@@ -2200,6 +2200,12 @@ TEST_F(VkLayerTest, GpuValidationArrayOOB) {
         printf("%s GPU-Assisted validation test requires a driver that can draw.\n", kSkipPrefix);
         return;
     }
+#if defined(ANDROID)
+    if (instance() == VK_NULL_HANDLE) {
+        printf("%s Skipping test on Android temporarily while debugging test execution failure.\n", kSkipPrefix);
+        return;
+    }
+#endif
     VkValidationFeatureEnableEXT enables[] = {VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT};
     VkValidationFeaturesEXT features = {};
     features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT;
/*
 * Copyright (c) 2015-2019 The Khronos Group Inc.
 * Copyright (c) 2015-2019 Valve Corporation
 * Copyright (c) 2015-2019 LunarG, Inc.
 * Copyright (c) 2015-2019 Google, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Author: Chia-I Wu <olvaffe@gmail.com>
 * Author: Chris Forbes <chrisf@ijw.co.nz>
 * Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
 * Author: Mark Lobodzinski <mark@lunarg.com>
 * Author: Mike Stroyan <mike@LunarG.com>
 * Author: Tobin Ehlis <tobine@google.com>
 * Author: Tony Barbour <tony@LunarG.com>
 * Author: Cody Northrop <cnorthrop@google.com>
 * Author: Dave Houlton <daveh@lunarg.com>
 * Author: Jeremy Kniager <jeremyk@lunarg.com>
 * Author: Shannon McPherson <shannon@lunarg.com>
 */

#ifdef ANDROID
#include "vulkan_wrapper.h"
#else
#define NOMINMAX
#include <vulkan/vulkan.h>
#endif

#include "layers/vk_device_profile_api_layer.h"

#if defined(ANDROID) && defined(VALIDATION_APK)
#include <android/log.h>
#include <android_native_app_glue.h>
#endif

#include "icd-spv.h"
#include "test_common.h"
#include "vk_layer_config.h"
#include "vk_format_utils.h"
#include "vkrenderframework.h"
#include "vk_typemap_helper.h"
#include "convert_to_renderpass2.h"

#include <algorithm>
#include <cmath>
#include <functional>
#include <limits>
#include <memory>
#include <unordered_set>

//--------------------------------------------------------------------------------------
// Mesh and VertexFormat Data
//--------------------------------------------------------------------------------------

const char *kSkipPrefix = "             TEST SKIPPED:";

enum BsoFailSelect {
    BsoFailNone,
    BsoFailLineWidth,
    BsoFailDepthBias,
    BsoFailViewport,
    BsoFailScissor,
    BsoFailBlend,
    BsoFailDepthBounds,
    BsoFailStencilReadMask,
    BsoFailStencilWriteMask,
    BsoFailStencilReference,
    BsoFailCmdClearAttachments,
    BsoFailIndexBuffer,
    BsoFailIndexBufferBadSize,
    BsoFailIndexBufferBadOffset,
    BsoFailIndexBufferBadMapSize,
    BsoFailIndexBufferBadMapOffset
};

static const char bindStateVertShaderText[] =
    "#version 450\n"
    "vec2 vertices[3];\n"
    "void main() {\n"
    "      vertices[0] = vec2(-1.0, -1.0);\n"
    "      vertices[1] = vec2( 1.0, -1.0);\n"
    "      vertices[2] = vec2( 0.0,  1.0);\n"
    "   gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
    "}\n";

static const char bindStateFragShaderText[] =
    "#version 450\n"
    "\n"
    "layout(location = 0) out vec4 uFragColor;\n"
    "void main(){\n"
    "   uFragColor = vec4(0,1,0,1);\n"
    "}\n";

// Static arrays helper
template <class ElementT, size_t array_size>
size_t size(ElementT (&)[array_size]) {
    return array_size;
}

// Format search helper
VkFormat FindSupportedDepthStencilFormat(VkPhysicalDevice phy) {
    VkFormat ds_formats[] = {VK_FORMAT_D16_UNORM_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT};
    for (uint32_t i = 0; i < sizeof(ds_formats); i++) {
        VkFormatProperties format_props;
        vkGetPhysicalDeviceFormatProperties(phy, ds_formats[i], &format_props);

        if (format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
            return ds_formats[i];
        }
    }
    return VK_FORMAT_UNDEFINED;
}

// Returns true if *any* requested features are available.
// Assumption is that the framework can successfully create an image as
// long as at least one of the feature bits is present (excepting VTX_BUF).
bool ImageFormatIsSupported(VkPhysicalDevice phy, VkFormat format, VkImageTiling tiling = VK_IMAGE_TILING_OPTIMAL,
                            VkFormatFeatureFlags features = ~VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT) {
    VkFormatProperties format_props;
    vkGetPhysicalDeviceFormatProperties(phy, format, &format_props);
    VkFormatFeatureFlags phy_features =
        (VK_IMAGE_TILING_OPTIMAL == tiling ? format_props.optimalTilingFeatures : format_props.linearTilingFeatures);
    return (0 != (phy_features & features));
}

// Returns true if format and *all* requested features are available.
bool ImageFormatAndFeaturesSupported(VkPhysicalDevice phy, VkFormat format, VkImageTiling tiling, VkFormatFeatureFlags features) {
    VkFormatProperties format_props;
    vkGetPhysicalDeviceFormatProperties(phy, format, &format_props);
    VkFormatFeatureFlags phy_features =
        (VK_IMAGE_TILING_OPTIMAL == tiling ? format_props.optimalTilingFeatures : format_props.linearTilingFeatures);
    return (features == (phy_features & features));
}

// Returns true if format and *all* requested features are available.
bool ImageFormatAndFeaturesSupported(const VkInstance inst, const VkPhysicalDevice phy, const VkImageCreateInfo info,
                                     const VkFormatFeatureFlags features) {
    // Verify physical device support of format features
    if (!ImageFormatAndFeaturesSupported(phy, info.format, info.tiling, features)) {
        return false;
    }

    // Verify that PhysDevImageFormatProp() also claims support for the specific usage
    VkImageFormatProperties props;
    VkResult err =
        vkGetPhysicalDeviceImageFormatProperties(phy, info.format, info.imageType, info.tiling, info.usage, info.flags, &props);
    if (VK_SUCCESS != err) {
        return false;
    }

#if 0  // Convinced this chunk doesn't currently add any additional info, but leaving in place because it may be
       // necessary with future extensions

    // Verify again using version 2, if supported, which *can* return more property data than the original...
    // (It's not clear that this is any more definitive than using the original version - but no harm)
    PFN_vkGetPhysicalDeviceImageFormatProperties2KHR p_GetPDIFP2KHR =
        (PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)vkGetInstanceProcAddr(inst,
                                                                                "vkGetPhysicalDeviceImageFormatProperties2KHR");
    if (NULL != p_GetPDIFP2KHR) {
        VkPhysicalDeviceImageFormatInfo2KHR fmt_info{};
        fmt_info.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR;
        fmt_info.pNext = nullptr;
        fmt_info.format = info.format;
        fmt_info.type = info.imageType;
        fmt_info.tiling = info.tiling;
        fmt_info.usage = info.usage;
        fmt_info.flags = info.flags;

        VkImageFormatProperties2KHR fmt_props = {};
        fmt_props.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR;
        err = p_GetPDIFP2KHR(phy, &fmt_info, &fmt_props);
        if (VK_SUCCESS != err) {
            return false;
        }
    }
#endif

    return true;
}

// Validation report callback prototype
static VKAPI_ATTR VkBool32 VKAPI_CALL myDbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject,
                                                size_t location, int32_t msgCode, const char *pLayerPrefix, const char *pMsg,
                                                void *pUserData);

// Simple sane SamplerCreateInfo boilerplate
static VkSamplerCreateInfo SafeSaneSamplerCreateInfo() {
    VkSamplerCreateInfo sampler_create_info = {};
    sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
    sampler_create_info.pNext = nullptr;
    sampler_create_info.magFilter = VK_FILTER_NEAREST;
    sampler_create_info.minFilter = VK_FILTER_NEAREST;
    sampler_create_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
    sampler_create_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
    sampler_create_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
    sampler_create_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
    sampler_create_info.mipLodBias = 0.0;
    sampler_create_info.anisotropyEnable = VK_FALSE;
    sampler_create_info.maxAnisotropy = 1.0;
    sampler_create_info.compareEnable = VK_FALSE;
    sampler_create_info.compareOp = VK_COMPARE_OP_NEVER;
    sampler_create_info.minLod = 0.0;
    sampler_create_info.maxLod = 16.0;
    sampler_create_info.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
    sampler_create_info.unnormalizedCoordinates = VK_FALSE;

    return sampler_create_info;
}

// Dependent "false" type for the static assert, as GCC will evaluate
// non-dependent static_asserts even for non-instantiated templates
template <typename T>
struct AlwaysFalse : std::false_type {};

// Helpers to get nearest greater or smaller value (of float) -- useful for testing the boundary cases of Vulkan limits
template <typename T>
T NearestGreater(const T from) {
    using Lim = std::numeric_limits<T>;
    const auto positive_direction = Lim::has_infinity ? Lim::infinity() : Lim::max();

    return std::nextafter(from, positive_direction);
}

template <typename T>
T NearestSmaller(const T from) {
    using Lim = std::numeric_limits<T>;
    const auto negative_direction = Lim::has_infinity ? -Lim::infinity() : Lim::lowest();

    return std::nextafter(from, negative_direction);
}

// ErrorMonitor Usage:
//
// Call SetDesiredFailureMsg with a string to be compared against all
// encountered log messages, or a validation error enum identifying
// desired error message. Passing NULL or VALIDATION_ERROR_MAX_ENUM
// will match all log messages. logMsg will return true for skipCall
// only if msg is matched or NULL.
//
// Call VerifyFound to determine if all desired failure messages
// were encountered. Call VerifyNotFound to determine if any unexpected
// failure was encountered.
class ErrorMonitor {
   public:
    ErrorMonitor() {
        test_platform_thread_create_mutex(&mutex_);
        test_platform_thread_lock_mutex(&mutex_);
        Reset();
        test_platform_thread_unlock_mutex(&mutex_);
    }

    ~ErrorMonitor() { test_platform_thread_delete_mutex(&mutex_); }

    // Set monitor to pristine state
    void Reset() {
        message_flags_ = VK_DEBUG_REPORT_ERROR_BIT_EXT;
        bailout_ = NULL;
        message_found_ = VK_FALSE;
        failure_message_strings_.clear();
        desired_message_strings_.clear();
        ignore_message_strings_.clear();
        other_messages_.clear();
    }

    // ErrorMonitor will look for an error message containing the specified string(s)
    void SetDesiredFailureMsg(const VkFlags msgFlags, const std::string msg) { SetDesiredFailureMsg(msgFlags, msg.c_str()); }
    void SetDesiredFailureMsg(const VkFlags msgFlags, const char *const msgString) {
        test_platform_thread_lock_mutex(&mutex_);
        desired_message_strings_.insert(msgString);
        message_flags_ |= msgFlags;
        test_platform_thread_unlock_mutex(&mutex_);
    }

    // ErrorMonitor will look for an error message containing the specified string(s)
    template <typename Iter>
    void SetDesiredFailureMsg(const VkFlags msgFlags, Iter iter, const Iter end) {
        for (; iter != end; ++iter) {
            SetDesiredFailureMsg(msgFlags, *iter);
        }
    }

    // Set an error that the error monitor will ignore. Do not use this function if you are creating a new test.
    // TODO: This is stopgap to block new unexpected errors from being introduced. The long-term goal is to remove the use of this
    // function and its definition.
    void SetUnexpectedError(const char *const msg) {
        test_platform_thread_lock_mutex(&mutex_);

        ignore_message_strings_.emplace_back(msg);

        test_platform_thread_unlock_mutex(&mutex_);
    }

    VkBool32 CheckForDesiredMsg(const char *const msgString) {
        VkBool32 result = VK_FALSE;
        test_platform_thread_lock_mutex(&mutex_);
        if (bailout_ != nullptr) {
            *bailout_ = true;
        }
        string errorString(msgString);
        bool found_expected = false;

        if (!IgnoreMessage(errorString)) {
            for (auto desired_msg_it = desired_message_strings_.begin(); desired_msg_it != desired_message_strings_.end();
                 ++desired_msg_it) {
                if ((*desired_msg_it).length() == 0) {
                    // An empty desired_msg string "" indicates a positive test - not expecting an error.
                    // Return true to avoid calling layers/driver with this error.
                    // And don't erase the "" string, so it remains if another error is found.
                    result = VK_TRUE;
                    found_expected = true;
                    message_found_ = true;
                    failure_message_strings_.insert(errorString);
                } else if (errorString.find(*desired_msg_it) != string::npos) {
                    found_expected = true;
                    failure_message_strings_.insert(errorString);
                    message_found_ = true;
                    result = VK_TRUE;
                    // Remove a maximum of one failure message from the set
                    // Multiset mutation is acceptable because `break` causes flow of control to exit the for loop
                    desired_message_strings_.erase(desired_msg_it);
                    break;
                }
            }

            if (!found_expected) {
                printf("Unexpected: %s\n", msgString);
                other_messages_.push_back(errorString);
            }
        }

        test_platform_thread_unlock_mutex(&mutex_);
        return result;
    }

    vector<string> GetOtherFailureMsgs() const { return other_messages_; }

    VkDebugReportFlagsEXT GetMessageFlags() const { return message_flags_; }

    bool AnyDesiredMsgFound() const { return message_found_; }

    bool AllDesiredMsgsFound() const { return desired_message_strings_.empty(); }

    void SetError(const char *const errorString) {
        message_found_ = true;
        failure_message_strings_.insert(errorString);
    }

    void SetBailout(bool *bailout) { bailout_ = bailout; }

    void DumpFailureMsgs() const {
        vector<string> otherMsgs = GetOtherFailureMsgs();
        if (otherMsgs.size()) {
            cout << "Other error messages logged for this test were:" << endl;
            for (auto iter = otherMsgs.begin(); iter != otherMsgs.end(); iter++) {
                cout << "     " << *iter << endl;
            }
        }
    }

    // Helpers

    // ExpectSuccess now takes an optional argument allowing a custom combination of debug flags
    void ExpectSuccess(VkDebugReportFlagsEXT const message_flag_mask = VK_DEBUG_REPORT_ERROR_BIT_EXT) {
        // Match ANY message matching specified type
        SetDesiredFailureMsg(message_flag_mask, "");
        message_flags_ = message_flag_mask;  // override mask handling in SetDesired...
    }

    void VerifyFound() {
        // Not receiving expected message(s) is a failure. /Before/ throwing, dump any other messages
        if (!AllDesiredMsgsFound()) {
            DumpFailureMsgs();
            for (const auto desired_msg : desired_message_strings_) {
                ADD_FAILURE() << "Did not receive expected error '" << desired_msg << "'";
            }
        }
        Reset();
    }

    void VerifyNotFound() {
        // ExpectSuccess() configured us to match anything. Any error is a failure.
        if (AnyDesiredMsgFound()) {
            DumpFailureMsgs();
            for (const auto msg : failure_message_strings_) {
                ADD_FAILURE() << "Expected to succeed but got error: " << msg;
            }
        }
        Reset();
    }

   private:
    // TODO: This is stopgap to block new unexpected errors from being introduced. The long-term goal is to remove the use of this
    // function and its definition.
    bool IgnoreMessage(std::string const &msg) const {
        if (ignore_message_strings_.empty()) {
            return false;
        }

        return std::find_if(ignore_message_strings_.begin(), ignore_message_strings_.end(), [&msg](std::string const &str) {
                   return msg.find(str) != std::string::npos;
               }) != ignore_message_strings_.end();
    }

    VkFlags message_flags_;
    std::unordered_multiset<std::string> desired_message_strings_;
    std::unordered_multiset<std::string> failure_message_strings_;
    std::vector<std::string> ignore_message_strings_;
    vector<string> other_messages_;
    test_platform_thread_mutex mutex_;
    bool *bailout_;
    bool message_found_;
};

static VKAPI_ATTR VkBool32 VKAPI_CALL myDbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject,
                                                size_t location, int32_t msgCode, const char *pLayerPrefix, const char *pMsg,
                                                void *pUserData) {
    ErrorMonitor *errMonitor = (ErrorMonitor *)pUserData;
    if (msgFlags & errMonitor->GetMessageFlags()) {
        return errMonitor->CheckForDesiredMsg(pMsg);
    }
    return VK_FALSE;
}

class VkLayerTest : public VkRenderFramework {
   public:
    void VKTriangleTest(BsoFailSelect failCase);
    void GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet,
                                BsoFailSelect failCase);

    void Init(VkPhysicalDeviceFeatures *features = nullptr, VkPhysicalDeviceFeatures2 *features2 = nullptr,
              const VkCommandPoolCreateFlags flags = 0, void *instance_pnext = nullptr) {
        InitFramework(myDbgFunc, m_errorMonitor, instance_pnext);
        InitState(features, features2, flags);
    }

   protected:
    ErrorMonitor *m_errorMonitor;
    uint32_t m_instance_api_version = 0;
    uint32_t m_target_api_version = 0;

   public:
    ErrorMonitor *Monitor() { return m_errorMonitor; }
    VkCommandBufferObj *CommandBuffer() { return m_commandBuffer; }

   protected:
    bool m_enableWSI;

    virtual void SetUp() {
        m_instance_layer_names.clear();
        m_instance_extension_names.clear();
        m_device_extension_names.clear();

        // Add default instance extensions to the list
        m_instance_extension_names.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);

        // Use Threading layer first to protect others from
        // ThreadCommandBufferCollision test
        m_instance_layer_names.push_back("VK_LAYER_GOOGLE_threading");
        m_instance_layer_names.push_back("VK_LAYER_LUNARG_parameter_validation");
        m_instance_layer_names.push_back("VK_LAYER_LUNARG_object_tracker");
        m_instance_layer_names.push_back("VK_LAYER_LUNARG_core_validation");
        m_instance_layer_names.push_back("VK_LAYER_GOOGLE_unique_objects");
        if (VkTestFramework::m_devsim_layer) {
            if (InstanceLayerSupported("VK_LAYER_LUNARG_device_simulation")) {
                m_instance_layer_names.push_back("VK_LAYER_LUNARG_device_simulation");
            } else {
                VkTestFramework::m_devsim_layer = false;
                printf("             Did not find VK_LAYER_LUNARG_device_simulation layer so it will not be enabled.\n");
            }
        }
        if (m_enableWSI) {
            m_instance_extension_names.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
            m_device_extension_names.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
#ifdef NEED_TO_TEST_THIS_ON_PLATFORM
#if defined(VK_USE_PLATFORM_ANDROID_KHR)
            m_instance_extension_names.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
#endif  // VK_USE_PLATFORM_ANDROID_KHR
#if defined(VK_USE_PLATFORM_WAYLAND_KHR)
            m_instance_extension_names.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
#endif  // VK_USE_PLATFORM_WAYLAND_KHR
#if defined(VK_USE_PLATFORM_WIN32_KHR)
            m_instance_extension_names.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
#endif  // VK_USE_PLATFORM_WIN32_KHR
#endif  // NEED_TO_TEST_THIS_ON_PLATFORM
#if defined(VK_USE_PLATFORM_XCB_KHR)
            m_instance_extension_names.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
#elif defined(VK_USE_PLATFORM_XLIB_KHR)
            m_instance_extension_names.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
#endif  // VK_USE_PLATFORM_XLIB_KHR
        }

        this->app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
        this->app_info.pNext = NULL;
        this->app_info.pApplicationName = "layer_tests";
        this->app_info.applicationVersion = 1;
        this->app_info.pEngineName = "unittest";
        this->app_info.engineVersion = 1;
        this->app_info.apiVersion = VK_API_VERSION_1_0;

        m_errorMonitor = new ErrorMonitor;

        // Find out what version the instance supports and record the default target instance
        auto enumerateInstanceVersion =
            (PFN_vkEnumerateInstanceVersion)vkGetInstanceProcAddr(nullptr, "vkEnumerateInstanceVersion");
        if (enumerateInstanceVersion) {
            enumerateInstanceVersion(&m_instance_api_version);
        } else {
            m_instance_api_version = VK_API_VERSION_1_0;
        }
        m_target_api_version = app_info.apiVersion;
    }

    uint32_t SetTargetApiVersion(uint32_t target_api_version) {
        if (target_api_version == 0) target_api_version = VK_API_VERSION_1_0;
        if (target_api_version <= m_instance_api_version) {
            m_target_api_version = target_api_version;
            app_info.apiVersion = m_target_api_version;
        }
        return m_target_api_version;
    }
    uint32_t DeviceValidationVersion() {
        // The validation layers, assume the version we are validating to is the apiVersion unless the device apiVersion is lower
        VkPhysicalDeviceProperties props;
        GetPhysicalDeviceProperties(&props);
        return std::min(m_target_api_version, props.apiVersion);
    }

    bool LoadDeviceProfileLayer(
        PFN_vkSetPhysicalDeviceFormatPropertiesEXT &fpvkSetPhysicalDeviceFormatPropertiesEXT,
        PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT &fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT) {
        // Load required functions
        fpvkSetPhysicalDeviceFormatPropertiesEXT =
            (PFN_vkSetPhysicalDeviceFormatPropertiesEXT)vkGetInstanceProcAddr(instance(), "vkSetPhysicalDeviceFormatPropertiesEXT");
        fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT =
            (PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT)vkGetInstanceProcAddr(
                instance(), "vkGetOriginalPhysicalDeviceFormatPropertiesEXT");

        if (!(fpvkSetPhysicalDeviceFormatPropertiesEXT) || !(fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT)) {
            printf("%s Can't find device_profile_api functions; skipped.\n", kSkipPrefix);
            return 0;
        }

        return 1;
    }

    virtual void TearDown() {
        // Clean up resources before we reset
        ShutdownFramework();
        delete m_errorMonitor;
    }

    VkLayerTest() { m_enableWSI = false; }
};

void VkLayerTest::VKTriangleTest(BsoFailSelect failCase) {
    ASSERT_TRUE(m_device && m_device->initialized());  // VKTriangleTest assumes Init() has finished

    ASSERT_NO_FATAL_FAILURE(InitViewport());

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipelineobj(m_device);
    pipelineobj.AddDefaultColorAttachment();
    pipelineobj.AddShader(&vs);
    pipelineobj.AddShader(&ps);

    bool failcase_needs_depth = false;  // to mark cases that need depth attachment

    VkBufferObj index_buffer;

    switch (failCase) {
        case BsoFailLineWidth: {
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_LINE_WIDTH);
            VkPipelineInputAssemblyStateCreateInfo ia_state = {};
            ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
            ia_state.topology = VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
            pipelineobj.SetInputAssembly(&ia_state);
            break;
        }
        case BsoFailDepthBias: {
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_DEPTH_BIAS);
            VkPipelineRasterizationStateCreateInfo rs_state = {};
            rs_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
            rs_state.depthBiasEnable = VK_TRUE;
            rs_state.lineWidth = 1.0f;
            pipelineobj.SetRasterization(&rs_state);
            break;
        }
        case BsoFailViewport: {
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_VIEWPORT);
            break;
        }
        case BsoFailScissor: {
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_SCISSOR);
            break;
        }
        case BsoFailBlend: {
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_BLEND_CONSTANTS);
            VkPipelineColorBlendAttachmentState att_state = {};
            att_state.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
            att_state.blendEnable = VK_TRUE;
            pipelineobj.AddColorAttachment(0, att_state);
            break;
        }
        case BsoFailDepthBounds: {
            failcase_needs_depth = true;
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_DEPTH_BOUNDS);
            break;
        }
        case BsoFailStencilReadMask: {
            failcase_needs_depth = true;
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK);
            break;
        }
        case BsoFailStencilWriteMask: {
            failcase_needs_depth = true;
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK);
            break;
        }
        case BsoFailStencilReference: {
            failcase_needs_depth = true;
            pipelineobj.MakeDynamic(VK_DYNAMIC_STATE_STENCIL_REFERENCE);
            break;
        }

        case BsoFailIndexBuffer:
            break;
        case BsoFailIndexBufferBadSize:
        case BsoFailIndexBufferBadOffset:
        case BsoFailIndexBufferBadMapSize:
        case BsoFailIndexBufferBadMapOffset: {
            // Create an index buffer for these tests.
            // There is no need to populate it because we should bail before trying to draw.
            uint32_t const indices[] = {0};
            VkBufferCreateInfo buffer_info = {};
            buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
            buffer_info.size = 1024;
            buffer_info.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
            buffer_info.queueFamilyIndexCount = 1;
            buffer_info.pQueueFamilyIndices = indices;
            index_buffer.init(*m_device, buffer_info, (VkMemoryPropertyFlags)VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
        } break;
        case BsoFailCmdClearAttachments:
            break;
        case BsoFailNone:
            break;
        default:
            break;
    }

    VkDescriptorSetObj descriptorSet(m_device);

    VkImageView *depth_attachment = nullptr;
    if (failcase_needs_depth) {
        m_depth_stencil_fmt = FindSupportedDepthStencilFormat(gpu());
        ASSERT_TRUE(m_depth_stencil_fmt != VK_FORMAT_UNDEFINED);

        m_depthStencil->Init(m_device, static_cast<uint32_t>(m_width), static_cast<uint32_t>(m_height), m_depth_stencil_fmt,
                             VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
        depth_attachment = m_depthStencil->BindInfo();
    }

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget(1, depth_attachment));
    m_commandBuffer->begin();

    GenericDrawPreparation(m_commandBuffer, pipelineobj, descriptorSet, failCase);

    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    // render triangle
    if (failCase == BsoFailIndexBuffer) {
        // Use DrawIndexed w/o an index buffer bound
        m_commandBuffer->DrawIndexed(3, 1, 0, 0, 0);
    } else if (failCase == BsoFailIndexBufferBadSize) {
        // Bind the index buffer and draw one too many indices
        m_commandBuffer->BindIndexBuffer(&index_buffer, 0, VK_INDEX_TYPE_UINT16);
        m_commandBuffer->DrawIndexed(513, 1, 0, 0, 0);
    } else if (failCase == BsoFailIndexBufferBadOffset) {
        // Bind the index buffer and draw one past the end of the buffer using the offset
        m_commandBuffer->BindIndexBuffer(&index_buffer, 0, VK_INDEX_TYPE_UINT16);
        m_commandBuffer->DrawIndexed(512, 1, 1, 0, 0);
    } else if (failCase == BsoFailIndexBufferBadMapSize) {
        // Bind the index buffer at the middle point and draw one too many indices
        m_commandBuffer->BindIndexBuffer(&index_buffer, 512, VK_INDEX_TYPE_UINT16);
        m_commandBuffer->DrawIndexed(257, 1, 0, 0, 0);
    } else if (failCase == BsoFailIndexBufferBadMapOffset) {
        // Bind the index buffer at the middle point and draw one past the end of the buffer
        m_commandBuffer->BindIndexBuffer(&index_buffer, 512, VK_INDEX_TYPE_UINT16);
        m_commandBuffer->DrawIndexed(256, 1, 1, 0, 0);
    } else {
        m_commandBuffer->Draw(3, 1, 0, 0);
    }

    if (failCase == BsoFailCmdClearAttachments) {
        VkClearAttachment color_attachment = {};
        color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        color_attachment.colorAttachment = 1;  // Someone who knew what they were doing would use 0 for the index;
        VkClearRect clear_rect = {{{0, 0}, {static_cast<uint32_t>(m_width), static_cast<uint32_t>(m_height)}}, 0, 0};

        vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, 1, &clear_rect);
    }

    // finalize recording of the command buffer
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    m_commandBuffer->QueueCommandBuffer(true);
    DestroyRenderTarget();
}

void VkLayerTest::GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj,
                                         VkDescriptorSetObj &descriptorSet, BsoFailSelect failCase) {
    commandBuffer->ClearAllBuffers(m_renderTargets, m_clear_color, m_depthStencil, m_depth_clear_color, m_stencil_clear_color);

    commandBuffer->PrepareAttachments(m_renderTargets, m_depthStencil);
    // Make sure depthWriteEnable is set so that Depth fail test will work
    // correctly
    // Make sure stencilTestEnable is set so that Stencil fail test will work
    // correctly
    VkStencilOpState stencil = {};
    stencil.failOp = VK_STENCIL_OP_KEEP;
    stencil.passOp = VK_STENCIL_OP_KEEP;
    stencil.depthFailOp = VK_STENCIL_OP_KEEP;
    stencil.compareOp = VK_COMPARE_OP_NEVER;

    VkPipelineDepthStencilStateCreateInfo ds_ci = {};
    ds_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
    ds_ci.pNext = NULL;
    ds_ci.depthTestEnable = VK_FALSE;
    ds_ci.depthWriteEnable = VK_TRUE;
    ds_ci.depthCompareOp = VK_COMPARE_OP_NEVER;
    ds_ci.depthBoundsTestEnable = VK_FALSE;
    if (failCase == BsoFailDepthBounds) {
        ds_ci.depthBoundsTestEnable = VK_TRUE;
        ds_ci.maxDepthBounds = 0.0f;
        ds_ci.minDepthBounds = 0.0f;
    }
    ds_ci.stencilTestEnable = VK_TRUE;
    ds_ci.front = stencil;
    ds_ci.back = stencil;

    pipelineobj.SetDepthStencil(&ds_ci);
    pipelineobj.SetViewport(m_viewports);
    pipelineobj.SetScissor(m_scissors);
    descriptorSet.CreateVKDescriptorSet(commandBuffer);
    VkResult err = pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    ASSERT_VK_SUCCESS(err);
    vkCmdBindPipeline(commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineobj.handle());
    commandBuffer->BindDescriptorSet(descriptorSet);
}

class VkPositiveLayerTest : public VkLayerTest {
   public:
   protected:
};

class VkWsiEnabledLayerTest : public VkLayerTest {
   public:
   protected:
    VkWsiEnabledLayerTest() { m_enableWSI = true; }
};

class VkBufferTest {
   public:
    enum eTestEnFlags {
        eDoubleDelete,
        eInvalidDeviceOffset,
        eInvalidMemoryOffset,
        eBindNullBuffer,
        eBindFakeBuffer,
        eFreeInvalidHandle,
        eNone,
    };

    enum eTestConditions { eOffsetAlignment = 1 };

    static bool GetTestConditionValid(VkDeviceObj *aVulkanDevice, eTestEnFlags aTestFlag, VkBufferUsageFlags aBufferUsage = 0) {
        if (eInvalidDeviceOffset != aTestFlag && eInvalidMemoryOffset != aTestFlag) {
            return true;
        }
        VkDeviceSize offset_limit = 0;
        if (eInvalidMemoryOffset == aTestFlag) {
            VkBuffer vulkanBuffer;
            VkBufferCreateInfo buffer_create_info = {};
            buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
            buffer_create_info.size = 32;
            buffer_create_info.usage = aBufferUsage;

            vkCreateBuffer(aVulkanDevice->device(), &buffer_create_info, nullptr, &vulkanBuffer);
            VkMemoryRequirements memory_reqs = {};

            vkGetBufferMemoryRequirements(aVulkanDevice->device(), vulkanBuffer, &memory_reqs);
            vkDestroyBuffer(aVulkanDevice->device(), vulkanBuffer, nullptr);
            offset_limit = memory_reqs.alignment;
        } else if ((VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT) & aBufferUsage) {
            offset_limit = aVulkanDevice->props.limits.minTexelBufferOffsetAlignment;
        } else if (VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT & aBufferUsage) {
            offset_limit = aVulkanDevice->props.limits.minUniformBufferOffsetAlignment;
        } else if (VK_BUFFER_USAGE_STORAGE_BUFFER_BIT & aBufferUsage) {
            offset_limit = aVulkanDevice->props.limits.minStorageBufferOffsetAlignment;
        }
        return eOffsetAlignment < offset_limit;
    }

    // A constructor which performs validation tests within construction.
    VkBufferTest(VkDeviceObj *aVulkanDevice, VkBufferUsageFlags aBufferUsage, eTestEnFlags aTestFlag = eNone)
        : AllocateCurrent(true),
          BoundCurrent(false),
          CreateCurrent(false),
          InvalidDeleteEn(false),
          VulkanDevice(aVulkanDevice->device()) {
        if (eBindNullBuffer == aTestFlag || eBindFakeBuffer == aTestFlag) {
            VkMemoryAllocateInfo memory_allocate_info = {};
            memory_allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
            memory_allocate_info.allocationSize = 1;   // fake size -- shouldn't matter for the test
            memory_allocate_info.memoryTypeIndex = 0;  // fake type -- shouldn't matter for the test
            vkAllocateMemory(VulkanDevice, &memory_allocate_info, nullptr, &VulkanMemory);

            VulkanBuffer = (aTestFlag == eBindNullBuffer) ? VK_NULL_HANDLE : (VkBuffer)0xCDCDCDCDCDCDCDCD;

            vkBindBufferMemory(VulkanDevice, VulkanBuffer, VulkanMemory, 0);
        } else {
            VkBufferCreateInfo buffer_create_info = {};
            buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
            buffer_create_info.size = 32;
            buffer_create_info.usage = aBufferUsage;

            vkCreateBuffer(VulkanDevice, &buffer_create_info, nullptr, &VulkanBuffer);

            CreateCurrent = true;

            VkMemoryRequirements memory_requirements;
            vkGetBufferMemoryRequirements(VulkanDevice, VulkanBuffer, &memory_requirements);

            VkMemoryAllocateInfo memory_allocate_info = {};
            memory_allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
            memory_allocate_info.allocationSize = memory_requirements.size + eOffsetAlignment;
            bool pass = aVulkanDevice->phy().set_memory_type(memory_requirements.memoryTypeBits, &memory_allocate_info,
                                                             VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
            if (!pass) {
                CreateCurrent = false;
                vkDestroyBuffer(VulkanDevice, VulkanBuffer, nullptr);
                return;
            }

            vkAllocateMemory(VulkanDevice, &memory_allocate_info, NULL, &VulkanMemory);
            // NB: 1 is intentionally an invalid offset value
            const bool offset_en = eInvalidDeviceOffset == aTestFlag || eInvalidMemoryOffset == aTestFlag;
            vkBindBufferMemory(VulkanDevice, VulkanBuffer, VulkanMemory, offset_en ? eOffsetAlignment : 0);
            BoundCurrent = true;

            InvalidDeleteEn = (eFreeInvalidHandle == aTestFlag);
        }
    }

    ~VkBufferTest() {
        if (CreateCurrent) {
            vkDestroyBuffer(VulkanDevice, VulkanBuffer, nullptr);
        }
        if (AllocateCurrent) {
            if (InvalidDeleteEn) {
                union {
                    VkDeviceMemory device_memory;
                    unsigned long long index_access;
                } bad_index;

                bad_index.device_memory = VulkanMemory;
                bad_index.index_access++;

                vkFreeMemory(VulkanDevice, bad_index.device_memory, nullptr);
            }
            vkFreeMemory(VulkanDevice, VulkanMemory, nullptr);
        }
    }

    bool GetBufferCurrent() { return AllocateCurrent && BoundCurrent && CreateCurrent; }

    const VkBuffer &GetBuffer() { return VulkanBuffer; }

    void TestDoubleDestroy() {
        // Destroy the buffer but leave the flag set, which will cause
        // the buffer to be destroyed again in the destructor.
        vkDestroyBuffer(VulkanDevice, VulkanBuffer, nullptr);
    }

   protected:
    bool AllocateCurrent;
    bool BoundCurrent;
    bool CreateCurrent;
    bool InvalidDeleteEn;

    VkBuffer VulkanBuffer;
    VkDevice VulkanDevice;
    VkDeviceMemory VulkanMemory;
};

class VkVerticesObj {
   public:
    VkVerticesObj(VkDeviceObj *aVulkanDevice, unsigned aAttributeCount, unsigned aBindingCount, unsigned aByteStride,
                  VkDeviceSize aVertexCount, const float *aVerticies)
        : BoundCurrent(false),
          AttributeCount(aAttributeCount),
          BindingCount(aBindingCount),
          BindId(BindIdGenerator),
          PipelineVertexInputStateCreateInfo(),
          VulkanMemoryBuffer(aVulkanDevice, static_cast<int>(aByteStride * aVertexCount),
                             reinterpret_cast<const void *>(aVerticies), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) {
        BindIdGenerator++;  // NB: This can wrap w/misuse

        VertexInputAttributeDescription = new VkVertexInputAttributeDescription[AttributeCount];
        VertexInputBindingDescription = new VkVertexInputBindingDescription[BindingCount];

        PipelineVertexInputStateCreateInfo.pVertexAttributeDescriptions = VertexInputAttributeDescription;
        PipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount = AttributeCount;
        PipelineVertexInputStateCreateInfo.pVertexBindingDescriptions = VertexInputBindingDescription;
        PipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = BindingCount;
        PipelineVertexInputStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;

        unsigned i = 0;
        do {
            VertexInputAttributeDescription[i].binding = BindId;
            VertexInputAttributeDescription[i].location = i;
            VertexInputAttributeDescription[i].format = VK_FORMAT_R32G32B32_SFLOAT;
            VertexInputAttributeDescription[i].offset = sizeof(float) * aByteStride;
            i++;
        } while (AttributeCount < i);

        i = 0;
        do {
            VertexInputBindingDescription[i].binding = BindId;
            VertexInputBindingDescription[i].stride = aByteStride;
            VertexInputBindingDescription[i].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
            i++;
        } while (BindingCount < i);
    }

    ~VkVerticesObj() {
        if (VertexInputAttributeDescription) {
            delete[] VertexInputAttributeDescription;
        }
        if (VertexInputBindingDescription) {
            delete[] VertexInputBindingDescription;
        }
    }

    bool AddVertexInputToPipe(VkPipelineObj &aPipelineObj) {
        aPipelineObj.AddVertexInputAttribs(VertexInputAttributeDescription, AttributeCount);
        aPipelineObj.AddVertexInputBindings(VertexInputBindingDescription, BindingCount);
        return true;
    }

    void BindVertexBuffers(VkCommandBuffer aCommandBuffer, unsigned aOffsetCount = 0, VkDeviceSize *aOffsetList = nullptr) {
        VkDeviceSize *offsetList;
        unsigned offsetCount;

        if (aOffsetCount) {
            offsetList = aOffsetList;
            offsetCount = aOffsetCount;
        } else {
            offsetList = new VkDeviceSize[1]();
            offsetCount = 1;
        }

        vkCmdBindVertexBuffers(aCommandBuffer, BindId, offsetCount, &VulkanMemoryBuffer.handle(), offsetList);
        BoundCurrent = true;

        if (!aOffsetCount) {
            delete[] offsetList;
        }
    }

   protected:
    static uint32_t BindIdGenerator;

    bool BoundCurrent;
    unsigned AttributeCount;
    unsigned BindingCount;
    uint32_t BindId;

    VkPipelineVertexInputStateCreateInfo PipelineVertexInputStateCreateInfo;
    VkVertexInputAttributeDescription *VertexInputAttributeDescription;
    VkVertexInputBindingDescription *VertexInputBindingDescription;
    VkConstantBufferObj VulkanMemoryBuffer;
};

uint32_t VkVerticesObj::BindIdGenerator;

struct OneOffDescriptorSet {
    VkDeviceObj *device_;
    VkDescriptorPool pool_;
    VkDescriptorSetLayoutObj layout_;
    VkDescriptorSet set_;
    typedef std::vector<VkDescriptorSetLayoutBinding> Bindings;

    OneOffDescriptorSet(VkDeviceObj *device, const Bindings &bindings)
        : device_{device}, pool_{}, layout_(device, bindings), set_{} {
        VkResult err;

        std::vector<VkDescriptorPoolSize> sizes;
        for (const auto &b : bindings) sizes.push_back({b.descriptorType, std::max(1u, b.descriptorCount)});

        VkDescriptorPoolCreateInfo dspci = {
            VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, nullptr, 0, 1, uint32_t(sizes.size()), sizes.data()};
        err = vkCreateDescriptorPool(device_->handle(), &dspci, nullptr, &pool_);
        if (err != VK_SUCCESS) return;

        VkDescriptorSetAllocateInfo alloc_info = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, nullptr, pool_, 1,
                                                  &layout_.handle()};
        err = vkAllocateDescriptorSets(device_->handle(), &alloc_info, &set_);
    }

    ~OneOffDescriptorSet() {
        // No need to destroy set-- it's going away with the pool.
        vkDestroyDescriptorPool(device_->handle(), pool_, nullptr);
    }

    bool Initialized() { return pool_ != VK_NULL_HANDLE && layout_.initialized() && set_ != VK_NULL_HANDLE; }
};

template <typename T>
bool IsValidVkStruct(const T &s) {
    return LvlTypeMap<T>::kSType == s.sType;
}

// Helper class for tersely creating create pipeline tests
//
// Designed with minimal error checking to ensure easy error state creation
// See OneshotTest for typical usage
struct CreatePipelineHelper {
   public:
    std::vector<VkDescriptorSetLayoutBinding> dsl_bindings_;
    std::unique_ptr<OneOffDescriptorSet> descriptor_set_;
    std::vector<VkPipelineShaderStageCreateInfo> shader_stages_;
    VkPipelineVertexInputStateCreateInfo vi_ci_ = {};
    VkPipelineInputAssemblyStateCreateInfo ia_ci_ = {};
    VkPipelineTessellationStateCreateInfo tess_ci_ = {};
    VkViewport viewport_ = {};
    VkRect2D scissor_ = {};
    VkPipelineViewportStateCreateInfo vp_state_ci_ = {};
    VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci_ = {};
    VkPipelineLayoutCreateInfo pipeline_layout_ci_ = {};
    VkPipelineLayoutObj pipeline_layout_;
    VkPipelineDynamicStateCreateInfo dyn_state_ci_ = {};
    VkPipelineRasterizationStateCreateInfo rs_state_ci_ = {};
    VkPipelineColorBlendAttachmentState cb_attachments_ = {};
    VkPipelineColorBlendStateCreateInfo cb_ci_ = {};
    VkGraphicsPipelineCreateInfo gp_ci_ = {};
    VkPipelineCacheCreateInfo pc_ci_ = {};
    VkPipeline pipeline_ = VK_NULL_HANDLE;
    VkPipelineCache pipeline_cache_ = VK_NULL_HANDLE;
    std::unique_ptr<VkShaderObj> vs_;
    std::unique_ptr<VkShaderObj> fs_;
    VkLayerTest &layer_test_;
    CreatePipelineHelper(VkLayerTest &test) : layer_test_(test) {}
    ~CreatePipelineHelper() {
        VkDevice device = layer_test_.device();
        vkDestroyPipelineCache(device, pipeline_cache_, nullptr);
        vkDestroyPipeline(device, pipeline_, nullptr);
    }

    void InitDescriptorSetInfo() { dsl_bindings_ = {{0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}}; }

    void InitInputAndVertexInfo() {
        vi_ci_.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;

        ia_ci_.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
        ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
    }

    void InitMultisampleInfo() {
        pipe_ms_state_ci_.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
        pipe_ms_state_ci_.pNext = nullptr;
        pipe_ms_state_ci_.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
        pipe_ms_state_ci_.sampleShadingEnable = VK_FALSE;
        pipe_ms_state_ci_.minSampleShading = 1.0;
        pipe_ms_state_ci_.pSampleMask = NULL;
    }

    void InitPipelineLayoutInfo() {
        pipeline_layout_ci_.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
        pipeline_layout_ci_.setLayoutCount = 1;     // Not really changeable because InitState() sets exactly one pSetLayout
        pipeline_layout_ci_.pSetLayouts = nullptr;  // must bound after it is created
    }

    void InitViewportInfo() {
        viewport_ = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
        scissor_ = {{0, 0}, {64, 64}};

        vp_state_ci_.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
        vp_state_ci_.pNext = nullptr;
        vp_state_ci_.viewportCount = 1;
        vp_state_ci_.pViewports = &viewport_;  // ignored if dynamic
        vp_state_ci_.scissorCount = 1;
        vp_state_ci_.pScissors = &scissor_;  // ignored if dynamic
    }

    void InitDynamicStateInfo() {
        // Use a "validity" check on the {} initialized structure to detect initialization
        // during late bind
    }

    void InitShaderInfo() {
        vs_.reset(new VkShaderObj(layer_test_.DeviceObj(), bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, &layer_test_));
        fs_.reset(new VkShaderObj(layer_test_.DeviceObj(), bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, &layer_test_));
        // We shouldn't need a fragment shader but add it to be able to run on more devices
        shader_stages_ = {vs_->GetStageCreateInfo(), fs_->GetStageCreateInfo()};
    }

    void InitRasterizationInfo() {
        rs_state_ci_.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
        rs_state_ci_.pNext = nullptr;
        rs_state_ci_.flags = 0;
        rs_state_ci_.depthClampEnable = VK_FALSE;
        rs_state_ci_.rasterizerDiscardEnable = VK_FALSE;
        rs_state_ci_.polygonMode = VK_POLYGON_MODE_FILL;
        rs_state_ci_.cullMode = VK_CULL_MODE_BACK_BIT;
        rs_state_ci_.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
        rs_state_ci_.depthBiasEnable = VK_FALSE;
        rs_state_ci_.lineWidth = 1.0F;
    }

    void InitBlendStateInfo() {
        cb_ci_.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
        cb_ci_.logicOpEnable = VK_FALSE;
        cb_ci_.logicOp = VK_LOGIC_OP_COPY;  // ignored if enable is VK_FALSE above
        cb_ci_.attachmentCount = layer_test_.RenderPassInfo().subpassCount;
        ASSERT_TRUE(IsValidVkStruct(layer_test_.RenderPassInfo()));
        cb_ci_.pAttachments = &cb_attachments_;
        for (int i = 0; i < 4; i++) {
            cb_ci_.blendConstants[0] = 1.0F;
        }
    }

    void InitGraphicsPipelineInfo() {
        // Color-only rendering in a subpass with no depth/stencil attachment
        // Active Pipeline Shader Stages
        //    Vertex Shader
        //    Fragment Shader
        // Required: Fixed-Function Pipeline Stages
        //    VkPipelineVertexInputStateCreateInfo
        //    VkPipelineInputAssemblyStateCreateInfo
        //    VkPipelineViewportStateCreateInfo
        //    VkPipelineRasterizationStateCreateInfo
        //    VkPipelineMultisampleStateCreateInfo
        //    VkPipelineColorBlendStateCreateInfo
        gp_ci_.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
        gp_ci_.pNext = nullptr;
        gp_ci_.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
        gp_ci_.pVertexInputState = &vi_ci_;
        gp_ci_.pInputAssemblyState = &ia_ci_;
        gp_ci_.pTessellationState = nullptr;
        gp_ci_.pViewportState = &vp_state_ci_;
        gp_ci_.pRasterizationState = &rs_state_ci_;
        gp_ci_.pMultisampleState = &pipe_ms_state_ci_;
        gp_ci_.pDepthStencilState = nullptr;
        gp_ci_.pColorBlendState = &cb_ci_;
        gp_ci_.pDynamicState = nullptr;
        gp_ci_.renderPass = layer_test_.renderPass();
    }

    void InitPipelineCacheInfo() {
        pc_ci_.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
        pc_ci_.pNext = nullptr;
        pc_ci_.flags = 0;
        pc_ci_.initialDataSize = 0;
        pc_ci_.pInitialData = nullptr;
    }

    // Not called by default during init_info
    void InitTesselationState() {
        // TBD -- add shaders and create_info
    }

    // TDB -- add control for optional and/or additional initialization
    void InitInfo() {
        InitDescriptorSetInfo();
        InitInputAndVertexInfo();
        InitMultisampleInfo();
        InitPipelineLayoutInfo();
        InitViewportInfo();
        InitDynamicStateInfo();
        InitShaderInfo();
        InitRasterizationInfo();
        InitBlendStateInfo();
        InitGraphicsPipelineInfo();
        InitPipelineCacheInfo();
    }

    void InitState() {
        VkResult err;
        descriptor_set_.reset(new OneOffDescriptorSet(layer_test_.DeviceObj(), dsl_bindings_));
        ASSERT_TRUE(descriptor_set_->Initialized());

        const std::vector<VkPushConstantRange> push_ranges(
            pipeline_layout_ci_.pPushConstantRanges,
            pipeline_layout_ci_.pPushConstantRanges + pipeline_layout_ci_.pushConstantRangeCount);
        pipeline_layout_ = VkPipelineLayoutObj(layer_test_.DeviceObj(), {&descriptor_set_->layout_}, push_ranges);

        err = vkCreatePipelineCache(layer_test_.device(), &pc_ci_, NULL, &pipeline_cache_);
        ASSERT_VK_SUCCESS(err);
    }

    void LateBindPipelineInfo() {
        // By value or dynamically located items must be late bound
        gp_ci_.layout = pipeline_layout_.handle();
        gp_ci_.stageCount = shader_stages_.size();
        gp_ci_.pStages = shader_stages_.data();
        if ((gp_ci_.pTessellationState == nullptr) && IsValidVkStruct(tess_ci_)) {
            gp_ci_.pTessellationState = &tess_ci_;
        }
        if ((gp_ci_.pDynamicState == nullptr) && IsValidVkStruct(dyn_state_ci_)) {
            gp_ci_.pDynamicState = &dyn_state_ci_;
        }
    }

    VkResult CreateGraphicsPipeline(bool implicit_destroy = true, bool do_late_bind = true) {
        VkResult err;
        if (do_late_bind) {
            LateBindPipelineInfo();
        }
        if (implicit_destroy && (pipeline_ != VK_NULL_HANDLE)) {
            vkDestroyPipeline(layer_test_.device(), pipeline_, nullptr);
            pipeline_ = VK_NULL_HANDLE;
        }
        err = vkCreateGraphicsPipelines(layer_test_.device(), pipeline_cache_, 1, &gp_ci_, NULL, &pipeline_);
        return err;
    }

    // Helper function to create a simple test case (positive or negative)
    //
    // info_override can be any callable that takes a CreatePipelineHeper &
    // flags, error can be any args accepted by "SetDesiredFailure".
    template <typename Test, typename OverrideFunc, typename Error>
    static void OneshotTest(Test &test, OverrideFunc &info_override, const VkFlags flags, const std::vector<Error> &errors,
                            bool positive_test = false) {
        CreatePipelineHelper helper(test);
        helper.InitInfo();
        info_override(helper);
        helper.InitState();

        for (const auto &error : errors) test.Monitor()->SetDesiredFailureMsg(flags, error);
        helper.CreateGraphicsPipeline();

        if (positive_test) {
            test.Monitor()->VerifyNotFound();
        } else {
            test.Monitor()->VerifyFound();
        }
    }

    template <typename Test, typename OverrideFunc, typename Error>
    static void OneshotTest(Test &test, OverrideFunc &info_override, const VkFlags flags, Error error, bool positive_test = false) {
        OneshotTest(test, info_override, flags, std::vector<Error>(1, error), positive_test);
    }
};
namespace chain_util {
template <typename T>
T Init(const void *pnext_in = nullptr) {
    T pnext_obj = {};
    pnext_obj.sType = LvlTypeMap<T>::kSType;
    pnext_obj.pNext = pnext_in;
    return pnext_obj;
}
class ExtensionChain {
    const void *head_ = nullptr;
    typedef std::function<bool(const char *)> AddIfFunction;
    AddIfFunction add_if_;
    typedef std::vector<const char *> List;
    List *list_;

   public:
    template <typename F>
    ExtensionChain(F &add_if, List *list) : add_if_(add_if), list_(list) {}
    template <typename T>
    void Add(const char *name, T &obj) {
        if (add_if_(name)) {
            if (list_) {
                list_->push_back(name);
            }
            obj.pNext = head_;
            head_ = &obj;
        }
    }
    const void *Head() const { return head_; }
};
}  // namespace chain_util

// ********************************************************************************************************************
// ********************************************************************************************************************
// ********************************************************************************************************************
// ********************************************************************************************************************
TEST_F(VkLayerTest, RequiredParameter) {
    TEST_DESCRIPTION("Specify VK_NULL_HANDLE, NULL, and 0 for required handle, pointer, array, and array count parameters");

    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pFeatures specified as NULL");
    // Specify NULL for a pointer to a handle
    // Expected to trigger an error with
    // parameter_validation::validate_required_pointer
    vkGetPhysicalDeviceFeatures(gpu(), NULL);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "required parameter pQueueFamilyPropertyCount specified as NULL");
    // Specify NULL for pointer to array count
    // Expected to trigger an error with parameter_validation::validate_array
    vkGetPhysicalDeviceQueueFamilyProperties(gpu(), NULL, NULL);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-viewportCount-arraylength");
    // Specify 0 for a required array count
    // Expected to trigger an error with parameter_validation::validate_array
    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    m_commandBuffer->SetViewport(0, 0, &viewport);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCreateImage-pCreateInfo-parameter");
    // Specify a null pImageCreateInfo struct pointer
    VkImage test_image;
    vkCreateImage(device(), NULL, NULL, &test_image);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-pViewports-parameter");
    // Specify NULL for a required array
    // Expected to trigger an error with parameter_validation::validate_array
    m_commandBuffer->SetViewport(0, 1, NULL);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter memory specified as VK_NULL_HANDLE");
    // Specify VK_NULL_HANDLE for a required handle
    // Expected to trigger an error with
    // parameter_validation::validate_required_handle
    vkUnmapMemory(device(), VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "required parameter pFences[0] specified as VK_NULL_HANDLE");
    // Specify VK_NULL_HANDLE for a required handle array entry
    // Expected to trigger an error with
    // parameter_validation::validate_required_handle_array
    VkFence fence = VK_NULL_HANDLE;
    vkResetFences(device(), 1, &fence);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "required parameter pAllocateInfo specified as NULL");
    // Specify NULL for a required struct pointer
    // Expected to trigger an error with
    // parameter_validation::validate_struct_type
    VkDeviceMemory memory = VK_NULL_HANDLE;
    vkAllocateMemory(device(), NULL, NULL, &memory);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "value of faceMask must not be 0");
    // Specify 0 for a required VkFlags parameter
    // Expected to trigger an error with parameter_validation::validate_flags
    m_commandBuffer->SetStencilReference(0, 0);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "value of pSubmits[0].pWaitDstStageMask[0] must not be 0");
    // Specify 0 for a required VkFlags array entry
    // Expected to trigger an error with
    // parameter_validation::validate_flags_array
    VkSemaphore semaphore = VK_NULL_HANDLE;
    VkPipelineStageFlags stageFlags = 0;
    VkSubmitInfo submitInfo = {};
    submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submitInfo.waitSemaphoreCount = 1;
    submitInfo.pWaitSemaphores = &semaphore;
    submitInfo.pWaitDstStageMask = &stageFlags;
    vkQueueSubmit(m_device->m_queue, 1, &submitInfo, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSubmitInfo-sType-sType");
    stageFlags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
    // Set a bogus sType and see what happens
    submitInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    submitInfo.waitSemaphoreCount = 1;
    submitInfo.pWaitSemaphores = &semaphore;
    submitInfo.pWaitDstStageMask = &stageFlags;
    vkQueueSubmit(m_device->m_queue, 1, &submitInfo, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, PnextOnlyStructValidation) {
    TEST_DESCRIPTION("See if checks occur on structs ONLY used in pnext chains.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    std::array<const char *, 2> required_device_extensions = {
        {VK_KHR_MAINTENANCE3_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device passing in a bad PdevFeatures2 value
    auto indexing_features = lvl_init_struct<VkPhysicalDeviceDescriptorIndexingFeaturesEXT>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&indexing_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);
    // Set one of the features values to an invalid boolean value
    indexing_features.descriptorBindingUniformBufferUpdateAfterBind = 800;

    uint32_t queue_node_count;
    vkGetPhysicalDeviceQueueFamilyProperties(gpu(), &queue_node_count, NULL);
    VkQueueFamilyProperties *queue_props = new VkQueueFamilyProperties[queue_node_count];
    vkGetPhysicalDeviceQueueFamilyProperties(gpu(), &queue_node_count, queue_props);
    float priorities[] = {1.0f};
    VkDeviceQueueCreateInfo queue_info{};
    queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
    queue_info.pNext = NULL;
    queue_info.flags = 0;
    queue_info.queueFamilyIndex = 0;
    queue_info.queueCount = 1;
    queue_info.pQueuePriorities = &priorities[0];
    VkDeviceCreateInfo dev_info = {};
    dev_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
    dev_info.pNext = NULL;
    dev_info.queueCreateInfoCount = 1;
    dev_info.pQueueCreateInfos = &queue_info;
    dev_info.enabledLayerCount = 0;
    dev_info.ppEnabledLayerNames = NULL;
    dev_info.enabledExtensionCount = m_device_extension_names.size();
    dev_info.ppEnabledExtensionNames = m_device_extension_names.data();
    dev_info.pNext = &features2;
    VkDevice dev;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "is neither VK_TRUE nor VK_FALSE");
    m_errorMonitor->SetUnexpectedError("Failed to create");
    vkCreateDevice(gpu(), &dev_info, NULL, &dev);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, ReservedParameter) {
    TEST_DESCRIPTION("Specify a non-zero value for a reserved parameter");

    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " must be 0");
    // Specify 0 for a reserved VkFlags parameter
    // Expected to trigger an error with
    // parameter_validation::validate_reserved_flags
    VkEvent event_handle = VK_NULL_HANDLE;
    VkEventCreateInfo event_info = {};
    event_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    event_info.flags = 1;
    vkCreateEvent(device(), &event_info, NULL, &event_handle);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DebugMarkerNameTest) {
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), "VK_LAYER_LUNARG_core_validation", VK_EXT_DEBUG_MARKER_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
    } else {
        printf("%s Debug Marker Extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    PFN_vkDebugMarkerSetObjectNameEXT fpvkDebugMarkerSetObjectNameEXT =
        (PFN_vkDebugMarkerSetObjectNameEXT)vkGetInstanceProcAddr(instance(), "vkDebugMarkerSetObjectNameEXT");
    if (!(fpvkDebugMarkerSetObjectNameEXT)) {
        printf("%s Can't find fpvkDebugMarkerSetObjectNameEXT; skipped.\n", kSkipPrefix);
        return;
    }

    VkEvent event_handle = VK_NULL_HANDLE;
    VkEventCreateInfo event_info = {};
    event_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(device(), &event_info, NULL, &event_handle);
    VkDebugMarkerObjectNameInfoEXT name_info = {};
    name_info.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT;
    name_info.pNext = nullptr;
    name_info.object = (uint64_t)event_handle;
    name_info.objectType = VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT;
    name_info.pObjectName = "UnimaginablyImprobableString";
    fpvkDebugMarkerSetObjectNameEXT(device(), &name_info);

    m_commandBuffer->begin();
    vkCmdSetEvent(m_commandBuffer->handle(), event_handle, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT);
    m_commandBuffer->end();
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "UnimaginablyImprobableString");
    vkDestroyEvent(m_device->device(), event_handle, NULL);
    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);
}

TEST_F(VkLayerTest, InvalidStructSType) {
    TEST_DESCRIPTION("Specify an invalid VkStructureType for a Vulkan structure's sType field");

    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "parameter pAllocateInfo->sType must be");
    // Zero struct memory, effectively setting sType to
    // VK_STRUCTURE_TYPE_APPLICATION_INFO
    // Expected to trigger an error with
    // parameter_validation::validate_struct_type
    VkMemoryAllocateInfo alloc_info = {};
    VkDeviceMemory memory = VK_NULL_HANDLE;
    vkAllocateMemory(device(), &alloc_info, NULL, &memory);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "parameter pSubmits[0].sType must be");
    // Zero struct memory, effectively setting sType to
    // VK_STRUCTURE_TYPE_APPLICATION_INFO
    // Expected to trigger an error with
    // parameter_validation::validate_struct_type_array
    VkSubmitInfo submit_info = {};
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidStructPNext) {
    TEST_DESCRIPTION("Specify an invalid value for a Vulkan structure's pNext field");

    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "value of pCreateInfo->pNext must be NULL");
    // Set VkMemoryAllocateInfo::pNext to a non-NULL value, when pNext must be NULL.
    // Need to pick a function that has no allowed pNext structure types.
    // Expected to trigger an error with parameter_validation::validate_struct_pnext
    VkEvent event = VK_NULL_HANDLE;
    VkEventCreateInfo event_alloc_info = {};
    // Zero-initialization will provide the correct sType
    VkApplicationInfo app_info = {};
    event_alloc_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    event_alloc_info.pNext = &app_info;
    vkCreateEvent(device(), &event_alloc_info, NULL, &event);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
                                         " chain includes a structure with unexpected VkStructureType ");
    // Set VkMemoryAllocateInfo::pNext to a non-NULL value, but use
    // a function that has allowed pNext structure types and specify
    // a structure type that is not allowed.
    // Expected to trigger an error with parameter_validation::validate_struct_pnext
    VkDeviceMemory memory = VK_NULL_HANDLE;
    VkMemoryAllocateInfo memory_alloc_info = {};
    memory_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_alloc_info.pNext = &app_info;
    vkAllocateMemory(device(), &memory_alloc_info, NULL, &memory);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, UnrecognizedValueOutOfRange) {
    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "does not fall within the begin..end range of the core VkFormat enumeration tokens");
    // Specify an invalid VkFormat value
    // Expected to trigger an error with
    // parameter_validation::validate_ranged_enum
    VkFormatProperties format_properties;
    vkGetPhysicalDeviceFormatProperties(gpu(), static_cast<VkFormat>(8000), &format_properties);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, UnrecognizedValueBadMask) {
    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "contains flag bits that are not recognized members of");
    // Specify an invalid VkFlags bitmask value
    // Expected to trigger an error with parameter_validation::validate_flags
    VkImageFormatProperties image_format_properties;
    vkGetPhysicalDeviceImageFormatProperties(gpu(), VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
                                             static_cast<VkImageUsageFlags>(1 << 25), 0, &image_format_properties);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, UnrecognizedValueBadFlag) {
    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "contains flag bits that are not recognized members of");
    // Specify an invalid VkFlags array entry
    // Expected to trigger an error with parameter_validation::validate_flags_array
    VkSemaphore semaphore;
    VkSemaphoreCreateInfo semaphore_create_info{};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
    // `stage_flags` is set to a value which, currently, is not a defined stage flag
    // `VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM` works well for this
    VkPipelineStageFlags stage_flags = VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM;
    // `waitSemaphoreCount` *must* be greater than 0 to perform this check
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.waitSemaphoreCount = 1;
    submit_info.pWaitSemaphores = &semaphore;
    submit_info.pWaitDstStageMask = &stage_flags;
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, UnrecognizedValueBadBool) {
    // Make sure using VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE doesn't trigger a false positive.
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME);
    } else {
        printf("%s VK_KHR_sampler_mirror_clamp_to_edge extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "is neither VK_TRUE nor VK_FALSE");
    // Specify an invalid VkBool32 value, expecting a warning with parameter_validation::validate_bool32
    VkSampler sampler = VK_NULL_HANDLE;
    VkSamplerCreateInfo sampler_info = SafeSaneSamplerCreateInfo();
    sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
    sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
    sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;

    // Not VK_TRUE or VK_FALSE
    sampler_info.anisotropyEnable = 3;
    vkCreateSampler(m_device->device(), &sampler_info, NULL, &sampler);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, MirrorClampToEdgeNotEnabled) {
    TEST_DESCRIPTION("Validation should catch using CLAMP_TO_EDGE addressing mode if the extension is not enabled.");

    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSamplerCreateInfo-addressModeU-01079");
    VkSampler sampler = VK_NULL_HANDLE;
    VkSamplerCreateInfo sampler_info = SafeSaneSamplerCreateInfo();
    // Set the modes to cause the error
    sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
    sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
    sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;

    vkCreateSampler(m_device->device(), &sampler_info, NULL, &sampler);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, AnisotropyFeatureDisabled) {
    TEST_DESCRIPTION("Validation should check anisotropy parameters are correct with samplerAnisotropy disabled.");

    // Determine if required device features are available
    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));
    device_features.samplerAnisotropy = VK_FALSE;  // force anisotropy off
    ASSERT_NO_FATAL_FAILURE(InitState(&device_features));

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSamplerCreateInfo-anisotropyEnable-01070");
    VkSamplerCreateInfo sampler_info = SafeSaneSamplerCreateInfo();
    // With the samplerAnisotropy disable, the sampler must not enable it.
    sampler_info.anisotropyEnable = VK_TRUE;
    VkSampler sampler = VK_NULL_HANDLE;

    VkResult err;
    err = vkCreateSampler(m_device->device(), &sampler_info, NULL, &sampler);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == err) {
        vkDestroySampler(m_device->device(), sampler, NULL);
    }
    sampler = VK_NULL_HANDLE;
}

TEST_F(VkLayerTest, AnisotropyFeatureEnabled) {
    TEST_DESCRIPTION("Validation must check several conditions that apply only when Anisotropy is enabled.");

    // Determine if required device features are available
    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));

    // These tests require that the device support anisotropic filtering
    if (VK_TRUE != device_features.samplerAnisotropy) {
        printf("%s Test requires unsupported samplerAnisotropy feature. Skipped.\n", kSkipPrefix);
        return;
    }

    bool cubic_support = false;
    if (DeviceExtensionSupported(gpu(), nullptr, "VK_IMG_filter_cubic")) {
        m_device_extension_names.push_back("VK_IMG_filter_cubic");
        cubic_support = true;
    }

    VkSamplerCreateInfo sampler_info_ref = SafeSaneSamplerCreateInfo();
    sampler_info_ref.anisotropyEnable = VK_TRUE;
    VkSamplerCreateInfo sampler_info = sampler_info_ref;
    ASSERT_NO_FATAL_FAILURE(InitState());

    auto do_test = [this](std::string code, const VkSamplerCreateInfo *pCreateInfo) -> void {
        VkResult err;
        VkSampler sampler = VK_NULL_HANDLE;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, code);
        err = vkCreateSampler(m_device->device(), pCreateInfo, NULL, &sampler);
        m_errorMonitor->VerifyFound();
        if (VK_SUCCESS == err) {
            vkDestroySampler(m_device->device(), sampler, NULL);
        }
    };

    // maxAnisotropy out-of-bounds low.
    sampler_info.maxAnisotropy = NearestSmaller(1.0F);
    do_test("VUID-VkSamplerCreateInfo-anisotropyEnable-01071", &sampler_info);
    sampler_info.maxAnisotropy = sampler_info_ref.maxAnisotropy;

    // maxAnisotropy out-of-bounds high.
    sampler_info.maxAnisotropy = NearestGreater(m_device->phy().properties().limits.maxSamplerAnisotropy);
    do_test("VUID-VkSamplerCreateInfo-anisotropyEnable-01071", &sampler_info);
    sampler_info.maxAnisotropy = sampler_info_ref.maxAnisotropy;

    // Both anisotropy and unnormalized coords enabled
    sampler_info.unnormalizedCoordinates = VK_TRUE;
    do_test("VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01076", &sampler_info);
    sampler_info.unnormalizedCoordinates = sampler_info_ref.unnormalizedCoordinates;

    // Both anisotropy and cubic filtering enabled
    if (cubic_support) {
        sampler_info.minFilter = VK_FILTER_CUBIC_IMG;
        do_test("VUID-VkSamplerCreateInfo-magFilter-01081", &sampler_info);
        sampler_info.minFilter = sampler_info_ref.minFilter;

        sampler_info.magFilter = VK_FILTER_CUBIC_IMG;
        do_test("VUID-VkSamplerCreateInfo-magFilter-01081", &sampler_info);
        sampler_info.magFilter = sampler_info_ref.magFilter;
    } else {
        printf("%s Test requires unsupported extension \"VK_IMG_filter_cubic\". Skipped.\n", kSkipPrefix);
    }
}

TEST_F(VkLayerTest, UnnormalizedCoordinatesEnabled) {
    TEST_DESCRIPTION("Validate restrictions on sampler parameters when unnormalizedCoordinates is true.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    VkSamplerCreateInfo sampler_info_ref = SafeSaneSamplerCreateInfo();
    sampler_info_ref.unnormalizedCoordinates = VK_TRUE;
    sampler_info_ref.minLod = 0.0f;
    sampler_info_ref.maxLod = 0.0f;
    VkSamplerCreateInfo sampler_info = sampler_info_ref;
    ASSERT_NO_FATAL_FAILURE(InitState());

    auto do_test = [this](std::string code, const VkSamplerCreateInfo *pCreateInfo) -> void {
        VkResult err;
        VkSampler sampler = VK_NULL_HANDLE;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, code);
        err = vkCreateSampler(m_device->device(), pCreateInfo, NULL, &sampler);
        m_errorMonitor->VerifyFound();
        if (VK_SUCCESS == err) {
            vkDestroySampler(m_device->device(), sampler, NULL);
        }
    };

    // min and mag filters must be the same
    sampler_info.minFilter = VK_FILTER_NEAREST;
    sampler_info.magFilter = VK_FILTER_LINEAR;
    do_test("VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01072", &sampler_info);
    std::swap(sampler_info.minFilter, sampler_info.magFilter);
    do_test("VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01072", &sampler_info);
    sampler_info = sampler_info_ref;

    // mipmapMode must be NEAREST
    sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
    do_test("VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01073", &sampler_info);
    sampler_info = sampler_info_ref;

    // minlod and maxlod must be zero
    sampler_info.maxLod = 3.14159f;
    do_test("VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01074", &sampler_info);
    sampler_info.minLod = 2.71828f;
    do_test("VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01074", &sampler_info);
    sampler_info = sampler_info_ref;

    // addressModeU and addressModeV must both be CLAMP_TO_EDGE or CLAMP_TO_BORDER
    // checks all 12 invalid combinations out of 16 total combinations
    const std::array<VkSamplerAddressMode, 4> kAddressModes = {{
        VK_SAMPLER_ADDRESS_MODE_REPEAT,
        VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT,
        VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
        VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
    }};
    for (const auto umode : kAddressModes) {
        for (const auto vmode : kAddressModes) {
            if ((umode != VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE && umode != VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER) ||
                (vmode != VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE && vmode != VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER)) {
                sampler_info.addressModeU = umode;
                sampler_info.addressModeV = vmode;
                do_test("VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01075", &sampler_info);
            }
        }
    }
    sampler_info = sampler_info_ref;

    // VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01076 is tested in AnisotropyFeatureEnabled above
    // Since it requires checking/enabling the anisotropic filtering feature, it's easier to do it
    // with the other anisotropic tests.

    // compareEnable must be VK_FALSE
    sampler_info.compareEnable = VK_TRUE;
    do_test("VUID-VkSamplerCreateInfo-unnormalizedCoordinates-01077", &sampler_info);
    sampler_info = sampler_info_ref;
}

TEST_F(VkLayerTest, UnrecognizedValueMaxEnum) {
    ASSERT_NO_FATAL_FAILURE(Init());

    // Specify MAX_ENUM
    VkFormatProperties format_properties;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "does not fall within the begin..end range");
    vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_MAX_ENUM, &format_properties);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, UpdateBufferAlignment) {
    TEST_DESCRIPTION("Check alignment parameters for vkCmdUpdateBuffer");
    uint32_t updateData[] = {1, 2, 3, 4, 5, 6, 7, 8};

    ASSERT_NO_FATAL_FAILURE(Init());

    VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
    VkBufferObj buffer;
    buffer.init_as_dst(*m_device, (VkDeviceSize)20, reqs);

    m_commandBuffer->begin();
    // Introduce failure by using dstOffset that is not multiple of 4
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is not a multiple of 4");
    m_commandBuffer->UpdateBuffer(buffer.handle(), 1, 4, updateData);
    m_errorMonitor->VerifyFound();

    // Introduce failure by using dataSize that is not multiple of 4
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is not a multiple of 4");
    m_commandBuffer->UpdateBuffer(buffer.handle(), 0, 6, updateData);
    m_errorMonitor->VerifyFound();

    // Introduce failure by using dataSize that is < 0
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "must be greater than zero and less than or equal to 65536");
    m_commandBuffer->UpdateBuffer(buffer.handle(), 0, (VkDeviceSize)-44, updateData);
    m_errorMonitor->VerifyFound();

    // Introduce failure by using dataSize that is > 65536
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "must be greater than zero and less than or equal to 65536");
    m_commandBuffer->UpdateBuffer(buffer.handle(), 0, (VkDeviceSize)80000, updateData);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, FillBufferAlignment) {
    TEST_DESCRIPTION("Check alignment parameters for vkCmdFillBuffer");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
    VkBufferObj buffer;
    buffer.init_as_dst(*m_device, (VkDeviceSize)20, reqs);

    m_commandBuffer->begin();

    // Introduce failure by using dstOffset that is not multiple of 4
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is not a multiple of 4");
    m_commandBuffer->FillBuffer(buffer.handle(), 1, 4, 0x11111111);
    m_errorMonitor->VerifyFound();

    // Introduce failure by using size that is not multiple of 4
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is not a multiple of 4");
    m_commandBuffer->FillBuffer(buffer.handle(), 0, 6, 0x11111111);
    m_errorMonitor->VerifyFound();

    // Introduce failure by using size that is zero
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "must be greater than zero");
    m_commandBuffer->FillBuffer(buffer.handle(), 0, 0, 0x11111111);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, PSOPolygonModeInvalid) {
    TEST_DESCRIPTION("Attempt to use a non-solid polygon fill mode in a pipeline when this feature is not enabled.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    std::vector<const char *> device_extension_names;
    auto features = m_device->phy().features();
    // Artificially disable support for non-solid fill modes
    features.fillModeNonSolid = VK_FALSE;
    // The sacrificial device object
    VkDeviceObj test_device(0, gpu(), device_extension_names, &features);

    VkRenderpassObj render_pass(&test_device);

    const VkPipelineLayoutObj pipeline_layout(&test_device);

    VkPipelineRasterizationStateCreateInfo rs_ci = {};
    rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rs_ci.pNext = nullptr;
    rs_ci.lineWidth = 1.0f;
    rs_ci.rasterizerDiscardEnable = VK_TRUE;

    VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(&test_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    // Set polygonMode to unsupported value POINT, should fail
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "polygonMode cannot be VK_POLYGON_MODE_POINT or VK_POLYGON_MODE_LINE");
    {
        VkPipelineObj pipe(&test_device);
        pipe.AddShader(&vs);
        pipe.AddShader(&fs);
        pipe.AddDefaultColorAttachment();
        // Introduce failure by setting unsupported polygon mode
        rs_ci.polygonMode = VK_POLYGON_MODE_POINT;
        pipe.SetRasterization(&rs_ci);
        pipe.CreateVKPipeline(pipeline_layout.handle(), render_pass.handle());
    }
    m_errorMonitor->VerifyFound();

    // Try again with polygonMode=LINE, should fail
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "polygonMode cannot be VK_POLYGON_MODE_POINT or VK_POLYGON_MODE_LINE");
    {
        VkPipelineObj pipe(&test_device);
        pipe.AddShader(&vs);
        pipe.AddShader(&fs);
        pipe.AddDefaultColorAttachment();
        // Introduce failure by setting unsupported polygon mode
        rs_ci.polygonMode = VK_POLYGON_MODE_LINE;
        pipe.SetRasterization(&rs_ci);
        pipe.CreateVKPipeline(pipeline_layout.handle(), render_pass.handle());
    }
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, SparseBindingImageBufferCreate) {
    TEST_DESCRIPTION("Create buffer/image with sparse attributes but without the sparse_binding bit set");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkBuffer buffer;
    VkBufferCreateInfo buf_info = {};
    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buf_info.pNext = NULL;
    buf_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
    buf_info.size = 2048;
    buf_info.queueFamilyIndexCount = 0;
    buf_info.pQueueFamilyIndices = NULL;
    buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;

    if (m_device->phy().features().sparseResidencyBuffer) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferCreateInfo-flags-00918");

        buf_info.flags = VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT;
        vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
        m_errorMonitor->VerifyFound();
    } else {
        printf("%s Test requires unsupported sparseResidencyBuffer feature. Skipped.\n", kSkipPrefix);
        return;
    }

    if (m_device->phy().features().sparseResidencyAliased) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferCreateInfo-flags-00918");

        buf_info.flags = VK_BUFFER_CREATE_SPARSE_ALIASED_BIT;
        vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
        m_errorMonitor->VerifyFound();
    } else {
        printf("%s Test requires unsupported sparseResidencyAliased feature. Skipped.\n", kSkipPrefix);
        return;
    }

    VkImage image;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
    image_create_info.extent.width = 512;
    image_create_info.extent.height = 64;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.queueFamilyIndexCount = 0;
    image_create_info.pQueueFamilyIndices = NULL;
    image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;

    if (m_device->phy().features().sparseResidencyImage2D) {
        image_create_info.flags = VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-00987");
        vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
        m_errorMonitor->VerifyFound();
    } else {
        printf("%s Test requires unsupported sparseResidencyImage2D feature. Skipped.\n", kSkipPrefix);
        return;
    }

    if (m_device->phy().features().sparseResidencyAliased) {
        image_create_info.flags = VK_IMAGE_CREATE_SPARSE_ALIASED_BIT;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-00987");
        vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
        m_errorMonitor->VerifyFound();
    } else {
        printf("%s Test requires unsupported sparseResidencyAliased feature. Skipped.\n", kSkipPrefix);
        return;
    }
}

TEST_F(VkLayerTest, SparseResidencyImageCreateUnsupportedTypes) {
    TEST_DESCRIPTION("Create images with sparse residency with unsupported types");

    // Determine which device feature are available
    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));

    // Mask out device features we don't want and initialize device state
    device_features.sparseResidencyImage2D = VK_FALSE;
    device_features.sparseResidencyImage3D = VK_FALSE;
    ASSERT_NO_FATAL_FAILURE(InitState(&device_features));

    if (!m_device->phy().features().sparseBinding) {
        printf("%s Test requires unsupported sparseBinding feature. Skipped.\n", kSkipPrefix);
        return;
    }

    VkImage image = VK_NULL_HANDLE;
    VkResult result = VK_RESULT_MAX_ENUM;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_1D;
    image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
    image_create_info.extent.width = 512;
    image_create_info.extent.height = 1;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.queueFamilyIndexCount = 0;
    image_create_info.pQueueFamilyIndices = NULL;
    image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    image_create_info.flags = VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT | VK_BUFFER_CREATE_SPARSE_BINDING_BIT;

    // 1D image w/ sparse residency is an error
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00970");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    // 2D image w/ sparse residency when feature isn't available
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.extent.height = 64;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00971");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    // 3D image w/ sparse residency when feature isn't available
    image_create_info.imageType = VK_IMAGE_TYPE_3D;
    image_create_info.extent.depth = 8;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00972");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
}

TEST_F(VkLayerTest, SparseResidencyImageCreateUnsupportedSamples) {
    TEST_DESCRIPTION("Create images with sparse residency with unsupported tiling or sample counts");

    // Determine which device feature are available
    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));

    // These tests require that the device support sparse residency for 2D images
    if (VK_TRUE != device_features.sparseResidencyImage2D) {
        printf("%s Test requires unsupported SparseResidencyImage2D feature. Skipped.\n", kSkipPrefix);
        return;
    }

    // Mask out device features we don't want and initialize device state
    device_features.sparseResidency2Samples = VK_FALSE;
    device_features.sparseResidency4Samples = VK_FALSE;
    device_features.sparseResidency8Samples = VK_FALSE;
    device_features.sparseResidency16Samples = VK_FALSE;
    ASSERT_NO_FATAL_FAILURE(InitState(&device_features));

    VkImage image = VK_NULL_HANDLE;
    VkResult result = VK_RESULT_MAX_ENUM;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
    image_create_info.extent.width = 64;
    image_create_info.extent.height = 64;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
    image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.queueFamilyIndexCount = 0;
    image_create_info.pQueueFamilyIndices = NULL;
    image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    image_create_info.flags = VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT | VK_BUFFER_CREATE_SPARSE_BINDING_BIT;

    // 2D image w/ sparse residency and linear tiling is an error
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT then image tiling of VK_IMAGE_TILING_LINEAR is not supported");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;

    // Multi-sample image w/ sparse residency when feature isn't available (4 flavors)
    image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00973");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    image_create_info.samples = VK_SAMPLE_COUNT_4_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00974");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    image_create_info.samples = VK_SAMPLE_COUNT_8_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00975");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    image_create_info.samples = VK_SAMPLE_COUNT_16_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00976");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
}

TEST_F(VkLayerTest, GpuValidationArrayOOB) {
    TEST_DESCRIPTION("GPU validation: Verify detection of out-of-bounds descriptor array indexing.");
    if (!VkRenderFramework::DeviceCanDraw()) {
        printf("%s GPU-Assisted validation test requires a driver that can draw.\n", kSkipPrefix);
        return;
    }
    VkValidationFeatureEnableEXT enables[] = {VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT};
    VkValidationFeaturesEXT features = {};
    features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT;
    features.enabledValidationFeatureCount = 1;
    features.pEnabledValidationFeatures = enables;
    VkCommandPoolCreateFlags pool_flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, pool_flags, &features));
    if (m_device->props.apiVersion < VK_API_VERSION_1_1) {
        printf("%s GPU-Assisted validation test requires Vulkan 1.1+.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Make a uniform buffer to be passed to the shader that contains the invalid array index.
    uint32_t qfi = 0;
    VkBufferCreateInfo bci = {};
    bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    bci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    bci.size = 1024;
    bci.queueFamilyIndexCount = 1;
    bci.pQueueFamilyIndices = &qfi;
    VkBufferObj buffer0;
    VkMemoryPropertyFlags mem_props = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
    buffer0.init(*m_device, bci, mem_props);
    uint32_t *data = (uint32_t *)buffer0.memory().map();
    data[0] = 25;
    buffer0.memory().unmap();

    // Prepare descriptors
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         {1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 6, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});
    VkTextureObj texture(m_device, nullptr);
    VkSamplerObj sampler(m_device);

    VkDescriptorBufferInfo buffer_info[1] = {};
    buffer_info[0].buffer = buffer0.handle();
    buffer_info[0].offset = 0;
    buffer_info[0].range = sizeof(uint32_t);

    VkDescriptorImageInfo image_info[6] = {};
    for (int i = 0; i < 6; i++) {
        image_info[i] = texture.m_imageInfo;
        image_info[i].sampler = sampler.handle();
        image_info[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    }

    VkWriteDescriptorSet descriptor_writes[2] = {};
    descriptor_writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_writes[0].dstSet = ds.set_;  // descriptor_set;
    descriptor_writes[0].dstBinding = 0;
    descriptor_writes[0].descriptorCount = 1;
    descriptor_writes[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptor_writes[0].pBufferInfo = buffer_info;
    descriptor_writes[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_writes[1].dstSet = ds.set_;  // descriptor_set;
    descriptor_writes[1].dstBinding = 1;
    descriptor_writes[1].descriptorCount = 6;
    descriptor_writes[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_writes[1].pImageInfo = image_info;
    vkUpdateDescriptorSets(m_device->device(), 2, descriptor_writes, 0, NULL);

    // Shader programs for array OOB test in vertex stage:
    // - The vertex shader fetches the invalid index from the uniform buffer and uses it to make an invalid index into another
    // array.
    char const *vsSource_vert =
        "#version 450\n"
        "\n"
        "layout(std140, set = 0, binding = 0) uniform foo { uint tex_index[1]; } uniform_index_buffer;\n"
        "layout(set = 0, binding = 1) uniform sampler2D tex[6];\n"
        "vec2 vertices[3];\n"
        "void main(){\n"
        "      vertices[0] = vec2(-1.0, -1.0);\n"
        "      vertices[1] = vec2( 1.0, -1.0);\n"
        "      vertices[2] = vec2( 0.0,  1.0);\n"
        "   gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
        "   gl_Position += 1e-30 * texture(tex[uniform_index_buffer.tex_index[0]], vec2(0, 0));\n"
        "}\n";
    char const *fsSource_vert =
        "#version 450\n"
        "\n"
        "layout(set = 0, binding = 1) uniform sampler2D tex[6];\n"
        "layout(location = 0) out vec4 uFragColor;\n"
        "void main(){\n"
        "   uFragColor = texture(tex[0], vec2(0, 0));\n"
        "}\n";

    // Shader programs for array OOB test in fragment stage:
    // - The vertex shader fetches the invalid index from the uniform buffer and passes it to the fragment shader.
    // - The fragment shader makes the invalid array access.
    char const *vsSource_frag =
        "#version 450\n"
        "\n"
        "layout(std140, binding = 0) uniform foo { uint tex_index[1]; } uniform_index_buffer;\n"
        "layout(location = 0) out flat uint tex_ind;\n"
        "vec2 vertices[3];\n"
        "void main(){\n"
        "      vertices[0] = vec2(-1.0, -1.0);\n"
        "      vertices[1] = vec2( 1.0, -1.0);\n"
        "      vertices[2] = vec2( 0.0,  1.0);\n"
        "   gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
        "   tex_ind = uniform_index_buffer.tex_index[0];\n"
        "}\n";
    char const *fsSource_frag =
        "#version 450\n"
        "\n"
        "layout(set = 0, binding = 1) uniform sampler2D tex[6];\n"
        "layout(location = 0) out vec4 uFragColor;\n"
        "layout(location = 0) in flat uint tex_ind;\n"
        "void main(){\n"
        "   uFragColor = texture(tex[tex_ind], vec2(0, 0));\n"
        "}\n";

    struct TestCase {
        char const *vertex_source;
        char const *fragment_source;
        bool debug;
        char const *expected_error;
    };

    std::vector<TestCase> tests;
    tests.push_back({vsSource_vert, fsSource_vert, false, "Index of 25 used to index descriptor array of length 6."});
    tests.push_back({vsSource_frag, fsSource_frag, false, "Index of 25 used to index descriptor array of length 6."});
#if !defined(ANDROID)
    // The Android test framework uses shaderc for online compilations.  Even when configured to compile with debug info,
    // shaderc seems to drop the OpLine instructions from the shader binary.  This causes the following two tests to fail
    // on Android platforms.  Skip these tests until the shaderc issue is understood/resolved.
    tests.push_back({vsSource_vert, fsSource_vert, true,
                     "gl_Position += 1e-30 * texture(tex[uniform_index_buffer.tex_index[0]], vec2(0, 0));"});
    tests.push_back({vsSource_frag, fsSource_frag, true, "uFragColor = texture(tex[tex_ind], vec2(0, 0));"});
#endif

    VkViewport viewport = m_viewports[0];
    VkRect2D scissors = m_scissors[0];

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();

    for (const auto &iter : tests) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, iter.expected_error);
        VkShaderObj vs(m_device, iter.vertex_source, VK_SHADER_STAGE_VERTEX_BIT, this, "main", iter.debug);
        VkShaderObj fs(m_device, iter.fragment_source, VK_SHADER_STAGE_FRAGMENT_BIT, this, "main", iter.debug);
        VkPipelineObj pipe(m_device);
        pipe.AddShader(&vs);
        pipe.AddShader(&fs);
        pipe.AddDefaultColorAttachment();
        VkResult err = pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
        ASSERT_VK_SUCCESS(err);
        m_commandBuffer->begin();
        m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
        vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
        vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                                &ds.set_, 0, nullptr);
        vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
        vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissors);
        vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
        vkCmdEndRenderPass(m_commandBuffer->handle());
        m_commandBuffer->end();
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
        vkQueueWaitIdle(m_device->m_queue);
        m_errorMonitor->VerifyFound();
    }
    return;
}

TEST_F(VkLayerTest, InvalidMemoryAliasing) {
    TEST_DESCRIPTION(
        "Create a buffer and image, allocate memory, and bind the buffer and image to memory such that they will alias.");
    VkResult err;
    bool pass;
    ASSERT_NO_FATAL_FAILURE(Init());

    VkBuffer buffer, buffer2;
    VkImage image;
    VkImage image2;
    VkDeviceMemory mem;      // buffer will be bound first
    VkDeviceMemory mem_img;  // image bound first
    VkMemoryRequirements buff_mem_reqs, img_mem_reqs;
    VkMemoryRequirements buff_mem_reqs2, img_mem_reqs2;

    VkBufferCreateInfo buf_info = {};
    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buf_info.pNext = NULL;
    buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buf_info.size = 256;
    buf_info.queueFamilyIndexCount = 0;
    buf_info.pQueueFamilyIndices = NULL;
    buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    buf_info.flags = 0;
    err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    vkGetBufferMemoryRequirements(m_device->device(), buffer, &buff_mem_reqs);

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
    image_create_info.extent.width = 64;
    image_create_info.extent.height = 64;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    // Image tiling must be optimal to trigger error when aliasing linear buffer
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.queueFamilyIndexCount = 0;
    image_create_info.pQueueFamilyIndices = NULL;
    image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    image_create_info.flags = 0;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image2);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), image, &img_mem_reqs);

    VkMemoryAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    alloc_info.pNext = NULL;
    alloc_info.memoryTypeIndex = 0;
    // Ensure memory is big enough for both bindings
    alloc_info.allocationSize = buff_mem_reqs.size + img_mem_reqs.size;
    pass = m_device->phy().set_memory_type(buff_mem_reqs.memoryTypeBits & img_mem_reqs.memoryTypeBits, &alloc_info,
                                           VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
    if (!pass) {
        printf("%s Failed to set memory type.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        vkDestroyImage(m_device->device(), image, NULL);
        vkDestroyImage(m_device->device(), image2, NULL);
        return;
    }
    err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), image2, &img_mem_reqs2);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, " is aliased with linear buffer 0x");
    // VALIDATION FAILURE due to image mapping overlapping buffer mapping
    err = vkBindImageMemory(m_device->device(), image, mem, 0);
    m_errorMonitor->VerifyFound();

    // Now correctly bind image2 to second mem allocation before incorrectly
    // aliasing buffer2
    err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer2);
    ASSERT_VK_SUCCESS(err);
    err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem_img);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), image2, mem_img, 0);
    ASSERT_VK_SUCCESS(err);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "is aliased with non-linear image 0x");
    vkGetBufferMemoryRequirements(m_device->device(), buffer2, &buff_mem_reqs2);
    err = vkBindBufferMemory(m_device->device(), buffer2, mem_img, 0);
    m_errorMonitor->VerifyFound();

    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkDestroyBuffer(m_device->device(), buffer2, NULL);
    vkDestroyImage(m_device->device(), image, NULL);
    vkDestroyImage(m_device->device(), image2, NULL);
    vkFreeMemory(m_device->device(), mem, NULL);
    vkFreeMemory(m_device->device(), mem_img, NULL);
}

TEST_F(VkLayerTest, InvalidMemoryMapping) {
    TEST_DESCRIPTION("Attempt to map memory in a number of incorrect ways");
    VkResult err;
    bool pass;
    ASSERT_NO_FATAL_FAILURE(Init());

    VkBuffer buffer;
    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;

    const VkDeviceSize atom_size = m_device->props.limits.nonCoherentAtomSize;

    VkBufferCreateInfo buf_info = {};
    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buf_info.pNext = NULL;
    buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buf_info.size = 256;
    buf_info.queueFamilyIndexCount = 0;
    buf_info.pQueueFamilyIndices = NULL;
    buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    buf_info.flags = 0;
    err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
    VkMemoryAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    alloc_info.pNext = NULL;
    alloc_info.memoryTypeIndex = 0;

    // Ensure memory is big enough for both bindings
    static const VkDeviceSize allocation_size = 0x10000;
    alloc_info.allocationSize = allocation_size;
    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    if (!pass) {
        printf("%s Failed to set memory type.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }
    err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    uint8_t *pData;
    // Attempt to map memory size 0 is invalid
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VkMapMemory: Attempting to map memory range of size zero");
    err = vkMapMemory(m_device->device(), mem, 0, 0, 0, (void **)&pData);
    m_errorMonitor->VerifyFound();
    // Map memory twice
    err = vkMapMemory(m_device->device(), mem, 0, mem_reqs.size, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VkMapMemory: Attempting to map memory on an already-mapped object ");
    err = vkMapMemory(m_device->device(), mem, 0, mem_reqs.size, 0, (void **)&pData);
    m_errorMonitor->VerifyFound();

    // Unmap the memory to avoid re-map error
    vkUnmapMemory(m_device->device(), mem);
    // overstep allocation with VK_WHOLE_SIZE
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " with size of VK_WHOLE_SIZE oversteps total array size 0x");
    err = vkMapMemory(m_device->device(), mem, allocation_size + 1, VK_WHOLE_SIZE, 0, (void **)&pData);
    m_errorMonitor->VerifyFound();
    // overstep allocation w/o VK_WHOLE_SIZE
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " oversteps total array size 0x");
    err = vkMapMemory(m_device->device(), mem, 1, allocation_size, 0, (void **)&pData);
    m_errorMonitor->VerifyFound();
    // Now error due to unmapping memory that's not mapped
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Unmapping Memory without memory being mapped: ");
    vkUnmapMemory(m_device->device(), mem);
    m_errorMonitor->VerifyFound();

    // Now map memory and cause errors due to flushing invalid ranges
    err = vkMapMemory(m_device->device(), mem, 4 * atom_size, VK_WHOLE_SIZE, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);
    VkMappedMemoryRange mmr = {};
    mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
    mmr.memory = mem;
    mmr.offset = atom_size;  // Error b/c offset less than offset of mapped mem
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMappedMemoryRange-size-00685");
    vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
    m_errorMonitor->VerifyFound();

    // Now flush range that oversteps mapped range
    vkUnmapMemory(m_device->device(), mem);
    err = vkMapMemory(m_device->device(), mem, 0, 4 * atom_size, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);
    mmr.offset = atom_size;
    mmr.size = 4 * atom_size;  // Flushing bounds exceed mapped bounds
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMappedMemoryRange-size-00685");
    vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
    m_errorMonitor->VerifyFound();

    // Now flush range with VK_WHOLE_SIZE that oversteps offset
    vkUnmapMemory(m_device->device(), mem);
    err = vkMapMemory(m_device->device(), mem, 2 * atom_size, 4 * atom_size, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);
    mmr.offset = atom_size;
    mmr.size = VK_WHOLE_SIZE;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMappedMemoryRange-size-00686");
    vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
    m_errorMonitor->VerifyFound();

    // Some platforms have an atomsize of 1 which makes the test meaningless
    if (atom_size > 3) {
        // Now with an offset NOT a multiple of the device limit
        vkUnmapMemory(m_device->device(), mem);
        err = vkMapMemory(m_device->device(), mem, 0, 4 * atom_size, 0, (void **)&pData);
        ASSERT_VK_SUCCESS(err);
        mmr.offset = 3;  // Not a multiple of atom_size
        mmr.size = VK_WHOLE_SIZE;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMappedMemoryRange-offset-00687");
        vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
        m_errorMonitor->VerifyFound();

        // Now with a size NOT a multiple of the device limit
        vkUnmapMemory(m_device->device(), mem);
        err = vkMapMemory(m_device->device(), mem, 0, 4 * atom_size, 0, (void **)&pData);
        ASSERT_VK_SUCCESS(err);
        mmr.offset = atom_size;
        mmr.size = 2 * atom_size + 1;  // Not a multiple of atom_size
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMappedMemoryRange-size-01390");
        vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
        m_errorMonitor->VerifyFound();
    }

    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
                                           VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
    if (!pass) {
        printf("%s Failed to set memory type.\n", kSkipPrefix);
        vkFreeMemory(m_device->device(), mem, NULL);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }
    // TODO : If we can get HOST_VISIBLE w/o HOST_COHERENT we can test cases of
    //  kVUID_Core_MemTrack_InvalidMap in validateAndCopyNoncoherentMemoryToDriver()

    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkFreeMemory(m_device->device(), mem, NULL);
}

TEST_F(VkLayerTest, MapMemWithoutHostVisibleBit) {
    TEST_DESCRIPTION("Allocate memory that is not mappable and then attempt to map it.");
    VkResult err;
    bool pass;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkMapMemory-memory-00682");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = 1024;

    pass = m_device->phy().set_memory_type(0xFFFFFFFF, &mem_alloc, 0, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    if (!pass) {  // If we can't find any unmappable memory this test doesn't
                  // make sense
        printf("%s No unmappable memory types found, skipping test\n", kSkipPrefix);
        return;
    }

    VkDeviceMemory mem;
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    void *mappedAddress = NULL;
    err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, &mappedAddress);
    m_errorMonitor->VerifyFound();

    vkFreeMemory(m_device->device(), mem, NULL);
}

TEST_F(VkLayerTest, RebindMemory) {
    VkResult err;
    bool pass;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "which has already been bound to mem object");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create an image, allocate memory, free it, and then try to bind it
    VkImage image;
    VkDeviceMemory mem1;
    VkDeviceMemory mem2;
    VkMemoryRequirements mem_reqs;

    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    image_create_info.flags = 0;

    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = 0;
    mem_alloc.memoryTypeIndex = 0;

    // Introduce failure, do NOT set memProps to
    // VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
    mem_alloc.memoryTypeIndex = 1;
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);

    mem_alloc.allocationSize = mem_reqs.size;
    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
    ASSERT_TRUE(pass);

    // allocate 2 memory objects
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem1);
    ASSERT_VK_SUCCESS(err);
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem2);
    ASSERT_VK_SUCCESS(err);

    // Bind first memory object to Image object
    err = vkBindImageMemory(m_device->device(), image, mem1, 0);
    ASSERT_VK_SUCCESS(err);

    // Introduce validation failure, try to bind a different memory object to
    // the same image object
    err = vkBindImageMemory(m_device->device(), image, mem2, 0);

    m_errorMonitor->VerifyFound();

    vkDestroyImage(m_device->device(), image, NULL);
    vkFreeMemory(m_device->device(), mem1, NULL);
    vkFreeMemory(m_device->device(), mem2, NULL);
}

TEST_F(VkLayerTest, SubmitSignaledFence) {
    vk_testing::Fence testFence;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "submitted in SIGNALED state.  Fences must be reset before being submitted");

    VkFenceCreateInfo fenceInfo = {};
    fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    fenceInfo.pNext = NULL;
    fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();
    m_commandBuffer->ClearAllBuffers(m_renderTargets, m_clear_color, nullptr, m_depth_clear_color, m_stencil_clear_color);
    m_commandBuffer->end();

    testFence.init(*m_device, fenceInfo);

    VkSubmitInfo submit_info;
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.pNext = NULL;
    submit_info.waitSemaphoreCount = 0;
    submit_info.pWaitSemaphores = NULL;
    submit_info.pWaitDstStageMask = NULL;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    submit_info.signalSemaphoreCount = 0;
    submit_info.pSignalSemaphores = NULL;

    vkQueueSubmit(m_device->m_queue, 1, &submit_info, testFence.handle());
    vkQueueWaitIdle(m_device->m_queue);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidUsageBits) {
    TEST_DESCRIPTION(
        "Specify wrong usage for image then create conflicting view of image Initialize buffer with wrong usage then perform copy "
        "expecting errors from both the image and the buffer (2 calls)");

    ASSERT_NO_FATAL_FAILURE(Init());
    auto format = FindSupportedDepthStencilFormat(gpu());
    if (!format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }

    VkImageObj image(m_device);
    // Initialize image with transfer source usage
    image.Init(128, 128, 1, format, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageView dsv;
    VkImageViewCreateInfo dsvci = {};
    dsvci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    dsvci.image = image.handle();
    dsvci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    dsvci.format = format;
    dsvci.subresourceRange.layerCount = 1;
    dsvci.subresourceRange.baseMipLevel = 0;
    dsvci.subresourceRange.levelCount = 1;
    dsvci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;

    // Create a view with depth / stencil aspect for image with different usage
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid usage flag for Image ");
    vkCreateImageView(m_device->device(), &dsvci, NULL, &dsv);
    m_errorMonitor->VerifyFound();

    // Initialize buffer with TRANSFER_DST usage
    VkBufferObj buffer;
    VkMemoryPropertyFlags reqs = 0;
    buffer.init_as_dst(*m_device, 128 * 128, reqs);
    VkBufferImageCopy region = {};
    region.bufferRowLength = 128;
    region.bufferImageHeight = 128;
    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    region.imageSubresource.layerCount = 1;
    region.imageExtent.height = 16;
    region.imageExtent.width = 16;
    region.imageExtent.depth = 1;

    // Buffer usage not set to TRANSFER_SRC and image usage not set to TRANSFER_DST
    m_commandBuffer->begin();

    // two separate errors from this call:
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyBufferToImage-dstImage-00177");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyBufferToImage-srcBuffer-00174");

    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
                           &region);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, LeakAnObject) {
    VkResult err;

    TEST_DESCRIPTION("Create a fence and destroy its device without first destroying the fence.");

    // Note that we have to create a new device since destroying the
    // framework's device causes Teardown() to fail and just calling Teardown
    // will destroy the errorMonitor.

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "has not been destroyed.");

    ASSERT_NO_FATAL_FAILURE(Init());

    vk_testing::QueueCreateInfoArray queue_info(m_device->queue_props);

    // The sacrificial device object
    VkDevice testDevice;
    VkDeviceCreateInfo device_create_info = {};
    auto features = m_device->phy().features();
    device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
    device_create_info.pNext = NULL;
    device_create_info.queueCreateInfoCount = queue_info.size();
    device_create_info.pQueueCreateInfos = queue_info.data();
    device_create_info.enabledLayerCount = 0;
    device_create_info.ppEnabledLayerNames = NULL;
    device_create_info.pEnabledFeatures = &features;
    err = vkCreateDevice(gpu(), &device_create_info, NULL, &testDevice);
    ASSERT_VK_SUCCESS(err);

    VkFence fence;
    VkFenceCreateInfo fence_create_info = {};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    fence_create_info.pNext = NULL;
    fence_create_info.flags = 0;
    err = vkCreateFence(testDevice, &fence_create_info, NULL, &fence);
    ASSERT_VK_SUCCESS(err);

    // Induce failure by not calling vkDestroyFence
    vkDestroyDevice(testDevice, NULL);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidCommandPoolConsistency) {
    TEST_DESCRIPTION("Allocate command buffers from one command pool and attempt to delete them from another.");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "FreeCommandBuffers is attempting to free Command Buffer");

    ASSERT_NO_FATAL_FAILURE(Init());
    VkCommandPool command_pool_one;
    VkCommandPool command_pool_two;

    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;

    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool_one);

    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool_two);

    VkCommandBuffer cb;
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool_one;
    command_buffer_allocate_info.commandBufferCount = 1;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &cb);

    vkFreeCommandBuffers(m_device->device(), command_pool_two, 1, &cb);

    m_errorMonitor->VerifyFound();

    vkDestroyCommandPool(m_device->device(), command_pool_one, NULL);
    vkDestroyCommandPool(m_device->device(), command_pool_two, NULL);
}

TEST_F(VkLayerTest, InvalidDescriptorPoolConsistency) {
    VkResult err;

    TEST_DESCRIPTION("Allocate descriptor sets from one DS pool and attempt to delete them from another.");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "FreeDescriptorSets is attempting to free descriptorSet");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.flags = 0;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool bad_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &bad_pool);
    ASSERT_VK_SUCCESS(err);

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    err = vkFreeDescriptorSets(m_device->device(), bad_pool, 1, &ds.set_);

    m_errorMonitor->VerifyFound();

    vkDestroyDescriptorPool(m_device->device(), bad_pool, NULL);
}

TEST_F(VkLayerTest, CreateUnknownObject) {
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetImageMemoryRequirements-image-parameter");

    TEST_DESCRIPTION("Pass an invalid image object handle into a Vulkan API call.");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Pass bogus handle into GetImageMemoryRequirements
    VkMemoryRequirements mem_reqs;
    uint64_t fakeImageHandle = 0xCADECADE;
    VkImage fauxImage = reinterpret_cast<VkImage &>(fakeImageHandle);

    vkGetImageMemoryRequirements(m_device->device(), fauxImage, &mem_reqs);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, UseObjectWithWrongDevice) {
    TEST_DESCRIPTION(
        "Try to destroy a render pass object using a device other than the one it was created on. This should generate a distinct "
        "error from the invalid handle error.");
    // Create first device and renderpass
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Create second device
    float priorities[] = {1.0f};
    VkDeviceQueueCreateInfo queue_info{};
    queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
    queue_info.pNext = NULL;
    queue_info.flags = 0;
    queue_info.queueFamilyIndex = 0;
    queue_info.queueCount = 1;
    queue_info.pQueuePriorities = &priorities[0];

    VkDeviceCreateInfo device_create_info = {};
    auto features = m_device->phy().features();
    device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
    device_create_info.pNext = NULL;
    device_create_info.queueCreateInfoCount = 1;
    device_create_info.pQueueCreateInfos = &queue_info;
    device_create_info.enabledLayerCount = 0;
    device_create_info.ppEnabledLayerNames = NULL;
    device_create_info.pEnabledFeatures = &features;

    VkDevice second_device;
    ASSERT_VK_SUCCESS(vkCreateDevice(gpu(), &device_create_info, NULL, &second_device));

    // Try to destroy the renderpass from the first device using the second device
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyRenderPass-renderPass-parent");
    vkDestroyRenderPass(second_device, m_renderPass, NULL);
    m_errorMonitor->VerifyFound();

    vkDestroyDevice(second_device, NULL);
}

TEST_F(VkLayerTest, PipelineNotBound) {
    TEST_DESCRIPTION("Pass in an invalid pipeline object handle into a Vulkan API call.");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindPipeline-pipeline-parameter");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkPipeline badPipeline = (VkPipeline)((size_t)0xbaadb1be);

    m_commandBuffer->begin();
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, badPipeline);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, BindImageInvalidMemoryType) {
    VkResult err;

    TEST_DESCRIPTION("Test validation check for an invalid memory type index during bind[Buffer|Image]Memory time");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create an image, allocate memory, set a bad typeIndex and then try to
    // bind it
    VkImage image;
    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;
    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    image_create_info.flags = 0;

    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = 0;
    mem_alloc.memoryTypeIndex = 0;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
    mem_alloc.allocationSize = mem_reqs.size;

    // Introduce Failure, select invalid TypeIndex
    VkPhysicalDeviceMemoryProperties memory_info;

    vkGetPhysicalDeviceMemoryProperties(gpu(), &memory_info);
    unsigned int i;
    for (i = 0; i < memory_info.memoryTypeCount; i++) {
        if ((mem_reqs.memoryTypeBits & (1 << i)) == 0) {
            mem_alloc.memoryTypeIndex = i;
            break;
        }
    }
    if (i >= memory_info.memoryTypeCount) {
        printf("%s No invalid memory type index could be found; skipped.\n", kSkipPrefix);
        vkDestroyImage(m_device->device(), image, NULL);
        return;
    }

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "for this object type are not compatible with the memory");

    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    err = vkBindImageMemory(m_device->device(), image, mem, 0);
    (void)err;

    m_errorMonitor->VerifyFound();

    vkDestroyImage(m_device->device(), image, NULL);
    vkFreeMemory(m_device->device(), mem, NULL);
}

TEST_F(VkLayerTest, BindInvalidMemory) {
    VkResult err;
    bool pass;

    ASSERT_NO_FATAL_FAILURE(Init());

    const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
    const int32_t tex_width = 256;
    const int32_t tex_height = 256;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    image_create_info.flags = 0;

    VkBufferCreateInfo buffer_create_info = {};
    buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffer_create_info.pNext = NULL;
    buffer_create_info.flags = 0;
    buffer_create_info.size = 4 * 1024 * 1024;
    buffer_create_info.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
    buffer_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;

    // Create an image/buffer, allocate memory, free it, and then try to bind it
    {
        VkImage image = VK_NULL_HANDLE;
        VkBuffer buffer = VK_NULL_HANDLE;
        err = vkCreateImage(device(), &image_create_info, NULL, &image);
        ASSERT_VK_SUCCESS(err);
        err = vkCreateBuffer(device(), &buffer_create_info, NULL, &buffer);
        ASSERT_VK_SUCCESS(err);
        VkMemoryRequirements image_mem_reqs = {}, buffer_mem_reqs = {};
        vkGetImageMemoryRequirements(device(), image, &image_mem_reqs);
        vkGetBufferMemoryRequirements(device(), buffer, &buffer_mem_reqs);

        VkMemoryAllocateInfo image_mem_alloc = {}, buffer_mem_alloc = {};
        image_mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        image_mem_alloc.allocationSize = image_mem_reqs.size;
        pass = m_device->phy().set_memory_type(image_mem_reqs.memoryTypeBits, &image_mem_alloc, 0);
        ASSERT_TRUE(pass);
        buffer_mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        buffer_mem_alloc.allocationSize = buffer_mem_reqs.size;
        pass = m_device->phy().set_memory_type(buffer_mem_reqs.memoryTypeBits, &buffer_mem_alloc, 0);
        ASSERT_TRUE(pass);

        VkDeviceMemory image_mem = VK_NULL_HANDLE, buffer_mem = VK_NULL_HANDLE;
        err = vkAllocateMemory(device(), &image_mem_alloc, NULL, &image_mem);
        ASSERT_VK_SUCCESS(err);
        err = vkAllocateMemory(device(), &buffer_mem_alloc, NULL, &buffer_mem);
        ASSERT_VK_SUCCESS(err);

        vkFreeMemory(device(), image_mem, NULL);
        vkFreeMemory(device(), buffer_mem, NULL);

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-memory-parameter");
        err = vkBindImageMemory(device(), image, image_mem, 0);
        (void)err;  // This may very well return an error.
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-memory-parameter");
        err = vkBindBufferMemory(device(), buffer, buffer_mem, 0);
        (void)err;  // This may very well return an error.
        m_errorMonitor->VerifyFound();

        vkDestroyImage(m_device->device(), image, NULL);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
    }

    // Try to bind memory to an object that already has a memory binding
    {
        VkImage image = VK_NULL_HANDLE;
        err = vkCreateImage(device(), &image_create_info, NULL, &image);
        ASSERT_VK_SUCCESS(err);
        VkBuffer buffer = VK_NULL_HANDLE;
        err = vkCreateBuffer(device(), &buffer_create_info, NULL, &buffer);
        ASSERT_VK_SUCCESS(err);
        VkMemoryRequirements image_mem_reqs = {}, buffer_mem_reqs = {};
        vkGetImageMemoryRequirements(device(), image, &image_mem_reqs);
        vkGetBufferMemoryRequirements(device(), buffer, &buffer_mem_reqs);
        VkMemoryAllocateInfo image_alloc_info = {}, buffer_alloc_info = {};
        image_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        image_alloc_info.allocationSize = image_mem_reqs.size;
        buffer_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        buffer_alloc_info.allocationSize = buffer_mem_reqs.size;
        pass = m_device->phy().set_memory_type(image_mem_reqs.memoryTypeBits, &image_alloc_info, 0);
        ASSERT_TRUE(pass);
        pass = m_device->phy().set_memory_type(buffer_mem_reqs.memoryTypeBits, &buffer_alloc_info, 0);
        ASSERT_TRUE(pass);
        VkDeviceMemory image_mem, buffer_mem;
        err = vkAllocateMemory(device(), &image_alloc_info, NULL, &image_mem);
        ASSERT_VK_SUCCESS(err);
        err = vkAllocateMemory(device(), &buffer_alloc_info, NULL, &buffer_mem);
        ASSERT_VK_SUCCESS(err);

        err = vkBindImageMemory(device(), image, image_mem, 0);
        ASSERT_VK_SUCCESS(err);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-image-01044");
        err = vkBindImageMemory(device(), image, image_mem, 0);
        (void)err;  // This may very well return an error.
        m_errorMonitor->VerifyFound();

        err = vkBindBufferMemory(device(), buffer, buffer_mem, 0);
        ASSERT_VK_SUCCESS(err);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-buffer-01029");
        err = vkBindBufferMemory(device(), buffer, buffer_mem, 0);
        (void)err;  // This may very well return an error.
        m_errorMonitor->VerifyFound();

        vkFreeMemory(device(), image_mem, NULL);
        vkFreeMemory(device(), buffer_mem, NULL);
        vkDestroyImage(device(), image, NULL);
        vkDestroyBuffer(device(), buffer, NULL);
    }

    // Try to bind memory to an object with an invalid memoryOffset
    {
        VkImage image = VK_NULL_HANDLE;
        err = vkCreateImage(device(), &image_create_info, NULL, &image);
        ASSERT_VK_SUCCESS(err);
        VkBuffer buffer = VK_NULL_HANDLE;
        err = vkCreateBuffer(device(), &buffer_create_info, NULL, &buffer);
        ASSERT_VK_SUCCESS(err);
        VkMemoryRequirements image_mem_reqs = {}, buffer_mem_reqs = {};
        vkGetImageMemoryRequirements(device(), image, &image_mem_reqs);
        vkGetBufferMemoryRequirements(device(), buffer, &buffer_mem_reqs);
        VkMemoryAllocateInfo image_alloc_info = {}, buffer_alloc_info = {};
        image_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        // Leave some extra space for alignment wiggle room
        image_alloc_info.allocationSize = image_mem_reqs.size + image_mem_reqs.alignment;
        buffer_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        buffer_alloc_info.allocationSize = buffer_mem_reqs.size + buffer_mem_reqs.alignment;
        pass = m_device->phy().set_memory_type(image_mem_reqs.memoryTypeBits, &image_alloc_info, 0);
        ASSERT_TRUE(pass);
        pass = m_device->phy().set_memory_type(buffer_mem_reqs.memoryTypeBits, &buffer_alloc_info, 0);
        ASSERT_TRUE(pass);
        VkDeviceMemory image_mem, buffer_mem;
        err = vkAllocateMemory(device(), &image_alloc_info, NULL, &image_mem);
        ASSERT_VK_SUCCESS(err);
        err = vkAllocateMemory(device(), &buffer_alloc_info, NULL, &buffer_mem);
        ASSERT_VK_SUCCESS(err);

        // Test unaligned memory offset
        {
            if (image_mem_reqs.alignment > 1) {
                VkDeviceSize image_offset = 1;
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-memoryOffset-01048");
                err = vkBindImageMemory(device(), image, image_mem, image_offset);
                (void)err;  // This may very well return an error.
                m_errorMonitor->VerifyFound();
            }

            if (buffer_mem_reqs.alignment > 1) {
                VkDeviceSize buffer_offset = 1;
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-memoryOffset-01036");
                err = vkBindBufferMemory(device(), buffer, buffer_mem, buffer_offset);
                (void)err;  // This may very well return an error.
                m_errorMonitor->VerifyFound();
            }
        }

        // Test memory offsets outside the memory allocation
        {
            VkDeviceSize image_offset =
                (image_alloc_info.allocationSize + image_mem_reqs.alignment) & ~(image_mem_reqs.alignment - 1);
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-memoryOffset-01046");
            err = vkBindImageMemory(device(), image, image_mem, image_offset);
            (void)err;  // This may very well return an error.
            m_errorMonitor->VerifyFound();

            VkDeviceSize buffer_offset =
                (buffer_alloc_info.allocationSize + buffer_mem_reqs.alignment) & ~(buffer_mem_reqs.alignment - 1);
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-memoryOffset-01031");
            err = vkBindBufferMemory(device(), buffer, buffer_mem, buffer_offset);
            (void)err;  // This may very well return an error.
            m_errorMonitor->VerifyFound();
        }

        // Test memory offsets within the memory allocation, but which leave too little memory for
        // the resource.
        {
            VkDeviceSize image_offset = (image_mem_reqs.size - 1) & ~(image_mem_reqs.alignment - 1);
            if ((image_offset > 0) && (image_mem_reqs.size < (image_alloc_info.allocationSize - image_mem_reqs.alignment))) {
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-size-01049");
                err = vkBindImageMemory(device(), image, image_mem, image_offset);
                (void)err;  // This may very well return an error.
                m_errorMonitor->VerifyFound();
            }

            VkDeviceSize buffer_offset = (buffer_mem_reqs.size - 1) & ~(buffer_mem_reqs.alignment - 1);
            if (buffer_offset > 0) {
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-size-01037");
                err = vkBindBufferMemory(device(), buffer, buffer_mem, buffer_offset);
                (void)err;  // This may very well return an error.
                m_errorMonitor->VerifyFound();
            }
        }

        vkFreeMemory(device(), image_mem, NULL);
        vkFreeMemory(device(), buffer_mem, NULL);
        vkDestroyImage(device(), image, NULL);
        vkDestroyBuffer(device(), buffer, NULL);
    }

    // Try to bind memory to an object with an invalid memory type
    {
        VkImage image = VK_NULL_HANDLE;
        err = vkCreateImage(device(), &image_create_info, NULL, &image);
        ASSERT_VK_SUCCESS(err);
        VkBuffer buffer = VK_NULL_HANDLE;
        err = vkCreateBuffer(device(), &buffer_create_info, NULL, &buffer);
        ASSERT_VK_SUCCESS(err);
        VkMemoryRequirements image_mem_reqs = {}, buffer_mem_reqs = {};
        vkGetImageMemoryRequirements(device(), image, &image_mem_reqs);
        vkGetBufferMemoryRequirements(device(), buffer, &buffer_mem_reqs);
        VkMemoryAllocateInfo image_alloc_info = {}, buffer_alloc_info = {};
        image_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        image_alloc_info.allocationSize = image_mem_reqs.size;
        buffer_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        buffer_alloc_info.allocationSize = buffer_mem_reqs.size;
        // Create a mask of available memory types *not* supported by these resources,
        // and try to use one of them.
        VkPhysicalDeviceMemoryProperties memory_properties = {};
        vkGetPhysicalDeviceMemoryProperties(m_device->phy().handle(), &memory_properties);
        VkDeviceMemory image_mem, buffer_mem;

        uint32_t image_unsupported_mem_type_bits = ((1 << memory_properties.memoryTypeCount) - 1) & ~image_mem_reqs.memoryTypeBits;
        if (image_unsupported_mem_type_bits != 0) {
            pass = m_device->phy().set_memory_type(image_unsupported_mem_type_bits, &image_alloc_info, 0);
            ASSERT_TRUE(pass);
            err = vkAllocateMemory(device(), &image_alloc_info, NULL, &image_mem);
            ASSERT_VK_SUCCESS(err);
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-memory-01047");
            err = vkBindImageMemory(device(), image, image_mem, 0);
            (void)err;  // This may very well return an error.
            m_errorMonitor->VerifyFound();
            vkFreeMemory(device(), image_mem, NULL);
        }

        uint32_t buffer_unsupported_mem_type_bits =
            ((1 << memory_properties.memoryTypeCount) - 1) & ~buffer_mem_reqs.memoryTypeBits;
        if (buffer_unsupported_mem_type_bits != 0) {
            pass = m_device->phy().set_memory_type(buffer_unsupported_mem_type_bits, &buffer_alloc_info, 0);
            ASSERT_TRUE(pass);
            err = vkAllocateMemory(device(), &buffer_alloc_info, NULL, &buffer_mem);
            ASSERT_VK_SUCCESS(err);
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-memory-01035");
            err = vkBindBufferMemory(device(), buffer, buffer_mem, 0);
            (void)err;  // This may very well return an error.
            m_errorMonitor->VerifyFound();
            vkFreeMemory(device(), buffer_mem, NULL);
        }

        vkDestroyImage(device(), image, NULL);
        vkDestroyBuffer(device(), buffer, NULL);
    }

    // Try to bind memory to an image created with sparse memory flags
    {
        VkImageCreateInfo sparse_image_create_info = image_create_info;
        sparse_image_create_info.flags |= VK_IMAGE_CREATE_SPARSE_BINDING_BIT;
        VkImageFormatProperties image_format_properties = {};
        err = vkGetPhysicalDeviceImageFormatProperties(m_device->phy().handle(), sparse_image_create_info.format,
                                                       sparse_image_create_info.imageType, sparse_image_create_info.tiling,
                                                       sparse_image_create_info.usage, sparse_image_create_info.flags,
                                                       &image_format_properties);
        if (!m_device->phy().features().sparseResidencyImage2D || err == VK_ERROR_FORMAT_NOT_SUPPORTED) {
            // most likely means sparse formats aren't supported here; skip this test.
        } else {
            ASSERT_VK_SUCCESS(err);
            if (image_format_properties.maxExtent.width == 0) {
                printf("%s Sparse image format not supported; skipped.\n", kSkipPrefix);
                return;
            } else {
                VkImage sparse_image = VK_NULL_HANDLE;
                err = vkCreateImage(m_device->device(), &sparse_image_create_info, NULL, &sparse_image);
                ASSERT_VK_SUCCESS(err);
                VkMemoryRequirements sparse_mem_reqs = {};
                vkGetImageMemoryRequirements(m_device->device(), sparse_image, &sparse_mem_reqs);
                if (sparse_mem_reqs.memoryTypeBits != 0) {
                    VkMemoryAllocateInfo sparse_mem_alloc = {};
                    sparse_mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
                    sparse_mem_alloc.pNext = NULL;
                    sparse_mem_alloc.allocationSize = sparse_mem_reqs.size;
                    sparse_mem_alloc.memoryTypeIndex = 0;
                    pass = m_device->phy().set_memory_type(sparse_mem_reqs.memoryTypeBits, &sparse_mem_alloc, 0);
                    ASSERT_TRUE(pass);
                    VkDeviceMemory sparse_mem = VK_NULL_HANDLE;
                    err = vkAllocateMemory(m_device->device(), &sparse_mem_alloc, NULL, &sparse_mem);
                    ASSERT_VK_SUCCESS(err);
                    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-image-01045");
                    err = vkBindImageMemory(m_device->device(), sparse_image, sparse_mem, 0);
                    // This may very well return an error.
                    (void)err;
                    m_errorMonitor->VerifyFound();
                    vkFreeMemory(m_device->device(), sparse_mem, NULL);
                }
                vkDestroyImage(m_device->device(), sparse_image, NULL);
            }
        }
    }

    // Try to bind memory to a buffer created with sparse memory flags
    {
        VkBufferCreateInfo sparse_buffer_create_info = buffer_create_info;
        sparse_buffer_create_info.flags |= VK_IMAGE_CREATE_SPARSE_BINDING_BIT;
        if (!m_device->phy().features().sparseResidencyBuffer) {
            // most likely means sparse formats aren't supported here; skip this test.
        } else {
            VkBuffer sparse_buffer = VK_NULL_HANDLE;
            err = vkCreateBuffer(m_device->device(), &sparse_buffer_create_info, NULL, &sparse_buffer);
            ASSERT_VK_SUCCESS(err);
            VkMemoryRequirements sparse_mem_reqs = {};
            vkGetBufferMemoryRequirements(m_device->device(), sparse_buffer, &sparse_mem_reqs);
            if (sparse_mem_reqs.memoryTypeBits != 0) {
                VkMemoryAllocateInfo sparse_mem_alloc = {};
                sparse_mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
                sparse_mem_alloc.pNext = NULL;
                sparse_mem_alloc.allocationSize = sparse_mem_reqs.size;
                sparse_mem_alloc.memoryTypeIndex = 0;
                pass = m_device->phy().set_memory_type(sparse_mem_reqs.memoryTypeBits, &sparse_mem_alloc, 0);
                ASSERT_TRUE(pass);
                VkDeviceMemory sparse_mem = VK_NULL_HANDLE;
                err = vkAllocateMemory(m_device->device(), &sparse_mem_alloc, NULL, &sparse_mem);
                ASSERT_VK_SUCCESS(err);
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-buffer-01030");
                err = vkBindBufferMemory(m_device->device(), sparse_buffer, sparse_mem, 0);
                // This may very well return an error.
                (void)err;
                m_errorMonitor->VerifyFound();
                vkFreeMemory(m_device->device(), sparse_mem, NULL);
            }
            vkDestroyBuffer(m_device->device(), sparse_buffer, NULL);
        }
    }
}

TEST_F(VkLayerTest, BindMemoryToDestroyedObject) {
    VkResult err;
    bool pass;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-image-parameter");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create an image object, allocate memory, destroy the object and then try
    // to bind it
    VkImage image;
    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;

    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    image_create_info.flags = 0;

    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = 0;
    mem_alloc.memoryTypeIndex = 0;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);

    mem_alloc.allocationSize = mem_reqs.size;
    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
    ASSERT_TRUE(pass);

    // Allocate memory
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    // Introduce validation failure, destroy Image object before binding
    vkDestroyImage(m_device->device(), image, NULL);
    ASSERT_VK_SUCCESS(err);

    // Now Try to bind memory to this destroyed object
    err = vkBindImageMemory(m_device->device(), image, mem, 0);
    // This may very well return an error.
    (void)err;

    m_errorMonitor->VerifyFound();

    vkFreeMemory(m_device->device(), mem, NULL);
}

TEST_F(VkLayerTest, ExceedMemoryAllocationCount) {
    VkResult err = VK_SUCCESS;
    const int max_mems = 32;
    VkDeviceMemory mems[max_mems + 1];

    if (!EnableDeviceProfileLayer()) {
        printf("%s Failed to enable device profile layer.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    PFN_vkSetPhysicalDeviceLimitsEXT fpvkSetPhysicalDeviceLimitsEXT =
        (PFN_vkSetPhysicalDeviceLimitsEXT)vkGetInstanceProcAddr(instance(), "vkSetPhysicalDeviceLimitsEXT");
    PFN_vkGetOriginalPhysicalDeviceLimitsEXT fpvkGetOriginalPhysicalDeviceLimitsEXT =
        (PFN_vkGetOriginalPhysicalDeviceLimitsEXT)vkGetInstanceProcAddr(instance(), "vkGetOriginalPhysicalDeviceLimitsEXT");

    if (!(fpvkSetPhysicalDeviceLimitsEXT) || !(fpvkGetOriginalPhysicalDeviceLimitsEXT)) {
        printf("%s Can't find device_profile_api functions; skipped.\n", kSkipPrefix);
        return;
    }
    VkPhysicalDeviceProperties props;
    fpvkGetOriginalPhysicalDeviceLimitsEXT(gpu(), &props.limits);
    if (props.limits.maxMemoryAllocationCount > max_mems) {
        props.limits.maxMemoryAllocationCount = max_mems;
        fpvkSetPhysicalDeviceLimitsEXT(gpu(), &props.limits);
    }
    ASSERT_NO_FATAL_FAILURE(InitState());
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Number of currently valid memory objects is not less than the maximum allowed");

    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.memoryTypeIndex = 0;
    mem_alloc.allocationSize = 4;

    int i;
    for (i = 0; i <= max_mems; i++) {
        err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mems[i]);
        if (err != VK_SUCCESS) {
            break;
        }
    }
    m_errorMonitor->VerifyFound();

    for (int j = 0; j < i; j++) {
        vkFreeMemory(m_device->device(), mems[j], NULL);
    }
}

TEST_F(VkLayerTest, CreatePipelineBadVertexAttributeFormat) {
    TEST_DESCRIPTION("Test that pipeline validation catches invalid vertex attribute formats");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDescription input_binding;
    memset(&input_binding, 0, sizeof(input_binding));

    VkVertexInputAttributeDescription input_attribs;
    memset(&input_attribs, 0, sizeof(input_attribs));

    // Pick a really bad format for this purpose and make sure it should fail
    input_attribs.format = VK_FORMAT_BC2_UNORM_BLOCK;
    VkFormatProperties format_props = m_device->format_properties(input_attribs.format);
    if ((format_props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT) != 0) {
        printf("%s Format unsuitable for test; skipped.\n", kSkipPrefix);
        return;
    }

    input_attribs.location = 0;
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkVertexInputAttributeDescription-format-00623");
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    pipe.AddVertexInputBindings(&input_binding, 1);
    pipe.AddVertexInputAttribs(&input_attribs, 1);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, ImageSampleCounts) {
    TEST_DESCRIPTION("Use bad sample counts in image transfer calls to trigger validation errors.");
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    VkMemoryPropertyFlags reqs = 0;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 256;
    image_create_info.extent.height = 256;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.flags = 0;

    VkImageBlit blit_region = {};
    blit_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blit_region.srcSubresource.baseArrayLayer = 0;
    blit_region.srcSubresource.layerCount = 1;
    blit_region.srcSubresource.mipLevel = 0;
    blit_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blit_region.dstSubresource.baseArrayLayer = 0;
    blit_region.dstSubresource.layerCount = 1;
    blit_region.dstSubresource.mipLevel = 0;
    blit_region.srcOffsets[0] = {0, 0, 0};
    blit_region.srcOffsets[1] = {256, 256, 1};
    blit_region.dstOffsets[0] = {0, 0, 0};
    blit_region.dstOffsets[1] = {128, 128, 1};

    // Create two images, the source with sampleCount = 4, and attempt to blit
    // between them
    {
        image_create_info.samples = VK_SAMPLE_COUNT_4_BIT;
        image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
        VkImageObj src_image(m_device);
        src_image.init(&image_create_info);
        src_image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
        image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
        image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
        VkImageObj dst_image(m_device);
        dst_image.init(&image_create_info);
        dst_image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
        m_commandBuffer->begin();
        // TODO: These 2 VUs are redundant - expect one of them to go away
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00233");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00228");
        vkCmdBlitImage(m_commandBuffer->handle(), src_image.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image.handle(),
                       VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit_region, VK_FILTER_NEAREST);
        m_errorMonitor->VerifyFound();
        m_commandBuffer->end();
    }

    // Create two images, the dest with sampleCount = 4, and attempt to blit
    // between them
    {
        image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
        image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
        VkImageObj src_image(m_device);
        src_image.init(&image_create_info);
        src_image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
        image_create_info.samples = VK_SAMPLE_COUNT_4_BIT;
        image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
        VkImageObj dst_image(m_device);
        dst_image.init(&image_create_info);
        dst_image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
        m_commandBuffer->begin();
        // TODO: These 2 VUs are redundant - expect one of them to go away
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-00234");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00228");
        vkCmdBlitImage(m_commandBuffer->handle(), src_image.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image.handle(),
                       VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit_region, VK_FILTER_NEAREST);
        m_errorMonitor->VerifyFound();
        m_commandBuffer->end();
    }

    VkBufferImageCopy copy_region = {};
    copy_region.bufferRowLength = 128;
    copy_region.bufferImageHeight = 128;
    copy_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.imageSubresource.layerCount = 1;
    copy_region.imageExtent.height = 64;
    copy_region.imageExtent.width = 64;
    copy_region.imageExtent.depth = 1;

    // Create src buffer and dst image with sampleCount = 4 and attempt to copy
    // buffer to image
    {
        VkBufferObj src_buffer;
        src_buffer.init_as_src(*m_device, 128 * 128 * 4, reqs);
        image_create_info.samples = VK_SAMPLE_COUNT_4_BIT;
        image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
        VkImageObj dst_image(m_device);
        dst_image.init(&image_create_info);
        dst_image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
        m_commandBuffer->begin();
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "was created with a sample count of VK_SAMPLE_COUNT_4_BIT but must be VK_SAMPLE_COUNT_1_BIT");
        vkCmdCopyBufferToImage(m_commandBuffer->handle(), src_buffer.handle(), dst_image.handle(),
                               VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy_region);
        m_errorMonitor->VerifyFound();
        m_commandBuffer->end();
    }

    // Create dst buffer and src image with sampleCount = 4 and attempt to copy
    // image to buffer
    {
        VkBufferObj dst_buffer;
        dst_buffer.init_as_dst(*m_device, 128 * 128 * 4, reqs);
        image_create_info.samples = VK_SAMPLE_COUNT_4_BIT;
        image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
        vk_testing::Image src_image;
        src_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
        m_commandBuffer->begin();
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "was created with a sample count of VK_SAMPLE_COUNT_4_BIT but must be VK_SAMPLE_COUNT_1_BIT");
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), src_image.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               dst_buffer.handle(), 1, &copy_region);
        m_errorMonitor->VerifyFound();
        m_commandBuffer->end();
    }
}

TEST_F(VkLayerTest, BlitImageFormatTypes) {
    ASSERT_NO_FATAL_FAILURE(Init());

    VkFormat f_unsigned = VK_FORMAT_R8G8B8A8_UINT;
    VkFormat f_signed = VK_FORMAT_R8G8B8A8_SINT;
    VkFormat f_float = VK_FORMAT_R32_SFLOAT;
    VkFormat f_depth = VK_FORMAT_D32_SFLOAT_S8_UINT;
    VkFormat f_depth2 = VK_FORMAT_D32_SFLOAT;

    if (!ImageFormatIsSupported(gpu(), f_unsigned, VK_IMAGE_TILING_OPTIMAL) ||
        !ImageFormatIsSupported(gpu(), f_signed, VK_IMAGE_TILING_OPTIMAL) ||
        !ImageFormatIsSupported(gpu(), f_float, VK_IMAGE_TILING_OPTIMAL) ||
        !ImageFormatIsSupported(gpu(), f_depth, VK_IMAGE_TILING_OPTIMAL) ||
        !ImageFormatIsSupported(gpu(), f_depth2, VK_IMAGE_TILING_OPTIMAL)) {
        printf("%s Requested formats not supported - BlitImageFormatTypes skipped.\n", kSkipPrefix);
        return;
    }

    // Note any missing feature bits
    bool usrc = !ImageFormatAndFeaturesSupported(gpu(), f_unsigned, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_SRC_BIT);
    bool udst = !ImageFormatAndFeaturesSupported(gpu(), f_unsigned, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_DST_BIT);
    bool ssrc = !ImageFormatAndFeaturesSupported(gpu(), f_signed, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_SRC_BIT);
    bool sdst = !ImageFormatAndFeaturesSupported(gpu(), f_signed, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_DST_BIT);
    bool fsrc = !ImageFormatAndFeaturesSupported(gpu(), f_float, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_SRC_BIT);
    bool fdst = !ImageFormatAndFeaturesSupported(gpu(), f_float, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_DST_BIT);
    bool d1dst = !ImageFormatAndFeaturesSupported(gpu(), f_depth, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_DST_BIT);
    bool d2src = !ImageFormatAndFeaturesSupported(gpu(), f_depth2, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_SRC_BIT);

    VkImageObj unsigned_image(m_device);
    unsigned_image.Init(64, 64, 1, f_unsigned, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                        VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(unsigned_image.initialized());
    unsigned_image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);

    VkImageObj signed_image(m_device);
    signed_image.Init(64, 64, 1, f_signed, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                      VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(signed_image.initialized());
    signed_image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);

    VkImageObj float_image(m_device);
    float_image.Init(64, 64, 1, f_float, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL,
                     0);
    ASSERT_TRUE(float_image.initialized());
    float_image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);

    VkImageObj depth_image(m_device);
    depth_image.Init(64, 64, 1, f_depth, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL,
                     0);
    ASSERT_TRUE(depth_image.initialized());
    depth_image.SetLayout(VK_IMAGE_ASPECT_STENCIL_BIT | VK_IMAGE_ASPECT_DEPTH_BIT, VK_IMAGE_LAYOUT_GENERAL);

    VkImageObj depth_image2(m_device);
    depth_image2.Init(64, 64, 1, f_depth2, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                      VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(depth_image2.initialized());
    depth_image2.SetLayout(VK_IMAGE_ASPECT_DEPTH_BIT, VK_IMAGE_LAYOUT_GENERAL);

    VkImageBlit blitRegion = {};
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.srcSubresource.baseArrayLayer = 0;
    blitRegion.srcSubresource.layerCount = 1;
    blitRegion.srcSubresource.mipLevel = 0;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.dstSubresource.baseArrayLayer = 0;
    blitRegion.dstSubresource.layerCount = 1;
    blitRegion.dstSubresource.mipLevel = 0;
    blitRegion.srcOffsets[0] = {0, 0, 0};
    blitRegion.srcOffsets[1] = {64, 64, 1};
    blitRegion.dstOffsets[0] = {0, 0, 0};
    blitRegion.dstOffsets[1] = {32, 32, 1};

    m_commandBuffer->begin();

