     @meshes.crate_20 = new Objects.TexturedCube(30, 30, 30, textures.woodCrate, false)
     @meshes.crate_21 = new Objects.TexturedCube(30, 30, 30, textures.woodCrate, false)
 
-
-    @meshes.small_crate = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
     @meshes.small_crate_2 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
     @meshes.small_crate_3 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
     @meshes.small_crate_4 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)

    @meshes.small_crate_35 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
    @meshes.small_crate_36 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
    @meshes.small_crate_37 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)

    @meshes.container = new Objects.TexturedCube(60, 60, 120, textures.metal, true, 2, 1)
    @meshes.container_2 = new Objects.TexturedCube(60, 60, 120, textures.metal, true, 2, 1)

    # Shadows
    @meshes.plane.receiveShadow = true

    for key, mesh of @meshes
      mesh.castShadow = true
      mesh.receiveShadow = true

module.exports = PlayGround