     resetLine: ->
       @current_line.points = []
       @canvas.remove(@current_line)
-      @inCanvas = false
 
     currentLine: ->
       @current_line.points.slice() # Copy array

      @current_line.points[@current_line.points.length - 1]

    addToLine: (pos) ->
      @canvas.add(@current_line) unless @inCanvas
      @inCanvas = true
      @current_line.points.push(pos)

  Player

        left: 0
        top: 0
      })

    lastPos: ->
      @positions[@positions.length - 1]
