   moveCursor: (cursor) ->
     if point = @find(cursor)
       cursor.setBufferPosition(point)
-    unless @instanceof('RepeatFind')
+    unless @isRepeated()
       globalState.currentFind = this
 
 # keymap: F


class RepeatFind extends Find
  @extend()
  initialize: ->
    unless findObj = globalState.currentFind
      @abort()

  offset: 0

  initialize: ->
    @focusInput() unless @isRepeated()

  isBackwards: ->
    @backwards
