os:: windows xp sp3
Qt:: 4.6

I am playing with some 3D stuff and need to implement mouse moving. I tried with Qt mouseMoveEvent but found that is not good because mouseMoveEvent does not handle with every pixel when mouse is moved. I need somethig that register EVERY pixel of movement.
Searching for solution I cheked Qt online documentation && found QCursor class && its member pos().

Questions:: ***Does QCursor::pos() register every pixel in movement?*** Have somebody better idea for precise handling of camera wiew in 3d (i am not using openGL , building my engine in painter(it is for fun && hoby) ) ?