           @wait 500
         )
       )
+      => @entity.invincible = no
       @enableWeapons()
       @async @placeSquad(Game.Scripts.Stage1BossRocket,
         options:

      @explosion(@location(), damage: 200, radius: 40)
    )


class Game.Scripts.Stage1BossPopup extends Game.EntityScript
  assets: ->

      Crafty.e('PowerUp').powerUp(contains: 'diagonals', marking: 'D').color('#8080FF')

    @sequence(
      => @entity.invincible = yes
      @animate 'slow', -1, 'eye'
      @disableWeapons()
      @parallel(
