       #@cancelBullets('Mine')
       #@cancelBullets('shadow')
       @setSpeed 200
+      # TODO: Revise with drone attacks
+
       @repeat @sequence(
         @bombRaid(yes)
         @repeat 2, @while(

    # fase 2
    @sequence(
      @mineFieldStrike('BridgeDamage')
      @repeat @sequence(
        @wait 1000
        @choose(

  fase3: ->
    # start at .4
    @bindSequence 'Hit', @endOfFight, => @entity.healthBelow .2

    @sequence(
      @mineFieldStrike('BridgeCollapse')
