I am trying to figure out how to make this Android Example work with iOS:

```
using System;
using md.UserControls;
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;

namespace md.iOS.CustomRenderers
{
    public class FontAwesomeLabelRenderer : LabelRenderer
    {
        protected override void OnElementChanged(ElementChangedEventArgs<Label> e)
        {
            base.OnElementChanged(e);

            if (e.OldElement == null)
            {
                Control.Typeface = Typeface.CreateFromAsset(Forms.Context.Assets,
                    "Fonts/" + FontAwesomeLabel.FontAwesomeName + ".ttf");
            }
        }
    }
}

```

The part with issues is this:

```
Control.Typeface = Typeface.CreateFromAsset(Forms.Context.Assets,
                    "Fonts/" + FontAwesomeLabel.FontAwesomeName + ".ttf");

```

Control.Typeface or just Typeface is giving some issues (red underline).

What is typeface in iOS?

Hope someone can help and thanks in advance :-)