                         else
                             @decorator.resize range
 
-                    @core.panel.activateIM @input, candidateKeys, candidateSymbols
+                        @core.panel.activateIM @input, candidateKeys, candidateSymbols
 
                 else
                     # key combination out of keymap

                # range & decorator
                range = new Range ev.newTailBufferPosition, ev.newHeadBufferPosition

                # console.log "@input #{@input}"
                # console.log "#{@core.editor.getBuffer().getTextInRange(range)}"
                # console.log @core.editor.getBuffer().getTextInRange(range) is ''

                # update input content incrementally,
                # append only with the last character,

                        @deactivate()
                        symbol = result['>>'][0]
                        @core.editor.getBuffer().setTextInRange range, symbol
                        @core.panel.deactivateIM()
                    else
                        # further key combinations are possible
                        if result['>>'].length > 0
