         EnvironmentFlux.actions.loadMachines()
 
 
-  onNewStack: -> @setState { creatingNewStack: yes }
-
-
   setActiveInvitationMachineId: ->
 
     { setActiveInvitationMachineId } = EnvironmentFlux.actions

    # Render stacks of koding as first.
    stackList.koding.forEach (stack) => stackSections.push @renderStack stack

    # Now render stack of managed vms last
    stackList.managed.forEach (stack) => stackSections.push @renderStack stack

    stackSections.push @renderNewStackSection()

    return stackSections


      @setState { showNoStacksWidget : yes }  unless stacks.length

    EnvironmentFlux.actions.loadMachines().then @bound 'setActiveInvitationMachineId'

    EnvironmentFlux.actions.loadTeamStackTemplates()
    EnvironmentFlux.actions.loadPrivateStackTemplates()

    actions.channel.loadFollowedPublicChannels()
    actions.channel.loadFollowedPrivateChannels()
