       @wait 2000
     )
 
-  checkpointMidStage: (scenery) ->
-    @sequence(
-      @parallel(
-        @sunRise(skipTo: 300000)
+  checkpointMidStage: (scenery, sunSkip) ->
+    @sequence(
+      @parallel(
+        @sunRise(skipTo: sunSkip)
         @setScenery(scenery)
       )
       @wait 1000


  oceanFighting: ->
    @sequence(
      @checkpoint @checkpointStart('Ocean', 60000)

      @parallel(
        @sequence(

      @cityBay()
      @midstageBossfight()

      @checkpoint @checkpointMidStage('Bay', 355000)
      @say('General', 'Hunt him down!')
      @setSpeed 100
      @placeSquad Game.Scripts.Shooter,
