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4ccaf5acc2026c9c1b255678380bf80773edc96c
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/mame/machine/slikshot.c
[ "Unlicense" ]
C
words_to_sensors
void
static void words_to_sensors(UINT16 word1, UINT16 word2, UINT16 word3, UINT8 beams, UINT16 *sens0, UINT16 *sens1, UINT16 *sens2, UINT16 *sens3) { /* if bit 0 of the beams is set, sensor 1 fired first; otherwise sensor 0 fired */ if (beams & 1) *sens0 = 0, *sens1 = word3; else *sens0 = word3, *sens1 = 0; /* if bit 1 of the beams is set, sensor 3 had a larger value */ if (beams & 2) *sens3 = word2 + word1, *sens2 = word2; else *sens2 = word2 + word1, *sens3 = word2; }
/************************************* * * words_to_sensors * * converts from the three words + * byte that the Z80 sends to the * main 6809 back to raw sensor data * *************************************/
words_to_sensors converts from the three words + byte that the Z80 sends to the main 6809 back to raw sensor data
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static void words_to_sensors(UINT16 word1, UINT16 word2, UINT16 word3, UINT8 beams, UINT16 *sens0, UINT16 *sens1, UINT16 *sens2, UINT16 *sens3) { if (beams & 1) *sens0 = 0, *sens1 = word3; else *sens0 = word3, *sens1 = 0; if (beams & 2) *sens3 = word2 + word1, *sens2 = word2; else *sens2 = word2 + word1, *sens3 = word2; }
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words_to_sensors converts from the three words + byte that the Z80 sends to the main 6809 back to raw sensor data
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[ "/* if bit 0 of the beams is set, sensor 1 fired first; otherwise sensor 0 fired */", "/* if bit 1 of the beams is set, sensor 3 had a larger value */" ]
[ { "param": "word1", "type": "UINT16" }, { "param": "word2", "type": "UINT16" }, { "param": "word3", "type": "UINT16" }, { "param": "beams", "type": "UINT8" }, { "param": "sens0", "type": "UINT16" }, { "param": "sens1", "type": "UINT16" }, { "param": "sens2", "type": "UINT16" }, { "param": "sens3", "type": "UINT16" } ]
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78cdaf704baa9f8d3aa4930825af12806041b6a5
lofunz/mieme
Reloaded/trunk/src/emu/profiler.c
[ "Unlicense" ]
C
_profiler_mark_start
void
void _profiler_mark_start(int type) { profiler_data *data = &global_profiler.data[global_profiler.dataindex]; osd_ticks_t curticks = get_profile_ticks(); profiler_filo_entry *entry; int index; /* track context switches */ if (type >= PROFILER_DEVICE_FIRST && type <= PROFILER_DEVICE_MAX) data->context_switches++; /* we're starting a new bucket, begin now */ index = global_profiler.filoindex++; entry = &global_profiler.filo[index]; /* fail if we overflow */ if (index > ARRAY_LENGTH(global_profiler.filo)) fatalerror("Profiler FILO overflow (type = %d)\n", type); /* if we're nested, stop the previous entry */ if (index > 0) { profiler_filo_entry *preventry = entry - 1; data->duration[preventry->type] += curticks - preventry->start; } /* fill in this entry */ entry->type = type; entry->start = curticks; }
/*------------------------------------------------- _profiler_mark_start - mark the beginning of a profiler entry -------------------------------------------------*/
mark the beginning of a profiler entry
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void _profiler_mark_start(int type) { profiler_data *data = &global_profiler.data[global_profiler.dataindex]; osd_ticks_t curticks = get_profile_ticks(); profiler_filo_entry *entry; int index; if (type >= PROFILER_DEVICE_FIRST && type <= PROFILER_DEVICE_MAX) data->context_switches++; index = global_profiler.filoindex++; entry = &global_profiler.filo[index]; if (index > ARRAY_LENGTH(global_profiler.filo)) fatalerror("Profiler FILO overflow (type = %d)\n", type); if (index > 0) { profiler_filo_entry *preventry = entry - 1; data->duration[preventry->type] += curticks - preventry->start; } entry->type = type; entry->start = curticks; }
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_profiler_mark_start - mark the beginning of a profiler entry
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[ { "param": "type", "type": "int" } ]
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78cdaf704baa9f8d3aa4930825af12806041b6a5
lofunz/mieme
Reloaded/trunk/src/emu/profiler.c
[ "Unlicense" ]
C
_profiler_mark_end
void
void _profiler_mark_end(void) { profiler_data *data = &global_profiler.data[global_profiler.dataindex]; osd_ticks_t curticks = get_profile_ticks(); /* we're ending an existing bucket, update the time */ if (global_profiler.filoindex > 0) { int index = --global_profiler.filoindex; profiler_filo_entry *entry = &global_profiler.filo[index]; /* account for the time taken */ data->duration[entry->type] += curticks - entry->start; /* if we have a previous entry, restart his time now */ if (index != 0) { profiler_filo_entry *preventry = entry - 1; preventry->start = curticks; } } }
/*------------------------------------------------- _profiler_mark_end - mark the end of a profiler entry -------------------------------------------------*/
mark the end of a profiler entry
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void _profiler_mark_end(void) { profiler_data *data = &global_profiler.data[global_profiler.dataindex]; osd_ticks_t curticks = get_profile_ticks(); if (global_profiler.filoindex > 0) { int index = --global_profiler.filoindex; profiler_filo_entry *entry = &global_profiler.filo[index]; data->duration[entry->type] += curticks - entry->start; if (index != 0) { profiler_filo_entry *preventry = entry - 1; preventry->start = curticks; } } }
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_profiler_mark_end - mark the end of a profiler entry
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[]
{ "returns": [], "raises": [], "params": [], "outlier_params": [], "others": [] }
0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
gfx_element_alloc
gfx_element
gfx_element *gfx_element_alloc(running_machine *machine, const gfx_layout *gl, const UINT8 *srcdata, UINT32 total_colors, UINT32 color_base) { int israw = (gl->planeoffset[0] == GFX_RAW); int planes = gl->planes; UINT16 width = gl->width; UINT16 height = gl->height; UINT32 total = gl->total; gfx_element *gfx; /* allocate memory for the gfx_element structure */ gfx = alloc_clear_or_die(gfx_element); /* fill in the data */ gfx->width = width; gfx->height = height; gfx->origwidth = width; gfx->origheight = height; gfx->total_elements = total; gfx->color_base = color_base; gfx->color_depth = 1 << planes; gfx->color_granularity = 1 << planes; gfx->total_colors = total_colors; gfx->srcdata = srcdata; gfx->machine = machine; /* copy the layout */ gfx->layout = *gl; if (gfx->layout.extxoffs != NULL) { if (gfx->layout.width < ARRAY_LENGTH(gfx->layout.xoffset)) { memcpy(gfx->layout.xoffset, gfx->layout.extxoffs, sizeof(gfx->layout.xoffset[0]) * gfx->layout.width); gfx->layout.extxoffs = NULL; } else { UINT32 *buffer = alloc_array_or_die(UINT32, gfx->layout.width); memcpy(buffer, gfx->layout.extxoffs, sizeof(gfx->layout.extxoffs[0]) * gfx->layout.width); gfx->layout.extxoffs = buffer; } } if (gfx->layout.extyoffs != NULL) { if (gfx->layout.height < ARRAY_LENGTH(gfx->layout.yoffset)) { memcpy(gfx->layout.yoffset, gfx->layout.extyoffs, sizeof(gfx->layout.yoffset[0]) * gfx->layout.height); gfx->layout.extyoffs = NULL; } else { UINT32 *buffer = alloc_array_or_die(UINT32, gfx->layout.height); memcpy(buffer, gfx->layout.extyoffs, sizeof(gfx->layout.extyoffs[0]) * gfx->layout.height); gfx->layout.extyoffs = buffer; } } /* allocate a pen usage array for entries with 32 pens or less */ if (gfx->color_depth <= 32) gfx->pen_usage = alloc_array_or_die(UINT32, gfx->total_elements); /* allocate a dirty array */ gfx->dirty = alloc_array_or_die(UINT8, gfx->total_elements); memset(gfx->dirty, 1, gfx->total_elements * sizeof(*gfx->dirty)); /* raw graphics case */ if (israw) { /* modulos are determined for us by the layout */ gfx->line_modulo = (gl->extyoffs ? gl->extyoffs[0] : gl->yoffset[0]) / 8; gfx->char_modulo = gl->charincrement / 8; /* don't free the data because we will get a pointer at decode time */ gfx->flags |= GFX_ELEMENT_DONT_FREE; if (planes <= 4) gfx->flags |= GFX_ELEMENT_PACKED; /* RAW graphics must have a pointer up front */ gfx->gfxdata = (UINT8 *)gfx->srcdata; } /* decoded graphics case */ else { /* we get to pick our own modulos */ gfx->line_modulo = gfx->origwidth; gfx->char_modulo = gfx->line_modulo * gfx->origheight; /* allocate memory for the data */ gfx->gfxdata = alloc_array_or_die(UINT8, gfx->total_elements * gfx->char_modulo); } return gfx; }
/*------------------------------------------------- gfx_element_alloc - allocate a gfx_element structure based on a given layout -------------------------------------------------*/
allocate a gfx_element structure based on a given layout
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gfx_element *gfx_element_alloc(running_machine *machine, const gfx_layout *gl, const UINT8 *srcdata, UINT32 total_colors, UINT32 color_base) { int israw = (gl->planeoffset[0] == GFX_RAW); int planes = gl->planes; UINT16 width = gl->width; UINT16 height = gl->height; UINT32 total = gl->total; gfx_element *gfx; gfx = alloc_clear_or_die(gfx_element); gfx->width = width; gfx->height = height; gfx->origwidth = width; gfx->origheight = height; gfx->total_elements = total; gfx->color_base = color_base; gfx->color_depth = 1 << planes; gfx->color_granularity = 1 << planes; gfx->total_colors = total_colors; gfx->srcdata = srcdata; gfx->machine = machine; gfx->layout = *gl; if (gfx->layout.extxoffs != NULL) { if (gfx->layout.width < ARRAY_LENGTH(gfx->layout.xoffset)) { memcpy(gfx->layout.xoffset, gfx->layout.extxoffs, sizeof(gfx->layout.xoffset[0]) * gfx->layout.width); gfx->layout.extxoffs = NULL; } else { UINT32 *buffer = alloc_array_or_die(UINT32, gfx->layout.width); memcpy(buffer, gfx->layout.extxoffs, sizeof(gfx->layout.extxoffs[0]) * gfx->layout.width); gfx->layout.extxoffs = buffer; } } if (gfx->layout.extyoffs != NULL) { if (gfx->layout.height < ARRAY_LENGTH(gfx->layout.yoffset)) { memcpy(gfx->layout.yoffset, gfx->layout.extyoffs, sizeof(gfx->layout.yoffset[0]) * gfx->layout.height); gfx->layout.extyoffs = NULL; } else { UINT32 *buffer = alloc_array_or_die(UINT32, gfx->layout.height); memcpy(buffer, gfx->layout.extyoffs, sizeof(gfx->layout.extyoffs[0]) * gfx->layout.height); gfx->layout.extyoffs = buffer; } } if (gfx->color_depth <= 32) gfx->pen_usage = alloc_array_or_die(UINT32, gfx->total_elements); gfx->dirty = alloc_array_or_die(UINT8, gfx->total_elements); memset(gfx->dirty, 1, gfx->total_elements * sizeof(*gfx->dirty)); if (israw) { gfx->line_modulo = (gl->extyoffs ? gl->extyoffs[0] : gl->yoffset[0]) / 8; gfx->char_modulo = gl->charincrement / 8; gfx->flags |= GFX_ELEMENT_DONT_FREE; if (planes <= 4) gfx->flags |= GFX_ELEMENT_PACKED; gfx->gfxdata = (UINT8 *)gfx->srcdata; } else { gfx->line_modulo = gfx->origwidth; gfx->char_modulo = gfx->line_modulo * gfx->origheight; gfx->gfxdata = alloc_array_or_die(UINT8, gfx->total_elements * gfx->char_modulo); } return gfx; }
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gfx_element_alloc - allocate a gfx_element structure based on a given layout
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[ { "param": "machine", "type": "running_machine" }, { "param": "gl", "type": "gfx_layout" }, { "param": "srcdata", "type": "UINT8" }, { "param": "total_colors", "type": "UINT32" }, { "param": "color_base", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
gfx_element_build_temporary
void
void gfx_element_build_temporary(gfx_element *gfx, running_machine *machine, UINT8 *base, UINT32 width, UINT32 height, UINT32 rowbytes, UINT32 color_base, UINT32 color_granularity, UINT32 flags) { static UINT8 not_dirty = 0; gfx->width = width; gfx->height = height; gfx->startx = 0; gfx->starty = 0; gfx->origwidth = width; gfx->origheight = height; gfx->flags = flags; gfx->total_elements = 1; gfx->color_base = color_base; gfx->color_depth = color_granularity; gfx->color_granularity = color_granularity; gfx->total_colors = (machine->config->total_colors - color_base) / color_granularity; gfx->pen_usage = NULL; gfx->gfxdata = base; gfx->line_modulo = rowbytes; gfx->char_modulo = 0; gfx->srcdata = base; gfx->dirty = &not_dirty; gfx->dirtyseq = 0; gfx->machine = machine; }
/*------------------------------------------------- gfx_element_build_temporary - create a temporary one-off gfx_element -------------------------------------------------*/
create a temporary one-off gfx_element
[ "create", "a", "temporary", "one", "-", "off", "gfx_element" ]
void gfx_element_build_temporary(gfx_element *gfx, running_machine *machine, UINT8 *base, UINT32 width, UINT32 height, UINT32 rowbytes, UINT32 color_base, UINT32 color_granularity, UINT32 flags) { static UINT8 not_dirty = 0; gfx->width = width; gfx->height = height; gfx->startx = 0; gfx->starty = 0; gfx->origwidth = width; gfx->origheight = height; gfx->flags = flags; gfx->total_elements = 1; gfx->color_base = color_base; gfx->color_depth = color_granularity; gfx->color_granularity = color_granularity; gfx->total_colors = (machine->config->total_colors - color_base) / color_granularity; gfx->pen_usage = NULL; gfx->gfxdata = base; gfx->line_modulo = rowbytes; gfx->char_modulo = 0; gfx->srcdata = base; gfx->dirty = &not_dirty; gfx->dirtyseq = 0; gfx->machine = machine; }
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gfx_element_build_temporary - create a temporary one-off gfx_element
[ "gfx_element_build_temporary", "-", "create", "a", "temporary", "one", "-", "off", "gfx_element" ]
[]
[ { "param": "gfx", "type": "gfx_element" }, { "param": "machine", "type": "running_machine" }, { "param": "base", "type": "UINT8" }, { "param": "width", "type": "UINT32" }, { "param": "height", "type": "UINT32" }, { "param": "rowbytes", "type": "UINT32" }, { "param": "color_base", "type": "UINT32" }, { "param": "color_granularity", "type": "UINT32" }, { "param": "flags", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "gfx", "type": "gfx_element", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "base", "type": "UINT8", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "width", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "height", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "rowbytes", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "color_base", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "color_granularity", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "flags", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
calc_penusage
void
static void calc_penusage(const gfx_element *gfx, UINT32 code) { const UINT8 *dp = gfx->gfxdata + code * gfx->char_modulo; UINT32 usage = 0; int x, y; /* if nothing allocated, don't do it */ if (gfx->pen_usage == NULL) return; /* packed case */ if (gfx->flags & GFX_ELEMENT_PACKED) for (y = 0; y < gfx->origheight; y++) { for (x = 0; x < gfx->origwidth/2; x++) usage |= (1 << (dp[x] & 0x0f)) | (1 << (dp[x] >> 4)); dp += gfx->line_modulo; } /* unpacked case */ else for (y = 0; y < gfx->origheight; y++) { for (x = 0; x < gfx->origwidth; x++) usage |= 1 << dp[x]; dp += gfx->line_modulo; } /* store the final result */ gfx->pen_usage[code] = usage; }
/*------------------------------------------------- calc_penusage - calculate the pen usage for a given graphics tile -------------------------------------------------*/
calculate the pen usage for a given graphics tile
[ "calculate", "the", "pen", "usage", "for", "a", "given", "graphics", "tile" ]
static void calc_penusage(const gfx_element *gfx, UINT32 code) { const UINT8 *dp = gfx->gfxdata + code * gfx->char_modulo; UINT32 usage = 0; int x, y; if (gfx->pen_usage == NULL) return; if (gfx->flags & GFX_ELEMENT_PACKED) for (y = 0; y < gfx->origheight; y++) { for (x = 0; x < gfx->origwidth/2; x++) usage |= (1 << (dp[x] & 0x0f)) | (1 << (dp[x] >> 4)); dp += gfx->line_modulo; } else for (y = 0; y < gfx->origheight; y++) { for (x = 0; x < gfx->origwidth; x++) usage |= 1 << dp[x]; dp += gfx->line_modulo; } gfx->pen_usage[code] = usage; }
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calc_penusage - calculate the pen usage for a given graphics tile
[ "calc_penusage", "-", "calculate", "the", "pen", "usage", "for", "a", "given", "graphics", "tile" ]
[ "/* if nothing allocated, don't do it */", "/* packed case */", "/* unpacked case */", "/* store the final result */" ]
[ { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "gfx", "type": "gfx_element", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
decodechar
void
void decodechar(const gfx_element *gfx, UINT32 code, const UINT8 *src) { const gfx_layout *gl = &gfx->layout; int israw = (gl->planeoffset[0] == GFX_RAW); int planes = gl->planes; UINT32 charincrement = gl->charincrement; const UINT32 *poffset = gl->planeoffset; const UINT32 *xoffset = gl->extxoffs ? gl->extxoffs : gl->xoffset; const UINT32 *yoffset = gl->extyoffs ? gl->extyoffs : gl->yoffset; UINT8 *dp = gfx->gfxdata + code * gfx->char_modulo; int plane, x, y; if (!israw) { /* zap the data to 0 */ memset(dp, 0, gfx->char_modulo); /* packed case */ if (gfx->flags & GFX_ELEMENT_PACKED) for (plane = 0; plane < planes; plane++) { int planebit = 1 << (planes - 1 - plane); int planeoffs = code * charincrement + poffset[plane]; for (y = 0; y < gfx->origheight; y++) { int yoffs = planeoffs + yoffset[y]; dp = gfx->gfxdata + code * gfx->char_modulo + y * gfx->line_modulo; for (x = 0; x < gfx->origwidth; x += 2) { if (readbit(src, yoffs + xoffset[x+0])) dp[x+0] |= planebit; if (readbit(src, yoffs + xoffset[x+1])) dp[x+1] |= planebit; } } } /* unpacked case */ else for (plane = 0; plane < planes; plane++) { int planebit = 1 << (planes - 1 - plane); int planeoffs = code * charincrement + poffset[plane]; for (y = 0; y < gfx->origheight; y++) { int yoffs = planeoffs + yoffset[y]; dp = gfx->gfxdata + code * gfx->char_modulo + y * gfx->line_modulo; for (x = 0; x < gfx->origwidth; x++) if (readbit(src, yoffs + xoffset[x])) dp[x] |= planebit; } } } /* compute pen usage */ calc_penusage(gfx, code); /* no longer dirty */ gfx->dirty[code] = 0; }
/*------------------------------------------------- decodechar - decode a single character based on a specified layout -------------------------------------------------*/
decode a single character based on a specified layout
[ "decode", "a", "single", "character", "based", "on", "a", "specified", "layout" ]
void decodechar(const gfx_element *gfx, UINT32 code, const UINT8 *src) { const gfx_layout *gl = &gfx->layout; int israw = (gl->planeoffset[0] == GFX_RAW); int planes = gl->planes; UINT32 charincrement = gl->charincrement; const UINT32 *poffset = gl->planeoffset; const UINT32 *xoffset = gl->extxoffs ? gl->extxoffs : gl->xoffset; const UINT32 *yoffset = gl->extyoffs ? gl->extyoffs : gl->yoffset; UINT8 *dp = gfx->gfxdata + code * gfx->char_modulo; int plane, x, y; if (!israw) { memset(dp, 0, gfx->char_modulo); if (gfx->flags & GFX_ELEMENT_PACKED) for (plane = 0; plane < planes; plane++) { int planebit = 1 << (planes - 1 - plane); int planeoffs = code * charincrement + poffset[plane]; for (y = 0; y < gfx->origheight; y++) { int yoffs = planeoffs + yoffset[y]; dp = gfx->gfxdata + code * gfx->char_modulo + y * gfx->line_modulo; for (x = 0; x < gfx->origwidth; x += 2) { if (readbit(src, yoffs + xoffset[x+0])) dp[x+0] |= planebit; if (readbit(src, yoffs + xoffset[x+1])) dp[x+1] |= planebit; } } } else for (plane = 0; plane < planes; plane++) { int planebit = 1 << (planes - 1 - plane); int planeoffs = code * charincrement + poffset[plane]; for (y = 0; y < gfx->origheight; y++) { int yoffs = planeoffs + yoffset[y]; dp = gfx->gfxdata + code * gfx->char_modulo + y * gfx->line_modulo; for (x = 0; x < gfx->origwidth; x++) if (readbit(src, yoffs + xoffset[x])) dp[x] |= planebit; } } } calc_penusage(gfx, code); gfx->dirty[code] = 0; }
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decodechar - decode a single character based on a specified layout
[ "decodechar", "-", "decode", "a", "single", "character", "based", "on", "a", "specified", "layout" ]
[ "/* zap the data to 0 */", "/* packed case */", "/* unpacked case */", "/* compute pen usage */", "/* no longer dirty */" ]
[ { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "src", "type": "UINT8" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "gfx", "type": "gfx_element", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "src", "type": "UINT8", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
decodegfx
void
void decodegfx(gfx_element *gfx, UINT32 first, UINT32 count) { int last = first + count - 1; int c; assert(gfx != NULL); assert(gfx->srcdata != NULL); assert(first < gfx->total_elements); assert(last < gfx->total_elements); /* if this is raw graphics data, just set the pointer and compute pen usage */ if (gfx->flags & GFX_ELEMENT_DONT_FREE) { /* if we got a pointer, set it */ gfx->gfxdata = (UINT8 *)gfx->srcdata; /* compute pen usage for everything */ for (c = first; c <= last; c++) calc_penusage(gfx, c); } /* otherwise, we get to manually decode */ else for (c = first; c <= last; c++) decodechar(gfx, c, gfx->srcdata); }
/*------------------------------------------------- decodegfx - decode a series of tiles from a particular gfx_element -------------------------------------------------*/
decode a series of tiles from a particular gfx_element
[ "decode", "a", "series", "of", "tiles", "from", "a", "particular", "gfx_element" ]
void decodegfx(gfx_element *gfx, UINT32 first, UINT32 count) { int last = first + count - 1; int c; assert(gfx != NULL); assert(gfx->srcdata != NULL); assert(first < gfx->total_elements); assert(last < gfx->total_elements); if (gfx->flags & GFX_ELEMENT_DONT_FREE) { gfx->gfxdata = (UINT8 *)gfx->srcdata; for (c = first; c <= last; c++) calc_penusage(gfx, c); } else for (c = first; c <= last; c++) decodechar(gfx, c, gfx->srcdata); }
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decodegfx - decode a series of tiles from a particular gfx_element
[ "decodegfx", "-", "decode", "a", "series", "of", "tiles", "from", "a", "particular", "gfx_element" ]
[ "/* if this is raw graphics data, just set the pointer and compute pen usage */", "/* if we got a pointer, set it */", "/* compute pen usage for everything */", "/* otherwise, we get to manually decode */" ]
[ { "param": "gfx", "type": "gfx_element" }, { "param": "first", "type": "UINT32" }, { "param": "count", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "gfx", "type": "gfx_element", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "first", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "count", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfx_opaque
void
void drawgfx_opaque(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); }
/*------------------------------------------------- drawgfx_opaque - render a gfx element with no transparency -------------------------------------------------*/
render a gfx element with no transparency
[ "render", "a", "gfx", "element", "with", "no", "transparency" ]
void drawgfx_opaque(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty) { bitmap_t *priority = NULL; const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); }
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drawgfx_opaque - render a gfx element with no transparency
[ "drawgfx_opaque", "-", "render", "a", "gfx", "element", "with", "no", "transparency" ]
[ "/* dummy, no priority in this case */", "/* get final code and color, and grab lookup tables */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfx_transpen
void
void drawgfx_transpen(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; /* special case invalid pens to opaque */ if (transpen > 0xff) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* use pen usage to optimize */ if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; /* fully transparent; do nothing */ if ((usage & ~(1 << transpen)) == 0) return; /* fully opaque; draw as such */ if ((usage & (1 << transpen)) == 0) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } } /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN, NO_PRIORITY); }
/*------------------------------------------------- drawgfx_transpen - render a gfx element with a single transparent pen -------------------------------------------------*/
render a gfx element with a single transparent pen
[ "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen" ]
void drawgfx_transpen(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen) { bitmap_t *priority = NULL; const pen_t *paldata; if (transpen > 0xff) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; if ((usage & ~(1 << transpen)) == 0) return; if ((usage & (1 << transpen)) == 0) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } } if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN, NO_PRIORITY); }
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drawgfx_transpen - render a gfx element with a single transparent pen
[ "drawgfx_transpen", "-", "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen" ]
[ "/* dummy, no priority in this case */", "/* special case invalid pens to opaque */", "/* get final code and color, and grab lookup tables */", "/* use pen usage to optimize */", "/* fully transparent; do nothing */", "/* fully opaque; draw as such */", "/* render based on dest bitmap depth */" ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfx_transpen_raw
void
void drawgfx_transpen_raw(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; /* early out if completely transparent */ if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REBASE_TRANSPEN, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REBASE_TRANSPEN, NO_PRIORITY); }
/*------------------------------------------------- drawgfx_transpen_raw - render a gfx element with a single transparent pen and no color lookups -------------------------------------------------*/
render a gfx element with a single transparent pen and no color lookups
[ "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "and", "no", "color", "lookups" ]
void drawgfx_transpen_raw(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen) { bitmap_t *priority = NULL; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REBASE_TRANSPEN, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REBASE_TRANSPEN, NO_PRIORITY); }
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drawgfx_transpen_raw - render a gfx element with a single transparent pen and no color lookups
[ "drawgfx_transpen_raw", "-", "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "and", "no", "color", "lookups" ]
[ "/* dummy, no priority in this case */", "/* get final code and color, and grab lookup tables */", "/* early out if completely transparent */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "transpen", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfx_transmask
void
void drawgfx_transmask(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transmask) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; /* special case 0 mask to opaque */ if (transmask == 0) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* use pen usage to optimize */ if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; /* fully transparent; do nothing */ if ((usage & ~transmask) == 0) return; /* fully opaque; draw as such */ if ((usage & transmask) == 0) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } } /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSMASK, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSMASK, NO_PRIORITY); }
/*------------------------------------------------- drawgfx_transmask - render a gfx element with a multiple transparent pens provided as a mask -------------------------------------------------*/
render a gfx element with a multiple transparent pens provided as a mask
[ "render", "a", "gfx", "element", "with", "a", "multiple", "transparent", "pens", "provided", "as", "a", "mask" ]
void drawgfx_transmask(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transmask) { bitmap_t *priority = NULL; const pen_t *paldata; if (transmask == 0) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; if ((usage & ~transmask) == 0) return; if ((usage & transmask) == 0) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } } if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSMASK, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSMASK, NO_PRIORITY); }
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drawgfx_transmask - render a gfx element with a multiple transparent pens provided as a mask
[ "drawgfx_transmask", "-", "render", "a", "gfx", "element", "with", "a", "multiple", "transparent", "pens", "provided", "as", "a", "mask" ]
[ "/* dummy, no priority in this case */", "/* special case 0 mask to opaque */", "/* get final code and color, and grab lookup tables */", "/* use pen usage to optimize */", "/* fully transparent; do nothing */", "/* fully opaque; draw as such */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "transmask", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfx_transtable
void
void drawgfx_transtable(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, const UINT8 *pentable, const pen_t *shadowtable) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); assert(pentable != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSTABLE16, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSTABLE32, NO_PRIORITY); }
/*------------------------------------------------- drawgfx_transtable - render a gfx element using a table to look up which pens are transparent, opaque, or shadowing -------------------------------------------------*/
render a gfx element using a table to look up which pens are transparent, opaque, or shadowing
[ "render", "a", "gfx", "element", "using", "a", "table", "to", "look", "up", "which", "pens", "are", "transparent", "opaque", "or", "shadowing" ]
void drawgfx_transtable(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, const UINT8 *pentable, const pen_t *shadowtable) { bitmap_t *priority = NULL; const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); assert(pentable != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSTABLE16, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSTABLE32, NO_PRIORITY); }
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drawgfx_transtable - render a gfx element using a table to look up which pens are transparent, opaque, or shadowing
[ "drawgfx_transtable", "-", "render", "a", "gfx", "element", "using", "a", "table", "to", "look", "up", "which", "pens", "are", "transparent", "opaque", "or", "shadowing" ]
[ "/* dummy, no priority in this case */", "/* get final code and color, and grab lookup tables */", "/* render based on dest bitmap depth */" ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfx_alpha
void
void drawgfx_alpha(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen, UINT8 alpha) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; /* special case alpha = 0xff */ if (alpha == 0xff) { drawgfx_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* early out if completely transparent */ if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_ALPHA16, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_ALPHA32, NO_PRIORITY); }
/*------------------------------------------------- drawgfx_alpha - render a gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value -------------------------------------------------*/
render a gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value
[ "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "alpha", "blending", "the", "remaining", "pixels", "with", "a", "fixed", "alpha", "value" ]
void drawgfx_alpha(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 transpen, UINT8 alpha) { bitmap_t *priority = NULL; const pen_t *paldata; if (alpha == 0xff) { drawgfx_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_ALPHA16, NO_PRIORITY); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_ALPHA32, NO_PRIORITY); }
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drawgfx_alpha - render a gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value
[ "drawgfx_alpha", "-", "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "alpha", "blending", "the", "remaining", "pixels", "with", "a", "fixed", "alpha", "value" ]
[ "/* dummy, no priority in this case */", "/* special case alpha = 0xff */", "/* get final code and color, and grab lookup tables */", "/* early out if completely transparent */", "/* render based on dest bitmap depth */" ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfxzoom_opaque
void
void drawgfxzoom_opaque(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); }
/*------------------------------------------------- drawgfxzoom_opaque - render a scaled gfx element with no transparency -------------------------------------------------*/
render a scaled gfx element with no transparency
[ "render", "a", "scaled", "gfx", "element", "with", "no", "transparency" ]
void drawgfxzoom_opaque(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley) { bitmap_t *priority = NULL; const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); }
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drawgfxzoom_opaque - render a scaled gfx element with no transparency
[ "drawgfxzoom_opaque", "-", "render", "a", "scaled", "gfx", "element", "with", "no", "transparency" ]
[ "/* dummy, no priority in this case */", "/* non-zoom case */", "/* get final code and color, and grab lookup tables */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfxzoom_transpen
void
void drawgfxzoom_transpen(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transpen); return; } /* special case invalid pens to opaque */ if (transpen > 0xff) { drawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* use pen usage to optimize */ if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; /* fully transparent; do nothing */ if ((usage & ~(1 << transpen)) == 0) return; /* fully opaque; draw as such */ if ((usage & (1 << transpen)) == 0) { drawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley); return; } } /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN, NO_PRIORITY); }
/*------------------------------------------------- drawgfxzoom_transpen - render a scaled gfx element with a single transparent pen -------------------------------------------------*/
render a scaled gfx element with a single transparent pen
[ "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen" ]
void drawgfxzoom_transpen(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen) { bitmap_t *priority = NULL; const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transpen); return; } if (transpen > 0xff) { drawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; if ((usage & ~(1 << transpen)) == 0) return; if ((usage & (1 << transpen)) == 0) { drawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley); return; } } if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN, NO_PRIORITY); }
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drawgfxzoom_transpen - render a scaled gfx element with a single transparent pen
[ "drawgfxzoom_transpen", "-", "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen" ]
[ "/* dummy, no priority in this case */", "/* non-zoom case */", "/* special case invalid pens to opaque */", "/* get final code and color, and grab lookup tables */", "/* use pen usage to optimize */", "/* fully transparent; do nothing */", "/* fully opaque; draw as such */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfxzoom_transpen_raw
void
void drawgfxzoom_transpen_raw(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_transpen_raw(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; /* early out if completely transparent */ if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REBASE_TRANSPEN, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REBASE_TRANSPEN, NO_PRIORITY); }
/*------------------------------------------------- drawgfxzoom_transpen_raw - render a scaled gfx element with a single transparent pen and no color lookups -------------------------------------------------*/
render a scaled gfx element with a single transparent pen and no color lookups
[ "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "and", "no", "color", "lookups" ]
void drawgfxzoom_transpen_raw(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen) { bitmap_t *priority = NULL; if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_transpen_raw(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REBASE_TRANSPEN, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REBASE_TRANSPEN, NO_PRIORITY); }
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drawgfxzoom_transpen_raw - render a scaled gfx element with a single transparent pen and no color lookups
[ "drawgfxzoom_transpen_raw", "-", "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "and", "no", "color", "lookups" ]
[ "/* dummy, no priority in this case */", "/* non-zoom case */", "/* get final code and color, and grab lookup tables */", "/* early out if completely transparent */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfxzoom_transmask
void
void drawgfxzoom_transmask(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transmask) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_transmask(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transmask); return; } /* special case 0 mask to opaque */ if (transmask == 0) { drawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* use pen usage to optimize */ if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; /* fully transparent; do nothing */ if ((usage & ~transmask) == 0) return; /* fully opaque; draw as such */ if ((usage & transmask) == 0) { drawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley); return; } } /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSMASK, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSMASK, NO_PRIORITY); }
/*------------------------------------------------- drawgfxzoom_transmask - render a scaled gfx element with a multiple transparent pens provided as a mask -------------------------------------------------*/
render a scaled gfx element with a multiple transparent pens provided as a mask
[ "render", "a", "scaled", "gfx", "element", "with", "a", "multiple", "transparent", "pens", "provided", "as", "a", "mask" ]
void drawgfxzoom_transmask(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transmask) { bitmap_t *priority = NULL; const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_transmask(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transmask); return; } if (transmask == 0) { drawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; if ((usage & ~transmask) == 0) return; if ((usage & transmask) == 0) { drawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley); return; } } if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSMASK, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSMASK, NO_PRIORITY); }
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drawgfxzoom_transmask - render a scaled gfx element with a multiple transparent pens provided as a mask
[ "drawgfxzoom_transmask", "-", "render", "a", "scaled", "gfx", "element", "with", "a", "multiple", "transparent", "pens", "provided", "as", "a", "mask" ]
[ "/* dummy, no priority in this case */", "/* non-zoom case */", "/* special case 0 mask to opaque */", "/* get final code and color, and grab lookup tables */", "/* use pen usage to optimize */", "/* fully transparent; do nothing */", "/* fully opaque; draw as such */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "transmask", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfxzoom_transtable
void
void drawgfxzoom_transtable(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, const UINT8 *pentable, const pen_t *shadowtable) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_transtable(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, pentable, shadowtable); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); assert(pentable != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSTABLE16, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSTABLE32, NO_PRIORITY); }
/*------------------------------------------------- drawgfxzoom_transtable - render a scaled gfx element using a table to look up which pens are transparent, opaque, or shadowing -------------------------------------------------*/
render a scaled gfx element using a table to look up which pens are transparent, opaque, or shadowing
[ "render", "a", "scaled", "gfx", "element", "using", "a", "table", "to", "look", "up", "which", "pens", "are", "transparent", "opaque", "or", "shadowing" ]
void drawgfxzoom_transtable(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, const UINT8 *pentable, const pen_t *shadowtable) { bitmap_t *priority = NULL; const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_transtable(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, pentable, shadowtable); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); assert(pentable != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSTABLE16, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSTABLE32, NO_PRIORITY); }
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drawgfxzoom_transtable - render a scaled gfx element using a table to look up which pens are transparent, opaque, or shadowing
[ "drawgfxzoom_transtable", "-", "render", "a", "scaled", "gfx", "element", "using", "a", "table", "to", "look", "up", "which", "pens", "are", "transparent", "opaque", "or", "shadowing" ]
[ "/* dummy, no priority in this case */", "/* non-zoom case */", "/* get final code and color, and grab lookup tables */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "pentable", "type": "UINT8" }, { "param": "shadowtable", "type": "pen_t" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
drawgfxzoom_alpha
void
void drawgfxzoom_alpha(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen, UINT8 alpha) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_alpha(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transpen, alpha); return; } /* special case alpha = 0xff */ if (alpha == 0xff) { drawgfxzoom_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* early out if completely transparent */ if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_ALPHA16, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_ALPHA32, NO_PRIORITY); }
/*------------------------------------------------- drawgfxzoom_alpha - render a scaled gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value -------------------------------------------------*/
render a scaled gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value
[ "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "alpha", "blending", "the", "remaining", "pixels", "with", "a", "fixed", "alpha", "value" ]
void drawgfxzoom_alpha(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, UINT32 transpen, UINT8 alpha) { bitmap_t *priority = NULL; const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { drawgfx_alpha(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, transpen, alpha); return; } if (alpha == 0xff) { drawgfxzoom_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_ALPHA16, NO_PRIORITY); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_ALPHA32, NO_PRIORITY); }
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drawgfxzoom_alpha - render a scaled gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value
[ "drawgfxzoom_alpha", "-", "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "alpha", "blending", "the", "remaining", "pixels", "with", "a", "fixed", "alpha", "value" ]
[ "/* dummy, no priority in this case */", "/* non-zoom case */", "/* special case alpha = 0xff */", "/* get final code and color, and grab lookup tables */", "/* early out if completely transparent */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" }, { "param": "alpha", "type": "UINT8" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfx_opaque
void
void pdrawgfx_opaque(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask) { const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfx_opaque - render a gfx element with no transparency, checking against the priority bitmap -------------------------------------------------*/
render a gfx element with no transparency, checking against the priority bitmap
[ "render", "a", "gfx", "element", "with", "no", "transparency", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfx_opaque(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask) { const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE_PRIORITY, UINT8); }
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pdrawgfx_opaque - render a gfx element with no transparency, checking against the priority bitmap
[ "pdrawgfx_opaque", "-", "render", "a", "gfx", "element", "with", "no", "transparency", "checking", "against", "the", "priority", "bitmap" ]
[ "/* get final code and color, and grab lookup tables */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfx_transpen
void
void pdrawgfx_transpen(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, UINT32 transpen) { const pen_t *paldata; /* special case invalid pens to opaque */ if (transpen > 0xff) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* use pen usage to optimize */ if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; /* fully transparent; do nothing */ if ((usage & ~(1 << transpen)) == 0) return; /* fully opaque; draw as such */ if ((usage & (1 << transpen)) == 0) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } } /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfx_transpen - render a gfx element with a single transparent pen, checking against the priority bitmap -------------------------------------------------*/
render a gfx element with a single transparent pen, checking against the priority bitmap
[ "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfx_transpen(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, UINT32 transpen) { const pen_t *paldata; if (transpen > 0xff) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; if ((usage & ~(1 << transpen)) == 0) return; if ((usage & (1 << transpen)) == 0) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } } pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_PRIORITY, UINT8); }
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pdrawgfx_transpen - render a gfx element with a single transparent pen, checking against the priority bitmap
[ "pdrawgfx_transpen", "-", "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "checking", "against", "the", "priority", "bitmap" ]
[ "/* special case invalid pens to opaque */", "/* get final code and color, and grab lookup tables */", "/* use pen usage to optimize */", "/* fully transparent; do nothing */", "/* fully opaque; draw as such */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfx_transpen_raw
void
void pdrawgfx_transpen_raw(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, UINT32 transpen) { assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; /* early out if completely transparent */ if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REBASE_TRANSPEN_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REBASE_TRANSPEN_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfx_transpen_raw - render a gfx element with a single transparent pen and no color lookups, checking against the priority bitmap -------------------------------------------------*/
render a gfx element with a single transparent pen and no color lookups, checking against the priority bitmap
[ "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "and", "no", "color", "lookups", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfx_transpen_raw(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, UINT32 transpen) { assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REBASE_TRANSPEN_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REBASE_TRANSPEN_PRIORITY, UINT8); }
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pdrawgfx_transpen_raw - render a gfx element with a single transparent pen and no color lookups, checking against the priority bitmap
[ "pdrawgfx_transpen_raw", "-", "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "and", "no", "color", "lookups", "checking", "against", "the", "priority", "bitmap" ]
[ "/* get final code and color, and grab lookup tables */", "/* early out if completely transparent */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfx_transmask
void
void pdrawgfx_transmask(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, UINT32 transmask) { const pen_t *paldata; /* special case 0 mask to opaque */ if (transmask == 0) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* use pen usage to optimize */ if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; /* fully transparent; do nothing */ if ((usage & ~transmask) == 0) return; /* fully opaque; draw as such */ if ((usage & transmask) == 0) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } } /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSMASK_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSMASK_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfx_transmask - render a gfx element with a multiple transparent pens provided as a mask, checking against the priority bitmap -------------------------------------------------*/
render a gfx element with a multiple transparent pens provided as a mask, checking against the priority bitmap
[ "render", "a", "gfx", "element", "with", "a", "multiple", "transparent", "pens", "provided", "as", "a", "mask", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfx_transmask(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, UINT32 transmask) { const pen_t *paldata; if (transmask == 0) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; if ((usage & ~transmask) == 0) return; if ((usage & transmask) == 0) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } } pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSMASK_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSMASK_PRIORITY, UINT8); }
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pdrawgfx_transmask - render a gfx element with a multiple transparent pens provided as a mask, checking against the priority bitmap
[ "pdrawgfx_transmask", "-", "render", "a", "gfx", "element", "with", "a", "multiple", "transparent", "pens", "provided", "as", "a", "mask", "checking", "against", "the", "priority", "bitmap" ]
[ "/* special case 0 mask to opaque */", "/* get final code and color, and grab lookup tables */", "/* use pen usage to optimize */", "/* fully transparent; do nothing */", "/* fully opaque; draw as such */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "transmask", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfx_transtable
void
