f+Math.max(0,this.x0*f-d.x)),d.height=Math.max(d.height,this.minBounds.y*f+this.minBounds.height*f+Math.max(0,this.y0*f-d.y)));return d};mxVertexHandler.prototype.redraw=function(a){this.selectionBounds=this.getSelectionBounds(this.state);this.bounds=new mxRectangle(this.selectionBounds.x,this.selectionBounds.y,this.selectionBounds.width,this.selectionBounds.height);this.drawPreview();a||this.redrawHandles()};