I created a brand new world in [minecraft-bedrock-edition](/questions/tagged/minecraft-bedrock-edition "show questions tagged 'minecraft-bedrock-edition'") (*v1.17.10*) to be surprised with a spawn point that is under water:

[![Screenshot of spawn point.](https://i.stack.imgur.com/HU45v.png)](https://i.stack.imgur.com/HU45v.png)

This was a shock to me since I've never seen it before, so I began researching it. It has happened to others (*[here](https://www.minecraftforum.net/forums/minecraft-java-edition/survival-mode/282764-spawning-under-water) is an example that I still have open*), and it doesn't appear to be that rare of an occurrence. However, I couldn't find a definitive explanation on whether this was a bug, or by design. So after some more digging, I reviewed the [spawn rules documentation](https://docs.microsoft.com/en-us/minecraft/creator/reference/content/entityreference/examples/cliententitydocumenation/datadrivenspawning) to reveal that it's possible to specify that an entity can spawn under water, within a behavior pack:

| Name | Description |
| --- | --- |
| `minecraft:spawns_underwater` | This component allows the mob to spawn underwater. Adding the component sets the value of it to be true, removing it causes the mob to stop spawning underwater. |

I thought this was awesome, and since I'm using the default behavior and resource packs, I pulled up the vanilla packs to review them, and... there's no spawn rules contained in the vanilla pack for the player.

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Is there something, somewhere, that explicitly defines that a player can spawn under water in [minecraft-bedrock-edition](/questions/tagged/minecraft-bedrock-edition "show questions tagged 'minecraft-bedrock-edition'")?

***Note**: Just-in-case it's important, the world is in creative mode with a seed of `-1265590396` and, the following options, experiments, and cheats are enabled: `Friendly Fire`, `Show Coordinates`, `Fire Spreads`, `TNT Explodes`, `Mob Loot`, `Natural Regeneration`, `Tile Drops`, `Caves and Cliffs`, `Holiday Creator Features`, `Creation of Custom Biomes`, `Additional Modding Capabilities`, `Upcoming Creator Features`, `Enable GameTest Framework`, `Activate Cheats`, `Do Daylight Cycle`, `Mob Spawning`, `Mob Griefing`, `Entities Drop Loot`, `Weather Cycle`, `Command Blocks Eanbled`.*