       @_toggleCameraAttachment on
 
       @debugging = off # Off by default for performance. Doing this after setup.
-
-      @_addMusic()
 
     update: ->
       @physics.arcade.collide @player.sprite, @platforms.layer

        @gui.addOpenFolder('gravity').addRange @physics.arcade.gravity, 'y'

      # First:
      @_addBackground()
      @_addPlatforms()
      # Then:

      manager.play 'end' # @test

    _addMusic: ->
      @music = @add.audio 'bgm', 0, yes
      @music.mute = @developing or @debugging
      @music.play()
      @gui.add @music, 'mute'

    _addPlatforms: ->
      @platforms = new Platforms 
