     @listenTo(@model.flycam, "changed", @update)
     @listenTo(@model.flycam3d, "changed", @update)
     @listenTo(app.vent, "changeViewMode", @update)
-<<<<<<< HEAD
-=======
 
     if @model.skeletonTracing
       @listenTo(@model.skeletonTracing, "newActiveNode", @update)
->>>>>>> f99eb304b82dc730bd618525ac5139ce48e4eabf
 
 
   buildUrl : ->


        if stateArray.length >= 8
          state.rotation = _.map stateArray.slice(5, 8), (e) -> +e
<<<<<<< HEAD
=======
          if stateArray[8]?
            state.activeNode = +stateArray[8]
        else
          if stateArray[5]?
            state.activeNode = +stateArray[5]
>>>>>>> f99eb304b82dc730bd618525ac5139ce48e4eabf

    return state



  parseUrl : ->

    # State string format:
    # x,y,z,mode,zoomStep[,rotX,rotY,rotZ][,activeNode]

    stateString = location.hash.slice(1)
    state = {}

