 
   midstageBossfight: ->
     @sequence(
-      @checkpoint @checkpointStart('Bay', 300000)
+      @checkpoint @checkpointStart('Bay', 226000)
       @setScenery('UnderBridge')
       @parallel(
         @if((-> @player(1).active), @drop(item: 'xp', inFrontOf: @player(1)))

      @cityBay()
      @midstageBossfight()

      @checkpoint @checkpointMidStage('Bay')
      @say('General', 'Hunt him down!')
      @setSpeed 100
      @placeSquad Game.Scripts.Shooter,


  enteringLand: ->
    @sequence(
      @checkpoint @checkpointStart('CoastStart', 110000)
      @setScenery('BayStart')
      @mineSwarm()
      @underWaterAttacks()
