 pool_words = []
 shoot_word = null
 
+lvl = 1
 point = 0
 player_die = false
 

action_words = ['box', 'kick', 'punch', 'strike']

pool_words.push(new ShootingWord('kick neizod'))
pool_words.push(new ShootingWord('punch neizod'))
pool_words.push(new ShootingWord('strike neizod'))


draw = ->
    $('#point').html(point)

    if shoot_word? and not shoot_word.remain
        point += shoot_word.full.length
        shoot_word = null
        lvl += 1
        for i in [1..lvl-pool_words.length]
            pool_words.push(new ShootingWord("#{action_words.random()} neizod"))
