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Two , okay. So that is eight. That brings it down to two ,
|
Two.
|
nice and simple , yeah. Okay , ease of use. Easy to use ? Based on what you've said there , I would say a one , true.
|
Two.
| false |
QMSum_182
|
Two.
|
nice and simple , yeah. Okay , ease of use. Easy to use ? Based on what you've said there , I would say a one , true.
|
Two.
|
Two.
| false |
QMSum_182
|
nice and simple , yeah. Okay , ease of use. Easy to use ? Based on what you've said there , I would say a one , true.
|
Two.
|
Two.
|
I would say a two. I would say a two.
| false |
QMSum_182
|
Two.
|
Two.
|
I would say a two. I would say a two.
|
A two , okay.
| false |
QMSum_182
|
Two.
|
I would say a two. I would say a two.
|
A two , okay.
|
Two.
| false |
QMSum_182
|
I would say a two. I would say a two.
|
A two , okay.
|
Two.
|
Two. I should've said a two to make the arithmetic easy , shouldn't I ?
| false |
QMSum_182
|
A two , okay.
|
Two.
|
Two. I should've said a two to make the arithmetic easy , shouldn't I ?
|
We'll just put almost two ,
| false |
QMSum_182
|
Two.
|
Two. I should've said a two to make the arithmetic easy , shouldn't I ?
|
We'll just put almost two ,
|
One point seven f five.
| false |
QMSum_182
|
Two. I should've said a two to make the arithmetic easy , shouldn't I ?
|
We'll just put almost two ,
|
One point seven f five.
|
because I'm not gonna get into silly decimal places.
| false |
QMSum_182
|
We'll just put almost two ,
|
One point seven f five.
|
because I'm not gonna get into silly decimal places.
|
Okay , mm-hmm.
| false |
QMSum_182
|
One point seven f five.
|
because I'm not gonna get into silly decimal places.
|
Okay , mm-hmm.
|
Yeah.
| false |
QMSum_182
|
because I'm not gonna get into silly decimal places.
|
Okay , mm-hmm.
|
Yeah.
|
Okay. Or we or if we want to really bring it down , we can do later. Um mm now we're looking at
| false |
QMSum_182
|
Okay , mm-hmm.
|
Yeah.
|
Okay. Or we or if we want to really bring it down , we can do later. Um mm now we're looking at
|
D_.
| false |
QMSum_182
|
Yeah.
|
Okay. Or we or if we want to really bring it down , we can do later. Um mm now we're looking at
|
D_.
|
it incorporates current fashion trends , now that's particularly in relation to our market research findings about the spongy texture to the exterior and the fruit and vegetable design colours.
| false |
QMSum_182
|
Okay. Or we or if we want to really bring it down , we can do later. Um mm now we're looking at
|
D_.
|
it incorporates current fashion trends , now that's particularly in relation to our market research findings about the spongy texture to the exterior and the fruit and vegetable design colours.
|
One. Yeah.
| false |
QMSum_182
|
D_.
|
it incorporates current fashion trends , now that's particularly in relation to our market research findings about the spongy texture to the exterior and the fruit and vegetable design colours.
|
One. Yeah.
|
Right. So I'm just thinking , before I give it my rating , you were limited in the use of materials for your prototype here.
| false |
QMSum_182
|
it incorporates current fashion trends , now that's particularly in relation to our market research findings about the spongy texture to the exterior and the fruit and vegetable design colours.
|
One. Yeah.
|
Right. So I'm just thinking , before I give it my rating , you were limited in the use of materials for your prototype here.
|
Yeah , that's
| false |
QMSum_182
|
One. Yeah.
|
Right. So I'm just thinking , before I give it my rating , you were limited in the use of materials for your prototype here.
|
Yeah , that's
|
Is this actually going to be the colours that you would use ?
| false |
QMSum_182
|
Right. So I'm just thinking , before I give it my rating , you were limited in the use of materials for your prototype here.
|
Yeah , that's
|
Is this actually going to be the colours that you would use ?
|
No , no , the the base colour was um white or or like or l sort of a light blue ,
| false |
QMSum_182
|
Yeah , that's
|
Is this actually going to be the colours that you would use ?
