   ###
 
   ###*
-  Observe or configure a <code>gameObject</code> that has been added 
+  Observe or configure a <code>gameObject</code> that has been added
   to the engine.
   @name afterAdd
   @methodOf Engine#

        canvas.drawText
          text: "HEALTH:"
          position: Point(20, 20)
    
        canvas.drawText
          text: player.health()
          position: Point(50, 20)

  ###

  ###*
  Called after the engine completes an update. Here it is
  safe to modify the game objects array.

  @name afterUpdate