    // Unsigned int vs not an int
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00230");
    if (usrc) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-01999");
    if (fdst) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-02000");
    vkCmdBlitImage(m_commandBuffer->handle(), unsigned_image.image(), unsigned_image.Layout(), float_image.image(),
                   float_image.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00230");
    if (fsrc) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-01999");
    if (udst) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-02000");
    vkCmdBlitImage(m_commandBuffer->handle(), float_image.image(), float_image.Layout(), unsigned_image.image(),
                   unsigned_image.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Signed int vs not an int,
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00229");
    if (ssrc) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-01999");
    if (fdst) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-02000");
    vkCmdBlitImage(m_commandBuffer->handle(), signed_image.image(), signed_image.Layout(), float_image.image(),
                   float_image.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00229");
    if (fsrc) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-01999");
    if (sdst) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-02000");
    vkCmdBlitImage(m_commandBuffer->handle(), float_image.image(), float_image.Layout(), signed_image.image(),
                   signed_image.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Signed vs Unsigned int - generates both VUs
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00229");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00230");
    if (ssrc) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-01999");
    if (udst) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-02000");
    vkCmdBlitImage(m_commandBuffer->handle(), signed_image.image(), signed_image.Layout(), unsigned_image.image(),
                   unsigned_image.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00229");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00230");
    if (usrc) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-01999");
    if (sdst) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-02000");
    vkCmdBlitImage(m_commandBuffer->handle(), unsigned_image.image(), unsigned_image.Layout(), signed_image.image(),
                   signed_image.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Depth vs any non-identical depth format
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00231");
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    if (d2src) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-01999");
    if (d1dst) m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-02000");
    vkCmdBlitImage(m_commandBuffer->handle(), depth_image2.image(), depth_image2.Layout(), depth_image.image(),
                   depth_image.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, BlitImageFilters) {
    bool cubic_support = false;
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, "VK_IMG_filter_cubic")) {
        m_device_extension_names.push_back("VK_IMG_filter_cubic");
        cubic_support = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkFormat fmt = VK_FORMAT_R8_UINT;
    if (!ImageFormatIsSupported(gpu(), fmt, VK_IMAGE_TILING_OPTIMAL)) {
        printf("%s No R8_UINT format support - BlitImageFilters skipped.\n", kSkipPrefix);
        return;
    }

    // Create 2D images
    VkImageObj src2D(m_device);
    VkImageObj dst2D(m_device);
    src2D.Init(64, 64, 1, fmt, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    dst2D.Init(64, 64, 1, fmt, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(src2D.initialized());
    ASSERT_TRUE(dst2D.initialized());
    src2D.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);
    dst2D.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);

    // Create 3D image
    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_3D;
    ci.format = fmt;
    ci.extent = {64, 64, 4};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    VkImageObj src3D(m_device);
    src3D.init(&ci);
    ASSERT_TRUE(src3D.initialized());

    VkImageBlit blitRegion = {};
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.srcSubresource.baseArrayLayer = 0;
    blitRegion.srcSubresource.layerCount = 1;
    blitRegion.srcSubresource.mipLevel = 0;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.dstSubresource.baseArrayLayer = 0;
    blitRegion.dstSubresource.layerCount = 1;
    blitRegion.dstSubresource.mipLevel = 0;
    blitRegion.srcOffsets[0] = {0, 0, 0};
    blitRegion.srcOffsets[1] = {48, 48, 1};
    blitRegion.dstOffsets[0] = {0, 0, 0};
    blitRegion.dstOffsets[1] = {64, 64, 1};

    m_commandBuffer->begin();

    // UINT format should not support linear filtering, but check to be sure
    if (!ImageFormatAndFeaturesSupported(gpu(), fmt, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT)) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-filter-02001");
        vkCmdBlitImage(m_commandBuffer->handle(), src2D.image(), src2D.Layout(), dst2D.image(), dst2D.Layout(), 1, &blitRegion,
                       VK_FILTER_LINEAR);
        m_errorMonitor->VerifyFound();
    }

    if (cubic_support && !ImageFormatAndFeaturesSupported(gpu(), fmt, VK_IMAGE_TILING_OPTIMAL,
                                                          VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG)) {
        // Invalid filter CUBIC_IMG
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-filter-02002");
        vkCmdBlitImage(m_commandBuffer->handle(), src3D.image(), src3D.Layout(), dst2D.image(), dst2D.Layout(), 1, &blitRegion,
                       VK_FILTER_CUBIC_IMG);
        m_errorMonitor->VerifyFound();

        // Invalid filter CUBIC_IMG + invalid 2D source image
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-filter-02002");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-filter-00237");
        vkCmdBlitImage(m_commandBuffer->handle(), src2D.image(), src2D.Layout(), dst2D.image(), dst2D.Layout(), 1, &blitRegion,
                       VK_FILTER_CUBIC_IMG);
        m_errorMonitor->VerifyFound();
    }

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, BlitImageLayout) {
    TEST_DESCRIPTION("Incorrect vkCmdBlitImage layouts");

    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    VkResult err;
    VkFormat fmt = VK_FORMAT_R8G8B8A8_UNORM;

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();

    // Create images
    VkImageObj img_src_transfer(m_device);
    VkImageObj img_dst_transfer(m_device);
    VkImageObj img_general(m_device);
    VkImageObj img_color(m_device);

    img_src_transfer.InitNoLayout(64, 64, 1, fmt, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                                  VK_IMAGE_TILING_OPTIMAL, 0);
    img_dst_transfer.InitNoLayout(64, 64, 1, fmt, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                                  VK_IMAGE_TILING_OPTIMAL, 0);
    img_general.InitNoLayout(64, 64, 1, fmt, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                             VK_IMAGE_TILING_OPTIMAL, 0);
    img_color.InitNoLayout(64, 64, 1, fmt,
                           VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
                           VK_IMAGE_TILING_OPTIMAL, 0);

    ASSERT_TRUE(img_src_transfer.initialized());
    ASSERT_TRUE(img_dst_transfer.initialized());
    ASSERT_TRUE(img_general.initialized());
    ASSERT_TRUE(img_color.initialized());

    img_src_transfer.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
    img_dst_transfer.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
    img_general.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);
    img_color.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);

    VkImageBlit blit_region = {};
    blit_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blit_region.srcSubresource.baseArrayLayer = 0;
    blit_region.srcSubresource.layerCount = 1;
    blit_region.srcSubresource.mipLevel = 0;
    blit_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blit_region.dstSubresource.baseArrayLayer = 0;
    blit_region.dstSubresource.layerCount = 1;
    blit_region.dstSubresource.mipLevel = 0;
    blit_region.srcOffsets[0] = {0, 0, 0};
    blit_region.srcOffsets[1] = {48, 48, 1};
    blit_region.dstOffsets[0] = {0, 0, 0};
    blit_region.dstOffsets[1] = {64, 64, 1};

    m_commandBuffer->begin();

    // Illegal srcImageLayout
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImageLayout-00222");
    vkCmdBlitImage(m_commandBuffer->handle(), img_src_transfer.image(), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
                   img_dst_transfer.image(), img_dst_transfer.Layout(), 1, &blit_region, VK_FILTER_LINEAR);
    m_errorMonitor->VerifyFound();

    // Illegal destImageLayout
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImageLayout-00227");
    vkCmdBlitImage(m_commandBuffer->handle(), img_src_transfer.image(), img_src_transfer.Layout(), img_dst_transfer.image(),
                   VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, &blit_region, VK_FILTER_LINEAR);

    m_commandBuffer->end();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->reset(0);
    m_commandBuffer->begin();

    // Source image in invalid layout at start of the CB
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout");
    vkCmdBlitImage(m_commandBuffer->handle(), img_src_transfer.image(), img_src_transfer.Layout(), img_color.image(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &blit_region, VK_FILTER_LINEAR);

    m_commandBuffer->end();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->reset(0);
    m_commandBuffer->begin();

    // Destination image in invalid layout at start of the CB
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout");
    vkCmdBlitImage(m_commandBuffer->handle(), img_color.image(), VK_IMAGE_LAYOUT_GENERAL, img_dst_transfer.image(),
                   img_dst_transfer.Layout(), 1, &blit_region, VK_FILTER_LINEAR);

    m_commandBuffer->end();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);

    // Source image in invalid layout in the middle of CB
    m_commandBuffer->reset(0);
    m_commandBuffer->begin();

    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.pNext = nullptr;
    img_barrier.srcAccessMask = 0;
    img_barrier.dstAccessMask = 0;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
    img_barrier.image = img_general.handle();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;

    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0,
                         nullptr, 0, nullptr, 1, &img_barrier);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImageLayout-00221");
    vkCmdBlitImage(m_commandBuffer->handle(), img_general.image(), VK_IMAGE_LAYOUT_GENERAL, img_dst_transfer.image(),
                   img_dst_transfer.Layout(), 1, &blit_region, VK_FILTER_LINEAR);

    m_commandBuffer->end();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);

    // Destination image in invalid layout in the middle of CB
    m_commandBuffer->reset(0);
    m_commandBuffer->begin();

    img_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
    img_barrier.image = img_dst_transfer.handle();

    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0,
                         nullptr, 0, nullptr, 1, &img_barrier);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImageLayout-00226");
    vkCmdBlitImage(m_commandBuffer->handle(), img_src_transfer.image(), img_src_transfer.Layout(), img_dst_transfer.image(),
                   VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit_region, VK_FILTER_LINEAR);

    m_commandBuffer->end();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);
}

TEST_F(VkLayerTest, BlitImageOffsets) {
    ASSERT_NO_FATAL_FAILURE(Init());

    VkFormat fmt = VK_FORMAT_R8G8B8A8_UNORM;
    if (!ImageFormatAndFeaturesSupported(gpu(), fmt, VK_IMAGE_TILING_OPTIMAL,
                                         VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT)) {
        printf("%s No blit feature bits - BlitImageOffsets skipped.\n", kSkipPrefix);
        return;
    }

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_1D;
    ci.format = fmt;
    ci.extent = {64, 1, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    VkImageObj image_1D(m_device);
    image_1D.init(&ci);
    ASSERT_TRUE(image_1D.initialized());

    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.extent = {64, 64, 1};
    VkImageObj image_2D(m_device);
    image_2D.init(&ci);
    ASSERT_TRUE(image_2D.initialized());

    ci.imageType = VK_IMAGE_TYPE_3D;
    ci.extent = {64, 64, 64};
    VkImageObj image_3D(m_device);
    image_3D.init(&ci);
    ASSERT_TRUE(image_3D.initialized());

    VkImageBlit blit_region = {};
    blit_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blit_region.srcSubresource.baseArrayLayer = 0;
    blit_region.srcSubresource.layerCount = 1;
    blit_region.srcSubresource.mipLevel = 0;
    blit_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blit_region.dstSubresource.baseArrayLayer = 0;
    blit_region.dstSubresource.layerCount = 1;
    blit_region.dstSubresource.mipLevel = 0;

    m_commandBuffer->begin();

    // 1D, with src/dest y offsets other than (0,1)
    blit_region.srcOffsets[0] = {0, 1, 0};
    blit_region.srcOffsets[1] = {30, 1, 1};
    blit_region.dstOffsets[0] = {32, 0, 0};
    blit_region.dstOffsets[1] = {64, 1, 1};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-srcImage-00245");
    vkCmdBlitImage(m_commandBuffer->handle(), image_1D.image(), image_1D.Layout(), image_1D.image(), image_1D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    blit_region.srcOffsets[0] = {0, 0, 0};
    blit_region.dstOffsets[0] = {32, 1, 0};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-dstImage-00250");
    vkCmdBlitImage(m_commandBuffer->handle(), image_1D.image(), image_1D.Layout(), image_1D.image(), image_1D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // 2D, with src/dest z offsets other than (0,1)
    blit_region.srcOffsets[0] = {0, 0, 1};
    blit_region.srcOffsets[1] = {24, 31, 1};
    blit_region.dstOffsets[0] = {32, 32, 0};
    blit_region.dstOffsets[1] = {64, 64, 1};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-srcImage-00247");
    vkCmdBlitImage(m_commandBuffer->handle(), image_2D.image(), image_2D.Layout(), image_2D.image(), image_2D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    blit_region.srcOffsets[0] = {0, 0, 0};
    blit_region.dstOffsets[0] = {32, 32, 1};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-dstImage-00252");
    vkCmdBlitImage(m_commandBuffer->handle(), image_2D.image(), image_2D.Layout(), image_2D.image(), image_2D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Source offsets exceeding source image dimensions
    blit_region.srcOffsets[0] = {0, 0, 0};
    blit_region.srcOffsets[1] = {65, 64, 1};  // src x
    blit_region.dstOffsets[0] = {0, 0, 0};
    blit_region.dstOffsets[1] = {64, 64, 1};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-srcOffset-00243");    // x
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-pRegions-00215");  // src region
    vkCmdBlitImage(m_commandBuffer->handle(), image_3D.image(), image_3D.Layout(), image_2D.image(), image_2D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    blit_region.srcOffsets[1] = {64, 65, 1};                                                                    // src y
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-srcOffset-00244");    // y
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-pRegions-00215");  // src region
    vkCmdBlitImage(m_commandBuffer->handle(), image_3D.image(), image_3D.Layout(), image_2D.image(), image_2D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    blit_region.srcOffsets[0] = {0, 0, 65};  // src z
    blit_region.srcOffsets[1] = {64, 64, 64};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-srcOffset-00246");    // z
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-pRegions-00215");  // src region
    vkCmdBlitImage(m_commandBuffer->handle(), image_3D.image(), image_3D.Layout(), image_2D.image(), image_2D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Dest offsets exceeding source image dimensions
    blit_region.srcOffsets[0] = {0, 0, 0};
    blit_region.srcOffsets[1] = {64, 64, 1};
    blit_region.dstOffsets[0] = {96, 64, 32};  // dst x
    blit_region.dstOffsets[1] = {64, 0, 33};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-dstOffset-00248");    // x
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-pRegions-00216");  // dst region
    vkCmdBlitImage(m_commandBuffer->handle(), image_2D.image(), image_2D.Layout(), image_3D.image(), image_3D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    blit_region.dstOffsets[0] = {0, 65, 32};                                                                    // dst y
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-dstOffset-00249");    // y
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-pRegions-00216");  // dst region
    vkCmdBlitImage(m_commandBuffer->handle(), image_2D.image(), image_2D.Layout(), image_3D.image(), image_3D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    blit_region.dstOffsets[0] = {0, 64, 65};  // dst z
    blit_region.dstOffsets[1] = {64, 0, 64};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-dstOffset-00251");    // z
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-pRegions-00216");  // dst region
    vkCmdBlitImage(m_commandBuffer->handle(), image_2D.image(), image_2D.Layout(), image_3D.image(), image_3D.Layout(), 1,
                   &blit_region, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, MiscBlitImageTests) {
    ASSERT_NO_FATAL_FAILURE(Init());

    VkFormat f_color = VK_FORMAT_R32_SFLOAT;  // Need features ..BLIT_SRC_BIT & ..BLIT_DST_BIT

    if (!ImageFormatAndFeaturesSupported(gpu(), f_color, VK_IMAGE_TILING_OPTIMAL,
                                         VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT)) {
        printf("%s Requested format features unavailable - MiscBlitImageTests skipped.\n", kSkipPrefix);
        return;
    }

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = f_color;
    ci.extent = {64, 64, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // 2D color image
    VkImageObj color_img(m_device);
    color_img.init(&ci);
    ASSERT_TRUE(color_img.initialized());

    // 2D multi-sample image
    ci.samples = VK_SAMPLE_COUNT_4_BIT;
    VkImageObj ms_img(m_device);
    ms_img.init(&ci);
    ASSERT_TRUE(ms_img.initialized());

    // 3D color image
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.imageType = VK_IMAGE_TYPE_3D;
    ci.extent = {64, 64, 8};
    VkImageObj color_3D_img(m_device);
    color_3D_img.init(&ci);
    ASSERT_TRUE(color_3D_img.initialized());

    VkImageBlit blitRegion = {};
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.srcSubresource.baseArrayLayer = 0;
    blitRegion.srcSubresource.layerCount = 1;
    blitRegion.srcSubresource.mipLevel = 0;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.dstSubresource.baseArrayLayer = 0;
    blitRegion.dstSubresource.layerCount = 1;
    blitRegion.dstSubresource.mipLevel = 0;
    blitRegion.srcOffsets[0] = {0, 0, 0};
    blitRegion.srcOffsets[1] = {16, 16, 1};
    blitRegion.dstOffsets[0] = {32, 32, 0};
    blitRegion.dstOffsets[1] = {64, 64, 1};

    m_commandBuffer->begin();

    // Blit with aspectMask errors
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-aspectMask-00241");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-aspectMask-00242");
    vkCmdBlitImage(m_commandBuffer->handle(), color_img.image(), color_img.Layout(), color_img.image(), color_img.Layout(), 1,
                   &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Blit with invalid src mip level
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.srcSubresource.mipLevel = ci.mipLevels;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdBlitImage-srcSubresource-01705");  // invalid srcSubresource.mipLevel
    // Redundant unavoidable errors
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageBlit-srcOffset-00243");  // out-of-bounds srcOffset.x
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageBlit-srcOffset-00244");  // out-of-bounds srcOffset.y
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageBlit-srcOffset-00246");  // out-of-bounds srcOffset.z
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdBlitImage-pRegions-00215");  // region not contained within src image
    vkCmdBlitImage(m_commandBuffer->handle(), color_img.image(), color_img.Layout(), color_img.image(), color_img.Layout(), 1,
                   &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Blit with invalid dst mip level
    blitRegion.srcSubresource.mipLevel = 0;
    blitRegion.dstSubresource.mipLevel = ci.mipLevels;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdBlitImage-dstSubresource-01706");  // invalid dstSubresource.mipLevel
    // Redundant unavoidable errors
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageBlit-dstOffset-00248");  // out-of-bounds dstOffset.x
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageBlit-dstOffset-00249");  // out-of-bounds dstOffset.y
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageBlit-dstOffset-00251");  // out-of-bounds dstOffset.z
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdBlitImage-pRegions-00216");  // region not contained within dst image
    vkCmdBlitImage(m_commandBuffer->handle(), color_img.image(), color_img.Layout(), color_img.image(), color_img.Layout(), 1,
                   &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Blit with invalid src array layer
    blitRegion.dstSubresource.mipLevel = 0;
    blitRegion.srcSubresource.baseArrayLayer = ci.arrayLayers;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdBlitImage-srcSubresource-01707");  // invalid srcSubresource layer range
    vkCmdBlitImage(m_commandBuffer->handle(), color_img.image(), color_img.Layout(), color_img.image(), color_img.Layout(), 1,
                   &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Blit with invalid dst array layer
    blitRegion.srcSubresource.baseArrayLayer = 0;
    blitRegion.dstSubresource.baseArrayLayer = ci.arrayLayers;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdBlitImage-dstSubresource-01708");  // invalid dstSubresource layer range
                                                                                       // Redundant unavoidable errors
    vkCmdBlitImage(m_commandBuffer->handle(), color_img.image(), color_img.Layout(), color_img.image(), color_img.Layout(), 1,
                   &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    blitRegion.dstSubresource.baseArrayLayer = 0;

    // Blit multi-sample image
    // TODO: redundant VUs, one (1c8) or two (1d2 & 1d4) should be eliminated.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00228");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-srcImage-00233");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-00234");
    vkCmdBlitImage(m_commandBuffer->handle(), ms_img.image(), ms_img.Layout(), ms_img.image(), ms_img.Layout(), 1, &blitRegion,
                   VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    // Blit 3D with baseArrayLayer != 0 or layerCount != 1
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.srcSubresource.baseArrayLayer = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-srcImage-00240");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdBlitImage-srcSubresource-01707");  // base+count > total layer count
    vkCmdBlitImage(m_commandBuffer->handle(), color_3D_img.image(), color_3D_img.Layout(), color_3D_img.image(),
                   color_3D_img.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();
    blitRegion.srcSubresource.baseArrayLayer = 0;
    blitRegion.srcSubresource.layerCount = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageBlit-srcImage-00240");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageSubresourceLayers-layerCount-01700");  // layer count == 0 (src)
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageBlit-layerCount-00239");  // src/dst layer count mismatch
    vkCmdBlitImage(m_commandBuffer->handle(), color_3D_img.image(), color_3D_img.Layout(), color_3D_img.image(),
                   color_3D_img.Layout(), 1, &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, BlitToDepthImageTests) {
    ASSERT_NO_FATAL_FAILURE(Init());

    // Need feature ..BLIT_SRC_BIT but not ..BLIT_DST_BIT
    // TODO: provide more choices here; supporting D32_SFLOAT as BLIT_DST isn't unheard of.
    VkFormat f_depth = VK_FORMAT_D32_SFLOAT;

    if (!ImageFormatAndFeaturesSupported(gpu(), f_depth, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_SRC_BIT) ||
        ImageFormatAndFeaturesSupported(gpu(), f_depth, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_BLIT_DST_BIT)) {
        printf("%s Requested format features unavailable - BlitToDepthImageTests skipped.\n", kSkipPrefix);
        return;
    }

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = f_depth;
    ci.extent = {64, 64, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // 2D depth image
    VkImageObj depth_img(m_device);
    depth_img.init(&ci);
    ASSERT_TRUE(depth_img.initialized());

    VkImageBlit blitRegion = {};
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.srcSubresource.baseArrayLayer = 0;
    blitRegion.srcSubresource.layerCount = 1;
    blitRegion.srcSubresource.mipLevel = 0;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.dstSubresource.baseArrayLayer = 0;
    blitRegion.dstSubresource.layerCount = 1;
    blitRegion.dstSubresource.mipLevel = 0;
    blitRegion.srcOffsets[0] = {0, 0, 0};
    blitRegion.srcOffsets[1] = {16, 16, 1};
    blitRegion.dstOffsets[0] = {32, 32, 0};
    blitRegion.dstOffsets[1] = {64, 64, 1};

    m_commandBuffer->begin();

    // Blit depth image - has SRC_BIT but not DST_BIT
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBlitImage-dstImage-02000");
    vkCmdBlitImage(m_commandBuffer->handle(), depth_img.image(), depth_img.Layout(), depth_img.image(), depth_img.Layout(), 1,
                   &blitRegion, VK_FILTER_NEAREST);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, MinImageTransferGranularity) {
    TEST_DESCRIPTION("Tests for validation of Queue Family property minImageTransferGranularity.");
    ASSERT_NO_FATAL_FAILURE(Init());

    auto queue_family_properties = m_device->phy().queue_properties();
    auto large_granularity_family =
        std::find_if(queue_family_properties.begin(), queue_family_properties.end(), [](VkQueueFamilyProperties family_properties) {
            VkExtent3D family_granularity = family_properties.minImageTransferGranularity;
            // We need a queue family that supports copy operations and has a large enough minImageTransferGranularity for the tests
            // below to make sense.
            return (family_properties.queueFlags & VK_QUEUE_TRANSFER_BIT || family_properties.queueFlags & VK_QUEUE_GRAPHICS_BIT ||
                    family_properties.queueFlags & VK_QUEUE_COMPUTE_BIT) &&
                   family_granularity.depth >= 4 && family_granularity.width >= 4 && family_granularity.height >= 4;
        });

    if (large_granularity_family == queue_family_properties.end()) {
        printf("%s No queue family has a large enough granularity for this test to be meaningful, skipping test\n", kSkipPrefix);
        return;
    }
    const size_t queue_family_index = std::distance(queue_family_properties.begin(), large_granularity_family);
    VkExtent3D granularity = queue_family_properties[queue_family_index].minImageTransferGranularity;
    VkCommandPoolObj command_pool(m_device, queue_family_index, 0);

    // Create two images of different types and try to copy between them
    VkImage srcImage;
    VkImage dstImage;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_3D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = granularity.width * 2;
    image_create_info.extent.height = granularity.height * 2;
    image_create_info.extent.depth = granularity.depth * 2;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.flags = 0;

    VkImageObj src_image_obj(m_device);
    src_image_obj.init(&image_create_info);
    ASSERT_TRUE(src_image_obj.initialized());
    srcImage = src_image_obj.handle();

    image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;

    VkImageObj dst_image_obj(m_device);
    dst_image_obj.init(&image_create_info);
    ASSERT_TRUE(dst_image_obj.initialized());
    dstImage = dst_image_obj.handle();

    VkCommandBufferObj command_buffer(m_device, &command_pool);
    ASSERT_TRUE(command_buffer.initialized());
    command_buffer.begin();

    VkImageCopy copyRegion;
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.srcSubresource.mipLevel = 0;
    copyRegion.srcSubresource.baseArrayLayer = 0;
    copyRegion.srcSubresource.layerCount = 1;
    copyRegion.srcOffset.x = 0;
    copyRegion.srcOffset.y = 0;
    copyRegion.srcOffset.z = 0;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.dstSubresource.mipLevel = 0;
    copyRegion.dstSubresource.baseArrayLayer = 0;
    copyRegion.dstSubresource.layerCount = 1;
    copyRegion.dstOffset.x = 0;
    copyRegion.dstOffset.y = 0;
    copyRegion.dstOffset.z = 0;
    copyRegion.extent.width = granularity.width;
    copyRegion.extent.height = granularity.height;
    copyRegion.extent.depth = granularity.depth;

    // Introduce failure by setting srcOffset to a bad granularity value
    copyRegion.srcOffset.y = 3;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-srcOffset-01783");  // srcOffset image transfer granularity
    command_buffer.CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();

    // Introduce failure by setting extent to a granularity value that is bad
    // for both the source and destination image.
    copyRegion.srcOffset.y = 0;
    copyRegion.extent.width = 3;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-srcOffset-01783");  // src extent image transfer granularity
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-dstOffset-01784");  // dst extent image transfer granularity
    command_buffer.CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();

    // Now do some buffer/image copies
    VkBufferObj buffer;
    VkMemoryPropertyFlags reqs = 0;
    buffer.init_as_src_and_dst(*m_device, 8 * granularity.height * granularity.width * granularity.depth, reqs);
    VkBufferImageCopy region = {};
    region.bufferOffset = 0;
    region.bufferRowLength = 0;
    region.bufferImageHeight = 0;
    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    region.imageSubresource.layerCount = 1;
    region.imageExtent.height = granularity.height;
    region.imageExtent.width = granularity.width;
    region.imageExtent.depth = granularity.depth;
    region.imageOffset.x = 0;
    region.imageOffset.y = 0;
    region.imageOffset.z = 0;

    // Introduce failure by setting imageExtent to a bad granularity value
    region.imageExtent.width = 3;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImageToBuffer-imageOffset-01794");  // image transfer granularity
    vkCmdCopyImageToBuffer(command_buffer.handle(), srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    region.imageExtent.width = granularity.width;

    // Introduce failure by setting imageOffset to a bad granularity value
    region.imageOffset.z = 3;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-imageOffset-01793");  // image transfer granularity
    vkCmdCopyBufferToImage(command_buffer.handle(), buffer.handle(), dstImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
    m_errorMonitor->VerifyFound();

    command_buffer.end();
}

TEST_F(VkLayerTest, MismatchedQueueFamiliesOnSubmit) {
    TEST_DESCRIPTION(
        "Submit command buffer created using one queue family and attempt to submit them on a queue created in a different queue "
        "family.");

    ASSERT_NO_FATAL_FAILURE(Init());  // assumes it initializes all queue families on vkCreateDevice

    // This test is meaningless unless we have multiple queue families
    auto queue_family_properties = m_device->phy().queue_properties();
    std::vector<uint32_t> queue_families;
    for (uint32_t i = 0; i < queue_family_properties.size(); ++i)
        if (queue_family_properties[i].queueCount > 0) queue_families.push_back(i);

    if (queue_families.size() < 2) {
        printf("%s Device only has one queue family; skipped.\n", kSkipPrefix);
        return;
    }

    const uint32_t queue_family = queue_families[0];

    const uint32_t other_queue_family = queue_families[1];
    VkQueue other_queue;
    vkGetDeviceQueue(m_device->device(), other_queue_family, 0, &other_queue);

    VkCommandPoolObj cmd_pool(m_device, queue_family);
    VkCommandBufferObj cmd_buff(m_device, &cmd_pool);

    cmd_buff.begin();
    cmd_buff.end();

    // Submit on the wrong queue
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &cmd_buff.handle();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkQueueSubmit-pCommandBuffers-00074");
    vkQueueSubmit(other_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DrawWithPipelineIncompatibleWithSubpass) {
    TEST_DESCRIPTION("Use a pipeline for the wrong subpass in a render pass instance");

    ASSERT_NO_FATAL_FAILURE(Init());

    // A renderpass with two subpasses, both writing the same attachment.
    VkAttachmentDescription attach[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr},
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr},
    };
    VkSubpassDependency dep = {0,
                               1,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_DEPENDENCY_BY_REGION_BIT};
    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 2, subpasses, 1, &dep};
    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    VkImageObj image(m_device);
    image.InitNoLayout(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    VkImageView imageView = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &imageView, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    char const *vsSource =
        "#version 450\n"
        "void main() { gl_Position = vec4(1); }\n";
    char const *fsSource =
        "#version 450\n"
        "layout(location=0) out vec4 color;\n"
        "void main() { color = vec4(1); }\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    m_viewports.push_back(viewport);
    pipe.SetViewport(m_viewports);
    VkRect2D rect = {};
    m_scissors.push_back(rect);
    pipe.SetScissor(m_scissors);

    const VkPipelineLayoutObj pl(m_device);
    pipe.CreateVKPipeline(pl.handle(), rp);

    m_commandBuffer->begin();

    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
                                  nullptr,
                                  rp,
                                  fb,
                                  {{
                                       0,
                                       0,
                                   },
                                   {32, 32}},
                                  0,
                                  nullptr};

    // subtest 1: bind in the wrong subpass
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    vkCmdNextSubpass(m_commandBuffer->handle(), VK_SUBPASS_CONTENTS_INLINE);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "built for subpass 0 but used in subpass 1");
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
    m_errorMonitor->VerifyFound();

    vkCmdEndRenderPass(m_commandBuffer->handle());

    // subtest 2: bind in correct subpass, then transition to next subpass
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdNextSubpass(m_commandBuffer->handle(), VK_SUBPASS_CONTENTS_INLINE);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "built for subpass 0 but used in subpass 1");
    vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
    m_errorMonitor->VerifyFound();

    vkCmdEndRenderPass(m_commandBuffer->handle());

    m_commandBuffer->end();

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkLayerTest, ImageBarrierSubpassConflicts) {
    TEST_DESCRIPTION("Add a pipeline barrier within a subpass that has conflicting state");
    ASSERT_NO_FATAL_FAILURE(Init());

    // A renderpass with a single subpass that declared a self-dependency
    VkAttachmentDescription attach[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr},
    };
    VkSubpassDependency dep = {0,
                               0,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_DEPENDENCY_BY_REGION_BIT};
    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 1, &dep};
    VkRenderPass rp;
    VkRenderPass rp_noselfdep;

    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);
    rpci.dependencyCount = 0;
    rpci.pDependencies = nullptr;
    err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp_noselfdep);
    ASSERT_VK_SUCCESS(err);

    VkImageObj image(m_device);
    image.InitNoLayout(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    VkImageView imageView = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &imageView, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    m_commandBuffer->begin();
    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
                                  nullptr,
                                  rp_noselfdep,
                                  fb,
                                  {{
                                       0,
                                       0,
                                   },
                                   {32, 32}},
                                  0,
                                  nullptr};

    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    VkMemoryBarrier mem_barrier = {};
    mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
    mem_barrier.pNext = NULL;
    mem_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    mem_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 1,
                         &mem_barrier, 0, nullptr, 0, nullptr);
    m_errorMonitor->VerifyFound();
    vkCmdEndRenderPass(m_commandBuffer->handle());

    rpbi.renderPass = rp;
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.image = image.handle();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;
    // Mis-match src stage mask
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
    m_errorMonitor->VerifyFound();
    // Now mis-match dst stage mask
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_HOST_BIT,
                         VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
    m_errorMonitor->VerifyFound();
    // Set srcQueueFamilyIndex to something other than IGNORED
    img_barrier.srcQueueFamilyIndex = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-srcQueueFamilyIndex-01182");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    // Mis-match mem barrier src access mask
    mem_barrier = {};
    mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
    mem_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
    mem_barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 1, &mem_barrier, 0, nullptr, 0,
                         nullptr);
    m_errorMonitor->VerifyFound();
    // Mis-match mem barrier dst access mask. Also set srcAccessMask to 0 which should not cause an error
    mem_barrier.srcAccessMask = 0;
    mem_barrier.dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 1, &mem_barrier, 0, nullptr, 0,
                         nullptr);
    m_errorMonitor->VerifyFound();
    // Mis-match image barrier src access mask
    img_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();
    // Mis-match image barrier dst access mask
    img_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();
    // Mis-match dependencyFlags
    img_barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pDependencies-02285");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0 /* wrong */, 0, nullptr, 0, nullptr, 1, &img_barrier);
    m_errorMonitor->VerifyFound();
    // Send non-zero bufferMemoryBarrierCount
    // Construct a valid BufferMemoryBarrier to avoid any parameter errors
    // First we need a valid buffer to reference
    VkBufferObj buffer;
    VkMemoryPropertyFlags mem_reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
    buffer.init_as_src_and_dst(*m_device, 256, mem_reqs);
    VkBufferMemoryBarrier bmb = {};
    bmb.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
    bmb.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    bmb.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    bmb.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    bmb.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    bmb.buffer = buffer.handle();
    bmb.offset = 0;
    bmb.size = VK_WHOLE_SIZE;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-bufferMemoryBarrierCount-01178");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &bmb, 0,
                         nullptr);
    m_errorMonitor->VerifyFound();
    // Add image barrier w/ image handle that's not in framebuffer
    VkImageObj lone_image(m_device);
    lone_image.InitNoLayout(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    img_barrier.image = lone_image.handle();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-image-01179");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();
    // Have image barrier with mis-matched layouts
    img_barrier.image = image.handle();
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-oldLayout-01181");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();

    img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-oldLayout-01180");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();
    vkCmdEndRenderPass(m_commandBuffer->handle());

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    vkDestroyRenderPass(m_device->device(), rp_noselfdep, nullptr);
}

TEST_F(VkLayerTest, InvalidSecondaryCommandBufferBarrier) {
    TEST_DESCRIPTION("Add an invalid image barrier in a secondary command buffer");
    ASSERT_NO_FATAL_FAILURE(Init());

    // A renderpass with a single subpass that declared a self-dependency
    VkAttachmentDescription attach[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr},
    };
    VkSubpassDependency dep = {0,
                               0,
                               VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                               VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                               VK_ACCESS_SHADER_WRITE_BIT,
                               VK_ACCESS_SHADER_WRITE_BIT,
                               VK_DEPENDENCY_BY_REGION_BIT};
    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 1, &dep};
    VkRenderPass rp;

    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    VkImageView imageView = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);
    // Second image that img_barrier will incorrectly use
    VkImageObj image2(m_device);
    image2.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &imageView, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();

    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
                                  nullptr,
                                  rp,
                                  fb,
                                  {{
                                       0,
                                       0,
                                   },
                                   {32, 32}},
                                  0,
                                  nullptr};

    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);

    VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
    VkCommandBufferObj secondary(m_device, &pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    VkCommandBufferInheritanceInfo cbii = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
                                           nullptr,
                                           rp,
                                           0,
                                           VK_NULL_HANDLE,  // Set to NULL FB handle intentionally to flesh out any errors
                                           VK_FALSE,
                                           0,
                                           0};
    VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
                                     VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT,
                                     &cbii};
    vkBeginCommandBuffer(secondary.handle(), &cbbi);
    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.image = image2.handle();  // Image mis-matches with FB image
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;
    vkCmdPipelineBarrier(secondary.handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                         VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
    secondary.end();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-image-01179");
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->VerifyFound();

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkLayerTest, ImageBarrierSubpassConflict) {
    TEST_DESCRIPTION("Check case where subpass index references different image from image barrier");
    ASSERT_NO_FATAL_FAILURE(Init());

    // Create RP/FB combo where subpass has incorrect index attachment, this is 2nd half of "VUID-vkCmdPipelineBarrier-image-01179"
    VkAttachmentDescription attach[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    // ref attachment points to wrong attachment index compared to img_barrier below
    VkAttachmentReference ref = {1, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr},
    };
    VkSubpassDependency dep = {0,
                               0,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_DEPENDENCY_BY_REGION_BIT};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, attach, 1, subpasses, 1, &dep};
    VkRenderPass rp;

    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    VkImageObj image(m_device);
    image.InitNoLayout(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    VkImageView imageView = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);
    VkImageObj image2(m_device);
    image2.InitNoLayout(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    VkImageView imageView2 = image2.targetView(VK_FORMAT_R8G8B8A8_UNORM);
    // re-use imageView from start of test
    VkImageView iv_array[2] = {imageView, imageView2};

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 2, iv_array, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
                                  nullptr,
                                  rp,
                                  fb,
                                  {{
                                       0,
                                       0,
                                   },
                                   {32, 32}},
                                  0,
                                  nullptr};

    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.image = image.handle(); /* barrier references image from attachment index 0 */
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;
    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-image-01179");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkLayerTest, TemporaryExternalSemaphore) {
#ifdef _WIN32
    const auto extension_name = VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR;
#else
    const auto extension_name = VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
#endif
    // Check for external semaphore instance extensions
    if (InstanceExtensionSupported(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME);
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s External semaphore extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Check for external semaphore device extensions
    if (DeviceExtensionSupported(gpu(), nullptr, extension_name)) {
        m_device_extension_names.push_back(extension_name);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME);
    } else {
        printf("%s External semaphore extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Check for external semaphore import and export capability
    VkPhysicalDeviceExternalSemaphoreInfoKHR esi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR, nullptr,
                                                    handle_type};
    VkExternalSemaphorePropertiesKHR esp = {VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR, nullptr};
    auto vkGetPhysicalDeviceExternalSemaphorePropertiesKHR =
        (PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)vkGetInstanceProcAddr(
            instance(), "vkGetPhysicalDeviceExternalSemaphorePropertiesKHR");
    vkGetPhysicalDeviceExternalSemaphorePropertiesKHR(gpu(), &esi, &esp);

    if (!(esp.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR) ||
        !(esp.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR)) {
        printf("%s External semaphore does not support importing and exporting, skipping test\n", kSkipPrefix);
        return;
    }

    VkResult err;

    // Create a semaphore to export payload from
    VkExportSemaphoreCreateInfoKHR esci = {VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR, nullptr, handle_type};
    VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, &esci, 0};

    VkSemaphore export_semaphore;
    err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &export_semaphore);
    ASSERT_VK_SUCCESS(err);

    // Create a semaphore to import payload into
    sci.pNext = nullptr;
    VkSemaphore import_semaphore;
    err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &import_semaphore);
    ASSERT_VK_SUCCESS(err);

#ifdef _WIN32
    // Export semaphore payload to an opaque handle
    HANDLE handle = nullptr;
    VkSemaphoreGetWin32HandleInfoKHR ghi = {VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR, nullptr, export_semaphore,
                                            handle_type};
    auto vkGetSemaphoreWin32HandleKHR =
        (PFN_vkGetSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetSemaphoreWin32HandleKHR");
    err = vkGetSemaphoreWin32HandleKHR(m_device->device(), &ghi, &handle);
    ASSERT_VK_SUCCESS(err);

    // Import opaque handle exported above *temporarily*
    VkImportSemaphoreWin32HandleInfoKHR ihi = {VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR,
                                               nullptr,
                                               import_semaphore,
                                               VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR,
                                               handle_type,
                                               handle,
                                               nullptr};
    auto vkImportSemaphoreWin32HandleKHR =
        (PFN_vkImportSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportSemaphoreWin32HandleKHR");
    err = vkImportSemaphoreWin32HandleKHR(m_device->device(), &ihi);
    ASSERT_VK_SUCCESS(err);
#else
    // Export semaphore payload to an opaque handle
    int fd = 0;
    VkSemaphoreGetFdInfoKHR ghi = {VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR, nullptr, export_semaphore, handle_type};
    auto vkGetSemaphoreFdKHR = (PFN_vkGetSemaphoreFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetSemaphoreFdKHR");
    err = vkGetSemaphoreFdKHR(m_device->device(), &ghi, &fd);
    ASSERT_VK_SUCCESS(err);

    // Import opaque handle exported above *temporarily*
    VkImportSemaphoreFdInfoKHR ihi = {VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR, nullptr,     import_semaphore,
                                      VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR,          handle_type, fd};
    auto vkImportSemaphoreFdKHR = (PFN_vkImportSemaphoreFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportSemaphoreFdKHR");
    err = vkImportSemaphoreFdKHR(m_device->device(), &ihi);
    ASSERT_VK_SUCCESS(err);
#endif

    // Wait on the imported semaphore twice in vkQueueSubmit, the second wait should be an error
    VkPipelineStageFlags flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
    VkSubmitInfo si[] = {
        {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, &flags, 0, nullptr, 1, &export_semaphore},
        {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &import_semaphore, &flags, 0, nullptr, 0, nullptr},
        {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, &flags, 0, nullptr, 1, &export_semaphore},
        {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &import_semaphore, &flags, 0, nullptr, 0, nullptr},
    };
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "has no way to be signaled");
    vkQueueSubmit(m_device->m_queue, 4, si, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    // Wait on the imported semaphore twice in vkQueueBindSparse, the second wait should be an error
    VkBindSparseInfo bi[] = {
        {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 1, &export_semaphore},
        {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 1, &import_semaphore, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr},
        {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 1, &export_semaphore},
        {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 1, &import_semaphore, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr},
    };
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "has no way to be signaled");
    vkQueueBindSparse(m_device->m_queue, 4, bi, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    // Cleanup
    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);
    vkDestroySemaphore(m_device->device(), export_semaphore, nullptr);
    vkDestroySemaphore(m_device->device(), import_semaphore, nullptr);
}

TEST_F(VkLayerTest, TemporaryExternalFence) {
#ifdef _WIN32
    const auto extension_name = VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
#else
    const auto extension_name = VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
#endif
    // Check for external fence instance extensions
    if (InstanceExtensionSupported(VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME);
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s External fence extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Check for external fence device extensions
    if (DeviceExtensionSupported(gpu(), nullptr, extension_name)) {
        m_device_extension_names.push_back(extension_name);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME);
    } else {
        printf("%s External fence extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Check for external fence import and export capability
    VkPhysicalDeviceExternalFenceInfoKHR efi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR, nullptr, handle_type};
    VkExternalFencePropertiesKHR efp = {VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR, nullptr};
    auto vkGetPhysicalDeviceExternalFencePropertiesKHR = (PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)vkGetInstanceProcAddr(
        instance(), "vkGetPhysicalDeviceExternalFencePropertiesKHR");
    vkGetPhysicalDeviceExternalFencePropertiesKHR(gpu(), &efi, &efp);

    if (!(efp.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR) ||
        !(efp.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR)) {
        printf("%s External fence does not support importing and exporting, skipping test\n", kSkipPrefix);
        return;
    }

    VkResult err;

    // Create a fence to export payload from
    VkFence export_fence;
    {
        VkExportFenceCreateInfoKHR efci = {VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR, nullptr, handle_type};
        VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, &efci, 0};
        err = vkCreateFence(m_device->device(), &fci, nullptr, &export_fence);
        ASSERT_VK_SUCCESS(err);
    }

    // Create a fence to import payload into
    VkFence import_fence;
    {
        VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
        err = vkCreateFence(m_device->device(), &fci, nullptr, &import_fence);
        ASSERT_VK_SUCCESS(err);
    }

#ifdef _WIN32
    // Export fence payload to an opaque handle
    HANDLE handle = nullptr;
    {
        VkFenceGetWin32HandleInfoKHR ghi = {VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR, nullptr, export_fence, handle_type};
        auto vkGetFenceWin32HandleKHR =
            (PFN_vkGetFenceWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetFenceWin32HandleKHR");
        err = vkGetFenceWin32HandleKHR(m_device->device(), &ghi, &handle);
        ASSERT_VK_SUCCESS(err);
    }

    // Import opaque handle exported above
    {
        VkImportFenceWin32HandleInfoKHR ifi = {VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR,
                                               nullptr,
                                               import_fence,
                                               VK_FENCE_IMPORT_TEMPORARY_BIT_KHR,
                                               handle_type,
                                               handle,
                                               nullptr};
        auto vkImportFenceWin32HandleKHR =
            (PFN_vkImportFenceWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportFenceWin32HandleKHR");
        err = vkImportFenceWin32HandleKHR(m_device->device(), &ifi);
        ASSERT_VK_SUCCESS(err);
    }
#else
    // Export fence payload to an opaque handle
    int fd = 0;
    {
        VkFenceGetFdInfoKHR gfi = {VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR, nullptr, export_fence, handle_type};
        auto vkGetFenceFdKHR = (PFN_vkGetFenceFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetFenceFdKHR");
        err = vkGetFenceFdKHR(m_device->device(), &gfi, &fd);
        ASSERT_VK_SUCCESS(err);
    }

    // Import opaque handle exported above
    {
        VkImportFenceFdInfoKHR ifi = {VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR, nullptr,     import_fence,
                                      VK_FENCE_IMPORT_TEMPORARY_BIT_KHR,          handle_type, fd};
        auto vkImportFenceFdKHR = (PFN_vkImportFenceFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportFenceFdKHR");
        err = vkImportFenceFdKHR(m_device->device(), &ifi);
        ASSERT_VK_SUCCESS(err);
    }
#endif

    // Undo the temporary import
    vkResetFences(m_device->device(), 1, &import_fence);

    // Signal the previously imported fence twice, the second signal should produce a validation error
    vkQueueSubmit(m_device->m_queue, 0, nullptr, import_fence);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "is already in use by another submission.");
    vkQueueSubmit(m_device->m_queue, 0, nullptr, import_fence);
    m_errorMonitor->VerifyFound();

    // Cleanup
    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);
    vkDestroyFence(m_device->device(), export_fence, nullptr);
    vkDestroyFence(m_device->device(), import_fence, nullptr);
}

TEST_F(VkPositiveLayerTest, SecondaryCommandBufferBarrier) {
    TEST_DESCRIPTION("Add a pipeline barrier in a secondary command buffer");
    ASSERT_NO_FATAL_FAILURE(Init());

    // A renderpass with a single subpass that declared a self-dependency
    VkAttachmentDescription attach[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr},
    };
    VkSubpassDependency dep = {0,
                               0,
                               VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                               VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                               VK_ACCESS_SHADER_WRITE_BIT,
                               VK_ACCESS_SHADER_WRITE_BIT,
                               VK_DEPENDENCY_BY_REGION_BIT};
    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 1, &dep};
    VkRenderPass rp;

    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    VkImageView imageView = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &imageView, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();

    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
                                  nullptr,
                                  rp,
                                  fb,
                                  {{
                                       0,
                                       0,
                                   },
                                   {32, 32}},
                                  0,
                                  nullptr};

    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);

    VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
    VkCommandBufferObj secondary(m_device, &pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    VkCommandBufferInheritanceInfo cbii = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
                                           nullptr,
                                           rp,
                                           0,
                                           VK_NULL_HANDLE,  // Set to NULL FB handle intentionally to flesh out any errors
                                           VK_FALSE,
                                           0,
                                           0};
    VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
                                     VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT,
                                     &cbii};
    vkBeginCommandBuffer(secondary.handle(), &cbbi);
    VkMemoryBarrier mem_barrier = {};
    mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
    mem_barrier.pNext = NULL;
    mem_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    mem_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    vkCmdPipelineBarrier(secondary.handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                         VK_DEPENDENCY_BY_REGION_BIT, 1, &mem_barrier, 0, nullptr, 0, nullptr);
    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.image = image.handle();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;
    vkCmdPipelineBarrier(secondary.handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                         VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
    secondary.end();

    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_commandBuffer->end();

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    vkQueueWaitIdle(m_device->m_queue);

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

static void TestRenderPassCreate(ErrorMonitor *error_monitor, const VkDevice device, const VkRenderPassCreateInfo *create_info,
                                 PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR, const char *rp1_vuid, const char *rp2_vuid) {
    // "... must be less than the total number of attachments ..."
    VkRenderPass render_pass = VK_NULL_HANDLE;
    VkResult err;

    if (rp1_vuid) {
        error_monitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, rp1_vuid);
        err = vkCreateRenderPass(device, create_info, nullptr, &render_pass);
        if (err == VK_SUCCESS) vkDestroyRenderPass(device, render_pass, nullptr);
        error_monitor->VerifyFound();
    }

    if (vkCreateRenderPass2KHR && rp2_vuid) {
        safe_VkRenderPassCreateInfo2KHR create_info2;
        ConvertVkRenderPassCreateInfoToV2KHR(create_info, &create_info2);

        error_monitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, rp2_vuid);
        err = vkCreateRenderPass2KHR(device, create_info2.ptr(), nullptr, &render_pass);
        if (err == VK_SUCCESS) vkDestroyRenderPass(device, render_pass, nullptr);
        error_monitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, RenderPassCreateAttachmentIndexOutOfRange) {
    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    // There are no attachments, but refer to attachment 0.
    VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr},
    };

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 1, subpasses, 0, nullptr};

    // "... must be less than the total number of attachments ..."
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkRenderPassCreateInfo-attachment-00834", "VUID-VkRenderPassCreateInfo2KHR-attachment-03051");
}

TEST_F(VkLayerTest, RenderPassCreateAttachmentReadOnlyButCleared) {
    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;
    bool maintenance2Supported = false;

    // Check for VK_KHR_maintenance2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        maintenance2Supported = true;
    }
    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (m_device->props.apiVersion < VK_API_VERSION_1_1) {
        maintenance2Supported = true;
    }

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    VkAttachmentDescription description = {0,
                                           VK_FORMAT_D32_SFLOAT_S8_UINT,
                                           VK_SAMPLE_COUNT_1_BIT,
                                           VK_ATTACHMENT_LOAD_OP_CLEAR,
                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                           VK_ATTACHMENT_LOAD_OP_CLEAR,
                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                           VK_IMAGE_LAYOUT_GENERAL,
                                           VK_IMAGE_LAYOUT_GENERAL};

    VkAttachmentReference depth_stencil_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL};

    VkSubpassDescription subpass = {0,      VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &depth_stencil_ref, 0,
                                    nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &description, 1, &subpass, 0, nullptr};

    // VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL but depth cleared
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkRenderPassCreateInfo-pAttachments-00836", "VUID-VkRenderPassCreateInfo2KHR-pAttachments-02522");

    if (maintenance2Supported) {
        // VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL but depth cleared
        depth_stencil_ref.layout = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL;

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                             "VUID-VkRenderPassCreateInfo-pAttachments-01566", nullptr);

        // VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL but depth cleared
        depth_stencil_ref.layout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL;

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                             "VUID-VkRenderPassCreateInfo-pAttachments-01567", nullptr);
    }
}

TEST_F(VkLayerTest, RenderPassCreateAttachmentUsedTwiceColor) {
    TEST_DESCRIPTION("Attachment is used simultaneously as two color attachments. This is usually unintended.");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    VkAttachmentDescription attach[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    VkAttachmentReference refs[] = {
        {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 2, refs, nullptr, nullptr, 0, nullptr},
    };

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 0, nullptr};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "subpass 0 already uses attachment 0 as a color attachment",
                         "subpass 0 already uses attachment 0 as a color attachment");
}

TEST_F(VkLayerTest, RenderPassCreateAttachmentDescriptionInvalidFinalLayout) {
    TEST_DESCRIPTION("VkAttachmentDescription's finalLayout must not be UNDEFINED or PREINITIALIZED");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    VkAttachmentDescription attach_desc = {};
    attach_desc.format = VK_FORMAT_R8G8B8A8_UNORM;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    attach_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
    attach_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
    attach_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
    attach_desc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    VkAttachmentReference attach_ref = {};
    attach_ref.attachment = 0;
    attach_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    VkSubpassDescription subpass = {};
    subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &attach_ref;
    VkRenderPassCreateInfo rpci = {};
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    rpci.attachmentCount = 1;
    rpci.pAttachments = &attach_desc;
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkAttachmentDescription-finalLayout-00843", "VUID-VkAttachmentDescription2KHR-finalLayout-03061");

    attach_desc.finalLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkAttachmentDescription-finalLayout-00843", "VUID-VkAttachmentDescription2KHR-finalLayout-03061");
}

TEST_F(VkLayerTest, RenderPassCreateAttachmentsMisc) {
    TEST_DESCRIPTION(
        "Ensure that CreateRenderPass produces the expected validation errors when a subpass's attachments violate the valid usage "
        "conditions.");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    std::vector<VkAttachmentDescription> attachments = {
        // input attachments
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_4_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
        // color attachments
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_4_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_4_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        // depth attachment
        {0, VK_FORMAT_D24_UNORM_S8_UINT, VK_SAMPLE_COUNT_4_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
         VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL},
        // resolve attachment
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        // preserve attachments
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_4_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };

    std::vector<VkAttachmentReference> input = {
        {0, VK_IMAGE_LAYOUT_GENERAL},
    };
    std::vector<VkAttachmentReference> color = {
        {1, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        {2, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    VkAttachmentReference depth = {3, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
    std::vector<VkAttachmentReference> resolve = {
        {4, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        {VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    std::vector<uint32_t> preserve = {5};

    VkSubpassDescription subpass = {0,
                                    VK_PIPELINE_BIND_POINT_GRAPHICS,
                                    (uint32_t)input.size(),
                                    input.data(),
                                    (uint32_t)color.size(),
                                    color.data(),
                                    resolve.data(),
                                    &depth,
                                    (uint32_t)preserve.size(),
                                    preserve.data()};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
                                   nullptr,
                                   0,
                                   (uint32_t)attachments.size(),
                                   attachments.data(),
                                   1,
                                   &subpass,
                                   0,
                                   nullptr};

    // Test too many color attachments
    {
        std::vector<VkAttachmentReference> too_many_colors(m_device->props.limits.maxColorAttachments + 1, color[0]);
        subpass.colorAttachmentCount = (uint32_t)too_many_colors.size();
        subpass.pColorAttachments = too_many_colors.data();
        subpass.pResolveAttachments = NULL;

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                             "VUID-VkSubpassDescription-colorAttachmentCount-00845",
                             "VUID-VkSubpassDescription2KHR-colorAttachmentCount-03063");

        subpass.colorAttachmentCount = (uint32_t)color.size();
        subpass.pColorAttachments = color.data();
        subpass.pResolveAttachments = resolve.data();
    }

    // Test sample count mismatch between color buffers
    attachments[subpass.pColorAttachments[1].attachment].samples = VK_SAMPLE_COUNT_8_BIT;
    depth.attachment = VK_ATTACHMENT_UNUSED;  // Avoids triggering 01418

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pColorAttachments-01417",
                         "VUID-VkSubpassDescription2KHR-pColorAttachments-03069");

    depth.attachment = 3;
    attachments[subpass.pColorAttachments[1].attachment].samples = attachments[subpass.pColorAttachments[0].attachment].samples;

    // Test sample count mismatch between color buffers and depth buffer
    attachments[subpass.pDepthStencilAttachment->attachment].samples = VK_SAMPLE_COUNT_8_BIT;
    subpass.colorAttachmentCount = 1;

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pDepthStencilAttachment-01418",
                         "VUID-VkSubpassDescription2KHR-pDepthStencilAttachment-03071");

    attachments[subpass.pDepthStencilAttachment->attachment].samples = attachments[subpass.pColorAttachments[0].attachment].samples;
    subpass.colorAttachmentCount = (uint32_t)color.size();

    // Test resolve attachment with UNUSED color attachment
    color[0].attachment = VK_ATTACHMENT_UNUSED;

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pResolveAttachments-00847",
                         "VUID-VkSubpassDescription2KHR-pResolveAttachments-03065");

    color[0].attachment = 1;

    // Test resolve from a single-sampled color attachment
    attachments[subpass.pColorAttachments[0].attachment].samples = VK_SAMPLE_COUNT_1_BIT;
    subpass.colorAttachmentCount = 1;           // avoid mismatch (00337), and avoid double report
    subpass.pDepthStencilAttachment = nullptr;  // avoid mismatch (01418)

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pResolveAttachments-00848",
                         "VUID-VkSubpassDescription2KHR-pResolveAttachments-03066");

    attachments[subpass.pColorAttachments[0].attachment].samples = VK_SAMPLE_COUNT_4_BIT;
    subpass.colorAttachmentCount = (uint32_t)color.size();
    subpass.pDepthStencilAttachment = &depth;

    // Test resolve to a multi-sampled resolve attachment
    attachments[subpass.pResolveAttachments[0].attachment].samples = VK_SAMPLE_COUNT_4_BIT;

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pResolveAttachments-00849",
                         "VUID-VkSubpassDescription2KHR-pResolveAttachments-03067");

    attachments[subpass.pResolveAttachments[0].attachment].samples = VK_SAMPLE_COUNT_1_BIT;

    // Test with color/resolve format mismatch
    attachments[subpass.pColorAttachments[0].attachment].format = VK_FORMAT_R8G8B8A8_SRGB;

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pResolveAttachments-00850",
                         "VUID-VkSubpassDescription2KHR-pResolveAttachments-03068");

    attachments[subpass.pColorAttachments[0].attachment].format = attachments[subpass.pResolveAttachments[0].attachment].format;

    // Test for UNUSED preserve attachments
    preserve[0] = VK_ATTACHMENT_UNUSED;

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-attachment-00853", "VUID-VkSubpassDescription2KHR-attachment-03073");

    preserve[0] = 5;
    // Test for preserve attachments used elsewhere in the subpass
    color[0].attachment = preserve[0];

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pPreserveAttachments-00854",
                         "VUID-VkSubpassDescription2KHR-pPreserveAttachments-03074");

    color[0].attachment = 1;
    input[0].attachment = 0;
    input[0].layout = VK_IMAGE_LAYOUT_GENERAL;

    // Test for attachment used first as input with loadOp=CLEAR
    {
        std::vector<VkSubpassDescription> subpasses = {subpass, subpass, subpass};
        subpasses[0].inputAttachmentCount = 0;
        subpasses[1].inputAttachmentCount = 0;
        attachments[input[0].attachment].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
        VkRenderPassCreateInfo rpci_multipass = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
                                                 nullptr,
                                                 0,
                                                 (uint32_t)attachments.size(),
                                                 attachments.data(),
                                                 (uint32_t)subpasses.size(),
                                                 subpasses.data(),
                                                 0,
                                                 nullptr};

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci_multipass, vkCreateRenderPass2KHR,
                             "VUID-VkSubpassDescription-loadOp-00846", "VUID-VkSubpassDescription2KHR-loadOp-03064");

        attachments[input[0].attachment].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
    }
}

TEST_F(VkLayerTest, RenderPassCreateAttachmentReferenceInvalidLayout) {
    TEST_DESCRIPTION("Attachment reference uses PREINITIALIZED or UNDEFINED layouts");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    VkAttachmentDescription attach[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
    };
    VkAttachmentReference refs[] = {
        {0, VK_IMAGE_LAYOUT_UNDEFINED},
    };
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, refs, nullptr, nullptr, 0, nullptr},
    };

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 0, nullptr};

    // Use UNDEFINED layout
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkAttachmentReference-layout-00857", "VUID-VkAttachmentReference2KHR-layout-03077");

    // Use PREINITIALIZED layout
    refs[0].layout = VK_IMAGE_LAYOUT_PREINITIALIZED;
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkAttachmentReference-layout-00857", "VUID-VkAttachmentReference2KHR-layout-03077");
}

TEST_F(VkLayerTest, RenderPassCreateOverlappingCorrelationMasks) {
    TEST_DESCRIPTION("Create a subpass with overlapping correlation masks");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MULTIVIEW_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_KHR_MULTIVIEW_EXTENSION_NAME);
        return;
    }

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr};
    uint32_t viewMasks[] = {0x3u};
    uint32_t correlationMasks[] = {0x1u, 0x3u};
    VkRenderPassMultiviewCreateInfo rpmvci = {
        VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO, nullptr, 1, viewMasks, 0, nullptr, 2, correlationMasks};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, &rpmvci, 0, 0, nullptr, 1, &subpass, 0, nullptr};

    // Correlation masks must not overlap
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkRenderPassMultiviewCreateInfo-pCorrelationMasks-00841",
                         "VUID-VkRenderPassCreateInfo2KHR-pCorrelatedViewMasks-03056");

    // Check for more specific "don't set any correlation masks when multiview is not enabled"
    if (rp2Supported) {
        viewMasks[0] = 0;
        correlationMasks[0] = 0;
        correlationMasks[1] = 0;
        safe_VkRenderPassCreateInfo2KHR safe_rpci2;
        ConvertVkRenderPassCreateInfoToV2KHR(&rpci, &safe_rpci2);

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkRenderPassCreateInfo2KHR-viewMask-03057");
        VkRenderPass rp;
        VkResult err = vkCreateRenderPass2KHR(m_device->device(), safe_rpci2.ptr(), nullptr, &rp);
        if (err == VK_SUCCESS) vkDestroyRenderPass(m_device->device(), rp, nullptr);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, RenderPassCreateInvalidViewMasks) {
    TEST_DESCRIPTION("Create a subpass with the wrong number of view masks, or inconsistent setting of view masks");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MULTIVIEW_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_KHR_MULTIVIEW_EXTENSION_NAME);
        return;
    }

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr},
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr},
    };
    uint32_t viewMasks[] = {0x3u, 0u};
    VkRenderPassMultiviewCreateInfo rpmvci = {
        VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO, nullptr, 1, viewMasks, 0, nullptr, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, &rpmvci, 0, 0, nullptr, 2, subpasses, 0, nullptr};

    // Not enough view masks
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkRenderPassCreateInfo-pNext-01928", "VUID-VkRenderPassCreateInfo2KHR-viewMask-03058");
}

TEST_F(VkLayerTest, RenderPassCreateInvalidInputAttachmentReferences) {
    TEST_DESCRIPTION("Create a subpass with the meta data aspect mask set for an input attachment");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());

    VkAttachmentDescription attach = {0,
                                      VK_FORMAT_R8G8B8A8_UNORM,
                                      VK_SAMPLE_COUNT_1_BIT,
                                      VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                      VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                      VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                      VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                      VK_IMAGE_LAYOUT_UNDEFINED,
                                      VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL};
    VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &ref, 0, nullptr, nullptr, nullptr, 0, nullptr};
    VkInputAttachmentAspectReference iaar = {0, 0, VK_IMAGE_ASPECT_METADATA_BIT};
    VkRenderPassInputAttachmentAspectCreateInfo rpiaaci = {VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO,
                                                           nullptr, 1, &iaar};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, &rpiaaci, 0, 1, &attach, 1, &subpass, 0, nullptr};

    // Invalid meta data aspect
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkRenderPassCreateInfo-pNext-01963");  // Cannot/should not avoid getting this one too
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, nullptr,
                         "VUID-VkInputAttachmentAspectReference-aspectMask-01964", nullptr);

    // Aspect not present
    iaar.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, nullptr, "VUID-VkRenderPassCreateInfo-pNext-01963", nullptr);

    // Invalid subpass index
    iaar.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    iaar.subpass = 1;
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, nullptr, "VUID-VkRenderPassCreateInfo-pNext-01926", nullptr);
    iaar.subpass = 0;

    // Invalid input attachment index
    iaar.inputAttachmentIndex = 1;
    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, nullptr, "VUID-VkRenderPassCreateInfo-pNext-01927", nullptr);
}

TEST_F(VkLayerTest, RenderPassCreateSubpassNonGraphicsPipeline) {
    TEST_DESCRIPTION("Create a subpass with the compute pipeline bind point");
    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_COMPUTE, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr},
    };

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 1, subpasses, 0, nullptr};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pipelineBindPoint-00844",
                         "VUID-VkSubpassDescription2KHR-pipelineBindPoint-03062");
}

TEST_F(VkLayerTest, RenderPassCreateSubpassMissingAttributesBitMultiviewNVX) {
    TEST_DESCRIPTION("Create a subpass with the VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX flag missing");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    if (DeviceExtensionSupported(gpu(), nullptr, VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME) &&
        DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MULTIVIEW_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME);
        return;
    }

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME) &&
        DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    VkSubpassDescription subpasses[] = {
        {VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr,
         nullptr, 0, nullptr},
    };

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 1, subpasses, 0, nullptr};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR, "VUID-VkSubpassDescription-flags-00856",
                         "VUID-VkSubpassDescription2KHR-flags-03076");
}

TEST_F(VkLayerTest, RenderPassCreate2SubpassInvalidInputAttachmentParameters) {
    TEST_DESCRIPTION("Create a subpass with parameters in the input attachment ref which are invalid");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());

    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR =
        (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");

    VkResult err;

    VkAttachmentReference2KHR reference = {VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR, nullptr, VK_ATTACHMENT_UNUSED,
                                           VK_IMAGE_LAYOUT_UNDEFINED, 0};
    VkSubpassDescription2KHR subpass = {VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR,
                                        nullptr,
                                        0,
                                        VK_PIPELINE_BIND_POINT_GRAPHICS,
                                        0,
                                        1,
                                        &reference,
                                        0,
                                        nullptr,
                                        nullptr,
                                        nullptr,
                                        0,
                                        nullptr};

    VkRenderPassCreateInfo2KHR rpci2 = {
        VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR, nullptr, 0, 0, nullptr, 1, &subpass, 0, nullptr, 0, nullptr};
    VkRenderPass rp;

    // Test for aspect mask of 0
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSubpassDescription2KHR-aspectMask-03176");
    err = vkCreateRenderPass2KHR(m_device->device(), &rpci2, nullptr, &rp);
    if (err == VK_SUCCESS) vkDestroyRenderPass(m_device->device(), rp, nullptr);
    m_errorMonitor->VerifyFound();

    // Test for invalid aspect mask bits
    reference.aspectMask |= VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSubpassDescription2KHR-aspectMask-03175");
    err = vkCreateRenderPass2KHR(m_device->device(), &rpci2, nullptr, &rp);
    if (err == VK_SUCCESS) vkDestroyRenderPass(m_device->device(), rp, nullptr);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, RenderPassCreateInvalidSubpassDependencies) {
    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;
    bool multiviewSupported = false;

    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MULTIVIEW_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        multiviewSupported = true;
    }

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        rp2Supported = true;
    }

    // Add a device features struct enabling NO features
    VkPhysicalDeviceFeatures features = {0};
    ASSERT_NO_FATAL_FAILURE(InitState(&features));

    if (m_device->props.apiVersion >= VK_API_VERSION_1_1) {
        multiviewSupported = true;
    }

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    // Create two dummy subpasses
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr},
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr},
    };

    VkSubpassDependency dependency;
    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 2, subpasses, 1, &dependency};
    //	dependency = { 0, 1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, 0 };

    // Source subpass is not EXTERNAL, so source stage mask must not include HOST
    dependency = {0, 1, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-srcSubpass-00858", "VUID-VkSubpassDependency2KHR-srcSubpass-03078");

    // Destination subpass is not EXTERNAL, so destination stage mask must not include HOST
    dependency = {0, 1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-dstSubpass-00859", "VUID-VkSubpassDependency2KHR-dstSubpass-03079");

    // Geometry shaders not enabled source
    dependency = {0, 1, VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-srcStageMask-00860", "VUID-VkSubpassDependency2KHR-srcStageMask-03080");

    // Geometry shaders not enabled destination
    dependency = {0, 1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-dstStageMask-00861", "VUID-VkSubpassDependency2KHR-dstStageMask-03081");

    // Tessellation not enabled source
    dependency = {0, 1, VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-srcStageMask-00862", "VUID-VkSubpassDependency2KHR-srcStageMask-03082");

    // Tessellation not enabled destination
    dependency = {0, 1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-dstStageMask-00863", "VUID-VkSubpassDependency2KHR-dstStageMask-03083");

    // Potential cyclical dependency
    dependency = {1, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-srcSubpass-00864", "VUID-VkSubpassDependency2KHR-srcSubpass-03084");

    // EXTERNAL to EXTERNAL dependency
    dependency = {
        VK_SUBPASS_EXTERNAL, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-srcSubpass-00865", "VUID-VkSubpassDependency2KHR-srcSubpass-03085");

    // Source compute stage not part of subpass 0's GRAPHICS pipeline
    dependency = {0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkRenderPassCreateInfo-pDependencies-00837", "VUID-VkRenderPassCreateInfo2KHR-pDependencies-03054");

    // Destination compute stage not part of subpass 0's GRAPHICS pipeline
    dependency = {VK_SUBPASS_EXTERNAL, 0, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkRenderPassCreateInfo-pDependencies-00838", "VUID-VkRenderPassCreateInfo2KHR-pDependencies-03055");

    // Non graphics stage in self dependency
    dependency = {0, 0, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-srcSubpass-01989", "VUID-VkSubpassDependency2KHR-srcSubpass-02244");

    // Logically later source stages in self dependency
    dependency = {0, 0, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-srcSubpass-00867", "VUID-VkSubpassDependency2KHR-srcSubpass-03087");

    // Source access mask mismatch with source stage mask
    dependency = {0, 1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_ACCESS_UNIFORM_READ_BIT, 0, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-srcAccessMask-00868", "VUID-VkSubpassDependency2KHR-srcAccessMask-03088");

    // Destination access mask mismatch with destination stage mask
    dependency = {
        0, 1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, 0};

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDependency-dstAccessMask-00869", "VUID-VkSubpassDependency2KHR-dstAccessMask-03089");

    if (multiviewSupported) {
        // VIEW_LOCAL_BIT but multiview is not enabled
        dependency = {0, 1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
                      0, 0, VK_DEPENDENCY_VIEW_LOCAL_BIT};

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR, nullptr,
                             "VUID-VkRenderPassCreateInfo2KHR-viewMask-03059");

        // Enable multiview
        uint32_t pViewMasks[2] = {0x3u, 0x3u};
        int32_t pViewOffsets[2] = {0, 0};
        VkRenderPassMultiviewCreateInfo rpmvci = {
            VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO, nullptr, 2, pViewMasks, 0, nullptr, 0, nullptr};
        rpci.pNext = &rpmvci;

        // Excessive view offsets
        dependency = {0, 1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
                      0, 0, VK_DEPENDENCY_VIEW_LOCAL_BIT};
        rpmvci.pViewOffsets = pViewOffsets;
        rpmvci.dependencyCount = 2;

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, nullptr, "VUID-VkRenderPassCreateInfo-pNext-01929",
                             nullptr);

        rpmvci.dependencyCount = 0;

        // View offset with subpass self dependency
        dependency = {0, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
                      0, 0, VK_DEPENDENCY_VIEW_LOCAL_BIT};
        rpmvci.pViewOffsets = pViewOffsets;
        pViewOffsets[0] = 1;
        rpmvci.dependencyCount = 1;

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, nullptr, "VUID-VkRenderPassCreateInfo-pNext-01930",
                             nullptr);

        rpmvci.dependencyCount = 0;

        // View offset with no view local bit
        if (rp2Supported) {
            dependency = {0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, 0};
            rpmvci.pViewOffsets = pViewOffsets;
            pViewOffsets[0] = 1;
            rpmvci.dependencyCount = 1;

            safe_VkRenderPassCreateInfo2KHR safe_rpci2;
            ConvertVkRenderPassCreateInfoToV2KHR(&rpci, &safe_rpci2);

            TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR, nullptr,
                                 "VUID-VkSubpassDependency2KHR-dependencyFlags-03092");

            rpmvci.dependencyCount = 0;
        }

        // EXTERNAL subpass with VIEW_LOCAL_BIT - source subpass
        dependency = {VK_SUBPASS_EXTERNAL,         1, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0,
                      VK_DEPENDENCY_VIEW_LOCAL_BIT};

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                             "VUID-VkSubpassDependency-dependencyFlags-02520",
                             "VUID-VkSubpassDependency2KHR-dependencyFlags-03090");

        // EXTERNAL subpass with VIEW_LOCAL_BIT - destination subpass
        dependency = {0, VK_SUBPASS_EXTERNAL,         VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0,
                      0, VK_DEPENDENCY_VIEW_LOCAL_BIT};

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                             "VUID-VkSubpassDependency-dependencyFlags-02521",
                             "VUID-VkSubpassDependency2KHR-dependencyFlags-03091");

        // Multiple views but no view local bit in self-dependency
        dependency = {0, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, 0};

        TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                             "VUID-VkSubpassDependency-srcSubpass-00872", "VUID-VkRenderPassCreateInfo2KHR-pDependencies-03060");
    }
}

TEST_F(VkLayerTest, RenderPassCreateInvalidMixedAttachmentSamplesAMD) {
    TEST_DESCRIPTION("Verify error messages for supported and unsupported sample counts in render pass attachments.");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    if (DeviceExtensionSupported(gpu(), nullptr, VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME);
        return;
    }

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateRenderPass2KHR");
    }

    std::vector<VkAttachmentDescription> attachments;

    {
        VkAttachmentDescription att = {};
        att.format = VK_FORMAT_R8G8B8A8_UNORM;
        att.samples = VK_SAMPLE_COUNT_1_BIT;
        att.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
        att.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
        att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
        att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
        att.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
        att.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

        attachments.push_back(att);

        att.format = VK_FORMAT_D16_UNORM;
        att.samples = VK_SAMPLE_COUNT_4_BIT;
        att.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
        att.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
        att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
        att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
        att.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
        att.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;

        attachments.push_back(att);
    }

    VkAttachmentReference color_ref = {};
    color_ref.attachment = 0;
    color_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

    VkAttachmentReference depth_ref = {};
    depth_ref.attachment = 1;
    depth_ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;

    VkSubpassDescription subpass = {};
    subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &color_ref;
    subpass.pDepthStencilAttachment = &depth_ref;

    VkRenderPassCreateInfo rpci = {};
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    rpci.attachmentCount = attachments.size();
    rpci.pAttachments = attachments.data();
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;

    m_errorMonitor->ExpectSuccess();

    VkRenderPass rp;
    VkResult err;

    err = vkCreateRenderPass(device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyNotFound();
    if (err == VK_SUCCESS) vkDestroyRenderPass(m_device->device(), rp, nullptr);

    // Expect an error message for invalid sample counts
    attachments[0].samples = VK_SAMPLE_COUNT_4_BIT;
    attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;

    TestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, vkCreateRenderPass2KHR,
                         "VUID-VkSubpassDescription-pColorAttachments-01506",
                         "VUID-VkSubpassDescription2KHR-pColorAttachments-03070");
}

static void TestRenderPassBegin(ErrorMonitor *error_monitor, const VkCommandBuffer command_buffer,
                                const VkRenderPassBeginInfo *begin_info, PFN_vkCmdBeginRenderPass2KHR vkCmdBeginRenderPass2KHR,
                                const char *rp1_vuid, const char *rp2_vuid) {
    // "... must be less than the total number of attachments ..."

    VkCommandBufferBeginInfo cmd_begin_info = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
                                               VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, nullptr};

    if (rp1_vuid) {
        vkBeginCommandBuffer(command_buffer, &cmd_begin_info);
        error_monitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, rp1_vuid);
        vkCmdBeginRenderPass(command_buffer, begin_info, VK_SUBPASS_CONTENTS_INLINE);
        error_monitor->VerifyFound();
        vkResetCommandBuffer(command_buffer, 0);
    }
    if (vkCmdBeginRenderPass2KHR && rp2_vuid) {
        VkSubpassBeginInfoKHR subpass_begin_info = {VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR, nullptr, VK_SUBPASS_CONTENTS_INLINE};
        vkBeginCommandBuffer(command_buffer, &cmd_begin_info);
        error_monitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, rp2_vuid);
        vkCmdBeginRenderPass2KHR(command_buffer, begin_info, &subpass_begin_info);
        error_monitor->VerifyFound();
        vkResetCommandBuffer(command_buffer, 0);
    }
}

TEST_F(VkLayerTest, RenderPassBeginInvalidRenderArea) {
    TEST_DESCRIPTION("Generate INVALID_RENDER_AREA error by beginning renderpass with extent outside of framebuffer");
    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCmdBeginRenderPass2KHR vkCmdBeginRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    if (rp2Supported) {
        vkCmdBeginRenderPass2KHR =
            (PFN_vkCmdBeginRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdBeginRenderPass2KHR");
    }

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Framebuffer for render target is 256x256, exceed that for INVALID_RENDER_AREA
    m_renderPassBeginInfo.renderArea.extent.width = 257;
    m_renderPassBeginInfo.renderArea.extent.height = 257;

    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &m_renderPassBeginInfo, vkCmdBeginRenderPass2KHR,
                        "Cannot execute a render pass with renderArea not within the bound of the framebuffer.",
                        "Cannot execute a render pass with renderArea not within the bound of the framebuffer.");
}

TEST_F(VkLayerTest, RenderPassBeginWithinRenderPass) {
    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCmdBeginRenderPass2KHR vkCmdBeginRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCmdBeginRenderPass2KHR =
            (PFN_vkCmdBeginRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdBeginRenderPass2KHR");
    }

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Bind a BeginRenderPass within an active RenderPass
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    // Just use a dummy Renderpass
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBeginRenderPass-renderpass");
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);

    m_errorMonitor->VerifyFound();

    if (rp2Supported) {
        VkSubpassBeginInfoKHR subpassBeginInfo = {VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR, nullptr, VK_SUBPASS_CONTENTS_INLINE};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBeginRenderPass2KHR-renderpass");
        vkCmdBeginRenderPass2KHR(m_commandBuffer->handle(), &m_renderPassBeginInfo, &subpassBeginInfo);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, RenderPassBeginIncompatibleFramebufferRenderPass) {
    TEST_DESCRIPTION("Test that renderpass begin is compatible with the framebuffer renderpass ");

    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    // Create a depth stencil image view
    VkImageObj image(m_device);

    image.Init(128, 128, 1, VK_FORMAT_D16_UNORM, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(image.initialized());

    VkImageView dsv;
    VkImageViewCreateInfo dsvci = {};
    dsvci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    dsvci.pNext = nullptr;
    dsvci.image = image.handle();
    dsvci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    dsvci.format = VK_FORMAT_D16_UNORM;
    dsvci.subresourceRange.layerCount = 1;
    dsvci.subresourceRange.baseMipLevel = 0;
    dsvci.subresourceRange.levelCount = 1;
    dsvci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    vkCreateImageView(m_device->device(), &dsvci, NULL, &dsv);

    // Create a renderPass with a single attachment that uses loadOp CLEAR
    VkAttachmentDescription description = {0,
                                           VK_FORMAT_D16_UNORM,
                                           VK_SAMPLE_COUNT_1_BIT,
                                           VK_ATTACHMENT_LOAD_OP_LOAD,
                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                           VK_ATTACHMENT_LOAD_OP_CLEAR,
                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                           VK_IMAGE_LAYOUT_GENERAL,
                                           VK_IMAGE_LAYOUT_GENERAL};

    VkAttachmentReference depth_stencil_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0,      VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &depth_stencil_ref, 0,
                                    nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &description, 1, &subpass, 0, nullptr};
    VkRenderPass rp1, rp2;

    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp1);
    subpass.pDepthStencilAttachment = nullptr;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp2);

    // Create a framebuffer

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp1, 1, &dsv, 128, 128, 1};
    VkFramebuffer fb;

    vkCreateFramebuffer(m_device->handle(), &fbci, nullptr, &fb);

    VkRenderPassBeginInfo rp_begin = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp2, fb, {{0, 0}, {128, 128}}, 0, nullptr};

    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, nullptr,
                        "VUID-VkRenderPassBeginInfo-renderPass-00904", nullptr);

    vkDestroyRenderPass(m_device->device(), rp1, nullptr);
    vkDestroyRenderPass(m_device->device(), rp2, nullptr);
    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyImageView(m_device->device(), dsv, nullptr);
}

TEST_F(VkLayerTest, RenderPassBeginLayoutsFramebufferImageUsageMismatches) {
    TEST_DESCRIPTION(
        "Test that renderpass initial/final layouts match up with the usage bits set for each attachment of the framebuffer");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCmdBeginRenderPass2KHR vkCmdBeginRenderPass2KHR = nullptr;
    bool rp2Supported = false;
    bool maintenance2Supported = false;

    // Check for VK_KHR_maintenance2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        maintenance2Supported = true;
    }

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    if (m_device->props.apiVersion >= VK_API_VERSION_1_1) {
        maintenance2Supported = true;
    }

    if (rp2Supported) {
        vkCmdBeginRenderPass2KHR =
            (PFN_vkCmdBeginRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdBeginRenderPass2KHR");
    }

    // Create an input attachment view
    VkImageObj iai(m_device);

    iai.InitNoLayout(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(iai.initialized());

    VkImageView iav;
    VkImageViewCreateInfo iavci = {};
    iavci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    iavci.pNext = nullptr;
    iavci.image = iai.handle();
    iavci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    iavci.format = VK_FORMAT_R8G8B8A8_UNORM;
    iavci.subresourceRange.layerCount = 1;
    iavci.subresourceRange.baseMipLevel = 0;
    iavci.subresourceRange.levelCount = 1;
    iavci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    vkCreateImageView(m_device->device(), &iavci, NULL, &iav);

    // Create a color attachment view
    VkImageObj cai(m_device);

    cai.InitNoLayout(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(cai.initialized());

    VkImageView cav;
    VkImageViewCreateInfo cavci = {};
    cavci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    cavci.pNext = nullptr;
    cavci.image = cai.handle();
    cavci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    cavci.format = VK_FORMAT_R8G8B8A8_UNORM;
    cavci.subresourceRange.layerCount = 1;
    cavci.subresourceRange.baseMipLevel = 0;
    cavci.subresourceRange.levelCount = 1;
    cavci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    vkCreateImageView(m_device->device(), &cavci, NULL, &cav);

    // Create a renderPass with those attachments
    VkAttachmentDescription descriptions[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
        {1, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL}};

    VkAttachmentReference input_ref = {0, VK_IMAGE_LAYOUT_GENERAL};
    VkAttachmentReference color_ref = {1, VK_IMAGE_LAYOUT_GENERAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &input_ref, 1, &color_ref, nullptr, nullptr, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, descriptions, 1, &subpass, 0, nullptr};

    VkRenderPass rp;

    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);

    // Create a framebuffer

    VkImageView views[] = {iav, cav};

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 2, views, 128, 128, 1};
    VkFramebuffer fb;

    vkCreateFramebuffer(m_device->handle(), &fbci, nullptr, &fb);

    VkRenderPassBeginInfo rp_begin = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {128, 128}}, 0, nullptr};

    VkRenderPass rp_invalid;

    // Initial layout is VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL but attachment doesn't support IMAGE_USAGE_COLOR_ATTACHMENT_BIT
    descriptions[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_invalid);
    rp_begin.renderPass = rp_invalid;
    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR,
                        "VUID-vkCmdBeginRenderPass-initialLayout-00895", "VUID-vkCmdBeginRenderPass2KHR-initialLayout-03094");

    vkDestroyRenderPass(m_device->handle(), rp_invalid, nullptr);

    // Initial layout is VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL but attachment doesn't support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
    // / VK_IMAGE_USAGE_SAMPLED_BIT
    descriptions[0].initialLayout = VK_IMAGE_LAYOUT_GENERAL;
    descriptions[1].initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_invalid);
    rp_begin.renderPass = rp_invalid;

    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR,
                        "VUID-vkCmdBeginRenderPass-initialLayout-00897", "VUID-vkCmdBeginRenderPass2KHR-initialLayout-03097");

    vkDestroyRenderPass(m_device->handle(), rp_invalid, nullptr);
    descriptions[1].initialLayout = VK_IMAGE_LAYOUT_GENERAL;

    // Initial layout is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but attachment doesn't support VK_IMAGE_USAGE_TRANSFER_SRC_BIT
    descriptions[0].initialLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_invalid);
    rp_begin.renderPass = rp_invalid;

    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR,
                        "VUID-vkCmdBeginRenderPass-initialLayout-00898", "VUID-vkCmdBeginRenderPass2KHR-initialLayout-03098");

    vkDestroyRenderPass(m_device->handle(), rp_invalid, nullptr);

    // Initial layout is VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL but attachment doesn't support VK_IMAGE_USAGE_TRANSFER_DST_BIT
    descriptions[0].initialLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_invalid);
    rp_begin.renderPass = rp_invalid;

    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR,
                        "VUID-vkCmdBeginRenderPass-initialLayout-00899", "VUID-vkCmdBeginRenderPass2KHR-initialLayout-03099");

    vkDestroyRenderPass(m_device->handle(), rp_invalid, nullptr);

    // Initial layout is VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL but attachment doesn't support
    // VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
    descriptions[0].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_invalid);
    rp_begin.renderPass = rp_invalid;
    const char *initial_layout_vuid_rp1 =
        maintenance2Supported ? "VUID-vkCmdBeginRenderPass-initialLayout-01758" : "VUID-vkCmdBeginRenderPass-initialLayout-00896";

    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR, initial_layout_vuid_rp1,
                        "VUID-vkCmdBeginRenderPass2KHR-initialLayout-03096");

    vkDestroyRenderPass(m_device->handle(), rp_invalid, nullptr);

    // Initial layout is VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL but attachment doesn't support
    // VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
    descriptions[0].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_invalid);
    rp_begin.renderPass = rp_invalid;

    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR, initial_layout_vuid_rp1,
                        "VUID-vkCmdBeginRenderPass2KHR-initialLayout-03096");

    vkDestroyRenderPass(m_device->handle(), rp_invalid, nullptr);

    if (maintenance2Supported || rp2Supported) {
        // Initial layout is VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL but attachment doesn't support
        // VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
        descriptions[0].initialLayout = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL;
        vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_invalid);
        rp_begin.renderPass = rp_invalid;

        TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR,
                            "VUID-vkCmdBeginRenderPass-initialLayout-01758", "VUID-vkCmdBeginRenderPass2KHR-initialLayout-03096");

        vkDestroyRenderPass(m_device->handle(), rp_invalid, nullptr);

        // Initial layout is VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL but attachment doesn't support
        // VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
        descriptions[0].initialLayout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL;
        vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_invalid);
        rp_begin.renderPass = rp_invalid;

        TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR,
                            "VUID-vkCmdBeginRenderPass-initialLayout-01758", "VUID-vkCmdBeginRenderPass2KHR-initialLayout-03096");

        vkDestroyRenderPass(m_device->handle(), rp_invalid, nullptr);
    }

    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyImageView(m_device->device(), iav, nullptr);
    vkDestroyImageView(m_device->device(), cav, nullptr);
}

TEST_F(VkLayerTest, RenderPassBeginClearOpMismatch) {
    TEST_DESCRIPTION(
        "Begin a renderPass where clearValueCount is less than the number of renderPass attachments that use "
        "loadOp VK_ATTACHMENT_LOAD_OP_CLEAR.");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCmdBeginRenderPass2KHR vkCmdBeginRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    if (rp2Supported) {
        vkCmdBeginRenderPass2KHR =
            (PFN_vkCmdBeginRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdBeginRenderPass2KHR");
    }

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Create a renderPass with a single attachment that uses loadOp CLEAR
    VkAttachmentReference attach = {};
    attach.layout = VK_IMAGE_LAYOUT_GENERAL;
    VkSubpassDescription subpass = {};
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &attach;
    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 1;
    VkAttachmentDescription attach_desc = {};
    attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
    // Set loadOp to CLEAR
    attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    rpci.pAttachments = &attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    VkRenderPass rp;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);

    VkRenderPassBeginInfo rp_begin = {};
    rp_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
    rp_begin.pNext = NULL;
    rp_begin.renderPass = renderPass();
    rp_begin.framebuffer = framebuffer();
    rp_begin.clearValueCount = 0;  // Should be 1

    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, vkCmdBeginRenderPass2KHR,
                        "VUID-VkRenderPassBeginInfo-clearValueCount-00902", "VUID-VkRenderPassBeginInfo-clearValueCount-00902");

    vkDestroyRenderPass(m_device->device(), rp, NULL);
}

TEST_F(VkLayerTest, RenderPassBeginSampleLocationsInvalidIndicesEXT) {
    TEST_DESCRIPTION("Test that attachment indices and subpass indices specifed by sample locations structures are valid");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    // Create a depth stencil image view
    VkImageObj image(m_device);

    image.Init(128, 128, 1, VK_FORMAT_D16_UNORM, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(image.initialized());

    VkImageView dsv;
    VkImageViewCreateInfo dsvci = {};
    dsvci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    dsvci.pNext = nullptr;
    dsvci.image = image.handle();
    dsvci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    dsvci.format = VK_FORMAT_D16_UNORM;
    dsvci.subresourceRange.layerCount = 1;
    dsvci.subresourceRange.baseMipLevel = 0;
    dsvci.subresourceRange.levelCount = 1;
    dsvci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    vkCreateImageView(m_device->device(), &dsvci, NULL, &dsv);

    // Create a renderPass with a single attachment that uses loadOp CLEAR
    VkAttachmentDescription description = {0,
                                           VK_FORMAT_D16_UNORM,
                                           VK_SAMPLE_COUNT_1_BIT,
                                           VK_ATTACHMENT_LOAD_OP_LOAD,
                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                           VK_ATTACHMENT_LOAD_OP_CLEAR,
                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                           VK_IMAGE_LAYOUT_GENERAL,
                                           VK_IMAGE_LAYOUT_GENERAL};

    VkAttachmentReference depth_stencil_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0,      VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &depth_stencil_ref, 0,
                                    nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &description, 1, &subpass, 0, nullptr};
    VkRenderPass rp;

    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);

    // Create a framebuffer

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &dsv, 128, 128, 1};
    VkFramebuffer fb;

    vkCreateFramebuffer(m_device->handle(), &fbci, nullptr, &fb);

    VkSampleLocationEXT sample_location = {0.5, 0.5};

    VkSampleLocationsInfoEXT sample_locations_info = {
        VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT, nullptr, VK_SAMPLE_COUNT_1_BIT, {1, 1}, 1, &sample_location};

    VkAttachmentSampleLocationsEXT attachment_sample_locations = {0, sample_locations_info};
    VkSubpassSampleLocationsEXT subpass_sample_locations = {0, sample_locations_info};

    VkRenderPassSampleLocationsBeginInfoEXT rp_sl_begin = {VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT,
                                                           nullptr,
                                                           1,
                                                           &attachment_sample_locations,
                                                           1,
                                                           &subpass_sample_locations};

    VkRenderPassBeginInfo rp_begin = {
        VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, &rp_sl_begin, rp, fb, {{0, 0}, {128, 128}}, 0, nullptr};

    attachment_sample_locations.attachmentIndex = 1;
    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, nullptr,
                        "VUID-VkAttachmentSampleLocationsEXT-attachmentIndex-01531", nullptr);
    attachment_sample_locations.attachmentIndex = 0;

    subpass_sample_locations.subpassIndex = 1;
    TestRenderPassBegin(m_errorMonitor, m_commandBuffer->handle(), &rp_begin, nullptr,
                        "VUID-VkSubpassSampleLocationsEXT-subpassIndex-01532", nullptr);
    subpass_sample_locations.subpassIndex = 0;

    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyImageView(m_device->device(), dsv, nullptr);
}

TEST_F(VkLayerTest, RenderPassNextSubpassExcessive) {
    TEST_DESCRIPTION("Test that an error is produced when CmdNextSubpass is called too many times in a renderpass instance");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCmdNextSubpass2KHR vkCmdNextSubpass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    if (rp2Supported) {
        vkCmdNextSubpass2KHR = (PFN_vkCmdNextSubpass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdNextSubpass2KHR");
    }

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdNextSubpass-None-00909");
    vkCmdNextSubpass(m_commandBuffer->handle(), VK_SUBPASS_CONTENTS_INLINE);
    m_errorMonitor->VerifyFound();

    if (rp2Supported) {
        VkSubpassBeginInfoKHR subpassBeginInfo = {VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR, nullptr, VK_SUBPASS_CONTENTS_INLINE};
        VkSubpassEndInfoKHR subpassEndInfo = {VK_STRUCTURE_TYPE_SUBPASS_END_INFO_KHR, nullptr};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdNextSubpass2KHR-None-03102");

        vkCmdNextSubpass2KHR(m_commandBuffer->handle(), &subpassBeginInfo, &subpassEndInfo);
        m_errorMonitor->VerifyFound();
    }

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, RenderPassEndBeforeFinalSubpass) {
    TEST_DESCRIPTION("Test that an error is produced when CmdEndRenderPass is called before the final subpass has been reached");

    // Check for VK_KHR_get_physical_device_properties2
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    PFN_vkCmdEndRenderPass2KHR vkCmdEndRenderPass2KHR = nullptr;
    bool rp2Supported = false;

    // Check for VK_KHR_create_renderpass2
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
        rp2Supported = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    if (rp2Supported) {
        vkCmdEndRenderPass2KHR = (PFN_vkCmdEndRenderPass2KHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdEndRenderPass2KHR");
    }

    VkSubpassDescription sd[2] = {{0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr},
                                  {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, nullptr, 0, nullptr}};

    VkRenderPassCreateInfo rcpi = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 2, sd, 0, nullptr};

    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rcpi, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 0, nullptr, 16, 16, 1};

    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();

    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {16, 16}}, 0, nullptr};

    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdEndRenderPass-None-00910");
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_errorMonitor->VerifyFound();

    if (rp2Supported) {
        VkSubpassEndInfoKHR subpassEndInfo = {VK_STRUCTURE_TYPE_SUBPASS_END_INFO_KHR, nullptr};

        m_commandBuffer->reset();
        m_commandBuffer->begin();
        vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdEndRenderPass2KHR-None-03103");
        vkCmdEndRenderPass2KHR(m_commandBuffer->handle(), &subpassEndInfo);
        m_errorMonitor->VerifyFound();
    }

    // Clean up.
    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkLayerTest, RenderPassDestroyWhileInUse) {
    TEST_DESCRIPTION("Delete in-use renderPass.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Create simple renderpass
    VkAttachmentReference attach = {};
    attach.layout = VK_IMAGE_LAYOUT_GENERAL;
    VkSubpassDescription subpass = {};
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &attach;
    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 1;
    VkAttachmentDescription attach_desc = {};
    attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    rpci.pAttachments = &attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->ExpectSuccess();

    m_commandBuffer->begin();
    VkRenderPassBeginInfo rpbi = {};
    rpbi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
    rpbi.framebuffer = m_framebuffer;
    rpbi.renderPass = rp;
    m_commandBuffer->BeginRenderPass(rpbi);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyNotFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyRenderPass-renderPass-00873");
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    m_errorMonitor->VerifyFound();

    // Wait for queue to complete so we can safely destroy rp
    vkQueueWaitIdle(m_device->m_queue);
    m_errorMonitor->SetUnexpectedError("If renderPass is not VK_NULL_HANDLE, renderPass must be a valid VkRenderPass handle");
    m_errorMonitor->SetUnexpectedError("Was it created? Has it already been destroyed?");
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkPositiveLayerTest, RenderPassCreateAttachmentUsedTwiceOK) {
    TEST_DESCRIPTION("Attachment is used simultaneously as color and input, with the same layout. This is OK.");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkAttachmentDescription attach[] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_DONT_CARE,
         VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
    };
    VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_GENERAL};
    VkSubpassDescription subpasses[] = {
        {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &ref, 1, &ref, nullptr, nullptr, 0, nullptr},
    };

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 0, nullptr};
    VkRenderPass rp;

    m_errorMonitor->ExpectSuccess();
    vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    m_errorMonitor->VerifyNotFound();
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkPositiveLayerTest, RenderPassCreateInitialLayoutUndefined) {
    TEST_DESCRIPTION(
        "Ensure that CmdBeginRenderPass with an attachment's initialLayout of VK_IMAGE_LAYOUT_UNDEFINED works when the command "
        "buffer has prior knowledge of that attachment's layout.");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    // A renderpass with one color attachment.
    VkAttachmentDescription attachment = {0,
                                          VK_FORMAT_R8G8B8A8_UNORM,
                                          VK_SAMPLE_COUNT_1_BIT,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_STORE,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                          VK_IMAGE_LAYOUT_UNDEFINED,
                                          VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};

    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    // A compatible framebuffer.
    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageViewCreateInfo ivci = {
        VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
        nullptr,
        0,
        image.handle(),
        VK_IMAGE_VIEW_TYPE_2D,
        VK_FORMAT_R8G8B8A8_UNORM,
        {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
         VK_COMPONENT_SWIZZLE_IDENTITY},
        {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
    };
    VkImageView view;
    err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    ASSERT_VK_SUCCESS(err);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    // Record a single command buffer which uses this renderpass twice. The
    // bug is triggered at the beginning of the second renderpass, when the
    // command buffer already has a layout recorded for the attachment.
    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    vkCmdEndRenderPass(m_commandBuffer->handle());
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);

    m_errorMonitor->VerifyNotFound();

    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_commandBuffer->end();

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    vkDestroyImageView(m_device->device(), view, nullptr);
}

TEST_F(VkPositiveLayerTest, RenderPassCreateAttachmentLayoutWithLoadOpThenReadOnly) {
    TEST_DESCRIPTION(
        "Positive test where we create a renderpass with an attachment that uses LOAD_OP_CLEAR, the first subpass has a valid "
        "layout, and a second subpass then uses a valid *READ_ONLY* layout.");
    m_errorMonitor->ExpectSuccess();
    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }

    VkAttachmentReference attach[2] = {};
    attach[0].attachment = 0;
    attach[0].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    attach[1].attachment = 0;
    attach[1].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
    VkSubpassDescription subpasses[2] = {};
    // First subpass clears DS attach on load
    subpasses[0].pDepthStencilAttachment = &attach[0];
    // 2nd subpass reads in DS as input attachment
    subpasses[1].inputAttachmentCount = 1;
    subpasses[1].pInputAttachments = &attach[1];
    VkAttachmentDescription attach_desc = {};
    attach_desc.format = depth_format;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
    attach_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
    attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    attach_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    attach_desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
    VkRenderPassCreateInfo rpci = {};
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    rpci.attachmentCount = 1;
    rpci.pAttachments = &attach_desc;
    rpci.subpassCount = 2;
    rpci.pSubpasses = subpasses;

    // Now create RenderPass and verify no errors
    VkRenderPass rp;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyNotFound();

    vkDestroyRenderPass(m_device->device(), rp, NULL);
}

TEST_F(VkPositiveLayerTest, RenderPassBeginSubpassZeroTransitionsApplied) {
    TEST_DESCRIPTION("Ensure that CmdBeginRenderPass applies the layout transitions for the first subpass");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    // A renderpass with one color attachment.
    VkAttachmentDescription attachment = {0,
                                          VK_FORMAT_R8G8B8A8_UNORM,
                                          VK_SAMPLE_COUNT_1_BIT,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_STORE,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                          VK_IMAGE_LAYOUT_UNDEFINED,
                                          VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};

    VkSubpassDependency dep = {0,
                               0,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_DEPENDENCY_BY_REGION_BIT};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 1, &dep};

    VkResult err;
    VkRenderPass rp;
    err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    // A compatible framebuffer.
    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageView view = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    // Record a single command buffer which issues a pipeline barrier w/
    // image memory barrier for the attachment. This detects the previously
    // missing tracking of the subpass layout by throwing a validation error
    // if it doesn't occur.
    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);

    VkImageMemoryBarrier imb = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
                                nullptr,
                                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                                VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
                                VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
                                VK_QUEUE_FAMILY_IGNORED,
                                VK_QUEUE_FAMILY_IGNORED,
                                image.handle(),
                                {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &imb);

    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_errorMonitor->VerifyNotFound();
    m_commandBuffer->end();

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkPositiveLayerTest, RenderPassBeginTransitionsAttachmentUnused) {
    TEST_DESCRIPTION(
        "Ensure that layout transitions work correctly without errors, when an attachment reference is VK_ATTACHMENT_UNUSED");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    // A renderpass with no attachments
    VkAttachmentReference att_ref = {VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 1, &subpass, 0, nullptr};

    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    // A compatible framebuffer.
    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 0, nullptr, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    // Record a command buffer which just begins and ends the renderpass. The
    // bug manifests in BeginRenderPass.
    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_errorMonitor->VerifyNotFound();
    m_commandBuffer->end();

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkPositiveLayerTest, RenderPassBeginStencilLoadOp) {
    TEST_DESCRIPTION("Create a stencil-only attachment with a LOAD_OP set to CLEAR. stencil[Load|Store]Op used to be ignored.");
    VkResult result = VK_SUCCESS;
    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }
    VkImageFormatProperties formatProps;
    vkGetPhysicalDeviceImageFormatProperties(gpu(), depth_format, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
                                             VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0,
                                             &formatProps);
    if (formatProps.maxExtent.width < 100 || formatProps.maxExtent.height < 100) {
        printf("%s Image format max extent is too small.\n", kSkipPrefix);
        return;
    }

    VkFormat depth_stencil_fmt = depth_format;
    m_depthStencil->Init(m_device, 100, 100, depth_stencil_fmt,
                         VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
    VkAttachmentDescription att = {};
    VkAttachmentReference ref = {};
    att.format = depth_stencil_fmt;
    att.samples = VK_SAMPLE_COUNT_1_BIT;
    att.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
    att.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
    att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
    att.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    att.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;

    VkClearValue clear;
    clear.depthStencil.depth = 1.0;
    clear.depthStencil.stencil = 0;
    ref.attachment = 0;
    ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;

    VkSubpassDescription subpass = {};
    subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
    subpass.flags = 0;
    subpass.inputAttachmentCount = 0;
    subpass.pInputAttachments = NULL;
    subpass.colorAttachmentCount = 0;
    subpass.pColorAttachments = NULL;
    subpass.pResolveAttachments = NULL;
    subpass.pDepthStencilAttachment = &ref;
    subpass.preserveAttachmentCount = 0;
    subpass.pPreserveAttachments = NULL;

    VkRenderPass rp;
    VkRenderPassCreateInfo rp_info = {};
    rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    rp_info.attachmentCount = 1;
    rp_info.pAttachments = &att;
    rp_info.subpassCount = 1;
    rp_info.pSubpasses = &subpass;
    result = vkCreateRenderPass(device(), &rp_info, NULL, &rp);
    ASSERT_VK_SUCCESS(result);

    VkImageView *depthView = m_depthStencil->BindInfo();
    VkFramebufferCreateInfo fb_info = {};
    fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
    fb_info.pNext = NULL;
    fb_info.renderPass = rp;
    fb_info.attachmentCount = 1;
    fb_info.pAttachments = depthView;
    fb_info.width = 100;
    fb_info.height = 100;
    fb_info.layers = 1;
    VkFramebuffer fb;
    result = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
    ASSERT_VK_SUCCESS(result);

    VkRenderPassBeginInfo rpbinfo = {};
    rpbinfo.clearValueCount = 1;
    rpbinfo.pClearValues = &clear;
    rpbinfo.pNext = NULL;
    rpbinfo.renderPass = rp;
    rpbinfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
    rpbinfo.renderArea.extent.width = 100;
    rpbinfo.renderArea.extent.height = 100;
    rpbinfo.renderArea.offset.x = 0;
    rpbinfo.renderArea.offset.y = 0;
    rpbinfo.framebuffer = fb;

    VkFenceObj fence;
    fence.init(*m_device, VkFenceObj::create_info());
    ASSERT_TRUE(fence.initialized());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(rpbinfo);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    m_commandBuffer->QueueCommandBuffer(fence);

    VkImageObj destImage(m_device);
    destImage.Init(100, 100, 1, depth_stencil_fmt, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                   VK_IMAGE_TILING_OPTIMAL, 0);
    VkImageMemoryBarrier barrier = {};
    VkImageSubresourceRange range;
    barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
    barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
    barrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
    barrier.image = m_depthStencil->handle();
    range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
    range.baseMipLevel = 0;
    range.levelCount = 1;
    range.baseArrayLayer = 0;
    range.layerCount = 1;
    barrier.subresourceRange = range;
    fence.wait(VK_TRUE, UINT64_MAX);
    VkCommandBufferObj cmdbuf(m_device, m_commandPool);
    cmdbuf.begin();
    cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
                           &barrier);
    barrier.srcAccessMask = 0;
    barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
    barrier.image = destImage.handle();
    barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
    cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
                           &barrier);
    VkImageCopy cregion;
    cregion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
    cregion.srcSubresource.mipLevel = 0;
    cregion.srcSubresource.baseArrayLayer = 0;
    cregion.srcSubresource.layerCount = 1;
    cregion.srcOffset.x = 0;
    cregion.srcOffset.y = 0;
    cregion.srcOffset.z = 0;
    cregion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
    cregion.dstSubresource.mipLevel = 0;
    cregion.dstSubresource.baseArrayLayer = 0;
    cregion.dstSubresource.layerCount = 1;
    cregion.dstOffset.x = 0;
    cregion.dstOffset.y = 0;
    cregion.dstOffset.z = 0;
    cregion.extent.width = 100;
    cregion.extent.height = 100;
    cregion.extent.depth = 1;
    cmdbuf.CopyImage(m_depthStencil->handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, destImage.handle(),
                     VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &cregion);
    cmdbuf.end();

    VkSubmitInfo submit_info;
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.pNext = NULL;
    submit_info.waitSemaphoreCount = 0;
    submit_info.pWaitSemaphores = NULL;
    submit_info.pWaitDstStageMask = NULL;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &cmdbuf.handle();
    submit_info.signalSemaphoreCount = 0;
    submit_info.pSignalSemaphores = NULL;

    m_errorMonitor->ExpectSuccess();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyNotFound();

    vkQueueWaitIdle(m_device->m_queue);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
}

TEST_F(VkPositiveLayerTest, RenderPassBeginInlineAndSecondaryCommandBuffers) {
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();

    vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_errorMonitor->VerifyNotFound();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
    m_errorMonitor->VerifyNotFound();
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_errorMonitor->VerifyNotFound();

    m_commandBuffer->end();
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, RenderPassBeginDepthStencilLayoutTransitionFromUndefined) {
    TEST_DESCRIPTION(
        "Create a render pass with depth-stencil attachment where layout transition from UNDEFINED TO DS_READ_ONLY_OPTIMAL is set "
        "by render pass and verify that transition has correctly occurred at queue submit time with no validation errors.");

    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }
    VkImageFormatProperties format_props;
    vkGetPhysicalDeviceImageFormatProperties(gpu(), depth_format, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
                                             VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, 0, &format_props);
    if (format_props.maxExtent.width < 32 || format_props.maxExtent.height < 32) {
        printf("%s Depth extent too small, RenderPassDepthStencilLayoutTransition skipped.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // A renderpass with one depth/stencil attachment.
    VkAttachmentDescription attachment = {0,
                                          depth_format,
                                          VK_SAMPLE_COUNT_1_BIT,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                          VK_IMAGE_LAYOUT_UNDEFINED,
                                          VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};

    VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &att_ref, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};

    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);
    // A compatible ds image.
    VkImageObj image(m_device);
    image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageViewCreateInfo ivci = {
        VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
        nullptr,
        0,
        image.handle(),
        VK_IMAGE_VIEW_TYPE_2D,
        depth_format,
        {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
         VK_COMPONENT_SWIZZLE_IDENTITY},
        {VK_IMAGE_ASPECT_DEPTH_BIT, 0, 1, 0, 1},
    };
    VkImageView view;
    err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    ASSERT_VK_SUCCESS(err);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_commandBuffer->end();
    m_commandBuffer->QueueCommandBuffer(false);
    m_errorMonitor->VerifyNotFound();

    // Cleanup
    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroyRenderPass(m_device->device(), rp, NULL);
    vkDestroyFramebuffer(m_device->device(), fb, NULL);
}

TEST_F(VkLayerTest, DisabledIndependentBlend) {
    TEST_DESCRIPTION(
        "Generate INDEPENDENT_BLEND by disabling independent blend and then specifying different blend states for two "
        "attachments");
    VkPhysicalDeviceFeatures features = {};
    features.independentBlend = VK_FALSE;
    ASSERT_NO_FATAL_FAILURE(Init(&features));

    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "Invalid Pipeline CreateInfo: If independent blend feature not enabled, all elements of pAttachments must be identical");

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkPipelineObj pipeline(m_device);
    // Create a renderPass with two color attachments
    VkAttachmentReference attachments[2] = {};
    attachments[0].layout = VK_IMAGE_LAYOUT_GENERAL;
    attachments[1].attachment = 1;
    attachments[1].layout = VK_IMAGE_LAYOUT_GENERAL;

    VkSubpassDescription subpass = {};
    subpass.pColorAttachments = attachments;
    subpass.colorAttachmentCount = 2;

    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 2;

    VkAttachmentDescription attach_desc[2] = {};
    attach_desc[0].format = VK_FORMAT_B8G8R8A8_UNORM;
    attach_desc[0].samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    attach_desc[0].finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    attach_desc[1].format = VK_FORMAT_B8G8R8A8_UNORM;
    attach_desc[1].samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    attach_desc[1].finalLayout = VK_IMAGE_LAYOUT_GENERAL;

    rpci.pAttachments = attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;

    VkRenderPass renderpass;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &renderpass);
    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    pipeline.AddShader(&vs);

    VkPipelineColorBlendAttachmentState att_state1 = {}, att_state2 = {};
    att_state1.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
    att_state1.blendEnable = VK_TRUE;
    att_state2.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
    att_state2.blendEnable = VK_FALSE;
    pipeline.AddColorAttachment(0, att_state1);
    pipeline.AddColorAttachment(1, att_state2);
    pipeline.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderpass);
    m_errorMonitor->VerifyFound();
    vkDestroyRenderPass(m_device->device(), renderpass, NULL);
}

// Is the Pipeline compatible with the expectations of the Renderpass/subpasses?
TEST_F(VkLayerTest, PipelineRenderpassCompatibility) {
    TEST_DESCRIPTION(
        "Create a graphics pipeline that is incompatible with the requirements of its contained Renderpass/subpasses.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkDescriptorSetObj ds_obj(m_device);
    ds_obj.AppendDummy();
    ds_obj.CreateVKDescriptorSet(m_commandBuffer);

    VkShaderObj vs_obj(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);

    VkPipelineColorBlendAttachmentState att_state1 = {};
    att_state1.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
    att_state1.blendEnable = VK_TRUE;

    VkRenderpassObj rp_obj(m_device);

    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkGraphicsPipelineCreateInfo-rasterizerDiscardEnable-00753");
        VkPipelineObj pipeline(m_device);
        pipeline.AddShader(&vs_obj);
        pipeline.AddColorAttachment(0, att_state1);

        VkGraphicsPipelineCreateInfo info = {};
        pipeline.InitGraphicsPipelineCreateInfo(&info);
        info.pColorBlendState = nullptr;

        pipeline.CreateVKPipeline(ds_obj.GetPipelineLayout(), rp_obj.handle(), &info);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, FramebufferCreateErrors) {
    TEST_DESCRIPTION(
        "Hit errors when attempting to create a framebuffer :\n"
        " 1. Mismatch between framebuffer & renderPass attachmentCount\n"
        " 2. Use a color image as depthStencil attachment\n"
        " 3. Mismatch framebuffer & renderPass attachment formats\n"
        " 4. Mismatch framebuffer & renderPass attachment #samples\n"
        " 5. Framebuffer attachment w/ non-1 mip-levels\n"
        " 6. Framebuffer attachment where dimensions don't match\n"
        " 7. Framebuffer attachment where dimensions don't match\n"
        " 8. Framebuffer attachment w/o identity swizzle\n"
        " 9. framebuffer dimensions exceed physical device limits\n");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-attachmentCount-00876");

    // Create a renderPass with a single color attachment
    VkAttachmentReference attach = {};
    attach.layout = VK_IMAGE_LAYOUT_GENERAL;
    VkSubpassDescription subpass = {};
    subpass.pColorAttachments = &attach;
    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 1;
    VkAttachmentDescription attach_desc = {};
    attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    rpci.pAttachments = &attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    ASSERT_VK_SUCCESS(err);

    VkImageView ivs[2];
    ivs[0] = m_renderTargets[0]->targetView(VK_FORMAT_B8G8R8A8_UNORM);
    ivs[1] = m_renderTargets[0]->targetView(VK_FORMAT_B8G8R8A8_UNORM);
    VkFramebufferCreateInfo fb_info = {};
    fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
    fb_info.pNext = NULL;
    fb_info.renderPass = rp;
    // Set mis-matching attachmentCount
    fb_info.attachmentCount = 2;
    fb_info.pAttachments = ivs;
    fb_info.width = 100;
    fb_info.height = 100;
    fb_info.layers = 1;

    VkFramebuffer fb;
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);

    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }
    vkDestroyRenderPass(m_device->device(), rp, NULL);

    // Create a renderPass with a depth-stencil attachment created with
    // IMAGE_USAGE_COLOR_ATTACHMENT
    // Add our color attachment to pDepthStencilAttachment
    subpass.pDepthStencilAttachment = &attach;
    subpass.pColorAttachments = NULL;
    VkRenderPass rp_ds;
    err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp_ds);
    ASSERT_VK_SUCCESS(err);
    // Set correct attachment count, but attachment has COLOR usage bit set
    fb_info.attachmentCount = 1;
    fb_info.renderPass = rp_ds;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-02603");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);

    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }
    vkDestroyRenderPass(m_device->device(), rp_ds, NULL);

    // Create new renderpass with alternate attachment format from fb
    attach_desc.format = VK_FORMAT_R8G8B8A8_UNORM;
    subpass.pDepthStencilAttachment = NULL;
    subpass.pColorAttachments = &attach;
    err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    ASSERT_VK_SUCCESS(err);

    // Cause error due to mis-matched formats between rp & fb
    //  rp attachment 0 now has RGBA8 but corresponding fb attach is BGRA8
    fb_info.renderPass = rp;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-00880");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);

    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }
    vkDestroyRenderPass(m_device->device(), rp, NULL);

    // Create new renderpass with alternate sample count from fb
    attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
    attach_desc.samples = VK_SAMPLE_COUNT_4_BIT;
    err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    ASSERT_VK_SUCCESS(err);

    // Cause error due to mis-matched sample count between rp & fb
    fb_info.renderPass = rp;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-00881");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);

    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }

    vkDestroyRenderPass(m_device->device(), rp, NULL);

    {
        // Create an image with 2 mip levels.
        VkImageObj image(m_device);
        image.Init(128, 128, 2, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
        ASSERT_TRUE(image.initialized());

        // Create a image view with two mip levels.
        VkImageView view;
        VkImageViewCreateInfo ivci = {};
        ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
        ivci.image = image.handle();
        ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
        ivci.format = VK_FORMAT_B8G8R8A8_UNORM;
        ivci.subresourceRange.layerCount = 1;
        ivci.subresourceRange.baseMipLevel = 0;
        // Set level count to 2 (only 1 is allowed for FB attachment)
        ivci.subresourceRange.levelCount = 2;
        ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
        ASSERT_VK_SUCCESS(err);

        // Re-create renderpass to have matching sample count
        attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
        err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
        ASSERT_VK_SUCCESS(err);

        fb_info.renderPass = rp;
        fb_info.pAttachments = &view;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-00883");
        err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);

        m_errorMonitor->VerifyFound();
        if (err == VK_SUCCESS) {
            vkDestroyFramebuffer(m_device->device(), fb, NULL);
        }
        vkDestroyImageView(m_device->device(), view, NULL);
    }

    // Update view to original color buffer and grow FB dimensions too big
    fb_info.pAttachments = ivs;
    fb_info.height = 1024;
    fb_info.width = 1024;
    fb_info.layers = 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-00882");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);

    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }

    {
        // Create an image with one mip level.
        VkImageObj image(m_device);
        image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
        ASSERT_TRUE(image.initialized());

        // Create view attachment with non-identity swizzle
        VkImageView view;
        VkImageViewCreateInfo ivci = {};
        ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
        ivci.image = image.handle();
        ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
        ivci.format = VK_FORMAT_B8G8R8A8_UNORM;
        ivci.subresourceRange.layerCount = 1;
        ivci.subresourceRange.baseMipLevel = 0;
        ivci.subresourceRange.levelCount = 1;
        ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        ivci.components.r = VK_COMPONENT_SWIZZLE_G;
        ivci.components.g = VK_COMPONENT_SWIZZLE_R;
        ivci.components.b = VK_COMPONENT_SWIZZLE_A;
        ivci.components.a = VK_COMPONENT_SWIZZLE_B;
        err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
        ASSERT_VK_SUCCESS(err);

        fb_info.pAttachments = &view;
        fb_info.height = 100;
        fb_info.width = 100;
        fb_info.layers = 1;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-00884");
        err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);

        m_errorMonitor->VerifyFound();
        if (err == VK_SUCCESS) {
            vkDestroyFramebuffer(m_device->device(), fb, NULL);
        }
        vkDestroyImageView(m_device->device(), view, NULL);
    }

    // reset attachment to color attachment
    fb_info.pAttachments = ivs;

    // Request fb that exceeds max width
    fb_info.width = m_device->props.limits.maxFramebufferWidth + 1;
    fb_info.height = 100;
    fb_info.layers = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-width-00886");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-00882");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }
    // and width=0
    fb_info.width = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-width-00885");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }

    // Request fb that exceeds max height
    fb_info.width = 100;
    fb_info.height = m_device->props.limits.maxFramebufferHeight + 1;
    fb_info.layers = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-height-00888");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-00882");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }
    // and height=0
    fb_info.height = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-height-00887");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }

    // Request fb that exceeds max layers
    fb_info.width = 100;
    fb_info.height = 100;
    fb_info.layers = m_device->props.limits.maxFramebufferLayers + 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-layers-00890");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-pAttachments-00882");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }
    // and layers=0
    fb_info.layers = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkFramebufferCreateInfo-layers-00889");
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyFramebuffer(m_device->device(), fb, NULL);
    }

    vkDestroyRenderPass(m_device->device(), rp, NULL);
}

TEST_F(VkLayerTest, PointSizeFailure) {
    TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST but do not set PointSize in vertex shader.");

    ASSERT_NO_FATAL_FAILURE(Init());
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Pipeline topology is set to POINT_LIST");

    ASSERT_NO_FATAL_FAILURE(InitViewport());

    // Create VS declaring PointSize but not writing to it
    static const char NoPointSizeVertShader[] =
        "#version 450\n"
        "vec2 vertices[3];\n"
        "out gl_PerVertex\n"
        "{\n"
        "    vec4 gl_Position;\n"
        "    float gl_PointSize;\n"
        "};\n"
        "void main() {\n"
        "    vertices[0] = vec2(-1.0, -1.0);\n"
        "    vertices[1] = vec2( 1.0, -1.0);\n"
        "    vertices[2] = vec2( 0.0,  1.0);\n"
        "    gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
        "}\n";

    VkShaderObj vs(m_device, NoPointSizeVertShader, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipelineobj(m_device);
    pipelineobj.AddDefaultColorAttachment();
    pipelineobj.AddShader(&vs);
    pipelineobj.AddShader(&ps);

    // Set Input Assembly to TOPOLOGY POINT LIST
    VkPipelineInputAssemblyStateCreateInfo ia_state = {};
    ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    ia_state.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
    pipelineobj.SetInputAssembly(&ia_state);

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    m_commandBuffer->begin();
    m_commandBuffer->ClearAllBuffers(m_renderTargets, m_clear_color, m_depthStencil, m_depth_clear_color, m_stencil_clear_color);
    m_commandBuffer->PrepareAttachments(m_renderTargets, m_depthStencil);
    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
    pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, PointSizeGeomShaderFailure) {
    TEST_DESCRIPTION(
        "Create a pipeline using TOPOLOGY_POINT_LIST, set PointSize vertex shader, but not in the final geometry stage.");

    ASSERT_NO_FATAL_FAILURE(Init());

    if ((!m_device->phy().features().geometryShader) || (!m_device->phy().features().shaderTessellationAndGeometryPointSize)) {
        printf("%s Device does not support the required geometry shader features; skipped.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Pipeline topology is set to POINT_LIST");

    ASSERT_NO_FATAL_FAILURE(InitViewport());

    // Create VS declaring PointSize and writing to it
    static const char PointSizeVertShader[] =
        "#version 450\n"
        "vec2 vertices[3];\n"
        "out gl_PerVertex\n"
        "{\n"
        "    vec4 gl_Position;\n"
        "    float gl_PointSize;\n"
        "};\n"
        "void main() {\n"
        "    vertices[0] = vec2(-1.0, -1.0);\n"
        "    vertices[1] = vec2( 1.0, -1.0);\n"
        "    vertices[2] = vec2( 0.0,  1.0);\n"
        "    gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
        "    gl_PointSize = 5.0;\n"
        "}\n";
    static char const *gsSource =
        "#version 450\n"
        "layout (points) in;\n"
        "layout (points) out;\n"
        "layout (max_vertices = 1) out;\n"
        "void main() {\n"
        "   gl_Position = vec4(1.0, 0.5, 0.5, 0.0);\n"
        "   EmitVertex();\n"
        "}\n";

    VkShaderObj vs(m_device, PointSizeVertShader, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj gs(m_device, gsSource, VK_SHADER_STAGE_GEOMETRY_BIT, this);
    VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipelineobj(m_device);
    pipelineobj.AddDefaultColorAttachment();
    pipelineobj.AddShader(&vs);
    pipelineobj.AddShader(&gs);
    pipelineobj.AddShader(&ps);

    // Set Input Assembly to TOPOLOGY POINT LIST
    VkPipelineInputAssemblyStateCreateInfo ia_state = {};
    ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    ia_state.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
    pipelineobj.SetInputAssembly(&ia_state);

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    m_commandBuffer->begin();
    m_commandBuffer->ClearAllBuffers(m_renderTargets, m_clear_color, m_depthStencil, m_depth_clear_color, m_stencil_clear_color);
    m_commandBuffer->PrepareAttachments(m_renderTargets, m_depthStencil);
    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
    pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicDepthBiasNotBound) {
    TEST_DESCRIPTION(
        "Run a simple draw calls to validate failure when Depth Bias dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Dynamic depth bias
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic depth bias state not set for this command buffer");
    VKTriangleTest(BsoFailDepthBias);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicLineWidthNotBound) {
    TEST_DESCRIPTION(
        "Run a simple draw calls to validate failure when Line Width dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Dynamic line width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic line width state not set for this command buffer");
    VKTriangleTest(BsoFailLineWidth);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicViewportNotBound) {
    TEST_DESCRIPTION(
        "Run a simple draw calls to validate failure when Viewport dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Dynamic viewport state
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Dynamic viewport(s) 0 are used by pipeline state object, but were not provided");
    VKTriangleTest(BsoFailViewport);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicScissorNotBound) {
    TEST_DESCRIPTION("Run a simple draw calls to validate failure when Scissor dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Dynamic scissor state
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Dynamic scissor(s) 0 are used by pipeline state object, but were not provided");
    VKTriangleTest(BsoFailScissor);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicBlendConstantsNotBound) {
    TEST_DESCRIPTION(
        "Run a simple draw calls to validate failure when Blend Constants dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Dynamic blend constant state
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Dynamic blend constants state not set for this command buffer");
    VKTriangleTest(BsoFailBlend);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicDepthBoundsNotBound) {
    TEST_DESCRIPTION(
        "Run a simple draw calls to validate failure when Depth Bounds dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    if (!m_device->phy().features().depthBounds) {
        printf("%s Device does not support depthBounds test; skipped.\n", kSkipPrefix);
        return;
    }
    // Dynamic depth bounds
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Dynamic depth bounds state not set for this command buffer");
    VKTriangleTest(BsoFailDepthBounds);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicStencilReadNotBound) {
    TEST_DESCRIPTION(
        "Run a simple draw calls to validate failure when Stencil Read dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Dynamic stencil read mask
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Dynamic stencil read mask state not set for this command buffer");
    VKTriangleTest(BsoFailStencilReadMask);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicStencilWriteNotBound) {
    TEST_DESCRIPTION(
        "Run a simple draw calls to validate failure when Stencil Write dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Dynamic stencil write mask
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Dynamic stencil write mask state not set for this command buffer");
    VKTriangleTest(BsoFailStencilWriteMask);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DynamicStencilRefNotBound) {
    TEST_DESCRIPTION(
        "Run a simple draw calls to validate failure when Stencil Ref dynamic state is required but not correctly bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Dynamic stencil reference
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Dynamic stencil reference state not set for this command buffer");
    VKTriangleTest(BsoFailStencilReference);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, IndexBufferNotBound) {
    TEST_DESCRIPTION("Run an indexed draw call without an index buffer bound.");

    ASSERT_NO_FATAL_FAILURE(Init());
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Index buffer object not bound to this command buffer when Indexed ");
    VKTriangleTest(BsoFailIndexBuffer);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, IndexBufferBadSize) {
    TEST_DESCRIPTION("Run indexed draw call with bad index buffer size.");

    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdDrawIndexed() index size ");
    VKTriangleTest(BsoFailIndexBufferBadSize);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, IndexBufferBadOffset) {
    TEST_DESCRIPTION("Run indexed draw call with bad index buffer offset.");

    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdDrawIndexed() index size ");
    VKTriangleTest(BsoFailIndexBufferBadOffset);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, IndexBufferBadBindSize) {
    TEST_DESCRIPTION("Run bind index buffer with a size greater than the index buffer.");

    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdDrawIndexed() index size ");
    VKTriangleTest(BsoFailIndexBufferBadMapSize);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, IndexBufferBadBindOffset) {
    TEST_DESCRIPTION("Run bind index buffer with an offset greater than the size of the index buffer.");

    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdDrawIndexed() index size ");
    VKTriangleTest(BsoFailIndexBufferBadMapOffset);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CommandBufferTwoSubmits) {
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "was begun w/ VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT set, but has been submitted");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // We luck out b/c by default the framework creates CB w/ the
    // VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT set
    m_commandBuffer->begin();
    m_commandBuffer->ClearAllBuffers(m_renderTargets, m_clear_color, nullptr, m_depth_clear_color, m_stencil_clear_color);
    m_commandBuffer->end();

    // Bypass framework since it does the waits automatically
    VkResult err = VK_SUCCESS;
    VkSubmitInfo submit_info;
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.pNext = NULL;
    submit_info.waitSemaphoreCount = 0;
    submit_info.pWaitSemaphores = NULL;
    submit_info.pWaitDstStageMask = NULL;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    submit_info.signalSemaphoreCount = 0;
    submit_info.pSignalSemaphores = NULL;

    err = vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    ASSERT_VK_SUCCESS(err);
    vkQueueWaitIdle(m_device->m_queue);

    // Cause validation error by re-submitting cmd buffer that should only be
    // submitted once
    err = vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    vkQueueWaitIdle(m_device->m_queue);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, AllocDescriptorFromEmptyPool) {
    TEST_DESCRIPTION("Attempt to allocate more sets and descriptors than descriptor pool has available.");
    VkResult err;

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // This test is valid for Vulkan 1.0 only -- skip if device has an API version greater than 1.0.
    if (m_device->props.apiVersion >= VK_API_VERSION_1_1) {
        printf("%s Device has apiVersion greater than 1.0 -- skipping Descriptor Set checks.\n", kSkipPrefix);
        return;
    }

    // Create Pool w/ 1 Sampler descriptor, but try to alloc Uniform Buffer
    // descriptor from it
    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLER;
    ds_type_count.descriptorCount = 2;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.flags = 0;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding_samp = {};
    dsl_binding_samp.binding = 0;
    dsl_binding_samp.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    dsl_binding_samp.descriptorCount = 1;
    dsl_binding_samp.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding_samp.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout_samp(m_device, {dsl_binding_samp});

    // Try to allocate 2 sets when pool only has 1 set
    VkDescriptorSet descriptor_sets[2];
    VkDescriptorSetLayout set_layouts[2] = {ds_layout_samp.handle(), ds_layout_samp.handle()};
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 2;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = set_layouts;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkDescriptorSetAllocateInfo-descriptorSetCount-00306");
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, descriptor_sets);
    m_errorMonitor->VerifyFound();

    alloc_info.descriptorSetCount = 1;
    // Create layout w/ descriptor type not available in pool
    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout_ub(m_device, {dsl_binding});

    VkDescriptorSet descriptor_set;
    alloc_info.descriptorSetCount = 1;
    alloc_info.pSetLayouts = &ds_layout_ub.handle();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorSetAllocateInfo-descriptorPool-00307");
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);

    m_errorMonitor->VerifyFound();

    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, FreeDescriptorFromOneShotPool) {
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkFreeDescriptorSets-descriptorPool-00312");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.flags = 0;
    // Not specifying VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT means
    // app can only call vkResetDescriptorPool on this pool.;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    err = vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptorSet);
    m_errorMonitor->VerifyFound();

    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, InvalidDescriptorPool) {
    // Attempt to clear Descriptor Pool with bad object.
    // ObjectTracker should catch this.

