     diff = open - close
 
     if ((diff >= blinkTime - cushion) && (diff <= blinkTime + cushion))
+      console.log 'BLINK!!!!'
       @indicator.scale(0.8, 200)
       @freeze()
       @triggerEvents 'blink mousedown mouseup click'


      @emit 'gaze', e

      @indicator.move @smoothedX.top(), @smoothedY.top()

      @handleGaze()


    if @lastFrame

      closedThisFrame = !frame.available.both
      openLastFrame   = @lastFrame.available.both

      closedLastFrame = !@lastFrame.available.both
      openThisFrame   = frame.available.both

      if closedThisFrame and openLastFrame
        @closes.push(new Date());
