   painter.draw_buildings()
 
   painter.draw_gorillas()
+  painter.throw_banana(30, 45)

      building = @draw_building(position)
      position = building.end_position() + @padding


  draw_building:(x) ->
    building = new Building(@context)


    @color = color

  draw_gorillas: ->
    building = @buildings[Math.floor(Math.random()*3)]
    @player_1 = new Gorilla(@context)
    @player_1.draw(building.position_at_x(), building.position_at_y())
    building = @buildings[Math.floor(Math.random()*6)+3]
    @player_2 = new Gorilla(@context)
    @player_2.draw(building.position_at_x(), building.position_at_y())

  throw_banana:(force, angle) ->
    @player_1.throw_banana(force, angle)

class Gorilla
  constructor:(@context) ->
