 
         rootPath = path.dirname(file.sourcePath)
 
-        sprite.stylus
-          path     : spritePath
-          httpPath : '/sprites'
-          retina   : '@2x'
-        , (err, helper)->
-          stylus = Stylus(source)
-            .set('compress',true)
-            .set('paths', [rootPath])
-            .define('sprite', helper.fn )
-            .use(nib())
-            .render (err, css)=> # callback is synchronous
-              console.log ">>>>>>>>>>>>>>>>>>>>>>>>> GOKMEN FIX ME!!! <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<"
-              log.error "error with styl file at #{file.includePath}:\n #{err}"  if err
-              file.content = css
+        stylus = Stylus(source)
+          .set('compress',true)
+          .set('paths', [rootPath])
+          .define('sprite', spriteHelper.fn )
+          .use(nib())
+          .render (err, css)=> # callback is synchronous
+            log.error "error with styl file at #{file.includePath}:\n #{err}"  if err
+            file.content = css
 
       when ".css"
         file.content = source

module.exports = class Builder

  spritePath   = './website/sprites'

  buildClient: (options) ->


      path     : spritePath
      watch    : yes

    sprite.stylus
      path     : spritePath
      httpPath : '/sprites'
      retina   : '@2x'
    , (err, helper)=>
      spriteHelper = helper

      try fs.mkdirSync ".build"

      if @config.client.runtimeOptions.precompiledApi
        exec 'coffee ./bongo-api-builder/build.coffee -o .build/api.js', =>
          @buildAndWatchClient options
      else
        fs.writeFileSync '.build/api.js', '', 'utf-8'
        @buildAndWatchClient options

  buildAndWatchClient: (options) ->

