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The dog is walking on the sand beside the ocean. | A dog sits on a blanket. | 2 | -100 | The dog can't be walking on the sand by the ocean and also sitting on a blanket. | exists e1 x1 x2 x3.(n_ocean(x3) & n_sand(x2) & n_dog(x1) & beside(e1,x3) & on(e1,x2) & Actor(e1,x1) & v_walk(e1)) | exists e1 x1 x2.(on(e1,x2) & n_blanket(x2) & Actor(e1,x1) & v_sit(e1) & n_dog(x1)) | 4a8d02ee-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3.(v_walk(e1) & on(e1,x2) & n_sand(x2) & n_ocean(x3) & n_dog(x1) & beside(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_sit(e1) & on(e1,x2) & n_dog(x1) & n_blanket(x2) & Actor(e1,x1)) |
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The dog is walking on the sand beside the ocean. | A dog strolls along the beach. | 0 | -100 | Strolling is the same as walking. | exists e1 x1 x2 x3.(n_ocean(x3) & n_sand(x2) & n_dog(x1) & beside(e1,x3) & on(e1,x2) & Actor(e1,x1) & v_walk(e1)) | exists e1 x1 x2.(n_beach(x2) & along(e1,x2) & Actor(e1,x1) & v_stroll(e1) & n_dog(x1)) | 4a8d08ac-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3.(v_walk(e1) & on(e1,x2) & n_sand(x2) & n_ocean(x3) & n_dog(x1) & beside(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_stroll(e1) & n_dog(x1) & n_beach(x2) & along(e1,x2) & Actor(e1,x1)) |
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The dog is walking on the sand beside the ocean. | A dog pulls his owner into the ocean. | 1 | -100 | A dog can walk beside the ocean even if his owner isn't present. It cannot be inferred that a dog walking beside the ocean pulls anyone into the ocean. | exists e1 x1 x2 x3.(n_ocean(x3) & n_sand(x2) & n_dog(x1) & beside(e1,x3) & on(e1,x2) & Actor(e1,x1) & v_walk(e1)) | exists e1 x1 x2 x3.(n_ocean(x3) & into(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_pull(e1) & n_owner(x2) & of(x2,x1) & n_male(x1) & n_dog(x1)) | 4a8d0db6-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3.(v_walk(e1) & on(e1,x2) & n_sand(x2) & n_ocean(x3) & n_dog(x1) & beside(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2 x3.(v_pull(e1) & of(x2,x1) & n_owner(x2) & n_ocean(x3) & n_male(x1) & n_dog(x1) & into(e1,x3) & Theme(e1,x2) & Actor(e1,x1)) |
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Two people working in mud. | Some people and some mud. | 0 | -100 | Some implies two or more. | exists e1 x1 x2 x3.(a_topic(x1) & in(e1,x3) & n_mud(x3) & Actor(e1,x2) & v_work(e1) & (x1 = x2) & n_people(x1) & card_eq_2(x1)) | exists s1 x1 x2.(a_topic(s1) & subset_of(x2,s1) & n_mud(x2) & subset_of(x1,s1) & n_people(x1)) | 4a8d12ac-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3.(v_work(e1) & n_people(x1) & n_mud(x3) & in(e1,x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2)) | exists s1 x1 x2.(subset_of(x2,s1) & subset_of(x1,s1) & n_people(x1) & n_mud(x2) & a_topic(s1)) |
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Two people working in mud. | A person sitting in a lobby. | 2 | -100 | There should only be one person or two people. People can't be sitting in a lobby while they are working in the mud. | exists e1 x1 x2 x3.(a_topic(x1) & in(e1,x3) & n_mud(x3) & Actor(e1,x2) & v_work(e1) & (x1 = x2) & n_people(x1) & card_eq_2(x1)) | exists e1 x1 x2 x3.(a_topic(x1) & in(e1,x3) & n_lobby(x3) & Actor(e1,x2) & v_sit(e1) & (x1 = x2) & n_person(x1)) | 4a8d1d56-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3.(v_work(e1) & n_people(x1) & n_mud(x3) & in(e1,x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2)) | exists e1 x1 x2 x3.(v_sit(e1) & n_person(x1) & n_lobby(x3) & in(e1,x3) & a_topic(x1) & Actor(e1,x2) & (x1 = x2)) |
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A group of performers clap on stage. | the group is singing a song | 1 | -100 | Clapping does not mean there is also singing. | exists e1 x1 x2 x3.(on(e1,x3) & n_stage(x3) & Actor(e1,x1) & v_clap(e1) & of(x1,x2) & n_performer(x2) & n_group(x1)) | exists e1 x1 x2.(n_group(x1) & Theme(e1,x2) & Actor(e1,x1) & v_sing(e1) & n_song(x2)) | 4a8d2b8e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3.(v_clap(e1) & on(e1,x3) & of(x1,x2) & n_stage(x3) & n_performer(x2) & n_group(x1) & Actor(e1,x1)) | exists e1 x1 x2.(v_sing(e1) & n_song(x2) & n_group(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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Five people, the two on the left wearing identical white shirts, are applauding something. | Two people are wearing identical white shirts. | 0 | -100 | There has to be at least two persons doing the same thing. | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(n_left(x3) & Theme(e2,x5) & Actor(e2,x1) & v_applaud(e2) & n_thing(x5) & rel(x1,x2) & Theme(e1,x2) & Actor(e1,x4) & v_wear(e1) & n_shirt(x2) & a_white(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & (x2 = x4) & on(x2,x3) & n_thing(x2) & card_eq_2(x2) & n_people(x1) & card_eq_5(x1)) | exists e1 s1 s2 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_shirt(x2) & a_white(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & n_people(x1) & card_eq_2(x1)) | 4a8d35ac-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(v_wear(e1) & v_applaud(e2) & rel(x1,x2) & on(x2,x3) & n_thing(x5) & n_thing(x2) & n_shirt(x2) & n_people(x1) & n_left(x3) & card_eq_5(x1) & card_eq_2(x2) & a_white(s2) & a_identical(s1) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x5) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x4) & (x2 = x4)) | exists e1 s1 s2 x1 x2.(v_wear(e1) & n_shirt(x2) & n_people(x1) & card_eq_2(x1) & a_white(s2) & a_identical(s1) & Theme(s2,x2) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1)) |
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Five people, the two on the left wearing identical white shirts, are applauding something. | Five people clapping | 0 | 0.977482 | Clapping is the same as applauding. | exists e2 e1 s1 s2 x1 x2 x3 x4 x5.(n_left(x3) & Theme(e2,x5) & Actor(e2,x1) & v_applaud(e2) & n_thing(x5) & rel(x1,x2) & Theme(e1,x2) & Actor(e1,x4) & v_wear(e1) & n_shirt(x2) & a_white(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & (x2 = x4) & on(x2,x3) & n_thing(x2) & card_eq_2(x2) & n_people(x1) & card_eq_5(x1)) | exists e1 x1 x2.(a_topic(x1) & Actor(e1,x2) & v_clap(e1) & (x1 = x2) & n_people(x1) & card_eq_5(x1)) | 4a8d433a-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 s1 s2 x1 x2 x3 x4 x5.(v_wear(e1) & v_applaud(e2) & rel(x1,x2) & on(x2,x3) & n_thing(x5) & n_thing(x2) & n_shirt(x2) & n_people(x1) & n_left(x3) & card_eq_5(x1) & card_eq_2(x2) & a_white(s2) & a_identical(s1) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x5) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x4) & (x2 = x4)) | exists e1 x1 x2.(v_clap(e1) & n_people(x1) & card_eq_5(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2)) |
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Five people, the two on the left wearing identical white shirts, are applauding something. | Five people are clapping at the great performance. | 1 | 0.753472 | Applauding something does not mean it is for a great performance. | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(n_left(x3) & Theme(e2,x5) & Actor(e2,x1) & v_applaud(e2) & n_thing(x5) & rel(x1,x2) & Theme(e1,x2) & Actor(e1,x4) & v_wear(e1) & n_shirt(x2) & a_white(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & (x2 = x4) & on(x2,x3) & n_thing(x2) & card_eq_2(x2) & n_people(x1) & card_eq_5(x1)) | exists e1 s1 x1 x2.(n_performance(x2) & a_great(s1) & Theme(s1,x2) & at(e1,x2) & Actor(e1,x1) & v_clap(e1) & n_people(x1) & card_eq_5(x1)) | 4a8d4d58-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(v_wear(e1) & v_applaud(e2) & rel(x1,x2) & on(x2,x3) & n_thing(x5) & n_thing(x2) & n_shirt(x2) & n_people(x1) & n_left(x3) & card_eq_5(x1) & card_eq_2(x2) & a_white(s2) & a_identical(s1) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x5) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x4) & (x2 = x4)) | exists e1 s1 x1 x2.(v_clap(e1) & n_performance(x2) & n_people(x1) & card_eq_5(x1) & at(e1,x2) & a_great(s1) & Theme(s1,x2) & Actor(e1,x1)) |
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Five people, the two on the left wearing identical white shirts, are applauding something. | A crowd claps for a band. | 1 | 0.563493 | Something is not necessarily a band. | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(n_left(x3) & Theme(e2,x5) & Actor(e2,x1) & v_applaud(e2) & n_thing(x5) & rel(x1,x2) & Theme(e1,x2) & Actor(e1,x4) & v_wear(e1) & n_shirt(x2) & a_white(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & (x2 = x4) & on(x2,x3) & n_thing(x2) & card_eq_2(x2) & n_people(x1) & card_eq_5(x1)) | exists e1 x1 x2.(for(e1,x2) & n_band(x2) & Actor(e1,x1) & v_clap(e1) & n_crowd(x1)) | 4a8d5c44-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(v_wear(e1) & v_applaud(e2) & rel(x1,x2) & on(x2,x3) & n_thing(x5) & n_thing(x2) & n_shirt(x2) & n_people(x1) & n_left(x3) & card_eq_5(x1) & card_eq_2(x2) & a_white(s2) & a_identical(s1) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x5) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x4) & (x2 = x4)) | exists e1 x1 x2.(v_clap(e1) & n_crowd(x1) & n_band(x2) & for(e1,x2) & Actor(e1,x1)) |
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Five people, the two on the left wearing identical white shirts, are applauding something. | No one is wearing a shirt in the picture. | 2 | 0.000552 | The people are wearing identical white shirts. | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(n_left(x3) & Theme(e2,x5) & Actor(e2,x1) & v_applaud(e2) & n_thing(x5) & rel(x1,x2) & Theme(e1,x2) & Actor(e1,x4) & v_wear(e1) & n_shirt(x2) & a_white(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & (x2 = x4) & on(x2,x3) & n_thing(x2) & card_eq_2(x2) & n_people(x1) & card_eq_5(x1)) | exists x3.(n_picture(x3) & -exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & in(x2,x3) & n_shirt(x2) & n_one(x1))) | 4a8d657c-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(v_wear(e1) & v_applaud(e2) & rel(x1,x2) & on(x2,x3) & n_thing(x5) & n_thing(x2) & n_shirt(x2) & n_people(x1) & n_left(x3) & card_eq_5(x1) & card_eq_2(x2) & a_white(s2) & a_identical(s1) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x5) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x4) & (x2 = x4)) | exists x3.(n_picture(x3) & all e1 x1 x2.(-v_wear(e1) | -n_shirt(x2) | -n_one(x1) | -in(x2,x3) | -Theme(e1,x2) | -Actor(e1,x1))) |
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Five people, the two on the left wearing identical white shirts, are applauding something. | Family of five clapping | 1 | 0.107503 | The five people are not necessarily a family. | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(n_left(x3) & Theme(e2,x5) & Actor(e2,x1) & v_applaud(e2) & n_thing(x5) & rel(x1,x2) & Theme(e1,x2) & Actor(e1,x4) & v_wear(e1) & n_shirt(x2) & a_white(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & (x2 = x4) & on(x2,x3) & n_thing(x2) & card_eq_2(x2) & n_people(x1) & card_eq_5(x1)) | exists x1 x2 x3.(n_clapping(x1) & of(x1,x3) & n_thing(x3) & card_eq_5(x3) & (x1 = x2) & ne_tim_family(x2) & a_topic(x1)) | 4a8d6a90-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(v_wear(e1) & v_applaud(e2) & rel(x1,x2) & on(x2,x3) & n_thing(x5) & n_thing(x2) & n_shirt(x2) & n_people(x1) & n_left(x3) & card_eq_5(x1) & card_eq_2(x2) & a_white(s2) & a_identical(s1) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x5) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x4) & (x2 = x4)) | exists x1 x2 x3.(of(x1,x3) & ne_tim_family(x2) & n_thing(x3) & n_clapping(x1) & card_eq_5(x3) & a_topic(x1) & (x1 = x2)) |
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Five people, the two on the left wearing identical white shirts, are applauding something. | Two people are wearing identical light white shirts. | 1 | 0.739933 | The white shirts are not necessarily light white shirts. | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(n_left(x3) & Theme(e2,x5) & Actor(e2,x1) & v_applaud(e2) & n_thing(x5) & rel(x1,x2) & Theme(e1,x2) & Actor(e1,x4) & v_wear(e1) & n_shirt(x2) & a_white(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & (x2 = x4) & on(x2,x3) & n_thing(x2) & card_eq_2(x2) & n_people(x1) & card_eq_5(x1)) | exists e1 s1 s2 s3 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_shirt(x2) & a_white(s3) & Theme(s3,x2) & a_light(s2) & Theme(s2,x2) & a_identical(s1) & Theme(s1,x2) & n_people(x1) & card_eq_2(x1)) | 4a8d6f36-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(v_wear(e1) & v_applaud(e2) & rel(x1,x2) & on(x2,x3) & n_thing(x5) & n_thing(x2) & n_shirt(x2) & n_people(x1) & n_left(x3) & card_eq_5(x1) & card_eq_2(x2) & a_white(s2) & a_identical(s1) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x5) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x4) & (x2 = x4)) | exists e1 s1 s2 s3 x1 x2.(v_wear(e1) & n_shirt(x2) & n_people(x1) & card_eq_2(x1) & a_white(s3) & a_light(s2) & a_identical(s1) & Theme(s3,x2) & Theme(s2,x2) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1)) |
