currently i'm downloading an image from web via WWW. That works perfect for all targeted platforms excepting iOS.
On iOS the image appears just black.

Here is the code:

```
public void receiveData(WWW receivedData)
{
    image.sprite = Sprite.Create(receivedData.texture, new Rect(new Vector2(0,0), new Vector2(50, 50)), new Vector2(0.5f, 0.5f));
    image.color = Color.white;
}

```

I've been trying around for some time now without any results...  

F.E. i tried to change the format of the texture with textureFormat or creating a new Texture2D and changed the pixel. But all results in a black image.
Does anyone have an idea what the matter is?

Best Regards