 
   bombRaid: (armed = no) ->
     @sequence(
+      @bigExplosion()
+      @wait 200
+      @bigExplosion()
+
       @moveTo(y: .1, speed: 200, easing: 'easeInOutQuad')
       @while(
         @moveTo(x: -100, speed: 400)

              location: @location()
              armed: armed
          )
          @wait 300
        )
      )

      )
      @repeat 2, @sequence(
        @fireRockets(2, yes)
        @wait 600
        @fireRockets(2, yes)
        @wait 600
        @fireRockets(2, yes)
        @wait 900
        @fireRockets(4)
        @wait 300
      )
    )
