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A window cleaner balances himself while he dries the window.
The window cleaner is cleaning the toilet.
2
-100
A person cannot be cleaning a toilet and dries a window at the same time.
exists p1 p2 p3 s1 x1 x2 x3.(for(p1,x1) & exists x4.n_event(x4) & exists e1.(Theme(e1,x2) & Actor(e1,x1) & v_dry(e1)) & n_window(x2) & n_window(x2) & n_male(x1) & while(p2,p3) & n_balance(x1) & a_himself(s1) & Theme(s1,x1) & of(x1,x3) & n_cleaner(x3) & of(x1,x2))
exists e1 x1 x2 x3.(n_toilet(x3) & n_cleaner(x1) & of(x1,x2) & n_window(x2) & Theme(e1,x3) & Actor(e1,x1) & v_clean(e1))
7c02e3de-e4c8-11ec-9cdd-0242ac1c0002
exists p1 p2 p3 s1 x1 x2 x3.(while(p2,p3) & of(x1,x3) & of(x1,x2) & n_window(x2) & n_male(x1) & n_cleaner(x3) & n_balance(x1) & for(p1,x1) & exists x4.n_event(x4) & exists e1.(v_dry(e1) & Theme(e1,x2) & Actor(e1,x1)) & a_himself(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(v_clean(e1) & of(x1,x2) & n_window(x2) & n_toilet(x3) & n_cleaner(x1) & Theme(e1,x3) & Actor(e1,x1))
Window cleaner attached to a harness.
A man is cooking dinner for his family.
2
-100
Cooking dinner does not require being strapped to a harness.
exists e1 x1 x2 x3 x4.(a_topic(x1) & to(e1,x4) & n_harness(x4) & Theme(e1,x3) & v_attach(e1) & (x1 = x3) & n_cleaner(x1) & (x1 = x2) & ne_nam_window(x2))
exists p1 x1 x3.(exists s1 x2.((x1 = x2) & for(x2,x3) & n_dinner(x2) & a_cooking(s1) & Theme(s1,x2)) & n_family(x3) & of(x3,x1) & n_male(x1) & n_man(x1))
7c02e8de-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_attach(e1) & to(e1,x4) & ne_nam_window(x2) & n_harness(x4) & n_cleaner(x1) & a_topic(x1) & Theme(e1,x3) & (x1 = x3) & (x1 = x2))
exists x1 x3.(of(x3,x1) & n_man(x1) & n_male(x1) & n_family(x3) & exists s1 x2.(n_dinner(x2) & for(x2,x3) & a_cooking(s1) & Theme(s1,x2) & (x1 = x2)))
Window cleaner attached to a harness.
A window cleaner prepares to be hoisted up.
1
-100
A window cleaner attached to a harness does not imply the cleaner prepares to be hoisted up.
exists e1 x1 x2 x3 x4.(a_topic(x1) & to(e1,x4) & n_harness(x4) & Theme(e1,x3) & v_attach(e1) & (x1 = x3) & n_cleaner(x1) & (x1 = x2) & ne_nam_window(x2))
exists e1 p1 x1 x2.(Topic(e1,p1) & Actor(e1,x1) & v_prepare(e1) & exists e2 s1.(a_up(s1) & Manner(e2,s1) & Theme(e2,x1) & v_hoist(e2)) & n_cleaner(x1) & of(x1,x2) & n_window(x2))
7c02eeb0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_attach(e1) & to(e1,x4) & ne_nam_window(x2) & n_harness(x4) & n_cleaner(x1) & a_topic(x1) & Theme(e1,x3) & (x1 = x3) & (x1 = x2))
exists e1 p1 x1 x2.(v_prepare(e1) & of(x1,x2) & n_window(x2) & n_cleaner(x1) & exists e2 s1.(v_hoist(e2) & a_up(s1) & Theme(e2,x1) & Manner(e2,s1)) & Topic(e1,p1) & Actor(e1,x1))
Window cleaner attached to a harness.
A window cleaner is on the job.
0
-100
A window cleaner attached to a harness is on the job.
exists e1 x1 x2 x3 x4.(a_topic(x1) & to(e1,x4) & n_harness(x4) & Theme(e1,x3) & v_attach(e1) & (x1 = x3) & n_cleaner(x1) & (x1 = x2) & ne_nam_window(x2))
exists p1 x1 x2 x3.(n_job(x3) & on(x1,x3) & n_cleaner(x1) & of(x1,x2) & n_window(x2))
7c02f3e2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_attach(e1) & to(e1,x4) & ne_nam_window(x2) & n_harness(x4) & n_cleaner(x1) & a_topic(x1) & Theme(e1,x3) & (x1 = x3) & (x1 = x2))
exists x1 x2 x3.(on(x1,x3) & of(x1,x2) & n_window(x2) & n_job(x3) & n_cleaner(x1))
Three people surround a table full of colored jars.
Three deaf people surround a table full of colored jars.
1
-100
Not all people are deaf.
exists e2 e1 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_table(x2) & n_people(x1) & card_eq_3(x1))
exists e2 e1 s1 s2 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s2,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s2,x3) & a_full(s2) & (x2 = x3) & n_table(x2) & n_people(x1) & a_deaf(s1) & Theme(s1,x1) & card_eq_3(x1))
7c02f96e-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & card_eq_3(x1) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3))
exists e2 e1 s1 s2 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s2,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & card_eq_3(x1) & a_full(s2) & a_deaf(s1) & Theme(s2,x3) & Theme(s1,x1) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3))
Three people surround a table full of colored jars.
People surround a table full of colored jars.
0
-100
Three people is enough to just say people, who are surrounding a table.
exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_table(x2) & n_people(x1) & card_eq_3(x1))
exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_table(x2) & n_people(x1))
7c02fe96-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & card_eq_3(x1) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3))
exists e1 e2 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3))
Three people surround a table full of colored jars.
Three people surround a bed full of colored jars.
2
-100
A table and a bed are entirely different.
exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_table(x2) & n_people(x1) & card_eq_3(x1))
exists e1 e2 s1 x1 x2 x3 x4.(Theme(e2,x2) & Actor(e2,x1) & v_surround(e2) & of(s1,x4) & n_jar(x4) & Theme(e1,x4) & v_color(e1) & Theme(s1,x3) & a_full(s1) & (x2 = x3) & n_bed(x2) & n_people(x1) & card_eq_3(x1))
7c03038c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_table(x2) & n_people(x1) & n_jar(x4) & card_eq_3(x1) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3))
exists e1 e2 s1 x1 x2 x3 x4.(v_surround(e2) & v_color(e1) & of(s1,x4) & n_people(x1) & n_jar(x4) & n_bed(x2) & card_eq_3(x1) & a_full(s1) & Theme(s1,x3) & Theme(e2,x2) & Theme(e1,x4) & Actor(e2,x1) & (x2 = x3))
A global group race car.
A global group horse and wagon.
2
-100
A CAR IS NOT A WAGON
exists s1 x1 x2 x3.(a_topic(x1) & n_car(x1) & of(x1,x3) & n_race(x3) & of(x1,x2) & n_group(x2) & a_global(s1) & Theme(s1,x1))
exists s1 s2 x1 x2 x3.(a_topic(s1) & n_wagon(x3) & n_horse(x2) & subset_of(x3,s1) & subset_of(x2,s1) & of(s1,x1) & n_group(x1) & a_global(s2) & Theme(s2,s1))
7c03088c-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(of(x1,x3) & of(x1,x2) & n_race(x3) & n_group(x2) & n_car(x1) & a_topic(x1) & a_global(s1) & Theme(s1,x1))
exists s1 s2 x1 x2 x3.(subset_of(x3,s1) & subset_of(x2,s1) & of(s1,x1) & n_wagon(x3) & n_horse(x2) & n_group(x1) & a_topic(s1) & a_global(s2) & Theme(s2,s1))
A global group race car.
The sponsor of the race car is Global Group.
1
-100
You can not infer there is a sponsor.
exists s1 x1 x2 x3.(a_topic(x1) & n_car(x1) & of(x1,x3) & n_race(x3) & of(x1,x2) & n_group(x2) & a_global(s1) & Theme(s1,x1))
exists p1 s1 x1 x2 x3 x4.(ne_org_group(x4) & a_global(s1) & Theme(s1,x4) & n_car(x2) & of(x2,x3) & n_race(x3) & n_sponsor(x1) & (x1 = x4) & of(x1,x2))
7c030d78-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(of(x1,x3) & of(x1,x2) & n_race(x3) & n_group(x2) & n_car(x1) & a_topic(x1) & a_global(s1) & Theme(s1,x1))
exists s1 x1 x2 x3 x4.(of(x2,x3) & of(x1,x2) & ne_org_group(x4) & n_sponsor(x1) & n_race(x3) & n_car(x2) & a_global(s1) & Theme(s1,x4) & (x1 = x4))
A global group race car.
A race car.
0
-100
There is a race car
exists s1 x1 x2 x3.(a_topic(x1) & n_car(x1) & of(x1,x3) & n_race(x3) & of(x1,x2) & n_group(x2) & a_global(s1) & Theme(s1,x1))
exists x1 x2.(a_topic(x1) & n_car(x1) & of(x1,x2) & n_race(x2))
7c03130e-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(of(x1,x3) & of(x1,x2) & n_race(x3) & n_group(x2) & n_car(x1) & a_topic(x1) & a_global(s1) & Theme(s1,x1))
exists x1 x2.(of(x1,x2) & n_race(x2) & n_car(x1) & a_topic(x1))
The race car is speeding up the hill.
