         arcs.append("svg:path").attr("fill", (d, i) -> color i)
           .attr("fill-opacity", 0.4).attr("d", arc)
 
-  renderx4: (data) ->
+  render: (data) ->
         #console.log("update pie", data);
 
         if !data

                return "M" + (d.r-2) + "," + d.b + "L" + (d.l+2) + "," + d.b + " " + d.cx + "," + d.cy
            
        )
  render: (data) ->
        #console.log("update pie", data);

        if !data


        pie = d3.layout.pie()
            .sort(null)
            #.value((d) -> d.value)

        arc = d3.svg.arc()
          .outerRadius(radiuso)
