         null
 
 
+    onResize: () =>
+        console.log @
+        null
+
 module.exports = InteractiveCanvas


    bindEvents : =>
        @B().appView.on @B().appView.EVENT_UPDATE_DIMENSIONS, @setDims
        null

    setDims : (renderer=false)=>

            dist = NumUtil.distanceBetweenPoints shape.sprite.position, { x: @w/2, y: @h/2 }

            # @linesObj.lineStyle( 1, "#rgba(0, 0, 0, {NumUtil.map dist, 0, 300, 1, .1 )})" )
            @linesObj.lineStyle( .5, 0x000000, NumUtil.map(dist, 0, 300, 1, .1) )
            @linesObj.moveTo(@w/2, @h/2);
            @linesObj.lineTo( shape.sprite.x , shape.sprite.y);
         
