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Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
A man is painting some toy soldiers.
2
0
a man was surrounded by soldiers
exists e1 e2 e3 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_paint(e1) & n_soldier(x2) & of(x2,x3) & n_toy(x3) & n_man(x1))
7797ed3a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 e3 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e1 x1 x2 x3.(v_paint(e1) & of(x2,x3) & n_toy(x3) & n_soldier(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
The man is taking a nap.
2
-100
a man needs a nap
exists e1 e3 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e1 x1 x2.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_take(e1) & n_nap(x2))
7797f438-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e1 x1 x2.(v_take(e1) & n_nap(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
A man is playing with toys.
0
-100
both are playing
exists e3 e1 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e1 x1 x2.(with(e1,x2) & n_toy(x2) & Actor(e1,x1) & v_play(e1) & n_man(x1))
7797f92e-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e1 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e1 x1 x2.(with(e1,x2) & v_play(e1) & n_toy(x2) & n_man(x1) & Actor(e1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
A man with a beard is playing a war game.
0
-100
Bearded man is a man with a beard, and playing a war game is a rephrasing of playing a game.
exists e1 e3 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e1 x1 x2 x3 x4.(Theme(e1,x3) & Actor(e1,x1) & v_play(e1) & n_game(x3) & of(x3,x4) & n_war(x4) & with(x1,x2) & n_beard(x2) & n_man(x1))
7797fdd4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e3 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e1 x1 x2 x3 x4.(with(x1,x2) & v_play(e1) & of(x3,x4) & n_war(x4) & n_man(x1) & n_game(x3) & n_beard(x2) & Theme(e1,x3) & Actor(e1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
The man is awake.
0
-100
Bearded man is a type of man, and playing a game implies awake.
exists e2 e1 e3 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists s1 x1.(n_man(x1) & Theme(s1,x1) & a_awake(s1))
779802de-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 e3 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists s1 x1.(n_man(x1) & a_awake(s1) & Theme(s1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
A man is playing a war game.
1
0.712984
Playing a game does not imply playing a war game.
exists e1 e2 e3 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_game(x2) & of(x2,x3) & n_war(x3) & n_man(x1))
7798077a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 e3 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e1 x1 x2 x3.(v_play(e1) & of(x2,x3) & n_war(x3) & n_man(x1) & n_game(x2) & Theme(e1,x2) & Actor(e1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
The man is playing battleship with his pet turtle.
2
-100
a man see a turtle
exists e2 e1 e3 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e1 s1 x1 x2 x3.(n_turtle(x3) & a_pet(s1) & Theme(s1,x3) & of(x3,x1) & n_male(x1) & n_man(x1) & with(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_battleship(x2))
77980c20-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 e3 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_play(e1) & of(x3,x1) & n_turtle(x3) & n_man(x1) & n_male(x1) & n_battleship(x2) & a_pet(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
A bearded man tests the quality of military toys before shipping them to a customer.
1
0.510711
A man playing a game with toy soldiers does not imply the man tests the quality of the toys before shipping them.
exists e2 e3 e1 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e2 e1 s1 s2 x1 x2 x3 x4.(n_thing(x2) & n_quality(x2) & before(e1,e2) & to(e2,x4) & n_customer(x4) & Theme(e2,x2) & Actor(e2,x1) & v_ship(e2) & Theme(e1,x2) & Actor(e1,x1) & v_test(e1) & of(x2,x3) & n_toy(x3) & a_military(s2) & Theme(s2,x3) & n_man(x1) & a_bearded(s1) & Theme(s1,x1))
779810c6-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e3 e1 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e2 e1 s1 s2 x1 x2 x3 x4.(v_test(e1) & v_ship(e2) & to(e2,x4) & of(x2,x3) & n_toy(x3) & n_thing(x2) & n_quality(x2) & n_man(x1) & n_customer(x4) & before(e1,e2) & a_military(s2) & a_bearded(s1) & Theme(s2,x3) & Theme(s1,x1) & Theme(e2,x2) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
The man is playing a child's board game.
1
0.699115
A man playing a game with toy soldiers and dice does not imply playing a child's board game.
exists e3 e1 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e1 x1 x2 x3 x4.(n_man(x1) & Theme(e1,x3) & Actor(e1,x1) & v_play(e1) & n_game(x3) & of(x3,x4) & n_board(x4) & of(x3,x2) & n_child(x2))
7798156c-e4c8-11ec-9cdd-0242ac1c0002
exists e3 e1 e2 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e1 x1 x2 x3 x4.(v_play(e1) & of(x3,x4) & of(x3,x2) & n_man(x1) & n_game(x3) & n_child(x2) & n_board(x4) & Theme(e1,x3) & Actor(e1,x1))
Bearded man playing a game with toy soldiers, tanks and a dice with a soldier and a bomb painted on it.
The man is playing the war game and reenacting history.
1
0.005181
Playing a game with toy soldiers, tanks, and dice does not imply reenacting history.
exists e2 e3 e1 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(a_topic(x1) & Theme(e3,x3) & Actor(e3,x2) & v_play(e3) & with(x3,x4) & rel(x4,x6) & subset_of(x8,x6) & with(x8,x9) & subset_of(x11,x9) & on(e2,x1) & n_thing(x1) & Theme(e2,x12) & v_paint(e2) & (x11 = x12) & n_bomb(x11) & subset_of(x10,x9) & n_soldier(x10) & n_dice(x8) & subset_of(x7,x6) & n_tank(x7) & n_soldier(x4) & of(x4,x5) & n_toy(x5) & n_game(x3) & (x1 = x2) & n_man(x1) & Theme(e1,x1) & v_beard(e1))
exists e2 e1 x1 x2 x3 x4.(n_man(x1) & n_game(x2) & of(x2,x3) & n_war(x3) & Theme(e2,x4) & Actor(e2,x1) & v_reenact(e2) & n_history(x4) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1))
77981ae4-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e3 e1 x1 x2 x3 x4 x5 x6 x7 x8 x9 x10 x11 x12.(with(x8,x9) & with(x3,x4) & v_play(e3) & v_paint(e2) & v_beard(e1) & subset_of(x8,x6) & subset_of(x7,x6) & subset_of(x11,x9) & subset_of(x10,x9) & rel(x4,x6) & on(e2,x1) & of(x4,x5) & n_toy(x5) & n_thing(x1) & n_tank(x7) & n_soldier(x4) & n_soldier(x10) & n_man(x1) & n_game(x3) & n_dice(x8) & n_bomb(x11) & a_topic(x1) & Theme(e3,x3) & Theme(e2,x12) & Theme(e1,x1) & Actor(e3,x2) & (x11 = x12) & (x1 = x2))
exists e2 e1 x1 x2 x3 x4.(v_reenact(e2) & v_play(e1) & of(x2,x3) & n_war(x3) & n_man(x1) & n_history(x4) & n_game(x2) & Theme(e2,x4) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
A man is taking his turn in a board game tournament.
1
0.219685
A man about to roll the die does not imply taking his turn in a board game tournament.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 x1 x2 x3 x4 x5.(Theme(e1,x2) & Actor(e1,x1) & v_take(e1) & in(x2,x3) & n_tournament(x3) & of(x3,x5) & n_game(x5) & of(x3,x4) & n_board(x4) & n_turn(x2) & of(x2,x1) & n_male(x1) & n_man(x1))
77981f9e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 x1 x2 x3 x4 x5.(v_take(e1) & of(x3,x5) & of(x3,x4) & of(x2,x1) & n_turn(x2) & n_tournament(x3) & n_man(x1) & n_male(x1) & n_game(x5) & n_board(x4) & in(x2,x3) & Theme(e1,x2) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
A woman rolls a die in front of a crowd.
2
-100
a man was surrounded by crowd
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_roll(e1) & in(x2,x3) & of(x3,x4) & n_crowd(x4) & n_front(x3) & n_die(x2) & n_woman(x1))
7798244e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 x1 x2 x3 x4.(v_roll(e1) & of(x3,x4) & n_woman(x1) & n_front(x3) & n_die(x2) & n_crowd(x4) & in(x2,x3) & Theme(e1,x2) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
There are only women playing games.
2
-100
a man was interested in games
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists p1 s1 x1.(a_only(s1) & Manner(p1,s1) & exists e1 x2 x3 x4.((x1 = x2) & Theme(e1,x4) & Actor(e1,x3) & v_play(e1) & n_game(x4) & (x2 = x3) & n_woman(x2)))
7798296c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists p1 s1 x1.(exists e1 x2 x3 x4.(v_play(e1) & n_woman(x2) & n_game(x4) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3) & (x1 = x2)) & a_only(s1) & Manner(p1,s1))
A man in the background about to roll a die with army men and a die in the foreground
The men are rolling die outdoors.
1
0.07083
A man about to roll a die does not imply being outdoors.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e2 e1 x1 x2 x3.(n_man(x1) & Theme(e2,x3) & Actor(e2,x1) & v_die(e2) & n_outdoors(x3) & Actor(e1,x2) & v_roll(e1) & (x1 = x2))
77982e1c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e2 e1 x1 x2 x3.(v_roll(e1) & v_die(e2) & n_outdoors(x3) & n_man(x1) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
A man in the background about to roll a die with army men and a die in the foreground
The man is losing a lot of money.
1
0.092415
A man about to roll a die does not imply losing a lot of money.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 x1 x2 x3.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_lose(e1) & of(x2,x3) & n_money(x3) & n_lot(x2))
779832b8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 x1 x2 x3.(v_lose(e1) & of(x2,x3) & n_money(x3) & n_man(x1) & n_lot(x2) & Theme(e1,x2) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
The army men on the table are green.
1
0.682342
Not all army men are green.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists s1 x1 x2 x3.(n_table(x3) & n_man(x1) & of(x1,x2) & n_army(x2) & Theme(s1,x1) & a_green(s1) & on(x1,x3))
7798374a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists s1 x1 x2 x3.(on(x1,x3) & of(x1,x2) & n_table(x3) & n_man(x1) & n_army(x2) & a_green(s1) & Theme(s1,x1))
A man in the background about to roll a die with army men and a die in the foreground
The men are sitting around playing cards.
2
-100
a man was playing cards
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 e2 x1 x2.(n_man(x1) & around(e1,e2) & Theme(e2,x2) & Actor(e2,x1) & v_play(e2) & n_card(x2) & Actor(e1,x1) & v_sit(e1))
77983bdc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 e2 x1 x2.(v_sit(e1) & v_play(e2) & n_man(x1) & n_card(x2) & around(e1,e2) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
There are a group of men present.
