 #    adventurer_attribute_1: "A thirst for learning. You want to learn how to code and we want to teach you how to code. You'll probably be doing most of the teaching in this case, though."
 #    adventurer_attribute_2: "Charismatic. Be gentle but articulate about what needs improving, and offer suggestions on how to improve."
 #    adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like"
-#    adventurer_forum_url: "our forum"
+    adventurer_forum_url: "diễn đàn của chúng tôi"
 #    adventurer_join_suf: "so if you prefer to be notified those ways, sign up there!"
 #    adventurer_subscribe_desc: "Get emails when there are new levels to test."
 #    scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "

#    edit_btn_preview: "Preview"
#    edit_article_title: "Edit Article"

#  contribute:
#    page_title: "Contributing"
#    intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
#    alert_account_message_intro: "Hey there!"
#    alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
#    archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."

#    tip_toggle_play: "Toggle play/paused with Ctrl+P."
#    tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
#    tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
    tip_open_source: "CodeCombat là một sản phẩm mã nguồn mở 100% !"
    tip_beta_launch: "Bản thử nghiệm của CodeCombat được ra mắt vào tháng 10 năm 2013."
#    tip_think_solution: "Think of the solution, not the problem."
#    tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
