 		@color = if @isWhite then 'white' else 'black'
 		@symbol = if @isWhite then @whiteSymbol else @blackSymbol
 		@hasMoved = false
+		@isBlank = @ instanceof BlankPiece
 
 	type: ->
 		@name

		# x and y for board
		for yb in [0..7]
			for xb in [0..7]
				unless game.get(xb,yb).isWhite == @isWhite
					# x and y offsets
					xo = Math.abs (x - xb)
					yo = Math.abs (y - yb)

		@board =
		for y in [0..7]
			for x in [0..7]
				new BlankPiece false

		@set(4,4,"n")
		@set(3,2,"K")
