 #    teacher_quest_wakka_maul_100_step2: "See the [Arena Guide](/teachers/resources/arenas) in the [Resource Hub](/teachers/resources) for tips on how to run a successful arena day."
 #    teacher_quest_reach_gamedev: "Explore new worlds!"
 #    teacher_quest_reach_gamedev_step1: "[Get licenses](/teachers/licenses) so that your students can explore new worlds, like Game Development and Web Development!"
-#    teacher_quest_done: "Want your students to learn even more code? Get in touch with our [school specialists](mailto:schools@codecombat.com) today!"
+    teacher_quest_done: "Voulez-vous que vos étudiants apprennent encore plus à coder? Restez en contact avec nos [spécialistes scolaires](mailto:schools@codecombat.com) aujourd'hui!"
 #    teacher_quest_keep_going: "Keep going! Here's what you can do next:"
 #    teacher_quest_more: "See all quests"
 #    teacher_quest_less: "See fewer quests"
 #    refresh_to_update: "(refresh the page to see updates)"
 #    view_project_gallery: "View Project Gallery"
 #    office_hours: "Teacher Webinars"
-#    office_hours_detail: "Learn how to keep up with with your students as they create games and embark on their coding journey! Come and attend our"
+     office_hours_detail: "Apprenez comment continuer avec vos étudiants pendant qu'ils créent des jeux et embarquez dans leur aventure de programmation! Venez et assistez à notre"
 #    office_hours_link: "teacher webinar"
 #    office_hours_detail_2: "sessions."
 #    success: "Success"

#    try_herofindnearestenemy: "Try `$1`"
#    there_is_no_function: "There is no function `$1`, but `$2` has a method `$3`."
#    attacks_argument_enemy_has: "`$1`'s argument `$2` has a problem."
#    is_there_an_enemy: "Is there an enemy within your line-of-sight yet?"
#    target_is_null_is: "Target is $1. Is there always a target to attack? (Use $2?)"
#    hero_has_no_method: "`$1` has no method `$2`."
#    there_is_a_problem: "There is a problem with your code."

#    student_state: "How is"
#    student_state_2: "doing?"
#    student_good: "is doing well in"
    student_good_detail: "Cet étudiant est dans le rythme de sa casse."
#    student_warn: "might need some help in"
    student_warn_detail: "Cet étudiant devrait être aidé par les nouveaux concepts introduits dans ce cours."
#    student_great: "is doing great in"
#    student_great_detail: "This student might be a good candidate to help other students working through this course."
#    full_license: "Full License"
#    starter_license: "Starter License"
#    trial: "Trial"
#    hoc_welcome: "Happy Computer Science Education Week"
     hoc_intro: "Il y a trois façons pour votre classede participer à l'heure de code avec CodeCombat"
#    hoc_self_led: "Self-Led Gameplay"
#    hoc_self_led_desc: "Students can play through two Hour of Code CodeCombat tutorials on their own"
#    hoc_game_dev: "Game Development"
