 		console.error e.stack
 		location = lib.game.getInitialLocation.sync null, dbConnection
 		lib.game.changeLocation.sync null, dbConnection, request.uonline.userid, location.id
+	return
 ).asyncMiddleware()
 
 
 fetchArea = ((request, response) ->
 	area = lib.game.getUserArea.sync null, dbConnection, request.uonline.userid
 	request.uonline.area_name = area.title
+	return
 ).asyncMiddleware()
 
 

	tmpUsers = lib.game.getNearbyUsers.sync null,
		dbConnection, request.uonline.userid, request.uonline.location_id
	request.uonline.players_list = tmpUsers
).asyncMiddleware()


fetchMonstersNearby = ((request, response) ->
	tmpMonsters = lib.game.getNearbyMonsters.sync null, dbConnection, request.uonline.location_id
	request.uonline.monsters_list = tmpMonsters
).asyncMiddleware()



	chars = lib.game.getUserCharacters.sync null, dbConnection, request.uonline.userid
	for i of chars
		request.uonline[i] = chars[i]
	return
).asyncMiddleware()


