I'm making a program for enciphering and deciphering text phrases that utilizes a 2D table. I have a single class that holds everything necessary for the cipher. However, I'm running into trouble when dealing with the table. I've got it constructed okay enough, but I'm having trouble encapsulating it in the class. I feel like it should be constructed automatically when an object is created, but right now I'm having to call it in through the main.

```
#include <iostream>
#include <string>
using namespace std;

class Cipher {
    public:
        Cipher();
        Cipher(string key);
        Cipher(string key, string message);

        void buildTable(char table[][26]);
        void newKey(string keyphrase);
        void inputMessage();
        string encipher(string message);
        string decipher(string message);
        string getPlainText() const;
        string getCipherText() const;

    private:
        string key;
        string plaintext;
        string ciphertext;
};

```

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```
void Cipher::buildTable(char table[][26]) {
    char alphabet[26] = {'a','b','c','d','e','f','g','h','i','j','k','l','m',
                        'n','o', 'p','q','r','s','t','u','v','w','x','y','z'};

    int alphaIndex = 0;

    for (int index1 = 0; index1 < 26; index1++) {
        for (int index2 = 0; index2 < 26; index2++) {   

            if ((index1 + index2) < 26) {
                alphaIndex = index1 + index2;
                table[index1][index2] = alphabet[alphaIndex];
            }
            else
                alphaIndex = 0;

            while (((index1 + index2) > 25) && index2 < 26) {
                table[index1][index2] = alphabet[alphaIndex];
                index2++;
                alphaIndex++;
            }           
        }               
    }
}

```

This table is key to the program functioning, and there is no reason for it to be changed. I tried including it as a private member, but ran into a lot of trouble. Should I be including this in the constructors, or what is the proper way to encapsulate this?