     body: "isActorInBox( ${1:actor}, ${2:box} )$3"
   "isActorMoving()":
     prefix: "isActorMoving()"
-    body: "isActorMoving( ${1:actor} )$1"
+    body: "isActorMoving( ${1:actor} )$2"
   "isAnyOf()":
     prefix: "isAnyOf()"
     body: "isAnyOf( ${1:val}, ${2:[ ${3:list} ]} )$4"

    body: "setCharsetColors( ${1:[ ${2:colors} ]} )$3"
  "setCurrentActor()":
    prefix: "setCurrentActor()"
    body: "setCurrentActor( ${1:actor} )$1"
  "setCurrentVerb()":
    prefix: "setCurrentVerb()"
    body: "setCurrentVerb( ${1:verb} )$1"
  "setCursorHotspot()":
    prefix: "setCursorHotspot()"
    body: "setCursorHotspot( ${1:x}, ${2:y} )$3"

".source.c.scumm":
  "abs()":
    prefix: "abs()"
    body: "abs( ${1:val} )$2"
  "actorFace()":
    prefix: "actorFace()"
    body: "actorFace( ${1:actor}, ${2:obj} )$3"
