          :class:`numpy.ndarray`
              The preview images compiled into the full frame size for each preview
          """
          offset = (backgrounds.shape[1] - foregrounds.shape[1]) // 2
          new_images = list()
          for idx, img in enumerate(backgrounds):
              img[offset:offset + foregrounds[idx].shape[0],
                  offset:offset + foregrounds[idx].shape[1], :3] = foregrounds[idx]
              new_images.append(img)
          retval = np.array(new_images)
          logger.debug("Overlayed foreground. Shape: %s", retval.shape)
          return retval
  
      def _get_headers(self, side, width):
          """ Set header row for the final preview frame
  
          Parameters
 
</s> remove     def _get_headers(self, side, width):
 </s> add     @classmethod
    def _get_headers(cls, side, width): </s> remove             cv2.rectangle(img, (t_l, t_l), (t_l + length, t_l + length), color, 3)
            cv2.rectangle(img, (b_r, t_l), (b_r - length, t_l + length), color, 3)
            cv2.rectangle(img, (b_r, b_r), (b_r - length, b_r - length), color, 3)
            cv2.rectangle(img, (t_l, b_r), (t_l + length, b_r - length), color, 3)
            new_images.append(img)
        retval = np.array(new_images)
        logger.debug("Overlayed background. Shape: %s", retval.shape)
        return retval
 </s> add             cv2.rectangle(img, (t_l, t_l), (t_l + length, t_l + length), color, 2)
            cv2.rectangle(img, (b_r, t_l), (b_r - length, t_l + length), color, 2)
            cv2.rectangle(img, (b_r, b_r), (b_r - length, b_r - length), color, 2)
            cv2.rectangle(img, (t_l, b_r), (t_l + length, b_r - length), color, 2)
        logger.debug("Overlayed background. Shape: %s", images.shape)
        return images </s> remove         logger.debug("full_size: %s, target_size: %s, color: %s",
                     images.shape[1], target_size, color)
        new_images = list()
        full_size = images.shape[1]
        padding = (full_size - target_size) // 2
        length = target_size // 4
        t_l, b_r = (padding, full_size - padding)
 </s> add         logger.debug("full_size: %s, prediction_size: %s, color: %s",
                     images.shape[1], prediction_size, color)

        display_size = int(prediction_size * (1 + (1 - self._coverage_ratio)))
        images = self._resize_sample(side, images, display_size)  # Resize targets to display size
        padding = (display_size - prediction_size) // 2
        if padding == 0:
            logger.debug("Resized background. Shape: %s", images.shape)
            return images

        length = display_size // 4
        t_l, b_r = (padding, display_size - padding) </s> remove             self._faces["dst"].append(AlignerExtract().transform(
                image,
                self._faces["matrix"][idx],
                self._size,
                self._padding))
 </s> add             self._faces["dst"].append(transform_image(image,
                                                      self._faces["matrix"][idx],
                                                      self._size,
                                                      self._padding)) </s> remove     @classmethod
    def _frame_overlay(cls, images, target_size, color):
 </s> add     def _process_full(self, side, images, prediction_size, color):
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
          :class:`numpy.ndarray`
              The preview images compiled into the full frame size for each preview
          """
          offset = (backgrounds.shape[1] - foregrounds.shape[1]) // 2
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
        for foreground, background in zip(foregrounds, backgrounds):
            background[offset:offset + foreground.shape[0],
                       offset:offset + foreground.shape[1], :3] = foreground
        logger.debug("Overlayed foreground. Shape: %s", backgrounds.shape)
        return backgrounds
  
      def _get_headers(self, side, width):
          """ Set header row for the final preview frame
  
          Parameters
keep keep keep keep replace replace replace replace replace replace replace replace keep keep keep keep keep
 Extract - Increase area and move centering (#1095)

* Extract
  - Implement aligner re-feeding
  - Add extract type to pipeline.ExtractMedia
  - Add pose annotation to debug
* Convert
  - implement centering
  - remove usage of feed and reference face properties
  - Remove distributed option from convert
  - Force update of alignments file on legacy receive
* Train
  - Resize preview image to model output size
  - Force legacy centering if centering does not exist in model's state file
  - Enable training on legacy face sets

* Alignments Tool
  - Update draw to include head/pose
  - Remove DFL drop + linting
  - Remove remove-frames job
  - remove align-eyes option
  - Update legacy masks to new extract type
  - Exit if attempting to merge version 1.0 alignments files with version 2.0 alignments files
  - Re-generate thumbnails on legacy upgrade
* Mask Tool
  - Update for new extract + bugfix full frame
* Manual Tool
  - Update to new extraction method
   - Disable legacy alignments,
   - extract box bugfix
   - extract faces - size to 512 and center on head
* Preview Tool
  - Display based on model centering
* Sort Tool
  - Use alignments for sort by face

* lib.aligner
  - Add Pose Class
  - Add AlignedFace Class
  - center _MEAN_FACE on x
  - Add meta information with versioning to alignments file
  - lib.aligner.get_align_matrix to use landmarks not face
  - Refactor aligned faces in lib.faces_detect
* lib.logger
  - larger file log padding
* lib.config
  - Fix global changeable_items
* lib.face_filter
  - Use new extracted face images
* lib.image
  - bump thumbnail default size to 96px 
plugins/train/trainer/_base.py