 #    feature2: "7 powerful <strong>new heroes</strong> with unique skills!"
 #    feature3: "30+ bonus levels"
 #    feature4: "<strong>3500 bonus gems</strong> every month!"
-#    feature5: "Video tutorials"
+    feature5: "Tutoriels vidéo"
 #    feature6: "Premium email support"
-#    free: "Free"
-#    month: "month"
+    free: "Gratuit"
+    month: "mois"
     subscribe_title: "Inscription"
     unsubscribe: "Désinscription"
     confirm_unsubscribe: "Confirmer la désinscription"

    forum_prefix: "Pour tout sujet d'ordre publique, merci d'utiliser "
    forum_page: "notre forum"
    forum_suffix: " À la place."
#    faq_prefix: "There's also a"
#    faq: "FAQ"
#    subscribe_prefix: "If you need help figuring out a level, please"
#    subscribe: "buy a CodeCombat subscription"
#    subscribe_suffix: "and we'll be happy to help you with your code."

    matt_title: "Programmeur"
    matt_blurb: "Bicycliste"

  teachers:
    title: "CodeCombat pour les enseignants"
    preparation_title: "Préparation"
#    preparation_1: "CodeCombat is free to play for the core level progression and does not require students to sign up. We encourage teachers to"
#    preparation_play_campaign: "play through the campaign"
#    preparation_2: "to try it out, but the only thing you absolutely need to do to be ready is ensure students have access to a computer."
#    preparation_3: "It is not necessary for teachers to be comfortable with computer science concepts for students to have fun learning with CodeCombat."
    violent_title: "Est-ce violent?"
#    violent_1: "We get this from teachers a lot due to our name. Although CodeCombat does contain cartoon violence, there is nothing graphic in either the visuals or language."
#    violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
    for_girls_title: "Est-ce pour les filles?"
#    for_girls_1: "There are three game modes in CodeCombat: building, puzzles, and combat. We have intentionally designed each to appeal to both boys and girls and think that the building and puzzle levels especially differentiate the game from violent triple A titles that repel female players."
#    what_cover_title: "What do we cover?"
#    what_cover_1: "There are 20 levels in the Hour of Code tutorial that teach and reinforce 6 specific computer science concepts:"
#    what_cover_notation_1: "Formal notation"
#    what_cover_notation_2: "- builds an understanding of the importance of syntax in programming."
    what_cover_methods_1: "Appel de méthodes"
#    what_cover_methods_2: "- familiarizes students with the syntax of object-oriented method calls."
    what_cover_parameters_1: "Paramètres"
#    what_cover_parameters_2: "- trains how to pass parameters to functions."
    what_cover_strings_1: "Chaînes de caractères"
#    what_cover_strings_2: "- teaches students about string notation and passing strings as parameters."
    what_cover_loops_1: "Boucles"
#    what_cover_loops_2: "- develops the abstraction of designing short programs with loops."
    what_cover_variables_1: "Variables"
#    what_cover_variables_2: "- adds the skill of referencing values that change over time."
#    what_cover_2: "Students may continue past level 20, depending on their speed and interest, to learn two additional concepts in later levels:"
     what_cover_logic_1: "Logique conditionelle"
#    what_cover_logic_2: "- when and how to use if/else to control in-game outcomes."
#    what_cover_input_1: "Handling player input"
#    what_cover_input_2: "- responding to input events to create a user interface."
