 
       @nextSlide @sequence(
         @mineSwarm()
-        @mineSwarm(direction: 'left')
       )
       @setScenery('BayStart')
       @async @runScript(Game.Scripts.PresentationSunSet, skipTo: 0, speed: 50)
+      @say 'Graphics', 'Ok lets do the sunrise again'
+      @say 'Graphics', 'And now use WebGL Shaders'
 
       @nextSlide @sequence(
-        @swirlAttacks()
+        @swirlAttacks2()
       )
       @checkpoint @setScenery('BayStart')
       =>
         Game.webGLMode = on
         Crafty('GoldenStripe').each -> @bottomColor('#DDDD00', 0)
+      @chapterTitle(1, 'WebGL Shaders')
+
       @async @runScript(Game.Scripts.SunRise, skipTo: 0, speed: 5)
       @wait 20000
 

          shootOnSight: yes
    )


            y:
              start: .5
      @showHud()
      @updateTitle '2 Players'

      @nextSlide()
      @updateTitle 'More enemies'
