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A group of young girls in a dance studio.
A group of young girls are practicing ballet in a dance studio.
1
-100
The dance may not be ballet.
exists s1 x1 x2 x3 x4.(a_topic(x1) & of(x1,x2) & in(x2,x3) & n_studio(x3) & of(x3,x4) & n_dance(x4) & n_girl(x2) & a_young(s1) & Theme(s1,x2) & n_group(x1))
exists e1 s1 x1 x2 x3 x4 x5.(in(e1,x4) & n_studio(x4) & of(x4,x5) & n_dance(x5) & Theme(e1,x3) & Actor(e1,x1) & v_practice(e1) & n_ballet(x3) & of(x1,x2) & n_girl(x2) & a_young(s1) & Theme(s1,x2) & n_group(x1))
78f6b076-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3 x4.(of(x3,x4) & of(x1,x2) & n_studio(x3) & n_group(x1) & n_girl(x2) & n_dance(x4) & in(x2,x3) & a_young(s1) & a_topic(x1) & Theme(s1,x2))
exists e1 s1 x1 x2 x3 x4 x5.(v_practice(e1) & of(x4,x5) & of(x1,x2) & n_studio(x4) & n_group(x1) & n_girl(x2) & n_dance(x5) & n_ballet(x3) & in(e1,x4) & a_young(s1) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1))
Three kids are standing on top of a fountain wall being splashed by the uprising of the water.
Children are near a fountain.
0
-100
Children are getting splashed because they are standing on top of a fountain.
exists e1 e2 x1 x2 x3 x4 x5 x6 x7.(n_water(x7) & n_uprising(x6) & on(e1,x2) & of(x2,x3) & Actor(e2,x6) & of(x6,x7) & Theme(e2,x5) & v_splash(e2) & (x3 = x5) & n_wall(x3) & of(x3,x4) & n_fountain(x4) & n_top(x2) & Actor(e1,x1) & v_stand(e1) & n_kid(x1) & card_eq_3(x1))
exists p1 x1.(exists x2.(near(x1,x2) & n_fountain(x2)) & n_child(x1))
78f6c052-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6 x7.(v_stand(e1) & v_splash(e2) & on(e1,x2) & of(x6,x7) & of(x3,x4) & of(x2,x3) & n_water(x7) & n_wall(x3) & n_uprising(x6) & n_top(x2) & n_kid(x1) & n_fountain(x4) & card_eq_3(x1) & Theme(e2,x5) & Actor(e2,x6) & Actor(e1,x1) & (x3 = x5))
exists x1.(n_child(x1) & exists x2.(near(x1,x2) & n_fountain(x2)))
Three kids are standing on top of a fountain wall being splashed by the uprising of the water.
The kids are having a great time.
1
-100
standing doesn't always mean great time.
exists e1 e2 x1 x2 x3 x4 x5 x6 x7.(n_water(x7) & n_uprising(x6) & on(e1,x2) & of(x2,x3) & Actor(e2,x6) & of(x6,x7) & Theme(e2,x5) & v_splash(e2) & (x3 = x5) & n_wall(x3) & of(x3,x4) & n_fountain(x4) & n_top(x2) & Actor(e1,x1) & v_stand(e1) & n_kid(x1) & card_eq_3(x1))
exists e1 s1 x1 x2.(n_kid(x1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_time(x2) & a_great(s1) & Theme(s1,x2))
78f6c9da-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6 x7.(v_stand(e1) & v_splash(e2) & on(e1,x2) & of(x6,x7) & of(x3,x4) & of(x2,x3) & n_water(x7) & n_wall(x3) & n_uprising(x6) & n_top(x2) & n_kid(x1) & n_fountain(x4) & card_eq_3(x1) & Theme(e2,x5) & Actor(e2,x6) & Actor(e1,x1) & (x3 = x5))
exists e1 s1 x1 x2.(v_have(e1) & n_time(x2) & n_kid(x1) & a_great(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
A man riding a bike is chatting to a man wearing a blue uniform.
Two people are talking about their job.
1
-100
They may not be talking about their job, but other things.
exists e3 e2 e1 s1 x1 x2 x3 x4 x5 x6.(to(e2,x4) & Theme(e3,x6) & Actor(e3,x5) & v_wear(e3) & n_uniform(x6) & a_blue(s1) & Theme(s1,x6) & (x4 = x5) & n_man(x4) & Actor(e2,x1) & v_chat(e2) & Theme(e1,x3) & Actor(e1,x2) & v_ride(e1) & n_bike(x3) & (x1 = x2) & n_man(x1))
exists e1 x1 x2.(about(e1,x2) & n_job(x2) & of(x2,x1) & n_thing(x1) & Actor(e1,x1) & v_talk(e1) & n_people(x1) & card_eq_2(x1))
78f6d902-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e2 e1 s1 x1 x2 x3 x4 x5 x6.(v_wear(e3) & v_ride(e1) & v_chat(e2) & to(e2,x4) & n_uniform(x6) & n_man(x4) & n_man(x1) & n_bike(x3) & a_blue(s1) & Theme(s1,x6) & Theme(e3,x6) & Theme(e1,x3) & Actor(e3,x5) & Actor(e2,x1) & Actor(e1,x2) & (x4 = x5) & (x1 = x2))
exists e1 x1 x2.(v_talk(e1) & of(x2,x1) & n_thing(x1) & n_people(x1) & n_job(x2) & card_eq_2(x1) & about(e1,x2) & Actor(e1,x1))
People are standing near boats in a sandy area.
a crowd gathers for a regatta
1
0.04943
Just because people gather around boats it doesn't mean they are at a regatta.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_area(x3) & a_sandy(s1) & Theme(s1,x3) & near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1))
exists x1 x2 x3.(a_topic(x1) & for(x1,x3) & n_regatta(x3) & n_gather(x1) & of(x1,x2) & n_crowd(x2))
78f848dc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_stand(e1) & near(e1,x2) & n_people(x1) & n_boat(x2) & n_area(x3) & in(e1,x3) & a_sandy(s1) & Theme(s1,x3) & Actor(e1,x1))
exists x1 x2 x3.(of(x1,x2) & n_regatta(x3) & n_gather(x1) & n_crowd(x2) & for(x1,x3) & a_topic(x1))
People are standing near boats in a sandy area.
People are sailing their boats in the sand.
2
0.000072
People cannot be standing while they are sailing their boats.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_area(x3) & a_sandy(s1) & Theme(s1,x3) & near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1))
exists e1 x1 x2 x3.(n_sand(x3) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_sail(e1) & n_boat(x2) & of(x2,x1) & n_thing(x1) & n_people(x1))
78f85b74-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_stand(e1) & near(e1,x2) & n_people(x1) & n_boat(x2) & n_area(x3) & in(e1,x3) & a_sandy(s1) & Theme(s1,x3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_sail(e1) & of(x2,x1) & n_thing(x1) & n_sand(x3) & n_people(x1) & n_boat(x2) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
People are standing near boats in a sandy area.
People are walking towards the boats.
1
0.54844
People are standing near boats in a sandy area does not imply that they are walking towards the boats.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_area(x3) & a_sandy(s1) & Theme(s1,x3) & near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1))
exists e1 x1 x2.(n_boat(x2) & towards(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_people(x1))
78f86010-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_stand(e1) & near(e1,x2) & n_people(x1) & n_boat(x2) & n_area(x3) & in(e1,x3) & a_sandy(s1) & Theme(s1,x3) & Actor(e1,x1))
exists e1 x1 x2.(v_walk(e1) & towards(e1,x2) & n_people(x1) & n_boat(x2) & Actor(e1,x1))
People are standing near boats in a sandy area.
The people are at the beach.
1
0.994024
A sandy area near boats is not necessarily at the beach.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_area(x3) & a_sandy(s1) & Theme(s1,x3) & near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1))
exists p1 x1 x2.(n_beach(x2) & n_people(x1) & at(x1,x2))
78f874e2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_stand(e1) & near(e1,x2) & n_people(x1) & n_boat(x2) & n_area(x3) & in(e1,x3) & a_sandy(s1) & Theme(s1,x3) & Actor(e1,x1))
exists x1 x2.(n_people(x1) & n_beach(x2) & at(x1,x2))
People are standing near boats in a sandy area.
Several boats were thrown on land during the great storm.
1
0.000021
Just because people are standing near boats in a sandy area does not necessary that several boats were thrown on land during the great storm.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_area(x3) & a_sandy(s1) & Theme(s1,x3) & near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1))
exists e1 s1 s2 x1 x2 x3.(n_storm(x3) & a_great(s2) & Theme(s2,x3) & during(e1,x3) & on(e1,x2) & n_land(x2) & Theme(e1,x1) & v_throw(e1) & n_boat(x1) & a_several(s1) & Theme(s1,x1))
78f87b9a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_stand(e1) & near(e1,x2) & n_people(x1) & n_boat(x2) & n_area(x3) & in(e1,x3) & a_sandy(s1) & Theme(s1,x3) & Actor(e1,x1))
exists e1 s1 s2 x1 x2 x3.(v_throw(e1) & on(e1,x2) & n_storm(x3) & n_land(x2) & n_boat(x1) & during(e1,x3) & a_several(s1) & a_great(s2) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x1))
People are standing near boats in a sandy area.
The sandy area is by the water.
0
0.923713
boats in a sandy area is same as sandy area is by the water
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_area(x3) & a_sandy(s1) & Theme(s1,x3) & near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1))
exists p1 s1 x1 x2.(n_water(x2) & n_area(x1) & a_sandy(s1) & Theme(s1,x1) & by(x1,x2))
78f880d6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_stand(e1) & near(e1,x2) & n_people(x1) & n_boat(x2) & n_area(x3) & in(e1,x3) & a_sandy(s1) & Theme(s1,x3) & Actor(e1,x1))
exists s1 x1 x2.(n_water(x2) & n_area(x1) & by(x1,x2) & a_sandy(s1) & Theme(s1,x1))
People are standing near boats in a sandy area.
People standing by boats getting ready to go fishing.
1
0.103261
People are standing near boats in a sandy area does not imply that they getting ready to go fishing.
exists e1 s1 x1 x2 x3.(in(e1,x3) & n_area(x3) & a_sandy(s1) & Theme(s1,x3) & near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_people(x1))
exists e1 e2 p1 x1 x2 x3 x4.(a_topic(x1) & by(e1,x3) & exists p2 s1.(Topic(s1,p2) & Actor(s1,x4) & a_ready(s1) & exists e3 x5.(Theme(e3,x5) & Actor(e3,x4) & v_go(e3) & n_fishing(x5))) & Topic(e2,p1) & Actor(e2,x4) & v_get(e2) & (x3 = x4) & n_boat(x3) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_people(x1))
78f89134-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_stand(e1) & near(e1,x2) & n_people(x1) & n_boat(x2) & n_area(x3) & in(e1,x3) & a_sandy(s1) & Theme(s1,x3) & Actor(e1,x1))
exists e1 e2 p1 x1 x2 x3 x4.(v_stand(e1) & v_get(e2) & n_people(x1) & n_boat(x3) & exists p2 s1.(exists e3 x5.(v_go(e3) & n_fishing(x5) & Theme(e3,x5) & Actor(e3,x4)) & a_ready(s1) & Topic(s1,p2) & Actor(s1,x4)) & by(e1,x3) & a_topic(x1) & Topic(e2,p1) & Actor(e2,x4) & Actor(e1,x2) & (x3 = x4) & (x1 = x2))
A soccer player in a green jersey kicks a blue and yellow ball.
The soccer ball is multicolored.
0
-100
A blue and yellow ball is multicolored.
exists e1 s1 s2 s3 x1 x2 x3 x4.(Theme(e1,x4) & Actor(e1,x1) & v_kick(e1) & n_ball(x4) & a_yellow(s3) & Theme(s3,x4) & a_blue(s2) & Theme(s2,x4) & in(x1,x3) & n_jersey(x3) & a_green(s1) & Theme(s1,x3) & n_player(x1) & of(x1,x2) & n_soccer(x2))
exists e1 x1 x2.(n_ball(x1) & of(x1,x2) & n_soccer(x2) & Theme(e1,x1) & v_multicolor(e1))
78f98cd8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_kick(e1) & of(x1,x2) & n_soccer(x2) & n_player(x1) & n_jersey(x3) & n_ball(x4) & in(x1,x3) & a_yellow(s3) & a_green(s1) & a_blue(s2) & Theme(s3,x4) & Theme(s2,x4) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists e1 x1 x2.(v_multicolor(e1) & of(x1,x2) & n_soccer(x2) & n_ball(x1) & Theme(e1,x1))
A soccer player in a green jersey kicks a blue and yellow ball.
The soccer player is practicing for a game.
1
-100
The player is not necessarily practicing.
exists e1 s1 s2 s3 x1 x2 x3 x4.(Theme(e1,x4) & Actor(e1,x1) & v_kick(e1) & n_ball(x4) & a_yellow(s3) & Theme(s3,x4) & a_blue(s2) & Theme(s2,x4) & in(x1,x3) & n_jersey(x3) & a_green(s1) & Theme(s1,x3) & n_player(x1) & of(x1,x2) & n_soccer(x2))
exists e1 x1 x2 x3.(n_player(x1) & of(x1,x2) & n_soccer(x2) & for(e1,x3) & n_game(x3) & Actor(e1,x1) & v_practice(e1))
78f99200-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(v_kick(e1) & of(x1,x2) & n_soccer(x2) & n_player(x1) & n_jersey(x3) & n_ball(x4) & in(x1,x3) & a_yellow(s3) & a_green(s1) & a_blue(s2) & Theme(s3,x4) & Theme(s2,x4) & Theme(s1,x3) & Theme(e1,x4) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_practice(e1) & of(x1,x2) & n_soccer(x2) & n_player(x1) & n_game(x3) & for(e1,x3) & Actor(e1,x1))
A band plays in the middle of a town as a crowd gathers to watch.
