 
     for anchor in @anchors
       @el.appendChild @stages[anchor]
-    
+
     if @settings.showOnStart
       @el.style.display = 'block'
       @el.style.visibility = 'visible'
-    
+
     @_callback @settings
     devMode and console.timeEnd 'oridomiConstruction'
 


    for panel, i in @panels[anchor]
      panel.style[css.transform] = @_transform angle
      
      if @shading
        @_setShader i, anchor, 0


        else
          panel.style[css.origin] = 'bottom'
          yOffset = -((@hPanels * @panelHeight) - (@panelHeight * (i + 1)))

          if i is 0
            panel.style.top = @panelHeight * (@vPanels - 2) - 2 + 'px'
          else