The blue race car is speeding towards the finish line which is at the top of the hill.
1
-100
Not all race cars are blue and speeding up a hill does not imply to speed towards the finish line.
exists e1 s1 x1 x2 x3.(n_hill(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_speed(e1))
exists e1 p1 s1 x1 x2 x3 x4 x5 x6 x7.(n_hill(x7) & n_top(x6) & n_line(x3) & of(x3,x4) & n_finish(x4) & n_car(x1) & of(x1,x2) & n_race(x2) & a_blue(s1) & Theme(s1,x1) & towards(e1,x3) & at(x5,x6) & of(x6,x7) & (x3 = x5) & Actor(e1,x1) & v_speed(e1))
7c031836-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_speed(e1) & of(x1,x2) & n_race(x2) & n_hill(x3) & n_car(x1) & a_up(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4 x5 x6 x7.(v_speed(e1) & towards(e1,x3) & of(x6,x7) & of(x3,x4) & of(x1,x2) & n_top(x6) & n_race(x2) & n_line(x3) & n_hill(x7) & n_finish(x4) & n_car(x1) & at(x5,x6) & a_blue(s1) & Theme(s1,x1) & Actor(e1,x1) & (x3 = x5))
The race car is speeding up the hill.
A red tow truck is towing a motorcycle.
2
-100
It is impossible to be speeding up a hill and towing a motorcycle at the same time.
exists e1 s1 x1 x2 x3.(n_hill(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_speed(e1))
exists e1 s1 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_tow(e1) & n_motorcycle(x3) & n_truck(x1) & of(x1,x2) & n_tow(x2) & a_red(s1) & Theme(s1,x1))
7c031d36-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_speed(e1) & of(x1,x2) & n_race(x2) & n_hill(x3) & n_car(x1) & a_up(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(v_tow(e1) & of(x1,x2) & n_truck(x1) & n_tow(x2) & n_motorcycle(x3) & a_red(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
The race car is speeding up the hill.
A car is moving.
0
-100
car is speeding up shows that car is moving.
exists e1 s1 x1 x2 x3.(n_hill(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x3) & Actor(e1,x1) & v_speed(e1))
exists e1 x1.(Actor(e1,x1) & v_move(e1) & n_car(x1))
7c032312-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_speed(e1) & of(x1,x2) & n_race(x2) & n_hill(x3) & n_car(x1) & a_up(s1) & Theme(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists e1 x1.(v_move(e1) & n_car(x1) & Actor(e1,x1))
A table is illuminated with several different colored jar candles and three people are standing around it.
Three people are looking at candles on a table.
1
0.668383
Standing does not imply looking.
exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists e1 x1 x2 x3.(at(e1,x2) & on(x2,x3) & n_table(x3) & n_candle(x2) & Actor(e1,x1) & v_look(e1) & n_people(x1) & card_eq_3(x1))
7c03eae0-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists e1 x1 x2 x3.(v_look(e1) & on(x2,x3) & n_table(x3) & n_people(x1) & n_candle(x2) & card_eq_3(x1) & at(e1,x2) & Actor(e1,x1))
A table is illuminated with several different colored jar candles and three people are standing around it.
The table is lit up.
0
-100
The table is illuminate with jar candles up.
exists e1 e4 e3 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists e1 s1 x1.(n_table(x1) & a_up(s1) & Manner(e1,s1) & Theme(e1,x1) & v_light(e1))
7c03f134-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e4 e3 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists e1 s1 x1.(v_light(e1) & n_table(x1) & a_up(s1) & Theme(e1,x1) & Manner(e1,s1))
A table is illuminated with several different colored jar candles and three people are standing around it.
The three people around the table are bothered by the candle smoke.
1
0.002353
People standing around jar candles does not imply they are bothered by the candle.
exists e2 e1 e4 e3 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists e1 x1 x2 x3 x4.(n_smoke(x3) & of(x3,x4) & n_candle(x4) & n_table(x2) & n_people(x1) & card_eq_3(x1) & Actor(e1,x3) & Theme(e1,x1) & v_bother(e1) & around(x1,x2))
7c03f6a2-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 e4 e3 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists e1 x1 x2 x3 x4.(v_bother(e1) & of(x3,x4) & n_table(x2) & n_smoke(x3) & n_people(x1) & n_candle(x4) & card_eq_3(x1) & around(x1,x2) & Theme(e1,x1) & Actor(e1,x3))
A table is illuminated with several different colored jar candles and three people are standing around it.
people in a seance
1
0.000493
People standing around candles does not imply in a seance.
exists e1 e2 e4 e3 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists x1 x2.(a_topic(x1) & in(x1,x2) & n_seance(x2) & n_people(x1))
7c03fcc4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 e4 e3 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists x1 x2.(n_seance(x2) & n_people(x1) & in(x1,x2) & a_topic(x1))
A table is illuminated with several different colored jar candles and three people are standing around it.
the group is next to a table
0
-100
there are people standing next to a table.
exists e2 e1 e4 e3 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists s1 x1 x2.(n_group(x1) & to(s1,x2) & n_table(x2) & Theme(s1,x1) & a_next(s1))
7c040250-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 e4 e3 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists s1 x1 x2.(to(s1,x2) & n_table(x2) & n_group(x1) & a_next(s1) & Theme(s1,x1))
A table is illuminated with several different colored jar candles and three people are standing around it.
The table is very dark.
2
-100
An illuminated table is the complete opposite of a dark table.
exists e2 e3 e1 e4 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists s1 x1.(n_table(x1) & r_very(s1) & Theme(s1,x1) & a_dark(s1))
7c04076e-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e3 e1 e4 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists s1 x1.(r_very(s1) & n_table(x1) & a_dark(s1) & Theme(s1,x1))
A table is illuminated with several different colored jar candles and three people are standing around it.
There are different colored jar candles on a table.
0
-100
There are different colors of candles surrounded by a people
exists e2 e3 e4 e1 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists p1 x1 e1 e2 x2 x3 x4 x5.((x1 = x2) & on(x2,x5) & n_table(x5) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e2,x4) & v_color(e2) & n_candle(x2) & of(x2,x3) & Theme(e1,x2) & v_color(e1))
7c040d18-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e3 e4 e1 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists x1 e1 e2 x2 x3 x4 x5.(v_color(e2) & v_color(e1) & on(x2,x5) & of(x4,x3) & of(x2,x3) & n_table(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & Theme(e2,x4) & Theme(e1,x2) & -(x2 = x4) & (x1 = x2))
A table is illuminated with several different colored jar candles and three people are standing around it.
There are only red colored jar candles on a table.
2
-100
Only red colored jars are more specific than several different colored jars.
exists e2 e3 e1 e4 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists p1 s1 x1.(a_only(s1) & Manner(p1,s1) & exists e1 s2 x2 x3 x4.((x1 = x2) & on(x2,x4) & n_table(x4) & n_candle(x2) & of(x2,x3) & n_jar(x3) & Theme(e1,x2) & v_color(e1) & a_red(s2) & Theme(s2,x2)))
7c04122c-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e3 e1 e4 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists p1 s1 x1.(exists e1 s2 x2 x3 x4.(v_color(e1) & on(x2,x4) & of(x2,x3) & n_table(x4) & n_jar(x3) & n_candle(x2) & a_red(s2) & Theme(s2,x2) & Theme(e1,x2) & (x1 = x2)) & a_only(s1) & Manner(p1,s1))
A table is illuminated with several different colored jar candles and three people are standing around it.
there are four people around the table
2
0
Sentence 1 specifies three people while sentence 2 states there are four people.
exists e3 e2 e1 e4 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists p1 x1 x3.(n_table(x3) & exists x2.((x1 = x2) & around(x2,x3) & n_people(x2) & card_eq_4(x2)))
7c041722-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e2 e1 e4 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists x1 x3.(n_table(x3) & exists x2.(n_people(x2) & card_eq_4(x2) & around(x2,x3) & (x1 = x2)))
A table is illuminated with several different colored jar candles and three people are standing around it.
the group is out at a bar
1
0.510441
People standing around a candle does not imply being at a bar.
exists e3 e4 e2 e1 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists p1 s1 x1.(n_group(x1) & a_out(s1) & Manner(p1,s1) & exists x2.(at(x1,x2) & n_bar(x2)))
7c041c22-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e4 e2 e1 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists p1 s1 x1.(n_group(x1) & exists x2.(n_bar(x2) & at(x1,x2)) & a_out(s1) & Manner(p1,s1))
A table is illuminated with several different colored jar candles and three people are standing around it.
people around candles on a table
0
-100
People around candles on a table which is lit up
exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists x1 x2 x3.(a_topic(x1) & around(x1,x2) & on(x2,x3) & n_table(x3) & n_candle(x2) & n_people(x1))
7c042118-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e4 e1 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists x1 x2 x3.(on(x2,x3) & n_table(x3) & n_people(x1) & n_candle(x2) & around(x1,x2) & a_topic(x1))
A table is illuminated with several different colored jar candles and three people are standing around it.
Three people stand around a table in the dark.
2
-100
A table in the dark is the opposite of an illuminated table.
exists e3 e2 e4 e1 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists e1 x1 x2 x3.(n_dark(x3) & in(e1,x3) & around(e1,x2) & n_table(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1) & card_eq_3(x1))
7c0427d0-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e2 e4 e1 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists e1 x1 x2 x3.(v_stand(e1) & n_table(x2) & n_people(x1) & n_dark(x3) & in(e1,x3) & card_eq_3(x1) & around(e1,x2) & Actor(e1,x1))
A table is illuminated with several different colored jar candles and three people are standing around it.