A man sings on the beach.
2
-100
They can either be in a town or on the beach.
exists e1 p1 x1 x2 x3 x4 x5.(n_middle(x2) & in(e1,x2) & Topic(x2,p1) & exists e2 x6.(Theme(e2,x6) & Actor(e2,x2) & v_watch(e2) & n_thing(x6)) & of(x2,x3) & as(x3,x4) & n_gather(x4) & of(x4,x5) & n_crowd(x5) & n_town(x3) & Actor(e1,x1) & v_play(e1) & n_band(x1))
exists e1 x1 x2.(n_beach(x2) & on(e1,x2) & Actor(e1,x1) & v_sing(e1) & n_man(x1))
78f99714-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3 x4 x5.(v_play(e1) & of(x4,x5) & of(x2,x3) & n_town(x3) & n_middle(x2) & n_gather(x4) & n_crowd(x5) & n_band(x1) & in(e1,x2) & exists e2 x6.(v_watch(e2) & n_thing(x6) & Theme(e2,x6) & Actor(e2,x2)) & as(x3,x4) & Topic(x2,p1) & Actor(e1,x1))
exists e1 x1 x2.(v_sing(e1) & on(e1,x2) & n_man(x1) & n_beach(x2) & Actor(e1,x1))
A band plays in the middle of a town as a crowd gathers to watch.
A band is playing for a crowd.
0
-100
A band that plays as a crown gathers is by implication also a band playing for a crowd.
exists e1 p1 x1 x2 x3 x4 x5.(n_middle(x2) & in(e1,x2) & Topic(x2,p1) & exists e2 x6.(Theme(e2,x6) & Actor(e2,x2) & v_watch(e2) & n_thing(x6)) & of(x2,x3) & as(x3,x4) & n_gather(x4) & of(x4,x5) & n_crowd(x5) & n_town(x3) & Actor(e1,x1) & v_play(e1) & n_band(x1))
exists e1 x1 x2.(for(e1,x2) & n_crowd(x2) & Actor(e1,x1) & v_play(e1) & n_band(x1))
78f99c28-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3 x4 x5.(v_play(e1) & of(x4,x5) & of(x2,x3) & n_town(x3) & n_middle(x2) & n_gather(x4) & n_crowd(x5) & n_band(x1) & in(e1,x2) & exists e2 x6.(v_watch(e2) & n_thing(x6) & Theme(e2,x6) & Actor(e2,x2)) & as(x3,x4) & Topic(x2,p1) & Actor(e1,x1))
exists e1 x1 x2.(v_play(e1) & n_crowd(x2) & n_band(x1) & for(e1,x2) & Actor(e1,x1))
A band plays in the middle of a town as a crowd gathers to watch.
A band is playing for donations.
1
-100
The band is not necessarily playing for donations
exists e1 p1 x1 x2 x3 x4 x5.(n_middle(x2) & in(e1,x2) & Topic(x2,p1) & exists e2 x6.(Theme(e2,x6) & Actor(e2,x2) & v_watch(e2) & n_thing(x6)) & of(x2,x3) & as(x3,x4) & n_gather(x4) & of(x4,x5) & n_crowd(x5) & n_town(x3) & Actor(e1,x1) & v_play(e1) & n_band(x1))
exists e1 x1 x2.(for(e1,x2) & n_donation(x2) & Actor(e1,x1) & v_play(e1) & n_band(x1))
78f9a182-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3 x4 x5.(v_play(e1) & of(x4,x5) & of(x2,x3) & n_town(x3) & n_middle(x2) & n_gather(x4) & n_crowd(x5) & n_band(x1) & in(e1,x2) & exists e2 x6.(v_watch(e2) & n_thing(x6) & Theme(e2,x6) & Actor(e2,x2)) & as(x3,x4) & Topic(x2,p1) & Actor(e1,x1))
exists e1 x1 x2.(v_play(e1) & n_donation(x2) & n_band(x1) & for(e1,x2) & Actor(e1,x1))
People sit and relax along the beach of a lake.
Two dogs are playing outside.
2
-100
There can either be people or dogs.
exists e1 e2 x1 x2 x3 x4.(n_beach(x3) & along(e2,x3) & of(x3,x4) & n_lake(x4) & Actor(e2,x2) & v_relax(e2) & n_people(x2) & Actor(e1,x1) & v_sit(e1) & n_people(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_outside(x2) & n_dog(x1) & card_eq_2(x1))
78f9a89e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_relax(e2) & of(x3,x4) & n_people(x2) & n_people(x1) & n_lake(x4) & n_beach(x3) & along(e2,x3) & Actor(e2,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_play(e1) & n_outside(x2) & n_dog(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
People sit and relax along the beach of a lake.
People are outside relaxing.
0
-100
People who relax along the beach of a lake have to be outside relaxing.
exists e2 e1 x1 x2 x3 x4.(n_beach(x3) & along(e2,x3) & of(x3,x4) & n_lake(x4) & Actor(e2,x2) & v_relax(e2) & n_people(x2) & Actor(e1,x1) & v_sit(e1) & n_people(x1))
exists s1 s2 x1.(a_relaxing(s2) & Manner(s1,s2) & Theme(s1,x1) & a_outside(s1) & n_people(x1))
78f9ada8-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4.(v_sit(e1) & v_relax(e2) & of(x3,x4) & n_people(x2) & n_people(x1) & n_lake(x4) & n_beach(x3) & along(e2,x3) & Actor(e2,x2) & Actor(e1,x1))
exists s1 s2 x1.(n_people(x1) & a_relaxing(s2) & a_outside(s1) & Theme(s1,x1) & Manner(s1,s2))
People sit and relax along the beach of a lake.
Two men are reaxing along the beach.
1
-100
The people are not necessarily two men.
exists e1 e2 x1 x2 x3 x4.(n_beach(x3) & along(e2,x3) & of(x3,x4) & n_lake(x4) & Actor(e2,x2) & v_relax(e2) & n_people(x2) & Actor(e1,x1) & v_sit(e1) & n_people(x1))
exists e1 x1 x2.(n_beach(x2) & along(e1,x2) & Actor(e1,x1) & v_reax(e1) & n_man(x1) & card_eq_2(x1))
78f9b2bc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_relax(e2) & of(x3,x4) & n_people(x2) & n_people(x1) & n_lake(x4) & n_beach(x3) & along(e2,x3) & Actor(e2,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_reax(e1) & n_man(x1) & n_beach(x2) & card_eq_2(x1) & along(e1,x2) & Actor(e1,x1))
Little boy peeks over the side of a large brown box.
The box is small
2
-100
The box can either be large or small.
exists s1 s2 s3 x1 x2 x3 x4.(n_side(x3) & a_topic(x1) & over(x1,x3) & of(x3,x4) & n_box(x4) & a_brown(s3) & Theme(s3,x4) & a_large(s2) & Theme(s2,x4) & n_peek(x1) & of(x1,x2) & n_boy(x2) & a_little(s1) & Theme(s1,x1))
exists s1 x1.(n_box(x1) & Theme(s1,x1) & a_small(s1))
78f9b780-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2 x3 x4.(over(x1,x3) & of(x3,x4) & of(x1,x2) & n_side(x3) & n_peek(x1) & n_boy(x2) & n_box(x4) & a_topic(x1) & a_little(s1) & a_large(s2) & a_brown(s3) & Theme(s3,x4) & Theme(s2,x4) & Theme(s1,x1))
exists s1 x1.(n_box(x1) & a_small(s1) & Theme(s1,x1))
Little boy peeks over the side of a large brown box.
The box is bigger than the boy
1
-100
The box is not necessarily bigger then the boy.
exists s1 s2 s3 x1 x2 x3 x4.(n_side(x3) & a_topic(x1) & over(x1,x3) & of(x3,x4) & n_box(x4) & a_brown(s3) & Theme(s3,x4) & a_large(s2) & Theme(s2,x4) & n_peek(x1) & of(x1,x2) & n_boy(x2) & a_little(s1) & Theme(s1,x1))
exists s1 x1 x2.(n_boy(x2) & n_box(x1) & than(s1,x2) & r_more(s1) & Theme(s1,x1) & a_bigger(s1))
78f9bcee-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2 x3 x4.(over(x1,x3) & of(x3,x4) & of(x1,x2) & n_side(x3) & n_peek(x1) & n_boy(x2) & n_box(x4) & a_topic(x1) & a_little(s1) & a_large(s2) & a_brown(s3) & Theme(s3,x4) & Theme(s2,x4) & Theme(s1,x1))
exists s1 x1 x2.(than(s1,x2) & r_more(s1) & n_boy(x2) & n_box(x1) & a_bigger(s1) & Theme(s1,x1))
Little boy peeks over the side of a large brown box.
The box is near the boy
0
-100
A boy who peeks over the side of a box can only do that if the box is near the boy.
exists s1 s2 s3 x1 x2 x3 x4.(n_side(x3) & a_topic(x1) & over(x1,x3) & of(x3,x4) & n_box(x4) & a_brown(s3) & Theme(s3,x4) & a_large(s2) & Theme(s2,x4) & n_peek(x1) & of(x1,x2) & n_boy(x2) & a_little(s1) & Theme(s1,x1))
exists p1 x1 x2.(n_boy(x2) & n_box(x1) & near(x1,x2))
78f9c1d0-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2 x3 x4.(over(x1,x3) & of(x3,x4) & of(x1,x2) & n_side(x3) & n_peek(x1) & n_boy(x2) & n_box(x4) & a_topic(x1) & a_little(s1) & a_large(s2) & a_brown(s3) & Theme(s3,x4) & Theme(s2,x4) & Theme(s1,x1))
exists x1 x2.(near(x1,x2) & n_boy(x2) & n_box(x1))
There are several people swimming in the lake while others are sitting under umbrellas on the beach.
People are swimming.
0
-100
People swimming in the lake are swimming regardless of the locale.
exists p1 x1 x4 x7.(n_beach(x7) & n_person(x4) & n_lake(x4) & exists e1 p2 s1 x2 x3.((x1 = x2) & exists e2 x5 x6.(on(e2,x7) & under(e2,x6) & n_umbrella(x6) & Actor(e2,x5) & v_sit(e2) & -(x5 = x4) & n_person(x5)) & while(e1,p2) & in(e1,x4) & Actor(e1,x3) & v_swim(e1) & (x2 = x3) & n_people(x2) & a_several(s1) & Theme(s1,x2)))
exists e1 x1.(Actor(e1,x1) & v_swim(e1) & n_people(x1))
78f9c6b2-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x4 x7.(n_person(x4) & n_lake(x4) & n_beach(x7) & exists e1 p2 s1 x2 x3.(while(e1,p2) & v_swim(e1) & n_people(x2) & in(e1,x4) & exists e2 x5 x6.(v_sit(e2) & under(e2,x6) & on(e2,x7) & n_umbrella(x6) & n_person(x5) & Actor(e2,x5) & -(x5 = x4)) & a_several(s1) & Theme(s1,x2) & Actor(e1,x3) & (x2 = x3) & (x1 = x2)))
exists e1 x1.(v_swim(e1) & n_people(x1) & Actor(e1,x1))
There are several people swimming in the lake while others are sitting under umbrellas on the beach.
Several people are swimming in the ocean.
2
-100
They can either be in the lake or ocean.
exists p1 x1 x4 x7.(n_beach(x7) & n_person(x4) & n_lake(x4) & exists e1 p2 s1 x2 x3.((x1 = x2) & exists e2 x5 x6.(on(e2,x7) & under(e2,x6) & n_umbrella(x6) & Actor(e2,x5) & v_sit(e2) & -(x5 = x4) & n_person(x5)) & while(e1,p2) & in(e1,x4) & Actor(e1,x3) & v_swim(e1) & (x2 = x3) & n_people(x2) & a_several(s1) & Theme(s1,x2)))
exists e1 s1 x1 x2.(n_ocean(x2) & in(e1,x2) & Actor(e1,x1) & v_swim(e1) & n_people(x1) & a_several(s1) & Theme(s1,x1))
78f9ccb6-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x4 x7.(n_person(x4) & n_lake(x4) & n_beach(x7) & exists e1 p2 s1 x2 x3.(while(e1,p2) & v_swim(e1) & n_people(x2) & in(e1,x4) & exists e2 x5 x6.(v_sit(e2) & under(e2,x6) & on(e2,x7) & n_umbrella(x6) & n_person(x5) & Actor(e2,x5) & -(x5 = x4)) & a_several(s1) & Theme(s1,x2) & Actor(e1,x3) & (x2 = x3) & (x1 = x2)))
exists e1 s1 x1 x2.(v_swim(e1) & n_people(x1) & n_ocean(x2) & in(e1,x2) & a_several(s1) & Theme(s1,x1) & Actor(e1,x1))
There are several people swimming in the lake while others are sitting under umbrellas on the beach.
Several people are swimming in one of the great lakes.
