         getDeckMessage deck
       countdown = decks.map (deck) ->
         getCondCountdown deck
+      timeDelta = [0, 0, 0, 0]
       @setState
         names: names
         decks: decks

    updateCountdown: ->
      {countdown, states} = @state
      for i in [0..3]
        if countdown[i] > 0
          countdown[i] -= 1
          if countdown[i] is 0 and states[i] < 4
            notify "#{@state.names[i]} 疲劳回复完成", {icon: join(ROOT, 'assets', 'img', 'operation', 'sortie.png')}
      @setState
        countdown: countdown
    componentDidMount: ->
      window.addEventListener 'game.response', @handleResponse
      setInterval @updateCountdown, 1000

                    </OverlayTrigger>
                  </Col>
                  <Col xs={4}>
                    回复：<span id={"deck-condition-countdown-#{i}"}>{resolveTime @state.countdown[i]}</span>
                  </Col>
                </Grid>
              </Alert>
