 
     player.collisionBounds(10, 10)
     => {x: 48, y: 46, height: 28, width: 24}
-  </pre></code>  
+  </pre></code>
 
   @name collisionBounds
   @methodOf Bounded#


    player.position()
    => {x: 50, y: 40}
  </pre></code> 

  @name position
  @methodOf Bounded#


    player.centeredBounds()
    => {x: 4, y: 7, xw: 1, yw: 1}
  </pre></code>

  @name centeredBounds
  @methodOf Bounded#
