 
   draw_banana:(gorilla_x, gorilla_y) ->
     banana = new Banana(@context, gorilla_x+30, gorilla_y-30)
-    banana.animate()
+    banana.throw(30, 45)
 
 class Banana
   constructor:(context, initial_x, initial_y) ->

    @y = 0
    @g = 9.8

    F = 13
    angle = 45.0
    radian = angle*Math.PI/180

    @dx = F/Math.cos(radian)
    @dy = F/Math.sin(radian)

  animate: ->
    setTimeout (=> @draw_frame()), 150

  draw: ->

    @calculate_projection()

    setTimeout (=> @draw_frame()), 150

  calculate_initial_position: ->
    radian = @angle*Math.PI/180
    @dx = @force/Math.cos(radian)
    @dy = @force/Math.sin(radian)

  calculate_projection:() ->
    @x += @dx
