<p>If I have an image like the one attached, what’s the best way to create an accurate depth map of it? I have photoshop CC and 3ds Max, but I don’t know what settings work best with Slic3r. There is a plethora of settings and combinations to choose from in either programs. </p>

<p>Did anyone do this before? If so, can you share your technique?</p>

<p><img src="https://i.stack.imgur.com/9wbEP.jpg" alt="enter image description here"></p>

[{'answer_id': 7155, 'author': '0scar', 'author_id': 5740, 'author_profile': 'https://3dprinting.stackexchange.com/users/5740', 'pm_score': 2, 'selected': False, 'text': '<p>From a single image from this perspective (front view) you cannot map the coin surface in detail. There is reported limited success in estimating the depth of single images, but, this is for images with a clear perspective (e.g. like a picture of a room showing the walls and floor at an angle). In order to map the surface you will need to have multiple images and preferably know the direction of lighting on that object.</p>\n\n<p>People with one eye cannot estimate depth very well, you need two eyes and a trained brain to understand the differences in depth.</p>\n'}, {'answer_id': 7158, 'author': 'Marius', 'author_id': 6778, 'author_profile': 'https://3dprinting.stackexchange.com/users/6778', 'pm_score': 1, 'selected': False, 'text': '<p>I designed a coin to use as a tokens for a RPG. I decided to make it from scratch instead of making a height map. I tried two different approaches. </p>\n\n<p><strong>Smooth height changes</strong></p>\n\n<p>I found a 3D model of the head I wanted to use on my coin. Then I cut it in two, and placed on of the pieces flat side on top of the coin. I then flattened the head to make it more appropriate for a coin. When I sliced it whit the layer height supported by my printer I noticed that I lost too much of the details in the head. </p>\n\n<p><strong>Layered height changes</strong></p>\n\n<p>I found a picture of the head I wanted to use and drew outline of the different parts of the head that I wanted to include. I then added each drawing with a different thickness to the coin. This gave me a clear drawing on the coin, and is what I ended up printing.</p>\n\n<p><a href="https://i.stack.imgur.com/OJexW.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/OJexW.jpg" alt="Final coins both sides in different material"></a></p>\n\n<p><strong>Printing</strong></p>\n\n<p>I printed the coins standing up. 2 of my 42 coins failed because the coin fell over during print. I printed 4 and 4 coins at the time, on placed in each corner of the print surface. I finished one entire coin before starting the next. \n<a href="https://i.stack.imgur.com/jjXf6.jpg" rel="nofollow noreferrer"><img src="https://i.stack.imgur.com/jjXf6.jpg" alt="Printing position"></a></p>\n'}, {'answer_id': 7267, 'author': 'cmm', 'author_id': 2082, 'author_profile': 'https://3dprinting.stackexchange.com/users/2082', 'pm_score': 0, 'selected': False, 'text': '<p>If you have a depth map (a raster file with the height at each point), OpenSCAD has the ability to read the height map and create a 3D object.  That 3D object can then be exported as an .STL file, and sliced normally.</p>\n\n<p>I have done this (maybe 3 years ago), and it worked well.</p>\n\n<p>This <a href="http://aggregate.org/MAKE/TRACE2SCAD/" rel="nofollow noreferrer">site</a> includes a list of available tools.  I probably used one of these, as I could easily convert my particular depth map to a PNG or other image file.</p>\n\n<p>Once the file is in STL format, you can choose how best to print it for your printer.</p>\n'}]
['https://3dprinting.stackexchange.com/questions/7154', 'https://3dprinting.stackexchange.com', 'https://3dprinting.stackexchange.com/users/10466/']