     locked: "Terkunci"
     concepts_used: "Konsep yang Digunakan:"
 
-#  project_gallery:
-#    no_projects_published: "Be the first to publish a project in this course!"
-#    view_project: "View Project"
-#    edit_project: "Edit Project"
-
-#  teacher:
-#    assigning_course: "Assigning course"
-#    back_to_top: "Back to Top"
-#    click_student_code: "Click on any level that the student has started or completed below to view the code they wrote."
-#    code: "__name__'s Code"
-#    complete_solution: "Complete Solution"
-#    course_not_started: "Student has not started this course yet."
-#    no_code_yet: "Student has not written any code for this level yet."
-#    open_ended_level: "Open-Ended Level"
-#    partial_solution: "Partial Solution"
-#    removing_course: "Removing course"
-#    solution_arena_blurb: "Students are encouraged to solve arena levels creatively. The solution provided below meets the requirements of the arena level."
-#    solution_challenge_blurb: "Students are encouraged to solve open-ended challenge levels creatively. One possible solution is displayed below."
-#    solution_project_blurb: "Students are encouraged to build a creative project in this level. The solution provided below meets the requirements of the project level."
-#    students_code_blurb: "A correct solution to each level is provided where appropriate. In some cases, it’s possible for a student to solve a level using different code. Solutions are not shown for levels the student has not started."
-#    course_solution: "Course Solution"
-#    level_overview_solutions: "Level Overview and Solutions"
-#    no_student_assigned: "No students have been assigned this course."
-#    paren_new: "(new)"
-#    student_code: "__name__'s Student Code"
-#    teacher_dashboard: "Teacher Dashboard" # Navbar
-#    my_classes: "My Classes"
-#    courses: "Course Guides"
-#    enrollments: "Student Licenses"
-#    resources: "Resources"
-#    help: "Help"
-#    language: "Language"
-#    edit_class_settings: "edit class settings"
-#    access_restricted: "Account Update Required"
-#    teacher_account_required: "A teacher account is required to access this content."
-#    create_teacher_account: "Create Teacher Account"
-#    what_is_a_teacher_account: "What's a Teacher Account?"
-#    teacher_account_explanation: "A CodeCombat Teacher account allows you to set up classrooms, monitor students’ progress as they work through courses, manage licenses and access resources to aid in your curriculum-building."
-#    current_classes: "Current Classes"
-#    archived_classes: "Archived Classes"
-#    archived_classes_blurb: "Classes can be archived for future reference. Unarchive a class to view it in the Current Classes list again."
-#    view_class: "view class"
-#    archive_class: "archive class"
-#    unarchive_class: "unarchive class"
-#    unarchive_this_class: "Unarchive this class"
-#    no_students_yet: "This class has no students yet."
-#    no_students_yet_view_class: "View class to add students."
-#    try_refreshing: "(You may need to refresh the page)"
-#    create_new_class: "Create a New Class"
-#    class_overview: "Class Overview" # View Class page
-#    avg_playtime: "Average level playtime"
-#    total_playtime: "Total play time"
-#    avg_completed: "Average levels completed"
-#    total_completed: "Total levels completed"
-#    created: "Created"
-#    concepts_covered: "Concepts covered"
-#    earliest_incomplete: "Earliest incomplete level"
-#    latest_complete: "Latest completed level"
-#    enroll_student: "Enroll student"
-#    apply_license: "Apply License"
-#    revoke_license: "Revoke License"
-#    revoke_licenses: "Revoke All Licenses"
-#    course_progress: "Course Progress"
+  project_gallery:
+    no_projects_published: "Jadilah yang pertama mempublikasi proyek di kursus ini!"
+    view_project: "Lihat Proyek"
+    edit_project: "Ubah Project"
+
+  teacher:
+    assigning_course: "Menetapkan kursus"
+    back_to_top: "Kembali ke Atas"
+    click_student_code: "Klik di level manapun yang siswa telah mulai atau selesaikan dibawah ini untuk melihat kode yang mereka tulis."
+    code: "Kode __name__'"
+    complete_solution: "Solusi Lengkap"
+    course_not_started: "Siswa belum memulai kursus ini."
+    no_code_yet: "Siswa belum menulis kode apapun di level ini."
+    open_ended_level: "Level Akhir-Terbuka"
+    partial_solution: "Solusi Sebagian"
+    removing_course: "Menghapus kursus"
+    solution_arena_blurb: "Para siswa didorong untuk memecahkan level arena secara kreatif. Solusi yang tersedia di bawah memenuhi persyaratan level arena."
+    solution_challenge_blurb: "Para siswa didorong untuk memecahkan tantangan level akhir-terbuka secara kreatif. Salah satu solusi kemungkinan ditampilkan di bawah."
+    solution_project_blurb: "Para siswa didorong untuk membangun proyek kreatif di level ini. Solusi yang tersedia di bawah memenuhi persyaratan level proyek."
+    students_code_blurb: "Solusi yang benar untuk setiap level tersedia jika perlu. Dalam beberapa kasus, memungkinkan jika siswa memecahkan level dengan kode yang berbeda. Solusi tidak ditampilkan untuk level di mana siswa belum memulainya."
+    course_solution: "Solusi Kursus"
+    level_overview_solutions: "Ikhtisar Level dan Solusi"
+    no_student_assigned: "Tidak ada siswa yang ditetapkan di kursus ini."
+    paren_new: "(baru)"
+    student_code: "Kode Siswa __name__"
+    teacher_dashboard: "Beranda Guru" # Navbar
+    my_classes: "Kelasku"
+    courses: "Panduan Kursus"
+    enrollments: "Lisensi Siswa"
+    resources: "Sumber Daya"
+    help: "Bantuan"
+    language: "Bahasa"
+    edit_class_settings: "ubah setingan kelas"
+    access_restricted: "Wajib Perbaharui Akun"
+    teacher_account_required: "akun guru dibutuhkan untuk mengakses konten ini."
+    create_teacher_account: "Buat Akun Guru"
+    what_is_a_teacher_account: "Apakah Akun Guru?"
+    teacher_account_explanation: "Akun Guru CodeCombat memungkinkan kamu mmempersiapkan ruang kelas, memonitor perkembangan siswa selagi mereka mengerjakan kursus, mengatur lisensi dan mengakses sumber daya untuk membantu membangun kurikulummu."
