In Unity 2D, I am working on a game that uses a square shaped camera that hovers over a tilemap (Zelda NES style). In the camera preview in the game view, it shows what it's supposed to:

[![enter image description here](https://i.stack.imgur.com/0NhIr.png)](https://i.stack.imgur.com/0NhIr.png)

But when I switch to the game view, this is what it shows:

[![enter image description here](https://i.stack.imgur.com/usaCO.png)](https://i.stack.imgur.com/usaCO.png)

Here are my camera settings in case it helps.

[![enter image description here](https://i.stack.imgur.com/FDwQH.png)](https://i.stack.imgur.com/FDwQH.png)

Does anybody know why this is happening and how I can fix it?