       floor.css({
           position: 'absolute'
       })
-      console.log(z, @z)
       if z < @z
         floor.css(@below)
       else if z == @z

    @floors = []
    for z in [0...@maze.dimensions[2]]
      floor = $('<canvas class=floor></canvas>').attr({
          width: ear(@here.width)
          height: ear(@here.height)
      })
      context = floor[0].getContext('2d')
      context.font = "50px 'Slabo 27px'"

        for x in [-1...@maze.dimensions[0]]
          context.strokeStyle = 'black'
          context.lineWidth = 1
          if !@maze.passageExists([[x, y, z], [x + 1, y, z]])
            # paint right wall
            context.beginPath()
            context.moveTo(71.5 + 71 * x, 0.5 + 71 * y)
            context.lineTo(71.5 + 71 * x, 71.5 + 71 * y)
            context.lineWidth = 1
            context.stroke()
          if !@maze.passageExists([[x, y, z], [x, y + 1, z]])
            # paint bottom wall
            context.beginPath()
            context.moveTo(0.5 + 71 * x, 71.5 + 71 * y)
