               location: @location()
               armed: armed
           )
+          @smoke('light')
           @wait 300
         )
       )

      )
      @repeat 2, @sequence(
        @fireRockets(2, yes)
        @wait 3000
        @fireRockets(2, yes)
        @wait 600
        @fireRockets(2)
        @wait 300
      )
    )


  bombRaid: (armed = no) ->
    @sequence(
      @bigExplosion()
      @wait 200
      @bigExplosion()

      @moveTo(y: .1, speed: 200, easing: 'easeInOutQuad')
      @while(
        @moveTo(x: -100, speed: 400)
