anchor.diff:                        else
                           bubblemouth_srcs['other'][@root.proposal_mode]
   
  +    console.log slider.clientX
       bubblemouth_style = 
  -      left: slider.clientX
  +      left: translateStanceToPixelX slider.stance, DECISION_BOARD_WIDTH
         position: 'absolute'
         width: 18
         pointerEvents: 'none'
         zIndex: 10
  -      marginLeft: -SLIDER_HANDLE_SIZE/2
  +      marginLeft: -9
         top: -25
   
       IMG 
  
positive.code:           bubblemouth_style = { translateX: direction * mouth_x, translateY: -4, scaleX: direction, scaleY: 1  }
  
          $el.velocity bubblemouth_style, {duration}
  
  
        # The decision board will have to expand for crafting and collapse into to the Give Opinion button in results
        when 'decisionboard'
  
negative.code:       # Keep feedback centered over handle, but keep within the bounds of the slider region 
        # when the slider is in an extreme position. 
        feedback_left = @props.width * (slider.stance/2 + .5)
        feedback_width = widthWhenRendered(slider_feedback, feedback_style) + 10
        if sticky 
          if slider.stance > 0
            feedback_left = Math.min(@props.width - feedback_width/2, feedback_left)
  