       checkRepair ship
   damage
 
-saveDayDamage = (ship) ->
-  ship.hp.dayDamage = ship.hp.damage
-
-loadDayDamage = (ship)->
-  ship.hp.damage -= ship.hp.dayDamage
+saveDayInjure = (ship) ->
+  ship.hp.dayInjure = ship.hp.injure
+
+loadDayInjure = (ship)->
+  ship.hp.injure -= ship.hp.dayInjure
 
 getCellInfo = (eventId, eventKind, bossCell, CellNo) ->
   if bossCell is CellNo

      max: 0
      injure: 0
      damage: 0
      dayDamage: 0
    @id = -1
    @lv = -1
    @cond = 0

            getShipInfo mainFleet, postBody.api_deck_id - 1
            getEnemyInfo enemyFleet, body, true
          for i in [0..5]
            saveDayInjure mainFleet.ship[i]
            saveDayInjure enemyFleet.ship[i]
            saveDayInjure escortFleet.ship[i]
          result = simulateBattle mainFleet, enemyFleet, escortFleet, combinedFlag, body, planeCount
          for i in [0..5]
            loadDayInjure mainFleet.ship[i]
            loadDayInjure enemyFleet.ship[i]
            loadDayInjure escortFleet.ship[i]
        # Combined battle
        when '/kcsapi/api_req_combined_battle/airbattle', '/kcsapi/api_req_combined_battle/sp_midnight', '/kcsapi/api_req_combined_battle/battle', '/kcsapi/api_req_combined_battle/battle_water', '/kcsapi/api_req_combined_battle/midnight_battle', '/kcsapi/api_req_combined_battle/ld_airbattle'
          shouldRender = true
