hunk.code_window:         return (
               <div className="signup-team__container">
                   <div>
                       <span className="signup-team__name">{ config.SiteName }</span>
                       <br/>
                       <span className="signup-team__subdomain">Enter your {strings.TeamPlural} domain.</span>
                       <br/>
                       <br/>
                   </div>
                   <form onSubmit={this.handleSubmit}>
                       <div className={server_error ? 'form-group has-error' : 'form-group'}>
  
hunk.labels: keep keep keep keep keep replace keep keep keep keep keep
hunk.after_edit:                     <span className="signup-team__subdomain">Enter your {strings.TeamPossessive} domain.</span>
  
hunk.file_path: web/react/components/login.jsx
hunk.type: replace
file: // Copyright 2014 The Gorilla WebSocket Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style
  // license that can be found in the LICENSE file.
  
  package websocket
  
  import (
  	"testing"
  )
  
  func BenchmarkMaskBytes(b *testing.B) {
  	var key [4]byte
  	data := make([]byte, 1024)
  	pos := 0
  	for i := 0; i < b.N; i++ {
  		pos = maskBytes(key, pos, data)
  	}
  	b.SetBytes(int64(len(data)))
  }
  