    ASSERT_NO_FATAL_FAILURE(Init());
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkResetDescriptorPool-descriptorPool-parameter");
    uint64_t fake_pool_handle = 0xbaad6001;
    VkDescriptorPool bad_pool = reinterpret_cast<VkDescriptorPool &>(fake_pool_handle);
    vkResetDescriptorPool(device(), bad_pool, 0);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidDescriptorSet) {
    // Attempt to bind an invalid Descriptor Set to a valid Command Buffer
    // ObjectTracker should catch this.
    // Create a valid cmd buffer
    // call vkCmdBindDescriptorSets w/ false Descriptor Set

    uint64_t fake_set_handle = 0xbaad6001;
    VkDescriptorSet bad_set = reinterpret_cast<VkDescriptorSet &>(fake_set_handle);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindDescriptorSets-pDescriptorSets-parameter");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkDescriptorSetLayoutBinding layout_binding = {};
    layout_binding.binding = 0;
    layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    layout_binding.descriptorCount = 1;
    layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
    layout_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj descriptor_set_layout(m_device, {layout_binding});

    const VkPipelineLayoutObj pipeline_layout(DeviceObj(), {&descriptor_set_layout});

    m_commandBuffer->begin();
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &bad_set, 0,
                            NULL);
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, InvalidDescriptorSetLayout) {
    // Attempt to create a Pipeline Layout with an invalid Descriptor Set Layout.
    // ObjectTracker should catch this.
    uint64_t fake_layout_handle = 0xbaad6001;
    VkDescriptorSetLayout bad_layout = reinterpret_cast<VkDescriptorSetLayout &>(fake_layout_handle);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-parameter");
    ASSERT_NO_FATAL_FAILURE(Init());
    VkPipelineLayout pipeline_layout;
    VkPipelineLayoutCreateInfo plci = {};
    plci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    plci.pNext = NULL;
    plci.setLayoutCount = 1;
    plci.pSetLayouts = &bad_layout;
    vkCreatePipelineLayout(device(), &plci, NULL, &pipeline_layout);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, WriteDescriptorSetIntegrityCheck) {
    TEST_DESCRIPTION(
        "This test verifies some requirements of chapter 13.2.3 of the Vulkan Spec "
        "1) A uniform buffer update must have a valid buffer index. "
        "2) When using an array of descriptors in a single WriteDescriptor, the descriptor types and stageflags "
        "must all be the same. "
        "3) Immutable Sampler state must match across descriptors");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-00324");

    ASSERT_NO_FATAL_FAILURE(Init());
    VkDescriptorPoolSize ds_type_count[4] = {};
    ds_type_count[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    ds_type_count[0].descriptorCount = 1;
    ds_type_count[1].type = VK_DESCRIPTOR_TYPE_SAMPLER;
    ds_type_count[1].descriptorCount = 1;
    ds_type_count[2].type = VK_DESCRIPTOR_TYPE_SAMPLER;
    ds_type_count[2].descriptorCount = 1;
    ds_type_count[3].type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
    ds_type_count[3].descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = sizeof(ds_type_count) / sizeof(VkDescriptorPoolSize);
    ds_pool_ci.pPoolSizes = ds_type_count;

    VkDescriptorPool ds_pool;
    VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dslb1 = {};
    dslb1.binding = 0;
    dslb1.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dslb1.descriptorCount = 1;
    dslb1.stageFlags = VK_SHADER_STAGE_ALL;
    dslb1.pImmutableSamplers = NULL;

    VkDescriptorSetLayoutBinding dslb2 = {};
    dslb2.binding = 1;
    dslb2.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    dslb2.descriptorCount = 1;
    dslb2.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb2.pImmutableSamplers = NULL;

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;

    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dslb3 = {};
    dslb3.binding = 2;
    dslb3.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    dslb3.descriptorCount = 1;
    dslb3.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb3.pImmutableSamplers = static_cast<VkSampler *>(&sampler);

    const std::vector<VkDescriptorSetLayoutBinding> layout_bindings = {dslb1, dslb2, dslb3};
    const VkDescriptorSetLayoutObj ds_layout(m_device, layout_bindings);

    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    VkDescriptorSet descriptorSet;
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptorSet;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;

    // 1) The uniform buffer is intentionally invalid here
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    // Create a buffer to update the descriptor with
    uint32_t qfi = 0;
    VkBufferCreateInfo buffCI = {};
    buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffCI.size = 1024;
    buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buffCI.queueFamilyIndexCount = 1;
    buffCI.pQueueFamilyIndices = &qfi;

    VkBuffer dyub;
    err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
    ASSERT_VK_SUCCESS(err);

    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;
    vkGetBufferMemoryRequirements(m_device->device(), dyub, &mem_reqs);

    VkMemoryAllocateInfo mem_alloc_info = {};
    mem_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc_info.allocationSize = mem_reqs.size;
    m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    err = vkAllocateMemory(m_device->device(), &mem_alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    err = vkBindBufferMemory(m_device->device(), dyub, mem, 0);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorBufferInfo buffInfo[2] = {};
    buffInfo[0].buffer = dyub;
    buffInfo[0].offset = 0;
    buffInfo[0].range = 1024;
    buffInfo[1].buffer = dyub;
    buffInfo[1].offset = 0;
    buffInfo[1].range = 1024;
    descriptor_write.pBufferInfo = buffInfo;
    descriptor_write.descriptorCount = 2;

    // 2) The stateFlags don't match between the first and second descriptor
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-dstArrayElement-00321");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    // 3) The second descriptor has a null_ptr pImmutableSamplers and
    // the third descriptor contains an immutable sampler
    descriptor_write.dstBinding = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;

    // Make pImageInfo index non-null to avoid complaints of it missing
    VkDescriptorImageInfo imageInfo = {};
    imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    descriptor_write.pImageInfo = &imageInfo;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-dstArrayElement-00321");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    vkDestroyBuffer(m_device->device(), dyub, NULL);
    vkFreeMemory(m_device->device(), mem, NULL);
    vkDestroySampler(m_device->device(), sampler, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, WriteDescriptorSetConsecutiveUpdates) {
    TEST_DESCRIPTION(
        "Verifies that updates rolling over to next descriptor work correctly by destroying buffer from consecutive update known "
        "to be used in descriptor set and verifying that error is flagged.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2, VK_SHADER_STAGE_ALL, nullptr},
                                         {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    uint32_t qfi = 0;
    VkBufferCreateInfo bci = {};
    bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    bci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    bci.size = 2048;
    bci.queueFamilyIndexCount = 1;
    bci.pQueueFamilyIndices = &qfi;
    VkBufferObj buffer0;
    buffer0.init(*m_device, bci);
    VkPipelineObj pipe(m_device);
    {  // Scope 2nd buffer to cause early destruction
        VkBufferObj buffer1;
        bci.size = 1024;
        buffer1.init(*m_device, bci);

        VkDescriptorBufferInfo buffer_info[3] = {};
        buffer_info[0].buffer = buffer0.handle();
        buffer_info[0].offset = 0;
        buffer_info[0].range = 1024;
        buffer_info[1].buffer = buffer0.handle();
        buffer_info[1].offset = 1024;
        buffer_info[1].range = 1024;
        buffer_info[2].buffer = buffer1.handle();
        buffer_info[2].offset = 0;
        buffer_info[2].range = 1024;

        VkWriteDescriptorSet descriptor_write = {};
        descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
        descriptor_write.dstSet = ds.set_;  // descriptor_set;
        descriptor_write.dstBinding = 0;
        descriptor_write.descriptorCount = 3;
        descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
        descriptor_write.pBufferInfo = buffer_info;

        // Update descriptor
        vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

        // Create PSO that uses the uniform buffers
        char const *vsSource =
            "#version 450\n"
            "\n"
            "void main(){\n"
            "   gl_Position = vec4(1);\n"
            "}\n";
        char const *fsSource =
            "#version 450\n"
            "\n"
            "layout(location=0) out vec4 x;\n"
            "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
            "layout(set=0) layout(binding=1) uniform blah { int x; } duh;\n"
            "void main(){\n"
            "   x = vec4(duh.x, bar.y, bar.x, 1);\n"
            "}\n";
        VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
        VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

        pipe.AddShader(&vs);
        pipe.AddShader(&fs);
        pipe.AddDefaultColorAttachment();

        VkResult err = pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
        ASSERT_VK_SUCCESS(err);

        m_commandBuffer->begin();
        m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

        vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
        vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                                &ds.set_, 0, nullptr);

        VkViewport viewport = {0, 0, 16, 16, 0, 1};
        vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
        VkRect2D scissor = {{0, 0}, {16, 16}};
        vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
        vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
        vkCmdEndRenderPass(m_commandBuffer->handle());
        m_commandBuffer->end();
    }
    // buffer2 just went out of scope and was destroyed along with its memory
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound Buffer ");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound DeviceMemory ");
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineLayoutExceedsSetLimit) {
    TEST_DESCRIPTION("Attempt to create a pipeline layout using more than the physical limit of SetLayouts.");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkDescriptorSetLayoutBinding layout_binding = {};
    layout_binding.binding = 0;
    layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    layout_binding.descriptorCount = 1;
    layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
    layout_binding.pImmutableSamplers = NULL;

    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
    ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
    ds_layout_ci.bindingCount = 1;
    ds_layout_ci.pBindings = &layout_binding;
    VkDescriptorSetLayout ds_layout = {};
    VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    // Create an array of DSLs, one larger than the physical limit
    const auto excess_layouts = 1 + m_device->phy().properties().limits.maxBoundDescriptorSets;
    std::vector<VkDescriptorSetLayout> dsl_array(excess_layouts, ds_layout);

    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
    pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipeline_layout_ci.pNext = NULL;
    pipeline_layout_ci.setLayoutCount = excess_layouts;
    pipeline_layout_ci.pSetLayouts = dsl_array.data();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-setLayoutCount-00286");
    VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();

    // Clean up
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
}

TEST_F(VkLayerTest, CreatePipelineLayoutExcessPerStageDescriptors) {
    TEST_DESCRIPTION("Attempt to create a pipeline layout where total descriptors exceed per-stage limits");

    ASSERT_NO_FATAL_FAILURE(Init());

    uint32_t max_uniform_buffers = m_device->phy().properties().limits.maxPerStageDescriptorUniformBuffers;
    uint32_t max_storage_buffers = m_device->phy().properties().limits.maxPerStageDescriptorStorageBuffers;
    uint32_t max_sampled_images = m_device->phy().properties().limits.maxPerStageDescriptorSampledImages;
    uint32_t max_storage_images = m_device->phy().properties().limits.maxPerStageDescriptorStorageImages;
    uint32_t max_samplers = m_device->phy().properties().limits.maxPerStageDescriptorSamplers;
    uint32_t max_combined = std::min(max_samplers, max_sampled_images);
    uint32_t max_input_attachments = m_device->phy().properties().limits.maxPerStageDescriptorInputAttachments;

    uint32_t sum_dyn_uniform_buffers = m_device->phy().properties().limits.maxDescriptorSetUniformBuffersDynamic;
    uint32_t sum_uniform_buffers = m_device->phy().properties().limits.maxDescriptorSetUniformBuffers;
    uint32_t sum_dyn_storage_buffers = m_device->phy().properties().limits.maxDescriptorSetStorageBuffersDynamic;
    uint32_t sum_storage_buffers = m_device->phy().properties().limits.maxDescriptorSetStorageBuffers;
    uint32_t sum_sampled_images = m_device->phy().properties().limits.maxDescriptorSetSampledImages;
    uint32_t sum_storage_images = m_device->phy().properties().limits.maxDescriptorSetStorageImages;
    uint32_t sum_samplers = m_device->phy().properties().limits.maxDescriptorSetSamplers;
    uint32_t sum_input_attachments = m_device->phy().properties().limits.maxDescriptorSetInputAttachments;

    // Devices that report UINT32_MAX for any of these limits can't run this test
    if (UINT32_MAX == std::max({max_uniform_buffers, max_storage_buffers, max_sampled_images, max_storage_images, max_samplers})) {
        printf("%s Physical device limits report as 2^32-1. Skipping test.\n", kSkipPrefix);
        return;
    }

    VkDescriptorSetLayoutBinding dslb = {};
    std::vector<VkDescriptorSetLayoutBinding> dslb_vec = {};
    VkDescriptorSetLayout ds_layout = VK_NULL_HANDLE;
    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
    ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
    ds_layout_ci.pNext = NULL;
    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
    pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipeline_layout_ci.pNext = NULL;
    pipeline_layout_ci.setLayoutCount = 1;
    pipeline_layout_ci.pSetLayouts = &ds_layout;
    VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;

    // VU 0fe0023e - too many sampler type descriptors in fragment stage
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    dslb.descriptorCount = max_samplers;
    dslb.stageFlags = VK_SHADER_STAGE_ALL_GRAPHICS;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dslb.descriptorCount = max_combined;
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00287");
    if ((max_samplers + max_combined) > sum_samplers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01677");  // expect all-stages sum too
    }
    if (max_combined > sum_sampled_images) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01682");  // expect all-stages sum too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00240 - too many uniform buffer type descriptors in vertex stage
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dslb.descriptorCount = max_uniform_buffers + 1;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288");
    if (dslb.descriptorCount > sum_uniform_buffers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01678");  // expect all-stages sum too
    }
    if (dslb.descriptorCount > sum_dyn_uniform_buffers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01679");  // expect all-stages sum too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00242 - too many storage buffer type descriptors in compute stage
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
    dslb.descriptorCount = max_storage_buffers + 1;
    dslb.stageFlags = VK_SHADER_STAGE_ALL;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
    dslb_vec.push_back(dslb);
    dslb.binding = 2;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
    dslb.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00289");
    if (dslb.descriptorCount > sum_dyn_storage_buffers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01681");  // expect all-stages sum too
    }
    if (dslb_vec[0].descriptorCount + dslb_vec[2].descriptorCount > sum_storage_buffers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01680");  // expect all-stages sum too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00244 - too many sampled image type descriptors in multiple stages
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
    dslb.descriptorCount = max_sampled_images;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
    dslb.stageFlags = VK_SHADER_STAGE_ALL_GRAPHICS;
    dslb_vec.push_back(dslb);
    dslb.binding = 2;
    dslb.descriptorCount = max_combined;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00290");
    if (max_combined + 2 * max_sampled_images > sum_sampled_images) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01682");  // expect all-stages sum too
    }
    if (max_combined > sum_samplers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01677");  // expect all-stages sum too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00246 - too many storage image type descriptors in fragment stage
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
    dslb.descriptorCount = 1 + (max_storage_images / 2);
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00291");
    if (2 * dslb.descriptorCount > sum_storage_images) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01683");  // expect all-stages sum too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00d18 - too many input attachments in fragment stage
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
    dslb.descriptorCount = 1 + max_input_attachments;
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01676");
    if (dslb.descriptorCount > sum_input_attachments) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01684");  // expect all-stages sum too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
}

TEST_F(VkLayerTest, CreatePipelineLayoutExcessDescriptorsOverall) {
    TEST_DESCRIPTION("Attempt to create a pipeline layout where total descriptors exceed limits");

    ASSERT_NO_FATAL_FAILURE(Init());

    uint32_t max_uniform_buffers = m_device->phy().properties().limits.maxPerStageDescriptorUniformBuffers;
    uint32_t max_storage_buffers = m_device->phy().properties().limits.maxPerStageDescriptorStorageBuffers;
    uint32_t max_sampled_images = m_device->phy().properties().limits.maxPerStageDescriptorSampledImages;
    uint32_t max_storage_images = m_device->phy().properties().limits.maxPerStageDescriptorStorageImages;
    uint32_t max_samplers = m_device->phy().properties().limits.maxPerStageDescriptorSamplers;
    uint32_t max_input_attachments = m_device->phy().properties().limits.maxPerStageDescriptorInputAttachments;

    uint32_t sum_dyn_uniform_buffers = m_device->phy().properties().limits.maxDescriptorSetUniformBuffersDynamic;
    uint32_t sum_uniform_buffers = m_device->phy().properties().limits.maxDescriptorSetUniformBuffers;
    uint32_t sum_dyn_storage_buffers = m_device->phy().properties().limits.maxDescriptorSetStorageBuffersDynamic;
    uint32_t sum_storage_buffers = m_device->phy().properties().limits.maxDescriptorSetStorageBuffers;
    uint32_t sum_sampled_images = m_device->phy().properties().limits.maxDescriptorSetSampledImages;
    uint32_t sum_storage_images = m_device->phy().properties().limits.maxDescriptorSetStorageImages;
    uint32_t sum_samplers = m_device->phy().properties().limits.maxDescriptorSetSamplers;
    uint32_t sum_input_attachments = m_device->phy().properties().limits.maxDescriptorSetInputAttachments;

    // Devices that report UINT32_MAX for any of these limits can't run this test
    if (UINT32_MAX == std::max({sum_dyn_uniform_buffers, sum_uniform_buffers, sum_dyn_storage_buffers, sum_storage_buffers,
                                sum_sampled_images, sum_storage_images, sum_samplers, sum_input_attachments})) {
        printf("%s Physical device limits report as 2^32-1. Skipping test.\n", kSkipPrefix);
        return;
    }

    VkDescriptorSetLayoutBinding dslb = {};
    std::vector<VkDescriptorSetLayoutBinding> dslb_vec = {};
    VkDescriptorSetLayout ds_layout = VK_NULL_HANDLE;
    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
    ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
    ds_layout_ci.pNext = NULL;
    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
    pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipeline_layout_ci.pNext = NULL;
    pipeline_layout_ci.setLayoutCount = 1;
    pipeline_layout_ci.pSetLayouts = &ds_layout;
    VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;

    // VU 0fe00d1a - too many sampler type descriptors overall
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    dslb.descriptorCount = sum_samplers / 2;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dslb.descriptorCount = sum_samplers - dslb.descriptorCount + 1;
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01677");
    if (dslb.descriptorCount > max_samplers) {
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00287");  // Expect max-per-stage samplers exceeds limits
    }
    if (dslb.descriptorCount > sum_sampled_images) {
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01682");  // Expect max overall sampled image count exceeds limits
    }
    if (dslb.descriptorCount > max_sampled_images) {
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00290");  // Expect max per-stage sampled image count exceeds limits
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00d1c - too many uniform buffer type descriptors overall
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dslb.descriptorCount = sum_uniform_buffers + 1;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01678");
    if (dslb.descriptorCount > max_uniform_buffers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288");  // expect max-per-stage too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00d1e - too many dynamic uniform buffer type descriptors overall
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    dslb.descriptorCount = sum_dyn_uniform_buffers + 1;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01679");
    if (dslb.descriptorCount > max_uniform_buffers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288");  // expect max-per-stage too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00d20 - too many storage buffer type descriptors overall
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
    dslb.descriptorCount = sum_storage_buffers + 1;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01680");
    if (dslb.descriptorCount > max_storage_buffers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00289");  // expect max-per-stage too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00d22 - too many dynamic storage buffer type descriptors overall
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
    dslb.descriptorCount = sum_dyn_storage_buffers + 1;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01681");
    if (dslb.descriptorCount > max_storage_buffers) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00289");  // expect max-per-stage too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00d24 - too many sampled image type descriptors overall
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dslb.descriptorCount = max_samplers;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
    // revisit: not robust to odd limits.
    uint32_t remaining = (max_samplers > sum_sampled_images ? 0 : (sum_sampled_images - max_samplers) / 2);
    dslb.descriptorCount = 1 + remaining;
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);
    dslb.binding = 2;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
    dslb.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01682");
    if (std::max(dslb_vec[0].descriptorCount, dslb_vec[1].descriptorCount) > max_sampled_images) {
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00290");  // Expect max-per-stage sampled images to exceed limits
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00d26 - too many storage image type descriptors overall
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
    dslb.descriptorCount = sum_storage_images / 2;
    dslb.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
    dslb.descriptorCount = sum_storage_images - dslb.descriptorCount + 1;
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01683");
    if (dslb.descriptorCount > max_storage_images) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00291");  // expect max-per-stage too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);

    // VU 0fe00d28 - too many input attachment type descriptors overall
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
    dslb.descriptorCount = sum_input_attachments + 1;
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb.pImmutableSamplers = NULL;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01684");
    if (dslb.descriptorCount > max_input_attachments) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-01676");  // expect max-per-stage too
    }
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);  // Unnecessary but harmless if test passed
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
}

TEST_F(VkLayerTest, InvalidCmdBufferBufferDestroyed) {
    TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid due to a buffer dependency being destroyed.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkBuffer buffer;
    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;

    VkBufferCreateInfo buf_info = {};
    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buf_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
    buf_info.size = 256;
    buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    VkResult err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);

    VkMemoryAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    alloc_info.allocationSize = mem_reqs.size;
    bool pass = false;
    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    if (!pass) {
        printf("%s Failed to set memory type.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }
    err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    vkCmdFillBuffer(m_commandBuffer->handle(), buffer, 0, VK_WHOLE_SIZE, 0);
    m_commandBuffer->end();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound Buffer ");
    // Destroy buffer dependency prior to submit to cause ERROR
    vkDestroyBuffer(m_device->device(), buffer, NULL);

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);
    vkFreeMemory(m_device->handle(), mem, NULL);
}

TEST_F(VkLayerTest, InvalidCmdBufferBufferViewDestroyed) {
    TEST_DESCRIPTION("Delete bufferView bound to cmd buffer, then attempt to submit cmd buffer.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count;
    ds_type_count.type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding layout_binding;
    layout_binding.binding = 0;
    layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
    layout_binding.descriptorCount = 1;
    layout_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    layout_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {layout_binding});

    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    VkDescriptorSet descriptor_set;
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    VkBuffer buffer;
    uint32_t queue_family_index = 0;
    VkBufferCreateInfo buffer_create_info = {};
    buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffer_create_info.size = 1024;
    buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
    buffer_create_info.queueFamilyIndexCount = 1;
    buffer_create_info.pQueueFamilyIndices = &queue_family_index;

    err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements memory_reqs;
    VkDeviceMemory buffer_memory;

    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;

    vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
    memory_info.allocationSize = memory_reqs.size;
    bool pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);

    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
    ASSERT_VK_SUCCESS(err);

    VkBufferView view;
    VkBufferViewCreateInfo bvci = {};
    bvci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
    bvci.buffer = buffer;
    bvci.format = VK_FORMAT_R32_SFLOAT;
    bvci.range = VK_WHOLE_SIZE;

    err = vkCreateBufferView(m_device->device(), &bvci, NULL, &view);
    ASSERT_VK_SUCCESS(err);

    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptor_set;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
    descriptor_write.pTexelBufferView = &view;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0, r32f) uniform readonly imageBuffer s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = imageLoad(s, 0);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound BufferView ");

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
    // Bind pipeline to cmd buffer - This causes crash on Mali
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptor_set, 0, nullptr);
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    // Delete BufferView in order to invalidate cmd buffer
    vkDestroyBufferView(m_device->device(), view, NULL);
    // Now attempt submit of cmd buffer
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    // Clean-up
    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkFreeMemory(m_device->device(), buffer_memory, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, InvalidCmdBufferImageDestroyed) {
    TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid due to an image dependency being destroyed.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkImage image;
    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 32;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    image_create_info.flags = 0;
    VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);
    // Have to bind memory to image before recording cmd in cmd buffer using it
    VkMemoryRequirements mem_reqs;
    VkDeviceMemory image_mem;
    bool pass;
    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.memoryTypeIndex = 0;
    vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
    mem_alloc.allocationSize = mem_reqs.size;
    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &image_mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), image, image_mem, 0);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    VkClearColorValue ccv;
    ccv.float32[0] = 1.0f;
    ccv.float32[1] = 1.0f;
    ccv.float32[2] = 1.0f;
    ccv.float32[3] = 1.0f;
    VkImageSubresourceRange isr = {};
    isr.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    isr.baseArrayLayer = 0;
    isr.baseMipLevel = 0;
    isr.layerCount = 1;
    isr.levelCount = 1;
    vkCmdClearColorImage(m_commandBuffer->handle(), image, VK_IMAGE_LAYOUT_GENERAL, &ccv, 1, &isr);
    m_commandBuffer->end();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound Image ");
    // Destroy image dependency prior to submit to cause ERROR
    vkDestroyImage(m_device->device(), image, NULL);

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    m_errorMonitor->VerifyFound();
    vkFreeMemory(m_device->device(), image_mem, nullptr);
}

TEST_F(VkLayerTest, InvalidCmdBufferFramebufferImageDestroyed) {
    TEST_DESCRIPTION(
        "Attempt to draw with a command buffer that is invalid due to a framebuffer image dependency being destroyed.");
    ASSERT_NO_FATAL_FAILURE(Init());
    VkFormatProperties format_properties;
    VkResult err = VK_SUCCESS;
    vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_B8G8R8A8_UNORM, &format_properties);
    if (!(format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
        printf("%s Image format doesn't support required features.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkImageCreateInfo image_ci = {};
    image_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_ci.pNext = NULL;
    image_ci.imageType = VK_IMAGE_TYPE_2D;
    image_ci.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_ci.extent.width = 32;
    image_ci.extent.height = 32;
    image_ci.extent.depth = 1;
    image_ci.mipLevels = 1;
    image_ci.arrayLayers = 1;
    image_ci.samples = VK_SAMPLE_COUNT_1_BIT;
    image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
    image_ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    image_ci.flags = 0;
    VkImage image;
    ASSERT_VK_SUCCESS(vkCreateImage(m_device->handle(), &image_ci, NULL, &image));

    VkMemoryRequirements memory_reqs;
    VkDeviceMemory image_memory;
    bool pass;
    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.pNext = NULL;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;
    vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
    memory_info.allocationSize = memory_reqs.size;
    pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
    ASSERT_VK_SUCCESS(err);

    VkImageViewCreateInfo ivci = {
        VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
        nullptr,
        0,
        image,
        VK_IMAGE_VIEW_TYPE_2D,
        VK_FORMAT_B8G8R8A8_UNORM,
        {VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A},
        {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
    };
    VkImageView view;
    err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    ASSERT_VK_SUCCESS(err);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, m_renderPass, 1, &view, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    // Just use default renderpass with our framebuffer
    m_renderPassBeginInfo.framebuffer = fb;
    m_renderPassBeginInfo.renderArea.extent.width = 32;
    m_renderPassBeginInfo.renderArea.extent.height = 32;
    // Create Null cmd buffer for submit
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Destroy image attached to framebuffer to invalidate cmd buffer
    vkDestroyImage(m_device->device(), image, NULL);
    // Now attempt to submit cmd buffer and verify error
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound Image ");
    m_commandBuffer->QueueCommandBuffer(false);
    m_errorMonitor->VerifyFound();

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyImageView(m_device->device(), view, nullptr);
    vkFreeMemory(m_device->device(), image_memory, nullptr);
}

TEST_F(VkLayerTest, FramebufferInUseDestroyedSignaled) {
    TEST_DESCRIPTION("Delete in-use framebuffer.");
    ASSERT_NO_FATAL_FAILURE(Init());
    VkFormatProperties format_properties;
    VkResult err = VK_SUCCESS;
    vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_B8G8R8A8_UNORM, &format_properties);

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkImageObj image(m_device);
    image.Init(256, 256, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());
    VkImageView view = image.targetView(VK_FORMAT_B8G8R8A8_UNORM);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, m_renderPass, 1, &view, 256, 256, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    // Just use default renderpass with our framebuffer
    m_renderPassBeginInfo.framebuffer = fb;
    // Create Null cmd buffer for submit
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Submit cmd buffer to put it in-flight
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    // Destroy framebuffer while in-flight
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyFramebuffer-framebuffer-00892");
    vkDestroyFramebuffer(m_device->device(), fb, NULL);
    m_errorMonitor->VerifyFound();
    // Wait for queue to complete so we can safely destroy everything
    vkQueueWaitIdle(m_device->m_queue);
    m_errorMonitor->SetUnexpectedError("If framebuffer is not VK_NULL_HANDLE, framebuffer must be a valid VkFramebuffer handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove Framebuffer obj");
    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
}

TEST_F(VkLayerTest, FramebufferImageInUseDestroyedSignaled) {
    TEST_DESCRIPTION("Delete in-use image that's child of framebuffer.");
    ASSERT_NO_FATAL_FAILURE(Init());
    VkFormatProperties format_properties;
    VkResult err = VK_SUCCESS;
    vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_B8G8R8A8_UNORM, &format_properties);

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkImageCreateInfo image_ci = {};
    image_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_ci.pNext = NULL;
    image_ci.imageType = VK_IMAGE_TYPE_2D;
    image_ci.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_ci.extent.width = 256;
    image_ci.extent.height = 256;
    image_ci.extent.depth = 1;
    image_ci.mipLevels = 1;
    image_ci.arrayLayers = 1;
    image_ci.samples = VK_SAMPLE_COUNT_1_BIT;
    image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    image_ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    image_ci.flags = 0;
    VkImage image;
    ASSERT_VK_SUCCESS(vkCreateImage(m_device->handle(), &image_ci, NULL, &image));

    VkMemoryRequirements memory_reqs;
    VkDeviceMemory image_memory;
    bool pass;
    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.pNext = NULL;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;
    vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
    memory_info.allocationSize = memory_reqs.size;
    pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
    ASSERT_VK_SUCCESS(err);

    VkImageViewCreateInfo ivci = {
        VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
        nullptr,
        0,
        image,
        VK_IMAGE_VIEW_TYPE_2D,
        VK_FORMAT_B8G8R8A8_UNORM,
        {VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A},
        {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
    };
    VkImageView view;
    err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    ASSERT_VK_SUCCESS(err);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, m_renderPass, 1, &view, 256, 256, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    // Just use default renderpass with our framebuffer
    m_renderPassBeginInfo.framebuffer = fb;
    // Create Null cmd buffer for submit
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Submit cmd buffer to put it (and attached imageView) in-flight
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    // Submit cmd buffer to put framebuffer and children in-flight
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    // Destroy image attached to framebuffer while in-flight
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyImage-image-01000");
    vkDestroyImage(m_device->device(), image, NULL);
    m_errorMonitor->VerifyFound();
    // Wait for queue to complete so we can safely destroy image and other objects
    vkQueueWaitIdle(m_device->m_queue);
    m_errorMonitor->SetUnexpectedError("If image is not VK_NULL_HANDLE, image must be a valid VkImage handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove Image obj");
    vkDestroyImage(m_device->device(), image, NULL);
    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyImageView(m_device->device(), view, nullptr);
    vkFreeMemory(m_device->device(), image_memory, nullptr);
}

TEST_F(VkLayerTest, ImageMemoryNotBound) {
    TEST_DESCRIPTION("Attempt to draw with an image which has not had memory bound to it.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkImage image;
    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 32;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    image_create_info.flags = 0;
    VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);
    // Have to bind memory to image before recording cmd in cmd buffer using it
    VkMemoryRequirements mem_reqs;
    VkDeviceMemory image_mem;
    bool pass;
    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.memoryTypeIndex = 0;
    vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
    mem_alloc.allocationSize = mem_reqs.size;
    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &image_mem);
    ASSERT_VK_SUCCESS(err);

    // Introduce error, do not call vkBindImageMemory(m_device->device(), image, image_mem, 0);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " used with no memory bound. Memory should be bound by calling vkBindImageMemory().");

    m_commandBuffer->begin();
    VkClearColorValue ccv;
    ccv.float32[0] = 1.0f;
    ccv.float32[1] = 1.0f;
    ccv.float32[2] = 1.0f;
    ccv.float32[3] = 1.0f;
    VkImageSubresourceRange isr = {};
    isr.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    isr.baseArrayLayer = 0;
    isr.baseMipLevel = 0;
    isr.layerCount = 1;
    isr.levelCount = 1;
    vkCmdClearColorImage(m_commandBuffer->handle(), image, VK_IMAGE_LAYOUT_GENERAL, &ccv, 1, &isr);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();
    vkDestroyImage(m_device->device(), image, NULL);
    vkFreeMemory(m_device->device(), image_mem, nullptr);
}

TEST_F(VkLayerTest, BufferMemoryNotBound) {
    TEST_DESCRIPTION("Attempt to copy from a buffer which has not had memory bound to it.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
               VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkBuffer buffer;
    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;

    VkBufferCreateInfo buf_info = {};
    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buf_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
    buf_info.size = 1024;
    buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    VkResult err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);

    VkMemoryAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    alloc_info.allocationSize = 1024;
    bool pass = false;
    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    if (!pass) {
        printf("%s Failed to set memory type.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }
    err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    // Introduce failure by not calling vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " used with no memory bound. Memory should be bound by calling vkBindBufferMemory().");
    VkBufferImageCopy region = {};
    region.bufferRowLength = 16;
    region.bufferImageHeight = 16;
    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    region.imageSubresource.layerCount = 1;
    region.imageExtent.height = 4;
    region.imageExtent.width = 4;
    region.imageExtent.depth = 1;
    m_commandBuffer->begin();
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer, image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();

    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkFreeMemory(m_device->handle(), mem, NULL);
}

TEST_F(VkLayerTest, InvalidCmdBufferEventDestroyed) {
    TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid due to an event dependency being destroyed.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkEvent event;
    VkEventCreateInfo evci = {};
    evci.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    VkResult result = vkCreateEvent(m_device->device(), &evci, NULL, &event);
    ASSERT_VK_SUCCESS(result);

    m_commandBuffer->begin();
    vkCmdSetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
    m_commandBuffer->end();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound Event ");
    // Destroy event dependency prior to submit to cause ERROR
    vkDestroyEvent(m_device->device(), event, NULL);

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidCmdBufferQueryPoolDestroyed) {
    TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid due to a query pool dependency being destroyed.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkQueryPool query_pool;
    VkQueryPoolCreateInfo qpci{};
    qpci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
    qpci.queryType = VK_QUERY_TYPE_TIMESTAMP;
    qpci.queryCount = 1;
    VkResult result = vkCreateQueryPool(m_device->device(), &qpci, nullptr, &query_pool);
    ASSERT_VK_SUCCESS(result);

    m_commandBuffer->begin();
    vkCmdResetQueryPool(m_commandBuffer->handle(), query_pool, 0, 1);
    m_commandBuffer->end();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound QueryPool ");
    // Destroy query pool dependency prior to submit to cause ERROR
    vkDestroyQueryPool(m_device->device(), query_pool, NULL);

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidCmdBufferPipelineDestroyed) {
    TEST_DESCRIPTION("Attempt to draw with a command buffer that is invalid due to a pipeline dependency being destroyed.");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    {
        // Use helper to create graphics pipeline
        CreatePipelineHelper helper(*this);
        helper.InitInfo();
        helper.InitState();
        helper.CreateGraphicsPipeline();

        // Bind helper pipeline to command buffer
        m_commandBuffer->begin();
        vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, helper.pipeline_);
        m_commandBuffer->end();

        // pipeline will be destroyed when helper goes out of scope
    }

    // Cause error by submitting command buffer that references destroyed pipeline
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound Pipeline ");
    m_commandBuffer->QueueCommandBuffer(false);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkPositiveLayerTest, DestroyPipelineRenderPass) {
    TEST_DESCRIPTION("Draw using a pipeline whose create renderPass has been destroyed.");
    m_errorMonitor->ExpectSuccess();
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkResult err;

    // Create a renderPass that's compatible with Draw-time renderPass
    VkAttachmentDescription att = {};
    att.format = m_render_target_fmt;
    att.samples = VK_SAMPLE_COUNT_1_BIT;
    att.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    att.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
    att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
    att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
    att.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    att.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

    VkAttachmentReference ref = {};
    ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    ref.attachment = 0;

    m_renderPassClearValues.clear();
    VkClearValue clear = {};
    clear.color = m_clear_color;

    VkSubpassDescription subpass = {};
    subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
    subpass.flags = 0;
    subpass.inputAttachmentCount = 0;
    subpass.pInputAttachments = NULL;
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &ref;
    subpass.pResolveAttachments = NULL;

    subpass.pDepthStencilAttachment = NULL;
    subpass.preserveAttachmentCount = 0;
    subpass.pPreserveAttachments = NULL;

    VkRenderPassCreateInfo rp_info = {};
    rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    rp_info.attachmentCount = 1;
    rp_info.pAttachments = &att;
    rp_info.subpassCount = 1;
    rp_info.pSubpasses = &subpass;

    VkRenderPass rp;
    err = vkCreateRenderPass(device(), &rp_info, NULL, &rp);
    ASSERT_VK_SUCCESS(err);

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    m_viewports.push_back(viewport);
    pipe.SetViewport(m_viewports);
    VkRect2D rect = {{0, 0}, {64, 64}};
    m_scissors.push_back(rect);
    pipe.SetScissor(m_scissors);

    const VkPipelineLayoutObj pl(m_device);
    pipe.CreateVKPipeline(pl.handle(), rp);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    // Destroy renderPass before pipeline is used in Draw
    //  We delay until after CmdBindPipeline to verify that invalid binding isn't
    //  created between CB & renderPass, which we used to do.
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_commandBuffer->end();

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyNotFound();
    vkQueueWaitIdle(m_device->m_queue);
}

TEST_F(VkLayerTest, InvalidCmdBufferDescriptorSetBufferDestroyed) {
    TEST_DESCRIPTION(
        "Attempt to draw with a command buffer that is invalid due to a bound descriptor set with a buffer dependency being "
        "destroyed.");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    // Create a buffer to update the descriptor with
    uint32_t qfi = 0;
    VkBufferCreateInfo buffCI = {};
    buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffCI.size = 1024;
    buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buffCI.queueFamilyIndexCount = 1;
    buffCI.pQueueFamilyIndices = &qfi;

    VkBuffer buffer;
    err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);
    // Allocate memory and bind to buffer so we can make it to the appropriate
    // error
    VkMemoryRequirements memReqs;
    vkGetBufferMemoryRequirements(m_device->device(), buffer, &memReqs);
    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = memReqs.size;
    mem_alloc.memoryTypeIndex = 0;
    bool pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &mem_alloc, 0);
    if (!pass) {
        printf("%s Failed to set memory type.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }

    VkDeviceMemory mem;
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    ASSERT_VK_SUCCESS(err);
    // Correctly update descriptor to avoid "NOT_UPDATED" error
    VkDescriptorBufferInfo buffInfo = {};
    buffInfo.buffer = buffer;
    buffInfo.offset = 0;
    buffInfo.range = 1024;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptorSet;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptor_write.pBufferInfo = &buffInfo;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 x;\n"
        "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
        "void main(){\n"
        "   x = vec4(bar.y);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 0, NULL);

    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &m_viewports[0]);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &m_scissors[0]);

    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound Buffer ");
    // Destroy buffer should invalidate the cmd buffer, causing error on submit
    vkDestroyBuffer(m_device->device(), buffer, NULL);
    // Attempt to submit cmd buffer
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
    // Cleanup
    vkFreeMemory(m_device->device(), mem, NULL);

    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, InvalidCmdBufferDescriptorSetImageSamplerDestroyed) {
    TEST_DESCRIPTION(
        "Attempt to draw with a command buffer that is invalid due to a bound descriptor sets with a combined image sampler having "
        "their image, sampler, and descriptor set each respectively destroyed and then attempting to submit associated cmd "
        "buffers. Attempt to destroy a DescriptorSet that is in use.");
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    // Create images to update the descriptor with
    VkImage image;
    VkImage image2;
    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    image_create_info.flags = 0;
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image2);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements memory_reqs;
    VkDeviceMemory image_memory;
    bool pass;
    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.pNext = NULL;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;
    vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
    // Allocate enough memory for both images
    memory_info.allocationSize = memory_reqs.size * 2;
    pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
    ASSERT_VK_SUCCESS(err);
    // Bind second image to memory right after first image
    err = vkBindImageMemory(m_device->device(), image2, image_memory, memory_reqs.size);
    ASSERT_VK_SUCCESS(err);

    VkImageViewCreateInfo image_view_create_info = {};
    image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    image_view_create_info.image = image;
    image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
    image_view_create_info.format = tex_format;
    image_view_create_info.subresourceRange.layerCount = 1;
    image_view_create_info.subresourceRange.baseMipLevel = 0;
    image_view_create_info.subresourceRange.levelCount = 1;
    image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    VkImageView tmp_view;  // First test deletes this view
    VkImageView view;
    VkImageView view2;
    err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &tmp_view);
    ASSERT_VK_SUCCESS(err);
    err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
    ASSERT_VK_SUCCESS(err);
    image_view_create_info.image = image2;
    err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view2);
    ASSERT_VK_SUCCESS(err);
    // Create Samplers
    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    VkSampler sampler2;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler2);
    ASSERT_VK_SUCCESS(err);
    // Update descriptor with image and sampler
    VkDescriptorImageInfo img_info = {};
    img_info.sampler = sampler;
    img_info.imageView = tmp_view;
    img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptorSet;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &img_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    // First error case is destroying sampler prior to cmd buffer submission
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 0, NULL);
    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    // This first submit should be successful
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    vkQueueWaitIdle(m_device->m_queue);

    // Now destroy imageview and reset cmdBuffer
    vkDestroyImageView(m_device->device(), tmp_view, NULL);
    m_commandBuffer->reset(0);
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 0, NULL);
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that has been destroyed.");
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    // Re-update descriptor with new view
    img_info.imageView = view;
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    // Now test destroying sampler prior to cmd buffer submission
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 0, NULL);
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Destroy sampler invalidates the cmd buffer, causing error on submit
    vkDestroySampler(m_device->device(), sampler, NULL);
    // Attempt to submit cmd buffer
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "that is invalid because bound Sampler");
    submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    // Now re-update descriptor with valid sampler and delete image
    img_info.sampler = sampler2;
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    VkCommandBufferBeginInfo info = {};
    info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    info.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound Image ");
    m_commandBuffer->begin(&info);
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 0, NULL);
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Destroy image invalidates the cmd buffer, causing error on submit
    vkDestroyImage(m_device->device(), image, NULL);
    // Attempt to submit cmd buffer
    submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
    // Now update descriptor to be valid, but then free descriptor
    img_info.imageView = view2;
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_commandBuffer->begin(&info);
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 0, NULL);
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    // Immediately try to destroy the descriptor set in the active command buffer - failure expected
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot call vkFreeDescriptorSets() on descriptor set 0x");
    vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptorSet);
    m_errorMonitor->VerifyFound();

    // Try again once the queue is idle - should succeed w/o error
    // TODO - though the particular error above doesn't re-occur, there are other 'unexpecteds' still to clean up
    vkQueueWaitIdle(m_device->m_queue);
    m_errorMonitor->SetUnexpectedError(
        "pDescriptorSets must be a valid pointer to an array of descriptorSetCount VkDescriptorSet handles, each element of which "
        "must either be a valid handle or VK_NULL_HANDLE");
    m_errorMonitor->SetUnexpectedError("Unable to remove DescriptorSet obj");
    vkFreeDescriptorSets(m_device->device(), ds_pool, 1, &descriptorSet);

    // Attempt to submit cmd buffer containing the freed descriptor set
    submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " that is invalid because bound DescriptorSet ");
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    // Cleanup
    vkFreeMemory(m_device->device(), image_memory, NULL);
    vkDestroySampler(m_device->device(), sampler2, NULL);
    vkDestroyImage(m_device->device(), image2, NULL);
    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroyImageView(m_device->device(), view2, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, InvalidDescriptorSetSamplerDestroyed) {
    TEST_DESCRIPTION("Attempt to draw with a bound descriptor sets with a combined image sampler where sampler has been deleted.");
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});
    // Create images to update the descriptor with
    VkImageObj image(m_device);
    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    image.Init(32, 32, 1, tex_format, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageViewCreateInfo image_view_create_info = {};
    image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    image_view_create_info.image = image.handle();
    image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
    image_view_create_info.format = tex_format;
    image_view_create_info.subresourceRange.layerCount = 1;
    image_view_create_info.subresourceRange.baseMipLevel = 0;
    image_view_create_info.subresourceRange.levelCount = 1;
    image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    VkImageView view;
    VkResult err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
    ASSERT_VK_SUCCESS(err);
    // Create Samplers
    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);
    // Update descriptor with image and sampler
    VkDescriptorImageInfo img_info = {};
    img_info.sampler = sampler;
    img_info.imageView = view;
    img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &img_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    // Destroy the sampler before it's bound to the cmd buffer
    vkDestroySampler(m_device->device(), sampler, NULL);

    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    // First error case is destroying sampler prior to cmd buffer submission
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_, 0,
                            NULL);
    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " Descriptor in binding #0 at global descriptor index 0 is using sampler ");
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    vkDestroyImageView(m_device->device(), view, NULL);
}

TEST_F(VkLayerTest, ImageDescriptorLayoutMismatchInternal) {
    TEST_DESCRIPTION("Create an image sampler layout->image layout mismatch within a command buffer");
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    // Create images to update the descriptor with
    const VkFormat format = VK_FORMAT_B8G8R8A8_UNORM;
    VkImageObj image(m_device);
    image.Init(32, 32, 1, format, VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_TILING_OPTIMAL,
               0);
    ASSERT_TRUE(image.initialized());

    VkImageViewCreateInfo image_view_create_info = {};
    image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    image_view_create_info.image = image.handle();
    image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
    image_view_create_info.format = format;
    image_view_create_info.subresourceRange.layerCount = 1;
    image_view_create_info.subresourceRange.baseMipLevel = 0;
    image_view_create_info.subresourceRange.levelCount = 1;
    image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    VkImageView view;
    err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
    ASSERT_VK_SUCCESS(err);
    // Create Sampler
    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);
    // Update descriptor with image and sampler
    VkDescriptorImageInfo img_info = {};
    img_info.sampler = sampler;
    img_info.imageView = view;
    // This should cause a mis-match. Actual layout at use time is SHADER_RO
    img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptorSet;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &img_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    VkCommandBufferObj cmd_buf(m_device, m_commandPool);
    cmd_buf.begin();
    // record layout different than actual descriptor layout of SHADER_RO
    image.SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
    cmd_buf.BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(cmd_buf.handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(cmd_buf.handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &descriptorSet, 0,
                            NULL);
    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(cmd_buf.handle(), 0, 1, &viewport);
    vkCmdSetScissor(cmd_buf.handle(), 0, 1, &scissor);
    // At draw time the update layout will mis-match the actual layout
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorImageInfo-imageLayout-00344");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "UNASSIGNED-CoreValidation-DrawState-DescriptorSetNotUpdated");
    cmd_buf.Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();
    cmd_buf.EndRenderPass();
    cmd_buf.end();
    // Submit cmd buffer
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &cmd_buf.handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    vkQueueWaitIdle(m_device->m_queue);
    // Cleanup
    vkDestroySampler(m_device->device(), sampler, NULL);
    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, ImageDescriptorLayoutMismatchExternal) {
    TEST_DESCRIPTION("Create an image sampler layout->image layout mismatch external to a command buffer");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;

    VkResult err;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkImageObj image(m_device);
    // Transition image to be used in shader to SHADER_READ_ONLY_OPTIMAL
    image.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
               VK_IMAGE_TILING_OPTIMAL, 0);

    ASSERT_TRUE(image.initialized());

    VkImageView view;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo image_info{};
    // Set error condition -- anything but Shader_Read_Only_Optimal which is the current image layout
    image_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
    image_info.imageView = view;
    image_info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &image_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout");

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    // Bind pipeline to cmd buffer
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_, 0,
                            nullptr);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);
    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroySampler(m_device->device(), sampler, nullptr);
}

TEST_F(VkLayerTest, DescriptorPoolInUseDestroyedSignaled) {
    TEST_DESCRIPTION("Delete a DescriptorPool with a DescriptorSet that is in use.");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptor_set;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    // Create image to update the descriptor with
    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageView view = image.targetView(VK_FORMAT_B8G8R8A8_UNORM);
    // Create Sampler
    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);
    // Update descriptor with image and sampler
    VkDescriptorImageInfo img_info = {};
    img_info.sampler = sampler;
    img_info.imageView = view;
    img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptor_set;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &img_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptor_set, 0, NULL);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Submit cmd buffer to put pool in-flight
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    // Destroy pool while in-flight, causing error
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyDescriptorPool-descriptorPool-00303");
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);
    // Cleanup
    vkDestroySampler(m_device->device(), sampler, NULL);
    m_errorMonitor->SetUnexpectedError(
        "If descriptorPool is not VK_NULL_HANDLE, descriptorPool must be a valid VkDescriptorPool handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove DescriptorPool obj");
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
    // TODO : It seems Validation layers think ds_pool was already destroyed, even though it wasn't?
}

TEST_F(VkLayerTest, DescriptorPoolInUseResetSignaled) {
    TEST_DESCRIPTION("Reset a DescriptorPool with a DescriptorSet that is in use.");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = nullptr;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, nullptr, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = nullptr;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptor_set;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    // Create image to update the descriptor with
    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageView view = image.targetView(VK_FORMAT_B8G8R8A8_UNORM);
    // Create Sampler
    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, nullptr, &sampler);
    ASSERT_VK_SUCCESS(err);
    // Update descriptor with image and sampler
    VkDescriptorImageInfo img_info = {};
    img_info.sampler = sampler;
    img_info.imageView = view;
    img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptor_set;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &img_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, nullptr);

    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptor_set, 0, nullptr);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Submit cmd buffer to put pool in-flight
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    // Reset pool while in-flight, causing error
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkResetDescriptorPool-descriptorPool-00313");
    vkResetDescriptorPool(m_device->device(), ds_pool, 0);
    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);
    // Cleanup
    vkDestroySampler(m_device->device(), sampler, nullptr);
    m_errorMonitor->SetUnexpectedError(
        "If descriptorPool is not VK_NULL_HANDLE, descriptorPool must be a valid VkDescriptorPool handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove DescriptorPool obj");
    vkDestroyDescriptorPool(m_device->device(), ds_pool, nullptr);
}

TEST_F(VkLayerTest, DescriptorImageUpdateNoMemoryBound) {
    TEST_DESCRIPTION("Attempt an image descriptor set update where image's bound memory has been freed.");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    VkResult err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    // Create images to update the descriptor with
    VkImage image;
    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    image_create_info.flags = 0;
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);
    // Initially bind memory to avoid error at bind view time. We'll break binding before update.
    VkMemoryRequirements memory_reqs;
    VkDeviceMemory image_memory;
    bool pass;
    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.pNext = NULL;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;
    vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
    // Allocate enough memory for image
    memory_info.allocationSize = memory_reqs.size;
    pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), image, image_memory, 0);
    ASSERT_VK_SUCCESS(err);

    VkImageViewCreateInfo image_view_create_info = {};
    image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    image_view_create_info.image = image;
    image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
    image_view_create_info.format = tex_format;
    image_view_create_info.subresourceRange.layerCount = 1;
    image_view_create_info.subresourceRange.baseMipLevel = 0;
    image_view_create_info.subresourceRange.levelCount = 1;
    image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    VkImageView view;
    err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);
    ASSERT_VK_SUCCESS(err);
    // Create Samplers
    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);
    // Update descriptor with image and sampler
    VkDescriptorImageInfo img_info = {};
    img_info.sampler = sampler;
    img_info.imageView = view;
    img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptorSet;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &img_info;
    // Break memory binding and attempt update
    vkFreeMemory(m_device->device(), image_memory, nullptr);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " previously bound memory was freed. Memory must not be freed prior to this operation.");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkUpdateDescriptorSets() failed write update validation for Descriptor Set 0x");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();
    // Cleanup
    vkDestroyImage(m_device->device(), image, NULL);
    vkDestroySampler(m_device->device(), sampler, NULL);
    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, InvalidPipeline) {
    uint64_t fake_pipeline_handle = 0xbaad6001;
    VkPipeline bad_pipeline = reinterpret_cast<VkPipeline &>(fake_pipeline_handle);

    // Enable VK_KHR_draw_indirect_count for KHR variants
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitState());
    bool has_khr_indirect = DeviceExtensionEnabled(VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME);
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Attempt to bind an invalid Pipeline to a valid Command Buffer
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindPipeline-pipeline-parameter");
    m_commandBuffer->begin();
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, bad_pipeline);
    m_errorMonitor->VerifyFound();

    // Try each of the 6 flavors of Draw()
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);  // Draw*() calls must be submitted within a renderpass

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDraw-None-00442");
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndexed-None-00461");
    m_commandBuffer->DrawIndexed(1, 1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    VkBufferObj buffer;
    VkBufferCreateInfo ci = {};
    ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    ci.usage = VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
    ci.size = 1024;
    buffer.init(*m_device, ci);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndirect-None-00485");
    vkCmdDrawIndirect(m_commandBuffer->handle(), buffer.handle(), 0, 1, 0);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndexedIndirect-None-00537");
    vkCmdDrawIndexedIndirect(m_commandBuffer->handle(), buffer.handle(), 0, 1, 0);
    m_errorMonitor->VerifyFound();

    if (has_khr_indirect) {
        auto fpCmdDrawIndirectCountKHR =
            (PFN_vkCmdDrawIndirectCountKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdDrawIndirectCountKHR");
        ASSERT_NE(fpCmdDrawIndirectCountKHR, nullptr);

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndirectCountKHR-None-03119");
        fpCmdDrawIndirectCountKHR(m_commandBuffer->handle(), buffer.handle(), 0, buffer.handle(), 512, 1, 0);
        m_errorMonitor->VerifyFound();

        auto fpCmdDrawIndexedIndirectCountKHR =
            (PFN_vkCmdDrawIndexedIndirectCountKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdDrawIndexedIndirectCountKHR");
        ASSERT_NE(fpCmdDrawIndexedIndirectCountKHR, nullptr);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndexedIndirectCountKHR-None-03151");
        fpCmdDrawIndexedIndirectCountKHR(m_commandBuffer->handle(), buffer.handle(), 0, buffer.handle(), 512, 1, 0);
        m_errorMonitor->VerifyFound();
    }

    // Also try the Dispatch variants
    vkCmdEndRenderPass(m_commandBuffer->handle());  // Compute submissions must be outside a renderpass

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatch-None-00391");
    vkCmdDispatch(m_commandBuffer->handle(), 0, 0, 0);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatchIndirect-None-00404");
    vkCmdDispatchIndirect(m_commandBuffer->handle(), buffer.handle(), 0);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CmdDispatchExceedLimits) {
    TEST_DESCRIPTION("Compute dispatch with dimensions that exceed device limits");

    // Enable KHX device group extensions, if available
    if (InstanceExtensionSupported(VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    bool khx_dg_ext_available = false;
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DEVICE_GROUP_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_DEVICE_GROUP_EXTENSION_NAME);
        khx_dg_ext_available = true;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    uint32_t x_limit = m_device->props.limits.maxComputeWorkGroupCount[0];
    uint32_t y_limit = m_device->props.limits.maxComputeWorkGroupCount[1];
    uint32_t z_limit = m_device->props.limits.maxComputeWorkGroupCount[2];
    if (std::max({x_limit, y_limit, z_limit}) == UINT32_MAX) {
        printf("%s device maxComputeWorkGroupCount limit reports UINT32_MAX, test not possible, skipping.\n", kSkipPrefix);
        return;
    }

    // Create a minimal compute pipeline
    std::string cs_text = "#version 450\nvoid main() {}\n";  // minimal no-op shader
    VkShaderObj cs_obj(m_device, cs_text.c_str(), VK_SHADER_STAGE_COMPUTE_BIT, this);

    VkPipelineLayoutCreateInfo info = {};
    info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    info.pNext = nullptr;
    VkPipelineLayout pipe_layout;
    vkCreatePipelineLayout(device(), &info, nullptr, &pipe_layout);

    VkComputePipelineCreateInfo pipeline_info = {};
    pipeline_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
    pipeline_info.pNext = nullptr;
    pipeline_info.flags = khx_dg_ext_available ? VK_PIPELINE_CREATE_DISPATCH_BASE_KHR : 0;
    pipeline_info.layout = pipe_layout;
    pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
    pipeline_info.basePipelineIndex = -1;
    pipeline_info.stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
    pipeline_info.stage.pNext = nullptr;
    pipeline_info.stage.flags = 0;
    pipeline_info.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
    pipeline_info.stage.module = cs_obj.handle();
    pipeline_info.stage.pName = "main";
    pipeline_info.stage.pSpecializationInfo = nullptr;
    VkPipeline cs_pipeline;
    vkCreateComputePipelines(device(), VK_NULL_HANDLE, 1, &pipeline_info, nullptr, &cs_pipeline);

    // Bind pipeline to command buffer
    m_commandBuffer->begin();
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_COMPUTE, cs_pipeline);

    // Dispatch counts that exceed device limits
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatch-groupCountX-00386");
    vkCmdDispatch(m_commandBuffer->handle(), x_limit + 1, y_limit, z_limit);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatch-groupCountY-00387");
    vkCmdDispatch(m_commandBuffer->handle(), x_limit, y_limit + 1, z_limit);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatch-groupCountZ-00388");
    vkCmdDispatch(m_commandBuffer->handle(), x_limit, y_limit, z_limit + 1);
    m_errorMonitor->VerifyFound();

    if (khx_dg_ext_available) {
        PFN_vkCmdDispatchBaseKHR fp_vkCmdDispatchBaseKHR =
            (PFN_vkCmdDispatchBaseKHR)vkGetInstanceProcAddr(instance(), "vkCmdDispatchBaseKHR");

        // Base equals or exceeds limit
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatchBase-baseGroupX-00421");
        fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_limit, y_limit - 1, z_limit - 1, 0, 0, 0);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatchBase-baseGroupX-00422");
        fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_limit - 1, y_limit, z_limit - 1, 0, 0, 0);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatchBase-baseGroupZ-00423");
        fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_limit - 1, y_limit - 1, z_limit, 0, 0, 0);
        m_errorMonitor->VerifyFound();

        // (Base + count) exceeds limit
        uint32_t x_base = x_limit / 2;
        uint32_t y_base = y_limit / 2;
        uint32_t z_base = z_limit / 2;
        x_limit -= x_base;
        y_limit -= y_base;
        z_limit -= z_base;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatchBase-groupCountX-00424");
        fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_base, y_base, z_base, x_limit + 1, y_limit, z_limit);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatchBase-groupCountY-00425");
        fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_base, y_base, z_base, x_limit, y_limit + 1, z_limit);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDispatchBase-groupCountZ-00426");
        fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_base, y_base, z_base, x_limit, y_limit, z_limit + 1);
        m_errorMonitor->VerifyFound();
    } else {
        printf("%s KHX_DEVICE_GROUP_* extensions not supported, skipping CmdDispatchBaseKHR() tests.\n", kSkipPrefix);
    }

    // Clean up
    vkDestroyPipeline(device(), cs_pipeline, nullptr);
    vkDestroyPipelineLayout(device(), pipe_layout, nullptr);
}

TEST_F(VkLayerTest, MultiplaneImageLayoutBadAspectFlags) {
    TEST_DESCRIPTION("Query layout of a multiplane image using illegal aspect flag masks");

    // Enable KHR multiplane req'd extensions
    bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
                                                    VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION);
    if (mp_extensions) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    if (mp_extensions) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    } else {
        printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkImageCreateInfo ci = {};
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR;
    ci.extent = {128, 128, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_LINEAR;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // Verify formats
    bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, VK_FORMAT_FEATURE_TRANSFER_SRC_BIT);
    ci.format = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR;
    supported = supported && ImageFormatAndFeaturesSupported(instance(), gpu(), ci, VK_FORMAT_FEATURE_TRANSFER_SRC_BIT);
    if (!supported) {
        printf("%s Multiplane image format not supported.  Skipping test.\n", kSkipPrefix);
        return;  // Assume there's low ROI on searching for different mp formats
    }

    VkImage image_2plane, image_3plane;
    ci.format = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR;
    VkResult err = vkCreateImage(device(), &ci, NULL, &image_2plane);
    ASSERT_VK_SUCCESS(err);

    ci.format = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR;
    err = vkCreateImage(device(), &ci, NULL, &image_3plane);
    ASSERT_VK_SUCCESS(err);

    // Query layout of 3rd plane, for a 2-plane image
    VkImageSubresource subres = {};
    subres.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
    subres.mipLevel = 0;
    subres.arrayLayer = 0;
    VkSubresourceLayout layout = {};

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetImageSubresourceLayout-format-01581");
    vkGetImageSubresourceLayout(device(), image_2plane, &subres, &layout);
    m_errorMonitor->VerifyFound();

    // Query layout using color aspect, for a 3-plane image
    subres.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetImageSubresourceLayout-format-01582");
    vkGetImageSubresourceLayout(device(), image_3plane, &subres, &layout);
    m_errorMonitor->VerifyFound();

    // Clean up
    vkDestroyImage(device(), image_2plane, NULL);
    vkDestroyImage(device(), image_3plane, NULL);
}

TEST_F(VkPositiveLayerTest, MultiplaneGetImageSubresourceLayout) {
    TEST_DESCRIPTION("Positive test, query layout of a single plane of a multiplane image. (repro Github #2530)");

    // Enable KHR multiplane req'd extensions
    bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
                                                    VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION);
    if (mp_extensions) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    if (mp_extensions) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    } else {
        printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkImageCreateInfo ci = {};
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR;
    ci.extent = {128, 128, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_LINEAR;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // Verify format
    bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, VK_FORMAT_FEATURE_TRANSFER_SRC_BIT);
    if (!supported) {
        printf("%s Multiplane image format not supported.  Skipping test.\n", kSkipPrefix);
        return;  // Assume there's low ROI on searching for different mp formats
    }

    VkImage image;
    VkResult err = vkCreateImage(device(), &ci, NULL, &image);
    ASSERT_VK_SUCCESS(err);

    // Query layout of 3rd plane
    VkImageSubresource subres = {};
    subres.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
    subres.mipLevel = 0;
    subres.arrayLayer = 0;
    VkSubresourceLayout layout = {};

    m_errorMonitor->ExpectSuccess();
    vkGetImageSubresourceLayout(device(), image, &subres, &layout);
    m_errorMonitor->VerifyNotFound();

    vkDestroyImage(device(), image, NULL);
}

TEST_F(VkLayerTest, InvalidBufferViewObject) {
    // Create a single TEXEL_BUFFER descriptor and send it an invalid bufferView
    // First, cause the bufferView to be invalid due to underlying buffer being destroyed
    // Then destroy view itself and verify that same error is hit
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-00323");

    ASSERT_NO_FATAL_FAILURE(Init());
    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    // Create a valid bufferView to start with
    VkBuffer buffer;
    uint32_t queue_family_index = 0;
    VkBufferCreateInfo buffer_create_info = {};
    buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffer_create_info.size = 1024;
    buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
    buffer_create_info.queueFamilyIndexCount = 1;
    buffer_create_info.pQueueFamilyIndices = &queue_family_index;

    err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements memory_reqs;
    VkDeviceMemory buffer_memory;

    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;

    vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
    memory_info.allocationSize = memory_reqs.size;
    bool pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);

    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
    ASSERT_VK_SUCCESS(err);

    VkBufferView view;
    VkBufferViewCreateInfo bvci = {};
    bvci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
    bvci.buffer = buffer;
    bvci.format = VK_FORMAT_R32_SFLOAT;
    bvci.range = VK_WHOLE_SIZE;

    err = vkCreateBufferView(m_device->device(), &bvci, NULL, &view);
    ASSERT_VK_SUCCESS(err);

    // First Destroy buffer underlying view which should hit error in CV
    vkDestroyBuffer(m_device->device(), buffer, NULL);

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptorSet;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
    descriptor_write.pTexelBufferView = &view;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    // Now destroy view itself and verify same error, which is hit in PV this time
    vkDestroyBufferView(m_device->device(), view, NULL);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-00323");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    vkFreeMemory(m_device->device(), buffer_memory, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, CreateBufferViewNoMemoryBoundToBuffer) {
    TEST_DESCRIPTION("Attempt to create a buffer view with a buffer that has no memory bound to it.");

    VkResult err;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " used with no memory bound. Memory should be bound by calling vkBindBufferMemory().");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create a buffer with no bound memory and then attempt to create
    // a buffer view.
    VkBufferCreateInfo buff_ci = {};
    buff_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buff_ci.usage = VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT;
    buff_ci.size = 256;
    buff_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    VkBuffer buffer;
    err = vkCreateBuffer(m_device->device(), &buff_ci, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    VkBufferViewCreateInfo buff_view_ci = {};
    buff_view_ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
    buff_view_ci.buffer = buffer;
    buff_view_ci.format = VK_FORMAT_R8_UNORM;
    buff_view_ci.range = VK_WHOLE_SIZE;
    VkBufferView buff_view;
    err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buff_view);

    m_errorMonitor->VerifyFound();
    vkDestroyBuffer(m_device->device(), buffer, NULL);
    // If last error is success, it still created the view, so delete it.
    if (err == VK_SUCCESS) {
        vkDestroyBufferView(m_device->device(), buff_view, NULL);
    }
}

TEST_F(VkLayerTest, InvalidBufferViewCreateInfoEntries) {
    TEST_DESCRIPTION("Attempt to create a buffer view with invalid create info.");

    ASSERT_NO_FATAL_FAILURE(Init());

    const VkPhysicalDeviceLimits &dev_limits = m_device->props.limits;
    const VkDeviceSize minTexelBufferOffsetAlignment = dev_limits.minTexelBufferOffsetAlignment;
    if (minTexelBufferOffsetAlignment == 1) {
        printf("%s Test requires minTexelOffsetAlignment to not be equal to 1. \n", kSkipPrefix);
        return;
    }

    const VkFormat format_with_uniform_texel_support = VK_FORMAT_R8G8B8A8_UNORM;
    const char *format_with_uniform_texel_support_string = "VK_FORMAT_R8G8B8A8_UNORM";
    const VkFormat format_without_texel_support = VK_FORMAT_R8G8B8_UNORM;
    const char *format_without_texel_support_string = "VK_FORMAT_R8G8B8_UNORM";
    VkFormatProperties format_properties;
    vkGetPhysicalDeviceFormatProperties(gpu(), format_with_uniform_texel_support, &format_properties);
    if (!(format_properties.bufferFeatures & VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT)) {
        printf("%s Test requires %s to support VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT\n", kSkipPrefix,
               format_with_uniform_texel_support_string);
        return;
    }
    vkGetPhysicalDeviceFormatProperties(gpu(), format_without_texel_support, &format_properties);
    if ((format_properties.bufferFeatures & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT) ||
        (format_properties.bufferFeatures & VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT)) {
        printf(
            "%s Test requires %s to not support VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT nor "
            "VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT\n",
            kSkipPrefix, format_without_texel_support_string);
        return;
    }

    // Create a test buffer--buffer must have been created using VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT or
    // VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT, so use a different usage value instead to cause an error
    const VkDeviceSize resource_size = 1024;
    const VkBufferCreateInfo bad_buffer_info = VkBufferObj::create_info(resource_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
    VkBufferObj bad_buffer;
    bad_buffer.init(*m_device, bad_buffer_info, (VkMemoryPropertyFlags)VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);

    // Create a test buffer view
    VkBufferViewCreateInfo buff_view_ci = {};
    buff_view_ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
    buff_view_ci.buffer = bad_buffer.handle();
    buff_view_ci.format = format_with_uniform_texel_support;
    buff_view_ci.range = VK_WHOLE_SIZE;

    auto CatchError = [this, &buff_view_ci](const string &desired_error_string) {
        VkBufferView buff_view;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, desired_error_string);
        VkResult err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buff_view);
        m_errorMonitor->VerifyFound();
        // If previous error is success, it still created the view, so delete it
        if (err == VK_SUCCESS) {
            vkDestroyBufferView(m_device->device(), buff_view, NULL);
        }
    };

    CatchError("VUID-VkBufferViewCreateInfo-buffer-00932");

    // Create a better test buffer
    const VkBufferCreateInfo buffer_info = VkBufferObj::create_info(resource_size, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT);
    VkBufferObj buffer;
    buffer.init(*m_device, buffer_info, (VkMemoryPropertyFlags)VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);

    // Offset must be less than the size of the buffer, so set it equal to the buffer size to cause an error
    buff_view_ci.buffer = buffer.handle();
    buff_view_ci.offset = buffer.create_info().size;
    CatchError("VUID-VkBufferViewCreateInfo-offset-00925");

    // Offset must be a multiple of VkPhysicalDeviceLimits::minTexelBufferOffsetAlignment so add 1 to ensure it is not
    buff_view_ci.offset = minTexelBufferOffsetAlignment + 1;
    CatchError("VUID-VkBufferViewCreateInfo-offset-00926");

    // Set offset to acceptable value for range tests
    buff_view_ci.offset = minTexelBufferOffsetAlignment;
    // Setting range equal to 0 will cause an error to occur
    buff_view_ci.range = 0;
    CatchError("VUID-VkBufferViewCreateInfo-range-00928");

    size_t format_size = FormatSize(buff_view_ci.format);
    // Range must be a multiple of the element size of format, so add one to ensure it is not
    buff_view_ci.range = format_size + 1;
    CatchError("VUID-VkBufferViewCreateInfo-range-00929");

    // Twice the element size of format multiplied by VkPhysicalDeviceLimits::maxTexelBufferElements guarantees range divided by the
    // element size is greater than maxTexelBufferElements, causing failure
    buff_view_ci.range = 2 * format_size * dev_limits.maxTexelBufferElements;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferViewCreateInfo-range-00930");
    CatchError("VUID-VkBufferViewCreateInfo-offset-00931");

    // Set rage to acceptable value for buffer tests
    buff_view_ci.format = format_without_texel_support;
    buff_view_ci.range = VK_WHOLE_SIZE;

    // `buffer` was created using VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT so we can use that for the first buffer test
    CatchError("VUID-VkBufferViewCreateInfo-buffer-00933");

    // Create a new buffer using VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT
    const VkBufferCreateInfo storage_buffer_info =
        VkBufferObj::create_info(resource_size, VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT);
    VkBufferObj storage_buffer;
    storage_buffer.init(*m_device, storage_buffer_info, (VkMemoryPropertyFlags)VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);

    buff_view_ci.buffer = storage_buffer.handle();
    CatchError("VUID-VkBufferViewCreateInfo-buffer-00934");
}

TEST_F(VkLayerTest, InvalidDynamicOffsetCases) {
    // Create a descriptorSet w/ dynamic descriptor and then hit 3 offset error
    // cases:
    // 1. No dynamicOffset supplied
    // 2. Too many dynamicOffsets supplied
    // 3. Dynamic offset oversteps buffer being updated
    VkResult err;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " requires 1 dynamicOffsets, but only 0 dynamicOffsets are left in pDynamicOffsets ");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    // Create a buffer to update the descriptor with
    uint32_t qfi = 0;
    VkBufferCreateInfo buffCI = {};
    buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffCI.size = 1024;
    buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buffCI.queueFamilyIndexCount = 1;
    buffCI.pQueueFamilyIndices = &qfi;

    VkBuffer dyub;
    err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
    ASSERT_VK_SUCCESS(err);
    // Allocate memory and bind to buffer so we can make it to the appropriate error
    VkMemoryRequirements memReqs;
    vkGetBufferMemoryRequirements(m_device->device(), dyub, &memReqs);
    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = memReqs.size;
    mem_alloc.memoryTypeIndex = 0;
    bool pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &mem_alloc, 0);
    if (!pass) {
        printf("%s Failed to allocate memory.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), dyub, NULL);
        return;
    }

    VkDeviceMemory mem;
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), dyub, mem, 0);
    ASSERT_VK_SUCCESS(err);
    // Correctly update descriptor to avoid "NOT_UPDATED" error
    VkDescriptorBufferInfo buffInfo = {};
    buffInfo.buffer = dyub;
    buffInfo.offset = 0;
    buffInfo.range = 1024;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptorSet;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    descriptor_write.pBufferInfo = &buffInfo;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 0, NULL);
    m_errorMonitor->VerifyFound();
    uint32_t pDynOff[2] = {512, 756};
    // Now cause error b/c too many dynOffsets in array for # of dyn descriptors
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Attempting to bind 1 descriptorSets with 1 dynamic descriptors, but ");
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 2, pDynOff);
    m_errorMonitor->VerifyFound();
    // Finally cause error due to dynamicOffset being too big
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        " dynamic offset 512 combined with offset 0 and range 1024 that oversteps the buffer size of 1024");
    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 x;\n"
        "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
        "void main(){\n"
        "   x = vec4(bar.y);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    // This update should succeed, but offset size of 512 will overstep buffer
    // /w range 1024 & size 1024
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                            &descriptorSet, 1, pDynOff);
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    vkDestroyBuffer(m_device->device(), dyub, NULL);
    vkFreeMemory(m_device->device(), mem, NULL);

    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, DescriptorBufferUpdateNoMemoryBound) {
    TEST_DESCRIPTION("Attempt to update a descriptor with a non-sparse buffer that doesn't have memory bound");
    VkResult err;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " used with no memory bound. Memory should be bound by calling vkBindBufferMemory().");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkUpdateDescriptorSets() failed write update validation for Descriptor Set 0x");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    // Create a buffer to update the descriptor with
    uint32_t qfi = 0;
    VkBufferCreateInfo buffCI = {};
    buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffCI.size = 1024;
    buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buffCI.queueFamilyIndexCount = 1;
    buffCI.pQueueFamilyIndices = &qfi;

    VkBuffer dyub;
    err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
    ASSERT_VK_SUCCESS(err);

    // Attempt to update descriptor without binding memory to it
    VkDescriptorBufferInfo buffInfo = {};
    buffInfo.buffer = dyub;
    buffInfo.offset = 0;
    buffInfo.range = 1024;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptorSet;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    descriptor_write.pBufferInfo = &buffInfo;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    vkDestroyBuffer(m_device->device(), dyub, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, InvalidPushConstants) {
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkPipelineLayout pipeline_layout;
    VkPushConstantRange pc_range = {};
    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
    pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipeline_layout_ci.pushConstantRangeCount = 1;
    pipeline_layout_ci.pPushConstantRanges = &pc_range;

    //
    // Check for invalid push constant ranges in pipeline layouts.
    //
    struct PipelineLayoutTestCase {
        VkPushConstantRange const range;
        char const *msg;
    };

    const uint32_t too_big = m_device->props.limits.maxPushConstantsSize + 0x4;
    const std::array<PipelineLayoutTestCase, 10> range_tests = {{
        {{VK_SHADER_STAGE_VERTEX_BIT, 0, 0}, "vkCreatePipelineLayout() call has push constants index 0 with size 0."},
        {{VK_SHADER_STAGE_VERTEX_BIT, 0, 1}, "vkCreatePipelineLayout() call has push constants index 0 with size 1."},
        {{VK_SHADER_STAGE_VERTEX_BIT, 4, 1}, "vkCreatePipelineLayout() call has push constants index 0 with size 1."},
        {{VK_SHADER_STAGE_VERTEX_BIT, 4, 0}, "vkCreatePipelineLayout() call has push constants index 0 with size 0."},
        {{VK_SHADER_STAGE_VERTEX_BIT, 1, 4}, "vkCreatePipelineLayout() call has push constants index 0 with offset 1. Offset must"},
        {{VK_SHADER_STAGE_VERTEX_BIT, 0, too_big}, "vkCreatePipelineLayout() call has push constants index 0 with offset "},
        {{VK_SHADER_STAGE_VERTEX_BIT, too_big, too_big}, "vkCreatePipelineLayout() call has push constants index 0 with offset "},
        {{VK_SHADER_STAGE_VERTEX_BIT, too_big, 4}, "vkCreatePipelineLayout() call has push constants index 0 with offset "},
        {{VK_SHADER_STAGE_VERTEX_BIT, 0xFFFFFFF0, 0x00000020},
         "vkCreatePipelineLayout() call has push constants index 0 with offset "},
        {{VK_SHADER_STAGE_VERTEX_BIT, 0x00000020, 0xFFFFFFF0},
         "vkCreatePipelineLayout() call has push constants index 0 with offset "},
    }};

    // Check for invalid offset and size
    for (const auto &iter : range_tests) {
        pc_range = iter.range;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, iter.msg);
        vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
        m_errorMonitor->VerifyFound();
    }

    // Check for invalid stage flag
    pc_range.offset = 0;
    pc_range.size = 16;
    pc_range.stageFlags = 0;
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "vkCreatePipelineLayout: value of pCreateInfo->pPushConstantRanges[0].stageFlags must not be 0");
    vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();

    // Check for duplicate stage flags in a list of push constant ranges.
    // A shader can only have one push constant block and that block is mapped
    // to the push constant range that has that shader's stage flag set.
    // The shader's stage flag can only appear once in all the ranges, so the
    // implementation can find the one and only range to map it to.
    const uint32_t ranges_per_test = 5;
    struct DuplicateStageFlagsTestCase {
        VkPushConstantRange const ranges[ranges_per_test];
        std::vector<char const *> const msg;
    };
    // Overlapping ranges are OK, but a stage flag can appear only once.
    const std::array<DuplicateStageFlagsTestCase, 3> duplicate_stageFlags_tests = {
        {
            {{{VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
              {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
              {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
              {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
              {VK_SHADER_STAGE_VERTEX_BIT, 0, 4}},
             {
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 0 and 1.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 0 and 2.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 0 and 3.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 0 and 4.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 1 and 2.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 1 and 3.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 1 and 4.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 2 and 3.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 2 and 4.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 3 and 4.",
             }},
            {{{VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
              {VK_SHADER_STAGE_GEOMETRY_BIT, 0, 4},
              {VK_SHADER_STAGE_FRAGMENT_BIT, 0, 4},
              {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
              {VK_SHADER_STAGE_GEOMETRY_BIT, 0, 4}},
             {
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 0 and 3.",
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 1 and 4.",
             }},
            {{{VK_SHADER_STAGE_FRAGMENT_BIT, 0, 4},
              {VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, 0, 4},
              {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
              {VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
              {VK_SHADER_STAGE_GEOMETRY_BIT, 0, 4}},
             {
                 "vkCreatePipelineLayout() Duplicate stage flags found in ranges 2 and 3.",
             }},
        },
    };

    for (const auto &iter : duplicate_stageFlags_tests) {
        pipeline_layout_ci.pPushConstantRanges = iter.ranges;
        pipeline_layout_ci.pushConstantRangeCount = ranges_per_test;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, iter.msg.begin(), iter.msg.end());
        vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
        m_errorMonitor->VerifyFound();
    }

    //
    // CmdPushConstants tests
    //

    // Setup a pipeline layout with ranges: [0,32) [16,80)
    const std::vector<VkPushConstantRange> pc_range2 = {{VK_SHADER_STAGE_VERTEX_BIT, 16, 64},
                                                        {VK_SHADER_STAGE_FRAGMENT_BIT, 0, 32}};
    const VkPipelineLayoutObj pipeline_layout_obj(m_device, {}, pc_range2);

    const uint8_t dummy_values[100] = {};

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    // Check for invalid stage flag
    // Note that VU 00996 isn't reached due to parameter validation
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdPushConstants: value of stageFlags must not be 0");
    vkCmdPushConstants(m_commandBuffer->handle(), pipeline_layout_obj.handle(), 0, 0, 16, dummy_values);
    m_errorMonitor->VerifyFound();

    // Positive tests for the overlapping ranges
    m_errorMonitor->ExpectSuccess();
    vkCmdPushConstants(m_commandBuffer->handle(), pipeline_layout_obj.handle(), VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16, dummy_values);
    m_errorMonitor->VerifyNotFound();
    m_errorMonitor->ExpectSuccess();
    vkCmdPushConstants(m_commandBuffer->handle(), pipeline_layout_obj.handle(), VK_SHADER_STAGE_VERTEX_BIT, 32, 48, dummy_values);
    m_errorMonitor->VerifyNotFound();
    m_errorMonitor->ExpectSuccess();
    vkCmdPushConstants(m_commandBuffer->handle(), pipeline_layout_obj.handle(),
                       VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 16, 16, dummy_values);
    m_errorMonitor->VerifyNotFound();

    // Wrong cmd stages for extant range
    // No range for all cmd stages -- "VUID-vkCmdPushConstants-offset-01795" VUID-vkCmdPushConstants-offset-01795
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPushConstants-offset-01795");
    // Missing cmd stages for found overlapping range -- "VUID-vkCmdPushConstants-offset-01796" VUID-vkCmdPushConstants-offset-01796
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPushConstants-offset-01796");
    vkCmdPushConstants(m_commandBuffer->handle(), pipeline_layout_obj.handle(), VK_SHADER_STAGE_GEOMETRY_BIT, 0, 16, dummy_values);
    m_errorMonitor->VerifyFound();

    // Wrong no extant range
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPushConstants-offset-01795");
    vkCmdPushConstants(m_commandBuffer->handle(), pipeline_layout_obj.handle(), VK_SHADER_STAGE_FRAGMENT_BIT, 80, 4, dummy_values);
    m_errorMonitor->VerifyFound();

    // Wrong overlapping extent
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPushConstants-offset-01795");
    vkCmdPushConstants(m_commandBuffer->handle(), pipeline_layout_obj.handle(),
                       VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, 20, dummy_values);
    m_errorMonitor->VerifyFound();

    // Wrong stage flags for valid overlapping range
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPushConstants-offset-01796");
    vkCmdPushConstants(m_commandBuffer->handle(), pipeline_layout_obj.handle(), VK_SHADER_STAGE_VERTEX_BIT, 16, 16, dummy_values);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, DescriptorSetCompatibility) {
    // Test various desriptorSet errors with bad binding combinations
    using std::vector;
    VkResult err;

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    static const uint32_t NUM_DESCRIPTOR_TYPES = 5;
    VkDescriptorPoolSize ds_type_count[NUM_DESCRIPTOR_TYPES] = {};
    ds_type_count[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    ds_type_count[0].descriptorCount = 10;
    ds_type_count[1].type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
    ds_type_count[1].descriptorCount = 2;
    ds_type_count[2].type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
    ds_type_count[2].descriptorCount = 2;
    ds_type_count[3].type = VK_DESCRIPTOR_TYPE_SAMPLER;
    ds_type_count[3].descriptorCount = 5;
    // TODO : LunarG ILO driver currently asserts in desc.c w/ INPUT_ATTACHMENT
    // type
    // ds_type_count[4].type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
    ds_type_count[4].type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
    ds_type_count[4].descriptorCount = 2;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 5;
    ds_pool_ci.poolSizeCount = NUM_DESCRIPTOR_TYPES;
    ds_pool_ci.pPoolSizes = ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    static const uint32_t MAX_DS_TYPES_IN_LAYOUT = 2;
    VkDescriptorSetLayoutBinding dsl_binding[MAX_DS_TYPES_IN_LAYOUT] = {};
    dsl_binding[0].binding = 0;
    dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding[0].descriptorCount = 5;
    dsl_binding[0].stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding[0].pImmutableSamplers = NULL;

    // Create layout identical to set0 layout but w/ different stageFlags
    VkDescriptorSetLayoutBinding dsl_fs_stage_only = {};
    dsl_fs_stage_only.binding = 0;
    dsl_fs_stage_only.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_fs_stage_only.descriptorCount = 5;
    dsl_fs_stage_only.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;  // Different stageFlags to cause error at
                                                                  // bind time
    dsl_fs_stage_only.pImmutableSamplers = NULL;

    vector<VkDescriptorSetLayoutObj> ds_layouts;
    // Create 4 unique layouts for full pipelineLayout, and 1 special fs-only
    // layout for error case
    ds_layouts.emplace_back(m_device, std::vector<VkDescriptorSetLayoutBinding>(1, dsl_binding[0]));

    const VkDescriptorSetLayoutObj ds_layout_fs_only(m_device, {dsl_fs_stage_only});

    dsl_binding[0].binding = 0;
    dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
    dsl_binding[0].descriptorCount = 2;
    dsl_binding[1].binding = 1;
    dsl_binding[1].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
    dsl_binding[1].descriptorCount = 2;
    dsl_binding[1].stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding[1].pImmutableSamplers = NULL;
    ds_layouts.emplace_back(m_device, std::vector<VkDescriptorSetLayoutBinding>({dsl_binding[0], dsl_binding[1]}));

    dsl_binding[0].binding = 0;
    dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    dsl_binding[0].descriptorCount = 5;
    ds_layouts.emplace_back(m_device, std::vector<VkDescriptorSetLayoutBinding>(1, dsl_binding[0]));

    dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
    dsl_binding[0].descriptorCount = 2;
    ds_layouts.emplace_back(m_device, std::vector<VkDescriptorSetLayoutBinding>(1, dsl_binding[0]));

    const auto &ds_vk_layouts = MakeVkHandles<VkDescriptorSetLayout>(ds_layouts);

    static const uint32_t NUM_SETS = 4;
    VkDescriptorSet descriptorSet[NUM_SETS] = {};
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.descriptorSetCount = ds_vk_layouts.size();
    alloc_info.pSetLayouts = ds_vk_layouts.data();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, descriptorSet);
    ASSERT_VK_SUCCESS(err);
    VkDescriptorSet ds0_fs_only = {};
    alloc_info.descriptorSetCount = 1;
    alloc_info.pSetLayouts = &ds_layout_fs_only.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &ds0_fs_only);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layouts[0], &ds_layouts[1]});
    // Create pipelineLayout with only one setLayout
    const VkPipelineLayoutObj single_pipe_layout(m_device, {&ds_layouts[0]});
    // Create pipelineLayout with 2 descriptor setLayout at index 0
    const VkPipelineLayoutObj pipe_layout_one_desc(m_device, {&ds_layouts[3]});
    // Create pipelineLayout with 5 SAMPLER descriptor setLayout at index 0
    const VkPipelineLayoutObj pipe_layout_five_samp(m_device, {&ds_layouts[2]});
    // Create pipelineLayout with UB type, but stageFlags for FS only
    VkPipelineLayoutObj pipe_layout_fs_only(m_device, {&ds_layout_fs_only});
    // Create pipelineLayout w/ incompatible set0 layout, but set1 is fine
    const VkPipelineLayoutObj pipe_layout_bad_set0(m_device, {&ds_layout_fs_only, &ds_layouts[1]});

    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 x;\n"
        "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
        "void main(){\n"
        "   x = vec4(bar.y);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipe_layout_fs_only.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    // TODO : Want to cause various binding incompatibility issues here to test
    // DrawState
    //  First cause various verify_layout_compatibility() fails
    //  Second disturb early and late sets and verify INFO msgs
    // VerifySetLayoutCompatibility fail cases:
    // 1. invalid VkPipelineLayout (layout) passed into vkCmdBindDescriptorSets
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindDescriptorSets-layout-parameter");
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, (VkPipelineLayout)((size_t)0xbaadb1be), 0,
                            1, &descriptorSet[0], 0, NULL);
    m_errorMonitor->VerifyFound();

    // 2. layoutIndex exceeds # of layouts in layout
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " attempting to bind set to index 1");
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, single_pipe_layout.handle(), 0, 2,
                            &descriptorSet[0], 0, NULL);
    m_errorMonitor->VerifyFound();

    // 3. Pipeline setLayout[0] has 2 descriptors, but set being bound has 5
    // descriptors
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " has 2 descriptors, but DescriptorSetLayout ");
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_one_desc.handle(), 0, 1,
                            &descriptorSet[0], 0, NULL);
    m_errorMonitor->VerifyFound();

    // 4. same # of descriptors but mismatch in type
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " is type 'VK_DESCRIPTOR_TYPE_SAMPLER' but binding ");
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_five_samp.handle(), 0, 1,
                            &descriptorSet[0], 0, NULL);
    m_errorMonitor->VerifyFound();

    // 5. same # of descriptors but mismatch in stageFlags
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " has stageFlags 16 but binding 0 for DescriptorSetLayout ");
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_fs_only.handle(), 0, 1,
                            &descriptorSet[0], 0, NULL);
    m_errorMonitor->VerifyFound();

    // Now that we're done actively using the pipelineLayout that gfx pipeline
    //  was created with, we should be able to delete it. Do that now to verify
    //  that validation obeys pipelineLayout lifetime
    pipe_layout_fs_only.Reset();

    // Cause draw-time errors due to PSO incompatibilities
    // 1. Error due to not binding required set (we actually use same code as
    // above to disturb set0)
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 2,
                            &descriptorSet[0], 0, NULL);
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe_layout_bad_set0.handle(), 1, 1,
                            &descriptorSet[1], 0, NULL);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " uses set #0 but that set is not bound.");

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    // 2. Error due to bound set not being compatible with PSO's
    // VkPipelineLayout (diff stageFlags in this case)
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 2,
                            &descriptorSet[0], 0, NULL);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " bound as set #0 is not compatible with ");
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    // Remaining clean-up
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, NoBeginCommandBuffer) {
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "You must call vkBeginCommandBuffer() before this call to ");

    ASSERT_NO_FATAL_FAILURE(Init());
    VkCommandBufferObj commandBuffer(m_device, m_commandPool);
    // Call EndCommandBuffer() w/o calling BeginCommandBuffer()
    vkEndCommandBuffer(commandBuffer.handle());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, SecondaryCommandBufferNullRenderpass) {
    ASSERT_NO_FATAL_FAILURE(Init());

    VkCommandBufferObj cb(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    // Force the failure by not setting the Renderpass and Framebuffer fields
    VkCommandBufferInheritanceInfo cmd_buf_hinfo = {};
    cmd_buf_hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;

    VkCommandBufferBeginInfo cmd_buf_info = {};
    cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    cmd_buf_info.pNext = NULL;
    cmd_buf_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
    cmd_buf_info.pInheritanceInfo = &cmd_buf_hinfo;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkCommandBufferBeginInfo-flags-00053");
    vkBeginCommandBuffer(cb.handle(), &cmd_buf_info);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, SecondaryCommandBufferRerecordedExplicitReset) {
    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "was destroyed or rerecorded");

    // A pool we can reset in.
    VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
    VkCommandBufferObj secondary(m_device, &pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    secondary.begin();
    secondary.end();

    m_commandBuffer->begin();
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());

    // rerecording of secondary
    secondary.reset();  // explicit reset here.
    secondary.begin();
    secondary.end();

    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, SecondaryCommandBufferRerecordedNoReset) {
    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "was destroyed or rerecorded");

    // A pool we can reset in.
    VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
    VkCommandBufferObj secondary(m_device, &pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    secondary.begin();
    secondary.end();

    m_commandBuffer->begin();
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());

    // rerecording of secondary
    secondary.begin();  // implicit reset in begin
    secondary.end();

    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CascadedInvalidation) {
    ASSERT_NO_FATAL_FAILURE(Init());

    VkEventCreateInfo eci = {VK_STRUCTURE_TYPE_EVENT_CREATE_INFO, nullptr, 0};
    VkEvent event;
    vkCreateEvent(m_device->device(), &eci, nullptr, &event);

    VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
    secondary.begin();
    vkCmdSetEvent(secondary.handle(), event, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT);
    secondary.end();

    m_commandBuffer->begin();
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_commandBuffer->end();

    // destroying the event should invalidate both primary and secondary CB
    vkDestroyEvent(m_device->device(), event, nullptr);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "invalid because bound Event");
    m_commandBuffer->QueueCommandBuffer(false);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CommandBufferResetErrors) {
    // Cause error due to Begin while recording CB
    // Then cause 2 errors for attempting to reset CB w/o having
    // VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT set for the pool from
    // which CBs were allocated. Note that this bit is off by default.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Cannot call Begin on command buffer");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Calls AllocateCommandBuffers
    VkCommandBufferObj commandBuffer(m_device, m_commandPool);

    // Force the failure by setting the Renderpass and Framebuffer fields with (fake) data
    VkCommandBufferInheritanceInfo cmd_buf_hinfo = {};
    cmd_buf_hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    VkCommandBufferBeginInfo cmd_buf_info = {};
    cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    cmd_buf_info.pNext = NULL;
    cmd_buf_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
    cmd_buf_info.pInheritanceInfo = &cmd_buf_hinfo;

    // Begin CB to transition to recording state
    vkBeginCommandBuffer(commandBuffer.handle(), &cmd_buf_info);
    // Can't re-begin. This should trigger error
    vkBeginCommandBuffer(commandBuffer.handle(), &cmd_buf_info);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkResetCommandBuffer-commandBuffer-00046");
    VkCommandBufferResetFlags flags = 0;  // Don't care about flags for this test
    // Reset attempt will trigger error due to incorrect CommandPool state
    vkResetCommandBuffer(commandBuffer.handle(), flags);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBeginCommandBuffer-commandBuffer-00050");
    // Transition CB to RECORDED state
    vkEndCommandBuffer(commandBuffer.handle());
    // Now attempting to Begin will implicitly reset, which triggers error
    vkBeginCommandBuffer(commandBuffer.handle(), &cmd_buf_info);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidPipelineCreateState) {
    // Attempt to Create Gfx Pipeline w/o a VS
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Invalid Pipeline CreateInfo State: Vertex Shader required");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    VkPipelineRasterizationStateCreateInfo rs_state_ci = {};
    rs_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rs_state_ci.polygonMode = VK_POLYGON_MODE_FILL;
    rs_state_ci.cullMode = VK_CULL_MODE_BACK_BIT;
    rs_state_ci.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
    rs_state_ci.depthClampEnable = VK_FALSE;
    rs_state_ci.rasterizerDiscardEnable = VK_TRUE;
    rs_state_ci.depthBiasEnable = VK_FALSE;
    rs_state_ci.lineWidth = 1.0f;

    VkPipelineVertexInputStateCreateInfo vi_ci = {};
    vi_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
    vi_ci.pNext = nullptr;
    vi_ci.vertexBindingDescriptionCount = 0;
    vi_ci.pVertexBindingDescriptions = nullptr;
    vi_ci.vertexAttributeDescriptionCount = 0;
    vi_ci.pVertexAttributeDescriptions = nullptr;

    VkPipelineInputAssemblyStateCreateInfo ia_ci = {};
    ia_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    ia_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;

    VkPipelineShaderStageCreateInfo shaderStages[2];
    memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    shaderStages[0] = fs.GetStageCreateInfo();  // should be: vs.GetStageCreateInfo();
    shaderStages[1] = fs.GetStageCreateInfo();

    VkGraphicsPipelineCreateInfo gp_ci = {};
    gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
    gp_ci.pViewportState = nullptr;  // no viewport b/c rasterizer is disabled
    gp_ci.pRasterizationState = &rs_state_ci;
    gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
    gp_ci.layout = pipeline_layout.handle();
    gp_ci.renderPass = renderPass();
    gp_ci.pVertexInputState = &vi_ci;
    gp_ci.pInputAssemblyState = &ia_ci;

    gp_ci.stageCount = 1;
    gp_ci.pStages = shaderStages;

    VkPipelineCacheCreateInfo pc_ci = {};
    pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
    pc_ci.initialDataSize = 0;
    pc_ci.pInitialData = 0;

    VkPipeline pipeline;
    VkPipelineCache pipelineCache;

    err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL, &pipelineCache);
    ASSERT_VK_SUCCESS(err);
    err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
    m_errorMonitor->VerifyFound();

    // Finally, check the string validation for the shader stage pName variable.  Correct the shader stage data, and bork the
    // string before calling again
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "contains invalid characters or is badly formed");
    shaderStages[0] = vs.GetStageCreateInfo();
    const uint8_t cont_char = 0xf8;
    char bad_string[] = {static_cast<char>(cont_char), static_cast<char>(cont_char), static_cast<char>(cont_char),
                         static_cast<char>(cont_char)};
    shaderStages[0].pName = bad_string;
    err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &gp_ci, NULL, &pipeline);
    m_errorMonitor->VerifyFound();

    vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

TEST_F(VkLayerTest, InvalidPipelineSampleRateFeatureDisable) {
    // Enable sample shading in pipeline when the feature is disabled.
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Disable sampleRateShading here
    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));
    device_features.sampleRateShading = VK_FALSE;

    ASSERT_NO_FATAL_FAILURE(InitState(&device_features));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Cause the error by enabling sample shading...
    auto set_shading_enable = [](CreatePipelineHelper &helper) { helper.pipe_ms_state_ci_.sampleShadingEnable = VK_TRUE; };
    CreatePipelineHelper::OneshotTest(*this, set_shading_enable, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkPipelineMultisampleStateCreateInfo-sampleShadingEnable-00784");
}

TEST_F(VkLayerTest, InvalidPipelineSampleRateFeatureEnable) {
    // Enable sample shading in pipeline when the feature is disabled.
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Require sampleRateShading here
    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));
    if (device_features.sampleRateShading == VK_FALSE) {
        printf("%s SampleRateShading feature is disabled -- skipping related checks.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState(&device_features));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    auto range_test = [this](float value, bool positive_test) {
        auto info_override = [value](CreatePipelineHelper &helper) {
            helper.pipe_ms_state_ci_.sampleShadingEnable = VK_TRUE;
            helper.pipe_ms_state_ci_.minSampleShading = value;
        };
        CreatePipelineHelper::OneshotTest(*this, info_override, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                          "VUID-VkPipelineMultisampleStateCreateInfo-minSampleShading-00786", positive_test);
    };

    range_test(NearestSmaller(0.0F), false);
    range_test(NearestGreater(1.0F), false);
    range_test(0.0F, /* positive_test= */ true);
    range_test(1.0F, /* positive_test= */ true);
}

TEST_F(VkLayerTest, InvalidPipelineSamplePNext) {
    // Enable sample shading in pipeline when the feature is disabled.
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Set up the extension structs
    auto sampleLocations = chain_util::Init<VkPipelineSampleLocationsStateCreateInfoEXT>();
    auto coverageToColor = chain_util::Init<VkPipelineCoverageToColorStateCreateInfoNV>();
    auto coverageModulation = chain_util::Init<VkPipelineCoverageModulationStateCreateInfoNV>();
    auto discriminatrix = [this](const char *name) { return DeviceExtensionSupported(gpu(), nullptr, name); };
    chain_util::ExtensionChain chain(discriminatrix, &m_device_extension_names);
    chain.Add(VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME, sampleLocations);
    chain.Add(VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME, coverageToColor);
    chain.Add(VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME, coverageModulation);
    const void *extension_head = chain.Head();

    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    if (extension_head) {
        auto good_chain = [extension_head](CreatePipelineHelper &helper) { helper.pipe_ms_state_ci_.pNext = extension_head; };
        CreatePipelineHelper::OneshotTest(*this, good_chain, (VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT),
                                          "No error", true);
    } else {
        printf("%s Required extension not present -- skipping positive checks.\n", kSkipPrefix);
    }

    auto instance_ci = chain_util::Init<VkInstanceCreateInfo>();
    auto bad_chain = [&instance_ci](CreatePipelineHelper &helper) { helper.pipe_ms_state_ci_.pNext = &instance_ci; };
    CreatePipelineHelper::OneshotTest(*this, bad_chain, VK_DEBUG_REPORT_WARNING_BIT_EXT,
                                      "VUID-VkPipelineMultisampleStateCreateInfo-pNext-pNext");
}

TEST_F(VkLayerTest, VertexAttributeDivisorExtension) {
    TEST_DESCRIPTION("Test VUIDs added with VK_EXT_vertex_attribute_divisor extension.");

    bool inst_ext = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    if (inst_ext) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    }
    if (inst_ext && DeviceExtensionSupported(gpu(), nullptr, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
        return;
    }

    VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT vadf = {};
    vadf.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT;
    vadf.vertexAttributeInstanceRateDivisor = VK_TRUE;
    vadf.vertexAttributeInstanceRateZeroDivisor = VK_TRUE;

    VkPhysicalDeviceFeatures2 pd_features2 = {};
    pd_features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
    pd_features2.pNext = &vadf;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &pd_features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const VkPhysicalDeviceLimits &dev_limits = m_device->props.limits;
    VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT pdvad_props = {};
    pdvad_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT;
    VkPhysicalDeviceProperties2 pd_props2 = {};
    pd_props2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
    pd_props2.pNext = &pdvad_props;
    vkGetPhysicalDeviceProperties2(gpu(), &pd_props2);

    VkVertexInputBindingDivisorDescriptionEXT vibdd = {};
    VkPipelineVertexInputDivisorStateCreateInfoEXT pvids_ci = {};
    pvids_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT;
    pvids_ci.vertexBindingDivisorCount = 1;
    pvids_ci.pVertexBindingDivisors = &vibdd;
    VkVertexInputBindingDescription vibd = {};
    vibd.stride = 12;
    vibd.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;

    using std::vector;
    struct TestCase {
        uint32_t div_binding;
        uint32_t div_divisor;
        uint32_t desc_binding;
        VkVertexInputRate desc_rate;
        vector<std::string> vuids;
    };

    // clang-format off
    vector<TestCase> test_cases = {
        {   0, 
            1, 
            0, 
            VK_VERTEX_INPUT_RATE_VERTEX, 
            {"VUID-VkVertexInputBindingDivisorDescriptionEXT-inputRate-01871"}
        },
        {   dev_limits.maxVertexInputBindings + 1,
            1,
            0,
            VK_VERTEX_INPUT_RATE_INSTANCE,
            {"VUID-VkVertexInputBindingDivisorDescriptionEXT-binding-01869",
             "VUID-VkVertexInputBindingDivisorDescriptionEXT-inputRate-01871"}
        }
    };

    if (UINT32_MAX != pdvad_props.maxVertexAttribDivisor) {  // Can't test overflow if maxVAD is UINT32_MAX
        test_cases.push_back(
            {   0,
                pdvad_props.maxVertexAttribDivisor + 1,
                0,
                VK_VERTEX_INPUT_RATE_INSTANCE,
                {"VUID-VkVertexInputBindingDivisorDescriptionEXT-divisor-01870"}
            } );
    }
    // clang-format on

    for (const auto &test_case : test_cases) {
        const auto bad_divisor_state = [&test_case, &vibdd, &pvids_ci, &vibd](CreatePipelineHelper &helper) {
            vibdd.binding = test_case.div_binding;
            vibdd.divisor = test_case.div_divisor;
            vibd.binding = test_case.desc_binding;
            vibd.inputRate = test_case.desc_rate;
            helper.vi_ci_.pNext = &pvids_ci;
            helper.vi_ci_.vertexBindingDescriptionCount = 1;
            helper.vi_ci_.pVertexBindingDescriptions = &vibd;
        };
        CreatePipelineHelper::OneshotTest(*this, bad_divisor_state, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuids);
    }
}

TEST_F(VkLayerTest, VertexAttributeDivisorDisabled) {
    TEST_DESCRIPTION("Test instance divisor feature disabled for VK_EXT_vertex_attribute_divisor extension.");

    bool inst_ext = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    if (inst_ext) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    }
    if (inst_ext && DeviceExtensionSupported(gpu(), nullptr, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
        return;
    }

    VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT vadf = {};
    vadf.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT;
    vadf.vertexAttributeInstanceRateDivisor = VK_FALSE;
    vadf.vertexAttributeInstanceRateZeroDivisor = VK_FALSE;
    VkPhysicalDeviceFeatures2 pd_features2 = {};
    pd_features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
    pd_features2.pNext = &vadf;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &pd_features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDivisorDescriptionEXT vibdd = {};
    vibdd.binding = 0;
    vibdd.divisor = 2;
    VkPipelineVertexInputDivisorStateCreateInfoEXT pvids_ci = {};
    pvids_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT;
    pvids_ci.vertexBindingDivisorCount = 1;
    pvids_ci.pVertexBindingDivisors = &vibdd;
    VkVertexInputBindingDescription vibd = {};
    vibd.binding = vibdd.binding;
    vibd.stride = 12;
    vibd.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;

    const auto instance_rate = [&pvids_ci, &vibd](CreatePipelineHelper &helper) {
        helper.vi_ci_.pNext = &pvids_ci;
        helper.vi_ci_.vertexBindingDescriptionCount = 1;
        helper.vi_ci_.pVertexBindingDescriptions = &vibd;
    };
    CreatePipelineHelper::OneshotTest(*this, instance_rate, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkVertexInputBindingDivisorDescriptionEXT-vertexAttributeInstanceRateDivisor-02229");
}

TEST_F(VkLayerTest, VertexAttributeDivisorInstanceRateZero) {
    TEST_DESCRIPTION("Test instanceRateZero feature of VK_EXT_vertex_attribute_divisor extension.");

    bool inst_ext = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    if (inst_ext) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    }
    if (inst_ext && DeviceExtensionSupported(gpu(), nullptr, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
        return;
    }

    VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT vadf = {};
    vadf.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT;
    vadf.vertexAttributeInstanceRateDivisor = VK_TRUE;
    vadf.vertexAttributeInstanceRateZeroDivisor = VK_FALSE;
    VkPhysicalDeviceFeatures2 pd_features2 = {};
    pd_features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
    pd_features2.pNext = &vadf;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &pd_features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDivisorDescriptionEXT vibdd = {};
    vibdd.binding = 0;
    vibdd.divisor = 0;
    VkPipelineVertexInputDivisorStateCreateInfoEXT pvids_ci = {};
    pvids_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT;
    pvids_ci.vertexBindingDivisorCount = 1;
    pvids_ci.pVertexBindingDivisors = &vibdd;
    VkVertexInputBindingDescription vibd = {};
    vibd.binding = vibdd.binding;
    vibd.stride = 12;
    vibd.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;

    const auto instance_rate = [&pvids_ci, &vibd](CreatePipelineHelper &helper) {
        helper.vi_ci_.pNext = &pvids_ci;
        helper.vi_ci_.vertexBindingDescriptionCount = 1;
        helper.vi_ci_.pVertexBindingDescriptions = &vibd;
    };
    CreatePipelineHelper::OneshotTest(
        *this, instance_rate, VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-VkVertexInputBindingDivisorDescriptionEXT-vertexAttributeInstanceRateZeroDivisor-02228");
}

/*// TODO : This test should be good, but needs Tess support in compiler to run
TEST_F(VkLayerTest, InvalidPatchControlPoints)
{
    // Attempt to Create Gfx Pipeline w/o a VS
    VkResult        err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "Invalid Pipeline CreateInfo State: VK_PRIMITIVE_TOPOLOGY_PATCH
primitive ");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorPoolSize ds_type_count = {};
        ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
        ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
        ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
        ds_pool_ci.pNext = NULL;
        ds_pool_ci.poolSizeCount = 1;
        ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(),
VK_DESCRIPTOR_POOL_USAGE_NON_FREE, 1, &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
        dsl_binding.binding = 0;
        dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
        dsl_binding.descriptorCount = 1;
        dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
        dsl_binding.pImmutableSamplers = NULL;

    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
        ds_layout_ci.sType =
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
        ds_layout_ci.pNext = NULL;
        ds_layout_ci.bindingCount = 1;
        ds_layout_ci.pBindings = &dsl_binding;

    VkDescriptorSetLayout ds_layout;
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL,
&ds_layout);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSet descriptorSet;
    err = vkAllocateDescriptorSets(m_device->device(), ds_pool,
VK_DESCRIPTOR_SET_USAGE_NON_FREE, 1, &ds_layout, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
        pipeline_layout_ci.sType =
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
        pipeline_layout_ci.pNext = NULL;
        pipeline_layout_ci.setLayoutCount = 1;
        pipeline_layout_ci.pSetLayouts = &ds_layout;

    VkPipelineLayout pipeline_layout;
    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL,
&pipeline_layout);
    ASSERT_VK_SUCCESS(err);

    VkPipelineShaderStageCreateInfo shaderStages[3];
    memset(&shaderStages, 0, 3 * sizeof(VkPipelineShaderStageCreateInfo));

    VkShaderObj vs(m_device,bindStateVertShaderText,VK_SHADER_STAGE_VERTEX_BIT,
this);
    // Just using VS txt for Tess shaders as we don't care about functionality
    VkShaderObj
tc(m_device,bindStateVertShaderText,VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
this);
    VkShaderObj
te(m_device,bindStateVertShaderText,VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
this);

    shaderStages[0].sType  =
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
    shaderStages[0].stage  = VK_SHADER_STAGE_VERTEX_BIT;
    shaderStages[0].shader = vs.handle();
    shaderStages[1].sType  =
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
    shaderStages[1].stage  = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
    shaderStages[1].shader = tc.handle();
    shaderStages[2].sType  =
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
    shaderStages[2].stage  = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
    shaderStages[2].shader = te.handle();

    VkPipelineInputAssemblyStateCreateInfo iaCI = {};
        iaCI.sType =
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
        iaCI.topology = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;

    VkPipelineTessellationStateCreateInfo tsCI = {};
        tsCI.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
        tsCI.patchControlPoints = 0; // This will cause an error

    VkGraphicsPipelineCreateInfo gp_ci = {};
        gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
        gp_ci.pNext = NULL;
        gp_ci.stageCount = 3;
        gp_ci.pStages = shaderStages;
        gp_ci.pVertexInputState = NULL;
        gp_ci.pInputAssemblyState = &iaCI;
        gp_ci.pTessellationState = &tsCI;
        gp_ci.pViewportState = NULL;
        gp_ci.pRasterizationState = NULL;
        gp_ci.pMultisampleState = NULL;
        gp_ci.pDepthStencilState = NULL;
        gp_ci.pColorBlendState = NULL;
        gp_ci.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
        gp_ci.layout = pipeline_layout;
        gp_ci.renderPass = renderPass();

    VkPipelineCacheCreateInfo pc_ci = {};
        pc_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
        pc_ci.pNext = NULL;
        pc_ci.initialSize = 0;
        pc_ci.initialData = 0;
        pc_ci.maxSize = 0;

    VkPipeline pipeline;
    VkPipelineCache pipelineCache;

    err = vkCreatePipelineCache(m_device->device(), &pc_ci, NULL,
&pipelineCache);
    ASSERT_VK_SUCCESS(err);
    err = vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1,
&gp_ci, NULL, &pipeline);

    m_errorMonitor->VerifyFound();

    vkDestroyPipelineCache(m_device->device(), pipelineCache, NULL);
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}
*/

TEST_F(VkLayerTest, PSOViewportStateTests) {
    TEST_DESCRIPTION("Test VkPipelineViewportStateCreateInfo viewport and scissor count validation for non-multiViewport");

    VkPhysicalDeviceFeatures features{};
    ASSERT_NO_FATAL_FAILURE(Init(&features));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const auto break_vp_state = [](CreatePipelineHelper &helper) {
        helper.rs_state_ci_.rasterizerDiscardEnable = VK_FALSE;
        helper.gp_ci_.pViewportState = nullptr;
    };
    CreatePipelineHelper::OneshotTest(*this, break_vp_state, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkGraphicsPipelineCreateInfo-rasterizerDiscardEnable-00750");

    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    VkViewport viewports[] = {viewport, viewport};
    VkRect2D scissor = {{0, 0}, {64, 64}};
    VkRect2D scissors[] = {scissor, scissor};

    // test viewport and scissor arrays
    using std::vector;
    struct TestCase {
        uint32_t viewport_count;
        VkViewport *viewports;
        uint32_t scissor_count;
        VkRect2D *scissors;

        vector<std::string> vuids;
    };

    vector<TestCase> test_cases = {
        {0,
         viewports,
         1,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {2,
         viewports,
         1,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {1,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {1,
         viewports,
         2,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {0,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217"}},
        {2,
         viewports,
         2,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217"}},
        {0,
         viewports,
         2,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216", "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {2,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216", "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {1, nullptr, 1, scissors, {"VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00747"}},
        {1, viewports, 1, nullptr, {"VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00748"}},
        {1,
         nullptr,
         1,
         nullptr,
         {"VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00747", "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00748"}},
        {2,
         nullptr,
         3,
         nullptr,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216", "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220", "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00747",
          "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00748"}},
        {0,
         nullptr,
         0,
         nullptr,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217"}},
    };

    for (const auto &test_case : test_cases) {
        const auto break_vp = [&test_case](CreatePipelineHelper &helper) {
            helper.vp_state_ci_.viewportCount = test_case.viewport_count;
            helper.vp_state_ci_.pViewports = test_case.viewports;
            helper.vp_state_ci_.scissorCount = test_case.scissor_count;
            helper.vp_state_ci_.pScissors = test_case.scissors;
        };
        CreatePipelineHelper::OneshotTest(*this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuids);
    }

    vector<TestCase> dyn_test_cases = {
        {0,
         viewports,
         1,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {2,
         viewports,
         1,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {1,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {1,
         viewports,
         2,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {0,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217"}},
        {2,
         viewports,
         2,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217"}},
        {0,
         viewports,
         2,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216", "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {2,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216", "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {2,
         nullptr,
         3,
         nullptr,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216", "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {0,
         nullptr,
         0,
         nullptr,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217"}},
    };

    const VkDynamicState dyn_states[] = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};

    for (const auto &test_case : dyn_test_cases) {
        const auto break_vp = [&](CreatePipelineHelper &helper) {
            VkPipelineDynamicStateCreateInfo dyn_state_ci = {};
            dyn_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
            dyn_state_ci.dynamicStateCount = size(dyn_states);
            dyn_state_ci.pDynamicStates = dyn_states;
            helper.dyn_state_ci_ = dyn_state_ci;

            helper.vp_state_ci_.viewportCount = test_case.viewport_count;
            helper.vp_state_ci_.pViewports = test_case.viewports;
            helper.vp_state_ci_.scissorCount = test_case.scissor_count;
            helper.vp_state_ci_.pScissors = test_case.scissors;
        };
        CreatePipelineHelper::OneshotTest(*this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuids);
    }
}

// Set Extension dynamic states without enabling the required Extensions.
TEST_F(VkLayerTest, ExtensionDynamicStatesSetWOExtensionEnabled) {
    TEST_DESCRIPTION("Create a graphics pipeline with Extension dynamic states without enabling the required Extensions.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    using std::vector;
    struct TestCase {
        uint32_t dynamic_state_count;
        VkDynamicState dynamic_state;

        char const *errmsg;
    };

    vector<TestCase> dyn_test_cases = {
        {1, VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV,
         "contains VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV, but VK_NV_clip_space_w_scaling"},
        {1, VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT,
         "contains VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT, but VK_EXT_discard_rectangles"},
        {1, VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT, "contains VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT, but VK_EXT_sample_locations"},
    };

    for (const auto &test_case : dyn_test_cases) {
        VkDynamicState state[1];
        state[0] = test_case.dynamic_state;
        const auto break_vp = [&](CreatePipelineHelper &helper) {
            VkPipelineDynamicStateCreateInfo dyn_state_ci = {};
            dyn_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
            dyn_state_ci.dynamicStateCount = test_case.dynamic_state_count;
            dyn_state_ci.pDynamicStates = state;
            helper.dyn_state_ci_ = dyn_state_ci;
        };
        CreatePipelineHelper::OneshotTest(*this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.errmsg);
    }
}

TEST_F(VkLayerTest, PSOViewportStateMultiViewportTests) {
    TEST_DESCRIPTION("Test VkPipelineViewportStateCreateInfo viewport and scissor count validation for multiViewport feature");

    ASSERT_NO_FATAL_FAILURE(Init());  // enables all supported features

    if (!m_device->phy().features().multiViewport) {
        printf("%s VkPhysicalDeviceFeatures::multiViewport is not supported -- skipping test.\n", kSkipPrefix);
        return;
    }
    // at least 16 viewports supported from here on

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    VkViewport viewports[] = {viewport, viewport};
    VkRect2D scissor = {{0, 0}, {64, 64}};
    VkRect2D scissors[] = {scissor, scissor};

    using std::vector;
    struct TestCase {
        uint32_t viewport_count;
        VkViewport *viewports;
        uint32_t scissor_count;
        VkRect2D *scissors;

        vector<std::string> vuids;
    };

    vector<TestCase> test_cases = {
        {0,
         viewports,
         2,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-arraylength",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {2,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-scissorCount-arraylength",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {0,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-arraylength",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-arraylength"}},
        {2, nullptr, 2, scissors, {"VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00747"}},
        {2, viewports, 2, nullptr, {"VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00748"}},
        {2,
         nullptr,
         2,
         nullptr,
         {"VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00747", "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00748"}},
        {0,
         nullptr,
         0,
         nullptr,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-arraylength",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-arraylength"}},
    };

    const auto max_viewports = m_device->phy().properties().limits.maxViewports;
    const bool max_viewports_maxxed = max_viewports == std::numeric_limits<decltype(max_viewports)>::max();
    if (max_viewports_maxxed) {
        printf("%s VkPhysicalDeviceLimits::maxViewports is UINT32_MAX -- skipping part of test requiring to exceed maxViewports.\n",
               kSkipPrefix);
    } else {
        const auto too_much_viewports = max_viewports + 1;
        // avoid potentially big allocations by using only nullptr
        test_cases.push_back({too_much_viewports,
                              nullptr,
                              2,
                              scissors,
                              {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01218",
                               "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220",
                               "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00747"}});
        test_cases.push_back({2,
                              viewports,
                              too_much_viewports,
                              nullptr,
                              {"VUID-VkPipelineViewportStateCreateInfo-scissorCount-01219",
                               "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220",
                               "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00748"}});
        test_cases.push_back(
            {too_much_viewports,
             nullptr,
             too_much_viewports,
             nullptr,
             {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01218",
              "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01219", "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00747",
              "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00748"}});
    }

    for (const auto &test_case : test_cases) {
        const auto break_vp = [&test_case](CreatePipelineHelper &helper) {
            helper.vp_state_ci_.viewportCount = test_case.viewport_count;
            helper.vp_state_ci_.pViewports = test_case.viewports;
            helper.vp_state_ci_.scissorCount = test_case.scissor_count;
            helper.vp_state_ci_.pScissors = test_case.scissors;
        };
        CreatePipelineHelper::OneshotTest(*this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuids);
    }

    vector<TestCase> dyn_test_cases = {
        {0,
         viewports,
         2,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-arraylength",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {2,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-scissorCount-arraylength",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}},
        {0,
         viewports,
         0,
         scissors,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-arraylength",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-arraylength"}},
        {0,
         nullptr,
         0,
         nullptr,
         {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-arraylength",
          "VUID-VkPipelineViewportStateCreateInfo-scissorCount-arraylength"}},
    };

    if (!max_viewports_maxxed) {
        const auto too_much_viewports = max_viewports + 1;
        // avoid potentially big allocations by using only nullptr
        dyn_test_cases.push_back({too_much_viewports,
                                  nullptr,
                                  2,
                                  scissors,
                                  {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01218",
                                   "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}});
        dyn_test_cases.push_back({2,
                                  viewports,
                                  too_much_viewports,
                                  nullptr,
                                  {"VUID-VkPipelineViewportStateCreateInfo-scissorCount-01219",
                                   "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01220"}});
        dyn_test_cases.push_back({too_much_viewports,
                                  nullptr,
                                  too_much_viewports,
                                  nullptr,
                                  {"VUID-VkPipelineViewportStateCreateInfo-viewportCount-01218",
                                   "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01219"}});
    }

    const VkDynamicState dyn_states[] = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};

    for (const auto &test_case : dyn_test_cases) {
        const auto break_vp = [&](CreatePipelineHelper &helper) {
            VkPipelineDynamicStateCreateInfo dyn_state_ci = {};
            dyn_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
            dyn_state_ci.dynamicStateCount = size(dyn_states);
            dyn_state_ci.pDynamicStates = dyn_states;
            helper.dyn_state_ci_ = dyn_state_ci;

            helper.vp_state_ci_.viewportCount = test_case.viewport_count;
            helper.vp_state_ci_.pViewports = test_case.viewports;
            helper.vp_state_ci_.scissorCount = test_case.scissor_count;
            helper.vp_state_ci_.pScissors = test_case.scissors;
        };
        CreatePipelineHelper::OneshotTest(*this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuids);
    }
}

TEST_F(VkLayerTest, DynViewportAndScissorUndefinedDrawState) {
    TEST_DESCRIPTION("Test viewport and scissor dynamic state that is not set before draw");

    ASSERT_NO_FATAL_FAILURE(Init());

    // TODO: should also test on !multiViewport
    if (!m_device->phy().features().multiViewport) {
        printf("%s Device does not support multiple viewports/scissors; skipped.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    const VkPipelineLayoutObj pipeline_layout(m_device);

    VkPipelineObj pipeline_dyn_vp(m_device);
    pipeline_dyn_vp.AddShader(&vs);
    pipeline_dyn_vp.AddShader(&fs);
    pipeline_dyn_vp.AddDefaultColorAttachment();
    pipeline_dyn_vp.MakeDynamic(VK_DYNAMIC_STATE_VIEWPORT);
    pipeline_dyn_vp.SetScissor(m_scissors);
    ASSERT_VK_SUCCESS(pipeline_dyn_vp.CreateVKPipeline(pipeline_layout.handle(), m_renderPass));

    VkPipelineObj pipeline_dyn_sc(m_device);
    pipeline_dyn_sc.AddShader(&vs);
    pipeline_dyn_sc.AddShader(&fs);
    pipeline_dyn_sc.AddDefaultColorAttachment();
    pipeline_dyn_sc.SetViewport(m_viewports);
    pipeline_dyn_sc.MakeDynamic(VK_DYNAMIC_STATE_SCISSOR);
    ASSERT_VK_SUCCESS(pipeline_dyn_sc.CreateVKPipeline(pipeline_layout.handle(), m_renderPass));

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Dynamic viewport(s) 0 are used by pipeline state object, ");
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_dyn_vp.handle());
    vkCmdSetViewport(m_commandBuffer->handle(), 1, 1,
                     &m_viewports[0]);  // Forgetting to set needed 0th viewport (PSO viewportCount == 1)
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Dynamic scissor(s) 0 are used by pipeline state object, ");
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_dyn_sc.handle());
    vkCmdSetScissor(m_commandBuffer->handle(), 1, 1,
                    &m_scissors[0]);  // Forgetting to set needed 0th scissor (PSO scissorCount == 1)
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, PSOLineWidthInvalid) {
    TEST_DESCRIPTION("Test non-1.0 lineWidth errors when pipeline is created and in vkCmdSetLineWidth");
    VkPhysicalDeviceFeatures features{};
    ASSERT_NO_FATAL_FAILURE(Init(&features));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineShaderStageCreateInfo shader_state_cis[] = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};

    VkPipelineVertexInputStateCreateInfo vi_state_ci = {};
    vi_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;

    VkPipelineInputAssemblyStateCreateInfo ia_state_ci = {};
    ia_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    ia_state_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;

    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    VkRect2D scissor = {{0, 0}, {64, 64}};
    VkPipelineViewportStateCreateInfo vp_state_ci = {};
    vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
    vp_state_ci.viewportCount = 1;
    vp_state_ci.pViewports = &viewport;
    vp_state_ci.scissorCount = 1;
    vp_state_ci.pScissors = &scissor;

    VkPipelineRasterizationStateCreateInfo rs_state_ci = {};
    rs_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rs_state_ci.rasterizerDiscardEnable = VK_FALSE;
    // lineWidth to be set by checks

    VkPipelineMultisampleStateCreateInfo ms_state_ci = {};
    ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;  // must match subpass att.

