   cube : null
 
   name : 'ABSTRACT'
-  preloadingSlides : 0
-  preloadingPriorityOffset : 0
 
 
   constructor : (@cube, @TEXTURE_SIZE_P) ->

        buckets.push if _.min(bucket) >= 0 then bucket else null

    buckets


  ping : (position, direction, zoomStep, areas, activePlane) ->


  getBucketArray : (center, width, height) ->

    buckets = []
    uOffset = Math.ceil(width / 2)
    vOffset = Math.ceil(height / 2)

