premise
stringlengths 9
342
| hypothesis
stringlengths 1
295
| label
int64 0
2
| probability
float64 -100
1
| explanation_1
stringlengths 0
706
| explanation_2
stringclasses 1
value | explanation_3
stringclasses 1
value | premise_logic
stringlengths 39
2.12k
| hypothesis_logic
stringlengths 33
2.09k
| id
stringlengths 36
36
| premise_sim
stringlengths 39
2.11k
| hypothesis_sim
stringlengths 33
2.08k
|
---|---|---|---|---|---|---|---|---|---|---|---|
Child in red and blue shirt painting a log.
|
The child is painting.
| 0 | 0.991967 |
"Child is painting" is a simpler version of "child painting a log".
|
exists x1.(all x2.(n_log(x2) -> exists s1 s2 x3 x4.(a_topic(x1) & in(x1,x3) & for(x3,x2) & n_painting(x3) & of(x3,x4) & n_shirt(x4) & a_blue(s2) & Theme(s2,x3) & a_red(s1) & Theme(s1,x3))) & n_child(x1))
|
exists p1 x1.(n_child(x1) & exists x2.((x1 = x2) & n_painting(x2)))
|
499f3c62-e4c8-11ec-9cdd-0242ac1c0002
|
exists x1.(n_child(x1) & all x2.(exists s1 s2 x3 x4.(of(x3,x4) & n_shirt(x4) & n_painting(x3) & in(x1,x3) & for(x3,x2) & a_topic(x1) & a_red(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x3)) | -n_log(x2)))
|
exists x1.(n_child(x1) & exists x2.(n_painting(x2) & (x1 = x2)))
|
||
Child in red and blue shirt painting a log.
|
A child in a plaid shirt is painting.
| 1 | 0.715842 |
Red and blue shirt need always be a plaid shirt.
|
exists x1.(all x2.(n_log(x2) -> exists s1 s2 x3 x4.(a_topic(x1) & in(x1,x3) & for(x3,x2) & n_painting(x3) & of(x3,x4) & n_shirt(x4) & a_blue(s2) & Theme(s2,x3) & a_red(s1) & Theme(s1,x3))) & n_child(x1))
|
exists p1 s1 x1 x2.(exists x3.((x1 = x3) & n_painting(x3)) & in(x1,x2) & n_shirt(x2) & a_plaid(s1) & Theme(s1,x2) & n_child(x1))
|
499f44fa-e4c8-11ec-9cdd-0242ac1c0002
|
exists x1.(n_child(x1) & all x2.(exists s1 s2 x3 x4.(of(x3,x4) & n_shirt(x4) & n_painting(x3) & in(x1,x3) & for(x3,x2) & a_topic(x1) & a_red(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x3)) | -n_log(x2)))
|
exists s1 x1 x2.(n_shirt(x2) & n_child(x1) & in(x1,x2) & exists x3.(n_painting(x3) & (x1 = x3)) & a_plaid(s1) & Theme(s1,x2))
|
||
Child in red and blue shirt painting a log.
|
The child is wearing a green shirt.
| 2 | 0 |
One can wear a red and blue shirt or one can wear a green shirt.
|
exists x1.(all x2.(n_log(x2) -> exists s1 s2 x3 x4.(a_topic(x1) & in(x1,x3) & for(x3,x2) & n_painting(x3) & of(x3,x4) & n_shirt(x4) & a_blue(s2) & Theme(s2,x3) & a_red(s1) & Theme(s1,x3))) & n_child(x1))
|
exists e1 s1 x1 x2.(n_child(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_shirt(x2) & a_green(s1) & Theme(s1,x2))
|
499f5ef4-e4c8-11ec-9cdd-0242ac1c0002
|
exists x1.(n_child(x1) & all x2.(exists s1 s2 x3 x4.(of(x3,x4) & n_shirt(x4) & n_painting(x3) & in(x1,x3) & for(x3,x2) & a_topic(x1) & a_red(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x3)) | -n_log(x2)))
|
exists e1 s1 x1 x2.(v_wear(e1) & n_shirt(x2) & n_child(x1) & a_green(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
|
||
Child in red and blue shirt painting a log.
|
The child is painting.
| 0 | 0.991967 |
"Child is painting" is a simpler version of "child painting a log".
|
exists x1.(all x2.(n_log(x2) -> exists s1 s2 x3 x4.(a_topic(x1) & in(x1,x3) & for(x3,x2) & n_painting(x3) & of(x3,x4) & n_shirt(x4) & a_blue(s2) & Theme(s2,x3) & a_red(s1) & Theme(s1,x3))) & n_child(x1))
|
exists p1 x1.(n_child(x1) & exists x2.((x1 = x2) & n_painting(x2)))
|
499f66ce-e4c8-11ec-9cdd-0242ac1c0002
|
exists x1.(n_child(x1) & all x2.(exists s1 s2 x3 x4.(of(x3,x4) & n_shirt(x4) & n_painting(x3) & in(x1,x3) & for(x3,x2) & a_topic(x1) & a_red(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x3)) | -n_log(x2)))
|
exists x1.(n_child(x1) & exists x2.(n_painting(x2) & (x1 = x2)))
|
||
Two women standing under an umbrella.
|
two guys walking in the rain
| 2 | -100 |
Two women might be in the rain, but the two guys don't have an umbrella.
|
exists e1 x1 x2 x3.(a_topic(x1) & under(e1,x3) & n_umbrella(x3) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_woman(x1) & card_eq_2(x1))
|
exists e1 x1 x2 x3.(n_rain(x3) & a_topic(x1) & in(e1,x3) & Actor(e1,x2) & v_walk(e1) & (x1 = x2) & n_guy(x1) & card_eq_2(x1))
|
49a2a3ac-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_stand(e1) & under(e1,x3) & n_woman(x1) & n_umbrella(x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
exists e1 x1 x2 x3.(v_walk(e1) & n_rain(x3) & n_guy(x1) & in(e1,x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
||
a brown dog is jumping up at a woman who is wearing a brown skirt.
|
The dog sees his owner after a few hours.
| 1 | -100 |
We cannot infer that the woman is the dog's owner, or that the dog has not seen the woman in a few hours.
|
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(at(e1,x2) & Theme(e2,x4) & Actor(e2,x3) & v_wear(e2) & n_skirt(x4) & a_brown(s3) & Theme(s3,x4) & (x2 = x3) & n_woman(x2) & a_up(s2) & Manner(e1,s2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
|
exists e1 s1 x1 x2 x3.(n_owner(x2) & of(x2,x1) & n_male(x1) & n_dog(x1) & after(e1,x3) & n_hour(x3) & a_few(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_see(e1))
|
49a2abd6-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(v_wear(e2) & v_jump(e1) & n_woman(x2) & n_skirt(x4) & n_dog(x1) & at(e1,x2) & a_up(s2) & a_brown(s3) & a_brown(s1) & Theme(s3,x4) & Theme(s1,x1) & Theme(e2,x4) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1) & (x2 = x3))
|
exists e1 s1 x1 x2 x3.(v_see(e1) & of(x2,x1) & n_owner(x2) & n_male(x1) & n_hour(x3) & n_dog(x1) & after(e1,x3) & a_few(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1))
|
||
a brown dog is jumping up at a woman who is wearing a brown skirt.
|
A dog is being friendly.
| 0 | -100 |
The friendly dog is jumping up at a woman.
|
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(at(e1,x2) & Theme(e2,x4) & Actor(e2,x3) & v_wear(e2) & n_skirt(x4) & a_brown(s3) & Theme(s3,x4) & (x2 = x3) & n_woman(x2) & a_up(s2) & Manner(e1,s2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
|
exists s1 x1.(Theme(s1,x1) & a_friendly(s1) & n_dog(x1))
|
49a2b18a-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(v_wear(e2) & v_jump(e1) & n_woman(x2) & n_skirt(x4) & n_dog(x1) & at(e1,x2) & a_up(s2) & a_brown(s3) & a_brown(s1) & Theme(s3,x4) & Theme(s1,x1) & Theme(e2,x4) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1) & (x2 = x3))
|
exists s1 x1.(n_dog(x1) & a_friendly(s1) & Theme(s1,x1))
|
||
a brown dog is jumping up at a woman who is wearing a brown skirt.
|
A dog attacks a man.
| 2 | -100 |
A woman and a man are not the same gender.
|
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(at(e1,x2) & Theme(e2,x4) & Actor(e2,x3) & v_wear(e2) & n_skirt(x4) & a_brown(s3) & Theme(s3,x4) & (x2 = x3) & n_woman(x2) & a_up(s2) & Manner(e1,s2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
|
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_attack(e1) & n_man(x2) & n_dog(x1))
|
49a2b626-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(v_wear(e2) & v_jump(e1) & n_woman(x2) & n_skirt(x4) & n_dog(x1) & at(e1,x2) & a_up(s2) & a_brown(s3) & a_brown(s1) & Theme(s3,x4) & Theme(s1,x1) & Theme(e2,x4) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1) & (x2 = x3))
|
exists e1 x1 x2.(v_attack(e1) & n_man(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1))
|
||
One dog is jumping at the lady while the other walks away.
|
Two dogs are sleeping next to the lady.
| 2 | -100 |
Both dogs can't be sleeping if one is jumping at the lady.
