anchor.diff:  addgame(GameInfo) ->
       transaction(
         fun() ->
  -              set_game_props_(GameID = generate_game_id(), GameInfo),
  +              set_game_props_(GameID = generate_game_id(),
  +                              lists:sort(GameInfo)),
                 GameID
         end).
   
  
positive.code:                        Props2Replace :: proplist()) -> ok.
  ll_replace_props(DbTable, RecID, OldProps, Props2Replace) ->
      ll_set_props(
        DbTable, RecID, proplist_update(OldProps, Props2Replace)).
  
  %% @doc
  -spec ll_get_props(DbTable :: db_table(), RecID :: rec_id()) ->
  
negative.code:       fun() ->
                lists:foreach(
                  fun({Username, UserInfo}) ->
                          ll_set_props(?dbt_users, Username,
                                       lists:sort(UserInfo))
                  end, Users)
        end).
  
  