     .then (helper) =>
       spriteHelper = helper
       @buildClient options
+    .catch (e)->
+      console.log "SPRITE COMPILE FAILED >>", e
 
   buildExternals:->
 

          queue.next()
      ,
      ->
        exec 'cd client/landing && gulp build', (err, stdout, stderr)->
          if err
          then console.error err

          queue.next()
      ,
      ->
        exec "cp -Rf #{__dirname}/client/landing/static/a/out #{__dirname}/website/a/out", (err, stdout, stderr)->
          if err
          then console.error err
          else console.log "# LANDING PAGE EXPORTED"
