     victory: "Victoria"
     victory_title_prefix: "¡"
     victory_title_suffix: " Completo!"
-    victory_sign_up: "Registrate para recibir actualizaciones"
+    victory_sign_up: "Regístrate para recibir actualizaciones"
     victory_sign_up_poke: "¿Quieres recibir las ultimas noticias por correo? ¡Crea una cuenta gratuita y te mantendremos informado!"
     victory_rate_the_level: "Valora el nivel: " # Only in old-style levels.
     victory_return_to_ladder: "Volver a la escalera"

#    use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
#    use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
#    art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
#    rights_title: "Rights Reserved"
#    rights_desc: "All rights are reserved for Levels themselves. This includes"
#    rights_scripts: "Scripts"
#    rights_unit: "Unit configuration"

    revert_models: "Revertir Modelos"
    pick_a_terrain: "Elije un Terreno"
    small: "Pequeño"
    grassy: "Herboso"
#    fork_title: "Fork New Version"
#    fork_creating: "Creating Fork..."
    generate_terrain: "Generar terreno"
    more: "Más"
    wiki: "Wiki"
    live_chat: "Chat en vivo"
#    level_some_options: "Some Options?"
#    level_tab_thangs: "Thangs"
#    level_tab_scripts: "Scripts"
    level_tab_settings: "Opciones"
    level_tab_components: "Componentes"
    level_tab_systems: "Sistemas"
    level_tab_docs: "Documentación"
#    level_tab_thangs_title: "Current Thangs"
    level_tab_thangs_all: "Todo"
#    level_tab_thangs_conditions: "Starting Conditions"
#    level_tab_thangs_add: "Add Thangs"
    delete: "Borrar"
    duplicate: "Duplicar"
    rotate: "Rotar"
    level_settings_title: "Opciones"
    level_component_tab_title: "Componentes Actuales"
   level_component_btn_new: "Crear Nuevo Componente"
    level_systems_tab_title: "Sistemas Actuales Systems"
    level_systems_btn_new: "Crear Nuevo Sistema New System"
    level_systems_btn_add: "Agregar Sistema"
#    level_components_title: "Back to All Thangs"
    level_components_type: "Tipo"
    level_component_edit_title: "Editar Componente"
#    level_component_config_schema: "Config Schema"
    level_component_settings: "Opciones"
    level_system_edit_title: "Editar Sistema"
    create_system_title: "Crear Nuevo Sistema"
    new_component_title: "Crear Nuevo Componente"
    new_component_field_system: "Sistema"
    new_article_title: "Crear un Nuevo Artículo"
#    new_thang_title: "Create a New Thang Type"
    new_level_title: "Crear un Nuevo Nivel"
   new_article_title_login: "Ingresa para Crear un Nuevo Artículo"
#    new_thang_title_login: "Log In to Create a New Thang Type"
    new_level_title_login: "Ingresa para Crear un Nuevo Nivel"
   new_achievement_title: "Crear un Nuevo Logro"
    new_achievement_title_login: "Ingresa para Crear un Nuevo Logro"
    article_search_title: "Buscar Artículos aquí"
#    thang_search_title: "Search Thang Types Here"
    level_search_title: "Buscar Niveles aquí"
    achievement_search_title: "Buscar logros"
    read_only_warning2: "Nota: no puedes guardar ediciones aquí, porque no estas logeado."
    no_achievements: "No hay logros agregados en este nivel por ahora."
#    achievement_query_misc: "Key achievement off of miscellanea"
#    achievement_query_goals: "Key achievement off of level goals"
#    level_completion: "Level Completion"
