premise
stringlengths
9
342
hypothesis
stringlengths
1
295
label
int64
0
2
probability
float64
-100
1
explanation_1
stringlengths
0
706
explanation_2
stringclasses
1 value
explanation_3
stringclasses
1 value
premise_logic
stringlengths
39
2.12k
hypothesis_logic
stringlengths
33
2.09k
id
stringlengths
36
36
premise_sim
stringlengths
39
2.11k
hypothesis_sim
stringlengths
33
2.08k
Men are standing next to a pallet of goods near a boat.
Individuals stand near a boat and next to some commodities.
0
0.928101
Men are individuals and they stand near a boat.
exists e1 x1 x2 x3 x4.(near(e1,x4) & n_boat(x4) & to(e1,x2) & of(x2,x3) & n_goods(x3) & n_pallet(x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists e1 e2 x1 x2 x3 x4.(r_next(e2) & to(e2,x4) & n_commodity(x4) & Actor(e2,x3) & v_stand(e2) & n_individual(x3) & near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_individual(x1))
4cf01c24-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_stand(e1) & to(e1,x2) & r_next(e1) & of(x2,x3) & near(e1,x4) & n_pallet(x2) & n_man(x1) & n_goods(x3) & n_boat(x4) & Actor(e1,x1))
exists e1 e2 x1 x2 x3 x4.(v_stand(e2) & v_stand(e1) & to(e2,x4) & r_next(e2) & near(e1,x2) & n_individual(x3) & n_individual(x1) & n_commodity(x4) & n_boat(x2) & Actor(e2,x3) & Actor(e1,x1))
Men are standing next to a pallet of goods near a boat.
Men are on a dock.
0
-100
The men would have to be standing on a dock to be near a boat.
exists e1 x1 x2 x3 x4.(near(e1,x4) & n_boat(x4) & to(e1,x2) & of(x2,x3) & n_goods(x3) & n_pallet(x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists p1 x1.(exists x2.(on(x1,x2) & n_dock(x2)) & n_man(x1))
4cf0208e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_stand(e1) & to(e1,x2) & r_next(e1) & of(x2,x3) & near(e1,x4) & n_pallet(x2) & n_man(x1) & n_goods(x3) & n_boat(x4) & Actor(e1,x1))
exists x1.(n_man(x1) & exists x2.(on(x1,x2) & n_dock(x2)))
Men are standing next to a pallet of goods near a boat.
Men are standing next to some items.
0
-100
Standing next to a pallet of goods is the same as "some items".
exists e1 x1 x2 x3 x4.(near(e1,x4) & n_boat(x4) & to(e1,x2) & of(x2,x3) & n_goods(x3) & n_pallet(x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists e1 x1 x2.(to(e1,x2) & n_item(x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
4cf02606-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_stand(e1) & to(e1,x2) & r_next(e1) & of(x2,x3) & near(e1,x4) & n_pallet(x2) & n_man(x1) & n_goods(x3) & n_boat(x4) & Actor(e1,x1))
exists e1 x1 x2.(v_stand(e1) & to(e1,x2) & r_next(e1) & n_man(x1) & n_item(x2) & Actor(e1,x1))
Men are standing next to a pallet of goods near a boat.
Men are going to load goods onto a boat.
1
0.869983
The men might be loading goods on a completely different boat in the future, which has nothing to do with where they are currently standing.
exists e1 x1 x2 x3 x4.(near(e1,x4) & n_boat(x4) & to(e1,x2) & of(x2,x3) & n_goods(x3) & n_pallet(x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists e1 p1 x1.(Topic(e1,p1) & Actor(e1,x1) & v_go(e1) & exists e2 x2 x3.(onto(e2,x3) & n_boat(x3) & Theme(e2,x2) & Actor(e2,x1) & v_load(e2) & n_goods(x2)) & n_man(x1))
4cf02bd8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_stand(e1) & to(e1,x2) & r_next(e1) & of(x2,x3) & near(e1,x4) & n_pallet(x2) & n_man(x1) & n_goods(x3) & n_boat(x4) & Actor(e1,x1))
exists e1 p1 x1.(v_go(e1) & n_man(x1) & exists e2 x2 x3.(v_load(e2) & onto(e2,x3) & n_goods(x2) & n_boat(x3) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
Men are standing next to a pallet of goods near a boat.
A few workers, waiting to load the goods from the pallet to the boat.
1
0.862606
A few workers could include women, not just the men standing next to the boat.
exists e1 x1 x2 x3 x4.(near(e1,x4) & n_boat(x4) & to(e1,x2) & of(x2,x3) & n_goods(x3) & n_pallet(x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists e1 p1 s1 x1 x2 x3 x4.(n_boat(x4) & n_pallet(x3) & n_goods(x2) & Topic(e1,p1) & Actor(e1,x1) & v_wait(e1) & exists e2.(to(e2,x4) & from(e2,x3) & Theme(e2,x2) & Actor(e2,x1) & v_load(e2)) & n_worker(x1) & a_few(s1) & Theme(s1,x1))
4cf03128-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_stand(e1) & to(e1,x2) & r_next(e1) & of(x2,x3) & near(e1,x4) & n_pallet(x2) & n_man(x1) & n_goods(x3) & n_boat(x4) & Actor(e1,x1))
exists e1 p1 s1 x1 x2 x3 x4.(v_wait(e1) & n_worker(x1) & n_pallet(x3) & n_goods(x2) & n_boat(x4) & exists e2.(v_load(e2) & to(e2,x4) & from(e2,x3) & Theme(e2,x2) & Actor(e2,x1)) & a_few(s1) & Topic(e1,p1) & Theme(s1,x1) & Actor(e1,x1))
Men are standing next to a pallet of goods near a boat.
Women stand near a boat.
2
-100
This refers to men not women.
exists e1 x1 x2 x3 x4.(near(e1,x4) & n_boat(x4) & to(e1,x2) & of(x2,x3) & n_goods(x3) & n_pallet(x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists e1 x1 x2.(near(e1,x2) & n_boat(x2) & Actor(e1,x1) & v_stand(e1) & n_woman(x1))
4cf036b4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_stand(e1) & to(e1,x2) & r_next(e1) & of(x2,x3) & near(e1,x4) & n_pallet(x2) & n_man(x1) & n_goods(x3) & n_boat(x4) & Actor(e1,x1))
exists e1 x1 x2.(v_stand(e1) & near(e1,x2) & n_woman(x1) & n_boat(x2) & Actor(e1,x1))
Two kids on the beach digging holes in the sand.
There are children playing outdoors.
0
-100
If the kids are digging holes in the sand then they would be outdoors.
exists e1 x1 x2 x3 x4 x5.(n_sand(x5) & n_beach(x2) & a_topic(x1) & on(x1,x2) & in(e1,x5) & Theme(e1,x4) & Actor(e1,x3) & v_dig(e1) & n_hole(x4) & (x2 = x3) & n_kid(x1) & card_eq_2(x1))
exists p1 x1 e1 x2 x3 x4.((x1 = x2) & Theme(e1,x4) & Actor(e1,x3) & v_play(e1) & n_outdoors(x4) & (x2 = x3) & n_child(x2))
4cf03b64-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5.(v_dig(e1) & on(x1,x2) & n_sand(x5) & n_kid(x1) & n_hole(x4) & n_beach(x2) & in(e1,x5) & card_eq_2(x1) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3))
exists x1 e1 x2 x3 x4.(v_play(e1) & n_outdoors(x4) & n_child(x2) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3) & (x1 = x2))
Two kids on the beach digging holes in the sand.
The children are using a bucket and shovel in the sand.
1
-100
The children could be using their hands to dig holes in the sand, not just with a shovel and bucket.
exists e1 x1 x2 x3 x4 x5.(n_sand(x5) & n_beach(x2) & a_topic(x1) & on(x1,x2) & in(e1,x5) & Theme(e1,x4) & Actor(e1,x3) & v_dig(e1) & n_hole(x4) & (x2 = x3) & n_kid(x1) & card_eq_2(x1))
exists e1 x1 x2 x3 x4 x5.(n_sand(x5) & n_child(x1) & in(e1,x5) & Theme(e1,x2) & Actor(e1,x1) & v_use(e1) & n_shovel(x4) & n_bucket(x3) & subset_of(x4,x2) & subset_of(x3,x2))
4cf04028-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5.(v_dig(e1) & on(x1,x2) & n_sand(x5) & n_kid(x1) & n_hole(x4) & n_beach(x2) & in(e1,x5) & card_eq_2(x1) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2 x3 x4 x5.(v_use(e1) & subset_of(x4,x2) & subset_of(x3,x2) & n_shovel(x4) & n_sand(x5) & n_child(x1) & n_bucket(x3) & in(e1,x5) & Theme(e1,x2) & Actor(e1,x1))
Two kids on the beach digging holes in the sand.
The children are swimming in the ocean.
2
-100
The children cannot be digging in the sand and swimming in the ocean simultaneously.
exists e1 x1 x2 x3 x4 x5.(n_sand(x5) & n_beach(x2) & a_topic(x1) & on(x1,x2) & in(e1,x5) & Theme(e1,x4) & Actor(e1,x3) & v_dig(e1) & n_hole(x4) & (x2 = x3) & n_kid(x1) & card_eq_2(x1))
exists e1 x1 x2.(n_ocean(x2) & n_child(x1) & in(e1,x2) & Actor(e1,x1) & v_swim(e1))
4cf044ce-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4 x5.(v_dig(e1) & on(x1,x2) & n_sand(x5) & n_kid(x1) & n_hole(x4) & n_beach(x2) & in(e1,x5) & card_eq_2(x1) & a_topic(x1) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_swim(e1) & n_ocean(x2) & n_child(x1) & in(e1,x2) & Actor(e1,x1))
Two young boys are digging in the sand with their hands.
The boys are building a sand castle.
1
-100
Just because they are digging in the sand doesn't mean they are building a sand castle.
exists e1 s1 x1 x2 x3.(n_sand(x2) & n_hand(x3) & of(x3,x2) & n_thing(x2) & in(e1,x2) & with(e1,x3) & Actor(e1,x1) & v_dig(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & card_eq_2(x1))
exists e1 x1 x2 x3.(n_boy(x1) & Theme(e1,x2) & Actor(e1,x1) & v_build(e1) & n_castle(x2) & of(x2,x3) & n_sand(x3))
4cf0497e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_dig(e1) & of(x3,x2) & n_thing(x2) & n_sand(x2) & n_hand(x3) & n_boy(x1) & in(e1,x2) & card_eq_2(x1) & a_young(s1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_build(e1) & of(x2,x3) & n_sand(x3) & n_castle(x2) & n_boy(x1) & Theme(e1,x2) & Actor(e1,x1))
Two young boys are digging in the sand with their hands.
The two young boys are not using any tools to dig.
