         @mouseDragging = x: event.x, y: event.y
 
     # update internal mouse tracker
-    @mousePosition = x: event.x, y: event.y
+    @mousePosition = projected
     @notify @_getFooter()
 
   _onKey: (key) ->

config = require './config'

module.exports = class Termap

  width: null
  height: null
  canvas: null

    @_draw()

  _onMouseMove: (event) ->
    projected =
      x: event.x * 2
      y: event.y * 4

    # start dragging
    if event.button is "left"
