       marker.className = "vimiumReset internalVimiumHintMarker vimiumHintMarker"
       marker.clickableItem = link.element
       marker.stableSortCount = ++stableSortCount
-      # Keep track of the original hint.  We'll need this to decide which markers to display, and to activate
-      # hints in other frames.
+      # Keep track of the original hint descriptor.  We'll need this to decide which markers to display.
       marker.hint = link
       marker.linkText = link.linkText
       marker.showLinkText = link.showLinkText


    {linkText, showLinkText}

# TODO(smblott) It is not intended that the code remain structured this way.  This a temporary in order to
# keep the diff smaller and clearer.  Basically, we need to move a lot of lines around.
class LinkHintsMode extends LinkHintsModeBase
  constructor: (args...) -> super args...



      marker

# TODO(smblott) It is not intended that this remain structured this way.  This is temporary, just to keep the
# diff smaller and clearer.  We need to move the whole of ClickableElements out of the LinkHintsMode class.
ClickableElements =
  #
  # Determine whether the element is visible and clickable. If it is, find the rect bounding the element in
