I use Unty 4.6 Beta 20, XCode 6.1.
I created app with unity3d and currently want upload it to app store.
I dont use xcode(ios) localisation functionality, because unity provides own framework for localisation.
So i dont have any languages metadata in xcode project.
I uploaded binary in ITunes Connect and than start localise appstore description and screenshots.
But languages list contains only 9 languages.(I need Russian and Ukrainian, which dont contains in languages list)
![ITunes connect languages list](https://i.stack.imgur.com/qIvD4.png)

After that i read in apple doc's, that i should add language metadata in xcode project for make it visible in itunes connect(why i dont do this for Brazilian, Danish, etc?).

I added languages in XCode project file
![Xcode project language settings](https://i.stack.imgur.com/QQ2gO.png)

And in plist file

![Plist language list](https://i.stack.imgur.com/dpHNv.png)

As you can se, xcode recognise "en" as English, but dont recognise ru and uk, as Russian and Ukrainian.
Also if i click on it, combo box will not have languages which i need.
![Plist language popup](https://i.stack.imgur.com/W88fR.png)

After this i will upload new binary to itunes connect, but it still dont show Russian and Ukrainian in languages list.

My project structure:
![iOS project structure](https://i.stack.imgur.com/n4xPW.png)