|
No , no , the the base colour was um white or or like or l sort of a light blue ,
|
White. With for the plastic ? Uh blue.
| false |
QMSum_182
|
Is this actually going to be the colours that you would use ?
|
No , no , the the base colour was um white or or like or l sort of a light blue ,
|
White. With for the plastic ? Uh blue.
|
but the changeable fa faces would uh allow you to get any basically any one of a number of colours that uh th it's full sort of customised.
| false |
QMSum_182
|
No , no , the the base colour was um white or or like or l sort of a light blue ,
|
White. With for the plastic ? Uh blue.
|
but the changeable fa faces would uh allow you to get any basically any one of a number of colours that uh th it's full sort of customised.
|
Right.
| false |
QMSum_182
|
White. With for the plastic ? Uh blue.
|
but the changeable fa faces would uh allow you to get any basically any one of a number of colours that uh th it's full sort of customised.
|
Right.
|
Any
| false |
QMSum_182
|
but the changeable fa faces would uh allow you to get any basically any one of a number of colours that uh th it's full sort of customised.
|
Right.
|
Any
|
So we could use any strong fruit and veg colours and that's what we're intending to do.
| false |
QMSum_182
|
Right.
|
Any
|
So we could use any strong fruit and veg colours and that's what we're intending to do.
|
Right.
| false |
QMSum_182
|
Any
|
So we could use any strong fruit and veg colours and that's what we're intending to do.
|
Right.
|
Yeah , yeah , yeah
| false |
QMSum_182
|
So we could use any strong fruit and veg colours and that's what we're intending to do.
|
Right.
|
Yeah , yeah , yeah
|
Mm-hmm.
| false |
QMSum_182
|
Right.
|
Yeah , yeah , yeah
|
Mm-hmm.
|
Mm-hmm.
| false |
QMSum_182
|
Yeah , yeah , yeah
|
Mm-hmm.
|
Mm-hmm.
|
Okay.
| false |
QMSum_182
|
Mm-hmm.
|
Mm-hmm.
|
Okay.
|
and
| false |
QMSum_182
|
Mm-hmm.
|
Okay.
|
and
|
And the spongy feel is no problem with that.
| false |
QMSum_182
|
Okay.
|
and
|
And the spongy feel is no problem with that.
|
Yeah , because you'll be having a Because of the rubber case.
| false |
QMSum_182
|
and
|
And the spongy feel is no problem with that.
|
Yeah , because you'll be having a Because of the rubber case.
|
No , no , 'cause th that's that's the the spongy feel would be in the rubber that you put round it , that otherwise it's just sort of hard plastic.
| false |
QMSum_182
|
And the spongy feel is no problem with that.
|
Yeah , because you'll be having a Because of the rubber case.
|
No , no , 'cause th that's that's the the spongy feel would be in the rubber that you put round it , that otherwise it's just sort of hard plastic.
|
Okay. In that case it's got to be a one for me.
| false |
QMSum_182
|
Yeah , because you'll be having a Because of the rubber case.
|
No , no , 'cause th that's that's the the spongy feel would be in the rubber that you put round it , that otherwise it's just sort of hard plastic.
|
Okay. In that case it's got to be a one for me.
|
Yeah , I'll give it a one as well.
| false |
QMSum_182
|
No , no , 'cause th that's that's the the spongy feel would be in the rubber that you put round it , that otherwise it's just sort of hard plastic.
|
Okay. In that case it's got to be a one for me.
|
Yeah , I'll give it a one as well.
|
Yep.
| false |
QMSum_182
|
Okay. In that case it's got to be a one for me.
|
Yeah , I'll give it a one as well.
|
Yep.
|
One.
| false |
QMSum_182
|
Yeah , I'll give it a one as well.
|
Yep.
|
One.
|
Everybody ? Okay.
| false |
QMSum_182
|
Yep.
|
One.
|
Everybody ? Okay.
|
One.
| false |
QMSum_182
|
One.
|
Everybody ? Okay.
|
One.
|
That part was nice and easy.
| false |
QMSum_182
|
Everybody ? Okay.
|
One.
|
That part was nice and easy.
|
Mm.
| false |
QMSum_182
|
One.
|
That part was nice and easy.
