I ran into an issue when using the @State property.

My ContentView.swift looks like this:

```
import SwiftUI

struct ContentView: View {
    @State var showText: Bool = true

    var Mod: Modifier
    init() {
        Mod = Modifier(showText: $showText) // Throws error -> 'self' used before all stored properties are initialized ('self.Mod' not initialized)
    }

    var body: some View {
        VStack {
            if showText == true {
                Text("Hello, World!")
            }
            Mod
        }
    }
}

struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
    }
}

```

And my Modifier.swift from which the Modifier view is called has following code:

```
import SwiftUI

struct Modifier: View {
    @Binding var showText: Bool

    var body: some View {
        VStack {
            Button("Hide Text") {
                self.showText.toggle()
            }
        }
    }
}

```

I created this simplified code from my actual project that my problem is easier to understand.

**Problem**

The problem is that the code in the init function results into an error and I don't know how to resolve it.

**What I tried and what I would need**

Because this is just a simplified version of my actual code there are some requirements I need to my code:

* Mod can't be a computed variable
* I somehow need the `Modifier` view as a variable called `Mod` in my ContentView
* When I remove the `@State` property and the `@Binding` property and the `$` the code works and results with 0 errors. But I need to use the `@State` property (which unfortunately results into errors with my code)
* Also the button to hide and show the text should work

I would be very thankful if anyone could give me a hint. I really appreciate your help!