 
 		@state = 'main-menu'
 
-		# @events = new EventEmitter2
-
 		@onAny (a...) ->
 			winston.silly "Event: '#{@event}'; ", a
 


		(require './messages')(@)

		#@events
		@
		.on 'key.c', (ch, key) =>
			@quit() if key.ctrl

		.on 'log.add', (str) ->

			(next) =>
				switch @state
					when 'main-menu'
						@once 'key.s', =>
							@goState 'game'
							next()

