anchor.diff:        
       //var curTurn = (data.user_ids[data.turn % data.user_ids.length])
       var curTurn = data.cur_turn;
  -    updateTurn(curTurn)
  +    //updateTurn(curTurn)
   
       data.user_id = window.user_id;
   
       //new round 
       if (data.chosen_buttons.length == 0) { 
         $('.box').removeClass('disabled').removeClass('blocked')
  -      $('.box .val').removeClass('disabled').removeClass('blocked')
  -      clickingEnabled = true;      
  +      $('.box .val').removeClass('disabled').removeClass('blocked')      
         window.already_chosen = false;
       }
   
  
positive.code: </style>
  
  
  <div class='not_your_turn' style='text-align: center'>
        <div style='margin-top:100px'>
          Wait for your turn
        </div>
      </div>
  <h1> The Sampling Game </h1>
  
negative.code:   if ($('.box.'+a).hasClass('disabled') || $('.box.'+a).hasClass('blocked')) {
      return;
    }
    if (!window.clickingEnabled) {
      console.log('skipping since clickingEnabled is false')
      return
    }
  