 	whiteSymbol: "\u2654"
 
 	getMoves: (x,y,game) ->
-		# TODO: Implement castling and preventing moves into a check.
 		moves = []
 		for j in [0..7]
 			for i in [0..7]


	# move 1 to 2
	move: (x1, y1, x2, y2) ->
		# TODO capture logic / points

		# move the piece and set flags
		p = @get(x1, y1)

	whiteSymbol: "\u2659"

	getMoves: (x,y,game) ->
		moves = []
		# Constant that represents which direction pawns move in.
		movement = 1
