 
         lineObject = new THREE.Object3D()
         lineObject.add.apply(lineObject, letterObjects)
-        lineObject.position.y = - (index || 0) * line_layout.height
+        lineObject.position.y = - (index || 0) * (line_layout.height + 20)
         lineObject._line = _line
         lineObject._layout = line_layout
         lineObject

class Main
    SCALE_TEXT = 0.005
    RADIUS = 700
    CAMERA_Z = -7
    CAMERA_PAN_DURATION = 2000
    FADE_DURATION = 3000


                i = d3.interpolate(0,0.5)
                (t) -> this.children.forEach (mesh) ->
                    mesh.material.uniforms.opacity.value = i(t)
            .each "end", ->
                _pan(this)

    getRadians = (a, b) ->
        dx = a.position.x - b.position.x
