Unnamed: 0
int64 0
676k
| text
stringlengths 4
59.1k
| title
stringlengths 1
250
⌀ |
---|---|---|
3,200 | Delta Tao Software is a small software developer and publisher focusing on games for Macintosh, though some of its more popular products have been ported to Windows, Linux, and other platforms.
History
Delta Tao was founded in 1990 by Joe Williams and Tim Cotter, who had developed Color MacCheese, a paint program notable for being the first to use 24-bit color and for its $49 price tag at a time when its nearest competitor, PixelPaint, was $399. Delta Tao hosted a booth at Mac World Boston in 1990, featuring Color MacCheese and Polly MacBeep | Delta Tao Software |
3,201 | Demiurge Studios, Inc. is an American video game developer based in Boston. It was founded in 2002 by Albert Reed, Chris Linder, and Tom Lin | Demiurge Studios |
3,202 | Demonware, Inc. is an Irish software development company and a subsidiary of Activision, a video game division of Activision Blizzard. Demonware's products enable games publishers to outsource their networking requirements, allowing them to concentrate on playability | Demonware |
3,203 | DeNA Co. ,Ltd. (Japanese: 株式会社ディー・エヌ・エー, Hepburn: Kabushikigaisha Dī-Enu-Ē, pronounced "DNA") is a Japanese provider of mobile portal and e-commerce websites headquartered in Shibuya, Tokyo | DeNA |
3,204 | Denki is an interactive television and console game developer based in Dundee, Scotland. The company is the developer of over 180 console and interactive television games, covering a range of platforms. Denki has worked extensively in the digital interactive television (IDTV) market, with the majority of their titles created specifically for digital interactive television DirecTV platform | Denki |
3,205 | Dennaton Games is an independent Swedish video game developer founded by programmer Jonatan Söderström and artist Dennis Wedin. The company name is a portmanteau of the founders' names.
History
Jonatan Söderström is an indie game developer who previously developed games in the Game Maker engine as a hobby | Dennaton Games |
3,206 | Destan Entertainment was a computer game developer from Poland established in 2003. It cooperated with Teyon, video games producer and online publisher.
During its final years, it developed 3D and 2D render technology for both modern (Destan Engine 2 | Destan Entertainment |
3,207 | Destination Games was an American computer game development company created in April 2000 by Richard Garriott, Robert Garriott and Starr Long, following their departure from Origin Systems. ("Destination" is a play on "Origin", the company the Garriotts founded nearly two decades earlier. )
Destination was founded in Austin, Texas to develop massively multiplayer online role-playing games | Destination Games |
3,208 | Destination Software Inc. , better known as DSI Games, was an American video game publisher and video game developer. Based in Moorestown, New Jersey, DSI is best known for publishing SNOOD | Destination Software |
3,209 | Destineer, Inc. was an American umbrella company covering a holding company, a video game publisher, and video game developer based in Minnetonka, Minnesota. The company was founded by Peter Tamte, former executive vice-president of Bungie, in 2001 | Destineer |
3,210 | Detalion S. C, was a Polish video game developer founded by a partnership of six people, that first met in the early 1990s (Maciej Miąsik, Robert Ożóg, Łukasz Pisarek, Krzysztof Bar, Roland Pantoła & Danuta Sienkowska), working from game developer and publisher LK Avalon.
These games (particularly Mysterious Journey: Schizm) were noted for the complexity and great difficulty of their puzzles, and also were hailed as having some of the best graphics in the industry at the time | Detalion |
3,211 | Dhruva Interactive was an Indian video game developer based in Bangalore. Rajesh Rao founded the company in March 1997 out of the multimedia company he had established two years earlier. Starbreeze Studios acquired a majority holding in Dhruva Interactive in 2017, which it sold to Rockstar Games in May 2019 | Dhruva Interactive |
3,212 | EA Digital Illusions CE AB (trade name: DICE) is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the Battlefield, Mirror's Edge and Star Wars: Battlefront series | DICE (company) |
3,213 | DigiFX Interactive was an American video game developer with headquarters in Dallas, Texas. It was founded in November 1991 and went out of business in October 1997 after its publisher, Merit Studios, was dissolved. During its lifetime, it developed and released Command Adventures: Starship and The Fortress of Dr | DigiFX Interactive |
3,214 | Digital Anvil, Inc. (formerly Digital Anvil Holdings, Inc. ) was an American video game developer based in Austin, Texas owned by Microsoft Game Studios (MGS) | Digital Anvil |
3,215 | Digital Chocolate, Inc. was a video game developer and publisher headquartered in San Mateo, California. It was founded in 2003 by Trip Hawkins, the founder of video game companies Electronic Arts and The 3DO Company | Digital Chocolate |
3,216 | Digital Cybercherries Ltd. is a video game developer based in the United Kingdom. The studio was founded in 2015 by a group of close friends who shared the belief that the players are integral to the creation of their games | Digital Cybercherries |
3,217 | Digital Eclipse is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged with ImaginEngine and created Backbone Entertainment | Digital Eclipse |
3,218 | Digital Eel is a self-funded independent video game development team located in the Seattle, Washington area. Digital Eel is best known for its Infinite Space series of space roguelikes.
