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With 13.5 cubic feet of trunk space, the TLX lands right in the middle of the pack. The BMW has the biggest boot in the bunch at 17 cubic feet, while S60 drivers make do with just 11.6 cubes. Interestingly, the Volvo is the broadest sedan at 80.3 inches -- about 5 inches wider than the Acura -- if wide bois are a thing you're into.
Mobile games come of age
The BBC News website takes a look at how games on mobile phones are maturing. A brief round-up follows but you can skip straight to the reviews by clicking on the links below.
If you think of Snake when some mentions "mobile games" then you could be in for a bit of a surprise. This is because mobile games have come a long way in a very short time. Even before Nokia's N-Gage game phone launched in late 2003, many mobile operators were realising that there was an audience looking for something to play on their handset.
And given that many more people own handsets than own portable game playing gadgets such as the GameBoy it could be a very lucrative market. That audience includes commuters wanting something to fill their time on the way home, game fans looking for a bit of variety and hard core gamers who like to play every moment they can. Life for all these types of player has got immeasurably better in the last year as the numbers of titles you can download to your phone has snowballed. Now sites such as Wireless Gaming Review list more than 200 different titles for some UK networks and the ranges suit every possible taste. There are ports of PC and arcade classics such as Space Invaders, Lunar Lander and Bejewelled. There are also versions of titles, such as Colin McRae Rally, that you typically find on PCs and consoles.
There are shoot-em-ups, adventure games, strategy titles and many novel games only found on handsets. Rarely now does an action movie launch without a mobile game tie-in. Increasingly such launches are all part of the promotional campaign for a film, understandable when you realise that a good game can rack up millions of downloads. The returns can be pretty good when you consider that some games cost £5. What has also helped games on mobiles thrive is the fact that it is easier than ever to get hold of them thanks to technology known as Wap push. By sending a text message to a game maker you can have the title downloaded to your handset. Far better than having to navigate through the menus of most mobile operator portals. The number of handsets that can play games has grown hugely too. Almost half of all phones now have Java onboard meaning that they can play the increasingly sophisticated games that are available - even the ones that use 3D graphics.
The minimum technology specifications that phones should adhere to are getting more sophisticated which means that games are too. Now double key presses are possible making familiar tactics such as moving and strafing a real option. The processing power on handsets means that physics on mobile games is getting more convincing and the graphics are improving too. Some game makers are also starting to take advantage of the extra capabilities in a mobile. Many titles, particularly racing games, let you upload your best time to see how you compare to others. Usually you can get hold of their best time and race against a "ghost" or "shadow" to see if you can beat them. A few games also let you take on people in real time via the network or, if you are sitting close to them, via Bluetooth short-range radio technology. With so much going on it is hard to do justice to the sheer diversity of what is happening. But these two features should help point you in the direction of the game makers and give you an idea of where to look and how to get playing.
TOO FAST TOO FURIOUS (DIGITAL BRIDGES)
As soon as I start playing this I remember why I never play driving games - because I'm rubbish at them. No matter if I drive the car via joystick or keypad I just cannot get the hang of braking for corners or timing a rush to pass other drivers. The game rewards replay because to advance you have to complete every section within a time limit. Winning gives you cash for upgrades. Graphically the rolling road is a convincing enough evocation of speed as the palm trees and cactus whip by and the city scrolls past in the background. The cars handle pretty well despite my uselessness but it was not clear if the different models of cars were appreciably different on the track. The only niggle was that the interface was a bit confusing especially when using a joystick rather than the keypad to play.
FATAL FORCE (MACROSPACE)
A futuristic shooter that lets you either play various deathmatch modes against your phone or run through a series of scenarios that involves killing aliens invading Earth. Graphics are a bit cartoon-like but only helps to make clear what is going on and levels are well laid out and encourage you to leap about exploring. Both background music and sounds effects work well. The scenarios are well scripted and you regularly get hints from the Fatal Force commanders. Weapons include flamethrowers, rocket launchers, grenades and at a couple of points you even get chance to use a mech for a short while. With the right power-up you can go into a Matrix-style bullet time to cope with the onslaught of aliens. The game lets you play via Bluetooth if others are in range. Online the game has quite a following with clans, player rankings and even new downloadable maps.
California sets fines for spyware
The makers of computer programs that secretly spy on what people do with their home PCs could face hefty fines in California.
