anchor.diff:                        td 
                       tr
                         td.Table--column SDK
  -                      td Through network message based API
  +                      td #[a(href="https://github.com/pupil-labs/pupil/wiki/Pupil-Interprocess-and-Network-Communication" title="Pupil Interprocess and Network Communication" rel="noopener") Through network message based API]
                       tr
                         td.Table--column Plugin for Game Engines
  -                      td Reference Implementation for Unity3D
  +                      td #[a(href="https://github.com/pupil-labs/hmd-eyes" title="HMD Eyes" rel="noopener") Reference plugin] implementation for Unity3D
  +
   
       //- community
       section.Site-gray-bkg
  
positive.code:                       td.Table--column Combined Eye Gaze
                        td Yes
                      tr
                        td.Table--column Independent Eye Gaze (1 gaze point per eye)
                        td Yes
                      tr
                        td.Table--column Pupil Position
                        td Yes
                      tr
                        td.Table--column Pupil Size
                        td Yes
                      tr
                        td.Table--column Velocity/Acceleration
                        td Can be implemented if desired
  
negative.code:                       td.Table--column Camera Latency
                        td 5.7ms
                      tr
                        td.Table--column Processing latency
                        td 3-4ms on i5 CPU
                      tr
                        td.Table--column #[strong Imaging]
                        td 
  