 #    editor_config_indentguides_description: "Displays vertical lines to see indentation better."
 #    editor_config_behaviors_label: "Smart Behaviors"
 #    editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
-#    loading_ready: "Ready!"
+    loading_ready: "载入完成!"
 #    tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
     tip_toggle_play: "用 Ctrl+P 来暂停或继续"
-#    tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
-#    tip_guide_exists: "Click the guide at the top of the page for useful info."
+    tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进."
+    tip_guide_exists: "点击页面上方的指南, 可以获得更多有用信息."
     tip_open_source: "CodeCombat 是 100% 开源的!"
-#    tip_beta_launch: "CodeCombat launched its beta in October, 2013."
+    tip_beta_launch: "CodeCombat 开始于 2013的10月份."
     tip_js_beginning: "JavaScript 仅仅只是个开始."
 #    tip_autocast_setting: "Adjust autocast settings by clicking the gear on the cast button."
-#    think_solution: "Think of the solution, not the problem."
+    think_solution: "思考解决方法, 而不是问题."
 #    tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
 #    tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
-#    tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
+#    tip_debugging_program: "如果说调试修理 bug 的一种流程, 那么编程肯定是制造bug的流程f debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
 #    tip_forums: "Head over to the forums and tell us what you think!"
 #    tip_baby_coders: "In the future, even babies will be Archmages."
 #    tip_morale_improves: "Loading will continue until morale improves."
 #    tip_all_species: "We believe in equal opportunities to learn programming for all species."
 #    tip_reticulating: "Reticulating spines."
-#    tip_harry: "Yer a Wizard, "
+    tip_harry: "巫师, "
 #    tip_great_responsibility: "With great coding skill comes great debug responsibility."
 #    tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
     tip_binary: "这个世界上只有 10 种人: 那些懂二进制的, 还有那些不懂二进制的."
 #    tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
-#    tip_no_try: "Do. Or do not. There is no try. - Yoda"
-#    tip_patience: "Patience you must have, young Padawan. - Yoda"
+    tip_no_try: "做. 或是不做. 这世上不存在'尝试'这种东西. - 尤达大师"
+#    tip_patience: "Patience you must have, young Padawan. - 尤达大师"
     tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个功能."
-#    tip_impossible: "It always seems impossible until it's done. - Nelson Mandela"
+    tip_impossible: "It always seems impossible until it's done. - Nelson Mandela"
     tip_talk_is_cheap: "多说无用, 亮出你的代码. - Linus Torvalds"
 #    tip_first_language: "The most disastrous thing that you can ever learn is your first programming language. - Alan Kay"
     time_current: "现在:"

  about:
    who_is_codecombat: "什么是 CodeCombat?"
    why_codecombat: "为什么选择 CodeCombat?"
    who_description_prefix: "在2013年开始一起编写 CodeCombat。在2008年时，我们还创造"
    who_description_suffix: "并且发展出了开发中文和日文的Web和IOS应用的首选教程"
    who_description_ending: "现在是时候教人们如何写代码了。"
    why_paragraph_1: "当我们制作 Skritter 的时候，George 还不会写程序，对于不能实现他的灵感这一点很苦恼。他试着学了学，但是那些课程都太慢了。他的室友不想通过教材学习新技能，试了试 CodeAcademy，但是觉得“太无聊了。”每个星期都会有个熟人尝试 CodeAcademy，然后无一例外地放弃掉。我们发现这和 Skritter 想要解决的是一个问题：人们想要的是高速学习、充分练习，得到的却是缓慢、冗长的课程。我们知道该怎么办了。"
    why_paragraph_2: "你想学编程？你不用上课。你需要的是写好多代码，并且享受这个过程。"
    why_paragraph_3_prefix: "这才是编程的要义。编程必须要好玩。不是"
    why_paragraph_3_italic: "哇又一个奖章诶"

    for_developers: "适合开发者"

  play:
    choose_your_level: "选择关卡"
    adventurer_prefix: "你可以选择以下任意关卡，或者讨论以上的关卡。到"
    adventurer_forum: "冒险者论坛"
    adventurer_suffix: "。"
