I want this model to render like this:

[![Render1](https://i.stack.imgur.com/EXxc9.jpg)](https://i.stack.imgur.com/EXxc9.jpg)

this is done by using backface culling in eevee rendering.

In cycles, however, it's rendering like this:

[![Render2](https://i.stack.imgur.com/69nBr.jpg)](https://i.stack.imgur.com/69nBr.jpg)

I know there's a node set-up in cycles to recreate backface culling, however it did not work and only made the model look glitchy.

Any help would be nice. For reference, here's the model I am using if anyone would want to experiment with it:

<https://www.models-resource.com/nintendo_switch/supersmashbrosultimate/model/30311/>