       return true
 
     radio.changeGameState = (option = 'ID_CONTROL_SET_AUTON') ->
-      console.log "called changeGameState"
-      console.log _ndl3Radio
-      typpo_module = requireNode('ndl3radio/factory')
-      buffer = requireNode('buffer')
-      typpo = typpo_module.make()
-      RADIO_PROTOCOL_YAML_FILE = "./radio_protocol_ng.yaml"
-      typpo.set_target_type('ARM')
-      typpo.load_type_file(RADIO_PROTOCOL_YAML_FILE, false)
-      # typpo is initialized
       id_param = typpo.get_const(option)
       obj = {
         id: id_param


    # thing
    _ndl3Radio = undefined

    # an object of arrays, where the keys are
    # the channel of events to repond to

      cmd = typpo.wrap(typpo.get_type('config_port'), obj)
      buf = new buffer.Buffer(cmd.get_size())
      cmd.write(buf)
      _ndl3Radio.send(buf, 'config')

    return radio
])
