       rightShader.className = 'oridomi-shader-right'
       rightShader.style.background = @_getShaderGradient 'right'
 
-    vPanel = hPanel.cloneNode()
+    vPanel = hPanel.cloneNode false
     vPanel.className = 'oridomi-panel-v'
     vPanel.style.width = @panelWidth + 'px'
     vPanel.style.height = '100%'


    for axis in @axes
      @panels[axis] = []
      @stages[axis] = stage.cloneNode()
      @stages[axis].className = 'oridomi-stage-' + axis

    if @shading

    hMask.appendChild contentHolder

    if @shading
      topShader = shader.cloneNode false
      topShader.className = 'oridomi-shader-top'
      topShader.style.background = @_getShaderGradient 'top'
      bottomShader = shader.cloneNode false
      bottomShader.className = 'oridomi-shader-bottom'
      bottomShader.style.background = @_getShaderGradient 'bottom'
      hMask.appendChild topShader
