hunk.code_window:         this.commentMsgKeyPress = this.commentMsgKeyPress.bind(this);
           this.handleChange = this.handleChange.bind(this);
           this.handleKeyDown = this.handleKeyDown.bind(this);
           this.handleBlur = this.handleBlur.bind(this);
           this.handleUploadClick = this.handleUploadClick.bind(this);
           this.handleUploadStart = this.handleUploadStart.bind(this);
           this.handleFileUploadComplete = this.handleFileUploadComplete.bind(this);
           this.handleUploadError = this.handleUploadError.bind(this);
           this.removePreview = this.removePreview.bind(this);
           this.getFileCount = this.getFileCount.bind(this);
  
hunk.labels: keep keep keep keep replace keep keep keep keep keep
hunk.after_edit:         this.handleFileUploadChange = this.handleFileUploadChange.bind(this);
  
hunk.file_path: webapp/components/create_comment.jsx
hunk.type: replace
file: // Copyright 2012 The Go Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style
  // license that can be found in the LICENSE file.
  
  // +build windows
  
  package debug
  
  import (
  	"os"
  	"strconv"
  )
  
  // Log interface allows different log implementations to be used.
  type Log interface {
  	Close() error
  	Info(eid uint32, msg string) error
  	Warning(eid uint32, msg string) error
  	Error(eid uint32, msg string) error
  }
  
  // ConsoleLog provides access to the console.
  type ConsoleLog struct {
  	Name string
  }
  
  // New creates new ConsoleLog.
  func New(source string) *ConsoleLog {
  	return &ConsoleLog{Name: source}
  }
  
  // Close closes console log l.
  func (l *ConsoleLog) Close() error {
  	return nil
  }
  
  func (l *ConsoleLog) report(kind string, eid uint32, msg string) error {
  	s := l.Name + "." + kind + "(" + strconv.Itoa(int(eid)) + "): " + msg + "\n"
  	_, err := os.Stdout.Write([]byte(s))
  	return err
  }
  
  // Info writes an information event msg with event id eid to the console l.
  func (l *ConsoleLog) Info(eid uint32, msg string) error {
  	return l.report("info", eid, msg)
  }
  
  // Warning writes an warning event msg with event id eid to the console l.
  func (l *ConsoleLog) Warning(eid uint32, msg string) error {
  	return l.report("warn", eid, msg)
  }
  
  // Error writes an error event msg with event id eid to the console l.
  func (l *ConsoleLog) Error(eid uint32, msg string) error {
  	return l.report("error", eid, msg)
  }
  