anchor.diff:    def move_to_corner
       if self.corner
         command.heading = self.sensors.position.heading(RTanque::Point.new(*self.corner, self.arena))
  -      command.speed = RTanque::Bot::BrainHelper::MAX_BOT_SPEED
  +      command.speed = MAX_BOT_SPEED
       end
     end
   
  
positive.code:     command.heading = reflection.heading
      command.radar_heading = reflection.heading
      command.turret_heading = reflection.heading
      command.speed = reflection.distance > 200 ? RTanque::Bot::BrainHelper::MAX_BOT_SPEED : RTanque::Bot::BrainHelper::MAX_BOT_SPEED / 2.0
      if (reflection.heading.delta(sensors.turret_heading)).abs < TURRET_FIRE_RANGE
        command.fire(reflection.distance > 200 ? RTanque::Bot::BrainHelper::MAX_FIRE_POWER : RTanque::Bot::BrainHelper::MIN_FIRE_POWER)
      end
    end
  
  
negative.code: #
  # Enjoys following and target and firing many shots
  class SampleSeekAndDestroy < RTanque::Bot::Brain
    TURRET_FIRE_RANGE = RTanque::Heading::ONE_DEGREE * 5.0
  
    def tick!
  