         codeland : this
         backEnd: description.backEnd
         gameState: description.gameState
-        stats : root.loadGameStats(game)         
+        stats : stats        
     }
     #Not used ... window.location.hash='game='+encodeURIComponent(game)
     root.currentGame = new GameManager env

        first : ''
        last : ''
        avator : 'generic'
        games : {
            java1a : {
                hiscore : 20
                stars : 1
                passed : true
            }
        }
    }

root.updatePlayer = (callback) ->

    #Todo FADE IN

    description = root.getGameDescriptions()[game]
    stats = root.loadGameStats(game) 
    stats.openedCount++
    root.storeGameStats(game,stats)
    
    env = {
        key: game
