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Child in red and blue shirt painting a log.
The child is painting.
0
0.991967
"Child is painting" is a simpler version of "child painting a log".
exists x1.(all x2.(n_log(x2) -> exists s1 s2 x3 x4.(a_topic(x1) & in(x1,x3) & for(x3,x2) & n_painting(x3) & of(x3,x4) & n_shirt(x4) & a_blue(s2) & Theme(s2,x3) & a_red(s1) & Theme(s1,x3))) & n_child(x1))
exists p1 x1.(n_child(x1) & exists x2.((x1 = x2) & n_painting(x2)))
499f3c62-e4c8-11ec-9cdd-0242ac1c0002
exists x1.(n_child(x1) & all x2.(exists s1 s2 x3 x4.(of(x3,x4) & n_shirt(x4) & n_painting(x3) & in(x1,x3) & for(x3,x2) & a_topic(x1) & a_red(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x3)) | -n_log(x2)))
exists x1.(n_child(x1) & exists x2.(n_painting(x2) & (x1 = x2)))
Child in red and blue shirt painting a log.
A child in a plaid shirt is painting.
1
0.715842
Red and blue shirt need always be a plaid shirt.
exists x1.(all x2.(n_log(x2) -> exists s1 s2 x3 x4.(a_topic(x1) & in(x1,x3) & for(x3,x2) & n_painting(x3) & of(x3,x4) & n_shirt(x4) & a_blue(s2) & Theme(s2,x3) & a_red(s1) & Theme(s1,x3))) & n_child(x1))
exists p1 s1 x1 x2.(exists x3.((x1 = x3) & n_painting(x3)) & in(x1,x2) & n_shirt(x2) & a_plaid(s1) & Theme(s1,x2) & n_child(x1))
499f44fa-e4c8-11ec-9cdd-0242ac1c0002
exists x1.(n_child(x1) & all x2.(exists s1 s2 x3 x4.(of(x3,x4) & n_shirt(x4) & n_painting(x3) & in(x1,x3) & for(x3,x2) & a_topic(x1) & a_red(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x3)) | -n_log(x2)))
exists s1 x1 x2.(n_shirt(x2) & n_child(x1) & in(x1,x2) & exists x3.(n_painting(x3) & (x1 = x3)) & a_plaid(s1) & Theme(s1,x2))
Child in red and blue shirt painting a log.
The child is wearing a green shirt.
2
0
One can wear a red and blue shirt or one can wear a green shirt.
exists x1.(all x2.(n_log(x2) -> exists s1 s2 x3 x4.(a_topic(x1) & in(x1,x3) & for(x3,x2) & n_painting(x3) & of(x3,x4) & n_shirt(x4) & a_blue(s2) & Theme(s2,x3) & a_red(s1) & Theme(s1,x3))) & n_child(x1))
exists e1 s1 x1 x2.(n_child(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_shirt(x2) & a_green(s1) & Theme(s1,x2))
499f5ef4-e4c8-11ec-9cdd-0242ac1c0002
exists x1.(n_child(x1) & all x2.(exists s1 s2 x3 x4.(of(x3,x4) & n_shirt(x4) & n_painting(x3) & in(x1,x3) & for(x3,x2) & a_topic(x1) & a_red(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x3)) | -n_log(x2)))
exists e1 s1 x1 x2.(v_wear(e1) & n_shirt(x2) & n_child(x1) & a_green(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
Child in red and blue shirt painting a log.
The child is painting.
0
0.991967
"Child is painting" is a simpler version of "child painting a log".
exists x1.(all x2.(n_log(x2) -> exists s1 s2 x3 x4.(a_topic(x1) & in(x1,x3) & for(x3,x2) & n_painting(x3) & of(x3,x4) & n_shirt(x4) & a_blue(s2) & Theme(s2,x3) & a_red(s1) & Theme(s1,x3))) & n_child(x1))
exists p1 x1.(n_child(x1) & exists x2.((x1 = x2) & n_painting(x2)))
499f66ce-e4c8-11ec-9cdd-0242ac1c0002
exists x1.(n_child(x1) & all x2.(exists s1 s2 x3 x4.(of(x3,x4) & n_shirt(x4) & n_painting(x3) & in(x1,x3) & for(x3,x2) & a_topic(x1) & a_red(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x3)) | -n_log(x2)))
exists x1.(n_child(x1) & exists x2.(n_painting(x2) & (x1 = x2)))
Two women standing under an umbrella.
two guys walking in the rain
2
-100
Two women might be in the rain, but the two guys don't have an umbrella.
exists e1 x1 x2 x3.(a_topic(x1) & under(e1,x3) & n_umbrella(x3) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_woman(x1) & card_eq_2(x1))
exists e1 x1 x2 x3.(n_rain(x3) & a_topic(x1) & in(e1,x3) & Actor(e1,x2) & v_walk(e1) & (x1 = x2) & n_guy(x1) & card_eq_2(x1))
49a2a3ac-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_stand(e1) & under(e1,x3) & n_woman(x1) & n_umbrella(x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3.(v_walk(e1) & n_rain(x3) & n_guy(x1) & in(e1,x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
a brown dog is jumping up at a woman who is wearing a brown skirt.
The dog sees his owner after a few hours.
1
-100
We cannot infer that the woman is the dog's owner, or that the dog has not seen the woman in a few hours.
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(at(e1,x2) & Theme(e2,x4) & Actor(e2,x3) & v_wear(e2) & n_skirt(x4) & a_brown(s3) & Theme(s3,x4) & (x2 = x3) & n_woman(x2) & a_up(s2) & Manner(e1,s2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3.(n_owner(x2) & of(x2,x1) & n_male(x1) & n_dog(x1) & after(e1,x3) & n_hour(x3) & a_few(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_see(e1))
49a2abd6-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(v_wear(e2) & v_jump(e1) & n_woman(x2) & n_skirt(x4) & n_dog(x1) & at(e1,x2) & a_up(s2) & a_brown(s3) & a_brown(s1) & Theme(s3,x4) & Theme(s1,x1) & Theme(e2,x4) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 s1 x1 x2 x3.(v_see(e1) & of(x2,x1) & n_owner(x2) & n_male(x1) & n_hour(x3) & n_dog(x1) & after(e1,x3) & a_few(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1))
a brown dog is jumping up at a woman who is wearing a brown skirt.
A dog is being friendly.
0
-100
The friendly dog is jumping up at a woman.
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(at(e1,x2) & Theme(e2,x4) & Actor(e2,x3) & v_wear(e2) & n_skirt(x4) & a_brown(s3) & Theme(s3,x4) & (x2 = x3) & n_woman(x2) & a_up(s2) & Manner(e1,s2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists s1 x1.(Theme(s1,x1) & a_friendly(s1) & n_dog(x1))
49a2b18a-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(v_wear(e2) & v_jump(e1) & n_woman(x2) & n_skirt(x4) & n_dog(x1) & at(e1,x2) & a_up(s2) & a_brown(s3) & a_brown(s1) & Theme(s3,x4) & Theme(s1,x1) & Theme(e2,x4) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1) & (x2 = x3))
exists s1 x1.(n_dog(x1) & a_friendly(s1) & Theme(s1,x1))
a brown dog is jumping up at a woman who is wearing a brown skirt.
A dog attacks a man.
2
-100
A woman and a man are not the same gender.
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(at(e1,x2) & Theme(e2,x4) & Actor(e2,x3) & v_wear(e2) & n_skirt(x4) & a_brown(s3) & Theme(s3,x4) & (x2 = x3) & n_woman(x2) & a_up(s2) & Manner(e1,s2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_attack(e1) & n_man(x2) & n_dog(x1))
49a2b626-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 x1 x2 x3 x4.(v_wear(e2) & v_jump(e1) & n_woman(x2) & n_skirt(x4) & n_dog(x1) & at(e1,x2) & a_up(s2) & a_brown(s3) & a_brown(s1) & Theme(s3,x4) & Theme(s1,x1) & Theme(e2,x4) & Manner(e1,s2) & Actor(e2,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 x1 x2.(v_attack(e1) & n_man(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1))
One dog is jumping at the lady while the other walks away.
Two dogs are sleeping next to the lady.
2
-100
Both dogs can't be sleeping if one is jumping at the lady.
exists e1 p1 x1 x2 x3.(n_other(x3) & n_lady(x2) & exists e2 s1.(a_away(s1) & Manner(e2,s1) & Actor(e2,x3) & v_walk(e2)) & while(e1,p1) & at(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & card_eq_1(x1))
exists e1 x1 x2.(n_lady(x2) & to(e1,x2) & r_next(e1) & Actor(e1,x1) & v_sleep(e1) & n_dog(x1) & card_eq_2(x1))
49a2bb3a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3.(while(e1,p1) & v_jump(e1) & n_other(x3) & n_lady(x2) & n_dog(x1) & exists e2 s1.(v_walk(e2) & a_away(s1) & Manner(e2,s1) & Actor(e2,x3)) & card_eq_1(x1) & at(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_sleep(e1) & to(e1,x2) & r_next(e1) & n_lady(x2) & n_dog(x1) & card_eq_2(x1) & Actor(e1,x1))
One dog is jumping at the lady while the other walks away.
A lady is near two dogs.
