 	whiteSymbol: "\u2659"
 
 	getMoves: (x,y,game) ->
-		# TODO: Implement en passant and pawn conversion.
 		moves = []
 		# Constant that represents which direction pawns move in.
 		movement = 1

	whiteSymbol: "\u2654"

	getMoves: (x,y,game) ->
		# TODO: Implement castling and preventing moves into a check.
		moves = []
		for j in [0..7]
			for i in [0..7]


	# move 1 to 2
	move: (x1, y1, x2, y2) ->

		# move the piece and set flags
		p = @get(x1, y1)
