     rgba
 
 
-  setStartPaths : (segments, width, height, startShape) ->
+  setStartPaths : (segments, width, height, startShape, minSize) ->
 
     values = _.pluck(segments, "id")
 

          width, 
          height, 
          segment.weightedCenter, 
          Math.sqrt(segment.size) / Math.PI
        )

    else


    activeSegments = _.filter(segments, (segment) -> segment.display is true)
    
    @setStartPaths(activeSegments, width, height, startShape, minSize)
    @setEndPaths(activeSegments, width, height, endPosition, size, mergeSegments, minSize)

    endValues = [mission.start.id]
    for possibleEnd in mission.possibleEnds