0
-100
Digging in the sand with their hands implies that the two boys are not using any tools to dig
exists e1 s1 x1 x2 x3.(n_sand(x2) & n_hand(x3) & of(x3,x2) & n_thing(x2) & in(e1,x2) & with(e1,x3) & Actor(e1,x1) & v_dig(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & card_eq_2(x1))
exists s1 x1.(n_boy(x1) & a_young(s1) & Theme(s1,x1) & card_eq_2(x1) & -all x2.(n_tool(x2) -> exists e1 p1.(Theme(e1,p1) & Recipient(e1,x2) & Actor(e1,x1) & v_use(e1) & exists e2.(Actor(e2,x1) & v_dig(e2)))))
4cf04f00-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_dig(e1) & of(x3,x2) & n_thing(x2) & n_sand(x2) & n_hand(x3) & n_boy(x1) & in(e1,x2) & card_eq_2(x1) & a_young(s1) & Theme(s1,x1) & Actor(e1,x1))
exists s1 x1.(n_boy(x1) & exists x2.(n_tool(x2) & all e1 p1.(all e2.(-v_dig(e2) | -Actor(e2,x1)) | -v_use(e1) | -Theme(e1,p1) | -Recipient(e1,x2) | -Actor(e1,x1))) & card_eq_2(x1) & a_young(s1) & Theme(s1,x1))
Two young boys are digging in the sand with their hands.
The boys are swimming in the ocean.
2
-100
Boys cannot dig and swim simultaneously.
exists e1 s1 x1 x2 x3.(n_sand(x2) & n_hand(x3) & of(x3,x2) & n_thing(x2) & in(e1,x2) & with(e1,x3) & Actor(e1,x1) & v_dig(e1) & n_boy(x1) & a_young(s1) & Theme(s1,x1) & card_eq_2(x1))
exists e1 x1 x2.(n_ocean(x2) & n_boy(x1) & in(e1,x2) & Actor(e1,x1) & v_swim(e1))
4cf053ba-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_dig(e1) & of(x3,x2) & n_thing(x2) & n_sand(x2) & n_hand(x3) & n_boy(x1) & in(e1,x2) & card_eq_2(x1) & a_young(s1) & Theme(s1,x1) & Actor(e1,x1))
exists e1 x1 x2.(v_swim(e1) & n_ocean(x2) & n_boy(x1) & in(e1,x2) & Actor(e1,x1))
Kids are playing in the sand.
Kids are swimming.
2
-100
They cannot be in the sand and swimming simultaneously.
exists e1 x1 x2.(n_sand(x2) & in(e1,x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
exists e1 x1.(Actor(e1,x1) & v_swim(e1) & n_kid(x1))
4cf058ce-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_play(e1) & n_sand(x2) & n_kid(x1) & in(e1,x2) & Actor(e1,x1))
exists e1 x1.(v_swim(e1) & n_kid(x1) & Actor(e1,x1))
Kids are playing in the sand.
Kids are making a sandcastle on the beach.
1
-100
The kids could be doing other things in the sand other than building a sandcastle (digging holes, finding shells, etc.). They also could be in a sandbox rather than at a beach.
exists e1 x1 x2.(n_sand(x2) & in(e1,x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
exists e1 x1 x2 x3.(n_beach(x3) & Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & on(x2,x3) & n_sandcastle(x2) & n_kid(x1))
4cf05d9c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_play(e1) & n_sand(x2) & n_kid(x1) & in(e1,x2) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_make(e1) & on(x2,x3) & n_sandcastle(x2) & n_kid(x1) & n_beach(x3) & Theme(e1,x2) & Actor(e1,x1))
Kids are playing in the sand.
Kids are playing.
0
-100
Kids playing in the sand is a form of playing.
exists e1 x1 x2.(n_sand(x2) & in(e1,x2) & Actor(e1,x1) & v_play(e1) & n_kid(x1))
exists e1 x1.(Actor(e1,x1) & v_play(e1) & n_kid(x1))
4cf06242-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_play(e1) & n_sand(x2) & n_kid(x1) & in(e1,x2) & Actor(e1,x1))
exists e1 x1.(v_play(e1) & n_kid(x1) & Actor(e1,x1))
Two boys dig in the sand on a beach.
Two boys are looking for buried treasure at the beach.
1
-100
It isn't clear they are looking for treasure, as buried treasure can also be found underwater, not just in the sand.
exists x1 x2 x3 x4.(n_sand(x3) & a_topic(x1) & on(x1,x4) & n_beach(x4) & in(x1,x3) & n_dig(x1) & of(x1,x2) & n_boy(x2) & card_eq_2(x1))
exists e2 e1 x1 x2 x3.(n_beach(x3) & for(e1,x2) & at(x2,x3) & n_treasure(x2) & Theme(e2,x2) & v_bury(e2) & Actor(e1,x1) & v_look(e1) & n_boy(x1) & card_eq_2(x1))
4cf06724-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4.(on(x1,x4) & of(x1,x2) & n_sand(x3) & n_dig(x1) & n_boy(x2) & n_beach(x4) & in(x1,x3) & card_eq_2(x1) & a_topic(x1))
exists e2 e1 x1 x2 x3.(v_look(e1) & v_bury(e2) & n_treasure(x2) & n_boy(x1) & n_beach(x3) & for(e1,x2) & card_eq_2(x1) & at(x2,x3) & Theme(e2,x2) & Actor(e1,x1))
Two boys dig in the sand on a beach.
Two boys play at the beach
0
-100
Boys that dig in the sand on a beach are actually playing at the beach.
exists x1 x2 x3 x4.(n_sand(x3) & a_topic(x1) & on(x1,x4) & n_beach(x4) & in(x1,x3) & n_dig(x1) & of(x1,x2) & n_boy(x2) & card_eq_2(x1))
exists e1 x1 x2.(n_beach(x2) & at(e1,x2) & Actor(e1,x1) & v_play(e1) & n_boy(x1) & card_eq_2(x1))
4cf06be8-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4.(on(x1,x4) & of(x1,x2) & n_sand(x3) & n_dig(x1) & n_boy(x2) & n_beach(x4) & in(x1,x3) & card_eq_2(x1) & a_topic(x1))
exists e1 x1 x2.(v_play(e1) & n_boy(x1) & n_beach(x2) & card_eq_2(x1) & at(e1,x2) & Actor(e1,x1))
Two boys dig in the sand on a beach.
Two boys are swimming at the beach
2
-100
The boys cannot be digging in the sand and swimming simultaneously.
exists x1 x2 x3 x4.(n_sand(x3) & a_topic(x1) & on(x1,x4) & n_beach(x4) & in(x1,x3) & n_dig(x1) & of(x1,x2) & n_boy(x2) & card_eq_2(x1))
exists e1 x1 x2.(n_beach(x2) & at(e1,x2) & Actor(e1,x1) & v_swim(e1) & n_boy(x1) & card_eq_2(x1))
4cf0712e-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4.(on(x1,x4) & of(x1,x2) & n_sand(x3) & n_dig(x1) & n_boy(x2) & n_beach(x4) & in(x1,x3) & card_eq_2(x1) & a_topic(x1))
exists e1 x1 x2.(v_swim(e1) & n_boy(x1) & n_beach(x2) & card_eq_2(x1) & at(e1,x2) & Actor(e1,x1))
Five dogs play in a large fenced yard bordering a group of autumnal trees.
Five rescued pitbulls chase a rubber ball
1
-100
Five dogs could include a variety of dog breeds, not just pitbulls. Dogs can also play with items other than a rubber ball.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(a_topic(x1) & in(x1,x3) & Theme(e1,x5) & Actor(e1,x4) & v_border(e1) & of(x5,x6) & n_tree(x6) & a_autumnal(s3) & Theme(s3,x6) & n_group(x5) & (x3 = x4) & n_yard(x3) & a_fenced(s2) & Theme(s2,x3) & a_large(s1) & Theme(s1,x3) & n_play(x1) & of(x1,x2) & n_dog(x2) & card_eq_5(x1))
exists e1 p1 x1 x2.(exists e2 x3 x4.(Theme(e2,x3) & Actor(e2,x2) & v_chase(e2) & n_ball(x3) & of(x3,x4) & n_rubber(x4)) & Recipient(e1,p1) & Actor(e1,x1) & Topic(e1,x2) & v_rescue(e1) & n_pitbull(x2) & n_thing(x1) & card_eq_5(x1))
4cf07692-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(v_border(e1) & of(x5,x6) & of(x1,x2) & n_yard(x3) & n_tree(x6) & n_play(x1) & n_group(x5) & n_dog(x2) & in(x1,x3) & card_eq_5(x1) & a_topic(x1) & a_large(s1) & a_fenced(s2) & a_autumnal(s3) & Theme(s3,x6) & Theme(s2,x3) & Theme(s1,x3) & Theme(e1,x5) & Actor(e1,x4) & (x3 = x4))
exists e1 p1 x1 x2.(v_rescue(e1) & n_thing(x1) & n_pitbull(x2) & exists e2 x3 x4.(v_chase(e2) & of(x3,x4) & n_rubber(x4) & n_ball(x3) & Theme(e2,x3) & Actor(e2,x2)) & card_eq_5(x1) & Topic(e1,x2) & Recipient(e1,p1) & Actor(e1,x1))
Five dogs play in a large fenced yard bordering a group of autumnal trees.
Five cats scratch and claw at their owner
2
-100
This refers to dogs not cats.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(a_topic(x1) & in(x1,x3) & Theme(e1,x5) & Actor(e1,x4) & v_border(e1) & of(x5,x6) & n_tree(x6) & a_autumnal(s3) & Theme(s3,x6) & n_group(x5) & (x3 = x4) & n_yard(x3) & a_fenced(s2) & Theme(s2,x3) & a_large(s1) & Theme(s1,x3) & n_play(x1) & of(x1,x2) & n_dog(x2) & card_eq_5(x1))
exists s1 x1 x2 x3 x4.(a_topic(s1) & subset_of(x3,s1) & at(x3,x4) & n_owner(x4) & of(x4,x1) & n_thing(x1) & n_claw(x3) & subset_of(x1,s1) & n_scratch(x1) & of(x1,x2) & n_cat(x2) & card_eq_5(x1))
4cf07b42-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(v_border(e1) & of(x5,x6) & of(x1,x2) & n_yard(x3) & n_tree(x6) & n_play(x1) & n_group(x5) & n_dog(x2) & in(x1,x3) & card_eq_5(x1) & a_topic(x1) & a_large(s1) & a_fenced(s2) & a_autumnal(s3) & Theme(s3,x6) & Theme(s2,x3) & Theme(s1,x3) & Theme(e1,x5) & Actor(e1,x4) & (x3 = x4))
exists s1 x1 x2 x3 x4.(subset_of(x3,s1) & subset_of(x1,s1) & of(x4,x1) & of(x1,x2) & n_thing(x1) & n_scratch(x1) & n_owner(x4) & n_claw(x3) & n_cat(x2) & card_eq_5(x1) & at(x3,x4) & a_topic(s1))
Five dogs play in a large fenced yard bordering a group of autumnal trees.
