hunk.code_window:   darkThemeText: {
       color: '#D0D0C0',
     },
   });
   ```
  
hunk.labels: keep keep keep keep add
hunk.after_edit: ## Tips
   While you're developing, you may want to change your simulator's or device's appearance.
   - If working with an iOS emulator locally, you can use the `command` + `shift` + `a` shortcut to toggle between light and dark mode.
   - If using a real device or an Android emulator, you can toggle the system dark mode setting in the device's settings.
hunk.file_path: docs/pages/versions/unversioned/sdk/appearance.md
hunk.type: add
file: /*
   * Copyright (c) Facebook, Inc. and its affiliates.
   *
   * This source code is licensed under the MIT license found in the
   * LICENSE file in the root directory of this source tree.
   */
  
  #pragma once
  
  #include <CoreGraphics/CoreGraphics.h>
  #include <limits>
  
  namespace facebook {
  namespace react {
  
  /*
   * Exact type of float numbers which ideally should match a type behing
   * platform- and chip-architecture-specific float type.
   */
  using Float = CGFloat;
  
  } // namespace react
  } // namespace facebook
  