I have a NSMutableArray that I create on program load. If the program terminates, I save the array to a file. Then when the app starts again, I check to see if this file exists and if so, read it in as the array. 

Problem is, on first creation everything is fine, I check an array object against a certain string and if it is equal, do something. This works fine on first go. But if I read the array back in from the fine, and do the same compare, even though they both say they are the same, it does not think so and skips the process. Code example:

This is if the file does not exist, create from scratch:

```
NSMutableArray *tmpArray=[[NSMutableArray alloc] initWithObjects:
                          @"1000",
                          @"1000",
                          @"1000",
                          @"500",
                          @"500",
                          @"500",
                          @"250",
                          @"250",
                          @"250",
                          @"100",
                          @"100",
                          @"100",
                          @"100",
                          @"TRIPLE",
                          @"TRIPLE",
                          @"DOUBLE",
                          @"DOUBLE",
                          @"- 500",
                          @"- 250",
                          @" - 250",
                          @"- 100",
                          @"- 100",
                          @"HALF",
                          @"BUST",
                          nil];

```

if file does exist:

```
pnames = [[NSMutableArray alloc] initWithContentsOfFile:myPath];

```

Here is where the compare comes in:

```
  NSString *strInfo;

strInfo = [pnames objectAtIndex: theInteger - 1];
NSLog(@"strInfo:  %@", strInfo);
if (strInfo == @"DOUBLE")
{
  //do something
}

```

Like I said, this compare works fine on the first creation, but not when the array is loaded via the file.

Writing the file out is done via:

```
(void)applicationWillTerminate:(UIApplication *)application {
[pnames writeToFile:[self saveFilePath] atomically:YES];

}

```

When I look in the debugger at the strInfo (from above), it shows as:

NSCFString - 0c8168 - DOUBLE ---From creation, and does recognize it as equal

NSCFString - 0x3d42af0 - DOUBLE ---When it does not recognize it as equal, via file load

Any insight on this is greatly appreciated.

Geo...