 
     @controller = new Controller @
     @player     = new Player 0, 0, 16, 100, 5, @
-
-  keys: ->
 
   timestamp: ->
     window.performance.now()


  constructor: (@x, @y, @game)->
    @radius = 10
    super @x, @y, @radius, @radius, 50, @game, 1

  update: ->
    super

    @projectiles.push projectile

  removeProjectile: (projectile)->
    @projectiles.splice @projectiles.indexOf(projectile), 1

  canFire: ->
    @projectiles.length is 0
