     @next_level_id = level.next_level
     @mapping_menu = null
     
+    @startInput()
+
+    @updateProgram()
+
     @requestRender()
-    @startInput()
-
-    @updateProgram()
 
   requestRender: ->
-    requestAnimationFrame(@renderCB)
+    @renderCB()
 
   startInput: ->
     registerKeyFunction(@keyboardCB)


      if key == '<return>'
        @doWhatMustBeDone()

    return


      @setStatus(null, 'Input: up/down to move selection, &lt;enter&gt; to select')

  keyboardCB: (key) =>
    if @stop_running
      return