The candles are lit.
0
0.964017
The candles which are lit up are colored jar candles.
exists e4 e1 e3 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists p1 x1.(n_candle(x1) & exists x2.((x1 = x2) & n_lit(x2)))
7c042d0c-e4c8-11ec-9cdd-0242ac1c0002
exists e4 e1 e3 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists x1.(n_candle(x1) & exists x2.(n_lit(x2) & (x1 = x2)))
A table is illuminated with several different colored jar candles and three people are standing around it.
people driving
2
-100
People driving is totally different than people standing around.
exists e3 e1 e4 e2 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists e1 x1 x2.(a_topic(x1) & Actor(e1,x2) & v_drive(e1) & (x1 = x2) & n_people(x1))
7c0432a2-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e1 e4 e2 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists e1 x1 x2.(v_drive(e1) & n_people(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
A table is illuminated with several different colored jar candles and three people are standing around it.
The table has become a shrine.
1
0.000126
A table is illuminated with candles does not imply it is a shrine.
exists e4 e2 e3 e1 s1 x1 x2 x3 x4 x5.(around(e4,x1) & n_thing(x1) & Actor(e4,x5) & v_stand(e4) & n_people(x5) & card_eq_3(x5) & with(e1,x2) & -(x2 = x4) & n_candle(x4) & of(x4,x3) & n_jar(x3) & Theme(e3,x4) & v_color(e3) & n_candle(x2) & of(x2,x3) & Theme(e2,x2) & v_color(e2) & a_several(s1) & Theme(s1,x2) & Theme(e1,x1) & v_illuminate(e1) & n_table(x1))
exists e1 x1 x2.(n_table(x1) & Theme(e1,x2) & Actor(e1,x1) & v_become(e1) & n_shrine(x2))
7c0437d4-e4c8-11ec-9cdd-0242ac1c0002
exists e4 e2 e3 e1 s1 x1 x2 x3 x4 x5.(with(e1,x2) & v_stand(e4) & v_illuminate(e1) & v_color(e3) & v_color(e2) & of(x4,x3) & of(x2,x3) & n_thing(x1) & n_table(x1) & n_people(x5) & n_jar(x3) & n_candle(x4) & n_candle(x2) & card_eq_3(x5) & around(e4,x1) & a_several(s1) & Theme(s1,x2) & Theme(e3,x4) & Theme(e2,x2) & Theme(e1,x1) & Actor(e4,x5) & -(x2 = x4))
exists e1 x1 x2.(v_become(e1) & n_table(x1) & n_shrine(x2) & Theme(e1,x2) & Actor(e1,x1))
The black and white race car is rounding the turn.
Cars are towed on the street.
2
-100
car is rounding cannot mean cars are towed at the same time
exists e1 s1 s2 x1 x2 x3.(n_turn(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_round(e1))
exists e1 x1 x2.(n_street(x2) & on(e1,x2) & Theme(e1,x1) & v_tow(e1) & n_car(x1))
7c043cf2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_round(e1) & of(x1,x2) & n_turn(x3) & n_race(x2) & n_car(x1) & a_white(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_tow(e1) & on(e1,x2) & n_street(x2) & n_car(x1) & Theme(e1,x1))
The black and white race car is rounding the turn.
Couple of cars are perform racing.
1
-100
A car is rounding a turn does not imply a couple of cars are performing racing.
exists e1 s1 s2 x1 x2 x3.(n_turn(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_round(e1))
exists p1 x1 x2.(exists s1 x3.((x1 = x3) & n_racing(x3) & a_perform(s1) & Theme(s1,x3)) & of(x1,x2) & n_car(x2) & n_couple(x1))
7c0441fc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_round(e1) & of(x1,x2) & n_turn(x3) & n_race(x2) & n_car(x1) & a_white(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists x1 x2.(of(x1,x2) & n_couple(x1) & n_car(x2) & exists s1 x3.(n_racing(x3) & a_perform(s1) & Theme(s1,x3) & (x1 = x3)))
The black and white race car is rounding the turn.
Two cars are running on the turn.
0
-100
If a car is rounding the turn, it is running on the turn.
exists e1 s1 s2 x1 x2 x3.(n_turn(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1) & v_round(e1))
exists e1 x1 x2.(n_turn(x2) & on(e1,x2) & Actor(e1,x1) & v_run(e1) & n_car(x1) & card_eq_2(x1))
7c044710-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_round(e1) & of(x1,x2) & n_turn(x3) & n_race(x2) & n_car(x1) & a_white(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_run(e1) & on(e1,x2) & n_turn(x2) & n_car(x1) & card_eq_2(x1) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
There is a car speeding around the raceway.
0
0.98676
A car speeding around the raceway going fast
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists p1 x1 x4.(n_raceway(x4) & exists x2 x3.((x1 = x2) & around(x2,x4) & n_speeding(x2) & of(x2,x3) & n_car(x3)))
7c044cce-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists x1 x4.(n_raceway(x4) & exists x2 x3.(of(x2,x3) & n_speeding(x2) & n_car(x3) & around(x2,x4) & (x1 = x2)))
The black and white race car is going fast around the track while fans watch nearby.
Fans watch as a race car circles the track.
0
-100
A race car circles the track speedily
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 p1 x1 x2 x5.(n_track(x5) & exists e2 x3 x4.(Theme(e2,x5) & Actor(e2,x3) & v_circle(e2) & n_car(x3) & of(x3,x4) & n_race(x4)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_watch(e1) & n_thing(x2) & n_fan(x1))
7c04520a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 p1 x1 x2 x5.(v_watch(e1) & n_track(x5) & n_thing(x2) & n_fan(x1) & exists e2 x3 x4.(v_circle(e2) & of(x3,x4) & n_race(x4) & n_car(x3) & Theme(e2,x5) & Actor(e2,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The fans are wathing a basketball game.
2
-100
car going fast cannot mean fans watching basketball at the same time
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 x1 x2 x3.(n_fan(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wathe(e1) & n_game(x2) & of(x2,x3) & n_basketball(x3))
7c0457fa-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_wathe(e1) & of(x2,x3) & n_game(x2) & n_fan(x1) & n_basketball(x3) & Theme(e1,x2) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The car is going 150 miles per hour
1
0.277479
Going fast does not imply going 150 miles per hour.
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 x1 x2 x3.(n_car(x1) & Theme(e1,x2) & Actor(e1,x1) & v_go(e1) & per(x2,x3) & n_hour(x3) & n_mile(x2) & card_eq_150(x2))
7c045d72-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_go(e1) & per(x2,x3) & n_mile(x2) & n_hour(x3) & n_car(x1) & card_eq_150(x2) & Theme(e1,x2) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The black and white race car is going fast.
0
-100
the car which is black and white is going fast around the track
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 s1 s2 s3 x1 x2.(n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
7c04620e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2.(v_go(e1) & of(x1,x2) & n_race(x2) & n_car(x1) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The black and white race car is loud.
1
0.815094
Just because cars are racing, doesn't mean it's loud.
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists s1 s2 s3 x1 x2.(n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Theme(s3,x1) & a_loud(s3))
7c0466a0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists s1 s2 s3 x1 x2.(of(x1,x2) & n_race(x2) & n_car(x1) & a_white(s2) & a_loud(s3) & a_black(s1) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The driver is competing in a race.
1
0.302167
Just because a car is racing, doesn't mean it's competing.
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 x1 x2.(n_driver(x1) & in(e1,x2) & n_race(x2) & Actor(e1,x1) & v_compete(e1))
7c046b3c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1 x2.(v_compete(e1) & n_race(x2) & n_driver(x1) & in(e1,x2) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
Two dogs play with a ball.
2
-100
fans cannot be two dogs at the same time
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 x1 x2.(with(e1,x2) & n_ball(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_2(x1))
7c046fe2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_dog(x1) & n_ball(x2) & card_eq_2(x1) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The car is winning a race.
1
0.072628
Just because a car is racing, doesn't mean it's winning.
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 x1 x2.(n_car(x1) & Theme(e1,x2) & Actor(e1,x1) & v_win(e1) & n_race(x2))
7c0476d6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1 x2.(v_win(e1) & n_race(x2) & n_car(x1) & Theme(e1,x2) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The car is barely moving
2
0
car going fast cannot be a car barely moving at the same time
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 s1 x1.(n_car(x1) & a_barely(s1) & Manner(e1,s1) & Actor(e1,x1) & v_move(e1))
7c047c12-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 s1 x1.(v_move(e1) & n_car(x1) & a_barely(s1) & Manner(e1,s1) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
Fans watch as a race car wins an important race.
1
0.068785
Just because the car is going fast, doesn't mean it wins.
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 p1 x1 x2.(exists e2 s1 x3 x4 x5.(Theme(e2,x5) & Actor(e2,x3) & v_win(e2) & n_race(x5) & a_important(s1) & Theme(s1,x5) & n_car(x3) & of(x3,x4) & n_race(x4)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_watch(e1) & n_thing(x2) & n_fan(x1))
7c04813a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 p1 x1 x2.(v_watch(e1) & n_thing(x2) & n_fan(x1) & exists e2 s1 x3 x4 x5.(v_win(e2) & of(x3,x4) & n_race(x5) & n_race(x4) & n_car(x3) & a_important(s1) & Theme(s1,x5) & Theme(e2,x5) & Actor(e2,x3)) & as(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The black and blue race car is going fast.
