                     return
                 faction = _GetFaction target.player_slot
                 msg.reply "#{faction} - #{_GetHero(target.hero_id).LocalizedName} (Lvl #{target.level}) | KDA: #{target.kills}/#{target.deaths}/#{target.assists} | LH: #{target.last_hits} | GPM: #{target.gold_per_min} | XPM: #{target.xp_per_min} | HD: #{target.hero_damage} | TD: #{target.tower_damage} | TGE: #{target.gold_per_min*duration}"
-                # Future: Team fight contribution? Overall contribution algo.
+                # Future (TODO): Team fight contribution? Overall contribution algo.
 
             if genericID?
                 if _IsSteamID genericID

                date = moment.unix(match.start_time).fromNow()
                target = _GetPlayer communityID, match.players
                hero = _GetHero(target.hero_id).LocalizedName
                # W / L TBA
                msg.send "Match ID: #{match.match_id} | Lobby: #{DOTA_LOBBIES[match.lobby_type]} | Hero: #{hero} | #{date}"

    # GET Player Dota 2 match details

        callback object.response.steamid

_GetCommunityID = (steamID) ->
    buffer = new Buffer 8
    buffer.writeUInt64LE steamID, 0
    communityID = buffer.readUInt32LE 0
