   },{
     name: 'The Big Dipper',
     numStars: 7,
+    startingStar: 0,
     starsArray: [
         {x: 46, y: 275},
         {x: 142, y: 200},


  create: ->
    #setup game window
    x = @game.width / 3
    y = @game.height / 2   

    #add Sprites
    @game.add.sprite 0, 0, 'Plough'
    #Plot empty stars
    @player = @add.sprite x, y, 'player'
    @player.scale.set 0.5,0.5
    @constellation = []
    @levelcomplete = false
    @drawConstellation(LEVELS[0])

    #add sounds
    #@soundSputnik = @game.add.audio 'soundSputnik'


  drawConstellation: (level) ->
     console.log @constellation
     for star, i in level.starsArray
        star = @add.sprite star.x, star.y, 'litstar'
        if i == level.startingStar
             star.alpha = 1
        else
             star.alpha = 0.3
        star.anchor.setTo 0.5, 0.5
        star.scale.set 0.5, 0.5
        @constellation.push(star)