+    current_classes: "Kelas Saat Ini"
+    archived_classes: "Kelas yang Diarsipkan"
+    archived_classes_blurb: "Kelas dapat diarsip untuk referensi kedepan. Membuka arsip kelas untuk melihatnya di daftar Kelas Saat Ini."
+    view_class: "lihat kelas"
+    archive_class: "arsip kelas"
+    unarchive_class: "buka arsip kelas"
+    unarchive_this_class: "Buka arsip kelas ini"
+    no_students_yet: "Kelas ini belum memiliki siswa."
+    no_students_yet_view_class: "Lihat kelas untuk menambahkan siswa."
+    try_refreshing: "(Kamu mungkin harus membuka ulang page ini)"
+    create_new_class: "Buat Kelas Baru"
+    class_overview: "Ikhtisar Kelas" # View Class page
+    avg_playtime: "Rata-rata waktu bermain level"
+    total_playtime: "Total waktu bermain"
+    avg_completed: "Rata-rata level yang terselesaikan"
+    total_completed: "Total level yang terselesaikan"
+    created: "Dibuat"
+    concepts_covered: "Pencakupan konsep"
+    earliest_incomplete: "Level awal yang belum selesai"
+    latest_complete: "Level akhir yang terselesaikan"
+    enroll_student: "Daftar siswa"
+    apply_license: "Gunakan Lisensi"
+    revoke_license: "Cabut Lisensi"
+    revoke_licenses: "Cabut Semua Lisensi"
+    course_progress: "Perkembangan Kursus"
 #    not_applicable: "N/A"
-#    edit: "edit"
-#    edit_2: "Edit"
-#    remove: "remove"
-#    latest_completed: "Latest completed:"
-#    sort_by: "Sort by"
-#    progress: "Progress"
-#    concepts_used: "Concepts used by Student:"
-#    concept_checked: "Concept checked:"
-#    completed: "Completed"
-#    practice: "Practice"
-#    started: "Started"
-#    no_progress: "No progress"
-#    not_required: "Not required"
-#    select_course: "Select course to view"
-#    progress_color_key: "Progress color key:"
-#    level_in_progress: "Level in Progress"
-#    level_not_started: "Level Not Started"
-#    project_or_arena: "Project or Arena"
-#    students_not_assigned: "Students who have not been assigned {{courseName}}"
-#    course_overview: "Course Overview"
-#    copy_class_code: "Copy Class Code"
-#    class_code_blurb: "Students can join your class using this Class Code. No email address is required when creating a Student account with this Class Code."
-#    copy_class_url: "Copy Class URL"
-#    class_join_url_blurb: "You can also post this unique class URL to a shared webpage."
-#    add_students_manually: "Invite Students by Email"
-#    bulk_assign: "Select course"
-#    assigned_msg_1: "{{numberAssigned}} students were assigned {{courseName}}."
-#    assigned_msg_2: "{{numberEnrolled}} licenses were applied."
-#    assigned_msg_3: "You now have {{remainingSpots}} available licenses remaining."
-#    assign_course: "Assign Course"
-#    removed_course_msg: "{{numberRemoved}} students were removed from {{courseName}}."
-#    remove_course: "Remove Course"
-#    not_assigned_modal_title: "Courses were not assigned"
-#    not_assigned_modal_starter_body_1: "This course requires a Starter License. You do not have enough Starter Licenses available to assign this course to all __selected__ selected students."
-#    not_assigned_modal_starter_body_2: "Purchase Starter Licenses to grant access to this course."
-#    not_assigned_modal_full_body_1: "This course requires a Full License. You do not have enough Full Licenses available to assign this course to all __selected__ selected students."
-#    not_assigned_modal_full_body_2: "You only have __numFullLicensesAvailable__ Full Licenses available (__numStudentsWithoutFullLicenses__ students do not currently have a Full License active)."
-#    not_assigned_modal_full_body_3: "Please select fewer students, or reach out to __supportEmail__ for assistance."
-#    assigned: "Assigned"
-#    enroll_selected_students: "Enroll Selected Students"
-#    no_students_selected: "No students were selected."
-#    show_students_from: "Show students from" # Enroll students modal
-#    apply_licenses_to_the_following_students: "Apply Licenses to the Following Students"
-#    students_have_licenses: "The following students already have licenses applied:"
-#    all_students: "All Students"
-#    apply_licenses: "Apply Licenses"
-#    not_enough_enrollments: "Not enough licenses available."
-#    enrollments_blurb: "Students are required to have a license to access any content after the first course."
-#    how_to_apply_licenses: "How to Apply Licenses"
-#    export_student_progress: "Export Student Progress (CSV)"
-#    send_email_to: "Send Recover Password Email to:"
-#    email_sent: "Email sent"
-#    send_recovery_email: "Send recovery email"
-#    enter_new_password_below: "Enter new password below:"
-#    change_password: "Change Password"
-#    changed: "Changed"
-#    available_credits: "Available Licenses"
-#    pending_credits: "Pending Licenses"
-#    empty_credits: "Exhausted Licenses"
-#    license_remaining: "license remaining"
-#    licenses_remaining: "licenses remaining"
-#    one_license_used: "1 license has been used"
-#    num_licenses_used: "__numLicensesUsed__ licenses have been used"
-#    starter_licenses: "starter licenses"
-#    start_date: "start date:"
-#    end_date: "end date:"
-#    get_enrollments_blurb: " We'll help you build a solution that meets the needs of your class, school or district."
-#    how_to_apply_licenses_blurb_1: "When a teacher assigns a course to a student for the first time, we’ll automatically apply a license. Use the bulk-assign dropdown in your classroom to assign a course to selected students:"
-#    how_to_apply_licenses_blurb_2: "Can I still apply a license without assigning a course?"
-#    how_to_apply_licenses_blurb_3: "Yes — go to the License Status tab in your classroom and click \"Apply License\" to any student who does not have an active license."
-#    request_sent: "Request Sent!"
-#    assessments: "Assessments"
-#    license_status: "License Status"
-#    status_expired: "Expired on {{date}}"
-#    status_not_enrolled: "Not Enrolled"
-#    status_enrolled: "Expires on {{date}}"
-#    select_all: "Select All"
-#    project: "Project"
-#    project_gallery: "Project Gallery"
-#    view_project: "View Project"
-#    unpublished: "(unpublished)"
-#    view_arena_ladder: "View Arena Ladder"
-#    resource_hub: "Resource Hub"
-#    pacing_guides: "Classroom-in-a-Box Pacing Guides"
-#    pacing_guides_desc: "Learn how to incorporate all of CodeCombat's resources to plan your school year!"
