       @current_line.points[@current_line.points.length - 1]
 
     addToLine: (pos) ->
-      @canvas.add(@current_line) unless @inCanvas
-      @inCanvas = true
       @current_line.points.push(pos)
 
   Player

        left: 0
        top: 0
      })
      @inCanvas = true

    lastPos: ->
      @positions[@positions.length - 1]

    resetLine: ->
      @current_line.points = []
      @canvas.remove(@current_line)

    currentLine: ->
      @current_line.points.slice() # Copy array
