                 )
                 .attr("y", (d) ->
                     return d.y
-                );
+                )
 
 
         pointers = pointerGroup.selectAll("path.pointer")


        #create a marker element if it doesn't already exist
        defs = d3.svg.select("defs")
        if (defs.empty() ) {
            defs = d3.svg.append("defs")
        }
        marker = defs.select("marker#circ")
        if (marker.empty() ) {
            defs.append("marker")
            .attr("id", "circ")
            .attr("markerWidth", 6)

                d.l = rightEdge
                d.x = d.l + bbox.width / 2 + 5
                d.r = d.l + bbox.width + 10
            
            else console.log("no conflicts for ", d)
            
            # add this label to the quadtree, so it will show up as a conflict