void pdrawgfx_transtable(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, const UINT8 *pentable, const pen_t *shadowtable) { const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); assert(pentable != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSTABLE16_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSTABLE32_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfx_transtable - render a gfx element using a table to look up which pens are transparent, opaque, or shadowing, checking against the priority bitmap -------------------------------------------------*/
render a gfx element using a table to look up which pens are transparent, opaque, or shadowing, checking against the priority bitmap
[ "render", "a", "gfx", "element", "using", "a", "table", "to", "look", "up", "which", "pens", "are", "transparent", "opaque", "or", "shadowing", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfx_transtable(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, const UINT8 *pentable, const pen_t *shadowtable) { const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); assert(pentable != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSTABLE16_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSTABLE32_PRIORITY, UINT8); }
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pdrawgfx_transtable - render a gfx element using a table to look up which pens are transparent, opaque, or shadowing, checking against the priority bitmap
[ "pdrawgfx_transtable", "-", "render", "a", "gfx", "element", "using", "a", "table", "to", "look", "up", "which", "pens", "are", "transparent", "opaque", "or", "shadowing", "checking", "against", "the", "priority", "bitmap" ]
[ "/* get final code and color, and grab lookup tables */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "pentable", "type": "UINT8" }, { "param": "shadowtable", "type": "pen_t" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfx_alpha
void
void pdrawgfx_alpha(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, UINT32 transpen, UINT8 alpha) { const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* special case alpha = 0xff */ if (alpha == 0xff) { pdrawgfx_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transpen); return; } /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* early out if completely transparent */ if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_ALPHA16_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_ALPHA32_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfx_alpha - render a gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value, checking against the priority bitmap -------------------------------------------------*/
render a gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value, checking against the priority bitmap
[ "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "alpha", "blending", "the", "remaining", "pixels", "with", "a", "fixed", "alpha", "value", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfx_alpha(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, bitmap_t *priority, UINT32 pmask, UINT32 transpen, UINT8 alpha) { const pen_t *paldata; assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); if (alpha == 0xff) { pdrawgfx_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transpen); return; } code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFX_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_ALPHA16_PRIORITY, UINT8); else DRAWGFX_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_ALPHA32_PRIORITY, UINT8); }
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pdrawgfx_alpha - render a gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value, checking against the priority bitmap
[ "pdrawgfx_alpha", "-", "render", "a", "gfx", "element", "with", "a", "single", "transparent", "pen", "alpha", "blending", "the", "remaining", "pixels", "with", "a", "fixed", "alpha", "value", "checking", "against", "the", "priority", "bitmap" ]
[ "/* special case alpha = 0xff */", "/* get final code and color, and grab lookup tables */", "/* early out if completely transparent */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" }, { "param": "alpha", "type": "UINT8" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfxzoom_opaque
void
void pdrawgfxzoom_opaque(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask) { const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfxzoom_opaque - render a scaled gfx element with no transparency, checking against the priority bitmap -------------------------------------------------*/
render a scaled gfx element with no transparency, checking against the priority bitmap
[ "render", "a", "scaled", "gfx", "element", "with", "no", "transparency", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfxzoom_opaque(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask) { const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE_PRIORITY, UINT8); }
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pdrawgfxzoom_opaque - render a scaled gfx element with no transparency, checking against the priority bitmap
[ "pdrawgfxzoom_opaque", "-", "render", "a", "scaled", "gfx", "element", "with", "no", "transparency", "checking", "against", "the", "priority", "bitmap" ]
[ "/* non-zoom case */", "/* get final code and color, and grab lookup tables */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfxzoom_transpen
void
void pdrawgfxzoom_transpen(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, UINT32 transpen) { const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transpen); return; } /* special case invalid pens to opaque */ if (transpen > 0xff) { pdrawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* use pen usage to optimize */ if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; /* fully transparent; do nothing */ if ((usage & ~(1 << transpen)) == 0) return; /* fully opaque; draw as such */ if ((usage & (1 << transpen)) == 0) { pdrawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask); return; } } /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfxzoom_transpen - render a scaled gfx element with a single transparent pen, checking against the priority bitmap -------------------------------------------------*/
render a scaled gfx element with a single transparent pen, checking against the priority bitmap
[ "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfxzoom_transpen(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, UINT32 transpen) { const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transpen); return; } if (transpen > 0xff) { pdrawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; if ((usage & ~(1 << transpen)) == 0) return; if ((usage & (1 << transpen)) == 0) { pdrawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask); return; } } pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_PRIORITY, UINT8); }
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pdrawgfxzoom_transpen - render a scaled gfx element with a single transparent pen, checking against the priority bitmap
[ "pdrawgfxzoom_transpen", "-", "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "checking", "against", "the", "priority", "bitmap" ]
[ "/* non-zoom case */", "/* special case invalid pens to opaque */", "/* get final code and color, and grab lookup tables */", "/* use pen usage to optimize */", "/* fully transparent; do nothing */", "/* fully opaque; draw as such */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfxzoom_transpen_raw
void
void pdrawgfxzoom_transpen_raw(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, UINT32 transpen) { /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_transpen_raw(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; /* early out if completely transparent */ if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REBASE_TRANSPEN_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REBASE_TRANSPEN_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfxzoom_transpen_raw - render a scaled gfx element with a single transparent pen and no color lookups, checking against the priority bitmap -------------------------------------------------*/
render a scaled gfx element with a single transparent pen and no color lookups, checking against the priority bitmap
[ "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "and", "no", "color", "lookups", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfxzoom_transpen_raw(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, UINT32 transpen) { if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_transpen_raw(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REBASE_TRANSPEN_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REBASE_TRANSPEN_PRIORITY, UINT8); }
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pdrawgfxzoom_transpen_raw - render a scaled gfx element with a single transparent pen and no color lookups, checking against the priority bitmap
[ "pdrawgfxzoom_transpen_raw", "-", "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "and", "no", "color", "lookups", "checking", "against", "the", "priority", "bitmap" ]
[ "/* non-zoom case */", "/* get final code and color, and grab lookup tables */", "/* early out if completely transparent */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfxzoom_transmask
void
void pdrawgfxzoom_transmask(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, UINT32 transmask) { const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_transmask(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transmask); return; } /* special case 0 mask to opaque */ if (transmask == 0) { pdrawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* use pen usage to optimize */ if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; /* fully transparent; do nothing */ if ((usage & ~transmask) == 0) return; /* fully opaque; draw as such */ if ((usage & transmask) == 0) { pdrawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask); return; } } /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSMASK_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSMASK_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfxzoom_transmask - render a scaled gfx element with a multiple transparent pens provided as a mask, checking against the priority bitmap -------------------------------------------------*/
render a scaled gfx element with a multiple transparent pens provided as a mask, checking against the priority bitmap
[ "render", "a", "scaled", "gfx", "element", "with", "a", "multiple", "transparent", "pens", "provided", "as", "a", "mask", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfxzoom_transmask(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, UINT32 transmask) { const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_transmask(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transmask); return; } if (transmask == 0) { pdrawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code]) { UINT32 usage = gfx->pen_usage[code]; if ((usage & ~transmask) == 0) return; if ((usage & transmask) == 0) { pdrawgfxzoom_opaque(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask); return; } } pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSMASK_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSMASK_PRIORITY, UINT8); }
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pdrawgfxzoom_transmask - render a scaled gfx element with a multiple transparent pens provided as a mask, checking against the priority bitmap
[ "pdrawgfxzoom_transmask", "-", "render", "a", "scaled", "gfx", "element", "with", "a", "multiple", "transparent", "pens", "provided", "as", "a", "mask", "checking", "against", "the", "priority", "bitmap" ]
[ "/* non-zoom case */", "/* special case 0 mask to opaque */", "/* get final code and color, and grab lookup tables */", "/* use pen usage to optimize */", "/* fully transparent; do nothing */", "/* fully opaque; draw as such */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "transmask", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfxzoom_transtable
void
void pdrawgfxzoom_transtable(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, const UINT8 *pentable, const pen_t *shadowtable) { const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_transtable(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, pentable, shadowtable); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); assert(pentable != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSTABLE16_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSTABLE32_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfxzoom_transtable - render a scaled gfx element using a table to look up which pens are transparent, opaque, or shadowing, checking against the priority bitmap -------------------------------------------------*/
render a scaled gfx element using a table to look up which pens are transparent, opaque, or shadowing, checking against the priority bitmap
[ "render", "a", "scaled", "gfx", "element", "using", "a", "table", "to", "look", "up", "which", "pens", "are", "transparent", "opaque", "or", "shadowing", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfxzoom_transtable(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, const UINT8 *pentable, const pen_t *shadowtable) { const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_transtable(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, pentable, shadowtable); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); assert(pentable != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSTABLE16_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSTABLE32_PRIORITY, UINT8); }
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pdrawgfxzoom_transtable - render a scaled gfx element using a table to look up which pens are transparent, opaque, or shadowing, checking against the priority bitmap
[ "pdrawgfxzoom_transtable", "-", "render", "a", "scaled", "gfx", "element", "using", "a", "table", "to", "look", "up", "which", "pens", "are", "transparent", "opaque", "or", "shadowing", "checking", "against", "the", "priority", "bitmap" ]
[ "/* non-zoom case */", "/* get final code and color, and grab lookup tables */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "pentable", "type": "UINT8" }, { "param": "shadowtable", "type": "pen_t" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
pdrawgfxzoom_alpha
void
void pdrawgfxzoom_alpha(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, UINT32 transpen, UINT8 alpha) { const pen_t *paldata; /* non-zoom case */ if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_alpha(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transpen, alpha); return; } /* special case alpha = 0xff */ if (alpha == 0xff) { pdrawgfxzoom_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); /* get final code and color, and grab lookup tables */ code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; /* early out if completely transparent */ if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; /* high bit of the mask is implicitly on */ pmask |= 1 << 31; /* render based on dest bitmap depth */ if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_ALPHA16_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_ALPHA32_PRIORITY, UINT8); }
/*------------------------------------------------- pdrawgfxzoom_alpha - render a scaled gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value, checking against the priority bitmap -------------------------------------------------*/
render a scaled gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value, checking against the priority bitmap
[ "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "alpha", "blending", "the", "remaining", "pixels", "with", "a", "fixed", "alpha", "value", "checking", "against", "the", "priority", "bitmap" ]
void pdrawgfxzoom_alpha(bitmap_t *dest, const rectangle *cliprect, const gfx_element *gfx, UINT32 code, UINT32 color, int flipx, int flipy, INT32 destx, INT32 desty, UINT32 scalex, UINT32 scaley, bitmap_t *priority, UINT32 pmask, UINT32 transpen, UINT8 alpha) { const pen_t *paldata; if (scalex == 0x10000 && scaley == 0x10000) { pdrawgfx_alpha(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, priority, pmask, transpen, alpha); return; } if (alpha == 0xff) { pdrawgfxzoom_transpen(dest, cliprect, gfx, code, color, flipx, flipy, destx, desty, scalex, scaley, priority, pmask, transpen); return; } assert(dest != NULL); assert(dest->bpp == 16 || dest->bpp == 32); assert(gfx != NULL); code %= gfx->total_elements; color %= gfx->total_colors; paldata = &gfx->machine->pens[gfx->color_base + gfx->color_granularity * color]; if (gfx->pen_usage != NULL && !gfx->dirty[code] && (gfx->pen_usage[code] & ~(1 << transpen)) == 0) return; pmask |= 1 << 31; if (dest->bpp == 16) DRAWGFXZOOM_CORE(UINT16, PIXEL_OP_REMAP_TRANSPEN_ALPHA16_PRIORITY, UINT8); else DRAWGFXZOOM_CORE(UINT32, PIXEL_OP_REMAP_TRANSPEN_ALPHA32_PRIORITY, UINT8); }
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pdrawgfxzoom_alpha - render a scaled gfx element with a single transparent pen, alpha blending the remaining pixels with a fixed alpha value, checking against the priority bitmap
[ "pdrawgfxzoom_alpha", "-", "render", "a", "scaled", "gfx", "element", "with", "a", "single", "transparent", "pen", "alpha", "blending", "the", "remaining", "pixels", "with", "a", "fixed", "alpha", "value", "checking", "against", "the", "priority", "bitmap" ]
[ "/* non-zoom case */", "/* special case alpha = 0xff */", "/* get final code and color, and grab lookup tables */", "/* early out if completely transparent */", "/* high bit of the mask is implicitly on */", "/* render based on dest bitmap depth */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "gfx", "type": "gfx_element" }, { "param": "code", "type": "UINT32" }, { "param": "color", "type": "UINT32" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "scalex", "type": "UINT32" }, { "param": "scaley", "type": "UINT32" }, { "param": "priority", "type": "bitmap_t" }, { "param": "pmask", "type": "UINT32" }, { "param": "transpen", "type": "UINT32" }, { "param": "alpha", "type": "UINT8" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
draw_scanline8
void
void draw_scanline8(bitmap_t *bitmap, INT32 destx, INT32 desty, INT32 length, const UINT8 *srcptr, const pen_t *paldata) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); /* palette lookup case */ if (paldata != NULL) { /* 16bpp case */ if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); } /* raw copy case */ else { /* 16bpp case */ if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); } }
/*------------------------------------------------- draw_scanline8 - copy pixels from an 8bpp buffer to a single scanline of a bitmap -------------------------------------------------*/
copy pixels from an 8bpp buffer to a single scanline of a bitmap
[ "copy", "pixels", "from", "an", "8bpp", "buffer", "to", "a", "single", "scanline", "of", "a", "bitmap" ]
void draw_scanline8(bitmap_t *bitmap, INT32 destx, INT32 desty, INT32 length, const UINT8 *srcptr, const pen_t *paldata) { bitmap_t *priority = NULL; assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); if (paldata != NULL) { if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); } else { if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); } }
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draw_scanline8 - copy pixels from an 8bpp buffer to a single scanline of a bitmap
[ "draw_scanline8", "-", "copy", "pixels", "from", "an", "8bpp", "buffer", "to", "a", "single", "scanline", "of", "a", "bitmap" ]
[ "/* dummy, no priority in this case */", "/* palette lookup case */", "/* 16bpp case */", "/* raw copy case */", "/* 16bpp case */" ]
[ { "param": "bitmap", "type": "bitmap_t" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "length", "type": "INT32" }, { "param": "srcptr", "type": "UINT8" }, { "param": "paldata", "type": "pen_t" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
draw_scanline16
void
void draw_scanline16(bitmap_t *bitmap, INT32 destx, INT32 desty, INT32 length, const UINT16 *srcptr, const pen_t *paldata) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); /* palette lookup case */ if (paldata != NULL) { /* 16bpp case */ if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); } /* raw copy case */ else { /* 16bpp case */ if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); } }
/*------------------------------------------------- draw_scanline16 - copy pixels from a 16bpp buffer to a single scanline of a bitmap -------------------------------------------------*/
copy pixels from a 16bpp buffer to a single scanline of a bitmap
[ "copy", "pixels", "from", "a", "16bpp", "buffer", "to", "a", "single", "scanline", "of", "a", "bitmap" ]
void draw_scanline16(bitmap_t *bitmap, INT32 destx, INT32 desty, INT32 length, const UINT16 *srcptr, const pen_t *paldata) { bitmap_t *priority = NULL; assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); if (paldata != NULL) { if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); } else { if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); } }
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draw_scanline16 - copy pixels from a 16bpp buffer to a single scanline of a bitmap
[ "draw_scanline16", "-", "copy", "pixels", "from", "a", "16bpp", "buffer", "to", "a", "single", "scanline", "of", "a", "bitmap" ]
[ "/* dummy, no priority in this case */", "/* palette lookup case */", "/* 16bpp case */", "/* raw copy case */", "/* 16bpp case */" ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
draw_scanline32
void
void draw_scanline32(bitmap_t *bitmap, INT32 destx, INT32 desty, INT32 length, const UINT32 *srcptr, const pen_t *paldata) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); /* palette lookup case */ if (paldata != NULL) { /* 16bpp case */ if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); } /* raw copy case */ else { /* 16bpp case */ if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); } }
/*------------------------------------------------- draw_scanline32 - copy pixels from a 32bpp buffer to a single scanline of a bitmap -------------------------------------------------*/
copy pixels from a 32bpp buffer to a single scanline of a bitmap
[ "copy", "pixels", "from", "a", "32bpp", "buffer", "to", "a", "single", "scanline", "of", "a", "bitmap" ]
void draw_scanline32(bitmap_t *bitmap, INT32 destx, INT32 desty, INT32 length, const UINT32 *srcptr, const pen_t *paldata) { bitmap_t *priority = NULL; assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); if (paldata != NULL) { if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_REMAP_OPAQUE, NO_PRIORITY); } else { if (bitmap->bpp == 16) DRAWSCANLINE_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else DRAWSCANLINE_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); } }
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draw_scanline32 - copy pixels from a 32bpp buffer to a single scanline of a bitmap
[ "draw_scanline32", "-", "copy", "pixels", "from", "a", "32bpp", "buffer", "to", "a", "single", "scanline", "of", "a", "bitmap" ]
[ "/* dummy, no priority in this case */", "/* palette lookup case */", "/* 16bpp case */", "/* raw copy case */", "/* 16bpp case */" ]
[ { "param": "bitmap", "type": "bitmap_t" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "length", "type": "INT32" }, { "param": "srcptr", "type": "UINT32" }, { "param": "paldata", "type": "pen_t" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
extract_scanline8
void
void extract_scanline8(bitmap_t *bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT8 *destptr) { assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); /* 16bpp case */ if (bitmap->bpp == 16) EXTRACTSCANLINE_CORE(UINT16); else EXTRACTSCANLINE_CORE(UINT32); }
/*------------------------------------------------- extract_scanline8 - copy pixels from a single scanline of a bitmap to an 8bpp buffer -------------------------------------------------*/
copy pixels from a single scanline of a bitmap to an 8bpp buffer
[ "copy", "pixels", "from", "a", "single", "scanline", "of", "a", "bitmap", "to", "an", "8bpp", "buffer" ]
void extract_scanline8(bitmap_t *bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT8 *destptr) { assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); if (bitmap->bpp == 16) EXTRACTSCANLINE_CORE(UINT16); else EXTRACTSCANLINE_CORE(UINT32); }
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extract_scanline8 - copy pixels from a single scanline of a bitmap to an 8bpp buffer
[ "extract_scanline8", "-", "copy", "pixels", "from", "a", "single", "scanline", "of", "a", "bitmap", "to", "an", "8bpp", "buffer" ]
[ "/* 16bpp case */" ]
[ { "param": "bitmap", "type": "bitmap_t" }, { "param": "srcx", "type": "INT32" }, { "param": "srcy", "type": "INT32" }, { "param": "length", "type": "INT32" }, { "param": "destptr", "type": "UINT8" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "bitmap", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "srcx", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "srcy", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "length", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "destptr", "type": "UINT8", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
extract_scanline16
void
void extract_scanline16(bitmap_t *bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT16 *destptr) { assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); /* 16bpp case */ if (bitmap->bpp == 16) EXTRACTSCANLINE_CORE(UINT16); else EXTRACTSCANLINE_CORE(UINT32); }
/*------------------------------------------------- extract_scanline16 - copy pixels from a single scanline of a bitmap to a 16bpp buffer -------------------------------------------------*/
copy pixels from a single scanline of a bitmap to a 16bpp buffer
[ "copy", "pixels", "from", "a", "single", "scanline", "of", "a", "bitmap", "to", "a", "16bpp", "buffer" ]
void extract_scanline16(bitmap_t *bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT16 *destptr) { assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); if (bitmap->bpp == 16) EXTRACTSCANLINE_CORE(UINT16); else EXTRACTSCANLINE_CORE(UINT32); }
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extract_scanline16 - copy pixels from a single scanline of a bitmap to a 16bpp buffer
[ "extract_scanline16", "-", "copy", "pixels", "from", "a", "single", "scanline", "of", "a", "bitmap", "to", "a", "16bpp", "buffer" ]
[ "/* 16bpp case */" ]
[ { "param": "bitmap", "type": "bitmap_t" }, { "param": "srcx", "type": "INT32" }, { "param": "srcy", "type": "INT32" }, { "param": "length", "type": "INT32" }, { "param": "destptr", "type": "UINT16" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
extract_scanline32
void
void extract_scanline32(bitmap_t *bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT32 *destptr) { assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); /* 16bpp case */ if (bitmap->bpp == 16) EXTRACTSCANLINE_CORE(UINT16); else EXTRACTSCANLINE_CORE(UINT32); }
/*------------------------------------------------- extract_scanline32 - copy pixels from a single scanline of a bitmap to a 32bpp buffer -------------------------------------------------*/
copy pixels from a single scanline of a bitmap to a 32bpp buffer
[ "copy", "pixels", "from", "a", "single", "scanline", "of", "a", "bitmap", "to", "a", "32bpp", "buffer" ]
void extract_scanline32(bitmap_t *bitmap, INT32 srcx, INT32 srcy, INT32 length, UINT32 *destptr) { assert(bitmap != NULL); assert(bitmap->bpp == 16 || bitmap->bpp == 32); if (bitmap->bpp == 16) EXTRACTSCANLINE_CORE(UINT16); else EXTRACTSCANLINE_CORE(UINT32); }
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extract_scanline32 - copy pixels from a single scanline of a bitmap to a 32bpp buffer
[ "extract_scanline32", "-", "copy", "pixels", "from", "a", "single", "scanline", "of", "a", "bitmap", "to", "a", "32bpp", "buffer" ]
[ "/* 16bpp case */" ]
[ { "param": "bitmap", "type": "bitmap_t" }, { "param": "srcx", "type": "INT32" }, { "param": "srcy", "type": "INT32" }, { "param": "length", "type": "INT32" }, { "param": "destptr", "type": "UINT32" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
copybitmap
void
void copybitmap(bitmap_t *dest, bitmap_t *src, int flipx, int flipy, INT32 destx, INT32 desty, const rectangle *cliprect) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(src->bpp == dest->bpp); if (dest->bpp == 8) COPYBITMAP_CORE(UINT8, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else if (dest->bpp == 16) COPYBITMAP_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else COPYBITMAP_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); }
/*------------------------------------------------- copybitmap - copy from one bitmap to another, copying all unclipped pixels -------------------------------------------------*/
copy from one bitmap to another, copying all unclipped pixels
[ "copy", "from", "one", "bitmap", "to", "another", "copying", "all", "unclipped", "pixels" ]
void copybitmap(bitmap_t *dest, bitmap_t *src, int flipx, int flipy, INT32 destx, INT32 desty, const rectangle *cliprect) { bitmap_t *priority = NULL; assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(src->bpp == dest->bpp); if (dest->bpp == 8) COPYBITMAP_CORE(UINT8, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else if (dest->bpp == 16) COPYBITMAP_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else COPYBITMAP_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); }
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copybitmap - copy from one bitmap to another, copying all unclipped pixels
[ "copybitmap", "-", "copy", "from", "one", "bitmap", "to", "another", "copying", "all", "unclipped", "pixels" ]
[ "/* dummy, no priority in this case */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "src", "type": "bitmap_t" }, { "param": "flipx", "type": "int" }, { "param": "flipy", "type": "int" }, { "param": "destx", "type": "INT32" }, { "param": "desty", "type": "INT32" }, { "param": "cliprect", "type": "rectangle" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
copybitmap_trans
void
void copybitmap_trans(bitmap_t *dest, bitmap_t *src, int flipx, int flipy, INT32 destx, INT32 desty, const rectangle *cliprect, UINT32 transpen) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(src->bpp == dest->bpp); if (dest->bpp == 8) { if (transpen > 0xff) copybitmap(dest, src, flipx, flipy, destx, desty, cliprect); else COPYBITMAP_CORE(UINT8, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); } else if (dest->bpp == 16) { if (transpen > 0xffff) copybitmap(dest, src, flipx, flipy, destx, desty, cliprect); else COPYBITMAP_CORE(UINT16, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); } else { if (transpen == 0xffffffff) copybitmap(dest, src, flipx, flipy, destx, desty, cliprect); else COPYBITMAP_CORE(UINT32, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); } }
/*------------------------------------------------- copybitmap_trans - copy from one bitmap to another, copying all unclipped pixels except those that match transpen -------------------------------------------------*/
copy from one bitmap to another, copying all unclipped pixels except those that match transpen
[ "copy", "from", "one", "bitmap", "to", "another", "copying", "all", "unclipped", "pixels", "except", "those", "that", "match", "transpen" ]
void copybitmap_trans(bitmap_t *dest, bitmap_t *src, int flipx, int flipy, INT32 destx, INT32 desty, const rectangle *cliprect, UINT32 transpen) { bitmap_t *priority = NULL; assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(src->bpp == dest->bpp); if (dest->bpp == 8) { if (transpen > 0xff) copybitmap(dest, src, flipx, flipy, destx, desty, cliprect); else COPYBITMAP_CORE(UINT8, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); } else if (dest->bpp == 16) { if (transpen > 0xffff) copybitmap(dest, src, flipx, flipy, destx, desty, cliprect); else COPYBITMAP_CORE(UINT16, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); } else { if (transpen == 0xffffffff) copybitmap(dest, src, flipx, flipy, destx, desty, cliprect); else COPYBITMAP_CORE(UINT32, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); } }
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copybitmap_trans - copy from one bitmap to another, copying all unclipped pixels except those that match transpen
[ "copybitmap_trans", "-", "copy", "from", "one", "bitmap", "to", "another", "copying", "all", "unclipped", "pixels", "except", "those", "that", "match", "transpen" ]
[ "/* dummy, no priority in this case */" ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
copyscrollbitmap
void
void copyscrollbitmap(bitmap_t *dest, bitmap_t *src, UINT32 numrows, const INT32 *rowscroll, UINT32 numcols, const INT32 *colscroll, const rectangle *cliprect) { /* just call through to the transparent case as the underlying copybitmap will optimize for pen == 0xffffffff */ copyscrollbitmap_trans(dest, src, numrows, rowscroll, numcols, colscroll, cliprect, 0xffffffff); }
/*------------------------------------------------- copyscrollbitmap - copy from one bitmap to another, copying all unclipped pixels, and applying scrolling to one or more rows/colums -------------------------------------------------*/
copy from one bitmap to another, copying all unclipped pixels, and applying scrolling to one or more rows/colums
[ "copy", "from", "one", "bitmap", "to", "another", "copying", "all", "unclipped", "pixels", "and", "applying", "scrolling", "to", "one", "or", "more", "rows", "/", "colums" ]
void copyscrollbitmap(bitmap_t *dest, bitmap_t *src, UINT32 numrows, const INT32 *rowscroll, UINT32 numcols, const INT32 *colscroll, const rectangle *cliprect) { copyscrollbitmap_trans(dest, src, numrows, rowscroll, numcols, colscroll, cliprect, 0xffffffff); }
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copyscrollbitmap - copy from one bitmap to another, copying all unclipped pixels, and applying scrolling to one or more rows/colums
[ "copyscrollbitmap", "-", "copy", "from", "one", "bitmap", "to", "another", "copying", "all", "unclipped", "pixels", "and", "applying", "scrolling", "to", "one", "or", "more", "rows", "/", "colums" ]
[ "/* just call through to the transparent case as the underlying copybitmap will\n optimize for pen == 0xffffffff */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "src", "type": "bitmap_t" }, { "param": "numrows", "type": "UINT32" }, { "param": "rowscroll", "type": "INT32" }, { "param": "numcols", "type": "UINT32" }, { "param": "colscroll", "type": "INT32" }, { "param": "cliprect", "type": "rectangle" } ]
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0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
copyscrollbitmap_trans
void
void copyscrollbitmap_trans(bitmap_t *dest, bitmap_t *src, UINT32 numrows, const INT32 *rowscroll, UINT32 numcols, const INT32 *colscroll, const rectangle *cliprect, UINT32 transpen) { /* no rowscroll and no colscroll means no scroll */ if (numrows == 0 && numcols == 0) { copybitmap_trans(dest, src, 0, 0, 0, 0, cliprect, transpen); return; } assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(dest->bpp == src->bpp); assert(numrows != 0 || rowscroll == NULL); assert(numrows == 0 || rowscroll != NULL); assert(numcols != 0 || colscroll == NULL); assert(numcols == 0 || colscroll != NULL); /* NULL clip means use the full bitmap */ if (cliprect == NULL) cliprect = &dest->cliprect; /* fully scrolling X,Y playfield */ if (numrows <= 1 && numcols <= 1) { INT32 xscroll = normalize_xscroll(src, (numrows == 0) ? 0 : rowscroll[0]); INT32 yscroll = normalize_yscroll(src, (numcols == 0) ? 0 : colscroll[0]); INT32 sx, sy; /* iterate over all portions of the scroll that overlap the destination */ for (sx = xscroll - src->width; sx < dest->width; sx += src->width) for (sy = yscroll - src->height; sy < dest->height; sy += src->height) copybitmap_trans(dest, src, 0, 0, sx, sy, cliprect, transpen); } /* scrolling columns plus horizontal scroll */ else if (numrows <= 1) { INT32 xscroll = normalize_xscroll(src, (numrows == 0) ? 0 : rowscroll[0]); rectangle subclip = *cliprect; int col, colwidth, groupcols; /* determine width of each column */ colwidth = src->width / numcols; assert(src->width % colwidth == 0); /* iterate over each column */ for (col = 0; col < numcols; col += groupcols) { INT32 yscroll = colscroll[col]; INT32 sx, sy; /* count consecutive columns scrolled by the same amount */ for (groupcols = 1; col + groupcols < numcols; groupcols++) if (colscroll[col + groupcols] != yscroll) break; /* iterate over reps of the columns in question */ yscroll = normalize_yscroll(src, yscroll); for (sx = xscroll - src->width; sx < dest->width; sx += src->width) { /* compute the cliprect for this group */ subclip.min_x = col * colwidth + sx; subclip.max_x = (col + groupcols) * colwidth - 1 + sx; sect_rect(&subclip, cliprect); /* iterate over all portions of the scroll that overlap the destination */ for (sy = yscroll - src->height; sy < dest->height; sy += src->height) copybitmap_trans(dest, src, 0, 0, sx, sy, &subclip, transpen); } } } /* scrolling rows plus vertical scroll */ else if (numcols <= 1) { INT32 yscroll = normalize_yscroll(src, (numcols == 0) ? 0 : colscroll[0]); rectangle subclip = *cliprect; int row, rowheight, grouprows; /* determine width of each rows */ rowheight = src->height / numrows; assert(src->height % rowheight == 0); /* iterate over each row */ for (row = 0; row < numrows; row += grouprows) { INT32 xscroll = rowscroll[row]; INT32 sx, sy; /* count consecutive rows scrolled by the same amount */ for (grouprows = 1; row + grouprows < numrows; grouprows++) if (rowscroll[row + grouprows] != xscroll) break; /* iterate over reps of the rows in question */ xscroll = normalize_xscroll(src, xscroll); for (sy = yscroll - src->height; sy < dest->height; sy += src->height) { /* compute the cliprect for this group */ subclip.min_y = row * rowheight + sy; subclip.max_y = (row + grouprows) * rowheight - 1 + sy; sect_rect(&subclip, cliprect); /* iterate over all portions of the scroll that overlap the destination */ for (sx = xscroll - src->width; sx < dest->width; sx += src->width) copybitmap_trans(dest, src, 0, 0, sx, sy, &subclip, transpen); } } } }
/*------------------------------------------------- copyscrollbitmap_trans - copy from one bitmap to another, copying all unclipped pixels except those that match transpen, and applying scrolling to one or more rows/colums -------------------------------------------------*/
copy from one bitmap to another, copying all unclipped pixels except those that match transpen, and applying scrolling to one or more rows/colums
[ "copy", "from", "one", "bitmap", "to", "another", "copying", "all", "unclipped", "pixels", "except", "those", "that", "match", "transpen", "and", "applying", "scrolling", "to", "one", "or", "more", "rows", "/", "colums" ]
void copyscrollbitmap_trans(bitmap_t *dest, bitmap_t *src, UINT32 numrows, const INT32 *rowscroll, UINT32 numcols, const INT32 *colscroll, const rectangle *cliprect, UINT32 transpen) { if (numrows == 0 && numcols == 0) { copybitmap_trans(dest, src, 0, 0, 0, 0, cliprect, transpen); return; } assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(dest->bpp == src->bpp); assert(numrows != 0 || rowscroll == NULL); assert(numrows == 0 || rowscroll != NULL); assert(numcols != 0 || colscroll == NULL); assert(numcols == 0 || colscroll != NULL); if (cliprect == NULL) cliprect = &dest->cliprect; if (numrows <= 1 && numcols <= 1) { INT32 xscroll = normalize_xscroll(src, (numrows == 0) ? 0 : rowscroll[0]); INT32 yscroll = normalize_yscroll(src, (numcols == 0) ? 0 : colscroll[0]); INT32 sx, sy; for (sx = xscroll - src->width; sx < dest->width; sx += src->width) for (sy = yscroll - src->height; sy < dest->height; sy += src->height) copybitmap_trans(dest, src, 0, 0, sx, sy, cliprect, transpen); } else if (numrows <= 1) { INT32 xscroll = normalize_xscroll(src, (numrows == 0) ? 0 : rowscroll[0]); rectangle subclip = *cliprect; int col, colwidth, groupcols; colwidth = src->width / numcols; assert(src->width % colwidth == 0); for (col = 0; col < numcols; col += groupcols) { INT32 yscroll = colscroll[col]; INT32 sx, sy; for (groupcols = 1; col + groupcols < numcols; groupcols++) if (colscroll[col + groupcols] != yscroll) break; yscroll = normalize_yscroll(src, yscroll); for (sx = xscroll - src->width; sx < dest->width; sx += src->width) { subclip.min_x = col * colwidth + sx; subclip.max_x = (col + groupcols) * colwidth - 1 + sx; sect_rect(&subclip, cliprect); for (sy = yscroll - src->height; sy < dest->height; sy += src->height) copybitmap_trans(dest, src, 0, 0, sx, sy, &subclip, transpen); } } } else if (numcols <= 1) { INT32 yscroll = normalize_yscroll(src, (numcols == 0) ? 0 : colscroll[0]); rectangle subclip = *cliprect; int row, rowheight, grouprows; rowheight = src->height / numrows; assert(src->height % rowheight == 0); for (row = 0; row < numrows; row += grouprows) { INT32 xscroll = rowscroll[row]; INT32 sx, sy; for (grouprows = 1; row + grouprows < numrows; grouprows++) if (rowscroll[row + grouprows] != xscroll) break; xscroll = normalize_xscroll(src, xscroll); for (sy = yscroll - src->height; sy < dest->height; sy += src->height) { subclip.min_y = row * rowheight + sy; subclip.max_y = (row + grouprows) * rowheight - 1 + sy; sect_rect(&subclip, cliprect); for (sx = xscroll - src->width; sx < dest->width; sx += src->width) copybitmap_trans(dest, src, 0, 0, sx, sy, &subclip, transpen); } } } }
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copyscrollbitmap_trans - copy from one bitmap to another, copying all unclipped pixels except those that match transpen, and applying scrolling to one or more rows/colums
[ "copyscrollbitmap_trans", "-", "copy", "from", "one", "bitmap", "to", "another", "copying", "all", "unclipped", "pixels", "except", "those", "that", "match", "transpen", "and", "applying", "scrolling", "to", "one", "or", "more", "rows", "/", "colums" ]
[ "/* no rowscroll and no colscroll means no scroll */", "/* NULL clip means use the full bitmap */", "/* fully scrolling X,Y playfield */", "/* iterate over all portions of the scroll that overlap the destination */", "/* scrolling columns plus horizontal scroll */", "/* determine width of each column */", "/* iterate over each column */", "/* count consecutive columns scrolled by the same amount */", "/* iterate over reps of the columns in question */", "/* compute the cliprect for this group */", "/* iterate over all portions of the scroll that overlap the destination */", "/* scrolling rows plus vertical scroll */", "/* determine width of each rows */", "/* iterate over each row */", "/* count consecutive rows scrolled by the same amount */", "/* iterate over reps of the rows in question */", "/* compute the cliprect for this group */", "/* iterate over all portions of the scroll that overlap the destination */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "src", "type": "bitmap_t" }, { "param": "numrows", "type": "UINT32" }, { "param": "rowscroll", "type": "INT32" }, { "param": "numcols", "type": "UINT32" }, { "param": "colscroll", "type": "INT32" }, { "param": "cliprect", "type": "rectangle" }, { "param": "transpen", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "dest", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "src", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "numrows", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "rowscroll", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "numcols", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "colscroll", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cliprect", "type": "rectangle", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "transpen", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
copyrozbitmap
void
void copyrozbitmap(bitmap_t *dest, const rectangle *cliprect, bitmap_t *src, INT32 startx, INT32 starty, INT32 incxx, INT32 incxy, INT32 incyx, INT32 incyy, int wraparound) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(src->bpp == dest->bpp); if (dest->bpp == 8) COPYROZBITMAP_CORE(UINT8, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else if (dest->bpp == 16) COPYROZBITMAP_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else COPYROZBITMAP_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); }
/*------------------------------------------------- copyrozbitmap - copy from one bitmap to another, with zoom and rotation, copying all unclipped pixels -------------------------------------------------*/
copy from one bitmap to another, with zoom and rotation, copying all unclipped pixels
[ "copy", "from", "one", "bitmap", "to", "another", "with", "zoom", "and", "rotation", "copying", "all", "unclipped", "pixels" ]
void copyrozbitmap(bitmap_t *dest, const rectangle *cliprect, bitmap_t *src, INT32 startx, INT32 starty, INT32 incxx, INT32 incxy, INT32 incyx, INT32 incyy, int wraparound) { bitmap_t *priority = NULL; assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(src->bpp == dest->bpp); if (dest->bpp == 8) COPYROZBITMAP_CORE(UINT8, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else if (dest->bpp == 16) COPYROZBITMAP_CORE(UINT16, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); else COPYROZBITMAP_CORE(UINT32, PIXEL_OP_COPY_OPAQUE, NO_PRIORITY); }
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copyrozbitmap - copy from one bitmap to another, with zoom and rotation, copying all unclipped pixels
[ "copyrozbitmap", "-", "copy", "from", "one", "bitmap", "to", "another", "with", "zoom", "and", "rotation", "copying", "all", "unclipped", "pixels" ]
[ "/* dummy, no priority in this case */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "src", "type": "bitmap_t" }, { "param": "startx", "type": "INT32" }, { "param": "starty", "type": "INT32" }, { "param": "incxx", "type": "INT32" }, { "param": "incxy", "type": "INT32" }, { "param": "incyx", "type": "INT32" }, { "param": "incyy", "type": "INT32" }, { "param": "wraparound", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "dest", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cliprect", "type": "rectangle", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "src", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "startx", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "starty", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "incxx", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "incxy", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "incyx", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "incyy", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "wraparound", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
0a199997a20fb828101200f57ebb2be8388d58e2
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/drawgfx.c
[ "Unlicense" ]
C
copyrozbitmap_trans
void
void copyrozbitmap_trans(bitmap_t *dest, const rectangle *cliprect, bitmap_t *src, INT32 startx, INT32 starty, INT32 incxx, INT32 incxy, INT32 incyx, INT32 incyy, int wraparound, UINT32 transpen) { bitmap_t *priority = NULL; /* dummy, no priority in this case */ assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(src->bpp == dest->bpp); if (dest->bpp == 8) COPYROZBITMAP_CORE(UINT8, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); else if (dest->bpp == 16) COPYROZBITMAP_CORE(UINT16, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); else COPYROZBITMAP_CORE(UINT32, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); }
/*------------------------------------------------- copyrozbitmap_trans - copy from one bitmap to another, with zoom and rotation, copying all unclipped pixels whose values do not match transpen -------------------------------------------------*/
copy from one bitmap to another, with zoom and rotation, copying all unclipped pixels whose values do not match transpen
[ "copy", "from", "one", "bitmap", "to", "another", "with", "zoom", "and", "rotation", "copying", "all", "unclipped", "pixels", "whose", "values", "do", "not", "match", "transpen" ]
void copyrozbitmap_trans(bitmap_t *dest, const rectangle *cliprect, bitmap_t *src, INT32 startx, INT32 starty, INT32 incxx, INT32 incxy, INT32 incyx, INT32 incyy, int wraparound, UINT32 transpen) { bitmap_t *priority = NULL; assert(dest != NULL); assert(src != NULL); assert(dest->bpp == 8 || dest->bpp == 16 || dest->bpp == 32); assert(src->bpp == dest->bpp); if (dest->bpp == 8) COPYROZBITMAP_CORE(UINT8, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); else if (dest->bpp == 16) COPYROZBITMAP_CORE(UINT16, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); else COPYROZBITMAP_CORE(UINT32, PIXEL_OP_COPY_TRANSPEN, NO_PRIORITY); }
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copyrozbitmap_trans - copy from one bitmap to another, with zoom and rotation, copying all unclipped pixels whose values do not match transpen
[ "copyrozbitmap_trans", "-", "copy", "from", "one", "bitmap", "to", "another", "with", "zoom", "and", "rotation", "copying", "all", "unclipped", "pixels", "whose", "values", "do", "not", "match", "transpen" ]
[ "/* dummy, no priority in this case */" ]
[ { "param": "dest", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "src", "type": "bitmap_t" }, { "param": "startx", "type": "INT32" }, { "param": "starty", "type": "INT32" }, { "param": "incxx", "type": "INT32" }, { "param": "incxy", "type": "INT32" }, { "param": "incyx", "type": "INT32" }, { "param": "incyy", "type": "INT32" }, { "param": "wraparound", "type": "int" }, { "param": "transpen", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "dest", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cliprect", "type": "rectangle", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "src", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "startx", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "starty", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "incxx", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "incxy", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "incyx", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "incyy", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "wraparound", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "transpen", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
4f5259d6ddff71a2cb100f4fcef36b10e027f413
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/mame/video/taitoic.c
[ "Unlicense" ]
C
has_write_handler8
int
static int has_write_handler8(const device_config *cpu, write8_space_func handler) { if (cpu != NULL) { const address_space *space = cpu_get_address_space(cpu, ADDRESS_SPACE_PROGRAM); const address_map_entry *entry; if (space != NULL && space->map != NULL) for (entry = space->map->entrylist; entry != NULL; entry = entry->next) if (entry->write.shandler8 == handler) return 1; } return 0; }
/* Note: various assumptions are made in these routines, typically that only CPU#0 is of interest. If in doubt, check the routine. */
various assumptions are made in these routines, typically that only CPU#0 is of interest. If in doubt, check the routine.
