 	chars = lib.game.getUserCharacters.sync null, dbConnection, request.uonline.userid
 	for i of chars
 		request.uonline[i] = chars[i]
+	return
 ).asyncMiddleware()
 
 

	tmpUsers = lib.game.getNearbyUsers.sync null,
		dbConnection, request.uonline.userid, request.uonline.location_id
	request.uonline.players_list = tmpUsers
).asyncMiddleware()


fetchMonstersNearby = ((request, response) ->
	tmpMonsters = lib.game.getNearbyMonsters.sync null, dbConnection, request.uonline.location_id
	request.uonline.monsters_list = tmpMonsters
).asyncMiddleware()



setInstance = (x) ->
	((request, response) ->
		request.uonline.instance = x
		return
	).asyncMiddleware()