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In a martial arts demonstration a man with two swords faces a woman with a Chinese spear. | two people are fighting | 1 | 0.917697 | They are not fighting, they are preparing for a spar | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(in(e1,x5) & n_demonstration(x5) & of(x5,x6) & n_art(x6) & a_martial(s2) & Theme(s2,x5) & Theme(e1,x3) & Actor(e1,x1) & v_face(e1) & with(x3,x4) & n_spear(x4) & a_chinese(s1) & Theme(s1,x4) & n_woman(x3) & with(x1,x2) & n_sword(x2) & card_eq_2(x2) & n_man(x1)) | exists e1 x1.(Actor(e1,x1) & v_fight(e1) & n_people(x1) & card_eq_2(x1)) | 4a8da668-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(with(x3,x4) & with(x1,x2) & v_face(e1) & of(x5,x6) & n_woman(x3) & n_sword(x2) & n_spear(x4) & n_man(x1) & n_demonstration(x5) & n_art(x6) & in(e1,x5) & card_eq_2(x2) & a_martial(s2) & a_chinese(s1) & Theme(s2,x5) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1.(v_fight(e1) & n_people(x1) & card_eq_2(x1) & Actor(e1,x1)) |
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In a martial arts demonstration a man with two swords faces a woman with a Chinese spear. | The man with two swords is a black belt. | 1 | 0.666165 | Just because he has two swords in a martial arts demonstration does not mean he is a black belt. | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(in(e1,x5) & n_demonstration(x5) & of(x5,x6) & n_art(x6) & a_martial(s2) & Theme(s2,x5) & Theme(e1,x3) & Actor(e1,x1) & v_face(e1) & with(x3,x4) & n_spear(x4) & a_chinese(s1) & Theme(s1,x4) & n_woman(x3) & with(x1,x2) & n_sword(x2) & card_eq_2(x2) & n_man(x1)) | exists p1 x1 x2.(n_man(x1) & exists s1 x3.((x1 = x3) & n_belt(x3) & a_black(s1) & Theme(s1,x3)) & with(x1,x2) & n_sword(x2) & card_eq_2(x2)) | 4a8dbf2c-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(with(x3,x4) & with(x1,x2) & v_face(e1) & of(x5,x6) & n_woman(x3) & n_sword(x2) & n_spear(x4) & n_man(x1) & n_demonstration(x5) & n_art(x6) & in(e1,x5) & card_eq_2(x2) & a_martial(s2) & a_chinese(s1) & Theme(s2,x5) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1)) | exists x1 x2.(with(x1,x2) & n_sword(x2) & n_man(x1) & exists s1 x3.(n_belt(x3) & a_black(s1) & Theme(s1,x3) & (x1 = x3)) & card_eq_2(x2)) |
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In a martial arts demonstration a man with two swords faces a woman with a Chinese spear. | the two people are eating food | 2 | 0.0008 | The man and woman can't be eating food while having a martial arts demonstration. | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(in(e1,x5) & n_demonstration(x5) & of(x5,x6) & n_art(x6) & a_martial(s2) & Theme(s2,x5) & Theme(e1,x3) & Actor(e1,x1) & v_face(e1) & with(x3,x4) & n_spear(x4) & a_chinese(s1) & Theme(s1,x4) & n_woman(x3) & with(x1,x2) & n_sword(x2) & card_eq_2(x2) & n_man(x1)) | exists e1 x1 x2.(n_people(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1) & v_eat(e1) & n_food(x2)) | 4a8dc404-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(with(x3,x4) & with(x1,x2) & v_face(e1) & of(x5,x6) & n_woman(x3) & n_sword(x2) & n_spear(x4) & n_man(x1) & n_demonstration(x5) & n_art(x6) & in(e1,x5) & card_eq_2(x2) & a_martial(s2) & a_chinese(s1) & Theme(s2,x5) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_eat(e1) & n_people(x1) & n_food(x2) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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In a martial arts demonstration a man with two swords faces a woman with a Chinese spear. | The woman is watching. | 1 | 0.000185 | The woman is not necessarily watching. | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(in(e1,x5) & n_demonstration(x5) & of(x5,x6) & n_art(x6) & a_martial(s2) & Theme(s2,x5) & Theme(e1,x3) & Actor(e1,x1) & v_face(e1) & with(x3,x4) & n_spear(x4) & a_chinese(s1) & Theme(s1,x4) & n_woman(x3) & with(x1,x2) & n_sword(x2) & card_eq_2(x2) & n_man(x1)) | exists e1 x1.(n_woman(x1) & Actor(e1,x1) & v_watch(e1)) | 4a8dcaf8-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(with(x3,x4) & with(x1,x2) & v_face(e1) & of(x5,x6) & n_woman(x3) & n_sword(x2) & n_spear(x4) & n_man(x1) & n_demonstration(x5) & n_art(x6) & in(e1,x5) & card_eq_2(x2) & a_martial(s2) & a_chinese(s1) & Theme(s2,x5) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1.(v_watch(e1) & n_woman(x1) & Actor(e1,x1)) |
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In a martial arts demonstration a man with two swords faces a woman with a Chinese spear. | A man and woman are giving a martial arts demonstration. | 0 | 0.905064 | A man and woman face each other in a martial arts demonstration. They lead it, so they're giving it. | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(in(e1,x5) & n_demonstration(x5) & of(x5,x6) & n_art(x6) & a_martial(s2) & Theme(s2,x5) & Theme(e1,x3) & Actor(e1,x1) & v_face(e1) & with(x3,x4) & n_spear(x4) & a_chinese(s1) & Theme(s1,x4) & n_woman(x3) & with(x1,x2) & n_sword(x2) & card_eq_2(x2) & n_man(x1)) | exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x4) & Actor(e1,x1) & v_give(e1) & n_demonstration(x4) & of(x4,x5) & n_art(x5) & a_martial(s1) & Theme(s1,x4) & n_woman(x3) & n_man(x2) & subset_of(x3,x1) & subset_of(x2,x1)) | 4a8dd62e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(with(x3,x4) & with(x1,x2) & v_face(e1) & of(x5,x6) & n_woman(x3) & n_sword(x2) & n_spear(x4) & n_man(x1) & n_demonstration(x5) & n_art(x6) & in(e1,x5) & card_eq_2(x2) & a_martial(s2) & a_chinese(s1) & Theme(s2,x5) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 s1 x1 x2 x3 x4 x5.(v_give(e1) & subset_of(x3,x1) & subset_of(x2,x1) & of(x4,x5) & n_woman(x3) & n_man(x2) & n_demonstration(x4) & n_art(x5) & a_martial(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e1,x1)) |
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In a martial arts demonstration a man with two swords faces a woman with a Chinese spear. | the woman beats up a man | 1 | 0.500325 | A man and a woman may give a martial arts demonstration without the woman beating up the man. | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(in(e1,x5) & n_demonstration(x5) & of(x5,x6) & n_art(x6) & a_martial(s2) & Theme(s2,x5) & Theme(e1,x3) & Actor(e1,x1) & v_face(e1) & with(x3,x4) & n_spear(x4) & a_chinese(s1) & Theme(s1,x4) & n_woman(x3) & with(x1,x2) & n_sword(x2) & card_eq_2(x2) & n_man(x1)) | exists e1 s1 x1 x2.(n_woman(x1) & a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_beat(e1) & n_man(x2)) | 4a8ddaa2-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(with(x3,x4) & with(x1,x2) & v_face(e1) & of(x5,x6) & n_woman(x3) & n_sword(x2) & n_spear(x4) & n_man(x1) & n_demonstration(x5) & n_art(x6) & in(e1,x5) & card_eq_2(x2) & a_martial(s2) & a_chinese(s1) & Theme(s2,x5) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 s1 x1 x2.(v_beat(e1) & n_woman(x1) & n_man(x2) & a_up(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1)) |
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In a martial arts demonstration a man with two swords faces a woman with a Chinese spear. | A martial arts demonstration is showing off Chinese weaponry. | 1 | 0.94369 | The two swords are not necessarily chinese weaponry. | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(in(e1,x5) & n_demonstration(x5) & of(x5,x6) & n_art(x6) & a_martial(s2) & Theme(s2,x5) & Theme(e1,x3) & Actor(e1,x1) & v_face(e1) & with(x3,x4) & n_spear(x4) & a_chinese(s1) & Theme(s1,x4) & n_woman(x3) & with(x1,x2) & n_sword(x2) & card_eq_2(x2) & n_man(x1)) | exists e1 s1 s2 s3 x1 x2 x3.(a_off(s3) & Manner(e1,s3) & Theme(e1,x3) & Actor(e1,x1) & v_show(e1) & n_weaponry(x3) & a_chinese(s2) & Theme(s2,x3) & n_demonstration(x1) & of(x1,x2) & n_art(x2) & a_martial(s1) & Theme(s1,x1)) | 4a8de3ee-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5 x6.(with(x3,x4) & with(x1,x2) & v_face(e1) & of(x5,x6) & n_woman(x3) & n_sword(x2) & n_spear(x4) & n_man(x1) & n_demonstration(x5) & n_art(x6) & in(e1,x5) & card_eq_2(x2) & a_martial(s2) & a_chinese(s1) & Theme(s2,x5) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 s1 s2 s3 x1 x2 x3.(v_show(e1) & of(x1,x2) & n_weaponry(x3) & n_demonstration(x1) & n_art(x2) & a_off(s3) & a_martial(s1) & a_chinese(s2) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x3) & Manner(e1,s3) & Actor(e1,x1)) |
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A competition match between two martial arts fighters. | two martial arts fighters compete against each other | 0 | 0.977482 | If it is a competition, then they compete against each other | exists s1 x1 x2 x3 x4.(a_topic(x1) & between(x1,x3) & n_fighter(x3) & of(x3,x4) & n_art(x4) & a_martial(s1) & Theme(s1,x3) & card_eq_2(x3) & n_match(x1) & of(x1,x2) & n_competition(x2)) | exists e1 s1 x1 x2.(all x3.(n_other(x3) -> against(e1,x3)) & Actor(e1,x1) & v_compete(e1) & n_fighter(x1) & of(x1,x2) & n_art(x2) & a_martial(s1) & Theme(s1,x1) & card_eq_2(x1)) | 4a8df6e0-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & n_match(x1) & n_fighter(x3) & n_competition(x2) & n_art(x4) & card_eq_2(x3) & between(x1,x3) & a_topic(x1) & a_martial(s1) & Theme(s1,x3)) | exists e1 s1 x1 x2.(v_compete(e1) & of(x1,x2) & n_fighter(x1) & n_art(x2) & card_eq_2(x1) & all x3.(against(e1,x3) | -n_other(x3)) & a_martial(s1) & Theme(s1,x1) & Actor(e1,x1)) |
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A competition match between two martial arts fighters. | Two master black belts fight each other | 1 | 0.105363 | There is nothing indicated the fighters are master black belts. | exists s1 x1 x2 x3 x4.(a_topic(x1) & between(x1,x3) & n_fighter(x3) & of(x3,x4) & n_art(x4) & a_martial(s1) & Theme(s1,x3) & card_eq_2(x3) & n_match(x1) & of(x1,x2) & n_competition(x2)) | exists s1 x1 x2.(all x3.(n_other(x3) -> exists e1.(Theme(e1,x3) & Actor(e1,x1) & v_fight(e1))) & n_belt(x1) & a_black(s1) & Theme(s1,x1) & of(x1,x2) & n_master(x2) & card_eq_2(x1)) | 4a8dff96-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & n_match(x1) & n_fighter(x3) & n_competition(x2) & n_art(x4) & card_eq_2(x3) & between(x1,x3) & a_topic(x1) & a_martial(s1) & Theme(s1,x3)) | exists s1 x1 x2.(of(x1,x2) & n_master(x2) & n_belt(x1) & card_eq_2(x1) & all x3.(exists e1.(v_fight(e1) & Theme(e1,x3) & Actor(e1,x1)) | -n_other(x3)) & a_black(s1) & Theme(s1,x1)) |
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A competition match between two martial arts fighters. | 2 female mma fighting are competing. | 1 | 0.01631 | All martial arts fighters are not female mma. | exists s1 x1 x2 x3 x4.(a_topic(x1) & between(x1,x3) & n_fighter(x3) & of(x3,x4) & n_art(x4) & a_martial(s1) & Theme(s1,x3) & card_eq_2(x3) & n_match(x1) & of(x1,x2) & n_competition(x2)) | exists e1 s1 x1 x2.(Actor(e1,x1) & v_compete(e1) & n_fight(x1) & of(x1,x2) & n_mma(x2) & a_female(s1) & Theme(s1,x1) & n_date(x1) & a_date_day_02(x1) & a_date_day_02(x1)) | 4a8e0d7e-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & n_match(x1) & n_fighter(x3) & n_competition(x2) & n_art(x4) & card_eq_2(x3) & between(x1,x3) & a_topic(x1) & a_martial(s1) & Theme(s1,x3)) | exists e1 s1 x1 x2.(v_compete(e1) & of(x1,x2) & n_mma(x2) & n_fight(x1) & n_date(x1) & a_female(s1) & a_date_day_02(x1) & Theme(s1,x1) & Actor(e1,x1)) |
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A competition match between two martial arts fighters. | Two dogs ride around on tricycles | 2 | 0.000028 | Dogs can't be martial arts fighters and they wouldn't be riding around on tricycles if they were in a competition. | exists s1 x1 x2 x3 x4.(a_topic(x1) & between(x1,x3) & n_fighter(x3) & of(x3,x4) & n_art(x4) & a_martial(s1) & Theme(s1,x3) & card_eq_2(x3) & n_match(x1) & of(x1,x2) & n_competition(x2)) | exists e1 s1 x1 x2.(on(e1,x2) & n_tricycle(x2) & a_around(s1) & Manner(e1,s1) & Actor(e1,x1) & v_ride(e1) & n_dog(x1) & card_eq_2(x1)) | 4a8e18be-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & n_match(x1) & n_fighter(x3) & n_competition(x2) & n_art(x4) & card_eq_2(x3) & between(x1,x3) & a_topic(x1) & a_martial(s1) & Theme(s1,x3)) | exists e1 s1 x1 x2.(v_ride(e1) & on(e1,x2) & n_tricycle(x2) & n_dog(x1) & card_eq_2(x1) & a_around(s1) & Manner(e1,s1) & Actor(e1,x1)) |
