anchor.diff:                  true ->
                       Value = hd(Members),
                       lager:info("Team read succeeded"),
  -                    Result2 = riakc_pb_socket:modify_type(State#state.pid,
  +                    Result2 = riakc_pb_socket:update_type(State#state.pid,
                                        fun(M2) ->
                                                riakc_map:update(
                                                       {<<"members">>, set},
  
positive.code: run({game, completed}, KeyGen, ValueGen, State) ->
      Key = integer_to_list(KeyGen()),
      Value = ValueGen(),
      Result = riakc_pb_socket:modify_type(State#state.pid,
                       fun(M) ->
                               riakc_map:update(
                                      {<<"score">>, counter},
  
negative.code: run({team, player, addition}, KeyGen, ValueGen, State) ->
      Key = integer_to_list(KeyGen()),
      Value = "Team member " ++ integer_to_list(ValueGen()),
      Result = riakc_pb_socket:update_type(State#state.pid,
                       fun(M) ->
                               riakc_map:update(
                                      {<<"members">>, set},
  