     maxBadNum = if @badcache.length then Math.max.apply(Math,@badcache.map (n) -> n.num) else 0
     maxBadNum++
     maxBadNum  
-  goodall: -> @goodcache
-  badall: -> @badcache
+  goodlist: -> @goodcache
+  badlist: -> @badcache
   good: (goodString) ->
     goodthing = {num: @nextGoodNum(), good: goodString}
     @goodcache.push goodthing

# bad <bad thing> - Add something bad that happened this sprint
# goodlist - List all good things that happened
# badlist - List all bad things that happened

class GoodBad
  constructor: (@robot) ->

    @badcache.push badthing
    @robot.brain.data.bad = @badcache
    badthing
  gooddel: ->
    good = @goodcache = []
    good 
  baddel: ->
    bad = @badcache = []
    bad