History
The group was formed in 2001 by Rich Carlson (Ion Storm, Looking Glass Studios), Iikka Keränen (Looking Glass Studios, Valve) and Bill "Phosphorus" Sears (KnowWonder, GameHouse) | Digital Eel |
3,219 | Digital Extremes is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating Warframe, a free-to-play cooperative online action game, and co-creating Epic Games' Unreal series of games. Digital Extremes is headquartered in London, Ontario | Digital Extremes |
3,220 | Digital Leisure, Inc. is a Canadian publisher of software. The company formed in 1997 with the aim to acquire, remaster and publish numerous classic video-based arcade games such as the Don Bluth-animated titles Dragon's Lair, Dragon's Lair II: Time Warp and Space Ace | Digital Leisure |
3,221 | Digital Pictures was an American video game developer founded in 1991 by Lode Coen, Mark Klein, Ken Melville, Anne Flaut-Reed, Kevin Welsh and Tom Zito. The company originated from an attempt to produce a game for the failed VHS-based NEMO game system. One of its first titles, Night Trap, was originally produced as a title for the NEMO, before being converted for use with Sega's new Sega CD | Digital Pictures |
3,222 | Digital Praise was a Christian-themed video game developer. It has produced Dance Praise, Guitar Praise, Adventures in Odyssey, Light Rangers: Mending the Maniac Madness, VeggieTales' Dance, Dance, Dance, and other video games.
It won the Addy Awards for "Mixed Media (Cross Platform)
Campaign" in 2008 | Digital Praise |
3,223 | Digital Reality Software Kft. (formerly Amnesty Design) was a Hungarian video game developer based in Budapest, Hungary. It was founded in 1991 as Amnesty Design, and started to work on their upcoming title, Reunion, which would be released in 1994 by Grandslam Video, for Amiga and MS-DOS | Digital Reality |
3,224 | DigitalMania is the first independent video game developer studio in Tunisia. Founded in 2012 by Walid Sultan Midani, the actual CEO, DigitalMania is specialized in the development of multiplatform games (Facebook, iOS, Android,. | DigitalMania |
3,225 | DigixArt Entertainment SAS is a video game development company based in Montpellier, France. Founded by Yoan Fanise, the director of Valiant Hearts: The Great War, the company is most known for developing 11-11: Memories Retold and Road 96.
History
The studio was founded in April 2015 by Yoan Fanise, who previously worked at Ubisoft Montpellier for 14 years | DigixArt |
3,226 | Dimple Entertainment (Japanese: 株式会社 ディンプル, Hepburn: Kabushikigaisha Dinpuru) was a Japanese video game developer and publisher founded in November 2005 and headquartered in Chiyoda, Tokyo. They released a number of games beginning with Ayakashibito in August 2006, and would go on to develop and release others for the PlayStation 2, PlayStation Portable, and Nintendo DS. The company worked with other developers such as HuneX, Microvision, and Vanillaware before closing its doors in August 2010 | Dimple Entertainment |
3,227 | Dimps Corporation (株式会社ディンプス, Kabushiki-gaisha Dinpusu) is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo. It is best known for developing games in the Sonic the Hedgehog, Dragon Ball and Street Fighter franchises. The company was founded on March 6, 2000 by several former SNK and Capcom employees, including Street Fighter, Fatal Fury, Art of Fighting and The King of Fighters co-creator Takashi Nishiyama and Hiroshi Matsumoto | Dimps |
3,228 | Dingo Inc. (株式会社ディンゴ, Kabushiki gaisha Dingo) was a Japanese video game developer founded on August 14, 1998 in Shibuya, Tokyo, Japan. Dingo was primarily known for the Hatsune Miku: Project DIVA PlayStation Portable games | Dingo Inc. |
3,229 | Disney Interactive is an American video game and internet company that oversees various websites and interactive media owned by The Walt Disney Company.
