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Training a deep neural network with a small amount of data is a challenging problem as it is vulnerable to overfitting. However, one of the practical difficulties that we often face is to collect many samples. Transfer learning is a cost-effective solution to this problem. By using the source model trained with a large-scale dataset, the target model can alleviate the overfitting originated from the lack of training data. Resorting to the ability of generalization of the source model, several methods proposed to use the source knowledge during the whole training procedure. However, this is likely to restrict the potential of the target model and some transferred knowledge from the source can interfere with the training procedure. For improving the generalization performance of the target model with a few training samples, we proposed a regularization method called sample-based regularization (SBR), which does not rely on the source's knowledge during training. With SBR, we suggested a new training framework for transfer learning. Experimental results showed that our framework outperformed existing methods in various configurations.
[ "cs.LG", "stat.ML" ]
Mutual information is widely applied to learn latent representations of observations, whilst its implication in classification neural networks remain to be better explained. We show that optimising the parameters of classification neural networks with softmax cross-entropy is equivalent to maximising the mutual information between inputs and labels under the balanced data assumption. Through experiments on synthetic and real datasets, we show that softmax cross-entropy can estimate mutual information approximately. When applied to image classification, this relation helps approximate the point-wise mutual information between an input image and a label without modifying the network structure. To this end, we propose infoCAM, informative class activation map, which highlights regions of the input image that are the most relevant to a given label based on differences in information. The activation map helps localise the target object in an input image. Through experiments on the semi-supervised object localisation task with two real-world datasets, we evaluate the effectiveness of our information-theoretic approach.
[ "cs.LG", "cs.CV", "stat.ML" ]
We present Tesla-Rapture, a gesture recognition interface for point clouds generated by mmWave Radars. State of the art gesture recognition models are either too resource consuming or not sufficiently accurate for integration into real-life scenarios using wearable or constrained equipment such as IoT devices (e.g. Raspberry PI), XR hardware (e.g. HoloLens), or smart-phones. To tackle this issue, we developed Tesla, a Message Passing Neural Network (MPNN) graph convolution approach for mmWave radar point clouds. The model outperforms the state of the art on two datasets in terms of accuracy while reducing the computational complexity and, hence, the execution time. In particular, the approach, is able to predict a gesture almost 8 times faster than the most accurate competitor. Our performance evaluation in different scenarios (environments, angles, distances) shows that Tesla generalizes well and improves the accuracy up to 20% in challenging scenarios like a through-wall setting and sensing at extreme angles. Utilizing Tesla, we develop Tesla-Rapture, a real-time implementation using a mmWave Radar on a Raspberry PI 4 and evaluate its accuracy and time-complexity. We also publish the source code, the trained models, and the implementation of the model for embedded devices.
[ "cs.CV", "cs.LG", "eess.IV" ]
A natural approach to analyze interaction data of form "what-connects-to-what-when" is to create a time-series (or rather a sequence) of graphs through temporal discretization (bandwidth selection) and spatial discretization (vertex contraction). Such discretization together with non-negative factorization techniques can be useful for obtaining clustering of graphs. Motivating application of performing clustering of graphs (as opposed to vertex clustering) can be found in neuroscience and in social network analysis, and it can also be used to enhance community detection (i.e., vertex clustering) by way of conditioning on the cluster labels. In this paper, we formulate a problem of clustering of graphs as a model selection problem. Our approach involves information criteria, non-negative matrix factorization and singular value thresholding, and we illustrate our techniques using real and simulated data.
[ "stat.ML" ]
Real data are often with multiple modalities or from multiple heterogeneous sources, thus forming so-called multi-view data, which receives more and more attentions in machine learning. Multi-view clustering (MVC) becomes its important paradigm. In real-world applications, some views often suffer from instances missing. Clustering on such multi-view datasets is called incomplete multi-view clustering (IMC) and quite challenging. To date, though many approaches have been developed, most of them are offline and have high computational and memory costs especially for large scale datasets. To address this problem, in this paper, we propose an One-Pass Incomplete Multi-view Clustering framework (OPIMC). With the help of regularized matrix factorization and weighted matrix factorization, OPIMC can relatively easily deal with such problem. Different from the existing and sole online IMC method, OPIMC can directly get clustering results and effectively determine the termination of iteration process by introducing two global statistics. Finally, extensive experiments conducted on four real datasets demonstrate the efficiency and effectiveness of the proposed OPIMC method.
[ "cs.LG", "stat.ML" ]
To ensure the security of the general mass, crime prevention is one of the most higher priorities for any government. An accurate crime prediction model can help the government, law enforcement to prevent violence, detect the criminals in advance, allocate the government resources, and recognize problems causing crimes. To construct any future-oriented tools, examine and understand the crime patterns in the earliest possible time is essential. In this paper, I analyzed a real-world crime and accident dataset of Denver county, USA, from January 2014 to May 2019, which containing 478,578 incidents. This project aims to predict and highlights the trends of occurrence that will, in return, support the law enforcement agencies and government to discover the preventive measures from the prediction rates. At first, I apply several statistical analysis supported by several data visualization approaches. Then, I implement various classification algorithms such as Random Forest, Decision Tree, AdaBoost Classifier, Extra Tree Classifier, Linear Discriminant Analysis, K-Neighbors Classifiers, and 4 Ensemble Models to classify 15 different classes of crimes. The outcomes are captured using two popular test methods: train-test split, and k-fold cross-validation. Moreover, to evaluate the performance flawlessly, I also utilize precision, recall, F1-score, Mean Squared Error (MSE), ROC curve, and paired-T-test. Except for the AdaBoost classifier, most of the algorithms exhibit satisfactory accuracy. Random Forest, Decision Tree, Ensemble Model 1, 3, and 4 even produce me more than 90% accuracy. Among all the approaches, Ensemble Model 4 presented superior results for every evaluation basis. This study could be useful to raise the awareness of peoples regarding the occurrence locations and to assist security agencies to predict future outbreaks of violence in a specific area within a particular time.
[ "cs.LG", "cs.CY", "stat.ML" ]
Illicit drug trafficking via social media sites such as Instagram has become a severe problem, thus drawing a great deal of attention from law enforcement and public health agencies. How to identify illicit drug dealers from social media data has remained a technical challenge due to the following reasons. On the one hand, the available data are limited because of privacy concerns with crawling social media sites; on the other hand, the diversity of drug dealing patterns makes it difficult to reliably distinguish drug dealers from common drug users. Unlike existing methods that focus on posting-based detection, we propose to tackle the problem of illicit drug dealer identification by constructing a large-scale multimodal dataset named Identifying Drug Dealers on Instagram (IDDIG). Totally nearly 4,000 user accounts, of which over 1,400 are drug dealers, have been collected from Instagram with multiple data sources including post comments, post images, homepage bio, and homepage images. We then design a quadruple-based multimodal fusion method to combine the multiple data sources associated with each user account for drug dealer identification. Experimental results on the constructed IDDIG dataset demonstrate the effectiveness of the proposed method in identifying drug dealers (almost 95% accuracy). Moreover, we have developed a hashtag-based community detection technique for discovering evolving patterns, especially those related to geography and drug types.
[ "cs.LG", "eess.IV" ]
In this paper, we present a new explainability formalism designed to explain how each input variable of a test set impacts the predictions of machine learning models. Hence, we propose a group explainability formalism for trained machine learning decision rules, based on their response to the variability of the input variables distribution. In order to emphasize the impact of each input variable, this formalism uses an information theory framework that quantifies the influence of all input-output observations based on entropic projections. This is thus the first unified and model agnostic formalism enabling data scientists to interpret the dependence between the input variables, their impact on the prediction errors, and their influence on the output predictions. Convergence rates of the entropic projections are provided in the large sample case. Most importantly, we prove that computing an explanation in our framework has a low algorithmic complexity, making it scalable to real-life large datasets. We illustrate our strategy by explaining complex decision rules learned by using XGBoost, Random Forest or Deep Neural Network classifiers on various datasets such as Adult income, MNIST and CelebA. We finally make clear its differences with the explainability strategies \textit{LIME} and \textit{SHAP}, that are based on single observations. Results can be reproduced by using the freely distributed Python toolbox https://gems-ai.com}.
[ "stat.ML", "cs.LG" ]
Self-attention mechanism recently achieves impressive advancement in Natural Language Processing (NLP) and Image Processing domains. And its permutation invariance property makes it ideally suitable for point cloud processing. Inspired by this remarkable success, we propose an end-to-end architecture, dubbed Cross-Level Cross-Scale Cross-Attention Network (CLCSCANet), for point cloud representation learning. First, a point-wise feature pyramid module is introduced to hierarchically extract features from different scales or resolutions. Then a cross-level cross-attention is designed to model long-range inter-level and intra-level dependencies. Finally, we develop a cross-scale cross-attention module to capture interactions between-and-within scales for representation enhancement. Compared with state-of-the-art approaches, our network can obtain competitive performance on challenging 3D object classification, point cloud segmentation tasks via comprehensive experimental evaluation.
[ "cs.CV", "cs.MM" ]
Semantic embeddings have advanced the state of the art for countless natural language processing tasks, and various extensions to multimodal domains, such as visual-semantic embeddings, have been proposed. While the power of visual-semantic embeddings comes from the distillation and enrichment of information through machine learning, their inner workings are poorly understood and there is a shortage of analysis tools. To address this problem, we generalize the notion of probing tasks to the visual-semantic case. To this end, we (i) discuss the formalization of probing tasks for embeddings of image-caption pairs, (ii) define three concrete probing tasks within our general framework, (iii) train classifiers to probe for those properties, and (iv) compare various state-of-the-art embeddings under the lens of the proposed probing tasks. Our experiments reveal an up to 12% increase in accuracy on visual-semantic embeddings compared to the corresponding unimodal embeddings, which suggest that the text and image dimensions represented in the former do complement each other.
[ "cs.LG", "cs.CL", "cs.CV" ]
We consider the problem of sequential graph topology change-point detection from graph signals. We assume that signals on the nodes of the graph are regularized by the underlying graph structure via a graph filtering model, which we then leverage to distill the graph topology change-point detection problem to a subspace detection problem. We demonstrate how prior information on the spectral signature of the post-change graph can be incorporated to implicitly denoise the observed sequential data, thus leading to a natural CUSUM-based algorithm for change-point detection. Numerical experiments illustrate the performance of our proposed approach, particularly underscoring the benefits of (potentially noisy) prior information.
[ "stat.ML", "cs.LG", "eess.SP" ]
Mismatching problem between the source and target noisy corpora severely hinder the practical use of the machine-learning-based voice activity detection (VAD). In this paper, we try to address this problem in the transfer learning prospective. Transfer learning tries to find a common learning machine or a common feature subspace that is shared by both the source corpus and the target corpus. The denoising deep neural network is used as the learning machine. Three transfer techniques, which aim to learn common feature representations, are used for analysis. Experimental results demonstrate the effectiveness of the transfer learning schemes on the mismatch problem.
