anchor.diff:          scene.add( directionalLight );
   
           renderer = new THREE.CanvasRenderer();
  -        renderer.setSize( window.innerWidth, window.innerHeight );
  -
  -        container.appendChild(renderer.domElement);
  +        //renderer.setSize( window.innerWidth, window.innerHeight );
  +        renderer.setSize(400, 400);
  +
  +        container.appendChild(renderer.domElement); //<canvas>
  +        $('canvas').attr('id', 'canvas_id')
   
           document.addEventListener( 'mousemove', onDocumentMouseMove, false );
           document.addEventListener( 'mousedown', onDocumentMouseDown, false );
           document.addEventListener( 'keydown', onDocumentKeyDown, false );
           document.addEventListener( 'keyup', onDocumentKeyUp, false );
   
  -        //
  -
           window.addEventListener( 'resize', onWindowResize, false );
   
         }
   
         function onWindowResize() {
  -
           camera.aspect = window.innerWidth / window.innerHeight;
           camera.updateProjectionMatrix();
  -
           renderer.setSize( window.innerWidth, window.innerHeight );
  -
         }
   
         function onDocumentMouseMove( event ) {
  -
           event.preventDefault();
   
           mouse2D.x = ( event.clientX / window.innerWidth ) * 2 - 1;
  
positive.code:         mouse2D = new THREE.Vector3( 0, 10000, 0.5 );
  
          // Lights
  
          var ambientLight = new THREE.AmbientLight( 0x606060 );
          scene.add( ambientLight );
  
  
negative.code:             voxel.matrixAutoUpdate = false;
              voxel.updateMatrix();
              scene.add( voxel );
            }
          }
        }
  
        function onDocumentKeyDown( event ) {
          switch( event.keyCode ) {
            case 16: isShiftDown = true; break;
            case 17: isCtrlDown = true; break;
          }
        }
  
        function onDocumentKeyUp( event ) {
          switch( event.keyCode ) {
            case 16: isShiftDown = false; break;
            case 17: isCtrlDown = false; break;
          }
        }
  
        function save() {
          window.open( renderer.domElement.toDataURL('image/png'), 'mywindow' );
          return false;
        }
  
        function animate() {
          requestAnimationFrame( animate );
          render();
        }
  
        function render() {
          if ( isShiftDown ) {
            theta += mouse2D.x * 3;
          }
  
          camera.position.x = 1400 * Math.sin( theta * Math.PI / 360 );
  