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fprime
data/projects/fprime/Drv/StreamCrossover/test/ut/StreamCrossoverTester.cpp
// ====================================================================== // \title StreamCrossover.hpp // \author ethanchee // \brief cpp file for StreamCrossover test harness implementation class // ====================================================================== #include "StreamCrossoverTester.hpp" namespace Drv { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- StreamCrossoverTester :: StreamCrossoverTester() : StreamCrossoverGTestBase("Tester", StreamCrossoverTester::MAX_HISTORY_SIZE), component("StreamCrossover") { this->initComponents(); this->connectPorts(); } StreamCrossoverTester :: ~StreamCrossoverTester() { } // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- void StreamCrossoverTester :: sendTestBuffer() { U8 testStr[6] = "test\n"; Fw::Buffer sendBuffer(testStr, sizeof(testStr)); this->invoke_to_streamIn(0, sendBuffer, Drv::RecvStatus::RECV_OK); // Ensure only one buffer was sent to streamOut ASSERT_from_streamOut_SIZE(1); // Ensure the sendBuffer was sent ASSERT_from_streamOut(0, sendBuffer); } void StreamCrossoverTester :: testFail() { U8 testStr[6] = "test\n"; Fw::Buffer sendBuffer(testStr, sizeof(testStr)); this->invoke_to_streamIn(0, sendBuffer, Drv::RecvStatus::RECV_ERROR); // Ensure only one buffer was sent to errorDeallocate port on RECV_ERROR ASSERT_from_errorDeallocate_SIZE(1); // Ensure the sendBuffer was sent ASSERT_from_errorDeallocate(0, sendBuffer); // Ensure the error event was sent ASSERT_EVENTS_StreamOutError_SIZE(1); // Ensure the error is SEND_ERROR ASSERT_EVENTS_StreamOutError(0, Drv::SendStatus::SEND_ERROR); } // ---------------------------------------------------------------------- // Handlers for typed from ports // ---------------------------------------------------------------------- Drv::SendStatus StreamCrossoverTester :: from_streamOut_handler( const NATIVE_INT_TYPE portNum, Fw::Buffer &sendBuffer ) { this->pushFromPortEntry_streamOut(sendBuffer); U8 testStr[6] = "test\n"; Fw::Buffer cmpBuffer(testStr, sizeof(testStr)); if(!(cmpBuffer == sendBuffer)) { return Drv::SendStatus::SEND_ERROR; } return Drv::SendStatus::SEND_OK; } void StreamCrossoverTester :: from_errorDeallocate_handler( const NATIVE_INT_TYPE portNum, Fw::Buffer &fwBuffer ) { this->pushFromPortEntry_errorDeallocate(fwBuffer); } } // end namespace Drv
cpp
fprime
data/projects/fprime/Drv/StreamCrossover/test/ut/StreamCrossoverTester.hpp
// ====================================================================== // \title StreamCrossover/test/ut/Tester.hpp // \author ethanchee // \brief hpp file for StreamCrossover test harness implementation class // ====================================================================== #ifndef TESTER_HPP #define TESTER_HPP #include "StreamCrossoverGTestBase.hpp" #include "Drv/StreamCrossover/StreamCrossover.hpp" namespace Drv { class StreamCrossoverTester : public StreamCrossoverGTestBase { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- public: // Maximum size of histories storing events, telemetry, and port outputs static const NATIVE_INT_TYPE MAX_HISTORY_SIZE = 10; // Instance ID supplied to the component instance under test static const NATIVE_INT_TYPE TEST_INSTANCE_ID = 0; //! Construct object StreamCrossoverTester //! StreamCrossoverTester(); //! Destroy object StreamCrossoverTester //! ~StreamCrossoverTester(); public: // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- //! Send a test buffer to streamOut from streamIn //! void sendTestBuffer(); //! Send a fail RECV_STATUS to test error //! void testFail(); private: // ---------------------------------------------------------------------- // Handlers for typed from ports // ---------------------------------------------------------------------- //! Handler for from_streamOut //! Drv::SendStatus from_streamOut_handler( const NATIVE_INT_TYPE portNum, /*!< The port number*/ Fw::Buffer &sendBuffer ); //! Handler for from_deallocate //! void from_errorDeallocate_handler( const NATIVE_INT_TYPE portNum, /*!< The port number*/ Fw::Buffer &fwBuffer ); private: // ---------------------------------------------------------------------- // Helper methods // ---------------------------------------------------------------------- //! Connect ports //! void connectPorts(); //! Initialize components //! void initComponents(); private: // ---------------------------------------------------------------------- // Variables // ---------------------------------------------------------------------- //! The component under test //! StreamCrossover component; }; } // end namespace Drv #endif
hpp
fprime
data/projects/fprime/Drv/DataTypes/DataBuffer.cpp
#include <Drv/DataTypes/DataBuffer.hpp> #include <Fw/Types/Assert.hpp> namespace Drv { DataBuffer::DataBuffer(const U8 *args, NATIVE_UINT_TYPE size) { Fw::SerializeStatus stat = Fw::SerializeBufferBase::setBuff(args,size); FW_ASSERT(Fw::FW_SERIALIZE_OK == stat,static_cast<NATIVE_INT_TYPE>(stat)); } DataBuffer::DataBuffer() { } DataBuffer::~DataBuffer() { } DataBuffer::DataBuffer(const DataBuffer& other) : Fw::SerializeBufferBase() { Fw::SerializeStatus stat = Fw::SerializeBufferBase::setBuff(other.m_data,other.getBuffLength()); FW_ASSERT(Fw::FW_SERIALIZE_OK == stat,static_cast<NATIVE_INT_TYPE>(stat)); } DataBuffer& DataBuffer::operator=(const DataBuffer& other) { if(this == &other) { return *this; } Fw::SerializeStatus stat = Fw::SerializeBufferBase::setBuff(other.m_data,other.getBuffLength()); FW_ASSERT(Fw::FW_SERIALIZE_OK == stat,static_cast<NATIVE_INT_TYPE>(stat)); return *this; } NATIVE_UINT_TYPE DataBuffer::getBuffCapacity() const { return sizeof(this->m_data); } const U8* DataBuffer::getBuffAddr() const { return this->m_data; } U8* DataBuffer::getBuffAddr() { return this->m_data; } }
cpp
fprime
data/projects/fprime/Drv/DataTypes/DataBuffer.hpp
#ifndef _DrvDataBuffer_hpp_ #define _DrvDataBuffer_hpp_ #include <FpConfig.hpp> #include <Fw/Types/Serializable.hpp> namespace Drv { class DataBuffer : public Fw::SerializeBufferBase { public: enum { DATA_BUFFER_SIZE = 256, SERIALIZED_TYPE_ID = 1010, SERIALIZED_SIZE = DATA_BUFFER_SIZE + sizeof(FwBuffSizeType) }; DataBuffer(const U8 *args, NATIVE_UINT_TYPE size); DataBuffer(); DataBuffer(const DataBuffer& other); virtual ~DataBuffer(); DataBuffer& operator=(const DataBuffer& other); NATIVE_UINT_TYPE getBuffCapacity() const; // !< returns capacity, not current size, of buffer U8* getBuffAddr(); const U8* getBuffAddr() const; private: U8 m_data[DATA_BUFFER_SIZE]; // packet data buffer }; } #endif
hpp
fprime
data/projects/fprime/Drv/TcpServer/TcpServer.hpp
// ====================================================================== // TcpServer.hpp // Standardization header for TcpServer // ====================================================================== #ifndef Drv_TcpServer_HPP #define Drv_TcpServer_HPP #include "Drv/TcpServer/TcpServerComponentImpl.hpp" namespace Drv { typedef TcpServerComponentImpl TcpServer; } #endif
hpp
fprime
data/projects/fprime/Drv/TcpServer/TcpServerComponentImpl.cpp
// ====================================================================== // \title TcpServerComponentImpl.cpp // \author mstarch // \brief cpp file for TcpServerComponentImpl component implementation class // // \copyright // Copyright 2009-2020, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #include <Drv/TcpServer/TcpServerComponentImpl.hpp> #include <FpConfig.hpp> #include "Fw/Types/Assert.hpp" namespace Drv { // ---------------------------------------------------------------------- // Construction, initialization, and destruction // ---------------------------------------------------------------------- TcpServerComponentImpl::TcpServerComponentImpl(const char* const compName) : TcpServerComponentBase(compName), SocketReadTask() {} SocketIpStatus TcpServerComponentImpl::configure(const char* hostname, const U16 port, const U32 send_timeout_seconds, const U32 send_timeout_microseconds) { return m_socket.configure(hostname, port, send_timeout_seconds, send_timeout_microseconds); } TcpServerComponentImpl::~TcpServerComponentImpl() {} // ---------------------------------------------------------------------- // Implementations for socket read task virtual methods // ---------------------------------------------------------------------- IpSocket& TcpServerComponentImpl::getSocketHandler() { return m_socket; } Fw::Buffer TcpServerComponentImpl::getBuffer() { return allocate_out(0, 1024); } void TcpServerComponentImpl::sendBuffer(Fw::Buffer buffer, SocketIpStatus status) { Drv::RecvStatus recvStatus = (status == SOCK_SUCCESS) ? RecvStatus::RECV_OK : RecvStatus::RECV_ERROR; this->recv_out(0, buffer, recvStatus); } void TcpServerComponentImpl::connected() { if (isConnected_ready_OutputPort(0)) { this->ready_out(0); } } // ---------------------------------------------------------------------- // Handler implementations for user-defined typed input ports // ---------------------------------------------------------------------- Drv::SendStatus TcpServerComponentImpl::send_handler(const NATIVE_INT_TYPE portNum, Fw::Buffer& fwBuffer) { Drv::SocketIpStatus status = m_socket.send(fwBuffer.getData(), fwBuffer.getSize()); // Only deallocate buffer when the caller is not asked to retry if (status == SOCK_INTERRUPTED_TRY_AGAIN) { return SendStatus::SEND_RETRY; } else if (status != SOCK_SUCCESS) { deallocate_out(0, fwBuffer); return SendStatus::SEND_ERROR; } deallocate_out(0, fwBuffer); return SendStatus::SEND_OK; } } // end namespace Drv
cpp
fprime
data/projects/fprime/Drv/TcpServer/TcpServerComponentImpl.hpp
// ====================================================================== // \title TcpServerComponentImpl.hpp // \author mstarch // \brief hpp file for TcpServerComponentImpl component implementation class // // \copyright // Copyright 2009-2020, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #ifndef TcpServerComponentImpl_HPP #define TcpServerComponentImpl_HPP #include <IpCfg.hpp> #include <Drv/Ip/IpSocket.hpp> #include <Drv/Ip/SocketReadTask.hpp> #include <Drv/Ip/TcpServerSocket.hpp> #include "Drv/TcpServer/TcpServerComponentAc.hpp" namespace Drv { class TcpServerComponentImpl : public TcpServerComponentBase, public SocketReadTask { public: // ---------------------------------------------------------------------- // Construction, initialization, and destruction // ---------------------------------------------------------------------- /** * \brief construct the TcpClient component. * \param compName: name of this component */ TcpServerComponentImpl(const char* const compName); /** * \brief Destroy the component */ ~TcpServerComponentImpl(); // ---------------------------------------------------------------------- // Helper methods to start and stop socket // ---------------------------------------------------------------------- /** * \brief Configures the TcpClient settings but does not open the connection * * The TcpClientComponent needs to connect to a remote TCP server. This call configures the hostname, port and * send timeouts for that socket connection. This call should be performed on system startup before recv or send * are called. Note: hostname must be a dot-notation IP address of the form "x.x.x.x". DNS translation is left up * to the user. * * \param hostname: ip address of remote tcp server in the form x.x.x.x * \param port: port of remote tcp server * \param send_timeout_seconds: send timeout seconds component. Defaults to: SOCKET_TIMEOUT_SECONDS * \param send_timeout_microseconds: send timeout microseconds component. Must be less than 1000000. Defaults to: * SOCKET_TIMEOUT_MICROSECONDS * \return status of the configure */ SocketIpStatus configure(const char* hostname, const U16 port, const U32 send_timeout_seconds = SOCKET_SEND_TIMEOUT_SECONDS, const U32 send_timeout_microseconds = SOCKET_SEND_TIMEOUT_MICROSECONDS); PROTECTED: // ---------------------------------------------------------------------- // Implementations for socket read task virtual methods // ---------------------------------------------------------------------- /** * \brief returns a reference to the socket handler * * Gets a reference to the current socket handler in order to operate generically on the IpSocket instance. Used for * receive, and open calls. This socket handler will be a TcpClient. * * \return IpSocket reference */ IpSocket& getSocketHandler(); /** * \brief returns a buffer to fill with data * * Gets a reference to a buffer to fill with data. This allows the component to determine how to provide a * buffer and the socket read task just fills said buffer. * * \return Fw::Buffer to fill with data */ Fw::Buffer getBuffer(); /** * \brief sends a buffer to be filled with data * * Sends the buffer gotten by getBuffer that has now been filled with data. This is used to delegate to the * component how to send back the buffer. Ignores buffers with error status error. * * \return Fw::Buffer filled with data to send out */ void sendBuffer(Fw::Buffer buffer, SocketIpStatus status); /** * \brief called when the IPv4 system has been connected */ void connected(); PRIVATE: // ---------------------------------------------------------------------- // Handler implementations for user-defined typed input ports // ---------------------------------------------------------------------- /** * \brief Send data out of the TcpClient * * Passing data to this port will send data from the TcpClient to whatever TCP server this component has connected * to. Should the socket not be opened or was disconnected, then this port call will return SEND_RETRY and critical * transmissions should be retried. SEND_ERROR indicates an unresolvable error. SEND_OK is returned when the data * has been sent. * * Note: this component delegates the reopening of the socket to the read thread and thus the caller should retry * after the read thread has attempted to reopen the port but does not need to reopen the port manually. * * \param portNum: fprime port number of the incoming port call * \param fwBuffer: buffer containing data to be sent * \return SEND_OK on success, SEND_RETRY when critical data should be retried and SEND_ERROR upon error */ Drv::SendStatus send_handler(const NATIVE_INT_TYPE portNum, Fw::Buffer& fwBuffer); Drv::TcpServerSocket m_socket; //!< Socket implementation }; } // end namespace Drv #endif // end TcpServerComponentImpl
hpp
fprime
data/projects/fprime/Drv/TcpServer/test/ut/TcpServerTester.hpp
// ====================================================================== // \title TcpServer/test/ut/Tester.hpp // \author mstarch // \brief hpp file for ByteStreamDriverModel test harness implementation class // // \copyright // Copyright 2009-2015, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #ifndef TESTER_HPP #define TESTER_HPP #include "TcpServerGTestBase.hpp" #include "Drv/TcpServer/TcpServerComponentImpl.hpp" #include "Drv/Ip/TcpClientSocket.hpp" #define SEND_DATA_BUFFER_SIZE 1024 namespace Drv { class TcpServerTester : public TcpServerGTestBase { // Maximum size of histories storing events, telemetry, and port outputs static const NATIVE_INT_TYPE MAX_HISTORY_SIZE = 1000; // Instance ID supplied to the component instance under test static const NATIVE_INT_TYPE TEST_INSTANCE_ID = 0; // Queue depth supplied to component instance under test static const NATIVE_INT_TYPE TEST_INSTANCE_QUEUE_DEPTH = 100; // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- public: //! Construct object TcpServerTester //! TcpServerTester(); //! Destroy object TcpServerTester //! ~TcpServerTester(); public: // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- //! Test basic messaging //! void test_basic_messaging(); //! Test basic reconnection behavior //! void test_multiple_messaging(); //! Test receive via thread //! void test_receive_thread(); //! Test advanced (duration) reconnect //! void test_advanced_reconnect(); // Helpers void test_with_loop(U32 iterations, bool recv_thread=false); private: // ---------------------------------------------------------------------- // Handlers for typed from ports // ---------------------------------------------------------------------- //! Handler for from_recv //! void from_recv_handler( const NATIVE_INT_TYPE portNum, /*!< The port number*/ Fw::Buffer &recvBuffer, const RecvStatus &recvStatus ); //! Handler for from_ready //! void from_ready_handler( const NATIVE_INT_TYPE portNum /*!< The port number*/ ); //! Handler for from_allocate //! Fw::Buffer from_allocate_handler( const NATIVE_INT_TYPE portNum, /*!< The port number*/ U32 size ); //! Handler for from_deallocate //! void from_deallocate_handler( const NATIVE_INT_TYPE portNum, /*!< The port number*/ Fw::Buffer &fwBuffer ); private: // ---------------------------------------------------------------------- // Helper methods // ---------------------------------------------------------------------- //! Connect ports //! void connectPorts(); //! Initialize components //! void initComponents(); private: // ---------------------------------------------------------------------- // Variables // ---------------------------------------------------------------------- //! The component under test //! TcpServerComponentImpl component; Fw::Buffer m_data_buffer; Fw::Buffer m_data_buffer2; U8 m_data_storage[SEND_DATA_BUFFER_SIZE]; std::atomic<bool> m_spinner; }; } // end namespace Drv #endif
hpp
fprime
data/projects/fprime/Drv/TcpServer/test/ut/TcpServerTestMain.cpp
// ---------------------------------------------------------------------- // TestMain.cpp // ---------------------------------------------------------------------- #include "TcpServerTester.hpp" TEST(Nominal, BasicMessaging) { Drv::TcpServerTester tester; tester.test_basic_messaging(); } TEST(Nominal, BasicReceiveThread) { Drv::TcpServerTester tester; tester.test_receive_thread(); } TEST(Reconnect, MultiMessaging) { Drv::TcpServerTester tester; tester.test_multiple_messaging(); } TEST(Reconnect, ReceiveThreadReconnect) { Drv::TcpServerTester tester; tester.test_advanced_reconnect(); } int main(int argc, char** argv) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }
cpp
fprime
data/projects/fprime/Drv/TcpServer/test/ut/TcpServerTester.cpp
// ====================================================================== // \title TcpServerTester.cpp // \author mstarch // \brief cpp file for TcpServerTester for TcpServer // // \copyright // Copyright 2009-2015, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #include "TcpServerTester.hpp" #include "STest/Pick/Pick.hpp" #include "Os/Log.hpp" #include <Drv/Ip/test/ut/PortSelector.hpp> #include <Drv/Ip/test/ut/SocketTestHelper.hpp> Os::Log logger; namespace Drv { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- void TcpServerTester ::test_with_loop(U32 iterations, bool recv_thread) { U8 buffer[sizeof(m_data_storage)] = {}; Drv::SocketIpStatus status1 = Drv::SOCK_SUCCESS; Drv::SocketIpStatus status2 = Drv::SOCK_SUCCESS; Drv::SocketIpStatus serverStat = Drv::SOCK_SUCCESS; U16 port = Drv::Test::get_free_port(); ASSERT_NE(0, port); this->component.configure("127.0.0.1", port, 0, 100); // Start up a receive thread if (recv_thread) { Os::TaskString name("receiver thread"); this->component.startSocketTask(name, true, Os::Task::TASK_DEFAULT, Os::Task::TASK_DEFAULT); EXPECT_TRUE(Drv::Test::wait_on_started(this->component.getSocketHandler(), true, SOCKET_RETRY_INTERVAL_MS/10 + 1)); } else { serverStat = this->component.startup(); EXPECT_EQ(serverStat, SOCK_SUCCESS); } EXPECT_TRUE(component.getSocketHandler().isStarted()); // Loop through a bunch of client disconnects for (U32 i = 0; i < iterations && serverStat == SOCK_SUCCESS; i++) { Drv::TcpClientSocket client; client.configure("127.0.0.1", port, 0, 100); status2 = client.open(); I32 size = sizeof(m_data_storage); // Not testing with reconnect thread, we will need to open ourselves if (not recv_thread) { status1 = this->component.open(); } else { EXPECT_TRUE(Drv::Test::wait_on_change(this->component.getSocketHandler(), true, SOCKET_RETRY_INTERVAL_MS/10 + 1)); } EXPECT_TRUE(this->component.getSocketHandler().isOpened()); EXPECT_EQ(status1, Drv::SOCK_SUCCESS); EXPECT_EQ(status2, Drv::SOCK_SUCCESS); // If all the opens worked, then run this if ((Drv::SOCK_SUCCESS == status1) && (Drv::SOCK_SUCCESS == status2) && (this->component.getSocketHandler().isOpened())) { // Force the sockets not to hang, if at all possible Drv::Test::force_recv_timeout(this->component.getSocketHandler()); Drv::Test::force_recv_timeout(client); m_data_buffer.setSize(sizeof(m_data_storage)); Drv::Test::fill_random_buffer(m_data_buffer); Drv::SendStatus status = invoke_to_send(0, m_data_buffer); EXPECT_EQ(status, SendStatus::SEND_OK); status2 = client.recv(buffer, size); EXPECT_EQ(status2, Drv::SOCK_SUCCESS); EXPECT_EQ(size, m_data_buffer.getSize()); Drv::Test::validate_random_buffer(m_data_buffer, buffer); // If receive thread is live, try the other way if (recv_thread) { m_spinner = false; m_data_buffer.setSize(sizeof(m_data_storage)); client.send(m_data_buffer.getData(), m_data_buffer.getSize()); while (not m_spinner) {} } } client.close(); // Client must be closed first or the server risks binding to an existing address // Properly stop the client on the last iteration if ((1 + i) == iterations && recv_thread) { this->component.shutdown(); this->component.stopSocketTask(); this->component.joinSocketTask(nullptr); } else { this->component.close(); } } ASSERT_from_ready_SIZE(iterations); } TcpServerTester ::TcpServerTester() : TcpServerGTestBase("Tester", MAX_HISTORY_SIZE), component("TcpServer"), m_data_buffer(m_data_storage, 0), m_spinner(true) { this->initComponents(); this->connectPorts(); ::memset(m_data_storage, 0, sizeof(m_data_storage)); } TcpServerTester ::~TcpServerTester() {} // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- void TcpServerTester ::test_basic_messaging() { test_with_loop(1); } void TcpServerTester ::test_multiple_messaging() { test_with_loop(100); } void TcpServerTester ::test_receive_thread() { test_with_loop(1, true); } void TcpServerTester ::test_advanced_reconnect() { test_with_loop(10, true); // Up to 10 * RECONNECT_MS } // ---------------------------------------------------------------------- // Handlers for typed from ports // ---------------------------------------------------------------------- void TcpServerTester ::from_recv_handler(const NATIVE_INT_TYPE portNum, Fw::Buffer& recvBuffer, const RecvStatus& recvStatus) { this->pushFromPortEntry_recv(recvBuffer, recvStatus); // Make sure we can get to unblocking the spinner EXPECT_EQ(m_data_buffer.getSize(), recvBuffer.getSize()) << "Invalid transmission size"; Drv::Test::validate_random_buffer(m_data_buffer, recvBuffer.getData()); m_spinner = true; delete[] recvBuffer.getData(); } void TcpServerTester ::from_ready_handler(const NATIVE_INT_TYPE portNum) { this->pushFromPortEntry_ready(); } Fw::Buffer TcpServerTester :: from_allocate_handler( const NATIVE_INT_TYPE portNum, U32 size ) { this->pushFromPortEntry_allocate(size); Fw::Buffer buffer(new U8[size], size); m_data_buffer2 = buffer; return buffer; } void TcpServerTester :: from_deallocate_handler( const NATIVE_INT_TYPE portNum, Fw::Buffer &fwBuffer ) { this->pushFromPortEntry_deallocate(fwBuffer); } } // end namespace Drv
cpp
fprime
data/projects/fprime/config/TlmChanImplCfg.hpp
/** * \file * \author T. Canham * \brief Configuration file for Telemetry Channel component * * \copyright * Copyright 2009-2015, by the California Institute of Technology. * ALL RIGHTS RESERVED. United States Government Sponsorship * acknowledged. * <br /><br /> */ #ifndef TLMCHANIMPLCFG_HPP_ #define TLMCHANIMPLCFG_HPP_ // Anonymous namespace for configuration parameters // The parameters below provide for tuning of the hash function used to // write and read entries in the database. The has function is very simple; // It first takes the telemetry ID and does a modulo computation with // TLMCHAN_HASH_MOD_VALUE. It then does a second modulo with the number // of slots to make sure the value lands in the provided slots. // The values can be experimented with to try and balance the number // of slots versus the number of buckets. // To test the set of telemetry ID in the system to see if the hash is // balanced, do the following: // 1) From the deployment directory (e.g Ref), do a full build then type: // "make comp_report_gen" // This will generate a list in "<deployment dir>/ComponentReport.txt" // with all the telemetry IDs in the deployment. // 2) Cut and paste the ID list to the array declared in the TlmChan unit test // file TelemChanImplTester.cpp in the runMultiChannel() method. // 3) Run the unit test ("make ut run_ut") // 4) After writing all the telemetry IDs to the component, the // unit test will dump the hash table. The output looks like the following: // Slot: <n> - slot number // Entry - a bucket assigned to the slot // ... (Other buckets in the slot) // The number of buckets assigned to each slot can be checked for balance. namespace { enum { TLMCHAN_NUM_TLM_HASH_SLOTS = 15, // !< Number of slots in the hash table. // Works best when set to about twice the number of components producing telemetry TLMCHAN_HASH_MOD_VALUE = 99, // !< The modulo value of the hashing function. // Should be set to a little below the ID gaps to spread the entries around TLMCHAN_HASH_BUCKETS = 50 // !< Buckets assignable to a hash slot. // Buckets must be >= number of telemetry channels in system }; } #endif /* TLMCHANIMPLCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/ActiveRateGroupCfg.hpp
/* * \author: Tim Canham * \file: * \brief * * This file has configuration settings for the ActiveRateGroup component. * * * Copyright 2014-2015, by the California Institute of Technology. * ALL RIGHTS RESERVED. United States Government Sponsorship * acknowledged. * */ #ifndef ACTIVERATEGROUP_ACTIVERATEGROUPCFG_HPP_ #define ACTIVERATEGROUP_ACTIVERATEGROUPCFG_HPP_ namespace Svc { enum { //! Number of overruns allowed before overrun event is throttled ACTIVE_RATE_GROUP_OVERRUN_THROTTLE = 5, }; } #endif /* ACTIVERATEGROUP_ACTIVERATEGROUPCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/StaticMemoryConfig.hpp
/* * StaticMemoryCfg.hpp: * * Configuration settings for the static memory component. */ #ifndef SVC_STATIC_MEMORY_CFG_HPP_ #define SVC_STATIC_MEMORY_CFG_HPP_ namespace Svc { enum StaticMemoryConfig { STATIC_MEMORY_ALLOCATION_SIZE = 2048 }; } #endif
hpp
fprime
data/projects/fprime/config/UdpSenderComponentImplCfg.hpp
/* * UdpSenderComponentImplCfg.hpp * * Created on: Nov 11, 2017 * Author: tim */ #ifndef SVC_UDPSENDER_UDPSENDERCOMPONENTIMPLCFG_HPP_ #define SVC_UDPSENDER_UDPSENDERCOMPONENTIMPLCFG_HPP_ #include <FpConfig.hpp> namespace Svc { static const NATIVE_UINT_TYPE UDP_SENDER_MSG_SIZE = 256; } #endif /* SVC_UDPSENDER_UDPSENDERCOMPONENTIMPLCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/PrmDbImplCfg.hpp
/* * PrmDblImplCfg.hpp * * Created on: Mar 13, 2015 * Author: tcanham */ #ifndef PRMDB_PRMDBLIMPLCFG_HPP_ #define PRMDB_PRMDBLIMPLCFG_HPP_ // Anonymous namespace for configuration parameters namespace { enum { PRMDB_NUM_DB_ENTRIES = 25, // !< Number of entries in the parameter database PRMDB_ENTRY_DELIMITER = 0xA5 // !< Byte value that should precede each parameter in file; sanity check against file integrity. Should match ground system. }; } #endif /* PRMDB_PRMDBLIMPLCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/IpCfg.hpp
// ====================================================================== // \title IpCfg.hpp // \author mstarch // \brief hpp file for SocketIpDriver component implementation class // // \copyright // Copyright 2009-2015, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #ifndef REF_IPCFG_HPP #define REF_IPCFG_HPP enum IpCfg { SOCKET_SEND_TIMEOUT_SECONDS = 1, // Seconds component of timeout to an individual send SOCKET_SEND_TIMEOUT_MICROSECONDS = 0, // Milliseconds component of timeout to an individual send SOCKET_IP_SEND_FLAGS = 0, // send, sendto FLAGS argument SOCKET_IP_RECV_FLAGS = 0, // recv FLAGS argument SOCKET_MAX_ITERATIONS = 0xFFFF, // Maximum send/recv attempts before an error is returned SOCKET_RETRY_INTERVAL_MS = 1000, // Interval between connection retries before main recv thread starts SOCKET_MAX_HOSTNAME_SIZE = 256 // Maximum stored hostname }; #endif //REF_IPCFG_HPP
hpp
fprime
data/projects/fprime/config/FpConfig.h
