 
 		@type = 'Renderer'
 
-		options = Bu.combineOptions(arguments, {
+		options = Bu.combineOptions arguments,
 			width: 800
 			height: 600
 			fps: 60
 			fillParent: off
 			border: on
-		})
 		@width = options.width
 		@height = options.height
 		@fps = options.fps

				when 'Bounds' then @drawBounds(shape)
				else
					console.log('drawShapes(): unknown shape: ', shape)


	drawPoint: (shape) ->

		@shapes.push shape


	drawShapes: (shapes) =>
		for shape in shapes
			switch shape.type
				when 'Point' then @drawPoint(shape)
				when 'Line' then @drawLine(shape)
