I just finished a app with Meteor that was kind of to test the waters and really try to figure Meteor out. My application is a two player game with 64 buttons. Two users enter a single game, whoever presses the most buttons, wins. Everything works well for the most part except for one part, a user in the game can easily cheat by typing some jQuery into the console the most obvious is `$('.button').click();`. After a while of searching through Meteor Docs and trial and error I am stumped. The buttons are part of a collection specific to the two players. As soon as one player logs in the server side code inserts buttons into a collection called "Games". **How can I protect users from modifying code via JavaScript console?** I obviously don't want to post 100s of lines of code and I hope I gave you the gist of how my application operates if you want to see specific code please check out my Git [*Repo*](https://github.com/Yahkob/BubblePopper). Also heres a link to the actual game : [Bubble Popper](http://bubblepopper.meteor.com)