         "Evade": "Ausweichen"
         "Focus": "Fokussierung"
         "Target Lock": "Zielerfassung"
-        "Recover": "Recover"
-        "Reinforce": "Reinforce"
-        "Jam": "Jam"
-        "Coordinate": "Coordinate"
-        "Cloak": "Cloak"
+        "Recover": "Aufladen"
+        "Reinforce": "Verstärken"
+        "Jam": "Störsignal"
+        "Coordinate": "Koordination"
+        "Cloak": "Tarnen"
     slot:
         "Astromech": "Astromech"
         "Bomb": "Bombe"

        "Jan Ors":
            text: """This card has not yet been revealed."""
        "Toryn Farr":
            text: """<strong>Action:</strong> Spend any amount of energy to choose that many enemy ships at Range 1-2.  Remove all focus, evade, and blue target lock tokens from those ships."""
        # TODO Check card formatting
        "R4-D6":
            text: """When you are hit by an attack and there are at least 3 uncanceled %HIT% results, you may choose to cancel those results until there are 2 remaining.  For each result canceled this way, receive 1 stress token."""
        "R5-P9":
            text: """At the end of the Combat phase, you may spend 1 of your focus tokens to recover 1 shield (up to your shield value)."""
        "WED-15 Repair Droid":
            text: """<strong>Action:</strong> Spend 1 energy to discard 1 of your facedown Damage cards, or spend 3 energy to discard 1 of your faceup Damage cards."""
        "Carlist Rieekan":
            text: """At the start of the Activation phase, you may discard this card to treat each friendly ship's pilot skill value as "12" until the end of the phase."""
        "Jan Dodonna":
            text: """When another friendly ship at Range 1 is attacking, it my change 1 of its %HIT% results to a %CRIT%."""
        "Expanded Cargo Hold":
            text: """Once per round, when you would be dealt a faceup Damage card, you may draw that card from either the fore or aft Damage deck."""
        "Backup Shield Generator":
            text: """At the end of each round, you may spend 1 energy to recover 1 shield (up to your shield value)."""
        "EM Emitter":
            text: """When you obstruct an attack, the defender rolls 3 additional defense dice (instead of 1)."""
        "Frequency Jammer":
            text: """When you perform a jam action, choose 1 enemy ship that does not have a stress token and is at Range 1 of the jammed ship.  The chosen ship receives 1 stress token."""
        "Han Solo":
            text: """When attacking, if you have a target lock on the defender, you may spend that target lock to change all of your %FOCUS% results to %HIT% results."""
        "Leia Organa":

        "TIE Interceptor Expansion Pack": "TIE-Abfangjäger Erweiterung"
        "TIE Bomber Expansion Pack": "TIE-Bomber Erweiterung"
        "TIE Advanced Expansion Pack": "TIE-Advanced Erweiterung"
        "Lambda-Class Shuttle Expansion Pack": "Raumfähre der Lambda-Klasse Erweiterung"
        "Slave I Expansion Pack": "Sklave I Erweiterung"
        "Imperial Aces Expansion Pack": "Fliegerasse des Imperiums Erweiterung"
        "Rebel Transport Expansion Pack": "Rebellentransporter Erweiterung"
        "Z-95 Headhunter Expansion Pack": "Z-95-Kopfjäger Erweiterung"
        "TIE Defender Expansion Pack": "TIE-Jagdbomber Erweiterung"
        "E-Wing Expansion Pack": "E-Wing Erweiterung"
        "TIE Phantom Expansion Pack": "TIE-Phantom Erweiterung"
        "Tantive IV Expansion Pack": "Tantive IV Erweiterung"
        "Rebel Aces Expansion Pack": "Fliegerasse der Rebellenallianz Erweiterung"
    ui:
        shipSelectorPlaceholder: "Wähle ein Schiff"
        pilotSelectorPlaceholder: "Wähle einen Piloten"
        upgradePlaceholder: (translator, language, slot) ->
            "kein #{translator language, 'slot', slot} Upgrade"
