 
     while l < @rendering.light.count
       light = new FSS.Light @rendering.light.ambient, @rendering.light.diffuse
-
       light.ambientHex = do light.ambient.format
       light.diffuseHex = do light.diffuse.format
 


      # Core SVG Circle
      light.core = document.createElementNS FSS.SVGNS, 'circle'

      light.core.setAttributeNS null, 'fill', light.diffuseHex
      light.core.setAttributeNS null, 'r', '4'


      @element.addClass 'no-renderer-found'
    else
      @container = @element[0]
      @now       = do Date.now
      @start     = do Date.now
      @center    = do FSS.Vector3.create
      @attractor = do FSS.Vector3.create