A pack of dogs frolic and play in a yard
0
-100
A fenced yard is still a yard and a park of dogs can be five.
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(a_topic(x1) & in(x1,x3) & Theme(e1,x5) & Actor(e1,x4) & v_border(e1) & of(x5,x6) & n_tree(x6) & a_autumnal(s3) & Theme(s3,x6) & n_group(x5) & (x3 = x4) & n_yard(x3) & a_fenced(s2) & Theme(s2,x3) & a_large(s1) & Theme(s1,x3) & n_play(x1) & of(x1,x2) & n_dog(x2) & card_eq_5(x1))
exists s1 x1 x2 x3 x4 x5 x6.(a_topic(x1) & of(x1,x2) & subset_of(x5,x2) & in(x5,x6) & n_yard(x6) & n_play(x5) & subset_of(x3,x2) & Theme(s1,x4) & a_frolic(s1) & (x3 = x4) & n_dog(x3) & n_pack(x1))
4cf08038-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 x1 x2 x3 x4 x5 x6.(v_border(e1) & of(x5,x6) & of(x1,x2) & n_yard(x3) & n_tree(x6) & n_play(x1) & n_group(x5) & n_dog(x2) & in(x1,x3) & card_eq_5(x1) & a_topic(x1) & a_large(s1) & a_fenced(s2) & a_autumnal(s3) & Theme(s3,x6) & Theme(s2,x3) & Theme(s1,x3) & Theme(e1,x5) & Actor(e1,x4) & (x3 = x4))
exists s1 x1 x2 x3 x4 x5 x6.(subset_of(x5,x2) & subset_of(x3,x2) & of(x1,x2) & n_yard(x6) & n_play(x5) & n_pack(x1) & n_dog(x3) & in(x5,x6) & a_topic(x1) & a_frolic(s1) & Theme(s1,x4) & (x3 = x4))
Two boys playing in the sand.
a pair of boys are enjoying the sand
0
-100
Two is a pair and if they are playing in the sand it means they are enjoying the sand.
exists e1 x1 x2 x3.(n_sand(x3) & a_topic(x1) & in(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_boy(x1) & card_eq_2(x1))
exists e1 x1 x2 x3.(n_sand(x3) & Theme(e1,x3) & Actor(e1,x1) & v_enjoy(e1) & of(x1,x2) & n_boy(x2) & n_pair(x1))
4cf084c0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & n_sand(x3) & n_boy(x1) & in(e1,x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3.(v_enjoy(e1) & of(x1,x2) & n_sand(x3) & n_pair(x1) & n_boy(x2) & Theme(e1,x3) & Actor(e1,x1))
Two boys playing in the sand.
A pair of kids are outside eating barbecue.
2
-100
The kids can't be playing in the sand and eating barbecue at the same time.
exists e1 x1 x2 x3.(n_sand(x3) & a_topic(x1) & in(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_boy(x1) & card_eq_2(x1))
exists p1 x1 x2.(exists s1 s2 x3.((x1 = x3) & n_barbecue(x3) & a_eating(s2) & Theme(s2,x3) & a_outside(s1) & Theme(s1,x3)) & of(x1,x2) & n_kid(x2) & n_pair(x1))
4cf0892a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & n_sand(x3) & n_boy(x1) & in(e1,x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists x1 x2.(of(x1,x2) & n_pair(x1) & n_kid(x2) & exists s1 s2 x3.(n_barbecue(x3) & a_outside(s1) & a_eating(s2) & Theme(s2,x3) & Theme(s1,x3) & (x1 = x3)))
Two boys playing in the sand.
Two boys are making a moat at the beach.
1
-100
The boys could be doing other things in the sand, such as building a sandcastle. They also could be playing in a sandbox or anywhere sand is present, not just at the beach.
exists e1 x1 x2 x3.(n_sand(x3) & a_topic(x1) & in(e1,x3) & Actor(e1,x2) & v_play(e1) & (x1 = x2) & n_boy(x1) & card_eq_2(x1))
exists e1 x1 x2 x3.(n_beach(x3) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_make(e1) & n_moat(x2) & n_boy(x1) & card_eq_2(x1))
4cf08db2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3.(v_play(e1) & n_sand(x3) & n_boy(x1) & in(e1,x3) & card_eq_2(x1) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3.(v_make(e1) & n_moat(x2) & n_boy(x1) & n_beach(x3) & card_eq_2(x1) & at(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
Several dogs of different breeds play in a backyard.
The dogs are playfully fighting over a rubber toy.
1
-100
Dogs can play with items other than a rubber toy, such as with sticks, rope toys, or with other dogs.
exists e1 s1 x1 x2 x3 x4.(n_breed(x3) & in(e1,x4) & n_backyard(x4) & Actor(e1,x1) & v_play(e1) & of(x1,x2) & -(x2 = x3) & n_breed(x2) & n_dog(x1) & a_several(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3.(n_dog(x1) & a_playfully(s1) & Manner(e1,s1) & over(e1,x2) & n_toy(x2) & of(x2,x3) & n_rubber(x3) & Actor(e1,x1) & v_fight(e1))
4cf092da-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(v_play(e1) & of(x1,x2) & n_dog(x1) & n_breed(x3) & n_breed(x2) & n_backyard(x4) & in(e1,x4) & a_several(s1) & Theme(s1,x1) & Actor(e1,x1) & -(x2 = x3))
exists e1 s1 x1 x2 x3.(v_fight(e1) & over(e1,x2) & of(x2,x3) & n_toy(x2) & n_rubber(x3) & n_dog(x1) & a_playfully(s1) & Manner(e1,s1) & Actor(e1,x1))
Several dogs of different breeds play in a backyard.
The dogs are trying to hurt each other.
2
-100
Dogs that are playing in the backyard are not trying to hurt each other.
exists e1 s1 x1 x2 x3 x4.(n_breed(x3) & in(e1,x4) & n_backyard(x4) & Actor(e1,x1) & v_play(e1) & of(x1,x2) & -(x2 = x3) & n_breed(x2) & n_dog(x1) & a_several(s1) & Theme(s1,x1))
exists e1 p1 x1.(n_dog(x1) & Topic(e1,p1) & Actor(e1,x1) & v_try(e1) & all x2.(n_other(x2) -> exists e2.(Theme(e2,x2) & Actor(e2,x1) & v_hurt(e2))))
4cf097a8-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(v_play(e1) & of(x1,x2) & n_dog(x1) & n_breed(x3) & n_breed(x2) & n_backyard(x4) & in(e1,x4) & a_several(s1) & Theme(s1,x1) & Actor(e1,x1) & -(x2 = x3))
exists e1 p1 x1.(v_try(e1) & n_dog(x1) & all x2.(exists e2.(v_hurt(e2) & Theme(e2,x2) & Actor(e2,x1)) | -n_other(x2)) & Topic(e1,p1) & Actor(e1,x1))
Several dogs of different breeds play in a backyard.
There are dogs playing.
0
-100
Several dogs that play means dogs are playing.
exists e1 s1 x1 x2 x3 x4.(n_breed(x3) & in(e1,x4) & n_backyard(x4) & Actor(e1,x1) & v_play(e1) & of(x1,x2) & -(x2 = x3) & n_breed(x2) & n_dog(x1) & a_several(s1) & Theme(s1,x1))
exists p1 x1 e1 x2 x3.((x1 = x2) & Actor(e1,x3) & v_play(e1) & (x2 = x3) & n_dog(x2))
4cf09fd2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3 x4.(v_play(e1) & of(x1,x2) & n_dog(x1) & n_breed(x3) & n_breed(x2) & n_backyard(x4) & in(e1,x4) & a_several(s1) & Theme(s1,x1) & Actor(e1,x1) & -(x2 = x3))
exists x1 e1 x2 x3.(v_play(e1) & n_dog(x2) & Actor(e1,x3) & (x2 = x3) & (x1 = x2))
Four dogs are playing in a circle and one black dog is walking away.
There are five dogs.
0
-100
If four dogs are playing an one is walking away then there are five dogs.
exists e2 e1 s1 s2 x1 x2 x3.(a_away(s2) & Manner(e2,s2) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_black(s1) & Theme(s1,x3) & card_eq_1(x3) & in(e1,x2) & n_circle(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_4(x1))
exists p1 x1 x2.((x1 = x2) & n_dog(x2) & card_eq_5(x2))
4cf0a4c8-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 x1 x2 x3.(v_walk(e2) & v_play(e1) & n_dog(x3) & n_dog(x1) & n_circle(x2) & in(e1,x2) & card_eq_4(x1) & card_eq_1(x3) & a_black(s1) & a_away(s2) & Theme(s1,x3) & Manner(e2,s2) & Actor(e2,x3) & Actor(e1,x1))
exists x1 x2.(n_dog(x2) & card_eq_5(x2) & (x1 = x2))
Four dogs are playing in a circle and one black dog is walking away.
The dogs are playing fetch with one another.
1
-100
Just because four dogs are playing in a circle doesn't mean they are playing fetch. They could have another type of toy or could just be running around playfully with each other.
exists e1 e2 s1 s2 x1 x2 x3.(a_away(s2) & Manner(e2,s2) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_black(s1) & Theme(s1,x3) & card_eq_1(x3) & in(e1,x2) & n_circle(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_4(x1))
exists e1 s1 s2 x1 x2.(n_dog(x1) & with(e1,x2) & n_thing(x2) & card_eq_1(x2) & a_another(s2) & Theme(s2,x2) & a_fetch(s1) & Manner(e1,s1) & Actor(e1,x1) & v_play(e1))
4cf0aa22-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3.(v_walk(e2) & v_play(e1) & n_dog(x3) & n_dog(x1) & n_circle(x2) & in(e1,x2) & card_eq_4(x1) & card_eq_1(x3) & a_black(s1) & a_away(s2) & Theme(s1,x3) & Manner(e2,s2) & Actor(e2,x3) & Actor(e1,x1))
exists e1 s1 s2 x1 x2.(with(e1,x2) & v_play(e1) & n_thing(x2) & n_dog(x1) & card_eq_1(x2) & a_fetch(s1) & a_another(s2) & Theme(s2,x2) & Manner(e1,s1) & Actor(e1,x1))
Four dogs are playing in a circle and one black dog is walking away.
All the dogs are laying down.
2
-100
If one dog is walking away then not all of the dogs can be laying down.
exists e1 e2 s1 s2 x1 x2 x3.(a_away(s2) & Manner(e2,s2) & Actor(e2,x3) & v_walk(e2) & n_dog(x3) & a_black(s1) & Theme(s1,x3) & card_eq_1(x3) & in(e1,x2) & n_circle(x2) & Actor(e1,x1) & v_play(e1) & n_dog(x1) & card_eq_4(x1))
exists x2.(n_dog(x2) & all x1.((x1 = x2) -> exists e1 s1.(a_down(s1) & Manner(e1,s1) & Actor(e1,x1) & v_lay(e1))))
4cf0aefa-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 x1 x2 x3.(v_walk(e2) & v_play(e1) & n_dog(x3) & n_dog(x1) & n_circle(x2) & in(e1,x2) & card_eq_4(x1) & card_eq_1(x3) & a_black(s1) & a_away(s2) & Theme(s1,x3) & Manner(e2,s2) & Actor(e2,x3) & Actor(e1,x1))
exists x2.(n_dog(x2) & all x1.(exists e1 s1.(v_lay(e1) & a_down(s1) & Manner(e1,s1) & Actor(e1,x1)) | -(x1 = x2)))
A little girl in a long red skirt is hula hooping with four brightly colored hula hoops.
