                 handleLeaveEvent: (event, ui) ->
                     func = ->
                         $(ui.helper).append($('<div class="trashcan"></div>'))
-                        $('.bigBlueOverlay, .smallDottedOverlay').remove()
+                        $('.bigOverlay, .smallOverlay').remove()
                     window.timeoutTrash = setTimeout(func , 300)
                     helper.removeTmpNodes()
 


                    switch position
                        when "left"
                            overlay.big.addClass("blueOverlayLeft").removeClass("blueOverlayRight").css(left: third).show()
                            overlay.left.hide()
                            overlay.right.hide()
                        when "middle"
                            overlay.big.removeClass "blueOverlayLeft blueOverlayRight"
                            overlay.big.hide()
                            overlay.left.show()
                            overlay.right.show()
                        when "right"
                            overlay.big.addClass("blueOverlayRight").removeClass("blueOverlayLeft").css(left: 0).show()
                            overlay.left.hide()
                            overlay.right.hide()
                        else

                height: editable.height()

            overlay =
                big: $("<div/>").addClass("bigOverlay").css(
                  width: third * 2
                  height: editable.height()
                )
                left: $("<div/>").addClass("smallOverlay smallOverlayLeft").css(overlayMiddleConfig)
                right: $("<div/>").addClass("smallOverlay smallOverlayRight").css(overlayMiddleConfig).css("left", third * 2)

            dnd.init()

