       return if x < @_minX or x > @_maxX
       
       scroller = @scrollControl.stop true
-      target = { left: x }
+      target =
+        left: x
+
       if animate
         scroller.animate target, @animationDuration, @easing
       else

      Allows rondell traveling with mousewheel.
      Requires mousewheel plugin for jQuery. 
      ###
      return unless (@mousewheel.enabled and @isFocused())

      now = (new Date()).getTime()
      return if now - @mousewheel._lastShift < @mousewheel.minTimeBetweenShifts

        @container.bind("touchstart touchmove touchend", @_onTouch) if @touch.enabled
      else
        # Add hover and touch functions to container when we don't have touch support
        @container.bind "mouseenter mouseleave", @_hover

      rondell = @

      # Delegate click and mouse events events to rondell items      
      @container
      .delegate ".#{@classes.item}", "click", (e) ->
        item = $(@).data "item"
        unless rondell._focusedItem.id is item.id
          e.preventDefault() 
          if not item.hidden and item.object.is ":visible"
            rondell.shiftTo item.currentSlot
      .delegate ".#{@classes.item}", "mouseenter mouseleave", (e) ->
          item = $(@).data "item"
          if e.type is "mouseenter" 
            rondell._onMouseEnterItem item.id
          else 
            rondell._onMouseLeaveItem item.id

    _onMobile: ->
      ###
      Mobile device detection. 