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static int has_write_handler8(const device_config *cpu, write8_space_func handler) { if (cpu != NULL) { const address_space *space = cpu_get_address_space(cpu, ADDRESS_SPACE_PROGRAM); const address_map_entry *entry; if (space != NULL && space->map != NULL) for (entry = space->map->entrylist; entry != NULL; entry = entry->next) if (entry->write.shandler8 == handler) return 1; } return 0; }
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Note: various assumptions are made in these routines, typically that only CPU#0 is of interest.
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[]
[ { "param": "cpu", "type": "device_config" }, { "param": "handler", "type": "write8_space_func" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "cpu", "type": "device_config", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "handler", "type": "write8_space_func", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
4f5259d6ddff71a2cb100f4fcef36b10e027f413
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/mame/video/taitoic.c
[ "Unlicense" ]
C
PC080SN_vh_start
void
void PC080SN_vh_start(running_machine *machine,int chips,int gfxnum,int x_offset,int y_offset,int y_invert, int opaque,int dblwidth) { int i; assert(chips <= PC080SN_MAX_CHIPS); PC080SN_chips = chips; PC080SN_yinvert = y_invert; PC080SN_dblwidth = dblwidth; PC080SN_xoffs = x_offset; PC080SN_yoffs = y_offset; for (i = 0;i < chips;i++) { int xd,yd; if (!PC080SN_dblwidth) /* standard tilemaps */ { PC080SN_tilemap[i][0] = tilemap_create(machine, PC080SN_get_tile_info[i][0],tilemap_scan_rows,8,8,64,64); PC080SN_tilemap[i][1] = tilemap_create(machine, PC080SN_get_tile_info[i][1],tilemap_scan_rows,8,8,64,64); } else /* double width tilemaps */ { PC080SN_tilemap[i][0] = tilemap_create(machine, PC080SN_get_tile_info[i][0],tilemap_scan_rows,8,8,128,64); PC080SN_tilemap[i][1] = tilemap_create(machine, PC080SN_get_tile_info[i][1],tilemap_scan_rows,8,8,128,64); } PC080SN_ram[i] = auto_alloc_array_clear(machine, UINT16, PC080SN_RAM_SIZE/2); PC080SN_bg_ram[i][0] = PC080SN_ram[i] + 0x0000 /2; PC080SN_bg_ram[i][1] = PC080SN_ram[i] + 0x8000 /2; PC080SN_bgscroll_ram[i][0] = PC080SN_ram[i] + 0x4000 /2; PC080SN_bgscroll_ram[i][1] = PC080SN_ram[i] + 0xc000 /2; state_save_register_item_pointer(machine, "PC080SN", NULL, i, PC080SN_ram[i], PC080SN_RAM_SIZE/2); state_save_register_item_array(machine, "PC080SN", NULL, i, PC080SN_ctrl[i]); state_save_register_postload(machine, PC080SN_restore_scroll, (void *)(FPTR)i); /* use the given gfx set for bg tiles */ PC080SN_bg_gfx[i] = gfxnum; tilemap_set_transparent_pen(PC080SN_tilemap[i][0],0); tilemap_set_transparent_pen(PC080SN_tilemap[i][1],0); /* I'm setting optional chip #2 with the same offsets (Topspeed) */ xd = (i == 0) ? -x_offset : -x_offset; yd = (i == 0) ? y_offset : y_offset; tilemap_set_scrolldx(PC080SN_tilemap[i][0],-16 + xd,-16 - xd); tilemap_set_scrolldy(PC080SN_tilemap[i][0],yd,-yd); tilemap_set_scrolldx(PC080SN_tilemap[i][1],-16 + xd,-16 - xd); tilemap_set_scrolldy(PC080SN_tilemap[i][1],yd,-yd); if (!PC080SN_dblwidth) { tilemap_set_scroll_rows(PC080SN_tilemap[i][0],512); tilemap_set_scroll_rows(PC080SN_tilemap[i][1],512); } } }
/* opaque parameter is no longer supported and will be removed */
opaque parameter is no longer supported and will be removed
[ "opaque", "parameter", "is", "no", "longer", "supported", "and", "will", "be", "removed" ]
void PC080SN_vh_start(running_machine *machine,int chips,int gfxnum,int x_offset,int y_offset,int y_invert, int opaque,int dblwidth) { int i; assert(chips <= PC080SN_MAX_CHIPS); PC080SN_chips = chips; PC080SN_yinvert = y_invert; PC080SN_dblwidth = dblwidth; PC080SN_xoffs = x_offset; PC080SN_yoffs = y_offset; for (i = 0;i < chips;i++) { int xd,yd; if (!PC080SN_dblwidth) { PC080SN_tilemap[i][0] = tilemap_create(machine, PC080SN_get_tile_info[i][0],tilemap_scan_rows,8,8,64,64); PC080SN_tilemap[i][1] = tilemap_create(machine, PC080SN_get_tile_info[i][1],tilemap_scan_rows,8,8,64,64); } else { PC080SN_tilemap[i][0] = tilemap_create(machine, PC080SN_get_tile_info[i][0],tilemap_scan_rows,8,8,128,64); PC080SN_tilemap[i][1] = tilemap_create(machine, PC080SN_get_tile_info[i][1],tilemap_scan_rows,8,8,128,64); } PC080SN_ram[i] = auto_alloc_array_clear(machine, UINT16, PC080SN_RAM_SIZE/2); PC080SN_bg_ram[i][0] = PC080SN_ram[i] + 0x0000 /2; PC080SN_bg_ram[i][1] = PC080SN_ram[i] + 0x8000 /2; PC080SN_bgscroll_ram[i][0] = PC080SN_ram[i] + 0x4000 /2; PC080SN_bgscroll_ram[i][1] = PC080SN_ram[i] + 0xc000 /2; state_save_register_item_pointer(machine, "PC080SN", NULL, i, PC080SN_ram[i], PC080SN_RAM_SIZE/2); state_save_register_item_array(machine, "PC080SN", NULL, i, PC080SN_ctrl[i]); state_save_register_postload(machine, PC080SN_restore_scroll, (void *)(FPTR)i); PC080SN_bg_gfx[i] = gfxnum; tilemap_set_transparent_pen(PC080SN_tilemap[i][0],0); tilemap_set_transparent_pen(PC080SN_tilemap[i][1],0); xd = (i == 0) ? -x_offset : -x_offset; yd = (i == 0) ? y_offset : y_offset; tilemap_set_scrolldx(PC080SN_tilemap[i][0],-16 + xd,-16 - xd); tilemap_set_scrolldy(PC080SN_tilemap[i][0],yd,-yd); tilemap_set_scrolldx(PC080SN_tilemap[i][1],-16 + xd,-16 - xd); tilemap_set_scrolldy(PC080SN_tilemap[i][1],yd,-yd); if (!PC080SN_dblwidth) { tilemap_set_scroll_rows(PC080SN_tilemap[i][0],512); tilemap_set_scroll_rows(PC080SN_tilemap[i][1],512); } } }
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opaque parameter is no longer supported and will be removed
[ "opaque", "parameter", "is", "no", "longer", "supported", "and", "will", "be", "removed" ]
[ "/* standard tilemaps */", "/* double width tilemaps */", "/* use the given gfx set for bg tiles */", "/* I'm setting optional chip #2 with the same offsets (Topspeed) */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "chips", "type": "int" }, { "param": "gfxnum", "type": "int" }, { "param": "x_offset", "type": "int" }, { "param": "y_offset", "type": "int" }, { "param": "y_invert", "type": "int" }, { "param": "opaque", "type": "int" }, { "param": "dblwidth", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "chips", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "gfxnum", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "x_offset", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "y_offset", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "y_invert", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "opaque", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "dblwidth", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
4f5259d6ddff71a2cb100f4fcef36b10e027f413
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/mame/video/taitoic.c
[ "Unlicense" ]
C
TC0080VCO_bg0_tilemap_draw
void
static void TC0080VCO_bg0_tilemap_draw(running_machine *machine,bitmap_t *bitmap,const rectangle *cliprect,int flags,UINT32 priority) { UINT16 zoom = TC0080VCO_scroll_ram[6]; int zx, zy; zx = (zoom & 0xff00) >> 8; zy = zoom & 0x00ff; if (zx == 0x3f && zy == 0x7f) /* normal size */ { tilemap_draw(bitmap,cliprect,TC0080VCO_tilemap[0],flags,priority); } else /* zoom + rowscroll = custom draw routine */ { UINT16 *dst16,*src16; UINT8 *tsrc; UINT16 scanline[512]; bitmap_t *srcbitmap = tilemap_get_pixmap(TC0080VCO_tilemap[0]); bitmap_t *flagsbitmap = tilemap_get_flagsmap(TC0080VCO_tilemap[0]); int sx,zoomx,zoomy; int dx,ex,dy,ey; int i,y,y_index,src_y_index,row_index; int x_index,x_step; int flip = TC0080VCO_flipscreen; int machine_flip = 0; /* for ROT 180 ? */ int min_x = cliprect->min_x; int max_x = cliprect->max_x; int min_y = cliprect->min_y; int max_y = cliprect->max_y; int screen_width = max_x + 1; int width_mask=0x3ff; /* underlying tilemap */ #if 0 { char buf[100]; sprintf(buf,"xmin= %04x xmax= %04x ymin= %04x ymax= %04x",min_x,max_x,min_y,max_y); popmessage(buf); } #endif if (zx < 63) { /* no evidence for these calcs? */ dx = 16 - (zx + 2) / 8; ex = (zx + 2) % 8; zoomx = ((dx << 3) - ex) << 10; } else { /* 256 is speculative, haven't found a game using zoomx yet */ zoomx = 0x10000 - ((zx - 0x3f) * 256); } if (zy < 127) { /* no evidence for these calcs? */ dy = 16 - (zy + 2) / 16; ey = (zy + 2) % 16; zoomy = ((dy << 4) - ey) << 9; } else { /* confirmed with real board */ zoomy = 0x10000 - ((zy - 0x7f) * 512); } if (!flip) { sx = (-TC0080VCO_scroll_ram[1] - 1) << 16; y_index = (( TC0080VCO_scroll_ram[3] - 1) << 16) + min_y * zoomy; } else { /* adjustment for zx is entirely speculative */ sx = (( 0x200 + TC0080VCO_scroll_ram[1]) << 16) - (max_x + min_x) * (zoomx-0x10000); /* 0x130 correct for Dleague. Syvalion correct with 0x1f0. min_y is 0x20 and 0x30; max_y is 0x10f and 0x1bf; max_y + min_y seems a good bet... */ y_index = ((-TC0080VCO_scroll_ram[3] - 2) << 16) + min_y * zoomy - (max_y + min_y) * (zoomy-0x10000); } if (!machine_flip) y = min_y; else y = max_y; do { src_y_index = (y_index>>16) &0x3ff; /* tilemaps are 1024 px up/down */ /* row areas are the same in flipscreen, so we must read in reverse */ row_index = (src_y_index &0x1ff); if (flip) row_index = 0x1ff - row_index; x_index = sx - ((TC0080VCO_bgscroll_ram[row_index] << 16)); src16 = BITMAP_ADDR16(srcbitmap, src_y_index, 0); tsrc = BITMAP_ADDR8(flagsbitmap, src_y_index, 0); dst16 = scanline; x_step = zoomx; /*** NEW ***/ if (flags & TILEMAP_DRAW_OPAQUE) { for (i=0; i<screen_width; i++) { *dst16++ = src16[(x_index >> 16) &width_mask]; x_index += x_step; } } else { for (i=0; i<screen_width; i++) { if (tsrc[(x_index >> 16) &width_mask]) *dst16++ = src16[(x_index >> 16) &width_mask]; else *dst16++ = 0x8000; x_index += x_step; } } /***********/ // while (x_index<x_max) // { // *dst16++ = src16[(x_index >> 16) &width_mask]; // x_index += x_step; // } // // pdraw_scanline16(bitmap,0,y,screen_width, // scanline,0,0,rot,priority); /*** NEW ***/ taitoic_drawscanline(bitmap,cliprect,0,y,scanline,(flags & TILEMAP_DRAW_OPAQUE)?0:1,ROT0,machine->priority_bitmap,priority); /***********/ y_index += zoomy; if (!machine_flip) y++; else y--; } while ( (!machine_flip && y <= max_y) || (machine_flip && y >= min_y) ); } }
/* NB: orientation_flipx code in following routine has not been tested */
orientation_flipx code in following routine has not been tested
[ "orientation_flipx", "code", "in", "following", "routine", "has", "not", "been", "tested" ]
static void TC0080VCO_bg0_tilemap_draw(running_machine *machine,bitmap_t *bitmap,const rectangle *cliprect,int flags,UINT32 priority) { UINT16 zoom = TC0080VCO_scroll_ram[6]; int zx, zy; zx = (zoom & 0xff00) >> 8; zy = zoom & 0x00ff; if (zx == 0x3f && zy == 0x7f) { tilemap_draw(bitmap,cliprect,TC0080VCO_tilemap[0],flags,priority); } else { UINT16 *dst16,*src16; UINT8 *tsrc; UINT16 scanline[512]; bitmap_t *srcbitmap = tilemap_get_pixmap(TC0080VCO_tilemap[0]); bitmap_t *flagsbitmap = tilemap_get_flagsmap(TC0080VCO_tilemap[0]); int sx,zoomx,zoomy; int dx,ex,dy,ey; int i,y,y_index,src_y_index,row_index; int x_index,x_step; int flip = TC0080VCO_flipscreen; int machine_flip = 0; int min_x = cliprect->min_x; int max_x = cliprect->max_x; int min_y = cliprect->min_y; int max_y = cliprect->max_y; int screen_width = max_x + 1; int width_mask=0x3ff; #if 0 { char buf[100]; sprintf(buf,"xmin= %04x xmax= %04x ymin= %04x ymax= %04x",min_x,max_x,min_y,max_y); popmessage(buf); } #endif if (zx < 63) { dx = 16 - (zx + 2) / 8; ex = (zx + 2) % 8; zoomx = ((dx << 3) - ex) << 10; } else { zoomx = 0x10000 - ((zx - 0x3f) * 256); } if (zy < 127) { dy = 16 - (zy + 2) / 16; ey = (zy + 2) % 16; zoomy = ((dy << 4) - ey) << 9; } else { zoomy = 0x10000 - ((zy - 0x7f) * 512); } if (!flip) { sx = (-TC0080VCO_scroll_ram[1] - 1) << 16; y_index = (( TC0080VCO_scroll_ram[3] - 1) << 16) + min_y * zoomy; } else { sx = (( 0x200 + TC0080VCO_scroll_ram[1]) << 16) - (max_x + min_x) * (zoomx-0x10000); y_index = ((-TC0080VCO_scroll_ram[3] - 2) << 16) + min_y * zoomy - (max_y + min_y) * (zoomy-0x10000); } if (!machine_flip) y = min_y; else y = max_y; do { src_y_index = (y_index>>16) &0x3ff; row_index = (src_y_index &0x1ff); if (flip) row_index = 0x1ff - row_index; x_index = sx - ((TC0080VCO_bgscroll_ram[row_index] << 16)); src16 = BITMAP_ADDR16(srcbitmap, src_y_index, 0); tsrc = BITMAP_ADDR8(flagsbitmap, src_y_index, 0); dst16 = scanline; x_step = zoomx; if (flags & TILEMAP_DRAW_OPAQUE) { for (i=0; i<screen_width; i++) { *dst16++ = src16[(x_index >> 16) &width_mask]; x_index += x_step; } } else { for (i=0; i<screen_width; i++) { if (tsrc[(x_index >> 16) &width_mask]) *dst16++ = src16[(x_index >> 16) &width_mask]; else *dst16++ = 0x8000; x_index += x_step; } } pdraw_scanline16(bitmap,0,y,screen_width, scanline,0,0,rot,priority); taitoic_drawscanline(bitmap,cliprect,0,y,scanline,(flags & TILEMAP_DRAW_OPAQUE)?0:1,ROT0,machine->priority_bitmap,priority); y_index += zoomy; if (!machine_flip) y++; else y--; } while ( (!machine_flip && y <= max_y) || (machine_flip && y >= min_y) ); } }
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NB: orientation_flipx code in following routine has not been tested
[ "NB", ":", "orientation_flipx", "code", "in", "following", "routine", "has", "not", "been", "tested" ]
[ "/* normal size */", "/* zoom + rowscroll = custom draw routine */", "/* for ROT 180 ? */", "/* underlying tilemap */", "/* no evidence for these calcs? */", "/* 256 is speculative, haven't found a game using zoomx yet */", "/* no evidence for these calcs? */", "/* confirmed with real board */", "/* adjustment for zx is entirely speculative */", "/* 0x130 correct for Dleague. Syvalion correct with 0x1f0.\n min_y is 0x20 and 0x30; max_y is 0x10f and 0x1bf;\n max_y + min_y seems a good bet... */", "/* tilemaps are 1024 px up/down */", "/* row areas are the same in flipscreen, so we must read in reverse */", "/*** NEW ***/", "/***********/", "// while (x_index<x_max)", "// {", "// *dst16++ = src16[(x_index >> 16) &width_mask];", "// x_index += x_step;", "// }", "//", "// pdraw_scanline16(bitmap,0,y,screen_width,", "// scanline,0,0,rot,priority);", "/*** NEW ***/", "/***********/" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "bitmap", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "flags", "type": "int" }, { "param": "priority", "type": "UINT32" } ]
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4f5259d6ddff71a2cb100f4fcef36b10e027f413
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/mame/video/taitoic.c
[ "Unlicense" ]
C
TC0480SCP_bg01_draw
void
static void TC0480SCP_bg01_draw(running_machine *machine,bitmap_t *bitmap,const rectangle *cliprect,int layer,int flags,UINT32 priority) { /* X-axis zoom offers expansion only: 0 = no zoom, 0xff = max Y-axis zoom offers expansion/compression: 0x7f = no zoom, 0xff = max (0x1a in Footchmp hiscore = shrunk) */ int zoomx = 0x10000 - (TC0480SCP_ctrl[0x08 + layer] &0xff00); int zoomy = 0x10000 - (((TC0480SCP_ctrl[0x08 + layer] &0xff) - 0x7f) * 512); if ((zoomx == 0x10000) && (zoomy == 0x10000)) /* no zoom, simple */ { /* Prevent bad things */ tilemap_draw(bitmap,cliprect,TC0480SCP_tilemap[layer][TC0480SCP_dblwidth],flags,priority); } else /* zoom */ { UINT16 *dst16,*src16; UINT8 *tsrc; UINT16 scanline[512]; UINT32 sx; bitmap_t *srcbitmap = tilemap_get_pixmap(TC0480SCP_tilemap[layer][TC0480SCP_dblwidth]); bitmap_t *flagsbitmap = tilemap_get_flagsmap (TC0480SCP_tilemap[layer][TC0480SCP_dblwidth]); int flip = TC0480SCP_pri_reg & 0x40; int i,y,y_index,src_y_index,row_index; int x_index,x_step; int machine_flip = 0; /* for ROT 180 ? */ UINT16 screen_width = 512; //cliprect->max_x - cliprect->min_x + 1; UINT16 min_y = cliprect->min_y; UINT16 max_y = cliprect->max_y; int width_mask=0x1ff; if (TC0480SCP_dblwidth) width_mask=0x3ff; if (!flip) { sx = ((TC0480SCP_bgscrollx[layer] + 15 + layer*4) << 16) + ((255-(TC0480SCP_ctrl[0x10 + layer] & 0xff)) << 8); sx += (TC0480SCP_x_offs - 15 - layer*4) * zoomx; y_index = (TC0480SCP_bgscrolly[layer] << 16) + ((TC0480SCP_ctrl[0x14 + layer] & 0xff) << 8); y_index -= (TC0480SCP_y_offs - min_y) * zoomy; } else /* TC0480SCP tiles flipscreen */ { sx = ((-TC0480SCP_bgscrollx[layer] + 15 + layer*4 + TC0480SCP_flip_xoffs ) << 16) + ((255-(TC0480SCP_ctrl[0x10 + layer] & 0xff)) << 8); sx += (TC0480SCP_x_offs - 15 - layer*4) * zoomx; y_index = ((-TC0480SCP_bgscrolly[layer] + TC0480SCP_flip_yoffs) << 16) + ((TC0480SCP_ctrl[0x14 + layer] & 0xff) << 8); y_index -= (TC0480SCP_y_offs - min_y) * zoomy; } if (!machine_flip) y=min_y; else y=max_y; do { src_y_index = (y_index>>16) &0x1ff; /* row areas are the same in flipscreen, so we must read in reverse */ row_index = src_y_index; if (flip) row_index = 0x1ff - row_index; x_index = sx - ((TC0480SCP_bgscroll_ram[layer][row_index] << 16)) - ((TC0480SCP_bgscroll_ram[layer][row_index+0x800] << 8) &0xffff); src16 = BITMAP_ADDR16(srcbitmap, src_y_index, 0); tsrc = BITMAP_ADDR8(flagsbitmap, src_y_index, 0); dst16 = scanline; x_step = zoomx; if (flags & TILEMAP_DRAW_OPAQUE) { for (i=0; i<screen_width; i++) { *dst16++ = src16[(x_index >> 16) &width_mask]; x_index += x_step; } } else { for (i=0; i<screen_width; i++) { if (tsrc[(x_index >> 16) &width_mask]) *dst16++ = src16[(x_index >> 16) &width_mask]; else *dst16++ = 0x8000; x_index += x_step; } } taitoic_drawscanline(bitmap,cliprect,0,y,scanline,(flags & TILEMAP_DRAW_OPAQUE)?0:1,ROT0,machine->priority_bitmap,priority); y_index += zoomy; if (!machine_flip) y++; else y--; } while ( (!machine_flip && y<=max_y) || (machine_flip && y>=min_y) ); } }
/********************************************************************* BG0,1 LAYER DRAW TODO ---- Broken for any rotation except ROT0. ROT180 support could probably be added without too much difficulty: machine_flip is there as a place-holder for this purpose. Wouldn't work if y needs to be > 255 (i.e. if some game uses a bigger than usual vertical visible area). Refer to TC0080VCO custom draw routine for an example of dealing with this. Historical Issues ----------------- 1) bg layers got too far left and down, the greater the magnification. Largely fixed by adding offsets (to sx&y) which get bigger as we zoom in (why we have *zoomx and *zoomy in the calculations). 2) Hthero and Footchmp bg layers behaved differently when zoomed. Fixed by bringing tc0480scp_x&y_offs into calculations. 3) Metalb "TAITO" text in attract too far to the right. Fixed by bringing (layer*4) into offset calculations. But might be possible to avoid this by stepping the scroll deltas for the four layers - currently they are the same, and we have to kludge the offsets in TC0480SCP_ctrl_word_write. 4) Zoom movement was jagged: improved by bringing in scroll delta values... but the results are noticably imperfect. **********************************************************************/
BG0,1 LAYER DRAW TODO Broken for any rotation except ROT0. ROT180 support could probably be added without too much difficulty: machine_flip is there as a place-holder for this purpose. Wouldn't work if y needs to be > 255 . Refer to TC0080VCO custom draw routine for an example of dealing with this. Historical Issues 1) bg layers got too far left and down, the greater the magnification. Largely fixed by adding offsets (to sx&y) which get bigger as we zoom in (why we have *zoomx and *zoomy in the calculations). 2) Hthero and Footchmp bg layers behaved differently when zoomed. 3) Metalb "TAITO" text in attract too far to the right. Fixed by bringing (layer*4) into offset calculations. But might be possible to avoid this by stepping the scroll deltas for the four layers currently they are the same, and we have to kludge the offsets in TC0480SCP_ctrl_word_write. 4) Zoom movement was jagged: improved by bringing in scroll delta values... but the results are noticably imperfect.
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static void TC0480SCP_bg01_draw(running_machine *machine,bitmap_t *bitmap,const rectangle *cliprect,int layer,int flags,UINT32 priority) { int zoomx = 0x10000 - (TC0480SCP_ctrl[0x08 + layer] &0xff00); int zoomy = 0x10000 - (((TC0480SCP_ctrl[0x08 + layer] &0xff) - 0x7f) * 512); if ((zoomx == 0x10000) && (zoomy == 0x10000)) { tilemap_draw(bitmap,cliprect,TC0480SCP_tilemap[layer][TC0480SCP_dblwidth],flags,priority); } else { UINT16 *dst16,*src16; UINT8 *tsrc; UINT16 scanline[512]; UINT32 sx; bitmap_t *srcbitmap = tilemap_get_pixmap(TC0480SCP_tilemap[layer][TC0480SCP_dblwidth]); bitmap_t *flagsbitmap = tilemap_get_flagsmap (TC0480SCP_tilemap[layer][TC0480SCP_dblwidth]); int flip = TC0480SCP_pri_reg & 0x40; int i,y,y_index,src_y_index,row_index; int x_index,x_step; int machine_flip = 0; UINT16 screen_width = 512; UINT16 min_y = cliprect->min_y; UINT16 max_y = cliprect->max_y; int width_mask=0x1ff; if (TC0480SCP_dblwidth) width_mask=0x3ff; if (!flip) { sx = ((TC0480SCP_bgscrollx[layer] + 15 + layer*4) << 16) + ((255-(TC0480SCP_ctrl[0x10 + layer] & 0xff)) << 8); sx += (TC0480SCP_x_offs - 15 - layer*4) * zoomx; y_index = (TC0480SCP_bgscrolly[layer] << 16) + ((TC0480SCP_ctrl[0x14 + layer] & 0xff) << 8); y_index -= (TC0480SCP_y_offs - min_y) * zoomy; } else { sx = ((-TC0480SCP_bgscrollx[layer] + 15 + layer*4 + TC0480SCP_flip_xoffs ) << 16) + ((255-(TC0480SCP_ctrl[0x10 + layer] & 0xff)) << 8); sx += (TC0480SCP_x_offs - 15 - layer*4) * zoomx; y_index = ((-TC0480SCP_bgscrolly[layer] + TC0480SCP_flip_yoffs) << 16) + ((TC0480SCP_ctrl[0x14 + layer] & 0xff) << 8); y_index -= (TC0480SCP_y_offs - min_y) * zoomy; } if (!machine_flip) y=min_y; else y=max_y; do { src_y_index = (y_index>>16) &0x1ff; row_index = src_y_index; if (flip) row_index = 0x1ff - row_index; x_index = sx - ((TC0480SCP_bgscroll_ram[layer][row_index] << 16)) - ((TC0480SCP_bgscroll_ram[layer][row_index+0x800] << 8) &0xffff); src16 = BITMAP_ADDR16(srcbitmap, src_y_index, 0); tsrc = BITMAP_ADDR8(flagsbitmap, src_y_index, 0); dst16 = scanline; x_step = zoomx; if (flags & TILEMAP_DRAW_OPAQUE) { for (i=0; i<screen_width; i++) { *dst16++ = src16[(x_index >> 16) &width_mask]; x_index += x_step; } } else { for (i=0; i<screen_width; i++) { if (tsrc[(x_index >> 16) &width_mask]) *dst16++ = src16[(x_index >> 16) &width_mask]; else *dst16++ = 0x8000; x_index += x_step; } } taitoic_drawscanline(bitmap,cliprect,0,y,scanline,(flags & TILEMAP_DRAW_OPAQUE)?0:1,ROT0,machine->priority_bitmap,priority); y_index += zoomy; if (!machine_flip) y++; else y--; } while ( (!machine_flip && y<=max_y) || (machine_flip && y>=min_y) ); } }
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BG0,1 LAYER DRAW TODO
[ "BG0", "1", "LAYER", "DRAW", "TODO" ]
[ "/* X-axis zoom offers expansion only: 0 = no zoom, 0xff = max\n Y-axis zoom offers expansion/compression: 0x7f = no zoom, 0xff = max\n (0x1a in Footchmp hiscore = shrunk) */", "/* no zoom, simple */", "/* Prevent bad things */", "/* zoom */", "/* for ROT 180 ? */", "//cliprect->max_x - cliprect->min_x + 1;", "/* TC0480SCP tiles flipscreen */", "/* row areas are the same in flipscreen, so we must read in reverse */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "bitmap", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "layer", "type": "int" }, { "param": "flags", "type": "int" }, { "param": "priority", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "bitmap", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cliprect", "type": "rectangle", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "layer", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "flags", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "priority", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
4f5259d6ddff71a2cb100f4fcef36b10e027f413
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/mame/video/taitoic.c
[ "Unlicense" ]
C
TC0480SCP_bg23_draw
void
static void TC0480SCP_bg23_draw(running_machine *machine,bitmap_t *bitmap,const rectangle *cliprect,int layer,int flags,UINT32 priority) { bitmap_t *srcbitmap = tilemap_get_pixmap(TC0480SCP_tilemap[layer][TC0480SCP_dblwidth]); bitmap_t *flagsbitmap = tilemap_get_flagsmap (TC0480SCP_tilemap[layer][TC0480SCP_dblwidth]); UINT16 *dst16,*src16; UINT8 *tsrc; int i,y,y_index,src_y_index,row_index,row_zoom; int sx,x_index,x_step; UINT32 zoomx,zoomy; UINT16 scanline[512]; int flipscreen = TC0480SCP_pri_reg & 0x40; int machine_flip = 0; /* for ROT 180 ? */ UINT16 screen_width = 512; //cliprect->max_x - cliprect->min_x + 1; UINT16 min_y = cliprect->min_y; UINT16 max_y = cliprect->max_y; int width_mask=0x1ff; if (TC0480SCP_dblwidth) width_mask=0x3ff; /* X-axis zoom offers expansion only: 0 = no zoom, 0xff = max Y-axis zoom offers expansion/compression: 0x7f = no zoom, 0xff = max (0x1a in Footchmp hiscore = shrunk) */ zoomx = 0x10000 - (TC0480SCP_ctrl[0x08 + layer] &0xff00); zoomy = 0x10000 - (((TC0480SCP_ctrl[0x08 + layer] &0xff) - 0x7f) * 512); if (!flipscreen) { sx = ((TC0480SCP_bgscrollx[layer] + 15 + layer*4) << 16) + ((255-(TC0480SCP_ctrl[0x10 + layer] & 0xff)) << 8); sx += (TC0480SCP_x_offs - 15 - layer*4) * zoomx; y_index = (TC0480SCP_bgscrolly[layer] << 16) + ((TC0480SCP_ctrl[0x14 + layer] & 0xff) << 8); y_index -= (TC0480SCP_y_offs - min_y) * zoomy; } else /* TC0480SCP tiles flipscreen */ { sx = ((-TC0480SCP_bgscrollx[layer] + 15 + layer*4 + TC0480SCP_flip_xoffs ) << 16) + ((255-(TC0480SCP_ctrl[0x10 + layer] & 0xff)) << 8); sx += (TC0480SCP_x_offs - 15 - layer*4) * zoomx; y_index = ((-TC0480SCP_bgscrolly[layer] + TC0480SCP_flip_yoffs) << 16) + ((TC0480SCP_ctrl[0x14 + layer] & 0xff) << 8); y_index -= (TC0480SCP_y_offs - min_y) * zoomy; } if (!machine_flip) y=min_y; else y=max_y; do { if (!flipscreen) src_y_index = ((y_index>>16) + TC0480SCP_bgcolumn_ram[layer][(y - TC0480SCP_y_offs) &0x1ff]) &0x1ff; else /* colscroll area is back to front in flipscreen */ src_y_index = ((y_index>>16) + TC0480SCP_bgcolumn_ram[layer][0x1ff - ((y - TC0480SCP_y_offs) &0x1ff)]) &0x1ff; /* row areas are the same in flipscreen, so we must read in reverse */ row_index = src_y_index; if (flipscreen) row_index = 0x1ff - row_index; if (TC0480SCP_pri_reg & (layer-1)) /* bit0 enables for BG2, bit1 for BG3 */ row_zoom = TC0480SCP_rowzoom_ram[layer][row_index]; else row_zoom = 0; x_index = sx - ((TC0480SCP_bgscroll_ram[layer][row_index] << 16)) - ((TC0480SCP_bgscroll_ram[layer][row_index+0x800] << 8) &0xffff); /* flawed calc ?? */ x_index -= (TC0480SCP_x_offs - 0x1f + layer*4) * ((row_zoom &0xff) << 8); /* We used to kludge 270 multiply factor, before adjusting x_index instead */ x_step = zoomx; if (row_zoom) /* need to reduce x_step */ { if (!(row_zoom &0xff00)) x_step -= ((row_zoom * 256) &0xffff); else /* Undrfire uses the hi byte, why? */ x_step -= (((row_zoom &0xff) * 256) &0xffff); } src16 = BITMAP_ADDR16(srcbitmap, src_y_index, 0); tsrc = BITMAP_ADDR8(flagsbitmap, src_y_index, 0); dst16 = scanline; if (flags & TILEMAP_DRAW_OPAQUE) { for (i=0; i<screen_width; i++) { *dst16++ = src16[(x_index >> 16) &width_mask]; x_index += x_step; } } else { for (i=0; i<screen_width; i++) { if (tsrc[(x_index >> 16) &width_mask]) *dst16++ = src16[(x_index >> 16) &width_mask]; else *dst16++ = 0x8000; x_index += x_step; } } taitoic_drawscanline(bitmap,cliprect,0,y,scanline,(flags & TILEMAP_DRAW_OPAQUE)?0:1,ROT0,machine->priority_bitmap,priority); y_index += zoomy; if (!machine_flip) y++; else y--; } while ( (!machine_flip && y<=max_y) || (machine_flip && y>=min_y) ); }
/**************************************************************** BG2,3 LAYER DRAW TODO ---- Broken for any rotation except ROT0. ROT180 support could probably be added without too much difficulty: machine_flip is there as a place-holder for this purpose. Wouldn't work if y needs to be > 255 (i.e. if some game uses a bigger than usual vertical visible area). Refer to TC0080VCO custom draw routine for an example of dealing with this. Low order words for overall layer zoom are not really understood. In Metalbj initial text screen zoom you can see they ARE words (not separate bytes); however, I just use the low byte to smooth the zooming sequences. This is noticeably imperfect on the Y axis. Verify behaviour of Taito logo (Gunbustr) against real machine to perfect the row zoom emulation. What do high bytes of row zoom do - if anything - in UndrFire? There is still jaggedness to the road in this game and Superchs. Historical Issues ----------------- Sometimes BG2/3 were misaligned by 1 pixel horizontally: this was due to low order byte of 0 causing different (sx >> 16) than when it was 1-255. To prevent this we use (255-byte) so (sx >> 16) no longer depends on the low order byte. In flipscreen we have to bring in extra offsets, since various games don't have exactly (320-,256-) tilemap scroll deltas in flipscreen. ****************************************************************/
BG2,3 LAYER DRAW TODO Broken for any rotation except ROT0. ROT180 support could probably be added without too much difficulty: machine_flip is there as a place-holder for this purpose. Wouldn't work if y needs to be > 255 . Refer to TC0080VCO custom draw routine for an example of dealing with this. Low order words for overall layer zoom are not really understood. In Metalbj initial text screen zoom you can see they ARE words (not separate bytes); however, I just use the low byte to smooth the zooming sequences. This is noticeably imperfect on the Y axis. Verify behaviour of Taito logo (Gunbustr) against real machine to perfect the row zoom emulation. Historical Issues Sometimes BG2/3 were misaligned by 1 pixel horizontally: this was due to low order byte of 0 causing different (sx >> 16) than when it was 1-255. To prevent this we use (255-byte) so (sx >> 16) no longer depends on the low order byte. In flipscreen we have to bring in extra offsets, since various games don't have exactly (320-,256-) tilemap scroll deltas in flipscreen.
