           [shipName, shipLv] = getInfo shipName, shipLv, _decks[body.api_deck_id - 1].api_ship, body.api_ship_ke, body.api_ship_lv
           [maxHp, nowHp] = getHp maxHp, nowHp, body.api_maxhps, body.api_nowhps
           afterHp = Object.clone nowHp
+          if body.api_formation?
+            enemyIntercept = body.api_formation[2]
           if jsonId?
             jsonContent.ship = Object.clone body.api_ship_ke
             jsonContent.ship.splice 0, 1

  "第二警戒航行序列",
  "第三警戒航行序列",
  "第四警戒航行序列"
]

enemyPath = join(APPDATA_PATH, 'enemyinfo.json')

          getShip = null
          [shipName, shipLv] = getInfo shipName, shipLv, _decks[body.api_dock_id - 1].api_ship, body.api_ship_ke, body.api_ship_lv
          [maxHp, nowHp] = getHp maxHp, nowHp, body.api_maxhps, body.api_nowhps
          if body.api_formation?
            enemyIntercept = body.api_formation[2]
          afterHp = Object.clone nowHp
          if body.api_kouku.api_stage3?
            afterHp = koukuAttack afterHp, body.api_kouku.api_stage3
