lxd/endpoints/local.go
func localCreateListener(path string, group string) (net.Listener, error) {
	err := CheckAlreadyRunning(path)
	if err != nil {
		return nil, err
	}

	err = socketUnixRemoveStale(path)
	if err != nil {
		return nil, err
	}

	listener, err := socketUnixListen(path)
	if err != nil {
		return nil, err
	}

	err = localSetAccess(path, group)
	if err != nil {
		listener.Close()
		return nil, err
	}

	return listener, nil
}
func localCreateListener(path string, group string) (net.Listener, error) {
	err := CheckAlreadyRunning(path)
	if err != nil {
		return nil, err
	}

	err = socketUnixRemoveStale(path)
	if err != nil {
		return nil, err
	}

	listener, err := socketUnixListen(path)
	if err != nil {
		return nil, err
	}

	err = localSetAccess(path, group)
	if err != nil {
		listener.Close()
		return nil, err
	}

	return listener, nil
}
func localCreateListener ( path string , group string ) ( net . Listener , error ) { err := CheckAlreadyRunning ( path ) if err != nil { return nil , err } err = socketUnixRemoveStale ( path ) if err != nil { return nil , err } listener , err := socketUnixListen ( path ) if err != nil { return nil , err } err = localSetAccess ( path , group ) if err != nil { listener . Close ( ) return nil , err } return listener , nil }
// Create a new net.Listener bound to the unix socket of the local endpoint.
Create a new net . Listener bound to the unix socket of the local endpoint .