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A man carrying a backpack is holding a lit candle while he rest his forehead against a column.
A man carries a backpack and a lit candle.
0
-100
If a man is holding a lit candle then he carries a lit candle.
exists e1 e2 p1 x1 x2 x3 x4 x5 x6.(exists e3 x1 x7.(Theme(e3,x6) & Actor(e3,x1) & v_rest(e3) & against(x6,x7) & n_column(x7) & n_male(x1)) & n_forehead(x6) & of(x6,x1) & n_male(x1) & while(e2,p1) & Theme(e2,x4) & Actor(e2,x1) & v_hold(e2) & n_candle(x4) & of(x4,x5) & n_lit(x5) & Theme(e1,x3) & Actor(e1,x2) & v_carry(e1) & n_backpack(x3) & (x1 = x2) & n_man(x1))
exists e1 x1 x2 x3 x4 x5.(Theme(e1,x2) & Actor(e1,x1) & v_carry(e1) & subset_of(x4,x2) & n_candle(x4) & of(x4,x5) & n_lit(x5) & subset_of(x3,x2) & n_backpack(x3) & n_man(x1))
4acb54a4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 x1 x2 x3 x4 x5 x6.(while(e2,p1) & v_hold(e2) & v_carry(e1) & of(x6,x1) & of(x4,x5) & n_man(x1) & n_male(x1) & n_lit(x5) & n_forehead(x6) & n_candle(x4) & n_backpack(x3) & exists e3 x1 x7.(v_rest(e3) & n_male(x1) & n_column(x7) & against(x6,x7) & Theme(e3,x6) & Actor(e3,x1)) & Theme(e2,x4) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3 x4 x5.(v_carry(e1) & subset_of(x4,x2) & subset_of(x3,x2) & of(x4,x5) & n_man(x1) & n_lit(x5) & n_candle(x4) & n_backpack(x3) & Theme(e1,x2) & Actor(e1,x1))
A man carrying a backpack is holding a lit candle while he rest his forehead against a column.
The man is carrying his lunch through the cafeteria
2
-100
The man can either be carrying a backpack or carrying his lunch.
exists e2 e1 p1 x1 x2 x3 x4 x5 x6.(exists e3 x1 x7.(Theme(e3,x6) & Actor(e3,x1) & v_rest(e3) & against(x6,x7) & n_column(x7) & n_male(x1)) & n_forehead(x6) & of(x6,x1) & n_male(x1) & while(e2,p1) & Theme(e2,x4) & Actor(e2,x1) & v_hold(e2) & n_candle(x4) & of(x4,x5) & n_lit(x5) & Theme(e1,x3) & Actor(e1,x2) & v_carry(e1) & n_backpack(x3) & (x1 = x2) & n_man(x1))
exists e1 x1 x2 x3.(n_cafeteria(x3) & n_lunch(x2) & of(x2,x1) & n_male(x1) & n_man(x1) & through(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_carry(e1))
4acb59a4-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 x1 x2 x3 x4 x5 x6.(while(e2,p1) & v_hold(e2) & v_carry(e1) & of(x6,x1) & of(x4,x5) & n_man(x1) & n_male(x1) & n_lit(x5) & n_forehead(x6) & n_candle(x4) & n_backpack(x3) & exists e3 x1 x7.(v_rest(e3) & n_male(x1) & n_column(x7) & against(x6,x7) & Theme(e3,x6) & Actor(e3,x1)) & Theme(e2,x4) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3.(v_carry(e1) & through(e1,x3) & of(x2,x1) & n_man(x1) & n_male(x1) & n_lunch(x2) & n_cafeteria(x3) & Theme(e1,x2) & Actor(e1,x1))
A man carrying a backpack is holding a lit candle while he rest his forehead against a column.
The man is attending a memorial service.
1
-100
Holding a lit candle does not mean attending a memorial service.
exists e2 e1 p1 x1 x2 x3 x4 x5 x6.(exists e3 x1 x7.(Theme(e3,x6) & Actor(e3,x1) & v_rest(e3) & against(x6,x7) & n_column(x7) & n_male(x1)) & n_forehead(x6) & of(x6,x1) & n_male(x1) & while(e2,p1) & Theme(e2,x4) & Actor(e2,x1) & v_hold(e2) & n_candle(x4) & of(x4,x5) & n_lit(x5) & Theme(e1,x3) & Actor(e1,x2) & v_carry(e1) & n_backpack(x3) & (x1 = x2) & n_man(x1))
exists e1 s1 x1 x2.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_attend(e1) & n_service(x2) & a_memorial(s1) & Theme(s1,x2))
4acb5e90-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 x1 x2 x3 x4 x5 x6.(while(e2,p1) & v_hold(e2) & v_carry(e1) & of(x6,x1) & of(x4,x5) & n_man(x1) & n_male(x1) & n_lit(x5) & n_forehead(x6) & n_candle(x4) & n_backpack(x3) & exists e3 x1 x7.(v_rest(e3) & n_male(x1) & n_column(x7) & against(x6,x7) & Theme(e3,x6) & Actor(e3,x1)) & Theme(e2,x4) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2.(v_attend(e1) & n_service(x2) & n_man(x1) & a_memorial(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
A man holding a lighted candle with his head leaning on a statue.
A man is running away.
2
-100
If a man is leaning on a statue he is not running away.
exists e2 e1 s1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & Theme(e2,x3) & Actor(e2,x2) & v_hold(e2) & with(x3,x4) & on(e1,x6) & n_statue(x6) & Actor(e1,x5) & v_lean(e1) & (x4 = x5) & n_head(x4) & of(x4,x1) & n_male(x1) & n_candle(x3) & a_lighted(s1) & Theme(s1,x3) & (x1 = x2) & n_man(x1))
exists e1 s1 x1.(a_away(s1) & Manner(e1,s1) & Actor(e1,x1) & v_run(e1) & n_man(x1))
4acb641c-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 x1 x2 x3 x4 x5 x6.(with(x3,x4) & v_lean(e1) & v_hold(e2) & on(e1,x6) & of(x4,x1) & n_statue(x6) & n_man(x1) & n_male(x1) & n_head(x4) & n_candle(x3) & a_topic(x1) & a_lighted(s1) & Theme(s1,x3) & Theme(e2,x3) & Actor(e2,x2) & Actor(e1,x5) & (x4 = x5) & (x1 = x2))
exists e1 s1 x1.(v_run(e1) & n_man(x1) & a_away(s1) & Manner(e1,s1) & Actor(e1,x1))
A man holding a lighted candle with his head leaning on a statue.
A man is waiting by a statue.
1
-100
Holding does not imply waiting.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & Theme(e2,x3) & Actor(e2,x2) & v_hold(e2) & with(x3,x4) & on(e1,x6) & n_statue(x6) & Actor(e1,x5) & v_lean(e1) & (x4 = x5) & n_head(x4) & of(x4,x1) & n_male(x1) & n_candle(x3) & a_lighted(s1) & Theme(s1,x3) & (x1 = x2) & n_man(x1))
exists e1 x1 x2.(by(e1,x2) & n_statue(x2) & Actor(e1,x1) & v_wait(e1) & n_man(x1))
4acb68d6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(with(x3,x4) & v_lean(e1) & v_hold(e2) & on(e1,x6) & of(x4,x1) & n_statue(x6) & n_man(x1) & n_male(x1) & n_head(x4) & n_candle(x3) & a_topic(x1) & a_lighted(s1) & Theme(s1,x3) & Theme(e2,x3) & Actor(e2,x2) & Actor(e1,x5) & (x4 = x5) & (x1 = x2))
exists e1 x1 x2.(v_wait(e1) & n_statue(x2) & n_man(x1) & by(e1,x2) & Actor(e1,x1))
A man holding a lighted candle with his head leaning on a statue.
A man has a candle.
0
-100
The act of holding a lighted candle would first require that he has a candle to hold.
exists e2 e1 s1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & Theme(e2,x3) & Actor(e2,x2) & v_hold(e2) & with(x3,x4) & on(e1,x6) & n_statue(x6) & Actor(e1,x5) & v_lean(e1) & (x4 = x5) & n_head(x4) & of(x4,x1) & n_male(x1) & n_candle(x3) & a_lighted(s1) & Theme(s1,x3) & (x1 = x2) & n_man(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_candle(x2) & n_man(x1))
4acb6f66-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 x1 x2 x3 x4 x5 x6.(with(x3,x4) & v_lean(e1) & v_hold(e2) & on(e1,x6) & of(x4,x1) & n_statue(x6) & n_man(x1) & n_male(x1) & n_head(x4) & n_candle(x3) & a_topic(x1) & a_lighted(s1) & Theme(s1,x3) & Theme(e2,x3) & Actor(e2,x2) & Actor(e1,x5) & (x4 = x5) & (x1 = x2))
exists e1 x1 x2.(v_have(e1) & n_man(x1) & n_candle(x2) & Theme(e1,x2) & Actor(e1,x1))
A man in a white shirt hold a blue candle against a pedestal.
A person is holding a candle.
0
-100
A man is a person, and the candle he holds can be blue.
exists e1 s1 s2 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_hold(e1) & against(x3,x4) & n_pedestal(x4) & n_candle(x3) & a_blue(s2) & Theme(s2,x3) & in(x1,x2) & n_shirt(x2) & a_white(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_candle(x2) & n_person(x1))
4acb7470-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_hold(e1) & n_shirt(x2) & n_pedestal(x4) & n_man(x1) & n_candle(x3) & in(x1,x2) & against(x3,x4) & a_white(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_hold(e1) & n_person(x1) & n_candle(x2) & Theme(e1,x2) & Actor(e1,x1))
A man in a white shirt hold a blue candle against a pedestal.
A man is in a church.
1
-100
Holding a candle against a pedestal does not imply a church.
exists e1 s1 s2 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_hold(e1) & against(x3,x4) & n_pedestal(x4) & n_candle(x3) & a_blue(s2) & Theme(s2,x3) & in(x1,x2) & n_shirt(x2) & a_white(s1) & Theme(s1,x2) & n_man(x1))
exists p1 x1.(exists x2.(in(x1,x2) & n_church(x2)) & n_man(x1))
4acb7970-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_hold(e1) & n_shirt(x2) & n_pedestal(x4) & n_man(x1) & n_candle(x3) & in(x1,x2) & against(x3,x4) & a_white(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1))
exists x1.(n_man(x1) & exists x2.(n_church(x2) & in(x1,x2)))
A man in a white shirt hold a blue candle against a pedestal.
A woman is sleeping in a bed.
2
-100
A man is not a woman.
exists e1 s1 s2 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_hold(e1) & against(x3,x4) & n_pedestal(x4) & n_candle(x3) & a_blue(s2) & Theme(s2,x3) & in(x1,x2) & n_shirt(x2) & a_white(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1 x2.(in(e1,x2) & n_bed(x2) & Actor(e1,x1) & v_sleep(e1) & n_woman(x1))
4acb7eca-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_hold(e1) & n_shirt(x2) & n_pedestal(x4) & n_man(x1) & n_candle(x3) & in(x1,x2) & against(x3,x4) & a_white(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_sleep(e1) & n_woman(x1) & n_bed(x2) & in(e1,x2) & Actor(e1,x1))
A man is holding a blue candle.
The man is holding a cake.
2
-100
There is either a man holding a candle or a cake.
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_candle(x2) & a_blue(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1 x2.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_cake(x2))
4acb83a2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_hold(e1) & n_man(x1) & n_candle(x2) & a_blue(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_hold(e1) & n_man(x1) & n_cake(x2) & Theme(e1,x2) & Actor(e1,x1))
A man is holding a blue candle.
A man has a candlee.
0
-100
Both subjects are holding a candle
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_candle(x2) & a_blue(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_candlee(x2) & n_man(x1))
4acb887a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_hold(e1) & n_man(x1) & n_candle(x2) & a_blue(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_have(e1) & n_man(x1) & n_candlee(x2) & Theme(e1,x2) & Actor(e1,x1))
A man is holding a blue candle.
He is going to light the candle.
1
-100
Holding a candle does not mean he is going the light the candle.
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_candle(x2) & a_blue(s1) & Theme(s1,x2) & n_man(x1))
exists e1 p1 x1 x2.(n_candle(x2) & n_male(x1) & Topic(e1,p1) & Actor(e1,x1) & v_go(e1) & exists e2.(Theme(e2,x2) & Actor(e2,x1) & v_light(e2)))
4acb8d3e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_hold(e1) & n_man(x1) & n_candle(x2) & a_blue(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
exists e1 p1 x1 x2.(v_go(e1) & n_male(x1) & n_candle(x2) & exists e2.(v_light(e2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
Two men are drawing on easels in front of a Christmas tree.
Two people are exercising.
2
-100
The people are either drawing or exercising.
exists e1 x1 x2 x3 x4 x5.(in(e1,x3) & of(x3,x4) & n_tree(x4) & (x4 = x5) & ne_tim_christmas(x5) & n_front(x3) & on(e1,x2) & n_easel(x2) & Actor(e1,x1) & v_draw(e1) & n_man(x1) & card_eq_2(x1))
exists e1 x1.(Actor(e1,x1) & v_exercise(e1) & n_people(x1) & card_eq_2(x1))
4acb9392-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5.(v_draw(e1) & on(e1,x2) & of(x3,x4) & ne_tim_christmas(x5) & n_tree(x4) & n_man(x1) & n_front(x3) & n_easel(x2) & in(e1,x3) & card_eq_2(x1) & Actor(e1,x1) & (x4 = x5))
exists e1 x1.(v_exercise(e1) & n_people(x1) & card_eq_2(x1) & Actor(e1,x1))
Two men are drawing on easels in front of a Christmas tree.
People are making art
0
-100
Men are people and drawing is making art.
exists e1 x1 x2 x3 x4 x5.(in(e1,x3) & of(x3,x4) & n_tree(x4) & (x4 = x5) & ne_tim_christmas(x5) & n_front(x3) & on(e1,x2) & n_easel(x2) & Actor(e1,x1) & v_draw(e1) & n_man(x1) & card_eq_2(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & n_art(x2) & n_people(x1))
4acb995a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5.(v_draw(e1) & on(e1,x2) & of(x3,x4) & ne_tim_christmas(x5) & n_tree(x4) & n_man(x1) & n_front(x3) & n_easel(x2) & in(e1,x3) & card_eq_2(x1) & Actor(e1,x1) & (x4 = x5))
exists e1 x1 x2.(v_make(e1) & n_people(x1) & n_art(x2) & Theme(e1,x2) & Actor(e1,x1))
Two friends ride a bicycle.
People in a bike event.
1
-100
Does not mean the friends are at an event.
