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A window cleaner balances himself while he dries the window. | The window cleaner is cleaning the toilet. | 2 | -100 | A person cannot be cleaning a toilet and dries a window at the same time. | exists p1 p2 p3 s1 x1 x2 x3.(for(p1,x1) & exists x4.n_event(x4) & exists e1.(Theme(e1,x2) & Actor(e1,x1) & v_dry(e1)) & n_window(x2) & n_window(x2) & n_male(x1) & while(p2,p3) & n_balance(x1) & a_himself(s1) & Theme(s1,x1) & of(x1,x3) & n_cleaner(x3) & of(x1,x2)) | exists e1 x1 x2 x3.(n_toilet(x3) & n_cleaner(x1) & of(x1,x2) & n_window(x2) & Theme(e1,x3) & Actor(e1,x1) & v_clean(e1)) | 7c02e3de-e4c8-11ec-9cdd-0242ac1c0002 | exists p1 p2 p3 s1 x1 x2 x3.(while(p2,p3) & of(x1,x3) & of(x1,x2) & n_window(x2) & n_male(x1) & n_cleaner(x3) & n_balance(x1) & for(p1,x1) & exists x4.n_event(x4) & exists e1.(v_dry(e1) & Theme(e1,x2) & Actor(e1,x1)) & a_himself(s1) & Theme(s1,x1)) | exists e1 x1 x2 x3.(v_clean(e1) & of(x1,x2) & n_window(x2) & n_toilet(x3) & n_cleaner(x1) & Theme(e1,x3) & Actor(e1,x1)) |
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Window cleaner attached to a harness. | A man is cooking dinner for his family. | 2 | -100 | Cooking dinner does not require being strapped to a harness. | exists e1 x1 x2 x3 x4.(a_topic(x1) & to(e1,x4) & n_harness(x4) & Theme(e1,x3) & v_attach(e1) & (x1 = x3) & n_cleaner(x1) & (x1 = x2) & ne_nam_window(x2)) | exists p1 x1 x3.(exists s1 x2.((x1 = x2) & for(x2,x3) & n_dinner(x2) & a_cooking(s1) & Theme(s1,x2)) & n_family(x3) & of(x3,x1) & n_male(x1) & n_man(x1)) | 7c02e8de-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(v_attach(e1) & to(e1,x4) & ne_nam_window(x2) & n_harness(x4) & n_cleaner(x1) & a_topic(x1) & Theme(e1,x3) & (x1 = x3) & (x1 = x2)) | exists x1 x3.(of(x3,x1) & n_man(x1) & n_male(x1) & n_family(x3) & exists s1 x2.(n_dinner(x2) & for(x2,x3) & a_cooking(s1) & Theme(s1,x2) & (x1 = x2))) |
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Window cleaner attached to a harness. | A window cleaner prepares to be hoisted up. | 1 | -100 | A window cleaner attached to a harness does not imply the cleaner prepares to be hoisted up. | exists e1 x1 x2 x3 x4.(a_topic(x1) & to(e1,x4) & n_harness(x4) & Theme(e1,x3) & v_attach(e1) & (x1 = x3) & n_cleaner(x1) & (x1 = x2) & ne_nam_window(x2)) | exists e1 p1 x1 x2.(Topic(e1,p1) & Actor(e1,x1) & v_prepare(e1) & exists e2 s1.(a_up(s1) & Manner(e2,s1) & Theme(e2,x1) & v_hoist(e2)) & n_cleaner(x1) & of(x1,x2) & n_window(x2)) | 7c02eeb0-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(v_attach(e1) & to(e1,x4) & ne_nam_window(x2) & n_harness(x4) & n_cleaner(x1) & a_topic(x1) & Theme(e1,x3) & (x1 = x3) & (x1 = x2)) | exists e1 p1 x1 x2.(v_prepare(e1) & of(x1,x2) & n_window(x2) & n_cleaner(x1) & exists e2 s1.(v_hoist(e2) & a_up(s1) & Theme(e2,x1) & Manner(e2,s1)) & Topic(e1,p1) & Actor(e1,x1)) |
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Window cleaner attached to a harness. | A window cleaner is on the job. | 0 | -100 | A window cleaner attached to a harness is on the job. | exists e1 x1 x2 x3 x4.(a_topic(x1) & to(e1,x4) & n_harness(x4) & Theme(e1,x3) & v_attach(e1) & (x1 = x3) & n_cleaner(x1) & (x1 = x2) & ne_nam_window(x2)) | exists p1 x1 x2 x3.(n_job(x3) & on(x1,x3) & n_cleaner(x1) & of(x1,x2) & n_window(x2)) | 7c02f3e2-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(v_attach(e1) & to(e1,x4) & ne_nam_window(x2) & n_harness(x4) & n_cleaner(x1) & a_topic(x1) & Theme(e1,x3) & (x1 = x3) & (x1 = x2)) | exists x1 x2 x3.(on(x1,x3) & of(x1,x2) & n_window(x2) & n_job(x3) & n_cleaner(x1)) |
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Three people surround a table full of colored jars. | Three deaf people surround a table full of colored jars. | 1 | -100 | Not all people are deaf. | exists e2 e1 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_table(x2) & n_people(x1) & card_eq_3(x1)) | exists e2 e1 s1 s2 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s2,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s2,x3) & a_full(s2) & (x2 = x3) & n_table(x2) & n_people(x1) & a_deaf(s1) & Theme(s1,x1) & card_eq_3(x1)) | 7c02f96e-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & card_eq_3(x1) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3)) | exists e2 e1 s1 s2 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s2,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & card_eq_3(x1) & a_full(s2) & a_deaf(s1) & Theme(s2,x3) & Theme(s1,x1) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3)) |
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Three people surround a table full of colored jars. | People surround a table full of colored jars. | 0 | -100 | Three people is enough to just say people, who are surrounding a table. | exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_table(x2) & n_people(x1) & card_eq_3(x1)) | exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_table(x2) & n_people(x1)) | 7c02fe96-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & card_eq_3(x1) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3)) | exists e1 e2 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3)) |
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Three people surround a table full of colored jars. | Three people surround a bed full of colored jars. | 2 | -100 | A table and a bed are entirely different. | exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_table(x2) & n_people(x1) & card_eq_3(x1)) | exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_bed(x2) & n_people(x1) & card_eq_3(x1)) | 7c03038c-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & card_eq_3(x1) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3)) | exists e1 e2 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_people(x1) & n_jar(x4) & n_bed(x2) & card_eq_3(x1) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3)) |
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A global group race car. | A global group horse and wagon. | 2 | -100 | A CAR IS NOT A WAGON | exists s1 x1 x2 x3.(a_topic(x1) & n_car(x1) & of(x1,x3) & n_race(x3) & of(x1,x2) & n_group(x2) & a_global(s1) & Theme(s1,x1)) | exists s1 s2 x1 x2 x3.(a_topic(s1) & n_wagon(x3) & n_horse(x2) & subset_of(x3,s1) & subset_of(x2,s1) & of(s1,x1) & n_group(x1) & a_global(s2) & Theme(s2,s1)) | 7c03088c-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3.(of(x1,x3) & of(x1,x2) & n_race(x3) & n_group(x2) & n_car(x1) & a_topic(x1) & a_global(s1) & Theme(s1,x1)) | exists s1 s2 x1 x2 x3.(subset_of(x3,s1) & subset_of(x2,s1) & of(s1,x1) & n_wagon(x3) & n_horse(x2) & n_group(x1) & a_topic(s1) & a_global(s2) & Theme(s2,s1)) |
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A global group race car. | The sponsor of the race car is Global Group. | 1 | -100 | You can not infer there is a sponsor. | exists s1 x1 x2 x3.(a_topic(x1) & n_car(x1) & of(x1,x3) & n_race(x3) & of(x1,x2) & n_group(x2) & a_global(s1) & Theme(s1,x1)) | exists p1 s1 x1 x2 x3 x4.(ne_org_group(x4) & a_global(s1) & Theme(s1,x4) & n_car(x2) & of(x2,x3) & n_race(x3) & n_sponsor(x1) & (x1 = x4) & of(x1,x2)) | 7c030d78-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3.(of(x1,x3) & of(x1,x2) & n_race(x3) & n_group(x2) & n_car(x1) & a_topic(x1) & a_global(s1) & Theme(s1,x1)) | exists s1 x1 x2 x3 x4.(of(x2,x3) & of(x1,x2) & ne_org_group(x4) & n_sponsor(x1) & n_race(x3) & n_car(x2) & a_global(s1) & Theme(s1,x4) & (x1 = x4)) |
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A global group race car. | A race car. | 0 | -100 | There is a race car | exists s1 x1 x2 x3.(a_topic(x1) & n_car(x1) & of(x1,x3) & n_race(x3) & of(x1,x2) & n_group(x2) & a_global(s1) & Theme(s1,x1)) | exists x1 x2.(a_topic(x1) & n_car(x1) & of(x1,x2) & n_race(x2)) | 7c03130e-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3.(of(x1,x3) & of(x1,x2) & n_race(x3) & n_group(x2) & n_car(x1) & a_topic(x1) & a_global(s1) & Theme(s1,x1)) | exists x1 x2.(of(x1,x2) & n_race(x2) & n_car(x1) & a_topic(x1)) |
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The race car is speeding up the hill. | The blue race car is speeding towards the finish line which is at the top of the hill. | 1 | -100 | Not all race cars are blue and speeding up a hill does not imply to speed towards the finish line. | exists e1 s1 x1 x2 x3.(n_hill(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_speed(e1)) | exists e1 p1 s1 x1 x2 x3 x4 x5 x6 x7.(n_hill(x7) & n_top(x6) & n_line(x3) & of(x3,x4) & n_finish(x4) & n_car(x1) & of(x1,x2) & n_race(x2) & a_blue(s1) & Theme(s1,x1) & towards(e1,x3) & at(x5,x6) & of(x6,x7) & (x3 = x5) & Actor(e1,x1) & v_speed(e1)) | 7c031836-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3.(v_speed(e1) & of(x1,x2) & n_race(x2) & n_hill(x3) & n_car(x1) & a_up(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists e1 s1 x1 x2 x3 x4 x5 x6 x7.(v_speed(e1) & towards(e1,x3) & of(x6,x7) & of(x3,x4) & of(x1,x2) & n_top(x6) & n_race(x2) & n_line(x3) & n_hill(x7) & n_finish(x4) & n_car(x1) & at(x5,x6) & a_blue(s1) & Theme(s1,x1) & Actor(e1,x1) & (x3 = x5)) |
