             ease: 'cubic'
         stump
 
+x_poses = []
+y_poses = []
+
 browns = [
     '#49281F',
     '#564334',

        x: x
        y: y

# Grow trees
container = new Container
x_poses = [1..30].map (i) -> Math.random() * window.innerWidth
y_poses = [1..30].map (i) -> Math.random() * window.innerHeight
y_poses = y_poses.sort (a, b) -> a - b

setInterval =>
    if treeCount < 30
        tree = new Tree(container, randomTree(x_poses[treeCount], y_poses[treeCount]))
        tree.grow tree.stump()
        treeCount += 1
, 100


        @container.surface
            .append 'line'
            .attr 'class', 'branch'
            .attr 'x1', branch.x
            .attr 'y1', branch.y
            .attr 'x2', branch.x
