 
 # Convert an array of CodeFragments into a string.
 fragmentsToText = (fragments) ->
-  checkFragments fragments
   (fragment.code for fragment in fragments).join('')
-
-# Validates that `fragments` is an array of CodeFragment objects.
-# If PARANOID is false, then this does nothing.
-checkFragments = (fragments, node=null) ->
-  if not PARANOID then return fragments
-
-  nodeName = if node then " from #{node.constructor.name}" else ""
-  if not fragments
-    throw new Error("Fragments is null#{nodeName}: #{fragments}\n" )
-  if fragments instanceof CodeFragment
-    throw new Error("Expected array of fragments but found fragment#{nodeName}: #{fragments}\n" )
-  for fragment, i in fragments
-    if not (fragment instanceof CodeFragment)
-      # This is not a fragment.
-      inspected = (require 'util').inspect fragments
-      nodeStr = if node then "node: #{node.toString()}\n" else ""
-      throw new Error("Expected fragment: #{i} of #{fragments.length}#{nodeName}: #{fragment}\nFragments: #{inspected}\n#{nodeStr}")
-
-  return fragments
 
 #### Base
 

NO      = -> no
THIS    = -> this
NEGATE  = -> @negated = not @negated; this

# If PARANOID is true, then certain extra internal consistency checks are done during the compile.
# This is used for checks that would slow down the compiler. This is really only useful if you're
# doing compiler work.
PARANOID = false

#### CodeFragment


  joinFragmentArrays: (fragmentsList, joinStr) ->
    answer = []
    for fragments,i in fragmentsList
      if i then answer.push @makeCode joinStr
      answer = answer.concat fragments
    answer
