@@ -73,7 +73,7 @@ public interface RuneLiteConfig extends Config
 	)
 	default boolean enablePlugins()
 	{
-		return true;
+		return false;
 	}
 
 	@ConfigItem(
/*
 * Copyright (c) 2017, Tyler <https://github.com/tylerthardy>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package net.runelite.client.config;

import java.awt.Dimension;
import java.awt.Font;
import net.runelite.api.Constants;
import net.runelite.client.ui.FontManager;

@ConfigGroup("runelite")
public interface RuneLiteConfig extends Config
{
	@ConfigItem(
			keyName = "gameSize",
			name = "Game size",
			description = "The game will resize to this resolution upon starting the client",
			position = 10
	)
	default Dimension gameSize()
	{
		return Constants.GAME_FIXED_SIZE;
	}

	@ConfigItem(
			keyName = "automaticResizeType",
			name = "Resize type",
			description = "Choose how the window should resize when opening and closing panels",
			position = 11
	)
	default ExpandResizeType automaticResizeType()
	{
		return ExpandResizeType.KEEP_GAME_SIZE;
	}

	@ConfigItem(
			keyName = "lockWindowSize",
			name = "Lock window size",
			description = "Determines if the window resizing is allowed or not",
			position = 12
	)
	default boolean lockWindowSize()
	{
		return false;
	}

	@ConfigItem(
			keyName = "enablePlugins",
			name = "Enable loading of external plugins",
			description = "Enable loading of external plugins",
			position = 10
	)
	default boolean enablePlugins()
	{
		return true;
	}

	@ConfigItem(
			keyName = "containInScreen",
			name = "Contain in screen",
			description = "Makes the client stay contained in the screen when attempted to move out of it.<br>Note: Only works if custom chrome is enabled.",
			position = 13
	)
	default boolean containInScreen()
	{
		return false;
	}

	@ConfigItem(
			keyName = "rememberScreenBounds",
			name = "Remember client position",
			description = "Save the position and size of the client after exiting",
			position = 14
	)
	default boolean rememberScreenBounds()
	{
		return true;
	}

	@ConfigItem(
			keyName = "uiEnableCustomChrome",
			name = "Enable custom window chrome",
			description = "Use Runelite's custom window title and borders.",
			warning = "Please restart your client after changing this setting",
			position = 15
	)
	default boolean enableCustomChrome()
	{
		return true;
	}

	@ConfigItem(
			keyName = "gameAlwaysOnTop",
			name = "Enable client always on top",
			description = "The game will always be on the top of the screen",
			position = 16
	)
	default boolean gameAlwaysOnTop()
	{
		return false;
	}

	@ConfigItem(
			keyName = "warningOnExit",
			name = "Display warning on exit",
			description = "Toggles a warning popup when trying to exit the client",
			position = 17
	)
	default WarningOnExit warningOnExit()
	{
		return WarningOnExit.LOGGED_IN;
	}

	@ConfigItem(
			keyName = "usernameInTitle",
			name = "Show display name in title",
			description = "Toggles displaying of local player's display name in client title",
			position = 18
	)
	default boolean usernameInTitle()
	{
		return true;
	}

	@ConfigItem(
			keyName = "notificationTray",
			name = "Enable tray notifications",
			description = "Enables tray notifications",
			position = 20
	)
	default boolean enableTrayNotifications()
	{
		return true;
	}

	@ConfigItem(
			keyName = "notificationRequestFocus",
			name = "Request focus on notification",
			description = "Toggles window focus request",
			position = 21
	)
	default boolean requestFocusOnNotification()
	{
		return true;
	}

	@ConfigItem(
			keyName = "notificationSound",
			name = "Enable sound on notifications",
			description = "Enables the playing of a beep sound when notifications are displayed",
			position = 22
	)
	default boolean enableNotificationSound()
	{
		return true;
	}

	@ConfigItem(
			keyName = "notificationGameMessage",
			name = "Enable game message notifications",
			description = "Puts a notification message in the chatbox",
			position = 23
	)
	default boolean enableGameMessageNotification()
	{
		return false;
	}

	@ConfigItem(
			keyName = "notificationFlash",
			name = "Enable flash notification",
			description = "Flashes the game frame as a notification",
			position = 24
	)
	default FlashNotification flashNotification()
	{
		return FlashNotification.DISABLED;
	}

	@ConfigItem(
			keyName = "notificationFocused",
			name = "Send notifications when focused",
			description = "Toggles all notifications for when the client is focused",
			position = 25
	)
	default boolean sendNotificationsWhenFocused()
	{
		return false;
	}

	@ConfigItem(
		keyName = "clientFont",
		name = "Font",
		description = "Configure what font is used for the client and runelite added overlays",
		position = 29
	)
	default Font clientFont()
	{
		return FontManager.getRunescapeFont();
	}

	@ConfigItem(
			keyName = "fontType",
			name = "Dynamic Overlay Font",
			description = "Configures what font type is used for in-game overlays such as player name, ground items, etc.",
			position = 30
	)
	default FontType fontType()
	{
		return FontType.SMALL;
	}

	@ConfigItem(
			keyName = "tooltipFontType",
			name = "Tooltip Font",
			description = "Configures what font type is used for in-game tooltips such as food stats, NPC names, etc.",
			position = 31
	)
	default FontType tooltipFontType()
	{
		return FontType.SMALL;
	}

	@ConfigItem(
			keyName = "interfaceFontType",
			name = "Interface Overlay Font",
			description = "Configures what font type is used for in-game interface overlays such as panels, opponent info, clue scrolls etc.",
			position = 32
	)
	default FontType interfaceFontType()
	{
		return FontType.REGULAR;
	}

	@ConfigItem(
			keyName = "menuEntryShift",
			name = "Require Shift for overlay menu",
			description = "Overlay right-click menu will require shift to be added",
			position = 33
	)
	default boolean menuEntryShift()
	{
		return true;
	}

	@ConfigItem(
			keyName = "infoBoxVertical",
			name = "Display infoboxes vertically",
			description = "Toggles the infoboxes to display vertically",
			position = 40
	)
	default boolean infoBoxVertical()
	{
		return false;
	}

	@ConfigItem(
			keyName = "infoBoxWrap",
			name = "Infobox wrap count",
			description = "Configures the amount of infoboxes shown before wrapping",
			position = 41
	)
	default int infoBoxWrap()
	{
		return 4;
	}

	@ConfigItem(
			keyName = "infoBoxSize",
			name = "Infobox size (px)",
			description = "Configures the size of each infobox in pixels",
			position = 42
	)
	default int infoBoxSize()
	{
		return 35;
	}

	@Range( max = 100, min = 0 )
	@ConfigItem(
			keyName = "volume",
			name = "Runelite Volume",
			description = "Sets the volume of custom Runelite sounds (not the client sounds)",
			position = 43
	)
	default int volume()
	{
		return 100;
	}

}

Not needed, just make hide externals by default in plugin sorter.