<p>I am new to Fusion 360 and I think I'm going straight to something complicated. Is there a way to make a nose cone for a model rocket? What tools would one you to accomplish this?</p>

[{'answer_id': 4682, 'author': 'fred_dot_u', 'author_id': 854, 'author_profile': 'https://3dprinting.stackexchange.com/users/854', 'pm_score': 3, 'selected': True, 'text': '<p>If you have a specific shape in mind and can create a sketch to represent that shape, you are halfway to your goal.</p>\n\n<p>The concept is simple. Create a single line sketch that would represent the desired curve, starting from, in this example, the nose of the cone and traveling to the base. Create only one-half of the nose cone curve and maintain a "standard" axis reference, say, using the Y-axis as the rotation point.</p>\n\n<p>The process is called <a href="http://help.autodesk.com/view/fusion360/ENU/?guid=GUID-5C62F370-7AB4-4DFD-BE61-F8830F30A6D7" rel="noreferrer">revolve. Fusion 360</a> supports this action directly.</p>\n\n<pre><code>In the Sculpt workspace, choose Create Revolve.\nSelect the profile to revolve.\nIn the Revolve dialog:\n    Click Axis and then select the axis to revolve around.\n    Choose Full or Angle to specify whether the revolution is full or to a specific angle.\n    For Direction choose One Side, Two Side or Symmetrical.\n    For Symmetry, choose None or Circular.\n</code></pre>\n\n<p>The above text is taken directly from the link. The specific web site also includes a Flash video of the steps involved.</p>\n\n<p>If thickness is required for your creation, consider to draw the sketch from the nose to the base, then use Offset or hand sketch in a parallel line that returns to the nose. Ensure the base segment is joined and that the nose segments are open and are aligned to the Y-axis.</p>\n\n<p>As the sketch is revolved, the nose sections will "close" while the base creates the closure necessary to make a solid that is hollow within and open at the bottom.</p>\n\n<p>Use The Google or your preferred search engine with the terms "Fusion 360 Revolve" to find many tutorials and videos with the same information presented in various ways.</p>\n'}, {'answer_id': 4685, 'author': 'TECTEC3 Studios', 'author_id': 7019, 'author_profile': 'https://3dprinting.stackexchange.com/users/7019', 'pm_score': 0, 'selected': False, 'text': '<p>Try model8ng the rocket into the workspace, and then you can extruder a nose cone from the top using a 30 degree angle</p>\n'}]
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