   set_color:(color) ->
     @color = color
 
-  pick_random_building: ->
-    random = Math.floor(Math.random()*@buildings.length)
-    return @buildings[random]
-
   draw_gorillas: ->
-    building = @pick_random_building()
+    building = @buildings[2]
     gorilla_1 = new Gorilla(@context)
     gorilla_1.draw(building.position_at_x(), building.position_at_y())
+    building = @buildings[7]
     gorilla_2 = new Gorilla(@context)
-    #gorilla_2.draw(835, 640-190)
+    gorilla_2.draw(building.position_at_x(), building.position_at_y())
 
     gorilla_1.throw_banana()
 

  randomize_window_color:() ->
    colors = [ '#808080', '#FFFF00' ]
    random = Math.floor(Math.random()*5)
    random % 10
    @color = if random > 0 then colors[1] else colors[random]

class Sun


  position_at_y:() ->
    return  640-@height

  end_position:() ->
    return @position_at_x()+@width

  draw:(@x, @y) ->
    @context.fillStyle = @color
