 #    concept_challenge_goal: "Concept Challenge Goal"
 #    combo_challenge_goal: "Challenge Level Goal"
 #    running: "Running..."
-#    success: "Success!"
-#    incomplete: "Incomplete"
-#    timed_out: "Ran out of time"
+    success: "Gelukt!"
+    incomplete: "Niet volledig"
+    timed_out: "De tijd is op"
 #    failing: "Failing"
 #    reload: "Reload"
-#    reload_title: "Reload All Code?"
+    reload_title: "Alle Code opnieuw laden?"
 #    reload_really: "Are you sure you want to reload this level back to the beginning?"
 #    reload_confirm: "Reload All"
 #    test_level: "Test Level"

#    loading_start: "Start Level"
#    loading_start_combo: "Start Combo Challenge"
#    loading_start_concept: "Start Concept Challenge"
#    problem_alert_title: "Fix Your Code"
#    time_current: "Now:"
#    time_total: "Max:"
#    time_goto: "Go to:"
#    non_user_code_problem_title: "Unable to Load Level"
#    infinite_loop_title: "Infinite Loop Detected"
#    infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."

    replay: "Speel nog een keer"
#    back_to_classroom: "Back to Classroom"
    teacher_button: "Voor docenten"
    get_more_codecombat: "Krijg meer CodeCombat"

#  code:
#    if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