History
1995–1996: Formation and beginnings
In December 1994, Disney announced that it was establishing a new division dedicated to publishing computer and video game console software, called Disney Interactive. The initial staff consisted of 200 newly hired employees | Disney Interactive |
3,230 | Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and interactive entertainment worldwide | Disney Interactive Studios |
3,231 | Distinctive Software, Inc. was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game Evolution. Mattrick (age 17) and Jeff Sember approached Sydney Development Corporation, who agreed to publish Evolution in 1982 | Distinctive Software |
3,232 | DMM. com LLC (合同会社DMM. com) is a Japan-based electronic commerce and Internet company with a diversified group of businesses that includes online shopping, eikaiwa, and video on demand service | DMM.com |
3,233 | Don't Nod Entertainment SA (trade name: Don't Nod, formerly Dontnod Entertainment) is a French video game developer and publisher based in Paris. Founded in June 2008, it started development on Remember Me (2013). Because of its poor return on investment, Don't Nod entered "judicial reorganisation" in 2013 | Don't Nod |
3,234 | Dotemu SAS (originally DotEmu SAS) is a French video game developer and publisher based in the 9th arrondissement of Paris, founded in 2007 by Xavier Liard and Romain Tisserand. It is best known for its remasters and remakes of old games.
History
Dotemu was founded by Xavier Liard and Romain Tisserand in 2007 | Dotemu |
3,235 | Double Eleven Limited (also known as Double Eleven Studios) is a British video game developer and publisher based in Middlesbrough.
History
Double Eleven was founded by Lee Hutchinson and Matt Shepcar on 23 December 2009. Both had previously worked as lead programmers for Rockstar Leeds, where Hutchinson had been involved with the iOS versions of Grand Theft Auto: Chinatown Wars and Beaterator, while Shepcar had contributed to multiple Grand Theft Auto games | Double Eleven (company) |
3,236 | Double Fine Productions, Inc. is an American first-party video game developer of Xbox Game Studios based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two games – Psychonauts and Brütal Legend – underperformed publishers' expectations despite critical praise | Double Fine |
3,237 | Double Helix Games was an American video game developer based in Irvine, California, founded in October 2007 through the merger of The Collective and Shiny Entertainment, two studios owned by Foundation 9 Entertainment. Double Helix was acquired by Amazon and integrated into Amazon Game Studios in February 2014.
History
Double Helix Games was formed as the result of a merger between The Collective and Shiny Entertainment, two video game developers owned by Foundation 9 Entertainment | Double Helix Games |
3,238 | DoubleBear Productions is an indie game studio founded in June 2009 by writer and game designer Brian Mitsoda.
Founding
In both the Making of Dead State book and various interviews, Brian Mitsoda stated that his primary motive for founding DoubleBear was to make the games that he wanted to create, and not have to worry about the heartbreak of a publisher changing their mind and killing the project:
The thing you really take away from it is that unless you are in charge of the project 100%, it’s completely out of your hands whether the project gets torpedoed. The team could think it’s the best game they’ve ever created, but the business side of things changes all the time and it’s one bad quarter or new CEO away from being sunk | DoubleBear Productions |
3,239 | Doublesix was a subsidiary of Kuju Entertainment based in Guildford that develops video games for the digital download market. The studio was formed from the team that made Geometry Wars: Galaxies. They also made the zombie themed shooter, Burn Zombie Burn! | Doublesix |
3,240 | Dovetail Games (DTG), a trading name of RailSimulator. com Ltd (RSC), is a British simulation video game developer and publisher. It was formed in 2008 by Paul Jackson (formerly VP at Electronic Arts and Director General of ELSPA, now UKIE), Tim Gatland and Charlie McMicking | Dovetail Games |
3,241 | Dreadlocks Ltd is a Czech video game developer based in Prague. The company's first game, Rune Legend, was the winner of the 5th AppParade. The company was officially formed in 2011 | Dreadlocks (company) |
3,242 | Dream Factory Co. , Ltd. is a Japanese video game developer founded in 1995, based out of Tokyo | Dream Factory Co., Ltd. |
3,243 | Dreamatrix Game Studios (also known as Provox Games) is a Croatian computer game developer. Based in Zagreb, Croatia, the studio is led by Marko Banjac and Dino Potrebica. Dreamatrix developed the games Legends of Dawn and Space Force: Rogue Universe, Wave of Darkness, Spaceforce: Captains, Spaceforce: Constellations, Spaceforce: Homeworld, Hinter Gittern, Hinter Gittern 2, Cobra 11, Happy Critters, Crocop | Dreamatrix Game Studios |
3,244 | The Dreamers Guild was a publisher and developer of video games that operated from 1988 until 1997.
