     hud_continue: "Continuar (pressiona shift-space)"
     spell_saved: "Feitiço Guardado"
     skip_tutorial: "Saltar (esc)"
-#    editor_config: "Editor Config"
-#    editor_config_title: "Editor Configuration"
-#    editor_config_keybindings_label: "Key Bindings"
-#    editor_config_keybindings_default: "Default (Ace)"
-#    editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
-#    editor_config_invisibles_label: "Show Invisibles"
-#    editor_config_invisibles_description: "Displays invisibles such as spaces or tabs."
-#    editor_config_indentguides_label: "Show Indent Guides"
-#    editor_config_indentguides_description: "Displays vertical lines to see indentation better."
-#    editor_config_behaviors_label: "Smart Behaviors"
-#    editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
+    editor_config: "Configurar Editor"
+    editor_config_title: "Configuração do Editor"
+    editor_config_keybindings_label: "Atalhos de Teclado"
+    editor_config_keybindings_default: "Predefinição (Ace)"
+    editor_config_keybindings_description: "Adiciona atalhos de teclado de acordo com o editor escolhido"
+    editor_config_invisibles_label: "Mostrar Invisíveis"
+    editor_config_invisibles_description: "Mostra caracteres invisíveis como espaços e tabulações"
+    editor_config_indentguides_label: "Mostrar Guias"
+    editor_config_indentguides_description: "Mostra linhas verticais de acordo com a identação."
+    editor_config_behaviors_label: "Comportamentos Inteligentes"
+    editor_config_behaviors_description: "Completa automaticamente chavetas, parêntesis e aspas"
 
   admin:
     av_title: "Visualizações de Admin"
     av_entities_sub_title: "Entidades"
-    av_entities_users_url: "utilizadores"
-    av_entities_active_instances_url: "Activar Instancias"
+    av_entities_users_url: "Utilizadores"
+    av_entities_active_instances_url: "Activar Instâncias"
     av_other_sub_title: "Outro"
     av_other_debug_base_url: "Base (para fazer debug base.jade)"
     u_title: "Lista de Utilizadores"

    counselor_title: "Counselor"
    counselor_title_description: "(Expert/ Professor)"

#  ladder:
#    please_login: "Please log in first before playing a ladder game."
    my_matches: "Os meus jogos"
    simulate: "Simular"
#    simulation_explanation: "By simulating games you can get your game ranked faster!"
    simulate_games: "Simular Jogos!"
#    simulate_all: "RESET AND SIMULATE GAMES"
#    leaderboard: "Leaderboard"
#    battle_as: "Battle as "
#    summary_your: "Your "
#    summary_matches: "Matches - "
    summary_wins: " Vitórias, "
    summary_losses: " Derrotas"
#    rank_no_code: "No New Code to Rank"
    rank_my_game: "Classifica o meu jogo!"
    rank_submitting: "A submeter..."
    rank_submitted: "Submetido para Classificação"
    rank_failed: "Falhou a Classificar"
    rank_being_ranked: "Jogo a ser Classificado"
#    code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
#    no_ranked_matches_pre: "No ranked matches for the "
#    no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
    choose_opponent: "Escolhe um Adversário"
    tutorial_play: "Jogar Tutorial"
    tutorial_recommended: "Recomendado se nunca jogaste antes"
    tutorial_skip: "Saltar Tutorial"
    tutorial_not_sure: "Não tens a certeza do que se passa?"
    tutorial_play_first: "Joga o Tutorial primeiro."
#    simple_ai: "Simple AI"
    warmup: "Aquecimento"
    vs: "VS"

#  multiplayer_launch:
    introducing_dungeon_arena: "Introduzindo a Dungeon Arena"
    new_way: "17 de Março de 2014: Uma nova forma de competir com código."
    to_battle: "Às armas, Programadores!"
#    modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
    arenas_are_here: "As arenas mano-a-mano multiplayer de CodeCombat estão aqui."
#    ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the ladders–then challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
#    fork_our_arenas: "fork our arenas"
    create_worlds: "e cria os teus próprios mundos."
    javascript_rusty: "O teu JavaScript está enferrujado? Não te preocupes; Existe um"
    tutorial: "tutorial"
    new_to_programming: ". Novo na programação? Faz a Campanha para Iniciantes para expandires as tuas capacidades."

    victory_rate_the_level: "Classifica este nível: "
    victory_rank_my_game: "Classifica o meu jogo"
    victory_ranking_game: "A submeter..."
    victory_return_to_ladder: "Voltar à Classificação"
    victory_play_next_level: "Jogar próximo nível"
    victory_go_home: "Ir para a Home"
    victory_review: "Conta-nos mais!"
