hunk.code_window:       // .. height/width changes.
         this.didInject = true
       } else if (propsChanged) this.updateAnimations(this.props)
       // Render out raw values or AnimationsValues depending on "native"
       const values = this.getAnimatedValues()
       return values && Object.keys(values).length
         ? renderChildren(this.props, {
             ...values,
             ...this.afterInject,
  
hunk.labels: keep keep keep keep replace keep keep keep keep keep
hunk.after_edit:     // Render out raw values or AnimatedValues depending on "native"
  
hunk.file_path: src/Spring.js
hunk.type: replace
file: export let bugfixes = undefined
  export let applyAnimatedValues = undefined
  export let colorNames = []
  export let requestFrame = cb => global.requestAnimationFrame(cb)
  export let cancelFrame = cb => global.cancelAnimationFrame(cb)
  export let interpolation = undefined
  
  export const injectApplyAnimatedValues = (fn, transform) =>
    (applyAnimatedValues = { fn, transform })
  export const injectColorNames = names => (colorNames = names)
  export const injectBugfixes = fn => (bugfixes = fn)
  export const injectInterpolation = cls => (interpolation = cls)
  export const injectFrame = (raf, caf) =>
    ([requestFrame, cancelFrame] = [raf, caf])
  