anchor.diff:  	{noreply, State};
   
   handle_cast(_Msg, State) ->
  -  {noreply, State}.
  +	{noreply, State}.
   
   %% ------------------------------------------------------------------
   %% handle_info
  
positive.code: 	#state{udp_socket = Sock, udp_remote_info = {Ip, Port}} = State,
  	gen_udp:send(Sock, Ip, Port, Binary),
  	{noreply, State};
  	
  handle_cast({set_tcp, Socket, Message, Bins, Cont}, State) ->
  	% Respond to connect message
  	confirm_connect_message(Message, State),
  
negative.code: 		?info("Client got UDP:  ~p", [Packet]),
  		inet:setopts(Socket, [{active, once}]),
  		{noreply, State};
  
  handle_info(timeout, State) ->
  	?warning("Client did not respond in time; disconnecting."),
  	{stop, timeout, State};
  
  handle_info(Info, State) ->
  	?debug("Unhandled info:  ~p (~p)", [Info, State]),
  