0
-100
A dog jumps at the lady while the other one walks away, which are two dogs near the lady.
exists e1 p1 x1 x2 x3.(n_other(x3) & n_lady(x2) & exists e2 s1.(a_away(s1) & Manner(e2,s1) & Actor(e2,x3) & v_walk(e2)) & while(e1,p1) & at(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & card_eq_1(x1))
exists p1 x1.(exists x2.(near(x1,x2) & n_dog(x2) & card_eq_2(x2)) & n_lady(x1))
49a2c008-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3.(while(e1,p1) & v_jump(e1) & n_other(x3) & n_lady(x2) & n_dog(x1) & exists e2 s1.(v_walk(e2) & a_away(s1) & Manner(e2,s1) & Actor(e2,x3)) & card_eq_1(x1) & at(e1,x2) & Actor(e1,x1))
exists x1.(n_lady(x1) & exists x2.(near(x1,x2) & n_dog(x2) & card_eq_2(x2)))
One dog is jumping at the lady while the other walks away.
The dog jumping is a beagle.
1
-100
Not every jumping dog is a beagle.
exists e1 p1 x1 x2 x3.(n_other(x3) & n_lady(x2) & exists e2 s1.(a_away(s1) & Manner(e2,s1) & Actor(e2,x3) & v_walk(e2)) & while(e1,p1) & at(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1) & card_eq_1(x1))
exists e1 p1 x1 x2.(n_dog(x1) & exists x3.((x1 = x3) & n_beagle(x3)) & Actor(e1,x2) & v_jump(e1) & (x1 = x2))
49a2c472-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3.(while(e1,p1) & v_jump(e1) & n_other(x3) & n_lady(x2) & n_dog(x1) & exists e2 s1.(v_walk(e2) & a_away(s1) & Manner(e2,s1) & Actor(e2,x3)) & card_eq_1(x1) & at(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_jump(e1) & n_dog(x1) & exists x3.(n_beagle(x3) & (x1 = x3)) & Actor(e1,x2) & (x1 = x2))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
The woman is in a pink dress.
1
0.002625
Not all dresses are pink.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists p1 x1.(n_woman(x1) & exists s1 x2.(in(x1,x2) & n_dress(x2) & a_pink(s1) & Theme(s1,x2)))
49a2c8d2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists x1.(n_woman(x1) & exists s1 x2.(n_dress(x2) & in(x1,x2) & a_pink(s1) & Theme(s1,x2)))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
The little dog is also a golden retriever.
1
0.000039
The little dog is not necessarily a golden retriever, it may be another type of dog.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists p1 s1 s2 x1.(n_dog(x1) & a_little(s1) & Theme(s1,x1) & a_also(s2) & Manner(p1,s2) & exists s3 x2.((x1 = x2) & n_retriever(x2) & a_golden(s3) & Theme(s3,x2)))
49a2ceae-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists p1 s1 s2 x1.(n_dog(x1) & exists s3 x2.(n_retriever(x2) & a_golden(s3) & Theme(s3,x2) & (x1 = x2)) & a_little(s1) & a_also(s2) & Theme(s1,x1) & Manner(p1,s2))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
Both of the dogs are corgis.
2
-100
it cannot be either golden retriever or corgis
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists p1 x1 x2.(n_dog(x2) & exists x3.((x1 = x3) & n_corgi(x3)) & of(x1,x2) & n_thing(x1))
49a2d3b8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists x1 x2.(of(x1,x2) & n_thing(x1) & n_dog(x2) & exists x3.(n_corgi(x3) & (x1 = x3)))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
Two dogs rest in the sandbox.
2
-100
If the dogs are excitedly greeting someone and walks towards something, then the dogs cannot be resting in a sandbox.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists x1 x2 x3.(n_sandbox(x3) & a_topic(x1) & in(x1,x3) & n_rest(x1) & of(x1,x2) & n_dog(x2) & card_eq_2(x1))
49a2d87c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists x1 x2 x3.(of(x1,x2) & n_sandbox(x3) & n_rest(x1) & n_dog(x2) & in(x1,x3) & card_eq_2(x1) & a_topic(x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
The dog greets its owner
1
0.780952
the woman may not necessarily be the dog's owner.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_owner(x2) & of(x2,x1) & n_thing(x1) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1))
49a2dd5e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 x1 x2.(v_greet(e1) & of(x2,x1) & n_thing(x1) & n_owner(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
A cat chases the golden retriever.
2
-100
The pair of animals can only either be a golden retriever with a little dog or a cat with a golden retriever.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(n_retriever(x2) & a_golden(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1) & v_chase(e1) & n_cat(x1))
49a2e222-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_chase(e1) & n_retriever(x2) & n_cat(x1) & a_golden(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
Two dogs are near a woman.
0
-100
The golden retriever greeting the woman and little dog are both in a picture suggesting they are near the woman.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists p1 x1.(exists x2.(near(x1,x2) & n_woman(x2)) & n_dog(x1) & card_eq_2(x1))
49a2e6be-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists x1.(n_dog(x1) & exists x2.(near(x1,x2) & n_woman(x2)) & card_eq_2(x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
A little dog rides on top of the golden retriever
2
-100
The little dog can't walk towards the camera and be riding the golden retriever at the same time.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists e1 s1 s2 x1 x2 x3.(n_retriever(x3) & a_golden(s2) & Theme(s2,x3) & on(e1,x2) & of(x2,x3) & n_top(x2) & Actor(e1,x1) & v_ride(e1) & n_dog(x1) & a_little(s1) & Theme(s1,x1))
49a2eb28-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 s1 s2 x1 x2 x3.(v_ride(e1) & on(e1,x2) & of(x2,x3) & n_top(x2) & n_retriever(x3) & n_dog(x1) & a_little(s1) & a_golden(s2) & Theme(s2,x3) & Theme(s1,x1) & Actor(e1,x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
The woman is greeted by the dog
0
0.998297
The golden retriever greets a woman.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_dog(x2) & n_woman(x1) & Actor(e1,x2) & Theme(e1,x1) & v_greet(e1))
49a2ef88-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 x1 x2.(v_greet(e1) & n_woman(x1) & n_dog(x2) & Theme(e1,x1) & Actor(e1,x2))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
There are at least two dogs present.
0
-100
The golden retriever greets the woman as the little dog walks.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists s1 s2 x1 x2.(at(s1,x2) & r_most(s2) & a_least(s2) & Theme(s2,x2) & n_dog(x2) & card_eq_2(x2) & Theme(s1,x1) & a_present(s1))
49a2f578-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists s1 s2 x1 x2.(r_most(s2) & n_dog(x2) & card_eq_2(x2) & at(s1,x2) & a_present(s1) & a_least(s2) & Theme(s2,x2) & Theme(s1,x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
Two dogs are both excited.
0
-100
The two dogs are excitedly walking.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists s1 x1.(r_both(s1) & Theme(s1,x1) & a_excited(s1) & n_dog(x1) & card_eq_2(x1))
49a2faa0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists s1 x1.(r_both(s1) & n_dog(x1) & card_eq_2(x1) & a_excited(s1) & Theme(s1,x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
A dog charges towards the camera because its food is in front of it.
1
0.507736
We have no idea of knowing if the camera has food in front of it or not.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists e1 p1 x1 x2 x3.(n_thing(x2) & n_thing(x2) & n_food(x3) & of(x3,x2) & n_camera(x2) & exists p2 x4.(in(x3,x4) & of(x4,x2) & n_front(x4)) & because(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_charge(e1) & r_towards(x2) & n_dog(x1))
49a2ff1e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 p1 x1 x2 x3.(v_charge(e1) & r_towards(x2) & of(x3,x2) & n_thing(x2) & n_food(x3) & n_dog(x1) & n_camera(x2) & exists x4.(of(x4,x2) & n_front(x4) & in(x3,x4)) & because(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
The dog is running away from the woman.
2
0.000083
The dog can't be excitedly greeting and running away from the woman at the same time.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_woman(x2) & n_dog(x1) & from(e1,x2) & r_away(e1) & Actor(e1,x1) & v_run(e1))
49a30388-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 x1 x2.(v_run(e1) & r_away(e1) & n_woman(x2) & n_dog(x1) & from(e1,x2) & Actor(e1,x1))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
There are two dogs present.
0
-100
There is a golden retriever and a little dog.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists p1 x1 s1 x2 x3.((x1 = x2) & Theme(s1,x3) & a_present(s1) & (x2 = x3) & n_dog(x2) & card_eq_2(x2))
49a307fc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists x1 s1 x2 x3.(n_dog(x2) & card_eq_2(x2) & a_present(s1) & Theme(s1,x3) & (x2 = x3) & (x1 = x2))
A golden retriever is excitedly greeting a woman as a little dog walks towards the camera.
A Corgi walks toward the camera.
1
0.658709
the little dog is not necessarily a corgi, it could be any other type of dog.
exists e1 p1 s1 s2 x1 x2 x4.(n_camera(x4) & a_excitedly(s2) & Manner(e1,s2) & exists e2 s3 x3.(towards(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_little(s3) & Theme(s3,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_greet(e1) & n_woman(x2) & n_retriever(x1) & a_golden(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_camera(x2) & toward(e1,x2) & Actor(e1,x1) & v_walk(e1) & ne_org_corgi(x1))
49a30cde-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2 x4.(v_greet(e1) & n_woman(x2) & n_retriever(x1) & n_camera(x4) & exists e2 s3 x3.(v_walk(e2) & towards(e2,x4) & n_dog(x3) & a_little(s3) & Theme(s3,x3) & Actor(e2,x3)) & as(e1,p1) & a_golden(s1) & a_excitedly(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 x1 x2.(v_walk(e1) & toward(e1,x2) & ne_org_corgi(x1) & n_camera(x2) & Actor(e1,x1))
Kids building and destroying objects.
