 
     [bufferRow, screenLine]
 
-  # Public: Given a buffer range, this converts it into a screen position.
+  # Given a buffer range, this converts it into a screen position.
   #
   # bufferRange - The {Range} to convert
   #

      column = screenLine.clipScreenColumn(column, options)
    new Point(row, column)

  # Public: Given a buffer position, this converts it into a screen position.
  #
  # bufferPosition - An object that represents a buffer position. It can be either
  #                  an {Object} (`{row, column}`), {Array} (`[row, column]`), or {Point}

    end = @screenPositionForBufferPosition(bufferRange.end)
    new Range(start, end)

  # Given a screen range, this converts it into a buffer position.
  #
  # screenRange - The {Range} to convert
  #
