On Windows, running Unity 4.6.1p5, my simple game with only a cube, camera and light looks like this

![windows view](https://i.stack.imgur.com/7AgXA.png)

but under Android (Gingerbread on a 5 inch Galaxy Player) the cube appears lower down, slightly different angle and smaller (relative to the screen size). Sorry couldn't get a screenshot with my screenshot app...

Any ideas why please?