         axes = [1, 0, 0, -angle]
       when 'bottom'
         axes = [1, 0, 0, angle]
-      
+
     if fracture
       [axes[0], axes[1], axes[2]] = [1, 1, 1]
 


    for anchor in @anchors
      @el.appendChild @stages[anchor]
    
    if @settings.showOnStart
      @el.style.display = 'block'
      @el.style.visibility = 'visible'
    
    @_callback @settings
    devMode and console.timeEnd 'oridomiConstruction'


        else
          panel.style[css.origin] = 'bottom'
          yOffset = -((@hPanels * @panelHeight) - (@panelHeight * (i + 1)))

          if i is 0
            panel.style.top = @panelHeight * (@vPanels - 2) - 2 + 'px'
          else