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_ride(e1) & n_bicycle(x2) & n_friend(x1) & card_eq_2(x1))
exists x1 x2 x3.(a_topic(x1) & in(x1,x2) & n_event(x2) & of(x2,x3) & n_bike(x3) & n_people(x1))
4acba3b4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_ride(e1) & n_friend(x1) & n_bicycle(x2) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
exists x1 x2 x3.(of(x2,x3) & n_people(x1) & n_event(x2) & n_bike(x3) & in(x1,x2) & a_topic(x1))
A skateboarder is riding a skateboard along a metal railing in front of a concrete building.
A skateboarder is riding a skateboard
0
-100
If a skateboarder is riding a skateboard, no matter where he is he is riding a skateboard.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(along(e1,x3) & in(e2,x5) & of(x5,x6) & n_building(x6) & a_concrete(s1) & Theme(s1,x6) & n_front(x5) & Actor(e2,x4) & v_rail(e2) & (x3 = x4) & n_metal(x3) & Theme(e1,x2) & Actor(e1,x1) & v_ride(e1) & n_skateboard(x2) & n_skateboarder(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_ride(e1) & n_skateboard(x2) & n_skateboarder(x1))
4acbb35e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(v_ride(e1) & v_rail(e2) & of(x5,x6) & n_skateboarder(x1) & n_skateboard(x2) & n_metal(x3) & n_front(x5) & n_building(x6) & in(e2,x5) & along(e1,x3) & a_concrete(s1) & Theme(s1,x6) & Theme(e1,x2) & Actor(e2,x4) & Actor(e1,x1) & (x3 = x4))
exists e1 x1 x2.(v_ride(e1) & n_skateboarder(x1) & n_skateboard(x2) & Theme(e1,x2) & Actor(e1,x1))
A skateboarder is riding a skateboard along a metal railing in front of a concrete building.
A skateboarder is joyously riding a skateboard
1
-100
He may or may not be joyously riding.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(along(e1,x3) & in(e2,x5) & of(x5,x6) & n_building(x6) & a_concrete(s1) & Theme(s1,x6) & n_front(x5) & Actor(e2,x4) & v_rail(e2) & (x3 = x4) & n_metal(x3) & Theme(e1,x2) & Actor(e1,x1) & v_ride(e1) & n_skateboard(x2) & n_skateboarder(x1))
exists e1 s1 x1 x2.(a_joyously(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_ride(e1) & n_skateboard(x2) & n_skateboarder(x1))
4acbbfb6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(v_ride(e1) & v_rail(e2) & of(x5,x6) & n_skateboarder(x1) & n_skateboard(x2) & n_metal(x3) & n_front(x5) & n_building(x6) & in(e2,x5) & along(e1,x3) & a_concrete(s1) & Theme(s1,x6) & Theme(e1,x2) & Actor(e2,x4) & Actor(e1,x1) & (x3 = x4))
exists e1 s1 x1 x2.(v_ride(e1) & n_skateboarder(x1) & n_skateboard(x2) & a_joyously(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
Two people are riding a Yamaha on the beach.
People are sitting near the beach
2
-100
People cannot be riding and sitting simultaneously
exists e1 x1 x2 x3.(n_beach(x3) & on(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_ride(e1) & ne_org_yamaha(x2) & n_people(x1) & card_eq_2(x1))
exists e1 x1 x2.(n_beach(x2) & near(e1,x2) & Actor(e1,x1) & v_sit(e1) & n_people(x1))
4acbcf88-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_ride(e1) & on(e1,x3) & ne_org_yamaha(x2) & n_people(x1) & n_beach(x3) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_sit(e1) & near(e1,x2) & n_people(x1) & n_beach(x2) & Actor(e1,x1))
It's a giant, packed stadium, and the two teams of the soccer game border the edge of the field.
two men stand alone in a field
2
0
People cannot be alone in a packed stadium
exists e1 p1 x1 x2 x3 x4 x5 x6 x7 x8.(n_field(x8) & n_border(x4) & of(x4,x6) & n_game(x6) & of(x4,x5) & n_soccer(x5) & n_team(x3) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & v_pack(e1) & subset_of(x3,x2) & of(x3,x8) & of(x3,x4) & n_edge(x7) & (x4 = x7) & subset_of(x1,x2) & n_stadium(x1) & n_thing(x1) & exists x9.((x1 = x9) & n_giant(x9)))
exists e1 s1 x1 x2.(in(e1,x2) & n_field(x2) & a_alone(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & n_man(x1) & card_eq_2(x1))
4acc291a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(v_pack(e1) & subset_of(x3,x2) & subset_of(x1,x2) & of(x4,x6) & of(x4,x5) & of(x3,x8) & of(x3,x4) & n_thing(x1) & n_team(x3) & n_stadium(x1) & n_soccer(x5) & n_game(x6) & n_field(x8) & n_edge(x7) & n_border(x4) & exists x9.(n_giant(x9) & (x1 = x9)) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & (x4 = x7))
exists e1 s1 x1 x2.(v_stand(e1) & n_man(x1) & n_field(x2) & in(e1,x2) & card_eq_2(x1) & a_alone(s1) & Manner(e1,s1) & Actor(e1,x1))
It's a giant, packed stadium, and the two teams of the soccer game border the edge of the field.
the world cup pictured from above
1
0.006607
Does not mean it is the world cup.
exists e1 p1 x1 x2 x3 x4 x5 x6 x7 x8.(n_field(x8) & n_border(x4) & of(x4,x6) & n_game(x6) & of(x4,x5) & n_soccer(x5) & n_team(x3) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & v_pack(e1) & subset_of(x3,x2) & of(x3,x8) & of(x3,x4) & n_edge(x7) & (x4 = x7) & subset_of(x1,x2) & n_stadium(x1) & n_thing(x1) & exists x9.((x1 = x9) & n_giant(x9)))
exists e1 x1 x2 x3.(n_cup(x1) & of(x1,x2) & n_world(x2) & from(e1,x3) & n_above(x3) & Actor(e1,x1) & v_picture(e1))
4acc2dde-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(v_pack(e1) & subset_of(x3,x2) & subset_of(x1,x2) & of(x4,x6) & of(x4,x5) & of(x3,x8) & of(x3,x4) & n_thing(x1) & n_team(x3) & n_stadium(x1) & n_soccer(x5) & n_game(x6) & n_field(x8) & n_edge(x7) & n_border(x4) & exists x9.(n_giant(x9) & (x1 = x9)) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & (x4 = x7))
exists e1 x1 x2 x3.(v_picture(e1) & of(x1,x2) & n_world(x2) & n_cup(x1) & n_above(x3) & from(e1,x3) & Actor(e1,x1))
It's a giant, packed stadium, and the two teams of the soccer game border the edge of the field.
Stadium crowd watches as soccer game begins.
1
0.873656
May or may not be the start of the game.
exists e1 p1 x1 x2 x3 x4 x5 x6 x7 x8.(n_field(x8) & n_border(x4) & of(x4,x6) & n_game(x6) & of(x4,x5) & n_soccer(x5) & n_team(x3) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & v_pack(e1) & subset_of(x3,x2) & of(x3,x8) & of(x3,x4) & n_edge(x7) & (x4 = x7) & subset_of(x1,x2) & n_stadium(x1) & n_thing(x1) & exists x9.((x1 = x9) & n_giant(x9)))
exists e1 p1 x1 x2.(exists e2 x3 x4.(Actor(e2,x3) & v_begin(e2) & n_game(x3) & of(x3,x4) & n_soccer(x4)) & as(e1,p1) & Actor(e1,x1) & v_watch(e1) & n_crowd(x1) & (x1 = x2) & ne_nam_stadium(x2))
4acc3748-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(v_pack(e1) & subset_of(x3,x2) & subset_of(x1,x2) & of(x4,x6) & of(x4,x5) & of(x3,x8) & of(x3,x4) & n_thing(x1) & n_team(x3) & n_stadium(x1) & n_soccer(x5) & n_game(x6) & n_field(x8) & n_edge(x7) & n_border(x4) & exists x9.(n_giant(x9) & (x1 = x9)) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & (x4 = x7))
exists e1 p1 x1 x2.(v_watch(e1) & ne_nam_stadium(x2) & n_crowd(x1) & exists e2 x3 x4.(v_begin(e2) & of(x3,x4) & n_soccer(x4) & n_game(x3) & Actor(e2,x3)) & as(e1,p1) & Actor(e1,x1) & (x1 = x2))
It's a giant, packed stadium, and the two teams of the soccer game border the edge of the field.
The two teams are from different countries.
1
0.04415
A giant, packed stadium does not mean that they two teams playing are from different countries.
exists e1 p1 x1 x2 x3 x4 x5 x6 x7 x8.(n_field(x8) & n_border(x4) & of(x4,x6) & n_game(x6) & of(x4,x5) & n_soccer(x5) & n_team(x3) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & v_pack(e1) & subset_of(x3,x2) & of(x3,x8) & of(x3,x4) & n_edge(x7) & (x4 = x7) & subset_of(x1,x2) & n_stadium(x1) & n_thing(x1) & exists x9.((x1 = x9) & n_giant(x9)))
exists p1 x1 x3.(n_country(x3) & n_team(x1) & card_eq_2(x1) & exists x2.(from(x1,x2) & -(x2 = x3) & n_country(x2)))
4acc4cce-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(v_pack(e1) & subset_of(x3,x2) & subset_of(x1,x2) & of(x4,x6) & of(x4,x5) & of(x3,x8) & of(x3,x4) & n_thing(x1) & n_team(x3) & n_stadium(x1) & n_soccer(x5) & n_game(x6) & n_field(x8) & n_edge(x7) & n_border(x4) & exists x9.(n_giant(x9) & (x1 = x9)) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & (x4 = x7))
exists x1 x3.(n_team(x1) & n_country(x3) & exists x2.(n_country(x2) & from(x1,x2) & -(x2 = x3)) & card_eq_2(x1))
It's a giant, packed stadium, and the two teams of the soccer game border the edge of the field.
The two teams are in the middle of a game.
1
0.348191
A giant, packed stadium does not mean that the teams must currently be playing in the middle of a game.
exists e1 p1 x1 x2 x3 x4 x5 x6 x7 x8.(n_field(x8) & n_border(x4) & of(x4,x6) & n_game(x6) & of(x4,x5) & n_soccer(x5) & n_team(x3) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & v_pack(e1) & subset_of(x3,x2) & of(x3,x8) & of(x3,x4) & n_edge(x7) & (x4 = x7) & subset_of(x1,x2) & n_stadium(x1) & n_thing(x1) & exists x9.((x1 = x9) & n_giant(x9)))
exists p1 x1 x2.(n_middle(x2) & n_team(x1) & card_eq_2(x1) & exists x3.(in(x1,x2) & of(x2,x3) & n_game(x3)))
4acc562e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(v_pack(e1) & subset_of(x3,x2) & subset_of(x1,x2) & of(x4,x6) & of(x4,x5) & of(x3,x8) & of(x3,x4) & n_thing(x1) & n_team(x3) & n_stadium(x1) & n_soccer(x5) & n_game(x6) & n_field(x8) & n_edge(x7) & n_border(x4) & exists x9.(n_giant(x9) & (x1 = x9)) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & (x4 = x7))
exists x1 x2.(n_team(x1) & n_middle(x2) & exists x3.(of(x2,x3) & n_game(x3) & in(x1,x2)) & card_eq_2(x1))
It's a giant, packed stadium, and the two teams of the soccer game border the edge of the field.
A packed stadium watches a soccer game.
0
0.666006
Two soccer teams play in a packed stadium.
exists e1 p1 x1 x2 x3 x4 x5 x6 x7 x8.(n_field(x8) & n_border(x4) & of(x4,x6) & n_game(x6) & of(x4,x5) & n_soccer(x5) & n_team(x3) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & v_pack(e1) & subset_of(x3,x2) & of(x3,x8) & of(x3,x4) & n_edge(x7) & (x4 = x7) & subset_of(x1,x2) & n_stadium(x1) & n_thing(x1) & exists x9.((x1 = x9) & n_giant(x9)))
exists e1 e2 x1 x2 x3.(Theme(e2,x2) & Actor(e2,x1) & v_watch(e2) & n_game(x2) & of(x2,x3) & n_soccer(x3) & n_stadium(x1) & Theme(e1,x1) & v_pack(e1))
4acc616e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(v_pack(e1) & subset_of(x3,x2) & subset_of(x1,x2) & of(x4,x6) & of(x4,x5) & of(x3,x8) & of(x3,x4) & n_thing(x1) & n_team(x3) & n_stadium(x1) & n_soccer(x5) & n_game(x6) & n_field(x8) & n_edge(x7) & n_border(x4) & exists x9.(n_giant(x9) & (x1 = x9)) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & (x4 = x7))
exists e1 e2 x1 x2 x3.(v_watch(e2) & v_pack(e1) & of(x2,x3) & n_stadium(x1) & n_soccer(x3) & n_game(x2) & Theme(e2,x2) & Theme(e1,x1) & Actor(e2,x1))
It's a giant, packed stadium, and the two teams of the soccer game border the edge of the field.
A packed stadium watches a championship soccer game.
1
0.518392
A giant, packed stadium does not mean that the game must be a championship soccer game.
exists e1 p1 x1 x2 x3 x4 x5 x6 x7 x8.(n_field(x8) & n_border(x4) & of(x4,x6) & n_game(x6) & of(x4,x5) & n_soccer(x5) & n_team(x3) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & v_pack(e1) & subset_of(x3,x2) & of(x3,x8) & of(x3,x4) & n_edge(x7) & (x4 = x7) & subset_of(x1,x2) & n_stadium(x1) & n_thing(x1) & exists x9.((x1 = x9) & n_giant(x9)))
exists e1 e2 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_watch(e2) & n_game(x2) & of(x2,x4) & n_soccer(x4) & of(x2,x3) & n_championship(x3) & n_stadium(x1) & Theme(e1,x1) & v_pack(e1))
4acc65f6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7 x8.(v_pack(e1) & subset_of(x3,x2) & subset_of(x1,x2) & of(x4,x6) & of(x4,x5) & of(x3,x8) & of(x3,x4) & n_thing(x1) & n_team(x3) & n_stadium(x1) & n_soccer(x5) & n_game(x6) & n_field(x8) & n_edge(x7) & n_border(x4) & exists x9.(n_giant(x9) & (x1 = x9)) & card_eq_2(x3) & Theme(e1,x2) & Actor(e1,x1) & (x4 = x7))
exists e1 e2 x1 x2 x3 x4.(v_watch(e2) & v_pack(e1) & of(x2,x4) & of(x2,x3) & n_stadium(x1) & n_soccer(x4) & n_game(x2) & n_championship(x3) & Theme(e2,x2) & Theme(e1,x1) & Actor(e2,x1))
Female with long black hair and wearing eyeglasses, a blue shirt, sitting next to a male in a striped shirt, at a table, cutting into a chocolate cake with a single red candle in it.
Female is celebrating with male in a striped shirt.