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static void TC0480SCP_bg23_draw(running_machine *machine,bitmap_t *bitmap,const rectangle *cliprect,int layer,int flags,UINT32 priority) { bitmap_t *srcbitmap = tilemap_get_pixmap(TC0480SCP_tilemap[layer][TC0480SCP_dblwidth]); bitmap_t *flagsbitmap = tilemap_get_flagsmap (TC0480SCP_tilemap[layer][TC0480SCP_dblwidth]); UINT16 *dst16,*src16; UINT8 *tsrc; int i,y,y_index,src_y_index,row_index,row_zoom; int sx,x_index,x_step; UINT32 zoomx,zoomy; UINT16 scanline[512]; int flipscreen = TC0480SCP_pri_reg & 0x40; int machine_flip = 0; UINT16 screen_width = 512; UINT16 min_y = cliprect->min_y; UINT16 max_y = cliprect->max_y; int width_mask=0x1ff; if (TC0480SCP_dblwidth) width_mask=0x3ff; zoomx = 0x10000 - (TC0480SCP_ctrl[0x08 + layer] &0xff00); zoomy = 0x10000 - (((TC0480SCP_ctrl[0x08 + layer] &0xff) - 0x7f) * 512); if (!flipscreen) { sx = ((TC0480SCP_bgscrollx[layer] + 15 + layer*4) << 16) + ((255-(TC0480SCP_ctrl[0x10 + layer] & 0xff)) << 8); sx += (TC0480SCP_x_offs - 15 - layer*4) * zoomx; y_index = (TC0480SCP_bgscrolly[layer] << 16) + ((TC0480SCP_ctrl[0x14 + layer] & 0xff) << 8); y_index -= (TC0480SCP_y_offs - min_y) * zoomy; } else { sx = ((-TC0480SCP_bgscrollx[layer] + 15 + layer*4 + TC0480SCP_flip_xoffs ) << 16) + ((255-(TC0480SCP_ctrl[0x10 + layer] & 0xff)) << 8); sx += (TC0480SCP_x_offs - 15 - layer*4) * zoomx; y_index = ((-TC0480SCP_bgscrolly[layer] + TC0480SCP_flip_yoffs) << 16) + ((TC0480SCP_ctrl[0x14 + layer] & 0xff) << 8); y_index -= (TC0480SCP_y_offs - min_y) * zoomy; } if (!machine_flip) y=min_y; else y=max_y; do { if (!flipscreen) src_y_index = ((y_index>>16) + TC0480SCP_bgcolumn_ram[layer][(y - TC0480SCP_y_offs) &0x1ff]) &0x1ff; else src_y_index = ((y_index>>16) + TC0480SCP_bgcolumn_ram[layer][0x1ff - ((y - TC0480SCP_y_offs) &0x1ff)]) &0x1ff; row_index = src_y_index; if (flipscreen) row_index = 0x1ff - row_index; if (TC0480SCP_pri_reg & (layer-1)) row_zoom = TC0480SCP_rowzoom_ram[layer][row_index]; else row_zoom = 0; x_index = sx - ((TC0480SCP_bgscroll_ram[layer][row_index] << 16)) - ((TC0480SCP_bgscroll_ram[layer][row_index+0x800] << 8) &0xffff); x_index -= (TC0480SCP_x_offs - 0x1f + layer*4) * ((row_zoom &0xff) << 8); x_step = zoomx; if (row_zoom) { if (!(row_zoom &0xff00)) x_step -= ((row_zoom * 256) &0xffff); else x_step -= (((row_zoom &0xff) * 256) &0xffff); } src16 = BITMAP_ADDR16(srcbitmap, src_y_index, 0); tsrc = BITMAP_ADDR8(flagsbitmap, src_y_index, 0); dst16 = scanline; if (flags & TILEMAP_DRAW_OPAQUE) { for (i=0; i<screen_width; i++) { *dst16++ = src16[(x_index >> 16) &width_mask]; x_index += x_step; } } else { for (i=0; i<screen_width; i++) { if (tsrc[(x_index >> 16) &width_mask]) *dst16++ = src16[(x_index >> 16) &width_mask]; else *dst16++ = 0x8000; x_index += x_step; } } taitoic_drawscanline(bitmap,cliprect,0,y,scanline,(flags & TILEMAP_DRAW_OPAQUE)?0:1,ROT0,machine->priority_bitmap,priority); y_index += zoomy; if (!machine_flip) y++; else y--; } while ( (!machine_flip && y<=max_y) || (machine_flip && y>=min_y) ); }
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BG2,3 LAYER DRAW TODO
[ "BG2", "3", "LAYER", "DRAW", "TODO" ]
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[ { "param": "machine", "type": "running_machine" }, { "param": "bitmap", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "layer", "type": "int" }, { "param": "flags", "type": "int" }, { "param": "priority", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "bitmap", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cliprect", "type": "rectangle", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "layer", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "flags", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "priority", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
caf3b9ef62f1a5ee86af888d286c127a585b22cc
lofunz/mieme
Reloaded/trunk/src/emu/crsshair.c
[ "Unlicense" ]
C
create_bitmap
void
static void create_bitmap(running_machine *machine, int player) { int x, y; char filename[20]; rgb_t color = crosshair_colors[player]; /* if we have a bitmap for this player, kill it */ global_free(global.bitmap[player]); if (global.name[player][0] != 0) { /* look for user specified file */ sprintf(filename, "%s.png", global.name[player]); global.bitmap[player] = render_load_png(OPTION_CROSSHAIRPATH, NULL, filename, NULL, NULL); } else { /* look for default cross?.png in crsshair\game dir */ sprintf(filename, "cross%d.png", player + 1); global.bitmap[player] = render_load_png(OPTION_CROSSHAIRPATH, machine->gamedrv->name, filename, NULL, NULL); /* look for default cross?.png in crsshair dir */ if (global.bitmap[player] == NULL) global.bitmap[player] = render_load_png(OPTION_CROSSHAIRPATH, NULL, filename, NULL, NULL); } /* if that didn't work, use the built-in one */ if (global.bitmap[player] == NULL) { /* allocate a blank bitmap to start with */ global.bitmap[player] = global_alloc(bitmap_t(CROSSHAIR_RAW_SIZE, CROSSHAIR_RAW_SIZE, BITMAP_FORMAT_ARGB32)); bitmap_fill(global.bitmap[player], NULL, MAKE_ARGB(0x00,0xff,0xff,0xff)); /* extract the raw source data to it */ for (y = 0; y < CROSSHAIR_RAW_SIZE / 2; y++) { /* assume it is mirrored vertically */ UINT32 *dest0 = BITMAP_ADDR32(global.bitmap[player], y, 0); UINT32 *dest1 = BITMAP_ADDR32(global.bitmap[player], CROSSHAIR_RAW_SIZE - 1 - y, 0); /* extract to two rows simultaneously */ for (x = 0; x < CROSSHAIR_RAW_SIZE; x++) if ((crosshair_raw_top[y * CROSSHAIR_RAW_ROWBYTES + x / 8] << (x % 8)) & 0x80) dest0[x] = dest1[x] = MAKE_ARGB(0xff,0x00,0x00,0x00) | color; } } /* create a texture to reference the bitmap */ global.texture[player] = render_texture_alloc(render_texture_hq_scale, NULL); render_texture_set_bitmap(global.texture[player], global.bitmap[player], NULL, TEXFORMAT_ARGB32, NULL); }
/*------------------------------------------------- create_bitmap - create the rendering structures for the given player -------------------------------------------------*/
create the rendering structures for the given player
[ "create", "the", "rendering", "structures", "for", "the", "given", "player" ]
static void create_bitmap(running_machine *machine, int player) { int x, y; char filename[20]; rgb_t color = crosshair_colors[player]; global_free(global.bitmap[player]); if (global.name[player][0] != 0) { sprintf(filename, "%s.png", global.name[player]); global.bitmap[player] = render_load_png(OPTION_CROSSHAIRPATH, NULL, filename, NULL, NULL); } else { sprintf(filename, "cross%d.png", player + 1); global.bitmap[player] = render_load_png(OPTION_CROSSHAIRPATH, machine->gamedrv->name, filename, NULL, NULL); if (global.bitmap[player] == NULL) global.bitmap[player] = render_load_png(OPTION_CROSSHAIRPATH, NULL, filename, NULL, NULL); } if (global.bitmap[player] == NULL) { global.bitmap[player] = global_alloc(bitmap_t(CROSSHAIR_RAW_SIZE, CROSSHAIR_RAW_SIZE, BITMAP_FORMAT_ARGB32)); bitmap_fill(global.bitmap[player], NULL, MAKE_ARGB(0x00,0xff,0xff,0xff)); for (y = 0; y < CROSSHAIR_RAW_SIZE / 2; y++) { UINT32 *dest0 = BITMAP_ADDR32(global.bitmap[player], y, 0); UINT32 *dest1 = BITMAP_ADDR32(global.bitmap[player], CROSSHAIR_RAW_SIZE - 1 - y, 0); for (x = 0; x < CROSSHAIR_RAW_SIZE; x++) if ((crosshair_raw_top[y * CROSSHAIR_RAW_ROWBYTES + x / 8] << (x % 8)) & 0x80) dest0[x] = dest1[x] = MAKE_ARGB(0xff,0x00,0x00,0x00) | color; } } global.texture[player] = render_texture_alloc(render_texture_hq_scale, NULL); render_texture_set_bitmap(global.texture[player], global.bitmap[player], NULL, TEXFORMAT_ARGB32, NULL); }
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create_bitmap - create the rendering structures for the given player
[ "create_bitmap", "-", "create", "the", "rendering", "structures", "for", "the", "given", "player" ]
[ "/* if we have a bitmap for this player, kill it */", "/* look for user specified file */", "/* look for default cross?.png in crsshair\\game dir */", "/* look for default cross?.png in crsshair dir */", "/* if that didn't work, use the built-in one */", "/* allocate a blank bitmap to start with */", "/* extract the raw source data to it */", "/* assume it is mirrored vertically */", "/* extract to two rows simultaneously */", "/* create a texture to reference the bitmap */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "player", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "player", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
caf3b9ef62f1a5ee86af888d286c127a585b22cc
lofunz/mieme
Reloaded/trunk/src/emu/crsshair.c
[ "Unlicense" ]
C
crosshair_init
void
void crosshair_init(running_machine *machine) { const input_port_config *port; const input_field_config *field; /* request a callback upon exiting */ machine->add_notifier(MACHINE_NOTIFY_EXIT, crosshair_exit); /* clear all the globals */ memset(&global, 0, sizeof(global)); /* setup the default auto visibility time */ global.auto_time = CROSSHAIR_VISIBILITY_AUTOTIME_DEFAULT; /* determine who needs crosshairs */ for (port = machine->m_portlist.first(); port != NULL; port = port->next()) for (field = port->fieldlist; field != NULL; field = field->next) if (field->crossaxis != CROSSHAIR_AXIS_NONE) { int player = field->player; assert(player < MAX_PLAYERS); /* mark as used and set the default visibility and mode */ global.usage = TRUE; global.used[player] = TRUE; global.mode[player] = CROSSHAIR_VISIBILITY_DEFAULT; global.visible[player] = (CROSSHAIR_VISIBILITY_DEFAULT == CROSSHAIR_VISIBILITY_OFF) ? FALSE : TRUE; /* for now, use the main screen */ global.screen[player] = machine->primary_screen; create_bitmap(machine, player); } /* register callbacks for when we load/save configurations */ if (global.usage) config_register(machine, "crosshairs", crosshair_load, crosshair_save); /* register the animation callback */ if (machine->primary_screen != NULL) machine->primary_screen->register_vblank_callback(animate, NULL); }
/*------------------------------------------------- crosshair_init - initialize the crosshair bitmaps and such -------------------------------------------------*/
initialize the crosshair bitmaps and such
[ "initialize", "the", "crosshair", "bitmaps", "and", "such" ]
void crosshair_init(running_machine *machine) { const input_port_config *port; const input_field_config *field; machine->add_notifier(MACHINE_NOTIFY_EXIT, crosshair_exit); memset(&global, 0, sizeof(global)); global.auto_time = CROSSHAIR_VISIBILITY_AUTOTIME_DEFAULT; for (port = machine->m_portlist.first(); port != NULL; port = port->next()) for (field = port->fieldlist; field != NULL; field = field->next) if (field->crossaxis != CROSSHAIR_AXIS_NONE) { int player = field->player; assert(player < MAX_PLAYERS); global.usage = TRUE; global.used[player] = TRUE; global.mode[player] = CROSSHAIR_VISIBILITY_DEFAULT; global.visible[player] = (CROSSHAIR_VISIBILITY_DEFAULT == CROSSHAIR_VISIBILITY_OFF) ? FALSE : TRUE; global.screen[player] = machine->primary_screen; create_bitmap(machine, player); } if (global.usage) config_register(machine, "crosshairs", crosshair_load, crosshair_save); if (machine->primary_screen != NULL) machine->primary_screen->register_vblank_callback(animate, NULL); }
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crosshair_init - initialize the crosshair bitmaps and such
[ "crosshair_init", "-", "initialize", "the", "crosshair", "bitmaps", "and", "such" ]
[ "/* request a callback upon exiting */", "/* clear all the globals */", "/* setup the default auto visibility time */", "/* determine who needs crosshairs */", "/* mark as used and set the default visibility and mode */", "/* for now, use the main screen */", "/* register callbacks for when we load/save configurations */", "/* register the animation callback */" ]
[ { "param": "machine", "type": "running_machine" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
caf3b9ef62f1a5ee86af888d286c127a585b22cc
lofunz/mieme
Reloaded/trunk/src/emu/crsshair.c
[ "Unlicense" ]
C
crosshair_get_user_settings
void
void crosshair_get_user_settings(running_machine *machine, UINT8 player, crosshair_user_settings *settings) { settings->auto_time = global.auto_time; settings->used = global.used[player]; settings->mode = global.mode[player]; strcpy(settings->name, global.name[player]); }
/*------------------------------------------------- crosshair_get_user_settings - return the current crosshair settings for a player Note: auto_time is common for all players -------------------------------------------------*/
return the current crosshair settings for a player Note: auto_time is common for all players
[ "return", "the", "current", "crosshair", "settings", "for", "a", "player", "Note", ":", "auto_time", "is", "common", "for", "all", "players" ]
void crosshair_get_user_settings(running_machine *machine, UINT8 player, crosshair_user_settings *settings) { settings->auto_time = global.auto_time; settings->used = global.used[player]; settings->mode = global.mode[player]; strcpy(settings->name, global.name[player]); }
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crosshair_get_user_settings - return the current crosshair settings for a player Note: auto_time is common for all players
[ "crosshair_get_user_settings", "-", "return", "the", "current", "crosshair", "settings", "for", "a", "player", "Note", ":", "auto_time", "is", "common", "for", "all", "players" ]
[]
[ { "param": "machine", "type": "running_machine" }, { "param": "player", "type": "UINT8" }, { "param": "settings", "type": "crosshair_user_settings" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "player", "type": "UINT8", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "settings", "type": "crosshair_user_settings", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
caf3b9ef62f1a5ee86af888d286c127a585b22cc
lofunz/mieme
Reloaded/trunk/src/emu/crsshair.c
[ "Unlicense" ]
C
crosshair_set_user_settings
void
void crosshair_set_user_settings(running_machine *machine, UINT8 player, crosshair_user_settings *settings) { int changed = FALSE; global.auto_time = settings->auto_time; global.used[player] = settings->used; global.mode[player] = settings->mode; /* set visibility as specified by mode */ /* auto mode starts with visibility off */ global.visible[player] = (settings->mode == CROSSHAIR_VISIBILITY_ON) ? TRUE : FALSE; /* update bitmap if name has changed */ changed = strcmp(settings->name, global.name[player]); strcpy(global.name[player], settings->name); if (changed) create_bitmap(machine, player); }
/*------------------------------------------------- crosshair_set_user_settings - modify the current crosshair settings for a player Note: auto_time is common for all players -------------------------------------------------*/
modify the current crosshair settings for a player Note: auto_time is common for all players
[ "modify", "the", "current", "crosshair", "settings", "for", "a", "player", "Note", ":", "auto_time", "is", "common", "for", "all", "players" ]
void crosshair_set_user_settings(running_machine *machine, UINT8 player, crosshair_user_settings *settings) { int changed = FALSE; global.auto_time = settings->auto_time; global.used[player] = settings->used; global.mode[player] = settings->mode; global.visible[player] = (settings->mode == CROSSHAIR_VISIBILITY_ON) ? TRUE : FALSE; changed = strcmp(settings->name, global.name[player]); strcpy(global.name[player], settings->name); if (changed) create_bitmap(machine, player); }
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crosshair_set_user_settings - modify the current crosshair settings for a player Note: auto_time is common for all players
[ "crosshair_set_user_settings", "-", "modify", "the", "current", "crosshair", "settings", "for", "a", "player", "Note", ":", "auto_time", "is", "common", "for", "all", "players" ]
[ "/* set visibility as specified by mode */", "/* auto mode starts with visibility off */", "/* update bitmap if name has changed */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "player", "type": "UINT8" }, { "param": "settings", "type": "crosshair_user_settings" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "player", "type": "UINT8", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "settings", "type": "crosshair_user_settings", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
caf3b9ef62f1a5ee86af888d286c127a585b22cc
lofunz/mieme
Reloaded/trunk/src/emu/crsshair.c
[ "Unlicense" ]
C
crosshair_load
void
static void crosshair_load(running_machine *machine, int config_type, xml_data_node *parentnode) { /* Note: crosshair_load() is only registered if croshairs are used */ xml_data_node *crosshairnode; int auto_time; /* we only care about game files */ if (config_type != CONFIG_TYPE_GAME) return; /* might not have any data */ if (parentnode == NULL) return; /* loop and get player crosshair info */ for (crosshairnode = xml_get_sibling(parentnode->child, "crosshair"); crosshairnode; crosshairnode = xml_get_sibling(crosshairnode->next, "crosshair")) { int player, mode; player = xml_get_attribute_int(crosshairnode, "player", -1); /* check to make sure we have a valid player */ /* also check if the player really uses a crosshair */ if (player >=0 && player < MAX_PLAYERS && global.used[player]) { /* get, check, and store visibility mode */ mode = xml_get_attribute_int(crosshairnode, "mode", CROSSHAIR_VISIBILITY_DEFAULT); if (mode >= CROSSHAIR_VISIBILITY_OFF && mode <= CROSSHAIR_VISIBILITY_AUTO) { global.mode[player] = (UINT8)mode; /* set visibility as specified by mode */ /* auto mode starts with visibility off */ global.visible[player] = (mode == CROSSHAIR_VISIBILITY_ON) ? TRUE : FALSE; } /* get and store crosshair pic name, truncate name to max length */ strncpy(global.name[player], xml_get_attribute_string(crosshairnode, "pic", ""), CROSSHAIR_PIC_NAME_LENGTH); /* update bitmap */ create_bitmap(machine, player); } } /* get, check, and store auto visibility time */ crosshairnode = xml_get_sibling(parentnode->child, "autotime"); if (crosshairnode != NULL) { auto_time = xml_get_attribute_int(crosshairnode, "val", CROSSHAIR_VISIBILITY_AUTOTIME_DEFAULT); if ((auto_time >= CROSSHAIR_VISIBILITY_AUTOTIME_MIN) && (auto_time <= CROSSHAIR_VISIBILITY_AUTOTIME_MAX)) global.auto_time = (UINT8)auto_time; } }
/*------------------------------------------------- crosshair_load - read and apply data from the configuration file -------------------------------------------------*/
read and apply data from the configuration file
[ "read", "and", "apply", "data", "from", "the", "configuration", "file" ]
static void crosshair_load(running_machine *machine, int config_type, xml_data_node *parentnode) { xml_data_node *crosshairnode; int auto_time; if (config_type != CONFIG_TYPE_GAME) return; if (parentnode == NULL) return; for (crosshairnode = xml_get_sibling(parentnode->child, "crosshair"); crosshairnode; crosshairnode = xml_get_sibling(crosshairnode->next, "crosshair")) { int player, mode; player = xml_get_attribute_int(crosshairnode, "player", -1); if (player >=0 && player < MAX_PLAYERS && global.used[player]) { mode = xml_get_attribute_int(crosshairnode, "mode", CROSSHAIR_VISIBILITY_DEFAULT); if (mode >= CROSSHAIR_VISIBILITY_OFF && mode <= CROSSHAIR_VISIBILITY_AUTO) { global.mode[player] = (UINT8)mode; global.visible[player] = (mode == CROSSHAIR_VISIBILITY_ON) ? TRUE : FALSE; } strncpy(global.name[player], xml_get_attribute_string(crosshairnode, "pic", ""), CROSSHAIR_PIC_NAME_LENGTH); create_bitmap(machine, player); } } crosshairnode = xml_get_sibling(parentnode->child, "autotime"); if (crosshairnode != NULL) { auto_time = xml_get_attribute_int(crosshairnode, "val", CROSSHAIR_VISIBILITY_AUTOTIME_DEFAULT); if ((auto_time >= CROSSHAIR_VISIBILITY_AUTOTIME_MIN) && (auto_time <= CROSSHAIR_VISIBILITY_AUTOTIME_MAX)) global.auto_time = (UINT8)auto_time; } }
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crosshair_load - read and apply data from the configuration file
[ "crosshair_load", "-", "read", "and", "apply", "data", "from", "the", "configuration", "file" ]
[ "/* Note: crosshair_load() is only registered if croshairs are used */", "/* we only care about game files */", "/* might not have any data */", "/* loop and get player crosshair info */", "/* check to make sure we have a valid player */", "/* also check if the player really uses a crosshair */", "/* get, check, and store visibility mode */", "/* set visibility as specified by mode */", "/* auto mode starts with visibility off */", "/* get and store crosshair pic name, truncate name to max length */", "/* update bitmap */", "/* get, check, and store auto visibility time */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "config_type", "type": "int" }, { "param": "parentnode", "type": "xml_data_node" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "config_type", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "parentnode", "type": "xml_data_node", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
caf3b9ef62f1a5ee86af888d286c127a585b22cc
lofunz/mieme
Reloaded/trunk/src/emu/crsshair.c
[ "Unlicense" ]
C
crosshair_save
void
static void crosshair_save(running_machine *machine, int config_type, xml_data_node *parentnode) { /* Note: crosshair_save() is only registered if crosshairs are used */ xml_data_node *crosshairnode; int player; /* we only care about game files */ if (config_type != CONFIG_TYPE_GAME) return; for (player = 0; player < MAX_PLAYERS; player++) { if (global.used[player]) { /* create a node */ crosshairnode = xml_add_child(parentnode, "crosshair", NULL); if (crosshairnode != NULL) { int changed = FALSE; xml_set_attribute_int(crosshairnode, "player", player); if (global.visible[player] != CROSSHAIR_VISIBILITY_DEFAULT) { xml_set_attribute_int(crosshairnode, "mode", global.mode[player]); changed = TRUE; } /* the default graphic name is "", so only save if not */ if (strlen(global.name[player]) > 0) { xml_set_attribute(crosshairnode, "pic", global.name[player]); changed = TRUE; } /* if nothing changed, kill the node */ if (!changed) xml_delete_node(crosshairnode); } } } /* always store autotime so that it stays at the user value if it is needed */ if (global.auto_time != CROSSHAIR_VISIBILITY_AUTOTIME_DEFAULT) { /* create a node */ crosshairnode = xml_add_child(parentnode, "autotime", NULL); if (crosshairnode != NULL) xml_set_attribute_int(crosshairnode, "val", global.auto_time); } }
/*------------------------------------------------- crosshair_save - save data to the configuration file -------------------------------------------------*/
save data to the configuration file
[ "save", "data", "to", "the", "configuration", "file" ]
static void crosshair_save(running_machine *machine, int config_type, xml_data_node *parentnode) { xml_data_node *crosshairnode; int player; if (config_type != CONFIG_TYPE_GAME) return; for (player = 0; player < MAX_PLAYERS; player++) { if (global.used[player]) { crosshairnode = xml_add_child(parentnode, "crosshair", NULL); if (crosshairnode != NULL) { int changed = FALSE; xml_set_attribute_int(crosshairnode, "player", player); if (global.visible[player] != CROSSHAIR_VISIBILITY_DEFAULT) { xml_set_attribute_int(crosshairnode, "mode", global.mode[player]); changed = TRUE; } if (strlen(global.name[player]) > 0) { xml_set_attribute(crosshairnode, "pic", global.name[player]); changed = TRUE; } if (!changed) xml_delete_node(crosshairnode); } } } if (global.auto_time != CROSSHAIR_VISIBILITY_AUTOTIME_DEFAULT) { crosshairnode = xml_add_child(parentnode, "autotime", NULL); if (crosshairnode != NULL) xml_set_attribute_int(crosshairnode, "val", global.auto_time); } }
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crosshair_save - save data to the configuration file
[ "crosshair_save", "-", "save", "data", "to", "the", "configuration", "file" ]
[ "/* Note: crosshair_save() is only registered if crosshairs are used */", "/* we only care about game files */", "/* create a node */", "/* the default graphic name is \"\", so only save if not */", "/* if nothing changed, kill the node */", "/* always store autotime so that it stays at the user value if it is needed */", "/* create a node */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "config_type", "type": "int" }, { "param": "parentnode", "type": "xml_data_node" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "config_type", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "parentnode", "type": "xml_data_node", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
6d60ac93772158c3c4737b94d2f2e06d4ac8e381
lofunz/mieme
Reloaded/trunk/src/mame/drivers/ninjakd2.c
[ "Unlicense" ]
C
omegaf_io_protection_reset
void
void omegaf_io_protection_reset(void) { // make sure protection starts in a known state omegaf_io_protection[0] = 0; omegaf_io_protection[1] = 0; omegaf_io_protection[2] = 0; omegaf_io_protection_input = 0; omegaf_io_protection_tic = 0; }
/************************************* * * Omega Fighter I/O protection simulation * *************************************/
Omega Fighter I/O protection simulation
[ "Omega", "Fighter", "I", "/", "O", "protection", "simulation" ]
void omegaf_io_protection_reset(void) { omegaf_io_protection[0] = 0; omegaf_io_protection[1] = 0; omegaf_io_protection[2] = 0; omegaf_io_protection_input = 0; omegaf_io_protection_tic = 0; }
[ "void", "omegaf_io_protection_reset", "(", "void", ")", "{", "omegaf_io_protection", "[", "0", "]", "=", "0", ";", "omegaf_io_protection", "[", "1", "]", "=", "0", ";", "omegaf_io_protection", "[", "2", "]", "=", "0", ";", "omegaf_io_protection_input", "=", "0", ";", "omegaf_io_protection_tic", "=", "0", ";", "}" ]
Omega Fighter I/O protection simulation
[ "Omega", "Fighter", "I", "/", "O", "protection", "simulation" ]
[ "// make sure protection starts in a known state\r" ]
[]
{ "returns": [], "raises": [], "params": [], "outlier_params": [], "others": [] }
cac6494b9f325b52c32331a558716b360043f365
lofunz/mieme
Reloaded/trunk/src/mame/drivers/taito_b.c
[ "Unlicense" ]
C
mb87078_gain_changed
void
static void mb87078_gain_changed( running_machine *machine, int channel, int percent ) { taitob_state *state = machine->driver_data<taitob_state>(); if (channel == 1) { sound_set_output_gain(state->ym, 0, percent / 100.0); sound_set_output_gain(state->ym, 1, percent / 100.0); sound_set_output_gain(state->ym, 2, percent / 100.0); //popmessage("MB87078 gain ch#%i percent=%i", channel, percent); } }
/* Games that use the mb87078 are: pbobble, spacedx and qzshowby schems are not available, but from the writes I guess that they only use channel 1 The sound chips' volume altered with the mb87078 are: ym2610 in spacedx, ym2610b in pbobble,qzshowby, Both ym2610 and ym2610b generate 3 (PSG like) + 2 (fm left,right) channels. I use mixer_set_volume() to emulate the effect. */
Games that use the mb87078 are: pbobble, spacedx and qzshowby schems are not available, but from the writes I guess that they only use channel 1 The sound chips' volume altered with the mb87078 are: ym2610 in spacedx, ym2610b in pbobble,qzshowby. Both ym2610 and ym2610b generate 3 (PSG like) + 2 (fm left,right) channels. I use mixer_set_volume() to emulate the effect.
