hunk.code_window:   listItem: ListItem;
     actionsResultBlock: (templateIdentifier: string, messageAction: IMessageAction) => JSX.Element;
     tabs?: ITab[];
     showUserPreferences?: boolean;
   }
   export interface IStore {
  
hunk.labels: keep keep keep add keep keep keep
hunk.after_edit:   onTabClick?: (tab: ITab) => void;
  
hunk.file_path: packages/notification-center/src/index.ts
hunk.type: add
file: #!/bin/bash
  
  # Recreate config file
  rm -rf ./env-config.js
  touch ./env-config.js
  
  # Add assignment 
  echo "window._env_ = {" >> ./env-config.js
  
  # Read each line in .env file
  # Each line represents key=value pairs
  while read -r line || [[ -n "$line" ]];
  do
    # Split env variables by character `=`
    if printf '%s\n' "$line" | grep -q -e '='; then
      varname=$(printf '%s\n' "$line" | sed -e 's/=.*//')
      varvalue=$(printf '%s\n' "$line" | sed -e 's/^[^=]*=//')
    fi
  
    # Read value of current variable if exists as Environment variable
    value=$(printf '%s\n' "${!varname}")
    # Otherwise use value from .env file
    [[ -z $value ]] && value=${varvalue}
    
    # Append configuration property to JS file
    echo "  $varname: \"$value\"," >> ./env-config.js
  done < .env
  
  echo "}" >> ./env-config.js
  