Kids are playing with Legos.
1
-100
Kids are not always playing with Legos.
exists e2 e1 x1 x2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_destroy(e2) & n_object(x4) & n_kid(x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_object(x2) & n_kid(x1))
exists e1 x1 x2.(ne_org_legos(x2) & with(e1,x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
49a31152-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4.(v_destroy(e2) & v_build(e1) & n_object(x4) & n_object(x2) & n_kid(x3) & n_kid(x1) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & ne_org_legos(x2) & n_kid(x1) & Actor(e1,x1))
Kids building and destroying objects.
Kids are playing with things.
0
-100
The kids playing are building and destroying things.
exists e2 e1 x1 x2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_destroy(e2) & n_object(x4) & n_kid(x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_object(x2) & n_kid(x1))
exists e1 x1 x2.(with(e1,x2) & n_thing(x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
49a315b2-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4.(v_destroy(e2) & v_build(e1) & n_object(x4) & n_object(x2) & n_kid(x3) & n_kid(x1) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_thing(x2) & n_kid(x1) & Actor(e1,x1))
Kids building and destroying objects.
Kids are playing with live grenades.
2
-100
The kids can't be playing with live grenades and building things at the same time.
exists e2 e1 x1 x2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_destroy(e2) & n_object(x4) & n_kid(x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_object(x2) & n_kid(x1))
exists e1 s1 x1 x2.(with(e1,x2) & n_grenade(x2) & a_live(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
49a31abc-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4.(v_destroy(e2) & v_build(e1) & n_object(x4) & n_object(x2) & n_kid(x3) & n_kid(x1) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_kid(x1) & n_grenade(x2) & a_live(s1) & Theme(s1,x2) & Actor(e1,x1))
Children playing with broken office equipment.
Children play baseball in the street.
2
-100
The children can't be playing with broken office equipment and baseball at the same time.
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & with(e1,x3) & n_equipment(x3) & of(x3,x4) & n_office(x4) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_child(x1))
exists e1 x1 x2 x3.(n_street(x3) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_baseball(x2) & n_child(x1))
49a3205c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_office(x4) & n_equipment(x3) & n_child(x1) & a_topic(x1) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3.(v_play(e1) & n_street(x3) & n_child(x1) & n_baseball(x2) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
Children playing with broken office equipment.
Children play with old equipment.
0
-100
The old office equipment is broken.
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & with(e1,x3) & n_equipment(x3) & of(x3,x4) & n_office(x4) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_child(x1))
exists e1 s1 x1 x2.(with(e1,x2) & n_equipment(x2) & a_old(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1))
49a324f8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_office(x4) & n_equipment(x3) & n_child(x1) & a_topic(x1) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_equipment(x2) & n_child(x1) & a_old(s1) & Theme(s1,x2) & Actor(e1,x1))
Children playing with broken office equipment.
Children practice typing on an old computer.
1
-100
Not all broken office things are old computers. Not all children have to practice typing.
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & with(e1,x3) & n_equipment(x3) & of(x3,x4) & n_office(x4) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_child(x1))
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & on(e1,x4) & n_computer(x4) & a_old(s1) & Theme(s1,x4) & Actor(e1,x3) & v_type(e1) & (x1 = x3) & n_practice(x1) & (x1 = x2) & ne_nam_children(x2))
49a32958-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_office(x4) & n_equipment(x3) & n_child(x1) & a_topic(x1) & a_broken(s1) & Theme(s1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2 x3 x4.(v_type(e1) & on(e1,x4) & ne_nam_children(x2) & n_practice(x1) & n_computer(x4) & a_topic(x1) & a_old(s1) & Theme(s1,x4) & Actor(e1,x3) & (x1 = x3) & (x1 = x2))
Two children are building something on the floor.
Two children are playing.
0
-100
Two children are playing and building.
exists e1 x1 x2 x3.(n_floor(x3) & on(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_thing(x2) & n_child(x1) & card_eq_2(x1))
exists e1 x1.(Actor(e1,x1) & v_play(e1) & n_child(x1) & card_eq_2(x1))
49a32e62-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_build(e1) & on(e1,x3) & n_thing(x2) & n_floor(x3) & n_child(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1.(v_play(e1) & n_child(x1) & card_eq_2(x1) & Actor(e1,x1))
Two children are building something on the floor.
Two children are boys.
1
-100
Not all children are boys.
exists e1 x1 x2 x3.(n_floor(x3) & on(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_thing(x2) & n_child(x1) & card_eq_2(x1))
exists p1 x1.(exists x2.((x1 = x2) & n_boy(x2)) & n_child(x1) & card_eq_2(x1))
49a33434-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_build(e1) & on(e1,x3) & n_thing(x2) & n_floor(x3) & n_child(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
exists x1.(n_child(x1) & exists x2.(n_boy(x2) & (x1 = x2)) & card_eq_2(x1))
Children playing with or cleaning up miscellaneous items.
Kids putting away toys.
0
-100
Kids are cleaning up toys.
(exists e1 s1 x1 x2.(with(e1,x2) & n_item(x2) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1)) | exists e2 s2 s3 x3 x4.(a_up(s3) & Manner(e2,s3) & Theme(e2,x4) & Actor(e2,x3) & v_clean(e2) & n_item(x4) & a_miscellaneous(s2) & Theme(s2,x4) & n_child(x3)))
exists e1 s1 x1 x2.(a_away(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_put(e1) & n_toy(x2) & n_kid(x1))
49a33de4-e4c8-11ec-9cdd-0242ac1c0002
(exists e2 s2 s3 x3 x4.(v_clean(e2) & n_item(x4) & n_child(x3) & a_up(s3) & a_miscellaneous(s2) & Theme(s2,x4) & Theme(e2,x4) & Manner(e2,s3) & Actor(e2,x3)) | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_item(x2) & n_child(x1) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1)))
exists e1 s1 x1 x2.(v_put(e1) & n_toy(x2) & n_kid(x1) & a_away(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
Children playing with or cleaning up miscellaneous items.
Adults working in a garden.
2
-100
The group can't be children and adults at the same time. They can't be playing and working at the same time.
(exists e1 s1 x1 x2.(with(e1,x2) & n_item(x2) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1)) | exists e2 s2 s3 x3 x4.(a_up(s3) & Manner(e2,s3) & Theme(e2,x4) & Actor(e2,x3) & v_clean(e2) & n_item(x4) & a_miscellaneous(s2) & Theme(s2,x4) & n_child(x3)))
exists e1 x1 x2.(in(e1,x2) & n_garden(x2) & Actor(e1,x1) & v_work(e1) & n_adult(x1))
49a3447e-e4c8-11ec-9cdd-0242ac1c0002
(exists e2 s2 s3 x3 x4.(v_clean(e2) & n_item(x4) & n_child(x3) & a_up(s3) & a_miscellaneous(s2) & Theme(s2,x4) & Theme(e2,x4) & Manner(e2,s3) & Actor(e2,x3)) | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_item(x2) & n_child(x1) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1)))
exists e1 x1 x2.(v_work(e1) & n_garden(x2) & n_adult(x1) & in(e1,x2) & Actor(e1,x1))
Children playing with or cleaning up miscellaneous items.
Boys tossing trash.
1
-100
Not all playing includes tossing. Not all children are boys. Not all cleaning up involves trash.
(exists e1 s1 x1 x2.(with(e1,x2) & n_item(x2) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1) & v_play(e1) & n_child(x1)) | exists e2 s2 s3 x3 x4.(a_up(s3) & Manner(e2,s3) & Theme(e2,x4) & Actor(e2,x3) & v_clean(e2) & n_item(x4) & a_miscellaneous(s2) & Theme(s2,x4) & n_child(x3)))
exists e1 x1 x2 x3.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_toss(e1) & n_trash(x3) & (x1 = x2) & n_boy(x1))
49a34a1e-e4c8-11ec-9cdd-0242ac1c0002
(exists e2 s2 s3 x3 x4.(v_clean(e2) & n_item(x4) & n_child(x3) & a_up(s3) & a_miscellaneous(s2) & Theme(s2,x4) & Theme(e2,x4) & Manner(e2,s3) & Actor(e2,x3)) | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_item(x2) & n_child(x1) & a_miscellaneous(s1) & Theme(s1,x2) & Actor(e1,x1)))
exists e1 x1 x2 x3.(v_toss(e1) & n_trash(x3) & n_boy(x1) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
Young children outside playing with computer junk on the ground.
The children are swimming.
2
-100
The children can't be playing with computer junk on the ground and swimming at the same time.
exists e1 s1 x1 x2 x3 x4 x5.(n_ground(x5) & a_topic(x1) & outside(x1,e1) & on(e1,x5) & with(e1,x3) & n_junk(x3) & of(x3,x4) & n_computer(x4) & Actor(e1,x2) & v_play(e1) & n_thing(x2) & n_child(x1) & a_young(s1) & Theme(s1,x1))
exists p1 x1.(n_child(x1) & exists x2.((x1 = x2) & n_swimming(x2)))
49a34f00-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x3) & v_play(e1) & outside(x1,e1) & on(e1,x5) & of(x3,x4) & n_thing(x2) & n_junk(x3) & n_ground(x5) & n_computer(x4) & n_child(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2))
exists x1.(n_child(x1) & exists x2.(n_swimming(x2) & (x1 = x2)))
Young children outside playing with computer junk on the ground.