2
-100
black and white car going fast cannot mean the black and blue car going fast at the same time
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 s1 s2 s3 x1 x2.(n_car(x1) & of(x1,x2) & n_race(x2) & a_blue(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
7c0486e4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2.(v_go(e1) & of(x1,x2) & n_race(x2) & n_car(x1) & a_fast(s3) & a_blue(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The car is going fast
0
-100
RACE CARS NEED TO BE GOING FAST TO WIN A RACE.
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 s1 x1.(n_car(x1) & a_fast(s1) & Manner(e1,s1) & Actor(e1,x1) & v_go(e1))
7c048bda-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 s1 x1.(v_go(e1) & n_car(x1) & a_fast(s1) & Manner(e1,s1) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The driver has stopped.
2
-100
car going fast cannot mean driver has stopped at the same time
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 x1.(n_driver(x1) & Actor(e1,x1) & v_stop(e1))
7c0490c6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1.(v_stop(e1) & n_driver(x1) & Actor(e1,x1))
The black and white race car is going fast around the track while fans watch nearby.
The automobile is racing.
0
-100
An automobile might be a race car.
exists e1 p1 s1 s2 s3 x1 x2 x3.(n_track(x3) & n_car(x1) & of(x1,x2) & n_race(x2) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & exists e2 x4 x5.(Theme(e2,x5) & Actor(e2,x4) & v_watch(e2) & n_nearby(x5) & n_fan(x4)) & while(e1,p1) & around(e1,x3) & a_fast(s3) & Manner(e1,s3) & Actor(e1,x1) & v_go(e1))
exists e1 x1.(n_automobile(x1) & Actor(e1,x1) & v_race(e1))
7c0495a8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 x1 x2 x3.(while(e1,p1) & v_go(e1) & of(x1,x2) & n_track(x3) & n_race(x2) & n_car(x1) & exists e2 x4 x5.(v_watch(e2) & n_nearby(x5) & n_fan(x4) & Theme(e2,x5) & Actor(e2,x4)) & around(e1,x3) & a_white(s2) & a_fast(s3) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1.(v_race(e1) & n_automobile(x1) & Actor(e1,x1))
A little boy is walking through water.
A boy is walking.
0
-100
A little boy is a boy in general.
exists e1 s1 x1 x2.(through(e1,x2) & n_water(x2) & Actor(e1,x1) & v_walk(e1) & n_boy(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1.(Actor(e1,x1) & v_walk(e1) & n_boy(x1))
7c049ce2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_walk(e1) & through(e1,x2) & n_water(x2) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1.(v_walk(e1) & n_boy(x1) & Actor(e1,x1))
A little boy is walking through water.
A boy is having fun.
1
-100
You can not infer he is having fun.
exists e1 s1 x1 x2.(through(e1,x2) & n_water(x2) & Actor(e1,x1) & v_walk(e1) & n_boy(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_fun(x2) & n_boy(x1))
7c04a2b4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_walk(e1) & through(e1,x2) & n_water(x2) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2.(v_have(e1) & n_fun(x2) & n_boy(x1) & Theme(e1,x2) & Actor(e1,x1))
A little boy is walking through water.
No one is walking.
2
-100
A BOY IS NOT NO ONE
exists e1 s1 x1 x2.(through(e1,x2) & n_water(x2) & Actor(e1,x1) & v_walk(e1) & n_boy(x1) & a_little(s1) & Theme(s1,x1))
-exists e1 x1.(Actor(e1,x1) & v_walk(e1) & n_one(x1))
7c04a854-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_walk(e1) & through(e1,x2) & n_water(x2) & n_boy(x1) & a_little(s1) & Theme(s1,x1) & Actor(e1,x1))
all e1 x1.(-v_walk(e1) | -n_one(x1) | -Actor(e1,x1))
a man in a vehicle behind a family crowd
A man is driving through a barren desert.
2
-100
man behind a family cannot be a man driving at the same time
exists x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & behind(x2,x3) & n_crowd(x3) & of(x3,x4) & n_family(x4) & n_vehicle(x2) & n_man(x1))
exists e1 s1 x1 x2.(through(e1,x2) & n_desert(x2) & a_barren(s1) & Theme(s1,x2) & Actor(e1,x1) & v_drive(e1) & n_man(x1))
7c04af02-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4.(of(x3,x4) & n_vehicle(x2) & n_man(x1) & n_family(x4) & n_crowd(x3) & in(x1,x2) & behind(x2,x3) & a_topic(x1))
exists e1 s1 x1 x2.(v_drive(e1) & through(e1,x2) & n_man(x1) & n_desert(x2) & a_barren(s1) & Theme(s1,x2) & Actor(e1,x1))
a man in a vehicle behind a family crowd
A man is sitting inside a motor vehicle.
0
-100
THE MAN IS SITTING IN THE CAR AS THE FAMILY CROWD AROUND IT.
exists x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & behind(x2,x3) & n_crowd(x3) & of(x3,x4) & n_family(x4) & n_vehicle(x2) & n_man(x1))
exists e1 x1 x2 x3.(inside(e1,x2) & n_vehicle(x2) & of(x2,x3) & n_motor(x3) & Actor(e1,x1) & v_sit(e1) & n_man(x1))
7c04b808-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4.(of(x3,x4) & n_vehicle(x2) & n_man(x1) & n_family(x4) & n_crowd(x3) & in(x1,x2) & behind(x2,x3) & a_topic(x1))
exists e1 x1 x2 x3.(v_sit(e1) & of(x2,x3) & n_vehicle(x2) & n_motor(x3) & n_man(x1) & inside(e1,x2) & Actor(e1,x1))
a man in a vehicle behind a family crowd
A family is together for a reunion.
1
-100
Just because there is a family crowd, doesn't mean they're in a reunion.
exists x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & behind(x2,x3) & n_crowd(x3) & of(x3,x4) & n_family(x4) & n_vehicle(x2) & n_man(x1))
exists s1 x1 x2.(for(s1,x2) & n_reunion(x2) & Theme(s1,x1) & a_together(s1) & n_family(x1))
7c04c3c0-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4.(of(x3,x4) & n_vehicle(x2) & n_man(x1) & n_family(x4) & n_crowd(x3) & in(x1,x2) & behind(x2,x3) & a_topic(x1))
exists s1 x1 x2.(n_reunion(x2) & n_family(x1) & for(s1,x2) & a_together(s1) & Theme(s1,x1))
A man in a purple hat, white shirt, wearing earbuds, listening to music, sitting outside a city building.
He enjoys the outdoors.
1
-100
We don't know that the man enjoys being outside.
exists e3 e1 e2 s1 s2 s3 s4 s5 s6 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12 x13.(outside(e3,x12) & n_building(x12) & of(x12,x13) & n_city(x13) & Actor(e3,x9) & v_sit(e3) & in(x9,x10) & rel(x10,x11) & n_shirt(x11) & a_white(s6) & Theme(s6,x11) & n_hat(x10) & a_purple(s5) & Theme(s5,x10) & n_man(x9) & to(e2,x8) & n_music(x8) & Actor(e2,x5) & v_listen(e2) & in(x5,x6) & rel(x6,x7) & n_shirt(x7) & a_white(s4) & Theme(s4,x7) & n_hat(x6) & a_purple(s3) & Theme(s3,x6) & n_man(x5) & Theme(e1,x4) & Actor(e1,x1) & v_wear(e1) & n_earbud(x4) & in(x1,x2) & rel(x2,x3) & n_shirt(x3) & a_white(s2) & Theme(s2,x3) & n_hat(x2) & a_purple(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1 x2.(n_outdoors(x2) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_enjoy(e1))
7c04d004-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e1 e2 s1 s2 s3 s4 s5 s6 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12 x13.(v_wear(e1) & v_sit(e3) & v_listen(e2) & to(e2,x8) & rel(x6,x7) & rel(x2,x3) & rel(x10,x11) & outside(e3,x12) & of(x12,x13) & n_shirt(x7) & n_shirt(x3) & n_shirt(x11) & n_music(x8) & n_man(x9) & n_man(x5) & n_man(x1) & n_hat(x6) & n_hat(x2) & n_hat(x10) & n_earbud(x4) & n_city(x13) & n_building(x12) & in(x9,x10) & in(x5,x6) & in(x1,x2) & a_white(s6) & a_white(s4) & a_white(s2) & a_purple(s5) & a_purple(s3) & a_purple(s1) & Theme(s6,x11) & Theme(s5,x10) & Theme(s4,x7) & Theme(s3,x6) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x4) & Actor(e3,x9) & Actor(e2,x5) & Actor(e1,x1))
exists e1 x1 x2.(v_enjoy(e1) & n_outdoors(x2) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1))
A man and a woman standing against a white wall taking a picture with shadows against the wall.
The man and woman were taking pictures together.
1
-100
You can not infer they were taking pictures.
