Python pygame mac import
Question: I installed pygame from `pygame-1.9.1release-python.org-32bit-
py2.7-macosx10.3.dmg`. I have Python 2.7.6 and OSX 10.9.2. For some reason,
when I do the following I get an `ImportError`:

    
    
    >>> import pygame
    
    Traceback (most recent call last):
      File "<pyshell#2>", line 1, in <module>
        import pygame
      File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/__init__.py", line 95, in <module>
        from pygame.base import *
    ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so, 2): no suitable image found.  Did find:
        /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so: no matching architecture in universal wrapper
    

How can I get pygame to work? And is there a way to get pygame for Python 3.4?
I currently have both Python 2.7.6 and Python 3.4 installed.


Answer: Perhaps try using [Macports](https://www.macports.org/) to install pygame.
That package that you installed was for version OSX 10.3 which used PowerPC
architecture whereas you are running OSX 10.9 which uses Intel.

