 #    future_eng_4: "Amazon Future Engineer"
 #    future_eng_5: "program which creates learning and work opportunities for all K-12 students in the United States who wish to pursue computer science."
 
-#  play_game_dev_level:
-#    created_by: "Created by {{name}}"
-#    created_during_hoc: "Created during Hour of Code"
-#    restart: "Restart Level"
-#    play: "Play Level"
-#    play_more_codecombat: "Play More CodeCombat"
-#    default_student_instructions: "Click to control your hero and win your game!"
-#    goal_survive: "Survive."
-#    goal_survive_time: "Survive for __seconds__ seconds."
-#    goal_defeat: "Defeat all enemies."
-#    goal_defeat_amount: "Defeat __amount__ enemies."
-#    goal_move: "Move to all the red X marks."
-#    goal_collect: "Collect all the items."
-#    goal_collect_amount: "Collect __amount__ items."
+  play_game_dev_level:
+    created_by: "Dibuat oleh {{name}}"
+    created_during_hoc: "Dibuat ketika Hour of Code"
+    restart: "Mengulang Level"
+    play: "Mainkan Level"
+    play_more_codecombat: "Mainkan Lebih CodeCombat"
+    default_student_instructions: "Klik untuk mengontrol jagoan kamu dan menangkan game kamu!"
+    goal_survive: "Bertahan hidup."
+    goal_survive_time: "Bertahan hidup selama __seconds__ detik."
+    goal_defeat: "Kalahkan semua musuh."
+    goal_defeat_amount: "Kalahkan __amount__ musuh."
+    goal_move: "Bergerak ke semua tanda X merah"
+    goal_collect: "Kumpulkan semua barang-barang"
+    goal_collect_amount: "Kumpulkan __amount__ barang."
 
 #  game_menu:
 #    inventory_tab: "Inventory"

    year: "tahun"
    years: "tahun"

