 paperboy = require('./lib/node-paperboy')
 _ = require 'underscore'
 
+
 GameObjects = {}
 $G.baseObject = $G(lookup: GameObjects)
 grid = new Grid(10000, 10000, 10000/400, 10000/400)
+
 
 Game =
   # Could there be a better place for directions?

  sendDestroy: (objects)->
    @send @serializeDestroy(objects)
)

Players = []
Player = $G(Physics, Engine, ShipCommand, SerializeCreate

    return out
)


SerializePos = $G(Serialize,
  serializePos: (objects)->
    [minX, minY] = [Infinity, Infinity]
