 @param {Object} self Reference to including object
 ###
 
-Bounded = (I) ->
+Bounded = (I, self) ->
   I ||= {}
 
   $.reverseMerge I,


  collides: (bounds) ->
    Collision.rectangular(I, bounds)

  ###*
  The bounds method returns infomation about the location 

    y: 0
    width: 8
    height: 8
    collisionMargin: Point(0, 0)

  ###*
  The position of this game object, the top left point in the local transform.
