anchor.diff:    end,
     membership:state(ModState#membership{config=Config}),
     reload_storage_servers(State, ModState),
  +  save_state(ModState),
     timer:apply_after(random:uniform(5000) + 5000, membership, fire_gossip, [random:seed()]).
   
   %%====================================================================
  
positive.code: %       [Head|Split] = One,
  %       random_nodes(N-1, Split, [Head|Taken])
  %   end.
  
  %% partitions is a list starting with 1 which defines a partition space.
  create_initial_state(Config) ->
  
negative.code:     concurrent -> 
        Merged = merge_states(NewState, State),
        reload_storage_servers(State, Merged),
        save_state(Merged),
        {reply, Merged, Merged#membership{config=State#membership.config}}
    end;
  	
  