/** * \file: FpConfig.h * \author T. Canham, mstarch * \brief C-compatible configuration header for fprime configuration * * \copyright * Copyright 2009-2015, by the California Institute of Technology. * ALL RIGHTS RESERVED. United States Government Sponsorship * acknowledged. */ #include <Fw/Types/BasicTypes.h> #ifndef FPCONFIG_H_ #define FPCONFIG_H_ // ---------------------------------------------------------------------- // Type aliases // ---------------------------------------------------------------------- // The type of port indices and smaller sizes internal to the software typedef PlatformIndexType FwIndexType; #define PRI_FwIndexType PRI_PlatformIndexType // The signed type of larger sizes internal to the software, e.g., memory buffer sizes, // file sizes typedef PlatformSignedSizeType FwSignedSizeType; #define PRI_FwSignedSizeType PRI_PlatformSignedSizeType // The unsigned type of larger sizes internal to the software, e.g., memory buffer sizes, // file sizes typedef PlatformSizeType FwSizeType; #define PRI_FwSizeType PRI_PlatformSizeType // The type of an assertion argument typedef PlatformAssertArgType FwAssertArgType; #define PRI_FwAssertArgType PRI_PlatformAssertArgType // The type of a machine integer. Ordinarily this should be int. typedef PlatformIntType FwNativeIntType; #define PRI_FwNativeIntType PRI_PlatformIntType // The type of a machine unsigned integer. Ordinarily this should be unsigned int. typedef PlatformUIntType FwNativeUIntType; #define PRI_FwNativeUIntType PRI_PlatformUIntType // The type used to serialize a size value typedef U16 FwSizeStoreType; #define PRI_FwSizeStoreType PRIu16 // The type used to serialize a C++ enumeration constant // FPP enumerations are serialized according to their representation types typedef I32 FwEnumStoreType; #define PRI_FwEnumStoreType PRId32 // Define enumeration for Time base types // Note: maintaining C-style typedef enum { TB_NONE, //!< No time base has been established TB_PROC_TIME, //!< Indicates time is processor cycle time. Not tied to external time TB_WORKSTATION_TIME, //!< Time as reported on workstation where software is running. For testing. TB_DONT_CARE = 0xFFFF //!< Don't care value for sequences. If FwTimeBaseStoreType is changed, value should be changed } TimeBase; #define FW_CONTEXT_DONT_CARE 0xFF //!< Don't care value for time contexts in sequences // The type used to serialize a time base value typedef U16 FwTimeBaseStoreType; #define PRI_FwTimeBaseStoreType PRIu16 // The type used to serialize a time context value typedef U8 FwTimeContextStoreType; #define PRI_FwTimeContextStoreType PRIu8 // The type of a com packet descriptor typedef U32 FwPacketDescriptorType; #define PRI_FwPacketDescriptorType PRIu32 // The type of a command opcode typedef U32 FwOpcodeType; #define PRI_FwOpcodeType PRIu32 // The type of a telemetry channel identifier typedef U32 FwChanIdType; #define PRI_FwChanIdType PRIu32 // The type of an event identifier typedef U32 FwEventIdType; #define PRI_FwEventIdType PRIu32 // The type of a parameter identifier typedef U32 FwPrmIdType; #define PRI_FwPrmIdType PRIu32 // The type of a telemetry packet identifier typedef U16 FwTlmPacketizeIdType; #define PRI_FwTlmPacketizeIdType PRIu16 // The type of a queue priority typedef I32 FwQueuePriorityType; #define PRI_FwQueuePriorityType PRId32 // The type of a data product identifier typedef U32 FwDpIdType; #define PRI_FwDpIdType PRIu32 // The type of a data product priority typedef U32 FwDpPriorityType; #define PRI_FwDpPriorityType PRIu32 // ---------------------------------------------------------------------- // Derived type aliases // By default, these types are aliases of types defined above // If necessary, you can change these definitions // In most cases, the defaults should work // ---------------------------------------------------------------------- // The type of a queue size typedef FwIndexType FwQueueSizeType; #define PRI_FwQueueSizeType PRI_FwIndexType // ---------------------------------------------------------------------- // Configuration switches // ---------------------------------------------------------------------- // Boolean values for serialization #ifndef FW_SERIALIZE_TRUE_VALUE #define FW_SERIALIZE_TRUE_VALUE (0xFF) //!< Value encoded during serialization for boolean true #endif #ifndef FW_SERIALIZE_FALSE_VALUE #define FW_SERIALIZE_FALSE_VALUE (0x00) //!< Value encoded during serialization for boolean false #endif // Allow objects to have names. Allocates storage for each instance #ifndef FW_OBJECT_NAMES #define FW_OBJECT_NAMES \ 1 //!< Indicates whether or not object names are stored (more memory, can be used for tracking objects) #endif // To reduce binary size, FW_OPTIONAL_NAME(<string>) can be used to substitute strings with an empty string // when running with FW_OBJECT_NAMES disabled #if FW_OBJECT_NAMES == 1 #define FW_OPTIONAL_NAME(name) name #else #define FW_OPTIONAL_NAME(name) "" #endif // Add methods to query an object about its name. Can be overridden by derived classes // For FW_OBJECT_TO_STRING to work, FW_OBJECT_NAMES must be enabled #if FW_OBJECT_NAMES == 1 #ifndef FW_OBJECT_TO_STRING #define FW_OBJECT_TO_STRING \ 1 //!< Indicates whether or not generated objects have toString() methods to dump internals (more code) #endif #else #define FW_OBJECT_TO_STRING 0 #endif // Adds the ability for all component related objects to register // centrally. #ifndef FW_OBJECT_REGISTRATION #define FW_OBJECT_REGISTRATION \ 1 //!< Indicates whether or not objects can register themselves (more code, more object tracking) #endif #ifndef FW_QUEUE_REGISTRATION #define FW_QUEUE_REGISTRATION 1 //!< Indicates whether or not queue registration is used #endif #ifndef FW_BAREMETAL_SCHEDULER #define FW_BAREMETAL_SCHEDULER \ 0 //!< Indicates whether or not a baremetal scheduler should be used. Alternatively the Os scheduler is used. #endif // Port Facilities // This allows tracing calls through ports for debugging #ifndef FW_PORT_TRACING #define FW_PORT_TRACING 1 //!< Indicates whether port calls are traced (more code, more visibility into execution) #endif // This generates code to connect to serialized ports #ifndef FW_PORT_SERIALIZATION #define FW_PORT_SERIALIZATION \ 1 //!< Indicates whether there is code in ports to serialize the call (more code, but ability to serialize calls //!< for multi-note systems) #endif // Component Facilities // Serialization // Add a type id when serialization is done. More storage, // but better detection of errors // TODO: Not working yet #ifndef FW_SERIALIZATION_TYPE_ID #define FW_SERIALIZATION_TYPE_ID \ 0 //!< Indicates if type id is stored when type is serialized. (More storage, but more type safety) #endif // Number of bytes to use for serialization IDs. More // bytes is more storage, but greater number of IDs #if FW_SERIALIZATION_TYPE_ID #ifndef FW_SERIALIZATION_TYPE_ID_BYTES #define FW_SERIALIZATION_TYPE_ID_BYTES 4 //!< Number of bytes used to represent type id - more bytes, more ids #endif #endif // Set assertion form. Options: // 1. FW_NO_ASSERT: assertions are compiled out, side effects are kept // 2. FW_FILEID_ASSERT: asserts report a file CRC and line number // 3. FW_FILENAME_ASSERT: asserts report a file path (__FILE__) and line number // 4. FW_RELATIVE_PATH_ASSERT: asserts report a relative path within F´ or F´ library and line number // // Note: users who want alternate asserts should set assert level to FW_NO_ASSERT and define FW_ASSERT in this header #define FW_ASSERT_DFL_MSG_LEN 256 //!< Maximum assert message length when using the default assert handler #ifndef FW_ASSERT_LEVEL #define FW_ASSERT_LEVEL FW_FILENAME_ASSERT //!< Defines the type of assert used #endif // Define max length of assert string #ifndef FW_ASSERT_TEXT_SIZE #define FW_ASSERT_TEXT_SIZE 120 //!< Size of string used to store assert description #endif // Adjust various configuration parameters in the architecture. Some of the above enables may disable some of the values // The size of the object name stored in the object base class. Larger names will be truncated. #if FW_OBJECT_NAMES #ifndef FW_OBJ_NAME_MAX_SIZE #define FW_OBJ_NAME_MAX_SIZE \ 80 //!< Size of object name (if object names enabled). AC Limits to 80, truncation occurs above 80. #endif #endif // When querying an object as to an object-specific description, this specifies the size of the buffer to store the // description. #if FW_OBJECT_TO_STRING #ifndef FW_OBJ_TO_STRING_BUFFER_SIZE #define FW_OBJ_TO_STRING_BUFFER_SIZE 255 //!< Size of string storing toString() text #endif #endif #if FW_OBJECT_REGISTRATION // For the simple object registry provided with the framework, this specifies how many objects the registry will store. #ifndef FW_OBJ_SIMPLE_REG_ENTRIES #define FW_OBJ_SIMPLE_REG_ENTRIES 500 //!< Number of objects stored in simple object registry #endif // When dumping the contents of the registry, this specifies the size of the buffer used to store object names. Should // be >= FW_OBJ_NAME_MAX_SIZE. #ifndef FW_OBJ_SIMPLE_REG_BUFF_SIZE #define FW_OBJ_SIMPLE_REG_BUFF_SIZE 255 //!< Size of object registry dump string #endif #endif #if FW_QUEUE_REGISTRATION // For the simple queue registry provided with the framework, this specifies how many queues the registry will store. #ifndef FW_QUEUE_SIMPLE_QUEUE_ENTRIES #define FW_QUEUE_SIMPLE_QUEUE_ENTRIES 100 //!< Number of queues stored in simple queue registry #endif #endif // Specifies the size of the string holding the queue name for queues #ifndef FW_QUEUE_NAME_MAX_SIZE #define FW_QUEUE_NAME_MAX_SIZE 80 //!< Max size of message queue name #endif // Specifies the size of the string holding the task name for active components and tasks #ifndef FW_TASK_NAME_MAX_SIZE #define FW_TASK_NAME_MAX_SIZE 80 //!< Max size of task name #endif // Specifies the size of the buffer that contains a communications packet. #ifndef FW_COM_BUFFER_MAX_SIZE #define FW_COM_BUFFER_MAX_SIZE 128 //!< Max size of Fw::Com buffer #endif // Specifies the size of the buffer that contains the serialized command arguments. #ifndef FW_CMD_ARG_BUFFER_MAX_SIZE #define FW_CMD_ARG_BUFFER_MAX_SIZE (FW_COM_BUFFER_MAX_SIZE - sizeof(FwOpcodeType) - sizeof(FwPacketDescriptorType)) #endif // Specifies the maximum size of a string in a command argument #ifndef FW_CMD_STRING_MAX_SIZE #define FW_CMD_STRING_MAX_SIZE 40 //!< Max character size of command string arguments #endif // Normally when a command is deserialized, the handler checks to see if there are any leftover // bytes in the buffer. If there are, it assumes that the command was corrupted somehow since // the serialized size should match the serialized size of the argument list. In some cases, // command buffers are padded so the data can be larger than the serialized size of the command. // Setting the below to zero will disable the check at the cost of not detecting commands that // are too large. #ifndef FW_CMD_CHECK_RESIDUAL #define FW_CMD_CHECK_RESIDUAL 1 //!< Check for leftover command bytes #endif // Specifies the size of the buffer that contains the serialized log arguments. #ifndef FW_LOG_BUFFER_MAX_SIZE #define FW_LOG_BUFFER_MAX_SIZE (FW_COM_BUFFER_MAX_SIZE - sizeof(FwEventIdType) - sizeof(FwPacketDescriptorType)) #endif // Specifies the maximum size of a string in a log event #ifndef FW_LOG_STRING_MAX_SIZE #define FW_LOG_STRING_MAX_SIZE 100 //!< Max size of log string parameter type #endif // Specifies the size of the buffer that contains the serialized telemetry value. #ifndef FW_TLM_BUFFER_MAX_SIZE #define FW_TLM_BUFFER_MAX_SIZE (FW_COM_BUFFER_MAX_SIZE - sizeof(FwChanIdType) - sizeof(FwPacketDescriptorType)) #endif // Specifies the maximum size of a string in a telemetry channel #ifndef FW_TLM_STRING_MAX_SIZE #define FW_TLM_STRING_MAX_SIZE 40 //!< Max size of channelized telemetry string type #endif // Specifies the size of the buffer that contains the serialized parameter value. #ifndef FW_PARAM_BUFFER_MAX_SIZE #define FW_PARAM_BUFFER_MAX_SIZE (FW_COM_BUFFER_MAX_SIZE - sizeof(FwPrmIdType) - sizeof(FwPacketDescriptorType)) #endif // Specifies the maximum size of a string in a parameter #ifndef FW_PARAM_STRING_MAX_SIZE #define FW_PARAM_STRING_MAX_SIZE 40 //!< Max size of parameter string type #endif // Specifies the maximum size of a file upload chunk #ifndef FW_FILE_BUFFER_MAX_SIZE #define FW_FILE_BUFFER_MAX_SIZE 255 //!< Max size of file buffer (i.e. chunk of file) #endif // Specifies the maximum size of a string in an interface call #ifndef FW_INTERNAL_INTERFACE_STRING_MAX_SIZE #define FW_INTERNAL_INTERFACE_STRING_MAX_SIZE 256 //!< Max size of interface string parameter type #endif // enables text logging of events as well as data logging. Adds a second logging port for text output. #ifndef FW_ENABLE_TEXT_LOGGING #define FW_ENABLE_TEXT_LOGGING 1 //!< Indicates whether text logging is turned on #endif // Define the size of the text log string buffer. Should be large enough for format string and arguments #ifndef FW_LOG_TEXT_BUFFER_SIZE #define FW_LOG_TEXT_BUFFER_SIZE 256 //!< Max size of string for text log message #endif // Define if serializables have toString() method. Turning off will save code space and // string constants. Must be enabled if text logging enabled #ifndef FW_SERIALIZABLE_TO_STRING #define FW_SERIALIZABLE_TO_STRING 1 //!< Indicates if autocoded serializables have toString() methods #endif #if FW_SERIALIZABLE_TO_STRING #ifndef FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE #define FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE 255 //!< Size of string to store toString() string output #endif #endif // Define if arrays have toString() method. #ifndef FW_ARRAY_TO_STRING #define FW_ARRAY_TO_STRING 1 //!< Indicates if autocoded arrays have toString() methods #endif #if FW_ARRAY_TO_STRING #ifndef FW_ARRAY_TO_STRING_BUFFER_SIZE #define FW_ARRAY_TO_STRING_BUFFER_SIZE 256 //!< Size of string to store toString() string output #endif #endif // Some settings to enable AMPCS compatibility. This breaks regular ISF GUI compatibility #ifndef FW_AMPCS_COMPATIBLE #define FW_AMPCS_COMPATIBLE 0 //!< Whether or not JPL AMPCS ground system support is enabled. #endif // These settings configure whether or not the timebase and context values for the Fw::Time // class are used. Some systems may not use or need those fields #ifndef FW_USE_TIME_BASE #define FW_USE_TIME_BASE 1 //!< Whether or not to use the time base #endif #ifndef FW_USE_TIME_CONTEXT #define FW_USE_TIME_CONTEXT 1 //!< Whether or not to serialize the time context #endif // // These defines used for the FilepathCharString type #ifndef FW_FIXED_LENGTH_STRING_SIZE #define FW_FIXED_LENGTH_STRING_SIZE 256 //!< Character array size for the filepath character type #endif #ifndef FW_HANDLE_MAX_SIZE #define FW_HANDLE_MAX_SIZE 16 //!< Maximum size of a handle for OS resources (files, queues, locks, etc.) #endif #ifndef FW_HANDLE_ALIGNMENT #define FW_HANDLE_ALIGNMENT 16 //!< Alignment of handle storage #endif #ifndef FW_FILE_CHUNK_SIZE #define FW_FILE_CHUNK_SIZE 512 //!< Chunk size for working with files #endif // *** NOTE configuration checks are in Fw/Cfg/ConfigCheck.cpp in order to have // the type definitions in Fw/Types/BasicTypes available. // DO NOT TOUCH. These types are specified for backwards naming compatibility. typedef FwSizeStoreType FwBuffSizeType; #define PRI_FwBuffSizeType PRI_FwSizeStoreType #endif
h
fprime
data/projects/fprime/config/DeframerCfg.hpp
// ====================================================================== // DeframerCfg.hpp // Configuration settings for Deframer component // Author: bocchino // ====================================================================== #ifndef SVC_DEFRAMER_CFG_HPP #define SVC_DEFRAMER_CFG_HPP #include <FpConfig.hpp> namespace Svc { namespace DeframerCfg { //! The size of the circular buffer in bytes static const U32 RING_BUFFER_SIZE = 1024; //! The size of the polling buffer in bytes static const U32 POLL_BUFFER_SIZE = 1024; } } #endif
hpp
fprime
data/projects/fprime/config/PrmDbImplTesterCfg.hpp
/* * PrmDbImplTesterCfg.hpp * * Created on: Sep 30, 2015 * Author: tcanham */ #ifndef PRMDB_TEST_UT_PRMDBIMPLTESTERCFG_HPP_ #define PRMDB_TEST_UT_PRMDBIMPLTESTERCFG_HPP_ enum { PRMDB_IMPL_TESTER_MAX_READ_BUFFER = 256 }; #endif /* PRMDB_TEST_UT_PRMDBIMPLTESTERCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/UdpReceiverComponentImplCfg.hpp
/* * UdpReceiverComponentImplCfg.hpp * * Created on: Nov 11, 2017 * Author: tim */ #ifndef SVC_UDPRECEIVER_UDPRECEIVERCOMPONENTIMPLCFG_HPP_ #define SVC_UDPRECEIVER_UDPRECEIVERCOMPONENTIMPLCFG_HPP_ #include <FpConfig.hpp> namespace Svc { static const NATIVE_UINT_TYPE UDP_RECEIVER_MSG_SIZE = 256; } #endif /* SVC_UDPRECEIVER_UDPRECEIVERCOMPONENTIMPLCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/ActiveLoggerImplCfg.hpp
/* * ActiveLoggerImplCfg.hpp * * Created on: Apr 16, 2015 * Author: tcanham */ #ifndef ACTIVELOGGER_ACTIVELOGGERIMPLCFG_HPP_ #define ACTIVELOGGER_ACTIVELOGGERIMPLCFG_HPP_ // set default filters enum { FILTER_WARNING_HI_DEFAULT = true, //!< WARNING HI events are filtered at input FILTER_WARNING_LO_DEFAULT = true, //!< WARNING LO events are filtered at input FILTER_COMMAND_DEFAULT = true, //!< COMMAND events are filtered at input FILTER_ACTIVITY_HI_DEFAULT = true, //!< ACTIVITY HI events are filtered at input FILTER_ACTIVITY_LO_DEFAULT = true, //!< ACTIVITY LO events are filtered at input FILTER_DIAGNOSTIC_DEFAULT = false, //!< DIAGNOSTIC events are filtered at input }; enum { TELEM_ID_FILTER_SIZE = 25, //!< Size of telemetry ID filter }; #endif /* ACTIVELOGGER_ACTIVELOGGERIMPLCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/FpConfig.hpp
/** * \file: FpConfig.hpp * \author T. Canham, mstarch * \brief C++-compatible configuration header for fprime configuration * * \copyright * Copyright 2009-2015, by the California Institute of Technology. * ALL RIGHTS RESERVED. United States Government Sponsorship * acknowledged. */ #include <Fw/Types/BasicTypes.hpp> extern "C" { #include <FpConfig.h> }
hpp
fprime
data/projects/fprime/config/BufferManagerComponentImplCfg.hpp
#ifndef __BUFFERMANAGERCOMPONENTIMPLCFG_HPP__ #define __BUFFERMANAGERCOMPONENTIMPLCFG_HPP__ #include <FpConfig.hpp> namespace Svc { static const NATIVE_UINT_TYPE BUFFERMGR_MAX_NUM_BINS = 10; } #endif // __BUFFERMANAGERCOMPONENTIMPLCFG_HPP__
hpp
fprime
data/projects/fprime/config/FileDownlinkCfg.hpp
/* * FileDownlinkCfg.hpp: * * Configuration settings for file downlink component. */ #ifndef SVC_FILEDOWNLINK_FILEDOWNLINKCFG_HPP_ #define SVC_FILEDOWNLINK_FILEDOWNLINKCFG_HPP_ #include <FpConfig.hpp> namespace Svc { // If this is set to true, the run handler will look to // see if a packet is ready. If it is false, the next packet // will be sent as soon as the previous is complete. static const bool FILEDOWNLINK_PACKETS_BY_RUN = false; // If this is set, errors that would cause FileDownlink to return an error response, such as a // missing file or attempting to send a partial chunk past the end of the file will instead // return success. This is recommended to avoid a non-serious FileDownlink error aborting a // sequence early. These errors will still be logged as events. static const bool FILEDOWNLINK_COMMAND_FAILURES_DISABLED = true; // Size of the internal file downlink buffer. This must now be static as // file down maintains its own internal buffer. static const U32 FILEDOWNLINK_INTERNAL_BUFFER_SIZE = FW_COM_BUFFER_MAX_SIZE-sizeof(FwPacketDescriptorType); } #endif /* SVC_FILEDOWNLINK_FILEDOWNLINKCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/TlmPacketizerCfg.hpp
/* * TlmPacketizerComponentImplCfg.hpp * * Created on: Dec 10, 2017 * Author: tim */ // \copyright // Copyright 2009-2015, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. #ifndef SVC_TLMPACKETIZER_TLMPACKETIZERCOMPONENTIMPLCFG_HPP_ #define SVC_TLMPACKETIZER_TLMPACKETIZERCOMPONENTIMPLCFG_HPP_ #include <FpConfig.hpp> namespace Svc { static const NATIVE_UINT_TYPE MAX_PACKETIZER_PACKETS = 200; static const NATIVE_UINT_TYPE TLMPACKETIZER_NUM_TLM_HASH_SLOTS = 15; // !< Number of slots in the hash table. // Works best when set to about twice the number of components producing telemetry static const NATIVE_UINT_TYPE TLMPACKETIZER_HASH_MOD_VALUE = 99; // !< The modulo value of the hashing function. // Should be set to a little below the ID gaps to spread the entries around static const NATIVE_UINT_TYPE TLMPACKETIZER_HASH_BUCKETS = 1000; // !< Buckets assignable to a hash slot. // Buckets must be >= number of telemetry channels in system static const NATIVE_UINT_TYPE TLMPACKETIZER_MAX_MISSING_TLM_CHECK = 25; // !< Maximum number of missing telemetry channel checks // packet update mode enum PacketUpdateMode { PACKET_UPDATE_ALWAYS, // Always send packets, even if no changes to channel data PACKET_UPDATE_ON_CHANGE, // Only send packets if any of the channels updates PACKET_UPDATE_AFTER_FIRST_CHANGE, // Always send packets, but only after first channel has been updated }; static const PacketUpdateMode PACKET_UPDATE_MODE = PACKET_UPDATE_ON_CHANGE; } // namespace Svc #endif /* SVC_TLMPACKETIZER_TLMPACKETIZERCOMPONENTIMPLCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/PolyDbImplCfg.hpp
/* * PolyDbImplCfg.hpp * * Created on: Mar 13, 2015 * Author: tcanham */ #ifndef POLYDB_POLYDBIMPLCFG_HPP_ #define POLYDB_POLYDBIMPLCFG_HPP_ namespace { enum { POLYDB_NUM_DB_ENTRIES = 25 }; } #endif /* POLYDB_POLYDBIMPLCFG_HPP_ */
hpp
fprime
data/projects/fprime/config/CommandDispatcherImplCfg.hpp
/* * CmdDispatcherImplCfg.hpp * * Created on: May 6, 2015 * Author: tcanham */ #ifndef CMDDISPATCHER_COMMANDDISPATCHERIMPLCFG_HPP_ #define CMDDISPATCHER_COMMANDDISPATCHERIMPLCFG_HPP_ // Define configuration values for dispatcher enum { CMD_DISPATCHER_DISPATCH_TABLE_SIZE = 100, // !< The size of the table holding opcodes to dispatch CMD_DISPATCHER_SEQUENCER_TABLE_SIZE = 25, // !< The size of the table holding commands in progress }; #endif /* CMDDISPATCHER_COMMANDDISPATCHERIMPLCFG_HPP_ */
hpp
fprime
data/projects/fprime/Utils/CRCChecker.cpp
// ====================================================================== // \title CRCChecker.cpp // \author ortega // \brief cpp file for a crc32 checker // // \copyright // Copyright 2009-2020, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include <FpConfig.hpp> #include <cstdio> // For snprintf #include <Utils/CRCChecker.hpp> #include <Fw/Types/Assert.hpp> #include <Os/File.hpp> #include <Os/FileSystem.hpp> #include <Utils/Hash/Hash.hpp> namespace Utils { crc_stat_t create_checksum_file(const char* const fname) { FW_ASSERT(fname != nullptr); FwSignedSizeType i; FwSignedSizeType blocks; FwSignedSizeType remaining_bytes; FwSignedSizeType filesize; Os::File f; Os::FileSystem::Status fs_stat; Os::File::Status stat; Utils::Hash hash; U32 checksum; I32 s_stat; FwSignedSizeType int_file_size; FwSignedSizeType bytes_to_read; FwSignedSizeType bytes_to_write; CHAR hashFilename[CRC_MAX_FILENAME_SIZE]; U8 block_data[CRC_FILE_READ_BLOCK]; fs_stat = Os::FileSystem::getFileSize(fname, filesize); if(fs_stat != Os::FileSystem::OP_OK) { return FAILED_FILE_SIZE; } int_file_size = filesize; // Open file stat = f.open(fname, Os::File::OPEN_READ); if(stat != Os::File::OP_OK) { return FAILED_FILE_OPEN; } // Read file bytes_to_read = CRC_FILE_READ_BLOCK; blocks = int_file_size / CRC_FILE_READ_BLOCK; for(i = 0; i < blocks; i++) { stat = f.read(block_data, bytes_to_read); if(stat != Os::File::OP_OK || bytes_to_read != CRC_FILE_READ_BLOCK) { f.close(); return FAILED_FILE_READ; } hash.update(block_data, bytes_to_read); } remaining_bytes = int_file_size % CRC_FILE_READ_BLOCK; bytes_to_read = remaining_bytes; if(remaining_bytes > 0) { stat = f.read(block_data, bytes_to_read); if(stat != Os::File::OP_OK || bytes_to_read != remaining_bytes) { f.close(); return FAILED_FILE_READ; } hash.update(block_data, remaining_bytes); } // close file f.close(); // generate checksum hash.final(checksum); // open checksum file s_stat = snprintf(hashFilename, CRC_MAX_FILENAME_SIZE, "%s%s", fname, HASH_EXTENSION_STRING); FW_ASSERT(s_stat > 0); stat = f.open(hashFilename, Os::File::OPEN_WRITE); if(stat != Os::File::OP_OK) { return FAILED_FILE_CRC_OPEN; } // Write checksum file bytes_to_write = sizeof(checksum); stat = f.write(reinterpret_cast<U8*>(&checksum), bytes_to_write); if(stat != Os::File::OP_OK || sizeof(checksum) != bytes_to_write) { f.close(); return FAILED_FILE_CRC_WRITE; } // close checksum file f.close(); return PASSED_FILE_CRC_WRITE; } crc_stat_t read_crc32_from_file(const char* const fname, U32 &checksum_from_file) { Os::File f; Os::File::Status stat; char hashFilename[CRC_MAX_FILENAME_SIZE]; FW_ASSERT(fname != nullptr); // open checksum file I32 s_stat = snprintf(hashFilename, CRC_MAX_FILENAME_SIZE, "%s%s", fname, HASH_EXTENSION_STRING); FW_ASSERT(s_stat > 0); stat = f.open(hashFilename, Os::File::OPEN_READ); if(stat != Os::File::OP_OK) { return FAILED_FILE_CRC_OPEN; } // Read checksum file FwSignedSizeType checksum_from_file_size = static_cast<FwSignedSizeType>(sizeof(checksum_from_file)); stat = f.read(reinterpret_cast<U8*>(&checksum_from_file), checksum_from_file_size); if(stat != Os::File::OP_OK || checksum_from_file_size != sizeof(checksum_from_file)) { f.close(); return FAILED_FILE_CRC_READ; } // close checksum file f.close(); return PASSED_FILE_CRC_CHECK; } crc_stat_t verify_checksum(const char* const fname, U32 &expected, U32 &actual) { FW_ASSERT(fname != nullptr); FwSignedSizeType i; FwSignedSizeType blocks; PlatformIntType remaining_bytes; FwSignedSizeType filesize; Os::File f; Os::FileSystem::Status fs_stat; Os::File::Status stat; Utils::Hash hash; U32 checksum; U32 checksum_from_file; FwSignedSizeType int_file_size; FwSignedSizeType bytes_to_read; U8 block_data[CRC_FILE_READ_BLOCK]; fs_stat = Os::FileSystem::getFileSize(fname, filesize); if(fs_stat != Os::FileSystem::OP_OK) { return FAILED_FILE_SIZE; } int_file_size = static_cast<NATIVE_INT_TYPE>(filesize); if(static_cast<FwSignedSizeType>(int_file_size) != filesize) { return FAILED_FILE_SIZE_CAST; } // Open file stat = f.open(fname, Os::File::OPEN_READ); if(stat != Os::File::OP_OK) { return FAILED_FILE_OPEN; } // Read file bytes_to_read = CRC_FILE_READ_BLOCK; blocks = filesize / CRC_FILE_READ_BLOCK; for(i = 0; i < blocks; i++) { stat = f.read(block_data, bytes_to_read); if(stat != Os::File::OP_OK || bytes_to_read != CRC_FILE_READ_BLOCK) { f.close(); return FAILED_FILE_READ; } hash.update(block_data, bytes_to_read); } remaining_bytes = int_file_size % CRC_FILE_READ_BLOCK; bytes_to_read = remaining_bytes; if(remaining_bytes > 0) { stat = f.read(block_data, bytes_to_read); if(stat != Os::File::OP_OK || bytes_to_read != remaining_bytes) { f.close(); return FAILED_FILE_READ; } hash.update(block_data, remaining_bytes); } // close file f.close(); // generate checksum hash.final(checksum); crc_stat_t crcstat = read_crc32_from_file(fname, checksum_from_file); if (crcstat != PASSED_FILE_CRC_CHECK) { return crcstat; } // compare checksums if(checksum != checksum_from_file) { expected = checksum_from_file; actual = checksum; return FAILED_FILE_CRC_CHECK; } expected = checksum_from_file; actual = checksum; return PASSED_FILE_CRC_CHECK; } }
cpp
fprime
data/projects/fprime/Utils/RateLimiter.hpp
// ====================================================================== // \title RateLimiter.hpp // \author vwong // \brief hpp file for a rate limiter utility class // // \copyright // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef RateLimiter_HPP #define RateLimiter_HPP #include <FpConfig.hpp> #include <Fw/Time/Time.hpp> namespace Utils { class RateLimiter { public: // Construct with defined cycles RateLimiter(U32 counterCycle, U32 timeCycle); // Construct with cycles set to 0 RateLimiter(); public: // Adjust cycles at run-time void setCounterCycle(U32 counterCycle); void setTimeCycle(U32 timeCycle); // Main point of entry // // It will only factor in counter or time, whichever one has a cycle defined // // If both are defined, then satisfying _either_ one will work // e.g. I want to trigger only once every X times or once every Y // seconds, whichever comes first // // The argument-less version is a shorthand for counter-only RateLimiters // If a time cycle is defined but the argument-less version is called, // RateLimiter assumes the client forgot to supply a time, and asserts // bool trigger(Fw::Time time); bool trigger(); // Manual state adjustments, if necessary void reset(); void resetCounter(); void resetTime(); void setCounter(U32); void setTime(Fw::Time time); private: // Helper functions to update each independently bool shouldCounterTrigger(); bool shouldTimeTrigger(Fw::Time time); void updateCounter(bool triggered); void updateTime(bool triggered, Fw::Time time); private: // parameters U32 m_counterCycle; U32 m_timeCycle; // state U32 m_counter; Fw::Time m_time; bool m_timeAtNegativeInfinity; }; } // end namespace Utils #endif
hpp
fprime
data/projects/fprime/Utils/LockGuard.hpp
// ====================================================================== // \title LockGuard.hpp // \author vwong // \brief hpp file for a RAII-style lock guard utility class // // \copyright // Copyright (C) 2009-2020 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef LockGuard_HPP #define LockGuard_HPP #include <FpConfig.hpp> #include <Os/Mutex.hpp> namespace Utils { class LockGuard { public: // Construct and lock associated mutex LockGuard(Os::Mutex& mutex); // Destruct and unlock associated mutex ~LockGuard(); private: // parameters Os::Mutex& m_mutex; }; } // end namespace Utils #endif
hpp
fprime
data/projects/fprime/Utils/RateLimiter.cpp
// ====================================================================== // \title RateLimiter.cpp // \author vwong // \brief cpp file for a rate limiter utility class // // \copyright // Copyright (C) 2009-2020 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include <Utils/RateLimiter.hpp> namespace Utils { RateLimiter :: RateLimiter ( U32 counterCycle, U32 timeCycle ) : m_counterCycle(counterCycle), m_timeCycle(timeCycle) { this->reset(); } RateLimiter :: RateLimiter () : m_counterCycle(0), m_timeCycle(0) { this->reset(); } void RateLimiter :: setCounterCycle( U32 counterCycle ) { this->m_counterCycle = counterCycle; } void RateLimiter :: setTimeCycle( U32 timeCycle ) { this->m_timeCycle = timeCycle; } void RateLimiter :: reset() { this->resetCounter(); this->resetTime(); } void RateLimiter :: resetCounter() { this->m_counter = 0; } void RateLimiter :: resetTime() { this->m_time = Fw::Time(); this->m_timeAtNegativeInfinity = true; } void RateLimiter :: setCounter( U32 counter ) { this->m_counter = counter; } void RateLimiter :: setTime( Fw::Time time ) { this->m_time = time; this->m_timeAtNegativeInfinity = false; } bool RateLimiter :: trigger( Fw::Time time ) { // NB: this implements a 4-bit decision, logically equivalent to this pseudo-code // // A = HAS_COUNTER, B = HAS_TIME, C = COUNTER_TRIGGER, D = TIME_TRIGGER // // if (!A && !B) => true // if (A && B) => C || D // if (A) => C // if (B) => D // false // if (this->m_counterCycle == 0 && this->m_timeCycle == 0) { return true; } // evaluate trigger criteria bool shouldTrigger = false; if (this->m_counterCycle > 0) { shouldTrigger = shouldTrigger || this->shouldCounterTrigger(); } if (this->m_timeCycle > 0) { shouldTrigger = shouldTrigger || this->shouldTimeTrigger(time); } // update states if (this->m_counterCycle > 0) { this->updateCounter(shouldTrigger); } if (this->m_timeCycle > 0) { this->updateTime(shouldTrigger, time); } return shouldTrigger; } bool RateLimiter :: trigger() { FW_ASSERT(this->m_timeCycle == 0); return trigger(Fw::Time::zero()); } bool RateLimiter :: shouldCounterTrigger() { FW_ASSERT(this->m_counterCycle > 0); // trigger at 0 bool shouldTrigger = (this->m_counter == 0); return shouldTrigger; } bool RateLimiter :: shouldTimeTrigger(Fw::Time time) { FW_ASSERT(this->m_timeCycle > 0); // trigger at prev trigger time + time cycle seconds OR when time is at negative infinity Fw::Time timeCycle = Fw::Time(this->m_timeCycle, 0); Fw::Time nextTrigger = Fw::Time::add(this->m_time, timeCycle); bool shouldTrigger = (time >= nextTrigger) || this->m_timeAtNegativeInfinity; return shouldTrigger; } void RateLimiter :: updateCounter(bool triggered) { FW_ASSERT(this->m_counterCycle > 0); if (triggered) { // triggered, set to next state this->m_counter = 1; } else { // otherwise, just increment and maybe wrap if (++this->m_counter >= this->m_counterCycle) { this->m_counter = 0; } } } void RateLimiter :: updateTime(bool triggered, Fw::Time time) { FW_ASSERT(this->m_timeCycle > 0); if (triggered) { // mark time of trigger this->m_time = time; } this->m_timeAtNegativeInfinity = false; } } // end namespace Utils
cpp
fprime
data/projects/fprime/Utils/LockGuard.cpp
// ====================================================================== // \title LockGuard.cpp // \author vwong // \brief cpp file for a lock guard utility class // // // \copyright // Copyright (C) 2009-2020 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include "Utils/LockGuard.hpp" namespace Utils { LockGuard :: LockGuard ( Os::Mutex& mutex ) : m_mutex(mutex) { this->m_mutex.lock(); } LockGuard :: ~LockGuard () { this->m_mutex.unLock(); } } // end namespace Utils
cpp
fprime
data/projects/fprime/Utils/TokenBucket.hpp
// ====================================================================== // \title TokenBucket.hpp // \author vwong // \brief hpp file for a rate limiter utility class // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef TokenBucket_HPP #define TokenBucket_HPP #include <FpConfig.hpp> #include <Fw/Time/Time.hpp> #define MAX_TOKEN_BUCKET_TOKENS 1000 namespace Utils { class TokenBucket { public: // Full constructor // // replenishInterval is in microseconds // TokenBucket(U32 replenishInterval, U32 maxTokens, U32 replenishRate, U32 startTokens, Fw::Time startTime); // replenishRate=1, startTokens=maxTokens, startTime=0 TokenBucket(U32 replenishInterval, U32 maxTokens); public: // Adjust settings at runtime void setMaxTokens(U32 maxTokens); void setReplenishInterval(U32 replenishInterval); void setReplenishRate(U32 replenishRate); U32 getMaxTokens() const; U32 getReplenishInterval() const; U32 getReplenishRate() const; U32 getTokens() const; // Manual replenish void replenish(); // Main point of entry // // Evaluates time since last trigger to determine number of tokens to // replenish. If time moved backwards, always returns false. // // If number of tokens is not zero, consumes one and returns true. // Otherwise, returns false. // bool trigger(const Fw::Time time); private: // parameters U32 m_replenishInterval; U32 m_maxTokens; U32 m_replenishRate; // state U32 m_tokens; Fw::Time m_time; }; } // end namespace Utils #endif