0
-100
Army men shows group of men present.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists p1 x1 s1 x2 x3 x4.((x1 = x2) & of(x2,x3) & Theme(s1,x4) & a_present(s1) & (x3 = x4) & n_man(x3) & n_group(x2))
7798428a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists x1 s1 x2 x3 x4.(of(x2,x3) & n_man(x3) & n_group(x2) & a_present(s1) & Theme(s1,x4) & (x3 = x4) & (x1 = x2))
A man in the background about to roll a die with army men and a die in the foreground
The man is throwing an army man onto the table.
2
0.000002
a man buy a new table
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 x1 x2 x3 x4.(n_table(x4) & n_man(x1) & onto(e1,x4) & Theme(e1,x2) & Actor(e1,x1) & v_throw(e1) & n_man(x2) & of(x2,x3) & n_army(x3))
779847bc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 x1 x2 x3 x4.(v_throw(e1) & onto(e1,x4) & of(x2,x3) & n_table(x4) & n_man(x2) & n_man(x1) & n_army(x3) & Theme(e1,x2) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
A man rolls a die because he placed a bet on the outcome.
1
0.107936
A man about to roll the die does not imply it is because he placed a bet on the outcome.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 p1 x1 x2 x4.(n_outcome(x4) & exists e2 x3.(on(e2,x4) & Theme(e2,x3) & Actor(e2,x1) & v_place(e2) & n_bet(x3)) & n_male(x1) & because(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_roll(e1) & n_die(x2) & n_man(x1))
77984cc6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 p1 x1 x2 x4.(v_roll(e1) & n_outcome(x4) & n_man(x1) & n_male(x1) & n_die(x2) & exists e2 x3.(v_place(e2) & on(e2,x4) & n_bet(x3) & Theme(e2,x3) & Actor(e2,x1)) & because(e1,p1) & Theme(e1,x2) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
A person is playing a game.
0
0.970882
A man is a person, and to roll a die implies is playing a game.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_game(x2) & n_person(x1))
77985194-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 x1 x2.(v_play(e1) & n_person(x1) & n_game(x2) & Theme(e1,x2) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
There is a pair of dice.
0
-100
A die with army men and a die in the foreground equals a pair of dice.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists p1 x1 x2 x3.((x1 = x2) & of(x2,x3) & n_dice(x3) & n_pair(x2))
77985644-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists x1 x2 x3.(of(x2,x3) & n_pair(x2) & n_dice(x3) & (x1 = x2))
A man in the background about to roll a die with army men and a die in the foreground
The man deals a hand from a deck of cards.
2
-100
A man who deals a hand cannot roll a die with army men simultaneously.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 x1 x2 x3 x4.(n_man(x1) & from(e1,x3) & of(x3,x4) & n_card(x4) & n_deck(x3) & n_hand(x2) & Time(e1,x2) & Actor(e1,x1) & v_deal(e1))
77985bee-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 x1 x2 x3 x4.(v_deal(e1) & of(x3,x4) & n_man(x1) & n_hand(x2) & n_deck(x3) & n_card(x4) & from(e1,x3) & Time(e1,x2) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
The man is gambling.
0
-100
About to roll a die implies is gambling.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists e1 x1.(n_man(x1) & Actor(e1,x1) & v_gamble(e1))
779860da-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists e1 x1.(v_gamble(e1) & n_man(x1) & Actor(e1,x1))
A man in the background about to roll a die with army men and a die in the foreground
A guy is about to roll a die.
0
-100
A man is a guy, and about to roll is a rephrasing of is about to roll.
exists e1 p1 s1 x1 x2 x3 x4.(n_foreground(x4) & n_background(x2) & in(e1,x4) & Actor(e1,x1) & v_die(e1) & in(x1,x2) & Topic(s1,p1) & Actor(s1,x3) & a_about(s1) & exists e2 x5 x6 x7 x8 x9.(Theme(e2,x5) & Actor(e2,x3) & v_roll(e2) & with(x5,x6) & subset_of(x9,x6) & n_a(x9) & subset_of(x7,x6) & n_man(x7) & of(x7,x8) & n_army(x8) & n_die(x5)) & (x2 = x3) & n_man(x1))
exists p1 s1 x1.(Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_roll(e1) & n_die(x2)) & n_guy(x1))
779866d4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 x1 x2 x3 x4.(v_die(e1) & n_man(x1) & n_foreground(x4) & n_background(x2) & in(x1,x2) & in(e1,x4) & exists e2 x5 x6 x7 x8 x9.(with(x5,x6) & v_roll(e2) & subset_of(x9,x6) & subset_of(x7,x6) & of(x7,x8) & n_man(x7) & n_die(x5) & n_army(x8) & n_a(x9) & Theme(e2,x5) & Actor(e2,x3)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x3) & Actor(e1,x1) & (x2 = x3))
exists p1 s1 x1.(n_guy(x1) & exists e1 x2.(v_roll(e1) & n_die(x2) & Theme(e1,x2) & Actor(e1,x1)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x1))
Two men discussing business at a table in a seemingly crowded place.
Two executives are negotiating a contract at a crowded restaurant.
1
-100
Men does not imply executives and discussing business does not imply negotiating a contract at a restaurant.
exists e1 s1 x1 x2 x3 x4 x5.(a_topic(x1) & in(e1,x5) & n_place(x5) & a_crowded(s1) & Theme(s1,x5) & r_seemingly(x5) & at(e1,x4) & n_table(x4) & Theme(e1,x3) & Actor(e1,x2) & v_discuss(e1) & n_business(x3) & (x1 = x2) & n_man(x1) & card_eq_2(x1))
exists e1 s1 x1 x2 x3.(at(e1,x3) & n_restaurant(x3) & a_crowded(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_negotiate(e1) & n_contract(x2) & n_executive(x1) & card_eq_2(x1))
77986c2e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_discuss(e1) & r_seemingly(x5) & n_table(x4) & n_place(x5) & n_man(x1) & n_business(x3) & in(e1,x5) & card_eq_2(x1) & at(e1,x4) & a_topic(x1) & a_crowded(s1) & Theme(s1,x5) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e1 s1 x1 x2 x3.(v_negotiate(e1) & n_restaurant(x3) & n_executive(x1) & n_contract(x2) & card_eq_2(x1) & at(e1,x3) & a_crowded(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1))
Two men discussing business at a table in a seemingly crowded place.
The executives discuss business while playing tennis.
2
-100
People cannot be playing tennis and in a crowded place simultaneously.
exists e1 s1 x1 x2 x3 x4 x5.(a_topic(x1) & in(e1,x5) & n_place(x5) & a_crowded(s1) & Theme(s1,x5) & r_seemingly(x5) & at(e1,x4) & n_table(x4) & Theme(e1,x3) & Actor(e1,x2) & v_discuss(e1) & n_business(x3) & (x1 = x2) & n_man(x1) & card_eq_2(x1))
exists e2 e1 x1 x2 x3.(n_executive(x1) & while(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & v_play(e2) & n_tennis(x3) & Theme(e1,x2) & Actor(e1,x1) & v_discuss(e1) & n_business(x2))
77987124-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_discuss(e1) & r_seemingly(x5) & n_table(x4) & n_place(x5) & n_man(x1) & n_business(x3) & in(e1,x5) & card_eq_2(x1) & at(e1,x4) & a_topic(x1) & a_crowded(s1) & Theme(s1,x5) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists e2 e1 x1 x2 x3.(while(e1,e2) & v_play(e2) & v_discuss(e1) & n_tennis(x3) & n_executive(x1) & n_business(x2) & Theme(e2,x3) & Theme(e1,x2) & Actor(e2,x1) & Actor(e1,x1))
Two men discussing business at a table in a seemingly crowded place.
There are people at a table.
0
-100
Men are people.
exists e1 s1 x1 x2 x3 x4 x5.(a_topic(x1) & in(e1,x5) & n_place(x5) & a_crowded(s1) & Theme(s1,x5) & r_seemingly(x5) & at(e1,x4) & n_table(x4) & Theme(e1,x3) & Actor(e1,x2) & v_discuss(e1) & n_business(x3) & (x1 = x2) & n_man(x1) & card_eq_2(x1))
exists p1 x1 x2 x3.((x1 = x2) & at(x2,x3) & n_table(x3) & n_people(x2))
7798767e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5.(v_discuss(e1) & r_seemingly(x5) & n_table(x4) & n_place(x5) & n_man(x1) & n_business(x3) & in(e1,x5) & card_eq_2(x1) & at(e1,x4) & a_topic(x1) & a_crowded(s1) & Theme(s1,x5) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
exists x1 x2 x3.(n_table(x3) & n_people(x2) & at(x2,x3) & (x1 = x2))
A small green car with the number 63 on the door races on a track.
A girl in a green VW bug rides down the highway with the windows down.
2
0.000005
A girl who rides down the highway cannot be a car who races simultaneously.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4 x5.(n_window(x5) & n_highway(x4) & down(e1,x4) & with(x4,x5) & r_down(x5) & Actor(e1,x1) & v_ride(e1) & in(x1,x2) & n_bug(x2) & (x2 = x3) & ne_org_vw(x3) & a_green(s1) & Theme(s1,x2) & n_girl(x1))
77987b7e-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4 x5.(with(x4,x5) & v_ride(e1) & r_down(x5) & ne_org_vw(x3) & n_window(x5) & n_highway(x4) & n_girl(x1) & n_bug(x2) & in(x1,x2) & down(e1,x4) & a_green(s1) & Theme(s1,x2) & Actor(e1,x1) & (x2 = x3))
A small green car with the number 63 on the door races on a track.
The number 63 car is in a race.
1
0.891877
A small green car with the number 63 on the door races on a track does not indicate that the number 63 car is in a race.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists p1 x1 x2.(n_car(x1) & card_eq_63(x1) & of(x1,x2) & n_number(x2) & exists x3.(in(x1,x3) & n_race(x3)))
77988074-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists x1 x2.(of(x1,x2) & n_number(x2) & n_car(x1) & exists x3.(n_race(x3) & in(x1,x3)) & card_eq_63(x1))
A small green car with the number 63 on the door races on a track.
A small white car races.
2
-100
A car cannot green and white simultaneously.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists s1 s2 x1 x2.(a_topic(x1) & n_race(x1) & of(x1,x2) & n_car(x2) & a_white(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
77988574-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists s1 s2 x1 x2.(of(x1,x2) & n_race(x1) & n_car(x2) & a_white(s2) & a_topic(x1) & a_small(s1) & Theme(s2,x1) & Theme(s1,x1))
A small green car with the number 63 on the door races on a track.
