           scroll: false
           zIndex: 1100
         availableItemEl.on 'dragstart', => @selectUnequippedItem(availableItemEl)
-          
+
   setUpDraggableEventsForEquippedArea: ->
     for itemSlot in @$el.find '.item-slot'
       slot = $(itemSlot).data 'slot'

SpriteBuilder = require 'lib/sprites/SpriteBuilder'
ItemDetailsView = require 'views/play/modal/ItemDetailsView'
Purchase = require 'models/Purchase'

hasGoneFullScreenOnce = false


      'heroClass',
      'i18n'
    ]
    @supermodel.loadCollection(@items, 'items')
    @equipment = {}  # Assign for real when we have loaded the session and items.

  onItemsLoaded: ->
    item.notInLevel = true for item in @items.models
    @equipment = @options.equipment or @options.session?.get('heroConfig')?.inventory or me.get('heroConfig')?.inventory or {}
    @equipment = $.extend true, {}, @equipment
    @requireLevelEquipment()
    @itemGroups = {}
    @itemGroups.availableItems = new Backbone.Collection()
