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2023-10-03T00:00:00
2310.01407
Conditional Diffusion Distillation
[ "Kangfu Mei", "Mauricio Delbracio", "Hossein Talebi", "Zhengzhong Tu", "Vishal M. Patel", "Peyman Milanfar" ]
Generative diffusion models provide strong priors for text-to-image generation and thereby serve as a foundation for conditional generation tasks such as image editing, restoration, and super-resolution. However, one major limitation of diffusion models is their slow sampling time. To address this challenge, we present a novel conditional distillation method designed to supplement the diffusion priors with the help of image conditions, allowing for conditional sampling with very few steps. We directly distill the unconditional pre-training in a single stage through joint-learning, largely simplifying the previous two-stage procedures that involve both distillation and conditional finetuning separately. Furthermore, our method enables a new parameter-efficient distillation mechanism that distills each task with only a small number of additional parameters combined with the shared frozen unconditional backbone. Experiments across multiple tasks including super-resolution, image editing, and depth-to-image generation demonstrate that our method outperforms existing distillation techniques for the same sampling time. Notably, our method is the first distillation strategy that can match the performance of the much slower fine-tuned conditional diffusion models.
2023-10-04T00:00:00
2310.01798
Large Language Models Cannot Self-Correct Reasoning Yet
[ "Jie Huang", "Xinyun Chen", "Swaroop Mishra", "Huaixiu Steven Zheng", "Adams Wei Yu", "Xinying Song", "Denny Zhou" ]
Large Language Models (LLMs) have emerged as a groundbreaking technology with their unparalleled text generation capabilities across various applications. Nevertheless, concerns persist regarding the accuracy and appropriateness of their generated content. A contemporary methodology, self-correction, has been proposed as a remedy to these issues. Building upon this premise, this paper critically examines the role and efficacy of self-correction within LLMs, shedding light on its true potential and limitations. Central to our investigation is the notion of intrinsic self-correction, whereby an LLM attempts to correct its initial responses based solely on its inherent capabilities, without the crutch of external feedback. In the context of reasoning, our research indicates that LLMs struggle to self-correct their responses without external feedback, and at times, their performance might even degrade post self-correction. Drawing from these insights, we offer suggestions for future research and practical applications in this field.
2023-10-04T00:00:00
2310.01596
ImagenHub: Standardizing the evaluation of conditional image generation models
[ "Max Ku", "Tianle Li", "Kai Zhang", "Yujie Lu", "Xingyu Fu", "Wenwen Zhuang", "Wenhu Chen" ]
Recently, a myriad of conditional image generation and editing models have been developed to serve different downstream tasks, including text-to-image generation, text-guided image editing, subject-driven image generation, control-guided image generation, etc. However, we observe huge inconsistencies in experimental conditions: datasets, inference, and evaluation metrics - render fair comparisons difficult. This paper proposes ImagenHub, which is a one-stop library to standardize the inference and evaluation of all the conditional image generation models. Firstly, we define seven prominent tasks and curate high-quality evaluation datasets for them. Secondly, we built a unified inference pipeline to ensure fair comparison. Thirdly, we design two human evaluation scores, i.e. Semantic Consistency and Perceptual Quality, along with comprehensive guidelines to evaluate generated images. We train expert raters to evaluate the model outputs based on the proposed metrics. Our human evaluation achieves a high inter-worker agreement of Krippendorff's alpha on 76% models with a value higher than 0.4. We comprehensively evaluated a total of around 30 models and observed three key takeaways: (1) the existing models' performance is generally unsatisfying except for Text-guided Image Generation and Subject-driven Image Generation, with 74% models achieving an overall score lower than 0.5. (2) we examined the claims from published papers and found 83% of them hold with a few exceptions. (3) None of the existing automatic metrics has a Spearman's correlation higher than 0.2 except subject-driven image generation. Moving forward, we will continue our efforts to evaluate newly published models and update our leaderboard to keep track of the progress in conditional image generation.
2023-10-04T00:00:00
2310.01557
SmartPlay : A Benchmark for LLMs as Intelligent Agents
[ "Yue Wu", "Xuan Tang", "Tom M. Mitchell", "Yuanzhi Li" ]
Recent large language models (LLMs) have demonstrated great potential toward intelligent agents and next-gen automation, but there currently lacks a systematic benchmark for evaluating LLMs' abilities as agents. We introduce SmartPlay: both a challenging benchmark and a methodology for evaluating LLMs as agents. SmartPlay consists of 6 different games, including Rock-Paper-Scissors, Tower of Hanoi, Minecraft. Each game features a unique setting, providing up to 20 evaluation settings and infinite environment variations. Each game in SmartPlay uniquely challenges a subset of 9 important capabilities of an intelligent LLM agent, including reasoning with object dependencies, planning ahead, spatial reasoning, learning from history, and understanding randomness. The distinction between the set of capabilities each game test allows us to analyze each capability separately. SmartPlay serves not only as a rigorous testing ground for evaluating the overall performance of LLM agents but also as a road-map for identifying gaps in current methodologies. We release our benchmark at github.com/LLMsmartplay/SmartPlay
2023-10-04T00:00:00
2310.01714
Large Language Models as Analogical Reasoners
[ "Michihiro Yasunaga", "Xinyun Chen", "Yujia Li", "Panupong Pasupat", "Jure Leskovec", "Percy Liang", "Ed H. Chi", "Denny Zhou" ]
Chain-of-thought (CoT) prompting for language models demonstrates impressive performance across reasoning tasks, but typically needs labeled exemplars of the reasoning process. In this work, we introduce a new prompting approach, Analogical Prompting, designed to automatically guide the reasoning process of large language models. Inspired by analogical reasoning, a cognitive process in which humans draw from relevant past experiences to tackle new problems, our approach prompts language models to self-generate relevant exemplars or knowledge in the context, before proceeding to solve the given problem. This method presents several advantages: it obviates the need for labeling or retrieving exemplars, offering generality and convenience; it can also tailor the generated exemplars and knowledge to each problem, offering adaptability. Experimental results show that our approach outperforms 0-shot CoT and manual few-shot CoT in a variety of reasoning tasks, including math problem solving in GSM8K and MATH, code generation in Codeforces, and other reasoning tasks in BIG-Bench.
2023-10-06T00:00:00
2310.03051
How FaR Are Large Language Models From Agents with Theory-of-Mind?
[ "Pei Zhou", "Aman Madaan", "Srividya Pranavi Potharaju", "Aditya Gupta", "Kevin R. McKee", "Ari Holtzman", "Jay Pujara", "Xiang Ren", "Swaroop Mishra", "Aida Nematzadeh", "Shyam Upadhyay", "Manaal Faruqui" ]
"Thinking is for Doing." Humans can infer other people's mental states from observations--an ability called Theory-of-Mind (ToM)--and subsequently act pragmatically on those inferences. Existing question answering benchmarks such as ToMi ask models questions to make inferences about beliefs of characters in a story, but do not test whether models can then use these inferences to guide their actions. We propose a new evaluation paradigm for large language models (LLMs): Thinking for Doing (T4D), which requires models to connect inferences about others' mental states to actions in social scenarios. Experiments on T4D demonstrate that LLMs such as GPT-4 and PaLM 2 seemingly excel at tracking characters' beliefs in stories, but they struggle to translate this capability into strategic action. Our analysis reveals the core challenge for LLMs lies in identifying the implicit inferences about mental states without being explicitly asked about as in ToMi, that lead to choosing the correct action in T4D. To bridge this gap, we introduce a zero-shot prompting framework, Foresee and Reflect (FaR), which provides a reasoning structure that encourages LLMs to anticipate future challenges and reason about potential actions. FaR boosts GPT-4's performance from 50% to 71% on T4D, outperforming other prompting methods such as Chain-of-Thought and Self-Ask. Moreover, FaR generalizes to diverse out-of-distribution story structures and scenarios that also require ToM inferences to choose an action, consistently outperforming other methods including few-shot in-context learning.
2023-10-06T00:00:00
2310.03502
Kandinsky: an Improved Text-to-Image Synthesis with Image Prior and Latent Diffusion
[ "Anton Razzhigaev", "Arseniy Shakhmatov", "Anastasia Maltseva", "Vladimir Arkhipkin", "Igor Pavlov", "Ilya Ryabov", "Angelina Kuts", "Alexander Panchenko", "Andrey Kuznetsov", "Denis Dimitrov" ]
https://github.com/ai-forever/Kandinsky-2
Text-to-image generation is a significant domain in modern computer vision and has achieved substantial improvements through the evolution of generative architectures. Among these, there are diffusion-based models that have demonstrated essential quality enhancements. These models are generally split into two categories: pixel-level and latent-level approaches. We present Kandinsky1, a novel exploration of latent diffusion architecture, combining the principles of the image prior models with latent diffusion techniques. The image prior model is trained separately to map text embeddings to image embeddings of CLIP. Another distinct feature of the proposed model is the modified MoVQ implementation, which serves as the image autoencoder component. Overall, the designed model contains 3.3B parameters. We also deployed a user-friendly demo system that supports diverse generative modes such as text-to-image generation, image fusion, text and image fusion, image variations generation, and text-guided inpainting/outpainting. Additionally, we released the source code and checkpoints for the Kandinsky models. Experimental evaluations demonstrate a FID score of 8.03 on the COCO-30K dataset, marking our model as the top open-source performer in terms of measurable image generation quality.
2023-10-06T00:00:00
2310.03739
Aligning Text-to-Image Diffusion Models with Reward Backpropagation
[ "Mihir Prabhudesai", "Anirudh Goyal", "Deepak Pathak", "Katerina Fragkiadaki" ]
Text-to-image diffusion models have recently emerged at the forefront of image generation, powered by very large-scale unsupervised or weakly supervised text-to-image training datasets. Due to their unsupervised training, controlling their behavior in downstream tasks, such as maximizing human-perceived image quality, image-text alignment, or ethical image generation, is difficult. Recent works finetune diffusion models to downstream reward functions using vanilla reinforcement learning, notorious for the high variance of the gradient estimators. In this paper, we propose AlignProp, a method that aligns diffusion models to downstream reward functions using end-to-end backpropagation of the reward gradient through the denoising process. While naive implementation of such backpropagation would require prohibitive memory resources for storing the partial derivatives of modern text-to-image models, AlignProp finetunes low-rank adapter weight modules and uses gradient checkpointing, to render its memory usage viable. We test AlignProp in finetuning diffusion models to various objectives, such as image-text semantic alignment, aesthetics, compressibility and controllability of the number of objects present, as well as their combinations. We show AlignProp achieves higher rewards in fewer training steps than alternatives, while being conceptually simpler, making it a straightforward choice for optimizing diffusion models for differentiable reward functions of interest. Code and Visualization results are available at https://align-prop.github.io/.
2023-10-06T00:00:00
2310.03744
Improved Baselines with Visual Instruction Tuning
[ "Haotian Liu", "Chunyuan Li", "Yuheng Li", "Yong Jae Lee" ]
Large multimodal models (LMM) have recently shown encouraging progress with visual instruction tuning. In this note, we show that the fully-connected vision-language cross-modal connector in LLaVA is surprisingly powerful and data-efficient. With simple modifications to LLaVA, namely, using CLIP-ViT-L-336px with an MLP projection and adding academic-task-oriented VQA data with simple response formatting prompts, we establish stronger baselines that achieve state-of-the-art across 11 benchmarks. Our final 13B checkpoint uses merely 1.2M publicly available data, and finishes full training in ~1 day on a single 8-A100 node. We hope this can make state-of-the-art LMM research more accessible. Code and model will be publicly available.
2023-10-06T00:00:00
2310.00704
UniAudio: An Audio Foundation Model Toward Universal Audio Generation
[ "Dongchao Yang", "Jinchuan Tian", "Xu Tan", "Rongjie Huang", "Songxiang Liu", "Xuankai Chang", "Jiatong Shi", "Sheng Zhao", "Jiang Bian", "Xixin Wu", "Zhou Zhao", "Helen Meng" ]
https://github.com/yangdongchao/UniAudio
Language models (LMs) have demonstrated the capability to handle a variety of generative tasks. This paper presents the UniAudio system, which, unlike prior task-specific approaches, leverages LMs techniques to generate multiple types of audio (including speech, sounds, music, and singing) with given input conditions. UniAudio 1) first tokenizes all types of target audio along with other condition modalities, 2) concatenates source-target pair as a single sequence, and 3) performs next-token prediction using LMs. Also, a multi-scale Transformer model is proposed to handle the overly long sequences caused by the residual vector quantization based neural codec in tokenization. Training of UniAudio is scaled up to 165K hours of audio and 1B parameters, based on all generative tasks, aiming to obtain sufficient prior knowledge not only in the intrinsic properties of audio but also the inter-relationship between audio and other modalities. Therefore, the trained UniAudio model has the potential to become a foundation model for universal audio generation: it shows strong capability in all trained tasks and can seamlessly support new audio generation tasks after simple fine-tuning. Experiments demonstrate that UniAudio achieves state-of-the-art or at least competitive results on most of the 11 tasks. Demo and code are released at https://github.com/yangdongchao/UniAudio
2023-10-06T00:00:00
2310.03720
HeaP: Hierarchical Policies for Web Actions using LLMs
[ "Paloma Sodhi", "S. R. K. Branavan", "Ryan McDonald" ]
Large language models (LLMs) have demonstrated remarkable capabilities in performing a range of instruction following tasks in few and zero-shot settings. However, teaching LLMs to perform tasks on the web presents fundamental challenges -- combinatorially large open-world tasks and variations across web interfaces. We tackle these challenges by leveraging LLMs to decompose web tasks into a collection of sub-tasks, each of which can be solved by a low-level, closed-loop policy. These policies constitute a shared grammar across tasks, i.e., new web tasks can be expressed as a composition of these policies. We propose a novel framework, Hierarchical Policies for Web Actions using LLMs (HeaP), that learns a set of hierarchical LLM prompts from demonstrations for planning high-level tasks and executing them via a sequence of low-level policies. We evaluate HeaP against a range of baselines on a suite of web tasks, including MiniWoB++, WebArena, a mock airline CRM, as well as live website interactions, and show that it is able to outperform prior works using orders of magnitude less data.
2023-10-06T00:00:00
2310.03734
Leveraging Unpaired Data for Vision-Language Generative Models via Cycle Consistency
[ "Tianhong Li", "Sangnie Bhardwaj", "Yonglong Tian", "Han Zhang", "Jarred Barber", "Dina Katabi", "Guillaume Lajoie", "Huiwen Chang", "Dilip Krishnan" ]
Current vision-language generative models rely on expansive corpora of paired image-text data to attain optimal performance and generalization capabilities. However, automatically collecting such data (e.g. via large-scale web scraping) leads to low quality and poor image-text correlation, while human annotation is more accurate but requires significant manual effort and expense. We introduce ITIT (InTegrating Image Text): an innovative training paradigm grounded in the concept of cycle consistency which allows vision-language training on unpaired image and text data. ITIT is comprised of a joint image-text encoder with disjoint image and text decoders that enable bidirectional image-to-text and text-to-image generation in a single framework. During training, ITIT leverages a small set of paired image-text data to ensure its output matches the input reasonably well in both directions. Simultaneously, the model is also trained on much larger datasets containing only images or texts. This is achieved by enforcing cycle consistency between the original unpaired samples and the cycle-generated counterparts. For instance, it generates a caption for a given input image and then uses the caption to create an output image, and enforces similarity between the input and output images. Our experiments show that ITIT with unpaired datasets exhibits similar scaling behavior as using high-quality paired data. We demonstrate image generation and captioning performance on par with state-of-the-art text-to-image and image-to-text models with orders of magnitude fewer (only 3M) paired image-text data.
2023-10-06T00:00:00
2310.03214
FreshLLMs: Refreshing Large Language Models with Search Engine Augmentation
[ "Tu Vu", "Mohit Iyyer", "Xuezhi Wang", "Noah Constant", "Jerry Wei", "Jason Wei", "Chris Tar", "Yun-Hsuan Sung", "Denny Zhou", "Quoc Le", "Thang Luong" ]
Most large language models (LLMs) are trained once and never updated; thus, they lack the ability to dynamically adapt to our ever-changing world. In this work, we perform a detailed study of the factuality of LLM-generated text in the context of answering questions that test current world knowledge. Specifically, we introduce FreshQA, a novel dynamic QA benchmark encompassing a diverse range of question and answer types, including questions that require fast-changing world knowledge as well as questions with false premises that need to be debunked. We benchmark a diverse array of both closed and open-source LLMs under a two-mode evaluation procedure that allows us to measure both correctness and hallucination. Through human evaluations involving more than 50K judgments, we shed light on limitations of these models and demonstrate significant room for improvement: for instance, all models (regardless of model size) struggle on questions that involve fast-changing knowledge and false premises. Motivated by these results, we present FreshPrompt, a simple few-shot prompting method that substantially boosts the performance of an LLM on FreshQA by incorporating relevant and up-to-date information retrieved from a search engine into the prompt. Our experiments show that FreshPrompt outperforms both competing search engine-augmented prompting methods such as Self-Ask (Press et al., 2022) as well as commercial systems such as Perplexity.AI. Further analysis of FreshPrompt reveals that both the number of retrieved evidences and their order play a key role in influencing the correctness of LLM-generated answers. Additionally, instructing the LLM to generate concise and direct answers helps reduce hallucination compared to encouraging more verbose answers. To facilitate future work, we release FreshQA at github.com/freshllms/freshqa and commit to updating it at regular intervals.