A driver is about to beat his personal record on the track.
1
0.64322
Just because a car is on the track doesn't mean he trying to beat his personal record.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists p1 s1 s2 x1 x2 x3.(n_track(x3) & Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1.(Theme(e1,x2) & Actor(e1,x1) & v_beat(e1) & on(x2,x3)) & n_record(x2) & a_personal(s2) & Theme(s2,x2) & of(x2,x1) & n_male(x1) & n_driver(x1))
77988a56-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists p1 s1 s2 x1 x2 x3.(of(x2,x1) & n_track(x3) & n_record(x2) & n_male(x1) & n_driver(x1) & exists e1.(v_beat(e1) & on(x2,x3) & Theme(e1,x2) & Actor(e1,x1)) & a_personal(s2) & a_about(s1) & Topic(s1,p1) & Theme(s2,x2) & Actor(s1,x1))
A small green car with the number 63 on the door races on a track.
A green car is driving around a track.
0
0.970882
A small green car is a type of green car, and races on a track implies driving around a track.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(around(e1,x2) & n_track(x2) & Actor(e1,x1) & v_drive(e1) & n_car(x1) & a_green(s1) & Theme(s1,x1))
77989078-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists e1 s1 x1 x2.(v_drive(e1) & n_track(x2) & n_car(x1) & around(e1,x2) & a_green(s1) & Theme(s1,x1) & Actor(e1,x1))
A small green car with the number 63 on the door races on a track.
A young driver learns to race legally on a rocky dirt track.
1
0.603659
Just because a small green car with the number 63 on the door races on a track does not imply that a young driver learns to race legally on a rocky dirt track.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists s1 s2 x1 x2 x3 x4 x5 x6.(a_topic(x1) & to(x1,x3) & on(x4,x5) & n_track(x5) & of(x5,x6) & n_dirt(x6) & a_rocky(s2) & Theme(s2,x5) & legally(x3,x4) & n_thing(x4) & n_race(x3) & n_learn(x1) & of(x1,x2) & n_driver(x2) & a_young(s1) & Theme(s1,x1))
77989636-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists s1 s2 x1 x2 x3 x4 x5 x6.(to(x1,x3) & on(x4,x5) & of(x5,x6) & of(x1,x2) & n_track(x5) & n_thing(x4) & n_race(x3) & n_learn(x1) & n_driver(x2) & n_dirt(x6) & legally(x3,x4) & a_young(s1) & a_topic(x1) & a_rocky(s2) & Theme(s2,x5) & Theme(s1,x1))
A small green car with the number 63 on the door races on a track.
A green car goes around a track.
0
-100
Races on a track implies goes around a track.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(around(e1,x2) & n_track(x2) & Actor(e1,x1) & v_go(e1) & n_car(x1) & a_green(s1) & Theme(s1,x1))
77989bd6-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists e1 s1 x1 x2.(v_go(e1) & n_track(x2) & n_car(x1) & around(e1,x2) & a_green(s1) & Theme(s1,x1) & Actor(e1,x1))
A small green car with the number 63 on the door races on a track.
A car is flipped over.
2
-100
A car who races cannot be flipped over simultaneously.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists e1 s1 x1.(a_over(s1) & Manner(e1,s1) & Theme(e1,x1) & v_flip(e1) & n_car(x1))
7798a090-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists e1 s1 x1.(v_flip(e1) & n_car(x1) & a_over(s1) & Theme(e1,x1) & Manner(e1,s1))
A small green car with the number 63 on the door races on a track.
A car is on the track.
0
-100
A small green car with the number 63 on the door races on a track implies the car is on the track.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists p1 x1 x2.(n_track(x2) & on(x1,x2) & n_car(x1))
7798a52c-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists x1 x2.(on(x1,x2) & n_track(x2) & n_car(x1))
A small green car with the number 63 on the door races on a track.
A green car races around a track.
0
-100
car races on a track is same as car races around a track.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists s1 x1 x2 x3.(a_topic(x1) & around(x1,x3) & n_track(x3) & n_race(x1) & of(x1,x2) & n_car(x2) & a_green(s1) & Theme(s1,x1))
7798a9c8-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists s1 x1 x2 x3.(of(x1,x2) & n_track(x3) & n_race(x1) & n_car(x2) & around(x1,x3) & a_topic(x1) & a_green(s1) & Theme(s1,x1))
A small green car with the number 63 on the door races on a track.
A car is practicing for the upcoming race.
1
0.697233
A small green car with the number 63 on the door races on a track doesn't mean that it is practicing for the upcoming race.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(n_race(x2) & a_upcoming(s1) & Theme(s1,x2) & for(e1,x2) & Actor(e1,x1) & v_practice(e1) & n_car(x1))
7798ae6e-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists e1 s1 x1 x2.(v_practice(e1) & n_race(x2) & n_car(x1) & for(e1,x2) & a_upcoming(s1) & Theme(s1,x2) & Actor(e1,x1))
A small green car with the number 63 on the door races on a track.
A red car with the number 37 on the hood travels around a track.
2
-100
A green car with 63 on the door cannot be a red car with 37 on the hood simultaneously.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4.(n_hood(x4) & around(e1,x2) & n_track(x2) & Actor(e1,x1) & v_travel(e1) & on(x1,x4) & with(x1,x2) & n_thing(x2) & card_eq_37(x2) & of(x2,x3) & n_number(x3) & n_car(x1) & a_red(s1) & Theme(s1,x1))
7798b3aa-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3 x4.(with(x1,x2) & v_travel(e1) & on(x1,x4) & of(x2,x3) & n_track(x2) & n_thing(x2) & n_number(x3) & n_hood(x4) & n_car(x1) & card_eq_37(x2) & around(e1,x2) & a_red(s1) & Theme(s1,x1) & Actor(e1,x1))
A small green car with the number 63 on the door races on a track.
A small light green car races.
1
0.644708
A small green car with the number 63 on the door races on a track does not indicate that a small light green car races.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists s1 s2 s3 x1 x2.(a_topic(x1) & n_race(x1) & of(x1,x2) & n_car(x2) & a_green(s3) & Theme(s3,x1) & a_light(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
7798b882-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists s1 s2 s3 x1 x2.(of(x1,x2) & n_race(x1) & n_car(x2) & a_topic(x1) & a_small(s1) & a_light(s2) & a_green(s3) & Theme(s3,x1) & Theme(s2,x1) & Theme(s1,x1))
A small green car with the number 63 on the door races on a track.
A small green car races.
0
-100
races almost the same as races.
exists s1 s2 x1 x2 x3 x4 x5.(n_race(x3) & of(x3,x4) & n_door(x4) & n_number(x2) & a_topic(x1) & with(x1,x2) & n_63(x2) & on(x2,x3) & on(x3,x5) & n_track(x5) & n_car(x1) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
exists s1 s2 x1 x2.(a_topic(x1) & n_race(x1) & of(x1,x2) & n_car(x2) & a_green(s2) & Theme(s2,x1) & a_small(s1) & Theme(s1,x1))
7798c21e-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 x1 x2 x3 x4 x5.(with(x1,x2) & on(x3,x5) & on(x2,x3) & of(x3,x4) & n_track(x5) & n_race(x3) & n_number(x2) & n_door(x4) & n_car(x1) & n_63(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
exists s1 s2 x1 x2.(of(x1,x2) & n_race(x1) & n_car(x2) & a_topic(x1) & a_small(s1) & a_green(s2) & Theme(s2,x1) & Theme(s1,x1))
Two men sit at a glass table with papers on it.
There are two men sitting at a table.
0
-100
Two men sit at a glass table is same as two men sitting at a table
exists e1 x1 x2 x3 x4.(on(e1,x1) & n_thing(x1) & with(e1,x4) & n_papers(x4) & at(e1,x2) & n_table(x2) & of(x2,x3) & n_glass(x3) & Actor(e1,x1) & v_sit(e1) & n_man(x1) & card_eq_2(x1))
exists p1 x1 e1 x2 x3 x4.((x1 = x2) & at(e1,x4) & n_table(x4) & Actor(e1,x3) & v_sit(e1) & (x2 = x3) & n_man(x2) & card_eq_2(x2))
7798d024-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(with(e1,x4) & v_sit(e1) & on(e1,x1) & of(x2,x3) & n_thing(x1) & n_table(x2) & n_papers(x4) & n_man(x1) & n_glass(x3) & card_eq_2(x1) & at(e1,x2) & Actor(e1,x1))
exists x1 e1 x2 x3 x4.(v_sit(e1) & n_table(x4) & n_man(x2) & card_eq_2(x2) & at(e1,x4) & Actor(e1,x3) & (x2 = x3) & (x1 = x2))
Two men at a table discussing some paperwork.
Two men eating
2
-100
People discussing cannot be eating simultaneously.
exists e1 x1 x2 x3 x4.(a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & v_discuss(e1) & n_paperwork(x4) & (x1 = x3) & at(x1,x2) & n_table(x2) & n_man(x1) & card_eq_2(x1))
exists e1 x1 x2.(a_topic(x1) & Actor(e1,x2) & v_eat(e1) & (x1 = x2) & n_man(x1) & card_eq_2(x1))
7798dc5e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_discuss(e1) & n_table(x2) & n_paperwork(x4) & n_man(x1) & card_eq_2(x1) & at(x1,x2) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & (x1 = x3))
exists e1 x1 x2.(v_eat(e1) & n_man(x1) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
a black man plays the electric bass while a child watches
A black man plays music while a child watches.
0
-100
man plays the electric bass can also be said as man plays music
exists e1 p1 s1 s2 x1 x2.(n_bass(x2) & a_electric(s2) & Theme(s2,x2) & exists e2 x3.(Actor(e2,x3) & v_watch(e2) & n_child(x3)) & while(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_man(x1) & a_black(s1) & Theme(s1,x1))
exists e1 p1 s1 x1 x2.(exists e2 x3.(Actor(e2,x3) & v_watch(e2) & n_child(x3)) & while(e1,p1) & Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_music(x2) & n_man(x1) & a_black(s1) & Theme(s1,x1))
7798ede8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 s1 s2 x1 x2.(while(e1,p1) & v_play(e1) & n_man(x1) & n_bass(x2) & exists e2 x3.(v_watch(e2) & n_child(x3) & Actor(e2,x3)) & a_electric(s2) & a_black(s1) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
exists e1 p1 s1 x1 x2.(while(e1,p1) & v_play(e1) & n_music(x2) & n_man(x1) & exists e2 x3.(v_watch(e2) & n_child(x3) & Actor(e2,x3)) & a_black(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
Two women on a subway talking while standing.