1
-100
The people are not necessarily at the great lakes.
exists p1 x1 x4 x7.(n_beach(x7) & n_person(x4) & n_lake(x4) & exists e1 p2 s1 x2 x3.((x1 = x2) & exists e2 x5 x6.(on(e2,x7) & under(e2,x6) & n_umbrella(x6) & Actor(e2,x5) & v_sit(e2) & -(x5 = x4) & n_person(x5)) & while(e1,p2) & in(e1,x4) & Actor(e1,x3) & v_swim(e1) & (x2 = x3) & n_people(x2) & a_several(s1) & Theme(s1,x2)))
exists e1 s1 s2 x1 x2 x3.(n_lake(x3) & a_great(s2) & Theme(s2,x3) & in(e1,x2) & of(x2,x3) & n_thing(x2) & card_eq_1(x2) & Actor(e1,x1) & v_swim(e1) & n_people(x1) & a_several(s1) & Theme(s1,x1))
78f9d1de-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x4 x7.(n_person(x4) & n_lake(x4) & n_beach(x7) & exists e1 p2 s1 x2 x3.(while(e1,p2) & v_swim(e1) & n_people(x2) & in(e1,x4) & exists e2 x5 x6.(v_sit(e2) & under(e2,x6) & on(e2,x7) & n_umbrella(x6) & n_person(x5) & Actor(e2,x5) & -(x5 = x4)) & a_several(s1) & Theme(s1,x2) & Actor(e1,x3) & (x2 = x3) & (x1 = x2)))
exists e1 s1 s2 x1 x2 x3.(v_swim(e1) & of(x2,x3) & n_thing(x2) & n_people(x1) & n_lake(x3) & in(e1,x2) & card_eq_1(x2) & a_several(s1) & a_great(s2) & Theme(s2,x3) & Theme(s1,x1) & Actor(e1,x1))
A beautiful lake in the mountains with people sitting under umbrellas on it's shore while other people swim, boat and raft in the water.
A family reunion is happening at the lake.
1
-100
The people are not necessarily a family.
exists e1 p1 p2 s1 x1 x2 x3 x4 x5 x11.(n_water(x11) & n_thing(x2) & n_mountain(x2) & exists e2 x7 x8 x9 x10.(rel(e2,x8) & subset_of(x10,x8) & in(x10,x11) & n_raft(x10) & subset_of(x9,x8) & n_boat(x9) & Actor(e2,x7) & v_swim(e2) & -(x7 = x3) & n_people(x7)) & n_people(x3) & n_people(x3) & while(p1,p2) & exists x6.((x1 = x6) & n_shore(x6)) & in(x1,x2) & with(x2,x3) & on(e1,x2) & under(e1,x5) & n_umbrella(x5) & Actor(e1,x4) & v_sit(e1) & (x3 = x4) & n_lake(x1) & a_beautiful(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(n_lake(x3) & at(e1,x3) & Actor(e1,x1) & v_happen(e1) & n_reunion(x1) & of(x1,x2) & n_family(x2))
78f9d6f2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 p2 s1 x1 x2 x3 x4 x5 x11.(with(x2,x3) & while(p1,p2) & v_sit(e1) & under(e1,x5) & on(e1,x2) & n_water(x11) & n_umbrella(x5) & n_thing(x2) & n_people(x3) & n_mountain(x2) & n_lake(x1) & in(x1,x2) & exists x6.(n_shore(x6) & (x1 = x6)) & exists e2 x7 x8 x9 x10.(v_swim(e2) & subset_of(x9,x8) & subset_of(x10,x8) & rel(e2,x8) & n_raft(x10) & n_people(x7) & n_boat(x9) & in(x10,x11) & Actor(e2,x7) & -(x7 = x3)) & a_beautiful(s1) & Theme(s1,x1) & Actor(e1,x4) & (x3 = x4))
exists e1 x1 x2 x3.(v_happen(e1) & of(x1,x2) & n_reunion(x1) & n_lake(x3) & n_family(x2) & at(e1,x3) & Actor(e1,x1))
A beautiful lake in the mountains with people sitting under umbrellas on it's shore while other people swim, boat and raft in the water.
People are outside by the lake.
0
-100
A beautiful lake in the mountains is by implication outside.
exists e1 p1 p2 s1 x1 x2 x3 x4 x5 x11.(n_water(x11) & n_thing(x2) & n_mountain(x2) & exists e2 x7 x8 x9 x10.(rel(e2,x8) & subset_of(x10,x8) & in(x10,x11) & n_raft(x10) & subset_of(x9,x8) & n_boat(x9) & Actor(e2,x7) & v_swim(e2) & -(x7 = x3) & n_people(x7)) & n_people(x3) & n_people(x3) & while(p1,p2) & exists x6.((x1 = x6) & n_shore(x6)) & in(x1,x2) & with(x2,x3) & on(e1,x2) & under(e1,x5) & n_umbrella(x5) & Actor(e1,x4) & v_sit(e1) & (x3 = x4) & n_lake(x1) & a_beautiful(s1) & Theme(s1,x1))
exists s1 x1 x2.(n_lake(x2) & by(s1,x2) & Theme(s1,x1) & a_outside(s1) & n_people(x1))
78f9dc92-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 p2 s1 x1 x2 x3 x4 x5 x11.(with(x2,x3) & while(p1,p2) & v_sit(e1) & under(e1,x5) & on(e1,x2) & n_water(x11) & n_umbrella(x5) & n_thing(x2) & n_people(x3) & n_mountain(x2) & n_lake(x1) & in(x1,x2) & exists x6.(n_shore(x6) & (x1 = x6)) & exists e2 x7 x8 x9 x10.(v_swim(e2) & subset_of(x9,x8) & subset_of(x10,x8) & rel(e2,x8) & n_raft(x10) & n_people(x7) & n_boat(x9) & in(x10,x11) & Actor(e2,x7) & -(x7 = x3)) & a_beautiful(s1) & Theme(s1,x1) & Actor(e1,x4) & (x3 = x4))
exists s1 x1 x2.(n_people(x1) & n_lake(x2) & by(s1,x2) & a_outside(s1) & Theme(s1,x1))
A beautiful lake in the mountains with people sitting under umbrellas on it's shore while other people swim, boat and raft in the water.
People are huddled under the pavilion as the storm rages on.
2
-100
They can either be under umbrellas or the pavilion. One does not usually swim, boat, and raft during a storm.
exists e1 p1 p2 s1 x1 x2 x3 x4 x5 x11.(n_water(x11) & n_thing(x2) & n_mountain(x2) & exists e2 x7 x8 x9 x10.(rel(e2,x8) & subset_of(x10,x8) & in(x10,x11) & n_raft(x10) & subset_of(x9,x8) & n_boat(x9) & Actor(e2,x7) & v_swim(e2) & -(x7 = x3) & n_people(x7)) & n_people(x3) & n_people(x3) & while(p1,p2) & exists x6.((x1 = x6) & n_shore(x6)) & in(x1,x2) & with(x2,x3) & on(e1,x2) & under(e1,x5) & n_umbrella(x5) & Actor(e1,x4) & v_sit(e1) & (x3 = x4) & n_lake(x1) & a_beautiful(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4.(n_rage(x3) & of(x3,x4) & n_storm(x4) & n_pavilion(x2) & a_on(s1) & Manner(e1,s1) & under(e1,x2) & as(x2,x3) & Theme(e1,x1) & v_huddle(e1) & n_people(x1))
78f9e200-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 p2 s1 x1 x2 x3 x4 x5 x11.(with(x2,x3) & while(p1,p2) & v_sit(e1) & under(e1,x5) & on(e1,x2) & n_water(x11) & n_umbrella(x5) & n_thing(x2) & n_people(x3) & n_mountain(x2) & n_lake(x1) & in(x1,x2) & exists x6.(n_shore(x6) & (x1 = x6)) & exists e2 x7 x8 x9 x10.(v_swim(e2) & subset_of(x9,x8) & subset_of(x10,x8) & rel(e2,x8) & n_raft(x10) & n_people(x7) & n_boat(x9) & in(x10,x11) & Actor(e2,x7) & -(x7 = x3)) & a_beautiful(s1) & Theme(s1,x1) & Actor(e1,x4) & (x3 = x4))
exists e1 s1 x1 x2 x3 x4.(v_huddle(e1) & under(e1,x2) & of(x3,x4) & n_storm(x4) & n_rage(x3) & n_people(x1) & n_pavilion(x2) & as(x2,x3) & a_on(s1) & Theme(e1,x1) & Manner(e1,s1))
A large group of people in a dimly lit room talking.
People are talking.
0
-100
People are talking is a simple way of saying there is a group of people talking.
exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & of(x1,x2) & in(x2,x3) & Actor(e1,x4) & v_talk(e1) & (x3 = x4) & n_room(x3) & a_lit(s2) & Theme(s2,x3) & r_dimly(x3) & n_people(x2) & n_group(x1) & a_large(s1) & Theme(s1,x1))
exists e1 x1.(Actor(e1,x1) & v_talk(e1) & n_people(x1))
78f9f560-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_talk(e1) & r_dimly(x3) & of(x1,x2) & n_room(x3) & n_people(x2) & n_group(x1) & in(x2,x3) & a_topic(x1) & a_lit(s2) & a_large(s1) & Theme(s2,x3) & Theme(s1,x1) & Actor(e1,x4) & (x3 = x4))
exists e1 x1.(v_talk(e1) & n_people(x1) & Actor(e1,x1))
A large group of people in a dimly lit room talking.
People are at a formal dinner.
1
-100
A dimly lit room does not imply the location is a formal dinner.
exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & of(x1,x2) & in(x2,x3) & Actor(e1,x4) & v_talk(e1) & (x3 = x4) & n_room(x3) & a_lit(s2) & Theme(s2,x3) & r_dimly(x3) & n_people(x2) & n_group(x1) & a_large(s1) & Theme(s1,x1))
exists p1 x1.(exists s1 x2.(at(x1,x2) & n_dinner(x2) & a_formal(s1) & Theme(s1,x2)) & n_people(x1))
78f9f9fc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_talk(e1) & r_dimly(x3) & of(x1,x2) & n_room(x3) & n_people(x2) & n_group(x1) & in(x2,x3) & a_topic(x1) & a_lit(s2) & a_large(s1) & Theme(s2,x3) & Theme(s1,x1) & Actor(e1,x4) & (x3 = x4))
exists x1.(n_people(x1) & exists s1 x2.(n_dinner(x2) & at(x1,x2) & a_formal(s1) & Theme(s1,x2)))
A large group of people in a dimly lit room talking.
People are at the beach.
2
-100
A dimly lit room is different than a beach.
exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & of(x1,x2) & in(x2,x3) & Actor(e1,x4) & v_talk(e1) & (x3 = x4) & n_room(x3) & a_lit(s2) & Theme(s2,x3) & r_dimly(x3) & n_people(x2) & n_group(x1) & a_large(s1) & Theme(s1,x1))
exists p1 x1 x2.(n_beach(x2) & at(x1,x2) & n_people(x1))
78f9fe8e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_talk(e1) & r_dimly(x3) & of(x1,x2) & n_room(x3) & n_people(x2) & n_group(x1) & in(x2,x3) & a_topic(x1) & a_lit(s2) & a_large(s1) & Theme(s2,x3) & Theme(s1,x1) & Actor(e1,x4) & (x3 = x4))
exists x1 x2.(n_people(x1) & n_beach(x2) & at(x1,x2))
A yellow dog with a red bandanna fallen through the crust of the snow.
The dog is yellow.
0
-100
If there is a yellow dog, then the dog is yellow.
exists e1 s1 s2 x1 x2 x3 x4.(n_snow(x4) & n_crust(x3) & through(e1,x3) & of(x3,x4) & Actor(e1,x1) & v_fall(e1) & with(x1,x2) & n_bandanna(x2) & a_red(s2) & Theme(s2,x2) & n_dog(x1) & a_yellow(s1) & Theme(s1,x1))
exists s1 x1.(n_dog(x1) & Theme(s1,x1) & a_yellow(s1))
78fa03ac-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(x1,x2) & v_fall(e1) & through(e1,x3) & of(x3,x4) & n_snow(x4) & n_dog(x1) & n_crust(x3) & n_bandanna(x2) & a_yellow(s1) & a_red(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists s1 x1.(n_dog(x1) & a_yellow(s1) & Theme(s1,x1))
A yellow dog with a red bandanna fallen through the crust of the snow.
The dog is cold.
0
-100
A dog that has fallen through the crust of the snow is by implication cold.
exists e1 s1 s2 x1 x2 x3 x4.(n_snow(x4) & n_crust(x3) & through(e1,x3) & of(x3,x4) & Actor(e1,x1) & v_fall(e1) & with(x1,x2) & n_bandanna(x2) & a_red(s2) & Theme(s2,x2) & n_dog(x1) & a_yellow(s1) & Theme(s1,x1))
exists s1 x1.(n_dog(x1) & Theme(s1,x1) & a_cold(s1))
78fa0866-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(x1,x2) & v_fall(e1) & through(e1,x3) & of(x3,x4) & n_snow(x4) & n_dog(x1) & n_crust(x3) & n_bandanna(x2) & a_yellow(s1) & a_red(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists s1 x1.(n_dog(x1) & a_cold(s1) & Theme(s1,x1))
A yellow dog with a red bandanna fallen through the crust of the snow.
The dog is in front of a fireplace.
2
-100
A dog can either be in front of a fireplace or be fallen through the crust of the snow.
exists e1 s1 s2 x1 x2 x3 x4.(n_snow(x4) & n_crust(x3) & through(e1,x3) & of(x3,x4) & Actor(e1,x1) & v_fall(e1) & with(x1,x2) & n_bandanna(x2) & a_red(s2) & Theme(s2,x2) & n_dog(x1) & a_yellow(s1) & Theme(s1,x1))
exists p1 x1.(n_dog(x1) & exists x2 x3.(in(x1,x2) & of(x2,x3) & n_fireplace(x3) & n_front(x2)))
78fa0cf8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(x1,x2) & v_fall(e1) & through(e1,x3) & of(x3,x4) & n_snow(x4) & n_dog(x1) & n_crust(x3) & n_bandanna(x2) & a_yellow(s1) & a_red(s2) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists x1.(n_dog(x1) & exists x2 x3.(of(x2,x3) & n_front(x2) & n_fireplace(x3) & in(x1,x2)))
A brown dog in a red collar is diving into the snow.
