   @mode = levelMode.PLAYING
   @last_t = Date.now()/1000
   @animation_mode = levelAnimMode.READY
+  delete @move_control
 
   return
 

    when levelMode.STOPPED
      level.commands[level.current_command] = @cmd
      level.advanceCurrentCommand()
    when levelMode.LIVE_EDIT, levelMode.PLAYING
      level.commands[level.commands.length] = @cmd

  return

  @bot.showyi = @bot.yi = @initial_bot_location.yi
  @bot.showdir = @bot.dir = @initial_bot_location.dir

  @current_command = 0

  return
