         game: game
 
       div className: className,
-        game.scores.data.map (m) =>
+        scores.map (m) =>
           el MPHistory.Score,
             score: m
             mode: game.mode

    winningTeam = if @props.teamScores.blue > @props.teamScores.red then 'blue' else 'red'
    difference = Math.abs @props.teamScores.blue - @props.teamScores.red

    div className: 'mp-history-game',
      el MPHistory.BeatmapHeader,
        beatmap: game.beatmap.data

            key: m.slot

      if showTeams
        div {},
          div className: 'mp-history-game__team-scores',
            ['blue', 'red'].map (m) =>
