       x: Crafty.viewport.width + 40
       y: Crafty.viewport.height * .35
       defaultSpeed: 100
-      health: 40000
+      health: 45000
       pointsOnHit: 10
     )
 

    @inventoryAdd 'item', 'diagonals', ->
      Crafty.e('PowerUp').powerUp(contains: 'diagonals', marking: 'D').color('#8080FF')

    @bindSequence 'Hit', @fase2, => (@entity.health / @entity.maxHealth) < .7

    @sequence(
      @setScenery('UnderBridge')

  laugh: ->
    @sequence(
      => Crafty.audio.play('laugh')
      #=> @entity.invincible = yes
      @repeat 5, @sequence(
        @rotate(10, 200)
        @rotate(-10, 200)
      )
      @rotate(0, 200)
      #=> @entity.invincible = no
    )

  attackCycle: (speed) ->