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A competition match between two martial arts fighters. | The two martial arts fighters were women. | 1 | 0.157891 | All martial arts fighters are not women. | exists s1 x1 x2 x3 x4.(a_topic(x1) & between(x1,x3) & n_fighter(x3) & of(x3,x4) & n_art(x4) & a_martial(s1) & Theme(s1,x3) & card_eq_2(x3) & n_match(x1) & of(x1,x2) & n_competition(x2)) | exists p1 s1 x1 x2.(n_fighter(x1) & of(x1,x2) & n_art(x2) & a_martial(s1) & Theme(s1,x1) & card_eq_2(x1) & exists x3.((x1 = x3) & n_woman(x3))) | 4a8e1e7c-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & n_match(x1) & n_fighter(x3) & n_competition(x2) & n_art(x4) & card_eq_2(x3) & between(x1,x3) & a_topic(x1) & a_martial(s1) & Theme(s1,x3)) | exists s1 x1 x2.(of(x1,x2) & n_fighter(x1) & n_art(x2) & exists x3.(n_woman(x3) & (x1 = x3)) & card_eq_2(x1) & a_martial(s1) & Theme(s1,x1)) |
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A competition match between two martial arts fighters. | Two kung fu masters are pummeling one another | 1 | 0.074675 | All martial arts fighters are not kung fu masters and because it is a competition match it does not mean the players are pummeling one another. | exists s1 x1 x2 x3 x4.(a_topic(x1) & between(x1,x3) & n_fighter(x3) & of(x3,x4) & n_art(x4) & a_martial(s1) & Theme(s1,x3) & card_eq_2(x3) & n_match(x1) & of(x1,x2) & n_competition(x2)) | exists e1 s1 s2 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_pummel(e1) & n_thing(x3) & card_eq_1(x3) & a_another(s2) & Theme(s2,x3) & n_master(x1) & of(x1,x2) & n_fu(x2) & a_kung(s1) & Theme(s1,x1) & card_eq_2(x1)) | 4a8e27f0-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & n_match(x1) & n_fighter(x3) & n_competition(x2) & n_art(x4) & card_eq_2(x3) & between(x1,x3) & a_topic(x1) & a_martial(s1) & Theme(s1,x3)) | exists e1 s1 s2 x1 x2 x3.(v_pummel(e1) & of(x1,x2) & n_thing(x3) & n_master(x1) & n_fu(x2) & card_eq_2(x1) & card_eq_1(x3) & a_kung(s1) & a_another(s2) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) |
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A competition match between two martial arts fighters. | The fighters are the same gender. | 1 | 0.710799 | Fighters in a competition of martial arts need not belong to the same gender. | exists s1 x1 x2 x3 x4.(a_topic(x1) & between(x1,x3) & n_fighter(x3) & of(x3,x4) & n_art(x4) & a_martial(s1) & Theme(s1,x3) & card_eq_2(x3) & n_match(x1) & of(x1,x2) & n_competition(x2)) | exists p1 s1 x1 x2.(n_gender(x2) & a_same(s1) & Theme(s1,x2) & n_fighter(x1) & (x1 = x2)) | 4a8e3678-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & n_match(x1) & n_fighter(x3) & n_competition(x2) & n_art(x4) & card_eq_2(x3) & between(x1,x3) & a_topic(x1) & a_martial(s1) & Theme(s1,x3)) | exists s1 x1 x2.(n_gender(x2) & n_fighter(x1) & a_same(s1) & Theme(s1,x2) & (x1 = x2)) |
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Three men in wearing black jacket and holding microphone standing behind a desk. | Three women wearing white jackets and holding microphone hiding behind a desk. | 2 | -100 | Three men cannot also be three women. | exists e1 e2 e3 s1 x1 x2 x3 x4 x5 x6.(behind(e3,x6) & n_desk(x6) & Actor(e3,x1) & v_stand(e3) & Theme(e2,x5) & Actor(e2,x4) & v_hold(e2) & n_microphone(x5) & (x1 = x4) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_jacket(x3) & a_black(s1) & Theme(s1,x3) & (x1 = x2) & n_man(x1) & card_eq_3(x1)) | exists e1 e2 e3 s1 x1 x2 x3 x4.(behind(e3,x4) & n_desk(x4) & Actor(e3,x3) & v_hide(e3) & n_microphone(x3) & Actor(e2,x3) & v_hold(e2) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_jacket(x2) & a_white(s1) & Theme(s1,x2) & n_woman(x1) & card_eq_3(x1)) | 4a90265e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 e3 s1 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_stand(e3) & v_hold(e2) & n_microphone(x5) & n_man(x1) & n_jacket(x3) & n_desk(x6) & card_eq_3(x1) & behind(e3,x6) & a_black(s1) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x3) & Actor(e3,x1) & Actor(e2,x4) & Actor(e1,x2) & (x1 = x4) & (x1 = x2)) | exists e1 e2 e3 s1 x1 x2 x3 x4.(v_wear(e1) & v_hold(e2) & v_hide(e3) & n_woman(x1) & n_microphone(x3) & n_jacket(x2) & n_desk(x4) & card_eq_3(x1) & behind(e3,x4) & a_white(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e3,x3) & Actor(e2,x3) & Actor(e1,x1)) |
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Three men in wearing black jacket and holding microphone standing behind a desk. | Three men are standing behind a desk. | 0 | -100 | The three men are standing behind a desk, no matter what they are wearing or holding. | exists e2 e1 e3 s1 x1 x2 x3 x4 x5 x6.(behind(e3,x6) & n_desk(x6) & Actor(e3,x1) & v_stand(e3) & Theme(e2,x5) & Actor(e2,x4) & v_hold(e2) & n_microphone(x5) & (x1 = x4) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_jacket(x3) & a_black(s1) & Theme(s1,x3) & (x1 = x2) & n_man(x1) & card_eq_3(x1)) | exists e1 x1 x2.(behind(e1,x2) & n_desk(x2) & Actor(e1,x1) & v_stand(e1) & n_man(x1) & card_eq_3(x1)) | 4a902d70-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 e3 s1 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_stand(e3) & v_hold(e2) & n_microphone(x5) & n_man(x1) & n_jacket(x3) & n_desk(x6) & card_eq_3(x1) & behind(e3,x6) & a_black(s1) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x3) & Actor(e3,x1) & Actor(e2,x4) & Actor(e1,x2) & (x1 = x4) & (x1 = x2)) | exists e1 x1 x2.(v_stand(e1) & n_man(x1) & n_desk(x2) & card_eq_3(x1) & behind(e1,x2) & Actor(e1,x1)) |
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Three gentlemen wearing jackets and holding microphones standing around a table, waiting to either begin or continue sportscasting. | People in jackets | 0 | -100 | Three gentlemen wearing jackets are people in jackets. | exists e5 e4 e3 e2 e1 e6 p1 x1 x2 x3 x4 x5 x6.(Topic(e6,p1) & (exists e7 s1.(a_either(s1) & Manner(e7,s1) & Actor(e7,x5) & v_begin(e7)) | exists e8 p2 s2.(a_either(s2) & Manner(e8,s2) & exists e9.(Actor(e9,x5) & v_sportscast(e9)) & Topic(e8,p2) & Actor(e8,x5) & v_continue(e8))) & Actor(e6,x6) & v_wait(e6) & n_microphone(x6) & Actor(e5,x6) & v_hold(e5) & n_microphone(x5) & Actor(e4,x5) & v_hold(e4) & around(e3,x4) & n_table(x4) & Actor(e3,x3) & v_stand(e3) & n_microphone(x3) & Actor(e2,x3) & v_hold(e2) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_jacket(x2) & n_gentleman(x1) & card_eq_3(x1)) | exists x1 x2.(a_topic(x1) & in(x1,x2) & n_jacket(x2) & n_people(x1)) | 4a90372a-e4c8-11ec-9cdd-0242ac1c0002 | exists e5 e4 e3 e2 e1 e6 p1 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_wait(e6) & v_stand(e3) & v_hold(e5) & v_hold(e4) & v_hold(e2) & n_table(x4) & n_microphone(x6) & n_microphone(x5) & n_microphone(x3) & n_jacket(x2) & n_gentleman(x1) & card_eq_3(x1) & around(e3,x4) & Topic(e6,p1) & Theme(e1,x2) & Actor(e6,x6) & Actor(e5,x6) & Actor(e4,x5) & Actor(e3,x3) & Actor(e2,x3) & Actor(e1,x1) & (exists e8 p2 s2.(v_continue(e8) & exists e9.(v_sportscast(e9) & Actor(e9,x5)) & a_either(s2) & Topic(e8,p2) & Manner(e8,s2) & Actor(e8,x5)) | exists e7 s1.(v_begin(e7) & a_either(s1) & Manner(e7,s1) & Actor(e7,x5)))) | exists x1 x2.(n_people(x1) & n_jacket(x2) & in(x1,x2) & a_topic(x1)) |
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Three gentlemen wearing jackets and holding microphones standing around a table, waiting to either begin or continue sportscasting. | Nobody has a jacket | 2 | -100 | If one is wearing jackets then somebody is wearing a jacket. | exists e5 e6 e3 e2 e1 e4 p1 x1 x2 x3 x4 x5 x6.(Topic(e6,p1) & (exists e7 s1.(a_either(s1) & Manner(e7,s1) & Actor(e7,x5) & v_begin(e7)) | exists e8 p2 s2.(a_either(s2) & Manner(e8,s2) & exists e9.(Actor(e9,x5) & v_sportscast(e9)) & Topic(e8,p2) & Actor(e8,x5) & v_continue(e8))) & Actor(e6,x6) & v_wait(e6) & n_microphone(x6) & Actor(e5,x6) & v_hold(e5) & n_microphone(x5) & Actor(e4,x5) & v_hold(e4) & around(e3,x4) & n_table(x4) & Actor(e3,x3) & v_stand(e3) & n_microphone(x3) & Actor(e2,x3) & v_hold(e2) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_jacket(x2) & n_gentleman(x1) & card_eq_3(x1)) | -exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_jacket(x2) & n_person(x1)) | 4a9040a8-e4c8-11ec-9cdd-0242ac1c0002 | exists e5 e6 e3 e2 e1 e4 p1 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_wait(e6) & v_stand(e3) & v_hold(e5) & v_hold(e4) & v_hold(e2) & n_table(x4) & n_microphone(x6) & n_microphone(x5) & n_microphone(x3) & n_jacket(x2) & n_gentleman(x1) & card_eq_3(x1) & around(e3,x4) & Topic(e6,p1) & Theme(e1,x2) & Actor(e6,x6) & Actor(e5,x6) & Actor(e4,x5) & Actor(e3,x3) & Actor(e2,x3) & Actor(e1,x1) & (exists e8 p2 s2.(v_continue(e8) & exists e9.(v_sportscast(e9) & Actor(e9,x5)) & a_either(s2) & Topic(e8,p2) & Manner(e8,s2) & Actor(e8,x5)) | exists e7 s1.(v_begin(e7) & a_either(s1) & Manner(e7,s1) & Actor(e7,x5)))) | all e1 x1 x2.(-v_have(e1) | -n_person(x1) | -n_jacket(x2) | -Theme(e1,x2) | -Actor(e1,x1)) |
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Three gentlemen wearing jackets and holding microphones standing around a table, waiting to either begin or continue sportscasting. | Tall people in jackets | 1 | -100 | The men are tall. | exists e4 e5 e2 e3 e1 e6 p1 x1 x2 x3 x4 x5 x6.(Topic(e6,p1) & (exists e7 s1.(a_either(s1) & Manner(e7,s1) & Actor(e7,x5) & v_begin(e7)) | exists e8 p2 s2.(a_either(s2) & Manner(e8,s2) & exists e9.(Actor(e9,x5) & v_sportscast(e9)) & Topic(e8,p2) & Actor(e8,x5) & v_continue(e8))) & Actor(e6,x6) & v_wait(e6) & n_microphone(x6) & Actor(e5,x6) & v_hold(e5) & n_microphone(x5) & Actor(e4,x5) & v_hold(e4) & around(e3,x4) & n_table(x4) & Actor(e3,x3) & v_stand(e3) & n_microphone(x3) & Actor(e2,x3) & v_hold(e2) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_jacket(x2) & n_gentleman(x1) & card_eq_3(x1)) | exists x1 x2 x3.(a_topic(x1) & in(x1,x3) & n_jacket(x3) & n_people(x1) & (x1 = x2) & ne_nam_tall(x2)) | 4a904760-e4c8-11ec-9cdd-0242ac1c0002 | exists e4 e5 e2 e3 e1 e6 p1 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_wait(e6) & v_stand(e3) & v_hold(e5) & v_hold(e4) & v_hold(e2) & n_table(x4) & n_microphone(x6) & n_microphone(x5) & n_microphone(x3) & n_jacket(x2) & n_gentleman(x1) & card_eq_3(x1) & around(e3,x4) & Topic(e6,p1) & Theme(e1,x2) & Actor(e6,x6) & Actor(e5,x6) & Actor(e4,x5) & Actor(e3,x3) & Actor(e2,x3) & Actor(e1,x1) & (exists e8 p2 s2.(v_continue(e8) & exists e9.(v_sportscast(e9) & Actor(e9,x5)) & a_either(s2) & Topic(e8,p2) & Manner(e8,s2) & Actor(e8,x5)) | exists e7 s1.(v_begin(e7) & a_either(s1) & Manner(e7,s1) & Actor(e7,x5)))) | exists x1 x2 x3.(ne_nam_tall(x2) & n_people(x1) & n_jacket(x3) & in(x1,x3) & a_topic(x1) & (x1 = x2)) |
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Three males with red microphones on a green sporting field of some sort. | The men are standing on a playing field. | 0 | -100 | green sporting field is playing field | exists s1 s2 x1 x2 x3 x4 x5.(a_topic(x1) & with(x1,x2) & on(x2,x3) & of(x3,x5) & n_sort(x5) & n_field(x3) & of(x3,x4) & n_sporting(x4) & a_green(s2) & Theme(s2,x3) & n_microphone(x2) & a_red(s1) & Theme(s1,x2) & n_male(x1) & card_eq_3(x1)) | exists e1 x1 x2 x3.(n_man(x1) & on(e1,x2) & n_field(x2) & of(x2,x3) & n_playing(x3) & Actor(e1,x1) & v_stand(e1)) | 4a904d3c-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x2,x3) & of(x3,x5) & of(x3,x4) & n_sporting(x4) & n_sort(x5) & n_microphone(x2) & n_male(x1) & n_field(x3) & card_eq_3(x1) & a_topic(x1) & a_red(s1) & a_green(s2) & Theme(s2,x3) & Theme(s1,x2)) | exists e1 x1 x2 x3.(v_stand(e1) & on(e1,x2) & of(x2,x3) & n_playing(x3) & n_man(x1) & n_field(x2) & Actor(e1,x1)) |
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Three males with red microphones on a green sporting field of some sort. | Some men are standing on a football field. | 1 | -100 | The three males are not necessarily standing on a football field. They could also be sitting. There are many other kinds of fields they could be on besides a football field such as a soccer field or cross country field. | exists s1 s2 x1 x2 x3 x4 x5.(a_topic(x1) & with(x1,x2) & on(x2,x3) & of(x3,x5) & n_sort(x5) & n_field(x3) & of(x3,x4) & n_sporting(x4) & a_green(s2) & Theme(s2,x3) & n_microphone(x2) & a_red(s1) & Theme(s1,x2) & n_male(x1) & card_eq_3(x1)) | exists e1 x1 x2 x3.(on(e1,x2) & n_field(x2) & of(x2,x3) & n_football(x3) & Actor(e1,x1) & v_stand(e1) & n_man(x1)) | 4a905214-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x2,x3) & of(x3,x5) & of(x3,x4) & n_sporting(x4) & n_sort(x5) & n_microphone(x2) & n_male(x1) & n_field(x3) & card_eq_3(x1) & a_topic(x1) & a_red(s1) & a_green(s2) & Theme(s2,x3) & Theme(s1,x2)) | exists e1 x1 x2 x3.(v_stand(e1) & on(e1,x2) & of(x2,x3) & n_man(x1) & n_football(x3) & n_field(x2) & Actor(e1,x1)) |
