Golang solution with explanation
Intuition\nThe problem requires removing nodes from a linked list where the node values match any of the values present in a given array. The primary challenge 
# Intuition\nThe problem requires removing nodes from a linked list where the node values match any of the values present in a given array. The primary challenge is to efficiently remove these nodes while preserving the structure of the remaining linked list.\n\n# Approach\n1. **Convert Array to Set**: Convert the given array of values into a set (using a map) to allow for constant time complexity checks when determining if a node\'s value should be removed.\n\n2. **Initialize Dummy Node**: Use a dummy node to simplify edge case handling, such as removing the head node. This dummy node will point to the start of the modified list.\n\n3. **Traverse the List**: Iterate through the linked list:\n   - If the current node\'s value is in the set of values to be removed, adjust the `Next` pointer of the previous node to skip the current node.\n   - If the current node\'s value is not in the set, update the previous node to the current node.\n\n4. **Return the Modified List**: After traversal, the `Next` pointer of the dummy node will point to the head of the modified list with the specified nodes removed.\n\n# Complexity\n- Time complexity: $$O(n)$$  \n  Where $$n$$ is the number of nodes in the linked list. This is because we traverse each node exactly once and perform constant-time operations for each node.\n\n- Space complexity: $$O(k)$$  \n  Where $$k$$ is the number of distinct values in the `nums` array. This is due to the space used by the set to store these values for quick lookup.\n\n\n# Code\n```golang []\n// Function to remove nodes with values present in the nums array\nfunc modifiedList(nums []int, head *ListNode) *ListNode {\n    if head == nil {\n        return nil\n    }\n    \n    valueSet := make(map[int]bool)\n    for _, value := range nums {\n        valueSet[value] = true\n    }\n    \n    // Initialize a dummy node to handle edge cases\n    dummy := &ListNode{}\n    dummy.Next = head\n    previousNode := dummy\n    currentNode := head\n    \n    // Traverse the linked list\n    for currentNode != nil {\n        if valueSet[currentNode.Val] {\n            // Skip the node if its value is in the valueSet\n            previousNode.Next = currentNode.Next\n        } else {\n            // Move previousNode to the currentNode\n            previousNode = currentNode\n        }\n        // Move to the next node\n        currentNode = currentNode.Next\n    }\n    \n    return dummy.Next\n}\n\n```
['Go']