     @updateHiddenInputState()
     @updateContentState()
     @updateHighlightDecorations() if @shouldUpdateDecorations
-    @updateTilesState()
+    @updateTilesState(false)
     @updateCursorsState()
     @updateOverlaysState()
     @updateLineNumberGutterState()

  clearScreenRowsToMeasure: ->
    @screenRowsToMeasure = []

  updateTilesState: ->
    return unless @startRow? and @endRow? and @lineHeight?

    screenRows = @getScreenRows()

      gutterTile.display = "block"
      gutterTile.zIndex = zIndex

      if updateLinesState
        @updateLinesState(tile, rowsWithinTile)
        @updateLineNumbersState(gutterTile, rowsWithinTile)

      visibleTiles[tileStartRow] = true
      zIndex++