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The race car is speeding up the hill. | A red tow truck is towing a motorcycle. | 2 | -100 | It is impossible to be speeding up a hill and towing a motorcycle at the same time. | exists e1 s1 x1 x2 x3.(n_hill(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_speed(e1)) | exists e1 s1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_tow(e1) & n_motorcycle(x3) & n_truck(x1) & of(x1,x2) & n_tow(x2) & a_red(s1) & Theme(s1,x1)) | 7c031d36-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3.(v_speed(e1) & of(x1,x2) & n_race(x2) & n_hill(x3) & n_car(x1) & a_up(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists e1 s1 x1 x2 x3.(v_tow(e1) & of(x1,x2) & n_truck(x1) & n_tow(x2) & n_motorcycle(x3) & a_red(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) |
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The race car is speeding up the hill. | A car is moving. | 0 | -100 | car is speeding up shows that car is moving. | exists e1 s1 x1 x2 x3.(n_hill(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_speed(e1)) | exists e1 x1.(Actor(e1,x1) & v_move(e1) & n_car(x1)) | 7c032312-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3.(v_speed(e1) & of(x1,x2) & n_race(x2) & n_hill(x3) & n_car(x1) & a_up(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists e1 x1.(v_move(e1) & n_car(x1) & Actor(e1,x1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | Three people are looking at candles on a table. | 1 | 0.668383 | Standing does not imply looking. | exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists e1 x1 x2 x3.(at(e1,x2) & on(x2,x3) & n_table(x3) & n_candle(x2) & Actor(e1,x1) & v_look(e1) & n_people(x1) & card_eq_3(x1)) | 7c03eae0-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists e1 x1 x2 x3.(v_look(e1) & on(x2,x3) & n_table(x3) & n_people(x1) & n_candle(x2) & card_eq_3(x1) & at(e1,x2) & Actor(e1,x1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | The table is lit up. | 0 | -100 | The table is illuminate with jar candles up. | exists e1 e4 e3 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists e1 s1 x1.(n_table(x1) & a_up(s1) & Manner(e1,s1) & Theme(e1,x1) & v_light(e1)) | 7c03f134-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e4 e3 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists e1 s1 x1.(v_light(e1) & n_table(x1) & a_up(s1) & Theme(e1,x1) & Manner(e1,s1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | The three people around the table are bothered by the candle smoke. | 1 | 0.002353 | People standing around jar candles does not imply they are bothered by the candle. | exists e2 e1 e4 e3 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists e1 x1 x2 x3 x4.(n_smoke(x3) & of(x3,x4) & n_candle(x4) & n_table(x2) & n_people(x1) & card_eq_3(x1) & Actor(e1,x3) & Theme(e1,x1) & v_bother(e1) & around(x1,x2)) | 7c03f6a2-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 e4 e3 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists e1 x1 x2 x3 x4.(v_bother(e1) & of(x3,x4) & n_table(x2) & n_smoke(x3) & n_people(x1) & n_candle(x4) & card_eq_3(x1) & around(x1,x2) & Theme(e1,x1) & Actor(e1,x3)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | people in a seance | 1 | 0.000493 | People standing around candles does not imply in a seance. | exists e1 e2 e4 e3 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists x1 x2.(a_topic(x1) & in(x1,x2) & n_seance(x2) & n_people(x1)) | 7c03fcc4-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 e4 e3 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists x1 x2.(n_seance(x2) & n_people(x1) & in(x1,x2) & a_topic(x1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | the group is next to a table | 0 | -100 | there are people standing next to a table. | exists e2 e1 e4 e3 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists s1 x1 x2.(n_group(x1) & to(s1,x2) & n_table(x2) & Theme(s1,x1) & a_next(s1)) | 7c040250-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 e4 e3 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists s1 x1 x2.(to(s1,x2) & n_table(x2) & n_group(x1) & a_next(s1) & Theme(s1,x1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | The table is very dark. | 2 | -100 | An illuminated table is the complete opposite of a dark table. | exists e2 e3 e1 e4 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists s1 x1.(n_table(x1) & r_very(s1) & Theme(s1,x1) & a_dark(s1)) | 7c04076e-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e3 e1 e4 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists s1 x1.(r_very(s1) & n_table(x1) & a_dark(s1) & Theme(s1,x1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | There are different colored jar candles on a table. | 0 | -100 | There are different colors of candles surrounded by a people | exists e2 e3 e4 e1 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists p1 x1 e1 e2 x2 x3 x4 x5.((x1 = x2) & on(x2,x5) & n_table(x5) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e2,x4) & v_color(e2) & n_candle(x2) & of(x2,x3) & Theme(e1,x2) & v_color(e1)) | 7c040d18-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e3 e4 e1 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists x1 e1 e2 x2 x3 x4 x5.(v_color(e2) & v_color(e1) & on(x2,x5) & of(x4,x3) & of(x2,x3) & n_table(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & Theme(e2,x4) & Theme(e1,x2) & -(x2 = x4) & (x1 = x2)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | There are only red colored jar candles on a table. | 2 | -100 | Only red colored jars are more specific than several different colored jars. | exists e2 e3 e1 e4 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists p1 s1 x1.(a_only(s1) & Manner(p1,s1) & exists e1 s2 x2 x3 x4.((x1 = x2) & on(x2,x4) & n_table(x4) & n_candle(x2) & of(x2,x3) & n_jar(x3) & Theme(e1,x2) & v_color(e1) & a_red(s2) & Theme(s2,x2))) | 7c04122c-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e3 e1 e4 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists p1 s1 x1.(exists e1 s2 x2 x3 x4.(v_color(e1) & on(x2,x4) & of(x2,x3) & n_table(x4) & n_jar(x3) & n_candle(x2) & a_red(s2) & Theme(s2,x2) & Theme(e1,x2) & (x1 = x2)) & a_only(s1) & Manner(p1,s1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | there are four people around the table | 2 | 0 | Sentence 1 specifies three people while sentence 2 states there are four people. | exists e3 e2 e1 e4 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists p1 x1 x3.(n_table(x3) & exists x2.((x1 = x2) & around(x2,x3) & n_people(x2) & card_eq_4(x2))) | 7c041722-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e2 e1 e4 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists x1 x3.(n_table(x3) & exists x2.(n_people(x2) & card_eq_4(x2) & around(x2,x3) & (x1 = x2))) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | the group is out at a bar | 1 | 0.510441 | People standing around a candle does not imply being at a bar. | exists e3 e4 e2 e1 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists p1 s1 x1.(n_group(x1) & a_out(s1) & Manner(p1,s1) & exists x2.(at(x1,x2) & n_bar(x2))) | 7c041c22-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e4 e2 e1 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists p1 s1 x1.(n_group(x1) & exists x2.(n_bar(x2) & at(x1,x2)) & a_out(s1) & Manner(p1,s1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | people around candles on a table | 0 | -100 | People around candles on a table which is lit up | exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists x1 x2 x3.(a_topic(x1) & around(x1,x2) & on(x2,x3) & n_table(x3) & n_candle(x2) & n_people(x1)) | 7c042118-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists x1 x2 x3.(on(x2,x3) & n_table(x3) & n_people(x1) & n_candle(x2) & around(x1,x2) & a_topic(x1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | Three people stand around a table in the dark. | 2 | -100 | A table in the dark is the opposite of an illuminated table. | exists e3 e2 e4 e1 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists e1 x1 x2 x3.