[ "cs.LG" ]
In recent years, with the advent of massive computational power and the availability of huge amounts of data, Deep neural networks have enabled the exploration of uncharted areas in several domains. But at times, they under-perform due to insufficient data, poor data quality, data that might not be covering the domain broadly, etc. Knowledge-based systems leverage expert knowledge for making decisions and suitably take actions. Such systems retain interpretability in the decision-making process. This paper focuses on exploring techniques to integrate expert knowledge to the Deep Neural Networks for sequence-to-sequence and time series models to improve their performance and interpretability.
[ "cs.LG", "cs.AI", "cs.CL" ]
In recent years, cross-spectral iris recognition has emerged as a promising biometric approach to establish the identity of individuals. However, matching iris images acquired at different spectral bands (i.e., matching a visible (VIS) iris probe to a gallery of near-infrared (NIR) iris images or vice versa) shows a significant performance degradation when compared to intraband NIR matching. Hence, in this paper, we have investigated a range of deep convolutional generative adversarial network (DCGAN) architectures to further improve the accuracy of cross-spectral iris recognition methods. Moreover, unlike the existing works in the literature, we introduce a resolution difference into the classical cross-spectral matching problem domain. We have developed two different techniques using the conditional generative adversarial network (cGAN) as a backbone architecture for cross-spectral iris matching. In the first approach, we simultaneously address the cross-resolution and cross-spectral matching problem by training a cGAN that jointly translates cross-resolution as well as cross-spectral tasks to the same resolution and within the same spectrum. In the second approach, we design a coupled generative adversarial network (cpGAN) architecture consisting of a pair of cGAN modules that project the VIS and NIR iris images into a low-dimensional embedding domain to ensure maximum pairwise similarity between the feature vectors from the two iris modalities of the same subject.
[ "cs.CV" ]
We propose a deep representation of appearance, i. e., the relation of color, surface orientation, viewer position, material and illumination. Previous approaches have useddeep learning to extract classic appearance representationsrelating to reflectance model parameters (e. g., Phong) orillumination (e. g., HDR environment maps). We suggest todirectly represent appearance itself as a network we call aDeep Appearance Map (DAM). This is a 4D generalizationover 2D reflectance maps, which held the view direction fixed. First, we show how a DAM can be learned from images or video frames and later be used to synthesize appearance, given new surface orientations and viewer positions. Second, we demonstrate how another network can be used to map from an image or video frames to a DAM network to reproduce this appearance, without using a lengthy optimization such as stochastic gradient descent (learning-to-learn). Finally, we show the example of an appearance estimation-and-segmentation task, mapping from an image showingmultiple materials to multiple deep appearance maps.
[ "cs.CV", "cs.GR" ]
Candlesticks are graphical representations of price movements for a given period. The traders can discovery the trend of the asset by looking at the candlestick patterns. Although deep convolutional neural networks have achieved great success for recognizing the candlestick patterns, their reasoning hides inside a black box. The traders cannot make sure what the model has learned. In this contribution, we provide a framework which is to explain the reasoning of the learned model determining the specific candlestick patterns of time series. Based on the local search adversarial attacks, we show that the learned model perceives the pattern of the candlesticks in a way similar to the human trader.
[ "cs.LG", "cs.CV", "stat.ML" ]
In this paper, we propose a transformer based approach for visual grounding. Unlike previous proposal-and-rank frameworks that rely heavily on pretrained object detectors or proposal-free frameworks that upgrade an off-the-shelf one-stage detector by fusing textual embeddings, our approach is built on top of a transformer encoder-decoder and is independent of any pretrained detectors or word embedding models. Termed VGTR -- Visual Grounding with TRansformers, our approach is designed to learn semantic-discriminative visual features under the guidance of the textual description without harming their location ability. This information flow enables our VGTR to have a strong capability in capturing context-level semantics of both vision and language modalities, rendering us to aggregate accurate visual clues implied by the description to locate the interested object instance. Experiments show that our method outperforms state-of-the-art proposal-free approaches by a considerable margin on five benchmarks while maintaining fast inference speed.
[ "cs.CV" ]
This paper presents a new baseline for visual question answering task. Given an image and a question in natural language, our model produces accurate answers according to the content of the image. Our model, while being architecturally simple and relatively small in terms of trainable parameters, sets a new state of the art on both unbalanced and balanced VQA benchmark. On VQA 1.0 open ended challenge, our model achieves 64.6% accuracy on the test-standard set without using additional data, an improvement of 0.4% over state of the art, and on newly released VQA 2.0, our model scores 59.7% on validation set outperforming best previously reported results by 0.5%. The results presented in this paper are especially interesting because very similar models have been tried before but significantly lower performance were reported. In light of the new results we hope to see more meaningful research on visual question answering in the future.
[ "cs.CV" ]
Recent work has proposed the concept of backdoor attacks on deep neural networks (DNNs), where misbehaviors are hidden inside "normal" models, only to be triggered by very specific inputs. In practice, however, these attacks are difficult to perform and highly constrained by sharing of models through transfer learning. Adversaries have a small window during which they must compromise the student model before it is deployed. In this paper, we describe a significantly more powerful variant of the backdoor attack, latent backdoors, where hidden rules can be embedded in a single "Teacher" model, and automatically inherited by all "Student" models through the transfer learning process. We show that latent backdoors can be quite effective in a variety of application contexts, and validate its practicality through real-world attacks against traffic sign recognition, iris identification of lab volunteers, and facial recognition of public figures (politicians). Finally, we evaluate 4 potential defenses, and find that only one is effective in disrupting latent backdoors, but might incur a cost in classification accuracy as tradeoff.
[ "cs.LG", "cs.CR" ]
Temporal-difference and Q-learning play a key role in deep reinforcement learning, where they are empowered by expressive nonlinear function approximators such as neural networks. At the core of their empirical successes is the learned feature representation, which embeds rich observations, e.g., images and texts, into the latent space that encodes semantic structures. Meanwhile, the evolution of such a feature representation is crucial to the convergence of temporal-difference and Q-learning. In particular, temporal-difference learning converges when the function approximator is linear in a feature representation, which is fixed throughout learning, and possibly diverges otherwise. We aim to answer the following questions: When the function approximator is a neural network, how does the associated feature representation evolve? If it converges, does it converge to the optimal one? We prove that, utilizing an overparameterized two-layer neural network, temporal-difference and Q-learning globally minimize the mean-squared projected Bellman error at a sublinear rate. Moreover, the associated feature representation converges to the optimal one, generalizing the previous analysis of Cai et al. (2019) in the neural tangent kernel regime, where the associated feature representation stabilizes at the initial one. The key to our analysis is a mean-field perspective, which connects the evolution of a finite-dimensional parameter to its limiting counterpart over an infinite-dimensional Wasserstein space. Our analysis generalizes to soft Q-learning, which is further connected to policy gradient.
[ "cs.LG", "math.OC", "stat.ML" ]
Modern deep learning models have achieved great success in predictive accuracy for many data modalities. However, their application to many real-world tasks is restricted by poor uncertainty estimates, such as overconfidence on out-of-distribution (OOD) data and ungraceful failing under distributional shift. Previous benchmarks have found that ensembles of neural networks (NNs) are typically the best calibrated models on OOD data. Inspired by this, we leverage recent theoretical advances that characterize the function-space prior of an ensemble of infinitely-wide NNs as a Gaussian process, termed the neural network Gaussian process (NNGP). We use the NNGP with a softmax link function to build a probabilistic model for multi-class classification and marginalize over the latent Gaussian outputs to sample from the posterior. This gives us a better understanding of the implicit prior NNs place on function space and allows a direct comparison of the calibration of the NNGP and its finite-width analogue. We also examine the calibration of previous approaches to classification with the NNGP, which treat classification problems as regression to the one-hot labels. In this case the Bayesian posterior is exact, and we compare several heuristics to generate a categorical distribution over classes. We find these methods are well calibrated under distributional shift. Finally, we consider an infinite-width final layer in conjunction with a pre-trained embedding. This replicates the important practical use case of transfer learning and allows scaling to significantly larger datasets. As well as achieving competitive predictive accuracy, this approach is better calibrated than its finite width analogue.
[ "stat.ML", "cs.LG" ]
Large-scale pretraining of visual representations has led to state-of-the-art performance on a range of benchmark computer vision tasks, yet the benefits of these techniques at extreme scale in complex production systems has been relatively unexplored. We consider the case of a popular visual discovery product, where these representations are trained with multi-task learning, from use-case specific visual understanding (e.g. skin tone classification) to general representation learning for all visual content (e.g. embeddings for retrieval). In this work, we describe how we (1) generate a dataset with over a billion images via large weakly-supervised pretraining to improve the performance of these visual representations, and (2) leverage Transformers to replace the traditional convolutional backbone, with insights into both system and performance improvements, especially at 1B+ image scale. To support this backbone model, we detail a systematic approach to deriving weakly-supervised image annotations from heterogenous text signals, demonstrating the benefits of clustering techniques to handle the long-tail distribution of image labels. Through a comprehensive study of offline and online evaluation, we show that large-scale Transformer-based pretraining provides significant benefits to industry computer vision applications. The model is deployed in a production visual shopping system, with 36% improvement in top-1 relevance and 23% improvement in click-through volume. We conduct extensive experiments to better understand the empirical relationships between Transformer-based architectures, dataset scale, and the performance of production vision systems.
[ "cs.CV", "cs.AI", "cs.LG" ]
Current deep learning models for classification tasks in computer vision are trained using mini-batches. In the present article, we take advantage of the relationships between samples in a mini-batch, using graph neural networks to aggregate information from similar images. This helps mitigate the adverse effects of alterations to the input images on classification performance. Diverse experiments on image-based object and scene classification show that this approach not only improves a classifier's performance but also increases its robustness to image perturbations and adversarial attacks. Further, we also show that mini-batch graph neural networks can help to alleviate the problem of mode collapse in Generative Adversarial Networks.
[ "cs.CV", "cs.AI" ]
In many practical applications, such as fraud detection, credit risk modeling or medical decision making, classification models for assigning instances to a predefined set of classes are required to be both precise as well as interpretable. Linear modeling methods such as logistic regression are often adopted, since they offer an acceptable balance between precision and interpretability. Linear methods, however, are not well equipped to handle categorical predictors with high-cardinality or to exploit non-linear relations in the data. As a solution, data preprocessing methods such as weight-of-evidence are typically used for transforming the predictors. The binning procedure that underlies the weight-of-evidence approach, however, has been little researched and typically relies on ad-hoc or expert driven procedures. The objective in this paper, therefore, is to propose a formalized, data-driven and powerful method. To this end, we explore the discretization of continuous variables through the binning of spline functions, which allows for capturing non-linear effects in the predictor variables and yields highly interpretable predictors taking only a small number of discrete values. Moreover, we extend upon the weight-of-evidence approach and propose to estimate the proportions using shrinkage estimators. Together, this offers an improved ability to exploit both non-linear and categorical predictors for achieving increased classification precision, while maintaining interpretability of the resulting model and decreasing the risk of overfitting. We present the results of a series of experiments in a fraud detection setting, which illustrate the effectiveness of the presented approach. We facilitate reproduction of the presented results and adoption of the proposed approaches by providing both the dataset and the code for implementing the experiments and the presented approach.
