       "s"             : => @moveY( @model.User.Configuration.moveValue)
       "a"             : => @moveX(-@model.User.Configuration.moveValue)
       "d"             : => @moveX( @model.User.Configuration.moveValue)
-      "space"         : => @moveZ( @model.User.Configuration.moveValue)
-      "shift + space" : => @moveZ(-@model.User.Configuration.moveValue)
+      #"space"         : => @moveZ( @model.User.Configuration.moveValue)
+      #"shift + space" : => @moveZ(-@model.User.Configuration.moveValue)
 
       #Rotate in distance
       "left"          : => @moveX(-@model.User.Configuration.moveValue)

    #)

  initKeyboard : ->
    
    @input.keyboard = new Input.Keyboard(



      "n" : =>
        @createNewTree()

      # Move
      "space"         : => @moveZ( @model.User.Configuration.moveValue)
      "shift + space" : => @moveZ(-@model.User.Configuration.moveValue)
    )

  # for more buttons look at Input.Gamepad
