 
 		return css.join(" ")
 
-	_roundToZero: (num) ->
-		if (-1e-6 < num && num < 1e-6)
-			return 0
-		return num
-
 	webkitTransform: (layer) ->
-
-
 		# We have a special rendering path for layers that prefer 2d rendering.
 		# This definitely decreases performance, but is handy in complex drawing
 		# scenarios with rounded corners and shadows where gpu drawing gets weird

	"skewY": 0
	"rotationX": 0
	"rotationY": 0

exports.LayerStyle =


filterFormat = (value, unit) ->
	"#{Utils.round value, 2}#{unit}"
	# "#{value}#{unit}"

roundToZero = (num) ->
	if (-1e-6 < num && num < 1e-6)
		return 0
	return num


# TODO: Ideally these should be read out from the layer defined properties
_WebkitProperties = [
