Trying to use PyOpenGL and having problems
Question: I am following the tutorial from
<http://pyopengl.sourceforge.net/context/tutorials/shader_1.xhtml>

The problem is I am using PyOpenGL 3.0.2, which when I import OpenGL from
python3.2 it works perfectly fine. I just can't find a way to get OpenGL
context working for python3.2:

    
    
    from OpenGLContext import testingcontext
    

...and error...

    
    
    No module named "OpenGLContext"
    

I have been searching all over google and can't find anything. I just want to
follow the tutorial, but using python3. Hoping someone could help me figure
out how to overcome this.

Much thanks in advance.


Answer: It seems like you do not have OpenGLContext installed. It is available as a
separate package to PyOpenGL and according to the [installation
documentation](http://pyopengl.sourceforge.net/documentation/installation.html),
you can install it with

    
    
    pip install PyDispatcher PyVRML97 OpenGLContext
    

