       break
   isEmpty
 
-isGrandSlam = -> false
+isGrandSlam = -> true
 
 getData = (result) ->
   if isGrandSlam() then result.gs_data else result.data


hGridData = ->
  if isGrandSlam()
    [0, 10, 20, 30, .4, .5, .6, .7, .8, .9, 1]
  else
    [0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, .6, .7, .8, .9, 1]


    .append('g')
    .attr('class', 'h-grid');

  hGridY = (d) -> y(if d > 1 then d else d * 100)
  hGrid.append('line')
    .attr('x1', (d, i) -> 0)
    .attr('y1', hGridY)
    .attr('x2', (d, i) -> width)
    .attr('y2', hGridY)

  hGrid.append('text')
    .text((d, i) -> if 0 < d <= 1 then d3.format('%d')(d) else d)
    .attr('x', (d, i) -> -5)
    .attr('y', hGridY)
    .attr('text-anchor', 'end')

  for result, playerIndex in results