|
exists e1 p1 x1 x2 x3.(n_other(x3) & n_lady(x2) & exists e2 s1.(a_away(s1) & Manner(e2,s1) & Actor(e2,x3) & v_walk(e2)) & while(e1,p1) & at(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & card_eq_1(x1))
|
exists e1 x1 x2.(n_lady(x2) & to(e1,x2) & r_next(e1) & Actor(e1,x1) & v_sleep(e1) & n_dog(x1) & card_eq_2(x1))
|
49a2bb3a-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 x1 x2 x3.(while(e1,p1) & v_jump(e1) & n_other(x3) & n_lady(x2) & n_dog(x1) & exists e2 s1.(v_walk(e2) & a_away(s1) & Manner(e2,s1) & Actor(e2,x3)) & card_eq_1(x1) & at(e1,x2) & Actor(e1,x1))
|
exists e1 x1 x2.(v_sleep(e1) & to(e1,x2) & r_next(e1) & n_lady(x2) & n_dog(x1) & card_eq_2(x1) & Actor(e1,x1))
|
||
One dog is jumping at the lady while the other walks away.
|
A lady is near two dogs.
| 0 | -100 |
A dog jumps at the lady while the other one walks away, which are two dogs near the lady.
|
exists e1 p1 x1 x2 x3.(n_other(x3) & n_lady(x2) & exists e2 s1.(a_away(s1) & Manner(e2,s1) & Actor(e2,x3) & v_walk(e2)) & while(e1,p1) & at(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & card_eq_1(x1))
|
exists p1 x1.(exists x2.(near(x1,x2) & n_dog(x2) & card_eq_2(x2)) & n_lady(x1))
|
49a2c008-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 x1 x2 x3.(while(e1,p1) & v_jump(e1) & n_other(x3) & n_lady(x2) & n_dog(x1) & exists e2 s1.(v_walk(e2) & a_away(s1) & Manner(e2,s1) & Actor(e2,x3)) & card_eq_1(x1) & at(e1,x2) & Actor(e1,x1))
|
exists x1.(n_lady(x1) & exists x2.(near(x1,x2) & n_dog(x2) & card_eq_2(x2)))
|
||
One dog is jumping at the lady while the other walks away.
|
The dog jumping is a beagle.
| 1 | -100 |
Not every jumping dog is a beagle.
|
exists e1 p1 x1 x2 x3.(n_other(x3) & n_lady(x2) & exists e2 s1.(a_away(s1) & Manner(e2,s1) & Actor(e2,x3) & v_walk(e2)) & while(e1,p1) & at(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & card_eq_1(x1))
|
exists e1 p1 x1 x2.(n_dog(x1) & exists x3.((x1 = x3) & n_beagle(x3)) & Actor(e1,x2) & v_jump(e1) & (x1 = x2))
|
49a2c472-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 x1 x2 x3.(while(e1,p1) & v_jump(e1) & n_other(x3) & n_lady(x2) & n_dog(x1) & exists e2 s1.(v_walk(e2) & a_away(s1) & Manner(e2,s1) & Actor(e2,x3)) & card_eq_1(x1) & at(e1,x2) & Actor(e1,x1))
|
exists e1 x1 x2.(v_jump(e1) & n_dog(x1) & exists x3.(n_beagle(x3) & (x1 = x3)) & Actor(e1,x2) & (x1 = x2))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
The woman is in a pink dress.
| 1 | 0.002625 |
Not all dresses are pink.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists p1 x1.(n_woman(x1) & exists s1 x2.(in(x1,x2) & n_dress(x2) & a_pink(s1) & Theme(s1,x2)))
|
49a2c8d2-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists x1.(n_woman(x1) & exists s1 x2.(n_dress(x2) & in(x1,x2) & a_pink(s1) & Theme(s1,x2)))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
The little dog is also a golden retriever.
| 1 | 0.000039 |
The little dog is not necessarily a golden retriever, it may be another type of dog.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists p1 s1 s2 x1.(n_dog(x1) & a_little(s1) & Theme(s1,x1) & a_also(s2) & Manner(p1,s2) & exists s3 x2.((x1 = x2) & n_retriever(x2) & a_golden(s3) & Theme(s3,x2)))
|
49a2ceae-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists p1 s1 s2 x1.(n_dog(x1) & exists s3 x2.(n_retriever(x2) & a_golden(s3) & Theme(s3,x2) & (x1 = x2)) & a_little(s1) & a_also(s2) & Theme(s1,x1) & Manner(p1,s2))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
Both of the dogs are corgis.
| 2 | -100 |
it cannot be either golden retriever or corgis
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists p1 x1 x2.(n_dog(x2) & exists x3.((x1 = x3) & n_corgi(x3)) & of(x1,x2) & n_thing(x1))
|
49a2d3b8-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists x1 x2.(of(x1,x2) & n_thing(x1) & n_dog(x2) & exists x3.(n_corgi(x3) & (x1 = x3)))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
Two dogs rest in the sandbox.
| 2 | -100 |
If the dogs are excitedly greeting someone and walks towards something, then the dogs cannot be resting in a sandbox.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists x1 x2 x3.(n_sandbox(x3) & a_topic(x1) & in(x1,x3) & n_rest(x1) & of(x1,x2) & n_dog(x2) & card_eq_2(x1))
|
49a2d87c-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists x1 x2 x3.(of(x1,x2) & n_sandbox(x3) & n_rest(x1) & n_dog(x2) & in(x1,x3) & card_eq_2(x1) & a_topic(x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
The dog greets its owner
| 1 | 0.780952 |
the woman may not necessarily be the dog's owner.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists e1 x1 x2.(n_owner(x2) & of(x2,x1) & n_thing(x1) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1))
|
49a2dd5e-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists e1 x1 x2.(v_greet(e1) & of(x2,x1) & n_thing(x1) & n_owner(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
A cat chases the golden retriever.
| 2 | -100 |
The pair of animals can only either be a golden retriever with a little dog or a cat with a golden retriever.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists e1 s1 x1 x2.(n_retriever(x2) & a_golden(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1) & v_chase(e1) & n_cat(x1))
|
49a2e222-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists e1 s1 x1 x2.(v_chase(e1) & n_retriever(x2) & n_cat(x1) & a_golden(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
Two dogs are near a woman.
| 0 | -100 |
The golden retriever greeting the woman and little dog are both in a picture suggesting they are near the woman.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists p1 x1.(exists x2.(near(x1,x2) & n_woman(x2)) & n_dog(x1) & card_eq_2(x1))
|
49a2e6be-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists x1.(n_dog(x1) & exists x2.(near(x1,x2) & n_woman(x2)) & card_eq_2(x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
A little dog rides on top of the golden retriever
| 2 | -100 |
The little dog can't walk towards the camera and be riding the golden retriever at the same time.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists e1 s1 s2 x1 x2 x3.(n_retriever(x3) & a_golden(s2) & Theme(s2,x3) & on(e1,x2) & of(x2,x3) & n_top(x2) & Actor(e1,x1) & v_ride(e1) & n_dog(x1) & a_little(s1) & Theme(s1,x1))
|
49a2eb28-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists e1 s1 s2 x1 x2 x3.(v_ride(e1) & on(e1,x2) & of(x2,x3) & n_top(x2) & n_retriever(x3) & n_dog(x1) & a_little(s1) & a_golden(s2) & Theme(s2,x3) & Theme(s1,x1) & Actor(e1,x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
The woman is greeted by the dog
| 0 | 0.998297 |
The golden retriever greets a woman.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists e1 x1 x2.(n_dog(x2) & n_woman(x1) & Actor(e1,x2) & Theme(e1,x1) & v_greet(e1))
|
49a2ef88-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists e1 x1 x2.(v_greet(e1) & n_woman(x1) & n_dog(x2) & Theme(e1,x1) & Actor(e1,x2))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
There are at least two dogs present.
| 0 | -100 |
The golden retriever greets the woman as the little dog walks.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists s1 s2 x1 x2.(at(s1,x2) & r_most(s2) & a_least(s2) & Theme(s2,x2) & n_dog(x2) & card_eq_2(x2) & Theme(s1,x1) & a_present(s1))
|
49a2f578-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists s1 s2 x1 x2.(r_most(s2) & n_dog(x2) & card_eq_2(x2) & at(s1,x2) & a_present(s1) & a_least(s2) & Theme(s2,x2) & Theme(s1,x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
Two dogs are both excited.
| 0 | -100 |
The two dogs are excitedly walking.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists s1 x1.(r_both(s1) & Theme(s1,x1) & a_excited(s1) & n_dog(x1) & card_eq_2(x1))
|
49a2faa0-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists s1 x1.(r_both(s1) & n_dog(x1) & card_eq_2(x1) & a_excited(s1) & Theme(s1,x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
A dog charges towards the camera because its food is in front of it.
| 1 | 0.507736 |
We have no idea of knowing if the camera has food in front of it or not.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists e1 p1 x1 x2 x3.(n_thing(x2) & n_thing(x2) & n_food(x3) & of(x3,x2) & n_camera(x2) & exists p2 x4.(in(x3,x4) & of(x4,x2) & n_front(x4)) & because(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_charge(e1) & r_towards(x2) & n_dog(x1))
|
49a2ff1e-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists e1 p1 x1 x2 x3.(v_charge(e1) & r_towards(x2) & of(x3,x2) & n_thing(x2) & n_food(x3) & n_dog(x1) & n_camera(x2) & exists x4.(of(x4,x2) & n_front(x4) & in(x3,x4)) & because(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
The dog is running away from the woman.
| 2 | 0.000083 |
The dog can't be excitedly greeting and running away from the woman at the same time.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists e1 x1 x2.(n_woman(x2) & n_dog(x1) & from(e1,x2) & r_away(e1) & Actor(e1,x1) & v_run(e1))
|
49a30388-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists e1 x1 x2.(v_run(e1) & r_away(e1) & n_woman(x2) & n_dog(x1) & from(e1,x2) & Actor(e1,x1))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
There are two dogs present.
