       while packetList.length > MAX_PACKET_NUMBER
         packetList.pop()
       # Save packet
-      console.log(body)
       appdata.savePacket body
       # Render battle packet
       if @state.shouldAutoShow

          for oldPlane, i in corps.api_plane_info
            if parseInt(oldPlane.api_squadron_id) == parseInt(newPlane.api_squadron_id)
              corps.api_plane_info[i] = newPlane
        console.log baseAirCorps
      when '/kcsapi/api_req_air_corps/set_action'
        isStateChanged = true
        corps = baseAirCorps[postBody.api_base_id - 1]
        corps.api_action_kind = parseInt(postBody.api_action_kind)
        console.log baseAirCorps

    # Battle Packets Management
    isBattle = false

      when '/kcsapi/api_get_member/base_air_corps'
        isStateChanged = true
        baseAirCorps = body
      when '/kcsapi/api_req_air_corps/set_plane'
        isStateChanged = true
        corps = baseAirCorps[postBody.api_base_id - 1]
