     @message_bg_fill_style = '#000000'
 
     @computeOutlines()
+    @computeProgramLabels()
 
     @sprites = []
     @anim_complete_callbacks = []


        was_in = is_in

################

  render: (t) ->

    @ctx.fillRect(0, 0, @cnv.width, @cnv.height)

    @renderGrid()
    @renderLabels()

    @ctx.restore()