2023-10-06T00:00:00
2310.03704
Drag View: Generalizable Novel View Synthesis with Unposed Imagery
[ "Zhiwen Fan", "Panwang Pan", "Peihao Wang", "Yifan Jiang", "Hanwen Jiang", "Dejia Xu", "Zehao Zhu", "Dilin Wang", "Zhangyang Wang" ]
We introduce DragView, a novel and interactive framework for generating novel views of unseen scenes. DragView initializes the new view from a single source image, and the rendering is supported by a sparse set of unposed multi-view images, all seamlessly executed within a single feed-forward pass. Our approach begins with users dragging a source view through a local relative coordinate system. Pixel-aligned features are obtained by projecting the sampled 3D points along the target ray onto the source view. We then incorporate a view-dependent modulation layer to effectively handle occlusion during the projection. Additionally, we broaden the epipolar attention mechanism to encompass all source pixels, facilitating the aggregation of initialized coordinate-aligned point features from other unposed views. Finally, we employ another transformer to decode ray features into final pixel intensities. Crucially, our framework does not rely on either 2D prior models or the explicit estimation of camera poses. During testing, DragView showcases the capability to generalize to new scenes unseen during training, also utilizing only unposed support images, enabling the generation of photo-realistic new views characterized by flexible camera trajectories. In our experiments, we conduct a comprehensive comparison of the performance of DragView with recent scene representation networks operating under pose-free conditions, as well as with generalizable NeRFs subject to noisy test camera poses. DragView consistently demonstrates its superior performance in view synthesis quality, while also being more user-friendly. Project page: https://zhiwenfan.github.io/DragView/.
2023-10-06T00:00:00
2310.03716
A Long Way to Go: Investigating Length Correlations in RLHF
[ "Prasann Singhal", "Tanya Goyal", "Jiacheng Xu", "Greg Durrett" ]
Great successes have been reported using Reinforcement Learning from Human Feedback (RLHF) to align large language models. Open-source preference datasets and reward models have enabled wider experimentation beyond generic chat settings, particularly to make systems more "helpful" for tasks like web question answering, summarization, and multi-turn dialogue. When optimizing for helpfulness, RLHF has been consistently observed to drive models to produce longer outputs. This paper demonstrates that optimizing for response length is a significant factor behind RLHF's reported improvements in these settings. First, we study the relationship between reward and length for reward models trained on three open-source preference datasets for helpfulness. Here, length correlates strongly with reward, and improvements in reward score are driven in large part by shifting the distribution over output lengths. We then explore interventions during both RL and reward model learning to see if we can achieve the same downstream improvements as RLHF without increasing length. While our interventions mitigate length increases, they aren't uniformly effective across settings. Furthermore, we find that even running RLHF with a reward based solely on length can reproduce most of the downstream improvements over the initial policy model, showing that reward models in these settings have a long way to go.
2023-10-06T00:00:00
2310.03731
MathCoder: Seamless Code Integration in LLMs for Enhanced Mathematical Reasoning
[ "Ke Wang", "Houxing Ren", "Aojun Zhou", "Zimu Lu", "Sichun Luo", "Weikang Shi", "Renrui Zhang", "Linqi Song", "Mingjie Zhan", "Hongsheng Li" ]
https://github.com/mathllm/MathCoder
The recently released GPT-4 Code Interpreter has demonstrated remarkable proficiency in solving challenging math problems, primarily attributed to its ability to seamlessly reason with natural language, generate code, execute code, and continue reasoning based on the execution output. In this paper, we present a method to fine-tune open-source language models, enabling them to use code for modeling and deriving math equations and, consequently, enhancing their mathematical reasoning abilities. We propose a method of generating novel and high-quality datasets with math problems and their code-based solutions, referred to as MathCodeInstruct. Each solution interleaves natural language, code, and execution results. We also introduce a customized supervised fine-tuning and inference approach. This approach yields the MathCoder models, a family of models capable of generating code-based solutions for solving challenging math problems. Impressively, the MathCoder models achieve state-of-the-art scores among open-source LLMs on the MATH (45.2%) and GSM8K (83.9%) datasets, substantially outperforming other open-source alternatives. Notably, the MathCoder model not only surpasses ChatGPT-3.5 and PaLM-2 on GSM8K and MATH but also outperforms GPT-4 on the competition-level MATH dataset. The dataset and models will be released at https://github.com/mathllm/MathCoder.
2023-10-06T00:00:00
2310.03714
DSPy: Compiling Declarative Language Model Calls into Self-Improving Pipelines
[ "Omar Khattab", "Arnav Singhvi", "Paridhi Maheshwari", "Zhiyuan Zhang", "Keshav Santhanam", "Sri Vardhamanan", "Saiful Haq", "Ashutosh Sharma", "Thomas T. Joshi", "Hanna Moazam", "Heather Miller", "Matei Zaharia", "Christopher Potts" ]
https://github.com/stanfordnlp/dspy
The ML community is rapidly exploring techniques for prompting language models (LMs) and for stacking them into pipelines that solve complex tasks. Unfortunately, existing LM pipelines are typically implemented using hard-coded "prompt templates", i.e. lengthy strings discovered via trial and error. Toward a more systematic approach for developing and optimizing LM pipelines, we introduce DSPy, a programming model that abstracts LM pipelines as text transformation graphs, i.e. imperative computational graphs where LMs are invoked through declarative modules. DSPy modules are parameterized, meaning they can learn (by creating and collecting demonstrations) how to apply compositions of prompting, finetuning, augmentation, and reasoning techniques. We design a compiler that will optimize any DSPy pipeline to maximize a given metric. We conduct two case studies, showing that succinct DSPy programs can express and optimize sophisticated LM pipelines that reason about math word problems, tackle multi-hop retrieval, answer complex questions, and control agent loops. Within minutes of compiling, a few lines of DSPy allow GPT-3.5 and llama2-13b-chat to self-bootstrap pipelines that outperform standard few-shot prompting (generally by over 25% and 65%, respectively) and pipelines with expert-created demonstrations (by up to 5-46% and 16-40%, respectively). On top of that, DSPy programs compiled to open and relatively small LMs like 770M-parameter T5 and llama2-13b-chat are competitive with approaches that rely on expert-written prompt chains for proprietary GPT-3.5. DSPy is available at https://github.com/stanfordnlp/dspy
2023-10-06T00:00:00
2310.03094
Large Language Model Cascades with Mixture of Thoughts Representations for Cost-efficient Reasoning
[ "Murong Yue", "Jie Zhao", "Min Zhang", "Liang Du", "Ziyu Yao" ]
Large language models (LLMs) such as GPT-4 have exhibited remarkable performance in a variety of tasks, but this strong performance often comes with the high expense of using paid API services. In this paper, we are motivated to study building an LLM cascade to save the cost of using LLMs, particularly for performing reasoning (e.g., mathematical, causal) tasks. Our cascade pipeline follows the intuition that simpler questions can be addressed by a weaker but more affordable LLM, whereas only the challenging questions necessitate the stronger and more expensive LLM. To realize this decision-making, we consider the "answer consistency" of the weaker LLM as a signal of the question difficulty and propose several methods for the answer sampling and consistency checking, including one leveraging a mixture of two thought representations (i.e., Chain-of-Thought and Program-of-Thought). Through experiments on six reasoning benchmark datasets, with GPT-3.5-turbo and GPT-4 being the weaker and stronger LLMs, respectively, we demonstrate that our proposed LLM cascades can achieve performance comparable to using solely the stronger LLM but require only 40% of its cost.
2023-10-06T00:00:00
2310.03046
EcoAssistant: Using LLM Assistant More Affordably and Accurately
[ "Jieyu Zhang", "Ranjay Krishna", "Ahmed H. Awadallah", "Chi Wang" ]
Today, users ask Large language models (LLMs) as assistants to answer queries that require external knowledge; they ask about the weather in a specific city, about stock prices, and even about where specific locations are within their neighborhood. These queries require the LLM to produce code that invokes external APIs to answer the user's question, yet LLMs rarely produce correct code on the first try, requiring iterative code refinement upon execution results. In addition, using LLM assistants to support high query volumes can be expensive. In this work, we contribute a framework, EcoAssistant, that enables LLMs to answer code-driven queries more affordably and accurately. EcoAssistant contains three components. First, it allows the LLM assistants to converse with an automatic code executor to iteratively refine code or to produce answers based on the execution results. Second, we use a hierarchy of LLM assistants, which attempts to answer the query with weaker, cheaper LLMs before backing off to stronger, expensive ones. Third, we retrieve solutions from past successful queries as in-context demonstrations to help subsequent queries. Empirically, we show that EcoAssistant offers distinct advantages for affordability and accuracy, surpassing GPT-4 by 10 points of success rate with less than 50% of GPT-4's cost.
2023-10-13T00:00:00
2310.08491
Prometheus: Inducing Fine-grained Evaluation Capability in Language Models
[ "Seungone Kim", "Jamin Shin", "Yejin Cho", "Joel Jang", "Shayne Longpre", "Hwaran Lee", "Sangdoo Yun", "Seongjin Shin", "Sungdong Kim", "James Thorne", "Minjoon Seo" ]
https://github.com/kaistAI/Prometheus
Recently, using a powerful proprietary Large Language Model (LLM) (e.g., GPT-4) as an evaluator for long-form responses has become the de facto standard. However, for practitioners with large-scale evaluation tasks and custom criteria in consideration (e.g., child-readability), using proprietary LLMs as an evaluator is unreliable due to the closed-source nature, uncontrolled versioning, and prohibitive costs. In this work, we propose Prometheus, a fully open-source LLM that is on par with GPT-4's evaluation capabilities when the appropriate reference materials (reference answer, score rubric) are accompanied. We first construct the Feedback Collection, a new dataset that consists of 1K fine-grained score rubrics, 20K instructions, and 100K responses and language feedback generated by GPT-4. Using the Feedback Collection, we train Prometheus, a 13B evaluator LLM that can assess any given long-form text based on customized score rubric provided by the user. Experimental results show that Prometheus scores a Pearson correlation of 0.897 with human evaluators when evaluating with 45 customized score rubrics, which is on par with GPT-4 (0.882), and greatly outperforms ChatGPT (0.392). Furthermore, measuring correlation with GPT-4 with 1222 customized score rubrics across four benchmarks (MT Bench, Vicuna Bench, Feedback Bench, Flask Eval) shows similar trends, bolstering Prometheus's capability as an evaluator LLM. Lastly, Prometheus achieves the highest accuracy on two human preference benchmarks (HHH Alignment & MT Bench Human Judgment) compared to open-sourced reward models explicitly trained on human preference datasets, highlighting its potential as an universal reward model. We open-source our code, dataset, and model at https://github.com/kaistAI/Prometheus.
2023-10-13T00:00:00
2310.08185
EIPE-text: Evaluation-Guided Iterative Plan Extraction for Long-Form Narrative Text Generation
[ "Wang You", "Wenshan Wu", "Yaobo Liang", "Shaoguang Mao", "Chenfei Wu", "Maosong Cao", "Yuzhe Cai", "Yiduo Guo", "Yan Xia", "Furu Wei", "Nan Duan" ]
Plan-and-Write is a common hierarchical approach in long-form narrative text generation, which first creates a plan to guide the narrative writing. Following this approach, several studies rely on simply prompting large language models for planning, which often yields suboptimal results. In this paper, we propose a new framework called Evaluation-guided Iterative Plan Extraction for long-form narrative text generation (EIPE-text), which extracts plans from the corpus of narratives and utilizes the extracted plans to construct a better planner. EIPE-text has three stages: plan extraction, learning, and inference. In the plan extraction stage, it iteratively extracts and improves plans from the narrative corpus and constructs a plan corpus. We propose a question answer (QA) based evaluation mechanism to automatically evaluate the plans and generate detailed plan refinement instructions to guide the iterative improvement. In the learning stage, we build a better planner by fine-tuning with the plan corpus or in-context learning with examples in the plan corpus. Finally, we leverage a hierarchical approach to generate long-form narratives. We evaluate the effectiveness of EIPE-text in the domains of novels and storytelling. Both GPT-4-based evaluations and human evaluations demonstrate that our method can generate more coherent and relevant long-form narratives. Our code will be released in the future.
2023-10-13T00:00:00
2310.07889
LangNav: Language as a Perceptual Representation for Navigation
[ "Bowen Pan", "Rameswar Panda", "SouYoung Jin", "Rogerio Feris", "Aude Oliva", "Phillip Isola", "Yoon Kim" ]
We explore the use of language as a perceptual representation for vision-and-language navigation. Our approach uses off-the-shelf vision systems (for image captioning and object detection) to convert an agent's egocentric panoramic view at each time step into natural language descriptions. We then finetune a pretrained language model to select an action, based on the current view and the trajectory history, that would best fulfill the navigation instructions. In contrast to the standard setup which adapts a pretrained language model to work directly with continuous visual features from pretrained vision models, our approach instead uses (discrete) language as the perceptual representation. We explore two use cases of our language-based navigation (LangNav) approach on the R2R vision-and-language navigation benchmark: generating synthetic trajectories from a prompted large language model (GPT-4) with which to finetune a smaller language model; and sim-to-real transfer where we transfer a policy learned on a simulated environment (ALFRED) to a real-world environment (R2R). Our approach is found to improve upon strong baselines that rely on visual features in settings where only a few gold trajectories (10-100) are available, demonstrating the potential of using language as a perceptual representation for navigation tasks.
2023-10-13T00:00:00
2310.06830
Lemur: Harmonizing Natural Language and Code for Language Agents
[ "Yiheng Xu", "Hongjin Su", "Chen Xing", "Boyu Mi", "Qian Liu", "Weijia Shi", "Binyuan Hui", "Fan Zhou", "Yitao Liu", "Tianbao Xie", "Zhoujun Cheng", "Siheng Zhao", "Lingpeng Kong", "Bailin Wang", "Caiming Xiong", "Tao Yu" ]
https://github.com/OpenLemur/Lemur
We introduce Lemur and Lemur-Chat, openly accessible language models optimized for both natural language and coding capabilities to serve as the backbone of versatile language agents. The evolution from language chat models to functional language agents demands that models not only master human interaction, reasoning, and planning but also ensure grounding in the relevant environments. This calls for a harmonious blend of language and coding capabilities in the models. Lemur and Lemur-Chat are proposed to address this necessity, demonstrating balanced proficiencies in both domains, unlike existing open-source models that tend to specialize in either. Through meticulous pre-training using a code-intensive corpus and instruction fine-tuning on text and code data, our models achieve state-of-the-art averaged performance across diverse text and coding benchmarks among open-source models. Comprehensive experiments demonstrate Lemur's superiority over existing open-source models and its proficiency across various agent tasks involving human communication, tool usage, and interaction under fully- and partially- observable environments. The harmonization between natural and programming languages enables Lemur-Chat to significantly narrow the gap with proprietary models on agent abilities, providing key insights into developing advanced open-source agents adept at reasoning, planning, and operating seamlessly across environments. https://github.com/OpenLemur/Lemur
2023-10-13T00:00:00
2310.08588
Octopus: Embodied Vision-Language Programmer from Environmental Feedback
[ "Jingkang Yang", "Yuhao Dong", "Shuai Liu", "Bo Li", "Ziyue Wang", "Chencheng Jiang", "Haoran Tan", "Jiamu Kang", "Yuanhan Zhang", "Kaiyang Zhou", "Ziwei Liu" ]
Large vision-language models (VLMs) have achieved substantial progress in multimodal perception and reasoning. Furthermore, when seamlessly integrated into an embodied agent, it signifies a crucial stride towards the creation of autonomous and context-aware systems capable of formulating plans and executing commands with precision. In this paper, we introduce Octopus, a novel VLM designed to proficiently decipher an agent's vision and textual task objectives and to formulate intricate action sequences and generate executable code. Our design allows the agent to adeptly handle a wide spectrum of tasks, ranging from mundane daily chores in simulators to sophisticated interactions in complex video games. Octopus is trained by leveraging GPT-4 to control an explorative agent to generate training data, i.e., action blueprints and the corresponding executable code, within our experimental environment called OctoVerse. We also collect the feedback that allows the enhanced training scheme of Reinforcement Learning with Environmental Feedback (RLEF). Through a series of experiments, we illuminate Octopus's functionality and present compelling results, and the proposed RLEF turns out to refine the agent's decision-making. By open-sourcing our model architecture, simulator, and dataset, we aspire to ignite further innovation and foster collaborative applications within the broader embodied AI community.
