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                 h1.Feature-title--lg.u-padBottom--1 Eye Tracking
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                   p.Feature-title--lg VR
                   p.Feature-paragraph Virtual Reality 
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                   p.Feature-title--lg AR
                   p.Feature-paragraph Augmented Reality
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  -                p.Feature-title--lg MR
  -                p.Feature-paragraph Mixed Reality
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  -              p.Feature-paragraph Our goal is to work with and support a community of researchers and developers in creating reusable open source software for eye tracking in HMDs. Many developers have already thought of, or implemented eye tracking software HMDs. Instead re-inventing the wheels, we have formed a community to share knowledge and tools.
  +              p.Feature-paragraph To enable eye tracking without compromise on the AR and VR experience we have created eye tracking add-ons for the current range of leading AR and VR platforms. Choose the AR/VR hardware you prefer or already own and augment it with our tools-free drop-in eye tracking hardware. Use our software tools for your work or roll your own. With our open source software and direct access to the raw eye video feed this becomes your choice.
   
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                h1.Feature-title--lg.u-padBottom--1 Software
              div.Grid-cell.Grid-cell--full There is no one size fits all approach for this. So we have made Pupil Service - based on Pupil Capture that gives you access to all data (from eye video, to pupil data, gaze data). 
  
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                p.Feature-paragraph Pupil Service
                p.Feature-paragraph Explains what it is and how it works
  
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                p.Feature-paragraph HMD Eyes
                p.Feature-paragraph Explains what it is
  
  
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                h1.Feature-title--lg.u-padBottom--1 Hardware Add-On
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                    //- p.Feature-paragraph HTC Vive Binocular Add-on
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                    //- p.Feature-paragraph Oculus Rift DK2 Binocular Add-on Cup
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                p.Feature-paragraph Our add-ons give your AR/VR Headset eye tracking powers. The video is transferred to your host via USB2.0. The hardware can easily be attached and removed. The cameras work at 120hz and have a latency of 5.7ms. Fast enough for interaction applications and detection of saccades and quick fixations.
  
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