Two women on the subway are talking while waiting
1
-100
It is not apparent they are waiting.
exists e1 e2 x1 x2 x3.(a_topic(x1) & on(x1,x2) & while(e1,e2) & Actor(e2,x3) & v_stand(e2) & Actor(e1,x3) & v_talk(e1) & (x2 = x3) & n_subway(x2) & n_woman(x1) & card_eq_2(x1))
exists e1 e2 x1 x2.(n_subway(x2) & while(e1,e2) & Actor(e2,x1) & v_wait(e2) & Actor(e1,x1) & v_talk(e1) & on(x1,x2) & n_woman(x1) & card_eq_2(x1))
779c82e6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3.(while(e1,e2) & v_talk(e1) & v_stand(e2) & on(x1,x2) & n_woman(x1) & n_subway(x2) & card_eq_2(x1) & a_topic(x1) & Actor(e2,x3) & Actor(e1,x3) & (x2 = x3))
exists e1 e2 x1 x2.(while(e1,e2) & v_wait(e2) & v_talk(e1) & on(x1,x2) & n_woman(x1) & n_subway(x2) & card_eq_2(x1) & Actor(e2,x1) & Actor(e1,x1))
Two women on a subway talking while standing.
Two women on the subway are talking while standing
0
-100
Two women talking while standing implies they are talking while standing.
exists e2 e1 x1 x2 x3.(a_topic(x1) & on(x1,x2) & while(e1,e2) & Actor(e2,x3) & v_stand(e2) & Actor(e1,x3) & v_talk(e1) & (x2 = x3) & n_subway(x2) & n_woman(x1) & card_eq_2(x1))
exists e1 e2 x1 x2.(n_subway(x2) & while(e1,e2) & Actor(e2,x1) & v_stand(e2) & Actor(e1,x1) & v_talk(e1) & on(x1,x2) & n_woman(x1) & card_eq_2(x1))
779c8854-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3.(while(e1,e2) & v_talk(e1) & v_stand(e2) & on(x1,x2) & n_woman(x1) & n_subway(x2) & card_eq_2(x1) & a_topic(x1) & Actor(e2,x3) & Actor(e1,x3) & (x2 = x3))
exists e1 e2 x1 x2.(while(e1,e2) & v_talk(e1) & v_stand(e2) & on(x1,x2) & n_woman(x1) & n_subway(x2) & card_eq_2(x1) & Actor(e2,x1) & Actor(e1,x1))
Three people in jackets, holding bags looking at their phones.
Three people are wearing jackets.
0
-100
People in jackets implies they are wearing jackets.
exists e2 e1 x1 x2 x3 x4 x5.(a_topic(x1) & in(x1,x2) & rel(x2,x3) & at(e2,x5) & n_phone(x5) & of(x5,x1) & n_thing(x1) & Actor(e2,x4) & v_look(e2) & (x3 = x4) & n_bag(x3) & Actor(e1,x3) & v_hold(e1) & n_jacket(x2) & n_people(x1) & card_eq_3(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_jacket(x2) & n_people(x1) & card_eq_3(x1))
779c8d04-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_look(e2) & v_hold(e1) & rel(x2,x3) & of(x5,x1) & n_thing(x1) & n_phone(x5) & n_people(x1) & n_jacket(x2) & n_bag(x3) & in(x1,x2) & card_eq_3(x1) & at(e2,x5) & a_topic(x1) & Actor(e2,x4) & Actor(e1,x3) & (x3 = x4))
exists e1 x1 x2.(v_wear(e1) & n_people(x1) & n_jacket(x2) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1))
Three people in jackets, holding bags looking at their phones.
Three people are swimming.
2
-100
These people cannot be swimming if they are holding bags and looking at their phones.
exists e2 e1 x1 x2 x3 x4 x5.(a_topic(x1) & in(x1,x2) & rel(x2,x3) & at(e2,x5) & n_phone(x5) & of(x5,x1) & n_thing(x1) & Actor(e2,x4) & v_look(e2) & (x3 = x4) & n_bag(x3) & Actor(e1,x3) & v_hold(e1) & n_jacket(x2) & n_people(x1) & card_eq_3(x1))
exists e1 x1.(Actor(e1,x1) & v_swim(e1) & n_people(x1) & card_eq_3(x1))
779c93c6-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_look(e2) & v_hold(e1) & rel(x2,x3) & of(x5,x1) & n_thing(x1) & n_phone(x5) & n_people(x1) & n_jacket(x2) & n_bag(x3) & in(x1,x2) & card_eq_3(x1) & at(e2,x5) & a_topic(x1) & Actor(e2,x4) & Actor(e1,x3) & (x3 = x4))
exists e1 x1.(v_swim(e1) & n_people(x1) & card_eq_3(x1) & Actor(e1,x1))
Three people in jackets, holding bags looking at their phones.
People are holding phones.
1
-100
It is not apparent they are holding the phones.
exists e2 e1 x1 x2 x3 x4 x5.(a_topic(x1) & in(x1,x2) & rel(x2,x3) & at(e2,x5) & n_phone(x5) & of(x5,x1) & n_thing(x1) & Actor(e2,x4) & v_look(e2) & (x3 = x4) & n_bag(x3) & Actor(e1,x3) & v_hold(e1) & n_jacket(x2) & n_people(x1) & card_eq_3(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_phone(x2) & n_people(x1))
779c993e-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_look(e2) & v_hold(e1) & rel(x2,x3) & of(x5,x1) & n_thing(x1) & n_phone(x5) & n_people(x1) & n_jacket(x2) & n_bag(x3) & in(x1,x2) & card_eq_3(x1) & at(e2,x5) & a_topic(x1) & Actor(e2,x4) & Actor(e1,x3) & (x3 = x4))
exists e1 x1 x2.(v_hold(e1) & n_phone(x2) & n_people(x1) & Theme(e1,x2) & Actor(e1,x1))
A girl with a uniform standing on a sidewalk with something red and blue in her hand.
She is dressed for work
1
-100
It is not apparent she heads to work.
exists s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(a_topic(x1) & with(x1,x2) & on(x2,x3) & with(x3,x4) & in(s3,x7) & n_hand(x7) & of(x7,x1) & n_female(x1) & Theme(s3,x6) & a_blue(s3) & (x4 = x6) & Theme(s2,x5) & a_red(s2) & (x4 = x5) & n_thing(x4) & n_sidewalk(x3) & n_standing(x2) & a_uniform(s1) & Theme(s1,x2) & n_girl(x1))
exists e1 x1.(for(e1,x1) & n_work(x1) & Theme(e1,x1) & v_dress(e1) & n_female(x1))
779c9ede-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(with(x3,x4) & with(x1,x2) & on(x2,x3) & of(x7,x1) & n_thing(x4) & n_standing(x2) & n_sidewalk(x3) & n_hand(x7) & n_girl(x1) & n_female(x1) & in(s3,x7) & a_uniform(s1) & a_topic(x1) & a_red(s2) & a_blue(s3) & Theme(s3,x6) & Theme(s2,x5) & Theme(s1,x2) & (x4 = x6) & (x4 = x5))
exists e1 x1.(v_dress(e1) & n_work(x1) & n_female(x1) & for(e1,x1) & Theme(e1,x1))
A girl with a uniform standing on a sidewalk with something red and blue in her hand.
A female is outdoors.
0
-100
A girl is a female, and standing on a sidewalk implies she is outdoors.
exists s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(a_topic(x1) & with(x1,x2) & on(x2,x3) & with(x3,x4) & in(s3,x7) & n_hand(x7) & of(x7,x1) & n_female(x1) & Theme(s3,x6) & a_blue(s3) & (x4 = x6) & Theme(s2,x5) & a_red(s2) & (x4 = x5) & n_thing(x4) & n_sidewalk(x3) & n_standing(x2) & a_uniform(s1) & Theme(s1,x2) & n_girl(x1))
exists p1 x1.(exists x2.((x1 = x2) & n_outdoors(x2)) & n_female(x1))
779ca3ca-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(with(x3,x4) & with(x1,x2) & on(x2,x3) & of(x7,x1) & n_thing(x4) & n_standing(x2) & n_sidewalk(x3) & n_hand(x7) & n_girl(x1) & n_female(x1) & in(s3,x7) & a_uniform(s1) & a_topic(x1) & a_red(s2) & a_blue(s3) & Theme(s3,x6) & Theme(s2,x5) & Theme(s1,x2) & (x4 = x6) & (x4 = x5))
exists x1.(n_female(x1) & exists x2.(n_outdoors(x2) & (x1 = x2)))
A girl with a uniform standing on a sidewalk with something red and blue in her hand.
The girl is in the middle of the road.
2
-100
One cannot be both on the sidewalk and in the middle of the road at the same time.
exists s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(a_topic(x1) & with(x1,x2) & on(x2,x3) & with(x3,x4) & in(s3,x7) & n_hand(x7) & of(x7,x1) & n_female(x1) & Theme(s3,x6) & a_blue(s3) & (x4 = x6) & Theme(s2,x5) & a_red(s2) & (x4 = x5) & n_thing(x4) & n_sidewalk(x3) & n_standing(x2) & a_uniform(s1) & Theme(s1,x2) & n_girl(x1))
exists p1 x1 x2 x3.(n_road(x3) & n_middle(x2) & n_girl(x1) & in(x1,x2) & of(x2,x3))
779ca8b6-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(with(x3,x4) & with(x1,x2) & on(x2,x3) & of(x7,x1) & n_thing(x4) & n_standing(x2) & n_sidewalk(x3) & n_hand(x7) & n_girl(x1) & n_female(x1) & in(s3,x7) & a_uniform(s1) & a_topic(x1) & a_red(s2) & a_blue(s3) & Theme(s3,x6) & Theme(s2,x5) & Theme(s1,x2) & (x4 = x6) & (x4 = x5))
exists x1 x2 x3.(of(x2,x3) & n_road(x3) & n_middle(x2) & n_girl(x1) & in(x1,x2))
A crowd of young people in winter clothing, waiting for the train.
The crowd of young people are taking the train together to go to an event.
