anchor.diff:  var destId = "";
   var startOfMove = true;
   var playerColour = "${PLAYER.colour}";
  -var gameMessages;
  +var gameInfoPanel=$('#gameInfoPanel');
       
   interact('.draggable')
     .draggable({
  
positive.code:                             case "STALEMATE":
                                      alert("Game has ended in a draw");
                                      break;
                              default:
                                      console.log("STATUS:" + message.body);
                                      break;
                              }
                          } else if(message.headers.TYPE === "INFO"){
                              console.log("INFO:" + message.body);
                          } else if(message.headers.TYPE === "UPDATE") {
                              updateChessBoard(playerColour, message.body);
                          }
  
negative.code:         
  	    	stompClient.subscribe("/user/queue/updates",
  	    	        function(message){
                              if(message.headers.TYPE === "ERROR") {
                                  gameInfoPanel.text(message.body);
                                  if(oldChessBoard !== undefined || oldChessBoard !== {}) {
                                      createChessBoard(playerColour, oldChessBoard);
                                  }
                              } else if(message.headers.TYPE === "UPDATE") {
                                  updateChessBoard(playerColour, message.body);
                              } else if(message.headers.TYPE === "INFO") {
                                  gameInfoPanel.text(message.body);
                              }
              });
  	    	
  	    	stompClient.subscribe("/topic/updates",
      	        function(message){
                          console.log("message:" + message.body);
                          if(message.headers.TYPE === "ERROR") {
                              updateChessBoard(message.body);    
                          } else if(message.headers.TYPE === "STATUS") {
                              gameInfoPanel.text(message.body);
                              switch(message.body) {
                              case "WHITE_CHECKMATE":
                                      alert("${GAME.opponent.name} has won the game");
  