The dog is outside.
0
-100
A dog can only be diving into the snow if the dog is outside.
exists e1 s1 s2 x1 x2 x3.(n_snow(x3) & into(e1,x3) & Actor(e1,x1) & v_dive(e1) & in(x1,x2) & n_collar(x2) & a_red(s2) & Theme(s2,x2) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists s1 x1.(n_dog(x1) & Theme(s1,x1) & a_outside(s1))
78fa118a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_dive(e1) & n_snow(x3) & n_dog(x1) & n_collar(x2) & into(e1,x3) & in(x1,x2) & a_red(s2) & a_brown(s1) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists s1 x1.(n_dog(x1) & a_outside(s1) & Theme(s1,x1))
A brown dog in a red collar is diving into the snow.
The dog is in the house.
2
-100
Snow is not usually in a house.
exists e1 s1 s2 x1 x2 x3.(n_snow(x3) & into(e1,x3) & Actor(e1,x1) & v_dive(e1) & in(x1,x2) & n_collar(x2) & a_red(s2) & Theme(s2,x2) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists p1 x1 x2.(n_house(x2) & n_dog(x1) & in(x1,x2))
78fa1612-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_dive(e1) & n_snow(x3) & n_dog(x1) & n_collar(x2) & into(e1,x3) & in(x1,x2) & a_red(s2) & a_brown(s1) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists x1 x2.(n_house(x2) & n_dog(x1) & in(x1,x2))
A brown dog in a red collar is diving into the snow.
The dog is diving for his ball.
1
-100
The dog is not necessarily diving for his ball.
exists e1 s1 s2 x1 x2 x3.(n_snow(x3) & into(e1,x3) & Actor(e1,x1) & v_dive(e1) & in(x1,x2) & n_collar(x2) & a_red(s2) & Theme(s2,x2) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_ball(x2) & of(x2,x1) & n_male(x1) & n_dog(x1) & for(e1,x2) & Actor(e1,x1) & v_dive(e1))
78fa1f5e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_dive(e1) & n_snow(x3) & n_dog(x1) & n_collar(x2) & into(e1,x3) & in(x1,x2) & a_red(s2) & a_brown(s1) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2.(v_dive(e1) & of(x2,x1) & n_male(x1) & n_dog(x1) & n_ball(x2) & for(e1,x2) & Actor(e1,x1))
A brown dog has his face down in the snow.
A dog is outisde during the first snow of the season.
1
-100
It is not necessarily the first time is snowed that season.
exists e1 s1 s2 x1 x2 x3.(n_snow(x3) & in(e1,x3) & a_down(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_face(x2) & of(x2,x1) & n_male(x1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists s1 s2 x1 x2 x3.(n_season(x3) & n_snow(x2) & a_first(s2) & Theme(s2,x2) & during(s1,x2) & of(x2,x3) & Theme(s1,x1) & a_outisde(s1) & n_dog(x1))
78fa3462-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_have(e1) & of(x2,x1) & n_snow(x3) & n_male(x1) & n_face(x2) & n_dog(x1) & in(e1,x3) & a_down(s2) & a_brown(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists s1 s2 x1 x2 x3.(of(x2,x3) & n_snow(x2) & n_season(x3) & n_dog(x1) & during(s1,x2) & a_outisde(s1) & a_first(s2) & Theme(s2,x2) & Theme(s1,x1))
A brown dog has his face down in the snow.
A dog is sleeping inside.
2
-100
Snow is not usually inside.
exists e1 s1 s2 x1 x2 x3.(n_snow(x3) & in(e1,x3) & a_down(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_face(x2) & of(x2,x1) & n_male(x1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists e1 s1 x1.(a_inside(s1) & Manner(e1,s1) & Actor(e1,x1) & v_sleep(e1) & n_dog(x1))
78fa39da-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_have(e1) & of(x2,x1) & n_snow(x3) & n_male(x1) & n_face(x2) & n_dog(x1) & in(e1,x3) & a_down(s2) & a_brown(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 s1 x1.(v_sleep(e1) & n_dog(x1) & a_inside(s1) & Manner(e1,s1) & Actor(e1,x1))
A brown dog has his face down in the snow.
A dog is outisde.
0
-100
dog has his face down in the snow. simply means dog is outisde.
exists e1 s1 s2 x1 x2 x3.(n_snow(x3) & in(e1,x3) & a_down(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_face(x2) & of(x2,x1) & n_male(x1) & n_dog(x1) & a_brown(s1) & Theme(s1,x1))
exists p1 x1.(exists x2.((x1 = x2) & n_outisde(x2)) & n_dog(x1))
78fa4178-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(v_have(e1) & of(x2,x1) & n_snow(x3) & n_male(x1) & n_face(x2) & n_dog(x1) & in(e1,x3) & a_down(s2) & a_brown(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists x1.(n_dog(x1) & exists x2.(n_outisde(x2) & (x1 = x2)))
A dog in the snow.
An animal is outside.
0
1
A dog is an animal and snow would be outside.
exists x1 x2.(n_snow(x2) & a_topic(x1) & in(x1,x2) & n_dog(x1))
exists s1 x1.(Theme(s1,x1) & a_outside(s1) & n_animal(x1))
78fa4786-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2.(n_snow(x2) & n_dog(x1) & in(x1,x2) & a_topic(x1))
exists s1 x1.(n_animal(x1) & a_outside(s1) & Theme(s1,x1))
A dog in the snow.
The dog is resting on the summer day.
2
0.000078
Snow does not happen on a summer day.
exists x1 x2.(n_snow(x2) & a_topic(x1) & in(x1,x2) & n_dog(x1))
exists e1 x1 x2 x3.(n_day(x2) & of(x2,x3) & n_summer(x3) & n_dog(x1) & on(e1,x2) & Actor(e1,x1) & v_rest(e1))
78fa4c9a-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2.(n_snow(x2) & n_dog(x1) & in(x1,x2) & a_topic(x1))
exists e1 x1 x2 x3.(v_rest(e1) & on(e1,x2) & of(x2,x3) & n_summer(x3) & n_dog(x1) & n_day(x2) & Actor(e1,x1))
A dog in the snow.
The puppy is frolicking in the snow.
1
-100
Not all dogs are puppies. Being in the snow does not imply frolicking.
exists x1 x2.(n_snow(x2) & a_topic(x1) & in(x1,x2) & n_dog(x1))
exists e1 x1 x2.(n_snow(x2) & n_puppy(x1) & in(e1,x2) & Actor(e1,x1) & v_frolic(e1))
78fa51fe-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2.(n_snow(x2) & n_dog(x1) & in(x1,x2) & a_topic(x1))
exists e1 x1 x2.(v_frolic(e1) & n_snow(x2) & n_puppy(x1) & in(e1,x2) & Actor(e1,x1))
A man kneels down to hammer rock outside in the sun.
A man is outside in the sun.
0
-100
A man is outside is a simplified way to say what the man is doing outside.
exists e1 p1 s1 x1 x3.(n_sun(x3) & a_down(s1) & Manner(e1,s1) & Topic(e1,p1) & Actor(e1,x1) & v_kneel(e1) & exists e2 s2 x2.(in(e2,x3) & a_outside(s2) & Manner(e2,s2) & Theme(e2,x2) & Actor(e2,x1) & v_hammer(e2) & n_rock(x2)) & n_man(x1))
exists s1 x1 x2.(n_sun(x2) & in(s1,x2) & Theme(s1,x1) & a_outside(s1) & n_man(x1))
78fa5708-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x3.(v_kneel(e1) & n_sun(x3) & n_man(x1) & exists e2 s2 x2.(v_hammer(e2) & n_rock(x2) & in(e2,x3) & a_outside(s2) & Theme(e2,x2) & Manner(e2,s2) & Actor(e2,x1)) & a_down(s1) & Topic(e1,p1) & Manner(e1,s1) & Actor(e1,x1))
exists s1 x1 x2.(n_sun(x2) & n_man(x1) & in(s1,x2) & a_outside(s1) & Theme(s1,x1))
A man kneels down to hammer rock outside in the sun.
A man is inside hammering a rock.
2
-100
Inside is different than outside.
exists e1 p1 s1 x1 x3.(n_sun(x3) & a_down(s1) & Manner(e1,s1) & Topic(e1,p1) & Actor(e1,x1) & v_kneel(e1) & exists e2 s2 x2.(in(e2,x3) & a_outside(s2) & Manner(e2,s2) & Theme(e2,x2) & Actor(e2,x1) & v_hammer(e2) & n_rock(x2)) & n_man(x1))
exists e1 s1 x1 x2.(a_inside(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_hammer(e1) & n_rock(x2) & n_man(x1))
78fa5bf4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x3.(v_kneel(e1) & n_sun(x3) & n_man(x1) & exists e2 s2 x2.(v_hammer(e2) & n_rock(x2) & in(e2,x3) & a_outside(s2) & Theme(e2,x2) & Manner(e2,s2) & Actor(e2,x1)) & a_down(s1) & Topic(e1,p1) & Manner(e1,s1) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_hammer(e1) & n_rock(x2) & n_man(x1) & a_inside(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
A man kneels down to hammer rock outside in the sun.
A man is wearing sunscreen while outside in the sun.
1
-100
Being outside in the sun does not imply wearing sunscreen.
exists e1 p1 s1 x1 x3.(n_sun(x3) & a_down(s1) & Manner(e1,s1) & Topic(e1,p1) & Actor(e1,x1) & v_kneel(e1) & exists e2 s2 x2.(in(e2,x3) & a_outside(s2) & Manner(e2,s2) & Theme(e2,x2) & Actor(e2,x1) & v_hammer(e2) & n_rock(x2)) & n_man(x1))
exists e1 s1 x1 x2 x3 x4.(n_sun(x4) & in(e1,x4) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & Theme(s1,x3) & a_outside(s1) & (x2 = x3) & n_sunscreen(x2) & n_man(x1))
78fa60d6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x3.(v_kneel(e1) & n_sun(x3) & n_man(x1) & exists e2 s2 x2.(v_hammer(e2) & n_rock(x2) & in(e2,x3) & a_outside(s2) & Theme(e2,x2) & Manner(e2,s2) & Actor(e2,x1)) & a_down(s1) & Topic(e1,p1) & Manner(e1,s1) & Actor(e1,x1))
exists e1 s1 x1 x2 x3 x4.(v_wear(e1) & n_sunscreen(x2) & n_sun(x4) & n_man(x1) & in(e1,x4) & a_outside(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1) & (x2 = x3))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
There are two men, one has a hammer
0
0.967323
one man in the foreground with a hammer, another is in the background simply means there are two men, one has a hammer
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists p1 x1 p2 x2.((x1 = x2) & exists e1 x3 x4.(Theme(e1,x4) & Actor(e1,x3) & v_have(e1) & n_hammer(x4) & n_thing(x3) & card_eq_1(x3)) & that(x2,p2) & n_man(x2) & card_eq_2(x2))
78fa760c-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists x1 p2 x2.(that(x2,p2) & n_man(x2) & exists e1 x3 x4.(v_have(e1) & n_thing(x3) & n_hammer(x4) & card_eq_1(x3) & Theme(e1,x4) & Actor(e1,x3)) & card_eq_2(x2) & (x1 = x2))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
A couple men are at work.
0
-100
one man in the foreground with a hammer, another is in the background simply means couple men are at work
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists p1 x1 x2.(exists x3.(at(x1,x3) & n_work(x3)) & n_man(x1) & of(x1,x2) & n_couple(x2))
78fa7b48-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists x1 x2.(of(x1,x2) & n_man(x1) & n_couple(x2) & exists x3.(n_work(x3) & at(x1,x3)))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
The man is near the hammer.
0
-100
one man in the foreground with a hammer,simply means man is near the hammer
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists p1 x1 x2.(n_hammer(x2) & n_man(x1) & near(x1,x2))
78fa8048-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists x1 x2.(near(x1,x2) & n_man(x1) & n_hammer(x2))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
The man is sleeping in his bed.