1
-100
It is not apparent they are together for an event.
exists e1 s1 x1 x2 x3 x4 x5 x6.(n_train(x6) & a_topic(x1) & for(e1,x6) & Actor(e1,x5) & v_wait(e1) & (x1 = x5) & in(x1,x3) & n_clothing(x3) & of(x3,x4) & n_winter(x4) & of(x1,x2) & n_people(x2) & a_young(s1) & Theme(s1,x2) & n_crowd(x1))
exists e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(n_train(x5) & n_crowd(x3) & n_crowd(x1) & Topic(e1,p1) & exists e2 x6.(to(e2,x6) & n_event(x6) & Actor(e2,x1) & v_go(e2)) & a_together(s3) & Manner(e1,s3) & Theme(e1,x5) & Actor(e1,x3) & v_take(e1) & of(x3,x4) & n_people(x4) & a_young(s2) & Theme(s2,x4) & of(x1,x2) & n_people(x2) & a_young(s1) & Theme(s1,x2))
779cafdc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6.(v_wait(e1) & of(x3,x4) & of(x1,x2) & n_winter(x4) & n_train(x6) & n_people(x2) & n_crowd(x1) & n_clothing(x3) & in(x1,x3) & for(e1,x6) & a_young(s1) & a_topic(x1) & Theme(s1,x2) & Actor(e1,x5) & (x1 = x5))
exists e1 p1 s1 s2 s3 x1 x2 x3 x4 x5.(v_take(e1) & of(x3,x4) & of(x1,x2) & n_train(x5) & n_people(x4) & n_people(x2) & n_crowd(x3) & n_crowd(x1) & exists e2 x6.(v_go(e2) & to(e2,x6) & n_event(x6) & Actor(e2,x1)) & a_young(s2) & a_young(s1) & a_together(s3) & Topic(e1,p1) & Theme(s2,x4) & Theme(s1,x2) & Theme(e1,x5) & Manner(e1,s3) & Actor(e1,x3))
A crowd of young people in winter clothing, waiting for the train.
The young people are eating ice cream at the mall.
2
-100
People who are at the mall are not waiting for a train.
exists e1 s1 x1 x2 x3 x4 x5 x6.(n_train(x6) & a_topic(x1) & for(e1,x6) & Actor(e1,x5) & v_wait(e1) & (x1 = x5) & in(x1,x3) & n_clothing(x3) & of(x3,x4) & n_winter(x4) & of(x1,x2) & n_people(x2) & a_young(s1) & Theme(s1,x2) & n_crowd(x1))
exists e1 s1 x1 x2 x3 x4.(n_mall(x4) & n_people(x1) & a_young(s1) & Theme(s1,x1) & at(e1,x4) & Theme(e1,x2) & Actor(e1,x1) & v_eat(e1) & n_cream(x2) & of(x2,x3) & n_ice(x3))
779cb554-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6.(v_wait(e1) & of(x3,x4) & of(x1,x2) & n_winter(x4) & n_train(x6) & n_people(x2) & n_crowd(x1) & n_clothing(x3) & in(x1,x3) & for(e1,x6) & a_young(s1) & a_topic(x1) & Theme(s1,x2) & Actor(e1,x5) & (x1 = x5))
exists e1 s1 x1 x2 x3 x4.(v_eat(e1) & of(x2,x3) & n_people(x1) & n_mall(x4) & n_ice(x3) & n_cream(x2) & at(e1,x4) & a_young(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A crowd of young people in winter clothing, waiting for the train.
It is cold at the train station.
0
-100
Winter clothing is worn only when it is cold.
exists e1 s1 x1 x2 x3 x4 x5 x6.(n_train(x6) & a_topic(x1) & for(e1,x6) & Actor(e1,x5) & v_wait(e1) & (x1 = x5) & in(x1,x3) & n_clothing(x3) & of(x3,x4) & n_winter(x4) & of(x1,x2) & n_people(x2) & a_young(s1) & Theme(s1,x2) & n_crowd(x1))
exists s1 x1 x2 x3.(n_station(x2) & of(x2,x3) & n_train(x3) & n_thing(x1) & at(s1,x2) & Theme(s1,x1) & a_cold(s1))
779cbaa4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4 x5 x6.(v_wait(e1) & of(x3,x4) & of(x1,x2) & n_winter(x4) & n_train(x6) & n_people(x2) & n_crowd(x1) & n_clothing(x3) & in(x1,x3) & for(e1,x6) & a_young(s1) & a_topic(x1) & Theme(s1,x2) & Actor(e1,x5) & (x1 = x5))
exists s1 x1 x2 x3.(of(x2,x3) & n_train(x3) & n_thing(x1) & n_station(x2) & at(s1,x2) & a_cold(s1) & Theme(s1,x1))
Three people in an Asian transportation station are all focused on their cellphones.
Three people in a European bus stop are looking at their watches.
2
-100
A European bus stop is not the same as an Asian transportation station and the people are either focused on cellphones or watches
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists e1 s1 x1 x2 x3 x4.(at(e1,x4) & n_watch(x4) & of(x4,x1) & n_thing(x1) & Actor(e1,x1) & v_look(e1) & in(x1,x2) & n_stop(x2) & of(x2,x3) & n_bus(x3) & a_european(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
779cc030-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists e1 s1 x1 x2 x3 x4.(v_look(e1) & of(x4,x1) & of(x2,x3) & n_watch(x4) & n_thing(x1) & n_stop(x2) & n_people(x1) & n_bus(x3) & in(x1,x2) & card_eq_3(x1) & at(e1,x4) & a_european(s1) & Theme(s1,x2) & Actor(e1,x1))
Three people in an Asian transportation station are all focused on their cellphones.
The folks are all ignoring their surroundings.
0
-100
Because the people are on their cellphones, it can be assumed that they are ignoring their surroundings.
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists e1 s1 x1 x2.(n_surroundings(x2) & of(x2,x1) & n_thing(x1) & n_folk(x1) & a_all(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_ignore(e1))
779cc4a4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists e1 s1 x1 x2.(v_ignore(e1) & of(x2,x1) & n_thing(x1) & n_surroundings(x2) & n_folk(x1) & a_all(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
Three people in an Asian transportation station are all focused on their cellphones.
Three schoolkids in a Japanese trainstation watch anime.
1
-100
Three people doesn't imply schoolkids. Not all asians are Japanese. Being focused on their cellphones doesn't imply they watch anime
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists s1 x1 x2 x3 x4.(a_topic(x1) & in(x1,x2) & Time(x2,x4) & n_anime(x4) & n_watch(x2) & of(x2,x3) & n_trainstation(x3) & a_japanese(s1) & Theme(s1,x2) & n_schoolkid(x1) & card_eq_3(x1))
779cc8fa-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists s1 x1 x2 x3 x4.(of(x2,x3) & n_watch(x2) & n_trainstation(x3) & n_schoolkid(x1) & n_anime(x4) & in(x1,x2) & card_eq_3(x1) & a_topic(x1) & a_japanese(s1) & Time(x2,x4) & Theme(s1,x2))
Three people in an Asian transportation station are all focused on their cellphones.
The business men are all preparing for their meeting.
1
-100
It is not apparent they are business men prepping for a meeting.
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists e1 s1 x1 x2 x3.(n_meeting(x3) & of(x3,x1) & n_thing(x1) & n_man(x1) & of(x1,x2) & n_business(x2) & a_all(s1) & Manner(e1,s1) & for(e1,x3) & Actor(e1,x1) & v_prepare(e1))
779ccd46-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists e1 s1 x1 x2 x3.(v_prepare(e1) & of(x3,x1) & of(x1,x2) & n_thing(x1) & n_meeting(x3) & n_man(x1) & n_business(x2) & for(e1,x3) & a_all(s1) & Manner(e1,s1) & Actor(e1,x1))
Three people in an Asian transportation station are all focused on their cellphones.
The men are all enjoying a spoken conversation together.
2
-100
People do not have to be men. People are either on their cellphones or enjoying a spoken conversation.
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists e2 e1 s1 x1 x2.(n_man(x1) & a_all(s1) & Manner(e2,s1) & Theme(e2,x2) & Actor(e2,x1) & v_enjoy(e2) & r_together(x2) & n_conversation(x2) & Theme(e1,x2) & v_speak(e1))
779cd340-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists e2 e1 s1 x1 x2.(v_speak(e1) & v_enjoy(e2) & r_together(x2) & n_man(x1) & n_conversation(x2) & a_all(s1) & Theme(e2,x2) & Theme(e1,x2) & Manner(e2,s1) & Actor(e2,x1))
Three people in an Asian transportation station are all focused on their cellphones.
Three people focused on their iPhones.
1
-100
Nothing in sentence 1 indicates that the phones are iphones
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists e1 x1 x2.(on(e1,x2) & n_iphone(x2) & of(x2,x1) & n_thing(x1) & Actor(e1,x1) & v_focus(e1) & n_people(x1) & card_eq_3(x1))
779cd89a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists e1 x1 x2.(v_focus(e1) & on(e1,x2) & of(x2,x1) & n_thing(x1) & n_people(x1) & n_iphone(x2) & card_eq_3(x1) & Actor(e1,x1))
Three people in an Asian transportation station are all focused on their cellphones.
Three people are checking bus times on their phones
1
-100
Nothing about sentence one says bus
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists e1 x1 x2 x3 x4.(Theme(e1,x2) & Actor(e1,x1) & v_check(e1) & on(x2,x4) & n_phone(x4) & of(x4,x1) & n_thing(x1) & n_time(x2) & of(x2,x3) & n_bus(x3) & n_people(x1) & card_eq_3(x1))
779cdd54-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists e1 x1 x2 x3 x4.(v_check(e1) & on(x2,x4) & of(x4,x1) & of(x2,x3) & n_time(x2) & n_thing(x1) & n_phone(x4) & n_people(x1) & n_bus(x3) & card_eq_3(x1) & Theme(e1,x2) & Actor(e1,x1))
Three people in an Asian transportation station are all focused on their cellphones.
There are three people talking to each other
2
-100
TALKING IS NOT THE SAME AS FOCUSED ON THEIR CELLPHONES
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists p1 x1 e1 x2 x3.((x1 = x2) & all x4.(n_other(x4) -> to(e1,x4)) & Actor(e1,x3) & v_talk(e1) & (x2 = x3) & n_people(x2) & card_eq_3(x2))
779ce254-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists x1 e1 x2 x3.(v_talk(e1) & n_people(x2) & card_eq_3(x2) & all x4.(to(e1,x4) | -n_other(x4)) & Actor(e1,x3) & (x2 = x3) & (x1 = x2))
Three people in an Asian transportation station are all focused on their cellphones.
