I added Admob Google extension in to my Game Maker 2 project, when I try to test it on xcode for iOS, I am getting the error from xcode : unable to read property list from file: ...

* Tried to fiddle around with the build settings in Xcode for plist to make it XML/Binary and same as input but nothing helped.
* Made sure that the extensions in game maker have IOS enabled
* Tried to clean build folder
* Changed Locations: of Derived data to Relative
* Looked for similar problems on google and stack overflow, but nothing exactly with the same issue

Below is the code given by Gamemaker 

```
if os_type == os_ios
    {
    ads_app_id = "ca-app-pub-4724502015965127~5126911475";
    banner_id = "ca-app-pub-4337965814269841/5893054134";
    interstitial_id = "ca-app-pub-4724502015965127/8852681295";
    rewarded_id = "ca-app-pub-4724502015965127/3717109960";
    }
else
    {
    ads_app_id = "ca-app-pub-4337965814269841~8766033395";
    banner_id = "ca-app-pub-4337965814269841/5893055122";
    interstitial_id = "ca-app-pub-4337965814269841/5893055258";
    rewarded_id = "ca-app-pub-4337965814269841/5893055399";
    }
GoogleMobileAds_Init(interstitial_id, ads_app_id);
GoogleMobileAds_LoadInterstitial();
interstitial_loaded = false;

```

error: 

> 
> unable to read property list from file:
>  /Users/faisalnaamani/GameMakerStudio2/iOS/GMS2IOS/Pixel\_Bricks\_iOS/Pixel\_Bricks\_iOS/Pixel\_Bricks\_iOS/Supporting
>  Files/Pixel\_Bricks\_iOS-Info.plist: The operation couldn’t be
>  completed. (XCBUtil.PropertyListConversionError error 1.)
> 
> 
> 

The error is happening at Build time