I'm developing a game, and the game has a shop. In that shop there is an option for a house expansion. This is a movieclip that I want the user to be able to spend their coins to increase their house in the following ways:

-> stretch house to right <- stretch house to left ^ stretch house upward v stretch house downward.

The thing is, I've been thinking of using `ScaleX` and `ScaleY` to accomplish this. The only problem: It stretches the left **and** right, I can't make it do one. I'm sure there is a way to do this, but I haven't yet figured it out. Any ideas?