Three people stare at cellphone screens.
0
-100
People focused on their cellphones implies they stare at cellphone screens.
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists s1 x1 x2 x3 x4.(a_topic(x1) & at(x1,x3) & n_screen(x3) & of(x3,x4) & n_cellphone(x4) & Theme(s1,x2) & a_stare(s1) & (x1 = x2) & n_people(x1) & card_eq_3(x1))
779ce718-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists s1 x1 x2 x3 x4.(of(x3,x4) & n_screen(x3) & n_people(x1) & n_cellphone(x4) & card_eq_3(x1) & at(x1,x3) & a_topic(x1) & a_stare(s1) & Theme(s1,x2) & (x1 = x2))
Three people in an Asian transportation station are all focused on their cellphones.
Three people are not focusing on their cellphones.
2
-100
FOCUSED IS NOT HE SAME AS NOT FOCUSING
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists x1 x2.(-exists e1.(on(e1,x2) & Actor(e1,x1) & v_focus(e1)) & n_cellphone(x2) & of(x2,x1) & n_thing(x1) & n_people(x1) & card_eq_3(x1))
779cebb4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists x1 x2.(of(x2,x1) & n_thing(x1) & n_people(x1) & n_cellphone(x2) & card_eq_3(x1) & all e1.(-v_focus(e1) | -on(e1,x2) | -Actor(e1,x1)))
Three people in an Asian transportation station are all focused on their cellphones.
Three people focused on their cellphones.
0
-100
People focused on their cellphones denotes they are focused on their cellphones.
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
exists e1 x1 x2.(on(e1,x2) & n_cellphone(x2) & of(x2,x1) & n_thing(x1) & Actor(e1,x1) & v_focus(e1) & n_people(x1) & card_eq_3(x1))
779cf10e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
exists e1 x1 x2.(v_focus(e1) & on(e1,x2) & of(x2,x1) & n_thing(x1) & n_people(x1) & n_cellphone(x2) & card_eq_3(x1) & Actor(e1,x1))
Three people in an Asian transportation station are all focused on their cellphones.
Everyone is holding phones
0
-100
People focused on their cellphones implies they are holding cellphones.
exists e1 s1 s2 x1 x2 x3 x4.(a_all(s2) & Manner(e1,s2) & on(e1,x4) & n_cellphone(x4) & of(x4,x1) & n_thing(x1) & Theme(e1,x1) & v_focus(e1) & in(x1,x2) & n_station(x2) & of(x2,x3) & n_transportation(x3) & a_asian(s1) & Theme(s1,x2) & n_people(x1) & card_eq_3(x1))
all x1.(n_person(x1) -> exists e1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_phone(x2)))
779cf636-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(v_focus(e1) & on(e1,x4) & of(x4,x1) & of(x2,x3) & n_transportation(x3) & n_thing(x1) & n_station(x2) & n_people(x1) & n_cellphone(x4) & in(x1,x2) & card_eq_3(x1) & a_asian(s1) & a_all(s2) & Theme(s1,x2) & Theme(e1,x1) & Manner(e1,s2))
all x1.(exists e1 x2.(v_hold(e1) & n_phone(x2) & Theme(e1,x2) & Actor(e1,x1)) | -n_person(x1))
People in a subway station waiting for their train.
A man is talking loudly into his cellphone at the trainstation.
1
-100
Sentence one says nothing about a cellphone
exists e1 x1 x2 x3 x4 x5.(a_topic(x1) & in(x1,x2) & for(e1,x5) & n_train(x5) & of(x5,x1) & n_thing(x1) & Actor(e1,x4) & v_wait(e1) & (x2 = x4) & n_station(x2) & of(x2,x3) & n_subway(x3) & n_people(x1))
exists e1 s1 x1 x2 x3.(n_trainstation(x3) & at(e1,x3) & a_loudly(s1) & Manner(e1,s1) & into(e1,x2) & n_cellphone(x2) & of(x2,x1) & n_male(x1) & Actor(e1,x1) & v_talk(e1) & n_man(x1))
779cfcc6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5.(v_wait(e1) & of(x5,x1) & of(x2,x3) & n_train(x5) & n_thing(x1) & n_subway(x3) & n_station(x2) & n_people(x1) & in(x1,x2) & for(e1,x5) & a_topic(x1) & Actor(e1,x4) & (x2 = x4))
exists e1 s1 x1 x2 x3.(v_talk(e1) & of(x2,x1) & n_trainstation(x3) & n_man(x1) & n_male(x1) & n_cellphone(x2) & into(e1,x2) & at(e1,x3) & a_loudly(s1) & Manner(e1,s1) & Actor(e1,x1))
People in a subway station waiting for their train.
People are using public transportation.
0
-100
If people are in a subway station waiting for their train, it follows that they are using public transportation
exists e1 x1 x2 x3 x4 x5.(a_topic(x1) & in(x1,x2) & for(e1,x5) & n_train(x5) & of(x5,x1) & n_thing(x1) & Actor(e1,x4) & v_wait(e1) & (x2 = x4) & n_station(x2) & of(x2,x3) & n_subway(x3) & n_people(x1))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_use(e1) & n_transportation(x2) & a_public(s1) & Theme(s1,x2) & n_people(x1))
779d0194-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5.(v_wait(e1) & of(x5,x1) & of(x2,x3) & n_train(x5) & n_thing(x1) & n_subway(x3) & n_station(x2) & n_people(x1) & in(x1,x2) & for(e1,x5) & a_topic(x1) & Actor(e1,x4) & (x2 = x4))
exists e1 s1 x1 x2.(v_use(e1) & n_transportation(x2) & n_people(x1) & a_public(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
People in a subway station waiting for their train.
People are waiting at the airport gate for the plane.
2
-100
People are either at the airport or in a subway station.
exists e1 x1 x2 x3 x4 x5.(a_topic(x1) & in(x1,x2) & for(e1,x5) & n_train(x5) & of(x5,x1) & n_thing(x1) & Actor(e1,x4) & v_wait(e1) & (x2 = x4) & n_station(x2) & of(x2,x3) & n_subway(x3) & n_people(x1))
exists e1 x1 x2 x3 x4.(n_plane(x4) & n_gate(x2) & of(x2,x3) & n_airport(x3) & at(e1,x2) & for(x2,x4) & Actor(e1,x1) & v_wait(e1) & n_people(x1))
779d0626-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5.(v_wait(e1) & of(x5,x1) & of(x2,x3) & n_train(x5) & n_thing(x1) & n_subway(x3) & n_station(x2) & n_people(x1) & in(x1,x2) & for(e1,x5) & a_topic(x1) & Actor(e1,x4) & (x2 = x4))
exists e1 x1 x2 x3 x4.(v_wait(e1) & of(x2,x3) & n_plane(x4) & n_people(x1) & n_gate(x2) & n_airport(x3) & for(x2,x4) & at(e1,x2) & Actor(e1,x1))
Many people are waiting to board a subway.
The train is seen close by
1
-100
There is no information that the train is approaching to be seen
exists e1 p1 x1.(Topic(e1,p1) & Actor(e1,x1) & v_wait(e1) & exists e2 x2.(Theme(e2,x2) & Actor(e2,x1) & v_board(e2) & n_subway(x2)) & n_people(x1) & n_quantity(x1))
exists e1 s1 x1.(n_train(x1) & r_close(e1) & a_by(s1) & Manner(e1,s1) & Theme(e1,x1) & v_see(e1))
779d0b58-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1.(v_wait(e1) & n_quantity(x1) & n_people(x1) & exists e2 x2.(v_board(e2) & n_subway(x2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 s1 x1.(v_see(e1) & r_close(e1) & n_train(x1) & a_by(s1) & Theme(e1,x1) & Manner(e1,s1))
Many people are waiting to board a subway.
People are on a subway loading dock
0
-100
people are waiting to board a subway. simply means people are on a subway loading dock
exists e1 p1 x1.(Topic(e1,p1) & Actor(e1,x1) & v_wait(e1) & exists e2 x2.(Theme(e2,x2) & Actor(e2,x1) & v_board(e2) & n_subway(x2)) & n_people(x1) & n_quantity(x1))
exists p1 x1.(exists x2 x3 x4.(on(x1,x2) & n_dock(x2) & of(x2,x4) & n_loading(x4) & of(x2,x3) & n_subway(x3)) & n_people(x1))
779d10da-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1.(v_wait(e1) & n_quantity(x1) & n_people(x1) & exists e2 x2.(v_board(e2) & n_subway(x2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists x1.(n_people(x1) & exists x2 x3 x4.(on(x1,x2) & of(x2,x4) & of(x2,x3) & n_subway(x3) & n_loading(x4) & n_dock(x2)))
Many people are waiting to board a subway.
People are climbing on a boat
2
-100
A subway and a boat are two different vehicles, and one group of people wait to board the subway while another are currently climbing on the boat
exists e1 p1 x1.(Topic(e1,p1) & Actor(e1,x1) & v_wait(e1) & exists e2 x2.(Theme(e2,x2) & Actor(e2,x1) & v_board(e2) & n_subway(x2)) & n_people(x1) & n_quantity(x1))
exists e1 x1 x2.(on(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_climb(e1) & n_people(x1))
779d1576-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1.(v_wait(e1) & n_quantity(x1) & n_people(x1) & exists e2 x2.(v_board(e2) & n_subway(x2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 x1 x2.(v_climb(e1) & on(e1,x2) & n_people(x1) & n_boat(x2) & Actor(e1,x1))
Persons of different races and ethnicities waiting to board a light train.
Some people wait on line for the train.
1
-100
nothing about sentence one indicates that the people are waiting on line
exists e1 p1 x1 x2 x3 x4 x5 x6.(n_race(x4) & a_topic(x1) & of(x1,x2) & Topic(e1,p1) & Actor(e1,x6) & v_wait(e1) & exists e2 s1 x7.(Theme(e2,x7) & Actor(e2,x6) & v_board(e2) & n_train(x7) & a_light(s1) & Theme(s1,x7)) & (x2 = x6) & subset_of(x5,x2) & n_ethnicity(x5) & subset_of(x3,x2) & -(x3 = x4) & n_race(x3) & n_person(x1))
exists e1 x1 x2 x3.(n_train(x3) & for(e1,x3) & on(e1,x2) & n_line(x2) & Actor(e1,x1) & v_wait(e1) & n_people(x1))
779d19fe-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3 x4 x5 x6.(v_wait(e1) & subset_of(x5,x2) & subset_of(x3,x2) & of(x1,x2) & n_race(x4) & n_race(x3) & n_person(x1) & n_ethnicity(x5) & exists e2 s1 x7.(v_board(e2) & n_train(x7) & a_light(s1) & Theme(s1,x7) & Theme(e2,x7) & Actor(e2,x6)) & a_topic(x1) & Topic(e1,p1) & Actor(e1,x6) & -(x3 = x4) & (x2 = x6))
exists e1 x1 x2 x3.(v_wait(e1) & on(e1,x2) & n_train(x3) & n_people(x1) & n_line(x2) & for(e1,x3) & Actor(e1,x1))
Persons of different races and ethnicities waiting to board a light train.