-#    pacing_guides_elem: "Elementary School Pacing Guide"
-#    pacing_guides_middle: "Middle School Pacing Guide"
-#    pacing_guides_high: "High School Pacing Guide"
-#    getting_started: "Getting Started"
-#    educator_faq: "Educator FAQ"
-#    educator_faq_desc: "Frequently asked questions about using CodeCombat in your classroom or school."
-#    teacher_getting_started: "Teacher Getting Started Guide"
-#    teacher_getting_started_desc: "New to CodeCombat? Download this Teacher Getting Started Guide to set up your account, create your first class, and invite students to the first course."
-#    student_getting_started: "Student Quick Start Guide"
-#    student_getting_started_desc: "You can distribute this guide to your students before starting CodeCombat so that they can familiarize themselves with the code editor. This guide can be used for both Python and JavaScript classrooms."
-#    ap_cs_principles: "AP Computer Science Principles"
-#    ap_cs_principles_desc: "AP Computer Science Principles gives students a broad introduction to the power, impact, and possibilities of Computer Science. The course emphasizes computational thinking and problem solving while also teaching the basics of programming."
-#    cs1: "Introduction to Computer Science"
-#    cs2: "Computer Science 2"
-#    cs3: "Computer Science 3"
-#    cs4: "Computer Science 4"
-#    cs5: "Computer Science 5"
-#    cs1_syntax_python: "Course 1 Python Syntax Guide"
-#    cs1_syntax_python_desc: "Cheatsheet with references to common Python syntax that students will learn in Introduction to Computer Science."
-#    cs1_syntax_javascript: "Course 1 JavaScript Syntax Guide"
-#    cs1_syntax_javascript_desc: "Cheatsheet with references to common JavaScript syntax that students will learn in Introduction to Computer Science."
-#    coming_soon: "Additional guides coming soon!"
-#    engineering_cycle_worksheet: "Engineering Cycle Worksheet"
-#    engineering_cycle_worksheet_desc: "Use this worksheet to teach students the basics of the engineering cycle: Assess, Design, Implement and Debug. Refer to the completed example worksheet as a guide."
-#    engineering_cycle_worksheet_link: "View example"
-#    progress_journal: "Progress Journal"
-#    progress_journal_desc: "Encourage students to keep track of their progress via a progress journal."
-#    cs1_curriculum: "Introduction to Computer Science - Curriculum Guide"
-#    cs1_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 1."
-#    arenas_curriculum: "Arena Levels - Teacher Guide"
-#    arenas_curriculum_desc: "Instructions on how to run Wakka Maul, Cross Bones and Power Peak multiplayer arenas with your class."
-#    cs2_curriculum: "Computer Science 2 - Curriculum Guide"
-#    cs2_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 2."
-#    cs3_curriculum: "Computer Science 3 - Curriculum Guide"
-#    cs3_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 3."
-#    cs4_curriculum: "Computer Science 4 - Curriculum Guide"
-#    cs4_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 4."
-#    cs5_curriculum_js: "Computer Science 5 - Curriculum Guide (JavaScript)"
-#    cs5_curriculum_desc_js: "Scope and sequence, lesson plans, activities and more for Course 5 classes using JavaScript."
-#    cs5_curriculum_py: "Computer Science 5 - Curriculum Guide (Python)"
-#    cs5_curriculum_desc_py: "Scope and sequence, lesson plans, activities and more for Course 5 classes using Python."
-#    cs1_pairprogramming: "Pair Programming Activity"
-#    cs1_pairprogramming_desc: "Introduce students to a pair programming exercise that will help them become better listeners and communicators."
-#    gd1: "Game Development 1"
-#    gd1_guide: "Game Development 1 - Project Guide"
-#    gd1_guide_desc: "Use this to guide your students as they create their first shareable game project in 5 days."
-#    gd1_rubric: "Game Development 1 - Project Rubric"
-#    gd1_rubric_desc: "Use this rubric to assess student projects at the end of Game Development 1."
-#    gd2: "Game Development 2"
-#    gd2_curriculum: "Game Development 2 - Curriculum Guide"
-#    gd2_curriculum_desc: "Lesson plans for Game Development 2."
-#    gd3: "Game Development 3"
-#    gd3_curriculum: "Game Development 3 - Curriculum Guide"
-#    gd3_curriculum_desc: "Lesson plans for Game Development 3."
-#    wd1: "Web Development 1"
-#    wd1_headlines: "Headlines & Headers Activity"
-#    wd1_headlines_example: "View sample solution"
-#    wd1_headlines_desc: "Why are paragraph and header tags important? Use this activity to show how well-chosen headers make web pages easier to read. There are many correct solutions to this!"
-#    wd1_html_syntax: "HTML Syntax Guide"
-#    wd1_html_syntax_desc: "One-page reference for the HTML style students will learn in Web Development 1."
-#    wd1_css_syntax: "CSS Syntax Guide"
-#    wd1_css_syntax_desc: "One-page reference for the CSS and Style syntax students will learn in Web Development 1."
-#    wd2: "Web Development 2"
-#    wd2_jquery_syntax: "jQuery Functions Syntax Guide"
-#    wd2_jquery_syntax_desc: "One-page reference for the jQuery functions students will learn in Web Development 2."
-#    wd2_quizlet_worksheet: "Quizlet Planning Worksheet"
-#    wd2_quizlet_worksheet_instructions: "View instructions & examples"
-#    wd2_quizlet_worksheet_desc: "Before your students build their personality quiz project at the end of Web Development 2, they should plan out their quiz questions, outcomes and responses using this worksheet. Teachers can distribute the instructions and examples for students to refer to."
-#    student_overview: "Overview"
-#    student_details: "Student Details"
-#    student_name: "Student Name"
-#    no_name: "No name provided."
-#    no_username: "No username provided."
-#    no_email: "Student has no email address set."
-#    student_profile: "Student Profile"
-#    playtime_detail: "Playtime Detail"
-#    student_completed: "Student Completed"
-#    student_in_progress: "Student in Progress"
-#    class_average: "Class Average"
-#    not_assigned: "has not been assigned the following courses"
-#    playtime_axis: "Playtime in Seconds"
-#    levels_axis: "Levels in"
-#    student_state: "How is"
-#    student_state_2: "doing?"
