**NB: This is for a Cocoa app on OS X, NOT iOS.** 

I have a layer-backed NSButton (subclass of NSView). What I want to do is rotate that button using Core Animation. I'm using the following code to do it:

```
CABasicAnimation *a = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
a.fromValue = [NSNumber numberWithFloat:0];
a.toValue = [NSNumber numberWithFloat:-M_PI*2];
[_refreshButton.layer setAnchorPoint:CGPointMake(0.5, 0.5)];
a.duration = 1.8; // seconds
a.repeatCount = HUGE_VAL;
[_refreshButton.layer addAnimation:a forKey:nil];

```

This works, EXCEPT that when it runs, the layer jumps down and to the left so that its center point is at the origin point of the NSView, which is the lower-left corner at (0,0). The layer then rotates about its center, but obviously the jumping-to-the-lower-left-corner is not acceptable. 

So, after much reading, I found this line in the 10.8 API release notes:

```
On 10.8, AppKit will control the following properties on a CALayer 
(both when "layer-hosted" or "layer-backed"): geometryFlipped, bounds, 
frame (implied), position, anchorPoint, transform, shadow*, hidden, 
filters, and compositingFilter. Use the appropriate NSView cover methods 
to change these properties.

```

This means that AppKit is "ignoring" my call to -setAnchorPoint in the code above and, instead, is setting that anchor point to the NSView's origin (0,0). 

My question is: how do I solve this? What is the "appropriate NSView cover method" to set the anchorPoint for the layer (I can't find such a method on NSView). At the end of the day, I just want my button to rotate around its center point, indefinitely.