     sso_connected: "成功連接："
     select_your_starting_hero: "選擇您最初的英雄"
     you_can_always_change_your_hero_later: "您隨時可以切換您的英雄。"
-#    finish: "Finish"
-#    teacher_ready_to_create_class: "You're ready to create your first class!"
+    finish: "完成"
+    teacher_ready_to_create_class: "你已經可以開胎建立你的第一個課程!"
 #    teacher_students_can_start_now: "Your students will be able to start playing the first course, Introduction to Computer Science, immediately."
 #    teacher_list_create_class: "On the next screen you will be able to create a new class."
 #    teacher_list_add_students: "Add students to the class by clicking the View Class link, then sending your students the Class Code or URL. You can also invite them via email if they have email addresses."

    democratizing: "使學習寫程式碼的過程普及化是我們的核心理念，每個人都應該有機會學習寫程式。"
    forgot_learning: "我認為他們甚至忘記了他們正在學東西。" # {change}
    wanted_to_do: "寫程式一直是我想要做的事情，而我從不認為我會在學校裡學到它們。"
#    builds_concepts_up: "I like how CodeCombat builds the concepts up. It's really easy to understand and fun to figure it out."
    why_games: "為何從遊戲中學習是很重要的呢?"
    games_reward: "遊戲鼓勵我們良性競爭。"
    encourage: "遊戲是一個促進互動、發現及嘗試錯誤的媒介，一款好的遊戲可以試煉玩家並隨著時間精進技巧，這個過程與學生在學校學習中所經歷到的一樣重要。"

    twitter_follow: "在 Twitter 關注"
    my_classrooms: "我的班級"
    my_courses: "我的課程"
    my_teachers: "我的導師"
    careers: "招聘"
    facebook: "Facebook臉書"
    twitter: "Twitter推特"
