anchor.diff:       .player-name {
           font-family: "Raleway";
           font-size: 2em;
  -        margin-top:60px;
  -        margin-bottom: 30px;
  -        overflow:hidden;
  -        height:50px;
  -        padding-bottom:60px;
  +        margin-top: 30px;
  +        overflow: hidden;
  +        height: 50px;
  +        padding-bottom: 120px;
           min-width: 470px;
       }
       
  
positive.code: var sourceId = "",
      destId = "",
      startOfMove = true,
      playerColour = '<c:out value="${CHESSPLAYER.colour}"/>',
      gameInfoPanel=$('#gameInfoPanel'),
      GAME_STATUS = {
              WHITE_CHECKMATE : "WHITE_CHECKMATE",
              BLACK_CHECKMATE : "BLACK_CHECKMATE",
  
negative.code:                         if(message.headers.TYPE === "ERROR") {
                              updateChessBoard(message.body);    
                          } else if(message.headers.TYPE === "STATUS") {
                              switch(message.body) {
                              case GAME_STATUS.WHITE_CHECKMATE:
                                      showAlertMessage("${GAME.opponent.name} has won the game");
                                      break;
                              case GAME_STATUS.BLACK_CHECKMATE:
                                      showAlertMessage("${GAME.player.name} has won the game");
                                      break;
                              case GAME_STATUS.STALEMATE:
                                      showAlertMessage("Game has ended in a draw");
                                      break;
                              case GAME_STATUS.WHITE_IN_CHECK:
                                      showFadingAlertMessage("${GAME.player.name}'s king is in check");
                                      break;
                              case GAME_STATUS.BLACK_IN_CHECK:
                                      showFadingAlertMessage("${GAME.opponent.name}'s king is in check");
                                      break;
                              default:
                                      break;
                              }
                          } else if(message.headers.TYPE === "INFO"){
                              if (/has quit the game$/.test(message.body)) {
                                  showAlertMessage(message.body);
                              } else {
                                  console.log("INFO:" + message.body);
                              }
                          } else if(message.headers.TYPE === "UPDATE") {
                              updateChessBoard(playerColour, message.body);
  