anchor.diff:              imageSetInfos.forEach(function generateUpdatedRef (imageSetInfo) {
                 // Localize our references
                 var currentImg = imageSetInfo.currentImg;
  +              var diffImg = imageSetInfo.diffImg;
                 var refImg = imageSetInfo.refImg;
   
                 // Create helper to generate new canvases
  -              function createUpdatedCanvas(baseImg) {
  +              function createUpdatedCanvas(baseImg, attributes) {
                   // Create a canvas
                   // https://github.com/scijs/get-pixels/blob/7c447cd979637b31e47e148f238a1e71611af481/dom-pixels.js#L14-L18
  -                var canvasEl = D.CANVAS({class: 'updated-ref'});
  +                var canvasEl = D.CANVAS(attributes);
                   canvasEl.width = refImg.naturalWidth;
                   canvasEl.height = refImg.naturalHeight;
                   var context = canvasEl.getContext('2d');
   
  -                // Load our reference into the canvas
  +                // Load our base image onto the canvas
                   // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/drawImage
                   context.drawImage(baseImg, 0, 0);
   
  
positive.code:                     D.TD({style: 'vertical-align: top;'}, [refImgClone]),
                      // TODO: Consider adding updated diff image here or placing overlay or muting non-overlay section
                      //   It's hard to see the changes as is but maybe the overlay selection will make it more obvious
                      D.TD({style: 'vertical-align: top;'}, [canvasEl])
                    ])
                  ])
                ]);
  
negative.code:                 context.rect(targetArea.left, targetArea.top, targetArea.width, targetArea.height);
                  context.clip();
                  context.drawImage(currentImg, 0, 0);
  
                  // Return our canvas
                  return canvasEl;
                }
  
                // Generate updated images and clone reference image
                var refImgClone = refImg.cloneNode();
                var updatedDiffCanvasEl = createUpdatedCanvas(diffImg, {class: 'updated-diff'});
                var updatedRefCanvasEl = createUpdatedCanvas(refImg, {class: 'updated-ref'});
                // Shrink all canvases/images for output
                refImgClone.style.width = '100%';
                updatedDiffCanvasEl.style.width = '100%';
                updatedRefCanvasEl.style.width = '100%';
  
                // Generate and append result content
                // DEV: We use a document fragment to avoid `n` DOM edits -- instead it's 1
  