 		contentFrame = @content.contentFrame()
 
 		return size = 
+			x: 0
+			y: 0
 			width:  Math.max(@width,  contentFrame.x + contentFrame.width)
 			height: Math.max(@height, contentFrame.y + contentFrame.height)
 

		@_applyOptionsAndDefaults(options)
		@_enableMouseWheelHandling()

	calculateContentSize: ->

		# Calculates the size of the content. By default this returns the total
		# size of all the content layers based on width and height. You can override


		return unless @content

		contentFrame = @calculateContentFrame()
		contentFrame.x = contentFrame.x + @_contentInset.left
		contentFrame.y = contentFrame.x + @_contentInset.top
		@content.frame = contentFrame

		constraintsFrame = @calculateContentFrame()
		constraintsFrame =
			x: -constraintsFrame.width  + @width - @_contentInset.right
			y: -constraintsFrame.height + @height - @_contentInset.bottom
