     day: "Aujourd'hui"
     week: "Cette semaine"
     all: "Tous les temps"
-#    latest: "Latest"
+    latest: "Dernier"
     time: "Temps"
     damage_taken: "Dégât subis"
     damage_dealt: "Dégât infligés"
     difficulty: "Difficulté"
     gold_collected: "Or collecté"
-#    survival_time: "Survived"
-#    defeated: "Enemies Defeated"
-#    code_length: "Lines of Code"
-#    score_display: "__scoreType__: __score__"
+    survival_time: "a survécu"
+    defeated: "Ennemis Battus"
+    code_length: "Lignes de Code"
+    score_display: "__scoreType__: __score__"
 
   inventory:
     equipped_item: "Equipé"

    will_be_cancelled: "Ceci va être annulé"
    currently_free: "Vous avez un abonnement gratuit en ce moment"
    currently_free_until: "Vous avez un abonnement gratuit jusqu'à"
#    free_subscription: "Free subscription"
    was_free_until: "Vous aviez un abonnement gratuit jusqu'à"
    managed_subs: "Gestion des abonnements"
    subscribing: "S'inscrit..."

    reload_title: "Recommencer tout le code ?"
    reload_really: "Êtes-vous sûr de vouloir recommencer ce niveau et retourner au début ?"
    reload_confirm: "Tout recommencer"
    test_level: "Niveau de Test"
    victory: "Victoire"
    victory_title_prefix: ""
    victory_title_suffix: " Terminé"
