   sendDestroy: (objects)->
     @send @serializeDestroy(objects)
 )
+
 
 Players = []
 Player = $G(Physics, Engine, ShipCommand, SerializeCreate

  dampen: ->
    v.scale(@vel, @df)
)

hasPhysics = []
Physics = $G(Pos, Vel,

    #   - this requires a new serialization format, mapping old to new
)


Serialize = $G(
  numCompress: (nums...)->
    out = ''
