       # Reset buttons
       @action = "mark"
       @actionLock = "none"
-      $(".button.fill", @elem).removeClass 'highlight'
-      $(".button.mark", @elem).addClass 'highlight'
+      $(".button.fill", @elem).removeClass 'active'
+      $(".button.mark", @elem).addClass 'active'
 
       # Reset game progress
       @hits = 0

    @actionLock = "none"

    # Clear out previous touch data
    @startRow = @startCol = @previousRow = @previousCol = @lockedRow = @lockedCol = -1

  # Try to either mark or fill a grid cell
  doAction: (row, col) ->


    # Use Math.floor here to ensure the grid doesn't round up to be larger than width/height of container
    if orientation is 'landscape'
      gridBackgroundWidth = Math.round(height * 0.97)   # Make sure grid background size is 95% of viewport
      @gridBackground.width gridBackgroundWidth
      @gridBackground.height gridBackgroundWidth

