       _.bindAll @, 'onPreload', 'onCreate', 'onUpdate', 'onRender'
 
       @debugging = on
+      @developing = on
       @debugFontSize = 9
 
       width = 416

      if @debugging
        @debug = @game.debug
        @debug.font = "#{@debugFontSize}px Menlo"
        @gui = new dat.GUI()

      @physics = @game.physics


      @physics.startSystem Phaser.Physics.ARCADE

      @physics.arcade.gravity.y = 600
      if @developing
        gui = @gui?.addFolder 'gravity'
        gui.add @physics.arcade.gravity, 'y', 0, 2 * @physics.arcade.gravity.y