(n_dark(x3) & in(e1,x3) & around(e1,x2) & n_table(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1) & card_eq_3(x1)) | 7c0427d0-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e2 e4 e1 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists e1 x1 x2 x3.(v_stand(e1) & n_table(x2) & n_people(x1) & n_dark(x3) & in(e1,x3) & card_eq_3(x1) & around(e1,x2) & Actor(e1,x1)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | The candles are lit. | 0 | 0.964017 | The candles which are lit up are colored jar candles. | exists e4 e1 e3 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists p1 x1.(n_candle(x1) & exists x2.((x1 = x2) & n_lit(x2))) | 7c042d0c-e4c8-11ec-9cdd-0242ac1c0002 | exists e4 e1 e3 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists x1.(n_candle(x1) & exists x2.(n_lit(x2) & (x1 = x2))) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | people driving | 2 | -100 | People driving is totally different than people standing around. | exists e3 e1 e4 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists e1 x1 x2.(a_topic(x1) & Actor(e1,x2) & v_drive(e1) & (x1 = x2) & n_people(x1)) | 7c0432a2-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e1 e4 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists e1 x1 x2.(v_drive(e1) & n_people(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2)) |
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A table is illuminated with several different colored jar candles and three people are standing around it. | The table has become a shrine. | 1 | 0.000126 | A table is illuminated with candles does not imply it is a shrine. | exists e4 e2 e3 e1 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1)) | exists e1 x1 x2.(n_table(x1) & Theme(e1,x2) & Actor(e1,x1) & v_become(e1) & n_shrine(x2)) | 7c0437d4-e4c8-11ec-9cdd-0242ac1c0002 | exists e4 e2 e3 e1 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4)) | exists e1 x1 x2.(v_become(e1) & n_table(x1) & n_shrine(x2) & Theme(e1,x2) & Actor(e1,x1)) |
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The black and white race car is rounding the turn. | Cars are towed on the street. | 2 | -100 | car is rounding cannot mean cars are towed at the same time | exists e1 s1 s2 x1 x2 x3.(n_turn(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_round(e1)) | exists e1 x1 x2.(n_street(x2) & on(e1,x2) & Theme(e1,x1) & v_tow(e1) & n_car(x1)) | 7c043cf2-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3.(v_round(e1) & of(x1,x2) & n_turn(x3) & n_race(x2) & n_car(x1) & a_white(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_tow(e1) & on(e1,x2) & n_street(x2) & n_car(x1) & Theme(e1,x1)) |
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The black and white race car is rounding the turn. | Couple of cars are perform racing. | 1 | -100 | A car is rounding a turn does not imply a couple of cars are performing racing. | exists e1 s1 s2 x1 x2 x3.(n_turn(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_round(e1)) | exists p1 x1 x2.(exists s1 x3.((x1 = x3) & n_racing(x3) & a_perform(s1) & Theme(s1,x3)) & of(x1,x2) & n_car(x2) & n_couple(x1)) | 7c0441fc-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3.(v_round(e1) & of(x1,x2) & n_turn(x3) & n_race(x2) & n_car(x1) & a_white(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) | exists x1 x2.(of(x1,x2) & n_couple(x1) & n_car(x2) & exists s1 x3.(n_racing(x3) & a_perform(s1) & Theme(s1,x3) & (x1 = x3))) |
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The black and white race car is rounding the turn. | Two cars are running on the turn. | 0 | -100 | If a car is rounding the turn, it is running on the turn. | exists e1 s1 s2 x1 x2 x3.(n_turn(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_round(e1)) | exists e1 x1 x2.(n_turn(x2) & on(e1,x2) & Actor(e1,x1) & v_run(e1) & n_car(x1) & card_eq_2(x1)) | 7c044710-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3.(v_round(e1) & of(x1,x2) & n_turn(x3) & n_race(x2) & n_car(x1) & a_white(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_run(e1) & on(e1,x2) & n_turn(x2) & n_car(x1) & card_eq_2(x1) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | There is a car speeding around the raceway. | 0 | 0.98676 | A car speeding around the raceway going fast | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists p1 x1 x4.(n_raceway(x4) & exists x2 x3.((x1 = x2) & around(x2,x4) & n_speeding(x2) & of(x2,x3) & n_car(x3))) | 7c044cce-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists x1 x4.(n_raceway(x4) & exists x2 x3.(of(x2,x3) & n_speeding(x2) & n_car(x3) & around(x2,x4) & (x1 = x2))) |
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The black and white race car is going fast around the track while fans watch nearby. | Fans watch as a race car circles the track. | 0 | -100 | A race car circles the track speedily | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 p1 x1 x2 x5.(n_track(x5) & exists e2 x3 x4.(Theme(e2,x5) & Actor(e2,x3) & v_circle(e2) & n_car(x3) & of(x3,x4) & n_race(x4)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_watch(e1) & n_thing(x2) & n_fan(x1)) | 7c04520a-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 p1 x1 x2 x5.(v_watch(e1) & n_track(x5) & n_thing(x2) & n_fan(x1) & exists e2 x3 x4.(v_circle(e2) & of(x3,x4) & n_race(x4) & n_car(x3) & Theme(e2,x5) & Actor(e2,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The fans are wathing a basketball game. | 2 | -100 | car going fast cannot mean fans watching basketball at the same time | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 x1 x2 x3.(n_fan(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wathe(e1) & n_game(x2) & of(x2,x3) & n_basketball(x3)) | 7c0457fa-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1 x2 x3.(v_wathe(e1) & of(x2,x3) & n_game(x2) & n_fan(x1) & n_basketball(x3) & Theme(e1,x2) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The car is going 150 miles per hour | 1 | 0.277479 | Going fast does not imply going 150 miles per hour. | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 x1 x2 x3.(n_car(x1) & Theme(e1,x2) & Actor(e1,x1) & v_go(e1) & per(x2,x3) & n_hour(x3) & n_mile(x2) & card_eq_150(x2)) | 7c045d72-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1 x2 x3.(v_go(e1) & per(x2,x3) & n_mile(x2) & n_hour(x3) & n_car(x1) & card_eq_150(x2) & Theme(e1,x2) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The black and white race car is going fast. | 0 | -100 | the car which is black and white is going fast around the track | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 s1 s2 s3 x1 x2.(n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | 7c04620e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 s1 s2 s3 x1 x2.(v_go(e1) & of(x1,x2) & n_race(x2) & n_car(x1) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The black and white race car is loud. | 1 | 0.815094 | Just because cars are racing, doesn't mean it's loud. | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists s1 s2 s3 x1 x2.(n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Theme(s3,x1) & a_loud(s3)) | 7c0466a0-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists s1 s2 s3 x1 x2.(of(x1,x2) & n_race(x2) & n_car(x1) & a_white(s2) & a_loud(s3) & a_black(s1) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The driver is competing in a race. | 1 | 0.302167 | Just because a car is racing, doesn't mean it's competing. | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 x1 x2.(n_driver(x1) & in(e1,x2) & n_race(x2) & Actor(e1,x1) & v_compete(e1)) | 7c046b3c-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1 x2.(v_compete(e1) & n_race(x2) & n_driver(x1) & in(e1,x2) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | Two dogs play with a ball. | 2 | -100 | fans cannot be two dogs at the same time | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 x1 x2.(with(e1,x2) & n_ball(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1)) | 7c046fe2-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_dog(x1) & n_ball(x2) & card_eq_2(x1) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The car is winning a race. | 1 | 0.072628 | Just because a car is racing, doesn't mean it's winning. | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 x1 x2.(n_car(x1) & Theme(e1,x2) & Actor(e1,x1) & v_win(e1) & n_race(x2)) | 7c0476d6-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1 x2.(v_win(e1) & n_race(x2) & n_car(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The car is barely moving | 2 | 0 | car going fast cannot be a car barely moving at the same time | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 s1 x1.