History
Authors Bryan Kritzell and David C. Logan reported that The Dreamers Guild was founded on an "open, consensus-driven" business model, in which employees voted to decide the company's corporate moves | The Dreamers Guild |
3,245 | DreamForge Intertainment, Inc. was an American computer game developer.
History
DreamForge was founded as Event Horizon Software, Inc | DreamForge Intertainment |
3,246 | Dreamloop Games Ltd. , known as Dreamloop, is a Finnish video game developer based in Tampere, Finland. The company was founded in August 2014 by current chief executive officer Joni Lappalainen, current chief technical officer Hannes Väisänen, and current chief marketing officer/creative director Steve Stewart | Dreamloop Games |
3,247 | DreamRift is an American independent video game developer based in Orlando, Florida, founded in 2009. They have developed two video games for Nintendo's handheld systems, Nintendo DS and Nintendo 3DS: Monster Tale and Epic Mickey: Power of Illusion.
Overview
Founded in 2009 by Peter Ong and Ryan Pijai, DreamRift is an independent videogame company that has developed games with major publishers including Disney Interactive Studios and Majesco Entertainment | DreamRift |
3,248 | Drecom Co. ,Ltd. (株式会社ドリコム, Kabushiki Gaisha Dorikomu) is a Japanese software, web, and video game development and video game publishing company | Drecom |
3,249 | Drinkbox Studios Inc. is a Canadian video game developer based in Toronto. The company was founded in April 2008 by Chris Harvey, Ryan MacLean and Graham Smith, three programmers previously employed by Pseudo Interactive, which closed earlier that year | Drinkbox Studios |
3,250 | Duoyi Network (simplified Chinese: 多益网络; traditional Chinese: 多益網絡; pinyin: Duō Yì Wǎng Luò), or Duoyi Games, is a Chinese video game company headquartered in Guangzhou, Guangdong. Founded in 2006 by Xu Youzhen, the company is known for developing some of China’s most acclaimed game franchises, including the Shenwu series and the Dream World series. Their most recent projects include the third generation of the Shenwu series Shenwu 3, the cross-platform game for the Dream World franchise Dream World 3D, the 3D MMORPG Eternal Magic, the mobile turn-based RPG Legion of Knights, the multiplayer sandplay SLG Circle of War, and the sandbox RPG Portal Knights | Duoyi Network |
3,251 | Durell Software is a software developer based in Taunton, Somerset in the United Kingdom. The company is a provider of back office administration and accounting software to independent financial advisers, mortgage brokers, and general insurance brokers. Durell was formerly a successful video games developer | Durell Software |
3,252 | Dynamix, Inc. was an American developer of video games from 1984 to 2001, best known for the flight simulator Red Baron, the puzzle game The Incredible Machine, the Front Page Sports series, Betrayal at Krondor, and the online multiplayer game Tribes.
History
The company was founded in Eugene, Oregon in 1984 by Jeff Tunnell and Damon Slye | Dynamix |
3,253 | Dynamo Games Ltd was an independent video game developer and publisher based in Dundee, Scotland. Established in 2004, it developed titles for the Google Android mobile operating system. Besides developing games for various handheld formats, Dynamo launched several applications for mobile phones using Java technology | Dynamo Games |
3,254 | EA Black Box (formerly Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily known for the Need for Speed and Skate series. It was renamed Quicklime Games during the development of Need for Speed: World, but after a series of restructures it was shut down in April 2013 | EA Black Box |
3,255 | EA Bright Light (formerly known as EA UK) was a British video game developer founded in 1995 by Electronic Arts. The studio was primarily known for its work on licensed franchises such as the video game adaptation of the Harry Potter series. As of 2019, a subsidiary known as EA UK exists, albeit being a publishing operation | EA Bright Light |
3,256 | EA Gothenburg (formerly known as Ghost Games) is a Swedish video game developer owned by Electronic Arts (EA) and located in Gothenburg. The studio used to have two other locations; one based in Guildford in the United Kingdom and another in Bucharest, Romania. From 2013 to 2020, they oversaw the development of the Need for Speed racing game franchise | EA Gothenburg |
3,257 | EA Mobile Inc. is an American video game development studio of the publisher Electronic Arts (EA) for mobile platforms.
