   relativeGeometry: (t) ->
     offset = @others[t.id]
     if offset
-      distance: @universe.geoData[offset]
-      sine:     @universe.geoData[offset + 1]
-      cosine:   @universe.geoData[offset + 2]
-      segment:  @universe.geoData[offset + 3]
+      distance:  @universe.geoData[offset]
+      sine:      @universe.geoData[offset + 1]
+      cosine:    @universe.geoData[offset + 2]
+      quadrant:  @universe.geoData[offset + 3]
     else
       'beyond maximum distance considered'
 

          @geoData[ offset ]     = distance
          @geoData[ offset + 1 ] = sine
          @geoData[ offset + 2 ] = cosine
          @geoData[ offset + 3 ] = segment
          offset
      # produces a vector in the TrigPair direction with the given magnitude
      vector: ( offset, magnitude ) =>

      @topic.topicColor  = @outline
      @topic.inheritMark = false
      @draw()
  # highlight an organism by coloring its belly
  highlight: ( x, y, color, inherit ) ->
    for t in @thingsAt( x, y ) when t instanceof Organism
