hunk.code_window: Expo provides various settings to configure how your app receives over-the-air (OTA) JavaScript updates. OTA updates allow you to publish a new version of your app JavaScript and assets without building a new version of your standalone app and re-submitting to app stores ([read more about the limitations](../../workflow/publishing/)).
   To perform an over-the-air update of your app, you simply run `expo publish`. If you're using release channels, specify one with `--release-channel <channel-name>` option. Please note that if you wish to update the SDK version which your app is using, you need to rebuild your app with `expo build:*` command and upload the binary file to the appropriate app store ([see the docs here](../../distribution/building-standalone-apps)).
   OTA updates are controlled by the [`updates` settings in app.json](../../workflow/configuration/#updates), which handle the initial app load, and the [Updates SDK module](../../sdk/updates/), which allows you to fetch updates asynchronously from your JS.
   ## Automatic Updates
  
hunk.labels: keep keep keep replace keep keep keep keep keep
hunk.after_edit: To perform an over-the-air update of your app, you simply run `expo publish`. If you're using release channels, specify one with `--release-channel <channel-name>` option. **Please note**- if you wish to update the SDK version of your app, or make [any of the these changes](../../workflow/publishing/#some-native-configuration-cant-be-updated-by), you'll need to rebuild your app with `expo build:*` command and upload the binary file to the appropriate app store ([see the docs here](../../distribution/building-standalone-apps)).
  
hunk.file_path: docs/pages/versions/v35.0.0/guides/configuring-ota-updates.md
hunk.type: replace
file: // Copyright 2018-present 650 Industries. All rights reserved.
  
  #import <EXAppLoaderProvider/EXAppLoaderInterface.h>
  
  #define UM_REGISTER_APP_LOADER_WITH_CUSTOM_LOAD(loader_name, _custom_load_code) \
    extern void EXRegisterAppLoader(NSString *, Class); \
    + (void)load { \
      EXRegisterAppLoader(@#loader_name, self); \
      _custom_load_code \
    }
  
  #define UM_REGISTER_APP_LOADER(loader_name) \
    UM_REGISTER_APP_LOADER_WITH_CUSTOM_LOAD(loader_name,)
  
  @interface EXAppLoaderProvider : NSObject
  
  - (nullable id<EXAppLoaderInterface>)createAppLoader:(nonnull NSString *)loaderName;
  
  + (nonnull instancetype)sharedInstance;
  
  @end
  