I am trying to make a zombie wave game and current have a Prefab for my enemies. If I have the prefab be in the scene when I hit run, they are attached to the NavMesh and track the player perfectly. I want to achieve this but with the enemy being spawned from an empty GameObject so I can get the waves spawning in. I have achieved them Spawning but they have the error,

```
"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
UnityEngine.AI.NavMeshAgent:SetDestination(Vector3)
EnemyAI:Update() (at Assets/Scripts/EnemyAI.cs:25)

```

Here is my EnemyAI Script

```
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;

public class EnemyAI : MonoBehaviour
{
    public float lookRadius = 10f;

    Transform target;
    NavMeshAgent agent;
    public GameObject Player;

    void Start() 
    {
        agent = GetComponent<NavMeshAgent>();
    }
    // Update is called once per frame
    void Update()
    {
        float distance = Vector3.Distance(Player.transform.position, transform.position);

        if (distance <= lookRadius)
        {
            agent.SetDestination(Player.transform.position);
        }
    }
}

```

And my spawning script, which is attached to an empty game object,

```
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Spawning : MonoBehaviour
{
    public GameObject prefab;
    public int CountofCubes;
    private IEnumerator coroutine;
    public float spawnRate;

    IEnumerator Start()
    {
        while (true)
        {
            for (int i = 0; i < CountofCubes; i++)
            {
                    Instantiate(prefab, new Vector3(Random.Range(-25.0f, 25.0f), 0.5f, Random.Range(-25.0f, 25.0f)), Quaternion.identity);
            }
            yield return new WaitForSeconds(spawnRate);
        }
    }   
} 

```

[![My enemy prefab which is being spawned](https://i.stack.imgur.com/jmAho.png)](https://i.stack.imgur.com/jmAho.png)

Any help would be great thanks!