 PAST_PATH_ALPHA = 0.75
 PAST_PATH_WIDTH = 5
-FUTURE_PATH_ALPHA = 0.4
-FUTURE_PATH_WIDTH = 2
+FUTURE_PATH_ALPHA = 0.75
+FUTURE_PATH_WIDTH = 4
 TARGET_ALPHA = 1
 TARGET_WIDTH = 10
 FUTURE_PATH_INTERVAL_DIVISOR = 4
-PAST_PATH_INTERVAL_DIVISOR = 2 
+PAST_PATH_INTERVAL_DIVISOR = 2
 
 Camera = require './Camera'
 CocoClass = require 'lib/CocoClass'
 
 module.exports = class TrailMaster extends CocoClass
   world: null
-  
+
   constructor: (@camera, @layerAdapter) ->
     super()
     @tweenedSprites = []

      sprite.y = sup.y
      container.addChild(sprite)
    return container
  
  createPath: (points, options={}) ->
    options = options or {}
    interval = options.interval or 8
    key = options.frameKey or @pastDotKey
    container = new createjs.SpriteContainer(@layerAdapter.spriteSheet)
      
    for x, i in points by interval * 2
      y = points[i + 1]
      sprite = new createjs.Sprite(@layerAdapter.spriteSheet)

        @tweenedSprites.push lastSprite
        @tweens.push tween
      lastSprite = sprite

    @logged = true
    container

  play: ->
    tween.setPaused(false) for tween in @tweens

  stop: ->
    tween.setPaused(true) for tween in @tweens

  destroy: ->
    @cleanUp()
    super()
