         ctx.arc(@sx[i], @sy[i], @radius[i], 0, 2*Math.PI, false)
 
         if glyph_props.fill_properties.do_fill
-          if glyph_props.fill_properties.set_vectorize(ctx,i)
-            didchange = true
+          glyph_props.fill_properties.set_vectorize(ctx,i)
           ctx.fill()
         if glyph_props.line_properties.do_stroke
-          if glyph_props.line_properties.set_vectorize(ctx, i)
-            didchange = true
+          glyph_props.line_properties.set_vectorize(ctx, i)
           ctx.stroke()        
-        # if glyph_props.fill_properties.do_fill and didchange
-        #   #console.log("filling on", i)
-        #   ctx.fill()
-
-        # if glyph_props.line_properties.do_stroke and didchange
-        #   ctx.stroke()
-        # if didchange
-        #   didchange = false
-        #   #ctx.closePath()
-
-      # if glyph_props.fill_properties.do_fill
-      #   ctx.fill()
-      # if glyph_props.line_properties.do_stroke
-      #   ctx.stroke()
-
-      
 
     source_v_select: (attrname, glyph_props, datasource) ->
       return glyph_props.source_v_select(attrname, glyph_props, datasource)

      source = @mget_obj('data_source')
      glyph_props.fill_properties.set_prop_cache(source)
      glyph_props.line_properties.set_prop_cache(source)
      ctx.beginPath()
      didchange = false
      for i in [0..@sx.length-1]
        #if we are outside the rendering area, continue
        if not @mask[i]

          @mask[i] = true
          @selected_mask[i] = false
        @have_new_data = true
  
      if request_render
        @request_render()
