 #    restricted_to_certain_heroes: "Only certain heroes can play this level."
 
   skill_docs:
-#    function: "function" # skill types
+    function: "functie" # skill types
     method: "methode"
     snippet: "stukje"
     number: "nummer"
-#    array: "array"
+    array: "lijst"
     object: "object"
     string: "reeks tekens"
-#    writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
+    writable: "veranderbaar" # Hover over "attack" in Your Skills while playing a level to see most of this
     read_only: "alleen-lezen"
     action: "Actie"
-#    spell: "Spell"
+    spell: "Betovering"
     action_name: "naam"
-#    action_cooldown: "Takes"
-#    action_specific_cooldown: "Cooldown"
-#    action_damage: "Damage"
-#    action_range: "Range"
+    action_cooldown: "Benodigd"
+    action_specific_cooldown: "Afkoelen"
+    action_damage: "Schade"
+    action_range: "Afstand"
 #    action_radius: "Radius"
-#    action_duration: "Duration"
+    action_duration: "Duur"
     example: "Voorbeeld"
     ex: "bijv" # Abbreviation of "example"
     current_value: "Huidige waarde"

#    indentation_unindent_does_not: "Indentation unindent does not match any outer indentation level"
#    unclosed_paren_in_function_arguments: "Unclosed $1 in function arguments."
#    unexpected_end_of_input: "Unexpected end of input"
#    there_is_no_enemy: "There is no `$1`. Use `$2` first." # Hints start here
#    try_herofindnearestenemy: "Try `$1`"
#    there_is_no_function: "There is no function `$1`, but `$2` has a method `$3`."
#    attacks_argument_enemy_has: "`$1`'s argument `$2` has a problem."
#    is_there_an_enemy: "Is there an enemy within your line-of-sight yet?"
#    target_is_null_is: "Target is $1. Is there always a target to attack? (Use $2?)"
#    hero_has_no_method: "`$1` has no method `$2`."
#    there_is_a_problem: "There is a problem with your code."
#    did_you_mean: "Did you mean $1? You do not have an item equipped with that skill."
#    missing_a_quotation_mark: "Missing a quotation mark. "
#    missing_var_use_var: "Missing `$1`. Use `$2` to make a new variable."
#    you_do_not_have: "You do not have an item equipped with the $1 skill."
#    put_each_command_on: "Put each command on a separate line"
#    are_you_missing_a: "Are you missing a '$1' after '$2'? "
#    your_parentheses_must_match: "Your parentheses must match."

#  apcsp:
#    syllabus: "AP CS Principles Syllabus"

#    not_yet_verified: "Not yet verified."
    resend_email: "Stuur email opnieuw"
    email_sent: "Email verstuurd! Controleer je inbox."
    verifying_email: "Emailadres controleren..."
#    successfully_verified: "You've successfully verified your email address!"
#    verify_error: "Something went wrong when verifying your email :("
#    unsubscribe_from_marketing: "Unsubscribe __email__ from all CodeCombat marketing emails?"
