anchor.diff:  end</code></pre></div>
       <%= render 'docs_sample_tanks' %>
     </div>
  -  <h1>Published Code</h1>
  -  <p>The code in the editor is used for testing against the sample tanks while your published code is used for real matches against other users' tanks. This lets you test out little changes while still having a fully working AI to fight against other tanks with.</p>
  +  <h2>Publishing Code</h2>
  +  <p>When your tank is ready to fight, go to the editor and publish your code. Published code is the version of your tank that other people fight against when they make a new match.</p>
  +  <p>Check your published code in the 'View Published Code' section.</p>
  +
  +  <h2>Closing</h2>
  +  <p>Remember that we have mentors here, feel free to ask them for help any time.</p>
  +  <p>If you find any bugs, or think of any features that would be cool or useful to have in TechTanks, slack it to Jason Zukewich and well try to fix/build it.</p>
   </div>
positive.code:   end
  end</code></pre></div>
  
  <div class="panel">
    <div class="panel-heading" role="tab" data-toggle="collapse" data-target="#shooting-start">Shooting</div>
    <pre id="shooting-start" class="panel-collapse collapse"><code class="ruby">class Sample < RTanque::Bot::Brain
    def tick!
  
negative.code: <div class="container" id="getting-started-body">
    <h1>Getting started</h1>
    <p>If you haven't worked with ruby, take a look at
      <a href="http://www.codecademy.com/tracks/ruby" target="_blank">Codecademy</a> or
      <a href="http://tryruby.org" target="_blank">TryRuby</a>.</p>
  
    <p>A more in depth guide can be found <a href="http://awilliams.github.io/articles/rtanque-getting-started/" target="_blank">Here</a>, you can skip the set up section.</p>
  
    <div class="panel-group" role="tablist" aria-multiselectable="true">
      <div class="panel">
  