#  play_level:
#    back_to_map: "Back to Map"
#    directions: "Directions"
#    edit_level: "Edit Level"
#    keep_learning: "Keep Learning"
#    explore_codecombat: "Explore CodeCombat"
#    finished_hoc: "I'm finished with my Hour of Code"
#    get_certificate: "Get your certificate!"
#    level_complete: "Level Complete"
#    completed_level: "Completed Level:"
#    course: "Course:"
#    done: "Done"
#    next_level: "Next Level"
#    combo_challenge: "Combo Challenge"
#    concept_challenge: "Concept Challenge"
#    challenge_unlocked: "Challenge Unlocked"
#    combo_challenge_unlocked: "Combo Challenge Unlocked"
#    concept_challenge_unlocked: "Concept Challenge Unlocked"
#    concept_challenge_complete: "Concept Challenge Complete!"
#    combo_challenge_complete: "Combo Challenge Complete!"
#    combo_challenge_complete_body: "Great job, it looks like you're well on your way to understanding __concept__!"
#    replay_level: "Replay Level"
#    combo_concepts_used: "__complete__/__total__ Concepts Used"
#    combo_all_concepts_used: "You used all concepts possible to solve the challenge. Great job!"
#    combo_not_all_concepts_used: "You used __complete__ out of the __total__ concepts possible to solve the challenge. Try to get all __total__ concepts next time!"
#    start_challenge: "Start Challenge"
#    next_game: "Next game"
#    languages: "Languages"
#    programming_language: "Programming language"
#    show_menu: "Show game menu"
#    home: "Home" # Not used any more, will be removed soon.
#    level: "Level" # Like "Level: Dungeons of Kithgard"
#    skip: "Skip"
#    game_menu: "Game Menu"
#    restart: "Restart"
#    goals: "Goals"
#    goal: "Goal"
#    challenge_level_goals: "Challenge Level Goals"
#    challenge_level_goal: "Challenge Level Goal"
#    concept_challenge_goals: "Concept Challenge Goals"
#    combo_challenge_goals: "Challenge Level Goals"
#    concept_challenge_goal: "Concept Challenge Goal"
#    combo_challenge_goal: "Challenge Level Goal"
#    running: "Running..."
#    success: "Success!"
#    incomplete: "Incomplete"
#    timed_out: "Ran out of time"
#    failing: "Failing"
#    reload: "Reload"
#    reload_title: "Reload All Code?"
#    reload_really: "Are you sure you want to reload this level back to the beginning?"
#    reload_confirm: "Reload All"
#    test_level: "Test Level"
#    victory: "Victory"
#    victory_title_prefix: ""
#    victory_title_suffix: " Complete"
#    victory_sign_up: "Sign Up to Save Progress"
#    victory_sign_up_poke: "Want to save your code? Create a free account!"
#    victory_rate_the_level: "How fun was this level?"
#    victory_return_to_ladder: "Return to Ladder"
#    victory_saving_progress: "Saving Progress"
#    victory_go_home: "Go Home"
#    victory_review: "Tell us more!"
#    victory_review_placeholder: "How was the level?"
#    victory_hour_of_code_done: "Are You Done?"
#    victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
#    victory_experience_gained: "XP Gained"
#    victory_gems_gained: "Gems Gained"
#    victory_new_item: "New Item"
#    victory_new_hero: "New Hero"
#    victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
#    victory_become_a_viking: "Become a Viking"
#    victory_no_progress_for_teachers: "Progress is not saved for teachers. But, you can add a student account to your classroom for yourself."
#    tome_cast_button_run: "Run"
#    tome_cast_button_running: "Running"
#    tome_cast_button_ran: "Ran"
#    tome_submit_button: "Submit"
#    tome_reload_method: "Reload original code to restart the level"
#    tome_available_spells: "Available Spells"
#    tome_your_skills: "Your Skills"
#    hints: "Hints"
#    hints_title: "Hint {{number}}"
#    code_saved: "Code Saved"
#    skip_tutorial: "Skip (esc)"
#    keyboard_shortcuts: "Key Shortcuts"
#    loading_start: "Start Level"
#    loading_start_combo: "Start Combo Challenge"
#    loading_start_concept: "Start Concept Challenge"
#    problem_alert_title: "Fix Your Code"
#    time_current: "Now:"
#    time_total: "Max:"
#    time_goto: "Go to:"
#    non_user_code_problem_title: "Unable to Load Level"
#    infinite_loop_title: "Infinite Loop Detected"
#    infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
#    check_dev_console: "You can also open the developer console to see what might be going wrong."
#    check_dev_console_link: "(instructions)"
#    infinite_loop_try_again: "Try Again"
#    infinite_loop_reset_level: "Reset Level"
#    infinite_loop_comment_out: "Comment Out My Code"
#    tip_toggle_play: "Toggle play/paused with Ctrl+P."
#    tip_scrub_shortcut: "Use Ctrl+[ and Ctrl+] to rewind and fast-forward."
#    tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
#    tip_open_source: "CodeCombat is 100% open source!"
#    tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
#    tip_beta_launch: "CodeCombat launched its beta in October, 2013."
#    tip_think_solution: "Think of the solution, not the problem."
#    tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
#    tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
#    tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
#    tip_forums: "Head over to the forums and tell us what you think!"
