     _isLive yes
 
   items: _items
+  hasItems: _hasItems
   template: 'scoring-list-view'
 

Steam.ScoringListView = (_) ->
  _items = do nodes$

  #TODO ugly
  _isLive = node$ yes


  displayScorings = (scorings) ->
    _items items = map scorings, createItem
    if isEmpty items
      _.displayEmpty()
    else
      activateItem head items

  _predicate = null
  loadScorings = (predicate) ->