2
-100
One cannot be sleeping with a hammer
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 x1 x2.(n_bed(x2) & of(x2,x1) & n_male(x1) & n_man(x1) & in(e1,x2) & Actor(e1,x1) & v_sleep(e1))
78fa852a-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 x1 x2.(v_sleep(e1) & of(x2,x1) & n_man(x1) & n_male(x1) & n_bed(x2) & in(e1,x2) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
Two men are trying to finish their construction work before a soccer game
1
0.010922
work doesn't always mean construction
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 p1 x1 x2 x3.(Topic(e1,p1) & Actor(e1,x1) & v_try(e1) & exists e2 x4 x5.(before(e2,x4) & n_game(x4) & of(x4,x5) & n_soccer(x5) & Theme(e2,x2) & Actor(e2,x1) & v_finish(e2)) & n_work(x2) & of(x2,x3) & n_construction(x3) & of(x2,x1) & n_thing(x1) & n_man(x1) & card_eq_2(x1))
78fa8a16-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 p1 x1 x2 x3.(v_try(e1) & of(x2,x3) & of(x2,x1) & n_work(x2) & n_thing(x1) & n_man(x1) & n_construction(x3) & exists e2 x4 x5.(v_finish(e2) & of(x4,x5) & n_soccer(x5) & n_game(x4) & before(e2,x4) & Theme(e2,x2) & Actor(e2,x1)) & card_eq_2(x1) & Topic(e1,p1) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
a man with a hammer stand near another
0
-100
man with a hammer, another is in the background is same as man with a hammer stand near another
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists x1 x2 x3 x4.(a_topic(x1) & with(x1,x2) & near(x2,x4) & n_thing(x4) & n_stand(x2) & of(x2,x3) & n_hammer(x3) & n_man(x1))
78fa8fca-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists x1 x2 x3 x4.(with(x1,x2) & of(x2,x3) & near(x2,x4) & n_thing(x4) & n_stand(x2) & n_man(x1) & n_hammer(x3) & a_topic(x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
construction workers hammering
1
0.798679
hammer doesn't always mean construction workers
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 x1 x2.(Actor(e1,x1) & v_hammer(e1) & n_worker(x1) & of(x1,x2) & n_construction(x2))
78fa94de-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 x1 x2.(v_hammer(e1) & of(x1,x2) & n_worker(x1) & n_construction(x2) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
two carpenters work together
1
0.554216
hammer doesn't always mean carpenters
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 s1 x1.(a_together(s1) & Manner(e1,s1) & Actor(e1,x1) & v_work(e1) & n_carpenter(x1) & card_eq_2(x1))
78fa9b28-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 s1 x1.(v_work(e1) & n_carpenter(x1) & card_eq_2(x1) & a_together(s1) & Manner(e1,s1) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
guys taking a break from a hard day
2
-100
One cannot be taking a break while doing work.
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 s1 x1 x2 x3 x4.(a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_take(e1) & from(x3,x4) & n_day(x4) & a_hard(s1) & Theme(s1,x4) & n_break(x3) & (x1 = x2) & n_guy(x1))
78faa0a0-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 s1 x1 x2 x3 x4.(v_take(e1) & n_guy(x1) & n_day(x4) & n_break(x3) & from(x3,x4) & a_topic(x1) & a_hard(s1) & Theme(s1,x4) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
A couple of men are at work building a house.
1
0.517148
work doesn't always mean building a house.
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 p1 x1 x2 x3.(for(p1,e1) & Theme(e1,x3) & Actor(e1,x1) & v_build(e1) & n_house(x3) & exists x4.(at(x1,x4) & n_work(x4)) & of(x1,x2) & n_man(x2) & n_couple(x1))
78faa5be-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 p1 x1 x2 x3.(v_build(e1) & of(x1,x2) & n_man(x2) & n_house(x3) & n_couple(x1) & for(p1,e1) & exists x4.(n_work(x4) & at(x1,x4)) & Theme(e1,x3) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
A man in the foreground is wielding a hammer
0
-100
one man in the foreground with a hammer is same as man in the foreground is wielding a hammer
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 x1 x2 x3.(n_foreground(x2) & Theme(e1,x3) & Actor(e1,x1) & v_wield(e1) & n_hammer(x3) & in(x1,x2) & n_man(x1))
78faaad2-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 x1 x2 x3.(v_wield(e1) & n_man(x1) & n_hammer(x3) & n_foreground(x2) & in(x1,x2) & Theme(e1,x3) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
A man in the foreground has a jackhammer
2
-100
One cannot have a hammer and jackhammer simultaneously
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 x1 x2 x3.(n_foreground(x2) & Theme(e1,x3) & Actor(e1,x1) & v_have(e1) & n_jackhammer(x3) & in(x1,x2) & n_man(x1))
78faafdc-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 x1 x2 x3.(v_have(e1) & n_man(x1) & n_jackhammer(x3) & n_foreground(x2) & in(x1,x2) & Theme(e1,x3) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
The man is wearing jeans.
1
0.362276
man doesn't always mean wearing jeans.
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 x1 x2.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_jeans(x2))
78fab568-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 x1 x2.(v_wear(e1) & n_man(x1) & n_jeans(x2) & Theme(e1,x2) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
a woman gives her baby a hammer
2
-100
The man cannot become a woman
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 x1 x2 x3.(Recipient(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_give(e1) & n_baby(x3) & of(x3,x1) & n_female(x1) & n_hammer(x2) & n_woman(x1))
78faba9a-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 x1 x2 x3.(v_give(e1) & of(x3,x1) & n_woman(x1) & n_hammer(x2) & n_female(x1) & n_baby(x3) & Theme(e1,x2) & Recipient(e1,x3) & Actor(e1,x1))
There is one man in the foreground with a hammer, another is in the background, possibly doing the same work as the man in the foreground.
A hammer is pounding a man into the ground.
2
0.000081
A hammer cannot be pounding a man.
exists p1 s1 x1 x3 x6 x8.(n_foreground(x3) & n_foreground(x3) & n_work(x6) & a_same(s1) & Theme(s1,x6) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.((x1 = x2) & a_possibly(s2) & Manner(e1,s2) & in(e1,x3) & Theme(e1,x6) & Actor(e1,x5) & v_do(e1) & as(x6,x2) & n_man(x2) & n_man(x2) & (x2 = x5) & in(x2,x3) & with(x3,x4) & exists p3 x7.(in(x7,x8) & n_thing(x7)) & that(x4,p2) & n_hammer(x4) & card_eq_1(x2)))
exists e1 x1 x2 x3.(n_ground(x3) & into(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_pound(e1) & n_man(x2) & n_hammer(x1))
78fabfa4-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x3 x6 x8.(n_work(x6) & n_foreground(x3) & n_background(x8) & exists e1 p2 s2 x2 x4 x5.(with(x3,x4) & v_do(e1) & that(x4,p2) & n_man(x2) & n_hammer(x4) & in(x2,x3) & in(e1,x3) & exists x7.(n_thing(x7) & in(x7,x8)) & card_eq_1(x2) & as(x6,x2) & a_possibly(s2) & Theme(e1,x6) & Manner(e1,s2) & Actor(e1,x5) & (x2 = x5) & (x1 = x2)) & a_same(s1) & Theme(s1,x6))
exists e1 x1 x2 x3.(v_pound(e1) & n_man(x2) & n_hammer(x1) & n_ground(x3) & into(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
Two men act out scene while dressed in character garb.
two men rehearse their play
1
-100
The second sentence shows the men are in a play.
exists e1 s1 s2 x1 x2 x3 x4 x5.(a_out(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_act(e1) & in(s1,x4) & n_garb(x4) & of(x4,x5) & n_character(x5) & Theme(s1,x3) & a_dress(s1) & (x2 = x3) & n_scene(x2) & n_man(x1) & card_eq_2(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_rehearse(e1) & n_play(x2) & of(x2,x1) & n_thing(x1) & n_man(x1) & card_eq_2(x1))
78fac9f4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(v_act(e1) & of(x4,x5) & n_scene(x2) & n_man(x1) & n_garb(x4) & n_character(x5) & in(s1,x4) & card_eq_2(x1) & a_out(s2) & a_dress(s1) & Theme(s1,x3) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1) & (x2 = x3))
exists e1 x1 x2.(v_rehearse(e1) & of(x2,x1) & n_thing(x1) & n_play(x2) & n_man(x1) & card_eq_2(x1) & Theme(e1,x2) & Actor(e1,x1))
A man in black and one in red stand near each other on a tiled floor.
Two friends standing near each other on tiled floor.
1
-100
man doesn't always mean friends
exists s1 s2 x1 x2 x3.(all x4.(n_other(x4) -> exists s3 x5.(a_topic(x1) & in(x1,x2) & in(x2,x3) & on(x3,x5) & n_floor(x5) & a_tiled(s3) & Theme(s3,x5) & near(x3,x4))) & n_stand(x3) & a_red(s2) & Theme(s2,x3) & n_thing(x2) & card_eq_1(x2) & a_black(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1.(all x2.(n_other(x2) -> exists s1 x3.(on(e1,x3) & n_floor(x3) & a_tiled(s1) & Theme(s1,x3) & near(e1,x2))) & Actor(e1,x1) & v_stand(e1) & n_friend(x1) & card_eq_2(x1))
78fad3cc-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3.(n_thing(x2) & n_stand(x3) & n_man(x1) & card_eq_1(x2) & all x4.(exists s3 x5.(on(x3,x5) & near(x3,x4) & n_floor(x5) & in(x2,x3) & in(x1,x2) & a_topic(x1) & a_tiled(s3) & Theme(s3,x5)) | -n_other(x4)) & a_red(s2) & a_black(s1) & Theme(s2,x3) & Theme(s1,x2))
exists e1 x1.(v_stand(e1) & n_friend(x1) & card_eq_2(x1) & all x2.(exists s1 x3.(on(e1,x3) & near(e1,x2) & n_floor(x3) & a_tiled(s1) & Theme(s1,x3)) | -n_other(x2)) & Actor(e1,x1))
Man in black gloves pretends to punch a man dressed in red holding a drink.
A man wearing black gloves pretends to punch another man dressed in read holding a drink to mimick a fight.
1
-100
pretends doesn't always mean to mimick a fight.
exists e1 p1 s1 x1 x2.(Topic(e1,p1) & Actor(e1,x1) & v_pretend(e1) & exists e3 e4 e2 s2 x3 x4 x5 x6.(Theme(e4,x3) & Actor(e4,x1) & v_punch(e4) & for(e2,e3) & Theme(e3,x6) & Actor(e3,x4) & v_hold(e3) & n_drink(x6) & Theme(e2,s2) & Theme(s2,x5) & a_red(s2) & Theme(e2,x4) & v_dress(e2) & (x3 = x4) & n_man(x3)) & in(x1,x2) & n_glove(x2) & a_black(s1) & Theme(s1,x2) & n_man(x1))
exists e2 e1 p1 s1 x1 x2 x3.(Topic(e2,p1) & Actor(e2,x1) & v_pretend(e2) & exists e5 e3 e4 p2 x4 x5 x6 x7.(Theme(e5,x4) & Actor(e5,x1) & v_punch(e5) & for(e3,e4) & Topic(e4,p2) & exists e6 x8.(Theme(e6,x8) & Actor(e6,x5) & v_mimick(e6) & n_fight(x8)) & Theme(e4,x7) & Actor(e4,x5) & v_hold(e4) & n_drink(x7) & in(e3,x6) & n_read(x6) & Theme(e3,x5) & v_dress(e3) & (x4 = x5) & n_man(x4) & -(x4 = x1)) & n_man(x1) & n_man(x1) & Theme(e1,x3) & Actor(e1,x2) & v_wear(e1) & n_glove(x3) & a_black(s1) & Theme(s1,x3) & (x1 = x2))
78fae524-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2.(v_pretend(e1) & n_man(x1) & n_glove(x2) & in(x1,x2) & exists e3 e4 e2 s2 x3 x4 x5 x6.(v_punch(e4) & v_hold(e3) & v_dress(e2) & n_man(x3) & n_drink(x6) & for(e2,e3) & a_red(s2) & Theme(s2,x5) & Theme(e4,x3) & Theme(e3,x6) & Theme(e2,x4) & Theme(e2,s2) & Actor(e4,x1) & Actor(e3,x4) & (x3 = x4)) & a_black(s1) & Topic(e1,p1) & Theme(s1,x2) & Actor(e1,x1))
exists e2 e1 p1 s1 x1 x2 x3.(v_wear(e1) & v_pretend(e2) & n_man(x1) & n_glove(x3) & exists e5 e3 e4 p2 x4 x5 x6 x7.(v_punch(e5) & v_hold(e4) & v_dress(e3) & n_read(x6) & n_man(x4) & n_drink(x7) & in(e3,x6) & for(e3,e4) & exists e6 x8.(v_mimick(e6) & n_fight(x8) & Theme(e6,x8) & Actor(e6,x5)) & Topic(e4,p2) & Theme(e5,x4) & Theme(e4,x7) & Theme(e3,x5) & Actor(e5,x1) & Actor(e4,x5) & -(x4 = x1) & (x4 = x5)) & a_black(s1) & Topic(e2,p1) & Theme(s1,x3) & Theme(e1,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
Two dogs playing in the snow.
Two puppies are chasing each other in the snow.
1
0.112196
Not all dogs are puppies. Playing does not imply chasing each other.
exists e1 x1 x2 x3.(n_snow(x3) & a_topic(x1) & in(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_dog(x1) & card_eq_2(x1))
exists x1 x3.(n_snow(x3) & all x2.(n_other(x2) -> exists e1.(in(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_chase(e1))) & n_puppy(x1) & card_eq_2(x1))
78fc1b4c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & n_snow(x3) & n_dog(x1) & in(e1,x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists x1 x3.(n_snow(x3) & n_puppy(x1) & card_eq_2(x1) & all x2.(exists e1.(v_chase(e1) & in(e1,x3) & Theme(e1,x2) & Actor(e1,x1)) | -n_other(x2)))
A little girl climbing the stairs on the playground equipment.
a girl sleeps on a pillow
2
0.580566
A girl that is climbing can't be asleep.
exists e1 s1 x1 x2 x3 x4 x5.(n_equipment(x4) & of(x4,x5) & n_playground(x5) & n_stair(x3) & a_topic(x1) & on(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & (x1 = x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1 x2.(on(e1,x2) & n_pillow(x2) & Actor(e1,x1) & v_sleep(e1) & n_girl(x1))
78fd7d3e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_climb(e1) & on(e1,x4) & of(x4,x5) & n_stair(x3) & n_playground(x5) & n_girl(x1) & n_equipment(x4) & a_topic(x1) & a_little(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2.(v_sleep(e1) & on(e1,x2) & n_pillow(x2) & n_girl(x1) & Actor(e1,x1))
A little girl climbing the stairs on the playground equipment.
