I want to make a model look like a low poly count, very detail lacking figure such as like this:

![enter image description here](https://i.stack.imgur.com/KT5iN.png)

Very much resembling mid to late nineties 3-D polygonal model formats that were run in games on consoles like PS1, N64.

If you could have a look and entail, what steps should I take to design a model similar to those?

Or like this, for a better overview:

![enter image description here](https://i.stack.imgur.com/KfToF.jpg)