 scene = undefined
 renderer = undefined
 controls = undefined
+stepsPerMs = 10 / 1000
 
 palette = [0xfe8f0f, 0xf7325e, 0x7dc410, 0xfef8cf, 0x0264ed]
 



prevTime = null
stepsLeft = 0
stepsPerMs = 100 / 1000

animate = ->
  requestAnimationFrame animate

    return
        

curves = undefined    
          
init = ->
