     @piece = new PuzzlePiece(this)
 
 #    @pattern.draw_pattern()
-    @piece.construct_piece("h")
+    @piece.construct_piece("i")
     @piece.draw_piece(0,0)
 
 #    @piece.draw_piece_ab(@piece.box.anchor_hex[0],@piece.box.anchor_hex[1])
 
-    @hex_box.set_hex_box("h")
+    @hex_box.set_hex_box("i")
 
     @hex_draw.draw_all_hexes()
 
-#    @pixel_test = new PixelHexTester(this)
-#    @pixel_test.mark_hex_centerpoints()
-#    @pixel_test.test(100000)
+    @pixel_test = new PixelHexTester(this)
+    @pixel_test.mark_hex_centerpoints()
+    @pixel_test.test(100000)
 
 
 

      b2 = 2*hx[1] + aa%2 - 1
      @test_left_right_top_bottom(aa,b2)
    @get_corner_fit()

    console.log("HexBox: left = "+@left)
    console.log("HexBox: right = "+@right)
    console.log("HexBox: top = "+@top)

#    console.log("HexBox: ")
    console.log("HexBox: corner fit = "+@corner_fit)
#    console.log("HexBox: ")


  get_box_xy: () ->
    


  get_corner_fit: () ->
