 
   # Public setter for transition durations.
   setSpeed: (speed) ->
-    @_setTrans (@_config.speed = speed), @_config.ripple
+    for anchor in anchorList
+      @_setTrans (@_config.speed = speed), @_config.ripple, anchor
     @
 
 

          @[k] = v
      @

    # The queue holds animation sequences.
    @_queue   = []
    @_panels  = {}



  # Allows other methods to change the transiton duration/delay or disable it altogether.
  _setTrans: (duration, delay, anchor = @_lastOp.anchor) ->
    @_iterate anchor, (panel, i, len) => @_setPanelTrans anchor, arguments..., duration, delay


  # This method changes the transition duration and delay of panels and shaders.
  _setPanelTrans: (anchor, panel, i, len, duration, delay) ->
    delayMs  = do =>
      # Delay is a `ripple` value. The milliseconds are derived based on the
      # speed setting and the number of panels.