| 0 | -100 |
There is a golden retriever and a little dog.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists p1 x1 s1 x2 x3.((x1 = x2) & Theme(s1,x3) & a_present(s1) & (x2 = x3) & n_dog(x2) & card_eq_2(x2))
|
49a307fc-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists x1 s1 x2 x3.(n_dog(x2) & card_eq_2(x2) & a_present(s1) & Theme(s1,x3) & (x2 = x3) & (x1 = x2))
|
||
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
|
A Corgi walks toward the camera.
| 1 | 0.658709 |
the little dog is not necessarily a corgi, it could be any other type of dog.
|
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
|
exists e1 x1 x2.(n_camera(x2) & toward(e1,x2) & Actor(e1,x1) & v_walk(e1) & ne_org_corgi(x1))
|
49a30cde-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
exists e1 x1 x2.(v_walk(e1) & toward(e1,x2) & ne_org_corgi(x1) & n_camera(x2) & Actor(e1,x1))
|
||
Kids building and destroying objects.
|
Kids are playing with Legos.
| 1 | -100 |
Kids are not always playing with Legos.
|
exists e2 e1 x1 x2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_destroy(e2) & n_object(x4) & n_kid(x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_object(x2) & n_kid(x1))
|
exists e1 x1 x2.(ne_org_legos(x2) & with(e1,x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
|
49a31152-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 x1 x2 x3 x4.(v_destroy(e2) & v_build(e1) & n_object(x4) & n_object(x2) & n_kid(x3) & n_kid(x1) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
|
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & ne_org_legos(x2) & n_kid(x1) & Actor(e1,x1))
|
||
Kids building and destroying objects.
|
Kids are playing with things.
| 0 | -100 |
The kids playing are building and destroying things.
|
exists e2 e1 x1 x2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_destroy(e2) & n_object(x4) & n_kid(x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_object(x2) & n_kid(x1))
|
exists e1 x1 x2.(with(e1,x2) & n_thing(x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
|
49a315b2-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 x1 x2 x3 x4.(v_destroy(e2) & v_build(e1) & n_object(x4) & n_object(x2) & n_kid(x3) & n_kid(x1) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
|
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_thing(x2) & n_kid(x1) & Actor(e1,x1))
|
||
Kids building and destroying objects.
|
Kids are playing with live grenades.
| 2 | -100 |
The kids can't be playing with live grenades and building things at the same time.
|
exists e2 e1 x1 x2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_destroy(e2) & n_object(x4) & n_kid(x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_object(x2) & n_kid(x1))
|
exists e1 s1 x1 x2.(with(e1,x2) & n_grenade(x2) & a_live(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
|
49a31abc-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 x1 x2 x3 x4.(v_destroy(e2) & v_build(e1) & n_object(x4) & n_object(x2) & n_kid(x3) & n_kid(x1) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
|
exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_kid(x1) & n_grenade(x2) & a_live(s1) & Theme(s1,x2) & Actor(e1,x1))
|
||
Children playing with broken office equipment.
|
Children play baseball in the street.
| 2 | -100 |
The children can't be playing with broken office equipment and baseball at the same time.
|
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & with(e1,x3) & n_equipment(x3) & of(x3,x4) & n_office(x4) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_child(x1))
|
exists e1 x1 x2 x3.(n_street(x3) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_baseball(x2) & n_child(x1))
|
49a3205c-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_office(x4) & n_equipment(x3) & n_child(x1) & a_topic(x1) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & (x1 = x2))
|
exists e1 x1 x2 x3.(v_play(e1) & n_street(x3) & n_child(x1) & n_baseball(x2) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
|
||
Children playing with broken office equipment.
|
Children play with old equipment.
| 0 | -100 |
The old office equipment is broken.
|
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & with(e1,x3) & n_equipment(x3) & of(x3,x4) & n_office(x4) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_child(x1))
|
exists e1 s1 x1 x2.(with(e1,x2) & n_equipment(x2) & a_old(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1))
|
49a324f8-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_office(x4) & n_equipment(x3) & n_child(x1) & a_topic(x1) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & (x1 = x2))
|
exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_equipment(x2) & n_child(x1) & a_old(s1) & Theme(s1,x2) & Actor(e1,x1))
|
||
Children playing with broken office equipment.
|
Children practice typing on an old computer.
| 1 | -100 |
Not all broken office things are old computers. Not all children have to practice typing.
|
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & with(e1,x3) & n_equipment(x3) & of(x3,x4) & n_office(x4) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_child(x1))
|
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & on(e1,x4) & n_computer(x4) & a_old(s1) & Theme(s1,x4) & Actor(e1,x3) & v_type(e1) & (x1 = x3) & n_practice(x1) & (x1 = x2) & ne_nam_children(x2))
|
49a32958-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_office(x4) & n_equipment(x3) & n_child(x1) & a_topic(x1) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & (x1 = x2))
|
exists e1 s1 x1 x2 x3 x4.(v_type(e1) & on(e1,x4) & ne_nam_children(x2) & n_practice(x1) & n_computer(x4) & a_topic(x1) & a_old(s1) & Theme(s1,x4) & Actor(e1,x3) & (x1 = x3) & (x1 = x2))
|
||
Two children are building something on the floor.
|
Two children are playing.
| 0 | -100 |
Two children are playing and building.
|
exists e1 x1 x2 x3.(n_floor(x3) & on(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_thing(x2) & n_child(x1) & card_eq_2(x1))
|
exists e1 x1.(Actor(e1,x1) & v_play(e1) & n_child(x1) & card_eq_2(x1))
|
49a32e62-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_build(e1) & on(e1,x3) & n_thing(x2) & n_floor(x3) & n_child(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
|
exists e1 x1.(v_play(e1) & n_child(x1) & card_eq_2(x1) & Actor(e1,x1))
|
||
Two children are building something on the floor.
|
Two children are boys.
| 1 | -100 |
Not all children are boys.
|
exists e1 x1 x2 x3.(n_floor(x3) & on(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_thing(x2) & n_child(x1) & card_eq_2(x1))
|
exists p1 x1.(exists x2.((x1 = x2) & n_boy(x2)) & n_child(x1) & card_eq_2(x1))
|
49a33434-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_build(e1) & on(e1,x3) & n_thing(x2) & n_floor(x3) & n_child(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
|
exists x1.(n_child(x1) & exists x2.(n_boy(x2) & (x1 = x2)) & card_eq_2(x1))
|
||
Children playing with or cleaning up miscellaneous items.
|
Kids putting away toys.
| 0 | -100 |
Kids are cleaning up toys.
|
(exists e1 s1 x1 x2.(with(e1,x2) & n_item(x2) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1)) | exists e2 s2 s3 x3 x4.(a_up(s3) & Manner(e2,s3) & Theme(e2,x4) & Actor(e2,x3) & v_clean(e2) & n_item(x4) & a_miscellaneous(s2) & Theme(s2,x4) & n_child(x3)))
|
exists e1 s1 x1 x2.(a_away(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_put(e1) & n_toy(x2) & n_kid(x1))
|
49a33de4-e4c8-11ec-9cdd-0242ac1c0002
|
(exists e2 s2 s3 x3 x4.(v_clean(e2) & n_item(x4) & n_child(x3) & a_up(s3) & a_miscellaneous(s2) & Theme(s2,x4) & Theme(e2,x4) & Manner(e2,s3) & Actor(e2,x3)) | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_item(x2) & n_child(x1) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1)))
|
exists e1 s1 x1 x2.(v_put(e1) & n_toy(x2) & n_kid(x1) & a_away(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
|
||
Children playing with or cleaning up miscellaneous items.
|
Adults working in a garden.
| 2 | -100 |
The group can't be children and adults at the same time. They can't be playing and working at the same time.
|
(exists e1 s1 x1 x2.(with(e1,x2) & n_item(x2) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1)) | exists e2 s2 s3 x3 x4.(a_up(s3) & Manner(e2,s3) & Theme(e2,x4) & Actor(e2,x3) & v_clean(e2) & n_item(x4) & a_miscellaneous(s2) & Theme(s2,x4) & n_child(x3)))
|
exists e1 x1 x2.(in(e1,x2) & n_garden(x2) & Actor(e1,x1) & v_work(e1) & n_adult(x1))
|
49a3447e-e4c8-11ec-9cdd-0242ac1c0002
|
(exists e2 s2 s3 x3 x4.(v_clean(e2) & n_item(x4) & n_child(x3) & a_up(s3) & a_miscellaneous(s2) & Theme(s2,x4) & Theme(e2,x4) & Manner(e2,s3) & Actor(e2,x3)) | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_item(x2) & n_child(x1) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1)))
|
exists e1 x1 x2.(v_work(e1) & n_garden(x2) & n_adult(x1) & in(e1,x2) & Actor(e1,x1))
|
||
Children playing with or cleaning up miscellaneous items.
|
Boys tossing trash.
| 1 | -100 |
Not all playing includes tossing. Not all children are boys. Not all cleaning up involves trash.
