mxVertexHandler.prototype.moveToFront=function(){if(null!=this.state.text&&null!=this.state.text.node&&null!=this.state.text.node.nextSibling||null!=this.state.shape&&null!=this.state.shape.node&&null!=this.state.shape.node.nextSibling&&(null==this.state.text||this.state.shape.node.nextSibling!=this.state.text.node))null!=this.state.shape&&null!=this.state.shape.node&&this.state.shape.node.parentNode.appendChild(this.state.shape.node),null!=this.state.text&&null!=this.state.text.node&&this.state.text.node.parentNode.appendChild(this.state.text.node)};