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Three males with red microphones on a green sporting field of some sort. | Three men stand on a basketball court. | 2 | -100 | Males are not necessarily men. | exists s1 s2 x1 x2 x3 x4 x5.(a_topic(x1) & with(x1,x2) & on(x2,x3) & of(x3,x5) & n_sort(x5) & n_field(x3) & of(x3,x4) & n_sporting(x4) & a_green(s2) & Theme(s2,x3) & n_microphone(x2) & a_red(s1) & Theme(s1,x2) & n_male(x1) & card_eq_3(x1)) | exists e1 x1 x2 x3.(on(e1,x2) & n_court(x2) & of(x2,x3) & n_basketball(x3) & Actor(e1,x1) & v_stand(e1) & n_man(x1) & card_eq_3(x1)) | 4a9056a6-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x2,x3) & of(x3,x5) & of(x3,x4) & n_sporting(x4) & n_sort(x5) & n_microphone(x2) & n_male(x1) & n_field(x3) & card_eq_3(x1) & a_topic(x1) & a_red(s1) & a_green(s2) & Theme(s2,x3) & Theme(s1,x2)) | exists e1 x1 x2 x3.(v_stand(e1) & on(e1,x2) & of(x2,x3) & n_man(x1) & n_court(x2) & n_basketball(x3) & card_eq_3(x1) & Actor(e1,x1)) |
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Three men in black jackets stand by a desk in a field holding red microphones. | Three men are role playing for a concert. | 1 | -100 | The three men are not necessarily role playing for a concert just because they are standing by a desk in a field. There are a lot of other things they could be doing such as officiating a game. | exists e2 e1 s1 s2 x1 x2 x3 x4 x5.(for(e1,e2) & Theme(e2,x5) & Actor(e2,x1) & v_hold(e2) & n_microphone(x5) & a_red(s2) & Theme(s2,x5) & by(e1,x3) & in(x3,x4) & n_field(x4) & n_desk(x3) & Actor(e1,x1) & v_stand(e1) & in(x1,x2) & n_jacket(x2) & a_black(s1) & Theme(s1,x2) & n_man(x1) & card_eq_3(x1)) | exists e1 p1 x1 x2.(for(p1,e1) & for(e1,x2) & n_concert(x2) & Actor(e1,x1) & v_play(e1) & exists x3.((x1 = x3) & n_role(x3)) & n_man(x1) & card_eq_3(x1)) | 4a906042-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 s1 s2 x1 x2 x3 x4 x5.(v_stand(e1) & v_hold(e2) & n_microphone(x5) & n_man(x1) & n_jacket(x2) & n_field(x4) & n_desk(x3) & in(x3,x4) & in(x1,x2) & for(e1,e2) & card_eq_3(x1) & by(e1,x3) & a_red(s2) & a_black(s1) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x5) & Actor(e2,x1) & Actor(e1,x1)) | exists e1 p1 x1 x2.(v_play(e1) & n_man(x1) & n_concert(x2) & for(p1,e1) & for(e1,x2) & exists x3.(n_role(x3) & (x1 = x3)) & card_eq_3(x1) & Actor(e1,x1)) |
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Three men in black jackets stand by a desk in a field holding red microphones. | A woman is holding a blue microphone. | 2 | -100 | Men and woman are different. | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(for(e1,e2) & Theme(e2,x5) & Actor(e2,x1) & v_hold(e2) & n_microphone(x5) & a_red(s2) & Theme(s2,x5) & by(e1,x3) & in(x3,x4) & n_field(x4) & n_desk(x3) & Actor(e1,x1) & v_stand(e1) & in(x1,x2) & n_jacket(x2) & a_black(s1) & Theme(s1,x2) & n_man(x1) & card_eq_3(x1)) | exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_microphone(x2) & a_blue(s1) & Theme(s1,x2) & n_woman(x1)) | 4a90688a-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(v_stand(e1) & v_hold(e2) & n_microphone(x5) & n_man(x1) & n_jacket(x2) & n_field(x4) & n_desk(x3) & in(x3,x4) & in(x1,x2) & for(e1,e2) & card_eq_3(x1) & by(e1,x3) & a_red(s2) & a_black(s1) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x5) & Actor(e2,x1) & Actor(e1,x1)) | exists e1 s1 x1 x2.(v_hold(e1) & n_woman(x1) & n_microphone(x2) & a_blue(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1)) |
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Three men in black jackets stand by a desk in a field holding red microphones. | Men are standing by a desk with microphones. | 0 | -100 | three men stand by means men are standing by | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(for(e1,e2) & Theme(e2,x5) & Actor(e2,x1) & v_hold(e2) & n_microphone(x5) & a_red(s2) & Theme(s2,x5) & by(e1,x3) & in(x3,x4) & n_field(x4) & n_desk(x3) & Actor(e1,x1) & v_stand(e1) & in(x1,x2) & n_jacket(x2) & a_black(s1) & Theme(s1,x2) & n_man(x1) & card_eq_3(x1)) | exists e1 x1 x2 x3.(with(e1,x3) & n_microphone(x3) & by(e1,x2) & n_desk(x2) & Actor(e1,x1) & v_stand(e1) & n_man(x1)) | 4a906f38-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(v_stand(e1) & v_hold(e2) & n_microphone(x5) & n_man(x1) & n_jacket(x2) & n_field(x4) & n_desk(x3) & in(x3,x4) & in(x1,x2) & for(e1,e2) & card_eq_3(x1) & by(e1,x3) & a_red(s2) & a_black(s1) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x5) & Actor(e2,x1) & Actor(e1,x1)) | exists e1 x1 x2 x3.(with(e1,x3) & v_stand(e1) & n_microphone(x3) & n_man(x1) & n_desk(x2) & by(e1,x2) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | Two rats running on a wheel. | 2 | -100 | There can be either two men standing and a man with a leashed dog or two rats. | exists e3 e2 e1 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 x1 x2 x3.(a_topic(x1) & on(e1,x3) & n_wheel(x3) & Actor(e1,x2) & v_run(e1) & (x1 = x2) & n_rat(x1) & card_eq_2(x1)) | 4a90eaee-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e2 e1 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 x1 x2 x3.(v_run(e1) & on(e1,x3) & n_wheel(x3) & n_rat(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | A man takes a walk without his dog. | 2 | -100 | Being with a leashed dog means one is not without his dog. | exists e3 e1 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_take(e1) & -with(x2,x3) & n_dog(x3) & of(x3,x1) & n_male(x1) & n_walk(x2) & n_man(x1)) | 4a90f020-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e1 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 x1 x2 x3.(v_take(e1) & of(x3,x1) & n_walk(x2) & n_man(x1) & n_male(x1) & n_dog(x3) & Theme(e1,x2) & Actor(e1,x1) & -with(x2,x3)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | The two men are listening to music. | 1 | 0.000053 | The two men are not necessarily listening to music just because they are wearing headphones. | exists e3 e2 e1 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 x1 x2.(n_man(x1) & card_eq_2(x1) & to(e1,x2) & n_music(x2) & Actor(e1,x1) & v_listen(e1)) | 4a90f4d0-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e2 e1 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 x1 x2.(v_listen(e1) & to(e1,x2) & n_music(x2) & n_man(x1) & card_eq_2(x1) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | Three men are practicing synchronized swimming. | 2 | -100 | The men cannot be practicing synchronized swimming if they are wearing headphones | exists e1 e2 e3 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e2 e1 x1 x2.(Theme(e2,x2) & Actor(e2,x1) & v_practice(e2) & n_swimming(x2) & Theme(e1,x2) & v_synchronize(e1) & n_man(x1) & card_eq_3(x1)) | 4a90f958-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 e3 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e2 e1 x1 x2.(v_synchronize(e1) & v_practice(e2) & n_swimming(x2) & n_man(x1) & card_eq_3(x1) & Theme(e2,x2) & Theme(e1,x2) & Actor(e2,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | The uniformed men are running towards some vehicles. | 2 | 0.000255 | The men cannot be standing still if they are running. | exists e3 e1 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 s1 x1 x2.(n_man(x1) & a_uniformed(s1) & Theme(s1,x1) & towards(e1,x2) & n_vehicle(x2) & Actor(e1,x1) & v_run(e1)) | 4a90fea8-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e1 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 s1 x1 x2.(v_run(e1) & towards(e1,x2) & n_vehicle(x2) & n_man(x1) & a_uniformed(s1) & Theme(s1,x1) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | A man walks his observant dog in front of people. | 0 | 0.791618 | A man walks his dog. | exists e2 e3 e1 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 s1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_walk(e1) & in(x2,x3) & of(x3,x4) & n_people(x4) & n_front(x3) & n_dog(x2) & a_observant(s1) & Theme(s1,x2) & of(x2,x1) & n_male(x1) & n_man(x1)) | 4a91034e-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e3 e1 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 s1 x1 x2 x3 x4.(v_walk(e1) & of(x3,x4) & of(x2,x1) & n_people(x4) & n_man(x1) & n_male(x1) & n_front(x3) & n_dog(x2) & in(x2,x3) & a_observant(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | Two police officers wait on for a response call. | 1 | 0.069752 | They need a response. | exists e3 e1 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 x1 x2 x3 x4.(r_on(e1) & for(e1,x3) & n_call(x3) & of(x3,x4) & n_response(x4) & Actor(e1,x1) & v_wait(e1) & n_officer(x1) & of(x1,x2) & n_police(x2) & card_eq_2(x1)) | 4a9107b8-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e1 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 x1 x2 x3 x4.(v_wait(e1) & r_on(e1) & of(x3,x4) & of(x1,x2) & n_response(x4) & n_police(x2) & n_officer(x1) & n_call(x3) & for(e1,x3) & card_eq_2(x1) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | Three men and a dog standing around. | 0 | -100 | Two men and one man with his dog implies three men and a dog are standing around. | exists e2 e3 e1 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 p1 s1 x1 x2 x3.(a_topic(s1) & subset_of(x2,s1) & exists s2.(Theme(s2,x3) & a_around(s2)) & Topic(e1,p1) & Actor(e1,x3) & v_stand(e1) & (x2 = x3) & n_dog(x2) & subset_of(x1,s1) & n_man(x1) & card_eq_3(x1)) | 4a910c86-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e3 e1 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 p1 s1 x1 x2 x3.(v_stand(e1) & subset_of(x2,s1) & subset_of(x1,s1) & n_man(x1) & n_dog(x2) & exists s2.(a_around(s2) & Theme(s2,x3)) & card_eq_3(x1) & a_topic(s1) & Topic(e1,p1) & Actor(e1,x3) & (x2 = x3)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | A seeing eye dog helps out. | 1 | 0.000255 | The man just has a leashed dog with him. It doesn't explain that the dog is a 'seeing eye dog'. | exists e3 e1 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 e2 x1 x2 x3 x4 x5.(Theme(e2,x5) & Actor(e2,x1) & v_help(e2) & n_out(x5) & Theme(e1,x3) & Actor(e1,x2) & v_see(e1) & n_dog(x3) & of(x3,x4) & n_eye(x4) & (x1 = x2) & n_a(x1)) | 4a91117c-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e1 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 e2 x1 x2 x3 x4 x5.(v_see(e1) & v_help(e2) & of(x3,x4) & n_out(x5) & n_eye(x4) & n_dog(x3) & n_a(x1) & Theme(e2,x5) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | Not all of the men have the same uniform. | 0 | -100 | Two men dressed in blue uniforms and a man dressed in a brown uniform implies that not all of the men have the same uniform. | exists e1 e3 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 s1 s2 x1 x2 x3.(n_uniform(x3) & a_same(s2) & Theme(s2,x3) & n_man(x2) & Theme(e1,x3) & Actor(e1,x1) & v_have(e1) & of(x1,x2) & n_all(x1) & a_not(s1) & Theme(s1,x1)) | 4a91171c-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e3 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 s1 s2 x1 x2 x3.(v_have(e1) & of(x1,x2) & n_uniform(x3) & n_man(x2) & n_all(x1) & a_same(s2) & a_not(s1) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | Officers investigate a parking lot. | 1 | 0.837616 | There are just some random people standing in the park. It doesn't explain the presence of any officers. | exists e1 e2 e3 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_investigate(e1) & n_lot(x2) & of(x2,x3) & n_parking(x3) & n_officer(x1)) | 4a911b86-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 e3 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 x1 x2 x3.(v_investigate(e1) & of(x2,x3) & n_parking(x3) & n_officer(x1) & n_lot(x2) & Theme(e1,x2) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | A man is walking a cat. | 2 | -100 | The man is walking a dog, not a cat | exists e2 e1 e3 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_cat(x2) & n_man(x1)) | 4a9120b8-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 e3 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 x1 x2.(v_walk(e1) & n_man(x1) & n_cat(x2) & Theme(e1,x2) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | A man is walking a dog. | 0 | -100 | A man with a leashed dog implies he's walking a dog. | exists e1 e2 e3 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_dog(x2) & n_man(x1)) | 4a9125b8-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 e3 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 x1 x2.(v_walk(e1) & n_man(x1) & n_dog(x2) & Theme(e1,x2) & Actor(e1,x1)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | There are three men and a dog. | 0 | -100 | Two men with one man and a dog implies there's three men and a dog. | exists e1 e3 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists p1 x1 x2 x3 x4.((x1 = x2) & subset_of(x4,x2) & n_dog(x4) & subset_of(x3,x2) & n_man(x3) & card_eq_3(x3)) | 4a912a5e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e3 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e4 e5 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists x1 x2 x3 x4.(subset_of(x4,x2) & subset_of(x3,x2) & n_man(x3) & n_dog(x4) & card_eq_3(x3) & (x1 = x2)) |
