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--- |
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license: apache-2.0 |
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tags: |
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- code |
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size_categories: |
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- 100K<n<1M |
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pretty_name: Unreal Engine 5 C++ API |
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--- |
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# Dataset Card for unreal-engine-5-code-split |
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Using the [unreal-engine-5-code](https://huggingface.co/datasets/AdamCodd/unreal-engine-5-code) hf dataset by AdamCodd, I split the data into smaller chunks for RAG systems |
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## Dataset Details |
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### Dataset Description |
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Branches |
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**`main`**: |
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- Dataset is split/chunked by engine module (no max chunk size) |
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**`chunked-8k`**: |
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- Data is first split by module `{module_name}.jsonl` if ≤ 8000 tokens. |
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- If a module is ≥ 8000 tokens then it's further split by header name `{module_name}_{header_name}.jsonl` |
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- If a header is ≥ 8000 tokens then it's incrementally split `{module_name}_{header_name}_{chunk_number}.jsonl` |
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- All markdown URI syntax (`[Link](Link/Address)`) has been removed, leaving just the relevant `Link` text to preserve the data |
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### Dataset Sources |
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- **Forked from:** [unreal-engine-5-code by AdamCodd](https://huggingface.co/datasets/AdamCodd/unreal-engine-5-code) |