     @color = color
 
   draw_gorillas: ->
-    building = @buildings[2]
-    gorilla_1 = new Gorilla(@context)
-    gorilla_1.draw(building.position_at_x(), building.position_at_y())
-    building = @buildings[7]
-    gorilla_2 = new Gorilla(@context)
-    gorilla_2.draw(building.position_at_x(), building.position_at_y())
-
-    gorilla_1.throw_banana()
+    building = @buildings[Math.floor(Math.random()*3)]
+    @player_1 = new Gorilla(@context)
+    @player_1.draw(building.position_at_x(), building.position_at_y())
+    building = @buildings[Math.floor(Math.random()*6)+3]
+    @player_2 = new Gorilla(@context)
+    @player_2.draw(building.position_at_x(), building.position_at_y())
+
+  throw_banana:(force, angle) ->
+    @player_1.throw_banana(force, angle)
 
 class Gorilla
   constructor:(@context) ->

  painter.draw_buildings()

  painter.draw_gorillas()

      building = @draw_building(position)
      position = building.end_position() + @padding

  draw_building:(x) ->
    building = new Building(@context)