0
-100
A chocolate cake with a candle in it implies celebration, the man and female are celebrating.
exists e2 e3 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11.(ne_nam_female(x1) & a_topic(s1) & subset_of(x3,s1) & rel(x3,x4) & for(e2,e3) & into(e3,x9) & with(x9,x11) & in(x11,x2) & n_thing(x2) & n_candle(x11) & a_red(s7) & Theme(s7,x11) & a_single(s6) & Theme(s6,x11) & n_cake(x9) & of(x9,x10) & n_chocolate(x10) & Actor(e3,x5) & v_cut(e3) & at(e2,x8) & n_table(x8) & in(e2,x7) & n_shirt(x7) & a_striped(s5) & Theme(s5,x7) & to(e2,x6) & n_male(x6) & r_next(e2) & Actor(e2,x5) & v_sit(e2) & (x4 = x5) & n_shirt(x4) & a_blue(s4) & Theme(s4,x4) & n_eyeglass(x3) & Actor(e1,x3) & v_wear(e1) & subset_of(x1,s1) & with(x1,x2) & n_hair(x2) & a_black(s3) & Theme(s3,x2) & a_long(s2) & Theme(s2,x2))
exists e1 s1 x1 x2 x3.(ne_nam_female(x1) & in(e1,x3) & n_shirt(x3) & a_striped(s1) & Theme(s1,x3) & with(e1,x2) & n_male(x2) & Actor(e1,x1) & v_celebrate(e1))
4ace556e-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e3 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11.(with(x9,x11) & with(x1,x2) & v_wear(e1) & v_sit(e2) & v_cut(e3) & to(e2,x6) & subset_of(x3,s1) & subset_of(x1,s1) & rel(x3,x4) & r_next(e2) & of(x9,x10) & ne_nam_female(x1) & n_thing(x2) & n_table(x8) & n_shirt(x7) & n_shirt(x4) & n_male(x6) & n_hair(x2) & n_eyeglass(x3) & n_chocolate(x10) & n_candle(x11) & n_cake(x9) & into(e3,x9) & in(x11,x2) & in(e2,x7) & for(e2,e3) & at(e2,x8) & a_topic(s1) & a_striped(s5) & a_single(s6) & a_red(s7) & a_long(s2) & a_blue(s4) & a_black(s3) & Theme(s7,x11) & Theme(s6,x11) & Theme(s5,x7) & Theme(s4,x4) & Theme(s3,x2) & Theme(s2,x2) & Actor(e3,x5) & Actor(e2,x5) & Actor(e1,x3) & (x4 = x5))
exists e1 s1 x1 x2 x3.(with(e1,x2) & v_celebrate(e1) & ne_nam_female(x1) & n_shirt(x3) & n_male(x2) & in(e1,x3) & a_striped(s1) & Theme(s1,x3) & Actor(e1,x1))
A young boy pounding on an anvil.
A boy is pounding.
0
-100
A anvil is something that you pound on, the boy is using it.
exists e1 s1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_anvil(x3) & Actor(e1,x2) & v_pound(e1) & (x1 = x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1.(Actor(e1,x1) & v_pound(e1) & n_boy(x1))
4ace5a14-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_pound(e1) & on(e1,x3) & n_boy(x1) & n_anvil(x3) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1.(v_pound(e1) & n_boy(x1) & Actor(e1,x1))
A young boy pounding on an anvil.
A young boy is sitting and pounding on an anvil.
1
-100
He is sitting.
exists e1 s1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_anvil(x3) & Actor(e1,x2) & v_pound(e1) & (x1 = x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e2 e1 s1 s2 x1 x2 x3.(on(e2,x3) & n_anvil(x3) & Actor(e2,x2) & v_pound(e2) & n_boy(x2) & a_young(s2) & Theme(s2,x2) & Actor(e1,x1) & v_sit(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
4ace5e7e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_pound(e1) & on(e1,x3) & n_boy(x1) & n_anvil(x3) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2) & (x1 = x2))
exists e2 e1 s1 s2 x1 x2 x3.(v_sit(e1) & v_pound(e2) & on(e2,x3) & n_boy(x2) & n_boy(x1) & n_anvil(x3) & a_young(s2) & a_young(s1) & Theme(s2,x2) & Theme(s1,x1) & Actor(e2,x2) & Actor(e1,x1))
A young boy pounding on an anvil.
A child is sleeping.
2
-100
If he is pounding on an anvil, he is not sleeping.
exists e1 s1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_anvil(x3) & Actor(e1,x2) & v_pound(e1) & (x1 = x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1.(Actor(e1,x1) & v_sleep(e1) & n_child(x1))
4ace639c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_pound(e1) & on(e1,x3) & n_boy(x1) & n_anvil(x3) & a_young(s1) & a_topic(x1) & Theme(s1,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1.(v_sleep(e1) & n_child(x1) & Actor(e1,x1))
A man in a uniform is crossing a street.
An army chief runs to catch a bus.
1
-100
Not all uniforms denote am army chief.
exists e1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_cross(e1) & n_street(x3) & in(x1,x2) & n_uniform(x2) & n_man(x1))
exists e1 p1 x1 x2 x3 x4.(Topic(e1,p1) & exists e2 x5.(Theme(e2,x5) & Actor(e2,x1) & v_catch(e2) & n_bus(x5)) & Actor(e1,x3) & v_run(e1) & n_chief(x3) & of(x3,x4) & n_army(x4) & n_chief(x1) & of(x1,x2) & n_army(x2))
4ace6838-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_cross(e1) & n_uniform(x2) & n_street(x3) & n_man(x1) & in(x1,x2) & Theme(e1,x3) & Actor(e1,x1))
exists e1 p1 x1 x2 x3 x4.(v_run(e1) & of(x3,x4) & of(x1,x2) & n_chief(x3) & n_chief(x1) & n_army(x4) & n_army(x2) & exists e2 x5.(v_catch(e2) & n_bus(x5) & Theme(e2,x5) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x3))
A man in a uniform is crossing a street.
A person in a special set of clothing moves to another place.
0
-100
A man crossing a street definitely moves to another place.
exists e1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_cross(e1) & n_street(x3) & in(x1,x2) & n_uniform(x2) & n_man(x1))
exists s1 x1 x2 x3 x4 x5 x6.(n_place(x5) & a_topic(x1) & in(x1,x2) & of(x2,x3) & to(x3,x6) & n_place(x6) & -(x6 = x5) & n_move(x3) & of(x3,x4) & n_clothing(x4) & n_set(x2) & a_special(s1) & Theme(s1,x2) & n_person(x1))
4ace6d38-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_cross(e1) & n_uniform(x2) & n_street(x3) & n_man(x1) & in(x1,x2) & Theme(e1,x3) & Actor(e1,x1))
exists s1 x1 x2 x3 x4 x5 x6.(to(x3,x6) & of(x3,x4) & of(x2,x3) & n_set(x2) & n_place(x6) & n_place(x5) & n_person(x1) & n_move(x3) & n_clothing(x4) & in(x1,x2) & a_topic(x1) & a_special(s1) & Theme(s1,x2) & -(x6 = x5))
Two young men in a kitchen cooking.
two people cooking
0
-100
Young men are called people.
exists s1 x1 x2 x3.(a_topic(x1) & in(x1,x2) & n_cooking(x2) & of(x2,x3) & n_kitchen(x3) & n_man(x1) & a_young(s1) & Theme(s1,x1) & card_eq_2(x1))
exists e1 x1 x2.(a_topic(x1) & Actor(e1,x2) & v_cook(e1) & (x1 = x2) & n_people(x1) & card_eq_2(x1))
4ace7666-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(of(x2,x3) & n_man(x1) & n_kitchen(x3) & n_cooking(x2) & in(x1,x2) & card_eq_2(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1))
exists e1 x1 x2.(v_cook(e1) & n_people(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
Two young men in a kitchen cooking.
people working the garden
2
-100
Cooking versus working. (as far as I'm concerned cooking is working, yuch)
exists s1 x1 x2 x3.(a_topic(x1) & in(x1,x2) & n_cooking(x2) & of(x2,x3) & n_kitchen(x3) & n_man(x1) & a_young(s1) & Theme(s1,x1) & card_eq_2(x1))
exists e1 x1 x2 x3.(n_garden(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_work(e1) & (x1 = x2) & n_people(x1))
4ace7ce2-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(of(x2,x3) & n_man(x1) & n_kitchen(x3) & n_cooking(x2) & in(x1,x2) & card_eq_2(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1))
exists e1 x1 x2 x3.(v_work(e1) & n_people(x1) & n_garden(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
Two young men in a kitchen cooking.
two people cooking dinner
1
-100
They aren't necessarily cooking dinner.
exists s1 x1 x2 x3.(a_topic(x1) & in(x1,x2) & n_cooking(x2) & of(x2,x3) & n_kitchen(x3) & n_man(x1) & a_young(s1) & Theme(s1,x1) & card_eq_2(x1))
exists x1 x2.(a_topic(x1) & n_cooking(x1) & Time(x1,x2) & n_dinner(x2) & n_people(x1) & card_eq_2(x1))
4ace81f6-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(of(x2,x3) & n_man(x1) & n_kitchen(x3) & n_cooking(x2) & in(x1,x2) & card_eq_2(x1) & a_young(s1) & a_topic(x1) & Theme(s1,x1))
exists x1 x2.(n_people(x1) & n_dinner(x2) & n_cooking(x1) & card_eq_2(x1) & a_topic(x1) & Time(x1,x2))
Working man crossing the street.
The man is driving to work.
2
-100
If he is crossing the street, he is not driving.
exists e1 s1 x1 x2 x3.(n_street(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_cross(e1) & (x1 = x2) & n_man(x1) & a_working(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_man(x1) & to(e1,x2) & n_work(x2) & Actor(e1,x1) & v_drive(e1))
4ace86c4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_cross(e1) & n_street(x3) & n_man(x1) & a_working(s1) & a_topic(x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2.(v_drive(e1) & to(e1,x2) & n_work(x2) & n_man(x1) & Actor(e1,x1))
Working man crossing the street.
The man in a suit crosses the street.
1
-100
He wears a suit.
exists e1 s1 x1 x2 x3.(n_street(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_cross(e1) & (x1 = x2) & n_man(x1) & a_working(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(n_street(x3) & n_man(x1) & Theme(e1,x3) & Actor(e1,x1) & v_cross(e1) & in(x1,x2) & n_suit(x2))
4ace8b9c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_cross(e1) & n_street(x3) & n_man(x1) & a_working(s1) & a_topic(x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3.(v_cross(e1) & n_suit(x2) & n_street(x3) & n_man(x1) & in(x1,x2) & Theme(e1,x3) & Actor(e1,x1))
Working man crossing the street.
A man crosses the street.
0
-100
When in the middle of the street, it implies the man is crossing it.
exists e1 s1 x1 x2 x3.(n_street(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_cross(e1) & (x1 = x2) & n_man(x1) & a_working(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_street(x2) & Theme(e1,x2) & Actor(e1,x1) & v_cross(e1) & n_man(x1))
4ace906a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_cross(e1) & n_street(x3) & n_man(x1) & a_working(s1) & a_topic(x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2.(v_cross(e1) & n_street(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A young man makes a braclet.
1
0.158091
Not all young boys are boys. Not all boys that hit metal are making a braclet.
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & n_braclet(x2) & n_man(x1) & a_young(s1) & Theme(s1,x1))
4ace9538-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 s1 x1 x2.(v_make(e1) & n_man(x1) & n_braclet(x2) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A kid learns how to make horse shoes at a craft festival.
1
0.559395
Not all boys wearing suspenders, red flannel, and hitting means doesn't mean there making horse shoes at a craft festival.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 x1 x2.(Topic(e1,x2) & Actor(e1,x1) & v_learn(e1) & n_manner(x2) & exists e2 x3 x4 x5 x6 x7.(at(e2,x6) & n_festival(x6) & of(x6,x7) & n_craft(x7) & Theme(e2,x4) & Actor(e2,x3) & v_make(e2) & n_shoe(x4) & of(x4,x5) & n_horse(x5)) & n_kid(x1))
4ace9a1a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_learn(e1) & n_manner(x2) & n_kid(x1) & exists e2 x3 x4 x5 x6 x7.(v_make(e2) & of(x6,x7) & of(x4,x5) & n_shoe(x4) & n_horse(x5) & n_festival(x6) & n_craft(x7) & at(e2,x6) & Theme(e2,x4) & Actor(e2,x3)) & Topic(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A young pay hits the metal.
0
-100
A young boy is hitting metal, that is done on an anvil.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 s1 x1 x2.(n_metal(x2) & Theme(e1,x2) & Actor(e1,x1) & v_hit(e1) & n_pay(x1) & a_young(s1) & Theme(s1,x1))
4ace9f6a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 s1 x1 x2.(v_hit(e1) & n_pay(x1) & n_metal(x2) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A boy hits a piece of medal on an anvil.
0
-100
When you shape metal it is done an an anvil, the boy is using the anvil to shape the metal.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_hit(e1) & on(x2,x4) & n_anvil(x4) & of(x2,x3) & n_medal(x3) & n_piece(x2) & n_boy(x1))
4acea500-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2 x3 x4.(v_hit(e1) & on(x2,x4) & of(x2,x3) & n_piece(x2) & n_medal(x3) & n_boy(x1) & n_anvil(x4) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A young man role plays a character in Skyrim.
2
-100
If he hits a piece of metal, he is not role playing.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 s1 x1 x2 x3 x4.(ne_geo_skyrim(x4) & in(e1,x4) & Theme(e1,x3) & Actor(e1,x1) & v_play(e1) & n_character(x3) & n_role(x1) & of(x1,x2) & n_man(x2) & a_young(s1) & Theme(s1,x1))
4aceaa50-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 s1 x1 x2 x3 x4.(v_play(e1) & of(x1,x2) & ne_geo_skyrim(x4) & n_role(x1) & n_man(x2) & n_character(x3) & in(e1,x4) & a_young(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A child has an anvil and a piece of metal and is dressed in flannel and suspenders.
0
-100
A child implies the person is young, he has an anvil and a piece of metal.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(in(e2,x7) & subset_of(x9,x7) & n_suspenders(x9) & subset_of(x8,x7) & n_flannel(x8) & Theme(e2,x6) & v_dress(e2) & n_child(x6) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & subset_of(x4,x2) & of(x4,x5) & n_metal(x5) & n_piece(x4) & subset_of(x3,x2) & n_anvil(x3) & n_child(x1))
4aceaf14-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_have(e1) & v_dress(e2) & subset_of(x9,x7) & subset_of(x8,x7) & subset_of(x4,x2) & subset_of(x3,x2) & of(x4,x5) & n_suspenders(x9) & n_piece(x4) & n_metal(x5) & n_flannel(x8) & n_child(x6) & n_child(x1) & n_anvil(x3) & in(e2,x7) & Theme(e2,x6) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A kid hits a piece of metal on an anvil to bend it back in place.
