       @clear()
       @draw_the_sun()
       @redraw_buildings()
-      @draw_gorillas()
+      @redraw_gorillas()
     else
       @empty = false
       @draw_the_sun()


  animate_banana:(player) ->
    setTimeout (=>
      this['player_' + player].throw_banana()
      @draw_scene()
      @animate_banana(player)
      ),
      150

    image

  draw:(x, y) ->
    @x ||= x+30
    @y ||= y-40
    @context.drawImage(@image(), @x, @y, 40, 40)

  redraw:() ->
    @draw(@x, @y)

  grab_banana:(force, angle) ->
    @banana ||= new Banana(@context, @x+30, @y-30, force, angle)

  throw_banana: ->
    @banana.draw_frame()
