 			t: Date.now()
 
 		# Copy over the scroll position from the capture layer to the real scrollview
-		@content.x = -@_nativeScrollCaptureLayer.scrollX
-		@content.y = -@_nativeScrollCaptureLayer.scrollY
+		@content.x = -@_nativeScrollCaptureLayer.scrollX + @_contentInset.left
+		@content.y = -@_nativeScrollCaptureLayer.scrollY + @_contentInset.top
 
 		# Throw the scroll event
 		# TODO: Add some data that matches the other scroll events

		@_nativeScrollCaptureLayer.frame = @screenFrame
		@_nativeScrollCaptureLayer.width += scrollBarWidth
		@_nativeScrollCaptureLayer.height += scrollBarWidth
		@_nativeScrollCaptureLayer.content.frame = @content.frame

	_updateNativeScrollCaptureLayerScrollPoint: =>
		# Handle a scroll event on the actual scroll component, update the capturing layer

		# TODO: contentInset
		# TODO: contentOffset

		contentFrame = @content.contentFrame()
		contentFrame.x += @_contentInset.left
		contentFrame.y += @_contentInset.top
		# contentFrame.width += @_contentInset.left
		# contentFrame.height += @_contentInset.top
		# contentFrame = Utils.frameInset(contentFrame, @_contentInset)
		#contentFrame.height += @_contentInset.top + @_contentInset.bottom
		# contentFrame.height += 50
		@content.frame = contentFrame

		constraintsFrame = @content.contentFrame()
		constraintsFrame =
			x: -constraintsFrame.width  + @width - @_contentInset.right
			y: -constraintsFrame.height + @height - @_contentInset.bottom
			width: 	constraintsFrame.width  + constraintsFrame.width  - @width + @_contentInset.left + @_contentInset.right
			height: constraintsFrame.height + constraintsFrame.height - @height + @_contentInset.top + @_contentInset.bottom
		# constraintsFrame = Utils.frameInset(constraintsFrame, @_contentInset)



		@content.draggable.constraints = constraintsFrame