[ "stat.ML", "cs.LG" ]
In this paper we introduce a new approach to computing hidden features of sampled vector fields. The basic idea is to convert the vector field data to a graph structure and use tools designed for automatic, unsupervised analysis of graphs. Using a few data sets we show that the collected features of the vector fields are correlated with the dynamics known for analytic models which generates the data. In particular the method may be useful in analysis of data sets where the analytic model is poorly understood or not known.
[ "cs.LG", "math.AT", "math.DS" ]
With the recent surge in the research of vision transformers, they have demonstrated remarkable potential for various challenging computer vision applications, such as image recognition, point cloud classification as well as video understanding. In this paper, we present empirical results for training a stronger video vision transformer on the EPIC-KITCHENS-100 Action Recognition dataset. Specifically, we explore training techniques for video vision transformers, such as augmentations, resolutions as well as initialization, etc. With our training recipe, a single ViViT model achieves the performance of 47.4\% on the validation set of EPIC-KITCHENS-100 dataset, outperforming what is reported in the original paper by 3.4%. We found that video transformers are especially good at predicting the noun in the verb-noun action prediction task. This makes the overall action prediction accuracy of video transformers notably higher than convolutional ones. Surprisingly, even the best video transformers underperform the convolutional networks on the verb prediction. Therefore, we combine the video vision transformers and some of the convolutional video networks and present our solution to the EPIC-KITCHENS-100 Action Recognition competition.
[ "cs.CV" ]
Ferrograph image segmentation is of significance for obtaining features of wear particles. However, wear particles are usually overlapped in the form of debris chains, which makes challenges to segment wear debris. An overlapping wear particle segmentation network (OWPSNet) is proposed in this study to segment the overlapped debris chains. The proposed deep learning model includes three parts: a region segmentation network, an edge detection network and a feature refine module. The region segmentation network is an improved U shape network, and it is applied to separate the wear debris form background of ferrograph image. The edge detection network is used to detect the edges of wear particles. Then, the feature refine module combines low-level features and high-level semantic features to obtain the final results. In order to solve the problem of sample imbalance, we proposed a square dice loss function to optimize the model. Finally, extensive experiments have been carried out on a ferrograph image dataset. Results show that the proposed model is capable of separating overlapping wear particles. Moreover, the proposed square dice loss function can improve the segmentation results, especially for the segmentation results of wear particle edge.
[ "cs.CV" ]
Building a scalable machine learning system for unsupervised anomaly detection via representation learning is highly desirable. One of the prevalent methods is using a reconstruction error from variational autoencoder (VAE) via maximizing the evidence lower bound. We revisit VAE from the perspective of information theory to provide some theoretical foundations on using the reconstruction error, and finally arrive at a simpler and more effective model for anomaly detection. In addition, to enhance the effectiveness of detecting anomalies, we incorporate a practical model uncertainty measure into the metric. We show empirically the competitive performance of our approach on benchmark datasets.
[ "cs.LG", "cs.IT", "math.IT", "stat.ML" ]
This paper proposes a novel domain adaptation algorithm to handle the challenges posed by the satellite and aerial imagery, and demonstrates its effectiveness on the built-up region segmentation problem. Built-up area estimation is an important component in understanding the human impact on the environment, the effect of public policy, and general urban population analysis. The diverse nature of aerial and satellite imagery and lack of labeled data covering this diversity makes machine learning algorithms difficult to generalize for such tasks, especially across multiple domains. On the other hand, due to the lack of strong spatial context and structure, in comparison to the ground imagery, the application of existing unsupervised domain adaptation methods results in the sub-optimal adaptation. We thoroughly study the limitations of existing domain adaptation methods and propose a weakly-supervised adaptation strategy where we assume image-level labels are available for the target domain. More specifically, we design a built-up area segmentation network (as encoder-decoder), with an image classification head added to guide the adaptation. The devised system is able to address the problem of visual differences in multiple satellite and aerial imagery datasets, ranging from high resolution (HR) to very high resolution (VHR). A realistic and challenging HR dataset is created by hand-tagging the 73.4 sq-km of Rwanda, capturing a variety of build-up structures over different terrain. The developed dataset is spatially rich compared to existing datasets and covers diverse built-up scenarios including built-up areas in forests and deserts, mud houses, tin, and colored rooftops. Extensive experiments are performed by adapting from the single-source domain, to segment out the target domain. We achieve high gains ranging 11.6%-52% in IoU over the existing state-of-the-art methods.
[ "cs.CV", "eess.IV" ]
Traffic signs are essential map features globally in the era of autonomous driving and smart cities. To develop accurate and robust algorithms for traffic sign detection and classification, a large-scale and diverse benchmark dataset is required. In this paper, we introduce a traffic sign benchmark dataset of 100K street-level images around the world that encapsulates diverse scenes, wide coverage of geographical locations, and varying weather and lighting conditions and covers more than 300 manually annotated traffic sign classes. The dataset includes 52K images that are fully annotated and 48K images that are partially annotated. This is the largest and the most diverse traffic sign dataset consisting of images from all over world with fine-grained annotations of traffic sign classes. We have run extensive experiments to establish strong baselines for both the detection and the classification tasks. In addition, we have verified that the diversity of this dataset enables effective transfer learning for existing large-scale benchmark datasets on traffic sign detection and classification. The dataset is freely available for academic research: https://www.mapillary.com/dataset/trafficsign.
[ "cs.CV" ]
Reinforcement Learning(RL) with sparse rewards is a major challenge. We propose \emph{Hindsight Trust Region Policy Optimization}(HTRPO), a new RL algorithm that extends the highly successful TRPO algorithm with \emph{hindsight} to tackle the challenge of sparse rewards. Hindsight refers to the algorithm's ability to learn from information across goals, including ones not intended for the current task. HTRPO leverages two main ideas. It introduces QKL, a quadratic approximation to the KL divergence constraint on the trust region, leading to reduced variance in KL divergence estimation and improved stability in policy update. It also presents Hindsight Goal Filtering(HGF) to select conductive hindsight goals. In experiments, we evaluate HTRPO in various sparse reward tasks, including simple benchmarks, image-based Atari games, and simulated robot control. Ablation studies indicate that QKL and HGF contribute greatly to learning stability and high performance. Comparison results show that in all tasks, HTRPO consistently outperforms both TRPO and HPG, a state-of-the-art algorithm for RL with sparse rewards.
[ "cs.LG", "cs.AI", "stat.ML" ]
Bayesian optimization has demonstrated impressive success in finding the optimum input x* and output f* = f(x*) = max f(x) of a black-box function f. In some applications, however, the optimum output f* is known in advance and the goal is to find the corresponding optimum input x*. In this paper, we consider a new setting in BO in which the knowledge of the optimum output f* is available. Our goal is to exploit the knowledge about f* to search for the input x* efficiently. To achieve this goal, we first transform the Gaussian process surrogate using the information about the optimum output. Then, we propose two acquisition functions, called confidence bound minimization and expected regret minimization. We show that our approaches work intuitively and give quantitatively better performance against standard BO methods. We demonstrate real applications in tuning a deep reinforcement learning algorithm on the CartPole problem and XGBoost on Skin Segmentation dataset in which the optimum values are publicly available.
[ "stat.ML", "cs.LG" ]
Model compression aims to deploy deep neural networks (DNN) to mobile devices with limited computing power and storage resource. However, most of the existing model compression methods rely on manually defined rules, which requires domain expertise. In this paper, we propose an Auto Graph encoder-decoder Model Compression (AGMC) method combined with graph neural networks (GNN) and reinforcement learning (RL) to find the best compression policy. We model the target DNN as a graph and use GNN to learn the embeddings of the DNN automatically. In our experiments, we first compared our method with rule-based DNN embedding methods to show the graph auto encoder-decoder's effectiveness. Our learning-based DNN embedding achieved better performance and a higher compression ratio with fewer search steps. Moreover, we evaluated the AGMC on CIFAR-10 and ILSVRC-2012 datasets and compared handcrafted and learning-based model compression approaches. Our method outperformed handcrafted and learning-based methods on ResNet-56 with 3.6% and 1.8% higher accuracy, respectively. Furthermore, we achieved a higher compression ratio than state-of-the-art methods on MobileNet-V2 with just 0.93% accuracy loss.
[ "cs.CV" ]
In this work, we present the Text Conditioned Auxiliary Classifier Generative Adversarial Network, (TAC-GAN) a text to image Generative Adversarial Network (GAN) for synthesizing images from their text descriptions. Former approaches have tried to condition the generative process on the textual data; but allying it to the usage of class information, known to diversify the generated samples and improve their structural coherence, has not been explored. We trained the presented TAC-GAN model on the Oxford-102 dataset of flowers, and evaluated the discriminability of the generated images with Inception-Score, as well as their diversity using the Multi-Scale Structural Similarity Index (MS-SSIM). Our approach outperforms the state-of-the-art models, i.e., its inception score is 3.45, corresponding to a relative increase of 7.8% compared to the recently introduced StackGan. A comparison of the mean MS-SSIM scores of the training and generated samples per class shows that our approach is able to generate highly diverse images with an average MS-SSIM of 0.14 over all generated classes.
[ "cs.CV" ]
Purpose: Image classification is perhaps the most fundamental task in imaging AI. However, labeling images is time-consuming and tedious. We have recently demonstrated that reinforcement learning (RL) can classify 2D slices of MRI brain images with high accuracy. Here we make two important steps toward speeding image classification: Firstly, we automatically extract class labels from the clinical reports. Secondly, we extend our prior 2D classification work to fully 3D image volumes from our institution. Hence, we proceed as follows: in Part 1, we extract labels from reports automatically using the SBERT natural language processing approach. Then, in Part 2, we use these labels with RL to train a classification Deep-Q Network (DQN) for 3D image volumes. Methods: For Part 1, we trained SBERT with 90 radiology report impressions. We then used the trained SBERT to predict class labels for use in Part 2. In Part 2, we applied multi-step image classification to allow for combined Deep-Q learning using 3D convolutions and TD(0) Q learning. We trained on a set of 90 images. We tested on a separate set of 61 images, again using the classes predicted from patient reports by the trained SBERT in Part 1. For comparison, we also trained and tested a supervised deep learning classification network on the same set of training and testing images using the same labels. Results: Part 1: Upon training with the corpus of radiology reports, the SBERT model had 100% accuracy for both normal and metastasis-containing scans. Part 2: Then, using these labels, whereas the supervised approach quickly overfit the training data and as expected performed poorly on the testing set (66% accuracy, just over random guessing), the reinforcement learning approach achieved an accuracy of 92%. The results were found to be statistically significant, with a p-value of 3.1 x 10^-5.
