Alright, this is my current code snippet:

```
namespace bai = boost::asio::ip;
bai::tcp::socket tcp_connect(std::string hostname, std::string port) {
    try {
        boost::asio::io_service io_service;
        bai::tcp::resolver resolver(io_service);

        // we now try to get a list of endpoints to the server 
        bai::tcp::resolver::query query(hostname, port);
        bai::tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
        bai::tcp::resolver::iterator end;

        // looking for a successful endpoint connection
        bai::tcp::socket socket(io_service);
        boost::system::error_code error = boost::asio::error::host_not_found;
        while (error && endpoint_iterator != end) {
            socket.close();
            socket.connect(*endpoint_iterator++ , error);
        }

        if (error) throw boost::system::system_error(error);

        return socket;
    } catch (std::exception &ex) {
        std::cout << "Exception: " << ex.what() << "\n";
    }
}

```

Which should return a `boost::asio::ip::tcp::socket` connected to `hostname` on `port`. However I get presented with a shitload of incomprehensible `boost::noncopyable` errors. But my question is, how should I pass around these sockets then? What's wrong with this?