 
 	_getRecognizer: (eventFamily) ->
 
-		existingRecognizer = @_manager.get(eventFamily)
-
-		if existingRecognizer
-			if eventFamily in [Gestures.Swipe, Gestures.Pan]
-			return existingRecognizer
-
 		switch eventFamily
 			
 			when Gestures.Pan

			
			when Gestures.DoubleTap
				return new Hammer.Tap({event:Gestures.DoubleTap, taps:2})
			


	_getDependentRecognizersForEventFamily: (eventFamily) ->


			when Gestures.Pinch # Pinch depends on Pan and Rotate
				if pan = @_manager.get(Gestures.Pan)
					existingRecognizers.push(pan)
				if rotate = @_manager.get(Gestures.Rotate)
					existingRecognizers.push(rotate)

			when Gestures.DoubleTap # DoubleTap depends on Tap