A girl is going up the stairs.
0
0.979744
Going up the stairs is another way to say climbing the stairs
exists e1 s1 x1 x2 x3 x4 x5.(n_equipment(x4) & of(x4,x5) & n_playground(x5) & n_stair(x3) & a_topic(x1) & on(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & (x1 = x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(n_stair(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_go(e1) & n_girl(x1))
78fd87e8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_climb(e1) & on(e1,x4) & of(x4,x5) & n_stair(x3) & n_playground(x5) & n_girl(x1) & n_equipment(x4) & a_topic(x1) & a_little(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2.(v_go(e1) & n_stair(x2) & n_girl(x1) & a_up(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
A little girl climbing the stairs on the playground equipment.
A girl is climbing up the slide.
1
0.834439
Playground equipment is not always a slide.
exists e1 s1 x1 x2 x3 x4 x5.(n_equipment(x4) & of(x4,x5) & n_playground(x5) & n_stair(x3) & a_topic(x1) & on(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & (x1 = x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(n_slide(x2) & a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_climb(e1) & n_girl(x1))
78fdab56-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_climb(e1) & on(e1,x4) & of(x4,x5) & n_stair(x3) & n_playground(x5) & n_girl(x1) & n_equipment(x4) & a_topic(x1) & a_little(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2.(v_climb(e1) & n_slide(x2) & n_girl(x1) & a_up(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
A little girl climbing the stairs on the playground equipment.
A girl is playing at a park.
1
0.631244
Not all playground equipment is at a park.
exists e1 s1 x1 x2 x3 x4 x5.(n_equipment(x4) & of(x4,x5) & n_playground(x5) & n_stair(x3) & a_topic(x1) & on(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & (x1 = x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1 x2.(at(e1,x2) & n_park(x2) & Actor(e1,x1) & v_play(e1) & n_girl(x1))
78fdb506-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_climb(e1) & on(e1,x4) & of(x4,x5) & n_stair(x3) & n_playground(x5) & n_girl(x1) & n_equipment(x4) & a_topic(x1) & a_little(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2.(v_play(e1) & n_park(x2) & n_girl(x1) & at(e1,x2) & Actor(e1,x1))
A little girl climbing the stairs on the playground equipment.
A girl is playing outside.
1
0.957241
Playground equipment does not have to be outside.
exists e1 s1 x1 x2 x3 x4 x5.(n_equipment(x4) & of(x4,x5) & n_playground(x5) & n_stair(x3) & a_topic(x1) & on(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & (x1 = x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_outside(x2) & n_girl(x1))
78fdd5c2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_climb(e1) & on(e1,x4) & of(x4,x5) & n_stair(x3) & n_playground(x5) & n_girl(x1) & n_equipment(x4) & a_topic(x1) & a_little(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2.(v_play(e1) & n_outside(x2) & n_girl(x1) & Theme(e1,x2) & Actor(e1,x1))
A little girl climbing the stairs on the playground equipment.
a girl plays during recess
1
0.215345
It does not have to be recess to use playground equipment.
exists e1 s1 x1 x2 x3 x4 x5.(n_equipment(x4) & of(x4,x5) & n_playground(x5) & n_stair(x3) & a_topic(x1) & on(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & (x1 = x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1 x2.(during(e1,x2) & n_recess(x2) & Actor(e1,x1) & v_play(e1) & n_girl(x1))
78fde062-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_climb(e1) & on(e1,x4) & of(x4,x5) & n_stair(x3) & n_playground(x5) & n_girl(x1) & n_equipment(x4) & a_topic(x1) & a_little(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2.(v_play(e1) & n_recess(x2) & n_girl(x1) & during(e1,x2) & Actor(e1,x1))
A little girl climbing the stairs on the playground equipment.
A girl is getting ready to use the slide.
1
0.830863
Playground equipment does not have to be a slide.
exists e1 s1 x1 x2 x3 x4 x5.(n_equipment(x4) & of(x4,x5) & n_playground(x5) & n_stair(x3) & a_topic(x1) & on(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & (x1 = x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 p1 x1 x2.(n_slide(x2) & exists p2 s1.(Topic(s1,p2) & Actor(s1,x1) & a_ready(s1) & exists e2.(Theme(e2,x2) & Actor(e2,x1) & v_use(e2))) & Topic(e1,p1) & Actor(e1,x1) & v_get(e1) & n_girl(x1))
78fe01c8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_climb(e1) & on(e1,x4) & of(x4,x5) & n_stair(x3) & n_playground(x5) & n_girl(x1) & n_equipment(x4) & a_topic(x1) & a_little(s1) & Theme(s1,x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 p1 x1 x2.(v_get(e1) & n_slide(x2) & n_girl(x1) & exists p2 s1.(exists e2.(v_use(e2) & Theme(e2,x2) & Actor(e2,x1)) & a_ready(s1) & Topic(s1,p2) & Actor(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))
A person wearing a bright pink wig and a yellow shirt, facing away and looking at the ocean.
Someone is swimming in the ocean as others play on the beach.
2
-100
Looking isn't swimming.
exists e1 e2 e3 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5.(n_ocean(x4) & at(e3,x4) & Actor(e3,x5) & v_look(e3) & n_shirt(x5) & a_yellow(s5) & Theme(s5,x5) & a_away(s4) & Manner(e2,s4) & Theme(e2,x4) & Actor(e2,x3) & v_face(e2) & n_shirt(x3) & a_yellow(s3) & Theme(s3,x3) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_wig(x2) & a_pink(s2) & Theme(s2,x2) & a_bright(s1) & Theme(s1,x2) & n_person(x1))
exists e1 p1 x1 x2 x4.(n_beach(x4) & n_person(x2) & n_ocean(x2) & exists e2 x3.(on(e2,x4) & Actor(e2,x3) & v_play(e2) & -(x3 = x2) & n_person(x3)) & as(e1,p1) & in(e1,x2) & Actor(e1,x1) & v_swim(e1) & n_person(x1))
78feedfe-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 e3 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5.(v_wear(e1) & v_look(e3) & v_face(e2) & n_wig(x2) & n_shirt(x5) & n_shirt(x3) & n_person(x1) & n_ocean(x4) & at(e3,x4) & a_yellow(s5) & a_yellow(s3) & a_pink(s2) & a_bright(s1) & a_away(s4) & Theme(s5,x5) & Theme(s3,x3) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x4) & Theme(e1,x2) & Manner(e2,s4) & Actor(e3,x5) & Actor(e2,x3) & Actor(e1,x1))
exists e1 p1 x1 x2 x4.(v_swim(e1) & n_person(x2) & n_person(x1) & n_ocean(x2) & n_beach(x4) & in(e1,x2) & exists e2 x3.(v_play(e2) & on(e2,x4) & n_person(x3) & Actor(e2,x3) & -(x3 = x2)) & as(e1,p1) & Actor(e1,x1))
A person wearing a bright pink wig and a yellow shirt, facing away and looking at the ocean.
A person stares at the ocean as they contemplate the drastic decisions they just recently had to make.
1
-100
Looking does not imply he stares.
exists e2 e1 e3 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5.(n_ocean(x4) & at(e3,x4) & Actor(e3,x5) & v_look(e3) & n_shirt(x5) & a_yellow(s5) & Theme(s5,x5) & a_away(s4) & Manner(e2,s4) & Theme(e2,x4) & Actor(e2,x3) & v_face(e2) & n_shirt(x3) & a_yellow(s3) & Theme(s3,x3) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_wig(x2) & a_pink(s2) & Theme(s2,x2) & a_bright(s1) & Theme(s1,x2) & n_person(x1))
exists e1 p1 s1 x1 x2 x3.(n_thing(x2) & n_thing(x2) & n_decision(x3) & a_drastic(s1) & Theme(s1,x3) & n_ocean(x2) & exists e3 e2 p2 s2.(Theme(e3,x3) & Actor(e3,x2) & v_contemplate(e3) & r_just(e2) & a_recently(s2) & Manner(e2,s2) & Topic(e2,p2) & Actor(e2,x2) & v_have(e2) & exists e4 x4.(Theme(e4,x4) & Actor(e4,x2) & v_make(e4) & (x3 = x4))) & as(e1,p1) & at(e1,x2) & Actor(e1,x1) & v_stare(e1) & n_person(x1))
78fef33a-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 e3 s1 s2 s3 s4 s5 x1 x2 x3 x4 x5.(v_wear(e1) & v_look(e3) & v_face(e2) & n_wig(x2) & n_shirt(x5) & n_shirt(x3) & n_person(x1) & n_ocean(x4) & at(e3,x4) & a_yellow(s5) & a_yellow(s3) & a_pink(s2) & a_bright(s1) & a_away(s4) & Theme(s5,x5) & Theme(s3,x3) & Theme(s2,x2) & Theme(s1,x2) & Theme(e2,x4) & Theme(e1,x2) & Manner(e2,s4) & Actor(e3,x5) & Actor(e2,x3) & Actor(e1,x1))
exists e1 p1 s1 x1 x2 x3.(v_stare(e1) & n_thing(x2) & n_person(x1) & n_ocean(x2) & n_decision(x3) & exists e3 e2 p2 s2.(v_have(e2) & v_contemplate(e3) & r_just(e2) & exists e4 x4.(v_make(e4) & Theme(e4,x4) & Actor(e4,x2) & (x3 = x4)) & a_recently(s2) & Topic(e2,p2) & Theme(e3,x3) & Manner(e2,s2) & Actor(e3,x2) & Actor(e2,x2)) & at(e1,x2) & as(e1,p1) & a_drastic(s1) & Theme(s1,x3) & Actor(e1,x1))
A person with neon pink hair and yellow shirt is looking out across a beach.
a person is colorblind
1
-100
Not all people are colorblind.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(a_out(s3) & Manner(e1,s3) & across(e1,x6) & n_beach(x6) & Actor(e1,x1) & v_look(e1) & with(x1,x2) & n_shirt(x5) & a_yellow(s2) & Theme(s2,x5) & n_hair(x4) & subset_of(x5,x2) & subset_of(x4,x2) & a_pink(s1) & Theme(s1,x2) & of(x2,x3) & n_neon(x3) & n_person(x1))
exists s1 x1.(Theme(s1,x1) & a_colorblind(s1) & n_person(x1))
78fef86c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(with(x1,x2) & v_look(e1) & subset_of(x5,x2) & subset_of(x4,x2) & of(x2,x3) & n_shirt(x5) & n_person(x1) & n_neon(x3) & n_hair(x4) & n_beach(x6) & across(e1,x6) & a_yellow(s2) & a_pink(s1) & a_out(s3) & Theme(s2,x5) & Theme(s1,x2) & Manner(e1,s3) & Actor(e1,x1))
exists s1 x1.(n_person(x1) & a_colorblind(s1) & Theme(s1,x1))
A person with neon pink hair and yellow shirt is looking out across a beach.
a person has pink hair
0
-100
a person has hair
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(a_out(s3) & Manner(e1,s3) & across(e1,x6) & n_beach(x6) & Actor(e1,x1) & v_look(e1) & with(x1,x2) & n_shirt(x5) & a_yellow(s2) & Theme(s2,x5) & n_hair(x4) & subset_of(x5,x2) & subset_of(x4,x2) & a_pink(s1) & Theme(s1,x2) & of(x2,x3) & n_neon(x3) & n_person(x1))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_hair(x2) & a_pink(s1) & Theme(s1,x2) & n_person(x1))
78fefed4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(with(x1,x2) & v_look(e1) & subset_of(x5,x2) & subset_of(x4,x2) & of(x2,x3) & n_shirt(x5) & n_person(x1) & n_neon(x3) & n_hair(x4) & n_beach(x6) & across(e1,x6) & a_yellow(s2) & a_pink(s1) & a_out(s3) & Theme(s2,x5) & Theme(s1,x2) & Manner(e1,s3) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_have(e1) & n_person(x1) & n_hair(x2) & a_pink(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
A person with neon pink hair and yellow shirt is looking out across a beach.
a goth person is staning on a plane
2
-100
Looking isn't standing.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(a_out(s3) & Manner(e1,s3) & across(e1,x6) & n_beach(x6) & Actor(e1,x1) & v_look(e1) & with(x1,x2) & n_shirt(x5) & a_yellow(s2) & Theme(s2,x5) & n_hair(x4) & subset_of(x5,x2) & subset_of(x4,x2) & a_pink(s1) & Theme(s1,x2) & of(x2,x3) & n_neon(x3) & n_person(x1))
exists e1 x1 x2 x3.(on(e1,x3) & n_plane(x3) & Actor(e1,x1) & v_stan(e1) & n_person(x1) & of(x1,x2) & n_goth(x2))
78ff050a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(with(x1,x2) & v_look(e1) & subset_of(x5,x2) & subset_of(x4,x2) & of(x2,x3) & n_shirt(x5) & n_person(x1) & n_neon(x3) & n_hair(x4) & n_beach(x6) & across(e1,x6) & a_yellow(s2) & a_pink(s1) & a_out(s3) & Theme(s2,x5) & Theme(s1,x2) & Manner(e1,s3) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_stan(e1) & on(e1,x3) & of(x1,x2) & n_plane(x3) & n_person(x1) & n_goth(x2) & Actor(e1,x1))
Girl wearing a pink wig standing on the shore of a beach.
Female with pink hair.
0
-100
the female has a wig
exists e1 s1 x1 x2 x3 x4 x5.(n_shore(x4) & ne_nam_girl(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & on(x2,x4) & of(x4,x5) & n_beach(x5) & n_standing(x2) & of(x2,x3) & n_wig(x3) & a_pink(s1) & Theme(s1,x2))
exists s1 s2 x1.(ne_nam_female(s1) & a_topic(s1) & with(s1,x1) & n_hair(x1) & a_pink(s2) & Theme(s2,x1))
78ff0a64-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_wear(e1) & on(x2,x4) & of(x4,x5) & of(x2,x3) & ne_nam_girl(x1) & n_wig(x3) & n_standing(x2) & n_shore(x4) & n_beach(x5) & a_pink(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
exists s1 s2 x1.(with(s1,x1) & ne_nam_female(s1) & n_hair(x1) & a_topic(s1) & a_pink(s2) & Theme(s2,x1))
Girl wearing a pink wig standing on the shore of a beach.
A model wears a contrasting pink wig for a theatrical shoot at the seashore.
1
-100
Not all girls are a model.
exists e1 s1 x1 x2 x3 x4 x5.(n_shore(x4) & ne_nam_girl(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & on(x2,x4) & of(x4,x5) & n_beach(x5) & n_standing(x2) & of(x2,x3) & n_wig(x3) & a_pink(s1) & Theme(s1,x2))
exists e2 e1 s1 x1 x2 x3 x4 x5.(n_seashore(x5) & Theme(e2,x2) & Actor(e2,x1) & v_wear(e2) & for(x2,x4) & at(x4,x5) & n_shoot(x4) & a_theatrical(s1) & Theme(s1,x4) & n_wig(x2) & of(x2,x3) & n_pink(x3) & Actor(e1,x2) & v_contrast(e1) & n_model(x1))
78ff0fc8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_wear(e1) & on(x2,x4) & of(x4,x5) & of(x2,x3) & ne_nam_girl(x1) & n_wig(x3) & n_standing(x2) & n_shore(x4) & n_beach(x5) & a_pink(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
exists e2 e1 s1 x1 x2 x3 x4 x5.(v_wear(e2) & v_contrast(e1) & of(x2,x3) & n_wig(x2) & n_shoot(x4) & n_seashore(x5) & n_pink(x3) & n_model(x1) & for(x2,x4) & at(x4,x5) & a_theatrical(s1) & Theme(s1,x4) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x2))
Girl wearing a pink wig standing on the shore of a beach.
A bald guy at the beach.
2
-100
A girl isn't a guy.
exists e1 s1 x1 x2 x3 x4 x5.(n_shore(x4) & ne_nam_girl(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & on(x2,x4) & of(x4,x5) & n_beach(x5) & n_standing(x2) & of(x2,x3) & n_wig(x3) & a_pink(s1) & Theme(s1,x2))
exists s1 x1 x2.(n_beach(x2) & a_topic(x1) & at(x1,x2) & n_guy(x1) & a_bald(s1) & Theme(s1,x1))
78ff1482-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_wear(e1) & on(x2,x4) & of(x4,x5) & of(x2,x3) & ne_nam_girl(x1) & n_wig(x3) & n_standing(x2) & n_shore(x4) & n_beach(x5) & a_pink(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
exists s1 x1 x2.(n_guy(x1) & n_beach(x2) & at(x1,x2) & a_topic(x1) & a_bald(s1) & Theme(s1,x1))
A person with pink hair looking out at a beach.
A bald man is surfing in the water.
2
-100
Looking isn't surfing.
exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & a_out(s2) & Manner(e1,s2) & at(e1,x4) & n_beach(x4) & Actor(e1,x3) & v_look(e1) & (x1 = x3) & with(x1,x2) & n_hair(x2) & a_pink(s1) & Theme(s1,x2) & n_person(x1))
exists e1 s1 x1 x2.(n_water(x2) & in(e1,x2) & Actor(e1,x1) & v_surf(e1) & n_man(x1) & a_bald(s1) & Theme(s1,x1))
78ff1946-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(x1,x2) & v_look(e1) & n_person(x1) & n_hair(x2) & n_beach(x4) & at(e1,x4) & a_topic(x1) & a_pink(s1) & a_out(s2) & Theme(s1,x2) & Manner(e1,s2) & Actor(e1,x3) & (x1 = x3))
exists e1 s1 x1 x2.(v_surf(e1) & n_water(x2) & n_man(x1) & in(e1,x2) & a_bald(s1) & Theme(s1,x1) & Actor(e1,x1))
A person with pink hair looking out at a beach.
A women looks out at the water.
1
-100
Looking at a beach does not imply looking at the water.
exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & a_out(s2) & Manner(e1,s2) & at(e1,x4) & n_beach(x4) & Actor(e1,x3) & v_look(e1) & (x1 = x3) & with(x1,x2) & n_hair(x2) & a_pink(s1) & Theme(s1,x2) & n_person(x1))
exists e1 s1 x1 x2.(n_water(x2) & a_out(s1) & Manner(e1,s1) & at(e1,x2) & Actor(e1,x1) & v_look(e1) & n_woman(x1))
78ff1e00-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(x1,x2) & v_look(e1) & n_person(x1) & n_hair(x2) & n_beach(x4) & at(e1,x4) & a_topic(x1) & a_pink(s1) & a_out(s2) & Theme(s1,x2) & Manner(e1,s2) & Actor(e1,x3) & (x1 = x3))
exists e1 s1 x1 x2.(v_look(e1) & n_woman(x1) & n_water(x2) & at(e1,x2) & a_out(s1) & Manner(e1,s1) & Actor(e1,x1))
A person with pink hair looking out at a beach.
A person gazes at the beach.
0
-100
looking out a beach is a rephrasing of gazes at the beach
exists e1 s1 s2 x1 x2 x3 x4.(a_topic(x1) & a_out(s2) & Manner(e1,s2) & at(e1,x4) & n_beach(x4) & Actor(e1,x3) & v_look(e1) & (x1 = x3) & with(x1,x2) & n_hair(x2) & a_pink(s1) & Theme(s1,x2) & n_person(x1))
exists e1 x1 x2.(n_beach(x2) & at(e1,x2) & Actor(e1,x1) & v_gaze(e1) & n_person(x1))
78ff235a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(x1,x2) & v_look(e1) & n_person(x1) & n_hair(x2) & n_beach(x4) & at(e1,x4) & a_topic(x1) & a_pink(s1) & a_out(s2) & Theme(s1,x2) & Manner(e1,s2) & Actor(e1,x3) & (x1 = x3))
exists e1 x1 x2.(v_gaze(e1) & n_person(x1) & n_beach(x2) & at(e1,x2) & Actor(e1,x1))
A dirty tan dog rolling in the dirt and looking right at the camera.
The dog is rolling
0
-100
Even a tan dog is a dog.
exists e1 s1 x1 x2 x3 x4 x5 x6 x7.(n_camera(x7) & n_dirt(x5) & a_topic(x1) & in(x1,x4) & subset_of(e1,x4) & r_right(e1) & at(e1,x7) & Actor(e1,x6) & v_look(e1) & n_thing(x6) & subset_of(x5,x4) & n_rolling(x1) & of(x1,x3) & n_dog(x3) & a_tan(s1) & Theme(s1,x1) & of(x1,x2) & n_dirty(x2))
exists e1 x1.(n_dog(x1) & Actor(e1,x1) & v_roll(e1))
78ff292c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6 x7.(v_look(e1) & subset_of(x5,x4) & subset_of(e1,x4) & r_right(e1) & of(x1,x3) & of(x1,x2) & n_thing(x6) & n_rolling(x1) & n_dog(x3) & n_dirty(x2) & n_dirt(x5) & n_camera(x7) & in(x1,x4) & at(e1,x7) & a_topic(x1) & a_tan(s1) & Theme(s1,x1) & Actor(e1,x6))
exists e1 x1.(v_roll(e1) & n_dog(x1) & Actor(e1,x1))
A dirty tan dog rolling in the dirt and looking right at the camera.
The dog is sleeping.
2
-100
Dog can't be sleeping and rolling.
exists e1 s1 x1 x2 x3 x4 x5 x6 x7.(n_camera(x7) & n_dirt(x5) & a_topic(x1) & in(x1,x4) & subset_of(e1,x4) & r_right(e1) & at(e1,x7) & Actor(e1,x6) & v_look(e1) & n_thing(x6) & subset_of(x5,x4) & n_rolling(x1) & of(x1,x3) & n_dog(x3) & a_tan(s1) & Theme(s1,x1) & of(x1,x2) & n_dirty(x2))
exists e1 x1.(n_dog(x1) & Actor(e1,x1) & v_sleep(e1))
78ff2e2c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6 x7.(v_look(e1) & subset_of(x5,x4) & subset_of(e1,x4) & r_right(e1) & of(x1,x3) & of(x1,x2) & n_thing(x6) & n_rolling(x1) & n_dog(x3) & n_dirty(x2) & n_dirt(x5) & n_camera(x7) & in(x1,x4) & at(e1,x7) & a_topic(x1) & a_tan(s1) & Theme(s1,x1) & Actor(e1,x6))
exists e1 x1.(v_sleep(e1) & n_dog(x1) & Actor(e1,x1))
A dirty tan dog rolling in the dirt and looking right at the camera.
The dog is in the dirt
1
-100
All inferred, the dog and the dirt.
exists e1 s1 x1 x2 x3 x4 x5 x6 x7.(n_camera(x7) & n_dirt(x5) & a_topic(x1) & in(x1,x4) & subset_of(e1,x4) & r_right(e1) & at(e1,x7) & Actor(e1,x6) & v_look(e1) & n_thing(x6) & subset_of(x5,x4) & n_rolling(x1) & of(x1,x3) & n_dog(x3) & a_tan(s1) & Theme(s1,x1) & of(x1,x2) & n_dirty(x2))
exists p1 x1 x2.(n_dirt(x2) & n_dog(x1) & in(x1,x2))
78ff3386-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6 x7.(v_look(e1) & subset_of(x5,x4) & subset_of(e1,x4) & r_right(e1) & of(x1,x3) & of(x1,x2) & n_thing(x6) & n_rolling(x1) & n_dog(x3) & n_dirty(x2) & n_dirt(x5) & n_camera(x7) & in(x1,x4) & at(e1,x7) & a_topic(x1) & a_tan(s1) & Theme(s1,x1) & Actor(e1,x6))
exists x1 x2.(n_dog(x1) & n_dirt(x2) & in(x1,x2))
A woman stands outside a store while other people pass by.
A woman stands outside a store while friends walk by her.
1
-100
Other people does not imply that they are friends.
exists e1 p1 x1 x2 x4.(n_people(x4) & exists e2 s1 x3.(a_by(s1) & Manner(e2,s1) & Actor(e2,x3) & v_pass(e2) & -(x3 = x4) & n_people(x3)) & while(e1,p1) & outside(e1,x2) & n_store(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1))
exists e1 e2 x1 x2 x3 x4.(while(e1,x3) & Actor(e2,x1) & n_female(x1) & Theme(e2,x4) & v_walk(e2) & (x3 = x4) & n_friend(x3) & outside(e1,x2) & n_store(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1))
78ff38fe-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x4.(while(e1,p1) & v_stand(e1) & outside(e1,x2) & n_woman(x1) & n_store(x2) & n_people(x4) & exists e2 s1 x3.(v_pass(e2) & n_people(x3) & a_by(s1) & Manner(e2,s1) & Actor(e2,x3) & -(x3 = x4)) & Actor(e1,x1))
exists e1 e2 x1 x2 x3 x4.(while(e1,x3) & v_walk(e2) & v_stand(e1) & outside(e1,x2) & n_woman(x1) & n_store(x2) & n_friend(x3) & n_female(x1) & Theme(e2,x4) & Actor(e2,x1) & Actor(e1,x1) & (x3 = x4))
A woman stands outside a store while other people pass by.
A woman stands outside a store a people walk by.
0
-100
People pass by a store by walking by it.
exists e1 p1 x1 x2 x4.(n_people(x4) & exists e2 s1 x3.(a_by(s1) & Manner(e2,s1) & Actor(e2,x3) & v_pass(e2) & -(x3 = x4) & n_people(x3)) & while(e1,p1) & outside(e1,x2) & n_store(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1))
exists e1 x1.(all x2.(n_people(x2) -> exists e2 s1 x3 x4.(outside(e1,x3) & a_by(s1) & Manner(e2,s1) & Theme(e2,x4) & v_walk(e2) & (x3 = x4) & for(x3,x2) & n_store(x3))) & Actor(e1,x1) & v_stand(e1) & n_woman(x1))
78ff4150-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x4.(while(e1,p1) & v_stand(e1) & outside(e1,x2) & n_woman(x1) & n_store(x2) & n_people(x4) & exists e2 s1 x3.(v_pass(e2) & n_people(x3) & a_by(s1) & Manner(e2,s1) & Actor(e2,x3) & -(x3 = x4)) & Actor(e1,x1))
exists e1 x1.(v_stand(e1) & n_woman(x1) & all x2.(exists e2 s1 x3 x4.(v_walk(e2) & outside(e1,x3) & n_store(x3) & for(x3,x2) & a_by(s1) & Theme(e2,x4) & Manner(e2,s1) & (x3 = x4)) | -n_people(x2)) & Actor(e1,x1))
A woman stands outside a store while other people pass by.
A woman stands outside a store on an empty street.
