   cycling: false
   interval: 0
   durationPerPixel: 2
+  moveItems: 0
 
   totalItems: 0
   itemSize: 0
   displayItems: 0
-  moveItems: 0
   overItems: 0
   prevItems: 0 # can as setting
 

      needSize = @totalItems * @itemSize
      @jLine[@sizeAttr](needSize)  if @jLine[@sizeAttr]() < needSize
      @displayItems = Math.round(@jDisplay[@sizeAttr]() / @itemSize)
      @moveItems = Math.round(@displayItems / 2)
      @overItems = @totalItems - @displayItems
      if @overItems
        if @prevItems

# TODO timeout without cycling, maybe bouce effect
# TODO mousewheel
# TODO touch events

Ultimate.Backbone.Views ||= {}

