anchor.diff:      State#state{partition=Partition, vnode=VNode};
   process_message(?PT_MSG_OBJ, MsgData, State=#state{vnode=VNode, count=Count}) ->
       Msg = {handoff_data, MsgData},
  -    ok = gen_fsm:sync_send_all_state_event(VNode, Msg, 60000),
  +    gen_fsm:sync_send_all_state_event(VNode, Msg, 60000),
       State#state{count=Count+1};
   process_message(?PT_MSG_OLDSYNC, MsgData, State=#state{sock=Socket}) ->
  -    ok = gen_tcp:send(Socket, <<?PT_MSG_OLDSYNC:8,"sync">>),
  +    gen_tcp:send(Socket, <<?PT_MSG_OLDSYNC:8,"sync">>),
       <<VNodeModBin/binary>> = MsgData,
       VNodeMod = binary_to_atom(VNodeModBin, utf8),
       State#state{vnode_mod=VNodeMod};
   process_message(?PT_MSG_SYNC, _MsgData, State=#state{sock=Socket}) ->
  -    ok = gen_tcp:send(Socket, <<?PT_MSG_SYNC:8, "sync">>),
  +    gen_tcp:send(Socket, <<?PT_MSG_SYNC:8, "sync">>),
       State;
   process_message(?PT_MSG_CONFIGURE, MsgData, State) ->
       ConfProps = binary_to_term(MsgData),
       State#state{vnode_mod=proplists:get_value(vnode_mod, ConfProps),
                   partition=proplists:get_value(partition, ConfProps)};
   process_message(_, _MsgData, State=#state{sock=Socket}) ->
  -    ok = gen_tcp:send(Socket, <<255:8,"unknown_msg">>),
  +    gen_tcp:send(Socket, <<255:8,"unknown_msg">>),
       State.
   
   handle_cast(_Msg, State) -> {noreply, State}.
  
positive.code:     error_logger:info_msg("Handoff receiver for partition ~p exiting after processing ~p"
                            " objects~n", [Partition, Count]),
      {stop, normal, State};
  handle_info({tcp, _Socket, Data}, State) ->
      [MsgType|MsgData] = Data,
      case catch(process_message(MsgType, MsgData, State)) of
          {'EXIT', Reason} ->
  
negative.code:                                    "processing ~p objects: ~p\n", [State#state.count, Reason]),
              {stop, normal, State};
          NewState when is_record(NewState, state) ->
              inet:setopts(Socket, [{active, once}]),
              {noreply, NewState}
      end.
  
  