2023-10-13T00:00:00
2310.08529
GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors
[ "Taoran Yi", "Jiemin Fang", "Guanjun Wu", "Lingxi Xie", "Xiaopeng Zhang", "Wenyu Liu", "Qi Tian", "Xinggang Wang" ]
https://github.com/hustvl/GaussianDreamer
In recent times, the generation of 3D assets from text prompts has shown impressive results. Both 2D and 3D diffusion models can generate decent 3D objects based on prompts. 3D diffusion models have good 3D consistency, but their quality and generalization are limited as trainable 3D data is expensive and hard to obtain. 2D diffusion models enjoy strong abilities of generalization and fine generation, but the 3D consistency is hard to guarantee. This paper attempts to bridge the power from the two types of diffusion models via the recent explicit and efficient 3D Gaussian splatting representation. A fast 3D generation framework, named as \name, is proposed, where the 3D diffusion model provides point cloud priors for initialization and the 2D diffusion model enriches the geometry and appearance. Operations of noisy point growing and color perturbation are introduced to enhance the initialized Gaussians. Our \name can generate a high-quality 3D instance within 25 minutes on one GPU, much faster than previous methods, while the generated instances can be directly rendered in real time. Demos and code are available at https://taoranyi.com/gaussiandreamer/.
2023-10-13T00:00:00
2310.08465
MotionDirector: Motion Customization of Text-to-Video Diffusion Models
[ "Rui Zhao", "Yuchao Gu", "Jay Zhangjie Wu", "David Junhao Zhang", "Jiawei Liu", "Weijia Wu", "Jussi Keppo", "Mike Zheng Shou" ]
https://github.com/showlab/MotionDirector
Large-scale pre-trained diffusion models have exhibited remarkable capabilities in diverse video generations. Given a set of video clips of the same motion concept, the task of Motion Customization is to adapt existing text-to-video diffusion models to generate videos with this motion. For example, generating a video with a car moving in a prescribed manner under specific camera movements to make a movie, or a video illustrating how a bear would lift weights to inspire creators. Adaptation methods have been developed for customizing appearance like subject or style, yet unexplored for motion. It is straightforward to extend mainstream adaption methods for motion customization, including full model tuning, parameter-efficient tuning of additional layers, and Low-Rank Adaptions (LoRAs). However, the motion concept learned by these methods is often coupled with the limited appearances in the training videos, making it difficult to generalize the customized motion to other appearances. To overcome this challenge, we propose MotionDirector, with a dual-path LoRAs architecture to decouple the learning of appearance and motion. Further, we design a novel appearance-debiased temporal loss to mitigate the influence of appearance on the temporal training objective. Experimental results show the proposed method can generate videos of diverse appearances for the customized motions. Our method also supports various downstream applications, such as the mixing of different videos with their appearance and motion respectively, and animating a single image with customized motions. Our code and model weights will be released.
2023-10-13T00:00:00
2310.08579
HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusion
[ "Xian Liu", "Jian Ren", "Aliaksandr Siarohin", "Ivan Skorokhodov", "Yanyu Li", "Dahua Lin", "Xihui Liu", "Ziwei Liu", "Sergey Tulyakov" ]
https://github.com/snap-research/HyperHuman
Despite significant advances in large-scale text-to-image models, achieving hyper-realistic human image generation remains a desirable yet unsolved task. Existing models like Stable Diffusion and DALL-E 2 tend to generate human images with incoherent parts or unnatural poses. To tackle these challenges, our key insight is that human image is inherently structural over multiple granularities, from the coarse-level body skeleton to fine-grained spatial geometry. Therefore, capturing such correlations between the explicit appearance and latent structure in one model is essential to generate coherent and natural human images. To this end, we propose a unified framework, HyperHuman, that generates in-the-wild human images of high realism and diverse layouts. Specifically, 1) we first build a large-scale human-centric dataset, named HumanVerse, which consists of 340M images with comprehensive annotations like human pose, depth, and surface normal. 2) Next, we propose a Latent Structural Diffusion Model that simultaneously denoises the depth and surface normal along with the synthesized RGB image. Our model enforces the joint learning of image appearance, spatial relationship, and geometry in a unified network, where each branch in the model complements to each other with both structural awareness and textural richness. 3) Finally, to further boost the visual quality, we propose a Structure-Guided Refiner to compose the predicted conditions for more detailed generation of higher resolution. Extensive experiments demonstrate that our framework yields the state-of-the-art performance, generating hyper-realistic human images under diverse scenarios. Project Page: https://snap-research.github.io/HyperHuman/
2023-10-13T00:00:00
2310.08541
Idea2Img: Iterative Self-Refinement with GPT-4V(ision) for Automatic Image Design and Generation
[ "Zhengyuan Yang", "Jianfeng Wang", "Linjie Li", "Kevin Lin", "Chung-Ching Lin", "Zicheng Liu", "Lijuan Wang" ]
We introduce ``Idea to Image,'' a system that enables multimodal iterative self-refinement with GPT-4V(ision) for automatic image design and generation. Humans can quickly identify the characteristics of different text-to-image (T2I) models via iterative explorations. This enables them to efficiently convert their high-level generation ideas into effective T2I prompts that can produce good images. We investigate if systems based on large multimodal models (LMMs) can develop analogous multimodal self-refinement abilities that enable exploring unknown models or environments via self-refining tries. Idea2Img cyclically generates revised T2I prompts to synthesize draft images, and provides directional feedback for prompt revision, both conditioned on its memory of the probed T2I model's characteristics. The iterative self-refinement brings Idea2Img various advantages over vanilla T2I models. Notably, Idea2Img can process input ideas with interleaved image-text sequences, follow ideas with design instructions, and generate images of better semantic and visual qualities. The user preference study validates the efficacy of multimodal iterative self-refinement on automatic image design and generation.
2023-10-16T00:00:00
2310.08659
LoftQ: LoRA-Fine-Tuning-Aware Quantization for Large Language Models
[ "Yixiao Li", "Yifan Yu", "Chen Liang", "Pengcheng He", "Nikos Karampatziakis", "Weizhu Chen", "Tuo Zhao" ]
Quantization is an indispensable technique for serving Large Language Models (LLMs) and has recently found its way into LoRA fine-tuning. In this work we focus on the scenario where quantization and LoRA fine-tuning are applied together on a pre-trained model. In such cases it is common to observe a consistent gap in the performance on downstream tasks between full fine-tuning and quantization plus LoRA fine-tuning approach. In response, we propose LoftQ (LoRA-Fine-Tuning-aware Quantization), a novel quantization framework that simultaneously quantizes an LLM and finds a proper low-rank initialization for LoRA fine-tuning. Such an initialization alleviates the discrepancy between the quantized and full-precision model and significantly improves the generalization in downstream tasks. We evaluate our method on natural language understanding, question answering, summarization, and natural language generation tasks. Experiments show that our method is highly effective and outperforms existing quantization methods, especially in the challenging 2-bit and 2/4-bit mixed precision regimes. We will release our code.
2023-10-16T00:00:00
2310.09263
Table-GPT: Table-tuned GPT for Diverse Table Tasks
[ "Peng Li", "Yeye He", "Dror Yashar", "Weiwei Cui", "Song Ge", "Haidong Zhang", "Danielle Rifinski Fainman", "Dongmei Zhang", "Surajit Chaudhuri" ]
Language models, such as GPT-3.5 and ChatGPT, demonstrate remarkable abilities to follow diverse human instructions and perform a wide range of tasks. However, when probing language models using a range of basic table-understanding tasks, we observe that today's language models are still sub-optimal in many table-related tasks, likely because they are pre-trained predominantly on one-dimensional natural-language texts, whereas relational tables are two-dimensional objects. In this work, we propose a new "table-tuning" paradigm, where we continue to train/fine-tune language models like GPT-3.5 and ChatGPT, using diverse table-tasks synthesized from real tables as training data, with the goal of enhancing language models' ability to understand tables and perform table tasks. We show that our resulting Table-GPT models demonstrate (1) better table-understanding capabilities, by consistently outperforming the vanilla GPT-3.5 and ChatGPT, on a wide-range of table tasks, including holdout unseen tasks, and (2) strong generalizability, in its ability to respond to diverse human instructions to perform new table-tasks, in a manner similar to GPT-3.5 and ChatGPT.
2023-10-16T00:00:00
2310.08740
A Zero-Shot Language Agent for Computer Control with Structured Reflection
[ "Tao Li", "Gang Li", "Zhiwei Deng", "Bryan Wang", "Yang Li" ]
Large language models (LLMs) have shown increasing capacity at planning and executing a high-level goal in a live computer environment (e.g. MiniWoB++). To perform a task, recent works often require a model to learn from trace examples of the task via either supervised learning or few/many-shot prompting. Without these trace examples, it remains a challenge how an agent can autonomously learn and improve its control on a computer, which limits the ability of an agent to perform a new task. We approach this problem with a zero-shot agent that requires no given expert traces. Our agent plans for executable actions on a partially observed environment, and iteratively progresses a task by identifying and learning from its mistakes via self-reflection and structured thought management. On the easy tasks of MiniWoB++, we show that our zero-shot agent often outperforms recent SoTAs, with more efficient reasoning. For tasks with more complexity, our reflective agent performs on par with prior best models, even though previous works had the advantages of accessing expert traces or additional screen information.
2023-10-16T00:00:00
2310.08715
Toward Joint Language Modeling for Speech Units and Text
[ "Ju-Chieh Chou", "Chung-Ming Chien", "Wei-Ning Hsu", "Karen Livescu", "Arun Babu", "Alexis Conneau", "Alexei Baevski", "Michael Auli" ]
Speech and text are two major forms of human language. The research community has been focusing on mapping speech to text or vice versa for many years. However, in the field of language modeling, very little effort has been made to model them jointly. In light of this, we explore joint language modeling for speech units and text. Specifically, we compare different speech tokenizers to transform continuous speech signals into discrete units and use different methods to construct mixed speech-text data. We introduce automatic metrics to evaluate how well the joint LM mixes speech and text. We also fine-tune the LM on downstream spoken language understanding (SLU) tasks with different modalities (speech or text) and test its performance to assess the model's learning of shared representations. Our results show that by mixing speech units and text with our proposed mixing techniques, the joint LM improves over a speech-only baseline on SLU tasks and shows zero-shot cross-modal transferability.
2023-10-16T00:00:00
2310.09139
The Consensus Game: Language Model Generation via Equilibrium Search
[ "Athul Paul Jacob", "Yikang Shen", "Gabriele Farina", "Jacob Andreas" ]
When applied to question answering and other text generation tasks, language models (LMs) may be queried generatively (by sampling answers from their output distribution) or discriminatively (by using them to score or rank a set of candidate outputs). These procedures sometimes yield very different predictions. How do we reconcile mutually incompatible scoring procedures to obtain coherent LM predictions? We introduce a new, a training-free, game-theoretic procedure for language model decoding. Our approach casts language model decoding as a regularized imperfect-information sequential signaling game - which we term the CONSENSUS GAME - in which a GENERATOR seeks to communicate an abstract correctness parameter using natural language sentences to a DISCRIMINATOR. We develop computational procedures for finding approximate equilibria of this game, resulting in a decoding algorithm we call EQUILIBRIUM-RANKING. Applied to a large number of tasks (including reading comprehension, commonsense reasoning, mathematical problem-solving, and dialog), EQUILIBRIUM-RANKING consistently, and sometimes substantially, improves performance over existing LM decoding procedures - on multiple benchmarks, we observe that applying EQUILIBRIUM-RANKING to LLaMA-7B outperforms the much larger LLaMA-65B and PaLM-540B models. These results highlight the promise of game-theoretic tools for addressing fundamental challenges of truthfulness and consistency in LMs.
2023-10-16T00:00:00
2310.08992
CodeChain: Towards Modular Code Generation Through Chain of Self-revisions with Representative Sub-modules
[ "Hung Le", "Hailin Chen", "Amrita Saha", "Akash Gokul", "Doyen Sahoo", "Shafiq Joty" ]
Large Language Models (LLMs) have already become quite proficient at solving simpler programming tasks like those in HumanEval or MBPP benchmarks. However, solving more complex and competitive programming tasks is still quite challenging for these models - possibly due to their tendency to generate solutions as monolithic code blocks instead of decomposing them into logical sub-tasks and sub-modules. On the other hand, experienced programmers instinctively write modularized code with abstraction for solving complex tasks, often reusing previously developed modules. To address this gap, we propose CodeChain, a novel framework for inference that elicits modularized code generation through a chain of self-revisions, each being guided by some representative sub-modules generated in previous iterations. Concretely, CodeChain first instructs the LLM to generate modularized codes through chain-of-thought prompting. Then it applies a chain of self-revisions by iterating the two steps: 1) extracting and clustering the generated sub-modules and selecting the cluster representatives as the more generic and re-usable implementations, and 2) augmenting the original chain-of-thought prompt with these selected module-implementations and instructing the LLM to re-generate new modularized solutions. We find that by naturally encouraging the LLM to reuse the previously developed and verified sub-modules, CodeChain can significantly boost both modularity as well as correctness of the generated solutions, achieving relative pass@1 improvements of 35% on APPS and 76% on CodeContests. It is shown to be effective on both OpenAI LLMs as well as open-sourced LLMs like WizardCoder. We also conduct comprehensive ablation studies with different methods of prompting, number of clusters, model sizes, program qualities, etc., to provide useful insights that underpin CodeChain's success.
2023-10-16T00:00:00
2310.09199
PaLI-3 Vision Language Models: Smaller, Faster, Stronger
[ "Xi Chen", "Xiao Wang", "Lucas Beyer", "Alexander Kolesnikov", "Jialin Wu", "Paul Voigtlaender", "Basil Mustafa", "Sebastian Goodman", "Ibrahim Alabdulmohsin", "Piotr Padlewski", "Daniel Salz", "Xi Xiong", "Daniel Vlasic", "Filip Pavetic", "Keran Rong", "Tianli Yu", "Daniel Keysers", "Xiaohua Zhai", "Radu Soricut" ]
This paper presents PaLI-3, a smaller, faster, and stronger vision language model (VLM) that compares favorably to similar models that are 10x larger. As part of arriving at this strong performance, we compare Vision Transformer (ViT) models pretrained using classification objectives to contrastively (SigLIP) pretrained ones. We find that, while slightly underperforming on standard image classification benchmarks, SigLIP-based PaLI shows superior performance across various multimodal benchmarks, especially on localization and visually-situated text understanding. We scale the SigLIP image encoder up to 2 billion parameters, and achieves a new state-of-the-art on multilingual cross-modal retrieval. We hope that PaLI-3, at only 5B parameters, rekindles research on fundamental pieces of complex VLMs, and could fuel a new generation of scaled-up models.
2023-10-17T00:00:00
2310.09520
Reward-Augmented Decoding: Efficient Controlled Text Generation With a Unidirectional Reward Model
[ "Haikang Deng", "Colin Raffel" ]
While large language models have proven effective in a huge range of downstream applications, they often generate text that is problematic or lacks a desired attribute. In this paper, we introduce Reward-Augmented Decoding (RAD), a text generation procedure that uses a small unidirectional reward model to encourage a language model to generate text that has certain properties. Specifically, RAD uses the reward model to score generations as they are produced and rescales sampling probabilities to favor high-reward tokens. By using a unidirectional reward model, RAD can cache activations from prior generation steps to decrease computational overhead. Through experiments on generating non-toxic and sentiment-controlled text, we demonstrate that RAD performs best among methods that change only the generation procedure and matches the performance of state-of-the-art methods that involve re-training the language model. We further validate that RAD is effective on very large language models while incurring a minimal computational overhead.
