 		unifyExport() if opts.unify_export
 		insertMonsters() if opts.monsters
 		optimize() if opts.optimize_tables
+		fixAttrs() if opts.fix_attributes
 		process.exit 0
 	(ex) ->
 		if ex? then throw ex

	console.log('Done.')


sync(
	->
		if opts.help

	]
	type: 'bool'
	help: 'Insert monsters.'
,
	names: [
		'fix-attributes'
	]
	type: 'bool'
	help: 'Set predefined attributes for all players.'
]


