           if body.api_hougeki?
             afterHp = hougekiAttack afterHp, body.api_hougeki
           damageHp = getDamage damageHp, nowHp, afterHp, 0
+          nowHp = Object.clone afterHp
 
         when '/kcsapi/api_req_practice/battle'
           for tmp, i in shipLv

          </Table>
          <Alert>
            <Grid>
              <Col xs={4}>舰名</Col>
              <Col xs={4}>战前</Col>
              <Col xs={4}>战后</Col>
            </Grid>
          </Alert>
          <Table>

                  <td className="hp-progress">
                    <ProgressBar bsStyle={getHpStyle @state.nowHp[i] / @state.maxHp[i] * 100}
                      now={@state.nowHp[i] / @state.maxHp[i] * 100}
                      label={if @state.damageHp[i] > 0 then "#{@state.nowHp[i]} / #{@state.maxHp[i]} (-#{@state.damageHp[i]})" else "#{@state.nowHp[i]} / #{@state.maxHp[i]}"} />
                  </td>
                </tr>
            }
