hunk.code_window:   buildToolsVersion '23.0.3'
     defaultConfig {
       applicationId 'host.exp.exponent'
       targetSdkVersion 23
       versionCode 41
       versionName '1.8.0'
  
hunk.labels: keep keep keep keep add keep keep
hunk.after_edit:     // ADD VERSIONS HERE
       // BEGIN VERSIONS
  
hunk.file_path: android/app/build.gradle
hunk.type: add
file: /**
   * Copyright (c) 2015-present, Facebook, Inc.
   * All rights reserved.
   *
   * This source code is licensed under the BSD-style license found in the
   * LICENSE file in the root directory of this source tree. An additional grant
   * of patent rights can be found in the PATENTS file in the same directory.
   */
  
  #import <QuartzCore/QuartzCore.h>
  
  #import "ABI7_0_0ARTBrush.h"
  #import "ABI7_0_0ARTCGFloatArray.h"
  #import "ABI7_0_0ARTTextFrame.h"
  #import "ABI7_0_0RCTConvert.h"
  
  @interface ABI7_0_0RCTConvert (ABI7_0_0ART)
  
  + (CGPathRef)CGPath:(id)json;
  + (CTTextAlignment)CTTextAlignment:(id)json;
  + (ABI7_0_0ARTTextFrame)ABI7_0_0ARTTextFrame:(id)json;
  + (ABI7_0_0ARTCGFloatArray)ABI7_0_0ARTCGFloatArray:(id)json;
  + (ABI7_0_0ARTBrush *)ABI7_0_0ARTBrush:(id)json;
  
  + (CGPoint)CGPoint:(id)json offset:(NSUInteger)offset;
  + (CGRect)CGRect:(id)json offset:(NSUInteger)offset;
  + (CGColorRef)CGColor:(id)json offset:(NSUInteger)offset;
  + (CGGradientRef)CGGradient:(id)json offset:(NSUInteger)offset;
  
  @end
  