From 1 January, a new law is being introduced to protect computer users from software known as spyware. The legislation, which was approved by Governor Arnold Schwarzenegger, is designed to safeguard people from hackers and help protect their personal information. Spyware is considered by computer experts to be one of the biggest nuisance and security threats facing PC users in the coming year. The software buries itself in computers and can collect a wide range of information. At its worst, it has the ability to hijack personal data, like passwords, login details and credit card numbers. The programs are so sophisticated they change frequently and become impossible to eradicate.
One form of spyware called adware has the ability to collect information on a computer user's web-surfing. It can result in people being bombarded with pop-up ads that are hard to close. In Washington, Congress has been debating four anti-spyware bills, but California is a step ahead. The state's Consumer Protection Against Spyware Act bans the installation of software that takes control of another computer. It also requires companies and websites to disclose whether their systems will install spyware. Consumers are able to seek up to $1,000 in damages if they think they have fallen victim to the intrusive software. The new law marks a continuing trend in California towards tougher privacy rights. A recent survey by Earthlink and Webroot found that 90% of PCs are infested with the surreptitious software and that, on average, each one is harbouring 28 separate spyware programs. Currently users wanting protection from spyware have turned to free programs such as Spybot and Ad-Aware.
Web helps collect aid donations
The web is helping aid agencies gather resources to help cope with the aftermath of the tsunami disaster.
Many people are making donations via websites or going online to see how they can get involved with aid efforts. High-profile web portals such as Google, Yahoo, Ebay and Amazon are gathering links that lead people to aid and relief organisations. So many were visiting some aid-related sites that some webpages were struggling to cope with the traffic. An umbrella organisation called the Disasters Emergency Committee (DEC) has been set up by a coalition of 12 charities and has been taking many donations via its specially created website. It urged people to go online where possible to help because donations could be processed more quickly than cash donated in other ways, meaning aid could be delivered as quickly as possible. The site has so far received almost £8 million, with more than 11,000 donations being made online every hour.
Telco BT stepped in to take over the secure payments on the DEC site and provided extra logistical support for phone and online appeals after it was initially crippled with online donations. It has also provided space in London's BT tower for one of the call centres dealing with donations.
Some of the web's biggest firms are also helping to channel help by modifying their homepages to include links to aid agencies and organisations collecting resources. On its famously sparse homepage Google has placed a link that leads users to a list of sites where donations can be made. Among the 17 organisations listed are Oxfam, Medecins sans Frontieres (Doctors Without Borders) and Network for Good. Many of the sites that Google lists are also taking online donations. Online retailer Amazon has put a large message on its start page that lets people donate money directly to the American Red Cross that will be used with relief efforts. Auction site eBay is giving a list of sites that people can either donate directly to, divert a portion of their profits from anything they sell on eBay to the listed organisations or simply buy items that direct cash to those in the list. Yahoo is proving links direct to charities for those that want to donate. The Auction Drop website is asking people to donate old digital cameras, computers and other gadgets they no longer want that can be auction to raise cash for the aid effort. Sadly, the outpouring of goodwill has also encouraged some conmen to try to cash in. Anti-fraud organisations are warning about e-mails that are starting to circulate which try to convince people to send money directly to them rather than make donations via aid agencies. Those wanting to give cash were urged to use legitimate websites of charities and aid agencies.
Mobiles rack up 20 years of use
Mobile phones in the UK are celebrating their 20th anniversary this weekend.
Britain's first mobile phone call was made across the Vodafone network on 1 January 1985 by veteran comedian Ernie Wise. In the 20 years since that day, mobile phones have become an integral part of modern life and now almost 90% of Britons own a handset. Mobiles have become so popular that many people use their handset as their only phone and rarely use a landline.
The first ever call over a portable phone was made in 1973 in New York but it took 10 years for the first commercial mobile service to be launched. The UK was not far behind the rest of the world in setting up networks in 1985 that let people make calls while they walked. The first call was made from St Katherine's dock to Vodafone's head office in Newbury which at the time was over a curry house. For the first nine days of 1985 Vodafone was the only firm with a mobile network in the UK. Then on 10 January Cellnet (now O2) launched its service. Mike Caudwell, spokesman for Vodafone, said that when phones were launched they were the size of a briefcase, cost about £2,000 and had a battery life of little more than 20 minutes.