hpp
fprime
data/projects/fprime/Utils/CRCChecker.hpp
// ====================================================================== // \title CRCChecker.hpp // \author ortega // \brief hpp file for a crc32 checker // // \copyright // Copyright 2009-2020, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef CRC_CHECKER_HPP #define CRC_CHECKER_HPP #include <FpConfig.hpp> namespace Utils { static const NATIVE_INT_TYPE CRC_FILE_READ_BLOCK = 2048; static const U32 CRC_MAX_FILENAME_SIZE = 128; // TODO use a config variable typedef enum { PASSED_FILE_CRC_CHECK = 0, PASSED_FILE_CRC_WRITE, FAILED_FILE_SIZE, FAILED_FILE_SIZE_CAST, FAILED_FILE_OPEN, FAILED_FILE_READ, FAILED_FILE_CRC_OPEN, FAILED_FILE_CRC_READ, FAILED_FILE_CRC_WRITE, FAILED_FILE_CRC_CHECK } crc_stat_t; crc_stat_t create_checksum_file(const char* const filename); crc_stat_t read_crc32_from_file(const char* const fname, U32 &checksum_from_file); crc_stat_t verify_checksum(const char* const filename, U32 &expected, U32 &actual); } #endif
hpp
fprime
data/projects/fprime/Utils/TokenBucket.cpp
// ====================================================================== // \title TokenBucket.cpp // \author vwong // \brief cpp file for a rate limiter utility class // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include <Utils/TokenBucket.hpp> namespace Utils { TokenBucket :: TokenBucket ( U32 replenishInterval, U32 maxTokens, U32 replenishRate, U32 startTokens, Fw::Time startTime ) : m_replenishInterval(replenishInterval), m_maxTokens(maxTokens), m_replenishRate(replenishRate), m_tokens(startTokens), m_time(startTime) { } TokenBucket :: TokenBucket ( U32 replenishInterval, U32 maxTokens ) : m_replenishInterval(replenishInterval), m_maxTokens(maxTokens), m_replenishRate(1), m_tokens(maxTokens), m_time(0, 0) { FW_ASSERT(this->m_maxTokens <= MAX_TOKEN_BUCKET_TOKENS, this->m_maxTokens); } void TokenBucket :: setReplenishInterval( U32 replenishInterval ) { this->m_replenishInterval = replenishInterval; } void TokenBucket :: setMaxTokens( U32 maxTokens ) { this->m_maxTokens = maxTokens; } void TokenBucket :: setReplenishRate( U32 replenishRate ) { this->m_replenishRate = replenishRate; } void TokenBucket :: replenish() { if (this->m_tokens < this->m_maxTokens) { this->m_tokens = this->m_maxTokens; } } U32 TokenBucket :: getReplenishInterval() const { return this->m_replenishInterval; } U32 TokenBucket :: getMaxTokens() const { return this->m_maxTokens; } U32 TokenBucket :: getReplenishRate() const { return this->m_replenishRate; } U32 TokenBucket :: getTokens() const { return this->m_tokens; } bool TokenBucket :: trigger( const Fw::Time time ) { // attempt replenishing if (this->m_replenishRate > 0) { Fw::Time replenishInterval = Fw::Time(this->m_replenishInterval / 1000000, this->m_replenishInterval % 1000000); Fw::Time nextTime = Fw::Time::add(this->m_time, replenishInterval); while (this->m_tokens < this->m_maxTokens && nextTime <= time) { // replenish by replenish rate, or up to maxTokens this->m_tokens += FW_MIN(this->m_replenishRate, this->m_maxTokens - this->m_tokens); this->m_time = nextTime; nextTime = Fw::Time::add(this->m_time, replenishInterval); } if (this->m_tokens >= this->m_maxTokens && this->m_time < time) { this->m_time = time; } } // attempt consuming token if (this->m_tokens > 0) { this->m_tokens--; return true; } else { return false; } } } // end namespace Utils
cpp
fprime
data/projects/fprime/Utils/TestUtils.hpp
// ====================================================================== // \title TestUtils.hpp // \author vwong // \brief hpp file for unit test utility macros // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef TESTUTILS_HPP #define TESTUTILS_HPP // HOW TO USE: // // 1) in Tester.cpp, include this file // e.g.: #include <Utils/TestUtils.hpp> // // 2) in Tester.cpp, set your component name in TEST_COMP macro // e.g.: #define TEST_COMP PwrSwitchManagerComponentImpl // // 3) make sure INSTANCE and CMD_SEQ are also defined in Tester.cpp (they // should be autogenerated) // // List of macros: // // - SEND_CMD(cmd, status, ...) // - SEND_CMD_NO_EXPECT(cmd, ...) // - ASSERT_LAST_CMD(cmd, status) // - ASSERT_LAST_TLM(name, value) // - ASSERT_LAST_EVENT(name, ...) // - ASSERT_LAST_PORT_OUT(port, ...) // // See below for detailed descriptions // SEND_CMD // // Send a command and expect a response status. This command essentially calls // sendCmd, doDispatch, and asserts a command response. The last command // response received must be for the command sent here for it to validate, i.e. // it may not work well if your component interleaves command responses. // // Example: // // SEND_CMD(PWR_SW_MGR_PWR_ON, Fw::CmdResponse::OK, channel); // SEND_CMD(PWR_SW_MGR_SET_DUTY_CYCLE, Fw::CmdResponse::OK, channel, dutyCycle); // SEND_CMD(PWR_SW_MGR_PWR_ON, Fw::COMMAND_EXECUTION_ERROR, illegalChannel); // #define SEND_CMD(cmd, status, ...) \ SEND_CMD_COMP(TEST_COMP, cmd, status, ## __VA_ARGS__) #define SEND_CMD_COMP(comp, cmd, status, ...) \ this->sendCmd_ ## cmd(INSTANCE, CMD_SEQ, ## __VA_ARGS__); \ this->component.doDispatch(); \ ASSERT_LAST_CMD(cmd, status); // SEND_CMD_NO_EXPECT // // Send a command and performs dispatch, without asserting any command response. // // Example: // // SEND_CMD_NO_EXPECT(FILE_DWN_SEND_APID, 100, 0, 0, 0); // // ... // #define SEND_CMD_NO_EXPECT(cmd, ...) \ SEND_CMD_COMP_NO_EXPECT(TEST_COMP, cmd, ## __VA_ARGS__) #define SEND_CMD_COMP_NO_EXPECT(comp, cmd, ...) \ this->sendCmd_ ## cmd(INSTANCE, CMD_SEQ, ## __VA_ARGS__); \ this->component.doDispatch(); // ASSERT_LAST_CMD // // Assert response status of command. This macro checks both that there was a // response and that the response is as expected and is for the command // specified. // // Example: // // SEND_CMD_NO_EXPECT(FILE_DWN_SEND_APID, 100, 0, 0, 0); // // ... // ASSERT_LAST_CMD(FILE_DWN_SEND_APID, Fw::CmdResponse::OK); // #define ASSERT_LAST_CMD(cmd, status) \ ASSERT_LAST_CMD_COMP(TEST_COMP, cmd, status) #define ASSERT_LAST_CMD_COMP(comp, cmd, status) \ ASSERT_GT(this->cmdResponseHistory->size(), 0); \ ASSERT_CMD_RESPONSE(this->cmdResponseHistory->size()-1, comp::OPCODE_ ## cmd, CMD_SEQ, status); // ASSERT_LAST_TLM // // Assert the value last received in a given channel. // // Example: // // ASSERT_LAST_TLM(NeaCamManager_ImageDataSize, dataSize); // ASSERT_LAST_TLM(NeaCamManager_PatternDataSize, 0); // #define ASSERT_LAST_TLM(name, value) \ ASSERT_GT(this->tlmHistory_ ## name->size(), 0); \ ASSERT_TLM_ ## name(this->tlmHistory_ ## name->size()-1, value); // ASSERT_LAST_EVENT // // Assert the arguments in the last received EVR of a given name. // // Example: // // SEND_CMD(PWR_SW_MGR_SET_DUTY_CYCLE, Fw::COMMAND_VALIDATION_ERROR, 0, 0); // ASSERT_LAST_EVENT(PwrSwitchManager_DutyCyclingNotEnabled, i); // #define ASSERT_LAST_EVENT(name, ...) \ ASSERT_GT(this->eventHistory_ ## name->size(), 0); \ ASSERT_EVENTS_ ## name(this->eventHistory_ ## name->size()-1, ## __VA_ARGS__); // ASSERT_LAST_PORT_OUT // // Assert the arguments in the last output port call of a given port. // // Example: // // this->invoke_to_PingRecv(0, 0xDEADBEEF); // this->component.doDispatch(); // ASSERT_LAST_PORT_OUT(PingResponse, 0, 0xDEADBEEF); // #define ASSERT_LAST_PORT_OUT(port, ...) \ ASSERT_GT(this->fromPortHistory_ ## port->size(), 0); \ ASSERT_from_ ## port(__VA_ARGS__); #endif
hpp
fprime
data/projects/fprime/Utils/Hash/HashBuffer.hpp
// ====================================================================== // \title Hash.hpp // \author dinkel // \brief hpp file for Hash class // // \copyright // Copyright 2009-2015, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #ifndef UTILS_HASH_BUFFER_HPP #define UTILS_HASH_BUFFER_HPP #include <FpConfig.hpp> #include <Fw/Types/Serializable.hpp> #include <Fw/Types/Assert.hpp> #include <Utils/Hash/HashConfig.hpp> namespace Utils { //! \class HashBuffer //! \brief A container class for holding a hash buffer //! class HashBuffer : public Fw::SerializeBufferBase { public: // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- //! Construct a HashBuffer object //! HashBuffer(const U8 *args, NATIVE_UINT_TYPE size); HashBuffer(const HashBuffer& other); HashBuffer(); //! Destroy a HashBuffer object //! virtual ~HashBuffer(); // ---------------------------------------------------------------------- // Public instance methods // ---------------------------------------------------------------------- //! Assign a hash buffer from another hash buffer //! HashBuffer& operator=(const HashBuffer& other); //! Compare two hash buffers for equality //! bool operator==(const HashBuffer& other) const; //! Compare two hash buffers for inequality //! bool operator!=(const HashBuffer& other) const; //! Get the total buffer length of a hash buffer //! NATIVE_UINT_TYPE getBuffCapacity() const; // !< returns capacity, not current size, of buffer //! Get a pointer to the buffer within the hash buffer //! U8* getBuffAddr(); const U8* getBuffAddr() const; private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The buffer which stores the hash digest //! U8 m_bufferData[HASH_DIGEST_LENGTH]; // packet data buffer }; } #endif
hpp
fprime
data/projects/fprime/Utils/Hash/HashConfig.hpp
#ifndef UTILS_HASH_CONFIG_HPP #define UTILS_HASH_CONFIG_HPP //! Choose the hash implementation that you want to use //! by including the implementation hash header that //! you are interested in. Ie. This could look like: //! //! #include <Utils/Hash/openssl/SHA256.hpp> //! #include <Utils/Hash/libcrc/CRC32.hpp> #endif
hpp
fprime
data/projects/fprime/Utils/Hash/HashCommon.cpp
#include <Utils/Hash/Hash.hpp> namespace Utils { const char* Hash :: getFileExtensionString() { return HASH_EXTENSION_STRING; } void Hash :: addFileExtension( const Fw::StringBase& baseName, Fw::StringBase& extendedName ) { extendedName.format("%s%s", baseName.toChar(), HASH_EXTENSION_STRING); } NATIVE_UINT_TYPE Hash :: getFileExtensionLength() { // Size of returns the size including the '\0' character. // We want to return just the size of the string. return sizeof(HASH_EXTENSION_STRING) - 1; } }
cpp
fprime
data/projects/fprime/Utils/Hash/HashBufferCommon.cpp
#include <Utils/Hash/HashBuffer.hpp> #include <cstring> namespace Utils { HashBuffer::HashBuffer() { } HashBuffer::HashBuffer(const U8 *args, NATIVE_UINT_TYPE size) { Fw::SerializeStatus stat = Fw::SerializeBufferBase::setBuff(args,size); FW_ASSERT(Fw::FW_SERIALIZE_OK == stat,static_cast<NATIVE_INT_TYPE>(stat)); } HashBuffer::~HashBuffer() { } HashBuffer::HashBuffer(const HashBuffer& other) : Fw::SerializeBufferBase() { Fw::SerializeStatus stat = Fw::SerializeBufferBase::setBuff(other.m_bufferData,other.getBuffLength()); FW_ASSERT(Fw::FW_SERIALIZE_OK == stat,static_cast<NATIVE_INT_TYPE>(stat)); } HashBuffer& HashBuffer::operator=(const HashBuffer& other) { if(this == &other) { return *this; } Fw::SerializeStatus stat = Fw::SerializeBufferBase::setBuff(other.m_bufferData,other.getBuffLength()); FW_ASSERT(Fw::FW_SERIALIZE_OK == stat,static_cast<NATIVE_INT_TYPE>(stat)); return *this; } bool HashBuffer::operator==(const HashBuffer& other) const { if( (this->getBuffLength() == other.getBuffLength()) && (memcmp(this->getBuffAddr(), other.getBuffAddr(), this->getBuffLength()) != 0) ){ return false; } return true; } bool HashBuffer::operator!=(const HashBuffer& other) const { return !(*this == other); } const U8* HashBuffer::getBuffAddr() const { return this->m_bufferData; } U8* HashBuffer::getBuffAddr() { return this->m_bufferData; } NATIVE_UINT_TYPE HashBuffer::getBuffCapacity() const { return sizeof(this->m_bufferData); } }
cpp
fprime
data/projects/fprime/Utils/Hash/Hash.hpp
// ====================================================================== // \title Hash.hpp // \author dinkel // \brief hpp file for Hash class // // \copyright // Copyright 2009-2015, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #ifndef UTILS_HASH_HPP #define UTILS_HASH_HPP #include "Fw/Types/StringType.hpp" #include <Utils/Hash/HashBuffer.hpp> namespace Utils { //! \class Hash //! \brief A generic interface for creating and comparing hash values //! class Hash { public: // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- //! Construct a Hash object //! Hash(); //! Destroy a Hash object //! ~Hash(); public: // ---------------------------------------------------------------------- // Public static methods // ---------------------------------------------------------------------- //! Create a hash value all at once from raw data //! \param data: pointer to start of data //! \param len: length of the data //! \param buffer: filled with resulting hash value static void hash( const void *data, const NATIVE_INT_TYPE len, HashBuffer& buffer ); public: // ---------------------------------------------------------------------- // Public instance methods // ---------------------------------------------------------------------- //! Initialize a Hash object for incremental hash computation //! void init(); //! Set hash value to specified value //! void setHashValue( HashBuffer &value //! Hash value ); //! Update an incremental computation with new data //! \param data: pointer to start of data to add to hash calculation //! \param len: length of data to add to hash calculation void update( const void *const data, const NATIVE_INT_TYPE len ); //! Finalize an incremental computation and return the result //! void final( HashBuffer& buffer //! The result ); //! Finalize an incremental computation and return the result //! void final(U32 &hashvalue); //! Get the file extension for the supported hash type //! E.g., could return "SHA256" //! static const char* getFileExtensionString(); //! Add the extension for the supported hash type //! static void addFileExtension( const Fw::StringBase& baseName, //!< The base name Fw::StringBase& extendedName //!< The extended name ); //! Get the length of the file extension string //! static NATIVE_UINT_TYPE getFileExtensionLength(); private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The hash handle //! HASH_HANDLE_TYPE hash_handle; }; } #endif
hpp
fprime
data/projects/fprime/Utils/Hash/openssl/sha.h
/* crypto/sha/sha.h */ /* Copyright (C) 1995-1998 Eric Young ([email protected]) * All rights reserved. * * This package is an SSL implementation written * by Eric Young ([email protected]). * The implementation was written so as to conform with Netscape's SSL. * * This library is free for commercial and non-commercial use as long as * the following conditions are aheared to. The following conditions * apply to all code found in this distribution, be it the RC4, RSA, * lhash, DES, etc., code; not just the SSL code. The SSL documentation * included with this distribution is covered by the same copyright terms * except that the holder is Tim Hudson ([email protected]). * * Copyright remains Eric Young's, and as such any Copyright notices in * the code are not to be removed. * If this package is used in a product, Eric Young should be given attribution * as the author of the parts of the library used. * This can be in the form of a textual message at program startup or * in documentation (online or textual) provided with the package. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * "This product includes cryptographic software written by * Eric Young ([email protected])" * The word 'cryptographic' can be left out if the routines from the library * being used are not cryptographic related :-). * 4. If you include any Windows specific code (or a derivative thereof) from * the apps directory (application code) you must include an acknowledgement: * "This product includes software written by Tim Hudson ([email protected])" * * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * The licence and distribution terms for any publicly available version or * derivative of this code cannot be changed. i.e. this code cannot simply be * copied and put under another distribution licence * [including the GNU Public Licence.] */ #ifndef HEADER_SHA_H # define HEADER_SHA_H # include <openssl/e_os2.h> # include <stddef.h> #ifdef __cplusplus extern "C" { #endif # if defined(OPENSSL_NO_SHA) || (defined(OPENSSL_NO_SHA0) && defined(OPENSSL_NO_SHA1)) # error SHA is disabled. # endif # if defined(OPENSSL_FIPS) # define FIPS_SHA_SIZE_T size_t # endif /*- * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! * ! SHA_LONG has to be at least 32 bits wide. If it's wider, then ! * ! SHA_LONG_LOG2 has to be defined along. ! * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ # if defined(__LP32__) # define SHA_LONG unsigned long # elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) # define SHA_LONG unsigned long # define SHA_LONG_LOG2 3 # else # define SHA_LONG unsigned int # endif # define SHA_LBLOCK 16 # define SHA_CBLOCK (SHA_LBLOCK*4)/* SHA treats input data as a * contiguous array of 32 bit wide * big-endian values. */ # define SHA_LAST_BLOCK (SHA_CBLOCK-8) # define SHA_DIGEST_LENGTH 20 typedef struct SHAstate_st { SHA_LONG h0, h1, h2, h3, h4; SHA_LONG Nl, Nh; SHA_LONG data[SHA_LBLOCK]; unsigned int num; } SHA_CTX; # ifndef OPENSSL_NO_SHA0 # ifdef OPENSSL_FIPS int private_SHA_Init(SHA_CTX *c); # endif int SHA_Init(SHA_CTX *c); int SHA_Update(SHA_CTX *c, const void *data, size_t len); int SHA_Final(unsigned char *md, SHA_CTX *c); unsigned char *SHA(const unsigned char *d, size_t n, unsigned char *md); void SHA_Transform(SHA_CTX *c, const unsigned char *data); # endif # ifndef OPENSSL_NO_SHA1 # ifdef OPENSSL_FIPS int private_SHA1_Init(SHA_CTX *c); # endif int SHA1_Init(SHA_CTX *c); int SHA1_Update(SHA_CTX *c, const void *data, size_t len); int SHA1_Final(unsigned char *md, SHA_CTX *c); unsigned char *SHA1(const unsigned char *d, size_t n, unsigned char *md); void SHA1_Transform(SHA_CTX *c, const unsigned char *data); # endif # define SHA256_CBLOCK (SHA_LBLOCK*4)/* SHA-256 treats input data as a * contiguous array of 32 bit wide * big-endian values. */ # define SHA224_DIGEST_LENGTH 28 # define SHA256_DIGEST_LENGTH 32 typedef struct SHA256state_st { SHA_LONG h[8]; SHA_LONG Nl, Nh; SHA_LONG data[SHA_LBLOCK]; unsigned int num, md_len; } SHA256_CTX; # ifndef OPENSSL_NO_SHA256 # ifdef OPENSSL_FIPS int private_SHA224_Init(SHA256_CTX *c); int private_SHA256_Init(SHA256_CTX *c); # endif int SHA224_Init(SHA256_CTX *c); int SHA224_Update(SHA256_CTX *c, const void *data, size_t len); int SHA224_Final(unsigned char *md, SHA256_CTX *c); unsigned char *SHA224(const unsigned char *d, size_t n, unsigned char *md); int SHA256_Init(SHA256_CTX *c); int SHA256_Update(SHA256_CTX *c, const void *data, size_t len); int SHA256_Final(unsigned char *md, SHA256_CTX *c); unsigned char *SHA256(const unsigned char *d, size_t n, unsigned char *md); void SHA256_Transform(SHA256_CTX *c, const unsigned char *data); # endif # define SHA384_DIGEST_LENGTH 48 # define SHA512_DIGEST_LENGTH 64 # ifndef OPENSSL_NO_SHA512 /* * Unlike 32-bit digest algorithms, SHA-512 *relies* on SHA_LONG64 * being exactly 64-bit wide. See Implementation Notes in sha512.c * for further details. */ /* * SHA-512 treats input data as a * contiguous array of 64 bit * wide big-endian values. */ # define SHA512_CBLOCK (SHA_LBLOCK*8) # if (defined(_WIN32) || defined(_WIN64)) && !defined(__MINGW32__) # define SHA_LONG64 unsigned __int64 # define U64(C) C##UI64 # elif defined(__arch64__) # define SHA_LONG64 unsigned long # define U64(C) C##UL # else # define SHA_LONG64 unsigned long long # define U64(C) C##ULL # endif typedef struct SHA512state_st { SHA_LONG64 h[8]; SHA_LONG64 Nl, Nh; union { SHA_LONG64 d[SHA_LBLOCK]; unsigned char p[SHA512_CBLOCK]; } u; unsigned int num, md_len; } SHA512_CTX; # endif # ifndef OPENSSL_NO_SHA512 # ifdef OPENSSL_FIPS int private_SHA384_Init(SHA512_CTX *c); int private_SHA512_Init(SHA512_CTX *c); # endif int SHA384_Init(SHA512_CTX *c); int SHA384_Update(SHA512_CTX *c, const void *data, size_t len); int SHA384_Final(unsigned char *md, SHA512_CTX *c); unsigned char *SHA384(const unsigned char *d, size_t n, unsigned char *md); int SHA512_Init(SHA512_CTX *c); int SHA512_Update(SHA512_CTX *c, const void *data, size_t len); int SHA512_Final(unsigned char *md, SHA512_CTX *c); unsigned char *SHA512(const unsigned char *d, size_t n, unsigned char *md); void SHA512_Transform(SHA512_CTX *c, const unsigned char *data); # endif #ifdef __cplusplus } #endif #endif
h
fprime
data/projects/fprime/Utils/Hash/openssl/SHA256.cpp
// ====================================================================== // \title SHA256.cpp // \author dinkel // \brief cpp file for SHA implementation of Hash class // // \copyright // Copyright 2009-2015, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #include <Utils/Hash/Hash.hpp> namespace Utils { Hash :: Hash() { this->init(); } Hash :: ~Hash() { } void Hash :: hash(const void *const data, const NATIVE_INT_TYPE len, HashBuffer& buffer) { U8 out[SHA256_DIGEST_LENGTH]; U8* ret = SHA256(static_cast<const U8*>(data), len, out); FW_ASSERT(ret != nullptr); HashBuffer bufferOut(out, sizeof(out)); buffer = bufferOut; } void Hash :: init() { int ret = SHA256_Init(&this->hash_handle); FW_ASSERT(ret == 1); } void Hash :: update(const void *const data, NATIVE_INT_TYPE len) { int ret = SHA256_Update(&this->hash_handle, static_cast<const U8*>(data), len); FW_ASSERT(ret == 1); } void Hash :: final(HashBuffer& buffer) { U8 out[SHA256_DIGEST_LENGTH]; int ret = SHA256_Final(out, &this->hash_handle); FW_ASSERT(ret == 1); HashBuffer bufferOut(out, sizeof(out)); buffer = bufferOut; } }
cpp
fprime
data/projects/fprime/Utils/Hash/openssl/SHA256.hpp
#ifndef UTILS_SHA256_CONFIG_HPP #define UTILS_SHA256_CONFIG_HPP // Include the sha library: #include <Utils/Hash/openssl/sha.h> //! Define the hash handle type for this //! implementation. This is required. #ifndef HASH_HANDLE_TYPE #define HASH_HANDLE_TYPE SHA256_CTX #endif //! Define the size of a hash digest in bytes for this //! implementation. This is required. #ifndef HASH_DIGEST_LENGTH #define HASH_DIGEST_LENGTH (SHA256_DIGEST_LENGTH) #endif //! Define the string to be used as a filename //! extension (ie. file.txt.SHA256) for this //! implementation. This is required. #ifndef HASH_EXTENSION_STRING #define HASH_EXTENSION_STRING (".SHA256") #endif #endif
hpp
fprime
data/projects/fprime/Utils/Hash/libcrc/CRC32.hpp
#ifndef UTILS_CRC32_CONFIG_HPP #define UTILS_CRC32_CONFIG_HPP // Include the lic crc c library: extern "C" { #include <Utils/Hash/libcrc/lib_crc.h> } //! Define the hash handle type for this //! implementation. This is required. #ifndef HASH_HANDLE_TYPE #define HASH_HANDLE_TYPE U32 #endif //! Define the size of a hash digest in bytes for this //! implementation. This is required. #ifndef HASH_DIGEST_LENGTH #define HASH_DIGEST_LENGTH (4) #endif //! Define the string to be used as a filename //! extension (ie. file.txt.SHA256) for this //! implementation. This is required. #ifndef HASH_EXTENSION_STRING #define HASH_EXTENSION_STRING (".CRC32") #endif #endif
hpp
fprime
data/projects/fprime/Utils/Hash/libcrc/CRC32.cpp
// ====================================================================== // \title CRC32.cpp // \author dinkel // \brief cpp file for CRC32 implementation of Hash class // // \copyright // Copyright 2009-2015, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #include <Utils/Hash/Hash.hpp> namespace Utils { Hash :: Hash() { this->init(); } Hash :: ~Hash() { } void Hash :: hash(const void *const data, const NATIVE_INT_TYPE len, HashBuffer& buffer) { HASH_HANDLE_TYPE local_hash_handle; local_hash_handle = 0xffffffffL; FW_ASSERT(data); char c; for(int index = 0; index < len; index++) { c = static_cast<const char*>(data)[index]; local_hash_handle = update_crc_32(local_hash_handle, c); } HashBuffer bufferOut; // For CRC32 we need to return the one's complement of the result: Fw::SerializeStatus status = bufferOut.serialize(~(local_hash_handle)); FW_ASSERT( Fw::FW_SERIALIZE_OK == status ); buffer = bufferOut; } void Hash :: init() { this->hash_handle = 0xffffffffL; } void Hash :: update(const void *const data, NATIVE_INT_TYPE len) { FW_ASSERT(data); char c; for(int index = 0; index < len; index++) { c = static_cast<const char*>(data)[index]; this->hash_handle = update_crc_32(this->hash_handle, c); } } void Hash :: final(HashBuffer& buffer) { HashBuffer bufferOut; // For CRC32 we need to return the one's complement of the result: Fw::SerializeStatus status = bufferOut.serialize(~(this->hash_handle)); FW_ASSERT( Fw::FW_SERIALIZE_OK == status ); buffer = bufferOut; } void Hash :: final(U32 &hashvalue) { FW_ASSERT(sizeof(this->hash_handle) == sizeof(U32)); // For CRC32 we need to return the one's complement of the result: hashvalue = ~(this->hash_handle); } void Hash :: setHashValue(HashBuffer &value) { Fw::SerializeStatus status = value.deserialize(this->hash_handle); FW_ASSERT( Fw::FW_SERIALIZE_OK == status ); // Expecting `value` to already be one's complement; so doing one's complement // here for correct hash updates this->hash_handle = ~this->hash_handle; } }
cpp
fprime
data/projects/fprime/Utils/Hash/libcrc/lib_crc.h
/*******************************************************************\ * * * Library : lib_crc * * File : lib_crc.h * * Author : Lammert Bies 1999-2008 * * E-mail : [email protected] * * Language : ANSI C * * * * * * Description * * =========== * * * * The file lib_crc.h contains public definitions and proto- * * types for the CRC functions present in lib_crc.c. * * * * * * Dependencies * * ============ * * * * none * * * * * * Modification history * * ==================== * * * * Date Version Comment * * * * 2008-04-20 1.16 Added CRC-CCITT routine for Kermit * * * * 2007-04-01 1.15 Added CRC16 calculation for Modbus * * * * 2007-03-28 1.14 Added CRC16 routine for Sick devices * * * * 2005-12-17 1.13 Added CRC-CCITT with initial 0x1D0F * * * * 2005-02-14 1.12 Added CRC-CCITT with initial 0x0000 * * * * 2005-02-05 1.11 Fixed bug in CRC-DNP routine * * * * 2005-02-04 1.10 Added CRC-DNP routines * * * * 2005-01-07 1.02 Changes in tst_crc.c * * * * 1999-02-21 1.01 Added FALSE and TRUE mnemonics * * * * 1999-01-22 1.00 Initial source * * * \*******************************************************************/ #ifndef UTILS_HASH_LIB_CRC_HPP #define UTILS_HASH_LIB_CRC_HPP #define CRC_VERSION "1.16" #define CRC_FALSE 0 #define CRC_TRUE 1 unsigned short update_crc_16( unsigned short crc, char c ); unsigned long update_crc_32( unsigned long crc, char c ); unsigned short update_crc_ccitt( unsigned short crc, char c ); unsigned short update_crc_dnp( unsigned short crc, char c ); unsigned short update_crc_kermit( unsigned short crc, char c ); unsigned short update_crc_sick( unsigned short crc, char c, char prev_byte ); #endif // UTILS_HASH_LIB_CRC_HPP
h
fprime
data/projects/fprime/Utils/Hash/libcrc/tst_crc.c
#include <stdio.h> #include <stdlib.h> #include <string.h> #include "lib_crc.h" /*******************************************************************\ * * * Library : lib_crc * * File : tst_crc.c * * Author : Lammert Bies 1999-2008 * * E-mail : [email protected] * * Language : ANSI C * * * * * * Description * * =========== * * * * The file tst_crc.c contains a small sample program which * * demonstrates the use of the functions for calculating the * * CRC-CCITT, CRC-16 and CRC-32 values of data. The file cal- * * culates the three different CRC's for a file whose name is * * either provided at the command line, or typed in right * * after the program has started. * * * * * * Dependencies * * ============ * * * * lib_crc.h CRC definitions and prototypes * * lib_crc.c CRC routines * * * * * * Modification history * * ==================== * * * * Date Version Comment * * * * 2008-04-20 1.16 Added CRC-CCITT calculation for Kermit. * * * * 2007-05-01 1.15 Added CRC16 calculation for Modbus. * * * * 2007-03-28 1.14 Added CRC16 routine for Sick devices, * * electronic devices used for measurement * * and detection in industrial situations. * * * * 2005-12-17 1.13 Added CRC-CCITT with initial 0x1D0F * * * * 2005-02-14 1.12 Added CRC-CCITT with initial 0x0000 * * * * 2005-02-05 1.11 Fixed post processing bug in CRC-DNP. * * * * 2005-02-04 1.10 Added the CRC calculation for DNP 3.0, * * a protocol used in the communication * * between remote units and masters in the * * electric utility industry. The method * * of calculation is the same as CRC-16, * * but with a different polynomial. * * * * 2005-01-07 1.02 Changed way program is used. When a * * commandline parameter is present, the * * program assumes it is a file, but when * * invoked without a parameter the entered * * string is used to calculate the CRC. * * * * CRC's are now printed in hexadecimal * * decimal format. * * * * Let CRC-CCITT calculation start with * * 0xffff as this is used in most imple- * * mentations. * * * * 1999-02-21 1.01 none * * * * 1999-01-22 1.00 Initial source * * * \*******************************************************************/ #define MAX_STRING_SIZE 2048 void main( int argc, char *argv[] ) { char input_string[MAX_STRING_SIZE]; char *ptr, *dest, hex_val, prev_byte; unsigned short crc_16, crc_16_modbus, crc_ccitt_ffff, crc_ccitt_0000, crc_ccitt_1d0f, crc_dnp, crc_sick, crc_kermit; unsigned short low_byte, high_byte; unsigned long crc_32; int a, ch, do_ascii, do_hex; FILE *fp; do_ascii = CRC_FALSE; do_hex = CRC_FALSE; printf( "\nCRC algorithm sample program\nLammert Bies, Version " CRC_VERSION "\n\n" ); if ( argc < 2 ) { printf( "Usage: tst_crc [-a|-x] file1 ...\n\n" ); printf( " -a Program asks for ASCII input. Following parameters ignored.\n" ); printf( " -x Program asks for hexadecimal input. Following parameters ignored.\n" ); printf( " All other parameters are treated like filenames. The CRC values\n" ); printf( " for each separate file will be calculated.\n" ); exit( 0 ); } if ( ! strcmp( argv[1], "-a" ) || ! strcmp( argv[1], "-A" ) ) do_ascii = CRC_TRUE; if ( ! strcmp( argv[1], "-x" ) || ! strcmp( argv[1], "-X" ) ) do_hex = CRC_TRUE; if ( do_ascii || do_hex ) { printf( "Input: " ); fgets( input_string, MAX_STRING_SIZE-1, stdin ); } if ( do_ascii ) { ptr = input_string; while ( *ptr && *ptr != '\r' && *ptr != '\n' ) ptr++; *ptr = 0; } if ( do_hex ) { ptr = input_string; dest = input_string; while( *ptr && *ptr != '\r' && *ptr != '\n' ) { if ( *ptr >= '0' && *ptr <= '9' ) *dest++ = (char) ( (*ptr) - '0' ); if ( *ptr >= 'A' && *ptr <= 'F' ) *dest++ = (char) ( (*ptr) - 'A' + 10 ); if ( *ptr >= 'a' && *ptr <= 'f' ) *dest++ = (char) ( (*ptr) - 'a' + 10 ); ptr++; } * dest = '\x80'; *(dest+1) = '\x80'; } a = 1; do { crc_16 = 0; crc_16_modbus = 0xffff; crc_dnp = 0; crc_sick = 0; crc_ccitt_0000 = 0; crc_ccitt_ffff = 0xffff; crc_ccitt_1d0f = 0x1d0f; crc_kermit = 0; crc_32 = 0xffffffffL; if ( do_ascii ) { prev_byte = 0; ptr = input_string; while ( *ptr ) { crc_16 = update_crc_16( crc_16, *ptr ); crc_16_modbus = update_crc_16( crc_16_modbus, *ptr ); crc_dnp = update_crc_dnp( crc_dnp, *ptr ); crc_sick = update_crc_sick( crc_sick, *ptr, prev_byte ); crc_ccitt_0000 = update_crc_ccitt( crc_ccitt_0000, *ptr ); crc_ccitt_ffff = update_crc_ccitt( crc_ccitt_ffff, *ptr ); crc_ccitt_1d0f = update_crc_ccitt( crc_ccitt_1d0f, *ptr ); crc_kermit = update_crc_kermit( crc_kermit, *ptr ); crc_32 = update_crc_32( crc_32, *ptr ); prev_byte = *ptr; ptr++; } } else if ( do_hex ) { prev_byte = 0; ptr = input_string; while ( *ptr != '\x80' ) { hex_val = (char) ( ( * ptr & '\x0f' ) << 4 ); hex_val |= (char) ( ( *(ptr+1) & '\x0f' ) ); crc_16 = update_crc_16( crc_16, hex_val ); crc_16_modbus = update_crc_16( crc_16_modbus, hex_val ); crc_dnp = update_crc_dnp( crc_dnp, hex_val ); crc_sick = update_crc_sick( crc_sick, hex_val, prev_byte ); crc_ccitt_0000 = update_crc_ccitt( crc_ccitt_0000, hex_val ); crc_ccitt_ffff = update_crc_ccitt( crc_ccitt_ffff, hex_val ); crc_ccitt_1d0f = update_crc_ccitt( crc_ccitt_1d0f, hex_val ); crc_kermit = update_crc_kermit( crc_kermit, hex_val ); crc_32 = update_crc_32( crc_32, hex_val ); prev_byte = hex_val; ptr += 2; } input_string[0] = 0; } else { prev_byte = 0; fp = fopen( argv[a], "rb" ); if ( fp != nullptr ) { while( ( ch=fgetc( fp ) ) != EOF ) { crc_16 = update_crc_16( crc_16, (char) ch ); crc_16_modbus = update_crc_16( crc_16_modbus, (char) ch ); crc_dnp = update_crc_dnp( crc_dnp, (char) ch ); crc_sick = update_crc_sick( crc_sick, (char) ch, prev_byte ); crc_ccitt_0000 = update_crc_ccitt( crc_ccitt_0000, (char) ch ); crc_ccitt_ffff = update_crc_ccitt( crc_ccitt_ffff, (char) ch ); crc_ccitt_1d0f = update_crc_ccitt( crc_ccitt_1d0f, (char) ch ); crc_kermit = update_crc_kermit( crc_kermit, (char) ch ); crc_32 = update_crc_32( crc_32, (char) ch ); prev_byte = (char) ch; } fclose( fp ); } else printf( "%s : cannot open file\n", argv[a] ); } crc_32 ^= 0xffffffffL; crc_dnp = ~crc_dnp; low_byte = (crc_dnp & 0xff00) >> 8; high_byte = (crc_dnp & 0x00ff) << 8; crc_dnp = low_byte | high_byte; low_byte = (crc_sick & 0xff00) >> 8; high_byte = (crc_sick & 0x00ff) << 8; crc_sick = low_byte | high_byte; low_byte = (crc_kermit & 0xff00) >> 8; high_byte = (crc_kermit & 0x00ff) << 8; crc_kermit = low_byte | high_byte; printf( "%s%s%s :\nCRC16 = 0x%04X / %u\n" "CRC16 (Modbus) = 0x%04X / %u\n" "CRC16 (Sick) = 0x%04X / %u\n" "CRC-CCITT (0x0000) = 0x%04X / %u\n" "CRC-CCITT (0xffff) = 0x%04X / %u\n" "CRC-CCITT (0x1d0f) = 0x%04X / %u\n" "CRC-CCITT (Kermit) = 0x%04X / %u\n" "CRC-DNP = 0x%04X / %u\n" "CRC32 = 0x%08lX / %lu\n" , ( do_ascii || do_hex ) ? "\"" : "" , ( ! do_ascii && ! do_hex ) ? argv[a] : input_string , ( do_ascii || do_hex ) ? "\"" : "" , crc_16, crc_16 , crc_16_modbus, crc_16_modbus , crc_sick, crc_sick , crc_ccitt_0000, crc_ccitt_0000 , crc_ccitt_ffff, crc_ccitt_ffff , crc_ccitt_1d0f, crc_ccitt_1d0f , crc_kermit, crc_kermit , crc_dnp, crc_dnp , crc_32, crc_32 ); a++; } while ( a < argc ); } /* main (tst_crc.c) */
