                   <td className="hp-progress">
                     <ProgressBar bsStyle={getHpStyle @state.nowHp[i] / @state.maxHp[i] * 100}
                       now={@state.nowHp[i] / @state.maxHp[i] * 100}
-                      label={"#{@state.nowHp[i]} / #{@state.maxHp[i]}"} />
-                  </td>
-                  <td className="hp-progress">
-                    <ProgressBar bsStyle={getHpStyle @state.afterHp[i] / @state.maxHp[i] * 100}
-                      now={@state.afterHp[i] / @state.maxHp[i] * 100}
-                      label={if @state.damageHp[i] > 0 then "#{@state.afterHp[i]} / #{@state.maxHp[i]} (-#{@state.damageHp[i]})" else "#{@state.afterHp[i]} / #{@state.maxHp[i]}"} />
+                      label={if @state.damageHp[i] > 0 then "#{@state.nowHp[i]} / #{@state.maxHp[i]} (-#{@state.damageHp[i]})" else "#{@state.nowHp[i]} / #{@state.maxHp[i]}"} />
                   </td>
                 </tr>
             }

          if body.api_kouku2?
            afterHp = koukuAttack afterHp, body.api_kouku2.api_stage3
          damageHp = getDamage damageHp, nowHp, afterHp, 0

        when '/kcsapi/api_req_sortie/battleresult'
          flag = true

          <link rel="stylesheet" href={join(relative(ROOT, __dirname), 'assets', 'prophet.css')} />
          <Alert>
            <Grid>
              <Col xs={3}>出撃艦隊</Col>
              <Col xs={3}>耐久</Col>
              <Col xs={3}>{@state.enemyName}</Col>
              <Col xs={3}>耐久</Col>
            </Grid>
          </Alert>
          <Table>
