anchor.diff:            return false if ev.originalEvent.type != 'mousemove'
   
             slider.stance_segment = getStanceSegment -ui.value
  -
             slider.stance = -ui.value
             if !slider.has_moved
               slider.has_moved = true
  +
             save(slider)
           stop : (ev, ui) =>
             if root.page_name == 'results'
  
positive.code: # Handles the user's list of important points in crafting page. 
  DecisionBoard = ReactiveComponent
    displayName: 'DecisionBoard'
  
    componentDidMount : ->
      @setStickyHeader()
  
negative.code: # Shown in wing during crafting, in middle on results. 
  CommunityPoints = ReactiveComponent
    displayName: 'CommunityPoints'
    mixins: [PageTransition] #implements animation logic when moving results <==> crafting
  
    buildNewPointThreshold : ->
      # Grab the 10th percentile
  