   # Funcion to apply on next click to stage.
   dropper: null
 
-  # Last location of mouse in table coordinates.
-  mouse: null
-
   # The underlying keymap for keyboard bindings.  Use {#bind} instead.
   keymap: null
 

    bound_handler = binding.handler
    binding.handler = ( args... ) =>
      if document.activeElement == document.body
        pass = [ @mouse..., args... ]
        bound_handler.apply( binding.scope, pass )
    @keymap.addBinding( binding )
    this

        @apply_dropper( @tX( e.getX() ), @tY( e.getY() ), e )
        null
      )
    )

    @keymap = Ext.create( 'Ext.util.KeyMap', target: Ext.getBody() )

    null

  # Mouse position in table coordinates.
  mouse: ->
    pos = @stage.getMousePosition()
    if pos?
      [ tX( pos.x ), tY( pos.y ) ]

  # Convert client X to table X:
  tX: ( x ) ->
