I have create a custom `UnityPlayerActvity` and now I just wonder that is it possible to host those assets file on my own server and download it somewhere on sdcard or data path to make the APK size as light as possible? I know how to download and unzip the file but I don't know how to tell `UnityPlayerActvity` to read the data from the new path instead of APK assets path!

Any ideas on how accomplish this?