   set_color:(color) ->
     @color = color
 
-  pick_random_building: ->
-    random = Math.floor(Math.random()*@buildings.length)
-    return @buildings[random]
-
   draw_gorillas: ->
-    building = @pick_random_building()
+    building = @buildings[2]
     gorilla_1 = new Gorilla(@context)
     gorilla_1.draw(building.position_at_x(), building.position_at_y())
+    building = @buildings[7]
     gorilla_2 = new Gorilla(@context)
-    #gorilla_2.draw(835, 640-190)
+    gorilla_2.draw(building.position_at_x(), building.position_at_y())
 
     gorilla_1.throw_banana()
 

  randomize_window_color:() ->
    colors = [ '#808080', '#FFFF00' ]
    random = Math.floor(Math.random()*5)
    random % 10
    @color = if random > 0 then colors[1] else colors[random]

class Sun

class Building
  constructor:(context) ->
    @context = context
    @width = 90 + Math.floor(Math.random()*40)
    @base_height = 100
    @randomize_color()

  position_at_x:() ->
