       callback?()
     else
       # Make sure to reset folding first.
-      @_stageReset @lastOp.anchor, =>
+      @_stageReset @_lastOp.anchor, =>
         @isFrozen = true
         # Swap the visibility of the elements.
-        hideEl @stageHolder
+        hideEl @_stageHolder
         showEl @cloneEl
         callback?()
     @


    # Calculate final delta based on starting angle, anchor, and what side of zero
    # the last operation was on.
    if @lastOp.angle < 0
      if @lastOp.anchor is 'right' or @lastOp.anchor is 'bottom'
        delta = @["_#{ @_touchAxis }Last"] - distance
      else
        delta = @["_#{ @_touchAxis }Last"] + distance
      delta = 0 if delta > 0
    else
      if @lastOp.anchor is 'right' or @lastOp.anchor is 'bottom'
        delta = @["_#{ @_touchAxis }Last"] + distance
      else
        delta = @["_#{ @_touchAxis }Last"] - distance

    stageProto.style[css.perspective] = @_settings.perspective + 'px'

    for anchor in anchorList
      @_panels[anchor] = []
      @_stages[anchor] = cloneEl stageProto, false, 'stage' + capitalize anchor
      if @_shading
        @_shaders[anchor] = {}
        if anchor in anchorListV
