             @animate render: false
         @render_scene true
 
-    set_static_renderer: ->
+    setStaticRenderer: ->
         if @renderer_type is 'static'
             # already have it
             return


            @opts.height = if @opts.height? then @opts.height else @opts.width*2/3

            @set_dynamic_renderer()
            @init_orbit_controls()
            @init_on_mouseover()


    init_on_mouseover: ->

        @element.onmouseenter = =>
            @setDynamicRenderer()

        @element.onmouseleave = =>
            @setStaticRenderer()

        @element.onclick = =>
            @setDynamicRenderer()

    # initialize functions to create new vectors, which take into account the scene's 3d frame aspect ratio.
    init_aspect_ratio_functions: ->
