Pygame attribute, init()
Question: I'm trying to use Pygame with Python 3.3 on my windows 8 laptop. Pygame
installed fine and when I `import pygame` it imports fine as well. Although
when I try to execute this small code:

    
    
    import pygame
    
    pygame.init()
    
    size=[700,500]
    screen=pygame.display.set_mode(size)
    

I get this error:

    
    
    Traceback (most recent call last):
      File "C:\Users\name\documents\python\pygame_example.py", line 3, in <module>
        pygame.init()
    AttributeError: 'module' object has no attribute 'init'
    

I used `pygame-1.9.2a0-hg_56e0eadfc267.win32-py3.3` to install Pygame. Pygame
is installed in this location 'C:\PythonX' and Python 3.3 is installed in this
location 'C:\Python33'. I have looked at other people having the same or
similar problem and it doesn't seem to solve the error. Have I done anything
wrong when installing Pygame? Or does it not support windows 8?


Answer: You have a _directory_ named `pygame` in your path somewhere.

    
    
    $ mkdir pygame  # empty directory
    $ python3.3
    >>> import pygame
    >>> pygame
    <module 'pygame' (namespace)>
    >>> pygame.__path__
    _NamespacePath(['./pygame'])
    

Remove or rename this directory, it is masking the actual pygame package.

If you use `print(pygame.__path__)` it'll tell you where the directory was
found; in the above example it was found relative to the current directory
(`./`).

