 		
 		_bucket_width = @BUCKET_WIDTH
 
-		(x % _bucket_width >> 0) +
-		(y % _bucket_width >> 0) * _bucket_width +
-		(z % _bucket_width >> 0) * _bucket_width * _bucket_width
+		(x % _bucket_width) +
+		(y % _bucket_width) * _bucket_width +
+		(z % _bucket_width) * _bucket_width * _bucket_width
 
 	# Want to add data? Make sure the cuboid is big enough.
 	# This one is for passing real point coordinates.

	#
	get : (vertices, callback) ->

		# console.profile("Model.Binary.get")
		_this  = @
		_value = (x0, y0, z0) ->
			_this.value(x0, y0, z0)

		colors = new Float32Array(vertices.length / 3 >> 0)



			colors[i / 3] = interpolate(x, y, z, _value)
		
		console.timeEnd("get")
		callback(null, colors) if callback

	
