anchor.diff:          , start_game/1
           , turn_wrong/1
           , turn_ok/1
  +        , game_dispatcher/1
           ]).
   
   -spec all() -> [atom()].
  
positive.code:   serpents_core:start_game(GameId),
    FullRound(),
  
    {comment, ""}.
negative.code: 
    {comment, ""}.
  
  -spec turn_ok(serpents_test_utils:config()) ->
    {comment, string()}.
  turn_ok(Config) ->
    {game, Game} = lists:keyfind(game, 1, Config),
    {player1, Player1} = lists:keyfind(player1, 1, Config),
  