       @camera.zoomTo @heroLank.sprite, @camera.zoom, 750
     @camera.updateZoom()
     @lankBoss.update frameChanged
-    @dimmer?.setSprites @lankBoss.sprites
+    @dimmer?.setSprites @lankBoss.lanks
 
   drawCurrentFrame: (e) ->
     ++@totalFramesDrawn

    return if e.controls and not ('surface' in e.controls)
    @setDisabled true
    @dimmer ?= new Dimmer camera: @camera, layer: @screenLayer
    @dimmer.setSprites @lankBoss.sprites

  onEnableControls: (e) ->
    return if e.controls and not ('surface' in e.controls)

    return if @currentFrame is @lastFrame and not force
    progress = @getProgress()
    Backbone.Mediator.publish('surface:frame-changed',
      selectedThang: @lankBoss.selectedLank?.thang
      progress: progress
      frame: @currentFrame
      world: @world
