     ]
   },
   {
-    name: 'The Plough',
-    numStars: 9,
+    name: 'Bootes the Herdsman',
+    numStars: 8,
     startingStar: 0,
     starsArray: [
         {x: 381, y: 409},

        #if Player on star
             @game.add.tween(star).to({alpha:1},200,Phaser.Easing.Quintic.Out,true)
     	 else 
       #if Player not on star
               @game.Tween.removeAllTweens();
     	       @game.add.tween(star).to({alpha:0.1},15000,Phaser.Easing.Quintic.Out,true)

     	 if won
     	    if star.alpha < 0.35
     	       won = false

    y = @level.starsArray[@level.startingStar].y

    #add Sprites
    @game.add.sprite 0, 0, 'background'    
    #Plot empty stars
    @constellation = []
    @levelcomplete = false
    @drawConstellation(@level)
    @add.text(560, 595, @level.name, { font: "18px Arial", fill: "#FFFF00", align: "center" })
    @player = @add.sprite x, y, 'player'
    @player.scale.set 0.5,0.5