A child uses multiple hula hoops.
0
-100
The girl is a child, and she has multiple hula hoops because she is using 4 hula hoops.
exists p1 s1 s2 s3 x1 x2.(exists e1 s4 x3 x4 x5.((x1 = x3) & with(x3,x4) & n_hoop(x4) & of(x4,x5) & n_hula(x5) & Theme(e1,x4) & v_color(e1) & r_brightly(x4) & card_eq_4(x4) & n_hooping(x3) & a_hula(s4) & Theme(s4,x3)) & in(x1,x2) & n_skirt(x2) & a_red(s3) & Theme(s3,x2) & a_long(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_use(e1) & n_hoop(x2) & of(x2,x3) & n_hula(x3) & a_multiple(s1) & Theme(s1,x2) & n_child(x1))
4cf0b3aa-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2.(n_skirt(x2) & n_girl(x1) & in(x1,x2) & exists e1 s4 x3 x4 x5.(with(x3,x4) & v_color(e1) & r_brightly(x4) & of(x4,x5) & n_hula(x5) & n_hooping(x3) & n_hoop(x4) & card_eq_4(x4) & a_hula(s4) & Theme(s4,x3) & Theme(e1,x4) & (x1 = x3)) & a_red(s3) & a_long(s2) & a_little(s1) & Theme(s3,x2) & Theme(s2,x2) & Theme(s1,x1))
exists e1 s1 x1 x2 x3.(v_use(e1) & of(x2,x3) & n_hula(x3) & n_hoop(x2) & n_child(x1) & a_multiple(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
A little girl in a long red skirt is hula hooping with four brightly colored hula hoops.
A girl jumps rope with four colorful ropes.
2
-100
The girl either jumps rope or she is hula hooping with four brightly colored hula hoops.
exists p1 s1 s2 s3 x1 x2.(exists e1 s4 x3 x4 x5.((x1 = x3) & with(x3,x4) & n_hoop(x4) & of(x4,x5) & n_hula(x5) & Theme(e1,x4) & v_color(e1) & r_brightly(x4) & card_eq_4(x4) & n_hooping(x3) & a_hula(s4) & Theme(s4,x3)) & in(x1,x2) & n_skirt(x2) & a_red(s3) & Theme(s3,x2) & a_long(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 s1 x1 x2 x3.(with(e1,x3) & n_rope(x3) & a_colorful(s1) & Theme(s1,x3) & card_eq_4(x3) & Theme(e1,x2) & Actor(e1,x1) & v_jump(e1) & n_rope(x2) & n_girl(x1))
4cf0b86e-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2.(n_skirt(x2) & n_girl(x1) & in(x1,x2) & exists e1 s4 x3 x4 x5.(with(x3,x4) & v_color(e1) & r_brightly(x4) & of(x4,x5) & n_hula(x5) & n_hooping(x3) & n_hoop(x4) & card_eq_4(x4) & a_hula(s4) & Theme(s4,x3) & Theme(e1,x4) & (x1 = x3)) & a_red(s3) & a_long(s2) & a_little(s1) & Theme(s3,x2) & Theme(s2,x2) & Theme(s1,x1))
exists e1 s1 x1 x2 x3.(with(e1,x3) & v_jump(e1) & n_rope(x3) & n_rope(x2) & n_girl(x1) & card_eq_4(x3) & a_colorful(s1) & Theme(s1,x3) & Theme(e1,x2) & Actor(e1,x1))
A little girl in a long red skirt is hula hooping with four brightly colored hula hoops.
A girl uses hula hoops in a talent show.
1
-100
The girl could be hula hooping anywhere, not necessarily at a talent show.
exists p1 s1 s2 s3 x1 x2.(exists e1 s4 x3 x4 x5.((x1 = x3) & with(x3,x4) & n_hoop(x4) & of(x4,x5) & n_hula(x5) & Theme(e1,x4) & v_color(e1) & r_brightly(x4) & card_eq_4(x4) & n_hooping(x3) & a_hula(s4) & Theme(s4,x3)) & in(x1,x2) & n_skirt(x2) & a_red(s3) & Theme(s3,x2) & a_long(s2) & Theme(s2,x2) & n_girl(x1) & a_little(s1) & Theme(s1,x1))
exists e1 x1 x2 x3 x4 x5.(in(e1,x4) & n_show(x4) & of(x4,x5) & n_talent(x5) & Theme(e1,x2) & Actor(e1,x1) & v_use(e1) & n_hoop(x2) & of(x2,x3) & n_hula(x3) & n_girl(x1))
4cf0bd28-e4c8-11ec-9cdd-0242ac1c0002
exists s1 s2 s3 x1 x2.(n_skirt(x2) & n_girl(x1) & in(x1,x2) & exists e1 s4 x3 x4 x5.(with(x3,x4) & v_color(e1) & r_brightly(x4) & of(x4,x5) & n_hula(x5) & n_hooping(x3) & n_hoop(x4) & card_eq_4(x4) & a_hula(s4) & Theme(s4,x3) & Theme(e1,x4) & (x1 = x3)) & a_red(s3) & a_long(s2) & a_little(s1) & Theme(s3,x2) & Theme(s2,x2) & Theme(s1,x1))
exists e1 x1 x2 x3 x4 x5.(v_use(e1) & of(x4,x5) & of(x2,x3) & n_talent(x5) & n_show(x4) & n_hula(x3) & n_hoop(x2) & n_girl(x1) & in(e1,x4) & Theme(e1,x2) & Actor(e1,x1))
A girl in a red and white dress is playing with hula hoops.
A man in a suit is playing with hula hoops.
2
-100
There should be a girl or a man playing with hula hoops.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x3) & n_hoop(x3) & of(x3,x4) & n_hula(x4) & Actor(e1,x1) & v_play(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & a_red(s1) & Theme(s1,x2) & n_girl(x1))
exists e1 x1 x2 x3 x4.(with(e1,x3) & n_hoop(x3) & of(x3,x4) & n_hula(x4) & Actor(e1,x1) & v_play(e1) & in(x1,x2) & n_suit(x2) & n_man(x1))
4cf0c304-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_hula(x4) & n_hoop(x3) & n_girl(x1) & n_dress(x2) & in(x1,x2) & a_white(s2) & a_red(s1) & Theme(s2,x2) & Theme(s1,x2) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_suit(x2) & n_man(x1) & n_hula(x4) & n_hoop(x3) & in(x1,x2) & Actor(e1,x1))
A girl in a red and white dress is playing with hula hoops.
A girl is trying to impress her partner.
1
-100
A girl playing with hula hoops doesn't imply that she's trying to impress her partner.
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x3) & n_hoop(x3) & of(x3,x4) & n_hula(x4) & Actor(e1,x1) & v_play(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & a_red(s1) & Theme(s1,x2) & n_girl(x1))
exists e1 p1 x1 x2.(Topic(e1,p1) & Actor(e1,x1) & v_try(e1) & exists e2.(Theme(e2,x2) & Actor(e2,x1) & v_impress(e2)) & n_partner(x2) & of(x2,x1) & n_female(x1) & n_girl(x1))
4cf0c8e0-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_hula(x4) & n_hoop(x3) & n_girl(x1) & n_dress(x2) & in(x1,x2) & a_white(s2) & a_red(s1) & Theme(s2,x2) & Theme(s1,x2) & Actor(e1,x1))
exists e1 p1 x1 x2.(v_try(e1) & of(x2,x1) & n_partner(x2) & n_girl(x1) & n_female(x1) & exists e2.(v_impress(e2) & Theme(e2,x2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
A girl in a red and white dress is playing with hula hoops.
A girl is playing with a series of hoops.
0
-100
Hula hoops implies that there are a series of hoops
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x3) & n_hoop(x3) & of(x3,x4) & n_hula(x4) & Actor(e1,x1) & v_play(e1) & in(x1,x2) & n_dress(x2) & a_white(s2) & Theme(s2,x2) & a_red(s1) & Theme(s1,x2) & n_girl(x1))
exists e1 x1 x2 x3.(with(e1,x2) & of(x2,x3) & n_hoop(x3) & n_series(x2) & Actor(e1,x1) & v_play(e1) & n_girl(x1))
4cf0d038-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4.(with(e1,x3) & v_play(e1) & of(x3,x4) & n_hula(x4) & n_hoop(x3) & n_girl(x1) & n_dress(x2) & in(x1,x2) & a_white(s2) & a_red(s1) & Theme(s2,x2) & Theme(s1,x2) & Actor(e1,x1))
exists e1 x1 x2 x3.(with(e1,x2) & v_play(e1) & of(x2,x3) & n_series(x2) & n_hoop(x3) & n_girl(x1) & Actor(e1,x1))
The small girl in the red skirt played with the hula hoops.
A girl is practicing for a competition.
1
-100
Not all hola hoopers are practicing for a competition.
exists e1 s1 s2 x1 x2 x3 x4 x5.(n_hoop(x4) & of(x4,x5) & n_hula(x5) & n_skirt(x2) & a_red(s2) & Theme(s2,x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1) & a_topic(x1) & in(x1,x2) & with(e1,x4) & Theme(e1,x3) & v_play(e1) & (x2 = x3))
exists e1 x1 x2.(for(e1,x2) & n_competition(x2) & Actor(e1,x1) & v_practice(e1) & n_girl(x1))
4cf0d826-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(with(e1,x4) & v_play(e1) & of(x4,x5) & n_skirt(x2) & n_hula(x5) & n_hoop(x4) & n_girl(x1) & in(x1,x2) & a_topic(x1) & a_small(s1) & a_red(s2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_practice(e1) & n_girl(x1) & n_competition(x2) & for(e1,x2) & Actor(e1,x1))
The small girl in the red skirt played with the hula hoops.
A girl is reading abook.
2
-100
Girl cannot read a book and play with hula hoops simultaneously.
exists e1 s1 s2 x1 x2 x3 x4 x5.(n_hoop(x4) & of(x4,x5) & n_hula(x5) & n_skirt(x2) & a_red(s2) & Theme(s2,x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1) & a_topic(x1) & in(x1,x2) & with(e1,x4) & Theme(e1,x3) & v_play(e1) & (x2 = x3))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_read(e1) & n_abook(x2) & n_girl(x1))
4cf0e0dc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(with(e1,x4) & v_play(e1) & of(x4,x5) & n_skirt(x2) & n_hula(x5) & n_hoop(x4) & n_girl(x1) & in(x1,x2) & a_topic(x1) & a_small(s1) & a_red(s2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & (x2 = x3))
exists e1 x1 x2.(v_read(e1) & n_girl(x1) & n_abook(x2) & Theme(e1,x2) & Actor(e1,x1))
The small girl in the red skirt played with the hula hoops.
