     available_item: "Доступно"
     restricted_title: "Забрањено"
     should_equip: "(Дупли-клик за опремање)"
-    equipped: "(опремљен/а)"
+    equipped: "(опремљен)"
     locked: "(закључано)"
     restricted: "(недоступно у овом нивоу)"
     equip: "Опреми"
     unequip: "Скини"
-#    warrior_only: "Warrior Only"
-#    ranger_only: "Ranger Only"
-#    wizard_only: "Wizard Only"
+    warrior_only: "Само ратник"
+    ranger_only: "Само рејнџер"
+    wizard_only: "Само мађионичар"
 
   buy_gems:
     few_gems: "Неколико драгуља"

    november: "новембар"
    december: "децембар"

#  code_play_create_account_modal:
#    title: "You did it!" # This section is only needed in US, UK, Mexico, India, and Germany
#    body: "You are now on your way to becoming a master coder. Sign up to receive an extra <strong>100 Gems</strong> & you will also be entered for a chance to <strong>win $2,500 & other Lenovo Prizes</strong>."
#    sign_up: "Sign up & keep coding ▶"
#    victory_sign_up_poke: "Create a free account to save your code & be entered for a chance to win prizes!"
#    victory_sign_up: "Sign up & be entered to <strong>win $2,500</strong>"

#  server_error:
#    email_taken: "Email already taken"
#    username_taken: "Username already taken"

#  esper:
#    line_no: "Line $1: "
#    uncaught: "Uncaught $1" # $1 will be an error type, eg "Uncaught SyntaxError"
#    reference_error: "ReferenceError: "
#    argument_error: "ArgumentError: "
#    type_error: "TypeError: "
#    syntax_error: "SyntaxError: "
#    error: "Error: "
#    x_not_a_function: "$1 is not a function"
#    x_not_defined: "$1 is not defined"
#    spelling_issues: "Look out for spelling issues: did you mean `$1` instead of `$2`?"
#    capitalization_issues: "Look out for capitalization: `$1` should be `$2`."
#    py_empty_block: "Empty $1. Put 4 spaces in front of statements inside the $2 statement."
#    fx_missing_paren: "If you want to call `$1` as a function, you need `()`'s"
#    unmatched_token: "Unmatched `$1`.  Every opening `$2` needs a closing `$3` to match it."
#    unterminated_string: "Unterminated string. Add a matching `\"` at the end of your string."
#    missing_semicolon: "Missing semicolon."
#    missing_quotes: "Missing quotes. Try `$1`"
#    argument_type: "`$1`'s argument `$2` should have type `$3`, but got `$4`: `$5`."
#    argument_type2: "`$1`'s argument `$2` should have type `$3`, but got `$4`."
#    target_a_unit: "Target a unit."
#    attack_capitalization: "Attack $1, not $2. (Capital letters are important.)"
#    empty_while: "Empty while statement. Put 4 spaces in front of statements inside the while statement."
#    line_of_site: "`$1`'s argument `$2` has a problem. Is there an enemy within your line-of-sight yet?"
#    need_a_after_while: "Need a `$1` after `$2`."
#    too_much_indentation: "Too much indentation at the beginning of this line."
#    missing_hero: "Missing `$1` keyword; should be `$2`."
#    takes_no_arguments: "`$1` takes no arguments."
#    no_one_named: "There's no one named \"$1\" to target."
#    separated_by_comma: "Function calls paramaters must be seperated by `,`s"
#    protected_property: "Can't read protected property: $1"
#    need_parens_to_call: "If you want to call `$1` as function, you need `()`'s"
#    expected_an_identifier: "Expected an identifier and instead saw '$1'."
#    unexpected_identifier: "Unexpected identifier"
#    unexpected_end_of: "Unexpected end of input"
#    unnecessary_semicolon: "Unnecessary semicolon."
#    unexpected_token_expected: "Unexpected token: expected $1 but found $2 while parsing $3"
#    unexpected_token: "Unexpected token $1"
#    unexpected_token2: "Unexpected token"
#    unexpected_number: "Unexpected number"
#    unexpected: "Unexpected '$1'."
#    escape_pressed_code: "Escape pressed; code aborted."
#    target_an_enemy: "Target an enemy by name, like `$1`, not the string `$2`."
#    target_an_enemy_2: "Target an enemy by name, like $1."
#    cannot_read_property: "Cannot read property '$1' of undefined"
#    attempted_to_assign: "Attempted to assign to readonly property."
#    unexpected_early_end: "Unexpected early end of program."
#    you_need_a_string: "You need a string to build; one of $1"
#    unable_to_get_property: "Unable to get property '$1' of undefined or null reference" # TODO: Do we translate undefined/null?
#    code_never_finished_its: "Code never finished. It's either really slow or has an infinite loop."
#    unclosed_string: "Unclosed string."
#    unmatched: "Unmatched '$1'."
#    error_you_said_achoo: "You said: $1, but the password is: $2. (Capital letters are important.)"
#    indentation_error_unindent_does: "Indentation Error: unindent does not match any outer indentation level"
#    indentation_error: "Indentation error."
#    need_a_on_the: "Need a `:` on the end of the line following `$1`."
#    attempt_to_call_undefined: "attempt to call '$1' (a nil value)"
#    unterminated: "Unterminated `$1`"
#    target_an_enemy_variable: "Target an $1 variable, not the string $2. (Try using $3.)"
#    error_use_the_variable: "Use the variable name like `$1` instead of a string like `$2`"
#    indentation_unindent_does_not: "Indentation unindent does not match any outer indentation level"
#    unclosed_paren_in_function_arguments: "Unclosed $1 in function arguments."
#    unexpected_end_of_input: "Unexpected end of input"
#    there_is_no_enemy: "There is no `$1`. Use `$2` first." # Hints start here
#    try_herofindnearestenemy: "Try `$1`"
#    there_is_no_function: "There is no function `$1`, but `$2` has a method `$3`."
#    attacks_argument_enemy_has: "`$1`'s argument `$2` has a problem."
#    is_there_an_enemy: "Is there an enemy within your line-of-sight yet?"
#    target_is_null_is: "Target is $1. Is there always a target to attack? (Use $2?)"
#    hero_has_no_method: "`$1` has no method `$2`."
#    there_is_a_problem: "There is a problem with your code."
#    did_you_mean: "Did you mean $1? You do not have an item equipped with that skill."
#    missing_a_quotation_mark: "Missing a quotation mark. "
#    missing_var_use_var: "Missing `$1`. Use `$2` to make a new variable."
#    you_do_not_have: "You do not have an item equipped with the $1 skill."
#    put_each_command_on: "Put each command on a separate line"
#    are_you_missing_a: "Are you missing a '$1' after '$2'? "
#    your_parentheses_must_match: "Your parentheses must match."

