   rotation: (x, y, z) ->
     switch arguments.length
       when 0
-        return @_rot
+        return {x: @_rot.x, y: @_rot.y, z: @_rot.z}
 
       when 1
         rot = x


    @style.width = "#{@_size.w}px"
    @style.height = "#{@_size.h}px"
    @imageClip @_imageClip
    return @

  position: (x, y, z) ->
    switch arguments.length
      when 0
        return @_pos

      when 1
        pos = x

  scale: (x, y, z) ->
    switch arguments.length
      when 0
        return {x: @_scl.x, y: @_scl.y, z: @_scl.z}

      when 1
        scl = x
