 base_data = ["longsword", "chainmail", "chain shirt", "wooden shield"]
 base_items = FuzzySet base_data, false, 2, 3, 0.1
 modifier_data = ["flaming", "flaming burst", "mithral"]
-modifiers = FuzzySet modifier_data, false, 2, 3, 0.1
+modifiers = FuzzySet modifier_data, false, 2, 3, 0.2
 
 identify = (name) ->
   console.log "testing: #{name}"

identify "2 -1 flaming longsword"
identify "2 -1 flaming mithral longsword"
identify "flaming burst +1 longsword"
identify "3 +2 chain mail"
identify "+2 chain shirt"
identify "headband of vast int +2"

      mods.unshift enchantment_label
      mods = mods.join " "
      test_item = "#{mods} #{base}".trim()
      # console.log "built: #{test_item}"
      constructed.add test_item

  candidates.push.apply candidates, constructed.get name
