           [shipName, shipLv] = getInfo shipName, shipLv, _decks[0].api_ship, body.api_ship_ke, body.api_ship_lv, 0
           [combinedName, combinedLv] = getCombinedInfo combinedName, combinedLv, _decks[1].api_ship
           [maxHp, nowHp] = getHp maxHp, nowHp, body.api_maxhps, body.api_nowhps
-          [combinedMaxHp, combinedNowHp] = getHp combinedMaxHp, combinedNowHp, body.api_maxhps_combined body.api_nowhps_combined
+          [combinedMaxHp, combinedNowHp] = getHp combinedMaxHp, combinedNowHp, body.api_maxhps_combined, body.api_nowhps_combined
           afterHp = Object.clone nowHp
           combinedAfterHp = Object.clone combinedNowHp
           if body.api_formation?

          [shipName, shipLv] = getInfo shipName, shipLv, _decks[0].api_ship, body.api_ship_ke, body.api_ship_lv, 0
          [combinedName, combinedLv] = getCombinedInfo combinedName, combinedLv, _decks[1].api_ship
          [maxHp, nowHp] = getHp maxHp, nowHp, body.api_maxhps, body.api_nowhps
          [combinedMaxHp, combinedNowHp] = getHp combinedMaxHp, combinedNowHp, body.api_maxhps_combined body.api_nowhps_combined
          afterHp = Object.clone nowHp
          combinedAfterHp = Object.clone combinedNowHp
          if body.api_formation?

            damageHp[i] = 0
          getShip = null
          shipLv[i] = -1 for i in [6..11]
          if combinedFlag != 0
            combinedLv[i] = -1 for i in [0..5]
          nowHp = Object.clone afterHp
          if body.api_enemy?
            if enemyInformation[body.api_enemy.api_enemy_id]?
