 #    unexpected_end_of: "Unexpected end of input"
 #    unnecessary_semicolon: "Unnecessary semicolon."
 #    unexpected_token_expected: "Unexpected token: expected $1 but found $2 while parsing $3"
-#    unexpected_token: "Unexpected token $1"
-#    unexpected_token2: "Unexpected token"
-#    unexpected_number: "Unexpected number"
-#    unexpected: "Unexpected '$1'."
+    unexpected_token: "意外的标记$1"
+    unexpected_token2: "意外的标记"
+    unexpected_number: "意外的数字"
+    unexpected: "意外的 '$1'。"
 #    escape_pressed_code: "Escape pressed; code aborted."
 #    target_an_enemy: "Target an enemy by name, like `$1`, not the string `$2`."
 #    target_an_enemy_2: "Target an enemy by name, like $1."

    if_else_statements: "If/Else语句"
    if_statements: "If语句"
#    if_statements_nested: "Nested If Statements"
#    indexing: "Array Indexes"
#    input_handling_flags: "Input Handling - Flags"
#    input_handling_keyboard: "Input Handling - Keyboard"
#    input_handling_mouse: "Input Handling - Mouse"

    there_is_no_function: "没有`$1`函数，但是`$2`有`$3`函数。"
#    attacks_argument_enemy_has: "`$1`'s argument `$2` has a problem."
#    is_there_an_enemy: "Is there an enemy within your line-of-sight yet?"
    target_is_null_is: "目标$1出现了问题（可能是null）。这里总是有攻击目标吗？(试着用$2。)"
    hero_has_no_method: "`$1` 没有 `$2` 函数。"
    there_is_a_problem: "你的代码有问题。"
#    did_you_mean: "Did you mean $1? You do not have an item equipped with that skill."
