   ctx.lineTo(bp[2].x, bp[2].y)
   ctx.closePath()
 
-  #ctx.fill()
   ctx.stroke()
 
   return

levelMode =
  STOPPED: 1
  PLAYING: 2

levelAnimMode =
  READY: 1  # ready to run the next command

  @bot.showyi = @bot.yi = @initial_bot_location.yi
  @bot.showdir = @bot.dir = @initial_bot_location.dir

  @mode = levelMode.PLAYING
  @current_command = 0

  return