The studio's primary business is producing games for mobile phones | EA Mobile |
3,258 | EA Montreal is a Canadian video game development studio owned and operated by Electronic Arts. The studio is based in Montreal, Quebec. It was inaugurated by EA on March 17, 2004 | EA Montreal |
3,259 | EA Pacific (formerly known as Burst Studios and Westwood Pacific) was a developer formally owned by Virgin Interactive's North American operations, and was based in Irvine, California. Burst Studios was beset by production problems during its early years; Virgin Interactive's president of worldwide publishing, Brett W. Sperry, commented in 1997, "The way the Burst studio was structured made a lot of sense on paper, but for a variety of reasons, it wasn't delivering product at the end of the day | EA Pacific |
3,260 | EA Salt Lake was an American video game developer located in Salt Lake City, Utah, United States. It was owned by video game publisher Electronic Arts (EA).
History
EA Salt Lake was founded by the studio's president, Vance Cook, as Headgate Studios in 1992 | EA Salt Lake |
3,261 | EA Orlando is an American video game developer located in Orlando, Florida founded in 1994. It was formerly known as Tiburon Entertainment, which was acquired by Electronic Arts in 1998. After the acquisition, the studio was renamed EA Tiburon | EA Tiburon |
3,262 | EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation | EA Vancouver |
3,263 | Eat Sleep Play, Inc. was an American video game developer, formed in 2007 by Scott Campbell and David Jaffe, director of the Twisted Metal series and God of War. Eat Sleep Play entered into an exclusive platform deal with Sony requiring the completion of either three console/handheld games or three years of development time, with plans to release its first original game in 2010 | Eat Sleep Play |
3,264 | Eden Games SA (formerly known as Eden Studios) is a French video game developer based in Lyon, France, that mainly focuses on the development of racing video games.
History
The company was formed as a development group within Infogrames' European subsidiary Infogrames Multimedia, which had developed the first V-Rally for the PlayStation. The studio would later rebrand into its own separate studio, known as Eden Studios, with Infogrames holding a 19 | Eden Games |
3,265 | Edge Games, Inc. is an American video game developer and publisher headquartered in Pasadena, California, best known for the practices of its founder and chief executive officer, Tim Langdell, in enforcing trademarks relating to the word "edge", which sources have described as "litigious". In 2010, Edge Games sued Electronic Arts for trademark infringement, but eventually settled, with Edge surrendering many of its registrations | Edge Games |
3,266 | Edge of Reality, Ltd. was an American video game developer, founded in 1998 and based in Austin, Texas, that wrote games for the Nintendo 64, GameCube, PlayStation 2, Xbox, PlayStation 3, and Xbox 360 consoles. The company developed the Nintendo 64 ports of the first three Tony Hawk's games | Edge of Reality |
3,267 | eGames, Inc. was an American software publisher and developer for casual and traditional computer games based in Langhorne, Pennsylvania.
History
eGames was originally called Rom-Tech when it went public in 1996 | EGames (video game developer) |
3,268 | Egosoft GmbH (formerly Ego Software) is a German video game developer based in Würselen, Germany. The company was founded by Bernd Lehahn in 1988.