The children are trying to build a robot.
1
-100
Not all children try to building a robot.
exists e1 s1 x1 x2 x3 x4 x5.(n_ground(x5) & a_topic(x1) & outside(x1,e1) & on(e1,x5) & with(e1,x3) & n_junk(x3) & of(x3,x4) & n_computer(x4) & Actor(e1,x2) & v_play(e1) & n_thing(x2) & n_child(x1) & a_young(s1) & Theme(s1,x1))
exists e1 p1 x1.(n_child(x1) & Topic(e1,p1) & Actor(e1,x1) & v_try(e1) & exists e2 x2.(Theme(e2,x2) & Actor(e2,x1) & v_build(e2) & n_robot(x2)))
49a353c4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x3) & v_play(e1) & outside(x1,e1) & on(e1,x5) & of(x3,x4) & n_thing(x2) & n_junk(x3) & n_ground(x5) & n_computer(x4) & n_child(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2))
exists e1 p1 x1.(v_try(e1) & n_child(x1) & exists e2 x2.(v_build(e2) & n_robot(x2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
Young children outside playing with computer junk on the ground.
The children are playing.
0
-100
Young children outside playing can also be said as children are playing.
exists e1 s1 x1 x2 x3 x4 x5.(n_ground(x5) & a_topic(x1) & outside(x1,e1) & on(e1,x5) & with(e1,x3) & n_junk(x3) & of(x3,x4) & n_computer(x4) & Actor(e1,x2) & v_play(e1) & n_thing(x2) & n_child(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1.(n_child(x1) & Actor(e1,x1) & v_play(e1))
49a358ec-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x3) & v_play(e1) & outside(x1,e1) & on(e1,x5) & of(x3,x4) & n_thing(x2) & n_junk(x3) & n_ground(x5) & n_computer(x4) & n_child(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2))
exists e1 x1.(v_play(e1) & n_child(x1) & Actor(e1,x1))
Two dogs playing on carpet.
The dogs are in kennels.
2
-100
The dogs can't be on the carpet and in the kennel at the same time.
exists e1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_carpet(x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
exists p1 x1.(n_dog(x1) & exists x2.(in(x1,x2) & n_kennels(x2)))
49a35dec-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_dog(x1) & n_carpet(x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists x1.(n_dog(x1) & exists x2.(n_kennels(x2) & in(x1,x2)))
Two dogs playing on carpet.
Two dogs are together.
0
-100
The two dogs together are playing on carpet.
exists e1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_carpet(x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
exists s1 x1.(Theme(s1,x1) & a_together(s1) & n_dog(x1) & card_eq_2(x1))
49a362b0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_dog(x1) & n_carpet(x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists s1 x1.(n_dog(x1) & card_eq_2(x1) & a_together(s1) & Theme(s1,x1))
Two dogs playing on carpet.
Two dogs are playing with a bone in their masters house.
1
-100
Two dogs playing are not necessarily laying with a bone or at their masters house.
exists e1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_carpet(x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
exists e1 x1 x2 x3 x4.(with(e1,x2) & in(x2,x3) & n_house(x3) & of(x3,x4) & n_master(x4) & of(x3,x1) & n_thing(x1) & n_bone(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
49a36774-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_dog(x1) & n_carpet(x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3 x4.(with(e1,x2) & v_play(e1) & of(x3,x4) & of(x3,x1) & n_thing(x1) & n_master(x4) & n_house(x3) & n_dog(x1) & n_bone(x2) & in(x2,x3) & card_eq_2(x1) & Actor(e1,x1))
Two bulldogs playing on the floor.
the dogs are indoors
0
-100
The dogs are playing on the floor inside
exists e1 x1 x2 x3.(n_floor(x3) & a_topic(x1) & on(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_bulldog(x1) & card_eq_2(x1))
exists p1 x1.(n_dog(x1) & exists x2.((x1 = x2) & n_indoor(x2)))
49a36d6e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_floor(x3) & n_bulldog(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists x1.(n_dog(x1) & exists x2.(n_indoor(x2) & (x1 = x2)))
Two bulldogs playing on the floor.
the dogs are sitting
2
-100
The dogs can't be playing and sitting at the same time.
exists e1 x1 x2 x3.(n_floor(x3) & a_topic(x1) & on(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_bulldog(x1) & card_eq_2(x1))
exists e1 x1.(n_dog(x1) & Actor(e1,x1) & v_sit(e1))
49a3725a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_floor(x3) & n_bulldog(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1.(v_sit(e1) & n_dog(x1) & Actor(e1,x1))
Two bulldogs playing on the floor.
the dogs rolling on the floor
1
-100
Not all dogs play by rolling.
exists e1 x1 x2 x3.(n_floor(x3) & a_topic(x1) & on(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_bulldog(x1) & card_eq_2(x1))
exists e1 x1 x2 x3.(n_floor(x3) & n_dog(x1) & a_topic(x1) & on(e1,x3) & Actor(e1,x2) & v_roll(e1) & (x1 = x2))
49a37728-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & on(e1,x3) & n_floor(x3) & n_bulldog(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3.(v_roll(e1) & on(e1,x3) & n_floor(x3) & n_dog(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
Two dogs are playing and wrestling with each other.
Two cats are chasing each other through the house.
2
-100
There can either be dogs or cats
exists e2 e1 x1 x2.(all x3.(n_other(x3) -> with(e2,x3)) & Actor(e2,x2) & v_wrestle(e2) & n_dog(x2) & card_eq_2(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
exists x1 x3.(n_house(x3) & all x2.(n_other(x2) -> exists e1.(through(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_chase(e1))) & n_cat(x1) & card_eq_2(x1))
49a37bf6-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2.(v_wrestle(e2) & v_play(e1) & n_dog(x2) & n_dog(x1) & card_eq_2(x2) & card_eq_2(x1) & all x3.(with(e2,x3) | -n_other(x3)) & Actor(e2,x2) & Actor(e1,x1))
exists x1 x3.(n_house(x3) & n_cat(x1) & card_eq_2(x1) & all x2.(exists e1.(v_chase(e1) & through(e1,x3) & Theme(e1,x2) & Actor(e1,x1)) | -n_other(x2)))
Two dogs are playing and wrestling with each other.
A pair of dogs is playing.
0
-100
A pair is two. The pair of dogs is two dogs. Wrestling is playing.
exists e1 e2 x1 x2.(all x3.(n_other(x3) -> with(e2,x3)) & Actor(e2,x2) & v_wrestle(e2) & n_dog(x2) & card_eq_2(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
exists e1 x1 x2.(Actor(e1,x1) & v_play(e1) & of(x1,x2) & n_dog(x2) & n_pair(x1))
49a38128-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2.(v_wrestle(e2) & v_play(e1) & n_dog(x2) & n_dog(x1) & card_eq_2(x2) & card_eq_2(x1) & all x3.(with(e2,x3) | -n_other(x3)) & Actor(e2,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_play(e1) & of(x1,x2) & n_pair(x1) & n_dog(x2) & Actor(e1,x1))
Two dogs are playing and wrestling with each other.
Two puppies are playing together.
1
-100
Dogs are not assumed to be puppies.
exists e2 e1 x1 x2.(all x3.(n_other(x3) -> with(e2,x3)) & Actor(e2,x2) & v_wrestle(e2) & n_dog(x2) & card_eq_2(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
exists e1 s1 x1.(a_together(s1) & Manner(e1,s1) & Actor(e1,x1) & v_play(e1) & n_puppy(x1) & card_eq_2(x1))
49a38600-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2.(v_wrestle(e2) & v_play(e1) & n_dog(x2) & n_dog(x1) & card_eq_2(x2) & card_eq_2(x1) & all x3.(with(e2,x3) | -n_other(x3)) & Actor(e2,x2) & Actor(e1,x1))
exists e1 s1 x1.(v_play(e1) & n_puppy(x1) & card_eq_2(x1) & a_together(s1) & Manner(e1,s1) & Actor(e1,x1))
Two dogs are playing together on white carpet near a couch.
Three dogs are sleeping in the grass.
2
-100
There can either be two or three dogs. They can't be playing and sleeping at the same time. They can't be on a white carpet and on the grass at the same time.
exists e1 s1 s2 x1 x2 x3.(on(e1,x2) & near(x2,x3) & n_couch(x3) & n_carpet(x2) & a_white(s2) & Theme(s2,x2) & a_together(s1) & Manner(e1,s1) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
exists e1 x1 x2.(n_grass(x2) & in(e1,x2) & Actor(e1,x1) & v_sleep(e1) & n_dog(x1) & card_eq_3(x1))
49a38aba-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_play(e1) & on(e1,x2) & near(x2,x3) & n_dog(x1) & n_couch(x3) & n_carpet(x2) & card_eq_2(x1) & a_white(s2) & a_together(s1) & Theme(s2,x2) & Manner(e1,s1) & Actor(e1,x1))
exists e1 x1 x2.(v_sleep(e1) & n_grass(x2) & n_dog(x1) & in(e1,x2) & card_eq_3(x1) & Actor(e1,x1))
Two dogs are playing together on white carpet near a couch.
