Randomizing Color Python Fractal
Question: I am currently working on a fractal generation, and I've got the fractal built
and functioning to my desired specifications, although I am looking to add
randomize coloring to it. Currently

I have the whole fractal to show as a random color after the program has ran,
but I would like for each level or even each leg of the fractal to be a
different random color, I am using pygame to generate this fractal and an RGB
value for the color.

    
    
    import pygame
    import random
    fractal_level = 3
    colblue = (0,61,103)
    colbk = (0,0,0)
    
    
    color = random.sample(xrange(0,255), 3)
    def fract_draw(x, y, width, height, count):
    
        pygame.draw.line(screen,color,[x + width*.25,height//2+y],[x + width*.75,height//2+y],2)
        pygame.draw.line(screen,color,[x+width*.25,(height*.5)//2+y],[x+width*.25,(height*1.5)//2+y],2)
        pygame.draw.line(screen,color,[x + width*.75,(height*.5)//2+y],[x + width*.75,(height*1.5)//2+y],2)
    
        if count > 0:
            count -= 1
            fract_draw(x, y,                           width // 2, height // 2, count)
            fract_draw(x + width // 2, y,              width // 2, height // 2, count)
            fract_draw(x, y + width // 2,              width // 2, height // 2, count)
            fract_draw(x + width // 2, y + width // 2, width // 2, height // 2, count)
    
    
    pygame.init()
    size = [750, 750]
    screen = pygame.display.set_mode(size)
    clock = pygame.time.Clock()
    screen.fill(colblue)
    
    fract_draw(0, 0, 750, 750, fractal_level)      
    pygame.display.flip()
    clock.tick(20)
    

Sorry if the code is not 100% optimized with a sys exit and pygame exit as
I've been attempting to keep the code down to a minimum.


Answer: Simplest way:

    
    
    import pygame
    import random
    fractal_level = 3
    colblue = (0,61,103)
    colbk = (0,0,0)
    
    def fract_draw(x, y, width, height, count):
    
        color = random.sample(xrange(0,255), 3)
        pygame.draw.line(screen,color,[x + width*.25,height//2+y],[x + width*.75,height//2+y],2)
        color = random.sample(xrange(0,255), 3)
        pygame.draw.line(screen,color,[x+width*.25,(height*.5)//2+y],[x+width*.25,(height*1.5)//2+y],2)
        color = random.sample(xrange(0,255), 3)
        pygame.draw.line(screen,color,[x + width*.75,(height*.5)//2+y],[x + width*.75,(height*1.5)//2+y],2)
    

