   rays:() ->
     @context.strokeStyle = @color
     @context.beginPath()
+    @context.lineWidth = 1
     @draw_ray(360*z/36) for z in [0...50]
     @context.stroke()
 


  draw_gorillas: ->
    image = new Image()
    image.src = 'http://localhost:9292/images/gorilla.png'
    @context.drawImage(image, 130, 640-280, 40, 40)
    @context.drawImage(image, 835, 640-190, 40, 40)

window.onload = ->
  painter = new Painter

    windows = [ 10, 25, 40, 55, 70, 85 ]
    current_distance = 30
    total_height = 30
    light = '#FFFF00'
    dark = '#808080'
    row = 1
    loop
      break if times < row
      @context.fillStyle = light
      @create_window x+z, 620+total_height-@height for z in windows
      total_height += current_distance
      row++