2023-10-17T00:00:00
2310.09478
MiniGPT-v2: large language model as a unified interface for vision-language multi-task learning
[ "Jun Chen", "Deyao Zhu", "Xiaoqian Shen", "Xiang Li", "Zechun Liu", "Pengchuan Zhang", "Raghuraman Krishnamoorthi", "Vikas Chandra", "Yunyang Xiong", "Mohamed Elhoseiny" ]
https://github.com/Vision-CAIR/MiniGPT-4
Large language models have shown their remarkable capabilities as a general interface for various language-related applications. Motivated by this, we target to build a unified interface for completing many vision-language tasks including image description, visual question answering, and visual grounding, among others. The challenge is to use a single model for performing diverse vision-language tasks effectively with simple multi-modal instructions. Towards this objective, we introduce MiniGPT-v2, a model that can be treated as a unified interface for better handling various vision-language tasks. We propose using unique identifiers for different tasks when training the model. These identifiers enable our model to better distinguish each task instruction effortlessly and also improve the model learning efficiency for each task. After the three-stage training, the experimental results show that MiniGPT-v2 achieves strong performance on many visual question-answering and visual grounding benchmarks compared to other vision-language generalist models. Our model and codes are available at https://minigpt-v2.github.io/
2023-10-17T00:00:00
2310.09342
Ranking LLM-Generated Loop Invariants for Program Verification
[ "Saikat Chakraborty", "Shuvendu K. Lahiri", "Sarah Fakhoury", "Madanlal Musuvathi", "Akash Lal", "Aseem Rastogi", "Aditya Senthilnathan", "Rahul Sharma", "Nikhil Swamy" ]
Synthesizing inductive loop invariants is fundamental to automating program verification. In this work, we observe that Large Language Models (such as gpt-3.5 or gpt-4) are capable of synthesizing loop invariants for a class of programs in a 0-shot setting, yet require several samples to generate the correct invariants. This can lead to a large number of calls to a program verifier to establish an invariant. To address this issue, we propose a {\it re-ranking} approach for the generated results of LLMs. We have designed a ranker that can distinguish between correct inductive invariants and incorrect attempts based on the problem definition. The ranker is optimized as a contrastive ranker. Experimental results demonstrate that this re-ranking mechanism significantly improves the ranking of correct invariants among the generated candidates, leading to a notable reduction in the number of calls to a verifier.
2023-10-17T00:00:00
2310.10625
Video Language Planning
[ "Yilun Du", "Mengjiao Yang", "Pete Florence", "Fei Xia", "Ayzaan Wahid", "Brian Ichter", "Pierre Sermanet", "Tianhe Yu", "Pieter Abbeel", "Joshua B. Tenenbaum", "Leslie Kaelbling", "Andy Zeng", "Jonathan Tompson" ]
We are interested in enabling visual planning for complex long-horizon tasks in the space of generated videos and language, leveraging recent advances in large generative models pretrained on Internet-scale data. To this end, we present video language planning (VLP), an algorithm that consists of a tree search procedure, where we train (i) vision-language models to serve as both policies and value functions, and (ii) text-to-video models as dynamics models. VLP takes as input a long-horizon task instruction and current image observation, and outputs a long video plan that provides detailed multimodal (video and language) specifications that describe how to complete the final task. VLP scales with increasing computation budget where more computation time results in improved video plans, and is able to synthesize long-horizon video plans across different robotics domains: from multi-object rearrangement, to multi-camera bi-arm dexterous manipulation. Generated video plans can be translated into real robot actions via goal-conditioned policies, conditioned on each intermediate frame of the generated video. Experiments show that VLP substantially improves long-horizon task success rates compared to prior methods on both simulated and real robots (across 3 hardware platforms).
2023-10-17T00:00:00
2310.10537
Microscaling Data Formats for Deep Learning
[ "Bita Darvish Rouhani", "Ritchie Zhao", "Ankit More", "Mathew Hall", "Alireza Khodamoradi", "Summer Deng", "Dhruv Choudhary", "Marius Cornea", "Eric Dellinger", "Kristof Denolf", "Stosic Dusan", "Venmugil Elango", "Maximilian Golub", "Alexander Heinecke", "Phil James-Roxby", "Dharmesh Jani", "Gaurav Kolhe", "Martin Langhammer", "Ada Li", "Levi Melnick", "Maral Mesmakhosroshahi", "Andres Rodriguez", "Michael Schulte", "Rasoul Shafipour", "Lei Shao", "Michael Siu", "Pradeep Dubey", "Paulius Micikevicius", "Maxim Naumov", "Colin Verilli", "Ralph Wittig", "Eric Chung" ]
Narrow bit-width data formats are key to reducing the computational and storage costs of modern deep learning applications. This paper evaluates Microscaling (MX) data formats that combine a per-block scaling factor with narrow floating-point and integer types for individual elements.MX formats balance the competing needs of hardware efficiency, model accuracy, and user friction. Empirical results on over two dozen benchmarks demonstrate practicality of MX data formats as a drop-in replacement for baseline FP32 for AI inference and training with low user friction. We also show the first instance of training generative language models at sub-8-bit weights, activations, and gradients with minimal accuracy loss and no modifications to the training recipe.
2023-10-17T00:00:00
2310.10047
Improving Large Language Model Fine-tuning for Solving Math Problems
[ "Yixin Liu", "Avi Singh", "C. Daniel Freeman", "John D. Co-Reyes", "Peter J. Liu" ]
Despite their success in many natural language tasks, solving math problems remains a significant challenge for large language models (LLMs). A large gap exists between LLMs' pass-at-one and pass-at-N performance in solving math problems, suggesting LLMs might be close to finding correct solutions, motivating our exploration of fine-tuning methods to unlock LLMs' performance. Using the challenging MATH dataset, we investigate three fine-tuning strategies: (1) solution fine-tuning, where we fine-tune to generate a detailed solution for a given math problem; (2) solution-cluster re-ranking, where the LLM is fine-tuned as a solution verifier/evaluator to choose among generated candidate solution clusters; (3) multi-task sequential fine-tuning, which integrates both solution generation and evaluation tasks together efficiently to enhance the LLM performance. With these methods, we present a thorough empirical study on a series of PaLM 2 models and find: (1) The quality and style of the step-by-step solutions used for fine-tuning can make a significant impact on the model performance; (2) While solution re-ranking and majority voting are both effective for improving the model performance when used separately, they can also be used together for an even greater performance boost; (3) Multi-task fine-tuning that sequentially separates the solution generation and evaluation tasks can offer improved performance compared with the solution fine-tuning baseline. Guided by these insights, we design a fine-tuning recipe that yields approximately 58.8% accuracy on the MATH dataset with fine-tuned PaLM 2-L models, an 11.2% accuracy improvement over the few-shot performance of pre-trained PaLM 2-L model with majority voting.
2023-10-17T00:00:00
2310.09983
Farzi Data: Autoregressive Data Distillation
[ "Noveen Sachdeva", "Zexue He", "Wang-Cheng Kang", "Jianmo Ni", "Derek Zhiyuan Cheng", "Julian McAuley" ]
We study data distillation for auto-regressive machine learning tasks, where the input and output have a strict left-to-right causal structure. More specifically, we propose Farzi, which summarizes an event sequence dataset into a small number of synthetic sequences -- Farzi Data -- which are optimized to maintain (if not improve) model performance compared to training on the full dataset. Under the hood, Farzi conducts memory-efficient data distillation by (i) deriving efficient reverse-mode differentiation of the Adam optimizer by leveraging Hessian-Vector Products; and (ii) factorizing the high-dimensional discrete event-space into a latent-space which provably promotes implicit regularization. Empirically, for sequential recommendation and language modeling tasks, we are able to achieve 98-120% of downstream full-data performance when training state-of-the-art models on Farzi Data of size as little as 0.1% of the original dataset. Notably, being able to train better models with significantly less data sheds light on the design of future large auto-regressive models, and opens up new opportunities to further scale up model and data sizes.
2023-10-17T00:00:00
2310.09753
When can transformers reason with abstract symbols?
[ "Enric Boix-Adsera", "Omid Saremi", "Emmanuel Abbe", "Samy Bengio", "Etai Littwin", "Joshua Susskind" ]
We investigate the capabilities of transformer large language models (LLMs) on relational reasoning tasks involving abstract symbols. Such tasks have long been studied in the neuroscience literature as fundamental building blocks for more complex abilities in programming, mathematics, and verbal reasoning. For (i) regression tasks, we prove that transformers generalize when trained, but require astonishingly large quantities of training data. For (ii) next-token-prediction tasks with symbolic labels, we show an "inverse scaling law": transformers fail to generalize as their embedding dimension increases. For both settings (i) and (ii), we propose subtle transformer modifications which can reduce the amount of data needed by adding two trainable parameters per head.
2023-10-17T00:00:00
2310.08678
Can GPT models be Financial Analysts? An Evaluation of ChatGPT and GPT-4 on mock CFA Exams
[ "Ethan Callanan", "Amarachi Mbakwe", "Antony Papadimitriou", "Yulong Pei", "Mathieu Sibue", "Xiaodan Zhu", "Zhiqiang Ma", "Xiaomo Liu", "Sameena Shah" ]
Large Language Models (LLMs) have demonstrated remarkable performance on a wide range of Natural Language Processing (NLP) tasks, often matching or even beating state-of-the-art task-specific models. This study aims at assessing the financial reasoning capabilities of LLMs. We leverage mock exam questions of the Chartered Financial Analyst (CFA) Program to conduct a comprehensive evaluation of ChatGPT and GPT-4 in financial analysis, considering Zero-Shot (ZS), Chain-of-Thought (CoT), and Few-Shot (FS) scenarios. We present an in-depth analysis of the models' performance and limitations, and estimate whether they would have a chance at passing the CFA exams. Finally, we outline insights into potential strategies and improvements to enhance the applicability of LLMs in finance. In this perspective, we hope this work paves the way for future studies to continue enhancing LLMs for financial reasoning through rigorous evaluation.
2023-10-17T00:00:00
2310.10638
In-Context Pretraining: Language Modeling Beyond Document Boundaries
[ "Weijia Shi", "Sewon Min", "Maria Lomeli", "Chunting Zhou", "Margaret Li", "Victoria Lin", "Noah A. Smith", "Luke Zettlemoyer", "Scott Yih", "Mike Lewis" ]
Large language models (LMs) are currently trained to predict tokens given document prefixes, enabling them to directly perform long-form generation and prompting-style tasks which can be reduced to document completion. Existing pretraining pipelines train LMs by concatenating random sets of short documents to create input contexts but the prior documents provide no signal for predicting the next document. We instead present In-Context Pretraining, a new approach where language models are pretrained on a sequence of related documents, thereby explicitly encouraging them to read and reason across document boundaries. We can do In-Context Pretraining by simply changing the document ordering so that each context contains related documents, and directly applying existing pretraining pipelines. However, this document sorting problem is challenging. There are billions of documents and we would like the sort to maximize contextual similarity for every document without repeating any data. To do this, we introduce approximate algorithms for finding related documents with efficient nearest neighbor search and constructing coherent input contexts with a graph traversal algorithm. Our experiments show In-Context Pretraining offers a simple and scalable approach to significantly enhance LMs'performance: we see notable improvements in tasks that require more complex contextual reasoning, including in-context learning (+8%), reading comprehension (+15%), faithfulness to previous contexts (+16%), long-context reasoning (+5%), and retrieval augmentation (+9%).
2023-10-17T00:00:00
2310.10631
Llemma: An Open Language Model For Mathematics
[ "Zhangir Azerbayev", "Hailey Schoelkopf", "Keiran Paster", "Marco Dos Santos", "Stephen McAleer", "Albert Q. Jiang", "Jia Deng", "Stella Biderman", "Sean Welleck" ]
https://github.com/EleutherAI/math-lm
We present Llemma, a large language model for mathematics. We continue pretraining Code Llama on the Proof-Pile-2, a mixture of scientific papers, web data containing mathematics, and mathematical code, yielding Llemma. On the MATH benchmark Llemma outperforms all known open base models, as well as the unreleased Minerva model suite on an equi-parameter basis. Moreover, Llemma is capable of tool use and formal theorem proving without any further finetuning. We openly release all artifacts, including 7 billion and 34 billion parameter models, the Proof-Pile-2, and code to replicate our experiments.
2023-10-17T00:00:00
2310.10645
Interactive Task Planning with Language Models
[ "Boyi Li", "Philipp Wu", "Pieter Abbeel", "Jitendra Malik" ]
An interactive robot framework accomplishes long-horizon task planning and can easily generalize to new goals or distinct tasks, even during execution. However, most traditional methods require predefined module design, which makes it hard to generalize to different goals. Recent large language model based approaches can allow for more open-ended planning but often require heavy prompt engineering or domain-specific pretrained models. To tackle this, we propose a simple framework that achieves interactive task planning with language models. Our system incorporates both high-level planning and low-level function execution via language. We verify the robustness of our system in generating novel high-level instructions for unseen objectives and its ease of adaptation to different tasks by merely substituting the task guidelines, without the need for additional complex prompt engineering. Furthermore, when the user sends a new request, our system is able to replan accordingly with precision based on the new request, task guidelines and previously executed steps. Please check more details on our https://wuphilipp.github.io/itp_site and https://youtu.be/TrKLuyv26_g.
2023-10-18T00:00:00
2310.11453
BitNet: Scaling 1-bit Transformers for Large Language Models
[ "Hongyu Wang", "Shuming Ma", "Li Dong", "Shaohan Huang", "Huaijie Wang", "Lingxiao Ma", "Fan Yang", "Ruiping Wang", "Yi Wu", "Furu Wei" ]
The increasing size of large language models has posed challenges for deployment and raised concerns about environmental impact due to high energy consumption. In this work, we introduce BitNet, a scalable and stable 1-bit Transformer architecture designed for large language models. Specifically, we introduce BitLinear as a drop-in replacement of the nn.Linear layer in order to train 1-bit weights from scratch. Experimental results on language modeling show that BitNet achieves competitive performance while substantially reducing memory footprint and energy consumption, compared to state-of-the-art 8-bit quantization methods and FP16 Transformer baselines. Furthermore, BitNet exhibits a scaling law akin to full-precision Transformers, suggesting its potential for effective scaling to even larger language models while maintaining efficiency and performance benefits.
2023-10-18T00:00:00
2310.10944
TEQ: Trainable Equivalent Transformation for Quantization of LLMs
[ "Wenhua Cheng", "Yiyang Cai", "Kaokao Lv", "Haihao Shen" ]
https://github.com/intel/neural-compressor
As large language models (LLMs) become more prevalent, there is a growing need for new and improved quantization methods that can meet the computationalast layer demands of these modern architectures while maintaining the accuracy. In this paper, we present TEQ, a trainable equivalent transformation that preserves the FP32 precision of the model output while taking advantage of low-precision quantization, especially 3 and 4 bits weight-only quantization. The training process is lightweight, requiring only 1K steps and fewer than 0.1 percent of the original model's trainable parameters. Furthermore, the transformation does not add any computational overhead during inference. Our results are on-par with the state-of-the-art (SOTA) methods on typical LLMs. Our approach can be combined with other methods to achieve even better performance. The code is available at https://github.com/intel/neural-compressor.
2023-10-18T00:00:00
2310.10971
Context-Aware Meta-Learning
[ "Christopher Fifty", "Dennis Duan", "Ronald G. Junkins", "Ehsan Amid", "Jure Leskovec", "Christopher Ré", "Sebastian Thrun" ]
Large Language Models like ChatGPT demonstrate a remarkable capacity to learn new concepts during inference without any fine-tuning. However, visual models trained to detect new objects during inference have been unable to replicate this ability, and instead either perform poorly or require meta-training and/or fine-tuning on similar objects. In this work, we propose a meta-learning algorithm that emulates Large Language Models by learning new visual concepts during inference without fine-tuning. Our approach leverages a frozen pre-trained feature extractor, and analogous to in-context learning, recasts meta-learning as sequence modeling over datapoints with known labels and a test datapoint with an unknown label. On 8 out of 11 meta-learning benchmarks, our approach -- without meta-training or fine-tuning -- exceeds or matches the state-of-the-art algorithm, P>M>F, which is meta-trained on these benchmarks.
2023-10-18T00:00:00
2310.11454
VeRA: Vector-based Random Matrix Adaptation
[ "Dawid Jan Kopiczko", "Tijmen Blankevoort", "Yuki Markus Asano" ]
Low-rank adapation (LoRA) is a popular method that reduces the number of trainable parameters when finetuning large language models, but still faces acute storage challenges when scaling to even larger models or deploying numerous per-user or per-task adapted models. In this work, we present Vector-based Random Matrix Adaptation (VeRA), which reduces the number of trainable parameters by 10x compared to LoRA, yet maintains the same performance. It achieves this by using a single pair of low-rank matrices shared across all layers and learning small scaling vectors instead. We demonstrate its effectiveness on the GLUE and E2E benchmarks, and show its application in instruction-following with just 1.4M parameters using the Llama2 7B model.
