@Test public void testGetResourceCache() throws Exception { GameEventManager theEventManager = mock(GameEventManager.class); GameResourceLoader theResourceLoader = mock(GameResourceLoader.class); LUAScriptEngineFactory theScriptEngineFactory = mock(LUAScriptEngineFactory.class); GameRuntime theRuntime = new GameRuntime(theEventManager, theResourceLoader, theScriptEngineFactory, new DefaultLogger()); assertNotNull(theRuntime.getResourceCache()); }
public GameResourceCache getResourceCache() { return gameResourceCache; }
GameRuntime { public GameResourceCache getResourceCache() { return gameResourceCache; } }
GameRuntime { public GameResourceCache getResourceCache() { return gameResourceCache; } GameRuntime(GameEventManager aEventManager, GameResourceLoader aResourceLoader,
            LUAScriptEngineFactory aScriptEngineFactory, Logger aLogger); }
GameRuntime { public GameResourceCache getResourceCache() { return gameResourceCache; } GameRuntime(GameEventManager aEventManager, GameResourceLoader aResourceLoader,
            LUAScriptEngineFactory aScriptEngineFactory, Logger aLogger); Logger getLogger(); GameResourceCache getResourceCache(); GameEventManager getEventManager(); void addSystem(GameSystem aSystem); GameSystem[] getSystems(); IORegistry getIORegistry(); LUAScriptEngineFactory getScriptEngineFactory(); }
GameRuntime { public GameResourceCache getResourceCache() { return gameResourceCache; } GameRuntime(GameEventManager aEventManager, GameResourceLoader aResourceLoader,
            LUAScriptEngineFactory aScriptEngineFactory, Logger aLogger); Logger getLogger(); GameResourceCache getResourceCache(); GameEventManager getEventManager(); void addSystem(GameSystem aSystem); GameSystem[] getSystems(); IORegistry getIORegistry(); LUAScriptEngineFactory getScriptEngineFactory();  }