(n_car(x1) & a_barely(s1) & Manner(e1,s1) & Actor(e1,x1) & v_move(e1)) | 7c047c12-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 s1 x1.(v_move(e1) & n_car(x1) & a_barely(s1) & Manner(e1,s1) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | Fans watch as a race car wins an important race. | 1 | 0.068785 | Just because the car is going fast, doesn't mean it wins. | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 p1 x1 x2.(exists e2 s1 x3 x4 x5.(Theme(e2,x5) & Actor(e2,x3) & v_win(e2) & n_race(x5) & a_important(s1) & Theme(s1,x5) & n_car(x3) & of(x3,x4) & n_race(x4)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_watch(e1) & n_thing(x2) & n_fan(x1)) | 7c04813a-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 p1 x1 x2.(v_watch(e1) & n_thing(x2) & n_fan(x1) & exists e2 s1 x3 x4 x5.(v_win(e2) & of(x3,x4) & n_race(x5) & n_race(x4) & n_car(x3) & a_important(s1) & Theme(s1,x5) & Theme(e2,x5) & Actor(e2,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The black and blue race car is going fast. | 2 | -100 | black and white car going fast cannot mean the black and blue car going fast at the same time | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 s1 s2 s3 x1 x2.(n_car(x1) & of(x1,x2) & n_race(x2) & a_blue(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | 7c0486e4-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 s1 s2 s3 x1 x2.(v_go(e1) & of(x1,x2) & n_race(x2) & n_car(x1) & a_fast(s3) & a_blue(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The car is going fast | 0 | -100 | RACE CARS NEED TO BE GOING FAST TO WIN A RACE. | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 s1 x1.(n_car(x1) & a_fast(s1) & Manner(e1,s1) & Actor(e1,x1) & v_go(e1)) | 7c048bda-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 s1 x1.(v_go(e1) & n_car(x1) & a_fast(s1) & Manner(e1,s1) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The driver has stopped. | 2 | -100 | car going fast cannot mean driver has stopped at the same time | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 x1.(n_driver(x1) & Actor(e1,x1) & v_stop(e1)) | 7c0490c6-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1.(v_stop(e1) & n_driver(x1) & Actor(e1,x1)) |
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The black and white race car is going fast around the track while fans watch nearby. | The automobile is racing. | 0 | -100 | An automobile might be a race car. | exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1)) | exists e1 x1.(n_automobile(x1) & Actor(e1,x1) & v_race(e1)) | 7c0495a8-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1.(v_race(e1) & n_automobile(x1) & Actor(e1,x1)) |
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A little boy is walking through water. | A boy is walking. | 0 | -100 | A little boy is a boy in general. | exists e1 s1 x1 x2.(through(e1,x2) & n_water(x2) & Actor(e1,x1) & v_walk(e1) & n_boy(x1) & a_little(s1) & Theme(s1,x1)) | exists e1 x1.(Actor(e1,x1) & v_walk(e1) & n_boy(x1)) | 7c049ce2-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2.(v_walk(e1) & through(e1,x2) & n_water(x2) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x1)) | exists e1 x1.(v_walk(e1) & n_boy(x1) & Actor(e1,x1)) |
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A little boy is walking through water. | A boy is having fun. | 1 | -100 | You can not infer he is having fun. | exists e1 s1 x1 x2.(through(e1,x2) & n_water(x2) & Actor(e1,x1) & v_walk(e1) & n_boy(x1) & a_little(s1) & Theme(s1,x1)) | exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_fun(x2) & n_boy(x1)) | 7c04a2b4-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2.(v_walk(e1) & through(e1,x2) & n_water(x2) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x1)) | exists e1 x1 x2.(v_have(e1) & n_fun(x2) & n_boy(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A little boy is walking through water. | No one is walking. | 2 | -100 | A BOY IS NOT NO ONE | exists e1 s1 x1 x2.(through(e1,x2) & n_water(x2) & Actor(e1,x1) & v_walk(e1) & n_boy(x1) & a_little(s1) & Theme(s1,x1)) | -exists e1 x1.(Actor(e1,x1) & v_walk(e1) & n_one(x1)) | 7c04a854-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2.(v_walk(e1) & through(e1,x2) & n_water(x2) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x1)) | all e1 x1.(-v_walk(e1) | -n_one(x1) | -Actor(e1,x1)) |
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a man in a vehicle behind a family crowd | A man is driving through a barren desert. | 2 | -100 | man behind a family cannot be a man driving at the same time | exists x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & behind(x2,x3) & n_crowd(x3) & of(x3,x4) & n_family(x4) & n_vehicle(x2) & n_man(x1)) | exists e1 s1 x1 x2.(through(e1,x2) & n_desert(x2) & a_barren(s1) & Theme(s1,x2) & Actor(e1,x1) & v_drive(e1) & n_man(x1)) | 7c04af02-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4.(of(x3,x4) & n_vehicle(x2) & n_man(x1) & n_family(x4) & n_crowd(x3) & in(x1,x2) & behind(x2,x3) & a_topic(x1)) | exists e1 s1 x1 x2.(v_drive(e1) & through(e1,x2) & n_man(x1) & n_desert(x2) & a_barren(s1) & Theme(s1,x2) & Actor(e1,x1)) |
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a man in a vehicle behind a family crowd | A man is sitting inside a motor vehicle. | 0 | -100 | THE MAN IS SITTING IN THE CAR AS THE FAMILY CROWD AROUND IT. | exists x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & behind(x2,x3) & n_crowd(x3) & of(x3,x4) & n_family(x4) & n_vehicle(x2) & n_man(x1)) | exists e1 x1 x2 x3.(inside(e1,x2) & n_vehicle(x2) & of(x2,x3) & n_motor(x3) & Actor(e1,x1) & v_sit(e1) & n_man(x1)) | 7c04b808-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4.(of(x3,x4) & n_vehicle(x2) & n_man(x1) & n_family(x4) & n_crowd(x3) & in(x1,x2) & behind(x2,x3) & a_topic(x1)) | exists e1 x1 x2 x3.(v_sit(e1) & of(x2,x3) & n_vehicle(x2) & n_motor(x3) & n_man(x1) & inside(e1,x2) & Actor(e1,x1)) |
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a man in a vehicle behind a family crowd | A family is together for a reunion. | 1 | -100 | Just because there is a family crowd, doesn't mean they're in a reunion. | exists x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & behind(x2,x3) & n_crowd(x3) & of(x3,x4) & n_family(x4) & n_vehicle(x2) & n_man(x1)) | exists s1 x1 x2.(for(s1,x2) & n_reunion(x2) & Theme(s1,x1) & a_together(s1) & n_family(x1)) | 7c04c3c0-e4c8-11ec-9cdd-0242ac1c0002 | exists x1 x2 x3 x4.(of(x3,x4) & n_vehicle(x2) & n_man(x1) & n_family(x4) & n_crowd(x3) & in(x1,x2) & behind(x2,x3) & a_topic(x1)) | exists s1 x1 x2.(n_reunion(x2) & n_family(x1) & for(s1,x2) & a_together(s1) & Theme(s1,x1)) |
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A man in a purple hat, white shirt, wearing earbuds, listening to music, sitting outside a city building. | He enjoys the outdoors. | 1 | -100 | We don't know that the man enjoys being outside. | exists e3 e1 e2 s1 s2 s3 s4 s5 s6 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12 x13.(outside(e3,x12) & n_building(x12) & of(x12,x13) & n_city(x13) & Actor(e3,x9) & v_sit(e3) & in(x9,x10) & rel(x10,x11) & n_shirt(x11) & a_white(s6) & Theme(s6,x11) & n_hat(x10) & a_purple(s5) & Theme(s5,x10) & n_man(x9) & to(e2,x8) & n_music(x8) & Actor(e2,x5) & v_listen(e2) & in(x5,x6) & rel(x6,x7) & n_shirt(x7) & a_white(s4) & Theme(s4,x7) & n_hat(x6) & a_purple(s3) & Theme(s3,x6) & n_man(x5) & Theme(e1,x4) & Actor(e1,x1) & v_wear(e1) & n_earbud(x4) & in(x1,x2) & rel(x2,x3) & n_shirt(x3) & a_white(s2) & Theme(s2,x3) & n_hat(x2) & a_purple(s1) & Theme(s1,x2) & n_man(x1)) | exists e1 x1 x2.(n_outdoors(x2) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_enjoy(e1)) | 7c04d004-e4c8-11ec-9cdd-0242ac1c0002 | exists e3 e1 e2 s1 s2 s3 s4 s5 s6 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12 x13.(v_wear(e1) & v_sit(e3) & v_listen(e2) & to(e2,x8) & rel(x6,x7) & rel(x2,x3) & rel(x10,x11) & outside(e3,x12) & of(x12,x13) & n_shirt(x7) & n_shirt(x3) & n_shirt(x11) & n_music(x8) & n_man(x9) & n_man(x5) & n_man(x1) & n_hat(x6) & n_hat(x2) & n_hat(x10) & n_earbud(x4) & n_city(x13) & n_building(x12) & in(x9,x10) & in(x5,x6) & in(x1,x2) & a_white(s6) & a_white(s4) & a_white(s2) & a_purple(s5) & a_purple(s3) & a_purple(s1) & Theme(s6,x11) & Theme(s5,x10) & Theme(s4,x7) & Theme(s3,x6) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x4) & Actor(e3,x9) & Actor(e2,x5) & Actor(e1,x1)) | exists e1 x1 x2.