     @piece_mask.draw_piece_pattern()
     @draw_piece(0,100)
     @cut_piece_from_photo()
+    @draw_piece(0,0)
 
 
   cut_piece_from_photo: () ->

    @mask = new MissingPiecesMask(this)
    @piece = new PuzzlePiece(this)

    @puzzle_pattern.draw_pattern()
    @piece.construct_piece("d")
    @piece.draw_piece(0,0)

    @piece.draw_piece_ab(@piece.hex_box.anchor_hex[0],@piece.hex_box.anchor_hex[1])

#    @hex_box.set_hex_box("j")

#    @hex_draw.draw_all_hexes()

#    @pixel_test = new PixelHexTester(this)
#    @pixel_test.mark_hex_centerpoints()

        anchor_in_hexes = true if hx[0] == ax and hx[1] == ay

      if (not anchor_in_hexes) and (high_hex_col - a) % 2 == 1 and anchor_top < top
        console.log("Non-rendered anchor hex is out of bounds (higher than high hex).") if @metrics_report == true
        @high_hex_adjust = true

    if @metrics_report == true
