       Start using program bricks to create their own programs.
       Limit actions to 2 to avoid brute force non-run-loop solutions.
       '
+      goal: { clicks: 1, bricks: 1, ticks: 6 }
       goal: { clicks: 1, ticks: 8, bricks: 1 }
       action_limit: 2
       sprites: [

# TODO:
# Implicitly add: assume, per-level turtle and gate (if absent)
# Check and send 'done -1' if infinite loop (e.g., no interrupt)

exports.game = {
  name: 'The Hour of NODE'

        { kind: 'turtle', actions: {} }
      ]
    }
    {
      name: 'Use Multiple Bricks to Move Diagonally'
      goal: { clicks: 3, bricks: 4, ticks: 12 }
      sprites: [
        { kind: 'gate', actions: {interrupt: ['_victory']}, position: [2,2] }
        { kind: 'turtle', actions: {} }
      ]
    }
