anchor.diff:                    {erlmud_body_part, finger2, [{name, <<"finger2">>},
                                                  {owner, player},
                                                  {max_items, 1},
  -                                               {body_part, finger}
  +                                               {body_part, finger},
                                                  ?BODY_PART_HANDLERS]},
                     {erlmud_item, ring1, [{owner, player},
                                           {name, <<"ring1">>},
  -                                        {body_parts, [finger]}]},
  +                                        {body_parts, [finger]},
  +                                        ?ITEM_HANDLERS]},
                     {erlmud_item, ring2, [{owner, player},
                                           {name, <<"ring2">>},
  -                                        {body_parts, [finger]}]}]).
  +                                        {body_parts, [finger]},
  +                                        ?ITEM_HANDLERS]}]).
   
   -define(WORLD_7, [{erlmud_room, room, [{character, giant},
                                          {name, <<"room">>},
  
positive.code:                                               {body_part, finger2},
                                                {item, ring1},
                                                {item, ring2},
                                                ?ITEM_HANDERS]},
                    {erlmud_body_part, finger1, [{name, <<"finger1">>},
                                                 {owner, player},
                                                 {max_items, 1},
  
negative.code:                                         {body_parts, [legs]},
                                          {name, <<"pants_">>},
                                          {desc, <<"pants">>},
                                          ?ITEM_HANDLERS]},
                    {erlmud_item, sword, [{owner, giant},
                                          {body_parts, [hands]},
                                          {name, <<"sword_">>},
                                          {desc, <<"sword">>},
                                          ?ITEM_HANDLERS]},
                    {erlmud_item, scroll, [{owner, giant},
                                           {body_parts, []},
                                           {name, <<"scroll_">>},
                                           {desc, <<"scroll">>},
                                           ?ITEM_HANDLERS]},
                    {erlmud_item, shoes, [{owner, giant},
                                          {body_parts, [feet]},
                                          {name, <<"shoes_">>},
                                          {desc, <<"shoes">>},
                                          ?ITEM_HANDLERS]},
                    {erlmud_item, bread, [{owner, room},
                                          {name, <<"bread_">>},
                                          {desc, <<"a loaf of bread">>},
                                          ?ITEM_HANDLERS]}
                   ]).
  