           {
             if @state.isLogin
               options = []
-              options.push(
-                <option key={-1} value={-1}>
-                  {__ 'Default poi: Reset to default audio poi'}
-                </option>
-              )
+              if @state.notifySecretary == -1
+                options.push(
+                  <option key={-1} value={-1}>
+                    {__ 'Disabled'}
+                  </option>
+                )
               options.push(
                 <option key={0} value={0}>
-                  {__ 'Current secretary'}: { if @state.fleetSecretary && window.$ships[@state.fleetSecretary]? then window.i18n.resources.__ window.$ships[@state.fleetSecretary].api_name else __ 'Unknown' }
+                  {__ 'Current secretary'}: {
+                    if $ships[@state.fleetSecretary]?
+                      __r $ships[@state.fleetSecretary].api_name
+                    else
+                      __ 'Unknown'
+                  }
                 </option>
               )
               for ship, i in @state.ships

  version: '0.0.0'  # See package.json
  reactClass: React.createClass
    getInitialState: ->
      isLogin: false
      notifySecretary: config.get('plugin.secretary.ship', 0)
      fleetSecretary: null
      # Game data
      ships: []
      shipgraph: []
    componentDidMount: ->

    handleAudition: (type) ->
      switch type
        when 'construction'
          notify null,
            type: 'construction'
        when 'expedition'
          notify null,
            type: 'expedition'
        when 'repair'
          notify null,
            type: 'repair'
        when 'morale'
          notify null,
            type: 'morale'

    handleDisable: ->
      for s in ['construction', 'repair', 'expedition', 'morale']
        config.set("poi.notify.#{s}.audio")
      @setState
        notifySecretary: -1

    render: ->
      <div>
