I'm planning to create empty Gameobject and attach a box collider in it for my touch sensor then inside of it is another empty Gameobject with a box collider for detection of collision. Does this affect game performance cause every update it detects a collision? Please don't say that just remove the inside gameobject then attach the collision to the outer gameobject.

[![enter image description here](https://i.stack.imgur.com/452fp.png)](https://i.stack.imgur.com/452fp.png)