2023-10-18T00:00:00
2310.11448
4K4D: Real-Time 4D View Synthesis at 4K Resolution
[ "Zhen Xu", "Sida Peng", "Haotong Lin", "Guangzhao He", "Jiaming Sun", "Yujun Shen", "Hujun Bao", "Xiaowei Zhou" ]
This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recently, some methods on dynamic view synthesis have shown impressive rendering quality. However, their speed is still limited when rendering high-resolution images. To overcome this problem, we propose 4K4D, a 4D point cloud representation that supports hardware rasterization and enables unprecedented rendering speed. Our representation is built on a 4D feature grid so that the points are naturally regularized and can be robustly optimized. In addition, we design a novel hybrid appearance model that significantly boosts the rendering quality while preserving efficiency. Moreover, we develop a differentiable depth peeling algorithm to effectively learn the proposed model from RGB videos. Experiments show that our representation can be rendered at over 400 FPS on the DNA-Rendering dataset at 1080p resolution and 80 FPS on the ENeRF-Outdoor dataset at 4K resolution using an RTX 4090 GPU, which is 30x faster than previous methods and achieves the state-of-the-art rendering quality. We will release the code for reproducibility.
2023-10-18T00:00:00
2310.10769
LAMP: Learn A Motion Pattern for Few-Shot-Based Video Generation
[ "Ruiqi Wu", "Liangyu Chen", "Tong Yang", "Chunle Guo", "Chongyi Li", "Xiangyu Zhang" ]
With the impressive progress in diffusion-based text-to-image generation, extending such powerful generative ability to text-to-video raises enormous attention. Existing methods either require large-scale text-video pairs and a large number of training resources or learn motions that are precisely aligned with template videos. It is non-trivial to balance a trade-off between the degree of generation freedom and the resource costs for video generation. In our study, we present a few-shot-based tuning framework, LAMP, which enables text-to-image diffusion model Learn A specific Motion Pattern with 8~16 videos on a single GPU. Specifically, we design a first-frame-conditioned pipeline that uses an off-the-shelf text-to-image model for content generation so that our tuned video diffusion model mainly focuses on motion learning. The well-developed text-to-image techniques can provide visually pleasing and diverse content as generation conditions, which highly improves video quality and generation freedom. To capture the features of temporal dimension, we expand the pretrained 2D convolution layers of the T2I model to our novel temporal-spatial motion learning layers and modify the attention blocks to the temporal level. Additionally, we develop an effective inference trick, shared-noise sampling, which can improve the stability of videos with computational costs. Our method can also be flexibly applied to other tasks, e.g. real-world image animation and video editing. Extensive experiments demonstrate that LAMP can effectively learn the motion pattern on limited data and generate high-quality videos. The code and models are available at https://rq-wu.github.io/projects/LAMP.
2023-10-18T00:00:00
2310.11440
EvalCrafter: Benchmarking and Evaluating Large Video Generation Models
[ "Yaofang Liu", "Xiaodong Cun", "Xuebo Liu", "Xintao Wang", "Yong Zhang", "Haoxin Chen", "Yang Liu", "Tieyong Zeng", "Raymond Chan", "Ying Shan" ]
The vision and language generative models have been overgrown in recent years. For video generation, various open-sourced models and public-available services are released for generating high-visual quality videos. However, these methods often use a few academic metrics, for example, FVD or IS, to evaluate the performance. We argue that it is hard to judge the large conditional generative models from the simple metrics since these models are often trained on very large datasets with multi-aspect abilities. Thus, we propose a new framework and pipeline to exhaustively evaluate the performance of the generated videos. To achieve this, we first conduct a new prompt list for text-to-video generation by analyzing the real-world prompt list with the help of the large language model. Then, we evaluate the state-of-the-art video generative models on our carefully designed benchmarks, in terms of visual qualities, content qualities, motion qualities, and text-caption alignment with around 18 objective metrics. To obtain the final leaderboard of the models, we also fit a series of coefficients to align the objective metrics to the users' opinions. Based on the proposed opinion alignment method, our final score shows a higher correlation than simply averaging the metrics, showing the effectiveness of the proposed evaluation method.
2023-10-18T00:00:00
2310.11248
CrossCodeEval: A Diverse and Multilingual Benchmark for Cross-File Code Completion
[ "Yangruibo Ding", "Zijian Wang", "Wasi Uddin Ahmad", "Hantian Ding", "Ming Tan", "Nihal Jain", "Murali Krishna Ramanathan", "Ramesh Nallapati", "Parminder Bhatia", "Dan Roth", "Bing Xiang" ]
Code completion models have made significant progress in recent years, yet current popular evaluation datasets, such as HumanEval and MBPP, predominantly focus on code completion tasks within a single file. This over-simplified setting falls short of representing the real-world software development scenario where repositories span multiple files with numerous cross-file dependencies, and accessing and understanding cross-file context is often required to complete the code correctly. To fill in this gap, we propose CrossCodeEval, a diverse and multilingual code completion benchmark that necessitates an in-depth cross-file contextual understanding to complete the code accurately. CrossCodeEval is built on a diverse set of real-world, open-sourced, permissively-licensed repositories in four popular programming languages: Python, Java, TypeScript, and C#. To create examples that strictly require cross-file context for accurate completion, we propose a straightforward yet efficient static-analysis-based approach to pinpoint the use of cross-file context within the current file. Extensive experiments on state-of-the-art code language models like CodeGen and StarCoder demonstrate that CrossCodeEval is extremely challenging when the relevant cross-file context is absent, and we see clear improvements when adding these context into the prompt. However, despite such improvements, the pinnacle of performance remains notably unattained even with the highest-performing model, indicating that CrossCodeEval is also capable of assessing model's capability in leveraging extensive context to make better code completion. Finally, we benchmarked various methods in retrieving cross-file context, and show that CrossCodeEval can also be used to measure the capability of code retrievers.
2023-10-18T00:00:00
2310.10837
Approximating Two-Layer Feedforward Networks for Efficient Transformers
[ "Róbert Csordás", "Kazuki Irie", "Jürgen Schmidhuber" ]
How to reduce compute and memory requirements of neural networks (NNs) without sacrificing performance? Many recent works use sparse Mixtures of Experts (MoEs) to build resource-efficient large language models (LMs). Here we introduce several novel perspectives on MoEs, presenting a general framework that unifies various methods to approximate two-layer NNs (e.g., feedforward blocks of Transformers), including product-key memories (PKMs). Leveraging insights from this framework, we propose methods to improve both MoEs and PKMs. Unlike prior work that compares MoEs with dense baselines under the compute-equal condition, our evaluation condition is parameter-equal, which is crucial to properly evaluate LMs. We show that our MoEs are competitive with the dense Transformer-XL on both the WikiText-103 and enwiki8 datasets at two different scales, while being much more resource efficient. This demonstrates that MoEs are relevant not only to extremely large LMs but also to any-scale resource-efficient LMs. Our code is public.
2023-10-18T00:00:00
2310.11441
Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4V
[ "Jianwei Yang", "Hao Zhang", "Feng Li", "Xueyan Zou", "Chunyuan Li", "Jianfeng Gao" ]
We present Set-of-Mark (SoM), a new visual prompting method, to unleash the visual grounding abilities of large multimodal models (LMMs), such as GPT-4V. As illustrated in Fig. 1 (right), we employ off-the-shelf interactive segmentation models, such as SAM, to partition an image into regions at different levels of granularity, and overlay these regions with a set of marks e.g., alphanumerics, masks, boxes. Using the marked image as input, GPT-4V can answer the questions that require visual grounding. We perform a comprehensive empirical study to validate the effectiveness of SoM on a wide range of fine-grained vision and multimodal tasks. For example, our experiments show that GPT-4V with SoM outperforms the state-of-the-art fully-finetuned referring segmentation model on RefCOCOg in a zero-shot setting.
2023-10-19T00:00:00
2310.11511
Self-RAG: Learning to Retrieve, Generate, and Critique through Self-Reflection
[ "Akari Asai", "Zeqiu Wu", "Yizhong Wang", "Avirup Sil", "Hannaneh Hajishirzi" ]
https://github.com/AkariAsai/self-rag
Despite their remarkable capabilities, large language models (LLMs) often produce responses containing factual inaccuracies due to their sole reliance on the parametric knowledge they encapsulate. Retrieval-Augmented Generation (RAG), an ad hoc approach that augments LMs with retrieval of relevant knowledge, decreases such issues. However, indiscriminately retrieving and incorporating a fixed number of retrieved passages, regardless of whether retrieval is necessary, or passages are relevant, diminishes LM versatility or can lead to unhelpful response generation. We introduce a new framework called Self-Reflective Retrieval-Augmented Generation (Self-RAG) that enhances an LM's quality and factuality through retrieval and self-reflection. Our framework trains a single arbitrary LM that adaptively retrieves passages on-demand, and generates and reflects on retrieved passages and its own generations using special tokens, called reflection tokens. Generating reflection tokens makes the LM controllable during the inference phase, enabling it to tailor its behavior to diverse task requirements. Experiments show that Self-RAG (7B and 13B parameters) significantly outperforms state-of-the-art LLMs and retrieval-augmented models on a diverse set of tasks. Specifically, Self-RAG outperforms ChatGPT and retrieval-augmented Llama2-chat on Open-domain QA, reasoning and fact verification tasks, and it shows significant gains in improving factuality and citation accuracy for long-form generations relative to these models.
2023-10-19T00:00:00
2310.11784
Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Prompts
[ "Xinhua Cheng", "Tianyu Yang", "Jianan Wang", "Yu Li", "Lei Zhang", "Jian Zhang", "Li Yuan" ]
Recent text-to-3D generation methods achieve impressive 3D content creation capacity thanks to the advances in image diffusion models and optimizing strategies. However, current methods struggle to generate correct 3D content for a complex prompt in semantics, i.e., a prompt describing multiple interacted objects binding with different attributes. In this work, we propose a general framework named Progressive3D, which decomposes the entire generation into a series of locally progressive editing steps to create precise 3D content for complex prompts, and we constrain the content change to only occur in regions determined by user-defined region prompts in each editing step. Furthermore, we propose an overlapped semantic component suppression technique to encourage the optimization process to focus more on the semantic differences between prompts. Extensive experiments demonstrate that the proposed Progressive3D framework generates precise 3D content for prompts with complex semantics and is general for various text-to-3D methods driven by different 3D representations.
2023-10-19T00:00:00
2310.11954
MusicAgent: An AI Agent for Music Understanding and Generation with Large Language Models
[ "Dingyao Yu", "Kaitao Song", "Peiling Lu", "Tianyu He", "Xu Tan", "Wei Ye", "Shikun Zhang", "Jiang Bian" ]
AI-empowered music processing is a diverse field that encompasses dozens of tasks, ranging from generation tasks (e.g., timbre synthesis) to comprehension tasks (e.g., music classification). For developers and amateurs, it is very difficult to grasp all of these task to satisfy their requirements in music processing, especially considering the huge differences in the representations of music data and the model applicability across platforms among various tasks. Consequently, it is necessary to build a system to organize and integrate these tasks, and thus help practitioners to automatically analyze their demand and call suitable tools as solutions to fulfill their requirements. Inspired by the recent success of large language models (LLMs) in task automation, we develop a system, named MusicAgent, which integrates numerous music-related tools and an autonomous workflow to address user requirements. More specifically, we build 1) toolset that collects tools from diverse sources, including Hugging Face, GitHub, and Web API, etc. 2) an autonomous workflow empowered by LLMs (e.g., ChatGPT) to organize these tools and automatically decompose user requests into multiple sub-tasks and invoke corresponding music tools. The primary goal of this system is to free users from the intricacies of AI-music tools, enabling them to concentrate on the creative aspect. By granting users the freedom to effortlessly combine tools, the system offers a seamless and enriching music experience.
2023-10-20T00:00:00
2310.12404
Loop Copilot: Conducting AI Ensembles for Music Generation and Iterative Editing
[ "Yixiao Zhang", "Akira Maezawa", "Gus Xia", "Kazuhiko Yamamoto", "Simon Dixon" ]
Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that enables users to generate and iteratively refine music through an interactive, multi-round dialogue interface. The system uses a large language model to interpret user intentions and select appropriate AI models for task execution. Each backend model is specialized for a specific task, and their outputs are aggregated to meet the user's requirements. To ensure musical coherence, essential attributes are maintained in a centralized table. We evaluate the effectiveness of the proposed system through semi-structured interviews and questionnaires, highlighting its utility not only in facilitating music creation but also its potential for broader applications.
2023-10-20T00:00:00
2310.12931
Eureka: Human-Level Reward Design via Coding Large Language Models
[ "Yecheng Jason Ma", "William Liang", "Guanzhi Wang", "De-An Huang", "Osbert Bastani", "Dinesh Jayaraman", "Yuke Zhu", "Linxi Fan", "Anima Anandkumar" ]
Large Language Models (LLMs) have excelled as high-level semantic planners for sequential decision-making tasks. However, harnessing them to learn complex low-level manipulation tasks, such as dexterous pen spinning, remains an open problem. We bridge this fundamental gap and present Eureka, a human-level reward design algorithm powered by LLMs. Eureka exploits the remarkable zero-shot generation, code-writing, and in-context improvement capabilities of state-of-the-art LLMs, such as GPT-4, to perform evolutionary optimization over reward code. The resulting rewards can then be used to acquire complex skills via reinforcement learning. Without any task-specific prompting or pre-defined reward templates, Eureka generates reward functions that outperform expert human-engineered rewards. In a diverse suite of 29 open-source RL environments that include 10 distinct robot morphologies, Eureka outperforms human experts on 83% of the tasks, leading to an average normalized improvement of 52%. The generality of Eureka also enables a new gradient-free in-context learning approach to reinforcement learning from human feedback (RLHF), readily incorporating human inputs to improve the quality and the safety of the generated rewards without model updating. Finally, using Eureka rewards in a curriculum learning setting, we demonstrate for the first time, a simulated Shadow Hand capable of performing pen spinning tricks, adeptly manipulating a pen in circles at rapid speed.
2023-10-20T00:00:00
2310.12823
AgentTuning: Enabling Generalized Agent Abilities for LLMs
[ "Aohan Zeng", "Mingdao Liu", "Rui Lu", "Bowen Wang", "Xiao Liu", "Yuxiao Dong", "Jie Tang" ]
https://github.com/THUDM/AgentTuning
Open large language models (LLMs) with great performance in various tasks have significantly advanced the development of LLMs. However, they are far inferior to commercial models such as ChatGPT and GPT-4 when acting as agents to tackle complex tasks in the real world. These agent tasks employ LLMs as the central controller responsible for planning, memorization, and tool utilization, necessitating both fine-grained prompting methods and robust LLMs to achieve satisfactory performance. Though many prompting methods have been proposed to complete particular agent tasks, there is lack of research focusing on improving the agent capabilities of LLMs themselves without compromising their general abilities. In this work, we present AgentTuning, a simple and general method to enhance the agent abilities of LLMs while maintaining their general LLM capabilities. We construct AgentInstruct, a lightweight instruction-tuning dataset containing high-quality interaction trajectories. We employ a hybrid instruction-tuning strategy by combining AgentInstruct with open-source instructions from general domains. AgentTuning is used to instruction-tune the Llama 2 series, resulting in AgentLM. Our evaluations show that AgentTuning enables LLMs' agent capabilities without compromising general abilities. The AgentLM-70B is comparable to GPT-3.5-turbo on unseen agent tasks, demonstrating generalized agent capabilities. We open source the AgentInstruct and AgentLM-7B, 13B, and 70B models at https://github.com/THUDM/AgentTuning , serving open and powerful alternatives to commercial LLMs for agent tasks.
2023-10-20T00:00:00
2310.12921
Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning
[ "Juan Rocamonde", "Victoriano Montesinos", "Elvis Nava", "Ethan Perez", "David Lindner" ]
Reinforcement learning (RL) requires either manually specifying a reward function, which is often infeasible, or learning a reward model from a large amount of human feedback, which is often very expensive. We study a more sample-efficient alternative: using pretrained vision-language models (VLMs) as zero-shot reward models (RMs) to specify tasks via natural language. We propose a natural and general approach to using VLMs as reward models, which we call VLM-RMs. We use VLM-RMs based on CLIP to train a MuJoCo humanoid to learn complex tasks without a manually specified reward function, such as kneeling, doing the splits, and sitting in a lotus position. For each of these tasks, we only provide a single sentence text prompt describing the desired task with minimal prompt engineering. We provide videos of the trained agents at: https://sites.google.com/view/vlm-rm. We can improve performance by providing a second ``baseline'' prompt and projecting out parts of the CLIP embedding space irrelevant to distinguish between goal and baseline. Further, we find a strong scaling effect for VLM-RMs: larger VLMs trained with more compute and data are better reward models. The failure modes of VLM-RMs we encountered are all related to known capability limitations of current VLMs, such as limited spatial reasoning ability or visually unrealistic environments that are far off-distribution for the VLM. We find that VLM-RMs are remarkably robust as long as the VLM is large enough. This suggests that future VLMs will become more and more useful reward models for a wide range of RL applications.
