     @inventoryAdd 'item', 'diagonals', ->
       Crafty.e('PowerUp').powerUp(contains: 'diagonals', marking: 'D').color('#8080FF')
 
-    @bindSequence 'Hit', @fase2, => (@entity.health / @entity.maxHealth) < .7
+    @bindSequence 'Hit', @fase2, => (@entity.health / @entity.maxHealth) < .8
 
     @sequence(
       @setScenery('UnderBridge')

      x: Crafty.viewport.width + 40
      y: Crafty.viewport.height * .35
      defaultSpeed: 100
      health: 40000
      pointsOnHit: 10
    )


    )

  fase2: ->
    @bindSequence 'Hit', @fase3, => (@entity.health / @entity.maxHealth) < .5

    @sequence(
      @setSpeed 75