A group of people of different races wait for a train.
0
-100
Persons of different races waiting to board a light train is same as group of people of different races wait for a train.
exists e1 p1 x1 x2 x3 x4 x5 x6.(n_race(x4) & a_topic(x1) & of(x1,x2) & Topic(e1,p1) & Actor(e1,x6) & v_wait(e1) & exists e2 s1 x7.(Theme(e2,x7) & Actor(e2,x6) & v_board(e2) & n_train(x7) & a_light(s1) & Theme(s1,x7)) & (x2 = x6) & subset_of(x5,x2) & n_ethnicity(x5) & subset_of(x3,x2) & -(x3 = x4) & n_race(x3) & n_person(x1))
exists e1 x1 x2 x3 x4 x5.(n_race(x4) & for(e1,x5) & n_train(x5) & Actor(e1,x1) & v_wait(e1) & of(x1,x3) & -(x3 = x4) & n_race(x3) & of(x1,x2) & n_people(x2) & n_group(x1))
779d1e90-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3 x4 x5 x6.(v_wait(e1) & subset_of(x5,x2) & subset_of(x3,x2) & of(x1,x2) & n_race(x4) & n_race(x3) & n_person(x1) & n_ethnicity(x5) & exists e2 s1 x7.(v_board(e2) & n_train(x7) & a_light(s1) & Theme(s1,x7) & Theme(e2,x7) & Actor(e2,x6)) & a_topic(x1) & Topic(e1,p1) & Actor(e1,x6) & -(x3 = x4) & (x2 = x6))
exists e1 x1 x2 x3 x4 x5.(v_wait(e1) & of(x1,x3) & of(x1,x2) & n_train(x5) & n_race(x4) & n_race(x3) & n_people(x2) & n_group(x1) & for(e1,x5) & Actor(e1,x1) & -(x3 = x4))
Persons of different races and ethnicities waiting to board a light train.
A cat climbs a fence.
2
-100
person waiting and cat climbs is different
exists e1 p1 x1 x2 x3 x4 x5 x6.(n_race(x4) & a_topic(x1) & of(x1,x2) & Topic(e1,p1) & Actor(e1,x6) & v_wait(e1) & exists e2 s1 x7.(Theme(e2,x7) & Actor(e2,x6) & v_board(e2) & n_train(x7) & a_light(s1) & Theme(s1,x7)) & (x2 = x6) & subset_of(x5,x2) & n_ethnicity(x5) & subset_of(x3,x2) & -(x3 = x4) & n_race(x3) & n_person(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_climb(e1) & n_fence(x2) & n_cat(x1))
779d23fe-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3 x4 x5 x6.(v_wait(e1) & subset_of(x5,x2) & subset_of(x3,x2) & of(x1,x2) & n_race(x4) & n_race(x3) & n_person(x1) & n_ethnicity(x5) & exists e2 s1 x7.(v_board(e2) & n_train(x7) & a_light(s1) & Theme(s1,x7) & Theme(e2,x7) & Actor(e2,x6)) & a_topic(x1) & Topic(e1,p1) & Actor(e1,x6) & -(x3 = x4) & (x2 = x6))
exists e1 x1 x2.(v_climb(e1) & n_fence(x2) & n_cat(x1) & Theme(e1,x2) & Actor(e1,x1))
Girl in polka dot cap swimming.
The girl is happy.
1
-100
nothing about sentence one states the girl is happy
exists s1 x1 x2 x3 x4.(ne_nam_girl(s1) & a_topic(s1) & in(s1,x1) & n_swimming(x1) & of(x1,x4) & n_cap(x4) & of(x1,x3) & n_dot(x3) & of(x1,x2) & n_polka(x2))
exists s1 x1.(n_girl(x1) & Theme(s1,x1) & a_happy(s1))
779d2908-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3 x4.(of(x1,x4) & of(x1,x3) & of(x1,x2) & ne_nam_girl(s1) & n_swimming(x1) & n_polka(x2) & n_dot(x3) & n_cap(x4) & in(s1,x1) & a_topic(s1))
exists s1 x1.(n_girl(x1) & a_happy(s1) & Theme(s1,x1))
Girl in polka dot cap swimming.
The girl is swimming .
0
-100
Both subjects are swimming
exists s1 x1 x2 x3 x4.(ne_nam_girl(s1) & a_topic(s1) & in(s1,x1) & n_swimming(x1) & of(x1,x4) & n_cap(x4) & of(x1,x3) & n_dot(x3) & of(x1,x2) & n_polka(x2))
exists p1 x1.(n_girl(x1) & exists x2.((x1 = x2) & n_swimming(x2)))
779d2d4a-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3 x4.(of(x1,x4) & of(x1,x3) & of(x1,x2) & ne_nam_girl(s1) & n_swimming(x1) & n_polka(x2) & n_dot(x3) & n_cap(x4) & in(s1,x1) & a_topic(s1))
exists x1.(n_girl(x1) & exists x2.(n_swimming(x2) & (x1 = x2)))
Girl in polka dot cap swimming.
The girl is laying down.
2
-100
LAYING DOWN IS NOT SWIMMING
exists s1 x1 x2 x3 x4.(ne_nam_girl(s1) & a_topic(s1) & in(s1,x1) & n_swimming(x1) & of(x1,x4) & n_cap(x4) & of(x1,x3) & n_dot(x3) & of(x1,x2) & n_polka(x2))
exists e1 s1 x1.(n_girl(x1) & a_down(s1) & Manner(e1,s1) & Actor(e1,x1) & v_lay(e1))
779d31f0-e4c8-11ec-9cdd-0242ac1c0002
exists s1 x1 x2 x3 x4.(of(x1,x4) & of(x1,x3) & of(x1,x2) & ne_nam_girl(s1) & n_swimming(x1) & n_polka(x2) & n_dot(x3) & n_cap(x4) & in(s1,x1) & a_topic(s1))
exists e1 s1 x1.(v_lay(e1) & n_girl(x1) & a_down(s1) & Manner(e1,s1) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A man is climbing on some metal poles as he climbs K2.
1
0.520447
Nothing about sentence one indicates that the man is climbing a mountain, let alone k2
exists e1 e2 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 p1 x1 x2 x3.(exists e2 x4.(on(e2,x4) & ne_nam_k2(x4) & Actor(e2,x1) & v_climb(e2)) & n_male(x1) & as(e1,p1) & on(e1,x2) & n_pole(x2) & of(x2,x3) & n_metal(x3) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
779d365a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 p1 x1 x2 x3.(v_climb(e1) & on(e1,x2) & of(x2,x3) & n_pole(x2) & n_metal(x3) & n_man(x1) & n_male(x1) & exists e2 x4.(v_climb(e2) & on(e2,x4) & ne_nam_k2(x4) & Actor(e2,x1)) & as(e1,p1) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A man is climbing poles to reach the top of a building.
1
0.189233
Nothing about sentence one indicates that the man is climbing a building
exists e1 e2 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 p1 x1 x2 x3 x4.(n_top(x4) & Topic(e1,p1) & exists e2 x5.(Theme(e2,x4) & Actor(e2,x1) & v_reach(e2) & of(x4,x5) & n_building(x5)) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & n_pole(x3) & n_man(x2) & n_man(x1))
779d3aec-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 p1 x1 x2 x3 x4.(v_climb(e1) & n_top(x4) & n_pole(x3) & n_man(x2) & n_man(x1) & exists e2 x5.(v_reach(e2) & of(x4,x5) & n_building(x5) & Theme(e2,x4) & Actor(e2,x1)) & Topic(e1,p1) & Theme(e1,x3) & Actor(e1,x2))
A man is climbing on top of some metal poles attached to each other.
A man is sliding down the poles upside down.
2
-100
SLIDING IS NOT CLIMBING
exists e2 e1 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 s1 s2 x1 x2.(n_pole(x2) & r_upside(e1) & a_down(s2) & Manner(e1,s2) & a_down(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_slide(e1) & n_man(x1))
779d4046-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 s1 s2 x1 x2.(v_slide(e1) & r_upside(e1) & n_pole(x2) & n_man(x1) & a_down(s2) & a_down(s1) & Theme(e1,x2) & Manner(e1,s2) & Manner(e1,s1) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A man is climbing a hill made of ice cream.
2
-100
The man is either climbing on some metal poles or on a hill made of ice cream
exists e1 e2 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 e2 x1 x2 x3 x4 x5.(Theme(e2,x2) & Actor(e2,x1) & v_climb(e2) & of(e1,x4) & n_cream(x4) & of(x4,x5) & n_ice(x5) & Theme(e1,x3) & v_make(e1) & (x2 = x3) & n_hill(x2) & n_man(x1))
779d44d8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 e2 x1 x2 x3 x4 x5.(v_make(e1) & v_climb(e2) & of(x4,x5) & of(e1,x4) & n_man(x1) & n_ice(x5) & n_hill(x2) & n_cream(x4) & Theme(e2,x2) & Theme(e1,x3) & Actor(e2,x1) & (x2 = x3))
A man is climbing on top of some metal poles attached to each other.
A man is climbing a metal ladder.
0
-100
man is climbing on top of some metal poles means man is climbing a metal ladder
exists e1 e2 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_climb(e1) & n_ladder(x2) & of(x2,x3) & n_metal(x3) & n_man(x1))
779d4c80-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 x1 x2 x3.(v_climb(e1) & of(x2,x3) & n_metal(x3) & n_man(x1) & n_ladder(x2) & Theme(e1,x2) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A man is sleeping.
2
-100
A man cannot be climbing while he is sleeping.
exists e1 e2 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 x1.(Actor(e1,x1) & v_sleep(e1) & n_man(x1))
779d519e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 x1.(v_sleep(e1) & n_man(x1) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A man in a red shirt is climbing red poles.
