Export each object on scene to another file
Question: I want to ask you, how can I export all objects to scene to seperate files in
blender using python scripts ? I want to export it to fbx, to have something
like this: Object File Car Car.fbx Boat Boat.fbx etc..

Each object will be have his of file. I'm tring to use 'export_fbx.py', I
paste source to editor in blender, and write something below pasted code like:

    
    
    for ob in bpy.data.objects:
        save(bpy.ops.mesh,ob,'C:\\images\\'+ ob.name + '.fbx')
    

But this doesn't work :/ I need something like this, beacouse I have 45
objects in scene, and I have to export each other to fbx, to import it in XNA.


Answer: as per
<http://www.blender.org/documentation/blender_python_api_2_61_0/bpy.ops.export_scene.html#bpy.ops.export_scene.fbx>

loop over all objects in the scene selecting each individually and calling
bpy.ops.export_scene.fbx with the use_selection parameter set

