anchor.diff:  	       end},
   
        #{id   => 7,
  -       desc => "Await continue",
  +       desc => "Await continue - and nothing else",
          cmd  => fun(State) ->
   		       server_await_continue_signal(State, TO)
   	       end},
   
        #{id   => 8,
  -       desc => "Send message (hejsan)",
  +       desc => "Send message (hejsan) (client is blocked)",
          cmd  => fun(State) -> 
   		       server_send_message(State, "hejsan") 
   	       end},
   
        #{id   => 9,
  -       desc => "Await nothing before receiving (hoppsan) reply",
  -       cmd  => fun(State) -> 
  -		       server_await_nothing(State, TO div 2)
  +       desc => "Await reply (hoppsan) to message",
  +       cmd  => fun(State) -> 
  +		       server_await_message(State, "hoppsan", TO)
   	       end},
   
        #{id   => 10,
  -       desc => "Await reply (hoppsan) to message",
  -       cmd  => fun(State) -> 
  -		       server_await_message(State, "hoppsan", TO)
  +       desc => "Await nothing before closing",
  +       cmd  => fun(State) -> 
  +		       server_await_nothing(State, TO div 5)
   	       end},
   
        #{id   => 11,
  -       desc => "Await nothing before closing",
  +       desc => "Close",
  +       cmd  => fun(State) -> 
  +		       server_close(State) 
  +	       end},
  +
  +     #{id   => 12,
  +       desc => "Await nothing before stopping transport",
          cmd  => fun(State) -> 
   		       server_await_nothing(State, TO div 5)
   	       end},
   
  -     #{id   => 12,
  -       desc => "Close",
  -       cmd  => fun(State) -> 
  -		       server_close(State) 
  -	       end},
  -
        #{id   => 13,
  -       desc => "Await nothing before stopping transport",
  -       cmd  => fun(State) -> 
  -		       server_await_nothing(State, TO div 5)
  -	       end},
  -
  -     #{id   => 14,
          desc => "Stop",
          cmd  => fun(State) -> 
   		       server_stop_transport(State) 
  
positive.code:     receive
  	{continue, Parent} ->
              p("received expected continue signal"),
  	    {ok, State}
      after Timeout ->
  	    {error, timeout}
      end.
  
negative.code:                                      [Active, erlang:port_info(Socket)]),
                                     ok
                             end,
  		       client_await_nothing(State, Fail, TO div 2)
  	       end},
  
       #{id   => 13,
  