 
 class Stage1BossStage1 extends Stage1Boss
   spawn: ->
-    Crafty.e('LargeDrone, Horizon, BulletCircle').drone(
+    Crafty.e('LargeDrone, Horizon').drone(
       x: Crafty.viewport.width + 40
       y: Crafty.viewport.height * .35
       defaultSpeed: 100
       health: 30000
       #defaultSpeed: 50
       pointsOnHit: 10
-    ).bulletCircle(
-      burstAmount: 16
-      projectile: (x, y, angle) =>
-        projectile = Crafty.e('Sphere, Hostile, Projectile')
-          .blink()
-          .attr(
-            w: 14
-            h: 14
-            speed: 200
-            damage: 1
-          )
-        projectile.shoot(x, y, angle)
     )
 
   execute: ->

          @wait 200
        )
      )
      @repeat(5, @sequence(
        => @entity.shootRing()
        @wait 300
      ))

      @moveTo(y: .1, speed: 200, easing: 'easeInOutQuad')
      @while(

    @sequence(
      @cancelBullets('Mine')
      @cancelBullets('shadow')
      @invincible yes
      @while(
        @moveTo(x: .6, y: .90, speed: 50)
