   #       @group: 'enemies'
   #
   #       constructor: (opts={}) ->
-  #         opts.group ||= EvilNinja.group
   #         super(opts)
   #
   #





  # ---------------------
  # Animations
  # ---------------------

      @direction.dx = @direction.dy = 0



  # ---------------------
  # Neighboring tiles
  # ---------------------
