anchor.diff:          self.command.fire(5)
       end
   end</code></pre>
  +  </div>
   
  -  <h3>Sensors</h3>
  -  <p>See full documentation <a href="http://www.rubydoc.info/github/awilliams/RTanque/master/RTanque/Bot/Sensors" target="_blank">Here</a></p>
  -  <pre><code># Sensors contains information about your bot, and the enemies
  +  <h3 data-toggle="collapse" data-target="#sensor-code">Sensors</h3>
  +  <div id="sensor-code" class="collapse">
  +    <pre><code># Sensors contains information about your bot, and the enemies
   
   self.sensors.ticks      # Integer: Ticks since the match began
   
  
positive.code:   <p>For full RTanque reference you can take a look at
      <a href="http://www.rubydoc.info/github/awilliams/RTanque/master/RTanque" target="_blank">RTanque Documentation</a></p>
  
    <h3>Bot Structure</h3>
    <pre><code>class Sample < RTanque::Bot::Brain
  
      # The tick! function gets executed every tick.
      # This is where you read your sensors and control your bot.
      def tick!
  
negative.code: 
  self.command.fire(power)
      # Float: Shoots with given power (Defaults to fire_power)</code></pre>
    </div>
  
    <h3 data-toggle="collapse" data-target="#enemies-code">Enemies</h3>
    <div id="enemies-code" class="collapse">
      <pre><code># Enemy information is found through the radar
  enemies = self.sensors.radar
  
  # self.sensors.radar gives an Enumerator holding Reflections
  