     @sfxMuted = !@sfxMuted
   init: (options) ->
     @twitterUsername = options.twitterUsername
-    @loadAvatar => 
+    @loadAvatar =>
       @gs = new JSGameSoup(document.getElementById('tetris'), 25) # framerate
       @am = new AudioManager()
       @am.load '/sounds/block-placed.wav', 'block-placed'

  $('.control#rotate').click -> Tetris.gs.entitiesCall('keyDown_38')

  $('#sound-fx-toggle').click ->
    toggle = $('#sound-fx-toggle')
    if toggle.hasClass('toggle-off') then toggle.removeClass('toggle-off') else toggle.addClass('toggle-off')
    Tetris.toggleSfxMute()

gameStart = ->

      c.lineTo(Tetris.gridSize * num, Tetris.viewport.y*Tetris.gridSize)
      c.strokeStyle = "#F0DFE3"
      c.stroke()

class Tetris.AbandonedBlocks
  constructor: ->
    @blocks = []
