     @el.appendChild @_stageHolder
     @$el = $ @el if $
     @accordion 0
+    @_settings.ripple = Number @_settings.ripple
+    @_setTrans @_settings.speed, @_settings.ripple if @_settings.ripple
     @enableTouch() if @_settings.touchEnabled
 
 



  setSpeed: (speed) ->
    @_setTrans (@_settings.speed = speed), 0
    @



    @_setTouch false


  setRipple: (dir = 1) ->
    @_settings.ripple = Number dir
    @_setTrans @_settings.speed, dir
    @


  # Setter method for `maxAngle`.
  constrainAngle: (angle) ->
    @_settings.maxAngle = parseFloat(angle, 10) or defaults.maxAngle
