     campaign_old_multiplayer_description: "Reliquias de una era más civilizada. Ninguna simulación es ejecutada para estas arenas multijugador antiguas y sin héroes."
 
   code:
-#    if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
-#    else: "else"
-#    elif: "else if"
-#    while: "while"
+    if: "si" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
+    else: "otro"
+    elif: "si no"
+    while: "mientras"
 #    loop: "loop"
-#    for: "for"
+    for: "por"
 #    break: "break"
-#    continue: "continue"
-#    pass: "pass"
+    continue: "continuar"
+    pass: "pasar"
 #    return: "return"
-#    then: "then"
-#    do: "do"
-#    end: "end"
-#    function: "function"
-#    def: "define"
-#    var: "variable"
+    then: "entonces"
+    do: "hacer"
+    end: "fin"
+    function: "función"
+    def: "define"
+    var: "variable"
 #    self: "self"
 #    hero: "hero"
 #    this: "this"
-#    or: "or"
-#    "||": "or"
+    or: "o"
+    "||": "o"
     and: "y"
     "&&": "y"
     not: "no"
     "!": "no"
-#    "=": "assign"
+    "=": "asigne a"
     "==": "iguala"
     "===": "iguala estrictamente"
     "!=": "no iguala"
 #    "!==": "does not strictly equal"
-#    ">": "is greater than"
-#    ">=": "is greater than or equal"
-#    "<": "is less than"
-#    "<=": "is less than or equal"
-#    "*": "multiplied by"
-#    "/": "divided by"
-    "+": "mas"
+    ">": "es mayor que"
+    ">=": "es mayor que o igual"
+    "<": "es menor que"
+    "<=": "es menor que o igual"
+    "*": "multiplicado por"
+    "/": "dividido por"
+    "+": "más"
     "-": "menos"
-#    "+=": "add and assign"
-#    "-=": "subtract and assign"
+    "+=": "añade y asigne"
+    "-=": "elimine y asigne"
     True: "Verdadero"
     true: "verdadero"
     False: "Falso"

    thanks_header: "¡Gracias por solicitar un presupuesto!" # {change}
    thanks_sub_header: "Gracias por el interés de su institución en CodeCombat" #"Gracias por expressing interest in CodeCombat for your school."
    thanks_p: "Estaremos en contacto pronto. ¿Preguntas? Escríbenos:" # {change}
    back_to_classes: "Volver a las clases"#"Back to Clases"
    finish_signup: "Termine la creación de su cuenta de maestro:"
    finish_signup_p: "Crear una cuenta para configurar la clase, agregar estudiante y monitorear su progreso a medida que aprenden programacioón"#"Create an account to set up a class, add your students, and monitor their progress as they learn computer science."
    signup_with: "Registrarse con:"

#    create_account_subtitle: "Get access to teacher-only tools for using CodeCombat in the classroom.  <strong>Set up a class</strong>, add your students, and <strong>monitor their progress</strong>!"
#    convert_account_title: "Update to Teacher Account"
    not: "No"
    setup_a_class: "Crear un clase"

  versions:
    save_version_title: "Guardar nueva versión"