1
0.769923
A kid hitting a piece of metal doesn't mean its being bend back in place. A young boy isn't always a kid.
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 p1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_hit(e1) & Topic(x2,p1) & exists e2 p2.(exists s1 x5.(in(s1,x5) & n_place(x5) & Theme(s1,x1) & a_back(s1)) & Recipient(e2,p2) & Actor(e2,x2) & Topic(e2,x1) & v_bend(e2)) & n_thing(x1) & on(x2,x4) & n_anvil(x4) & of(x2,x3) & n_metal(x3) & n_piece(x2) & n_kid(x1))
4aceb3ba-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 p1 x1 x2 x3 x4.(v_hit(e1) & on(x2,x4) & of(x2,x3) & n_thing(x1) & n_piece(x2) & n_metal(x3) & n_kid(x1) & n_anvil(x4) & exists e2 p2.(v_bend(e2) & exists s1 x5.(n_place(x5) & in(s1,x5) & a_back(s1) & Theme(s1,x1)) & Topic(e2,x1) & Recipient(e2,p2) & Actor(e2,x2)) & Topic(x2,p1) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A boy is making something
1
0.840153
Not all boys who hit mental means it being made into something.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & n_thing(x2) & n_boy(x1))
4aceb86a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_make(e1) & n_thing(x2) & n_boy(x1) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A kid holds a snowcone in one hand and a slurpee in the other.
2
0.000002
If the boy hits a piece of metal, he can't be holding a snowcone in one hand, and a slurpee in the other.
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 x1 x2 x3 x4 x5 x6.(n_other(x6) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & subset_of(x5,x2) & in(x5,x6) & n_slurpee(x5) & subset_of(x3,x2) & in(x3,x4) & n_hand(x4) & card_eq_1(x4) & n_snowcone(x3) & n_kid(x1))
4acebd1a-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2 x3 x4 x5 x6.(v_hold(e1) & subset_of(x5,x2) & subset_of(x3,x2) & n_snowcone(x3) & n_slurpee(x5) & n_other(x6) & n_kid(x1) & n_hand(x4) & in(x5,x6) & in(x3,x4) & card_eq_1(x4) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A boy is sleeping
2
-100
He can't hit something and also be sleeping.
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 x1.(Actor(e1,x1) & v_sleep(e1) & n_boy(x1))
4acec1de-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 x1.(v_sleep(e1) & n_boy(x1) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
The young girl plays the flute.
2
-100
The child can't be a boy and a girl, and can't hit and play at the same time.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 s1 x1 x2.(n_flute(x2) & n_girl(x1) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1))
4acec71a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 s1 x1 x2.(v_play(e1) & n_girl(x1) & n_flute(x2) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A young boy is angry.
1
0.001192
A young boy hitting something doesn't always mean the boy is angry.
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists s1 s2 x1.(Theme(s2,x1) & a_angry(s2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
4acecf30-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists s1 s2 x1.(n_boy(x1) & a_young(s1) & a_angry(s2) & Theme(s2,x1) & Theme(s1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A girl wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
2
-100
The child can't be both a boy and a girl.
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e2 e1 s1 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s1) & Theme(s1,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_girl(x2))
4aced4b2-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e2 e1 s1 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_girl(x2) & n_flannel(x6) & n_anvil(x9) & a_red(s1) & Theme(s1,x5) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A boy is working.
0
0.598511
An Anvil us used to shape metal, the boy is working on shaping a piece of metal.
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 x1.(Actor(e1,x1) & v_work(e1) & n_boy(x1))
4aced96c-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 x1.(v_work(e1) & n_boy(x1) & Actor(e1,x1))
A young boy, wearing suspenders and a red flannel shirt, hits a piece of metal on an anvil.
A boy wearing flannel hits metal on an anvil.
0
-100
A young boy is a boy. Wearing flannel is a restatement of wearing a red flannel shirt.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(Theme(e2,x7) & Actor(e2,x1) & v_hit(e2) & on(x7,x9) & n_anvil(x9) & of(x7,x8) & n_metal(x8) & n_piece(x7) & subset_of(x5,x1) & n_shirt(x5) & of(x5,x6) & n_flannel(x6) & a_red(s2) & Theme(s2,x5) & subset_of(x2,x1) & Theme(e1,x4) & Actor(e1,x3) & v_wear(e1) & n_suspenders(x4) & (x2 = x3) & n_boy(x2) & a_young(s1) & Theme(s1,x2))
exists e1 e2 x1 x2 x3 x4.(on(e2,x4) & n_anvil(x4) & Theme(e2,x3) & Actor(e2,x1) & v_hit(e2) & n_metal(x3) & n_flannel(x1) & Actor(e1,x1) & v_wear(e1) & of(x1,x2) & n_boy(x2))
4acede58-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6 x7 x8 x9.(v_wear(e1) & v_hit(e2) & subset_of(x5,x1) & subset_of(x2,x1) & on(x7,x9) & of(x7,x8) & of(x5,x6) & n_suspenders(x4) & n_shirt(x5) & n_piece(x7) & n_metal(x8) & n_flannel(x6) & n_boy(x2) & n_anvil(x9) & a_young(s1) & a_red(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists e1 e2 x1 x2 x3 x4.(v_wear(e1) & v_hit(e2) & on(e2,x4) & of(x1,x2) & n_metal(x3) & n_flannel(x1) & n_boy(x2) & n_anvil(x4) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
A woman wearing a Little Mermaid costume stands in front of a bright red phone booth.
woman on halloween
1
-100
Just because a woman is wearing a costume doesn't mean that it is Halloween.
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(in(e2,x5) & of(x5,x6) & n_booth(x6) & of(x6,x7) & n_phone(x7) & a_red(s3) & Theme(s3,x6) & a_bright(s2) & Theme(s2,x6) & n_front(x5) & Actor(e2,x1) & v_stand(e2) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_costume(x3) & of(x3,x4) & n_mermaid(x4) & a_little(s1) & Theme(s1,x3) & (x1 = x2) & n_woman(x1))
exists x1 x2.(a_topic(x1) & on(x1,x2) & n_halloween(x2) & n_woman(x1))
4acee2b8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(v_wear(e1) & v_stand(e2) & of(x6,x7) & of(x5,x6) & of(x3,x4) & n_woman(x1) & n_phone(x7) & n_mermaid(x4) & n_front(x5) & n_costume(x3) & n_booth(x6) & in(e2,x5) & a_red(s3) & a_little(s1) & a_bright(s2) & Theme(s3,x6) & Theme(s2,x6) & Theme(s1,x3) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists x1 x2.(on(x1,x2) & n_woman(x1) & n_halloween(x2) & a_topic(x1))
A woman wearing a Little Mermaid costume stands in front of a bright red phone booth.
boy eats many cookies
2
-100
Answer; A woman cannot be a boy
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(in(e2,x5) & of(x5,x6) & n_booth(x6) & of(x6,x7) & n_phone(x7) & a_red(s3) & Theme(s3,x6) & a_bright(s2) & Theme(s2,x6) & n_front(x5) & Actor(e2,x1) & v_stand(e2) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_costume(x3) & of(x3,x4) & n_mermaid(x4) & a_little(s1) & Theme(s1,x3) & (x1 = x2) & n_woman(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_eat(e1) & n_cookie(x2) & n_quantity(x2) & n_boy(x1))
4acee718-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(v_wear(e1) & v_stand(e2) & of(x6,x7) & of(x5,x6) & of(x3,x4) & n_woman(x1) & n_phone(x7) & n_mermaid(x4) & n_front(x5) & n_costume(x3) & n_booth(x6) & in(e2,x5) & a_red(s3) & a_little(s1) & a_bright(s2) & Theme(s3,x6) & Theme(s2,x6) & Theme(s1,x3) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2.(v_eat(e1) & n_quantity(x2) & n_cookie(x2) & n_boy(x1) & Theme(e1,x2) & Actor(e1,x1))
A woman wearing a Little Mermaid costume stands in front of a bright red phone booth.
woman in costume
0
-100
A little mermaid costume is a type of costume.
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(in(e2,x5) & of(x5,x6) & n_booth(x6) & of(x6,x7) & n_phone(x7) & a_red(s3) & Theme(s3,x6) & a_bright(s2) & Theme(s2,x6) & n_front(x5) & Actor(e2,x1) & v_stand(e2) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_costume(x3) & of(x3,x4) & n_mermaid(x4) & a_little(s1) & Theme(s1,x3) & (x1 = x2) & n_woman(x1))
exists x1 x2.(a_topic(x1) & in(x1,x2) & n_costume(x2) & n_woman(x1))
4aceebf0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(v_wear(e1) & v_stand(e2) & of(x6,x7) & of(x5,x6) & of(x3,x4) & n_woman(x1) & n_phone(x7) & n_mermaid(x4) & n_front(x5) & n_costume(x3) & n_booth(x6) & in(e2,x5) & a_red(s3) & a_little(s1) & a_bright(s2) & Theme(s3,x6) & Theme(s2,x6) & Theme(s1,x3) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists x1 x2.(n_woman(x1) & n_costume(x2) & in(x1,x2) & a_topic(x1))
A woman dressed as the mermaid Ariel next to a phone booth.
A woman dressed at cinderella.
2
-100
She can't be both Ariel and Cinderella.
exists e1 s1 x1 x2 x3 x4 x5.(n_next(x2) & (x2 = x3) & ne_geo_ariel(x3) & a_mermaid(s1) & Theme(s1,x2) & as(e1,x2) & to(x2,x4) & n_booth(x4) & of(x4,x5) & n_phone(x5) & Theme(e1,x1) & v_dress(e1) & n_woman(x1))
exists e1 x1 x2.(at(e1,x2) & n_cinderellum(x2) & Theme(e1,x1) & v_dress(e1) & n_woman(x1))
4acefece-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_dress(e1) & to(x2,x4) & of(x4,x5) & ne_geo_ariel(x3) & n_woman(x1) & n_phone(x5) & n_next(x2) & n_booth(x4) & as(e1,x2) & a_mermaid(s1) & Theme(s1,x2) & Theme(e1,x1) & (x2 = x3))
exists e1 x1 x2.(v_dress(e1) & n_woman(x1) & n_cinderellum(x2) & at(e1,x2) & Theme(e1,x1))
A woman dressed as the mermaid Ariel next to a phone booth.
A woman cosplaying as ariel.
0
-100
Cosplaying is a restatement of dressed as Ariel.
exists e1 s1 x1 x2 x3 x4 x5.(n_next(x2) & (x2 = x3) & ne_geo_ariel(x3) & a_mermaid(s1) & Theme(s1,x2) & as(e1,x2) & to(x2,x4) & n_booth(x4) & of(x4,x5) & n_phone(x5) & Theme(e1,x1) & v_dress(e1) & n_woman(x1))
exists e1 x1 x2 x3.(a_topic(x1) & as(e1,x3) & n_ariel(x3) & Actor(e1,x2) & v_cosplay(e1) & (x1 = x2) & n_woman(x1))
4acf077a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_dress(e1) & to(x2,x4) & of(x4,x5) & ne_geo_ariel(x3) & n_woman(x1) & n_phone(x5) & n_next(x2) & n_booth(x4) & as(e1,x2) & a_mermaid(s1) & Theme(s1,x2) & Theme(e1,x1) & (x2 = x3))
exists e1 x1 x2 x3.(v_cosplay(e1) & n_woman(x1) & n_ariel(x3) & as(e1,x3) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
A woman dressed as the little mermaid stands next to a phone booth.
a mermaid has washed up on the beach
2
-100
The woman can't be a real mermaid, and a phone booth would not be on the beach. If she stands, she didn't just wash up.
exists e2 e1 p1 s1 x1 x2 x3.(n_mermaid(x3) & a_little(s1) & Theme(s1,x3) & exists s2 x4 x5.(to(s2,x4) & n_booth(x4) & of(x4,x5) & n_phone(x5) & Theme(s2,x1) & a_next(s2)) & Topic(e2,p1) & Actor(e2,x1) & v_stand(e2) & as(e1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_woman(x1))
exists e1 s1 x1 x2.(n_beach(x2) & a_up(s1) & Manner(e1,s1) & on(e1,x2) & Actor(e1,x1) & v_wash(e1) & n_mermaid(x1))
4acf0bda-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 p1 s1 x1 x2 x3.(v_stand(e2) & v_dress(e1) & n_woman(x1) & n_mermaid(x3) & exists s2 x4 x5.(to(s2,x4) & of(x4,x5) & n_phone(x5) & n_booth(x4) & a_next(s2) & Theme(s2,x1)) & as(e1,x3) & a_little(s1) & Topic(e2,p1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e2,x1) & (x1 = x2))
exists e1 s1 x1 x2.(v_wash(e1) & on(e1,x2) & n_mermaid(x1) & n_beach(x2) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1))
A woman dressed as the little mermaid stands next to a phone booth.
a woman is dreesed like the little mermaid.
0
-100
Like is a restatement of as.
exists e1 e2 p1 s1 x1 x2 x3.(n_mermaid(x3) & a_little(s1) & Theme(s1,x3) & exists s2 x4 x5.(to(s2,x4) & n_booth(x4) & of(x4,x5) & n_phone(x5) & Theme(s2,x1) & a_next(s2)) & Topic(e2,p1) & Actor(e2,x1) & v_stand(e2) & as(e1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_woman(x1))
exists e1 s1 x1 x2.(n_mermaid(x2) & a_little(s1) & Theme(s1,x2) & like(e1,x2) & Theme(e1,x1) & v_dreese(e1) & n_woman(x1))
4acf104e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 x1 x2 x3.(v_stand(e2) & v_dress(e1) & n_woman(x1) & n_mermaid(x3) & exists s2 x4 x5.(to(s2,x4) & of(x4,x5) & n_phone(x5) & n_booth(x4) & a_next(s2) & Theme(s2,x1)) & as(e1,x3) & a_little(s1) & Topic(e2,p1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e2,x1) & (x1 = x2))
exists e1 s1 x1 x2.(v_dreese(e1) & n_woman(x1) & n_mermaid(x2) & like(e1,x2) & a_little(s1) & Theme(s1,x2) & Theme(e1,x1))
A woman dressed as the little mermaid stands next to a phone booth.
a woman is dressed like a mermaid for halloween
1
-100
Not all mermaid costumes are for Halloween.
exists e1 e2 p1 s1 x1 x2 x3.(n_mermaid(x3) & a_little(s1) & Theme(s1,x3) & exists s2 x4 x5.(to(s2,x4) & n_booth(x4) & of(x4,x5) & n_phone(x5) & Theme(s2,x1) & a_next(s2)) & Topic(e2,p1) & Actor(e2,x1) & v_stand(e2) & as(e1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_woman(x1))
exists e1 x1 x2 x3.(like(e1,x2) & for(x2,x3) & n_halloween(x3) & n_mermaid(x2) & Theme(e1,x1) & v_dress(e1) & n_woman(x1))
4acf153a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 p1 s1 x1 x2 x3.(v_stand(e2) & v_dress(e1) & n_woman(x1) & n_mermaid(x3) & exists s2 x4 x5.(to(s2,x4) & of(x4,x5) & n_phone(x5) & n_booth(x4) & a_next(s2) & Theme(s2,x1)) & as(e1,x3) & a_little(s1) & Topic(e2,p1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e2,x1) & (x1 = x2))
exists e1 x1 x2 x3.(v_dress(e1) & n_woman(x1) & n_mermaid(x2) & n_halloween(x3) & like(e1,x2) & for(x2,x3) & Theme(e1,x1))
A man wearing bathing trunks is parasailing in the water.
The man has on clothes.
0
-100
Bathing trunks are clothes.
exists e1 e2 x1 x2 x3 x4 x5.(n_water(x5) & in(e2,x5) & Actor(e2,x1) & v_parasail(e2) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_trunk(x3) & of(x3,x4) & n_bathing(x4) & (x1 = x2) & n_man(x1))
exists e1 x1 x2.(n_man(x1) & on(e1,x2) & n_clothes(x2) & Actor(e1,x1) & v_have(e1))
4acf1a58-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_wear(e1) & v_parasail(e2) & of(x3,x4) & n_water(x5) & n_trunk(x3) & n_man(x1) & n_bathing(x4) & in(e2,x5) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2.(v_have(e1) & on(e1,x2) & n_man(x1) & n_clothes(x2) & Actor(e1,x1))
A man wearing bathing trunks is parasailing in the water.
The man is naked and scared of the water.
2
-100
If he is wearing bathing trunks, he isn't naked, and he wouldn't be parasailing if he's scared.
exists e2 e1 x1 x2 x3 x4 x5.(n_water(x5) & in(e2,x5) & Actor(e2,x1) & v_parasail(e2) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_trunk(x3) & of(x3,x4) & n_bathing(x4) & (x1 = x2) & n_man(x1))
exists s1 s2 x1 x2.(n_water(x2) & n_man(x1) & of(s2,x2) & Theme(s2,x1) & a_scared(s2) & Theme(s1,x1) & a_naked(s1))
4acf1ef4-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_wear(e1) & v_parasail(e2) & of(x3,x4) & n_water(x5) & n_trunk(x3) & n_man(x1) & n_bathing(x4) & in(e2,x5) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists s1 s2 x1 x2.(of(s2,x2) & n_water(x2) & n_man(x1) & a_scared(s2) & a_naked(s1) & Theme(s2,x1) & Theme(s1,x1))
A man wearing bathing trunks is parasailing in the water.
The man is headed to a secluded island.
1
-100
Not all men parasailing are going to secluded island.
exists e1 e2 x1 x2 x3 x4 x5.(n_water(x5) & in(e2,x5) & Actor(e2,x1) & v_parasail(e2) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_trunk(x3) & of(x3,x4) & n_bathing(x4) & (x1 = x2) & n_man(x1))
exists e1 s1 x1 x2.(n_man(x1) & to(e1,x2) & n_island(x2) & a_secluded(s1) & Theme(s1,x2) & Theme(e1,x1) & v_head(e1))
4acf235e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_wear(e1) & v_parasail(e2) & of(x3,x4) & n_water(x5) & n_trunk(x3) & n_man(x1) & n_bathing(x4) & in(e2,x5) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2.(v_head(e1) & to(e1,x2) & n_man(x1) & n_island(x2) & a_secluded(s1) & Theme(s1,x2) & Theme(e1,x1))
A woman is walking with a costume on.
A person with some clothes on.
0
-100
A person is a woman. Costume would be considered clothes.
exists e1 s1 x1 x2.(a_on(s1) & Manner(e1,s1) & with(e1,x2) & n_costume(x2) & Actor(e1,x1) & v_walk(e1) & n_woman(x1))
exists s1 x1 x2 x3.(a_topic(x1) & with(x1,x2) & Theme(s1,x3) & a_on(s1) & (x2 = x3) & n_clothes(x2) & n_person(x1))
4acf27d2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(with(e1,x2) & v_walk(e1) & n_woman(x1) & n_costume(x2) & a_on(s1) & Manner(e1,s1) & Actor(e1,x1))
exists s1 x1 x2 x3.(with(x1,x2) & n_person(x1) & n_clothes(x2) & a_topic(x1) & a_on(s1) & Theme(s1,x3) & (x2 = x3))
A woman is walking with a costume on.
A woman walking around in normal clothing.
2
-100
The woman cannot both be wearing a costume and normal clothing.
exists e1 s1 x1 x2.(a_on(s1) & Manner(e1,s1) & with(e1,x2) & n_costume(x2) & Actor(e1,x1) & v_walk(e1) & n_woman(x1))
exists e1 p1 s1 x1 x2 x3.(a_topic(x1) & in(e1,x3) & n_clothing(x3) & a_normal(s1) & Theme(s1,x3) & exists s2.(Theme(s2,x2) & a_around(s2)) & Topic(e1,p1) & Actor(e1,x2) & v_walk(e1) & (x1 = x2) & n_woman(x1))
4acf2cf0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(with(e1,x2) & v_walk(e1) & n_woman(x1) & n_costume(x2) & a_on(s1) & Manner(e1,s1) & Actor(e1,x1))
exists e1 p1 s1 x1 x2 x3.(v_walk(e1) & n_woman(x1) & n_clothing(x3) & in(e1,x3) & exists s2.(a_around(s2) & Theme(s2,x2)) & a_topic(x1) & a_normal(s1) & Topic(e1,p1) & Theme(s1,x3) & Actor(e1,x2) & (x1 = x2))
A woman is walking with a costume on.
A woman wearing a super girl costume.
1
-100
WE have no idea if she is wearing a super girl costume or what costume she is wearing.
exists e1 s1 x1 x2.(a_on(s1) & Manner(e1,s1) & with(e1,x2) & n_costume(x2) & Actor(e1,x1) & v_walk(e1) & n_woman(x1))
exists e1 x1 x2 x3 x4 x5.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_costume(x3) & of(x3,x5) & n_girl(x5) & of(x3,x4) & n_super(x4) & (x1 = x2) & n_woman(x1))
4acf31aa-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(with(e1,x2) & v_walk(e1) & n_woman(x1) & n_costume(x2) & a_on(s1) & Manner(e1,s1) & Actor(e1,x1))
exists e1 x1 x2 x3 x4 x5.(v_wear(e1) & of(x3,x5) & of(x3,x4) & n_woman(x1) & n_super(x4) & n_girl(x5) & n_costume(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
People ascending and descending a steep set of stairs with a large nature formation in the background.
People are using the stairs.
0
-100
People going up and down stairs are using the stairs.
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(n_background(x12) & n_background(x6) & Theme(e2,x8) & Actor(e2,x7) & v_descend(e2) & of(x8,x9) & with(x9,x10) & in(x10,x12) & Time(x10,x11) & n_formation(x11) & n_nature(x10) & a_large(s4) & Theme(s4,x10) & n_stair(x9) & n_set(x8) & a_steep(s3) & Theme(s3,x8) & n_people(x7) & Theme(e1,x2) & Actor(e1,x1) & v_ascend(e1) & of(x2,x3) & with(x3,x4) & in(x4,x6) & Time(x4,x5) & n_formation(x5) & n_nature(x4) & a_large(s2) & Theme(s2,x4) & n_stair(x3) & n_set(x2) & a_steep(s1) & Theme(s1,x2) & n_people(x1))
exists e1 x1 x2.(n_stair(x2) & Theme(e1,x2) & Actor(e1,x1) & v_use(e1) & n_people(x1))
4acf368c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x9,x10) & with(x3,x4) & v_descend(e2) & v_ascend(e1) & of(x8,x9) & of(x2,x3) & n_stair(x9) & n_stair(x3) & n_set(x8) & n_set(x2) & n_people(x7) & n_people(x1) & n_nature(x4) & n_nature(x10) & n_formation(x5) & n_formation(x11) & n_background(x6) & n_background(x12) & in(x4,x6) & in(x10,x12) & a_steep(s3) & a_steep(s1) & a_large(s4) & a_large(s2) & Time(x4,x5) & Time(x10,x11) & Theme(s4,x10) & Theme(s3,x8) & Theme(s2,x4) & Theme(s1,x2) & Theme(e2,x8) & Theme(e1,x2) & Actor(e2,x7) & Actor(e1,x1))
exists e1 x1 x2.(v_use(e1) & n_stair(x2) & n_people(x1) & Theme(e1,x2) & Actor(e1,x1))
People ascending and descending a steep set of stairs with a large nature formation in the background.
The people are skipping rocks at the beach.
2
-100
The location is either built environment with stairs, or the beach.
exists e2 e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(n_background(x12) & n_background(x6) & Theme(e2,x8) & Actor(e2,x7) & v_descend(e2) & of(x8,x9) & with(x9,x10) & in(x10,x12) & Time(x10,x11) & n_formation(x11) & n_nature(x10) & a_large(s4) & Theme(s4,x10) & n_stair(x9) & n_set(x8) & a_steep(s3) & Theme(s3,x8) & n_people(x7) & Theme(e1,x2) & Actor(e1,x1) & v_ascend(e1) & of(x2,x3) & with(x3,x4) & in(x4,x6) & Time(x4,x5) & n_formation(x5) & n_nature(x4) & a_large(s2) & Theme(s2,x4) & n_stair(x3) & n_set(x2) & a_steep(s1) & Theme(s1,x2) & n_people(x1))
exists e1 x1 x2 x3.(n_beach(x3) & n_people(x1) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_skip(e1) & n_rock(x2))
4acf3bdc-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x9,x10) & with(x3,x4) & v_descend(e2) & v_ascend(e1) & of(x8,x9) & of(x2,x3) & n_stair(x9) & n_stair(x3) & n_set(x8) & n_set(x2) & n_people(x7) & n_people(x1) & n_nature(x4) & n_nature(x10) & n_formation(x5) & n_formation(x11) & n_background(x6) & n_background(x12) & in(x4,x6) & in(x10,x12) & a_steep(s3) & a_steep(s1) & a_large(s4) & a_large(s2) & Time(x4,x5) & Time(x10,x11) & Theme(s4,x10) & Theme(s3,x8) & Theme(s2,x4) & Theme(s1,x2) & Theme(e2,x8) & Theme(e1,x2) & Actor(e2,x7) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_skip(e1) & n_rock(x2) & n_people(x1) & n_beach(x3) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
People ascending and descending a steep set of stairs with a large nature formation in the background.
The people are exiting the building.
1
-100
Ascending and descending does not imply exiting,
exists e2 e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(n_background(x12) & n_background(x6) & Theme(e2,x8) & Actor(e2,x7) & v_descend(e2) & of(x8,x9) & with(x9,x10) & in(x10,x12) & Time(x10,x11) & n_formation(x11) & n_nature(x10) & a_large(s4) & Theme(s4,x10) & n_stair(x9) & n_set(x8) & a_steep(s3) & Theme(s3,x8) & n_people(x7) & Theme(e1,x2) & Actor(e1,x1) & v_ascend(e1) & of(x2,x3) & with(x3,x4) & in(x4,x6) & Time(x4,x5) & n_formation(x5) & n_nature(x4) & a_large(s2) & Theme(s2,x4) & n_stair(x3) & n_set(x2) & a_steep(s1) & Theme(s1,x2) & n_people(x1))
exists e1 x1 x2.(n_building(x2) & n_people(x1) & Theme(e1,x2) & Actor(e1,x1) & v_exit(e1))
4acf4140-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x9,x10) & with(x3,x4) & v_descend(e2) & v_ascend(e1) & of(x8,x9) & of(x2,x3) & n_stair(x9) & n_stair(x3) & n_set(x8) & n_set(x2) & n_people(x7) & n_people(x1) & n_nature(x4) & n_nature(x10) & n_formation(x5) & n_formation(x11) & n_background(x6) & n_background(x12) & in(x4,x6) & in(x10,x12) & a_steep(s3) & a_steep(s1) & a_large(s4) & a_large(s2) & Time(x4,x5) & Time(x10,x11) & Theme(s4,x10) & Theme(s3,x8) & Theme(s2,x4) & Theme(s1,x2) & Theme(e2,x8) & Theme(e1,x2) & Actor(e2,x7) & Actor(e1,x1))
exists e1 x1 x2.(v_exit(e1) & n_people(x1) & n_building(x2) & Theme(e1,x2) & Actor(e1,x1))
Orange and white hazard cones are resting on street tiles.
The cones are stacked in a truck.
2
-100
The location is either in a truck or on the street.
exists e1 s1 x1 x2 x3 x4 x5 x6.(ne_per_orange(x2) & on(e1,x5) & n_tile(x5) & of(x5,x6) & n_street(x6) & Actor(e1,x1) & v_rest(e1) & subset_of(x3,x1) & n_cone(x3) & of(x3,x4) & n_hazard(x4) & a_white(s1) & Theme(s1,x3) & subset_of(x2,x1))
exists e1 x1 x2.(n_cone(x1) & in(e1,x2) & n_truck(x2) & Theme(e1,x1) & v_stack(e1))
4acf4604-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6.(v_rest(e1) & subset_of(x3,x1) & subset_of(x2,x1) & on(e1,x5) & of(x5,x6) & of(x3,x4) & ne_per_orange(x2) & n_tile(x5) & n_street(x6) & n_hazard(x4) & n_cone(x3) & a_white(s1) & Theme(s1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_stack(e1) & n_truck(x2) & n_cone(x1) & in(e1,x2) & Theme(e1,x1))
Orange and white hazard cones are resting on street tiles.
The cones are blocking the street for safety.
0
-100
Street cones are used to block streets.
exists e1 s1 x1 x2 x3 x4 x5 x6.(ne_per_orange(x2) & on(e1,x5) & n_tile(x5) & of(x5,x6) & n_street(x6) & Actor(e1,x1) & v_rest(e1) & subset_of(x3,x1) & n_cone(x3) & of(x3,x4) & n_hazard(x4) & a_white(s1) & Theme(s1,x3) & subset_of(x2,x1))
exists e1 x1 x2 x3.(n_street(x2) & n_cone(x1) & Theme(e1,x2) & Actor(e1,x1) & v_block(e1) & for(x2,x3) & n_safety(x3))
4acf4aaa-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6.(v_rest(e1) & subset_of(x3,x1) & subset_of(x2,x1) & on(e1,x5) & of(x5,x6) & of(x3,x4) & ne_per_orange(x2) & n_tile(x5) & n_street(x6) & n_hazard(x4) & n_cone(x3) & a_white(s1) & Theme(s1,x3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_block(e1) & n_street(x2) & n_safety(x3) & n_cone(x1) & for(x2,x3) & Theme(e1,x2) & Actor(e1,x1))
Orange and white hazard cones are resting on street tiles.
