 
         # Start the game when the required number of players have joined
         if game.isReady()
+            # Start a countdown from 5 to 0 (total of 7s)
             io.sockets.emit 'game countdown', game
             setTimeout(
                 () ->

app.get '/play', (req, res) ->
    res.sendfile(__dirname + '/client/play.html')

# instantiate a new game
game = new Game


        player.name = data.name
        console.log('user ' + player.name + ' is logged')

        # if user is a twitter account, fetch his/her avatar
        if data.isTwitter
            http.get(
                {
