 
 	endMultiTouch: ->
 		@isMouseDown = false
-		@touchPointLayer.image = @touchPointerImage
+		@touchPointLayer.style.backgroundImage = @touchPointerImage
 		@hideTouchCursor()
 
 	pinchPoint: (point, centerPoint) ->

		else
			dispatchTouchEvent("touchstart", @target, event)

		@touchPointLayer.image = @touchPointerImageActive

	mousemove: (event) =>


			@touchPointLayer = new Layer
				width: @touchPointerImageSize
				height: @touchPointerImageSize
				backgroundColor: null
				opacity: 0
			@touchPointLayer.style.backgroundImage = @touchPointerImage

	destroy: ->
		@context.reset()
