       ), 1000
 
   $(".game-auth-go").click ->
-    if codes.indexOf($(".game-auth-input").val().toLowerCase()) != -1
-      generalGameLoadStuff()
-      $(".game-frame.game-two").css("display", "flex")
-      $(".play-message").text("Heart & Soul")
-      $(".game-auth-box").removeClass("on")
-      $(".game-two .game-icon-content").show()
-      audio = new Audio('assets/tunes/hands64.m4a')
-      audio.play()
-    else
-      $(".game-auth-input").addClass("invalid")
-      setTimeout ( ->
-        $(".game-auth-input").removeClass("invalid")
-      ), 1000
+    loadSpiceInvaders()
 
   $(".game-auth-cancel").click ->
     $(".game-auth-box").removeClass("on")

    agent = window.navigator.userAgent
    return (agent.indexOf('MSIE') > 0 || ! !agent.match(/Trident\/7\./))

  generateColour()

  $(".game-icon-content").click ->

    resetAudio()

  $(".outer-arcade").addClass("ie") if determineIE()

  $(document).on 'keyup', '.game-auth-input', (event) ->
    loadSpiceInvaders() if event.which == 13
