 
 class Server
   constructor: (@filename, @port) ->
+    console.log "Loading '#{@filename}'..."
     Scene.load(@filename, @onLoaded)
 
   onLoaded: (scene) =>


Reflector = require './lib/reflector'
WebsocketServer = require './lib/websocket_server'

    # Set an interval to send world state out to clients
    @reflector.startTicking()

new Server(_.last(process.argv), 8080)