     ctx.translate offset.x, offset.y
     ctx.translate width/2, height/2
     ctx.rotate rotation
+    ctx.scale scale, scale
     ctx.translate -width/2, -height/2
 
     for particle in Particle.particles


  $(window).keydown (e) ->
    e.preventDefault()
    if e.keyCode == 81
      rotation -= ROTATE_SPEED
    if e.keyCode == 69

      particle.render ctx

    ctx.translate width/2, height/2
    ctx.scale 1/scale, 1/scale
    ctx.rotate -rotation
    ctx.translate -width/2, -height/2
    ctx.translate -offset.x, -offset.y
