anchor.diff:    #  timeout: 1800 # in seconds (1800 seconds = 30 minutes)
     #  redirecturl: inactive.html
     #  #showmessage: 'You were inactive for too long.'
  -
  +  
     #- class: org.dynmap.TestComponent
     #  stuff: "This is some configuration-value"
   
  
positive.code: 
  #  use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
  #  correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
  use-generated-textures: false
  correct-water-lighting: true
  
  # Control loading of player faces (if set to false, skins are never fetched)
  #fetchskins: false
  
negative.code:   #  webchat-permissions: false
    #  # Limit length of single chat messages
    #  chatlengthlimit: 256
     
    - class: org.dynmap.SimpleWebChatComponent
      allowchat: true
      # If true, web UI users can supply name for chat using 'playername' URL parameter.  'trustclientname' must also be set true.
      allowurlname: false
    
    # Note: this component is needed for the dmarker commands, and for the Marker API to be available to other plugins
    - class: org.dynmap.MarkersComponent
      type: markers
  