 LevelSession = require 'models/LevelSession'
 EarnedAchievement = require 'models/EarnedAchievement'
 CocoCollection = require 'collections/CocoCollection'
+Achievements = require 'collections/Achievements'
 Campaign = require 'models/Campaign'
 AudioPlayer = require 'lib/AudioPlayer'
 LevelSetupManager = require 'lib/LevelSetupManager'

  mergeWithPrerendered: (el) ->
    true


    return if @fullyRendered
    @fullyRendered = true
    @render()
    @checkForUnearnedAchievements()
    @preloadTopHeroes() unless me.get('heroConfig')?.thangType
    @$el.find('#campaign-status').delay(4000).animate({top: "-=58"}, 1000) unless @terrain is 'dungeon'
    if not me.get('hourOfCode') and @terrain
