 #    javascript_blurb: "The language of the web. (Not the same as Java.)"
 #    coffeescript_blurb: "Nicer JavaScript syntax."
 #    clojure_blurb: "A modern Lisp."
-#    lua_blurb: "Game scripting language."
+    lua_blurb: "ภาษาเขียนเกม"
 #    io_blurb: "Simple but obscure."
 #    status: "Status"
 #    hero_type: "Type"
 #    weapons: "Weapons"
-#    weapons_warrior: "Swords - Short Range, No Magic"
-#    weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
+    weapons_warrior: "ดาบ - ระยะใกล้, ไม่ใช้เวทย์"
+    weapons_ranger: "หน้าไม้, ปืน - ระยะไกล, ไม่ใช้เวทย์"
 #    weapons_wizard: "Wands, Staffs - Long Range, Magic"
 #    attack: "Damage" # Can also translate as "Attack"
 #    health: "Health"

#    loading_start: "Start Level"
#    problem_alert_title: "Fix Your Code"
#    problem_alert_help: "Help"
#    time_current: "Now:"
#    time_total: "Max:"
#    time_goto: "Go to:"
#    non_user_code_problem_title: "Unable to Load Level"

#  contribute:
#    page_title: "Contributing"
#    intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
    alert_account_message_intro: "หวัดดี!"
#    alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
#    archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
#    class_attributes: "Class Attributes"
