I want to load the prefab instead of the gameobject that is in the screen, my code is this one:   

```
using UnityEngine;
using System.Collections;

public class Arma : MonoBehaviour {

public static int municao;
GameObject bullet;
GUIText texto;
// Use this for initialization
void Start () {
    bullet = GameObject.Find("Bullet");
    municao = 10;
    texto = GameObject.Find ("qtdMunicao").GetComponent<GUIText>() as GUIText;
}

// Update is called once per frame
void Update () {

    texto.text = municao.ToString ();

    if(Input.GetKeyDown("i"))
    {
        if(municao > 0)
        {
            Instantiate(bullet, transform.position, transform.rotation);
            municao--;
        }
    }
}

```

}
`