     node = new Splat node if @splat
     @reference = node
 
-  isComplex: -> @name.isComplex()
+  isComplex: -> 
+    @name.isComplex()
 
 #### Splat
 

  Scope.root.assign ref, UTILITIES[name]
  ref

multident = (code, tab) -> code.replace /\n/g, '$&' + tab

    parts.reverse() if @flip
    parts.join ''

  toString: (idt) -> 
    super idt, @constructor.name + ' ' + @operator

#### In
exports.In = class In extends Base
