mxGraphHandler.prototype.updatePreviewShape=function(){null!=this.shape&&null!=this.pBounds&&(this.shape.bounds=new mxRectangle(Math.round(this.pBounds.x+this.currentDx),Math.round(this.pBounds.y+this.currentDy),this.pBounds.width,this.pBounds.height),this.shape.redraw())};