     @gameId = null
     @_sendScoreInterval = null
     @snapHistory = []
+    @wordSubmissionHistory = []
 
   setEndConfig: (endConfig) ->
     @endConfig = endConfig


    #Add the submission to db
    @DbHelper.addWordSubmission @gameId, player.uuid, word, (word_index)=>
      snapped = []
      for p in @players
        if p.hasGuessed(word)

    @io.sockets.emit "scores",
      scores: @scores()
      snaps: @snapHistory
      wordSubmissions: @wordSubmissionHistory

    @snapHistory = []
    @wordSubmissionHistory = []

  gameOver: () ->
    console.log "Ending game"
