I am creating a Rock, Paper, Scissors game for a class. as part of the game I need to have a weapon menu display to the screen for the user to select from. Then the computer will randomly select a weapon from a list. The problem I am facing (I believe) is that the list items range from [0,2] where my menu items list [1,3]. I have searched around for hours, but I don't understand the complex things I have been reading online so I'm not certain how to apply them.

```
# random integer
from random import randint

# list for weapon
WEAPON = ["Rock", "Paper", "Scissors"]

# one player mode
def onePlayer():
scoreP = 0
scoreC = 0
again = ""
player = False

print("---------------------------------------------")
print("\n\tPlayer VS Computer")

while player == False:
    print("Weapons:")
    print("1. Rock")
    print("2. Paper")
    print("3. Scissors")
    print("4. Quit")

    player = input("\nSelect your weapon: ")
    if player == "quit" or player == "q" or player == "4":
        player = True
        main()
    else:
        try:
            player = int(player)
            if player == 1:
                player = WEAPON[0]
            elif player == 2:
                player = WEAPON[1]
            elif player == 3:
                player = WEAPON[2]
        except:
            print("please enter a number 1 through 4\n")

    computer = WEAPON[randint(0,2)]

    if player == computer:
        print(player," vs ",computer)
        print("It's a tie!\n")
        print("Player:",scoreP,"\nComputer:",scoreC)
        print("")
    elif player == 1:
        # computer == paper
        if computer == 1:
            print(player," vs ",computer)
            print("Paper covers rock! You lose!\n")
            scoreC = scoreC + 1
            print("Player:",scoreP,"\nComputer:",scoreC)
            print("")
        else:
            print("Rock smashes scissors. You win!\n")
            scoreP = scoreP + 1
            print("Player:",scoreP,"\nComputer:",scoreC)
            print("")
    elif player == 2:
        if computer == 2:
            print(player," vs ",computer)
            print("Scissors cut paper! You lose!\n")
            scoreC = scoreC + 1
            print("Player:",scoreP,"\nComputer:",scoreC)
            print("")
        else:
            print("Paper covers rock. You win!\n")
            scoreP = scoreP + 1
            print("Player:",scoreP,"\nComputer:",scoreC)
            print("")
    elif player == 3:
        if computer == 0:
            print(player," vs ",computer)
            print("Rock smashes scissors! You lose!\n")
            scoreC = scoreC + 1
            print("Player:",scoreP,"\nComputer:",scoreC)
            print("")
        else:
            print("Scissors cut paper. You win!\n")
            scoreP = scoreP + 1
            print("Player:",scoreP,"\nComputer:",scoreC)
            print("")
    #else:
    #    print("Please select a valid play option\n")
    player = False       

```

Please don't mind the print statements inside the if/else statements. I realize these will need to be changed. My main issue is the logic of comparing user input to the computer's random list selection.