We have a game in Unity 5.6.1f that uses Firebase Remote Config. Everything works fine on our devices, but after release we are noticing a lot of errors sent from player devices to our error reporting system. Problem occurs only on iOS.

`Remote Config: Fetch encountered an error: The operation couldn’t be completed. (com.google.remoteconfig.ErrorDomain error 8003.)`

I can't find a solution anywhere. Thanks!