    VkPipelineColorBlendAttachmentState cba_state = {};

    VkPipelineColorBlendStateCreateInfo cb_state_ci = {};
    cb_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
    cb_state_ci.attachmentCount = 1;  // must match count in subpass
    cb_state_ci.pAttachments = &cba_state;

    const VkPipelineLayoutObj pipeline_layout(m_device);

    VkGraphicsPipelineCreateInfo gp_ci = {};
    gp_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
    gp_ci.stageCount = sizeof(shader_state_cis) / sizeof(VkPipelineShaderStageCreateInfo);
    gp_ci.pStages = shader_state_cis;
    gp_ci.pVertexInputState = &vi_state_ci;
    gp_ci.pInputAssemblyState = &ia_state_ci;
    gp_ci.pViewportState = &vp_state_ci;
    gp_ci.pRasterizationState = &rs_state_ci;
    gp_ci.pMultisampleState = &ms_state_ci;
    gp_ci.pColorBlendState = &cb_state_ci;
    gp_ci.layout = pipeline_layout.handle();
    gp_ci.renderPass = renderPass();
    gp_ci.subpass = 0;

    const std::vector<float> test_cases = {-1.0f, 0.0f, NearestSmaller(1.0f), NearestGreater(1.0f), NAN};

    // test VkPipelineRasterizationStateCreateInfo::lineWidth
    for (const auto test_case : test_cases) {
        rs_state_ci.lineWidth = test_case;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-00749");
        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->device(), VK_NULL_HANDLE, 1, &gp_ci, nullptr, &pipeline);
        m_errorMonitor->VerifyFound();
    }

    // test vkCmdSetLineWidth
    m_commandBuffer->begin();

    for (const auto test_case : test_cases) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetLineWidth-lineWidth-00788");
        vkCmdSetLineWidth(m_commandBuffer->handle(), test_case);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, VUID_VkVertexInputBindingDescription_binding_00618) {
    TEST_DESCRIPTION(
        "Test VUID-VkVertexInputBindingDescription-binding-00618: binding must be less than "
        "VkPhysicalDeviceLimits::maxVertexInputBindings");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkPipelineCache pipeline_cache;
    {
        VkPipelineCacheCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;

        VkResult err = vkCreatePipelineCache(m_device->device(), &create_info, nullptr, &pipeline_cache);
        ASSERT_VK_SUCCESS(err);
    }

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineShaderStageCreateInfo stages[2]{{}};
    stages[0] = vs.GetStageCreateInfo();
    stages[1] = fs.GetStageCreateInfo();

    // Test when binding is greater than or equal to VkPhysicalDeviceLimits::maxVertexInputBindings.
    VkVertexInputBindingDescription vertex_input_binding_description{};
    vertex_input_binding_description.binding = m_device->props.limits.maxVertexInputBindings;

    VkPipelineVertexInputStateCreateInfo vertex_input_state{};
    vertex_input_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
    vertex_input_state.pNext = nullptr;
    vertex_input_state.vertexBindingDescriptionCount = 1;
    vertex_input_state.pVertexBindingDescriptions = &vertex_input_binding_description;
    vertex_input_state.vertexAttributeDescriptionCount = 0;
    vertex_input_state.pVertexAttributeDescriptions = nullptr;

    VkPipelineInputAssemblyStateCreateInfo input_assembly_state{};
    input_assembly_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    input_assembly_state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;

    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    VkRect2D scissor = {{0, 0}, {64, 64}};
    VkPipelineViewportStateCreateInfo viewport_state{};
    viewport_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
    viewport_state.viewportCount = 1;
    viewport_state.pViewports = &viewport;
    viewport_state.scissorCount = 1;
    viewport_state.pScissors = &scissor;

    VkPipelineMultisampleStateCreateInfo multisample_state{};
    multisample_state.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    multisample_state.pNext = nullptr;
    multisample_state.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    multisample_state.sampleShadingEnable = 0;
    multisample_state.minSampleShading = 1.0;
    multisample_state.pSampleMask = nullptr;

    VkPipelineRasterizationStateCreateInfo rasterization_state{};
    rasterization_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rasterization_state.polygonMode = VK_POLYGON_MODE_FILL;
    rasterization_state.cullMode = VK_CULL_MODE_BACK_BIT;
    rasterization_state.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
    rasterization_state.depthClampEnable = VK_FALSE;
    rasterization_state.rasterizerDiscardEnable = VK_FALSE;
    rasterization_state.depthBiasEnable = VK_FALSE;
    rasterization_state.lineWidth = 1.0f;

    const VkPipelineLayoutObj pipeline_layout(m_device);

    {
        VkGraphicsPipelineCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
        create_info.stageCount = 2;
        create_info.pStages = stages;
        create_info.pVertexInputState = &vertex_input_state;
        create_info.pInputAssemblyState = &input_assembly_state;
        create_info.pViewportState = &viewport_state;
        create_info.pMultisampleState = &multisample_state;
        create_info.pRasterizationState = &rasterization_state;
        create_info.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
        create_info.layout = pipeline_layout.handle();
        create_info.renderPass = renderPass();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkVertexInputBindingDescription-binding-00618");
        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->device(), pipeline_cache, 1, &create_info, nullptr, &pipeline);
        m_errorMonitor->VerifyFound();
    }

    vkDestroyPipelineCache(m_device->device(), pipeline_cache, nullptr);
}

TEST_F(VkLayerTest, VUID_VkVertexInputBindingDescription_stride_00619) {
    TEST_DESCRIPTION(
        "Test VUID-VkVertexInputBindingDescription-stride-00619: stride must be less than or equal to "
        "VkPhysicalDeviceLimits::maxVertexInputBindingStride");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkPipelineCache pipeline_cache;
    {
        VkPipelineCacheCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;

        VkResult err = vkCreatePipelineCache(m_device->device(), &create_info, nullptr, &pipeline_cache);
        ASSERT_VK_SUCCESS(err);
    }

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineShaderStageCreateInfo stages[2]{{}};
    stages[0] = vs.GetStageCreateInfo();
    stages[1] = fs.GetStageCreateInfo();

    // Test when stride is greater than VkPhysicalDeviceLimits::maxVertexInputBindingStride.
    VkVertexInputBindingDescription vertex_input_binding_description{};
    vertex_input_binding_description.stride = m_device->props.limits.maxVertexInputBindingStride + 1;

    VkPipelineVertexInputStateCreateInfo vertex_input_state{};
    vertex_input_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
    vertex_input_state.pNext = nullptr;
    vertex_input_state.vertexBindingDescriptionCount = 1;
    vertex_input_state.pVertexBindingDescriptions = &vertex_input_binding_description;
    vertex_input_state.vertexAttributeDescriptionCount = 0;
    vertex_input_state.pVertexAttributeDescriptions = nullptr;

    VkPipelineInputAssemblyStateCreateInfo input_assembly_state{};
    input_assembly_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    input_assembly_state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;

    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    VkRect2D scissor = {{0, 0}, {64, 64}};
    VkPipelineViewportStateCreateInfo viewport_state{};
    viewport_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
    viewport_state.viewportCount = 1;
    viewport_state.pViewports = &viewport;
    viewport_state.scissorCount = 1;
    viewport_state.pScissors = &scissor;

    VkPipelineMultisampleStateCreateInfo multisample_state{};
    multisample_state.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    multisample_state.pNext = nullptr;
    multisample_state.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    multisample_state.sampleShadingEnable = 0;
    multisample_state.minSampleShading = 1.0;
    multisample_state.pSampleMask = nullptr;

    VkPipelineRasterizationStateCreateInfo rasterization_state{};
    rasterization_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rasterization_state.polygonMode = VK_POLYGON_MODE_FILL;
    rasterization_state.cullMode = VK_CULL_MODE_BACK_BIT;
    rasterization_state.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
    rasterization_state.depthClampEnable = VK_FALSE;
    rasterization_state.rasterizerDiscardEnable = VK_FALSE;
    rasterization_state.depthBiasEnable = VK_FALSE;
    rasterization_state.lineWidth = 1.0f;

    const VkPipelineLayoutObj pipeline_layout(m_device);

    {
        VkGraphicsPipelineCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
        create_info.stageCount = 2;
        create_info.pStages = stages;
        create_info.pVertexInputState = &vertex_input_state;
        create_info.pInputAssemblyState = &input_assembly_state;
        create_info.pViewportState = &viewport_state;
        create_info.pMultisampleState = &multisample_state;
        create_info.pRasterizationState = &rasterization_state;
        create_info.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
        create_info.layout = pipeline_layout.handle();
        create_info.renderPass = renderPass();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkVertexInputBindingDescription-stride-00619");
        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->device(), pipeline_cache, 1, &create_info, nullptr, &pipeline);
        m_errorMonitor->VerifyFound();
    }

    vkDestroyPipelineCache(m_device->device(), pipeline_cache, nullptr);
}

TEST_F(VkLayerTest, VUID_VkVertexInputAttributeDescription_location_00620) {
    TEST_DESCRIPTION(
        "Test VUID-VkVertexInputAttributeDescription-location-00620: location must be less than "
        "VkPhysicalDeviceLimits::maxVertexInputAttributes");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkPipelineCache pipeline_cache;
    {
        VkPipelineCacheCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;

        VkResult err = vkCreatePipelineCache(m_device->device(), &create_info, nullptr, &pipeline_cache);
        ASSERT_VK_SUCCESS(err);
    }

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineShaderStageCreateInfo stages[2]{{}};
    stages[0] = vs.GetStageCreateInfo();
    stages[1] = fs.GetStageCreateInfo();

    // Test when location is greater than or equal to VkPhysicalDeviceLimits::maxVertexInputAttributes.
    VkVertexInputAttributeDescription vertex_input_attribute_description{};
    vertex_input_attribute_description.location = m_device->props.limits.maxVertexInputAttributes;

    VkPipelineVertexInputStateCreateInfo vertex_input_state{};
    vertex_input_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
    vertex_input_state.pNext = nullptr;
    vertex_input_state.vertexBindingDescriptionCount = 0;
    vertex_input_state.pVertexBindingDescriptions = nullptr;
    vertex_input_state.vertexAttributeDescriptionCount = 1;
    vertex_input_state.pVertexAttributeDescriptions = &vertex_input_attribute_description;

    VkPipelineInputAssemblyStateCreateInfo input_assembly_state{};
    input_assembly_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    input_assembly_state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;

    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    VkRect2D scissor = {{0, 0}, {64, 64}};
    VkPipelineViewportStateCreateInfo viewport_state{};
    viewport_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
    viewport_state.viewportCount = 1;
    viewport_state.pViewports = &viewport;
    viewport_state.scissorCount = 1;
    viewport_state.pScissors = &scissor;

    VkPipelineMultisampleStateCreateInfo multisample_state{};
    multisample_state.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    multisample_state.pNext = nullptr;
    multisample_state.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    multisample_state.sampleShadingEnable = 0;
    multisample_state.minSampleShading = 1.0;
    multisample_state.pSampleMask = nullptr;

    VkPipelineRasterizationStateCreateInfo rasterization_state{};
    rasterization_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rasterization_state.polygonMode = VK_POLYGON_MODE_FILL;
    rasterization_state.cullMode = VK_CULL_MODE_BACK_BIT;
    rasterization_state.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
    rasterization_state.depthClampEnable = VK_FALSE;
    rasterization_state.rasterizerDiscardEnable = VK_FALSE;
    rasterization_state.depthBiasEnable = VK_FALSE;
    rasterization_state.lineWidth = 1.0f;

    const VkPipelineLayoutObj pipeline_layout(m_device);

    {
        VkGraphicsPipelineCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
        create_info.stageCount = 2;
        create_info.pStages = stages;
        create_info.pVertexInputState = &vertex_input_state;
        create_info.pInputAssemblyState = &input_assembly_state;
        create_info.pViewportState = &viewport_state;
        create_info.pMultisampleState = &multisample_state;
        create_info.pRasterizationState = &rasterization_state;
        create_info.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
        create_info.layout = pipeline_layout.handle();
        create_info.renderPass = renderPass();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkVertexInputAttributeDescription-location-00620");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineVertexInputStateCreateInfo-binding-00615");
        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->device(), pipeline_cache, 1, &create_info, nullptr, &pipeline);
        m_errorMonitor->VerifyFound();
    }

    vkDestroyPipelineCache(m_device->device(), pipeline_cache, nullptr);
}

TEST_F(VkLayerTest, VUID_VkVertexInputAttributeDescription_binding_00621) {
    TEST_DESCRIPTION(
        "Test VUID-VkVertexInputAttributeDescription-binding-00621: binding must be less than "
        "VkPhysicalDeviceLimits::maxVertexInputBindings");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkPipelineCache pipeline_cache;
    {
        VkPipelineCacheCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;

        VkResult err = vkCreatePipelineCache(m_device->device(), &create_info, nullptr, &pipeline_cache);
        ASSERT_VK_SUCCESS(err);
    }

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineShaderStageCreateInfo stages[2]{{}};
    stages[0] = vs.GetStageCreateInfo();
    stages[1] = fs.GetStageCreateInfo();

    // Test when binding is greater than or equal to VkPhysicalDeviceLimits::maxVertexInputBindings.
    VkVertexInputAttributeDescription vertex_input_attribute_description{};
    vertex_input_attribute_description.binding = m_device->props.limits.maxVertexInputBindings;

    VkPipelineVertexInputStateCreateInfo vertex_input_state{};
    vertex_input_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
    vertex_input_state.pNext = nullptr;
    vertex_input_state.vertexBindingDescriptionCount = 0;
    vertex_input_state.pVertexBindingDescriptions = nullptr;
    vertex_input_state.vertexAttributeDescriptionCount = 1;
    vertex_input_state.pVertexAttributeDescriptions = &vertex_input_attribute_description;

    VkPipelineInputAssemblyStateCreateInfo input_assembly_state{};
    input_assembly_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    input_assembly_state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;

    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    VkRect2D scissor = {{0, 0}, {64, 64}};
    VkPipelineViewportStateCreateInfo viewport_state{};
    viewport_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
    viewport_state.viewportCount = 1;
    viewport_state.pViewports = &viewport;
    viewport_state.scissorCount = 1;
    viewport_state.pScissors = &scissor;

    VkPipelineMultisampleStateCreateInfo multisample_state{};
    multisample_state.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    multisample_state.pNext = nullptr;
    multisample_state.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    multisample_state.sampleShadingEnable = 0;
    multisample_state.minSampleShading = 1.0;
    multisample_state.pSampleMask = nullptr;

    VkPipelineRasterizationStateCreateInfo rasterization_state{};
    rasterization_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rasterization_state.polygonMode = VK_POLYGON_MODE_FILL;
    rasterization_state.cullMode = VK_CULL_MODE_BACK_BIT;
    rasterization_state.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
    rasterization_state.depthClampEnable = VK_FALSE;
    rasterization_state.rasterizerDiscardEnable = VK_FALSE;
    rasterization_state.depthBiasEnable = VK_FALSE;
    rasterization_state.lineWidth = 1.0f;

    const VkPipelineLayoutObj pipeline_layout(m_device);

    {
        VkGraphicsPipelineCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
        create_info.stageCount = 2;
        create_info.pStages = stages;
        create_info.pVertexInputState = &vertex_input_state;
        create_info.pInputAssemblyState = &input_assembly_state;
        create_info.pViewportState = &viewport_state;
        create_info.pMultisampleState = &multisample_state;
        create_info.pRasterizationState = &rasterization_state;
        create_info.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
        create_info.layout = pipeline_layout.handle();
        create_info.renderPass = renderPass();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkVertexInputAttributeDescription-binding-00621");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineVertexInputStateCreateInfo-binding-00615");
        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->device(), pipeline_cache, 1, &create_info, nullptr, &pipeline);
        m_errorMonitor->VerifyFound();
    }

    vkDestroyPipelineCache(m_device->device(), pipeline_cache, nullptr);
}

TEST_F(VkLayerTest, VUID_VkVertexInputAttributeDescription_offset_00622) {
    TEST_DESCRIPTION(
        "Test VUID-VkVertexInputAttributeDescription-offset-00622: offset must be less than or equal to "
        "VkPhysicalDeviceLimits::maxVertexInputAttributeOffset");

    EnableDeviceProfileLayer();

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    uint32_t maxVertexInputAttributeOffset = 0;
    {
        VkPhysicalDeviceProperties device_props = {};
        vkGetPhysicalDeviceProperties(gpu(), &device_props);
        maxVertexInputAttributeOffset = device_props.limits.maxVertexInputAttributeOffset;
        if (maxVertexInputAttributeOffset == 0xFFFFFFFF) {
            // Attempt to artificially lower maximum offset
            PFN_vkSetPhysicalDeviceLimitsEXT fpvkSetPhysicalDeviceLimitsEXT =
                (PFN_vkSetPhysicalDeviceLimitsEXT)vkGetInstanceProcAddr(instance(), "vkSetPhysicalDeviceLimitsEXT");
            if (!fpvkSetPhysicalDeviceLimitsEXT) {
                printf("%s All offsets are valid & device_profile_api not found; skipped.\n", kSkipPrefix);
                return;
            }
            device_props.limits.maxVertexInputAttributeOffset = device_props.limits.maxVertexInputBindingStride - 2;
            fpvkSetPhysicalDeviceLimitsEXT(gpu(), &device_props.limits);
            maxVertexInputAttributeOffset = device_props.limits.maxVertexInputAttributeOffset;
        }
    }
    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkPipelineCache pipeline_cache;
    {
        VkPipelineCacheCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;

        VkResult err = vkCreatePipelineCache(m_device->device(), &create_info, nullptr, &pipeline_cache);
        ASSERT_VK_SUCCESS(err);
    }

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineShaderStageCreateInfo stages[2]{{}};
    stages[0] = vs.GetStageCreateInfo();
    stages[1] = fs.GetStageCreateInfo();

    VkVertexInputBindingDescription vertex_input_binding_description{};
    vertex_input_binding_description.binding = 0;
    vertex_input_binding_description.stride = m_device->props.limits.maxVertexInputBindingStride;
    vertex_input_binding_description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
    // Test when offset is greater than maximum.
    VkVertexInputAttributeDescription vertex_input_attribute_description{};
    vertex_input_attribute_description.format = VK_FORMAT_R8_UNORM;
    vertex_input_attribute_description.offset = maxVertexInputAttributeOffset + 1;

    VkPipelineVertexInputStateCreateInfo vertex_input_state{};
    vertex_input_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
    vertex_input_state.pNext = nullptr;
    vertex_input_state.vertexBindingDescriptionCount = 1;
    vertex_input_state.pVertexBindingDescriptions = &vertex_input_binding_description;
    vertex_input_state.vertexAttributeDescriptionCount = 1;
    vertex_input_state.pVertexAttributeDescriptions = &vertex_input_attribute_description;

    VkPipelineInputAssemblyStateCreateInfo input_assembly_state{};
    input_assembly_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    input_assembly_state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;

    VkPipelineMultisampleStateCreateInfo multisample_state{};
    multisample_state.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    multisample_state.pNext = nullptr;
    multisample_state.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    multisample_state.sampleShadingEnable = 0;
    multisample_state.minSampleShading = 1.0;
    multisample_state.pSampleMask = nullptr;

    VkPipelineRasterizationStateCreateInfo rasterization_state{};
    rasterization_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rasterization_state.polygonMode = VK_POLYGON_MODE_FILL;
    rasterization_state.cullMode = VK_CULL_MODE_BACK_BIT;
    rasterization_state.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
    rasterization_state.depthClampEnable = VK_FALSE;
    rasterization_state.rasterizerDiscardEnable = VK_TRUE;
    rasterization_state.depthBiasEnable = VK_FALSE;
    rasterization_state.lineWidth = 1.0f;

    const VkPipelineLayoutObj pipeline_layout(m_device);

    {
        VkGraphicsPipelineCreateInfo create_info{};
        create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
        create_info.stageCount = 2;
        create_info.pStages = stages;
        create_info.pVertexInputState = &vertex_input_state;
        create_info.pInputAssemblyState = &input_assembly_state;
        create_info.pViewportState = nullptr;  // no viewport b/c rasterizer is disabled
        create_info.pMultisampleState = &multisample_state;
        create_info.pRasterizationState = &rasterization_state;
        create_info.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
        create_info.layout = pipeline_layout.handle();
        create_info.renderPass = renderPass();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkVertexInputAttributeDescription-offset-00622");
        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->device(), pipeline_cache, 1, &create_info, nullptr, &pipeline);
        m_errorMonitor->VerifyFound();
    }

    vkDestroyPipelineCache(m_device->device(), pipeline_cache, nullptr);
}

TEST_F(VkLayerTest, NullRenderPass) {
    // Bind a NULL RenderPass
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkCmdBeginRenderPass: required parameter pRenderPassBegin specified as NULL");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();
    // Don't care about RenderPass handle b/c error should be flagged before
    // that
    vkCmdBeginRenderPass(m_commandBuffer->handle(), NULL, VK_SUBPASS_CONTENTS_INLINE);

    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, EndCommandBufferWithinRenderPass) {
    TEST_DESCRIPTION("End a command buffer with an active render pass");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "It is invalid to issue this call inside an active render pass");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkEndCommandBuffer(m_commandBuffer->handle());

    m_errorMonitor->VerifyFound();

    // End command buffer properly to avoid driver issues. This is safe -- the
    // previous vkEndCommandBuffer should not have reached the driver.
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    // TODO: Add test for VK_COMMAND_BUFFER_LEVEL_SECONDARY
    // TODO: Add test for VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT
}

TEST_F(VkLayerTest, FillBufferWithinRenderPass) {
    // Call CmdFillBuffer within an active renderpass
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "It is invalid to issue this call inside an active render pass");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
    VkBufferObj dstBuffer;
    dstBuffer.init_as_dst(*m_device, (VkDeviceSize)1024, reqs);

    m_commandBuffer->FillBuffer(dstBuffer.handle(), 0, 4, 0x11111111);

    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, UpdateBufferWithinRenderPass) {
    // Call CmdUpdateBuffer within an active renderpass
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "It is invalid to issue this call inside an active render pass");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
    VkBufferObj dstBuffer;
    dstBuffer.init_as_dst(*m_device, (VkDeviceSize)1024, reqs);

    VkDeviceSize dstOffset = 0;
    uint32_t Data[] = {1, 2, 3, 4, 5, 6, 7, 8};
    VkDeviceSize dataSize = sizeof(Data) / sizeof(uint32_t);
    vkCmdUpdateBuffer(m_commandBuffer->handle(), dstBuffer.handle(), dstOffset, dataSize, &Data);

    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, ClearColorImageWithBadRange) {
    TEST_DESCRIPTION("Record clear color with an invalid VkImageSubresourceRange");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(image.create_info().arrayLayers == 1);
    ASSERT_TRUE(image.initialized());
    image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

    const VkClearColorValue clear_color = {{0.0f, 0.0f, 0.0f, 1.0f}};

    m_commandBuffer->begin();
    const auto cb_handle = m_commandBuffer->handle();

    // Try baseMipLevel >= image.mipLevels with VK_REMAINING_MIP_LEVELS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-baseMipLevel-01470");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 1, VK_REMAINING_MIP_LEVELS, 0, 1};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseMipLevel >= image.mipLevels without VK_REMAINING_MIP_LEVELS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-baseMipLevel-01470");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-pRanges-01692");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 1, 1, 0, 1};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try levelCount = 0
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-pRanges-01692");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 0, 1};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseMipLevel + levelCount > image.mipLevels
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-pRanges-01692");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 2, 0, 1};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseArrayLayer >= image.arrayLayers with VK_REMAINING_ARRAY_LAYERS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-baseArrayLayer-01472");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 1, VK_REMAINING_ARRAY_LAYERS};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseArrayLayer >= image.arrayLayers without VK_REMAINING_ARRAY_LAYERS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-baseArrayLayer-01472");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-pRanges-01693");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 1, 1};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try layerCount = 0
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-pRanges-01693");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 0};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseArrayLayer + layerCount > image.arrayLayers
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-pRanges-01693");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 2};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, ClearDepthStencilWithBadRange) {
    TEST_DESCRIPTION("Record clear depth with an invalid VkImageSubresourceRange");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }

    VkImageObj image(m_device);
    image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(image.create_info().arrayLayers == 1);
    ASSERT_TRUE(image.initialized());
    const VkImageAspectFlags ds_aspect = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
    image.SetLayout(ds_aspect, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

    const VkClearDepthStencilValue clear_value = {};

    m_commandBuffer->begin();
    const auto cb_handle = m_commandBuffer->handle();

    // Try baseMipLevel >= image.mipLevels with VK_REMAINING_MIP_LEVELS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-baseMipLevel-01474");
        const VkImageSubresourceRange range = {ds_aspect, 1, VK_REMAINING_MIP_LEVELS, 0, 1};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseMipLevel >= image.mipLevels without VK_REMAINING_MIP_LEVELS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-baseMipLevel-01474");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-pRanges-01694");
        const VkImageSubresourceRange range = {ds_aspect, 1, 1, 0, 1};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try levelCount = 0
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-pRanges-01694");
        const VkImageSubresourceRange range = {ds_aspect, 0, 0, 0, 1};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseMipLevel + levelCount > image.mipLevels
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-pRanges-01694");
        const VkImageSubresourceRange range = {ds_aspect, 0, 2, 0, 1};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseArrayLayer >= image.arrayLayers with VK_REMAINING_ARRAY_LAYERS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdClearDepthStencilImage-baseArrayLayer-01476");
        const VkImageSubresourceRange range = {ds_aspect, 0, 1, 1, VK_REMAINING_ARRAY_LAYERS};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseArrayLayer >= image.arrayLayers without VK_REMAINING_ARRAY_LAYERS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdClearDepthStencilImage-baseArrayLayer-01476");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-pRanges-01695");
        const VkImageSubresourceRange range = {ds_aspect, 0, 1, 1, 1};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try layerCount = 0
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-pRanges-01695");
        const VkImageSubresourceRange range = {ds_aspect, 0, 1, 0, 0};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyFound();
    }

    // Try baseArrayLayer + layerCount > image.arrayLayers
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-pRanges-01695");
        const VkImageSubresourceRange range = {ds_aspect, 0, 1, 0, 2};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, ClearColorImageWithinRenderPass) {
    // Call CmdClearColorImage within an active RenderPass
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "It is invalid to issue this call inside an active render pass");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    VkClearColorValue clear_color;
    memset(clear_color.uint32, 0, sizeof(uint32_t) * 4);
    VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;

    vk_testing::Image dstImage;
    dstImage.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);

    const VkImageSubresourceRange range = vk_testing::Image::subresource_range(image_create_info, VK_IMAGE_ASPECT_COLOR_BIT);

    vkCmdClearColorImage(m_commandBuffer->handle(), dstImage.handle(), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);

    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, ClearDepthStencilImageErrors) {
    // Hit errors related to vkCmdClearDepthStencilImage()
    // 1. Use an image that doesn't have VK_IMAGE_USAGE_TRANSFER_DST_BIT set
    // 2. Call CmdClearDepthStencilImage within an active RenderPass

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }

    VkClearDepthStencilValue clear_value = {0};
    VkMemoryPropertyFlags reqs = 0;
    VkImageCreateInfo image_create_info = vk_testing::Image::create_info();
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = depth_format;
    image_create_info.extent.width = 64;
    image_create_info.extent.height = 64;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    // Error here is that VK_IMAGE_USAGE_TRANSFER_DST_BIT is excluded for DS image that we'll call Clear on below
    image_create_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;

    vk_testing::Image dst_image_bad_usage;
    dst_image_bad_usage.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);
    const VkImageSubresourceRange range = vk_testing::Image::subresource_range(image_create_info, VK_IMAGE_ASPECT_DEPTH_BIT);

    m_commandBuffer->begin();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-image-00009");
    vkCmdClearDepthStencilImage(m_commandBuffer->handle(), dst_image_bad_usage.handle(), VK_IMAGE_LAYOUT_GENERAL, &clear_value, 1,
                                &range);
    m_errorMonitor->VerifyFound();

    // Fix usage for next test case
    image_create_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    vk_testing::Image dst_image;
    dst_image.init(*m_device, (const VkImageCreateInfo &)image_create_info, reqs);

    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-renderpass");
    vkCmdClearDepthStencilImage(m_commandBuffer->handle(), dst_image.handle(), VK_IMAGE_LAYOUT_GENERAL, &clear_value, 1, &range);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, ClearColorAttachmentsOutsideRenderPass) {
    // Call CmdClearAttachmentss outside of an active RenderPass

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkCmdClearAttachments(): This call must be issued inside an active render pass");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Start no RenderPass
    m_commandBuffer->begin();

    VkClearAttachment color_attachment;
    color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    color_attachment.clearValue.color.float32[0] = 0;
    color_attachment.clearValue.color.float32[1] = 0;
    color_attachment.clearValue.color.float32[2] = 0;
    color_attachment.clearValue.color.float32[3] = 0;
    color_attachment.colorAttachment = 0;
    VkClearRect clear_rect = {{{0, 0}, {32, 32}}};
    vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, 1, &clear_rect);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, BufferMemoryBarrierNoBuffer) {
    // Try to add a buffer memory barrier with no buffer.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "required parameter pBufferMemoryBarriers[0].buffer specified as VK_NULL_HANDLE");

    ASSERT_NO_FATAL_FAILURE(Init());
    m_commandBuffer->begin();

    VkBufferMemoryBarrier buf_barrier = {};
    buf_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
    buf_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    buf_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    buf_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    buf_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    buf_barrier.buffer = VK_NULL_HANDLE;
    buf_barrier.offset = 0;
    buf_barrier.size = VK_WHOLE_SIZE;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr,
                         1, &buf_barrier, 0, nullptr);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidBarriers) {
    TEST_DESCRIPTION("A variety of ways to get VK_INVALID_BARRIER ");

    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }
    // Add a token self-dependency for this test to avoid unexpected errors
    m_addRenderPassSelfDependency = true;
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();

    // Use image unbound to memory in barrier
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " used with no memory bound. Memory should be bound by calling vkBindImageMemory()");
    vk_testing::Image unbound_image;
    auto unbound_image_info = vk_testing::Image::create_info();
    unbound_image_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    unbound_image_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
    unbound_image.init_no_mem(*m_device, unbound_image_info);
    auto unbound_subresource = vk_testing::Image::subresource_range(unbound_image_info, VK_IMAGE_ASPECT_COLOR_BIT);
    auto unbound_image_barrier = unbound_image.image_memory_barrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
                                                                    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, unbound_subresource);
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0,
                         nullptr, 0, nullptr, 1, &unbound_image_barrier);
    m_errorMonitor->VerifyFound();

    // Use buffer unbound to memory in barrier
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " used with no memory bound. Memory should be bound by calling vkBindBufferMemory()");
    VkBufferObj unbound_buffer;
    auto unbound_buffer_info = VkBufferObj::create_info(16, VK_IMAGE_USAGE_TRANSFER_DST_BIT);
    unbound_buffer.init_no_mem(*m_device, unbound_buffer_info);
    auto unbound_buffer_barrier = unbound_buffer.buffer_memory_barrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, 0, 16);
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0,
                         nullptr, 1, &unbound_buffer_barrier, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-newLayout-01198");
    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());
    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.pNext = NULL;
    img_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    // New layout can't be UNDEFINED
    img_barrier.newLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    img_barrier.image = m_renderTargets[0]->handle();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();

    // Transition image to color attachment optimal
    img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);

    // TODO: this looks vestigal or incomplete...
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

    // Can't send buffer memory barrier during a render pass
    vkCmdEndRenderPass(m_commandBuffer->handle());

    // Duplicate barriers that change layout
    img_barrier.image = image.handle();
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
    VkImageMemoryBarrier img_barriers[2] = {img_barrier, img_barrier};

    // Transitions from UNDEFINED  are valid, even if duplicated
    m_errorMonitor->ExpectSuccess();
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 2,
                         img_barriers);
    m_errorMonitor->VerifyNotFound();

    // Duplication of layout transitions (not from undefined) are not valid
    img_barriers[0].oldLayout = VK_IMAGE_LAYOUT_GENERAL;
    img_barriers[0].newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barriers[1].oldLayout = img_barriers[0].oldLayout;
    img_barriers[1].newLayout = img_barriers[0].newLayout;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-oldLayout-01197");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 2,
                         img_barriers);
    m_errorMonitor->VerifyFound();

    VkBufferObj buffer;
    VkMemoryPropertyFlags mem_reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
    buffer.init_as_src_and_dst(*m_device, 256, mem_reqs);
    VkBufferMemoryBarrier buf_barrier = {};
    buf_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
    buf_barrier.pNext = NULL;
    buf_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    buf_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    buf_barrier.buffer = buffer.handle();
    buf_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    buf_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    buf_barrier.offset = 0;
    buf_barrier.size = VK_WHOLE_SIZE;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferMemoryBarrier-offset-01187");
    // Exceed the buffer size
    buf_barrier.offset = buffer.create_info().size + 1;
    // Offset greater than total size
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &buf_barrier, 0,
                         nullptr);
    m_errorMonitor->VerifyFound();
    buf_barrier.offset = 0;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferMemoryBarrier-size-01189");
    buf_barrier.size = buffer.create_info().size + 1;
    // Size greater than total size
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &buf_barrier, 0,
                         nullptr);
    m_errorMonitor->VerifyFound();

    // Now exercise barrier aspect bit errors, first DS
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageSubresource-aspectMask-parameter");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-image-01207");
    VkDepthStencilObj ds_image(m_device);
    ds_image.Init(m_device, 128, 128, depth_format);
    ASSERT_TRUE(ds_image.initialized());
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
    img_barrier.image = ds_image.handle();

    // Not having DEPTH or STENCIL set is an error
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_METADATA_BIT;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();

    // Having only one of depth or stencil set for DS image is an error
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-image-01207");
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();

    // Having anything other than DEPTH and STENCIL is an error
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageSubresource-aspectMask-parameter");
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT | VK_IMAGE_ASPECT_COLOR_BIT;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();

    // Now test depth-only
    VkFormatProperties format_props;
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_D16_UNORM, &format_props);
    if (format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
        VkDepthStencilObj d_image(m_device);
        d_image.Init(m_device, 128, 128, VK_FORMAT_D16_UNORM);
        ASSERT_TRUE(d_image.initialized());
        img_barrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
        img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
        img_barrier.image = d_image.handle();

        // DEPTH bit must be set
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "Depth-only image formats must have the VK_IMAGE_ASPECT_DEPTH_BIT set.");
        img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_METADATA_BIT;
        vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                             VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                             &img_barrier);
        m_errorMonitor->VerifyFound();

        // No bits other than DEPTH may be set
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "Depth-only image formats can have only the VK_IMAGE_ASPECT_DEPTH_BIT set.");
        img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_COLOR_BIT;
        vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                             VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                             &img_barrier);
        m_errorMonitor->VerifyFound();
    }

    // Now test stencil-only
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_S8_UINT, &format_props);
    if (format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
        VkDepthStencilObj s_image(m_device);
        s_image.Init(m_device, 128, 128, VK_FORMAT_S8_UINT);
        ASSERT_TRUE(s_image.initialized());
        img_barrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
        img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
        img_barrier.image = s_image.handle();
        // Use of COLOR aspect on depth image is error
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "Stencil-only image formats must have the VK_IMAGE_ASPECT_STENCIL_BIT set.");
        img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                             VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                             &img_barrier);
        m_errorMonitor->VerifyFound();
    }

    // Finally test color
    VkImageObj c_image(m_device);
    c_image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(c_image.initialized());
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
    img_barrier.image = c_image.handle();

    // COLOR bit must be set
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Color image formats must have the VK_IMAGE_ASPECT_COLOR_BIT set.");
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_METADATA_BIT;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();

    // No bits other than COLOR may be set
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Color image formats must have ONLY the VK_IMAGE_ASPECT_COLOR_BIT set.");
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    m_errorMonitor->VerifyFound();

    // A barrier's new and old VkImageLayout must be compatible with an image's VkImageUsageFlags.
    {
        VkImageObj img_color(m_device);
        img_color.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_color.initialized());

        VkImageObj img_ds(m_device);
        img_ds.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_ds.initialized());

        VkImageObj img_xfer_src(m_device);
        img_xfer_src.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_xfer_src.initialized());

        VkImageObj img_xfer_dst(m_device);
        img_xfer_dst.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_xfer_dst.initialized());

        VkImageObj img_sampled(m_device);
        img_sampled.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_sampled.initialized());

        VkImageObj img_input(m_device);
        img_input.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_input.initialized());

        const struct {
            VkImageObj &image_obj;
            VkImageLayout bad_layout;
            std::string msg_code;
        } bad_buffer_layouts[] = {
            // clang-format off
            // images _without_ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
            {img_ds,       VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01208"},
            {img_xfer_src, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01208"},
            {img_xfer_dst, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01208"},
            {img_sampled,  VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01208"},
            {img_input,    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01208"},
            // images _without_ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
            {img_color,    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, "VUID-VkImageMemoryBarrier-oldLayout-01209"},
            {img_xfer_src, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, "VUID-VkImageMemoryBarrier-oldLayout-01209"},
            {img_xfer_dst, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, "VUID-VkImageMemoryBarrier-oldLayout-01209"},
            {img_sampled,  VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, "VUID-VkImageMemoryBarrier-oldLayout-01209"},
            {img_input,    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, "VUID-VkImageMemoryBarrier-oldLayout-01209"},
            {img_color,    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,  "VUID-VkImageMemoryBarrier-oldLayout-01210"},
            {img_xfer_src, VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,  "VUID-VkImageMemoryBarrier-oldLayout-01210"},
            {img_xfer_dst, VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,  "VUID-VkImageMemoryBarrier-oldLayout-01210"},
            {img_sampled,  VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,  "VUID-VkImageMemoryBarrier-oldLayout-01210"},
            {img_input,    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,  "VUID-VkImageMemoryBarrier-oldLayout-01210"},
            // images _without_ VK_IMAGE_USAGE_SAMPLED_BIT or VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
            {img_color,    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01211"},
            {img_ds,       VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01211"},
            {img_xfer_src, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01211"},
            {img_xfer_dst, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,         "VUID-VkImageMemoryBarrier-oldLayout-01211"},
            // images _without_ VK_IMAGE_USAGE_TRANSFER_SRC_BIT
            {img_color,    VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01212"},
            {img_ds,       VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01212"},
            {img_xfer_dst, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01212"},
            {img_sampled,  VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01212"},
            {img_input,    VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01212"},
            // images _without_ VK_IMAGE_USAGE_TRANSFER_DST_BIT
            {img_color,    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01213"},
            {img_ds,       VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01213"},
            {img_xfer_src, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01213"},
            {img_sampled,  VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01213"},
            {img_input,    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,             "VUID-VkImageMemoryBarrier-oldLayout-01213"},
            // clang-format on
        };
        const uint32_t layout_count = sizeof(bad_buffer_layouts) / sizeof(bad_buffer_layouts[0]);

        for (uint32_t i = 0; i < layout_count; ++i) {
            img_barrier.image = bad_buffer_layouts[i].image_obj.handle();
            const VkImageUsageFlags usage = bad_buffer_layouts[i].image_obj.usage();
            img_barrier.subresourceRange.aspectMask = (usage == VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
                                                          ? (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)
                                                          : VK_IMAGE_ASPECT_COLOR_BIT;

            img_barrier.oldLayout = bad_buffer_layouts[i].bad_layout;
            img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, bad_buffer_layouts[i].msg_code);
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                                 VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                                 &img_barrier);
            m_errorMonitor->VerifyFound();

            img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
            img_barrier.newLayout = bad_buffer_layouts[i].bad_layout;
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, bad_buffer_layouts[i].msg_code);
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                                 VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1,
                                 &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
        img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
    }
    // Attempt barrier where srcAccessMask is not supported by srcStageMask
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pMemoryBarriers-01184");
    // Have lower-order bit that's supported (shader write), but higher-order bit not supported to verify multi-bit validation
    buf_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT;
    buf_barrier.offset = 0;
    buf_barrier.size = VK_WHOLE_SIZE;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                         VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &buf_barrier, 0, nullptr);
    m_errorMonitor->VerifyFound();
    // Attempt barrier where dsAccessMask is not supported by dstStageMask
    buf_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-pMemoryBarriers-01185");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &buf_barrier, 0,
                         nullptr);
    m_errorMonitor->VerifyFound();

    // Attempt to mismatch barriers/waitEvents calls with incompatible queues
    // Create command pool with incompatible queueflags
    const std::vector<VkQueueFamilyProperties> queue_props = m_device->queue_props;
    uint32_t queue_family_index = m_device->QueueFamilyMatching(VK_QUEUE_GRAPHICS_BIT, VK_QUEUE_COMPUTE_BIT);
    if (queue_family_index == UINT32_MAX) {
        printf("%s No non-compute queue supporting graphics found; skipped.\n", kSkipPrefix);
        return;  // NOTE: this exits the test function!
    }
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-srcStageMask-01183");

    VkCommandPoolObj command_pool(m_device, queue_family_index, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
    VkCommandBufferObj bad_command_buffer(m_device, &command_pool);

    bad_command_buffer.begin();
    buf_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    // Set two bits that should both be supported as a bonus positive check
    buf_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT;
    vkCmdPipelineBarrier(bad_command_buffer.handle(), VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
                         VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &buf_barrier, 0, nullptr);
    m_errorMonitor->VerifyFound();

    // Check for error for trying to wait on pipeline stage not supported by this queue. Specifically since our queue is not a
    // compute queue, vkCmdWaitEvents cannot have it's source stage mask be VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdWaitEvents-srcStageMask-01164");
    VkEvent event;
    VkEventCreateInfo event_create_info{};
    event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);
    vkCmdWaitEvents(bad_command_buffer.handle(), 1, &event, /*source stage mask*/ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
                    VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, nullptr, 0, nullptr, 0, nullptr);
    m_errorMonitor->VerifyFound();
    bad_command_buffer.end();

    vkDestroyEvent(m_device->device(), event, nullptr);
}

// Helpers for the tests below
static void ValidOwnershipTransferOp(ErrorMonitor *monitor, VkCommandBufferObj *cb, VkPipelineStageFlags src_stages,
                                     VkPipelineStageFlags dst_stages, const VkBufferMemoryBarrier *buf_barrier,
                                     const VkImageMemoryBarrier *img_barrier) {
    monitor->ExpectSuccess();
    cb->begin();
    uint32_t num_buf_barrier = (buf_barrier) ? 1 : 0;
    uint32_t num_img_barrier = (img_barrier) ? 1 : 0;
    cb->PipelineBarrier(src_stages, dst_stages, 0, 0, nullptr, num_buf_barrier, buf_barrier, num_img_barrier, img_barrier);
    cb->end();
    cb->QueueCommandBuffer();  // Implicitly waits
    monitor->VerifyNotFound();
}
static void ValidOwnershipTransfer(ErrorMonitor *monitor, VkCommandBufferObj *cb_from, VkCommandBufferObj *cb_to,
                                   VkPipelineStageFlags src_stages, VkPipelineStageFlags dst_stages,
                                   const VkBufferMemoryBarrier *buf_barrier, const VkImageMemoryBarrier *img_barrier) {
    ValidOwnershipTransferOp(monitor, cb_from, src_stages, dst_stages, buf_barrier, img_barrier);
    ValidOwnershipTransferOp(monitor, cb_to, src_stages, dst_stages, buf_barrier, img_barrier);
}

TEST_F(VkPositiveLayerTest, OwnershipTranfersImage) {
    TEST_DESCRIPTION("Valid image ownership transfers that shouldn't create errors");
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    uint32_t no_gfx = m_device->QueueFamilyWithoutCapabilities(VK_QUEUE_GRAPHICS_BIT);
    if (no_gfx == UINT32_MAX) {
        printf("%s Required queue families not present (non-graphics capable required).\n", kSkipPrefix);
        return;
    }
    VkQueueObj *no_gfx_queue = m_device->queue_family_queues(no_gfx)[0].get();

    VkCommandPoolObj no_gfx_pool(m_device, no_gfx, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
    VkCommandBufferObj no_gfx_cb(m_device, &no_gfx_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, no_gfx_queue);

    // Create an "exclusive" image owned by the graphics queue.
    VkImageObj image(m_device);
    VkFlags image_use = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
    image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, image_use, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());
    auto image_subres = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1);
    auto image_barrier = image.image_memory_barrier(0, 0, image.Layout(), image.Layout(), image_subres);
    image_barrier.srcQueueFamilyIndex = m_device->graphics_queue_node_index_;
    image_barrier.dstQueueFamilyIndex = no_gfx;

    ValidOwnershipTransfer(m_errorMonitor, m_commandBuffer, &no_gfx_cb, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
                           VK_PIPELINE_STAGE_TRANSFER_BIT, nullptr, &image_barrier);

    // Change layouts while changing ownership
    image_barrier.srcQueueFamilyIndex = no_gfx;
    image_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_;
    image_barrier.oldLayout = image.Layout();
    // Make sure the new layout is different from the old
    if (image_barrier.oldLayout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
        image_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    } else {
        image_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    }

    ValidOwnershipTransfer(m_errorMonitor, &no_gfx_cb, m_commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
                           VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, nullptr, &image_barrier);
}

TEST_F(VkPositiveLayerTest, OwnershipTranfersBuffer) {
    TEST_DESCRIPTION("Valid buffer ownership transfers that shouldn't create errors");
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    uint32_t no_gfx = m_device->QueueFamilyWithoutCapabilities(VK_QUEUE_GRAPHICS_BIT);
    if (no_gfx == UINT32_MAX) {
        printf("%s Required queue families not present (non-graphics capable required).\n", kSkipPrefix);
        return;
    }
    VkQueueObj *no_gfx_queue = m_device->queue_family_queues(no_gfx)[0].get();

    VkCommandPoolObj no_gfx_pool(m_device, no_gfx, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
    VkCommandBufferObj no_gfx_cb(m_device, &no_gfx_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, no_gfx_queue);

    // Create a buffer
    const VkDeviceSize buffer_size = 256;
    uint8_t data[buffer_size] = {0xFF};
    VkConstantBufferObj buffer(m_device, buffer_size, data, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT);
    ASSERT_TRUE(buffer.initialized());
    auto buffer_barrier = buffer.buffer_memory_barrier(0, 0, 0, VK_WHOLE_SIZE);

    // Let gfx own it.
    buffer_barrier.srcQueueFamilyIndex = m_device->graphics_queue_node_index_;
    buffer_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_;
    ValidOwnershipTransferOp(m_errorMonitor, m_commandBuffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
                             &buffer_barrier, nullptr);

    // Transfer it to non-gfx
    buffer_barrier.dstQueueFamilyIndex = no_gfx;
    ValidOwnershipTransfer(m_errorMonitor, m_commandBuffer, &no_gfx_cb, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
                           VK_PIPELINE_STAGE_TRANSFER_BIT, &buffer_barrier, nullptr);

    // Transfer it to gfx
    buffer_barrier.srcQueueFamilyIndex = no_gfx;
    buffer_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_;
    ValidOwnershipTransfer(m_errorMonitor, &no_gfx_cb, m_commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
                           VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, &buffer_barrier, nullptr);
}

class BarrierQueueFamilyTestHelper {
   public:
    struct QueueFamilyObjs {
        uint32_t index;
        // We would use std::unique_ptr, but this triggers a compiler error on older compilers
        VkQueueObj *queue = nullptr;
        VkCommandPoolObj *command_pool = nullptr;
        VkCommandBufferObj *command_buffer = nullptr;
        VkCommandBufferObj *command_buffer2 = nullptr;
        ~QueueFamilyObjs() {
            delete command_buffer2;
            delete command_buffer;
            delete command_pool;
            delete queue;
        }

        void Init(VkDeviceObj *device, uint32_t qf_index, VkQueue qf_queue, VkCommandPoolCreateFlags cp_flags) {
            index = qf_index;
            queue = new VkQueueObj(qf_queue, qf_index);
            command_pool = new VkCommandPoolObj(device, qf_index, cp_flags);
            command_buffer = new VkCommandBufferObj(device, command_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, queue);
            command_buffer2 = new VkCommandBufferObj(device, command_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, queue);
        };
    };

    struct Context {
        VkLayerTest *layer_test;
        uint32_t default_index;
        std::unordered_map<uint32_t, QueueFamilyObjs> queue_families;
        Context(VkLayerTest *test, const std::vector<uint32_t> &queue_family_indices) : layer_test(test) {
            if (0 == queue_family_indices.size()) {
                return;  // This is invalid
            }
            VkDeviceObj *device_obj = layer_test->DeviceObj();
            queue_families.reserve(queue_family_indices.size());
            default_index = queue_family_indices[0];
            for (auto qfi : queue_family_indices) {
                VkQueue queue = device_obj->queue_family_queues(qfi)[0]->handle();
                queue_families.emplace(std::make_pair(qfi, QueueFamilyObjs()));
                queue_families[qfi].Init(device_obj, qfi, queue, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
            }
            Reset();
        }
        void Reset() {
            layer_test->DeviceObj()->wait();
            for (auto &qf : queue_families) {
                vkResetCommandPool(layer_test->device(), qf.second.command_pool->handle(), 0);
            }
        }
    };

    BarrierQueueFamilyTestHelper(Context *context) : context_(context), image_(context->layer_test->DeviceObj()) {}
    // Init with queue families non-null for CONCURRENT sharing mode (which requires them)
    void Init(std::vector<uint32_t> *families) {
        VkDeviceObj *device_obj = context_->layer_test->DeviceObj();
        image_.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0, families);
        ASSERT_TRUE(image_.initialized());

        image_barrier_ =
            image_.image_memory_barrier(VK_ACCESS_TRANSFER_READ_BIT, VK_ACCESS_TRANSFER_READ_BIT, image_.Layout(), image_.Layout(),
                                        image_.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1));

        VkMemoryPropertyFlags mem_prop = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
        buffer_.init_as_src_and_dst(*device_obj, 256, mem_prop, families);
        ASSERT_TRUE(buffer_.initialized());
        buffer_barrier_ = buffer_.buffer_memory_barrier(VK_ACCESS_TRANSFER_READ_BIT, VK_ACCESS_TRANSFER_READ_BIT, 0, VK_WHOLE_SIZE);
    }

    QueueFamilyObjs *GetQueueFamilyInfo(Context *context, uint32_t qfi) {
        QueueFamilyObjs *qf;

        auto qf_it = context->queue_families.find(qfi);
        if (qf_it != context->queue_families.end()) {
            qf = &(qf_it->second);
        } else {
            qf = &(context->queue_families[context->default_index]);
        }
        return qf;
    }
    enum Modifier {
        NONE,
        DOUBLE_RECORD,
        DOUBLE_COMMAND_BUFFER,
    };

    void operator()(std::string img_err, std::string buf_err, uint32_t src, uint32_t dst, bool positive = false,
                    uint32_t queue_family_index = kInvalidQueueFamily, Modifier mod = Modifier::NONE) {
        auto monitor = context_->layer_test->Monitor();
        monitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT, img_err);
        monitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT, buf_err);

        image_barrier_.srcQueueFamilyIndex = src;
        image_barrier_.dstQueueFamilyIndex = dst;
        buffer_barrier_.srcQueueFamilyIndex = src;
        buffer_barrier_.dstQueueFamilyIndex = dst;

        QueueFamilyObjs *qf = GetQueueFamilyInfo(context_, queue_family_index);

        VkCommandBufferObj *command_buffer = qf->command_buffer;
        for (int cb_repeat = 0; cb_repeat < (mod == Modifier::DOUBLE_COMMAND_BUFFER ? 2 : 1); cb_repeat++) {
            command_buffer->begin();
            for (int repeat = 0; repeat < (mod == Modifier::DOUBLE_RECORD ? 2 : 1); repeat++) {
                vkCmdPipelineBarrier(command_buffer->handle(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
                                     VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &buffer_barrier_, 1, &image_barrier_);
            }
            command_buffer->end();
            command_buffer = qf->command_buffer2;  // Second pass (if any) goes to the secondary command_buffer.
        }

        if (queue_family_index != kInvalidQueueFamily) {
            if (mod == Modifier::DOUBLE_COMMAND_BUFFER) {
                // the Fence resolves to VK_NULL_HANLE... i.e. no fence
                qf->queue->submit({{qf->command_buffer, qf->command_buffer2}}, vk_testing::Fence(), positive);
            } else {
                qf->command_buffer->QueueCommandBuffer(positive);  // Check for success on positive tests only
            }
        }

        if (positive) {
            monitor->VerifyNotFound();
        } else {
            monitor->VerifyFound();
        }
        context_->Reset();
    };

   protected:
    static const uint32_t kInvalidQueueFamily = UINT32_MAX;
    Context *context_;
    VkImageObj image_;
    VkImageMemoryBarrier image_barrier_;
    VkBufferObj buffer_;
    VkBufferMemoryBarrier buffer_barrier_;
};

TEST_F(VkLayerTest, InvalidBarrierQueueFamily) {
    TEST_DESCRIPTION("Create and submit barriers with invalid queue families");
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    // Find queues of two families
    const uint32_t submit_family = m_device->graphics_queue_node_index_;
    const uint32_t invalid = static_cast<uint32_t>(m_device->queue_props.size());
    const uint32_t other_family = submit_family != 0 ? 0 : 1;
    const bool only_one_family = (invalid == 1) || (m_device->queue_props[other_family].queueCount == 0);

    std::vector<uint32_t> qf_indices{{submit_family, other_family}};
    if (only_one_family) {
        qf_indices.resize(1);
    }
    BarrierQueueFamilyTestHelper::Context test_context(this, qf_indices);

    if (m_device->props.apiVersion >= VK_API_VERSION_1_1) {
        printf(
            "%s Device has apiVersion greater than 1.0 -- skipping test cases that require external memory "
            "to be "
            "disabled.\n",
            kSkipPrefix);
    } else {
        if (only_one_family) {
            printf("%s Single queue family found -- VK_SHARING_MODE_CONCURRENT testcases skipped.\n", kSkipPrefix);
        } else {
            std::vector<uint32_t> families = {submit_family, other_family};
            BarrierQueueFamilyTestHelper conc_test(&test_context);
            conc_test.Init(&families);
            // core_validation::barrier_queue_families::kSrcAndDestMustBeIgnore
            conc_test("VUID-VkImageMemoryBarrier-image-01199", "VUID-VkBufferMemoryBarrier-buffer-01190", VK_QUEUE_FAMILY_IGNORED,
                      submit_family);
            conc_test("VUID-VkImageMemoryBarrier-image-01199", "VUID-VkBufferMemoryBarrier-buffer-01190", submit_family,
                      VK_QUEUE_FAMILY_IGNORED);
            conc_test("VUID-VkImageMemoryBarrier-image-01199", "VUID-VkBufferMemoryBarrier-buffer-01190", submit_family,
                      submit_family);
            // true -> positive test
            conc_test("VUID-VkImageMemoryBarrier-image-01199", "VUID-VkBufferMemoryBarrier-buffer-01190", VK_QUEUE_FAMILY_IGNORED,
                      VK_QUEUE_FAMILY_IGNORED, true);
        }

        BarrierQueueFamilyTestHelper excl_test(&test_context);
        excl_test.Init(nullptr);  // no queue families means *exclusive* sharing mode.

        // core_validation::barrier_queue_families::kBothIgnoreOrBothValid
        excl_test("VUID-VkImageMemoryBarrier-image-01200", "VUID-VkBufferMemoryBarrier-buffer-01192", VK_QUEUE_FAMILY_IGNORED,
                  submit_family);
        excl_test("VUID-VkImageMemoryBarrier-image-01200", "VUID-VkBufferMemoryBarrier-buffer-01192", submit_family,
                  VK_QUEUE_FAMILY_IGNORED);
        // true -> positive test
        excl_test("VUID-VkImageMemoryBarrier-image-01200", "VUID-VkBufferMemoryBarrier-buffer-01192", submit_family, submit_family,
                  true);
        excl_test("VUID-VkImageMemoryBarrier-image-01200", "VUID-VkBufferMemoryBarrier-buffer-01192", VK_QUEUE_FAMILY_IGNORED,
                  VK_QUEUE_FAMILY_IGNORED, true);
    }

    if (only_one_family) {
        printf("%s Single queue family found -- VK_SHARING_MODE_EXCLUSIVE submit testcases skipped.\n", kSkipPrefix);
    } else {
        BarrierQueueFamilyTestHelper excl_test(&test_context);
        excl_test.Init(nullptr);

        // core_validation::barrier_queue_families::kSubmitQueueMustMatchSrcOrDst
        excl_test("VUID-VkImageMemoryBarrier-image-01205", "VUID-VkBufferMemoryBarrier-buffer-01196", other_family, other_family,
                  false, submit_family);

        // true -> positive test (testing both the index logic and the QFO transfer tracking.
        excl_test("POSITIVE_TEST", "POSITIVE_TEST", submit_family, other_family, true, submit_family);
        excl_test("POSITIVE_TEST", "POSITIVE_TEST", submit_family, other_family, true, other_family);
        excl_test("POSITIVE_TEST", "POSITIVE_TEST", other_family, submit_family, true, other_family);
        excl_test("POSITIVE_TEST", "POSITIVE_TEST", other_family, submit_family, true, submit_family);

        // negative testing for QFO transfer tracking
        // Duplicate release in one CB
        excl_test("UNASSIGNED-VkImageMemoryBarrier-image-00001", "UNASSIGNED-VkBufferMemoryBarrier-buffer-00001", submit_family,
                  other_family, false, submit_family, BarrierQueueFamilyTestHelper::DOUBLE_RECORD);
        // Duplicate pending release
        excl_test("UNASSIGNED-VkImageMemoryBarrier-image-00003", "UNASSIGNED-VkBufferMemoryBarrier-buffer-00003", submit_family,
                  other_family, false, submit_family);
        // Duplicate acquire in one CB
        excl_test("UNASSIGNED-VkImageMemoryBarrier-image-00001", "UNASSIGNED-VkBufferMemoryBarrier-buffer-00001", submit_family,
                  other_family, false, other_family, BarrierQueueFamilyTestHelper::DOUBLE_RECORD);
        // No pending release
        excl_test("UNASSIGNED-VkImageMemoryBarrier-image-00004", "UNASSIGNED-VkBufferMemoryBarrier-buffer-00004", submit_family,
                  other_family, false, other_family);
        // Duplicate release in two CB
        excl_test("UNASSIGNED-VkImageMemoryBarrier-image-00002", "UNASSIGNED-VkBufferMemoryBarrier-buffer-00002", submit_family,
                  other_family, false, submit_family, BarrierQueueFamilyTestHelper::DOUBLE_COMMAND_BUFFER);
        // Duplicate acquire in two CB
        excl_test("POSITIVE_TEST", "POSITIVE_TEST", submit_family, other_family, true, submit_family);  // need a succesful release
        excl_test("UNASSIGNED-VkImageMemoryBarrier-image-00002", "UNASSIGNED-VkBufferMemoryBarrier-buffer-00002", submit_family,
                  other_family, false, other_family, BarrierQueueFamilyTestHelper::DOUBLE_COMMAND_BUFFER);
    }
}

TEST_F(VkLayerTest, InvalidBarrierQueueFamilyWithMemExt) {
    TEST_DESCRIPTION("Create and submit barriers with invalid queue families when memory extension is enabled ");
    std::vector<const char *> reqd_instance_extensions = {
        {VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME}};
    for (auto extension_name : reqd_instance_extensions) {
        if (InstanceExtensionSupported(extension_name)) {
            m_instance_extension_names.push_back(extension_name);
        } else {
            printf("%s Required instance extension %s not supported, skipping test\n", kSkipPrefix, extension_name);
            return;
        }
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    // Check for external memory device extensions
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
    } else {
        printf("%s External memory extension not supported, skipping test\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    // Find queues of two families
    const uint32_t submit_family = m_device->graphics_queue_node_index_;
    const uint32_t invalid = static_cast<uint32_t>(m_device->queue_props.size());
    const uint32_t other_family = submit_family != 0 ? 0 : 1;
    const bool only_one_family = (invalid == 1) || (m_device->queue_props[other_family].queueCount == 0);

    std::vector<uint32_t> qf_indices{{submit_family, other_family}};
    if (only_one_family) {
        qf_indices.resize(1);
    }
    BarrierQueueFamilyTestHelper::Context test_context(this, qf_indices);

    if (only_one_family) {
        printf("%s Single queue family found -- VK_SHARING_MODE_CONCURRENT testcases skipped.\n", kSkipPrefix);
    } else {
        std::vector<uint32_t> families = {submit_family, other_family};
        BarrierQueueFamilyTestHelper conc_test(&test_context);

        // core_validation::barrier_queue_families::kSrcOrDstMustBeIgnore
        conc_test.Init(&families);
        conc_test("VUID-VkImageMemoryBarrier-image-01381", "VUID-VkBufferMemoryBarrier-buffer-01191", submit_family, submit_family);
        // true -> positive test
        conc_test("VUID-VkImageMemoryBarrier-image-01381", "VUID-VkBufferMemoryBarrier-buffer-01191", VK_QUEUE_FAMILY_IGNORED,
                  VK_QUEUE_FAMILY_IGNORED, true);
        conc_test("VUID-VkImageMemoryBarrier-image-01381", "VUID-VkBufferMemoryBarrier-buffer-01191", VK_QUEUE_FAMILY_IGNORED,
                  VK_QUEUE_FAMILY_EXTERNAL_KHR, true);
        conc_test("VUID-VkImageMemoryBarrier-image-01381", "VUID-VkBufferMemoryBarrier-buffer-01191", VK_QUEUE_FAMILY_EXTERNAL_KHR,
                  VK_QUEUE_FAMILY_IGNORED, true);

        // core_validation::barrier_queue_families::kSpecialOrIgnoreOnly
        conc_test("VUID-VkImageMemoryBarrier-image-01766", "VUID-VkBufferMemoryBarrier-buffer-01763", submit_family,
                  VK_QUEUE_FAMILY_IGNORED);
        conc_test("VUID-VkImageMemoryBarrier-image-01766", "VUID-VkBufferMemoryBarrier-buffer-01763", VK_QUEUE_FAMILY_IGNORED,
                  submit_family);
        // This is to flag the errors that would be considered only "unexpected" in the parallel case above
        // true -> positive test
        conc_test("VUID-VkImageMemoryBarrier-image-01766", "VUID-VkBufferMemoryBarrier-buffer-01763", VK_QUEUE_FAMILY_IGNORED,
                  VK_QUEUE_FAMILY_EXTERNAL_KHR, true);
        conc_test("VUID-VkImageMemoryBarrier-image-01766", "VUID-VkBufferMemoryBarrier-buffer-01763", VK_QUEUE_FAMILY_EXTERNAL_KHR,
                  VK_QUEUE_FAMILY_IGNORED, true);
    }

    BarrierQueueFamilyTestHelper excl_test(&test_context);
    excl_test.Init(nullptr);  // no queue families means *exclusive* sharing mode.

    // core_validation::barrier_queue_families::kSrcIgnoreRequiresDstIgnore
    excl_test("VUID-VkImageMemoryBarrier-image-01201", "VUID-VkBufferMemoryBarrier-buffer-01193", VK_QUEUE_FAMILY_IGNORED,
              submit_family);
    excl_test("VUID-VkImageMemoryBarrier-image-01201", "VUID-VkBufferMemoryBarrier-buffer-01193", VK_QUEUE_FAMILY_IGNORED,
              VK_QUEUE_FAMILY_EXTERNAL_KHR);
    // true -> positive test
    excl_test("VUID-VkImageMemoryBarrier-image-01201", "VUID-VkBufferMemoryBarrier-buffer-01193", VK_QUEUE_FAMILY_IGNORED,
              VK_QUEUE_FAMILY_IGNORED, true);

    // core_validation::barrier_queue_families::kDstValidOrSpecialIfNotIgnore
    excl_test("VUID-VkImageMemoryBarrier-image-01768", "VUID-VkBufferMemoryBarrier-buffer-01765", submit_family, invalid);
    // true -> positive test
    excl_test("VUID-VkImageMemoryBarrier-image-01768", "VUID-VkBufferMemoryBarrier-buffer-01765", submit_family, submit_family,
              true);
    excl_test("VUID-VkImageMemoryBarrier-image-01768", "VUID-VkBufferMemoryBarrier-buffer-01765", submit_family,
              VK_QUEUE_FAMILY_IGNORED, true);
    excl_test("VUID-VkImageMemoryBarrier-image-01768", "VUID-VkBufferMemoryBarrier-buffer-01765", submit_family,
              VK_QUEUE_FAMILY_EXTERNAL_KHR, true);

    // core_validation::barrier_queue_families::kSrcValidOrSpecialIfNotIgnore
    excl_test("VUID-VkImageMemoryBarrier-image-01767", "VUID-VkBufferMemoryBarrier-buffer-01764", invalid, submit_family);
    // true -> positive test
    excl_test("VUID-VkImageMemoryBarrier-image-01767", "VUID-VkBufferMemoryBarrier-buffer-01764", submit_family, submit_family,
              true);
    excl_test("VUID-VkImageMemoryBarrier-image-01767", "VUID-VkBufferMemoryBarrier-buffer-01764", VK_QUEUE_FAMILY_IGNORED,
              VK_QUEUE_FAMILY_IGNORED, true);
    excl_test("VUID-VkImageMemoryBarrier-image-01767", "VUID-VkBufferMemoryBarrier-buffer-01764", VK_QUEUE_FAMILY_EXTERNAL_KHR,
              submit_family, true);
}

TEST_F(VkLayerTest, ImageBarrierWithBadRange) {
    TEST_DESCRIPTION("VkImageMemoryBarrier with an invalid subresourceRange");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(image.create_info().arrayLayers == 1);
    ASSERT_TRUE(image.initialized());

    VkImageMemoryBarrier img_barrier_template = {};
    img_barrier_template.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier_template.pNext = NULL;
    img_barrier_template.srcAccessMask = 0;
    img_barrier_template.dstAccessMask = 0;
    img_barrier_template.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    img_barrier_template.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier_template.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier_template.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier_template.image = image.handle();
    // subresourceRange to be set later for the for the purposes of this test
    img_barrier_template.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier_template.subresourceRange.baseArrayLayer = 0;
    img_barrier_template.subresourceRange.baseMipLevel = 0;
    img_barrier_template.subresourceRange.layerCount = 0;
    img_barrier_template.subresourceRange.levelCount = 0;

    m_commandBuffer->begin();

    // Nested scope here confuses clang-format, somehow
    // clang-format off

    // try for vkCmdPipelineBarrier
    {
        // Try baseMipLevel >= image.mipLevels with VK_REMAINING_MIP_LEVELS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01486");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 1, VK_REMAINING_MIP_LEVELS, 0, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseMipLevel >= image.mipLevels without VK_REMAINING_MIP_LEVELS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01486");
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01724");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 1, 1, 0, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try levelCount = 0
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01724");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 0, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseMipLevel + levelCount > image.mipLevels
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01724");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 2, 0, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseArrayLayer >= image.arrayLayers with VK_REMAINING_ARRAY_LAYERS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01488");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 1, VK_REMAINING_ARRAY_LAYERS};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseArrayLayer >= image.arrayLayers without VK_REMAINING_ARRAY_LAYERS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01488");
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01725");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 1, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try layerCount = 0
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01725");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 0};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseArrayLayer + layerCount > image.arrayLayers
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01725");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 2};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }
    }

    // try for vkCmdWaitEvents
    {
        VkEvent event;
        VkEventCreateInfo eci{VK_STRUCTURE_TYPE_EVENT_CREATE_INFO, NULL, 0};
        VkResult err = vkCreateEvent(m_device->handle(), &eci, nullptr, &event);
        ASSERT_VK_SUCCESS(err);

        // Try baseMipLevel >= image.mipLevels with VK_REMAINING_MIP_LEVELS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01486");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 1, VK_REMAINING_MIP_LEVELS, 0, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
                            VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseMipLevel >= image.mipLevels without VK_REMAINING_MIP_LEVELS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01486");
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01724");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 1, 1, 0, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
                            VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try levelCount = 0
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01724");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 0, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
                            VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseMipLevel + levelCount > image.mipLevels
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01724");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 2, 0, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
                            VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseArrayLayer >= image.arrayLayers with VK_REMAINING_ARRAY_LAYERS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01488");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 1, VK_REMAINING_ARRAY_LAYERS};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
                            VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseArrayLayer >= image.arrayLayers without VK_REMAINING_ARRAY_LAYERS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01488");
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01725");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 1, 1};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
                            VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try layerCount = 0
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01725");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 0};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
                            VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        // Try baseArrayLayer + layerCount > image.arrayLayers
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-subresourceRange-01725");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 2};
            VkImageMemoryBarrier img_barrier = img_barrier_template;
            img_barrier.subresourceRange = range;
            vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
                            VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
            m_errorMonitor->VerifyFound();
        }

        vkDestroyEvent(m_device->handle(), event, nullptr);
    }
// clang-format on
}

TEST_F(VkLayerTest, ValidationCacheTestBadMerge) {
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), "VK_LAYER_LUNARG_core_validation", VK_EXT_VALIDATION_CACHE_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_EXT_VALIDATION_CACHE_EXTENSION_NAME);
    } else {
        printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_EXT_VALIDATION_CACHE_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Load extension functions
    auto fpCreateValidationCache =
        (PFN_vkCreateValidationCacheEXT)vkGetDeviceProcAddr(m_device->device(), "vkCreateValidationCacheEXT");
    auto fpDestroyValidationCache =
        (PFN_vkDestroyValidationCacheEXT)vkGetDeviceProcAddr(m_device->device(), "vkDestroyValidationCacheEXT");
    auto fpMergeValidationCaches =
        (PFN_vkMergeValidationCachesEXT)vkGetDeviceProcAddr(m_device->device(), "vkMergeValidationCachesEXT");
    if (!fpCreateValidationCache || !fpDestroyValidationCache || !fpMergeValidationCaches) {
        printf("%s Failed to load function pointers for %s\n", kSkipPrefix, VK_EXT_VALIDATION_CACHE_EXTENSION_NAME);
        return;
    }

    VkValidationCacheCreateInfoEXT validationCacheCreateInfo;
    validationCacheCreateInfo.sType = VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT;
    validationCacheCreateInfo.pNext = NULL;
    validationCacheCreateInfo.initialDataSize = 0;
    validationCacheCreateInfo.pInitialData = NULL;
    validationCacheCreateInfo.flags = 0;
    VkValidationCacheEXT validationCache = VK_NULL_HANDLE;
    VkResult res = fpCreateValidationCache(m_device->device(), &validationCacheCreateInfo, nullptr, &validationCache);
    ASSERT_VK_SUCCESS(res);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkMergeValidationCachesEXT-dstCache-01536");
    res = fpMergeValidationCaches(m_device->device(), validationCache, 1, &validationCache);
    m_errorMonitor->VerifyFound();

    fpDestroyValidationCache(m_device->device(), validationCache, nullptr);
}

TEST_F(VkPositiveLayerTest, LayoutFromPresentWithoutAccessMemoryRead) {
    // Transition an image away from PRESENT_SRC_KHR without ACCESS_MEMORY_READ
    // in srcAccessMask.

    // The required behavior here was a bit unclear in earlier versions of the
    // spec, but there is no memory dependency required here, so this should
    // work without warnings.

    m_errorMonitor->ExpectSuccess();
    ASSERT_NO_FATAL_FAILURE(Init());
    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT),
               VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageMemoryBarrier barrier = {};
    VkImageSubresourceRange range;
    barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    barrier.dstAccessMask = 0;
    barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
    barrier.image = image.handle();
    range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    range.baseMipLevel = 0;
    range.levelCount = 1;
    range.baseArrayLayer = 0;
    range.layerCount = 1;
    barrier.subresourceRange = range;
    VkCommandBufferObj cmdbuf(m_device, m_commandPool);
    cmdbuf.begin();
    cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
                           &barrier);
    barrier.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
    barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
    barrier.srcAccessMask = 0;
    barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
    cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
                           &barrier);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, IdxBufferAlignmentError) {
    // Bind a BeginRenderPass within an active RenderPass
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    uint32_t const indices[] = {0};
    VkBufferCreateInfo buf_info = {};
    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buf_info.size = 1024;
    buf_info.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
    buf_info.queueFamilyIndexCount = 1;
    buf_info.pQueueFamilyIndices = indices;

    VkBuffer buffer;
    VkResult err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements requirements;
    vkGetBufferMemoryRequirements(m_device->device(), buffer, &requirements);

    VkMemoryAllocateInfo alloc_info{};
    alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    alloc_info.pNext = NULL;
    alloc_info.memoryTypeIndex = 0;
    alloc_info.allocationSize = requirements.size;
    bool pass = m_device->phy().set_memory_type(requirements.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
    ASSERT_TRUE(pass);

    VkDeviceMemory memory;
    err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &memory);
    ASSERT_VK_SUCCESS(err);

    err = vkBindBufferMemory(m_device->device(), buffer, memory, 0);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    ASSERT_VK_SUCCESS(err);

    // vkCmdBindPipeline(m_commandBuffer->handle(),
    // VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    // Should error before calling to driver so don't care about actual data
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdBindIndexBuffer() offset (0x7) does not fall on ");
    vkCmdBindIndexBuffer(m_commandBuffer->handle(), buffer, 7, VK_INDEX_TYPE_UINT16);
    m_errorMonitor->VerifyFound();

    vkFreeMemory(m_device->device(), memory, NULL);
    vkDestroyBuffer(m_device->device(), buffer, NULL);
}

TEST_F(VkLayerTest, InvalidQueueFamilyIndex) {
    // Create an out-of-range queueFamilyIndex
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    VkBufferCreateInfo buffCI = {};
    buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffCI.size = 1024;
    buffCI.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
    buffCI.queueFamilyIndexCount = 2;
    // Introduce failure by specifying invalid queue_family_index
    uint32_t qfi[2];
    qfi[0] = 777;
    qfi[1] = 0;

    buffCI.pQueueFamilyIndices = qfi;
    buffCI.sharingMode = VK_SHARING_MODE_CONCURRENT;  // qfi only matters in CONCURRENT mode

    VkBuffer ib;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkCreateBuffer: pCreateInfo->pQueueFamilyIndices[0] (= 777) is not one of the queue "
                                         "families given via VkDeviceQueueCreateInfo structures when the device was created.");
    vkCreateBuffer(m_device->device(), &buffCI, NULL, &ib);
    m_errorMonitor->VerifyFound();

    if (m_device->queue_props.size() > 2) {
        VkBuffer ib2;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "which was not created allowing concurrent");

        // Create buffer shared to queue families 1 and 2, but submitted on queue family 0
        buffCI.queueFamilyIndexCount = 2;
        qfi[0] = 1;
        qfi[1] = 2;
        vkCreateBuffer(m_device->device(), &buffCI, NULL, &ib2);
        VkDeviceMemory mem;
        VkMemoryRequirements mem_reqs;
        vkGetBufferMemoryRequirements(m_device->device(), ib2, &mem_reqs);

        VkMemoryAllocateInfo alloc_info = {};
        alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        alloc_info.allocationSize = mem_reqs.size;
        bool pass = false;
        pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
        if (!pass) {
            printf("%s Failed to allocate required memory.\n", kSkipPrefix);
            vkDestroyBuffer(m_device->device(), ib2, NULL);
            return;
        }
        vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
        vkBindBufferMemory(m_device->device(), ib2, mem, 0);

        m_commandBuffer->begin();
        vkCmdFillBuffer(m_commandBuffer->handle(), ib2, 0, 16, 5);
        m_commandBuffer->end();
        m_commandBuffer->QueueCommandBuffer(false);
        m_errorMonitor->VerifyFound();
        vkDestroyBuffer(m_device->device(), ib2, NULL);
        vkFreeMemory(m_device->device(), mem, NULL);
    }
}

TEST_F(VkLayerTest, ExecuteCommandsPrimaryCB) {
    TEST_DESCRIPTION("Attempt vkCmdExecuteCommands with a primary command buffer (should only be secondary)");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // An empty primary command buffer
    VkCommandBufferObj cb(m_device, m_commandPool);
    cb.begin();
    cb.end();

    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &renderPassBeginInfo(), VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
    VkCommandBuffer handle = cb.handle();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdExecuteCommands() called w/ Primary Cmd Buffer ");
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &handle);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetUnexpectedError("All elements of pCommandBuffers must not be in the pending state");

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, DSUsageBitsErrors) {
    TEST_DESCRIPTION("Attempt to update descriptor sets for images and buffers that do not have correct usage bits sets.");

    ASSERT_NO_FATAL_FAILURE(Init());
    std::array<VkDescriptorPoolSize, VK_DESCRIPTOR_TYPE_RANGE_SIZE> ds_type_count;
    for (uint32_t i = 0; i < ds_type_count.size(); ++i) {
        ds_type_count[i].type = VkDescriptorType(i);
        ds_type_count[i].descriptorCount = 1;
    }

    vk_testing::DescriptorPool ds_pool;
    ds_pool.init(*m_device, vk_testing::DescriptorPool::create_info(0, VK_DESCRIPTOR_TYPE_RANGE_SIZE, ds_type_count));
    ASSERT_TRUE(ds_pool.initialized());

    std::vector<VkDescriptorSetLayoutBinding> dsl_bindings(1);
    dsl_bindings[0].binding = 0;
    dsl_bindings[0].descriptorType = VkDescriptorType(0);
    dsl_bindings[0].descriptorCount = 1;
    dsl_bindings[0].stageFlags = VK_SHADER_STAGE_ALL;
    dsl_bindings[0].pImmutableSamplers = NULL;

    // Create arrays of layout and descriptor objects
    using UpDescriptorSet = std::unique_ptr<vk_testing::DescriptorSet>;
    std::vector<UpDescriptorSet> descriptor_sets;
    using UpDescriptorSetLayout = std::unique_ptr<VkDescriptorSetLayoutObj>;
    std::vector<UpDescriptorSetLayout> ds_layouts;
    descriptor_sets.reserve(VK_DESCRIPTOR_TYPE_RANGE_SIZE);
    ds_layouts.reserve(VK_DESCRIPTOR_TYPE_RANGE_SIZE);
    for (uint32_t i = 0; i < VK_DESCRIPTOR_TYPE_RANGE_SIZE; ++i) {
        dsl_bindings[0].descriptorType = VkDescriptorType(i);
        ds_layouts.push_back(UpDescriptorSetLayout(new VkDescriptorSetLayoutObj(m_device, dsl_bindings)));
        descriptor_sets.push_back(UpDescriptorSet(ds_pool.alloc_sets(*m_device, *ds_layouts.back())));
        ASSERT_TRUE(descriptor_sets.back()->initialized());
    }

    // Create a buffer & bufferView to be used for invalid updates
    const VkDeviceSize buffer_size = 256;
    uint8_t data[buffer_size];
    VkConstantBufferObj buffer(m_device, buffer_size, data, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT);
    VkConstantBufferObj storage_texel_buffer(m_device, buffer_size, data, VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT);
    ASSERT_TRUE(buffer.initialized() && storage_texel_buffer.initialized());

    auto buff_view_ci = vk_testing::BufferView::createInfo(buffer.handle(), VK_FORMAT_R8_UNORM);
    vk_testing::BufferView buffer_view_obj, storage_texel_buffer_view_obj;
    buffer_view_obj.init(*m_device, buff_view_ci);
    buff_view_ci.buffer = storage_texel_buffer.handle();
    storage_texel_buffer_view_obj.init(*m_device, buff_view_ci);
    ASSERT_TRUE(buffer_view_obj.initialized() && storage_texel_buffer_view_obj.initialized());
    VkBufferView buffer_view = buffer_view_obj.handle();
    VkBufferView storage_texel_buffer_view = storage_texel_buffer_view_obj.handle();

    // Create an image to be used for invalid updates
    VkImageObj image_obj(m_device);
    image_obj.InitNoLayout(64, 64, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image_obj.initialized());
    VkImageView image_view = image_obj.targetView(VK_FORMAT_R8G8B8A8_UNORM);

    VkDescriptorBufferInfo buff_info = {};
    buff_info.buffer = buffer.handle();
    VkDescriptorImageInfo img_info = {};
    img_info.imageView = image_view;
    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.pTexelBufferView = &buffer_view;
    descriptor_write.pBufferInfo = &buff_info;
    descriptor_write.pImageInfo = &img_info;

    // These error messages align with VkDescriptorType struct
    std::string error_codes[] = {
        "VUID-VkWriteDescriptorSet-descriptorType-00326",  // placeholder, no error for SAMPLER descriptor
        "VUID-VkWriteDescriptorSet-descriptorType-00326",  // COMBINED_IMAGE_SAMPLER
        "VUID-VkWriteDescriptorSet-descriptorType-00326",  // SAMPLED_IMAGE
        "VUID-VkWriteDescriptorSet-descriptorType-00326",  // STORAGE_IMAGE
        "VUID-VkWriteDescriptorSet-descriptorType-00334",  // UNIFORM_TEXEL_BUFFER
        "VUID-VkWriteDescriptorSet-descriptorType-00335",  // STORAGE_TEXEL_BUFFER
        "VUID-VkWriteDescriptorSet-descriptorType-00330",  // UNIFORM_BUFFER
        "VUID-VkWriteDescriptorSet-descriptorType-00331",  // STORAGE_BUFFER
        "VUID-VkWriteDescriptorSet-descriptorType-00330",  // UNIFORM_BUFFER_DYNAMIC
        "VUID-VkWriteDescriptorSet-descriptorType-00331",  // STORAGE_BUFFER_DYNAMIC
        "VUID-VkWriteDescriptorSet-descriptorType-00326"   // INPUT_ATTACHMENT
    };
    // Start loop at 1 as SAMPLER desc type has no usage bit error
    for (uint32_t i = 1; i < VK_DESCRIPTOR_TYPE_RANGE_SIZE; ++i) {
        if (VkDescriptorType(i) == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER) {
            // Now check for UNIFORM_TEXEL_BUFFER using storage_texel_buffer_view
            descriptor_write.pTexelBufferView = &storage_texel_buffer_view;
        }
        descriptor_write.descriptorType = VkDescriptorType(i);
        descriptor_write.dstSet = descriptor_sets[i]->handle();
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, error_codes[i]);

        vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

        m_errorMonitor->VerifyFound();
        if (VkDescriptorType(i) == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER) {
            descriptor_write.pTexelBufferView = &buffer_view;
        }
    }
}

TEST_F(VkLayerTest, DSBufferInfoErrors) {
    TEST_DESCRIPTION(
        "Attempt to update buffer descriptor set that has incorrect parameters in VkDescriptorBufferInfo struct. This includes:\n"
        "1. offset value greater than or equal to buffer size\n"
        "2. range value of 0\n"
        "3. range value greater than buffer (size - offset)");
    VkResult err;

    // GPDDP2 needed for push descriptors support below
    bool gpdp2_support = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
                                                    VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION);
    if (gpdp2_support) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    bool update_template_support = DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME);
    if (update_template_support) {
        m_device_extension_names.push_back(VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME);
    } else {
        printf("%s Descriptor Update Template Extensions not supported, template cases skipped.\n", kSkipPrefix);
    }

    bool push_descriptor_support = gpdp2_support && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    if (push_descriptor_support) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    } else {
        printf("%s Push Descriptor Extension not supported, push descriptor cases skipped.\n", kSkipPrefix);
    }

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    std::vector<VkDescriptorSetLayoutBinding> ds_bindings = {
        {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}};
    OneOffDescriptorSet ds(m_device, ds_bindings);

    // Create a buffer to be used for invalid updates
    VkBufferCreateInfo buff_ci = {};
    buff_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buff_ci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buff_ci.size = m_device->props.limits.minUniformBufferOffsetAlignment;
    buff_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    VkBuffer buffer;
    err = vkCreateBuffer(m_device->device(), &buff_ci, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    // Have to bind memory to buffer before descriptor update
    VkMemoryRequirements mem_reqs;
    vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = mem_reqs.size;
    mem_alloc.memoryTypeIndex = 0;
    bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
    if (!pass) {
        printf("%s Failed to allocate memory.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }

    VkDeviceMemory mem;
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorBufferInfo buff_info = {};
    buff_info.buffer = buffer;
    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.pTexelBufferView = nullptr;
    descriptor_write.pBufferInfo = &buff_info;
    descriptor_write.pImageInfo = nullptr;

    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptor_write.dstSet = ds.set_;

    // Relying on the "return nullptr for non-enabled extensions
    auto vkCreateDescriptorUpdateTemplateKHR =
        (PFN_vkCreateDescriptorUpdateTemplateKHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateDescriptorUpdateTemplateKHR");
    auto vkDestroyDescriptorUpdateTemplateKHR =
        (PFN_vkDestroyDescriptorUpdateTemplateKHR)vkGetDeviceProcAddr(m_device->device(), "vkDestroyDescriptorUpdateTemplateKHR");
    auto vkUpdateDescriptorSetWithTemplateKHR =
        (PFN_vkUpdateDescriptorSetWithTemplateKHR)vkGetDeviceProcAddr(m_device->device(), "vkUpdateDescriptorSetWithTemplateKHR");

    if (update_template_support) {
        ASSERT_NE(vkCreateDescriptorUpdateTemplateKHR, nullptr);
        ASSERT_NE(vkDestroyDescriptorUpdateTemplateKHR, nullptr);
        ASSERT_NE(vkUpdateDescriptorSetWithTemplateKHR, nullptr);
    }

    // Setup for update w/ template tests
    // Create a template of descriptor set updates
    struct SimpleTemplateData {
        uint8_t padding[7];
        VkDescriptorBufferInfo buff_info;
        uint32_t other_padding[4];
    };
    SimpleTemplateData update_template_data = {};

    VkDescriptorUpdateTemplateEntry update_template_entry = {};
    update_template_entry.dstBinding = 0;
    update_template_entry.dstArrayElement = 0;
    update_template_entry.descriptorCount = 1;
    update_template_entry.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    update_template_entry.offset = offsetof(SimpleTemplateData, buff_info);
    update_template_entry.stride = sizeof(SimpleTemplateData);

    auto update_template_ci = lvl_init_struct<VkDescriptorUpdateTemplateCreateInfoKHR>();
    update_template_ci.descriptorUpdateEntryCount = 1;
    update_template_ci.pDescriptorUpdateEntries = &update_template_entry;
    update_template_ci.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET;
    update_template_ci.descriptorSetLayout = ds.layout_.handle();

    VkDescriptorUpdateTemplate update_template = VK_NULL_HANDLE;
    if (update_template_support) {
        auto result = vkCreateDescriptorUpdateTemplateKHR(m_device->device(), &update_template_ci, nullptr, &update_template);
        ASSERT_VK_SUCCESS(result);
    }

    // VK_KHR_push_descriptor support
    auto vkCmdPushDescriptorSetKHR =
        (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR");
    auto vkCmdPushDescriptorSetWithTemplateKHR =
        (PFN_vkCmdPushDescriptorSetWithTemplateKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetWithTemplateKHR");

    std::unique_ptr<VkDescriptorSetLayoutObj> push_dsl = nullptr;
    std::unique_ptr<VkPipelineLayoutObj> pipeline_layout = nullptr;
    VkDescriptorUpdateTemplate push_template = VK_NULL_HANDLE;
    if (push_descriptor_support) {
        ASSERT_NE(vkCmdPushDescriptorSetKHR, nullptr);
        push_dsl.reset(
            new VkDescriptorSetLayoutObj(m_device, ds_bindings, VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR));
        pipeline_layout.reset(new VkPipelineLayoutObj(m_device, {push_dsl.get()}));
        ASSERT_TRUE(push_dsl->initialized());

        if (update_template_support) {
            ASSERT_NE(vkCmdPushDescriptorSetWithTemplateKHR, nullptr);
            auto push_template_ci = lvl_init_struct<VkDescriptorUpdateTemplateCreateInfoKHR>();
            push_template_ci.descriptorUpdateEntryCount = 1;
            push_template_ci.pDescriptorUpdateEntries = &update_template_entry;
            push_template_ci.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR;
            push_template_ci.descriptorSetLayout = VK_NULL_HANDLE;
            push_template_ci.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
            push_template_ci.pipelineLayout = pipeline_layout->handle();
            push_template_ci.set = 0;
            auto result = vkCreateDescriptorUpdateTemplateKHR(m_device->device(), &push_template_ci, nullptr, &push_template);
            ASSERT_VK_SUCCESS(result);
        }
    }

    auto do_test = [&](const char *desired_failure) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, desired_failure);
        vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
        m_errorMonitor->VerifyFound();

        if (push_descriptor_support) {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, desired_failure);
            m_commandBuffer->begin();
            vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout->handle(), 0, 1,
                                      &descriptor_write);
            m_commandBuffer->end();
            m_errorMonitor->VerifyFound();
        }

        if (update_template_support) {
            update_template_data.buff_info = buff_info;  // copy the test case information into our "pData"
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, desired_failure);
            vkUpdateDescriptorSetWithTemplateKHR(m_device->device(), ds.set_, update_template, &update_template_data);
            m_errorMonitor->VerifyFound();
            if (push_descriptor_support) {
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, desired_failure);
                m_commandBuffer->begin();
                vkCmdPushDescriptorSetWithTemplateKHR(m_commandBuffer->handle(), push_template, pipeline_layout->handle(), 0,
                                                      &update_template_data);
                m_commandBuffer->end();
                m_errorMonitor->VerifyFound();
            }
        }
    };

    // Cause error due to offset out of range
    buff_info.offset = buff_ci.size;
    buff_info.range = VK_WHOLE_SIZE;
    do_test("VUID-VkDescriptorBufferInfo-offset-00340");

    // Now cause error due to range of 0
    buff_info.offset = 0;
    buff_info.range = 0;
    do_test("VUID-VkDescriptorBufferInfo-range-00341");

    // Now cause error due to range exceeding buffer size - offset
    buff_info.offset = 0;
    buff_info.range = buff_ci.size + 1;
    do_test("VUID-VkDescriptorBufferInfo-range-00342");

    if (update_template_support) {
        vkDestroyDescriptorUpdateTemplateKHR(m_device->device(), update_template, nullptr);
        if (push_descriptor_support) {
            vkDestroyDescriptorUpdateTemplateKHR(m_device->device(), push_template, nullptr);
        }
    }
    vkFreeMemory(m_device->device(), mem, NULL);
    vkDestroyBuffer(m_device->device(), buffer, NULL);
}

TEST_F(VkLayerTest, DSBufferLimitErrors) {
    TEST_DESCRIPTION(
        "Attempt to update buffer descriptor set that has VkDescriptorBufferInfo values that violate device limits.\n"
        "Test cases include:\n"
        "1. range of uniform buffer update exceeds maxUniformBufferRange\n"
        "2. offset of uniform buffer update is not multiple of minUniformBufferOffsetAlignment\n"
        "3. using VK_WHOLE_SIZE with uniform buffer size exceeding maxUniformBufferRange\n"
        "4. range of storage buffer update exceeds maxStorageBufferRange\n"
        "5. offset of storage buffer update is not multiple of minStorageBufferOffsetAlignment\n"
        "6. using VK_WHOLE_SIZE with storage buffer size exceeding maxStorageBufferRange");
    VkResult err;

    ASSERT_NO_FATAL_FAILURE(Init());

    struct TestCase {
        VkDescriptorType descriptor_type;
        VkBufferUsageFlagBits buffer_usage;
        VkDeviceSize max_range;
        std::string max_range_vu;
        VkDeviceSize min_align;
        std::string min_align_vu;
    };

    for (const auto &test_case : {
             TestCase({VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
                       m_device->props.limits.maxUniformBufferRange, "VUID-VkWriteDescriptorSet-descriptorType-00332",
                       m_device->props.limits.minUniformBufferOffsetAlignment, "VUID-VkWriteDescriptorSet-descriptorType-00327"}),
             TestCase({VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
                       m_device->props.limits.maxStorageBufferRange, "VUID-VkWriteDescriptorSet-descriptorType-00333",
                       m_device->props.limits.minStorageBufferOffsetAlignment, "VUID-VkWriteDescriptorSet-descriptorType-00328"}),
         }) {
        // Create layout with single buffer
        OneOffDescriptorSet ds(m_device, {
                                             {0, test_case.descriptor_type, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         });

        // Create a buffer to be used for invalid updates
        VkBufferCreateInfo bci = {};
        bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
        bci.usage = test_case.buffer_usage;
        bci.size = test_case.max_range + test_case.min_align;  // Make buffer bigger than range limit
        bci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
        VkBuffer buffer;
        err = vkCreateBuffer(m_device->device(), &bci, NULL, &buffer);
        ASSERT_VK_SUCCESS(err);

        // Have to bind memory to buffer before descriptor update
        VkMemoryRequirements mem_reqs;
        vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);

        VkMemoryAllocateInfo mem_alloc = {};
        mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        mem_alloc.pNext = NULL;
        mem_alloc.allocationSize = mem_reqs.size;
        bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
        if (!pass) {
            printf("%s Failed to allocate memory in DSBufferLimitErrors; skipped.\n", kSkipPrefix);
            vkDestroyBuffer(m_device->device(), buffer, NULL);
            continue;
        }

        VkDeviceMemory mem;
        err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
        if (VK_SUCCESS != err) {
            printf("%s Failed to allocate memory in DSBufferLimitErrors; skipped.\n", kSkipPrefix);
            vkDestroyBuffer(m_device->device(), buffer, NULL);
            continue;
        }
        err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
        ASSERT_VK_SUCCESS(err);

        VkDescriptorBufferInfo buff_info = {};
        buff_info.buffer = buffer;
        VkWriteDescriptorSet descriptor_write = {};
        descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
        descriptor_write.dstBinding = 0;
        descriptor_write.descriptorCount = 1;
        descriptor_write.pTexelBufferView = nullptr;
        descriptor_write.pBufferInfo = &buff_info;
        descriptor_write.pImageInfo = nullptr;
        descriptor_write.descriptorType = test_case.descriptor_type;
        descriptor_write.dstSet = ds.set_;

        // Exceed range limit
        if (test_case.max_range != UINT32_MAX) {
            buff_info.range = test_case.max_range + 1;
            buff_info.offset = 0;
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.max_range_vu);
            vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
            m_errorMonitor->VerifyFound();
        }

        // Reduce size of range to acceptable limit and cause offset error
        if (test_case.min_align > 1) {
            buff_info.range = test_case.max_range;
            buff_info.offset = test_case.min_align - 1;
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.min_align_vu);
            vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
            m_errorMonitor->VerifyFound();
        }

        // Exceed effective range limit by using VK_WHOLE_SIZE
        buff_info.range = VK_WHOLE_SIZE;
        buff_info.offset = 0;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.max_range_vu);
        vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
        m_errorMonitor->VerifyFound();

        // Cleanup
        vkFreeMemory(m_device->device(), mem, NULL);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
    }
}

TEST_F(VkLayerTest, DSAspectBitsErrors) {
    // TODO : Initially only catching case where DEPTH & STENCIL aspect bits
    //  are set, but could expand this test to hit more cases.
    TEST_DESCRIPTION("Attempt to update descriptor sets for images that do not have correct aspect bits sets.");
    VkResult err;

    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    // Create an image to be used for invalid updates
    VkImageObj image_obj(m_device);
    image_obj.Init(64, 64, 1, depth_format, VK_IMAGE_USAGE_SAMPLED_BIT);
    if (!image_obj.initialized()) {
        printf("%s Depth + Stencil format cannot be sampled. Skipped.\n", kSkipPrefix);
        return;
    }
    VkImage image = image_obj.image();

    // Now create view for image
    VkImageViewCreateInfo image_view_ci = {};
    image_view_ci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    image_view_ci.image = image;
    image_view_ci.format = depth_format;
    image_view_ci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    image_view_ci.subresourceRange.layerCount = 1;
    image_view_ci.subresourceRange.baseArrayLayer = 0;
    image_view_ci.subresourceRange.levelCount = 1;
    // Setting both depth & stencil aspect bits is illegal for an imageView used
    // to populate a descriptor set.
    image_view_ci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;

    VkImageView image_view;
    err = vkCreateImageView(m_device->device(), &image_view_ci, NULL, &image_view);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo img_info = {};
    img_info.imageView = image_view;
    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.pTexelBufferView = NULL;
    descriptor_write.pBufferInfo = NULL;
    descriptor_write.pImageInfo = &img_info;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
    descriptor_write.dstSet = ds.set_;
    // TODO(whenning42): Update this check to look for a VUID when this error is
    // assigned one.
    const char *error_msg = " please only set either VK_IMAGE_ASPECT_DEPTH_BIT or VK_IMAGE_ASPECT_STENCIL_BIT ";
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, error_msg);

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_errorMonitor->VerifyFound();
    vkDestroyImageView(m_device->device(), image_view, NULL);
}

TEST_F(VkLayerTest, DSTypeMismatch) {
    // Create DS w/ layout of one type and attempt Update w/ mis-matched type
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        " binding #0 with type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER but update type is VK_DESCRIPTOR_TYPE_SAMPLER");

    ASSERT_NO_FATAL_FAILURE(Init());
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo info = {};
    info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.descriptorCount = 1;
    // This is a mismatched type for the layout which expects BUFFER
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    descriptor_write.pImageInfo = &info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_errorMonitor->VerifyFound();

    vkDestroySampler(m_device->device(), sampler, NULL);
}

TEST_F(VkLayerTest, DSUpdateOutOfBounds) {
    // For overlapping Update, have arrayIndex exceed that of layout
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-dstArrayElement-00321");

    ASSERT_NO_FATAL_FAILURE(Init());
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
    if (!buffer_test.GetBufferCurrent()) {
        // Something prevented creation of buffer so abort
        printf("%s Buffer creation failed, skipping test\n", kSkipPrefix);
        return;
    }

    // Correctly update descriptor to avoid "NOT_UPDATED" error
    VkDescriptorBufferInfo buff_info = {};
    buff_info.buffer = buffer_test.GetBuffer();
    buff_info.offset = 0;
    buff_info.range = 1024;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstArrayElement = 1; /* This index out of bounds for the update */
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptor_write.pBufferInfo = &buff_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidDSUpdateIndex) {
    // Create layout w/ count of 1 and attempt update to that layout w/ binding index 2
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-dstBinding-00315");

    ASSERT_NO_FATAL_FAILURE(Init());
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo info = {};
    info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 2;
    descriptor_write.descriptorCount = 1;
    // This is the wrong type, but out of bounds will be flagged first
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    descriptor_write.pImageInfo = &info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_errorMonitor->VerifyFound();

    vkDestroySampler(m_device->device(), sampler, NULL);
}

TEST_F(VkLayerTest, DSUpdateEmptyBinding) {
    // Create layout w/ empty binding and attempt to update it
    VkResult err;

    ASSERT_NO_FATAL_FAILURE(Init());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_SAMPLER, 0 /* !! */, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo info = {};
    info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;  // Lie here to avoid parameter_validation error
    // This is the wrong type, but empty binding error will be flagged first
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    descriptor_write.pImageInfo = &info;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-dstBinding-00316");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    vkDestroySampler(m_device->device(), sampler, NULL);
}

TEST_F(VkLayerTest, InvalidDSUpdateStruct) {
    // Call UpdateDS w/ struct type other than valid VK_STRUCTUR_TYPE_UPDATE_*
    // types
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, ".sType must be VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET");

    ASSERT_NO_FATAL_FAILURE(Init());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo info = {};
    info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; /* Intentionally broken struct type */
    descriptor_write.dstSet = ds.set_;
    descriptor_write.descriptorCount = 1;
    // This is the wrong type, but out of bounds will be flagged first
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    descriptor_write.pImageInfo = &info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_errorMonitor->VerifyFound();

    vkDestroySampler(m_device->device(), sampler, NULL);
}

TEST_F(VkLayerTest, SampleDescriptorUpdateError) {
    // Create a single Sampler descriptor and send it an invalid Sampler
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-00325");

    ASSERT_NO_FATAL_FAILURE(Init());
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkSampler sampler = (VkSampler)((size_t)0xbaadbeef);  // Sampler with invalid handle

    VkDescriptorImageInfo descriptor_info;
    memset(&descriptor_info, 0, sizeof(VkDescriptorImageInfo));
    descriptor_info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    descriptor_write.pImageInfo = &descriptor_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, ImageViewDescriptorUpdateError) {
    // Create a single combined Image/Sampler descriptor and send it an invalid
    // imageView
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-00326");

    ASSERT_NO_FATAL_FAILURE(Init());
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    VkImageView view = (VkImageView)((size_t)0xbaadbeef);  // invalid imageView object

    VkDescriptorImageInfo descriptor_info;
    memset(&descriptor_info, 0, sizeof(VkDescriptorImageInfo));
    descriptor_info.sampler = sampler;
    descriptor_info.imageView = view;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &descriptor_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_errorMonitor->VerifyFound();

    vkDestroySampler(m_device->device(), sampler, NULL);
}

TEST_F(VkLayerTest, CopyDescriptorUpdateErrors) {
    // Create DS w/ layout of 2 types, write update 1 and attempt to copy-update
    // into the other
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " binding #1 with type VK_DESCRIPTOR_TYPE_SAMPLER. Types do not match.");

    ASSERT_NO_FATAL_FAILURE(Init());
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         {1, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo info = {};
    info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(VkWriteDescriptorSet));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 1;  // SAMPLER binding from layout above
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    descriptor_write.pImageInfo = &info;
    // This write update should succeed
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    // Now perform a copy update that fails due to type mismatch
    VkCopyDescriptorSet copy_ds_update;
    memset(&copy_ds_update, 0, sizeof(VkCopyDescriptorSet));
    copy_ds_update.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
    copy_ds_update.srcSet = ds.set_;
    copy_ds_update.srcBinding = 1;  // Copy from SAMPLER binding
    copy_ds_update.dstSet = ds.set_;
    copy_ds_update.dstBinding = 0;       // ERROR : copy to UNIFORM binding
    copy_ds_update.descriptorCount = 1;  // copy 1 descriptor
    vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, &copy_ds_update);

    m_errorMonitor->VerifyFound();
    // Now perform a copy update that fails due to binding out of bounds
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, " does not have copy update src binding of 3.");
    memset(&copy_ds_update, 0, sizeof(VkCopyDescriptorSet));
    copy_ds_update.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
    copy_ds_update.srcSet = ds.set_;
    copy_ds_update.srcBinding = 3;  // ERROR : Invalid binding for matching layout
    copy_ds_update.dstSet = ds.set_;
    copy_ds_update.dstBinding = 0;
    copy_ds_update.descriptorCount = 1;  // Copy 1 descriptor
    vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, &copy_ds_update);

    m_errorMonitor->VerifyFound();

    // Now perform a copy update that fails due to binding out of bounds
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " binding#1 with offset index of 1 plus update array offset of 0 and update of 5 "
                                         "descriptors oversteps total number of descriptors in set: 2.");

    memset(&copy_ds_update, 0, sizeof(VkCopyDescriptorSet));
    copy_ds_update.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
    copy_ds_update.srcSet = ds.set_;
    copy_ds_update.srcBinding = 1;
    copy_ds_update.dstSet = ds.set_;
    copy_ds_update.dstBinding = 0;
    copy_ds_update.descriptorCount = 5;  // ERROR copy 5 descriptors (out of bounds for layout)
    vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, &copy_ds_update);

    m_errorMonitor->VerifyFound();

    vkDestroySampler(m_device->device(), sampler, NULL);
}

TEST_F(VkPositiveLayerTest, CopyNonupdatedDescriptors) {
    TEST_DESCRIPTION("Copy non-updated descriptors");
    unsigned int i;

    ASSERT_NO_FATAL_FAILURE(Init());
    OneOffDescriptorSet src_ds(m_device, {
                                             {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                             {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr},
                                             {2, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         });
    OneOffDescriptorSet dst_ds(m_device, {
                                             {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                             {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         });

    m_errorMonitor->ExpectSuccess();

    const unsigned int copy_size = 2;
    VkCopyDescriptorSet copy_ds_update[copy_size];
    memset(copy_ds_update, 0, sizeof(copy_ds_update));
    for (i = 0; i < copy_size; i++) {
        copy_ds_update[i].sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
        copy_ds_update[i].srcSet = src_ds.set_;
        copy_ds_update[i].srcBinding = i;
        copy_ds_update[i].dstSet = dst_ds.set_;
        copy_ds_update[i].dstBinding = i;
        copy_ds_update[i].descriptorCount = 1;
    }
    vkUpdateDescriptorSets(m_device->device(), 0, NULL, copy_size, copy_ds_update);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, NumSamplesMismatch) {
    // Create CommandBuffer where MSAA samples doesn't match RenderPass
    // sampleCount
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Num samples mismatch! ");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
    pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    pipe_ms_state_ci.pNext = NULL;
    pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT;
    pipe_ms_state_ci.sampleShadingEnable = 0;
    pipe_ms_state_ci.minSampleShading = 1.0;
    pipe_ms_state_ci.pSampleMask = NULL;

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);  // We shouldn't need a fragment shader
    // but add it to be able to run on more devices
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.SetMSAA(&pipe_ms_state_ci);
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    // Render triangle (the error should trigger on the attempt to draw).
    m_commandBuffer->Draw(3, 1, 0, 0);

    // Finalize recording of the command buffer
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DrawWithPipelineIncompatibleWithRenderPass) {
    TEST_DESCRIPTION(
        "Hit RenderPass incompatible cases. Initial case is drawing with an active renderpass that's not compatible with the bound "
        "pipeline state object's creation renderpass");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);  // We shouldn't need a fragment shader
    // but add it to be able to run on more devices
    // Create a renderpass that will be incompatible with default renderpass
    VkAttachmentReference color_att = {};
    color_att.layout = VK_IMAGE_LAYOUT_GENERAL;
    VkSubpassDescription subpass = {};
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &color_att;
    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 1;
    VkAttachmentDescription attach_desc = {};
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    // Format incompatible with PSO RP color attach format B8G8R8A8_UNORM
    attach_desc.format = VK_FORMAT_R8G8B8A8_UNORM;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    rpci.pAttachments = &attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    VkRenderPass rp;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    m_viewports.push_back(viewport);
    pipe.SetViewport(m_viewports);
    VkRect2D rect = {{0, 0}, {64, 64}};
    m_scissors.push_back(rect);
    pipe.SetScissor(m_scissors);
    pipe.CreateVKPipeline(pipeline_layout.handle(), rp);

    VkCommandBufferInheritanceInfo cbii = {};
    cbii.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    cbii.renderPass = rp;
    cbii.subpass = 0;
    VkCommandBufferBeginInfo cbbi = {};
    cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    cbbi.pInheritanceInfo = &cbii;
    vkBeginCommandBuffer(m_commandBuffer->handle(), &cbbi);
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDraw-renderPass-00435");
    // Render triangle (the error should trigger on the attempt to draw).
    m_commandBuffer->Draw(3, 1, 0, 0);

    // Finalize recording of the command buffer
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();

    vkDestroyRenderPass(m_device->device(), rp, NULL);
}

TEST_F(VkLayerTest, NumBlendAttachMismatch) {
    // Create Pipeline where the number of blend attachments doesn't match the
    // number of color attachments.  In this case, we don't add any color
    // blend attachments even though we have a color attachment.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkGraphicsPipelineCreateInfo-attachmentCount-00746");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
    pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    pipe_ms_state_ci.pNext = NULL;
    pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    pipe_ms_state_ci.sampleShadingEnable = 0;
    pipe_ms_state_ci.minSampleShading = 1.0;
    pipe_ms_state_ci.pSampleMask = NULL;

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);  // We shouldn't need a fragment shader
    // but add it to be able to run on more devices
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.SetMSAA(&pipe_ms_state_ci);
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, Bad2DArrayImageType) {
    TEST_DESCRIPTION("Create an image with a flag specifying 2D_ARRAY_COMPATIBLE but not of imageType 3D.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    } else {
        printf("%s %s is not supported; skipping\n", kSkipPrefix, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Trigger check by setting imagecreateflags to 2d_array_compat and imageType to 2D
    VkImageCreateInfo ici = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                             nullptr,
                             VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR,
                             VK_IMAGE_TYPE_2D,
                             VK_FORMAT_R8G8B8A8_UNORM,
                             {32, 32, 1},
                             1,
                             1,
                             VK_SAMPLE_COUNT_1_BIT,
                             VK_IMAGE_TILING_OPTIMAL,
                             VK_IMAGE_USAGE_SAMPLED_BIT,
                             VK_SHARING_MODE_EXCLUSIVE,
                             0,
                             nullptr,
                             VK_IMAGE_LAYOUT_UNDEFINED};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-00950");
    VkImage image;
    vkCreateImage(m_device->device(), &ici, NULL, &image);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, Maint1BindingSliceOf3DImage) {
    TEST_DESCRIPTION(
        "Attempt to bind a slice of a 3D texture in a descriptor set. This is explicitly disallowed by KHR_maintenance1 to keep "
        "things simple for drivers.");
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    } else {
        printf("%s %s is not supported; skipping\n", kSkipPrefix, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkResult err;

    OneOffDescriptorSet set(m_device, {
                                          {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                      });

    VkImageCreateInfo ici = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                             nullptr,
                             VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR,
                             VK_IMAGE_TYPE_3D,
                             VK_FORMAT_R8G8B8A8_UNORM,
                             {32, 32, 32},
                             1,
                             1,
                             VK_SAMPLE_COUNT_1_BIT,
                             VK_IMAGE_TILING_OPTIMAL,
                             VK_IMAGE_USAGE_SAMPLED_BIT,
                             VK_SHARING_MODE_EXCLUSIVE,
                             0,
                             nullptr,
                             VK_IMAGE_LAYOUT_UNDEFINED};
    VkImageObj image(m_device);
    image.init(&ici);
    ASSERT_TRUE(image.initialized());

    VkImageViewCreateInfo ivci = {
        VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
        nullptr,
        0,
        image.handle(),
        VK_IMAGE_VIEW_TYPE_2D,
        VK_FORMAT_R8G8B8A8_UNORM,
        {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
         VK_COMPONENT_SWIZZLE_IDENTITY},
        {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
    };
    VkImageView view;
    err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    ASSERT_VK_SUCCESS(err);

    // Meat of the test.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorImageInfo-imageView-00343");

    VkDescriptorImageInfo dii = {VK_NULL_HANDLE, view, VK_IMAGE_LAYOUT_GENERAL};
    VkWriteDescriptorSet write = {VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, nullptr, set.set_, 0,      0, 1,
                                  VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,       &dii,    nullptr,  nullptr};
    vkUpdateDescriptorSets(m_device->device(), 1, &write, 0, nullptr);

    m_errorMonitor->VerifyFound();

    vkDestroyImageView(m_device->device(), view, nullptr);
}

TEST_F(VkLayerTest, MissingClearAttachment) {
    TEST_DESCRIPTION("Points to a wrong colorAttachment index in a VkClearAttachment structure passed to vkCmdClearAttachments");
    ASSERT_NO_FATAL_FAILURE(Init());
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearAttachments-aspectMask-02501");

    VKTriangleTest(BsoFailCmdClearAttachments);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkPositiveLayerTest, ConfirmNoVLErrorWhenVkCmdClearAttachmentsCalledInSecondaryCB) {
    TEST_DESCRIPTION(
        "This test is to verify that when vkCmdClearAttachments is called by a secondary commandbuffer, the validation layers do "
        "not throw an error if the primary commandbuffer begins a renderpass before executing the secondary commandbuffer.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    VkCommandBufferBeginInfo info = {};
    VkCommandBufferInheritanceInfo hinfo = {};
    info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
    info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    info.pInheritanceInfo = &hinfo;
    hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    hinfo.pNext = NULL;
    hinfo.renderPass = renderPass();
    hinfo.subpass = 0;
    hinfo.framebuffer = m_framebuffer;
    hinfo.occlusionQueryEnable = VK_FALSE;
    hinfo.queryFlags = 0;
    hinfo.pipelineStatistics = 0;

    secondary.begin(&info);
    VkClearAttachment color_attachment;
    color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    color_attachment.clearValue.color.float32[0] = 0.0;
    color_attachment.clearValue.color.float32[1] = 0.0;
    color_attachment.clearValue.color.float32[2] = 0.0;
    color_attachment.clearValue.color.float32[3] = 0.0;
    color_attachment.colorAttachment = 0;
    VkClearRect clear_rect = {{{0, 0}, {(uint32_t)m_width, (uint32_t)m_height}}, 0, 1};
    vkCmdClearAttachments(secondary.handle(), 1, &color_attachment, 1, &clear_rect);
    secondary.end();
    // Modify clear rect here to verify that it doesn't cause validation error
    clear_rect = {{{0, 0}, {99999999, 99999999}}, 0, 0};

    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_commandBuffer->end();
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, CmdClearAttachmentTests) {
    TEST_DESCRIPTION("Various tests for validating usage of vkCmdClearAttachments");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
    pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    pipe_ms_state_ci.pNext = NULL;
    pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    pipe_ms_state_ci.sampleShadingEnable = 0;
    pipe_ms_state_ci.minSampleShading = 1.0;
    pipe_ms_state_ci.pSampleMask = NULL;

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    //  We shouldn't need a fragment shader but add it to be able to run
    //  on more devices
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.SetMSAA(&pipe_ms_state_ci);
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    // Main thing we care about for this test is that the VkImage obj we're
    // clearing matches Color Attachment of FB
    //  Also pass down other dummy params to keep driver and paramchecker happy
    VkClearAttachment color_attachment;
    color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    color_attachment.clearValue.color.float32[0] = 1.0;
    color_attachment.clearValue.color.float32[1] = 1.0;
    color_attachment.clearValue.color.float32[2] = 1.0;
    color_attachment.clearValue.color.float32[3] = 1.0;
    color_attachment.colorAttachment = 0;
    VkClearRect clear_rect = {{{0, 0}, {(uint32_t)m_width, (uint32_t)m_height}}, 0, 1};

    // Call for full-sized FB Color attachment prior to issuing a Draw
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
                                         "vkCmdClearAttachments() issued on command buffer object ");
    vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, 1, &clear_rect);
    m_errorMonitor->VerifyFound();

    clear_rect.rect.extent.width = renderPassBeginInfo().renderArea.extent.width + 4;
    clear_rect.rect.extent.height = clear_rect.rect.extent.height / 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearAttachments-pRects-00016");
    vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, 1, &clear_rect);
    m_errorMonitor->VerifyFound();

    // baseLayer >= view layers
    clear_rect.rect.extent.width = (uint32_t)m_width;
    clear_rect.baseArrayLayer = 1;
    clear_rect.layerCount = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearAttachments-pRects-00017");
    vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, 1, &clear_rect);
    m_errorMonitor->VerifyFound();

    // baseLayer + layerCount > view layers
    clear_rect.rect.extent.width = (uint32_t)m_width;
    clear_rect.baseArrayLayer = 0;
    clear_rect.layerCount = 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearAttachments-pRects-00017");
    vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, 1, &clear_rect);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, VtxBufferBadIndex) {
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
                                         "but no vertex buffers are attached to this Pipeline State Object");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
    pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    pipe_ms_state_ci.pNext = NULL;
    pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    pipe_ms_state_ci.sampleShadingEnable = 0;
    pipe_ms_state_ci.minSampleShading = 1.0;
    pipe_ms_state_ci.pSampleMask = NULL;

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);  // We shouldn't need a fragment shader
    // but add it to be able to run on more devices
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.SetMSAA(&pipe_ms_state_ci);
    pipe.SetViewport(m_viewports);
    pipe.SetScissor(m_scissors);
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    // Don't care about actual data, just need to get to draw to flag error
    static const float vbo_data[3] = {1.f, 0.f, 1.f};
    VkConstantBufferObj vbo(m_device, sizeof(vbo_data), (const void *)&vbo_data, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
    m_commandBuffer->BindVertexBuffer(&vbo, (VkDeviceSize)0, 1);  // VBO idx 1, but no VBO in PSO
    m_commandBuffer->Draw(1, 0, 0, 0);

    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, InvalidQueryPoolCreate) {
    TEST_DESCRIPTION("Attempt to create a query pool for PIPELINE_STATISTICS without enabling pipeline stats for the device.");

    ASSERT_NO_FATAL_FAILURE(Init());

    vk_testing::QueueCreateInfoArray queue_info(m_device->queue_props);

    VkDevice local_device;
    VkDeviceCreateInfo device_create_info = {};
    auto features = m_device->phy().features();
    // Intentionally disable pipeline stats
    features.pipelineStatisticsQuery = VK_FALSE;
    device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
    device_create_info.pNext = NULL;
    device_create_info.queueCreateInfoCount = queue_info.size();
    device_create_info.pQueueCreateInfos = queue_info.data();
    device_create_info.enabledLayerCount = 0;
    device_create_info.ppEnabledLayerNames = NULL;
    device_create_info.pEnabledFeatures = &features;
    VkResult err = vkCreateDevice(gpu(), &device_create_info, nullptr, &local_device);
    ASSERT_VK_SUCCESS(err);

    VkQueryPoolCreateInfo qpci{};
    qpci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
    qpci.queryType = VK_QUERY_TYPE_PIPELINE_STATISTICS;
    qpci.queryCount = 1;
    VkQueryPool query_pool;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkQueryPoolCreateInfo-queryType-00791");
    vkCreateQueryPool(local_device, &qpci, nullptr, &query_pool);
    m_errorMonitor->VerifyFound();

    vkDestroyDevice(local_device, nullptr);
}

TEST_F(VkLayerTest, UnclosedQuery) {
    TEST_DESCRIPTION("End a command buffer with a query still in progress.");

    const char *invalid_query = "Ending command buffer with in progress query: queryPool 0x";

    ASSERT_NO_FATAL_FAILURE(Init());

    VkEvent event;
    VkEventCreateInfo event_create_info{};
    event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);

    m_commandBuffer->begin();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_query);

    VkQueryPool query_pool;
    VkQueryPoolCreateInfo query_pool_create_info = {};
    query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
    query_pool_create_info.queryType = VK_QUERY_TYPE_OCCLUSION;
    query_pool_create_info.queryCount = 1;
    vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);

    vkCmdResetQueryPool(m_commandBuffer->handle(), query_pool, 0 /*startQuery*/, 1 /*queryCount*/);
    vkCmdBeginQuery(m_commandBuffer->handle(), query_pool, 0, 0);

    vkEndCommandBuffer(m_commandBuffer->handle());
    m_errorMonitor->VerifyFound();

    vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
    vkDestroyEvent(m_device->device(), event, nullptr);
}

TEST_F(VkLayerTest, QueryPreciseBit) {
    TEST_DESCRIPTION("Check for correct Query Precise Bit circumstances.");
    ASSERT_NO_FATAL_FAILURE(Init());

    std::vector<const char *> device_extension_names;
    auto features = m_device->phy().features();

    // Test for precise bit when query type is not OCCLUSION
    if (features.occlusionQueryPrecise) {
        VkEvent event;
        VkEventCreateInfo event_create_info{};
        event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
        vkCreateEvent(m_device->handle(), &event_create_info, nullptr, &event);

        m_commandBuffer->begin();
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBeginQuery-queryType-00800");

        VkQueryPool query_pool;
        VkQueryPoolCreateInfo query_pool_create_info = {};
        query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
        query_pool_create_info.queryType = VK_QUERY_TYPE_PIPELINE_STATISTICS;
        query_pool_create_info.queryCount = 1;
        vkCreateQueryPool(m_device->handle(), &query_pool_create_info, nullptr, &query_pool);

        vkCmdResetQueryPool(m_commandBuffer->handle(), query_pool, 0, 1);
        vkCmdBeginQuery(m_commandBuffer->handle(), query_pool, 0, VK_QUERY_CONTROL_PRECISE_BIT);
        vkCmdEndQuery(m_commandBuffer->handle(), query_pool, 0);
        m_errorMonitor->VerifyFound();

        m_commandBuffer->end();
        vkDestroyQueryPool(m_device->handle(), query_pool, nullptr);
        vkDestroyEvent(m_device->handle(), event, nullptr);
    }

    // Test for precise bit when precise feature is not available
    features.occlusionQueryPrecise = false;
    VkDeviceObj test_device(0, gpu(), device_extension_names, &features);

    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = test_device.graphics_queue_node_index_;

    VkCommandPool command_pool;
    vkCreateCommandPool(test_device.handle(), &pool_create_info, nullptr, &command_pool);

    VkCommandBufferAllocateInfo cmd = {};
    cmd.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    cmd.pNext = NULL;
    cmd.commandPool = command_pool;
    cmd.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    cmd.commandBufferCount = 1;

    VkCommandBuffer cmd_buffer;
    VkResult err = vkAllocateCommandBuffers(test_device.handle(), &cmd, &cmd_buffer);
    ASSERT_VK_SUCCESS(err);

    VkEvent event;
    VkEventCreateInfo event_create_info{};
    event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(test_device.handle(), &event_create_info, nullptr, &event);

    VkCommandBufferBeginInfo begin_info = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
                                           VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, nullptr};

    vkBeginCommandBuffer(cmd_buffer, &begin_info);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBeginQuery-queryType-00800");

    VkQueryPool query_pool;
    VkQueryPoolCreateInfo query_pool_create_info = {};
    query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
    query_pool_create_info.queryType = VK_QUERY_TYPE_OCCLUSION;
    query_pool_create_info.queryCount = 1;
    vkCreateQueryPool(test_device.handle(), &query_pool_create_info, nullptr, &query_pool);

    vkCmdResetQueryPool(cmd_buffer, query_pool, 0, 1);
    vkCmdBeginQuery(cmd_buffer, query_pool, 0, VK_QUERY_CONTROL_PRECISE_BIT);
    vkCmdEndQuery(cmd_buffer, query_pool, 0);
    m_errorMonitor->VerifyFound();

    vkEndCommandBuffer(cmd_buffer);
    vkDestroyQueryPool(test_device.handle(), query_pool, nullptr);
    vkDestroyEvent(test_device.handle(), event, nullptr);
    vkDestroyCommandPool(test_device.handle(), command_pool, nullptr);
}

TEST_F(VkLayerTest, VertexBufferInvalid) {
    TEST_DESCRIPTION(
        "Submit a command buffer using deleted vertex buffer, delete a buffer twice, use an invalid offset for each buffer type, "
        "and attempt to bind a null buffer");

    const char *deleted_buffer_in_command_buffer = "Cannot submit cmd buffer using deleted buffer ";
    const char *invalid_offset_message = "VUID-vkBindBufferMemory-memoryOffset-01036";

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkPipelineMultisampleStateCreateInfo pipe_ms_state_ci = {};
    pipe_ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    pipe_ms_state_ci.pNext = NULL;
    pipe_ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
    pipe_ms_state_ci.sampleShadingEnable = 0;
    pipe_ms_state_ci.minSampleShading = 1.0;
    pipe_ms_state_ci.pSampleMask = nullptr;

    const VkPipelineLayoutObj pipeline_layout(m_device);

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.SetMSAA(&pipe_ms_state_ci);
    pipe.SetViewport(m_viewports);
    pipe.SetScissor(m_scissors);
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());

    {
        // Create and bind a vertex buffer in a reduced scope, which will cause
        // it to be deleted upon leaving this scope
        const float vbo_data[3] = {1.f, 0.f, 1.f};
        VkVerticesObj draw_verticies(m_device, 1, 1, sizeof(vbo_data[0]), sizeof(vbo_data) / sizeof(vbo_data[0]), vbo_data);
        draw_verticies.BindVertexBuffers(m_commandBuffer->handle());
        draw_verticies.AddVertexInputToPipe(pipe);
    }

    m_commandBuffer->Draw(1, 0, 0, 0);

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, deleted_buffer_in_command_buffer);
    m_commandBuffer->QueueCommandBuffer(false);
    m_errorMonitor->VerifyFound();

    {
        // Create and bind a vertex buffer in a reduced scope, and delete it
        // twice, the second through the destructor
        VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VkBufferTest::eDoubleDelete);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyBuffer-buffer-parameter");
        buffer_test.TestDoubleDestroy();
    }
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetUnexpectedError("value of pCreateInfo->usage must not be 0");
    if (VkBufferTest::GetTestConditionValid(m_device, VkBufferTest::eInvalidMemoryOffset)) {
        // Create and bind a memory buffer with an invalid offset.
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, invalid_offset_message);
        m_errorMonitor->SetUnexpectedError(
            "If buffer was created with the VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT or VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT, "
            "memoryOffset must be a multiple of VkPhysicalDeviceLimits::minTexelBufferOffsetAlignment");
        VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VkBufferTest::eInvalidMemoryOffset);
        (void)buffer_test;
        m_errorMonitor->VerifyFound();
    }

    {
        // Attempt to bind a null buffer.
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "vkBindBufferMemory: required parameter buffer specified as VK_NULL_HANDLE");
        VkBufferTest buffer_test(m_device, 0, VkBufferTest::eBindNullBuffer);
        (void)buffer_test;
        m_errorMonitor->VerifyFound();
    }

    {
        // Attempt to bind a fake buffer.
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-buffer-parameter");
        VkBufferTest buffer_test(m_device, 0, VkBufferTest::eBindFakeBuffer);
        (void)buffer_test;
        m_errorMonitor->VerifyFound();
    }

    {
        // Attempt to use an invalid handle to delete a buffer.
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkFreeMemory-memory-parameter");
        VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VkBufferTest::eFreeInvalidHandle);
        (void)buffer_test;
    }
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, BadVertexBufferOffset) {
    TEST_DESCRIPTION("Submit an offset past the end of a vertex buffer");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    static const float vbo_data[3] = {1.f, 0.f, 1.f};
    VkConstantBufferObj vbo(m_device, sizeof(vbo_data), (const void *)&vbo_data, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindVertexBuffers-pOffsets-00626");
    m_commandBuffer->BindVertexBuffer(&vbo, (VkDeviceSize)(3 * sizeof(float)), 1);  // Offset at the end of the buffer
    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, InvalidVertexAttributeAlignment) {
    TEST_DESCRIPTION("Check for proper aligment of attribAddress which depends on a bound pipeline and on a bound vertex buffer");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const VkPipelineLayoutObj pipeline_layout(m_device);

    struct VboEntry {
        uint16_t input0[2];
        uint32_t input1;
        float input2[4];
    };

    const unsigned vbo_entry_count = 3;
    const VboEntry vbo_data[vbo_entry_count] = {};

    VkConstantBufferObj vbo(m_device, static_cast<int>(sizeof(VboEntry) * vbo_entry_count),
                            reinterpret_cast<const void *>(vbo_data), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);

    VkVertexInputBindingDescription input_binding;
    input_binding.binding = 0;
    input_binding.stride = sizeof(VboEntry);
    input_binding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;

    VkVertexInputAttributeDescription input_attribs[3];

    input_attribs[0].binding = 0;
    // Location switch between attrib[0] and attrib[1] is intentional
    input_attribs[0].location = 1;
    input_attribs[0].format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
    input_attribs[0].offset = offsetof(VboEntry, input1);

    input_attribs[1].binding = 0;
    input_attribs[1].location = 0;
    input_attribs[1].format = VK_FORMAT_R16G16_UNORM;
    input_attribs[1].offset = offsetof(VboEntry, input0);

    input_attribs[2].binding = 0;
    input_attribs[2].location = 2;
    input_attribs[2].format = VK_FORMAT_R32G32B32A32_SFLOAT;
    input_attribs[2].offset = offsetof(VboEntry, input2);

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location = 0) in vec2 input0;"
        "layout(location = 1) in vec4 input1;"
        "layout(location = 2) in vec4 input2;"
        "\n"
        "void main(){\n"
        "   gl_Position = input1 + input2;\n"
        "   gl_Position.xy += input0;\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe1(m_device);
    pipe1.AddDefaultColorAttachment();
    pipe1.AddShader(&vs);
    pipe1.AddShader(&fs);
    pipe1.AddVertexInputBindings(&input_binding, 1);
    pipe1.AddVertexInputAttribs(&input_attribs[0], 3);
    pipe1.SetViewport(m_viewports);
    pipe1.SetScissor(m_scissors);
    pipe1.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    input_binding.stride = 6;

    VkPipelineObj pipe2(m_device);
    pipe2.AddDefaultColorAttachment();
    pipe2.AddShader(&vs);
    pipe2.AddShader(&fs);
    pipe2.AddVertexInputBindings(&input_binding, 1);
    pipe2.AddVertexInputAttribs(&input_attribs[0], 3);
    pipe2.SetViewport(m_viewports);
    pipe2.SetScissor(m_scissors);
    pipe2.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    // Test with invalid buffer offset
    VkDeviceSize offset = 1;
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe1.handle());
    vkCmdBindVertexBuffers(m_commandBuffer->handle(), 0, 1, &vbo.handle(), &offset);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid attribAddress alignment for vertex attribute 0");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid attribAddress alignment for vertex attribute 1");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid attribAddress alignment for vertex attribute 2");
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    // Test with invalid buffer stride
    offset = 0;
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe2.handle());
    vkCmdBindVertexBuffers(m_commandBuffer->handle(), 0, 1, &vbo.handle(), &offset);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid attribAddress alignment for vertex attribute 0");
    // Attribute[1] is aligned properly even with a wrong stride
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid attribAddress alignment for vertex attribute 2");
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, InvalidVertexBindingDescriptions) {
    TEST_DESCRIPTION(
        "Attempt to create a graphics pipeline where:"
        "1) count of vertex bindings exceeds device's maxVertexInputBindings limit"
        "2) requested bindings include a duplicate binding value");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const VkPipelineLayoutObj pipeline_layout(m_device);

    const uint32_t binding_count = m_device->props.limits.maxVertexInputBindings + 1;

    std::vector<VkVertexInputBindingDescription> input_bindings(binding_count);
    for (uint32_t i = 0; i < binding_count; ++i) {
        input_bindings[i].binding = i;
        input_bindings[i].stride = 4;
        input_bindings[i].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
    }
    // Let the last binding description use same binding as the first one
    input_bindings[binding_count - 1].binding = 0;

    VkVertexInputAttributeDescription input_attrib;
    input_attrib.binding = 0;
    input_attrib.location = 0;
    input_attrib.format = VK_FORMAT_R32G32B32_SFLOAT;
    input_attrib.offset = 0;

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddVertexInputBindings(input_bindings.data(), binding_count);
    pipe.AddVertexInputAttribs(&input_attrib, 1);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkPipelineVertexInputStateCreateInfo-vertexBindingDescriptionCount-00613");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkPipelineVertexInputStateCreateInfo-pVertexBindingDescriptions-00616");
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidVertexAttributeDescriptions) {
    TEST_DESCRIPTION(
        "Attempt to create a graphics pipeline where:"
        "1) count of vertex attributes exceeds device's maxVertexInputAttributes limit"
        "2) requested location include a duplicate location value"
        "3) binding used by one attribute is not defined by a binding description");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const VkPipelineLayoutObj pipeline_layout(m_device);

    VkVertexInputBindingDescription input_binding;
    input_binding.binding = 0;
    input_binding.stride = 4;
    input_binding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;

    const uint32_t attribute_count = m_device->props.limits.maxVertexInputAttributes + 1;
    std::vector<VkVertexInputAttributeDescription> input_attribs(attribute_count);
    for (uint32_t i = 0; i < attribute_count; ++i) {
        input_attribs[i].binding = 0;
        input_attribs[i].location = i;
        input_attribs[i].format = VK_FORMAT_R32G32B32_SFLOAT;
        input_attribs[i].offset = 0;
    }
    // Let the last input_attribs description use same location as the first one
    input_attribs[attribute_count - 1].location = 0;
    // Let the last input_attribs description use binding which is not defined
    input_attribs[attribute_count - 1].binding = 1;

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddVertexInputBindings(&input_binding, 1);
    pipe.AddVertexInputAttribs(input_attribs.data(), attribute_count);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkPipelineVertexInputStateCreateInfo-vertexAttributeDescriptionCount-00614");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineVertexInputStateCreateInfo-binding-00615");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkPipelineVertexInputStateCreateInfo-pVertexAttributeDescriptions-00617");
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
    m_errorMonitor->VerifyFound();
}

// INVALID_IMAGE_LAYOUT tests (one other case is hit by MapMemWithoutHostVisibleBit and not here)
TEST_F(VkLayerTest, InvalidImageLayout) {
    TEST_DESCRIPTION(
        "Hit all possible validation checks associated with the UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout error. "
        "Generally these involve having images in the wrong layout when they're copied or transitioned.");
    // 3 in ValidateCmdBufImageLayouts
    // *  -1 Attempt to submit cmd buf w/ deleted image
    // *  -2 Cmd buf submit of image w/ layout not matching first use w/ subresource
    // *  -3 Cmd buf submit of image w/ layout not matching first use w/o subresource

    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }
    // Create src & dst images to use for copy operations
    VkImage src_image;
    VkImage dst_image;
    VkImage depth_image;

    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 4;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    image_create_info.flags = 0;

    VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &src_image);
    ASSERT_VK_SUCCESS(err);
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dst_image);
    ASSERT_VK_SUCCESS(err);
    image_create_info.format = VK_FORMAT_D16_UNORM;
    image_create_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &depth_image);
    ASSERT_VK_SUCCESS(err);

    // Allocate memory
    VkMemoryRequirements img_mem_reqs = {};
    VkMemoryAllocateInfo mem_alloc = {};
    VkDeviceMemory src_image_mem, dst_image_mem, depth_image_mem;
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = 0;
    mem_alloc.memoryTypeIndex = 0;

    vkGetImageMemoryRequirements(m_device->device(), src_image, &img_mem_reqs);
    mem_alloc.allocationSize = img_mem_reqs.size;
    bool pass = m_device->phy().set_memory_type(img_mem_reqs.memoryTypeBits, &mem_alloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &src_image_mem);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), dst_image, &img_mem_reqs);
    mem_alloc.allocationSize = img_mem_reqs.size;
    pass = m_device->phy().set_memory_type(img_mem_reqs.memoryTypeBits, &mem_alloc, 0);
    ASSERT_VK_SUCCESS(err);
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &dst_image_mem);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), depth_image, &img_mem_reqs);
    mem_alloc.allocationSize = img_mem_reqs.size;
    pass = m_device->phy().set_memory_type(img_mem_reqs.memoryTypeBits, &mem_alloc, 0);
    ASSERT_VK_SUCCESS(err);
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &depth_image_mem);
    ASSERT_VK_SUCCESS(err);

    err = vkBindImageMemory(m_device->device(), src_image, src_image_mem, 0);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), dst_image, dst_image_mem, 0);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), depth_image, depth_image_mem, 0);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    VkImageCopy copy_region;
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.srcOffset.x = 0;
    copy_region.srcOffset.y = 0;
    copy_region.srcOffset.z = 0;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.dstOffset.x = 0;
    copy_region.dstOffset.y = 0;
    copy_region.dstOffset.z = 0;
    copy_region.extent.width = 1;
    copy_region.extent.height = 1;
    copy_region.extent.depth = 1;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
                                         "layout should be VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL instead of GENERAL.");
    m_errorMonitor->SetUnexpectedError("layout should be VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL instead of GENERAL.");

    m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    // The first call hits the expected WARNING and skips the call down the chain, so call a second time to call down chain and
    // update layer state
    m_errorMonitor->SetUnexpectedError("layout should be VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL instead of GENERAL.");
    m_errorMonitor->SetUnexpectedError("layout should be VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL instead of GENERAL.");
    m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    // Now cause error due to src image layout changing
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcImageLayout-00128");
    m_errorMonitor->SetUnexpectedError("is VK_IMAGE_LAYOUT_UNDEFINED but can only be VK_IMAGE_LAYOUT");
    m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_UNDEFINED, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    // Final src error is due to bad layout type
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcImageLayout-00129");
    m_errorMonitor->SetUnexpectedError(
        "with specific layout VK_IMAGE_LAYOUT_UNDEFINED that doesn't match the actual current layout VK_IMAGE_LAYOUT_GENERAL.");
    m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_UNDEFINED, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    // Now verify same checks for dst
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
                                         "layout should be VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL instead of GENERAL.");
    m_errorMonitor->SetUnexpectedError("layout should be VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL instead of GENERAL.");
    m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    // Now cause error due to src image layout changing
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-dstImageLayout-00133");
    m_errorMonitor->SetUnexpectedError(
        "is VK_IMAGE_LAYOUT_UNDEFINED but can only be VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL or VK_IMAGE_LAYOUT_GENERAL.");
    m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_UNDEFINED, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-dstImageLayout-00134");
    m_errorMonitor->SetUnexpectedError(
        "with specific layout VK_IMAGE_LAYOUT_UNDEFINED that doesn't match the actual current layout VK_IMAGE_LAYOUT_GENERAL.");
    m_commandBuffer->CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_UNDEFINED, 1, &copy_region);
    m_errorMonitor->VerifyFound();

    // Convert dst and depth images to TRANSFER_DST for subsequent tests
    VkImageMemoryBarrier transfer_dst_image_barrier[1] = {};
    transfer_dst_image_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    transfer_dst_image_barrier[0].oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    transfer_dst_image_barrier[0].newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
    transfer_dst_image_barrier[0].srcAccessMask = 0;
    transfer_dst_image_barrier[0].dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
    transfer_dst_image_barrier[0].image = dst_image;
    transfer_dst_image_barrier[0].subresourceRange.layerCount = image_create_info.arrayLayers;
    transfer_dst_image_barrier[0].subresourceRange.levelCount = image_create_info.mipLevels;
    transfer_dst_image_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                         NULL, 0, NULL, 1, transfer_dst_image_barrier);
    transfer_dst_image_barrier[0].image = depth_image;
    transfer_dst_image_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                         NULL, 0, NULL, 1, transfer_dst_image_barrier);

    // Cause errors due to clearing with invalid image layouts
    VkClearColorValue color_clear_value = {};
    VkImageSubresourceRange clear_range;
    clear_range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    clear_range.baseMipLevel = 0;
    clear_range.baseArrayLayer = 0;
    clear_range.layerCount = 1;
    clear_range.levelCount = 1;

    // Fail due to explicitly prohibited layout for color clear (only GENERAL and TRANSFER_DST are permitted).
    // Since the image is currently not in UNDEFINED layout, this will emit two errors.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-imageLayout-00005");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-imageLayout-00004");
    m_commandBuffer->ClearColorImage(dst_image, VK_IMAGE_LAYOUT_UNDEFINED, &color_clear_value, 1, &clear_range);
    m_errorMonitor->VerifyFound();
    // Fail due to provided layout not matching actual current layout for color clear.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearColorImage-imageLayout-00004");
    m_commandBuffer->ClearColorImage(dst_image, VK_IMAGE_LAYOUT_GENERAL, &color_clear_value, 1, &clear_range);
    m_errorMonitor->VerifyFound();

    VkClearDepthStencilValue depth_clear_value = {};
    clear_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;

    // Fail due to explicitly prohibited layout for depth clear (only GENERAL and TRANSFER_DST are permitted).
    // Since the image is currently not in UNDEFINED layout, this will emit two errors.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-imageLayout-00012");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-imageLayout-00011");
    m_commandBuffer->ClearDepthStencilImage(depth_image, VK_IMAGE_LAYOUT_UNDEFINED, &depth_clear_value, 1, &clear_range);
    m_errorMonitor->VerifyFound();
    // Fail due to provided layout not matching actual current layout for depth clear.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearDepthStencilImage-imageLayout-00011");
    m_commandBuffer->ClearDepthStencilImage(depth_image, VK_IMAGE_LAYOUT_GENERAL, &depth_clear_value, 1, &clear_range);
    m_errorMonitor->VerifyFound();

    // Now cause error due to bad image layout transition in PipelineBarrier
    VkImageMemoryBarrier image_barrier[1] = {};
    image_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    image_barrier[0].oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
    image_barrier[0].newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
    image_barrier[0].image = src_image;
    image_barrier[0].subresourceRange.layerCount = image_create_info.arrayLayers;
    image_barrier[0].subresourceRange.levelCount = image_create_info.mipLevels;
    image_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-oldLayout-01197");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-oldLayout-01210");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                         NULL, 0, NULL, 1, image_barrier);
    m_errorMonitor->VerifyFound();

    // Finally some layout errors at RenderPass create time
    // Just hacking in specific state to get to the errors we want so don't copy this unless you know what you're doing.
    VkAttachmentReference attach = {};
    // perf warning for GENERAL layout w/ non-DS input attachment
    attach.layout = VK_IMAGE_LAYOUT_GENERAL;
    VkSubpassDescription subpass = {};
    subpass.inputAttachmentCount = 1;
    subpass.pInputAttachments = &attach;
    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 1;
    VkAttachmentDescription attach_desc = {};
    attach_desc.format = VK_FORMAT_UNDEFINED;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    rpci.pAttachments = &attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    VkRenderPass rp;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
                                         "Layout for input attachment is GENERAL but should be READ_ONLY_OPTIMAL.");
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyFound();
    // error w/ non-general layout
    attach.layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;

    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "Layout for input attachment is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but can only be READ_ONLY_OPTIMAL or GENERAL.");
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyFound();
    subpass.inputAttachmentCount = 0;
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &attach;
    attach.layout = VK_IMAGE_LAYOUT_GENERAL;
    // perf warning for GENERAL layout on color attachment
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
                                         "Layout for color attachment is GENERAL but should be COLOR_ATTACHMENT_OPTIMAL.");
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyFound();
    // error w/ non-color opt or GENERAL layout for color attachment
    attach.layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "Layout for color attachment is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but can only be COLOR_ATTACHMENT_OPTIMAL or GENERAL.");
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyFound();
    subpass.colorAttachmentCount = 0;
    subpass.pDepthStencilAttachment = &attach;
    attach.layout = VK_IMAGE_LAYOUT_GENERAL;
    // perf warning for GENERAL layout on DS attachment
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT,
                                         "GENERAL layout for depth attachment may not give optimal performance.");
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyFound();
    // error w/ non-ds opt or GENERAL layout for color attachment
    attach.layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Layout for depth attachment is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but can only be "
                                         "DEPTH_STENCIL_ATTACHMENT_OPTIMAL, DEPTH_STENCIL_READ_ONLY_OPTIMAL or GENERAL.");
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyFound();
    // For this error we need a valid renderpass so create default one
    attach.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
    attach.attachment = 0;
    attach_desc.format = depth_format;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
    attach_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
    attach_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
    // Can't do a CLEAR load on READ_ONLY initialLayout
    attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
    attach_desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "with invalid first layout VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL");
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    m_errorMonitor->VerifyFound();

    vkFreeMemory(m_device->device(), src_image_mem, NULL);
    vkFreeMemory(m_device->device(), dst_image_mem, NULL);
    vkFreeMemory(m_device->device(), depth_image_mem, NULL);
    vkDestroyImage(m_device->device(), src_image, NULL);
    vkDestroyImage(m_device->device(), dst_image, NULL);
    vkDestroyImage(m_device->device(), depth_image, NULL);
}

TEST_F(VkLayerTest, InvalidStorageImageLayout) {
    TEST_DESCRIPTION("Attempt to update a STORAGE_IMAGE descriptor w/o GENERAL layout.");

    ASSERT_NO_FATAL_FAILURE(Init());

    const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
    VkImageTiling tiling;
    VkFormatProperties format_properties;
    vkGetPhysicalDeviceFormatProperties(gpu(), tex_format, &format_properties);
    if (format_properties.linearTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) {
        tiling = VK_IMAGE_TILING_LINEAR;
    } else if (format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) {
        tiling = VK_IMAGE_TILING_OPTIMAL;
    } else {
        printf("%s Device does not support VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT; skipped.\n", kSkipPrefix);
        return;
    }

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                     });

    VkImageObj image(m_device);
    image.Init(32, 32, 1, tex_format, VK_IMAGE_USAGE_STORAGE_BIT, tiling, 0);
    ASSERT_TRUE(image.initialized());
    VkImageView view = image.targetView(tex_format);

    VkDescriptorImageInfo image_info = {};
    image_info.imageView = view;
    image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;

    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
    descriptor_write.pImageInfo = &image_info;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " of VK_DESCRIPTOR_TYPE_STORAGE_IMAGE type is being updated with layout "
                                         "VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL but according to spec ");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, NonSimultaneousSecondaryMarksPrimary) {
    ASSERT_NO_FATAL_FAILURE(Init());
    const char *simultaneous_use_message =
        "does not have VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT set and will cause primary command buffer";

    VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    secondary.begin();
    secondary.end();

    VkCommandBufferBeginInfo cbbi = {
        VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
        nullptr,
        VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT,
        nullptr,
    };

    m_commandBuffer->begin(&cbbi);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, simultaneous_use_message);
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, SimultaneousUseSecondaryTwoExecutes) {
    ASSERT_NO_FATAL_FAILURE(Init());

    const char *simultaneous_use_message = "without VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT set!";

    VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    VkCommandBufferInheritanceInfo inh = {
        VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
        nullptr,
    };
    VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, 0, &inh};

    secondary.begin(&cbbi);
    secondary.end();

    m_commandBuffer->begin();
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, simultaneous_use_message);
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, SimultaneousUseSecondarySingleExecute) {
    ASSERT_NO_FATAL_FAILURE(Init());

    // variation on previous test executing the same CB twice in the same
    // CmdExecuteCommands call

    const char *simultaneous_use_message = "without VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT set!";

    VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    VkCommandBufferInheritanceInfo inh = {
        VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
        nullptr,
    };
    VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, 0, &inh};

    secondary.begin(&cbbi);
    secondary.end();

    m_commandBuffer->begin();
    VkCommandBuffer cbs[] = {secondary.handle(), secondary.handle()};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, simultaneous_use_message);
    vkCmdExecuteCommands(m_commandBuffer->handle(), 2, cbs);
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, SimultaneousUseOneShot) {
    TEST_DESCRIPTION("Submit the same command buffer twice in one submit looking for simultaneous use and one time submit errors");
    const char *simultaneous_use_message = "is already in use and is not marked for simultaneous use";
    const char *one_shot_message = "VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT set, but has been submitted";
    ASSERT_NO_FATAL_FAILURE(Init());

    VkCommandBuffer cmd_bufs[2];
    VkCommandBufferAllocateInfo alloc_info;
    alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    alloc_info.pNext = NULL;
    alloc_info.commandBufferCount = 2;
    alloc_info.commandPool = m_commandPool->handle();
    alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &alloc_info, cmd_bufs);

    VkCommandBufferBeginInfo cb_binfo;
    cb_binfo.pNext = NULL;
    cb_binfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    cb_binfo.pInheritanceInfo = VK_NULL_HANDLE;
    cb_binfo.flags = 0;
    vkBeginCommandBuffer(cmd_bufs[0], &cb_binfo);
    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(cmd_bufs[0], 0, 1, &viewport);
    vkEndCommandBuffer(cmd_bufs[0]);
    VkCommandBuffer duplicates[2] = {cmd_bufs[0], cmd_bufs[0]};

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 2;
    submit_info.pCommandBuffers = duplicates;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, simultaneous_use_message);
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);

    // Set one time use and now look for one time submit
    duplicates[0] = duplicates[1] = cmd_bufs[1];
    cb_binfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
    vkBeginCommandBuffer(cmd_bufs[1], &cb_binfo);
    vkCmdSetViewport(cmd_bufs[1], 0, 1, &viewport);
    vkEndCommandBuffer(cmd_bufs[1]);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, one_shot_message);
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);
}

TEST_F(VkLayerTest, StageMaskGsTsEnabled) {
    TEST_DESCRIPTION(
        "Attempt to use a stageMask w/ geometry shader and tesselation shader bits enabled when those features are disabled on the "
        "device.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    std::vector<const char *> device_extension_names;
    auto features = m_device->phy().features();
    // Make sure gs & ts are disabled
    features.geometryShader = false;
    features.tessellationShader = false;
    // The sacrificial device object
    VkDeviceObj test_device(0, gpu(), device_extension_names, &features);

    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = test_device.graphics_queue_node_index_;

    VkCommandPool command_pool;
    vkCreateCommandPool(test_device.handle(), &pool_create_info, nullptr, &command_pool);

    VkCommandBufferAllocateInfo cmd = {};
    cmd.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    cmd.pNext = NULL;
    cmd.commandPool = command_pool;
    cmd.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    cmd.commandBufferCount = 1;

    VkCommandBuffer cmd_buffer;
    VkResult err = vkAllocateCommandBuffers(test_device.handle(), &cmd, &cmd_buffer);
    ASSERT_VK_SUCCESS(err);

    VkEvent event;
    VkEventCreateInfo evci = {};
    evci.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    VkResult result = vkCreateEvent(test_device.handle(), &evci, NULL, &event);
    ASSERT_VK_SUCCESS(result);

    VkCommandBufferBeginInfo cbbi = {};
    cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    vkBeginCommandBuffer(cmd_buffer, &cbbi);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetEvent-stageMask-01150");
    vkCmdSetEvent(cmd_buffer, event, VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetEvent-stageMask-01151");
    vkCmdSetEvent(cmd_buffer, event, VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT);
    m_errorMonitor->VerifyFound();

    vkDestroyEvent(test_device.handle(), event, NULL);
    vkDestroyCommandPool(test_device.handle(), command_pool, NULL);
}

TEST_F(VkLayerTest, EventInUseDestroyedSignaled) {
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();

    VkEvent event;
    VkEventCreateInfo event_create_info = {};
    event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);
    vkCmdSetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);

    m_commandBuffer->end();
    vkDestroyEvent(m_device->device(), event, nullptr);

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "that is invalid because bound");
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InUseDestroyedSignaled) {
    TEST_DESCRIPTION(
        "Use vkCmdExecuteCommands with invalid state in primary and secondary command buffers. Delete objects that are in use. "
        "Call VkQueueSubmit with an event that has been deleted.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_errorMonitor->ExpectSuccess();

    VkSemaphoreCreateInfo semaphore_create_info = {};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    VkSemaphore semaphore;
    ASSERT_VK_SUCCESS(vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore));
    VkFenceCreateInfo fence_create_info = {};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    VkFence fence;
    ASSERT_VK_SUCCESS(vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence));

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    VkBufferTest buffer_test(m_device, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);

    VkDescriptorBufferInfo buffer_info = {};
    buffer_info.buffer = buffer_test.GetBuffer();
    buffer_info.offset = 0;
    buffer_info.range = 1024;

    VkWriteDescriptorSet write_descriptor_set = {};
    write_descriptor_set.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    write_descriptor_set.dstSet = ds.set_;
    write_descriptor_set.descriptorCount = 1;
    write_descriptor_set.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    write_descriptor_set.pBufferInfo = &buffer_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &write_descriptor_set, 0, nullptr);

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    pipe.CreateVKPipeline(pipeline_layout.handle(), m_renderPass);

    VkEvent event;
    VkEventCreateInfo event_create_info = {};
    event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);

    m_commandBuffer->begin();

    vkCmdSetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_, 0,
                            NULL);

    m_commandBuffer->end();

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    submit_info.signalSemaphoreCount = 1;
    submit_info.pSignalSemaphores = &semaphore;
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
    m_errorMonitor->Reset();  // resume logmsg processing

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyEvent-event-01145");
    vkDestroyEvent(m_device->device(), event, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroySemaphore-semaphore-01137");
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Fence 0x");
    vkDestroyFence(m_device->device(), fence, nullptr);
    m_errorMonitor->VerifyFound();

    vkQueueWaitIdle(m_device->m_queue);
    m_errorMonitor->SetUnexpectedError("If semaphore is not VK_NULL_HANDLE, semaphore must be a valid VkSemaphore handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove Semaphore obj");
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
    m_errorMonitor->SetUnexpectedError("If fence is not VK_NULL_HANDLE, fence must be a valid VkFence handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove Fence obj");
    vkDestroyFence(m_device->device(), fence, nullptr);
    m_errorMonitor->SetUnexpectedError("If event is not VK_NULL_HANDLE, event must be a valid VkEvent handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove Event obj");
    vkDestroyEvent(m_device->device(), event, nullptr);
}

TEST_F(VkLayerTest, QueryPoolInUseDestroyedSignaled) {
    TEST_DESCRIPTION("Delete in-use query pool.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkQueryPool query_pool;
    VkQueryPoolCreateInfo query_pool_ci{};
    query_pool_ci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
    query_pool_ci.queryType = VK_QUERY_TYPE_TIMESTAMP;
    query_pool_ci.queryCount = 1;
    vkCreateQueryPool(m_device->device(), &query_pool_ci, nullptr, &query_pool);
    m_commandBuffer->begin();
    // Reset query pool to create binding with cmd buffer
    vkCmdResetQueryPool(m_commandBuffer->handle(), query_pool, 0, 1);

    m_commandBuffer->end();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetQueryPoolResults-queryType-00818");
    uint32_t data_space[16];
    m_errorMonitor->SetUnexpectedError("Cannot get query results on queryPool");
    vkGetQueryPoolResults(m_device->handle(), query_pool, 0, 1, sizeof(data_space), &data_space, sizeof(uint32_t),
                          VK_QUERY_RESULT_PARTIAL_BIT);
    m_errorMonitor->VerifyFound();

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    // Submit cmd buffer and then destroy query pool while in-flight
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyQueryPool-queryPool-00793");
    vkDestroyQueryPool(m_device->handle(), query_pool, NULL);
    m_errorMonitor->VerifyFound();

    vkQueueWaitIdle(m_device->m_queue);
    // Now that cmd buffer done we can safely destroy query_pool
    m_errorMonitor->SetUnexpectedError("If queryPool is not VK_NULL_HANDLE, queryPool must be a valid VkQueryPool handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove QueryPool obj");
    vkDestroyQueryPool(m_device->handle(), query_pool, NULL);
}

TEST_F(VkLayerTest, PipelineInUseDestroyedSignaled) {
    TEST_DESCRIPTION("Delete in-use pipeline.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const VkPipelineLayoutObj pipeline_layout(m_device);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyPipeline-pipeline-00765");
    // Create PSO to be used for draw-time errors below
    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    // Store pipeline handle so we can actually delete it before test finishes
    VkPipeline delete_this_pipeline;
    {  // Scope pipeline so it will be auto-deleted
        VkPipelineObj pipe(m_device);
        pipe.AddShader(&vs);
        pipe.AddShader(&fs);
        pipe.AddDefaultColorAttachment();
        pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
        delete_this_pipeline = pipe.handle();

        m_commandBuffer->begin();
        // Bind pipeline to cmd buffer
        vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());

        m_commandBuffer->end();

        VkSubmitInfo submit_info = {};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &m_commandBuffer->handle();
        // Submit cmd buffer and then pipeline destroyed while in-flight
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    }  // Pipeline deletion triggered here
    m_errorMonitor->VerifyFound();
    // Make sure queue finished and then actually delete pipeline
    vkQueueWaitIdle(m_device->m_queue);
    m_errorMonitor->SetUnexpectedError("If pipeline is not VK_NULL_HANDLE, pipeline must be a valid VkPipeline handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove Pipeline obj");
    vkDestroyPipeline(m_device->handle(), delete_this_pipeline, nullptr);
}

TEST_F(VkLayerTest, CreateImageViewBreaksParameterCompatibilityRequirements) {
    TEST_DESCRIPTION(
        "Attempts to create an Image View with a view type that does not match the image type it is being created from.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkPhysicalDeviceMemoryProperties memProps;
    vkGetPhysicalDeviceMemoryProperties(m_device->phy().handle(), &memProps);

