       x: 0
       duration: 1000
     })
-    @_scrollWall.cameraPan(options)
+    #@_scrollWall.cameraPan(options)
 
   setHeight: (deltaY) ->
-    @_scrollWall.setHeight deltaY
-    Crafty('PlayerControlledShip').each ->
-      @y += deltaY
+    #@_scrollWall.setHeight deltaY
+    #Crafty('PlayerControlledShip').each ->
+      #@y += deltaY
 
   setWeaponsEnabled: (onOff, players) ->
     players = [1, 2] unless players? and !isEmpty(players)


    Crafty.one 'ShipSpawned', =>
      @_playersActive = yes
      @_scrollWall.scrollWall(@_forcedSpeed)

    Crafty('Player').each (index) ->
      spawnPosition = ->

    else
      delta = 0
    @_forcedSpeed = speed
    #if @_playersActive
      #@_scrollWall.scrollWall(@_forcedSpeed, options)
    Crafty('Bullet').each -> @attr speed: @speed + delta
    Crafty('PlayerControlledShip').each ->
      @forcedSpeed speed, options
