anchor.diff:                               {per_tick, 1},
                                {tick_time, 10},
                                {max, 10},
  +                             {icon, stat},
                                ?RESOURCE_HANDLERS]},
   
                   {race0, [{owner, giant},
                            {defence_damage_modifier, 50},
                            {desc, [<<"giant">>]},
  +                         {icon, stat},
                            ?ATTRIBUTE_HANDLERS]},
   
                   {g_club, [{name, <<"giant club">>},
  
positive.code:                           {is_attack, true},
                            {is_auto_attack, true},
                            {resources, [{stamina, 5}]},
                            ?ITEM_HANDLERS]}
                   ]).
  
negative.code:                           {is_attack, true},
                            {is_auto_attack, true},
                            {resources, [{stamina, 5}]},
                            {icon, body_part},
                            ?ITEM_HANDLERS]},
  
                  {p_back,   [{name, <<"back">>},
                             {owner, player},
                             {body_part, back},
                             {max_items, 2},
                             {icon, body_part},
                             ?BODY_PART_HANDLERS]},
  
                  {giant, [{owner, room_5_4},
                           {name, <<"Pete">>},
                           {hitpoints, g_hp},
                           {life, g_life},
  