Is it possible to have multiple view of the same display object? (e.g. same-computer multi-player game using split screen)

The sample code that failed to work follows:

```
    var content: Sprite = new Sprite();
    var v1: Sprite = new Sprite();
    var v2: Sprite = new Sprite();

    with(content.graphics) {
        lineStyle(2, 0xff0000);
        drawCircle(100, 100, 80);

        lineStyle(5, 0x009999);
        drawRect(50, 80, 200, 30);
    }

    v1.addChild(content);
    v1.x = 0;
    v1.y = 0;
    v1.scrollRect = new Rectangle(0, 0, 100, 100);
    addChild(v1);

    v2.addChild(content);
    v2.x = 100;
    v2.y = 0;
    v2.scrollRect = new Rectangle(0, 0, 100, 100);
    addChild(v2);

```

I thought this would make two viewports (`v1` and `v2`) of the same object (`content`).
But when I checked the docs, DisplayObjectContaner/addChild method, it says,

"If you add a child object that already has a different display object container as a parent, the object is removed from the child list of the other display object container."

Is there a solution for this?

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Obtained result

![Obtained result](https://i.stack.imgur.com/aWKOO.png)

Expected result (simulated)

[Expected result (simulated) http://img337.imageshack.us/img337/7914/222mq4.png](http://img337.imageshack.us/img337/7914/222mq4.png)

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Rendering to a bitmap as suggested by Antti is a great idea, but the rendered sprites will not be able to catch mouse events. Is there a way to redirect the mouse clicks on the bitmap to trigger clicks on the original sprites?