     new_scene = @scenes[name] || new Scene(name, @)
     if name == 'all'
       @appendNoneOption()
-      @inclusive_scenes.push(new_scene)
+      @keyword_scenes.all = new_scene
     else if !@scenes[name]
       @scenes[name] = new_scene
       @$el.find('ul').append(new_scene.$el)

  addActor: ($el) ->
    @actors.push(new Actor($el))
    @
  toggleInclusiveScenes: ->
    scene.toggle(true) for scene in @stage.inclusive_scenes
  handleClick: ->
    for k, scene of @stage.scenes
      scene.name != @name && scene.toggle(false)
    @toggleInclusiveScenes()
    @toggle(true)
  toggle: (direction) ->
    @$el.toggleClass('stagehand-active', direction)

class NoneScene extends Scene
  constructor: (@name, @stage) ->
    super 'none', @stage
  toggleKeywordAll: ->
    @stage.keyword_scenes.all.toggle(false)

class Actor
  constructor: (@$el) ->
