 set_selection = (world, counter) ->
   counter += 1
   world.map_children (child) ->
+    console.log "set_selection", counter, child.index
     child.put('selected', true) if child.index == counter
   
 exports.inspector = {

  
set_current = (world, args) ->
  current = world.get('current')
  #console.log "inspect current", current, "args", args
  if args?
    current.put('selected', false) if current?
    current = args

    y: my.margin
    height: my.button.size
    width: my.button.size
}

ROW_AUTHORITY = {
