anchor.diff:                      end;
   
                   true ->
  -                    RoundTimer = State#state.round_timer 
  +                    RoundTimer = State#state.round_timer
                   end,
                   NewState = State#state{clients = [Pid | State#state.clients],
                                          stats = NewStats,
  
positive.code:             io:format("gameserv got unknown message: ~p~n", [Other]),
              loop(Params, State)
      end.
  
negative.code: 
  -record(stats, {played=0, won=0, disc=0, score=0}).
  
  %% @doc Starts the game server, linking it to the calling process
  start_link(RoundTime, QsPerGame, MinPlayers, MaxPlayers, Port, Fname) ->
      Params = #params{round_time = RoundTime, min = MinPlayers, qspergame = QsPerGame,
                       max = MaxPlayers, port = Port, fname = Fname},
      spawn_link(?MODULE, loop, [Params]).
  
  %% @doc Starts the main loop of the game server
  loop(Params) ->
  