 #   * update the current behavior
 #
 
+# TODO: rename to inspect language
+
 {my} = require '../my'
 {make} = require '../render/make'
   

  language = sprite.get('language')
  words = Object.keys language
  words = words.filter (x) -> x[0] != '_' unless my.design
  make.buttons(
    'command',
    words,

    (button, args) ->
      unless sprite.get 'editable'
        return sprite.send 'error', "#{sprite} not editable"
      send_message button.get('value')
  )