[ "cs.CV", "cs.AI" ]
We address the problem of localisation of objects as bounding boxes in images and videos with weak labels. This weakly supervised object localisation problem has been tackled in the past using discriminative models where each object class is localised independently from other classes. In this paper, a novel framework based on Bayesian joint topic modelling is proposed, which differs significantly from the existing ones in that: (1) All foreground object classes are modelled jointly in a single generative model that encodes multiple object co-existence so that "explaining away" inference can resolve ambiguity and lead to better learning and localisation. (2) Image backgrounds are shared across classes to better learn varying surroundings and "push out" objects of interest. (3) Our model can be learned with a mixture of weakly labelled and unlabelled data, allowing the large volume of unlabelled images on the Internet to be exploited for learning. Moreover, the Bayesian formulation enables the exploitation of various types of prior knowledge to compensate for the limited supervision offered by weakly labelled data, as well as Bayesian domain adaptation for transfer learning. Extensive experiments on the PASCAL VOC, ImageNet and YouTube-Object videos datasets demonstrate the effectiveness of our Bayesian joint model for weakly supervised object localisation.
[ "cs.CV" ]
We present a versatile formulation of the convolution operation that we term a "mapped convolution." The standard convolution operation implicitly samples the pixel grid and computes a weighted sum. Our mapped convolution decouples these two components, freeing the operation from the confines of the image grid and allowing the kernel to process any type of structured data. As a test case, we demonstrate its use by applying it to dense inference on spherical data. We perform an in-depth study of existing spherical image convolution methods and propose an improved sampling method for equirectangular images. Then, we discuss the impact of data discretization when deriving a sampling function, highlighting drawbacks of the cube map representation for spherical data. Finally, we illustrate how mapped convolutions enable us to convolve directly on a mesh by projecting the spherical image onto a geodesic grid and training on the textured mesh. This method exceeds the state of the art for spherical depth estimation by nearly 17%. Our findings suggest that mapped convolutions can be instrumental in expanding the application scope of convolutional neural networks.
[ "cs.CV" ]
Humans explain inter-object relationships with semantic labels that demonstrate a high-level understanding required to perform complex Vision-Language tasks such as Visual Question Answering (VQA). However, existing VQA models represent relationships as a combination of object-level visual features which constrain a model to express interactions between objects in a single domain, while the model is trying to solve a multi-modal task. In this paper, we propose a general purpose semantic relationship parser which generates a semantic feature vector for each subject-predicate-object triplet in an image, and a Mutual and Self Attention (MSA) mechanism that learns to identify relationship triplets that are important to answer the given question. To motivate the significance of semantic relationships, we show an oracle setting with ground-truth relationship triplets, where our model achieves a ~25% accuracy gain over the closest state-of-the-art model on the challenging GQA dataset. Further, with our semantic parser, we show that our model outperforms other comparable approaches on VQA and GQA datasets.
[ "cs.CV", "cs.AI" ]
Although object detection has reached a milestone thanks to the great success of deep learning, the scale variation is still the key challenge. Integrating multi-level features is presented to alleviate the problems, like the classic Feature Pyramid Network (FPN) and its improvements. However, the specifically designed feature integration modules of these methods may not have the optimal architecture for feature fusion. Moreover, these models have fixed architectures and data flow paths, when fed with various samples. They cannot adjust and be compatible with each kind of data. To overcome the above limitations, we propose a Dynamic Sample-Individualized Connector (DSIC) for multi-scale object detection. It dynamically adjusts network connections to fit different samples. In particular, DSIC consists of two components: Intra-scale Selection Gate (ISG) and Cross-scale Selection Gate (CSG). ISG adaptively extracts multi-level features from backbone as the input of feature integration. CSG automatically activate informative data flow paths based on the multi-level features. Furthermore, these two components are both plug-and-play and can be embedded in any backbone. Experimental results demonstrate that the proposed method outperforms the state-of-the-arts.
[ "cs.CV" ]
In the problem of domain generalization (DG), there are labeled training data sets from several related prediction problems, and the goal is to make accurate predictions on future unlabeled data sets that are not known to the learner. This problem arises in several applications where data distributions fluctuate because of environmental, technical, or other sources of variation. We introduce a formal framework for DG, and argue that it can be viewed as a kind of supervised learning problem by augmenting the original feature space with the marginal distribution of feature vectors. While our framework has several connections to conventional analysis of supervised learning algorithms, several unique aspects of DG require new methods of analysis. This work lays the learning theoretic foundations of domain generalization, building on our earlier conference paper where the problem of DG was introduced (Blanchard et al., 2011). We present two formal models of data generation, corresponding notions of risk, and distribution-free generalization error analysis. By focusing our attention on kernel methods, we also provide more quantitative results and a universally consistent algorithm. An efficient implementation is provided for this algorithm, which is experimentally compared to a pooling strategy on one synthetic and three real-world data sets.
[ "stat.ML" ]
Semantic segmentation is an important component in the perception systems of autonomous vehicles. In this work, we adopt recent advances in both image and point cloud segmentation to achieve a better accuracy in the task of segmenting LiDAR scans. KPRNet improves the convolutional neural network architecture of 2D projection methods and utilizes KPConv to replace the commonly used post-processing techniques with a learnable point-wise component which allows us to obtain more accurate 3D labels. With these improvements our model outperforms the current best method on the SemanticKITTI benchmark, reaching an mIoU of 63.1.
[ "cs.CV", "cs.LG" ]
While many deep learning methods have seen significant success in tackling the problem of domain adaptation and few-shot learning separately, far fewer methods are able to jointly tackle both problems in Cross-Domain Few-Shot Learning (CD-FSL). This problem is exacerbated under sharp domain shifts that typify common computer vision applications. In this paper, we present a novel, flexible and effective method to address the CD-FSL problem. Our method, called Score-based Meta Transfer-Learning (SB-MTL), combines transfer-learning and meta-learning by using a MAML-optimized feature encoder and a score-based Graph Neural Network. First, we have a feature encoder with specific layers designed to be fine-tuned. To do so, we apply a first-order MAML algorithm to find good initializations. Second, instead of directly taking the classification scores after fine-tuning, we interpret the scores as coordinates by mapping the pre-softmax classification scores onto a metric space. Subsequently, we apply a Graph Neural Network to propagate label information from the support set to the query set in our score-based metric space. We test our model on the Broader Study of Cross-Domain Few-Shot Learning (BSCD-FSL) benchmark, which includes a range of target domains with highly varying dissimilarity to the miniImagenet source domain. We observe significant improvements in accuracy across 5, 20 and 50 shot, and on the four target domains. In terms of average accuracy, our model outperforms previous transfer-learning methods by 5.93% and previous meta-learning methods by 14.28%.
[ "cs.CV", "cs.AI", "cs.LG" ]
In this paper, we introduce a novel conditional generative adversarial network that creates dense 3D point clouds, with color, for assorted classes of objects in an unsupervised manner. To overcome the difficulty of capturing intricate details at high resolutions, we propose a point transformer that progressively grows the network through the use of graph convolutions. The network is composed of a leaf output layer and an initial set of branches. Every training iteration evolves a point vector into a point cloud of increasing resolution. After a fixed number of iterations, the number of branches is increased by replicating the last branch. Experimental results show that our network is capable of learning and mimicking a 3D data distribution, and produces colored point clouds with fine details at multiple resolutions.
[ "cs.CV", "cs.AI", "cs.LG" ]
Accurate object segmentation is a crucial task in the context of robotic manipulation. However, creating sufficient annotated training data for neural networks is particularly time consuming and often requires manual labeling. To this end, we propose a simple, yet robust solution for learning to segment unknown objects grasped by a robot. Specifically, we exploit motion and temporal cues in RGB video sequences. Using optical flow estimation we first learn to predict segmentation masks of our given manipulator. Then, these annotations are used in combination with motion cues to automatically distinguish between background, manipulator and unknown, grasped object. In contrast to existing systems our approach is fully self-supervised and independent of precise camera calibration, 3D models or potentially imperfect depth data. We perform a thorough comparison with alternative baselines and approaches from literature. The object masks and views are shown to be suitable training data for segmentation networks that generalize to novel environments and also allow for watertight 3D reconstruction.
[ "cs.CV", "cs.RO" ]
In recent years, model-free methods that use deep learning have achieved great success in many different reinforcement learning environments. Most successful approaches focus on solving a single task, while multi-task reinforcement learning remains an open problem. In this paper, we present a model based approach to deep reinforcement learning which we use to solve different tasks simultaneously. We show that our approach not only does not degrade but actually benefits from learning multiple tasks. For our model, we also present a new kind of recurrent neural network inspired by residual networks that decouples memory from computation allowing to model complex environments that do not require lots of memory.
[ "cs.LG" ]
Explaining neural network computation in terms of probabilistic/fuzzy logical operations has attracted much attention due to its simplicity and high interpretability. Different choices of logical operators such as AND, OR and XOR give rise to another dimension for network optimization, and in this paper, we study the open problem of learning a universal logical operator without prescribing to any logical operations manually. Insightful observations along this exploration furnish deep convolution networks with a novel logical interpretation.
[ "cs.LG", "stat.ML" ]
We performed an empirical comparison of ICA and PCA algorithms by applying them on two simulated noisy time series with varying distribution parameters and level of noise. In general, ICA shows better results than PCA because it takes into account higher moments of data distribution. On the other hand, PCA remains quite sensitive to the level of correlations among signals.
[ "stat.ML", "cs.LG" ]
We study the optimal sample complexity in large-scale Reinforcement Learning (RL) problems with policy space generalization, i.e. the agent has a prior knowledge that the optimal policy lies in a known policy space. Existing results show that without a generalization model, the sample complexity of an RL algorithm will inevitably depend on the cardinalities of state space and action space, which are intractably large in many practical problems. To avoid such undesirable dependence on the state and action space sizes, this paper proposes a new notion of eluder dimension for the policy space, which characterizes the intrinsic complexity of policy learning in an arbitrary Markov Decision Process (MDP). Using a simulator oracle, we prove a near-optimal sample complexity upper bound that only depends linearly on the eluder dimension. We further prove a similar regret bound in deterministic systems without the simulator.
[ "cs.LG", "cs.AI", "cs.DS", "stat.ML" ]
Modern machine learning algorithms crucially rely on several design decisions to achieve strong performance, making the problem of Hyperparameter Optimization (HPO) more important than ever. Here, we combine the advantages of the popular bandit-based HPO method Hyperband (HB) and the evolutionary search approach of Differential Evolution (DE) to yield a new HPO method which we call DEHB. Comprehensive results on a very broad range of HPO problems, as well as a wide range of tabular benchmarks from neural architecture search, demonstrate that DEHB achieves strong performance far more robustly than all previous HPO methods we are aware of, especially for high-dimensional problems with discrete input dimensions. For example, DEHB is up to 1000x faster than random search. It is also efficient in computational time, conceptually simple and easy to implement, positioning it well to become a new default HPO method.
