   startMessageCount: 0
   startMessageLimit: 30
 
-
   constructor: (@canvasDiv, @canvasWidth, @canvasHeight, @userId, @myCollegeId, @oppCollegeId, @mycollegeipeds, @oppcollegeipeds, @roundNumber, @result) ->
     @prepareCanvas(@canvasDiv, @canvasWidth, @canvasHeight)
+    @resultMessageText = ""
 
 
     @school1 = switch @mycollegeipeds

      switch @result
        when 2
          console.log "win"
          @school1.fight()
        when 1
          console.log "draw"
          setInterval( =>
            @school1.fight()
          , 2000)

          console.log("next Page", @roundNumber)
     , 10000)



  prepareCanvas: ->
