 	console.log chalk.green 'ok'
 
 
+fixEnergy = ->
+	process.stdout.write chalk.magenta 'Setting predefined energy'+'... '
+	dbConnection = createAnyDBConnection(config.DATABASE_URL)
+	dbConnection.query.sync(
+		dbConnection
+		'UPDATE characters SET energy = 220, energy_max = 220'
+	)
+	console.log chalk.green 'ok'
+
+
 
 sync(
 	->

	]
	type: 'bool'
	help: 'Set predefined attributes for all players.'
]



		unifyExport() if opts.unify_export
		insertMonsters() if opts.monsters
		fixAttrs() if opts.fix_attributes
		fixEnergy() if opts.fix_energy
		insertArmor() if opts.armor
		optimize() if opts.optimize_tables # must always be the last
		process.exit 0
