anchor.diff:  			// this[ mapping.property ] = arguments.missingMethodArguments[ 1 ];
   			// variables[ mapping.property ] = arguments.missingMethodArguments[ 1 ];
   			this.set_isDirty( true );
  -			logIt('_savethechildren: #arguments.missingMethodName# :: #isDirty()#');
  +			logIt('#arguments.missingMethodName# :: #isDirty()#');
   
   			return this;
   
  
positive.code: 		}else{
  			logIt('_savethechildren: nothing to do for this entity, but maybe a child entity needs to be saved?');
  			_saveTheChildren();
  			// writeDump(this);abort;
  		}
  
  		variables._isNew = false;
  
negative.code: 	* DYNAMIC ENTITY RELATIONSHIPS
  	************************************************************************/
  	/**
  	* I return an array of any child entities related to (and loaded into) the current entity.
  	**/
  	public array function getChildEntities(){
  		return variables._children;
  	}
  
  	public function registerChildEntity( struct definition ){
  		arrayAppend( variables._children, definition );
  	}
  	/**
  	* Loads One-To-Many relationships into the current entity
  	* Example: On an Order entity you have multiple OrderItems
  	**/
  