     books: "書物"
 
   common:
-#    back: "Back" # When used as an action verb, like "Navigate backward"
-#    continue: "Continue" # When used as an action verb, like "Continue forward"
+    back: "戻る" # When used as an action verb, like "Navigate backward"
+    continue: "次へ" # When used as an action verb, like "Continue forward"
     loading: "ロード中"
     saving: "セーブ中..."
     sending: "送信中..."

    tome_minion_spells: "操作できるキャラクターの呪文" # Only in old-style levels.
    tome_read_only_spells: "読込専用の呪文" # Only in old-style levels.
    tome_other_units: "その他のユニット" # Only in old-style levels.
#    tome_cast_button_run: "Run"
#    tome_cast_button_running: "Running"
#    tome_cast_button_ran: "Ran"
#    tome_submit_button: "Submit"
#    tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
#    tome_select_method: "Select a Method"
#    tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
    tome_select_a_thang: "誰かを選択: "
    tome_available_spells: "利用できる呪文"
#    tome_your_skills: "Your Skills"
#    tome_help: "Help"
#    tome_current_method: "Current Method"
    hud_continue_short: "コンテニュー"
    code_saved: "コードがセーブされました"
    skip_tutorial: "スキップ (esc)"
#    keyboard_shortcuts: "Key Shortcuts"
#    loading_ready: "Ready!"
#    loading_start: "Start Level"
#    problem_alert_title: "Fix Your Code"
#    problem_alert_help: "Help"
#    time_current: "Now:"
#    time_total: "Max:"
#    time_goto: "Go to:"
#    infinite_loop_try_again: "Try Again"
#    infinite_loop_reset_level: "Reset Level"
#    infinite_loop_comment_out: "Comment Out My Code"
#    tip_toggle_play: "Toggle play/paused with Ctrl+P."
#    tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
#    tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
#    tip_open_source: "CodeCombat is 100% open source!"
#    tip_beta_launch: "CodeCombat launched its beta in October, 2013."
#    tip_think_solution: "Think of the solution, not the problem."
#    tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
#    tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
#    tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
#    tip_forums: "Head over to the forums and tell us what you think!"
#    tip_baby_coders: "In the future, even babies will be Archmages."
#    tip_morale_improves: "Loading will continue until morale improves."
#    tip_all_species: "We believe in equal opportunities to learn programming for all species."
#    tip_reticulating: "Reticulating spines."
#    tip_harry: "Yer a Wizard, "
#    tip_great_responsibility: "With great coding skill comes great debug responsibility."
#    tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
#    tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't."
#    tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
#    tip_no_try: "Do. Or do not. There is no try. - Yoda"
#    tip_patience: "Patience you must have, young Padawan. - Yoda"
#    tip_documented_bug: "A documented bug is not a bug; it is a feature."
#    tip_impossible: "It always seems impossible until it's done. - Nelson Mandela"
#    tip_talk_is_cheap: "Talk is cheap. Show me the code. - Linus Torvalds"
#    tip_first_language: "The most disastrous thing that you can ever learn is your first programming language. - Alan Kay"
#    tip_hardware_problem: "Q: How many programmers does it take to change a light bulb?  A: None, it's a hardware problem."
#    tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
#    tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
#    tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
#    tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
#    tip_superpower: "Coding is the closest thing we have to a superpower."
#    tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
#    tip_no_code: "No code is faster than no code."
#    tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
#    tip_reusable_software: "Before software can be reusable it first has to be usable."
#    tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’"
#    tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
#    tip_source_code: "I want to change the world but they would not give me the source code."
#    tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
#    tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
#    tip_google: "Have a problem you can't solve? Google it!"
#    tip_adding_evil: "Adding a pinch of evil."
#    tip_miss_lunch: "Anyone who has lost track of time when using a computer knows the propensity to dream, the urge to make dreams come true and the tendency to miss lunch. - Tim Berners-Lee"
#    tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"

  game_menu:
    inventory_tab: "インベントリー"

    multiplayer_caption: "友達とプレイ！"
    auth_caption: "進行状況をセーブする"

  leaderboard:
    leaderboard: "リーダーボード"
    view_other_solutions: "他のソリューションを見る"
    scores: "スコア"
    top_players: "上位プレイヤー順"
    day: "今日"
    week: "今週"
    all: "オールタイム"
    time: "時間"
    damage_taken: "受けたダメージ"
    damage_dealt: "与えたダメージ"
    difficulty: "難易度"
    gold_collected: "集めたゴールド"

  inventory:
    choose_inventory: "アイテムを装備"