[ "cs.LG", "cs.NE" ]
We introduce the forward-backward (FB) representation of the dynamics of a reward-free Markov decision process. It provides explicit near-optimal policies for any reward specified a posteriori. During an unsupervised phase, we use reward-free interactions with the environment to learn two representations via off-the-shelf deep learning methods and temporal difference (TD) learning. In the test phase, a reward representation is estimated either from observations or an explicit reward description (e.g., a target state). The optimal policy for that reward is directly obtained from these representations, with no planning. We assume access to an exploration scheme or replay buffer for the first phase. The unsupervised FB loss is well-principled: if training is perfect, the policies obtained are provably optimal for any reward function. With imperfect training, the sub-optimality is proportional to the unsupervised approximation error. The FB representation learns long-range relationships between states and actions, via a predictive occupancy map, without having to synthesize states as in model-based approaches. This is a step towards learning controllable agents in arbitrary black-box stochastic environments. This approach compares well to goal-oriented RL algorithms on discrete and continuous mazes, pixel-based MsPacman, and the FetchReach virtual robot arm. We also illustrate how the agent can immediately adapt to new tasks beyond goal-oriented RL.
[ "cs.LG", "cs.AI", "math.OC" ]
A novel hybrid data-driven approach is developed for forecasting power system parameters with the goal of increasing the efficiency of short-term forecasting studies for non-stationary time-series. The proposed approach is based on mode decomposition and a feature analysis of initial retrospective data using the Hilbert-Huang transform and machine learning algorithms. The random forests and gradient boosting trees learning techniques were examined. The decision tree techniques were used to rank the importance of variables employed in the forecasting models. The Mean Decrease Gini index is employed as an impurity function. The resulting hybrid forecasting models employ the radial basis function neural network and support vector regression. Apart from introduction and references the paper is organized as follows. The section 2 presents the background and the review of several approaches for short-term forecasting of power system parameters. In the third section a hybrid machine learning-based algorithm using Hilbert-Huang transform is developed for short-term forecasting of power system parameters. Fourth section describes the decision tree learning algorithms used for the issue of variables importance. Finally in section six the experimental results in the following electric power problems are presented: active power flow forecasting, electricity price forecasting and for the wind speed and direction forecasting.
[ "cs.LG", "stat.ML", "62M10, 91B84" ]
As the field of remote sensing is evolving, we witness the accumulation of information from several modalities, such as multispectral (MS), hyperspectral (HSI), LiDAR etc. Each of these modalities possess its own distinct characteristics and when combined synergistically, perform very well in the recognition and classification tasks. However, fusing multiple modalities in remote sensing is cumbersome due to highly disparate domains. Furthermore, the existing methods do not facilitate cross-modal interactions. To this end, we propose a novel transformer based fusion method for HSI and LiDAR modalities. The model is composed of stacked auto encoders that harness the cross key-value pairs for HSI and LiDAR, thus establishing a communication between the two modalities, while simultaneously using the CNNs to extract the spectral and spatial information from HSI and LiDAR. We test our model on Houston (Data Fusion Contest - 2013) and MUUFL Gulfport datasets and achieve competitive results.
[ "cs.CV", "cs.LG", "eess.IV" ]
Presenting context images to a viewer's peripheral vision is one of the most effective techniques to enhance immersive visual experiences. However, most images only present a narrow view, since the field-of-view (FoV) of standard cameras is small. To overcome this limitation, we propose a deep learning approach that learns to predict a 180{\deg} panoramic image from a narrow-view image. Specifically, we design a foveated framework that applies different strategies on near-periphery and mid-periphery regions. Two networks are trained separately, and then are employed jointly to sequentially perform narrow-to-90{\deg} generation and 90{\deg}-to-180{\deg} generation. The generated outputs are then fused with their aligned inputs to produce expanded equirectangular images for viewing. Our experimental results show that single-view-to-panoramic image generation using deep learning is both feasible and promising.
[ "cs.CV", "cs.HC" ]
Graph neural networks (GNN) have been proven to be mature enough for handling graph-structured data on node-level graph representation learning tasks. However, the graph pooling technique for learning expressive graph-level representation is critical yet still challenging. Existing pooling methods either struggle to capture the local substructure or fail to effectively utilize high-order dependency, thus diminishing the expression capability. In this paper we propose HAP, a hierarchical graph-level representation learning framework, which is adaptively sensitive to graph structures, i.e., HAP clusters local substructures incorporating with high-order dependencies. HAP utilizes a novel cross-level attention mechanism MOA to naturally focus more on close neighborhood while effectively capture higher-order dependency that may contain crucial information. It also learns a global graph content GCont that extracts the graph pattern properties to make the pre- and post-coarsening graph content maintain stable, thus providing global guidance in graph coarsening. This novel innovation also facilitates generalization across graphs with the same form of features. Extensive experiments on fourteen datasets show that HAP significantly outperforms twelve popular graph pooling methods on graph classification task with an maximum accuracy improvement of 22.79%, and exceeds the performance of state-of-the-art graph matching and graph similarity learning algorithms by over 3.5% and 16.7%.
[ "cs.LG", "cs.NI", "cs.SI" ]
Many popular variants of graph neural networks (GNNs) that are capable of handling multi-relational graphs may suffer from vanishing gradients. In this work, we propose a novel GNN architecture based on the Gated Graph Neural Network with an improved ability to handle long-range dependencies in multi-relational graphs. An experimental analysis on different synthetic tasks demonstrates that the proposed architecture outperforms several popular GNN models.
[ "cs.LG", "stat.ML" ]
Current GAN-based art generation methods produce unoriginal artwork due to their dependence on conditional input. Here, we propose Sketch-And-Paint GAN (SAPGAN), the first model which generates Chinese landscape paintings from end to end, without conditional input. SAPGAN is composed of two GANs: SketchGAN for generation of edge maps, and PaintGAN for subsequent edge-to-painting translation. Our model is trained on a new dataset of traditional Chinese landscape paintings never before used for generative research. A 242-person Visual Turing Test study reveals that SAPGAN paintings are mistaken as human artwork with 55% frequency, significantly outperforming paintings from baseline GANs. Our work lays a groundwork for truly machine-original art generation.
[ "cs.CV", "cs.LG", "eess.IV" ]
Overparameterized networks trained to convergence have shown impressive performance in domains such as computer vision and natural language processing. Pushing state of the art on salient tasks within these domains corresponds to these models becoming larger and more difficult for machine learning practitioners to use given the increasing memory and storage requirements, not to mention the larger carbon footprint. Thus, in recent years there has been a resurgence in model compression techniques, particularly for deep convolutional neural networks and self-attention based networks such as the Transformer. Hence, this paper provides a timely overview of both old and current compression techniques for deep neural networks, including pruning, quantization, tensor decomposition, knowledge distillation and combinations thereof. We assume a basic familiarity with deep learning architectures\footnote{For an introduction to deep learning, see ~\citet{goodfellow2016deep}}, namely, Recurrent Neural Networks~\citep[(RNNs)][]{rumelhart1985learning,hochreiter1997long}, Convolutional Neural Networks~\citep{fukushima1980neocognitron}~\footnote{For an up to date overview see~\citet{khan2019survey}} and Self-Attention based networks~\citep{vaswani2017attention}\footnote{For a general overview of self-attention networks, see ~\citet{chaudhari2019attentive}.},\footnote{For more detail and their use in natural language processing, see~\citet{hu2019introductory}}. Most of the papers discussed are proposed in the context of at least one of these DNN architectures.
[ "cs.LG", "stat.ML" ]
In this paper we introduce DeepCrawl, a fully-playable Roguelike prototype for iOS and Android in which all agents are controlled by policy networks trained using Deep Reinforcement Learning (DRL). Our aim is to understand whether recent advances in DRL can be used to develop convincing behavioral models for non-player characters in videogames. We begin with an analysis of requirements that such an AI system should satisfy in order to be practically applicable in video game development, and identify the elements of the DRL model used in the DeepCrawl prototype. The successes and limitations of DeepCrawl are documented through a series of playability tests performed on the final game. We believe that the techniques we propose offer insight into innovative new avenues for the development of behaviors for non-player characters in video games, as they offer the potential to overcome critical issues with
[ "cs.LG", "cs.AI" ]
The landmark achievements of AlphaGo Zero have created great research interest into self-play in reinforcement learning. In self-play, Monte Carlo Tree Search is used to train a deep neural network, that is then used in tree searches. Training itself is governed by many hyperparameters.There has been surprisingly little research on design choices for hyper-parameter values and loss-functions, presumably because of the prohibitive computational cost to explore the parameter space. In this paper, we investigate 12 hyper-parameters in an AlphaZero-like self-play algorithm and evaluate how these parameters contribute to training. We use small games, to achieve meaningful exploration with moderate computational effort. The experimental results show that training is highly sensitive to hyper-parameter choices. Through multi-objective analysis we identify 4 important hyper-parameters to further assess. To start, we find surprising results where too much training can sometimes lead to lower performance. Our main result is that the number of self-play iterations subsumes MCTS-search simulations, game-episodes, and training epochs. The intuition is that these three increase together as self-play iterations increase, and that increasing them individually is sub-optimal. A consequence of our experiments is a direct recommendation for setting hyper-parameter values in self-play: the overarching outer-loop of self-play iterations should be maximized, in favor of the three inner-loop hyper-parameters, which should be set at lower values. A secondary result of our experiments concerns the choice of optimization goals, for which we also provide recommendations.
[ "cs.LG", "cs.AI", "cs.NE" ]
Feature generation is an open topic of investigation in graph machine learning. In this paper, we study the use of graph homomorphism density features as a scalable alternative to homomorphism numbers which retain similar theoretical properties and ability to take into account inductive bias. For this, we propose a high-performance implementation of a simple sampling algorithm which computes additive approximations of homomorphism densities. In the context of graph machine learning, we demonstrate in experiments that simple linear models trained on sample homomorphism densities can achieve performance comparable to graph neural networks on standard graph classification datasets. Finally, we show in experiments on synthetic data that this algorithm scales to very large graphs when implemented with Bloom filters.
[ "cs.LG", "cs.DS", "I.5.1; I.5.2" ]
Stain variation is a phenomenon observed when distinct pathology laboratories stain tissue slides that exhibit similar but not identical color appearance. Due to this color shift between laboratories, convolutional neural networks (CNNs) trained with images from one lab often underperform on unseen images from the other lab. Several techniques have been proposed to reduce the generalization error, mainly grouped into two categories: stain color augmentation and stain color normalization. The former simulates a wide variety of realistic stain variations during training, producing stain-invariant CNNs. The latter aims to match training and test color distributions in order to reduce stain variation. For the first time, we compared some of these techniques and quantified their effect on CNN classification performance using a heterogeneous dataset of hematoxylin and eosin histopathology images from 4 organs and 9 pathology laboratories. Additionally, we propose a novel unsupervised method to perform stain color normalization using a neural network. Based on our experimental results, we provide practical guidelines on how to use stain color augmentation and stain color normalization in future computational pathology applications.
