[What are the best programs for making height maps, normal maps, and/or other maps?](/topics/4757/~programs-for-making-height-maps-normal-maps-and-or-other-maps)
Awesome Bump
Feature complete: Supports great features, such as the addition of grunge maps, supports tessellation, and has a beautiful 3d view port. | Free and open-source: Being open source, along with the price of nothing makes this software very compelling to use. | Confusing: The first few times using the software, you may have a hard time getting what you want. That is mostly due to the slew of features, and slightly confusing interface. | Cross platform: This software is cross platform, so you can integrate it into your work flow without worrying to much about your operating system (Linux, Mac, and Windows). | Requires open GL 3.30 or higher: Although the pbr view port looks great, it does come with the drawback that you will have to have support for open GL 3.30 or higher, and set it up before hand (if its not already set up on your computer). | Its not as easy as CrazyBump and Everything isnt labeled
HereMaps, is a downloadable application with fully offline maps for I* and *Android  

The Windows10 Mapps app is HereMaps  

All GPS companies make such apps, that's what a gps IS  

Be aware that offlline maps of any substantial area are LARGE, the world in HereMaps offline maps occupies 145GB at a *not-very-high* detail level  

. . many devices do not have much storage (i have TBs of storage so it seemed ok to DL the whole world mapset)  

Be aware that offline maps are not searchable in any way similar to google maps, content is strictly limited.  

Google maps rely on Google's index for elevated content, & require online access to function google map is detailed enough for you to find ur way. it is the best that is available online especially with sat photos the straight distance between two place on a map can be measured by a strip of paper and divider.use a ruler to measure the distance between the two places. if the line is quite curved, use a string to determine the distance, and then measure the string. find the scale for the map you're going to use. it might be a ruler bar scale or a written scale, in words or numbers. you could use kangaroo, but i don’t think it’s needed here.

instead i’d use inverse distance weighting to make a height field like this.

[sharp\_curves.gh](/uploads/short-url/a5wdkm9xiiwabwl6s0jpgf6ry7j.gh) (11.4 kb)

[[image]](https://aws1.discourse-cdn.com/mcneel/uploads/default/original/3x/d/c/dc85a5f42096a341409c4b4727a7d5066bd68745.png "image.png")

the key step here is making a mesh with vertices on the curves you want to keep sharp. one way of doing this is to split a s… this question is a bit harder to answer than it appears on the surface, because there really is a lot to programming, so a specific field of interest to narrow the search could help narrow the list.

zorin os ultimate comes with a lot of useful programming applications that i would not have otherwis… it depends on what map it is hey, so after some minor improvements i finally found the time to make this into a doc that everyone can use, adopt and copy. let me know what you think and if you have any improvements.

[image]

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track your personal habits, finances, tasks and time … on some cameras, there is a setting in the menu screen to adjust the brighness of the screen. i would also suggest just using the viewfinder to take pictures as well. After 5 hours of learning I have compiled these:


Mindset



1. **Make sure the placed image ratio is good** to make it more realistic. This can be attained by checking with the other object in the output picture, like trees, or other peoples' height. You are not going to place human with the size much smaller than the other human at the same picture. Similarly, you also must not place a person with the height higher than a tree.
2. **Get the right perspective**. Sometimes, when an object is placed in an odd perspective, image is going to look very bold that it has been photoshopped or copy pasted.
3. **Lighting**. It is important to pay attention to light source, like the sun, and make sure our object is appropriate with output background light source. This can be done by adjusting the lighting of object and adding shadow with referencing other shadow in output image.


Tools (to make edges more realistic)



1. **Layer masking.** If moving people, hair can look awful if just plainly moved. Masking allows us to further tweak our selection.
2. **Refine edge.** *This tool allows you to control many aspect of the edge of your selection* (desired object to move), like Edge Detection (brushing the edges of object and let photoshop do its job, usually around dog fur), Feather (Soften the area of selection), Smooth (reduce pointiness of your selection), Contrast (somewhat opposite of smooth), and Shift Edge (moving feather far or nearer the selection, usually to remove excess background color near the edges). *REFERENCE: <https://www.youtube.com/watch?v=5lDr2Nd8Yl4>*
3. **Layer Matting**. Inside we have many sub-tools to work on, like Color Decontamination (spread out soft mask around the edge, usually for hair to catch other hair that accidentally masked or can be used similarly to Shift Edge), Remove Matte (soften edge of sharp graphic or pixalated, raster look). *REFERENCE: <https://www.youtube.com/watch?v=N6K_htNQPPA>*
4. **Image Calculation**. By playing with the blending, we can make the background darker; thus, helping us making mask. *REFERENCE: <https://www.youtube.com/watch?v=0zf-H9RoCNk>* here are a few that i usually recommend: