     teacher_button: "교사용"
     get_more_codecombat: "CodeCombat을 더 알아보기"
 
-#  code:
-#    if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
-#    else: "else"
-#    elif: "else if"
-#    while: "while"
-#    loop: "loop"
-#    for: "for"
-#    break: "break"
-#    continue: "continue"
-#    pass: "pass"
-#    return: "return"
-#    then: "then"
-#    do: "do"
-#    end: "end"
-#    function: "function"
-#    def: "define"
-#    var: "variable"
-#    self: "self"
-#    hero: "hero"
-#    this: "this"
-#    or: "or"
-#    "||": "or"
-#    and: "and"
-#    "&&": "and"
-#    not: "not"
-#    "!": "not"
-#    "=": "assign"
-#    "==": "equals"
-#    "===": "strictly equals"
-#    "!=": "does not equal"
-#    "!==": "does not strictly equal"
-#    ">": "is greater than"
-#    ">=": "is greater than or equal"
-#    "<": "is less than"
-#    "<=": "is less than or equal"
-#    "*": "multiplied by"
-#    "/": "divided by"
-#    "+": "plus"
-#    "-": "minus"
-#    "+=": "add and assign"
-#    "-=": "subtract and assign"
-#    True: "True"
-#    true: "true"
-#    False: "False"
-#    false: "false"
-#    undefined: "undefined"
-#    null: "null"
-#    nil: "nil"
-#    None: "None"
+  code:
+    if: "만약" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
+    else: "그 밖에"
+    elif: "그렇지 않으면"
+    while: "~하는동안"
+    loop: "고리"
+    for: "~동안"
+    break: "그만두다"
+    continue: "계속하다"
+    pass: "넘기다"
+    return: "돌아가다"
+    then: "그러면"
+    do: "하다"
+    end: "마침"
+    function: "함수"
+    def: "정의하다"
+    var: "변수"
+    self: "스스로"
+    hero: "영웅"
+    this: "이것"
+    or: "또는"
+    "||": "또는"
+    and: "그리고"
+    "&&": "그리고"
+    not: "아니다"
+    "!": "아니다"
+    "=": "할당하다"
+    "==": "같다"
+    "===": "완전  동일하다"
+    "!=": "같지 않다"
+    "!==": "완전  같지 않다"
+    ">": "보다 크다"
+    ">=": "보다 크거나 같다"
+    "<": "보다 작다"
+    "<=": "보다 작거나 같다"
+    "*": "곱하다"
+    "/": "나누다"
+    "+": "양수"
+    "-": "음수"
+    "+=": "더하고 할당한다"
+    "-=": "빼고 할당한다"
+    True: "진실"
+    true: "진실"
+    False: "거짓"
+    false: "거짓"
+    undefined: "정의 되지 않은"
+    null: "없음"
+    nil: "없음"
+    None: "없음"
 
   share_progress_modal:
     blurb: "당신은 큰 진전을 보이고 있습니다! 당신이 코드컴뱃으로 얼마나 많이 배웠는지 부모님께 자랑하세요."

#    purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account."
#    purchase_code4: "Subscription Codes are for accounts playing the Home version of CodeCombat, they cannot be used in place of Student Licenses for the Classroom version."
#    purchase_code5: "For more information on Student Licenses, reach out to"
#    users: "Users"
#    months: "Months"
#    purchase_total: "Total"
#    purchase_button: "Submit Purchase"
#    your_codes: "Your Codes"
#    redeem_codes: "Redeem a Subscription Code"
#    prepaid_code: "Prepaid Code"
#    lookup_code: "Lookup prepaid code"
#    apply_account: "Apply to your account"
#    copy_link: "You can copy the code's link and send it to someone."
#    quantity: "Quantity"
#    redeemed: "Redeemed"
#    no_codes: "No codes yet!"
#    you_can1: "You can"
#    you_can2: "purchase a prepaid code"
#    you_can3: "that can be applied to your own account or given to others."

#  ozaria_chrome:
#    sound_off: "Sound Off"
#    sound_on: "Sound On"
#    back_to_map: "Back to Map"
#    level_options: "Level Options"
#    restart_level: "Restart Level"

  impact:
    hero_heading: "세계 수준의 컴퓨터 공학 프로그램을 만들어 나갑니다."

#    invalid_amount: "Please enter a US dollar amount."
#    not_logged_in: "Log in or create an account to access invoices."
#    pay: "Pay Invoice"
    purchasing: "구매중..."
    retrying: "서버 에러, 재시도중."
    success: "성공. 감사합니다!"

#  account_prepaid:
#    purchase_code: "Purchase a Subscription Code"