A girl is playing.
0
-100
Played with the hula hoops implies that the girl is playing
exists e1 s1 s2 x1 x2 x3 x4 x5.(n_hoop(x4) & of(x4,x5) & n_hula(x5) & n_skirt(x2) & a_red(s2) & Theme(s2,x2) & n_girl(x1) & a_small(s1) & Theme(s1,x1) & a_topic(x1) & in(x1,x2) & with(e1,x4) & Theme(e1,x3) & v_play(e1) & (x2 = x3))
exists e1 x1.(Actor(e1,x1) & v_play(e1) & n_girl(x1))
4cf0ea28-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(with(e1,x4) & v_play(e1) & of(x4,x5) & n_skirt(x2) & n_hula(x5) & n_hoop(x4) & n_girl(x1) & in(x1,x2) & a_topic(x1) & a_small(s1) & a_red(s2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x3) & (x2 = x3))
exists e1 x1.(v_play(e1) & n_girl(x1) & Actor(e1,x1))
A baseball pitcher prepares to throw.
The player is a pitcher in baseball
1
-100
Just because pitcher is preparing to throw doesn't mean he is a player.
exists e1 p1 x1 x2.(Topic(e1,p1) & Actor(e1,x1) & v_prepare(e1) & exists e2.(Actor(e2,x1) & v_throw(e2)) & n_pitcher(x1) & of(x1,x2) & n_baseball(x2))
exists p1 x1.(n_player(x1) & exists x2 x3.((x1 = x2) & in(x2,x3) & n_baseball(x3) & n_pitcher(x2)))
4cf0f388-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2.(v_prepare(e1) & of(x1,x2) & n_pitcher(x1) & n_baseball(x2) & exists e2.(v_throw(e2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists x1.(n_player(x1) & exists x2 x3.(n_pitcher(x2) & n_baseball(x3) & in(x2,x3) & (x1 = x2)))
A baseball pitcher prepares to throw.
A person is playing baseball
0
-100
A baseball pitcher is likely playing baseball
exists e1 p1 x1 x2.(Topic(e1,p1) & Actor(e1,x1) & v_prepare(e1) & exists e2.(Actor(e2,x1) & v_throw(e2)) & n_pitcher(x1) & of(x1,x2) & n_baseball(x2))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_play(e1) & n_baseball(x2) & n_person(x1))
4cf0fcb6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2.(v_prepare(e1) & of(x1,x2) & n_pitcher(x1) & n_baseball(x2) & exists e2.(v_throw(e2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 x1 x2.(v_play(e1) & n_person(x1) & n_baseball(x2) & Theme(e1,x2) & Actor(e1,x1))
A baseball pitcher prepares to throw.
The baseball pitcher is shooting a basketball.
2
-100
A baseball pitcher can't be preparing to throw and shooting a basketball.
exists e1 p1 x1 x2.(Topic(e1,p1) & Actor(e1,x1) & v_prepare(e1) & exists e2.(Actor(e2,x1) & v_throw(e2)) & n_pitcher(x1) & of(x1,x2) & n_baseball(x2))
exists e1 x1 x2 x3.(n_pitcher(x1) & of(x1,x2) & n_baseball(x2) & Theme(e1,x3) & Actor(e1,x1) & v_shoot(e1) & n_basketball(x3))
4cf10260-e4c8-11ec-9cdd-0242ac1c0002
exists e1 p1 x1 x2.(v_prepare(e1) & of(x1,x2) & n_pitcher(x1) & n_baseball(x2) & exists e2.(v_throw(e2) & Actor(e2,x1)) & Topic(e1,p1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_shoot(e1) & of(x1,x2) & n_pitcher(x1) & n_basketball(x3) & n_baseball(x2) & Theme(e1,x3) & Actor(e1,x1))
A baseball pitcher is about to throw the ball.
A pitcher is about to catch the ball.
2
-100
A pitcher can't be about to throw the ball and also about to catch the ball at the same time.
exists p1 s1 x1 x2 x3.(n_ball(x3) & Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1.(Theme(e1,x3) & Actor(e1,x1) & v_throw(e1)) & n_pitcher(x1) & of(x1,x2) & n_baseball(x2))
exists p1 s1 x1 x2.(n_ball(x2) & Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1.(Theme(e1,x2) & Actor(e1,x1) & v_catch(e1)) & n_pitcher(x1))
4cf10742-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 x1 x2 x3.(of(x1,x2) & n_pitcher(x1) & n_baseball(x2) & n_ball(x3) & exists e1.(v_throw(e1) & Theme(e1,x3) & Actor(e1,x1)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x1))
exists p1 s1 x1 x2.(n_pitcher(x1) & n_ball(x2) & exists e1.(v_catch(e1) & Theme(e1,x2) & Actor(e1,x1)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x1))
A baseball pitcher is about to throw the ball.
Person about to throw a ball.
0
-100
If a baseball pitcher prepares to throw then a person is about to throw a ball.
exists p1 s1 x1 x2 x3.(n_ball(x3) & Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1.(Theme(e1,x3) & Actor(e1,x1) & v_throw(e1)) & n_pitcher(x1) & of(x1,x2) & n_baseball(x2))
exists p1 s1 x1 x2.(a_topic(x1) & Topic(s1,p1) & Actor(s1,x2) & a_about(s1) & exists e1 x3.(Theme(e1,x3) & Actor(e1,x2) & v_throw(e1) & n_ball(x3)) & (x1 = x2) & n_person(x1))
4cf10bfc-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 x1 x2 x3.(of(x1,x2) & n_pitcher(x1) & n_baseball(x2) & n_ball(x3) & exists e1.(v_throw(e1) & Theme(e1,x3) & Actor(e1,x1)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x1))
exists p1 s1 x1 x2.(n_person(x1) & exists e1 x3.(v_throw(e1) & n_ball(x3) & Theme(e1,x3) & Actor(e1,x2)) & a_topic(x1) & a_about(s1) & Topic(s1,p1) & Actor(s1,x2) & (x1 = x2))
A baseball pitcher is about to throw the ball.
A pitcher about to throw a ball in the final inning.
1
-100
Its the last inning of the game
exists p1 s1 x1 x2 x3.(n_ball(x3) & Topic(s1,p1) & Actor(s1,x1) & a_about(s1) & exists e1.(Theme(e1,x3) & Actor(e1,x1) & v_throw(e1)) & n_pitcher(x1) & of(x1,x2) & n_baseball(x2))
exists p1 s1 s2 x1 x2 x4.(n_inning(x4) & a_final(s2) & Theme(s2,x4) & a_topic(x1) & Topic(s1,p1) & Actor(s1,x2) & a_about(s1) & exists e1 x3.(in(e1,x4) & Theme(e1,x3) & Actor(e1,x2) & v_throw(e1) & n_ball(x3)) & (x1 = x2) & n_pitcher(x1))
4cf11188-e4c8-11ec-9cdd-0242ac1c0002
exists p1 s1 x1 x2 x3.(of(x1,x2) & n_pitcher(x1) & n_baseball(x2) & n_ball(x3) & exists e1.(v_throw(e1) & Theme(e1,x3) & Actor(e1,x1)) & a_about(s1) & Topic(s1,p1) & Actor(s1,x1))
exists p1 s1 s2 x1 x2 x4.(n_pitcher(x1) & n_inning(x4) & exists e1 x3.(v_throw(e1) & n_ball(x3) & in(e1,x4) & Theme(e1,x3) & Actor(e1,x2)) & a_topic(x1) & a_final(s2) & a_about(s1) & Topic(s1,p1) & Theme(s2,x4) & Actor(s1,x2) & (x1 = x2))
A Cleveland Indians pitcher is delivering the pitch.
The pitcher receives the ball from the catcher.
2
-100
The pitcher can't be delivering the pitch and also receiving the ball at the same time.
exists e1 x1 x2 x3 x4.(n_pitch(x4) & Theme(e1,x4) & Actor(e1,x1) & v_deliver(e1) & n_pitcher(x1) & (x1 = x3) & ne_geo_indians(x3) & (x1 = x2) & ne_geo_cleveland(x2))
exists e1 x1 x2 x3.(n_catcher(x3) & n_ball(x2) & n_pitcher(x1) & from(e1,x3) & Theme(e1,x2) & Actor(e1,x1) & v_receive(e1))
4cf11656-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_deliver(e1) & ne_geo_indians(x3) & ne_geo_cleveland(x2) & n_pitcher(x1) & n_pitch(x4) & Theme(e1,x4) & Actor(e1,x1) & (x1 = x3) & (x1 = x2))
exists e1 x1 x2 x3.(v_receive(e1) & n_pitcher(x1) & n_catcher(x3) & n_ball(x2) & from(e1,x3) & Theme(e1,x2) & Actor(e1,x1))
A Cleveland Indians pitcher is delivering the pitch.
The pitcher winds up ready to release the pitch.
1
-100
Just because he is delivering the pitch doesn't mean he is ready to release.
exists e1 x1 x2 x3 x4.(n_pitch(x4) & Theme(e1,x4) & Actor(e1,x1) & v_deliver(e1) & n_pitcher(x1) & (x1 = x3) & ne_geo_indians(x3) & (x1 = x2) & ne_geo_cleveland(x2))
exists e1 p1 s1 x1 x2.(n_pitch(x2) & n_pitcher(x1) & a_up(s1) & Manner(e1,s1) & exists p2 s2.(Topic(s2,p2) & Actor(s2,x1) & a_ready(s2) & exists e2.(Theme(e2,x2) & Actor(e2,x1) & v_release(e2))) & Topic(e1,p1) & Actor(e1,x1) & v_wind(e1))
4cf1209c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2 x3 x4.(v_deliver(e1) & ne_geo_indians(x3) & ne_geo_cleveland(x2) & n_pitcher(x1) & n_pitch(x4) & Theme(e1,x4) & Actor(e1,x1) & (x1 = x3) & (x1 = x2))
exists e1 p1 s1 x1 x2.(v_wind(e1) & n_pitcher(x1) & n_pitch(x2) & exists p2 s2.(exists e2.(v_release(e2) & Theme(e2,x2) & Actor(e2,x1)) & a_ready(s2) & Topic(s2,p2) & Actor(s2,x1)) & a_up(s1) & Topic(e1,p1) & Manner(e1,s1) & Actor(e1,x1))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
A person in a hat plays a guitar and sings.
0
0.975345
A musician is a person.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists e1 x1 x2 x3 x4 x5.(Theme(e1,x3) & Actor(e1,x1) & v_play(e1) & n_sing(x5) & n_guitar(x4) & subset_of(x5,x3) & subset_of(x4,x3) & in(x1,x2) & n_hat(x2) & n_person(x1))
4cf12e8e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists e1 x1 x2 x3 x4 x5.(v_play(e1) & subset_of(x5,x3) & subset_of(x4,x3) & n_sing(x5) & n_person(x1) & n_hat(x2) & n_guitar(x4) & in(x1,x2) & Theme(e1,x3) & Actor(e1,x1))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
There is a person performing country music.
