               clearInterval @auto_play_timer if @auto_play_timer?
               @auto_play_timer = null
             when 'faster'
-              @auto_play_turn_time *= .75
+              @auto_play_turn_time *= .9
             when 'slower'
-              @auto_play_turn_time /= .75
+              @auto_play_turn_time /= .9
           
           @update_model_state()
 

          setTimeout =>
            @recent_state.reset = false
            @update_model_state()
          , 1500
          
        when 'toggle'


                    @recent_state.down = false
                    @recent_state.up = false
                    @update_model_state()
                  , @auto_play_turn_time / 2

                @update_model_state @model.getState()

            , @auto_play_turn_time / 4

            # For now, just update the state of that door
            @current_model_state.door_list.doors[value] = door_result_state.door            
