           }
 
         it "updates when ::baseCharacterWidth changes", ->
-          item = {}
           scrollTop = 20
           marker = editor.markBufferPosition([2, 13], invalidate: 'touch')
           decoration = editor.decorateMarker(marker, {type: 'overlay', item})

          }

        it "is empty until all of the required measurements are assigned", ->
          item = {}
          marker = editor.markBufferRange([[2, 13], [4, 14]], invalidate: 'touch')
          decoration = editor.decorateMarker(marker, {type: 'overlay', position: 'tail', item})


          }

        it "updates when ::lineHeight changes", ->
          scrollTop = 20
          marker = editor.markBufferPosition([2, 13], invalidate: 'touch')
          decoration = editor.decorateMarker(marker, {type: 'overlay', item})