#  apcsp:
#    syllabus: "AP CS Principles Syllabus"
#    syllabus_description: "Use this resource to plan CodeCombat curriculum for your AP Computer Science Principles class."
#    computational_thinking_practices: "Computational Thinking Practices"
#    learning_objectives: "Learning Objectives"
#    curricular_requirements: "Curricular Requirements"
#    unit_1: "Unit 1: Creative Technology"
#    unit_1_activity_1: "Unit 1 Activity: Technology Usability Review"
#    unit_2: "Unit 2: Computational Thinking"
#    unit_2_activity_1: "Unit 2 Activity: Binary Sequences"
#    unit_2_activity_2: "Unit 2 Activity: Computing Lesson Project"
#    unit_3: "Unit 3: Algorithms"
#    unit_3_activity_1: "Unit 3 Activity: Algorithms - Hitchhiker's Guide"
#    unit_3_activity_2: "Unit 3 Activity: Simulation - Predator & Prey"
#    unit_3_activity_3: "Unit 3 Activity: Algorithms - Pair Design and Programming"
#    unit_4: "Unit 4: Programming"
#    unit_4_activity_1: "Unit 4 Activity: Abstractions"
#    unit_4_activity_2: "Unit 4 Activity: Searching & Sorting"
#    unit_4_activity_3: "Unit 4 Activity: Refactoring"
#    unit_5: "Unit 5: The Internet"
#    unit_5_activity_1: "Unit 5 Activity: How the Internet Works"
#    unit_5_activity_2: "Unit 5 Activity: Internet Simulator"
#    unit_5_activity_3: "Unit 5 Activity: Chat Room Simulation"
#    unit_5_activity_4: "Unit 5 Activity: Cybersecurity"
#    unit_6: "Unit 6: Data"
#    unit_6_activity_1: "Unit 6 Activity: Introduction to Data"
#    unit_6_activity_2: "Unit 6 Activity: Big Data"
#    unit_6_activity_3: "Unit 6 Activity: Lossy & Lossless Compression"
#    unit_7: "Unit 7: Personal & Global Impact"
#    unit_7_activity_1: "Unit 7 Activity: Personal & Global Impact"
#    unit_7_activity_2: "Unit 7 Activity: Crowdsourcing"
#    unit_8: "Unit 8: Performance Tasks"
#    unit_8_description: "Prepare students for the Create Task by building their own games and practicing key concepts."
#    unit_8_activity_1: "Create Task Practice 1: Game Development 1"
#    unit_8_activity_2: "Create Task Practice 2: Game Development 2"
#    unit_8_activity_3: "Create Task Practice 3: Game Development 3"
#    unit_9: "Unit 9: AP Review"
#    unit_10: "Unit 10: Post-AP"
#    unit_10_activity_1: "Unit 10 Activity: Web Quiz"

    get_involved: "Укључи се"
    open_source: "Отворени код (GitHub)"
    support: "Подршка"
    faqs: "Често постављана питања (FAQs)"
    copyright_prefix: "Ауторско право"
    copyright_suffix: "Сва права задржана."
    help_pref: "Треба ти помоћ? Пошаљи и-мејл"
    help_suff: "и ступићемо у контакт!"
    resource_hub: "Ресурси"
    apcsp: "AP CS принципи"

  modal:
    close: "Затвори"
    okay: "У реду"

  not_found:
    page_not_found: "Страница није нађена"
