     @stages.left.style.display = 'block'
     @el.innerHTML = ''
 
-    for axis in @axes
-      @el.appendChild @stages[axis]
+    for anchor in @anchors
+      @el.appendChild @stages[anchor]
 
     @_callback @settings
     console.timeEnd 'oridomiConstruction'

    stage.style[css.perspective] = @settings.perspective + 'px'


    for axis in @axes
      @panels[axis] = []
      @stages[axis] = stage.cloneNode false
      @stages[axis].className = 'oridomi-stage-' + axis

    if @shading
      @shaders = {}
      for axis in @axes
        @shaders[axis] = {}
        if axis is 'left' or axis is 'right'
          @shaders[axis].left = []
          @shaders[axis].right = []
        else
          @shaders[axis].top = []
          @shaders[axis].bottom = []

      shader = document.createElement 'div'
      shader.style[css.transitionProp] = 'opacity'

    @panelWidth = Math.floor(@width / @vPanels) or 1
    @panelHeight = Math.floor(@height / @hPanels) or 1

    @anchors = ['left', 'right', 'top', 'bottom']
    @lastAnchor = @anchors[0]
    @lastAngle = 0
    @panels = {}
    @stages = {}
