 _moveNoListeners = []
 
 game_common.onViewMoveNo = (callback) ->
-  _moveNoListeners.push callback
+  # _moveNoListeners.push callback
   callback
 
 game_common.offViewMoveNo = ->

                              boardState: boardState
                              lastPlayed: lastPlayed
                              size: size),
         (React.createElement ScoreDom, prisoners: prisoners)]

BoardDom = React.createClass

  sgfObject or= smartgame.parse(getInputSgf() or '(;SZ[19])')
  size = parseInt(sgfObject.gameTrees[0].nodes[0].SZ, 10) or 19

  $('#board').empty()
  React.render (React.createElement BoardAreaDom, {sgfObject: sgfObject}),
               $('#board')[0]
  return

BoardAreaDom = React.createClass