The street is under construction.
1
-100
Cones do not necessarily imply being under construction.
exists e1 s1 x1 x2 x3 x4 x5 x6.(ne_per_orange(x2) & on(e1,x5) & n_tile(x5) & of(x5,x6) & n_street(x6) & Actor(e1,x1) & v_rest(e1) & subset_of(x3,x1) & n_cone(x3) & of(x3,x4) & n_hazard(x4) & a_white(s1) & Theme(s1,x3) & subset_of(x2,x1))
exists p1 x1.(n_street(x1) & exists x2.(under(x1,x2) & n_construction(x2)))
4acf4f46-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6.(v_rest(e1) & subset_of(x3,x1) & subset_of(x2,x1) & on(e1,x5) & of(x5,x6) & of(x3,x4) & ne_per_orange(x2) & n_tile(x5) & n_street(x6) & n_hazard(x4) & n_cone(x3) & a_white(s1) & Theme(s1,x3) & Actor(e1,x1))
exists x1.(n_street(x1) & exists x2.(under(x1,x2) & n_construction(x2)))
Orange dog walks in shallow water.
A dog is in the water.
0
-100
An orange dog is a dog. Shallow water is water.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_water(x3) & a_shallow(s1) & Theme(s1,x3) & Actor(e1,x1) & v_walk(e1) & n_dog(x1) & (x1 = x2) & ne_per_orange(x2))
exists p1 x1 x2.(n_water(x2) & in(x1,x2) & n_dog(x1))
4acf53ec-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_walk(e1) & ne_per_orange(x2) & n_water(x3) & n_dog(x1) & in(e1,x3) & a_shallow(s1) & Theme(s1,x3) & Actor(e1,x1) & (x1 = x2))
exists x1 x2.(n_water(x2) & n_dog(x1) & in(x1,x2))
Orange dog walks in shallow water.
A dog is playing outside.
1
-100
Not all dogs are orange. Not all dogs on walks are playing outside.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_water(x3) & a_shallow(s1) & Theme(s1,x3) & Actor(e1,x1) & v_walk(e1) & n_dog(x1) & (x1 = x2) & ne_per_orange(x2))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_outside(x2) & n_dog(x1))
4acf58f6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_walk(e1) & ne_per_orange(x2) & n_water(x3) & n_dog(x1) & in(e1,x3) & a_shallow(s1) & Theme(s1,x3) & Actor(e1,x1) & (x1 = x2))
exists e1 x1 x2.(v_play(e1) & n_outside(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1))
Orange dog walks in shallow water.
The dog is sleeping.
2
-100
The dog isn't sleeping if it walks.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_water(x3) & a_shallow(s1) & Theme(s1,x3) & Actor(e1,x1) & v_walk(e1) & n_dog(x1) & (x1 = x2) & ne_per_orange(x2))
exists e1 x1.(n_dog(x1) & Actor(e1,x1) & v_sleep(e1))
4acf5d56-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_walk(e1) & ne_per_orange(x2) & n_water(x3) & n_dog(x1) & in(e1,x3) & a_shallow(s1) & Theme(s1,x3) & Actor(e1,x1) & (x1 = x2))
exists e1 x1.(v_sleep(e1) & n_dog(x1) & Actor(e1,x1))
A golden haired dog walking through shallow water
A yellow dog is chasing fish around a pond.
1
-100
We can't infer the dog is chasing fish around a pond.
exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & through(e1,x3) & n_water(x3) & of(x3,x4) & n_shallow(x4) & Actor(e1,x2) & v_walk(e1) & (x1 = x2) & n_dog(x1) & a_haired(s2) & Theme(s2,x1) & a_golden(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3.(around(e1,x3) & n_pond(x3) & Theme(e1,x2) & Actor(e1,x1) & v_chase(e1) & n_fish(x2) & n_dog(x1) & a_yellow(s1) & Theme(s1,x1))
4acf621a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_walk(e1) & through(e1,x3) & of(x3,x4) & n_water(x3) & n_shallow(x4) & n_dog(x1) & a_topic(x1) & a_haired(s2) & a_golden(s1) & Theme(s2,x1) & Theme(s1,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2 x3.(v_chase(e1) & n_pond(x3) & n_fish(x2) & n_dog(x1) & around(e1,x3) & a_yellow(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A golden haired dog walking through shallow water
A yellow dog is in a body of water.
0
-100
A golden haired dog is a yellow dog. Shallow water is a body of water.
exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & through(e1,x3) & n_water(x3) & of(x3,x4) & n_shallow(x4) & Actor(e1,x2) & v_walk(e1) & (x1 = x2) & n_dog(x1) & a_haired(s2) & Theme(s2,x1) & a_golden(s1) & Theme(s1,x1))
exists p1 s1 x1.(exists x2 x3.(in(x1,x2) & of(x2,x3) & n_water(x3) & n_body(x2)) & n_dog(x1) & a_yellow(s1) & Theme(s1,x1))
4acf6d8c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_walk(e1) & through(e1,x3) & of(x3,x4) & n_water(x3) & n_shallow(x4) & n_dog(x1) & a_topic(x1) & a_haired(s2) & a_golden(s1) & Theme(s2,x1) & Theme(s1,x1) & Actor(e1,x2) & (x1 = x2))
exists s1 x1.(n_dog(x1) & exists x2 x3.(of(x2,x3) & n_water(x3) & n_body(x2) & in(x1,x2)) & a_yellow(s1) & Theme(s1,x1))
Children play in a water sculpture on the sidewalk.
A man pets a cat.
2
-100
Children are not man, pet isn't play, and cats don't like water.
exists x1 x2 x3 x4 x5.(n_sidewalk(x5) & a_topic(x1) & on(x1,x5) & in(x1,x3) & n_sculpture(x3) & of(x3,x4) & n_water(x4) & n_play(x1) & (x1 = x2) & ne_nam_children(x2))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_pet(e1) & n_cat(x2) & n_man(x1))
4acf79ee-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4 x5.(on(x1,x5) & of(x3,x4) & ne_nam_children(x2) & n_water(x4) & n_sidewalk(x5) & n_sculpture(x3) & n_play(x1) & in(x1,x3) & a_topic(x1) & (x1 = x2))
exists e1 x1 x2.(v_pet(e1) & n_man(x1) & n_cat(x2) & Theme(e1,x2) & Actor(e1,x1))
A large dog walking through water
The dog is running wildly.
2
-100
It cannot be walking and running simultaneously.
exists s1 x1 x2 x3.(a_topic(x1) & through(x1,x3) & n_water(x3) & n_walking(x1) & of(x1,x2) & n_dog(x2) & a_large(s1) & Theme(s1,x1))
exists e1 s1 x1.(n_dog(x1) & a_wildly(s1) & Manner(e1,s1) & Actor(e1,x1) & v_run(e1))
4acf8fec-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(through(x1,x3) & of(x1,x2) & n_water(x3) & n_walking(x1) & n_dog(x2) & a_topic(x1) & a_large(s1) & Theme(s1,x1))
exists e1 s1 x1.(v_run(e1) & n_dog(x1) & a_wildly(s1) & Manner(e1,s1) & Actor(e1,x1))
In front of a seated crowd, a man with a gray beard receives a beard trim from a younger man in a black shirt.
A barber shaves a customer
1
0.693413
the man shaving the older man may not be a barber
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(in(e1,x6) & of(x6,x7) & n_crowd(x7) & Theme(e2,x7) & v_seat(e2) & n_front(x6) & Theme(e1,x3) & Actor(e1,x1) & v_receive(e1) & from(x3,x4) & in(x4,x5) & n_shirt(x5) & a_black(s4) & Theme(s4,x5) & n_man(x4) & r_more(s3) & a_younger(s3) & Theme(s3,x4) & n_trim(x3) & a_beard(s2) & Theme(s2,x3) & with(x1,x2) & n_beard(x2) & a_gray(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_shave(e1) & n_customer(x2) & n_barber(x1))
4ad1dc5c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(with(x1,x2) & v_seat(e2) & v_receive(e1) & r_more(s3) & of(x6,x7) & n_trim(x3) & n_shirt(x5) & n_man(x4) & n_man(x1) & n_front(x6) & n_crowd(x7) & n_beard(x2) & in(x4,x5) & in(e1,x6) & from(x3,x4) & a_younger(s3) & a_gray(s1) & a_black(s4) & a_beard(s2) & Theme(s4,x5) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_shave(e1) & n_customer(x2) & n_barber(x1) & Theme(e1,x2) & Actor(e1,x1))
In front of a seated crowd, a man with a gray beard receives a beard trim from a younger man in a black shirt.
An old man with a top hat gets his beard trimmed by a boy.
1
0.00616
The man being shaved may not have a top hat.
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(in(e1,x6) & of(x6,x7) & n_crowd(x7) & Theme(e2,x7) & v_seat(e2) & n_front(x6) & Theme(e1,x3) & Actor(e1,x1) & v_receive(e1) & from(x3,x4) & in(x4,x5) & n_shirt(x5) & a_black(s4) & Theme(s4,x5) & n_man(x4) & r_more(s3) & a_younger(s3) & Theme(s3,x4) & n_trim(x3) & a_beard(s2) & Theme(s2,x3) & with(x1,x2) & n_beard(x2) & a_gray(s1) & Theme(s1,x2) & n_man(x1))
exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(Theme(e2,x3) & Actor(e2,x1) & v_get(e2) & Actor(e1,x5) & n_boy(x5) & Theme(e1,x4) & v_trim(e1) & (x3 = x4) & n_beard(x3) & of(x3,x1) & n_male(x1) & with(x1,x2) & n_hat(x2) & a_top(s2) & Theme(s2,x2) & n_man(x1) & a_old(s1) & Theme(s1,x1))
4ad1f066-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(with(x1,x2) & v_seat(e2) & v_receive(e1) & r_more(s3) & of(x6,x7) & n_trim(x3) & n_shirt(x5) & n_man(x4) & n_man(x1) & n_front(x6) & n_crowd(x7) & n_beard(x2) & in(x4,x5) & in(e1,x6) & from(x3,x4) & a_younger(s3) & a_gray(s1) & a_black(s4) & a_beard(s2) & Theme(s4,x5) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x3) & Actor(e1,x1))
exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & v_trim(e1) & v_get(e2) & of(x3,x1) & n_man(x1) & n_male(x1) & n_hat(x2) & n_boy(x5) & n_beard(x3) & a_top(s2) & a_old(s1) & Theme(s2,x2) & Theme(s1,x1) & Theme(e2,x3) & Theme(e1,x4) & Actor(e2,x1) & Actor(e1,x5) & (x3 = x4))
In front of a seated crowd, a man with a gray beard receives a beard trim from a younger man in a black shirt.
In front of a seated crowd, a man receives a beard trim during a hair cutting class.
1
0.437331
The beard trimming may not necessarily be in a hair cutting class.
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(in(e1,x6) & of(x6,x7) & n_crowd(x7) & Theme(e2,x7) & v_seat(e2) & n_front(x6) & Theme(e1,x3) & Actor(e1,x1) & v_receive(e1) & from(x3,x4) & in(x4,x5) & n_shirt(x5) & a_black(s4) & Theme(s4,x5) & n_man(x4) & r_more(s3) & a_younger(s3) & Theme(s3,x4) & n_trim(x3) & a_beard(s2) & Theme(s2,x3) & with(x1,x2) & n_beard(x2) & a_gray(s1) & Theme(s1,x2) & n_man(x1))
exists e1 e3 e2 s1 x1 x2 x3 x4 x5 x6.(in(e1,x5) & of(x5,x6) & n_crowd(x6) & Theme(e3,x6) & v_seat(e3) & n_front(x5) & during(e1,x3) & n_class(x3) & Actor(e2,x3) & v_cut(e2) & of(x3,x4) & n_hair(x4) & Theme(e1,x2) & Actor(e1,x1) & v_receive(e1) & n_trim(x2) & a_beard(s1) & Theme(s1,x2) & n_man(x1))
4ad224aa-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(with(x1,x2) & v_seat(e2) & v_receive(e1) & r_more(s3) & of(x6,x7) & n_trim(x3) & n_shirt(x5) & n_man(x4) & n_man(x1) & n_front(x6) & n_crowd(x7) & n_beard(x2) & in(x4,x5) & in(e1,x6) & from(x3,x4) & a_younger(s3) & a_gray(s1) & a_black(s4) & a_beard(s2) & Theme(s4,x5) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x3) & Actor(e1,x1))
exists e1 e3 e2 s1 x1 x2 x3 x4 x5 x6.(v_seat(e3) & v_receive(e1) & v_cut(e2) & of(x5,x6) & of(x3,x4) & n_trim(x2) & n_man(x1) & n_hair(x4) & n_front(x5) & n_crowd(x6) & n_class(x3) & in(e1,x5) & during(e1,x3) & a_beard(s1) & Theme(s1,x2) & Theme(e3,x6) & Theme(e1,x2) & Actor(e2,x3) & Actor(e1,x1))
In front of a seated crowd, a man with a gray beard receives a beard trim from a younger man in a black shirt.
A man visting a barber shop.
1
0.826443
Receiving a beard trim from a younger man does not mean the man is visiting a barber shop.
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(in(e1,x6) & of(x6,x7) & n_crowd(x7) & Theme(e2,x7) & v_seat(e2) & n_front(x6) & Theme(e1,x3) & Actor(e1,x1) & v_receive(e1) & from(x3,x4) & in(x4,x5) & n_shirt(x5) & a_black(s4) & Theme(s4,x5) & n_man(x4) & r_more(s3) & a_younger(s3) & Theme(s3,x4) & n_trim(x3) & a_beard(s2) & Theme(s2,x3) & with(x1,x2) & n_beard(x2) & a_gray(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1 x2 x3 x4.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_vist(e1) & n_shop(x3) & of(x3,x4) & n_barber(x4) & (x1 = x2) & n_man(x1))
4ad23012-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(with(x1,x2) & v_seat(e2) & v_receive(e1) & r_more(s3) & of(x6,x7) & n_trim(x3) & n_shirt(x5) & n_man(x4) & n_man(x1) & n_front(x6) & n_crowd(x7) & n_beard(x2) & in(x4,x5) & in(e1,x6) & from(x3,x4) & a_younger(s3) & a_gray(s1) & a_black(s4) & a_beard(s2) & Theme(s4,x5) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(v_vist(e1) & of(x3,x4) & n_shop(x3) & n_man(x1) & n_barber(x4) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
In front of a seated crowd, a man with a gray beard receives a beard trim from a younger man in a black shirt.
A guy is about to slit another guy's throat
2
0.001808
A gray bearded man is receiving a beard trim while the other is homicidal.
