anchor.diff:  
   components:
     - class: org.dynmap.ClientConfigurationComponent
  -
  +  
     - class: org.dynmap.InternalClientUpdateComponent
       sendhealth: true
       sendposition: true
  
positive.code:   #  timeout: 1800 # in seconds (1800 seconds = 30 minutes)
    #  redirecturl: inactive.html
    #  #showmessage: 'You were inactive for too long.'
  
    #- class: org.dynmap.TestComponent
    #  stuff: "This is some configuration-value"
  
  
negative.code: 
  #  use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
  #  correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
  use-generated-textures: true
  correct-water-lighting: true
  transparent-leaves: true
  
  # Control loading of player faces (if set to false, skins are never fetched)
  #fetchskins: false
  