         band = obj.band
         image = obj.image
         dataunit = image.getDataUnit()
-        console.log 'Creating texture for', band, dataunit.width, dataunit.height
         address = "TEXTURE#{@textureCount}"
         @gl.activeTexture(@gl[address])
 

    @createStretchButtons()
  
  requestFITS: (survey, id) =>
    console.log 'requesting FITS from Portsmouth'
    window.addEventListener("message", @receiveFITS, false)
    msg =
      survey: survey

      # Initialize the FITS object
      p1 = p1.pipe (obj) =>        
        band = obj.band
        @images[band] = new FITS.File(obj.arraybuffer)
        
        # Select the dataunit
