anchor.diff:  			// If we can see a tank, lets shoot it.
   			if(targetTank != null){
   				Coordinates targetPosition = targetTank.getPosition();
  -				Coordinates myPosition = api.me().getPosition();
  +				Coordinates myPosition = api.getCurrentPosition();
   		
   				Direction targetDirection = Direction.getDirection(targetPosition, myPosition);
   				if(targetDirection != null) {
  
positive.code: 		grid. 
  		<br>The <code>brownshome.scriptwars.game.tanks.Tank</code> class describes a tank in the game
  		world. 
  		<br>The <code>brownshome.scriptwars.game.tanks.Action</code> class contains constants for
  		all the actions a tank can make. 
  		<br>The <code>brownshome.scriptwars.game.tanks.Coordinates</code>
  
negative.code: 				}
  			}
  	
  			System.out.println(&quot;Position: &quot; + api.getCurrentPosition());
  		}
  		
  		System.out.println(&quot;Disconnected from server:\n\t&quot; + api.getConnectionStatus());
  