     x = 2 + @radius + @earSize
     y = @eyeSize / 2  + @radius
     [ width, height, x, y ]
-  draw: ->
-    super()
+  draw: (color=@bodyColor) ->
+    super(color)
     @drawHead()
     @tailSize ?= @calcTailSize()
     @drawTail()

  stationary: -> !( @velocity[0] || @velocity[1] )
  move: ->
  ctx: -> @context ?= @universe.ctx
  draw: -> @drawBody()
  outline: (color) -> @outlined = color
  drawBody: ->
    if @outlined
      @drawCircle(
        @x

      @x
      @y
      @radius
      color || 'black'
    )
  drag: ->
  drawCircle: ( x, y, radius, color ) -> @drawArc x, y, radius, color, 0, TAU
