def bend(value=(0.0), mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), gpencil_strokes=False, release_confirm=False, use_accurate=False):
    pass


def create_orientation(name="", use_view=False, use=False, overwrite=False):
    pass


def delete_orientation():
    pass


def edge_bevelweight(value=0.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), release_confirm=False, use_accurate=False):
    pass


def edge_crease(value=0.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), release_confirm=False, use_accurate=False):
    pass


def edge_slide(value=0.0, single_side=False, use_even=False, flipped=False, use_clamp=True, mirror=False, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), correct_uv=False, release_confirm=False, use_accurate=False):
    pass


def mirror(constraint_axis=(False, False, False), constraint_orientation='GLOBAL', proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, gpencil_strokes=False, release_confirm=False, use_accurate=False):
    pass


def push_pull(value=0.0, mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), release_confirm=False, use_accurate=False):
    pass


def resize(value=(1.0, 1.0, 1.0), constraint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), gpencil_strokes=False, texture_space=False, remove_on_cancel=False, release_confirm=False, use_accurate=False):
    pass


def rotate(value=0.0, axis=(0.0, 0.0, 0.0), constraint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), gpencil_strokes=False, release_confirm=False, use_accurate=False):
    pass


def select_orientation(orientation='GLOBAL'):
    pass


def seq_slide(value=(0.0, 0.0), snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), release_confirm=False, use_accurate=False):
    pass


def shear(value=0.0, mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), gpencil_strokes=False, release_confirm=False, use_accurate=False):
    pass


def shrink_fatten(value=0.0, use_even_offset=True, mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), release_confirm=False, use_accurate=False):
    pass


def skin_resize(value=(1.0, 1.0, 1.0), constraint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), release_confirm=False, use_accurate=False):
    pass


def tilt(value=0.0, mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), release_confirm=False, use_accurate=False):
    pass


def tosphere(value=0.0, mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), gpencil_strokes=False, release_confirm=False, use_accurate=False):
    pass


def trackball(value=(0.0, 0.0), mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), gpencil_strokes=False, release_confirm=False, use_accurate=False):
    pass


def transform(mode='TRANSLATION', value=(0.0, 0.0, 0.0, 0.0), axis=(0.0, 0.0, 0.0), constraint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), gpencil_strokes=False, release_confirm=False, use_accurate=False):
    pass


def translate(value=(0.0, 0.0, 0.0), constraint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1.0, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), gpencil_strokes=False, texture_space=False, remove_on_cancel=False, release_confirm=False, use_accurate=False):
    pass


def vert_slide(value=0.0, use_even=False, flipped=False, use_clamp=True, mirror=False, snap=False, snap_target='CLOSEST', snap_point=(0.0, 0.0, 0.0), snap_align=False, snap_normal=(0.0, 0.0, 0.0), correct_uv=False, release_confirm=False, use_accurate=False):
    pass


def vertex_random(offset=0.1, uniform=0.0, normal=0.0, seed=0):
    pass


def vertex_warp(warp_angle=6.28319, offset_angle=0.0, min=-1, max=1.0, viewmat=(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0), center=(0.0, 0.0, 0.0)):
    pass


