     an_dp_x = x - @puzzle.piece.last_rendered_xy[0] - @box_corner_to_anchor_hex_center[0]
     an_dp_y = y - @puzzle.piece.last_rendered_xy[1] - @box_corner_to_anchor_hex_center[1]
     @anchor_to_dragpoint = [an_dp_x,an_dp_y]
-    console.log("ANCHOR to DRAGPOINT Delta:")
-    console.log("    x,y = "+x+","+y)
-    console.log("    box corner = "+@puzzle.piece.last_rendered_xy)
-    console.log("    corner to anchor hex center = "+@box_corner_to_anchor_hex_center)
-    console.log("    RESULT = "+@anchor_to_dragpoint)
+    console.log("Anchor to dragpoint delta = "+@anchor_to_dragpoint)
 
 
   test_left_right_top_bottom: (aa,b2) ->

      @puzzle.hex_box.get_anchor_to_dragpoint(x,y)
      mouse_hex = @puzzle.grid_model.get_hex(x,y)
      console.log("A*,B* ~= "+mouse_hex[0]+","+mouse_hex[1])
      @puzzle.piece.draw_piece_ab(mouse_hex[0],mouse_hex[1])


  handle_mouseup: (e) ->

    @ui_status = @puzzle.ui_status
    @piece_drag = new PieceDrag(@puzzle)

    @show_clicks = false


  handle_mousedown: (e) ->