|
(exists e1 s1 x1 x2.(with(e1,x2) & n_item(x2) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1)) | exists e2 s2 s3 x3 x4.(a_up(s3) & Manner(e2,s3) & Theme(e2,x4) & Actor(e2,x3) & v_clean(e2) & n_item(x4) & a_miscellaneous(s2) & Theme(s2,x4) & n_child(x3)))
|
exists e1 x1 x2 x3.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_toss(e1) & n_trash(x3) & (x1 = x2) & n_boy(x1))
|
49a34a1e-e4c8-11ec-9cdd-0242ac1c0002
|
(exists e2 s2 s3 x3 x4.(v_clean(e2) & n_item(x4) & n_child(x3) & a_up(s3) & a_miscellaneous(s2) & Theme(s2,x4) & Theme(e2,x4) & Manner(e2,s3) & Actor(e2,x3)) | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_item(x2) & n_child(x1) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1)))
|
exists e1 x1 x2 x3.(v_toss(e1) & n_trash(x3) & n_boy(x1) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
|
||
Young children outside playing with computer junk on the ground.
|
The children are swimming.
| 2 | -100 |
The children can't be playing with computer junk on the ground and swimming at the same time.
|
exists e1 s1 x1 x2 x3 x4 x5.(n_ground(x5) & a_topic(x1) & outside(x1,e1) & on(e1,x5) & with(e1,x3) & n_junk(x3) & of(x3,x4) & n_computer(x4) & Actor(e1,x2) & v_play(e1) & n_thing(x2) & n_child(x1) & a_young(s1) & Theme(s1,x1))
|
exists p1 x1.(n_child(x1) & exists x2.((x1 = x2) & n_swimming(x2)))
|
49a34f00-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x3) & v_play(e1) & outside(x1,e1) & on(e1,x5) & of(x3,x4) & n_thing(x2) & n_junk(x3) & n_ground(x5) & n_computer(x4) & n_child(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2))
|
exists x1.(n_child(x1) & exists x2.(n_swimming(x2) & (x1 = x2)))
|
||
Young children outside playing with computer junk on the ground.
|
The children are trying to build a robot.
| 1 | -100 |
Not all children try to building a robot.
|
exists e1 s1 x1 x2 x3 x4 x5.(n_ground(x5) & a_topic(x1) & outside(x1,e1) & on(e1,x5) & with(e1,x3) & n_junk(x3) & of(x3,x4) & n_computer(x4) & Actor(e1,x2) & v_play(e1) & n_thing(x2) & n_child(x1) & a_young(s1) & Theme(s1,x1))
|
exists e1 p1 x1.(n_child(x1) & Topic(e1,p1) & Actor(e1,x1) & v_try(e1) & exists e2 x2.(Theme(e2,x2) & Actor(e2,x1) & v_build(e2) & n_robot(x2)))
|
49a353c4-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x3) & v_play(e1) & outside(x1,e1) & on(e1,x5) & of(x3,x4) & n_thing(x2) & n_junk(x3) & n_ground(x5) & n_computer(x4) & n_child(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2))
|
exists e1 p1 x1.(v_try(e1) & n_child(x1) & exists e2 x2.(v_build(e2) & n_robot(x2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
|
||
Young children outside playing with computer junk on the ground.
|
The children are playing.
| 0 | -100 |
Young children outside playing can also be said as children are playing.
|
exists e1 s1 x1 x2 x3 x4 x5.(n_ground(x5) & a_topic(x1) & outside(x1,e1) & on(e1,x5) & with(e1,x3) & n_junk(x3) & of(x3,x4) & n_computer(x4) & Actor(e1,x2) & v_play(e1) & n_thing(x2) & n_child(x1) & a_young(s1) & Theme(s1,x1))
|
exists e1 x1.(n_child(x1) & Actor(e1,x1) & v_play(e1))
|
49a358ec-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x3) & v_play(e1) & outside(x1,e1) & on(e1,x5) & of(x3,x4) & n_thing(x2) & n_junk(x3) & n_ground(x5) & n_computer(x4) & n_child(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2))
|
exists e1 x1.(v_play(e1) & n_child(x1) & Actor(e1,x1))
|
||
Two dogs playing on carpet.
|
The dogs are in kennels.
| 2 | -100 |
The dogs can't be on the carpet and in the kennel at the same time.
|
exists e1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_carpet(x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
|
exists p1 x1.(n_dog(x1) & exists x2.(in(x1,x2) & n_kennels(x2)))
|
49a35dec-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_dog(x1) & n_carpet(x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
exists x1.(n_dog(x1) & exists x2.(n_kennels(x2) & in(x1,x2)))
|
||
Two dogs playing on carpet.
|
Two dogs are together.
| 0 | -100 |
The two dogs together are playing on carpet.
|
exists e1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_carpet(x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
|
exists s1 x1.(Theme(s1,x1) & a_together(s1) & n_dog(x1) & card_eq_2(x1))
|
49a362b0-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_dog(x1) & n_carpet(x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
exists s1 x1.(n_dog(x1) & card_eq_2(x1) & a_together(s1) & Theme(s1,x1))
|
||
Two dogs playing on carpet.
|
Two dogs are playing with a bone in their masters house.
| 1 | -100 |
Two dogs playing are not necessarily laying with a bone or at their masters house.
|
exists e1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_carpet(x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
|
exists e1 x1 x2 x3 x4.(with(e1,x2) & in(x2,x3) & n_house(x3) & of(x3,x4) & n_master(x4) & of(x3,x1) & n_thing(x1) & n_bone(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
|
49a36774-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_dog(x1) & n_carpet(x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
exists e1 x1 x2 x3 x4.(with(e1,x2) & v_play(e1) & of(x3,x4) & of(x3,x1) & n_thing(x1) & n_master(x4) & n_house(x3) & n_dog(x1) & n_bone(x2) & in(x2,x3) & card_eq_2(x1) & Actor(e1,x1))
|
||
Two bulldogs playing on the floor.
|
the dogs are indoors
| 0 | -100 |
The dogs are playing on the floor inside
|
exists e1 x1 x2 x3.(n_floor(x3) & a_topic(x1) & on(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_bulldog(x1) & card_eq_2(x1))
|
exists p1 x1.(n_dog(x1) & exists x2.((x1 = x2) & n_indoor(x2)))
|
49a36d6e-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_floor(x3) & n_bulldog(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
exists x1.(n_dog(x1) & exists x2.(n_indoor(x2) & (x1 = x2)))
|
||
Two bulldogs playing on the floor.
|
the dogs are sitting
| 2 | -100 |
The dogs can't be playing and sitting at the same time.
|
exists e1 x1 x2 x3.(n_floor(x3) & a_topic(x1) & on(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_bulldog(x1) & card_eq_2(x1))
|
exists e1 x1.(n_dog(x1) & Actor(e1,x1) & v_sit(e1))
|
49a3725a-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_floor(x3) & n_bulldog(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
exists e1 x1.(v_sit(e1) & n_dog(x1) & Actor(e1,x1))
|
||
Two bulldogs playing on the floor.
|
the dogs rolling on the floor
| 1 | -100 |
Not all dogs play by rolling.
|
exists e1 x1 x2 x3.(n_floor(x3) & a_topic(x1) & on(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_bulldog(x1) & card_eq_2(x1))
|
exists e1 x1 x2 x3.(n_floor(x3) & n_dog(x1) & a_topic(x1) & on(e1,x3) & Actor(e1,x2) & v_roll(e1) & (x1 = x2))
|
49a37728-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_floor(x3) & n_bulldog(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
exists e1 x1 x2 x3.(v_roll(e1) & on(e1,x3) & n_floor(x3) & n_dog(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
|
||
Two dogs are playing and wrestling with each other.
|
Two cats are chasing each other through the house.
| 2 | -100 |
There can either be dogs or cats
|
exists e2 e1 x1 x2.(all x3.(n_other(x3) -> with(e2,x3)) & Actor(e2,x2) & v_wrestle(e2) & n_dog(x2) & card_eq_2(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
|
exists x1 x3.(n_house(x3) & all x2.(n_other(x2) -> exists e1.(through(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_chase(e1))) & n_cat(x1) & card_eq_2(x1))
|
49a37bf6-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 x1 x2.(v_wrestle(e2) & v_play(e1) & n_dog(x2) & n_dog(x1) & card_eq_2(x2) & card_eq_2(x1) & all x3.(with(e2,x3) | -n_other(x3)) & Actor(e2,x2) & Actor(e1,x1))
|
exists x1 x3.(n_house(x3) & n_cat(x1) & card_eq_2(x1) & all x2.(exists e1.(v_chase(e1) & through(e1,x3) & Theme(e1,x2) & Actor(e1,x1)) | -n_other(x2)))
|
||
Two dogs are playing and wrestling with each other.
|
A pair of dogs is playing.
| 0 | -100 |
A pair is two. The pair of dogs is two dogs. Wrestling is playing.
|
exists e1 e2 x1 x2.(all x3.(n_other(x3) -> with(e2,x3)) & Actor(e2,x2) & v_wrestle(e2) & n_dog(x2) & card_eq_2(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
|
exists e1 x1 x2.(Actor(e1,x1) & v_play(e1) & of(x1,x2) & n_dog(x2) & n_pair(x1))
|
49a38128-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2.(v_wrestle(e2) & v_play(e1) & n_dog(x2) & n_dog(x1) & card_eq_2(x2) & card_eq_2(x1) & all x3.(with(e2,x3) | -n_other(x3)) & Actor(e2,x2) & Actor(e1,x1))
|
exists e1 x1 x2.(v_play(e1) & of(x1,x2) & n_pair(x1) & n_dog(x2) & Actor(e1,x1))
|
||
Two dogs are playing and wrestling with each other.
|
Two puppies are playing together.
| 1 | -100 |
Dogs are not assumed to be puppies.
