I'm using FTGL library in my Microsoft Visual Studio 2012, C++ project. I finally managed to properly link it to my project as I can properly render a font by using:

```
FTGLPixmapFont font("C:/Windows/Fonts/Arial.ttf");
font.Render("Hello world");

```

Everything seems to be ok until I try to create an object by using `new` operator:

```
FTGLPixmapFont* font = new FTGLPixmapFont("C:/Windows/Fonts/Arial.ttf"); // This causes error
font->Render("Hello world");

```

The code above produces this error:

```
AppLayer.obj : error LNK2001: unresolved external symbol "public: virtual float __thiscall FTFont::Advance(unsigned short const *,int,class FTPoint)" (?Advance@FTFont@@UAEMPBGHVFTPoint@@@Z)
1>AppLayer.obj : error LNK2001: unresolved external symbol "public: virtual class FTBBox __thiscall FTFont::BBox(unsigned short const *,int,class FTPoint,class FTPoint)" (?BBox@FTFont@@UAE?AVFTBBox@@PBGHVFTPoint@@1@Z)
1>AppLayer.obj : error LNK2001: unresolved external symbol "public: virtual class FTPoint __thiscall FTFont::Render(unsigned short const *,int,class FTPoint,class FTPoint,int)" (?Render@FTFont@@UAE?AVFTPoint@@PBGHV2@1H@Z)

```

I have completely no idea what can be reason for this. I'd really appreciate any answers.

Thanks!