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static void mb87078_gain_changed( running_machine *machine, int channel, int percent ) { taitob_state *state = machine->driver_data<taitob_state>(); if (channel == 1) { sound_set_output_gain(state->ym, 0, percent / 100.0); sound_set_output_gain(state->ym, 1, percent / 100.0); sound_set_output_gain(state->ym, 2, percent / 100.0); } }
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Games that use the mb87078 are: pbobble, spacedx and qzshowby schems are not available, but from the writes I guess that they only use channel 1 The sound chips' volume altered with the mb87078 are: ym2610 in spacedx, ym2610b in pbobble,qzshowby,
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[ "//popmessage(\"MB87078 gain ch#%i percent=%i\", channel, percent);\r" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "channel", "type": "int" }, { "param": "percent", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "channel", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "percent", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
6087a7b4e0c385b75bbc8542cb0ab67fc004a035
lofunz/mieme
Reloaded/trunk/src/mame/drivers/pcxt.c
[ "Unlicense" ]
C
cga_graphic_bitmap
void
static void cga_graphic_bitmap(running_machine *machine,bitmap_t *bitmap,const rectangle *cliprect,UINT16 size,UINT32 map_offs) { static UINT16 x,y; static UINT32 offs; SET_VISIBLE_AREA(320,200); offs = map_offs; for(y=0;y<200;y+=2) for(x=0;x<320;x+=4) { *BITMAP_ADDR16(bitmap, y, x+0) = machine->pens[0x200+(((vga_vram[offs] & 0xc0)>>6)<<1)]; *BITMAP_ADDR16(bitmap, y, x+1) = machine->pens[0x200+(((vga_vram[offs] & 0x30)>>4)<<1)]; *BITMAP_ADDR16(bitmap, y, x+2) = machine->pens[0x200+(((vga_vram[offs] & 0x0c)>>2)<<1)]; *BITMAP_ADDR16(bitmap, y, x+3) = machine->pens[0x200+(((vga_vram[offs] & 0x03)>>0)<<1)]; offs++; } offs = 0x2000+map_offs; for(y=1;y<200;y+=2) for(x=0;x<320;x+=4) { *BITMAP_ADDR16(bitmap, y, x+0) = machine->pens[0x200+(((vga_vram[offs] & 0xc0)>>6)<<1)]; *BITMAP_ADDR16(bitmap, y, x+1) = machine->pens[0x200+(((vga_vram[offs] & 0x30)>>4)<<1)]; *BITMAP_ADDR16(bitmap, y, x+2) = machine->pens[0x200+(((vga_vram[offs] & 0x0c)>>2)<<1)]; *BITMAP_ADDR16(bitmap, y, x+3) = machine->pens[0x200+(((vga_vram[offs] & 0x03)>>0)<<1)]; offs++; } }
/*Basic Graphic mode */ /*TODO: non-black colours should use the bright versions*/
Basic Graphic mode TODO: non-black colours should use the bright versions
[ "Basic", "Graphic", "mode", "TODO", ":", "non", "-", "black", "colours", "should", "use", "the", "bright", "versions" ]
static void cga_graphic_bitmap(running_machine *machine,bitmap_t *bitmap,const rectangle *cliprect,UINT16 size,UINT32 map_offs) { static UINT16 x,y; static UINT32 offs; SET_VISIBLE_AREA(320,200); offs = map_offs; for(y=0;y<200;y+=2) for(x=0;x<320;x+=4) { *BITMAP_ADDR16(bitmap, y, x+0) = machine->pens[0x200+(((vga_vram[offs] & 0xc0)>>6)<<1)]; *BITMAP_ADDR16(bitmap, y, x+1) = machine->pens[0x200+(((vga_vram[offs] & 0x30)>>4)<<1)]; *BITMAP_ADDR16(bitmap, y, x+2) = machine->pens[0x200+(((vga_vram[offs] & 0x0c)>>2)<<1)]; *BITMAP_ADDR16(bitmap, y, x+3) = machine->pens[0x200+(((vga_vram[offs] & 0x03)>>0)<<1)]; offs++; } offs = 0x2000+map_offs; for(y=1;y<200;y+=2) for(x=0;x<320;x+=4) { *BITMAP_ADDR16(bitmap, y, x+0) = machine->pens[0x200+(((vga_vram[offs] & 0xc0)>>6)<<1)]; *BITMAP_ADDR16(bitmap, y, x+1) = machine->pens[0x200+(((vga_vram[offs] & 0x30)>>4)<<1)]; *BITMAP_ADDR16(bitmap, y, x+2) = machine->pens[0x200+(((vga_vram[offs] & 0x0c)>>2)<<1)]; *BITMAP_ADDR16(bitmap, y, x+3) = machine->pens[0x200+(((vga_vram[offs] & 0x03)>>0)<<1)]; offs++; } }
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Basic Graphic mode TODO: non-black colours should use the bright versions
[ "Basic", "Graphic", "mode", "TODO", ":", "non", "-", "black", "colours", "should", "use", "the", "bright", "versions" ]
[]
[ { "param": "machine", "type": "running_machine" }, { "param": "bitmap", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" }, { "param": "size", "type": "UINT16" }, { "param": "map_offs", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "bitmap", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cliprect", "type": "rectangle", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "size", "type": "UINT16", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "map_offs", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
f48730c9c1d4f482e9c44610beb1d2bf3193b372
lofunz/mieme
Reloaded/trunk/src/mame/drivers/segamsys.c
[ "Unlicense" ]
C
segae_md_sms_stop_scanline_timer
void
void segae_md_sms_stop_scanline_timer(void) { timer_adjust_oneshot(md_sms_vdp->sms_scanline_timer, attotime_never, 0); memset(md_sms_vdp->vram,0x00,0x4000); }
/* stop timer and clear ram.. used on megatech when we switch between genesis and sms mode */
stop timer and clear ram.. used on megatech when we switch between genesis and sms mode
[ "stop", "timer", "and", "clear", "ram", "..", "used", "on", "megatech", "when", "we", "switch", "between", "genesis", "and", "sms", "mode" ]
void segae_md_sms_stop_scanline_timer(void) { timer_adjust_oneshot(md_sms_vdp->sms_scanline_timer, attotime_never, 0); memset(md_sms_vdp->vram,0x00,0x4000); }
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stop timer and clear ram.. used on megatech when we switch between genesis and sms mode
[ "stop", "timer", "and", "clear", "ram", "..", "used", "on", "megatech", "when", "we", "switch", "between", "genesis", "and", "sms", "mode" ]
[]
[]
{ "returns": [], "raises": [], "params": [], "outlier_params": [], "others": [] }
ca6ce477f6b0ae127f04a036c155174fae376bef
lofunz/mieme
Reloaded/trunk/src/mame/machine/pgmprot.c
[ "Unlicense" ]
C
asic3_compute_hold
void
static void asic3_compute_hold(running_machine *machine) { pgm_state *state = machine->driver_data<pgm_state>(); // The mode is dependent on the region static const int modes[4] = { 1, 1, 3, 2 }; int mode = modes[input_port_read(machine, "Region") & 3]; switch (mode) { case 1: state->asic3_hold = (state->asic3_hold << 1) ^ 0x2bad ^ BIT(state->asic3_hold, 15) ^ BIT(state->asic3_hold, 10) ^ BIT(state->asic3_hold, 8) ^ BIT(state->asic3_hold, 5) ^ BIT(state->asic3_z, state->asic3_y) ^ (BIT(state->asic3_x, 0) << 1) ^ (BIT(state->asic3_x, 1) << 6) ^ (BIT(state->asic3_x, 2) << 10) ^ (BIT(state->asic3_x, 3) << 14); break; case 2: state->asic3_hold = (state->asic3_hold << 1) ^ 0x2bad ^ BIT(state->asic3_hold, 15) ^ BIT(state->asic3_hold, 7) ^ BIT(state->asic3_hold, 6) ^ BIT(state->asic3_hold, 5) ^ BIT(state->asic3_z, state->asic3_y) ^ (BIT(state->asic3_x, 0) << 4) ^ (BIT(state->asic3_x, 1) << 6) ^ (BIT(state->asic3_x, 2) << 10) ^ (BIT(state->asic3_x, 3) << 12); break; case 3: state->asic3_hold = (state->asic3_hold << 1) ^ 0x2bad ^ BIT(state->asic3_hold, 15) ^ BIT(state->asic3_hold, 10) ^ BIT(state->asic3_hold, 8) ^ BIT(state->asic3_hold, 5) ^ BIT(state->asic3_z, state->asic3_y) ^ (BIT(state->asic3_x, 0) << 4) ^ (BIT(state->asic3_x, 1) << 6) ^ (BIT(state->asic3_x, 2) << 10) ^ (BIT(state->asic3_x, 3) << 12); break; } }
/*** ASIC 3 (oriental legends protection) ****************************************/
ASIC 3 (oriental legends protection)
[ "ASIC", "3", "(", "oriental", "legends", "protection", ")" ]
static void asic3_compute_hold(running_machine *machine) { pgm_state *state = machine->driver_data<pgm_state>(); static const int modes[4] = { 1, 1, 3, 2 }; int mode = modes[input_port_read(machine, "Region") & 3]; switch (mode) { case 1: state->asic3_hold = (state->asic3_hold << 1) ^ 0x2bad ^ BIT(state->asic3_hold, 15) ^ BIT(state->asic3_hold, 10) ^ BIT(state->asic3_hold, 8) ^ BIT(state->asic3_hold, 5) ^ BIT(state->asic3_z, state->asic3_y) ^ (BIT(state->asic3_x, 0) << 1) ^ (BIT(state->asic3_x, 1) << 6) ^ (BIT(state->asic3_x, 2) << 10) ^ (BIT(state->asic3_x, 3) << 14); break; case 2: state->asic3_hold = (state->asic3_hold << 1) ^ 0x2bad ^ BIT(state->asic3_hold, 15) ^ BIT(state->asic3_hold, 7) ^ BIT(state->asic3_hold, 6) ^ BIT(state->asic3_hold, 5) ^ BIT(state->asic3_z, state->asic3_y) ^ (BIT(state->asic3_x, 0) << 4) ^ (BIT(state->asic3_x, 1) << 6) ^ (BIT(state->asic3_x, 2) << 10) ^ (BIT(state->asic3_x, 3) << 12); break; case 3: state->asic3_hold = (state->asic3_hold << 1) ^ 0x2bad ^ BIT(state->asic3_hold, 15) ^ BIT(state->asic3_hold, 10) ^ BIT(state->asic3_hold, 8) ^ BIT(state->asic3_hold, 5) ^ BIT(state->asic3_z, state->asic3_y) ^ (BIT(state->asic3_x, 0) << 4) ^ (BIT(state->asic3_x, 1) << 6) ^ (BIT(state->asic3_x, 2) << 10) ^ (BIT(state->asic3_x, 3) << 12); break; } }
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ASIC 3 (oriental legends protection)
[ "ASIC", "3", "(", "oriental", "legends", "protection", ")" ]
[ "// The mode is dependent on the region\r" ]
[ { "param": "machine", "type": "running_machine" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
99fbf6b355135ff7d4d9d2feef8f07924f8f07cb
lofunz/mieme
Reloaded/trunk/src/mame/drivers/bestleag.c
[ "Unlicense" ]
C
draw_sprites
void
static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect) { UINT16 *spriteram16 = machine->generic.spriteram.u16; /* Sprites are the same to sslam, but using 16x16 sprites instead of 8x8 */ int offs; for (offs = 0x16/2;offs < machine->generic.spriteram_size/2;offs += 4) { int code = spriteram16[offs+3] & 0xfff; int color = (spriteram16[offs+2] & 0xf000) >> 12; int sx = (spriteram16[offs+2] & 0x1ff) - 20; int sy = (0xff - (spriteram16[offs+0] & 0xff)) - 15; int flipx = (spriteram16[offs+0] & 0x4000) >> 14; /* Sprite list end code */ if(spriteram16[offs+0] & 0x2000) return; /* it can change sprites color mask like the original set */ if(bestleag_vregs[0x00/2] & 0x1000) color &= 7; drawgfx_transpen(bitmap,cliprect,machine->gfx[2], code, color, flipx, 0, flipx ? (sx+16) : (sx),sy,15); drawgfx_transpen(bitmap,cliprect,machine->gfx[2], code+1, color, flipx, 0, flipx ? (sx) : (sx+16),sy,15); /* wraparound x */ drawgfx_transpen(bitmap,cliprect,machine->gfx[2], code, color, flipx, 0, flipx ? (sx+16 - 512) : (sx - 512),sy,15); drawgfx_transpen(bitmap,cliprect,machine->gfx[2], code+1, color, flipx, 0, flipx ? (sx - 512) : (sx+16 - 512),sy,15); } }
/* Note: sprite chip is different than the other Big Striker sets and they include several similiarities with other Playmark games (including the sprite end code and the data being offset (i.e. spriteram starting from 0x16/2)) */
sprite chip is different than the other Big Striker sets and they include several similiarities with other Playmark games (including the sprite end code and the data being offset )
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static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect) { UINT16 *spriteram16 = machine->generic.spriteram.u16; int offs; for (offs = 0x16/2;offs < machine->generic.spriteram_size/2;offs += 4) { int code = spriteram16[offs+3] & 0xfff; int color = (spriteram16[offs+2] & 0xf000) >> 12; int sx = (spriteram16[offs+2] & 0x1ff) - 20; int sy = (0xff - (spriteram16[offs+0] & 0xff)) - 15; int flipx = (spriteram16[offs+0] & 0x4000) >> 14; if(spriteram16[offs+0] & 0x2000) return; if(bestleag_vregs[0x00/2] & 0x1000) color &= 7; drawgfx_transpen(bitmap,cliprect,machine->gfx[2], code, color, flipx, 0, flipx ? (sx+16) : (sx),sy,15); drawgfx_transpen(bitmap,cliprect,machine->gfx[2], code+1, color, flipx, 0, flipx ? (sx) : (sx+16),sy,15); drawgfx_transpen(bitmap,cliprect,machine->gfx[2], code, color, flipx, 0, flipx ? (sx+16 - 512) : (sx - 512),sy,15); drawgfx_transpen(bitmap,cliprect,machine->gfx[2], code+1, color, flipx, 0, flipx ? (sx - 512) : (sx+16 - 512),sy,15); } }
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Note: sprite chip is different than the other Big Striker sets and they include several similiarities with other Playmark games (including the sprite end code and the data being offset (i.e.
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[ "/*\r\n\r\n Sprites are the same to sslam, but using 16x16 sprites instead of 8x8\r\n\r\n */", "/* Sprite list end code */", "/* it can change sprites color mask like the original set */", "/* wraparound x */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "bitmap", "type": "bitmap_t" }, { "param": "cliprect", "type": "rectangle" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "bitmap", "type": "bitmap_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cliprect", "type": "rectangle", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ca9072d942cb71762f1f96644ac4b55a1446abb9
lofunz/mieme
Reloaded/trunk/src/mame/drivers/superqix.c
[ "Unlicense" ]
C
read_dial
int
static int read_dial(running_machine *machine, int player) { int newpos; static int oldpos[2]; static int sign[2]; /* get the new position and adjust the result */ newpos = input_port_read(machine, player ? "DIAL2" : "DIAL1"); if (newpos != oldpos[player]) { sign[player] = ((newpos - oldpos[player]) & 0x80) >> 7; oldpos[player] = newpos; } if (player == 0) return ((oldpos[player] & 1) << 2) | (sign[player] << 3); else // player == 1 return ((oldpos[player] & 1) << 3) | (sign[player] << 2); }
/* * This wrapper routine is necessary because the dial is not connected to an * hardware counter as usual, but the DIR and CLOCK inputs are directly * connected to the 68705 which acts as a counter. */
This wrapper routine is necessary because the dial is not connected to an hardware counter as usual, but the DIR and CLOCK inputs are directly connected to the 68705 which acts as a counter.
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static int read_dial(running_machine *machine, int player) { int newpos; static int oldpos[2]; static int sign[2]; newpos = input_port_read(machine, player ? "DIAL2" : "DIAL1"); if (newpos != oldpos[player]) { sign[player] = ((newpos - oldpos[player]) & 0x80) >> 7; oldpos[player] = newpos; } if (player == 0) return ((oldpos[player] & 1) << 2) | (sign[player] << 3); else return ((oldpos[player] & 1) << 3) | (sign[player] << 2); }
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This wrapper routine is necessary because the dial is not connected to an hardware counter as usual, but the DIR and CLOCK inputs are directly connected to the 68705 which acts as a counter.
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[ "/* get the new position and adjust the result */", "// player == 1\r" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "player", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "player", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_alloc
render_font
render_font *render_font_alloc(const char *filename) { file_error filerr; mame_file *ramfile; render_font *font; /* allocate and clear memory */ font = alloc_clear_or_die(render_font); /* attempt to load the cached version of the font first */ if (filename != NULL && render_font_load_cached_bdf(font, filename) == 0) return font; /* if we failed, clean up and realloc */ render_font_free(font); font = alloc_clear_or_die(render_font); /* load the raw data instead */ filerr = mame_fopen_ram(font_uismall, sizeof(font_uismall), OPEN_FLAG_READ, &ramfile); if (filerr == FILERR_NONE) { render_font_load_cached(font, ramfile, 0); mame_fclose(ramfile); } return font; }
/*------------------------------------------------- render_font_alloc - allocate a new font and load the BDF file -------------------------------------------------*/
allocate a new font and load the BDF file
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render_font *render_font_alloc(const char *filename) { file_error filerr; mame_file *ramfile; render_font *font; font = alloc_clear_or_die(render_font); if (filename != NULL && render_font_load_cached_bdf(font, filename) == 0) return font; render_font_free(font); font = alloc_clear_or_die(render_font); filerr = mame_fopen_ram(font_uismall, sizeof(font_uismall), OPEN_FLAG_READ, &ramfile); if (filerr == FILERR_NONE) { render_font_load_cached(font, ramfile, 0); mame_fclose(ramfile); } return font; }
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render_font_alloc - allocate a new font and load the BDF file
[ "render_font_alloc", "-", "allocate", "a", "new", "font", "and", "load", "the", "BDF", "file" ]
[ "/* allocate and clear memory */", "/* attempt to load the cached version of the font first */", "/* if we failed, clean up and realloc */", "/* load the raw data instead */" ]
[ { "param": "filename", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "filename", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_free
void
void render_font_free(render_font *font) { int tablenum; /* free all the subtables */ for (tablenum = 0; tablenum < 256; tablenum++) if (font->chars[tablenum] != NULL) { int charnum; /* loop over characters */ for (charnum = 0; charnum < 256; charnum++) { render_font_char *ch = &font->chars[tablenum][charnum]; if (ch->texture != NULL) render_texture_free(ch->texture); if (ch->bitmap != NULL) bitmap_free(ch->bitmap); } /* free the subtable itself */ free(font->chars[tablenum]); } /* free the raw data and the size itself */ if (font->rawdata != NULL) free((void *)font->rawdata); free(font); }
/*------------------------------------------------- render_font_free - free an allocated font and all of its owned subobjects -------------------------------------------------*/
free an allocated font and all of its owned subobjects
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void render_font_free(render_font *font) { int tablenum; for (tablenum = 0; tablenum < 256; tablenum++) if (font->chars[tablenum] != NULL) { int charnum; for (charnum = 0; charnum < 256; charnum++) { render_font_char *ch = &font->chars[tablenum][charnum]; if (ch->texture != NULL) render_texture_free(ch->texture); if (ch->bitmap != NULL) bitmap_free(ch->bitmap); } free(font->chars[tablenum]); } if (font->rawdata != NULL) free((void *)font->rawdata); free(font); }
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render_font_free - free an allocated font and all of its owned subobjects
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[ "/* free all the subtables */", "/* loop over characters */", "/* free the subtable itself */", "/* free the raw data and the size itself */" ]
[ { "param": "font", "type": "render_font" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "render_font", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_char_expand
void
static void render_font_char_expand(render_font *font, render_font_char *ch) { const char *ptr = ch->rawdata; UINT8 accum = 0, accumbit = 7; int x, y; /* punt if nothing there */ if (ch->bmwidth == 0 || ch->bmheight == 0 || ch->rawdata == NULL) return; /* allocate a new bitmap of the size we need */ ch->bitmap = bitmap_alloc(ch->bmwidth, font->height, BITMAP_FORMAT_ARGB32); bitmap_fill(ch->bitmap, NULL, 0); /* extract the data */ for (y = 0; y < ch->bmheight; y++) { int desty = y + font->height + font->yoffs - ch->yoffs - ch->bmheight; UINT32 *dest = (desty >= 0 && desty < font->height) ? BITMAP_ADDR32(ch->bitmap, desty, 0) : NULL; /* text format */ if (font->format == FONT_FORMAT_TEXT) { /* loop over bytes */ for (x = 0; x < ch->bmwidth; x += 4) { int bits = -1; /* scan for the next hex digit */ while (*ptr != 13 && bits == -1) { if (*ptr >= '0' && *ptr <= '9') bits = *ptr++ - '0'; else if (*ptr >= 'A' && *ptr <= 'F') bits = *ptr++ - 'A' + 10; else if (*ptr >= 'a' && *ptr <= 'f') bits = *ptr++ - 'a' + 10; else ptr++; } /* expand the four bits */ if (dest != NULL) { *dest++ = (bits & 8) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); *dest++ = (bits & 4) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); *dest++ = (bits & 2) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); *dest++ = (bits & 1) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); } } /* advance to the next line */ ptr = next_line(ptr); } /* cached format */ else if (font->format == FONT_FORMAT_CACHED) { for (x = 0; x < ch->bmwidth; x++) { if (accumbit == 7) accum = *ptr++; if (dest != NULL) *dest++ = (accum & (1 << accumbit)) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); accumbit = (accumbit - 1) & 7; } } } /* wrap a texture around the bitmap */ ch->texture = render_texture_alloc(render_texture_hq_scale, NULL); render_texture_set_bitmap(ch->texture, ch->bitmap, NULL, TEXFORMAT_ARGB32, NULL); }
/*------------------------------------------------- render_font_char_expand - expand the raw data for a character into a bitmap -------------------------------------------------*/
expand the raw data for a character into a bitmap
[ "expand", "the", "raw", "data", "for", "a", "character", "into", "a", "bitmap" ]
static void render_font_char_expand(render_font *font, render_font_char *ch) { const char *ptr = ch->rawdata; UINT8 accum = 0, accumbit = 7; int x, y; if (ch->bmwidth == 0 || ch->bmheight == 0 || ch->rawdata == NULL) return; ch->bitmap = bitmap_alloc(ch->bmwidth, font->height, BITMAP_FORMAT_ARGB32); bitmap_fill(ch->bitmap, NULL, 0); for (y = 0; y < ch->bmheight; y++) { int desty = y + font->height + font->yoffs - ch->yoffs - ch->bmheight; UINT32 *dest = (desty >= 0 && desty < font->height) ? BITMAP_ADDR32(ch->bitmap, desty, 0) : NULL; if (font->format == FONT_FORMAT_TEXT) { for (x = 0; x < ch->bmwidth; x += 4) { int bits = -1; while (*ptr != 13 && bits == -1) { if (*ptr >= '0' && *ptr <= '9') bits = *ptr++ - '0'; else if (*ptr >= 'A' && *ptr <= 'F') bits = *ptr++ - 'A' + 10; else if (*ptr >= 'a' && *ptr <= 'f') bits = *ptr++ - 'a' + 10; else ptr++; } if (dest != NULL) { *dest++ = (bits & 8) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); *dest++ = (bits & 4) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); *dest++ = (bits & 2) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); *dest++ = (bits & 1) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); } } ptr = next_line(ptr); } else if (font->format == FONT_FORMAT_CACHED) { for (x = 0; x < ch->bmwidth; x++) { if (accumbit == 7) accum = *ptr++; if (dest != NULL) *dest++ = (accum & (1 << accumbit)) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff); accumbit = (accumbit - 1) & 7; } } } ch->texture = render_texture_alloc(render_texture_hq_scale, NULL); render_texture_set_bitmap(ch->texture, ch->bitmap, NULL, TEXFORMAT_ARGB32, NULL); }
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render_font_char_expand - expand the raw data for a character into a bitmap
[ "render_font_char_expand", "-", "expand", "the", "raw", "data", "for", "a", "character", "into", "a", "bitmap" ]
[ "/* punt if nothing there */", "/* allocate a new bitmap of the size we need */", "/* extract the data */", "/* text format */", "/* loop over bytes */", "/* scan for the next hex digit */", "/* expand the four bits */", "/* advance to the next line */", "/* cached format */", "/* wrap a texture around the bitmap */" ]
[ { "param": "font", "type": "render_font" }, { "param": "ch", "type": "render_font_char" } ]
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bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_get_char_texture_and_bounds
render_texture
render_texture *render_font_get_char_texture_and_bounds(render_font *font, float height, float aspect, unicode_char chnum, render_bounds *bounds) { render_font_char *ch = get_char(font, chnum); float scale = font->scale * height; /* on entry, assume x0,y0 are the top,left coordinate of the cell and add */ /* the character bounding box to that position */ bounds->x0 += (float)ch->xoffs * scale * aspect; /* compute x1,y1 from there based on the bitmap size */ bounds->x1 = bounds->x0 + (float)ch->bmwidth * scale * aspect; bounds->y1 = bounds->y0 + (float)font->height * scale; /* return the texture */ return ch->texture; }
/*------------------------------------------------- render_font_get_char_texture_and_bounds - return the texture for a character and compute the bounds of the final bitmap -------------------------------------------------*/
render_font_get_char_texture_and_bounds return the texture for a character and compute the bounds of the final bitmap
[ "render_font_get_char_texture_and_bounds", "return", "the", "texture", "for", "a", "character", "and", "compute", "the", "bounds", "of", "the", "final", "bitmap" ]
render_texture *render_font_get_char_texture_and_bounds(render_font *font, float height, float aspect, unicode_char chnum, render_bounds *bounds) { render_font_char *ch = get_char(font, chnum); float scale = font->scale * height; bounds->x0 += (float)ch->xoffs * scale * aspect; bounds->x1 = bounds->x0 + (float)ch->bmwidth * scale * aspect; bounds->y1 = bounds->y0 + (float)font->height * scale; return ch->texture; }
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render_font_get_char_texture_and_bounds return the texture for a character and compute the bounds of the final bitmap
[ "render_font_get_char_texture_and_bounds", "return", "the", "texture", "for", "a", "character", "and", "compute", "the", "bounds", "of", "the", "final", "bitmap" ]
[ "/* on entry, assume x0,y0 are the top,left coordinate of the cell and add */", "/* the character bounding box to that position */", "/* compute x1,y1 from there based on the bitmap size */", "/* return the texture */" ]
[ { "param": "font", "type": "render_font" }, { "param": "height", "type": "float" }, { "param": "aspect", "type": "float" }, { "param": "chnum", "type": "unicode_char" }, { "param": "bounds", "type": "render_bounds" } ]
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bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_get_scaled_bitmap_and_bounds
void
void render_font_get_scaled_bitmap_and_bounds(render_font *font, bitmap_t *dest, float height, float aspect, unicode_char chnum, rectangle *bounds) { render_font_char *ch = get_char(font, chnum); float scale = font->scale * height; INT32 origwidth, origheight; /* on entry, assume x0,y0 are the top,left coordinate of the cell and add */ /* the character bounding box to that position */ bounds->min_x = (float)ch->xoffs * scale * aspect; bounds->min_y = 0; /* compute x1,y1 from there based on the bitmap size */ bounds->max_x = bounds->min_x + (float)ch->bmwidth * scale * aspect; bounds->max_y = bounds->min_y + (float)font->height * scale; /* if the bitmap isn't big enough, bail */ if (dest->width < bounds->max_x - bounds->min_x || dest->height < bounds->max_y - bounds->min_y) return; /* scale the font */ origwidth = dest->width; origheight = dest->height; dest->width = bounds->max_x - bounds->min_x; dest->height = bounds->max_y - bounds->min_y; render_texture_hq_scale(dest, ch->bitmap, NULL, NULL); dest->width = origwidth; dest->height = origheight; }
/*------------------------------------------------- render_font_draw_string_to_bitmap - draw a string to a bitmap -------------------------------------------------*/
draw a string to a bitmap
[ "draw", "a", "string", "to", "a", "bitmap" ]
void render_font_get_scaled_bitmap_and_bounds(render_font *font, bitmap_t *dest, float height, float aspect, unicode_char chnum, rectangle *bounds) { render_font_char *ch = get_char(font, chnum); float scale = font->scale * height; INT32 origwidth, origheight; bounds->min_x = (float)ch->xoffs * scale * aspect; bounds->min_y = 0; bounds->max_x = bounds->min_x + (float)ch->bmwidth * scale * aspect; bounds->max_y = bounds->min_y + (float)font->height * scale; if (dest->width < bounds->max_x - bounds->min_x || dest->height < bounds->max_y - bounds->min_y) return; origwidth = dest->width; origheight = dest->height; dest->width = bounds->max_x - bounds->min_x; dest->height = bounds->max_y - bounds->min_y; render_texture_hq_scale(dest, ch->bitmap, NULL, NULL); dest->width = origwidth; dest->height = origheight; }
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render_font_draw_string_to_bitmap - draw a string to a bitmap
[ "render_font_draw_string_to_bitmap", "-", "draw", "a", "string", "to", "a", "bitmap" ]
[ "/* on entry, assume x0,y0 are the top,left coordinate of the cell and add */", "/* the character bounding box to that position */", "/* compute x1,y1 from there based on the bitmap size */", "/* if the bitmap isn't big enough, bail */", "/* scale the font */" ]
[ { "param": "font", "type": "render_font" }, { "param": "dest", "type": "bitmap_t" }, { "param": "height", "type": "float" }, { "param": "aspect", "type": "float" }, { "param": "chnum", "type": "unicode_char" }, { "param": "bounds", "type": "rectangle" } ]
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bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_get_string_width
float
float render_font_get_string_width(render_font *font, float height, float aspect, const char *string) { const unsigned char *ptr; int totwidth = 0; /* loop over the string and accumulate widths */ for (ptr = (const unsigned char *)string; *ptr != 0; ptr++) totwidth += get_char(font, *ptr)->width; /* scale the final result based on height */ return (float)totwidth * font->scale * height * aspect; }
/*------------------------------------------------- render_font_string_width - return the width of a string at the given height -------------------------------------------------*/
return the width of a string at the given height
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float render_font_get_string_width(render_font *font, float height, float aspect, const char *string) { const unsigned char *ptr; int totwidth = 0; for (ptr = (const unsigned char *)string; *ptr != 0; ptr++) totwidth += get_char(font, *ptr)->width; return (float)totwidth * font->scale * height * aspect; }
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render_font_string_width - return the width of a string at the given height
[ "render_font_string_width", "-", "return", "the", "width", "of", "a", "string", "at", "the", "given", "height" ]
[ "/* loop over the string and accumulate widths */", "/* scale the final result based on height */" ]
[ { "param": "font", "type": "render_font" }, { "param": "height", "type": "float" }, { "param": "aspect", "type": "float" }, { "param": "string", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "render_font", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "height", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "aspect", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "string", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_get_utf8string_width
float
float render_font_get_utf8string_width(render_font *font, float height, float aspect, const char *utf8string) { int length = strlen(utf8string); unicode_char uchar; int totwidth = 0; int count = 0; int offset; /* loop over the string and accumulate widths */ for (offset = 0; offset < length; offset += count) { count = uchar_from_utf8(&uchar, utf8string + offset, length - offset); if (count == -1) break; if (uchar < 0x10000) totwidth += get_char(font, uchar)->width; } /* scale the final result based on height */ return (float)totwidth * font->scale * height * aspect; }
/*------------------------------------------------- render_font_get_utf8string_width - return the width of a UTF8-encoded string at the given height -------------------------------------------------*/
return the width of a UTF8-encoded string at the given height
[ "return", "the", "width", "of", "a", "UTF8", "-", "encoded", "string", "at", "the", "given", "height" ]
float render_font_get_utf8string_width(render_font *font, float height, float aspect, const char *utf8string) { int length = strlen(utf8string); unicode_char uchar; int totwidth = 0; int count = 0; int offset; for (offset = 0; offset < length; offset += count) { count = uchar_from_utf8(&uchar, utf8string + offset, length - offset); if (count == -1) break; if (uchar < 0x10000) totwidth += get_char(font, uchar)->width; } return (float)totwidth * font->scale * height * aspect; }
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render_font_get_utf8string_width - return the width of a UTF8-encoded string at the given height
[ "render_font_get_utf8string_width", "-", "return", "the", "width", "of", "a", "UTF8", "-", "encoded", "string", "at", "the", "given", "height" ]
[ "/* loop over the string and accumulate widths */", "/* scale the final result based on height */" ]
[ { "param": "font", "type": "render_font" }, { "param": "height", "type": "float" }, { "param": "aspect", "type": "float" }, { "param": "utf8string", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "render_font", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "height", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "aspect", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "utf8string", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_load_cached_bdf
int
static int render_font_load_cached_bdf(render_font *font, const char *filename) { file_error filerr; char *cachedname = NULL; char *data = NULL; mame_file *cachefile; mame_file *file; int result = 1; UINT32 bytes; UINT32 hash; /* first try to open the BDF itself */ filerr = mame_fopen(SEARCHPATH_FONT, filename, OPEN_FLAG_READ, &file); if (filerr != FILERR_NONE) return 1; /* determine the file size and allocate memory */ font->rawsize = mame_fsize(file); data = alloc_array_clear_or_die(char, font->rawsize + 1); /* read and hash the first chunk */ bytes = mame_fread(file, data, MIN(CACHED_BDF_HASH_SIZE, font->rawsize)); if (bytes != MIN(CACHED_BDF_HASH_SIZE, font->rawsize)) goto error; hash = crc32(0, (const UINT8*)data, bytes) ^ (UINT32)font->rawsize; /* create the cached filename */ cachedname = mame_strdup(filename); if (cachedname == NULL) goto error; /* change the 'F' to a 'C' on the extension */ cachedname[strlen(cachedname) - 1] -= 3; /* attempt to load a cached version of the font */ filerr = mame_fopen(SEARCHPATH_FONT, cachedname, OPEN_FLAG_READ, &cachefile); if (filerr == FILERR_NONE) { result = render_font_load_cached(font, cachefile, hash); mame_fclose(cachefile); } if (result != 0) { /* if that failed, read the rest of the font and parse it */ if (bytes < font->rawsize) { UINT32 read = mame_fread(file, data + bytes, font->rawsize - bytes); if (read != font->rawsize - bytes) goto error; } /* NULL-terminate the data and attach it to the font */ data[font->rawsize] = 0; font->rawdata = data; /* load the BDF */ result = render_font_load_bdf(font); /* if we loaded okay, create a cached one */ if (result == 0) render_font_save_cached(font, cachedname, hash); } else free(data); /* close the file */ free(cachedname); mame_fclose(file); return result; error: /* close the file */ if (cachedname != NULL) free(cachedname); if (data != NULL) free(data); mame_fclose(file); return 1; }
/*------------------------------------------------- render_font_load_cached_bdf - attempt to load a cached version of the BDF font 'filename'; if that fails, fall back on the regular BDF loader and create a new cached version -------------------------------------------------*/
attempt to load a cached version of the BDF font 'filename'; if that fails, fall back on the regular BDF loader and create a new cached version
[ "attempt", "to", "load", "a", "cached", "version", "of", "the", "BDF", "font", "'", "filename", "'", ";", "if", "that", "fails", "fall", "back", "on", "the", "regular", "BDF", "loader", "and", "create", "a", "new", "cached", "version" ]
static int render_font_load_cached_bdf(render_font *font, const char *filename) { file_error filerr; char *cachedname = NULL; char *data = NULL; mame_file *cachefile; mame_file *file; int result = 1; UINT32 bytes; UINT32 hash; filerr = mame_fopen(SEARCHPATH_FONT, filename, OPEN_FLAG_READ, &file); if (filerr != FILERR_NONE) return 1; font->rawsize = mame_fsize(file); data = alloc_array_clear_or_die(char, font->rawsize + 1); bytes = mame_fread(file, data, MIN(CACHED_BDF_HASH_SIZE, font->rawsize)); if (bytes != MIN(CACHED_BDF_HASH_SIZE, font->rawsize)) goto error; hash = crc32(0, (const UINT8*)data, bytes) ^ (UINT32)font->rawsize; cachedname = mame_strdup(filename); if (cachedname == NULL) goto error; cachedname[strlen(cachedname) - 1] -= 3; filerr = mame_fopen(SEARCHPATH_FONT, cachedname, OPEN_FLAG_READ, &cachefile); if (filerr == FILERR_NONE) { result = render_font_load_cached(font, cachefile, hash); mame_fclose(cachefile); } if (result != 0) { if (bytes < font->rawsize) { UINT32 read = mame_fread(file, data + bytes, font->rawsize - bytes); if (read != font->rawsize - bytes) goto error; } data[font->rawsize] = 0; font->rawdata = data; result = render_font_load_bdf(font); if (result == 0) render_font_save_cached(font, cachedname, hash); } else free(data); free(cachedname); mame_fclose(file); return result; error: if (cachedname != NULL) free(cachedname); if (data != NULL) free(data); mame_fclose(file); return 1; }
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render_font_load_cached_bdf - attempt to load a cached version of the BDF font 'filename'; if that fails, fall back on the regular BDF loader and create a new cached version
[ "render_font_load_cached_bdf", "-", "attempt", "to", "load", "a", "cached", "version", "of", "the", "BDF", "font", "'", "filename", "'", ";", "if", "that", "fails", "fall", "back", "on", "the", "regular", "BDF", "loader", "and", "create", "a", "new", "cached", "version" ]
[ "/* first try to open the BDF itself */", "/* determine the file size and allocate memory */", "/* read and hash the first chunk */", "/* create the cached filename */", "/* change the 'F' to a 'C' on the extension */", "/* attempt to load a cached version of the font */", "/* if that failed, read the rest of the font and parse it */", "/* NULL-terminate the data and attach it to the font */", "/* load the BDF */", "/* if we loaded okay, create a cached one */", "/* close the file */", "/* close the file */" ]
[ { "param": "font", "type": "render_font" }, { "param": "filename", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "render_font", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "filename", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_load_bdf
int
