       old = team.slug
       team.slug = changes[team.slug]
       console.log "#{old.red} -> #{team.slug.green} (#{team.name})"
+
+    team.setup = { status: 'ready' }
 
     team.save (err) -> next(err, team)
   

  return err if err

  async.mapSeries teams, (team, next) -> 
    console.log "EMPTY TEAM - nodeknockout.com/teams/#{team.slug} (#{team.name})" if team.peopleIds.length is 0

    return next(null, team) if team.peopleIds.length is 0  # skip empty
    # return next(null, team) if team.slug is team.slugBase
    # return next(null, team) # don't modify right now


    # don't change any team that's already being setup
    return next(null, team) if team.setup?.status

    team.setup ?= {}
    team.setup.status = "ready"

    changes = 
      "-1": "theteam"

      "its-always-been-brok": "always-broken"
      "figure-it-out-guys": "makeshift"

    if team.name == "ヽ( ´¬`)ノ" #special that there was no slug previously
      old = team.slug
      team.slug = 'waving'