|
Mm.
|
Yeah.
| false |
QMSum_182
|
That part was nice and easy.
|
Mm.
|
Yeah.
|
Okay. Uh moving on to does the design minimise repetitive strain injury.
| false |
QMSum_182
|
Mm.
|
Yeah.
|
Okay. Uh moving on to does the design minimise repetitive strain injury.
|
Mm.
| false |
QMSum_182
|
Yeah.
|
Okay. Uh moving on to does the design minimise repetitive strain injury.
|
Mm.
|
I don't think we've really touched on that a lot.
| false |
QMSum_182
|
Okay. Uh moving on to does the design minimise repetitive strain injury.
|
Mm.
|
I don't think we've really touched on that a lot.
|
No.
| false |
QMSum_182
|
Mm.
|
I don't think we've really touched on that a lot.
|
No.
|
We've we've discussed it , we haven't really come up with anything that we felt could feasibly reduce that. We've talked about pointers , but the very use of a remote control , if you're someone who's zapping , who's sitting like that , and we found so many people did , how do you minimise that on such a small device ?
| false |
QMSum_182
|
I don't think we've really touched on that a lot.
|
No.
|
We've we've discussed it , we haven't really come up with anything that we felt could feasibly reduce that. We've talked about pointers , but the very use of a remote control , if you're someone who's zapping , who's sitting like that , and we found so many people did , how do you minimise that on such a small device ?
|
Yeah.
| false |
QMSum_182
|
No.
|
We've we've discussed it , we haven't really come up with anything that we felt could feasibly reduce that. We've talked about pointers , but the very use of a remote control , if you're someone who's zapping , who's sitting like that , and we found so many people did , how do you minimise that on such a small device ?
|
Yeah.
|
Well the type of button that we're gonna use in the bottom half , the material , minimises R_S_I_
| false |
QMSum_182
|
We've we've discussed it , we haven't really come up with anything that we felt could feasibly reduce that. We've talked about pointers , but the very use of a remote control , if you're someone who's zapping , who's sitting like that , and we found so many people did , how do you minimise that on such a small device ?
|
Yeah.
|
Well the type of button that we're gonna use in the bottom half , the material , minimises R_S_I_
|
It's meant to be.
| false |
QMSum_182
|
Yeah.
|
Well the type of button that we're gonna use in the bottom half , the material , minimises R_S_I_
|
It's meant to be.
|
Mm-hmm.
| false |
QMSum_182
|
Well the type of button that we're gonna use in the bottom half , the material , minimises R_S_I_
|
It's meant to be.
|
Mm-hmm.
|
it's meant to. Um
| false |
QMSum_182
|
It's meant to be.
|
Mm-hmm.
|
it's meant to. Um
|
Mm-hmm.
| false |
QMSum_182
|
Mm-hmm.
|
it's meant to. Um
|
Mm-hmm.
|
maybe because it's slightl
| false |
QMSum_182
|
it's meant to. Um
|
Mm-hmm.
|
maybe because it's slightl
|
with the size that we've got it's quite small ,
| false |
QMSum_182
|
Mm-hmm.
|
maybe because it's slightl
|
with the size that we've got it's quite small ,
|
but with the amount of stuff we're putting on it isn't that much.
| false |
QMSum_182
|
maybe because it's slightl
|
with the size that we've got it's quite small ,
|
but with the amount of stuff we're putting on it isn't that much.
|
Mm.
| false |
QMSum_182
|
with the size that we've got it's quite small ,
|
but with the amount of stuff we're putting on it isn't that much.
|
Mm.
|
So maybe because there's more space , it's not kind of moving around trying to hit accurately the buttons in between.
| false |
QMSum_182
|
but with the amount of stuff we're putting on it isn't that much.
|
Mm.
|
So maybe because there's more space , it's not kind of moving around trying to hit accurately the buttons in between.
|
Mm-hmm. Right.
| false |
QMSum_182
|
Mm.
|
So maybe because there's more space , it's not kind of moving around trying to hit accurately the buttons in between.
|
Mm-hmm. Right.
|
It's quite obvious just big buttons. Um
| false |
QMSum_182
|
So maybe because there's more space , it's not kind of moving around trying to hit accurately the buttons in between.