Two brown dogs are playing together.
1
-100
Not all dogs are brown.
exists e1 s1 s2 x1 x2 x3.(on(e1,x2) & near(x2,x3) & n_couch(x3) & n_carpet(x2) & a_white(s2) & Theme(s2,x2) & a_together(s1) & Manner(e1,s1) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
exists e1 s1 s2 x1.(a_together(s2) & Manner(e1,s2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1) & card_eq_2(x1))
49a39564-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_play(e1) & on(e1,x2) & near(x2,x3) & n_dog(x1) & n_couch(x3) & n_carpet(x2) & card_eq_2(x1) & a_white(s2) & a_together(s1) & Theme(s2,x2) & Manner(e1,s1) & Actor(e1,x1))
exists e1 s1 s2 x1.(v_play(e1) & n_dog(x1) & card_eq_2(x1) & a_together(s2) & a_brown(s1) & Theme(s1,x1) & Manner(e1,s2) & Actor(e1,x1))
A scuba diver stands on top of rocks after emerging from the water.
A scuba diver performnef on top of rocks.
0
-100
THEY ARE ON ROCKS.
exists e2 e1 x1 x2 x3 x4 x5.(n_water(x5) & after(e1,e2) & from(e2,x5) & Actor(e2,x1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & n_rock(x4) & n_top(x3) & Actor(e1,x1) & v_stand(e1) & n_diver(x1) & of(x1,x2) & n_scuba(x2))
exists x1 x2 x3 x4 x5.(a_topic(x1) & on(x1,x4) & of(x4,x5) & n_rock(x5) & n_top(x4) & n_performnef(x1) & of(x1,x3) & n_diver(x3) & of(x1,x2) & n_scuba(x2))
49a399ba-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_stand(e1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & of(x1,x2) & n_water(x5) & n_top(x3) & n_scuba(x2) & n_rock(x4) & n_diver(x1) & from(e2,x5) & after(e1,e2) & Actor(e2,x1) & Actor(e1,x1))
exists x1 x2 x3 x4 x5.(on(x1,x4) & of(x4,x5) & of(x1,x3) & of(x1,x2) & n_top(x4) & n_scuba(x2) & n_rock(x5) & n_performnef(x1) & n_diver(x3) & a_topic(x1))
A scuba diver stands on top of rocks after emerging from the water.
A scuba diver stand on a top of rocks to jump into the well.
1
-100
Not all scuba divers jump into a well.
exists e1 e2 x1 x2 x3 x4 x5.(n_water(x5) & after(e1,e2) & from(e2,x5) & Actor(e2,x1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & n_rock(x4) & n_top(x3) & Actor(e1,x1) & v_stand(e1) & n_diver(x1) & of(x1,x2) & n_scuba(x2))
exists p1 x1 x2 x3 x4 x5 x6.(n_well(x6) & a_topic(x1) & on(x1,x4) & of(x4,x5) & Topic(x5,p1) & exists e1.(into(e1,x6) & Actor(e1,x5) & v_jump(e1)) & n_rock(x5) & n_top(x4) & n_stand(x1) & of(x1,x3) & n_diver(x3) & of(x1,x2) & n_scuba(x2))
49a39e06-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_stand(e1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & of(x1,x2) & n_water(x5) & n_top(x3) & n_scuba(x2) & n_rock(x4) & n_diver(x1) & from(e2,x5) & after(e1,e2) & Actor(e2,x1) & Actor(e1,x1))
exists p1 x1 x2 x3 x4 x5 x6.(on(x1,x4) & of(x4,x5) & of(x1,x3) & of(x1,x2) & n_well(x6) & n_top(x4) & n_stand(x1) & n_scuba(x2) & n_rock(x5) & n_diver(x3) & exists e1.(v_jump(e1) & into(e1,x6) & Actor(e1,x5)) & a_topic(x1) & Topic(x5,p1))
A scuba diver stands on top of rocks after emerging from the water.
A scuba diver never knows to dive.
2
-100
The scuba diver can't be emerging from the water if he hasn't dived.
exists e1 e2 x1 x2 x3 x4 x5.(n_water(x5) & after(e1,e2) & from(e2,x5) & Actor(e2,x1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & n_rock(x4) & n_top(x3) & Actor(e1,x1) & v_stand(e1) & n_diver(x1) & of(x1,x2) & n_scuba(x2))
exists e1 s1 x1 x2 x3.(a_never(s1) & Manner(e1,s1) & to(e1,x3) & n_dive(x3) & Actor(e1,x1) & v_know(e1) & n_diver(x1) & of(x1,x2) & n_scuba(x2))
49a3a248-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_stand(e1) & v_emerge(e2) & on(e1,x3) & of(x3,x4) & of(x1,x2) & n_water(x5) & n_top(x3) & n_scuba(x2) & n_rock(x4) & n_diver(x1) & from(e2,x5) & after(e1,e2) & Actor(e2,x1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(v_know(e1) & to(e1,x3) & of(x1,x2) & n_scuba(x2) & n_diver(x1) & n_dive(x3) & a_never(s1) & Manner(e1,s1) & Actor(e1,x1))
two dogs wrestle.
Two dogs together.
0
-100
Two dogs must be together in order to wrestle.
exists e1 x1.(Actor(e1,x1) & v_wrestle(e1) & n_dog(x1) & card_eq_2(x1))
exists x1.(a_topic(x1) & r_together(x1) & n_dog(x1) & card_eq_2(x1))
49a3a734-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1.(v_wrestle(e1) & n_dog(x1) & card_eq_2(x1) & Actor(e1,x1))
exists x1.(r_together(x1) & n_dog(x1) & card_eq_2(x1) & a_topic(x1))
two dogs wrestle.
Two dogs sleeping together.
2
-100
The dogs would not wrestle while sleeping.
exists e1 x1.(Actor(e1,x1) & v_wrestle(e1) & n_dog(x1) & card_eq_2(x1))
exists e1 p1 x1 x2.(a_topic(x1) & exists s1.(Theme(s1,x2) & a_together(s1)) & Topic(e1,p1) & Actor(e1,x2) & v_sleep(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
49a3ab58-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1.(v_wrestle(e1) & n_dog(x1) & card_eq_2(x1) & Actor(e1,x1))
exists e1 p1 x1 x2.(v_sleep(e1) & n_dog(x1) & exists s1.(a_together(s1) & Theme(s1,x2)) & card_eq_2(x1) & a_topic(x1) & Topic(e1,p1) & Actor(e1,x2) & (x1 = x2))
two dogs wrestle.
Two dogs playing together.
1
-100
Two dogs wrestling may not be playing together.
exists e1 x1.(Actor(e1,x1) & v_wrestle(e1) & n_dog(x1) & card_eq_2(x1))
exists e1 s1 x1 x2.(a_topic(x1) & a_together(s1) & Manner(e1,s1) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
49a3b026-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1.(v_wrestle(e1) & n_dog(x1) & card_eq_2(x1) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_play(e1) & n_dog(x1) & card_eq_2(x1) & a_topic(x1) & a_together(s1) & Manner(e1,s1) & Actor(e1,x2) & (x1 = x2))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
The construction workers are looking at something interesting.
0
-100
poking something almost the same as looking at something
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 s1 x1 x2 x3 x4.(n_worker(x1) & of(x1,x2) & n_construction(x2) & at(e1,x3) & Theme(s1,x4) & a_interesting(s1) & (x3 = x4) & n_thing(x3) & Actor(e1,x1) & v_look(e1))
49a3b47c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4.(v_look(e1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_construction(x2) & at(e1,x3) & a_interesting(s1) & Theme(s1,x4) & Actor(e1,x1) & (x3 = x4))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
None of the construction workers have shovels.
2
-100
The workers need to have shovels if they are poking with their shovels.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 x1 x2 x3 x4.(n_worker(x2) & of(x2,x3) & n_construction(x3) & Theme(e1,x4) & Actor(e1,x1) & v_have(e1) & n_shovel(x4) & of(x1,x2) & n_none(x1))
49a3bde6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(v_have(e1) & of(x2,x3) & of(x1,x2) & n_worker(x2) & n_shovel(x4) & n_none(x1) & n_construction(x3) & Theme(e1,x4) & Actor(e1,x1))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
3 construction workers poking a dead animal with shovels.
1
0.541798
Poking something does not imply poking dead animals.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_poke(e1) & with(x3,x4) & n_shovel(x4) & n_animal(x3) & a_dead(s1) & Theme(s1,x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
49a3c688-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4.(with(x3,x4) & v_poke(e1) & of(x1,x2) & n_worker(x1) & n_shovel(x4) & n_date(x1) & n_construction(x2) & n_animal(x3) & a_dead(s1) & a_date_day_03(x1) & Theme(s1,x3) & Theme(e1,x3) & Actor(e1,x1))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
3 construction workers on their lunch break.
