anchor.diff:  											button.btn.btn-default.btn-block.status.dropdown-toggle(data-toggle="dropdown")
   												span.bullet
   												span.name=release.status.toUpperCase()
  -												|
   												span.caret
   											ul.dropdown-menu.statusChange-menu
   												li(class=(release.status == "dev" ? "active" : ""))
  
positive.code: 												span.glyphicon.glyphicon-play
  											a.btn.btn-sm.btn-default.external(data-toggle="tooltip" title="Debug" href="//#{host}/embed/#{game.slug}?version=#{release.version}&debug=1&controls=1&title=1&token=#{token}")
  												span.glyphicon.glyphicon-wrench
  												|
  												span.glyphicon.glyphicon-play
  										else
  											a.btn.btn-sm.btn-default.external(data-toggle="tooltip" title="Release" href="//#{host}/embed/#{game.slug}?commitId=#{release.commitId}&controls=1&title=1&token=#{token}")
  												span.glyphicon.glyphicon-play
  											a.btn.btn-sm.btn-default.external(data-toggle="tooltip" title="Debug" href="//#{host}/embed/#{game.slug}?commitId=#{release.commitId}&debug=1&controls=1&title=1&token=#{token}")
  												span.glyphicon.glyphicon-wrench
  												|
  												span.glyphicon.glyphicon-play
  							.col-sm-9: .row: .col-sm-12
  								if release.version
  
negative.code: 									if release.updatedBy
  										|  by #{release.updatedBy.name}
  								if release.notes
  									p!= marked(release.notes)
  