anchor.diff:  <div class="container" id="getting-started-body">
     <h1>Getting started</h1>
  -  <p>If you haven't worked with ruby, you may want to look at
  +  <p>If you haven't worked with ruby, take a look at
       <a href="http://www.codecademy.com/tracks/ruby" target="_blank">Codecademy</a> or
  -    <a href="http://tryruby.org" target="_blank">TryRuby</a> quickly.</p>
  +    <a href="http://tryruby.org" target="_blank">TryRuby</a>.</p>
   
  -  <p>A more in depth starting guide can be found <a href="http://awilliams.github.io/articles/rtanque-getting-started/" target="_blank">Here</a>, you can skip the set up section as you will be running your code in the browser</p>
  +  <p>A more in depth guide can be found <a href="http://awilliams.github.io/articles/rtanque-getting-started/" target="_blank">Here</a>, you can skip the set up section.</p>
   
     <div class="panel-group" role="tablist" aria-multiselectable="true">
       <div class="panel">
  
positive.code: end</code></pre></div>
      <%= render 'docs_sample_tanks' %>
    </div>
    <h1>Published Code</h1>
    <p>The code in the editor is used for testing against the sample tanks while your published code is used for real matches against other users' tanks. This lets you test out little changes while still having a fully working AI to fight against other tanks with.</p>
  </div>
negative.code:   end
  end</code></pre></div>
  
    <div class="panel">
    <div class="panel-heading" role="tab" data-toggle="collapse" data-target="#shooting-start">Shooting</div>
    <pre id="shooting-start" class="panel-collapse collapse"><code class="ruby">class Sample < RTanque::Bot::Brain
    def tick!
  