So I'm writing a program that, once finished, will have a user roll 2 dice and then keep a running sum of the values shown and assign some points to the values that are rolled, but I am running into a problem when first getting started. 
This is what I have so far: 

```
def diceOne():
    import random
    a = 1
    b = 6
    diceOne = (random.randint(a, b))

def diceTwo():
    import random
    a = 1
    b = 6
    diceTwo = (random.randint(a, b))

def greeting():
    option = input('Enter Y if you would like to roll the dice: ')
    if option == 'Y':
        diceOne()
        diceTwo()
        print('you have rolled a: ' , diceOne, 'and a' , diceTwo)

greeting()

```

(after, I plan to do calculations like `diceTwo + diceOne` and do all the other stuff - i know this is very rough) 

But when it runs, it does not give nice integer values as expect, it returns `function diceOne at 0x105605730> and a <function diceTwo at 0x100562e18>` 
Does anyone know how to get around this while still being able to assign variable names in order to later be able to perform calculations?