       scaling: 1
       visibleItems: 1
       controls:
-        enabled: false
+        margin:
+          x: 5
+          y: 5
+      strings: 
+        prev: ' '
+        next: ' '
       center: 
         left: 200 
         top: 200

          height: 350
      controls:
        margin:
          x: 10
          y: 190
      funcTop: (layerDiff, rondell) ->
          rondell.center.top - rondell.itemProperties.size.height / 2 + Math.pow(layerDiff / 2, 3) * rondell.radius.x
      funcLeft: (layerDiff, rondell) ->

        once: false
        delay: 5000
      radius: 
        x: 240
      center:
        left: 340 
        top: 160
      controls: 
        margin: 
          x: 130
          y: 260
      randomStart: true
      currentLayer: 1
      funcSize: (layerDiff, rondell) ->
        (rondell.maxItems / Math.abs(layerDiff)) / rondell.maxItems