|
Mm-hmm. Right.
|
It's quite obvious just big buttons. Um
|
Right. I think I'm gonna have to be neutral on that and give it a four.
| false |
QMSum_182
|
Mm-hmm. Right.
|
It's quite obvious just big buttons. Um
|
Right. I think I'm gonna have to be neutral on that and give it a four.
|
Yeah. Yeah , I'd uh I'd f I'd go for a five , actually ,
| false |
QMSum_182
|
It's quite obvious just big buttons. Um
|
Right. I think I'm gonna have to be neutral on that and give it a four.
|
Yeah. Yeah , I'd uh I'd f I'd go for a five , actually ,
|
A five , okay.
| false |
QMSum_182
|
Right. I think I'm gonna have to be neutral on that and give it a four.
|
Yeah. Yeah , I'd uh I'd f I'd go for a five , actually ,
|
A five , okay.
|
'cause
| false |
QMSum_182
|
Yeah. Yeah , I'd uh I'd f I'd go for a five , actually ,
|
A five , okay.
|
'cause
|
Four.
| false |
QMSum_182
|
A five , okay.
|
'cause
|
Four.
|
Four and a four okay.
| false |
QMSum_182
|
'cause
|
Four.
|
Four and a four okay.
|
Four.
| false |
QMSum_182
|
Four.
|
Four and a four okay.
|
Four.
|
Twenty one is that twenty one ?
| false |
QMSum_182
|
Four and a four okay.
|
Four.
|
Twenty one is that twenty one ?
|
So that's four point two five.
| false |
QMSum_182
|
Four.
|
Twenty one is that twenty one ?
|
So that's four point two five.
|
Yep.
| false |
QMSum_182
|
Twenty one is that twenty one ?
|
So that's four point two five.
|
Yep.
|
And finally , last but not least , easy to locate. Now we talked about voice recognition , we talked about a beeper , have we really
| false |
QMSum_182
|
So that's four point two five.
|
Yep.
|
And finally , last but not least , easy to locate. Now we talked about voice recognition , we talked about a beeper , have we really
|
Yeah.
| false |
QMSum_182
|
Yep.
|
And finally , last but not least , easy to locate. Now we talked about voice recognition , we talked about a beeper , have we really
|
Yeah.
|
have the designers come to any dec real decision on that ?
| false |
QMSum_182
|
And finally , last but not least , easy to locate. Now we talked about voice recognition , we talked about a beeper , have we really
|
Yeah.
|
have the designers come to any dec real decision on that ?
|
Yeah , it was it was uh a voice voice recognition ,
| false |
QMSum_182
|
Yeah.
|
have the designers come to any dec real decision on that ?
|
Yeah , it was it was uh a voice voice recognition ,
|
Voice r recognition.
| false |
QMSum_182
|
have the designers come to any dec real decision on that ?
|
Yeah , it was it was uh a voice voice recognition ,
|
Voice r recognition.
|
It was the I'm here thing ,
| false |
QMSum_182
|
Yeah , it was it was uh a voice voice recognition ,
|
Voice r recognition.
|
It was the I'm here thing ,
|
yeah.
| false |
QMSum_182
|
Voice r recognition.
|
It was the I'm here thing ,
|
yeah.
|
yep. And are we happy with the costs on that ? That is going to be feasible , cost-wise.
| false |
QMSum_182
|
It was the I'm here thing ,
|
yeah.
|
yep. And are we happy with the costs on that ? That is going to be feasible , cost-wise.
|
Yeah , yeah , that yeah , that's feasible.
| false |
QMSum_182
|
yeah.
|
yep. And are we happy with the costs on that ? That is going to be feasible , cost-wise.
|
Yeah , yeah , that yeah , that's feasible.
|
That sounds good then. I'd go for a I ca we can adjust the volume on that , just as we could volume on T_V_. So if sombody's in the other room or if T_V_s in different rooms , or.
| false |
QMSum_182
|
yep. And are we happy with the costs on that ? That is going to be feasible , cost-wise.
|
Yeah , yeah , that yeah , that's feasible.
