       maxHealth: attr.health ? defaultHealth
       aimSpeed: 90
     )
-    @enemy()
     @barrel = Crafty.e('2D, WebGL, mineCannon, TweenPromise, Collision')
     @barrel.attr(
       x: @x - 64

      h: 32
    )
    @barrel.origin(@barrel.w - 16, 16)
    @barrel.onHit(
      'Bullet',
      (e) => @onProjectileHit(e)

      h: 1
    )
    @barrel.attach(@tip)
    @attach(@barrel)
    this

  applyBarrelHitFlash: (onOff) ->