c
fprime
data/projects/fprime/Utils/Hash/libcrc/lib_crc.c
#include "lib_crc.h" /*******************************************************************\ * * * Library : lib_crc * * File : lib_crc.c * * Author : Lammert Bies 1999-2008 * * E-mail : [email protected] * * Language : ANSI C * * * * * * Description * * =========== * * * * The file lib_crc.c contains the private and public func- * * tions used for the calculation of CRC-16, CRC-CCITT and * * CRC-32 cyclic redundancy values. * * * * * * Dependencies * * ============ * * * * lib_crc.h CRC definitions and prototypes * * * * * * Modification history * * ==================== * * * * Date Version Comment * * * * 2008-04-20 1.16 Added CRC-CCITT calculation for Kermit * * * * 2007-04-01 1.15 Added CRC16 calculation for Modbus * * * * 2007-03-28 1.14 Added CRC16 routine for Sick devices * * * * 2005-12-17 1.13 Added CRC-CCITT with initial 0x1D0F * * * * 2005-05-14 1.12 Added CRC-CCITT with start value 0 * * * * 2005-02-05 1.11 Fixed bug in CRC-DNP routine * * * * 2005-02-04 1.10 Added CRC-DNP routines * * * * 1999-02-21 1.01 Added FALSE and TRUE mnemonics * * * * 1999-01-22 1.00 Initial source * * * \*******************************************************************/ /*******************************************************************\ * * * #define P_xxxx * * * * The CRC's are computed using polynomials. The coefficients * * for the algorithms are defined by the following constants. * * * \*******************************************************************/ #define P_16 0xA001 #define P_32 0xEDB88320L #define P_CCITT 0x1021 #define P_DNP 0xA6BC #define P_KERMIT 0x8408 #define P_SICK 0x8005 /*******************************************************************\ * * * static int crc_tab...init * * static unsigned ... crc_tab...[] * * * * The algorithms use tables with precalculated values. This * * speeds up the calculation dramatically. The first time the * * CRC function is called, the table for that specific calcu- * * lation is set up. The ...init variables are used to deter- * * mine if the initialization has taken place. The calculated * * values are stored in the crc_tab... arrays. * * * * The variables are declared static. This makes them invisi- * * ble for other modules of the program. * * * \*******************************************************************/ static int crc_tab16_init = CRC_FALSE; static int crc_tab32_init = CRC_FALSE; static int crc_tabccitt_init = CRC_FALSE; static int crc_tabdnp_init = CRC_FALSE; static int crc_tabkermit_init = CRC_FALSE; static unsigned short crc_tab16[256]; static unsigned long crc_tab32[256]; static unsigned short crc_tabccitt[256]; static unsigned short crc_tabdnp[256]; static unsigned short crc_tabkermit[256]; /*******************************************************************\ * * * static void init_crc...tab(); * * * * Three local functions are used to initialize the tables * * with values for the algorithm. * * * \*******************************************************************/ static void init_crc16_tab( void ); static void init_crc32_tab( void ); static void init_crcccitt_tab( void ); static void init_crcdnp_tab( void ); static void init_crckermit_tab( void ); /*******************************************************************\ * * * unsigned short update_crc_ccitt( unsigned long crc, char c ); * * * * The function update_crc_ccitt calculates a new CRC-CCITT * * value based on the previous value of the CRC and the next * * byte of the data to be checked. * * * \*******************************************************************/ unsigned short update_crc_ccitt( unsigned short crc, char c ) { unsigned short tmp, short_c; short_c = 0x00ff & (unsigned short) c; if ( ! crc_tabccitt_init ) init_crcccitt_tab(); tmp = (crc >> 8) ^ short_c; crc = (unsigned short)((crc << 8) ^ crc_tabccitt[tmp]); return crc; } /* update_crc_ccitt */ /*******************************************************************\ * * * unsigned short update_crc_sick( * * unsigned long crc, char c, char prev_byte ); * * * * The function update_crc_sick calculates a new CRC-SICK * * value based on the previous value of the CRC and the next * * byte of the data to be checked. * * * \*******************************************************************/ unsigned short update_crc_sick( unsigned short crc, char c, char prev_byte ) { unsigned short short_c, short_p; short_c = 0x00ff & (unsigned short) c; short_p = (unsigned short)(( 0x00ff & (unsigned short) prev_byte ) << 8); if ( crc & 0x8000 ) crc = (unsigned short)(( crc << 1 ) ^ P_SICK); else crc = (unsigned short)(crc << 1); crc &= 0xffff; crc ^= ( short_c | short_p ); return crc; } /* update_crc_sick */ /*******************************************************************\ * * * unsigned short update_crc_16( unsigned short crc, char c ); * * * * The function update_crc_16 calculates a new CRC-16 value * * based on the previous value of the CRC and the next byte * * of the data to be checked. * * * \*******************************************************************/ unsigned short update_crc_16( unsigned short crc, char c ) { unsigned short tmp, short_c; short_c = 0x00ff & (unsigned short) c; if ( ! crc_tab16_init ) init_crc16_tab(); tmp = crc ^ short_c; // Note: when masking by 0xff, range is limited to unsigned char // which fits within unsigned int. crc = (crc >> 8) ^ crc_tab16[ (unsigned int)(tmp & 0xff) ]; return crc; } /* update_crc_16 */ /*******************************************************************\ * * * unsigned short update_crc_kermit( unsigned short crc, char c ); * * * * The function update_crc_kermit calculates a new CRC value * * based on the previous value of the CRC and the next byte * * of the data to be checked. * * * \*******************************************************************/ unsigned short update_crc_kermit( unsigned short crc, char c ) { unsigned short tmp, short_c; short_c = 0x00ff & (unsigned short) c; if ( ! crc_tabkermit_init ) init_crckermit_tab(); tmp = crc ^ short_c; crc = (crc >> 8) ^ crc_tabkermit[ tmp & 0xff ]; return crc; } /* update_crc_kermit */ /*******************************************************************\ * * * unsigned short update_crc_dnp( unsigned short crc, char c ); * * * * The function update_crc_dnp calculates a new CRC-DNP value * * based on the previous value of the CRC and the next byte * * of the data to be checked. * * * \*******************************************************************/ unsigned short update_crc_dnp( unsigned short crc, char c ) { unsigned short tmp, short_c; short_c = 0x00ff & (unsigned short) c; if ( ! crc_tabdnp_init ) init_crcdnp_tab(); tmp = crc ^ short_c; crc = (crc >> 8) ^ crc_tabdnp[ tmp & 0xff ]; return crc; } /* update_crc_dnp */ /*******************************************************************\ * * * unsigned long update_crc_32( unsigned long crc, char c ); * * * * The function update_crc_32 calculates a new CRC-32 value * * based on the previous value of the CRC and the next byte * * of the data to be checked. * * * \*******************************************************************/ unsigned long update_crc_32( unsigned long crc, char c ) { unsigned long tmp, long_c; long_c = 0x000000ffL & (unsigned long) c; if ( ! crc_tab32_init ) init_crc32_tab(); tmp = crc ^ long_c; crc = (crc >> 8) ^ crc_tab32[ tmp & 0xff ]; return crc; } /* update_crc_32 */ /*******************************************************************\ * * * static void init_crc16_tab( void ); * * * * The function init_crc16_tab() is used to fill the array * * for calculation of the CRC-16 with values. * * * \*******************************************************************/ static void init_crc16_tab( void ) { int i, j; unsigned short crc, c; for (i=0; i<256; i++) { crc = 0; c = (unsigned short) i; for (j=0; j<8; j++) { if ( (crc ^ c) & 0x0001 ) crc = ( crc >> 1 ) ^ P_16; else crc = crc >> 1; c = c >> 1; } crc_tab16[i] = crc; } crc_tab16_init = CRC_TRUE; } /* init_crc16_tab */ /*******************************************************************\ * * * static void init_crckermit_tab( void ); * * * * The function init_crckermit_tab() is used to fill the array * * for calculation of the CRC Kermit with values. * * * \*******************************************************************/ static void init_crckermit_tab( void ) { int i, j; unsigned short crc, c; for (i=0; i<256; i++) { crc = 0; c = (unsigned short) i; for (j=0; j<8; j++) { if ( (crc ^ c) & 0x0001 ) crc = ( crc >> 1 ) ^ P_KERMIT; else crc = crc >> 1; c = c >> 1; } crc_tabkermit[i] = crc; } crc_tabkermit_init = CRC_TRUE; } /* init_crckermit_tab */ /*******************************************************************\ * * * static void init_crcdnp_tab( void ); * * * * The function init_crcdnp_tab() is used to fill the array * * for calculation of the CRC-DNP with values. * * * \*******************************************************************/ static void init_crcdnp_tab( void ) { int i, j; unsigned short crc, c; for (i=0; i<256; i++) { crc = 0; c = (unsigned short) i; for (j=0; j<8; j++) { if ( (crc ^ c) & 0x0001 ) crc = ( crc >> 1 ) ^ P_DNP; else crc = crc >> 1; c = c >> 1; } crc_tabdnp[i] = crc; } crc_tabdnp_init = CRC_TRUE; } /* init_crcdnp_tab */ /*******************************************************************\ * * * static void init_crc32_tab( void ); * * * * The function init_crc32_tab() is used to fill the array * * for calculation of the CRC-32 with values. * * * \*******************************************************************/ static void init_crc32_tab( void ) { int i, j; unsigned long crc; for (i=0; i<256; i++) { crc = (unsigned long) i; for (j=0; j<8; j++) { if ( crc & 0x00000001L ) crc = ( crc >> 1 ) ^ P_32; else crc = crc >> 1; } crc_tab32[i] = crc; } crc_tab32_init = CRC_TRUE; } /* init_crc32_tab */ /*******************************************************************\ * * * static void init_crcccitt_tab( void ); * * * * The function init_crcccitt_tab() is used to fill the array * * for calculation of the CRC-CCITT with values. * * * \*******************************************************************/ static void init_crcccitt_tab( void ) { int i, j; unsigned short crc, c; for (i=0; i<256; i++) { crc = 0; c = (unsigned short)(((unsigned short) i) << 8); for (j=0; j<8; j++) { if ( (crc ^ c) & 0x8000 ) crc = (unsigned short)(( crc << 1 ) ^ P_CCITT); else crc = (unsigned short)(crc << 1); c = (unsigned short)(c << 1); } crc_tabccitt[i] = crc; } crc_tabccitt_init = CRC_TRUE; } /* init_crcccitt_tab */
c
fprime
data/projects/fprime/Utils/Types/CircularBuffer.hpp
/* * CircularBuffer.hpp: * * Buffer used to efficiently store data in ring data structure. Uses an externally supplied * data store as the backing for this buffer. Thus it is dependent on receiving sole ownership * of the supplied buffer. * * Note: this given implementation loses one byte of the data store in order to ensure that a * separate wrap-around tracking variable is not needed. * * Created on: Apr 4, 2019 * Author: lestarch * Revised March 2022 * Author: bocchino */ #ifndef TYPES_CIRCULAR_BUFFER_HPP #define TYPES_CIRCULAR_BUFFER_HPP #include <FpConfig.hpp> #include <Fw/Types/Serializable.hpp> //#define CIRCULAR_DEBUG namespace Types { class CircularBuffer { public: /** * Circular buffer constructor. Wraps the supplied buffer as the new data store. Buffer * size is supplied in the 'size' argument. * * Note: specification of storage buffer must be done using `setup` before use. */ CircularBuffer(); /** * Circular buffer constructor. Wraps the supplied buffer as the new data store. Buffer * size is supplied in the 'size' argument. This is equivalent to calling the no-argument constructor followed * by setup(buffer, size). * * Note: ownership of the supplied buffer is held until the circular buffer is deallocated * * \param buffer: supplied buffer used as a data store. * \param size: the of the supplied data store. */ CircularBuffer(U8* const buffer, const NATIVE_UINT_TYPE size); /** * Wraps the supplied buffer as the new data store. Buffer size is supplied in the 'size' argument. Cannot be * called after successful setup. * * Note: ownership of the supplied buffer is held until the circular buffer is deallocated * * \param buffer: supplied buffer used as a data store. * \param size: the of the supplied data store. */ void setup(U8* const buffer, const NATIVE_UINT_TYPE size); /** * Serialize a given buffer into this circular buffer. Will not accept more data than * space available. This means it will not overwrite existing data. * \param buffer: supplied buffer to be serialized. * \param size: size of the supplied buffer. * \return Fw::FW_SERIALIZE_OK on success or something else on error */ Fw::SerializeStatus serialize(const U8* const buffer, const NATIVE_UINT_TYPE size); /** * Deserialize data into the given variable without moving the head index * \param value: value to fill * \param offset: offset from head to start peak. Default: 0 * \return Fw::FW_SERIALIZE_OK on success or something else on error */ Fw::SerializeStatus peek(char& value, NATIVE_UINT_TYPE offset = 0) const; /** * Deserialize data into the given variable without moving the head index * \param value: value to fill * \param offset: offset from head to start peak. Default: 0 * \return Fw::FW_SERIALIZE_OK on success or something else on error */ Fw::SerializeStatus peek(U8& value, NATIVE_UINT_TYPE offset = 0) const; /** * Deserialize data into the given variable without moving the head index * \param value: value to fill * \param offset: offset from head to start peak. Default: 0 * \return Fw::FW_SERIALIZE_OK on success or something else on error */ Fw::SerializeStatus peek(U32& value, NATIVE_UINT_TYPE offset = 0) const; /** * Deserialize data into the given buffer without moving the head variable. * \param buffer: buffer to fill with data of the peek * \param size: size in bytes to peek at * \param offset: offset from head to start peak. Default: 0 * \return Fw::FW_SERIALIZE_OK on success or something else on error */ Fw::SerializeStatus peek(U8* buffer, NATIVE_UINT_TYPE size, NATIVE_UINT_TYPE offset = 0) const; /** * Rotate the head index, deleting data from the circular buffer and making * space. Cannot rotate more than the available space. * \param amount: amount to rotate by (in bytes) * \return Fw::FW_SERIALIZE_OK on success or something else on error */ Fw::SerializeStatus rotate(NATIVE_UINT_TYPE amount); /** * Get the number of bytes allocated in the buffer * \return number of bytes */ NATIVE_UINT_TYPE get_allocated_size() const; /** * Get the number of free bytes, i.e., the number * of bytes that may be stored in the buffer without * deleting data and without exceeding the buffer capacity */ NATIVE_UINT_TYPE get_free_size() const; /** * Get the logical capacity of the buffer, i.e., the number of available * bytes when the buffer is empty */ NATIVE_UINT_TYPE get_capacity() const; /** * Return the largest tracked allocated size */ NATIVE_UINT_TYPE get_high_water_mark() const; /** * Clear tracking of the largest allocated size */ void clear_high_water_mark(); #ifdef CIRCULAR_DEBUG void print(); #endif PRIVATE: /** * Returns a wrap-advanced index into the store. * \param idx: index to advance and wrap. * \param amount: amount to advance * \return: new index value */ NATIVE_UINT_TYPE advance_idx(NATIVE_UINT_TYPE idx, NATIVE_UINT_TYPE amount = 1) const; //! Physical store backing this circular buffer U8* m_store; //! Size of the physical store NATIVE_UINT_TYPE m_store_size; //! Index into m_store of byte zero in the logical store. //! When memory is deallocated, this index moves forward and wraps around. NATIVE_UINT_TYPE m_head_idx; //! Allocated size (size of the logical store) NATIVE_UINT_TYPE m_allocated_size; //! Maximum allocated size NATIVE_UINT_TYPE m_high_water_mark; }; } //End Namespace Types #endif
hpp
fprime
data/projects/fprime/Utils/Types/Queue.cpp
/* * Queue.cpp: * * Implementation of the queue data type. * * Created on: July 5th, 2022 * Author: lestarch * */ #include "Queue.hpp" #include <Fw/Types/Assert.hpp> namespace Types { Queue::Queue() : m_internal(), m_message_size(0) {} void Queue::setup(U8* const storage, const FwSizeType storage_size, const FwSizeType depth, const FwSizeType message_size) { // Ensure that enough storage was supplied const FwSizeType total_needed_size = depth * message_size; FW_ASSERT(storage_size >= total_needed_size, storage_size, depth, message_size); m_internal.setup(storage, total_needed_size); m_message_size = message_size; } Fw::SerializeStatus Queue::enqueue(const U8* const message, const FwSizeType size) { FW_ASSERT(m_message_size > 0, m_message_size); // Ensure initialization FW_ASSERT(m_message_size == size, size, m_message_size); // Message size is as expected return m_internal.serialize(message, static_cast<NATIVE_UINT_TYPE>(m_message_size)); } Fw::SerializeStatus Queue::dequeue(U8* const message, const FwSizeType size) { FW_ASSERT(m_message_size > 0); // Ensure initialization FW_ASSERT(m_message_size <= size, size, m_message_size); // Sufficient storage space for read message Fw::SerializeStatus result = m_internal.peek(message, static_cast<NATIVE_UINT_TYPE>(m_message_size), 0); if (result != Fw::FW_SERIALIZE_OK) { return result; } return m_internal.rotate(m_message_size); } NATIVE_UINT_TYPE Queue::get_high_water_mark() const { FW_ASSERT(m_message_size > 0, m_message_size); return m_internal.get_high_water_mark() / m_message_size; } void Queue::clear_high_water_mark() { m_internal.clear_high_water_mark(); } NATIVE_UINT_TYPE Queue::getQueueSize() const { FW_ASSERT(m_message_size > 0, m_message_size); return m_internal.get_allocated_size()/m_message_size; } } // namespace Types
cpp
fprime
data/projects/fprime/Utils/Types/Queue.hpp
/* * Queue.hpp: * * FIFO queue of fixed size messages. For use generally where non-concurrent, non-OS backed based FIFO queues are * necessary. Message size is defined at construction time and all messages enqueued and dequeued must be of that fixed * size. Wraps circular buffer to perform actual storage of messages. This implementation is not thread safe and the * expectation is that the user will wrap it in concurrency constructs where necessary. * * Created on: July 5th, 2022 * Author: lestarch * */ #ifndef _UTILS_TYPES_QUEUE_HPP #define _UTILS_TYPES_QUEUE_HPP #include <FpConfig.hpp> #include <Fw/Types/BasicTypes.hpp> #include <Fw/Types/Serializable.hpp> #include <Utils/Types/CircularBuffer.hpp> namespace Types { class Queue { public: /** * \brief constructs an uninitialized queue */ Queue(); /** * \brief setup the queue object to setup storage * * The queue must be configured before use to setup storage parameters. This function supplies those parameters * including depth, and message size. Storage size must be greater than or equal to the depth x message size. * * \param storage: storage memory allocation * \param storage_size: size of the provided allocation * \param depth: depth of the queue * \param message_size: size of individual messages */ void setup(U8* const storage, const FwSizeType storage_size, const FwSizeType depth, const FwSizeType message_size); /** * \brief pushes a fixed-size message onto the back of the queue * * Pushes a fixed-size message onto the queue. This performs a copy of the data onto the queue so the user is free * to dispose the message data as soon as the call returns. Note: message is required to be of the size message_size * as defined by the construction of the queue. Size is provided as a safety check to ensure the sent size is * consistent with the expected size of the queue. * * This will return a non-Fw::SERIALIZE_OK status when the queue is full. * * \param message: message of size m_message_size to enqueue * \param size: size of the message being sent. Must be equivalent to queue's message size. * \return: Fw::SERIALIZE_OK on success, something else on failure */ Fw::SerializeStatus enqueue(const U8* const message, const FwSizeType size); /** * \brief pops a fixed-size message off the front of the queue * * Pops a fixed-size message off the front of the queue. This performs a copy of the data into the provided message * buffer. Note: message is required to be of the size message_size as defined by the construction of the queue. The * size must be greater or equal to message size, although only message size bytes will be used. * * This will return a non-Fw::SERIALIZE_OK status when the queue is empty. * * \param message: message of size m_message_size to dequeue * \param size: size of the buffer being supplied. * \return: Fw::SERIALIZE_OK on success, something else on failure */ Fw::SerializeStatus dequeue(U8* const message, const FwSizeType size); /** * Return the largest tracked allocated size */ NATIVE_UINT_TYPE get_high_water_mark() const; /** * Clear tracking of the largest allocated size */ void clear_high_water_mark(); NATIVE_UINT_TYPE getQueueSize() const; private: CircularBuffer m_internal; FwSizeType m_message_size; }; } // namespace Types #endif // _UTILS_TYPES_QUEUE_HPP
hpp
fprime
data/projects/fprime/Utils/Types/CircularBuffer.cpp
/* * CircularBuffer.cpp: * * Buffer used to efficiently store data in ring data structure. Uses an externally supplied * data store as the backing for this buffer. Thus it is dependent on receiving sole ownership * of the supplied buffer. * * This implementation file contains the function definitions. * * Created on: Apr 4, 2019 * Author: lestarch * Revised March 2022 * Author: bocchino */ #include <FpConfig.hpp> #include <Fw/Types/Assert.hpp> #include <Utils/Types/CircularBuffer.hpp> #ifdef CIRCULAR_DEBUG #include <Os/Log.hpp> #endif namespace Types { CircularBuffer :: CircularBuffer() : m_store(nullptr), m_store_size(0), m_head_idx(0), m_allocated_size(0), m_high_water_mark(0) { } CircularBuffer :: CircularBuffer(U8* const buffer, const NATIVE_UINT_TYPE size) : m_store(nullptr), m_store_size(0), m_head_idx(0), m_allocated_size(0), m_high_water_mark(0) { setup(buffer, size); } void CircularBuffer :: setup(U8* const buffer, const NATIVE_UINT_TYPE size) { FW_ASSERT(size > 0); FW_ASSERT(buffer != nullptr); FW_ASSERT(m_store == nullptr && m_store_size == 0); // Not already setup // Initialize buffer data m_store = buffer; m_store_size = size; m_head_idx = 0; m_allocated_size = 0; m_high_water_mark = 0; } NATIVE_UINT_TYPE CircularBuffer :: get_allocated_size() const { return m_allocated_size; } NATIVE_UINT_TYPE CircularBuffer :: get_free_size() const { FW_ASSERT(m_store != nullptr && m_store_size != 0); // setup method was called FW_ASSERT(m_allocated_size <= m_store_size, m_allocated_size); return m_store_size - m_allocated_size; } NATIVE_UINT_TYPE CircularBuffer :: advance_idx(NATIVE_UINT_TYPE idx, NATIVE_UINT_TYPE amount) const { FW_ASSERT(idx < m_store_size, idx); return (idx + amount) % m_store_size; } Fw::SerializeStatus CircularBuffer :: serialize(const U8* const buffer, const NATIVE_UINT_TYPE size) { FW_ASSERT(m_store != nullptr && m_store_size != 0); // setup method was called FW_ASSERT(buffer != nullptr); // Check there is sufficient space if (size > get_free_size()) { return Fw::FW_SERIALIZE_NO_ROOM_LEFT; } // Copy in all the supplied data NATIVE_UINT_TYPE idx = advance_idx(m_head_idx, m_allocated_size); for (U32 i = 0; i < size; i++) { FW_ASSERT(idx < m_store_size, idx); m_store[idx] = buffer[i]; idx = advance_idx(idx); } m_allocated_size += size; FW_ASSERT(m_allocated_size <= this->get_capacity(), m_allocated_size); m_high_water_mark = (m_high_water_mark > m_allocated_size) ? m_high_water_mark : m_allocated_size; return Fw::FW_SERIALIZE_OK; } Fw::SerializeStatus CircularBuffer :: peek(char& value, NATIVE_UINT_TYPE offset) const { FW_ASSERT(m_store != nullptr && m_store_size != 0); // setup method was called return peek(reinterpret_cast<U8&>(value), offset); } Fw::SerializeStatus CircularBuffer :: peek(U8& value, NATIVE_UINT_TYPE offset) const { FW_ASSERT(m_store != nullptr && m_store_size != 0); // setup method was called // Check there is sufficient data if ((sizeof(U8) + offset) > m_allocated_size) { return Fw::FW_DESERIALIZE_BUFFER_EMPTY; } const NATIVE_UINT_TYPE idx = advance_idx(m_head_idx, offset); FW_ASSERT(idx < m_store_size, idx); value = m_store[idx]; return Fw::FW_SERIALIZE_OK; } Fw::SerializeStatus CircularBuffer :: peek(U32& value, NATIVE_UINT_TYPE offset) const { FW_ASSERT(m_store != nullptr && m_store_size != 0); // setup method was called // Check there is sufficient data if ((sizeof(U32) + offset) > m_allocated_size) { return Fw::FW_DESERIALIZE_BUFFER_EMPTY; } value = 0; NATIVE_UINT_TYPE idx = advance_idx(m_head_idx, offset); // Deserialize all the bytes from network format for (NATIVE_UINT_TYPE i = 0; i < sizeof(U32); i++) { FW_ASSERT(idx < m_store_size, idx); value = (value << 8) | static_cast<U32>(m_store[idx]); idx = advance_idx(idx); } return Fw::FW_SERIALIZE_OK; } Fw::SerializeStatus CircularBuffer :: peek(U8* buffer, NATIVE_UINT_TYPE size, NATIVE_UINT_TYPE offset) const { FW_ASSERT(m_store != nullptr && m_store_size != 0); // setup method was called FW_ASSERT(buffer != nullptr); // Check there is sufficient data if ((size + offset) > m_allocated_size) { return Fw::FW_DESERIALIZE_BUFFER_EMPTY; } NATIVE_UINT_TYPE idx = advance_idx(m_head_idx, offset); // Deserialize all the bytes from network format for (NATIVE_UINT_TYPE i = 0; i < size; i++) { FW_ASSERT(idx < m_store_size, idx); buffer[i] = m_store[idx]; idx = advance_idx(idx); } return Fw::FW_SERIALIZE_OK; } Fw::SerializeStatus CircularBuffer :: rotate(NATIVE_UINT_TYPE amount) { FW_ASSERT(m_store != nullptr && m_store_size != 0); // setup method was called // Check there is sufficient data if (amount > m_allocated_size) { return Fw::FW_DESERIALIZE_BUFFER_EMPTY; } m_head_idx = advance_idx(m_head_idx, amount); m_allocated_size -= amount; return Fw::FW_SERIALIZE_OK; } NATIVE_UINT_TYPE CircularBuffer ::get_capacity() const { FW_ASSERT(m_store != nullptr && m_store_size != 0); // setup method was called return m_store_size; } NATIVE_UINT_TYPE CircularBuffer ::get_high_water_mark() const { return m_high_water_mark; } void CircularBuffer ::clear_high_water_mark() { m_high_water_mark = 0; } #ifdef CIRCULAR_DEBUG void CircularBuffer :: print() { NATIVE_UINT_TYPE idx = m_head_idx; Os::Log::logMsg("Ring: ", 0, 0, 0, 0, 0, 0); for (NATIVE_UINT_TYPE i = 0; i < m_allocated_size; ++i) { Os::Log::logMsg("%c", m_store[idx], 0, 0, 0, 0, 0); idx = advance_idx(idx); } Os::Log::logMsg("\n", 0, 0, 0, 0, 0, 0); } #endif } //End Namespace Types
cpp
fprime
data/projects/fprime/Utils/Types/test/ut/CircularBuffer/CircularRules.cpp
