             touchEnabled: false
             animnum: code
             animlist: [
-                [100, [ 0]], [100, [ 1]], [100, [ 2]], [100, [ 3]], [100, [ 4]], [100, [ 5]], [100, [ 6]], [100, [ 7]], 
-                [100, [ 8]], [100, [ 9]], [100, [10]], [100, [11]], [100, [12]], [100, [13]], [100, [14]], [100, [15]], 
-                [100, [16]], [100, [17]], [100, [18]], [100, [19]], [100, [20]], [100, [21]], [100, [22]], [100, [23]], 
-                [100, [24]], [100, [25]], [100, [26]], [100, [27]], [100, [28]], [100, [29]], [100, [30]], [100, [31]], 
-                [100, [32]], [100, [33]], [100, [34]], [100, [35]], [100, [36]], [100, [37]], [100, [38]], [100, [39]], 
-                [100, [40]], [100, [41]], [100, [42]], [100, [43]], [100, [44]], [100, [45]], [100, [46]], [100, [47]], 
-                [100, [48]], [100, [49]], [100, [50]], [100, [51]], [100, [52]], [100, [53]], [100, [54]], [100, [55]], 
-                [100, [56]], [100, [57]], [100, [58]], [100, [59]], [100, [60]], [100, [61]], [100, [62]], [100, [63]], 
-                [100, [64]], [100, [65]], [100, [66]], [100, [67]], [100, [68]], [100, [69]], [100, [70]], [100, [71]], 
-                [100, [72]], [100, [73]], [100, [74]], [100, [75]], [100, [76]], [100, [77]], [100, [78]], [100, [79]], 
-                [100, [80]], [100, [81]], [100, [82]], [100, [83]], [100, [84]], [100, [85]], [100, [86]], [100, [87]], 
+                [100, [ 0]], [100, [ 1]], [100, [ 2]], [100, [ 3]], [100, [ 4]], [100, [ 5]], [100, [ 6]], [100, [ 7]],
+                [100, [ 8]], [100, [ 9]], [100, [10]], [100, [11]], [100, [12]], [100, [13]], [100, [14]], [100, [15]],
+                [100, [16]], [100, [17]], [100, [18]], [100, [19]], [100, [20]], [100, [21]], [100, [22]], [100, [23]],
+                [100, [24]], [100, [25]], [100, [26]], [100, [27]], [100, [28]], [100, [29]], [100, [30]], [100, [31]],
+                [100, [32]], [100, [33]], [100, [34]], [100, [35]], [100, [36]], [100, [37]], [100, [38]], [100, [39]],
+                [100, [40]], [100, [41]], [100, [42]], [100, [43]], [100, [44]], [100, [45]], [100, [46]], [100, [47]],
+                [100, [48]], [100, [49]], [100, [50]], [100, [51]], [100, [52]], [100, [53]], [100, [54]], [100, [55]],
+                [100, [56]], [100, [57]], [100, [58]], [100, [59]], [100, [60]], [100, [61]], [100, [62]], [100, [63]],
+                [100, [64]], [100, [65]], [100, [66]], [100, [67]], [100, [68]], [100, [69]], [100, [70]], [100, [71]],
+                [100, [72]], [100, [73]], [100, [74]], [100, [75]], [100, [76]], [100, [77]], [100, [78]], [100, [79]],
+                [100, [80]], [100, [81]], [100, [82]], [100, [83]], [100, [84]], [100, [85]], [100, [86]], [100, [87]],
                 [100, [88]], [100, [89]], [100, [90]], [100, [91]], [100, [92]], [100, [93]], [100, [94]], [100, [95]]
             ]
 

                    @stringslist.push(obj)
                    x += 30 * @strsize

                    
    createStringObj:(param = [])->
        image = if (@strcolor == 0) then "_ascii_w" else "_ascii_b"
        code = if (param.code?) then param.code else " "

                obj.y = y
                obj.animnum = code
                x += 30 * @strsize

            if (diff < 0)
                length = @stringslist.length
                for num in [0...(-diff)]