    // Test mismatch detection for image of type VK_IMAGE_TYPE_1D
    VkImageCreateInfo imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                                 nullptr,
                                 VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
                                 VK_IMAGE_TYPE_1D,
                                 VK_FORMAT_R8G8B8A8_UNORM,
                                 {1, 1, 1},
                                 1,
                                 1,
                                 VK_SAMPLE_COUNT_1_BIT,
                                 VK_IMAGE_TILING_OPTIMAL,
                                 VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
                                 VK_SHARING_MODE_EXCLUSIVE,
                                 0,
                                 nullptr,
                                 VK_IMAGE_LAYOUT_UNDEFINED};
    VkImageObj image1D(m_device);
    image1D.init(&imgInfo);
    ASSERT_TRUE(image1D.initialized());

    // Initialize VkImageViewCreateInfo with mismatched viewType
    VkImageView imageView;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image1D.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.baseArrayLayer = 0;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // Test for error message
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "vkCreateImageView(): pCreateInfo->viewType VK_IMAGE_VIEW_TYPE_2D is not compatible with image");
    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();

    // Test mismatch detection for image of type VK_IMAGE_TYPE_2D
    imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
               nullptr,
               VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
               VK_IMAGE_TYPE_2D,
               VK_FORMAT_R8G8B8A8_UNORM,
               {1, 1, 1},
               1,
               6,
               VK_SAMPLE_COUNT_1_BIT,
               VK_IMAGE_TILING_OPTIMAL,
               VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
               VK_SHARING_MODE_EXCLUSIVE,
               0,
               nullptr,
               VK_IMAGE_LAYOUT_UNDEFINED};
    VkImageObj image2D(m_device);
    image2D.init(&imgInfo);
    ASSERT_TRUE(image2D.initialized());

    // Initialize VkImageViewCreateInfo with mismatched viewType
    ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image2D.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_3D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.baseArrayLayer = 0;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // Test for error message
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "vkCreateImageView(): pCreateInfo->viewType VK_IMAGE_VIEW_TYPE_3D is not compatible with image");
    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();

    // Change VkImageViewCreateInfo to different mismatched viewType
    ivci.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
    ivci.subresourceRange.layerCount = 6;

    // Test for error message
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-01003");
    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();

    // Test mismatch detection for image of type VK_IMAGE_TYPE_3D
    imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
               nullptr,
               VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
               VK_IMAGE_TYPE_3D,
               VK_FORMAT_R8G8B8A8_UNORM,
               {1, 1, 1},
               1,
               1,
               VK_SAMPLE_COUNT_1_BIT,
               VK_IMAGE_TILING_OPTIMAL,
               VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
               VK_SHARING_MODE_EXCLUSIVE,
               0,
               nullptr,
               VK_IMAGE_LAYOUT_UNDEFINED};
    VkImageObj image3D(m_device);
    image3D.init(&imgInfo);
    ASSERT_TRUE(image3D.initialized());

    // Initialize VkImageViewCreateInfo with mismatched viewType
    ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image3D.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_1D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.baseArrayLayer = 0;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // Test for error message
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "vkCreateImageView(): pCreateInfo->viewType VK_IMAGE_VIEW_TYPE_1D is not compatible with image");
    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();

    // Change VkImageViewCreateInfo to different mismatched viewType
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;

    // Test for error message
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-01005");
    } else {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-subResourceRange-01021");
    }

    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();

    // Check if the device can make the image required for this test case.
    VkImageFormatProperties formProps = {{0, 0, 0}, 0, 0, 0, 0};
    VkResult res = vkGetPhysicalDeviceImageFormatProperties(
        m_device->phy().handle(), VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TYPE_3D, VK_IMAGE_TILING_OPTIMAL,
        VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
        VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT | VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR | VK_IMAGE_CREATE_SPARSE_BINDING_BIT,
        &formProps);

    // If not, skip this part of the test.
    if (res || !m_device->phy().features().sparseBinding ||
        !DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
        printf("%s %s is not supported.\n", kSkipPrefix, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        return;
    }

    // Initialize VkImageCreateInfo with VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR and VK_IMAGE_CREATE_SPARSE_BINDING_BIT which
    // are incompatible create flags.
    imgInfo = {
        VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
        nullptr,
        VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT | VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR | VK_IMAGE_CREATE_SPARSE_BINDING_BIT,
        VK_IMAGE_TYPE_3D,
        VK_FORMAT_R8G8B8A8_UNORM,
        {1, 1, 1},
        1,
        1,
        VK_SAMPLE_COUNT_1_BIT,
        VK_IMAGE_TILING_OPTIMAL,
        VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
        VK_SHARING_MODE_EXCLUSIVE,
        0,
        nullptr,
        VK_IMAGE_LAYOUT_UNDEFINED};
    VkImage imageSparse;

    // Creating a sparse image means we should not bind memory to it.
    res = vkCreateImage(m_device->device(), &imgInfo, NULL, &imageSparse);
    ASSERT_FALSE(res);

    // Initialize VkImageViewCreateInfo to create a view that will attempt to utilize VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR.
    ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = imageSparse;
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.baseArrayLayer = 0;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // Test for error message
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " when the VK_IMAGE_CREATE_SPARSE_BINDING_BIT, VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT, or "
                                         "VK_IMAGE_CREATE_SPARSE_ALIASED_BIT flags are enabled.");
    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();

    // Clean up
    vkDestroyImage(m_device->device(), imageSparse, nullptr);
}

TEST_F(VkLayerTest, CreateImageViewFormatFeatureMismatch) {
    TEST_DESCRIPTION("Create view with a format that does not have the same features as the image format.");

    if (!EnableDeviceProfileLayer()) {
        printf("%s Failed to enable device profile layer.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(InitState());

    PFN_vkSetPhysicalDeviceFormatPropertiesEXT fpvkSetPhysicalDeviceFormatPropertiesEXT = nullptr;
    PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT = nullptr;

    // Load required functions
    if (!LoadDeviceProfileLayer(fpvkSetPhysicalDeviceFormatPropertiesEXT, fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT)) {
        printf("%s Failed to device profile layer.\n", kSkipPrefix);
        return;
    }

    // List of features to be tested
    VkFormatFeatureFlagBits features[] = {VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT, VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT,
                                          VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT};
    uint32_t feature_count = 4;
    // List of usage cases for each feature test
    VkImageUsageFlags usages[] = {VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_USAGE_STORAGE_BIT, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
                                  VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT};
    // List of errors that will be thrown in order of tests run
    std::string optimal_error_codes[] = {
        "VUID-VkImageViewCreateInfo-usage-02274",
        "VUID-VkImageViewCreateInfo-usage-02275",
        "VUID-VkImageViewCreateInfo-usage-02276",
        "VUID-VkImageViewCreateInfo-usage-02277",
    };

    VkFormatProperties formatProps;

    // First three tests
    uint32_t i = 0;
    for (i = 0; i < (feature_count - 1); i++) {
        // Modify formats to have mismatched features

        // Format for image
        fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R32G32B32A32_UINT, &formatProps);
        formatProps.optimalTilingFeatures |= features[i];
        fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R32G32B32A32_UINT, formatProps);

        memset(&formatProps, 0, sizeof(formatProps));

        // Format for view
        fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R32G32B32A32_SINT, &formatProps);
        formatProps.optimalTilingFeatures = features[(i + 1) % feature_count];
        fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R32G32B32A32_SINT, formatProps);

        // Create image with modified format
        VkImageCreateInfo imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                                     nullptr,
                                     VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
                                     VK_IMAGE_TYPE_2D,
                                     VK_FORMAT_R32G32B32A32_UINT,
                                     {1, 1, 1},
                                     1,
                                     1,
                                     VK_SAMPLE_COUNT_1_BIT,
                                     VK_IMAGE_TILING_OPTIMAL,
                                     usages[i],
                                     VK_SHARING_MODE_EXCLUSIVE,
                                     0,
                                     nullptr,
                                     VK_IMAGE_LAYOUT_UNDEFINED};
        VkImageObj image(m_device);
        image.init(&imgInfo);
        ASSERT_TRUE(image.initialized());

        VkImageView imageView;

        // Initialize VkImageViewCreateInfo with modified format
        VkImageViewCreateInfo ivci = {};
        ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
        ivci.image = image.handle();
        ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
        ivci.format = VK_FORMAT_R32G32B32A32_SINT;
        ivci.subresourceRange.layerCount = 1;
        ivci.subresourceRange.baseMipLevel = 0;
        ivci.subresourceRange.levelCount = 1;
        ivci.subresourceRange.baseArrayLayer = 0;
        ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

        // Test for error message
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, optimal_error_codes[i]);
        VkResult res = vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
        m_errorMonitor->VerifyFound();

        if (!res) {
            vkDestroyImageView(m_device->device(), imageView, nullptr);
        }
    }

    // Test for VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT.  Needs special formats

    // Only run this test if format supported
    if (!ImageFormatIsSupported(gpu(), VK_FORMAT_D24_UNORM_S8_UINT, VK_IMAGE_TILING_OPTIMAL)) {
        printf("%s VK_FORMAT_D24_UNORM_S8_UINT format not supported - skipped.\n", kSkipPrefix);
        return;
    }
    // Modify formats to have mismatched features

    // Format for image
    fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_D24_UNORM_S8_UINT, &formatProps);
    formatProps.optimalTilingFeatures |= features[i];
    fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_D24_UNORM_S8_UINT, formatProps);

    memset(&formatProps, 0, sizeof(formatProps));

    // Format for view
    fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_D32_SFLOAT_S8_UINT, &formatProps);
    formatProps.optimalTilingFeatures = features[(i + 1) % feature_count];
    fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_D32_SFLOAT_S8_UINT, formatProps);

    // Create image with modified format
    VkImageCreateInfo imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                                 nullptr,
                                 VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
                                 VK_IMAGE_TYPE_2D,
                                 VK_FORMAT_D24_UNORM_S8_UINT,
                                 {1, 1, 1},
                                 1,
                                 1,
                                 VK_SAMPLE_COUNT_1_BIT,
                                 VK_IMAGE_TILING_OPTIMAL,
                                 usages[i],
                                 VK_SHARING_MODE_EXCLUSIVE,
                                 0,
                                 nullptr,
                                 VK_IMAGE_LAYOUT_UNDEFINED};
    VkImageObj image(m_device);
    image.init(&imgInfo);
    ASSERT_TRUE(image.initialized());

    VkImageView imageView;

    // Initialize VkImageViewCreateInfo with modified format
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_D32_SFLOAT_S8_UINT;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.baseArrayLayer = 0;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;

    // Test for error message
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, optimal_error_codes[i]);
    VkResult res = vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();

    if (!res) {
        vkDestroyImageView(m_device->device(), imageView, nullptr);
    }
}

TEST_F(VkLayerTest, InvalidImageViewUsageCreateInfo) {
    TEST_DESCRIPTION("Usage modification via a chained VkImageViewUsageCreateInfo struct");

    if (!EnableDeviceProfileLayer()) {
        printf("%s Test requires DeviceProfileLayer, unavailable - skipped.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (!DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE2_EXTENSION_NAME)) {
        printf("%s Test requires API >= 1.1 or KHR_MAINTENANCE2 extension, unavailable - skipped.\n", kSkipPrefix);
        return;
    }
    m_device_extension_names.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
    ASSERT_NO_FATAL_FAILURE(InitState());

    PFN_vkSetPhysicalDeviceFormatPropertiesEXT fpvkSetPhysicalDeviceFormatPropertiesEXT = nullptr;
    PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT = nullptr;

    // Load required functions
    if (!LoadDeviceProfileLayer(fpvkSetPhysicalDeviceFormatPropertiesEXT, fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT)) {
        printf("%s Required extensions are not avaiable.\n", kSkipPrefix);
        return;
    }

    VkFormatProperties formatProps;

    // Ensure image format claims support for sampled and storage, excludes color attachment
    memset(&formatProps, 0, sizeof(formatProps));
    fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R32G32B32A32_UINT, &formatProps);
    formatProps.optimalTilingFeatures |= (VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT);
    formatProps.optimalTilingFeatures = formatProps.optimalTilingFeatures & ~VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
    fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R32G32B32A32_UINT, formatProps);

    // Create image with sampled and storage usages
    VkImageCreateInfo imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                                 nullptr,
                                 VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
                                 VK_IMAGE_TYPE_2D,
                                 VK_FORMAT_R32G32B32A32_UINT,
                                 {1, 1, 1},
                                 1,
                                 1,
                                 VK_SAMPLE_COUNT_1_BIT,
                                 VK_IMAGE_TILING_OPTIMAL,
                                 VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT,
                                 VK_SHARING_MODE_EXCLUSIVE,
                                 0,
                                 nullptr,
                                 VK_IMAGE_LAYOUT_UNDEFINED};
    VkImageObj image(m_device);
    image.init(&imgInfo);
    ASSERT_TRUE(image.initialized());

    // Force the imageview format to exclude storage feature, include color attachment
    memset(&formatProps, 0, sizeof(formatProps));
    fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R32G32B32A32_SINT, &formatProps);
    formatProps.optimalTilingFeatures |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
    formatProps.optimalTilingFeatures = (formatProps.optimalTilingFeatures & ~VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT);
    fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R32G32B32A32_SINT, formatProps);

    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R32G32B32A32_SINT;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.baseArrayLayer = 0;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // ImageView creation should fail because view format doesn't support all the underlying image's usages
    VkImageView imageView;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-usage-02275");
    VkResult res = vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();

    // Add a chained VkImageViewUsageCreateInfo to override original image usage bits, removing storage
    VkImageViewUsageCreateInfo usage_ci = {VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO, nullptr, VK_IMAGE_USAGE_SAMPLED_BIT};
    // Link the VkImageViewUsageCreateInfo struct into the view's create info pNext chain
    ivci.pNext = &usage_ci;

    // ImageView should now succeed without error
    m_errorMonitor->ExpectSuccess();
    res = vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyNotFound();
    if (VK_SUCCESS == res) {
        vkDestroyImageView(m_device->device(), imageView, nullptr);
    }

    // Try a zero usage field
    usage_ci.usage = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewUsageCreateInfo-usage-requiredbitmask");
    res = vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == res) {
        vkDestroyImageView(m_device->device(), imageView, nullptr);
    }

    // Try a usage field with a bit not supported by underlying image
    usage_ci.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewUsageCreateInfo-usage-01587");
    res = vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == res) {
        vkDestroyImageView(m_device->device(), imageView, nullptr);
    }

    // Try an illegal bit in usage field
    usage_ci.usage = 0x10000000 | VK_IMAGE_USAGE_SAMPLED_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewUsageCreateInfo-usage-parameter");
    res = vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == res) {
        vkDestroyImageView(m_device->device(), imageView, nullptr);
    }
}

TEST_F(VkLayerTest, ImageViewInUseDestroyedSignaled) {
    TEST_DESCRIPTION("Delete in-use imageView.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;

    VkResult err;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageView view;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo image_info{};
    image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    image_info.imageView = view;
    image_info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &image_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    // Create PSO to use the sampler
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyImageView-imageView-01026");

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    // Bind pipeline to cmd buffer
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_, 0,
                            nullptr);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Submit cmd buffer then destroy sampler
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    // Submit cmd buffer and then destroy imageView while in-flight
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    vkDestroyImageView(m_device->device(), view, nullptr);
    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);
    // Now we can actually destroy imageView
    m_errorMonitor->SetUnexpectedError("If imageView is not VK_NULL_HANDLE, imageView must be a valid VkImageView handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove ImageView obj");
    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroySampler(m_device->device(), sampler, nullptr);
}

TEST_F(VkLayerTest, BufferViewInUseDestroyedSignaled) {
    TEST_DESCRIPTION("Delete in-use bufferView.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                     });

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkBuffer buffer;
    uint32_t queue_family_index = 0;
    VkBufferCreateInfo buffer_create_info = {};
    buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffer_create_info.size = 1024;
    buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
    buffer_create_info.queueFamilyIndexCount = 1;
    buffer_create_info.pQueueFamilyIndices = &queue_family_index;

    VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements memory_reqs;
    VkDeviceMemory buffer_memory;

    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;

    vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
    memory_info.allocationSize = memory_reqs.size;
    bool pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);

    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
    ASSERT_VK_SUCCESS(err);

    VkBufferView view;
    VkBufferViewCreateInfo bvci = {};
    bvci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
    bvci.buffer = buffer;
    bvci.format = VK_FORMAT_R32_SFLOAT;
    bvci.range = VK_WHOLE_SIZE;

    err = vkCreateBufferView(m_device->device(), &bvci, NULL, &view);
    ASSERT_VK_SUCCESS(err);

    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
    descriptor_write.pTexelBufferView = &view;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0, r32f) uniform readonly imageBuffer s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = imageLoad(s, 0);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroyBufferView-bufferView-00936");

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
    // Bind pipeline to cmd buffer
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_, 0,
                            nullptr);
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    // Submit cmd buffer and then destroy bufferView while in-flight
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    vkDestroyBufferView(m_device->device(), view, nullptr);
    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);
    // Now we can actually destroy bufferView
    m_errorMonitor->SetUnexpectedError("If bufferView is not VK_NULL_HANDLE, bufferView must be a valid VkBufferView handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove BufferView obj");
    vkDestroyBufferView(m_device->device(), view, NULL);
    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkFreeMemory(m_device->device(), buffer_memory, NULL);
}

TEST_F(VkLayerTest, SamplerInUseDestroyedSignaled) {
    TEST_DESCRIPTION("Delete in-use sampler.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;

    VkResult err;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageView view;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    err = vkCreateImageView(m_device->device(), &ivci, NULL, &view);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorImageInfo image_info{};
    image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    image_info.imageView = view;
    image_info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &image_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    // Create PSO to use the sampler
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkDestroySampler-sampler-01082");

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    // Bind pipeline to cmd buffer
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_, 0,
                            nullptr);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    // Submit cmd buffer then destroy sampler
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    // Submit cmd buffer and then destroy sampler while in-flight
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    vkDestroySampler(m_device->device(), sampler, nullptr);  // Destroyed too soon
    m_errorMonitor->VerifyFound();
    vkQueueWaitIdle(m_device->m_queue);

    // Now we can actually destroy sampler
    m_errorMonitor->SetUnexpectedError("If sampler is not VK_NULL_HANDLE, sampler must be a valid VkSampler handle");
    m_errorMonitor->SetUnexpectedError("Unable to remove Sampler obj");
    vkDestroySampler(m_device->device(), sampler, NULL);  // Destroyed for real
    vkDestroyImageView(m_device->device(), view, NULL);
}

TEST_F(VkLayerTest, UpdateDestroyDescriptorSetLayout) {
    TEST_DESCRIPTION("Attempt updates to descriptor sets with destroyed descriptor set layouts");
    // TODO: Update to match the descriptor set layout specific VUIDs/VALIDATION_ERROR_* when present
    const auto kWriteDestroyedLayout = "VUID-VkWriteDescriptorSet-dstSet-00320";
    const auto kCopyDstDestroyedLayout = "VUID-VkCopyDescriptorSet-dstSet-parameter";
    const auto kCopySrcDestroyedLayout = "VUID-VkCopyDescriptorSet-srcSet-parameter";

    ASSERT_NO_FATAL_FAILURE(Init());

    // Set up the descriptor (resource) and write/copy operations to use.
    float data[16] = {};
    VkConstantBufferObj buffer(m_device, sizeof(data), data, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
    ASSERT_TRUE(buffer.initialized());

    VkDescriptorBufferInfo info = {};
    info.buffer = buffer.handle();
    info.range = VK_WHOLE_SIZE;

    VkWriteDescriptorSet write_descriptor = {};
    write_descriptor.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    write_descriptor.dstSet = VK_NULL_HANDLE;  // must update this
    write_descriptor.dstBinding = 0;
    write_descriptor.descriptorCount = 1;
    write_descriptor.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    write_descriptor.pBufferInfo = &info;

    VkCopyDescriptorSet copy_descriptor = {};
    copy_descriptor.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
    copy_descriptor.srcSet = VK_NULL_HANDLE;  // must update
    copy_descriptor.srcBinding = 0;
    copy_descriptor.dstSet = VK_NULL_HANDLE;  // must update
    copy_descriptor.dstBinding = 0;
    copy_descriptor.descriptorCount = 1;

    // Create valid and invalid source and destination descriptor sets
    std::vector<VkDescriptorSetLayoutBinding> one_uniform_buffer = {
        {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
    };
    OneOffDescriptorSet good_dst(m_device, one_uniform_buffer);
    ASSERT_TRUE(good_dst.Initialized());

    OneOffDescriptorSet bad_dst(m_device, one_uniform_buffer);
    // Must assert before invalidating it below
    ASSERT_TRUE(bad_dst.Initialized());
    bad_dst.layout_ = VkDescriptorSetLayoutObj();

    OneOffDescriptorSet good_src(m_device, one_uniform_buffer);
    ASSERT_TRUE(good_src.Initialized());

    // Put valid data in the good and bad sources, simultaneously doing a positive test on write and copy operations
    m_errorMonitor->ExpectSuccess();
    write_descriptor.dstSet = good_src.set_;
    vkUpdateDescriptorSets(m_device->device(), 1, &write_descriptor, 0, NULL);
    m_errorMonitor->VerifyNotFound();

    OneOffDescriptorSet bad_src(m_device, one_uniform_buffer);
    ASSERT_TRUE(bad_src.Initialized());

    // to complete our positive testing use copy, where above we used write.
    copy_descriptor.srcSet = good_src.set_;
    copy_descriptor.dstSet = bad_src.set_;
    vkUpdateDescriptorSets(m_device->device(), 0, nullptr, 1, &copy_descriptor);
    bad_src.layout_ = VkDescriptorSetLayoutObj();
    m_errorMonitor->VerifyNotFound();

    // Trigger the three invalid use errors
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, kWriteDestroyedLayout);
    write_descriptor.dstSet = bad_dst.set_;
    vkUpdateDescriptorSets(m_device->device(), 1, &write_descriptor, 0, NULL);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, kCopyDstDestroyedLayout);
    copy_descriptor.dstSet = bad_dst.set_;
    vkUpdateDescriptorSets(m_device->device(), 0, nullptr, 1, &copy_descriptor);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, kCopySrcDestroyedLayout);
    copy_descriptor.srcSet = bad_src.set_;
    copy_descriptor.dstSet = good_dst.set_;
    vkUpdateDescriptorSets(m_device->device(), 0, nullptr, 1, &copy_descriptor);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, QueueForwardProgressFenceWait) {
    TEST_DESCRIPTION(
        "Call VkQueueSubmit with a semaphore that is already signaled but not waited on by the queue. Wait on a fence that has not "
        "yet been submitted to a queue.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const char *queue_forward_progress_message = " that was previously signaled by queue 0x";
    const char *invalid_fence_wait_message = " which has not been submitted on a Queue or during acquire next image.";

    VkCommandBufferObj cb1(m_device, m_commandPool);
    cb1.begin();
    cb1.end();

    VkSemaphoreCreateInfo semaphore_create_info = {};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    VkSemaphore semaphore;
    ASSERT_VK_SUCCESS(vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore));
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &cb1.handle();
    submit_info.signalSemaphoreCount = 1;
    submit_info.pSignalSemaphores = &semaphore;
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);

    m_commandBuffer->begin();
    m_commandBuffer->end();
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, queue_forward_progress_message);
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    VkFenceCreateInfo fence_create_info = {};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    VkFence fence;
    ASSERT_VK_SUCCESS(vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence));

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, invalid_fence_wait_message);
    vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
    m_errorMonitor->VerifyFound();

    vkDeviceWaitIdle(m_device->device());
    vkDestroyFence(m_device->device(), fence, nullptr);
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
}

TEST_F(VkLayerTest, FramebufferIncompatible) {
    TEST_DESCRIPTION(
        "Bind a secondary command buffer with a framebuffer that does not match the framebuffer for the active renderpass.");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // A renderpass with one color attachment.
    VkAttachmentDescription attachment = {0,
                                          VK_FORMAT_B8G8R8A8_UNORM,
                                          VK_SAMPLE_COUNT_1_BIT,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_STORE,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                          VK_IMAGE_LAYOUT_UNDEFINED,
                                          VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};

    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    // A compatible framebuffer.
    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageViewCreateInfo ivci = {
        VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
        nullptr,
        0,
        image.handle(),
        VK_IMAGE_VIEW_TYPE_2D,
        VK_FORMAT_B8G8R8A8_UNORM,
        {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
         VK_COMPONENT_SWIZZLE_IDENTITY},
        {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
    };
    VkImageView view;
    err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    ASSERT_VK_SUCCESS(err);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    VkCommandBufferAllocateInfo cbai = {};
    cbai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    cbai.commandPool = m_commandPool->handle();
    cbai.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
    cbai.commandBufferCount = 1;

    VkCommandBuffer sec_cb;
    err = vkAllocateCommandBuffers(m_device->device(), &cbai, &sec_cb);
    ASSERT_VK_SUCCESS(err);
    VkCommandBufferBeginInfo cbbi = {};
    VkCommandBufferInheritanceInfo cbii = {};
    cbii.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    cbii.renderPass = renderPass();
    cbii.framebuffer = fb;
    cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    cbbi.pNext = NULL;
    cbbi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
    cbbi.pInheritanceInfo = &cbii;
    vkBeginCommandBuffer(sec_cb, &cbbi);
    vkEndCommandBuffer(sec_cb);

    VkCommandBufferBeginInfo cbbi2 = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, 0, nullptr};
    vkBeginCommandBuffer(m_commandBuffer->handle(), &cbbi2);
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " that is not the same as the primary command buffer's current active framebuffer ");
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &sec_cb);
    m_errorMonitor->VerifyFound();
    // Cleanup

    vkCmdEndRenderPass(m_commandBuffer->handle());
    vkEndCommandBuffer(m_commandBuffer->handle());

    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroyRenderPass(m_device->device(), rp, NULL);
    vkDestroyFramebuffer(m_device->device(), fb, NULL);
}

TEST_F(VkLayerTest, RenderPassMissingAttachment) {
    TEST_DESCRIPTION("Begin render pass with missing framebuffer attachment");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Create a renderPass with a single color attachment
    VkAttachmentReference attach = {};
    attach.layout = VK_IMAGE_LAYOUT_GENERAL;
    VkSubpassDescription subpass = {};
    subpass.pColorAttachments = &attach;
    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 1;
    VkAttachmentDescription attach_desc = {};
    attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    rpci.pAttachments = &attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
    ASSERT_VK_SUCCESS(err);

    auto createView = lvl_init_struct<VkImageViewCreateInfo>();
    createView.image = m_renderTargets[0]->handle();
    createView.viewType = VK_IMAGE_VIEW_TYPE_2D;
    createView.format = VK_FORMAT_B8G8R8A8_UNORM;
    createView.components.r = VK_COMPONENT_SWIZZLE_R;
    createView.components.g = VK_COMPONENT_SWIZZLE_G;
    createView.components.b = VK_COMPONENT_SWIZZLE_B;
    createView.components.a = VK_COMPONENT_SWIZZLE_A;
    createView.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
    createView.flags = 0;

    VkImageView iv;
    vkCreateImageView(m_device->handle(), &createView, nullptr, &iv);

    auto fb_info = lvl_init_struct<VkFramebufferCreateInfo>();
    fb_info.renderPass = rp;
    fb_info.attachmentCount = 1;
    fb_info.pAttachments = &iv;
    fb_info.width = 100;
    fb_info.height = 100;
    fb_info.layers = 1;

    // Create the framebuffer then destory the view it uses.
    VkFramebuffer fb;
    err = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
    vkDestroyImageView(device(), iv, NULL);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkRenderPassBeginInfo-framebuffer-parameter");

    auto rpbi = lvl_init_struct<VkRenderPassBeginInfo>();
    rpbi.renderPass = rp;
    rpbi.framebuffer = fb;
    rpbi.renderArea = {{0, 0}, {32, 32}};

    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    // Don't call vkCmdEndRenderPass; as the begin has been "skipped" based on the error condition
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();

    vkDestroyFramebuffer(m_device->device(), fb, NULL);
    vkDestroyRenderPass(m_device->device(), rp, NULL);
}

TEST_F(VkLayerTest, ColorBlendInvalidLogicOp) {
    TEST_DESCRIPTION("Attempt to use invalid VkPipelineColorBlendStateCreateInfo::logicOp value.");

    ASSERT_NO_FATAL_FAILURE(Init());  // enables all supported features
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    if (!m_device->phy().features().logicOp) {
        printf("%s Device does not support logicOp feature; skipped.\n", kSkipPrefix);
        return;
    }

    const auto set_shading_enable = [](CreatePipelineHelper &helper) {
        helper.cb_ci_.logicOpEnable = VK_TRUE;
        helper.cb_ci_.logicOp = static_cast<VkLogicOp>(VK_LOGIC_OP_END_RANGE + 1);  // invalid logicOp to be tested
    };
    CreatePipelineHelper::OneshotTest(*this, set_shading_enable, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkPipelineColorBlendStateCreateInfo-logicOpEnable-00607");
}

TEST_F(VkLayerTest, ColorBlendUnsupportedLogicOp) {
    TEST_DESCRIPTION("Attempt enabling VkPipelineColorBlendStateCreateInfo::logicOpEnable when logicOp feature is disabled.");

    VkPhysicalDeviceFeatures features{};
    ASSERT_NO_FATAL_FAILURE(Init(&features));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const auto set_shading_enable = [](CreatePipelineHelper &helper) { helper.cb_ci_.logicOpEnable = VK_TRUE; };
    CreatePipelineHelper::OneshotTest(*this, set_shading_enable, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkPipelineColorBlendStateCreateInfo-logicOpEnable-00606");
}

TEST_F(VkLayerTest, ColorBlendUnsupportedDualSourceBlend) {
    TEST_DESCRIPTION("Attempt to use dual-source blending when dualSrcBlend feature is disabled.");

    VkPhysicalDeviceFeatures features{};
    ASSERT_NO_FATAL_FAILURE(Init(&features));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const auto set_dsb_src_color_enable = [](CreatePipelineHelper &helper) {
        helper.cb_attachments_.blendEnable = VK_TRUE;
        helper.cb_attachments_.srcColorBlendFactor = VK_BLEND_FACTOR_SRC1_COLOR;  // bad!
        helper.cb_attachments_.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
        helper.cb_attachments_.colorBlendOp = VK_BLEND_OP_ADD;
        helper.cb_attachments_.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
        helper.cb_attachments_.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
        helper.cb_attachments_.alphaBlendOp = VK_BLEND_OP_ADD;
    };
    CreatePipelineHelper::OneshotTest(*this, set_dsb_src_color_enable, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkPipelineColorBlendAttachmentState-srcColorBlendFactor-00608");

    const auto set_dsb_dst_color_enable = [](CreatePipelineHelper &helper) {
        helper.cb_attachments_.blendEnable = VK_TRUE;
        helper.cb_attachments_.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_COLOR;
        helper.cb_attachments_.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR;  // bad
        helper.cb_attachments_.colorBlendOp = VK_BLEND_OP_ADD;
        helper.cb_attachments_.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
        helper.cb_attachments_.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
        helper.cb_attachments_.alphaBlendOp = VK_BLEND_OP_ADD;
    };
    CreatePipelineHelper::OneshotTest(*this, set_dsb_dst_color_enable, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkPipelineColorBlendAttachmentState-dstColorBlendFactor-00609");

    const auto set_dsb_src_alpha_enable = [](CreatePipelineHelper &helper) {
        helper.cb_attachments_.blendEnable = VK_TRUE;
        helper.cb_attachments_.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_COLOR;
        helper.cb_attachments_.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
        helper.cb_attachments_.colorBlendOp = VK_BLEND_OP_ADD;
        helper.cb_attachments_.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC1_ALPHA;  // bad
        helper.cb_attachments_.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
        helper.cb_attachments_.alphaBlendOp = VK_BLEND_OP_ADD;
    };
    CreatePipelineHelper::OneshotTest(*this, set_dsb_src_alpha_enable, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkPipelineColorBlendAttachmentState-srcAlphaBlendFactor-00610");

    const auto set_dsb_dst_alpha_enable = [](CreatePipelineHelper &helper) {
        helper.cb_attachments_.blendEnable = VK_TRUE;
        helper.cb_attachments_.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_COLOR;
        helper.cb_attachments_.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
        helper.cb_attachments_.colorBlendOp = VK_BLEND_OP_ADD;
        helper.cb_attachments_.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
        helper.cb_attachments_.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA;  // bad!
        helper.cb_attachments_.alphaBlendOp = VK_BLEND_OP_ADD;
    };
    CreatePipelineHelper::OneshotTest(*this, set_dsb_dst_alpha_enable, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                      "VUID-VkPipelineColorBlendAttachmentState-dstAlphaBlendFactor-00611");
}

#if GTEST_IS_THREADSAFE
struct thread_data_struct {
    VkCommandBuffer commandBuffer;
    VkDevice device;
    VkEvent event;
    bool bailout;
};

extern "C" void *AddToCommandBuffer(void *arg) {
    struct thread_data_struct *data = (struct thread_data_struct *)arg;

    for (int i = 0; i < 80000; i++) {
        vkCmdSetEvent(data->commandBuffer, data->event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
        if (data->bailout) {
            break;
        }
    }
    return NULL;
}

TEST_F(VkLayerTest, ThreadCommandBufferCollision) {
    test_platform_thread thread;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "THREADING ERROR");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Calls AllocateCommandBuffers
    VkCommandBufferObj commandBuffer(m_device, m_commandPool);

    commandBuffer.begin();

    VkEventCreateInfo event_info;
    VkEvent event;
    VkResult err;

    memset(&event_info, 0, sizeof(event_info));
    event_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;

    err = vkCreateEvent(device(), &event_info, NULL, &event);
    ASSERT_VK_SUCCESS(err);

    err = vkResetEvent(device(), event);
    ASSERT_VK_SUCCESS(err);

    struct thread_data_struct data;
    data.commandBuffer = commandBuffer.handle();
    data.event = event;
    data.bailout = false;
    m_errorMonitor->SetBailout(&data.bailout);

    // First do some correct operations using multiple threads.
    // Add many entries to command buffer from another thread.
    test_platform_thread_create(&thread, AddToCommandBuffer, (void *)&data);
    // Make non-conflicting calls from this thread at the same time.
    for (int i = 0; i < 80000; i++) {
        uint32_t count;
        vkEnumeratePhysicalDevices(instance(), &count, NULL);
    }
    test_platform_thread_join(thread, NULL);

    // Then do some incorrect operations using multiple threads.
    // Add many entries to command buffer from another thread.
    test_platform_thread_create(&thread, AddToCommandBuffer, (void *)&data);
    // Add many entries to command buffer from this thread at the same time.
    AddToCommandBuffer(&data);

    test_platform_thread_join(thread, NULL);
    commandBuffer.end();

    m_errorMonitor->SetBailout(NULL);

    m_errorMonitor->VerifyFound();

    vkDestroyEvent(device(), event, NULL);
}
#endif  // GTEST_IS_THREADSAFE

TEST_F(VkLayerTest, InvalidSPIRVCodeSize) {
    TEST_DESCRIPTION("Test that errors are produced for a spirv modules with invalid code sizes");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid SPIR-V header");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkShaderModule module;
    VkShaderModuleCreateInfo moduleCreateInfo;
    struct icd_spv_header spv;

    spv.magic = ICD_SPV_MAGIC;
    spv.version = ICD_SPV_VERSION;
    spv.gen_magic = 0;

    moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
    moduleCreateInfo.pNext = NULL;
    moduleCreateInfo.pCode = (const uint32_t *)&spv;
    moduleCreateInfo.codeSize = 4;
    moduleCreateInfo.flags = 0;
    vkCreateShaderModule(m_device->device(), &moduleCreateInfo, NULL, &module);

    m_errorMonitor->VerifyFound();

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out float x;\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "   x = 0;\n"
        "}\n";

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkShaderModuleCreateInfo-pCode-01376");
    std::vector<unsigned int> shader;
    VkShaderModuleCreateInfo module_create_info;
    VkShaderModule shader_module;
    module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
    module_create_info.pNext = NULL;
    this->GLSLtoSPV(VK_SHADER_STAGE_VERTEX_BIT, vsSource, shader);
    module_create_info.pCode = shader.data();
    // Introduce failure by making codeSize a non-multiple of 4
    module_create_info.codeSize = shader.size() * sizeof(unsigned int) - 1;
    module_create_info.flags = 0;
    vkCreateShaderModule(m_device->handle(), &module_create_info, NULL, &shader_module);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidSPIRVMagic) {
    TEST_DESCRIPTION("Test that an error is produced for a spirv module with a bad magic number");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Invalid SPIR-V magic number");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkShaderModule module;
    VkShaderModuleCreateInfo moduleCreateInfo;
    struct icd_spv_header spv;

    spv.magic = (uint32_t)~ICD_SPV_MAGIC;
    spv.version = ICD_SPV_VERSION;
    spv.gen_magic = 0;

    moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
    moduleCreateInfo.pNext = NULL;
    moduleCreateInfo.pCode = (const uint32_t *)&spv;
    moduleCreateInfo.codeSize = sizeof(spv) + 16;
    moduleCreateInfo.flags = 0;
    vkCreateShaderModule(m_device->device(), &moduleCreateInfo, NULL, &module);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineVertexOutputNotConsumed) {
    TEST_DESCRIPTION("Test that a warning is produced for a vertex output that is not consumed by the fragment stage");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, "not consumed by fragment shader");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out float x;\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "   x = 0;\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineComplexTypes) {
    TEST_DESCRIPTION("Smoke test for complex types across VS/FS boundary");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    if (!m_device->phy().features().tessellationShader) {
        printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();

    char const *vsSource =
        "#version 450\n"
        "void main() {}";
    char const *tcsSource =
        "#version 450\n"
        "layout(vertices=3) out;\n"
        "struct S { int x; };\n"
        "layout(location=2) patch out B { S s; } b;\n"
        "void main() {\n"
        "   gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = 1;\n"
        "   gl_TessLevelInner[0] = 1;\n"
        "   b.s.x = 1;\n"
        "}\n";

    char const *tesSource =
        "#version 450\n"
        "layout(triangles, equal_spacing, cw) in;\n"
        "struct S { int x; };\n"
        "layout(location=2) patch in B { S s; } b;\n"
        "void main() { gl_Position = vec4(b.s.x); }\n";

    char const *fsSource =
        "#version 450\n"
        "layout(location=0) out vec4 c;\n"
        "void main() { c = vec4(1); }\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
    VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
                                                 VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};

    VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3};

    VkPipelineObj pipe(m_device);

    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&tcs);
    pipe.AddShader(&tes);
    pipe.AddShader(&fs);
    pipe.SetInputAssembly(&iasci);
    pipe.SetTessellation(&tsci);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, CreatePipelineCheckShaderBadSpecialization) {
    TEST_DESCRIPTION("Challenge core_validation with shader validation issues related to vkCreateGraphicsPipelines.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const char *bad_specialization_message =
        "Specialization entry 0 (for constant id 0) references memory outside provided specialization data ";

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";

    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout (constant_id = 0) const float r = 0.0f;\n"
        "layout(location = 0) out vec4 uFragColor;\n"
        "void main(){\n"
        "   uFragColor = vec4(r,1,0,1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    const VkPipelineLayoutObj pipeline_layout(m_device);

    VkPipelineViewportStateCreateInfo vp_state_create_info = {};
    vp_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
    vp_state_create_info.viewportCount = 1;
    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    vp_state_create_info.pViewports = &viewport;
    vp_state_create_info.scissorCount = 1;

    VkDynamicState scissor_state = VK_DYNAMIC_STATE_SCISSOR;

    VkPipelineDynamicStateCreateInfo pipeline_dynamic_state_create_info = {};
    pipeline_dynamic_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
    pipeline_dynamic_state_create_info.dynamicStateCount = 1;
    pipeline_dynamic_state_create_info.pDynamicStates = &scissor_state;

    VkPipelineShaderStageCreateInfo shader_stage_create_info[2] = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};

    VkPipelineVertexInputStateCreateInfo vertex_input_create_info = {};
    vertex_input_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;

    VkPipelineInputAssemblyStateCreateInfo input_assembly_create_info = {};
    input_assembly_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    input_assembly_create_info.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;

    VkPipelineRasterizationStateCreateInfo rasterization_state_create_info = {};
    rasterization_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rasterization_state_create_info.pNext = nullptr;
    rasterization_state_create_info.lineWidth = 1.0f;
    rasterization_state_create_info.rasterizerDiscardEnable = true;

    VkPipelineColorBlendAttachmentState color_blend_attachment_state = {};
    color_blend_attachment_state.blendEnable = VK_FALSE;
    color_blend_attachment_state.colorWriteMask = 0xf;

    VkPipelineColorBlendStateCreateInfo color_blend_state_create_info = {};
    color_blend_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
    color_blend_state_create_info.attachmentCount = 1;
    color_blend_state_create_info.pAttachments = &color_blend_attachment_state;

    VkGraphicsPipelineCreateInfo graphicspipe_create_info = {};
    graphicspipe_create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
    graphicspipe_create_info.stageCount = 2;
    graphicspipe_create_info.pStages = shader_stage_create_info;
    graphicspipe_create_info.pVertexInputState = &vertex_input_create_info;
    graphicspipe_create_info.pInputAssemblyState = &input_assembly_create_info;
    graphicspipe_create_info.pViewportState = &vp_state_create_info;
    graphicspipe_create_info.pRasterizationState = &rasterization_state_create_info;
    graphicspipe_create_info.pColorBlendState = &color_blend_state_create_info;
    graphicspipe_create_info.pDynamicState = &pipeline_dynamic_state_create_info;
    graphicspipe_create_info.flags = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT;
    graphicspipe_create_info.layout = pipeline_layout.handle();
    graphicspipe_create_info.renderPass = renderPass();

    VkPipelineCacheCreateInfo pipeline_cache_create_info = {};
    pipeline_cache_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;

    VkPipelineCache pipelineCache;
    ASSERT_VK_SUCCESS(vkCreatePipelineCache(m_device->device(), &pipeline_cache_create_info, nullptr, &pipelineCache));

    // This structure maps constant ids to data locations.
    const VkSpecializationMapEntry entry =
        // id,  offset,                size
        {0, 4, sizeof(uint32_t)};  // Challenge core validation by using a bogus offset.

    uint32_t data = 1;

    // Set up the info describing spec map and data
    const VkSpecializationInfo specialization_info = {
        1,
        &entry,
        1 * sizeof(float),
        &data,
    };
    shader_stage_create_info[0].pSpecializationInfo = &specialization_info;

    VkPipeline pipeline;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, bad_specialization_message);
    vkCreateGraphicsPipelines(m_device->device(), pipelineCache, 1, &graphicspipe_create_info, nullptr, &pipeline);
    m_errorMonitor->VerifyFound();

    vkDestroyPipelineCache(m_device->device(), pipelineCache, nullptr);
}

TEST_F(VkLayerTest, CreatePipelineCheckShaderDescriptorTypeMismatch) {
    TEST_DESCRIPTION("Challenge core_validation with shader validation issues related to vkCreateGraphicsPipelines.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const char *descriptor_type_mismatch_message = "Type mismatch on descriptor slot 0.0 ";

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout (std140, set = 0, binding = 0) uniform buf {\n"
        "    mat4 mvp;\n"
        "} ubuf;\n"
        "void main(){\n"
        "   gl_Position = ubuf.mvp * vec4(1);\n"
        "}\n";

    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location = 0) out vec4 uFragColor;\n"
        "void main(){\n"
        "   uFragColor = vec4(0,1,0,1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, descriptor_type_mismatch_message);
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineCheckShaderDescriptorNotAccessible) {
    TEST_DESCRIPTION(
        "Create a pipeline in which a descriptor used by a shader stage does not include that stage in its stageFlags.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const char *descriptor_not_accessible_message = "Shader uses descriptor slot 0.0 ";

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT /*!*/, nullptr},
                                     });

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout (std140, set = 0, binding = 0) uniform buf {\n"
        "    mat4 mvp;\n"
        "} ubuf;\n"
        "void main(){\n"
        "   gl_Position = ubuf.mvp * vec4(1);\n"
        "}\n";

    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location = 0) out vec4 uFragColor;\n"
        "void main(){\n"
        "   uFragColor = vec4(0,1,0,1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, descriptor_not_accessible_message);
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineCheckShaderPushConstantNotAccessible) {
    TEST_DESCRIPTION(
        "Create a graphics pipeline in which a push constant range containing a push constant block member is not accessible from "
        "the current shader stage.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const char *push_constant_not_accessible_message =
        "Push constant range covering variable starting at offset 0 not accessible from stage VK_SHADER_STAGE_VERTEX_BIT";

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(push_constant, std430) uniform foo { float x; } consts;\n"
        "void main(){\n"
        "   gl_Position = vec4(consts.x);\n"
        "}\n";

    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location = 0) out vec4 uFragColor;\n"
        "void main(){\n"
        "   uFragColor = vec4(0,1,0,1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    // Set up a push constant range
    VkPushConstantRange push_constant_range = {};
    // Set to the wrong stage to challenge core_validation
    push_constant_range.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    push_constant_range.size = 4;

    const VkPipelineLayoutObj pipeline_layout(m_device, {}, {push_constant_range});

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, push_constant_not_accessible_message);
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineCheckShaderNotEnabled) {
    TEST_DESCRIPTION(
        "Create a graphics pipeline in which a capability declared by the shader requires a feature not enabled on the device.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const char *feature_not_enabled_message =
        "Shader requires VkPhysicalDeviceFeatures::shaderFloat64 but is not enabled on the device";

    // Some awkward steps are required to test with custom device features.
    std::vector<const char *> device_extension_names;
    auto features = m_device->phy().features();
    // Disable support for 64 bit floats
    features.shaderFloat64 = false;
    // The sacrificial device object
    VkDeviceObj test_device(0, gpu(), device_extension_names, &features);

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   dvec4 green = vec4(0.0, 1.0, 0.0, 1.0);\n"
        "   color = vec4(green);\n"
        "}\n";

    VkShaderObj vs(&test_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(&test_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkRenderpassObj render_pass(&test_device);

    VkPipelineObj pipe(&test_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    const VkPipelineLayoutObj pipeline_layout(&test_device);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, feature_not_enabled_message);
    pipe.CreateVKPipeline(pipeline_layout.handle(), render_pass.handle());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreateShaderModuleCheckBadCapability) {
    TEST_DESCRIPTION("Create a shader in which a capability declared by the shader is not supported.");
    // Note that this failure message comes from spirv-tools, specifically the validator.

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const std::string spv_source = R"(
                  OpCapability ImageRect
                  OpEntryPoint Vertex %main "main"
          %main = OpFunction %void None %3
                  OpReturn
                  OpFunctionEnd
        )";

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Capability ImageRect is not allowed by Vulkan");

    std::vector<unsigned int> spv;
    VkShaderModuleCreateInfo module_create_info;
    VkShaderModule shader_module;
    module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
    module_create_info.pNext = NULL;
    ASMtoSPV(SPV_ENV_VULKAN_1_0, 0, spv_source.data(), spv);
    module_create_info.pCode = spv.data();
    module_create_info.codeSize = spv.size() * sizeof(unsigned int);
    module_create_info.flags = 0;

    VkResult err = vkCreateShaderModule(m_device->handle(), &module_create_info, NULL, &shader_module);
    m_errorMonitor->VerifyFound();
    if (err == VK_SUCCESS) {
        vkDestroyShaderModule(m_device->handle(), shader_module, NULL);
    }
}

TEST_F(VkPositiveLayerTest, ShaderRelaxedBlockLayout) {
    // This is a positive test, no errors expected
    // Verifies the ability to relax block layout rules with a shader that requires them to be relaxed
    TEST_DESCRIPTION("Create a shader that requires relaxed block layout.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // The Relaxed Block Layout extension was promoted to core in 1.1.
    // Go ahead and check for it and turn it on in case a 1.0 device has it.
    if (!DeviceExtensionSupported(gpu(), nullptr, VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME)) {
        printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME);
        return;
    }
    m_device_extension_names.push_back(VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME);
    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Vertex shader requiring relaxed layout.
    // Without relaxed layout, we would expect a message like:
    // "Structure id 2 decorated as Block for variable in Uniform storage class
    // must follow standard uniform buffer layout rules: member 1 at offset 4 is not aligned to 16"

    const std::string spv_source = R"(
                  OpCapability Shader
                  OpMemoryModel Logical GLSL450
                  OpEntryPoint Vertex %main "main"
                  OpSource GLSL 450
                  OpMemberDecorate %S 0 Offset 0
                  OpMemberDecorate %S 1 Offset 4
                  OpDecorate %S Block
                  OpDecorate %B DescriptorSet 0
                  OpDecorate %B Binding 0
          %void = OpTypeVoid
             %3 = OpTypeFunction %void
         %float = OpTypeFloat 32
       %v3float = OpTypeVector %float 3
             %S = OpTypeStruct %float %v3float
%_ptr_Uniform_S = OpTypePointer Uniform %S
             %B = OpVariable %_ptr_Uniform_S Uniform
          %main = OpFunction %void None %3
             %5 = OpLabel
                  OpReturn
                  OpFunctionEnd
        )";

    std::vector<unsigned int> spv;
    VkShaderModuleCreateInfo module_create_info;
    VkShaderModule shader_module;
    module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
    module_create_info.pNext = NULL;
    ASMtoSPV(SPV_ENV_VULKAN_1_0, 0, spv_source.data(), spv);
    module_create_info.pCode = spv.data();
    module_create_info.codeSize = spv.size() * sizeof(unsigned int);
    module_create_info.flags = 0;

    m_errorMonitor->ExpectSuccess();
    VkResult err = vkCreateShaderModule(m_device->handle(), &module_create_info, NULL, &shader_module);
    m_errorMonitor->VerifyNotFound();
    if (err == VK_SUCCESS) {
        vkDestroyShaderModule(m_device->handle(), shader_module, NULL);
    }
}

TEST_F(VkPositiveLayerTest, ShaderScalarBlockLayout) {
    // This is a positive test, no errors expected
    // Verifies the ability to scalar block layout rules with a shader that requires them to be relaxed
    TEST_DESCRIPTION("Create a shader that requires scalar block layout.");
    // Enable req'd extensions
    if (!InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Check for the Scalar Block Layout extension and turn it on if it's available
    if (!DeviceExtensionSupported(gpu(), nullptr, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME)) {
        printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME);
        return;
    }
    m_device_extension_names.push_back(VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME);

    PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2 =
        (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");

    auto scalar_block_features = lvl_init_struct<VkPhysicalDeviceScalarBlockLayoutFeaturesEXT>(NULL);
    scalar_block_features.scalarBlockLayout = VK_TRUE;
    auto query_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&scalar_block_features);
    vkGetPhysicalDeviceFeatures2(gpu(), &query_features2);

    auto set_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&scalar_block_features);

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &set_features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Vertex shader requiring scalar layout.
    // Without scalar layout, we would expect a message like:
    // "Structure id 2 decorated as Block for variable in Uniform storage class
    // must follow standard uniform buffer layout rules: member 1 at offset 4 is not aligned to 16"

    const std::string spv_source = R"(
                  OpCapability Shader
                  OpMemoryModel Logical GLSL450
                  OpEntryPoint Vertex %main "main"
                  OpSource GLSL 450
                  OpMemberDecorate %S 0 Offset 0
                  OpMemberDecorate %S 1 Offset 4
                  OpMemberDecorate %S 2 Offset 8
                  OpDecorate %S Block
                  OpDecorate %B DescriptorSet 0
                  OpDecorate %B Binding 0
          %void = OpTypeVoid
             %3 = OpTypeFunction %void
         %float = OpTypeFloat 32
       %v3float = OpTypeVector %float 3
             %S = OpTypeStruct %float %float %v3float
%_ptr_Uniform_S = OpTypePointer Uniform %S
             %B = OpVariable %_ptr_Uniform_S Uniform
          %main = OpFunction %void None %3
             %5 = OpLabel
                  OpReturn
                  OpFunctionEnd
        )";

    std::vector<unsigned int> spv;
    VkShaderModuleCreateInfo module_create_info;
    VkShaderModule shader_module;
    module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
    module_create_info.pNext = NULL;
    ASMtoSPV(SPV_ENV_VULKAN_1_0, 0, spv_source.data(), spv);
    module_create_info.pCode = spv.data();
    module_create_info.codeSize = spv.size() * sizeof(unsigned int);
    module_create_info.flags = 0;

    m_errorMonitor->ExpectSuccess();
    VkResult err = vkCreateShaderModule(m_device->handle(), &module_create_info, NULL, &shader_module);
    m_errorMonitor->VerifyNotFound();
    if (err == VK_SUCCESS) {
        vkDestroyShaderModule(m_device->handle(), shader_module, NULL);
    }
}

TEST_F(VkPositiveLayerTest, SpirvGroupDecorations) {
    TEST_DESCRIPTION("Test shader validation support for group decorations.");
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    const std::string spv_source = R"(
              OpCapability Shader
               OpMemoryModel Logical GLSL450
               OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID
               OpExecutionMode %main LocalSize 1 1 1
               OpSource GLSL 430
               OpName %main "main"
               OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
               OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
               OpDecorate %_runtimearr_float ArrayStride 4
               OpDecorate %4 BufferBlock
               OpDecorate %5 Offset 0
          %4 = OpDecorationGroup
          %5 = OpDecorationGroup
               OpGroupDecorate %4 %_struct_6 %_struct_7 %_struct_8 %_struct_9 %_struct_10 %_struct_11
               OpGroupMemberDecorate %5 %_struct_6 0 %_struct_7 0 %_struct_8 0 %_struct_9 0 %_struct_10 0 %_struct_11 0
               OpDecorate %12 DescriptorSet 0
               OpDecorate %13 DescriptorSet 0
               OpDecorate %13 NonWritable
               OpDecorate %13 Restrict
         %14 = OpDecorationGroup
         %12 = OpDecorationGroup
         %13 = OpDecorationGroup
               OpGroupDecorate %12 %15
               OpGroupDecorate %12 %15
               OpGroupDecorate %12 %15
               OpDecorate %15 DescriptorSet 0
               OpDecorate %15 Binding 5
               OpGroupDecorate %14 %16
               OpDecorate %16 DescriptorSet 0
               OpDecorate %16 Binding 0
               OpGroupDecorate %12 %17
               OpDecorate %17 Binding 1
               OpGroupDecorate %13 %18 %19
               OpDecorate %18 Binding 2
               OpDecorate %19 Binding 3
               OpGroupDecorate %14 %20
               OpGroupDecorate %12 %20
               OpGroupDecorate %13 %20
               OpDecorate %20 Binding 4
       %bool = OpTypeBool
       %void = OpTypeVoid
         %23 = OpTypeFunction %void
       %uint = OpTypeInt 32 0
        %int = OpTypeInt 32 1
      %float = OpTypeFloat 32
     %v3uint = OpTypeVector %uint 3
    %v3float = OpTypeVector %float 3
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%_ptr_Uniform_int = OpTypePointer Uniform %int
%_ptr_Uniform_float = OpTypePointer Uniform %float
%_runtimearr_int = OpTypeRuntimeArray %int
%_runtimearr_float = OpTypeRuntimeArray %float
%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
      %int_0 = OpConstant %int 0
  %_struct_6 = OpTypeStruct %_runtimearr_float
%_ptr_Uniform__struct_6 = OpTypePointer Uniform %_struct_6
         %15 = OpVariable %_ptr_Uniform__struct_6 Uniform
  %_struct_7 = OpTypeStruct %_runtimearr_float
%_ptr_Uniform__struct_7 = OpTypePointer Uniform %_struct_7
         %16 = OpVariable %_ptr_Uniform__struct_7 Uniform
  %_struct_8 = OpTypeStruct %_runtimearr_float
%_ptr_Uniform__struct_8 = OpTypePointer Uniform %_struct_8
         %17 = OpVariable %_ptr_Uniform__struct_8 Uniform
  %_struct_9 = OpTypeStruct %_runtimearr_float
%_ptr_Uniform__struct_9 = OpTypePointer Uniform %_struct_9
         %18 = OpVariable %_ptr_Uniform__struct_9 Uniform
 %_struct_10 = OpTypeStruct %_runtimearr_float
%_ptr_Uniform__struct_10 = OpTypePointer Uniform %_struct_10
         %19 = OpVariable %_ptr_Uniform__struct_10 Uniform
 %_struct_11 = OpTypeStruct %_runtimearr_float
%_ptr_Uniform__struct_11 = OpTypePointer Uniform %_struct_11
         %20 = OpVariable %_ptr_Uniform__struct_11 Uniform
       %main = OpFunction %void None %23
         %40 = OpLabel
         %41 = OpLoad %v3uint %gl_GlobalInvocationID
         %42 = OpCompositeExtract %uint %41 0
         %43 = OpAccessChain %_ptr_Uniform_float %16 %int_0 %42
         %44 = OpAccessChain %_ptr_Uniform_float %17 %int_0 %42
         %45 = OpAccessChain %_ptr_Uniform_float %18 %int_0 %42
         %46 = OpAccessChain %_ptr_Uniform_float %19 %int_0 %42
         %47 = OpAccessChain %_ptr_Uniform_float %20 %int_0 %42
         %48 = OpAccessChain %_ptr_Uniform_float %15 %int_0 %42
         %49 = OpLoad %float %43
         %50 = OpLoad %float %44
         %51 = OpLoad %float %45
         %52 = OpLoad %float %46
         %53 = OpLoad %float %47
         %54 = OpFAdd %float %49 %50
         %55 = OpFAdd %float %54 %51
         %56 = OpFAdd %float %55 %52
         %57 = OpFAdd %float %56 %53
               OpStore %48 %57
               OpReturn
               OpFunctionEnd
)";

    // CreateDescriptorSetLayout
    VkDescriptorSetLayoutBinding dslb[6] = {};
    for (auto i = 0; i < 6; i++) {
        dslb[i].binding = i;
        dslb[i].descriptorCount = 1;
        dslb[i].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
        dslb[i].pImmutableSamplers = NULL;
        dslb[i].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT | VK_SHADER_STAGE_ALL;
    }

    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
    ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
    ds_layout_ci.flags = 0;
    ds_layout_ci.bindingCount = 6;
    ds_layout_ci.pBindings = dslb;

    VkDescriptorSetLayout ds_layout = {};
    vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);

    // CreatePipelineLayout
    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
    pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipeline_layout_ci.pNext = NULL;
    pipeline_layout_ci.flags = 0;
    pipeline_layout_ci.setLayoutCount = 1;
    pipeline_layout_ci.pSetLayouts = &ds_layout;
    VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;
    vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);

    // Create DescriptorPool
    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
    ds_type_count.descriptorCount = 6;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool = VK_NULL_HANDLE;
    vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);

    // AllocateDescriptorSets
    VkDescriptorSetAllocateInfo ds_alloc_info = {};
    ds_alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    ds_alloc_info.descriptorSetCount = 1;
    ds_alloc_info.descriptorPool = ds_pool;
    ds_alloc_info.pSetLayouts = &ds_layout;

    VkDescriptorSet descriptorSet;
    vkAllocateDescriptorSets(m_device->device(), &ds_alloc_info, &descriptorSet);

    // CreateShaderModule
    std::vector<unsigned int> spv;
    VkShaderModuleCreateInfo module_create_info;
    VkShaderModule shader_module;
    module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
    module_create_info.pNext = NULL;
    ASMtoSPV(SPV_ENV_VULKAN_1_0, 0, spv_source.data(), spv);
    module_create_info.pCode = spv.data();
    module_create_info.codeSize = spv.size() * sizeof(unsigned int);
    module_create_info.flags = 0;
    vkCreateShaderModule(m_device->handle(), &module_create_info, NULL, &shader_module);

    // CreateComputePipelines
    VkComputePipelineCreateInfo pipeline_info = {};
    pipeline_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
    pipeline_info.pNext = nullptr;
    pipeline_info.flags = 0;
    pipeline_info.layout = pipeline_layout;
    pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
    pipeline_info.basePipelineIndex = -1;
    pipeline_info.stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
    pipeline_info.stage.pNext = nullptr;
    pipeline_info.stage.flags = 0;
    pipeline_info.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
    pipeline_info.stage.module = shader_module;
    pipeline_info.stage.pName = "main";
    pipeline_info.stage.pSpecializationInfo = nullptr;
    VkPipeline cs_pipeline;

    m_errorMonitor->ExpectSuccess();
    vkCreateComputePipelines(device(), VK_NULL_HANDLE, 1, &pipeline_info, nullptr, &cs_pipeline);
    m_errorMonitor->VerifyNotFound();

    vkDestroyPipeline(device(), cs_pipeline, nullptr);
    vkDestroyShaderModule(device(), shader_module, nullptr);
    vkDestroyDescriptorPool(device(), ds_pool, nullptr);
    vkDestroyPipelineLayout(device(), pipeline_layout, nullptr);
    vkDestroyDescriptorSetLayout(device(), ds_layout, nullptr);
}

TEST_F(VkPositiveLayerTest, CreatePipelineCheckShaderCapabilityExtension1of2) {
    // This is a positive test, no errors expected
    // Verifies the ability to deal with a shader that declares a non-unique SPIRV capability ID
    TEST_DESCRIPTION("Create a shader in which uses a non-unique capability ID extension, 1 of 2");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (!DeviceExtensionSupported(gpu(), nullptr, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME)) {
        printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix,
               VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME);
        return;
    }
    m_device_extension_names.push_back(VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME);
    ASSERT_NO_FATAL_FAILURE(InitState());

    // These tests require that the device support multiViewport
    if (!m_device->phy().features().multiViewport) {
        printf("%s Device does not support multiViewport, test skipped.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Vertex shader using viewport array capability
    char const *vsSource =
        "#version 450\n"
        "#extension GL_ARB_shader_viewport_layer_array : enable\n"
        "void main() {\n"
        "    gl_ViewportIndex = 1;\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);

    const VkPipelineLayoutObj pipe_layout(m_device, {});

    m_errorMonitor->ExpectSuccess();
    pipe.CreateVKPipeline(pipe_layout.handle(), renderPass());
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineCheckShaderCapabilityExtension2of2) {
    // This is a positive test, no errors expected
    // Verifies the ability to deal with a shader that declares a non-unique SPIRV capability ID
    TEST_DESCRIPTION("Create a shader in which uses a non-unique capability ID extension, 2 of 2");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (!DeviceExtensionSupported(gpu(), nullptr, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME)) {
        printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME);
        return;
    }
    m_device_extension_names.push_back(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME);
    ASSERT_NO_FATAL_FAILURE(InitState());

    // These tests require that the device support multiViewport
    if (!m_device->phy().features().multiViewport) {
        printf("%s Device does not support multiViewport, test skipped.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Vertex shader using viewport array capability
    char const *vsSource =
        "#version 450\n"
        "#extension GL_ARB_shader_viewport_layer_array : enable\n"
        "void main() {\n"
        "    gl_ViewportIndex = 1;\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);

    const VkPipelineLayoutObj pipe_layout(m_device, {});

    m_errorMonitor->ExpectSuccess();
    pipe.CreateVKPipeline(pipe_layout.handle(), renderPass());
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, CreatePipelineFragmentInputNotProvided) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a fragment shader input which is not present in the outputs of the previous stage");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "not written by vertex shader");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in float x;\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineFragmentInputNotProvidedInBlock) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a fragment shader input within an interace block, which is not present in the outputs "
        "of the previous stage.");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "not written by vertex shader");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "in block { layout(location=0) float x; } ins;\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(ins.x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineVsFsTypeMismatchArraySize) {
    TEST_DESCRIPTION("Test that an error is produced for mismatched array sizes across the vertex->fragment shader interface");
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "Type mismatch on location 0.0: 'ptr to output arr[2] of float32' vs 'ptr to input arr[1] of float32'");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out float x[2];\n"
        "void main(){\n"
        "   x[0] = 0; x[1] = 0;\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in float x[1];\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(x[0]);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineVsFsTypeMismatch) {
    TEST_DESCRIPTION("Test that an error is produced for mismatched types across the vertex->fragment shader interface");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Type mismatch on location 0");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out int x;\n"
        "void main(){\n"
        "   x = 0;\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in float x;\n" /* VS writes int */
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineVsFsTypeMismatchInBlock) {
    TEST_DESCRIPTION(
        "Test that an error is produced for mismatched types across the vertex->fragment shader interface, when the variable is "
        "contained within an interface block");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Type mismatch on location 0");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "out block { layout(location=0) int x; } outs;\n"
        "void main(){\n"
        "   outs.x = 0;\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "in block { layout(location=0) float x; } ins;\n" /* VS writes int */
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(ins.x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineVsFsMismatchByLocation) {
    TEST_DESCRIPTION(
        "Test that an error is produced for location mismatches across the vertex->fragment shader interface; This should manifest "
        "as a not-written/not-consumed pair, but flushes out broken walking of the interfaces");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "location 0.0 which is not written by vertex shader");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "out block { layout(location=1) float x; } outs;\n"
        "void main(){\n"
        "   outs.x = 0;\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "in block { layout(location=0) float x; } ins;\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(ins.x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineVsFsMismatchByComponent) {
    TEST_DESCRIPTION(
        "Test that an error is produced for component mismatches across the vertex->fragment shader interface. It's not enough to "
        "have the same set of locations in use; matching is defined in terms of spirv variables.");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "location 0.1 which is not written by vertex shader");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "out block { layout(location=0, component=0) float x; } outs;\n"
        "void main(){\n"
        "   outs.x = 0;\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "in block { layout(location=0, component=1) float x; } ins;\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(ins.x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineVsFsMismatchByPrecision) {
    TEST_DESCRIPTION("Test that the RelaxedPrecision decoration is validated to match");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "layout(location=0) out mediump float x;\n"
        "void main() { gl_Position = vec4(0); x = 1.0; }\n";
    char const *fsSource =
        "#version 450\n"
        "layout(location=0) in highp float x;\n"
        "layout(location=0) out vec4 color;\n"
        "void main() { color = vec4(x); }\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "differ in precision");

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineVsFsMismatchByPrecisionBlock) {
    TEST_DESCRIPTION("Test that the RelaxedPrecision decoration is validated to match");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "out block { layout(location=0) mediump float x; };\n"
        "void main() { gl_Position = vec4(0); x = 1.0; }\n";
    char const *fsSource =
        "#version 450\n"
        "in block { layout(location=0) highp float x; };\n"
        "layout(location=0) out vec4 color;\n"
        "void main() { color = vec4(x); }\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "differ in precision");

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineAttribNotConsumed) {
    TEST_DESCRIPTION("Test that a warning is produced for a vertex attribute which is not consumed by the vertex shader");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, "location 0 not consumed by vertex shader");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDescription input_binding;
    memset(&input_binding, 0, sizeof(input_binding));

    VkVertexInputAttributeDescription input_attrib;
    memset(&input_attrib, 0, sizeof(input_attrib));
    input_attrib.format = VK_FORMAT_R32_SFLOAT;

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    pipe.AddVertexInputBindings(&input_binding, 1);
    pipe.AddVertexInputAttribs(&input_attrib, 1);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineAttribLocationMismatch) {
    TEST_DESCRIPTION(
        "Test that a warning is produced for a location mismatch on vertex attributes. This flushes out bad behavior in the "
        "interface walker");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, "location 0 not consumed by vertex shader");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDescription input_binding;
    memset(&input_binding, 0, sizeof(input_binding));

    VkVertexInputAttributeDescription input_attrib;
    memset(&input_attrib, 0, sizeof(input_attrib));
    input_attrib.format = VK_FORMAT_R32_SFLOAT;

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=1) in float x;\n"
        "void main(){\n"
        "   gl_Position = vec4(x);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    pipe.AddVertexInputBindings(&input_binding, 1);
    pipe.AddVertexInputAttribs(&input_attrib, 1);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    m_errorMonitor->SetUnexpectedError("Vertex shader consumes input at location 1 but not provided");
    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineAttribNotProvided) {
    TEST_DESCRIPTION("Test that an error is produced for a vertex shader input which is not provided by a vertex attribute");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Vertex shader consumes input at location 0 but not provided");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in vec4 x;\n" /* not provided */
        "void main(){\n"
        "   gl_Position = x;\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineAttribTypeMismatch) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a mismatch between the fundamental type (float/int/uint) of an attribute and the "
        "vertex shader input that consumes it");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "location 0 does not match vertex shader input type");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDescription input_binding;
    memset(&input_binding, 0, sizeof(input_binding));

    VkVertexInputAttributeDescription input_attrib;
    memset(&input_attrib, 0, sizeof(input_attrib));
    input_attrib.format = VK_FORMAT_R32_SFLOAT;

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in int x;\n" /* attrib provided float */
        "void main(){\n"
        "   gl_Position = vec4(x);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    pipe.AddVertexInputBindings(&input_binding, 1);
    pipe.AddVertexInputAttribs(&input_attrib, 1);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineDuplicateStage) {
    TEST_DESCRIPTION("Test that an error is produced for a pipeline containing multiple shaders for the same stage");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Multiple shaders provided for stage VK_SHADER_STAGE_VERTEX_BIT");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&vs);  // intentionally duplicate vertex shader attachment
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineMissingEntrypoint) {
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "No entrypoint found named `foo`");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "void main(){\n"
        "   gl_Position = vec4(0);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this, "foo");

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineDepthStencilRequired) {
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "pDepthStencilState is NULL when rasterization is enabled and subpass uses a depth/stencil attachment");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "void main(){ gl_Position = vec4(0); }\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkAttachmentDescription attachments[] = {
        {
            0,
            VK_FORMAT_B8G8R8A8_UNORM,
            VK_SAMPLE_COUNT_1_BIT,
            VK_ATTACHMENT_LOAD_OP_DONT_CARE,
            VK_ATTACHMENT_STORE_OP_DONT_CARE,
            VK_ATTACHMENT_LOAD_OP_DONT_CARE,
            VK_ATTACHMENT_STORE_OP_DONT_CARE,
            VK_IMAGE_LAYOUT_UNDEFINED,
            VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
        },
        {
            0,
            VK_FORMAT_D16_UNORM,
            VK_SAMPLE_COUNT_1_BIT,
            VK_ATTACHMENT_LOAD_OP_DONT_CARE,
            VK_ATTACHMENT_STORE_OP_DONT_CARE,
            VK_ATTACHMENT_LOAD_OP_DONT_CARE,
            VK_ATTACHMENT_STORE_OP_DONT_CARE,
            VK_IMAGE_LAYOUT_UNDEFINED,
            VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
        },
    };
    VkAttachmentReference refs[] = {
        {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        {1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL},
    };
    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &refs[0], nullptr, &refs[1], 0, nullptr};
    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, attachments, 1, &subpass, 0, nullptr};
    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), rp);

    m_errorMonitor->VerifyFound();

    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkLayerTest, CreatePipelineTessPatchDecorationMismatch) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a variable output from the TCS without the patch decoration, but consumed in the TES "
        "with the decoration.");
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "is per-vertex in tessellation control shader stage but per-patch in tessellation evaluation shader stage");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    if (!m_device->phy().features().tessellationShader) {
        printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix);
        return;
    }

    char const *vsSource =
        "#version 450\n"
        "void main(){}\n";
    char const *tcsSource =
        "#version 450\n"
        "layout(location=0) out int x[];\n"
        "layout(vertices=3) out;\n"
        "void main(){\n"
        "   gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = 1;\n"
        "   gl_TessLevelInner[0] = 1;\n"
        "   x[gl_InvocationID] = gl_InvocationID;\n"
        "}\n";
    char const *tesSource =
        "#version 450\n"
        "layout(triangles, equal_spacing, cw) in;\n"
        "layout(location=0) patch in int x;\n"
        "void main(){\n"
        "   gl_Position.xyz = gl_TessCoord;\n"
        "   gl_Position.w = x;\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
    VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
                                                 VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};

    VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3};

    VkPipelineObj pipe(m_device);
    pipe.SetInputAssembly(&iasci);
    pipe.SetTessellation(&tsci);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&tcs);
    pipe.AddShader(&tes);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineTessErrors) {
    TEST_DESCRIPTION("Test various errors when creating a graphics pipeline with tessellation stages active.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    if (!m_device->phy().features().tessellationShader) {
        printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix);
        return;
    }

    char const *vsSource =
        "#version 450\n"
        "void main(){}\n";
    char const *tcsSource =
        "#version 450\n"
        "layout(vertices=3) out;\n"
        "void main(){\n"
        "   gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = 1;\n"
        "   gl_TessLevelInner[0] = 1;\n"
        "}\n";
    char const *tesSource =
        "#version 450\n"
        "layout(triangles, equal_spacing, cw) in;\n"
        "void main(){\n"
        "   gl_Position.xyz = gl_TessCoord;\n"
        "   gl_Position.w = 0;\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
    VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
                                                 VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};

    VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3};

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    {
        VkPipelineObj pipe(m_device);
        VkPipelineInputAssemblyStateCreateInfo iasci_bad = iasci;
        iasci_bad.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;  // otherwise we get a failure about invalid topology
        pipe.SetInputAssembly(&iasci_bad);
        pipe.AddDefaultColorAttachment();
        pipe.AddShader(&vs);
        pipe.AddShader(&fs);

        // Pass a tess control shader without a tess eval shader
        pipe.AddShader(&tcs);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkGraphicsPipelineCreateInfo-pStages-00729");
        pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
        m_errorMonitor->VerifyFound();
    }

    {
        VkPipelineObj pipe(m_device);
        VkPipelineInputAssemblyStateCreateInfo iasci_bad = iasci;
        iasci_bad.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;  // otherwise we get a failure about invalid topology
        pipe.SetInputAssembly(&iasci_bad);
        pipe.AddDefaultColorAttachment();
        pipe.AddShader(&vs);
        pipe.AddShader(&fs);

        // Pass a tess eval shader without a tess control shader
        pipe.AddShader(&tes);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkGraphicsPipelineCreateInfo-pStages-00730");
        pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
        m_errorMonitor->VerifyFound();
    }

    {
        VkPipelineObj pipe(m_device);
        pipe.SetInputAssembly(&iasci);
        pipe.AddDefaultColorAttachment();
        pipe.AddShader(&vs);
        pipe.AddShader(&fs);

        // Pass patch topology without tessellation shaders
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkGraphicsPipelineCreateInfo-topology-00737");
        pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
        m_errorMonitor->VerifyFound();

        pipe.AddShader(&tcs);
        pipe.AddShader(&tes);
        // Pass a NULL pTessellationState (with active tessellation shader stages)
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkGraphicsPipelineCreateInfo-pStages-00731");
        pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
        m_errorMonitor->VerifyFound();

        // Pass an invalid pTessellationState (bad sType)
        VkPipelineTessellationStateCreateInfo tsci_bad = tsci;
        tsci_bad.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        pipe.SetTessellation(&tsci_bad);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineTessellationStateCreateInfo-sType-sType");
        pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
        m_errorMonitor->VerifyFound();
        // Pass out-of-range patchControlPoints
        tsci_bad = tsci;
        tsci_bad.patchControlPoints = 0;
        pipe.SetTessellation(&tsci);
        pipe.SetTessellation(&tsci_bad);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineTessellationStateCreateInfo-patchControlPoints-01214");
        pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
        m_errorMonitor->VerifyFound();
        tsci_bad.patchControlPoints = m_device->props.limits.maxTessellationPatchSize + 1;
        pipe.SetTessellation(&tsci_bad);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkPipelineTessellationStateCreateInfo-patchControlPoints-01214");
        pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
        m_errorMonitor->VerifyFound();
        pipe.SetTessellation(&tsci);

        // Pass an invalid primitive topology
        VkPipelineInputAssemblyStateCreateInfo iasci_bad = iasci;
        iasci_bad.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
        pipe.SetInputAssembly(&iasci_bad);
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkGraphicsPipelineCreateInfo-pStages-00736");
        pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
        m_errorMonitor->VerifyFound();
        pipe.SetInputAssembly(&iasci);
    }
}

TEST_F(VkLayerTest, CreatePipelineAttribBindingConflict) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a vertex attribute setup where multiple bindings provide the same location");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Duplicate vertex input binding descriptions for binding 0");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    /* Two binding descriptions for binding 0 */
    VkVertexInputBindingDescription input_bindings[2];
    memset(input_bindings, 0, sizeof(input_bindings));

    VkVertexInputAttributeDescription input_attrib;
    memset(&input_attrib, 0, sizeof(input_attrib));
    input_attrib.format = VK_FORMAT_R32_SFLOAT;

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in float x;\n" /* attrib provided float */
        "void main(){\n"
        "   gl_Position = vec4(x);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    pipe.AddVertexInputBindings(input_bindings, 2);
    pipe.AddVertexInputAttribs(&input_attrib, 1);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineFragmentOutputNotWritten) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a fragment shader which does not provide an output for one of the pipeline's color "
        "attachments");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "Attachment 0 not written by fragment shader");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    /* set up CB 0, not written */
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineFragmentOutputNotWrittenButMasked) {
    TEST_DESCRIPTION(
        "Test that no error is produced when the fragment shader fails to declare an output, but the corresponding attachment's "
        "write mask is 0.");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    /* set up CB 0, not written, but also masked */
    pipe.AddDefaultColorAttachment(0);
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, CreatePipelineFragmentOutputNotConsumed) {
    TEST_DESCRIPTION(
        "Test that a warning is produced for a fragment shader which provides a spurious output with no matching attachment");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
                                         "fragment shader writes to output location 1 with no matching attachment");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 x;\n"
        "layout(location=1) out vec4 y;\n" /* no matching attachment for this */
        "void main(){\n"
        "   x = vec4(1);\n"
        "   y = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    /* set up CB 0, not written */
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    /* FS writes CB 1, but we don't configure it */

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineFragmentOutputTypeMismatch) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a mismatch between the fundamental type of an fragment shader output variable, and the "
        "format of the corresponding attachment");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "does not match fragment shader output type");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out ivec4 x;\n" /* not UNORM */
        "void main(){\n"
        "   x = ivec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    /* set up CB 0; type is UNORM by default */
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineExceedMaxVertexOutputComponents) {
    TEST_DESCRIPTION(
        "Test that an error is produced when the number of output components from the vertex stage exceeds the device limit");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Vertex shader exceeds "
                                         "VkPhysicalDeviceLimits::maxVertexOutputComponents");

    ASSERT_NO_FATAL_FAILURE(Init());

    const uint32_t maxVsOutComp = m_device->props.limits.maxVertexOutputComponents;
    std::string vsSourceStr = "#version 450\n\n";
    const uint32_t numVec4 = maxVsOutComp / 4;
    uint32_t location = 0;
    for (uint32_t i = 0; i < numVec4; i++) {
        vsSourceStr += "layout(location=" + std::to_string(location) + ") out vec4 v" + std::to_string(i) + ";\n";
        location += 1;
    }
    const uint32_t remainder = maxVsOutComp % 4;
    if (remainder != 0) {
        if (remainder == 1) {
            vsSourceStr += "layout(location=" + std::to_string(location) + ") out float" + " vn;\n";
        } else {
            vsSourceStr += "layout(location=" + std::to_string(location) + ") out vec" + std::to_string(remainder) + " vn;\n";
        }
        location += 1;
    }
    vsSourceStr += "layout(location=" + std::to_string(location) +
                   ") out vec4 exceedLimit;\n"
                   "\n"
                   "void main(){\n"
                   "    gl_Position = vec4(1);\n"
                   "}\n";

    std::string fsSourceStr =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "\n"
        "void main(){\n"
        "    color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSourceStr.c_str(), VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    // Set up CB 0; type is UNORM by default
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineExceedMaxTessellationControlInputOutputComponents) {
    TEST_DESCRIPTION(
        "Test that errors are produced when the number of per-vertex input and/or output components to the tessellation control "
        "stage exceeds the device limit");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Tessellation control shader exceeds "
                                         "VkPhysicalDeviceLimits::maxTessellationControlPerVertexInputComponents");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Tessellation control shader exceeds "
                                         "VkPhysicalDeviceLimits::maxTessellationControlPerVertexOutputComponents");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkPhysicalDeviceFeatures feat;
    vkGetPhysicalDeviceFeatures(gpu(), &feat);
    if (!feat.tessellationShader) {
        printf("%s tessellation shader stage(s) unsupported.\n", kSkipPrefix);
        return;
    }

    std::string vsSourceStr =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";

    // Tessellation control stage
    std::string tcsSourceStr =
        "#version 450\n"
        "\n";
    // Input components
    const uint32_t maxTescInComp = m_device->props.limits.maxTessellationControlPerVertexInputComponents;
    const uint32_t numInVec4 = maxTescInComp / 4;
    uint32_t inLocation = 0;
    for (uint32_t i = 0; i < numInVec4; i++) {
        tcsSourceStr += "layout(location=" + std::to_string(inLocation) + ") in vec4 v" + std::to_string(i) + "In[];\n";
        inLocation += 1;
    }
    const uint32_t inRemainder = maxTescInComp % 4;
    if (inRemainder != 0) {
        if (inRemainder == 1) {
            tcsSourceStr += "layout(location=" + std::to_string(inLocation) + ") in float" + " vnIn[];\n";
        } else {
            tcsSourceStr +=
                "layout(location=" + std::to_string(inLocation) + ") in vec" + std::to_string(inRemainder) + " vnIn[];\n";
        }
        inLocation += 1;
    }
    tcsSourceStr += "layout(location=" + std::to_string(inLocation) + ") in vec4 exceedLimitIn[];\n\n";
    // Output components
    const uint32_t maxTescOutComp = m_device->props.limits.maxTessellationControlPerVertexOutputComponents;
    const uint32_t numOutVec4 = maxTescOutComp / 4;
    uint32_t outLocation = 0;
    for (uint32_t i = 0; i < numOutVec4; i++) {
        tcsSourceStr += "layout(location=" + std::to_string(outLocation) + ") out vec4 v" + std::to_string(i) + "Out[3];\n";
        outLocation += 1;
    }
    const uint32_t outRemainder = maxTescOutComp % 4;
    if (outRemainder != 0) {
        if (outRemainder == 1) {
            tcsSourceStr += "layout(location=" + std::to_string(outLocation) + ") out float" + " vnOut[3];\n";
        } else {
            tcsSourceStr +=
                "layout(location=" + std::to_string(outLocation) + ") out vec" + std::to_string(outRemainder) + " vnOut[3];\n";
        }
        outLocation += 1;
    }
    tcsSourceStr += "layout(location=" + std::to_string(outLocation) + ") out vec4 exceedLimitOut[3];\n";
    tcsSourceStr += "layout(vertices=3) out;\n";
    // Finalize
    tcsSourceStr +=
        "\n"
        "void main(){\n"
        "    gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
        "}\n";

    std::string tesSourceStr =
        "#version 450\n"
        "\n"
        "layout(triangles) in;"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";

    std::string fsSourceStr =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;"
        "\n"
        "void main(){\n"
        "    color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSourceStr.c_str(), VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj tcs(m_device, tcsSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
    VkShaderObj tes(m_device, tesSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
    VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&tcs);
    pipe.AddShader(&tes);
    pipe.AddShader(&fs);

    // Set up CB 0; type is UNORM by default
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo = {};
    inputAssemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    inputAssemblyInfo.pNext = NULL;
    inputAssemblyInfo.flags = 0;
    inputAssemblyInfo.topology = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
    inputAssemblyInfo.primitiveRestartEnable = VK_FALSE;
    pipe.SetInputAssembly(&inputAssemblyInfo);

    VkPipelineTessellationStateCreateInfo tessInfo = {};
    tessInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
    tessInfo.pNext = NULL;
    tessInfo.flags = 0;
    tessInfo.patchControlPoints = 3;
    pipe.SetTessellation(&tessInfo);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineExceedMaxTessellationEvaluationInputOutputComponents) {
    TEST_DESCRIPTION(
        "Test that errors are produced when the number of input and/or output components to the tessellation evaluation stage "
        "exceeds the device limit");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Tessellation evaluation shader exceeds "
                                         "VkPhysicalDeviceLimits::maxTessellationEvaluationInputComponents");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Tessellation evaluation shader exceeds "
                                         "VkPhysicalDeviceLimits::maxTessellationEvaluationOutputComponents");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkPhysicalDeviceFeatures feat;
    vkGetPhysicalDeviceFeatures(gpu(), &feat);
    if (!feat.tessellationShader) {
        printf("%s tessellation shader stage(s) unsupported.\n", kSkipPrefix);
        return;
    }

    std::string vsSourceStr =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";

    std::string tcsSourceStr =
        "#version 450\n"
        "\n"
        "layout (vertices = 3) out;\n"
        "\n"
        "void main(){\n"
        "    gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
        "}\n";

    // Tessellation evaluation stage
    std::string tesSourceStr =
        "#version 450\n"
        "\n"
        "layout (triangles) in;\n"
        "\n";
    // Input components
    const uint32_t maxTeseInComp = m_device->props.limits.maxTessellationEvaluationInputComponents;
    const uint32_t numInVec4 = maxTeseInComp / 4;
    uint32_t inLocation = 0;
    for (uint32_t i = 0; i < numInVec4; i++) {
        tesSourceStr += "layout(location=" + std::to_string(inLocation) + ") in vec4 v" + std::to_string(i) + "In[];\n";
        inLocation += 1;
    }
    const uint32_t inRemainder = maxTeseInComp % 4;
    if (inRemainder != 0) {
        if (inRemainder == 1) {
            tesSourceStr += "layout(location=" + std::to_string(inLocation) + ") in float" + " vnIn[];\n";
        } else {
            tesSourceStr +=
                "layout(location=" + std::to_string(inLocation) + ") in vec" + std::to_string(inRemainder) + " vnIn[];\n";
        }
        inLocation += 1;
    }
    tesSourceStr += "layout(location=" + std::to_string(inLocation) + ") in vec4 exceedLimitIn[];\n\n";
    // Output components
    const uint32_t maxTeseOutComp = m_device->props.limits.maxTessellationEvaluationOutputComponents;
    const uint32_t numOutVec4 = maxTeseOutComp / 4;
    uint32_t outLocation = 0;
    for (uint32_t i = 0; i < numOutVec4; i++) {
        tesSourceStr += "layout(location=" + std::to_string(outLocation) + ") out vec4 v" + std::to_string(i) + "Out;\n";
        outLocation += 1;
    }
    const uint32_t outRemainder = maxTeseOutComp % 4;
    if (outRemainder != 0) {
        if (outRemainder == 1) {
            tesSourceStr += "layout(location=" + std::to_string(outLocation) + ") out float" + " vnOut;\n";
        } else {
            tesSourceStr +=
                "layout(location=" + std::to_string(outLocation) + ") out vec" + std::to_string(outRemainder) + " vnOut;\n";
        }
        outLocation += 1;
    }
    tesSourceStr += "layout(location=" + std::to_string(outLocation) + ") out vec4 exceedLimitOut;\n";
    // Finalize
    tesSourceStr +=
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";

    std::string fsSourceStr =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;"
        "\n"
        "void main(){\n"
        "    color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSourceStr.c_str(), VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj tcs(m_device, tcsSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
    VkShaderObj tes(m_device, tesSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
    VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&tcs);
    pipe.AddShader(&tes);
    pipe.AddShader(&fs);

    // Set up CB 0; type is UNORM by default
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo = {};
    inputAssemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    inputAssemblyInfo.pNext = NULL;
    inputAssemblyInfo.flags = 0;
    inputAssemblyInfo.topology = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
    inputAssemblyInfo.primitiveRestartEnable = VK_FALSE;
    pipe.SetInputAssembly(&inputAssemblyInfo);

    VkPipelineTessellationStateCreateInfo tessInfo = {};
    tessInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
    tessInfo.pNext = NULL;
    tessInfo.flags = 0;
    tessInfo.patchControlPoints = 3;
    pipe.SetTessellation(&tessInfo);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineExceedMaxGeometryInputOutputComponents) {
    TEST_DESCRIPTION(
        "Test that errors are produced when the number of input and/or output components to the geometry stage exceeds the device "
        "limit");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Geometry shader exceeds "
                                         "VkPhysicalDeviceLimits::maxGeometryInputComponents");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Geometry shader exceeds "
                                         "VkPhysicalDeviceLimits::maxGeometryOutputComponents");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkPhysicalDeviceFeatures feat;
    vkGetPhysicalDeviceFeatures(gpu(), &feat);
    if (!feat.geometryShader) {
        printf("%s geometry shader stage unsupported.\n", kSkipPrefix);
        return;
    }

    std::string vsSourceStr =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";

    std::string gsSourceStr =
        "#version 450\n"
        "\n"
        "layout(triangles) in;\n"
        "layout(invocations=1) in;\n";
    // Input components
    const uint32_t maxGeomInComp = m_device->props.limits.maxGeometryInputComponents;
    const uint32_t numInVec4 = maxGeomInComp / 4;
    uint32_t inLocation = 0;
    for (uint32_t i = 0; i < numInVec4; i++) {
        gsSourceStr += "layout(location=" + std::to_string(inLocation) + ") in vec4 v" + std::to_string(i) + "In[];\n";
        inLocation += 1;
    }
    const uint32_t inRemainder = maxGeomInComp % 4;
    if (inRemainder != 0) {
        if (inRemainder == 1) {
            gsSourceStr += "layout(location=" + std::to_string(inLocation) + ") in float" + " vnIn[];\n";
        } else {
            gsSourceStr +=
                "layout(location=" + std::to_string(inLocation) + ") in vec" + std::to_string(inRemainder) + " vnIn[];\n";
        }
        inLocation += 1;
    }
    gsSourceStr += "layout(location=" + std::to_string(inLocation) + ") in vec4 exceedLimitIn[];\n\n";
    // Output components
    const uint32_t maxGeomOutComp = m_device->props.limits.maxGeometryOutputComponents;
    const uint32_t numOutVec4 = maxGeomOutComp / 4;
    uint32_t outLocation = 0;
    for (uint32_t i = 0; i < numOutVec4; i++) {
        gsSourceStr += "layout(location=" + std::to_string(outLocation) + ") out vec4 v" + std::to_string(i) + "Out;\n";
        outLocation += 1;
    }
    const uint32_t outRemainder = maxGeomOutComp % 4;
    if (outRemainder != 0) {
        if (outRemainder == 1) {
            gsSourceStr += "layout(location=" + std::to_string(outLocation) + ") out float" + " vnOut;\n";
        } else {
            gsSourceStr +=
                "layout(location=" + std::to_string(outLocation) + ") out vec" + std::to_string(outRemainder) + " vnOut;\n";
        }
        outLocation += 1;
    }
    gsSourceStr += "layout(location=" + std::to_string(outLocation) + ") out vec4 exceedLimitOut;\n";
    // Finalize
    gsSourceStr +=
        "layout(triangle_strip, max_vertices=3) out;\n"
        "\n"
        "void main(){\n"
        "    exceedLimitOut = vec4(1);\n"
        "}\n";

    std::string fsSourceStr =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;"
        "\n"
        "void main(){\n"
        "    color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSourceStr.c_str(), VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj gs(m_device, gsSourceStr.c_str(), VK_SHADER_STAGE_GEOMETRY_BIT, this);
    VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&gs);
    pipe.AddShader(&fs);

    // Set up CB 0; type is UNORM by default
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineExceedMaxFragmentInputComponents) {
    TEST_DESCRIPTION(
        "Test that an error is produced when the number of input components from the fragment stage exceeds the device limit");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Fragment shader exceeds "
                                         "VkPhysicalDeviceLimits::maxFragmentInputComponents");

    ASSERT_NO_FATAL_FAILURE(Init());

    std::string vsSourceStr =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";

    const uint32_t maxFsInComp = m_device->props.limits.maxFragmentInputComponents;
    std::string fsSourceStr = "#version 450\n\n";
    const uint32_t numVec4 = maxFsInComp / 4;
    uint32_t location = 0;
    for (uint32_t i = 0; i < numVec4; i++) {
        fsSourceStr += "layout(location=" + std::to_string(location) + ") in vec4 v" + std::to_string(i) + ";\n";
        location += 1;
    }
    const uint32_t remainder = maxFsInComp % 4;
    if (remainder != 0) {
        if (remainder == 1) {
            fsSourceStr += "layout(location=" + std::to_string(location) + ") in float" + " vn;\n";
        } else {
            fsSourceStr += "layout(location=" + std::to_string(location) + ") in vec" + std::to_string(remainder) + " vn;\n";
        }
        location += 1;
    }
    fsSourceStr += "layout(location=" + std::to_string(location) +
                   ") in vec4 exceedLimit;\n"
                   "\n"
                   "layout(location=0) out vec4 color;"
                   "\n"
                   "void main(){\n"
                   "    color = vec4(1);\n"
                   "}\n";

    VkShaderObj vs(m_device, vsSourceStr.c_str(), VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    // Set up CB 0; type is UNORM by default
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineUniformBlockNotProvided) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a shader consuming a uniform block which has no corresponding binding in the pipeline "
        "layout");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "not declared in pipeline layout");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 x;\n"
        "layout(set=0) layout(binding=0) uniform foo { int x; int y; } bar;\n"
        "void main(){\n"
        "   x = vec4(bar.y);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    /* set up CB 0; type is UNORM by default */
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelinePushConstantsNotInLayout) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a shader consuming push constants which are not provided in the pipeline layout");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "not declared in layout");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(push_constant, std430) uniform foo { float x; } consts;\n"
        "void main(){\n"
        "   gl_Position = vec4(consts.x);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    /* set up CB 0; type is UNORM by default */
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    /* should have generated an error -- no push constant ranges provided! */
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineInputAttachmentMissing) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a shader consuming an input attachment which is not included in the subpass "
        "description");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "consumes input attachment index 0 but not provided in subpass");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = subpassLoad(x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
    const VkDescriptorSetLayoutObj dsl(m_device, {dslb});

    const VkPipelineLayoutObj pl(m_device, {&dsl});

    // error here.
    pipe.CreateVKPipeline(pl.handle(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreatePipelineInputAttachmentTypeMismatch) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a shader consuming an input attachment with a format having a different fundamental "
        "type");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "input attachment 0 format of VK_FORMAT_R8G8B8A8_UINT does not match");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = subpassLoad(x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
    const VkDescriptorSetLayoutObj dsl(m_device, {dslb});

    const VkPipelineLayoutObj pl(m_device, {&dsl});

    VkAttachmentDescription descs[2] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
         VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        {0, VK_FORMAT_R8G8B8A8_UINT, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
         VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
    };
    VkAttachmentReference color = {
        0,
        VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
    };
    VkAttachmentReference input = {
        1,
        VK_IMAGE_LAYOUT_GENERAL,
    };

    VkSubpassDescription sd = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &input, 1, &color, nullptr, nullptr, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, descs, 1, &sd, 0, nullptr};
    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    // error here.
    pipe.CreateVKPipeline(pl.handle(), rp);

    m_errorMonitor->VerifyFound();

    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkLayerTest, CreatePipelineInputAttachmentMissingArray) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a shader consuming an input attachment which is not included in the subpass "
        "description -- array case");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "consumes input attachment index 0 but not provided in subpass");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput xs[1];\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = subpassLoad(xs[0]);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 2, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
    const VkDescriptorSetLayoutObj dsl(m_device, {dslb});

    const VkPipelineLayoutObj pl(m_device, {&dsl});

    // error here.
    pipe.CreateVKPipeline(pl.handle(), renderPass());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreateComputePipelineMissingDescriptor) {
    TEST_DESCRIPTION(
        "Test that an error is produced for a compute pipeline consuming a descriptor which is not provided in the pipeline "
        "layout");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "Shader uses descriptor slot 0.0");

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *csSource =
        "#version 450\n"
        "\n"
        "layout(local_size_x=1) in;\n"
        "layout(set=0, binding=0) buffer block { vec4 x; };\n"
        "void main(){\n"
        "   x = vec4(1);\n"
        "}\n";

    VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
                                        nullptr,
                                        0,
                                        {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
                                         VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
                                        descriptorSet.GetPipelineLayout(),
                                        VK_NULL_HANDLE,
                                        -1};

    VkPipeline pipe;
    VkResult err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);

    m_errorMonitor->VerifyFound();

    if (err == VK_SUCCESS) {
        vkDestroyPipeline(m_device->device(), pipe, nullptr);
    }
}

TEST_F(VkLayerTest, CreateComputePipelineDescriptorTypeMismatch) {
    TEST_DESCRIPTION("Test that an error is produced for a pipeline consuming a descriptor-backed resource of a mismatched type");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "but descriptor of type VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr};
    const VkDescriptorSetLayoutObj dsl(m_device, {binding});

    const VkPipelineLayoutObj pl(m_device, {&dsl});

    char const *csSource =
        "#version 450\n"
        "\n"
        "layout(local_size_x=1) in;\n"
        "layout(set=0, binding=0) buffer block { vec4 x; };\n"
        "void main() {\n"
        "   x.x = 1.0f;\n"
        "}\n";
    VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);

    VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
                                        nullptr,
                                        0,
                                        {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
                                         VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
                                        pl.handle(),
                                        VK_NULL_HANDLE,
                                        -1};

    VkPipeline pipe;
    VkResult err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);

    m_errorMonitor->VerifyFound();

    if (err == VK_SUCCESS) {
        vkDestroyPipeline(m_device->device(), pipe, nullptr);
    }
}

TEST_F(VkLayerTest, DrawTimeImageViewTypeMismatchWithPipeline) {
    TEST_DESCRIPTION(
        "Test that an error is produced when an image view type does not match the dimensionality declared in the shader");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "requires an image view of type VK_IMAGE_VIEW_TYPE_3D");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main() { gl_Position = vec4(0); }\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler3D s;\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = texture(s, vec3(0));\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();

    VkTextureObj texture(m_device, nullptr);
    VkSamplerObj sampler(m_device);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendSamplerTexture(&sampler, &texture);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkResult err = pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    m_commandBuffer->BindDescriptorSet(descriptorSet);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    // error produced here.
    vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);

    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, DrawTimeImageMultisampleMismatchWithPipeline) {
    TEST_DESCRIPTION(
        "Test that an error is produced when a multisampled images are consumed via singlesample images types in the shader, or "
        "vice versa.");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "requires bound image to have multiple samples");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main() { gl_Position = vec4(0); }\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2DMS s;\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = texelFetch(s, ivec2(0), 0);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();

    VkTextureObj texture(m_device, nullptr);  // THIS LINE CAUSES CRASH ON MALI
    VkSamplerObj sampler(m_device);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendSamplerTexture(&sampler, &texture);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkResult err = pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    m_commandBuffer->BindDescriptorSet(descriptorSet);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    // error produced here.
    vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);

    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, DrawTimeImageComponentTypeMismatchWithPipeline) {
    TEST_DESCRIPTION(
        "Test that an error is produced when the component type of an imageview disagrees with the type in the shader.");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "SINT component type, but bound descriptor");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main() { gl_Position = vec4(0); }\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform isampler2D s;\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = texelFetch(s, ivec2(0), 0);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();

    VkTextureObj texture(m_device, nullptr);  // UNORM texture by default, incompatible with isampler2D
    VkSamplerObj sampler(m_device);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendSamplerTexture(&sampler, &texture);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkResult err = pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    m_commandBuffer->BindDescriptorSet(descriptorSet);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    // error produced here.
    vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);

    m_errorMonitor->VerifyFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, AttachmentDescriptionUndefinedFormat) {
    TEST_DESCRIPTION("Create a render pass with an attachment description format set to VK_FORMAT_UNDEFINED");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT, "format is VK_FORMAT_UNDEFINED");

    VkAttachmentReference color_attach = {};
    color_attach.layout = VK_IMAGE_LAYOUT_GENERAL;
    color_attach.attachment = 0;
    VkSubpassDescription subpass = {};
    subpass.colorAttachmentCount = 1;
    subpass.pColorAttachments = &color_attach;

    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 1;
    VkAttachmentDescription attach_desc = {};
    attach_desc.format = VK_FORMAT_UNDEFINED;
    attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    rpci.pAttachments = &attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
    VkRenderPass rp;
    VkResult result = vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);

    m_errorMonitor->VerifyFound();

    if (result == VK_SUCCESS) {
        vkDestroyRenderPass(m_device->device(), rp, NULL);
    }
}

TEST_F(VkLayerTest, CreateImageViewNoMemoryBoundToImage) {
    VkResult err;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         " used with no memory bound. Memory should be bound by calling vkBindImageMemory().");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create an image and try to create a view with no memory backing the image
    VkImage image;

    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    image_create_info.flags = 0;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);

    VkImageViewCreateInfo image_view_create_info = {};
    image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    image_view_create_info.image = image;
    image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
    image_view_create_info.format = tex_format;
    image_view_create_info.subresourceRange.layerCount = 1;
    image_view_create_info.subresourceRange.baseMipLevel = 0;
    image_view_create_info.subresourceRange.levelCount = 1;
    image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    VkImageView view;
    err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);

    m_errorMonitor->VerifyFound();
    vkDestroyImage(m_device->device(), image, NULL);
    // If last error is success, it still created the view, so delete it.
    if (err == VK_SUCCESS) {
        vkDestroyImageView(m_device->device(), view, NULL);
    }
}

TEST_F(VkLayerTest, InvalidImageViewAspect) {
    TEST_DESCRIPTION("Create an image and try to create a view with an invalid aspectMask");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageSubresource-aspectMask-parameter");

    ASSERT_NO_FATAL_FAILURE(Init());

    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
    VkImageObj image(m_device);
    image.Init(32, 32, 1, tex_format, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_LINEAR, 0);
    ASSERT_TRUE(image.initialized());

    VkImageViewCreateInfo image_view_create_info = {};
    image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    image_view_create_info.image = image.handle();
    image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
    image_view_create_info.format = tex_format;
    image_view_create_info.subresourceRange.baseMipLevel = 0;
    image_view_create_info.subresourceRange.levelCount = 1;
    image_view_create_info.subresourceRange.layerCount = 1;
    // Cause an error by setting an invalid image aspect
    image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_METADATA_BIT;

    VkImageView view;
    vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, ExerciseGetImageSubresourceLayout) {
    TEST_DESCRIPTION("Test vkGetImageSubresourceLayout() valid usages");

    ASSERT_NO_FATAL_FAILURE(Init());
    VkSubresourceLayout subres_layout = {};

    // VU 00732: image must have been created with tiling equal to VK_IMAGE_TILING_LINEAR
    {
        const VkImageTiling tiling = VK_IMAGE_TILING_OPTIMAL;  // ERROR: violates VU 00732
        VkImageObj img(m_device);
        img.InitNoLayout(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, tiling);
        ASSERT_TRUE(img.initialized());

        VkImageSubresource subres = {};
        subres.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        subres.mipLevel = 0;
        subres.arrayLayer = 0;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetImageSubresourceLayout-image-00996");
        vkGetImageSubresourceLayout(m_device->device(), img.image(), &subres, &subres_layout);
        m_errorMonitor->VerifyFound();
    }

    // VU 00733: The aspectMask member of pSubresource must only have a single bit set
    {
        VkImageObj img(m_device);
        img.InitNoLayout(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
        ASSERT_TRUE(img.initialized());

        VkImageSubresource subres = {};
        subres.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_METADATA_BIT;  // ERROR: triggers VU 00733
        subres.mipLevel = 0;
        subres.arrayLayer = 0;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetImageSubresourceLayout-aspectMask-00997");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageSubresource-aspectMask-parameter");
        vkGetImageSubresourceLayout(m_device->device(), img.image(), &subres, &subres_layout);
        m_errorMonitor->VerifyFound();
    }

    // 00739 mipLevel must be less than the mipLevels specified in VkImageCreateInfo when the image was created
    {
        VkImageObj img(m_device);
        img.InitNoLayout(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
        ASSERT_TRUE(img.initialized());

        VkImageSubresource subres = {};
        subres.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        subres.mipLevel = 1;  // ERROR: triggers VU 00739
        subres.arrayLayer = 0;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetImageSubresourceLayout-mipLevel-01716");
        vkGetImageSubresourceLayout(m_device->device(), img.image(), &subres, &subres_layout);
        m_errorMonitor->VerifyFound();
    }

    // 00740 arrayLayer must be less than the arrayLayers specified in VkImageCreateInfo when the image was created
    {
        VkImageObj img(m_device);
        img.InitNoLayout(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
        ASSERT_TRUE(img.initialized());

        VkImageSubresource subres = {};
        subres.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        subres.mipLevel = 0;
        subres.arrayLayer = 1;  // ERROR: triggers VU 00740

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetImageSubresourceLayout-arrayLayer-01717");
        vkGetImageSubresourceLayout(m_device->device(), img.image(), &subres, &subres_layout);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, CopyImageLayerCountMismatch) {
    TEST_DESCRIPTION(
        "Try to copy between images with the source subresource having a different layerCount than the destination subresource");
    ASSERT_NO_FATAL_FAILURE(Init());

    // Create two images to copy between
    VkImageObj src_image_obj(m_device);
    VkImageObj dst_image_obj(m_device);

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 32;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 4;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.flags = 0;

    src_image_obj.init(&image_create_info);
    ASSERT_TRUE(src_image_obj.initialized());

    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    dst_image_obj.init(&image_create_info);
    ASSERT_TRUE(dst_image_obj.initialized());

    m_commandBuffer->begin();
    VkImageCopy copyRegion;
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.srcSubresource.mipLevel = 0;
    copyRegion.srcSubresource.baseArrayLayer = 0;
    copyRegion.srcSubresource.layerCount = 1;
    copyRegion.srcOffset.x = 0;
    copyRegion.srcOffset.y = 0;
    copyRegion.srcOffset.z = 0;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.dstSubresource.mipLevel = 0;
    copyRegion.dstSubresource.baseArrayLayer = 0;
    // Introduce failure by forcing the dst layerCount to differ from src
    copyRegion.dstSubresource.layerCount = 3;
    copyRegion.dstOffset.x = 0;
    copyRegion.dstOffset.y = 0;
    copyRegion.dstOffset.z = 0;
    copyRegion.extent.width = 1;
    copyRegion.extent.height = 1;
    copyRegion.extent.depth = 1;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-extent-00140");
    m_commandBuffer->CopyImage(src_image_obj.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image_obj.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copyRegion);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, ImageLayerUnsupportedFormat) {
    TEST_DESCRIPTION("Creating images with unsupported formats ");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Create image with unsupported format - Expect FORMAT_UNSUPPORTED
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_UNDEFINED;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 32;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-format-00943");

    VkImage image;
    vkCreateImage(m_device->handle(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreateImageViewFormatMismatchUnrelated) {
    TEST_DESCRIPTION("Create an image with a color format, then try to create a depth view of it");

    if (!EnableDeviceProfileLayer()) {
        printf("%s Failed to enable device profile layer.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Load required functions
    PFN_vkSetPhysicalDeviceFormatPropertiesEXT fpvkSetPhysicalDeviceFormatPropertiesEXT =
        (PFN_vkSetPhysicalDeviceFormatPropertiesEXT)vkGetInstanceProcAddr(instance(), "vkSetPhysicalDeviceFormatPropertiesEXT");
    PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT =
        (PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT)vkGetInstanceProcAddr(instance(),
                                                                                  "vkGetOriginalPhysicalDeviceFormatPropertiesEXT");

    if (!(fpvkSetPhysicalDeviceFormatPropertiesEXT) || !(fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT)) {
        printf("%s Can't find device_profile_api functions; skipped.\n", kSkipPrefix);
        return;
    }

    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s Couldn't find depth stencil image format.\n", kSkipPrefix);
        return;
    }

    VkFormatProperties formatProps;

    fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), depth_format, &formatProps);
    formatProps.optimalTilingFeatures |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
    fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), depth_format, formatProps);

    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageView imgView;
    VkImageViewCreateInfo imgViewInfo = {};
    imgViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    imgViewInfo.image = image.handle();
    imgViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
    imgViewInfo.format = depth_format;
    imgViewInfo.subresourceRange.layerCount = 1;
    imgViewInfo.subresourceRange.baseMipLevel = 0;
    imgViewInfo.subresourceRange.levelCount = 1;
    imgViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // Can't use depth format for view into color image - Expect INVALID_FORMAT
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "Formats MUST be IDENTICAL unless VK_IMAGE_CREATE_MUTABLE_FORMAT BIT was set on image creation.");
    vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreateImageViewNoMutableFormatBit) {
    TEST_DESCRIPTION("Create an image view with a different format, when the image does not have MUTABLE_FORMAT bit");

    if (!EnableDeviceProfileLayer()) {
        printf("%s Couldn't enable device profile layer.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(InitState());

    PFN_vkSetPhysicalDeviceFormatPropertiesEXT fpvkSetPhysicalDeviceFormatPropertiesEXT = nullptr;
    PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT = nullptr;

    // Load required functions
    if (!LoadDeviceProfileLayer(fpvkSetPhysicalDeviceFormatPropertiesEXT, fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT)) {
        printf("%s Required extensions are not present.\n", kSkipPrefix);
        return;
    }

    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkFormatProperties formatProps;

    fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_B8G8R8A8_UINT, &formatProps);
    formatProps.optimalTilingFeatures |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
    fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_B8G8R8A8_UINT, formatProps);

    VkImageView imgView;
    VkImageViewCreateInfo imgViewInfo = {};
    imgViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    imgViewInfo.image = image.handle();
    imgViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
    imgViewInfo.format = VK_FORMAT_B8G8R8A8_UINT;
    imgViewInfo.subresourceRange.layerCount = 1;
    imgViewInfo.subresourceRange.baseMipLevel = 0;
    imgViewInfo.subresourceRange.levelCount = 1;
    imgViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // Same compatibility class but no MUTABLE_FORMAT bit - Expect
    // VIEW_CREATE_ERROR
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-01019");
    vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreateImageViewDifferentClass) {
    TEST_DESCRIPTION("Passing bad parameters to CreateImageView");

    ASSERT_NO_FATAL_FAILURE(Init());

    if (!(m_device->format_properties(VK_FORMAT_R8_UINT).optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
        printf("%s Device does not support R8_UINT as color attachment; skipped", kSkipPrefix);
        return;
    }

    VkImageCreateInfo mutImgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                                    nullptr,
                                    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
                                    VK_IMAGE_TYPE_2D,
                                    VK_FORMAT_R8_UINT,
                                    {128, 128, 1},
                                    1,
                                    1,
                                    VK_SAMPLE_COUNT_1_BIT,
                                    VK_IMAGE_TILING_OPTIMAL,
                                    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
                                    VK_SHARING_MODE_EXCLUSIVE,
                                    0,
                                    nullptr,
                                    VK_IMAGE_LAYOUT_UNDEFINED};
    VkImageObj mutImage(m_device);
    mutImage.init(&mutImgInfo);
    ASSERT_TRUE(mutImage.initialized());

    VkImageView imgView;
    VkImageViewCreateInfo imgViewInfo = {};
    imgViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    imgViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
    imgViewInfo.format = VK_FORMAT_B8G8R8A8_UNORM;
    imgViewInfo.subresourceRange.layerCount = 1;
    imgViewInfo.subresourceRange.baseMipLevel = 0;
    imgViewInfo.subresourceRange.levelCount = 1;
    imgViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    imgViewInfo.image = mutImage.handle();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-01018");
    vkCreateImageView(m_device->handle(), &imgViewInfo, NULL, &imgView);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, MultiplaneIncompatibleViewFormat) {
    TEST_DESCRIPTION("Postive/negative tests of multiplane imageview format compatibility");

    // Enable KHR multiplane req'd extensions
    bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
                                                    VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION);
    if (mp_extensions) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    if (mp_extensions) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    } else {
        printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkImageCreateInfo ci = {};
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    ci.extent = {128, 128, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // Verify format
    VkFormatFeatureFlags features = VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
    bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features);
    if (!supported) {
        printf("%s Multiplane image format not supported.  Skipping test.\n", kSkipPrefix);
        return;
    }

    VkImageObj image_obj(m_device);
    image_obj.init(&ci);
    ASSERT_TRUE(image_obj.initialized());

    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image_obj.image();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8_SNORM;  // Compat is VK_FORMAT_R8_UNORM
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_PLANE_1_BIT;

    // Incompatible format error
    VkImageView imageView = VK_NULL_HANDLE;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-01586");
    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyFound();
    vkDestroyImageView(m_device->device(), imageView, NULL);  // VK_NULL_HANDLE allowed
    imageView = VK_NULL_HANDLE;

    // Correct format succeeds
    ivci.format = VK_FORMAT_R8_UNORM;
    m_errorMonitor->ExpectSuccess();
    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyNotFound();
    vkDestroyImageView(m_device->device(), imageView, NULL);  // VK_NULL_HANDLE allowed
    imageView = VK_NULL_HANDLE;

    // Try a multiplane imageview
    ivci.format = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    m_errorMonitor->ExpectSuccess();
    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyNotFound();
    vkDestroyImageView(m_device->device(), imageView, NULL);  // VK_NULL_HANDLE allowed
}

TEST_F(VkLayerTest, CreateImageViewInvalidSubresourceRange) {
    TEST_DESCRIPTION("Passing bad image subrange to CreateImageView");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(image.create_info().arrayLayers == 1);
    ASSERT_TRUE(image.initialized());

    VkImageView img_view;
    VkImageViewCreateInfo img_view_info_template = {};
    img_view_info_template.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    img_view_info_template.image = image.handle();
    img_view_info_template.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
    img_view_info_template.format = image.format();
    // subresourceRange to be filled later for the purposes of this test
    img_view_info_template.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_view_info_template.subresourceRange.baseMipLevel = 0;
    img_view_info_template.subresourceRange.levelCount = 0;
    img_view_info_template.subresourceRange.baseArrayLayer = 0;
    img_view_info_template.subresourceRange.layerCount = 0;

    // Try baseMipLevel >= image.mipLevels with VK_REMAINING_MIP_LEVELS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-subresourceRange-01478");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 1, VK_REMAINING_MIP_LEVELS, 0, 1};
        VkImageViewCreateInfo img_view_info = img_view_info_template;
        img_view_info.subresourceRange = range;
        vkCreateImageView(m_device->handle(), &img_view_info, nullptr, &img_view);
        m_errorMonitor->VerifyFound();
    }

    // Try baseMipLevel >= image.mipLevels without VK_REMAINING_MIP_LEVELS
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-subresourceRange-01478");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-subresourceRange-01718");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 1, 1, 0, 1};
        VkImageViewCreateInfo img_view_info = img_view_info_template;
        img_view_info.subresourceRange = range;
        vkCreateImageView(m_device->handle(), &img_view_info, nullptr, &img_view);
        m_errorMonitor->VerifyFound();
    }

    // Try levelCount = 0
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-subresourceRange-01718");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 0, 1};
        VkImageViewCreateInfo img_view_info = img_view_info_template;
        img_view_info.subresourceRange = range;
        vkCreateImageView(m_device->handle(), &img_view_info, nullptr, &img_view);
        m_errorMonitor->VerifyFound();
    }

    // Try baseMipLevel + levelCount > image.mipLevels
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-subresourceRange-01718");
        const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 2, 0, 1};
        VkImageViewCreateInfo img_view_info = img_view_info_template;
        img_view_info.subresourceRange = range;
        vkCreateImageView(m_device->handle(), &img_view_info, nullptr, &img_view);
        m_errorMonitor->VerifyFound();
    }

    // These tests rely on having the Maintenance1 extension not being enabled, and are invalid on all but version 1.0
    if (m_device->props.apiVersion < VK_API_VERSION_1_1) {
        // Try baseArrayLayer >= image.arrayLayers with VK_REMAINING_ARRAY_LAYERS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-VkImageViewCreateInfo-subresourceRange-01480");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 1, VK_REMAINING_ARRAY_LAYERS};
            VkImageViewCreateInfo img_view_info = img_view_info_template;
            img_view_info.subresourceRange = range;
            vkCreateImageView(m_device->handle(), &img_view_info, nullptr, &img_view);
            m_errorMonitor->VerifyFound();
        }

        // Try baseArrayLayer >= image.arrayLayers without VK_REMAINING_ARRAY_LAYERS
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-VkImageViewCreateInfo-subresourceRange-01480");
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-VkImageViewCreateInfo-subresourceRange-01719");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 1, 1};
            VkImageViewCreateInfo img_view_info = img_view_info_template;
            img_view_info.subresourceRange = range;
            vkCreateImageView(m_device->handle(), &img_view_info, nullptr, &img_view);
            m_errorMonitor->VerifyFound();
        }

        // Try layerCount = 0
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-VkImageViewCreateInfo-subresourceRange-01719");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 0};
            VkImageViewCreateInfo img_view_info = img_view_info_template;
            img_view_info.subresourceRange = range;
            vkCreateImageView(m_device->handle(), &img_view_info, nullptr, &img_view);
            m_errorMonitor->VerifyFound();
        }

        // Try baseArrayLayer + layerCount > image.arrayLayers
        {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-VkImageViewCreateInfo-subresourceRange-01719");
            const VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 2};
            VkImageViewCreateInfo img_view_info = img_view_info_template;
            img_view_info.subresourceRange = range;
            vkCreateImageView(m_device->handle(), &img_view_info, nullptr, &img_view);
            m_errorMonitor->VerifyFound();
        }
    }
}

TEST_F(VkLayerTest, CompressedImageMipCopyTests) {
    TEST_DESCRIPTION("Image/Buffer copies for higher mip levels");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));
    VkFormat compressed_format = VK_FORMAT_UNDEFINED;
    if (device_features.textureCompressionBC) {
        compressed_format = VK_FORMAT_BC3_SRGB_BLOCK;
    } else if (device_features.textureCompressionETC2) {
        compressed_format = VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
    } else if (device_features.textureCompressionASTC_LDR) {
        compressed_format = VK_FORMAT_ASTC_4x4_UNORM_BLOCK;
    } else {
        printf("%s No compressed formats supported - CompressedImageMipCopyTests skipped.\n", kSkipPrefix);
        return;
    }

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = compressed_format;
    ci.extent = {32, 32, 1};
    ci.mipLevels = 6;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    VkImageObj image(m_device);
    image.init(&ci);
    ASSERT_TRUE(image.initialized());

    VkImageObj odd_image(m_device);
    ci.extent = {31, 32, 1};  // Mips are [31,32] [15,16] [7,8] [3,4], [1,2] [1,1]
    odd_image.init(&ci);
    ASSERT_TRUE(odd_image.initialized());

    // Allocate buffers
    VkMemoryPropertyFlags reqs = 0;
    VkBufferObj buffer_1024, buffer_64, buffer_16, buffer_8;
    buffer_1024.init_as_src_and_dst(*m_device, 1024, reqs);
    buffer_64.init_as_src_and_dst(*m_device, 64, reqs);
    buffer_16.init_as_src_and_dst(*m_device, 16, reqs);
    buffer_8.init_as_src_and_dst(*m_device, 8, reqs);

    VkBufferImageCopy region = {};
    region.bufferRowLength = 0;
    region.bufferImageHeight = 0;
    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    region.imageSubresource.layerCount = 1;
    region.imageOffset = {0, 0, 0};
    region.bufferOffset = 0;

    // start recording
    m_commandBuffer->begin();

    // Mip level copies that work - 5 levels
    m_errorMonitor->ExpectSuccess();

    // Mip 0 should fit in 1k buffer - 1k texels @ 1b each
    region.imageExtent = {32, 32, 1};
    region.imageSubresource.mipLevel = 0;
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_1024.handle(), 1, &region);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_1024.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);

    // Mip 2 should fit in 64b buffer - 64 texels @ 1b each
    region.imageExtent = {8, 8, 1};
    region.imageSubresource.mipLevel = 2;
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_64.handle(), 1, &region);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_64.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);

    // Mip 3 should fit in 16b buffer - 16 texels @ 1b each
    region.imageExtent = {4, 4, 1};
    region.imageSubresource.mipLevel = 3;
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);

    // Mip 4&5 should fit in 16b buffer with no complaint - 4 & 1 texels @ 1b each
    region.imageExtent = {2, 2, 1};
    region.imageSubresource.mipLevel = 4;
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);

    region.imageExtent = {1, 1, 1};
    region.imageSubresource.mipLevel = 5;
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyNotFound();

    // Buffer must accommodate a full compressed block, regardless of texel count
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImageToBuffer-pRegions-00183");
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_8.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyBufferToImage-pRegions-00171");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_8.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    // Copy width < compressed block size, but not the full mip width
    region.imageExtent = {1, 2, 1};
    region.imageSubresource.mipLevel = 4;
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-VkBufferImageCopy-imageExtent-00207");  // width not a multiple of compressed block width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImageToBuffer-imageOffset-01794");  // image transfer granularity
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-VkBufferImageCopy-imageExtent-00207");  // width not a multiple of compressed block width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-imageOffset-01793");  // image transfer granularity
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    // Copy height < compressed block size but not the full mip height
    region.imageExtent = {2, 1, 1};
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-VkBufferImageCopy-imageExtent-00208");  // height not a multiple of compressed block width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImageToBuffer-imageOffset-01794");  // image transfer granularity
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-VkBufferImageCopy-imageExtent-00208");  // height not a multiple of compressed block width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-imageOffset-01793");  // image transfer granularity
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    // Offsets must be multiple of compressed block size
    region.imageOffset = {1, 1, 0};
    region.imageExtent = {1, 1, 1};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkBufferImageCopy-imageOffset-00205");  // imageOffset not a multiple of block size
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImageToBuffer-imageOffset-01794");  // image transfer granularity
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkBufferImageCopy-imageOffset-00205");  // imageOffset not a multiple of block size
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-imageOffset-01793");  // image transfer granularity
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    // Offset + extent width = mip width - should succeed
    region.imageOffset = {4, 4, 0};
    region.imageExtent = {3, 4, 1};
    region.imageSubresource.mipLevel = 2;
    m_errorMonitor->ExpectSuccess();
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), odd_image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), odd_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyNotFound();

    // Offset + extent width > mip width, but still within the final compressed block - should succeed
    region.imageExtent = {4, 4, 1};
    m_errorMonitor->ExpectSuccess();
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), odd_image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), odd_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyNotFound();

    // Offset + extent width < mip width and not a multiple of block width - should fail
    region.imageExtent = {3, 3, 1};
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-VkBufferImageCopy-imageExtent-00208");  // offset+extent not a multiple of block width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImageToBuffer-imageOffset-01794");  // image transfer granularity
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), odd_image.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-VkBufferImageCopy-imageExtent-00208");  // offset+extent not a multiple of block width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-imageOffset-01793");  // image transfer granularity
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16.handle(), odd_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, ImageBufferCopyTests) {
    TEST_DESCRIPTION("Image to buffer and buffer to image tests");
    ASSERT_NO_FATAL_FAILURE(Init());

    // Bail if any dimension of transfer granularity is 0.
    auto index = m_device->graphics_queue_node_index_;
    auto queue_family_properties = m_device->phy().queue_properties();
    if ((queue_family_properties[index].minImageTransferGranularity.depth == 0) ||
        (queue_family_properties[index].minImageTransferGranularity.width == 0) ||
        (queue_family_properties[index].minImageTransferGranularity.height == 0)) {
        printf("%s Subresource copies are disallowed when xfer granularity (x|y|z) is 0. Skipped.\n", kSkipPrefix);
        return;
    }

    VkImageObj image_64k(m_device);        // 128^2 texels, 64k
    VkImageObj image_16k(m_device);        // 64^2 texels, 16k
    VkImageObj image_16k_depth(m_device);  // 64^2 texels, depth, 16k
    VkImageObj ds_image_4D_1S(m_device);   // 256^2 texels, 512kb (256k depth, 64k stencil, 192k pack)
    VkImageObj ds_image_3D_1S(m_device);   // 256^2 texels, 256kb (192k depth, 64k stencil)
    VkImageObj ds_image_2D(m_device);      // 256^2 texels, 128k (128k depth)
    VkImageObj ds_image_1S(m_device);      // 256^2 texels, 64k (64k stencil)

    image_64k.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UINT,
                   VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                   VK_IMAGE_TILING_OPTIMAL, 0);
    image_16k.Init(64, 64, 1, VK_FORMAT_R8G8B8A8_UINT,
                   VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                   VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image_64k.initialized());
    ASSERT_TRUE(image_16k.initialized());

    // Verify all needed Depth/Stencil formats are supported
    bool missing_ds_support = false;
    VkFormatProperties props = {0, 0, 0};
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_D32_SFLOAT_S8_UINT, &props);
    missing_ds_support |= (props.bufferFeatures == 0 && props.linearTilingFeatures == 0 && props.optimalTilingFeatures == 0);
    missing_ds_support |= (props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_SRC_BIT) == 0;
    missing_ds_support |= (props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_DST_BIT) == 0;
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_D24_UNORM_S8_UINT, &props);
    missing_ds_support |= (props.bufferFeatures == 0 && props.linearTilingFeatures == 0 && props.optimalTilingFeatures == 0);
    missing_ds_support |= (props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_SRC_BIT) == 0;
    missing_ds_support |= (props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_DST_BIT) == 0;
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_D16_UNORM, &props);
    missing_ds_support |= (props.bufferFeatures == 0 && props.linearTilingFeatures == 0 && props.optimalTilingFeatures == 0);
    missing_ds_support |= (props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_SRC_BIT) == 0;
    missing_ds_support |= (props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_DST_BIT) == 0;
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_S8_UINT, &props);
    missing_ds_support |= (props.bufferFeatures == 0 && props.linearTilingFeatures == 0 && props.optimalTilingFeatures == 0);
    missing_ds_support |= (props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_SRC_BIT) == 0;
    missing_ds_support |= (props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_DST_BIT) == 0;

    if (!missing_ds_support) {
        image_16k_depth.Init(64, 64, 1, VK_FORMAT_D24_UNORM_S8_UINT,
                             VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
        ASSERT_TRUE(image_16k_depth.initialized());

        ds_image_4D_1S.Init(
            256, 256, 1, VK_FORMAT_D32_SFLOAT_S8_UINT,
            VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
            VK_IMAGE_TILING_OPTIMAL, 0);
        ASSERT_TRUE(ds_image_4D_1S.initialized());

        ds_image_3D_1S.Init(
            256, 256, 1, VK_FORMAT_D24_UNORM_S8_UINT,
            VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
            VK_IMAGE_TILING_OPTIMAL, 0);
        ASSERT_TRUE(ds_image_3D_1S.initialized());

        ds_image_2D.Init(
            256, 256, 1, VK_FORMAT_D16_UNORM,
            VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
            VK_IMAGE_TILING_OPTIMAL, 0);
        ASSERT_TRUE(ds_image_2D.initialized());

        ds_image_1S.Init(
            256, 256, 1, VK_FORMAT_S8_UINT,
            VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
            VK_IMAGE_TILING_OPTIMAL, 0);
        ASSERT_TRUE(ds_image_1S.initialized());
    }

    // Allocate buffers
    VkBufferObj buffer_256k, buffer_128k, buffer_64k, buffer_16k;
    VkMemoryPropertyFlags reqs = 0;
    buffer_256k.init_as_src_and_dst(*m_device, 262144, reqs);  // 256k
    buffer_128k.init_as_src_and_dst(*m_device, 131072, reqs);  // 128k
    buffer_64k.init_as_src_and_dst(*m_device, 65536, reqs);    // 64k
    buffer_16k.init_as_src_and_dst(*m_device, 16384, reqs);    // 16k

    VkBufferImageCopy region = {};
    region.bufferRowLength = 0;
    region.bufferImageHeight = 0;
    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    region.imageSubresource.layerCount = 1;
    region.imageOffset = {0, 0, 0};
    region.imageExtent = {64, 64, 1};
    region.bufferOffset = 0;

    // attempt copies before putting command buffer in recording state
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyBufferToImage-commandBuffer-recording");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_64k.handle(), image_64k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImageToBuffer-commandBuffer-recording");
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_64k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_64k.handle(), 1, &region);
    m_errorMonitor->VerifyFound();

    // start recording
    m_commandBuffer->begin();

    // successful copies
    m_errorMonitor->ExpectSuccess();
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1, &region);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16k.handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    region.imageOffset.x = 16;  // 16k copy, offset requires larger image
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_64k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1, &region);
    region.imageExtent.height = 78;  // > 16k copy requires larger buffer & image
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_64k.handle(), image_64k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    region.imageOffset.x = 0;
    region.imageExtent.height = 64;
    region.bufferOffset = 256;  // 16k copy with buffer offset, requires larger buffer
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_64k.handle(), 1, &region);
    m_errorMonitor->VerifyNotFound();

    // image/buffer too small (extent too large) on copy to image
    region.imageExtent = {65, 64, 1};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-pRegions-00171");  // buffer too small
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16k.handle(), image_64k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-pRegions-00172");  // image too small
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_64k.handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    // image/buffer too small (offset) on copy to image
    region.imageExtent = {64, 64, 1};
    region.imageOffset = {0, 4, 0};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-pRegions-00171");  // buffer too small
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16k.handle(), image_64k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyBufferToImage-pRegions-00172");  // image too small
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_64k.handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();

    // image/buffer too small on copy to buffer
    region.imageExtent = {64, 64, 1};
    region.imageOffset = {0, 0, 0};
    region.bufferOffset = 4;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImageToBuffer-pRegions-00183");  // buffer too small
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_64k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1, &region);
    m_errorMonitor->VerifyFound();

    region.imageExtent = {64, 65, 1};
    region.bufferOffset = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImageToBuffer-pRegions-00182");  // image too small
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_64k.handle(), 1, &region);
    m_errorMonitor->VerifyFound();

    // buffer size OK but rowlength causes loose packing
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImageToBuffer-pRegions-00183");
    region.imageExtent = {64, 64, 1};
    region.bufferRowLength = 68;
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1, &region);
    m_errorMonitor->VerifyFound();

    // An extent with zero area should produce a warning, but no error
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_ERROR_BIT_EXT, "} has zero area");
    region.imageExtent.width = 0;
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1, &region);
    m_errorMonitor->VerifyFound();

    // aspect bits
    region.imageExtent = {64, 64, 1};
    region.bufferRowLength = 0;
    region.bufferImageHeight = 0;
    if (!missing_ds_support) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkBufferImageCopy-aspectMask-00212");  // more than 1 aspect bit set
        region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k_depth.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1,
                               &region);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkBufferImageCopy-aspectMask-00211");  // different mis-matched aspect
        region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k_depth.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1,
                               &region);
        m_errorMonitor->VerifyFound();
    }

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkBufferImageCopy-aspectMask-00211");  // mis-matched aspect
    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // Out-of-range mip levels should fail
    region.imageSubresource.mipLevel = image_16k.create_info().mipLevels + 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImageToBuffer-imageSubresource-01703");
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-vkCmdCopyImageToBuffer-pRegions-00182");  // unavoidable "region exceeds image bounds" for non-existent mip
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyBufferToImage-imageSubresource-01701");
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-vkCmdCopyBufferToImage-pRegions-00172");  // unavoidable "region exceeds image bounds" for non-existent mip
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16k.handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();
    region.imageSubresource.mipLevel = 0;

    // Out-of-range array layers should fail
    region.imageSubresource.baseArrayLayer = image_16k.create_info().arrayLayers;
    region.imageSubresource.layerCount = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImageToBuffer-imageSubresource-01704");
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(), 1, &region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyBufferToImage-imageSubresource-01702");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16k.handle(), image_16k.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &region);
    m_errorMonitor->VerifyFound();
    region.imageSubresource.baseArrayLayer = 0;

    // Layout mismatch should fail
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImageToBuffer-srcImageLayout-00189");
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer_16k.handle(),
                           1, &region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyBufferToImage-dstImageLayout-00180");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer_16k.handle(), image_16k.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
                           1, &region);
    m_errorMonitor->VerifyFound();

    // Test Depth/Stencil copies
    if (missing_ds_support) {
        printf("%s Depth / Stencil formats unsupported - skipping D/S tests.\n", kSkipPrefix);
    } else {
        VkBufferImageCopy ds_region = {};
        ds_region.bufferOffset = 0;
        ds_region.bufferRowLength = 0;
        ds_region.bufferImageHeight = 0;
        ds_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
        ds_region.imageSubresource.mipLevel = 0;
        ds_region.imageSubresource.baseArrayLayer = 0;
        ds_region.imageSubresource.layerCount = 1;
        ds_region.imageOffset = {0, 0, 0};
        ds_region.imageExtent = {256, 256, 1};

        // Depth copies that should succeed
        m_errorMonitor->ExpectSuccess();  // Extract 4b depth per texel, pack into 256k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_4D_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_256k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyNotFound();

        m_errorMonitor->ExpectSuccess();  // Extract 3b depth per texel, pack (loose) into 256k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_3D_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_256k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyNotFound();

        m_errorMonitor->ExpectSuccess();  // Copy 2b depth per texel, into 128k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_2D.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_128k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyNotFound();

        // Depth copies that should fail
        ds_region.bufferOffset = 4;
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-vkCmdCopyImageToBuffer-pRegions-00183");  // Extract 4b depth per texel, pack into 256k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_4D_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_256k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-vkCmdCopyImageToBuffer-pRegions-00183");  // Extract 3b depth per texel, pack (loose) into 256k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_3D_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_256k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-vkCmdCopyImageToBuffer-pRegions-00183");  // Copy 2b depth per texel, into 128k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_2D.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_128k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyFound();

        // Stencil copies that should succeed
        ds_region.bufferOffset = 0;
        ds_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
        m_errorMonitor->ExpectSuccess();  // Extract 1b stencil per texel, pack into 64k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_4D_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_64k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyNotFound();

        m_errorMonitor->ExpectSuccess();  // Extract 1b stencil per texel, pack into 64k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_3D_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_64k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyNotFound();

        m_errorMonitor->ExpectSuccess();  // Copy 1b depth per texel, into 64k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_64k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyNotFound();

        // Stencil copies that should fail
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-vkCmdCopyImageToBuffer-pRegions-00183");  // Extract 1b stencil per texel, pack into 64k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_4D_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_16k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-vkCmdCopyImageToBuffer-pRegions-00183");  // Extract 1b stencil per texel, pack into 64k buffer
        ds_region.bufferRowLength = 260;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_3D_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_64k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyFound();

        ds_region.bufferRowLength = 0;
        ds_region.bufferOffset = 4;
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-vkCmdCopyImageToBuffer-pRegions-00183");  // Copy 1b depth per texel, into 64k buffer
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), ds_image_1S.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
                               buffer_64k.handle(), 1, &ds_region);
        m_errorMonitor->VerifyFound();
    }

    // Test compressed formats, if supported
    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));
    if (!(device_features.textureCompressionBC || device_features.textureCompressionETC2 ||
          device_features.textureCompressionASTC_LDR)) {
        printf("%s No compressed formats supported - block compression tests skipped.\n", kSkipPrefix);
    } else {
        VkImageObj image_16k_4x4comp(m_device);   // 128^2 texels as 32^2 compressed (4x4) blocks, 16k
        VkImageObj image_NPOT_4x4comp(m_device);  // 130^2 texels as 33^2 compressed (4x4) blocks
        if (device_features.textureCompressionBC) {
            image_16k_4x4comp.Init(128, 128, 1, VK_FORMAT_BC3_SRGB_BLOCK, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL,
                                   0);
            image_NPOT_4x4comp.Init(130, 130, 1, VK_FORMAT_BC3_SRGB_BLOCK, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL,
                                    0);
        } else if (device_features.textureCompressionETC2) {
            image_16k_4x4comp.Init(128, 128, 1, VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
                                   VK_IMAGE_TILING_OPTIMAL, 0);
            image_NPOT_4x4comp.Init(130, 130, 1, VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
                                    VK_IMAGE_TILING_OPTIMAL, 0);
        } else {
            image_16k_4x4comp.Init(128, 128, 1, VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
                                   VK_IMAGE_TILING_OPTIMAL, 0);
            image_NPOT_4x4comp.Init(130, 130, 1, VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
                                    VK_IMAGE_TILING_OPTIMAL, 0);
        }
        ASSERT_TRUE(image_16k_4x4comp.initialized());

        // Just fits
        m_errorMonitor->ExpectSuccess();
        region.imageExtent = {128, 128, 1};
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(),
                               1, &region);
        m_errorMonitor->VerifyNotFound();

        // with offset, too big for buffer
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImageToBuffer-pRegions-00183");
        region.bufferOffset = 16;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(),
                               1, &region);
        m_errorMonitor->VerifyFound();
        region.bufferOffset = 0;

        // extents that are not a multiple of compressed block size
        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-VkBufferImageCopy-imageExtent-00207");  // extent width not a multiple of block size
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdCopyImageToBuffer-imageOffset-01794");  // image transfer granularity
        region.imageExtent.width = 66;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_NPOT_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(),
                               1, &region);
        m_errorMonitor->VerifyFound();
        region.imageExtent.width = 128;

        m_errorMonitor->SetDesiredFailureMsg(
            VK_DEBUG_REPORT_ERROR_BIT_EXT,
            "VUID-VkBufferImageCopy-imageExtent-00208");  // extent height not a multiple of block size
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdCopyImageToBuffer-imageOffset-01794");  // image transfer granularity
        region.imageExtent.height = 2;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_NPOT_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(),
                               1, &region);
        m_errorMonitor->VerifyFound();
        region.imageExtent.height = 128;

        // TODO: All available compressed formats are 2D, with block depth of 1. Unable to provoke VU_01277.

