I'm making an Augmented Reality app where the user has to throw a ball at a target. I used the following code to position the ball 10 cm in front of the screen:

```
var translation = matrix_identity_float4x4
translation.columns.3.z = -0.1
print(translation.debugDescription)
print(frame.camera.transform)
projectile.simdTransform = matrix_multiply(frame.camera.transform, translation)

```

Currently the game looks like this, but I want to move the ball to near the bottom of the screen.

[![enter image description here](https://i.stack.imgur.com/mEcSb.png)](https://i.stack.imgur.com/mEcSb.png)