-#    student_good: "is doing well in"
-#    student_good_detail: "This student is keeping pace with the class."
-#    student_warn: "might need some help in"
-#    student_warn_detail: "This student might need some help with new concepts that have been introduced in this course."
-#    student_great: "is doing great in"
-#    student_great_detail: "This student might be a good candidate to help other students working through this course."
-#    full_license: "Full License"
-#    starter_license: "Starter License"
-#    trial: "Trial"
-#    hoc_welcome: "Happy Computer Science Education Week"
-#    hoc_intro: "There are three ways for your class to participate in Hour of Code with CodeCombat"
-#    hoc_self_led: "Self-Led Gameplay"
-#    hoc_self_led_desc: "Students can play through two Hour of Code CodeCombat tutorials on their own"
-#    hoc_game_dev: "Game Development"
-#    hoc_and: "and"
-#    hoc_programming: "JavaScript/Python Programming"
-#    hoc_teacher_led: "Teacher-Led Lessons"
-#    hoc_teacher_led_desc1: "Download our"
-#    hoc_teacher_led_link: "Introduction to Computer Science lesson plans"
-#    hoc_teacher_led_desc2: "to introduce your students to programming concepts using offline activities"
-#    hoc_group: "Group Gameplay"
-#    hoc_group_desc_1: "Teachers can use the lessons in conjunction with our Introduction to Computer Science course to track student progress. See our"
-#    hoc_group_link: "Getting Started Guide"
-#    hoc_group_desc_2: "for more details"
-#    hoc_additional_desc1: "For additional CodeCombat resources and activities, see our"
-#    hoc_additional_desc2: "Questions"
-#    hoc_additional_contact: "Get in touch"
-#    revoke_confirm: "Are you sure you want to revoke a Full License from {{student_name}}? The license will become available to assign to another student."
-#    revoke_all_confirm: "Are you sure you want to revoke Full Licenses from all students in this class?"
-#    revoking: "Revoking..."
-#    unused_licenses: "You have unused Licenses that allow you to assign students paid courses when they're ready to learn more!"
-#    remember_new_courses: "Remember to assign new courses!"
-#    more_info: "More Info"
-#    how_to_assign_courses: "How to Assign Courses"
-#    select_students: "Select Students"
-#    select_instructions: "Click the checkbox next to each student you want to assign courses to."
-#    choose_course: "Choose Course"
-#    choose_instructions: "Select the course from the dropdown menu you’d like to assign, then click “Assign to Selected Students.”"
-#    push_projects: "We recommend assigning Web Development 1 or Game Development 1 after students have finished Introduction to Computer Science! See our {{resource_hub}} for more details on those courses."
-#    teacher_quest: "Teacher's Quest for Success"
-#    quests_complete: "Quests Complete"
-#    teacher_quest_create_classroom: "Create Classroom"
-#    teacher_quest_add_students: "Add Students"
-#    teacher_quest_teach_methods: "Help your students learn how to `call methods`."
-#    teacher_quest_teach_methods_step1: "Get 75% of at least one class through the first level, __Dungeons of Kithgard__"
-#    teacher_quest_teach_methods_step2: "Print out the [Student Quick Start Guide](http://files.codecombat.com/docs/resources/StudentQuickStartGuide.pdf) in the Resource Hub."
-#    teacher_quest_teach_strings: "Don't string your students along, teach them `strings`."
-#    teacher_quest_teach_strings_step1: "Get 75% of at least one class through __True Names__"
-#    teacher_quest_teach_strings_step2: "Use the Teacher Level Selector on [Course Guides](/teachers/courses) page to preview __True Names__."
-#    teacher_quest_teach_loops: "Keep your students in the loop about `loops`."
-#    teacher_quest_teach_loops_step1: "Get 75% of at least one class through __Fire Dancing__."
-#    teacher_quest_teach_loops_step2: "Use the __Loops Activity__ in the [CS1 Curriculum guide](/teachers/resources/cs1) to reinforce this concept."
-#    teacher_quest_teach_variables: "Vary it up with `variables`."
-#    teacher_quest_teach_variables_step1: "Get 75% of at least one class through __Known Enemy__."
-#    teacher_quest_teach_variables_step2: "Encourage collaboration by using the [Pair Programming Activity](/teachers/resources/pair-programming)."
-#    teacher_quest_kithgard_gates_100: "Escape the Kithgard Gates with your class."
-#    teacher_quest_kithgard_gates_100_step1: "Get 75% of at least one class through __Kithgard Gates__."
-#    teacher_quest_kithgard_gates_100_step2: "Guide students to think through hard problems using the [Engineering Cycle Worksheet](http://files.codecombat.com/docs/resources/EngineeringCycleWorksheet.pdf)."
-#    teacher_quest_wakka_maul_100: "Prepare to duel in Wakka Maul."
-#    teacher_quest_wakka_maul_100_step1: "Get 75% of at least one class to __Wakka Maul__."
-#    teacher_quest_wakka_maul_100_step2: "See the [Arena Guide](/teachers/resources/arenas) in the [Resource Hub](/teachers/resources) for tips on how to run a successful arena day."
-#    teacher_quest_reach_gamedev: "Explore new worlds!"
-#    teacher_quest_reach_gamedev_step1: "[Get licenses](/teachers/licenses) so that your students can explore new worlds, like Game Development and Web Development!"
-#    teacher_quest_done: "Want your students to learn even more code? Get in touch with our [school specialists](mailto:schools@codecombat.com) today!"
-#    teacher_quest_keep_going: "Keep going! Here's what you can do next:"
-#    teacher_quest_more: "See all quests"
-#    teacher_quest_less: "See fewer quests"
-#    refresh_to_update: "(refresh the page to see updates)"
-#    view_project_gallery: "View Project Gallery"
-#    office_hours: "Teacher Webinars"
-#    office_hours_detail: "Learn how to keep up with with your students as they create games and embark on their coding journey! Come and attend our"
-#    office_hours_link: "teacher webinar"
-#    office_hours_detail_2: "sessions."
-#    success: "Success"
-#    in_progress: "In Progress"
-#    not_started: "Not Started"
-#    mid_course: "Mid-Course"
-#    end_course: "End of Course"
-#    none: "None detected yet"
-#    explain_open_ended: "Note: Students are encouraged to solve this level creatively — one possible solution is provided below."
