       => @entity.flip('X')
       @sendToBackground(0.7, -150)
       @while(
-        @moveTo(x: 1.1, speed: 200)
+        @moveTo(x: 1.1, speed: 300)
         @sequence(
           @explosion(@location(),
             radius: 10

          )
        )
      )
      @moveTo(y: 1.0, speed: 100)
      @moveTo(y: .7, speed: 150)
      @sendToBackground(0.9, -100)
      @parallel(
        @while(

            @async @placeSquad(Game.Scripts.Stage1BossHomingRocket,
              options:
                location: @location()
                pointsOnDestroy: 100
                pointsOnHit: 10
            )
            @animate 'emptyWing', 0, 'wing'
            @wait 800
