     
     @pixelGridEnabled = new ReactiveField true
     @planeGridEnabled = new ReactiveField true
+    
+    @currentCluster = new ReactiveField null
 
     @meshId = new ComputedField =>
       AB.Router.getParameter 'meshId'

      LOI.Assets.SpriteEditor.Tools.Pencil
      LOI.Assets.SpriteEditor.Tools.Eraser
      LOI.Assets.SpriteEditor.Tools.ColorFill
      LOI.Assets.SpriteEditor.Tools.ColorPicker
      LOI.Assets.MeshEditor.Tools.MoveCamera
      LOI.Assets.SpriteEditor.Tools.PaintNormals
      LOI.Assets.SpriteEditor.Tools.Symmetry
      LOI.Assets.MeshEditor.Tools.PixelGrid
      LOI.Assets.MeshEditor.Tools.PlaneGrid
      LOI.Assets.MeshEditor.Tools.SourceImage
    ]

    tools = for toolClass in toolClasses

      pixelCanvas: @pixelCanvas
      gridEnabled: @planeGridEnabled
      cameraAngle: @cameraAngle
      currentCluster: @currentCluster
      currentNormal: => @shadingSphere()?.currentNormal()
      drawComponents: => [
        mesh()