/** * CircularRules.cpp: * * This file specifies Rule classes for testing of the Types::CircularRules. These rules can then be used by the main * testing program to test the code. * * * @author mstarch */ #include "CircularRules.hpp" #include <cstdlib> #include <cmath> namespace Types { RandomizeRule::RandomizeRule(const char *const name) : STest::Rule<MockTypes::CircularState>(name) {} bool RandomizeRule::precondition(const MockTypes::CircularState& state) { return true; } void RandomizeRule::action(MockTypes::CircularState& truth) { (void) truth.generateRandomBuffer(); } SerializeOkRule::SerializeOkRule(const char *const name) : STest::Rule<MockTypes::CircularState>(name) {} bool SerializeOkRule::precondition(const MockTypes::CircularState& state) { return state.getRemainingSize() >= state.getRandomSize(); } void SerializeOkRule::action(MockTypes::CircularState& state) { state.checkSizes(); Fw::SerializeStatus status = state.getTestBuffer().serialize(state.getBuffer(), state.getRandomSize()); state.setRemainingSize(state.getRemainingSize() - state.getRandomSize()); ASSERT_TRUE(state.addInfinite(state.getBuffer(), state.getRandomSize())); ASSERT_EQ(status, Fw::FW_SERIALIZE_OK); state.checkSizes(); } SerializeOverflowRule::SerializeOverflowRule(const char *const name) : STest::Rule<MockTypes::CircularState>(name) {} bool SerializeOverflowRule::precondition(const MockTypes::CircularState& state) { return state.getRemainingSize() < state.getRandomSize(); } void SerializeOverflowRule::action(MockTypes::CircularState& state) { Fw::SerializeStatus status = state.getTestBuffer().serialize(state.getBuffer(), state.getRandomSize()); ASSERT_EQ(status, Fw::FW_SERIALIZE_NO_ROOM_LEFT); } PeekOkRule::PeekOkRule(const char *const name) : STest::Rule<MockTypes::CircularState>(name) {} bool PeekOkRule::precondition(const MockTypes::CircularState& state) { NATIVE_UINT_TYPE peek_available = (MAX_BUFFER_SIZE - state.getRemainingSize()); if (state.getPeekType() == 0 ) { return peek_available >= sizeof(I8) + state.getPeekOffset(); } else if (state.getPeekType() == 1) { return peek_available >= sizeof(U8) + state.getPeekOffset(); } else if (state.getPeekType() == 2) { return peek_available >= sizeof(U32) + state.getPeekOffset(); } else if (state.getPeekType() == 3) { return peek_available >= state.getRandomSize() + state.getPeekOffset(); } return false; } void PeekOkRule::action(MockTypes::CircularState& state) { U8* buffer = nullptr; char peek_char = 0; U8 peek_u8 = 0; U32 peek_u32 = 0; U8 peek_buffer[MAX_BUFFER_SIZE]; // Handle all cases for deserialization if (state.getPeekType() == 0) { ASSERT_TRUE(state.peek(buffer, sizeof(I8), state.getPeekOffset())); peek_char = static_cast<char>(buffer[0]); ASSERT_EQ(state.getTestBuffer().peek(peek_char, state.getPeekOffset()), Fw::FW_SERIALIZE_OK); ASSERT_EQ(static_cast<char>(buffer[0]), peek_char); } else if (state.getPeekType() == 1) { ASSERT_TRUE(state.peek(buffer, sizeof(U8), state.getPeekOffset())); peek_u8 = static_cast<U8>(buffer[0]); ASSERT_EQ(state.getTestBuffer().peek(peek_u8, state.getPeekOffset()), Fw::FW_SERIALIZE_OK); ASSERT_EQ(buffer[0], peek_u8); } else if (state.getPeekType() == 2) { ASSERT_TRUE(state.peek(buffer, sizeof(U32), state.getPeekOffset())); ASSERT_EQ(state.getTestBuffer().peek(peek_u32, state.getPeekOffset()), Fw::FW_SERIALIZE_OK); // Big-endian U32 U32 value = 0; value |= (buffer[0] << 24); value |= (buffer[1] << 16); value |= (buffer[2] << 8); value |= (buffer[3] << 0); ASSERT_EQ(value, peek_u32); } else if (state.getPeekType() == 3) { ASSERT_TRUE(state.peek(buffer, state.getRandomSize(), state.getPeekOffset())); ASSERT_EQ(state.getTestBuffer().peek(peek_buffer, state.getRandomSize(), state.getPeekOffset()), Fw::FW_SERIALIZE_OK); for (NATIVE_UINT_TYPE i = 0; i < state.getRandomSize(); i++) { ASSERT_EQ(buffer[i], peek_buffer[i]); } } else { ASSERT_TRUE(false); // Fail the test, bad type } } PeekBadRule::PeekBadRule(const char *const name) : STest::Rule<MockTypes::CircularState>(name) {} bool PeekBadRule::precondition(const MockTypes::CircularState& state) { NATIVE_UINT_TYPE peek_available = (MAX_BUFFER_SIZE - state.getRemainingSize()); if (state.getPeekType() == 0 ) { return peek_available < sizeof(I8) + state.getPeekOffset(); } else if (state.getPeekType() == 1) { return peek_available < sizeof(U8) + state.getPeekOffset(); } else if (state.getPeekType() == 2) { return peek_available < sizeof(U32) + state.getPeekOffset(); } else if (state.getPeekType() == 3) { return peek_available < state.getRandomSize() + state.getPeekOffset(); } return false; } void PeekBadRule::action(MockTypes::CircularState& state) { char peek_char = 0; U8 peek_u8 = 0; U32 peek_u32 = 0; U8 peek_buffer[MAX_BUFFER_SIZE]; // Handle all cases for deserialization if (state.getPeekType() == 0) { ASSERT_EQ(state.getTestBuffer().peek(peek_char, state.getPeekOffset()), Fw::FW_DESERIALIZE_BUFFER_EMPTY); } else if (state.getPeekType() == 1) { ASSERT_EQ(state.getTestBuffer().peek(peek_u8, state.getPeekOffset()), Fw::FW_DESERIALIZE_BUFFER_EMPTY); } else if (state.getPeekType() == 2) { ASSERT_EQ(state.getTestBuffer().peek(peek_u32, state.getPeekOffset()), Fw::FW_DESERIALIZE_BUFFER_EMPTY); } else if (state.getPeekType() == 3) { ASSERT_EQ(state.getTestBuffer().peek(peek_buffer, state.getRandomSize(), state.getPeekOffset()), Fw::FW_DESERIALIZE_BUFFER_EMPTY); } else { ASSERT_TRUE(false); // Fail the test, bad type } } RotateOkRule::RotateOkRule(const char *const name) : STest::Rule<MockTypes::CircularState>(name) {} bool RotateOkRule::precondition(const MockTypes::CircularState& state) { NATIVE_UINT_TYPE rotate_available = (MAX_BUFFER_SIZE - state.getRemainingSize()); return rotate_available >= state.getRandomSize(); } void RotateOkRule::action(MockTypes::CircularState& state) { state.checkSizes(); ASSERT_EQ(state.getTestBuffer().rotate(state.getRandomSize()), Fw::FW_SERIALIZE_OK); ASSERT_TRUE(state.rotate(state.getRandomSize())); state.setRemainingSize(state.getRemainingSize() + state.getRandomSize()); state.checkSizes(); } RotateBadRule::RotateBadRule(const char *const name) : STest::Rule<MockTypes::CircularState>(name) {} bool RotateBadRule::precondition(const MockTypes::CircularState& state) { NATIVE_UINT_TYPE rotate_available = (MAX_BUFFER_SIZE - state.getRemainingSize()); return rotate_available < state.getRandomSize(); } void RotateBadRule::action(MockTypes::CircularState& state) { ASSERT_EQ(state.getTestBuffer().rotate(state.getRandomSize()), Fw::FW_DESERIALIZE_BUFFER_EMPTY); } };
cpp
fprime
data/projects/fprime/Utils/Types/test/ut/CircularBuffer/Main.cpp
/** * Main.cpp: * * Setup the GTests for rules-based testing runs these tests. * * Created on: May 23, 2019 * Author: mstarch */ #include <STest/Scenario/Scenario.hpp> #include <STest/Scenario/RandomScenario.hpp> #include <STest/Scenario/BoundedScenario.hpp> #include <Fw/Test/UnitTest.hpp> #include <Utils/Types/test/ut/CircularBuffer/CircularRules.hpp> #include <gtest/gtest.h> #include <cstdio> #include <cmath> #define STEP_COUNT 1000 /** * A random hopper for rules. Apply STEP_COUNT times. */ TEST(CircularBufferTests, RandomCircularTests) { F64 max_addr_mem = sizeof(NATIVE_UINT_TYPE) * 8.0; max_addr_mem = pow(2.0, max_addr_mem); // Ensure the maximum memory use is less that the max addressable memory F64 max_used_mem = static_cast<double>(STEP_COUNT) * static_cast<double>(MAX_BUFFER_SIZE); ASSERT_LT(max_used_mem, max_addr_mem); MockTypes::CircularState state; // Create rules, and assign them into the array Types::RandomizeRule randomize("Randomize"); Types::SerializeOkRule serializeOk("SerializeOk"); Types::SerializeOverflowRule serializeOverflow("serializeOverflow"); Types::PeekOkRule peekOk("peekOk"); Types::PeekBadRule peekBad("peekBad"); Types::PeekOkRule rotateOk("rotateOk"); Types::PeekBadRule rotateBad("rotateBad"); // Setup a list of rules to choose from STest::Rule<MockTypes::CircularState>* rules[] = { &randomize, &serializeOk, &serializeOverflow, &peekOk, &peekBad, &rotateOk, &rotateBad }; // Construct the random scenario and run it with the defined bounds STest::RandomScenario<MockTypes::CircularState> random("Random Rules", rules, FW_NUM_ARRAY_ELEMENTS(rules)); // Setup a bounded scenario to run rules a set number of times STest::BoundedScenario<MockTypes::CircularState> bounded("Bounded Random Rules Scenario", random, STEP_COUNT); // Run! const U32 numSteps = bounded.run(state); printf("Ran %u steps.\n", numSteps); } /** * Test that the most basic logging function works. */ TEST(CircularBufferTests, BasicSerializeTest) { // Setup and register state MockTypes::CircularState state; // Create rules, and assign them into the array Types::RandomizeRule randomGo("randomGo"); Types::SerializeOkRule serializeOk("SerializeOk"); randomGo.apply(state); serializeOk.apply(state); } /** * Test that the most basic circular overflow. */ TEST(CircularBufferTests, BasicOverflowTest) { // Setup state and fill it with garbage MockTypes::CircularState state; ASSERT_EQ(Fw::FW_SERIALIZE_OK , state.getTestBuffer().serialize(state.getBuffer(), state.getRandomSize())); state.setRemainingSize(0); // Create rules, and assign them into the array Types::RandomizeRule randomGo("randomGo"); Types::SerializeOverflowRule serializeOverflow("serializeOverflow"); randomGo.apply(state); serializeOverflow.apply(state); } /** * Test that the most basic peeks work. */ TEST(CircularBufferTests, BasicPeekTest) { char peek_char = 0x85; U8 peek_u8 = 0x95; U32 peek_u32 = 0xdeadc0de; U8 buffer[1024] = {}; // Clear out memory to appease valgrind // Setup all circular state MockTypes::CircularState state; state.addInfinite(reinterpret_cast<U8*>(&peek_char), sizeof(peek_char)); state.getTestBuffer().serialize(reinterpret_cast<U8*>(&peek_char), sizeof(peek_char)); state.addInfinite(&peek_u8, sizeof(peek_u8)); state.getTestBuffer().serialize(&peek_u8, sizeof(peek_u8)); for (NATIVE_UINT_TYPE i = sizeof(U32); i > 0; i--) { U8 byte = peek_u32 >> ((i - 1) * 8); state.addInfinite(&byte, sizeof(byte)); state.getTestBuffer().serialize(&byte, sizeof(byte)); } state.addInfinite(buffer, sizeof(buffer)); state.getTestBuffer().serialize(buffer, sizeof(buffer)); state.setRemainingSize(MAX_BUFFER_SIZE - 1030); // Run all peek variants Types::PeekOkRule peekOk("peekOk"); state.setRandom(0, 0, 0); peekOk.apply(state); state.setRandom(0, 1, 1); peekOk.apply(state); state.setRandom(0, 2, 2); peekOk.apply(state); state.setRandom(sizeof(buffer), 3, 6); peekOk.apply(state); } /** * Test that the most basic bad-peeks work. */ TEST(CircularBufferTests, BasicPeekBadTest) { // Setup all circular state MockTypes::CircularState state; // Run all peek variants Types::PeekBadRule peekBad("peekBad"); state.setRandom(0, 0, 0); peekBad.apply(state); state.setRandom(0, 1, 1); peekBad.apply(state); state.setRandom(0, 2, 2); peekBad.apply(state); state.setRandom(1024, 3, 6); peekBad.apply(state); } /** * Test that the most basic rotate work. */ TEST(CircularBufferTests, BasicRotateTest) { // Setup and register state MockTypes::CircularState state; // Create rules, and assign them into the array Types::RandomizeRule randomGo("randomGo"); Types::SerializeOkRule serializeOk("SerializeOk"); Types::RotateOkRule rotateOk("rotateOk"); randomGo.apply(state); serializeOk.apply(state); rotateOk.apply(state); } /** * Test that the most basic bad-rotate work. */ TEST(CircularBufferTests, BasicRotateBadTest) { // Setup all circular state MockTypes::CircularState state; // Run all peek variants Types::RotateBadRule rotateBad("rotateBad"); rotateBad.apply(state); } /** * Test boundary cases */ TEST(CircularBufferTests, BoundaryCases) { MockTypes::CircularState state; // Serialize an empty buffer state.setRandom(0, 0, 0); Types::SerializeOkRule serializeOk("serializeOk"); serializeOk.apply(state); // Serialize a max size buffer state.setRandom(MAX_BUFFER_SIZE, 0, 0); serializeOk.apply(state); } int main(int argc, char* argv[]) { ::testing::InitGoogleTest(&argc, argv); STest::Random::seed(); return RUN_ALL_TESTS(); }
cpp
fprime
data/projects/fprime/Utils/Types/test/ut/CircularBuffer/CircularRules.hpp
/** * CircularRules.hpp: * * This file specifies Rule classes for testing of the Types::CircularBuffer. These rules can then be used by the main * testing program to test the code. These rules support rule-based random testing. * * Circular rules: * * 1. Serialize into CircularBuffer with sufficient space should work. * 2. Serialize into CircularBuffer without sufficient space should error. * 3. Peeking into CircularBuffer with data should work (all variants). * 4. Peeking into CircularBuffer without data should error (all variants). * 5. Rotations should increase space when there is enough data. * 6. Rotations should error when there is not enough data. * 7. A rule exists to help randomize items. * * @author mstarch */ #ifndef FPRIME_GROUNDINTERFACERULES_HPP #define FPRIME_GROUNDINTERFACERULES_HPP #include <FpConfig.hpp> #include <Fw/Types/String.hpp> #include <Utils/Types/test/ut/CircularBuffer/CircularState.hpp> #include <STest/STest/Rule/Rule.hpp> #include <STest/STest/Pick/Pick.hpp> namespace Types { /** * SetupRandomBufferRule: * * This rule sets up a random buffer, and other random state. */ struct RandomizeRule : public STest::Rule<MockTypes::CircularState> { // Constructor RandomizeRule(const char *const name); // Always valid bool precondition(const MockTypes::CircularState& state); // Will randomize the test state void action(MockTypes::CircularState& truth); }; /** * SerializeOkRule: * * This rule tests that the circular buffer can accept data when it is valid for the buffer to accept data. */ struct SerializeOkRule : public STest::Rule<MockTypes::CircularState> { // Constructor SerializeOkRule(const char *const name); // Valid precondition for when the buffer should accept data bool precondition(const MockTypes::CircularState& state); // Action that tests the buffer accepting data void action(MockTypes::CircularState& state); }; /** * SerializeOverflowRule: * * This rule tests that the circular buffer cannot accept data when it is full. */ struct SerializeOverflowRule : public STest::Rule<MockTypes::CircularState> { // Constructor SerializeOverflowRule(const char *const name); // Valid precondition for when the buffer should reject data bool precondition(const MockTypes::CircularState& state); // Action that tests the buffer overflowing with an error void action(MockTypes::CircularState& state); }; /** * PeekOkRule: * * This rule tests that the circular buffer can peek correctly. */ struct PeekOkRule : public STest::Rule<MockTypes::CircularState> { // Constructor PeekOkRule(const char *const name); // Peek ok available for when buffer size - remaining size <= peek size bool precondition(const MockTypes::CircularState& state); // Action that tests the buffer's ability to peek void action(MockTypes::CircularState& state); }; /** * PeekOkRule: * * This rule tests that the circular buffer cannot peek when it should not peek. */ struct PeekBadRule : public STest::Rule<MockTypes::CircularState> { // Constructor PeekBadRule(const char *const name); // Peek bad available for when buffer size - remaining size > peek size bool precondition(const MockTypes::CircularState& state); // Action that tests the buffer's ability to peek with a fail void action(MockTypes::CircularState& state); }; /** * RotateOkRule: * * This rule tests that the circular buffer can rotate correctly. */ struct RotateOkRule : public STest::Rule<MockTypes::CircularState> { // Constructor RotateOkRule(const char *const name); // Rotate is ok when there is more data then rotational size bool precondition(const MockTypes::CircularState& state); // Action that tests the buffer's ability to rotate void action(MockTypes::CircularState& state); }; /** * RotateOkRule: * * This rule tests that the circular buffer cannot rotate when it should not rotate. */ struct RotateBadRule : public STest::Rule<MockTypes::CircularState> { // Constructor RotateBadRule(const char *const name); // Rotate is bad when there is less data then rotational size bool precondition(const MockTypes::CircularState& state); // Action that tests the buffer's ability to rotate void action(MockTypes::CircularState& state); }; }; #endif //FPRIME_GROUNDINTERFACERULES_HPP
hpp
fprime
data/projects/fprime/Utils/Types/test/ut/CircularBuffer/CircularState.cpp
/** * FakeLogger.cpp: * * Setup a fake logger for use with the testing. This allows for the capture of messages from the system and ensure that * the proper log messages are coming through as expected. * * @author mstarch */ #include <STest/Pick/Pick.hpp> #include <Utils/Types/test/ut/CircularBuffer/CircularState.hpp> #include <cstdlib> #include <cstring> #include <gtest/gtest.h> U8 CIRCULAR_BUFFER_MEMORY[MAX_BUFFER_SIZE]; namespace MockTypes { CircularState::CircularState() : m_remaining_size(static_cast<NATIVE_UINT_TYPE>(sizeof(CIRCULAR_BUFFER_MEMORY))), m_random_size(MAX_BUFFER_SIZE), m_peek_offset(0), m_peek_type(0), m_infinite_store(nullptr), m_infinite_read(0), m_infinite_write(0), m_infinite_size(0), m_test_buffer(CIRCULAR_BUFFER_MEMORY, static_cast<NATIVE_UINT_TYPE>(sizeof(CIRCULAR_BUFFER_MEMORY))) { memset(m_buffer, 0, sizeof m_buffer); } CircularState::~CircularState() { if (m_infinite_size != 0) { std::free(m_infinite_store); } } // Generates a random buffer NATIVE_UINT_TYPE CircularState::generateRandomBuffer() { m_peek_offset = static_cast<NATIVE_UINT_TYPE>(STest::Pick::lowerUpper(0, sizeof(m_buffer))); m_peek_type = static_cast<NATIVE_UINT_TYPE>(STest::Pick::lowerUpper(0, 4)); NATIVE_UINT_TYPE random_size = static_cast<NATIVE_UINT_TYPE>(STest::Pick::lowerUpper(0, sizeof(m_buffer))); for (U32 i = 0; i < random_size; i++) { m_buffer[i] = static_cast<U8>(STest::Pick::lowerUpper(0, 256)); } this->m_random_size = random_size; return random_size; } void CircularState::setRandom(NATIVE_UINT_TYPE random, NATIVE_UINT_TYPE peek_type, NATIVE_UINT_TYPE peek_offset) { m_random_size = random; m_peek_type = peek_type; m_peek_offset = peek_offset; } NATIVE_UINT_TYPE CircularState::getPeekOffset() const { return m_peek_offset; } NATIVE_UINT_TYPE CircularState::getPeekType() const { return m_peek_type; } bool CircularState::addInfinite(const U8* buffer, NATIVE_UINT_TYPE size) { // If we are out of "infinite space" add another MB, and check allocation if ((m_infinite_write + size) > m_infinite_size) { void* new_pointer = std::realloc(m_infinite_store, m_infinite_size + 1048576); if (new_pointer == nullptr) { return false; } m_infinite_store = static_cast<U8*>(new_pointer); m_infinite_size += 1048576; } std::memcpy(m_infinite_store + m_infinite_write, buffer, size); m_infinite_write += size; return true; } bool CircularState::peek(U8*& buffer, NATIVE_UINT_TYPE size, NATIVE_UINT_TYPE offset) { NATIVE_UINT_TYPE final_offset = m_infinite_read + offset; if ((final_offset + size) > m_infinite_write) { return false; } buffer = m_infinite_store + final_offset; return true; } bool CircularState::rotate(NATIVE_UINT_TYPE size) { // Fail if we try to rotate too far if ((m_infinite_read + size) > m_infinite_write) { return false; } m_infinite_read += size; return true; } NATIVE_UINT_TYPE CircularState::getRandomSize() const { return m_random_size; } const U8 *CircularState::getBuffer() const { return m_buffer; } NATIVE_UINT_TYPE CircularState::getRemainingSize() const { return m_remaining_size; } void CircularState::setRemainingSize(NATIVE_UINT_TYPE mRemainingSize) { m_remaining_size = mRemainingSize; } Types::CircularBuffer& CircularState::getTestBuffer() { return m_test_buffer; } void CircularState::checkSizes() const { const NATIVE_UINT_TYPE allocated_size = (MAX_BUFFER_SIZE - m_remaining_size); ASSERT_EQ(m_test_buffer.get_free_size(), m_remaining_size); ASSERT_EQ(m_test_buffer.get_allocated_size(), allocated_size); } }
cpp
fprime
data/projects/fprime/Utils/Types/test/ut/CircularBuffer/CircularState.hpp
/** * CircularState.hpp: * * Setup a fake logger for use with the testing. This allows for the capture of messages from the system and ensure that * the proper log messages are coming through as expected. * * @author mstarch */ #include <FpConfig.hpp> #include <Utils/Types/CircularBuffer.hpp> #ifndef FPRIME_CIRCULARSTATE_HPP #define FPRIME_CIRCULARSTATE_HPP #define MAX_BUFFER_SIZE 10240 namespace MockTypes { class CircularState { public: // Constructor CircularState(); // Destructor ~CircularState(); /** * Generates a random buffer for input to various calls to the CircularBuffer. * @return size of this buffer */ NATIVE_UINT_TYPE generateRandomBuffer(); /** * Sets the random settings * @param random: random size * @param peek_type: peek type (0-3) * @param peek_offset: offset size */ void setRandom(NATIVE_UINT_TYPE random, NATIVE_UINT_TYPE peek_type, NATIVE_UINT_TYPE peek_offset); /** * Add to the infinite pool of data. * @return true if successful, false otherwise */ bool addInfinite(const U8* buffer, NATIVE_UINT_TYPE size); /** * Grab a peek buffer for given size and offset. * @return true if successful, false if cannot. */ bool peek(U8*& buffer, NATIVE_UINT_TYPE size, NATIVE_UINT_TYPE offset = 0); /** * Rotate the circular buffer. * @param size: size to rotate * @return true if successful, false otherwise */ bool rotate(NATIVE_UINT_TYPE size); /** * Get the size of the random buffer data. * @return size of the buffer */ NATIVE_UINT_TYPE getRandomSize() const; /** * Get the size of the random buffer data. * @return size of the buffer */ NATIVE_UINT_TYPE getPeekOffset() const; /** * Get the size of the random buffer data. * @return size of the buffer */ NATIVE_UINT_TYPE getPeekType() const; /** * Gets a pointer to the random buffer. * @return random buffer storing data */ const U8 *getBuffer() const; /** * Get the remaining size of the circular buffer. This is a shadow field. * @return shadow field for circular buffer. */ NATIVE_UINT_TYPE getRemainingSize() const; /** * Set the remaining size shadow field input. * @param mRemainingSize: remaining size shadow field */ void setRemainingSize(NATIVE_UINT_TYPE mRemainingSize); /** * Get the in-test circular buffer. * @return in-test circular buffer */ Types::CircularBuffer& getTestBuffer(); /** * Check allocated and free sizes */ void checkSizes() const; private: NATIVE_UINT_TYPE m_remaining_size; NATIVE_UINT_TYPE m_random_size; NATIVE_UINT_TYPE m_peek_offset; NATIVE_UINT_TYPE m_peek_type; U8 m_buffer[MAX_BUFFER_SIZE]; // May use just under 100MB of space U8* m_infinite_store; NATIVE_UINT_TYPE m_infinite_read; NATIVE_UINT_TYPE m_infinite_write; NATIVE_UINT_TYPE m_infinite_size; Types::CircularBuffer m_test_buffer; }; }; #endif //FPRIME_CIRCULARSTATE_HPP
hpp
fprime
data/projects/fprime/Utils/test/ut/RateLimiterTester.cpp
// ====================================================================== // \title RateLimiterTester.hpp // \author vwong // \brief cpp file for RateLimiter test harness implementation class // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include "RateLimiterTester.hpp" #include <ctime> namespace Utils { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- RateLimiterTester :: RateLimiterTester() { } RateLimiterTester :: ~RateLimiterTester() { } // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- void RateLimiterTester :: testCounterTriggering() { U32 testCycles[] = {0, 5, 50, 832}; for (U32 i = 0; i < FW_NUM_ARRAY_ELEMENTS(testCycles); i++) { const U32 cycles = testCycles[i]; // triggers at the beginning RateLimiter limiter(cycles, 0); ASSERT_TRUE(limiter.trigger()); limiter.reset(); // does not trigger if skipped if (cycles > 0) { limiter.setCounter(1); ASSERT_FALSE(limiter.trigger()); limiter.reset(); } // test number of times triggered const U32 numIter = 10000; U32 triggerCount = 0; for (U32 iter = 0; iter < numIter; iter++) { bool shouldTrigger = (cycles == 0) || (iter % cycles == 0); bool triggered = limiter.trigger(); ASSERT_EQ(shouldTrigger, triggered) << " for cycles " << cycles << " at " << iter; triggerCount += triggered; } if (cycles > 0) { U32 expectedCount = (numIter / cycles) + (numIter % cycles > 0); ASSERT_EQ(triggerCount, expectedCount); } } } void RateLimiterTester :: testTimeTriggering() { U32 testCycles[] = {0, 5, 50, 832}; for (U32 i = 0; i < FW_NUM_ARRAY_ELEMENTS(testCycles); i++) { const U32 cycles = testCycles[i]; Fw::Time timeCyclesTime(cycles, 0); // triggers at the beginning RateLimiter limiter(0, cycles); ASSERT_TRUE(limiter.trigger(Fw::Time::zero())); limiter.reset(); // does not trigger if skipped if (cycles > 0) { limiter.setTime(Fw::Time(1,0)); ASSERT_FALSE(limiter.trigger(Fw::Time::zero())); limiter.reset(); } // test number of times triggered const U32 numIter = 100000; Fw::Time curTime(0, 0); Fw::Time nextTriggerTime(0, 0); srand(0x30931842); for (U32 iter = 0; iter < numIter; iter++) { curTime.add(0, (rand() % 5 + 1) * 100000); bool shouldTrigger = (cycles == 0) || (curTime >= nextTriggerTime); bool triggered = limiter.trigger(curTime); ASSERT_EQ(shouldTrigger, triggered) << " for cycles " << cycles << " at " << curTime.getSeconds() << "." << curTime.getUSeconds(); if (triggered) { nextTriggerTime = Fw::Time::add(curTime, timeCyclesTime); } } } } void RateLimiterTester :: testCounterAndTimeTriggering() { RateLimiter limiter; U32 testCounterCycles[] = {37, 981, 4110}; U32 testTimeCycles[] = {12, 294, 1250}; for (U32 i = 0; i < (FW_NUM_ARRAY_ELEMENTS(testCounterCycles) * FW_NUM_ARRAY_ELEMENTS(testTimeCycles)); i++) { const U32 counterCycles = testCounterCycles[i % FW_NUM_ARRAY_ELEMENTS(testCounterCycles)]; const U32 timeCycles = testTimeCycles[i / FW_NUM_ARRAY_ELEMENTS(testCounterCycles)]; Fw::Time timeCyclesTime(timeCycles, 0); limiter.setCounterCycle(counterCycles); limiter.setTimeCycle(timeCycles); limiter.reset(); // triggers at the beginning RateLimiter limiter(counterCycles, timeCycles); ASSERT_TRUE(limiter.trigger(Fw::Time::zero())); limiter.reset(); // test trigger locations const U32 numIter = 100000; // each iter is 0.1 seconds Fw::Time curTime(0, 0); U32 lastTriggerIter = 0; Fw::Time nextTriggerTime(0, 0); srand(0x28E1ACC2); for (U32 iter = 0; iter < numIter; iter++) { curTime.add(0, (rand() % 5 + 1) * 100000); bool shouldTrigger = ((iter-lastTriggerIter) % counterCycles == 0) || (curTime >= nextTriggerTime); bool triggered = limiter.trigger(curTime); ASSERT_EQ(shouldTrigger, triggered) << " for cycles " << counterCycles << "/" << timeCycles << " at " << iter << "/" << curTime.getSeconds() << "." << curTime.getUSeconds(); if (triggered) { nextTriggerTime = Fw::Time::add(curTime, timeCyclesTime); lastTriggerIter = iter; } } } } // ---------------------------------------------------------------------- // Helper methods // ---------------------------------------------------------------------- void RateLimiterTester :: initComponents() { } } // end namespace Utils
cpp
fprime
data/projects/fprime/Utils/test/ut/main.cpp
// ---------------------------------------------------------------------- // Main.cpp // ---------------------------------------------------------------------- #include "LockGuardTester.hpp" #include "RateLimiterTester.hpp" #include "TokenBucketTester.hpp" TEST(LockGuardTest, TestLocking) { Utils::LockGuardTester tester; tester.testLocking(); } TEST(RateLimiterTest, TestCounterTriggering) { Utils::RateLimiterTester tester; tester.testCounterTriggering(); } TEST(RateLimiterTest, TestTimeTriggering) { Utils::RateLimiterTester tester; tester.testTimeTriggering(); } TEST(RateLimiterTest, TestCounterAndTimeTriggering) { Utils::RateLimiterTester tester; tester.testCounterAndTimeTriggering(); } TEST(TokenBucketTest, TestTriggering) { Utils::TokenBucketTester tester; tester.testTriggering(); } TEST(TokenBucketTest, TestReconfiguring) { Utils::TokenBucketTester tester; tester.testReconfiguring(); } TEST(TokenBucketTest, TestInitialSettings) { Utils::TokenBucketTester tester; tester.testInitialSettings(); } int main(int argc, char **argv) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }
cpp
fprime
data/projects/fprime/Utils/test/ut/LockGuardTester.cpp
// ====================================================================== // \title LockGuardTester.hpp // \author vwong // \brief cpp file for LockGuard test harness implementation class // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include "LockGuardTester.hpp" #include <ctime> #include <Os/Task.hpp> namespace Utils { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- LockGuardTester :: LockGuardTester() { } LockGuardTester :: ~LockGuardTester() { } // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- struct TaskData { Os::Mutex mutex; int i; }; void taskMethod(void* ptr) { TaskData* data = static_cast<TaskData*>(ptr); LockGuard guard(data->mutex); data->i++; } void LockGuardTester :: testLocking() { TaskData data; data.i = 0; Os::Task testTask; Os::Task::TaskStatus stat; Os::TaskString name("TestTask"); { LockGuard guard(data.mutex); stat = testTask.start(name, taskMethod, &data); ASSERT_EQ(stat, Os::Task::TASK_OK); Os::Task::delay(100); ASSERT_EQ(data.i, 0); } Os::Task::delay(100); { LockGuard guard(data.mutex); ASSERT_EQ(data.i, 1); } stat = testTask.join(nullptr); ASSERT_EQ(stat, Os::Task::TASK_OK); } // ---------------------------------------------------------------------- // Helper methods // ---------------------------------------------------------------------- void LockGuardTester :: initComponents() { } } // end namespace Utils
cpp
fprime
data/projects/fprime/Utils/test/ut/TokenBucketTester.hpp
// ====================================================================== // \title Util/test/ut/TokenBucketTester.hpp // \author vwong // \brief hpp file for TokenBucket test harness implementation class // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef TOKENBUCKETTESTER_HPP #define TOKENBUCKETTESTER_HPP #include "Utils/TokenBucket.hpp" #include <FpConfig.hpp> #include "gtest/gtest.h" namespace Utils { class TokenBucketTester { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- public: //! Construct object TokenBucketTester //! TokenBucketTester(); //! Destroy object TokenBucketTester //! ~TokenBucketTester(); public: // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- void testTriggering(); void testReconfiguring(); void testInitialSettings(); private: // ---------------------------------------------------------------------- // Helper methods // ---------------------------------------------------------------------- //! Initialize components //! void initComponents(); private: // ---------------------------------------------------------------------- // Variables // ---------------------------------------------------------------------- }; } // end namespace Utils #endif
hpp
fprime
data/projects/fprime/Utils/test/ut/TokenBucketTester.cpp
// ====================================================================== // \title TokenBucketTester.hpp // \author vwong // \brief cpp file for TokenBucket test harness implementation class // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include "TokenBucketTester.hpp" #include <ctime> namespace Utils { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- TokenBucketTester :: TokenBucketTester() { } TokenBucketTester :: ~TokenBucketTester() { } // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- void TokenBucketTester :: testTriggering() { const U32 interval = 1000000; U32 testMaxTokens[] = {1, 5, 50, 832}; for (U32 i = 0; i < FW_NUM_ARRAY_ELEMENTS(testMaxTokens); i++) { const U32 maxTokens = testMaxTokens[i]; TokenBucket bucket(interval, maxTokens); // can activate maxTokens times in a row for (U32 j = 0; j < maxTokens; j++) { bool triggered = bucket.trigger(Fw::Time(0, 0)); ASSERT_TRUE(triggered); ASSERT_EQ(bucket.getTokens(), maxTokens - j - 1); } // replenish bucket.replenish(); Fw::Time time(0, 0); const U32 attempts = maxTokens * 5; Fw::Time attemptInterval(0, interval / 4); U32 triggerCount = 0; for (U32 attempt = 0; attempt < attempts; attempt++) { triggerCount += bucket.trigger(time); time = Fw::Time::add(time, attemptInterval); } U32 expected = maxTokens + (attempts - 1) / 4; ASSERT_EQ(expected, triggerCount); } } void TokenBucketTester :: testReconfiguring() { U32 initialInterval = 1000000; U32 initialMaxTokens = 5; TokenBucket bucket(initialInterval, initialMaxTokens); ASSERT_EQ(bucket.getReplenishInterval(), initialInterval); ASSERT_EQ(bucket.getMaxTokens(), initialMaxTokens); ASSERT_EQ(bucket.getTokens(), initialMaxTokens); // trigger bucket.trigger(Fw::Time(0, 0)); ASSERT_EQ(bucket.getTokens(), initialMaxTokens-1); // replenished, then triggered bucket.trigger(Fw::Time(1, 0)); ASSERT_EQ(bucket.getTokens(), initialMaxTokens-1); // set new interval, can't replenish using old interval U32 newInterval = 2000000; bucket.setReplenishInterval(newInterval); ASSERT_EQ(bucket.getReplenishInterval(), newInterval); ASSERT_TRUE(bucket.trigger(Fw::Time(2, 0))); ASSERT_EQ(bucket.getTokens(), initialMaxTokens-2); // set new max tokens, replenish up to new max U32 newMaxTokens = 10; bucket.setMaxTokens(newMaxTokens); ASSERT_EQ(bucket.getMaxTokens(), newMaxTokens); ASSERT_TRUE(bucket.trigger(Fw::Time(20, 0))); ASSERT_EQ(bucket.getTokens(), newMaxTokens-1); // set new rate, replenish quickly while (bucket.trigger(Fw::Time(0,0))); bucket.setReplenishInterval(1000000); U32 newRate = 2; bucket.setReplenishRate(newRate); ASSERT_EQ(bucket.getReplenishRate(), newRate); ASSERT_TRUE(bucket.trigger(Fw::Time(21, 0))); ASSERT_EQ(bucket.getTokens(), 1); } void TokenBucketTester :: testInitialSettings() { U32 interval = 1000000; U32 maxTokens = 5; U32 rate = 2; U32 startTokens = 2; Fw::Time startTime(5,0); TokenBucket bucket(interval, maxTokens, rate, startTokens, startTime); ASSERT_NE(bucket.getTokens(), maxTokens); ASSERT_EQ(bucket.getTokens(), startTokens); ASSERT_EQ(bucket.getReplenishRate(), rate); for (U32 i = 0; i < startTokens; i++) { bool triggered = bucket.trigger(Fw::Time(0,0)); ASSERT_TRUE(triggered); } ASSERT_FALSE(bucket.trigger(Fw::Time(0,0))); } // ---------------------------------------------------------------------- // Helper methods // ---------------------------------------------------------------------- void TokenBucketTester :: initComponents() { } } // end namespace Utils
