anchor.diff:      user_event.registration_tables.each do |reg_table|
         session = reg_table.table.session
         table_sessions[session] = reg_table
  +      hasSession = true
       end
       user_event.game_masters.each do |game_master|
         session = game_master.table.session
         table_sessions[session] = game_master
  +      hasSession = true
       end
   %>
   
  -<div class="panel panel-padded" style="border: solid thin black;">
  +<div class="panel panel-padded border-thin">
     <% if event.online? %>
       <h3>My <%= event.name %> Schedule</h3>
       <!-- Add some padding on the elements below-->
  
positive.code:     sessions = event.sessions
      sessions = sessions.sort
      table_sessions = {}
  
      sessions.each do |session|
        table_sessions[session] = nil
  
negative.code:       </tr>
        </thead>
        <tbody>
        <% if !hasSession %>
          <tr>
            <td>You are not signed up for any sessions!</td>
          </tr>
        <% else %>
          <% sessions.each do |session| %>
            <% selection = table_sessions[session] %>
            <% unless selection.blank? %>
              <tr>
                <td><%= session.timeslot %></td>
                <td><%= selection.table.scenario.long_name %></td>
                <td>
                  <% if selection.is_a? RegistrationTable %>
                    Player
                    <% if selection.table.premium %>
                      <%= button_to 'Return!', [@event, session, selection.table, selection], data: { confirm: "Are you sure you want to return your ticket for #{selection.table.long_name}? Returning your ticket will not refund your money." }, :class => 'btn btn-xs btn-danger', method: :delete %>
                    <% else %>
                      <%= button_to 'Return!', [@event, session, selection.table, selection], data: { confirm: "Are you sure you want to return your ticket for #{selection.table.long_name}?" }, :class => 'btn btn-xs btn-danger', method: :delete %>
                    <% end %>
                  <% elsif selection.is_a? GameMaster %>
                    GM
                  <% end %>
                </td>
                <td>
                  <%# handle online differently %>
                  <%= (selection.is_a? GameMaster) ? selection.table.location : 'See Musterer' %>
                </td>
                <td>
                  <div style="display: inline-block"><%= link_to 'View Table Details', event_session_table_path(event, session, selection.table) %></div>
                </td>
                <% if user_event.gamemaster? %>
                  <td>
                    <% if selection.is_a? GameMaster %>
                      <div style="display: inline-block"><%= link_to 'Edit Table Details', edit_event_session_table_game_master_path(event, session, selection.table, selection) %></div>
                    <% end %>
                <% end %>
                </td>
                <% if selection.is_a? RegistrationTable %>
                  <td>
                    <% unless selection.payment_ok? %>
                      <div style="display: inline-block">
                        <%= render partial: "table_payment/table_payment", locals: { event: event, registration_table: selection, button_label: "Pay for #{number_to_currency(selection.table.price)} Ticket" } %>
                      </div>
                    <% end %>
                  </td>
                <% elsif selection.is_a? GameMaster %>
                  <td></td>
                <% end %>
              <% end %>
              </tr>
            <% end %>
          <% end %>
        </tbody>
      </table>
    </div>
  