-#    level_label: "Level:"
-#    time_played_label: "Time Played:"
-#    back_to_resource_hub: "Back to Resource Hub"
-#    print_guide: "Print this guide"
-#    combo: "Combo"
-#    combo_explanation: "Students pass Combo challenge levels by using at least one listed concept. Review student code by clicking the progress dot."
-#    concept: "Concept"
+    edit: "ubah"
+    edit_2: "Ubah"
+    remove: "hapus"
+    latest_completed: "Terakhir terselesaikan:"
+    sort_by: "Urutkan berdasar"
+    progress: "Perkembangan"
+    concepts_used: "Konsep digunakan oleh Siswa:"
+    concept_checked: "Konsep diperiksa:"
+    completed: "Selesai"
+    practice: "Latihan"
+    started: "Mulai"
+    no_progress: "Belum ada perkembangan"
+    not_required: "Tidak wajib"
+    select_course: "Pilih kursus untuk melihat"
+    progress_color_key: "Warna kunci perkembangan:"
+    level_in_progress: "Perkembangan di Level"
+    level_not_started: "Level Belum Dimulai"
+    project_or_arena: "Proyek atau Arena"
+    students_not_assigned: "Siswa yang belum ditetapkan {{courseName}}"
+    course_overview: "Ikhtisar Kursus"
+    copy_class_code: "Kopi Kode Kelas"
+    class_code_blurb: "Para Siswa dapat bergabung di kelas kamu menggunakan Kode Kelas. Tidak membutuhkan alamat email ketika membuat akun siswa dengan Kode Kelas ini."
+    copy_class_url: "Kopi URL Kelas"
+    class_join_url_blurb: "Kamu juga dapat mengirim URL Kelas unik ini ke halaman web bersama."
+    add_students_manually: "Undang Siswa dengan Email"
+    bulk_assign: "Pilih kursus"
+    assigned_msg_1: "{{numberAssigned}} siswa di ditetapkan {{courseName}}."
+    assigned_msg_2: "{{numberEnrolled}} lisensi dipakai."
+    assigned_msg_3: "Kamu sekarang memiliki {{remainingSpots}} sisa lisensi yang tersedia."
+    assign_course: "Daftarkan Kursus"
+    removed_course_msg: "{{numberRemoved}} siswa telah dihapus dari {{courseName}}."
+    remove_course: "Hapus Kursus"
+    not_assigned_modal_title: "Kursus belum ditetapkan"
+    not_assigned_modal_starter_body_1: "Kursus ini membutuhkan Lisensi Awal. Kamu tidak memiliki cukup Lisensi Awal yang tersedia untuk menetapkan kursus ini ke semua __selected__ siswa terpilih."
+    not_assigned_modal_starter_body_2: "Beli Lisensi Awal untuk berikan akses ke kursus ini"
+    not_assigned_modal_full_body_1: "Kursus ini membutuhkan Lisensi Penuh. Kamu tidak memiliki cukup Lisensi Penuh yang tersedia untuk menetapkan kursus ke semua __selected__ siswa terpilih."
+    not_assigned_modal_full_body_2: "Kamu hanya memiliki __numFullLicensesAvailable__ Lisensi Penuh yang tersedia (__numStudentsWithoutFullLicenses__ siswa saat ini tidak memiliki Lisensi Penuh yang aktif)."
+    not_assigned_modal_full_body_3: "Silakan memilih siswa yang lebih sedikit, atau jangkau ke __supportEmail__ untuk bantuan."
+    assigned: "Tetapkan"
+    enroll_selected_students: "Daftar Siswa Terpilih"
+    no_students_selected: "Tidak ada siswa yang terpilih."
+    show_students_from: "Tampilkan siswa dari" # Enroll students modal
+    apply_licenses_to_the_following_students: "Gunakan Lisensi untuk Siswa Berikut"
+    students_have_licenses: "Siswa berikut telah memiliki lisensi:"
+    all_students: "Semua Siswa"
+    apply_licenses: "Pakai Lisensi"
+    not_enough_enrollments: "Lisensi yang tersedia tidak cukup."
+    enrollments_blurb: "Para siswa diwajibkan untuk memiliki lisensi untuk mengakses konton manapun setelah kursus pertama."
+    how_to_apply_licenses: "Bagaimana cara Menggunakan Lisensi"
+    export_student_progress: "Ekspor Perkembangan Siswa (CSV)"
+    send_email_to: "Kirim Pemulihan Kata Kunci ke Email:"
+    email_sent: "Email terkirim"
+    send_recovery_email: "Kirim pemulihan email"
+    enter_new_password_below: "Masukkan kata kunci baru di bawah:"
+    change_password: "Ganti Kata Kunci"
+    changed: "Terganti"
+    available_credits: "Lisensi Tersedia"
+    pending_credits: "Lisensi Tertunda"
+    empty_credits: "Lisensi Habis"
+    license_remaining: "lisensi yang tersisa"
+    licenses_remaining: "lisensi yang tersisa"
+    one_license_used: "1 lisensi telah dipakai"
+    num_licenses_used: "__numLicensesUsed__ lisensi telah terpakai"
+    starter_licenses: "lisensi awal"
+    start_date: "tanggal mulai:"
+    end_date: "tanggal berakhir:"
+    get_enrollments_blurb: " Kami membantu anda membangun solusi yang memenuhi kebutuhan kelas, sekolah, ataupun wilayah kamu."
+    how_to_apply_licenses_blurb_1: "Ketika guru menetapkan kursus untuk siswa untuk pertamakali, kami secara otomatis menggunakan lisensi. Gunakan penetapan-masal tarik-turun di ruang kelasmu untuk menetapkan kursus untuk siswa yang terpilih:"
+    how_to_apply_licenses_blurb_2: "Dapatkan saya menggunakan lisensi tanpa menetapkan ke sebuah kursus?"
+    how_to_apply_licenses_blurb_3: "Ya - pergi ke label Status Lisensi di ruang kelasmu dan klik \"Pakai Lisensi\" ke siswa manapun yang tidak memiliki lisensi aktif."
+    request_sent: "Permintaan Dikirim!"
