hunk.code_window: 			outputPaths = (
   			);
   			runOnlyForDeploymentPostprocessing = 0;
   			shellPath = /bin/sh;
   			shellScript = "export NODE_BINARY=node\n../node_modules/react-native/scripts/react-native-xcode.sh\n../node_modules/expo-updates/scripts/create-manifest-ios.sh\n";
   		};
   		08A4A3CD28434E44B6B9DE2E /* [CP] Check Pods Manifest.lock */ = {
   			isa = PBXShellScriptBuildPhase;
  
hunk.labels: keep keep keep keep replace keep keep keep
hunk.after_edit: 			shellScript = "export NODE_BINARY=node\n../node_modules/react-native/scripts/react-native-xcode.sh\n../node_modules/expo-constants/scripts/get-app-config-ios.sh\n../node_modules/expo-updates/scripts/create-manifest-ios.sh\n";
  
hunk.file_path: templates/expo-template-bare-typescript/ios/HelloWorld.xcodeproj/project.pbxproj
hunk.type: replace
file: apply plugin: "com.android.application"
  
  import com.android.build.OutputFile
  
  /**
   * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
   * and bundleReleaseJsAndAssets).
   * These basically call `react-native bundle` with the correct arguments during the Android build
   * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
   * bundle directly from the development server. Below you can see all the possible configurations
   * and their defaults. If you decide to add a configuration block, make sure to add it before the
   * `apply from: "../../node_modules/react-native/react.gradle"` line.
   *
   * project.ext.react = [
   *   // the name of the generated asset file containing your JS bundle
   *   bundleAssetName: "index.android.bundle",
   *
   *   // the entry file for bundle generation. If none specified and
   *   // "index.android.js" exists, it will be used. Otherwise "index.js" is
   *   // default. Can be overridden with ENTRY_FILE environment variable.
   *   entryFile: "index.android.js",
   *
   *   // https://reactnative.dev/docs/performance#enable-the-ram-format
   *   bundleCommand: "ram-bundle",
   *
   *   // whether to bundle JS and assets in debug mode
   *   bundleInDebug: false,
   *
   *   // whether to bundle JS and assets in release mode
   *   bundleInRelease: true,
   *
   *   // whether to bundle JS and assets in another build variant (if configured).
   *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
   *   // The configuration property can be in the following formats
   *   //         'bundleIn${productFlavor}${buildType}'
   *   //         'bundleIn${buildType}'
   *   // bundleInFreeDebug: true,
   *   // bundleInPaidRelease: true,
   *   // bundleInBeta: true,
   *
   *   // whether to disable dev mode in custom build variants (by default only disabled in release)
   *   // for example: to disable dev mode in the staging build type (if configured)
   *   devDisabledInStaging: true,
   *   // The configuration property can be in the following formats
   *   //         'devDisabledIn${productFlavor}${buildType}'
   *   //         'devDisabledIn${buildType}'
   *
   *   // the root of your project, i.e. where "package.json" lives
   *   root: "../../",
   *
   *   // where to put the JS bundle asset in debug mode
   *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
   *
   *   // where to put the JS bundle asset in release mode
   *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
   *
   *   // where to put drawable resources / React Native assets, e.g. the ones you use via
   *   // require('./image.png')), in debug mode
   *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
   *
   *   // where to put drawable resources / React Native assets, e.g. the ones you use via
   *   // require('./image.png')), in release mode
   *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
   *
   *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
   *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
   *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
   *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
   *   // for example, you might want to remove it from here.
   *   inputExcludes: ["android/**", "ios/**"],
   *
   *   // override which node gets called and with what additional arguments
   *   nodeExecutableAndArgs: ["node"],
   *
   *   // supply additional arguments to the packager
   *   extraPackagerArgs: []
   * ]
   */
  
  project.ext.react = [
      enableHermes: false
  ]
  
  apply from: '../../node_modules/react-native-unimodules/gradle.groovy'
  apply from: "../../node_modules/react-native/react.gradle"
  apply from: "../../node_modules/expo-updates/scripts/create-manifest-android.gradle"
  
