anchor.diff:        end;
       Else ->
         erlang:display(?MODULE),
  -      erlang:display(?FUNCTION_NAME),
  +      erlang:display(<<"ELSE">>),
         erlang:display(Else),
         loop(State)
     end.
  
positive.code:     {volume, Level} ->
        set_volume(Level),
        loop(State);
      added_to_empty_queue when Source =:= random ->
        agner_player_server:get(),
        loop(State);
      {play, NewMovieId, Source} ->
  
negative.code:     State = #player_state{
        mpv_pid = CurrentMpvPid,
        current_movie_id = CurrentMovieId,
        current_movie_source = CurrentSource}
  ) ->
    receive
      detach ->
  