 					mobile: {
 						event: 'orientationRoll'
 						sign: +1
+						scale: Controller.prototype._mobileAngleMax
 					}
 				}
 				'FlyLeft': {

					mouse: {
						event: 'y'
						sign: +1
					}
					mobile: {
						event: 'cannonY'
						sign: +1
					}
				}
				'Boost': {

				@_mouse.on(data.event, ( value ) =>
						if @_inputType is 'mouse'
							if data.sign
								result = value * data.sign / data.scale
								if result > 1
									result = 1
								else if result < 0