"Despite that they were hugely popular in the mid-80s," he said. "They became a yuppy must-have and a status symbol among young wealthy business folk." This was also despite the fact that the phones used analogue radio signals to communicate which made them very easy to eavesdrop on. He said it took Vodafone almost nine years to rack up its first million customers but only 18 months to get the second million. "It's very easy to forget that in 1983 when we put the bid document in we were forecasting that the total market would be two million people," he said. "Cellnet was forecasting half that." Now Vodafone has 14m customers in the UK alone. Cellnet and Vodafone were the only mobile phone operators in the UK until 1993 when One2One (now T-Mobile) was launched. Orange had its UK launch in 1994. Both newcomers operated digital mobile networks and now all operators use this technology. The analogue spectrum for the old phones has been retired. Called Global System for Mobiles (GSM) this is now the most widely used phone technology on the planet and is used to help more than 1.2 billion people make calls. Mr Caudwell said the advent of digital technology also helped to introduce all those things, such as text messaging and roaming that have made mobiles so popular.
Blogs take on the mainstream
Web logs or blogs are everywhere, with at least an estimated five million on the web and that number is set to grow.
These online diaries come in many shapes and styles, ranging from people willing to sharing their views, pictures and links, to companies interested in another way of reaching their customers. But this year the focus has been on blogs which cast a critical eye over news events, often writing about issues ignored by the big media or offering an eye-witness account of events. Most blogs may have only a small readership, but communication experts say they have provided an avenue for people to have a say in the world of politics. The most well-known examples include Iraqi Salam Pax's accounts of the US-led war, former Iranian vice-president Mohammad Ali Abtahi exclusive insight into the Islamic Republic's government, and the highs and lows of the recent US election campaign. There are already websites pulling together these first-hand reporting accounts heralded by blogs, like wikinews.com, launched last November.
The blogging movement has been building up for many years.
Andrew Nachison, Director of the Media Center, a US-based think-tank that studies media, technology and society, highlights the US presidential race as a possible turning point for blogs. "You could look at that as a moment when audiences exercised a new form of power, to choose among many more sources of information than they have never had before," he says. "And blogs were a key part of that transformation." Among them were blogs carrying picture messages, saying "we are sorry" for George W Bush's victory and the responses from his supporters. Mr Nachison argues blogs have become independent sources for images and ideas that circumvent traditional sources of news and information such as newspapers, TV and radio. "We have to acknowledge that in all of these cases, mainstream media actually plays a role in the discussion and the distribution of these ideas," he told the BBC News website. "But they followed the story, they didn't lead it."
Some parts of the so-called traditional media have expressed concerns about this emerging competitor, raising questions about the journalistic value of blogs.
Others, like the French newspaper Le Monde, have applied a different strategy, offering blogs as part of its content. "I don't think the mission and role of journalism is threatened. It is in transition, as society itself is in transition," says Mr Nachison. However, he agrees with other experts like the linguist and political analyst Noam Chomsky, that mainstream media has lost the traditional role of news gatekeeper. "The one-to-many road of traditional journalism, yes, it is threatened. And professional journalists need to acclimate themselves to an environment in which there are many more contributors to the discourse," says Mr Nachison. "The notion of a gatekeeper who filters and decides what's acceptable for public consumption and what isn't, that's gone forever." "With people now walking around with information devices in their pockets, like camera or video phones, we are going to see more instances of ordinary citizens breaking stories."
It seems unlikely that we will end up living in a planet where every human is a blogger.
But the current number of blogs is likely to keep on growing, in a web already overloaded with information. Blog analysis firm Technorati estimates the number of blogs in existence, the so-called blogosphere, has already exceeded five million, and is growing at exponential levels. Tools such as Google's Blogger, MovableType and the recently launched beta version of MSN Spaces are making it easier to run a blog. US research think-tank Pew Internet & American Life says a blog is created every 5.8 seconds, although less than 40% of the total are updated at least once every two months. But experts agree that the phenomenon, allowing individuals to publish, share ideas, exchange information, comment on current issues, post images or video on the web easily, is here to stay. "We are entering one era in which the technological infrastructure is creating a different context for how we tell our stories and how we communicate with each other," said Mr Nachison. "And there's going to be bad that comes with the good."