+{ levelProgress } = require('src/lib/chainLevel')
+
 Crafty.c 'PlayerInfo',
   init: ->
     @requires '2D, Listener'

    @health = Crafty.e('2D, Text, UILayerDOM')
      .attr(
        w: 220, h: 20
        x: x + 70, y: 28, z: 200
      )
      .textFont(
        size: '10px'

    @lives = Crafty.e('2D, Text, UILayerDOM')
      .attr(
        w: 220, h: 20
        x: x, y: 10, z: 200
      )
      .textFont(
        size: '10px'