|
exists e2 e1 x1 x2.(all x3.(n_other(x3) -> with(e2,x3)) & Actor(e2,x2) & v_wrestle(e2) & n_dog(x2) & card_eq_2(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
|
exists e1 s1 x1.(a_together(s1) & Manner(e1,s1) & Actor(e1,x1) & v_play(e1) & n_puppy(x1) & card_eq_2(x1))
|
49a38600-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 x1 x2.(v_wrestle(e2) & v_play(e1) & n_dog(x2) & n_dog(x1) & card_eq_2(x2) & card_eq_2(x1) & all x3.(with(e2,x3) | -n_other(x3)) & Actor(e2,x2) & Actor(e1,x1))
|
exists e1 s1 x1.(v_play(e1) & n_puppy(x1) & card_eq_2(x1) & a_together(s1) & Manner(e1,s1) & Actor(e1,x1))
|
||
Two dogs are playing together on white carpet near a couch.
|
Three dogs are sleeping in the grass.
| 2 | -100 |
There can either be two or three dogs. They can't be playing and sleeping at the same time. They can't be on a white carpet and on the grass at the same time.
|
exists e1 s1 s2 x1 x2 x3.(on(e1,x2) & near(x2,x3) & n_couch(x3) & n_carpet(x2) & a_white(s2) & Theme(s2,x2) & a_together(s1) & Manner(e1,s1) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
|
exists e1 x1 x2.(n_grass(x2) & in(e1,x2) & Actor(e1,x1) & v_sleep(e1) & n_dog(x1) & card_eq_3(x1))
|
49a38aba-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3.(v_play(e1) & on(e1,x2) & near(x2,x3) & n_dog(x1) & n_couch(x3) & n_carpet(x2) & card_eq_2(x1) & a_white(s2) & a_together(s1) & Theme(s2,x2) & Manner(e1,s1) & Actor(e1,x1))
|
exists e1 x1 x2.(v_sleep(e1) & n_grass(x2) & n_dog(x1) & in(e1,x2) & card_eq_3(x1) & Actor(e1,x1))
|
||
Two dogs are playing together on white carpet near a couch.
|
Two brown dogs are playing together.
| 1 | -100 |
Not all dogs are brown.
|
exists e1 s1 s2 x1 x2 x3.(on(e1,x2) & near(x2,x3) & n_couch(x3) & n_carpet(x2) & a_white(s2) & Theme(s2,x2) & a_together(s1) & Manner(e1,s1) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
|
exists e1 s1 s2 x1.(a_together(s2) & Manner(e1,s2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1) & card_eq_2(x1))
|
49a39564-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3.(v_play(e1) & on(e1,x2) & near(x2,x3) & n_dog(x1) & n_couch(x3) & n_carpet(x2) & card_eq_2(x1) & a_white(s2) & a_together(s1) & Theme(s2,x2) & Manner(e1,s1) & Actor(e1,x1))
|
exists e1 s1 s2 x1.(v_play(e1) & n_dog(x1) & card_eq_2(x1) & a_together(s2) & a_brown(s1) & Theme(s1,x1) & Manner(e1,s2) & Actor(e1,x1))
|
||
A scuba diver stands on top of rocks after emerging from the water.
|
A scuba diver performnef on top of rocks.
| 0 | -100 |
THEY ARE ON ROCKS.
|
exists e2 e1 x1 x2 x3 x4 x5.(n_water(x5) & after(e1,e2) & from(e2,x5) & Actor(e2,x1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & n_rock(x4) & n_top(x3) & Actor(e1,x1) & v_stand(e1) & n_diver(x1) & of(x1,x2) & n_scuba(x2))
|
exists x1 x2 x3 x4 x5.(a_topic(x1) & on(x1,x4) & of(x4,x5) & n_rock(x5) & n_top(x4) & n_performnef(x1) & of(x1,x3) & n_diver(x3) & of(x1,x2) & n_scuba(x2))
|
49a399ba-e4c8-11ec-9cdd-0242ac1c0002
|
exists e2 e1 x1 x2 x3 x4 x5.(v_stand(e1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & of(x1,x2) & n_water(x5) & n_top(x3) & n_scuba(x2) & n_rock(x4) & n_diver(x1) & from(e2,x5) & after(e1,e2) & Actor(e2,x1) & Actor(e1,x1))
|
exists x1 x2 x3 x4 x5.(on(x1,x4) & of(x4,x5) & of(x1,x3) & of(x1,x2) & n_top(x4) & n_scuba(x2) & n_rock(x5) & n_performnef(x1) & n_diver(x3) & a_topic(x1))
|
||
A scuba diver stands on top of rocks after emerging from the water.
|
A scuba diver stand on a top of rocks to jump into the well.
| 1 | -100 |
Not all scuba divers jump into a well.
|
exists e1 e2 x1 x2 x3 x4 x5.(n_water(x5) & after(e1,e2) & from(e2,x5) & Actor(e2,x1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & n_rock(x4) & n_top(x3) & Actor(e1,x1) & v_stand(e1) & n_diver(x1) & of(x1,x2) & n_scuba(x2))
|
exists p1 x1 x2 x3 x4 x5 x6.(n_well(x6) & a_topic(x1) & on(x1,x4) & of(x4,x5) & Topic(x5,p1) & exists e1.(into(e1,x6) & Actor(e1,x5) & v_jump(e1)) & n_rock(x5) & n_top(x4) & n_stand(x1) & of(x1,x3) & n_diver(x3) & of(x1,x2) & n_scuba(x2))
|
49a39e06-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4 x5.(v_stand(e1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & of(x1,x2) & n_water(x5) & n_top(x3) & n_scuba(x2) & n_rock(x4) & n_diver(x1) & from(e2,x5) & after(e1,e2) & Actor(e2,x1) & Actor(e1,x1))
|
exists p1 x1 x2 x3 x4 x5 x6.(on(x1,x4) & of(x4,x5) & of(x1,x3) & of(x1,x2) & n_well(x6) & n_top(x4) & n_stand(x1) & n_scuba(x2) & n_rock(x5) & n_diver(x3) & exists e1.(v_jump(e1) & into(e1,x6) & Actor(e1,x5)) & a_topic(x1) & Topic(x5,p1))
|
||
A scuba diver stands on top of rocks after emerging from the water.
|
A scuba diver never knows to dive.
| 2 | -100 |
The scuba diver can't be emerging from the water if he hasn't dived.
|
exists e1 e2 x1 x2 x3 x4 x5.(n_water(x5) & after(e1,e2) & from(e2,x5) & Actor(e2,x1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & n_rock(x4) & n_top(x3) & Actor(e1,x1) & v_stand(e1) & n_diver(x1) & of(x1,x2) & n_scuba(x2))
|
exists e1 s1 x1 x2 x3.(a_never(s1) & Manner(e1,s1) & to(e1,x3) & n_dive(x3) & Actor(e1,x1) & v_know(e1) & n_diver(x1) & of(x1,x2) & n_scuba(x2))
|
49a3a248-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4 x5.(v_stand(e1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & of(x1,x2) & n_water(x5) & n_top(x3) & n_scuba(x2) & n_rock(x4) & n_diver(x1) & from(e2,x5) & after(e1,e2) & Actor(e2,x1) & Actor(e1,x1))
|
exists e1 s1 x1 x2 x3.(v_know(e1) & to(e1,x3) & of(x1,x2) & n_scuba(x2) & n_diver(x1) & n_dive(x3) & a_never(s1) & Manner(e1,s1) & Actor(e1,x1))
|
||
two dogs wrestle.
|
Two dogs together.
| 0 | -100 |
Two dogs must be together in order to wrestle.
|
exists e1 x1.(Actor(e1,x1) & v_wrestle(e1) & n_dog(x1) & card_eq_2(x1))
|
exists x1.(a_topic(x1) & r_together(x1) & n_dog(x1) & card_eq_2(x1))
|
49a3a734-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1.(v_wrestle(e1) & n_dog(x1) & card_eq_2(x1) & Actor(e1,x1))
|
exists x1.(r_together(x1) & n_dog(x1) & card_eq_2(x1) & a_topic(x1))
|
||
two dogs wrestle.
|
Two dogs sleeping together.
| 2 | -100 |
The dogs would not wrestle while sleeping.
|
exists e1 x1.(Actor(e1,x1) & v_wrestle(e1) & n_dog(x1) & card_eq_2(x1))
|
exists e1 p1 x1 x2.(a_topic(x1) & exists s1.(Theme(s1,x2) & a_together(s1)) & Topic(e1,p1) & Actor(e1,x2) & v_sleep(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
|
49a3ab58-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1.(v_wrestle(e1) & n_dog(x1) & card_eq_2(x1) & Actor(e1,x1))
|
exists e1 p1 x1 x2.(v_sleep(e1) & n_dog(x1) & exists s1.(a_together(s1) & Theme(s1,x2)) & card_eq_2(x1) & a_topic(x1) & Topic(e1,p1) & Actor(e1,x2) & (x1 = x2))
|
||
two dogs wrestle.
|
Two dogs playing together.
| 1 | -100 |
Two dogs wrestling may not be playing together.
|
exists e1 x1.(Actor(e1,x1) & v_wrestle(e1) & n_dog(x1) & card_eq_2(x1))
|
exists e1 s1 x1 x2.(a_topic(x1) & a_together(s1) & Manner(e1,s1) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
|
49a3b026-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 x1.(v_wrestle(e1) & n_dog(x1) & card_eq_2(x1) & Actor(e1,x1))
|
exists e1 s1 x1 x2.(v_play(e1) & n_dog(x1) & card_eq_2(x1) & a_topic(x1) & a_together(s1) & Manner(e1,s1) & Actor(e1,x2) & (x1 = x2))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
The construction workers are looking at something interesting.
