                 z = bbox.center().z + @getZoomDistanceFromBox bbox, 1.3
                 @panCameraToPosition3 new THREE.Vector3(x,y,z), 1000, true
                 @fadeToArray(1, 1000) curr.children
-            # .then =>
-            #     @fadeToArray(1, 1000) curr.children
 
         first = Promise.resolve()
         lineObjects.reduce reducer, first

            .map positionLines

        chainObject = new THREE.Object3D()
        # chainObject.add.apply(chainObject, lineObjects)
        chainObject.scale.multiplyScalar(@scaleText)

        # NOTE: Adding all objects at once – not efficient!
        @scene.add(chainObject)

        ########################


    _addNetwork: (network) =>
        radius = 700
        rotation = 0 # Math.PI / 2.2

        network_object = new THREE.Object3D()
        network_object.scale.multiplyScalar(@scaleText)
