     else
       @previousState = new InputState(@)
 
-    @reset() 
+    @reset()
     @increment(to)
 
   increment: (to) ->

        transforms[id] = {id: id, label: x.name}

    @transforms = transforms.values()
    @transforms = @transforms.filter (x, i) => 
      x.length = (@transforms[i+1]?.id || @events.length) - x.id
      x.id < @events.length-1


    transforms = Object.extended()

    @source.events.each (x, i) =>
      switch x.event
        when 'addInstruction'
          reducer.add x.name
          @events.add i
        when 'removeInstruction'
          reducer.exclude x.name
          @events.add i
        when 'updateInstruction', 'renameInstruction'
          @events.add i if reducer.any(x.name)
        when 'type', 'transformStart'
        else
