       console.log(step)
       @animateMessage(tutorialStep.message, '.shepherd-text')
     )
+#
+#    @tour.on('complete', () =>
+#      $("#level-dialogue-view").html(marked(@tutorial[@tutorial.length - 1]))
+#      $("#level-dialogue-view").css("visibility", "visible")
+#    )
 
     @tour.start()
 

    # https://next.ozaria.com/play/level/1upm3l1l2?codeLanguage=python
    if document.URL.indexOf("play/level/1upm3l1l2") > 0
      @tutorial = m3l1l2

#    @character = @level.get('characterPortrait') or 'ghostv'
#    @tutorial = store.getters['tutorial/allSteps']

  id: 'level-dialogue-view'
  template: template

#  subscriptions:
#    'sprite:speech-updated': 'onSpriteDialogue'
#
#  events:
#    'click #back-button': 'onClickBack'
#
#  onClickBack: ->
#    if @tutorial.length
#      $("#level-dialogue-view").css("visibility", "hidden")
#      @tour.show(@tutorial.length - 1)

  constructor: (options) ->
    super options
    @level = options.level
