I'm a beginner to F# and playing around with it, until I faced this problem. I searched for it but couldn't find anything. I want to mutate an object into another. I have Geolocation object With lots of properties, two of them the **Latitude and Longitude.** I want to create a new dynamic object but using a pipe or a select operator, with only that subset of properties

```
let customLocation = OtherPlace.Geolocation ....

```

how can I do this?