hunk.code_window:     return false;
     }
   }
   export function isMachine(
     value: StateMachine<any, any, any> | any
   ): value is StateMachine<any, any, any> {
     try {
       return '__xstatenode' in value;
     } catch (e) {
       return false;
  
hunk.labels: keep keep keep keep keep replace keep keep keep keep keep
hunk.after_edit:   value: any
  
hunk.file_path: src/utils.ts
hunk.type: replace
file: {
    "initialConfiguration" : ["a"],
    "events" : [
        {
            "event" : { "name" : "t" },
            "nextConfiguration" : ["c"]
        }
    ]
  }
  
  
  
  