anchor.diff:  
     _time:(event)=>
       @latency = Date.now() - event / 10000
  +    console.log("World Time: " + @worldTime())
   
   LaggyDash.Main = Main
  
positive.code: 
    ready:=>
      @game.state.start('splash')
  
    connect:(channel, user)->
      @pubnub = PUBNUB.init
        publish_key: "pub-c-e5d7da60-f65b-4173-b353-2b06890cfe5b"
        subscribe_key: "sub-c-4cf670be-96d5-11e3-b9e1-02ee2ddab7fe"
  
negative.code: 
      @sync()
  
      console.log("You: " + user)
  
    send:(message)->
      @pubnub.publish
        channel: @channel
        message: { uuid: @user, time: @worldTime(), data: message }
  
    worldTime:->
      Date.now() - @latency
  