             message.text = "Wrong hero name"
         else
             message.event_type = "master_event"
-            message.text = player + " description:<br>" + hero[0].description
+            message.text = f "<strong>%s description:</strong><br>%s", player, hero[0].description
     
         cb message
 

        message.text = "Wrong player to kick"
        message.allow_send = false
    message.out_of_history = true
    return message
    
on_get_history = (socket)->
    socket.get "data", (err, data)->

        message.text = "Wrong /roll format"
        message.allow_send = false
        
    cb message
    
    
player_event = (message, cb)->
    message.event_type = "event"
    message.text = message.text.slice(4)
    cb message


master_event = (message, cb)->
    message.event_type = "master_event"
    message.text = message.text.slice(7)
    cb message

master_as = (message, cb)->
    words = message.text.split ' '
    message.username = f "<span class='npc'>%s</span>", words[1]
    message.text = words.slice(2).join " "
    cb message

help = (message, is_master, cb)->
    message.event_type = "system_message"
    message.text = "<strong>Command list:</strong><ul>"
    message.text += "<li><strong>/me</strong> blah-blah &mdash; you do blah-blah as event</li>"
    message.text += "<li><strong>/roll</strong> XdY+Z &mdash; you roll dice</li>"
    if is_master
        message.text += "<li><strong>/event</strong> blah-blah &mdash; show blah-blah as global event</li>"
        message.text += "<li><strong>/as</strong> Name blah-blah &mdash; say blah-blah as Name</li>"
        message.text += "<li><strong>/kick</strong> Player &mdash; kick player from room</li>"
    message.text += "</ul>"
    message.allow_send = false
    cb message
    
show_stats = (message, player, cb)->
    message.allow_send = false
