@Test public void testUnmarshall() throws Exception { GameObjectInstanceAddedToSceneConditionUnmarshaller theUnmarshaller = new GameObjectInstanceAddedToSceneConditionUnmarshaller(); Map<String, Object> theData = new HashMap<>(); theData.put(GameObjectInstanceAddedToSceneCondition.TYPE_ATTRIBUTE, GameObjectInstanceAddedToSceneCondition.TYPE_VALUE); GameScene theScene = mock(GameScene.class); assertNotNull(theUnmarshaller.unmarshall(theScene, theData)); }
@Override public GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData) { return GameObjectInstanceAddedToSceneCondition.unmarshall(aGameScene, aSerializedData); }
GameObjectInstanceAddedToSceneConditionUnmarshaller implements ConditionUnmarshaller { @Override public GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData) { return GameObjectInstanceAddedToSceneCondition.unmarshall(aGameScene, aSerializedData); } }
GameObjectInstanceAddedToSceneConditionUnmarshaller implements ConditionUnmarshaller { @Override public GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData) { return GameObjectInstanceAddedToSceneCondition.unmarshall(aGameScene, aSerializedData); }  }
GameObjectInstanceAddedToSceneConditionUnmarshaller implements ConditionUnmarshaller { @Override public GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData) { return GameObjectInstanceAddedToSceneCondition.unmarshall(aGameScene, aSerializedData); }  @Override String getTypeKey(); @Override GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData); }
GameObjectInstanceAddedToSceneConditionUnmarshaller implements ConditionUnmarshaller { @Override public GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData) { return GameObjectInstanceAddedToSceneCondition.unmarshall(aGameScene, aSerializedData); }  @Override String getTypeKey(); @Override GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData);  }