(v_enjoy(e1) & n_outdoors(x2) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A man and a woman standing against a white wall taking a picture with shadows against the wall. | The man and woman were taking pictures together. | 1 | -100 | You can not infer they were taking pictures. | exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6.(a_topic(s1) & subset_of(x2,s1) & for(e1,e2) & against(e2,x4) & n_wall(x4) & n_wall(x4) & Theme(e2,x5) & Actor(e2,x3) & v_take(e2) & with(x5,x6) & n_shadow(x6) & n_picture(x5) & against(e1,x4) & a_white(s2) & Theme(s2,x4) & Actor(e1,x3) & v_stand(e1) & (x2 = x3) & n_woman(x2) & subset_of(x1,s1) & n_man(x1)) | exists e1 p1 x1 x2 x3 x4.(n_woman(x3) & n_man(x2) & subset_of(x3,x1) & subset_of(x2,x1) & exists s1.(Theme(s1,x4) & a_together(s1)) & Recipient(e1,p1) & Actor(e1,x1) & Topic(e1,x4) & v_take(e1) & n_picture(x4)) | 7c04e9b8-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6.(with(x5,x6) & v_take(e2) & v_stand(e1) & subset_of(x2,s1) & subset_of(x1,s1) & n_woman(x2) & n_wall(x4) & n_shadow(x6) & n_picture(x5) & n_man(x1) & for(e1,e2) & against(e2,x4) & against(e1,x4) & a_white(s2) & a_topic(s1) & Theme(s2,x4) & Theme(e2,x5) & Actor(e2,x3) & Actor(e1,x3) & (x2 = x3)) | exists e1 p1 x1 x2 x3 x4.(v_take(e1) & subset_of(x3,x1) & subset_of(x2,x1) & n_woman(x3) & n_picture(x4) & n_man(x2) & exists s1.(a_together(s1) & Theme(s1,x4)) & Topic(e1,x4) & Recipient(e1,p1) & Actor(e1,x1)) |
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The small brown dog is laying down while the black dog is biting it. | The dogs are playing. | 1 | -100 | We don't know that the dogs are playing, they're biting each other. | exists e1 p1 s1 s2 s3 s4 x1 x2.(n_thing(x2) & n_dog(x1) & n_dog(x1) & a_black(s4) & Theme(s4,x1) & a_brown(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1) & exists e2.(Theme(e2,x2) & Actor(e2,x1) & v_bite(e2)) & while(e1,p1) & a_down(s3) & Manner(e1,s3) & Actor(e1,x1) & v_lay(e1)) | exists e1 x1.(n_dog(x1) & Actor(e1,x1) & v_play(e1)) | 7c04fa0c-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 p1 s1 s2 s3 s4 x1 x2.(while(e1,p1) & v_lay(e1) & n_thing(x2) & n_dog(x1) & exists e2.(v_bite(e2) & Theme(e2,x2) & Actor(e2,x1)) & a_small(s1) & a_down(s3) & a_brown(s2) & a_black(s4) & Theme(s4,x1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1)) | exists e1 x1.(v_play(e1) & n_dog(x1) & Actor(e1,x1)) |
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A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest. | A tall person in shorts. | 1 | 0.252939 | Not all people are tall. | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1)) | exists s1 x1 x2.(a_topic(x1) & in(x1,x2) & n_shorts(x2) & n_person(x1) & a_tall(s1) & Theme(s1,x1)) | 7c057c66-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1)) | exists s1 x1 x2.(n_shorts(x2) & n_person(x1) & in(x1,x2) & a_topic(x1) & a_tall(s1) & Theme(s1,x1)) |
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A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest. | A man walks his dressed up Pitbull. | 1 | 0.000016 | Not all dogs are the Pitbull breed. | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1)) | exists e1 s1 x1 x2 x3.(Time(e1,x3) & n_pitbull(x3) & a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_dress(x2) & of(x2,x1) & n_male(x1) & n_man(x1)) | 7c05871a-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1)) | exists e1 s1 x1 x2 x3.(v_walk(e1) & of(x2,x1) & n_pitbull(x3) & n_man(x1) & n_male(x1) & n_dress(x2) & a_up(s1) & Time(e1,x3) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1)) |
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A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest. | a person who hates dog sits alone | 2 | 0 | with is contradictory to alone | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1)) | exists e1 e2 s1 x1 x2 x3.(a_alone(s1) & Manner(e2,s1) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x3) & Actor(e1,x2) & v_hate(e1) & n_dog(x3) & (x1 = x2) & n_person(x1)) | 7c05917e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1)) | exists e1 e2 s1 x1 x2 x3.(v_sit(e2) & v_hate(e1) & n_person(x1) & n_dog(x3) & a_alone(s1) & Theme(e1,x3) & Manner(e2,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) |
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A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest. | A person holds the leash of a large dog | 0 | 0.974427 | holds the leash of a large white dog is the same as holds the leash of a large dog | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1)) | exists e1 s1 x1 x2 x3.(n_leash(x2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & of(x2,x3) & n_dog(x3) & a_large(s1) & Theme(s1,x3) & n_person(x1)) | 7c059688-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1)) | exists e1 s1 x1 x2 x3.(v_hold(e1) & of(x2,x3) & n_person(x1) & n_leash(x2) & n_dog(x3) & a_large(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1)) |
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A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest. | a person takes their dog for a walk | 1 | 0.736999 | It is unknown if it is their dog and they could be standing rather than going for a walk. | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1)) | exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_take(e1) & for(x2,x3) & n_walk(x3) & n_dog(x2) & of(x2,x1) & n_thing(x1) & n_person(x1)) | 7c05a592-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1)) | exists e1 x1 x2 x3.(v_take(e1) & of(x2,x1) & n_walk(x3) & n_thing(x1) & n_person(x1) & n_dog(x2) & for(x2,x3) & Theme(e1,x2) & Actor(e1,x1)) |
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A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest. | A person is walking a Husky. | 1 | 0.260668 | Not all dogs are Huskys. Not all leashed dogs are out walking. | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1)) | exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_walk(e1) & ne_org_husky(x2) & n_person(x1)) | 7c05ab14-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1)) | exists e1 x1 x2.(v_walk(e1) & ne_org_husky(x2) & n_person(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest. | A person has a big goldenretriever | 1 | 0 | Not all dogs are big goldenretrievers. | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1)) | exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_goldenretriever(x2) & a_big(s1) & Theme(s1,x2) & n_person(x1)) | 7c05bbea-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1)) | exists e1 s1 x1 x2.(v_have(e1) & n_person(x1) & n_goldenretriever(x2) & a_big(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1)) |
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A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one. | A groom and his friends pose for a wedding picture on some stairs. | 1 | 0.508169 | A group of men dressed identically except one are not necessarily a groom and his friends posing for a wedding picture. | exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1)) | exists e1 s1 x1 x2 x3 x4 x5.(for(e1,x4) & on(x4,x5) & n_stair(x5) & n_picture(x4) & a_wedding(s1) & Theme(s1,x4) & Actor(e1,x1) & v_pose(e1) & subset_of(x3,x1) & n_friend(x3) & of(x3,x2) & n_male(x2) & subset_of(x2,x1) & n_groom(x2)) | 7c06b2a2-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists e1 s1 x1 x2 x3 x4 x5.(v_pose(e1) & subset_of(x3,x1) & subset_of(x2,x1) & on(x4,x5) & of(x3,x2) & n_stair(x5) & n_picture(x4) & n_male(x2) & n_groom(x2) & n_friend(x3) & for(e1,x4) & a_wedding(s1) & Theme(s1,x4) & Actor(e1,x1)) |
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A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one. | Tall people standing. | 1 | 0.251242 | A group of 14 men are not necessarily tall. | exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1)) | exists e1 x1 x2 x3.(a_topic(x1) & Actor(e1,x3) & v_stand(e1) & (x1 = x3) & n_people(x1) & (x1 = x2) & ne_nam_tall(x2)) | 7c06cd00-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists e1 x1 x2 x3.(v_stand(e1) & ne_nam_tall(x2) & n_people(x1) & a_topic(x1) & Actor(e1,x3) & (x1 = x3) & (x1 = x2)) |
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A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one. | People standing up. | 0 | 0.970882 | men are people, they are standing in both. | exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1)) | exists e1 s1 x1 x2.(a_topic(x1) & a_up(s1) & Manner(e1,s1) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_people(x1)) | 7c06d232-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists e1 s1 x1 x2.(v_stand(e1) & n_people(x1) & a_up(s1) & a_topic(x1) & Manner(e1,s1) & Actor(e1,x2) & (x1 = x2)) |
