render/template.go
func (e *Engine) Template(c string, names ...string) Renderer {
	return &templateRenderer{
		Engine:      e,
		contentType: c,
		names:       names,
	}
}
func (e *Engine) Template(c string, names ...string) Renderer {
	return &templateRenderer{
		Engine:      e,
		contentType: c,
		names:       names,
	}
}
func ( e * Engine ) Template ( c string , names ... string ) Renderer { return & templateRenderer { Engine : e , contentType : c , names : names , } }
// Template renders the named files using the specified
// content type and the github.com/gobuffalo/plush
// package for templating. If more than 1 file is provided
// the second file will be considered a "layout" file
// and the first file will be the "content" file which will
// be placed into the "layout" using "{{yield}}".
Template renders the named files using the specified content type and the github . com / gobuffalo / plush package for templating . If more than 1 file is provided the second file will be considered a layout file and the first file will be the content file which will be placed into the layout using {{ yield }} .