     @meshes.small_crate_35.position.set(-15, 7.5, -30)
     @meshes.small_crate_36.position.set(0, 7.5, -30)
     @meshes.small_crate_37.position.set(15, 7.5, -30)
-
+    @meshes.small_crate_38.position.set(0, 37.5, 0)
+
+    @pyramid.traverse (mesh) ->
+      mesh.position.z += 100 if mesh instanceof THREE.Mesh
 
     @meshes.container.position.set(350, 30, 350)
     @meshes.container_2.position.set(-250, 30, -352)

    @meshes.small_crate_11 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
    @meshes.small_crate_12 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
    @meshes.small_crate_13 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
    @meshes.small_crate_14 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
    @meshes.small_crate_15 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)
    @meshes.small_crate_16 = new Objects.TexturedCube(15, 15, 15, textures.woodCrate, false)

    @meshes.crate_20.position.set(-307, 75, -0)
    @meshes.crate_21.position.set(395, 15, 262)

    @meshes.small_crate_2.position.set(-254.5, 7.5, 0)
    @meshes.small_crate_3.position.set(-254.5, 22.5, 0)
    @meshes.small_crate_4.position.set(-254.5, 37.5, 0)