[ "cs.CV" ]
Generative Adversarial Networks (GANs) have demonstrated unprecedented success in various image generation tasks. The encouraging results, however, come at the price of a cumbersome training process, during which the generator and discriminator are alternately updated in two stages. In this paper, we investigate a general training scheme that enables training GANs efficiently in only one stage. Based on the adversarial losses of the generator and discriminator, we categorize GANs into two classes, Symmetric GANs and Asymmetric GANs, and introduce a novel gradient decomposition method to unify the two, allowing us to train both classes in one stage and hence alleviate the training effort. We also computationally analyze the efficiency of the proposed method, and empirically demonstrate that, the proposed method yields a solid $1.5\times$ acceleration across various datasets and network architectures. Furthermore, we show that the proposed method is readily applicable to other adversarial-training scenarios, such as data-free knowledge distillation. The code is available at https://github.com/zju-vipa/OSGAN.
[ "cs.CV", "cs.LG", "eess.IV" ]
Generating portrait images by controlling the motions of existing faces is an important task of great consequence to social media industries. For easy use and intuitive control, semantically meaningful and fully disentangled parameters should be used as modifications. However, many existing techniques do not provide such fine-grained controls or use indirect editing methods i.e. mimic motions of other individuals. In this paper, a Portrait Image Neural Renderer (PIRenderer) is proposed to control the face motions with the parameters of three-dimensional morphable face models (3DMMs). The proposed model can generate photo-realistic portrait images with accurate movements according to intuitive modifications. Experiments on both direct and indirect editing tasks demonstrate the superiority of this model. Meanwhile, we further extend this model to tackle the audio-driven facial reenactment task by extracting sequential motions from audio inputs. We show that our model can generate coherent videos with convincing movements from only a single reference image and a driving audio stream. Our source code is available at https://github.com/RenYurui/PIRender.
[ "cs.CV", "cs.AI" ]
Convolutional neural networks (CNNs) have become increasingly popular for solving a variety of computer vision tasks, ranging from image classification to image segmentation. Recently, autonomous vehicles have created a demand for depth information, which is often obtained using hardware sensors such as Light detection and ranging (LIDAR). Although it can provide precise distance measurements, most LIDARs are still far too expensive to sell in mass-produced consumer vehicles, which has motivated methods to generate depth information from commodity automotive sensors like cameras. In this paper, we propose an approach called Deep Sensor Cloning (DSC). The idea is to use Convolutional Neural Networks in conjunction with inexpensive sensors to replicate the 3D point-clouds that are created by expensive LIDARs. To accomplish this, we develop a new dataset (DSDepth) and a new family of CNN architectures (DSCnets). While previous tasks such as KITTI depth prediction use an interpolated RGB-D images as ground-truth for training, we instead use DSCnets to directly predict LIDAR point-clouds. When we compare the output of our models to a $75,000 LIDAR, we find that our most accurate DSCnet achieves a relative error of 5.77% using a single camera and 4.69% using stereo cameras.
[ "cs.CV" ]
As one of the prevalent components, Feature Pyramid Network (FPN) is widely used in the current object detection models to improve the performance of multi-scale detection. However, its interaction is still in a local and lossy manner, thus limiting the representation power. In this paper, to simulate a global view of human vision in object detection and address the inherent defects of interaction mode in FPN, we construct a novel architecture termed Content-Augmented Feature Pyramid Network (CA-FPN). Unlike the vanilla FPN, which fuses features within a local receptive field, CA-FPN can adaptively aggregate similar features from a global view. It is equipped with a global content extraction module and light linear spatial transformers. The former allows to extract multi-scale context information and the latter can deeply combine the global content extraction module with the vanilla FPN using the linearized attention function, which is designed to reduce model complexity. Furthermore, CA-FPN can be readily plugged into existing FPN-based models. Extensive experiments on the challenging COCO and PASCAL VOC object detection datasets demonstrated that our CA-FPN significantly outperforms competitive FPN-based detectors without bells and whistles. When plugging CA-FPN into Cascade R-CNN framework built upon a standard ResNet-50 backbone, our method can achieve 44.8 AP on COCO mini-val. Its performance surpasses the previous state-of-the-art by 1.5 AP, demonstrating the potentiality of application.
[ "cs.CV", "cs.AI", "68T45", "I.2.10" ]
VBM3D is an extension to video of the well known image denoising algorithm BM3D, which takes advantage of the sparse representation of stacks of similar patches in a transform domain. The extension is rather straightforward: the similar 2D patches are taken from a spatio-temporal neighborhood which includes neighboring frames. In spite of its simplicity, the algorithm offers a good trade-off between denoising performance and computational complexity. In this work we revisit this method, providing an open-source C++ implementation reproducing the results. A detailed description is given and the choice of parameters is thoroughly discussed. Furthermore, we discuss several extensions of the original algorithm: (1) a multi-scale implementation, (2) the use of 3D patches, (3) the use of optical flow to guide the patch search. These extensions allow to obtain results which are competitive with even the most recent state of the art.
[ "cs.CV" ]
Despite the recent successes of deep learning, such models are still far from some human abilities like learning from few examples, reasoning and explaining decisions. In this paper, we focus on organ annotation in medical images and we introduce a reasoning framework that is based on learning fuzzy relations on a small dataset for generating explanations. Given a catalogue of relations, it efficiently induces the most relevant relations and combines them for building constraints in order to both solve the organ annotation task and generate explanations. We test our approach on a publicly available dataset of medical images where several organs are already segmented. A demonstration of our model is proposed with an example of explained annotations. It was trained on a small training set containing as few as a couple of examples.
[ "cs.CV", "cs.AI", "cs.LG", "eess.IV" ]
The problem of Offline Policy Evaluation (OPE) in Reinforcement Learning (RL) is a critical step towards applying RL in real-life applications. Existing work on OPE mostly focus on evaluating a fixed target policy $\pi$, which does not provide useful bounds for offline policy learning as $\pi$ will then be data-dependent. We address this problem by simultaneously evaluating all policies in a policy class $\Pi$ -- uniform convergence in OPE -- and obtain nearly optimal error bounds for a number of global / local policy classes. Our results imply that the model-based planning achieves an optimal episode complexity of $\widetilde{O}(H^3/d_m\epsilon^2)$ in identifying an $\epsilon$-optimal policy under the time-inhomogeneous episodic MDP model ($H$ is the planning horizon, $d_m$ is a quantity that reflects the exploration of the logging policy $\mu$). To the best of our knowledge, this is the first time the optimal rate is shown to be possible for the offline RL setting and the paper is the first that systematically investigates the uniform convergence in OPE.
[ "cs.LG", "cs.AI", "stat.ML" ]
Auto-regressive sequence-to-sequence models with attention mechanism have achieved state-of-the-art performance in many tasks such as machine translation and speech synthesis. These models can be difficult to train. The standard approach, teacher forcing, guides a model with reference output history during training. The problem is that the model is unlikely to recover from its mistakes during inference, where the reference output is replaced by generated output. Several approaches deal with this problem, largely by guiding the model with generated output history. To make training stable, these approaches often require a heuristic schedule or an auxiliary classifier. This paper introduces attention forcing, which guides the model with generated output history and reference attention. This approach can train the model to recover from its mistakes, in a stable fashion, without the need for a schedule or a classifier. In addition, it allows the model to generate output sequences aligned with the references, which can be important for cascaded systems like many speech synthesis systems. Experiments on speech synthesis show that attention forcing yields significant performance gain. Experiments on machine translation show that for tasks where various re-orderings of the output are valid, guiding the model with generated output history is challenging, while guiding the model with reference attention is beneficial.
[ "cs.LG", "cs.CL", "eess.AS", "stat.ML", "I.2" ]
We demonstrate a library for the integration of domain knowledge in deep learning architectures. Using this library, the structure of the data is expressed symbolically via graph declarations and the logical constraints over outputs or latent variables can be seamlessly added to the deep models. The domain knowledge can be defined explicitly, which improves the models' explainability in addition to the performance and generalizability in the low-data regime. Several approaches for such an integration of symbolic and sub-symbolic models have been introduced; however, there is no library to facilitate the programming for such an integration in a generic way while various underlying algorithms can be used. Our library aims to simplify programming for such an integration in both training and inference phases while separating the knowledge representation from learning algorithms. We showcase various NLP benchmark tasks and beyond. The framework is publicly available at Github(https://github.com/HLR/DomiKnowS).
[ "cs.LG", "cs.AI", "cs.CL", "I.2" ]
Growing advancements in reinforcement learning has led to advancements in control theory. Reinforcement learning has effectively solved the inverted pendulum problem and more recently the double inverted pendulum problem. In reinforcement learning, our agents learn by interacting with the control system with the goal of maximizing rewards. In this paper, we explore three such reward functions in the cart position problem. This paper concludes that a discontinuous reward function that gives non-zero rewards to agents only if they are within a given distance from the desired position gives the best results.
[ "cs.LG", "cs.AI", "cs.RO", "math.OC" ]
Applying reinforcement learning to robotic systems poses a number of challenging problems. A key requirement is the ability to handle continuous state and action spaces while remaining within a limited time and resource budget. Additionally, for safe operation, the system must make robust decisions under hard constraints. To address these challenges, we propose a model based approach that combines Gaussian Process regression and Receding Horizon Control. Using sparse spectrum Gaussian Processes, we extend previous work by updating the dynamics model incrementally from a stream of sensory data. This results in an agent that can learn and plan in real-time under non-linear constraints. We test our approach on a cart pole swing-up environment and demonstrate the benefits of online learning on an autonomous racing task. The environment's dynamics are learned from limited training data and can be reused in new task instances without retraining.
[ "cs.LG", "stat.ML" ]
We tackle object category discovery, which is the problem of discovering and localizing novel objects in a large unlabeled dataset. While existing methods show results on datasets with less cluttered scenes and fewer object instances per image, we present our results on the challenging COCO dataset. Moreover, we argue that, rather than discovering new categories from scratch, discovery algorithms can benefit from identifying what is already known and focusing their attention on the unknown. We propose a method that exploits prior knowledge about certain object types to discover new categories by leveraging two memory modules, namely Working and Semantic memory. We show the performance of our detector on the COCO minival dataset to demonstrate its in-the-wild capabilities.
[ "cs.CV", "cs.AI" ]
This report describes the design, implementation, evaluation and original enhancements to the Live-Wire method for 2D and 3D image segmentation. Live-Wire 2D employs a semi-automatic paradigm; the user is asked to select a few boundary points of the object to segment, to steer the process in the right direction, while the result is displayed in real time. In our implementation segmentation is extended to three dimensions by performing this process on a slice-by-slice basis. User's time and involvement is further reduced by allowing him to specify object contours in planes orthogonal to the slices. If these planes are chosen strategically, Live-Wire 3D can perform 2D segmentation in the plane of each slice automatically. This report also proposes two improvements to the original method, path heating and a new graph edge feature function based on variance of path properties along the boundary. We show that these improvements lead up to a 33% reduction in interaction with the user, and improved delineation in presence of strong interfering edges.
