       selection.cursor.setBufferPosition(point)
 
   getNextNumber: (numberString) ->
-    parseInt(numberString, 10) + @step * @getCount()
-
+    Number.parseInt(numberString, 10) + @step * @getCount()
+
+# [ctrl-x]
 class Decrease extends Increase
   @extend()
   step: -1
 
 # -------------------------
+# [g ctrl-a]
 class IncrementNumber extends Increase
   @extend()
   baseNumber: null

      @newRanges.push(@replaceNumberInBufferRange(scanRange)...)
      selection.cursor.setBufferPosition(scanRange.start)
    else
      initialPoint = @mutationManager.getInitialPointForSelection(selection)
      newRanges = @replaceNumberInBufferRange scanRange, ({range, stop}) ->
        if range.end.isGreaterThan(initialPoint)

    if @baseNumber?
      @baseNumber += @step * @getCount()
    else
      @baseNumber = Number.parseInt(numberString, 10)
    @baseNumber

# [g ctrl-x]
class DecrementNumber extends IncrementNumber
  @extend()
  step: -1

# Put
