     time_goto: "Ir para:"
     infinite_loop_try_again: "Tentar Novamente"
     infinite_loop_reset_level: "Reiniciar Nível"
-#    infinite_loop_comment_out: "Comment Out My Code"
+    infinite_loop_comment_out: "Comentar o Meu Código"
 
   game_menu:
     inventory_tab: "Inventário"

#    ambassador_join_note_strong: "Note"
#    ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
    more_about_ambassador: "Aprenda Mais Sobre Tornar-se um Embaixador"
#    ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
    changes_auto_save: "As alterações são guardadas automaticamente quando clica nas caixas."
    diligent_scribes: "Os Nossos Dedicados Escrivões:"
    powerful_archmages: "Os Nossos Poderosos Arcomagos:"

#    contact_us_url: "Contact us"
#    scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
    more_about_scribe: "Aprenda Mais Sobre Tornar-se um Escrivão"
    scribe_subscribe_desc: "Receber e-mails sobre anúncios relativos à escrita de artigos."
#    diplomat_summary: "There is a large interest in CodeCombat in other countries that do not speak English! We are looking for translators who are willing to spend their time translating the site's corpus of words so that CodeCombat is accessible across the world as soon as possible. If you'd like to help getting CodeCombat international, then this class is for you."
#    diplomat_introduction_pref: "So, if there's one thing we learned from the "
#    diplomat_launch_url: "launch in October"
