anchor.diff:            </div>
         </div>
       </section>
  -	</div>
  +  </div>
   
   </section>
  -		
  +    
   <div class="modal" id="back_change">
     <div class="modal-dialog">
       <div class="modal-content">
  
positive.code:     window.playRoomClass = new PlayRoomClass($('#chat').data('uri'), true);
      window.chatClass = new ChatClass($('#chat').data('uri'), true);
      console.log("chat ready");
  </script>
  
  
negative.code:   <% if @character.present? %>
        <%= hidden_field :character, :id, value: @character.id  %>
    <% end %>
      <div id="playspace_container">
      <canvas id="playspace"></canvas>
      </div>
      
    <div class="row">
      <div class="col-md-3 widget-container ui-sortable">
      <% unless @character.nil? %>
        <section id="my_status" class="widget" data-widgster-collapsed="true" data-widgster-load="<%= character_status_community_room_path(@community, @room) %>">
          <header>
          <h5>My Status</h5>
              <%= render "widget_controls" %>
         </header>
           <div class="body">
          <%= render :partial => "character_status", locals: { character: @character} %>
          </div>
        </section>
      <% end %>
      </div>
      <div class="col-md-3 widget-container ui-sortable">
        <section id="member_status" class="widget" data-widgster-collapsed="true" data-widgster-load="<%= member_statuses_community_room_path(@community, @room) %>">
  