 	whiteSymbol: "\u2659"
 
 	getMoves: (x,y,game) ->
-		# TODO: Implement en passant and pawn conversion.
 		moves = []
 		# Constant that represents which direction pawns move in.
 		movement = 1

			# increment our file
			x--

		# TODO handle rest of the FEN string...

	setup: (type) ->
		switch type

	whiteSymbol: "\u2654"

	getMoves: (x,y,game) ->
		moves = []
		for j in [0..7]
			for i in [0..7]
