I work with 3D models. I'm currently trying to replicate this solid kind of surface texturing as accurately as possible:

[![enter image description here](https://i.stack.imgur.com/06OJY.png)](https://i.stack.imgur.com/06OJY.png)

[![enter image description here](https://i.stack.imgur.com/1teQs.png)](https://i.stack.imgur.com/1teQs.png)

[![enter image description here](https://i.stack.imgur.com/52hKO.png)](https://i.stack.imgur.com/52hKO.png)

This is what I got by using chrome texturing. It's not close enough, there's too much shine and mirroring:

[![enter image description here](https://i.stack.imgur.com/0b9W6.png)](https://i.stack.imgur.com/0b9W6.png)

Can anyone recommend a more fitting texture as basis?