       #@cancelBullets('Mine')
       #@cancelBullets('shadow')
       @setSpeed 200
+      # TODO: Revise with drone attacks
+
       @repeat @sequence(
         @bombRaid(yes)
         @repeat 2, @while(

  fase3: ->
    # start at .4
    @bindSequence 'Hit', @endOfFight, => @entity.healthBelow .2

    # TODO: Revise with drone attacks

    @sequence(
      @mineFieldStrike('BridgeCollapse')

      @moveTo(y: .43, speed: 5)

      # fase 1
      # TODO: Add underwater missile attacks
      # TODO: Add mine patterns
      @repeat @sequence(
        @choose(
          @homingMissileStrike()