2
0.002837
If the workers are on lunch break, they wouldn't be poking with their shovels.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists x1 x2 x3 x4.(a_topic(x1) & on(x1,x3) & n_break(x3) & of(x3,x4) & n_lunch(x4) & of(x3,x1) & n_thing(x1) & n_worker(x1) & of(x1,x2) & n_construction(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
49a3cad4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists x1 x2 x3 x4.(on(x1,x3) & of(x3,x4) & of(x3,x1) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_lunch(x4) & n_date(x1) & n_construction(x2) & n_break(x3) & a_topic(x1) & a_date_day_03(x1))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
safety workers fly over the clouds
2
-100
The workers can't be poking and flying at the same time.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 x1 x2 x3.(n_cloud(x3) & over(e1,x3) & Actor(e1,x1) & v_fly(e1) & n_worker(x1) & of(x1,x2) & n_safety(x2))
49a3d3d0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_fly(e1) & over(e1,x3) & of(x1,x2) & n_worker(x1) & n_safety(x2) & n_cloud(x3) & Actor(e1,x1))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
3 construction workers with shovels.
0
0.998297
THEY HAVE SHOVELS.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists x1 x2 x3.(a_topic(x1) & with(x1,x3) & n_shovel(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
49a3d81c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists x1 x2 x3.(with(x1,x3) & of(x1,x2) & n_worker(x1) & n_shovel(x3) & n_date(x1) & n_construction(x2) & a_topic(x1) & a_date_day_03(x1))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
safety workers found a treasure chest
1
0.000251
Not all safety workers find treasure chest.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_find(e1) & n_chest(x3) & of(x3,x4) & n_treasure(x4) & n_worker(x1) & of(x1,x2) & n_safety(x2))
49a3dc7c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(v_find(e1) & of(x3,x4) & of(x1,x2) & n_worker(x1) & n_treasure(x4) & n_safety(x2) & n_chest(x3) & Theme(e1,x3) & Actor(e1,x1))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
safety workers found something cool.
0
-100
INTERESTING IS SOMETHING THAT IS COOL.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_find(e1) & Theme(s1,x4) & a_cool(s1) & (x3 = x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_safety(x2))
49a3e2da-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4.(v_find(e1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_safety(x2) & a_cool(s1) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1) & (x3 = x4))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
The workers are poking something that is alive.
1
0.121799
Not all things found by workers is alive.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 s1 x1 x2 x3.(n_worker(x1) & Theme(e1,x2) & Actor(e1,x1) & v_poke(e1) & Theme(s1,x3) & a_alive(s1) & (x2 = x3) & n_thing(x2))
49a3ec44-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(v_poke(e1) & n_worker(x1) & n_thing(x2) & a_alive(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1) & (x2 = x3))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
Three construction workers have found historical artifacts on their job site.
1
0.000828
Not 3 safety jacket clad Construction workers find historical artifacts on their job site.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_find(e1) & on(x3,x4) & n_site(x4) & of(x4,x5) & n_job(x5) & of(x4,x1) & n_thing(x1) & n_artifact(x3) & a_historical(s1) & Theme(s1,x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & card_eq_3(x1))
49a3f0b8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4 x5.(v_find(e1) & on(x3,x4) & of(x4,x5) & of(x4,x1) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_site(x4) & n_job(x5) & n_construction(x2) & n_artifact(x3) & card_eq_3(x1) & a_historical(s1) & Theme(s1,x3) & Theme(e1,x3) & Actor(e1,x1))
3 safety jacket clad Construction workers appear to be poking something interesting with their shovels.
Some construction workers found a body.
1
0.000552
Not everything construction workers find interesting is going to be a body.
exists e1 p1 s1 x1 x2 x3 x4 x7.(Topic(e1,p1) & Actor(e1,x1) & v_appear(e1) & exists e2 s2 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_poke(e2) & with(s2,x7) & Theme(s2,x6) & a_interesting(s2) & (x5 = x6) & n_thing(x5)) & n_shovel(x7) & of(x7,x1) & n_thing(x1) & n_worker(x1) & of(x1,x4) & n_construction(x4) & a_clad(s1) & Theme(s1,x1) & of(x1,x3) & n_jacket(x3) & of(x1,x2) & n_safety(x2) & n_date(x1) & a_date_day_03(x1) & a_date_day_03(x1))
exists e1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_find(e1) & n_body(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2))
49a3f57c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4 x7.(v_appear(e1) & of(x7,x1) & of(x1,x4) & of(x1,x3) & of(x1,x2) & n_worker(x1) & n_thing(x1) & n_shovel(x7) & n_safety(x2) & n_jacket(x3) & n_date(x1) & n_construction(x4) & exists e2 s2 x5 x6.(with(s2,x7) & v_poke(e2) & n_thing(x5) & a_interesting(s2) & Theme(s2,x6) & Theme(e2,x5) & Actor(e2,x1) & (x5 = x6)) & a_date_day_03(x1) & a_clad(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_find(e1) & of(x1,x2) & n_worker(x1) & n_construction(x2) & n_body(x3) & Theme(e1,x3) & Actor(e1,x1))
Three male construction workers are examining something in a field, two of them are holding shovels.
Three male construction workers hold shovels as they examine something in a field.
1
0.026519
Not all construction workers are necessarily holding shovels.
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(Theme(e2,x5) & Actor(e2,x1) & v_examine(e2) & in(x5,x6) & n_field(x6) & n_thing(x5) & as(e1,x1) & n_thing(x1) & Theme(e1,x4) & Actor(e1,x3) & v_hold(e1) & n_shovel(x4) & (x1 = x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
49a3fe78-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(v_hold(e1) & v_examine(e2) & of(x1,x2) & n_worker(x1) & n_thing(x5) & n_thing(x1) & n_shovel(x4) & n_field(x6) & n_construction(x2) & in(x5,x6) & card_eq_3(x1) & as(e1,x1) & a_male(s1) & Theme(s1,x1) & Theme(e2,x5) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x1 = x3))
Three male construction workers are examining something in a field, two of them are holding shovels.
Construction workers are looking at a deer in a field.
1
0.002641
Construction workers can look at others things besides a deer.
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists e1 x1 x2 x3 x4.(at(e1,x3) & in(x3,x4) & n_field(x4) & n_deer(x3) & Actor(e1,x1) & v_look(e1) & n_worker(x1) & of(x1,x2) & n_construction(x2))
49a4081e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(v_look(e1) & of(x1,x2) & n_worker(x1) & n_field(x4) & n_deer(x3) & n_construction(x2) & in(x3,x4) & at(e1,x3) & Actor(e1,x1))
Three male construction workers are examining something in a field, two of them are holding shovels.
All of the construction workers are sweating
1
0.266784
Not all construction workers are sweating.
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists x2 x3.(n_worker(x2) & of(x2,x3) & n_construction(x3) & all x1.(n_thing(x1) -> exists e1.(Actor(e1,x1) & v_sweat(e1) & of(x1,x2))))
49a41106-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists x2 x3.(of(x2,x3) & n_worker(x2) & n_construction(x3) & all x1.(exists e1.(v_sweat(e1) & of(x1,x2) & Actor(e1,x1)) | -n_thing(x1)))
Three male construction workers are examining something in a field, two of them are holding shovels.
Two dogs are playing chase in a field.
1
0.000184
Not all fields have dogs playing in them.
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists e1 x1 x2 x3.(in(e1,x3) & n_field(x3) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_chase(x2) & n_dog(x1) & card_eq_2(x1))
49a419c6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_play(e1) & n_field(x3) & n_dog(x1) & n_chase(x2) & in(e1,x3) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
Three male construction workers are examining something in a field, two of them are holding shovels.
Two of the three are also wearing high heels
2
0.000064
Male workers wouldn't be wearing high heels.
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists e1 s1 s2 x1 x2.(a_also(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_heel(x2) & a_high(s1) & Theme(s1,x2) & of(x1,x2) & n_thing(x2) & card_eq_3(x2) & n_thing(x1) & card_eq_2(x1))
49a41eb2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 s1 s2 x1 x2.(v_wear(e1) & of(x1,x2) & n_thing(x2) & n_thing(x1) & n_heel(x2) & card_eq_3(x2) & card_eq_2(x1) & a_high(s1) & a_also(s2) & Theme(s1,x2) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
Three male construction workers are examining something in a field, two of them are holding shovels.
They are about to dig
1
0.719113
Examining a field, does not imply that they are about to dig.
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists p1 s1 x1.(n_thing(x1) & Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1.(Actor(e1,x1) & v_dig(e1)))
49a430f0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists p1 s1 x1.(n_thing(x1) & exists e1.(v_dig(e1) & Actor(e1,x1)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x1))
Three male construction workers are examining something in a field, two of them are holding shovels.
The three workers are outside
0
0.991709
If you are in a field your are outside.
exists e1 p1 s1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_examine(e1) & exists e2 x5 x6.(Theme(e2,x6) & Actor(e2,x5) & v_hold(e2) & n_shovel(x6) & of(x5,x1) & n_thing(x5) & card_eq_2(x5)) & n_thing(x1) & that(x3,p1) & in(x3,x4) & n_field(x4) & n_thing(x3) & n_worker(x1) & of(x1,x2) & n_construction(x2) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists s1 x1.(n_worker(x1) & card_eq_3(x1) & Theme(s1,x1) & a_outside(s1))
49a43550-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_examine(e1) & that(x3,p1) & of(x1,x2) & n_worker(x1) & n_thing(x3) & n_thing(x1) & n_field(x4) & n_construction(x2) & in(x3,x4) & exists e2 x5 x6.(v_hold(e2) & of(x5,x1) & n_thing(x5) & n_shovel(x6) & card_eq_2(x5) & Theme(e2,x6) & Actor(e2,x5)) & card_eq_3(x1) & a_male(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists s1 x1.(n_worker(x1) & card_eq_3(x1) & a_outside(s1) & Theme(s1,x1))
Three male workers in bright jackets are working in a field with shovels.
