 	station_key: []
 
 	init: =>
-		get = window.getRequest()
+		@get = get = window.getRequest()
 		Text = new window.Text
 		for k, v of Text.station
 			@station_key.push k

		if @flag
			if @station_key.length <= @station_c
				@station_c = 0
			# if @_timerHookCount % 3 == 0
				# @set_station @station_key[@station_c++]
		# @set_station @station_key[@station_c++]

		console.log "update main panel"

					@station_c = k
		else
			@set_station "tachikawa"

		if get.c_flag
			@flag = 1
		else @flag = 0

		@_initSize()
		@_initGame @BG_SIZE.w, @BG_SIZE.h
