         expect(match.min).to.equal 2
         expect(match.max).to.equal 3
         MatchId = match.id # server assigned GUID
+        History += 1
       @lukas.on 'host', (match) ->
         expect(match.host).to.equal "Anyname"
         expect(match.min).to.equal 2

server = require '../server'
expect = require('chai').expect
sinon = require 'sinon'
io = require 'socket.io-client'
BeginOfTest = 0
MatchId = ""

#   GCP PROTOCOL SPECIFICATION   *StudioLounge Multiplayer Game*
#                         v0.4                           (draft)

      @lukas.send "happy again :-)"
      @anyplayer.on 'message', (msg) ->
        expect(msg).to.equal "Lukas:   happy again :-)"
        History += 1
      @anotherplayer.on 'message', (msg) ->
        expect(msg).to.equal "Lukas:   happy again :-)"
        done()
