anchor.diff:  
   	if(state.lastGameEvent.gameEvent == GameEventEnum.ACTUATOR_CHANGED)
   	{
  -		if(state.lastGameEvent.side == side && state.lastGameEvent.target == target)
  +		ActuatorStateChangedEvent actuatorStateChanged = (ActuatorStateChangedEvent) state.lastGameEvent;
  +		if(actuatorStateChanged.side == side && actuatorStateChanged.target == target)
   		{
   			out.write(" ActuatorChangedEvent");
   		}
   	}
   	else if(state.lastGameEvent.gameEvent == GameEventEnum.TARGET_HIT)
   	{
  -		if(state.lastGameEvent.side == side && state.lastGameEvent.target == target)
  +		TargetHitEvent targetHitEvent = (TargetHitEvent) state.lastGameEvent;
  +		if(targetHitEvent.side == side && targetHitEvent.target == target)
   		{
   			out.write(" TargetHitEvent");
   		}
  
positive.code: 			<div class="timer"><%= timeInGame.getMinuteOfHour() + ":" + (timeInGame.getSecondOfMinute() < 10 ? "0" : "") + timeInGame.getSecondOfMinute() %></div>
  			<div class="blueScore<% if(blueScored) out.write("teamScored"); %>"><%= state.blueScore %></div>
  			<div class="yellowScore<% if(blueScored) out.write("teamScored");%>"><%= state.yellowScore %></div>
  			<br/>
  
  			<div class="playfield">
  
negative.code: 
  <div class="clear"></div>
  
  
  <div id="my-slideshow">
  	<ul class="bjqs">
  