 Steam.ScoringListView = (_) ->
   _items = do nodes$
+  _hasItems = lift$ _items, (items) -> items.length > 0
 
   #TODO ugly
   _isLive = node$ yes


  displayScorings = (scorings) ->
    _items items = map scorings, createItem
    activateItem head items unless isEmpty items

  _predicate = null
  loadScorings = (predicate) ->

    _isLive yes

  items: _items
  hasItems: _hasItems
  template: 'scoring-list-view'