cpp
fprime
data/projects/fprime/Utils/test/ut/RateLimiterTester.hpp
// ====================================================================== // \title Util/test/ut/RateLimiterTester.hpp // \author vwong // \brief hpp file for RateLimiter test harness implementation class // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef RATELIMITERTESTER_HPP #define RATELIMITERTESTER_HPP #include "Utils/RateLimiter.hpp" #include <FpConfig.hpp> #include "gtest/gtest.h" namespace Utils { class RateLimiterTester { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- public: //! Construct object RateLimiterTester //! RateLimiterTester(); //! Destroy object RateLimiterTester //! ~RateLimiterTester(); public: // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- void testCounterTriggering(); void testTimeTriggering(); void testCounterAndTimeTriggering(); private: // ---------------------------------------------------------------------- // Helper methods // ---------------------------------------------------------------------- //! Initialize components //! void initComponents(); private: // ---------------------------------------------------------------------- // Variables // ---------------------------------------------------------------------- }; } // end namespace Utils #endif
hpp
fprime
data/projects/fprime/Utils/test/ut/LockGuardTester.hpp
// ====================================================================== // \title Util/test/ut/LockGuardTester.hpp // \author vwong // \brief hpp file for LockGuard test harness implementation class // // \copyright // // Copyright (C) 2009-2020 California Institute of Technology. // // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef LOCKGUARDTESTER_HPP #define LOCKGUARDTESTER_HPP #include "Utils/LockGuard.hpp" #include <FpConfig.hpp> #include "gtest/gtest.h" namespace Utils { class LockGuardTester { // ---------------------------------------------------------------------- // Construction and destruction // ---------------------------------------------------------------------- public: //! Construct object LockGuardTester //! LockGuardTester(); //! Destroy object LockGuardTester //! ~LockGuardTester(); public: // ---------------------------------------------------------------------- // Tests // ---------------------------------------------------------------------- void testLocking(); private: // ---------------------------------------------------------------------- // Helper methods // ---------------------------------------------------------------------- //! Initialize components //! void initComponents(); private: // ---------------------------------------------------------------------- // Variables // ---------------------------------------------------------------------- }; } // end namespace Utils #endif
hpp
fprime
data/projects/fprime/STest/STest/testing.hpp
// ====================================================================== // \title testing.hpp // \author Rob Bocchino // \brief Symbols for testing // // \copyright // Copyright (C) 2018 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STEST_TESTING_HPP #define STEST_TESTING_HPP #include "include/gtest/gtest.h" #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/InterleavedScenario.hpp
// ====================================================================== // \title InterleavedScenario.hpp // \author bocchino // \brief Randomly interleave several scenarios // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_InterleavedScenario_HPP #define STest_InterleavedScenario_HPP #include <cassert> #include <cstring> #include "STest/Scenario/Scenario.hpp" #include "STest/Scenario/ScenarioArray.hpp" namespace STest { //! Randomly interleave several scenarios template<typename State> class InterleavedScenario : public Scenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct an InterleavedScenario object InterleavedScenario( const char *const name, //!< The name of the scenario Scenario<State>** scenarios, //!< An array containing the scenarios to interleave const U32 size //!< The size of the array ) : Scenario<State>(name), scenarioArray(new ScenarioArray<State>(scenarios, size)), seen(new bool[size]) { } //! Destroy an InterleavedScenario object ~InterleavedScenario() { if (this->scenarioArray != nullptr) { delete this->scenarioArray; } if (this->seen != nullptr) { delete[] this->seen; } } protected: // ---------------------------------------------------------------------- // Scenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by Scenario void reset_Scenario() { assert(this->scenarioArray != nullptr); this->scenarioArray->reset(); } //! The virtual implementation of nextRule required by Scenario //! \return The next rule, assuming isDone() is false, or nullptr if none Rule<State>* nextRule_Scenario( State& state //!< The system state ) { assert(this->scenarioArray != nullptr); Rule<State>* rule = nullptr; memset(this->seen, 0, this->scenarioArray->size * sizeof(bool)); U32 numSeen = 0; Scenario<State>* *const scenarios = this->scenarioArray->getScenarios(); U32 numIterations = 0; const U32 maxIterations = 0xFFFFFFFFU; while (numSeen < this->scenarioArray->size) { assert(numIterations < maxIterations); ++numIterations; const U32 i = this->scenarioArray->getRandomIndex(); if (this->seen[i]) { continue; } rule = scenarios[i]->nextRule(state); if (rule != nullptr) { break; } this->seen[i] = true; ++numSeen; } return rule; } //! The virtual implementation of isDone required by Scenario //! \return Whether the scenario is done bool isDone_Scenario() const { bool result = true; Scenario<State>* *const scenarios = this->scenarioArray->getScenarios(); assert(scenarios != nullptr); for (U32 i = 0; i < scenarioArray->size; ++i) { assert(scenarios[i] != nullptr); if (!scenarios[i]->isDone()) { result = false; break; } } return result; } protected: // ---------------------------------------------------------------------- // Protected member variables // ---------------------------------------------------------------------- //! The scenarios to interleave ScenarioArray<State>* scenarioArray; //! An array to store the scenarios seen bool* seen; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/ConditionalIteratedScenario.hpp
// ====================================================================== // \title ConditionalIteratedScenario.hpp // \author bocchino // \brief Iterate a scenario while a condition holds // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_ConditionalIteratedScenario_HPP #define STest_ConditionalIteratedScenario_HPP #include "STest/Scenario/IteratedScenario.hpp" namespace STest { //! Iterate a scenario while a condition holds template<typename State> class ConditionalIteratedScenario : public IteratedScenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a ConditionalIteratedScenario ConditionalIteratedScenario( const char *const name, //!< The name of the ConditionalIteratedScenario IteratedScenario<State>& scenario //!< The scenario to run ) : IteratedScenario<State>(name), scenario(scenario), done(false) { } //! Destroy object ConditionalIteratedScenario virtual ~ConditionalIteratedScenario() { } protected: // ---------------------------------------------------------------------- // IteratedScenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by IteratedScenario void reset_IteratedScenario() { this->scenario.reset(); this->done = this->scenario.isDone(); } //! The virtual implementation of nextScenario required by IteratedScenario //! \return The next scenario, assuming isDone() is false, or nullptr if none Scenario<State>* nextScenario_IteratedScenario( State& state //!< The system state ) { Scenario<State>* scenario = nullptr; if (!this->condition_ConditionalIteratedScenario(state)) { this->done = true; } if (!this->isDone()) { scenario = this->scenario.nextScenario(state); this->done = this->scenario.isDone(); } this->nextScenario_ConditionalIteratedScenario(scenario); return scenario; } //! The virtual implementation of isDone required by IteratedScenario //! \return Whether the scenario is done bool isDone_IteratedScenario() const { return this->done; } protected: // ---------------------------------------------------------------------- // Protected virtual methods // ---------------------------------------------------------------------- //! The virtual condition required by ConditionalIteratedScenario //! \return Whether the condition holds virtual bool condition_ConditionalIteratedScenario( const State& state //!< The system state ) const = 0; //! The virtual implementation of nextScenario required by ConditionalIteratedScenario virtual void nextScenario_ConditionalIteratedScenario( const Scenario<State> *const nextScenario //!< The scenario being returned ) = 0; protected: // ---------------------------------------------------------------------- // Protected member variables // ---------------------------------------------------------------------- //! The scenario to run IteratedScenario<State>& scenario; //! Whether the iterated scenario is done bool done; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/ScenarioArray.hpp
// ====================================================================== // \title ScenarioArray.hpp // \author bocchino // \brief An array of scenarios // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_ScenarioArray_HPP #define STest_ScenarioArray_HPP #include <cassert> #include "STest/Random/Random.hpp" namespace STest { //! An array of scenarios template<typename State>class ScenarioArray { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a ScenarioArray object ScenarioArray ( Scenario<State>** scenarios, //!< The scenarios in the array const U32 size //!< The number of scenarios in the array ) : size(size), scenarios(scenarios), sequenceIndex(0) { } public: // ---------------------------------------------------------------------- // Public instance methods // ---------------------------------------------------------------------- //! Get a random index into the array //! \return The index U32 getRandomIndex() const { const U32 index = Random::startLength(0, this->size); assert(index < this->size); return index; } //! Reset the sequence index and reset all child scenarios void reset() { this->sequenceIndex = 0; for (U32 i = 0; i < this->size; ++i) { this->scenarios[i]->reset(); } } //! Return the next scenario in the sequence Scenario<State>* nextScenario() { Scenario<State>* scenario = nullptr; if (this->sequenceIndex < this->size) { scenario = this->scenarios[this->sequenceIndex]; ++this->sequenceIndex; } if (scenario != nullptr) { scenario->reset(); } return scenario; } //! Get the scenarios Scenario<State>** getScenarios() const { assert(this->scenarios != nullptr); return this->scenarios; } public: // ---------------------------------------------------------------------- // Public member variables // ---------------------------------------------------------------------- //! The number of scenarios in the array const U32 size; private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The scenarios in the array Scenario<State>** scenarios; //! The sequence index U32 sequenceIndex; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/RepeatedRuleScenario.hpp
// ====================================================================== // \title RepeatedRuleScenario.hpp // \author bocchino // \brief Repeatedly apply a rule // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_RepeatedRuleScenario_HPP #define STest_RepeatedRuleScenario_HPP #include "STest/Scenario/Scenario.hpp" namespace STest { //! Repeatedly apply a rule template<typename State> class RepeatedRuleScenario : public Scenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct object RepeatedRuleScenario RepeatedRuleScenario( Rule<State>& rule //!< The rule ) : Scenario<State>(rule.getName()), rule(rule) { } public: // ---------------------------------------------------------------------- // Scenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by Scenario void reset_Scenario() { // Do nothing } //! The virtual implementation of nextRule required by Scenario //! \return The next rule, assuming isDone() is false, or nullptr if none Rule<State>* nextRule_Scenario( State& state //!< The system state ) { Rule<State> *rule = nullptr; if (this->rule.precondition(state)) { rule = &this->rule; } return rule; } //! The virtual implementation of isDone required by Scenario //! \return Whether the scenario is done bool isDone_Scenario() const { return false; } private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The rule Rule<State>& rule; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/RuleScenario.hpp
// ====================================================================== // \title RuleScenario.hpp // \author bocchino // \brief Apply a single rule once // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_RuleScenario_HPP #define STest_RuleScenario_HPP #include "STest/Scenario/Scenario.hpp" namespace STest { //! Apply a single rule once template<typename State> class RuleScenario : public Scenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct object RuleScenario RuleScenario( Rule<State>& rule //!< The rule ) : Scenario<State>(rule.name), rule(rule), done(false) { } public: // ---------------------------------------------------------------------- // Scenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by Scenario void reset_Scenario() { this->done = false; } //! the virtual implementation of nextRule required by Scenario //! \return The next rule, assuming isDone() is false, or nullptr if none Rule<State>* nextRule_Scenario( State& state //!< The system state ) { Rule<State> *rule = nullptr; if (!this->isDone() && this->rule.precondition(state)) { rule = &this->rule; this->done = true; } return rule; } //! The virtual implementation of isDone required by Scenario //! \return Whether the scenario is done bool isDone_Scenario() const { return this->done; } private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The rule Rule<State>& rule; //! Whether the scenario is done bool done; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/Scenario.hpp
// ====================================================================== // \title Scenario.hpp // \author bocchino // \brief A test scenario // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_Scenario_HPP #define STest_Scenario_HPP #include <cassert> #include <cstdio> #include <cstdlib> #include "STest/Random/Random.hpp" #include "STest/Rule/Rule.hpp" namespace STest { //! A test scenario template<typename State> class Scenario { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a Scenario object Scenario( const char *const name //!< The name of the scenario ) : name(name), showRules(false) { this->setShowRules(); } //! Destroy a Scenario object virtual ~Scenario() { } public: // ---------------------------------------------------------------------- // Public instance methods // ---------------------------------------------------------------------- //! Reset the scenario state void reset() { this->reset_Scenario(); } //! Run the scenario until there are no more rules to apply //! \return The number of steps taken U32 run( State& state //!< The system state ) { U32 numSteps = 0; this->runHelper(state, numSteps); return numSteps; } //! Return the next rule to apply //! \return The next rule, or nullptr if none Rule<State>* nextRule( State& state //!< The system state ) { Rule<State> *rule = nullptr; if (!this->isDone()) { rule = this->nextRule_Scenario(state); } return rule; } //! Query whether the scenario is done //! \return Whether the scenario is done bool isDone() const { return this->isDone_Scenario(); } protected: // ---------------------------------------------------------------------- // Protected virtual methods // ---------------------------------------------------------------------- //! The virtual implementation of reset required by Scenario virtual void reset_Scenario() = 0; //! The virtual implementation of nextRule required by Scenario //! \return The next rule, assuming isDone() is false, or nullptr if none virtual Rule<State>* nextRule_Scenario( State& state //!< The system state ) = 0; //! The virtual implementation of isDone required by Scenario //! \return Whether the scenario is done virtual bool isDone_Scenario() const = 0; private: // ---------------------------------------------------------------------- // Private helper functions // ---------------------------------------------------------------------- //! Run helper function void runHelper( State& state, //!< The system state U32& numSteps //!< The number of steps ) { this->reset(); Rule<State>* rule = this->nextRule(state); while (rule != nullptr) { this->applyNextRule(*rule, state); ++numSteps; if (this->isDone()) { break; } rule = this->nextRule(state); } } //! Apply the next rule //! \return The number of steps taken void applyNextRule( Rule<State>& rule, //!< The rule State& state //!< The state ) { if (this->showRules) { printf( "[Scenario %s] Applying rule %s\n", this->name, rule.getName() ); } rule.apply(state); } //! Set showRules void setShowRules() { const int status = system("test -f show-rules"); if (status == 0) { showRules = true; } } public: // ---------------------------------------------------------------------- // Public member variables // ---------------------------------------------------------------------- //! The name of the scenario const char *const name; private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! Whether to report rule applications bool showRules; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/SequenceScenario.hpp
// ====================================================================== // \title SequenceScenario.hpp // \author bocchino // \brief A sequence of scenarios // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_SequenceScenario_HPP #define STest_SequenceScenario_HPP #include <cassert> #include "STest/Scenario/IteratedScenario.hpp" #include "STest/Scenario/ScenarioArray.hpp" namespace STest { //! A sequence of scenarios template<typename State> class SequenceScenario : public IteratedScenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a SequenceScenario from an array of scenarios SequenceScenario( const char *const name, //!< The name of the scenario Scenario<State>** scenarios, //!< The scenarios in the array const U32 size //!< The size of the array ) : IteratedScenario<State>(name), scenarioArray(new ScenarioArray<State>(scenarios, size)), done(false) { } //! Destroy object SequenceScenario virtual ~SequenceScenario() { delete this->scenarioArray; } protected: // ---------------------------------------------------------------------- // IteratedScenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by IteratedScenario void reset_IteratedScenario() { this->scenarioArray->reset(); this->done = false; } //! The virtual implementation of nextScenario required by IteratedScenario //! \return The next scenario, assuming isDone() is false, or nullptr if none Scenario<State>* nextScenario_IteratedScenario( State& state //!< The system state ) { Scenario<State> *scenario = nullptr; if (!this->done) { assert(this->scenarioArray != nullptr); scenario = this->scenarioArray->nextScenario(); } if (!this->done and scenario == nullptr) { this->done = true; } return scenario; } //! The virtual implementation of isDone required by IteratedScenario //! \return Whether the scenario is done bool isDone_IteratedScenario() const { return this->done; } protected: // ---------------------------------------------------------------------- // Protected member variables // ---------------------------------------------------------------------- //! The scenario array ScenarioArray<State>* scenarioArray; //! Whether the sequence scenario is done bool done; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/RandomlyBoundedScenario.hpp
// ====================================================================== // \title RandomlyBoundedScenario.hpp // \author bocchino // \brief Run a scenario, applying a random bound on the number of steps // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_RandomlyBoundedScenario_HPP #define STest_RandomlyBoundedScenario_HPP #include "STest/Random/Random.hpp" #include "STest/Scenario/BoundedScenario.hpp" namespace STest { //! Run a scenario, applying a random bound on the number of steps template<typename State> class RandomlyBoundedScenario : public Scenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a RandomlyBoundedScenario RandomlyBoundedScenario( const char *const name, //!< The name of the bounded scenario Scenario<State>& scenario, //!< The scenario to run const U32 start, //!< The start value of the random range const U32 length //!< The number of values in the random range, including the start value ) : Scenario<State>(name), scenario(scenario), start(start), length(length), boundedScenario(nullptr) { } //! Destroy object RandomlyBoundedScenario virtual ~RandomlyBoundedScenario() { if (this->boundedScenario != nullptr) { delete this->boundedScenario; } } private: // ---------------------------------------------------------------------- // Scenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by Scenario void reset_Scenario() { if (this->boundedScenario != nullptr) { delete this->boundedScenario; } const U32 bound = Random::startLength(this->start, this->length); this->boundedScenario = new BoundedScenario<State>( this->name, this->scenario, bound ); assert(this->boundedScenario != nullptr); this->boundedScenario->reset(); } //! The virtual implementation of nextRule required by Scenario //! \return The next rule, assuming isDone() is false, or nullptr if none Rule<State>* nextRule_Scenario( State& state //!< The system state ) { assert(this->boundedScenario != nullptr); return this->boundedScenario->nextRule(state); } //! The virtual implementation of isDone required by Scenario //! \return Whether the scenario is done bool isDone_Scenario() const { assert(this->boundedScenario != nullptr); return this->boundedScenario->isDone(); } private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The scenario to run Scenario<State>& scenario; //! The start value of the random range const U32 start; //! The number of values in the random range, including the start value const U32 length; //! The underlying bounded scenario BoundedScenario<State>* boundedScenario; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/BoundedScenario.hpp
// ====================================================================== // \title BoundedScenario.hpp // \author bocchino // \brief Run a scenario, bounding the number of steps // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_BoundedScenario_HPP #define STest_BoundedScenario_HPP #include "STest/Scenario/ConditionalScenario.hpp" namespace STest { //! Run a scenario, bounding the number of steps template<typename State> class BoundedScenario : public ConditionalScenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a BoundedScenario object BoundedScenario( const char *const name, //!< The name of the bounded scenario Scenario<State>& scenario, //!< The scenario to run const U32 bound //!< The bound ) : ConditionalScenario<State>(name, scenario), numSteps(0), bound(bound) { } //! Destroy a BoundedScenario object ~BoundedScenario() { } public: // ---------------------------------------------------------------------- // ConditionalScenario implementation // ---------------------------------------------------------------------- //! The virtual condition required by ConditionalScenario //! \return Whether the condition holds bool condition_ConditionalScenario( const State& state //!< The system state ) const { return this->numSteps < this->bound; } //! The virtual implementation of nextRule required by ConditionalScenario void nextRule_ConditionalScenario( const Rule<State> *const nextRule //!< The next rule ) { if (nextRule != nullptr) { ++this->numSteps; } } //! The virtual implementation of reset required by ConditionalScenario void reset_ConditionalScenario() { this->numSteps = 0; } private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The number of steps U32 numSteps; //! The bound on the number of steps const U32 bound; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/ConditionalScenario.hpp
// ====================================================================== // \title ConditionalScenario.hpp // \author bocchino // \brief Run a scenario while a condition holds // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_ConditionalScenario_HPP #define STest_ConditionalScenario_HPP #include "STest/Scenario/Scenario.hpp" namespace STest { //! Run a scenario while a condition holds template<typename State> class ConditionalScenario : public Scenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a ConditionalScenario ConditionalScenario( const char *const name, //!< The name of the ConditionalScenario Scenario<State>& scenario //!< The scenario to run ) : Scenario<State>(name), scenario(scenario) { } //! Destroy object ConditionalScenario virtual ~ConditionalScenario() { } public: // ---------------------------------------------------------------------- // Scenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by Scenario void reset_Scenario() { this->scenario.reset(); this->reset_ConditionalScenario(); } //! The virtual implementation of nextRule required by Scenario //! \return The next rule, assuming isDone() is false, or nullptr if none Rule<State>* nextRule_Scenario( State& state //!< The system state ) { Rule<State>* rule = nullptr; if (this->condition_ConditionalScenario(state)) { rule = this->scenario.nextRule(state); } this->nextRule_ConditionalScenario(rule); return rule; } //! The virtual implementation of isDone required by Scenario //! \return Whether the scenario is done bool isDone_Scenario() const { return this->scenario.isDone(); } protected: // ---------------------------------------------------------------------- // Protected virtual methods // ---------------------------------------------------------------------- //! The virtual condition required by ConditionalScenario //! \return Whether the condition holds virtual bool condition_ConditionalScenario( const State& state //!< The system state ) const = 0; //! The virtual implementation of nextRule required by ConditionalScenario virtual void nextRule_ConditionalScenario( const Rule<State> *const nextRule //!< The next rule ) = 0; //! The virtual implementation of reset required by ConditionalScenario virtual void reset_ConditionalScenario() = 0; protected: // ---------------------------------------------------------------------- // Protected member variables // ---------------------------------------------------------------------- //! The scenario to run Scenario<State>& scenario; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/SelectedScenario.hpp
// ====================================================================== // \title SelectedScenario.hpp // \author bocchino // \brief Randomly select a scenario and run it // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_SelectedScenario_HPP #define STest_SelectedScenario_HPP #include <cassert> #include <cstring> #include "STest/Random/Random.hpp" #include "STest/Scenario/Scenario.hpp" #include "STest/Scenario/ScenarioArray.hpp" namespace STest { //! Randomly select a scenario and run it template<typename State> class SelectedScenario : public Scenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a SelectedScenario object SelectedScenario( const char *const name, //!< The name of the scenario Scenario<State>** scenarios, //!< The scenarios in the array const U32 size //!< The size of the array ) : Scenario<State>(name), scenarioArray(new ScenarioArray<State>(scenarios, size)), selectedScenario(nullptr), seen(new bool[size]) { } //! Destroy a SelectedScenario object virtual ~SelectedScenario() { if (this->scenarioArray != nullptr) { delete this->scenarioArray; } if (this->seen != nullptr) { delete[] this->seen; } } public: // ---------------------------------------------------------------------- // Scenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by Scenario void reset_Scenario() { this->selectedScenario = nullptr; assert(this->scenarioArray != nullptr); this->scenarioArray->reset(); } //! The virtual implementation of nextRule required by Scenario //! \return The next rule, assuming isDone() is false, or nullptr if none Rule<State>* nextRule_Scenario( State& state //!< The system state ) { Rule<State>* rule = nullptr; if (this->selectedScenario == nullptr) { rule = this->selectScenario(state); } else { rule = this->selectedScenario->nextRule(state); } return rule; } //! The virtual implementation of isDone required by Scenario //! \return Whether the scenario is done bool isDone_Scenario() const { bool result = true; if (this->selectedScenario != nullptr) { result = this->selectedScenario->isDone(); } else { Scenario<State>* *const scenarios = this->scenarioArray->getScenarios(); assert(scenarios != nullptr); for (U32 i = 0; i < scenarioArray->size; ++i) { assert(scenarios[i] != nullptr); if (!scenarios[i]->isDone()) { result = false; break; } } } return result; } private: // ---------------------------------------------------------------------- // Private helper methods // ---------------------------------------------------------------------- //! Select a scenario and return a rule from it //! \return The rule Rule<State>* selectScenario( State& state //!< The system state ) { Rule<State>* rule = nullptr; const U32 size = this->scenarioArray->size; memset(this->seen, 0, size * sizeof(bool)); U32 numSeen = 0; assert(this->scenarioArray != nullptr); Scenario<State> **const scenarios = this->scenarioArray->getScenarios(); assert(scenarios != nullptr); while (numSeen < size) { const U32 i = this->scenarioArray->getRandomIndex(); if (this->seen[i]) { continue; } Scenario<State> *const scenario = scenarios[i]; assert(scenario != nullptr); rule = scenario->nextRule(state); if (rule != nullptr) { this->selectedScenario = scenario; break; } this->seen[i] = true; ++numSeen; } return rule; } private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! ScenarioArray containing the scenarios to select ScenarioArray<State>* scenarioArray; //! The selected scenario Scenario<State>* selectedScenario; //! An array to store the scenarios seen bool* seen; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/BoundedIteratedScenario.hpp
// ====================================================================== // \title BoundedIteratedScenario.hpp // \author bocchino // \brief Run an iterated scenario, bounding the number of iterations // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_BoundedIteratedScenario_HPP #define STest_BoundedIteratedScenario_HPP #include "STest/Scenario/ConditionalIteratedScenario.hpp" namespace STest { //! Run a scenario, bounding the number of iterations template<typename State> class BoundedIteratedScenario : public ConditionalIteratedScenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a BoundedIteratedScenario BoundedIteratedScenario( const char *const name, //!< The name of the BoundedIteratedScenario IteratedScenario<State>& scenario, //!< The scenario to run const U32 bound //!< The bound ) : ConditionalIteratedScenario<State>(name, scenario), numIterations(0), bound(bound) { } //! Destroy a BoundedIteratedScenario virtual ~BoundedIteratedScenario() { } public: // ---------------------------------------------------------------------- // ConditionalIteratedScenario implementation // ---------------------------------------------------------------------- //! The virtual condition required by ConditionalIteratedScenario //! \return Whether the condition holds bool condition_ConditionalIteratedScenario( const State& state //!< The system state ) const { return this->numIterations < this->bound; } //! The virtual implementation of nextScenario required by ConditionalIteratedScenario void nextScenario_ConditionalIteratedScenario( const Scenario<State> *const nextScenario //!< The next scenario ) { if (nextScenario != nullptr) { ++this->numIterations; } } private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The number of iterations U32 numIterations; //! The bound on the number of iterations const U32 bound; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/IteratedScenario.hpp
