     campaign_beginner: "Anfängerkampagne"
     awaiting_levels_adventurer_prefix: "Wir veröffentlichen wöchentlichen neu Levels."
     awaiting_levels_adventurer: "Melde dich als Abenteuerer an"
-#    awaiting_levels_adventurer_suffix: "to be the first to play new levels."
+    awaiting_levels_adventurer_suffix: "um der erste zu sein der neue Levels spielt."
     adjust_volume: "Lautstärke anpassen"
     campaign_multiplayer: "Multiplayerarena"
     campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst."
-#    campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
-#    campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."
+    campaign_old_multiplayer: "(Veraltet) Alte Multiplayer Arenen"
+    campaign_old_multiplayer_description: "Relikte eines zivilisierteren Zeitalters. Es werden keine Simulationen für diese älteren, heldenlosen Mehrspieler Arenen durchgeführt."
 
 #  code:
-#    if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
-#    else: "else"
-#    elif: "else if"
-#    while: "while"
-#    loop: "loop"
-#    for: "for"
-#    break: "break"
-#    continue: "continue"
-#    pass: "pass"
-#    return: "return"
-#    then: "then"
-#    do: "do"
-#    end: "end"
-#    function: "function"
-#    def: "define"
-#    var: "variable"
-#    self: "self"
-#    hero: "hero"
-#    this: "this"
-#    or: "or"
-#    "||": "or"
-#    and: "and"
-#    "&&": "and"
-#    not: "not"
-#    "!": "not"
-#    "=": "assign"
-#    "==": "equals"
-#    "===": "strictly equals"
-#    "!=": "does not equal"
-#    "!==": "does not strictly equal"
-#    ">": "is greater than"
-#    ">=": "is greater than or equal"
-#    "<": "is less than"
-#    "<=": "is less than or equal"
-#    "*": "multiplied by"
-#    "/": "divided by"
-#    "+": "plus"
-#    "-": "minus"
-#    "+=": "add and assign"
-#    "-=": "subtract and assign"
-#    True: "True"
-#    true: "true"
-#    False: "False"
-#    false: "false"
-#    undefined: "undefined"
-#    null: "null"
-#    nil: "nil"
-#    None: "None"
+    if: "wenn" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
+    else: "sonst"
+    elif: "sonst wenn"
+    while: "so lange"
+    loop: "schleife"
+    for: "für"
+    break: "pause"
+    continue: "fortsetzen"
+    pass: "bestehen"
+    return: "zurückgeben"
+    then: "dann"
+    do: "mache"
+    end: "ende"
+    function: "funktion"
+    def: "definiere"
+    var: "variable"
+    self: "selbst"
+    hero: "held"
+    this: "dies"
+    or: "oder"
+    "||": "oder"
+    and: "und"
+    "&&": "und"
+    not: "nicht"
+    "!": "nicht"
+    "=": "zuweisen"
+    "==": "entspricht"
+    "===": "entspricht strikt"
+    "!=": "entspricht nicht"
+    "!==": "entspricht strikt nicht"
+    ">": "ist größer als"
+    ">=": "ist größer als oder gleich"
+    "<": "ist kleiner als"
+    "<=": "ist kleiner als oder gleich"
+    "*": "multipliziert um"
+    "/": "dividiert durch"
+    "+": "plus"
+    "-": "minus"
+    "+=": "addieren und zuweisen"
+    "-=": "subtrahieren und zuweisen"
+    True: "Wahr"
+    true: "wahr"
+    False: "Falsch"
+    false: "falsch"
+    undefined: "undefiniert"
+    null: "nichts"
+    nil: "nichts"
+    None: "Kein"
 
 #  share_progress_modal:
 #    blurb: "You’re making great progress! Tell your parent how much you've learned with CodeCombat."

    date: "Datum"
    body: "Inhalt"
    version: "Version"
#    pending: "Pending"
#    accepted: "Accepted"
#    rejected: "Rejected"
#    withdrawn: "Withdrawn"
#    accept: "Accept"
#    reject: "Reject"
#    withdraw: "Withdraw"
    submitter: "Veröffentlicher"
    submitted: "Veröffentlicht"
    commit_msg: "Nachricht absenden"
    version_history: "Versionshistorie"
    version_history_for: "Versionsgeschichte für: "
#    select_changes: "Select two changes below to see the difference."
#    undo_prefix: "Undo"
#    undo_shortcut: "(Ctrl+Z)"
#    redo_prefix: "Redo"
#    redo_shortcut: "(Ctrl+Shift+Z)"
    play_preview: "Vorschau vom aktuellen Level spielen"
    result: "Ergebnis"
    results: "Ergebnisse"

  nav:
    play: "Spielen" # The top nav bar entry where players choose which levels to play
    community: "Community"
    courses: "Kurse"
    editor: "Editor"
    blog: "Blog"
    forum: "Forum"
