     @updatePoint start, 'start' if start
     @updatePoint goal, 'goal' if goal
 
-    @edit = interactive
+    @editable = interactive
     @drag = null # what's being dragged, if anything
 
     $('body').on 'mouseup', @mouseup

    @path = new PathFinder @map, neighborStrategy

  run: (@callback) =>
    @map.edit = false
    @annotations.reset()
    setTimeout @tick, @delay


    @drag = null

  mouseover: (d, i) =>
    return unless @editable and @drag

    touches = d3.event.changedTouches
    coords = if touches?
