 #   the specified behavior is independent of how it implemented.
 #                                             ~~ wikipedia  ###
 
-describe "Game COMMUNICATIONS PROTOCOL Specification v0.2 \n", ->
+describe "Game COMMUNICATIONS PROTOCOL Specification v0.3 \n", ->
 
   before (test) -> server.start test
   

        expect(@happens.calledTwice).to.be.ok
        done() ), 21 # ms responsiveness !!!  



  describe "CHATTING", ->


  describe "HOSTING GAMES", () ->

    it "should allow any logged in player to host a game", (done) ->
      @anyplayer.emit 'host', { game: "my.game", max: 2}
      @lukas.on 'host', (msg) ->
        expect(msg.game).to.equal "my.game"
        expect(msg.host).to.equal "Anyname"