| 0 | -100 |
poking something almost the same as looking at something
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 s1 x1 x2 x3 x4.(n_worker(x1) & of(x1,x2) & n_construction(x2) & at(e1,x3) & Theme(s1,x4) & a_interesting(s1) & (x3 = x4) & n_thing(x3) & Actor(e1,x1) & v_look(e1))
|
49a3b47c-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 s1 x1 x2 x3 x4.(v_look(e1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_construction(x2) & at(e1,x3) & a_interesting(s1) & Theme(s1,x4) & Actor(e1,x1) & (x3 = x4))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
None of the construction workers have shovels.
| 2 | -100 |
The workers need to have shovels if they are poking with their shovels.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 x1 x2 x3 x4.(n_worker(x2) & of(x2,x3) & n_construction(x3) & Theme(e1,x4) & Actor(e1,x1) & v_have(e1) & n_shovel(x4) & of(x1,x2) & n_none(x1))
|
49a3bde6-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 x1 x2 x3 x4.(v_have(e1) & of(x2,x3) & of(x1,x2) & n_worker(x2) & n_shovel(x4) & n_none(x1) & n_construction(x3) & Theme(e1,x4) & Actor(e1,x1))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
3 construction workers poking a dead animal with shovels.
| 1 | 0.541798 |
Poking something does not imply poking dead animals.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_poke(e1) & with(x3,x4) & n_shovel(x4) & n_animal(x3) & a_dead(s1) & Theme(s1,x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
49a3c688-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 s1 x1 x2 x3 x4.(with(x3,x4) & v_poke(e1) & of(x1,x2) & n_worker(x1) & n_shovel(x4) & n_date(x1) & n_construction(x2) & n_animal(x3) & a_dead(s1) & a_date_day_03(x1) & Theme(s1,x3) & Theme(e1,x3) & Actor(e1,x1))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
3 construction workers on their lunch break.
| 2 | 0.002837 |
If the workers are on lunch break, they wouldn't be poking with their shovels.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists x1 x2 x3 x4.(a_topic(x1) & on(x1,x3) & n_break(x3) & of(x3,x4) & n_lunch(x4) & of(x3,x1) & n_thing(x1) & n_worker(x1) & of(x1,x2) & n_construction(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
49a3cad4-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists x1 x2 x3 x4.(on(x1,x3) & of(x3,x4) & of(x3,x1) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_lunch(x4) & n_date(x1) & n_construction(x2) & n_break(x3) & a_topic(x1) & a_date_day_03(x1))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
safety workers fly over the clouds
| 2 | -100 |
The workers can't be poking and flying at the same time.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 x1 x2 x3.(n_cloud(x3) & over(e1,x3) & Actor(e1,x1) & v_fly(e1) & n_worker(x1) & of(x1,x2) & n_safety(x2))
|
49a3d3d0-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 x1 x2 x3.(v_fly(e1) & over(e1,x3) & of(x1,x2) & n_worker(x1) & n_safety(x2) & n_cloud(x3) & Actor(e1,x1))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
3 construction workers with shovels.
| 0 | 0.998297 |
THEY HAVE SHOVELS.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists x1 x2 x3.(a_topic(x1) & with(x1,x3) & n_shovel(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
49a3d81c-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists x1 x2 x3.(with(x1,x3) & of(x1,x2) & n_worker(x1) & n_shovel(x3) & n_date(x1) & n_construction(x2) & a_topic(x1) & a_date_day_03(x1))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
safety workers found a treasure chest
| 1 | 0.000251 |
Not all safety workers find treasure chest.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_find(e1) & n_chest(x3) & of(x3,x4) & n_treasure(x4) & n_worker(x1) & of(x1,x2) & n_safety(x2))
|
49a3dc7c-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 x1 x2 x3 x4.(v_find(e1) & of(x3,x4) & of(x1,x2) & n_worker(x1) & n_treasure(x4) & n_safety(x2) & n_chest(x3) & Theme(e1,x3) & Actor(e1,x1))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
safety workers found something cool.
| 0 | -100 |
INTERESTING IS SOMETHING THAT IS COOL.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_find(e1) & Theme(s1,x4) & a_cool(s1) & (x3 = x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_safety(x2))
|
49a3e2da-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 s1 x1 x2 x3 x4.(v_find(e1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_safety(x2) & a_cool(s1) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1) & (x3 = x4))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
The workers are poking something that is alive.
| 1 | 0.121799 |
Not all things found by workers is alive.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 s1 x1 x2 x3.(n_worker(x1) & Theme(e1,x2) & Actor(e1,x1) & v_poke(e1) & Theme(s1,x3) & a_alive(s1) & (x2 = x3) & n_thing(x2))
|
49a3ec44-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 s1 x1 x2 x3.(v_poke(e1) & n_worker(x1) & n_thing(x2) & a_alive(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1) & (x2 = x3))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
Three construction workers have found historical artifacts on their job site.
| 1 | 0.000828 |
Not 3 safety jacket clad Construction workers find historical artifacts on their job site.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_find(e1) & on(x3,x4) & n_site(x4) & of(x4,x5) & n_job(x5) & of(x4,x1) & n_thing(x1) & n_artifact(x3) & a_historical(s1) & Theme(s1,x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & card_eq_3(x1))
|
49a3f0b8-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 s1 x1 x2 x3 x4 x5.(v_find(e1) & on(x3,x4) & of(x4,x5) & of(x4,x1) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_site(x4) & n_job(x5) & n_construction(x2) & n_artifact(x3) & card_eq_3(x1) & a_historical(s1) & Theme(s1,x3) & Theme(e1,x3) & Actor(e1,x1))
|
||
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
|
Some construction workers found a body.
| 1 | 0.000552 |
Not everything construction workers find interesting is going to be a body.
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
|
exists e1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_find(e1) & n_body(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2))
|
49a3f57c-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 x1 x2 x3.(v_find(e1) & of(x1,x2) & n_worker(x1) & n_construction(x2) & n_body(x3) & Theme(e1,x3) & Actor(e1,x1))
|
||
Three male construction workers are examining something in a field, two of them are holding shovels.
|
Three male construction workers hold shovels as they examine something in a field.
| 1 | 0.026519 |
Not all construction workers are necessarily holding shovels.
|
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_examine(e2) & in(x5,x6) & n_field(x6) & n_thing(x5) & as(e1,x1) & n_thing(x1) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & n_shovel(x4) & (x1 = x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
49a3fe78-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
|
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(v_hold(e1) & v_examine(e2) & of(x1,x2) & n_worker(x1) & n_thing(x5) & n_thing(x1) & n_shovel(x4) & n_field(x6) & n_construction(x2) & in(x5,x6) & card_eq_3(x1) & as(e1,x1) & a_male(s1) & Theme(s1,x1) & Theme(e2,x5) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x1 = x3))
|
||
Three male construction workers are examining something in a field, two of them are holding shovels.
|
Construction workers are looking at a deer in a field.
| 1 | 0.002641 |
Construction workers can look at others things besides a deer.
|
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists e1 x1 x2 x3 x4.(at(e1,x3) & in(x3,x4) & n_field(x4) & n_deer(x3) & Actor(e1,x1) & v_look(e1) & n_worker(x1) & of(x1,x2) & n_construction(x2))
|
49a4081e-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
|
exists e1 x1 x2 x3 x4.(v_look(e1) & of(x1,x2) & n_worker(x1) & n_field(x4) & n_deer(x3) & n_construction(x2) & in(x3,x4) & at(e1,x3) & Actor(e1,x1))
|
||
Three male construction workers are examining something in a field, two of them are holding shovels.
|
All of the construction workers are sweating
| 1 | 0.266784 |
Not all construction workers are sweating.
|
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists x2 x3.(n_worker(x2) & of(x2,x3) & n_construction(x3) & all x1.(n_thing(x1) -> exists e1.(Actor(e1,x1) & v_sweat(e1) & of(x1,x2))))
|
49a41106-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
|
exists x2 x3.(of(x2,x3) & n_worker(x2) & n_construction(x3) & all x1.(exists e1.(v_sweat(e1) & of(x1,x2) & Actor(e1,x1)) | -n_thing(x1)))
|
||
Three male construction workers are examining something in a field, two of them are holding shovels.
|
Two dogs are playing chase in a field.
| 1 | 0.000184 |
Not all fields have dogs playing in them.
|
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists e1 x1 x2 x3.(in(e1,x3) & n_field(x3) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_chase(x2) & n_dog(x1) & card_eq_2(x1))
|
49a419c6-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
|
exists e1 x1 x2 x3.(v_play(e1) & n_field(x3) & n_dog(x1) & n_chase(x2) & in(e1,x3) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
|
||
Three male construction workers are examining something in a field, two of them are holding shovels.
|
Two of the three are also wearing high heels
| 2 | 0.000064 |
Male workers wouldn't be wearing high heels.
|
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists e1 s1 s2 x1 x2.(a_also(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_heel(x2) & a_high(s1) & Theme(s1,x2) & of(x1,x2) & n_thing(x2) & card_eq_3(x2) & n_thing(x1) & card_eq_2(x1))
|
49a41eb2-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
|
exists e1 s1 s2 x1 x2.(v_wear(e1) & of(x1,x2) & n_thing(x2) & n_thing(x1) & n_heel(x2) & card_eq_3(x2) & card_eq_2(x1) & a_high(s1) & a_also(s2) & Theme(s1,x2) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
||
Three male construction workers are examining something in a field, two of them are holding shovels.
|
They are about to dig
| 1 | 0.719113 |
Examining a field, does not imply that they are about to dig.
|
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists p1 s1 x1.(n_thing(x1) & Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1.(Actor(e1,x1) & v_dig(e1)))
|
49a430f0-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
|
exists p1 s1 x1.(n_thing(x1) & exists e1.(v_dig(e1) & Actor(e1,x1)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x1))
|
||
Three male construction workers are examining something in a field, two of them are holding shovels.
|
The three workers are outside
| 0 | 0.991709 |
If you are in a field your are outside.
|
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists s1 x1.(n_worker(x1) & card_eq_3(x1) & Theme(s1,x1) & a_outside(s1))
|
49a43550-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
|
exists s1 x1.(n_worker(x1) & card_eq_3(x1) & a_outside(s1) & Theme(s1,x1))
|
||
Three male workers in bright jackets are working in a field with shovels.
|
Three men are digging graves.
| 1 | 0.01565 |
Workers can be in a field for reasons other than digging graves.
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_dig(e1) & n_grave(x2) & n_man(x1) & card_eq_3(x1))
|
49a443ce-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 x1 x2.(v_dig(e1) & n_man(x1) & n_grave(x2) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1))
|
||
Three male workers in bright jackets are working in a field with shovels.
|
The male workers were outdoors.
| 0 | 0.995009 |
Three workers were working outdoors in a field.
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists p1 s1 x1.(n_worker(x1) & a_male(s1) & Theme(s1,x1) & exists x2.((x1 = x2) & n_outdoors(x2)))
|
49a44c70-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
|
exists s1 x1.(n_worker(x1) & exists x2.(n_outdoors(x2) & (x1 = x2)) & a_male(s1) & Theme(s1,x1))
|
||
Three male workers in bright jackets are working in a field with shovels.
|
The three workers are not working at all.
| 2 | 0.000006 |
you cant be both working and not working at the same time.
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists x1.(n_worker(x1) & card_eq_3(x1) & -exists e1.(all x2.(n_thing(x2) -> at(e1,x2)) & Actor(e1,x1) & v_work(e1)))
|
49a455b2-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
|
exists x1.(n_worker(x1) & card_eq_3(x1) & all e1.(exists x2.(n_thing(x2) & -at(e1,x2)) | -v_work(e1) | -Actor(e1,x1)))
|
||
Three male workers in bright jackets are working in a field with shovels.
|
There are some people digging a hole.
| 1 | 0.853405 |
Workers can do other work besides digging a hole in a field.
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists p1 x1 e1 x2 x3 x4.((x1 = x2) & Theme(e1,x4) & Actor(e1,x3) & v_dig(e1) & n_hole(x4) & (x2 = x3) & n_people(x2))
|
49a45a30-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
|
exists x1 e1 x2 x3 x4.(v_dig(e1) & n_people(x2) & n_hole(x4) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3) & (x1 = x2))
|
||
Three male workers in bright jackets are working in a field with shovels.
|
The three workers are digging a hole
| 1 | 0.853405 |
Not all workers in a field are digging a hole.
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists e1 x1 x2.(n_worker(x1) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1) & v_dig(e1) & n_hole(x2))
|
49a45e90-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 x1 x2.(v_dig(e1) & n_worker(x1) & n_hole(x2) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1))
|
||
Three male workers in bright jackets are working in a field with shovels.
|
The men are construction workers, working in the field.
| 1 | 0.757099 |
Not all male workers are construction workers.
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists e1 p1 x1 x2.(n_field(x2) & n_man(x1) & for(p1,e1) & in(e1,x2) & Actor(e1,x1) & v_work(e1) & exists x3 x4.((x1 = x3) & n_worker(x3) & of(x3,x4) & n_construction(x4)))
|
49a462f0-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 p1 x1 x2.(v_work(e1) & n_man(x1) & n_field(x2) & in(e1,x2) & for(p1,e1) & exists x3 x4.(of(x3,x4) & n_worker(x3) & n_construction(x4) & (x1 = x3)) & Actor(e1,x1))
|
||
Three male workers in bright jackets are working in a field with shovels.
|
The male workers were working up a sweat.
| 1 | 0.813955 |
working doesn't always mean sweat.
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
|
exists e1 s1 s2 x1 x2.(n_worker(x1) & a_male(s1) & Theme(s1,x1) & a_up(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_work(e1) & n_sweat(x2))
|
49a46d4a-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
|
exists e1 s1 s2 x1 x2.(v_work(e1) & n_worker(x1) & n_sweat(x2) & a_up(s2) & a_male(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
|
||
A blond woman in a white dress sits in a flowering tree while holding a white bird.
|
the woman is a professor
| 1 | 0.011606 |
The specific profession of the woman cannot be inferred from her clothing. We cannot tell if she is a professor.
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
|
exists p1 x1.(n_woman(x1) & exists x2.((x1 = x2) & n_professor(x2)))
|
49a539e6-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
|
exists x1.(n_woman(x1) & exists x2.(n_professor(x2) & (x1 = x2)))
|
||
A blond woman in a white dress sits in a flowering tree while holding a white bird.
|
The woman beats two eggs to make breakfast for her husband.
| 2 | 0.000009 |
The woman can't be beating eggs to make breakfast if she is in a tree holding a bird.
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
|
exists e1 p1 x1 x2 x4.(n_husband(x4) & of(x4,x1) & n_female(x1) & n_woman(x1) & Topic(e1,p1) & exists e2 x3.(for(e2,x4) & Theme(e2,x3) & Actor(e2,x1) & v_make(e2) & n_breakfast(x3)) & Theme(e1,x2) & Actor(e1,x1) & v_beat(e1) & n_egg(x2) & card_eq_2(x2))
|
49a53f40-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
|
exists e1 p1 x1 x2 x4.(v_beat(e1) & of(x4,x1) & n_woman(x1) & n_husband(x4) & n_female(x1) & n_egg(x2) & exists e2 x3.(v_make(e2) & n_breakfast(x3) & for(e2,x4) & Theme(e2,x3) & Actor(e2,x1)) & card_eq_2(x2) & Topic(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
|
||
A blond woman in a white dress sits in a flowering tree while holding a white bird.
|
The woman is being photographed for a magazine.
| 1 | 0.1424 |
If the woman is being photographed then there must be someone else with her. We don't know that information.
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
|
exists e1 x1 x2.(n_woman(x1) & for(e1,x2) & n_magazine(x2) & Theme(e1,x1) & v_photograph(e1))
|
49a54846-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
|
exists e1 x1 x2.(v_photograph(e1) & n_woman(x1) & n_magazine(x2) & for(e1,x2) & Theme(e1,x1))
|
||
A blond woman in a white dress sits in a flowering tree while holding a white bird.
|
A white bird is being held by a woman who is blonde, dressed in a white dress, and sitting in a flowering tree.
| 0 | 0.999149 |
Woman is the same as woman.
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
|
exists e2 e1 e3 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5 x6 x7 x8.(in(e3,x7) & n_tree(x7) & of(x7,x8) & n_flowering(x8) & Actor(e3,x6) & v_sit(e3) & n_bird(x6) & a_white(s5) & Theme(s5,x6) & in(e2,x5) & n_dress(x5) & a_white(s4) & Theme(s4,x5) & Theme(e2,x4) & v_dress(e2) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & Actor(e1,x2) & Theme(s2,x3) & a_blonde(s2) & (x2 = x3) & n_woman(x2) & Theme(e1,x1) & v_hold(e1) & n_bird(x1) & a_white(s1) & Theme(s1,x1))
|
49a54cb0-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
|
exists e2 e1 e3 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5 x6 x7 x8.(v_sit(e3) & v_hold(e1) & v_dress(e2) & of(x7,x8) & n_woman(x2) & n_tree(x7) & n_flowering(x8) & n_dress(x5) & n_bird(x6) & n_bird(x4) & n_bird(x1) & in(e3,x7) & in(e2,x5) & a_white(s5) & a_white(s4) & a_white(s3) & a_white(s1) & a_blonde(s2) & Theme(s5,x6) & Theme(s4,x5) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x1) & Actor(e3,x6) & Actor(e1,x2) & (x2 = x3))
|
||
A blond woman in a white dress sits in a flowering tree while holding a white bird.
|
A nice looking woman, who is dressed in white, is sitting in a tree holding a bird.
| 1 | 0.73401 |
Nice looking woman is a subjective description and can mean many things, we don't have enough information to judge her appearance.
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
|
exists e4 e1 e3 e2 s1 s2 x1 x2 x3 x4 x5.(for(e3,e4) & Theme(e4,x5) & Actor(e4,x1) & v_hold(e4) & n_bird(x5) & in(e3,x4) & n_tree(x4) & Actor(e3,x1) & v_sit(e3) & Theme(e2,s2) & Theme(s2,x3) & a_white(s2) & Theme(e2,x2) & v_dress(e2) & (x1 = x2) & n_woman(x1) & Actor(e1,x1) & v_look(e1) & a_nice(s1) & Theme(s1,x1))
|
49a555c0-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
|
exists e4 e1 e3 e2 s1 s2 x1 x2 x3 x4 x5.(v_sit(e3) & v_look(e1) & v_hold(e4) & v_dress(e2) & n_woman(x1) & n_tree(x4) & n_bird(x5) & in(e3,x4) & for(e3,e4) & a_white(s2) & a_nice(s1) & Theme(s2,x3) & Theme(s1,x1) & Theme(e4,x5) & Theme(e2,x2) & Theme(e2,s2) & Actor(e4,x1) & Actor(e3,x1) & Actor(e1,x1) & (x1 = x2))
|
||
A blond woman in a white dress sits in a flowering tree while holding a white bird.
|
The woman is a fake blonde.
| 1 | 0.332367 |
It's hard to tell if someone is fake blonde without more details about the shade of blonde that her hair is.