Egosoft is best known for its X series of video games, a series of space simulator games noted for combining open-ended gameplay, dynamic market-driven economy and compelling storyline | Egosoft |
3,269 | Eidos Interactive Limited (formerly Domark Limited) was a British video game publisher. Its games series include Championship Manager (1992), Tomb Raider (1996) and Hitman (2000). Game publisher Domark was founded by Mark Strachan and Dominic Wheatley in 1984 | Eidos Interactive |
3,270 | Eidos Interactive Corporation (trade name: Eidos-Montréal) is a Canadian video game developer based in Montreal and part of Embracer Group. The studio was founded by Stéphane D'Astous in 2007 under SCi Entertainment. It became part of Square Enix Europe in 2009 and CDE Entertainment in 2022 | Eidos-Montréal |
3,271 | Eighting Co. , Ltd. , stylized as 8ing, is a Japanese video game developer and publisher | Eighting |
3,272 | Eipix Entertainment is a Serbian video game developer based in Novi Sad. The company was founded in 2005 and develops casual games for PC, Mac, iOS and Android, as well as virtual reality games. As of December 2019, Eipix is part of Playrix | Eipix Entertainment |
3,273 | Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists" | Electronic Arts |
3,274 | Elemental Games was a game development company based in Vladivostok, Russia, best known for the multi-genre science fiction computer games Space Rangers and the sequel, Space Rangers 2:Dominators.
Overview
Elemental Games was founded in December, 1999 as NewGame Software, a division of Degro, Ltd. NewGame Software's first releases were the freeware turn-based strategy game The General and the desktop application Panels | Elemental Games |
3,275 | Elephant Games is an Armenian casual game developing company founded in 2003. Elephant Games currently produces games for PC, Mac, iPad, iPhone, and Android. Most of the company's projects are published by Big Fish Games | Elephant Games |
3,276 | Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. It is known for producing home computer conversions of popular arcade games. Elite also published compilations of games on the Hit-Pak label and budget price re-releases on the Encore label | Elite Systems |
3,277 | Elixir Studios was a British video game developer. The company was founded in 1998 by Demis Hassabis, formerly a prominent figure at Lionhead Studios. At its height, it employed around sixty people, and was based in London | Elixir Studios |
3,278 | Elsinore Multimedia, Inc. was a software and video game developer based in Hollywood, Florida. The company produced products including the Essential Language series and the Cabela's Big Game Hunter series | Elsinore Multimedia |
3,279 | Empire Interactive was a British video game developer and publisher based in London. Founded in 1987 by Ian Higgins and Simon Jeffrey, it was acquired by Silverstar Holdings in 2006 and went out of business in 2009.
History
Empire Interactive was established by Ian Higgins (chief executive officer) and Simon Jeffrey (managing director) in 1987 | Empire Interactive |
3,280 | Empty Clip Studios, LLC is a video game developer based in San Diego, California and was founded in July 2007. It was formed by Francois Bertrand and Matt Shores. On September 8, 2008, the company released their debut game Groovin' Blocks, a music-based puzzle game for WiiWare | Empty Clip Studios |
3,281 | Engine Software (formerly MSX-Engine) is a Dutch video game developer, located in Doetinchem, Netherlands, which specialized in handheld video games and digital platforms until 2011. In the period after (2011-present) they have become more active and known for high-end ports and adaptations of games to modern consoles, mobile, PC and streaming services like Stadia and Luna. Some of the best known games they have worked on include Puzzle Quest for the Nintendo DS, Terraria for PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One and Wii U, Killer7 Remastered for PC, Ni No Kuni: Wrath of the White Witch for Nintendo Switch and No More Heroes / No More Heroes 2 for Nintendo Switch | Engine Software |
3,282 | Enlight Software is a Hong Kong developer and publisher of video games. The company was founded by Trevor Chan in 1993, and their first project was the economic strategy game Capitalism, which was published by Interactive Magic in 1995. In 1997, they released Capitalism Plus (an updated version of Capitalism) and the real-time strategy game Seven Kingdoms | Enlight Software |
3,283 | Ensemble Studios was an American video game developer. It was founded by Tony Goodman in 1994 and incorporated the following year. It borrowed the name of Ensemble Corporation, a consulting firm founded by Goodman in 1990 | Ensemble Studios |
3,284 | Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland | Epic Games |
3,285 | epics Inc. (株式会社epics, Kabushiki gaisha epics) is a Japanese video game software developer located in Tokyo, Japan. Originally established as “GEN CREATIVE HOUSE CO | Epics (company) |
3,286 | Étranges Libellules S. A. (French for "strange dragonflies") was a French video game developer based in Lyon, France | Étranges Libellules |
