In a new Xna game I wroted this:

```
GamerServicesComponent gsc = new GamerServicesComponent(this);
gsc.Initialize();
Components.Add(gsc);

if(!GamerServicesDispatcher.IsInitialized)
    GamerServicesDispatcher.Initialize(Services);

```

And in the Update method

```
 if (Keyboard.GetState().IsKeyDown(Keys.S))
     if (!Guide.IsVisible)
         Guide.ShowSignIn(1, false);  // true doesn't solve it nor 2 or 4 as paneCount

```

I'm receiving a 

```
Value does not fall within the expected range.

```

Anybody?