hunk.code_window: 		</Button>
   	);
   }
   export function SpacedriveAccount() {
   	const user = useBridgeQuery(['auth.me']);
   	const logout = useBridgeMutation(['auth.logout']);
  
hunk.labels: keep keep keep keep keep replace keep keep keep
hunk.after_edit: 	const user = useBridgeQuery(['auth.me'], {
   		// If the backend returns un unauthorised error we don't want to retry
   		retry: false
   	});
  
hunk.file_path: interface/app/$libraryId/settings/client/SpacedriveAccount.tsx
hunk.type: replace
file: // use crate::{
  // 	library::LibraryContext,
  // 	location::{check_virtual_path_exists, fetch_location, LocationError},
  // };
  
  // use super::error::VirtualFSError;
  // use crate::prisma::{file_path, location};
  
  // // TODO: we should create an action handler for all FS operations, that can work for both local and remote locations
  // // if the location is remote, we queue a job for that client specifically
  // // the actual create_folder function should be an option on an enum for all vfs actions
  // pub async fn create_folder(
  // 	location_id: location::id::Type,
  // 	path: &str,
  // 	name: Option<&str>,
  // 	library: &LibraryContext,
  // ) -> Result<(), VirtualFSError> {
  // 	let location = fetch_location(library, location_id)
  // 		.exec()
  // 		.await?
  // 		.ok_or(LocationError::IdNotFound(location_id))?;
  
  // 	let name = name.unwrap_or("Untitled Folder");
  
  // 	let exists = check_virtual_path_exists(library, location_id, subpath).await?;
  
  // 	std::fs::create_dir_all(&obj_path)?;
  
  // 	Ok(())
  // }
  