+    assessments: "Penilaian"
+    license_status: "Status Lisensi"
+    status_expired: "Kadaluarsa pada {{date}}"
+    status_not_enrolled: "Belum Terdaftar"
+    status_enrolled: "Kadaluarsa pada {{date}}"
+    select_all: "Pilih Semua"
+    project: "Proyek"
+    project_gallery: "Galeri Proyek"
+    view_project: "Lihat Proyek"
+    unpublished: "(belum terpublikasi)"
+    view_arena_ladder: "Lihat Tangga Arena"
+    resource_hub: "Pusat Sumber Daya"
+    pacing_guides: "Panduang Berulang Ruang-Kelas-di-Dalam-Kotak"
+    pacing_guides_desc: "Belajar bagaimana menggabungkan semua sumber daya CodeCombat untuk merancang tahun sekolahmu!"
+    pacing_guides_elem: "Panduang Berulang Sekolah Dasar"
+    pacing_guides_middle: "Panduan Berulang Sekolah Menengah Pertama"
+    pacing_guides_high: "Panduang Berulang Sekolah Menengah Atas"
+    getting_started: "Memulai"
+    educator_faq: "FAQ Pengajar"
+    educator_faq_desc: "Pertanyaan yang paling sering diajukan mengenai menggunakan Codecombat di kelas atau di sekolahmu."
+    teacher_getting_started: "Panduan Guru untuk Memulai"
+    teacher_getting_started_desc: "Baru di CodeCombat? Unduh Panduan Guru untuk Memulai ini untuk mempersiapkan akunmu, membuat kelas pertamamu, dan mengundang siswa untuk kursus pertama."
+    student_getting_started: "Panduan Memulai Cepat Siswa"
+    student_getting_started_desc: "Kamu dapat membagikan panduan ini kepada siswamu sebelum memulai CodeCombat supaya mereka dapat membiasakan diri mereka dengan editor kode. Panduan ini dapat digunakan baik untuk kelas Python dan JavaScript."
+    ap_cs_principles: "Kepala Sekolah Ilmu Komputer AP"
+    ap_cs_principles_desc: "Kepala Sekolah Ilmu Komputer AP memberikan siswa pengenalan luas mengenai kekuatan, pengaruh, dan kemungkinan dalam Ilmu Komputer. Kursus menekankan pemikiran komputasional dan pemecahan masalah sambil mengajar dasar pemrograman."
+    cs1: "Pengenalan Ilmu Komputer"
+    cs2: "Ilmu Komputer 2"
+    cs3: "Ilmu Komputer 3"
+    cs4: "Ilmu Komputer 4"
+    cs5: "Ilmu Komputer 5"
+    cs1_syntax_python: "Kursus 1 Panduan Sintaks Python"
+    cs1_syntax_python_desc: "Contekan dengan referensi sintaks Python yang umum dimana siswa akan belajar di Pengenalan Ilmu Komputer."
+    cs1_syntax_javascript: "Kursus 1 Panduan Sintaks JavaScript"
+    cs1_syntax_javascript_desc: "Contekan dengan referensi sintaks JavaScript yang umum dimana siswa akan belajar di Pengenalan Ilmu Komputer."
+    coming_soon: "Panduan tambahan segera akan datang!"
+    engineering_cycle_worksheet: "Lembar Kerja Siklus Teknis"
+    engineering_cycle_worksheet_desc: "Gunakan lembar kerja ini untuk mengajar para siswa dasar dari siklus teknis: menilai, mendesain, mengimplementasi, dan mendebug. Lihat lembar kerja yang selesai sebagai panduan."
+    engineering_cycle_worksheet_link: "Lihat contoh"
+    progress_journal: "Jurnal Perkembangan"
+    progress_journal_desc: "Mendorong siswa untuk mengikuti terus perkembangan mereka via jurnal perkembangan."
+    cs1_curriculum: "Pengenalan Ilmu Komputer - Panduan Kurikulum"
+    cs1_curriculum_desc: "Cakupan dan urutan, rencana belajar, aktivitas dan lainnya untuk Kursus 1."
+    arenas_curriculum: "Level Arena - Panduan Guru"
+    arenas_curriculum_desc: "Instruksi untuk menjalankan Wakka Maul, Cross Bones, dan Power Peak multiplayer arena dengan kelasmu."
+    cs2_curriculum: "Ilmu Komputer 2 - Panduan Kurikulum"
+    cs2_curriculum_desc: "Cakupan dan urutan, rencana belajar, aktivitas dan lainnya untuk Kursus 2"
+    cs3_curriculum: "Ilmu Komputer 3 - Panduan Kurikulum"
+    cs3_curriculum_desc: "Cakupan dan urutan, rencana belajar, aktivitas dan lainnya untuk Kursus 3"
+    cs4_curriculum: "Ilmu Komputer 4 - Panduan Kurikulum"
+    cs4_curriculum_desc: "Cakupan dan urutan, rencana belajar, aktivitas dan lainnya untuk Kursus 4"
+    cs5_curriculum_js: "Ilmu Komputer 5 - Panduan Kurikulum (JavaScript)"
+    cs5_curriculum_desc_js: "Cakupan dan urutan, rencana belajar, aktivitas dan lainnya untuk kelas Kursus 5 menggunakan JavaScript."
+    cs5_curriculum_py: "Ilmu Komputer 5 - Panduan Kurikulum (Python)"
+    cs5_curriculum_desc_py: "Scope and sequence, lesson plans, activities and more for Course 5 classes using Python."
+    cs1_pairprogramming: "Aktivitas Pemrograman Berpasangan"
+    cs1_pairprogramming_desc: "Mengenalkan siswa untuk berlatih pemrograman berpasangan yang mampu membantu mereka menjadi pendengar dan pembicara yang lebih baik."
+    gd1: "Pengembangan Permainan 1"
+    gd1_guide: "Pengembangan Permainan 1 - Panduan Proyek"
+    gd1_guide_desc: "Gunakan panduan ini untuk siswa anda selagi mereka membuat proyek permainan pertama yang bisa dibagikan dalam 5 hari"
+    gd1_rubric: "Pengembangan Permainan 1 - Rubrik Proyek"
+    gd1_rubric_desc: "Gunakan rubrik ini untuk menilai proyek siswa di akhir Pengembangan Permainan 1."
+    gd2: "Pengembangan Permainan 2"
+    gd2_curriculum: "Pengembangan Permainan 2 - Panduan Kurikulum"
+    gd2_curriculum_desc: "Rencana belajar untuk Pengembangan Permainan 2."
