             bottom: -_canvas.height / 2
             right: _canvas.width / 2
             left: -_canvas.width / 2
-        
+
         #return appropriate callback
         switch ba
             when 'DIE'

        if @_dis.visible
            #save context
            @_dis.context.save()
            
            #fire draw:before event
            @emit 'draw:before'


                -@_dis.height / 2, #top
                @_dis.width, #width
                @_dis.height) #height

            #restore context
            @_dis.context.restore()

            #highlight boundaries
            if @_dis.highlight
                @_dis.context.save()