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6.(a_topic(s1) & subset_of(x2,s1) & for(e1,e2) & against(e2,x4) & n_wall(x4) & n_wall(x4) & Theme(e2,x5) & Actor(e2,x3) & v_take(e2) & with(x5,x6) & n_shadow(x6) & n_picture(x5) & against(e1,x4) & a_white(s2) & Theme(s2,x4) & Actor(e1,x3) & v_stand(e1) & (x2 = x3) & n_woman(x2) & subset_of(x1,s1) & n_man(x1))
exists e1 p1 x1 x2 x3 x4.(n_woman(x3) & n_man(x2) & subset_of(x3,x1) & subset_of(x2,x1) & exists s1.(Theme(s1,x4) & a_together(s1)) & Recipient(e1,p1) & Actor(e1,x1) & Topic(e1,x4) & v_take(e1) & n_picture(x4))
7c04e9b8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3 x4 x5 x6.(with(x5,x6) & v_take(e2) & v_stand(e1) & subset_of(x2,s1) & subset_of(x1,s1) & n_woman(x2) & n_wall(x4) & n_shadow(x6) & n_picture(x5) & n_man(x1) & for(e1,e2) & against(e2,x4) & against(e1,x4) & a_white(s2) & a_topic(s1) & Theme(s2,x4) & Theme(e2,x5) & Actor(e2,x3) & Actor(e1,x3) & (x2 = x3))
exists e1 p1 x1 x2 x3 x4.(v_take(e1) & subset_of(x3,x1) & subset_of(x2,x1) & n_woman(x3) & n_picture(x4) & n_man(x2) & exists s1.(a_together(s1) & Theme(s1,x4)) & Topic(e1,x4) & Recipient(e1,p1) & Actor(e1,x1))
The small brown dog is laying down while the black dog is biting it.
The dogs are playing.
1
-100
We don't know that the dogs are playing, they're biting each other.
exists e1 p1 s1 s2 s3 s4 x1 x2.(n_thing(x2) & n_dog(x1) & n_dog(x1) & a_black(s4) & Theme(s4,x1) & a_brown(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1) & exists e2.(Theme(e2,x2) & Actor(e2,x1) & v_bite(e2)) & while(e1,p1) & a_down(s3) & Manner(e1,s3) & Actor(e1,x1) & v_lay(e1))
exists e1 x1.(n_dog(x1) & Actor(e1,x1) & v_play(e1))
7c04fa0c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 s3 s4 x1 x2.(while(e1,p1) & v_lay(e1) & n_thing(x2) & n_dog(x1) & exists e2.(v_bite(e2) & Theme(e2,x2) & Actor(e2,x1)) & a_small(s1) & a_down(s3) & a_brown(s2) & a_black(s4) & Theme(s4,x1) & Theme(s2,x1) & Theme(s1,x1) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1.(v_play(e1) & n_dog(x1) & Actor(e1,x1))
A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest.
A tall person in shorts.
1
0.252939
Not all people are tall.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1))
exists s1 x1 x2.(a_topic(x1) & in(x1,x2) & n_shorts(x2) & n_person(x1) & a_tall(s1) & Theme(s1,x1))
7c057c66-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists s1 x1 x2.(n_shorts(x2) & n_person(x1) & in(x1,x2) & a_topic(x1) & a_tall(s1) & Theme(s1,x1))
A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest.
A man walks his dressed up Pitbull.
1
0.000016
Not all dogs are the Pitbull breed.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1))
exists e1 s1 x1 x2 x3.(Time(e1,x3) & n_pitbull(x3) & a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_dress(x2) & of(x2,x1) & n_male(x1) & n_man(x1))
7c05871a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(v_walk(e1) & of(x2,x1) & n_pitbull(x3) & n_man(x1) & n_male(x1) & n_dress(x2) & a_up(s1) & Time(e1,x3) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest.
a person who hates dog sits alone
2
0
with is contradictory to alone
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1))
exists e1 e2 s1 x1 x2 x3.(a_alone(s1) & Manner(e2,s1) & Actor(e2,x1) & v_sit(e2) & Theme(e1,x3) & Actor(e1,x2) & v_hate(e1) & n_dog(x3) & (x1 = x2) & n_person(x1))
7c05917e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists e1 e2 s1 x1 x2 x3.(v_sit(e2) & v_hate(e1) & n_person(x1) & n_dog(x3) & a_alone(s1) & Theme(e1,x3) & Manner(e2,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest.
A person holds the leash of a large dog
0
0.974427
holds the leash of a large white dog is the same as holds the leash of a large dog
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1))
exists e1 s1 x1 x2 x3.(n_leash(x2) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & of(x2,x3) & n_dog(x3) & a_large(s1) & Theme(s1,x3) & n_person(x1))
7c059688-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(v_hold(e1) & of(x2,x3) & n_person(x1) & n_leash(x2) & n_dog(x3) & a_large(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1))
A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest.
a person takes their dog for a walk
1
0.736999
It is unknown if it is their dog and they could be standing rather than going for a walk.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1))
exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_take(e1) & for(x2,x3) & n_walk(x3) & n_dog(x2) & of(x2,x1) & n_thing(x1) & n_person(x1))
7c05a592-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_take(e1) & of(x2,x1) & n_walk(x3) & n_thing(x1) & n_person(x1) & n_dog(x2) & for(x2,x3) & Theme(e1,x2) & Actor(e1,x1))
A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest.
A person is walking a Husky.
1
0.260668
Not all dogs are Huskys. Not all leashed dogs are out walking.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_walk(e1) & ne_org_husky(x2) & n_person(x1))
7c05ab14-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists e1 x1 x2.(v_walk(e1) & ne_org_husky(x2) & n_person(x1) & Theme(e1,x2) & Actor(e1,x1))
A person in shorts with a tattooed calf holds the leash of a large white dog in a blue vest.
A person has a big goldenretriever
1
0
Not all dogs are big goldenretrievers.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(n_leash(x4) & Theme(e1,x4) & Actor(e1,x1) & v_hold(e1) & of(x4,x5) & in(x5,x6) & n_vest(x6) & a_blue(s4) & Theme(s4,x6) & n_dog(x5) & a_white(s3) & Theme(s3,x5) & a_large(s2) & Theme(s2,x5) & in(x1,x2) & with(x2,x3) & n_calf(x3) & a_tattooed(s1) & Theme(s1,x3) & n_shorts(x2) & n_person(x1))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_goldenretriever(x2) & a_big(s1) & Theme(s1,x2) & n_person(x1))
7c05bbea-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5 x6.(with(x2,x3) & v_hold(e1) & of(x4,x5) & n_vest(x6) & n_shorts(x2) & n_person(x1) & n_leash(x4) & n_dog(x5) & n_calf(x3) & in(x5,x6) & in(x1,x2) & a_white(s3) & a_tattooed(s1) & a_large(s2) & a_blue(s4) & Theme(s4,x6) & Theme(s3,x5) & Theme(s2,x5) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_have(e1) & n_person(x1) & n_goldenretriever(x2) & a_big(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one.
A groom and his friends pose for a wedding picture on some stairs.
1
0.508169
A group of men dressed identically except one are not necessarily a groom and his friends posing for a wedding picture.
exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1))
exists e1 s1 x1 x2 x3 x4 x5.(for(e1,x4) & on(x4,x5) & n_stair(x5) & n_picture(x4) & a_wedding(s1) & Theme(s1,x4) & Actor(e1,x1) & v_pose(e1) & subset_of(x3,x1) & n_friend(x3) & of(x3,x2) & n_male(x2) & subset_of(x2,x1) & n_groom(x2))
7c06b2a2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4 x5.(v_pose(e1) & subset_of(x3,x1) & subset_of(x2,x1) & on(x4,x5) & of(x3,x2) & n_stair(x5) & n_picture(x4) & n_male(x2) & n_groom(x2) & n_friend(x3) & for(e1,x4) & a_wedding(s1) & Theme(s1,x4) & Actor(e1,x1))
A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one.
Tall people standing.
1
0.251242
A group of 14 men are not necessarily tall.
exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1))
exists e1 x1 x2 x3.(a_topic(x1) & Actor(e1,x3) & v_stand(e1) & (x1 = x3) & n_people(x1) & (x1 = x2) & ne_nam_tall(x2))
7c06cd00-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_stand(e1) & ne_nam_tall(x2) & n_people(x1) & a_topic(x1) & Actor(e1,x3) & (x1 = x3) & (x1 = x2))
A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one.
People standing up.
0
0.970882
men are people, they are standing in both.
exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1))
exists e1 s1 x1 x2.(a_topic(x1) & a_up(s1) & Manner(e1,s1) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_people(x1))
7c06d232-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_stand(e1) & n_people(x1) & a_up(s1) & a_topic(x1) & Manner(e1,s1) & Actor(e1,x2) & (x1 = x2))
A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one.
Nobody is standing.
2
0
If nobody is standing then the 14 men are not standing.
exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1))
-exists e1 x1.(Actor(e1,x1) & v_stand(e1) & n_person(x1))
7c06e18c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
all e1 x1.(-v_stand(e1) | -n_person(x1) | -Actor(e1,x1))
A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one.
a wedding picture of groom and groomsmen
1
0.516553
A group of 14 men on stairs is not necessarily a wedding picture of groom and groomsmen.
exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1))
exists s1 x1 x2 x3 x4.(a_topic(x1) & of(x1,x2) & subset_of(x4,x2) & n_groomsman(x4) & subset_of(x3,x2) & n_groom(x3) & n_picture(x1) & a_wedding(s1) & Theme(s1,x1))
7c06e790-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists s1 x1 x2 x3 x4.(subset_of(x4,x2) & subset_of(x3,x2) & of(x1,x2) & n_picture(x1) & n_groomsman(x4) & n_groom(x3) & a_wedding(s1) & a_topic(x1) & Theme(s1,x1))
A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one.
The men are all coworkers.
1
0.562577
men doesn't always mean coworkers.
exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1))
exists p1 x1.(n_man(x1) & all x2.(n_coworker(x2) -> (x1 = x2)))
7c06f2ee-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists x1.(n_man(x1) & all x2.(-n_coworker(x2) | (x1 = x2)))
A group of 14 men are standing up stairs with a pair of men on each stair with identical shirts on except for one.
