       if game.mode == GAME_MODE_SURVIVAL
         game.mode = GAME_MODE_CREATIVE
         game.flyer.enabled = true
+        game.mine.hardness = 0
         console.log("creative mode")
       else
         game.mode = GAME_MODE_SURVIVAL
         if game.flyer.flying
           game.flyer.stopFlying()
         game.flyer.enabled = false
+        game.mine.hardness = BLOCK_HARDNESS
         console.log("survival mode")
 
   # cancel context-menu on right-click

  game.flyer = makeFly target
  game.flyer.enabled = false

  reach(game)
  mine(game)

  console.log "configuring highlight "
  # highlight blocks when you look at them, hold <Ctrl> for block placement

GAME_MODE_SURVIVAL = 0
GAME_MODE_CREATIVE = 1

BLOCK_HARDNESS = 3

defaultSetup = (game, avatar) ->
  console.log "entering setup"

