mxXmlCanvas2D.prototype.setFontColor=function(a){if(this.textEnabled){a==mxConstants.NONE&&(a=null);if(this.compressed){if(this.state.fontColor==a)return;mxAbstractCanvas2D.prototype.setFontColor.apply(this,arguments)}var b=this.createElement("fontcolor");b.setAttribute("color",null!=a?a:mxConstants.NONE);this.root.appendChild(b)}};