       # add ourselves
       path = path.slice()
       path.push(targetId)
+
 
       # if we have rules, check each one
       if node?.rules


      # break out if our target is a pausing ruleset
      node = @getNode(targetId)
      if node and @isPausingRuleset(node)
        return false

      # check if we just ate our tail


    isPausingRuleset: (node) ->
      if not node?.actions
        return node.ruleset_type in ['wait_message', 'wait_recording', 'wait_digit', 'wait_digits']
      return false

    isUssdRuleset: (node) ->
      if not node?.actions
        return node.ruleset_type in ['wait_menu', 'wait_ussd']
      return false

    # check if a potential connection would result in an invalid loop
