         small: "rondell-item-small"
         hidden: "rondell-item-hidden"
         loading: "rondell-item-loading"
-        isNew: "rondell-item-new"
         hovered: "rondell-item-hovered"
         overlay: "rondell-item-overlay"
         focused: "rondell-item-focused"


        @scrollbar._instance = new RondellScrollbar(scrollbarContainer, @scrollbar)
    
    # Animation functions, can be different for each rondell
    funcLeft: (l, r, i) ->
      r.center.left - r.itemProperties.size.width / 2.0 + Math.sin(l) * r.radius.x


        # Move item to it's new target
        item.object.stop(true)
        .removeClass(@classes.focused)
        .css
          zIndex: newZ
          display: "block"
