   compileNode: (o) ->
     return [@makeCode '[]'] unless @objects.length
     o.indent += TAB
-    answer = Splat.compileSplattedArray o, @objects
-    return answer if answer.length
 
     answer = []
     compiledObjs = (obj.compileToFragments o, LEVEL_LIST for obj in @objects)

  children: ['name', 'value']

  compileToFragments: (o) ->
    @name.compileToFragments o, LEVEL_LIST

  asReference: (o) ->
    return @reference if @reference

    @name.assigns name

  compileToFragments: (o) ->
    name = @name.compileToFragments o
    name.unshift @makeCode "..."

    name

  unwrap: -> @name

#### Expansion