#    tip_baby_coders: "In the future, even babies will be Archmages."
#    tip_morale_improves: "Loading will continue until morale improves."
#    tip_all_species: "We believe in equal opportunities to learn programming for all species."
#    tip_reticulating: "Reticulating spines."
#    tip_harry: "Yer a Wizard, "
#    tip_great_responsibility: "With great coding skill comes great debug responsibility."
#    tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
#    tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't."
#    tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
#    tip_no_try: "Do. Or do not. There is no try. - Yoda"
#    tip_patience: "Patience you must have, young Padawan. - Yoda"
#    tip_documented_bug: "A documented bug is not a bug; it is a feature."
#    tip_impossible: "It always seems impossible until it's done. - Nelson Mandela"
#    tip_talk_is_cheap: "Talk is cheap. Show me the code. - Linus Torvalds"
#    tip_first_language: "The most disastrous thing that you can ever learn is your first programming language. - Alan Kay"
#    tip_hardware_problem: "Q: How many programmers does it take to change a light bulb?  A: None, it's a hardware problem."
#    tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
#    tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
#    tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
#    tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
#    tip_superpower: "Coding is the closest thing we have to a superpower."
#    tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
#    tip_no_code: "No code is faster than no code."
#    tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
#    tip_reusable_software: "Before software can be reusable it first has to be usable."
#    tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’"
#    tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
#    tip_source_code: "I want to change the world but they would not give me the source code."
#    tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
#    tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
#    tip_google: "Have a problem you can't solve? Google it!"
#    tip_adding_evil: "Adding a pinch of evil."
#    tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
#    tip_open_source_contribute: "You can help CodeCombat improve!"
#    tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
#    tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
#    tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
#    tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
#    tip_solve_then_write: "First, solve the problem. Then, write the code. - John Johnson"
#    tip_compiler_ignores_comments: "Sometimes I think that the compiler ignores my comments."
#    tip_understand_recursion: "The only way to understand recursion is to understand recursion."
#    tip_life_and_polymorphism: "Open Source is like a totally polymorphic heterogeneous structure: All types are welcome."
#    tip_mistakes_proof_of_trying: "Mistakes in your code are just proof that you are trying."
#    tip_adding_orgres: "Rounding up ogres."
#    tip_sharpening_swords: "Sharpening the swords."
#    tip_ratatouille: "You must not let anyone define your limits because of where you come from. Your only limit is your soul. - Gusteau, Ratatouille"
#    tip_nemo: "When life gets you down, want to know what you've gotta do? Just keep swimming, just keep swimming. - Dory, Finding Nemo"
#    tip_internet_weather: "Just move to the internet, it's great here. We get to live inside where the weather is always awesome. - John Green"
#    tip_nerds: "Nerds are allowed to love stuff, like jump-up-and-down-in-the-chair-can't-control-yourself love it. - John Green"
#    tip_self_taught: "I taught myself 90% of what I've learned. And that's normal! - Hank Green"
#    tip_luna_lovegood: "Don't worry, you're just as sane as I am. - Luna Lovegood"
#    tip_good_idea: "The best way to have a good idea is to have a lot of ideas. - Linus Pauling"
#    tip_programming_not_about_computers: "Computer Science is no more about computers than astronomy is about telescopes. - Edsger Dijkstra"
#    tip_mulan: "Believe you can, then you will. - Mulan"
#    project_complete: "Project Complete!"
#    share_this_project: "Share this project with friends or family:"
#    ready_to_share: "Ready to publish your project?"
#    click_publish: "Click \"Publish\" to make it appear in the class gallery, then check out what your classmates built! You can come back and continue to work on this project. Any further changes will automatically be saved and shared with your classmates."
#    already_published_prefix: "Your changes have been published to the class gallery."
#    already_published_suffix: "Keep experimenting and making this project even better, or see what the rest of your class has built! Your changes will automatically be saved and shared with your classmates."
#    view_gallery: "View Gallery"
#    project_published_noty: "Your level has been published!"
#    keep_editing: "Keep Editing"

