anchor.diff:            | , 
             a(href="/avatars/00000000000000000000000000000000?default=alex") alex
             | , or a custom URL.<br>
  -          | The standard value is calculated based on the id (even = alex, odd = steve)
  -        a(id="helm", class="anchor")
  -        a(href="#helm")
  -          h4 helm
  +          | The standard value is calculated based on the UUID (even = alex, odd = steve). Usernames always default to steve.
  +        h4 helm
           p
  -          | Get an avatar with the "second" (hat) layer applied.<br>
  -          | The content of this parameter can be anything.<br>
  +          | Apply the "second" (hat) layer to the avatar.<br>
  +          | The content of this parameter is ignored.<br>
             | If you want to get the face only, remove the parameter.
   
           a(id="skins", class="anchor")
           a(href="#skins")
             h3 Skins
           p
  -          | You can also get the full skin file from name or id.<br>
  +          | You can also get the full skin file of a player.<br>
             | Replace 
             mark.green id 
  -          | with a Mojang <b>UUID</b> or <b>username</b> to get the related skin.
  -          | The user's skin will be returned, or the default image is served.<br>
  +          | with a Mojang <b>UUID</b> or <b>username</b> to get the related skin.<br>
  +          | The user's skin is returned, or the default image is served.<br>
             | You can use the default parameter here as well.
           .code
             | #{domain}/skins/
             mark.green id
   
  +        a(id="skin-parameters", class="anchor")
  +        a(href="#skin-parameters")
  +          h3 Skin Parameters
  +        h4 default
  +        p
  +          | Same as the default for avatars.
  +
           a(id="renders", class="anchor")
  -        a(href="renders")
  +        a(href="#renders")
             h3 3D Renders
           p
  -          | Crafatar also provides support for 3D renders of Minecraft skins.
  -          | Replace
  -          mark.green id
  -          | with a Mojang <b>UUID</b> or <b>username</b> to get an render for the skin.
  +          | Crafatar also provides support for 3D renders of Minecraft skins.<br>
  +          | Replace 
  +          mark.green id 
  +          | with a Mojang <b>UUID</b> or <b>username</b> to get a render of the skin.
  +        | The <b>head</b> render type returns a render of the skin's head.
           .code
             | #{domain}/renders/head/
             mark.green id
  +        | The <b>body</b> render returns a render of the entire skin.
           .code
             | #{domain}/renders/body/
             mark.green id
  -        | The <b>default</b> parameter can also be used here. Using alex or steve will create a
  -        | render with the same parameters. A custom image will not be rendered. A UUID or username
  -        | without a skin, will produce a render based on the input id, or the <b>default</b> parameter.
  -        | Using the <b>helm</b> parameter is also allowed, which will be overlayed onto the head.
  -        | The <b>head</b> render type will return only a render of the skin's head, while the
  -        | <b>body</b> render will return a render of the entire skin.
   
  -        a(id="#render-parameters", class="#render-anchor")
  +        a(id="render-parameters", class="anchor")
           a(href="#render-parameters")
             h3 Render Parameters
  -        a(id="scale", class="anchor")
  -        a(href="#scale")
  -          h4 scale
  +        h4 scale
           p
             | The scale factor of the image #{config.min_scale} - #{config.max_scale}.<br>
             | Default is #{config.default_scale}. The actual size differs between the type of render.
  -
  +        h4 helm
  +        p
  +          | Same as the helm for avatars, but it does not stand out (as it does ingame).
  +        h4 default
  +        p
  +          | Same as the default for avatars.
   
           a(id="http-headers", class="anchor")
           a(href="#http-headers")
  
positive.code:           | Jeb's avatar, or fall back to 
            a(href="https://i.imgur.com/ozszMZV.png") a custom image
          .code #{domain}/avatars/853c80ef3c3749fdaa49938b674adae6?default=https%3A%2F%2Fi.imgur.com%2FozszMZV.png
          p Jeb's skin
          .code #{domain}/skins/853c80ef3c3749fdaa49938b674adae6
          p Jeb's skin by username
          .code #{domain}/skins/jeb_
          p Render of Jeb's Head
          .code #{domain}/renders/head/853c80ef3c3749fdaa49938b674adae6
          p Render of Jeb's Body, with helmet, by username
          .code #{domain}/renders/body/jeb_?helm
        .col-md-2.center
          .sideface.redstone_sheep(title="redstone_sheep")
          .sideface.Jake0oo0(title="Jake0oo0")
  
negative.code:           mark.green id
            | 
  
          a(id="avatar-parameters", class="anchor")
          a(href="#avatar-parameters")
            h3 Avatar Parameters
          h4 size
          p
            | The size of the image in pixels, #{config.min_size} - #{config.max_size}.<br>
            | Default is #{config.default_size}.
          h4 default
          p
            | The image to be served when the id has no skin (404).<br>
            | Valid options are 
  