I finished writing a Client/Server Socket communication program that works fine. Now I'm trying to figure out how to make it so that I can have multiple Client connections to the Server at once. I've looked around and there seems to be more than a couple of different ways to do this. so I've come here to ask you guys for help/suggestions.

My Server:

```
public class Server {
    private ServerSocket serverSocket = null;
    private Socket clientSocket = null;

    public Server() {
        try {
            serverSocket = new ServerSocket(7003);
        } catch (IOException e) {
            System.err.println("Could not listen on port: 7003");
            System.exit(1);
        }

        try {
            clientSocket = serverSocket.accept();
        } catch (IOException e) {
            System.err.println("Accept failed");
            System.exit(1);
        }
    }

    public void startServer() throws IOException {
        PrintWriter output = new PrintWriter(clientSocket.getOutputStream(), true);
        BufferedReader input = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));

        String inputLine, outputLine;

        outputLine = "Connected to Server";
        output.println(outputLine);

        while ((inputLine = input.readLine()) != null) {
            // This just determines users input and server ruturns output based on that

            outputLine = this.getServerOutput(inputLine);
            output.println(outputLine);

            if (outputLine.equals("Bye"))
                break;
        }

        output.close();
        input.close();
        clientSocket.close();
        serverSocket.close();
    }
}

```

Would I need to make my constructor create threads and `startServer()` or would be my run method?