anchor.diff:                    span= memberAchievementsMap[member.id][0].get('achievementName')
                 td
                   if isOwner && member.id !== clan.get('ownerID')
  -                    button.btn.btn-xs.btn-warning.remove-member-btn(data-id="#{member.id}") Remove Hero
  +                    button.btn.btn-xs.btn-warning.remove-member-btn(data-id="#{member.id}", data-i18n="clans.rem_hero") Remove Hero
  
positive.code:                         .level-popup-container
                            h3 #{i}. #{levelInfo.level}
                            p
                              div Status: Complete
                              div Playtime: #{levelInfo.playtime}s
                              div Last played: #{levelInfo.changed}
                            if isOwner || me.isAdmin()
                              strong Click to view solution.
                      else if state === 'started'
                        span.progress-level-cell.progress-level-cell-started(data-level-info=levelInfo) #{i}
                          if showExpandedProgress || i === 1 || i === lastUserCampaignLevelMap[member.id][campaign.ID].index + 1
  
negative.code:           span &times;
          h3.modal-title(data-i18n="clans.edit_clan_name") Edit Clan Name
        .modal-body
          input.edit-name-input(type='text', value="#{clan.get('name')}")
        .modal-footer
          button.btn(data-dismiss='modal', data-i18n="modal.close") Close
          button.btn.edit-name-save-btn(data-i18n="common.save_changes") Save changes
  