       b2 = 2*hx[1] + aa%2 - 1
       @test_left_right_top_bottom(aa,b2)
     @get_corner_fit()
+    @get_anchor_hex()
     @get_box_xy()
     @report_metrics() if @metrics_report == true
 

  set_hex_box: (piece_symbol) ->
    @reset_hexes(@get_hexes(piece_symbol))
    @get_box_metrics()


  get_box_metrics: () ->




class HexGrid extends HexBox # NEW CLASS

  constructor: (puzzle_app) ->
    @puzzle = puzzle_app
