         @draw()
 
     draw: ->
-        layer = new lime.Layer()
+        tiles = []
 
         amount = 10
         base = 900

            if num is 5
                shape.setFill 100, 45, 35

                goog.events.listen shape, ['click'], (e) ->
                    game.startGame()


            layer.appendChild shape

            goog.events.listen shape, ['mouseover', 'click'], (e) ->


                    ))
                    e.release()

            tiles.push shape
            @appendChild shape

    flyOut: (tiles) ->
        duration = .3
        for tile in tiles
            tile.runAction(new lime.animation.MoveTo(0, tile.getPosition().y).setDuration(duration))
            duration += .3





