 			_getMobile: ( data ) =>
 				=>
 					if data.sign
-						result = @_remoteMobile["_#{data.event}"] * data.sign / @_mobileThreshold
+						result = @_remoteMobile["_#{data.event}"] * data.sign / data.scale
 						if result > 1
 							result = 1
 						else if result < 0

					mouse: {
						event: 'y'
						sign: +1
					}
					mobile: {
						event: 'cannonY'
						sign: +1
					}
				}
				'Boost': {

					mobile: {
						event: 'orientationPitch'
						sign: +1
						scale: Controller.prototype._mobileAngleMax
					}
				}
				'GunRotateCounterClockwise': {