3,287 | Eugen Systems is a French video game developer based in Paris, France. It was founded in January 2000 by the brothers Alexis Le Dressay, a DPLG architect, and Cedric Le Dressay, a software engineer. The company currently focuses on developing real-time strategy games for the PC and Macintosh platforms, but also has developed games for the PlayStation 3 and Xbox 360 in the past | Eugen Systems |
3,288 | Eurocom Entertainment Software was a British video game developer founded in October 1988 by Mat Sneap, Chris Shrigley, Hugh Binns, Tim Rogers and Neil Baldwin, to specifically develop games for the Nintendo Entertainment System. Eurocom expanded to several other platforms, including handheld game systems and most major video game consoles. The company was known for its arcade to console ports and games based on licensed properties | Eurocom |
3,289 | Eutechnyx Limited (formerly Zeppelin Games Limited, until 1994, and Merit Studios (Europe) Limited, until 1997) is a British video game developer based in Newcastle upon Tyne, England. Since 1997, the company has focused on racing games. They are known for their largely panned video game Ride to Hell: Retribution, work with the NASCAR The Game franchise, and as a developer on various other racing titles and games | Eutechnyx |
3,290 | Evolution Studios Ltd. was a British video game developer based in Runcorn, Cheshire. The company was founded in 1999 by Martin Kenwright and Ian Hetherington, following the purchase of their studio Digital Image Design's publisher Ocean Software by Infogrames | Evolution Studios |
3,291 | Examu, formerly known as Yuki Enterprise, was a Japanese video game company founded in 2000. It mostly produced fighting games for arcades and home consoles. It is known for owning Team Arcana, the developer of the original intellectual property series Arcana Heart | Examu |
3,292 | Exient Entertainment (also known as Exient Company) is an independent video game developer and publisher based in the United Kingdom and Malta. Mainly developing for handheld gaming systems, Exient grew a name for itself shrinking popular series' games to portable systems. It is known for its ports of various games in the Madden NFL, FIFA, Need for Speed, and Tiger Woods PGA Tour series for Electronic Arts and for developing numerous titles in the Angry Birds series | Exient Entertainment |
3,293 | Exis LLC is an American game developer that operates in Towson, Maryland and is sometimes referred to as Exis Interactive.
Company history
Exis LLC was officially founded in 2003 but has roots going back as far as 1997. It is an indie game developer and outsource studio located in Towson, Maryland | Exis Interactive |
3,294 | Facepunch Studios Ltd is a British video game developer and publisher headquartered in Birmingham, England, founded in June 2004 and incorporated on 17 March 2009 by Garry Newman. The company is most known for its sandbox video game Garry's Mod and survival game Rust. Facepunch is currently developing a successor to Garry's Mod titled s&box | Facepunch Studios |
3,295 | Factor 5 GmbH is an independent software and video game developer. The company was co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name.
In order to have a stronger relationship with Factor 5's North American partners like LucasArts, Factor 5, Inc | Factor 5 |
3,296 | Failbetter Games is a British video game developer and interactive fiction studio based in London.
History
Founded in 2009 by Alexis Kennedy and Paul Arendt, Failbetter is chiefly known for its Fallen London Victorian Gothic franchise (comprising, to date, the Fallen London and Silver Tree browser games and the Sunless Sea, Sunless Skies and Mask of the Rose video games), which has garnered a cult following. Failbetter was also commissioned by BioWare to build a browser-game prologue for Dragon Age: Inquisition, and by UK publisher Harvill Secker to create a puzzle game to accompany The Night Circus | Failbetter Games |
3,297 | FamilySoft Co. ,Ltd. (株式会社ファミリーソフ) is a Japanese company founded in 1987 and headquartered in Nerima, Tokyo | Family Soft |
3,298 | Farcana game is a free-to-play 3rd-person PC arena shooter built on Unreal Engine 5 and powered by blockchain. Where people can join an intense 4v4 combat and earn real Bitcoin rewards.
Production
Farcana Studio is a game development studio and an eponymous gaming metaverse | Farcana |
3,299 | The Farm 51 is a Polish video game developer founded in 2005 by Wojciech Pazdur and Kamil Bilczyński, which previously worked on the Painkiller series at People Can Fly, and Robert Siejka, former president of 3D Magazine. Originally, the company made some outsourcing contracts work for other studios, but then gathered enough IP to get funding from 1C Company for their 2009 debut project, NecroVisioN, and then its prequel, NecroVisioN: Lost Company. They were initially working on City Interactive's Alien Fear, but are no longer involved with the project | The Farm 51 |
Subsets and Splits
No saved queries yet
Save your SQL queries to embed, download, and access them later. Queries will appear here once saved.