       status = [false, false, false]
       reward = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
       reward_hour = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
+      reward_big = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
+      reward_hour_big = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
       for deck_id in [1..3]
         ret_status = @examineConstraints exp_id, deck_id
         status[deck_id - 1] = ret_status
         ret_reward = @calculateReward exp_id, deck_id, ret_status
         reward[deck_id - 1] = ret_reward[0]
         reward_hour[deck_id - 1] = ret_reward[1]
+        reward_big[deck_id - 1] = ret_reward[2]
+        reward_hour_big[deck_id - 1] = ret_reward[3]
       @setState
         fleet_status: status
         fleet_reward: reward
         fleet_reward_hour: reward_hour
+        fleet_reward_big: reward_big
+        fleet_reward_hour_big: reward_hour_big
     handleInfoChange: (exp_id) ->
       {information, constraints} = @describeConstraints exp_id
       @setState

                          <td key={i} width='33.3%'>
                            <OverlayTrigger placement='top' overlay={
                                <Tooltip>
                                  <div>收益理论值 (时均收益值)</div>
                                  <table width='100%' className='materialTable'>
                                    <tbody>
                                      <tr>
                                        <td width='10%'><img src={getMaterialImage 1} className="material-icon" /></td>
                                        <td width='40%'>{@state.fleet_reward[i][0]} ({@state.fleet_reward_hour[i][0]})</td>
                                        <td width='10%'><img src={getMaterialImage 3} className="material-icon" /></td>
                                        <td width='40%'>{@state.fleet_reward[i][2]} ({@state.fleet_reward_hour[i][2]})</td>
                                      </tr>
                                      <tr>
                                        <td><img src={getMaterialImage 2} className="material-icon" /></td>
                                        <td>{@state.fleet_reward[i][1]} ({@state.fleet_reward_hour[i][1]})</td>
                                        <td><img src={getMaterialImage 4} className="material-icon" /></td>
                                        <td>{@state.fleet_reward[i][3]} ({@state.fleet_reward_hour[i][3]})</td>
                                      </tr>
                                    </tbody>
                                  </table>

        fleet_status: [false, false, false]
        fleet_reward: [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
        fleet_reward_hour: [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
        fleet_reward_big: [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
        fleet_reward_hour_big: [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]
      }
    checkFlagshipLv: (deck_id, flagship_lv, decks, ships) ->
      fleet = decks[deck_id]
