 exports.glyphs['five'] =
 	unicode: '5'
 	ot:
-		advanceWidth: contours[0].nodes[0].expandedTo[0].x + serifWidth * 1.6 + 40 * spacing + (50)
+		advanceWidth: 0
 	tags: [
 		'all',
 		'latin',

						distr: 0
					})
				1:
					x: contours[1].nodes[2].x
					y: contours[1].nodes[2].y + thickness * ( 15 / 85 )
					typeOut: 'line'
					expand: Object({
						width: thickness * ( 30 / 85 )
						angle: 0 + 'deg'
						distr: 0
					})
				0:
					x: 185
					y: xHeight + overshoot
					typeOut: 'line'
					expand: Object({
						width: thickness * ( 26 / 85 )
						angle: - 18 + 'deg'
						distr: 0
					})
		2:
			skeleton: true
			closed: false
			nodes:
				1:
					x: contours[1].nodes[0].expandedTo[0].x
					y: contours[1].nodes[0].expandedTo[0].y
					typeOut: 'line'
					expand: Object({
						width: thickness * ( 93 / 85 )
						angle: - 124 + 'deg'
						distr: 0
					})
				0:
					x: 343
					y: ( 370 / 500 ) * xHeight
					typeOut: 'line'
					expand: Object({
						width: thickness * ( 93 / 85 )
						angle: - 120 + 'deg'
						distr: 1
					})

			closed: false
			nodes:
				0:
					x: 60
					y: - 230
					dirOut: 7 + 'deg'
					expand: Object({
						width: thickness * ( 16 / 85 )
						angle: 97 + 'deg'
						distr: 0.25
					})
				1:
					x: 335 + (52)
					y: 20 + (23)
					dirOut: 90 + 'deg'
					type: 'smooth'
					expand: Object({
						width: thickness * ( 80 / 85 )
						angle: 180 + 21 + 'deg'
						distr: 0.25
					})
				2:
					x: 95 + (7)
					y: 195 + (67)
					dirIn: 0 + 'deg'
					typeOut: 'line'
					expand: Object({
						width: thickness * ( 90 / 85 )
						angle: 180 + 84 + 'deg'
						distr: 0.25
					})
				3:
					x: Math.max( contours[0].nodes[2].expandedTo[0].x - ( 40 / 85 ) * thickness, 50 )
					y: contours[0].nodes[2].expandedTo[0].y - contours[0].nodes[2].expand.width * contours[0].nodes[2].expand.distr
					dirIn: 0 + 'deg'
					typeOut: 'line'
					expand: Object({
						width: thickness * ( 90 / 85 )
						angle: 180 + 84 + 'deg'
						distr: 0.25
					})
				4:
					x: contours[0].nodes[3].expandedTo[0].x
					y: contours[0].nodes[3].expandedTo[0].y
					dirIn: 0 + 'deg'
					typeOut: 'line'
					expand: Object({
						width: thickness * ( 80 / 85 )
						angle: - 108 + 'deg'
						distr: 0
					})
		1:
			skeleton: true
			closed: false
			nodes:
				0:
					x: contours[0].nodes[4].expandedTo[1].x
					y: contours[0].nodes[4].expandedTo[1].y
					dirIn: 0 + 'deg'
					typeOut: 'line'
					expand: Object({
						width: thickness * ( 30 / 85 )