// ====================================================================== // \title IteratedScenario.hpp // \author bocchino // \brief Iterate over a collection of scenarios // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_IteratedScenario_HPP #define STest_IteratedScenario_HPP #include <cassert> #include "STest/Scenario/Scenario.hpp" namespace STest { //! Iterate over a collection of scenarios template<typename State> class IteratedScenario : public Scenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct an IteratedScenario IteratedScenario( const char *const name //!< The name of the scenario ) : Scenario<State>(name), currentScenario(nullptr) { } //! Destroy an IteratedScenario virtual ~IteratedScenario() { } public: // ---------------------------------------------------------------------- // Public instance methods // ---------------------------------------------------------------------- //! Return the next scenario to run //! \return The next scenario, assuming isDone() is false, or nullptr if none Scenario<State>* nextScenario( State& state //!< The system state ) { Scenario<State> *scenario = nullptr; if (!this->isDone()) { scenario = this->nextScenario_IteratedScenario(state); } if (scenario != nullptr) { scenario->reset(); } return scenario; } public: // ---------------------------------------------------------------------- // Scenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by Scenario void reset_Scenario() { this->currentScenario = nullptr; this->reset_IteratedScenario(); } //! The virtual implementation of nextRule required by Scenario //! \return The next rule, assuming isDone() is false, or nullptr if none Rule<State>* nextRule_Scenario( State& state //!< The system state ) { Rule<State>* rule = nullptr; if (this->currentScenario == nullptr) { this->currentScenario = this->nextScenario(state); } if (this->currentScenario != nullptr) { rule = this->currentScenario->nextRule(state); } while ( this->currentScenario != nullptr and this->currentScenario->isDone() and rule == nullptr ) { this->currentScenario = this->nextScenario(state); if (this->currentScenario != nullptr) { rule = this->currentScenario->nextRule(state); } } return rule; } //! The virtual implementation of isDone required by Scenario //! \return Whether the scenario is done bool isDone_Scenario() const { return this->isDone_IteratedScenario(); } protected: // ---------------------------------------------------------------------- // Protected virtual methods // ---------------------------------------------------------------------- //! The virtual implementation of reset required by IteratedScenario virtual void reset_IteratedScenario() = 0; //! The virtual implementation of nextScenario required by IteratedScenario //! \return The next scenario, assuming isDone() is false, or nullptr if none virtual Scenario<State>* nextScenario_IteratedScenario( State& state //!< The system state ) = 0; //! The virtual implementation of isDone required by IteratedScenario //! \return Whether the scenario is done virtual bool isDone_IteratedScenario() const = 0; private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The current scenario in the iteration Scenario<State>* currentScenario; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/RandomScenario.hpp
// ====================================================================== // \title RandomScenario.hpp // \author bocchino // \brief Apply rules in a random sequence // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_RandomScenario_HPP #define STest_RandomScenario_HPP #include "STest/Scenario/InterleavedScenario.hpp" #include "STest/Scenario/RepeatedRuleScenario.hpp" namespace STest { //! Apply rules in a random sequence template<typename State> class RandomScenario : public InterleavedScenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a RandomScenario from an array of rules RandomScenario( const char *const name, //!< The name of the scenario Rule<State>** rules, //!< The rules in the array const U32 size //!< The size of the array ) : InterleavedScenario<State>(name, new Scenario<State>*[size], size) { assert(this->scenarioArray != nullptr); Scenario<State>** scenarios = this->scenarioArray->getScenarios(); assert(scenarios != nullptr); for (U32 i = 0; i < size; ++i) { scenarios[i] = new RepeatedRuleScenario<State>(*rules[i]); } } //! Destroy a RandomScenario ~RandomScenario() { assert(this->scenarioArray != nullptr); Scenario<State>** scenarios = this->scenarioArray->getScenarios(); assert(scenarios != nullptr); for (U32 i = 0; i < this->scenarioArray->size; ++i) { assert(scenarios[i] != nullptr); delete scenarios[i]; } delete[] scenarios; } }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/RuleSequenceScenario.hpp
// ====================================================================== // \title RuleSequenceScenario.hpp // \author bocchino // \brief Apply a fixed sequence of rules // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_RuleSequenceScenario_HPP #define STest_RuleSequenceScenario_HPP #include <cassert> #include "STest/Scenario/SequenceScenario.hpp" #include "STest/Scenario/RuleScenario.hpp" namespace STest { //! \brief Apply a fixed sequence of rules template<typename State> class RuleSequenceScenario : public SequenceScenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a RuleSequenceScenario from an array of rules RuleSequenceScenario( const char *const name, //!< The name of the scenario Rule<State>** rules, //!< The rules in the array const U32 size //!< The size of the array ) : SequenceScenario<State>(name, new Scenario<State>*[size], size) { assert(this->scenarioArray != nullptr); Scenario<State>* *const scenarios = this->scenarioArray->getScenarios(); assert(scenarios != nullptr); for (U32 i = 0; i < size; ++i) { scenarios[i] = new RuleScenario<State>(*rules[i]); } } //! Destroy object RuleSequenceScenario ~RuleSequenceScenario() { assert(this->scenarioArray != nullptr); Scenario<State>* *const scenarios = this->scenarioArray->getScenarios(); assert(scenarios != nullptr); for (U32 i = 0; i < this->scenarioArray->size; ++i) { assert(scenarios[i] != nullptr); delete scenarios[i]; } delete scenarios; } }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Scenario/RepeatedScenario.hpp
// ====================================================================== // \title RepeatedScenario.hpp // \author bocchino // \brief Repeat a scenario // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_RepeatedScenario_HPP #define STest_RepeatedScenario_HPP #include "STest/Scenario/IteratedScenario.hpp" namespace STest { //! \brief Repeat a scenario template<typename State> class RepeatedScenario : public IteratedScenario<State> { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct a RepeatedScenario RepeatedScenario( const char *const name, //!< The name of the scenario Scenario<State>& scenario //!< The scenario to repeat ) : IteratedScenario<State>(name), scenario(scenario), done(false) { } public: // ---------------------------------------------------------------------- // IteratedScenario implementation // ---------------------------------------------------------------------- //! The virtual implementation of reset required by IteratedScenario void reset_IteratedScenario() { this->scenario.reset(); this->done = scenario.isDone(); } //! The virtual implementation of nextScenario required by IteratedScenario //! \return The next scenario, assuming isDone() is false, or nullptr if none Scenario<State>* nextScenario_IteratedScenario( State& state //!< The system state ) { return &this->scenario; } //! The virtual implementation of isDone required by IteratedScenario //! \return Whether the scenario is done bool isDone_IteratedScenario() const { return this->done; } protected: // ---------------------------------------------------------------------- // Protected member variables // ---------------------------------------------------------------------- //! The scenario to repeat Scenario<State>& scenario; //! Whether the iterated scenario is done bool done; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/types/basic_types.h
// ====================================================================== // \title basic_types.h // \author bocchino // \brief STest basic types // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STEST_BASIC_TYPES_H #define STEST_BASIC_TYPES_H #ifdef __cplusplus extern "C" { #endif #include <stdint.h> typedef double F64; typedef float F32; typedef int16_t I16; typedef int32_t I32; typedef int64_t I64; typedef int8_t I8; typedef uint16_t U16; typedef uint32_t U32; typedef uint64_t U64; typedef uint8_t U8; #ifdef __cplusplus } #endif #endif
h
fprime
data/projects/fprime/STest/STest/Rule/Rule.hpp
// ====================================================================== // \title Rule.hpp // \author bocchino // \brief Rule interface for scenario testing // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_Rule_HPP #define STest_Rule_HPP #include "STest/testing.hpp" #include "STest/types/basic_types.h" namespace STest { template<typename State> class Rule { public: // ---------------------------------------------------------------------- // Constructors and destructors // ---------------------------------------------------------------------- //! Construct object Rule Rule( const char *const name //!< The name of the rule ) : m_name(name) { } //! Destroy object Rule virtual ~Rule() { } public: // ---------------------------------------------------------------------- // Public instance methods // ---------------------------------------------------------------------- //! Apply the rule void apply( State& state //!< The system state ) { ASSERT_TRUE(this->precondition(state)) << "precondition failed applying rule " << this->m_name; this->action(state); } //! Evaluate the precondition associated with the rule //! \return Whether the condition holds virtual bool precondition( const State& state //!< The system state ) = 0; //! Get rule name char const * getName() const { return this->m_name; } protected: // ---------------------------------------------------------------------- // Protected instance methods // ---------------------------------------------------------------------- //! Perform the action associated with the rule virtual void action( State& state //!< The system state ) = 0; public: // ---------------------------------------------------------------------- // Public member variables // ---------------------------------------------------------------------- private: // ---------------------------------------------------------------------- // Private member variables // ---------------------------------------------------------------------- //! The name of the rule const char *const m_name; }; } #endif
hpp
fprime
data/projects/fprime/STest/STest/Random/Random.hpp
// ====================================================================== // \title Random.hpp // \author bocchino // \brief Random number generation // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STest_Random_HPP #define STest_Random_HPP #include <limits.h> #include <sys/time.h> #include "STest/types/basic_types.h" namespace STest { namespace Random { enum { //! The maximum value of a random number MAX_VALUE = INT_MAX }; namespace SeedValue { //! Get a seed value from the system time U32 getFromTime(); //! Get a seed value from file //! \return true on success, false on failure bool getFromFile( const char *const fileName, //!< The file name U32& value //!< The seed value ); //! Set the seed value void set( const U32 value //!< The seed value ); //! Append a seed value to a file bool appendToFile( const char *const fileName, //!< The file name const U32 seedValue //!< The seed value ); } //! Seed the random number generator: //! 1. Get the seed value from the file "seed" if possible, otherwise //! from the current time. //! 2. Set the seed value. //! 3. Append the seed value to the file "seed-history" void seed(); //! Return a random number in the range given by [start, start + length - 1]. //! For example, Random::startLength(5, 3) returns a number //! between 5 and 7, inclusive. //! \return The number U32 startLength( const U32 start, //!< The start value of the range const U32 length //!< the length of the range, including the start and end values ); //! Return a random number between the lower and the upper bound. //! For example, Random::lowerUpper(3, 5) returns a number //! between 3 and 5, inclusive. //! \return The number U32 lowerUpper( const U32 lower, //!< The lower bound const U32 upper //!< The upper bound ); //! Return a random number in the interval [0, 1] double inUnitInterval(); } } #endif
hpp
fprime
data/projects/fprime/STest/STest/Random/bsd_random.c
/* * Copyright (c) 1983, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "bsd_random.h" /* * random.c: * * An improved random number generation package. In addition to the standard * rand()/srand() like interface, this package also has a special state info * interface. The initstate() routine is called with a seed, an array of * bytes, and a count of how many bytes are being passed in; this array is * then initialized to contain information for random number generation with * that much state information. Good sizes for the amount of state * information are 32, 64, 128, and 256 bytes. The state can be switched by * calling the setstate() routine with the same array as was initialized * with initstate(). By default, the package runs with 128 bytes of state * information and generates far better random numbers than a linear * congruential generator. If the amount of state information is less than * 32 bytes, a simple linear congruential R.N.G. is used. * * Internally, the state information is treated as an array of uint32_t's; the * zeroeth element of the array is the type of R.N.G. being used (small * integer); the remainder of the array is the state information for the * R.N.G. Thus, 32 bytes of state information will give 7 ints worth of * state information, which will allow a degree seven polynomial. (Note: * the zeroeth word of state information also has some other information * stored in it -- see setstate() for details). * * The random number generation technique is a linear feedback shift register * approach, employing trinomials (since there are fewer terms to sum up that * way). In this approach, the least significant bit of all the numbers in * the state table will act as a linear feedback shift register, and will * have period 2^deg - 1 (where deg is the degree of the polynomial being * used, assuming that the polynomial is irreducible and primitive). The * higher order bits will have longer periods, since their values are also * influenced by pseudo-random carries out of the lower bits. The total * period of the generator is approximately deg*(2**deg - 1); thus doubling * the amount of state information has a vast influence on the period of the * generator. Note: the deg*(2**deg - 1) is an approximation only good for * large deg, when the period of the shift is the dominant factor. * With deg equal to seven, the period is actually much longer than the * 7*(2**7 - 1) predicted by this formula. * * Modified 28 December 1994 by Jacob S. Rosenberg. * The following changes have been made: * All references to the type u_int have been changed to unsigned long. * All references to type int have been changed to type long. Other * cleanups have been made as well. A warning for both initstate and * setstate has been inserted to the effect that on Sparc platforms * the 'arg_state' variable must be forced to begin on word boundaries. * This can be easily done by casting a long integer array to char *. * The overall logic has been left STRICTLY alone. This software was * tested on both a VAX and Sun SparcStation with exactly the same * results. The new version and the original give IDENTICAL results. * The new version is somewhat faster than the original. As the * documentation says: "By default, the package runs with 128 bytes of * state information and generates far better random numbers than a linear * congruential generator. If the amount of state information is less than * 32 bytes, a simple linear congruential R.N.G. is used." For a buffer of * 128 bytes, this new version runs about 19 percent faster and for a 16 * byte buffer it is about 5 percent faster. */ /* * For each of the currently supported random number generators, we have a * break value on the amount of state information (you need at least this * many bytes of state info to support this random number generator), a degree * for the polynomial (actually a trinomial) that the R.N.G. is based on, and * the separation between the two lower order coefficients of the trinomial. */ #define TYPE_0 0 /* linear congruential */ #define BREAK_0 8 #define DEG_0 0 #define SEP_0 0 #define TYPE_1 1 /* x**7 + x**3 + 1 */ #define BREAK_1 32 #define DEG_1 7 #define SEP_1 3 #define TYPE_2 2 /* x**15 + x + 1 */ #define BREAK_2 64 #define DEG_2 15 #define SEP_2 1 #define TYPE_3 3 /* x**31 + x**3 + 1 */ #define BREAK_3 128 #define DEG_3 31 #define SEP_3 3 #define TYPE_4 4 /* x**63 + x + 1 */ #define BREAK_4 256 #define DEG_4 63 #define SEP_4 1 /* * Array versions of the above information to make code run faster -- * relies on fact that TYPE_i == i. */ #define MAX_TYPES 5 /* max number of types above */ #define NSHUFF 50 /* to drop some "seed -> 1st value" linearity */ static const int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }; static const int seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }; /* * Initially, everything is set up as if from: * * initstate(1, randtbl, 128); * * Note that this initialization takes advantage of the fact that srandom() * advances the front and rear pointers 10*rand_deg times, and hence the * rear pointer which starts at 0 will also end up at zero; thus the zeroeth * element of the state information, which contains info about the current * position of the rear pointer is just * * MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3. */ static uint32_t randtbl[DEG_3 + 1] = { TYPE_3, 0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05, 0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454, 0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471, 0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1, 0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41, 0xf3bec5da }; /* * fptr and rptr are two pointers into the state info, a front and a rear * pointer. These two pointers are always rand_sep places apart, as they * cycle cyclically through the state information. (Yes, this does mean we * could get away with just one pointer, but the code for random() is more * efficient this way). The pointers are left positioned as they would be * from the call * * initstate(1, randtbl, 128); * * (The position of the rear pointer, rptr, is really 0 (as explained above * in the initialization of randtbl) because the state table pointer is set * to point to randtbl[1] (as explained below). */ static uint32_t *fptr = &randtbl[SEP_3 + 1]; static uint32_t *rptr = &randtbl[1]; /* * The following things are the pointer to the state information table, the * type of the current generator, the degree of the current polynomial being * used, and the separation between the two pointers. Note that for efficiency * of random(), we remember the first location of the state information, not * the zeroeth. Hence it is valid to access state[-1], which is used to * store the type of the R.N.G. Also, we remember the last location, since * this is more efficient than indexing every time to find the address of * the last element to see if the front and rear pointers have wrapped. */ static uint32_t *state = &randtbl[1]; static int rand_type = TYPE_3; static int rand_deg = DEG_3; static int rand_sep = SEP_3; static uint32_t *end_ptr = &randtbl[DEG_3 + 1]; static inline uint32_t good_rand(int32_t) __attribute__((always_inline)); static inline uint32_t good_rand (int32_t x) { /* * Compute x = (7^5 * x) mod (2^31 - 1) * without overflowing 31 bits: * (2^31 - 1) = 127773 * (7^5) + 2836 * From "Random number generators: good ones are hard to find", * Park and Miller, Communications of the ACM, vol. 31, no. 10, * October 1988, p. 1195. */ int32_t hi, lo; /* Can't be initialized with 0, so use another value. */ if (x == 0) x = 123459876; hi = x / 127773; lo = x % 127773; x = 16807 * lo - 2836 * hi; if (x < 0) x += 0x7fffffff; return (x); } /* * srandom: * * Initialize the random number generator based on the given seed. If the * type is the trivial no-state-information type, just remember the seed. * Otherwise, initializes state[] based on the given "seed" via a linear * congruential generator. Then, the pointers are set to known locations * that are exactly rand_sep places apart. Lastly, it cycles the state * information a given number of times to get rid of any initial dependencies * introduced by the L.C.R.N.G. Note that the initialization of randtbl[] * for default usage relies on values produced by this routine. */ void bsd_srandom(unsigned x) { int i, lim; state[0] = (uint32_t)x; if (rand_type == TYPE_0) lim = NSHUFF; else { for (i = 1; i < rand_deg; i++) state[i] = good_rand(state[i - 1]); fptr = &state[rand_sep]; rptr = &state[0]; lim = 10 * rand_deg; } for (i = 0; i < lim; i++) (void)bsd_random(); } /* * initstate: * * Initialize the state information in the given array of n bytes for future * random number generation. Based on the number of bytes we are given, and * the break values for the different R.N.G.'s, we choose the best (largest) * one we can and set things up for it. srandom() is then called to * initialize the state information. * * Note that on return from srandom(), we set state[-1] to be the type * multiplexed with the current value of the rear pointer; this is so * successive calls to initstate() won't lose this information and will be * able to restart with setstate(). * * Note: the first thing we do is save the current state, if any, just like * setstate() so that it doesn't matter when initstate is called. * * Returns a pointer to the old state. * * Note: The Sparc platform requires that arg_state begin on an int * word boundary; otherwise a bus error will occur. Even so, lint will * complain about mis-alignment, but you should disregard these messages. */ char * bsd_initstate( unsigned seed, /* seed for R.N.G. */ char *arg_state, /* pointer to state array */ size_t n /* # bytes of state info */ ) { char *ostate = (char *)(&state[-1]); uint32_t *int_arg_state = (uint32_t *)arg_state; if (rand_type == TYPE_0) state[-1] = rand_type; else state[-1] = MAX_TYPES * (rptr - state) + rand_type; if (n < BREAK_0) { (void)fprintf(stderr, "random: not enough state (%zd bytes); ignored.\n", n); return(0); } if (n < BREAK_1) { rand_type = TYPE_0; rand_deg = DEG_0; rand_sep = SEP_0; } else if (n < BREAK_2) { rand_type = TYPE_1; rand_deg = DEG_1; rand_sep = SEP_1; } else if (n < BREAK_3) { rand_type = TYPE_2; rand_deg = DEG_2; rand_sep = SEP_2; } else if (n < BREAK_4) { rand_type = TYPE_3; rand_deg = DEG_3; rand_sep = SEP_3; } else { rand_type = TYPE_4; rand_deg = DEG_4; rand_sep = SEP_4; } state = int_arg_state + 1; /* first location */ end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */ bsd_srandom(seed); if (rand_type == TYPE_0) int_arg_state[0] = rand_type; else int_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type; return(ostate); } /* * setstate: * * Restore the state from the given state array. * * Note: it is important that we also remember the locations of the pointers * in the current state information, and restore the locations of the pointers * from the old state information. This is done by multiplexing the pointer * location into the zeroeth word of the state information. * * Note that due to the order in which things are done, it is OK to call * setstate() with the same state as the current state. * * Returns a pointer to the old state information. * * Note: The Sparc platform requires that arg_state begin on an int * word boundary; otherwise a bus error will occur. Even so, lint will * complain about mis-alignment, but you should disregard these messages. */ char * bsd_setstate( const char *arg_state /* pointer to state array */ ) { uint32_t *new_state = (uint32_t *)arg_state; uint32_t type = new_state[0] % MAX_TYPES; uint32_t rear = new_state[0] / MAX_TYPES; char *ostate = (char *)(&state[-1]); if (rand_type == TYPE_0) state[-1] = rand_type; else state[-1] = MAX_TYPES * (rptr - state) + rand_type; switch(type) { case TYPE_0: case TYPE_1: case TYPE_2: case TYPE_3: case TYPE_4: rand_type = type; rand_deg = degrees[type]; rand_sep = seps[type]; break; default: (void)fprintf(stderr, "random: state info corrupted; not changed.\n"); } state = new_state + 1; if (rand_type != TYPE_0) { rptr = &state[rear]; fptr = &state[(rear + rand_sep) % rand_deg]; } end_ptr = &state[rand_deg]; /* set end_ptr too */ return(ostate); } /* * random: * * If we are using the trivial TYPE_0 R.N.G., just do the old linear * congruential bit. Otherwise, we do our fancy trinomial stuff, which is * the same in all the other cases due to all the global variables that have * been set up. The basic operation is to add the number at the rear pointer * into the one at the front pointer. Then both pointers are advanced to * the next location cyclically in the table. The value returned is the sum * generated, reduced to 31 bits by throwing away the "least random" low bit. * * Note: the code takes advantage of the fact that both the front and * rear pointers can't wrap on the same call by not testing the rear * pointer if the front one has wrapped. * * Returns a 31-bit random number. */ long bsd_random(void) { uint32_t i; uint32_t *f, *r; if (rand_type == TYPE_0) { i = state[0]; state[0] = i = (good_rand(i)) & 0x7fffffff; } else { /* * Use local variables rather than static variables for speed. */ f = fptr; r = rptr; *f += *r; i = (*f >> 1) & 0x7fffffff; /* chucking least random bit */ if (++f >= end_ptr) { f = state; ++r; } else if (++r >= end_ptr) { r = state; } fptr = f; rptr = r; } return((long)i); }
c
fprime
data/projects/fprime/STest/STest/Random/bsd_random.h
// ====================================================================== // \title bsd_random.h // \author See bsd_random.c // \brief BSD random number generator // // \copyright // Copyright (C) 2017 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include <sys/cdefs.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> void bsd_srandom(unsigned x); char *bsd_initstate(unsigned seed, char *arg_state, size_t n); char *bsd_setstate(const char *arg_state); long bsd_random(void);
h
fprime
data/projects/fprime/STest/STest/Random/Random.cpp
// ====================================================================== // \title Random.cpp // \author bocchino // \brief Random number generation // // \copyright // Copyright (C) 2017-2022 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include <cassert> #include <cinttypes> #include <ctime> #include "STest/Random/Random.hpp" extern "C" { #include "STest/Random/bsd_random.h" } namespace STest { namespace Random { namespace SeedValue { U32 getFromTime() { struct timeval tv; (void) gettimeofday(&tv, nullptr); return tv.tv_usec; } bool getFromFile( const char *const fileName, U32& value ) { bool result = false; FILE *fp = fopen(fileName, "r"); if (fp != nullptr) { result = (fscanf(fp, "%" PRIu32, &value) == 1); (void) fclose(fp); } return result; } void set(const U32 value) { bsd_srandom(value); } bool appendToFile( const char *const fileName, const U32 seedValue ) { bool result = false; FILE *fp = fopen(fileName, "a"); if (fp != nullptr) { int status = fprintf( fp, "%" PRIu32 "\n", seedValue ); result = (status > 0); (void) fclose(fp); } return result; } } void seed() { U32 seedValue = 0; const bool seedValueOK = SeedValue::getFromFile("seed", seedValue); if (seedValueOK) { (void) printf("[STest::Random] Read seed %" PRIu32 " from file\n", seedValue); } else { seedValue = SeedValue::getFromTime(); (void) printf("[STest::Random] Generated seed %" PRIu32 " from system time\n", seedValue); } (void) SeedValue::appendToFile("seed-history", seedValue); SeedValue::set(seedValue); } U32 startLength( const U32 start, const U32 length ) { assert(length > 0); return lowerUpper(start, start + length - 1); } U32 lowerUpper( const U32 lower, const U32 upper ) { assert(lower <= upper); const F64 length = static_cast<F64>(upper) - lower + 1; const F64 randFloat = inUnitInterval() * length; const U32 offset = static_cast<U32>(randFloat); const U32 result = lower + offset; // Handle boundary case where inUnitInterval returns 1.0 return (result <= upper) ? result : result - 1; } double inUnitInterval() { const U32 randInt = bsd_random(); const F64 ratio = static_cast<F64>(randInt) / MAX_VALUE; return ratio; } } }
cpp
fprime
data/projects/fprime/STest/STest/Pick/Pick.cpp
// ====================================================================== // \title Pick.cpp // \author bocchino // \brief Pick implementation // // \copyright // Copyright (C) 2022 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include "STest/Pick/Pick.hpp" namespace STest { namespace Pick { U32 any() { return lowerUpper(0, 0xFFFFFFFFU); } } }
cpp
fprime
data/projects/fprime/STest/STest/Pick/Pick.hpp
// ====================================================================== // \title Pick.hpp // \author bocchino // \brief Pick interface // // \copyright // Copyright (C) 2022 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #ifndef STEST_PICK_HPP #define STEST_PICK_HPP #include "STest/types/basic_types.h" #ifdef STEST_MODE_spin #include "STest/Pick/Pick_spin.hpp" #endif namespace STest { namespace Pick { //! Pick a double value in the interval [0, 1] double inUnitInterval(); //! Return a U32 value in the range given by [start, start + length - 1]. //! For example, startLength(5, 3) returns a number //! between 5 and 7, inclusive. //! \return The U32 value U32 startLength( const U32 start, //!< The start value of the range const U32 length //!< The length of the range, including the start and end values ); //! Return a U32 value between the lower and the upper bound. //! For example, lowerUpper(3, 5) returns a number between 3 and 5, //! inclusive. //! \return The U32 value U32 lowerUpper( const U32 lower, //!< The lower bound const U32 upper //!< The upper bound ); //! Return an arbitrary U32 value //! \return The U32 value U32 any(); } } #endif
hpp
fprime
data/projects/fprime/STest/STest/Pick/Pick_default.cpp
