             for ip in idxIps
               portIdentifier = "#{port}[#{ip.index}]"
               if ip.type is 'openBracket'
-                debug "#{@nodeId} sending #{portIdentifier} < '#{ip.data}'"
+                debugSend "#{@nodeId} sending #{portIdentifier} < '#{ip.data}'"
               else if ip.type is 'closeBracket'
-                debug "#{@nodeId} sending #{portIdentifier} > '#{ip.data}'"
+                debugSend "#{@nodeId} sending #{portIdentifier} > '#{ip.data}'"
               else
-                debug "#{@nodeId} sending #{portIdentifier} DATA"
+                debugSend "#{@nodeId} sending #{portIdentifier} DATA"
               @outPorts[port].sendIP ip
           continue
         continue unless @outPorts.ports[port].isAttached()
         for ip in ips
           portIdentifier = port
           if ip.type is 'openBracket'
-            debug "#{@nodeId} sending #{portIdentifier} < '#{ip.data}'"
+            debugSend "#{@nodeId} sending #{portIdentifier} < '#{ip.data}'"
           else if ip.type is 'closeBracket'
-            debug "#{@nodeId} sending #{portIdentifier} > '#{ip.data}'"
+            debugSend "#{@nodeId} sending #{portIdentifier} > '#{ip.data}'"
           else
-            debug "#{@nodeId} sending #{portIdentifier} DATA"
+            debugSend "#{@nodeId} sending #{portIdentifier} DATA"
           @outPorts[port].sendIP ip
       @outputQ.shift()
 

          port.get ip.scope, ip.index
          context = @getBracketContext(port.name, ip.scope, ip.index).pop()
          context.closeIp = ip
          debug "#{@nodeId} closeBracket-C from '#{context.source}' to #{context.ports}: '#{ip.data}'"
          result =
            __resolved: true
            __bracketClosingAfter: [context]

                ipClone = ctx.ip.clone()
                ipClone.index = parseInt idx
                idxIps.unshift ipClone
                debugBrackets "#{@nodeId} register from '#{inport}' to '#{portIdentifier}' < '#{ctx.ip.data}'"
                ctx.ports.push portIdentifier
            continue
          # Don't register ports we're only sending brackets to