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A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one. | Nobody is standing. | 2 | 0 | If nobody is standing then the 14 men are not standing. | exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1)) | -exists e1 x1.(Actor(e1,x1) & v_stand(e1) & n_person(x1)) | 7c06e18c-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | all e1 x1.(-v_stand(e1) | -n_person(x1) | -Actor(e1,x1)) |
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A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one. | a wedding picture of groom and groomsmen | 1 | 0.516553 | A group of 14 men on stairs is not necessarily a wedding picture of groom and groomsmen. | exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1)) | exists s1 x1 x2 x3 x4.(a_topic(x1) & of(x1,x2) & subset_of(x4,x2) & n_groomsman(x4) & subset_of(x3,x2) & n_groom(x3) & n_picture(x1) & a_wedding(s1) & Theme(s1,x1)) | 7c06e790-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists s1 x1 x2 x3 x4.(subset_of(x4,x2) & subset_of(x3,x2) & of(x1,x2) & n_picture(x1) & n_groomsman(x4) & n_groom(x3) & a_wedding(s1) & a_topic(x1) & Theme(s1,x1)) |
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A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one. | The men are all coworkers. | 1 | 0.562577 | men doesn't always mean coworkers. | exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1)) | exists p1 x1.(n_man(x1) & all x2.(n_coworker(x2) -> (x1 = x2))) | 7c06f2ee-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists x1.(n_man(x1) & all x2.(-n_coworker(x2) | (x1 = x2))) |
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A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one. | Men stand for a group photo, wearing matching shirts (except for one) | 1 | 0.942655 | standing doesn't always mean group photo | exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1)) | exists e1 e2 s1 x1 x2 x3 x4.(for(e1,e2) & Theme(e2,x4) & Actor(e2,x1) & v_wear(e2) & -exists x5.(for(x4,x5) & n_thing(x5) & card_eq_1(x5)) & n_shirt(x4) & a_matching(s1) & Theme(s1,x4) & for(e1,x2) & n_photo(x2) & of(x2,x3) & n_group(x3) & Actor(e1,x1) & v_stand(e1) & n_man(x1)) | 7c06f794-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1)) | exists e1 e2 s1 x1 x2 x3 x4.(v_wear(e2) & v_stand(e1) & of(x2,x3) & n_shirt(x4) & n_photo(x2) & n_man(x1) & n_group(x3) & for(e1,x2) & for(e1,e2) & all x5.(-n_thing(x5) | -for(x4,x5) | -card_eq_1(x5)) & a_matching(s1) & Theme(s1,x4) & Theme(e2,x4) & Actor(e2,x1) & Actor(e1,x1)) |
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Two smiling girls stand on a dirt road in India. | Two girls are happy. | 1 | -100 | Just because girls are smiling does not necessarily mean that they are happy. | exists e1 e2 x1 x2 x3 x4.(ne_geo_india(x4) & in(e2,x4) & on(e2,x2) & n_road(x2) & of(x2,x3) & n_dirt(x3) & Actor(e2,x1) & v_stand(e2) & n_girl(x1) & Actor(e1,x1) & v_smile(e1) & card_eq_2(x1)) | exists s1 x1.(Theme(s1,x1) & a_happy(s1) & n_girl(x1) & card_eq_2(x1)) | 7c07b26a-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 x1 x2 x3 x4.(v_stand(e2) & v_smile(e1) & on(e2,x2) & of(x2,x3) & ne_geo_india(x4) & n_road(x2) & n_girl(x1) & n_dirt(x3) & in(e2,x4) & card_eq_2(x1) & Actor(e2,x1) & Actor(e1,x1)) | exists s1 x1.(n_girl(x1) & card_eq_2(x1) & a_happy(s1) & Theme(s1,x1)) |
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Two smiling girls stand on a dirt road in India. | The road is not paved. | 0 | -100 | Dirt road implies that the road is not paved. | exists e2 e1 x1 x2 x3 x4.(ne_geo_india(x4) & in(e2,x4) & on(e2,x2) & n_road(x2) & of(x2,x3) & n_dirt(x3) & Actor(e2,x1) & v_stand(e2) & n_girl(x1) & Actor(e1,x1) & v_smile(e1) & card_eq_2(x1)) | exists x1.(n_road(x1) & -exists e1.(Theme(e1,x1) & v_pave(e1))) | 7c07b832-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 x1 x2 x3 x4.(v_stand(e2) & v_smile(e1) & on(e2,x2) & of(x2,x3) & ne_geo_india(x4) & n_road(x2) & n_girl(x1) & n_dirt(x3) & in(e2,x4) & card_eq_2(x1) & Actor(e2,x1) & Actor(e1,x1)) | exists x1.(n_road(x1) & all e1.(-v_pave(e1) | -Theme(e1,x1))) |
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Two smiling girls stand on a dirt road in India. | The girls are crying. | 2 | -100 | The girls wouldn't be smiling if they are crying. | exists e2 e1 x1 x2 x3 x4.(ne_geo_india(x4) & in(e2,x4) & on(e2,x2) & n_road(x2) & of(x2,x3) & n_dirt(x3) & Actor(e2,x1) & v_stand(e2) & n_girl(x1) & Actor(e1,x1) & v_smile(e1) & card_eq_2(x1)) | exists e1 x1.(n_girl(x1) & Actor(e1,x1) & v_cry(e1)) | 7c07bcf6-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 x1 x2 x3 x4.(v_stand(e2) & v_smile(e1) & on(e2,x2) & of(x2,x3) & ne_geo_india(x4) & n_road(x2) & n_girl(x1) & n_dirt(x3) & in(e2,x4) & card_eq_2(x1) & Actor(e2,x1) & Actor(e1,x1)) | exists e1 x1.(v_cry(e1) & n_girl(x1) & Actor(e1,x1)) |
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A furry brown dog carries his toy in mouth outside. | A dog has a toy. | 0 | -100 | A dog has fur. | exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_carry(e1) & in(x3,x4) & n_outside(x4) & of(x4,x5) & n_mouth(x5) & n_toy(x3) & of(x3,x1) & n_male(x1) & n_dog(x1) & of(x1,x2) & n_brown(x2) & a_furry(s1) & Theme(s1,x1)) | exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_toy(x2) & n_dog(x1)) | 7c07c1ba-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(v_carry(e1) & of(x4,x5) & of(x3,x1) & of(x1,x2) & n_toy(x3) & n_outside(x4) & n_mouth(x5) & n_male(x1) & n_dog(x1) & n_brown(x2) & in(x3,x4) & a_furry(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_have(e1) & n_toy(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A furry brown dog carries his toy in mouth outside. | A dog is sleeping. | 2 | -100 | The dog can't be sleeping if he carries his toy outside. | exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_carry(e1) & in(x3,x4) & n_outside(x4) & of(x4,x5) & n_mouth(x5) & n_toy(x3) & of(x3,x1) & n_male(x1) & n_dog(x1) & of(x1,x2) & n_brown(x2) & a_furry(s1) & Theme(s1,x1)) | exists e1 x1.(Actor(e1,x1) & v_sleep(e1) & n_dog(x1)) | 7c07c660-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(v_carry(e1) & of(x4,x5) & of(x3,x1) & of(x1,x2) & n_toy(x3) & n_outside(x4) & n_mouth(x5) & n_male(x1) & n_dog(x1) & n_brown(x2) & in(x3,x4) & a_furry(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1.(v_sleep(e1) & n_dog(x1) & Actor(e1,x1)) |
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A furry brown dog carries his toy in mouth outside. | A dog is playing with a child. | 1 | -100 | Just because a dog is carrying a toy in his mouth outside does not necessarily mean that he is playing with a child. | exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_carry(e1) & in(x3,x4) & n_outside(x4) & of(x4,x5) & n_mouth(x5) & n_toy(x3) & of(x3,x1) & n_male(x1) & n_dog(x1) & of(x1,x2) & n_brown(x2) & a_furry(s1) & Theme(s1,x1)) | exists e1 x1 x2.(with(e1,x2) & n_child(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1)) | 7c07cafc-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3 x4 x5.(v_carry(e1) & of(x4,x5) & of(x3,x1) & of(x1,x2) & n_toy(x3) & n_outside(x4) & n_mouth(x5) & n_male(x1) & n_dog(x1) & n_brown(x2) & in(x3,x4) & a_furry(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_dog(x1) & n_child(x2) & Actor(e1,x1)) |
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A shaggy dog with a toy in its mouth. | The dog is happy. | 1 | -100 | Just because a dog has a toy in its mouth does not necessarily mean that it is happy. | exists s1 x1 x2 x3.(a_topic(x1) & with(x1,x2) & in(x2,x3) & n_mouth(x3) & of(x3,x1) & n_thing(x1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists s1 x1.(n_dog(x1) & Theme(s1,x1) & a_happy(s1)) | 7c07d1be-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3.(with(x1,x2) & of(x3,x1) & n_toy(x2) & n_thing(x1) & n_mouth(x3) & n_dog(x1) & in(x2,x3) & a_topic(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists s1 x1.(n_dog(x1) & a_happy(s1) & Theme(s1,x1)) |
