 	c = new Creature null, x, y
 
 	if game.random.chance 0.50
-		c.speed = 30
 		c.personalities.push [
 			new personality.FleeFromPlayer 5
 			(new personality.RandomWalk).withMultiplier 0.5
 		]...
 
 	else
-		c.speed = 12
 		c.personalities.push [
 			new personality.FleeFromPlayer 5
 			(new personality.WantItems 15).withMultiplier 0.5


exports.generateTinyAlien = (x, y) ->
	c = new Creature null, x, y, new species.TinyAlien
	c.speed = 10

	c.personalities.push [
		(new personality.FleeIfWeak).withMultiplier 10


exports.generateViolentDonkey = (x, y) ->
	m = new Creature null, x, y, new species.ViolentDonkey

	m.personalities.push [
		new personality.AttackAllButSpecies m.species.typeName