Men stand for a group photo, wearing matching shirts (except for one)
1
0.942655
standing doesn't always mean group photo
exists e1 s1 x1 x2 x3 x4 x5.(all x6.(n_stair(x6) -> exists s2 s3 s4 x7 x8.(for(e1,x8) & n_thing(x8) & card_eq_1(x8) & a_except(s4) & Manner(e1,s4) & a_on(s3) & Manner(e1,s3) & with(e1,x7) & n_shirt(x7) & a_identical(s2) & Theme(s2,x7) & on(e1,x6))) & with(e1,x4) & of(x4,x5) & n_man(x5) & n_pair(x4) & Time(e1,x3) & n_stair(x3) & a_up(s1) & Manner(e1,s1) & Actor(e1,x1) & v_stand(e1) & of(x1,x2) & n_man(x2) & n_date(x2) & a_date_day_14(x2) & a_date_day_14(x2) & n_group(x1))
exists e1 e2 s1 x1 x2 x3 x4.(for(e1,e2) & Theme(e2,x4) & Actor(e2,x1) & v_wear(e2) & -exists x5.(for(x4,x5) & n_thing(x5) & card_eq_1(x5)) & n_shirt(x4) & a_matching(s1) & Theme(s1,x4) & for(e1,x2) & n_photo(x2) & of(x2,x3) & n_group(x3) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
7c06f794-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(with(e1,x4) & v_stand(e1) & of(x4,x5) & of(x1,x2) & n_stair(x3) & n_pair(x4) & n_man(x5) & n_man(x2) & n_group(x1) & n_date(x2) & all x6.(exists s2 s3 s4 x7 x8.(with(e1,x7) & on(e1,x6) & n_thing(x8) & n_shirt(x7) & for(e1,x8) & card_eq_1(x8) & a_on(s3) & a_identical(s2) & a_except(s4) & Theme(s2,x7) & Manner(e1,s4) & Manner(e1,s3)) | -n_stair(x6)) & a_up(s1) & a_date_day_14(x2) & Time(e1,x3) & Manner(e1,s1) & Actor(e1,x1))
exists e1 e2 s1 x1 x2 x3 x4.(v_wear(e2) & v_stand(e1) & of(x2,x3) & n_shirt(x4) & n_photo(x2) & n_man(x1) & n_group(x3) & for(e1,x2) & for(e1,e2) & all x5.(-n_thing(x5) | -for(x4,x5) | -card_eq_1(x5)) & a_matching(s1) & Theme(s1,x4) & Theme(e2,x4) & Actor(e2,x1) & Actor(e1,x1))
Two smiling girls stand on a dirt road in India.
Two girls are happy.
1
-100
Just because girls are smiling does not necessarily mean that they are happy.
exists e1 e2 x1 x2 x3 x4.(ne_geo_india(x4) & in(e2,x4) & on(e2,x2) & n_road(x2) & of(x2,x3) & n_dirt(x3) & Actor(e2,x1) & v_stand(e2) & n_girl(x1) & Actor(e1,x1) & v_smile(e1) & card_eq_2(x1))
exists s1 x1.(Theme(s1,x1) & a_happy(s1) & n_girl(x1) & card_eq_2(x1))
7c07b26a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_stand(e2) & v_smile(e1) & on(e2,x2) & of(x2,x3) & ne_geo_india(x4) & n_road(x2) & n_girl(x1) & n_dirt(x3) & in(e2,x4) & card_eq_2(x1) & Actor(e2,x1) & Actor(e1,x1))
exists s1 x1.(n_girl(x1) & card_eq_2(x1) & a_happy(s1) & Theme(s1,x1))
Two smiling girls stand on a dirt road in India.
The road is not paved.
0
-100
Dirt road implies that the road is not paved.
exists e2 e1 x1 x2 x3 x4.(ne_geo_india(x4) & in(e2,x4) & on(e2,x2) & n_road(x2) & of(x2,x3) & n_dirt(x3) & Actor(e2,x1) & v_stand(e2) & n_girl(x1) & Actor(e1,x1) & v_smile(e1) & card_eq_2(x1))
exists x1.(n_road(x1) & -exists e1.(Theme(e1,x1) & v_pave(e1)))
7c07b832-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4.(v_stand(e2) & v_smile(e1) & on(e2,x2) & of(x2,x3) & ne_geo_india(x4) & n_road(x2) & n_girl(x1) & n_dirt(x3) & in(e2,x4) & card_eq_2(x1) & Actor(e2,x1) & Actor(e1,x1))
exists x1.(n_road(x1) & all e1.(-v_pave(e1) | -Theme(e1,x1)))
Two smiling girls stand on a dirt road in India.
The girls are crying.
2
-100
The girls wouldn't be smiling if they are crying.
exists e2 e1 x1 x2 x3 x4.(ne_geo_india(x4) & in(e2,x4) & on(e2,x2) & n_road(x2) & of(x2,x3) & n_dirt(x3) & Actor(e2,x1) & v_stand(e2) & n_girl(x1) & Actor(e1,x1) & v_smile(e1) & card_eq_2(x1))
exists e1 x1.(n_girl(x1) & Actor(e1,x1) & v_cry(e1))
7c07bcf6-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4.(v_stand(e2) & v_smile(e1) & on(e2,x2) & of(x2,x3) & ne_geo_india(x4) & n_road(x2) & n_girl(x1) & n_dirt(x3) & in(e2,x4) & card_eq_2(x1) & Actor(e2,x1) & Actor(e1,x1))
exists e1 x1.(v_cry(e1) & n_girl(x1) & Actor(e1,x1))
A furry brown dog carries his toy in mouth outside.
A dog has a toy.
0
-100
A dog has fur.
exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_carry(e1) & in(x3,x4) & n_outside(x4) & of(x4,x5) & n_mouth(x5) & n_toy(x3) & of(x3,x1) & n_male(x1) & n_dog(x1) & of(x1,x2) & n_brown(x2) & a_furry(s1) & Theme(s1,x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_toy(x2) & n_dog(x1))
7c07c1ba-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_carry(e1) & of(x4,x5) & of(x3,x1) & of(x1,x2) & n_toy(x3) & n_outside(x4) & n_mouth(x5) & n_male(x1) & n_dog(x1) & n_brown(x2) & in(x3,x4) & a_furry(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_have(e1) & n_toy(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1))
A furry brown dog carries his toy in mouth outside.
A dog is sleeping.
2
-100
The dog can't be sleeping if he carries his toy outside.
exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_carry(e1) & in(x3,x4) & n_outside(x4) & of(x4,x5) & n_mouth(x5) & n_toy(x3) & of(x3,x1) & n_male(x1) & n_dog(x1) & of(x1,x2) & n_brown(x2) & a_furry(s1) & Theme(s1,x1))
exists e1 x1.(Actor(e1,x1) & v_sleep(e1) & n_dog(x1))
7c07c660-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_carry(e1) & of(x4,x5) & of(x3,x1) & of(x1,x2) & n_toy(x3) & n_outside(x4) & n_mouth(x5) & n_male(x1) & n_dog(x1) & n_brown(x2) & in(x3,x4) & a_furry(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1.(v_sleep(e1) & n_dog(x1) & Actor(e1,x1))
A furry brown dog carries his toy in mouth outside.
A dog is playing with a child.
1
-100
Just because a dog is carrying a toy in his mouth outside does not necessarily mean that he is playing with a child.
exists e1 s1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_carry(e1) & in(x3,x4) & n_outside(x4) & of(x4,x5) & n_mouth(x5) & n_toy(x3) & of(x3,x1) & n_male(x1) & n_dog(x1) & of(x1,x2) & n_brown(x2) & a_furry(s1) & Theme(s1,x1))
exists e1 x1 x2.(with(e1,x2) & n_child(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1))
7c07cafc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_carry(e1) & of(x4,x5) & of(x3,x1) & of(x1,x2) & n_toy(x3) & n_outside(x4) & n_mouth(x5) & n_male(x1) & n_dog(x1) & n_brown(x2) & in(x3,x4) & a_furry(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_dog(x1) & n_child(x2) & Actor(e1,x1))
A shaggy dog with a toy in its mouth.
The dog is happy.
1
-100
Just because a dog has a toy in its mouth does not necessarily mean that it is happy.
exists s1 x1 x2 x3.(a_topic(x1) & with(x1,x2) & in(x2,x3) & n_mouth(x3) & of(x3,x1) & n_thing(x1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1))
exists s1 x1.(n_dog(x1) & Theme(s1,x1) & a_happy(s1))
7c07d1be-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(with(x1,x2) & of(x3,x1) & n_toy(x2) & n_thing(x1) & n_mouth(x3) & n_dog(x1) & in(x2,x3) & a_topic(x1) & a_shaggy(s1) & Theme(s1,x1))
exists s1 x1.(n_dog(x1) & a_happy(s1) & Theme(s1,x1))
A shaggy dog with a toy in its mouth.
The dog has fur.
0
-100
shaggy dog implies it has fur.
exists s1 x1 x2 x3.(a_topic(x1) & with(x1,x2) & in(x2,x3) & n_mouth(x3) & of(x3,x1) & n_thing(x1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_dog(x1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_fur(x2))
7c07d6f0-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(with(x1,x2) & of(x3,x1) & n_toy(x2) & n_thing(x1) & n_mouth(x3) & n_dog(x1) & in(x2,x3) & a_topic(x1) & a_shaggy(s1) & Theme(s1,x1))
exists e1 x1 x2.(v_have(e1) & n_fur(x2) & n_dog(x1) & Theme(e1,x2) & Actor(e1,x1))
A shaggy dog with a toy in its mouth.
The dog is licking someone's face.