1
0.734835
Just because they are wearing a cowboy hat does not mean they are playing country music.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists p1 x1 e1 x2 x3 x4 x5.((x1 = x2) & Theme(e1,x4) & Actor(e1,x3) & v_perform(e1) & n_music(x4) & of(x4,x5) & n_country(x5) & (x2 = x3) & n_person(x2))
4cf1332a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists x1 e1 x2 x3 x4 x5.(v_perform(e1) & of(x4,x5) & n_person(x2) & n_music(x4) & n_country(x5) & Theme(e1,x4) & Actor(e1,x3) & (x2 = x3) & (x1 = x2))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
A man eats a pint of ice cream in bed.
2
-100
A man can't be singing at the same time he is eating in bed.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists e1 x1 x2 x3 x4 x5.(in(e1,x5) & n_bed(x5) & Theme(e1,x2) & Actor(e1,x1) & v_eat(e1) & of(x2,x3) & n_cream(x3) & of(x3,x4) & n_ice(x4) & n_pint(x2) & n_man(x1))
4cf13a1e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists e1 x1 x2 x3 x4 x5.(v_eat(e1) & of(x3,x4) & of(x2,x3) & n_pint(x2) & n_man(x1) & n_ice(x4) & n_cream(x3) & n_bed(x5) & in(e1,x5) & Theme(e1,x2) & Actor(e1,x1))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
A country star on the stage.
1
0.608106
Musician is a country star who is on the stage.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists x1 x2 x3.(n_stage(x3) & a_topic(x1) & on(x1,x3) & n_star(x1) & of(x1,x2) & n_country(x2))
4cf14018-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists x1 x2 x3.(on(x1,x3) & of(x1,x2) & n_star(x1) & n_stage(x3) & n_country(x2) & a_topic(x1))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
a musician is playing
0
-100
playing an electric guitar implies that a musician is playing
exists e2 e1 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists e1 x1.(Actor(e1,x1) & v_play(e1) & n_musician(x1))
4cf14ae0-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists e1 x1.(v_play(e1) & n_musician(x1) & Actor(e1,x1))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
a guy is holding an ice cream cone at mcdonalds
2
0.000012
A man can't be singing into a microphone and be at McDonalds.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists e1 x1 x2 x3 x4 x5.(at(e1,x5) & n_mcdonald(x5) & Theme(e1,x2) & Actor(e1,x1) & v_hold(e1) & n_cone(x2) & of(x2,x4) & n_cream(x4) & of(x2,x3) & n_ice(x3) & n_guy(x1))
4cf15030-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists e1 x1 x2 x3 x4 x5.(v_hold(e1) & of(x2,x4) & of(x2,x3) & n_mcdonald(x5) & n_ice(x3) & n_guy(x1) & n_cream(x4) & n_cone(x2) & at(e1,x5) & Theme(e1,x2) & Actor(e1,x1))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
A country music star plays at a concert.
1
0.604034
Musician is country star who plays at a concert.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists e1 x1 x2 x3 x4.(at(e1,x4) & n_concert(x4) & Actor(e1,x1) & v_play(e1) & n_star(x1) & of(x1,x3) & n_music(x3) & of(x1,x2) & n_country(x2))
4cf1563e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(v_play(e1) & of(x1,x3) & of(x1,x2) & n_star(x1) & n_music(x3) & n_country(x2) & n_concert(x4) & at(e1,x4) & Actor(e1,x1))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
a man is singing a song to his girlfriend
1
0.036194
A man is singing a song to his girlfriend. Doesn't necessarily has to be the musician.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_sing(e1) & to(x2,x3) & n_girlfriend(x3) & of(x3,x1) & n_male(x1) & n_song(x2) & n_man(x1))
4cf16714-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_sing(e1) & to(x2,x3) & of(x3,x1) & n_song(x2) & n_man(x1) & n_male(x1) & n_girlfriend(x3) & Theme(e1,x2) & Actor(e1,x1))
Musician in cowboy hat playing an electric guitar and singing into a microphone.
The musician performs in front of the audience.
1
0.911327
Musician is performing in front of an audience.
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(into(e2,x8) & n_microphone(x8) & Actor(e2,x5) & v_sing(e2) & in(x5,x6) & n_hat(x6) & of(x6,x7) & n_cowboy(x7) & n_musician(x5) & Theme(e1,x4) & Actor(e1,x1) & v_play(e1) & n_guitar(x4) & a_electric(s1) & Theme(s1,x4) & in(x1,x2) & n_hat(x2) & of(x2,x3) & n_cowboy(x3) & n_musician(x1))
exists e1 x1 x2 x3.(n_audience(x3) & n_musician(x1) & in(e1,x2) & of(x2,x3) & n_front(x2) & Actor(e1,x1) & v_perform(e1))
4cf16cdc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5 x6 x7 x8.(v_sing(e2) & v_play(e1) & of(x6,x7) & of(x2,x3) & n_musician(x5) & n_musician(x1) & n_microphone(x8) & n_hat(x6) & n_hat(x2) & n_guitar(x4) & n_cowboy(x7) & n_cowboy(x3) & into(e2,x8) & in(x5,x6) & in(x1,x2) & a_electric(s1) & Theme(s1,x4) & Theme(e1,x4) & Actor(e2,x5) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_perform(e1) & of(x2,x3) & n_musician(x1) & n_front(x2) & n_audience(x3) & in(e1,x2) & Actor(e1,x1))
Person sitting in a chair selling goods outside of a building.
Person giving away frisbess
2
0.000003
One can either be selling goods or giving them away.
exists e1 e2 x1 x2 x3 x4.(ne_nam_person(x1) & for(e1,e2) & of(e2,x4) & n_building(x4) & r_outside(e2) & Theme(e2,x3) & Actor(e2,x1) & v_sell(e2) & n_goods(x3) & in(e1,x2) & n_chair(x2) & Actor(e1,x1) & v_sit(e1))
exists e1 s1 x1 x2.(ne_nam_person(x1) & a_away(s1) & Manner(e1,s1) & Theme(e1,x2) & Actor(e1,x1) & v_give(e1) & n_frisbess(x2))
4cf29e04-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_sell(e2) & r_outside(e2) & of(e2,x4) & ne_nam_person(x1) & n_goods(x3) & n_chair(x2) & n_building(x4) & in(e1,x2) & for(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_give(e1) & ne_nam_person(x1) & n_frisbess(x2) & a_away(s1) & Theme(e1,x2) & Manner(e1,s1) & Actor(e1,x1))
Person sitting in a chair selling goods outside of a building.
A man is selling handmade goods.
1
0.585084
Just because Person sitting in a chair selling goods outside of a building does not indicate that he is selling handmade goods
exists e1 e2 x1 x2 x3 x4.(ne_nam_person(x1) & for(e1,e2) & of(e2,x4) & n_building(x4) & r_outside(e2) & Theme(e2,x3) & Actor(e2,x1) & v_sell(e2) & n_goods(x3) & in(e1,x2) & n_chair(x2) & Actor(e1,x1) & v_sit(e1))
exists e1 s1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_sell(e1) & n_goods(x2) & a_handmade(s1) & Theme(s1,x2) & n_man(x1))
4cf2a304-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_sell(e2) & r_outside(e2) & of(e2,x4) & ne_nam_person(x1) & n_goods(x3) & n_chair(x2) & n_building(x4) & in(e1,x2) & for(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_sell(e1) & n_man(x1) & n_goods(x2) & a_handmade(s1) & Theme(s1,x2) & Theme(e1,x2) & Actor(e1,x1))
Person sitting in a chair selling goods outside of a building.
They are near a building.
1
0.946746
Mentioning outside the building not mean the person sitting near the building
exists e1 e2 x1 x2 x3 x4.(ne_nam_person(x1) & for(e1,e2) & of(e2,x4) & n_building(x4) & r_outside(e2) & Theme(e2,x3) & Actor(e2,x1) & v_sell(e2) & n_goods(x3) & in(e1,x2) & n_chair(x2) & Actor(e1,x1) & v_sit(e1))
exists p1 x1.(n_thing(x1) & exists x2.(near(x1,x2) & n_building(x2)))
4cf2b222-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_sell(e2) & r_outside(e2) & of(e2,x4) & ne_nam_person(x1) & n_goods(x3) & n_chair(x2) & n_building(x4) & in(e1,x2) & for(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
exists x1.(n_thing(x1) & exists x2.(near(x1,x2) & n_building(x2)))
Person sitting in a chair selling goods outside of a building.
A vendor is selling goods outdoors.
0
0.966267
A person who is selling goods is considered as a vendor.
exists e1 e2 x1 x2 x3 x4.(ne_nam_person(x1) & for(e1,e2) & of(e2,x4) & n_building(x4) & r_outside(e2) & Theme(e2,x3) & Actor(e2,x1) & v_sell(e2) & n_goods(x3) & in(e1,x2) & n_chair(x2) & Actor(e1,x1) & v_sit(e1))
exists e1 x1 x2 x3.(Theme(e1,x2) & Actor(e1,x1) & v_sell(e1) & n_outdoors(x2) & of(x2,x3) & n_goods(x3) & n_vendor(x1))
4cf2bc9a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_sell(e2) & r_outside(e2) & of(e2,x4) & ne_nam_person(x1) & n_goods(x3) & n_chair(x2) & n_building(x4) & in(e1,x2) & for(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_sell(e1) & of(x2,x3) & n_vendor(x1) & n_outdoors(x2) & n_goods(x3) & Theme(e1,x2) & Actor(e1,x1))
Person sitting in a chair selling goods outside of a building.
Person selling candy bars
1
0.230675
Person sitting in a chair selling goods outside of a building does not imply that he is selling candy bars
exists e1 e2 x1 x2 x3 x4.(ne_nam_person(x1) & for(e1,e2) & of(e2,x4) & n_building(x4) & r_outside(e2) & Theme(e2,x3) & Actor(e2,x1) & v_sell(e2) & n_goods(x3) & in(e1,x2) & n_chair(x2) & Actor(e1,x1) & v_sit(e1))
exists e1 x1 x2 x3.(n_bar(x1) & of(x1,x3) & n_candy(x3) & Actor(e1,x1) & v_sell(e1) & (x1 = x2) & ne_nam_person(x2) & a_topic(x1))
4cf2c1ae-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_sell(e2) & r_outside(e2) & of(e2,x4) & ne_nam_person(x1) & n_goods(x3) & n_chair(x2) & n_building(x4) & in(e1,x2) & for(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_sell(e1) & of(x1,x3) & ne_nam_person(x2) & n_candy(x3) & n_bar(x1) & a_topic(x1) & Actor(e1,x1) & (x1 = x2))
Person sitting in a chair selling goods outside of a building.
A person scalping tickets outside the arena.
1
0.078928
Just because Person sitting in a chair selling goods outside of a building does not indicate that he scalping tickets outside the arena.
exists e1 e2 x1 x2 x3 x4.(ne_nam_person(x1) & for(e1,e2) & of(e2,x4) & n_building(x4) & r_outside(e2) & Theme(e2,x3) & Actor(e2,x1) & v_sell(e2) & n_goods(x3) & in(e1,x2) & n_chair(x2) & Actor(e1,x1) & v_sit(e1))
exists e1 x1 x2 x3 x4.(n_arena(x4) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & v_scalp(e1) & outside(x3,x4) & n_ticket(x3) & (x1 = x2) & n_person(x1))
4cf2e008-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_sell(e2) & r_outside(e2) & of(e2,x4) & ne_nam_person(x1) & n_goods(x3) & n_chair(x2) & n_building(x4) & in(e1,x2) & for(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
exists e1 x1 x2 x3 x4.(v_scalp(e1) & outside(x3,x4) & n_ticket(x3) & n_person(x1) & n_arena(x4) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
Person sitting in a chair selling goods outside of a building.
A vendor is selling bracelets.
1
0.537962
Selling goods is not limited to selling bracelets only.
exists e1 e2 x1 x2 x3 x4.(ne_nam_person(x1) & for(e1,e2) & of(e2,x4) & n_building(x4) & r_outside(e2) & Theme(e2,x3) & Actor(e2,x1) & v_sell(e2) & n_goods(x3) & in(e1,x2) & n_chair(x2) & Actor(e1,x1) & v_sit(e1))
exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_sell(e1) & n_bracelet(x2) & n_vendor(x1))
4cf2e670-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4.(v_sit(e1) & v_sell(e2) & r_outside(e2) & of(e2,x4) & ne_nam_person(x1) & n_goods(x3) & n_chair(x2) & n_building(x4) & in(e1,x2) & for(e1,e2) & Theme(e2,x3) & Actor(e2,x1) & Actor(e1,x1))
exists e1 x1 x2.(v_sell(e1) & n_vendor(x1) & n_bracelet(x2) & Theme(e1,x2) & Actor(e1,x1))
A snowboarder is going down a snowy hill next to a staircase behind a building.
a snowboarder does tricks near the stairs
1
-100
Going down a hill next to the staircase doesn't imply he does tricks.
exists e1 s1 s2 x1 x2 x3 x4 x5.(a_down(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_go(e1) & to(x3,x4) & behind(x4,x5) & n_building(x5) & n_staircase(x4) & next(x2,x3) & n_thing(x3) & n_hill(x2) & a_snowy(s1) & Theme(s1,x2) & n_snowboarder(x1))
exists e1 x1 x2 x3.(n_stair(x3) & Theme(e1,x2) & Actor(e1,x1) & v_do(e1) & near(x2,x3) & n_trick(x2) & n_snowboarder(x1))
4cf40f00-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(v_go(e1) & to(x3,x4) & next(x2,x3) & n_thing(x3) & n_staircase(x4) & n_snowboarder(x1) & n_hill(x2) & n_building(x5) & behind(x4,x5) & a_snowy(s1) & a_down(s2) & Theme(s1,x2) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_do(e1) & near(x2,x3) & n_trick(x2) & n_stair(x3) & n_snowboarder(x1) & Theme(e1,x2) & Actor(e1,x1))
A snowboarder is going down a snowy hill next to a staircase behind a building.
a snowboarder goes downhill near a building
0
-100
When one goes downhill then they are going down a hill.
exists e1 s1 s2 x1 x2 x3 x4 x5.(a_down(s2) & Manner(e1,s2) & Theme(e1,x2) & Actor(e1,x1) & v_go(e1) & to(x3,x4) & behind(x4,x5) & n_building(x5) & n_staircase(x4) & next(x2,x3) & n_thing(x3) & n_hill(x2) & a_snowy(s1) & Theme(s1,x2) & n_snowboarder(x1))
exists e1 s1 x1 x2.(near(e1,x2) & n_building(x2) & a_downhill(s1) & Manner(e1,s1) & Actor(e1,x1) & v_go(e1) & n_snowboarder(x1))
4cf413a6-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3 x4 x5.(v_go(e1) & to(x3,x4) & next(x2,x3) & n_thing(x3) & n_staircase(x4) & n_snowboarder(x1) & n_hill(x2) & n_building(x5) & behind(x4,x5) & a_snowy(s1) & a_down(s2) & Theme(s1,x2) & Theme(e1,x2) & Manner(e1,s2) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_go(e1) & near(e1,x2) & n_snowboarder(x1) & n_building(x2) & a_downhill(s1) & Manner(e1,s1) & Actor(e1,x1))
A black boxer has just landed hit with his left glove on the cheek of a white boxer.
The black and white people are boxing.
0
-100
Black and white people is a restatement of black boxer and white boxer.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5.(n_cheek(x4) & a_just(s4) & Manner(e1,s4) & with(e1,x3) & on(x3,x4) & of(x4,x5) & n_boxer(x5) & a_white(s3) & Theme(s3,x5) & n_glove(x3) & a_left(s2) & Theme(s2,x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_land(e1) & n_hit(x2) & n_boxer(x1) & a_black(s1) & Theme(s1,x1))
exists e1 s1 s2 x1.(n_people(x1) & a_white(s2) & Theme(s2,x1) & a_black(s1) & Theme(s1,x1) & Actor(e1,x1) & v_box(e1))
4cf41856-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5.(with(e1,x3) & v_land(e1) & on(x3,x4) & of(x4,x5) & of(x3,x1) & n_male(x1) & n_hit(x2) & n_glove(x3) & n_cheek(x4) & n_boxer(x5) & n_boxer(x1) & a_white(s3) & a_left(s2) & a_just(s4) & a_black(s1) & Theme(s3,x5) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s4) & Actor(e1,x1))
exists e1 s1 s2 x1.(v_box(e1) & n_people(x1) & a_white(s2) & a_black(s1) & Theme(s2,x1) & Theme(s1,x1) & Actor(e1,x1))
A black boxer has just landed hit with his left glove on the cheek of a white boxer.
The black boxer wins the match.
1
-100
Not every boxer wins every match.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5.(n_cheek(x4) & a_just(s4) & Manner(e1,s4) & with(e1,x3) & on(x3,x4) & of(x4,x5) & n_boxer(x5) & a_white(s3) & Theme(s3,x5) & n_glove(x3) & a_left(s2) & Theme(s2,x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_land(e1) & n_hit(x2) & n_boxer(x1) & a_black(s1) & Theme(s1,x1))
exists e1 s1 x1 x2.(n_match(x2) & n_boxer(x1) & a_black(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1) & v_win(e1))
4cf41d9c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5.(with(e1,x3) & v_land(e1) & on(x3,x4) & of(x4,x5) & of(x3,x1) & n_male(x1) & n_hit(x2) & n_glove(x3) & n_cheek(x4) & n_boxer(x5) & n_boxer(x1) & a_white(s3) & a_left(s2) & a_just(s4) & a_black(s1) & Theme(s3,x5) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s4) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_win(e1) & n_match(x2) & n_boxer(x1) & a_black(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
A black boxer has just landed hit with his left glove on the cheek of a white boxer.
The white ladies are wearing red hats.
2
-100
It cannot be both a black boxer fighting a white boxer and a group of white ladies at the same time.
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5.(n_cheek(x4) & a_just(s4) & Manner(e1,s4) & with(e1,x3) & on(x3,x4) & of(x4,x5) & n_boxer(x5) & a_white(s3) & Theme(s3,x5) & n_glove(x3) & a_left(s2) & Theme(s2,x3) & of(x3,x1) & n_male(x1) & Theme(e1,x2) & Actor(e1,x1) & v_land(e1) & n_hit(x2) & n_boxer(x1) & a_black(s1) & Theme(s1,x1))
exists e1 s1 s2 x1 x2.(n_lady(x1) & a_white(s1) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1) & v_wear(e1) & n_hat(x2) & a_red(s2) & Theme(s2,x2))
4cf4226a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 s3 s4 x1 x2 x3 x4 x5.(with(e1,x3) & v_land(e1) & on(x3,x4) & of(x4,x5) & of(x3,x1) & n_male(x1) & n_hit(x2) & n_glove(x3) & n_cheek(x4) & n_boxer(x5) & n_boxer(x1) & a_white(s3) & a_left(s2) & a_just(s4) & a_black(s1) & Theme(s3,x5) & Theme(s2,x3) & Theme(s1,x1) & Theme(e1,x2) & Manner(e1,s4) & Actor(e1,x1))
exists e1 s1 s2 x1 x2.(v_wear(e1) & n_lady(x1) & n_hat(x2) & a_white(s1) & a_red(s2) & Theme(s2,x2) & Theme(s1,x1) & Theme(e1,x2) & Actor(e1,x1))
Two guys, with no shirts on are throwing punches while in a cage.
Two guys, with no shirts on are not throwing punches
2
-100
They're either throwing punches or not throwing punches.
exists x1.(-exists e1 s1 x2 x3 x4 x5.(in(e1,x5) & n_cage(x5) & r_while(e1) & Theme(e1,x4) & Actor(e1,x1) & v_throw(e1) & n_punch(x4) & with(x1,x2) & Theme(s1,x3) & a_on(s1) & (x2 = x3) & n_shirt(x2)) & n_guy(x1) & card_eq_2(x1))
exists x1.(-exists s1 x2 x3.(-exists e1 x4.(Theme(e1,x4) & Actor(e1,x1) & v_throw(e1) & n_punch(x4)) & with(x1,x2) & Theme(s1,x3) & a_on(s1) & (x2 = x3) & n_shirt(x2)) & n_guy(x1) & card_eq_2(x1))
4cf47044-e4c8-11ec-9cdd-0242ac1c0002
exists x1.(n_guy(x1) & card_eq_2(x1) & all e1 s1 x2 x3 x4 x5.(-with(x1,x2) | -v_throw(e1) | -r_while(e1) | -n_shirt(x2) | -n_punch(x4) | -n_cage(x5) | -in(e1,x5) | -a_on(s1) | -Theme(s1,x3) | -Theme(e1,x4) | -Actor(e1,x1) | -(x2 = x3)))
exists x1.(n_guy(x1) & card_eq_2(x1) & all s1 x2 x3.(exists e1 x4.(v_throw(e1) & n_punch(x4) & Theme(e1,x4) & Actor(e1,x1)) | -with(x1,x2) | -n_shirt(x2) | -a_on(s1) | -Theme(s1,x3) | -(x2 = x3)))
Two guys, with no shirts on are throwing punches while in a cage.