        // non-multiple extents are allowed if at the far edge of a non-block-multiple image - these should pass
        m_errorMonitor->ExpectSuccess();
        region.imageExtent.width = 66;
        region.imageOffset.x = 64;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_NPOT_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(),
                               1, &region);
        region.imageExtent.width = 16;
        region.imageOffset.x = 0;
        region.imageExtent.height = 2;
        region.imageOffset.y = 128;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_NPOT_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(),
                               1, &region);
        m_errorMonitor->VerifyNotFound();
        region.imageOffset = {0, 0, 0};

        // buffer offset must be a multiple of texel block size (16)
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-bufferOffset-00206");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-bufferOffset-00193");
        region.imageExtent = {64, 64, 1};
        region.bufferOffset = 24;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_16k.handle(),
                               1, &region);
        m_errorMonitor->VerifyFound();

        // rowlength not a multiple of block width (4)
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-bufferRowLength-00203");
        region.bufferOffset = 0;
        region.bufferRowLength = 130;
        region.bufferImageHeight = 0;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_64k.handle(),
                               1, &region);
        m_errorMonitor->VerifyFound();

        // imageheight not a multiple of block height (4)
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-bufferImageHeight-00204");
        region.bufferRowLength = 0;
        region.bufferImageHeight = 130;
        vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image_16k_4x4comp.handle(), VK_IMAGE_LAYOUT_GENERAL, buffer_64k.handle(),
                               1, &region);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, MiscImageLayerTests) {
    TEST_DESCRIPTION("Image-related tests that don't belong elsewhere");

    ASSERT_NO_FATAL_FAILURE(Init());

    // TODO: Ideally we should check if a format is supported, before using it.
    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_R16G16B16A16_UINT, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL, 0);  // 64bpp
    ASSERT_TRUE(image.initialized());
    VkBufferObj buffer;
    VkMemoryPropertyFlags reqs = 0;
    buffer.init_as_src(*m_device, 128 * 128 * 8, reqs);
    VkBufferImageCopy region = {};
    region.bufferRowLength = 128;
    region.bufferImageHeight = 128;
    region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    // layerCount can't be 0 - Expect MISMATCHED_IMAGE_ASPECT
    region.imageSubresource.layerCount = 1;
    region.imageExtent.height = 4;
    region.imageExtent.width = 4;
    region.imageExtent.depth = 1;

    VkImageObj image2(m_device);
    image2.Init(128, 128, 1, VK_FORMAT_R8G8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL, 0);  // 16bpp
    ASSERT_TRUE(image2.initialized());
    VkBufferObj buffer2;
    VkMemoryPropertyFlags reqs2 = 0;
    buffer2.init_as_src(*m_device, 128 * 128 * 2, reqs2);
    VkBufferImageCopy region2 = {};
    region2.bufferRowLength = 128;
    region2.bufferImageHeight = 128;
    region2.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    // layerCount can't be 0 - Expect MISMATCHED_IMAGE_ASPECT
    region2.imageSubresource.layerCount = 1;
    region2.imageExtent.height = 4;
    region2.imageExtent.width = 4;
    region2.imageExtent.depth = 1;
    m_commandBuffer->begin();

    // Image must have offset.z of 0 and extent.depth of 1
    // Introduce failure by setting imageExtent.depth to 0
    region.imageExtent.depth = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-srcImage-00201");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
                           &region);
    m_errorMonitor->VerifyFound();

    region.imageExtent.depth = 1;

    // Image must have offset.z of 0 and extent.depth of 1
    // Introduce failure by setting imageOffset.z to 4
    // Note: Also (unavoidably) triggers 'region exceeds image' #1228
    region.imageOffset.z = 4;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-srcImage-00201");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyBufferToImage-pRegions-00172");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
                           &region);
    m_errorMonitor->VerifyFound();

    region.imageOffset.z = 0;
    // BufferOffset must be a multiple of the calling command's VkImage parameter's texel size
    // Introduce failure by setting bufferOffset to 1 and 1/2 texels
    region.bufferOffset = 4;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-bufferOffset-00193");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
                           &region);
    m_errorMonitor->VerifyFound();

    // BufferOffset must be a multiple of 4
    // Introduce failure by setting bufferOffset to a value not divisible by 4
    region2.bufferOffset = 6;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-bufferOffset-00194");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer2.handle(), image2.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
                           &region2);
    m_errorMonitor->VerifyFound();

    // BufferRowLength must be 0, or greater than or equal to the width member of imageExtent
    region.bufferOffset = 0;
    region.imageExtent.height = 128;
    region.imageExtent.width = 128;
    // Introduce failure by setting bufferRowLength > 0 but less than width
    region.bufferRowLength = 64;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-bufferRowLength-00195");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
                           &region);
    m_errorMonitor->VerifyFound();

    // BufferImageHeight must be 0, or greater than or equal to the height member of imageExtent
    region.bufferRowLength = 128;
    // Introduce failure by setting bufferRowHeight > 0 but less than height
    region.bufferImageHeight = 64;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferImageCopy-bufferImageHeight-00196");
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
                           &region);
    m_errorMonitor->VerifyFound();

    region.bufferImageHeight = 128;
    VkImageObj intImage1(m_device);
    intImage1.Init(128, 128, 1, VK_FORMAT_R8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    intImage1.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);
    VkImageObj intImage2(m_device);
    intImage2.Init(128, 128, 1, VK_FORMAT_R8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    intImage2.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);
    VkImageBlit blitRegion = {};
    blitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.srcSubresource.baseArrayLayer = 0;
    blitRegion.srcSubresource.layerCount = 1;
    blitRegion.srcSubresource.mipLevel = 0;
    blitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    blitRegion.dstSubresource.baseArrayLayer = 0;
    blitRegion.dstSubresource.layerCount = 1;
    blitRegion.dstSubresource.mipLevel = 0;
    blitRegion.srcOffsets[0] = {128, 0, 0};
    blitRegion.srcOffsets[1] = {128, 128, 1};
    blitRegion.dstOffsets[0] = {0, 128, 0};
    blitRegion.dstOffsets[1] = {128, 128, 1};

    // Look for NULL-blit warning
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
                                         "vkCmdBlitImage: pRegions[0].srcOffsets specify a zero-volume area.");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
                                         "vkCmdBlitImage: pRegions[0].dstOffsets specify a zero-volume area.");
    vkCmdBlitImage(m_commandBuffer->handle(), intImage1.handle(), intImage1.Layout(), intImage2.handle(), intImage2.Layout(), 1,
                   &blitRegion, VK_FILTER_LINEAR);
    m_errorMonitor->VerifyFound();
}

VkResult GPDIFPHelper(VkPhysicalDevice dev, const VkImageCreateInfo *ci, VkImageFormatProperties *limits = nullptr) {
    VkImageFormatProperties tmp_limits;
    limits = limits ? limits : &tmp_limits;
    return vkGetPhysicalDeviceImageFormatProperties(dev, ci->format, ci->imageType, ci->tiling, ci->usage, ci->flags, limits);
}

TEST_F(VkLayerTest, CreateImageMiscErrors) {
    TEST_DESCRIPTION("Misc leftover valid usage errors in VkImageCreateInfo struct");

    VkPhysicalDeviceFeatures features{};
    ASSERT_NO_FATAL_FAILURE(Init(&features));

    VkImage null_image;  // throwaway target for all the vkCreateImage

    VkImageCreateInfo tmp_img_ci = {};
    tmp_img_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    tmp_img_ci.flags = 0;                          // assumably any is supported
    tmp_img_ci.imageType = VK_IMAGE_TYPE_2D;       // any is supported
    tmp_img_ci.format = VK_FORMAT_R8G8B8A8_UNORM;  // has mandatory support for all usages
    tmp_img_ci.extent = {64, 64, 1};               // limit is 256 for 3D, or 4096
    tmp_img_ci.mipLevels = 1;                      // any is supported
    tmp_img_ci.arrayLayers = 1;                    // limit is 256
    tmp_img_ci.samples = VK_SAMPLE_COUNT_1_BIT;    // needs to be 1 if TILING_LINEAR
    // if VK_IMAGE_TILING_LINEAR imageType must be 2D, usage must be TRANSFER, and levels layers samplers all 1
    tmp_img_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    tmp_img_ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;  // depends on format
    tmp_img_ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    const VkImageCreateInfo safe_image_ci = tmp_img_ci;

    ASSERT_VK_SUCCESS(GPDIFPHelper(gpu(), &safe_image_ci));

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.sharingMode = VK_SHARING_MODE_CONCURRENT;
        image_ci.queueFamilyIndexCount = 2;
        image_ci.pQueueFamilyIndices = nullptr;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-sharingMode-00941");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.sharingMode = VK_SHARING_MODE_CONCURRENT;
        image_ci.queueFamilyIndexCount = 1;
        const uint32_t queue_family = 0;
        image_ci.pQueueFamilyIndices = &queue_family;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-sharingMode-00942");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.format = VK_FORMAT_UNDEFINED;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-format-00943");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
        image_ci.arrayLayers = 6;
        image_ci.imageType = VK_IMAGE_TYPE_1D;
        image_ci.extent = {64, 1, 1};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-00949");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        image_ci = safe_image_ci;
        image_ci.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
        image_ci.imageType = VK_IMAGE_TYPE_3D;
        image_ci.extent = {4, 4, 4};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-00949");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;  // always has 4 samples support
        image_ci.samples = VK_SAMPLE_COUNT_4_BIT;
        image_ci.imageType = VK_IMAGE_TYPE_3D;
        image_ci.extent = {4, 4, 4};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-samples-02257");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        image_ci = safe_image_ci;
        image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;  // always has 4 samples support
        image_ci.samples = VK_SAMPLE_COUNT_4_BIT;
        image_ci.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
        image_ci.arrayLayers = 6;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-samples-02257");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        image_ci = safe_image_ci;
        image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;  // always has 4 samples support
        image_ci.samples = VK_SAMPLE_COUNT_4_BIT;
        image_ci.tiling = VK_IMAGE_TILING_LINEAR;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-samples-02257");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        image_ci = safe_image_ci;
        image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;  // always has 4 samples support
        image_ci.samples = VK_SAMPLE_COUNT_4_BIT;
        image_ci.mipLevels = 2;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-samples-02257");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.usage = VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
        image_ci.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-usage-00963");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        image_ci.usage = VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-usage-00966");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        image_ci.usage = VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
        image_ci.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-usage-00963");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-usage-00966");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.flags = VK_IMAGE_CREATE_SPARSE_BINDING_BIT;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-00969");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    // InitialLayout not VK_IMAGE_LAYOUT_UNDEFINED or VK_IMAGE_LAYOUT_PREDEFINED
    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-initialLayout-00993");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, CreateImageMinLimitsViolation) {
    TEST_DESCRIPTION("Create invalid image with invalid parameters violation minimum limit, such as being zero.");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkImage null_image;  // throwaway target for all the vkCreateImage

    VkImageCreateInfo tmp_img_ci = {};
    tmp_img_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    tmp_img_ci.flags = 0;                          // assumably any is supported
    tmp_img_ci.imageType = VK_IMAGE_TYPE_2D;       // any is supported
    tmp_img_ci.format = VK_FORMAT_R8G8B8A8_UNORM;  // has mandatory support for all usages
    tmp_img_ci.extent = {1, 1, 1};                 // limit is 256 for 3D, or 4096
    tmp_img_ci.mipLevels = 1;                      // any is supported
    tmp_img_ci.arrayLayers = 1;                    // limit is 256
    tmp_img_ci.samples = VK_SAMPLE_COUNT_1_BIT;    // needs to be 1 if TILING_LINEAR
    // if VK_IMAGE_TILING_LINEAR imageType must be 2D, usage must be TRANSFER, and levels layers samplers all 1
    tmp_img_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    tmp_img_ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;  // depends on format
    tmp_img_ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    const VkImageCreateInfo safe_image_ci = tmp_img_ci;

    enum Dimension { kWidth = 0x1, kHeight = 0x2, kDepth = 0x4 };

    for (underlying_type<Dimension>::type bad_dimensions = 0x1; bad_dimensions < 0x8; ++bad_dimensions) {
        VkExtent3D extent = {1, 1, 1};

        if (bad_dimensions & kWidth) {
            extent.width = 0;
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-extent-00944");
        }

        if (bad_dimensions & kHeight) {
            extent.height = 0;
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-extent-00945");
        }

        if (bad_dimensions & kDepth) {
            extent.depth = 0;
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-extent-00946");
        }

        VkImageCreateInfo bad_image_ci = safe_image_ci;
        bad_image_ci.imageType = VK_IMAGE_TYPE_3D;  // has to be 3D otherwise it might trigger the non-1 error instead
        bad_image_ci.extent = extent;

        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);

        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo bad_image_ci = safe_image_ci;
        bad_image_ci.mipLevels = 0;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-mipLevels-00947");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo bad_image_ci = safe_image_ci;
        bad_image_ci.arrayLayers = 0;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-arrayLayers-00948");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo bad_image_ci = safe_image_ci;
        bad_image_ci.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
        bad_image_ci.arrayLayers = 5;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00954");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        bad_image_ci.arrayLayers = 6;
        bad_image_ci.extent = {64, 63, 1};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00954");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo bad_image_ci = safe_image_ci;
        bad_image_ci.imageType = VK_IMAGE_TYPE_1D;
        bad_image_ci.extent = {64, 2, 1};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00956");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        bad_image_ci.imageType = VK_IMAGE_TYPE_1D;
        bad_image_ci.extent = {64, 1, 2};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00956");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        bad_image_ci.imageType = VK_IMAGE_TYPE_2D;
        bad_image_ci.extent = {64, 64, 2};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00957");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        bad_image_ci.imageType = VK_IMAGE_TYPE_2D;
        bad_image_ci.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
        bad_image_ci.arrayLayers = 6;
        bad_image_ci.extent = {64, 64, 2};

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00957");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo bad_image_ci = safe_image_ci;
        bad_image_ci.imageType = VK_IMAGE_TYPE_3D;
        bad_image_ci.arrayLayers = 2;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-00961");
        vkCreateImage(m_device->device(), &bad_image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }
}

VkFormat FindFormatLinearWithoutMips(VkPhysicalDevice gpu, VkImageCreateInfo image_ci) {
    image_ci.tiling = VK_IMAGE_TILING_LINEAR;

    const VkFormat first_vk_format = static_cast<VkFormat>(1);
    const VkFormat last_vk_format = static_cast<VkFormat>(130);  // avoid compressed/feature protected, otherwise 184

    for (VkFormat format = first_vk_format; format <= last_vk_format; format = static_cast<VkFormat>(format + 1)) {
        image_ci.format = format;

        // WORKAROUND for dev_sim and mock_icd not containing valid format limits yet
        VkFormatProperties format_props;
        vkGetPhysicalDeviceFormatProperties(gpu, format, &format_props);
        const VkFormatFeatureFlags core_filter = 0x1FFF;
        const auto features = (image_ci.tiling == VK_IMAGE_TILING_LINEAR) ? format_props.linearTilingFeatures & core_filter
                                                                          : format_props.optimalTilingFeatures & core_filter;
        if (!(features & core_filter)) continue;

        VkImageFormatProperties img_limits;
        if (VK_SUCCESS == GPDIFPHelper(gpu, &image_ci, &img_limits) && img_limits.maxMipLevels == 1) return format;
    }

    return VK_FORMAT_UNDEFINED;
}

bool FindFormatWithoutSamples(VkPhysicalDevice gpu, VkImageCreateInfo &image_ci) {
    const VkFormat first_vk_format = static_cast<VkFormat>(1);
    const VkFormat last_vk_format = static_cast<VkFormat>(130);  // avoid compressed/feature protected, otherwise 184

    for (VkFormat format = first_vk_format; format <= last_vk_format; format = static_cast<VkFormat>(format + 1)) {
        image_ci.format = format;

        // WORKAROUND for dev_sim and mock_icd not containing valid format limits yet
        VkFormatProperties format_props;
        vkGetPhysicalDeviceFormatProperties(gpu, format, &format_props);
        const VkFormatFeatureFlags core_filter = 0x1FFF;
        const auto features = (image_ci.tiling == VK_IMAGE_TILING_LINEAR) ? format_props.linearTilingFeatures & core_filter
                                                                          : format_props.optimalTilingFeatures & core_filter;
        if (!(features & core_filter)) continue;

        for (VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_64_BIT; samples > 0;
             samples = static_cast<VkSampleCountFlagBits>(samples >> 1)) {
            image_ci.samples = samples;
            VkImageFormatProperties img_limits;
            if (VK_SUCCESS == GPDIFPHelper(gpu, &image_ci, &img_limits) && !(img_limits.sampleCounts & samples)) return true;
        }
    }

    return false;
}

TEST_F(VkLayerTest, CreateImageMaxLimitsViolation) {
    TEST_DESCRIPTION("Create invalid image with invalid parameters exceeding physical device limits.");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkImage null_image;  // throwaway target for all the vkCreateImage

    VkImageCreateInfo tmp_img_ci = {};
    tmp_img_ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    tmp_img_ci.flags = 0;                          // assumably any is supported
    tmp_img_ci.imageType = VK_IMAGE_TYPE_2D;       // any is supported
    tmp_img_ci.format = VK_FORMAT_R8G8B8A8_UNORM;  // has mandatory support for all usages
    tmp_img_ci.extent = {1, 1, 1};                 // limit is 256 for 3D, or 4096
    tmp_img_ci.mipLevels = 1;                      // any is supported
    tmp_img_ci.arrayLayers = 1;                    // limit is 256
    tmp_img_ci.samples = VK_SAMPLE_COUNT_1_BIT;    // needs to be 1 if TILING_LINEAR
    // if VK_IMAGE_TILING_LINEAR imageType must be 2D, usage must be TRANSFER, and levels layers samplers all 1
    tmp_img_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    tmp_img_ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;  // depends on format
    tmp_img_ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    const VkImageCreateInfo safe_image_ci = tmp_img_ci;

    ASSERT_VK_SUCCESS(GPDIFPHelper(gpu(), &safe_image_ci));

    const VkPhysicalDeviceLimits &dev_limits = m_device->props.limits;

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.extent = {8, 8, 1};
        image_ci.mipLevels = 4 + 1;  // 4 = log2(8) + 1

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-mipLevels-00958");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();

        image_ci.extent = {8, 15, 1};
        image_ci.mipLevels = 4 + 1;  // 4 = floor(log2(15)) + 1

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-mipLevels-00958");
        vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
        m_errorMonitor->VerifyFound();
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.tiling = VK_IMAGE_TILING_LINEAR;
        image_ci.extent = {64, 64, 1};
        image_ci.format = FindFormatLinearWithoutMips(gpu(), image_ci);
        image_ci.mipLevels = 2;

        if (image_ci.format != VK_FORMAT_UNDEFINED) {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-mipLevels-02255");
            vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
            m_errorMonitor->VerifyFound();
        } else {
            printf("%s Cannot find a format to test maxMipLevels limit; skipping part of test.\n", kSkipPrefix);
        }
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;

        VkImageFormatProperties img_limits;
        ASSERT_VK_SUCCESS(GPDIFPHelper(gpu(), &image_ci, &img_limits));

        if (img_limits.maxArrayLayers != UINT32_MAX) {
            image_ci.arrayLayers = img_limits.maxArrayLayers + 1;

            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-arrayLayers-02256");
            vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
            m_errorMonitor->VerifyFound();
        } else {
            printf("%s VkImageFormatProperties::maxArrayLayers is already UINT32_MAX; skipping part of test.\n", kSkipPrefix);
        }
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        bool found = FindFormatWithoutSamples(gpu(), image_ci);

        if (found) {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-samples-02258");
            vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
            m_errorMonitor->VerifyFound();
        } else {
            printf("%s Could not find a format with some unsupported samples; skipping part of test.\n", kSkipPrefix);
        }
    }

    {
        VkImageCreateInfo image_ci = safe_image_ci;
        image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;  // (any attachment bit)

        VkImageFormatProperties img_limits;
        ASSERT_VK_SUCCESS(GPDIFPHelper(gpu(), &image_ci, &img_limits));

        if (dev_limits.maxFramebufferWidth != UINT32_MAX) {
            image_ci.extent = {dev_limits.maxFramebufferWidth + 1, 64, 1};

            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-usage-00964");
            vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
            m_errorMonitor->VerifyFound();
        } else {
            printf("%s VkPhysicalDeviceLimits::maxFramebufferWidth is already UINT32_MAX; skipping part of test.\n", kSkipPrefix);
        }

        if (dev_limits.maxFramebufferHeight != UINT32_MAX) {
            image_ci.usage = VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;  // try different one too
            image_ci.extent = {64, dev_limits.maxFramebufferHeight + 1, 1};

            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-usage-00965");
            vkCreateImage(m_device->handle(), &image_ci, NULL, &null_image);
            m_errorMonitor->VerifyFound();
        } else {
            printf("%s VkPhysicalDeviceLimits::maxFramebufferHeight is already UINT32_MAX; skipping part of test.\n", kSkipPrefix);
        }
    }
}

bool FindUnsupportedImage(VkPhysicalDevice gpu, VkImageCreateInfo &image_ci) {
    const VkFormat first_vk_format = static_cast<VkFormat>(1);
    const VkFormat last_vk_format = static_cast<VkFormat>(130);  // avoid compressed/feature protected, otherwise 184

    const std::vector<VkImageTiling> tilings = {VK_IMAGE_TILING_LINEAR, VK_IMAGE_TILING_OPTIMAL};
    for (const auto tiling : tilings) {
        image_ci.tiling = tiling;

        for (VkFormat format = first_vk_format; format <= last_vk_format; format = static_cast<VkFormat>(format + 1)) {
            image_ci.format = format;

            VkFormatProperties format_props;
            vkGetPhysicalDeviceFormatProperties(gpu, format, &format_props);

            const VkFormatFeatureFlags core_filter = 0x1FFF;
            const auto features = (tiling == VK_IMAGE_TILING_LINEAR) ? format_props.linearTilingFeatures & core_filter
                                                                     : format_props.optimalTilingFeatures & core_filter;
            if (!(features & core_filter)) continue;  // We wand supported by features, but not by ImageFormatProperties

            // get as many usage flags as possible
            image_ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
            if (features & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) image_ci.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
            if (features & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) image_ci.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
            if (features & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) image_ci.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
            if (features & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
                image_ci.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;

            VkImageFormatProperties img_limits;
            if (VK_ERROR_FORMAT_NOT_SUPPORTED == GPDIFPHelper(gpu, &image_ci, &img_limits)) {
                return true;
            }
        }
    }

    return false;
}

VkFormat FindFormatWithoutFeatures(VkPhysicalDevice gpu, VkImageTiling tiling,
                                   VkFormatFeatureFlags undesired_features = UINT32_MAX) {
    const VkFormat first_vk_format = static_cast<VkFormat>(1);
    const VkFormat last_vk_format = static_cast<VkFormat>(130);  // avoid compressed/feature protected, otherwise 184

    for (VkFormat format = first_vk_format; format <= last_vk_format; format = static_cast<VkFormat>(format + 1)) {
        VkFormatProperties format_props;
        vkGetPhysicalDeviceFormatProperties(gpu, format, &format_props);

        const VkFormatFeatureFlags core_filter = 0x1FFF;
        const auto features = (tiling == VK_IMAGE_TILING_LINEAR) ? format_props.linearTilingFeatures & core_filter
                                                                 : format_props.optimalTilingFeatures & core_filter;

        const auto valid_features = features & core_filter;
        if (undesired_features == UINT32_MAX) {
            if (!valid_features) return format;
        } else {
            if (valid_features && !(valid_features & undesired_features)) return format;
        }
    }

    return VK_FORMAT_UNDEFINED;
}

TEST_F(VkLayerTest, CopyImageTypeExtentMismatch) {
    // Image copy tests where format type and extents don't match
    ASSERT_NO_FATAL_FAILURE(Init());

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_1D;
    ci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ci.extent = {32, 1, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // Create 1D image
    VkImageObj image_1D(m_device);
    image_1D.init(&ci);
    ASSERT_TRUE(image_1D.initialized());

    // 2D image
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.extent = {32, 32, 1};
    VkImageObj image_2D(m_device);
    image_2D.init(&ci);
    ASSERT_TRUE(image_2D.initialized());

    // 3D image
    ci.imageType = VK_IMAGE_TYPE_3D;
    ci.extent = {32, 32, 8};
    VkImageObj image_3D(m_device);
    image_3D.init(&ci);
    ASSERT_TRUE(image_3D.initialized());

    // 2D image array
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.extent = {32, 32, 1};
    ci.arrayLayers = 8;
    VkImageObj image_2D_array(m_device);
    image_2D_array.init(&ci);
    ASSERT_TRUE(image_2D_array.initialized());

    m_commandBuffer->begin();

    VkImageCopy copy_region;
    copy_region.extent = {32, 1, 1};
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.srcOffset = {0, 0, 0};
    copy_region.dstOffset = {0, 0, 0};

    // Sanity check
    m_errorMonitor->ExpectSuccess();
    m_commandBuffer->CopyImage(image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyNotFound();

    // 1D texture w/ offset.y > 0. Source = VU 09c00124, dest = 09c00130
    copy_region.srcOffset.y = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-00146");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcOffset-00145");  // also y-dim overrun
    m_commandBuffer->CopyImage(image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.srcOffset.y = 0;
    copy_region.dstOffset.y = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-00152");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstOffset-00151");  // also y-dim overrun
    m_commandBuffer->CopyImage(image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.dstOffset.y = 0;

    // 1D texture w/ extent.height > 1. Source = VU 09c00124, dest = 09c00130
    copy_region.extent.height = 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-00146");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcOffset-00145");  // also y-dim overrun
    m_commandBuffer->CopyImage(image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-00152");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstOffset-00151");  // also y-dim overrun
    m_commandBuffer->CopyImage(image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.extent.height = 1;

    // 1D texture w/ offset.z > 0. Source = VU 09c00df2, dest = 09c00df4
    copy_region.srcOffset.z = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-01785");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcOffset-00147");  // also z-dim overrun
    m_commandBuffer->CopyImage(image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.srcOffset.z = 0;
    copy_region.dstOffset.z = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-01786");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstOffset-00153");  // also z-dim overrun
    m_commandBuffer->CopyImage(image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.dstOffset.z = 0;

    // 1D texture w/ extent.depth > 1. Source = VU 09c00df2, dest = 09c00df4
    copy_region.extent.depth = 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-01785");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageCopy-srcOffset-00147");  // also z-dim overrun (src)
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageCopy-dstOffset-00153");  // also z-dim overrun (dst)
    m_commandBuffer->CopyImage(image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-01786");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageCopy-srcOffset-00147");  // also z-dim overrun (src)
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageCopy-dstOffset-00153");  // also z-dim overrun (dst)
    m_commandBuffer->CopyImage(image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, image_1D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.extent.depth = 1;

    // 2D texture w/ offset.z > 0. Source = VU 09c00df6, dest = 09c00df8
    copy_region.extent = {16, 16, 1};
    copy_region.srcOffset.z = 4;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-01787");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageCopy-srcOffset-00147");  // also z-dim overrun (src)
    m_commandBuffer->CopyImage(image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, image_3D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.srcOffset.z = 0;
    copy_region.dstOffset.z = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-01788");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImageCopy-dstOffset-00153");  // also z-dim overrun (dst)
    m_commandBuffer->CopyImage(image_3D.image(), VK_IMAGE_LAYOUT_GENERAL, image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.dstOffset.z = 0;

    // 3D texture accessing an array layer other than 0. VU 09c0011a
    copy_region.extent = {4, 4, 1};
    copy_region.srcSubresource.baseArrayLayer = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-00141");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-srcSubresource-01698");  // also 'too many layers'
    m_commandBuffer->CopyImage(image_3D.image(), VK_IMAGE_LAYOUT_GENERAL, image_2D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, CopyImageTypeExtentMismatchMaintenance1) {
    // Image copy tests where format type and extents don't match and the Maintenance1 extension is enabled
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    } else {
        printf("%s Maintenance1 extension cannot be enabled, test skipped.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkFormat image_format = VK_FORMAT_R8G8B8A8_UNORM;
    VkFormatProperties format_props;
    // TODO: Remove this check if or when devsim handles extensions.
    // The chosen format has mandatory support the transfer src and dst format features when Maitenance1 is enabled. However, our
    // use of devsim and the mock ICD violate this guarantee.
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), image_format, &format_props);
    if (!(format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_TRANSFER_SRC_BIT)) {
        printf("%s Maintenance1 extension is not supported.\n", kSkipPrefix);
        return;
    }

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_1D;
    ci.format = image_format;
    ci.extent = {32, 1, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // Create 1D image
    VkImageObj image_1D(m_device);
    image_1D.init(&ci);
    ASSERT_TRUE(image_1D.initialized());

    // 2D image
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.extent = {32, 32, 1};
    VkImageObj image_2D(m_device);
    image_2D.init(&ci);
    ASSERT_TRUE(image_2D.initialized());

    // 3D image
    ci.imageType = VK_IMAGE_TYPE_3D;
    ci.extent = {32, 32, 8};
    VkImageObj image_3D(m_device);
    image_3D.init(&ci);
    ASSERT_TRUE(image_3D.initialized());

    // 2D image array
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.extent = {32, 32, 1};
    ci.arrayLayers = 8;
    VkImageObj image_2D_array(m_device);
    image_2D_array.init(&ci);
    ASSERT_TRUE(image_2D_array.initialized());

    m_commandBuffer->begin();

    VkImageCopy copy_region;
    copy_region.extent = {32, 1, 1};
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.srcOffset = {0, 0, 0};
    copy_region.dstOffset = {0, 0, 0};

    // Copy from layer not present
    copy_region.srcSubresource.baseArrayLayer = 4;
    copy_region.srcSubresource.layerCount = 6;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcSubresource-01698");
    m_commandBuffer->CopyImage(image_2D_array.image(), VK_IMAGE_LAYOUT_GENERAL, image_3D.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;

    // Copy to layer not present
    copy_region.dstSubresource.baseArrayLayer = 1;
    copy_region.dstSubresource.layerCount = 8;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-dstSubresource-01699");
    m_commandBuffer->CopyImage(image_3D.image(), VK_IMAGE_LAYOUT_GENERAL, image_2D_array.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.dstSubresource.layerCount = 1;

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, CopyImageCompressedBlockAlignment) {
    // Image copy tests on compressed images with block alignment errors
    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(Init());

    // Select a compressed format and verify support
    VkPhysicalDeviceFeatures device_features = {};
    ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&device_features));
    VkFormat compressed_format = VK_FORMAT_UNDEFINED;
    if (device_features.textureCompressionBC) {
        compressed_format = VK_FORMAT_BC3_SRGB_BLOCK;
    } else if (device_features.textureCompressionETC2) {
        compressed_format = VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
    } else if (device_features.textureCompressionASTC_LDR) {
        compressed_format = VK_FORMAT_ASTC_4x4_UNORM_BLOCK;
    }

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = compressed_format;
    ci.extent = {64, 64, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    VkImageFormatProperties img_prop = {};
    if (VK_SUCCESS != vkGetPhysicalDeviceImageFormatProperties(m_device->phy().handle(), ci.format, ci.imageType, ci.tiling,
                                                               ci.usage, ci.flags, &img_prop)) {
        printf("%s No compressed formats supported - CopyImageCompressedBlockAlignment skipped.\n", kSkipPrefix);
        return;
    }

    // Create images
    VkImageObj image_1(m_device);
    image_1.init(&ci);
    ASSERT_TRUE(image_1.initialized());

    ci.extent = {62, 62, 1};  // slightly smaller and not divisible by block size
    VkImageObj image_2(m_device);
    image_2.init(&ci);
    ASSERT_TRUE(image_2.initialized());

    m_commandBuffer->begin();

    VkImageCopy copy_region;
    copy_region.extent = {48, 48, 1};
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.srcOffset = {0, 0, 0};
    copy_region.dstOffset = {0, 0, 0};

    // Sanity check
    m_errorMonitor->ExpectSuccess();
    m_commandBuffer->CopyImage(image_1.image(), VK_IMAGE_LAYOUT_GENERAL, image_2.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyNotFound();

    std::string vuid;
    bool ycbcr = (DeviceExtensionEnabled(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME) ||
                  (DeviceValidationVersion() >= VK_API_VERSION_1_1));

    // Src, Dest offsets must be multiples of compressed block sizes {4, 4, 1}
    // Image transfer granularity gets set to compressed block size, so an ITG error is also (unavoidably) triggered.
    vuid = ycbcr ? "VUID-VkImageCopy-srcImage-01727" : "VUID-VkImageCopy-srcOffset-00157";
    copy_region.srcOffset = {2, 4, 0};  // source width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-srcOffset-01783");  // srcOffset image transfer granularity
    m_commandBuffer->CopyImage(image_1.image(), VK_IMAGE_LAYOUT_GENERAL, image_2.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.srcOffset = {12, 1, 0};  // source height
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-srcOffset-01783");  // srcOffset image transfer granularity
    m_commandBuffer->CopyImage(image_1.image(), VK_IMAGE_LAYOUT_GENERAL, image_2.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.srcOffset = {0, 0, 0};

    vuid = ycbcr ? "VUID-VkImageCopy-dstImage-01731" : "VUID-VkImageCopy-dstOffset-00162";
    copy_region.dstOffset = {1, 0, 0};  // dest width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-dstOffset-01784");  // dstOffset image transfer granularity
    m_commandBuffer->CopyImage(image_1.image(), VK_IMAGE_LAYOUT_GENERAL, image_2.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.dstOffset = {4, 1, 0};  // dest height
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-dstOffset-01784");  // dstOffset image transfer granularity
    m_commandBuffer->CopyImage(image_1.image(), VK_IMAGE_LAYOUT_GENERAL, image_2.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.dstOffset = {0, 0, 0};

    // Copy extent must be multiples of compressed block sizes {4, 4, 1} if not full width/height
    vuid = ycbcr ? "VUID-VkImageCopy-srcImage-01728" : "VUID-VkImageCopy-extent-00158";
    copy_region.extent = {62, 60, 1};  // source width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-srcOffset-01783");  // src extent image transfer granularity
    m_commandBuffer->CopyImage(image_1.image(), VK_IMAGE_LAYOUT_GENERAL, image_2.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    vuid = ycbcr ? "VUID-VkImageCopy-srcImage-01729" : "VUID-VkImageCopy-extent-00159";
    copy_region.extent = {60, 62, 1};  // source height
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-srcOffset-01783");  // src extent image transfer granularity
    m_commandBuffer->CopyImage(image_1.image(), VK_IMAGE_LAYOUT_GENERAL, image_2.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();

    vuid = ycbcr ? "VUID-VkImageCopy-dstImage-01732" : "VUID-VkImageCopy-extent-00163";
    copy_region.extent = {62, 60, 1};  // dest width
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-dstOffset-01784");  // dst extent image transfer granularity
    m_commandBuffer->CopyImage(image_2.image(), VK_IMAGE_LAYOUT_GENERAL, image_1.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();
    vuid = ycbcr ? "VUID-VkImageCopy-dstImage-01733" : "VUID-VkImageCopy-extent-00164";
    copy_region.extent = {60, 62, 1};  // dest height
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-dstOffset-01784");  // dst extent image transfer granularity
    m_commandBuffer->CopyImage(image_2.image(), VK_IMAGE_LAYOUT_GENERAL, image_1.image(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyFound();

    // Note: "VUID-VkImageCopy-extent-00160", "VUID-VkImageCopy-extent-00165", "VUID-VkImageCopy-srcImage-01730",
    // "VUID-VkImageCopy-dstImage-01734"
    //       There are currently no supported compressed formats with a block depth other than 1,
    //       so impossible to create a 'not a multiple' condition for depth.
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, CopyImageSinglePlane422Alignment) {
    // Image copy tests on single-plane _422 formats with block alignment errors

    // Enable KHR multiplane req'd extensions
    bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
                                                    VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION);
    if (mp_extensions) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    if (mp_extensions) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    } else {
        printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Select a _422 format and verify support
    VkImageCreateInfo ci = {};
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = VK_FORMAT_G8B8G8R8_422_UNORM_KHR;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // Verify formats
    VkFormatFeatureFlags features = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
    bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features);
    if (!supported) {
        printf("%s Single-plane _422 image format not supported.  Skipping test.\n", kSkipPrefix);
        return;  // Assume there's low ROI on searching for different mp formats
    }

    // Create images
    ci.extent = {64, 64, 1};
    VkImageObj image_422(m_device);
    image_422.init(&ci);
    ASSERT_TRUE(image_422.initialized());

    ci.extent = {64, 64, 1};
    ci.format = VK_FORMAT_R8G8B8A8_UNORM;
    VkImageObj image_ucmp(m_device);
    image_ucmp.init(&ci);
    ASSERT_TRUE(image_ucmp.initialized());

    m_commandBuffer->begin();

    VkImageCopy copy_region;
    copy_region.extent = {48, 48, 1};
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.srcOffset = {0, 0, 0};
    copy_region.dstOffset = {0, 0, 0};

    // Src offsets must be multiples of compressed block sizes
    copy_region.srcOffset = {3, 4, 0};  // source offset x
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-01727");
    m_commandBuffer->CopyImage(image_422.image(), VK_IMAGE_LAYOUT_GENERAL, image_ucmp.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.srcOffset = {0, 0, 0};

    // Dst offsets must be multiples of compressed block sizes
    copy_region.dstOffset = {1, 0, 0};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-01731");
    m_commandBuffer->CopyImage(image_ucmp.image(), VK_IMAGE_LAYOUT_GENERAL, image_422.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.dstOffset = {0, 0, 0};

    // Copy extent must be multiples of compressed block sizes if not full width/height
    copy_region.extent = {31, 60, 1};  // 422 source, extent.x
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-01728");
    m_commandBuffer->CopyImage(image_422.image(), VK_IMAGE_LAYOUT_GENERAL, image_ucmp.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    // 422 dest, extent.x
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-01732");
    m_commandBuffer->CopyImage(image_ucmp.image(), VK_IMAGE_LAYOUT_GENERAL, image_422.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();
    copy_region.dstOffset = {0, 0, 0};

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, MultiplaneImageSamplerConversionMismatch) {
    TEST_DESCRIPTION("Create sampler with ycbcr conversion and use with an image created without ycrcb conversion");

    // Enable KHR multiplane req'd extensions
    bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
                                                    VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION);
    if (mp_extensions) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    if (mp_extensions) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    } else {
        printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
        return;
    }

    // Enable Ycbcr Conversion Features
    VkPhysicalDeviceSamplerYcbcrConversionFeatures ycbcr_features = {};
    ycbcr_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES;
    ycbcr_features.samplerYcbcrConversion = VK_TRUE;
    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &ycbcr_features));

    const VkImageCreateInfo ci = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                                  NULL,
                                  0,
                                  VK_IMAGE_TYPE_2D,
                                  VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR,
                                  {128, 128, 1},
                                  1,
                                  1,
                                  VK_SAMPLE_COUNT_1_BIT,
                                  VK_IMAGE_TILING_LINEAR,
                                  VK_IMAGE_USAGE_SAMPLED_BIT,
                                  VK_SHARING_MODE_EXCLUSIVE,
                                  VK_IMAGE_LAYOUT_UNDEFINED};

    // Verify formats
    bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
    if (!supported) {
        printf("%s Multiplane image format not supported.  Skipping test.\n", kSkipPrefix);
        return;
    }

    // Create Ycbcr conversion
    VkSamplerYcbcrConversionCreateInfo ycbcr_create_info = {VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
                                                            NULL,
                                                            VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR,
                                                            VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY,
                                                            VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
                                                            {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
                                                             VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY},
                                                            VK_CHROMA_LOCATION_COSITED_EVEN,
                                                            VK_CHROMA_LOCATION_COSITED_EVEN,
                                                            VK_FILTER_NEAREST,
                                                            false};
    VkSamplerYcbcrConversion conversion;
    vkCreateSamplerYcbcrConversion(m_device->handle(), &ycbcr_create_info, nullptr, &conversion);
    VkSamplerYcbcrConversionInfo ycbcr_info = {};
    ycbcr_info.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO;
    ycbcr_info.conversion = conversion;

    // Create a sampler using conversion
    VkSamplerCreateInfo sci = SafeSaneSamplerCreateInfo();
    sci.pNext = &ycbcr_info;

    VkSampler sampler;
    VkResult err = vkCreateSampler(m_device->device(), &sci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    // Create an image without a Ycbcr conversion
    VkImageObj mpimage(m_device);
    mpimage.init(&ci);

    VkImageView view;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = mpimage.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    vkCreateImageView(m_device->device(), &ivci, nullptr, &view);

    // Use the image and sampler together in a descriptor set
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, &sampler},
                                     });

    VkDescriptorImageInfo image_info{};
    image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    image_info.imageView = view;
    image_info.sampler = sampler;

    // Update the descriptor set expecting to get an error
    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &image_info;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-01948");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();
    vkDestroySamplerYcbcrConversion(m_device->device(), conversion, nullptr);
    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroySampler(m_device->device(), sampler, nullptr);
}

TEST_F(VkLayerTest, CopyImageMultiplaneAspectBits) {
    // Image copy tests on multiplane images with aspect errors

    // Enable KHR multiplane req'd extensions
    bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
                                                    VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION);
    if (mp_extensions) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    if (mp_extensions) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    } else {
        printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Select multi-plane formats and verify support
    VkFormat mp3_format = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR;
    VkFormat mp2_format = VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR;

    VkImageCreateInfo ci = {};
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = mp2_format;
    ci.extent = {256, 256, 1};
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // Verify formats
    VkFormatFeatureFlags features = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
    bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features);
    ci.format = mp3_format;
    supported = supported && ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features);
    if (!supported) {
        printf("%s Multiplane image formats not supported.  Skipping test.\n", kSkipPrefix);
        return;  // Assume there's low ROI on searching for different mp formats
    }

    // Create images
    VkImageObj mp3_image(m_device);
    mp3_image.init(&ci);
    ASSERT_TRUE(mp3_image.initialized());

    ci.format = mp2_format;
    VkImageObj mp2_image(m_device);
    mp2_image.init(&ci);
    ASSERT_TRUE(mp2_image.initialized());

    ci.format = VK_FORMAT_D24_UNORM_S8_UINT;
    VkImageObj sp_image(m_device);
    sp_image.init(&ci);
    ASSERT_TRUE(sp_image.initialized());

    m_commandBuffer->begin();

    VkImageCopy copy_region;
    copy_region.extent = {128, 128, 1};
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.srcOffset = {0, 0, 0};
    copy_region.dstOffset = {0, 0, 0};

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-01552");
    m_commandBuffer->CopyImage(mp2_image.image(), VK_IMAGE_LAYOUT_GENERAL, mp3_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT_KHR;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-01553");
    m_commandBuffer->CopyImage(mp3_image.image(), VK_IMAGE_LAYOUT_GENERAL, mp2_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_1_BIT_KHR;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-01554");
    m_commandBuffer->CopyImage(mp3_image.image(), VK_IMAGE_LAYOUT_GENERAL, mp2_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-01555");
    m_commandBuffer->CopyImage(mp2_image.image(), VK_IMAGE_LAYOUT_GENERAL, mp3_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcImage-01556");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "dest image depth/stencil formats");  // also
    m_commandBuffer->CopyImage(mp2_image.image(), VK_IMAGE_LAYOUT_GENERAL, sp_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstImage-01557");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "dest image depth/stencil formats");  // also
    m_commandBuffer->CopyImage(sp_image.image(), VK_IMAGE_LAYOUT_GENERAL, mp3_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, CopyImageSrcSizeExceeded) {
    // Image copy with source region specified greater than src image size
    ASSERT_NO_FATAL_FAILURE(Init());

    // Create images with full mip chain
    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_3D;
    ci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ci.extent = {32, 32, 8};
    ci.mipLevels = 6;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    VkImageObj src_image(m_device);
    src_image.init(&ci);
    ASSERT_TRUE(src_image.initialized());

    // Dest image with one more mip level
    ci.extent = {64, 64, 16};
    ci.mipLevels = 7;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    VkImageObj dst_image(m_device);
    dst_image.init(&ci);
    ASSERT_TRUE(dst_image.initialized());

    m_commandBuffer->begin();

    VkImageCopy copy_region;
    copy_region.extent = {32, 32, 8};
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.srcOffset = {0, 0, 0};
    copy_region.dstOffset = {0, 0, 0};

    m_errorMonitor->ExpectSuccess();
    m_commandBuffer->CopyImage(src_image.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyNotFound();

    // Source exceeded in x-dim, VU 01202
    copy_region.srcOffset.x = 4;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-pRegions-00122");  // General "contained within" VU
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcOffset-00144");
    m_commandBuffer->CopyImage(src_image.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    // Source exceeded in y-dim, VU 01203
    copy_region.srcOffset.x = 0;
    copy_region.extent.height = 48;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-pRegions-00122");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcOffset-00145");
    m_commandBuffer->CopyImage(src_image.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    // Source exceeded in z-dim, VU 01204
    copy_region.extent = {4, 4, 4};
    copy_region.srcSubresource.mipLevel = 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-pRegions-00122");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-srcOffset-00147");
    m_commandBuffer->CopyImage(src_image.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, CopyImageDstSizeExceeded) {
    // Image copy with dest region specified greater than dest image size
    ASSERT_NO_FATAL_FAILURE(Init());

    // Create images with full mip chain
    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_3D;
    ci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ci.extent = {32, 32, 8};
    ci.mipLevels = 6;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    VkImageObj dst_image(m_device);
    dst_image.init(&ci);
    ASSERT_TRUE(dst_image.initialized());

    // Src image with one more mip level
    ci.extent = {64, 64, 16};
    ci.mipLevels = 7;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    VkImageObj src_image(m_device);
    src_image.init(&ci);
    ASSERT_TRUE(src_image.initialized());

    m_commandBuffer->begin();

    VkImageCopy copy_region;
    copy_region.extent = {32, 32, 8};
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.srcOffset = {0, 0, 0};
    copy_region.dstOffset = {0, 0, 0};

    m_errorMonitor->ExpectSuccess();
    m_commandBuffer->CopyImage(src_image.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyNotFound();

    // Dest exceeded in x-dim, VU 01205
    copy_region.dstOffset.x = 4;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdCopyImage-pRegions-00123");  // General "contained within" VU
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstOffset-00150");
    m_commandBuffer->CopyImage(src_image.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    // Dest exceeded in y-dim, VU 01206
    copy_region.dstOffset.x = 0;
    copy_region.extent.height = 48;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-pRegions-00123");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstOffset-00151");
    m_commandBuffer->CopyImage(src_image.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    // Dest exceeded in z-dim, VU 01207
    copy_region.extent = {4, 4, 4};
    copy_region.dstSubresource.mipLevel = 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-pRegions-00123");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-dstOffset-00153");
    m_commandBuffer->CopyImage(src_image.image(), VK_IMAGE_LAYOUT_GENERAL, dst_image.image(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copy_region);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, CopyImageFormatSizeMismatch) {
    VkResult err;
    bool pass;

    // Create color images with different format sizes and try to copy between them
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcImage-00135");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    // Create two images of different types and try to copy between them
    VkImage srcImage;
    VkImage dstImage;
    VkDeviceMemory srcMem;
    VkDeviceMemory destMem;
    VkMemoryRequirements memReqs;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 32;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.flags = 0;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
    ASSERT_VK_SUCCESS(err);

    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    // Introduce failure by creating second image with a different-sized format.
    image_create_info.format = VK_FORMAT_R5G5B5A1_UNORM_PACK16;
    VkFormatProperties properties;
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), image_create_info.format, &properties);
    if (properties.optimalTilingFeatures == 0) {
        vkDestroyImage(m_device->device(), srcImage, NULL);
        printf("%s Image format not supported; skipped.\n", kSkipPrefix);
        return;
    }

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
    ASSERT_VK_SUCCESS(err);

    // Allocate memory
    VkMemoryAllocateInfo memAlloc = {};
    memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memAlloc.pNext = NULL;
    memAlloc.allocationSize = 0;
    memAlloc.memoryTypeIndex = 0;

    vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
    memAlloc.allocationSize = memReqs.size;
    pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
    memAlloc.allocationSize = memReqs.size;
    pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
    ASSERT_VK_SUCCESS(err);

    err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    VkImageCopy copyRegion;
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.srcSubresource.mipLevel = 0;
    copyRegion.srcSubresource.baseArrayLayer = 0;
    copyRegion.srcSubresource.layerCount = 1;
    copyRegion.srcOffset.x = 0;
    copyRegion.srcOffset.y = 0;
    copyRegion.srcOffset.z = 0;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.dstSubresource.mipLevel = 0;
    copyRegion.dstSubresource.baseArrayLayer = 0;
    copyRegion.dstSubresource.layerCount = 1;
    copyRegion.dstOffset.x = 0;
    copyRegion.dstOffset.y = 0;
    copyRegion.dstOffset.z = 0;
    copyRegion.extent.width = 1;
    copyRegion.extent.height = 1;
    copyRegion.extent.depth = 1;
    m_commandBuffer->CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();

    vkDestroyImage(m_device->device(), dstImage, NULL);
    vkFreeMemory(m_device->device(), destMem, NULL);

    // Copy to multiplane image with mismatched sizes
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcImage-00135");

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM;
    ci.extent = {32, 32, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_LINEAR;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    VkFormatFeatureFlags features = VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
    bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features);
    bool ycbcr = (DeviceExtensionEnabled(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME) ||
                  (DeviceValidationVersion() >= VK_API_VERSION_1_1));
    if (!supported || !ycbcr) {
        printf("%s Image format not supported; skipped multiplanar copy test.\n", kSkipPrefix);
        vkDestroyImage(m_device->device(), srcImage, NULL);
        vkFreeMemory(m_device->device(), srcMem, NULL);
        return;
    }

    VkImageObj mpImage(m_device);
    mpImage.init(&ci);
    ASSERT_TRUE(mpImage.initialized());
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT;
    vkResetCommandBuffer(m_commandBuffer->handle(), 0);
    m_commandBuffer->begin();
    m_commandBuffer->CopyImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, mpImage.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();

    vkDestroyImage(m_device->device(), srcImage, NULL);
    vkFreeMemory(m_device->device(), srcMem, NULL);
}

TEST_F(VkLayerTest, CopyImageDepthStencilFormatMismatch) {
    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s Couldn't depth stencil image format.\n", kSkipPrefix);
        return;
    }

    VkFormatProperties properties;
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_D32_SFLOAT, &properties);
    if (properties.optimalTilingFeatures == 0) {
        printf("%s Image format not supported; skipped.\n", kSkipPrefix);
        return;
    }

    VkImageObj srcImage(m_device);
    srcImage.Init(32, 32, 1, VK_FORMAT_D32_SFLOAT, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(srcImage.initialized());
    VkImageObj dstImage(m_device);
    dstImage.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(dstImage.initialized());

    // Create two images of different types and try to copy between them

    m_commandBuffer->begin();
    VkImageCopy copyRegion;
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    copyRegion.srcSubresource.mipLevel = 0;
    copyRegion.srcSubresource.baseArrayLayer = 0;
    copyRegion.srcSubresource.layerCount = 1;
    copyRegion.srcOffset.x = 0;
    copyRegion.srcOffset.y = 0;
    copyRegion.srcOffset.z = 0;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    copyRegion.dstSubresource.mipLevel = 0;
    copyRegion.dstSubresource.baseArrayLayer = 0;
    copyRegion.dstSubresource.layerCount = 1;
    copyRegion.dstOffset.x = 0;
    copyRegion.dstOffset.y = 0;
    copyRegion.dstOffset.z = 0;
    copyRegion.extent.width = 1;
    copyRegion.extent.height = 1;
    copyRegion.extent.depth = 1;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkCmdCopyImage called with unmatched source and dest image depth");
    m_commandBuffer->CopyImage(srcImage.handle(), VK_IMAGE_LAYOUT_GENERAL, dstImage.handle(), VK_IMAGE_LAYOUT_GENERAL, 1,
                               &copyRegion);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CopyImageSampleCountMismatch) {
    TEST_DESCRIPTION("Image copies with sample count mis-matches");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkImageFormatProperties image_format_properties;
    vkGetPhysicalDeviceImageFormatProperties(gpu(), VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
                                             VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, 0,
                                             &image_format_properties);

    if ((0 == (VK_SAMPLE_COUNT_2_BIT & image_format_properties.sampleCounts)) ||
        (0 == (VK_SAMPLE_COUNT_4_BIT & image_format_properties.sampleCounts))) {
        printf("%s Image multi-sample support not found; skipped.\n", kSkipPrefix);
        return;
    }

    VkImageCreateInfo ci;
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ci.extent = {128, 128, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.queueFamilyIndexCount = 0;
    ci.pQueueFamilyIndices = NULL;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    VkImageObj image1(m_device);
    image1.init(&ci);
    ASSERT_TRUE(image1.initialized());

    ci.samples = VK_SAMPLE_COUNT_2_BIT;
    VkImageObj image2(m_device);
    image2.init(&ci);
    ASSERT_TRUE(image2.initialized());

    ci.samples = VK_SAMPLE_COUNT_4_BIT;
    VkImageObj image4(m_device);
    image4.init(&ci);
    ASSERT_TRUE(image4.initialized());

    m_commandBuffer->begin();

    VkImageCopy copyRegion;
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.srcSubresource.mipLevel = 0;
    copyRegion.srcSubresource.baseArrayLayer = 0;
    copyRegion.srcSubresource.layerCount = 1;
    copyRegion.srcOffset = {0, 0, 0};
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.dstSubresource.mipLevel = 0;
    copyRegion.dstSubresource.baseArrayLayer = 0;
    copyRegion.dstSubresource.layerCount = 1;
    copyRegion.dstOffset = {0, 0, 0};
    copyRegion.extent = {128, 128, 1};

    // Copy a single sample image to/from a multi-sample image
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcImage-00136");
    vkCmdCopyImage(m_commandBuffer->handle(), image1.handle(), VK_IMAGE_LAYOUT_GENERAL, image4.handle(), VK_IMAGE_LAYOUT_GENERAL, 1,
                   &copyRegion);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcImage-00136");
    vkCmdCopyImage(m_commandBuffer->handle(), image2.handle(), VK_IMAGE_LAYOUT_GENERAL, image1.handle(), VK_IMAGE_LAYOUT_GENERAL, 1,
                   &copyRegion);
    m_errorMonitor->VerifyFound();

    // Copy between multi-sample images with different sample counts
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcImage-00136");
    vkCmdCopyImage(m_commandBuffer->handle(), image2.handle(), VK_IMAGE_LAYOUT_GENERAL, image4.handle(), VK_IMAGE_LAYOUT_GENERAL, 1,
                   &copyRegion);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdCopyImage-srcImage-00136");
    vkCmdCopyImage(m_commandBuffer->handle(), image4.handle(), VK_IMAGE_LAYOUT_GENERAL, image2.handle(), VK_IMAGE_LAYOUT_GENERAL, 1,
                   &copyRegion);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, CopyImageAspectMismatch) {
    TEST_DESCRIPTION("Image copies with aspect mask errors");
    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(Init());
    auto ds_format = FindSupportedDepthStencilFormat(gpu());
    if (!ds_format) {
        printf("%s Couldn't find depth stencil format.\n", kSkipPrefix);
        return;
    }

    VkFormatProperties properties;
    vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), VK_FORMAT_D32_SFLOAT, &properties);
    if (properties.optimalTilingFeatures == 0) {
        printf("%s Image format VK_FORMAT_D32_SFLOAT not supported; skipped.\n", kSkipPrefix);
        return;
    }
    VkImageObj color_image(m_device), ds_image(m_device), depth_image(m_device);
    color_image.Init(128, 128, 1, VK_FORMAT_R32_SFLOAT, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
    depth_image.Init(128, 128, 1, VK_FORMAT_D32_SFLOAT, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                     VK_IMAGE_TILING_OPTIMAL, 0);
    ds_image.Init(128, 128, 1, ds_format, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
                  VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(color_image.initialized());
    ASSERT_TRUE(depth_image.initialized());
    ASSERT_TRUE(ds_image.initialized());

    VkImageCopy copyRegion;
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    copyRegion.srcSubresource.mipLevel = 0;
    copyRegion.srcSubresource.baseArrayLayer = 0;
    copyRegion.srcSubresource.layerCount = 1;
    copyRegion.srcOffset = {0, 0, 0};
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    copyRegion.dstSubresource.mipLevel = 0;
    copyRegion.dstSubresource.baseArrayLayer = 0;
    copyRegion.dstSubresource.layerCount = 1;
    copyRegion.dstOffset = {64, 0, 0};
    copyRegion.extent = {64, 128, 1};

    // Submitting command before command buffer is in recording state
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "You must call vkBeginCommandBuffer");  // "VUID-vkCmdCopyImage-commandBuffer-recording");
    vkCmdCopyImage(m_commandBuffer->handle(), depth_image.handle(), VK_IMAGE_LAYOUT_GENERAL, depth_image.handle(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->begin();

    // Src and dest aspect masks don't match
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
    bool ycbcr = (DeviceExtensionEnabled(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME) ||
                  (DeviceValidationVersion() >= VK_API_VERSION_1_1));
    std::string vuid = (ycbcr ? "VUID-VkImageCopy-srcImage-01551" : "VUID-VkImageCopy-aspectMask-00137");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    vkCmdCopyImage(m_commandBuffer->handle(), ds_image.handle(), VK_IMAGE_LAYOUT_GENERAL, ds_image.handle(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;

    // Illegal combinations of aspect bits
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT;  // color must be alone
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageSubresourceLayers-aspectMask-00167");
    // These aspect/format mismatches are redundant but unavoidable here
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-aspectMask-00142");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    vkCmdCopyImage(m_commandBuffer->handle(), color_image.handle(), VK_IMAGE_LAYOUT_GENERAL, color_image.handle(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();
    // same test for dstSubresource
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT;  // color must be alone
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageSubresourceLayers-aspectMask-00167");
    // These aspect/format mismatches are redundant but unavoidable here
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-aspectMask-00143");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    vkCmdCopyImage(m_commandBuffer->handle(), color_image.handle(), VK_IMAGE_LAYOUT_GENERAL, color_image.handle(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();

    // Metadata aspect is illegal
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_METADATA_BIT;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageSubresourceLayers-aspectMask-00168");
    // These aspect/format mismatches are redundant but unavoidable here
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    vkCmdCopyImage(m_commandBuffer->handle(), color_image.handle(), VK_IMAGE_LAYOUT_GENERAL, color_image.handle(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();
    // same test for dstSubresource
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_METADATA_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageSubresourceLayers-aspectMask-00168");
    // These aspect/format mismatches are redundant but unavoidable here
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
    vkCmdCopyImage(m_commandBuffer->handle(), color_image.handle(), VK_IMAGE_LAYOUT_GENERAL, color_image.handle(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();

    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;

    // Aspect mask doesn't match source image format
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-aspectMask-00142");
    // Again redundant but unavoidable
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "unmatched source and dest image depth/stencil formats");
    vkCmdCopyImage(m_commandBuffer->handle(), color_image.handle(), VK_IMAGE_LAYOUT_GENERAL, depth_image.handle(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();

    // Aspect mask doesn't match dest image format
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCopy-aspectMask-00143");
    // Again redundant but unavoidable
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "unmatched source and dest image depth/stencil formats");
    vkCmdCopyImage(m_commandBuffer->handle(), color_image.handle(), VK_IMAGE_LAYOUT_GENERAL, depth_image.handle(),
                   VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, ResolveImageLowSampleCount) {
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkCmdResolveImage called with source sample count less than 2.");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create two images of sample count 1 and try to Resolve between them

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 1;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    image_create_info.flags = 0;

    VkImageObj srcImage(m_device);
    srcImage.init(&image_create_info);
    ASSERT_TRUE(srcImage.initialized());

    VkImageObj dstImage(m_device);
    dstImage.init(&image_create_info);
    ASSERT_TRUE(dstImage.initialized());

    m_commandBuffer->begin();
    VkImageResolve resolveRegion;
    resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.srcSubresource.mipLevel = 0;
    resolveRegion.srcSubresource.baseArrayLayer = 0;
    resolveRegion.srcSubresource.layerCount = 1;
    resolveRegion.srcOffset.x = 0;
    resolveRegion.srcOffset.y = 0;
    resolveRegion.srcOffset.z = 0;
    resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.dstSubresource.mipLevel = 0;
    resolveRegion.dstSubresource.baseArrayLayer = 0;
    resolveRegion.dstSubresource.layerCount = 1;
    resolveRegion.dstOffset.x = 0;
    resolveRegion.dstOffset.y = 0;
    resolveRegion.dstOffset.z = 0;
    resolveRegion.extent.width = 1;
    resolveRegion.extent.height = 1;
    resolveRegion.extent.depth = 1;
    m_commandBuffer->ResolveImage(srcImage.handle(), VK_IMAGE_LAYOUT_GENERAL, dstImage.handle(), VK_IMAGE_LAYOUT_GENERAL, 1,
                                  &resolveRegion);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, ResolveImageHighSampleCount) {
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkCmdResolveImage called with dest sample count greater than 1.");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create two images of sample count 4 and try to Resolve between them

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 1;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_4_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.usage =
        VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    image_create_info.flags = 0;

    VkImageObj srcImage(m_device);
    srcImage.init(&image_create_info);
    ASSERT_TRUE(srcImage.initialized());

    VkImageObj dstImage(m_device);
    dstImage.init(&image_create_info);
    ASSERT_TRUE(dstImage.initialized());

    m_commandBuffer->begin();
    // Need memory barrier to VK_IMAGE_LAYOUT_GENERAL for source and dest?
    // VK_IMAGE_LAYOUT_UNDEFINED = 0,
    // VK_IMAGE_LAYOUT_GENERAL = 1,
    VkImageResolve resolveRegion;
    resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.srcSubresource.mipLevel = 0;
    resolveRegion.srcSubresource.baseArrayLayer = 0;
    resolveRegion.srcSubresource.layerCount = 1;
    resolveRegion.srcOffset.x = 0;
    resolveRegion.srcOffset.y = 0;
    resolveRegion.srcOffset.z = 0;
    resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.dstSubresource.mipLevel = 0;
    resolveRegion.dstSubresource.baseArrayLayer = 0;
    resolveRegion.dstSubresource.layerCount = 1;
    resolveRegion.dstOffset.x = 0;
    resolveRegion.dstOffset.y = 0;
    resolveRegion.dstOffset.z = 0;
    resolveRegion.extent.width = 1;
    resolveRegion.extent.height = 1;
    resolveRegion.extent.depth = 1;
    m_commandBuffer->ResolveImage(srcImage.handle(), VK_IMAGE_LAYOUT_GENERAL, dstImage.handle(), VK_IMAGE_LAYOUT_GENERAL, 1,
                                  &resolveRegion);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, ResolveImageFormatMismatch) {
    VkResult err;
    bool pass;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
                                         "vkCmdResolveImage called with unmatched source and dest formats.");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create two images of different types and try to copy between them
    VkImage srcImage;
    VkImage dstImage;
    VkDeviceMemory srcMem;
    VkDeviceMemory destMem;
    VkMemoryRequirements memReqs;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 1;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    image_create_info.flags = 0;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
    ASSERT_VK_SUCCESS(err);

    // Set format to something other than source image
    image_create_info.format = VK_FORMAT_R32_SFLOAT;
    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
    ASSERT_VK_SUCCESS(err);

    // Allocate memory
    VkMemoryAllocateInfo memAlloc = {};
    memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memAlloc.pNext = NULL;
    memAlloc.allocationSize = 0;
    memAlloc.memoryTypeIndex = 0;

    vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
    memAlloc.allocationSize = memReqs.size;
    pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
    memAlloc.allocationSize = memReqs.size;
    pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
    ASSERT_VK_SUCCESS(err);

    err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    // Need memory barrier to VK_IMAGE_LAYOUT_GENERAL for source and dest?
    // VK_IMAGE_LAYOUT_UNDEFINED = 0,
    // VK_IMAGE_LAYOUT_GENERAL = 1,
    VkImageResolve resolveRegion;
    resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.srcSubresource.mipLevel = 0;
    resolveRegion.srcSubresource.baseArrayLayer = 0;
    resolveRegion.srcSubresource.layerCount = 1;
    resolveRegion.srcOffset.x = 0;
    resolveRegion.srcOffset.y = 0;
    resolveRegion.srcOffset.z = 0;
    resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.dstSubresource.mipLevel = 0;
    resolveRegion.dstSubresource.baseArrayLayer = 0;
    resolveRegion.dstSubresource.layerCount = 1;
    resolveRegion.dstOffset.x = 0;
    resolveRegion.dstOffset.y = 0;
    resolveRegion.dstOffset.z = 0;
    resolveRegion.extent.width = 1;
    resolveRegion.extent.height = 1;
    resolveRegion.extent.depth = 1;
    m_commandBuffer->ResolveImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &resolveRegion);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();

    vkDestroyImage(m_device->device(), srcImage, NULL);
    vkDestroyImage(m_device->device(), dstImage, NULL);
    vkFreeMemory(m_device->device(), srcMem, NULL);
    vkFreeMemory(m_device->device(), destMem, NULL);
}

TEST_F(VkLayerTest, ResolveImageTypeMismatch) {
    VkResult err;
    bool pass;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_WARNING_BIT_EXT,
                                         "vkCmdResolveImage called with unmatched source and dest image types.");

    ASSERT_NO_FATAL_FAILURE(Init());

    // Create two images of different types and try to copy between them
    VkImage srcImage;
    VkImage dstImage;
    VkDeviceMemory srcMem;
    VkDeviceMemory destMem;
    VkMemoryRequirements memReqs;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 1;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    image_create_info.flags = 0;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &srcImage);
    ASSERT_VK_SUCCESS(err);

    image_create_info.imageType = VK_IMAGE_TYPE_1D;
    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &dstImage);
    ASSERT_VK_SUCCESS(err);

    // Allocate memory
    VkMemoryAllocateInfo memAlloc = {};
    memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memAlloc.pNext = NULL;
    memAlloc.allocationSize = 0;
    memAlloc.memoryTypeIndex = 0;

    vkGetImageMemoryRequirements(m_device->device(), srcImage, &memReqs);
    memAlloc.allocationSize = memReqs.size;
    pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &srcMem);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), dstImage, &memReqs);
    memAlloc.allocationSize = memReqs.size;
    pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &memAlloc, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memAlloc, NULL, &destMem);
    ASSERT_VK_SUCCESS(err);

    err = vkBindImageMemory(m_device->device(), srcImage, srcMem, 0);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), dstImage, destMem, 0);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    // Need memory barrier to VK_IMAGE_LAYOUT_GENERAL for source and dest?
    // VK_IMAGE_LAYOUT_UNDEFINED = 0,
    // VK_IMAGE_LAYOUT_GENERAL = 1,
    VkImageResolve resolveRegion;
    resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.srcSubresource.mipLevel = 0;
    resolveRegion.srcSubresource.baseArrayLayer = 0;
    resolveRegion.srcSubresource.layerCount = 1;
    resolveRegion.srcOffset.x = 0;
    resolveRegion.srcOffset.y = 0;
    resolveRegion.srcOffset.z = 0;
    resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.dstSubresource.mipLevel = 0;
    resolveRegion.dstSubresource.baseArrayLayer = 0;
    resolveRegion.dstSubresource.layerCount = 1;
    resolveRegion.dstOffset.x = 0;
    resolveRegion.dstOffset.y = 0;
    resolveRegion.dstOffset.z = 0;
    resolveRegion.extent.width = 1;
    resolveRegion.extent.height = 1;
    resolveRegion.extent.depth = 1;
    m_commandBuffer->ResolveImage(srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage, VK_IMAGE_LAYOUT_GENERAL, 1, &resolveRegion);
    m_commandBuffer->end();

    m_errorMonitor->VerifyFound();

    vkDestroyImage(m_device->device(), srcImage, NULL);
    vkDestroyImage(m_device->device(), dstImage, NULL);
    vkFreeMemory(m_device->device(), srcMem, NULL);
    vkFreeMemory(m_device->device(), destMem, NULL);
}

TEST_F(VkLayerTest, ResolveImageLayoutMismatch) {
    ASSERT_NO_FATAL_FAILURE(Init());

    // Create two images of different types and try to copy between them
    VkImageObj srcImage(m_device);
    VkImageObj dstImage(m_device);

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 32;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage =
        VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.flags = 0;
    srcImage.init(&image_create_info);
    ASSERT_TRUE(srcImage.initialized());

    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    dstImage.init(&image_create_info);
    ASSERT_TRUE(dstImage.initialized());

    m_commandBuffer->begin();
    // source image must have valid contents before resolve
    VkClearColorValue clear_color = {{0, 0, 0, 0}};
    VkImageSubresourceRange subresource = {};
    subresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    subresource.layerCount = 1;
    subresource.levelCount = 1;
    srcImage.SetLayout(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
    m_commandBuffer->ClearColorImage(srcImage.image(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_color, 1, &subresource);
    srcImage.SetLayout(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
    dstImage.SetLayout(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

    VkImageResolve resolveRegion;
    resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.srcSubresource.mipLevel = 0;
    resolveRegion.srcSubresource.baseArrayLayer = 0;
    resolveRegion.srcSubresource.layerCount = 1;
    resolveRegion.srcOffset.x = 0;
    resolveRegion.srcOffset.y = 0;
    resolveRegion.srcOffset.z = 0;
    resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.dstSubresource.mipLevel = 0;
    resolveRegion.dstSubresource.baseArrayLayer = 0;
    resolveRegion.dstSubresource.layerCount = 1;
    resolveRegion.dstOffset.x = 0;
    resolveRegion.dstOffset.y = 0;
    resolveRegion.dstOffset.z = 0;
    resolveRegion.extent.width = 1;
    resolveRegion.extent.height = 1;
    resolveRegion.extent.depth = 1;
    // source image layout mismatch
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdResolveImage-srcImageLayout-00260");
    m_commandBuffer->ResolveImage(srcImage.image(), VK_IMAGE_LAYOUT_GENERAL, dstImage.image(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
                                  1, &resolveRegion);
    m_errorMonitor->VerifyFound();
    // dst image layout mismatch
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdResolveImage-dstImageLayout-00262");
    m_commandBuffer->ResolveImage(srcImage.image(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dstImage.image(), VK_IMAGE_LAYOUT_GENERAL,
                                  1, &resolveRegion);
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, ResolveInvalidSubresource) {
    ASSERT_NO_FATAL_FAILURE(Init());

    // Create two images of different types and try to copy between them
    VkImageObj srcImage(m_device);
    VkImageObj dstImage(m_device);

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 32;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage =
        VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.flags = 0;
    srcImage.init(&image_create_info);
    ASSERT_TRUE(srcImage.initialized());

    // Note: Some implementations expect color attachment usage for any
    // multisample surface
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    dstImage.init(&image_create_info);
    ASSERT_TRUE(dstImage.initialized());

    m_commandBuffer->begin();
    // source image must have valid contents before resolve
    VkClearColorValue clear_color = {{0, 0, 0, 0}};
    VkImageSubresourceRange subresource = {};
    subresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    subresource.layerCount = 1;
    subresource.levelCount = 1;
    srcImage.SetLayout(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
    m_commandBuffer->ClearColorImage(srcImage.image(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_color, 1, &subresource);
    srcImage.SetLayout(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
    dstImage.SetLayout(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

    VkImageResolve resolveRegion;
    resolveRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.srcSubresource.mipLevel = 0;
    resolveRegion.srcSubresource.baseArrayLayer = 0;
    resolveRegion.srcSubresource.layerCount = 1;
    resolveRegion.srcOffset.x = 0;
    resolveRegion.srcOffset.y = 0;
    resolveRegion.srcOffset.z = 0;
    resolveRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    resolveRegion.dstSubresource.mipLevel = 0;
    resolveRegion.dstSubresource.baseArrayLayer = 0;
    resolveRegion.dstSubresource.layerCount = 1;
    resolveRegion.dstOffset.x = 0;
    resolveRegion.dstOffset.y = 0;
    resolveRegion.dstOffset.z = 0;
    resolveRegion.extent.width = 1;
    resolveRegion.extent.height = 1;
    resolveRegion.extent.depth = 1;
    // invalid source mip level
    resolveRegion.srcSubresource.mipLevel = image_create_info.mipLevels;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdResolveImage-srcSubresource-01709");
    m_commandBuffer->ResolveImage(srcImage.image(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dstImage.image(),
                                  VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &resolveRegion);
    m_errorMonitor->VerifyFound();
    resolveRegion.srcSubresource.mipLevel = 0;
    // invalid dest mip level
    resolveRegion.dstSubresource.mipLevel = image_create_info.mipLevels;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdResolveImage-dstSubresource-01710");
    m_commandBuffer->ResolveImage(srcImage.image(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dstImage.image(),
                                  VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &resolveRegion);
    m_errorMonitor->VerifyFound();
    resolveRegion.dstSubresource.mipLevel = 0;
    // invalid source array layer range
    resolveRegion.srcSubresource.baseArrayLayer = image_create_info.arrayLayers;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdResolveImage-srcSubresource-01711");
    m_commandBuffer->ResolveImage(srcImage.image(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dstImage.image(),
                                  VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &resolveRegion);
    m_errorMonitor->VerifyFound();
    resolveRegion.srcSubresource.baseArrayLayer = 0;
    // invalid dest array layer range
    resolveRegion.dstSubresource.baseArrayLayer = image_create_info.arrayLayers;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdResolveImage-dstSubresource-01712");
    m_commandBuffer->ResolveImage(srcImage.image(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dstImage.image(),
                                  VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &resolveRegion);
    m_errorMonitor->VerifyFound();
    resolveRegion.dstSubresource.baseArrayLayer = 0;

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, DepthStencilImageViewWithColorAspectBitError) {
    // Create a single Image descriptor and cause it to first hit an error due
    //  to using a DS format, then cause it to hit error due to COLOR_BIT not
    //  set in aspect
    // The image format check comes 2nd in validation so we trigger it first,
    //  then when we cause aspect fail next, bad format check will be preempted
    VkResult err;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "Combination depth/stencil image formats can have only the ");

    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s Couldn't find depth stencil format.\n", kSkipPrefix);
        return;
    }

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptorSet;
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
    ASSERT_VK_SUCCESS(err);

    VkImage image_bad;
    VkImage image_good;
    // One bad format and one good format for Color attachment
    const VkFormat tex_format_bad = depth_format;
    const VkFormat tex_format_good = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t tex_width = 32;
    const int32_t tex_height = 32;

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = tex_format_bad;
    image_create_info.extent.width = tex_width;
    image_create_info.extent.height = tex_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
    image_create_info.flags = 0;

    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image_bad);
    ASSERT_VK_SUCCESS(err);
    image_create_info.format = tex_format_good;
    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image_good);
    ASSERT_VK_SUCCESS(err);

    // ---Bind image memory---
    VkMemoryRequirements img_mem_reqs;
    vkGetImageMemoryRequirements(m_device->device(), image_bad, &img_mem_reqs);
    VkMemoryAllocateInfo image_alloc_info = {};
    image_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    image_alloc_info.pNext = NULL;
    image_alloc_info.memoryTypeIndex = 0;
    image_alloc_info.allocationSize = img_mem_reqs.size;
    bool pass =
        m_device->phy().set_memory_type(img_mem_reqs.memoryTypeBits, &image_alloc_info, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
    ASSERT_TRUE(pass);
    VkDeviceMemory mem;
    err = vkAllocateMemory(m_device->device(), &image_alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindImageMemory(m_device->device(), image_bad, mem, 0);
    ASSERT_VK_SUCCESS(err);
    // -----------------------

    VkImageViewCreateInfo image_view_create_info = {};
    image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    image_view_create_info.image = image_bad;
    image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
    image_view_create_info.format = tex_format_bad;
    image_view_create_info.subresourceRange.baseArrayLayer = 0;
    image_view_create_info.subresourceRange.baseMipLevel = 0;
    image_view_create_info.subresourceRange.layerCount = 1;
    image_view_create_info.subresourceRange.levelCount = 1;
    image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT;

    VkImageView view;
    err = vkCreateImageView(m_device->device(), &image_view_create_info, NULL, &view);

    m_errorMonitor->VerifyFound();

    vkDestroyImage(m_device->device(), image_bad, NULL);
    vkDestroyImage(m_device->device(), image_good, NULL);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);

    vkFreeMemory(m_device->device(), mem, NULL);
}

TEST_F(VkLayerTest, ClearImageErrors) {
    TEST_DESCRIPTION("Call ClearColorImage w/ a depth|stencil image and ClearDepthStencilImage with a color image.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    m_commandBuffer->begin();

    // Color image
    VkClearColorValue clear_color;
    memset(clear_color.uint32, 0, sizeof(uint32_t) * 4);
    VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
    const VkFormat color_format = VK_FORMAT_B8G8R8A8_UNORM;
    const int32_t img_width = 32;
    const int32_t img_height = 32;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = color_format;
    image_create_info.extent.width = img_width;
    image_create_info.extent.height = img_height;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_LINEAR;

    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    vk_testing::Image color_image_no_transfer;
    color_image_no_transfer.init(*m_device, image_create_info, reqs);

    image_create_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    vk_testing::Image color_image;
    color_image.init(*m_device, image_create_info, reqs);

    const VkImageSubresourceRange color_range = vk_testing::Image::subresource_range(image_create_info, VK_IMAGE_ASPECT_COLOR_BIT);

    // Depth/Stencil image
    VkClearDepthStencilValue clear_value = {0};
    reqs = 0;  // don't need HOST_VISIBLE DS image
    VkImageCreateInfo ds_image_create_info = vk_testing::Image::create_info();
    ds_image_create_info.imageType = VK_IMAGE_TYPE_2D;
    ds_image_create_info.format = VK_FORMAT_D16_UNORM;
    ds_image_create_info.extent.width = 64;
    ds_image_create_info.extent.height = 64;
    ds_image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    ds_image_create_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;

    vk_testing::Image ds_image;
    ds_image.init(*m_device, ds_image_create_info, reqs);

    const VkImageSubresourceRange ds_range = vk_testing::Image::subresource_range(ds_image_create_info, VK_IMAGE_ASPECT_DEPTH_BIT);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "vkCmdClearColorImage called with depth/stencil image.");

    vkCmdClearColorImage(m_commandBuffer->handle(), ds_image.handle(), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &color_range);

    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkCmdClearColorImage called with image created without VK_IMAGE_USAGE_TRANSFER_DST_BIT");

    vkCmdClearColorImage(m_commandBuffer->handle(), color_image_no_transfer.handle(), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1,
                         &color_range);

    m_errorMonitor->VerifyFound();

    // Call CmdClearDepthStencilImage with color image
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "vkCmdClearDepthStencilImage called without a depth/stencil image.");

    vkCmdClearDepthStencilImage(m_commandBuffer->handle(), color_image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_value,
                                1, &ds_range);

    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CommandQueueFlags) {
    TEST_DESCRIPTION(
        "Allocate a command buffer on a queue that does not support graphics and try to issue a graphics-only command");

    ASSERT_NO_FATAL_FAILURE(Init());

    uint32_t queueFamilyIndex = m_device->QueueFamilyWithoutCapabilities(VK_QUEUE_GRAPHICS_BIT);
    if (queueFamilyIndex == UINT32_MAX) {
        printf("%s Non-graphics queue family not found; skipped.\n", kSkipPrefix);
        return;
    } else {
        // Create command pool on a non-graphics queue
        VkCommandPoolObj command_pool(m_device, queueFamilyIndex);

        // Setup command buffer on pool
        VkCommandBufferObj command_buffer(m_device, &command_pool);
        command_buffer.begin();

        // Issue a graphics only command
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-commandBuffer-cmdpool");
        VkViewport viewport = {0, 0, 16, 16, 0, 1};
        command_buffer.SetViewport(0, 1, &viewport);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, ExecuteUnrecordedSecondaryCB) {
    TEST_DESCRIPTION("Attempt vkCmdExecuteCommands with a CB in the initial state");
    ASSERT_NO_FATAL_FAILURE(Init());
    VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
    // never record secondary

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdExecuteCommands-pCommandBuffers-00089");
    m_commandBuffer->begin();
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, ExecuteUnrecordedPrimaryCB) {
    TEST_DESCRIPTION("Attempt vkQueueSubmit with a CB in the initial state");
    ASSERT_NO_FATAL_FAILURE(Init());
    // never record m_commandBuffer

    VkSubmitInfo si = {};
    si.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    si.commandBufferCount = 1;
    si.pCommandBuffers = &m_commandBuffer->handle();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkQueueSubmit-pCommandBuffers-00072");
    vkQueueSubmit(m_device->m_queue, 1, &si, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();
}
TEST_F(VkLayerTest, ExecuteSecondaryCBWithLayoutMismatch) {
    TEST_DESCRIPTION("Attempt vkCmdExecuteCommands with a CB with incorrect initial layout.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));

    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 32;
    image_create_info.extent.height = 1;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    image_create_info.flags = 0;

    VkImageSubresource image_sub = VkImageObj::subresource(VK_IMAGE_ASPECT_COLOR_BIT, 0, 0);
    VkImageSubresourceRange image_sub_range = VkImageObj::subresource_range(image_sub);

    VkImageObj image(m_device);
    image.init(&image_create_info);
    ASSERT_TRUE(image.initialized());
    VkImageMemoryBarrier image_barrier =
        image.image_memory_barrier(0, 0, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, image_sub_range);

    auto pipeline = [&image_barrier](const VkCommandBufferObj &cb, VkImageLayout old_layout, VkImageLayout new_layout) {
        image_barrier.oldLayout = old_layout;
        image_barrier.newLayout = new_layout;
        vkCmdPipelineBarrier(cb.handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0,
                             nullptr, 1, &image_barrier);
    };

    // Validate that mismatched use of image layout in secondary command buffer is caught at record time
    VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
    secondary.begin();
    pipeline(secondary, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
    secondary.end();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "UNASSIGNED-vkCmdExecuteCommands-commandBuffer-00001");
    m_commandBuffer->begin();
    pipeline(*m_commandBuffer, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->VerifyFound();

    // Validate that we've tracked the changes from the secondary CB correctly
    m_errorMonitor->ExpectSuccess();
    pipeline(*m_commandBuffer, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL);
    m_errorMonitor->VerifyNotFound();
    m_commandBuffer->end();

    m_commandBuffer->reset();
    secondary.reset();

    // Validate that UNDEFINED doesn't false positive on us
    secondary.begin();
    pipeline(secondary, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
    secondary.end();
    m_commandBuffer->begin();
    pipeline(*m_commandBuffer, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
    m_errorMonitor->ExpectSuccess();
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
    m_errorMonitor->VerifyNotFound();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, ExtensionNotEnabled) {
    TEST_DESCRIPTION("Validate that using an API from an unenabled extension returns an error");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Required extensions except VK_KHR_GET_MEMORY_REQUIREMENTS_2 -- to create the needed error
    std::vector<const char *> required_device_extensions = {VK_KHR_MAINTENANCE1_EXTENSION_NAME, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME,
                                                            VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME};
    for (auto dev_ext : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, dev_ext)) {
            m_device_extension_names.push_back(dev_ext);
        } else {
            printf("%s Did not find required device extension %s; skipped.\n", kSkipPrefix, dev_ext);
            break;
        }
    }

    // Need to ignore this error to get to the one we're testing
    m_errorMonitor->SetUnexpectedError("VUID-vkCreateDevice-ppEnabledExtensionNames-01387");
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Find address of extension API
    auto vkCreateSamplerYcbcrConversionKHR =
        (PFN_vkCreateSamplerYcbcrConversionKHR)vkGetDeviceProcAddr(m_device->handle(), "vkCreateSamplerYcbcrConversionKHR");
    if (vkCreateSamplerYcbcrConversionKHR == nullptr) {
        printf("%s VK_KHR_sampler_ycbcr_conversion not supported by device; skipped.\n", kSkipPrefix);
        return;
    }
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "UNASSIGNED-GeneralParameterError-ExtensionNotEnabled");
    VkSamplerYcbcrConversionCreateInfo ycbcr_info = {VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
                                                     NULL,
                                                     VK_FORMAT_UNDEFINED,
                                                     VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY,
                                                     VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
                                                     {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
                                                      VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY},
                                                     VK_CHROMA_LOCATION_COSITED_EVEN,
                                                     VK_CHROMA_LOCATION_COSITED_EVEN,
                                                     VK_FILTER_NEAREST,
                                                     false};
    VkSamplerYcbcrConversion conversion;
    vkCreateSamplerYcbcrConversionKHR(m_device->handle(), &ycbcr_info, nullptr, &conversion);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, Maintenance1AndNegativeViewport) {
    TEST_DESCRIPTION("Attempt to enable AMD_negative_viewport_height and Maintenance1_KHR extension simultaneously");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (!((DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) &&
          (DeviceExtensionSupported(gpu(), nullptr, VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME)))) {
        printf("%s Maintenance1 and AMD_negative viewport height extensions not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    vk_testing::QueueCreateInfoArray queue_info(m_device->queue_props);
    const char *extension_names[2] = {"VK_KHR_maintenance1", "VK_AMD_negative_viewport_height"};
    VkDevice testDevice;
    VkDeviceCreateInfo device_create_info = {};
    auto features = m_device->phy().features();
    device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
    device_create_info.pNext = NULL;
    device_create_info.queueCreateInfoCount = queue_info.size();
    device_create_info.pQueueCreateInfos = queue_info.data();
    device_create_info.enabledLayerCount = 0;
    device_create_info.ppEnabledLayerNames = NULL;
    device_create_info.enabledExtensionCount = 2;
    device_create_info.ppEnabledExtensionNames = (const char *const *)extension_names;
    device_create_info.pEnabledFeatures = &features;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDeviceCreateInfo-ppEnabledExtensionNames-00374");
    // The following unexpected error is coming from the LunarG loader. Do not make it a desired message because platforms that do
    // not use the LunarG loader (e.g. Android) will not see the message and the test will fail.
    m_errorMonitor->SetUnexpectedError("Failed to create device chain.");
    vkCreateDevice(gpu(), &device_create_info, NULL, &testDevice);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidCreateDescriptorPool) {
    TEST_DESCRIPTION("Attempt to create descriptor pool with invalid parameters");

    ASSERT_NO_FATAL_FAILURE(Init());

    const uint32_t default_descriptor_count = 1;
    const VkDescriptorPoolSize dp_size_template{VK_DESCRIPTOR_TYPE_SAMPLER, default_descriptor_count};

    const VkDescriptorPoolCreateInfo dp_ci_template{VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
                                                    nullptr,  // pNext
                                                    0,        // flags
                                                    1,        // maxSets
                                                    1,        // poolSizeCount
                                                    &dp_size_template};

    // try maxSets = 0
    {
        VkDescriptorPoolCreateInfo invalid_dp_ci = dp_ci_template;
        invalid_dp_ci.maxSets = 0;  // invalid maxSets value

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorPoolCreateInfo-maxSets-00301");
        {
            VkDescriptorPool pool;
            vkCreateDescriptorPool(m_device->device(), &invalid_dp_ci, nullptr, &pool);
        }
        m_errorMonitor->VerifyFound();
    }

    // try descriptorCount = 0
    {
        VkDescriptorPoolSize invalid_dp_size = dp_size_template;
        invalid_dp_size.descriptorCount = 0;  // invalid descriptorCount value

        VkDescriptorPoolCreateInfo dp_ci = dp_ci_template;
        dp_ci.pPoolSizes = &invalid_dp_size;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorPoolSize-descriptorCount-00302");
        {
            VkDescriptorPool pool;
            vkCreateDescriptorPool(m_device->device(), &dp_ci, nullptr, &pool);
        }
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, InvalidCreateBufferSize) {
    TEST_DESCRIPTION("Attempt to create VkBuffer with size of zero");

    ASSERT_NO_FATAL_FAILURE(Init());

    VkBufferCreateInfo info = {};
    info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferCreateInfo-size-00912");
    info.size = 0;
    VkBuffer buffer;
    vkCreateBuffer(m_device->device(), &info, nullptr, &buffer);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, SetDynViewportParamTests) {
    TEST_DESCRIPTION("Test parameters of vkCmdSetViewport without multiViewport feature");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    VkPhysicalDeviceFeatures features{};
    ASSERT_NO_FATAL_FAILURE(Init(&features));

    const VkViewport vp = {0.0, 0.0, 64.0, 64.0, 0.0, 1.0};
    const VkViewport viewports[] = {vp, vp};

    m_commandBuffer->begin();

    // array tests
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-firstViewport-01224");
    vkCmdSetViewport(m_commandBuffer->handle(), 1, 1, viewports);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-viewportCount-arraylength");
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-viewportCount-01225");
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 2, viewports);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-firstViewport-01224");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-viewportCount-arraylength");
    vkCmdSetViewport(m_commandBuffer->handle(), 1, 0, viewports);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-firstViewport-01224");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-viewportCount-01225");
    vkCmdSetViewport(m_commandBuffer->handle(), 1, 2, viewports);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-pViewports-parameter");
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, nullptr);
    m_errorMonitor->VerifyFound();

    // core viewport tests
    using std::vector;
    struct TestCase {
        VkViewport vp;
        std::string veid;
    };

    // not necessarily boundary values (unspecified cast rounding), but guaranteed to be over limit
    const auto one_past_max_w = NearestGreater(static_cast<float>(m_device->props.limits.maxViewportDimensions[0]));
    const auto one_past_max_h = NearestGreater(static_cast<float>(m_device->props.limits.maxViewportDimensions[1]));

    const auto min_bound = m_device->props.limits.viewportBoundsRange[0];
    const auto max_bound = m_device->props.limits.viewportBoundsRange[1];
    const auto one_before_min_bounds = NearestSmaller(min_bound);
    const auto one_past_max_bounds = NearestGreater(max_bound);

    const auto below_zero = NearestSmaller(0.0f);
    const auto past_one = NearestGreater(1.0f);

    vector<TestCase> test_cases = {
        {{0.0, 0.0, 0.0, 64.0, 0.0, 1.0}, "VUID-VkViewport-width-01770"},
        {{0.0, 0.0, one_past_max_w, 64.0, 0.0, 1.0}, "VUID-VkViewport-width-01771"},
        {{0.0, 0.0, NAN, 64.0, 0.0, 1.0}, "VUID-VkViewport-width-01770"},
        {{0.0, 0.0, 64.0, one_past_max_h, 0.0, 1.0}, "VUID-VkViewport-height-01773"},
        {{one_before_min_bounds, 0.0, 64.0, 64.0, 0.0, 1.0}, "VUID-VkViewport-x-01774"},
        {{one_past_max_bounds, 0.0, 64.0, 64.0, 0.0, 1.0}, "VUID-VkViewport-x-01232"},
        {{NAN, 0.0, 64.0, 64.0, 0.0, 1.0}, "VUID-VkViewport-x-01774"},
        {{0.0, one_before_min_bounds, 64.0, 64.0, 0.0, 1.0}, "VUID-VkViewport-y-01775"},
        {{0.0, NAN, 64.0, 64.0, 0.0, 1.0}, "VUID-VkViewport-y-01775"},
        {{max_bound, 0.0, 1.0, 64.0, 0.0, 1.0}, "VUID-VkViewport-x-01232"},
        {{0.0, max_bound, 64.0, 1.0, 0.0, 1.0}, "VUID-VkViewport-y-01233"},
        {{0.0, 0.0, 64.0, 64.0, below_zero, 1.0}, "VUID-VkViewport-minDepth-01234"},
        {{0.0, 0.0, 64.0, 64.0, past_one, 1.0}, "VUID-VkViewport-minDepth-01234"},
        {{0.0, 0.0, 64.0, 64.0, NAN, 1.0}, "VUID-VkViewport-minDepth-01234"},
        {{0.0, 0.0, 64.0, 64.0, 0.0, below_zero}, "VUID-VkViewport-maxDepth-01235"},
        {{0.0, 0.0, 64.0, 64.0, 0.0, past_one}, "VUID-VkViewport-maxDepth-01235"},
        {{0.0, 0.0, 64.0, 64.0, 0.0, NAN}, "VUID-VkViewport-maxDepth-01235"},
    };

    if (DeviceValidationVersion() < VK_API_VERSION_1_1) {
        test_cases.push_back({{0.0, 0.0, 64.0, 0.0, 0.0, 1.0}, "VUID-VkViewport-height-01772"});
        test_cases.push_back({{0.0, 0.0, 64.0, NAN, 0.0, 1.0}, "VUID-VkViewport-height-01772"});
    } else {
        test_cases.push_back({{0.0, 0.0, 64.0, NAN, 0.0, 1.0}, "VUID-VkViewport-height-01773"});
    }

    for (const auto &test_case : test_cases) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.veid);
        vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &test_case.vp);
        m_errorMonitor->VerifyFound();
    }
}

void NegHeightViewportTests(VkDeviceObj *m_device, VkCommandBufferObj *m_commandBuffer, ErrorMonitor *m_errorMonitor) {
    const auto &limits = m_device->props.limits;

    m_commandBuffer->begin();

    using std::vector;
    struct TestCase {
        VkViewport vp;
        vector<std::string> vuids;
    };

    // not necessarily boundary values (unspecified cast rounding), but guaranteed to be over limit
    const auto one_before_min_h = NearestSmaller(-static_cast<float>(limits.maxViewportDimensions[1]));
    const auto one_past_max_h = NearestGreater(static_cast<float>(limits.maxViewportDimensions[1]));

    const auto min_bound = limits.viewportBoundsRange[0];
    const auto max_bound = limits.viewportBoundsRange[1];
    const auto one_before_min_bound = NearestSmaller(min_bound);
    const auto one_past_max_bound = NearestGreater(max_bound);

    const vector<TestCase> test_cases = {{{0.0, 0.0, 64.0, one_before_min_h, 0.0, 1.0}, {"VUID-VkViewport-height-01773"}},
                                         {{0.0, 0.0, 64.0, one_past_max_h, 0.0, 1.0}, {"VUID-VkViewport-height-01773"}},
                                         {{0.0, 0.0, 64.0, NAN, 0.0, 1.0}, {"VUID-VkViewport-height-01773"}},
                                         {{0.0, one_before_min_bound, 64.0, 1.0, 0.0, 1.0}, {"VUID-VkViewport-y-01775"}},
                                         {{0.0, one_past_max_bound, 64.0, -1.0, 0.0, 1.0}, {"VUID-VkViewport-y-01776"}},
                                         {{0.0, min_bound, 64.0, -1.0, 0.0, 1.0}, {"VUID-VkViewport-y-01777"}},
                                         {{0.0, max_bound, 64.0, 1.0, 0.0, 1.0}, {"VUID-VkViewport-y-01233"}}};

    for (const auto &test_case : test_cases) {
        for (const auto vuid : test_case.vuids) {
            if (vuid == "VUID-Undefined")
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                     "is less than VkPhysicalDeviceLimits::viewportBoundsRange[0]");
            else
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, vuid);
        }
        vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &test_case.vp);
        m_errorMonitor->VerifyFound();
    }
}

TEST_F(VkLayerTest, SetDynViewportParamMaintenance1Tests) {
    TEST_DESCRIPTION("Verify errors are detected on misuse of SetViewport with a negative viewport extension enabled.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    } else {
        printf("%s VK_KHR_maintenance1 extension not supported -- skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    NegHeightViewportTests(m_device, m_commandBuffer, m_errorMonitor);
}

TEST_F(VkLayerTest, SetDynViewportParamMultiviewportTests) {
    TEST_DESCRIPTION("Test parameters of vkCmdSetViewport with multiViewport feature enabled");

    ASSERT_NO_FATAL_FAILURE(Init());

    if (!m_device->phy().features().multiViewport) {
        printf("%s VkPhysicalDeviceFeatures::multiViewport is not supported -- skipping test.\n", kSkipPrefix);
        return;
    }

    const auto max_viewports = m_device->props.limits.maxViewports;
    const uint32_t too_many_viewports = 65536 + 1;  // let's say this is too much to allocate pViewports for

    m_commandBuffer->begin();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-viewportCount-arraylength");
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-pViewports-parameter");
    vkCmdSetViewport(m_commandBuffer->handle(), 0, max_viewports, nullptr);
    m_errorMonitor->VerifyFound();

    if (max_viewports >= too_many_viewports) {
        printf(
            "%s VkPhysicalDeviceLimits::maxViewports is too large to practically test against -- skipping "
            "part of "
            "test.\n",
            kSkipPrefix);
        return;
    }

    const VkViewport vp = {0.0, 0.0, 64.0, 64.0, 0.0, 1.0};
    const std::vector<VkViewport> viewports(max_viewports + 1, vp);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-firstViewport-01223");
    vkCmdSetViewport(m_commandBuffer->handle(), 0, max_viewports + 1, viewports.data());
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-firstViewport-01223");
    vkCmdSetViewport(m_commandBuffer->handle(), max_viewports, 1, viewports.data());
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-firstViewport-01223");
    vkCmdSetViewport(m_commandBuffer->handle(), 1, max_viewports, viewports.data());
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-viewportCount-arraylength");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetViewport-firstViewport-01223");
    vkCmdSetViewport(m_commandBuffer->handle(), max_viewports + 1, 0, viewports.data());
    m_errorMonitor->VerifyFound();
}

//
// POSITIVE VALIDATION TESTS
//
// These tests do not expect to encounter ANY validation errors pass only if this is true

TEST_F(VkPositiveLayerTest, PointSizeWriteInFunction) {
    TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST and write PointSize in vertex shader function.");

    ASSERT_NO_FATAL_FAILURE(Init());
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(InitViewport());

    // Create VS declaring PointSize and write to it in a function call.
    static const char PointSizeWriteVertShaderFcn[] =
        "#version 450\n"
        "vec2 vertices[3];\n"
        "out gl_PerVertex\n"
        "{\n"
        "    vec4 gl_Position;\n"
        "    float gl_PointSize;\n"
        "};\n"
        "void OutPointSize() {\n"
        "   gl_PointSize = 7.0;\n"
        "}\n"
        "void main() {\n"
        "    vertices[0] = vec2(-1.0, -1.0);\n"
        "    vertices[1] = vec2( 1.0, -1.0);\n"
        "    vertices[2] = vec2( 0.0,  1.0);\n"
        "    gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
        "    OutPointSize();\n"
        "}\n";

    VkShaderObj vs(m_device, PointSizeWriteVertShaderFcn, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    {
        VkPipelineObj pipelineobj(m_device);
        pipelineobj.AddDefaultColorAttachment();
        pipelineobj.AddShader(&vs);
        pipelineobj.AddShader(&ps);

        // Set Input Assembly to TOPOLOGY POINT LIST
        VkPipelineInputAssemblyStateCreateInfo ia_state = {};
        ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
        ia_state.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
        pipelineobj.SetInputAssembly(&ia_state);

        ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
        m_commandBuffer->begin();
        m_commandBuffer->ClearAllBuffers(m_renderTargets, m_clear_color, m_depthStencil, m_depth_clear_color,
                                         m_stencil_clear_color);
        m_commandBuffer->PrepareAttachments(m_renderTargets, m_depthStencil);
        VkDescriptorSetObj descriptorSet(m_device);
        descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
        pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    }
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, PointSizeGeomShaderSuccess) {
    TEST_DESCRIPTION(
        "Create a pipeline using TOPOLOGY_POINT_LIST, set PointSize vertex shader, and write in the final geometry stage.");

    ASSERT_NO_FATAL_FAILURE(Init());
    m_errorMonitor->ExpectSuccess();

    if ((!m_device->phy().features().geometryShader) || (!m_device->phy().features().shaderTessellationAndGeometryPointSize)) {
        printf("%s Device does not support the required geometry shader features; skipped.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitViewport());

    // Create VS declaring PointSize and writing to it
    static const char PointSizeVertShader[] =
        "#version 450\n"
        "vec2 vertices[3];\n"
        "out gl_PerVertex\n"
        "{\n"
        "    vec4 gl_Position;\n"
        "    float gl_PointSize;\n"
        "};\n"
        "void main() {\n"
        "    vertices[0] = vec2(-1.0, -1.0);\n"
        "    vertices[1] = vec2( 1.0, -1.0);\n"
        "    vertices[2] = vec2( 0.0,  1.0);\n"
        "    gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
        "    gl_PointSize = 5.0;\n"
        "}\n";
    static char const *gsSource =
        "#version 450\n"
        "layout (points) in;\n"
        "layout (points) out;\n"
        "layout (max_vertices = 1) out;\n"
        "void main() {\n"
        "   gl_Position = vec4(1.0, 0.5, 0.5, 0.0);\n"
        "   gl_PointSize = 3.3;\n"
        "   EmitVertex();\n"
        "}\n";

    VkShaderObj vs(m_device, PointSizeVertShader, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj gs(m_device, gsSource, VK_SHADER_STAGE_GEOMETRY_BIT, this);
    VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipelineobj(m_device);
    pipelineobj.AddDefaultColorAttachment();
    pipelineobj.AddShader(&vs);
    pipelineobj.AddShader(&gs);
    pipelineobj.AddShader(&ps);

    // Set Input Assembly to TOPOLOGY POINT LIST
    VkPipelineInputAssemblyStateCreateInfo ia_state = {};
    ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
    ia_state.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
    pipelineobj.SetInputAssembly(&ia_state);

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    m_commandBuffer->begin();
    m_commandBuffer->ClearAllBuffers(m_renderTargets, m_clear_color, m_depthStencil, m_depth_clear_color, m_stencil_clear_color);
    m_commandBuffer->PrepareAttachments(m_renderTargets, m_depthStencil);
    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
    pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, LoosePointSizeWrite) {
    TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST and write PointSize outside of a structure.");

    ASSERT_NO_FATAL_FAILURE(Init());
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(InitViewport());

    const std::string LoosePointSizeWrite = R"(
                                       OpCapability Shader
                                  %1 = OpExtInstImport "GLSL.std.450"
                                       OpMemoryModel Logical GLSL450
                                       OpEntryPoint Vertex %main "main" %glposition %glpointsize %gl_VertexIndex
                                       OpSource GLSL 450
                                       OpName %main "main"
                                       OpName %vertices "vertices"
                                       OpName %glposition "glposition"
                                       OpName %glpointsize "glpointsize"
                                       OpName %gl_VertexIndex "gl_VertexIndex"
                                       OpDecorate %glposition BuiltIn Position
                                       OpDecorate %glpointsize BuiltIn PointSize
                                       OpDecorate %gl_VertexIndex BuiltIn VertexIndex
                               %void = OpTypeVoid
                                  %3 = OpTypeFunction %void
                              %float = OpTypeFloat 32
                            %v2float = OpTypeVector %float 2
                               %uint = OpTypeInt 32 0
                             %uint_3 = OpConstant %uint 3
                %_arr_v2float_uint_3 = OpTypeArray %v2float %uint_3
   %_ptr_Private__arr_v2float_uint_3 = OpTypePointer Private %_arr_v2float_uint_3
                           %vertices = OpVariable %_ptr_Private__arr_v2float_uint_3 Private
                                %int = OpTypeInt 32 1
                              %int_0 = OpConstant %int 0
                           %float_n1 = OpConstant %float -1
                                 %16 = OpConstantComposite %v2float %float_n1 %float_n1
               %_ptr_Private_v2float = OpTypePointer Private %v2float
                              %int_1 = OpConstant %int 1
                            %float_1 = OpConstant %float 1
                                 %21 = OpConstantComposite %v2float %float_1 %float_n1
                              %int_2 = OpConstant %int 2
                            %float_0 = OpConstant %float 0
                                 %25 = OpConstantComposite %v2float %float_0 %float_1
                            %v4float = OpTypeVector %float 4
            %_ptr_Output_gl_Position = OpTypePointer Output %v4float
                         %glposition = OpVariable %_ptr_Output_gl_Position Output
           %_ptr_Output_gl_PointSize = OpTypePointer Output %float
                        %glpointsize = OpVariable %_ptr_Output_gl_PointSize Output
                     %_ptr_Input_int = OpTypePointer Input %int
                     %gl_VertexIndex = OpVariable %_ptr_Input_int Input
                              %int_3 = OpConstant %int 3
                %_ptr_Output_v4float = OpTypePointer Output %v4float
                  %_ptr_Output_float = OpTypePointer Output %float
                               %main = OpFunction %void None %3
                                  %5 = OpLabel
                                 %18 = OpAccessChain %_ptr_Private_v2float %vertices %int_0
                                       OpStore %18 %16
                                 %22 = OpAccessChain %_ptr_Private_v2float %vertices %int_1
                                       OpStore %22 %21
                                 %26 = OpAccessChain %_ptr_Private_v2float %vertices %int_2
                                       OpStore %26 %25
                                 %33 = OpLoad %int %gl_VertexIndex
                                 %35 = OpSMod %int %33 %int_3
                                 %36 = OpAccessChain %_ptr_Private_v2float %vertices %35
                                 %37 = OpLoad %v2float %36
                                 %38 = OpCompositeExtract %float %37 0
                                 %39 = OpCompositeExtract %float %37 1
                                 %40 = OpCompositeConstruct %v4float %38 %39 %float_0 %float_1
                                 %42 = OpAccessChain %_ptr_Output_v4float %glposition
                                       OpStore %42 %40
                                       OpStore %glpointsize %float_1
                                       OpReturn
                                       OpFunctionEnd
        )";

    // Create VS declaring PointSize and write to it in a function call.
    VkShaderObj vs(m_device, LoosePointSizeWrite, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    {
        VkPipelineObj pipelineobj(m_device);
        pipelineobj.AddDefaultColorAttachment();
        pipelineobj.AddShader(&vs);
        pipelineobj.AddShader(&ps);

        // Set Input Assembly to TOPOLOGY POINT LIST
        VkPipelineInputAssemblyStateCreateInfo ia_state = {};
        ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
        ia_state.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
        pipelineobj.SetInputAssembly(&ia_state);

        ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
        m_commandBuffer->begin();
        m_commandBuffer->ClearAllBuffers(m_renderTargets, m_clear_color, m_depthStencil, m_depth_clear_color,
                                         m_stencil_clear_color);
        m_commandBuffer->PrepareAttachments(m_renderTargets, m_depthStencil);
        VkDescriptorSetObj descriptorSet(m_device);
        descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
        pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    }
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, UncompressedToCompressedImageCopy) {
    TEST_DESCRIPTION("Image copies between compressed and uncompressed images");
    ASSERT_NO_FATAL_FAILURE(Init());

    // Verify format support
    // Size-compatible (64-bit) formats. Uncompressed is 64 bits per texel, compressed is 64 bits per 4x4 block (or 4bpt).
    if (!ImageFormatAndFeaturesSupported(gpu(), VK_FORMAT_R16G16B16A16_UINT, VK_IMAGE_TILING_OPTIMAL,
                                         VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR | VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR) ||
        !ImageFormatAndFeaturesSupported(gpu(), VK_FORMAT_BC1_RGBA_SRGB_BLOCK, VK_IMAGE_TILING_OPTIMAL,
                                         VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR | VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR)) {
        printf("%s Required formats/features not supported - UncompressedToCompressedImageCopy skipped.\n", kSkipPrefix);
        return;
    }

    VkImageObj uncomp_10x10t_image(m_device);       // Size = 10 * 10 * 64 = 6400
    VkImageObj comp_10x10b_40x40t_image(m_device);  // Size = 40 * 40 * 4  = 6400

    uncomp_10x10t_image.Init(10, 10, 1, VK_FORMAT_R16G16B16A16_UINT,
                             VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
    comp_10x10b_40x40t_image.Init(40, 40, 1, VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
                                  VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);

    if (!uncomp_10x10t_image.initialized() || !comp_10x10b_40x40t_image.initialized()) {
        printf("%s Unable to initialize surfaces - UncompressedToCompressedImageCopy skipped.\n", kSkipPrefix);
        return;
    }

    // Both copies represent the same number of bytes. Bytes Per Texel = 1 for bc6, 16 for uncompressed
    // Copy compressed to uncompressed
    VkImageCopy copy_region = {};
    copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    copy_region.srcSubresource.mipLevel = 0;
    copy_region.dstSubresource.mipLevel = 0;
    copy_region.srcSubresource.baseArrayLayer = 0;
    copy_region.dstSubresource.baseArrayLayer = 0;
    copy_region.srcSubresource.layerCount = 1;
    copy_region.dstSubresource.layerCount = 1;
    copy_region.srcOffset = {0, 0, 0};
    copy_region.dstOffset = {0, 0, 0};

    m_errorMonitor->ExpectSuccess();
    m_commandBuffer->begin();

    // Copy from uncompressed to compressed
    copy_region.extent = {10, 10, 1};  // Dimensions in (uncompressed) texels
    vkCmdCopyImage(m_commandBuffer->handle(), uncomp_10x10t_image.handle(), VK_IMAGE_LAYOUT_GENERAL,
                   comp_10x10b_40x40t_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);

    // And from compressed to uncompressed
    copy_region.extent = {40, 40, 1};  // Dimensions in (compressed) texels
    vkCmdCopyImage(m_commandBuffer->handle(), comp_10x10b_40x40t_image.handle(), VK_IMAGE_LAYOUT_GENERAL,
                   uncomp_10x10t_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);

    m_errorMonitor->VerifyNotFound();
    m_commandBuffer->end();
}

TEST_F(VkPositiveLayerTest, DeleteDescriptorSetLayoutsBeforeDescriptorSets) {
    TEST_DESCRIPTION("Create DSLayouts and DescriptorSets and then delete the DSLayouts before the DescriptorSets.");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    VkResult err;

    m_errorMonitor->ExpectSuccess();

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool_one;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool_one);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    VkDescriptorSet descriptorSet;
    {
        const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

        VkDescriptorSetAllocateInfo alloc_info = {};
        alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
        alloc_info.descriptorSetCount = 1;
        alloc_info.descriptorPool = ds_pool_one;
        alloc_info.pSetLayouts = &ds_layout.handle();
        err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
        ASSERT_VK_SUCCESS(err);
    }  // ds_layout destroyed
    err = vkFreeDescriptorSets(m_device->device(), ds_pool_one, 1, &descriptorSet);

    vkDestroyDescriptorPool(m_device->device(), ds_pool_one, NULL);
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CommandPoolDeleteWithReferences) {
    TEST_DESCRIPTION("Ensure the validation layers bookkeeping tracks the implicit command buffer frees.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkCommandPoolCreateInfo cmd_pool_info = {};
    cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    cmd_pool_info.pNext = NULL;
    cmd_pool_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    cmd_pool_info.flags = 0;

    VkCommandPool secondary_cmd_pool;
    VkResult res = vkCreateCommandPool(m_device->handle(), &cmd_pool_info, NULL, &secondary_cmd_pool);
    ASSERT_VK_SUCCESS(res);

    VkCommandBufferAllocateInfo cmdalloc = vk_testing::CommandBuffer::create_info(secondary_cmd_pool);
    cmdalloc.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;

    VkCommandBuffer secondary_cmds;
    res = vkAllocateCommandBuffers(m_device->handle(), &cmdalloc, &secondary_cmds);

    VkCommandBufferInheritanceInfo cmd_buf_inheritance_info = {};
    cmd_buf_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    cmd_buf_inheritance_info.pNext = NULL;
    cmd_buf_inheritance_info.renderPass = VK_NULL_HANDLE;
    cmd_buf_inheritance_info.subpass = 0;
    cmd_buf_inheritance_info.framebuffer = VK_NULL_HANDLE;
    cmd_buf_inheritance_info.occlusionQueryEnable = VK_FALSE;
    cmd_buf_inheritance_info.queryFlags = 0;
    cmd_buf_inheritance_info.pipelineStatistics = 0;

    VkCommandBufferBeginInfo secondary_begin = {};
    secondary_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    secondary_begin.pNext = NULL;
    secondary_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
    secondary_begin.pInheritanceInfo = &cmd_buf_inheritance_info;

    res = vkBeginCommandBuffer(secondary_cmds, &secondary_begin);
    ASSERT_VK_SUCCESS(res);
    vkEndCommandBuffer(secondary_cmds);

    m_commandBuffer->begin();
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_cmds);
    m_commandBuffer->end();

    // DestroyCommandPool *implicitly* frees the command buffers allocated from it
    vkDestroyCommandPool(m_device->handle(), secondary_cmd_pool, NULL);
    // If bookkeeping has been lax, validating the reset will attempt to touch deleted data
    res = vkResetCommandPool(m_device->handle(), m_commandPool->handle(), 0);
    ASSERT_VK_SUCCESS(res);
}

TEST_F(VkLayerTest, SecondaryCommandBufferClearColorAttachmentsRenderArea) {
    TEST_DESCRIPTION(
        "Create a secondary command buffer with CmdClearAttachments call that has a rect outside of renderPass renderArea");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkCommandBufferAllocateInfo command_buffer_allocate_info = {};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = m_commandPool->handle();
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
    command_buffer_allocate_info.commandBufferCount = 1;

    VkCommandBuffer secondary_command_buffer;
    ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer));
    VkCommandBufferBeginInfo command_buffer_begin_info = {};
    VkCommandBufferInheritanceInfo command_buffer_inheritance_info = {};
    command_buffer_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    command_buffer_inheritance_info.renderPass = m_renderPass;
    command_buffer_inheritance_info.framebuffer = m_framebuffer;

    command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    command_buffer_begin_info.flags =
        VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
    command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info;

    vkBeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info);
    VkClearAttachment color_attachment;
    color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    color_attachment.clearValue.color.float32[0] = 0;
    color_attachment.clearValue.color.float32[1] = 0;
    color_attachment.clearValue.color.float32[2] = 0;
    color_attachment.clearValue.color.float32[3] = 0;
    color_attachment.colorAttachment = 0;
    // x extent of 257 exceeds render area of 256
    VkClearRect clear_rect = {{{0, 0}, {257, 32}}};
    vkCmdClearAttachments(secondary_command_buffer, 1, &color_attachment, 1, &clear_rect);
    vkEndCommandBuffer(secondary_command_buffer);
    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdClearAttachments-pRects-00016");
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_command_buffer);
    m_errorMonitor->VerifyFound();

    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_commandBuffer->end();
}

TEST_F(VkPositiveLayerTest, SecondaryCommandBufferClearColorAttachments) {
    TEST_DESCRIPTION("Create a secondary command buffer and record a CmdClearAttachments call into it");
    m_errorMonitor->ExpectSuccess();
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkCommandBufferAllocateInfo command_buffer_allocate_info = {};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = m_commandPool->handle();
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
    command_buffer_allocate_info.commandBufferCount = 1;

    VkCommandBuffer secondary_command_buffer;
    ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer));
    VkCommandBufferBeginInfo command_buffer_begin_info = {};
    VkCommandBufferInheritanceInfo command_buffer_inheritance_info = {};
    command_buffer_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    command_buffer_inheritance_info.renderPass = m_renderPass;
    command_buffer_inheritance_info.framebuffer = m_framebuffer;

    command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    command_buffer_begin_info.flags =
        VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
    command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info;

    vkBeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info);
    VkClearAttachment color_attachment;
    color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    color_attachment.clearValue.color.float32[0] = 0;
    color_attachment.clearValue.color.float32[1] = 0;
    color_attachment.clearValue.color.float32[2] = 0;
    color_attachment.clearValue.color.float32[3] = 0;
    color_attachment.colorAttachment = 0;
    VkClearRect clear_rect = {{{0, 0}, {32, 32}}};
    vkCmdClearAttachments(secondary_command_buffer, 1, &color_attachment, 1, &clear_rect);
    vkEndCommandBuffer(secondary_command_buffer);
    m_commandBuffer->begin();
    vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
    vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_command_buffer);
    vkCmdEndRenderPass(m_commandBuffer->handle());
    m_commandBuffer->end();
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, SecondaryCommandBufferImageLayoutTransitions) {
    TEST_DESCRIPTION("Perform an image layout transition in a secondary command buffer followed by a transition in the primary.");
    VkResult err;
    m_errorMonitor->ExpectSuccess();
    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s Couldn't find depth stencil format.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    // Allocate a secondary and primary cmd buffer
    VkCommandBufferAllocateInfo command_buffer_allocate_info = {};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = m_commandPool->handle();
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
    command_buffer_allocate_info.commandBufferCount = 1;

    VkCommandBuffer secondary_command_buffer;
    ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer));
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    VkCommandBuffer primary_command_buffer;
    ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &primary_command_buffer));
    VkCommandBufferBeginInfo command_buffer_begin_info = {};
    VkCommandBufferInheritanceInfo command_buffer_inheritance_info = {};
    command_buffer_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    command_buffer_begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
    command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info;

    err = vkBeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info);
    ASSERT_VK_SUCCESS(err);
    VkImageObj image(m_device);
    image.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());
    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    img_barrier.image = image.handle();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;
    vkCmdPipelineBarrier(secondary_command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr,
                         0, nullptr, 1, &img_barrier);
    err = vkEndCommandBuffer(secondary_command_buffer);
    ASSERT_VK_SUCCESS(err);

    // Now update primary cmd buffer to execute secondary and transitions image
    command_buffer_begin_info.pInheritanceInfo = nullptr;
    err = vkBeginCommandBuffer(primary_command_buffer, &command_buffer_begin_info);
    ASSERT_VK_SUCCESS(err);
    vkCmdExecuteCommands(primary_command_buffer, 1, &secondary_command_buffer);
    VkImageMemoryBarrier img_barrier2 = {};
    img_barrier2.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier2.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    img_barrier2.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    img_barrier2.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    img_barrier2.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    img_barrier2.image = image.handle();
    img_barrier2.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier2.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier2.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
    img_barrier2.subresourceRange.baseArrayLayer = 0;
    img_barrier2.subresourceRange.baseMipLevel = 0;
    img_barrier2.subresourceRange.layerCount = 1;
    img_barrier2.subresourceRange.levelCount = 1;
    vkCmdPipelineBarrier(primary_command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr, 0,
                         nullptr, 1, &img_barrier2);
    err = vkEndCommandBuffer(primary_command_buffer);
    ASSERT_VK_SUCCESS(err);
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &primary_command_buffer;
    err = vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    ASSERT_VK_SUCCESS(err);
    m_errorMonitor->VerifyNotFound();
    err = vkDeviceWaitIdle(m_device->device());
    ASSERT_VK_SUCCESS(err);
    vkFreeCommandBuffers(m_device->device(), m_commandPool->handle(), 1, &secondary_command_buffer);
    vkFreeCommandBuffers(m_device->device(), m_commandPool->handle(), 1, &primary_command_buffer);
}

// This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest, IgnoreUnrelatedDescriptor) {
    TEST_DESCRIPTION(
        "Ensure that the vkUpdateDescriptorSets validation code is ignoring VkWriteDescriptorSet members that are not related to "
        "the descriptor type specified by VkWriteDescriptorSet::descriptorType.  Correct validation behavior will result in the "
        "test running to completion without validation errors.");

    const uintptr_t invalid_ptr = 0xcdcdcdcd;

    ASSERT_NO_FATAL_FAILURE(Init());

    // Verify VK_FORMAT_R8_UNORM supports VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT
    const VkFormat format_texel_case = VK_FORMAT_R8_UNORM;
    const char *format_texel_case_string = "VK_FORMAT_R8_UNORM";
    VkFormatProperties format_properties;
    vkGetPhysicalDeviceFormatProperties(gpu(), format_texel_case, &format_properties);
    if (!(format_properties.bufferFeatures & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT)) {
        printf("%s Test requires %s to support VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT\n", kSkipPrefix, format_texel_case_string);
        return;
    }

    // Image Case
    {
        m_errorMonitor->ExpectSuccess();

        VkImageObj image(m_device);
        image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);

        VkImageView view = image.targetView(VK_FORMAT_B8G8R8A8_UNORM);

        OneOffDescriptorSet ds(m_device, {
                                             {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         });

        VkDescriptorImageInfo image_info = {};
        image_info.imageView = view;
        image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;

        VkWriteDescriptorSet descriptor_write;
        memset(&descriptor_write, 0, sizeof(descriptor_write));
        descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
        descriptor_write.dstSet = ds.set_;
        descriptor_write.dstBinding = 0;
        descriptor_write.descriptorCount = 1;
        descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
        descriptor_write.pImageInfo = &image_info;

        // Set pBufferInfo and pTexelBufferView to invalid values, which should
        // be
        //  ignored for descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE.
        // This will most likely produce a crash if the parameter_validation
        // layer
        // does not correctly ignore pBufferInfo.
        descriptor_write.pBufferInfo = reinterpret_cast<const VkDescriptorBufferInfo *>(invalid_ptr);
        descriptor_write.pTexelBufferView = reinterpret_cast<const VkBufferView *>(invalid_ptr);

        vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

        m_errorMonitor->VerifyNotFound();
    }

    // Buffer Case
    {
        m_errorMonitor->ExpectSuccess();

        VkBuffer buffer;
        uint32_t queue_family_index = 0;
        VkBufferCreateInfo buffer_create_info = {};
        buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
        buffer_create_info.size = 1024;
        buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
        buffer_create_info.queueFamilyIndexCount = 1;
        buffer_create_info.pQueueFamilyIndices = &queue_family_index;

        VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
        ASSERT_VK_SUCCESS(err);

        VkMemoryRequirements memory_reqs;
        VkDeviceMemory buffer_memory;
        bool pass;
        VkMemoryAllocateInfo memory_info = {};
        memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        memory_info.pNext = NULL;
        memory_info.allocationSize = 0;
        memory_info.memoryTypeIndex = 0;

        vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
        memory_info.allocationSize = memory_reqs.size;
        pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
        ASSERT_TRUE(pass);

        err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
        ASSERT_VK_SUCCESS(err);
        err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
        ASSERT_VK_SUCCESS(err);

        OneOffDescriptorSet ds(m_device, {
                                             {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         });

        VkDescriptorBufferInfo buffer_info = {};
        buffer_info.buffer = buffer;
        buffer_info.offset = 0;
        buffer_info.range = 1024;

        VkWriteDescriptorSet descriptor_write;
        memset(&descriptor_write, 0, sizeof(descriptor_write));
        descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
        descriptor_write.dstSet = ds.set_;
        descriptor_write.dstBinding = 0;
        descriptor_write.descriptorCount = 1;
        descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
        descriptor_write.pBufferInfo = &buffer_info;

        // Set pImageInfo and pTexelBufferView to invalid values, which should
        // be
        //  ignored for descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER.
        // This will most likely produce a crash if the parameter_validation
        // layer
        // does not correctly ignore pImageInfo.
        descriptor_write.pImageInfo = reinterpret_cast<const VkDescriptorImageInfo *>(invalid_ptr);
        descriptor_write.pTexelBufferView = reinterpret_cast<const VkBufferView *>(invalid_ptr);

        vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

        m_errorMonitor->VerifyNotFound();

        vkDestroyBuffer(m_device->device(), buffer, NULL);
        vkFreeMemory(m_device->device(), buffer_memory, NULL);
    }

    // Texel Buffer Case
    {
        m_errorMonitor->ExpectSuccess();

        VkBuffer buffer;
        uint32_t queue_family_index = 0;
        VkBufferCreateInfo buffer_create_info = {};
        buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
        buffer_create_info.size = 1024;
        buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
        buffer_create_info.queueFamilyIndexCount = 1;
        buffer_create_info.pQueueFamilyIndices = &queue_family_index;

        VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
        ASSERT_VK_SUCCESS(err);

        VkMemoryRequirements memory_reqs;
        VkDeviceMemory buffer_memory;
        bool pass;
        VkMemoryAllocateInfo memory_info = {};
        memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        memory_info.pNext = NULL;
        memory_info.allocationSize = 0;
        memory_info.memoryTypeIndex = 0;

        vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
        memory_info.allocationSize = memory_reqs.size;
        pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
        ASSERT_TRUE(pass);

        err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
        ASSERT_VK_SUCCESS(err);
        err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
        ASSERT_VK_SUCCESS(err);

        VkBufferViewCreateInfo buff_view_ci = {};
        buff_view_ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
        buff_view_ci.buffer = buffer;
        buff_view_ci.format = format_texel_case;
        buff_view_ci.range = VK_WHOLE_SIZE;
        VkBufferView buffer_view;
        err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buffer_view);

        OneOffDescriptorSet ds(m_device, {
                                             {0, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         });

        VkWriteDescriptorSet descriptor_write;
        memset(&descriptor_write, 0, sizeof(descriptor_write));
        descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
        descriptor_write.dstSet = ds.set_;
        descriptor_write.dstBinding = 0;
        descriptor_write.descriptorCount = 1;
        descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
        descriptor_write.pTexelBufferView = &buffer_view;

        // Set pImageInfo and pBufferInfo to invalid values, which should be
        //  ignored for descriptorType ==
        //  VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER.
        // This will most likely produce a crash if the parameter_validation
        // layer
        // does not correctly ignore pImageInfo and pBufferInfo.
        descriptor_write.pImageInfo = reinterpret_cast<const VkDescriptorImageInfo *>(invalid_ptr);
        descriptor_write.pBufferInfo = reinterpret_cast<const VkDescriptorBufferInfo *>(invalid_ptr);

        vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

        m_errorMonitor->VerifyNotFound();

        vkDestroyBufferView(m_device->device(), buffer_view, NULL);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        vkFreeMemory(m_device->device(), buffer_memory, NULL);
    }
}

TEST_F(VkPositiveLayerTest, ImmutableSamplerOnlyDescriptor) {
    TEST_DESCRIPTION("Bind a DescriptorSet with only an immutable sampler and make sure that we don't warn for no update.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;
    VkResult err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    m_errorMonitor->ExpectSuccess();
    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_, 0,
                            nullptr);
    m_errorMonitor->VerifyNotFound();

    vkDestroySampler(m_device->device(), sampler, NULL);

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
}

TEST_F(VkLayerTest, DuplicateDescriptorBinding) {
    TEST_DESCRIPTION("Create a descriptor set layout with a duplicate binding number.");

    ASSERT_NO_FATAL_FAILURE(Init());
    // Create layout where two binding #s are "1"
    static const uint32_t NUM_BINDINGS = 3;
    VkDescriptorSetLayoutBinding dsl_binding[NUM_BINDINGS] = {};
    dsl_binding[0].binding = 1;
    dsl_binding[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding[0].descriptorCount = 1;
    dsl_binding[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dsl_binding[0].pImmutableSamplers = NULL;
    dsl_binding[1].binding = 0;
    dsl_binding[1].descriptorCount = 1;
    dsl_binding[1].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding[1].descriptorCount = 1;
    dsl_binding[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dsl_binding[1].pImmutableSamplers = NULL;
    dsl_binding[2].binding = 1;  // Duplicate binding should cause error
    dsl_binding[2].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding[2].descriptorCount = 1;
    dsl_binding[2].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dsl_binding[2].pImmutableSamplers = NULL;

    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
    ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
    ds_layout_ci.pNext = NULL;
    ds_layout_ci.bindingCount = NUM_BINDINGS;
    ds_layout_ci.pBindings = dsl_binding;
    VkDescriptorSetLayout ds_layout;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorSetLayoutCreateInfo-binding-00279");
    vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, InvalidPushDescriptorSetLayout) {
    TEST_DESCRIPTION("Create a push descriptor set layout with invalid bindings.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());

    // Find address of extension call and make the call
    PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR =
        (PFN_vkGetPhysicalDeviceProperties2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceProperties2KHR");
    assert(vkGetPhysicalDeviceProperties2KHR != nullptr);

    // Get the push descriptor limits
    auto push_descriptor_prop = lvl_init_struct<VkPhysicalDevicePushDescriptorPropertiesKHR>();
    auto prop2 = lvl_init_struct<VkPhysicalDeviceProperties2KHR>(&push_descriptor_prop);
    vkGetPhysicalDeviceProperties2KHR(m_device->phy().handle(), &prop2);

    VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};

    auto ds_layout_ci = lvl_init_struct<VkDescriptorSetLayoutCreateInfo>();
    ds_layout_ci.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR;
    ds_layout_ci.bindingCount = 1;
    ds_layout_ci.pBindings = &binding;

    // Note that as binding is referenced in ds_layout_ci, it is effectively in the closure by reference as well.
    auto test_create_ds_layout = [&ds_layout_ci, this](std::string error) {
        VkDescriptorSetLayout ds_layout = VK_NULL_HANDLE;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, error);
        vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);
        m_errorMonitor->VerifyFound();
        vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);
    };

    // Starting with the initial VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC type set above..
    test_create_ds_layout("VUID-VkDescriptorSetLayoutCreateInfo-flags-00280");

    binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
    test_create_ds_layout(
        "VUID-VkDescriptorSetLayoutCreateInfo-flags-00280");  // This is the same VUID as above, just a second error condition.

    if (!(push_descriptor_prop.maxPushDescriptors == std::numeric_limits<uint32_t>::max())) {
        binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
        binding.descriptorCount = push_descriptor_prop.maxPushDescriptors + 1;
        test_create_ds_layout("VUID-VkDescriptorSetLayoutCreateInfo-flags-00281");
    } else {
        printf("%s maxPushDescriptors is set to maximum unit32_t value, skipping 'out of range test'.\n", kSkipPrefix);
    }
}

TEST_F(VkLayerTest, PushDescriptorSetLayoutWithoutExtension) {
    TEST_DESCRIPTION("Create a push descriptor set layout without loading the needed extension.");
    ASSERT_NO_FATAL_FAILURE(Init());

    VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};

    auto ds_layout_ci = lvl_init_struct<VkDescriptorSetLayoutCreateInfo>();
    ds_layout_ci.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR;
    ds_layout_ci.bindingCount = 1;
    ds_layout_ci.pBindings = &binding;

    std::string error = "Attempted to use VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR in ";
    error = error + "VkDescriptorSetLayoutCreateInfo::flags but its required extension ";
    error = error + VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME;
    error = error + " has not been enabled.";

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, error.c_str());
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorSetLayoutCreateInfo-flags-00281");
    VkDescriptorSetLayout ds_layout = VK_NULL_HANDLE;
    vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);
}

TEST_F(VkLayerTest, DescriptorIndexingSetLayoutWithoutExtension) {
    TEST_DESCRIPTION("Create an update_after_bind set layout without loading the needed extension.");
    ASSERT_NO_FATAL_FAILURE(Init());

    auto ds_layout_ci = lvl_init_struct<VkDescriptorSetLayoutCreateInfo>();
    ds_layout_ci.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT;

    std::string error = "Attemped to use VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT in ";
    error = error + "VkDescriptorSetLayoutCreateInfo::flags but its required extension ";
    error = error + VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME;
    error = error + " has not been enabled.";

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, error.c_str());
    VkDescriptorSetLayout ds_layout = VK_NULL_HANDLE;
    vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);
}

TEST_F(VkLayerTest, DescriptorIndexingSetLayout) {
    TEST_DESCRIPTION("Exercise various create/allocate-time errors related to VK_EXT_descriptor_indexing.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 2> required_device_extensions = {
        {VK_KHR_MAINTENANCE3_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device that enables all supported indexing features except descriptorBindingUniformBufferUpdateAfterBind
    auto indexing_features = lvl_init_struct<VkPhysicalDeviceDescriptorIndexingFeaturesEXT>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&indexing_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);

    indexing_features.descriptorBindingUniformBufferUpdateAfterBind = VK_FALSE;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2));

    VkDescriptorBindingFlagsEXT flags = VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT;
    auto flags_create_info = lvl_init_struct<VkDescriptorSetLayoutBindingFlagsCreateInfoEXT>();
    flags_create_info.bindingCount = 1;
    flags_create_info.pBindingFlags = &flags;

    VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
    auto ds_layout_ci = lvl_init_struct<VkDescriptorSetLayoutCreateInfo>(&flags_create_info);
    ds_layout_ci.bindingCount = 1;
    ds_layout_ci.pBindings = &binding;
    VkDescriptorSetLayout ds_layout = VK_NULL_HANDLE;

    // VU for VkDescriptorSetLayoutBindingFlagsCreateInfoEXT::bindingCount
    flags_create_info.bindingCount = 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkDescriptorSetLayoutBindingFlagsCreateInfoEXT-bindingCount-03002");
    VkResult err = vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);

    flags_create_info.bindingCount = 1;

    // set is missing UPDATE_AFTER_BIND_POOL flag.
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorSetLayoutCreateInfo-flags-03000");
    // binding uses a feature we disabled
    m_errorMonitor->SetDesiredFailureMsg(
        VK_DEBUG_REPORT_ERROR_BIT_EXT,
        "VUID-VkDescriptorSetLayoutBindingFlagsCreateInfoEXT-descriptorBindingUniformBufferUpdateAfterBind-03005");
    err = vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);

    ds_layout_ci.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT;
    ds_layout_ci.bindingCount = 0;
    flags_create_info.bindingCount = 0;
    err = vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorPoolSize pool_size = {binding.descriptorType, binding.descriptorCount};
    auto dspci = lvl_init_struct<VkDescriptorPoolCreateInfo>();
    dspci.poolSizeCount = 1;
    dspci.pPoolSizes = &pool_size;
    dspci.maxSets = 1;
    VkDescriptorPool pool;
    err = vkCreateDescriptorPool(m_device->handle(), &dspci, nullptr, &pool);
    ASSERT_VK_SUCCESS(err);

    auto ds_alloc_info = lvl_init_struct<VkDescriptorSetAllocateInfo>();
    ds_alloc_info.descriptorPool = pool;
    ds_alloc_info.descriptorSetCount = 1;
    ds_alloc_info.pSetLayouts = &ds_layout;

