       result = switch color
         when 'black' then [blackStone]
         when 'white' then [whiteStone]
+        when 'empty' then [hover]
         else []
       if i == _lastPlayed.x and j == _lastPlayed.y
         result.push lastPlayedMarker

    blackStone = div {className: "stone black"}
    whiteStone = div {className: "stone white"}
    lastPlayedMarker = div {className: "last-played"}

    boardDivsForPos = (i, j) ->
      result = []

    div {},
        [(React.createElement BoardDom,
                              boardState: boardState
                              hoverColor: nextColor
                              placeStoneCallback: onPlaceStone
                              proposedMove: @state.proposedMove
                              lastPlayed: lastPlayed
