           , 3000)
         when 0
           console.log "lose"
+          @resultMessage("You Lost!")
           @school2.fight()
         else console.log "what", @result
     , 3000)

  startMessageCount: 0
  startMessageLimit: 30


  constructor: (@canvasDiv, @canvasWidth, @canvasHeight, @userId, @myCollegeId, @oppCollegeId, @mycollegeipeds, @oppcollegeipeds, @roundNumber, @result) ->
    @prepareCanvas(@canvasDiv, @canvasWidth, @canvasHeight)


    @school1 = switch @mycollegeipeds

    if @school1.allImagesLoaded
      @canvas.width = @canvas.width # clears the canvas
      @fightMessage()
      if @resultMessageText != ""
        @context.textAlign = 'center'
        @context.fillStyle = '#ffffff'
        @context.font="30px 'Press Start 2P'"
        @context.fillText(@resultMessageText, @canvasWidth / 2, (@canvasHeight / 12))
      @school1.redraw()
      @school2.redraw()

