           else
             enemyInfo = null
             getShip = null
+          formationFlag = true
 
       return unless flag
       @setState

            afterHp = hougekiAttack afterHp, body.api_hougeki
          damageHp = getDamage damageHp, nowHp, afterHp, 1

        when '/kcsapi/api_req_battle_midnight/sp_midnight'
          for tmp, i in shipLv
            shipLv[i] = -1

    continue if damage <= 0
    afterHp[i + 5] -= damage
  afterHp

formationFlag = false

module.exports =
  name: 'prophet'
