hunk.code_window:   (node as Computation<any>).state = 0;
     node.context = null;
   }
   function reset(node: Computation<any>) {
     node.state = 0;
     if (node.owned) {
       for (let i = 0; i < node.owned.length; i++) reset(node.owned[i]);
     }
  
hunk.labels: keep keep keep keep replace replace keep keep keep
hunk.after_edit: function reset(node: Computation<any>, top?: boolean) {
     if (!top) {
       node.state = 0;
       Transition!.disposed.add(node);
     }
  
hunk.file_path: packages/solid/src/reactive/signal.ts
hunk.type: replace
file: # `solid-js/server-async`
  
  Runtime for async SSR. Do not import directly this will be swapped for `solid-js/web` in the async SSR scenarios.