anchor.diff:  	])), uniquify(X)).
   
   g_name() ->
  -	?TRIQLET(N,
  +	%?TRIQLET(N,
  +	?LET(N,
   	list(
   		frequency([
   			{8, char()},
  
positive.code: 	]).
  
  g_opacity() ->
  	?TRIQLET(N, int(), case N of 0 -> 0; _ -> 1 / abs(N) end).
  
  g_color_rgb() ->
  	[R,B,G,_] = g_color_rgba(),
  
negative.code: -module(rpgb_handle_map_tests).
  
  -include_lib("proper/include/proper.hrl").
  %-include_lib("proper/include/proper_statem.hrl").
  -include_lib("eunit/include/eunit.hrl").
  %-include_lib("triq/include/triq.hrl").
  %-include_lib("triq/include/triq_statem.hrl").
  -include("rpg_battlemap.hrl").
  
  % both eunit and triq define let, triq lets (heh) eunit win
  % so, setting up a triqlet
  %-define(TRIQLET(X,Gen1,Gen2), 
  %	?DOMAIN_MODULE:bind(Gen1, fun(X)->Gen2 end)).
  
  -define(cookie, begin
  	{Head, Cookie} = cowboy_cookies:cookie(<<"rpgbsid">>, <<"sessionid">>),
  