           unless itemThangType
             console.warn "Empty item in inventory for", levelThang
             continue
-          url = "/db/thang.type/#{itemThangType}/version?project=name,components"
+          url = "/db/thang.type/#{itemThangType}/version?project=name,components,original"
           @worldNecessities.push @maybeLoadURL(url, ThangType, 'thang')
 
   onThangNamesLoaded: (thangNames) ->

        inventory = equipsComponent.config?.inventory
        continue unless inventory
        for itemThangType in _.values inventory
          url = "/db/thang.type/#{itemThangType}/version?project=name,components"
          @worldNecessities.push @maybeLoadURL(url, ThangType, 'thang')

  onWorldNecessityLoaded: (resource) ->

  onSessionLoaded: (session) ->
    session.url = -> '/db/level.session/' + @id
    if heroConfig = session.get('heroConfig')
      url = "/db/thang.type/#{heroConfig.thangType}/version?project=name,components,original"
      @worldNecessities.push @maybeLoadURL(url, ThangType, 'thang')

      for itemThangType in _.values(heroConfig.inventory)
        url = "/db/thang.type/#{itemThangType}/version?project=name,components,original"
        @worldNecessities.push @maybeLoadURL(url, ThangType, 'thang')

  # Supermodel (Level) Loading
