Sublime Plugin: How can I import wx?
Question: I have trouble in making sublime text 3 plugins. I Just Installed wxPython
with python2.7 on my macintosh.

In terminal, my mac can find wxPython-import wx. But, Sublime Text Plugin
Source cannot imported wxPython.

You can check out capture below.

![enter image description here](http://i.stack.imgur.com/6TdF0.png)

How can I fix that problem.

thank you for reading my unskillful english context.


Answer: Plugins are executed using Sublime's internal Python interpreter, not any
version of Python installed on your computer. Nearly all of the standard
library is included, but a few packages (including Tkinter, among others) are
not. To my knowledge it is not possible to use `pip`, for example, to install
3rd-party modules into Sublime Text.

However, if you would like to include some 3rd-party code, just put it in your
plugin's directory. For example, if you store your plugin code in
`Packages/MyPlugin` (where `Packages` is the directory opened by selecting
**`Preferences -> Browse Packages...`**), and you want to include the 3rd-
party library `foobar`, just copy the `foobar` directory into
`Packages/MyPlugin`. Then, in your plugin code, use the following template,
assuming you're trying to code for both ST3 (Python 3.3) and ST2 (Python 2.6):

    
    
    try: #ST3
        from .foobar import mymodule
    except ImportError: #ST2
        from foobar import mymodule
    

Obviously, if you're just planning on supporting ST3 (there are enough
differences in the API to make programming for both versions annoying), you
won't need the `try`/`except` clause. Also, if you are going to be
distributing your plugin via Package Control or some other method, make sure
you **can** redistribute the 3rd-party code, and that your license is
compatible with its license.

