 
   game_menu:
 #    inventory_tab: "Inventory"
-#    choose_hero_tab: "Restart Level"
-#    save_load_tab: "Save/Load"
-#    options_tab: "Options"
-#    guide_tab: "Guide"
+    choose_hero_tab: "重新开始关卡"
+    save_load_tab: "保存/打开"
+    options_tab: "设置"
+    guide_tab: "使用向导"
     multiplayer_tab: "多人游戏"
 #    inventory_caption: "Equip your hero"
 #    choose_hero_caption: "Choose hero, language"

    victory_rate_the_level: "评估关卡：" # Only in old-style levels.
    victory_return_to_ladder: "返回"
    victory_play_next_level: "下一关" # Only in old-style levels.
#    victory_play_continue: "Continue"
    victory_go_home: "返回主页" # Only in old-style levels.
    victory_review: "给我们反馈！" # Only in old-style levels.
    victory_hour_of_code_done: "你完成了吗?"

    tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methdos).
    tome_select_a_thang: "选择人物来 "
    tome_available_spells: "可用的法术"
    tome_your_skills: "你的技能"
    hud_continue: "继续（按 Shift-空格）"
    spell_saved: "咒语已保存"
    skip_tutorial: "跳过（esc）"
    keyboard_shortcuts: "快捷键"
    loading_ready: "载入完成!"
    loading_start: "关卡开始"
    time_current: "现在:"
    time_total: "最大:"
    time_goto: "跳到:"
