       # skip this test...
       done()
     )
-  
+
   it 'loads ThangTypes for Lanks that are added to it and need to be loaded', ->
     thangType = new ThangType({_id: 1})
     sprite = new Lank(thangType)
     layer.addLank(sprite)
     expect(layer.numThingsLoading).toBe(1)
     expect(jasmine.Ajax.requests.count()).toBe(1)
-    
+
   it 'loads raster images for ThangType', ->
     bootsThangTypeData = require 'test/app/fixtures/leather-boots.thang.type'
     thangType = new ThangType({_id: 1})

    layer = new LayerAdapter({webGL:true})
    layer.buildAutomatically = false
    layer.buildAsync = false
  
  it 'creates containers for animated actions if set to spriteType=segmented', ->
    ogreMunchkinThangType.set('spriteType', 'segmented')
    colorConfig = {team: {hue: 0, saturation: 1, lightness: 0.5}}

    thangType.trigger('raster-image-loaded', thangType)
    expect(layer.numThingsLoading).toBe(0)
    expect(layer.renderNewSpriteSheet).toHaveBeenCalled()

  it 'renders a new SpriteSheet only once everything has loaded', ->
    bootsThangTypeData = require 'test/app/fixtures/leather-boots.thang.type'
    thangType1 = new ThangType({_id: 1})
