   pipe.channel(gameID).trigger('moved', data, socketID)
 
 pipe.channels.on 'event:removed', (gameID, socketID, data) ->
-  game = games[gameID]  
-  delete game.shapes[data.id]  
+  game = games[gameID]
+  delete game.shapes[data.id]
   pipe.channel(gameID).trigger('inFinalPosition', data)
 
 pipe.channels.on 'event:blockAdded', (gameID, socketID, data) ->


  numberOfPlayers: ->
    Object.keys(@players).length
    
  twitterUsers: ->
    users = []
    users.push(username) for socket, username of @players

    line = []
    for x in [0..@width]
      line[x] = @grid[number][x]
    line

  rowOfZeros: ->
    line = []
    for x in [0..@width]