2
-100
There are other people so the street is not empty.
exists e1 p1 x1 x2 x4.(n_people(x4) & exists e2 s1 x3.(a_by(s1) & Manner(e2,s1) & Actor(e2,x3) & v_pass(e2) & -(x3 = x4) & n_people(x3)) & while(e1,p1) & outside(e1,x2) & n_store(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1))
exists e1 s1 x1 x2 x3.(outside(e1,x2) & on(x2,x3) & n_street(x3) & a_empty(s1) & Theme(s1,x3) & n_store(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1))
78ff4bdc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x4.(while(e1,p1) & v_stand(e1) & outside(e1,x2) & n_woman(x1) & n_store(x2) & n_people(x4) & exists e2 s1 x3.(v_pass(e2) & n_people(x3) & a_by(s1) & Manner(e2,s1) & Actor(e2,x3) & -(x3 = x4)) & Actor(e1,x1))
exists e1 s1 x1 x2 x3.(v_stand(e1) & outside(e1,x2) & on(x2,x3) & n_woman(x1) & n_street(x3) & n_store(x2) & a_empty(s1) & Theme(s1,x3) & Actor(e1,x1))
A blond woman is standing outside a Modell's store with a large tote bag.
The blond woman with the large bag is waiting outside of Modell's.
0
-100
the woman has a bag
exists e1 s1 s2 s3 x1 x2 x3 x4.(with(e1,x4) & n_bag(x4) & a_tote(s3) & Theme(s3,x4) & a_large(s2) & Theme(s2,x4) & outside(e1,x3) & n_store(x3) & of(x3,x2) & ne_org_modell(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists e1 s1 s2 x1 x2 x3 x4.(n_bag(x2) & a_large(s2) & Theme(s2,x2) & n_woman(x1) & a_blond(s1) & Theme(s1,x1) & of(e1,x3) & n_'s(x3) & (x3 = x4) & ne_geo_modell(x4) & r_outside(e1) & Actor(e1,x1) & v_wait(e1) & with(x1,x2))
78ff51ae-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(with(e1,x4) & v_stand(e1) & outside(e1,x3) & of(x3,x2) & ne_org_modell(x2) & n_woman(x1) & n_store(x3) & n_bag(x4) & a_tote(s3) & a_large(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x4) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 s2 x1 x2 x3 x4.(with(x1,x2) & v_wait(e1) & r_outside(e1) & of(e1,x3) & ne_geo_modell(x4) & n_woman(x1) & n_bag(x2) & n_'s(x3) & a_large(s2) & a_blond(s1) & Theme(s2,x2) & Theme(s1,x1) & Actor(e1,x1) & (x3 = x4))
A blond woman is standing outside a Modell's store with a large tote bag.
The blond woman just bought a watch from the store.
1
-100
Standing outside a store does not imply she bought a watch from the store.
exists e1 s1 s2 s3 x1 x2 x3 x4.(with(e1,x4) & n_bag(x4) & a_tote(s3) & Theme(s3,x4) & a_large(s2) & Theme(s2,x4) & outside(e1,x3) & n_store(x3) & of(x3,x2) & ne_org_modell(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists e1 s1 s2 x1 x2 x3.(n_store(x3) & n_woman(x1) & a_blond(s1) & Theme(s1,x1) & a_just(s2) & Manner(e1,s2) & from(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_buy(e1) & n_watch(x2))
78ff5690-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(with(e1,x4) & v_stand(e1) & outside(e1,x3) & of(x3,x2) & ne_org_modell(x2) & n_woman(x1) & n_store(x3) & n_bag(x4) & a_tote(s3) & a_large(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x4) & Theme(s1,x1) & Actor(e1,x1))
exists e1 s1 s2 x1 x2 x3.(v_buy(e1) & n_woman(x1) & n_watch(x2) & n_store(x3) & from(e1,x3) & a_just(s2) & a_blond(s1) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
A blond woman is standing outside a Modell's store with a large tote bag.
The woman is sitting on the sidewalk.
2
-100
Sitting is not standing.
exists e1 s1 s2 s3 x1 x2 x3 x4.(with(e1,x4) & n_bag(x4) & a_tote(s3) & Theme(s3,x4) & a_large(s2) & Theme(s2,x4) & outside(e1,x3) & n_store(x3) & of(x3,x2) & ne_org_modell(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1) & a_blond(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_sidewalk(x2) & n_woman(x1) & on(e1,x2) & Actor(e1,x1) & v_sit(e1))
78ff5ce4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4.(with(e1,x4) & v_stand(e1) & outside(e1,x3) & of(x3,x2) & ne_org_modell(x2) & n_woman(x1) & n_store(x3) & n_bag(x4) & a_tote(s3) & a_large(s2) & a_blond(s1) & Theme(s3,x4) & Theme(s2,x4) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2.(v_sit(e1) & on(e1,x2) & n_woman(x1) & n_sidewalk(x2) & Actor(e1,x1))
A man is skateboarding up a ramp.
a man skates at a skating park
1
-100
A man skateboarding up a ramp is not necessarily at a skating park .
exists e1 s1 x1 x2.(a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_skateboard(e1) & n_ramp(x2) & n_man(x1))
exists e1 x1 x2 x3.(at(e1,x2) & n_park(x2) & of(x2,x3) & n_skating(x3) & Actor(e1,x1) & v_skate(e1) & n_man(x1))
78ff6216-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_skateboard(e1) & n_ramp(x2) & n_man(x1) & a_up(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_skate(e1) & of(x2,x3) & n_skating(x3) & n_park(x2) & n_man(x1) & at(e1,x2) & Actor(e1,x1))
A man is skateboarding up a ramp.
a person skateboards up a ramp
0
-100
a person has a man
exists e1 s1 x1 x2.(a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_skateboard(e1) & n_ramp(x2) & n_man(x1))
exists e1 s1 x1 x2.(a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_skateboard(e1) & n_ramp(x2) & n_person(x1))
78ff6734-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_skateboard(e1) & n_ramp(x2) & n_man(x1) & a_up(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_skateboard(e1) & n_ramp(x2) & n_person(x1) & a_up(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
A man is skateboarding up a ramp.
a girl falls
2
-100
A man isn't a girl.
exists e1 s1 x1 x2.(a_up(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_skateboard(e1) & n_ramp(x2) & n_man(x1))
exists e1 x1.(Actor(e1,x1) & v_fall(e1) & n_girl(x1))
78ff6c3e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_skateboard(e1) & n_ramp(x2) & n_man(x1) & a_up(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
exists e1 x1.(v_fall(e1) & n_girl(x1) & Actor(e1,x1))
A woman with a ponytail in a leather jacket is standing outside of a store that says "Since 1889."
The woman is wearing a denim jacket.
2
0.000027
Denim isn't leather.
exists e1 p1 s1 x1.(exists e2 x2 x3 x4 x5 x6.(of(e2,x6) & n_store(x6) & outside(e2,x2) & n_thing(x2) & Actor(e2,x2) & v_stand(e2) & with(x2,x3) & in(x3,x4) & n_jacket(x4) & of(x4,x5) & n_leather(x5) & n_ponytail(x3) & n_woman(x2)) & Topic(e1,p1) & Actor(e1,x1) & v_say(e1) & n_date(x1) & a_date_year_1889(x1) & a_date_year_1889(x1) & a_since(s1) & Theme(s1,x1))
exists e1 x1 x2 x3.(n_woman(x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_jacket(x2) & of(x2,x3) & n_denim(x3))
78ff7364-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1.(v_say(e1) & n_date(x1) & exists e2 x2 x3 x4 x5 x6.(with(x2,x3) & v_stand(e2) & outside(e2,x2) & of(x4,x5) & of(e2,x6) & n_woman(x2) & n_thing(x2) & n_store(x6) & n_ponytail(x3) & n_leather(x5) & n_jacket(x4) & in(x3,x4) & Actor(e2,x2)) & a_since(s1) & a_date_year_1889(x1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_wear(e1) & of(x2,x3) & n_woman(x1) & n_jacket(x2) & n_denim(x3) & Theme(e1,x2) & Actor(e1,x1))
A woman with a ponytail in a leather jacket is standing outside of a store that says "Since 1889."
The woman is bald.
2
-100
A bald person can't have a ponytail.
exists e1 p1 s1 x1.(exists e2 x2 x3 x4 x5 x6.(of(e2,x6) & n_store(x6) & outside(e2,x2) & n_thing(x2) & Actor(e2,x2) & v_stand(e2) & with(x2,x3) & in(x3,x4) & n_jacket(x4) & of(x4,x5) & n_leather(x5) & n_ponytail(x3) & n_woman(x2)) & Topic(e1,p1) & Actor(e1,x1) & v_say(e1) & n_date(x1) & a_date_year_1889(x1) & a_date_year_1889(x1) & a_since(s1) & Theme(s1,x1))
exists s1 x1.(n_woman(x1) & Theme(s1,x1) & a_bald(s1))
78ff788c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1.(v_say(e1) & n_date(x1) & exists e2 x2 x3 x4 x5 x6.(with(x2,x3) & v_stand(e2) & outside(e2,x2) & of(x4,x5) & of(e2,x6) & n_woman(x2) & n_thing(x2) & n_store(x6) & n_ponytail(x3) & n_leather(x5) & n_jacket(x4) & in(x3,x4) & Actor(e2,x2)) & a_since(s1) & a_date_year_1889(x1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists s1 x1.(n_woman(x1) & a_bald(s1) & Theme(s1,x1))
A woman with a ponytail in a leather jacket is standing outside of a store that says "Since 1889."
The jacket is made of leather.
0
-100
the woman has a jacket
exists e1 p1 s1 x1.(exists e2 x2 x3 x4 x5 x6.(of(e2,x6) & n_store(x6) & outside(e2,x2) & n_thing(x2) & Actor(e2,x2) & v_stand(e2) & with(x2,x3) & in(x3,x4) & n_jacket(x4) & of(x4,x5) & n_leather(x5) & n_ponytail(x3) & n_woman(x2)) & Topic(e1,p1) & Actor(e1,x1) & v_say(e1) & n_date(x1) & a_date_year_1889(x1) & a_date_year_1889(x1) & a_since(s1) & Theme(s1,x1))
exists e1 x1 x2.(n_jacket(x1) & of(e1,x2) & n_leather(x2) & Theme(e1,x1) & v_make(e1))
78ff7da0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1.(v_say(e1) & n_date(x1) & exists e2 x2 x3 x4 x5 x6.(with(x2,x3) & v_stand(e2) & outside(e2,x2) & of(x4,x5) & of(e2,x6) & n_woman(x2) & n_thing(x2) & n_store(x6) & n_ponytail(x3) & n_leather(x5) & n_jacket(x4) & in(x3,x4) & Actor(e2,x2)) & a_since(s1) & a_date_year_1889(x1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2.(v_make(e1) & of(e1,x2) & n_leather(x2) & n_jacket(x1) & Theme(e1,x1))
A woman with a ponytail in a leather jacket is standing outside of a store that says "Since 1889."
the woman is indoors
2
-100
woman outside cannot mean a woman indoors at the same time
exists e1 p1 s1 x1.(exists e2 x2 x3 x4 x5 x6.(of(e2,x6) & n_store(x6) & outside(e2,x2) & n_thing(x2) & Actor(e2,x2) & v_stand(e2) & with(x2,x3) & in(x3,x4) & n_jacket(x4) & of(x4,x5) & n_leather(x5) & n_ponytail(x3) & n_woman(x2)) & Topic(e1,p1) & Actor(e1,x1) & v_say(e1) & n_date(x1) & a_date_year_1889(x1) & a_date_year_1889(x1) & a_since(s1) & Theme(s1,x1))
exists p1 x1.(n_woman(x1) & exists x2.((x1 = x2) & n_indoor(x2)))
78ff8322-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1.(v_say(e1) & n_date(x1) & exists e2 x2 x3 x4 x5 x6.(with(x2,x3) & v_stand(e2) & outside(e2,x2) & of(x4,x5) & of(e2,x6) & n_woman(x2) & n_thing(x2) & n_store(x6) & n_ponytail(x3) & n_leather(x5) & n_jacket(x4) & in(x3,x4) & Actor(e2,x2)) & a_since(s1) & a_date_year_1889(x1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists x1.(n_woman(x1) & exists x2.(n_indoor(x2) & (x1 = x2)))
A woman with a ponytail in a leather jacket is standing outside of a store that says "Since 1889."
The woman standing near the store owns the business.
1
0.012799
A woman standing outside of a store not necessarily owns the business.
exists e1 p1 s1 x1.(exists e2 x2 x3 x4 x5 x6.(of(e2,x6) & n_store(x6) & outside(e2,x2) & n_thing(x2) & Actor(e2,x2) & v_stand(e2) & with(x2,x3) & in(x3,x4) & n_jacket(x4) & of(x4,x5) & n_leather(x5) & n_ponytail(x3) & n_woman(x2)) & Topic(e1,p1) & Actor(e1,x1) & v_say(e1) & n_date(x1) & a_date_year_1889(x1) & a_date_year_1889(x1) & a_since(s1) & Theme(s1,x1))
exists e1 x1 x2 x3 x4.(n_business(x4) & n_store(x3) & n_standing(x1) & of(x1,x2) & n_woman(x2) & Theme(e1,x4) & Actor(e1,x1) & v_own(e1) & near(x1,x3))
78ff885e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1.(v_say(e1) & n_date(x1) & exists e2 x2 x3 x4 x5 x6.(with(x2,x3) & v_stand(e2) & outside(e2,x2) & of(x4,x5) & of(e2,x6) & n_woman(x2) & n_thing(x2) & n_store(x6) & n_ponytail(x3) & n_leather(x5) & n_jacket(x4) & in(x3,x4) & Actor(e2,x2)) & a_since(s1) & a_date_year_1889(x1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(v_own(e1) & of(x1,x2) & near(x1,x3) & n_woman(x2) & n_store(x3) & n_standing(x1) & n_business(x4) & Theme(e1,x4) & Actor(e1,x1))