I've asked this question before with no real answer. Can anybody help?
I'm profiling the below code inside a singleton and found that a lot of Rate objects (`List<Rate>`) are kept in memory although I clear them.

```
protected void FetchingRates()
{
  int count = 0;

  while (true)
  {
    try
    {
      if (m_RatesQueue.Count > 0)
      {
        List<RateLog> temp = null;

        lock (m_RatesQueue)
        {
          temp = new List<RateLog>();
          temp.AddRange(m_RatesQueue);
          m_RatesQueue.Clear();
        }

        foreach (RateLog item in temp)
        {
          m_ConnectionDataAccess.InsertRateLog(item);
        }

        temp.Clear();
        temp = null;
      }
      count++;
      Thread.Sleep(int.Parse(ConfigurationManager.AppSettings["RatesIntreval"].ToString()));
    }
    catch (Exception ex)
    {  
      Logger.Log(ex);                 
    }
  }
} 

```

The insertion to the queue is made by:

```
public void InsertLogRecord(RateLog msg)
{
  try
  {
    if (m_RatesQueue != null)
    {
      //lock (((ICollection)m_queue).SyncRoot)
      lock (m_RatesQueue)
      {
        //insert new job to the line and release the thread to continue working.
        m_RatesQueue.Add(msg);
      }
    }
  }
  catch (Exception ex)
  {
    Logger.Log(ex);  
  }
}

```

The worker inserts rate log into DB as follows:

```
 internal int InsertRateLog(RateLog item)
    {
        try
        {
            SqlCommand dbc = GetStoredProcCommand("InsertRateMonitoring");
            if (dbc == null)
                return 0;
            dbc.Parameters.Add(new SqlParameter("@HostName", item.HostName));
            dbc.Parameters.Add(new SqlParameter("@RateType", item.RateType));
            dbc.Parameters.Add(new SqlParameter("@LastUpdated", item.LastUpdated));
            return ExecuteNonQuery(dbc);
        }
        catch (Exception ex)
        {
            Logger.Log(ex);
            return 0;
        }
    }

```

Any one sees a possible memory leak?