     @levelStatusMap = {}
     @levelPlayCountMap = {}
     @sessions = @supermodel.loadCollection(new LevelSessionsCollection(), 'your_sessions', null, 0).model
-    
+
     # Temporary attempt to make sure all earned rewards are accounted for. Figure out a better solution...
     @earnedAchievements = new CocoCollection([], {url: '/db/earned_achievement', model:EarnedAchievement, project: ['earnedRewards']})
     @listenToOnce @earnedAchievements, 'sync', ->

    @$levelInfo = @$el.find(".level-info-container[data-level-id=#{levelID}]").show()
    @adjustLevelInfoPosition e
    @endHighlight()

  onMouseLeaveLevel: (e) ->
    return if application.isIPadApp

              earned[group].push(reward)
              addedSomething = true
    @supermodel.loadCollection(@earnedAchievements, 'achievements')

    @listenToOnce @sessions, 'sync', @onSessionsLoaded
    @getLevelPlayCounts()
    $(window).on 'resize', @onWindowResize