2
-100
The dog can't be licking someones face if there is a toy in his mouth.
exists s1 x1 x2 x3.(a_topic(x1) & with(x1,x2) & in(x2,x3) & n_mouth(x3) & of(x3,x1) & n_thing(x1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(n_dog(x1) & Theme(e1,x3) & Actor(e1,x1) & v_lick(e1) & n_face(x3) & of(x3,x2) & n_person(x2))
7c07dc0e-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3.(with(x1,x2) & of(x3,x1) & n_toy(x2) & n_thing(x1) & n_mouth(x3) & n_dog(x1) & in(x2,x3) & a_topic(x1) & a_shaggy(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(v_lick(e1) & of(x3,x2) & n_person(x2) & n_face(x3) & n_dog(x1) & Theme(e1,x3) & Actor(e1,x1))
A small dog with long hair holds a snowman toy in its mouth.
A dog leaps on a snowman.
2
-100
The dog wouldn't leap on a snowman if the toy was in it's mouth.
exists e1 s1 s2 x1 x2 x3 x4 x5.(in(e1,x5) & n_mouth(x5) & of(x5,x1) & n_thing(x1) & Theme(e1,x3) & Actor(e1,x1) & v_hold(e1) & n_toy(x3) & of(x3,x4) & n_snowman(x4) & with(x1,x2) & n_hair(x2) & a_long(s2) & Theme(s2,x2) & n_dog(x1) & a_small(s1) & Theme(s1,x1))
exists e1 x1 x2.(on(e1,x2) & n_snowman(x2) & Actor(e1,x1) & v_leap(e1) & n_dog(x1))
7c07e0d2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & v_hold(e1) & of(x5,x1) & of(x3,x4) & n_toy(x3) & n_thing(x1) & n_snowman(x4) & n_mouth(x5) & n_hair(x2) & n_dog(x1) & in(e1,x5) & a_small(s1) & a_long(s2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_leap(e1) & on(e1,x2) & n_snowman(x2) & n_dog(x1) & Actor(e1,x1))
A small dog with long hair holds a snowman toy in its mouth.
A furry little dog grips his toy in his mouth.
0
-100
the dog with long hair implies it is furry.the snowman toy is a toy.
exists e1 s1 s2 x1 x2 x3 x4 x5.(in(e1,x5) & n_mouth(x5) & of(x5,x1) & n_thing(x1) & Theme(e1,x3) & Actor(e1,x1) & v_hold(e1) & n_toy(x3) & of(x3,x4) & n_snowman(x4) & with(x1,x2) & n_hair(x2) & a_long(s2) & Theme(s2,x2) & n_dog(x1) & a_small(s1) & Theme(s1,x1))
exists e1 s1 s2 x1 x2 x3.(in(e1,x3) & n_mouth(x3) & of(x3,x1) & n_male(x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_grip(e1) & n_toy(x2) & of(x2,x1) & n_dog(x1) & a_little(s2) & Theme(s2,x1) & a_furry(s1) & Theme(s1,x1))
7c07e596-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & v_hold(e1) & of(x5,x1) & of(x3,x4) & n_toy(x3) & n_thing(x1) & n_snowman(x4) & n_mouth(x5) & n_hair(x2) & n_dog(x1) & in(e1,x5) & a_small(s1) & a_long(s2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x1))
exists e1 s1 s2 x1 x2 x3.(v_grip(e1) & of(x3,x1) & of(x2,x1) & n_toy(x2) & n_mouth(x3) & n_male(x1) & n_dog(x1) & in(e1,x3) & a_little(s2) & a_furry(s1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A boy wearing a bathing suit is doing a handstand while in a canoe.
An athletic boy is performing stunts on a boat.
0
-100
the boy with bathing suit implies he is an athlete. handstand implies performing stunts.
exists e1 e2 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_canoe(x6) & r_while(e2) & Theme(e2,x5) & Actor(e2,x1) & v_do(e2) & n_handstand(x5) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_suit(x3) & of(x3,x4) & n_bathing(x4) & (x1 = x2) & n_boy(x1))
exists e1 s1 x1 x2 x3.(on(e1,x3) & n_boat(x3) & Theme(e1,x2) & Actor(e1,x1) & v_perform(e1) & n_stunt(x2) & n_boy(x1) & a_athletic(s1) & Theme(s1,x1))
7c07eeec-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_do(e2) & r_while(e2) & of(x3,x4) & n_suit(x3) & n_handstand(x5) & n_canoe(x6) & n_boy(x1) & n_bathing(x4) & in(e2,x6) & Theme(e2,x5) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2 x3.(v_perform(e1) & on(e1,x3) & n_stunt(x2) & n_boy(x1) & n_boat(x3) & a_athletic(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A boy wearing a bathing suit is doing a handstand while in a canoe.
A boy holds onto a canoe for dear life as it runs down the river.
2
-100
The boy can't be doing a handstand in a canoe if he is holding onto the canoe for dear life.
exists e1 e2 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_canoe(x6) & r_while(e2) & Theme(e2,x5) & Actor(e2,x1) & v_do(e2) & n_handstand(x5) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_suit(x3) & of(x3,x4) & n_bathing(x4) & (x1 = x2) & n_boy(x1))
exists e1 p1 s1 x1 x2 x3 x4.(n_river(x4) & exists e2.(down(e2,x4) & Actor(e2,x1) & v_run(e2)) & n_thing(x1) & as(e1,p1) & onto(e1,x2) & for(x2,x3) & n_life(x3) & a_dear(s1) & Theme(s1,x3) & n_canoe(x2) & Actor(e1,x1) & v_hold(e1) & n_boy(x1))
7c07f950-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6.(v_wear(e1) & v_do(e2) & r_while(e2) & of(x3,x4) & n_suit(x3) & n_handstand(x5) & n_canoe(x6) & n_boy(x1) & n_bathing(x4) & in(e2,x6) & Theme(e2,x5) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 p1 s1 x1 x2 x3 x4.(v_hold(e1) & onto(e1,x2) & n_thing(x1) & n_river(x4) & n_life(x3) & n_canoe(x2) & n_boy(x1) & for(x2,x3) & exists e2.(v_run(e2) & down(e2,x4) & Actor(e2,x1)) & as(e1,p1) & a_dear(s1) & Theme(s1,x3) & Actor(e1,x1))
a dog jumps over a bar with a ball in its mouth.
A dog is jumping over a bar.
0
-100
"a dog jumping over a bar" is rephrasing of "a dog jumps over a bar".
exists e1 x1 x2 x3 x4.(over(e1,x2) & with(x2,x3) & in(x3,x4) & n_mouth(x4) & of(x4,x1) & n_thing(x1) & n_ball(x3) & n_bar(x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1))
exists e1 s1 x1 x2.(a_over(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_bar(x2) & n_dog(x1))
7c07fe64-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(with(x2,x3) & v_jump(e1) & over(e1,x2) & of(x4,x1) & n_thing(x1) & n_mouth(x4) & n_dog(x1) & n_bar(x2) & n_ball(x3) & in(x3,x4) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_jump(e1) & n_dog(x1) & n_bar(x2) & a_over(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
a dog jumps over a bar with a ball in its mouth.
A cat is jumping over a bar.
2
-100
It's either a cat or a dog.
exists e1 x1 x2 x3 x4.(over(e1,x2) & with(x2,x3) & in(x3,x4) & n_mouth(x4) & of(x4,x1) & n_thing(x1) & n_ball(x3) & n_bar(x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1))
exists e1 s1 x1 x2.(a_over(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_bar(x2) & n_cat(x1))
7c080454-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(with(x2,x3) & v_jump(e1) & over(e1,x2) & of(x4,x1) & n_thing(x1) & n_mouth(x4) & n_dog(x1) & n_bar(x2) & n_ball(x3) & in(x3,x4) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_jump(e1) & n_cat(x1) & n_bar(x2) & a_over(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
a dog jumps over a bar with a ball in its mouth.
A dog is playing.
1
-100
Just because a dog is jumping over a bar with a ball in its mouth does not necessarily mean that it is playing.
exists e1 x1 x2 x3 x4.(over(e1,x2) & with(x2,x3) & in(x3,x4) & n_mouth(x4) & of(x4,x1) & n_thing(x1) & n_ball(x3) & n_bar(x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1))
exists e1 x1.(Actor(e1,x1) & v_play(e1) & n_dog(x1))
7c080904-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(with(x2,x3) & v_jump(e1) & over(e1,x2) & of(x4,x1) & n_thing(x1) & n_mouth(x4) & n_dog(x1) & n_bar(x2) & n_ball(x3) & in(x3,x4) & Actor(e1,x1))
exists e1 x1.(v_play(e1) & n_dog(x1) & Actor(e1,x1))
A young boy does a handstand on his canoe.
A kid is doing a handstand
0
-100
a young boy is a kid.
exists e1 s1 x1 x2 x3.(on(e1,x3) & n_canoe(x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_handstand(x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_handstand(x2) & n_kid(x1))
7c080db4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_do(e1) & on(e1,x3) & of(x3,x1) & n_male(x1) & n_handstand(x2) & n_canoe(x3) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_do(e1) & n_kid(x1) & n_handstand(x2) & Theme(e1,x2) & Actor(e1,x1))
A young boy does a handstand on his canoe.
The canoe is red
1
-100
Not all canoe's are the color red.
exists e1 s1 x1 x2 x3.(on(e1,x3) & n_canoe(x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_handstand(x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists s1 x1.(n_canoe(x1) & Theme(s1,x1) & a_red(s1))
7c0812dc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_do(e1) & on(e1,x3) & of(x3,x1) & n_male(x1) & n_handstand(x2) & n_canoe(x3) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists s1 x1.(n_canoe(x1) & a_red(s1) & Theme(s1,x1))
A young boy does a handstand on his canoe.
