Greedy
IntuitionWe need to calculate how much energy and experience is missing to defeat all opponents.We need to take into account that experience increases after eac
# Intuition
# We need to calculate how much energy and experience is missing to defeat all opponents.
# We need to take into account that experience increases after each victory.

# Approach
# First, we calculate the total energy needed.
# If the initial energy is enough, hoursEnergy remains 0.
# Then we go through the experience array and calculate how much experience is missing.

# Complexity
# - Time complexity: O(n) because we iterate through the energy and experience arrays once.
# - Space complexity: O(1) because we only use a constant amount of extra space.

# Code
```csharp []
public class Solution {
    public int MinNumberOfHours(int initialEnergy, int initialExperience, int[] energy, int[] experience) {
        int totalEnergyRequired = 0;
        foreach (int e in energy) {
            totalEnergyRequired += e;
        }

        int hoursEnergy = 0;
        if (initialEnergy <= totalEnergyRequired) {
            hoursEnergy = totalEnergyRequired + 1 - initialEnergy;
        }

        int hoursExperience = 0;
        int currentExperience = initialExperience;

        for (int i = 0; i < experience.Length; i++) {
            if (currentExperience <= experience[i]) {
                hoursExperience += experience[i] + 1 - currentExperience;
                currentExperience = experience[i] + 1;
            }
            currentExperience += experience[i];
        }

        return hoursEnergy + hoursExperience;
    }
}
```
['Array', 'Greedy', 'C#']