+    gd3: "Pengembangan Permainan 3"
+    gd3_curriculum: "Pengembangan Permainan 3 - Panduan Kurikulum"
+    gd3_curriculum_desc: "Rencana belajar untuk Pengembangan Permainan 3."
+    wd1: "Pengembangan Web 1"
+    wd1_headlines: "Aktivitas Pokok Bahasan dan Header"
+    wd1_headlines_example: "Lihat contoh solusi"
+    wd1_headlines_desc: "Mengapa paragraf dan tag header sangat penting? Gunakan aktivitas ini untuk menunjukkan header yang terpilih dengan baik membuat halaman web lebih mudah dibaca. Ada banyak solusi tepat untuk ini!"
+    wd1_html_syntax: "Panduan Sintaks HTML"
+    wd1_html_syntax_desc: "Referensi satu halaman untuk bentuk HTML yang para siswa pelajari dalam Pengembangan Web 1."
+    wd1_css_syntax: "Panduan Sintaks CSS"
+    wd1_css_syntax_desc: "Referensi satu halaman untuk CSS dan bentuk sintaks yang para siswa pelajari dalam Pengembangan Web 1."
+    wd2: "Pengembangan Web 2"
+    wd2_jquery_syntax: "Panduan Sintaks Fungsi jQuery"
+    wd2_jquery_syntax_desc: "Referensi satu halaman untuk fungsi jQuery yang para siswa pelajari di Pengembangan Web 2."
+    wd2_quizlet_worksheet: "Lembar Kerja Perencanaan Quiz"
+    wd2_quizlet_worksheet_instructions: "Lihat instruksi dan contoh"
+    wd2_quizlet_worksheet_desc: "Sebelum siswa anda membangun proyek quiz kepribadian mereka di akhir Pengembangan Web 2, mereka harus merencanakan pertanyaan quiz mereka, hasil dan respon menggunakan lembar kerja ini. Guru akan mendistribusikan instruksi dan contoh rujukan kepada siswa."
+    student_overview: "Ikhtisar"
+    student_details: "Detail Siswa"
+    student_name: "Nama Siswa"
+    no_name: "Tidak ada nama."
+    no_username: "Tidak ada username."
+    no_email: "Siswa tidak menulis alamat email."
+    student_profile: "Profil Siswa"
+    playtime_detail: "Detail Waktu Bermain"
+    student_completed: "Siswa yang Selesai"
+    student_in_progress: "Siswa yang Mengerjakan"
+    class_average: "Rata-rata Kelas"
+    not_assigned: "belum ditetapkan ke kursus berikut"
+    playtime_axis: "Waktu Bermain dalam Detik"
+    levels_axis: "Level dalam"
+    student_state: "Bagaimana"
+    student_state_2: "melakukannya?"
+    student_good: "melakukannya dengan baik"
+    student_good_detail: "Siswa ini mampu mengikuti dengan kelas."
+    student_warn: "mungkin membutuhkan bantuan"
+    student_warn_detail: "Siswa ini mungkin membutuhkan bantuan dalam konsep baru yang sudah diperkenalkan di kursus ini."
+    student_great: "sangat bagus"
+    student_great_detail: "Siswa ini mungkin mampu menjadi kandidat yang baik dalam membantu siswa lainnya mengerjakan di kursus ini."
+    full_license: "Lisensi Penuh"
+    starter_license: "Lisensi Awal"
+    trial: "Percobaan"
+    hoc_welcome: "Selamat Pekan Pendidikan Ilmu Komputer"
+    hoc_intro: "Ada tiga jalan untuk supaya kelasmu dapat berpartisipasi dalam Hour of Code dengan CodeCombat"
+    hoc_self_led: "Permainan Mandiri"
+    hoc_self_led_desc: "Siswa dapat bermain sampai dua jam pengajaran Kode CodeCombat secara mandiri"
+    hoc_game_dev: "Pengembangan Permainan"
+    hoc_and: "dan"
+    hoc_programming: "Pemrograman JavaScript/Python"
+    hoc_teacher_led: "Pelajaran yang dipimpin oleh Guru"
+    hoc_teacher_led_desc1: "Unduh"
+    hoc_teacher_led_desc1: "Download our"
+    hoc_teacher_led_link: "Rencana pembelajaran Pengenalan Ilmu Komputer"
+    hoc_teacher_led_desc2: "Untuk mengenalan para siswa untuk konsep pemrograman menggunakan aktivitas luring"
+    hoc_group: "Permainan Kelompok"
+    hoc_group_desc_1: "Guru dapat menggunakan pelajaran sebagai penghubung dengan kursus Pengenalam Ilmu Komputer kami untuk merekam perkembangan siswa. Lihat"
+    hoc_group_link: "Panduan Memulai"
+    hoc_group_desc_2: "untuk lebih detail"
+    hoc_additional_desc1: "Untuk tambahan sumber daya dan aktivitas CodeCombat, lihat"
+    hoc_additional_desc2: "Pertanyaan"
+    hoc_additional_contact: "Hubungi"
+    revoke_confirm: "Apakah kamu ingin mencabut Lisensi Penuh dari {{student_name}}? Lisensi tersebut akan tersedia untuk dipasang ke siswa lainnya."
+    revoke_all_confirm: "Apakah anda ingin mencabut Lisensi Penuh dari semua siswa di kelas ini?"
+    revoking: "Mencabut..."
+    unused_licenses: "Kamu memiliki lisensi yang tidak digunakan yang memungkinkan anda untuk menetapkan siswa pada kursus berbayar ketika mereka siap untuk belajar lebih!"
+    remember_new_courses: "Ingatlah untuk menetapkan kursus baru!"
+    more_info: "Info Lanjut"
+    how_to_assign_courses: "Bagaimana cara Menetapkan Kursus"
+    select_students: "Pilih Siswa"
+    select_instructions: "Klik pada kotak centang sebelah siswa yang ingin anda pasang di kursus."
+    choose_course: "Pilih Kursus"
+    choose_instructions: "Pilih kursus dari menu tarik bawah yang kamu ingin tetapkan, lalu klik “Tetapkan Ke Siswa yang Dipilih”."
+    push_projects: "Kami merekomendasikan mengikuti Pengembangan Web 1 atau Pengembangan Permainan 1 setelah siswa menyelesaikan Pengenalan Ilmu Komputer! Lihat {{resource_hub}} untuk lebih lanjut mengenai kursus tersebut."