The kid is asleep
2
-100
The boy can't do a handstand if he is asleep.
exists e1 s1 x1 x2 x3.(on(e1,x3) & n_canoe(x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & n_handstand(x2) & n_boy(x1) & a_young(s1) & Theme(s1,x1))
exists s1 x1.(n_kid(x1) & Theme(s1,x1) & a_asleep(s1))
7c0817e6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_do(e1) & on(e1,x3) & of(x3,x1) & n_male(x1) & n_handstand(x2) & n_canoe(x3) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists s1 x1.(n_kid(x1) & a_asleep(s1) & Theme(s1,x1))
A shaggy dog plays with a toy.
A dog plays with a toy.
0
-100
shaggy dog is a dog.
exists e1 s1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1))
exists e1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1))
7c081d0e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & Actor(e1,x1))
A shaggy dog plays with a toy.
A shaggy brown dog plays with a red toy.
1
-100
The fact that the dog is shaggy does not necessarily imply that he is the color brown. Not all toys are the color red.
exists e1 s1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1))
exists e1 s1 s2 s3 x1 x2.(with(e1,x2) & n_toy(x2) & a_red(s3) & Theme(s3,x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_brown(s2) & Theme(s2,x1) & a_shaggy(s1) & Theme(s1,x1))
7c0821d2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 s2 s3 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & a_red(s3) & a_brown(s2) & Theme(s3,x2) & Theme(s2,x1) & Theme(s1,x1) & Actor(e1,x1))
A shaggy dog plays with a toy.
A short haired dog hides his bone in the bushes.
2
-100
The dog can't be shaggy if he has short hair.
exists e1 s1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1))
exists e1 s1 s2 x1 x2 x3.(n_bush(x3) & Theme(e1,x2) & Actor(e1,x1) & v_hide(e1) & in(x2,x3) & n_bone(x2) & of(x2,x1) & n_male(x1) & n_dog(x1) & a_haired(s2) & Theme(s2,x1) & a_short(s1) & Theme(s1,x1))
7c08266e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_dog(x1) & a_shaggy(s1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 s2 x1 x2 x3.(v_hide(e1) & of(x2,x1) & n_male(x1) & n_dog(x1) & n_bush(x3) & n_bone(x2) & in(x2,x3) & a_short(s1) & a_haired(s2) & Theme(s2,x1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
A large dog is jumping over a fence obstacle outside.
1
0.590082
The fact that the dog is jumping over an obstacle does not necessarily imply the dog is large or the obstacle is a fence obstacle. The fact that the dog is jumping over an obstacle, one can not assume the obstacle is outside.
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists e1 s1 s2 x1 x2 x3 x4.(a_over(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_outside(x2) & of(x2,x4) & n_obstacle(x4) & of(x2,x3) & n_fence(x3) & n_dog(x1) & a_large(s1) & Theme(s1,x1))
7c082b96-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists e1 s1 s2 x1 x2 x3 x4.(v_jump(e1) & of(x2,x4) & of(x2,x3) & n_outside(x2) & n_obstacle(x4) & n_fence(x3) & n_dog(x1) & a_over(s2) & a_large(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
There are a white dog and a brown dog.
0
-100
fluffy white dog implies white dog.
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists p1 x1 s1 s2 x2 x3 x4.((x1 = x2) & subset_of(x4,x2) & n_dog(x4) & a_brown(s2) & Theme(s2,x4) & subset_of(x3,x2) & n_dog(x3) & a_white(s1) & Theme(s1,x3))
7c083050-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists x1 s1 s2 x2 x3 x4.(subset_of(x4,x2) & subset_of(x3,x2) & n_dog(x4) & n_dog(x3) & a_white(s1) & a_brown(s2) & Theme(s2,x4) & Theme(s1,x3) & (x1 = x2))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
a dog is eating out of his bowl
2
-100
Eating isn't jumping.
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists e1 x1 x2.(of(e1,x2) & n_bowl(x2) & of(x2,x1) & n_male(x1) & r_out(e1) & Actor(e1,x1) & v_eat(e1) & n_dog(x1))
7c083500-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_eat(e1) & r_out(e1) & of(x2,x1) & of(e1,x2) & n_male(x1) & n_dog(x1) & n_bowl(x2) & Actor(e1,x1))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
a dog wants to win a dog competition
1
0.046552
The fact that dog is jumping over an obstacle and holding a tennis ball in its mouth does not necessarily imply that the dog wants to win a dog competition.
exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists e1 p1 x1.(Topic(e1,p1) & Actor(e1,x1) & v_want(e1) & exists e2 x2 x3.(Theme(e2,x2) & Actor(e2,x1) & v_win(e2) & n_competition(x2) & of(x2,x3) & n_dog(x3)) & n_dog(x1))
7c0839ba-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists e1 p1 x1.(v_want(e1) & n_dog(x1) & exists e2 x2 x3.(v_win(e2) & of(x2,x3) & n_dog(x3) & n_competition(x2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
A dog slobbers over a tennis ball while performing a jump.
1
0.785689
Just because a dog is jumping over an obstacle and holding a tennis ball in its mouth, one can not necessarily conclude the dog slobbers over a tennis ball.
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists e2 e1 x1 x2 x3 x4.(while(e1,e2) & Theme(e2,x4) & Actor(e2,x1) & v_perform(e2) & n_jump(x4) & over(e1,x2) & n_ball(x2) & of(x2,x3) & n_tennis(x3) & Actor(e1,x1) & v_slobber(e1) & n_dog(x1))
7c083e88-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists e2 e1 x1 x2 x3 x4.(while(e1,e2) & v_slobber(e1) & v_perform(e2) & over(e1,x2) & of(x2,x3) & n_tennis(x3) & n_jump(x4) & n_dog(x1) & n_ball(x2) & Theme(e2,x4) & Actor(e2,x1) & Actor(e1,x1))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
a dog jumps over something
0
-100
the dog jumping over something is an obstacle.
exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists x1 x2 x3.(a_topic(x1) & over(x1,x3) & n_thing(x3) & n_jump(x1) & of(x1,x2) & n_dog(x2))
7c0843ce-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists x1 x2 x3.(over(x1,x3) & of(x1,x2) & n_thing(x3) & n_jump(x1) & n_dog(x2) & a_topic(x1))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
A dog jumps over an obstacle.
0
-100
jumps over is rephrasing of jumping over.
exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists e1 x1 x2.(over(e1,x2) & n_obstacle(x2) & Actor(e1,x1) & v_jump(e1) & n_dog(x1))
7c08498c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_jump(e1) & over(e1,x2) & n_obstacle(x2) & n_dog(x1) & Actor(e1,x1))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
A dog holding a ball.
0
0.974427
the tennis ball held by the dog is a ball.
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_hold(e1) & n_ball(x3) & (x1 = x2) & n_dog(x1))
7c084eb4-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_hold(e1) & n_dog(x1) & n_ball(x3) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
A fluffy white and brown dog is jumping over an obstacle and holding a tennis ball in its mouth.
A white dog and a brown dog ride in the backseat of a car.
2
0.000001
Jumping isn't riding.
exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(in(e2,x6) & n_mouth(x6) & of(x6,x1) & n_thing(x1) & Theme(e2,x4) & Actor(e2,x3) & v_hold(e2) & n_ball(x4) & of(x4,x5) & n_tennis(x5) & n_dog(x3) & a_brown(s7) & Theme(s7,x3) & a_white(s6) & Theme(s6,x3) & a_fluffy(s5) & Theme(s5,x3) & a_over(s4) & Manner(e1,s4) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_obstacle(x2) & n_dog(x1) & a_brown(s3) & Theme(s3,x1) & a_white(s2) & Theme(s2,x1) & a_fluffy(s1) & Theme(s1,x1))
exists s1 s2 s3 x1 x2 x3 x4 x5.(n_backseat(x4) & a_topic(s1) & subset_of(x2,s1) & in(x2,x4) & of(x4,x5) & n_car(x5) & n_ride(x2) & of(x2,x3) & n_dog(x3) & a_brown(s3) & Theme(s3,x2) & subset_of(x1,s1) & n_dog(x1) & a_white(s2) & Theme(s2,x1))
7c085454-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 s4 s5 s6 s7 x1 x2 x3 x4 x5 x6.(v_jump(e1) & v_hold(e2) & of(x6,x1) & of(x4,x5) & n_thing(x1) & n_tennis(x5) & n_obstacle(x2) & n_mouth(x6) & n_dog(x3) & n_dog(x1) & n_ball(x4) & in(e2,x6) & a_white(s6) & a_white(s2) & a_over(s4) & a_fluffy(s5) & a_fluffy(s1) & a_brown(s7) & a_brown(s3) & Theme(s7,x3) & Theme(s6,x3) & Theme(s5,x3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1) & Theme(e2,x4) & Theme(e1,x2) & Manner(e1,s4) & Actor(e2,x3) & Actor(e1,x1))
exists s1 s2 s3 x1 x2 x3 x4 x5.(subset_of(x2,s1) & subset_of(x1,s1) & of(x4,x5) & of(x2,x3) & n_ride(x2) & n_dog(x3) & n_dog(x1) & n_car(x5) & n_backseat(x4) & in(x2,x4) & a_white(s2) & a_topic(s1) & a_brown(s3) & Theme(s3,x2) & Theme(s2,x1))