I am using same HDRI, once for background and once for natural lights in my interior render:
[![enter image description here](https://i.stack.imgur.com/DYuSM.png)](https://i.stack.imgur.com/DYuSM.png)

The problem is when looking trough glass material the HDRI is over exposed.

Result outside glass material:
[![enter image description here](https://i.stack.imgur.com/MdxWP.jpg)](https://i.stack.imgur.com/MdxWP.jpg)

Looking through glass results in this:
[![enter image description here](https://i.stack.imgur.com/I1tpD.jpg)](https://i.stack.imgur.com/I1tpD.jpg)

Is there a setting in the glass material that will improve this? My glass material:
[![enter image description here](https://i.stack.imgur.com/okJnX.png)](https://i.stack.imgur.com/okJnX.png)