anchor.diff:        sampleOrChooseState('sample')
         $('.not_your_turn').hide()
         setTimeout(function () {
  -        $('.round_num').removeClass('highlighted');        
  -        $('.box'+' .val').html('').removeClass('sample_val').removeClass('choose_val')
  +        $('.round_num').removeClass('highlighted');                
         }, 1000); 
  -      
  +      $('.box'+' .val').fadeOut(1500).removeClass('sample_val').removeClass('choose_val')
  +        setTimeout(()=>$('.box'+' .val').html('').show(),1500);
  +      highlight = false;
       }
       $('.round_num').html(round_num_text);    
   
  
positive.code:   <% num_users = $prod ? 3 : 2 %>
    var numModUsers=<%= num_users %>;
    if (window.d.user_ids.length % numModUsers != 0 ) {
      return alert('There are currently '+window.d.user_ids.length+' users connected; please wait until the number of users is '+numModUsers)
    }
  
    clickingEnabled = false;
  
negative.code:   var id = a;
    $.get('/sg/move?game_id=<%=sesh[:game_id]%>&box='+id+'&phase='+window.phase).success(r=> {
      if (phase == 'choose') r.val = 'Chosen: '+r.val;
      $('.box.'+id+' .val').html(r.val).addClass(window.phase+'_val').show();
      if (window.phase == 'sample') {
        setTimeout(()=> {
          clickingEnabled = true;
  