session.go
func (s *Session) Set(name, value interface{}) {
	s.Session.Values[name] = value
}
func (s *Session) Set(name, value interface{}) {
	s.Session.Values[name] = value
}
func ( s * Session ) Set ( name , value interface { } ) { s . Session . Values [ name ] = value }
// Set a value onto the current session. If a value with that name
// already exists it will be overridden with the new value.
Set a value onto the current session . If a value with that name already exists it will be overridden with the new value .