 #    kind_of_struggle: "the kind of struggle that results in learning that’s engaging and"
 #    motivating: "motivating"
 #    not_tedious: "not tedious."
-#    gaming_is_good: "Studies suggest gaming is good for children’s brains. (it’s true!)"
+    gaming_is_good: "Studien legen nahe, dass spielen gut für das kindliche Gehirn ist. (Es ist wahr!)"
 #    game_based: "When game-based learning systems are"
 #    compared: "compared"
 #    conventional: "against conventional assessment methods, the difference is clear: games are better at helping students retain knowledge, concentrate and"

    learn_more: "Mehr lernen"
    classroom_in_a_box: "Ein Klassenraum in-einer-Box um Informatik zu lehren."
    codecombat_is: "CodeCombat ist eine Plattform für Schüler um Informatik zu lernen während sie ein echtes Spiel spielen."
#    our_courses: "Our courses have been specifically playtested to excel in a classroom setting, even by teachers with little to no prior programming experience."
#    designed_with: "Designed with teachers in mind"
    real_code: "Real, getipper Code"
    from_the_first_level: "vom ersten Level an"
#    getting_students: "Getting students to typed code as quickly as possible is critical to learning programming syntax and proper structure."
#    educator_resources: "Educator resources"
#    course_guides: "and course guides"
#    teaching_computer_science: "Teaching computer science does not require a costly degree, because we provide tools to support educators of all backgrounds."
#    accessible_to: "Accessible to"
    everyone: "jedem"
#    democratizing: "Democratizing the process of learning coding is at the core of our philosophy. Everyone should be able to learn to code."
#    forgot_learning: "I think they actually forgot that they were actually learning something."
#    wanted_to_do: " Coding is something I've always wanted to do, and I never thought I would be able to learn it in school."
#    why_games: "Why is learning through games important?"
#    games_reward: "Games reward the productive struggle."
#    encourage: "Gaming is a medium that encourages interaction, discovery, and trial-and-error. A good game challenges the player to master skills over time, which is the same critical process students go through as they learn."
#    excel: "Games excel at rewarding"

#    curious: "Curious? Request a demo and we'll show you the ropes"
#    create_class: "Or create a class and see it for yourself!"
#    request_demo: "Request a Demo"
    create_a_class: "Erstellen Sie eine Klasse"
    have_an_account: "Haben Sie bereits einen Account?"
    logged_in_as: "Sie sind zurzeit eingeloggt als"
    view_my_classes: "Zeige meine Klassen"
#    computer_science: "Computer science courses for all ages"
#    show_me_lesson_time: "Show me lesson time estimates for:"
#    curriculum: "Total curriculum hours:"
    ffa: "Kostenlos für alle Schüler"
    lesson_time: "Lektionszeit:"
    coming_soon: "Coming soon!"
    courses_available_in: "Kurse sind verfügbar in JavaScript, Python, und Java (coming soon!)"
#    boast: "Boasts riddles that are complex enough to fascinate gamers and coders alike."
#    winning: "A winning combination of RPG gameplay and programming homework that pulls off making kid-friendly education legitimately enjoyable."
#    run_class: "Everything you need to run a computer science class in your school today, no CS background required."
