     @mask = new MissingPiecesMask(this)
     @piece = new PuzzlePiece(this)
 
-#    @pattern.draw_pattern()
-    @piece.construct_piece("i")
+    @pattern.draw_pattern()
+    @piece.construct_piece("c")
     @piece.draw_piece(0,0)
 
 #    @piece.draw_piece_ab(@piece.box.anchor_hex[0],@piece.box.anchor_hex[1])
 
-    @hex_box.set_hex_box("i")
-
-    @hex_draw.draw_all_hexes()
-
-    @pixel_test = new PixelHexTester(this)
-    @pixel_test.mark_hex_centerpoints()
-    @pixel_test.test(100000)
+    @hex_box.set_hex_box("c")
+
+#    @hex_draw.draw_all_hexes()
+
+#    @pixel_test = new PixelHexTester(this)
+#    @pixel_test.mark_hex_centerpoints()
+#    @pixel_test.test(100000)
 
 
 




class HexBox

  constructor: (puzzle_app) ->
    @puzzle = puzzle_app




class HexGrid extends HexBox # NEW CLASS

  constructor: (puzzle_app) ->
    @puzzle = puzzle_app
