       }
     ]
   })
-  level.addBlock 'GameplayDemo.Event', enter: ->
-    @level.setForcedSpeed(0)
+  # TODO: Add section with lasers!
   level.addBlock('GameplayDemo.Tunnel')
-  level.generateBlocks(amount: 2)
+  #level.generateBlocks(amount: 2)
   level.addBlock('GameplayDemo.Dialog', {
     dialog: [
       {

    ]
  })
  level.addBlock('GameplayDemo.TunnelStart')
  level.generateBlocks(amount: 3) #, { only: ['cleared'] })
  level.generateBlocks(stopBefore: 'GameplayDemo.Tunnel')
  level.addBlock('GameplayDemo.Dialog', {
    dialog: [
      {

      }
    ]
  })
  level.addBlock 'GameplayDemo.Event', inScreen: ->
    @level.setForcedSpeed(4)
  level.addBlock('GameplayDemo.TunnelTwist')
  level.generateBlocks(amount: 3, only: ['cleared'])
  level.generateBlocks(stopBefore: 'GameplayDemo.Asteroids', only: ['cleared'])

  level.addBlock('GameplayDemo.End')
  level.start()
