       lightness: 0.5
       #blur: 6.0
     ).crop(0, 1, 512, 95)
-    @addBackground(0, @level.visibleHeight - 8, frontWave, 1.25)
+    @addBackground(0, @level.visibleHeight - 18, frontWave, 1.25)
     frontWave.originalY = frontWave.y
 
     @addElement 'cloud'

        .tween({ y: @y + 500}, 3000, 'easeInQuad')

      @sprite(30, 13)
      @buildingExploded = yes
  )

generator.defineElement 'cityFrontBlur', ->
  h = 768
  @addBackground(200, @level.visibleHeight - 550, Crafty.e('2D, WebGL, bigBuilding').crop(1, 1, 446, 510).attr(w: 768, h: h, z: 50, lightness: .4), 1.5)

generator.defineElement 'city-bridge', ->
  bg = Crafty.e('2D, WebGL, cityLayer2, Collision, SunBlock, Horizon')

  generate: ->
    super

    @addElement 'cityFrontTop'
    @addElement 'cityFrontBlur'
    @addElement 'water'

