   shading: 'hard'
   # Determines the duration of all animations in milliseconds.
   speed: 700
-  # This class is applied to elements that oriDomi has been invoked so they can be
+  # This CSS class is applied to elements that oriDomi has been invoked so they can be
   # easily targeted later if needed.
   oriDomiClass: 'oridomi'
   # This is a multiplier that determines the darkness of shading.

    @enableTouch() if @settings.touchEnabled

    # Append each stage to the target element.
    for anchor in @anchors
      @stageEl.appendChild @stages[anchor]

    # Show the target if applicable.
    if @settings.showOnStart

        @panels[anchor][i] = panel

        # Append each panel to its previous sibling (unless it's the first panel).
        @panels[anchor][i - 1].appendChild panel unless i is 0

      # Append the first panel (containing all of its siblings) to its respective stage.
      @stages[anchor].appendChild @panels[anchor][0]
