             damageHp[i] = 0
           getShip = null
           if body.api_enemy?
-            console.log body.api_enemy.api_enemy_id
             if enemyInformation[body.api_enemy.api_enemy_id]?
               [shipName, shipLv, maxHp, nowHp, enemyFormation, enemyTyku] = getMapEnemy shipName, shipLv, maxHp, nowHp, enemyFormation, enemyTyku, enemyInformation[body.api_enemy.api_enemy_id]
               afterHp = Object.clone nowHp

        totalTyku += Math.floor(Math.sqrt(t) * item.api_tyku)
  totalTyku

updateJson = (jsonId, jsonContent) ->
  console.log jsonId
  console.log jsonContent
  if jsonContent?
    enemyInformation[jsonId] = Object.clone jsonContent
    fs.writeFileSync enemyPath, JSON.stringify(enemyInformation), 'utf8'
  null

getMapEnemy = (shipName, shipLv, maxHp, nowHp, enemyFormation, enemyTyku, enemyInfo) ->

          getShip = null
          shipLv[i] = -1 for i in [6..11]
          if body.api_enemy?
            if enemyInformation[body.api_enemy.api_enemy_id]?
              [shipName, shipLv, maxHp, nowHp, enemyFormation, enemyTyku] = getMapEnemy shipName, shipLv, maxHp, nowHp, enemyFormation, enemyTyku, enemyInformation[body.api_enemy.api_enemy_id]
              afterHp = Object.clone nowHp