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Two men dressed in blue uniforms wearing headphones are standing with their arms behind their back while a man dressed in a brown camouflage uniform with a leashed dog looks over his right shoulder at several parked vehicles. | The two men are being inspected by the other man. | 1 | 0.205135 | Just because that the men are standing and observing in the park does not mean that they are being inspected. | exists e1 e3 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(over(e5,x14) & at(e5,x13) & n_vehicle(x13) & a_parked(s5) & Theme(s5,x13) & a_several(s4) & Theme(s4,x13) & Actor(e5,x8) & v_look(e5) & in(e4,x10) & with(x10,x12) & n_dog(x12) & a_leashed(s3) & Theme(s3,x12) & n_uniform(x10) & of(x10,x11) & n_camouflage(x11) & a_brown(s2) & Theme(s2,x10) & Theme(e4,x9) & v_dress(e4) & (x8 = x9) & n_man(x8)) & n_shoulder(x14) & a_right(s6) & Theme(s6,x14) & of(x14,x3) & n_male(x3) & while(e3,p1) & behind(e3,x7) & n_back(x7) & of(x7,x1) & n_thing(x1) & n_thing(x1) & with(e3,x6) & n_arm(x6) & of(x6,x1) & Actor(e3,x1) & v_stand(e3) & in(e1,x3) & Theme(e2,x5) & Actor(e2,x4) & v_wear(e2) & n_headphone(x5) & (x3 = x4) & n_uniform(x3) & a_blue(s1) & Theme(s1,x3) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | exists e1 x1 x2.(-(x2 = x1) & n_man(x1) & n_man(x1) & n_man(x2) & card_eq_2(x1) & Actor(e1,x2) & Theme(e1,x1) & v_inspect(e1)) | 4a912ec8-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e3 e2 p1 s1 s6 x1 x2 x3 x4 x5 x6 x7 x14.(with(e3,x6) & while(e3,p1) & v_wear(e2) & v_stand(e3) & v_dress(e1) & of(x7,x1) & of(x6,x1) & of(x14,x3) & n_uniform(x3) & n_thing(x1) & n_shoulder(x14) & n_man(x1) & n_male(x3) & n_headphone(x5) & n_back(x7) & n_arm(x6) & in(e1,x3) & exists e5 e4 s2 s3 s4 s5 x8 x9 x10 x11 x12 x13.(with(x10,x12) & v_look(e5) & v_dress(e4) & over(e5,x14) & of(x10,x11) & n_vehicle(x13) & n_uniform(x10) & n_man(x8) & n_dog(x12) & n_camouflage(x11) & in(e4,x10) & at(e5,x13) & a_several(s4) & a_parked(s5) & a_leashed(s3) & a_brown(s2) & Theme(s5,x13) & Theme(s4,x13) & Theme(s3,x12) & Theme(s2,x10) & Theme(e4,x9) & Actor(e5,x8) & (x8 = x9)) & card_eq_2(x1) & behind(e3,x7) & a_right(s6) & a_blue(s1) & Theme(s6,x14) & Theme(s1,x3) & Theme(e2,x5) & Theme(e1,x2) & Actor(e3,x1) & Actor(e2,x4) & (x3 = x4) & (x1 = x2)) | exists e1 x1 x2.(v_inspect(e1) & n_man(x2) & n_man(x1) & card_eq_2(x1) & Theme(e1,x1) & Actor(e1,x2) & -(x2 = x1)) |
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Two men stand guard as one man walks a dog. | There are three men | 0 | -100 | Two plus one equals three. | exists e1 p1 x1 x2.(exists e2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x4) & n_man(x3) & card_eq_1(x3)) & as(e1,p1) & Time(e1,x2) & n_guard(x2) & Actor(e1,x1) & v_stand(e1) & n_man(x1) & card_eq_2(x1)) | exists p1 x1 x2.((x1 = x2) & n_man(x2) & card_eq_3(x2)) | 4a913328-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 x1 x2.(v_stand(e1) & n_man(x1) & n_guard(x2) & exists e2 x3 x4.(v_walk(e2) & n_man(x3) & n_dog(x4) & card_eq_1(x3) & Theme(e2,x4) & Actor(e2,x3)) & card_eq_2(x1) & as(e1,p1) & Time(e1,x2) & Actor(e1,x1)) | exists x1 x2.(n_man(x2) & card_eq_3(x2) & (x1 = x2)) |
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Two men stand guard as one man walks a dog. | The dog is stolen | 1 | -100 | The man is walking the dog and the dog is not being stolen in any way. | exists e1 p1 x1 x2.(exists e2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x4) & n_man(x3) & card_eq_1(x3)) & as(e1,p1) & Time(e1,x2) & n_guard(x2) & Actor(e1,x1) & v_stand(e1) & n_man(x1) & card_eq_2(x1)) | exists e1 x1.(n_dog(x1) & Theme(e1,x1) & v_steal(e1)) | 4a91380a-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 x1 x2.(v_stand(e1) & n_man(x1) & n_guard(x2) & exists e2 x3 x4.(v_walk(e2) & n_man(x3) & n_dog(x4) & card_eq_1(x3) & Theme(e2,x4) & Actor(e2,x3)) & card_eq_2(x1) & as(e1,p1) & Time(e1,x2) & Actor(e1,x1)) | exists e1 x1.(v_steal(e1) & n_dog(x1) & Theme(e1,x1)) |
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Two men stand guard as one man walks a dog. | The man is alone | 2 | -100 | The man is not alone if there are two men there. | exists e1 p1 x1 x2.(exists e2 x3 x4.(Theme(e2,x4) & Actor(e2,x3) & v_walk(e2) & n_dog(x4) & n_man(x3) & card_eq_1(x3)) & as(e1,p1) & Time(e1,x2) & n_guard(x2) & Actor(e1,x1) & v_stand(e1) & n_man(x1) & card_eq_2(x1)) | exists s1 x1.(n_man(x1) & Theme(s1,x1) & a_alone(s1)) | 4a913c92-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 x1 x2.(v_stand(e1) & n_man(x1) & n_guard(x2) & exists e2 x3 x4.(v_walk(e2) & n_man(x3) & n_dog(x4) & card_eq_1(x3) & Theme(e2,x4) & Actor(e2,x3)) & card_eq_2(x1) & as(e1,p1) & Time(e1,x2) & Actor(e1,x1)) | exists s1 x1.(n_man(x1) & a_alone(s1) & Theme(s1,x1)) |
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The Army also trained their man and also the man best friend. | The army train these people for war. | 1 | -100 | The training could be for any purpose. Not necessarily for war. | exists e1 s1 s2 x1 x2 x3 x4.(n_friend(x4) & r_most(s1) & a_good(s1) & Theme(s1,x4) & of(x4,x3) & n_man(x3) & n_man(x3) & of(x3,x1) & n_thing(x1) & ne_org_army(x1) & a_also(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_train(e1) & subset_of(x4,x2) & r_also(x4) & subset_of(x3,x2)) | exists x1 x2 x3 x4.(n_people(x1) & of(x1,x3) & n_train(x3) & of(x1,x2) & n_army(x2) & a_topic(x1) & for(x1,x4) & n_war(x4)) | 4a9140fc-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4.(v_train(e1) & subset_of(x4,x2) & subset_of(x3,x2) & r_most(s1) & r_also(x4) & of(x4,x3) & of(x3,x1) & ne_org_army(x1) & n_thing(x1) & n_man(x3) & n_friend(x4) & a_good(s1) & a_also(s2) & Theme(s1,x4) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1)) | exists x1 x2 x3 x4.(of(x1,x3) & of(x1,x2) & n_war(x4) & n_train(x3) & n_people(x1) & n_army(x2) & for(x1,x4) & a_topic(x1)) |
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The Army also trained their man and also the man best friend. | The army train these people to sing. | 2 | -100 | The army does not train people to sing | exists e1 s1 s2 x1 x2 x3 x4.(n_friend(x4) & r_most(s1) & a_good(s1) & Theme(s1,x4) & of(x4,x3) & n_man(x3) & n_man(x3) & of(x3,x1) & n_thing(x1) & ne_org_army(x1) & a_also(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_train(e1) & subset_of(x4,x2) & r_also(x4) & subset_of(x3,x2)) | exists p1 x1 x2 x3.(n_people(x3) & n_train(x1) & of(x1,x2) & n_army(x2) & a_topic(x1) & Topic(x1,p1) & Time(p1,x3) & exists e1 x4.(Theme(e1,x4) & Actor(e1,x1) & v_sing(e1) & n_thing(x4))) | 4a914656-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4.(v_train(e1) & subset_of(x4,x2) & subset_of(x3,x2) & r_most(s1) & r_also(x4) & of(x4,x3) & of(x3,x1) & ne_org_army(x1) & n_thing(x1) & n_man(x3) & n_friend(x4) & a_good(s1) & a_also(s2) & Theme(s1,x4) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1)) | exists p1 x1 x2 x3.(of(x1,x2) & n_train(x1) & n_people(x3) & n_army(x2) & exists e1 x4.(v_sing(e1) & n_thing(x4) & Theme(e1,x4) & Actor(e1,x1)) & a_topic(x1) & Topic(x1,p1) & Time(p1,x3)) |
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The Army also trained their man and also the man best friend. | The army trains these people. | 0 | -100 | People refers to a man and the man best friend. | exists e1 s1 s2 x1 x2 x3 x4.(n_friend(x4) & r_most(s1) & a_good(s1) & Theme(s1,x4) & of(x4,x3) & n_man(x3) & n_man(x3) & of(x3,x1) & n_thing(x1) & ne_org_army(x1) & a_also(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_train(e1) & subset_of(x4,x2) & r_also(x4) & subset_of(x3,x2)) | exists e1 x1 x2.(n_people(x2) & n_army(x1) & Theme(e1,x2) & Actor(e1,x1) & v_train(e1)) | 4a914b7e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4.(v_train(e1) & subset_of(x4,x2) & subset_of(x3,x2) & r_most(s1) & r_also(x4) & of(x4,x3) & of(x3,x1) & ne_org_army(x1) & n_thing(x1) & n_man(x3) & n_friend(x4) & a_good(s1) & a_also(s2) & Theme(s1,x4) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1)) | exists e1 x1 x2.(v_train(e1) & n_people(x2) & n_army(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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Two women dressed in all white and wearing high heels are walking on the street. | The women are going to work | 1 | -100 | Not all women dressed in all white and high heels are going to work. | exists e2 e1 x1 x2 x3.(n_street(x3) & on(e2,x3) & Actor(e2,x1) & v_walk(e2) & all s1 s2 x4 e3.((n_heel(x4) & a_high(s2) & Theme(s2,x4) & Actor(e3,x4) & v_wear(e3) & a_white(s1) & Theme(s1,x4)) -> in(e1,x4)) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_woman(x1) & card_eq_2(x1)) | exists e1 p1 x1.(n_woman(x1) & Topic(e1,p1) & Actor(e1,x1) & v_go(e1) & exists e2.(Actor(e2,x1) & v_work(e2))) | 4a915164-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 x1 x2 x3.(v_walk(e2) & v_dress(e1) & on(e2,x3) & n_woman(x1) & n_street(x3) & card_eq_2(x1) & all s1 s2 x4 e3.(in(e1,x4) | -v_wear(e3) | -n_heel(x4) | -a_white(s1) | -a_high(s2) | -Theme(s2,x4) | -Theme(s1,x4) | -Actor(e3,x4)) & Theme(e1,x2) & Actor(e2,x1) & (x1 = x2)) | exists e1 p1 x1.(v_go(e1) & n_woman(x1) & exists e2.(v_work(e2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1)) |
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Two women dressed in all white and wearing high heels are walking on the street. | Women are walking | 0 | -100 | Women happen to be walking. | exists e2 e1 x1 x2 x3.(n_street(x3) & on(e2,x3) & Actor(e2,x1) & v_walk(e2) & all e3 s1 x4 s2.((n_heel(x4) & a_high(s2) & Theme(s2,x4) & Actor(e3,x4) & v_wear(e3) & a_white(s1) & Theme(s1,x4)) -> in(e1,x4)) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_woman(x1) & card_eq_2(x1)) | exists e1 x1.(Actor(e1,x1) & v_walk(e1) & n_woman(x1)) | 4a915646-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 x1 x2 x3.(v_walk(e2) & v_dress(e1) & on(e2,x3) & n_woman(x1) & n_street(x3) & card_eq_2(x1) & all e3 s1 x4 s2.(in(e1,x4) | -v_wear(e3) | -n_heel(x4) | -a_white(s1) | -a_high(s2) | -Theme(s2,x4) | -Theme(s1,x4) | -Actor(e3,x4)) & Theme(e1,x2) & Actor(e2,x1) & (x1 = x2)) | exists e1 x1.(v_walk(e1) & n_woman(x1) & Actor(e1,x1)) |
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Two women dressed in all white and wearing high heels are walking on the street. | The women are dressed in black | 2 | -100 | The women can be either dressed in white or black. | exists e2 e1 x1 x2 x3.(n_street(x3) & on(e2,x3) & Actor(e2,x1) & v_walk(e2) & all x4 s2 e3 s1.((n_heel(x4) & a_high(s2) & Theme(s2,x4) & Actor(e3,x4) & v_wear(e3) & a_white(s1) & Theme(s1,x4)) -> in(e1,x4)) & Theme(e1,x2) & v_dress(e1) & (x1 = x2) & n_woman(x1) & card_eq_2(x1)) | exists e1 s1 x1 x2.(n_woman(x1) & Theme(e1,s1) & Theme(s1,x2) & a_black(s1) & Theme(e1,x1) & v_dress(e1)) | 4a915aec-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 x1 x2 x3.(v_walk(e2) & v_dress(e1) & on(e2,x3) & n_woman(x1) & n_street(x3) & card_eq_2(x1) & all x4 s2 e3 s1.(in(e1,x4) | -v_wear(e3) | -n_heel(x4) | -a_white(s1) | -a_high(s2) | -Theme(s2,x4) | -Theme(s1,x4) | -Actor(e3,x4)) & Theme(e1,x2) & Actor(e2,x1) & (x1 = x2)) | exists e1 s1 x1 x2.(v_dress(e1) & n_woman(x1) & a_black(s1) & Theme(s1,x2) & Theme(e1,x1) & Theme(e1,s1)) |
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two women wearing white prepare to do some type of videography. | two men wearing white prepare to do some type of videography. | 2 | -100 | The subject is either two women or men. | exists e1 e2 p1 s1 x1 x2.(Topic(e2,p1) & Actor(e2,x1) & v_prepare(e2) & exists e3 x3 x4.(Theme(e3,x3) & Actor(e3,x1) & v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3)) & a_white(s1) & Manner(e1,s1) & Actor(e1,x2) & v_wear(e1) & (x1 = x2) & n_woman(x1) & card_eq_2(x1)) | exists e1 e2 p1 s1 x1 x2.(Topic(e2,p1) & Actor(e2,x1) & v_prepare(e2) & exists e3 x3 x4.(Theme(e3,x3) & Actor(e3,x1) & v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3)) & a_white(s1) & Manner(e1,s1) & Actor(e1,x2) & v_wear(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1)) | 4a916f46-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 p1 s1 x1 x2.(v_wear(e1) & v_prepare(e2) & n_woman(x1) & exists e3 x3 x4.(v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3) & Theme(e3,x3) & Actor(e3,x1)) & card_eq_2(x1) & a_white(s1) & Topic(e2,p1) & Manner(e1,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) | exists e1 e2 p1 s1 x1 x2.(v_wear(e1) & v_prepare(e2) & n_man(x1) & exists e3 x3 x4.(v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3) & Theme(e3,x3) & Actor(e3,x1)) & card_eq_2(x1) & a_white(s1) & Topic(e2,p1) & Manner(e1,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) |
