     i = 0
 
     #We must process all tubes in 75% of the chunk flyby time
-    minTimePerTube = 1000/30 #100 parts/second
     chunkFlybyTime = @chunkLen / stepsPerMs
 
     #How many pieces to split blueprint to

scene = undefined
renderer = undefined
controls = undefined
stepsPerMs = 10 / 1000

visibilityDistance = 10000

palette = [0xfe8f0f, 0xf7325e, 0x7dc410, 0xfef8cf, 0x0264ed]


  controls = new THREE.TrackballControls  camera

  controls.rotateSpeed = 1.0
  controls.zoomSpeed = 3.2
  controls.panSpeed = 0.8

  controls.noZoom = false
