 
     if head?
       @setTextInputFocus head.container
+
+    return false
 
   Editor::deleteAtCursor = ->
     # Unfocus any inputs, which could get in the way.

    if head?
      @setTextInputFocus head.container, -1, -1

  hook 'key.right', 0, ->
    if @socketFocus?
      if @hiddenInput.selectionEnd is @hiddenInput.value.length
        head = @socketFocus.end

      else return

    else
      head = @cursor

    @moveCursorTo @cursor.next.next
    @scrollCursorIntoPosition()

  hook 'key.shift tab', 0, ->
    if @socketFocus?
      head = @socketFocus.start

    else
      head = @cursor
