       @setWeapons(['oldlasers'])
       @nextSlide()
       @updateTitle 'First enemy'
-      @showHud()
 
       @placeSquad Game.Scripts.Slider,
         options:

              start: 1.1
            y:
              start: .5

      @nextSlide()
      @updateTitle 'More enemies'

      @say 'SpeedLazer', 'Hello World!'
      @say 'SpeedLazer', 'Flavor text can add to story telling'
      @nextSlide()
      @parallel(
        @sequence(
          @wait 3000
          @say 'Enemies', 'Get him!'
        )
        @nextSlide @sequence(
          @placeSquad Game.Scripts.Slider,
            amount: 5
            options:
              grid: new Game.LocationGrid
                x:
                  start: 1.2
                  steps: 4
                  stepSize: .2
                y:
                  start: .3
                  steps: 5
                  stepSize: .1
          @wait 3000
        )
      )

      @updateTitle 'Enemy choreo start'
