         }
     }
 
-deepcopy = (src) -> $.extend(true, {},src)
+root.updatePlayer = (callback) ->
+    p  = root.getPlayer()
+    callback(p)
+    root.store("CurrentPlayer", player)
 
 
 _sequence1 = {

#Updates the player data  
root.storeGameCompletionData = (key,data) ->
    throw new Error("Cannot be null") unless val? && data?
    p = root.getPlayer()
    p.games[key] = data
    root.store("PlayerData",p)
    
root.getPlayer = ->
    @currentPlayer ?= root.load("CurrentPlayer")
    @currentPlayer ?= {
        first : 'Jim'
        last : 'Jam'
        avator : 'generic'
        games : {
            java1a : {

"use strict"
# things assigned to root will be available outside this module
root = exports ? this.codeland = {}

deepcopy = (src) -> $.extend(true, {},src)

#IE Support ....
console ?= {}
console.log ?= ->




# BACKEND Methods useful for all games
