anchor.diff:  
       schedule_membership_refresh(),
   
  -    {noreply, State#state{attempted_nodes=AttemptedNodes}};
  +    {noreply, State#state{servers=Servers, attempted_nodes=AttemptedNodes}};
   handle_info(?ARTIFACT_MESSAGE, State) ->
       %% Get bucket name.
       BucketName = bucket_name(),
  
positive.code:         {client, partisan_client_server_peer_service_manager} ->
              %% If we're a client, and we're in client/server mode, then
              %% always connect with the server.
              servers_from_marathon();
          {server, partisan_client_server_peer_service_manager} ->
              %% If we're a server, and we're in client/server mode, then
              %% always initiate connections with clients.
  
negative.code: handle_info(?REFRESH_MESSAGE, #state{attempted_nodes=SeenNodes}=State) ->
      Tag = partisan_config:get(tag, client),
      PeerServiceManager = lasp_config:peer_service_manager(),
  
      Servers = servers_from_marathon(),
  
      %% Get list of nodes to connect to: this specialized logic isn't
      %% required when the node count is small, but is required with a
  