anchor.diff:    if (!window.clickingEnabled) {
       console.log('skipping since clickingEnabled is false')
       return
  -  }
  -
  -  <% num_users = $prod ? 3 : 2 %>
  -  var numModUsers=<%= num_users %>;
  -  if (window.d.user_ids.length % numModUsers != 0 ) {
  -    $('.wait_for_others_to_join').show();
  -    //return alert('There are currently '+window.d.user_ids.length+' users connected; please wait until the number of users is '+numModUsers)
  -  } else {
  -    $('.wait_for_others_to_join').hide();
     }
   
     clickingEnabled = false;
  
positive.code:       </div>
  </div>
  
  <div class='wait_for_others_to_join' style='text-align: center; display: none'>
        <div style='margin-top:100px'>
          Wait for other players to join
        </div>
  
negative.code:       document.location.href = '/sg/game_over'
      }
  
      <% num_users = $prod ? 3 : 2 %>
      window.numModUsers=<%= num_users %>;
      log('numModUsers', window.numModUsers)
      if (window.data.user_ids.length % numModUsers != 0 ) {
        $('.wait_for_others_to_join').show();
        //return alert('There are currently '+window.d.user_ids.length+' users connected; please wait until the number of users is '+numModUsers)
      } else {
        $('.wait_for_others_to_join').hide();
      }
  
  
      if (r.practice_over && !window.practice_over) {
        window.practice_over = true;
        <% if $prod %>
  