2023-10-20T00:00:00
2310.12963
AutoMix: Automatically Mixing Language Models
[ "Aman Madaan", "Pranjal Aggarwal", "Ankit Anand", "Srividya Pranavi Potharaju", "Swaroop Mishra", "Pei Zhou", "Aditya Gupta", "Dheeraj Rajagopal", "Karthik Kappaganthu", "Yiming Yang", "Shyam Upadhyay", "Mausam", "Manaal Faruqui" ]
https://github.com/automix-llm/automix
Large language models (LLMs) are now available in various sizes and configurations from cloud API providers. While this diversity offers a broad spectrum of choices, effectively leveraging the options to optimize computational cost and performance remains challenging. In this work, we present AutoMix, an approach that strategically routes queries to larger LMs, based on the approximate correctness of outputs from a smaller LM. Central to AutoMix is a few-shot self-verification mechanism, which estimates the reliability of its own outputs without requiring training. Given that verifications can be noisy, we employ a meta verifier in AutoMix to refine the accuracy of these assessments. Our experiments using LLAMA2-13/70B, on five context-grounded reasoning datasets demonstrate that AutoMix surpasses established baselines, improving the incremental benefit per cost by up to 89%. Our code and data are available at https://github.com/automix-llm/automix.
2023-10-20T00:00:00
2310.12474
Enhancing High-Resolution 3D Generation through Pixel-wise Gradient Clipping
[ "Zijie Pan", "Jiachen Lu", "Xiatian Zhu", "Li Zhang" ]
High-resolution 3D object generation remains a challenging task primarily due to the limited availability of comprehensive annotated training data. Recent advancements have aimed to overcome this constraint by harnessing image generative models, pretrained on extensive curated web datasets, using knowledge transfer techniques like Score Distillation Sampling (SDS). Efficiently addressing the requirements of high-resolution rendering often necessitates the adoption of latent representation-based models, such as the Latent Diffusion Model (LDM). In this framework, a significant challenge arises: To compute gradients for individual image pixels, it is necessary to backpropagate gradients from the designated latent space through the frozen components of the image model, such as the VAE encoder used within LDM. However, this gradient propagation pathway has never been optimized, remaining uncontrolled during training. We find that the unregulated gradients adversely affect the 3D model's capacity in acquiring texture-related information from the image generative model, leading to poor quality appearance synthesis. To address this overarching challenge, we propose an innovative operation termed Pixel-wise Gradient Clipping (PGC) designed for seamless integration into existing 3D generative models, thereby enhancing their synthesis quality. Specifically, we control the magnitude of stochastic gradients by clipping the pixel-wise gradients efficiently, while preserving crucial texture-related gradient directions. Despite this simplicity and minimal extra cost, extensive experiments demonstrate the efficacy of our PGC in enhancing the performance of existing 3D generative models for high-resolution object rendering.
2023-10-20T00:00:00
2310.12274
An Image is Worth Multiple Words: Learning Object Level Concepts using Multi-Concept Prompt Learning
[ "Chen Jin", "Ryutaro Tanno", "Amrutha Saseendran", "Tom Diethe", "Philip Teare" ]
Textural Inversion, a prompt learning method, learns a singular embedding for a new "word" to represent image style and appearance, allowing it to be integrated into natural language sentences to generate novel synthesised images. However, identifying and integrating multiple object-level concepts within one scene poses significant challenges even when embeddings for individual concepts are attainable. This is further confirmed by our empirical tests. To address this challenge, we introduce a framework for Multi-Concept Prompt Learning (MCPL), where multiple new "words" are simultaneously learned from a single sentence-image pair. To enhance the accuracy of word-concept correlation, we propose three regularisation techniques: Attention Masking (AttnMask) to concentrate learning on relevant areas; Prompts Contrastive Loss (PromptCL) to separate the embeddings of different concepts; and Bind adjective (Bind adj.) to associate new "words" with known words. We evaluate via image generation, editing, and attention visualisation with diverse images. Extensive quantitative comparisons demonstrate that our method can learn more semantically disentangled concepts with enhanced word-concept correlation. Additionally, we introduce a novel dataset and evaluation protocol tailored for this new task of learning object-level concepts.
2023-10-20T00:00:00
2310.12962
An Emulator for Fine-Tuning Large Language Models using Small Language Models
[ "Eric Mitchell", "Rafael Rafailov", "Archit Sharma", "Chelsea Finn", "Christopher D. Manning" ]
Widely used language models (LMs) are typically built by scaling up a two-stage training pipeline: a pre-training stage that uses a very large, diverse dataset of text and a fine-tuning (sometimes, 'alignment') stage that uses targeted examples or other specifications of desired behaviors. While it has been hypothesized that knowledge and skills come from pre-training, and fine-tuning mostly filters this knowledge and skillset, this intuition has not been extensively tested. To aid in doing so, we introduce a novel technique for decoupling the knowledge and skills gained in these two stages, enabling a direct answer to the question, "What would happen if we combined the knowledge learned by a large model during pre-training with the knowledge learned by a small model during fine-tuning (or vice versa)?" Using an RL-based framework derived from recent developments in learning from human preferences, we introduce emulated fine-tuning (EFT), a principled and practical method for sampling from a distribution that approximates (or 'emulates') the result of pre-training and fine-tuning at different scales. Our experiments with EFT show that scaling up fine-tuning tends to improve helpfulness, while scaling up pre-training tends to improve factuality. Beyond decoupling scale, we show that EFT enables test-time adjustment of competing behavioral traits like helpfulness and harmlessness without additional training. Finally, a special case of emulated fine-tuning, which we call LM up-scaling, avoids resource-intensive fine-tuning of large pre-trained models by ensembling them with small fine-tuned models, essentially emulating the result of fine-tuning the large pre-trained model. Up-scaling consistently improves helpfulness and factuality of instruction-following models in the Llama, Llama-2, and Falcon families, without additional hyperparameters or training.
2023-10-20T00:00:00
2310.12945
3D-GPT: Procedural 3D Modeling with Large Language Models
[ "Chunyi Sun", "Junlin Han", "Weijian Deng", "Xinlong Wang", "Zishan Qin", "Stephen Gould" ]
https://github.com/Chuny1/3DGPT
In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate nature necessitating a deep understanding of rules, algorithms, and parameters. To reduce workload, we introduce 3D-GPT, a framework utilizing large language models~(LLMs) for instruction-driven 3D modeling. 3D-GPT positions LLMs as proficient problem solvers, dissecting the procedural 3D modeling tasks into accessible segments and appointing the apt agent for each task. 3D-GPT integrates three core agents: the task dispatch agent, the conceptualization agent, and the modeling agent. They collaboratively achieve two objectives. First, it enhances concise initial scene descriptions, evolving them into detailed forms while dynamically adapting the text based on subsequent instructions. Second, it integrates procedural generation, extracting parameter values from enriched text to effortlessly interface with 3D software for asset creation. Our empirical investigations confirm that 3D-GPT not only interprets and executes instructions, delivering reliable results but also collaborates effectively with human designers. Furthermore, it seamlessly integrates with Blender, unlocking expanded manipulation possibilities. Our work highlights the potential of LLMs in 3D modeling, offering a basic framework for future advancements in scene generation and animation.
2023-10-20T00:00:00
2310.12773
Safe RLHF: Safe Reinforcement Learning from Human Feedback
[ "Josef Dai", "Xuehai Pan", "Ruiyang Sun", "Jiaming Ji", "Xinbo Xu", "Mickel Liu", "Yizhou Wang", "Yaodong Yang" ]
With the development of large language models (LLMs), striking a balance between the performance and safety of AI systems has never been more critical. However, the inherent tension between the objectives of helpfulness and harmlessness presents a significant challenge during LLM training. To address this issue, we propose Safe Reinforcement Learning from Human Feedback (Safe RLHF), a novel algorithm for human value alignment. Safe RLHF explicitly decouples human preferences regarding helpfulness and harmlessness, effectively avoiding the crowdworkers' confusion about the tension and allowing us to train separate reward and cost models. We formalize the safety concern of LLMs as an optimization task of maximizing the reward function while satisfying specified cost constraints. Leveraging the Lagrangian method to solve this constrained problem, Safe RLHF dynamically adjusts the balance between the two objectives during fine-tuning. Through a three-round fine-tuning using Safe RLHF, we demonstrate a superior ability to mitigate harmful responses while enhancing model performance compared to existing value-aligned algorithms. Experimentally, we fine-tuned the Alpaca-7B using Safe RLHF and aligned it with collected human preferences, significantly improving its helpfulness and harmlessness according to human evaluations.
2023-10-23T00:00:00
2310.13227
ToolChain*: Efficient Action Space Navigation in Large Language Models with A* Search
[ "Yuchen Zhuang", "Xiang Chen", "Tong Yu", "Saayan Mitra", "Victor Bursztyn", "Ryan A. Rossi", "Somdeb Sarkhel", "Chao Zhang" ]
Large language models (LLMs) have demonstrated powerful decision-making and planning capabilities in solving complicated real-world problems. LLM-based autonomous agents can interact with diverse tools (e.g., functional APIs) and generate solution plans that execute a series of API function calls in a step-by-step manner. The multitude of candidate API function calls significantly expands the action space, amplifying the critical need for efficient action space navigation. However, existing methods either struggle with unidirectional exploration in expansive action spaces, trapped into a locally optimal solution, or suffer from exhaustively traversing all potential actions, causing inefficient navigation. To address these issues, we propose ToolChain*, an efficient tree search-based planning algorithm for LLM-based agents. It formulates the entire action space as a decision tree, where each node represents a possible API function call involved in a solution plan. By incorporating the A* search algorithm with task-specific cost function design, it efficiently prunes high-cost branches that may involve incorrect actions, identifying the most low-cost valid path as the solution. Extensive experiments on multiple tool-use and reasoning tasks demonstrate that ToolChain* efficiently balances exploration and exploitation within an expansive action space. It outperforms state-of-the-art baselines on planning and reasoning tasks by 3.1% and 3.5% on average while requiring 7.35x and 2.31x less time, respectively.
2023-10-23T00:00:00
2310.13548
Towards Understanding Sycophancy in Language Models
[ "Mrinank Sharma", "Meg Tong", "Tomasz Korbak", "David Duvenaud", "Amanda Askell", "Samuel R. Bowman", "Newton Cheng", "Esin Durmus", "Zac Hatfield-Dodds", "Scott R. Johnston", "Shauna Kravec", "Timothy Maxwell", "Sam McCandlish", "Kamal Ndousse", "Oliver Rausch", "Nicholas Schiefer", "Da Yan", "Miranda Zhang", "Ethan Perez" ]
Reinforcement learning from human feedback (RLHF) is a popular technique for training high-quality AI assistants. However, RLHF may also encourage model responses that match user beliefs over truthful responses, a behavior known as sycophancy. We investigate the prevalence of sycophancy in RLHF-trained models and whether human preference judgements are responsible. We first demonstrate that five state-of-the-art AI assistants consistently exhibit sycophantic behavior across four varied free-form text-generation tasks. To understand if human preferences drive this broadly observed behavior of RLHF models, we analyze existing human preference data. We find that when a response matches a user's views, it is more likely to be preferred. Moreover, both humans and preference models (PMs) prefer convincingly-written sycophantic responses over correct ones a negligible fraction of the time. Optimizing model outputs against PMs also sometimes sacrifices truthfulness in favor of sycophancy. Overall, our results indicate that sycophancy is a general behavior of RLHF models, likely driven in part by human preference judgements favoring sycophantic responses.
2023-10-23T00:00:00
2310.13522
Teaching Language Models to Self-Improve through Interactive Demonstrations
[ "Xiao Yu", "Baolin Peng", "Michel Galley", "Jianfeng Gao", "Zhou Yu" ]
The self-improving ability of large language models (LLMs), enabled by prompting them to analyze and revise their own outputs, has garnered significant interest in recent research. However, this ability has been shown to be absent and difficult to learn for smaller models, thus widening the performance gap between state-of-the-art LLMs and more cost-effective and faster ones. To reduce this gap, we introduce TriPosT, a training algorithm that endows smaller models with such self-improvement ability, and show that our approach can improve a LLaMA-7b's performance on math and reasoning tasks by up to 7.13%. In contrast to prior work, we achieve this by using the smaller model to interact with LLMs to collect feedback and improvements on its own generations. We then replay this experience to train the small model. Our experiments on four math and reasoning datasets show that the interactive experience of learning from and correcting its own mistakes is crucial for small models to improve their performance.
2023-10-23T00:00:00
2310.13385
Tuna: Instruction Tuning using Feedback from Large Language Models
[ "Haoran Li", "Yiran Liu", "Xingxing Zhang", "Wei Lu", "Furu Wei" ]
https://github.com/microsoft/LMOps
Instruction tuning of open-source large language models (LLMs) like LLaMA, using direct outputs from more powerful LLMs such as Instruct-GPT and GPT-4, has proven to be a cost-effective way to align model behaviors with human preferences. However, the instruction-tuned model has only seen one response per instruction, lacking the knowledge of potentially better responses. In this paper, we propose finetuning an instruction-tuned LLM using our novel probabilistic ranking and contextual ranking approaches to increase the likelihood of generating better responses. Probabilistic ranking enables the instruction-tuned model to inherit the relative rankings of high-quality and low-quality responses from the teacher LLM. On the other hand, learning with contextual ranking allows the model to refine its own response distribution using the contextual understanding ability of stronger LLMs. Furthermore, we apply probabilistic ranking and contextual ranking sequentially to the instruction-tuned LLM. The resulting model, which we call Tuna, consistently improves the performance on Super Natural Instructions (119 test tasks), LMentry (25 test tasks), Vicuna QA, and can even obtain better results than several strong reinforcement learning baselines. Our code and data are available at https://github.com/microsoft/LMOps.
2023-10-23T00:00:00
2310.13332
Democratizing Reasoning Ability: Tailored Learning from Large Language Model
[ "Zhaoyang Wang", "Shaohan Huang", "Yuxuan Liu", "Jiahai Wang", "Minghui Song", "Zihan Zhang", "Haizhen Huang", "Furu Wei", "Weiwei Deng", "Feng Sun", "Qi Zhang" ]
https://github.com/Raibows/Learn-to-Reason
Large language models (LLMs) exhibit impressive emergent abilities in natural language processing, but their democratization is hindered due to huge computation requirements and closed-source nature. Recent research on advancing open-source smaller LMs by distilling knowledge from black-box LLMs has obtained promising results in the instruction-following ability. However, the reasoning ability which is more challenging to foster, is relatively rarely explored. In this paper, we propose a tailored learning approach to distill such reasoning ability to smaller LMs to facilitate the democratization of the exclusive reasoning ability. In contrast to merely employing LLM as a data annotator, we exploit the potential of LLM as a reasoning teacher by building an interactive multi-round learning paradigm. This paradigm enables the student to expose its deficiencies to the black-box teacher who then can provide customized training data in return. Further, to exploit the reasoning potential of the smaller LM, we propose self-reflection learning to motivate the student to learn from self-made mistakes. The learning from self-reflection and LLM are all tailored to the student's learning status, thanks to the seamless integration with the multi-round learning paradigm. Comprehensive experiments and analysis on mathematical and commonsense reasoning tasks demonstrate the effectiveness of our method. The code will be available at https://github.com/Raibows/Learn-to-Reason.
2023-10-23T00:00:00
2310.13289
SALMONN: Towards Generic Hearing Abilities for Large Language Models
[ "Changli Tang", "Wenyi Yu", "Guangzhi Sun", "Xianzhao Chen", "Tian Tan", "Wei Li", "Lu Lu", "Zejun Ma", "Chao Zhang" ]
https://github.com/bytedance/SALMONN
Hearing is arguably an essential ability of artificial intelligence (AI) agents in the physical world, which refers to the perception and understanding of general auditory information consisting of at least three types of sounds: speech, audio events, and music. In this paper, we propose SALMONN, a speech audio language music open neural network, built by integrating a pre-trained text-based large language model (LLM) with speech and audio encoders into a single multimodal model. SALMONN enables the LLM to directly process and understand general audio inputs and achieve competitive performances on a number of speech and audio tasks used in training, such as automatic speech recognition and translation, auditory-information-based question answering, emotion recognition, speaker verification, and music and audio captioning etc. SALMONN also has a diverse set of emergent abilities unseen in the training, which includes but is not limited to speech translation to untrained languages, speech-based slot filling, spoken-query-based question answering, audio-based storytelling, and speech audio co-reasoning etc. The presence of the cross-modal emergent abilities is studied, and a novel few-shot activation tuning approach is proposed to activate such abilities of SALMONN. To our knowledge, SALMONN is the first model of its type and can be regarded as a step towards AI with generic hearing abilities. An interactive demo of SALMONN is available at \url{https://github.com/bytedance/SALMONN}, and the training code and model checkpoints will be released upon acceptance.
