          
          if mswindows:  
              from ctypes import cdll    
              mydll = cdll.LoadLibrary("user32.dll")
              mydll.SetProcessDPIAware(True)        
          
          self.model_dir = model_dir
          
          # can't chnage gpu's when the model is initialized no point in making it r/w
          self._gpus = gpus 
 
</s> remove         Encoder = getattr(self, "Encoder") if not ENCODER else getattr(self, "Encoder_{}".format(ENCODER))
 </s> add         Encoder = getattr(self, "Encoder_{}".format(self._encoder_type.value))
        Decoder = getattr(self, "Decoder_{}".format(self._encoder_type.value)) </s> remove     def __init__(self, model_dir, gpus):
        
 </s> add     ENCODER_DIM = 1024 # dense layer size        
    IMAGE_SHAPE = 128, 128 # image shape
    
    assert [n for n in IMAGE_SHAPE if n>=16]
    
    IMAGE_WIDTH = max(IMAGE_SHAPE)
    IMAGE_WIDTH = (IMAGE_WIDTH//16 + (1 if (IMAGE_WIDTH%16)>=8 else 0))*16
    IMAGE_SHAPE = IMAGE_WIDTH, IMAGE_WIDTH, len('BRG') # good to let ppl know what these are...
    
    
    def __init__(self, model_dir, gpus, encoder_type=ENCODER):
                 </s> remove 
    # still playing with dims
    ENCODER_DIM = 2048
        
    IMAGE_SIZE = 128, 128
    IMAGE_DEPTH = len('RGB') # good to let ppl know what these are...
    IMAGE_SHAPE = *IMAGE_SIZE, IMAGE_DEPTH
 </s> add  </s> remove from keras.layers.core import Activation
 </s> add from .instance_normalization import InstanceNormalization
            mydll.SetProcessDPIAware(True)                               
        
        self._encoder_type = encoder_type
          
          if mswindows:  
              from ctypes import cdll    
              mydll = cdll.LoadLibrary("user32.dll")
            mydll.SetProcessDPIAware(True)                               
        
        self._encoder_type = encoder_type
          
          self.model_dir = model_dir
          
          # can't chnage gpu's when the model is initialized no point in making it r/w
          self._gpus = gpus 
keep keep keep keep replace keep keep keep keep keep
 model update (#417)

New, functional Original 128 model 
plugins/Model_OriginalHighRes/Model.py