unreal-engine-5-code-split / ue5-api-AdjustEditor.jsonl
olympusmonsgames's picture
Uploaded 1,226 JSONL files
1c8bcca verified
{"className": "FAdjustEditorModule", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Public/AdjustEditor.h", "description": "", "module": "AdjustEditor", "code": "class FAdjustEditorModule : public [IModuleInterface](API\\Runtime\\Core\\Modules\\IModuleInterface)", "variables": []}
{"className": "FAdjustEventMapping", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "Holds the event name and corresponding token from Adjust dashboard.", "module": "AdjustEditor", "code": "[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FAdjustEventMapping", "variables": [{"type": "FString", "name": "Name", "description": "The event name (the one passed in to RecordEvent calls)."}, {"type": "FString", "name": "Token", "description": "The token of the corresponding event, generated by the Adjust dashboard."}]}
{"className": "UAdjustSettings::ReadConfigSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "Provides a mechanism to read the section based information into thisUObject's properties", "module": "AdjustEditor", "code": "virtual void ReadConfigSettings()", "variables": []}
{"className": "UAdjustSettings::WriteConfigSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "Provides a mechanism to save this object's properties to the section based ini values", "module": "AdjustEditor", "code": "virtual void WriteConfigSettings()", "variables": []}
{"className": "UAdjustSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "", "module": "AdjustEditor", "code": "[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UAdjustSettings : public [UAnalyticsSettingsBase](API\\Runtime\\AnalyticsVisualEditing\\UAnalyticsSettingsBase)", "variables": [{"type": "FString", "name": "AppToken", "description": "Application token from dashboard."}, {"type": "bool", "name": "bEventBuffering", "description": "Optional event buffering (send in batches once a minute instead of immediately)"}, {"type": "bool", "name": "bSandboxDistribution", "description": "Check to run in sandbox mode instead of production for distribution builds."}, {"type": "bool", "name": "bSandboxNondistribution", "description": "Check to run in sandbox mode instead of production for non-distribution builds."}, {"type": "bool", "name": "bSendInBackground", "description": "Send while in application in background."}, {"type": "FString", "name": "DefaultTracker", "description": "Token from dashboard for tracker URL (may be left empty)"}, {"type": "float", "name": "DelayStart", "description": "Optional start delay (up to 10 seconds) before first events are sent."}, {"type": "TArray<FAdjust...", "name": "EventMap", "description": "Mapping of event names to tokens generated by Adjust dashboard."}, {"type": "TEnumAsByte<EA...", "name": "LogLevel", "description": "Level of verbosity to use for logging."}, {"type": "FString", "name": "ProcessName", "description": "Override the process name; will use the package name if not provided."}]}
{"className": "UAdjustSettings::UAdjustSettings", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "", "module": "AdjustEditor", "code": "UAdjustSettings ( const [FObjectInitializer](API\\Runtime\\CoreUObject\\UObject\\FObjectInitializer) & ObjectInitializer )", "variables": []}
{"className": "EAndroidAdjustLogging::Type", "headerPath": "/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h", "description": "", "module": "AdjustEditor", "code": "namespace EAndroidAdjustLogging { enum Type { verbose, debug, info, warn, error, assert, supress, } }", "variables": []}