     players: "oyuncu" # Hover over a level on /play
     hours_played: "saat oynandı" # Hover over a level on /play
     items: "Ögeler" # Tooltip on item shop button from /play
-#    unlock: "Unlock" # For purchasing items and heroes
-#    confirm: "Confirm"
-#    owned: "Owned" # For items you own
-#    locked: "Locked"
-#    available: "Available"
+#    unlock: "Kilidi aç" # For purchasing items and heroes
+#    confirm: "Devam et"
+#    owned: "Sahipsin" # For items you own
+#    locked: "Kilitli"
+#    available: "Açık"
 #    skills_granted: "Skills Granted" # Property documentation details
     heroes: "Kahramanlar" # Tooltip on hero shop button from /play
     achievements: "Başarımlar" # Tooltip on achievement list button from /play


  inventory:
    choose_inventory: "Ögeleri Donan"
#    equipped_item: "Equipped"
#    available_item: "Available"
#    restricted_title: "Restricted"
#    should_equip: "(double-click to equip)"
#    equipped: "(equipped)"
#    locked: "(locked)"
#    restricted: "(restricted in this level)"
#    equip: "Equip"
#    unequip: "Unequip"

#  buy_gems:
#    few_gems: "A few gems"
#    pile_gems: "Pile of gems"
#    chest_gems: "Chest of gems"

  choose_hero:
    choose_hero: "Kahramanınızı Seçin"
    programming_language: "Programlama Dili"
    programming_language_description: "Hangi programlama dilini kullanmak istiyorsunuz?"
#    default: "Default"
#    experimental: "Experimental"
    python_blurb: "Basit ancak güçlü. Python mükemmel bir genel amaçlı dildir."
    javascript_blurb: "Web'in dili."

    health: "Sağlık"
    speed: "Hız"
#    regeneration: "Regeneration"
#    range: "Menzil" # As in "attack or visual range"
#    blocks: "Blok" # As in "this shield blocks this much damage"
    skills: "Yetenekler"

  save_load:
