hunk.code_window:         let moreTeams = false;
           for (const index in this.state.teamMembers) {
               if (this.state.teamMembers.hasOwnProperty(index)) {
                   const teamMember = this.state.teamMembers[index];
                   const teamId = teamMember.team_id;
                   myTeams.push(Object.assign({
                       unread: teamMember.msg_count > 0,
  
hunk.labels: keep keep keep keep add keep keep keep
hunk.after_edit:                 if (teamMember.delete_at > 0) {
                       continue;
                   }
  
hunk.file_path: webapp/components/team_sidebar/team_sidebar_controller.jsx
hunk.type: add
file: # mkapp
  # ~/pub/go_appengine/dev_appserver.py --high_replication tmp
  # ~/pub/go_appengine/appcfg.py update tmp
  
  application: rsc-swtch-app
  runtime: go
  version: test
  api_version: go1
  
  handlers:
  - url: /\.appfs.*
    script: _go_app
    secure: always
  - url: /draft(/.*)?
    script: _go_app
    login: required
  - url: /admin(/.*)?
    script: _go_app
    login: admin
  
  # MUST BE LAST
  - url: /.*
    script: _go_app
  