Hey so I have little drag and drop game written in React konva. My draggable piece looks like this (simplified for convenience 

```
   return this.props.areas.map((area) => 
        <Image draggable=true 
            {...area.imageProps} 
            onDragStart={() => {...}} 
            onDragEnd={() => {...}} 
            onDragMove={() => {...}}/> ) 

```

I would like the piece that is currently being dragged to be the one on the highest layer (highest zIndex). 

Problem is React-Konva does not support zIndexing, and seems to want you to enforce the zIndexing based on order in the render method. 

My solution was to updated the reactState with a currentDragIndex 

```
 ...<Image 
    onDragStart = {this.setState({currentDragIndex: area.index})} 
     />

```

Then I try to reorder in the render method. However this causes the drag event to be interrupted. 

Anyone have a good solution to this?