 
     _addNetwork: (network) =>
         radius = 700
-        rotation = Math.PI / 2.2
+        rotation = 0 # Math.PI / 2.2
 
         network_object = new THREE.Object3D()
         network_object.scale.multiplyScalar(@scaleText)

                z = bbox.center().z + @getZoomDistanceFromBox bbox, 1.3
                @panCameraToPosition3 new THREE.Vector3(x,y,z), 1000, true
                @fadeToArray(1, 1000) curr.children
            # .then =>
            #     @fadeToArray(1, 1000) curr.children

        first = Promise.resolve()
        lineObjects.reduce reducer, first

            .map positionLines

        chainObject = new THREE.Object3D()
        chainObject.scale.multiplyScalar(@scaleText)

        @scene.add(chainObject)

        ########################
