       @localHints = LocalHints.getLocalHints()
       console.log "getHintDescriptors", frameId, "[#{@localHints.length}]" if @debug
       @sendMessage "postHintDescriptors", hintDescriptors:
-        @localHints.map ({linkText, showLinkText, hasHref}, localIndex) ->
-          {linkText, showLinkText, hasHref, frameId, localIndex}
+        @localHints.map ({linkText, hasHref}, localIndex) ->
+          {linkText, hasHref, frameId, localIndex}
 
   # We activate LinkHintsMode() in every frame and provide every frame with exactly the same hint descriptors.
   # We also propagate the key state between frames.  Therefore, the hint-selection process proceeds in lock

  # selectively pushing the appropriate HintCoordinator.onExit handlers.
  activateLink: (linkMatched, userMightOverType=false) ->
    @removeHintMarkers()
    localHintDescriptor = HintCoordinator.getLocalHintMarker linkMatched.hintDescriptor
    clickEl = localHintDescriptor?.element

    if clickEl?
      HintCoordinator.onExit.push (isSuccess) =>
        if isSuccess
          if localHintDescriptor.reason == "Frame."

  createMarkerFor: (desc) ->
    marker =
      if desc.frameId == frameId
        localHintDescriptor = HintCoordinator.getLocalHintMarker desc
        el = DomUtils.createElement "div"
        el.rect = localHintDescriptor.rect
        el.style.left = el.rect.left + window.scrollX + "px"
        el.style.top = el.rect.top  + window.scrollY  + "px"
        extend el,
          className: "vimiumReset internalVimiumHintMarker vimiumHintMarker"
          showLinkText: localHintDescriptor.showLinkText
          localHintDescriptor: localHintDescriptor
      else
        {}

    extend marker,
      hintDescriptor: desc
      isLocalMarker: desc.frameId == frameId
      linkText: desc.linkText
      stableSortCount: ++@stableSortCount

  # Handles <Shift> and <Ctrl>.