Three men are digging graves.
1
0.01565
Workers can be in a field for reasons other than digging graves.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_dig(e1) & n_grave(x2) & n_man(x1) & card_eq_3(x1))
49a443ce-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2.(v_dig(e1) & n_man(x1) & n_grave(x2) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1))
Three male workers in bright jackets are working in a field with shovels.
The male workers were outdoors.
0
0.995009
Three workers were working outdoors in a field.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists p1 s1 x1.(n_worker(x1) & a_male(s1) & Theme(s1,x1) & exists x2.((x1 = x2) & n_outdoors(x2)))
49a44c70-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists s1 x1.(n_worker(x1) & exists x2.(n_outdoors(x2) & (x1 = x2)) & a_male(s1) & Theme(s1,x1))
Three male workers in bright jackets are working in a field with shovels.
The three workers are not working at all.
2
0.000006
you cant be both working and not working at the same time.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists x1.(n_worker(x1) & card_eq_3(x1) & -exists e1.(all x2.(n_thing(x2) -> at(e1,x2)) & Actor(e1,x1) & v_work(e1)))
49a455b2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists x1.(n_worker(x1) & card_eq_3(x1) & all e1.(exists x2.(n_thing(x2) & -at(e1,x2)) | -v_work(e1) | -Actor(e1,x1)))
Three male workers in bright jackets are working in a field with shovels.
There are some people digging a hole.
1
0.853405
Workers can do other work besides digging a hole in a field.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists p1 x1 e1 x2 x3 x4.((x1 = x2) & Theme(e1,x4) & Actor(e1,x3) & v_dig(e1) & n_hole(x4) & (x2 = x3) & n_people(x2))
49a45a30-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists x1 e1 x2 x3 x4.(v_dig(e1) & n_people(x2) & n_hole(x4) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3) & (x1 = x2))
Three male workers in bright jackets are working in a field with shovels.
The three workers are digging a hole
1
0.853405
Not all workers in a field are digging a hole.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists e1 x1 x2.(n_worker(x1) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1) & v_dig(e1) & n_hole(x2))
49a45e90-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2.(v_dig(e1) & n_worker(x1) & n_hole(x2) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1))
Three male workers in bright jackets are working in a field with shovels.
The men are construction workers, working in the field.
1
0.757099
Not all male workers are construction workers.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists e1 p1 x1 x2.(n_field(x2) & n_man(x1) & for(p1,e1) & in(e1,x2) & Actor(e1,x1) & v_work(e1) & exists x3 x4.((x1 = x3) & n_worker(x3) & of(x3,x4) & n_construction(x4)))
49a462f0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists e1 p1 x1 x2.(v_work(e1) & n_man(x1) & n_field(x2) & in(e1,x2) & for(p1,e1) & exists x3 x4.(of(x3,x4) & n_worker(x3) & n_construction(x4) & (x1 = x3)) & Actor(e1,x1))
Three male workers in bright jackets are working in a field with shovels.
The male workers were working up a sweat.
1
0.813955
working doesn't always mean sweat.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & n_shovel(x4) & in(e1,x3) & n_field(x3) & Actor(e1,x1) & v_work(e1) & in(x1,x2) & n_jacket(x2) & a_bright(s2) & Theme(s2,x2) & n_worker(x1) & a_male(s1) & Theme(s1,x1) & card_eq_3(x1))
exists e1 s1 s2 x1 x2.(n_worker(x1) & a_male(s1) & Theme(s1,x1) & a_up(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_work(e1) & n_sweat(x2))
49a46d4a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x4) & v_work(e1) & n_worker(x1) & n_shovel(x4) & n_jacket(x2) & n_field(x3) & in(x1,x2) & in(e1,x3) & card_eq_3(x1) & a_male(s1) & a_bright(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 s2 x1 x2.(v_work(e1) & n_worker(x1) & n_sweat(x2) & a_up(s2) & a_male(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
A blond woman in a white dress sits in a flowering tree while holding a white bird.
the woman is a professor
1
0.011606
The specific profession of the woman cannot be inferred from her clothing. We cannot tell if she is a professor.
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists p1 x1.(n_woman(x1) & exists x2.((x1 = x2) & n_professor(x2)))
49a539e6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
exists x1.(n_woman(x1) & exists x2.(n_professor(x2) & (x1 = x2)))
A blond woman in a white dress sits in a flowering tree while holding a white bird.
The woman beats two eggs to make breakfast for her husband.
2
0.000009
The woman can't be beating eggs to make breakfast if she is in a tree holding a bird.
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists e1 p1 x1 x2 x4.(n_husband(x4) & of(x4,x1) & n_female(x1) & n_woman(x1) & Topic(e1,p1) & exists e2 x3.(for(e2,x4) & Theme(e2,x3) & Actor(e2,x1) & v_make(e2) & n_breakfast(x3)) & Theme(e1,x2) & Actor(e1,x1) & v_beat(e1) & n_egg(x2) & card_eq_2(x2))
49a53f40-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
exists e1 p1 x1 x2 x4.(v_beat(e1) & of(x4,x1) & n_woman(x1) & n_husband(x4) & n_female(x1) & n_egg(x2) & exists e2 x3.(v_make(e2) & n_breakfast(x3) & for(e2,x4) & Theme(e2,x3) & Actor(e2,x1)) & card_eq_2(x2) & Topic(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
A blond woman in a white dress sits in a flowering tree while holding a white bird.
The woman is being photographed for a magazine.
1
0.1424
If the woman is being photographed then there must be someone else with her. We don't know that information.
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_woman(x1) & for(e1,x2) & n_magazine(x2) & Theme(e1,x1) & v_photograph(e1))
49a54846-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_photograph(e1) & n_woman(x1) & n_magazine(x2) & for(e1,x2) & Theme(e1,x1))
A blond woman in a white dress sits in a flowering tree while holding a white bird.
A white bird is being held by a woman who is blonde, dressed in a white dress, and sitting in a flowering tree.
0
0.999149
Woman is the same as woman.
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists e2 e1 e3 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5 x6 x7 x8.(in(e3,x7) & n_tree(x7) & of(x7,x8) & n_flowering(x8) & Actor(e3,x6) & v_sit(e3) & n_bird(x6) & a_white(s5) & Theme(s5,x6) & in(e2,x5) & n_dress(x5) & a_white(s4) & Theme(s4,x5) & Theme(e2,x4) & v_dress(e2) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & Actor(e1,x2) & Theme(s2,x3) & a_blonde(s2) & (x2 = x3) & n_woman(x2) & Theme(e1,x1) & v_hold(e1) & n_bird(x1) & a_white(s1) & Theme(s1,x1))
49a54cb0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
exists e2 e1 e3 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5 x6 x7 x8.(v_sit(e3) & v_hold(e1) & v_dress(e2) & of(x7,x8) & n_woman(x2) & n_tree(x7) & n_flowering(x8) & n_dress(x5) & n_bird(x6) & n_bird(x4) & n_bird(x1) & in(e3,x7) & in(e2,x5) & a_white(s5) & a_white(s4) & a_white(s3) & a_white(s1) & a_blonde(s2) & Theme(s5,x6) & Theme(s4,x5) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x1) & Actor(e3,x6) & Actor(e1,x2) & (x2 = x3))
A blond woman in a white dress sits in a flowering tree while holding a white bird.
A nice looking woman, who is dressed in white, is sitting in a tree holding a bird.
1
0.73401
Nice looking woman is a subjective description and can mean many things, we don't have enough information to judge her appearance.
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists e4 e1 e3 e2 s1 s2 x1 x2 x3 x4 x5.(for(e3,e4) & Theme(e4,x5) & Actor(e4,x1) & v_hold(e4) & n_bird(x5) & in(e3,x4) & n_tree(x4) & Actor(e3,x1) & v_sit(e3) & Theme(e2,s2) & Theme(s2,x3) & a_white(s2) & Theme(e2,x2) & v_dress(e2) & (x1 = x2) & n_woman(x1) & Actor(e1,x1) & v_look(e1) & a_nice(s1) & Theme(s1,x1))
49a555c0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
exists e4 e1 e3 e2 s1 s2 x1 x2 x3 x4 x5.(v_sit(e3) & v_look(e1) & v_hold(e4) & v_dress(e2) & n_woman(x1) & n_tree(x4) & n_bird(x5) & in(e3,x4) & for(e3,e4) & a_white(s2) & a_nice(s1) & Theme(s2,x3) & Theme(s1,x1) & Theme(e4,x5) & Theme(e2,x2) & Theme(e2,s2) & Actor(e4,x1) & Actor(e3,x1) & Actor(e1,x1) & (x1 = x2))
A blond woman in a white dress sits in a flowering tree while holding a white bird.
The woman is a fake blonde.
1
0.332367
It's hard to tell if someone is fake blonde without more details about the shade of blonde that her hair is.
