 
 #myPiece = new Pawn
 #console.log myPiece.pointValue()
+
+# deibTest
+console.log("---------------")
+deibGame = new Game
+deibGame.deibTest()
+deibGame.log()

			@set(xy[0], xy[1], "p")


	deibtest: ->
		@board =
		for y in [0..7]
			for x in [0..6]
				new BlankPiece true
		@set(0,0,"p")


# some tests

	value: 3
	blackSymbol: "\u265D"
	whiteSymbol: "\u2657"

	getMoves: (x,y,game) ->
		moves = []
		i = x+1
		j = y+1


class Rook extends Piece
	name: "Rook"
