original_string: public function move($player, $move)
      {
          $this->checkPlayer($player);
          $this->checkMove($move);
  
          // Take seeds in hand
          $hand = $this->grid[$player]['seeds'][$move];
          $this->grid[$player]['seeds'][$move] = 0;
  
          $row = $player;
          $box = $move;
  
          /**
           * Dispatch seeds
           */
          while ($hand > 0) {
              if (0 === $row) {
                  if (0 === $box) {
                      $row = 1;
                  } else {
                      $box--;
                  }
              } else {
                  if (5 === $box) {
                      $row = 0;
                  } else {
                      $box++;
                  }
              }
  
              // Feed box
              if (($row !== $player) || ($box !== $move)) {
                  $hand--;
                  $this->grid[$row]['seeds'][$box]++;
              }
          }
  
          /**
           * Anti starve check
           */
          if ((0 === $row && 0 === $box) || (1 === $row && 5 === $box)) {
              if (($row !== $player) && self::allSeedsVulnerable($this->grid[$row]['seeds'])) {
                  return $this;
              }
          }
  
          /**
           * Store opponent seeds
           */
          while (($row !== $player) && in_array($this->grid[$row]['seeds'][$box], array(2, 3))) {
              // Store his seeds
              $this->grid[$player]['attic'] += $this->grid[$row]['seeds'][$box];
              $this->grid[$row]['seeds'][$box] = 0;
  
              // Check previous box
              if (0 === $row) {
                  if (5 === $box) {
                      $row = 1;
                  } else {
                      $box++;
                  }
              } else {
                  if (0 === $box) {
                      $row = 0;
                  } else {
                      $box--;
                  }
              }
          }
  
          return $this;
      }
code: public function move($player, $move)
      {
          $this->checkPlayer($player);
          $this->checkMove($move);
  
          // Take seeds in hand
          $hand = $this->grid[$player]['seeds'][$move];
          $this->grid[$player]['seeds'][$move] = 0;
  
          $row = $player;
          $box = $move;
  
          /**
           * Dispatch seeds
           */
          while ($hand > 0) {
              if (0 === $row) {
                  if (0 === $box) {
                      $row = 1;
                  } else {
                      $box--;
                  }
              } else {
                  if (5 === $box) {
                      $row = 0;
                  } else {
                      $box++;
                  }
              }
  
              // Feed box
              if (($row !== $player) || ($box !== $move)) {
                  $hand--;
                  $this->grid[$row]['seeds'][$box]++;
              }
          }
  
          /**
           * Anti starve check
           */
          if ((0 === $row && 0 === $box) || (1 === $row && 5 === $box)) {
              if (($row !== $player) && self::allSeedsVulnerable($this->grid[$row]['seeds'])) {
                  return $this;
              }
          }
  
          /**
           * Store opponent seeds
           */
          while (($row !== $player) && in_array($this->grid[$row]['seeds'][$box], array(2, 3))) {
              // Store his seeds
              $this->grid[$player]['attic'] += $this->grid[$row]['seeds'][$box];
              $this->grid[$row]['seeds'][$box] = 0;
  
              // Check previous box
              if (0 === $row) {
                  if (5 === $box) {
                      $row = 1;
                  } else {
                      $box++;
                  }
              } else {
                  if (0 === $box) {
                      $row = 0;
                  } else {
                      $box--;
                  }
              }
          }
  
          return $this;
      }
code_tokens: public function move ( $ player , $ move ) { $ this -> checkPlayer ( $ player ) ; $ this -> checkMove ( $ move ) ; // Take seeds in hand $ hand = $ this -> grid [ $ player ] [ 'seeds' ] [ $ move ] ; $ this -> grid [ $ player ] [ 'seeds' ] [ $ move ] = 0 ; $ row = $ player ; $ box = $ move ; /**
           * Dispatch seeds
           */ while ( $ hand > 0 ) { if ( 0 === $ row ) { if ( 0 === $ box ) { $ row = 1 ; } else { $ box -- ; } } else { if ( 5 === $ box ) { $ row = 0 ; } else { $ box ++ ; } } // Feed box if ( ( $ row !== $ player ) || ( $ box !== $ move ) ) { $ hand -- ; $ this -> grid [ $ row ] [ 'seeds' ] [ $ box ] ++ ; } } /**
           * Anti starve check
           */ if ( ( 0 === $ row && 0 === $ box ) || ( 1 === $ row && 5 === $ box ) ) { if ( ( $ row !== $ player ) && self :: allSeedsVulnerable ( $ this -> grid [ $ row ] [ 'seeds' ] ) ) { return $ this ; } } /**
           * Store opponent seeds
           */ while ( ( $ row !== $ player ) && in_array ( $ this -> grid [ $ row ] [ 'seeds' ] [ $ box ] , array ( 2 , 3 ) ) ) { // Store his seeds $ this -> grid [ $ player ] [ 'attic' ] += $ this -> grid [ $ row ] [ 'seeds' ] [ $ box ] ; $ this -> grid [ $ row ] [ 'seeds' ] [ $ box ] = 0 ; // Check previous box if ( 0 === $ row ) { if ( 5 === $ box ) { $ row = 1 ; } else { $ box ++ ; } } else { if ( 0 === $ box ) { $ row = 0 ; } else { $ box -- ; } } } return $ this ; }
docstring: Play a move naively.
  Do not check player turn.
  
  @param int $player
  @param int $move
  
  @return self
  
  @throws AwaleException on invalid input value.
docstring_tokens: Play a move naively . Do not check player turn .