static int render_font_load_bdf(render_font *font) { const char *ptr; int charcount = 0; /* set the format to text */ font->format = FONT_FORMAT_TEXT; /* first find the FONTBOUNDINGBOX tag */ for (ptr = font->rawdata; ptr != NULL; ptr = next_line(ptr)) { int dummy1, dummy2; /* we only care about a tiny few fields */ if (strncmp(ptr, "FONTBOUNDINGBOX ", 16) == 0) { if (sscanf(ptr + 16, "%d %d %d %d", &dummy1, &font->height, &dummy2, &font->yoffs) != 4) return 1; break; } } /* compute the scale factor */ font->scale = 1.0f / (float)font->height; /* now scan for characters */ for ( ; ptr != NULL; ptr = next_line(ptr)) { /* stop at ENDFONT */ if (strncmp(ptr, "ENDFONT", 7) == 0) break; /* once we hit a STARTCHAR, parse until the end */ if (strncmp(ptr, "STARTCHAR ", 10) == 0) { int bmwidth = -1, bmheight = -1, xoffs = -1, yoffs = -1; const char *rawdata = NULL; int charnum = -1; int width = -1; int dummy1; /* scan for interesting per-character tags */ for ( ; ptr != NULL; ptr = next_line(ptr)) { /* ENCODING tells us which character */ if (strncmp(ptr, "ENCODING ", 9) == 0) { if (sscanf(ptr + 9, "%d", &charnum) != 1) return 1; } /* DWIDTH tells us the width to the next character */ else if (strncmp(ptr, "DWIDTH ", 7) == 0) { if (sscanf(ptr + 7, "%d %d", &width, &dummy1) != 2) return 1; } /* BBX tells us the height/width of the bitmap and the offsets */ else if (strncmp(ptr, "BBX ", 4) == 0) { if (sscanf(ptr + 4, "%d %d %d %d", &bmwidth, &bmheight, &xoffs, &yoffs) != 4) return 1; } /* BITMAP is the start of the data */ else if (strncmp(ptr, "BITMAP", 6) == 0) { /* stash the raw pointer and scan for the end of the character */ for (rawdata = ptr = next_line(ptr); ptr != NULL && strncmp(ptr, "ENDCHAR", 7) != 0; ptr = next_line(ptr)) ; break; } } /* if we have everything, allocate a new character */ if (charnum >= 0 && charnum < 65536 && rawdata != NULL && bmwidth >= 0 && bmheight >= 0) { render_font_char *ch; /* if we don't have a subtable yet, make one */ if (font->chars[charnum / 256] == NULL) font->chars[charnum / 256] = alloc_array_clear_or_die(render_font_char, 256); /* fill in the entry */ ch = &font->chars[charnum / 256][charnum % 256]; ch->width = width; ch->bmwidth = bmwidth; ch->bmheight = bmheight; ch->xoffs = xoffs; ch->yoffs = yoffs; ch->rawdata = rawdata; } /* some progress for big fonts */ if (++charcount % 256 == 0) mame_printf_warning("Loading BDF font... (%d characters loaded)\n", charcount); } } return 0; }
/*------------------------------------------------- render_font_load_bdf - parse and load a BDF font -------------------------------------------------*/
parse and load a BDF font
[ "parse", "and", "load", "a", "BDF", "font" ]
static int render_font_load_bdf(render_font *font) { const char *ptr; int charcount = 0; font->format = FONT_FORMAT_TEXT; for (ptr = font->rawdata; ptr != NULL; ptr = next_line(ptr)) { int dummy1, dummy2; if (strncmp(ptr, "FONTBOUNDINGBOX ", 16) == 0) { if (sscanf(ptr + 16, "%d %d %d %d", &dummy1, &font->height, &dummy2, &font->yoffs) != 4) return 1; break; } } font->scale = 1.0f / (float)font->height; for ( ; ptr != NULL; ptr = next_line(ptr)) { if (strncmp(ptr, "ENDFONT", 7) == 0) break; if (strncmp(ptr, "STARTCHAR ", 10) == 0) { int bmwidth = -1, bmheight = -1, xoffs = -1, yoffs = -1; const char *rawdata = NULL; int charnum = -1; int width = -1; int dummy1; for ( ; ptr != NULL; ptr = next_line(ptr)) { if (strncmp(ptr, "ENCODING ", 9) == 0) { if (sscanf(ptr + 9, "%d", &charnum) != 1) return 1; } else if (strncmp(ptr, "DWIDTH ", 7) == 0) { if (sscanf(ptr + 7, "%d %d", &width, &dummy1) != 2) return 1; } else if (strncmp(ptr, "BBX ", 4) == 0) { if (sscanf(ptr + 4, "%d %d %d %d", &bmwidth, &bmheight, &xoffs, &yoffs) != 4) return 1; } else if (strncmp(ptr, "BITMAP", 6) == 0) { for (rawdata = ptr = next_line(ptr); ptr != NULL && strncmp(ptr, "ENDCHAR", 7) != 0; ptr = next_line(ptr)) ; break; } } if (charnum >= 0 && charnum < 65536 && rawdata != NULL && bmwidth >= 0 && bmheight >= 0) { render_font_char *ch; if (font->chars[charnum / 256] == NULL) font->chars[charnum / 256] = alloc_array_clear_or_die(render_font_char, 256); ch = &font->chars[charnum / 256][charnum % 256]; ch->width = width; ch->bmwidth = bmwidth; ch->bmheight = bmheight; ch->xoffs = xoffs; ch->yoffs = yoffs; ch->rawdata = rawdata; } if (++charcount % 256 == 0) mame_printf_warning("Loading BDF font... (%d characters loaded)\n", charcount); } } return 0; }
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render_font_load_bdf - parse and load a BDF font
[ "render_font_load_bdf", "-", "parse", "and", "load", "a", "BDF", "font" ]
[ "/* set the format to text */", "/* first find the FONTBOUNDINGBOX tag */", "/* we only care about a tiny few fields */", "/* compute the scale factor */", "/* now scan for characters */", "/* stop at ENDFONT */", "/* once we hit a STARTCHAR, parse until the end */", "/* scan for interesting per-character tags */", "/* ENCODING tells us which character */", "/* DWIDTH tells us the width to the next character */", "/* BBX tells us the height/width of the bitmap and the offsets */", "/* BITMAP is the start of the data */", "/* stash the raw pointer and scan for the end of the character */", "/* if we have everything, allocate a new character */", "/* if we don't have a subtable yet, make one */", "/* fill in the entry */", "/* some progress for big fonts */" ]
[ { "param": "font", "type": "render_font" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "render_font", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_load_cached
int
static int render_font_load_cached(render_font *font, mame_file *file, UINT32 hash) { UINT8 header[CACHED_HEADER_SIZE]; UINT64 offset, filesize; UINT8 *data = NULL; UINT32 bytes_read; int numchars; int chindex; /* get the file size */ filesize = mame_fsize(file); /* first read the header */ bytes_read = mame_fread(file, header, CACHED_HEADER_SIZE); if (bytes_read != CACHED_HEADER_SIZE) goto error; /* validate the header */ if (header[0] != 'f' || header[1] != 'o' || header[2] != 'n' || header[3] != 't') goto error; if (header[4] != (UINT8)(hash >> 24) || header[5] != (UINT8)(hash >> 16) || header[6] != (UINT8)(hash >> 8) || header[7] != (UINT8)hash) goto error; font->height = (header[8] << 8) | header[9]; font->scale = 1.0f / (float)font->height; font->yoffs = (INT16)((header[10] << 8) | header[11]); numchars = (header[12] << 24) | (header[13] << 16) | (header[14] << 8) | header[15]; if (filesize - CACHED_HEADER_SIZE < numchars * CACHED_CHAR_SIZE) goto error; /* now read the rest of the data */ data = alloc_array_or_die(UINT8, filesize - CACHED_HEADER_SIZE); bytes_read = mame_fread(file, data, filesize - CACHED_HEADER_SIZE); if (bytes_read != filesize - CACHED_HEADER_SIZE) goto error; /* extract the data from the data */ offset = numchars * CACHED_CHAR_SIZE; for (chindex = 0; chindex < numchars; chindex++) { const UINT8 *info = &data[chindex * CACHED_CHAR_SIZE]; int chnum = (info[0] << 8) | info[1]; render_font_char *ch; /* if we don't have a subtable yet, make one */ if (font->chars[chnum / 256] == NULL) font->chars[chnum / 256] = alloc_array_clear_or_die(render_font_char, 256); /* fill in the entry */ ch = &font->chars[chnum / 256][chnum % 256]; ch->width = (info[2] << 8) | info[3]; ch->xoffs = (INT16)((info[4] << 8) | info[5]); ch->yoffs = (INT16)((info[6] << 8) | info[7]); ch->bmwidth = (info[8] << 8) | info[9]; ch->bmheight = (info[10] << 8) | info[11]; ch->rawdata = (char *)data + offset; /* advance the offset past the character */ offset += (ch->bmwidth * ch->bmheight + 7) / 8; if (offset > filesize - CACHED_HEADER_SIZE) goto error; } /* reuse the chartable as a temporary buffer */ font->format = FONT_FORMAT_CACHED; font->rawdata = (char *)data; return 0; error: if (data != NULL) free(data); return 1; }
/*------------------------------------------------- render_font_load_cached - load a font in cached format -------------------------------------------------*/
load a font in cached format
[ "load", "a", "font", "in", "cached", "format" ]
static int render_font_load_cached(render_font *font, mame_file *file, UINT32 hash) { UINT8 header[CACHED_HEADER_SIZE]; UINT64 offset, filesize; UINT8 *data = NULL; UINT32 bytes_read; int numchars; int chindex; filesize = mame_fsize(file); bytes_read = mame_fread(file, header, CACHED_HEADER_SIZE); if (bytes_read != CACHED_HEADER_SIZE) goto error; if (header[0] != 'f' || header[1] != 'o' || header[2] != 'n' || header[3] != 't') goto error; if (header[4] != (UINT8)(hash >> 24) || header[5] != (UINT8)(hash >> 16) || header[6] != (UINT8)(hash >> 8) || header[7] != (UINT8)hash) goto error; font->height = (header[8] << 8) | header[9]; font->scale = 1.0f / (float)font->height; font->yoffs = (INT16)((header[10] << 8) | header[11]); numchars = (header[12] << 24) | (header[13] << 16) | (header[14] << 8) | header[15]; if (filesize - CACHED_HEADER_SIZE < numchars * CACHED_CHAR_SIZE) goto error; data = alloc_array_or_die(UINT8, filesize - CACHED_HEADER_SIZE); bytes_read = mame_fread(file, data, filesize - CACHED_HEADER_SIZE); if (bytes_read != filesize - CACHED_HEADER_SIZE) goto error; offset = numchars * CACHED_CHAR_SIZE; for (chindex = 0; chindex < numchars; chindex++) { const UINT8 *info = &data[chindex * CACHED_CHAR_SIZE]; int chnum = (info[0] << 8) | info[1]; render_font_char *ch; if (font->chars[chnum / 256] == NULL) font->chars[chnum / 256] = alloc_array_clear_or_die(render_font_char, 256); ch = &font->chars[chnum / 256][chnum % 256]; ch->width = (info[2] << 8) | info[3]; ch->xoffs = (INT16)((info[4] << 8) | info[5]); ch->yoffs = (INT16)((info[6] << 8) | info[7]); ch->bmwidth = (info[8] << 8) | info[9]; ch->bmheight = (info[10] << 8) | info[11]; ch->rawdata = (char *)data + offset; offset += (ch->bmwidth * ch->bmheight + 7) / 8; if (offset > filesize - CACHED_HEADER_SIZE) goto error; } font->format = FONT_FORMAT_CACHED; font->rawdata = (char *)data; return 0; error: if (data != NULL) free(data); return 1; }
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render_font_load_cached - load a font in cached format
[ "render_font_load_cached", "-", "load", "a", "font", "in", "cached", "format" ]
[ "/* get the file size */", "/* first read the header */", "/* validate the header */", "/* now read the rest of the data */", "/* extract the data from the data */", "/* if we don't have a subtable yet, make one */", "/* fill in the entry */", "/* advance the offset past the character */", "/* reuse the chartable as a temporary buffer */" ]
[ { "param": "font", "type": "render_font" }, { "param": "file", "type": "mame_file" }, { "param": "hash", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "render_font", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "file", "type": "mame_file", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "hash", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
bceeadb170e03b2b83bca314354dc1273acb6e6f
lofunz/mieme
Reloaded/tags/MAME4droid.Reloaded.1.0.WIP/src/emu/rendfont.c
[ "Unlicense" ]
C
render_font_save_cached
int
static int render_font_save_cached(render_font *font, const char *filename, UINT32 hash) { file_error filerr; render_font_char *ch; UINT32 bytes_written; UINT8 *tempbuffer; UINT8 *chartable; mame_file *file; int numchars; UINT8 *dest; int tableindex; int chnum; mame_printf_warning("Generating cached BDF font...\n"); /* attempt to open the file */ filerr = mame_fopen(SEARCHPATH_FONT, filename, OPEN_FLAG_WRITE | OPEN_FLAG_CREATE, &file); if (filerr != FILERR_NONE) return 1; /* determine the number of characters */ numchars = 0; for (chnum = 0; chnum < 65536; chnum++) { render_font_char *chtable = font->chars[chnum / 256]; if (chtable != NULL) { ch = &chtable[chnum % 256]; if (ch->width > 0) numchars++; } } /* allocate an array to hold the character data */ chartable = alloc_array_clear_or_die(UINT8, numchars * CACHED_CHAR_SIZE); /* allocate a temp buffer to compress into */ tempbuffer = alloc_array_or_die(UINT8, 65536); /* write the header */ dest = tempbuffer; *dest++ = 'f'; *dest++ = 'o'; *dest++ = 'n'; *dest++ = 't'; *dest++ = hash >> 24; *dest++ = hash >> 16; *dest++ = hash >> 8; *dest++ = hash & 0xff; *dest++ = font->height >> 8; *dest++ = font->height & 0xff; *dest++ = font->yoffs >> 8; *dest++ = font->yoffs & 0xff; *dest++ = numchars >> 24; *dest++ = numchars >> 16; *dest++ = numchars >> 8; *dest++ = numchars & 0xff; assert(dest - tempbuffer == CACHED_HEADER_SIZE); bytes_written = mame_fwrite(file, tempbuffer, dest - tempbuffer); if (bytes_written != dest - tempbuffer) goto error; /* write the empty table to the beginning of the file */ bytes_written = mame_fwrite(file, chartable, numchars * CACHED_CHAR_SIZE); if (bytes_written != numchars * CACHED_CHAR_SIZE) goto error; /* loop over all characters */ tableindex = 0; for (chnum = 0; chnum < 65536; chnum++) { ch = get_char(font, chnum); if (ch != NULL && ch->width > 0) { UINT8 accum, accbit; int x, y; /* write out a bit-compressed bitmap if we have one */ if (ch->bitmap != NULL) { /* write the data to the tempbuffer */ dest = tempbuffer; accum = 0; accbit = 7; /* bit-encode the character data */ for (y = 0; y < ch->bmheight; y++) { int desty = y + font->height + font->yoffs - ch->yoffs - ch->bmheight; const UINT32 *src = (desty >= 0 && desty < font->height) ? BITMAP_ADDR32(ch->bitmap, desty, 0) : NULL; for (x = 0; x < ch->bmwidth; x++) { if (src != NULL && RGB_ALPHA(src[x]) != 0) accum |= 1 << accbit; if (accbit-- == 0) { *dest++ = accum; accum = 0; accbit = 7; } } } /* flush any extra */ if (accbit != 7) *dest++ = accum; /* write the data */ bytes_written = mame_fwrite(file, tempbuffer, dest - tempbuffer); if (bytes_written != dest - tempbuffer) goto error; /* free the bitmap and texture */ if (ch->texture != NULL) render_texture_free(ch->texture); ch->texture = NULL; bitmap_free(ch->bitmap); ch->bitmap = NULL; } /* compute the table entry */ dest = &chartable[tableindex++ * CACHED_CHAR_SIZE]; *dest++ = chnum >> 8; *dest++ = chnum & 0xff; *dest++ = ch->width >> 8; *dest++ = ch->width & 0xff; *dest++ = ch->xoffs >> 8; *dest++ = ch->xoffs & 0xff; *dest++ = ch->yoffs >> 8; *dest++ = ch->yoffs & 0xff; *dest++ = ch->bmwidth >> 8; *dest++ = ch->bmwidth & 0xff; *dest++ = ch->bmheight >> 8; *dest++ = ch->bmheight & 0xff; } } /* seek back to the beginning and rewrite the table */ mame_fseek(file, CACHED_HEADER_SIZE, SEEK_SET); bytes_written = mame_fwrite(file, chartable, numchars * CACHED_CHAR_SIZE); if (bytes_written != numchars * CACHED_CHAR_SIZE) goto error; /* all done */ mame_fclose(file); free(tempbuffer); free(chartable); return 0; error: mame_fclose(file); osd_rmfile(filename); free(tempbuffer); free(chartable); return 1; }
/*------------------------------------------------- render_font_save_cached - save a font in cached format -------------------------------------------------*/
save a font in cached format
[ "save", "a", "font", "in", "cached", "format" ]
static int render_font_save_cached(render_font *font, const char *filename, UINT32 hash) { file_error filerr; render_font_char *ch; UINT32 bytes_written; UINT8 *tempbuffer; UINT8 *chartable; mame_file *file; int numchars; UINT8 *dest; int tableindex; int chnum; mame_printf_warning("Generating cached BDF font...\n"); filerr = mame_fopen(SEARCHPATH_FONT, filename, OPEN_FLAG_WRITE | OPEN_FLAG_CREATE, &file); if (filerr != FILERR_NONE) return 1; numchars = 0; for (chnum = 0; chnum < 65536; chnum++) { render_font_char *chtable = font->chars[chnum / 256]; if (chtable != NULL) { ch = &chtable[chnum % 256]; if (ch->width > 0) numchars++; } } chartable = alloc_array_clear_or_die(UINT8, numchars * CACHED_CHAR_SIZE); tempbuffer = alloc_array_or_die(UINT8, 65536); dest = tempbuffer; *dest++ = 'f'; *dest++ = 'o'; *dest++ = 'n'; *dest++ = 't'; *dest++ = hash >> 24; *dest++ = hash >> 16; *dest++ = hash >> 8; *dest++ = hash & 0xff; *dest++ = font->height >> 8; *dest++ = font->height & 0xff; *dest++ = font->yoffs >> 8; *dest++ = font->yoffs & 0xff; *dest++ = numchars >> 24; *dest++ = numchars >> 16; *dest++ = numchars >> 8; *dest++ = numchars & 0xff; assert(dest - tempbuffer == CACHED_HEADER_SIZE); bytes_written = mame_fwrite(file, tempbuffer, dest - tempbuffer); if (bytes_written != dest - tempbuffer) goto error; bytes_written = mame_fwrite(file, chartable, numchars * CACHED_CHAR_SIZE); if (bytes_written != numchars * CACHED_CHAR_SIZE) goto error; tableindex = 0; for (chnum = 0; chnum < 65536; chnum++) { ch = get_char(font, chnum); if (ch != NULL && ch->width > 0) { UINT8 accum, accbit; int x, y; if (ch->bitmap != NULL) { dest = tempbuffer; accum = 0; accbit = 7; for (y = 0; y < ch->bmheight; y++) { int desty = y + font->height + font->yoffs - ch->yoffs - ch->bmheight; const UINT32 *src = (desty >= 0 && desty < font->height) ? BITMAP_ADDR32(ch->bitmap, desty, 0) : NULL; for (x = 0; x < ch->bmwidth; x++) { if (src != NULL && RGB_ALPHA(src[x]) != 0) accum |= 1 << accbit; if (accbit-- == 0) { *dest++ = accum; accum = 0; accbit = 7; } } } if (accbit != 7) *dest++ = accum; bytes_written = mame_fwrite(file, tempbuffer, dest - tempbuffer); if (bytes_written != dest - tempbuffer) goto error; if (ch->texture != NULL) render_texture_free(ch->texture); ch->texture = NULL; bitmap_free(ch->bitmap); ch->bitmap = NULL; } dest = &chartable[tableindex++ * CACHED_CHAR_SIZE]; *dest++ = chnum >> 8; *dest++ = chnum & 0xff; *dest++ = ch->width >> 8; *dest++ = ch->width & 0xff; *dest++ = ch->xoffs >> 8; *dest++ = ch->xoffs & 0xff; *dest++ = ch->yoffs >> 8; *dest++ = ch->yoffs & 0xff; *dest++ = ch->bmwidth >> 8; *dest++ = ch->bmwidth & 0xff; *dest++ = ch->bmheight >> 8; *dest++ = ch->bmheight & 0xff; } } mame_fseek(file, CACHED_HEADER_SIZE, SEEK_SET); bytes_written = mame_fwrite(file, chartable, numchars * CACHED_CHAR_SIZE); if (bytes_written != numchars * CACHED_CHAR_SIZE) goto error; mame_fclose(file); free(tempbuffer); free(chartable); return 0; error: mame_fclose(file); osd_rmfile(filename); free(tempbuffer); free(chartable); return 1; }
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"++", "=", "ch", "->", "yoffs", "&", "0xff", ";", "*", "dest", "++", "=", "ch", "->", "bmwidth", ">>", "8", ";", "*", "dest", "++", "=", "ch", "->", "bmwidth", "&", "0xff", ";", "*", "dest", "++", "=", "ch", "->", "bmheight", ">>", "8", ";", "*", "dest", "++", "=", "ch", "->", "bmheight", "&", "0xff", ";", "}", "}", "mame_fseek", "(", "file", ",", "CACHED_HEADER_SIZE", ",", "SEEK_SET", ")", ";", "bytes_written", "=", "mame_fwrite", "(", "file", ",", "chartable", ",", "numchars", "*", "CACHED_CHAR_SIZE", ")", ";", "if", "(", "bytes_written", "!=", "numchars", "*", "CACHED_CHAR_SIZE", ")", "goto", "error", ";", "mame_fclose", "(", "file", ")", ";", "free", "(", "tempbuffer", ")", ";", "free", "(", "chartable", ")", ";", "return", "0", ";", "error", ":", "mame_fclose", "(", "file", ")", ";", "osd_rmfile", "(", "filename", ")", ";", "free", "(", "tempbuffer", ")", ";", "free", "(", "chartable", ")", ";", "return", "1", ";", "}" ]
render_font_save_cached - save a font in cached format
[ "render_font_save_cached", "-", "save", "a", "font", "in", "cached", "format" ]
[ "/* attempt to open the file */", "/* determine the number of characters */", "/* allocate an array to hold the character data */", "/* allocate a temp buffer to compress into */", "/* write the header */", "/* write the empty table to the beginning of the file */", "/* loop over all characters */", "/* write out a bit-compressed bitmap if we have one */", "/* write the data to the tempbuffer */", "/* bit-encode the character data */", "/* flush any extra */", "/* write the data */", "/* free the bitmap and texture */", "/* compute the table entry */", "/* seek back to the beginning and rewrite the table */", "/* all done */" ]
[ { "param": "font", "type": "render_font" }, { "param": "filename", "type": "char" }, { "param": "hash", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "render_font", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "filename", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "hash", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_device_class_enable
void
void input_device_class_enable(running_machine *machine, input_device_class devclass, UINT8 enable) { input_device_list *device_list = machine->input_data->device_list; assert(devclass > DEVICE_CLASS_INVALID && devclass < DEVICE_CLASS_MAXIMUM); device_list[devclass].enabled = enable; }
/*------------------------------------------------- input_device_class_enable - enable or disable a device class -------------------------------------------------*/
enable or disable a device class
[ "enable", "or", "disable", "a", "device", "class" ]
void input_device_class_enable(running_machine *machine, input_device_class devclass, UINT8 enable) { input_device_list *device_list = machine->input_data->device_list; assert(devclass > DEVICE_CLASS_INVALID && devclass < DEVICE_CLASS_MAXIMUM); device_list[devclass].enabled = enable; }
[ "void", "input_device_class_enable", "(", "running_machine", "*", "machine", ",", "input_device_class", "devclass", ",", "UINT8", "enable", ")", "{", "input_device_list", "*", "device_list", "=", "machine", "->", "input_data", "->", "device_list", ";", "assert", "(", "devclass", ">", "DEVICE_CLASS_INVALID", "&&", "devclass", "<", "DEVICE_CLASS_MAXIMUM", ")", ";", "device_list", "[", "devclass", "]", ".", "enabled", "=", "enable", ";", "}" ]
input_device_class_enable - enable or disable a device class
[ "input_device_class_enable", "-", "enable", "or", "disable", "a", "device", "class" ]
[]
[ { "param": "machine", "type": "running_machine" }, { "param": "devclass", "type": "input_device_class" }, { "param": "enable", "type": "UINT8" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "devclass", "type": "input_device_class", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "enable", "type": "UINT8", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_device_set_joystick_map
int
int input_device_set_joystick_map(running_machine *machine, int devindex, const char *mapstring) { input_device_list *device_list = machine->input_data->device_list; int startindex = devindex; int stopindex = devindex; joystick_map map; int joynum; /* parse the map */ if (!joystick_map_parse(mapstring, &map)) return FALSE; /* devindex -1 means set the same for all */ if (devindex == -1) { startindex = 0; stopindex = device_list[DEVICE_CLASS_JOYSTICK].count - 1; joystick_map_print("Input: Changing default joystick map", mapstring, &map); } /* ignore if out of range */ else if (devindex >= device_list[DEVICE_CLASS_JOYSTICK].count) return TRUE; /* iterate over joysticks and set the map */ for (joynum = startindex; joynum <= stopindex; joynum++) device_list[DEVICE_CLASS_JOYSTICK].list[joynum]->joymap = map; return TRUE; }
/*------------------------------------------------- input_device_set_joystick_map - set the joystick map for a device -------------------------------------------------*/
set the joystick map for a device
[ "set", "the", "joystick", "map", "for", "a", "device" ]
int input_device_set_joystick_map(running_machine *machine, int devindex, const char *mapstring) { input_device_list *device_list = machine->input_data->device_list; int startindex = devindex; int stopindex = devindex; joystick_map map; int joynum; if (!joystick_map_parse(mapstring, &map)) return FALSE; if (devindex == -1) { startindex = 0; stopindex = device_list[DEVICE_CLASS_JOYSTICK].count - 1; joystick_map_print("Input: Changing default joystick map", mapstring, &map); } else if (devindex >= device_list[DEVICE_CLASS_JOYSTICK].count) return TRUE; for (joynum = startindex; joynum <= stopindex; joynum++) device_list[DEVICE_CLASS_JOYSTICK].list[joynum]->joymap = map; return TRUE; }
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input_device_set_joystick_map - set the joystick map for a device
[ "input_device_set_joystick_map", "-", "set", "the", "joystick", "map", "for", "a", "device" ]
[ "/* parse the map */", "/* devindex -1 means set the same for all */", "/* ignore if out of range */", "/* iterate over joysticks and set the map */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "devindex", "type": "int" }, { "param": "mapstring", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "devindex", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "mapstring", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_device_item_add
void
void input_device_item_add(input_device *device, const char *name, void *internal, input_item_id itemid, item_get_state_func getstate) { input_device_item *item; input_item_id itemid_std = itemid; assert_always(device->machine->phase() == MACHINE_PHASE_INIT, "Can only call input_device_item_add at init time!"); assert(name != NULL); assert(itemid > ITEM_ID_INVALID && itemid < ITEM_ID_MAXIMUM); assert(getstate != NULL); /* if we have a generic ID, pick a new internal one */ if (itemid >= ITEM_ID_OTHER_SWITCH && itemid <= ITEM_ID_OTHER_AXIS_RELATIVE) for (itemid = (input_item_id)(ITEM_ID_MAXIMUM + 1); itemid <= ITEM_ID_ABSOLUTE_MAXIMUM; itemid++) if (device->item[itemid] == NULL) break; assert(itemid <= ITEM_ID_ABSOLUTE_MAXIMUM); /* make sure we don't have any overlap */ assert(device->item[itemid] == NULL); /* allocate a new item and copy data into it */ item = auto_alloc_clear(device->machine, input_device_item); device->item[itemid] = item; device->maxitem = MAX(device->maxitem, itemid); /* copy in the data passed in from the item list */ item->devclass = device->devclass; item->devindex = device->devindex; item->name.cpy(name); item->internal = internal; item->itemclass = input_item_standard_class(device->devclass, itemid_std); item->itemid = itemid; item->getstate = getstate; /* if we're custom, create a tokenized name */ if (itemid > ITEM_ID_MAXIMUM) { /* copy the item name, removing spaces/underscores and making all caps */ item->token.cpy(name).toupper().delchr(' ').delchr('_'); } /* otherwise, make sure we have a valid standard token */ else { assert(code_to_string(itemid_token_table, itemid) != NULL); } }
/*------------------------------------------------- input_device_item_add - add a new item to an input device -------------------------------------------------*/
add a new item to an input device
[ "add", "a", "new", "item", "to", "an", "input", "device" ]
void input_device_item_add(input_device *device, const char *name, void *internal, input_item_id itemid, item_get_state_func getstate) { input_device_item *item; input_item_id itemid_std = itemid; assert_always(device->machine->phase() == MACHINE_PHASE_INIT, "Can only call input_device_item_add at init time!"); assert(name != NULL); assert(itemid > ITEM_ID_INVALID && itemid < ITEM_ID_MAXIMUM); assert(getstate != NULL); if (itemid >= ITEM_ID_OTHER_SWITCH && itemid <= ITEM_ID_OTHER_AXIS_RELATIVE) for (itemid = (input_item_id)(ITEM_ID_MAXIMUM + 1); itemid <= ITEM_ID_ABSOLUTE_MAXIMUM; itemid++) if (device->item[itemid] == NULL) break; assert(itemid <= ITEM_ID_ABSOLUTE_MAXIMUM); assert(device->item[itemid] == NULL); item = auto_alloc_clear(device->machine, input_device_item); device->item[itemid] = item; device->maxitem = MAX(device->maxitem, itemid); item->devclass = device->devclass; item->devindex = device->devindex; item->name.cpy(name); item->internal = internal; item->itemclass = input_item_standard_class(device->devclass, itemid_std); item->itemid = itemid; item->getstate = getstate; if (itemid > ITEM_ID_MAXIMUM) { item->token.cpy(name).toupper().delchr(' ').delchr('_'); } else { assert(code_to_string(itemid_token_table, itemid) != NULL); } }
[ "void", "input_device_item_add", "(", "input_device", "*", "device", ",", "const", "char", "*", "name", ",", "void", "*", "internal", ",", "input_item_id", "itemid", ",", "item_get_state_func", "getstate", ")", "{", "input_device_item", "*", "item", ";", "input_item_id", "itemid_std", "=", "itemid", ";", "assert_always", "(", "device", "->", "machine", "->", "phase", "(", ")", "==", "MACHINE_PHASE_INIT", ",", "\"", "\"", ")", ";", "assert", "(", "name", "!=", "NULL", ")", ";", "assert", "(", "itemid", ">", "ITEM_ID_INVALID", "&&", "itemid", "<", "ITEM_ID_MAXIMUM", ")", ";", "assert", "(", "getstate", "!=", "NULL", ")", ";", "if", "(", "itemid", ">=", "ITEM_ID_OTHER_SWITCH", "&&", "itemid", "<=", "ITEM_ID_OTHER_AXIS_RELATIVE", ")", "for", "(", "itemid", "=", "(", "input_item_id", ")", "(", "ITEM_ID_MAXIMUM", "+", "1", ")", ";", "itemid", "<=", "ITEM_ID_ABSOLUTE_MAXIMUM", ";", "itemid", "++", ")", "if", "(", "device", "->", "item", "[", "itemid", "]", "==", "NULL", ")", "break", ";", "assert", "(", "itemid", "<=", "ITEM_ID_ABSOLUTE_MAXIMUM", ")", ";", "assert", "(", "device", "->", "item", "[", "itemid", "]", "==", "NULL", ")", ";", "item", "=", "auto_alloc_clear", "(", "device", "->", "machine", ",", "input_device_item", ")", ";", "device", "->", "item", "[", "itemid", "]", "=", "item", ";", "device", "->", "maxitem", "=", "MAX", "(", "device", "->", "maxitem", ",", "itemid", ")", ";", "item", "->", "devclass", "=", "device", "->", "devclass", ";", "item", "->", "devindex", "=", "device", "->", "devindex", ";", "item", "->", "name", ".", "cpy", "(", "name", ")", ";", "item", "->", "internal", "=", "internal", ";", "item", "->", "itemclass", "=", "input_item_standard_class", "(", "device", "->", "devclass", ",", "itemid_std", ")", ";", "item", "->", "itemid", "=", "itemid", ";", "item", "->", "getstate", "=", "getstate", ";", "if", "(", "itemid", ">", "ITEM_ID_MAXIMUM", ")", "{", "item", "->", "token", ".", "cpy", "(", "name", ")", ".", "toupper", "(", ")", ".", "delchr", "(", "'", "'", ")", ".", "delchr", "(", "'", "'", ")", ";", "}", "else", "{", "assert", "(", "code_to_string", "(", "itemid_token_table", ",", "itemid", ")", "!=", "NULL", ")", ";", "}", "}" ]
input_device_item_add - add a new item to an input device
[ "input_device_item_add", "-", "add", "a", "new", "item", "to", "an", "input", "device" ]
[ "/* if we have a generic ID, pick a new internal one */", "/* make sure we don't have any overlap */", "/* allocate a new item and copy data into it */", "/* copy in the data passed in from the item list */", "/* if we're custom, create a tokenized name */", "/* copy the item name, removing spaces/underscores and making all caps */", "/* otherwise, make sure we have a valid standard token */" ]
[ { "param": "device", "type": "input_device" }, { "param": "name", "type": "char" }, { "param": "internal", "type": "void" }, { "param": "itemid", "type": "input_item_id" }, { "param": "getstate", "type": "item_get_state_func" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "device", "type": "input_device", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "name", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "internal", "type": "void", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "itemid", "type": "input_item_id", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "getstate", "type": "item_get_state_func", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_code_value
INT32
INT32 input_code_value(running_machine *machine, input_code code) { input_device_list *device_list = machine->input_data->device_list; input_device_class devclass = INPUT_CODE_DEVCLASS(code); int startindex = INPUT_CODE_DEVINDEX(code); int stopindex = startindex; INT32 result = 0; int curindex; profiler_mark_start(PROFILER_INPUT); /* return 0 for any disabled or invalid device classes */ if (devclass <= DEVICE_CLASS_INVALID || devclass >= DEVICE_CLASS_MAXIMUM || !device_list[devclass].enabled) goto exit; if (startindex >= device_list[devclass].count) goto exit; /* if this is not a multi device, only return data for item 0 */ if (!device_list[devclass].multi) { if (startindex != 0) goto exit; /* otherwise, iterate over all */ startindex = 0; stopindex = device_list[devclass].count - 1; } /* iterate over all indices */ for (curindex = startindex; curindex <= stopindex; curindex++) { /* lookup the item for the appropriate index */ input_device_item *item = input_code_item(machine, INPUT_CODE_SET_DEVINDEX(code, curindex)); if (item == NULL) continue; /* update the value of this item */ input_item_update_value(machine, item); /* process items according to their native type */ switch (item->itemclass) { case ITEM_CLASS_ABSOLUTE: result = convert_absolute_value(machine, code, item); break; case ITEM_CLASS_RELATIVE: result += convert_relative_value(code, item); break; case ITEM_CLASS_SWITCH: result |= convert_switch_value(machine, code, item); break; default: break; } } exit: profiler_mark_end(); return result; }
/*------------------------------------------------- input_code_value - return the value of a given input code -------------------------------------------------*/
return the value of a given input code
[ "return", "the", "value", "of", "a", "given", "input", "code" ]
INT32 input_code_value(running_machine *machine, input_code code) { input_device_list *device_list = machine->input_data->device_list; input_device_class devclass = INPUT_CODE_DEVCLASS(code); int startindex = INPUT_CODE_DEVINDEX(code); int stopindex = startindex; INT32 result = 0; int curindex; profiler_mark_start(PROFILER_INPUT); if (devclass <= DEVICE_CLASS_INVALID || devclass >= DEVICE_CLASS_MAXIMUM || !device_list[devclass].enabled) goto exit; if (startindex >= device_list[devclass].count) goto exit; if (!device_list[devclass].multi) { if (startindex != 0) goto exit; startindex = 0; stopindex = device_list[devclass].count - 1; } for (curindex = startindex; curindex <= stopindex; curindex++) { input_device_item *item = input_code_item(machine, INPUT_CODE_SET_DEVINDEX(code, curindex)); if (item == NULL) continue; input_item_update_value(machine, item); switch (item->itemclass) { case ITEM_CLASS_ABSOLUTE: result = convert_absolute_value(machine, code, item); break; case ITEM_CLASS_RELATIVE: result += convert_relative_value(code, item); break; case ITEM_CLASS_SWITCH: result |= convert_switch_value(machine, code, item); break; default: break; } } exit: profiler_mark_end(); return result; }
[ "INT32", "input_code_value", "(", "running_machine", "*", "machine", ",", "input_code", "code", ")", "{", "input_device_list", "*", "device_list", "=", "machine", "->", "input_data", "->", "device_list", ";", "input_device_class", "devclass", "=", "INPUT_CODE_DEVCLASS", "(", "code", ")", ";", "int", "startindex", "=", "INPUT_CODE_DEVINDEX", "(", "code", ")", ";", "int", "stopindex", "=", "startindex", ";", "INT32", "result", "=", "0", ";", "int", "curindex", ";", "profiler_mark_start", "(", "PROFILER_INPUT", ")", ";", "if", "(", "devclass", "<=", "DEVICE_CLASS_INVALID", "||", "devclass", ">=", "DEVICE_CLASS_MAXIMUM", "||", "!", "device_list", "[", "devclass", "]", ".", "enabled", ")", "goto", "exit", ";", "if", "(", "startindex", ">=", "device_list", "[", "devclass", "]", ".", "count", ")", "goto", "exit", ";", "if", "(", "!", "device_list", "[", "devclass", "]", ".", "multi", ")", "{", "if", "(", "startindex", "!=", "0", ")", "goto", "exit", ";", "startindex", "=", "0", ";", "stopindex", "=", "device_list", "[", "devclass", "]", ".", "count", "-", "1", ";", "}", "for", "(", "curindex", "=", "startindex", ";", "curindex", "<=", "stopindex", ";", "curindex", "++", ")", "{", "input_device_item", "*", "item", "=", "input_code_item", "(", "machine", ",", "INPUT_CODE_SET_DEVINDEX", "(", "code", ",", "curindex", ")", ")", ";", "if", "(", "item", "==", "NULL", ")", "continue", ";", "input_item_update_value", "(", "machine", ",", "item", ")", ";", "switch", "(", "item", "->", "itemclass", ")", "{", "case", "ITEM_CLASS_ABSOLUTE", ":", "result", "=", "convert_absolute_value", "(", "machine", ",", "code", ",", "item", ")", ";", "break", ";", "case", "ITEM_CLASS_RELATIVE", ":", "result", "+=", "convert_relative_value", "(", "code", ",", "item", ")", ";", "break", ";", "case", "ITEM_CLASS_SWITCH", ":", "result", "|=", "convert_switch_value", "(", "machine", ",", "code", ",", "item", ")", ";", "break", ";", "default", ":", "break", ";", "}", "}", "exit", ":", "profiler_mark_end", "(", ")", ";", "return", "result", ";", "}" ]
input_code_value - return the value of a given input code
[ "input_code_value", "-", "return", "the", "value", "of", "a", "given", "input", "code" ]
[ "/* return 0 for any disabled or invalid device classes */", "/* if this is not a multi device, only return data for item 0 */", "/* otherwise, iterate over all */", "/* iterate over all indices */", "/* lookup the item for the appropriate index */", "/* update the value of this item */", "/* process items according to their native type */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "code", "type": "input_code" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_code_pressed_once
int
int input_code_pressed_once(running_machine *machine, input_code code) { input_code *code_pressed_memory = machine->input_data->code_pressed_memory; int curvalue = input_code_pressed(machine, code); int memnum, empty = -1; /* look for the code in the memory */ for (memnum = 0; memnum < MAX_PRESSED_SWITCHES; memnum++) { /* were we previous pressed on the last time through here? */ if (code_pressed_memory[memnum] == code) { /* if no longer pressed, clear entry */ if (curvalue == 0) code_pressed_memory[memnum] = INPUT_CODE_INVALID; /* always return 0 */ return 0; } /* remember the first empty entry */ if (empty == -1 && code_pressed_memory[memnum] == INPUT_CODE_INVALID) empty = memnum; } /* if we get here, we were not previously pressed; if still not pressed, return 0 */ if (curvalue == 0) return 0; /* otherwise, add ourself to the memory and return 1 */ assert(empty != -1); if (empty != -1) code_pressed_memory[empty] = code; return 1; }
/*------------------------------------------------- input_code_pressed_once - return non-zero if a given input code has transitioned from off to on since the last call -------------------------------------------------*/
return non-zero if a given input code has transitioned from off to on since the last call
[ "return", "non", "-", "zero", "if", "a", "given", "input", "code", "has", "transitioned", "from", "off", "to", "on", "since", "the", "last", "call" ]
