     books: "Livros"
 
   common:
-#    default_title: "CodeCombat - Coding games to learn Python and JavaScript"
-#    default_meta_description: "Learn typed code through a programming game. Learn Python, JavaScript, and HTML as you solve puzzles and learn to make your own coding games and websites."
+    default_title: "CodeCombat - Jogos de programação para aprender Python e JavaScript"
+    default_meta_description: "Aprenda a digitar código através de um jogo de programação. Aprenda Python, JavaScript, e HTML enquanto resolve puzzles e aprende a fazer os seus próprios jogos de programação e websites."
     back: "Voltar" # When used as an action verb, like "Navigate backward"
     coming_soon: "Brevemente!"
     continue: "Continuar" # When used as an action verb, like "Continue forward"

    motivating: "motivadora"
    not_tedious: "não entediante."
    gaming_is_good: "Estudos sugerem que jogar é bom para o cérebro das crianças. (é verdade!)"
#    game_based: "When game-based learning systems are"
#    compared: "compared"
#    conventional: "against conventional assessment methods, the difference is clear: games are better at helping students retain knowledge, concentrate and"
#    perform_at_higher_level: "perform at a higher level of achievement"
#    feedback: "Games also provide real-time feedback that allows students to adjust their solution path and understand concepts more holistically, instead of being limited to just “correct” or “incorrect” answers."
    real_game: "Um jogo a sério, jogado com código a sério."
#    great_game: "A great game is more than just badges and achievements - it’s about a player’s journey, well-designed puzzles, and the ability to tackle challenges with agency and confidence."
#    agency: "CodeCombat is a game that gives players that agency and confidence with our robust typed code engine, which helps beginner and advanced students alike write proper, valid code."
#    request_demo_title: "Get your students started today!"
#    request_demo_subtitle: "Request a demo and get your students started in less than an hour."
#    get_started_title: "Set up your class today"
#    get_started_subtitle: "Set up a class, add your students, and monitor their progress as they learn computer science."
    request_demo: "Pedir uma Demonstração"
#    request_quote: "Request a Quote"
    setup_a_class: "Configurar uma Turma"
    have_an_account: "Tens uma conta?"
    logged_in_as: "Atualmente tens sessão iniciada como"
#    computer_science: "Our self-paced courses cover basic syntax to advanced concepts"
    ffa: "Grátis para todos os estudantes"
    coming_soon: "Mais, brevemente!"
    courses_available_in: "Os cursos estão disponíveis em JavaScript e Python. Os cursos de Desenvolvimento Web utilizam HTML, CSS e jQuery."
#    boast: "Boasts riddles that are complex enough to fascinate gamers and coders alike."
#    winning: "A winning combination of RPG gameplay and programming homework that pulls off making kid-friendly education legitimately enjoyable."
    run_class: "Tudo o que precisas para teres uma turma de ciências da computação na tua escola hoje, sem serem necessárias bases de CC."
    goto_classes: "Ir para As Minhas Turmas"
    view_profile: "Ver o Meu Perfil"
    view_progress: "Ver Progresso"
    go_to_courses: "Ir para Os Meus Cursos"
    want_coco: "Queres o CodeCombat na tua escola?"
#    educator: "Educator"
#    student: "Student"
#    our_coding_programs: "Our Coding Programs"
#    codecombat: "CodeCombat"
#    ozaria: "Ozaria"
#    codecombat_blurb: "Our original coding game. Recommended for parents, individuals, educators, and students who want to experience one of the most-loved coding games in the world."
#    ozaria_blurb: "An adventure game and Computer Science program where students master the lost magic of coding to save their world. Recommended for educators and students."
#    try_codecombat: "Try CodeCombat"
#    try_ozaria: "Try Ozaria"

  nav:
#    educators: "Educators"
#    follow_us: "Follow Us"
#    general: "General"
    map: "Mapa"
    play: "Níveis" # The top nav bar entry where players choose which levels to play
    community: "Comunidade"

    damage_dealt: "Dano Infligido"
    difficulty: "Dificuldade"
    gold_collected: "Ouro Recolhido"
    survival_time: "Sobreviveu"
    defeated: "Inimigos Derrotados"
    code_length: "Linhas de Código"
    score_display: "__scoreType__: __score__"