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
|
exists p1 x1.(n_woman(x1) & exists s1 x2.((x1 = x2) & n_blonde(x2) & a_fake(s1) & Theme(s1,x2)))
|
49a568a8-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
|
exists x1.(n_woman(x1) & exists s1 x2.(n_blonde(x2) & a_fake(s1) & Theme(s1,x2) & (x1 = x2)))
|
||
A blond woman in a white dress sits in a flowering tree while holding a white bird.
|
The woman is wearing shoes.
| 1 | 0.882443 |
There is no description of the woman's footwear. She may be wearing shoes and she may not be.
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
|
exists e1 x1 x2.(n_woman(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_shoe(x2))
|
49a5717c-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
|
exists e1 x1 x2.(v_wear(e1) & n_woman(x1) & n_shoe(x2) & Theme(e1,x2) & Actor(e1,x1))
|
||
A woman is holding a bird while sitting in a flowering tree.
|
the woman is returning a bird to its nest.
| 1 | 0.12212 |
Sentence two may be talking about different woman.
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
|
exists e1 x1 x2 x3.(n_nest(x3) & of(x3,x1) & n_thing(x1) & n_woman(x1) & to(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_return(e1) & n_bird(x2))
|
49a5877a-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
|
exists e1 x1 x2 x3.(v_return(e1) & to(e1,x3) & of(x3,x1) & n_woman(x1) & n_thing(x1) & n_nest(x3) & n_bird(x2) & Theme(e1,x2) & Actor(e1,x1))
|
||
A woman is holding a bird while sitting in a flowering tree.
|
the tree has fallen on a bird while sad owner looks concerned
| 2 | 0.503138 |
The woman can't be holding the bird while in a flowering tree if the tree has fallen on the bird and there is no indication that the woman is the owner of the bird.
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
|
exists e1 p1 x1 x2.(n_tree(x1) & exists e2 p2 s1 x3.(exists s2.(Theme(s2,x3) & a_concerned(s2)) & Topic(e2,p2) & Actor(e2,x3) & v_look(e2) & n_owner(x3) & a_sad(s1) & Theme(s1,x3)) & while(e1,p1) & on(e1,x2) & n_bird(x2) & Actor(e1,x1) & v_fall(e1))
|
49a5954e-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
|
exists e1 p1 x1 x2.(while(e1,p1) & v_fall(e1) & on(e1,x2) & n_tree(x1) & n_bird(x2) & exists e2 p2 s1 x3.(v_look(e2) & n_owner(x3) & exists s2.(a_concerned(s2) & Theme(s2,x3)) & a_sad(s1) & Topic(e2,p2) & Theme(s1,x3) & Actor(e2,x3)) & Actor(e1,x1))
|
||
A woman is holding a bird while sitting in a flowering tree.
|
The tree is outdoors
| 1 | 0.987536 |
Sentence two may be talking about different tree.
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
|
exists p1 x1.(n_tree(x1) & exists x2.((x1 = x2) & n_outdoors(x2)))
|
49a5a28c-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
|
exists x1.(n_tree(x1) & exists x2.(n_outdoors(x2) & (x1 = x2)))
|
||
A woman is holding a bird while sitting in a flowering tree.
|
The woman is older than 15.
| 0 | 0.513524 |
If someone is a woman, then they are older than 15.
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
|
exists s1 x1 x2.(n_woman(x1) & than(s1,x2) & n_date(x2) & a_date_day_15(x2) & a_date_day_15(x2) & r_more(s1) & Theme(s1,x1) & a_older(s1))
|
49a5b5ba-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
|
exists s1 x1 x2.(than(s1,x2) & r_more(s1) & n_woman(x1) & n_date(x2) & a_older(s1) & a_date_day_15(x2) & Theme(s1,x1))
|
||
A woman is holding a bird while sitting in a flowering tree.
|
a woman puts her bird ina a tree
| 1 | 0.228288 |
Sentence two may be talking about different woman.
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
|
exists x1 x3 x4.(all x2.(n_tree(x2) -> exists e1.(Theme(e1,x3) & Actor(e1,x1) & v_put(e1) & for(x3,x2))) & n_ina(x3) & of(x3,x4) & n_bird(x4) & of(x3,x1) & n_female(x1) & n_woman(x1))
|
49a5bae2-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
|
exists x1 x3 x4.(of(x3,x4) & of(x3,x1) & n_woman(x1) & n_ina(x3) & n_female(x1) & n_bird(x4) & all x2.(exists e1.(v_put(e1) & for(x3,x2) & Theme(e1,x3) & Actor(e1,x1)) | -n_tree(x2)))
|
||
A woman is holding a bird while sitting in a flowering tree.
|
A woman is feeding a sick bird while sitting in a tree.
| 1 | 0.458843 |
Sentence two may be talking about different woman.
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
|
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & in(e2,x3) & n_tree(x3) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_feed(e1) & n_bird(x2) & a_sick(s1) & Theme(s1,x2) & n_woman(x1))
|
49a5bf60-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
|
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & v_sit(e2) & v_feed(e1) & n_woman(x1) & n_tree(x3) & n_bird(x2) & in(e2,x3) & a_sick(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
|
||
A woman is holding a bird while sitting in a flowering tree.
|
The woman is holding a black bird.
| 1 | 0.07344 |
Sentence two may be talking about different woman.
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
|
exists e1 s1 x1 x2.(n_woman(x1) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & a_black(s1) & Theme(s1,x2))
|
49a5c3d4-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
|
exists e1 s1 x1 x2.(v_hold(e1) & n_woman(x1) & n_bird(x2) & a_black(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
|
||
Woman sitting in tree with dove.
|
A woman and a bird are near each other.
| 0 | 0.847109 |
THE BIRD WAS A DOVE.
|
exists e1 s1 x1 x2 x3.(ne_nam_woman(s1) & a_topic(s1) & with(e1,x3) & n_dove(x3) & in(e1,x2) & n_tree(x2) & Actor(e1,x1) & v_sit(e1) & (s1 = x1))
|
exists p1 x1 x2 x3.(all x4.(n_other(x4) -> near(x1,x4)) & subset_of(x3,x1) & n_bird(x3) & subset_of(x2,x1) & n_woman(x2))
|
49a5dbb2-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_sit(e1) & ne_nam_woman(s1) & n_tree(x2) & n_dove(x3) & in(e1,x2) & a_topic(s1) & Actor(e1,x1) & (s1 = x1))
|
exists x1 x2 x3.(subset_of(x3,x1) & subset_of(x2,x1) & n_woman(x2) & n_bird(x3) & all x4.(near(x1,x4) | -n_other(x4)))
|
||
Woman sitting in tree with dove.
|
A woman climbed a tree.
| 1 | 0.282316 |
Sentence two may be talking about different woman.
|
exists e1 s1 x1 x2 x3.(ne_nam_woman(s1) & a_topic(s1) & with(e1,x3) & n_dove(x3) & in(e1,x2) & n_tree(x2) & Actor(e1,x1) & v_sit(e1) & (s1 = x1))
|
exists e1 x1 x2.(n_tree(x2) & Time(e1,x2) & Actor(e1,x1) & v_climb(e1) & n_woman(x1))
|
49a5e4ae-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_sit(e1) & ne_nam_woman(s1) & n_tree(x2) & n_dove(x3) & in(e1,x2) & a_topic(s1) & Actor(e1,x1) & (s1 = x1))
|
exists e1 x1 x2.(v_climb(e1) & n_woman(x1) & n_tree(x2) & Time(e1,x2) & Actor(e1,x1))
|
||
Woman sitting in tree with dove.
|
The woman is listening to the dove
| 1 | 0.732565 |
Sentence two may be talking about different woman.
|
exists e1 s1 x1 x2 x3.(ne_nam_woman(s1) & a_topic(s1) & with(e1,x3) & n_dove(x3) & in(e1,x2) & n_tree(x2) & Actor(e1,x1) & v_sit(e1) & (s1 = x1))
|
exists e1 x1 x2.(n_dove(x2) & n_woman(x1) & to(e1,x2) & Actor(e1,x1) & v_listen(e1))
|
49a5f232-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_sit(e1) & ne_nam_woman(s1) & n_tree(x2) & n_dove(x3) & in(e1,x2) & a_topic(s1) & Actor(e1,x1) & (s1 = x1))
|
exists e1 x1 x2.(v_listen(e1) & to(e1,x2) & n_woman(x1) & n_dove(x2) & Actor(e1,x1))
|
||
Woman sitting in tree with dove.
|
The woman is sleeping.
| 2 | 0.000008 |
A person can't be sitting and sleeping at the same time.
|
exists e1 s1 x1 x2 x3.(ne_nam_woman(s1) & a_topic(s1) & with(e1,x3) & n_dove(x3) & in(e1,x2) & n_tree(x2) & Actor(e1,x1) & v_sit(e1) & (s1 = x1))
|
exists e1 x1.(n_woman(x1) & Actor(e1,x1) & v_sleep(e1))
|
49a5fb06-e4c8-11ec-9cdd-0242ac1c0002
|
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_sit(e1) & ne_nam_woman(s1) & n_tree(x2) & n_dove(x3) & in(e1,x2) & a_topic(s1) & Actor(e1,x1) & (s1 = x1))
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exists e1 x1.(v_sleep(e1) & n_woman(x1) & Actor(e1,x1))
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