 
 # Home page with map
 mainContent = ->
-	log "[ClientLog] mainContent()"
+	log "mainContent()"
 	addBar()
 	addProgressBar()
 	renderMap()

							map.on('moveend', indicationArrowListener)
							# Render an arrow that points to your location if you do not have it on your screen already
							if !(map.getBounds().contains(latLngObj))
								#log '[ClientLog] Your location is outside your viewport, rendering indication arrow'
								# The arrow has to be inside the map element to get it rendered in the proper place, therefore plain javascript is required
								arrowDiv = document.createElement "div"
								arrowDiv.setAttribute 'id', 'indicationArrow'

		Obs.observe ->
			location = state.get('latlong');
			if location?
				log 'Rendered location on the map'
				location = location.split(',')
				if mapReady()
					# Show the player's location on the map
