 
   ## Internal ##
 
+  updateDisplayBuffer: ->
+    unless @isInsideLargerFold()
+      @displayBuffer.updateScreenLines(@getStartRow(), @getEndRow(), 0, updateMarkers: true)
+
   destroyed: ->
     delete @displayBuffer.foldsByMarkerId[@marker.id]
     @updateDisplayBuffer()

Range = require 'range'
Point = require 'point'

# Public: Represents a fold that's hiding text from the screen.
#
# Folds are the primary reason that screen ranges and buffer ranges vary. Their
# creation is managed by the {DisplayBuffer}.
module.exports =
class Fold
  displayBuffer: null
  marker: null

  constructor: (@displayBuffer, @marker) ->
    @displayBuffer.foldsByMarkerId[@marker.id] = this
    @updateDisplayBuffer()

      @updateDisplayBuffer() unless newRange.isEqual(oldRange)
    @marker.on 'destroyed', => @destroyed()

  # Returns whether this fold is contained within another fold
  isInsideLargerFold: ->
    @displayBuffer.findMarker(class: 'fold', containsBufferRange: @getBufferRange())?

  # Destroys this fold
  destroy: ->
    @marker.destroy()

  # Returns the fold's {Range} in buffer coordinates
  getBufferRange: ->
    @marker.getBufferRange()

  # Returns the fold's start row as a {Number}.
  getStartRow: ->
    @getBufferRange().start.row

  # Returns the fold's end row as a {Number}.
  getEndRow: ->
    @getBufferRange().end.row

  # Returns a {String} representation of the fold.
  inspect: ->
    "Fold(#{@getStartRow()}, #{@getEndRow()})"

