     hard: "Moeilijk"
     player: "Speler"
     player_level: "Niveau" # Like player level 5, not like level: Dungeons of Kithgard
-#    warrior: "Warrior"
+#    warrior: "Krijger"
 #    ranger: "Ranger"
-#    wizard: "Wizard"
+#    wizard: "Tovenaar"
 
   units:
     second: "seconde"

#    unequip: "Unequip"

#  buy_gems:
#    few_gems: "A few gems"
#    pile_gems: "Pile of gems"
#    chest_gems: "Chest of gems"
#    purchasing: "Purchasing..."
#    declined: "Your card was declined"
#    retrying: "Server error, retrying."
#    prompt_title: "Not Enough Gems"
#    prompt_body: "Do you want to get more?"
#    prompt_button: "Enter Shop"
#    recovered: "Previous gems purchase recovered. Please refresh the page."

#  subscribe:

#    lua_blurb: "Game scripting language."
#    io_blurb: "Simple but obscure."
#    status: "Status"
#    weapons: "Wapens"
#    weapons_warrior: "Swords - Short Range, No Magic"
#    weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
#    weapons_wizard: "Wands, Staffs - Long Range, Magic"
#    attack: "Damage" # Can also translate as "Attack"
#    health: "Gezondheid"
#    speed: "Snelheid"
#    regeneration: "Regeneration"
#    range: "Range" # As in "attack or visual range"
#    blocks: "Blocks" # As in "this shield blocks this much damage"
#    backstab: "Backstab" # As in "this dagger does this much backstab damage"
#    skills: "Vaardigheden"
#    available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
#    level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
#    restricted_to_certain_heroes: "Only certain heroes can play this level."