[ "cs.CV" ]
Breast ultrasound (BUS) image segmentation is challenging and critical for BUS Computer-Aided Diagnosis (CAD) systems. Many BUS segmentation approaches have been proposed in the last two decades, but the performances of most approaches have been assessed using relatively small private datasets with differ-ent quantitative metrics, which result in discrepancy in performance comparison. Therefore, there is a pressing need for building a benchmark to compare existing methods using a public dataset objectively, and to determine the performance of the best breast tumor segmentation algorithm available today and to investigate what segmentation strategies are valuable in clinical practice and theoretical study. In this work, we will publish a B-mode BUS image segmentation benchmark (BUSIS) with 562 images and compare the performance of five state-of-the-art BUS segmentation methods quantitatively.
[ "cs.CV" ]
Image deblurring has seen a great improvement with the development of deep neural networks. In practice, however, blurry images often suffer from additional degradations such as downscaling and compression. To address these challenges, we propose an Enhanced Deep Pyramid Network (EDPN) for blurry image restoration from multiple degradations, by fully exploiting the self- and cross-scale similarities in the degraded image.Specifically, we design two pyramid-based modules, i.e., the pyramid progressive transfer (PPT) module and the pyramid self-attention (PSA) module, as the main components of the proposed network. By taking several replicated blurry images as inputs, the PPT module transfers both self- and cross-scale similarity information from the same degraded image in a progressive manner. Then, the PSA module fuses the above transferred features for subsequent restoration using self- and spatial-attention mechanisms. Experimental results demonstrate that our method significantly outperforms existing solutions for blurry image super-resolution and blurry image deblocking. In the NTIRE 2021 Image Deblurring Challenge, EDPN achieves the best PSNR/SSIM/LPIPS scores in Track 1 (Low Resolution) and the best SSIM/LPIPS scores in Track 2 (JPEG Artifacts).
[ "cs.CV" ]
Lane change prediction of surrounding vehicles is a key building block of path planning. The focus has been on increasing the accuracy of prediction by posing it purely as a function estimation problem at the cost of model understandability. However, the efficacy of any lane change prediction model can be improved when both corner and failure cases are humanly understandable. We propose an attention-based recurrent model to tackle both understandability and prediction quality. We also propose metrics which reflect the discomfort felt by the driver. We show encouraging results on a publicly available dataset and proprietary fleet data.
[ "cs.CV", "cs.LG" ]
Trust and credibility in machine learning models is bolstered by the ability of a model to explain itsdecisions. While explainability of deep learning models is a well-known challenge, a further chal-lenge is clarity of the explanation itself, which must be interpreted by downstream users. Layer-wiseRelevance Propagation (LRP), an established explainability technique developed for deep models incomputer vision, provides intuitive human-readable heat maps of input images. We present the novelapplication of LRP for the first time with structured datasets using a deep neural network (1D-CNN),for Credit Card Fraud detection and Telecom Customer Churn prediction datasets. We show how LRPis more effective than traditional explainability concepts of Local Interpretable Model-agnostic Ex-planations (LIME) and Shapley Additive Explanations (SHAP) for explainability. This effectivenessis both local to a sample level and holistic over the whole testing set. We also discuss the significantcomputational time advantage of LRP (1-2s) over LIME (22s) and SHAP (108s), and thus its poten-tial for real time application scenarios. In addition, our validation of LRP has highlighted features forenhancing model performance, thus opening up a new area of research of using XAI as an approachfor feature subset selection
[ "cs.LG", "cs.CV" ]
Unsupervised anomaly detection aims to identify anomalous samples from highly complex and unstructured data, which is pervasive in both fundamental research and industrial applications. However, most existing methods neglect the complex correlation among data samples, which is important for capturing normal patterns from which the abnormal ones deviate. In this paper, we propose a method of Correlation aware unsupervised Anomaly detection via Deep Gaussian Mixture Model (CADGMM), which captures the complex correlation among data points for high-quality low-dimensional representation learning. Specifically, the relations among data samples are correlated firstly in forms of a graph structure, in which, the node denotes the sample and the edge denotes the correlation between two samples from the feature space. Then, a dual-encoder that consists of a graph encoder and a feature encoder, is employed to encode both the feature and correlation information of samples into the low-dimensional latent space jointly, followed by a decoder for data reconstruction. Finally, a separate estimation network as a Gaussian Mixture Model is utilized to estimate the density of the learned latent vector, and the anomalies can be detected by measuring the energy of the samples. Extensive experiments on real-world datasets demonstrate the effectiveness of the proposed method.
[ "cs.LG", "stat.ML", "68T30", "I.5.4" ]
Patients in the intensive care unit (ICU) require constant and close supervision. To assist clinical staff in this task, hospitals use monitoring systems that trigger audiovisual alarms if their algorithms indicate that a patient's condition may be worsening. However, current monitoring systems are extremely sensitive to movement artefacts and technical errors. As a result, they typically trigger hundreds to thousands of false alarms per patient per day - drowning the important alarms in noise and adding to the exhaustion of clinical staff. In this setting, data is abundantly available, but obtaining trustworthy annotations by experts is laborious and expensive. We frame the problem of false alarm reduction from multivariate time series as a machine-learning task and address it with a novel multitask network architecture that utilises distant supervision through multiple related auxiliary tasks in order to reduce the number of expensive labels required for training. We show that our approach leads to significant improvements over several state-of-the-art baselines on real-world ICU data and provide new insights on the importance of task selection and architectural choices in distantly supervised multitask learning.
[ "cs.LG", "cs.AI", "stat.ML" ]
Transfer learning with pre-training on large-scale datasets has played an increasingly significant role in computer vision and natural language processing recently. However, as there exist numerous application scenarios that have distinctive demands such as certain latency constraints and specialized data distributions, it is prohibitively expensive to take advantage of large-scale pre-training for per-task requirements. In this paper, we focus on the area of object detection and present a transfer learning system named GAIA, which could automatically and efficiently give birth to customized solutions according to heterogeneous downstream needs. GAIA is capable of providing powerful pre-trained weights, selecting models that conform to downstream demands such as latency constraints and specified data domains, and collecting relevant data for practitioners who have very few datapoints for their tasks. With GAIA, we achieve promising results on COCO, Objects365, Open Images, Caltech, CityPersons, and UODB which is a collection of datasets including KITTI, VOC, WiderFace, DOTA, Clipart, Comic, and more. Taking COCO as an example, GAIA is able to efficiently produce models covering a wide range of latency from 16ms to 53ms, and yields AP from 38.2 to 46.5 without whistles and bells. To benefit every practitioner in the community of object detection, GAIA is released at https://github.com/GAIA-vision.
[ "cs.CV" ]
In recent years, there has been growing focus on the study of automated recommender systems. Music recommendation systems serve as a prominent domain for such works, both from an academic and a commercial perspective. A fundamental aspect of music perception is that music is experienced in temporal context and in sequence. In this work we present DJ-MC, a novel reinforcement-learning framework for music recommendation that does not recommend songs individually but rather song sequences, or playlists, based on a model of preferences for both songs and song transitions. The model is learned online and is uniquely adapted for each listener. To reduce exploration time, DJ-MC exploits user feedback to initialize a model, which it subsequently updates by reinforcement. We evaluate our framework with human participants using both real song and playlist data. Our results indicate that DJ-MC's ability to recommend sequences of songs provides a significant improvement over more straightforward approaches, which do not take transitions into account.
[ "cs.LG" ]
This paper addresses the trade-off between Accuracy and Transparency for deep learning applied to sports analytics. Neural nets achieve great predictive accuracy through deep learning, and are popular in sports analytics. But it is hard to interpret a neural net model and harder still to extract actionable insights from the knowledge implicit in it. Therefore, we built a simple and transparent model that mimics the output of the original deep learning model and represents the learned knowledge in an explicit interpretable way. Our mimic model is a linear model tree, which combines a collection of linear models with a regression-tree structure. The tree version of a neural network achieves high fidelity, explains itself, and produces insights for expert stakeholders such as athletes and coaches. We propose and compare several scalable model tree learning heuristics to address the computational challenge from datasets with millions of data points.
[ "cs.LG", "stat.ML" ]
Despite increasing efforts on universal representations for visual recognition, few have addressed object detection. In this paper, we develop an effective and efficient universal object detection system that is capable of working on various image domains, from human faces and traffic signs to medical CT images. Unlike multi-domain models, this universal model does not require prior knowledge of the domain of interest. This is achieved by the introduction of a new family of adaptation layers, based on the principles of squeeze and excitation, and a new domain-attention mechanism. In the proposed universal detector, all parameters and computations are shared across domains, and a single network processes all domains all the time. Experiments, on a newly established universal object detection benchmark of 11 diverse datasets, show that the proposed detector outperforms a bank of individual detectors, a multi-domain detector, and a baseline universal detector, with a 1.3x parameter increase over a single-domain baseline detector. The code and benchmark will be released at http://www.svcl.ucsd.edu/projects/universal-detection/.
[ "cs.CV" ]
We extend the framework of Classification with Costly Features (CwCF) that works with samples of fixed dimensions to trees of varying depth and breadth (similar to a JSON/XML file). In this setting, the sample is a tree - sets of sets of features. Individually for each sample, the task is to sequentially select informative features that help the classification. Each feature has a real-valued cost, and the objective is to maximize accuracy while minimizing the total cost. The process is modeled as an MDP where the states represent the acquired features, and the actions select unknown features. We present a specialized neural network architecture trained through deep reinforcement learning that naturally fits the data and directly selects features in the tree. We demonstrate our method in seven datasets and compare it to two baselines.
[ "cs.LG", "cs.AI", "stat.ML" ]
We introduce Geomstats, an open-source Python toolbox for computations and statistics on nonlinear manifolds, such as hyperbolic spaces, spaces of symmetric positive definite matrices, Lie groups of transformations, and many more. We provide object-oriented and extensively unit-tested implementations. Among others, manifolds come equipped with families of Riemannian metrics, with associated exponential and logarithmic maps, geodesics and parallel transport. Statistics and learning algorithms provide methods for estimation, clustering and dimension reduction on manifolds. All associated operations are vectorized for batch computation and provide support for different execution backends, namely NumPy, PyTorch and TensorFlow, enabling GPU acceleration. This paper presents the package, compares it with related libraries and provides relevant code examples. We show that Geomstats provides reliable building blocks to foster research in differential geometry and statistics, and to democratize the use of Riemannian geometry in machine learning applications. The source code is freely available under the MIT license at \url{geomstats.ai}.
[ "cs.LG", "cs.MS" ]
Learning an effective representation of 3D point clouds requires a good metric to measure the discrepancy between two 3D point sets, which is non-trivial due to their irregularity. Most of the previous works resort to using the Chamfer discrepancy or Earth Mover's distance, but those metrics are either ineffective in measuring the differences between point clouds or computationally expensive. In this paper, we conduct a systematic study with extensive experiments on distance metrics for 3D point clouds. From this study, we propose to use sliced Wasserstein distance and its variants for learning representations of 3D point clouds. In addition, we introduce a new algorithm to estimate sliced Wasserstein distance that guarantees that the estimated value is close enough to the true one. Experiments show that the sliced Wasserstein distance and its variants allow the neural network to learn a more efficient representation compared to the Chamfer discrepancy. We demonstrate the efficiency of the sliced Wasserstein metric and its variants on several tasks in 3D computer vision including training a point cloud autoencoder, generative modeling, transfer learning, and point cloud registration.