|
That sounds good then. I'd go for a I ca we can adjust the volume on that , just as we could volume on T_V_. So if sombody's in the other room or if T_V_s in different rooms , or.
|
Um I think it would r I think it would probably be a a stand it would be a stand
| false |
QMSum_182
|
Yeah , yeah , that yeah , that's feasible.
|
That sounds good then. I'd go for a I ca we can adjust the volume on that , just as we could volume on T_V_. So if sombody's in the other room or if T_V_s in different rooms , or.
|
Um I think it would r I think it would probably be a a stand it would be a stand
|
A standard.
| false |
QMSum_182
|
That sounds good then. I'd go for a I ca we can adjust the volume on that , just as we could volume on T_V_. So if sombody's in the other room or if T_V_s in different rooms , or.
|
Um I think it would r I think it would probably be a a stand it would be a stand
|
A standard.
|
it would be quite loud.
| false |
QMSum_182
|
Um I think it would r I think it would probably be a a stand it would be a stand
|
A standard.
|
it would be quite loud.
|
It would be.
| false |
QMSum_182
|
A standard.
|
it would be quite loud.
|
It would be.
|
Right. Okay.
| false |
QMSum_182
|
it would be quite loud.
|
It would be.
|
Right. Okay.
|
So it would be s p
| false |
QMSum_182
|
It would be.
|
Right. Okay.
|
So it would be s p
|
You built into the feature.
| false |
QMSum_182
|
Right. Okay.
|
So it would be s p
|
You built into the feature.
|
And if you didn't hear it in the room that you were standing in , then you'd realise that it wasn't in that room , you'd go into another room.
| false |
QMSum_182
|
So it would be s p
|
You built into the feature.
|
And if you didn't hear it in the room that you were standing in , then you'd realise that it wasn't in that room , you'd go into another room.
|
yeah.
| false |
QMSum_182
|
You built into the feature.
|
And if you didn't hear it in the room that you were standing in , then you'd realise that it wasn't in that room , you'd go into another room.
|
yeah.
|
Okay. Logical. That's a one for me.
| false |
QMSum_182
|
And if you didn't hear it in the room that you were standing in , then you'd realise that it wasn't in that room , you'd go into another room.
|
yeah.
|
Okay. Logical. That's a one for me.
|
Yeah , one.
| false |
QMSum_182
|
yeah.
|
Okay. Logical. That's a one for me.
|
Yeah , one.
|
One
| false |
QMSum_182
|
Okay. Logical. That's a one for me.
|
Yeah , one.
|
One
|
One.
| false |
QMSum_182
|
Yeah , one.
|
One
|
One.
|
and one , good.
| false |
QMSum_182
|
One
|
One.
|
and one , good.
|
I do realise that we might be being fairly biased , 'cause it is our product ,
| false |
QMSum_182
|
One.
|
and one , good.
|
I do realise that we might be being fairly biased , 'cause it is our product ,
|
So ,
| false |
QMSum_182
|
and one , good.
|
I do realise that we might be being fairly biased , 'cause it is our product ,
|
So ,
|
but
| false |
QMSum_182
|
I do realise that we might be being fairly biased , 'cause it is our product ,
|
So ,
|
but
|
how do we feel about this ?
| false |
QMSum_182
|
So ,
|
but
|
how do we feel about this ?
|
We've got our our we've got the highest rating of meeting the specifications that is definitely true for two of the uh six criteria there. That is for um incorporates current fashion trends and is easy to locate. The lowest rating we've got , which is really n it's not terribly low , i it's close around neutral is for uh the minimisation of repetitive strain injury. Do we feel on the basis of tha of these evaluation findings that we can go ahead and now produce this as a prototype and market it , or do we have to make further modifications ?
| false |
QMSum_182
|
but
|
how do we feel about this ?
|
We've got our our we've got the highest rating of meeting the specifications that is definitely true for two of the uh six criteria there. That is for um incorporates current fashion trends and is easy to locate. The lowest rating we've got , which is really n it's not terribly low , i it's close around neutral is for uh the minimisation of repetitive strain injury. Do we feel on the basis of tha of these evaluation findings that we can go ahead and now produce this as a prototype and market it , or do we have to make further modifications ?
|
I don't think so.
| false |
QMSum_182
|
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