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A shaggy dog with a toy in its mouth. | The dog has fur. | 0 | -100 | shaggy dog implies it has fur. | exists s1 x1 x2 x3.(a_topic(x1) & with(x1,x2) & in(x2,x3) & n_mouth(x3) & of(x3,x1) & n_thing(x1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists e1 x1 x2.(n_dog(x1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_fur(x2)) | 7c07d6f0-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3.(with(x1,x2) & of(x3,x1) & n_toy(x2) & n_thing(x1) & n_mouth(x3) & n_dog(x1) & in(x2,x3) & a_topic(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists e1 x1 x2.(v_have(e1) & n_fur(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A shaggy dog with a toy in its mouth. | The dog is licking someone's face. | 2 | -100 | The dog can't be licking someones face if there is a toy in his mouth. | exists s1 x1 x2 x3.(a_topic(x1) & with(x1,x2) & in(x2,x3) & n_mouth(x3) & of(x3,x1) & n_thing(x1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists e1 x1 x2 x3.(n_dog(x1) & Theme(e1,x3) & Actor(e1,x1) & v_lick(e1) & n_face(x3) & of(x3,x2) & n_person(x2)) | 7c07dc0e-e4c8-11ec-9cdd-0242ac1c0002 | exists s1 x1 x2 x3.(with(x1,x2) & of(x3,x1) & n_toy(x2) & n_thing(x1) & n_mouth(x3) & n_dog(x1) & in(x2,x3) & a_topic(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists e1 x1 x2 x3.(v_lick(e1) & of(x3,x2) & n_person(x2) & n_face(x3) & n_dog(x1) & Theme(e1,x3) & Actor(e1,x1)) |
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A small dog with long hair holds a snowman toy in its mouth. | A dog leaps on a snowman. | 2 | -100 | The dog wouldn't leap on a snowman if the toy was in it's mouth. | exists e1 s1 s2 x1 x2 x3 x4 x5.(in(e1,x5) & n_mouth(x5) & of(x5,x1) & n_thing(x1) & Theme(e1,x3) & Actor(e1,x1) & v_hold(e1) & n_toy(x3) & of(x3,x4) & n_snowman(x4) & with(x1,x2) & n_hair(x2) & a_long(s2) & Theme(s2,x2) & n_dog(x1) & a_small(s1) & Theme(s1,x1)) | exists e1 x1 x2.(on(e1,x2) & n_snowman(x2) & Actor(e1,x1) & v_leap(e1) & n_dog(x1)) | 7c07e0d2-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & v_hold(e1) & of(x5,x1) & of(x3,x4) & n_toy(x3) & n_thing(x1) & n_snowman(x4) & n_mouth(x5) & n_hair(x2) & n_dog(x1) & in(e1,x5) & a_small(s1) & a_long(s2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_leap(e1) & on(e1,x2) & n_snowman(x2) & n_dog(x1) & Actor(e1,x1)) |
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A small dog with long hair holds a snowman toy in its mouth. | A furry little dog grips his toy in his mouth. | 0 | -100 | the dog with long hair implies it is furry.the snowman toy is a toy. | exists e1 s1 s2 x1 x2 x3 x4 x5.(in(e1,x5) & n_mouth(x5) & of(x5,x1) & n_thing(x1) & Theme(e1,x3) & Actor(e1,x1) & v_hold(e1) & n_toy(x3) & of(x3,x4) & n_snowman(x4) & with(x1,x2) & n_hair(x2) & a_long(s2) & Theme(s2,x2) & n_dog(x1) & a_small(s1) & Theme(s1,x1)) | exists e1 s1 s2 x1 x2 x3.(in(e1,x3) & n_mouth(x3) & of(x3,x1) & n_male(x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_grip(e1) & n_toy(x2) & of(x2,x1) & n_dog(x1) & a_little(s2) & Theme(s2,x1) & a_furry(s1) & Theme(s1,x1)) | 7c07e596-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & v_hold(e1) & of(x5,x1) & of(x3,x4) & n_toy(x3) & n_thing(x1) & n_snowman(x4) & n_mouth(x5) & n_hair(x2) & n_dog(x1) & in(e1,x5) & a_small(s1) & a_long(s2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1)) | exists e1 s1 s2 x1 x2 x3.(v_grip(e1) & of(x3,x1) & of(x2,x1) & n_toy(x2) & n_mouth(x3) & n_male(x1) & n_dog(x1) & in(e1,x3) & a_little(s2) & a_furry(s1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A boy wearing a bathing suit is doing a handstand while in a canoe. | An athletic boy is performing stunts on a boat. | 0 | -100 | the boy with bathing suit implies he is an athlete. handstand implies performing stunts. | exists e1 e2 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_canoe(x6) & r_while(e2) & Theme(e2,x5) & Actor(e2,x1) & v_do(e2) & n_handstand(x5) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_suit(x3) & of(x3,x4) & n_bathing(x4) & (x1 = x2) & n_boy(x1)) | exists e1 s1 x1 x2 x3.(on(e1,x3) & n_boat(x3) & Theme(e1,x2) & Actor(e1,x1) & v_perform(e1) & n_stunt(x2) & n_boy(x1) & a_athletic(s1) & Theme(s1,x1)) | 7c07eeec-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_do(e2) & r_while(e2) & of(x3,x4) & n_suit(x3) & n_handstand(x5) & n_canoe(x6) & n_boy(x1) & n_bathing(x4) & in(e2,x6) & Theme(e2,x5) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) | exists e1 s1 x1 x2 x3.(v_perform(e1) & on(e1,x3) & n_stunt(x2) & n_boy(x1) & n_boat(x3) & a_athletic(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A boy wearing a bathing suit is doing a handstand while in a canoe. | A boy holds onto a canoe for dear life as it runs down the river. | 2 | -100 | The boy can't be doing a handstand in a canoe if he is holding onto the canoe for dear life. | exists e1 e2 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_canoe(x6) & r_while(e2) & Theme(e2,x5) & Actor(e2,x1) & v_do(e2) & n_handstand(x5) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_suit(x3) & of(x3,x4) & n_bathing(x4) & (x1 = x2) & n_boy(x1)) | exists e1 p1 s1 x1 x2 x3 x4.(n_river(x4) & exists e2.(down(e2,x4) & Actor(e2,x1) & v_run(e2)) & n_thing(x1) & as(e1,p1) & onto(e1,x2) & for(x2,x3) & n_life(x3) & a_dear(s1) & Theme(s1,x3) & n_canoe(x2) & Actor(e1,x1) & v_hold(e1) & n_boy(x1)) | 7c07f950-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_do(e2) & r_while(e2) & of(x3,x4) & n_suit(x3) & n_handstand(x5) & n_canoe(x6) & n_boy(x1) & n_bathing(x4) & in(e2,x6) & Theme(e2,x5) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2)) | exists e1 p1 s1 x1 x2 x3 x4.(v_hold(e1) & onto(e1,x2) & n_thing(x1) & n_river(x4) & n_life(x3) & n_canoe(x2) & n_boy(x1) & for(x2,x3) & exists e2.(v_run(e2) & down(e2,x4) & Actor(e2,x1)) & as(e1,p1) & a_dear(s1) & Theme(s1,x3) & Actor(e1,x1)) |
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a dog jumps over a bar with a ball in its mouth. | A dog is jumping over a bar. | 0 | -100 | "a dog jumping over a bar" is rephrasing of "a dog jumps over a bar". | exists e1 x1 x2 x3 x4.(over(e1,x2) & with(x2,x3) & in(x3,x4) & n_mouth(x4) & of(x4,x1) & n_thing(x1) & n_ball(x3) & n_bar(x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1)) | exists e1 s1 x1 x2.(a_over(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_bar(x2) & n_dog(x1)) | 7c07fe64-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(with(x2,x3) & v_jump(e1) & over(e1,x2) & of(x4,x1) & n_thing(x1) & n_mouth(x4) & n_dog(x1) & n_bar(x2) & n_ball(x3) & in(x3,x4) & Actor(e1,x1)) | exists e1 s1 x1 x2.(v_jump(e1) & n_dog(x1) & n_bar(x2) & a_over(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1)) |
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a dog jumps over a bar with a ball in its mouth. | A cat is jumping over a bar. | 2 | -100 | It's either a cat or a dog. | exists e1 x1 x2 x3 x4.(over(e1,x2) & with(x2,x3) & in(x3,x4) & n_mouth(x4) & of(x4,x1) & n_thing(x1) & n_ball(x3) & n_bar(x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1)) | exists e1 s1 x1 x2.(a_over(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_bar(x2) & n_cat(x1)) | 7c080454-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(with(x2,x3) & v_jump(e1) & over(e1,x2) & of(x4,x1) & n_thing(x1) & n_mouth(x4) & n_dog(x1) & n_bar(x2) & n_ball(x3) & in(x3,x4) & Actor(e1,x1)) | exists e1 s1 x1 x2.(v_jump(e1) & n_cat(x1) & n_bar(x2) & a_over(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1)) |
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a dog jumps over a bar with a ball in its mouth. | A dog is playing. | 1 | -100 | Just because a dog is jumping over a bar with a ball in its mouth does not necessarily mean that it is playing. | exists e1 x1 x2 x3 x4.(over(e1,x2) & with(x2,x3) & in(x3,x4) & n_mouth(x4) & of(x4,x1) & n_thing(x1) & n_ball(x3) & n_bar(x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1)) | exists e1 x1.(Actor(e1,x1) & v_play(e1) & n_dog(x1)) | 7c080904-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 x1 x2 x3 x4.(with(x2,x3) & v_jump(e1) & over(e1,x2) & of(x4,x1) & n_thing(x1) & n_mouth(x4) & n_dog(x1) & n_bar(x2) & n_ball(x3) & in(x3,x4) & Actor(e1,x1)) | exists e1 x1.(v_play(e1) & n_dog(x1) & Actor(e1,x1)) |
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A young boy does a handstand on his canoe. | A kid is doing a handstand | 0 | -100 | a young boy is a kid. | exists e1 s1 x1 x2 x3.(on(e1,x3) & n_canoe(x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_handstand(x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1)) | exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_handstand(x2) & n_kid(x1)) | 7c080db4-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3.(v_do(e1) & on(e1,x3) & of(x3,x1) & n_male(x1) & n_handstand(x2) & n_canoe(x3) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) | exists e1 x1 x2.(v_do(e1) & n_kid(x1) & n_handstand(x2) & Theme(e1,x2) & Actor(e1,x1)) |
