           setTimeout =>
             @recent_state.reset = false
             @update_model_state()
-          , 1500
+          , @auto_play_turn_time / 2
           
         when 'toggle'
 

              clearInterval @auto_play_timer if @auto_play_timer?
              @auto_play_timer = null
            when 'faster'
              @auto_play_turn_time *= .75
            when 'slower'
              @auto_play_turn_time /= .75
          
          @update_model_state()


                    @recent_state.down = false
                    @recent_state.up = false
                    @update_model_state()
                  , @auto_play_turn_time / 2

                @update_model_state @model.getState()

            , @auto_play_turn_time / 4

            # For now, just update the state of that door
            @current_model_state.door_list.doors[value] = door_result_state.door            
