 
       check_for_tetrominos: ->
         return unless @info.in_progress
-        return if @info.checking || @info.removing
+        return if @info.checking
         @info.checking = true
         for block in @blocks
           continue unless block && block.locked && !block.active

          rows: 7
          score_value: 1000
          checking: false
          removing: false
          in_progress: true
          plummetting_block: false
          sliding_block: false


      drop_blocks: ->
        return unless @info.in_progress
        last_row_x = @info.rows - 1
        for block in @blocks
          continue unless block
