original_string: protected function end()
  	{
  		\ManiaLive\Utilities\Logger::debug('end()');
  
  		$this->showTansfertLabel(null, -50);
  		foreach($this->storage->players as $player)
  		{
  			try
  			{
  				$this->connection->sendOpenLink((string) $player->login, '#qjoin='.$this->lobby->backLink, 1);
  			}
  			catch (\DedicatedApi\Xmlrpc\Exception $e)
  			{
  				//do nothing
  			}
  		}
  		$this->connection->cleanGuestList();
  
  		$this->match = null;
  		$this->matchId = null;
  		$this->matchMakingService->updateServerCurrentMatchId(
  			null,
  			$this->storage->serverLogin,
  			$this->scriptName,
  			$this->titleIdString
  		);
  		$this->connection->setForcedTeams(false);
  		$this->sleep();
  	}
code: protected function end()
  	{
  		\ManiaLive\Utilities\Logger::debug('end()');
  
  		$this->showTansfertLabel(null, -50);
  		foreach($this->storage->players as $player)
  		{
  			try
  			{
  				$this->connection->sendOpenLink((string) $player->login, '#qjoin='.$this->lobby->backLink, 1);
  			}
  			catch (\DedicatedApi\Xmlrpc\Exception $e)
  			{
  				//do nothing
  			}
  		}
  		$this->connection->cleanGuestList();
  
  		$this->match = null;
  		$this->matchId = null;
  		$this->matchMakingService->updateServerCurrentMatchId(
  			null,
  			$this->storage->serverLogin,
  			$this->scriptName,
  			$this->titleIdString
  		);
  		$this->connection->setForcedTeams(false);
  		$this->sleep();
  	}
code_tokens: protected function end ( ) { \ ManiaLive \ Utilities \ Logger :: debug ( 'end()' ) ; $ this -> showTansfertLabel ( null , - 50 ) ; foreach ( $ this -> storage -> players as $ player ) { try { $ this -> connection -> sendOpenLink ( ( string ) $ player -> login , '#qjoin=' . $ this -> lobby -> backLink , 1 ) ; } catch ( \ DedicatedApi \ Xmlrpc \ Exception $ e ) { //do nothing
   } } $ this -> connection -> cleanGuestList ( ) ; $ this -> match = null ; $ this -> matchId = null ; $ this -> matchMakingService -> updateServerCurrentMatchId ( null , $ this -> storage -> serverLogin , $ this -> scriptName , $ this -> titleIdString ) ; $ this -> connection -> setForcedTeams ( false ) ; $ this -> sleep ( ) ; }
docstring: Free the match for the lobby
docstring_tokens: Free the match for the lobby