anchor.diff:                                 {desc, [name]},
                                  {defence_damage_modifier, 100},
                                  {is_defence, true},
  +                               {icon, technology},
                                  ?ITEM_HANDLERS]},
   
                   {sword, [{desc, "sword"},
  
positive.code:                               {attack_hit_modifier, 50},
                                {defence_hit_modifier, 50},
                                {desc, [<<"dexterity ">>, value]},
                                ?ATTRIBUTE_HANDLERS]},
  
                  {g_stamina, [{owner, giant},
  
negative.code:                              {value, 17},
                               {attack_damage_modifier, 100},
                               {desc, [<<"strength ">>, value]},
                               {icon, stat},
                               ?ATTRIBUTE_HANDLERS]},
  
                  {dexterity0, [{owner, player},
  