 
 
 
-
   # ---------------------
   # Animations
   # ---------------------

  #       @group: 'enemies'
  #
  #       constructor: (opts={}) ->
  #         opts.group ||= EvilNinja.group
  #         super(opts)
  #
  #

      @direction.dx = @direction.dy = 0



  # ---------------------
  # Neighboring tiles
  # ---------------------
