       percent
 
 
+  _getShaderGradient: (anchor) ->
+    "#{ gradientPrefix }linear-gradient(#{ anchor }, rgba(0, 0, 0, .5) 0%, rgba(255, 255, 255, .35) 100%)"
   _getPanelType: (anchor) ->
     if anchor is 'left' or anchor is 'right'
       @vPanels

    if testEl.style[prefix + capProp]?
      return prefix + capProp
  false

# one dimensional:
extendObj = (target, source) ->

    if @shading
      leftShader = vMask.getElementsByClassName('oridomi-shader-top')[0]
      leftShader.className = 'oridomi-shader-left'
      leftShader.style.background = @_getShaderGradient 'left'
      rightShader = vMask.getElementsByClassName('oridomi-shader-bottom')[0]
      rightShader.className = 'oridomi-shader-right'
      rightShader.style.background = @_getShaderGradient 'right'

    vPanel = hPanel.cloneNode()
    vPanel.className = 'oridomi-panel-v'
