mxElbowEdgeHandler.prototype.createBends=function(){var a=[],b=this.createHandleShape(0);this.initBend(b);b.setCursor(mxConstants.CURSOR_TERMINAL_HANDLE);a.push(b);a.push(this.createVirtualBend(mxUtils.bind(this,function(c){!mxEvent.isConsumed(c)&&this.flipEnabled&&(this.graph.flipEdge(this.state.cell,c),mxEvent.consume(c))})));this.points.push(new mxPoint(0,0));b=this.createHandleShape(2,null,!0);this.initBend(b);b.setCursor(mxConstants.CURSOR_TERMINAL_HANDLE);a.push(b);return a};