[ "cs.CV" ]
The major approaches of transfer learning in computer vision have tried to adapt the source domain to the target domain one-to-one. However, this scenario is difficult to apply to real applications such as video surveillance systems. As those systems have many cameras installed at each location regarded as source domains, it is difficult to identify the proper source domain. In this paper, we introduce a new transfer learning scenario that has various source domains and one target domain, assuming video surveillance system integration. Also, we propose a novel method for automatically producing a high accuracy model by fusing models trained at various source domains. In particular, we show how to apply a gating network to fuse source domains for object detection tasks, which is a new approach. We demonstrate the effectiveness of our method through experiments on traffic surveillance datasets.
[ "cs.CV" ]
In this paper, we propose an effective global relation learning algorithm to recommend an appropriate location of a building unit for in-game customization of residential home complex. Given a construction layout, we propose a visual context-aware graph generation network that learns the implicit global relations among the scene components and infers the location of a new building unit. The proposed network takes as input the scene graph and the corresponding top-view depth image. It provides the location recommendations for a newly-added building units by learning an auto-regressive edge distribution conditioned on existing scenes. We also introduce a global graph-image matching loss to enhance the awareness of essential geometry semantics of the site. Qualitative and quantitative experiments demonstrate that the recommended location well reflects the implicit spatial rules of components in the residential estates, and it is instructive and practical to locate the building units in the 3D scene of the complex construction.
[ "cs.CV" ]
This paper proposes a human-aware deblurring model that disentangles the motion blur between foreground (FG) humans and background (BG). The proposed model is based on a triple-branch encoder-decoder architecture. The first two branches are learned for sharpening FG humans and BG details, respectively; while the third one produces global, harmonious results by comprehensively fusing multi-scale deblurring information from the two domains. The proposed model is further endowed with a supervised, human-aware attention mechanism in an end-to-end fashion. It learns a soft mask that encodes FG human information and explicitly drives the FG/BG decoder-branches to focus on their specific domains. To further benefit the research towards Human-aware Image Deblurring, we introduce a large-scale dataset, named HIDE, which consists of 8,422 blurry and sharp image pairs with 65,784 densely annotated FG human bounding boxes. HIDE is specifically built to span a broad range of scenes, human object sizes, motion patterns, and background complexities. Extensive experiments on public benchmarks and our dataset demonstrate that our model performs favorably against the state-of-the-art motion deblurring methods, especially in capturing semantic details.
[ "cs.CV" ]
Due to the world's demand for security systems, biometrics can be seen as an important topic of research in computer vision. One of the biometric forms that has been gaining attention is the recognition based on sclera. The initial and paramount step for performing this type of recognition is the segmentation of the region of interest, i.e. the sclera. In this context, two approaches for such task based on the Fully Convolutional Network (FCN) and on Generative Adversarial Network (GAN) are introduced in this work. FCN is similar to a common convolution neural network, however the fully connected layers (i.e., the classification layers) are removed from the end of the network and the output is generated by combining the output of pooling layers from different convolutional ones. The GAN is based on the game theory, where we have two networks competing with each other to generate the best segmentation. In order to perform fair comparison with baselines and quantitative and objective evaluations of the proposed approaches, we provide to the scientific community new 1,300 manually segmented images from two databases. The experiments are performed on the UBIRIS.v2 and MICHE databases and the best performing configurations of our propositions achieved F-score's measures of 87.48% and 88.32%, respectively.
[ "cs.CV" ]
Gatys et al. recently introduced a neural algorithm that renders a content image in the style of another image, achieving so-called style transfer. However, their framework requires a slow iterative optimization process, which limits its practical application. Fast approximations with feed-forward neural networks have been proposed to speed up neural style transfer. Unfortunately, the speed improvement comes at a cost: the network is usually tied to a fixed set of styles and cannot adapt to arbitrary new styles. In this paper, we present a simple yet effective approach that for the first time enables arbitrary style transfer in real-time. At the heart of our method is a novel adaptive instance normalization (AdaIN) layer that aligns the mean and variance of the content features with those of the style features. Our method achieves speed comparable to the fastest existing approach, without the restriction to a pre-defined set of styles. In addition, our approach allows flexible user controls such as content-style trade-off, style interpolation, color & spatial controls, all using a single feed-forward neural network.
[ "cs.CV" ]
We consider log-supermodular models on binary variables, which are probabilistic models with negative log-densities which are submodular. These models provide probabilistic interpretations of common combinatorial optimization tasks such as image segmentation. In this paper, we focus primarily on parameter estimation in the models from known upper-bounds on the intractable log-partition function. We show that the bound based on separable optimization on the base polytope of the submodular function is always inferior to a bound based on "perturb-and-MAP" ideas. Then, to learn parameters, given that our approximation of the log-partition function is an expectation (over our own randomization), we use a stochastic subgradient technique to maximize a lower-bound on the log-likelihood. This can also be extended to conditional maximum likelihood. We illustrate our new results in a set of experiments in binary image denoising, where we highlight the flexibility of a probabilistic model to learn with missing data.
[ "stat.ML", "cs.LG" ]
We propose a unified approach for bottom-up hierarchical image segmentation and object proposal generation for recognition, called Multiscale Combinatorial Grouping (MCG). For this purpose, we first develop a fast normalized cuts algorithm. We then propose a high-performance hierarchical segmenter that makes effective use of multiscale information. Finally, we propose a grouping strategy that combines our multiscale regions into highly-accurate object proposals by exploring efficiently their combinatorial space. We also present Single-scale Combinatorial Grouping (SCG), a faster version of MCG that produces competitive proposals in under five second per image. We conduct an extensive and comprehensive empirical validation on the BSDS500, SegVOC12, SBD, and COCO datasets, showing that MCG produces state-of-the-art contours, hierarchical regions, and object proposals.
[ "cs.CV" ]
Light field imaging involves capturing both angular and spatial distribution of light; it enables new capabilities, such as post-capture digital refocusing, camera aperture adjustment, perspective shift, and depth estimation. Micro-lens array (MLA) based light field cameras provide a cost-effective approach to light field imaging. There are two main limitations of MLA-based light field cameras: low spatial resolution and narrow baseline. While low spatial resolution limits the general purpose use and applicability of light field cameras, narrow baseline limits the depth estimation range and accuracy. In this paper, we present a hybrid stereo imaging system that includes a light field camera and a regular camera. The hybrid system addresses both spatial resolution and narrow baseline issues of the MLA-based light field cameras while preserving light field imaging capabilities.
[ "cs.CV" ]
The majority of existing speech emotion recognition research focuses on automatic emotion detection using training and testing data from same corpus collected under the same conditions. The performance of such systems has been shown to drop significantly in cross-corpus and cross-language scenarios. To address the problem, this paper exploits a transfer learning technique to improve the performance of speech emotion recognition systems that is novel in cross-language and cross-corpus scenarios. Evaluations on five different corpora in three different languages show that Deep Belief Networks (DBNs) offer better accuracy than previous approaches on cross-corpus emotion recognition, relative to a Sparse Autoencoder and SVM baseline system. Results also suggest that using a large number of languages for training and using a small fraction of the target data in training can significantly boost accuracy compared with baseline also for the corpus with limited training examples.
[ "cs.CV", "cs.CL" ]
Deep Bregman divergence measures divergence of data points using neural networks which is beyond Euclidean distance and capable of capturing divergence over distributions. In this paper, we propose deep Bregman divergences for contrastive learning of visual representation and we aim to enhance contrastive loss used in self-supervised learning by training additional networks based on functional Bregman divergence. In contrast to the conventional contrastive learning methods which are solely based on divergences between single points, our framework can capture the divergence between distributions which improves the quality of learned representation. By combining conventional contrastive loss with the proposed divergence loss, our method outperforms baseline and most of previous methods for self-supervised and semi-supervised learning on multiple classifications and object detection tasks and datasets. The source code of the method and of all the experiments are available at supplementary.
[ "cs.CV", "cs.AI", "cs.LG" ]
Object detection is one of the most active areas in computer vision, which has made significant improvement in recent years. Current state-of-the-art object detection methods mostly adhere to the framework of regions with convolutional neural network (R-CNN) and only use local appearance features inside object bounding boxes. Since these approaches ignore the contextual information around the object proposals, the outcome of these detectors may generate a semantically incoherent interpretation of the input image. In this paper, we propose an ensemble object detection system which incorporates the local appearance, the contextual information in term of relationships among objects and the global scene based contextual feature generated by a convolutional neural network. The system is formulated as a fully connected conditional random field (CRF) defined on object proposals and the contextual constraints among object proposals are modeled as edges naturally. Furthermore, a fast mean field approximation method is utilized to inference in this CRF model efficiently. The experimental results demonstrate that our approach achieves a higher mean average precision (mAP) on PASCAL VOC 2007 datasets compared to the baseline algorithm Faster R-CNN.
[ "cs.CV" ]
Reinforcement learning provides a powerful and general framework for decision making and control, but its application in practice is often hindered by the need for extensive feature and reward engineering. Deep reinforcement learning methods can remove the need for explicit engineering of policy or value features, but still require a manually specified reward function. Inverse reinforcement learning holds the promise of automatic reward acquisition, but has proven exceptionally difficult to apply to large, high-dimensional problems with unknown dynamics. In this work, we propose adverserial inverse reinforcement learning (AIRL), a practical and scalable inverse reinforcement learning algorithm based on an adversarial reward learning formulation. We demonstrate that AIRL is able to recover reward functions that are robust to changes in dynamics, enabling us to learn policies even under significant variation in the environment seen during training. Our experiments show that AIRL greatly outperforms prior methods in these transfer settings.
[ "cs.LG" ]
Metadata are general characteristics of the data in a well-curated and condensed format, and have been proven to be useful for decision making, knowledge discovery, and also heterogeneous data organization of biobank. Among all data types in the biobank, pathology is the key component of the biobank and also serves as the gold standard of diagnosis. To maximize the utility of biobank and allow the rapid progress of biomedical science, it is essential to organize the data with well-populated pathology metadata. However, manual annotation of such information is tedious and time-consuming. In the study, we develop a multimodal multitask learning framework to predict four major slide-level metadata of pathology images. The framework learns generalizable representations across tissue slides, pathology reports, and case-level structured data. We demonstrate improved performance across all four tasks with the proposed method compared to a single modal single task baseline on two test sets, one external test set from a distinct data source (TCGA) and one internal held-out test set (TTH). In the test sets, the performance improvements on the averaged area under receiver operating characteristic curve across the four tasks are 16.48% and 9.05% on TCGA and TTH, respectively. Such pathology metadata prediction system may be adopted to mitigate the effort of expert annotation and ultimately accelerate the data-driven research by better utilization of the pathology biobank.
[ "cs.CV", "cs.LG" ]