 	
 	label:
 		station: null
-
+		main_parts:
+			next: null
+			next_is: null
+			num_text: null
+			num: null
+			time_text: null
+			time: null
+	scene:
+		main: null
 	color:
 		green: "#009245"
 



	game_onload: =>
		@_initLabel()
		return

	_initGame: (w,h)=>

			station.scaleX = scale

			station.font = station._layer._element.style.font = "normal bold " + fontsize + "px iwata";
		return

	set_main_panel: (lang_flag)=>
		if !@scene	
			@scene = new Scene(@convSize 1000, @convSize 5000)
			@game.pushScene @scene
		if !@label.station
			@label.station = new Label(@station[lang_flag])
			@scene.addChild @label.station
		if lang_flag == 1
			 # English
		else
			# Japanese

	_initSize: =>
		width = $(window).width()
