           console.log("next Page", @roundNumber)
      , 10000)
 
-    #setInterval( =>
-      #@school1.fight()
-    #, 3000)
-    #setInterval( =>
-      #@school2.fight()
-    #, 4000)
 
 
   prepareCanvas: ->

      switch @result
        when 2
          console.log "win"
          @school1.fight()
        when 1
          console.log "draw"
          setInterval( =>
            @school1.fight()
          , 2000)

  startMessageCount: 0
  startMessageLimit: 30

  constructor: (@canvasDiv, @canvasWidth, @canvasHeight, @userId, @myCollegeId, @oppCollegeId, @mycollegeipeds, @oppcollegeipeds, @roundNumber, @result) ->
    @prepareCanvas(@canvasDiv, @canvasWidth, @canvasHeight)
    @resultMessageText = ""


    @school1 = switch @mycollegeipeds
