 
     [screenRow, screenLines]
 
-  # Public: Given a buffer range, this converts it into a screen position.
+  # Given a buffer range, this converts it into a screen position.
   #
   # screenPosition - An object that represents a buffer position. It can be either
   #                  an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}

      column = screenLine.clipScreenColumn(column, options)
    new Point(row, column)

  # Public: Given a buffer position, this converts it into a screen position.
  #
  # bufferPosition - An object that represents a buffer position. It can be either
  #                  an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}


    [bufferRow, screenLine]

  # Given a buffer range, this converts it into a screen position.
  #
  # bufferRange - The {Range} to convert
  #
