   afterRender: ->
     @$el.toggleClass('hide', @hintsState.get('hidden'))
     super()
+    @playSound 'game-menu-open'
 
   getProcessedHint: ->
     language = @session.get('codeLanguage')

    @playSound 'menu-button-click'
    @updateHintTimer()

  hideView: -> @hintsState?.set('hidden', true)

  visibilityChanged: (e) ->
    @updateHintTimer()

    translated = utils.i18n(hint, 'body')
    filtered = utils.filterMarkdownCodeLanguages(translated, language)
    markedUp = marked(filtered)

    return markedUp

  updateHint: ->
    index = @state.get('hintIndex')
    hintsTitle = $.i18n.t('play_level.hints_title').replace('{{number}}', index + 1)
