 
 
   next_piece: () ->
-    @puzzle.mask.reset_mask()
+    @puzzle.mask.redraw_mask()
     @puzzle.indicator.decrement()
     @unset_pieces.splice(@unset_pieces.indexOf(@sym),1)
     pc = Math.floor(@pieces_in_puzzle*Math.random())

  reset_mask: () ->
    @puzzle.puzzle_view.draw_photo()
    @get_next_color()
    @draw_mask()





  new_rotation: () ->
    if Math.random() > 0.5
      @color_direction = "up"
    else
      @color_direction = "down"
