 			MidiPad.add '2', VJ.add(@custom.shader.uniforms.invertRatio,'value',82,Midi.PAD,true)
 			MidiPad.add '3', VJ.add(@custom.shader.uniforms.mirrorX,'value',83,Midi.PAD,true)
 			MidiPad.add '4', VJ.add(@custom.shader.uniforms.mirrorY,'value',84,Midi.PAD,true)
-			MidiPad.add '5', VJ.add(@,'useLight',85,Midi.PAD,true).onChange((value)=>
-				if value
-					Stage3d.add Stage3d.ambient
-					Stage3d.add Stage3d.directional
-					Stage3d.add Stage3d.directional2
-					for key, food of Stage3d.models.foods
-						for mesh in food.children
-							mesh.material.emissiveIntensity = 0
-				else
-					Stage3d.remove Stage3d.ambient
-					Stage3d.remove Stage3d.directional
-					Stage3d.remove Stage3d.directional2
-					for key, food of Stage3d.models.foods
-						for mesh in food.children
-							mesh.material.emissiveIntensity = 1
-			)
+			# MidiPad.add '5', VJ.add(@,'useLight',85,Midi.PAD,true).onChange((value) =>
+			# 	@useLight = value
+			# 	# if value
+			# 	# 	# Stage3d.add Stage3d.ambient
+			# 	# 	# Stage3d.add Stage3d.directional
+			# 	# 	# Stage3d.add Stage3d.directional2
+			# 	# 	for key, food of Stage3d.models.foods
+			# 	# 		for mesh in food.children
+			# 	# 			mesh.material.emissiveIntensity = 0
+			# 	# else
+			# 	# 	# Stage3d.remove Stage3d.ambient
+			# 	# 	# Stage3d.remove Stage3d.directional
+			# 	# 	# Stage3d.remove Stage3d.directional2
+			# 	# 	for key, food of Stage3d.models.foods
+			# 	# 		for mesh in food.children
+			# 	# 			mesh.material.emissiveIntensity = 1
+			# )
 
 			# CAMERA
 			# VJ.addGroup([

			MidiPad.add 'z', VJ.add({v:0},'v',51,Midi.PAD,true).onChange(@changeMaterialToGold)
			MidiPad.add 'x', VJ.add({v:0},'v',52,Midi.PAD,true).onChange(@changeMaterialToSilver)
			MidiPad.add 'c', VJ.add({v:0},'v',53,Midi.PAD,true).onChange(@changeMaterialColor)
			MidiPad.add 'v', VJ.add({v:0},'v',54,Midi.PAD,true).onChange(@eatSlice)
			# ])
		)
		Midi.init()

		@changeMaterial("color")
		return

	changeMaterialBasicColor: () =>
		@changeMaterial("basiccolor")
		return

	changeMaterial: (type) =>
		for key, food of Stage3d.models.foods
			for mesh in food.children
				mesh.material.color.set(0)
				mesh.material.emissive.set(0)
				if type is "silver"
					mesh.material.color.set(0xffffff)
					mesh.material.envMap = @envMap
