 { LazerScript } = require('src/lib/LazerScript')
 { Stage1BossLeaving, Stage1BossPopup, Stage1BossRocketStrike } = require('./stage1/stage1boss')
 { ScraperFlyer, Swirler, Shooter, Stalker } = require('./stage1/army_drone')
-{ Noon } = require('./stage1/sunrise')
+{ Noon, Morning } = require('./stage1/sunrise')
 JumpMine = require('./stage1/jump_mine').default
 PlayerClone = require('./stage1/player_clone').default
 HeliAttack = require('./stage1/heli_attack').default

        )
        drop: 'pool'
      )
      @parallel(
        @attackWaves(
          @parallel(

  checkpointMidStage: (scenery, sunSkip) ->
    @sequence(
      @setScenery(scenery)
      @async @runScript(Morning, { speed: 1 })
      @wait 2000
    )

