anchor.diff:                h1 Technical Specifications & Performance
                 h4 Eye tracking performance is determined in equal parts by the hardware and software. 
                 h4 We constantly work on our algorithms and codebase, so you can expect a steady improvement and the latest features. 
  -              h4 The headset is configurable with different cameras, so you can get the hardware you need: from high resolution capture at 30 hz to low latency (5.7ms) 120hz eye and world camera.
  +              h4 The headset is configurable with different cameras, so you can get the hardware you need: from high resolution capture at 30 hz to low latency (5.7ms) 200hz eye and 120hz world camera.
   
   
               div.Grid-cell.TechSpecs-container
  
positive.code:                       td 9-point and 5-point
                      tr
                        td.Table--column #[strong Sampling Frequency Eye Camera]
                        td 200hz
                      tr
                        td.Table--column #[strong Sampling Frequency World Camera]
                        td 30hz@1080p / 60hz@720p /120hz@vga
  
negative.code:                       td Pupil, gaze, user, and video data.
                      tr
                        td.Table--column #[strong Mobile Recording Device]
                        td Pupil Mobile on Android (Supported Devices:  Moto Z2 Play, Nexus 5x, Nexus 6p, OnePlus 3)
  
  
              div.Feature.u-padTop--2
  