anchor.diff:  -define(NBL, "./nbl").
   
   run() ->
  -	List = [{QuestID, parse_quest(QuestID)} || {QuestID, _} <- ?QUESTS, QuestID < 1100000],
  +	List = [{QuestID, parse_quest(QuestID)} || {QuestID, _} <- ?QUESTS],
   	Begin = "%% This file is automatically generated by EGS.
   %% Please do not edit it manually, as you would risk losing your changes.
   
  
positive.code: parse_object_args(45, _Params, _Data) ->
  	npc_talk;
  
  parse_object_args(48, _Params, _Data) ->
  	boss_gate;
  
  
negative.code: parse_object_args(35, _Params, _Data) ->
  	boss;
  
  %% @todo Really save sphere? Colony zone 0. Uni cube maybe?
  parse_object_args(40, _Params, _Data) ->
  	unknown_object_40;
  
  parse_object_args(42, _Params, _Data) ->
  	unknown_object_42;
  
  parse_object_args(43, _Params, _Data) ->
  	shoot_button;
  
  