 		if @flag
 			if @station_key.length <= @station_c
 				@station_c = 0
-			# if @_timerHookCount % 3 == 0
-				# @set_station @station_key[@station_c++]
+			if @_timerHookCount % 3 == 0
+				@set_station @station_key[@station_c++]
 		# @set_station @station_key[@station_c++]
 
 		console.log "update main panel"

					@station_c = k
		else
			@set_station "tachikawa"

		@_initSize()
		@_initGame @BG_SIZE.w, @BG_SIZE.h

	station_key: []

	init: =>
		@get = get = window.getRequest()
		Text = new window.Text
		for k, v of Text.station
			@station_key.push k
