 				do (sharpHash, sharpData)=>
 					imgtmp = new Image()
 					imgtmp.src = sharpData
-					console.log iteB
+					# console.log iteB
 					# Should delay enough to permit imgtmp.src to render, so we can get data
 					# 2ms should be enough
 					# imgtmp.onload = this.blurry this, imgtmp, {sharpHash:sharpHash, sharpData:sharpData}
 					onloadInterval = setTimeout ()=>
-						return this.blurry this, imgtmp, {sharpHash:sharpHash, sharpData:sharpData}
+						return this.blurry this, imgtmp,
+							{sharpHash:sharpHash, sharpData:sharpData}
 					, 2
 					iteBArr.push iteB
 					iteB++

		window.blurFx = new Blurry {
			# el: $('section.identity').find('h1 img')
			el: $('canvas')
		}
		console.log blurFx, blurFx.options.el.length
		# for hash in blurFx.usedHashes

# root.pmwc =
# 	debug: ()->
# 		console.log arguments
class @Blurry
	# 
	constructor: (options={})->
