Here is the relevant code:

```
protected override void Update()
{
    base.Update();

    Debug.DrawRay(this.transform.position, this.transform.forward * 100f, Color.red, duration: 2f);
}

```

When running the game, I can see the ray being drawn in Scene View.

However, in Game View, no ray is displayed.

As you can see from the screenshot below, **I have already enabled gizmos in Game View.**

[![enter image description here](https://i.stack.imgur.com/0ji7c.png)](https://i.stack.imgur.com/0ji7c.png)

What should I do to ensure that rays are being drawn in Game View when debugging?