     if @supply['Colony']?
       minimum = Math.min(minimum, @supply['Colony'])
     minimum
-        
-  # 'tradeRouteValue()' returns the current value of the Trade Route by
-  # counting the number of cards in the @tradeRouteMat pool.
-  tradeRouteValue: () ->
-    value = @tradeRouteMat.length
-    this.log("Trade Route value = $#{value}.")
-    value
   
   #### Playing a turn
   #

    @supply = this.makeSupply(tableau)
    @prizes = [c["Bag of Gold"], c.Diadem, c.Followers, c.Princess, c["Trusty Steed"]]
    @tradeRouteMat = []

    @bridges = 0
    @quarries = 0

        @supply[card] -= 1
      if @supply["Trade Route"]? and card.isVictory and not in @tradeRouteMat
        @tradeRouteMat.push(card)
        @tradeRouteValue = +1
    else
      this.log("There is no #{card} to gain.")
    # TODO: handle gain reactions