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists p1 x1.(n_woman(x1) & exists s1 x2.((x1 = x2) & n_blonde(x2) & a_fake(s1) & Theme(s1,x2)))
49a568a8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
exists x1.(n_woman(x1) & exists s1 x2.(n_blonde(x2) & a_fake(s1) & Theme(s1,x2) & (x1 = x2)))
A blond woman in a white dress sits in a flowering tree while holding a white bird.
The woman is wearing shoes.
1
0.882443
There is no description of the woman's footwear. She may be wearing shoes and she may not be.
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & Theme(e3,x4) & Actor(e3,x1) & v_hold(e3) & n_bird(x4) & a_white(s3) & Theme(s3,x4) & in(e1,x3) & n_tree(x3) & Actor(e2,x3) & v_flower(e2) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_woman(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_shoe(x2))
49a5717c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 s1 s2 s3 x1 x2 x3 x4.(while(e1,e3) & v_sit(e1) & v_hold(e3) & v_flower(e2) & n_woman(x1) & n_tree(x3) & n_dress(x2) & n_bird(x4) & in(x1,x2) & in(e1,x3) & a_white(s3) & a_white(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e3,x4) & Actor(e3,x1) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_wear(e1) & n_woman(x1) & n_shoe(x2) & Theme(e1,x2) & Actor(e1,x1))
A woman is holding a bird while sitting in a flowering tree.
the woman is returning a bird to its nest.
1
0.12212
Sentence two may be talking about different woman.
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
exists e1 x1 x2 x3.(n_nest(x3) & of(x3,x1) & n_thing(x1) & n_woman(x1) & to(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_return(e1) & n_bird(x2))
49a5877a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_return(e1) & to(e1,x3) & of(x3,x1) & n_woman(x1) & n_thing(x1) & n_nest(x3) & n_bird(x2) & Theme(e1,x2) & Actor(e1,x1))
A woman is holding a bird while sitting in a flowering tree.
the tree has fallen on a bird while sad owner looks concerned
2
0.503138
The woman can't be holding the bird while in a flowering tree if the tree has fallen on the bird and there is no indication that the woman is the owner of the bird.
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
exists e1 p1 x1 x2.(n_tree(x1) & exists e2 p2 s1 x3.(exists s2.(Theme(s2,x3) & a_concerned(s2)) & Topic(e2,p2) & Actor(e2,x3) & v_look(e2) & n_owner(x3) & a_sad(s1) & Theme(s1,x3)) & while(e1,p1) & on(e1,x2) & n_bird(x2) & Actor(e1,x1) & v_fall(e1))
49a5954e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists e1 p1 x1 x2.(while(e1,p1) & v_fall(e1) & on(e1,x2) & n_tree(x1) & n_bird(x2) & exists e2 p2 s1 x3.(v_look(e2) & n_owner(x3) & exists s2.(a_concerned(s2) & Theme(s2,x3)) & a_sad(s1) & Topic(e2,p2) & Theme(s1,x3) & Actor(e2,x3)) & Actor(e1,x1))
A woman is holding a bird while sitting in a flowering tree.
The tree is outdoors
1
0.987536
Sentence two may be talking about different tree.
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
exists p1 x1.(n_tree(x1) & exists x2.((x1 = x2) & n_outdoors(x2)))
49a5a28c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists x1.(n_tree(x1) & exists x2.(n_outdoors(x2) & (x1 = x2)))
A woman is holding a bird while sitting in a flowering tree.
The woman is older than 15.
0
0.513524
If someone is a woman, then they are older than 15.
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
exists s1 x1 x2.(n_woman(x1) & than(s1,x2) & n_date(x2) & a_date_day_15(x2) & a_date_day_15(x2) & r_more(s1) & Theme(s1,x1) & a_older(s1))
49a5b5ba-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists s1 x1 x2.(than(s1,x2) & r_more(s1) & n_woman(x1) & n_date(x2) & a_older(s1) & a_date_day_15(x2) & Theme(s1,x1))
A woman is holding a bird while sitting in a flowering tree.
a woman puts her bird ina a tree
1
0.228288
Sentence two may be talking about different woman.
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
exists x1 x3 x4.(all x2.(n_tree(x2) -> exists e1.(Theme(e1,x3) & Actor(e1,x1) & v_put(e1) & for(x3,x2))) & n_ina(x3) & of(x3,x4) & n_bird(x4) & of(x3,x1) & n_female(x1) & n_woman(x1))
49a5bae2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists x1 x3 x4.(of(x3,x4) & of(x3,x1) & n_woman(x1) & n_ina(x3) & n_female(x1) & n_bird(x4) & all x2.(exists e1.(v_put(e1) & for(x3,x2) & Theme(e1,x3) & Actor(e1,x1)) | -n_tree(x2)))
A woman is holding a bird while sitting in a flowering tree.
A woman is feeding a sick bird while sitting in a tree.
1
0.458843
Sentence two may be talking about different woman.
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & in(e2,x3) & n_tree(x3) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_feed(e1) & n_bird(x2) & a_sick(s1) & Theme(s1,x2) & n_woman(x1))
49a5bf60-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists e1 e2 s1 x1 x2 x3.(while(e1,e2) & v_sit(e2) & v_feed(e1) & n_woman(x1) & n_tree(x3) & n_bird(x2) & in(e2,x3) & a_sick(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
A woman is holding a bird while sitting in a flowering tree.
The woman is holding a black bird.
1
0.07344
Sentence two may be talking about different woman.
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & in(e2,x3) & n_tree(x3) & of(x3,x4) & n_flowering(x4) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & n_woman(x1))
exists e1 s1 x1 x2.(n_woman(x1) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_bird(x2) & a_black(s1) & Theme(s1,x2))
49a5c3d4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(while(e1,e2) & v_sit(e2) & v_hold(e1) & of(x3,x4) & n_woman(x1) & n_tree(x3) & n_flowering(x4) & n_bird(x2) & in(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_hold(e1) & n_woman(x1) & n_bird(x2) & a_black(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
Woman sitting in tree with dove.
A woman and a bird are near each other.
0
0.847109
THE BIRD WAS A DOVE.
exists e1 s1 x1 x2 x3.(ne_nam_woman(s1) & a_topic(s1) & with(e1,x3) & n_dove(x3) & in(e1,x2) & n_tree(x2) & Actor(e1,x1) & v_sit(e1) & (s1 = x1))
exists p1 x1 x2 x3.(all x4.(n_other(x4) -> near(x1,x4)) & subset_of(x3,x1) & n_bird(x3) & subset_of(x2,x1) & n_woman(x2))
49a5dbb2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_sit(e1) & ne_nam_woman(s1) & n_tree(x2) & n_dove(x3) & in(e1,x2) & a_topic(s1) & Actor(e1,x1) & (s1 = x1))
exists x1 x2 x3.(subset_of(x3,x1) & subset_of(x2,x1) & n_woman(x2) & n_bird(x3) & all x4.(near(x1,x4) | -n_other(x4)))
Woman sitting in tree with dove.
A woman climbed a tree.
1
0.282316
Sentence two may be talking about different woman.
exists e1 s1 x1 x2 x3.(ne_nam_woman(s1) & a_topic(s1) & with(e1,x3) & n_dove(x3) & in(e1,x2) & n_tree(x2) & Actor(e1,x1) & v_sit(e1) & (s1 = x1))
exists e1 x1 x2.(n_tree(x2) & Time(e1,x2) & Actor(e1,x1) & v_climb(e1) & n_woman(x1))
49a5e4ae-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_sit(e1) & ne_nam_woman(s1) & n_tree(x2) & n_dove(x3) & in(e1,x2) & a_topic(s1) & Actor(e1,x1) & (s1 = x1))
exists e1 x1 x2.(v_climb(e1) & n_woman(x1) & n_tree(x2) & Time(e1,x2) & Actor(e1,x1))
Woman sitting in tree with dove.
The woman is listening to the dove
1
0.732565
Sentence two may be talking about different woman.
exists e1 s1 x1 x2 x3.(ne_nam_woman(s1) & a_topic(s1) & with(e1,x3) & n_dove(x3) & in(e1,x2) & n_tree(x2) & Actor(e1,x1) & v_sit(e1) & (s1 = x1))
exists e1 x1 x2.(n_dove(x2) & n_woman(x1) & to(e1,x2) & Actor(e1,x1) & v_listen(e1))
49a5f232-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_sit(e1) & ne_nam_woman(s1) & n_tree(x2) & n_dove(x3) & in(e1,x2) & a_topic(s1) & Actor(e1,x1) & (s1 = x1))
exists e1 x1 x2.(v_listen(e1) & to(e1,x2) & n_woman(x1) & n_dove(x2) & Actor(e1,x1))
Woman sitting in tree with dove.
The woman is sleeping.
2
0.000008
A person can't be sitting and sleeping at the same time.
exists e1 s1 x1 x2 x3.(ne_nam_woman(s1) & a_topic(s1) & with(e1,x3) & n_dove(x3) & in(e1,x2) & n_tree(x2) & Actor(e1,x1) & v_sit(e1) & (s1 = x1))
exists e1 x1.(n_woman(x1) & Actor(e1,x1) & v_sleep(e1))
49a5fb06-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_sit(e1) & ne_nam_woman(s1) & n_tree(x2) & n_dove(x3) & in(e1,x2) & a_topic(s1) & Actor(e1,x1) & (s1 = x1))
exists e1 x1.(v_sleep(e1) & n_woman(x1) & Actor(e1,x1))