 		$('.menuLinkOne').on 'click' , -> 
 			runLevel(100)
 
+############################################################
 # resize #canvas to window
+
 setSizes = () -> 
 	console.log("setSizes runs")
 	canvasEdgeX = $(window).width() 

# THIS SCRIPT INCLUDED WHEN game.html LOADS. 

# "global" configuration constants

FRAMERATE = 1 # frames per second 
INTERVAL = 1000 / FRAMERATE

# "global" game state

canvasEdgeX = $(window).width();
canvasEdgeY = $(window).height();

gameLoopCounter = 0 
currentLevel = 0
levelOver = false 

# UI elements 
menuCode = 
	"<div id='startMenu'>
	<p>Hello game, this is game.</p>

		levelOver = true if gameLoopCounter >= 3
		endGame() if levelOver == true

############################################################
# drawing functions 

draw = () ->
	console.log("draw runs")

############################################################
# start game on jQuery document.ready 

jQuery -> 
	setSizes()
	addMenus()