1
0.005251
there is no information in sentence 1 that the poles are red
exists e2 e1 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 s1 s2 x1 x2 x3.(Theme(e1,x3) & Actor(e1,x1) & v_climb(e1) & n_pole(x3) & a_red(s2) & Theme(s2,x3) & in(x1,x2) & n_shirt(x2) & a_red(s1) & Theme(s1,x2) & n_man(x1))
779d5694-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 s1 s2 x1 x2 x3.(v_climb(e1) & n_shirt(x2) & n_pole(x3) & n_man(x1) & in(x1,x2) & a_red(s2) & a_red(s1) & Theme(s2,x3) & Theme(s1,x2) & Theme(e1,x3) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A man is trying to reach something very high up.
1
0.705015
nothing indicates that the man is trying to reach something.
exists e1 e2 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 p1 x1.(Topic(e1,p1) & Actor(e1,x1) & v_try(e1) & exists e2 s1 s2 x2 x3.(Theme(e2,x2) & Actor(e2,x1) & v_reach(e2) & r_very(s1) & a_up(s2) & Manner(s1,s2) & Theme(s1,x3) & a_high(s1) & (x2 = x3) & n_thing(x2)) & n_man(x1))
779d5b58-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 p1 x1.(v_try(e1) & n_man(x1) & exists e2 s1 s2 x2 x3.(v_reach(e2) & r_very(s1) & n_thing(x2) & a_up(s2) & a_high(s1) & Theme(s1,x3) & Theme(e2,x2) & Manner(s1,s2) & Actor(e2,x1) & (x2 = x3)) & Topic(e1,p1) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A woman is on stilts.
2
0.034307
First sentence refers to a man, not a woman.
exists e2 e1 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists p1 x1.(exists x2.(on(x1,x2) & n_stilt(x2)) & n_woman(x1))
779d6012-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists x1.(n_woman(x1) & exists x2.(on(x1,x2) & n_stilt(x2)))
A man is climbing on top of some metal poles attached to each other.
A man is climbing on some poles.
0
-100
man is climbing on top of some metal poles means man is climbing on some poles
exists e2 e1 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 x1 x2.(on(e1,x2) & n_pole(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
779d64c2-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 x1 x2.(v_climb(e1) & on(e1,x2) & n_pole(x2) & n_man(x1) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
The man is trying to get higher
0
-100
man is climbing on top of some metal poles means man is trying to get higher
exists e2 e1 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 p1 x1.(n_man(x1) & Topic(e1,p1) & Actor(e1,x1) & v_try(e1) & exists e2 p2.(exists s1.(r_more(s1) & Theme(s1,x1) & a_higher(s1)) & Topic(e2,p2) & Actor(e2,x1) & v_get(e2)))
779d695e-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 p1 x1.(v_try(e1) & n_man(x1) & exists e2 p2.(v_get(e2) & exists s1.(r_more(s1) & a_higher(s1) & Theme(s1,x1)) & Topic(e2,p2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
This man is running away
2
-100
The man can't be climbing and running at the same time.
exists e1 e2 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 s1 x1.(n_man(x1) & a_away(s1) & Manner(e1,s1) & Actor(e1,x1) & v_run(e1))
779d6efe-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 s1 x1.(v_run(e1) & n_man(x1) & a_away(s1) & Manner(e1,s1) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A man is grabbing metal poles.
0
-100
man is climbing on top of some metal poles is same as man is grabbing metal poles
exists e2 e1 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_grab(e1) & n_pole(x2) & of(x2,x3) & n_metal(x3) & n_man(x1))
779d73ea-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 x1 x2 x3.(v_grab(e1) & of(x2,x3) & n_pole(x2) & n_metal(x3) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
A man is climbing poles
0
0.977961
man is climbing on top of some metal poles is same as man is climbing poles
exists e2 e1 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_climb(e1) & n_pole(x2) & n_man(x1))
779d7886-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists e1 x1 x2.(v_climb(e1) & n_pole(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
A man is climbing on top of some metal poles attached to each other.
The man is in the olympics
1
0.000086
Climbing poles does not mean you are in the olympics.
exists e2 e1 x1 x2 x3 x4 x5.(on(e1,x2) & of(x2,x3) & all x6.(n_other(x6) -> to(e2,x6)) & Theme(e2,x5) & v_attach(e2) & (x3 = x5) & n_pole(x3) & of(x3,x4) & n_metal(x4) & n_top(x2) & Actor(e1,x1) & v_climb(e1) & n_man(x1))
exists p1 x1 x2.(n_olympics(x2) & n_man(x1) & in(x1,x2))
779d7d5e-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5.(v_climb(e1) & v_attach(e2) & on(e1,x2) & of(x3,x4) & of(x2,x3) & n_top(x2) & n_pole(x3) & n_metal(x4) & n_man(x1) & all x6.(to(e2,x6) | -n_other(x6)) & Theme(e2,x5) & Actor(e1,x1) & (x3 = x5))
exists x1 x2.(n_olympics(x2) & n_man(x1) & in(x1,x2))
A man standing on the top of a contraption of poles with the sky as his background.
There is a man sitting
2
-100
The man can either be standing or sitting.
exists e1 x1 x2 x3 x4 x5 x6 x7.(n_background(x7) & of(x7,x3) & n_male(x3) & n_sky(x6) & n_top(x3) & a_topic(x1) & with(e1,x6) & as(x6,x7) & on(e1,x3) & of(x3,x4) & of(x4,x5) & n_pole(x5) & n_contraption(x4) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_man(x1))
exists p1 x1 e1 x2 x3.((x1 = x2) & Actor(e1,x3) & v_sit(e1) & (x2 = x3) & n_man(x2))
779d8948-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7.(with(e1,x6) & v_stand(e1) & on(e1,x3) & of(x7,x3) & of(x4,x5) & of(x3,x4) & n_top(x3) & n_sky(x6) & n_pole(x5) & n_man(x1) & n_male(x3) & n_contraption(x4) & n_background(x7) & as(x6,x7) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists x1 e1 x2 x3.(v_sit(e1) & n_man(x2) & Actor(e1,x3) & (x2 = x3) & (x1 = x2))
A man standing on the top of a contraption of poles with the sky as his background.
There is a man standing
0
-100
A man standing simply means there is a man standing
exists e1 x1 x2 x3 x4 x5 x6 x7.(n_background(x7) & of(x7,x3) & n_male(x3) & n_sky(x6) & n_top(x3) & a_topic(x1) & with(e1,x6) & as(x6,x7) & on(e1,x3) & of(x3,x4) & of(x4,x5) & n_pole(x5) & n_contraption(x4) & Actor(e1,x2) & v_stand(e1) & (x1 = x2) & n_man(x1))
exists p1 x1 x2 x3.((x1 = x2) & n_standing(x2) & of(x2,x3) & n_man(x3))
779d8e66-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5 x6 x7.(with(e1,x6) & v_stand(e1) & on(e1,x3) & of(x7,x3) & of(x4,x5) & of(x3,x4) & n_top(x3) & n_sky(x6) & n_pole(x5) & n_man(x1) & n_male(x3) & n_contraption(x4) & n_background(x7) & as(x6,x7) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists x1 x2 x3.(of(x2,x3) & n_standing(x2) & n_man(x3) & (x1 = x2))
A person stands up high on a pole structure.
A person climbs a pole to survey the area.
1
-100
Standing does not mean that you climbs to get there. Not everyone up high is taking a survey of the area.
exists e1 p1 x1 x2 x3.(on(e1,x2) & n_structure(x2) & of(x2,x3) & n_pole(x3) & exists s1.(r_up(s1) & Theme(s1,x1) & a_high(s1)) & Topic(e1,p1) & Actor(e1,x1) & v_stand(e1) & n_person(x1))
exists e1 p1 x1 x2 x3 x4.(n_area(x4) & Topic(e1,p1) & exists e2.(Theme(e2,x4) & Actor(e2,x1) & v_survey(e2)) & Theme(e1,x3) & Actor(e1,x2) & v_climb(e1) & n_pole(x3) & n_person(x2) & n_person(x1))
779d937a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3.(v_stand(e1) & on(e1,x2) & of(x2,x3) & n_structure(x2) & n_pole(x3) & n_person(x1) & exists s1.(r_up(s1) & a_high(s1) & Theme(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 p1 x1 x2 x3 x4.(v_climb(e1) & n_pole(x3) & n_person(x2) & n_person(x1) & n_area(x4) & exists e2.(v_survey(e2) & Theme(e2,x4) & Actor(e2,x1)) & Topic(e1,p1) & Theme(e1,x3) & Actor(e1,x2))
A person stands up high on a pole structure.
Person standing on a pole.
0
-100
The person is standing because the person stands up high.
exists e1 p1 x1 x2 x3.(on(e1,x2) & n_structure(x2) & of(x2,x3) & n_pole(x3) & exists s1.(r_up(s1) & Theme(s1,x1) & a_high(s1)) & Topic(e1,p1) & Actor(e1,x1) & v_stand(e1) & n_person(x1))
exists x1 x2 x3.(a_topic(x1) & on(x1,x3) & n_pole(x3) & n_standing(x1) & (x1 = x2) & ne_nam_person(x2))
779d9938-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3.(v_stand(e1) & on(e1,x2) & of(x2,x3) & n_structure(x2) & n_pole(x3) & n_person(x1) & exists s1.(r_up(s1) & a_high(s1) & Theme(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists x1 x2 x3.(on(x1,x3) & ne_nam_person(x2) & n_standing(x1) & n_pole(x3) & a_topic(x1) & (x1 = x2))
A person stands up high on a pole structure.
A man sitting at the base of a pole.
2
-100
A person can either stand or sit.
exists e1 p1 x1 x2 x3.(on(e1,x2) & n_structure(x2) & of(x2,x3) & n_pole(x3) & exists s1.(r_up(s1) & Theme(s1,x1) & a_high(s1)) & Topic(e1,p1) & Actor(e1,x1) & v_stand(e1) & n_person(x1))
exists e1 x1 x2 x3 x4.(n_base(x3) & a_topic(x1) & at(e1,x3) & of(x3,x4) & n_pole(x4) & Actor(e1,x2) & v_sit(e1) & (x1 = x2) & n_man(x1))
779d9e88-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2 x3.(v_stand(e1) & on(e1,x2) & of(x2,x3) & n_structure(x2) & n_pole(x3) & n_person(x1) & exists s1.(r_up(s1) & a_high(s1) & Theme(s1,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(v_sit(e1) & of(x3,x4) & n_pole(x4) & n_man(x1) & n_base(x3) & at(e1,x3) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))