                 d.l = rightEdge
                 d.x = d.l + bbox.width / 2 + 5
                 d.r = d.l + bbox.width + 10
-            }
+            
             else console.log("no conflicts for ", d)
             
             # add this label to the quadtree, so it will show up as a conflict

                )
                .attr("y", (d) ->
                    return d.y
                );


        pointers = pointerGroup.selectAll("path.pointer")

            .remove()
        
        labelLayout = d3.geom.quadtree()
            .extent([[-d3.width,-d3.height], [d3.width, d3.height] ])
            .x((d) -> return d.x)
            .y((d) -> return d.y)
            ([]) #create an empty quadtree to hold label positions
