@Test public void testGameObjectProperty() throws Exception { GameObjectInstanceAddedToSceneCondition theCondition = new GameObjectInstanceAddedToSceneCondition(); assertEquals(GameObjectInstanceAddedToSceneCondition.GAME_OBJECT_PROPERTY, theCondition.gameObjectProperty().getName()); assertNull(GameObjectInstanceAddedToSceneCondition.GAME_OBJECT_PROPERTY, theCondition.gameObjectProperty().get()); assertEquals(GameObject.class, theCondition.gameObjectProperty().getType()); assertSame(theCondition, theCondition.gameObjectProperty().getOwner()); }
public Property<GameObject> gameObjectProperty() { return gameObject; }
GameObjectInstanceAddedToSceneCondition implements Condition { public Property<GameObject> gameObjectProperty() { return gameObject; } }
GameObjectInstanceAddedToSceneCondition implements Condition { public Property<GameObject> gameObjectProperty() { return gameObject; } @UsedByReflection  GameObjectInstanceAddedToSceneCondition(); }
GameObjectInstanceAddedToSceneCondition implements Condition { public Property<GameObject> gameObjectProperty() { return gameObject; } @UsedByReflection  GameObjectInstanceAddedToSceneCondition(); Property<GameObject> gameObjectProperty(); @Override ConditionResult appliesTo(GameScene aScene, GameEvent aEvent); @Override Map<String, Object> serialize(); static GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData); }
GameObjectInstanceAddedToSceneCondition implements Condition { public Property<GameObject> gameObjectProperty() { return gameObject; } @UsedByReflection  GameObjectInstanceAddedToSceneCondition(); Property<GameObject> gameObjectProperty(); @Override ConditionResult appliesTo(GameScene aScene, GameEvent aEvent); @Override Map<String, Object> serialize(); static GameObjectInstanceAddedToSceneCondition unmarshall(GameScene aGameScene, Map<String, Object> aSerializedData); static final String GAME_OBJECT_PROPERTY; }