     end = @screenPositionForBufferPosition(bufferRange.end)
     new Range(start, end)
 
-  # Public: Given a screen range, this converts it into a buffer position.
+  # Given a screen range, this converts it into a buffer position.
   #
   # screenRange - The {Range} to convert
   #

      column = screenLine.clipScreenColumn(column, options)
    new Point(row, column)

  # Public: Given a buffer position, this converts it into a screen position.
  #
  # bufferPosition - An object that represents a buffer position. It can be either
  #                  an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}

  linesForScreenRows: (startRow, endRow) ->
    @screenLines[startRow..endRow]

  # Given starting and ending screen rows, this returns an array of the
  # buffer rows corresponding to every screen row in the range
  #
  # startRow - The screen row {Number} to start at
