 
   it 'can generate a random move on the first line', ->
     board = small_first_line_board()
+    forceNextMoveToBe(BLACK, board)
     old_max_try = MAXIMUM_TRY_MODIFICATOR
     # minimize chances of falsely creating a pass move
     # (false in the context of this spec)

describe 'random_move_generation', ->
  board = null


    beforeEach -> board = tiny_game()

    it 'finds the right number of black moves', ->
      forceNextMoveToBe(BLACK, board)
      expect(get_all_plausible_moves(board).length).toEqual 5

    it 'finds the right number of white moves', ->
      forceNextMoveToBe(WHITE, board)
      expect(get_all_plausible_moves(board).length).toEqual 4
