anchor.diff:  %%       Room 5,5  --- Exit 5,5:w <-> 6,5:e --- Room 6,5
   
   -define(WORLD, [{room_5_5, [{is_room, true},
  -                            {character, giant},
                               {item, shield},
                               {item, force_field},
                               {name, <<"room">>},
  
positive.code:                             ?ROOM_HANDLERS]},
  
                  {room_5_4, [{exit, exit_5_5_and_5_4},
                              {icon, room},
                              ?ROOM_HANDLERS]},
  
  
negative.code:                            ?BODY_PART_HANDLERS]},
  
                  {giant, [{owner, room_5_4},
                           {room, room_5_4},
                           {name, <<"Pete">>},
                           {hitpoints, g_hp},
                           {life, g_life},
  