 
   _createBackBullet: ->
     settings =
-      w: (@speed // 35), speed: @speed, h: 9 + @overallLevel, o: @overallLevel
+      w: (@speed // 50), speed: @speed, h: 3 + @overallLevel, o: @overallLevel
 
     start =
       x: @x + @w
-      y: @y + (@h / 2) - (settings.h / 2) - 10 - settings.o
+      y: @y + (@h / 2) - (settings.h / 2) - 5 - settings.o
     @bulletPool.get()
       .attr
         w: settings.w


  _createFrontBullet: ->
    settings =
      w: (@speed // 25), speed: @speed, h: 10 + @overallLevel, o: @overallLevel

    start =
      x: @x + @w
      y: @y + (@h / 2) - (settings.h / 2) + 10 + settings.o
    @bulletPool.get()
      .attr
        w: settings.w

      h: 24

    @stats =
      rapid: 5
      damage: 0
      aim: 0
      speed: 5
    @boosts = {}
    @boostTimings = {}