int input_code_pressed_once(running_machine *machine, input_code code) { input_code *code_pressed_memory = machine->input_data->code_pressed_memory; int curvalue = input_code_pressed(machine, code); int memnum, empty = -1; for (memnum = 0; memnum < MAX_PRESSED_SWITCHES; memnum++) { if (code_pressed_memory[memnum] == code) { if (curvalue == 0) code_pressed_memory[memnum] = INPUT_CODE_INVALID; return 0; } if (empty == -1 && code_pressed_memory[memnum] == INPUT_CODE_INVALID) empty = memnum; } if (curvalue == 0) return 0; assert(empty != -1); if (empty != -1) code_pressed_memory[empty] = code; return 1; }
[ "int", "input_code_pressed_once", "(", "running_machine", "*", "machine", ",", "input_code", "code", ")", "{", "input_code", "*", "code_pressed_memory", "=", "machine", "->", "input_data", "->", "code_pressed_memory", ";", "int", "curvalue", "=", "input_code_pressed", "(", "machine", ",", "code", ")", ";", "int", "memnum", ",", "empty", "=", "-1", ";", "for", "(", "memnum", "=", "0", ";", "memnum", "<", "MAX_PRESSED_SWITCHES", ";", "memnum", "++", ")", "{", "if", "(", "code_pressed_memory", "[", "memnum", "]", "==", "code", ")", "{", "if", "(", "curvalue", "==", "0", ")", "code_pressed_memory", "[", "memnum", "]", "=", "INPUT_CODE_INVALID", ";", "return", "0", ";", "}", "if", "(", "empty", "==", "-1", "&&", "code_pressed_memory", "[", "memnum", "]", "==", "INPUT_CODE_INVALID", ")", "empty", "=", "memnum", ";", "}", "if", "(", "curvalue", "==", "0", ")", "return", "0", ";", "assert", "(", "empty", "!=", "-1", ")", ";", "if", "(", "empty", "!=", "-1", ")", "code_pressed_memory", "[", "empty", "]", "=", "code", ";", "return", "1", ";", "}" ]
input_code_pressed_once - return non-zero if a given input code has transitioned from off to on since the last call
[ "input_code_pressed_once", "-", "return", "non", "-", "zero", "if", "a", "given", "input", "code", "has", "transitioned", "from", "off", "to", "on", "since", "the", "last", "call" ]
[ "/* look for the code in the memory */", "/* were we previous pressed on the last time through here? */", "/* if no longer pressed, clear entry */", "/* always return 0 */", "/* remember the first empty entry */", "/* if we get here, we were not previously pressed; if still not pressed, return 0 */", "/* otherwise, add ourself to the memory and return 1 */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "code", "type": "input_code" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_code_poll_keyboard_switches
input_code
input_code input_code_poll_keyboard_switches(running_machine *machine, int reset) { input_device_list *devlist = &machine->input_data->device_list[DEVICE_CLASS_KEYBOARD]; int devnum; /* if resetting memory, do it now */ if (reset) code_pressed_memory_reset(machine); /* iterate over devices within each class */ for (devnum = 0; devnum < devlist->count; devnum++) { input_device *device = devlist->list[devnum]; input_item_id itemid; /* iterate over items within each device */ for (itemid = ITEM_ID_FIRST_VALID; itemid <= device->maxitem; itemid++) { input_device_item *item = device->item[itemid]; if (item != NULL && item->itemclass == ITEM_CLASS_SWITCH) { input_code code = device_item_to_code(device, itemid); if (input_code_pressed_once(machine, code)) return code; } } } /* if nothing, return an invalid code */ return INPUT_CODE_INVALID; }
/*------------------------------------------------- input_code_poll_keyboard_switches - poll for any keyboard-specific input -------------------------------------------------*/
poll for any keyboard-specific input
[ "poll", "for", "any", "keyboard", "-", "specific", "input" ]
input_code input_code_poll_keyboard_switches(running_machine *machine, int reset) { input_device_list *devlist = &machine->input_data->device_list[DEVICE_CLASS_KEYBOARD]; int devnum; if (reset) code_pressed_memory_reset(machine); for (devnum = 0; devnum < devlist->count; devnum++) { input_device *device = devlist->list[devnum]; input_item_id itemid; for (itemid = ITEM_ID_FIRST_VALID; itemid <= device->maxitem; itemid++) { input_device_item *item = device->item[itemid]; if (item != NULL && item->itemclass == ITEM_CLASS_SWITCH) { input_code code = device_item_to_code(device, itemid); if (input_code_pressed_once(machine, code)) return code; } } } return INPUT_CODE_INVALID; }
[ "input_code", "input_code_poll_keyboard_switches", "(", "running_machine", "*", "machine", ",", "int", "reset", ")", "{", "input_device_list", "*", "devlist", "=", "&", "machine", "->", "input_data", "->", "device_list", "[", "DEVICE_CLASS_KEYBOARD", "]", ";", "int", "devnum", ";", "if", "(", "reset", ")", "code_pressed_memory_reset", "(", "machine", ")", ";", "for", "(", "devnum", "=", "0", ";", "devnum", "<", "devlist", "->", "count", ";", "devnum", "++", ")", "{", "input_device", "*", "device", "=", "devlist", "->", "list", "[", "devnum", "]", ";", "input_item_id", "itemid", ";", "for", "(", "itemid", "=", "ITEM_ID_FIRST_VALID", ";", "itemid", "<=", "device", "->", "maxitem", ";", "itemid", "++", ")", "{", "input_device_item", "*", "item", "=", "device", "->", "item", "[", "itemid", "]", ";", "if", "(", "item", "!=", "NULL", "&&", "item", "->", "itemclass", "==", "ITEM_CLASS_SWITCH", ")", "{", "input_code", "code", "=", "device_item_to_code", "(", "device", ",", "itemid", ")", ";", "if", "(", "input_code_pressed_once", "(", "machine", ",", "code", ")", ")", "return", "code", ";", "}", "}", "}", "return", "INPUT_CODE_INVALID", ";", "}" ]
input_code_poll_keyboard_switches - poll for any keyboard-specific input
[ "input_code_poll_keyboard_switches", "-", "poll", "for", "any", "keyboard", "-", "specific", "input" ]
[ "/* if resetting memory, do it now */", "/* iterate over devices within each class */", "/* iterate over items within each device */", "/* if nothing, return an invalid code */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "reset", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "reset", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_code_check_axis
int
static int input_code_check_axis(running_machine *machine, input_device_item *item, input_code code) { INT32 curval, diff; /* poll the current value */ curval = input_code_value(machine, code); /* if we've already reported this one, don't bother */ if (item->memory == INVALID_AXIS_VALUE) return FALSE; /* ignore min/max for lightguns */ /* so the selection will not be affected by a gun going out of range */ if ((INPUT_CODE_DEVCLASS(code) == DEVICE_CLASS_LIGHTGUN) && (INPUT_CODE_ITEMID(code) == ITEM_ID_XAXIS || INPUT_CODE_ITEMID(code) == ITEM_ID_YAXIS) && (curval == INPUT_ABSOLUTE_MAX || curval == INPUT_ABSOLUTE_MIN)) return FALSE; /* compute the diff against memory */ diff = curval - item->memory; if (diff < 0) diff = -diff; /* for absolute axes, look for 25% of maximum */ if (item->itemclass == ITEM_CLASS_ABSOLUTE && diff > (INPUT_ABSOLUTE_MAX - INPUT_ABSOLUTE_MIN) / 4) { item->memory = INVALID_AXIS_VALUE; return TRUE; } /* for relative axes, look for ~20 pixels movement */ if (item->itemclass == ITEM_CLASS_RELATIVE && diff > 20 * INPUT_RELATIVE_PER_PIXEL) { item->memory = INVALID_AXIS_VALUE; return TRUE; } return FALSE; }
/*------------------------------------------------- input_code_check_axis - see if axis has move far enough -------------------------------------------------*/
see if axis has move far enough
[ "see", "if", "axis", "has", "move", "far", "enough" ]
static int input_code_check_axis(running_machine *machine, input_device_item *item, input_code code) { INT32 curval, diff; curval = input_code_value(machine, code); if (item->memory == INVALID_AXIS_VALUE) return FALSE; if ((INPUT_CODE_DEVCLASS(code) == DEVICE_CLASS_LIGHTGUN) && (INPUT_CODE_ITEMID(code) == ITEM_ID_XAXIS || INPUT_CODE_ITEMID(code) == ITEM_ID_YAXIS) && (curval == INPUT_ABSOLUTE_MAX || curval == INPUT_ABSOLUTE_MIN)) return FALSE; diff = curval - item->memory; if (diff < 0) diff = -diff; if (item->itemclass == ITEM_CLASS_ABSOLUTE && diff > (INPUT_ABSOLUTE_MAX - INPUT_ABSOLUTE_MIN) / 4) { item->memory = INVALID_AXIS_VALUE; return TRUE; } if (item->itemclass == ITEM_CLASS_RELATIVE && diff > 20 * INPUT_RELATIVE_PER_PIXEL) { item->memory = INVALID_AXIS_VALUE; return TRUE; } return FALSE; }
[ "static", "int", "input_code_check_axis", "(", "running_machine", "*", "machine", ",", "input_device_item", "*", "item", ",", "input_code", "code", ")", "{", "INT32", "curval", ",", "diff", ";", "curval", "=", "input_code_value", "(", "machine", ",", "code", ")", ";", "if", "(", "item", "->", "memory", "==", "INVALID_AXIS_VALUE", ")", "return", "FALSE", ";", "if", "(", "(", "INPUT_CODE_DEVCLASS", "(", "code", ")", "==", "DEVICE_CLASS_LIGHTGUN", ")", "&&", "(", "INPUT_CODE_ITEMID", "(", "code", ")", "==", "ITEM_ID_XAXIS", "||", "INPUT_CODE_ITEMID", "(", "code", ")", "==", "ITEM_ID_YAXIS", ")", "&&", "(", "curval", "==", "INPUT_ABSOLUTE_MAX", "||", "curval", "==", "INPUT_ABSOLUTE_MIN", ")", ")", "return", "FALSE", ";", "diff", "=", "curval", "-", "item", "->", "memory", ";", "if", "(", "diff", "<", "0", ")", "diff", "=", "-", "diff", ";", "if", "(", "item", "->", "itemclass", "==", "ITEM_CLASS_ABSOLUTE", "&&", "diff", ">", "(", "INPUT_ABSOLUTE_MAX", "-", "INPUT_ABSOLUTE_MIN", ")", "/", "4", ")", "{", "item", "->", "memory", "=", "INVALID_AXIS_VALUE", ";", "return", "TRUE", ";", "}", "if", "(", "item", "->", "itemclass", "==", "ITEM_CLASS_RELATIVE", "&&", "diff", ">", "20", "*", "INPUT_RELATIVE_PER_PIXEL", ")", "{", "item", "->", "memory", "=", "INVALID_AXIS_VALUE", ";", "return", "TRUE", ";", "}", "return", "FALSE", ";", "}" ]
input_code_check_axis - see if axis has move far enough
[ "input_code_check_axis", "-", "see", "if", "axis", "has", "move", "far", "enough" ]
[ "/* poll the current value */", "/* if we've already reported this one, don't bother */", "/* ignore min/max for lightguns */", "/* so the selection will not be affected by a gun going out of range */", "/* compute the diff against memory */", "/* for absolute axes, look for 25% of maximum */", "/* for relative axes, look for ~20 pixels movement */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "item", "type": "input_device_item" }, { "param": "code", "type": "input_code" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "item", "type": "input_device_item", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_code_from_token
input_code
input_code input_code_from_token(running_machine *machine, const char *_token) { UINT32 devclass, itemid, devindex, modifier, standard; UINT32 itemclass = ITEM_CLASS_INVALID; input_code code = INPUT_CODE_INVALID; astring token[6]; int numtokens, curtok; /* copy the token and break it into pieces */ for (numtokens = 0; numtokens < ARRAY_LENGTH(token); ) { /* make a token up to the next underscore */ char *score = (char *)strchr(_token, '_'); token[numtokens++].cpy(_token, (score == NULL) ? strlen(_token) : (score - _token)); /* if we hit the end, we're done, else advance our pointer */ if (score == NULL) break; _token = score + 1; } /* first token should be the devclass */ curtok = 0; devclass = string_to_code(devclass_token_table, token[curtok++]); if (devclass == ~0) goto exit; /* second token might be index; look for number */ devindex = 0; if (numtokens > 2 && sscanf(token[curtok], "%d", &devindex) == 1) { curtok++; devindex--; } if (curtok >= numtokens) goto exit; /* next token is the item ID */ itemid = string_to_code(itemid_token_table, token[curtok]); standard = (itemid != ~0); /* if we're a standard code, default the itemclass based on it */ if (standard) itemclass = input_item_standard_class((input_device_class)devclass, (input_item_id)itemid); /* otherwise, keep parsing */ else { input_device_list *device_list = (machine != NULL) ? machine->input_data->device_list : NULL; input_device *device; /* if this is an invalid device, we have nothing to look up */ if (device_list == NULL || devindex >= device_list[devclass].count) goto exit; device = device_list[devclass].list[devindex]; /* if not a standard code, look it up in the device specific codes */ for (itemid = ITEM_ID_FIRST_VALID; itemid <= device->maxitem; itemid++) { input_device_item *item = device->item[itemid]; if (item != NULL && token[curtok].cmp(item->token) == 0) { /* take the itemclass from the item */ itemclass = item->itemclass; break; } } /* bail on fail */ if (itemid > device->maxitem) goto exit; } curtok++; /* if we have another token, it is probably a modifier */ modifier = ITEM_MODIFIER_NONE; if (curtok < numtokens) { modifier = string_to_code(modifier_token_table, token[curtok]); if (modifier != ~0) curtok++; else modifier = ITEM_MODIFIER_NONE; } /* if we have another token, it is the item class */ if (curtok < numtokens) { UINT32 temp = string_to_code(itemclass_token_table, token[curtok]); if (temp != ~0) { curtok++; itemclass = temp; } } /* we should have consumed all tokens */ if (curtok != numtokens) goto exit; /* assemble the final code */ code = INPUT_CODE(devclass, devindex, itemclass, modifier, itemid); exit: return code; }
/*------------------------------------------------- input_code_from_token - extract an input code from a token -------------------------------------------------*/
extract an input code from a token
[ "extract", "an", "input", "code", "from", "a", "token" ]
input_code input_code_from_token(running_machine *machine, const char *_token) { UINT32 devclass, itemid, devindex, modifier, standard; UINT32 itemclass = ITEM_CLASS_INVALID; input_code code = INPUT_CODE_INVALID; astring token[6]; int numtokens, curtok; for (numtokens = 0; numtokens < ARRAY_LENGTH(token); ) { char *score = (char *)strchr(_token, '_'); token[numtokens++].cpy(_token, (score == NULL) ? strlen(_token) : (score - _token)); if (score == NULL) break; _token = score + 1; } curtok = 0; devclass = string_to_code(devclass_token_table, token[curtok++]); if (devclass == ~0) goto exit; devindex = 0; if (numtokens > 2 && sscanf(token[curtok], "%d", &devindex) == 1) { curtok++; devindex--; } if (curtok >= numtokens) goto exit; itemid = string_to_code(itemid_token_table, token[curtok]); standard = (itemid != ~0); if (standard) itemclass = input_item_standard_class((input_device_class)devclass, (input_item_id)itemid); else { input_device_list *device_list = (machine != NULL) ? machine->input_data->device_list : NULL; input_device *device; if (device_list == NULL || devindex >= device_list[devclass].count) goto exit; device = device_list[devclass].list[devindex]; for (itemid = ITEM_ID_FIRST_VALID; itemid <= device->maxitem; itemid++) { input_device_item *item = device->item[itemid]; if (item != NULL && token[curtok].cmp(item->token) == 0) { itemclass = item->itemclass; break; } } if (itemid > device->maxitem) goto exit; } curtok++; modifier = ITEM_MODIFIER_NONE; if (curtok < numtokens) { modifier = string_to_code(modifier_token_table, token[curtok]); if (modifier != ~0) curtok++; else modifier = ITEM_MODIFIER_NONE; } if (curtok < numtokens) { UINT32 temp = string_to_code(itemclass_token_table, token[curtok]); if (temp != ~0) { curtok++; itemclass = temp; } } if (curtok != numtokens) goto exit; code = INPUT_CODE(devclass, devindex, itemclass, modifier, itemid); exit: return code; }
[ "input_code", "input_code_from_token", "(", "running_machine", "*", "machine", ",", "const", "char", "*", "_token", ")", "{", "UINT32", "devclass", ",", "itemid", ",", "devindex", ",", "modifier", ",", "standard", ";", "UINT32", "itemclass", "=", "ITEM_CLASS_INVALID", ";", "input_code", "code", "=", "INPUT_CODE_INVALID", ";", "astring", "token", "[", "6", "]", ";", "int", "numtokens", ",", "curtok", ";", "for", "(", "numtokens", "=", "0", ";", "numtokens", "<", "ARRAY_LENGTH", "(", "token", ")", ";", ")", "{", "char", "*", "score", "=", "(", "char", "*", ")", "strchr", "(", "_token", ",", "'", "'", ")", ";", "token", "[", "numtokens", "++", "]", ".", "cpy", "(", "_token", ",", "(", "score", "==", "NULL", ")", "?", "strlen", "(", "_token", ")", ":", "(", "score", "-", "_token", ")", ")", ";", "if", "(", "score", "==", "NULL", ")", "break", ";", "_token", "=", "score", "+", "1", ";", "}", "curtok", "=", "0", ";", "devclass", "=", "string_to_code", "(", "devclass_token_table", ",", "token", "[", "curtok", "++", "]", ")", ";", "if", "(", "devclass", "==", "~", "0", ")", "goto", "exit", ";", "devindex", "=", "0", ";", "if", "(", "numtokens", ">", "2", "&&", "sscanf", "(", "token", "[", "curtok", "]", ",", "\"", "\"", ",", "&", "devindex", ")", "==", "1", ")", "{", "curtok", "++", ";", "devindex", "--", ";", "}", "if", "(", "curtok", ">=", "numtokens", ")", "goto", "exit", ";", "itemid", "=", "string_to_code", "(", "itemid_token_table", ",", "token", "[", "curtok", "]", ")", ";", "standard", "=", "(", "itemid", "!=", "~", "0", ")", ";", "if", "(", "standard", ")", "itemclass", "=", "input_item_standard_class", "(", "(", "input_device_class", ")", "devclass", ",", "(", "input_item_id", ")", "itemid", ")", ";", "else", "{", "input_device_list", "*", "device_list", "=", "(", "machine", "!=", "NULL", ")", "?", "machine", "->", "input_data", "->", "device_list", ":", "NULL", ";", "input_device", "*", "device", ";", "if", "(", "device_list", "==", "NULL", "||", "devindex", ">=", "device_list", "[", "devclass", "]", ".", "count", ")", "goto", "exit", ";", "device", "=", "device_list", "[", "devclass", "]", ".", "list", "[", "devindex", "]", ";", "for", "(", "itemid", "=", "ITEM_ID_FIRST_VALID", ";", "itemid", "<=", "device", "->", "maxitem", ";", "itemid", "++", ")", "{", "input_device_item", "*", "item", "=", "device", "->", "item", "[", "itemid", "]", ";", "if", "(", "item", "!=", "NULL", "&&", "token", "[", "curtok", "]", ".", "cmp", "(", "item", "->", "token", ")", "==", "0", ")", "{", "itemclass", "=", "item", "->", "itemclass", ";", "break", ";", "}", "}", "if", "(", "itemid", ">", "device", "->", "maxitem", ")", "goto", "exit", ";", "}", "curtok", "++", ";", "modifier", "=", "ITEM_MODIFIER_NONE", ";", "if", "(", "curtok", "<", "numtokens", ")", "{", "modifier", "=", "string_to_code", "(", "modifier_token_table", ",", "token", "[", "curtok", "]", ")", ";", "if", "(", "modifier", "!=", "~", "0", ")", "curtok", "++", ";", "else", "modifier", "=", "ITEM_MODIFIER_NONE", ";", "}", "if", "(", "curtok", "<", "numtokens", ")", "{", "UINT32", "temp", "=", "string_to_code", "(", "itemclass_token_table", ",", "token", "[", "curtok", "]", ")", ";", "if", "(", "temp", "!=", "~", "0", ")", "{", "curtok", "++", ";", "itemclass", "=", "temp", ";", "}", "}", "if", "(", "curtok", "!=", "numtokens", ")", "goto", "exit", ";", "code", "=", "INPUT_CODE", "(", "devclass", ",", "devindex", ",", "itemclass", ",", "modifier", ",", "itemid", ")", ";", "exit", ":", "return", "code", ";", "}" ]
input_code_from_token - extract an input code from a token
[ "input_code_from_token", "-", "extract", "an", "input", "code", "from", "a", "token" ]
[ "/* copy the token and break it into pieces */", "/* make a token up to the next underscore */", "/* if we hit the end, we're done, else advance our pointer */", "/* first token should be the devclass */", "/* second token might be index; look for number */", "/* next token is the item ID */", "/* if we're a standard code, default the itemclass based on it */", "/* otherwise, keep parsing */", "/* if this is an invalid device, we have nothing to look up */", "/* if not a standard code, look it up in the device specific codes */", "/* take the itemclass from the item */", "/* bail on fail */", "/* if we have another token, it is probably a modifier */", "/* if we have another token, it is the item class */", "/* we should have consumed all tokens */", "/* assemble the final code */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "_token", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "_token", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
debug_global_input_code_pressed
INT32
INT32 debug_global_input_code_pressed(input_code code) { if (!mame_is_valid_machine(stashed_machine)) return 0; return input_code_pressed(stashed_machine, code); }
/*------------------------------------------------- debug_global_input_code_pressed - return TRUE if the given input code has been pressed -------------------------------------------------*/
return TRUE if the given input code has been pressed
[ "return", "TRUE", "if", "the", "given", "input", "code", "has", "been", "pressed" ]
INT32 debug_global_input_code_pressed(input_code code) { if (!mame_is_valid_machine(stashed_machine)) return 0; return input_code_pressed(stashed_machine, code); }
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debug_global_input_code_pressed - return TRUE if the given input code has been pressed
[ "debug_global_input_code_pressed", "-", "return", "TRUE", "if", "the", "given", "input", "code", "has", "been", "pressed" ]
[]
[ { "param": "code", "type": "input_code" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
input_code_item
input_device_item
static input_device_item *input_code_item(running_machine *machine, input_code code) { input_device *device = input_code_device(machine, code); input_item_id itemid; /* if no device, we fail */ if (device == NULL) return NULL; /* if the devcode is in range, return a pointer to the item */ itemid = INPUT_CODE_ITEMID(code); if (itemid < ARRAY_LENGTH(device->item)) return device->item[itemid]; /* otherwise fail with NULL */ return NULL; }
/*------------------------------------------------- input_code_item - get a pointer to the item from the code -------------------------------------------------*/
get a pointer to the item from the code
[ "get", "a", "pointer", "to", "the", "item", "from", "the", "code" ]
static input_device_item *input_code_item(running_machine *machine, input_code code) { input_device *device = input_code_device(machine, code); input_item_id itemid; if (device == NULL) return NULL; itemid = INPUT_CODE_ITEMID(code); if (itemid < ARRAY_LENGTH(device->item)) return device->item[itemid]; return NULL; }
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input_code_item - get a pointer to the item from the code
[ "input_code_item", "-", "get", "a", "pointer", "to", "the", "item", "from", "the", "code" ]
[ "/* if no device, we fail */", "/* if the devcode is in range, return a pointer to the item */", "/* otherwise fail with NULL */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "code", "type": "input_code" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
convert_absolute_value
INT32
static INT32 convert_absolute_value(running_machine *machine, input_code code, input_device_item *item) { input_private *state = machine->input_data; /* make sure values are valid */ assert(item->current >= INPUT_ABSOLUTE_MIN && item->current <= INPUT_ABSOLUTE_MAX); /* relative value conversion not supported */ if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_RELATIVE) return 0; /* if we want the absolute value, process it according to the modifier field */ else if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_ABSOLUTE) { input_item_modifier modifier = INPUT_CODE_MODIFIER(code); INT32 result = apply_deadzone_and_saturation(machine, code, item->current); /* if we're doing a lightgun reload hack, override the value */ if (state->lightgun_reload_button && item->devclass == DEVICE_CLASS_LIGHTGUN) { input_device_item *button2_item = state->device_list[item->devclass].list[item->devindex]->item[ITEM_ID_BUTTON2]; if (button2_item != NULL) { /* if it is pressed, return (min,max) */ input_item_update_value(machine, button2_item); if (button2_item->current) result = (INPUT_CODE_ITEMID(code) == ITEM_ID_XAXIS) ? INPUT_ABSOLUTE_MIN : INPUT_ABSOLUTE_MAX; } } /* standard axis: apply deadzone and saturation */ if (modifier == ITEM_MODIFIER_NONE) return result; /* positive/negative: scale to full axis */ else if (modifier == ITEM_MODIFIER_POS) return MAX(result, 0) * 2 + INPUT_ABSOLUTE_MIN; else if (modifier == ITEM_MODIFIER_NEG) return MAX(-result, 0) * 2 + INPUT_ABSOLUTE_MIN; } /* if we want a switch value, process it according to the modifier field */ else if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_SWITCH) { input_item_modifier modifier = INPUT_CODE_MODIFIER(code); /* left/right/up/down: if this is a joystick, fetch the paired X/Y axis values and convert */ if (modifier >= ITEM_MODIFIER_LEFT && modifier <= ITEM_MODIFIER_DOWN && item->devclass == DEVICE_CLASS_JOYSTICK) { input_device *device = state->device_list[item->devclass].list[item->devindex]; input_device_item *xaxis_item = device->item[ITEM_ID_XAXIS]; input_device_item *yaxis_item = device->item[ITEM_ID_YAXIS]; if (xaxis_item != NULL && yaxis_item != NULL) { INT32 xaxisval, yaxisval; UINT8 mapval; /* determine which item we didn't update, and update it */ assert(item == xaxis_item || item == yaxis_item); input_item_update_value(machine, (item == xaxis_item) ? yaxis_item : xaxis_item); /* now map the X and Y axes to a 9x9 grid */ xaxisval = ((xaxis_item->current - INPUT_ABSOLUTE_MIN) * 9) / (INPUT_ABSOLUTE_MAX - INPUT_ABSOLUTE_MIN + 1); yaxisval = ((yaxis_item->current - INPUT_ABSOLUTE_MIN) * 9) / (INPUT_ABSOLUTE_MAX - INPUT_ABSOLUTE_MIN + 1); mapval = device->joymap.map[yaxisval][xaxisval]; /* handle stickiness */ if (mapval == JOYSTICK_MAP_STICKY) mapval = device->lastmap; else device->lastmap = mapval; /* return based on whether the appropriate bit is set */ return (mapval >> (modifier - ITEM_MODIFIER_LEFT)) & 1; } } /* positive/negative: TRUE if past the deadzone in either direction */ if (modifier == ITEM_MODIFIER_POS || modifier == ITEM_MODIFIER_RIGHT || modifier == ITEM_MODIFIER_DOWN) return (apply_deadzone_and_saturation(machine, code, item->current) > 0); else if (modifier == ITEM_MODIFIER_NEG || modifier == ITEM_MODIFIER_LEFT || modifier == ITEM_MODIFIER_UP) return (apply_deadzone_and_saturation(machine, code, item->current) < 0); } return 0; }
/*------------------------------------------------- convert_absolute_value - convert an absolute value into the class specified by code -------------------------------------------------*/
convert an absolute value into the class specified by code
[ "convert", "an", "absolute", "value", "into", "the", "class", "specified", "by", "code" ]
static INT32 convert_absolute_value(running_machine *machine, input_code code, input_device_item *item) { input_private *state = machine->input_data; assert(item->current >= INPUT_ABSOLUTE_MIN && item->current <= INPUT_ABSOLUTE_MAX); if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_RELATIVE) return 0; else if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_ABSOLUTE) { input_item_modifier modifier = INPUT_CODE_MODIFIER(code); INT32 result = apply_deadzone_and_saturation(machine, code, item->current); if (state->lightgun_reload_button && item->devclass == DEVICE_CLASS_LIGHTGUN) { input_device_item *button2_item = state->device_list[item->devclass].list[item->devindex]->item[ITEM_ID_BUTTON2]; if (button2_item != NULL) { input_item_update_value(machine, button2_item); if (button2_item->current) result = (INPUT_CODE_ITEMID(code) == ITEM_ID_XAXIS) ? INPUT_ABSOLUTE_MIN : INPUT_ABSOLUTE_MAX; } } if (modifier == ITEM_MODIFIER_NONE) return result; else if (modifier == ITEM_MODIFIER_POS) return MAX(result, 0) * 2 + INPUT_ABSOLUTE_MIN; else if (modifier == ITEM_MODIFIER_NEG) return MAX(-result, 0) * 2 + INPUT_ABSOLUTE_MIN; } else if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_SWITCH) { input_item_modifier modifier = INPUT_CODE_MODIFIER(code); if (modifier >= ITEM_MODIFIER_LEFT && modifier <= ITEM_MODIFIER_DOWN && item->devclass == DEVICE_CLASS_JOYSTICK) { input_device *device = state->device_list[item->devclass].list[item->devindex]; input_device_item *xaxis_item = device->item[ITEM_ID_XAXIS]; input_device_item *yaxis_item = device->item[ITEM_ID_YAXIS]; if (xaxis_item != NULL && yaxis_item != NULL) { INT32 xaxisval, yaxisval; UINT8 mapval; assert(item == xaxis_item || item == yaxis_item); input_item_update_value(machine, (item == xaxis_item) ? yaxis_item : xaxis_item); xaxisval = ((xaxis_item->current - INPUT_ABSOLUTE_MIN) * 9) / (INPUT_ABSOLUTE_MAX - INPUT_ABSOLUTE_MIN + 1); yaxisval = ((yaxis_item->current - INPUT_ABSOLUTE_MIN) * 9) / (INPUT_ABSOLUTE_MAX - INPUT_ABSOLUTE_MIN + 1); mapval = device->joymap.map[yaxisval][xaxisval]; if (mapval == JOYSTICK_MAP_STICKY) mapval = device->lastmap; else device->lastmap = mapval; return (mapval >> (modifier - ITEM_MODIFIER_LEFT)) & 1; } } if (modifier == ITEM_MODIFIER_POS || modifier == ITEM_MODIFIER_RIGHT || modifier == ITEM_MODIFIER_DOWN) return (apply_deadzone_and_saturation(machine, code, item->current) > 0); else if (modifier == ITEM_MODIFIER_NEG || modifier == ITEM_MODIFIER_LEFT || modifier == ITEM_MODIFIER_UP) return (apply_deadzone_and_saturation(machine, code, item->current) < 0); } return 0; }
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convert_absolute_value - convert an absolute value into the class specified by code
[ "convert_absolute_value", "-", "convert", "an", "absolute", "value", "into", "the", "class", "specified", "by", "code" ]
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[ { "param": "machine", "type": "running_machine" }, { "param": "code", "type": "input_code" }, { "param": "item", "type": "input_device_item" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "item", "type": "input_device_item", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
convert_relative_value
INT32
static INT32 convert_relative_value(input_code code, input_device_item *item) { /* if we want relative values, take it as-is */ if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_RELATIVE) return item->current; /* absolute value conversion not supported */ else if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_ABSOLUTE) return 0; /* if we want a switch value, process it according to the modifier field */ else if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_SWITCH) { input_item_modifier modifier = INPUT_CODE_MODIFIER(code); /* positive/negative: TRUE if non-zero in either direction */ if (modifier == ITEM_MODIFIER_POS || modifier == ITEM_MODIFIER_RIGHT || modifier == ITEM_MODIFIER_DOWN) return (item->current > 0); else if (modifier == ITEM_MODIFIER_NEG || modifier == ITEM_MODIFIER_LEFT || modifier == ITEM_MODIFIER_UP) return (item->current < 0); } return 0; }
/*------------------------------------------------- convert_relative_value - convert a relative value into the class specified by code -------------------------------------------------*/
convert a relative value into the class specified by code
[ "convert", "a", "relative", "value", "into", "the", "class", "specified", "by", "code" ]
static INT32 convert_relative_value(input_code code, input_device_item *item) { if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_RELATIVE) return item->current; else if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_ABSOLUTE) return 0; else if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_SWITCH) { input_item_modifier modifier = INPUT_CODE_MODIFIER(code); if (modifier == ITEM_MODIFIER_POS || modifier == ITEM_MODIFIER_RIGHT || modifier == ITEM_MODIFIER_DOWN) return (item->current > 0); else if (modifier == ITEM_MODIFIER_NEG || modifier == ITEM_MODIFIER_LEFT || modifier == ITEM_MODIFIER_UP) return (item->current < 0); } return 0; }
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convert_relative_value - convert a relative value into the class specified by code
[ "convert_relative_value", "-", "convert", "a", "relative", "value", "into", "the", "class", "specified", "by", "code" ]
[ "/* if we want relative values, take it as-is */", "/* absolute value conversion not supported */", "/* if we want a switch value, process it according to the modifier field */", "/* positive/negative: TRUE if non-zero in either direction */" ]
[ { "param": "code", "type": "input_code" }, { "param": "item", "type": "input_device_item" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "item", "type": "input_device_item", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
convert_switch_value
INT32
static INT32 convert_switch_value(running_machine *machine, input_code code, input_device_item *item) { input_private *state = machine->input_data; /* only a switch is supported */ if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_SWITCH) { /* if we're doing a lightgun reload hack, button 1 and 2 operate differently */ if (state->lightgun_reload_button && item->devclass == DEVICE_CLASS_LIGHTGUN) { /* button 1 is pressed if either button 1 or 2 are active */ if (INPUT_CODE_ITEMID(code) == ITEM_ID_BUTTON1) { input_device_item *button2_item = state->device_list[item->devclass].list[item->devindex]->item[ITEM_ID_BUTTON2]; if (button2_item != NULL) { input_item_update_value(machine, button2_item); return item->current | button2_item->current; } } /* button 2 is never officially pressed */ if (INPUT_CODE_ITEMID(code) == ITEM_ID_BUTTON2) return 0; } /* steadykey for keyboards */ if (state->steadykey_enabled && item->devclass == DEVICE_CLASS_KEYBOARD) return item->steadykey; /* everything else is just the current value as-is */ return item->current; } return 0; }
/*------------------------------------------------- convert_switch_value - convert a switch value into the class specified by code -------------------------------------------------*/
convert a switch value into the class specified by code
[ "convert", "a", "switch", "value", "into", "the", "class", "specified", "by", "code" ]
static INT32 convert_switch_value(running_machine *machine, input_code code, input_device_item *item) { input_private *state = machine->input_data; if (INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_SWITCH) { if (state->lightgun_reload_button && item->devclass == DEVICE_CLASS_LIGHTGUN) { if (INPUT_CODE_ITEMID(code) == ITEM_ID_BUTTON1) { input_device_item *button2_item = state->device_list[item->devclass].list[item->devindex]->item[ITEM_ID_BUTTON2]; if (button2_item != NULL) { input_item_update_value(machine, button2_item); return item->current | button2_item->current; } } if (INPUT_CODE_ITEMID(code) == ITEM_ID_BUTTON2) return 0; } if (state->steadykey_enabled && item->devclass == DEVICE_CLASS_KEYBOARD) return item->steadykey; return item->current; } return 0; }
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convert_switch_value - convert a switch value into the class specified by code
[ "convert_switch_value", "-", "convert", "a", "switch", "value", "into", "the", "class", "specified", "by", "code" ]
[ "/* only a switch is supported */", "/* if we're doing a lightgun reload hack, button 1 and 2 operate differently */", "/* button 1 is pressed if either button 1 or 2 are active */", "/* button 2 is never officially pressed */", "/* steadykey for keyboards */", "/* everything else is just the current value as-is */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "code", "type": "input_code" }, { "param": "item", "type": "input_device_item" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "item", "type": "input_device_item", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
apply_deadzone_and_saturation
INT32
static INT32 apply_deadzone_and_saturation(running_machine *machine, input_code code, INT32 result) { input_private *state = machine->input_data; int negative = FALSE; /* ignore if not a joystick */ if (INPUT_CODE_DEVCLASS(code) != DEVICE_CLASS_JOYSTICK) return result; /* properties are symmetric */ if (result < 0) { negative = TRUE; result = -result; } /* if in the deadzone, return 0 */ if (result < state->joystick_deadzone) result = 0; /* if saturated, return the max */ else if (result > state->joystick_saturation) result = INPUT_ABSOLUTE_MAX; /* otherwise, scale */ else result = (INT64)(result - state->joystick_deadzone) * (INT64)INPUT_ABSOLUTE_MAX / (INT64)(state->joystick_saturation - state->joystick_deadzone); /* apply sign and return */ return negative ? -result : result; }
/*------------------------------------------------- apply_deadzone_and_saturation - apply global deadzone and saturation parameters to an absolute value -------------------------------------------------*/
apply global deadzone and saturation parameters to an absolute value
[ "apply", "global", "deadzone", "and", "saturation", "parameters", "to", "an", "absolute", "value" ]
static INT32 apply_deadzone_and_saturation(running_machine *machine, input_code code, INT32 result) { input_private *state = machine->input_data; int negative = FALSE; if (INPUT_CODE_DEVCLASS(code) != DEVICE_CLASS_JOYSTICK) return result; if (result < 0) { negative = TRUE; result = -result; } if (result < state->joystick_deadzone) result = 0; else if (result > state->joystick_saturation) result = INPUT_ABSOLUTE_MAX; else result = (INT64)(result - state->joystick_deadzone) * (INT64)INPUT_ABSOLUTE_MAX / (INT64)(state->joystick_saturation - state->joystick_deadzone); return negative ? -result : result; }
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apply_deadzone_and_saturation - apply global deadzone and saturation parameters to an absolute value
[ "apply_deadzone_and_saturation", "-", "apply", "global", "deadzone", "and", "saturation", "parameters", "to", "an", "absolute", "value" ]
[ "/* ignore if not a joystick */", "/* properties are symmetric */", "/* if in the deadzone, return 0 */", "/* if saturated, return the max */", "/* otherwise, scale */", "/* apply sign and return */" ]
[ { "param": "machine", "type": "running_machine" }, { "param": "code", "type": "input_code" }, { "param": "result", "type": "INT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "machine", "type": "running_machine", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "code", "type": "input_code", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "result", "type": "INT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
joystick_map_parse
int