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(in(e1,x6) & of(x6,x7) & n_crowd(x7) & Theme(e2,x7) & v_seat(e2) & n_front(x6) & Theme(e1,x3) & Actor(e1,x1) & v_receive(e1) & from(x3,x4) & in(x4,x5) & n_shirt(x5) & a_black(s4) & Theme(s4,x5) & n_man(x4) & r_more(s3) & a_younger(s3) & Theme(s3,x4) & n_trim(x3) & a_beard(s2) & Theme(s2,x3) & with(x1,x2) & n_beard(x2) & a_gray(s1) & Theme(s1,x2) & n_man(x1))
exists p1 s1 x1.(Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_slit(e1) & n_throat(x3) & of(x3,x2) & n_guy(x2) & -(x2 = x1)) & n_guy(x1) & n_guy(x1))
4ad23a44-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(with(x1,x2) & v_seat(e2) & v_receive(e1) & r_more(s3) & of(x6,x7) & n_trim(x3) & n_shirt(x5) & n_man(x4) & n_man(x1) & n_front(x6) & n_crowd(x7) & n_beard(x2) & in(x4,x5) & in(e1,x6) & from(x3,x4) & a_younger(s3) & a_gray(s1) & a_black(s4) & a_beard(s2) & Theme(s4,x5) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x3) & Actor(e1,x1))
exists p1 s1 x1.(n_guy(x1) & exists e1 x2 x3.(v_slit(e1) & of(x3,x2) & n_throat(x3) & n_guy(x2) & Theme(e1,x3) & Actor(e1,x1) & -(x2 = x1)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x1))
In front of a seated crowd, a man with a gray beard receives a beard trim from a younger man in a black shirt.
In front of a seated crowd, a man is having his beard trimmed.
0
0.917559
To receive a beard trim is to have your beard trimmed.
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(in(e1,x6) & of(x6,x7) & n_crowd(x7) & Theme(e2,x7) & v_seat(e2) & n_front(x6) & Theme(e1,x3) & Actor(e1,x1) & v_receive(e1) & from(x3,x4) & in(x4,x5) & n_shirt(x5) & a_black(s4) & Theme(s4,x5) & n_man(x4) & r_more(s3) & a_younger(s3) & Theme(s3,x4) & n_trim(x3) & a_beard(s2) & Theme(s2,x3) & with(x1,x2) & n_beard(x2) & a_gray(s1) & Theme(s1,x2) & n_man(x1))
exists e1 e3 e2 x1 x2 x3 x4 x5.(in(e2,x4) & of(x4,x5) & n_crowd(x5) & Theme(e3,x5) & v_seat(e3) & n_front(x4) & Theme(e2,x2) & Actor(e2,x1) & v_have(e2) & Actor(e1,x3) & v_trim(e1) & (x2 = x3) & n_beard(x2) & of(x2,x1) & n_male(x1) & n_man(x1))
4ad25286-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6 x7.(with(x1,x2) & v_seat(e2) & v_receive(e1) & r_more(s3) & of(x6,x7) & n_trim(x3) & n_shirt(x5) & n_man(x4) & n_man(x1) & n_front(x6) & n_crowd(x7) & n_beard(x2) & in(x4,x5) & in(e1,x6) & from(x3,x4) & a_younger(s3) & a_gray(s1) & a_black(s4) & a_beard(s2) & Theme(s4,x5) & Theme(s3,x4) & Theme(s2,x3) & Theme(s1,x2) & Theme(e2,x7) & Theme(e1,x3) & Actor(e1,x1))
exists e1 e3 e2 x1 x2 x3 x4 x5.(v_trim(e1) & v_seat(e3) & v_have(e2) & of(x4,x5) & of(x2,x1) & n_man(x1) & n_male(x1) & n_front(x4) & n_crowd(x5) & n_beard(x2) & in(e2,x4) & Theme(e3,x5) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
A crowd in an auditorium is watching as an older man is having his facial hair trimmed by another man.
The 2 men on stage are related.
1
0.02799
The two men are not necessarily related.
exists e1 p1 s2 x1 x2 x4.(exists e3 e2 s1 x3 x5 x6.(Theme(e3,x4) & Actor(e3,x3) & v_have(e3) & Actor(e2,x6) & n_man(x6) & -(x6 = x3) & n_man(x3) & n_man(x3) & Theme(e2,x5) & v_trim(e2) & (x4 = x5) & r_more(s1) & a_older(s1) & Theme(s1,x3)) & n_hair(x4) & a_facial(s2) & Theme(s2,x4) & of(x4,x1) & n_male(x1) & as(e1,p1) & Actor(e1,x1) & v_watch(e1) & in(x1,x2) & n_auditorium(x2) & n_crowd(x1))
exists e1 x1 x2.(n_man(x1) & n_date(x1) & a_date_day_02(x1) & a_date_day_02(x1) & Theme(e1,x1) & v_relate(e1) & on(x1,x2) & n_stage(x2))
4ad290e8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s2 x1 x2 x4.(v_watch(e1) & of(x4,x1) & n_male(x1) & n_hair(x4) & n_crowd(x1) & n_auditorium(x2) & in(x1,x2) & exists e3 e2 s1 x3 x5 x6.(v_trim(e2) & v_have(e3) & r_more(s1) & n_man(x6) & n_man(x3) & a_older(s1) & Theme(s1,x3) & Theme(e3,x4) & Theme(e2,x5) & Actor(e3,x3) & Actor(e2,x6) & -(x6 = x3) & (x4 = x5)) & as(e1,p1) & a_facial(s2) & Theme(s2,x4) & Actor(e1,x1))
exists e1 x1 x2.(v_relate(e1) & on(x1,x2) & n_stage(x2) & n_man(x1) & n_date(x1) & a_date_day_02(x1) & Theme(e1,x1))
A crowd in an auditorium is watching as an older man is having his facial hair trimmed by another man.
a man goes to his favorite barber
1
0.0217
One need not be a barber to trim facial hair.
exists e1 p1 s2 x1 x2 x4.(exists e3 e2 s1 x3 x5 x6.(Theme(e3,x4) & Actor(e3,x3) & v_have(e3) & Actor(e2,x6) & n_man(x6) & -(x6 = x3) & n_man(x3) & n_man(x3) & Theme(e2,x5) & v_trim(e2) & (x4 = x5) & r_more(s1) & a_older(s1) & Theme(s1,x3)) & n_hair(x4) & a_facial(s2) & Theme(s2,x4) & of(x4,x1) & n_male(x1) & as(e1,p1) & Actor(e1,x1) & v_watch(e1) & in(x1,x2) & n_auditorium(x2) & n_crowd(x1))
exists e1 s1 x1 x2.(to(e1,x2) & n_barber(x2) & a_favorite(s1) & Theme(s1,x2) & of(x2,x1) & n_male(x1) & Actor(e1,x1) & v_go(e1) & n_man(x1))
4ad2b76c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s2 x1 x2 x4.(v_watch(e1) & of(x4,x1) & n_male(x1) & n_hair(x4) & n_crowd(x1) & n_auditorium(x2) & in(x1,x2) & exists e3 e2 s1 x3 x5 x6.(v_trim(e2) & v_have(e3) & r_more(s1) & n_man(x6) & n_man(x3) & a_older(s1) & Theme(s1,x3) & Theme(e3,x4) & Theme(e2,x5) & Actor(e3,x3) & Actor(e2,x6) & -(x6 = x3) & (x4 = x5)) & as(e1,p1) & a_facial(s2) & Theme(s2,x4) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_go(e1) & to(e1,x2) & of(x2,x1) & n_man(x1) & n_male(x1) & n_barber(x2) & a_favorite(s1) & Theme(s1,x2) & Actor(e1,x1))
A crowd in an auditorium is watching as an older man is having his facial hair trimmed by another man.
A barber practicing hair cuts in front of students.
1
0.743325
Even a man who is not a barber can trim facial hair. Getting facial hair trimmed does not necessarily mean there is a hair cut. An auditorium does not necessarily contain students.
exists e1 p1 s2 x1 x2 x4.(exists e3 e2 s1 x3 x5 x6.(Theme(e3,x4) & Actor(e3,x3) & v_have(e3) & Actor(e2,x6) & n_man(x6) & -(x6 = x3) & n_man(x3) & n_man(x3) & Theme(e2,x5) & v_trim(e2) & (x4 = x5) & r_more(s1) & a_older(s1) & Theme(s1,x3)) & n_hair(x4) & a_facial(s2) & Theme(s2,x4) & of(x4,x1) & n_male(x1) & as(e1,p1) & Actor(e1,x1) & v_watch(e1) & in(x1,x2) & n_auditorium(x2) & n_crowd(x1))
exists e1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_practice(e1) & in(x3,x5) & of(x5,x6) & n_student(x6) & n_front(x5) & n_cut(x3) & of(x3,x4) & n_hair(x4) & (x1 = x2) & n_barber(x1))
4ad2c28e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s2 x1 x2 x4.(v_watch(e1) & of(x4,x1) & n_male(x1) & n_hair(x4) & n_crowd(x1) & n_auditorium(x2) & in(x1,x2) & exists e3 e2 s1 x3 x5 x6.(v_trim(e2) & v_have(e3) & r_more(s1) & n_man(x6) & n_man(x3) & a_older(s1) & Theme(s1,x3) & Theme(e3,x4) & Theme(e2,x5) & Actor(e3,x3) & Actor(e2,x6) & -(x6 = x3) & (x4 = x5)) & as(e1,p1) & a_facial(s2) & Theme(s2,x4) & Actor(e1,x1))
exists e1 x1 x2 x3 x4 x5 x6.(v_practice(e1) & of(x5,x6) & of(x3,x4) & n_student(x6) & n_hair(x4) & n_front(x5) & n_cut(x3) & n_barber(x1) & in(x3,x5) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
A crowd in an auditorium is watching as an older man is having his facial hair trimmed by another man.
the man is a farmer
1
0.001121
The man is not necessarily a farmer.
exists e1 p1 s2 x1 x2 x4.(exists e3 e2 s1 x3 x5 x6.(Theme(e3,x4) & Actor(e3,x3) & v_have(e3) & Actor(e2,x6) & n_man(x6) & -(x6 = x3) & n_man(x3) & n_man(x3) & Theme(e2,x5) & v_trim(e2) & (x4 = x5) & r_more(s1) & a_older(s1) & Theme(s1,x3)) & n_hair(x4) & a_facial(s2) & Theme(s2,x4) & of(x4,x1) & n_male(x1) & as(e1,p1) & Actor(e1,x1) & v_watch(e1) & in(x1,x2) & n_auditorium(x2) & n_crowd(x1))
exists p1 x1.(n_man(x1) & exists x2.((x1 = x2) & n_farmer(x2)))
4ad2ccde-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s2 x1 x2 x4.(v_watch(e1) & of(x4,x1) & n_male(x1) & n_hair(x4) & n_crowd(x1) & n_auditorium(x2) & in(x1,x2) & exists e3 e2 s1 x3 x5 x6.(v_trim(e2) & v_have(e3) & r_more(s1) & n_man(x6) & n_man(x3) & a_older(s1) & Theme(s1,x3) & Theme(e3,x4) & Theme(e2,x5) & Actor(e3,x3) & Actor(e2,x6) & -(x6 = x3) & (x4 = x5)) & as(e1,p1) & a_facial(s2) & Theme(s2,x4) & Actor(e1,x1))
exists x1.(n_man(x1) & exists x2.(n_farmer(x2) & (x1 = x2)))
A crowd in an auditorium is watching as an older man is having his facial hair trimmed by another man.
A man's facial hair is attacking the crowd.
2
0
A crowd in an auditorium watching and facial hair attacking the crowd are completely contradicttory. Also facial hair being trimmed and facial hair is attacking the crowd are also contradictory.
exists e1 p1 s2 x1 x2 x4.(exists e3 e2 s1 x3 x5 x6.(Theme(e3,x4) & Actor(e3,x3) & v_have(e3) & Actor(e2,x6) & n_man(x6) & -(x6 = x3) & n_man(x3) & n_man(x3) & Theme(e2,x5) & v_trim(e2) & (x4 = x5) & r_more(s1) & a_older(s1) & Theme(s1,x3)) & n_hair(x4) & a_facial(s2) & Theme(s2,x4) & of(x4,x1) & n_male(x1) & as(e1,p1) & Actor(e1,x1) & v_watch(e1) & in(x1,x2) & n_auditorium(x2) & n_crowd(x1))
exists e1 s1 x1 x2 x3.(n_crowd(x3) & Theme(e1,x3) & Actor(e1,x2) & v_attack(e1) & n_hair(x2) & a_facial(s1) & Theme(s1,x2) & of(x2,x1) & n_man(x1))
4ad2d1d4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s2 x1 x2 x4.(v_watch(e1) & of(x4,x1) & n_male(x1) & n_hair(x4) & n_crowd(x1) & n_auditorium(x2) & in(x1,x2) & exists e3 e2 s1 x3 x5 x6.(v_trim(e2) & v_have(e3) & r_more(s1) & n_man(x6) & n_man(x3) & a_older(s1) & Theme(s1,x3) & Theme(e3,x4) & Theme(e2,x5) & Actor(e3,x3) & Actor(e2,x6) & -(x6 = x3) & (x4 = x5)) & as(e1,p1) & a_facial(s2) & Theme(s2,x4) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(v_attack(e1) & of(x2,x1) & n_man(x1) & n_hair(x2) & n_crowd(x3) & a_facial(s1) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x2))
A crowd in an auditorium is watching as an older man is having his facial hair trimmed by another man.
The man getting his hair trimmed is a volunteer from the crowd.
