anchor.diff:      window.playRoomClass = new PlayRoomClass($('#chat').data('uri'), true);
       window.chatClass = new ChatClass($('#chat').data('uri'), true);
       console.log("chat ready");
  -</script>
  -
  +</script>
positive.code:   <% if @character.present? %>
        <%= hidden_field :character, :id, value: @character.id  %>
    <% end %>
    <div id="playspace_container">
      <canvas id="playspace"></canvas>
    </div>
  
    <div class="row">
      <div class="col-md-3 widget-container ui-sortable">
          <% unless @character.nil? %>
            <section id="my_status" class="widget" data-widgster-collapsed="true" data-widgster-load="<%= character_status_community_room_path(@community, @room) %>">
              <header>
      	      <h5>My Status</h5>
                  <%= render "widget_controls" %>
      	     </header>
               <div class="body">
          		<%= render :partial => "character_status", locals: { character: @character} %>
              </div>
            </section>
        <% end %>
      </div>
      <div class="col-md-3 widget-container ui-sortable">
        <section id="member_status" class="widget" data-widgster-collapsed="true" data-widgster-load="<%= member_statuses_community_room_path(@community, @room) %>">
  
negative.code:           </div>
        </div>
      </section>
    </div>
  
  </section>
      
  <div class="modal" id="back_change">
    <div class="modal-dialog">
      <div class="modal-content">
  