       finished(if state == states['player1'] then 'player2' else 'player1')
     else
       questions_list[rel_val + property_val] = true
-      alert(rel_val + property_val)
-
-    false
+      proceed_question(rel_val + property_val)
+
+    false
+
+
+  proceed_question = (question)->
+    state = states['player1']
+
+
+    alert(question)
+
+    # change_turn()
 
 
   change_turn = ->


  state = undefined

  p1_cards_obj = {}
  p2_cards_obj = {}


        <p>
          A person
          <select class="relation"><option value="+">have</option><option value="-">dont have</option></select>
          a <select class='property'>#{properties()}</select> ?
          <a href="#" class="ask_question">Ask</a>
        </p>
      """
