lxd/node/config.go
func ConfigLoad(tx *db.NodeTx) (*Config, error) {
	// Load current raw values from the database, any error is fatal.
	values, err := tx.Config()
	if err != nil {
		return nil, fmt.Errorf("cannot fetch node config from database: %v", err)
	}

	m, err := config.SafeLoad(ConfigSchema, values)
	if err != nil {
		return nil, fmt.Errorf("failed to load node config: %v", err)
	}

	return &Config{tx: tx, m: m}, nil
}
func ConfigLoad(tx *db.NodeTx) (*Config, error) {
	// Load current raw values from the database, any error is fatal.
	values, err := tx.Config()
	if err != nil {
		return nil, fmt.Errorf("cannot fetch node config from database: %v", err)
	}

	m, err := config.SafeLoad(ConfigSchema, values)
	if err != nil {
		return nil, fmt.Errorf("failed to load node config: %v", err)
	}

	return &Config{tx: tx, m: m}, nil
}
func ConfigLoad ( tx * db . NodeTx ) ( * Config , error ) { // Load current raw values from the database, any error is fatal. values , err := tx . Config ( ) if err != nil { return nil , fmt . Errorf ( " " , err ) } m , err := config . SafeLoad ( ConfigSchema , values ) if err != nil { return nil , fmt . Errorf ( " " , err ) } return & Config { tx : tx , m : m } , nil }
// ConfigLoad loads a new Config object with the current node-local configuration
// values fetched from the database. An optional list of config value triggers
// can be passed, each config key must have at most one trigger.
ConfigLoad loads a new Config object with the current node - local configuration values fetched from the database . An optional list of config value triggers can be passed each config key must have at most one trigger .