 #    tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
 #    solve_then_write: "First, solve the problem. Then, write the code. - John Johnson"
 
-#  game_menu:
-#    inventory_tab: "Inventory"
-#    save_load_tab: "Save/Load"
-#    options_tab: "Options"
-#    guide_tab: "Guide"
-#    guide_video_tutorial: "Video Tutorial"
-#    guide_tips: "Tips"
-#    multiplayer_tab: "Multiplayer"
-#    auth_tab: "Sign Up"
-#    inventory_caption: "Equip your hero"
-#    choose_hero_caption: "Choose hero, language"
-#    save_load_caption: "... and view history"
-#    options_caption: "Configure settings"
-#    guide_caption: "Docs and tips"
-#    multiplayer_caption: "Play with friends!"
-#    auth_caption: "Save your progress."
+  game_menu:
+    inventory_tab: "Inventorius"
+    save_load_tab: "Įrašyti / Atkurti"
+    options_tab: "Pasirinkimai"
+    guide_tab: "Vedlys"
+    guide_video_tutorial: "Video vadovėlis"
+    guide_tips: "Patarimai"
+    multiplayer_tab: "Žaidimas keliese"
+    auth_tab: "Registruotis"
+    inventory_caption: "Parenk savo herojų"
+    choose_hero_caption: "Pasirink herijų, kalbo"
+    save_load_caption: "... ir peržiūrėk istoriją"
+    options_caption: "Konfigūruoti nustatymus"
+    guide_caption: "Dokumentai ir patarimai"
+    multiplayer_caption: "Žaisk su draugais!"
+    auth_caption: "Išsaugok savo pažangą."
 
 #  leaderboard:
 #    leaderboard: "Leaderboard"

#    subscribe_prepaid: "Click Subscribe to use prepaid code"
#    using_prepaid: "Using prepaid code for monthly subscription"

#  choose_hero:
#    choose_hero: "Choose Your Hero"
#    programming_language: "Programming Language"
#    programming_language_description: "Which programming language do you want to use?"
#    default: "Default"
#    experimental: "Experimental"
#    python_blurb: "Simple yet powerful, great for beginners and experts."
#    javascript_blurb: "The language of the web. (Not the same as Java.)"
#    coffeescript_blurb: "Nicer JavaScript syntax."
#    clojure_blurb: "A modern Lisp."
#    lua_blurb: "Game scripting language."
#    io_blurb: "Simple but obscure."
#    status: "Status"
#    hero_type: "Type"
#    weapons: "Weapons"
#    weapons_warrior: "Swords - Short Range, No Magic"
#    weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
#    weapons_wizard: "Wands, Staffs - Long Range, Magic"
#    attack: "Damage" # Can also translate as "Attack"
#    health: "Health"
#    speed: "Speed"
#    regeneration: "Regeneration"
#    range: "Range" # As in "attack or visual range"
#    blocks: "Blocks" # As in "this shield blocks this much damage"
#    backstab: "Backstab" # As in "this dagger does this much backstab damage"
#    skills: "Skills"
#    attack_1: "Deals"
#    attack_2: "of listed"
#    attack_3: "weapon damage."
#    health_1: "Gains"
#    health_2: "of listed"
#    health_3: "armor health."
#    speed_1: "Moves at"
#    speed_2: "meters per second."
#    available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
#    level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
#    restricted_to_certain_heroes: "Only certain heroes can play this level."

#  skill_docs:
#    writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this

#    poll: "Poll"
#    user_polls_record: "Poll Voting History"

  concepts:
#    advanced_strings: "Advanced Strings"
    algorithms: "Algoritmai (Algorithms)"
    arguments: "Argumentai (Arguments)"
    arithmetic: "Aritmetika (Arithmetic)"
    arrays: "Masyvai (Arrays)"
    basic_syntax: "Pagrindinė sintaksė (Basic Syntax)"
    boolean_logic: "Bulio logika (Boolean Logic)"
#    break_statements: "Break Statements"
    classes: "Klasės (Classes)"
#    continue_statements: "Continue Statements"
    for_loops: "Ciklai 'For' (For Loops)"
    functions: "Funkcijos (Functions)"
    graphics: "Grafika (Graphics)"
#    if_statements: "If Statements"
    input_handling: "Įvesties apdirbimas (Input Handling)"
    math_operations: "Matematiniai operatoriai )Math Operations)"
#    object_literals: "Object Literals"
    parameters: "Parametrai (Parameters)"
    strings: "Eilutės (Strings)"
    variables: "Kintamieji (Variables)"
    vectors: "Vektoriai (Vectors)"
    while_loops: "Ciklai (Loops)"
    recursion: "Rekursija (Recursion)"

#  delta:
#    added: "Added"
