|
#include <iostream> |
|
#include <vector> |
|
using namespace std; |
|
|
|
const int ALPHA_SIZE = 26; |
|
|
|
struct node { |
|
int count; |
|
vector<node *> child; |
|
|
|
node(int _count = 0) : count(_count), child(ALPHA_SIZE, nullptr) {} |
|
|
|
void merge(node *n) { |
|
count++; |
|
for (int i = 0; i < ALPHA_SIZE; i++) { |
|
if (n->child[i] != nullptr) { |
|
if (child[i] == nullptr) { |
|
child[i] = new node(); |
|
} |
|
child[i]->merge(n->child[i]); |
|
} |
|
} |
|
} |
|
}; |
|
|
|
class trie { |
|
node *root; |
|
|
|
template <typename Func> |
|
static void walk(node *n, Func f) { |
|
f(n->count); |
|
for (int i = 0; i < ALPHA_SIZE; i++) { |
|
if (n->child[i] != nullptr) { |
|
walk(n->child[i], f); |
|
} |
|
} |
|
} |
|
|
|
static void clean_up(node *n) { |
|
for (int i = 0; i < ALPHA_SIZE; i++) { |
|
if (n->child[i] != nullptr) { |
|
clean_up(n->child[i]); |
|
} |
|
} |
|
delete n; |
|
} |
|
|
|
public: |
|
trie() : root(new node()) {} |
|
~trie() { clean_up(root); } |
|
void merge(node *n) { root->merge(n); } |
|
|
|
template <typename Func> |
|
void walk(Func f) const { |
|
walk(root, f); |
|
} |
|
}; |
|
|
|
long long solve() { |
|
int N, p; |
|
char c; |
|
cin >> N; |
|
vector<vector<node>> tries(N); |
|
for (int i = 0, M; i < N; i++) { |
|
cin >> M; |
|
auto &T = tries[i]; |
|
T.resize(M); |
|
for (int j = 1; j < M; j++) { |
|
cin >> p >> c; |
|
T[--p].child[c - 'a'] = &T[j]; |
|
} |
|
} |
|
trie merged; |
|
for (auto &T : tries) { |
|
merged.merge(&T[0]); |
|
} |
|
auto n_choose_3 = [](long long n) { |
|
return n < 3 ? 0 : n * (n - 1) * (n - 2) / 6; |
|
}; |
|
long long ans = 0; |
|
merged.walk([&](int k) { |
|
|
|
|
|
|
|
|
|
ans += n_choose_3(N) - n_choose_3(N - k); |
|
}); |
|
return ans; |
|
} |
|
|
|
int main() { |
|
ios_base::sync_with_stdio(false); |
|
cin.tie(nullptr); |
|
int T; |
|
cin >> T; |
|
for (int t = 1; t <= T; t++) { |
|
cout << "Case #" << t << ": " << solve() << endl; |
|
} |
|
return 0; |
|
} |
|
|