     io_blurb: "Простой, но непонятный."
     status: "Статус"
     weapons: "Оружие"
-#    attack: "Damage" # Can also translate as "Attack"
+    attack: "Урон" # Can also translate as "Attack"
     health: "Жизнь"
     speed: "Скорость"
-#    regeneration: "Regeneration"
-#    range: "Range" # As in "attack or visual range"
-#    blocks: "Blocks" # As in "this shield blocks this much damage"
-#    skills: "Skills"
+    regeneration: "Регенерация"
+    range: "Зона" # As in "attack or visual range"
+    blocks: "Блокирует" # As in "this shield blocks this much damage"
+    skills: "Умения"
 
   save_load:
     granularity_saved_games: "Сохранено"

#    recovery_sent: "Recovery email sent."

  items:
#    primary: "Primary"
#    secondary: "Secondary"
    armor: "Броня"
    accessories: "Аксессуары"
    misc: "Разное"
#    books: "Books"

  common:
    loading: "Загрузка..."

    tome_cast_button_castable: "Читать заклинание" # Temporary, if tome_cast_button_run isn't translated.
    tome_cast_button_casting: "Заклинание читается" # Temporary, if tome_cast_button_running isn't translated.
    tome_cast_button_cast: "Заклинание прочитано" # Temporary, if tome_cast_button_ran isn't translated.
    tome_cast_button_run: "Запустить"
    tome_cast_button_running: "В процессе"
    tome_cast_button_ran: "Запущен"
    tome_submit_button: "Отправить"
    tome_reload_method: "Загрузить оригинальный код для этого метода" # Title text for individual method reload button.
    tome_select_method: "Выбрать метод"
    tome_see_all_methods: "Показать все методы, доступные для редактирования" # Title text for method list selector (shown when there are multiple programmable methdos).
    tome_select_a_thang: "Выбрать кого-нибудь для "
    tome_available_spells: "Доступные заклинания"
    tome_your_skills: "Ваши навыки"
    hud_continue: "Продолжить (Shift+Пробел)"
    hud_continue_short: "Продолжить"
    code_saved: "Код сохранен"
    skip_tutorial: "Пропуск (Esc)"
    keyboard_shortcuts: "Горячие клавиши"
