   game.flyer = createFlyForGame controlsTarget
   game.flyer.enabled = false
 
-  reach = createReach(game)
+  reach = createReach(game, { reachDistance: REACH_DISTANCE })
   mine = createMine(game, {
     instaMine: false
     reach: reach


  console.log "configuring highlight "
  # highlight blocks when you look at them, hold <Ctrl> for block placement
  highlight = createHighlight game, { color:  0xff0000 }

  # toggle between first and third person 
  window.addEventListener 'keydown', (ev) ->

GAME_MODE_SURVIVAL = 0
GAME_MODE_CREATIVE = 1

REACH_DISTANCE = 8

defaultSetup = (game, avatar) ->
  console.log "entering setup"