2023-10-23T00:00:00
2310.13127
Auto-Instruct: Automatic Instruction Generation and Ranking for Black-Box Language Models
[ "Zhihan Zhang", "Shuohang Wang", "Wenhao Yu", "Yichong Xu", "Dan Iter", "Qingkai Zeng", "Yang Liu", "Chenguang Zhu", "Meng Jiang" ]
Large language models (LLMs) can perform a wide range of tasks by following natural language instructions, without the necessity of task-specific fine-tuning. Unfortunately, the performance of LLMs is greatly influenced by the quality of these instructions, and manually writing effective instructions for each task is a laborious and subjective process. In this paper, we introduce Auto-Instruct, a novel method to automatically improve the quality of instructions provided to LLMs. Our method leverages the inherent generative ability of LLMs to produce diverse candidate instructions for a given task, and then ranks them using a scoring model trained on a variety of 575 existing NLP tasks. In experiments on 118 out-of-domain tasks, Auto-Instruct surpasses both human-written instructions and existing baselines of LLM-generated instructions. Furthermore, our method exhibits notable generalizability even with other LLMs that are not incorporated into its training process.
2023-10-23T00:00:00
2310.13065
Creative Robot Tool Use with Large Language Models
[ "Mengdi Xu", "Peide Huang", "Wenhao Yu", "Shiqi Liu", "Xilun Zhang", "Yaru Niu", "Tingnan Zhang", "Fei Xia", "Jie Tan", "Ding Zhao" ]
Tool use is a hallmark of advanced intelligence, exemplified in both animal behavior and robotic capabilities. This paper investigates the feasibility of imbuing robots with the ability to creatively use tools in tasks that involve implicit physical constraints and long-term planning. Leveraging Large Language Models (LLMs), we develop RoboTool, a system that accepts natural language instructions and outputs executable code for controlling robots in both simulated and real-world environments. RoboTool incorporates four pivotal components: (i) an "Analyzer" that interprets natural language to discern key task-related concepts, (ii) a "Planner" that generates comprehensive strategies based on the language input and key concepts, (iii) a "Calculator" that computes parameters for each skill, and (iv) a "Coder" that translates these plans into executable Python code. Our results show that RoboTool can not only comprehend explicit or implicit physical constraints and environmental factors but also demonstrate creative tool use. Unlike traditional Task and Motion Planning (TAMP) methods that rely on explicit optimization, our LLM-based system offers a more flexible, efficient, and user-friendly solution for complex robotics tasks. Through extensive experiments, we validate that RoboTool is proficient in handling tasks that would otherwise be infeasible without the creative use of tools, thereby expanding the capabilities of robotic systems. Demos are available on our project page: https://creative-robotool.github.io/.
2023-10-23T00:00:00
2310.13012
H2O Open Ecosystem for State-of-the-art Large Language Models
[ "Arno Candel", "Jon McKinney", "Philipp Singer", "Pascal Pfeiffer", "Maximilian Jeblick", "Chun Ming Lee", "Marcos V. Conde" ]
Large Language Models (LLMs) represent a revolution in AI. However, they also pose many significant risks, such as the presence of biased, private, copyrighted or harmful text. For this reason we need open, transparent and safe solutions. We introduce a complete open-source ecosystem for developing and testing LLMs. The goal of this project is to boost open alternatives to closed-source approaches. We release h2oGPT, a family of fine-tuned LLMs from 7 to 70 Billion parameters. We also introduce H2O LLM Studio, a framework and no-code GUI designed for efficient fine-tuning, evaluation, and deployment of LLMs using the most recent state-of-the-art techniques. Our code and models are licensed under fully permissive Apache 2.0 licenses. We believe open-source language models help to boost AI development and make it more accessible and trustworthy. The demo is available at: https://gpt.h2o.ai/
2023-10-23T00:00:00
2310.13268
DPM-Solver-v3: Improved Diffusion ODE Solver with Empirical Model Statistics
[ "Kaiwen Zheng", "Cheng Lu", "Jianfei Chen", "Jun Zhu" ]
https://github.com/thu-ml/DPM-Solver-v3
Diffusion probabilistic models (DPMs) have exhibited excellent performance for high-fidelity image generation while suffering from inefficient sampling. Recent works accelerate the sampling procedure by proposing fast ODE solvers that leverage the specific ODE form of DPMs. However, they highly rely on specific parameterization during inference (such as noise/data prediction), which might not be the optimal choice. In this work, we propose a novel formulation towards the optimal parameterization during sampling that minimizes the first-order discretization error of the ODE solution. Based on such formulation, we propose DPM-Solver-v3, a new fast ODE solver for DPMs by introducing several coefficients efficiently computed on the pretrained model, which we call empirical model statistics. We further incorporate multistep methods and a predictor-corrector framework, and propose some techniques for improving sample quality at small numbers of function evaluations (NFE) or large guidance scales. Experiments show that DPM-Solver-v3 achieves consistently better or comparable performance in both unconditional and conditional sampling with both pixel-space and latent-space DPMs, especially in 5sim10 NFEs. We achieve FIDs of 12.21 (5 NFE), 2.51 (10 NFE) on unconditional CIFAR10, and MSE of 0.55 (5 NFE, 7.5 guidance scale) on Stable Diffusion, bringing a speed-up of 15\%sim30\% compared to previous state-of-the-art training-free methods. Code is available at https://github.com/thu-ml/DPM-Solver-v3.
2023-10-23T00:00:00
2310.13671
Let's Synthesize Step by Step: Iterative Dataset Synthesis with Large Language Models by Extrapolating Errors from Small Models
[ "Ruida Wang", "Wangchunshu Zhou", "Mrinmaya Sachan" ]
*Data Synthesis* is a promising way to train a small model with very little labeled data. One approach for data synthesis is to leverage the rich knowledge from large language models to synthesize pseudo training examples for small models, making it possible to achieve both data and compute efficiency at the same time. However, a key challenge in data synthesis is that the synthesized dataset often suffers from a large distributional discrepancy from the *real task* data distribution. Thus, in this paper, we propose *Synthesis Step by Step* (**S3**), a data synthesis framework that shrinks this distribution gap by iteratively extrapolating the errors made by a small model trained on the synthesized dataset on a small real-world validation dataset using a large language model. Extensive experiments on multiple NLP tasks show that our approach improves the performance of a small model by reducing the gap between the synthetic dataset and the real data, resulting in significant improvement compared to several baselines: 9.48% improvement compared to ZeroGen and 2.73% compared to GoldGen, and at most 15.17% improvement compared to the small model trained on human-annotated data.
2023-10-23T00:00:00
2310.13119
DreamSpace: Dreaming Your Room Space with Text-Driven Panoramic Texture Propagation
[ "Bangbang Yang", "Wenqi Dong", "Lin Ma", "Wenbo Hu", "Xiao Liu", "Zhaopeng Cui", "Yuewen Ma" ]
https://github.com/ybbbbt/dreamspace
Diffusion-based methods have achieved prominent success in generating 2D media. However, accomplishing similar proficiencies for scene-level mesh texturing in 3D spatial applications, e.g., XR/VR, remains constrained, primarily due to the intricate nature of 3D geometry and the necessity for immersive free-viewpoint rendering. In this paper, we propose a novel indoor scene texturing framework, which delivers text-driven texture generation with enchanting details and authentic spatial coherence. The key insight is to first imagine a stylized 360{\deg} panoramic texture from the central viewpoint of the scene, and then propagate it to the rest areas with inpainting and imitating techniques. To ensure meaningful and aligned textures to the scene, we develop a novel coarse-to-fine panoramic texture generation approach with dual texture alignment, which both considers the geometry and texture cues of the captured scenes. To survive from cluttered geometries during texture propagation, we design a separated strategy, which conducts texture inpainting in confidential regions and then learns an implicit imitating network to synthesize textures in occluded and tiny structural areas. Extensive experiments and the immersive VR application on real-world indoor scenes demonstrate the high quality of the generated textures and the engaging experience on VR headsets. Project webpage: https://ybbbbt.com/publication/dreamspace
2023-10-23T00:00:00
2310.13639
Contrastive Prefence Learning: Learning from Human Feedback without RL
[ "Joey Hejna", "Rafael Rafailov", "Harshit Sikchi", "Chelsea Finn", "Scott Niekum", "W. Bradley Knox", "Dorsa Sadigh" ]
Reinforcement Learning from Human Feedback (RLHF) has emerged as a popular paradigm for aligning models with human intent. Typically RLHF algorithms operate in two phases: first, use human preferences to learn a reward function and second, align the model by optimizing the learned reward via reinforcement learning (RL). This paradigm assumes that human preferences are distributed according to reward, but recent work suggests that they instead follow the regret under the user's optimal policy. Thus, learning a reward function from feedback is not only based on a flawed assumption of human preference, but also leads to unwieldy optimization challenges that stem from policy gradients or bootstrapping in the RL phase. Because of these optimization challenges, contemporary RLHF methods restrict themselves to contextual bandit settings (e.g., as in large language models) or limit observation dimensionality (e.g., state-based robotics). We overcome these limitations by introducing a new family of algorithms for optimizing behavior from human feedback using the regret-based model of human preferences. Using the principle of maximum entropy, we derive Contrastive Preference Learning (CPL), an algorithm for learning optimal policies from preferences without learning reward functions, circumventing the need for RL. CPL is fully off-policy, uses only a simple contrastive objective, and can be applied to arbitrary MDPs. This enables CPL to elegantly scale to high-dimensional and sequential RLHF problems while being simpler than prior methods.
2023-10-23T00:00:00
2310.13545
ScaleLong: Towards More Stable Training of Diffusion Model via Scaling Network Long Skip Connection
[ "Zhongzhan Huang", "Pan Zhou", "Shuicheng Yan", "Liang Lin" ]
https://github.com/sail-sg/ScaleLong
In diffusion models, UNet is the most popular network backbone, since its long skip connects (LSCs) to connect distant network blocks can aggregate long-distant information and alleviate vanishing gradient. Unfortunately, UNet often suffers from unstable training in diffusion models which can be alleviated by scaling its LSC coefficients smaller. However, theoretical understandings of the instability of UNet in diffusion models and also the performance improvement of LSC scaling remain absent yet. To solve this issue, we theoretically show that the coefficients of LSCs in UNet have big effects on the stableness of the forward and backward propagation and robustness of UNet. Specifically, the hidden feature and gradient of UNet at any layer can oscillate and their oscillation ranges are actually large which explains the instability of UNet training. Moreover, UNet is also provably sensitive to perturbed input, and predicts an output distant from the desired output, yielding oscillatory loss and thus oscillatory gradient. Besides, we also observe the theoretical benefits of the LSC coefficient scaling of UNet in the stableness of hidden features and gradient and also robustness. Finally, inspired by our theory, we propose an effective coefficient scaling framework ScaleLong that scales the coefficients of LSC in UNet and better improves the training stability of UNet. Experimental results on four famous datasets show that our methods are superior to stabilize training and yield about 1.5x training acceleration on different diffusion models with UNet or UViT backbones. Code: https://github.com/sail-sg/ScaleLong
2023-10-23T00:00:00
2310.13355
SILC: Improving Vision Language Pretraining with Self-Distillation
[ "Muhammad Ferjad Naeem", "Yongqin Xian", "Xiaohua Zhai", "Lukas Hoyer", "Luc Van Gool", "Federico Tombari" ]
Image-Text pretraining on web-scale image caption dataset has become the default recipe for open vocabulary classification and retrieval models thanks to the success of CLIP and its variants. Several works have also used CLIP features for dense prediction tasks and have shown the emergence of open-set abilities. However, the contrastive objective only focuses on image-text alignment and does not incentivise image feature learning for dense prediction tasks. In this work, we propose the simple addition of local-to-global correspondence learning by self-distillation as an additional objective for contrastive pre-training to propose SILC. We show that distilling local image features from an exponential moving average (EMA) teacher model significantly improves model performance on several computer vision tasks including classification, retrieval, and especially segmentation. We further show that SILC scales better with the same training duration compared to the baselines. Our model SILC sets a new state of the art for zero-shot classification, few shot classification, image and text retrieval, zero-shot segmentation, and open vocabulary segmentation.
2023-10-24T00:00:00
2310.14566
HallusionBench: You See What You Think? Or You Think What You See? An Image-Context Reasoning Benchmark Challenging for GPT-4V(ision), LLaVA-1.5, and Other Multi-modality Models
[ "Fuxiao Liu", "Tianrui Guan", "Zongxia Li", "Lichang Chen", "Yaser Yacoob", "Dinesh Manocha", "Tianyi Zhou" ]
https://github.com/tianyi-lab/HallusionBench
Large language models (LLMs), after being aligned with vision models and integrated into vision-language models (VLMs), can bring impressive improvement in image reasoning tasks. This was shown by the recently released GPT-4V(ison), LLaVA-1.5, etc. However, the strong language prior in these SOTA LVLMs can be a double-edged sword: they may ignore the image context and solely rely on the (even contradictory) language prior for reasoning. In contrast, the vision modules in VLMs are weaker than LLMs and may result in misleading visual representations, which are then translated to confident mistakes by LLMs. To study these two types of VLM mistakes, i.e., language hallucination and visual illusion, we curated HallusionBench, an image-context reasoning benchmark that is still challenging to even GPT-4V and LLaVA-1.5. We provide a detailed analysis of examples in HallusionBench, which sheds novel insights on the illusion or hallucination of VLMs and how to improve them in the future. The benchmark and codebase will be released at https://github.com/tianyi-lab/HallusionBench.
2023-10-24T00:00:00
2310.15144
DEsignBench: Exploring and Benchmarking DALL-E 3 for Imagining Visual Design
[ "Kevin Lin", "Zhengyuan Yang", "Linjie Li", "Jianfeng Wang", "Lijuan Wang" ]
https://github.com/design-bench/design-bench.github.io
We introduce DEsignBench, a text-to-image (T2I) generation benchmark tailored for visual design scenarios. Recent T2I models like DALL-E 3 and others, have demonstrated remarkable capabilities in generating photorealistic images that align closely with textual inputs. While the allure of creating visually captivating images is undeniable, our emphasis extends beyond mere aesthetic pleasure. We aim to investigate the potential of using these powerful models in authentic design contexts. In pursuit of this goal, we develop DEsignBench, which incorporates test samples designed to assess T2I models on both "design technical capability" and "design application scenario." Each of these two dimensions is supported by a diverse set of specific design categories. We explore DALL-E 3 together with other leading T2I models on DEsignBench, resulting in a comprehensive visual gallery for side-by-side comparisons. For DEsignBench benchmarking, we perform human evaluations on generated images in DEsignBench gallery, against the criteria of image-text alignment, visual aesthetic, and design creativity. Our evaluation also considers other specialized design capabilities, including text rendering, layout composition, color harmony, 3D design, and medium style. In addition to human evaluations, we introduce the first automatic image generation evaluator powered by GPT-4V. This evaluator provides ratings that align well with human judgments, while being easily replicable and cost-efficient. A high-resolution version is available at https://github.com/design-bench/design-bench.github.io/raw/main/designbench.pdf?download=
2023-10-24T00:00:00
2310.14573
Exploring the Boundaries of GPT-4 in Radiology
[ "Qianchu Liu", "Stephanie Hyland", "Shruthi Bannur", "Kenza Bouzid", "Daniel C. Castro", "Maria Teodora Wetscherek", "Robert Tinn", "Harshita Sharma", "Fernando Pérez-García", "Anton Schwaighofer", "Pranav Rajpurkar", "Sameer Tajdin Khanna", "Hoifung Poon", "Naoto Usuyama", "Anja Thieme", "Aditya V. Nori", "Matthew P. Lungren", "Ozan Oktay", "Javier Alvarez-Valle" ]
The recent success of general-domain large language models (LLMs) has significantly changed the natural language processing paradigm towards a unified foundation model across domains and applications. In this paper, we focus on assessing the performance of GPT-4, the most capable LLM so far, on the text-based applications for radiology reports, comparing against state-of-the-art (SOTA) radiology-specific models. Exploring various prompting strategies, we evaluated GPT-4 on a diverse range of common radiology tasks and we found GPT-4 either outperforms or is on par with current SOTA radiology models. With zero-shot prompting, GPT-4 already obtains substantial gains (approx 10% absolute improvement) over radiology models in temporal sentence similarity classification (accuracy) and natural language inference (F_1). For tasks that require learning dataset-specific style or schema (e.g. findings summarisation), GPT-4 improves with example-based prompting and matches supervised SOTA. Our extensive error analysis with a board-certified radiologist shows GPT-4 has a sufficient level of radiology knowledge with only occasional errors in complex context that require nuanced domain knowledge. For findings summarisation, GPT-4 outputs are found to be overall comparable with existing manually-written impressions.
