             # Otherwise, avoid the block by tracing out its
             # top and left edges, then going to our bound's bottom.
             else
+              right.push new draw.Point bounds.right(), bounds.y
               right.push new draw.Point bounds.right(), multilineBounds.y
               right.push new draw.Point multilineBounds.x + @view.opts.bevelClip, multilineBounds.y
               right.push new draw.Point multilineBounds.x, multilineBounds.y + @view.opts.bevelClip

            else
              glueTop = @bounds[line].bottom()
            
            right.push new draw.Point multilineBounds.x, glueTop

            # Draw the tab at the top of the indent if necessary
            if multilineChild.child.type is 'indent'

            multilineView = @view.getViewNodeFor multilineChild.child
            multilineBounds = multilineView.bounds[line - multilineChild.startLine]


            # If the multiline child here is invisible,
            # draw the line just normally.
