   community:
     main_title: "Cộng đồng CodeCombat"
     introduction: "Hãy coi thử bạn có thể đóng góp vào mảng nào thú vị nhất với mình. Chúng tôi đang đợi được làm việc chung với bạn!"
-#    level_editor_prefix: "Use the CodeCombat"
-#    level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
-#    thang_editor_prefix: "We call units within the game 'thangs'. Use the"
-#    thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
-#    article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
-#    article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
+##    level_editor_prefix: "Use the CodeCombat"
+##    level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
+##   thang_editor_prefix: "We call units within the game 'thangs'. Use the"
+##   thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
+##    article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
+##   article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
     find_us: "Tìm chúng tôi trên những trang này"
     social_github: "Hãy coi thử tất cả dòng lệnh của chúng tôi trên GitHub"
     social_blog: "Đọc Blog của CodeCombat trên Sett"

#    why_paragraph_2_italic: "yay a badge"
    why_paragraph_2_center: "Nhưng nó có vẽ vui"
#    why_paragraph_2_center: "but fun like"
    whyparagraph__italic_caps: "CHƯA XONG MÀN NÀY THÌ CHƯA ĐƯỢC MẸ ƠI!"
#    why_paragraph_2_italic_caps: "NO MOM I HAVE TO FINISH THE LEVEL!"
    why_paragraph_2_suffix: "Đó là lý do tại sao CodeCombat là một trò chơi dành cho nhiều người, không phải một khóa học bằng trò chơi. Chúng tôi sẽ không dừng lại cho đến khi nào bạn không thể dừng lại được--nhưng nó là theo ý tốt nha."
#    why_paragraph_2_suffix: "That's why CodeCombat is a multiplayer game, not a gamified lesson course. We won't stop until you can't stop--but this time, that's a good thing."

#    artisan_join_step4: "Post your levels on the forum for feedback."
#    artisan_subscribe_desc: "Get emails on level editor updates and announcements."
#    adventurer_introduction: "Let's be clear about your role: you are the tank. You're going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class might be for you."
    adventurer_attribute_1: "Một khát khao được học hỏi. Bạn muốn học làm thế nào để lập trình và chúng tôi muốn dạy bạn điều đó. Tuy nhiên hầu hết là bạn sẽ phải tự thân vận động."
#    adventurer_attribute_1: "A thirst for learning. You want to learn how to code and we want to teach you how to code. You'll probably be doing most of the teaching in this case, though."
#    adventurer_attribute_2: "Charismatic. Be gentle but articulate about what needs improving, and offer suggestions on how to improve."
#    adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like"
