so I am currently building an android game, I installed the Android SDK and JDK files using Unity Hub and I want to try the game on my phone and downloaded Unity Remote 5, but when I try to play it in Unity, it just gives me this error;

```
CommandInvokationFailure: Unity Remote requirements check failed
C:\Users\PNP-AIDG\AppData\Local\Android\sdk\platform-tools\adb.exe forward tcp:7201 tcp:7201

stderr[
adb.exe: error: no devices/emulators found
]
stdout[

]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.ADB.RunInternal (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)
UnityEditor.Android.ADB.Run (System.String[] command, System.String errorMsg) (at <d76da2c9a45b4b02b93f56ae560b1d44>:0)

```

And I just dont know how to fix this problem, anyone have any ideas?