anchor.diff:    displayName: 'YourPoints'
   
     handleAddPointBegin : ->
  +    if is_iOS
  +      # Text input is bad on iOS when nested in a fixed position element. So if the user
  +      # is trying to edit text, we'll shut off the sticky decisionboard.
  +      $(window).scrollTop $('.feelings_region').offset().top
  +
       your_points = @data()
       your_points.adding_new_point = true
       save your_points
  
positive.code:   media.width = $(window).width()
    save media
  
  
  $(document).ready -> 
    if 'ontouchend' in document #detect touch support
  
negative.code:         d = @data()
          d.sticky = true
          save(d)
        conditional: => 
          # Text input is bad on iOS when nested in a fixed position element. So if the user
          # is trying to edit text, we'll shut off the sticky decisionboard.
          # TODO/BUG: this is not detecting text input when editing a point, or for editing a comment. 
          ios_fix = !is_iOS || (!@data('your_pro_points').adding_new_point && !@data('your_con_points').adding_new_point)
  
          @root.proposal_mode == 'crafting' && ios_fix 
  
    # When user clicks the big bold button at the bottom of the crafting page
    saveYourOpinion : -> 
  