 	Timer.cancel()
 
 	round = Db.shared.ref 'rounds', roundId
-	if not round then return
+	if not round
+		log 'Invalid round:', roundId
+		return
 
 	if round.get('phase') isnt 'draw' then return
 

	if config?
		# Do things
		if not Db.shared.get 'rounds'
			exports.startgame()
			Db.shared.set 'roundlength', 6
			
		if config.roundlength and !isNaN +config.roundlength
			Db.shared.set 'roundlength', +config.roundlength

	Timer.cancel()
	Db.shared.set 'questiondeck', [0..Black.numcards() - 1]
	Db.shared.set 'answerdeck', [0..White.numcards() - 1]
	Db.shared.set 'lastround', 0
	Db.shared.set 'score', {}
	Db.shared.set 'rounds', {}
	Db.shared.set 'paused', false
