```
def moveR(amount):
   global x
   global y
   x = x+amount
   can.itemconfig(player, image = playerImageL)
   can.move("player", x, y)
   root.update()

##SETTING##

can = Canvas(width = 850, height = 550, bg = "black")
can.pack(expand = YES, fill = BOTH)

player = can.create_image(x, y, image = playerImageL, anchor = NW)
root.update()

```

Hey, i am trying to create a mini game using tkinter and canvas however the move command doesn't work. As you see the SETTING is the setup later in the code i am calling 

```
moveR(100)

```

however it doesn't work and seems to completly destroy my sprite/image.