          score = np.var(blur_map)
          return score
  
      @staticmethod
      def calc_landmarks_face_pitch(fl):  # unused
          t = ((fl[6][1] - fl[8][1]) + (fl[10][1] - fl[8][1])) / 2.0
          b = fl[8][1]
          return b - t
  
      @staticmethod
      def calc_landmarks_face_yaw(fl):
          var_l = ((fl[27][0] - fl[0][0])
                   + (fl[28][0] - fl[1][0])
 
</s> remove     def calc_landmarks_face_yaw(fl):
        var_l = ((fl[27][0] - fl[0][0])
                 + (fl[28][0] - fl[1][0])
                 + (fl[29][0] - fl[2][0])) / 3.0
        var_r = ((fl[16][0] - fl[27][0])
                 + (fl[15][0] - fl[28][0])
                 + (fl[14][0] - fl[29][0])) / 3.0
 </s> add     def calc_landmarks_face_yaw(flm):
        """ Calculate the amount of yaw in a face """
        var_l = ((flm[27][0] - flm[0][0])
                 + (flm[28][0] - flm[1][0])
                 + (flm[29][0] - flm[2][0])) / 3.0
        var_r = ((flm[16][0] - flm[27][0])
                 + (flm[15][0] - flm[28][0])
                 + (flm[14][0] - flm[29][0])) / 3.0 </s> remove         scale = (self.bounding_box['right']
                 - self.bounding_box['left']
                 + self.bounding_box['bottom']
                 - self.bounding_box['top']) / 195.0
 </s> add         scale = (detected_face['right']
                 - detected_face['left']
                 + detected_face['bottom']
                 - detected_face['top']) / 195.0 </s> remove         center[1] -= (self.bounding_box['bottom']
                      - self.bounding_box['top']) * 0.12
 </s> add         center[1] -= (detected_face['bottom']
                      - detected_face['top']) * 0.12 </s> remove         center = np.array([(self.bounding_box['left']
                            + self.bounding_box['right']) / 2.0,
                           (self.bounding_box['top']
                            + self.bounding_box['bottom']) / 2.0])
 </s> add         center = np.array([(detected_face['left']
                            + detected_face['right']) / 2.0,
                           (detected_face['top']
                            + detected_face['bottom']) / 2.0])
    def calc_landmarks_face_pitch(flm):
        """ UNUSED - Calculate the amount of pitch in a face """
        var_t = ((flm[6][1] - flm[8][1]) + (flm[10][1] - flm[8][1])) / 2.0
        var_b = flm[8][1]
        return var_b - var_t
          score = np.var(blur_map)
          return score
  
      @staticmethod
    def calc_landmarks_face_pitch(flm):
        """ UNUSED - Calculate the amount of pitch in a face """
        var_t = ((flm[6][1] - flm[8][1]) + (flm[10][1] - flm[8][1])) / 2.0
        var_b = flm[8][1]
        return var_b - var_t
    def calc_landmarks_face_pitch(flm):
        """ UNUSED - Calculate the amount of pitch in a face """
        var_t = ((flm[6][1] - flm[8][1]) + (flm[10][1] - flm[8][1])) / 2.0
        var_b = flm[8][1]
        return var_b - var_t
    def calc_landmarks_face_pitch(flm):
        """ UNUSED - Calculate the amount of pitch in a face """
        var_t = ((flm[6][1] - flm[8][1]) + (flm[10][1] - flm[8][1])) / 2.0
        var_b = flm[8][1]
        return var_b - var_t
    def calc_landmarks_face_pitch(flm):
        """ UNUSED - Calculate the amount of pitch in a face """
        var_t = ((flm[6][1] - flm[8][1]) + (flm[10][1] - flm[8][1])) / 2.0
        var_b = flm[8][1]
        return var_b - var_t
  
      @staticmethod
      def calc_landmarks_face_yaw(fl):
          var_l = ((fl[27][0] - fl[0][0])
                   + (fl[28][0] - fl[1][0])
keep keep keep keep replace replace replace replace keep keep keep keep keep
 Merge staging to Master (#470)

* DLib scaling amends (#461)

* Scaling area fix and rework of frames and bounding boxes

* Update DLib scaling and initialization

* Extract - Detector reinitialization bugfix

* Slight OriginaHightRes Model re-factoring (#464)

* Model re-factoring, might fix red screen of death on multi-gpu configurations

* Limited trainer support for various INPUT_SIZE

* Auto Extraction multiprocess bugfix

* Sort tool bugfixes and linting 
tools/sort.py