In [this question](https://tezos.stackexchange.com/questions/3335/why-were-so-many-tezos-burned-in-this-transaction) I asked why so much Tezos was burned when updating 380 cells in a grid.

It's surprising to see how many bytes it actually took though. If you look at the [transaction](https://better-call.dev/edo2net/opg/opC3URYwFveQfKPzjWj1yhuYfCokGxHFhCfFCyEUr9XGmjm7dmd/contents), there were 380 grid cell updates, totaling 25460 bytes, meaning 67 bytes per individual grid cell. 67 bytes per cell is a TON given the size of a pair in this case is (max bound of 10 bytes) and the size of a bool (4 bytes) is a total of 14 bytes.

Where are the other 53 bytes coming from?