     y = @level.starsArray[@level.startingStar].y
 
     #add Sprites
-    @game.add.sprite 0, 0, 'background'
+    @game.add.sprite 0, 0, 'background'    
     #Plot empty stars
     @constellation = []
     @levelcomplete = false
     @drawConstellation(@level)
+    @add.text(560, 595, @level.name, { font: "18px Arial", fill: "#FFFF00", align: "center" })
     @player = @add.sprite x, y, 'player'
     @player.scale.set 0.5,0.5
 

        {x: 101, y: 31},
        {x: 222, y: 52},
        {x: 259, y: 210},
        {x: 288, y: 544},
        {x: 481, y: 397},
        {x: 519, y: 440},
    ]
  },
  

    ]
  },
  {
    name: 'Bootes the Herdsman',
    numStars: 8,
    startingStar: 0,
    starsArray: [
        {x: 381, y: 409},