+    teacher_quest: "Pencarian Guru untuk Sukses"
+    quests_complete: "Pencarian Selesai"
+    teacher_quest_create_classroom: "Buat Ruang Kelas"
+    teacher_quest_add_students: "Tambahkan Siswa"
+    teacher_quest_teach_methods: "Bantu siswa anda belajar bagaimana cara `memanggil method`."
+    teacher_quest_teach_methods_step1: "Dapatkan minimal 75% dari satu kelas untuk melewati level pertama, __Dungeons of Kithgard__"
+    teacher_quest_teach_methods_step2: "Cetak [Panduan Memulai Cepat Siswa](http://files.codecombat.com/docs/resources/StudentQuickStartGuide.pdf) di Pusat Sumber Daya."
+#    teacher_quest_teach_strings: "Don't string your students along, teach them `strings`."  # Help me with this
+    teacher_quest_teach_strings_step1: "Dapatkan minimal 75% dari satu kelas melalui __True Names__."
+    teacher_quest_teach_strings_step2: "Gunakan Pemilih Level Guru di halaman [Panduan Kursus](/teachers/courses) untuk melihat __True Names__."
+    teacher_quest_teach_loops: "Jaga siswa anda dalam perulangan lingkaran mengenai `perulangan`"
+    teacher_quest_teach_loops_step1: "Dapatkan minimal 75% dari satu kelas melalui __Fire Dancing__."
+    teacher_quest_teach_loops_step2: "Gunakan __Loops Activity__  di [Panduan Kurikulum IlKom1](/teachers/resources/cs1) untuk memperkuat konsep ini."
+    teacher_quest_teach_variables: "Ubahlah dengan `pengubah`"
+    teacher_quest_teach_variables_step1: "Dapatkan minimal 75% dari satu kelas melalui __Known Enemy__."
+    teacher_quest_teach_variables_step2: "Dorong kolaborasi dengan [Aktivitas Pemrograman Berpasangan](/teachers/resources/pair-programming)."
+    teacher_quest_kithgard_gates_100: "Kabur dari Kithgard Gates dengan kelasmu."
+    teacher_quest_kithgard_gates_100_step1: "Dapatkan minimal 75% dari satu kelas melalui __Kithgard Gates__."
+    teacher_quest_kithgard_gates_100_step2: "Pandu siswa anda untuk memikirkan masalah-masalah sukar dengan menggunakan [Lembar Kerja Siklus Teknis](http://files.codecombat.com/docs/resources/EngineeringCycleWorksheet.pdf)."
+    teacher_quest_wakka_maul_100: "Bersiap-siap untuk bertarung di Wakka Maul."
+    teacher_quest_wakka_maul_100_step1: "Dapatkan minimal 75% dari satu kelas melalui __Wakka Maul__."
+    teacher_quest_wakka_maul_100_step2: "Lihat [Panduan Arena](/teachers/resources/arenas) di [Pusat Sumber Daya](/teachers/resources) untuk tip-tip tentang cara menjalankan hari arena yang sukses."
+    teacher_quest_reach_gamedev: "Jelajahi dunia baru!"
+    teacher_quest_reach_gamedev_step1: "[Dapatkan lisensi](/teachers/licenses) supaya siswa anda dapat menjelajahi dunia baru, seperti Pengembangan Permainan dan Pengembangan Web!"
+    teacher_quest_done: "Ingin siswa anda belajar kode lebh lagi? Hubungi [spesialis sekolah](mailto:schools@codecombat.com) kami hari ini!"
+    teacher_quest_keep_going: "Teruskan! Inilah yang dapat anda lakukan berikutnya:"
+    teacher_quest_more: "Lihat semua pencarian"
+    teacher_quest_less: "Lihat lebih sedikit pencarian"
+    refresh_to_update: "(refresh halaman untuk melihat pembaharuan)"
+    view_project_gallery: "Lihat Galeri Proyek"
+    office_hours: "Webinars Guru"
+    office_hours_detail: "Belajar bagaimana cara mengikuti perkembangan siswa anda selagi mereka membuat permainan dan memulai perjalanan koding mereka! Datang dan hadiri"
+    office_hours_link: "webinar guru"
+    office_hours_detail_2: "sesi."
+    success: "Sukses"
+    in_progress: "Dalam Pengembangan"
+    not_started: "Belum Mulai"
+    mid_course: "Pertengahan Kursus"
+    end_course: "Akhir Kursus"
+    none: "Belum terdeteksi"
+    explain_open_ended: "Catatan: Siswa didorong untuk memecahkan level ini dengan kreatif - salah satu kemungkinan solusi tersedia dibawah."
+    level_label: "Level:"
+    time_played_label: "Waktu Bermain:"
+    back_to_resource_hub: "Kembali ke Pusat Sumber Daya"
+    print_guide: "Cetak panduan ini"
+    combo: "Combo"
+    combo_explanation: "Siswa melewati tantangan level Combo dengan menggunakan salah satu konsep yang terdaftar. Tinjau kode siswa dengan mengklik titik perkembangan."
+    concept: "Konsep"
 
 #  share_licenses:
 #    share_licenses: "Share Licenses"

    tip_optimization_operator: "Semua pemrograman memiliki operator yang dioptimasi. Dalam semua bahasa operator tersebut adalah ‘//’"
    tip_lines_of_code: "Mengukur kemajuan pemrograman dari jumlah baris kode sama seperti mengukur proses pembuatan pesawat terbang dari beratnya. - Bill Gates"
    tip_source_code: "Aku ingin mengubah dunia tetapi mereka tidak memberikan aku kode sumbernya."
    tip_javascript_java: "Java adalah untuk JavaScript sama seperti Mobil dengan Mobilitas. - Chris Heilmann"
    tip_move_forward: "Apapun yang telah kamu lakukan, tetaplah bergerak ke depan. - Martin Luther King Jr."
    tip_google: "Punya masalah yang tidak dapat kamu pecahkan? Google saja!"
    tip_adding_evil: "Menambahkan sejumput kejahatan."

#    add_system_title: "Add Systems to Level"
#    done_adding: "Done Adding"

  article:
    edit_btn_preview: "Pratijau"
    edit_article_title: "Ubah Artikel"

  polls:
    priority: "Prioritas"

#  contribute:
#    page_title: "Contributing"
