 
 			group = new AnimationGroup(animations)
 			group.stopAnimations = false
-
 			forwardEvents(group, "back")
 
 			group.once(Events.AnimationStop, callback) if callback


	reset: ->
		
		@_stack = []
		@_seen = []
		@_current = null
		@_isModal = false

		@showNext(@_initial) if @_initial

	# @define "isTransitioning",
	# 	get: -> @_runningTransition

		wrappedLayer = layer
		wrappedLayer = @_wrapLayer(layer) if options.scroll
		wrappedLayer.parent = @
		wrappedLayer.visible = not options.animate

		layerA = @_wrappedLayer(@current)
		layerB = wrappedLayer
