           _focusedChild.getCurrentLocationY true, _focusedChildAxis
         offset = _scrollPos - currentPos
       else
-        switch @_pendingState._currentlyTracking ||= @_pendingState._track
+        switch @_pendingState._tracking ||= @_pendingState._track
           when "start"
             _scrollPosition
           when "end"

  gestureEnd: (e)->
    log
      gestureEnd: @getMainCoordinate e.location
    @scrollPosition = bound 0, @getScrollPosition(true), @_maxScrollPosition
    # @_gestureActive = false
    # if absGt @_flickSpeed, minimumFlickVelocity
    #   scrollAnimator = @getScrollAnimator()

    focusedParentAxis:  default: point0

    track:              default: "start"
    tracking:           default: null

    scrollPosition:     default: 0

