If you have 2 monks in your party, and they both have the passive "Resolve" ability which decreases enemy damage by 25% for 2.5 seconds when you inflict any damage, if they both hit the same enemy **will the Resolve effect stack and cause additional damage reduction?**

If it does stack, **is the effect truly additive, causing a 50% reduction?**

Enemy Damage \* (.25 + .25) = Damage to Player

**Or is it multiplicative, causing less than a 50% reduction?**

Enemy Damage \* .75 \* .75 = Damage to Player

I wish the game were more clear on what abilities can stack, or we could somehow enable debuff status on a mob to see how things are being applied. For example, 2 monks with 2 of the same Mantra active will not stack, but with different mantras it will, and we know that because it appears in our status bar. But 2 monks using exploding palm on a mob can stack the effects, yet there is no way to know that without a little testing. A status bar for mobs would be an immense help.