 				cb: @updateSubPanel
 			}
 		]
+
+		if @get.m_interval
+			@timerCB[0].time = @get.m_interval
+
 		return
 
 

		if @flag
			if @station_key.length <= @station_c
				@station_c = 0
			# if @_timerHookCount % 3 == 0
				# @set_station @station_key[@station_c++]
		# @set_station @station_key[@station_c++]

		console.log "update main panel"

					@station_c = k
		else
			@set_station "tachikawa"

		if get.c_flag
			@flag = 1
		else @flag = 0

		@_initSize()
		@_initGame @BG_SIZE.w, @BG_SIZE.h
