           when 1 then foreground_color = color
         character_set.render()
         editor.render()
+        macro.render()
 
   $('#upload_button').click () ->
     $('#upload_dialog').fadeIn 'fast'


# PLAN:
# + Version 2:
#   + assemble multiple characters up to 4x4 in grid by painting with selected char for larger assemblies
# + Version 3:
#   + MuCo.  Use the same charset and simply switch between hi-res and MuCo mode.  allow selection of other colors
# + Version 4:

    table.find('canvas').click @when_button_pressed
    @render()

  when_button_pressed: ( event ) =>
    canvas = event.currentTarget
    $(canvas).data 'code', character_set.selected_character_code
    @render_canvas  canvas