  /**
   * Set this to true to create two separate APKs instead of one:
   *   - An APK that only works on ARM devices
   *   - An APK that only works on x86 devices
   * The advantage is the size of the APK is reduced by about 4MB.
   * Upload all the APKs to the Play Store and people will download
   * the correct one based on the CPU architecture of their device.
   */
  def enableSeparateBuildPerCPUArchitecture = false
  
  /**
   * Run Proguard to shrink the Java bytecode in release builds.
   */
  def enableProguardInReleaseBuilds = false
  
  /**
   * The preferred build flavor of JavaScriptCore.
   *
   * For example, to use the international variant, you can use:
   * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
   *
   * The international variant includes ICU i18n library and necessary data
   * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
   * give correct results when using with locales other than en-US.  Note that
   * this variant is about 6MiB larger per architecture than default.
   */
  def jscFlavor = 'org.webkit:android-jsc:+'
  
  /**
   * Whether to enable the Hermes VM.
   *
   * This should be set on project.ext.react and mirrored here.  If it is not set
   * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
   * and the benefits of using Hermes will therefore be sharply reduced.
   */
  def enableHermes = project.ext.react.get("enableHermes", false);
  
  android {
      compileSdkVersion rootProject.ext.compileSdkVersion
  
      compileOptions {
          sourceCompatibility JavaVersion.VERSION_1_8
          targetCompatibility JavaVersion.VERSION_1_8
      }
  
      defaultConfig {
          applicationId "com.helloworld"
          minSdkVersion rootProject.ext.minSdkVersion
          targetSdkVersion rootProject.ext.targetSdkVersion
          versionCode 1
          versionName "1.0"
      }
      splits {
          abi {
              reset()
              enable enableSeparateBuildPerCPUArchitecture
              universalApk false  // If true, also generate a universal APK
              include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
          }
      }
      signingConfigs {
          debug {
              storeFile file('debug.keystore')
              storePassword 'android'
              keyAlias 'androiddebugkey'
              keyPassword 'android'
          }
      }
      buildTypes {
          debug {
              signingConfig signingConfigs.debug
          }
          release {
              // Caution! In production, you need to generate your own keystore file.
              // see https://reactnative.dev/docs/signed-apk-android.
              signingConfig signingConfigs.debug
              minifyEnabled enableProguardInReleaseBuilds
              proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
          }
      }
  
      // applicationVariants are e.g. debug, release
      applicationVariants.all { variant ->
          variant.outputs.each { output ->
              // For each separate APK per architecture, set a unique version code as described here:
              // https://developer.android.com/studio/build/configure-apk-splits.html
              def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
              def abi = output.getFilter(OutputFile.ABI)
              if (abi != null) {  // null for the universal-debug, universal-release variants
                  output.versionCodeOverride =
                          versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
              }
  
          }
      }
  }
  
  dependencies {
      implementation fileTree(dir: "libs", include: ["*.jar"])
      //noinspection GradleDynamicVersion
      implementation "com.facebook.react:react-native:+"  // From node_modules
      implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
      debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.fbjni'
      }
      debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
          exclude group:'com.facebook.flipper'
          exclude group:'com.squareup.okhttp3', module:'okhttp'
      }
      debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
          exclude group:'com.facebook.flipper'
      }
      addUnimodulesDependencies()
  
      if (enableHermes) {
          def hermesPath = "../../node_modules/hermes-engine/android/";
          debugImplementation files(hermesPath + "hermes-debug.aar")
          releaseImplementation files(hermesPath + "hermes-release.aar")
      } else {
          implementation jscFlavor
      }
  }
  
  // Run this once to be able to run the application with BUCK
  // puts all compile dependencies into folder libs for BUCK to use
  task copyDownloadableDepsToLibs(type: Copy) {
      from configurations.compile
      into 'libs'
  }
  
  apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
  