 
   # ==== Screen buffer operations
 
-  setBrush: (brush) ->
-    @brush = brush
-
   clearScreen: ->
     @lineData.length = 0
 

            # steady cursor
        else if mode is "25"
          if action is "h"
            @renderer.showCursor true
          else if action is "l"
            @renderer.showCursor false
        else if mode is "47"
          if action is "h"
            @switchToAlternateBuffer()


      "\x0a": (data) -> @lineFeed()

      "\x0d": (data) -> @carriageReturn()

      "\x0e": (data) ->

