anchor.diff:  		This document contains a description of the participants and the session, task results, interview results, and recommendations to improve the system.
   	</p>
   
  -
  +<div style="height:30px"></div>
   
   <h2>Methodology</h2>
   	<h3>Sessions</h3>
   		<p>
  -			Participants were friends of the team. The were brought to the West Village H lab where they spent 10-20 minutes completing assigned tasks and answering questions. Prior to testing they were each asked if they had played Risk Legacy before and if not if they were familiar with any Risk game.
  +			Participants were friends of the team. The were brought to the West Village H lab where they spent 10-20 minutes completing assigned tasks and answering questions. Prior to testing each participant was asked if they had played Risk Legacy before, if not they were asked about their level or familiarity with any Risk game.
   		</p>
   		<p>
   			After completing the tasks they were asked the following questions:
  
positive.code: 		</tbody>
  	</table>
  
  
  <h2>Conclusions</h2>
  	<p>
  		Most participants found some use in this system and all were able to complete all of their tasks, even if they made mistakes in the process. Ease of use and general usefulness is very important for the system. If it’s too difficult it will pull people out of the game and be more work than it’s worth which is something the project has emphasized from the beginning. The study identified several recommendations that will help eliminate the problems that remain but further testing would be needed to ensure that they are successful. 
  	</p>
  
  <h2>Attachments</h2>
  	<h3>User Brief</h3>
  
negative.code: 
  <h2>Introduction</h2>
  	<p>
  		The system serves as a companion to the game Risk Legacy. It simplifies the lengthy rulebook and gives simple reminders for each player's turn. It also tracks player bonuses and territories so that it can calculate and display a count of how many troops each player gets on their turn.
  	</p>
  	<p>
  		The team conducted basic usability tests by setting up a Risk Legacy board as if it were the beginning of a turn and running the system on one team member’s laptop. Participants were directed through three tasks using the system while the team observed and took notes on any errors. Participants were also interviewed about their opinions on the system. The tests recorded user errors made as well as general user opinion about the system.
  	</p>
  
  <div style="height:30px"></div>
  
  <h2>Executive Summary</h2>
  	<p>
  