           target.removeClass('last_text')
 
         @draw_last_mark dot, draw_flag
+        rc = true
         return rc
 
     return rc

    
  player.board.draw_fake_stone dot
  window.pendding_move = ->
    if player.board.on_dot_click(dot) is true
      move[dot.owner.toUpperCase()] = dot.name
      player.parser.update_game move

      if black_player is current_player
        $('#game').attr('current_player', white_player)
      else
        $('#game').attr('current_player', black_player)
      # for better user experience
      $('#pass').hide()
      $('#score').hide()
      $('#resign').hide()
      $.post(window.location.pathname  + '/moves', {"sgf":$("#game").attr("sgf"), "player_id":$("#game").attr("current_user")})
    else
      if window.get_locale() is 'zh'
        alert('无效的落子点.')
      else
        alert('This is an illegal move.')

window.post_comments = ->
  (e) ->

        @dots_checked = []
        if @is_alive dot
          dot.check_nearby_dots true
        else
          dot.check_nearby_dots false
          if @captured_color is dot.owner or @captured_color is 'e'
            @to_be_captured[@to_be_captured.length] = dot

        @capture_stones()
        @captured_color = 'e'