    VkDescriptorSet ds = VK_NULL_HANDLE;
    // mismatch between descriptor set and pool
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorSetAllocateInfo-pSetLayouts-03044");
    vkAllocateDescriptorSets(m_device->handle(), &ds_alloc_info, &ds);
    m_errorMonitor->VerifyFound();

    vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);
    vkDestroyDescriptorPool(m_device->handle(), pool, nullptr);

    if (indexing_features.descriptorBindingVariableDescriptorCount) {
        ds_layout_ci.flags = 0;
        ds_layout_ci.bindingCount = 1;
        flags_create_info.bindingCount = 1;
        flags = VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT;
        err = vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);
        ASSERT_VK_SUCCESS(err);

        pool_size = {binding.descriptorType, binding.descriptorCount};
        dspci = lvl_init_struct<VkDescriptorPoolCreateInfo>();
        dspci.poolSizeCount = 1;
        dspci.pPoolSizes = &pool_size;
        dspci.maxSets = 1;
        err = vkCreateDescriptorPool(m_device->handle(), &dspci, nullptr, &pool);
        ASSERT_VK_SUCCESS(err);

        auto count_alloc_info = lvl_init_struct<VkDescriptorSetVariableDescriptorCountAllocateInfoEXT>();
        count_alloc_info.descriptorSetCount = 1;
        // Set variable count larger than what was in the descriptor binding
        uint32_t variable_count = 2;
        count_alloc_info.pDescriptorCounts = &variable_count;

        ds_alloc_info = lvl_init_struct<VkDescriptorSetAllocateInfo>(&count_alloc_info);
        ds_alloc_info.descriptorPool = pool;
        ds_alloc_info.descriptorSetCount = 1;
        ds_alloc_info.pSetLayouts = &ds_layout;

        ds = VK_NULL_HANDLE;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkDescriptorSetVariableDescriptorCountAllocateInfoEXT-pSetLayouts-03046");
        vkAllocateDescriptorSets(m_device->handle(), &ds_alloc_info, &ds);
        m_errorMonitor->VerifyFound();

        vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);
        vkDestroyDescriptorPool(m_device->handle(), pool, nullptr);
    }
}

TEST_F(VkLayerTest, DescriptorIndexingUpdateAfterBind) {
    TEST_DESCRIPTION("Exercise errors for updating a descriptor set after it is bound.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME) &&
        DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE3_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE3_EXTENSION_NAME);
    } else {
        printf("%s Descriptor Indexing or Maintenance3 Extension not supported, skipping tests\n", kSkipPrefix);
        return;
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device that enables all supported indexing features except descriptorBindingUniformBufferUpdateAfterBind
    auto indexing_features = lvl_init_struct<VkPhysicalDeviceDescriptorIndexingFeaturesEXT>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&indexing_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);

    indexing_features.descriptorBindingUniformBufferUpdateAfterBind = VK_FALSE;

    if (VK_FALSE == indexing_features.descriptorBindingStorageBufferUpdateAfterBind) {
        printf("%s Test requires (unsupported) descriptorBindingStorageBufferUpdateAfterBind, skipping\n", kSkipPrefix);
        return;
    }
    if (VK_FALSE == features2.features.fragmentStoresAndAtomics) {
        printf("%s Test requires (unsupported) fragmentStoresAndAtomics, skipping\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorBindingFlagsEXT flags[2] = {0, VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT};
    auto flags_create_info = lvl_init_struct<VkDescriptorSetLayoutBindingFlagsCreateInfoEXT>();
    flags_create_info.bindingCount = 2;
    flags_create_info.pBindingFlags = &flags[0];

    // Descriptor set has two bindings - only the second is update_after_bind
    VkDescriptorSetLayoutBinding binding[2] = {
        {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
        {1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
    };
    auto ds_layout_ci = lvl_init_struct<VkDescriptorSetLayoutCreateInfo>(&flags_create_info);
    ds_layout_ci.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT;
    ds_layout_ci.bindingCount = 2;
    ds_layout_ci.pBindings = &binding[0];
    VkDescriptorSetLayout ds_layout = VK_NULL_HANDLE;

    VkResult err = vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);

    VkDescriptorPoolSize pool_sizes[2] = {
        {binding[0].descriptorType, binding[0].descriptorCount},
        {binding[1].descriptorType, binding[1].descriptorCount},
    };
    auto dspci = lvl_init_struct<VkDescriptorPoolCreateInfo>();
    dspci.flags = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT;
    dspci.poolSizeCount = 2;
    dspci.pPoolSizes = &pool_sizes[0];
    dspci.maxSets = 1;
    VkDescriptorPool pool;
    err = vkCreateDescriptorPool(m_device->handle(), &dspci, nullptr, &pool);
    ASSERT_VK_SUCCESS(err);

    auto ds_alloc_info = lvl_init_struct<VkDescriptorSetAllocateInfo>();
    ds_alloc_info.descriptorPool = pool;
    ds_alloc_info.descriptorSetCount = 1;
    ds_alloc_info.pSetLayouts = &ds_layout;

    VkDescriptorSet ds = VK_NULL_HANDLE;
    vkAllocateDescriptorSets(m_device->handle(), &ds_alloc_info, &ds);
    ASSERT_VK_SUCCESS(err);

    VkBufferCreateInfo buffCI = {};
    buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffCI.size = 1024;
    buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;

    VkBuffer dyub;
    err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub);
    ASSERT_VK_SUCCESS(err);

    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;
    vkGetBufferMemoryRequirements(m_device->device(), dyub, &mem_reqs);

    VkMemoryAllocateInfo mem_alloc_info = {};
    mem_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc_info.allocationSize = mem_reqs.size;
    m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    err = vkAllocateMemory(m_device->device(), &mem_alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    err = vkBindBufferMemory(m_device->device(), dyub, mem, 0);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorBufferInfo buffInfo[2] = {};
    buffInfo[0].buffer = dyub;
    buffInfo[0].offset = 0;
    buffInfo[0].range = 1024;

    VkWriteDescriptorSet descriptor_write[2] = {};
    descriptor_write[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write[0].dstSet = ds;
    descriptor_write[0].dstBinding = 0;
    descriptor_write[0].descriptorCount = 1;
    descriptor_write[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptor_write[0].pBufferInfo = buffInfo;
    descriptor_write[1] = descriptor_write[0];
    descriptor_write[1].dstBinding = 1;
    descriptor_write[1].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;

    VkPipelineLayout pipeline_layout;
    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
    pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipeline_layout_ci.setLayoutCount = 1;
    pipeline_layout_ci.pSetLayouts = &ds_layout;

    vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);

    // Create a dummy pipeline, since VL inspects which bindings are actually used at draw time
    char const *vsSource =
        "#version 450\n"
        "void main(){\n"
        "   gl_Position = vec4(0);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "layout(set=0, binding=0) uniform foo0 { float x0; } bar0;\n"
        "layout(set=0, binding=1) buffer  foo1 { float x1; } bar1;\n"
        "void main(){\n"
        "   color = vec4(bar0.x0 + bar1.x1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.SetViewport(m_viewports);
    pipe.SetScissor(m_scissors);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.CreateVKPipeline(pipeline_layout, m_renderPass);

    // Make both bindings valid before binding to the command buffer
    vkUpdateDescriptorSets(m_device->device(), 2, &descriptor_write[0], 0, NULL);
    m_errorMonitor->VerifyNotFound();

    // Two subtests. First only updates the update_after_bind binding and expects
    // no error. Second updates the other binding and expects an error when the
    // command buffer is ended.
    for (uint32_t i = 0; i < 2; ++i) {
        m_commandBuffer->begin();

        vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &ds, 0, NULL);

        m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
        vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
        vkCmdDraw(m_commandBuffer->handle(), 0, 0, 0, 0);
        vkCmdEndRenderPass(m_commandBuffer->handle());

        m_errorMonitor->VerifyNotFound();
        // Valid to update binding 1 after being bound
        vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write[1], 0, NULL);
        m_errorMonitor->VerifyNotFound();

        if (i == 0) {
            // expect no errors
            m_commandBuffer->end();
            m_errorMonitor->VerifyNotFound();
        } else {
            // Invalid to update binding 0 after being bound. But the error is actually
            // generated during vkEndCommandBuffer
            vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write[0], 0, NULL);
            m_errorMonitor->VerifyNotFound();

            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "is invalid because bound DescriptorSet");

            vkEndCommandBuffer(m_commandBuffer->handle());
            m_errorMonitor->VerifyFound();
        }
    }

    vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);
    vkDestroyDescriptorPool(m_device->handle(), pool, nullptr);
    vkDestroyBuffer(m_device->handle(), dyub, NULL);
    vkFreeMemory(m_device->handle(), mem, NULL);
    vkDestroyPipelineLayout(m_device->handle(), pipeline_layout, NULL);
}

TEST_F(VkLayerTest, AllocatePushDescriptorSet) {
    TEST_DESCRIPTION("Attempt to allocate a push descriptor set.");
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
    auto ds_layout_ci = lvl_init_struct<VkDescriptorSetLayoutCreateInfo>();
    ds_layout_ci.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR;
    ds_layout_ci.bindingCount = 1;
    ds_layout_ci.pBindings = &binding;
    VkDescriptorSetLayout ds_layout = VK_NULL_HANDLE;
    VkResult err = vkCreateDescriptorSetLayout(m_device->handle(), &ds_layout_ci, nullptr, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorPoolSize pool_size = {binding.descriptorType, binding.descriptorCount};
    auto dspci = lvl_init_struct<VkDescriptorPoolCreateInfo>();
    dspci.poolSizeCount = 1;
    dspci.pPoolSizes = &pool_size;
    dspci.maxSets = 1;
    VkDescriptorPool pool;
    err = vkCreateDescriptorPool(m_device->handle(), &dspci, nullptr, &pool);
    ASSERT_VK_SUCCESS(err);

    auto ds_alloc_info = lvl_init_struct<VkDescriptorSetAllocateInfo>();
    ds_alloc_info.descriptorPool = pool;
    ds_alloc_info.descriptorSetCount = 1;
    ds_alloc_info.pSetLayouts = &ds_layout;

    VkDescriptorSet ds = VK_NULL_HANDLE;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorSetAllocateInfo-pSetLayouts-00308");
    vkAllocateDescriptorSets(m_device->handle(), &ds_alloc_info, &ds);
    m_errorMonitor->VerifyFound();

    vkDestroyDescriptorPool(m_device->handle(), pool, nullptr);
    vkDestroyDescriptorSetLayout(m_device->handle(), ds_layout, nullptr);
}

TEST_F(VkLayerTest, PushDescriptorSetCmdPushBadArgs) {
    TEST_DESCRIPTION("Attempt to push a push descriptor set with incorrect arguments.");
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Create ordinary and push descriptor set layout
    VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
    const VkDescriptorSetLayoutObj ds_layout(m_device, {binding});
    ASSERT_TRUE(ds_layout.initialized());
    const VkDescriptorSetLayoutObj push_ds_layout(m_device, {binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR);
    ASSERT_TRUE(push_ds_layout.initialized());

    // Now use the descriptor set layouts to create a pipeline layout
    const VkPipelineLayoutObj pipeline_layout(m_device, {&push_ds_layout, &ds_layout});
    ASSERT_TRUE(pipeline_layout.initialized());

    // Create a descriptor to push
    const uint32_t buffer_data[4] = {4, 5, 6, 7};
    VkConstantBufferObj buffer_obj(m_device, sizeof(buffer_data), &buffer_data);
    ASSERT_TRUE(buffer_obj.initialized());

    // Create a "write" struct, noting that the buffer_info cannot be a temporary arg (the return from write_descriptor_set
    // references its data), and the DescriptorSet() can be temporary, because the value is ignored
    VkDescriptorBufferInfo buffer_info = {buffer_obj.handle(), 0, VK_WHOLE_SIZE};

    VkWriteDescriptorSet descriptor_write = vk_testing::Device::write_descriptor_set(
        vk_testing::DescriptorSet(), 0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, &buffer_info);

    // Find address of extension call and make the call
    PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR =
        (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR");
    ASSERT_TRUE(vkCmdPushDescriptorSetKHR != nullptr);

    // Section 1: Queue family matching/capabilities.
    // Create command pool on a non-graphics queue
    const uint32_t no_gfx_qfi = m_device->QueueFamilyMatching(VK_QUEUE_COMPUTE_BIT, VK_QUEUE_GRAPHICS_BIT);
    const uint32_t transfer_only_qfi =
        m_device->QueueFamilyMatching(VK_QUEUE_TRANSFER_BIT, (VK_QUEUE_COMPUTE_BIT | VK_QUEUE_GRAPHICS_BIT));
    if ((UINT32_MAX == transfer_only_qfi) && (UINT32_MAX == no_gfx_qfi)) {
        printf("%s No compute or transfer only queue family, skipping bindpoint and queue tests.", kSkipPrefix);
    } else {
        const uint32_t err_qfi = (UINT32_MAX == no_gfx_qfi) ? transfer_only_qfi : no_gfx_qfi;

        VkCommandPoolObj command_pool(m_device, err_qfi);
        ASSERT_TRUE(command_pool.initialized());
        VkCommandBufferObj command_buffer(m_device, &command_pool);
        ASSERT_TRUE(command_buffer.initialized());
        command_buffer.begin();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdPushDescriptorSetKHR-pipelineBindPoint-00363");
        if (err_qfi == transfer_only_qfi) {
            // This as this queue neither supports the gfx or compute bindpoints, we'll get two errors
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-vkCmdPushDescriptorSetKHR-commandBuffer-cmdpool");
        }
        vkCmdPushDescriptorSetKHR(command_buffer.handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                                  &descriptor_write);
        m_errorMonitor->VerifyFound();
        command_buffer.end();

        // If we succeed in testing only one condition above, we need to test the other below.
        if ((UINT32_MAX != transfer_only_qfi) && (err_qfi != transfer_only_qfi)) {
            // Need to test the neither compute/gfx supported case separately.
            VkCommandPoolObj tran_command_pool(m_device, transfer_only_qfi);
            ASSERT_TRUE(tran_command_pool.initialized());
            VkCommandBufferObj tran_command_buffer(m_device, &tran_command_pool);
            ASSERT_TRUE(tran_command_buffer.initialized());
            tran_command_buffer.begin();

            // We can't avoid getting *both* errors in this case
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-vkCmdPushDescriptorSetKHR-pipelineBindPoint-00363");
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-vkCmdPushDescriptorSetKHR-commandBuffer-cmdpool");
            vkCmdPushDescriptorSetKHR(tran_command_buffer.handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                                      &descriptor_write);
            m_errorMonitor->VerifyFound();
            tran_command_buffer.end();
        }
    }

    // Push to the non-push binding
    m_commandBuffer->begin();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPushDescriptorSetKHR-set-00365");
    vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 1, 1,
                              &descriptor_write);
    m_errorMonitor->VerifyFound();

    // Specify set out of bounds
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPushDescriptorSetKHR-set-00364");
    vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 2, 1,
                              &descriptor_write);
    m_errorMonitor->VerifyFound();
    m_commandBuffer->end();

    // This is a test for VUID-vkCmdPushDescriptorSetKHR-commandBuffer-recording
    // TODO: Add VALIDATION_ERROR_ code support to core_validation::ValidateCmd
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "You must call vkBeginCommandBuffer() before this call to vkCmdPushDescriptorSetKHR()");
    vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                              &descriptor_write);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, SetDynScissorParamTests) {
    TEST_DESCRIPTION("Test parameters of vkCmdSetScissor without multiViewport feature");

    VkPhysicalDeviceFeatures features{};
    ASSERT_NO_FATAL_FAILURE(Init(&features));

    const VkRect2D scissor = {{0, 0}, {16, 16}};
    const VkRect2D scissors[] = {scissor, scissor};

    m_commandBuffer->begin();

    // array tests
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-firstScissor-00593");
    vkCmdSetScissor(m_commandBuffer->handle(), 1, 1, scissors);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-scissorCount-arraylength");
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-scissorCount-00594");
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 2, scissors);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-firstScissor-00593");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-scissorCount-arraylength");
    vkCmdSetScissor(m_commandBuffer->handle(), 1, 0, scissors);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-firstScissor-00593");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-scissorCount-00594");
    vkCmdSetScissor(m_commandBuffer->handle(), 1, 2, scissors);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-pScissors-parameter");
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, nullptr);
    m_errorMonitor->VerifyFound();

    struct TestCase {
        VkRect2D scissor;
        std::string vuid;
    };

    std::vector<TestCase> test_cases = {{{{-1, 0}, {16, 16}}, "VUID-vkCmdSetScissor-x-00595"},
                                        {{{0, -1}, {16, 16}}, "VUID-vkCmdSetScissor-x-00595"},
                                        {{{1, 0}, {INT32_MAX, 16}}, "VUID-vkCmdSetScissor-offset-00596"},
                                        {{{INT32_MAX, 0}, {1, 16}}, "VUID-vkCmdSetScissor-offset-00596"},
                                        {{{0, 0}, {uint32_t{INT32_MAX} + 1, 16}}, "VUID-vkCmdSetScissor-offset-00596"},
                                        {{{0, 1}, {16, INT32_MAX}}, "VUID-vkCmdSetScissor-offset-00597"},
                                        {{{0, INT32_MAX}, {16, 1}}, "VUID-vkCmdSetScissor-offset-00597"},
                                        {{{0, 0}, {16, uint32_t{INT32_MAX} + 1}}, "VUID-vkCmdSetScissor-offset-00597"}};

    for (const auto &test_case : test_cases) {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuid);
        vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &test_case.scissor);
        m_errorMonitor->VerifyFound();
    }

    m_commandBuffer->end();
}

TEST_F(VkLayerTest, SetDynScissorParamMultiviewportTests) {
    TEST_DESCRIPTION("Test parameters of vkCmdSetScissor with multiViewport feature enabled");

    ASSERT_NO_FATAL_FAILURE(Init());

    if (!m_device->phy().features().multiViewport) {
        printf("%s VkPhysicalDeviceFeatures::multiViewport is not supported -- skipping test.\n", kSkipPrefix);
        return;
    }

    const auto max_scissors = m_device->props.limits.maxViewports;
    const uint32_t too_many_scissors = 65536 + 1;  // let's say this is too much to allocate pScissors for

    m_commandBuffer->begin();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-scissorCount-arraylength");
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-pScissors-parameter");
    vkCmdSetScissor(m_commandBuffer->handle(), 0, max_scissors, nullptr);
    m_errorMonitor->VerifyFound();

    if (max_scissors >= too_many_scissors) {
        printf(
            "%s VkPhysicalDeviceLimits::maxViewports is too large to practically test against -- skipping "
            "part of "
            "test.\n",
            kSkipPrefix);
        return;
    }

    const VkRect2D scissor = {{0, 0}, {16, 16}};
    const std::vector<VkRect2D> scissors(max_scissors + 1, scissor);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-firstScissor-00592");
    vkCmdSetScissor(m_commandBuffer->handle(), 0, max_scissors + 1, scissors.data());
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-firstScissor-00592");
    vkCmdSetScissor(m_commandBuffer->handle(), max_scissors, 1, scissors.data());
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-firstScissor-00592");
    vkCmdSetScissor(m_commandBuffer->handle(), 1, max_scissors, scissors.data());
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-scissorCount-arraylength");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetScissor-firstScissor-00592");
    vkCmdSetScissor(m_commandBuffer->handle(), max_scissors + 1, 0, scissors.data());
    m_errorMonitor->VerifyFound();
}

// This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest, EmptyDescriptorUpdateTest) {
    TEST_DESCRIPTION("Update last descriptor in a set that includes an empty binding");
    VkResult err;

    ASSERT_NO_FATAL_FAILURE(Init());
    m_errorMonitor->ExpectSuccess();

    // Create layout with two uniform buffer descriptors w/ empty binding between them
    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                         {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0 /*!*/, 0, nullptr},
                                         {2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
                                     });

    // Create a buffer to be used for update
    VkBufferCreateInfo buff_ci = {};
    buff_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buff_ci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buff_ci.size = 256;
    buff_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    VkBuffer buffer;
    err = vkCreateBuffer(m_device->device(), &buff_ci, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);
    // Have to bind memory to buffer before descriptor update
    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = 512;  // one allocation for both buffers
    mem_alloc.memoryTypeIndex = 0;

    VkMemoryRequirements mem_reqs;
    vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
    bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
    if (!pass) {
        printf("%s Failed to allocate memory.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }
    // Make sure allocation is sufficiently large to accommodate buffer requirements
    if (mem_reqs.size > mem_alloc.allocationSize) {
        mem_alloc.allocationSize = mem_reqs.size;
    }

    VkDeviceMemory mem;
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    ASSERT_VK_SUCCESS(err);

    // Only update the descriptor at binding 2
    VkDescriptorBufferInfo buff_info = {};
    buff_info.buffer = buffer;
    buff_info.offset = 0;
    buff_info.range = VK_WHOLE_SIZE;
    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstBinding = 2;
    descriptor_write.descriptorCount = 1;
    descriptor_write.pTexelBufferView = nullptr;
    descriptor_write.pBufferInfo = &buff_info;
    descriptor_write.pImageInfo = nullptr;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptor_write.dstSet = ds.set_;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_errorMonitor->VerifyNotFound();
    // Cleanup
    vkFreeMemory(m_device->device(), mem, NULL);
    vkDestroyBuffer(m_device->device(), buffer, NULL);
}

TEST_F(VkLayerTest, MultiplePushDescriptorSets) {
    TEST_DESCRIPTION("Verify an error message for multiple push descriptor sets.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    } else {
        printf("%s Push Descriptors Extension not supported, skipping tests\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dsl_binding.pImmutableSamplers = NULL;

    const unsigned int descriptor_set_layout_count = 2;
    std::vector<VkDescriptorSetLayoutObj> ds_layouts;
    for (uint32_t i = 0; i < descriptor_set_layout_count; ++i) {
        dsl_binding.binding = i;
        ds_layouts.emplace_back(m_device, std::vector<VkDescriptorSetLayoutBinding>(1, dsl_binding),
                                VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR);
    }
    const auto &ds_vk_layouts = MakeVkHandles<VkDescriptorSetLayout>(ds_layouts);

    VkPipelineLayout pipeline_layout;
    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
    pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipeline_layout_ci.pNext = NULL;
    pipeline_layout_ci.pushConstantRangeCount = 0;
    pipeline_layout_ci.pPushConstantRanges = NULL;
    pipeline_layout_ci.setLayoutCount = ds_vk_layouts.size();
    pipeline_layout_ci.pSetLayouts = ds_vk_layouts.data();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00293");
    vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, CreateDescriptorUpdateTemplate) {
    TEST_DESCRIPTION("Verify error messages for invalid vkCreateDescriptorUpdateTemplate calls.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME) &&
        DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME);
    } else {
        printf("%s Push Descriptors and Descriptor Update Template Extensions not supported, skipping tests\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 0;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout_ub(m_device, {dsl_binding});
    const VkDescriptorSetLayoutObj ds_layout_ub1(m_device, {dsl_binding});
    const VkDescriptorSetLayoutObj ds_layout_ub_push(m_device, {dsl_binding},
                                                     VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR);
    const VkPipelineLayoutObj pipeline_layout(m_device, {{&ds_layout_ub, &ds_layout_ub1, &ds_layout_ub_push}});
    PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR =
        (PFN_vkCreateDescriptorUpdateTemplateKHR)vkGetDeviceProcAddr(m_device->device(), "vkCreateDescriptorUpdateTemplateKHR");
    ASSERT_NE(vkCreateDescriptorUpdateTemplateKHR, nullptr);
    PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR =
        (PFN_vkDestroyDescriptorUpdateTemplateKHR)vkGetDeviceProcAddr(m_device->device(), "vkDestroyDescriptorUpdateTemplateKHR");
    ASSERT_NE(vkDestroyDescriptorUpdateTemplateKHR, nullptr);

    VkDescriptorUpdateTemplateEntry entries = {0, 0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, sizeof(VkBuffer)};
    VkDescriptorUpdateTemplateCreateInfo create_info = {};
    create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO;
    create_info.pNext = nullptr;
    create_info.flags = 0;
    create_info.descriptorUpdateEntryCount = 1;
    create_info.pDescriptorUpdateEntries = &entries;

    auto do_test = [&](std::string err) {
        VkDescriptorUpdateTemplateKHR dut = VK_NULL_HANDLE;
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, err);
        if (VK_SUCCESS == vkCreateDescriptorUpdateTemplateKHR(m_device->handle(), &create_info, nullptr, &dut)) {
            vkDestroyDescriptorUpdateTemplateKHR(m_device->handle(), dut, nullptr);
        }
        m_errorMonitor->VerifyFound();
    };

    // Descriptor set type template
    create_info.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET;
    // descriptorSetLayout is NULL
    do_test("VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00350");

    // Push descriptor type template
    create_info.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR;
    create_info.pipelineBindPoint = VK_PIPELINE_BIND_POINT_COMPUTE;
    create_info.pipelineLayout = pipeline_layout.handle();
    create_info.set = 2;

    // Bad bindpoint -- force fuzz the bind point
    memset(&create_info.pipelineBindPoint, 0xFE, sizeof(create_info.pipelineBindPoint));
    do_test("VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00351");
    create_info.pipelineBindPoint = VK_PIPELINE_BIND_POINT_COMPUTE;

    // Bad pipeline layout
    create_info.pipelineLayout = VK_NULL_HANDLE;
    do_test("VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00352");
    create_info.pipelineLayout = pipeline_layout.handle();

    // Wrong set #
    create_info.set = 0;
    do_test("VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00353");

    // Invalid set #
    create_info.set = 42;
    do_test("VUID-VkDescriptorUpdateTemplateCreateInfo-templateType-00353");
}

// This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest, PushDescriptorNullDstSetTest) {
    TEST_DESCRIPTION("Use null dstSet in CmdPushDescriptorSetKHR");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    } else {
        printf("%s Push Descriptors Extension not supported, skipping tests\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());
    m_errorMonitor->ExpectSuccess();

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 2;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR);

    // Now use the descriptor layout to create a pipeline layout
    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout});

    static const float vbo_data[3] = {1.f, 0.f, 1.f};
    VkConstantBufferObj vbo(m_device, sizeof(vbo_data), (const void *)&vbo_data, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);

    VkDescriptorBufferInfo buff_info;
    buff_info.buffer = vbo.handle();
    buff_info.offset = 0;
    buff_info.range = sizeof(vbo_data);
    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstBinding = 2;
    descriptor_write.descriptorCount = 1;
    descriptor_write.pTexelBufferView = nullptr;
    descriptor_write.pBufferInfo = &buff_info;
    descriptor_write.pImageInfo = nullptr;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptor_write.dstSet = 0;  // Should not cause a validation error

    // Find address of extension call and make the call
    PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR =
        (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR");
    assert(vkCmdPushDescriptorSetKHR != nullptr);
    m_commandBuffer->begin();
    vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                              &descriptor_write);

    m_errorMonitor->VerifyNotFound();
}

// This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest, PushDescriptorUnboundSetTest) {
    TEST_DESCRIPTION("Ensure that no validation errors are produced for not bound push descriptor sets");
    VkResult err;
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    } else {
        printf("%s Push Descriptors Extension not supported, skipping tests\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
    m_errorMonitor->ExpectSuccess();

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    // Create descriptor set layout
    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 2;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    // Create push descriptor set layout
    const VkDescriptorSetLayoutObj push_ds_layout(m_device, {dsl_binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR);

    // Allocate descriptor set
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.pNext = NULL;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.descriptorSetCount = 1;
    alloc_info.pSetLayouts = &ds_layout.handle();
    VkDescriptorSet descriptor_set;
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_set);
    ASSERT_VK_SUCCESS(err);

    // Now use the descriptor layouts to create a pipeline layout
    const VkPipelineLayoutObj pipeline_layout(m_device, {&push_ds_layout, &ds_layout});

    // Create PSO
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 x;\n"
        "layout(set=0) layout(binding=2) uniform foo1 { float x; } bar1;\n"
        "layout(set=1) layout(binding=2) uniform foo2 { float y; } bar2;\n"
        "void main(){\n"
        "   x = vec4(bar1.x) + vec4(bar2.y);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.SetViewport(m_viewports);
    pipe.SetScissor(m_scissors);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    static const float bo_data[1] = {1.f};
    VkConstantBufferObj buffer(m_device, sizeof(bo_data), (const void *)&bo_data, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);

    // Update descriptor set
    VkDescriptorBufferInfo buff_info;
    buff_info.buffer = buffer.handle();
    buff_info.offset = 0;
    buff_info.range = sizeof(bo_data);
    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstBinding = 2;
    descriptor_write.descriptorCount = 1;
    descriptor_write.pTexelBufferView = nullptr;
    descriptor_write.pBufferInfo = &buff_info;
    descriptor_write.pImageInfo = nullptr;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
    descriptor_write.dstSet = descriptor_set;
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR =
        (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR");
    assert(vkCmdPushDescriptorSetKHR != nullptr);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());

    // Push descriptors and bind descriptor set
    vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
                              &descriptor_write);
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 1, 1,
                            &descriptor_set, 0, NULL);

    // No errors should be generated.
    vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);

    m_errorMonitor->VerifyNotFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
}

// This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest, TestAliasedMemoryTracking) {
    VkResult err;
    bool pass;

    TEST_DESCRIPTION(
        "Create a buffer, allocate memory, bind memory, destroy the buffer, create an image, and bind the same memory to it");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    VkBuffer buffer;
    VkImage image;
    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;

    VkBufferCreateInfo buf_info = {};
    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buf_info.pNext = NULL;
    buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buf_info.size = 256;
    buf_info.queueFamilyIndexCount = 0;
    buf_info.pQueueFamilyIndices = NULL;
    buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    buf_info.flags = 0;
    err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);

    VkMemoryAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    alloc_info.pNext = NULL;
    alloc_info.memoryTypeIndex = 0;

    // Ensure memory is big enough for both bindings
    alloc_info.allocationSize = 0x10000;

    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    if (!pass) {
        printf("%s Failed to allocate memory.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }

    err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    uint8_t *pData;
    err = vkMapMemory(m_device->device(), mem, 0, mem_reqs.size, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);

    memset(pData, 0xCADECADE, static_cast<size_t>(mem_reqs.size));

    vkUnmapMemory(m_device->device(), mem);

    err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    ASSERT_VK_SUCCESS(err);

    // NOW, destroy the buffer. Obviously, the resource no longer occupies this
    // memory. In fact, it was never used by the GPU.
    // Just be sure, wait for idle.
    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkDeviceWaitIdle(m_device->device());

    // Use optimal as some platforms report linear support but then fail image creation
    VkImageTiling image_tiling = VK_IMAGE_TILING_OPTIMAL;
    VkImageFormatProperties image_format_properties;
    vkGetPhysicalDeviceImageFormatProperties(gpu(), VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TYPE_2D, image_tiling,
                                             VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0, &image_format_properties);
    if (image_format_properties.maxExtent.width == 0) {
        printf("%s Image format not supported; skipped.\n", kSkipPrefix);
        vkFreeMemory(m_device->device(), mem, NULL);
        return;
    }
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
    image_create_info.extent.width = 64;
    image_create_info.extent.height = 64;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = image_tiling;
    image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.queueFamilyIndexCount = 0;
    image_create_info.pQueueFamilyIndices = NULL;
    image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    image_create_info.flags = 0;

    /* Create a mappable image.  It will be the texture if linear images are OK
     * to be textures or it will be the staging image if they are not.
     */
    err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);

    vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);

    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = 0;
    mem_alloc.memoryTypeIndex = 0;
    mem_alloc.allocationSize = mem_reqs.size;

    pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    if (!pass) {
        printf("%s Failed to allocate memory.\n", kSkipPrefix);
        vkFreeMemory(m_device->device(), mem, NULL);
        vkDestroyImage(m_device->device(), image, NULL);
        return;
    }

    // VALIDATION FAILURE:
    err = vkBindImageMemory(m_device->device(), image, mem, 0);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->VerifyNotFound();

    vkFreeMemory(m_device->device(), mem, NULL);
    vkDestroyImage(m_device->device(), image, NULL);
}

// This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest, TestDestroyFreeNullHandles) {
    VkResult err;

    TEST_DESCRIPTION("Call all applicable destroy and free routines with NULL handles, expecting no validation errors");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    vkDestroyBuffer(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyBufferView(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyCommandPool(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyDescriptorPool(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyDescriptorSetLayout(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyDevice(VK_NULL_HANDLE, NULL);
    vkDestroyEvent(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyFence(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyFramebuffer(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyImage(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyImageView(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyInstance(VK_NULL_HANDLE, NULL);
    vkDestroyPipeline(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyPipelineCache(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyPipelineLayout(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyQueryPool(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyRenderPass(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroySampler(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroySemaphore(m_device->device(), VK_NULL_HANDLE, NULL);
    vkDestroyShaderModule(m_device->device(), VK_NULL_HANDLE, NULL);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
    VkCommandBuffer command_buffers[3] = {};
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 1;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffers[1]);
    vkFreeCommandBuffers(m_device->device(), command_pool, 3, command_buffers);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    ds_type_count.descriptorCount = 1;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.maxSets = 1;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    ASSERT_VK_SUCCESS(err);

    VkDescriptorSetLayoutBinding dsl_binding = {};
    dsl_binding.binding = 2;
    dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    dsl_binding.descriptorCount = 1;
    dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dsl_binding.pImmutableSamplers = NULL;

    const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});

    VkDescriptorSet descriptor_sets[3] = {};
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 1;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = &ds_layout.handle();
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_sets[1]);
    ASSERT_VK_SUCCESS(err);
    vkFreeDescriptorSets(m_device->device(), ds_pool, 3, descriptor_sets);
    vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);

    vkFreeMemory(m_device->device(), VK_NULL_HANDLE, NULL);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, QueueSubmitSemaphoresAndLayoutTracking) {
    TEST_DESCRIPTION("Submit multiple command buffers with chained semaphore signals and layout transitions");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    VkCommandBuffer cmd_bufs[4];
    VkCommandBufferAllocateInfo alloc_info;
    alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    alloc_info.pNext = NULL;
    alloc_info.commandBufferCount = 4;
    alloc_info.commandPool = m_commandPool->handle();
    alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &alloc_info, cmd_bufs);
    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM,
               (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT),
               VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());
    VkCommandBufferBeginInfo cb_binfo;
    cb_binfo.pNext = NULL;
    cb_binfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    cb_binfo.pInheritanceInfo = VK_NULL_HANDLE;
    cb_binfo.flags = 0;
    // Use 4 command buffers, each with an image layout transition, ColorAO->General->ColorAO->TransferSrc->TransferDst
    vkBeginCommandBuffer(cmd_bufs[0], &cb_binfo);
    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.pNext = NULL;
    img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
    img_barrier.image = image.handle();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;
    vkCmdPipelineBarrier(cmd_bufs[0], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    vkEndCommandBuffer(cmd_bufs[0]);
    vkBeginCommandBuffer(cmd_bufs[1], &cb_binfo);
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    vkCmdPipelineBarrier(cmd_bufs[1], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    vkEndCommandBuffer(cmd_bufs[1]);
    vkBeginCommandBuffer(cmd_bufs[2], &cb_binfo);
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
    vkCmdPipelineBarrier(cmd_bufs[2], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    vkEndCommandBuffer(cmd_bufs[2]);
    vkBeginCommandBuffer(cmd_bufs[3], &cb_binfo);
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
    vkCmdPipelineBarrier(cmd_bufs[3], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1,
                         &img_barrier);
    vkEndCommandBuffer(cmd_bufs[3]);

    // Submit 4 command buffers in 3 submits, with submits 2 and 3 waiting for semaphores from submits 1 and 2
    VkSemaphore semaphore1, semaphore2;
    VkSemaphoreCreateInfo semaphore_create_info{};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore1);
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore2);
    VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
    VkSubmitInfo submit_info[3];
    submit_info[0].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info[0].pNext = nullptr;
    submit_info[0].commandBufferCount = 1;
    submit_info[0].pCommandBuffers = &cmd_bufs[0];
    submit_info[0].signalSemaphoreCount = 1;
    submit_info[0].pSignalSemaphores = &semaphore1;
    submit_info[0].waitSemaphoreCount = 0;
    submit_info[0].pWaitDstStageMask = nullptr;
    submit_info[0].pWaitDstStageMask = flags;
    submit_info[1].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info[1].pNext = nullptr;
    submit_info[1].commandBufferCount = 1;
    submit_info[1].pCommandBuffers = &cmd_bufs[1];
    submit_info[1].waitSemaphoreCount = 1;
    submit_info[1].pWaitSemaphores = &semaphore1;
    submit_info[1].signalSemaphoreCount = 1;
    submit_info[1].pSignalSemaphores = &semaphore2;
    submit_info[1].pWaitDstStageMask = flags;
    submit_info[2].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info[2].pNext = nullptr;
    submit_info[2].commandBufferCount = 2;
    submit_info[2].pCommandBuffers = &cmd_bufs[2];
    submit_info[2].waitSemaphoreCount = 1;
    submit_info[2].pWaitSemaphores = &semaphore2;
    submit_info[2].signalSemaphoreCount = 0;
    submit_info[2].pSignalSemaphores = nullptr;
    submit_info[2].pWaitDstStageMask = flags;
    vkQueueSubmit(m_device->m_queue, 3, submit_info, VK_NULL_HANDLE);
    vkQueueWaitIdle(m_device->m_queue);

    vkDestroySemaphore(m_device->device(), semaphore1, NULL);
    vkDestroySemaphore(m_device->device(), semaphore2, NULL);
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, DynamicOffsetWithInactiveBinding) {
    // Create a descriptorSet w/ dynamic descriptors where 1 binding is inactive
    // We previously had a bug where dynamic offset of inactive bindings was still being used
    VkResult err;
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitViewport());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    OneOffDescriptorSet ds(m_device, {
                                         {2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                         {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                         {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                     });

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    // Create two buffers to update the descriptors with
    // The first will be 2k and used for bindings 0 & 1, the second is 1k for binding 2
    uint32_t qfi = 0;
    VkBufferCreateInfo buffCI = {};
    buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffCI.size = 2048;
    buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buffCI.queueFamilyIndexCount = 1;
    buffCI.pQueueFamilyIndices = &qfi;

    VkBuffer dyub1;
    err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub1);
    ASSERT_VK_SUCCESS(err);
    // buffer2
    buffCI.size = 1024;
    VkBuffer dyub2;
    err = vkCreateBuffer(m_device->device(), &buffCI, NULL, &dyub2);
    ASSERT_VK_SUCCESS(err);
    // Allocate memory and bind to buffers
    VkMemoryAllocateInfo mem_alloc[2] = {};
    mem_alloc[0].sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc[0].pNext = NULL;
    mem_alloc[0].memoryTypeIndex = 0;
    mem_alloc[1].sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc[1].pNext = NULL;
    mem_alloc[1].memoryTypeIndex = 0;

    VkMemoryRequirements mem_reqs1;
    vkGetBufferMemoryRequirements(m_device->device(), dyub1, &mem_reqs1);
    VkMemoryRequirements mem_reqs2;
    vkGetBufferMemoryRequirements(m_device->device(), dyub2, &mem_reqs2);
    mem_alloc[0].allocationSize = mem_reqs1.size;
    bool pass = m_device->phy().set_memory_type(mem_reqs1.memoryTypeBits, &mem_alloc[0], 0);
    mem_alloc[1].allocationSize = mem_reqs2.size;
    pass &= m_device->phy().set_memory_type(mem_reqs2.memoryTypeBits, &mem_alloc[1], 0);
    if (!pass) {
        printf("%s Failed to allocate memory.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), dyub1, NULL);
        vkDestroyBuffer(m_device->device(), dyub2, NULL);
        return;
    }

    VkDeviceMemory mem1;
    err = vkAllocateMemory(m_device->device(), &mem_alloc[0], NULL, &mem1);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), dyub1, mem1, 0);
    ASSERT_VK_SUCCESS(err);
    VkDeviceMemory mem2;
    err = vkAllocateMemory(m_device->device(), &mem_alloc[1], NULL, &mem2);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), dyub2, mem2, 0);
    ASSERT_VK_SUCCESS(err);
    // Update descriptors
    const uint32_t BINDING_COUNT = 3;
    VkDescriptorBufferInfo buff_info[BINDING_COUNT] = {};
    buff_info[0].buffer = dyub1;
    buff_info[0].offset = 0;
    buff_info[0].range = 256;
    buff_info[1].buffer = dyub1;
    buff_info[1].offset = 256;
    buff_info[1].range = 512;
    buff_info[2].buffer = dyub2;
    buff_info[2].offset = 0;
    buff_info[2].range = 512;

    VkWriteDescriptorSet descriptor_write;
    memset(&descriptor_write, 0, sizeof(descriptor_write));
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = BINDING_COUNT;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
    descriptor_write.pBufferInfo = buff_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    // Create PSO to be used for draw-time errors below
    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 x;\n"
        "layout(set=0) layout(binding=0) uniform foo1 { int x; int y; } bar1;\n"
        "layout(set=0) layout(binding=2) uniform foo2 { int x; int y; } bar2;\n"
        "void main(){\n"
        "   x = vec4(bar1.y) + vec4(bar2.y);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.SetViewport(m_viewports);
    pipe.SetScissor(m_scissors);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    // This update should succeed, but offset of inactive binding 1 oversteps binding 2 buffer size
    //   we used to have a bug in this case.
    uint32_t dyn_off[BINDING_COUNT] = {0, 1024, 256};
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_,
                            BINDING_COUNT, dyn_off);
    m_commandBuffer->Draw(1, 0, 0, 0);
    m_errorMonitor->VerifyNotFound();

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    vkDestroyBuffer(m_device->device(), dyub1, NULL);
    vkDestroyBuffer(m_device->device(), dyub2, NULL);
    vkFreeMemory(m_device->device(), mem1, NULL);
    vkFreeMemory(m_device->device(), mem2, NULL);
}

TEST_F(VkPositiveLayerTest, NonCoherentMemoryMapping) {
    TEST_DESCRIPTION(
        "Ensure that validations handling of non-coherent memory mapping while using VK_WHOLE_SIZE does not cause access "
        "violations");
    VkResult err;
    uint8_t *pData;
    ASSERT_NO_FATAL_FAILURE(Init());

    VkDeviceMemory mem;
    VkMemoryRequirements mem_reqs;
    mem_reqs.memoryTypeBits = 0xFFFFFFFF;
    const VkDeviceSize atom_size = m_device->props.limits.nonCoherentAtomSize;
    VkMemoryAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    alloc_info.pNext = NULL;
    alloc_info.memoryTypeIndex = 0;

    static const VkDeviceSize allocation_size = 32 * atom_size;
    alloc_info.allocationSize = allocation_size;

    // Find a memory configurations WITHOUT a COHERENT bit, otherwise exit
    bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
                                                VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
    if (!pass) {
        pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info,
                                               VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
                                               VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
        if (!pass) {
            pass = m_device->phy().set_memory_type(
                mem_reqs.memoryTypeBits, &alloc_info,
                VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
                VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
            if (!pass) {
                printf("%s Couldn't find a memory type wihtout a COHERENT bit.\n", kSkipPrefix);
                return;
            }
        }
    }

    err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
    ASSERT_VK_SUCCESS(err);

    // Map/Flush/Invalidate using WHOLE_SIZE and zero offsets and entire mapped range
    m_errorMonitor->ExpectSuccess();
    err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);
    VkMappedMemoryRange mmr = {};
    mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
    mmr.memory = mem;
    mmr.offset = 0;
    mmr.size = VK_WHOLE_SIZE;
    err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
    ASSERT_VK_SUCCESS(err);
    err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
    ASSERT_VK_SUCCESS(err);
    m_errorMonitor->VerifyNotFound();
    vkUnmapMemory(m_device->device(), mem);

    // Map/Flush/Invalidate using WHOLE_SIZE and an offset and entire mapped range
    m_errorMonitor->ExpectSuccess();
    err = vkMapMemory(m_device->device(), mem, 5 * atom_size, VK_WHOLE_SIZE, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);
    mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
    mmr.memory = mem;
    mmr.offset = 6 * atom_size;
    mmr.size = VK_WHOLE_SIZE;
    err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
    ASSERT_VK_SUCCESS(err);
    err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
    ASSERT_VK_SUCCESS(err);
    m_errorMonitor->VerifyNotFound();
    vkUnmapMemory(m_device->device(), mem);

    // Map with offset and size
    // Flush/Invalidate subrange of mapped area with offset and size
    m_errorMonitor->ExpectSuccess();
    err = vkMapMemory(m_device->device(), mem, 3 * atom_size, 9 * atom_size, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);
    mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
    mmr.memory = mem;
    mmr.offset = 4 * atom_size;
    mmr.size = 2 * atom_size;
    err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
    ASSERT_VK_SUCCESS(err);
    err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
    ASSERT_VK_SUCCESS(err);
    m_errorMonitor->VerifyNotFound();
    vkUnmapMemory(m_device->device(), mem);

    // Map without offset and flush WHOLE_SIZE with two separate offsets
    m_errorMonitor->ExpectSuccess();
    err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, (void **)&pData);
    ASSERT_VK_SUCCESS(err);
    mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
    mmr.memory = mem;
    mmr.offset = allocation_size - (4 * atom_size);
    mmr.size = VK_WHOLE_SIZE;
    err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
    ASSERT_VK_SUCCESS(err);
    mmr.offset = allocation_size - (6 * atom_size);
    mmr.size = VK_WHOLE_SIZE;
    err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
    ASSERT_VK_SUCCESS(err);
    m_errorMonitor->VerifyNotFound();
    vkUnmapMemory(m_device->device(), mem);

    vkFreeMemory(m_device->device(), mem, NULL);
}

// This is a positive test. We used to expect error in this case but spec now allows it
TEST_F(VkPositiveLayerTest, ResetUnsignaledFence) {
    m_errorMonitor->ExpectSuccess();
    vk_testing::Fence testFence;
    VkFenceCreateInfo fenceInfo = {};
    fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    fenceInfo.pNext = NULL;

    ASSERT_NO_FATAL_FAILURE(Init());
    testFence.init(*m_device, fenceInfo);
    VkFence fences[1] = {testFence.handle()};
    VkResult result = vkResetFences(m_device->device(), 1, fences);
    ASSERT_VK_SUCCESS(result);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CommandBufferSimultaneousUseSync) {
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    VkResult err;

    // Record (empty!) command buffer that can be submitted multiple times
    // simultaneously.
    VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
                                     VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, nullptr};
    m_commandBuffer->begin(&cbbi);
    m_commandBuffer->end();

    VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
    VkFence fence;
    err = vkCreateFence(m_device->device(), &fci, nullptr, &fence);
    ASSERT_VK_SUCCESS(err);

    VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
    VkSemaphore s1, s2;
    err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s1);
    ASSERT_VK_SUCCESS(err);
    err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s2);
    ASSERT_VK_SUCCESS(err);

    // Submit CB once signaling s1, with fence so we can roll forward to its retirement.
    VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &m_commandBuffer->handle(), 1, &s1};
    err = vkQueueSubmit(m_device->m_queue, 1, &si, fence);
    ASSERT_VK_SUCCESS(err);

    // Submit CB again, signaling s2.
    si.pSignalSemaphores = &s2;
    err = vkQueueSubmit(m_device->m_queue, 1, &si, VK_NULL_HANDLE);
    ASSERT_VK_SUCCESS(err);

    // Wait for fence.
    err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
    ASSERT_VK_SUCCESS(err);

    // CB is still in flight from second submission, but semaphore s1 is no
    // longer in flight. delete it.
    vkDestroySemaphore(m_device->device(), s1, nullptr);

    m_errorMonitor->VerifyNotFound();

    // Force device idle and clean up remaining objects
    vkDeviceWaitIdle(m_device->device());
    vkDestroySemaphore(m_device->device(), s2, nullptr);
    vkDestroyFence(m_device->device(), fence, nullptr);
}

TEST_F(VkPositiveLayerTest, FenceCreateSignaledWaitHandling) {
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    VkResult err;

    // A fence created signaled
    VkFenceCreateInfo fci1 = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, VK_FENCE_CREATE_SIGNALED_BIT};
    VkFence f1;
    err = vkCreateFence(m_device->device(), &fci1, nullptr, &f1);
    ASSERT_VK_SUCCESS(err);

    // A fence created not
    VkFenceCreateInfo fci2 = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
    VkFence f2;
    err = vkCreateFence(m_device->device(), &fci2, nullptr, &f2);
    ASSERT_VK_SUCCESS(err);

    // Submit the unsignaled fence
    VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 0, nullptr, 0, nullptr};
    err = vkQueueSubmit(m_device->m_queue, 1, &si, f2);

    // Wait on both fences, with signaled first.
    VkFence fences[] = {f1, f2};
    vkWaitForFences(m_device->device(), 2, fences, VK_TRUE, UINT64_MAX);

    // Should have both retired!
    vkDestroyFence(m_device->device(), f1, nullptr);
    vkDestroyFence(m_device->device(), f2, nullptr);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreateImageViewFollowsParameterCompatibilityRequirements) {
    TEST_DESCRIPTION("Verify that creating an ImageView with valid usage does not generate validation errors.");

    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->ExpectSuccess();

    VkImageCreateInfo imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
                                 nullptr,
                                 VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
                                 VK_IMAGE_TYPE_2D,
                                 VK_FORMAT_R8G8B8A8_UNORM,
                                 {128, 128, 1},
                                 1,
                                 1,
                                 VK_SAMPLE_COUNT_1_BIT,
                                 VK_IMAGE_TILING_OPTIMAL,
                                 VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
                                 VK_SHARING_MODE_EXCLUSIVE,
                                 0,
                                 nullptr,
                                 VK_IMAGE_LAYOUT_UNDEFINED};
    VkImageObj image(m_device);
    image.init(&imgInfo);
    ASSERT_TRUE(image.initialized());
    VkImageView imageView;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.baseArrayLayer = 0;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyNotFound();
    vkDestroyImageView(m_device->device(), imageView, NULL);
}

TEST_F(VkPositiveLayerTest, ValidUsage) {
    TEST_DESCRIPTION("Verify that creating an image view from an image with valid usage doesn't generate validation errors");

    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->ExpectSuccess();
    // Verify that we can create a view with usage INPUT_ATTACHMENT
    VkImageObj image(m_device);
    image.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());
    VkImageView imageView;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
    m_errorMonitor->VerifyNotFound();
    vkDestroyImageView(m_device->device(), imageView, NULL);
}

// This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest, BindSparse) {
    TEST_DESCRIPTION("Bind 2 memory ranges to one image using vkQueueBindSparse, destroy the image and then free the memory");

    ASSERT_NO_FATAL_FAILURE(Init());

    auto index = m_device->graphics_queue_node_index_;
    if (!(m_device->queue_props[index].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT)) {
        printf("%s Graphics queue does not have sparse binding bit.\n", kSkipPrefix);
        return;
    }
    if (!m_device->phy().features().sparseBinding) {
        printf("%s Device does not support sparse bindings.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);

    VkImage image;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 64;
    image_create_info.extent.height = 64;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
    image_create_info.flags = VK_IMAGE_CREATE_SPARSE_BINDING_BIT;
    VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements memory_reqs;
    VkDeviceMemory memory_one, memory_two;
    bool pass;
    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.pNext = NULL;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;
    vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
    // Find an image big enough to allow sparse mapping of 2 memory regions
    // Increase the image size until it is at least twice the
    // size of the required alignment, to ensure we can bind both
    // allocated memory blocks to the image on aligned offsets.
    while (memory_reqs.size < (memory_reqs.alignment * 2)) {
        vkDestroyImage(m_device->device(), image, nullptr);
        image_create_info.extent.width *= 2;
        image_create_info.extent.height *= 2;
        err = vkCreateImage(m_device->device(), &image_create_info, nullptr, &image);
        ASSERT_VK_SUCCESS(err);
        vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
    }
    // Allocate 2 memory regions of minimum alignment size, bind one at 0, the other
    // at the end of the first
    memory_info.allocationSize = memory_reqs.alignment;
    pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);
    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &memory_one);
    ASSERT_VK_SUCCESS(err);
    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &memory_two);
    ASSERT_VK_SUCCESS(err);
    VkSparseMemoryBind binds[2];
    binds[0].flags = 0;
    binds[0].memory = memory_one;
    binds[0].memoryOffset = 0;
    binds[0].resourceOffset = 0;
    binds[0].size = memory_info.allocationSize;
    binds[1].flags = 0;
    binds[1].memory = memory_two;
    binds[1].memoryOffset = 0;
    binds[1].resourceOffset = memory_info.allocationSize;
    binds[1].size = memory_info.allocationSize;

    VkSparseImageOpaqueMemoryBindInfo opaqueBindInfo;
    opaqueBindInfo.image = image;
    opaqueBindInfo.bindCount = 2;
    opaqueBindInfo.pBinds = binds;

    VkFence fence = VK_NULL_HANDLE;
    VkBindSparseInfo bindSparseInfo = {};
    bindSparseInfo.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
    bindSparseInfo.imageOpaqueBindCount = 1;
    bindSparseInfo.pImageOpaqueBinds = &opaqueBindInfo;

    vkQueueBindSparse(m_device->m_queue, 1, &bindSparseInfo, fence);
    vkQueueWaitIdle(m_device->m_queue);
    vkDestroyImage(m_device->device(), image, NULL);
    vkFreeMemory(m_device->device(), memory_one, NULL);
    vkFreeMemory(m_device->device(), memory_two, NULL);
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, BindSparseMetadata) {
    TEST_DESCRIPTION("Bind memory for the metadata aspect of a sparse image");

    ASSERT_NO_FATAL_FAILURE(Init());

    auto index = m_device->graphics_queue_node_index_;
    if (!(m_device->queue_props[index].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT)) {
        printf("%s Graphics queue does not have sparse binding bit.\n", kSkipPrefix);
        return;
    }
    if (!m_device->phy().features().sparseResidencyImage2D) {
        printf("%s Device does not support sparse residency for images.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);

    // Create a sparse image
    VkImage image;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
    image_create_info.extent.width = 64;
    image_create_info.extent.height = 64;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    image_create_info.flags = VK_IMAGE_CREATE_SPARSE_BINDING_BIT | VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT;
    VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    ASSERT_VK_SUCCESS(err);

    // Query image memory requirements
    VkMemoryRequirements memory_reqs;
    vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);

    // Query sparse memory requirements
    uint32_t sparse_reqs_count = 0;
    vkGetImageSparseMemoryRequirements(m_device->device(), image, &sparse_reqs_count, nullptr);
    std::vector<VkSparseImageMemoryRequirements> sparse_reqs(sparse_reqs_count);
    vkGetImageSparseMemoryRequirements(m_device->device(), image, &sparse_reqs_count, sparse_reqs.data());

    // Find requirements for metadata aspect
    const VkSparseImageMemoryRequirements *metadata_reqs = nullptr;
    for (auto const &aspect_sparse_reqs : sparse_reqs) {
        if (aspect_sparse_reqs.formatProperties.aspectMask == VK_IMAGE_ASPECT_METADATA_BIT) {
            metadata_reqs = &aspect_sparse_reqs;
        }
    }

    if (!metadata_reqs) {
        printf("%s Sparse image does not require memory for metadata.\n", kSkipPrefix);
    } else {
        // Allocate memory for the metadata
        VkDeviceMemory metadata_memory = VK_NULL_HANDLE;
        VkMemoryAllocateInfo metadata_memory_info = {};
        metadata_memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
        metadata_memory_info.allocationSize = metadata_reqs->imageMipTailSize;
        m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &metadata_memory_info, 0);
        err = vkAllocateMemory(m_device->device(), &metadata_memory_info, NULL, &metadata_memory);
        ASSERT_VK_SUCCESS(err);

        // Bind metadata
        VkSparseMemoryBind sparse_bind = {};
        sparse_bind.resourceOffset = metadata_reqs->imageMipTailOffset;
        sparse_bind.size = metadata_reqs->imageMipTailSize;
        sparse_bind.memory = metadata_memory;
        sparse_bind.memoryOffset = 0;
        sparse_bind.flags = VK_SPARSE_MEMORY_BIND_METADATA_BIT;

        VkSparseImageOpaqueMemoryBindInfo opaque_bind_info = {};
        opaque_bind_info.image = image;
        opaque_bind_info.bindCount = 1;
        opaque_bind_info.pBinds = &sparse_bind;

        VkBindSparseInfo bind_info = {};
        bind_info.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
        bind_info.imageOpaqueBindCount = 1;
        bind_info.pImageOpaqueBinds = &opaque_bind_info;

        vkQueueBindSparse(m_device->m_queue, 1, &bind_info, VK_NULL_HANDLE);
        m_errorMonitor->VerifyNotFound();

        // Cleanup
        vkQueueWaitIdle(m_device->m_queue);
        vkFreeMemory(m_device->device(), metadata_memory, NULL);
    }

    vkDestroyImage(m_device->device(), image, NULL);
}

TEST_F(VkPositiveLayerTest, FramebufferBindingDestroyCommandPool) {
    TEST_DESCRIPTION(
        "This test should pass. Create a Framebuffer and command buffer, bind them together, then destroy command pool and "
        "framebuffer and verify there are no errors.");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    // A renderpass with one color attachment.
    VkAttachmentDescription attachment = {0,
                                          VK_FORMAT_R8G8B8A8_UNORM,
                                          VK_SAMPLE_COUNT_1_BIT,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_STORE,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                          VK_IMAGE_LAYOUT_UNDEFINED,
                                          VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};

    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    // A compatible framebuffer.
    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());

    VkImageView view = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    // Explicitly create a command buffer to bind the FB to so that we can then
    //  destroy the command pool in order to implicitly free command buffer
    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer;
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 1;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);

    // Begin our cmd buffer with renderpass using our framebuffer
    VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
    VkCommandBufferBeginInfo begin_info{};
    begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
    vkBeginCommandBuffer(command_buffer, &begin_info);

    vkCmdBeginRenderPass(command_buffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
    vkCmdEndRenderPass(command_buffer);
    vkEndCommandBuffer(command_buffer);
    // Destroy command pool to implicitly free command buffer
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);
    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, FramebufferCreateDepthStencilLayoutTransitionForDepthOnlyImageView) {
    TEST_DESCRIPTION(
        "Validate that when an imageView of a depth/stencil image is used as a depth/stencil framebuffer attachment, the "
        "aspectMask is ignored and both depth and stencil image subresources are used.");

    ASSERT_NO_FATAL_FAILURE(Init());
    VkFormatProperties format_properties;
    vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_D32_SFLOAT_S8_UINT, &format_properties);
    if (!(format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
        printf("%s Image format does not support sampling.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();

    VkAttachmentDescription attachment = {0,
                                          VK_FORMAT_D32_SFLOAT_S8_UINT,
                                          VK_SAMPLE_COUNT_1_BIT,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_STORE,
                                          VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                          VK_ATTACHMENT_STORE_OP_DONT_CARE,
                                          VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
                                          VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};

    VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};

    VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &att_ref, 0, nullptr};

    VkSubpassDependency dep = {0,
                               0,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
                               VK_DEPENDENCY_BY_REGION_BIT};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 1, &dep};

    VkResult err;
    VkRenderPass rp;
    err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    VkImageObj image(m_device);
    image.InitNoLayout(32, 32, 1, VK_FORMAT_D32_SFLOAT_S8_UINT,
                       0x26,  // usage
                       VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(image.initialized());
    image.SetLayout(0x6, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);

    VkImageViewCreateInfo ivci = {
        VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
        nullptr,
        0,
        image.handle(),
        VK_IMAGE_VIEW_TYPE_2D,
        VK_FORMAT_D32_SFLOAT_S8_UINT,
        {VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A},
        {0x2, 0, 1, 0, 1},
    };
    VkImageView view;
    err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    ASSERT_VK_SUCCESS(err);

    VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
    VkFramebuffer fb;
    err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();

    VkImageMemoryBarrier imb = {};
    imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    imb.pNext = nullptr;
    imb.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
    imb.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    imb.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
    imb.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    imb.srcQueueFamilyIndex = 0;
    imb.dstQueueFamilyIndex = 0;
    imb.image = image.handle();
    imb.subresourceRange.aspectMask = 0x6;
    imb.subresourceRange.baseMipLevel = 0;
    imb.subresourceRange.levelCount = 0x1;
    imb.subresourceRange.baseArrayLayer = 0;
    imb.subresourceRange.layerCount = 0x1;

    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
                         VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &imb);

    m_commandBuffer->end();
    m_commandBuffer->QueueCommandBuffer(false);
    m_errorMonitor->VerifyNotFound();

    vkDestroyFramebuffer(m_device->device(), fb, nullptr);
    vkDestroyRenderPass(m_device->device(), rp, nullptr);
    vkDestroyImageView(m_device->device(), view, nullptr);
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, BarrierLayoutToImageUsage) {
    TEST_DESCRIPTION("Ensure barriers' new and old VkImageLayout are compatible with their images' VkImageUsageFlags");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.pNext = NULL;
    img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;

    {
        VkImageObj img_color(m_device);
        img_color.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_color.initialized());

        VkImageObj img_ds1(m_device);
        img_ds1.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_ds1.initialized());

        VkImageObj img_ds2(m_device);
        img_ds2.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_ds2.initialized());

        VkImageObj img_xfer_src(m_device);
        img_xfer_src.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_xfer_src.initialized());

        VkImageObj img_xfer_dst(m_device);
        img_xfer_dst.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_xfer_dst.initialized());

        VkImageObj img_sampled(m_device);
        img_sampled.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_sampled.initialized());

        VkImageObj img_input(m_device);
        img_input.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
        ASSERT_TRUE(img_input.initialized());

        const struct {
            VkImageObj &image_obj;
            VkImageLayout old_layout;
            VkImageLayout new_layout;
        } buffer_layouts[] = {
            // clang-format off
            {img_color,    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,         VK_IMAGE_LAYOUT_GENERAL},
            {img_ds1,      VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL},
            {img_ds2,      VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,  VK_IMAGE_LAYOUT_GENERAL},
            {img_sampled,  VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,         VK_IMAGE_LAYOUT_GENERAL},
            {img_input,    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,         VK_IMAGE_LAYOUT_GENERAL},
            {img_xfer_src, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,             VK_IMAGE_LAYOUT_GENERAL},
            {img_xfer_dst, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,             VK_IMAGE_LAYOUT_GENERAL},
            // clang-format on
        };
        const uint32_t layout_count = sizeof(buffer_layouts) / sizeof(buffer_layouts[0]);

        m_commandBuffer->begin();
        for (uint32_t i = 0; i < layout_count; ++i) {
            img_barrier.image = buffer_layouts[i].image_obj.handle();
            const VkImageUsageFlags usage = buffer_layouts[i].image_obj.usage();
            img_barrier.subresourceRange.aspectMask = (usage == VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
                                                          ? (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)
                                                          : VK_IMAGE_ASPECT_COLOR_BIT;

            img_barrier.oldLayout = buffer_layouts[i].old_layout;
            img_barrier.newLayout = buffer_layouts[i].new_layout;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);

            img_barrier.oldLayout = buffer_layouts[i].new_layout;
            img_barrier.newLayout = buffer_layouts[i].old_layout;
            vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
                                 nullptr, 0, nullptr, 1, &img_barrier);
        }
        m_commandBuffer->end();

        img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
        img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
    }
    m_errorMonitor->VerifyNotFound();
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, WaitEventThenSet) {
    TEST_DESCRIPTION("Wait on a event then set it after the wait has been submitted.");

    m_errorMonitor->ExpectSuccess();
    ASSERT_NO_FATAL_FAILURE(Init());

    VkEvent event;
    VkEventCreateInfo event_create_info{};
    event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer;
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 1;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer, &begin_info);

        vkCmdWaitEvents(command_buffer, 1, &event, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0,
                        nullptr, 0, nullptr);
        vkCmdResetEvent(command_buffer, event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
        vkEndCommandBuffer(command_buffer);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer;
        submit_info.signalSemaphoreCount = 0;
        submit_info.pSignalSemaphores = nullptr;
        vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    { vkSetEvent(m_device->device(), event); }

    vkQueueWaitIdle(queue);

    vkDestroyEvent(m_device->device(), event, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 1, &command_buffer);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    m_errorMonitor->VerifyNotFound();
}
// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, QueryAndCopySecondaryCommandBuffers) {
    TEST_DESCRIPTION("Issue a query on a secondary command buffer and copy it on a primary.");

    ASSERT_NO_FATAL_FAILURE(Init());
    if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
        printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();

    VkQueryPool query_pool;
    VkQueryPoolCreateInfo query_pool_create_info{};
    query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
    query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
    query_pool_create_info.queryCount = 1;
    vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);

    VkCommandPoolObj command_pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
    VkCommandBufferObj primary_buffer(m_device, &command_pool);
    VkCommandBufferObj secondary_buffer(m_device, &command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);

    uint32_t qfi = 0;
    VkBufferCreateInfo buff_create_info = {};
    buff_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buff_create_info.size = 1024;
    buff_create_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
    buff_create_info.queueFamilyIndexCount = 1;
    buff_create_info.pQueueFamilyIndices = &qfi;

    VkResult err;
    VkBuffer buffer;
    err = vkCreateBuffer(m_device->device(), &buff_create_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements memReqs;
    vkGetBufferMemoryRequirements(m_device->device(), buffer, &memReqs);
    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = memReqs.size;
    mem_alloc.memoryTypeIndex = 0;
    bool pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &mem_alloc, 0);
    if (!pass) {
        printf("%s Failed to allocate memory.\n", kSkipPrefix);
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }

    VkDeviceMemory mem;
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    ASSERT_VK_SUCCESS(err);

    VkCommandBufferInheritanceInfo hinfo = {};
    hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
    hinfo.renderPass = VK_NULL_HANDLE;
    hinfo.subpass = 0;
    hinfo.framebuffer = VK_NULL_HANDLE;
    hinfo.occlusionQueryEnable = VK_FALSE;
    hinfo.queryFlags = 0;
    hinfo.pipelineStatistics = 0;

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        begin_info.pInheritanceInfo = &hinfo;
        secondary_buffer.begin(&begin_info);
        vkCmdResetQueryPool(secondary_buffer.handle(), query_pool, 0, 1);
        vkCmdWriteTimestamp(secondary_buffer.handle(), VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, query_pool, 0);
        secondary_buffer.end();

        primary_buffer.begin();
        vkCmdExecuteCommands(primary_buffer.handle(), 1, &secondary_buffer.handle());
        vkCmdCopyQueryPoolResults(primary_buffer.handle(), query_pool, 0, 1, buffer, 0, 0, 0);
        primary_buffer.end();
    }

    primary_buffer.QueueCommandBuffer();
    vkQueueWaitIdle(queue);

    vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkFreeMemory(m_device->device(), mem, NULL);

    m_errorMonitor->VerifyNotFound();
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, QueryAndCopyMultipleCommandBuffers) {
    TEST_DESCRIPTION("Issue a query and copy from it on a second command buffer.");

    ASSERT_NO_FATAL_FAILURE(Init());
    if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
        printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();

    VkQueryPool query_pool;
    VkQueryPoolCreateInfo query_pool_create_info{};
    query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
    query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
    query_pool_create_info.queryCount = 1;
    vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);

    uint32_t qfi = 0;
    VkBufferCreateInfo buff_create_info = {};
    buff_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buff_create_info.size = 1024;
    buff_create_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
    buff_create_info.queueFamilyIndexCount = 1;
    buff_create_info.pQueueFamilyIndices = &qfi;

    VkResult err;
    VkBuffer buffer;
    err = vkCreateBuffer(m_device->device(), &buff_create_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements memReqs;
    vkGetBufferMemoryRequirements(m_device->device(), buffer, &memReqs);
    VkMemoryAllocateInfo mem_alloc = {};
    mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mem_alloc.pNext = NULL;
    mem_alloc.allocationSize = memReqs.size;
    mem_alloc.memoryTypeIndex = 0;
    bool pass = m_device->phy().set_memory_type(memReqs.memoryTypeBits, &mem_alloc, 0);
    if (!pass) {
        vkDestroyBuffer(m_device->device(), buffer, NULL);
        return;
    }

    VkDeviceMemory mem;
    err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
    ASSERT_VK_SUCCESS(err);
    err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
    ASSERT_VK_SUCCESS(err);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdResetQueryPool(command_buffer[0], query_pool, 0, 1);
        vkCmdWriteTimestamp(command_buffer[0], VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, query_pool, 0);

        vkEndCommandBuffer(command_buffer[0]);

        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        vkCmdCopyQueryPoolResults(command_buffer[1], query_pool, 0, 1, buffer, 0, 0, 0);

        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 2;
        submit_info.pCommandBuffers = command_buffer;
        submit_info.signalSemaphoreCount = 0;
        submit_info.pSignalSemaphores = nullptr;
        vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
    }

    vkQueueWaitIdle(queue);

    vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, command_buffer);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);
    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkFreeMemory(m_device->device(), mem, NULL);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, ResetEventThenSet) {
    TEST_DESCRIPTION("Reset an event then set it after the reset has been submitted.");

    ASSERT_NO_FATAL_FAILURE(Init());
    VkEvent event;
    VkEventCreateInfo event_create_info{};
    event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer;
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 1;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer, &begin_info);

        vkCmdResetEvent(command_buffer, event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
        vkEndCommandBuffer(command_buffer);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer;
        submit_info.signalSemaphoreCount = 0;
        submit_info.pSignalSemaphores = nullptr;
        vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    {
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "that is already in use by a command buffer.");
        vkSetEvent(m_device->device(), event);
        m_errorMonitor->VerifyFound();
    }

    vkQueueWaitIdle(queue);

    vkDestroyEvent(m_device->device(), event, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 1, &command_buffer);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoFencesThreeFrames) {
    TEST_DESCRIPTION(
        "Two command buffers with two separate fences are each run through a Submit & WaitForFences cycle 3 times. This previously "
        "revealed a bug so running this positive test to prevent a regression.");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);

    static const uint32_t NUM_OBJECTS = 2;
    static const uint32_t NUM_FRAMES = 3;
    VkCommandBuffer cmd_buffers[NUM_OBJECTS] = {};
    VkFence fences[NUM_OBJECTS] = {};

    VkCommandPool cmd_pool;
    VkCommandPoolCreateInfo cmd_pool_ci = {};
    cmd_pool_ci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    cmd_pool_ci.queueFamilyIndex = m_device->graphics_queue_node_index_;
    cmd_pool_ci.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    VkResult err = vkCreateCommandPool(m_device->device(), &cmd_pool_ci, nullptr, &cmd_pool);
    ASSERT_VK_SUCCESS(err);

    VkCommandBufferAllocateInfo cmd_buf_info = {};
    cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    cmd_buf_info.commandPool = cmd_pool;
    cmd_buf_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    cmd_buf_info.commandBufferCount = 1;

    VkFenceCreateInfo fence_ci = {};
    fence_ci.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    fence_ci.pNext = nullptr;
    fence_ci.flags = 0;

    for (uint32_t i = 0; i < NUM_OBJECTS; ++i) {
        err = vkAllocateCommandBuffers(m_device->device(), &cmd_buf_info, &cmd_buffers[i]);
        ASSERT_VK_SUCCESS(err);
        err = vkCreateFence(m_device->device(), &fence_ci, nullptr, &fences[i]);
        ASSERT_VK_SUCCESS(err);
    }

    for (uint32_t frame = 0; frame < NUM_FRAMES; ++frame) {
        for (uint32_t obj = 0; obj < NUM_OBJECTS; ++obj) {
            // Create empty cmd buffer
            VkCommandBufferBeginInfo cmdBufBeginDesc = {};
            cmdBufBeginDesc.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;

            err = vkBeginCommandBuffer(cmd_buffers[obj], &cmdBufBeginDesc);
            ASSERT_VK_SUCCESS(err);
            err = vkEndCommandBuffer(cmd_buffers[obj]);
            ASSERT_VK_SUCCESS(err);

            VkSubmitInfo submit_info = {};
            submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
            submit_info.commandBufferCount = 1;
            submit_info.pCommandBuffers = &cmd_buffers[obj];
            // Submit cmd buffer and wait for fence
            err = vkQueueSubmit(queue, 1, &submit_info, fences[obj]);
            ASSERT_VK_SUCCESS(err);
            err = vkWaitForFences(m_device->device(), 1, &fences[obj], VK_TRUE, UINT64_MAX);
            ASSERT_VK_SUCCESS(err);
            err = vkResetFences(m_device->device(), 1, &fences[obj]);
            ASSERT_VK_SUCCESS(err);
        }
    }
    m_errorMonitor->VerifyNotFound();
    vkDestroyCommandPool(m_device->device(), cmd_pool, NULL);
    for (uint32_t i = 0; i < NUM_OBJECTS; ++i) {
        vkDestroyFence(m_device->device(), fences[i], nullptr);
    }
}
// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWI) {
    TEST_DESCRIPTION(
        "Two command buffers, each in a separate QueueSubmit call submitted on separate queues followed by a QueueWaitIdle.");

    ASSERT_NO_FATAL_FAILURE(Init());
    if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
        printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();

    VkSemaphore semaphore;
    VkSemaphoreCreateInfo semaphore_create_info{};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                             nullptr, 0, nullptr, 0, nullptr);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[0]);
    }
    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[0];
        submit_info.signalSemaphoreCount = 1;
        submit_info.pSignalSemaphores = &semaphore;
        vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    {
        VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[1];
        submit_info.waitSemaphoreCount = 1;
        submit_info.pWaitSemaphores = &semaphore;
        submit_info.pWaitDstStageMask = flags;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    }

    vkQueueWaitIdle(m_device->m_queue);

    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    m_errorMonitor->VerifyNotFound();
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWIFence) {
    TEST_DESCRIPTION(
        "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence followed "
        "by a QueueWaitIdle.");

    ASSERT_NO_FATAL_FAILURE(Init());
    if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
        printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();

    VkFence fence;
    VkFenceCreateInfo fence_create_info{};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);

    VkSemaphore semaphore;
    VkSemaphoreCreateInfo semaphore_create_info{};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                             nullptr, 0, nullptr, 0, nullptr);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[0]);
    }
    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[0];
        submit_info.signalSemaphoreCount = 1;
        submit_info.pSignalSemaphores = &semaphore;
        vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    {
        VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[1];
        submit_info.waitSemaphoreCount = 1;
        submit_info.pWaitSemaphores = &semaphore;
        submit_info.pWaitDstStageMask = flags;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
    }

    vkQueueWaitIdle(m_device->m_queue);

    vkDestroyFence(m_device->device(), fence, nullptr);
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    m_errorMonitor->VerifyNotFound();
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceTwoWFF) {
    TEST_DESCRIPTION(
        "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence followed "
        "by two consecutive WaitForFences calls on the same fence.");

    ASSERT_NO_FATAL_FAILURE(Init());
    if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
        printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();

    VkFence fence;
    VkFenceCreateInfo fence_create_info{};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);

    VkSemaphore semaphore;
    VkSemaphoreCreateInfo semaphore_create_info{};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                             nullptr, 0, nullptr, 0, nullptr);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[0]);
    }
    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[0];
        submit_info.signalSemaphoreCount = 1;
        submit_info.pSignalSemaphores = &semaphore;
        vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    {
        VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[1];
        submit_info.waitSemaphoreCount = 1;
        submit_info.pWaitSemaphores = &semaphore;
        submit_info.pWaitDstStageMask = flags;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
    }

    vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
    vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);

    vkDestroyFence(m_device->device(), fence, nullptr);
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, TwoQueuesEnsureCorrectRetirementWithWorkStolen) {
    ASSERT_NO_FATAL_FAILURE(Init());
    if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
        printf("%s Test requires two queues, skipping\n", kSkipPrefix);
        return;
    }

    VkResult err;

    m_errorMonitor->ExpectSuccess();

    VkQueue q0 = m_device->m_queue;
    VkQueue q1 = nullptr;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &q1);
    ASSERT_NE(q1, nullptr);

    // An (empty) command buffer. We must have work in the first submission --
    // the layer treats unfenced work differently from fenced work.
    VkCommandPoolCreateInfo cpci = {VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, 0, 0};
    VkCommandPool pool;
    err = vkCreateCommandPool(m_device->device(), &cpci, nullptr, &pool);
    ASSERT_VK_SUCCESS(err);
    VkCommandBufferAllocateInfo cbai = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, nullptr, pool,
                                        VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1};
    VkCommandBuffer cb;
    err = vkAllocateCommandBuffers(m_device->device(), &cbai, &cb);
    ASSERT_VK_SUCCESS(err);
    VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, 0, nullptr};
    err = vkBeginCommandBuffer(cb, &cbbi);
    ASSERT_VK_SUCCESS(err);
    err = vkEndCommandBuffer(cb);
    ASSERT_VK_SUCCESS(err);

    // A semaphore
    VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
    VkSemaphore s;
    err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s);
    ASSERT_VK_SUCCESS(err);

    // First submission, to q0
    VkSubmitInfo s0 = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &cb, 1, &s};

    err = vkQueueSubmit(q0, 1, &s0, VK_NULL_HANDLE);
    ASSERT_VK_SUCCESS(err);

    // Second submission, to q1, waiting on s
    VkFlags waitmask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;  // doesn't really matter what this value is.
    VkSubmitInfo s1 = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &s, &waitmask, 0, nullptr, 0, nullptr};

    err = vkQueueSubmit(q1, 1, &s1, VK_NULL_HANDLE);
    ASSERT_VK_SUCCESS(err);

    // Wait for q0 idle
    err = vkQueueWaitIdle(q0);
    ASSERT_VK_SUCCESS(err);

    // Command buffer should have been completed (it was on q0); reset the pool.
    vkFreeCommandBuffers(m_device->device(), pool, 1, &cb);

    m_errorMonitor->VerifyNotFound();

    // Force device completely idle and clean up resources
    vkDeviceWaitIdle(m_device->device());
    vkDestroyCommandPool(m_device->device(), pool, nullptr);
    vkDestroySemaphore(m_device->device(), s, nullptr);
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFence) {
    TEST_DESCRIPTION(
        "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence, "
        "followed by a WaitForFences call.");

    ASSERT_NO_FATAL_FAILURE(Init());
    if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
        printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
        return;
    }

    m_errorMonitor->ExpectSuccess();

    VkFence fence;
    VkFenceCreateInfo fence_create_info{};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);

    VkSemaphore semaphore;
    VkSemaphoreCreateInfo semaphore_create_info{};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    VkQueue queue = VK_NULL_HANDLE;
    vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                             nullptr, 0, nullptr, 0, nullptr);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[0]);
    }
    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[0];
        submit_info.signalSemaphoreCount = 1;
        submit_info.pSignalSemaphores = &semaphore;
        vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    {
        VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[1];
        submit_info.waitSemaphoreCount = 1;
        submit_info.pWaitSemaphores = &semaphore;
        submit_info.pWaitDstStageMask = flags;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
    }

    vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);

    vkDestroyFence(m_device->device(), fence, nullptr);
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    m_errorMonitor->VerifyNotFound();
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueWithSemaphoreAndOneFence) {
    TEST_DESCRIPTION(
        "Two command buffers, each in a separate QueueSubmit call on the same queue, sharing a signal/wait semaphore, the second "
        "having a fence, followed by a WaitForFences call.");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    VkFence fence;
    VkFenceCreateInfo fence_create_info{};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);

    VkSemaphore semaphore;
    VkSemaphoreCreateInfo semaphore_create_info{};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                             nullptr, 0, nullptr, 0, nullptr);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[0]);
    }
    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[0];
        submit_info.signalSemaphoreCount = 1;
        submit_info.pSignalSemaphores = &semaphore;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    {
        VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[1];
        submit_info.waitSemaphoreCount = 1;
        submit_info.pWaitSemaphores = &semaphore;
        submit_info.pWaitDstStageMask = flags;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
    }

    vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);

    vkDestroyFence(m_device->device(), fence, nullptr);
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    m_errorMonitor->VerifyNotFound();
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueNullQueueSubmitWithFence) {
    TEST_DESCRIPTION(
        "Two command buffers, each in a separate QueueSubmit call on the same queue, no fences, followed by a third QueueSubmit "
        "with NO SubmitInfos but with a fence, followed by a WaitForFences call.");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    VkFence fence;
    VkFenceCreateInfo fence_create_info{};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                             nullptr, 0, nullptr, 0, nullptr);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[0]);
    }
    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[0];
        submit_info.signalSemaphoreCount = 0;
        submit_info.pSignalSemaphores = VK_NULL_HANDLE;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    {
        VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[1];
        submit_info.waitSemaphoreCount = 0;
        submit_info.pWaitSemaphores = VK_NULL_HANDLE;
        submit_info.pWaitDstStageMask = flags;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    }

    vkQueueSubmit(m_device->m_queue, 0, NULL, fence);

    VkResult err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
    ASSERT_VK_SUCCESS(err);

    vkDestroyFence(m_device->device(), fence, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    m_errorMonitor->VerifyNotFound();
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueOneFence) {
    TEST_DESCRIPTION(
        "Two command buffers, each in a separate QueueSubmit call on the same queue, the second having a fence, followed by a "
        "WaitForFences call.");

    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    VkFence fence;
    VkFenceCreateInfo fence_create_info{};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                             nullptr, 0, nullptr, 0, nullptr);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[0]);
    }
    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[0];
        submit_info.signalSemaphoreCount = 0;
        submit_info.pSignalSemaphores = VK_NULL_HANDLE;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    }
    {
        VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
        VkSubmitInfo submit_info{};
        submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info.commandBufferCount = 1;
        submit_info.pCommandBuffers = &command_buffer[1];
        submit_info.waitSemaphoreCount = 0;
        submit_info.pWaitSemaphores = VK_NULL_HANDLE;
        submit_info.pWaitDstStageMask = flags;
        vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
    }

    vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);

    vkDestroyFence(m_device->device(), fence, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);

    m_errorMonitor->VerifyNotFound();
}

// This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest, TwoSubmitInfosWithSemaphoreOneQueueSubmitsOneFence) {
    TEST_DESCRIPTION(
        "Two command buffers each in a separate SubmitInfo sent in a single QueueSubmit call followed by a WaitForFences call.");
    ASSERT_NO_FATAL_FAILURE(Init());

    m_errorMonitor->ExpectSuccess();

    VkFence fence;
    VkFenceCreateInfo fence_create_info{};
    fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
    vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);

    VkSemaphore semaphore;
    VkSemaphoreCreateInfo semaphore_create_info{};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);

    VkCommandPool command_pool;
    VkCommandPoolCreateInfo pool_create_info{};
    pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
    pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
    pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
    vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);

    VkCommandBuffer command_buffer[2];
    VkCommandBufferAllocateInfo command_buffer_allocate_info{};
    command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
    command_buffer_allocate_info.commandPool = command_pool;
    command_buffer_allocate_info.commandBufferCount = 2;
    command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
    vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);

    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[0], &begin_info);

        vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                             nullptr, 0, nullptr, 0, nullptr);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[0]);
    }
    {
        VkCommandBufferBeginInfo begin_info{};
        begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
        vkBeginCommandBuffer(command_buffer[1], &begin_info);

        VkViewport viewport{};
        viewport.maxDepth = 1.0f;
        viewport.minDepth = 0.0f;
        viewport.width = 512;
        viewport.height = 512;
        viewport.x = 0;
        viewport.y = 0;
        vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
        vkEndCommandBuffer(command_buffer[1]);
    }
    {
        VkSubmitInfo submit_info[2];
        VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};

        submit_info[0].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info[0].pNext = NULL;
        submit_info[0].commandBufferCount = 1;
        submit_info[0].pCommandBuffers = &command_buffer[0];
        submit_info[0].signalSemaphoreCount = 1;
        submit_info[0].pSignalSemaphores = &semaphore;
        submit_info[0].waitSemaphoreCount = 0;
        submit_info[0].pWaitSemaphores = NULL;
        submit_info[0].pWaitDstStageMask = 0;

        submit_info[1].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
        submit_info[1].pNext = NULL;
        submit_info[1].commandBufferCount = 1;
        submit_info[1].pCommandBuffers = &command_buffer[1];
        submit_info[1].waitSemaphoreCount = 1;
        submit_info[1].pWaitSemaphores = &semaphore;
        submit_info[1].pWaitDstStageMask = flags;
        submit_info[1].signalSemaphoreCount = 0;
        submit_info[1].pSignalSemaphores = NULL;
        vkQueueSubmit(m_device->m_queue, 2, &submit_info[0], fence);
    }

    vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);

    vkDestroyFence(m_device->device(), fence, nullptr);
    vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
    vkDestroyCommandPool(m_device->device(), command_pool, NULL);
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineAttribMatrixType) {
    TEST_DESCRIPTION("Test that pipeline validation accepts matrices passed as vertex attributes");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDescription input_binding;
    memset(&input_binding, 0, sizeof(input_binding));

    VkVertexInputAttributeDescription input_attribs[2];
    memset(input_attribs, 0, sizeof(input_attribs));

    for (int i = 0; i < 2; i++) {
        input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
        input_attribs[i].location = i;
    }

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in mat2x4 x;\n"
        "void main(){\n"
        "   gl_Position = x[0] + x[1];\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    pipe.AddVertexInputBindings(&input_binding, 1);
    pipe.AddVertexInputAttribs(input_attribs, 2);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    /* expect success */
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineAttribArrayType) {
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDescription input_binding;
    memset(&input_binding, 0, sizeof(input_binding));

    VkVertexInputAttributeDescription input_attribs[2];
    memset(input_attribs, 0, sizeof(input_attribs));

    for (int i = 0; i < 2; i++) {
        input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
        input_attribs[i].location = i;
    }

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in vec4 x[2];\n"
        "void main(){\n"
        "   gl_Position = x[0] + x[1];\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    pipe.AddVertexInputBindings(&input_binding, 1);
    pipe.AddVertexInputAttribs(input_attribs, 2);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineAttribComponents) {
    TEST_DESCRIPTION(
        "Test that pipeline validation accepts consuming a vertex attribute through multiple vertex shader inputs, each consuming "
        "a different subset of the components, and that fragment shader-attachment validation tolerates multiple duplicate "
        "location outputs");
    m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkVertexInputBindingDescription input_binding;
    memset(&input_binding, 0, sizeof(input_binding));

    VkVertexInputAttributeDescription input_attribs[3];
    memset(input_attribs, 0, sizeof(input_attribs));

    for (int i = 0; i < 3; i++) {
        input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
        input_attribs[i].location = i;
    }

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in vec4 x;\n"
        "layout(location=1) in vec3 y1;\n"
        "layout(location=1, component=3) in float y2;\n"
        "layout(location=2) in vec4 z;\n"
        "void main(){\n"
        "   gl_Position = x + vec4(y1, y2) + z;\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0, component=0) out float color0;\n"
        "layout(location=0, component=1) out float color1;\n"
        "layout(location=0, component=2) out float color2;\n"
        "layout(location=0, component=3) out float color3;\n"
        "layout(location=1, component=0) out vec2 second_color0;\n"
        "layout(location=1, component=2) out vec2 second_color1;\n"
        "void main(){\n"
        "   color0 = float(1);\n"
        "   second_color0 = vec2(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    // Create a renderPass with two color attachments
    VkAttachmentReference attachments[2] = {};
    attachments[0].layout = VK_IMAGE_LAYOUT_GENERAL;
    attachments[1].attachment = 1;
    attachments[1].layout = VK_IMAGE_LAYOUT_GENERAL;

    VkSubpassDescription subpass = {};
    subpass.pColorAttachments = attachments;
    subpass.colorAttachmentCount = 2;

    VkRenderPassCreateInfo rpci = {};
    rpci.subpassCount = 1;
    rpci.pSubpasses = &subpass;
    rpci.attachmentCount = 2;

    VkAttachmentDescription attach_desc[2] = {};
    attach_desc[0].format = VK_FORMAT_B8G8R8A8_UNORM;
    attach_desc[0].samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    attach_desc[0].finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    attach_desc[0].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
    attach_desc[1].format = VK_FORMAT_B8G8R8A8_UNORM;
    attach_desc[1].samples = VK_SAMPLE_COUNT_1_BIT;
    attach_desc[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    attach_desc[1].finalLayout = VK_IMAGE_LAYOUT_GENERAL;
    attach_desc[1].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;

    rpci.pAttachments = attach_desc;
    rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;

    VkRenderPass renderpass;
    vkCreateRenderPass(m_device->device(), &rpci, NULL, &renderpass);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkPipelineColorBlendAttachmentState att_state1 = {};
    att_state1.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
    att_state1.blendEnable = VK_FALSE;

    pipe.AddColorAttachment(0, att_state1);
    pipe.AddColorAttachment(1, att_state1);
    pipe.AddVertexInputBindings(&input_binding, 1);
    pipe.AddVertexInputAttribs(input_attribs, 3);
    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderpass);
    vkDestroyRenderPass(m_device->device(), renderpass, nullptr);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineSimplePositive) {
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "void main(){\n"
        "   gl_Position = vec4(0);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineRelaxedTypeMatch) {
    TEST_DESCRIPTION(
        "Test that pipeline validation accepts the relaxed type matching rules set out in 14.1.3: fundamental type must match, and "
        "producer side must have at least as many components");
    m_errorMonitor->ExpectSuccess();

    // VK 1.0.8 Specification, 14.1.3 "Additionally,..." block

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    char const *vsSource =
        "#version 450\n"
        "layout(location=0) out vec3 x;\n"
        "layout(location=1) out ivec3 y;\n"
        "layout(location=2) out vec3 z;\n"
        "void main(){\n"
        "   gl_Position = vec4(0);\n"
        "   x = vec3(0); y = ivec3(0); z = vec3(0);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "layout(location=0) in float x;\n"
        "layout(location=1) flat in int y;\n"
        "layout(location=2) in vec2 z;\n"
        "void main(){\n"
        "   color = vec4(1 + x + y + z.x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkResult err = VK_SUCCESS;
    err = pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineTessPerVertex) {
    TEST_DESCRIPTION("Test that pipeline validation accepts per-vertex variables passed between the TCS and TES stages");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    if (!m_device->phy().features().tessellationShader) {
        printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix);
        return;
    }

    char const *vsSource =
        "#version 450\n"
        "void main(){}\n";
    char const *tcsSource =
        "#version 450\n"
        "layout(location=0) out int x[];\n"
        "layout(vertices=3) out;\n"
        "void main(){\n"
        "   gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = 1;\n"
        "   gl_TessLevelInner[0] = 1;\n"
        "   x[gl_InvocationID] = gl_InvocationID;\n"
        "}\n";
    char const *tesSource =
        "#version 450\n"
        "layout(triangles, equal_spacing, cw) in;\n"
        "layout(location=0) in int x[];\n"
        "void main(){\n"
        "   gl_Position.xyz = gl_TessCoord;\n"
        "   gl_Position.w = x[0] + x[1] + x[2];\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
    VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
                                                 VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};

    VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3};

    VkPipelineObj pipe(m_device);
    pipe.SetInputAssembly(&iasci);
    pipe.SetTessellation(&tsci);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&tcs);
    pipe.AddShader(&tes);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineGeometryInputBlockPositive) {
    TEST_DESCRIPTION(
        "Test that pipeline validation accepts a user-defined interface block passed into the geometry shader. This is interesting "
        "because the 'extra' array level is not present on the member type, but on the block instance.");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    if (!m_device->phy().features().geometryShader) {
        printf("%s Device does not support geometry shaders; skipped.\n", kSkipPrefix);
        return;
    }

    char const *vsSource =
        "#version 450\n"
        "layout(location=0) out VertexData { vec4 x; } vs_out;\n"
        "void main(){\n"
        "   vs_out.x = vec4(1);\n"
        "}\n";
    char const *gsSource =
        "#version 450\n"
        "layout(triangles) in;\n"
        "layout(triangle_strip, max_vertices=3) out;\n"
        "layout(location=0) in VertexData { vec4 x; } gs_in[];\n"
        "void main() {\n"
        "   gl_Position = gs_in[0].x;\n"
        "   EmitVertex();\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj gs(m_device, gsSource, VK_SHADER_STAGE_GEOMETRY_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&gs);
    pipe.AddShader(&fs);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipeline64BitAttributesPositive) {
    TEST_DESCRIPTION(
        "Test that pipeline validation accepts basic use of 64bit vertex attributes. This is interesting because they consume "
        "multiple locations.");
    m_errorMonitor->ExpectSuccess();

    if (!EnableDeviceProfileLayer()) {
        printf("%s Failed to enable device profile layer.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    if (!m_device->phy().features().shaderFloat64) {
        printf("%s Device does not support 64bit vertex attributes; skipped.\n", kSkipPrefix);
        return;
    }
    // Set 64bit format to support VTX Buffer feature
    PFN_vkSetPhysicalDeviceFormatPropertiesEXT fpvkSetPhysicalDeviceFormatPropertiesEXT = nullptr;
    PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT = nullptr;

    // Load required functions
    if (!LoadDeviceProfileLayer(fpvkSetPhysicalDeviceFormatPropertiesEXT, fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT)) {
        return;
    }
    VkFormatProperties format_props;
    fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R64G64B64A64_SFLOAT, &format_props);
    format_props.bufferFeatures |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT;
    fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R64G64B64A64_SFLOAT, format_props);

    VkVertexInputBindingDescription input_bindings[1];
    memset(input_bindings, 0, sizeof(input_bindings));

    VkVertexInputAttributeDescription input_attribs[4];
    memset(input_attribs, 0, sizeof(input_attribs));
    input_attribs[0].location = 0;
    input_attribs[0].offset = 0;
    input_attribs[0].format = VK_FORMAT_R64G64B64A64_SFLOAT;
    input_attribs[1].location = 2;
    input_attribs[1].offset = 32;
    input_attribs[1].format = VK_FORMAT_R64G64B64A64_SFLOAT;
    input_attribs[2].location = 4;
    input_attribs[2].offset = 64;
    input_attribs[2].format = VK_FORMAT_R64G64B64A64_SFLOAT;
    input_attribs[3].location = 6;
    input_attribs[3].offset = 96;
    input_attribs[3].format = VK_FORMAT_R64G64B64A64_SFLOAT;

    char const *vsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) in dmat4 x;\n"
        "void main(){\n"
        "   gl_Position = vec4(x[0][0]);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main(){\n"
        "   color = vec4(1);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddDefaultColorAttachment();
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);

    pipe.AddVertexInputBindings(input_bindings, 1);
    pipe.AddVertexInputAttribs(input_attribs, 4);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, CreatePipelineInputAttachmentPositive) {
    TEST_DESCRIPTION("Positive test for a correctly matched input attachment");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "    gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = subpassLoad(x);\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
    const VkDescriptorSetLayoutObj dsl(m_device, {dslb});
    const VkPipelineLayoutObj pl(m_device, {&dsl});

    VkAttachmentDescription descs[2] = {
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
         VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
        {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
         VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
    };
    VkAttachmentReference color = {
        0,
        VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
    };
    VkAttachmentReference input = {
        1,
        VK_IMAGE_LAYOUT_GENERAL,
    };

    VkSubpassDescription sd = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &input, 1, &color, nullptr, nullptr, 0, nullptr};

    VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, descs, 1, &sd, 0, nullptr};
    VkRenderPass rp;
    VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
    ASSERT_VK_SUCCESS(err);

    // should be OK. would go wrong here if it's going to...
    pipe.CreateVKPipeline(pl.handle(), rp);

    m_errorMonitor->VerifyNotFound();

    vkDestroyRenderPass(m_device->device(), rp, nullptr);
}

TEST_F(VkPositiveLayerTest, CreateComputePipelineMissingDescriptorUnusedPositive) {
    TEST_DESCRIPTION(
        "Test that pipeline validation accepts a compute pipeline which declares a descriptor-backed resource which is not "
        "provided, but the shader does not statically use it. This is interesting because it requires compute pipelines to have a "
        "proper descriptor use walk, which they didn't for some time.");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    char const *csSource =
        "#version 450\n"
        "\n"
        "layout(local_size_x=1) in;\n"
        "layout(set=0, binding=0) buffer block { vec4 x; };\n"
        "void main(){\n"
        "   // x is not used.\n"
        "}\n";

    VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
                                        nullptr,
                                        0,
                                        {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
                                         VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
                                        descriptorSet.GetPipelineLayout(),
                                        VK_NULL_HANDLE,
                                        -1};

    VkPipeline pipe;
    VkResult err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);

    m_errorMonitor->VerifyNotFound();

    if (err == VK_SUCCESS) {
        vkDestroyPipeline(m_device->device(), pipe, nullptr);
    }
}

TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsSampler) {
    TEST_DESCRIPTION(
        "Test that pipeline validation accepts a shader consuming only the sampler portion of a combined image + sampler");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    std::vector<VkDescriptorSetLayoutBinding> bindings = {
        {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
        {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
        {2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
    };

    const VkDescriptorSetLayoutObj dsl(m_device, bindings);
    const VkPipelineLayoutObj pl(m_device, {&dsl});

    char const *csSource =
        "#version 450\n"
        "\n"
        "layout(local_size_x=1) in;\n"
        "layout(set=0, binding=0) uniform sampler s;\n"
        "layout(set=0, binding=1) uniform texture2D t;\n"
        "layout(set=0, binding=2) buffer block { vec4 x; };\n"
        "void main() {\n"
        "   x = texture(sampler2D(t, s), vec2(0));\n"
        "}\n";
    VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);

    VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
                                        nullptr,
                                        0,
                                        {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
                                         VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
                                        pl.handle(),
                                        VK_NULL_HANDLE,
                                        -1};

    VkPipeline pipe;
    VkResult err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);

    m_errorMonitor->VerifyNotFound();

    if (err == VK_SUCCESS) {
        vkDestroyPipeline(m_device->device(), pipe, nullptr);
    }
}

TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsImage) {
    TEST_DESCRIPTION(
        "Test that pipeline validation accepts a shader consuming only the image portion of a combined image + sampler");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    std::vector<VkDescriptorSetLayoutBinding> bindings = {
        {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
        {1, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
        {2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
    };

    const VkDescriptorSetLayoutObj dsl(m_device, bindings);
    const VkPipelineLayoutObj pl(m_device, {&dsl});

    char const *csSource =
        "#version 450\n"
        "\n"
        "layout(local_size_x=1) in;\n"
        "layout(set=0, binding=0) uniform texture2D t;\n"
        "layout(set=0, binding=1) uniform sampler s;\n"
        "layout(set=0, binding=2) buffer block { vec4 x; };\n"
        "void main() {\n"
        "   x = texture(sampler2D(t, s), vec2(0));\n"
        "}\n";
    VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);

    VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
                                        nullptr,
                                        0,
                                        {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
                                         VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
                                        pl.handle(),
                                        VK_NULL_HANDLE,
                                        -1};

    VkPipeline pipe;
    VkResult err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);

    m_errorMonitor->VerifyNotFound();

    if (err == VK_SUCCESS) {
        vkDestroyPipeline(m_device->device(), pipe, nullptr);
    }
}

TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsBoth) {
    TEST_DESCRIPTION(
        "Test that pipeline validation accepts a shader consuming both the sampler and the image of a combined image+sampler but "
        "via separate variables");
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());

    std::vector<VkDescriptorSetLayoutBinding> bindings = {
        {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
        {1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
    };

    const VkDescriptorSetLayoutObj dsl(m_device, bindings);
    const VkPipelineLayoutObj pl(m_device, {&dsl});

    char const *csSource =
        "#version 450\n"
        "\n"
        "layout(local_size_x=1) in;\n"
        "layout(set=0, binding=0) uniform texture2D t;\n"
        "layout(set=0, binding=0) uniform sampler s;  // both binding 0!\n"
        "layout(set=0, binding=1) buffer block { vec4 x; };\n"
        "void main() {\n"
        "   x = texture(sampler2D(t, s), vec2(0));\n"
        "}\n";
    VkShaderObj cs(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);

    VkComputePipelineCreateInfo cpci = {VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
                                        nullptr,
                                        0,
                                        {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
                                         VK_SHADER_STAGE_COMPUTE_BIT, cs.handle(), "main", nullptr},
                                        pl.handle(),
                                        VK_NULL_HANDLE,
                                        -1};

    VkPipeline pipe;
    VkResult err = vkCreateComputePipelines(m_device->device(), VK_NULL_HANDLE, 1, &cpci, nullptr, &pipe);

    m_errorMonitor->VerifyNotFound();

    if (err == VK_SUCCESS) {
        vkDestroyPipeline(m_device->device(), pipe, nullptr);
    }
}

TEST_F(VkPositiveLayerTest, CreateDescriptorSetBindingWithIgnoredSamplers) {
    TEST_DESCRIPTION("Test that layers conditionally do ignore the pImmutableSamplers on vkCreateDescriptorSetLayout");

    bool prop2_found = false;
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        prop2_found = true;
    } else {
        printf("%s %s Extension not supported, skipping push descriptor sub-tests\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    bool push_descriptor_found = false;
    if (prop2_found && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
        push_descriptor_found = true;
    } else {
        printf("%s %s Extension not supported, skipping push descriptor sub-tests\n", kSkipPrefix,
               VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    const uint64_t fake_address_64 = 0xCDCDCDCDCDCDCDCD;
    const uint64_t fake_address_32 = 0xCDCDCDCD;
    const void *fake_pointer =
        sizeof(void *) == 8 ? reinterpret_cast<void *>(fake_address_64) : reinterpret_cast<void *>(fake_address_32);
    const VkSampler *hopefully_undereferencable_pointer = reinterpret_cast<const VkSampler *>(fake_pointer);

    // regular descriptors
    m_errorMonitor->ExpectSuccess();
    {
        const VkDescriptorSetLayoutBinding non_sampler_bindings[] = {
            {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            {1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            {2, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            {3, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            {4, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            {5, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            {6, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            {7, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            {8, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
        };
        const VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0,
                                                       static_cast<uint32_t>(size(non_sampler_bindings)), non_sampler_bindings};
        VkDescriptorSetLayout dsl;
        const VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
        ASSERT_VK_SUCCESS(err);
        vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
    }
    m_errorMonitor->VerifyNotFound();

    if (push_descriptor_found) {
        // push descriptors
        m_errorMonitor->ExpectSuccess();
        {
            const VkDescriptorSetLayoutBinding non_sampler_bindings[] = {
                {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
                {1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
                {2, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
                {3, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
                {4, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
                {5, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
                {6, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
            };
            const VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr,
                                                           VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
                                                           static_cast<uint32_t>(size(non_sampler_bindings)), non_sampler_bindings};
            VkDescriptorSetLayout dsl;
            const VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
            ASSERT_VK_SUCCESS(err);
            vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
        }
        m_errorMonitor->VerifyNotFound();
    }
}

TEST_F(VkPositiveLayerTest, Maintenance1Tests) {
    TEST_DESCRIPTION("Validate various special cases for the Maintenance1_KHR extension");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    } else {
        printf("%s Maintenance1 Extension not supported, skipping tests\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    m_errorMonitor->ExpectSuccess();

    VkCommandBufferObj cmd_buf(m_device, m_commandPool);
    cmd_buf.begin();
    // Set Negative height, should give error if Maintenance 1 is not enabled
    VkViewport viewport = {0, 0, 16, -16, 0, 1};
    vkCmdSetViewport(cmd_buf.handle(), 0, 1, &viewport);
    cmd_buf.end();

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, DuplicateValidPNextStructures) {
    TEST_DESCRIPTION("Create a pNext chain containing valid structures, but with a duplicate structure type");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME);
    } else {
        printf("%s VK_NV_dedicated_allocation extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Create two pNext structures which by themselves would be valid
    VkDedicatedAllocationBufferCreateInfoNV dedicated_buffer_create_info = {};
    VkDedicatedAllocationBufferCreateInfoNV dedicated_buffer_create_info_2 = {};
    dedicated_buffer_create_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV;
    dedicated_buffer_create_info.pNext = &dedicated_buffer_create_info_2;
    dedicated_buffer_create_info.dedicatedAllocation = VK_TRUE;

    dedicated_buffer_create_info_2.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV;
    dedicated_buffer_create_info_2.pNext = nullptr;
    dedicated_buffer_create_info_2.dedicatedAllocation = VK_TRUE;

    uint32_t queue_family_index = 0;
    VkBufferCreateInfo buffer_create_info = {};
    buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffer_create_info.pNext = &dedicated_buffer_create_info;
    buffer_create_info.size = 1024;
    buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buffer_create_info.queueFamilyIndexCount = 1;
    buffer_create_info.pQueueFamilyIndices = &queue_family_index;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "chain contains duplicate structure types");
    VkBuffer buffer;
    vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, DedicatedAllocation) {
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    } else {
        printf("%s Dedicated allocation extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkMemoryPropertyFlags mem_flags = 0;
    const VkDeviceSize resource_size = 1024;
    auto buffer_info = VkBufferObj::create_info(resource_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT);
    VkBufferObj buffer;
    buffer.init_no_mem(*m_device, buffer_info);
    auto buffer_alloc_info = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer.memory_requirements(), mem_flags);
    auto buffer_dedicated_info = lvl_init_struct<VkMemoryDedicatedAllocateInfoKHR>();
    buffer_dedicated_info.buffer = buffer.handle();
    buffer_alloc_info.pNext = &buffer_dedicated_info;
    vk_testing::DeviceMemory dedicated_buffer_memory;
    dedicated_buffer_memory.init(*m_device, buffer_alloc_info);

    VkBufferObj wrong_buffer;
    wrong_buffer.init_no_mem(*m_device, buffer_info);

    // Bind with wrong buffer
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindBufferMemory-memory-01508");
    vkBindBufferMemory(m_device->handle(), wrong_buffer.handle(), dedicated_buffer_memory.handle(), 0);
    m_errorMonitor->VerifyFound();

    // Bind with non-zero offset (same VUID)
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkBindBufferMemory-memory-01508");  // offset must be zero
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkBindBufferMemory-size-01037");  // offset pushes us past size
    auto offset = buffer.memory_requirements().alignment;
    vkBindBufferMemory(m_device->handle(), buffer.handle(), dedicated_buffer_memory.handle(), offset);
    m_errorMonitor->VerifyFound();

    // Bind correctly (depends on the "skip" above)
    m_errorMonitor->ExpectSuccess();
    vkBindBufferMemory(m_device->handle(), buffer.handle(), dedicated_buffer_memory.handle(), 0);
    m_errorMonitor->VerifyNotFound();

    // And for images...
    vk_testing::Image image;
    vk_testing::Image wrong_image;
    auto image_info = vk_testing::Image::create_info();
    image_info.extent.width = resource_size;
    image_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    image_info.format = VK_FORMAT_R8G8B8A8_UNORM;
    image.init_no_mem(*m_device, image_info);
    wrong_image.init_no_mem(*m_device, image_info);

    auto image_dedicated_info = lvl_init_struct<VkMemoryDedicatedAllocateInfoKHR>();
    image_dedicated_info.image = image.handle();
    auto image_alloc_info = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, image.memory_requirements(), mem_flags);
    image_alloc_info.pNext = &image_dedicated_info;
    vk_testing::DeviceMemory dedicated_image_memory;
    dedicated_image_memory.init(*m_device, image_alloc_info);

    // Bind with wrong image
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkBindImageMemory-memory-01509");
    vkBindImageMemory(m_device->handle(), wrong_image.handle(), dedicated_image_memory.handle(), 0);
    m_errorMonitor->VerifyFound();

    // Bind with non-zero offset (same VUID)
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkBindImageMemory-memory-01509");  // offset must be zero
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkBindImageMemory-size-01049");  // offset pushes us past size
    auto image_offset = image.memory_requirements().alignment;
    vkBindImageMemory(m_device->handle(), image.handle(), dedicated_image_memory.handle(), image_offset);
    m_errorMonitor->VerifyFound();

    // Bind correctly (depends on the "skip" above)
    m_errorMonitor->ExpectSuccess();
    vkBindImageMemory(m_device->handle(), image.handle(), dedicated_image_memory.handle(), 0);
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, ValidStructPNext) {
    TEST_DESCRIPTION("Verify that a valid pNext value is handled correctly");

    // Positive test to check parameter_validation and unique_objects support for NV_dedicated_allocation
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME);
    } else {
        printf("%s VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME Extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    m_errorMonitor->ExpectSuccess();

    VkDedicatedAllocationBufferCreateInfoNV dedicated_buffer_create_info = {};
    dedicated_buffer_create_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV;
    dedicated_buffer_create_info.pNext = nullptr;
    dedicated_buffer_create_info.dedicatedAllocation = VK_TRUE;

    uint32_t queue_family_index = 0;
    VkBufferCreateInfo buffer_create_info = {};
    buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffer_create_info.pNext = &dedicated_buffer_create_info;
    buffer_create_info.size = 1024;
    buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
    buffer_create_info.queueFamilyIndexCount = 1;
    buffer_create_info.pQueueFamilyIndices = &queue_family_index;

    VkBuffer buffer;
    VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
    ASSERT_VK_SUCCESS(err);

    VkMemoryRequirements memory_reqs;
    vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);

    VkDedicatedAllocationMemoryAllocateInfoNV dedicated_memory_info = {};
    dedicated_memory_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV;
    dedicated_memory_info.pNext = nullptr;
    dedicated_memory_info.buffer = buffer;
    dedicated_memory_info.image = VK_NULL_HANDLE;

    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.pNext = &dedicated_memory_info;
    memory_info.allocationSize = memory_reqs.size;

    bool pass;
    pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);

    VkDeviceMemory buffer_memory;
    err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
    ASSERT_VK_SUCCESS(err);

    err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
    ASSERT_VK_SUCCESS(err);

    vkDestroyBuffer(m_device->device(), buffer, NULL);
    vkFreeMemory(m_device->device(), buffer_memory, NULL);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, PSOPolygonModeValid) {
    TEST_DESCRIPTION("Verify that using a solid polygon fill mode works correctly.");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    std::vector<const char *> device_extension_names;
    auto features = m_device->phy().features();
    // Artificially disable support for non-solid fill modes
    features.fillModeNonSolid = false;
    // The sacrificial device object
    VkDeviceObj test_device(0, gpu(), device_extension_names, &features);

    VkRenderpassObj render_pass(&test_device);

    const VkPipelineLayoutObj pipeline_layout(&test_device);

    VkPipelineRasterizationStateCreateInfo rs_ci = {};
    rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
    rs_ci.pNext = nullptr;
    rs_ci.lineWidth = 1.0f;
    rs_ci.rasterizerDiscardEnable = false;

    VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(&test_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    // Set polygonMode=FILL. No error is expected
    m_errorMonitor->ExpectSuccess();
    {
        VkPipelineObj pipe(&test_device);
        pipe.AddShader(&vs);
        pipe.AddShader(&fs);
        pipe.AddDefaultColorAttachment();
        // Set polygonMode to a good value
        rs_ci.polygonMode = VK_POLYGON_MODE_FILL;
        pipe.SetRasterization(&rs_ci);
        pipe.CreateVKPipeline(pipeline_layout.handle(), render_pass.handle());
    }
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, LongSemaphoreChain) {
    m_errorMonitor->ExpectSuccess();

    ASSERT_NO_FATAL_FAILURE(Init());
    VkResult err;

    std::vector<VkSemaphore> semaphores;

    const int chainLength = 32768;
    VkPipelineStageFlags flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;

    for (int i = 0; i < chainLength; i++) {
        VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
        VkSemaphore semaphore;
        err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &semaphore);
        ASSERT_VK_SUCCESS(err);

        semaphores.push_back(semaphore);

        VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO,
                           nullptr,
                           semaphores.size() > 1 ? 1u : 0u,
                           semaphores.size() > 1 ? &semaphores[semaphores.size() - 2] : nullptr,
                           &flags,
                           0,
                           nullptr,
                           1,
                           &semaphores[semaphores.size() - 1]};
        err = vkQueueSubmit(m_device->m_queue, 1, &si, VK_NULL_HANDLE);
        ASSERT_VK_SUCCESS(err);
    }

    VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
    VkFence fence;
    err = vkCreateFence(m_device->device(), &fci, nullptr, &fence);
    ASSERT_VK_SUCCESS(err);
    VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &semaphores.back(), &flags, 0, nullptr, 0, nullptr};
    err = vkQueueSubmit(m_device->m_queue, 1, &si, fence);
    ASSERT_VK_SUCCESS(err);

    vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);

    for (auto semaphore : semaphores) vkDestroySemaphore(m_device->device(), semaphore, nullptr);

    vkDestroyFence(m_device->device(), fence, nullptr);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, ExternalSemaphore) {
#ifdef _WIN32
    const auto extension_name = VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR;
#else
    const auto extension_name = VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
#endif
    // Check for external semaphore instance extensions
    if (InstanceExtensionSupported(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME);
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s External semaphore extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Check for external semaphore device extensions
    if (DeviceExtensionSupported(gpu(), nullptr, extension_name)) {
        m_device_extension_names.push_back(extension_name);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME);
    } else {
        printf("%s External semaphore extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Check for external semaphore import and export capability
    VkPhysicalDeviceExternalSemaphoreInfoKHR esi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR, nullptr,
                                                    handle_type};
    VkExternalSemaphorePropertiesKHR esp = {VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR, nullptr};
    auto vkGetPhysicalDeviceExternalSemaphorePropertiesKHR =
        (PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)vkGetInstanceProcAddr(
            instance(), "vkGetPhysicalDeviceExternalSemaphorePropertiesKHR");
    vkGetPhysicalDeviceExternalSemaphorePropertiesKHR(gpu(), &esi, &esp);

    if (!(esp.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR) ||
        !(esp.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR)) {
        printf("%s External semaphore does not support importing and exporting, skipping test\n", kSkipPrefix);
        return;
    }

    VkResult err;
    m_errorMonitor->ExpectSuccess();

    // Create a semaphore to export payload from
    VkExportSemaphoreCreateInfoKHR esci = {VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR, nullptr, handle_type};
    VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, &esci, 0};

    VkSemaphore export_semaphore;
    err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &export_semaphore);
    ASSERT_VK_SUCCESS(err);

    // Create a semaphore to import payload into
    sci.pNext = nullptr;
    VkSemaphore import_semaphore;
    err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &import_semaphore);
    ASSERT_VK_SUCCESS(err);

#ifdef _WIN32
    // Export semaphore payload to an opaque handle
    HANDLE handle = nullptr;
    VkSemaphoreGetWin32HandleInfoKHR ghi = {VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR, nullptr, export_semaphore,
                                            handle_type};
    auto vkGetSemaphoreWin32HandleKHR =
        (PFN_vkGetSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetSemaphoreWin32HandleKHR");
    err = vkGetSemaphoreWin32HandleKHR(m_device->device(), &ghi, &handle);
    ASSERT_VK_SUCCESS(err);

    // Import opaque handle exported above
    VkImportSemaphoreWin32HandleInfoKHR ihi = {
        VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR, nullptr, import_semaphore, 0, handle_type, handle, nullptr};
    auto vkImportSemaphoreWin32HandleKHR =
        (PFN_vkImportSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportSemaphoreWin32HandleKHR");
    err = vkImportSemaphoreWin32HandleKHR(m_device->device(), &ihi);
    ASSERT_VK_SUCCESS(err);
#else
    // Export semaphore payload to an opaque handle
    int fd = 0;
    VkSemaphoreGetFdInfoKHR ghi = {VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR, nullptr, export_semaphore, handle_type};
    auto vkGetSemaphoreFdKHR = (PFN_vkGetSemaphoreFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetSemaphoreFdKHR");
    err = vkGetSemaphoreFdKHR(m_device->device(), &ghi, &fd);
    ASSERT_VK_SUCCESS(err);

    // Import opaque handle exported above
    VkImportSemaphoreFdInfoKHR ihi = {
        VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR, nullptr, import_semaphore, 0, handle_type, fd};
    auto vkImportSemaphoreFdKHR = (PFN_vkImportSemaphoreFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportSemaphoreFdKHR");
    err = vkImportSemaphoreFdKHR(m_device->device(), &ihi);
    ASSERT_VK_SUCCESS(err);
#endif

    // Signal the exported semaphore and wait on the imported semaphore
    VkPipelineStageFlags flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
    VkSubmitInfo si[] = {
        {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, &flags, 0, nullptr, 1, &export_semaphore},
        {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &import_semaphore, &flags, 0, nullptr, 0, nullptr},
        {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, &flags, 0, nullptr, 1, &export_semaphore},
        {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &import_semaphore, &flags, 0, nullptr, 0, nullptr},
    };
    err = vkQueueSubmit(m_device->m_queue, 4, si, VK_NULL_HANDLE);
    ASSERT_VK_SUCCESS(err);

    if (m_device->phy().features().sparseBinding) {
        // Signal the imported semaphore and wait on the exported semaphore
        VkBindSparseInfo bi[] = {
            {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 1, &import_semaphore},
            {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 1, &export_semaphore, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr},
            {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 1, &import_semaphore},
            {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 1, &export_semaphore, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr},
        };
        err = vkQueueBindSparse(m_device->m_queue, 4, bi, VK_NULL_HANDLE);
        ASSERT_VK_SUCCESS(err);
    }

    // Cleanup
    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);
    vkDestroySemaphore(m_device->device(), export_semaphore, nullptr);
    vkDestroySemaphore(m_device->device(), import_semaphore, nullptr);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, ExternalFence) {
#ifdef _WIN32
    const auto extension_name = VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
#else
    const auto extension_name = VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
#endif
    // Check for external fence instance extensions
    if (InstanceExtensionSupported(VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME);
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s External fence extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Check for external fence device extensions
    if (DeviceExtensionSupported(gpu(), nullptr, extension_name)) {
        m_device_extension_names.push_back(extension_name);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME);
    } else {
        printf("%s External fence extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    // Check for external fence import and export capability
    VkPhysicalDeviceExternalFenceInfoKHR efi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR, nullptr, handle_type};
    VkExternalFencePropertiesKHR efp = {VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR, nullptr};
    auto vkGetPhysicalDeviceExternalFencePropertiesKHR = (PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)vkGetInstanceProcAddr(
        instance(), "vkGetPhysicalDeviceExternalFencePropertiesKHR");
    vkGetPhysicalDeviceExternalFencePropertiesKHR(gpu(), &efi, &efp);

    if (!(efp.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR) ||
        !(efp.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR)) {
        printf("%s External fence does not support importing and exporting, skipping test\n", kSkipPrefix);
        return;
    }

    VkResult err;
    m_errorMonitor->ExpectSuccess();

    // Create a fence to export payload from
    VkFence export_fence;
    {
        VkExportFenceCreateInfoKHR efci = {VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR, nullptr, handle_type};
        VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, &efci, 0};
        err = vkCreateFence(m_device->device(), &fci, nullptr, &export_fence);
        ASSERT_VK_SUCCESS(err);
    }

    // Create a fence to import payload into
    VkFence import_fence;
    {
        VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
        err = vkCreateFence(m_device->device(), &fci, nullptr, &import_fence);
        ASSERT_VK_SUCCESS(err);
    }

#ifdef _WIN32
    // Export fence payload to an opaque handle
    HANDLE handle = nullptr;
    {
        VkFenceGetWin32HandleInfoKHR ghi = {VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR, nullptr, export_fence, handle_type};
        auto vkGetFenceWin32HandleKHR =
            (PFN_vkGetFenceWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetFenceWin32HandleKHR");
        err = vkGetFenceWin32HandleKHR(m_device->device(), &ghi, &handle);
        ASSERT_VK_SUCCESS(err);
    }

    // Import opaque handle exported above
    {
        VkImportFenceWin32HandleInfoKHR ifi = {
            VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR, nullptr, import_fence, 0, handle_type, handle, nullptr};
        auto vkImportFenceWin32HandleKHR =
            (PFN_vkImportFenceWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportFenceWin32HandleKHR");
        err = vkImportFenceWin32HandleKHR(m_device->device(), &ifi);
        ASSERT_VK_SUCCESS(err);
    }
#else
    // Export fence payload to an opaque handle
    int fd = 0;
    {
        VkFenceGetFdInfoKHR gfi = {VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR, nullptr, export_fence, handle_type};
        auto vkGetFenceFdKHR = (PFN_vkGetFenceFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetFenceFdKHR");
        err = vkGetFenceFdKHR(m_device->device(), &gfi, &fd);
        ASSERT_VK_SUCCESS(err);
    }

    // Import opaque handle exported above
    {
        VkImportFenceFdInfoKHR ifi = {VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR, nullptr, import_fence, 0, handle_type, fd};
        auto vkImportFenceFdKHR = (PFN_vkImportFenceFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportFenceFdKHR");
        err = vkImportFenceFdKHR(m_device->device(), &ifi);
        ASSERT_VK_SUCCESS(err);
    }
#endif

    // Signal the exported fence and wait on the imported fence
    vkQueueSubmit(m_device->m_queue, 0, nullptr, export_fence);
    vkWaitForFences(m_device->device(), 1, &import_fence, VK_TRUE, 1000000000);
    vkResetFences(m_device->device(), 1, &import_fence);
    vkQueueSubmit(m_device->m_queue, 0, nullptr, export_fence);
    vkWaitForFences(m_device->device(), 1, &import_fence, VK_TRUE, 1000000000);
    vkResetFences(m_device->device(), 1, &import_fence);

    // Signal the imported fence and wait on the exported fence
    vkQueueSubmit(m_device->m_queue, 0, nullptr, import_fence);
    vkWaitForFences(m_device->device(), 1, &export_fence, VK_TRUE, 1000000000);
    vkResetFences(m_device->device(), 1, &export_fence);
    vkQueueSubmit(m_device->m_queue, 0, nullptr, import_fence);
    vkWaitForFences(m_device->device(), 1, &export_fence, VK_TRUE, 1000000000);
    vkResetFences(m_device->device(), 1, &export_fence);

    // Cleanup
    err = vkQueueWaitIdle(m_device->m_queue);
    ASSERT_VK_SUCCESS(err);
    vkDestroyFence(m_device->device(), export_fence, nullptr);
    vkDestroyFence(m_device->device(), import_fence, nullptr);

    m_errorMonitor->VerifyNotFound();
}

extern "C" void *ReleaseNullFence(void *arg) {
    struct thread_data_struct *data = (struct thread_data_struct *)arg;

    for (int i = 0; i < 40000; i++) {
        vkDestroyFence(data->device, VK_NULL_HANDLE, NULL);
        if (data->bailout) {
            break;
        }
    }
    return NULL;
}

TEST_F(VkPositiveLayerTest, ThreadNullFenceCollision) {
    test_platform_thread thread;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "THREADING ERROR");

    ASSERT_NO_FATAL_FAILURE(Init());

    struct thread_data_struct data;
    data.device = m_device->device();
    data.bailout = false;
    m_errorMonitor->SetBailout(&data.bailout);

    // Call vkDestroyFence of VK_NULL_HANDLE repeatedly using multiple threads.
    // There should be no validation error from collision of that non-object.
    test_platform_thread_create(&thread, ReleaseNullFence, (void *)&data);
    for (int i = 0; i < 40000; i++) {
        vkDestroyFence(m_device->device(), VK_NULL_HANDLE, NULL);
    }
    test_platform_thread_join(thread, NULL);

    m_errorMonitor->SetBailout(NULL);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, ClearColorImageWithValidRange) {
    TEST_DESCRIPTION("Record clear color with a valid VkImageSubresourceRange");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkImageObj image(m_device);
    image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(image.create_info().arrayLayers == 1);
    ASSERT_TRUE(image.initialized());
    image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

    const VkClearColorValue clear_color = {{0.0f, 0.0f, 0.0f, 1.0f}};

    m_commandBuffer->begin();
    const auto cb_handle = m_commandBuffer->handle();

    // Try good case
    {
        m_errorMonitor->ExpectSuccess();
        VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyNotFound();
    }

    // Try good case with VK_REMAINING
    {
        m_errorMonitor->ExpectSuccess();
        VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS};
        vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
        m_errorMonitor->VerifyNotFound();
    }
}

TEST_F(VkPositiveLayerTest, ClearDepthStencilWithValidRange) {
    TEST_DESCRIPTION("Record clear depth with a valid VkImageSubresourceRange");

    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    auto depth_format = FindSupportedDepthStencilFormat(gpu());
    if (!depth_format) {
        printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
        return;
    }

    VkImageObj image(m_device);
    image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
    ASSERT_TRUE(image.create_info().arrayLayers == 1);
    ASSERT_TRUE(image.initialized());
    const VkImageAspectFlags ds_aspect = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
    image.SetLayout(ds_aspect, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

    const VkClearDepthStencilValue clear_value = {};

    m_commandBuffer->begin();
    const auto cb_handle = m_commandBuffer->handle();

    // Try good case
    {
        m_errorMonitor->ExpectSuccess();
        VkImageSubresourceRange range = {ds_aspect, 0, 1, 0, 1};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyNotFound();
    }

    // Try good case with VK_REMAINING
    {
        m_errorMonitor->ExpectSuccess();
        VkImageSubresourceRange range = {ds_aspect, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS};
        vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
        m_errorMonitor->VerifyNotFound();
    }
}

TEST_F(VkPositiveLayerTest, CreateGraphicsPipelineWithIgnoredPointers) {
    TEST_DESCRIPTION("Create Graphics Pipeline with pointers that must be ignored by layers");

    ASSERT_NO_FATAL_FAILURE(Init());

    m_depth_stencil_fmt = FindSupportedDepthStencilFormat(gpu());
    ASSERT_TRUE(m_depth_stencil_fmt != 0);

    m_depthStencil->Init(m_device, static_cast<int32_t>(m_width), static_cast<int32_t>(m_height), m_depth_stencil_fmt);

    ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo()));

    const uint64_t fake_address_64 = 0xCDCDCDCDCDCDCDCD;
    const uint64_t fake_address_32 = 0xCDCDCDCD;
    void *hopefully_undereferencable_pointer =
        sizeof(void *) == 8 ? reinterpret_cast<void *>(fake_address_64) : reinterpret_cast<void *>(fake_address_32);

    VkShaderObj vs(m_device, "#version 450\nvoid main(){gl_Position = vec4(0.0, 0.0, 0.0, 1.0);}\n", VK_SHADER_STAGE_VERTEX_BIT,
                   this);

    const VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info{
        VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
        nullptr,  // pNext
        0,        // flags
        0,
        nullptr,  // bindings
        0,
        nullptr  // attributes
    };

    const VkPipelineInputAssemblyStateCreateInfo pipeline_input_assembly_state_create_info{
        VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
        nullptr,  // pNext
        0,        // flags
        VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
        VK_FALSE  // primitive restart
    };

    const VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info_template{
        VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
        nullptr,   // pNext
        0,         // flags
        VK_FALSE,  // depthClamp
        VK_FALSE,  // rasterizerDiscardEnable
        VK_POLYGON_MODE_FILL,
        VK_CULL_MODE_NONE,
        VK_FRONT_FACE_COUNTER_CLOCKWISE,
        VK_FALSE,  // depthBias
        0.0f,
        0.0f,
        0.0f,  // depthBias params
        1.0f   // lineWidth
    };

    VkPipelineLayout pipeline_layout;
    {
        VkPipelineLayoutCreateInfo pipeline_layout_create_info{
            VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
            nullptr,  // pNext
            0,        // flags
            0,
            nullptr,  // layouts
            0,
            nullptr  // push constants
        };

        VkResult err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_create_info, nullptr, &pipeline_layout);
        ASSERT_VK_SUCCESS(err);
    }

    // try disabled rasterizer and no tessellation
    {
        m_errorMonitor->ExpectSuccess();

        VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info =
            pipeline_rasterization_state_create_info_template;
        pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_TRUE;

        VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{
            VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
            nullptr,  // pNext
            0,        // flags
            1,        // stageCount
            &vs.GetStageCreateInfo(),
            &pipeline_vertex_input_state_create_info,
            &pipeline_input_assembly_state_create_info,
            reinterpret_cast<const VkPipelineTessellationStateCreateInfo *>(hopefully_undereferencable_pointer),
            reinterpret_cast<const VkPipelineViewportStateCreateInfo *>(hopefully_undereferencable_pointer),
            &pipeline_rasterization_state_create_info,
            reinterpret_cast<const VkPipelineMultisampleStateCreateInfo *>(hopefully_undereferencable_pointer),
            reinterpret_cast<const VkPipelineDepthStencilStateCreateInfo *>(hopefully_undereferencable_pointer),
            reinterpret_cast<const VkPipelineColorBlendStateCreateInfo *>(hopefully_undereferencable_pointer),
            nullptr,  // dynamic states
            pipeline_layout,
            m_renderPass,
            0,  // subpass
            VK_NULL_HANDLE,
            0};

        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline);

        m_errorMonitor->VerifyNotFound();

        vkDestroyPipeline(m_device->handle(), pipeline, nullptr);
    }

    const VkPipelineMultisampleStateCreateInfo pipeline_multisample_state_create_info{
        VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
        nullptr,  // pNext
        0,        // flags
        VK_SAMPLE_COUNT_1_BIT,
        VK_FALSE,  // sample shading
        0.0f,      // minSampleShading
        nullptr,   // pSampleMask
        VK_FALSE,  // alphaToCoverageEnable
        VK_FALSE   // alphaToOneEnable
    };

    // try enabled rasterizer but no subpass attachments
    {
        m_errorMonitor->ExpectSuccess();

        VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info =
            pipeline_rasterization_state_create_info_template;
        pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_FALSE;

        VkViewport viewport = {0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f};
        VkRect2D scissor = {{0, 0}, {static_cast<uint32_t>(m_width), static_cast<uint32_t>(m_height)}};

        const VkPipelineViewportStateCreateInfo pipeline_viewport_state_create_info{
            VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
            nullptr,  // pNext
            0,        // flags
            1,
            &viewport,
            1,
            &scissor};

        VkRenderPass render_pass;
        {
            VkSubpassDescription subpass_desc = {};

            VkRenderPassCreateInfo render_pass_create_info{
                VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
                nullptr,  // pNext
                0,        // flags
                0,
                nullptr,  // attachments
                1,
                &subpass_desc,
                0,
                nullptr  // subpass dependencies
            };

            VkResult err = vkCreateRenderPass(m_device->handle(), &render_pass_create_info, nullptr, &render_pass);
            ASSERT_VK_SUCCESS(err);
        }

        VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{
            VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
            nullptr,  // pNext
            0,        // flags
            1,        // stageCount
            &vs.GetStageCreateInfo(),
            &pipeline_vertex_input_state_create_info,
            &pipeline_input_assembly_state_create_info,
            nullptr,
            &pipeline_viewport_state_create_info,
            &pipeline_rasterization_state_create_info,
            &pipeline_multisample_state_create_info,
            reinterpret_cast<const VkPipelineDepthStencilStateCreateInfo *>(hopefully_undereferencable_pointer),
            reinterpret_cast<const VkPipelineColorBlendStateCreateInfo *>(hopefully_undereferencable_pointer),
            nullptr,  // dynamic states
            pipeline_layout,
            render_pass,
            0,  // subpass
            VK_NULL_HANDLE,
            0};

        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline);

        m_errorMonitor->VerifyNotFound();

        vkDestroyPipeline(m_device->handle(), pipeline, nullptr);
        vkDestroyRenderPass(m_device->handle(), render_pass, nullptr);
    }

    // try dynamic viewport and scissor
    {
        m_errorMonitor->ExpectSuccess();

        VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info =
            pipeline_rasterization_state_create_info_template;
        pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_FALSE;

        const VkPipelineViewportStateCreateInfo pipeline_viewport_state_create_info{
            VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
            nullptr,  // pNext
            0,        // flags
            1,
            reinterpret_cast<const VkViewport *>(hopefully_undereferencable_pointer),
            1,
            reinterpret_cast<const VkRect2D *>(hopefully_undereferencable_pointer)};

        const VkPipelineDepthStencilStateCreateInfo pipeline_depth_stencil_state_create_info{
            VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
            nullptr,  // pNext
            0,        // flags
        };

        const VkPipelineColorBlendAttachmentState pipeline_color_blend_attachment_state = {};

        const VkPipelineColorBlendStateCreateInfo pipeline_color_blend_state_create_info{
            VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
            nullptr,  // pNext
            0,        // flags
            VK_FALSE,
            VK_LOGIC_OP_CLEAR,
            1,
            &pipeline_color_blend_attachment_state,
            {0.0f, 0.0f, 0.0f, 0.0f}};

        const VkDynamicState dynamic_states[2] = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};

        const VkPipelineDynamicStateCreateInfo pipeline_dynamic_state_create_info{
            VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
            nullptr,  // pNext
            0,        // flags
            2, dynamic_states};

        VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
                                                                   nullptr,  // pNext
                                                                   0,        // flags
                                                                   1,        // stageCount
                                                                   &vs.GetStageCreateInfo(),
                                                                   &pipeline_vertex_input_state_create_info,
                                                                   &pipeline_input_assembly_state_create_info,
                                                                   nullptr,
                                                                   &pipeline_viewport_state_create_info,
                                                                   &pipeline_rasterization_state_create_info,
                                                                   &pipeline_multisample_state_create_info,
                                                                   &pipeline_depth_stencil_state_create_info,
                                                                   &pipeline_color_blend_state_create_info,
                                                                   &pipeline_dynamic_state_create_info,  // dynamic states
                                                                   pipeline_layout,
                                                                   m_renderPass,
                                                                   0,  // subpass
                                                                   VK_NULL_HANDLE,
                                                                   0};

        VkPipeline pipeline;
        vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline);

        m_errorMonitor->VerifyNotFound();

        vkDestroyPipeline(m_device->handle(), pipeline, nullptr);
    }

    vkDestroyPipelineLayout(m_device->handle(), pipeline_layout, nullptr);
}

TEST_F(VkPositiveLayerTest, ExternalMemory) {
    TEST_DESCRIPTION("Perform a copy through a pair of buffers linked by external memory");

#ifdef _WIN32
    const auto ext_mem_extension_name = VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
#else
    const auto ext_mem_extension_name = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
    const auto handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
#endif

    // Check for external memory instance extensions
    std::vector<const char *> reqd_instance_extensions = {
        {VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME}};
    for (auto extension_name : reqd_instance_extensions) {
        if (InstanceExtensionSupported(extension_name)) {
            m_instance_extension_names.push_back(extension_name);
        } else {
            printf("%s Required instance extension %s not supported, skipping test\n", kSkipPrefix, extension_name);
            return;
        }
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Check for import/export capability
    VkPhysicalDeviceExternalBufferInfoKHR ebi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR, nullptr, 0,
                                                 VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, handle_type};
    VkExternalBufferPropertiesKHR ebp = {VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR, nullptr, {0, 0, 0}};
    auto vkGetPhysicalDeviceExternalBufferPropertiesKHR = (PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)vkGetInstanceProcAddr(
        instance(), "vkGetPhysicalDeviceExternalBufferPropertiesKHR");
    ASSERT_TRUE(vkGetPhysicalDeviceExternalBufferPropertiesKHR != nullptr);
    vkGetPhysicalDeviceExternalBufferPropertiesKHR(gpu(), &ebi, &ebp);
    if (!(ebp.externalMemoryProperties.compatibleHandleTypes & handle_type) ||
        !(ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR) ||
        !(ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR)) {
        printf("%s External buffer does not support importing and exporting, skipping test\n", kSkipPrefix);
        return;
    }

    // Check if dedicated allocation is required
    bool dedicated_allocation =
        ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR;
    if (dedicated_allocation) {
        if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME)) {
            m_device_extension_names.push_back(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME);
            m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        } else {
            printf("%s Dedicated allocation extension not supported, skipping test\n", kSkipPrefix);
            return;
        }
    }

    // Check for external memory device extensions
    if (DeviceExtensionSupported(gpu(), nullptr, ext_mem_extension_name)) {
        m_device_extension_names.push_back(ext_mem_extension_name);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
    } else {
        printf("%s External memory extension not supported, skipping test\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);

