I have a simple mesh and I have extruded the edges and want to scale little outside with all edges proportionally. I have applied scale and rotation and removed doubles. I have tried `Alt`+`S` and changed the pivot to *Individual Origins* but nothing seems to work. What else can I do to make my mesh have an equal or proportional scale?

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[![enter image description here](https://i.stack.imgur.com/2jEzs.gif)](https://i.stack.imgur.com/2jEzs.gif)