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two women wearing white prepare to do some type of videography. | two sad women wearing white prepare to do some type of videography. | 1 | -100 | One cannot infer that the women are sad. | exists e2 e1 p1 s1 x1 x2.(Topic(e2,p1) & Actor(e2,x1) & v_prepare(e2) & exists e3 x3 x4.(Theme(e3,x3) & Actor(e3,x1) & v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3)) & a_white(s1) & Manner(e1,s1) & Actor(e1,x2) & v_wear(e1) & (x1 = x2) & n_woman(x1) & card_eq_2(x1)) | exists e2 e1 p1 s1 s2 x1 x2.(Topic(e2,p1) & Actor(e2,x1) & v_prepare(e2) & exists e3 x3 x4.(Theme(e3,x3) & Actor(e3,x1) & v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3)) & a_white(s2) & Manner(e1,s2) & Actor(e1,x2) & v_wear(e1) & (x1 = x2) & n_woman(x1) & a_sad(s1) & Theme(s1,x1) & card_eq_2(x1)) | 4a917608-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 p1 s1 x1 x2.(v_wear(e1) & v_prepare(e2) & n_woman(x1) & exists e3 x3 x4.(v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3) & Theme(e3,x3) & Actor(e3,x1)) & card_eq_2(x1) & a_white(s1) & Topic(e2,p1) & Manner(e1,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) | exists e2 e1 p1 s1 s2 x1 x2.(v_wear(e1) & v_prepare(e2) & n_woman(x1) & exists e3 x3 x4.(v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3) & Theme(e3,x3) & Actor(e3,x1)) & card_eq_2(x1) & a_white(s2) & a_sad(s1) & Topic(e2,p1) & Theme(s1,x1) & Manner(e1,s2) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) |
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two women wearing white prepare to do some type of videography. | two person wearing white prepare to do some type of videography. | 0 | -100 | Two men and Two women are preparing to take a video. | exists e1 e2 p1 s1 x1 x2.(Topic(e2,p1) & Actor(e2,x1) & v_prepare(e2) & exists e3 x3 x4.(Theme(e3,x3) & Actor(e3,x1) & v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3)) & a_white(s1) & Manner(e1,s1) & Actor(e1,x2) & v_wear(e1) & (x1 = x2) & n_woman(x1) & card_eq_2(x1)) | exists e1 e2 p1 s1 x1 x2.(Topic(e2,p1) & Actor(e2,x1) & v_prepare(e2) & exists e3 x3 x4.(Theme(e3,x3) & Actor(e3,x1) & v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3)) & a_white(s1) & Manner(e1,s1) & Actor(e1,x2) & v_wear(e1) & (x1 = x2) & n_person(x1) & card_eq_2(x1)) | 4a917b9e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 p1 s1 x1 x2.(v_wear(e1) & v_prepare(e2) & n_woman(x1) & exists e3 x3 x4.(v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3) & Theme(e3,x3) & Actor(e3,x1)) & card_eq_2(x1) & a_white(s1) & Topic(e2,p1) & Manner(e1,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) | exists e1 e2 p1 s1 x1 x2.(v_wear(e1) & v_prepare(e2) & n_person(x1) & exists e3 x3 x4.(v_do(e3) & of(x3,x4) & n_videography(x4) & n_type(x3) & Theme(e3,x3) & Actor(e3,x1)) & card_eq_2(x1) & a_white(s1) & Topic(e2,p1) & Manner(e1,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) |
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The girls look sexy walking in their white shorts and high heels. | Boys playing in the park. | 2 | -100 | First sentences refers to girls, second sentence refers to boys | exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(n_heel(x5) & a_high(s3) & Theme(s3,x5) & n_shorts(x4) & a_white(s2) & Theme(s2,x4) & subset_of(x5,x3) & subset_of(x4,x3) & of(x3,x1) & n_thing(x1) & n_girl(x1) & Theme(e1,x2) & Actor(e1,x1) & v_look(e1) & in(x2,x3) & n_walking(x2) & a_sexy(s1) & Theme(s1,x2)) | exists e1 x1 x2 x3.(n_park(x3) & a_topic(x1) & in(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_boy(x1)) | 4a9185ee-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 x1 x2 x3 x4 x5.(v_look(e1) & subset_of(x5,x3) & subset_of(x4,x3) & of(x3,x1) & n_walking(x2) & n_thing(x1) & n_shorts(x4) & n_heel(x5) & n_girl(x1) & in(x2,x3) & a_white(s2) & a_sexy(s1) & a_high(s3) & Theme(s3,x5) & Theme(s2,x4) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1)) | exists e1 x1 x2 x3.(v_play(e1) & n_park(x3) & n_boy(x1) & in(e1,x3) & a_topic(x1) & Actor(e1,x2) & (x1 = x2)) |
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A man in blue overalls plays the guitar. | The man is playing in a band. | 1 | -100 | Men can play guitar alone or with a group that is not a band. | exists e1 s1 x1 x2 x3.(n_guitar(x3) & Theme(e1,x3) & Actor(e1,x1) & v_play(e1) & in(x1,x2) & n_overalls(x2) & a_blue(s1) & Theme(s1,x2) & n_man(x1)) | exists e1 x1 x2.(n_man(x1) & in(e1,x2) & n_band(x2) & Actor(e1,x1) & v_play(e1)) | 4a9194bc-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3.(v_play(e1) & n_overalls(x2) & n_man(x1) & n_guitar(x3) & in(x1,x2) & a_blue(s1) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_play(e1) & n_man(x1) & n_band(x2) & in(e1,x2) & Actor(e1,x1)) |
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A group of people are walking while holding numerous baskets and rugs. | Two dogs play on a rug in the living room. | 2 | -100 | The first sentence refers to people, not dogs | exists e1 e2 s1 x1 x2 x3 x4 x5.(while(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & v_hold(e2) & subset_of(x5,x3) & n_rug(x5) & subset_of(x4,x3) & n_basket(x4) & a_numerous(s1) & Theme(s1,x4) & Actor(e1,x1) & v_walk(e1) & of(x1,x2) & n_people(x2) & n_group(x1)) | exists e1 x1 x2 x3 x4.(n_room(x3) & of(x3,x4) & n_living(x4) & in(e1,x3) & on(e1,x2) & n_rug(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1)) | 4a91a182-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 x1 x2 x3 x4 x5.(while(e1,e2) & v_walk(e1) & v_hold(e2) & subset_of(x5,x3) & subset_of(x4,x3) & of(x1,x2) & n_rug(x5) & n_people(x2) & n_group(x1) & n_basket(x4) & a_numerous(s1) & Theme(s1,x4) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1)) | exists e1 x1 x2 x3 x4.(v_play(e1) & on(e1,x2) & of(x3,x4) & n_rug(x2) & n_room(x3) & n_living(x4) & n_dog(x1) & in(e1,x3) & card_eq_2(x1) & Actor(e1,x1)) |
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A city with historical buildings at a distance on each side of the street with people on the sidewalks looking on. | People are walking down a country road. | 2 | -100 | People can be either looking on or are walking. | exists s1 x1 x2 x3 x5 x7.(n_sidewalk(x7) & n_street(x5) & all x4.(n_side(x4) -> exists e1 s2 x6 x8.(a_topic(x1) & with(x1,x2) & at(x2,x3) & with(x3,x6) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & v_look(e1) & (x6 = x8) & on(x6,x7) & n_people(x6) & on(x3,x4) & of(x4,x5))) & n_distance(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | exists e1 x1 x2 x3.(down(e1,x2) & n_road(x2) & of(x2,x3) & n_country(x3) & Actor(e1,x1) & v_walk(e1) & n_people(x1)) | 4a91b082-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x5 x7.(n_street(x5) & n_sidewalk(x7) & n_distance(x3) & n_city(x1) & n_building(x2) & all x4.(exists e1 s2 x6 x8.(with(x3,x6) & with(x1,x2) & v_look(e1) & on(x6,x7) & on(x3,x4) & of(x4,x5) & n_people(x6) & at(x2,x3) & a_topic(x1) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & (x6 = x8)) | -n_side(x4)) & a_historical(s1) & Theme(s1,x2)) | exists e1 x1 x2 x3.(v_walk(e1) & of(x2,x3) & n_road(x2) & n_people(x1) & n_country(x3) & down(e1,x2) & Actor(e1,x1)) |
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A city with historical buildings at a distance on each side of the street with people on the sidewalks looking on. | people are looking at the historic building | 1 | 0.818458 | People looking on would not necessarily be looking at the historic building. | exists s1 x1 x2 x3 x5 x7.(n_sidewalk(x7) & n_street(x5) & all x4.(n_side(x4) -> exists e1 s2 x6 x8.(a_topic(x1) & with(x1,x2) & at(x2,x3) & with(x3,x6) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & v_look(e1) & (x6 = x8) & on(x6,x7) & n_people(x6) & on(x3,x4) & of(x4,x5))) & n_distance(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | exists e1 s1 x1 x2.(n_building(x2) & a_historic(s1) & Theme(s1,x2) & at(e1,x2) & Actor(e1,x1) & v_look(e1) & n_people(x1)) | 4a91c4d2-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x5 x7.(n_street(x5) & n_sidewalk(x7) & n_distance(x3) & n_city(x1) & n_building(x2) & all x4.(exists e1 s2 x6 x8.(with(x3,x6) & with(x1,x2) & v_look(e1) & on(x6,x7) & on(x3,x4) & of(x4,x5) & n_people(x6) & at(x2,x3) & a_topic(x1) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & (x6 = x8)) | -n_side(x4)) & a_historical(s1) & Theme(s1,x2)) | exists e1 s1 x1 x2.(v_look(e1) & n_people(x1) & n_building(x2) & at(e1,x2) & a_historic(s1) & Theme(s1,x2) & Actor(e1,x1)) |
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A city with historical buildings at a distance on each side of the street with people on the sidewalks looking on. | There are historical buildings in a city. | 0 | 1 | Both examples include historical buildings in a city. | exists s1 x1 x2 x3 x5 x7.(n_sidewalk(x7) & n_street(x5) & all x4.(n_side(x4) -> exists e1 s2 x6 x8.(a_topic(x1) & with(x1,x2) & at(x2,x3) & with(x3,x6) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & v_look(e1) & (x6 = x8) & on(x6,x7) & n_people(x6) & on(x3,x4) & of(x4,x5))) & n_distance(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | exists p1 x1 s1 x2 x3.((x1 = x2) & in(x2,x3) & n_city(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2)) | 4a91cdce-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x5 x7.(n_street(x5) & n_sidewalk(x7) & n_distance(x3) & n_city(x1) & n_building(x2) & all x4.(exists e1 s2 x6 x8.(with(x3,x6) & with(x1,x2) & v_look(e1) & on(x6,x7) & on(x3,x4) & of(x4,x5) & n_people(x6) & at(x2,x3) & a_topic(x1) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & (x6 = x8)) | -n_side(x4)) & a_historical(s1) & Theme(s1,x2)) | exists x1 s1 x2 x3.(n_city(x3) & n_building(x2) & in(x2,x3) & a_historical(s1) & Theme(s1,x2) & (x1 = x2)) |
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A city with historical buildings at a distance on each side of the street with people on the sidewalks looking on. | A city with historical buildings has people on the sidewalks being abducted by aliens. | 2 | 0.000001 | People on the sidewalks being abducted by aliens are not simultaneously people on the sidewalks looking on. | exists s1 x1 x2 x3 x5 x7.(n_sidewalk(x7) & n_street(x5) & all x4.(n_side(x4) -> exists e1 s2 x6 x8.(a_topic(x1) & with(x1,x2) & at(x2,x3) & with(x3,x6) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & v_look(e1) & (x6 = x8) & on(x6,x7) & n_people(x6) & on(x3,x4) & of(x4,x5))) & n_distance(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(n_sidewalk(x4) & Theme(e2,x3) & Actor(e2,x1) & v_have(e2) & Actor(e1,x6) & n_alien(x6) & Theme(e1,x5) & v_abduct(e1) & (x3 = x5) & on(x3,x4) & n_people(x3) & with(x1,x2) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | 4a91d22e-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x5 x7.(n_street(x5) & n_sidewalk(x7) & n_distance(x3) & n_city(x1) & n_building(x2) & all x4.(exists e1 s2 x6 x8.(with(x3,x6) & with(x1,x2) & v_look(e1) & on(x6,x7) & on(x3,x4) & of(x4,x5) & n_people(x6) & at(x2,x3) & a_topic(x1) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & (x6 = x8)) | -n_side(x4)) & a_historical(s1) & Theme(s1,x2)) | exists e1 e2 s1 x1 x2 x3 x4 x5 x6.(with(x1,x2) & v_have(e2) & v_abduct(e1) & on(x3,x4) & n_sidewalk(x4) & n_people(x3) & n_city(x1) & n_building(x2) & n_alien(x6) & a_historical(s1) & Theme(s1,x2) & Theme(e2,x3) & Theme(e1,x5) & Actor(e2,x1) & Actor(e1,x6) & (x3 = x5)) |
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A city with historical buildings at a distance on each side of the street with people on the sidewalks looking on. | The people are holding their cellphones. | 1 | 0.480135 | There are people at the sidewalks. But it doesn't imply that they are looking at their cellphones. | exists s1 x1 x2 x3 x5 x7.(n_sidewalk(x7) & n_street(x5) & all x4.(n_side(x4) -> exists e1 s2 x6 x8.(a_topic(x1) & with(x1,x2) & at(x2,x3) & with(x3,x6) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & v_look(e1) & (x6 = x8) & on(x6,x7) & n_people(x6) & on(x3,x4) & of(x4,x5))) & n_distance(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | exists e1 x1 x2.(n_cellphone(x2) & of(x2,x1) & n_thing(x1) & n_people(x1) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1)) | 4a91d6f2-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x5 x7.(n_street(x5) & n_sidewalk(x7) & n_distance(x3) & n_city(x1) & n_building(x2) & all x4.(exists e1 s2 x6 x8.(with(x3,x6) & with(x1,x2) & v_look(e1) & on(x6,x7) & on(x3,x4) & of(x4,x5) & n_people(x6) & at(x2,x3) & a_topic(x1) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & (x6 = x8)) | -n_side(x4)) & a_historical(s1) & Theme(s1,x2)) | exists e1 x1 x2.(v_hold(e1) & of(x2,x1) & n_thing(x1) & n_people(x1) & n_cellphone(x2) & Theme(e1,x2) & Actor(e1,x1)) |
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A city with historical buildings at a distance on each side of the street with people on the sidewalks looking on. | The people ignoring the buildings. | 1 | 0.210818 | The people are looking at something. Of course, they are not ignoring the buildings there. | exists s1 x1 x2 x3 x5 x7.(n_sidewalk(x7) & n_street(x5) & all x4.(n_side(x4) -> exists e1 s2 x6 x8.(a_topic(x1) & with(x1,x2) & at(x2,x3) & with(x3,x6) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & v_look(e1) & (x6 = x8) & on(x6,x7) & n_people(x6) & on(x3,x4) & of(x4,x5))) & n_distance(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | exists e1 x1 x2 x3.(n_building(x3) & n_people(x1) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_ignore(e1) & (x1 = x2)) | 4a91dfbc-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x5 x7.(n_street(x5) & n_sidewalk(x7) & n_distance(x3) & n_city(x1) & n_building(x2) & all x4.(exists e1 s2 x6 x8.(with(x3,x6) & with(x1,x2) & v_look(e1) & on(x6,x7) & on(x3,x4) & of(x4,x5) & n_people(x6) & at(x2,x3) & a_topic(x1) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & (x6 = x8)) | -n_side(x4)) & a_historical(s1) & Theme(s1,x2)) | exists e1 x1 x2 x3.(v_ignore(e1) & n_people(x1) & n_building(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2)) |
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A city with historical buildings at a distance on each side of the street with people on the sidewalks looking on. | People are looking at the historical buildings. | 1 | 0.795377 | People are not necessarily looking at the historical buildings. | exists s1 x1 x2 x3 x5 x7.(n_sidewalk(x7) & n_street(x5) & all x4.(n_side(x4) -> exists e1 s2 x6 x8.(a_topic(x1) & with(x1,x2) & at(x2,x3) & with(x3,x6) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & v_look(e1) & (x6 = x8) & on(x6,x7) & n_people(x6) & on(x3,x4) & of(x4,x5))) & n_distance(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | exists e1 s1 x1 x2.(n_building(x2) & a_historical(s1) & Theme(s1,x2) & at(e1,x2) & Actor(e1,x1) & v_look(e1) & n_people(x1)) | 4a91ed86-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x5 x7.(n_street(x5) & n_sidewalk(x7) & n_distance(x3) & n_city(x1) & n_building(x2) & all x4.(exists e1 s2 x6 x8.(with(x3,x6) & with(x1,x2) & v_look(e1) & on(x6,x7) & on(x3,x4) & of(x4,x5) & n_people(x6) & at(x2,x3) & a_topic(x1) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & (x6 = x8)) | -n_side(x4)) & a_historical(s1) & Theme(s1,x2)) | exists e1 s1 x1 x2.(v_look(e1) & n_people(x1) & n_building(x2) & at(e1,x2) & a_historical(s1) & Theme(s1,x2) & Actor(e1,x1)) |
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A city with historical buildings at a distance on each side of the street with people on the sidewalks looking on. | A city with historical buildings has people on the sidewalks walking very fast. | 1 | 0.615011 | People are not necessarily walking very fast. | exists s1 x1 x2 x3 x5 x7.(n_sidewalk(x7) & n_street(x5) & all x4.(n_side(x4) -> exists e1 s2 x6 x8.(a_topic(x1) & with(x1,x2) & at(x2,x3) & with(x3,x6) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & v_look(e1) & (x6 = x8) & on(x6,x7) & n_people(x6) & on(x3,x4) & of(x4,x5))) & n_distance(x3) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(n_sidewalk(x4) & Theme(e2,x3) & Actor(e2,x1) & v_have(e2) & r_very(e1) & a_fast(s2) & Manner(e1,s2) & Actor(e1,x5) & v_walk(e1) & (x3 = x5) & on(x3,x4) & n_people(x3) & with(x1,x2) & n_building(x2) & a_historical(s1) & Theme(s1,x2) & n_city(x1)) | 4a91f1e6-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3 x5 x7.(n_street(x5) & n_sidewalk(x7) & n_distance(x3) & n_city(x1) & n_building(x2) & all x4.(exists e1 s2 x6 x8.(with(x3,x6) & with(x1,x2) & v_look(e1) & on(x6,x7) & on(x3,x4) & of(x4,x5) & n_people(x6) & at(x2,x3) & a_topic(x1) & a_on(s2) & Manner(e1,s2) & Actor(e1,x8) & (x6 = x8)) | -n_side(x4)) & a_historical(s1) & Theme(s1,x2)) | exists e1 e2 s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & v_walk(e1) & v_have(e2) & r_very(e1) & on(x3,x4) & n_sidewalk(x4) & n_people(x3) & n_city(x1) & n_building(x2) & a_historical(s1) & a_fast(s2) & Theme(s1,x2) & Theme(e2,x3) & Manner(e1,s2) & Actor(e2,x1) & Actor(e1,x5) & (x3 = x5)) |
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The gentlemen wait not speaking to one another. | the women wait | 2 | -100 | The genders of the people in each sentence are different; either men wait or women wait. | exists x1.(n_gentleman(x1) & -exists e1 e2 s1 x2.(for(e1,e2) & Actor(e2,x1) & v_speak(e2) & to(e1,x2) & n_thing(x2) & card_eq_1(x2) & a_another(s1) & Theme(s1,x2) & Actor(e1,x1) & v_wait(e1))) | exists e1 x1.(n_woman(x1) & Actor(e1,x1) & v_wait(e1)) | 4a95567e-e4c8-11ec-9cdd-0242ac1c0002 | exists x1.(n_gentleman(x1) & all e1 e2 s1 x2.(-v_wait(e1) | -v_speak(e2) | -to(e1,x2) | -n_thing(x2) | -for(e1,e2) | -card_eq_1(x2) | -a_another(s1) | -Theme(s1,x2) | -Actor(e2,x1) | -Actor(e1,x1))) | exists e1 x1.(v_wait(e1) & n_woman(x1) & Actor(e1,x1)) |
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The gentlemen wait not speaking to one another. | the gentlemen wait | 0 | -100 | "The gentlemen wait" is a subset of "The gentlemen wait not speaking to one another." | exists x1.(n_gentleman(x1) & -exists e1 e2 s1 x2.(for(e1,e2) & Actor(e2,x1) & v_speak(e2) & to(e1,x2) & n_thing(x2) & card_eq_1(x2) & a_another(s1) & Theme(s1,x2) & Actor(e1,x1) & v_wait(e1))) | exists e1 x1.(n_gentleman(x1) & Actor(e1,x1) & v_wait(e1)) | 4a955b10-e4c8-11ec-9cdd-0242ac1c0002 | exists x1.(n_gentleman(x1) & all e1 e2 s1 x2.(-v_wait(e1) | -v_speak(e2) | -to(e1,x2) | -n_thing(x2) | -for(e1,e2) | -card_eq_1(x2) | -a_another(s1) | -Theme(s1,x2) | -Actor(e2,x1) | -Actor(e1,x1))) | exists e1 x1.(v_wait(e1) & n_gentleman(x1) & Actor(e1,x1)) |
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The gentlemen wait not speaking to one another. | the younger gentlemen wait | 1 | -100 | The gentleman may not necessarily be younger. | exists x1.(n_gentleman(x1) & -exists e2 e1 s1 x2.(for(e1,e2) & Actor(e2,x1) & v_speak(e2) & to(e1,x2) & n_thing(x2) & card_eq_1(x2) & a_another(s1) & Theme(s1,x2) & Actor(e1,x1) & v_wait(e1))) | exists e1 s1 x1.(n_gentleman(x1) & r_more(s1) & a_younger(s1) & Theme(s1,x1) & Actor(e1,x1) & v_wait(e1)) | 4a955f84-e4c8-11ec-9cdd-0242ac1c0002 | exists x1.(n_gentleman(x1) & all e2 e1 s1 x2.(-v_wait(e1) | -v_speak(e2) | -to(e1,x2) | -n_thing(x2) | -for(e1,e2) | -card_eq_1(x2) | -a_another(s1) | -Theme(s1,x2) | -Actor(e2,x1) | -Actor(e1,x1))) | exists e1 s1 x1.(v_wait(e1) & r_more(s1) & n_gentleman(x1) & a_younger(s1) & Theme(s1,x1) & Actor(e1,x1)) |
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A young child is jumping off a yellow stool inside a room in a house. | A kid leaps from a stool. | 0 | -100 | When he jumps off the stool, it is implied he leaps from a stool. | exists e1 s1 s2 s3 x1 x2 x3 x4.(inside(e1,x3) & in(x3,x4) & n_house(x4) & n_room(x3) & a_off(s3) & Manner(e1,s3) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_stool(x2) & a_yellow(s2) & Theme(s2,x2) & n_child(x1) & a_young(s1) & Theme(s1,x1)) | exists e1 x1 x2.(from(e1,x2) & n_stool(x2) & Actor(e1,x1) & v_leap(e1) & n_kid(x1)) | 4a9563ee-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 x1 x2 x3 x4.(v_jump(e1) & n_stool(x2) & n_room(x3) & n_house(x4) & n_child(x1) & inside(e1,x3) & in(x3,x4) & a_young(s1) & a_yellow(s2) & a_off(s3) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1 x2.(v_leap(e1) & n_stool(x2) & n_kid(x1) & from(e1,x2) & Actor(e1,x1)) |
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A young child is jumping off a yellow stool inside a room in a house. | A small girl jumps off a tall yellow stool in the kitchen. | 1 | -100 | A child is not always a girl. A stool is not always tall. A room in a house is not always a kitchen. | exists e1 s1 s2 s3 x1 x2 x3 x4.(inside(e1,x3) & in(x3,x4) & n_house(x4) & n_room(x3) & a_off(s3) & Manner(e1,s3) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_stool(x2) & a_yellow(s2) & Theme(s2,x2) & n_child(x1) & a_young(s1) & Theme(s1,x1)) | exists e1 s1 s2 s3 s4 x1 x2 x3.(n_kitchen(x3) & a_off(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & in(x2,x3) & n_stool(x2) & a_yellow(s3) & Theme(s3,x2) & a_tall(s2) & Theme(s2,x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1)) | 4a95684e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 x1 x2 x3 x4.(v_jump(e1) & n_stool(x2) & n_room(x3) & n_house(x4) & n_child(x1) & inside(e1,x3) & in(x3,x4) & a_young(s1) & a_yellow(s2) & a_off(s3) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 s1 s2 s3 s4 x1 x2 x3.(v_jump(e1) & n_stool(x2) & n_kitchen(x3) & n_girl(x1) & in(x2,x3) & a_yellow(s3) & a_tall(s2) & a_small(s1) & a_off(s4) & Theme(s3,x2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s4) & Actor(e1,x1)) |
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A young child is jumping off a yellow stool inside a room in a house. | An old man sits on a bench with a fishing pole. | 2 | -100 | There can be either a young child jumping off a stool in a house or an old man who sits on a bench with a fishing pole. | exists e1 s1 s2 s3 x1 x2 x3 x4.(inside(e1,x3) & in(x3,x4) & n_house(x4) & n_room(x3) & a_off(s3) & Manner(e1,s3) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_stool(x2) & a_yellow(s2) & Theme(s2,x2) & n_child(x1) & a_young(s1) & Theme(s1,x1)) | exists e1 s1 x1 x2 x3 x4.(with(e1,x3) & n_pole(x3) & of(x3,x4) & n_fishing(x4) & on(e1,x2) & n_bench(x2) & Actor(e1,x1) & v_sit(e1) & n_man(x1) & a_old(s1) & Theme(s1,x1)) | 4a956eca-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 x1 x2 x3 x4.(v_jump(e1) & n_stool(x2) & n_room(x3) & n_house(x4) & n_child(x1) & inside(e1,x3) & in(x3,x4) & a_young(s1) & a_yellow(s2) & a_off(s3) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 s1 x1 x2 x3 x4.(with(e1,x3) & v_sit(e1) & on(e1,x2) & of(x3,x4) & n_pole(x3) & n_man(x1) & n_fishing(x4) & n_bench(x2) & a_old(s1) & Theme(s1,x1) & Actor(e1,x1)) |
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A little girl is playing outside in the cold on ice. | There is a little girl outside. | 0 | -100 | A girl playing outside implies the girl is outside. | exists e1 s1 x1 x2 x3 x4.(n_cold(x3) & in(e1,x3) & on(x3,x4) & n_ice(x4) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_outside(x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1)) | exists p1 s1 x1.(a_outside(s1) & Manner(p1,s1) & exists s2 x2.((x1 = x2) & n_girl(x2) & a_little(s2) & Theme(s2,x2))) | 4a957398-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4.(v_play(e1) & on(x3,x4) & n_outside(x2) & n_ice(x4) & n_girl(x1) & n_cold(x3) & in(e1,x3) & a_little(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) | exists p1 s1 x1.(exists s2 x2.(n_girl(x2) & a_little(s2) & Theme(s2,x2) & (x1 = x2)) & a_outside(s1) & Manner(p1,s1)) |
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A little girl is playing outside in the cold on ice. | A small girl is playing hockey outside. | 1 | -100 | Just because the girls are playing on ice does not mean they are specifically playing hockey. | exists e1 s1 x1 x2 x3 x4.(n_cold(x3) & in(e1,x3) & on(x3,x4) & n_ice(x4) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_outside(x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1)) | exists e1 s1 s2 x1 x2.(a_outside(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_hockey(x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1)) | 4a957820-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4.(v_play(e1) & on(x3,x4) & n_outside(x2) & n_ice(x4) & n_girl(x1) & n_cold(x3) & in(e1,x3) & a_little(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) | exists e1 s1 s2 x1 x2.(v_play(e1) & n_hockey(x2) & n_girl(x1) & a_small(s1) & a_outside(s2) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1)) |
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A little girl is playing outside in the cold on ice. | A couple is kissing on the beach. | 2 | -100 | A couple is more than one person; a girl is one person. Kissing is a different action than playing, and on ice is a different location than the beach. | exists e1 s1 x1 x2 x3 x4.(n_cold(x3) & in(e1,x3) & on(x3,x4) & n_ice(x4) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_outside(x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1)) | exists e1 x1 x2.(n_beach(x2) & on(e1,x2) & Actor(e1,x1) & v_kiss(e1) & n_couple(x1)) | 4a957c8a-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4.(v_play(e1) & on(x3,x4) & n_outside(x2) & n_ice(x4) & n_girl(x1) & n_cold(x3) & in(e1,x3) & a_little(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) | exists e1 x1 x2.(v_kiss(e1) & on(e1,x2) & n_couple(x1) & n_beach(x2) & Actor(e1,x1)) |
