     press_paragraph_1_suffix: "，裡面所有的LOGO和圖片都可以使用，並且不必另外知會我們。"
     team: "製作團隊"
     george_title: "CEO"
-    george_blurb: "生意人"
-    scott_title: "程式人猿"
-    scott_blurb: "講理的傢伙"
-    nick_title: "程式人猿"
-#    nick_blurb: "Motivation Guru"
+    george_blurb: "商人"
+    scott_title: "程式員"
+    scott_blurb: "理性至上"
+    nick_title: "程式員"
+    nick_blurb: "亢奮的Guru"
     michael_title: "程式人猿"
     michael_blurb: "系統管理員"
-    matt_title: "程式人猿"
+    matt_title: "程式員"
     matt_blurb: "競速單車玩家"
 
-#  teachers:
-#    title: "CodeCombat for Teachers"
-#    preparation_title: "Preparation"
+  teachers:
+    title: "CodeCombat致教師的說明"
+    preparation_title: "準備"
 #    preparation_1: "CodeCombat is free to play for the core level progression and does not require students to sign up. We encourage teachers to"
 #    preparation_play_campaign: "play through the campaign"
 #    preparation_2: "to try it out, but the only thing you absolutely need to do to be ready is ensure students have access to a computer."
 #    preparation_3: "It is not necessary for teachers to be comfortable with computer science concepts for students to have fun learning with CodeCombat."
-#    violent_title: "Is it violent?"
+    violent_title: "這暴戾嗎?"
 #    violent_1: "We get this from teachers a lot due to our name. Although CodeCombat does contain cartoon violence, there is nothing graphic in either the visuals or language."
 #    violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
-#    for_girls_title: "Is it for girls?"
+    for_girls_title: "這適合女生嗎?"
 #    for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
-#    what_cover_title: "What do we cover?"
+    what_cover_title: "我們涵蓋哪些?"
 #    what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
 #    what_cover_notation_1: "Formal notation"
 #    what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
-#    what_cover_methods_1: "Calling methods"
+    what_cover_methods_1: "呼叫方法"
 #    what_cover_methods_2: "- familiarizes students with the syntax of object-oriented method calls."
-#    what_cover_parameters_1: "Parameters"
+    what_cover_parameters_1: "參數"
 #    what_cover_parameters_2: "- trains how to pass parameters to functions."
 #    what_cover_strings_1: "Strings"
 #    what_cover_strings_2: "- teaches students about string notation and passing strings as parameters."
-#    what_cover_loops_1: "Loops"
+    what_cover_loops_1: "回圈"
 #    what_cover_loops_2: "- develops the abstraction of designing short programs with loops."
-#    what_cover_variables_1: "Variables"
+    what_cover_variables_1: "變數"
 #    what_cover_variables_2: "- adds the skill of referencing values that change over time."
 #    what_cover_2: "Students may continue past level 20, depending on their speed and interest, to learn two additional concepts in later levels:"
-#    what_cover_logic_1: "Conditional logic"
+    what_cover_logic_1: "條件邏輯"
 #    what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
 #    what_cover_input_1: "Handling player input"
 #    what_cover_input_2: "- responding to input events to create a user interface."

#    ambassador_title_description: "(Support)"
#    ambassador_summary: "Tame our forum users and provide direction for those with questions. Our ambassadors represent CodeCombat to the world."

#  editor:
#    main_title: "CodeCombat Editors"
#    article_title: "Article Editor"
#    thang_title: "Thang Editor"
#    level_title: "Level Editor"
#    achievement_title: "Achievement Editor"
#    back: "Back"
#    revert: "Revert"
#    revert_models: "Revert Models"
#    pick_a_terrain: "Pick A Terrain"
#    dungeon: "Dungeon"
#    indoor: "Indoor"
#    desert: "Desert"
#    grassy: "Grassy"
#    small: "Small"
#    large: "Large"
#    fork_title: "Fork New Version"
#    fork_creating: "Creating Fork..."
#    generate_terrain: "Generate Terrain"
#    more: "More"
#    wiki: "Wiki"
#    live_chat: "Live Chat"
#    thang_main: "Main"
#    thang_spritesheets: "Spritesheets"
#    thang_colors: "Colors"
#    level_some_options: "Some Options?"
#    level_tab_thangs: "Thangs"
#    level_tab_scripts: "Scripts"
#    level_tab_settings: "Settings"
#    level_tab_components: "Components"
#    level_tab_systems: "Systems"
#    level_tab_docs: "Documentation"
#    level_tab_thangs_title: "Current Thangs"
#    level_tab_thangs_all: "All"
#    level_tab_thangs_conditions: "Starting Conditions"

#    sys_requirements_1: "Because CodeCombat is a game, it is more intensive for computers to run smoothly than video or written tutorials. We have optimized it to run quickly on all modern browsers and on older machines so that everyone can play. That said, here are our suggestions for getting the most out of your Hour of Code experience:"
#    sys_requirements_2: "Use newer versions of Chrome or Firefox."
#    sys_requirements_3: "Although CodeCombat will work on browsers as old as IE9, the performance is not as good. Chrome is best."
    sys_requirements_4: "使用更新的電腦."
#    sys_requirements_5: "Older computers, Chromebooks, and netbooks tend to have very few system resources, which makes for a less enjoyable experience. At least 2GB of RAM is required."
#    sys_requirements_6: "Allow players to wear headphones/earbuds to hear the audio."
#    sys_requirements_7: "We help players learn through voiceover and sound effects, which will make classrooms noisy and distracting."
