 #    introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
 #    introduction_desc_github_url: "CodeCombat is totally open source"
 #    introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
-#    introduction_desc_ending: "We hope you'll join our party!"
-#    introduction_desc_signature: "- Nick, George, Scott, Michael, and Jeremy"
-#    alert_account_message_intro: "Hey there!"
+    introduction_desc_ending: "Vi håber du vil deltage i vores fest!"
+    introduction_desc_signature: "- Nick, George, Scott, Michael, ogJeremy"
+    alert_account_message_intro: "Hej med dig!"
 #    alert_account_message_pref: "To subscribe for class emails, you'll need to "
 #    alert_account_message_suf: "first."
 #    alert_account_message_create_url: "create an account"

#    rights_writings: "Writings"
#    rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
#    rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
#    nutshell_title: "In a Nutshell"
#    nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
#    canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."


#    artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix."
#    artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!"
#    artisan_join_desc: "Use the Level Editor in these steps, give or take:"
    artisan_join_step1: "Læs dokumentationen."
    artisan_join_step2: "Lav en ny bane og udforsk eksisterende baner."
#    artisan_join_step3: "Find us in our public HipChat room for help."
#    artisan_join_step4: "Post your levels on the forum for feedback."
#    more_about_artisan: "Learn More About Becoming A Creative Artisan"