2023-10-24T00:00:00
2310.15123
Branch-Solve-Merge Improves Large Language Model Evaluation and Generation
[ "Swarnadeep Saha", "Omer Levy", "Asli Celikyilmaz", "Mohit Bansal", "Jason Weston", "Xian Li" ]
Large Language Models (LLMs) are frequently used for multi-faceted language generation and evaluation tasks that involve satisfying intricate user constraints or taking into account multiple aspects and criteria. However, their performance can fall short, due to the model's lack of coherence and inability to plan and decompose the problem. We propose Branch-Solve-Merge (BSM), a Large Language Model program (Schlag et al., 2023) for tackling such challenging natural language tasks. It consists of branch, solve, and merge modules that are parameterized with specific prompts to the base LLM. These three modules plan a decomposition of the task into multiple parallel sub-tasks, independently solve them, and fuse the solutions to the sub-tasks. We apply our method to the tasks of LLM response evaluation and constrained text generation and evaluate its effectiveness with multiple LLMs, including Vicuna, LLaMA-2-chat, and GPT-4. BSM improves the evaluation correctness and consistency for each LLM by enhancing human-LLM agreement by up to 26%, reducing length and pairwise position biases by up to 50%, and allowing LLaMA-2-chat to match or outperform GPT-4 on most domains. On the constraint story generation task, BSM improves the coherence of the stories while also improving constraint satisfaction by 12%.
2023-10-24T00:00:00
2310.14495
InstructExcel: A Benchmark for Natural Language Instruction in Excel
[ "Justin Payan", "Swaroop Mishra", "Mukul Singh", "Carina Negreanu", "Christian Poelitz", "Chitta Baral", "Subhro Roy", "Rasika Chakravarthy", "Benjamin Van Durme", "Elnaz Nouri" ]
With the evolution of Large Language Models (LLMs) we can solve increasingly more complex NLP tasks across various domains, including spreadsheets. This work investigates whether LLMs can generate code (Excel OfficeScripts, a TypeScript API for executing many tasks in Excel) that solves Excel specific tasks provided via natural language user instructions. To do so we introduce a new large-scale benchmark, InstructExcel, created by leveraging the 'Automate' feature in Excel to automatically generate OfficeScripts from users' actions. Our benchmark includes over 10k samples covering 170+ Excel operations across 2,000 publicly available Excel spreadsheets. Experiments across various zero-shot and few-shot settings show that InstructExcel is a hard benchmark for state of the art models like GPT-4. We observe that (1) using GPT-4 over GPT-3.5, (2) providing more in-context examples, and (3) dynamic prompting can help improve performance on this benchmark.
2023-10-24T00:00:00
2310.15169
FreeNoise: Tuning-Free Longer Video Diffusion Via Noise Rescheduling
[ "Haonan Qiu", "Menghan Xia", "Yong Zhang", "Yingqing He", "Xintao Wang", "Ying Shan", "Ziwei Liu" ]
https://github.com/arthur-qiu/LongerCrafter
With the availability of large-scale video datasets and the advances of diffusion models, text-driven video generation has achieved substantial progress. However, existing video generation models are typically trained on a limited number of frames, resulting in the inability to generate high-fidelity long videos during inference. Furthermore, these models only support single-text conditions, whereas real-life scenarios often require multi-text conditions as the video content changes over time. To tackle these challenges, this study explores the potential of extending the text-driven capability to generate longer videos conditioned on multiple texts. 1) We first analyze the impact of initial noise in video diffusion models. Then building upon the observation of noise, we propose FreeNoise, a tuning-free and time-efficient paradigm to enhance the generative capabilities of pretrained video diffusion models while preserving content consistency. Specifically, instead of initializing noises for all frames, we reschedule a sequence of noises for long-range correlation and perform temporal attention over them by window-based function. 2) Additionally, we design a novel motion injection method to support the generation of videos conditioned on multiple text prompts. Extensive experiments validate the superiority of our paradigm in extending the generative capabilities of video diffusion models. It is noteworthy that compared with the previous best-performing method which brought about 255% extra time cost, our method incurs only negligible time cost of approximately 17%. Generated video samples are available at our website: http://haonanqiu.com/projects/FreeNoise.html.
2023-10-24T00:00:00
2310.13961
Ensemble-Instruct: Generating Instruction-Tuning Data with a Heterogeneous Mixture of LMs
[ "Young-Suk Lee", "Md Arafat Sultan", "Yousef El-Kurdi", "Tahira Naseem Asim Munawar", "Radu Florian", "Salim Roukos", "Ramón Fernandez Astudillo" ]
https://github.com/IBM/ensemble-instruct
Using in-context learning (ICL) for data generation, techniques such as Self-Instruct (Wang et al., 2023) or the follow-up Alpaca (Taori et al., 2023) can train strong conversational agents with only a small amount of human supervision. One limitation of these approaches is that they resort to very large language models (around 175B parameters) that are also proprietary and non-public. Here we explore the application of such techniques to language models that are much smaller (around 10B--40B parameters) and have permissive licenses. We find the Self-Instruct approach to be less effective at these sizes and propose new ICL methods that draw on two main ideas: (a) Categorization and simplification of the ICL templates to make prompt learning easier for the LM, and (b) Ensembling over multiple LM outputs to help select high-quality synthetic examples. Our algorithm leverages the 175 Self-Instruct seed tasks and employs separate pipelines for instructions that require an input and instructions that do not. Empirical investigations with different LMs show that: (1) Our proposed method yields higher-quality instruction tuning data than Self-Instruct, (2) It improves performances of both vanilla and instruction-tuned LMs by significant margins, and (3) Smaller instruction-tuned LMs generate more useful outputs than their larger un-tuned counterparts. Our codebase is available at https://github.com/IBM/ensemble-instruct.
2023-10-24T00:00:00
2310.13798
Specific versus General Principles for Constitutional AI
[ "Sandipan Kundu", "Yuntao Bai", "Saurav Kadavath", "Amanda Askell", "Andrew Callahan", "Anna Chen", "Anna Goldie", "Avital Balwit", "Azalia Mirhoseini", "Brayden McLean", "Catherine Olsson", "Cassie Evraets", "Eli Tran-Johnson", "Esin Durmus", "Ethan Perez", "Jackson Kernion", "Jamie Kerr", "Kamal Ndousse", "Karina Nguyen", "Nelson Elhage", "Newton Cheng", "Nicholas Schiefer", "Nova DasSarma", "Oliver Rausch", "Robin Larson", "Shannon Yang", "Shauna Kravec", "Timothy Telleen-Lawton", "Thomas I. Liao", "Tom Henighan", "Tristan Hume", "Zac Hatfield-Dodds", "Sören Mindermann", "Nicholas Joseph", "Sam McCandlish", "Jared Kaplan" ]
Human feedback can prevent overtly harmful utterances in conversational models, but may not automatically mitigate subtle problematic behaviors such as a stated desire for self-preservation or power. Constitutional AI offers an alternative, replacing human feedback with feedback from AI models conditioned only on a list of written principles. We find this approach effectively prevents the expression of such behaviors. The success of simple principles motivates us to ask: can models learn general ethical behaviors from only a single written principle? To test this, we run experiments using a principle roughly stated as "do what's best for humanity". We find that the largest dialogue models can generalize from this short constitution, resulting in harmless assistants with no stated interest in specific motivations like power. A general principle may thus partially avoid the need for a long list of constitutions targeting potentially harmful behaviors. However, more detailed constitutions still improve fine-grained control over specific types of harms. This suggests both general and specific principles have value for steering AI safely.
2023-10-24T00:00:00
2310.13730
Localizing and Editing Knowledge in Text-to-Image Generative Models
[ "Samyadeep Basu", "Nanxuan Zhao", "Vlad Morariu", "Soheil Feizi", "Varun Manjunatha" ]
Text-to-Image Diffusion Models such as Stable-Diffusion and Imagen have achieved unprecedented quality of photorealism with state-of-the-art FID scores on MS-COCO and other generation benchmarks. Given a caption, image generation requires fine-grained knowledge about attributes such as object structure, style, and viewpoint amongst others. Where does this information reside in text-to-image generative models? In our paper, we tackle this question and understand how knowledge corresponding to distinct visual attributes is stored in large-scale text-to-image diffusion models. We adapt Causal Mediation Analysis for text-to-image models and trace knowledge about distinct visual attributes to various (causal) components in the (i) UNet and (ii) text-encoder of the diffusion model. In particular, we show that unlike generative large-language models, knowledge about different attributes is not localized in isolated components, but is instead distributed amongst a set of components in the conditional UNet. These sets of components are often distinct for different visual attributes. Remarkably, we find that the CLIP text-encoder in public text-to-image models such as Stable-Diffusion contains only one causal state across different visual attributes, and this is the first self-attention layer corresponding to the last subject token of the attribute in the caption. This is in stark contrast to the causal states in other language models which are often the mid-MLP layers. Based on this observation of only one causal state in the text-encoder, we introduce a fast, data-free model editing method Diff-QuickFix which can effectively edit concepts in text-to-image models. DiffQuickFix can edit (ablate) concepts in under a second with a closed-form update, providing a significant 1000x speedup and comparable editing performance to existing fine-tuning based editing methods.
2023-10-24T00:00:00
2310.15111
Matryoshka Diffusion Models
[ "Jiatao Gu", "Shuangfei Zhai", "Yizhe Zhang", "Josh Susskind", "Navdeep Jaitly" ]
Diffusion models are the de facto approach for generating high-quality images and videos, but learning high-dimensional models remains a formidable task due to computational and optimization challenges. Existing methods often resort to training cascaded models in pixel space or using a downsampled latent space of a separately trained auto-encoder. In this paper, we introduce Matryoshka Diffusion Models(MDM), an end-to-end framework for high-resolution image and video synthesis. We propose a diffusion process that denoises inputs at multiple resolutions jointly and uses a NestedUNet architecture where features and parameters for small-scale inputs are nested within those of large scales. In addition, MDM enables a progressive training schedule from lower to higher resolutions, which leads to significant improvements in optimization for high-resolution generation. We demonstrate the effectiveness of our approach on various benchmarks, including class-conditioned image generation, high-resolution text-to-image, and text-to-video applications. Remarkably, we can train a single pixel-space model at resolutions of up to 1024x1024 pixels, demonstrating strong zero-shot generalization using the CC12M dataset, which contains only 12 million images.
2023-10-24T00:00:00
2310.13724
Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots
[ "Xavier Puig", "Eric Undersander", "Andrew Szot", "Mikael Dallaire Cote", "Tsung-Yen Yang", "Ruslan Partsey", "Ruta Desai", "Alexander William Clegg", "Michal Hlavac", "So Yeon Min", "Vladimír Vondruš", "Theophile Gervet", "Vincent-Pierre Berges", "John M. Turner", "Oleksandr Maksymets", "Zsolt Kira", "Mrinal Kalakrishnan", "Jitendra Malik", "Devendra Singh Chaplot", "Unnat Jain", "Dhruv Batra", "Akshara Rai", "Roozbeh Mottaghi" ]
We present Habitat 3.0: a simulation platform for studying collaborative human-robot tasks in home environments. Habitat 3.0 offers contributions across three dimensions: (1) Accurate humanoid simulation: addressing challenges in modeling complex deformable bodies and diversity in appearance and motion, all while ensuring high simulation speed. (2) Human-in-the-loop infrastructure: enabling real human interaction with simulated robots via mouse/keyboard or a VR interface, facilitating evaluation of robot policies with human input. (3) Collaborative tasks: studying two collaborative tasks, Social Navigation and Social Rearrangement. Social Navigation investigates a robot's ability to locate and follow humanoid avatars in unseen environments, whereas Social Rearrangement addresses collaboration between a humanoid and robot while rearranging a scene. These contributions allow us to study end-to-end learned and heuristic baselines for human-robot collaboration in-depth, as well as evaluate them with humans in the loop. Our experiments demonstrate that learned robot policies lead to efficient task completion when collaborating with unseen humanoid agents and human partners that might exhibit behaviors that the robot has not seen before. Additionally, we observe emergent behaviors during collaborative task execution, such as the robot yielding space when obstructing a humanoid agent, thereby allowing the effective completion of the task by the humanoid agent. Furthermore, our experiments using the human-in-the-loop tool demonstrate that our automated evaluation with humanoids can provide an indication of the relative ordering of different policies when evaluated with real human collaborators. Habitat 3.0 unlocks interesting new features in simulators for Embodied AI, and we hope it paves the way for a new frontier of embodied human-AI interaction capabilities.
2023-10-24T00:00:00
2310.13772
TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models
[ "Tianshi Cao", "Karsten Kreis", "Sanja Fidler", "Nicholas Sharp", "Kangxue Yin" ]
We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent works that leverage 2D text-to-image diffusion models to distill 3D objects using a slow and fragile optimization process, TexFusion introduces a new 3D-consistent generation technique specifically designed for texture synthesis that employs regular diffusion model sampling on different 2D rendered views. Specifically, we leverage latent diffusion models, apply the diffusion model's denoiser on a set of 2D renders of the 3D object, and aggregate the different denoising predictions on a shared latent texture map. Final output RGB textures are produced by optimizing an intermediate neural color field on the decodings of 2D renders of the latent texture. We thoroughly validate TexFusion and show that we can efficiently generate diverse, high quality and globally coherent textures. We achieve state-of-the-art text-guided texture synthesis performance using only image diffusion models, while avoiding the pitfalls of previous distillation-based methods. The text-conditioning offers detailed control and we also do not rely on any ground truth 3D textures for training. This makes our method versatile and applicable to a broad range of geometry and texture types. We hope that TexFusion will advance AI-based texturing of 3D assets for applications in virtual reality, game design, simulation, and more.
2023-10-25T00:00:00
2310.16045
Woodpecker: Hallucination Correction for Multimodal Large Language Models
[ "Shukang Yin", "Chaoyou Fu", "Sirui Zhao", "Tong Xu", "Hao Wang", "Dianbo Sui", "Yunhang Shen", "Ke Li", "Xing Sun", "Enhong Chen" ]
https://github.com/BradyFU/Woodpecker
Hallucination is a big shadow hanging over the rapidly evolving Multimodal Large Language Models (MLLMs), referring to the phenomenon that the generated text is inconsistent with the image content. In order to mitigate hallucinations, existing studies mainly resort to an instruction-tuning manner that requires retraining the models with specific data. In this paper, we pave a different way, introducing a training-free method named Woodpecker. Like a woodpecker heals trees, it picks out and corrects hallucinations from the generated text. Concretely, Woodpecker consists of five stages: key concept extraction, question formulation, visual knowledge validation, visual claim generation, and hallucination correction. Implemented in a post-remedy manner, Woodpecker can easily serve different MLLMs, while being interpretable by accessing intermediate outputs of the five stages. We evaluate Woodpecker both quantitatively and qualitatively and show the huge potential of this new paradigm. On the POPE benchmark, our method obtains a 30.66%/24.33% improvement in accuracy over the baseline MiniGPT-4/mPLUG-Owl. The source code is released at https://github.com/BradyFU/Woodpecker.
2023-10-25T00:00:00
2310.15987
Dissecting In-Context Learning of Translations in GPTs
[ "Vikas Raunak", "Hany Hassan Awadalla", "Arul Menezes" ]
Most of the recent work in leveraging Large Language Models (LLMs) such as GPT-3 for Machine Translation (MT) has focused on selecting the few-shot samples for prompting. In this work, we try to better understand the role of demonstration attributes for the in-context learning of translations through perturbations of high-quality, in-domain demonstrations. We find that asymmetric perturbation of the source-target mappings yield vastly different results. We show that the perturbation of the source side has surprisingly little impact, while target perturbation can drastically reduce translation quality, suggesting that it is the output text distribution that provides the most important learning signal during in-context learning of translations. We propose a method named Zero-Shot-Context to add this signal automatically in Zero-Shot prompting. We demonstrate that it improves upon the zero-shot translation performance of GPT-3, even making it competitive with few-shot prompted translations.
2023-10-25T00:00:00
2310.15916
In-Context Learning Creates Task Vectors
[ "Roee Hendel", "Mor Geva", "Amir Globerson" ]
In-context learning (ICL) in Large Language Models (LLMs) has emerged as a powerful new learning paradigm. However, its underlying mechanism is still not well understood. In particular, it is challenging to map it to the "standard" machine learning framework, where one uses a training set S to find a best-fitting function f(x) in some hypothesis class. Here we make progress on this problem by showing that the functions learned by ICL often have a very simple structure: they correspond to the transformer LLM whose only inputs are the query x and a single "task vector" calculated from the training set. Thus, ICL can be seen as compressing S into a single task vector theta(S) and then using this task vector to modulate the transformer to produce the output. We support the above claim via comprehensive experiments across a range of models and tasks.