 
 -- Z'zor jack: slide
 INSERT INTO unit_abilities (unit_id, ability_id) VALUES (15, 64);
+
+-- Judwan: pacifist
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (17, 40);
+
+-- Judwan: long arms
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (17, 31);
+
+-- Judwan: misdirect
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (17, 36);
+
+-- Human (female) jack: running interference
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (19, 60);
+
+-- Asterian guard: dirty tricks
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (21, 12);
+
+-- Asterian jack and striker: fragile
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (22, 20);
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (23, 20);
+
+-- Asterian jack: taking a dive
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (22, 73);
+
+-- Nameless sticky guard: gotcha
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (24, 21);
+
+-- Nameless hard guard: can't feel a thing
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (25, 8);
+
+-- Nameless hard guard: steady
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (25, 68);
+
+-- Nameless striker: a safe pair of hands
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (26, 3);
+
+-- Teratons: teleport
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (27, 74);
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (28, 74);
+
+-- Zees: it wasn't me
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (29, 27);
+
+-- Zees: runaround
+INSERT INTO unit_abilities (unit_id, ability_id) VALUES (29, 59);

--                 UNITS
-- ****************************************

-- Humans
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (1, 'human_guard', 10, 4, 5, 4, 4, 4, 'GUARD', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (2, 'human_jack', 8, 4, 5, 4, 4, 4, 'JACK', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (3, 'human_striker', 10, 5, 5, 4, 4, 4, 'STRIKER', false);

-- Orx/Goblins
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)


-- Robots
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (11, 'robot_guard', 0, 4, 5, 4, 5, 3, 'GUARD', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (12, 'robot_jack', 14, 4, 6, 4, 4, 4, 'JACK', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (13, 'robot_striker', 0, 5, 5, 4, 3, 5, 'STRIKER', false);

-- Z'zor
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (14, 'zzor_guard', 17, 4, 5, 5, 4, 3, 'GUARD', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (15, 'zzor_jack', 9, 4, 5, 4, 4, 4, 'JACK', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (16, 'zzor_striker', 11, 5, 6, 5, 4, 4, 'STRIKER', false);

-- Judwan
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (17, 'judwan_striker', 15, 5, 6, 5, 4, 4, 'STRIKER', false);

-- Humans (female)
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (18, 'human_female_guard', 10, 4, 5, 4, 4, 4, 'GUARD', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (19, 'human_female_jack', 9, 4, 5, 4, 4, 4, 'JACK', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (20, 'human_female_striker', 10, 5, 5, 4, 4, 4, 'STRIKER', false);

-- Asterians
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (21, 'asterian_guard', 10, 4, 6, 4, 3, 5, 'GUARD', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (22, 'asterian_jack', 10, 4, 6, 4, 3, 5, 'JACK', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (23, 'asterian_striker', 13, 5, 6, 4, 3, 5, 'STRIKER', false);

-- Nameless
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (24, 'nameless_guard_sticky', 9, 4, 4, 5, 4, 4, 'GUARD', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (25, 'nameless_guard_hard', 15, 4, 5, 4, 5, 3, 'GUARD', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (26, 'nameless_striker', 13, 5, 6, 4, 4, 4, 'STRIKER', false);

-- Teratons
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (27, 'teraton_guard', 15, 4, 5, 4, 5, 3, 'GUARD', false);
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (28, 'teraton_jack', 15, 4, 5, 4, 5, 3, 'JACK', false);

-- Zees
INSERT INTO units (id, name, cost, armor, movement, skill, speed, strength, position, giant)
	VALUES (29, 'zee_jack', 9, 4, 5, 5, 3, 5, 'JACK', false);

-- --------------
-- Unit abilities