static int joystick_map_parse(const char *mapstring, joystick_map *map) { int rownum, colnum; /* iterate over rows */ for (rownum = 0; rownum < 9; rownum++) { /* if we're done, copy from another row */ if (*mapstring == 0 || *mapstring == '.') { int symmetric = (rownum >= 5 && *mapstring == 0); const UINT8 *srcrow = &map->map[symmetric ? (8 - rownum) : (rownum - 1)][0]; /* if this is row 0, we don't have a source row -- invalid */ if (rownum == 0) return FALSE; /* copy from the srcrow, applying up/down symmetry if in the bottom half */ for (colnum = 0; colnum < 9; colnum++) { UINT8 val = srcrow[colnum]; if (symmetric) val = (val & (JOYSTICK_MAP_LEFT | JOYSTICK_MAP_RIGHT)) | ((val & JOYSTICK_MAP_UP) << 1) | ((val & JOYSTICK_MAP_DOWN) >> 1); map->map[rownum][colnum] = val; } } /* otherwise, parse this column */ else { for (colnum = 0; colnum < 9; colnum++) { /* if we're at the end of row, copy previous to the middle, then apply left/right symmetry */ if (colnum > 0 && (*mapstring == 0 || *mapstring == '.')) { int symmetric = (colnum >= 5); UINT8 val = map->map[rownum][symmetric ? (8 - colnum) : (colnum - 1)]; if (symmetric) val = (val & (JOYSTICK_MAP_UP | JOYSTICK_MAP_DOWN)) | ((val & JOYSTICK_MAP_LEFT) << 1) | ((val & JOYSTICK_MAP_RIGHT) >> 1); map->map[rownum][colnum] = val; } /* otherwise, convert the character to its value */ else { static const UINT8 charmap[] = { JOYSTICK_MAP_UP | JOYSTICK_MAP_LEFT, JOYSTICK_MAP_UP, JOYSTICK_MAP_UP | JOYSTICK_MAP_RIGHT, JOYSTICK_MAP_LEFT, JOYSTICK_MAP_NEUTRAL, JOYSTICK_MAP_RIGHT, JOYSTICK_MAP_DOWN | JOYSTICK_MAP_LEFT, JOYSTICK_MAP_DOWN, JOYSTICK_MAP_DOWN | JOYSTICK_MAP_RIGHT, JOYSTICK_MAP_STICKY }; static const char validchars[] = "789456123s"; const char *ptr = strchr(validchars, *mapstring++); /* invalid characters exit immediately */ if (ptr == NULL) return FALSE; map->map[rownum][colnum] = charmap[ptr - validchars]; } } } /* if we ended with a period, advance to the next row */ if (*mapstring == '.') mapstring++; } return TRUE; }
/*------------------------------------------------- joystick_map_parse - parse a string into a joystick map -------------------------------------------------*/
parse a string into a joystick map
[ "parse", "a", "string", "into", "a", "joystick", "map" ]
static int joystick_map_parse(const char *mapstring, joystick_map *map) { int rownum, colnum; for (rownum = 0; rownum < 9; rownum++) { if (*mapstring == 0 || *mapstring == '.') { int symmetric = (rownum >= 5 && *mapstring == 0); const UINT8 *srcrow = &map->map[symmetric ? (8 - rownum) : (rownum - 1)][0]; if (rownum == 0) return FALSE; for (colnum = 0; colnum < 9; colnum++) { UINT8 val = srcrow[colnum]; if (symmetric) val = (val & (JOYSTICK_MAP_LEFT | JOYSTICK_MAP_RIGHT)) | ((val & JOYSTICK_MAP_UP) << 1) | ((val & JOYSTICK_MAP_DOWN) >> 1); map->map[rownum][colnum] = val; } } else { for (colnum = 0; colnum < 9; colnum++) { if (colnum > 0 && (*mapstring == 0 || *mapstring == '.')) { int symmetric = (colnum >= 5); UINT8 val = map->map[rownum][symmetric ? (8 - colnum) : (colnum - 1)]; if (symmetric) val = (val & (JOYSTICK_MAP_UP | JOYSTICK_MAP_DOWN)) | ((val & JOYSTICK_MAP_LEFT) << 1) | ((val & JOYSTICK_MAP_RIGHT) >> 1); map->map[rownum][colnum] = val; } else { static const UINT8 charmap[] = { JOYSTICK_MAP_UP | JOYSTICK_MAP_LEFT, JOYSTICK_MAP_UP, JOYSTICK_MAP_UP | JOYSTICK_MAP_RIGHT, JOYSTICK_MAP_LEFT, JOYSTICK_MAP_NEUTRAL, JOYSTICK_MAP_RIGHT, JOYSTICK_MAP_DOWN | JOYSTICK_MAP_LEFT, JOYSTICK_MAP_DOWN, JOYSTICK_MAP_DOWN | JOYSTICK_MAP_RIGHT, JOYSTICK_MAP_STICKY }; static const char validchars[] = "789456123s"; const char *ptr = strchr(validchars, *mapstring++); if (ptr == NULL) return FALSE; map->map[rownum][colnum] = charmap[ptr - validchars]; } } } if (*mapstring == '.') mapstring++; } return TRUE; }
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joystick_map_parse - parse a string into a joystick map
[ "joystick_map_parse", "-", "parse", "a", "string", "into", "a", "joystick", "map" ]
[ "/* iterate over rows */", "/* if we're done, copy from another row */", "/* if this is row 0, we don't have a source row -- invalid */", "/* copy from the srcrow, applying up/down symmetry if in the bottom half */", "/* otherwise, parse this column */", "/* if we're at the end of row, copy previous to the middle, then apply left/right symmetry */", "/* otherwise, convert the character to its value */", "/* invalid characters exit immediately */", "/* if we ended with a period, advance to the next row */" ]
[ { "param": "mapstring", "type": "char" }, { "param": "map", "type": "joystick_map" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "mapstring", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "map", "type": "joystick_map", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
077f97a38e61438f8783700a521ce6cbea3ff584
lofunz/mieme
Reloaded/tags/MAME4droid1.1.2&MAME4iOS 1.1Reloaded/src/emu/input.c
[ "Unlicense" ]
C
joystick_map_print
void
static void joystick_map_print(const char *header, const char *origstring, const joystick_map *map) { int rownum, colnum; mame_printf_verbose("%s = %s\n", header, origstring); for (rownum = 0; rownum < 9; rownum++) { mame_printf_verbose(" "); for (colnum = 0; colnum < 9; colnum++) switch (map->map[rownum][colnum]) { case JOYSTICK_MAP_UP | JOYSTICK_MAP_LEFT: mame_printf_verbose("7"); break; case JOYSTICK_MAP_UP: mame_printf_verbose("8"); break; case JOYSTICK_MAP_UP | JOYSTICK_MAP_RIGHT: mame_printf_verbose("9"); break; case JOYSTICK_MAP_LEFT: mame_printf_verbose("4"); break; case JOYSTICK_MAP_NEUTRAL: mame_printf_verbose("5"); break; case JOYSTICK_MAP_RIGHT: mame_printf_verbose("6"); break; case JOYSTICK_MAP_DOWN | JOYSTICK_MAP_LEFT: mame_printf_verbose("1"); break; case JOYSTICK_MAP_DOWN: mame_printf_verbose("2"); break; case JOYSTICK_MAP_DOWN | JOYSTICK_MAP_RIGHT:mame_printf_verbose("3"); break; case JOYSTICK_MAP_STICKY: mame_printf_verbose("s"); break; default: mame_printf_verbose("?"); break; } mame_printf_verbose("\n"); } }
/*------------------------------------------------- joystick_map_print - print a joystick map via the verbose output -------------------------------------------------*/
print a joystick map via the verbose output
[ "print", "a", "joystick", "map", "via", "the", "verbose", "output" ]
static void joystick_map_print(const char *header, const char *origstring, const joystick_map *map) { int rownum, colnum; mame_printf_verbose("%s = %s\n", header, origstring); for (rownum = 0; rownum < 9; rownum++) { mame_printf_verbose(" "); for (colnum = 0; colnum < 9; colnum++) switch (map->map[rownum][colnum]) { case JOYSTICK_MAP_UP | JOYSTICK_MAP_LEFT: mame_printf_verbose("7"); break; case JOYSTICK_MAP_UP: mame_printf_verbose("8"); break; case JOYSTICK_MAP_UP | JOYSTICK_MAP_RIGHT: mame_printf_verbose("9"); break; case JOYSTICK_MAP_LEFT: mame_printf_verbose("4"); break; case JOYSTICK_MAP_NEUTRAL: mame_printf_verbose("5"); break; case JOYSTICK_MAP_RIGHT: mame_printf_verbose("6"); break; case JOYSTICK_MAP_DOWN | JOYSTICK_MAP_LEFT: mame_printf_verbose("1"); break; case JOYSTICK_MAP_DOWN: mame_printf_verbose("2"); break; case JOYSTICK_MAP_DOWN | JOYSTICK_MAP_RIGHT:mame_printf_verbose("3"); break; case JOYSTICK_MAP_STICKY: mame_printf_verbose("s"); break; default: mame_printf_verbose("?"); break; } mame_printf_verbose("\n"); } }
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joystick_map_print - print a joystick map via the verbose output
[ "joystick_map_print", "-", "print", "a", "joystick", "map", "via", "the", "verbose", "output" ]
[]
[ { "param": "header", "type": "char" }, { "param": "origstring", "type": "char" }, { "param": "map", "type": "joystick_map" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "header", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "origstring", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "map", "type": "joystick_map", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
7a9c5cd9a6003e7671d28ad308ff128e5e8bae19
lofunz/mieme
Reloaded/trunk/src/lib/util/cdrom.c
[ "Unlicense" ]
C
cdrom_read_data
UINT32
UINT32 cdrom_read_data(cdrom_file *file, UINT32 lbasector, void *buffer, UINT32 datatype) { UINT32 tracktype, tracknum, sectoroffs; chd_error err; if (file == NULL) return 0; /* cache in the sector */ err = read_sector_into_cache(file, lbasector, &sectoroffs, &tracknum); if (err != CHDERR_NONE) return 0; /* copy out the requested sector */ tracktype = file->cdtoc.tracks[tracknum].trktype; if ((datatype == tracktype) || (datatype == CD_TRACK_RAW_DONTCARE)) { memcpy(buffer, &file->cache[sectoroffs * CD_FRAME_SIZE], file->cdtoc.tracks[tracknum].datasize); } else { /* return 2048 bytes of mode 1 data from a 2352 byte mode 1 raw sector */ if ((datatype == CD_TRACK_MODE1) && (tracktype == CD_TRACK_MODE1_RAW)) { memcpy(buffer, &file->cache[(sectoroffs * CD_FRAME_SIZE) + 16], 2048); return 1; } /* return 2048 bytes of mode 1 data from a mode2 form1 or raw sector */ if ((datatype == CD_TRACK_MODE1) && ((tracktype == CD_TRACK_MODE2_FORM1)||(tracktype == CD_TRACK_MODE2_RAW))) { memcpy(buffer, &file->cache[(sectoroffs * CD_FRAME_SIZE) + 24], 2048); return 1; } /* return mode 2 2336 byte data from a 2352 byte mode 1 or 2 raw sector (skip the header) */ if ((datatype == CD_TRACK_MODE2) && ((tracktype == CD_TRACK_MODE1_RAW) || (tracktype == CD_TRACK_MODE2_RAW))) { memcpy(buffer, &file->cache[(sectoroffs * CD_FRAME_SIZE) + 16], 2336); return 1; } LOG(("CDROM: Conversion from type %d to type %d not supported!\n", tracktype, datatype)); return 0; } return 1; }
/*------------------------------------------------- cdrom_read_data - read one or more sectors from a CD-ROM -------------------------------------------------*/
read one or more sectors from a CD-ROM
[ "read", "one", "or", "more", "sectors", "from", "a", "CD", "-", "ROM" ]
UINT32 cdrom_read_data(cdrom_file *file, UINT32 lbasector, void *buffer, UINT32 datatype) { UINT32 tracktype, tracknum, sectoroffs; chd_error err; if (file == NULL) return 0; err = read_sector_into_cache(file, lbasector, &sectoroffs, &tracknum); if (err != CHDERR_NONE) return 0; tracktype = file->cdtoc.tracks[tracknum].trktype; if ((datatype == tracktype) || (datatype == CD_TRACK_RAW_DONTCARE)) { memcpy(buffer, &file->cache[sectoroffs * CD_FRAME_SIZE], file->cdtoc.tracks[tracknum].datasize); } else { if ((datatype == CD_TRACK_MODE1) && (tracktype == CD_TRACK_MODE1_RAW)) { memcpy(buffer, &file->cache[(sectoroffs * CD_FRAME_SIZE) + 16], 2048); return 1; } if ((datatype == CD_TRACK_MODE1) && ((tracktype == CD_TRACK_MODE2_FORM1)||(tracktype == CD_TRACK_MODE2_RAW))) { memcpy(buffer, &file->cache[(sectoroffs * CD_FRAME_SIZE) + 24], 2048); return 1; } if ((datatype == CD_TRACK_MODE2) && ((tracktype == CD_TRACK_MODE1_RAW) || (tracktype == CD_TRACK_MODE2_RAW))) { memcpy(buffer, &file->cache[(sectoroffs * CD_FRAME_SIZE) + 16], 2336); return 1; } LOG(("CDROM: Conversion from type %d to type %d not supported!\n", tracktype, datatype)); return 0; } return 1; }
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cdrom_read_data - read one or more sectors from a CD-ROM
[ "cdrom_read_data", "-", "read", "one", "or", "more", "sectors", "from", "a", "CD", "-", "ROM" ]
[ "/* cache in the sector */", "/* copy out the requested sector */", "/* return 2048 bytes of mode 1 data from a 2352 byte mode 1 raw sector */", "/* return 2048 bytes of mode 1 data from a mode2 form1 or raw sector */", "/* return mode 2 2336 byte data from a 2352 byte mode 1 or 2 raw sector (skip the header) */" ]
[ { "param": "file", "type": "cdrom_file" }, { "param": "lbasector", "type": "UINT32" }, { "param": "buffer", "type": "void" }, { "param": "datatype", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "file", "type": "cdrom_file", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "lbasector", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "buffer", "type": "void", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "datatype", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
7a9c5cd9a6003e7671d28ad308ff128e5e8bae19
lofunz/mieme
Reloaded/trunk/src/lib/util/cdrom.c
[ "Unlicense" ]
C
cdrom_get_info_from_type_string
void
static void cdrom_get_info_from_type_string(const char *typestring, UINT32 *trktype, UINT32 *datasize) { if (!strcmp(typestring, "MODE1")) { *trktype = CD_TRACK_MODE1; *datasize = 2048; } else if (!strcmp(typestring, "MODE1/2048")) { *trktype = CD_TRACK_MODE1; *datasize = 2048; } else if (!strcmp(typestring, "MODE1_RAW")) { *trktype = CD_TRACK_MODE1_RAW; *datasize = 2352; } else if (!strcmp(typestring, "MODE1/2352")) { *trktype = CD_TRACK_MODE1_RAW; *datasize = 2352; } else if (!strcmp(typestring, "MODE2")) { *trktype = CD_TRACK_MODE2; *datasize = 2336; } else if (!strcmp(typestring, "MODE2/2336")) { *trktype = CD_TRACK_MODE2; *datasize = 2336; } else if (!strcmp(typestring, "MODE2_FORM1")) { *trktype = CD_TRACK_MODE2_FORM1; *datasize = 2048; } else if (!strcmp(typestring, "MODE2/2048")) { *trktype = CD_TRACK_MODE2_FORM1; *datasize = 2048; } else if (!strcmp(typestring, "MODE2_FORM2")) { *trktype = CD_TRACK_MODE2_FORM2; *datasize = 2324; } else if (!strcmp(typestring, "MODE2/2324")) { *trktype = CD_TRACK_MODE2_FORM2; *datasize = 2324; } else if (!strcmp(typestring, "MODE2_FORM_MIX")) { *trktype = CD_TRACK_MODE2_FORM_MIX; *datasize = 2336; } else if (!strcmp(typestring, "MODE2/2336")) { *trktype = CD_TRACK_MODE2_FORM_MIX; *datasize = 2336; } else if (!strcmp(typestring, "MODE2_RAW")) { *trktype = CD_TRACK_MODE2_RAW; *datasize = 2352; } else if (!strcmp(typestring, "MODE2/2352")) { *trktype = CD_TRACK_MODE2_RAW; *datasize = 2352; } else if (!strcmp(typestring, "AUDIO")) { *trktype = CD_TRACK_AUDIO; *datasize = 2352; } }
/*------------------------------------------------- cdrom_get_info_from_type_string take a string and convert it into track type and track data size -------------------------------------------------*/
cdrom_get_info_from_type_string take a string and convert it into track type and track data size
[ "cdrom_get_info_from_type_string", "take", "a", "string", "and", "convert", "it", "into", "track", "type", "and", "track", "data", "size" ]
static void cdrom_get_info_from_type_string(const char *typestring, UINT32 *trktype, UINT32 *datasize) { if (!strcmp(typestring, "MODE1")) { *trktype = CD_TRACK_MODE1; *datasize = 2048; } else if (!strcmp(typestring, "MODE1/2048")) { *trktype = CD_TRACK_MODE1; *datasize = 2048; } else if (!strcmp(typestring, "MODE1_RAW")) { *trktype = CD_TRACK_MODE1_RAW; *datasize = 2352; } else if (!strcmp(typestring, "MODE1/2352")) { *trktype = CD_TRACK_MODE1_RAW; *datasize = 2352; } else if (!strcmp(typestring, "MODE2")) { *trktype = CD_TRACK_MODE2; *datasize = 2336; } else if (!strcmp(typestring, "MODE2/2336")) { *trktype = CD_TRACK_MODE2; *datasize = 2336; } else if (!strcmp(typestring, "MODE2_FORM1")) { *trktype = CD_TRACK_MODE2_FORM1; *datasize = 2048; } else if (!strcmp(typestring, "MODE2/2048")) { *trktype = CD_TRACK_MODE2_FORM1; *datasize = 2048; } else if (!strcmp(typestring, "MODE2_FORM2")) { *trktype = CD_TRACK_MODE2_FORM2; *datasize = 2324; } else if (!strcmp(typestring, "MODE2/2324")) { *trktype = CD_TRACK_MODE2_FORM2; *datasize = 2324; } else if (!strcmp(typestring, "MODE2_FORM_MIX")) { *trktype = CD_TRACK_MODE2_FORM_MIX; *datasize = 2336; } else if (!strcmp(typestring, "MODE2/2336")) { *trktype = CD_TRACK_MODE2_FORM_MIX; *datasize = 2336; } else if (!strcmp(typestring, "MODE2_RAW")) { *trktype = CD_TRACK_MODE2_RAW; *datasize = 2352; } else if (!strcmp(typestring, "MODE2/2352")) { *trktype = CD_TRACK_MODE2_RAW; *datasize = 2352; } else if (!strcmp(typestring, "AUDIO")) { *trktype = CD_TRACK_AUDIO; *datasize = 2352; } }
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cdrom_get_info_from_type_string take a string and convert it into track type and track data size
[ "cdrom_get_info_from_type_string", "take", "a", "string", "and", "convert", "it", "into", "track", "type", "and", "track", "data", "size" ]
[]
[ { "param": "typestring", "type": "char" }, { "param": "trktype", "type": "UINT32" }, { "param": "datasize", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "typestring", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "trktype", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "datasize", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
7a9c5cd9a6003e7671d28ad308ff128e5e8bae19
lofunz/mieme
Reloaded/trunk/src/lib/util/cdrom.c
[ "Unlicense" ]
C
cdrom_convert_subtype_string_to_pregap_info
void
void cdrom_convert_subtype_string_to_pregap_info(const char *typestring, cdrom_track_info *info) { if (!strcmp(typestring, "RW")) { info->pgsub = CD_SUB_NORMAL; info->pgsubsize = 96; } else if (!strcmp(typestring, "RW_RAW")) { info->pgsub = CD_SUB_RAW; info->pgsubsize = 96; } }
/*------------------------------------------------- cdrom_convert_subtype_string_to_pregap_info - take a string and convert it into track subtype and track subcode data size -------------------------------------------------*/
cdrom_convert_subtype_string_to_pregap_info take a string and convert it into track subtype and track subcode data size
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void cdrom_convert_subtype_string_to_pregap_info(const char *typestring, cdrom_track_info *info) { if (!strcmp(typestring, "RW")) { info->pgsub = CD_SUB_NORMAL; info->pgsubsize = 96; } else if (!strcmp(typestring, "RW_RAW")) { info->pgsub = CD_SUB_RAW; info->pgsubsize = 96; } }
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cdrom_convert_subtype_string_to_pregap_info take a string and convert it into track subtype and track subcode data size
[ "cdrom_convert_subtype_string_to_pregap_info", "take", "a", "string", "and", "convert", "it", "into", "track", "subtype", "and", "track", "subcode", "data", "size" ]
[]
[ { "param": "typestring", "type": "char" }, { "param": "info", "type": "cdrom_track_info" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "typestring", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "info", "type": "cdrom_track_info", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
7a9c5cd9a6003e7671d28ad308ff128e5e8bae19
lofunz/mieme
Reloaded/trunk/src/lib/util/cdrom.c
[ "Unlicense" ]
C
cdrom_get_type_string
char
const char *cdrom_get_type_string(UINT32 trktype) { switch (trktype) { case CD_TRACK_MODE1: return "MODE1"; case CD_TRACK_MODE1_RAW: return "MODE1_RAW"; case CD_TRACK_MODE2: return "MODE2"; case CD_TRACK_MODE2_FORM1: return "MODE2_FORM1"; case CD_TRACK_MODE2_FORM2: return "MODE2_FORM2"; case CD_TRACK_MODE2_FORM_MIX: return "MODE2_FORM_MIX"; case CD_TRACK_MODE2_RAW: return "MODE2_RAW"; case CD_TRACK_AUDIO: return "AUDIO"; default: return "UNKNOWN"; } }
/*------------------------------------------------- cdrom_get_type_string - get the string associated with the given type -------------------------------------------------*/
get the string associated with the given type
[ "get", "the", "string", "associated", "with", "the", "given", "type" ]
const char *cdrom_get_type_string(UINT32 trktype) { switch (trktype) { case CD_TRACK_MODE1: return "MODE1"; case CD_TRACK_MODE1_RAW: return "MODE1_RAW"; case CD_TRACK_MODE2: return "MODE2"; case CD_TRACK_MODE2_FORM1: return "MODE2_FORM1"; case CD_TRACK_MODE2_FORM2: return "MODE2_FORM2"; case CD_TRACK_MODE2_FORM_MIX: return "MODE2_FORM_MIX"; case CD_TRACK_MODE2_RAW: return "MODE2_RAW"; case CD_TRACK_AUDIO: return "AUDIO"; default: return "UNKNOWN"; } }
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cdrom_get_type_string - get the string associated with the given type
[ "cdrom_get_type_string", "-", "get", "the", "string", "associated", "with", "the", "given", "type" ]
[]
[ { "param": "trktype", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "trktype", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
7a9c5cd9a6003e7671d28ad308ff128e5e8bae19
lofunz/mieme
Reloaded/trunk/src/lib/util/cdrom.c
[ "Unlicense" ]
C
cdrom_get_subtype_string
char
const char *cdrom_get_subtype_string(UINT32 subtype) { switch (subtype) { case CD_SUB_NORMAL: return "RW"; case CD_SUB_RAW: return "RW_RAW"; default: return "NONE"; } }
/*------------------------------------------------- cdrom_get_subtype_string - get the string associated with the given subcode type -------------------------------------------------*/
get the string associated with the given subcode type
[ "get", "the", "string", "associated", "with", "the", "given", "subcode", "type" ]
const char *cdrom_get_subtype_string(UINT32 subtype) { switch (subtype) { case CD_SUB_NORMAL: return "RW"; case CD_SUB_RAW: return "RW_RAW"; default: return "NONE"; } }
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cdrom_get_subtype_string - get the string associated with the given subcode type
[ "cdrom_get_subtype_string", "-", "get", "the", "string", "associated", "with", "the", "given", "subcode", "type" ]
[]
[ { "param": "subtype", "type": "UINT32" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "subtype", "type": "UINT32", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
7a9c5cd9a6003e7671d28ad308ff128e5e8bae19
lofunz/mieme
Reloaded/trunk/src/lib/util/cdrom.c
[ "Unlicense" ]
C
cdrom_parse_metadata
chd_error
chd_error cdrom_parse_metadata(chd_file *chd, cdrom_toc *toc) { static UINT32 oldmetadata[CD_METADATA_WORDS], *mrp; const chd_header *header = chd_get_header(chd); UINT32 hunksectors = header->hunkbytes / CD_FRAME_SIZE; char metadata[512]; chd_error err; int i; /* start with no tracks */ for (toc->numtrks = 0; toc->numtrks < CD_MAX_TRACKS; toc->numtrks++) { int tracknum = -1, frames = 0, hunks, pregap, postgap; char type[16], subtype[16], pgtype[16], pgsub[16]; cdrom_track_info *track; pregap = postgap = 0; /* fetch the metadata for this track */ err = chd_get_metadata(chd, CDROM_TRACK_METADATA_TAG, toc->numtrks, metadata, sizeof(metadata), NULL, NULL, NULL); if (err == CHDERR_NONE) { /* parse the metadata */ type[0] = subtype[0] = 0; if (sscanf(metadata, CDROM_TRACK_METADATA_FORMAT, &tracknum, type, subtype, &frames) != 4) return CHDERR_INVALID_DATA; if (tracknum == 0 || tracknum > CD_MAX_TRACKS) return CHDERR_INVALID_DATA; track = &toc->tracks[tracknum - 1]; } else { err = chd_get_metadata(chd, CDROM_TRACK_METADATA2_TAG, toc->numtrks, metadata, sizeof(metadata), NULL, NULL, NULL); if (err != CHDERR_NONE) break; /* parse the metadata */ type[0] = subtype[0] = 0; pregap = postgap = 0; if (sscanf(metadata, CDROM_TRACK_METADATA2_FORMAT, &tracknum, type, subtype, &frames, &pregap, pgtype, pgsub, &postgap) != 8) return CHDERR_INVALID_DATA; if (tracknum == 0 || tracknum > CD_MAX_TRACKS) return CHDERR_INVALID_DATA; track = &toc->tracks[tracknum - 1]; } /* extract the track type and determine the data size */ track->trktype = CD_TRACK_MODE1; track->datasize = 0; cdrom_convert_type_string_to_track_info(type, track); if (track->datasize == 0) return CHDERR_INVALID_DATA; /* extract the subtype and determine the subcode data size */ track->subtype = CD_SUB_NONE; track->subsize = 0; cdrom_convert_subtype_string_to_track_info(subtype, track); /* set the frames and extra frames data */ track->frames = frames; hunks = (frames + hunksectors - 1) / hunksectors; track->extraframes = hunks * hunksectors - frames; /* set the pregap info */ track->pregap = pregap; track->pgtype = CD_TRACK_MODE1; track->pgsub = CD_SUB_NONE; track->pgdatasize = 0; track->pgsubsize = 0; cdrom_convert_type_string_to_pregap_info(pgtype, track); cdrom_convert_subtype_string_to_pregap_info(pgsub, track); } /* if we got any tracks this way, we're done */ if (toc->numtrks > 0) return CHDERR_NONE; /* look for old-style metadata */ err = chd_get_metadata(chd, CDROM_OLD_METADATA_TAG, 0, oldmetadata, sizeof(oldmetadata), NULL, NULL, NULL); if (err != CHDERR_NONE) return err; /* reconstruct the TOC from it */ mrp = &oldmetadata[0]; toc->numtrks = *mrp++; for (i = 0; i < CD_MAX_TRACKS; i++) { toc->tracks[i].trktype = *mrp++; toc->tracks[i].subtype = *mrp++; toc->tracks[i].datasize = *mrp++; toc->tracks[i].subsize = *mrp++; toc->tracks[i].frames = *mrp++; toc->tracks[i].extraframes = *mrp++; } /* TODO: I don't know why sometimes the data is one endian and sometimes another */ if ((toc->numtrks < 0) || (toc->numtrks > CD_MAX_TRACKS)) { toc->numtrks = FLIPENDIAN_INT32(toc->numtrks); for (i = 0; i < CD_MAX_TRACKS; i++) { toc->tracks[i].trktype = FLIPENDIAN_INT32(toc->tracks[i].trktype); toc->tracks[i].subtype = FLIPENDIAN_INT32(toc->tracks[i].subtype); toc->tracks[i].datasize = FLIPENDIAN_INT32(toc->tracks[i].datasize); toc->tracks[i].subsize = FLIPENDIAN_INT32(toc->tracks[i].subsize); toc->tracks[i].frames = FLIPENDIAN_INT32(toc->tracks[i].frames); toc->tracks[i].extraframes = FLIPENDIAN_INT32(toc->tracks[i].extraframes); } } return CHDERR_NONE; }
/*------------------------------------------------- cdrom_parse_metadata - parse metadata into the TOC structure -------------------------------------------------*/
parse metadata into the TOC structure
[ "parse", "metadata", "into", "the", "TOC", "structure" ]
chd_error cdrom_parse_metadata(chd_file *chd, cdrom_toc *toc) { static UINT32 oldmetadata[CD_METADATA_WORDS], *mrp; const chd_header *header = chd_get_header(chd); UINT32 hunksectors = header->hunkbytes / CD_FRAME_SIZE; char metadata[512]; chd_error err; int i; for (toc->numtrks = 0; toc->numtrks < CD_MAX_TRACKS; toc->numtrks++) { int tracknum = -1, frames = 0, hunks, pregap, postgap; char type[16], subtype[16], pgtype[16], pgsub[16]; cdrom_track_info *track; pregap = postgap = 0; err = chd_get_metadata(chd, CDROM_TRACK_METADATA_TAG, toc->numtrks, metadata, sizeof(metadata), NULL, NULL, NULL); if (err == CHDERR_NONE) { type[0] = subtype[0] = 0; if (sscanf(metadata, CDROM_TRACK_METADATA_FORMAT, &tracknum, type, subtype, &frames) != 4) return CHDERR_INVALID_DATA; if (tracknum == 0 || tracknum > CD_MAX_TRACKS) return CHDERR_INVALID_DATA; track = &toc->tracks[tracknum - 1]; } else { err = chd_get_metadata(chd, CDROM_TRACK_METADATA2_TAG, toc->numtrks, metadata, sizeof(metadata), NULL, NULL, NULL); if (err != CHDERR_NONE) break; type[0] = subtype[0] = 0; pregap = postgap = 0; if (sscanf(metadata, CDROM_TRACK_METADATA2_FORMAT, &tracknum, type, subtype, &frames, &pregap, pgtype, pgsub, &postgap) != 8) return CHDERR_INVALID_DATA; if (tracknum == 0 || tracknum > CD_MAX_TRACKS) return CHDERR_INVALID_DATA; track = &toc->tracks[tracknum - 1]; } track->trktype = CD_TRACK_MODE1; track->datasize = 0; cdrom_convert_type_string_to_track_info(type, track); if (track->datasize == 0) return CHDERR_INVALID_DATA; track->subtype = CD_SUB_NONE; track->subsize = 0; cdrom_convert_subtype_string_to_track_info(subtype, track); track->frames = frames; hunks = (frames + hunksectors - 1) / hunksectors; track->extraframes = hunks * hunksectors - frames; track->pregap = pregap; track->pgtype = CD_TRACK_MODE1; track->pgsub = CD_SUB_NONE; track->pgdatasize = 0; track->pgsubsize = 0; cdrom_convert_type_string_to_pregap_info(pgtype, track); cdrom_convert_subtype_string_to_pregap_info(pgsub, track); } if (toc->numtrks > 0) return CHDERR_NONE; err = chd_get_metadata(chd, CDROM_OLD_METADATA_TAG, 0, oldmetadata, sizeof(oldmetadata), NULL, NULL, NULL); if (err != CHDERR_NONE) return err; mrp = &oldmetadata[0]; toc->numtrks = *mrp++; for (i = 0; i < CD_MAX_TRACKS; i++) { toc->tracks[i].trktype = *mrp++; toc->tracks[i].subtype = *mrp++; toc->tracks[i].datasize = *mrp++; toc->tracks[i].subsize = *mrp++; toc->tracks[i].frames = *mrp++; toc->tracks[i].extraframes = *mrp++; } if ((toc->numtrks < 0) || (toc->numtrks > CD_MAX_TRACKS)) { toc->numtrks = FLIPENDIAN_INT32(toc->numtrks); for (i = 0; i < CD_MAX_TRACKS; i++) { toc->tracks[i].trktype = FLIPENDIAN_INT32(toc->tracks[i].trktype); toc->tracks[i].subtype = FLIPENDIAN_INT32(toc->tracks[i].subtype); toc->tracks[i].datasize = FLIPENDIAN_INT32(toc->tracks[i].datasize); toc->tracks[i].subsize = FLIPENDIAN_INT32(toc->tracks[i].subsize); toc->tracks[i].frames = FLIPENDIAN_INT32(toc->tracks[i].frames); toc->tracks[i].extraframes = FLIPENDIAN_INT32(toc->tracks[i].extraframes); } } return CHDERR_NONE; }
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cdrom_parse_metadata - parse metadata into the TOC structure
[ "cdrom_parse_metadata", "-", "parse", "metadata", "into", "the", "TOC", "structure" ]
[ "/* start with no tracks */", "/* fetch the metadata for this track */", "/* parse the metadata */", "/* parse the metadata */", "/* extract the track type and determine the data size */", "/* extract the subtype and determine the subcode data size */", "/* set the frames and extra frames data */", "/* set the pregap info */", "/* if we got any tracks this way, we're done */", "/* look for old-style metadata */", "/* reconstruct the TOC from it */", "/* TODO: I don't know why sometimes the data is one endian and sometimes another */" ]
[ { "param": "chd", "type": "chd_file" }, { "param": "toc", "type": "cdrom_toc" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "chd", "type": "chd_file", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "toc", "type": "cdrom_toc", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
3c46a328572438f4f9f64412947473c9d48299ab
lofunz/mieme
Reloaded/trunk/src/lib/util/xmlfile.c
[ "Unlicense" ]
C
copystring
char
static const char *copystring(const char *input) { char *newstr; /* NULL just passes through */ if (input == NULL) return NULL; /* make a lower-case copy if the allocation worked */ newstr = (char *)malloc(strlen(input) + 1); if (newstr != NULL) strcpy(newstr, input); return newstr; }
/*------------------------------------------------- copystring - make an allocated copy of a string -------------------------------------------------*/
make an allocated copy of a string
[ "make", "an", "allocated", "copy", "of", "a", "string" ]
static const char *copystring(const char *input) { char *newstr; if (input == NULL) return NULL; newstr = (char *)malloc(strlen(input) + 1); if (newstr != NULL) strcpy(newstr, input); return newstr; }
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copystring - make an allocated copy of a string
[ "copystring", "-", "make", "an", "allocated", "copy", "of", "a", "string" ]
[ "/* NULL just passes through */", "/* make a lower-case copy if the allocation worked */" ]
[ { "param": "input", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "input", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
3c46a328572438f4f9f64412947473c9d48299ab
lofunz/mieme
Reloaded/trunk/src/lib/util/xmlfile.c
[ "Unlicense" ]
C
copystring_lower
char
static const char *copystring_lower(const char *input) { char *newstr; int i; /* NULL just passes through */ if (input == NULL) return NULL; /* make a lower-case copy if the allocation worked */ newstr = (char *)malloc(strlen(input) + 1); if (newstr != NULL) { for (i = 0; input[i] != 0; i++) newstr[i] = tolower((UINT8)input[i]); newstr[i] = 0; } return newstr; }
/*------------------------------------------------- copystring_lower - make an allocated copy of a string and convert it to lowercase along the way -------------------------------------------------*/
make an allocated copy of a string and convert it to lowercase along the way
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static const char *copystring_lower(const char *input) { char *newstr; int i; if (input == NULL) return NULL; newstr = (char *)malloc(strlen(input) + 1); if (newstr != NULL) { for (i = 0; input[i] != 0; i++) newstr[i] = tolower((UINT8)input[i]); newstr[i] = 0; } return newstr; }
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copystring_lower - make an allocated copy of a string and convert it to lowercase along the way
[ "copystring_lower", "-", "make", "an", "allocated", "copy", "of", "a", "string", "and", "convert", "it", "to", "lowercase", "along", "the", "way" ]
[ "/* NULL just passes through */", "/* make a lower-case copy if the allocation worked */" ]
[ { "param": "input", "type": "char" } ]
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3c46a328572438f4f9f64412947473c9d48299ab
lofunz/mieme
Reloaded/trunk/src/lib/util/xmlfile.c
[ "Unlicense" ]
C
xml_file_create
xml_data_node
xml_data_node *xml_file_create(void) { xml_data_node *rootnode; /* create a root node */ rootnode = (xml_data_node *)malloc(sizeof(*rootnode)); if (rootnode == NULL) return NULL; memset(rootnode, 0, sizeof(*rootnode)); return rootnode; }
/*------------------------------------------------- xml_file_create - create a new xml file object -------------------------------------------------*/
create a new xml file object
[ "create", "a", "new", "xml", "file", "object" ]
xml_data_node *xml_file_create(void) { xml_data_node *rootnode; rootnode = (xml_data_node *)malloc(sizeof(*rootnode)); if (rootnode == NULL) return NULL; memset(rootnode, 0, sizeof(*rootnode)); return rootnode; }
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xml_file_create - create a new xml file object
[ "xml_file_create", "-", "create", "a", "new", "xml", "file", "object" ]
[ "/* create a root node */" ]
[]
{ "returns": [], "raises": [], "params": [], "outlier_params": [], "others": [] }
3c46a328572438f4f9f64412947473c9d48299ab
lofunz/mieme
Reloaded/trunk/src/lib/util/xmlfile.c
[ "Unlicense" ]
C
xml_file_read
xml_data_node
xml_data_node *xml_file_read(core_file *file, xml_parse_options *opts) { xml_parse_info parse_info; int done; /* set up the parser */ if (!expat_setup_parser(&parse_info, opts)) return NULL; /* loop through the file and parse it */ do { char tempbuf[TEMP_BUFFER_SIZE]; /* read as much as we can */ int bytes = core_fread(file, tempbuf, sizeof(tempbuf)); done = core_feof(file); /* parse the data */ if (XML_Parse(parse_info.parser, tempbuf, bytes, done) == XML_STATUS_ERROR) { if (opts != NULL && opts->error != NULL) { opts->error->error_message = XML_ErrorString(XML_GetErrorCode(parse_info.parser)); opts->error->error_line = XML_GetCurrentLineNumber(parse_info.parser); opts->error->error_column = XML_GetCurrentColumnNumber(parse_info.parser); } xml_file_free(parse_info.rootnode); XML_ParserFree(parse_info.parser); return NULL; } } while (!done); /* free the parser */ XML_ParserFree(parse_info.parser); /* return the root node */ return parse_info.rootnode; }
/*------------------------------------------------- xml_file_read - parse an XML file into its nodes -------------------------------------------------*/
parse an XML file into its nodes
[ "parse", "an", "XML", "file", "into", "its", "nodes" ]
xml_data_node *xml_file_read(core_file *file, xml_parse_options *opts) { xml_parse_info parse_info; int done; if (!expat_setup_parser(&parse_info, opts)) return NULL; do { char tempbuf[TEMP_BUFFER_SIZE]; int bytes = core_fread(file, tempbuf, sizeof(tempbuf)); done = core_feof(file); if (XML_Parse(parse_info.parser, tempbuf, bytes, done) == XML_STATUS_ERROR) { if (opts != NULL && opts->error != NULL) { opts->error->error_message = XML_ErrorString(XML_GetErrorCode(parse_info.parser)); opts->error->error_line = XML_GetCurrentLineNumber(parse_info.parser); opts->error->error_column = XML_GetCurrentColumnNumber(parse_info.parser); } xml_file_free(parse_info.rootnode); XML_ParserFree(parse_info.parser); return NULL; } } while (!done); XML_ParserFree(parse_info.parser); return parse_info.rootnode; }
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xml_file_read - parse an XML file into its nodes
[ "xml_file_read", "-", "parse", "an", "XML", "file", "into", "its", "nodes" ]
[ "/* set up the parser */", "/* loop through the file and parse it */", "/* read as much as we can */", "/* parse the data */", "/* free the parser */", "/* return the root node */" ]
[ { "param": "file", "type": "core_file" }, { "param": "opts", "type": "xml_parse_options" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "file", "type": "core_file", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "opts", "type": "xml_parse_options", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
3c46a328572438f4f9f64412947473c9d48299ab
lofunz/mieme
Reloaded/trunk/src/lib/util/xmlfile.c
[ "Unlicense" ]
C
xml_string_read
xml_data_node
xml_data_node *xml_string_read(const char *string, xml_parse_options *opts) { xml_parse_info parse_info; int length = (int)strlen(string); /* set up the parser */ if (!expat_setup_parser(&parse_info, opts)) return NULL; /* parse the data */ if (XML_Parse(parse_info.parser, string, length, TRUE) == XML_STATUS_ERROR) { if (opts != NULL && opts->error != NULL) { opts->error->error_message = XML_ErrorString(XML_GetErrorCode(parse_info.parser)); opts->error->error_line = XML_GetCurrentLineNumber(parse_info.parser); opts->error->error_column = XML_GetCurrentColumnNumber(parse_info.parser); } xml_file_free(parse_info.rootnode); XML_ParserFree(parse_info.parser); return NULL; } /* free the parser */ XML_ParserFree(parse_info.parser); /* return the root node */ return parse_info.rootnode; }
/*------------------------------------------------- xml_string_read - parse an XML string into its nodes -------------------------------------------------*/
parse an XML string into its nodes
[ "parse", "an", "XML", "string", "into", "its", "nodes" ]
xml_data_node *xml_string_read(const char *string, xml_parse_options *opts) { xml_parse_info parse_info; int length = (int)strlen(string); if (!expat_setup_parser(&parse_info, opts)) return NULL; if (XML_Parse(parse_info.parser, string, length, TRUE) == XML_STATUS_ERROR) { if (opts != NULL && opts->error != NULL) { opts->error->error_message = XML_ErrorString(XML_GetErrorCode(parse_info.parser)); opts->error->error_line = XML_GetCurrentLineNumber(parse_info.parser); opts->error->error_column = XML_GetCurrentColumnNumber(parse_info.parser); } xml_file_free(parse_info.rootnode); XML_ParserFree(parse_info.parser); return NULL; } XML_ParserFree(parse_info.parser); return parse_info.rootnode; }
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xml_string_read - parse an XML string into its nodes
[ "xml_string_read", "-", "parse", "an", "XML", "string", "into", "its", "nodes" ]
[ "/* set up the parser */", "/* parse the data */", "/* free the parser */", "/* return the root node */" ]
[ { "param": "string", "type": "char" }, { "param": "opts", "type": "xml_parse_options" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "string", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "opts", "type": "xml_parse_options", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }