My goal is to increase my jackpot counter everytime the user diced the number 6.
I already tried using a for in loop like this:

```
class ViewController: UIViewController {
@IBOutlet weak var numberDisplayLabel: UILabel!

@IBOutlet weak var jackpotCountLabel: UILabel!

@IBAction func diceRollBtn(_ sender: UIButton) {
    var count = 0
    let randomNumber = arc4random_uniform((10)+1)
    if randomNumber == 6 {
        numberDisplayLabel.text = "Jackpot!!! You got \(randomNumber)!"
        for count in 0..==6 {
            jackpotCountLabel.text = "Jackpot count: \(count)"
        }
    } else {
        numberDisplayLabel.text = "Unlucky! Maybe next time."
    }
}

```

But it seems that I can't use `==` as an operator to check the condition.
Is a for in loop even appropriate for a task like this?