     @text.anchor.setTo(0.5, 0.5)
     @text.alpha = 0.5
 
+    style =
+      font: "20px Courier"
+      fill: "#00ff44"
+      align: "center"
+    @status = @game.add.text(@game.world.centerX, 13, "Pass to everyone!", style)
+    @status.anchor.setTo(0.5, 0.5)
     @possessors = []
 
   update:->

        # if we're the boss, tell the gamemaster
        # if we're not the authoritative GM then it'll get ignored
        gm = @game.entityManager.getEntitiesOfType("GameMaster")[0]
        gm.endLevel("Noice Passing!") if gm

MusicalSacrifice.SoccerState = SoccerState

    return if balls.length == 0

    possessorId = balls[0].possessorId

    if Date.now() - @createdAt > 3000
      # give people a change to read the intro
      avatar = @game.entityManager.entities[possessorId]
      if avatar
        @status.setText("#{avatar.skin} has the ball!")
      else
        @status.setText("Grab the ball!")

    if possessorId not in @possessors
      @possessors.push possessorId
      console.debug("Soccer sees that #{@possessors} have had the ball")