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A young boy does a handstand on his canoe. | The canoe is red | 1 | -100 | Not all canoe's are the color red. | exists e1 s1 x1 x2 x3.(on(e1,x3) & n_canoe(x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_handstand(x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1)) | exists s1 x1.(n_canoe(x1) & Theme(s1,x1) & a_red(s1)) | 7c0812dc-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3.(v_do(e1) & on(e1,x3) & of(x3,x1) & n_male(x1) & n_handstand(x2) & n_canoe(x3) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) | exists s1 x1.(n_canoe(x1) & a_red(s1) & Theme(s1,x1)) |
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A young boy does a handstand on his canoe. | The kid is asleep | 2 | -100 | The boy can't do a handstand if he is asleep. | exists e1 s1 x1 x2 x3.(on(e1,x3) & n_canoe(x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_handstand(x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1)) | exists s1 x1.(n_kid(x1) & Theme(s1,x1) & a_asleep(s1)) | 7c0817e6-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2 x3.(v_do(e1) & on(e1,x3) & of(x3,x1) & n_male(x1) & n_handstand(x2) & n_canoe(x3) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) | exists s1 x1.(n_kid(x1) & a_asleep(s1) & Theme(s1,x1)) |
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A shaggy dog plays with a toy. | A dog plays with a toy. | 0 | -100 | shaggy dog is a dog. | exists e1 s1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists e1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1)) | 7c081d0e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1) & Actor(e1,x1)) | exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & Actor(e1,x1)) |
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A shaggy dog plays with a toy. | A shaggy brown dog plays with a red toy. | 1 | -100 | The fact that the dog is shaggy does not necessarily imply that he is the color brown. Not all toys are the color red. | exists e1 s1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists e1 s1 s2 s3 x1 x2.(with(e1,x2) & n_toy(x2) & a_red(s3) & Theme(s3,x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_brown(s2) & Theme(s2,x1) & a_shaggy(s1) & Theme(s1,x1)) | 7c0821d2-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1) & Actor(e1,x1)) | exists e1 s1 s2 s3 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & a_red(s3) & a_brown(s2) & Theme(s3,x2) & Theme(s2,x1) & Theme(s1,x1) & Actor(e1,x1)) |
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A shaggy dog plays with a toy. | A short haired dog hides his bone in the bushes. | 2 | -100 | The dog can't be shaggy if he has short hair. | exists e1 s1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1)) | exists e1 s1 s2 x1 x2 x3.(n_bush(x3) & Theme(e1,x2) & Actor(e1,x1) & v_hide(e1) & in(x2,x3) & n_bone(x2) & of(x2,x1) & n_male(x1) & n_dog(x1) & a_haired(s2) & Theme(s2,x1) & a_short(s1) & Theme(s1,x1)) | 7c08266e-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1) & Actor(e1,x1)) | exists e1 s1 s2 x1 x2 x3.(v_hide(e1) & of(x2,x1) & n_male(x1) & n_dog(x1) & n_bush(x3) & n_bone(x2) & in(x2,x3) & a_short(s1) & a_haired(s2) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | A large dog is jumping over a fence obstacle outside. | 1 | 0.590082 | The fact that the dog is jumping over an obstacle does not necessarily imply the dog is large or the obstacle is a fence obstacle. The fact that the dog is jumping over an obstacle, one can not assume the obstacle is outside. | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists e1 s1 s2 x1 x2 x3 x4.(a_over(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_outside(x2) & of(x2,x4) & n_obstacle(x4) & of(x2,x3) & n_fence(x3) & n_dog(x1) & a_large(s1) & Theme(s1,x1)) | 7c082b96-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists e1 s1 s2 x1 x2 x3 x4.(v_jump(e1) & of(x2,x4) & of(x2,x3) & n_outside(x2) & n_obstacle(x4) & n_fence(x3) & n_dog(x1) & a_over(s2) & a_large(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | There are a white dog and a brown dog. | 0 | -100 | fluffy white dog implies white dog. | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists p1 x1 s1 s2 x2 x3 x4.((x1 = x2) & subset_of(x4,x2) & n_dog(x4) & a_brown(s2) & Theme(s2,x4) & subset_of(x3,x2) & n_dog(x3) & a_white(s1) & Theme(s1,x3)) | 7c083050-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists x1 s1 s2 x2 x3 x4.(subset_of(x4,x2) & subset_of(x3,x2) & n_dog(x4) & n_dog(x3) & a_white(s1) & a_brown(s2) & Theme(s2,x4) & Theme(s1,x3) & (x1 = x2)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | a dog is eating out of his bowl | 2 | -100 | Eating isn't jumping. | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists e1 x1 x2.(of(e1,x2) & n_bowl(x2) & of(x2,x1) & n_male(x1) & r_out(e1) & Actor(e1,x1) & v_eat(e1) & n_dog(x1)) | 7c083500-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_eat(e1) & r_out(e1) & of(x2,x1) & of(e1,x2) & n_male(x1) & n_dog(x1) & n_bowl(x2) & Actor(e1,x1)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | a dog wants to win a dog competition | 1 | 0.046552 | The fact that dog is jumping over an obstacle and holding a tennis ball in its mouth does not necessarily imply that the dog wants to win a dog competition. | exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists e1 p1 x1.(Topic(e1,p1) & Actor(e1,x1) & v_want(e1) & exists e2 x2 x3.(Theme(e2,x2) & Actor(e2,x1) & v_win(e2) & n_competition(x2) & of(x2,x3) & n_dog(x3)) & n_dog(x1)) | 7c0839ba-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists e1 p1 x1.(v_want(e1) & n_dog(x1) & exists e2 x2 x3.(v_win(e2) & of(x2,x3) & n_dog(x3) & n_competition(x2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | A dog slobbers over a tennis ball while performing a jump. | 1 | 0.785689 | Just because a dog is jumping over an obstacle and holding a tennis ball in its mouth, one can not necessarily conclude the dog slobbers over a tennis ball. | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists e2 e1 x1 x2 x3 x4.(while(e1,e2) & Theme(e2,x4) & Actor(e2,x1) & v_perform(e2) & n_jump(x4) & over(e1,x2) & n_ball(x2) & of(x2,x3) & n_tennis(x3) & Actor(e1,x1) & v_slobber(e1) & n_dog(x1)) | 7c083e88-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists e2 e1 x1 x2 x3 x4.(while(e1,e2) & v_slobber(e1) & v_perform(e2) & over(e1,x2) & of(x2,x3) & n_tennis(x3) & n_jump(x4) & n_dog(x1) & n_ball(x2) & Theme(e2,x4) & Actor(e2,x1) & Actor(e1,x1)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | a dog jumps over something | 0 | -100 | the dog jumping over something is an obstacle. | exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists x1 x2 x3.(a_topic(x1) & over(x1,x3) & n_thing(x3) & n_jump(x1) & of(x1,x2) & n_dog(x2)) | 7c0843ce-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists x1 x2 x3.(over(x1,x3) & of(x1,x2) & n_thing(x3) & n_jump(x1) & n_dog(x2) & a_topic(x1)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | A dog jumps over an obstacle. | 0 | -100 | jumps over is rephrasing of jumping over. | exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists e1 x1 x2.(over(e1,x2) & n_obstacle(x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1)) | 7c08498c-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists e1 x1 x2.(v_jump(e1) & over(e1,x2) & n_obstacle(x2) & n_dog(x1) & Actor(e1,x1)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | A dog holding a ball. | 0 | 0.974427 | the tennis ball held by the dog is a ball. | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists e1 x1 x2 x3.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_hold(e1) & n_ball(x3) & (x1 = x2) & n_dog(x1)) | 7c084eb4-e4c8-11ec-9cdd-0242ac1c0002 | exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists e1 x1 x2 x3.(v_hold(e1) & n_dog(x1) & n_ball(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2)) |
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A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth. | A white dog and a brown dog ride in the backseat of a car. | 2 | 0.000001 | Jumping isn't riding. | exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1)) | exists s1 s2 s3 x1 x2 x3 x4 x5.(n_backseat(x4) & a_topic(s1) & subset_of(x2,s1) & in(x2,x4) & of(x4,x5) & n_car(x5) & n_ride(x2) & of(x2,x3) & n_dog(x3) & a_brown(s3) & Theme(s3,x2) & subset_of(x1,s1) & n_dog(x1) & a_white(s2) & Theme(s2,x1)) | 7c085454-e4c8-11ec-9cdd-0242ac1c0002 | exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1)) | exists s1 s2 s3 x1 x2 x3 x4 x5.(subset_of(x2,s1) & subset_of(x1,s1) & of(x4,x5) & of(x2,x3) & n_ride(x2) & n_dog(x3) & n_dog(x1) & n_car(x5) & n_backseat(x4) & in(x2,x4) & a_white(s2) & a_topic(s1) & a_brown(s3) & Theme(s3,x2) & Theme(s2,x1)) |
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