       @physics.startSystem Phaser.Physics.ARCADE
 
       @physics.arcade.gravity.y = 600
-      if @debugging
+      if @developing
         gui = @gui?.addFolder 'gravity'
         gui.add @physics.arcade.gravity, 'y', 0, 2 * @physics.arcade.gravity.y
 

      if @debugging
        @debug = @game.debug
        @debug.font = "#{@debugFontSize}px Menlo"
        @gui = new dat.GUI()

      @physics = @game.physics


      _.bindAll @, 'onPreload', 'onCreate', 'onUpdate', 'onRender'

      @debugging = on
      @developing = on
      @debugFontSize = 9

      width = 416
