 GAME_MODE_SURVIVAL = 0
 GAME_MODE_CREATIVE = 1
 
-BLOCK_HARDNESS = 3
-
 defaultSetup = (game, avatar) ->
   console.log "entering setup"
 

  game.flyer.enabled = false

  game.reach = reach(game)
  game.mine = mine(game, {defaultHardness: BLOCK_HARDNESS})

  console.log "configuring highlight "
  # highlight blocks when you look at them, hold <Ctrl> for block placement

      if game.mode == GAME_MODE_SURVIVAL
        game.mode = GAME_MODE_CREATIVE
        game.flyer.enabled = true
        game.mine.instaMine = true
        console.log("creative mode")
      else
        game.mode = GAME_MODE_SURVIVAL
        if game.flyer.flying
          game.flyer.stopFlying()
        game.flyer.enabled = false
        game.mine.instaMine = false
        console.log("survival mode")

  # cancel context-menu on right-click
