platform/video.videojs/dist/video.es.js
function autoSetup() {

  // Protect against breakage in non-browser environments.
  if (!isReal()) {
    return;
  }

  // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
  // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
  // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
  // var mediaEls = vids.concat(audios);

  // Because IE8 doesn't support calling slice on a node list, we need to loop
  // through each list of elements to build up a new, combined list of elements.
  var vids = document.getElementsByTagName('video');
  var audios = document.getElementsByTagName('audio');
  var mediaEls = [];

  if (vids && vids.length > 0) {
    for (var i = 0, e = vids.length; i < e; i++) {
      mediaEls.push(vids[i]);
    }
  }

  if (audios && audios.length > 0) {
    for (var _i = 0, _e = audios.length; _i < _e; _i++) {
      mediaEls.push(audios[_i]);
    }
  }

  // Check if any media elements exist
  if (mediaEls && mediaEls.length > 0) {

    for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) {
      var mediaEl = mediaEls[_i2];

      // Check if element exists, has getAttribute func.
      // IE seems to consider typeof el.getAttribute == 'object' instead of
      // 'function' like expected, at least when loading the player immediately.
      if (mediaEl && mediaEl.getAttribute) {

        // Make sure this player hasn't already been set up.
        if (mediaEl.player === undefined) {
          var options = mediaEl.getAttribute('data-setup');

          // Check if data-setup attr exists.
          // We only auto-setup if they've added the data-setup attr.
          if (options !== null) {
            // Create new video.js instance.
            videojs$2(mediaEl);
          }
        }

        // If getAttribute isn't defined, we need to wait for the DOM.
      } else {
        autoSetupTimeout(1);
        break;
      }
    }

    // No videos were found, so keep looping unless page is finished loading.
  } else if (!_windowLoaded) {
    autoSetupTimeout(1);
  }
}
function autoSetup() {

  // Protect against breakage in non-browser environments.
  if (!isReal()) {
    return;
  }

  // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
  // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
  // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
  // var mediaEls = vids.concat(audios);

  // Because IE8 doesn't support calling slice on a node list, we need to loop
  // through each list of elements to build up a new, combined list of elements.
  var vids = document.getElementsByTagName('video');
  var audios = document.getElementsByTagName('audio');
  var mediaEls = [];

  if (vids && vids.length > 0) {
    for (var i = 0, e = vids.length; i < e; i++) {
      mediaEls.push(vids[i]);
    }
  }

  if (audios && audios.length > 0) {
    for (var _i = 0, _e = audios.length; _i < _e; _i++) {
      mediaEls.push(audios[_i]);
    }
  }

  // Check if any media elements exist
  if (mediaEls && mediaEls.length > 0) {

    for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) {
      var mediaEl = mediaEls[_i2];

      // Check if element exists, has getAttribute func.
      // IE seems to consider typeof el.getAttribute == 'object' instead of
      // 'function' like expected, at least when loading the player immediately.
      if (mediaEl && mediaEl.getAttribute) {

        // Make sure this player hasn't already been set up.
        if (mediaEl.player === undefined) {
          var options = mediaEl.getAttribute('data-setup');

          // Check if data-setup attr exists.
          // We only auto-setup if they've added the data-setup attr.
          if (options !== null) {
            // Create new video.js instance.
            videojs$2(mediaEl);
          }
        }

        // If getAttribute isn't defined, we need to wait for the DOM.
      } else {
        autoSetupTimeout(1);
        break;
      }
    }

    // No videos were found, so keep looping unless page is finished loading.
  } else if (!_windowLoaded) {
    autoSetupTimeout(1);
  }
}
function autoSetup ( ) { // Protect against breakage in non-browser environments. if ( ! isReal ( ) ) { return ; } // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); // var mediaEls = vids.concat(audios); // Because IE8 doesn't support calling slice on a node list, we need to loop // through each list of elements to build up a new, combined list of elements. var vids = document . getElementsByTagName ( 'video' ) ; var audios = document . getElementsByTagName ( 'audio' ) ; var mediaEls = [ ] ; if ( vids && vids . length > 0 ) { for ( var i = 0 , e = vids . length ; i < e ; i ++ ) { mediaEls . push ( vids [ i ] ) ; } } if ( audios && audios . length > 0 ) { for ( var _i = 0 , _e = audios . length ; _i < _e ; _i ++ ) { mediaEls . push ( audios [ _i ] ) ; } } // Check if any media elements exist if ( mediaEls && mediaEls . length > 0 ) { for ( var _i2 = 0 , _e2 = mediaEls . length ; _i2 < _e2 ; _i2 ++ ) { var mediaEl = mediaEls [ _i2 ] ; // Check if element exists, has getAttribute func. // IE seems to consider typeof el.getAttribute == 'object' instead of // 'function' like expected, at least when loading the player immediately. if ( mediaEl && mediaEl . getAttribute ) { // Make sure this player hasn't already been set up. if ( mediaEl . player === undefined ) { var options = mediaEl . getAttribute ( 'data-setup' ) ; // Check if data-setup attr exists. // We only auto-setup if they've added the data-setup attr. if ( options !== null ) { // Create new video.js instance. videojs$2 ( mediaEl ) ; } } // If getAttribute isn't defined, we need to wait for the DOM. } else { autoSetupTimeout ( 1 ) ; break ; } } // No videos were found, so keep looping unless page is finished loading. } else if ( ! _windowLoaded ) { autoSetupTimeout ( 1 ) ; } }
Set up any tags that have a data-setup `attribute` when the player is started.
Set up any tags that have a data - setup attribute when the player is started .