         @point = 0
         @die = false
         @word = null
+        @game = null
+        @longest = []
 
 
 pool_words = new class PoolWord

    c = String.fromCharCode(event.charCode)
    if not player.word?
        player.word = pool_words.get(c)
    if not player.word? and shoot_name?
        if c == shoot_name.remain[0]
            player.word = shoot_name
    if c == player.word?.remain[0]
        player.word.shot()
    if player.word?.remain == ''


stage_height = 300
stage_width = 1000


player = new class Player
