      	 @xdistance = Math.abs(@player.x - star.x)
      	 @ydistance = Math.abs(@player.y - star.y)
 
-     	 if @xdistance < 20 && @ydistance < 20 
+     	 if (@xdistance < 20 && @ydistance < 20) || @levelcomplete
         #if Player on star
      	       @game.add.tween(star).to({alpha:1},100,Phaser.Easing.Cubic.Out,true)
      	 else 

         
     if won
     	@add.text(10, 10, "Congratulations! Level Complete!", { font: "15px Arial", fill: "#ff0044", align: "center" })

     if @cursors.left.isDown
        @player.body.moveLeft(200)

    #Plot empty stars
    @player = @add.sprite x, y, 'player'
    @constellation = []
    @levelcomplete = false
    @drawConstellation(LEVELS[0])

    #add sounds
