 Rcon = Meteor.require('rcon')
 ws = Meteor.require('ws').Server
 serverPassword = "kwxmMKDcuVjQNutZOwZy"
-serverVersion = "1.0.1"
+serverVersion = "1.0.2"
 
 idCounter=100
 

          lobIdx = _.findWhere serverObj.activeLobbies, {id: sessId}
          return if !lobIdx?
          console.log "game session ended "+splitMsg[1]
          sess = serverObj.activeLobbies.splice lobIdx, 1
          sess = sess[0]
          lobbies.update {_id: sess.lobby}, {$set: {status: 4}}
          servers.update {_id: ourID}, {$set: {activeLobbies: serverObj.activeLobbies}}
          queueProc()

        finalizeInstance(serverObj, lobby, instance)
      , 10000)
    ).run()
  ).on('end', ->
    console.log "rcon disconnected for "+instance.id
    if connecting
