I cant get the Graphical Debugger in **VS 2012 Ultimate** to work, & I have no idea why.

The debugger starts ok, but when I hit the print screen button, the debugger just says its waiting for DX to draw frames. [even after I exit]

I am sure the draw refers to the **Present()** in the swap chain. I am calling it [thats why you see the box down there]

Is there some bug I need to be aware of?

**Edit:**  

I think the render target might be related to **OMSetRenderTargets()**.  

I called it exactly as the SDK sample did, so I don't know what else to think.

![Debugger](https://i.stack.imgur.com/IEQeI.png)