       mediator.homepageview.loadLevel 'level3'
 
       that.level.tasks.push ->
-        yeti =
+        jt = ss =
           name: 'Yeti'
           type: 'Yeti'
           x: 16*32
           y: 16
           width: 32
           height: 32
-          properties: {
-          }
-
-        that.y = y = that.level.addEntity yeti
+          properties: {}
+
+        ss.x = 17*32
+
+        that.jt = that.level.addEntity jt
+        that.ss = that.level.addEntity ss
 
         if mediator.playWithSounds
           mediator.soundManager.stopAll config =



  Mario: ->

    @atlas.src = 'atlases/mario.png'

    @tileSet.tilesX = 3

      data =
        speaker: 'Nick Human'
        text: 'What a wonderful day. Thus lovely noises, and hey; they get louder when I get closer to  them. God is such a genius.'

      mediator.dialogManager.showDialog data

