 		@game.fps = @SETTING_FPS
 		@game.onload = @game_onload
 		@game.start()
-		# $("#enchant-stage")
-		# 	.css("width": "10px")
-		return
-
-	scene: null
-
-	_initLabel: (lang_flag)=>
+		return
+
+	initMainPanel: (lang_flag)=>
 		lang_flag = lang_flag || 0
-
-		if !@scene	
-			@scene = new Scene(@convSize 1000, @convSize 5000)
-			@game.pushScene @scene
+		if !@scene.main	
+			@scene.main = new Scene
+			@game.pushScene @scene.main
+
+		@set_station_label lang_flag
+		@set_main_panel lang_flag
+
+	set_station_label: (lang_flag)=>
 		if !@label.station
 			@label.station = new Label(@station[lang_flag])
-			@scene.addChild @label.station
+			@scene.main.addChild @label.station
 
 		station = @label.station
 		station.text = @station[lang_flag]



	game_onload: =>
		@_initLabel()
		return

	_initGame: (w,h)=>

			station.scaleX = scale

			station.font = station._layer._element.style.font = "normal bold " + fontsize + "px iwata";
		return

	set_main_panel: (lang_flag)=>
		if !@scene	
			@scene = new Scene(@convSize 1000, @convSize 5000)
			@game.pushScene @scene
		if !@label.station
			@label.station = new Label(@station[lang_flag])
			@scene.addChild @label.station
		if lang_flag == 1
			 # English
		else
			# Japanese

	_initSize: =>
		width = $(window).width()