// ====================================================================== // \title Pick_default.cpp // \author bocchino // \brief Pick_default implementation // // \copyright // Copyright (C) 2022 California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // ====================================================================== #include "STest/Pick/Pick.hpp" #include "STest/Random/Random.hpp" namespace STest { namespace Pick { double inUnitInterval() { return STest::Random::inUnitInterval(); } U32 startLength( const U32 start, const U32 length ) { return STest::Random::startLength(start, length); } U32 lowerUpper( const U32 lower, const U32 upper ) { return STest::Random::lowerUpper(lower, upper); } } }
cpp
asio
data/projects/asio/example/cpp14/echo/blocking_udp_echo_server.cpp
// // blocking_udp_echo_server.cpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <cstdlib> #include <iostream> #include <boost/asio/ts/buffer.hpp> #include <boost/asio/ts/internet.hpp> using boost::asio::ip::udp; enum { max_length = 1024 }; void server(boost::asio::io_context& io_context, unsigned short port) { udp::socket sock(io_context, udp::endpoint(udp::v4(), port)); for (;;) { char data[max_length]; udp::endpoint sender_endpoint; size_t length = sock.receive_from( boost::asio::buffer(data, max_length), sender_endpoint); sock.send_to(boost::asio::buffer(data, length), sender_endpoint); } } int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: blocking_udp_echo_server <port>\n"; return 1; } boost::asio::io_context io_context; server(io_context, std::atoi(argv[1])); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }
cpp
asio
data/projects/asio/example/cpp14/echo/blocking_tcp_echo_client.cpp
// // blocking_tcp_echo_client.cpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <cstdlib> #include <cstring> #include <iostream> #include <boost/asio.hpp> using boost::asio::ip::tcp; enum { max_length = 1024 }; int main(int argc, char* argv[]) { try { if (argc != 3) { std::cerr << "Usage: blocking_tcp_echo_client <host> <port>\n"; return 1; } boost::asio::io_context io_context; tcp::socket s(io_context); tcp::resolver resolver(io_context); boost::asio::connect(s, resolver.resolve(argv[1], argv[2])); std::cout << "Enter message: "; char request[max_length]; std::cin.getline(request, max_length); size_t request_length = std::strlen(request); boost::asio::write(s, boost::asio::buffer(request, request_length)); char reply[max_length]; size_t reply_length = boost::asio::read(s, boost::asio::buffer(reply, request_length)); std::cout << "Reply is: "; std::cout.write(reply, reply_length); std::cout << "\n"; } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }
cpp
asio
data/projects/asio/example/cpp14/echo/blocking_udp_echo_client.cpp
// // blocking_udp_echo_client.cpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <cstdlib> #include <cstring> #include <iostream> #include <boost/asio/ts/buffer.hpp> #include <boost/asio/ts/internet.hpp> using boost::asio::ip::udp; enum { max_length = 1024 }; int main(int argc, char* argv[]) { try { if (argc != 3) { std::cerr << "Usage: blocking_udp_echo_client <host> <port>\n"; return 1; } boost::asio::io_context io_context; udp::socket s(io_context, udp::endpoint(udp::v4(), 0)); udp::resolver resolver(io_context); udp::endpoint endpoint = *resolver.resolve(udp::v4(), argv[1], argv[2]).begin(); std::cout << "Enter message: "; char request[max_length]; std::cin.getline(request, max_length); size_t request_length = std::strlen(request); s.send_to(boost::asio::buffer(request, request_length), endpoint); char reply[max_length]; udp::endpoint sender_endpoint; size_t reply_length = s.receive_from( boost::asio::buffer(reply, max_length), sender_endpoint); std::cout << "Reply is: "; std::cout.write(reply, reply_length); std::cout << "\n"; } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }
cpp
asio
data/projects/asio/example/cpp14/echo/blocking_tcp_echo_server.cpp
// // blocking_tcp_echo_server.cpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <cstdlib> #include <iostream> #include <thread> #include <utility> #include <boost/asio/ts/buffer.hpp> #include <boost/asio/ts/internet.hpp> using boost::asio::ip::tcp; const int max_length = 1024; void session(tcp::socket sock) { try { for (;;) { char data[max_length]; boost::system::error_code error; size_t length = sock.read_some(boost::asio::buffer(data), error); if (error == boost::asio::stream_errc::eof) break; // Connection closed cleanly by peer. else if (error) throw boost::system::system_error(error); // Some other error. boost::asio::write(sock, boost::asio::buffer(data, length)); } } catch (std::exception& e) { std::cerr << "Exception in thread: " << e.what() << "\n"; } } void server(boost::asio::io_context& io_context, unsigned short port) { tcp::acceptor a(io_context, tcp::endpoint(tcp::v4(), port)); for (;;) { tcp::socket sock(io_context); a.accept(sock); std::thread(session, std::move(sock)).detach(); } } int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: blocking_tcp_echo_server <port>\n"; return 1; } boost::asio::io_context io_context; server(io_context, std::atoi(argv[1])); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }
cpp
asio
data/projects/asio/example/cpp14/echo/async_udp_echo_server.cpp
// // async_udp_echo_server.cpp // ~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <cstdlib> #include <iostream> #include <boost/asio/ts/buffer.hpp> #include <boost/asio/ts/internet.hpp> using boost::asio::ip::udp; class server { public: server(boost::asio::io_context& io_context, short port) : socket_(io_context, udp::endpoint(udp::v4(), port)) { do_receive(); } void do_receive() { socket_.async_receive_from( boost::asio::buffer(data_, max_length), sender_endpoint_, [this](boost::system::error_code ec, std::size_t bytes_recvd) { if (!ec && bytes_recvd > 0) { do_send(bytes_recvd); } else { do_receive(); } }); } void do_send(std::size_t length) { socket_.async_send_to( boost::asio::buffer(data_, length), sender_endpoint_, [this](boost::system::error_code /*ec*/, std::size_t /*bytes_sent*/) { do_receive(); }); } private: udp::socket socket_; udp::endpoint sender_endpoint_; enum { max_length = 1024 }; char data_[max_length]; }; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: async_udp_echo_server <port>\n"; return 1; } boost::asio::io_context io_context; server s(io_context, std::atoi(argv[1])); io_context.run(); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }
cpp
asio
data/projects/asio/example/cpp14/echo/async_tcp_echo_server.cpp
// // async_tcp_echo_server.cpp // ~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <cstdlib> #include <iostream> #include <memory> #include <utility> #include <boost/asio/ts/buffer.hpp> #include <boost/asio/ts/internet.hpp> using boost::asio::ip::tcp; class session : public std::enable_shared_from_this<session> { public: session(tcp::socket socket) : socket_(std::move(socket)) { } void start() { do_read(); } private: void do_read() { auto self(shared_from_this()); socket_.async_read_some(boost::asio::buffer(data_, max_length), [this, self](boost::system::error_code ec, std::size_t length) { if (!ec) { do_write(length); } }); } void do_write(std::size_t length) { auto self(shared_from_this()); boost::asio::async_write(socket_, boost::asio::buffer(data_, length), [this, self](boost::system::error_code ec, std::size_t /*length*/) { if (!ec) { do_read(); } }); } tcp::socket socket_; enum { max_length = 1024 }; char data_[max_length]; }; class server { public: server(boost::asio::io_context& io_context, short port) : acceptor_(io_context, tcp::endpoint(tcp::v4(), port)), socket_(io_context) { do_accept(); } private: void do_accept() { acceptor_.async_accept(socket_, [this](boost::system::error_code ec) { if (!ec) { std::make_shared<session>(std::move(socket_))->start(); } do_accept(); }); } tcp::acceptor acceptor_; tcp::socket socket_; }; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: async_tcp_echo_server <port>\n"; return 1; } boost::asio::io_context io_context; server s(io_context, std::atoi(argv[1])); io_context.run(); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }
cpp
asio
data/projects/asio/example/cpp14/operations/c_callback_wrapper.cpp
// // c_callback_wrapper.cpp // ~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <boost/asio.hpp> #include <iostream> #include <memory> #include <new> //------------------------------------------------------------------------------ // This is a mock implementation of a C-based API that uses the function pointer // plus void* context idiom for exposing a callback. void read_input(const char* prompt, void (*cb)(void*, const char*), void* arg) { std::thread( [prompt = std::string(prompt), cb, arg] { std::cout << prompt << ": "; std::cout.flush(); std::string line; std::getline(std::cin, line); cb(arg, line.c_str()); }).detach(); } //------------------------------------------------------------------------------ // This is an asynchronous operation that wraps the C-based API. // To map our completion handler into a function pointer / void* callback, we // need to allocate some state that will live for the duration of the // operation. A pointer to this state will be passed to the C-based API. template <typename Handler> class read_input_state { public: read_input_state(Handler&& handler) : handler_(std::move(handler)), work_(boost::asio::make_work_guard(handler_)) { } // Create the state using the handler's associated allocator. static read_input_state* create(Handler&& handler) { // A unique_ptr deleter that is used to destroy uninitialised objects. struct deleter { // Get the handler's associated allocator type. If the handler does not // specify an associated allocator, we will use a recycling allocator as // the default. As the associated allocator is a proto-allocator, we must // rebind it to the correct type before we can use it to allocate objects. typename std::allocator_traits< boost::asio::associated_allocator_t<Handler, boost::asio::recycling_allocator<void>>>::template rebind_alloc<read_input_state> alloc; void operator()(read_input_state* ptr) { std::allocator_traits<decltype(alloc)>::deallocate(alloc, ptr, 1); } } d{boost::asio::get_associated_allocator(handler, boost::asio::recycling_allocator<void>())}; // Allocate memory for the state. std::unique_ptr<read_input_state, deleter> uninit_ptr( std::allocator_traits<decltype(d.alloc)>::allocate(d.alloc, 1), d); // Construct the state into the newly allocated memory. This might throw. read_input_state* ptr = new (uninit_ptr.get()) read_input_state(std::move(handler)); // Release ownership of the memory and return the newly allocated state. uninit_ptr.release(); return ptr; } static void callback(void* arg, const char* result) { read_input_state* self = static_cast<read_input_state*>(arg); // A unique_ptr deleter that is used to destroy initialised objects. struct deleter { // Get the handler's associated allocator type. If the handler does not // specify an associated allocator, we will use a recycling allocator as // the default. As the associated allocator is a proto-allocator, we must // rebind it to the correct type before we can use it to allocate objects. typename std::allocator_traits< boost::asio::associated_allocator_t<Handler, boost::asio::recycling_allocator<void>>>::template rebind_alloc<read_input_state> alloc; void operator()(read_input_state* ptr) { std::allocator_traits<decltype(alloc)>::destroy(alloc, ptr); std::allocator_traits<decltype(alloc)>::deallocate(alloc, ptr, 1); } } d{boost::asio::get_associated_allocator(self->handler_, boost::asio::recycling_allocator<void>())}; // To conform to the rules regarding asynchronous operations and memory // allocation, we must make a copy of the state and deallocate the memory // before dispatching the completion handler. std::unique_ptr<read_input_state, deleter> state_ptr(self, d); read_input_state state(std::move(*self)); state_ptr.reset(); // Dispatch the completion handler through the handler's associated // executor, using the handler's associated allocator. boost::asio::dispatch(state.work_.get_executor(), boost::asio::bind_allocator(d.alloc, [ handler = std::move(state.handler_), result = std::string(result) ]() mutable { std::move(handler)(result); })); } private: Handler handler_; // According to the rules for asynchronous operations, we need to track // outstanding work against the handler's associated executor until the // asynchronous operation is complete. boost::asio::executor_work_guard< boost::asio::associated_executor_t<Handler>> work_; }; // The initiating function for the asynchronous operation. template <typename CompletionToken> auto async_read_input(const std::string& prompt, CompletionToken&& token) { // Define a function object that contains the code to launch the asynchronous // operation. This is passed the concrete completion handler, followed by any // additional arguments that were passed through the call to async_initiate. auto init = [](auto handler, const std::string& prompt) { // The body of the initiation function object creates the long-lived state // and passes it to the C-based API, along with the function pointer. using state_type = read_input_state<decltype(handler)>; read_input(prompt.c_str(), &state_type::callback, state_type::create(std::move(handler))); }; // The async_initiate function is used to transform the supplied completion // token to the completion handler. When calling this function we explicitly // specify the completion signature of the operation. We must also return the // result of the call since the completion token may produce a return value, // such as a future. return boost::asio::async_initiate<CompletionToken, void(std::string)>( init, // First, pass the function object that launches the operation, token, // then the completion token that will be transformed to a handler, prompt); // and, finally, any additional arguments to the function object. } //------------------------------------------------------------------------------ void test_callback() { boost::asio::io_context io_context; // Test our asynchronous operation using a lambda as a callback. We will use // an io_context to obtain an associated executor. async_read_input("Enter your name", boost::asio::bind_executor(io_context, [](const std::string& result) { std::cout << "Hello " << result << "\n"; })); io_context.run(); } //------------------------------------------------------------------------------ void test_deferred() { boost::asio::io_context io_context; // Test our asynchronous operation using the deferred completion token. This // token causes the operation's initiating function to package up the // operation with its arguments to return a function object, which may then be // used to launch the asynchronous operation. auto op = async_read_input("Enter your name", boost::asio::deferred); // Launch our asynchronous operation using a lambda as a callback. We will use // an io_context to obtain an associated executor. std::move(op)( boost::asio::bind_executor(io_context, [](const std::string& result) { std::cout << "Hello " << result << "\n"; })); io_context.run(); } //------------------------------------------------------------------------------ void test_future() { // Test our asynchronous operation using the use_future completion token. // This token causes the operation's initiating function to return a future, // which may be used to synchronously wait for the result of the operation. std::future<std::string> f = async_read_input("Enter your name", boost::asio::use_future); std::string result = f.get(); std::cout << "Hello " << result << "\n"; } //------------------------------------------------------------------------------ int main() { test_callback(); test_deferred(); test_future(); }
cpp
asio
data/projects/asio/example/cpp14/operations/composed_4.cpp
// // composed_4.cpp // ~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <boost/asio/bind_executor.hpp> #include <boost/asio/deferred.hpp> #include <boost/asio/io_context.hpp> #include <boost/asio/ip/tcp.hpp> #include <boost/asio/use_future.hpp> #include <boost/asio/write.hpp> #include <cstring> #include <functional> #include <iostream> #include <string> #include <type_traits> #include <utility> using boost::asio::ip::tcp; // NOTE: This example requires the new boost::asio::async_initiate function. For // an example that works with the Networking TS style of completion tokens, // please see an older version of asio. //------------------------------------------------------------------------------ // In this composed operation we repackage an existing operation, but with a // different completion handler signature. We will also intercept an empty // message as an invalid argument, and propagate the corresponding error to the // user. The asynchronous operation requirements are met by delegating // responsibility to the underlying operation. template <typename CompletionToken> auto async_write_message(tcp::socket& socket, const char* message, CompletionToken&& token) // The return type of the initiating function is deduced from the combination // of: // // - the CompletionToken type, // - the completion handler signature, and // - the asynchronous operation's initiation function object. // // When the completion token is a simple callback, the return type is always // void. In this example, when the completion token is boost::asio::yield_context // (used for stackful coroutines) the return type would also be void, as // there is no non-error argument to the completion handler. When the // completion token is boost::asio::use_future it would be std::future<void>. When // the completion token is boost::asio::deferred, the return type differs for each // asynchronous operation. // // In C++14 we can omit the return type as it is automatically deduced from // the return type of boost::asio::async_initiate. { // In addition to determining the mechanism by which an asynchronous // operation delivers its result, a completion token also determines the time // when the operation commences. For example, when the completion token is a // simple callback the operation commences before the initiating function // returns. However, if the completion token's delivery mechanism uses a // future, we might instead want to defer initiation of the operation until // the returned future object is waited upon. // // To enable this, when implementing an asynchronous operation we must // package the initiation step as a function object. The initiation function // object's call operator is passed the concrete completion handler produced // by the completion token. This completion handler matches the asynchronous // operation's completion handler signature, which in this example is: // // void(boost::system::error_code error) // // The initiation function object also receives any additional arguments // required to start the operation. (Note: We could have instead passed these // arguments in the lambda capture set. However, we should prefer to // propagate them as function call arguments as this allows the completion // token to optimise how they are passed. For example, a lazy future which // defers initiation would need to make a decay-copy of the arguments, but // when using a simple callback the arguments can be trivially forwarded // straight through.) auto initiation = [](auto&& completion_handler, tcp::socket& socket, const char* message) { // The post operation has a completion handler signature of: // // void() // // and the async_write operation has a completion handler signature of: // // void(boost::system::error_code error, std::size n) // // Both of these operations' completion handler signatures differ from our // operation's completion handler signature. We will adapt our completion // handler to these signatures by using std::bind, which drops the // additional arguments. // // However, it is essential to the correctness of our composed operation // that we preserve the executor of the user-supplied completion handler. // The std::bind function will not do this for us, so we must do this by // first obtaining the completion handler's associated executor (defaulting // to the I/O executor - in this case the executor of the socket - if the // completion handler does not have its own) ... auto executor = boost::asio::get_associated_executor( completion_handler, socket.get_executor()); // ... and then binding this executor to our adapted completion handler // using the boost::asio::bind_executor function. std::size_t length = std::strlen(message); if (length == 0) { boost::asio::post( boost::asio::bind_executor(executor, std::bind(std::forward<decltype(completion_handler)>( completion_handler), boost::asio::error::invalid_argument))); } else { boost::asio::async_write(socket, boost::asio::buffer(message, length), boost::asio::bind_executor(executor, std::bind(std::forward<decltype(completion_handler)>( completion_handler), std::placeholders::_1))); } }; // The boost::asio::async_initiate function takes: // // - our initiation function object, // - the completion token, // - the completion handler signature, and // - any additional arguments we need to initiate the operation. // // It then asks the completion token to create a completion handler (i.e. a // callback) with the specified signature, and invoke the initiation function // object with this completion handler as well as the additional arguments. // The return value of async_initiate is the result of our operation's // initiating function. // // Note that we wrap non-const reference arguments in std::reference_wrapper // to prevent incorrect decay-copies of these objects. return boost::asio::async_initiate< CompletionToken, void(boost::system::error_code)>( initiation, token, std::ref(socket), message); } //------------------------------------------------------------------------------ void test_callback() { boost::asio::io_context io_context; tcp::acceptor acceptor(io_context, {tcp::v4(), 55555}); tcp::socket socket = acceptor.accept(); // Test our asynchronous operation using a lambda as a callback. async_write_message(socket, "", [](const boost::system::error_code& error) { if (!error) { std::cout << "Message sent\n"; } else { std::cout << "Error: " << error.message() << "\n"; } }); io_context.run(); } //------------------------------------------------------------------------------ void test_deferred() { boost::asio::io_context io_context; tcp::acceptor acceptor(io_context, {tcp::v4(), 55555}); tcp::socket socket = acceptor.accept(); // Test our asynchronous operation using the deferred completion token. This // token causes the operation's initiating function to package up the // operation with its arguments to return a function object, which may then be // used to launch the asynchronous operation. auto op = async_write_message(socket, "", boost::asio::deferred); // Launch the operation using a lambda as a callback. std::move(op)( [](const boost::system::error_code& error) { if (!error) { std::cout << "Message sent\n"; } else { std::cout << "Error: " << error.message() << "\n"; } }); io_context.run(); } //------------------------------------------------------------------------------ void test_future() { boost::asio::io_context io_context; tcp::acceptor acceptor(io_context, {tcp::v4(), 55555}); tcp::socket socket = acceptor.accept(); // Test our asynchronous operation using the use_future completion token. // This token causes the operation's initiating function to return a future, // which may be used to synchronously wait for the result of the operation. std::future<void> f = async_write_message( socket, "", boost::asio::use_future); io_context.run(); try { // Get the result of the operation. f.get(); std::cout << "Message sent\n"; } catch (const std::exception& e) { std::cout << "Exception: " << e.what() << "\n"; } } //------------------------------------------------------------------------------ int main() { test_callback(); test_deferred(); test_future(); }
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asio
data/projects/asio/example/cpp14/operations/composed_2.cpp
// // composed_2.cpp // ~~~~~~~~~~~~~~ // // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <boost/asio/deferred.hpp> #include <boost/asio/io_context.hpp> #include <boost/asio/ip/tcp.hpp> #include <boost/asio/use_future.hpp> #include <boost/asio/write.hpp> #include <cstring> #include <iostream> #include <string> #include <type_traits> #include <utility> using boost::asio::ip::tcp; // NOTE: This example requires the new boost::asio::async_initiate function. For // an example that works with the Networking TS style of completion tokens, // please see an older version of asio. //------------------------------------------------------------------------------ // This next simplest example of a composed asynchronous operation involves // repackaging multiple operations but choosing to invoke just one of them. All // of these underlying operations have the same completion signature. The // asynchronous operation requirements are met by delegating responsibility to // the underlying operations. template <typename CompletionToken> auto async_write_message(tcp::socket& socket, const char* message, bool allow_partial_write, CompletionToken&& token) // The return type of the initiating function is deduced from the combination // of: // // - the CompletionToken type, // - the completion handler signature, and // - the asynchronous operation's initiation function object. // // When the completion token is a simple callback, the return type is void. // However, when the completion token is boost::asio::yield_context (used for // stackful coroutines) the return type would be std::size_t, and when the // completion token is boost::asio::use_future it would be std::future<std::size_t>. // When the completion token is boost::asio::deferred, the return type differs for // each asynchronous operation. // // In C++14 we can omit the return type as it is automatically deduced from // the return type of boost::asio::async_initiate. { // In addition to determining the mechanism by which an asynchronous // operation delivers its result, a completion token also determines the time // when the operation commences. For example, when the completion token is a // simple callback the operation commences before the initiating function // returns. However, if the completion token's delivery mechanism uses a // future, we might instead want to defer initiation of the operation until // the returned future object is waited upon. // // To enable this, when implementing an asynchronous operation we must // package the initiation step as a function object. The initiation function // object's call operator is passed the concrete completion handler produced // by the completion token. This completion handler matches the asynchronous // operation's completion handler signature, which in this example is: // // void(boost::system::error_code error, std::size_t) // // The initiation function object also receives any additional arguments // required to start the operation. (Note: We could have instead passed these // arguments in the lambda capture set. However, we should prefer to // propagate them as function call arguments as this allows the completion // token to optimise how they are passed. For example, a lazy future which // defers initiation would need to make a decay-copy of the arguments, but // when using a simple callback the arguments can be trivially forwarded // straight through.) auto initiation = [](auto&& completion_handler, tcp::socket& socket, const char* message, bool allow_partial_write) { if (allow_partial_write) { // When delegating to an underlying operation we must take care to // perfectly forward the completion handler. This ensures that our // operation works correctly with move-only function objects as // callbacks. return socket.async_write_some( boost::asio::buffer(message, std::strlen(message)), std::forward<decltype(completion_handler)>(completion_handler)); } else { // As above, we must perfectly forward the completion handler when calling // the alternate underlying operation. return boost::asio::async_write(socket, boost::asio::buffer(message, std::strlen(message)), std::forward<decltype(completion_handler)>(completion_handler)); } }; // The boost::asio::async_initiate function takes: // // - our initiation function object, // - the completion token, // - the completion handler signature, and // - any additional arguments we need to initiate the operation. // // It then asks the completion token to create a completion handler (i.e. a // callback) with the specified signature, and invoke the initiation function // object with this completion handler as well as the additional arguments. // The return value of async_initiate is the result of our operation's // initiating function. // // Note that we wrap non-const reference arguments in std::reference_wrapper // to prevent incorrect decay-copies of these objects. return boost::asio::async_initiate< CompletionToken, void(boost::system::error_code, std::size_t)>( initiation, token, std::ref(socket), message, allow_partial_write); } //------------------------------------------------------------------------------ void test_callback() { boost::asio::io_context io_context; tcp::acceptor acceptor(io_context, {tcp::v4(), 55555}); tcp::socket socket = acceptor.accept(); // Test our asynchronous operation using a lambda as a callback. async_write_message(socket, "Testing callback\r\n", false, [](const boost::system::error_code& error, std::size_t n) { if (!error) { std::cout << n << " bytes transferred\n"; } else { std::cout << "Error: " << error.message() << "\n"; } }); io_context.run(); } //------------------------------------------------------------------------------ void test_deferred() { boost::asio::io_context io_context; tcp::acceptor acceptor(io_context, {tcp::v4(), 55555}); tcp::socket socket = acceptor.accept(); // Test our asynchronous operation using the deferred completion token. This // token causes the operation's initiating function to package up the // operation with its arguments to return a function object, which may then be // used to launch the asynchronous operation. auto op = async_write_message(socket, "Testing deferred\r\n", false, boost::asio::deferred); // Launch the operation using a lambda as a callback. std::move(op)( [](const boost::system::error_code& error, std::size_t n) { if (!error) { std::cout << n << " bytes transferred\n"; } else { std::cout << "Error: " << error.message() << "\n"; } }); io_context.run(); } //------------------------------------------------------------------------------ void test_future() { boost::asio::io_context io_context; tcp::acceptor acceptor(io_context, {tcp::v4(), 55555}); tcp::socket socket = acceptor.accept(); // Test our asynchronous operation using the use_future completion token. // This token causes the operation's initiating function to return a future, // which may be used to synchronously wait for the result of the operation. std::future<std::size_t> f = async_write_message( socket, "Testing future\r\n", false, boost::asio::use_future); io_context.run(); try { // Get the result of the operation. std::size_t n = f.get(); std::cout << n << " bytes transferred\n"; } catch (const std::exception& e) { std::cout << "Error: " << e.what() << "\n"; } } //------------------------------------------------------------------------------ int main() { test_callback(); test_deferred(); test_future(); }
cpp