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There are a variety of produce goods at a market. | The market only has one type of vegetable. | 2 | -100 | A variety of goods many many types. Many types is not the same as only one type. | exists p1 x1 x2 x3 x4 x5.((x1 = x2) & at(x2,x5) & n_market(x5) & n_goods(x2) & of(x2,x4) & n_produce(x4) & of(x2,x3) & n_variety(x3)) | exists e1 s1 x1 x2 x3.(n_market(x1) & a_only(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & of(x2,x3) & n_vegetable(x3) & n_type(x2) & card_eq_1(x2)) | 4a958ebe-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4 x5.(of(x2,x4) & of(x2,x3) & n_variety(x3) & n_produce(x4) & n_market(x5) & n_goods(x2) & at(x2,x5) & (x1 = x2)) | exists e1 s1 x1 x2 x3.(v_have(e1) & of(x2,x3) & n_vegetable(x3) & n_type(x2) & n_market(x1) & card_eq_1(x2) & a_only(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1)) |
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There are a variety of produce goods at a market. | The market has a lot of different produce. | 0 | -100 | If there is a variety of produce at a market, it means that the market has a lot of different produce. | exists p1 x1 x2 x3 x4 x5.((x1 = x2) & at(x2,x5) & n_market(x5) & n_goods(x2) & of(x2,x4) & n_produce(x4) & of(x2,x3) & n_variety(x3)) | exists e1 x1 x2 x3 x4.(n_produce(x4) & n_market(x1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & of(x2,x3) & -(x3 = x4) & n_produce(x3) & n_lot(x2)) | 4a95951c-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4 x5.(of(x2,x4) & of(x2,x3) & n_variety(x3) & n_produce(x4) & n_market(x5) & n_goods(x2) & at(x2,x5) & (x1 = x2)) | exists e1 x1 x2 x3 x4.(v_have(e1) & of(x2,x3) & n_produce(x4) & n_produce(x3) & n_market(x1) & n_lot(x2) & Theme(e1,x2) & Actor(e1,x1) & -(x3 = x4)) |
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There are a variety of produce goods at a market. | The market carries organic vegetables. | 1 | -100 | The produce at the market may not be of the organic variety whatsoever. | exists p1 x1 x2 x3 x4 x5.((x1 = x2) & at(x2,x5) & n_market(x5) & n_goods(x2) & of(x2,x4) & n_produce(x4) & of(x2,x3) & n_variety(x3)) | exists e1 s1 x1 x2.(n_market(x1) & Theme(e1,x2) & Actor(e1,x1) & v_carry(e1) & n_vegetable(x2) & a_organic(s1) & Theme(s1,x2)) | 4a959a12-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4 x5.(of(x2,x4) & of(x2,x3) & n_variety(x3) & n_produce(x4) & n_market(x5) & n_goods(x2) & at(x2,x5) & (x1 = x2)) | exists e1 s1 x1 x2.(v_carry(e1) & n_vegetable(x2) & n_market(x1) & a_organic(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1)) |
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A man is cleaning a large boulder laying on a pallet. | The man is sitting inside the church, praying. | 2 | -100 | You do not usually find boulders inside of churches. You cannot be both sitting and laying. Cleaning and praying are not normally done simultaneously. | exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_clean(e2) & on(e1,x4) & n_pallet(x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_boulder(x2) & a_large(s1) & Theme(s1,x2) & n_man(x1)) | exists e2 e1 x1 x2.(n_church(x2) & n_man(x1) & for(e1,e2) & Actor(e2,x1) & v_pray(e2) & inside(e1,x2) & Actor(e1,x1) & v_sit(e1)) | 4a959e90-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 x1 x2 x3 x4.(v_lay(e1) & v_clean(e2) & on(e1,x4) & n_pallet(x4) & n_man(x1) & n_boulder(x2) & a_large(s1) & Theme(s1,x2) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3)) | exists e2 e1 x1 x2.(v_sit(e1) & v_pray(e2) & n_man(x1) & n_church(x2) & inside(e1,x2) & for(e1,e2) & Actor(e2,x1) & Actor(e1,x1)) |
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A man is cleaning a large boulder laying on a pallet. | The man is near the boulder. | 0 | -100 | The man must be near the boulder to clean it. | exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_clean(e2) & on(e1,x4) & n_pallet(x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_boulder(x2) & a_large(s1) & Theme(s1,x2) & n_man(x1)) | exists p1 x1 x2.(n_boulder(x2) & n_man(x1) & near(x1,x2)) | 4a95a2f0-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 x1 x2 x3 x4.(v_lay(e1) & v_clean(e2) & on(e1,x4) & n_pallet(x4) & n_man(x1) & n_boulder(x2) & a_large(s1) & Theme(s1,x2) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3)) | exists x1 x2.(near(x1,x2) & n_man(x1) & n_boulder(x2)) |
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A man is cleaning a large boulder laying on a pallet. | The man works for the city. | 1 | -100 | A man doesn't always work for the city. | exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_clean(e2) & on(e1,x4) & n_pallet(x4) & Actor(e1,x3) & v_lay(e1) & (x2 = x3) & n_boulder(x2) & a_large(s1) & Theme(s1,x2) & n_man(x1)) | exists e1 x1 x2.(n_city(x2) & n_man(x1) & for(e1,x2) & Actor(e1,x1) & v_work(e1)) | 4a95a7be-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 x1 x2 x3 x4.(v_lay(e1) & v_clean(e2) & on(e1,x4) & n_pallet(x4) & n_man(x1) & n_boulder(x2) & a_large(s1) & Theme(s1,x2) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3)) | exists e1 x1 x2.(v_work(e1) & n_man(x1) & n_city(x2) & for(e1,x2) & Actor(e1,x1)) |
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An artist in a black sweater is sculpting large rocks. | A painter paints a house. | 2 | -100 | Painting and sculpting are two different actions; an artist cannot do both actions at once. | exists e1 s1 s2 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_sculpt(e1) & n_rock(x3) & a_large(s2) & Theme(s2,x3) & in(x1,x2) & n_sweater(x2) & a_black(s1) & Theme(s1,x2) & n_artist(x1)) | exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_paint(e1) & n_house(x2) & n_painter(x1)) | 4a95ac28-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3.(v_sculpt(e1) & n_sweater(x2) & n_rock(x3) & n_artist(x1) & in(x1,x2) & a_large(s2) & a_black(s1) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_paint(e1) & n_painter(x1) & n_house(x2) & Theme(e1,x2) & Actor(e1,x1)) |
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An artist in a black sweater is sculpting large rocks. | An artist sculpting. | 0 | -100 | An artist sculpting large rocks is a more detailed version of an artist sculpting. | exists e1 s1 s2 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_sculpt(e1) & n_rock(x3) & a_large(s2) & Theme(s2,x3) & in(x1,x2) & n_sweater(x2) & a_black(s1) & Theme(s1,x2) & n_artist(x1)) | exists x1 x2.(a_topic(x1) & n_sculpting(x1) & of(x1,x2) & n_artist(x2)) | 4a95b07e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3.(v_sculpt(e1) & n_sweater(x2) & n_rock(x3) & n_artist(x1) & in(x1,x2) & a_large(s2) & a_black(s1) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1)) | exists x1 x2.(of(x1,x2) & n_sculpting(x1) & n_artist(x2) & a_topic(x1)) |
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An artist in a black sweater is sculpting large rocks. | An artists works in front of the university. | 1 | -100 | The artist may not be specifically working in front of a university. | exists e1 s1 s2 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_sculpt(e1) & n_rock(x3) & a_large(s2) & Theme(s2,x3) & in(x1,x2) & n_sweater(x2) & a_black(s1) & Theme(s1,x2) & n_artist(x1)) | exists e1 x1 x2 x3.(n_university(x3) & in(e1,x2) & of(x2,x3) & n_front(x2) & Actor(e1,x1) & v_work(e1) & n_artist(x1)) | 4a95b4e8-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3.(v_sculpt(e1) & n_sweater(x2) & n_rock(x3) & n_artist(x1) & in(x1,x2) & a_large(s2) & a_black(s1) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2 x3.(v_work(e1) & of(x2,x3) & n_university(x3) & n_front(x2) & n_artist(x1) & in(e1,x2) & Actor(e1,x1)) |
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A rock sculptor working on a rock. | A person is sculpting a rock. | 0 | -100 | If a sculptor is working on a rock, that implies a person is sculpting a rock. | exists e1 x1 x2 x3 x4.(a_topic(x1) & on(e1,x4) & n_rock(x4) & Actor(e1,x3) & v_work(e1) & (x1 = x3) & n_sculptor(x1) & of(x1,x2) & n_rock(x2)) | exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_sculpt(e1) & n_rock(x2) & n_person(x1)) | 4a95bb0a-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(v_work(e1) & on(e1,x4) & of(x1,x2) & n_sculptor(x1) & n_rock(x4) & n_rock(x2) & a_topic(x1) & Actor(e1,x3) & (x1 = x3)) | exists e1 x1 x2.(v_sculpt(e1) & n_rock(x2) & n_person(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A rock sculptor working on a rock. | A person throwing a rock in the pond. | 2 | -100 | The actions in the sentences are different: a sculptor working is not the same as a person throwing a rock | exists e1 x1 x2 x3 x4.(a_topic(x1) & on(e1,x4) & n_rock(x4) & Actor(e1,x3) & v_work(e1) & (x1 = x3) & n_sculptor(x1) & of(x1,x2) & n_rock(x2)) | exists e1 x1 x2 x3 x4.(n_pond(x4) & a_topic(x1) & in(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_throw(e1) & n_rock(x3) & (x1 = x2) & n_person(x1)) | 4a95c028-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(v_work(e1) & on(e1,x4) & of(x1,x2) & n_sculptor(x1) & n_rock(x4) & n_rock(x2) & a_topic(x1) & Actor(e1,x3) & (x1 = x3)) | exists e1 x1 x2 x3 x4.(v_throw(e1) & n_rock(x3) & n_pond(x4) & n_person(x1) & in(e1,x4) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2)) |
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A rock sculptor working on a rock. | Someone is making a piece of art with a rock. | 1 | -100 | The rock sculptor may not be creating a piece of art with the rock at all. | exists e1 x1 x2 x3 x4.(a_topic(x1) & on(e1,x4) & n_rock(x4) & Actor(e1,x3) & v_work(e1) & (x1 = x3) & n_sculptor(x1) & of(x1,x2) & n_rock(x2)) | exists e1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & with(x2,x4) & n_rock(x4) & of(x2,x3) & n_art(x3) & n_piece(x2) & n_person(x1)) | 4a95c4a6-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(v_work(e1) & on(e1,x4) & of(x1,x2) & n_sculptor(x1) & n_rock(x4) & n_rock(x2) & a_topic(x1) & Actor(e1,x3) & (x1 = x3)) | exists e1 x1 x2 x3 x4.(with(x2,x4) & v_make(e1) & of(x2,x3) & n_rock(x4) & n_piece(x2) & n_person(x1) & n_art(x3) & Theme(e1,x2) & Actor(e1,x1)) |
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Old woman in the winter walking by a glamour store. | A woman is walking by a store. | 0 | -100 | An old woman walking by a glamour store is a more detailed account of a woman walking by a store. | exists x1 x2 x3 x4 x5 x6.(n_walking(x3) & of(x3,x4) & n_winter(x4) & a_topic(x1) & by(x1,x5) & n_store(x5) & of(x5,x6) & n_glamour(x6) & in(x1,x3) & n_woman(x1) & (x1 = x2) & ne_nam_old(x2)) | exists e1 x1 x2.(by(e1,x2) & n_store(x2) & Actor(e1,x1) & v_walk(e1) & n_woman(x1)) | 4a95c910-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4 x5 x6.(of(x5,x6) & of(x3,x4) & ne_nam_old(x2) & n_woman(x1) & n_winter(x4) & n_walking(x3) & n_store(x5) & n_glamour(x6) & in(x1,x3) & by(x1,x5) & a_topic(x1) & (x1 = x2)) | exists e1 x1 x2.(v_walk(e1) & n_woman(x1) & n_store(x2) & by(e1,x2) & Actor(e1,x1)) |
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Old woman in the winter walking by a glamour store. | The woman is walking home. | 1 | -100 | Walking by a glamour store does not mean walking home. | exists x1 x2 x3 x4 x5 x6.(n_walking(x3) & of(x3,x4) & n_winter(x4) & a_topic(x1) & by(x1,x5) & n_store(x5) & of(x5,x6) & n_glamour(x6) & in(x1,x3) & n_woman(x1) & (x1 = x2) & ne_nam_old(x2)) | exists e1 x1 x2.(n_woman(x1) & Time(e1,x2) & n_home(x2) & Actor(e1,x1) & v_walk(e1)) | 4a95cdca-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4 x5 x6.(of(x5,x6) & of(x3,x4) & ne_nam_old(x2) & n_woman(x1) & n_winter(x4) & n_walking(x3) & n_store(x5) & n_glamour(x6) & in(x1,x3) & by(x1,x5) & a_topic(x1) & (x1 = x2)) | exists e1 x1 x2.(v_walk(e1) & n_woman(x1) & n_home(x2) & Time(e1,x2) & Actor(e1,x1)) |
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Old woman in the winter walking by a glamour store. | The woman is flying on a broom to the moon. | 2 | -100 | A woman cannot be walking and flying on a broom at the same time. | exists x1 x2 x3 x4 x5 x6.(n_walking(x3) & of(x3,x4) & n_winter(x4) & a_topic(x1) & by(x1,x5) & n_store(x5) & of(x5,x6) & n_glamour(x6) & in(x1,x3) & n_woman(x1) & (x1 = x2) & ne_nam_old(x2)) | exists e1 x1 x2 x3.(n_moon(x3) & n_woman(x1) & to(e1,x3) & on(e1,x2) & n_broom(x2) & Actor(e1,x1) & v_fly(e1)) | 4a95d234-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4 x5 x6.(of(x5,x6) & of(x3,x4) & ne_nam_old(x2) & n_woman(x1) & n_winter(x4) & n_walking(x3) & n_store(x5) & n_glamour(x6) & in(x1,x3) & by(x1,x5) & a_topic(x1) & (x1 = x2)) | exists e1 x1 x2 x3.(v_fly(e1) & to(e1,x3) & on(e1,x2) & n_woman(x1) & n_moon(x3) & n_broom(x2) & Actor(e1,x1)) |
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