#  apis:
#    methods: "Methods"

    sign_in_with_gplus: "Masuk dengan Google"
    signup_switch: "Ingin membuat akun?"

  signup:
    complete_subscription: "Berlanggangan Penuh"
    create_student_header: "Membuat Akun Siswa"
    create_teacher_header: "Membuat Akun Guru"
    create_individual_header: "Membuat Akun Individual"
    email_announcements: "Menerima berita mengenai level CodeCombat dan fitur yang baru!"
    sign_in_to_continue: "Masuk atau buat akun baru untuk lanjut"
    teacher_email_announcements: "Selalu berikan informasi saya materi, kurikulum, dan kursus!"
    creating: "Membuat Akun..."
    sign_up: "Masuk"
    log_in: "masuk dengan password"
    required: "Kamu wajib masuk sebelum bisa melanjutkannya"
    login_switch: "Sudah memiliki akun?"
    optional: "opsional"
    connected_gplus_header: "Kamu berhasil terhubung dengan Google+"
    connected_gplus_p: "Selesaikan pendaftaran supaya kamu bisa masuk dengan akun Google+ milikmu"
    connected_facebook_header: "Kamu berhasil terhubung dengan Facebook!"
    connected_facebook_p: "Selesaikan pendaftaran supaya kamu bisa terhubung dengan akun Facebook milikmu"
    hey_students: "Murid-murid, silakan masukkan kode kelas dari gurumu"
    birthday: "Tanggal lahir"
    parent_email_blurb: "Kamu tahu bahwa kamu tidak dapat menunggu untuk belajar pemrograman &mdash; kamipun juga sangat senang! Orang tua kalian akan menerima email dengan instruksi lebih lanjut tentang membuat akun untukmu. Silakan email {{email_link}} jika kamu memiliki pertanyaan."
    classroom_not_found: "Tidak ada kelas dengan Kode Kelas ini. Cek kembali penulisannya atau mintalah bantuan kepada gurumu"
    checking: "Sedang mengecek..."
    account_exists: "Email ini telah digunakan:"
    sign_in: "Masuk"
    email_good: "Email dapat digunakan!"
    name_taken: "Nama pengguna sudah diambil! Ingin mencoba {{suggestedName}}?"
    name_available: "Nama pengguna tersedia!"
    name_is_email: "Nama pengguna tidak boleh berupa email"
    choose_type: "Pilih tipe akunmu:"
    teacher_type_1: "Mengajarkan pemrograman menggunakan CodeCombat!"
    teacher_type_2: "Mempersiapkan kelasmu"
    teacher_type_3: "Mengakses Panduan Kursus"
    teacher_type_4: "Melihat perkembangan siswa"
    signup_as_teacher: "Sign up as a Teacher"
    signup_as_teacher: "Sign up as a Teacher"
    student_type_1: "Mempelajari cara pemrograman sambil bermain sebuah permainan yang menarik!"
    student_type_2: "Bermain dengan kelasmu"
    student_type_3: "Bersaing dalam arena"
    student_type_4: "Pilih jagoanmu!"
    student_type_4: "Choose your hero!"
    student_type_5: "Persiapkan Kelas Kodemu!"
    signup_as_student: "Masuk sebagai siswa"
    individuals_or_parents: "Individu dan Orang tua"
    individual_type: "Untuk param pemain yang belajar kode di luar dari kelas. Para orang tua harus mendaftar akun di sini"
    signup_as_individual: "Daftar sebagai individu"
    enter_class_code: "Masukkan Kelas Kode kamu"
    enter_birthdate: "Masukkan tanggal lahirmu:"
    parent_use_birthdate: "Para orang tua, gunakan tanggal lahirmu."
    ask_teacher_1: "Tanyakan gurumu untuk Kelas Kode kamu"
    ask_teacher_2: "Bukan bagian dari kelas? Buatlah"
    ask_teacher_3: "Akun Individu"
    ask_teacher_4: " sebagai gantinya."
    about_to_join: "Kamu akan bergabung:"
    enter_parent_email: "Masukkan email orang tua kamu:"
    parent_email_error: "Terjadi kesalahan ketika mencoba mengirim email. Cek alamat email dan coba lagi."
    parent_email_sent: "Kamu telah mengirim email dengan instruksi lebih lanjut tentang cara membuat akun. Tanyakan orang tua kamu untuk mengecek kotak masuk mereka."
    account_created: "Akun Telah Dibuat!"
    confirm_student_blurb: "Tulislah informasi kamu supaya kamu tidak lupa. Gurumu juga dapat membantu untuk mereset kata sandi kamu setiap saat."
    confirm_individual_blurb: "Tulis informasi masuk kamu jika kamu membutuhkannya lain waktu. Verifikasi email kamu supaya kamu dapat memulihkan akun kamu jika kamu lupa kata sandimu - check kotak masukmu!"
    write_this_down: "Tulislah ini:"
    start_playing: "Mulai Bermain!"
    sso_connected: "Berhasil tersambung dengan:"
    select_your_starting_hero: "Pilihlah Jagoan Awalmu:"
    you_can_always_change_your_hero_later: "Kamu dapat mengganti jagoanmu nanti."
    finish: "Selesai"
    teacher_ready_to_create_class: "Kamu telah siap untuk membuat kelas pertamamu!"
    teacher_students_can_start_now: "Murid-muridmu dapat mulai bermain di kursus pertama, Pengenalan dalam Ilmu Komputer, segera."
    teacher_list_create_class: "Di layar berikut, kamu akan dapat membuat sebuah kelas."
    teacher_list_add_students: "Tambahahkan murid-murid ke dalam kelas dengan mengklik link Lihat Kelas, lalu kirimkan murid-muridmu ke dalam Kode Kelas atau URL. Kamu juga dapat mengundang mereka dari email jika mereka memiliki alamat email."
    teacher_list_resource_hub_1: "Periksalah"
    teacher_list_resource_hub_2: "Petunjuk Kursus"
    teacher_list_resource_hub_3: "Untuk penyelesaian di setiap level, dan"
    teacher_list_resource_hub_4: "Pusat Materi"
    teacher_list_resource_hub_5: "untuk panduan kurikulum, aktifitas, dan lainnya!"
    teacher_additional_questions: "Itu saja! Jika kamu memerlukan tambahan bantuan atau pertanyaan, jangkaulah di __supportEmail__."
    teacher_additional_questions: "That’s it! If you need additional help or have questions, reach out to __supportEmail__."
    dont_use_our_email_silly: "Jangan taruh email kami di sini! Taruhlah di email orangtuamu"
    want_codecombat_in_school: "Ingin bermain CodeCombat setiap saat?"

  recover:
    recover_account_title: "Pulihkan Akun"
    send_password: "Kirim Pemulihan Kata Sandi"
    recovery_sent: "Email pemulihan telah dikirim"

  items:
    primary: "Primer"
    secondary: "Sekunder"
    armor: "Baju Pelindung"
    accessories: "Aksesoris"
    misc: "Lain-lain"
    books: "Buku-buku"

  common:
#    back: "Back" # When used as an action verb, like "Navigate backward"
