 	seekMove: (e) =>
 		if not @seeking then return
 
-		@log 'Player seeking'
 		targetX = e.pageX - @track.offset().left
 		percent = targetX / @track.width()
 		percent = Math.min(Math.max(percent, 0), 1)

		@thumb.css 'left', percent + '%'

	playerFinished: =>
		@log 'Player finished'
		@playerPaused()

		delay 250, =>

	seekEnd: =>
		if not @seeking then return

		@seeking = false
		@el.removeClass 'seeking'

		if @wasPlaying then @play()

	playerLoaded: =>

	playerPlayed: =>
		@playing = true
		@el.addClass 'playing'

	playerPaused: =>
		@playing = false
		@el.removeClass 'playing'

	playerTimeUpdated: =>
		percent = (@sound.position / @sound.duration) * 100

		@seekLine.css 'left', percent + '%'