    VkMemoryPropertyFlags mem_flags = 0;
    const VkDeviceSize buffer_size = 1024;

    // Create export and import buffers
    const VkExternalMemoryBufferCreateInfoKHR external_buffer_info = {VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR,
                                                                      nullptr, handle_type};
    auto buffer_info = VkBufferObj::create_info(buffer_size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT);
    buffer_info.pNext = &external_buffer_info;
    VkBufferObj buffer_export;
    buffer_export.init_no_mem(*m_device, buffer_info);
    VkBufferObj buffer_import;
    buffer_import.init_no_mem(*m_device, buffer_info);

    // Allocation info
    auto alloc_info = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_export.memory_requirements(), mem_flags);

    // Add export allocation info to pNext chain
    VkExportMemoryAllocateInfoKHR export_info = {VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR, nullptr, handle_type};
    alloc_info.pNext = &export_info;

    // Add dedicated allocation info to pNext chain if required
    VkMemoryDedicatedAllocateInfoKHR dedicated_info = {VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR, nullptr,
                                                       VK_NULL_HANDLE, buffer_export.handle()};
    if (dedicated_allocation) {
        export_info.pNext = &dedicated_info;
    }

    // Allocate memory to be exported
    vk_testing::DeviceMemory memory_export;
    memory_export.init(*m_device, alloc_info);

    // Bind exported memory
    buffer_export.bind_memory(memory_export, 0);

#ifdef _WIN32
    // Export memory to handle
    auto vkGetMemoryWin32HandleKHR = (PFN_vkGetMemoryWin32HandleKHR)vkGetInstanceProcAddr(instance(), "vkGetMemoryWin32HandleKHR");
    ASSERT_TRUE(vkGetMemoryWin32HandleKHR != nullptr);
    VkMemoryGetWin32HandleInfoKHR mghi = {VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR, nullptr, memory_export.handle(),
                                          handle_type};
    HANDLE handle;
    ASSERT_VK_SUCCESS(vkGetMemoryWin32HandleKHR(m_device->device(), &mghi, &handle));

    VkImportMemoryWin32HandleInfoKHR import_info = {VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR, nullptr, handle_type,
                                                    handle};
#else
    // Export memory to fd
    auto vkGetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vkGetInstanceProcAddr(instance(), "vkGetMemoryFdKHR");
    ASSERT_TRUE(vkGetMemoryFdKHR != nullptr);
    VkMemoryGetFdInfoKHR mgfi = {VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR, nullptr, memory_export.handle(), handle_type};
    int fd;
    ASSERT_VK_SUCCESS(vkGetMemoryFdKHR(m_device->device(), &mgfi, &fd));

    VkImportMemoryFdInfoKHR import_info = {VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR, nullptr, handle_type, fd};
#endif

    // Import memory
    alloc_info = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_import.memory_requirements(), mem_flags);
    alloc_info.pNext = &import_info;
    vk_testing::DeviceMemory memory_import;
    memory_import.init(*m_device, alloc_info);

    // Bind imported memory
    buffer_import.bind_memory(memory_import, 0);

    // Create test buffers and fill input buffer
    VkMemoryPropertyFlags mem_prop = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
    VkBufferObj buffer_input;
    buffer_input.init_as_src_and_dst(*m_device, buffer_size, mem_prop);
    auto input_mem = (uint8_t *)buffer_input.memory().map();
    for (uint32_t i = 0; i < buffer_size; i++) {
        input_mem[i] = (i & 0xFF);
    }
    buffer_input.memory().unmap();
    VkBufferObj buffer_output;
    buffer_output.init_as_src_and_dst(*m_device, buffer_size, mem_prop);

    // Copy from input buffer to output buffer through the exported/imported memory
    m_commandBuffer->begin();
    VkBufferCopy copy_info = {0, 0, buffer_size};
    vkCmdCopyBuffer(m_commandBuffer->handle(), buffer_input.handle(), buffer_export.handle(), 1, &copy_info);
    // Insert memory barrier to guarantee copy order
    VkMemoryBarrier mem_barrier = {VK_STRUCTURE_TYPE_MEMORY_BARRIER, nullptr, VK_ACCESS_TRANSFER_WRITE_BIT,
                                   VK_ACCESS_TRANSFER_READ_BIT};
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 1,
                         &mem_barrier, 0, nullptr, 0, nullptr);
    vkCmdCopyBuffer(m_commandBuffer->handle(), buffer_import.handle(), buffer_output.handle(), 1, &copy_info);
    m_commandBuffer->end();
    m_commandBuffer->QueueCommandBuffer();

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, AMDMixedAttachmentSamplesValidateGraphicsPipeline) {
    TEST_DESCRIPTION("Verify an error message for an incorrect graphics pipeline rasterization sample count.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME);
    } else {
        printf("%s Extension %s is not supported.\n", kSkipPrefix, VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());

    VkRenderpassObj render_pass(m_device);

    const VkPipelineLayoutObj pipeline_layout(m_device);

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    // Set a mismatched sample count

    VkPipelineMultisampleStateCreateInfo ms_state_ci = {};
    ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
    ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT;

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.SetMSAA(&ms_state_ci);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkGraphicsPipelineCreateInfo-subpass-01505");

    pipe.CreateVKPipeline(pipeline_layout.handle(), render_pass.handle());

    m_errorMonitor->VerifyFound();
}

TEST_F(VkPositiveLayerTest, ParameterLayerFeatures2Capture) {
    TEST_DESCRIPTION("Ensure parameter_validation_layer correctly captures physical device features");
    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    VkResult err;
    m_errorMonitor->ExpectSuccess();

    VkPhysicalDeviceFeatures2KHR features2;
    features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
    features2.pNext = nullptr;

    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);

    // We're not creating a valid m_device, but the phy wrapper is useful
    vk_testing::PhysicalDevice physical_device(gpu());
    vk_testing::QueueCreateInfoArray queue_info(physical_device.queue_properties());
    // Only request creation with queuefamilies that have at least one queue
    std::vector<VkDeviceQueueCreateInfo> create_queue_infos;
    auto qci = queue_info.data();
    for (uint32_t i = 0; i < queue_info.size(); ++i) {
        if (qci[i].queueCount) {
            create_queue_infos.push_back(qci[i]);
        }
    }

    VkDeviceCreateInfo dev_info = {};
    dev_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
    dev_info.pNext = &features2;
    dev_info.flags = 0;
    dev_info.queueCreateInfoCount = create_queue_infos.size();
    dev_info.pQueueCreateInfos = create_queue_infos.data();
    dev_info.enabledLayerCount = 0;
    dev_info.ppEnabledLayerNames = nullptr;
    dev_info.enabledExtensionCount = 0;
    dev_info.ppEnabledExtensionNames = nullptr;
    dev_info.pEnabledFeatures = nullptr;

    VkDevice device;
    err = vkCreateDevice(gpu(), &dev_info, nullptr, &device);
    ASSERT_VK_SUCCESS(err);

    if (features2.features.samplerAnisotropy) {
        // Test that the parameter layer is caching the features correctly using CreateSampler
        VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
        // If the features were not captured correctly, this should cause an error
        sampler_ci.anisotropyEnable = VK_TRUE;
        sampler_ci.maxAnisotropy = physical_device.properties().limits.maxSamplerAnisotropy;

        VkSampler sampler = VK_NULL_HANDLE;
        err = vkCreateSampler(device, &sampler_ci, nullptr, &sampler);
        ASSERT_VK_SUCCESS(err);
        vkDestroySampler(device, sampler, nullptr);
    } else {
        printf("%s Feature samplerAnisotropy not enabled;  parameter_layer check skipped.\n", kSkipPrefix);
    }

    // Verify the core validation layer has captured the physical device features by creating a a query pool.
    if (features2.features.pipelineStatisticsQuery) {
        VkQueryPool query_pool;
        VkQueryPoolCreateInfo qpci{};
        qpci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
        qpci.queryType = VK_QUERY_TYPE_PIPELINE_STATISTICS;
        qpci.queryCount = 1;
        err = vkCreateQueryPool(device, &qpci, nullptr, &query_pool);
        ASSERT_VK_SUCCESS(err);

        vkDestroyQueryPool(device, query_pool, nullptr);
    } else {
        printf("%s Feature pipelineStatisticsQuery not enabled;  core_validation_layer check skipped.\n", kSkipPrefix);
    }

    vkDestroyDevice(device, nullptr);

    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, GetMemoryRequirements2) {
    TEST_DESCRIPTION(
        "Get memory requirements with VK_KHR_get_memory_requirements2 instead of core entry points and verify layers do not emit "
        "errors when objects are bound and used");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Check for VK_KHR_get_memory_requirementes2 extensions
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    } else {
        printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());

    m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);

    // Create a test buffer
    VkBufferObj buffer;
    buffer.init_no_mem(*m_device,
                       VkBufferObj::create_info(1024, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT));

    // Use extension to get buffer memory requirements
    auto vkGetBufferMemoryRequirements2KHR = reinterpret_cast<PFN_vkGetBufferMemoryRequirements2KHR>(
        vkGetDeviceProcAddr(m_device->device(), "vkGetBufferMemoryRequirements2KHR"));
    ASSERT_TRUE(vkGetBufferMemoryRequirements2KHR != nullptr);
    VkBufferMemoryRequirementsInfo2KHR buffer_info = {VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR, nullptr,
                                                      buffer.handle()};
    VkMemoryRequirements2KHR buffer_reqs = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR};
    vkGetBufferMemoryRequirements2KHR(m_device->device(), &buffer_info, &buffer_reqs);

    // Allocate and bind buffer memory
    vk_testing::DeviceMemory buffer_memory;
    buffer_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_reqs.memoryRequirements, 0));
    vkBindBufferMemory(m_device->device(), buffer.handle(), buffer_memory.handle(), 0);

    // Create a test image
    auto image_ci = vk_testing::Image::create_info();
    image_ci.imageType = VK_IMAGE_TYPE_2D;
    image_ci.extent.width = 32;
    image_ci.extent.height = 32;
    image_ci.format = VK_FORMAT_R8G8B8A8_UNORM;
    image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    vk_testing::Image image;
    image.init_no_mem(*m_device, image_ci);

    // Use extension to get image memory requirements
    auto vkGetImageMemoryRequirements2KHR = reinterpret_cast<PFN_vkGetImageMemoryRequirements2KHR>(
        vkGetDeviceProcAddr(m_device->device(), "vkGetImageMemoryRequirements2KHR"));
    ASSERT_TRUE(vkGetImageMemoryRequirements2KHR != nullptr);
    VkImageMemoryRequirementsInfo2KHR image_info = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR, nullptr,
                                                    image.handle()};
    VkMemoryRequirements2KHR image_reqs = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR};
    vkGetImageMemoryRequirements2KHR(m_device->device(), &image_info, &image_reqs);

    // Allocate and bind image memory
    vk_testing::DeviceMemory image_memory;
    image_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, image_reqs.memoryRequirements, 0));
    vkBindImageMemory(m_device->device(), image.handle(), image_memory.handle(), 0);

    // Now execute arbitrary commands that use the test buffer and image
    m_commandBuffer->begin();

    // Fill buffer with 0
    vkCmdFillBuffer(m_commandBuffer->handle(), buffer.handle(), 0, VK_WHOLE_SIZE, 0);

    // Transition and clear image
    const auto subresource_range = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT);
    const auto barrier = image.image_memory_barrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
                                                    VK_IMAGE_LAYOUT_GENERAL, subresource_range);
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                         nullptr, 0, nullptr, 1, &barrier);
    const VkClearColorValue color = {};
    vkCmdClearColorImage(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, &color, 1, &subresource_range);

    // Submit and verify no validation errors
    m_commandBuffer->end();
    m_commandBuffer->QueueCommandBuffer();
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, BindMemory2) {
    TEST_DESCRIPTION(
        "Bind memory with VK_KHR_bind_memory2 instead of core entry points and verify layers do not emit errors when objects are "
        "used");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // Check for VK_KHR_get_memory_requirementes2 extensions
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
    } else {
        printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());

    m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);

    // Create a test buffer
    VkBufferObj buffer;
    buffer.init_no_mem(*m_device, VkBufferObj::create_info(1024, VK_BUFFER_USAGE_TRANSFER_DST_BIT));

    // Allocate buffer memory
    vk_testing::DeviceMemory buffer_memory;
    buffer_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer.memory_requirements(), 0));

    // Bind buffer memory with extension
    auto vkBindBufferMemory2KHR =
        reinterpret_cast<PFN_vkBindBufferMemory2KHR>(vkGetDeviceProcAddr(m_device->device(), "vkBindBufferMemory2KHR"));
    ASSERT_TRUE(vkBindBufferMemory2KHR != nullptr);
    VkBindBufferMemoryInfoKHR buffer_bind_info = {VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR, nullptr, buffer.handle(),
                                                  buffer_memory.handle(), 0};
    vkBindBufferMemory2KHR(m_device->device(), 1, &buffer_bind_info);

    // Create a test image
    auto image_ci = vk_testing::Image::create_info();
    image_ci.imageType = VK_IMAGE_TYPE_2D;
    image_ci.extent.width = 32;
    image_ci.extent.height = 32;
    image_ci.format = VK_FORMAT_R8G8B8A8_UNORM;
    image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    vk_testing::Image image;
    image.init_no_mem(*m_device, image_ci);

    // Allocate image memory
    vk_testing::DeviceMemory image_memory;
    image_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, image.memory_requirements(), 0));

    // Bind image memory with extension
    auto vkBindImageMemory2KHR =
        reinterpret_cast<PFN_vkBindImageMemory2KHR>(vkGetDeviceProcAddr(m_device->device(), "vkBindImageMemory2KHR"));
    ASSERT_TRUE(vkBindImageMemory2KHR != nullptr);
    VkBindImageMemoryInfoKHR image_bind_info = {VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR, nullptr, image.handle(),
                                                image_memory.handle(), 0};
    vkBindImageMemory2KHR(m_device->device(), 1, &image_bind_info);

    // Now execute arbitrary commands that use the test buffer and image
    m_commandBuffer->begin();

    // Fill buffer with 0
    vkCmdFillBuffer(m_commandBuffer->handle(), buffer.handle(), 0, VK_WHOLE_SIZE, 0);

    // Transition and clear image
    const auto subresource_range = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT);
    const auto barrier = image.image_memory_barrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
                                                    VK_IMAGE_LAYOUT_GENERAL, subresource_range);
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
                         nullptr, 0, nullptr, 1, &barrier);
    const VkClearColorValue color = {};
    vkCmdClearColorImage(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, &color, 1, &subresource_range);

    // Submit and verify no validation errors
    m_commandBuffer->end();
    m_commandBuffer->QueueCommandBuffer();
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkPositiveLayerTest, MultiplaneImageTests) {
    TEST_DESCRIPTION("Positive test of multiplane image operations");

    // Enable KHR multiplane req'd extensions
    bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
                                                    VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION);
    if (mp_extensions) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
    mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    if (mp_extensions) {
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
    } else {
        printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkImageCreateInfo ci = {};
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ci.pNext = NULL;
    ci.flags = 0;
    ci.imageType = VK_IMAGE_TYPE_2D;
    ci.format = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR;  // All planes of equal extent
    ci.tiling = VK_IMAGE_TILING_OPTIMAL;
    ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
    ci.extent = {128, 128, 1};
    ci.mipLevels = 1;
    ci.arrayLayers = 1;
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;

    // Verify format
    VkFormatFeatureFlags features = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
    bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features);
    if (!supported) {
        printf("%s Multiplane image format not supported.  Skipping test.\n", kSkipPrefix);
        return;  // Assume there's low ROI on searching for different mp formats
    }

    VkImage image;
    ASSERT_VK_SUCCESS(vkCreateImage(device(), &ci, NULL, &image));

    // Allocate & bind memory
    VkPhysicalDeviceMemoryProperties phys_mem_props;
    vkGetPhysicalDeviceMemoryProperties(gpu(), &phys_mem_props);
    VkMemoryRequirements mem_reqs;
    vkGetImageMemoryRequirements(device(), image, &mem_reqs);
    VkDeviceMemory mem_obj = VK_NULL_HANDLE;
    VkMemoryPropertyFlagBits mem_props = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
    for (uint32_t type = 0; type < phys_mem_props.memoryTypeCount; type++) {
        if ((mem_reqs.memoryTypeBits & (1 << type)) &&
            ((phys_mem_props.memoryTypes[type].propertyFlags & mem_props) == mem_props)) {
            VkMemoryAllocateInfo alloc_info = {};
            alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
            alloc_info.allocationSize = mem_reqs.size;
            alloc_info.memoryTypeIndex = type;
            ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &mem_obj));
            break;
        }
    }

    if (VK_NULL_HANDLE == mem_obj) {
        printf("%s Unable to allocate image memory. Skipping test.\n", kSkipPrefix);
        vkDestroyImage(device(), image, NULL);
        return;
    }
    ASSERT_VK_SUCCESS(vkBindImageMemory(device(), image, mem_obj, 0));

    // Copy plane 0 to plane 2
    VkImageCopy copyRegion = {};
    copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT_KHR;
    copyRegion.srcSubresource.mipLevel = 0;
    copyRegion.srcSubresource.baseArrayLayer = 0;
    copyRegion.srcSubresource.layerCount = 1;
    copyRegion.srcOffset = {0, 0, 0};
    copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
    copyRegion.dstSubresource.mipLevel = 0;
    copyRegion.dstSubresource.baseArrayLayer = 0;
    copyRegion.dstSubresource.layerCount = 1;
    copyRegion.dstOffset = {0, 0, 0};
    copyRegion.extent.width = 128;
    copyRegion.extent.height = 128;
    copyRegion.extent.depth = 1;

    m_errorMonitor->ExpectSuccess();
    m_commandBuffer->begin();
    m_commandBuffer->CopyImage(image, VK_IMAGE_LAYOUT_GENERAL, image, VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
    m_commandBuffer->end();
    m_errorMonitor->VerifyNotFound();

#if 0
    // Copy to/from buffer
    VkBufferCreateInfo bci = {};
    bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    bci.pNext = NULL;
    bci.size = 128 * 128 * 3;
    bci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
    bci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    VkBuffer buffer;
    ASSERT_VK_SUCCESS(vkCreateBuffer(device(), &bci, NULL, &buffer));

    VkBufferImageCopy copy_region = {};
    copy_region.bufferRowLength = 128;
    copy_region.bufferImageHeight = 128;
    copy_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_1_BIT_KHR;
    copy_region.imageSubresource.layerCount = 1;
    copy_region.imageExtent.height = 64;
    copy_region.imageExtent.width = 64;
    copy_region.imageExtent.depth = 1;

    m_errorMonitor->ExpectSuccess();
    vkCmdCopyImageToBuffer(m_commandBuffer->handle(), image,VK_IMAGE_LAYOUT_GENERAL, buffer, 1, &copy_region);
    m_errorMonitor->VerifyNotFound();

    m_errorMonitor->ExpectSuccess();
    copy_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer, image, VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
    m_errorMonitor->VerifyNotFound();
#endif

    vkFreeMemory(device(), mem_obj, NULL);
    vkDestroyImage(device(), image, NULL);

    // Test that changing the layout of ASPECT_COLOR also changes the layout of the individual planes
    VkBufferObj buffer;
    VkMemoryPropertyFlags reqs = 0;
    buffer.init_as_src(*m_device, (VkDeviceSize)128 * 128 * 3, reqs);
    VkImageObj mpimage(m_device);
    mpimage.Init(256, 256, 1, VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
                 VK_IMAGE_TILING_OPTIMAL, 0);
    VkBufferImageCopy copy_region = {};
    copy_region.bufferRowLength = 128;
    copy_region.bufferImageHeight = 128;
    copy_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_1_BIT_KHR;
    copy_region.imageSubresource.layerCount = 1;
    copy_region.imageExtent.height = 64;
    copy_region.imageExtent.width = 64;
    copy_region.imageExtent.depth = 1;

    vkResetCommandBuffer(m_commandBuffer->handle(), 0);
    m_commandBuffer->begin();
    mpimage.ImageMemoryBarrier(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
    vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), mpimage.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
                           &copy_region);
    m_commandBuffer->end();
    m_commandBuffer->QueueCommandBuffer(false);
    m_errorMonitor->VerifyNotFound();

    // Test to verify that views of multiplanar images have layouts tracked correctly
    // by changing the image's layout then using a view of that image
    VkImageView view;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = mpimage.handle();
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    vkCreateImageView(m_device->device(), &ivci, nullptr, &view);

    OneOffDescriptorSet ds(m_device, {
                                         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
                                     });

    VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
    VkSampler sampler;

    VkResult err;
    err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
    ASSERT_VK_SUCCESS(err);

    const VkPipelineLayoutObj pipeline_layout(m_device, {&ds.layout_});

    VkDescriptorImageInfo image_info{};
    image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    image_info.imageView = view;
    image_info.sampler = sampler;

    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = ds.set_;
    descriptor_write.dstBinding = 0;
    descriptor_write.descriptorCount = 1;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
    descriptor_write.pImageInfo = &image_info;

    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main(){\n"
        "   gl_Position = vec4(1);\n"
        "}\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(set=0, binding=0) uniform sampler2D s;\n"
        "layout(location=0) out vec4 x;\n"
        "void main(){\n"
        "   x = texture(s, vec2(1));\n"
        "}\n";

    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();
    pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());

    m_errorMonitor->ExpectSuccess();
    m_commandBuffer->begin();
    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    img_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
    img_barrier.image = mpimage.handle();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                         VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1, &ds.set_, 0,
                            nullptr);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    m_commandBuffer->Draw(1, 0, 0, 0);
    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();
    VkSubmitInfo submit_info = {};
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.commandBufferCount = 1;
    submit_info.pCommandBuffers = &m_commandBuffer->handle();
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyNotFound();

    vkQueueWaitIdle(m_device->m_queue);
    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroySampler(m_device->device(), sampler, nullptr);
}

TEST_F(VkPositiveLayerTest, ApiVersionZero) {
    TEST_DESCRIPTION("Check that apiVersion = 0 is valid.");
    m_errorMonitor->ExpectSuccess();
    app_info.apiVersion = 0U;
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, DrawIndirectCountKHR) {
    TEST_DESCRIPTION("Test covered valid usage for vkCmdDrawIndirectCountKHR");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME);
    } else {
        printf("             VK_KHR_draw_indirect_count Extension not supported, skipping test\n");
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkMemoryRequirements memory_requirements;
    VkMemoryAllocateInfo memory_allocate_info = {VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO};

    auto vkCmdDrawIndirectCountKHR =
        (PFN_vkCmdDrawIndirectCountKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdDrawIndirectCountKHR");

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main() { gl_Position = vec4(0); }\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = vec4(1, 0, 0, 1);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();

    VkDescriptorSetObj descriptor_set(m_device);
    descriptor_set.AppendDummy();
    descriptor_set.CreateVKDescriptorSet(m_commandBuffer);

    VkResult err = pipe.CreateVKPipeline(descriptor_set.GetPipelineLayout(), renderPass());
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    m_commandBuffer->BindDescriptorSet(descriptor_set);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    VkBufferCreateInfo buffer_create_info = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
    buffer_create_info.size = sizeof(VkDrawIndirectCommand);
    buffer_create_info.usage = VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
    VkBuffer draw_buffer;
    vkCreateBuffer(m_device->device(), &buffer_create_info, nullptr, &draw_buffer);

    VkBufferCreateInfo count_buffer_create_info = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
    count_buffer_create_info.size = sizeof(uint32_t);
    count_buffer_create_info.usage = VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
    VkBuffer count_buffer;
    vkCreateBuffer(m_device->device(), &count_buffer_create_info, nullptr, &count_buffer);
    vkGetBufferMemoryRequirements(m_device->device(), count_buffer, &memory_requirements);
    memory_allocate_info.allocationSize = memory_requirements.size;
    m_device->phy().set_memory_type(memory_requirements.memoryTypeBits, &memory_allocate_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    VkDeviceMemory count_buffer_memory;
    vkAllocateMemory(m_device->device(), &memory_allocate_info, NULL, &count_buffer_memory);
    vkBindBufferMemory(m_device->device(), count_buffer, count_buffer_memory, 0);

    // VUID-vkCmdDrawIndirectCountKHR-buffer-03104
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndirectCountKHR-buffer-03104");
    vkCmdDrawIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 0, count_buffer, 0, 1, sizeof(VkDrawIndirectCommand));
    m_errorMonitor->VerifyFound();

    vkGetBufferMemoryRequirements(m_device->device(), draw_buffer, &memory_requirements);
    memory_allocate_info.allocationSize = memory_requirements.size;
    m_device->phy().set_memory_type(memory_requirements.memoryTypeBits, &memory_allocate_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    VkDeviceMemory draw_buffer_memory;
    vkAllocateMemory(m_device->device(), &memory_allocate_info, NULL, &draw_buffer_memory);
    vkBindBufferMemory(m_device->device(), draw_buffer, draw_buffer_memory, 0);

    VkBuffer count_buffer_unbound;
    vkCreateBuffer(m_device->device(), &count_buffer_create_info, nullptr, &count_buffer_unbound);

    // VUID-vkCmdDrawIndirectCountKHR-countBuffer-03106
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndirectCountKHR-countBuffer-03106");
    vkCmdDrawIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 0, count_buffer_unbound, 0, 1, sizeof(VkDrawIndirectCommand));
    m_errorMonitor->VerifyFound();

    // VUID-vkCmdDrawIndirectCountKHR-offset-03108
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndirectCountKHR-offset-03108");
    vkCmdDrawIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 1, count_buffer, 0, 1, sizeof(VkDrawIndirectCommand));
    m_errorMonitor->VerifyFound();

    // VUID-vkCmdDrawIndirectCountKHR-countBufferOffset-03109
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndirectCountKHR-countBufferOffset-03109");
    vkCmdDrawIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 0, count_buffer, 1, 1, sizeof(VkDrawIndirectCommand));
    m_errorMonitor->VerifyFound();

    // VUID-vkCmdDrawIndirectCountKHR-stride-03110
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndirectCountKHR-stride-03110");
    vkCmdDrawIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 0, count_buffer, 0, 1, 1);
    m_errorMonitor->VerifyFound();

    // TODO: These covered VUIDs aren't tested. There is also no test coverage for the core Vulkan 1.0 vkCmdDraw* equivalent of
    // these:
    //     VUID-vkCmdDrawIndirectCountKHR-renderPass-03113
    //     VUID-vkCmdDrawIndirectCountKHR-subpass-03114
    //     VUID-vkCmdDrawIndirectCountKHR-None-03120

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    vkDestroyBuffer(m_device->device(), draw_buffer, 0);
    vkDestroyBuffer(m_device->device(), count_buffer, 0);
    vkDestroyBuffer(m_device->device(), count_buffer_unbound, 0);

    vkFreeMemory(m_device->device(), draw_buffer_memory, 0);
    vkFreeMemory(m_device->device(), count_buffer_memory, 0);
}

TEST_F(VkLayerTest, DrawIndexedIndirectCountKHR) {
    TEST_DESCRIPTION("Test covered valid usage for vkCmdDrawIndexedIndirectCountKHR");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME);
    } else {
        printf("             VK_KHR_draw_indirect_count Extension not supported, skipping test\n");
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkMemoryRequirements memory_requirements;
    VkMemoryAllocateInfo memory_allocate_info = {VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO};

    auto vkCmdDrawIndexedIndirectCountKHR =
        (PFN_vkCmdDrawIndexedIndirectCountKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdDrawIndexedIndirectCountKHR");

    char const *vsSource =
        "#version 450\n"
        "\n"
        "void main() { gl_Position = vec4(0); }\n";
    char const *fsSource =
        "#version 450\n"
        "\n"
        "layout(location=0) out vec4 color;\n"
        "void main() {\n"
        "   color = vec4(1, 0, 0, 1);\n"
        "}\n";
    VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    VkPipelineObj pipe(m_device);
    pipe.AddShader(&vs);
    pipe.AddShader(&fs);
    pipe.AddDefaultColorAttachment();

    VkDescriptorSetObj descriptorSet(m_device);
    descriptorSet.AppendDummy();
    descriptorSet.CreateVKDescriptorSet(m_commandBuffer);

    VkResult err = pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
    ASSERT_VK_SUCCESS(err);

    m_commandBuffer->begin();
    m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);

    vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
    m_commandBuffer->BindDescriptorSet(descriptorSet);

    VkViewport viewport = {0, 0, 16, 16, 0, 1};
    vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
    VkRect2D scissor = {{0, 0}, {16, 16}};
    vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);

    VkBufferCreateInfo buffer_create_info = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
    buffer_create_info.size = sizeof(VkDrawIndexedIndirectCommand);
    buffer_create_info.usage = VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
    VkBuffer draw_buffer;
    vkCreateBuffer(m_device->device(), &buffer_create_info, nullptr, &draw_buffer);
    vkGetBufferMemoryRequirements(m_device->device(), draw_buffer, &memory_requirements);
    memory_allocate_info.allocationSize = memory_requirements.size;
    m_device->phy().set_memory_type(memory_requirements.memoryTypeBits, &memory_allocate_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    VkDeviceMemory draw_buffer_memory;
    vkAllocateMemory(m_device->device(), &memory_allocate_info, NULL, &draw_buffer_memory);
    vkBindBufferMemory(m_device->device(), draw_buffer, draw_buffer_memory, 0);

    VkBufferCreateInfo count_buffer_create_info = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
    count_buffer_create_info.size = sizeof(uint32_t);
    count_buffer_create_info.usage = VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
    VkBuffer count_buffer;
    vkCreateBuffer(m_device->device(), &count_buffer_create_info, nullptr, &count_buffer);
    vkGetBufferMemoryRequirements(m_device->device(), count_buffer, &memory_requirements);
    memory_allocate_info.allocationSize = memory_requirements.size;
    m_device->phy().set_memory_type(memory_requirements.memoryTypeBits, &memory_allocate_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    VkDeviceMemory count_buffer_memory;
    vkAllocateMemory(m_device->device(), &memory_allocate_info, NULL, &count_buffer_memory);
    vkBindBufferMemory(m_device->device(), count_buffer, count_buffer_memory, 0);

    VkBufferCreateInfo index_buffer_create_info = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
    index_buffer_create_info.size = sizeof(uint32_t);
    index_buffer_create_info.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
    VkBuffer index_buffer;
    vkCreateBuffer(m_device->device(), &index_buffer_create_info, nullptr, &index_buffer);
    vkGetBufferMemoryRequirements(m_device->device(), index_buffer, &memory_requirements);
    memory_allocate_info.allocationSize = memory_requirements.size;
    m_device->phy().set_memory_type(memory_requirements.memoryTypeBits, &memory_allocate_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
    VkDeviceMemory index_buffer_memory;
    vkAllocateMemory(m_device->device(), &memory_allocate_info, NULL, &index_buffer_memory);
    vkBindBufferMemory(m_device->device(), index_buffer, index_buffer_memory, 0);

    // VUID-vkCmdDrawIndexedIndirectCountKHR-None-03152 (partial - only tests whether the index buffer is bound)
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndexedIndirectCountKHR-None-03152");
    vkCmdDrawIndexedIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 0, count_buffer, 0, 1,
                                     sizeof(VkDrawIndexedIndirectCommand));
    m_errorMonitor->VerifyFound();

    vkCmdBindIndexBuffer(m_commandBuffer->handle(), index_buffer, 0, VK_INDEX_TYPE_UINT32);

    VkBuffer draw_buffer_unbound;
    vkCreateBuffer(m_device->device(), &count_buffer_create_info, nullptr, &draw_buffer_unbound);

    // VUID-vkCmdDrawIndexedIndirectCountKHR-buffer-03136
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndexedIndirectCountKHR-buffer-03136");
    vkCmdDrawIndexedIndirectCountKHR(m_commandBuffer->handle(), draw_buffer_unbound, 0, count_buffer, 0, 1,
                                     sizeof(VkDrawIndexedIndirectCommand));
    m_errorMonitor->VerifyFound();

    VkBuffer count_buffer_unbound;
    vkCreateBuffer(m_device->device(), &count_buffer_create_info, nullptr, &count_buffer_unbound);

    // VUID-vkCmdDrawIndexedIndirectCountKHR-countBuffer-03138
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndexedIndirectCountKHR-countBuffer-03138");
    vkCmdDrawIndexedIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 0, count_buffer_unbound, 0, 1,
                                     sizeof(VkDrawIndexedIndirectCommand));
    m_errorMonitor->VerifyFound();

    // VUID-vkCmdDrawIndexedIndirectCountKHR-offset-03140
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndexedIndirectCountKHR-offset-03140");
    vkCmdDrawIndexedIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 1, count_buffer, 0, 1,
                                     sizeof(VkDrawIndexedIndirectCommand));
    m_errorMonitor->VerifyFound();

    // VUID-vkCmdDrawIndexedIndirectCountKHR-countBufferOffset-03141
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdDrawIndexedIndirectCountKHR-countBufferOffset-03141");
    vkCmdDrawIndexedIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 0, count_buffer, 1, 1,
                                     sizeof(VkDrawIndexedIndirectCommand));
    m_errorMonitor->VerifyFound();

    // VUID-vkCmdDrawIndexedIndirectCountKHR-stride-03142
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawIndexedIndirectCountKHR-stride-03142");
    vkCmdDrawIndexedIndirectCountKHR(m_commandBuffer->handle(), draw_buffer, 0, count_buffer, 0, 1, 1);
    m_errorMonitor->VerifyFound();

    // TODO: These covered VUIDs aren't tested. There is also no test coverage for the core Vulkan 1.0 vkCmdDraw* equivalent of
    // these:
    //     VUID-vkCmdDrawIndexedIndirectCountKHR-renderPass-03145
    //     VUID-vkCmdDrawIndexedIndirectCountKHR-subpass-03146
    //     VUID-vkCmdDrawIndexedIndirectCountKHR-None-03152 (partial)

    m_commandBuffer->EndRenderPass();
    m_commandBuffer->end();

    vkDestroyBuffer(m_device->device(), draw_buffer, 0);
    vkDestroyBuffer(m_device->device(), draw_buffer_unbound, 0);
    vkDestroyBuffer(m_device->device(), count_buffer, 0);
    vkDestroyBuffer(m_device->device(), count_buffer_unbound, 0);
    vkDestroyBuffer(m_device->device(), index_buffer, 0);

    vkFreeMemory(m_device->device(), draw_buffer_memory, 0);
    vkFreeMemory(m_device->device(), count_buffer_memory, 0);
    vkFreeMemory(m_device->device(), index_buffer_memory, 0);
}

TEST_F(VkLayerTest, ExclusiveScissorNV) {
    TEST_DESCRIPTION("Test VK_NV_scissor_exclusive with multiViewport disabled.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 1> required_device_extensions = {{VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device that enables exclusive scissor but disables multiViewport
    auto exclusive_scissor_features = lvl_init_struct<VkPhysicalDeviceExclusiveScissorFeaturesNV>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&exclusive_scissor_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);

    features2.features.multiViewport = VK_FALSE;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Based on PSOViewportStateTests
    {
        VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
        VkViewport viewports[] = {viewport, viewport};
        VkRect2D scissor = {{0, 0}, {64, 64}};
        VkRect2D scissors[100] = {scissor, scissor};

        using std::vector;
        struct TestCase {
            uint32_t viewport_count;
            VkViewport *viewports;
            uint32_t scissor_count;
            VkRect2D *scissors;
            uint32_t exclusive_scissor_count;
            VkRect2D *exclusive_scissors;

            vector<std::string> vuids;
        };

        vector<TestCase> test_cases = {
            {1,
             viewports,
             1,
             scissors,
             2,
             scissors,
             {"VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-exclusiveScissorCount-02027",
              "VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-exclusiveScissorCount-02029"}},
            {1,
             viewports,
             1,
             scissors,
             100,
             scissors,
             {"VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-exclusiveScissorCount-02027",
              "VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-exclusiveScissorCount-02028",
              "VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-exclusiveScissorCount-02029"}},
            {1,
             viewports,
             1,
             scissors,
             1,
             nullptr,
             {"VUID-VkPipelineViewportExclusiveScissorStateCreateInfoNV-pDynamicStates-02030"}},
        };

        for (const auto &test_case : test_cases) {
            VkPipelineViewportExclusiveScissorStateCreateInfoNV exc = {
                VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV};

            const auto break_vp = [&test_case, &exc](CreatePipelineHelper &helper) {
                helper.vp_state_ci_.viewportCount = test_case.viewport_count;
                helper.vp_state_ci_.pViewports = test_case.viewports;
                helper.vp_state_ci_.scissorCount = test_case.scissor_count;
                helper.vp_state_ci_.pScissors = test_case.scissors;
                helper.vp_state_ci_.pNext = &exc;

                exc.exclusiveScissorCount = test_case.exclusive_scissor_count;
                exc.pExclusiveScissors = test_case.exclusive_scissors;
            };
            CreatePipelineHelper::OneshotTest(*this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuids);
        }
    }

    // Based on SetDynScissorParamTests
    {
        auto vkCmdSetExclusiveScissorNV =
            (PFN_vkCmdSetExclusiveScissorNV)vkGetDeviceProcAddr(m_device->device(), "vkCmdSetExclusiveScissorNV");

        const VkRect2D scissor = {{0, 0}, {16, 16}};
        const VkRect2D scissors[] = {scissor, scissor};

        m_commandBuffer->begin();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdSetExclusiveScissorNV-firstExclusiveScissor-02035");
        vkCmdSetExclusiveScissorNV(m_commandBuffer->handle(), 1, 1, scissors);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "vkCmdSetExclusiveScissorNV: parameter exclusiveScissorCount must be greater than 0");
        vkCmdSetExclusiveScissorNV(m_commandBuffer->handle(), 0, 0, nullptr);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdSetExclusiveScissorNV-exclusiveScissorCount-02036");
        vkCmdSetExclusiveScissorNV(m_commandBuffer->handle(), 0, 2, scissors);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "vkCmdSetExclusiveScissorNV: parameter exclusiveScissorCount must be greater than 0");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdSetExclusiveScissorNV-firstExclusiveScissor-02035");
        vkCmdSetExclusiveScissorNV(m_commandBuffer->handle(), 1, 0, scissors);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdSetExclusiveScissorNV-firstExclusiveScissor-02035");
        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdSetExclusiveScissorNV-exclusiveScissorCount-02036");
        vkCmdSetExclusiveScissorNV(m_commandBuffer->handle(), 1, 2, scissors);
        m_errorMonitor->VerifyFound();

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "vkCmdSetExclusiveScissorNV: required parameter pExclusiveScissors specified as NULL");
        vkCmdSetExclusiveScissorNV(m_commandBuffer->handle(), 0, 1, nullptr);
        m_errorMonitor->VerifyFound();

        struct TestCase {
            VkRect2D scissor;
            std::string vuid;
        };

        std::vector<TestCase> test_cases = {
            {{{-1, 0}, {16, 16}}, "VUID-vkCmdSetExclusiveScissorNV-x-02037"},
            {{{0, -1}, {16, 16}}, "VUID-vkCmdSetExclusiveScissorNV-x-02037"},
            {{{1, 0}, {INT32_MAX, 16}}, "VUID-vkCmdSetExclusiveScissorNV-offset-02038"},
            {{{INT32_MAX, 0}, {1, 16}}, "VUID-vkCmdSetExclusiveScissorNV-offset-02038"},
            {{{0, 0}, {uint32_t{INT32_MAX} + 1, 16}}, "VUID-vkCmdSetExclusiveScissorNV-offset-02038"},
            {{{0, 1}, {16, INT32_MAX}}, "VUID-vkCmdSetExclusiveScissorNV-offset-02039"},
            {{{0, INT32_MAX}, {16, 1}}, "VUID-vkCmdSetExclusiveScissorNV-offset-02039"},
            {{{0, 0}, {16, uint32_t{INT32_MAX} + 1}}, "VUID-vkCmdSetExclusiveScissorNV-offset-02039"}};

        for (const auto &test_case : test_cases) {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuid);
            vkCmdSetExclusiveScissorNV(m_commandBuffer->handle(), 0, 1, &test_case.scissor);
            m_errorMonitor->VerifyFound();
        }

        m_commandBuffer->end();
    }
}

TEST_F(VkLayerTest, ShadingRateImageNV) {
    TEST_DESCRIPTION("Test VK_NV_shading_rate_image.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 1> required_device_extensions = {{VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device that enables shading_rate_image but disables multiViewport
    auto shading_rate_image_features = lvl_init_struct<VkPhysicalDeviceShadingRateImageFeaturesNV>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&shading_rate_image_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);

    features2.features.multiViewport = VK_FALSE;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    // Test shading rate image creation
    VkImage image = VK_NULL_HANDLE;
    VkResult result = VK_RESULT_MAX_ENUM;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.format = VK_FORMAT_R8_UINT;
    image_create_info.extent.width = 4;
    image_create_info.extent.height = 4;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV;
    image_create_info.queueFamilyIndexCount = 0;
    image_create_info.pQueueFamilyIndices = NULL;
    image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    image_create_info.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;

    // image type must be 2D
    image_create_info.imageType = VK_IMAGE_TYPE_3D;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-imageType-02082");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
    image_create_info.imageType = VK_IMAGE_TYPE_2D;

    // must be single sample
    image_create_info.samples = VK_SAMPLE_COUNT_2_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-samples-02083");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;

    // tiling must be optimal
    image_create_info.tiling = VK_IMAGE_TILING_LINEAR;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-tiling-02084");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;

    // Should succeed.
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyNotFound();

    // bind memory to the image
    VkMemoryRequirements memory_reqs;
    VkDeviceMemory image_memory;
    bool pass;
    VkMemoryAllocateInfo memory_info = {};
    memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    memory_info.pNext = NULL;
    memory_info.allocationSize = 0;
    memory_info.memoryTypeIndex = 0;
    vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
    memory_info.allocationSize = memory_reqs.size;
    pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
    ASSERT_TRUE(pass);
    result = vkAllocateMemory(m_device->device(), &memory_info, NULL, &image_memory);
    ASSERT_VK_SUCCESS(result);
    result = vkBindImageMemory(m_device->device(), image, image_memory, 0);
    ASSERT_VK_SUCCESS(result);

    // Test image view creation
    VkImageView view;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.image = image;
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_R8_UINT;
    ivci.subresourceRange.layerCount = 1;
    ivci.subresourceRange.baseMipLevel = 0;
    ivci.subresourceRange.levelCount = 1;
    ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;

    // view type must be 2D or 2D_ARRAY
    ivci.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-02086");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-01003");
    result = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImageView(m_device->device(), view, NULL);
        view = VK_NULL_HANDLE;
    }
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;

    // format must be R8_UINT
    ivci.format = VK_FORMAT_R8_UNORM;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-02087");
    result = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImageView(m_device->device(), view, NULL);
        view = VK_NULL_HANDLE;
    }
    ivci.format = VK_FORMAT_R8_UINT;

    vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
    m_errorMonitor->VerifyNotFound();

    // Test pipeline creation
    VkPipelineViewportShadingRateImageStateCreateInfoNV vsrisci = {
        VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SHADING_RATE_IMAGE_STATE_CREATE_INFO_NV};

    VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
    VkViewport viewports[20] = {viewport, viewport};
    VkRect2D scissor = {{0, 0}, {64, 64}};
    VkRect2D scissors[20] = {scissor, scissor};
    VkDynamicState dynPalette = VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV;
    VkPipelineDynamicStateCreateInfo dyn = {VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, nullptr, 0, 1, &dynPalette};

    // viewportCount must be 0 or 1 when multiViewport is disabled
    {
        const auto break_vp = [&](CreatePipelineHelper &helper) {
            helper.vp_state_ci_.viewportCount = 2;
            helper.vp_state_ci_.pViewports = viewports;
            helper.vp_state_ci_.scissorCount = 2;
            helper.vp_state_ci_.pScissors = scissors;
            helper.vp_state_ci_.pNext = &vsrisci;
            helper.dyn_state_ci_ = dyn;

            vsrisci.shadingRateImageEnable = VK_TRUE;
            vsrisci.viewportCount = 2;
        };
        CreatePipelineHelper::OneshotTest(
            *this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT,
            vector<std::string>({"VUID-VkPipelineViewportShadingRateImageStateCreateInfoNV-viewportCount-02054",
                                 "VUID-VkPipelineViewportStateCreateInfo-viewportCount-01216",
                                 "VUID-VkPipelineViewportStateCreateInfo-scissorCount-01217"}));
    }

    // viewportCounts must match
    {
        const auto break_vp = [&](CreatePipelineHelper &helper) {
            helper.vp_state_ci_.viewportCount = 1;
            helper.vp_state_ci_.pViewports = viewports;
            helper.vp_state_ci_.scissorCount = 1;
            helper.vp_state_ci_.pScissors = scissors;
            helper.vp_state_ci_.pNext = &vsrisci;
            helper.dyn_state_ci_ = dyn;

            vsrisci.shadingRateImageEnable = VK_TRUE;
            vsrisci.viewportCount = 0;
        };
        CreatePipelineHelper::OneshotTest(
            *this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT,
            vector<std::string>({"VUID-VkPipelineViewportShadingRateImageStateCreateInfoNV-shadingRateImageEnable-02056"}));
    }

    // pShadingRatePalettes must not be NULL.
    {
        const auto break_vp = [&](CreatePipelineHelper &helper) {
            helper.vp_state_ci_.viewportCount = 1;
            helper.vp_state_ci_.pViewports = viewports;
            helper.vp_state_ci_.scissorCount = 1;
            helper.vp_state_ci_.pScissors = scissors;
            helper.vp_state_ci_.pNext = &vsrisci;

            vsrisci.shadingRateImageEnable = VK_TRUE;
            vsrisci.viewportCount = 1;
        };
        CreatePipelineHelper::OneshotTest(
            *this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT,
            vector<std::string>({"VUID-VkPipelineViewportShadingRateImageStateCreateInfoNV-pDynamicStates-02057"}));
    }

    // Create an image without the SRI bit
    VkImageObj nonSRIimage(m_device);
    nonSRIimage.Init(256, 256, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
    ASSERT_TRUE(nonSRIimage.initialized());
    VkImageView nonSRIview = nonSRIimage.targetView(VK_FORMAT_B8G8R8A8_UNORM);

    // Test SRI layout on non-SRI image
    VkImageMemoryBarrier img_barrier = {};
    img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
    img_barrier.pNext = nullptr;
    img_barrier.srcAccessMask = 0;
    img_barrier.dstAccessMask = 0;
    img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
    img_barrier.newLayout = VK_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV;
    img_barrier.image = nonSRIimage.handle();
    img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
    img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    img_barrier.subresourceRange.baseArrayLayer = 0;
    img_barrier.subresourceRange.baseMipLevel = 0;
    img_barrier.subresourceRange.layerCount = 1;
    img_barrier.subresourceRange.levelCount = 1;

    m_commandBuffer->begin();

    // Error trying to convert it to SRI layout
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryBarrier-oldLayout-02088");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0,
                         nullptr, 0, nullptr, 1, &img_barrier);
    m_errorMonitor->VerifyFound();

    // succeed converting it to GENERAL
    img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0,
                         nullptr, 0, nullptr, 1, &img_barrier);
    m_errorMonitor->VerifyNotFound();

    // Test vkCmdBindShadingRateImageNV errors
    auto vkCmdBindShadingRateImageNV =
        (PFN_vkCmdBindShadingRateImageNV)vkGetDeviceProcAddr(m_device->device(), "vkCmdBindShadingRateImageNV");

    // if the view is non-NULL, it must be R8_UINT, USAGE_SRI, image layout must match, layout must be valid
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindShadingRateImageNV-imageView-02060");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindShadingRateImageNV-imageView-02061");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindShadingRateImageNV-imageView-02062");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdBindShadingRateImageNV-imageLayout-02063");
    vkCmdBindShadingRateImageNV(m_commandBuffer->handle(), nonSRIview, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
    m_errorMonitor->VerifyFound();

    // Test vkCmdSetViewportShadingRatePaletteNV errors
    auto vkCmdSetViewportShadingRatePaletteNV =
        (PFN_vkCmdSetViewportShadingRatePaletteNV)vkGetDeviceProcAddr(m_device->device(), "vkCmdSetViewportShadingRatePaletteNV");

    VkShadingRatePaletteEntryNV paletteEntries[100] = {};
    VkShadingRatePaletteNV palette = {100, paletteEntries};
    VkShadingRatePaletteNV palettes[] = {palette, palette};

    // errors on firstViewport/viewportCount
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdSetViewportShadingRatePaletteNV-firstViewport-02066");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdSetViewportShadingRatePaletteNV-firstViewport-02067");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdSetViewportShadingRatePaletteNV-firstViewport-02068");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkCmdSetViewportShadingRatePaletteNV-viewportCount-02069");
    vkCmdSetViewportShadingRatePaletteNV(m_commandBuffer->handle(), 20, 2, palettes);
    m_errorMonitor->VerifyFound();

    // shadingRatePaletteEntryCount must be in range
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkShadingRatePaletteNV-shadingRatePaletteEntryCount-02071");
    vkCmdSetViewportShadingRatePaletteNV(m_commandBuffer->handle(), 0, 1, palettes);
    m_errorMonitor->VerifyFound();

    VkCoarseSampleLocationNV locations[100] = {
        {0, 0, 0},    {0, 0, 1}, {0, 1, 0}, {0, 1, 1}, {0, 1, 1},  // duplicate
        {1000, 0, 0},                                              // pixelX too large
        {0, 1000, 0},                                              // pixelY too large
        {0, 0, 1000},                                              // sample too large
    };

    // Test custom sample orders, both via pipeline state and via dynamic state
    {
        VkCoarseSampleOrderCustomNV sampOrdBadShadingRate = {VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_PIXEL_NV, 1, 1,
                                                             locations};
        VkCoarseSampleOrderCustomNV sampOrdBadSampleCount = {VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV, 3, 1,
                                                             locations};
        VkCoarseSampleOrderCustomNV sampOrdBadSampleLocationCount = {VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV,
                                                                     2, 2, locations};
        VkCoarseSampleOrderCustomNV sampOrdDuplicateLocations = {VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV, 2,
                                                                 1 * 2 * 2, &locations[1]};
        VkCoarseSampleOrderCustomNV sampOrdOutOfRangeLocations = {VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV, 2,
                                                                  1 * 2 * 2, &locations[4]};
        VkCoarseSampleOrderCustomNV sampOrdTooLargeSampleLocationCount = {
            VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X4_PIXELS_NV, 4, 64, &locations[8]};
        VkCoarseSampleOrderCustomNV sampOrdGood = {VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV, 2, 1 * 2 * 2,
                                                   &locations[0]};

        VkPipelineViewportCoarseSampleOrderStateCreateInfoNV csosci = {
            VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_COARSE_SAMPLE_ORDER_STATE_CREATE_INFO_NV};
        csosci.sampleOrderType = VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV;
        csosci.customSampleOrderCount = 1;

        using std::vector;
        struct TestCase {
            const VkCoarseSampleOrderCustomNV *order;
            vector<std::string> vuids;
        };

        vector<TestCase> test_cases = {
            {&sampOrdBadShadingRate, {"VUID-VkCoarseSampleOrderCustomNV-shadingRate-02073"}},
            {&sampOrdBadSampleCount,
             {"VUID-VkCoarseSampleOrderCustomNV-sampleCount-02074", "VUID-VkCoarseSampleOrderCustomNV-sampleLocationCount-02075"}},
            {&sampOrdBadSampleLocationCount, {"VUID-VkCoarseSampleOrderCustomNV-sampleLocationCount-02075"}},
            {&sampOrdDuplicateLocations, {"VUID-VkCoarseSampleOrderCustomNV-pSampleLocations-02077"}},
            {&sampOrdOutOfRangeLocations,
             {"VUID-VkCoarseSampleOrderCustomNV-pSampleLocations-02077", "VUID-VkCoarseSampleLocationNV-pixelX-02078",
              "VUID-VkCoarseSampleLocationNV-pixelY-02079", "VUID-VkCoarseSampleLocationNV-sample-02080"}},
            {&sampOrdTooLargeSampleLocationCount,
             {"VUID-VkCoarseSampleOrderCustomNV-sampleLocationCount-02076",
              "VUID-VkCoarseSampleOrderCustomNV-pSampleLocations-02077"}},
            {&sampOrdGood, {}},
        };

        for (const auto &test_case : test_cases) {
            const auto break_vp = [&](CreatePipelineHelper &helper) {
                helper.vp_state_ci_.pNext = &csosci;
                csosci.pCustomSampleOrders = test_case.order;
            };
            CreatePipelineHelper::OneshotTest(*this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuids);
        }

        // Test vkCmdSetCoarseSampleOrderNV errors
        auto vkCmdSetCoarseSampleOrderNV =
            (PFN_vkCmdSetCoarseSampleOrderNV)vkGetDeviceProcAddr(m_device->device(), "vkCmdSetCoarseSampleOrderNV");

        for (const auto &test_case : test_cases) {
            for (uint32_t i = 0; i < test_case.vuids.size(); ++i) {
                m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuids[i]);
            }
            vkCmdSetCoarseSampleOrderNV(m_commandBuffer->handle(), VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV, 1, test_case.order);
            if (test_case.vuids.size()) {
                m_errorMonitor->VerifyFound();
            } else {
                m_errorMonitor->VerifyNotFound();
            }
        }

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-vkCmdSetCoarseSampleOrderNV-sampleOrderType-02081");
        vkCmdSetCoarseSampleOrderNV(m_commandBuffer->handle(), VK_COARSE_SAMPLE_ORDER_TYPE_PIXEL_MAJOR_NV, 1, &sampOrdGood);
        m_errorMonitor->VerifyFound();
    }

    m_commandBuffer->end();

    vkDestroyImageView(m_device->device(), view, NULL);
    vkDestroyImage(m_device->device(), image, NULL);
    vkFreeMemory(m_device->device(), image_memory, NULL);
}

TEST_F(VkLayerTest, CornerSampledImageNV) {
    TEST_DESCRIPTION("Test VK_NV_corner_sampled_image.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 1> required_device_extensions = {{VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device that enables exclusive scissor but disables multiViewport
    auto corner_sampled_image_features = lvl_init_struct<VkPhysicalDeviceCornerSampledImageFeaturesNV>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&corner_sampled_image_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2));

    VkImage image = VK_NULL_HANDLE;
    VkResult result = VK_RESULT_MAX_ENUM;
    VkImageCreateInfo image_create_info = {};
    image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    image_create_info.pNext = NULL;
    image_create_info.imageType = VK_IMAGE_TYPE_1D;
    image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
    image_create_info.extent.width = 2;
    image_create_info.extent.height = 1;
    image_create_info.extent.depth = 1;
    image_create_info.mipLevels = 1;
    image_create_info.arrayLayers = 1;
    image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
    image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
    image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
    image_create_info.queueFamilyIndexCount = 0;
    image_create_info.pQueueFamilyIndices = NULL;
    image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    image_create_info.flags = VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV;

    // image type must be 2D or 3D
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-02050");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    // cube/depth not supported
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.extent.height = 2;
    image_create_info.format = VK_FORMAT_D24_UNORM_S8_UINT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-02051");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
    image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;

    // 2D width/height must be > 1
    image_create_info.imageType = VK_IMAGE_TYPE_2D;
    image_create_info.extent.height = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-02052");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    // 3D width/height/depth must be > 1
    image_create_info.imageType = VK_IMAGE_TYPE_3D;
    image_create_info.extent.height = 2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-flags-02053");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
    image_create_info.imageType = VK_IMAGE_TYPE_2D;

    // Valid # of mip levels
    image_create_info.extent = {7, 7, 1};
    image_create_info.mipLevels = 3;  // 3 = ceil(log2(7))
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyNotFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    image_create_info.extent = {8, 8, 1};
    image_create_info.mipLevels = 3;  // 3 = ceil(log2(8))
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyNotFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    image_create_info.extent = {9, 9, 1};
    image_create_info.mipLevels = 3;  // 4 = ceil(log2(9))
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyNotFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }

    // Invalid # of mip levels
    image_create_info.extent = {8, 8, 1};
    image_create_info.mipLevels = 4;  // 3 = ceil(log2(8))
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-mipLevels-00958");
    result = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
    m_errorMonitor->VerifyFound();
    if (VK_SUCCESS == result) {
        vkDestroyImage(m_device->device(), image, NULL);
        image = VK_NULL_HANDLE;
    }
}

TEST_F(VkLayerTest, MeshShaderNV) {
    TEST_DESCRIPTION("Test VK_NV_mesh_shader.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 1> required_device_extensions = {{VK_NV_MESH_SHADER_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device that enables mesh_shader
    auto mesh_shader_features = lvl_init_struct<VkPhysicalDeviceMeshShaderFeaturesNV>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&mesh_shader_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);
    features2.features.multiDrawIndirect = VK_FALSE;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    static const char vertShaderText[] =
        "#version 450\n"
        "vec2 vertices[3];\n"
        "void main() {\n"
        "      vertices[0] = vec2(-1.0, -1.0);\n"
        "      vertices[1] = vec2( 1.0, -1.0);\n"
        "      vertices[2] = vec2( 0.0,  1.0);\n"
        "   gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
        "   gl_PointSize = 1.0f;\n"
        "}\n";

    static const char meshShaderText[] =
        "#version 450\n"
        "#extension GL_NV_mesh_shader : require\n"
        "layout(local_size_x = 1) in;\n"
        "layout(max_vertices = 3) out;\n"
        "layout(max_primitives = 1) out;\n"
        "layout(triangles) out;\n"
        "void main() {\n"
        "      gl_MeshVerticesNV[0].gl_Position = vec4(-1.0, -1.0, 0, 1);\n"
        "      gl_MeshVerticesNV[1].gl_Position = vec4( 1.0, -1.0, 0, 1);\n"
        "      gl_MeshVerticesNV[2].gl_Position = vec4( 0.0,  1.0, 0, 1);\n"
        "      gl_PrimitiveIndicesNV[0] = 0;\n"
        "      gl_PrimitiveIndicesNV[1] = 1;\n"
        "      gl_PrimitiveIndicesNV[2] = 2;\n"
        "      gl_PrimitiveCountNV = 1;\n"
        "}\n";

    VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkShaderObj ms(m_device, meshShaderText, VK_SHADER_STAGE_MESH_BIT_NV, this);
    VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);

    // Test pipeline creation
    {
        // can't mix mesh with vertex
        const auto break_vp = [&](CreatePipelineHelper &helper) {
            helper.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo(), ms.GetStageCreateInfo()};
        };
        CreatePipelineHelper::OneshotTest(*this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                          vector<std::string>({"VUID-VkGraphicsPipelineCreateInfo-pStages-02095"}));

        // vertex or mesh must be present
        const auto break_vp2 = [&](CreatePipelineHelper &helper) { helper.shader_stages_ = {fs.GetStageCreateInfo()}; };
        CreatePipelineHelper::OneshotTest(*this, break_vp2, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                          vector<std::string>({"VUID-VkGraphicsPipelineCreateInfo-stage-02096"}));

        // vertexinput and inputassembly must be valid when vertex stage is present
        const auto break_vp3 = [&](CreatePipelineHelper &helper) {
            helper.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
            helper.gp_ci_.pVertexInputState = nullptr;
            helper.gp_ci_.pInputAssemblyState = nullptr;
        };
        CreatePipelineHelper::OneshotTest(*this, break_vp3, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                          vector<std::string>({"VUID-VkGraphicsPipelineCreateInfo-pStages-02097",
                                                               "VUID-VkGraphicsPipelineCreateInfo-pStages-02098"}));
    }

    PFN_vkCmdDrawMeshTasksIndirectNV vkCmdDrawMeshTasksIndirectNV =
        (PFN_vkCmdDrawMeshTasksIndirectNV)vkGetInstanceProcAddr(instance(), "vkCmdDrawMeshTasksIndirectNV");

    VkBufferCreateInfo buffer_create_info = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
    buffer_create_info.size = sizeof(uint32_t);
    buffer_create_info.usage = VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
    VkBuffer buffer;
    VkResult result = vkCreateBuffer(m_device->device(), &buffer_create_info, nullptr, &buffer);
    ASSERT_VK_SUCCESS(result);

    m_commandBuffer->begin();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawMeshTasksIndirectNV-drawCount-02146");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdDrawMeshTasksIndirectNV-drawCount-02147");
    vkCmdDrawMeshTasksIndirectNV(m_commandBuffer->handle(), buffer, 0, 2, 0);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();

    vkDestroyBuffer(m_device->device(), buffer, 0);
}

TEST_F(VkLayerTest, MeshShaderDisabledNV) {
    TEST_DESCRIPTION("Test VK_NV_mesh_shader VUs with NV_mesh_shader disabled.");
    ASSERT_NO_FATAL_FAILURE(Init());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkEvent event;
    VkEventCreateInfo event_create_info{};
    event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
    vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);

    m_commandBuffer->begin();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetEvent-stageMask-02107");
    vkCmdSetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdSetEvent-stageMask-02108");
    vkCmdSetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdResetEvent-stageMask-02109");
    vkCmdResetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdResetEvent-stageMask-02110");
    vkCmdResetEvent(m_commandBuffer->handle(), event, VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdWaitEvents-srcStageMask-02111");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdWaitEvents-dstStageMask-02113");
    vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV,
                    VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV, 0, nullptr, 0, nullptr, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdWaitEvents-srcStageMask-02112");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdWaitEvents-dstStageMask-02114");
    vkCmdWaitEvents(m_commandBuffer->handle(), 1, &event, VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV,
                    VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV, 0, nullptr, 0, nullptr, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-srcStageMask-02115");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-dstStageMask-02117");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV, VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV, 0,
                         0, nullptr, 0, nullptr, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-srcStageMask-02116");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkCmdPipelineBarrier-dstStageMask-02118");
    vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV, VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV, 0,
                         0, nullptr, 0, nullptr, 0, nullptr);
    m_errorMonitor->VerifyFound();

    m_commandBuffer->end();

    VkSemaphoreCreateInfo semaphore_create_info = {};
    semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
    VkSemaphore semaphore;
    ASSERT_VK_SUCCESS(vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore));

    VkPipelineStageFlags stage_flags = VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV | VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV;
    VkSubmitInfo submit_info = {};

    // Signal the semaphore so the next test can wait on it.
    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.signalSemaphoreCount = 1;
    submit_info.pSignalSemaphores = &semaphore;
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyNotFound();

    submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
    submit_info.signalSemaphoreCount = 0;
    submit_info.pSignalSemaphores = nullptr;
    submit_info.waitSemaphoreCount = 1;
    submit_info.pWaitSemaphores = &semaphore;
    submit_info.pWaitDstStageMask = &stage_flags;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSubmitInfo-pWaitDstStageMask-02089");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSubmitInfo-pWaitDstStageMask-02090");
    vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
    m_errorMonitor->VerifyFound();

    vkQueueWaitIdle(m_device->m_queue);

    VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
    VkPipelineShaderStageCreateInfo meshStage = {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO};
    meshStage = vs.GetStageCreateInfo();
    meshStage.stage = VK_SHADER_STAGE_MESH_BIT_NV;
    VkPipelineShaderStageCreateInfo taskStage = {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO};
    taskStage = vs.GetStageCreateInfo();
    taskStage.stage = VK_SHADER_STAGE_TASK_BIT_NV;

    // mesh and task shaders not supported
    const auto break_vp = [&](CreatePipelineHelper &helper) {
        helper.shader_stages_ = {meshStage, taskStage, vs.GetStageCreateInfo()};
    };
    CreatePipelineHelper::OneshotTest(
        *this, break_vp, VK_DEBUG_REPORT_ERROR_BIT_EXT,
        vector<std::string>({"VUID-VkPipelineShaderStageCreateInfo-pName-00707", "VUID-VkPipelineShaderStageCreateInfo-pName-00707",
                             "VUID-VkPipelineShaderStageCreateInfo-stage-02091",
                             "VUID-VkPipelineShaderStageCreateInfo-stage-02092"}));

    vkDestroyEvent(m_device->device(), event, nullptr);
    vkDestroySemaphore(m_device->device(), semaphore, nullptr);
}

TEST_F(VkLayerTest, InlineUniformBlockEXT) {
    TEST_DESCRIPTION("Test VK_EXT_inline_uniform_block.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 1> required_device_extensions = {{VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    // Enable descriptor indexing if supported, but don't require it.
    bool supportsDescriptorIndexing = DeviceExtensionSupported(gpu(), nullptr, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
    if (supportsDescriptorIndexing) {
        m_device_extension_names.push_back(VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    auto descriptor_indexing_features = lvl_init_struct<VkPhysicalDeviceDescriptorIndexingFeaturesEXT>();
    void *pNext = supportsDescriptorIndexing ? &descriptor_indexing_features : nullptr;
    // Create a device that enables inline_uniform_block
    auto inline_uniform_block_features = lvl_init_struct<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(pNext);
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&inline_uniform_block_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);

    PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR =
        (PFN_vkGetPhysicalDeviceProperties2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceProperties2KHR");
    assert(vkGetPhysicalDeviceProperties2KHR != nullptr);

    // Get the inline uniform block limits
    auto inline_uniform_props = lvl_init_struct<VkPhysicalDeviceInlineUniformBlockPropertiesEXT>();
    auto prop2 = lvl_init_struct<VkPhysicalDeviceProperties2KHR>(&inline_uniform_props);
    vkGetPhysicalDeviceProperties2KHR(gpu(), &prop2);

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2));

    VkDescriptorSetLayoutBinding dslb = {};
    std::vector<VkDescriptorSetLayoutBinding> dslb_vec = {};
    VkDescriptorSetLayoutCreateInfo ds_layout_ci = {};
    ds_layout_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
    VkDescriptorSetLayout ds_layout = {};

    // Test too many bindings
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT;
    dslb.descriptorCount = 4;
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;

    uint32_t maxBlocks = std::max(inline_uniform_props.maxPerStageDescriptorInlineUniformBlocks,
                                  inline_uniform_props.maxDescriptorSetInlineUniformBlocks);
    for (uint32_t i = 0; i < 1 + maxBlocks; ++i) {
        dslb.binding = i;
        dslb_vec.push_back(dslb);
    }

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = dslb_vec.data();
    VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    ASSERT_VK_SUCCESS(err);

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-descriptorType-02214");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-descriptorType-02216");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-descriptorType-02215");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkPipelineLayoutCreateInfo-descriptorType-02217");

    VkPipelineLayoutCreateInfo pipeline_layout_ci = {};
    pipeline_layout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
    pipeline_layout_ci.pNext = NULL;
    pipeline_layout_ci.setLayoutCount = 1;
    pipeline_layout_ci.pSetLayouts = &ds_layout;
    VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;

    err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_ci, NULL, &pipeline_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyPipelineLayout(m_device->device(), pipeline_layout, NULL);
    pipeline_layout = VK_NULL_HANDLE;
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, nullptr);
    ds_layout = VK_NULL_HANDLE;

    // Single binding that's too large and is not a multiple of 4
    dslb.binding = 0;
    dslb.descriptorCount = inline_uniform_props.maxInlineUniformBlockSize + 1;

    ds_layout_ci.bindingCount = 1;
    ds_layout_ci.pBindings = &dslb;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorSetLayoutBinding-descriptorType-02209");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorSetLayoutBinding-descriptorType-02210");
    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    m_errorMonitor->VerifyFound();
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, nullptr);
    ds_layout = VK_NULL_HANDLE;

    // Pool size must be a multiple of 4
    VkDescriptorPoolSize ds_type_count = {};
    ds_type_count.type = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT;
    ds_type_count.descriptorCount = 33;

    VkDescriptorPoolCreateInfo ds_pool_ci = {};
    ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
    ds_pool_ci.pNext = NULL;
    ds_pool_ci.flags = 0;
    ds_pool_ci.maxSets = 2;
    ds_pool_ci.poolSizeCount = 1;
    ds_pool_ci.pPoolSizes = &ds_type_count;

    VkDescriptorPool ds_pool = VK_NULL_HANDLE;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkDescriptorPoolSize-type-02218");
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    m_errorMonitor->VerifyFound();
    if (ds_pool) {
        vkDestroyDescriptorPool(m_device->handle(), ds_pool, nullptr);
        ds_pool = VK_NULL_HANDLE;
    }

    // Create a valid pool
    ds_type_count.descriptorCount = 32;
    err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
    m_errorMonitor->VerifyNotFound();

    // Create two valid sets with 8 bytes each
    dslb_vec.clear();
    dslb.binding = 0;
    dslb.descriptorType = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT;
    dslb.descriptorCount = 8;
    dslb.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
    dslb_vec.push_back(dslb);
    dslb.binding = 1;
    dslb_vec.push_back(dslb);

    ds_layout_ci.bindingCount = dslb_vec.size();
    ds_layout_ci.pBindings = &dslb_vec[0];

    err = vkCreateDescriptorSetLayout(m_device->device(), &ds_layout_ci, NULL, &ds_layout);
    m_errorMonitor->VerifyNotFound();

    VkDescriptorSet descriptor_sets[2];
    VkDescriptorSetLayout set_layouts[2] = {ds_layout, ds_layout};
    VkDescriptorSetAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
    alloc_info.descriptorSetCount = 2;
    alloc_info.descriptorPool = ds_pool;
    alloc_info.pSetLayouts = set_layouts;
    err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, descriptor_sets);
    m_errorMonitor->VerifyNotFound();

    // Test invalid VkWriteDescriptorSet parameters (array element and size must be multiple of 4)
    VkWriteDescriptorSet descriptor_write = {};
    descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
    descriptor_write.dstSet = descriptor_sets[0];
    descriptor_write.dstBinding = 0;
    descriptor_write.dstArrayElement = 0;
    descriptor_write.descriptorCount = 3;
    descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT;

    uint32_t dummyData[8] = {};
    VkWriteDescriptorSetInlineUniformBlockEXT write_inline_uniform = {};
    write_inline_uniform.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT;
    write_inline_uniform.dataSize = 3;
    write_inline_uniform.pData = &dummyData[0];
    descriptor_write.pNext = &write_inline_uniform;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-02220");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    descriptor_write.dstArrayElement = 1;
    descriptor_write.descriptorCount = 4;
    write_inline_uniform.dataSize = 4;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-02219");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    descriptor_write.pNext = nullptr;
    descriptor_write.dstArrayElement = 0;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkWriteDescriptorSet-descriptorType-02221");
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyFound();

    descriptor_write.pNext = &write_inline_uniform;
    vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
    m_errorMonitor->VerifyNotFound();

    // Test invalid VkCopyDescriptorSet parameters (array element and size must be multiple of 4)
    VkCopyDescriptorSet copy_ds_update = {};
    copy_ds_update.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
    copy_ds_update.srcSet = descriptor_sets[0];
    copy_ds_update.srcBinding = 0;
    copy_ds_update.srcArrayElement = 0;
    copy_ds_update.dstSet = descriptor_sets[1];
    copy_ds_update.dstBinding = 0;
    copy_ds_update.dstArrayElement = 0;
    copy_ds_update.descriptorCount = 4;

    copy_ds_update.srcArrayElement = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkCopyDescriptorSet-srcBinding-02223");
    vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, &copy_ds_update);
    m_errorMonitor->VerifyFound();

    copy_ds_update.srcArrayElement = 0;
    copy_ds_update.dstArrayElement = 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkCopyDescriptorSet-dstBinding-02224");
    vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, &copy_ds_update);
    m_errorMonitor->VerifyFound();

    copy_ds_update.dstArrayElement = 0;
    copy_ds_update.descriptorCount = 5;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkCopyDescriptorSet-srcBinding-02225");
    vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, &copy_ds_update);
    m_errorMonitor->VerifyFound();

    copy_ds_update.descriptorCount = 4;
    vkUpdateDescriptorSets(m_device->device(), 0, NULL, 1, &copy_ds_update);
    m_errorMonitor->VerifyNotFound();

    vkDestroyDescriptorPool(m_device->handle(), ds_pool, nullptr);
    vkDestroyDescriptorSetLayout(m_device->device(), ds_layout, nullptr);
}

TEST_F(VkLayerTest, FramebufferMixedSamplesNV) {
    TEST_DESCRIPTION("Verify VK_NV_framebuffer_mixed_samples.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    struct TestCase {
        VkSampleCountFlagBits color_samples;
        VkSampleCountFlagBits depth_samples;
        VkSampleCountFlagBits raster_samples;
        VkBool32 depth_test;
        VkBool32 sample_shading;
        uint32_t table_count;
        bool positiveTest;
        std::string vuid;
    };

    std::vector<TestCase> test_cases = {
        {VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_4_BIT, VK_FALSE, VK_FALSE, 1, true,
         "VUID-VkGraphicsPipelineCreateInfo-subpass-00757"},
        {VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_8_BIT, VK_FALSE, VK_FALSE, 4, false,
         "VUID-VkPipelineCoverageModulationStateCreateInfoNV-coverageModulationTableEnable-01405"},
        {VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_8_BIT, VK_FALSE, VK_FALSE, 2, true,
         "VUID-VkPipelineCoverageModulationStateCreateInfoNV-coverageModulationTableEnable-01405"},
        {VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_8_BIT, VK_TRUE, VK_FALSE, 1, false,
         "VUID-VkGraphicsPipelineCreateInfo-subpass-01411"},
        {VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_8_BIT, VK_SAMPLE_COUNT_8_BIT, VK_TRUE, VK_FALSE, 1, true,
         "VUID-VkGraphicsPipelineCreateInfo-subpass-01411"},
        {VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_1_BIT, VK_FALSE, VK_FALSE, 1, false,
         "VUID-VkGraphicsPipelineCreateInfo-subpass-01412"},
        {VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_4_BIT, VK_FALSE, VK_FALSE, 1, true,
         "VUID-VkGraphicsPipelineCreateInfo-subpass-01412"},
        {VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_4_BIT, VK_FALSE, VK_TRUE, 1, false,
         "VUID-VkPipelineMultisampleStateCreateInfo-rasterizationSamples-01415"},
        {VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_4_BIT, VK_FALSE, VK_FALSE, 1, true,
         "VUID-VkPipelineMultisampleStateCreateInfo-rasterizationSamples-01415"},
        {VK_SAMPLE_COUNT_1_BIT, VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_8_BIT, VK_FALSE, VK_FALSE, 1, true,
         "VUID-VkGraphicsPipelineCreateInfo-subpass-00757"}};

    for (const auto &test_case : test_cases) {
        VkAttachmentDescription att[2] = {{}, {}};
        att[0].format = VK_FORMAT_R8G8B8A8_UNORM;
        att[0].samples = test_case.color_samples;
        att[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
        att[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

        att[1].format = VK_FORMAT_D24_UNORM_S8_UINT;
        att[1].samples = test_case.depth_samples;
        att[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
        att[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;

        VkAttachmentReference cr = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
        VkAttachmentReference dr = {1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};

        VkSubpassDescription sp = {};
        sp.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
        sp.colorAttachmentCount = 1;
        sp.pColorAttachments = &cr;
        sp.pResolveAttachments = NULL;
        sp.pDepthStencilAttachment = &dr;

        VkRenderPassCreateInfo rpi = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO};
        rpi.attachmentCount = 2;
        rpi.pAttachments = att;
        rpi.subpassCount = 1;
        rpi.pSubpasses = &sp;

        VkRenderPass rp;

        m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                             "VUID-VkSubpassDescription-pDepthStencilAttachment-01418");
        VkResult err = vkCreateRenderPass(m_device->device(), &rpi, nullptr, &rp);
        m_errorMonitor->VerifyNotFound();

        ASSERT_VK_SUCCESS(err);

        VkPipelineDepthStencilStateCreateInfo ds = {VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO};
        VkPipelineCoverageModulationStateCreateInfoNV cmi = {VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV};

        // Create a dummy modulation table that can be used for the positive
        // coverageModulationTableCount test.
        std::vector<float> cm_table{};

        const auto break_samples = [&cmi, &rp, &ds, &cm_table, &test_case](CreatePipelineHelper &helper) {
            cm_table.resize(test_case.raster_samples / test_case.color_samples);

            cmi.flags = 0;
            cmi.coverageModulationTableEnable = (test_case.table_count > 1);
            cmi.coverageModulationTableCount = test_case.table_count;
            cmi.pCoverageModulationTable = cm_table.data();

            ds.depthTestEnable = test_case.depth_test;

            helper.pipe_ms_state_ci_.pNext = &cmi;
            helper.pipe_ms_state_ci_.rasterizationSamples = test_case.raster_samples;
            helper.pipe_ms_state_ci_.sampleShadingEnable = test_case.sample_shading;

            helper.gp_ci_.renderPass = rp;
            helper.gp_ci_.pDepthStencilState = &ds;
        };

        CreatePipelineHelper::OneshotTest(*this, break_samples, VK_DEBUG_REPORT_ERROR_BIT_EXT, test_case.vuid,
                                          test_case.positiveTest);

        vkDestroyRenderPass(m_device->device(), rp, nullptr);
    }
}

TEST_F(VkLayerTest, FramebufferMixedSamples) {
    TEST_DESCRIPTION("Verify that the expected VUIds are hits when VK_NV_framebuffer_mixed_samples is disabled.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    struct TestCase {
        VkSampleCountFlagBits color_samples;
        VkSampleCountFlagBits depth_samples;
        VkSampleCountFlagBits raster_samples;
        bool positiveTest;
    };

    std::vector<TestCase> test_cases = {
        {VK_SAMPLE_COUNT_2_BIT, VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_8_BIT,
         false},  // Fails vkCreateRenderPass and vkCreateGraphicsPipeline
        {VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_8_BIT, false},  // Fails vkCreateGraphicsPipeline
        {VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_4_BIT, VK_SAMPLE_COUNT_4_BIT, true}    // Pass
    };

    for (const auto &test_case : test_cases) {
        VkAttachmentDescription att[2] = {{}, {}};
        att[0].format = VK_FORMAT_R8G8B8A8_UNORM;
        att[0].samples = test_case.color_samples;
        att[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
        att[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

        att[1].format = VK_FORMAT_D24_UNORM_S8_UINT;
        att[1].samples = test_case.depth_samples;
        att[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
        att[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;

        VkAttachmentReference cr = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
        VkAttachmentReference dr = {1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};

        VkSubpassDescription sp = {};
        sp.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
        sp.colorAttachmentCount = 1;
        sp.pColorAttachments = &cr;
        sp.pResolveAttachments = NULL;
        sp.pDepthStencilAttachment = &dr;

        VkRenderPassCreateInfo rpi = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO};
        rpi.attachmentCount = 2;
        rpi.pAttachments = att;
        rpi.subpassCount = 1;
        rpi.pSubpasses = &sp;

        VkRenderPass rp;

        if (test_case.color_samples == test_case.depth_samples) {
            m_errorMonitor->ExpectSuccess();
        } else {
            m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                                 "VUID-VkSubpassDescription-pDepthStencilAttachment-01418");
        }

        VkResult err = vkCreateRenderPass(m_device->device(), &rpi, nullptr, &rp);

        if (test_case.color_samples == test_case.depth_samples) {
            m_errorMonitor->VerifyNotFound();
        } else {
            m_errorMonitor->VerifyFound();
            continue;
        }

        ASSERT_VK_SUCCESS(err);

        VkPipelineDepthStencilStateCreateInfo ds = {VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO};

        const auto break_samples = [&rp, &ds, &test_case](CreatePipelineHelper &helper) {
            helper.pipe_ms_state_ci_.rasterizationSamples = test_case.raster_samples;

            helper.gp_ci_.renderPass = rp;
            helper.gp_ci_.pDepthStencilState = &ds;
        };

        CreatePipelineHelper::OneshotTest(*this, break_samples, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                          "VUID-VkGraphicsPipelineCreateInfo-subpass-00757", test_case.positiveTest);

        vkDestroyRenderPass(m_device->device(), rp, nullptr);
    }
}

TEST_F(VkLayerTest, FragmentCoverageToColorNV) {
    TEST_DESCRIPTION("Verify VK_NV_fragment_coverage_to_color.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    struct TestCase {
        VkFormat format;
        VkBool32 enabled;
        uint32_t location;
        bool positive;
    };

    const std::array<TestCase, 9> test_cases = {{
        {VK_FORMAT_R8G8B8A8_UNORM, VK_FALSE, 0, true},
        {VK_FORMAT_R8_UINT, VK_TRUE, 1, true},
        {VK_FORMAT_R16_UINT, VK_TRUE, 1, true},
        {VK_FORMAT_R16_SINT, VK_TRUE, 1, true},
        {VK_FORMAT_R32_UINT, VK_TRUE, 1, true},
        {VK_FORMAT_R32_SINT, VK_TRUE, 1, true},
        {VK_FORMAT_R32_SINT, VK_TRUE, 2, false},
        {VK_FORMAT_R8_SINT, VK_TRUE, 3, false},
        {VK_FORMAT_R8G8B8A8_UNORM, VK_TRUE, 1, false},
    }};

    for (const auto &test_case : test_cases) {
        std::array<VkAttachmentDescription, 2> att = {{{}, {}}};
        att[0].format = VK_FORMAT_R8G8B8A8_UNORM;
        att[0].samples = VK_SAMPLE_COUNT_1_BIT;
        att[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
        att[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

        att[1].format = VK_FORMAT_R8G8B8A8_UNORM;
        att[1].samples = VK_SAMPLE_COUNT_1_BIT;
        att[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
        att[1].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

        if (test_case.location < att.size()) {
            att[test_case.location].format = test_case.format;
        }

        const std::array<VkAttachmentReference, 3> cr = {{{0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
                                                          {1, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
                                                          {VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}}};

        VkSubpassDescription sp = {};
        sp.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
        sp.colorAttachmentCount = cr.size();
        sp.pColorAttachments = cr.data();

        VkRenderPassCreateInfo rpi = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO};
        rpi.attachmentCount = att.size();
        rpi.pAttachments = att.data();
        rpi.subpassCount = 1;
        rpi.pSubpasses = &sp;

        const std::array<VkPipelineColorBlendAttachmentState, 3> cba = {{{}, {}, {}}};

        VkPipelineColorBlendStateCreateInfo cbi = {VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO};
        cbi.attachmentCount = cba.size();
        cbi.pAttachments = cba.data();

        VkRenderPass rp;
        VkResult err = vkCreateRenderPass(m_device->device(), &rpi, nullptr, &rp);
        ASSERT_VK_SUCCESS(err);

        VkPipelineCoverageToColorStateCreateInfoNV cci = {VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV};

        const auto break_samples = [&cci, &cbi, &rp, &test_case](CreatePipelineHelper &helper) {
            cci.coverageToColorEnable = test_case.enabled;
            cci.coverageToColorLocation = test_case.location;

            helper.pipe_ms_state_ci_.pNext = &cci;
            helper.gp_ci_.renderPass = rp;
            helper.gp_ci_.pColorBlendState = &cbi;
        };

        CreatePipelineHelper::OneshotTest(*this, break_samples, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                          "VUID-VkPipelineCoverageToColorStateCreateInfoNV-coverageToColorEnable-01404",
                                          test_case.positive);

        vkDestroyRenderPass(m_device->device(), rp, nullptr);
    }
}

TEST_F(VkPositiveLayerTest, RayTracingPipelineNV) {
    TEST_DESCRIPTION("Test VK_NV_ray_tracing.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 2> required_device_extensions = {
        {VK_NV_RAY_TRACING_EXTENSION_NAME, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    ASSERT_NO_FATAL_FAILURE(InitState());

    m_errorMonitor->ExpectSuccess();

    static const char rayGenShaderText[] =
        "#version 460 core                                                \n"
        "#extension GL_NV_ray_tracing : require                           \n"
        "layout(set = 0, binding = 0, rgba8) uniform image2D image;       \n"
        "layout(set = 0, binding = 1) uniform accelerationStructureNV as; \n"
        "                                                                 \n"
        "layout(location = 0) rayPayloadNV float payload;                 \n"
        "                                                                 \n"
        "void main()                                                      \n"
        "{                                                                \n"
        "   vec4 col = vec4(0, 0, 0, 1);                                  \n"
        "                                                                 \n"
        "   vec3 origin = vec3(float(gl_LaunchIDNV.x)/float(gl_LaunchSizeNV.x), float(gl_LaunchIDNV.y)/float(gl_LaunchSizeNV.y), "
        "1.0); \n"
        "   vec3 dir = vec3(0.0, 0.0, -1.0);                              \n"
        "                                                                 \n"
        "   payload = 0.5;                                                \n"
        "   traceNV(as, gl_RayFlagsCullBackFacingTrianglesNV, 0xff, 0, 1, 0, origin, 0.0, dir, 1000.0, 0); \n"
        "                                                                 \n"
        "   col.y = payload;                                              \n"
        "                                                                 \n"
        "   imageStore(image, ivec2(gl_LaunchIDNV.xy), col);              \n"
        "}\n";

    static char const closestHitShaderText[] =
        "#version 460 core                              \n"
        "#extension GL_NV_ray_tracing : require         \n"
        "layout(location = 0) rayPayloadInNV float hitValue;             \n"
        "                                               \n"
        "void main() {                                  \n"
        "    hitValue = 1.0;                            \n"
        "}                                              \n";

    static char const missShaderText[] =
        "#version 460 core                              \n"
        "#extension GL_NV_ray_tracing : require         \n"
        "layout(location = 0) rayPayloadInNV float hitValue; \n"
        "                                               \n"
        "void main() {                                  \n"
        "    hitValue = 0.0;                            \n"
        "}                                              \n";

    VkShaderObj rgs(m_device, rayGenShaderText, VK_SHADER_STAGE_RAYGEN_BIT_NV, this);
    VkShaderObj chs(m_device, closestHitShaderText, VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV, this);
    VkShaderObj mis(m_device, missShaderText, VK_SHADER_STAGE_MISS_BIT_NV, this);

    VkPipelineShaderStageCreateInfo rayStages[3];
    memset(&rayStages[0], 0, sizeof(rayStages));

    rayStages[0] = rgs.GetStageCreateInfo();
    rayStages[0].stage = VK_SHADER_STAGE_RAYGEN_BIT_NV;
    rayStages[1] = chs.GetStageCreateInfo();
    rayStages[1].stage = VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV;
    rayStages[2] = mis.GetStageCreateInfo();
    rayStages[2].stage = VK_SHADER_STAGE_MISS_BIT_NV;

    VkRayTracingShaderGroupCreateInfoNV groups[3];
    memset(&groups[0], 0, sizeof(groups));

    groups[0].sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV;
    groups[0].type = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV;
    groups[0].generalShader = 0;
    groups[0].closestHitShader = VK_SHADER_UNUSED_NV;
    groups[0].anyHitShader = VK_SHADER_UNUSED_NV;
    groups[0].intersectionShader = VK_SHADER_UNUSED_NV;

    groups[1].sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV;
    groups[1].type = VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV;
    groups[1].generalShader = VK_SHADER_UNUSED_NV;
    groups[1].closestHitShader = 1;
    groups[1].anyHitShader = VK_SHADER_UNUSED_NV;
    groups[1].intersectionShader = VK_SHADER_UNUSED_NV;

    groups[2].sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV;
    groups[2].type = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV;
    groups[2].generalShader = 2;
    groups[2].closestHitShader = VK_SHADER_UNUSED_NV;
    groups[2].anyHitShader = VK_SHADER_UNUSED_NV;
    groups[2].intersectionShader = VK_SHADER_UNUSED_NV;

    const uint32_t bindingCount = 2;
    VkDescriptorSetLayoutBinding binding[bindingCount] = {};
    binding[0].binding = 0;
    binding[0].descriptorCount = 1;
    binding[0].stageFlags = VK_SHADER_STAGE_RAYGEN_BIT_NV;
    binding[0].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
    binding[1].binding = 1;
    binding[1].descriptorCount = 1;
    binding[1].stageFlags = VK_SHADER_STAGE_RAYGEN_BIT_NV;
    binding[1].descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV;

    VkDescriptorSetLayoutCreateInfo descriptorSetEntry = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO};
    descriptorSetEntry.bindingCount = bindingCount;
    descriptorSetEntry.pBindings = binding;

    VkDescriptorSetLayout descriptorSetLayout;
    VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &descriptorSetEntry, 0, &descriptorSetLayout);
    ASSERT_VK_SUCCESS(err);
    VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO};
    pipelineLayoutCreateInfo.setLayoutCount = 1;
    pipelineLayoutCreateInfo.pSetLayouts = &descriptorSetLayout;
    VkPipelineLayout pipelineLayout;
    err = vkCreatePipelineLayout(m_device->device(), &pipelineLayoutCreateInfo, 0, &pipelineLayout);
    ASSERT_VK_SUCCESS(err);

    PFN_vkCreateRayTracingPipelinesNV vkCreateRayTracingPipelinesNV =
        (PFN_vkCreateRayTracingPipelinesNV)vkGetInstanceProcAddr(instance(), "vkCreateRayTracingPipelinesNV");

    VkRayTracingPipelineCreateInfoNV rayPipelineInfo = {VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_NV};
    rayPipelineInfo.layout = pipelineLayout;

    rayPipelineInfo.stageCount = 3;
    rayPipelineInfo.pStages = &rayStages[0];
    rayPipelineInfo.groupCount = 3;
    rayPipelineInfo.pGroups = &groups[0];

    VkPipeline rayPipeline;
    err = vkCreateRayTracingPipelinesNV(m_device->device(), VK_NULL_HANDLE, 1, &rayPipelineInfo, 0, &rayPipeline);
    ASSERT_VK_SUCCESS(err);

    vkDestroyPipeline(m_device->device(), rayPipeline, 0);
    vkDestroyPipelineLayout(m_device->device(), pipelineLayout, 0);
    vkDestroyDescriptorSetLayout(m_device->device(), descriptorSetLayout, 0);
    m_errorMonitor->VerifyNotFound();
}

TEST_F(VkLayerTest, CreateYCbCrSampler) {
    TEST_DESCRIPTION("Verify YCbCr sampler creation.");

    // Test requires API 1.1 or (API 1.0 + SamplerYCbCr extension). Request API 1.1
    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    // In case we don't have API 1.1+, try enabling the extension directly (and it's dependencies)
    if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    VkDevice dev = m_device->device();

    // Verify we have the requested support
    bool ycbcr_support = (DeviceExtensionEnabled(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME) ||
                          (DeviceValidationVersion() >= VK_API_VERSION_1_1));
    if (!ycbcr_support) {
        printf("%s Did not find required device extension %s; test skipped.\n", kSkipPrefix,
               VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        return;
    }

    VkSamplerYcbcrConversion ycbcr_conv = VK_NULL_HANDLE;
    VkSamplerYcbcrConversionCreateInfo sycci = {};
    sycci.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO;
    sycci.format = VK_FORMAT_UNDEFINED;
    sycci.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
    sycci.ycbcrRange = VK_SAMPLER_YCBCR_RANGE_ITU_FULL;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSamplerYcbcrConversionCreateInfo-format-01649");
    vkCreateSamplerYcbcrConversion(dev, &sycci, NULL, &ycbcr_conv);
    m_errorMonitor->VerifyFound();
}

#ifdef VK_USE_PLATFORM_ANDROID_KHR  // or ifdef ANDROID?
#include "android_ndk_types.h"

TEST_F(VkLayerTest, AndroidHardwareBufferImageCreate) {
    TEST_DESCRIPTION("Verify AndroidHardwareBuffer image create info.");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if ((DeviceExtensionSupported(gpu(), nullptr, VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME)) &&
        // Also skip on devices that advertise AHB, but not the pre-requisite foreign_queue extension
        (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME))) {
        m_device_extension_names.push_back(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME);
    } else {
        printf("%s %s extension not supported, skipping tests\n", kSkipPrefix,
               VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    VkDevice dev = m_device->device();

    VkImage img = VK_NULL_HANDLE;
    auto reset_img = [&img, dev]() {
        if (VK_NULL_HANDLE != img) vkDestroyImage(dev, img, NULL);
        img = VK_NULL_HANDLE;
    };

    VkImageCreateInfo ici = {};
    ici.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ici.pNext = nullptr;
    ici.imageType = VK_IMAGE_TYPE_2D;
    ici.arrayLayers = 1;
    ici.extent = {64, 64, 1};
    ici.format = VK_FORMAT_UNDEFINED;
    ici.mipLevels = 1;
    ici.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    ici.samples = VK_SAMPLE_COUNT_1_BIT;
    ici.tiling = VK_IMAGE_TILING_OPTIMAL;
    ici.usage = VK_IMAGE_USAGE_SAMPLED_BIT;

    // undefined format
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-pNext-01975");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();

    // also undefined format
    VkExternalFormatANDROID efa = {};
    efa.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID;
    efa.externalFormat = 0;
    ici.pNext = &efa;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-pNext-01975");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();

    // undefined format with an unknown external format
    efa.externalFormat = 0xBADC0DE;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkExternalFormatANDROID-externalFormat-01894");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();

    AHardwareBuffer *ahb;
    AHardwareBuffer_Desc ahb_desc = {};
    ahb_desc.format = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
    ahb_desc.width = 64;
    ahb_desc.height = 64;
    ahb_desc.layers = 1;
    // Allocate an AHardwareBuffer
    AHardwareBuffer_allocate(&ahb_desc, &ahb);

    // Retrieve it's properties to make it's external format 'known' (AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM)
    VkAndroidHardwareBufferFormatPropertiesANDROID ahb_fmt_props = {};
    ahb_fmt_props.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID;
    VkAndroidHardwareBufferPropertiesANDROID ahb_props = {};
    ahb_props.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
    ahb_props.pNext = &ahb_fmt_props;
    PFN_vkGetAndroidHardwareBufferPropertiesANDROID pfn_GetAHBProps =
        (PFN_vkGetAndroidHardwareBufferPropertiesANDROID)vkGetDeviceProcAddr(dev, "vkGetAndroidHardwareBufferPropertiesANDROID");
    ASSERT_TRUE(pfn_GetAHBProps != nullptr);
    pfn_GetAHBProps(dev, ahb, &ahb_props);

    // a defined image format with a non-zero external format
    ici.format = VK_FORMAT_R8G8B8A8_UNORM;
    efa.externalFormat = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-pNext-01974");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();
    ici.format = VK_FORMAT_UNDEFINED;

    // external format while MUTABLE
    ici.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-pNext-02396");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();
    ici.flags = 0;

    // external format while usage other than SAMPLED
    ici.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-pNext-02397");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();
    ici.usage = VK_IMAGE_USAGE_SAMPLED_BIT;

    // external format while tiline other than OPTIMAL
    ici.tiling = VK_IMAGE_TILING_LINEAR;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-pNext-02398");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();
    ici.tiling = VK_IMAGE_TILING_OPTIMAL;

    // imageType
    VkExternalMemoryImageCreateInfo emici = {};
    emici.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO;
    emici.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID;
    ici.pNext = &emici;  // remove efa from chain, insert emici
    ici.format = VK_FORMAT_R8G8B8A8_UNORM;
    ici.imageType = VK_IMAGE_TYPE_3D;
    ici.extent = {64, 64, 64};

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-pNext-02393");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();

    // wrong mipLevels
    ici.imageType = VK_IMAGE_TYPE_2D;
    ici.extent = {64, 64, 1};
    ici.mipLevels = 6;  // should be 7
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageCreateInfo-pNext-02394");
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyFound();
    reset_img();
}

TEST_F(VkLayerTest, AndroidHardwareBufferFetchUnboundImageInfo) {
    TEST_DESCRIPTION("Verify AndroidHardwareBuffer retreive image properties while memory unbound.");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if ((DeviceExtensionSupported(gpu(), nullptr, VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME)) &&
        // Also skip on devices that advertise AHB, but not the pre-requisite foreign_queue extension
        (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME))) {
        m_device_extension_names.push_back(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME);
    } else {
        printf("%s %s extension not supported, skipping tests\n", kSkipPrefix,
               VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    VkDevice dev = m_device->device();

    VkImage img = VK_NULL_HANDLE;
    auto reset_img = [&img, dev]() {
        if (VK_NULL_HANDLE != img) vkDestroyImage(dev, img, NULL);
        img = VK_NULL_HANDLE;
    };

    VkImageCreateInfo ici = {};
    ici.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ici.pNext = nullptr;
    ici.imageType = VK_IMAGE_TYPE_2D;
    ici.arrayLayers = 1;
    ici.extent = {64, 64, 1};
    ici.format = VK_FORMAT_R8G8B8A8_UNORM;
    ici.mipLevels = 1;
    ici.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    ici.samples = VK_SAMPLE_COUNT_1_BIT;
    ici.tiling = VK_IMAGE_TILING_LINEAR;
    ici.usage = VK_IMAGE_USAGE_SAMPLED_BIT;

    VkExternalMemoryImageCreateInfo emici = {};
    emici.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO;
    emici.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID;
    ici.pNext = &emici;

    m_errorMonitor->ExpectSuccess();
    vkCreateImage(dev, &ici, NULL, &img);
    m_errorMonitor->VerifyNotFound();

    // attempt to fetch layout from unbound image
    VkImageSubresource sub_rsrc = {};
    sub_rsrc.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
    VkSubresourceLayout sub_layout = {};
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetImageSubresourceLayout-image-01895");
    vkGetImageSubresourceLayout(dev, img, &sub_rsrc, &sub_layout);
    m_errorMonitor->VerifyFound();

    // attempt to get memory reqs from unbound image
    VkImageMemoryRequirementsInfo2 imri = {};
    imri.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2;
    imri.image = img;
    VkMemoryRequirements2 mem_reqs = {};
    mem_reqs.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageMemoryRequirementsInfo2-image-01897");
    vkGetImageMemoryRequirements2(dev, &imri, &mem_reqs);
    m_errorMonitor->VerifyFound();

    reset_img();
}

TEST_F(VkLayerTest, AndroidHardwareBufferMemoryAllocation) {
    TEST_DESCRIPTION("Verify AndroidHardwareBuffer memory allocation.");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if ((DeviceExtensionSupported(gpu(), nullptr, VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME)) &&
        // Also skip on devices that advertise AHB, but not the pre-requisite foreign_queue extension
        (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME))) {
        m_device_extension_names.push_back(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME);
    } else {
        printf("%s %s extension not supported, skipping tests\n", kSkipPrefix,
               VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    VkDevice dev = m_device->device();

    VkImage img = VK_NULL_HANDLE;
    auto reset_img = [&img, dev]() {
        if (VK_NULL_HANDLE != img) vkDestroyImage(dev, img, NULL);
        img = VK_NULL_HANDLE;
    };
    VkDeviceMemory mem_handle = VK_NULL_HANDLE;
    auto reset_mem = [&mem_handle, dev]() {
        if (VK_NULL_HANDLE != mem_handle) vkFreeMemory(dev, mem_handle, NULL);
        mem_handle = VK_NULL_HANDLE;
    };

    PFN_vkGetAndroidHardwareBufferPropertiesANDROID pfn_GetAHBProps =
        (PFN_vkGetAndroidHardwareBufferPropertiesANDROID)vkGetDeviceProcAddr(dev, "vkGetAndroidHardwareBufferPropertiesANDROID");
    ASSERT_TRUE(pfn_GetAHBProps != nullptr);

    // AHB structs
    AHardwareBuffer *ahb = nullptr;
    AHardwareBuffer_Desc ahb_desc = {};
    VkAndroidHardwareBufferFormatPropertiesANDROID ahb_fmt_props = {};
    ahb_fmt_props.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID;
    VkAndroidHardwareBufferPropertiesANDROID ahb_props = {};
    ahb_props.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
    ahb_props.pNext = &ahb_fmt_props;
    VkImportAndroidHardwareBufferInfoANDROID iahbi = {};
    iahbi.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID;

    // destroy and re-acquire an AHB, and fetch it's properties
    auto recreate_ahb = [&ahb, &iahbi, &ahb_desc, &ahb_props, dev, pfn_GetAHBProps]() {
        if (ahb) AHardwareBuffer_release(ahb);
        ahb = nullptr;
        AHardwareBuffer_allocate(&ahb_desc, &ahb);
        pfn_GetAHBProps(dev, ahb, &ahb_props);
        iahbi.buffer = ahb;
    };

    // Allocate an AHardwareBuffer
    ahb_desc.format = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
    ahb_desc.width = 64;
    ahb_desc.height = 64;
    ahb_desc.layers = 1;
    recreate_ahb();

    // Create an image w/ external format
    VkExternalFormatANDROID efa = {};
    efa.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID;
    efa.externalFormat = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;

    VkImageCreateInfo ici = {};
    ici.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ici.pNext = &efa;
    ici.imageType = VK_IMAGE_TYPE_2D;
    ici.arrayLayers = 1;
    ici.extent = {64, 64, 1};
    ici.format = VK_FORMAT_UNDEFINED;
    ici.mipLevels = 1;
    ici.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    ici.mipLevels = 1;
    ici.samples = VK_SAMPLE_COUNT_1_BIT;
    ici.tiling = VK_IMAGE_TILING_OPTIMAL;
    ici.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    VkResult res = vkCreateImage(dev, &ici, NULL, &img);
    ASSERT_VK_SUCCESS(res);

    VkMemoryAllocateInfo mai = {};
    mai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mai.pNext = &iahbi;  // Chained import struct
    mai.allocationSize = ahb_props.allocationSize;
    mai.memoryTypeIndex = 32;
    // Set index to match one of the bits in ahb_props
    for (int i = 0; i < 32; i++) {
        if (ahb_props.memoryTypeBits & (1 << i)) {
            mai.memoryTypeIndex = i;
            break;
        }
    }
    ASSERT_NE(32, mai.memoryTypeIndex);

    // Import w/ non-dedicated memory allocation

    // Import requires format AHB_FMT_BLOB and usage AHB_USAGE_GPU_DATA_BUFFER
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-02384");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    reset_mem();

    // Allocation size mismatch
    ahb_desc.format = AHARDWAREBUFFER_FORMAT_BLOB;
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER | AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
    recreate_ahb();
    mai.allocationSize = ahb_props.allocationSize + 1;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-allocationSize-02383");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    mai.allocationSize = ahb_props.allocationSize;
    reset_mem();

    // memoryTypeIndex mismatch
    mai.memoryTypeIndex++;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-memoryTypeIndex-02385");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    mai.memoryTypeIndex--;
    reset_mem();

    // Insert dedicated image memory allocation to mai chain
    VkMemoryDedicatedAllocateInfo mdai = {};
    mdai.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
    mdai.image = img;
    mdai.buffer = VK_NULL_HANDLE;
    mdai.pNext = mai.pNext;
    mai.pNext = &mdai;

    // Dedicated allocation with unmatched usage bits
    ahb_desc.format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT;
    recreate_ahb();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-02390");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    reset_mem();

    // Dedicated allocation with incomplete mip chain
    reset_img();
    ici.mipLevels = 2;
    vkCreateImage(dev, &ici, NULL, &img);
    mdai.image = img;
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE | AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE;
    recreate_ahb();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-02389");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    reset_mem();

    // Dedicated allocation with mis-matched dimension
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
    ahb_desc.height = 32;
    ahb_desc.width = 128;
    recreate_ahb();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-02388");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    reset_mem();

    // Dedicated allocation with mis-matched VkFormat
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
    ahb_desc.height = 64;
    ahb_desc.width = 64;
    recreate_ahb();
    ici.mipLevels = 1;
    ici.format = VK_FORMAT_B8G8R8A8_UNORM;
    ici.pNext = NULL;
    VkImage img2;
    vkCreateImage(dev, &ici, NULL, &img2);
    mdai.image = img2;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-02387");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    vkDestroyImage(dev, img2, NULL);
    mdai.image = img;
    reset_mem();

    // Missing required ahb usage
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkGetAndroidHardwareBufferPropertiesANDROID-buffer-01884");
    recreate_ahb();
    m_errorMonitor->VerifyFound();

    // Dedicated allocation with missing usage bits
    // Setting up this test also triggers a slew of others
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-02390");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-memoryTypeIndex-02385");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-allocationSize-02383");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkGetAndroidHardwareBufferPropertiesANDROID-buffer-01884");

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-02386");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    reset_mem();

    // Non-import allocation - replace import struct in chain with export struct
    VkExportMemoryAllocateInfo emai = {};
    emai.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO;
    emai.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID;
    mai.pNext = &emai;
    emai.pNext = &mdai;  // still dedicated
    mdai.pNext = nullptr;

    // Export with allocation size non-zero
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
    recreate_ahb();
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-01874");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();
    reset_mem();

    AHardwareBuffer_release(ahb);
    reset_mem();
    reset_img();
}

TEST_F(VkLayerTest, AndroidHardwareBufferCreateYCbCrSampler) {
    TEST_DESCRIPTION("Verify AndroidHardwareBuffer YCbCr sampler creation.");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if ((DeviceExtensionSupported(gpu(), nullptr, VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME)) &&
        // Also skip on devices that advertise AHB, but not the pre-requisite foreign_queue extension
        (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME))) {
        m_device_extension_names.push_back(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME);
    } else {
        printf("%s %s extension not supported, skipping tests\n", kSkipPrefix,
               VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    VkDevice dev = m_device->device();

    VkSamplerYcbcrConversion ycbcr_conv = VK_NULL_HANDLE;
    VkSamplerYcbcrConversionCreateInfo sycci = {};
    sycci.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO;
    sycci.format = VK_FORMAT_UNDEFINED;
    sycci.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
    sycci.ycbcrRange = VK_SAMPLER_YCBCR_RANGE_ITU_FULL;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSamplerYcbcrConversionCreateInfo-format-01904");
    vkCreateSamplerYcbcrConversion(dev, &sycci, NULL, &ycbcr_conv);
    m_errorMonitor->VerifyFound();

    VkExternalFormatANDROID efa = {};
    efa.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID;
    efa.externalFormat = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;
    sycci.format = VK_FORMAT_R8G8B8A8_UNORM;
    sycci.pNext = &efa;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkSamplerYcbcrConversionCreateInfo-format-01904");
    vkCreateSamplerYcbcrConversion(dev, &sycci, NULL, &ycbcr_conv);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, AndroidHardwareBufferPhysDevImageFormatProp2) {
    TEST_DESCRIPTION("Verify AndroidHardwareBuffer GetPhysicalDeviceImageFormatProperties.");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if ((DeviceExtensionSupported(gpu(), nullptr, VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME)) &&
        // Also skip on devices that advertise AHB, but not the pre-requisite foreign_queue extension
        (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME))) {
        m_device_extension_names.push_back(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME);
    } else {
        printf("%s %s extension not supported, skipping test\n", kSkipPrefix,
               VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());

    if ((m_instance_api_version < VK_API_VERSION_1_1) &&
        !InstanceExtensionEnabled(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        printf("%s %s extension not supported, skipping test\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }

    VkImageFormatProperties2 ifp = {};
    ifp.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2;
    VkPhysicalDeviceImageFormatInfo2 pdifi = {};
    pdifi.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2;
    pdifi.format = VK_FORMAT_R8G8B8A8_UNORM;
    pdifi.tiling = VK_IMAGE_TILING_OPTIMAL;
    pdifi.type = VK_IMAGE_TYPE_2D;
    pdifi.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
    VkAndroidHardwareBufferUsageANDROID ahbu = {};
    ahbu.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID;
    ahbu.androidHardwareBufferUsage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
    ifp.pNext = &ahbu;

    // AHB_usage chained to input without a matching external image format struc chained to output
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkGetPhysicalDeviceImageFormatProperties2-pNext-01868");
    vkGetPhysicalDeviceImageFormatProperties2(m_device->phy().handle(), &pdifi, &ifp);
    m_errorMonitor->VerifyFound();

    // output struct chained, but does not include VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID usage
    VkPhysicalDeviceExternalImageFormatInfo pdeifi = {};
    pdeifi.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO;
    pdeifi.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT;
    pdifi.pNext = &pdeifi;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-vkGetPhysicalDeviceImageFormatProperties2-pNext-01868");
    vkGetPhysicalDeviceImageFormatProperties2(m_device->phy().handle(), &pdifi, &ifp);
    m_errorMonitor->VerifyFound();
}

TEST_F(VkLayerTest, AndroidHardwareBufferCreateImageView) {
    TEST_DESCRIPTION("Verify AndroidHardwareBuffer image view creation.");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if ((DeviceExtensionSupported(gpu(), nullptr, VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME)) &&
        // Also skip on devices that advertise AHB, but not the pre-requisite foreign_queue extension
        (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME))) {
        m_device_extension_names.push_back(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME);
    } else {
        printf("%s %s extension not supported, skipping tests\n", kSkipPrefix,
               VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    VkDevice dev = m_device->device();

    // Expect no validation errors during setup
    m_errorMonitor->ExpectSuccess();

    // Allocate an AHB and fetch its properties
    AHardwareBuffer *ahb = nullptr;
    AHardwareBuffer_Desc ahb_desc = {};
    ahb_desc.format = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
    ahb_desc.width = 64;
    ahb_desc.height = 64;
    ahb_desc.layers = 1;
    AHardwareBuffer_allocate(&ahb_desc, &ahb);

    // Retrieve AHB properties to make it's external format 'known'
    VkAndroidHardwareBufferFormatPropertiesANDROID ahb_fmt_props = {};
    ahb_fmt_props.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID;
    VkAndroidHardwareBufferPropertiesANDROID ahb_props = {};
    ahb_props.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
    ahb_props.pNext = &ahb_fmt_props;
    PFN_vkGetAndroidHardwareBufferPropertiesANDROID pfn_GetAHBProps =
        (PFN_vkGetAndroidHardwareBufferPropertiesANDROID)vkGetDeviceProcAddr(dev, "vkGetAndroidHardwareBufferPropertiesANDROID");
    ASSERT_TRUE(pfn_GetAHBProps != nullptr);
    pfn_GetAHBProps(dev, ahb, &ahb_props);
    AHardwareBuffer_release(ahb);

    // Give image an external format
    VkExternalFormatANDROID efa = {};
    efa.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID;
    efa.externalFormat = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;

    // Create the image
    VkImage img = VK_NULL_HANDLE;
    VkImageCreateInfo ici = {};
    ici.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ici.pNext = &efa;
    ici.imageType = VK_IMAGE_TYPE_2D;
    ici.arrayLayers = 1;
    ici.extent = {64, 64, 1};
    ici.format = VK_FORMAT_UNDEFINED;
    ici.mipLevels = 1;
    ici.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    ici.samples = VK_SAMPLE_COUNT_1_BIT;
    ici.tiling = VK_IMAGE_TILING_OPTIMAL;
    ici.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    vkCreateImage(dev, &ici, NULL, &img);

    // Set up memory allocation
    VkDeviceMemory img_mem = VK_NULL_HANDLE;
    VkMemoryAllocateInfo mai = {};
    mai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mai.allocationSize = 64 * 64 * 4;
    mai.memoryTypeIndex = 0;
    vkAllocateMemory(dev, &mai, NULL, &img_mem);

    // Bind image to memory
    vkBindImageMemory(dev, img, img_mem, 0);

    // Create a YCbCr conversion, with different external format, chain to view
    VkSamplerYcbcrConversion ycbcr_conv = VK_NULL_HANDLE;
    VkSamplerYcbcrConversionCreateInfo sycci = {};
    efa.externalFormat = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;
    sycci.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO;
    sycci.pNext = &efa;
    sycci.format = VK_FORMAT_UNDEFINED;
    sycci.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
    sycci.ycbcrRange = VK_SAMPLER_YCBCR_RANGE_ITU_FULL;
    vkCreateSamplerYcbcrConversion(dev, &sycci, NULL, &ycbcr_conv);
    VkSamplerYcbcrConversionInfo syci = {};
    syci.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO;
    syci.conversion = ycbcr_conv;

    // Create a view
    VkImageView image_view = VK_NULL_HANDLE;
    VkImageViewCreateInfo ivci = {};
    ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
    ivci.pNext = &syci;
    ivci.image = img;
    ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
    ivci.format = VK_FORMAT_UNDEFINED;
    ivci.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};

    auto reset_view = [&image_view, dev]() {
        if (VK_NULL_HANDLE != image_view) vkDestroyImageView(dev, image_view, NULL);
        image_view = VK_NULL_HANDLE;
    };

    // Up to this point, no errors expected
    m_errorMonitor->VerifyNotFound();

    // Chained ycbcr conversion has different (external) format than image
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-02400");
    // Also causes "unsupported format" - should be removed in future spec update
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-None-02273");
    vkCreateImageView(dev, &ivci, NULL, &image_view);
    m_errorMonitor->VerifyFound();

    reset_view();
    vkDestroySamplerYcbcrConversion(dev, ycbcr_conv, NULL);
    efa.externalFormat = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;
    vkCreateSamplerYcbcrConversion(dev, &sycci, NULL, &ycbcr_conv);
    syci.conversion = ycbcr_conv;

    // View component swizzle not IDENTITY
    ivci.components.r = VK_COMPONENT_SWIZZLE_B;
    ivci.components.b = VK_COMPONENT_SWIZZLE_R;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-02401");
    // Also causes "unsupported format" - should be removed in future spec update
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-None-02273");
    vkCreateImageView(dev, &ivci, NULL, &image_view);
    m_errorMonitor->VerifyFound();

    reset_view();
    ivci.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
    ivci.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;

    // View with external format, when format is not UNDEFINED
    ivci.format = VK_FORMAT_R5G6B5_UNORM_PACK16;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-02399");
    // Also causes "view format different from image format"
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkImageViewCreateInfo-image-01019");
    vkCreateImageView(dev, &ivci, NULL, &image_view);
    m_errorMonitor->VerifyFound();

    reset_view();
    vkDestroySamplerYcbcrConversion(dev, ycbcr_conv, NULL);
    vkDestroyImageView(dev, image_view, NULL);
    vkDestroyImage(dev, img, NULL);
    vkFreeMemory(dev, img_mem, NULL);
}

TEST_F(VkLayerTest, AndroidHardwareBufferImportBuffer) {
    TEST_DESCRIPTION("Verify AndroidHardwareBuffer import as buffer.");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if ((DeviceExtensionSupported(gpu(), nullptr, VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME)) &&
        // Also skip on devices that advertise AHB, but not the pre-requisite foreign_queue extension
        (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME))) {
        m_device_extension_names.push_back(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME);
    } else {
        printf("%s %s extension not supported, skipping tests\n", kSkipPrefix,
               VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    VkDevice dev = m_device->device();

    VkDeviceMemory mem_handle = VK_NULL_HANDLE;
    auto reset_mem = [&mem_handle, dev]() {
        if (VK_NULL_HANDLE != mem_handle) vkFreeMemory(dev, mem_handle, NULL);
        mem_handle = VK_NULL_HANDLE;
    };

    PFN_vkGetAndroidHardwareBufferPropertiesANDROID pfn_GetAHBProps =
        (PFN_vkGetAndroidHardwareBufferPropertiesANDROID)vkGetDeviceProcAddr(dev, "vkGetAndroidHardwareBufferPropertiesANDROID");
    ASSERT_TRUE(pfn_GetAHBProps != nullptr);

    // AHB structs
    AHardwareBuffer *ahb = nullptr;
    AHardwareBuffer_Desc ahb_desc = {};
    VkAndroidHardwareBufferPropertiesANDROID ahb_props = {};
    ahb_props.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
    VkImportAndroidHardwareBufferInfoANDROID iahbi = {};
    iahbi.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID;

    // Allocate an AHardwareBuffer
    ahb_desc.format = AHARDWAREBUFFER_FORMAT_BLOB;
    ahb_desc.usage = AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE;
    ahb_desc.width = 512;
    ahb_desc.height = 1;
    ahb_desc.layers = 1;
    AHardwareBuffer_allocate(&ahb_desc, &ahb);
    pfn_GetAHBProps(dev, ahb, &ahb_props);
    iahbi.buffer = ahb;

    // Create export and import buffers
    VkExternalMemoryBufferCreateInfo ext_buf_info = {};
    ext_buf_info.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR;
    ext_buf_info.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT;

    VkBufferCreateInfo bci = {};
    bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    bci.pNext = &ext_buf_info;
    bci.size = ahb_props.allocationSize;
    bci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;

    VkBuffer buf = VK_NULL_HANDLE;
    vkCreateBuffer(dev, &bci, NULL, &buf);
    VkMemoryRequirements mem_reqs;
    vkGetBufferMemoryRequirements(dev, buf, &mem_reqs);

    // Allocation info
    VkMemoryAllocateInfo mai = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, mem_reqs, 0);
    mai.pNext = &iahbi;  // Chained import struct

    // Import as buffer requires format AHB_FMT_BLOB and usage AHB_USAGE_GPU_DATA_BUFFER
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkImportAndroidHardwareBufferInfoANDROID-buffer-01881");
    // Also causes "non-dedicated allocation format/usage" error
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkMemoryAllocateInfo-pNext-02384");
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    m_errorMonitor->VerifyFound();

    AHardwareBuffer_release(ahb);
    reset_mem();
    vkDestroyBuffer(dev, buf, NULL);
}

TEST_F(VkLayerTest, AndroidHardwareBufferExporttBuffer) {
    TEST_DESCRIPTION("Verify AndroidHardwareBuffer export memory as AHB.");

    SetTargetApiVersion(VK_API_VERSION_1_1);
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if ((DeviceExtensionSupported(gpu(), nullptr, VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME)) &&
        // Also skip on devices that advertise AHB, but not the pre-requisite foreign_queue extension
        (DeviceExtensionSupported(gpu(), nullptr, VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME))) {
        m_device_extension_names.push_back(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
        m_device_extension_names.push_back(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME);
    } else {
        printf("%s %s extension not supported, skipping tests\n", kSkipPrefix,
               VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    VkDevice dev = m_device->device();

    VkDeviceMemory mem_handle = VK_NULL_HANDLE;

    // Allocate device memory, no linked export struct indicating AHB handle type
    VkMemoryAllocateInfo mai = {};
    mai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    mai.allocationSize = 65536;
    mai.memoryTypeIndex = 0;
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);

    PFN_vkGetMemoryAndroidHardwareBufferANDROID pfn_GetMemAHB =
        (PFN_vkGetMemoryAndroidHardwareBufferANDROID)vkGetDeviceProcAddr(dev, "vkGetMemoryAndroidHardwareBufferANDROID");
    ASSERT_TRUE(pfn_GetMemAHB != nullptr);

    VkMemoryGetAndroidHardwareBufferInfoANDROID mgahbi = {};
    mgahbi.sType = VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID;
    mgahbi.memory = mem_handle;
    AHardwareBuffer *ahb = nullptr;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkMemoryGetAndroidHardwareBufferInfoANDROID-handleTypes-01882");
    pfn_GetMemAHB(dev, &mgahbi, &ahb);
    m_errorMonitor->VerifyFound();

    if (ahb) AHardwareBuffer_release(ahb);
    ahb = nullptr;
    if (VK_NULL_HANDLE != mem_handle) vkFreeMemory(dev, mem_handle, NULL);
    mem_handle = VK_NULL_HANDLE;

    // Add an export struct with AHB handle type to allocation info
    VkExportMemoryAllocateInfo emai = {};
    emai.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO;
    emai.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID;
    mai.pNext = &emai;

    // Create an image, do not bind memory
    VkImage img = VK_NULL_HANDLE;
    VkImageCreateInfo ici = {};
    ici.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
    ici.imageType = VK_IMAGE_TYPE_2D;
    ici.arrayLayers = 1;
    ici.extent = {128, 128, 1};
    ici.format = VK_FORMAT_R8G8B8A8_UNORM;
    ici.mipLevels = 1;
    ici.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
    ici.samples = VK_SAMPLE_COUNT_1_BIT;
    ici.tiling = VK_IMAGE_TILING_OPTIMAL;
    ici.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
    vkCreateImage(dev, &ici, NULL, &img);
    ASSERT_TRUE(VK_NULL_HANDLE != img);

    // Add image to allocation chain as dedicated info, re-allocate
    VkMemoryDedicatedAllocateInfo mdai = {VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO};
    mdai.image = img;
    emai.pNext = &mdai;
    mai.allocationSize = 0;
    vkAllocateMemory(dev, &mai, NULL, &mem_handle);
    mgahbi.memory = mem_handle;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                         "VUID-VkMemoryGetAndroidHardwareBufferInfoANDROID-pNext-01883");
    pfn_GetMemAHB(dev, &mgahbi, &ahb);
    m_errorMonitor->VerifyFound();

    if (ahb) AHardwareBuffer_release(ahb);
    if (VK_NULL_HANDLE != mem_handle) vkFreeMemory(dev, mem_handle, NULL);
    vkDestroyImage(dev, img, NULL);
}

#endif

TEST_F(VkLayerTest, ViewportSwizzleNV) {
    TEST_DESCRIPTION("Verify VK_NV_viewprot_swizzle.");

    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));

    if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME)) {
        m_device_extension_names.push_back(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME);
    } else {
        printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME);
        return;
    }

    ASSERT_NO_FATAL_FAILURE(InitState());
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    VkViewportSwizzleNV invalid_swizzles = {
        VkViewportCoordinateSwizzleNV(-1),
        VkViewportCoordinateSwizzleNV(-1),
        VkViewportCoordinateSwizzleNV(-1),
        VkViewportCoordinateSwizzleNV(-1),
    };

    VkPipelineViewportSwizzleStateCreateInfoNV vp_swizzle_state = {
        VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV};
    vp_swizzle_state.viewportCount = 1;
    vp_swizzle_state.pViewportSwizzles = &invalid_swizzles;

    const std::vector<std::string> expected_vuids = {"VUID-VkViewportSwizzleNV-x-parameter", "VUID-VkViewportSwizzleNV-y-parameter",
                                                     "VUID-VkViewportSwizzleNV-z-parameter",
                                                     "VUID-VkViewportSwizzleNV-w-parameter"};

    auto break_swizzles = [&vp_swizzle_state](CreatePipelineHelper &helper) { helper.vp_state_ci_.pNext = &vp_swizzle_state; };

    CreatePipelineHelper::OneshotTest(*this, break_swizzles, VK_DEBUG_REPORT_ERROR_BIT_EXT, expected_vuids);

    struct TestCase {
        VkBool32 rasterizerDiscardEnable;
        uint32_t vp_count;
        uint32_t swizzel_vp_count;
        bool positive;
    };

    const std::array<TestCase, 3> test_cases = {{{VK_TRUE, 1, 2, true}, {VK_FALSE, 1, 1, true}, {VK_FALSE, 1, 2, false}}};

    std::array<VkViewportSwizzleNV, 2> swizzles = {
        {{VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV, VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV,
          VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV, VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV},
         {VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV, VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV,
          VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV, VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV}}};

    for (const auto &test_case : test_cases) {
        assert(test_case.vp_count <= swizzles.size());

        vp_swizzle_state.viewportCount = test_case.swizzel_vp_count;
        vp_swizzle_state.pViewportSwizzles = swizzles.data();

        auto break_vp_count = [&vp_swizzle_state, &test_case](CreatePipelineHelper &helper) {
            helper.rs_state_ci_.rasterizerDiscardEnable = test_case.rasterizerDiscardEnable;
            helper.vp_state_ci_.viewportCount = test_case.vp_count;

            helper.vp_state_ci_.pNext = &vp_swizzle_state;
        };

        CreatePipelineHelper::OneshotTest(*this, break_vp_count, VK_DEBUG_REPORT_ERROR_BIT_EXT,
                                          "VUID-VkPipelineViewportSwizzleStateCreateInfoNV-viewportCount-01215",
                                          test_case.positive);
    }
}

TEST_F(VkLayerTest, BufferDeviceAddressEXT) {
    TEST_DESCRIPTION("Test VK_EXT_buffer_device_address.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 1> required_device_extensions = {{VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device that enables buffer_device_address
    auto buffer_device_address_features = lvl_init_struct<VkPhysicalDeviceBufferAddressFeaturesEXT>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&buffer_device_address_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);
    buffer_device_address_features.bufferDeviceAddressCaptureReplay = VK_FALSE;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT =
        (PFN_vkGetBufferDeviceAddressEXT)vkGetInstanceProcAddr(instance(), "vkGetBufferDeviceAddressEXT");

    VkBufferCreateInfo buffer_create_info = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
    buffer_create_info.size = sizeof(uint32_t);
    buffer_create_info.usage = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT;
    buffer_create_info.flags = VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_EXT;
    VkBuffer buffer;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferCreateInfo-flags-02605");
    VkResult result = vkCreateBuffer(m_device->device(), &buffer_create_info, nullptr, &buffer);
    m_errorMonitor->VerifyFound();
    if (result == VK_SUCCESS) {
        vkDestroyBuffer(m_device->device(), buffer, NULL);
    }

    buffer_create_info.flags = 0;
    VkBufferDeviceAddressCreateInfoEXT addr_ci = {VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_CREATE_INFO_EXT};
    addr_ci.deviceAddress = 1;
    buffer_create_info.pNext = &addr_ci;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferCreateInfo-deviceAddress-02604");
    result = vkCreateBuffer(m_device->device(), &buffer_create_info, nullptr, &buffer);
    m_errorMonitor->VerifyFound();
    if (result == VK_SUCCESS) {
        vkDestroyBuffer(m_device->device(), buffer, NULL);
    }

    buffer_create_info.pNext = nullptr;
    result = vkCreateBuffer(m_device->device(), &buffer_create_info, nullptr, &buffer);
    ASSERT_VK_SUCCESS(result);

    VkBufferDeviceAddressInfoEXT info = {VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT};
    info.buffer = buffer;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferDeviceAddressInfoEXT-buffer-02600");
    vkGetBufferDeviceAddressEXT(m_device->device(), &info);
    m_errorMonitor->VerifyFound();

    vkDestroyBuffer(m_device->device(), buffer, NULL);
}

TEST_F(VkLayerTest, BufferDeviceAddressEXTDisabled) {
    TEST_DESCRIPTION("Test VK_EXT_buffer_device_address.");

    if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
        m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
    } else {
        printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
               VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
        return;
    }
    ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
    std::array<const char *, 1> required_device_extensions = {{VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME}};
    for (auto device_extension : required_device_extensions) {
        if (DeviceExtensionSupported(gpu(), nullptr, device_extension)) {
            m_device_extension_names.push_back(device_extension);
        } else {
            printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, device_extension);
            return;
        }
    }

    PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
        (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
    ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);

    // Create a device that disables buffer_device_address
    auto buffer_device_address_features = lvl_init_struct<VkPhysicalDeviceBufferAddressFeaturesEXT>();
    auto features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&buffer_device_address_features);
    vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);
    buffer_device_address_features.bufferDeviceAddress = VK_FALSE;
    buffer_device_address_features.bufferDeviceAddressCaptureReplay = VK_FALSE;

    ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2));
    ASSERT_NO_FATAL_FAILURE(InitRenderTarget());

    PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT =
        (PFN_vkGetBufferDeviceAddressEXT)vkGetInstanceProcAddr(instance(), "vkGetBufferDeviceAddressEXT");

    VkBufferCreateInfo buffer_create_info = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
    buffer_create_info.size = sizeof(uint32_t);
    buffer_create_info.usage = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT;
    VkBuffer buffer;
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferCreateInfo-usage-02606");
    VkResult result = vkCreateBuffer(m_device->device(), &buffer_create_info, nullptr, &buffer);
    m_errorMonitor->VerifyFound();
    if (result == VK_SUCCESS) {
        vkDestroyBuffer(m_device->device(), buffer, NULL);
    }

    buffer_create_info.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
    result = vkCreateBuffer(m_device->device(), &buffer_create_info, nullptr, &buffer);
    ASSERT_VK_SUCCESS(result);

    VkBufferDeviceAddressInfoEXT info = {VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT};
    info.buffer = buffer;

    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-vkGetBufferDeviceAddressEXT-None-02598");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferDeviceAddressInfoEXT-buffer-02601");
    m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "VUID-VkBufferDeviceAddressInfoEXT-buffer-02600");
    vkGetBufferDeviceAddressEXT(m_device->device(), &info);
    m_errorMonitor->VerifyFound();

    vkDestroyBuffer(m_device->device(), buffer, NULL);
}

#if defined(ANDROID) && defined(VALIDATION_APK)
const char *appTag = "VulkanLayerValidationTests";
static bool initialized = false;
static bool active = false;

// Convert Intents to argv
// Ported from Hologram sample, only difference is flexible key
std::vector<std::string> get_args(android_app &app, const char *intent_extra_data_key) {
    std::vector<std::string> args;
    JavaVM &vm = *app.activity->vm;
    JNIEnv *p_env;
    if (vm.AttachCurrentThread(&p_env, nullptr) != JNI_OK) return args;

    JNIEnv &env = *p_env;
    jobject activity = app.activity->clazz;
    jmethodID get_intent_method = env.GetMethodID(env.GetObjectClass(activity), "getIntent", "()Landroid/content/Intent;");
    jobject intent = env.CallObjectMethod(activity, get_intent_method);
    jmethodID get_string_extra_method =
        env.GetMethodID(env.GetObjectClass(intent), "getStringExtra", "(Ljava/lang/String;)Ljava/lang/String;");
    jvalue get_string_extra_args;
    get_string_extra_args.l = env.NewStringUTF(intent_extra_data_key);
    jstring extra_str = static_cast<jstring>(env.CallObjectMethodA(intent, get_string_extra_method, &get_string_extra_args));

    std::string args_str;
    if (extra_str) {
        const char *extra_utf = env.GetStringUTFChars(extra_str, nullptr);
        args_str = extra_utf;
        env.ReleaseStringUTFChars(extra_str, extra_utf);
        env.DeleteLocalRef(extra_str);
    }

    env.DeleteLocalRef(get_string_extra_args.l);
    env.DeleteLocalRef(intent);
    vm.DetachCurrentThread();

    // split args_str
    std::stringstream ss(args_str);
    std::string arg;
    while (std::getline(ss, arg, ' ')) {
        if (!arg.empty()) args.push_back(arg);
    }

    return args;
}

void addFullTestCommentIfPresent(const ::testing::TestInfo &test_info, std::string &error_message) {
    const char *const type_param = test_info.type_param();
    const char *const value_param = test_info.value_param();

    if (type_param != NULL || value_param != NULL) {
        error_message.append(", where ");
        if (type_param != NULL) {
            error_message.append("TypeParam = ").append(type_param);
            if (value_param != NULL) error_message.append(" and ");
        }
        if (value_param != NULL) {
            error_message.append("GetParam() = ").append(value_param);
        }
    }
}

// Inspired by https://github.com/google/googletest/blob/master/googletest/docs/AdvancedGuide.md
class LogcatPrinter : public ::testing::EmptyTestEventListener {
    // Called before a test starts.
    virtual void OnTestStart(const ::testing::TestInfo &test_info) {
        __android_log_print(ANDROID_LOG_INFO, appTag, "[ RUN      ] %s.%s", test_info.test_case_name(), test_info.name());
    }

    // Called after a failed assertion or a SUCCEED() invocation.
    virtual void OnTestPartResult(const ::testing::TestPartResult &result) {
        // If the test part succeeded, we don't need to do anything.
        if (result.type() == ::testing::TestPartResult::kSuccess) return;

        __android_log_print(ANDROID_LOG_INFO, appTag, "%s in %s:%d %s", result.failed() ? "*** Failure" : "Success",
                            result.file_name(), result.line_number(), result.summary());
    }

    // Called after a test ends.
    virtual void OnTestEnd(const ::testing::TestInfo &info) {
        std::string result;
        if (info.result()->Passed()) {
            result.append("[       OK ]");
        } else {
            result.append("[  FAILED  ]");
        }
        result.append(info.test_case_name()).append(".").append(info.name());
        if (info.result()->Failed()) addFullTestCommentIfPresent(info, result);

        if (::testing::GTEST_FLAG(print_time)) {
            std::ostringstream os;
            os << info.result()->elapsed_time();
            result.append(" (").append(os.str()).append(" ms)");
        }

        __android_log_print(ANDROID_LOG_INFO, appTag, "%s", result.c_str());
    };
};

static int32_t processInput(struct android_app *app, AInputEvent *event) { return 0; }

static void processCommand(struct android_app *app, int32_t cmd) {
    switch (cmd) {
        case APP_CMD_INIT_WINDOW: {
            if (app->window) {
                initialized = true;
            }
            break;
        }
        case APP_CMD_GAINED_FOCUS: {
            active = true;
            break;
        }
        case APP_CMD_LOST_FOCUS: {
            active = false;
            break;
        }
    }
}

void android_main(struct android_app *app) {
    int vulkanSupport = InitVulkan();
    if (vulkanSupport == 0) {
        __android_log_print(ANDROID_LOG_INFO, appTag, "==== FAILED ==== No Vulkan support found");
        return;
    }

    app->onAppCmd = processCommand;
    app->onInputEvent = processInput;

    while (1) {
        int events;
        struct android_poll_source *source;
        while (ALooper_pollAll(active ? 0 : -1, NULL, &events, (void **)&source) >= 0) {
            if (source) {
                source->process(app, source);
            }

            if (app->destroyRequested != 0) {
                VkTestFramework::Finish();
                return;
            }
        }

        if (initialized && active) {
            // Use the following key to send arguments to gtest, i.e.
            // --es args "--gtest_filter=-VkLayerTest.foo"
            const char key[] = "args";
            std::vector<std::string> args = get_args(*app, key);

            std::string filter = "";
            if (args.size() > 0) {
                __android_log_print(ANDROID_LOG_INFO, appTag, "Intent args = %s", args[0].c_str());
                filter += args[0];
            } else {
                __android_log_print(ANDROID_LOG_INFO, appTag, "No Intent args detected");
            }

            int argc = 2;
            char *argv[] = {(char *)"foo", (char *)filter.c_str()};
            __android_log_print(ANDROID_LOG_DEBUG, appTag, "filter = %s", argv[1]);

            // Route output to files until we can override the gtest output
            freopen("/sdcard/Android/data/com.example.VulkanLayerValidationTests/files/out.txt", "w", stdout);
            freopen("/sdcard/Android/data/com.example.VulkanLayerValidationTests/files/err.txt", "w", stderr);

            ::testing::InitGoogleTest(&argc, argv);

            ::testing::TestEventListeners &listeners = ::testing::UnitTest::GetInstance()->listeners();
            listeners.Append(new LogcatPrinter);

            VkTestFramework::InitArgs(&argc, argv);
            ::testing::AddGlobalTestEnvironment(new TestEnvironment);

            int result = RUN_ALL_TESTS();

            if (result != 0) {
                __android_log_print(ANDROID_LOG_INFO, appTag, "==== Tests FAILED ====");
            } else {
                __android_log_print(ANDROID_LOG_INFO, appTag, "==== Tests PASSED ====");
            }

            VkTestFramework::Finish();

            fclose(stdout);
            fclose(stderr);

            ANativeActivity_finish(app->activity);
            return;
        }
    }
}
#endif

#if defined(_WIN32) && !defined(NDEBUG)
#include <crtdbg.h>
#endif

int main(int argc, char **argv) {
    int result;

#ifdef ANDROID
    int vulkanSupport = InitVulkan();
    if (vulkanSupport == 0) return 1;
#endif

#if defined(_WIN32) && !defined(NDEBUG)
    _CrtSetReportMode(_CRT_WARN, _CRTDBG_MODE_FILE);
    _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);
#endif

    ::testing::InitGoogleTest(&argc, argv);
    VkTestFramework::InitArgs(&argc, argv);

    ::testing::AddGlobalTestEnvironment(new TestEnvironment);

    result = RUN_ALL_TESTS();

    VkTestFramework::Finish();
    return result;
}

This test looks odd, but I wanted an "always true" test here so that the compiler would not complain about unreachable code after the return.