1
0.526557
The auditorium may not have a crowd in it. The man is not necessarily a volunteer.
exists e1 p1 s2 x1 x2 x4.(exists e3 e2 s1 x3 x5 x6.(Theme(e3,x4) & Actor(e3,x3) & v_have(e3) & Actor(e2,x6) & n_man(x6) & -(x6 = x3) & n_man(x3) & n_man(x3) & Theme(e2,x5) & v_trim(e2) & (x4 = x5) & r_more(s1) & a_older(s1) & Theme(s1,x3)) & n_hair(x4) & a_facial(s2) & Theme(s2,x4) & of(x4,x1) & n_male(x1) & as(e1,p1) & Actor(e1,x1) & v_watch(e1) & in(x1,x2) & n_auditorium(x2) & n_crowd(x1))
exists e1 e2 p1 x1 x2 x3 x4 x6.(n_crowd(x6) & n_hair(x3) & of(x3,x1) & n_male(x1) & n_man(x1) & exists x5.((x1 = x5) & from(x5,x6) & n_volunteer(x5)) & Theme(e2,x3) & Actor(e2,x2) & v_get(e2) & Actor(e1,x4) & v_trim(e1) & (x3 = x4) & (x1 = x2))
4ad2d620-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s2 x1 x2 x4.(v_watch(e1) & of(x4,x1) & n_male(x1) & n_hair(x4) & n_crowd(x1) & n_auditorium(x2) & in(x1,x2) & exists e3 e2 s1 x3 x5 x6.(v_trim(e2) & v_have(e3) & r_more(s1) & n_man(x6) & n_man(x3) & a_older(s1) & Theme(s1,x3) & Theme(e3,x4) & Theme(e2,x5) & Actor(e3,x3) & Actor(e2,x6) & -(x6 = x3) & (x4 = x5)) & as(e1,p1) & a_facial(s2) & Theme(s2,x4) & Actor(e1,x1))
exists e1 e2 x1 x2 x3 x4 x6.(v_trim(e1) & v_get(e2) & of(x3,x1) & n_man(x1) & n_male(x1) & n_hair(x3) & n_crowd(x6) & exists x5.(n_volunteer(x5) & from(x5,x6) & (x1 = x5)) & Theme(e2,x3) & Actor(e2,x2) & Actor(e1,x4) & (x3 = x4) & (x1 = x2))
A crowd in an auditorium is watching as an older man is having his facial hair trimmed by another man.
a man shaves another man
0
0.947688
both explain a man shaving another man
exists e1 p1 s2 x1 x2 x4.(exists e3 e2 s1 x3 x5 x6.(Theme(e3,x4) & Actor(e3,x3) & v_have(e3) & Actor(e2,x6) & n_man(x6) & -(x6 = x3) & n_man(x3) & n_man(x3) & Theme(e2,x5) & v_trim(e2) & (x4 = x5) & r_more(s1) & a_older(s1) & Theme(s1,x3)) & n_hair(x4) & a_facial(s2) & Theme(s2,x4) & of(x4,x1) & n_male(x1) & as(e1,p1) & Actor(e1,x1) & v_watch(e1) & in(x1,x2) & n_auditorium(x2) & n_crowd(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_shave(e1) & n_man(x2) & -(x2 = x1) & n_man(x1) & n_man(x1))
4ad2da62-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s2 x1 x2 x4.(v_watch(e1) & of(x4,x1) & n_male(x1) & n_hair(x4) & n_crowd(x1) & n_auditorium(x2) & in(x1,x2) & exists e3 e2 s1 x3 x5 x6.(v_trim(e2) & v_have(e3) & r_more(s1) & n_man(x6) & n_man(x3) & a_older(s1) & Theme(s1,x3) & Theme(e3,x4) & Theme(e2,x5) & Actor(e3,x3) & Actor(e2,x6) & -(x6 = x3) & (x4 = x5)) & as(e1,p1) & a_facial(s2) & Theme(s2,x4) & Actor(e1,x1))
exists e1 x1 x2.(v_shave(e1) & n_man(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & -(x2 = x1))
An Asian cute girl in an ash color outfit with a bag color bag give a beautiful smile.
An asian girl with a smile has a bag.
0
1
both show an asian girl that has a bag
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(Theme(e1,x8) & Actor(e1,x1) & v_give(e1) & n_smile(x8) & a_beautiful(s3) & Theme(s3,x8) & in(x1,x3) & with(x3,x5) & n_bag(x5) & of(x5,x7) & n_color(x7) & of(x5,x6) & n_bag(x6) & n_outfit(x3) & of(x3,x4) & n_color(x4) & a_ash(s2) & Theme(s2,x3) & n_girl(x1) & of(x1,x2) & n_cute(x2) & a_asian(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_have(e1) & n_bag(x3) & with(x1,x2) & n_smile(x2) & n_girl(x1) & a_asian(s1) & Theme(s1,x1))
4ad35fb4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(with(x3,x5) & v_give(e1) & of(x5,x7) & of(x5,x6) & of(x3,x4) & of(x1,x2) & n_smile(x8) & n_outfit(x3) & n_girl(x1) & n_cute(x2) & n_color(x7) & n_color(x4) & n_bag(x6) & n_bag(x5) & in(x1,x3) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x8) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x8) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(with(x1,x2) & v_have(e1) & n_smile(x2) & n_girl(x1) & n_bag(x3) & a_asian(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
An Asian cute girl in an ash color outfit with a bag color bag give a beautiful smile.
An Asian girl in an white color outfit gives a beautiful smile.
2
-100
If one is wearing an ash color, they are not wearing white.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(Theme(e1,x8) & Actor(e1,x1) & v_give(e1) & n_smile(x8) & a_beautiful(s3) & Theme(s3,x8) & in(x1,x3) & with(x3,x5) & n_bag(x5) & of(x5,x7) & n_color(x7) & of(x5,x6) & n_bag(x6) & n_outfit(x3) & of(x3,x4) & n_color(x4) & a_ash(s2) & Theme(s2,x3) & n_girl(x1) & of(x1,x2) & n_cute(x2) & a_asian(s1) & Theme(s1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4.(Theme(e1,x4) & Actor(e1,x1) & v_give(e1) & n_smile(x4) & a_beautiful(s3) & Theme(s3,x4) & in(x1,x2) & n_outfit(x2) & of(x2,x3) & n_color(x3) & a_white(s2) & Theme(s2,x2) & n_girl(x1) & a_asian(s1) & Theme(s1,x1))
4ad364e6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(with(x3,x5) & v_give(e1) & of(x5,x7) & of(x5,x6) & of(x3,x4) & of(x1,x2) & n_smile(x8) & n_outfit(x3) & n_girl(x1) & n_cute(x2) & n_color(x7) & n_color(x4) & n_bag(x6) & n_bag(x5) & in(x1,x3) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x8) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x8) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_give(e1) & of(x2,x3) & n_smile(x4) & n_outfit(x2) & n_girl(x1) & n_color(x3) & in(x1,x2) & a_white(s2) & a_beautiful(s3) & a_asian(s1) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x4) & Actor(e1,x1))
An Asian cute girl in an ash color outfit with a bag color bag give a beautiful smile.
A Japanese tourist is very excited to arrive at the Eiffel Tower.
1
0.000148
Asian cute girl doesn't imply Japanese tourist
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(Theme(e1,x8) & Actor(e1,x1) & v_give(e1) & n_smile(x8) & a_beautiful(s3) & Theme(s3,x8) & in(x1,x3) & with(x3,x5) & n_bag(x5) & of(x5,x7) & n_color(x7) & of(x5,x6) & n_bag(x6) & n_outfit(x3) & of(x3,x4) & n_color(x4) & a_ash(s2) & Theme(s2,x3) & n_girl(x1) & of(x1,x2) & n_cute(x2) & a_asian(s1) & Theme(s1,x1))
exists p1 s1 s2 x1 x2 x3.(ne_org_tower(x2) & (x2 = x3) & ne_org_eiffel(x3) & r_very(s2) & Topic(s2,p1) & Actor(s2,x1) & a_excited(s2) & exists e1.(at(e1,x2) & Actor(e1,x1) & v_arrive(e1)) & n_tourist(x1) & a_japanese(s1) & Theme(s1,x1))
4ad36978-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(with(x3,x5) & v_give(e1) & of(x5,x7) & of(x5,x6) & of(x3,x4) & of(x1,x2) & n_smile(x8) & n_outfit(x3) & n_girl(x1) & n_cute(x2) & n_color(x7) & n_color(x4) & n_bag(x6) & n_bag(x5) & in(x1,x3) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x8) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x8) & Actor(e1,x1))
exists p1 s1 s2 x1 x2 x3.(r_very(s2) & ne_org_tower(x2) & ne_org_eiffel(x3) & n_tourist(x1) & exists e1.(v_arrive(e1) & at(e1,x2) & Actor(e1,x1)) & a_japanese(s1) & a_excited(s2) & Topic(s2,p1) & Theme(s1,x1) & Actor(s2,x1) & (x2 = x3))
An Asian cute girl in an ash color outfit with a bag color bag give a beautiful smile.
An Asian girl in an ash color outfit gives a beautiful smile.
0
-100
Cute implies gives a beautiful smile.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(Theme(e1,x8) & Actor(e1,x1) & v_give(e1) & n_smile(x8) & a_beautiful(s3) & Theme(s3,x8) & in(x1,x3) & with(x3,x5) & n_bag(x5) & of(x5,x7) & n_color(x7) & of(x5,x6) & n_bag(x6) & n_outfit(x3) & of(x3,x4) & n_color(x4) & a_ash(s2) & Theme(s2,x3) & n_girl(x1) & of(x1,x2) & n_cute(x2) & a_asian(s1) & Theme(s1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4.(Theme(e1,x4) & Actor(e1,x1) & v_give(e1) & n_smile(x4) & a_beautiful(s3) & Theme(s3,x4) & in(x1,x2) & n_outfit(x2) & of(x2,x3) & n_color(x3) & a_ash(s2) & Theme(s2,x2) & n_girl(x1) & a_asian(s1) & Theme(s1,x1))
4ad36de2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(with(x3,x5) & v_give(e1) & of(x5,x7) & of(x5,x6) & of(x3,x4) & of(x1,x2) & n_smile(x8) & n_outfit(x3) & n_girl(x1) & n_cute(x2) & n_color(x7) & n_color(x4) & n_bag(x6) & n_bag(x5) & in(x1,x3) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x8) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x8) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_give(e1) & of(x2,x3) & n_smile(x4) & n_outfit(x2) & n_girl(x1) & n_color(x3) & in(x1,x2) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x4) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x4) & Actor(e1,x1))
An Asian cute girl in an ash color outfit with a bag color bag give a beautiful smile.
A female carrying something looks happy.
0
-100
Girl implies female.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(Theme(e1,x8) & Actor(e1,x1) & v_give(e1) & n_smile(x8) & a_beautiful(s3) & Theme(s3,x8) & in(x1,x3) & with(x3,x5) & n_bag(x5) & of(x5,x7) & n_color(x7) & of(x5,x6) & n_bag(x6) & n_outfit(x3) & of(x3,x4) & n_color(x4) & a_ash(s2) & Theme(s2,x3) & n_girl(x1) & of(x1,x2) & n_cute(x2) & a_asian(s1) & Theme(s1,x1))
exists e1 p1 s1 x1 x2.(exists s2.(Theme(s2,x1) & a_happy(s2)) & Topic(e1,p1) & Actor(e1,x1) & v_look(e1) & n_something(x1) & of(x1,x2) & n_carrying(x2) & a_female(s1) & Theme(s1,x1))
4ad37242-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(with(x3,x5) & v_give(e1) & of(x5,x7) & of(x5,x6) & of(x3,x4) & of(x1,x2) & n_smile(x8) & n_outfit(x3) & n_girl(x1) & n_cute(x2) & n_color(x7) & n_color(x4) & n_bag(x6) & n_bag(x5) & in(x1,x3) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x8) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x8) & Actor(e1,x1))
exists e1 p1 s1 x1 x2.(v_look(e1) & of(x1,x2) & n_something(x1) & n_carrying(x2) & exists s2.(a_happy(s2) & Theme(s2,x1)) & a_female(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
An Asian cute girl in an ash color outfit with a bag color bag give a beautiful smile.
The girl is very young.
1
0.409145
Not all girls are very young.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(Theme(e1,x8) & Actor(e1,x1) & v_give(e1) & n_smile(x8) & a_beautiful(s3) & Theme(s3,x8) & in(x1,x3) & with(x3,x5) & n_bag(x5) & of(x5,x7) & n_color(x7) & of(x5,x6) & n_bag(x6) & n_outfit(x3) & of(x3,x4) & n_color(x4) & a_ash(s2) & Theme(s2,x3) & n_girl(x1) & of(x1,x2) & n_cute(x2) & a_asian(s1) & Theme(s1,x1))
exists s1 x1.(n_girl(x1) & r_very(s1) & Theme(s1,x1) & a_young(s1))
4ad376b6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(with(x3,x5) & v_give(e1) & of(x5,x7) & of(x5,x6) & of(x3,x4) & of(x1,x2) & n_smile(x8) & n_outfit(x3) & n_girl(x1) & n_cute(x2) & n_color(x7) & n_color(x4) & n_bag(x6) & n_bag(x5) & in(x1,x3) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x8) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x8) & Actor(e1,x1))
exists s1 x1.(r_very(s1) & n_girl(x1) & a_young(s1) & Theme(s1,x1))
An Asian cute girl in an ash color outfit with a bag color bag give a beautiful smile.
The asian girl is from Japan.
1
0.169806
Not all asian people are from Japan.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(Theme(e1,x8) & Actor(e1,x1) & v_give(e1) & n_smile(x8) & a_beautiful(s3) & Theme(s3,x8) & in(x1,x3) & with(x3,x5) & n_bag(x5) & of(x5,x7) & n_color(x7) & of(x5,x6) & n_bag(x6) & n_outfit(x3) & of(x3,x4) & n_color(x4) & a_ash(s2) & Theme(s2,x3) & n_girl(x1) & of(x1,x2) & n_cute(x2) & a_asian(s1) & Theme(s1,x1))
exists p1 s1 x1 x2.(ne_geo_japan(x2) & n_girl(x1) & a_asian(s1) & Theme(s1,x1) & from(x1,x2))
4ad37b16-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(with(x3,x5) & v_give(e1) & of(x5,x7) & of(x5,x6) & of(x3,x4) & of(x1,x2) & n_smile(x8) & n_outfit(x3) & n_girl(x1) & n_cute(x2) & n_color(x7) & n_color(x4) & n_bag(x6) & n_bag(x5) & in(x1,x3) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x8) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x8) & Actor(e1,x1))
exists s1 x1 x2.(ne_geo_japan(x2) & n_girl(x1) & from(x1,x2) & a_asian(s1) & Theme(s1,x1))
An Asian cute girl in an ash color outfit with a bag color bag give a beautiful smile.
The asian girl is frowning.
2
-100
If she is smiling, she is not frowning.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(Theme(e1,x8) & Actor(e1,x1) & v_give(e1) & n_smile(x8) & a_beautiful(s3) & Theme(s3,x8) & in(x1,x3) & with(x3,x5) & n_bag(x5) & of(x5,x7) & n_color(x7) & of(x5,x6) & n_bag(x6) & n_outfit(x3) & of(x3,x4) & n_color(x4) & a_ash(s2) & Theme(s2,x3) & n_girl(x1) & of(x1,x2) & n_cute(x2) & a_asian(s1) & Theme(s1,x1))
exists e1 s1 x1.(n_girl(x1) & a_asian(s1) & Theme(s1,x1) & Actor(e1,x1) & v_frown(e1))
4ad38020-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7 x8.(with(x3,x5) & v_give(e1) & of(x5,x7) & of(x5,x6) & of(x3,x4) & of(x1,x2) & n_smile(x8) & n_outfit(x3) & n_girl(x1) & n_cute(x2) & n_color(x7) & n_color(x4) & n_bag(x6) & n_bag(x5) & in(x1,x3) & a_beautiful(s3) & a_asian(s1) & a_ash(s2) & Theme(s3,x8) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x8) & Actor(e1,x1))
exists e1 s1 x1.(v_frown(e1) & n_girl(x1) & a_asian(s1) & Theme(s1,x1) & Actor(e1,x1))