Two guys, with no shirts on are throwing punches
0
-100
Punches is a restatement of punches while in a cage.
exists x1.(-exists e1 s1 x2 x3 x4 x5.(in(e1,x5) & n_cage(x5) & r_while(e1) & Theme(e1,x4) & Actor(e1,x1) & v_throw(e1) & n_punch(x4) & with(x1,x2) & Theme(s1,x3) & a_on(s1) & (x2 = x3) & n_shirt(x2)) & n_guy(x1) & card_eq_2(x1))
exists x1.(-exists e1 s1 x2 x3 x4.(Theme(e1,x4) & Actor(e1,x1) & v_throw(e1) & n_punch(x4) & with(x1,x2) & Theme(s1,x3) & a_on(s1) & (x2 = x3) & n_shirt(x2)) & n_guy(x1) & card_eq_2(x1))
4cf49696-e4c8-11ec-9cdd-0242ac1c0002
exists x1.(n_guy(x1) & card_eq_2(x1) & all e1 s1 x2 x3 x4 x5.(-with(x1,x2) | -v_throw(e1) | -r_while(e1) | -n_shirt(x2) | -n_punch(x4) | -n_cage(x5) | -in(e1,x5) | -a_on(s1) | -Theme(s1,x3) | -Theme(e1,x4) | -Actor(e1,x1) | -(x2 = x3)))
exists x1.(n_guy(x1) & card_eq_2(x1) & all e1 s1 x2 x3 x4.(-with(x1,x2) | -v_throw(e1) | -n_shirt(x2) | -n_punch(x4) | -a_on(s1) | -Theme(s1,x3) | -Theme(e1,x4) | -Actor(e1,x1) | -(x2 = x3)))
Two guys, with no shirts on are throwing punches while in a cage.
Two guys, with no shirts on are happily throwing punches
1
-100
People who are throwing punches are often not doing so happily.
exists x1.(-exists e1 s1 x2 x3 x4 x5.(in(e1,x5) & n_cage(x5) & r_while(e1) & Theme(e1,x4) & Actor(e1,x1) & v_throw(e1) & n_punch(x4) & with(x1,x2) & Theme(s1,x3) & a_on(s1) & (x2 = x3) & n_shirt(x2)) & n_guy(x1) & card_eq_2(x1))
exists x1.(-exists e1 s1 s2 x2 x3 x4.(a_happily(s2) & Manner(e1,s2) & Theme(e1,x4) & Actor(e1,x1) & v_throw(e1) & n_punch(x4) & with(x1,x2) & Theme(s1,x3) & a_on(s1) & (x2 = x3) & n_shirt(x2)) & n_guy(x1) & card_eq_2(x1))
4cf4a0f0-e4c8-11ec-9cdd-0242ac1c0002
exists x1.(n_guy(x1) & card_eq_2(x1) & all e1 s1 x2 x3 x4 x5.(-with(x1,x2) | -v_throw(e1) | -r_while(e1) | -n_shirt(x2) | -n_punch(x4) | -n_cage(x5) | -in(e1,x5) | -a_on(s1) | -Theme(s1,x3) | -Theme(e1,x4) | -Actor(e1,x1) | -(x2 = x3)))
exists x1.(n_guy(x1) & card_eq_2(x1) & all e1 s1 s2 x2 x3 x4.(-with(x1,x2) | -v_throw(e1) | -n_shirt(x2) | -n_punch(x4) | -a_on(s1) | -a_happily(s2) | -Theme(s1,x3) | -Theme(e1,x4) | -Manner(e1,s2) | -Actor(e1,x1) | -(x2 = x3)))
The man is standing next to a yellow building with a blue window.
The building has many windows.
1
-100
There is a blue window. It does not necessarily mean that there are many windows.
exists e1 s1 s2 x1 x2 x3.(n_man(x1) & to(e1,x2) & with(x2,x3) & n_window(x3) & a_blue(s2) & Theme(s2,x3) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1))
exists e1 x1 x2.(n_building(x1) & Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_window(x2) & n_quantity(x2))
4cf4cf62-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(with(x2,x3) & v_stand(e1) & to(e1,x2) & r_next(e1) & n_window(x3) & n_man(x1) & n_building(x2) & a_yellow(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_have(e1) & n_window(x2) & n_quantity(x2) & n_building(x1) & Theme(e1,x2) & Actor(e1,x1))
The man is standing next to a yellow building with a blue window.
The man is standing in an empty field.
2
-100
The man is standing next to a building, not an empty field.
exists e1 s1 s2 x1 x2 x3.(n_man(x1) & to(e1,x2) & with(x2,x3) & n_window(x3) & a_blue(s2) & Theme(s2,x3) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1))
exists e1 s1 x1 x2.(n_man(x1) & in(e1,x2) & n_field(x2) & a_empty(s1) & Theme(s1,x2) & Actor(e1,x1) & v_stand(e1))
4cf4daf2-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(with(x2,x3) & v_stand(e1) & to(e1,x2) & r_next(e1) & n_window(x3) & n_man(x1) & n_building(x2) & a_yellow(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x2) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_stand(e1) & n_man(x1) & n_field(x2) & in(e1,x2) & a_empty(s1) & Theme(s1,x2) & Actor(e1,x1))
The man is standing next to a yellow building with a blue window.
The man is outside.
0
-100
Building is outside, so the man is outside.
exists e1 s1 s2 x1 x2 x3.(n_man(x1) & to(e1,x2) & with(x2,x3) & n_window(x3) & a_blue(s2) & Theme(s2,x3) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & r_next(e1) & Actor(e1,x1) & v_stand(e1))
exists s1 x1.(n_man(x1) & Theme(s1,x1) & a_outside(s1))
4cf4efce-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 s2 x1 x2 x3.(with(x2,x3) & v_stand(e1) & to(e1,x2) & r_next(e1) & n_window(x3) & n_man(x1) & n_building(x2) & a_yellow(s1) & a_blue(s2) & Theme(s2,x3) & Theme(s1,x2) & Actor(e1,x1))
exists s1 x1.(n_man(x1) & a_outside(s1) & Theme(s1,x1))
A snowboarder goes down a short hill next to stairs.
person practicing for big race
1
-100
Not everyone participating in athletics is practicing. Not everyone who is practicing is doing so in preparation for a big race.
exists e1 s1 x1 x2 x3.(to(e1,x3) & n_stair(x3) & r_next(e1) & down(e1,x2) & n_hill(x2) & a_short(s1) & Theme(s1,x2) & Actor(e1,x1) & v_go(e1) & n_snowboarder(x1))
exists s1 x1 x2 x3.(a_topic(x1) & for(x1,x3) & n_race(x3) & a_big(s1) & Theme(s1,x3) & Time(x1,x2) & n_practicing(x2) & n_person(x1))
4cf4f956-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_go(e1) & to(e1,x3) & r_next(e1) & n_stair(x3) & n_snowboarder(x1) & n_hill(x2) & down(e1,x2) & a_short(s1) & Theme(s1,x2) & Actor(e1,x1))
exists s1 x1 x2 x3.(n_race(x3) & n_practicing(x2) & n_person(x1) & for(x1,x3) & a_topic(x1) & a_big(s1) & Time(x1,x2) & Theme(s1,x3))
A snowboarder goes down a short hill next to stairs.
person on snowboard
0
-100
A snowboarder is a person.
exists e1 s1 x1 x2 x3.(to(e1,x3) & n_stair(x3) & r_next(e1) & down(e1,x2) & n_hill(x2) & a_short(s1) & Theme(s1,x2) & Actor(e1,x1) & v_go(e1) & n_snowboarder(x1))
exists x1 x2.(a_topic(x1) & on(x1,x2) & n_snowboard(x2) & n_person(x1))
4cf50590-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_go(e1) & to(e1,x3) & r_next(e1) & n_stair(x3) & n_snowboarder(x1) & n_hill(x2) & down(e1,x2) & a_short(s1) & Theme(s1,x2) & Actor(e1,x1))
exists x1 x2.(on(x1,x2) & n_snowboard(x2) & n_person(x1) & a_topic(x1))
A snowboarder goes down a short hill next to stairs.
dog chases bird
2
-100
A snowboarder going down is not the same as a dog who chases a bird
exists e1 s1 x1 x2 x3.(to(e1,x3) & n_stair(x3) & r_next(e1) & down(e1,x2) & n_hill(x2) & a_short(s1) & Theme(s1,x2) & Actor(e1,x1) & v_go(e1) & n_snowboarder(x1))
exists x1 x2 x3.(n_bird(x1) & of(x1,x3) & n_chase(x3) & of(x1,x2) & n_dog(x2) & a_topic(x1))
4cf51c10-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2 x3.(v_go(e1) & to(e1,x3) & r_next(e1) & n_stair(x3) & n_snowboarder(x1) & n_hill(x2) & down(e1,x2) & a_short(s1) & Theme(s1,x2) & Actor(e1,x1))
exists x1 x2 x3.(of(x1,x3) & of(x1,x2) & n_dog(x2) & n_chase(x3) & n_bird(x1) & a_topic(x1))
A man is standing outside a yellow building.
The man is staring at the building.
1
-100
Just because a man is standing outside of a building does not mean that he is staring at the building.
exists e1 s1 x1 x2.(outside(e1,x2) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists e1 x1 x2.(n_building(x2) & n_man(x1) & at(e1,x2) & Actor(e1,x1) & v_stare(e1))
4cf525de-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_stand(e1) & outside(e1,x2) & n_man(x1) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_stare(e1) & n_man(x1) & n_building(x2) & at(e1,x2) & Actor(e1,x1))
A man is standing outside a yellow building.
The man is taking a shower.
2
-100
The man is either standing outside or he's taking a shower.
exists e1 s1 x1 x2.(outside(e1,x2) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists e1 x1 x2.(n_man(x1) & Theme(e1,x2) & Actor(e1,x1) & v_take(e1) & n_shower(x2))
4cf53218-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_stand(e1) & outside(e1,x2) & n_man(x1) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1))
exists e1 x1 x2.(v_take(e1) & n_shower(x2) & n_man(x1) & Theme(e1,x2) & Actor(e1,x1))
A man is standing outside a yellow building.
A man is standing outdoors.
0
-100
Standing outside a building means you are outdoors.
exists e1 s1 x1 x2.(outside(e1,x2) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists p1 x1.(exists e1 x2.((x1 = x2) & n_outdoors(x2) & Actor(e1,x2) & v_stand(e1)) & n_man(x1))
4cf5414a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_stand(e1) & outside(e1,x2) & n_man(x1) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1))
exists x1.(n_man(x1) & exists e1 x2.(v_stand(e1) & n_outdoors(x2) & Actor(e1,x2) & (x1 = x2)))
A man is standing outside of a yellow building.
A man is by a yellow building.
0
-100
By is a restatement of outside.
exists e1 s1 x1 x2.(of(e1,x2) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & r_outside(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists p1 x1.(exists s1 x2.(by(x1,x2) & n_building(x2) & a_yellow(s1) & Theme(s1,x2)) & n_man(x1))
4cf54dfc-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_stand(e1) & r_outside(e1) & of(e1,x2) & n_man(x1) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1))
exists x1.(n_man(x1) & exists s1 x2.(n_building(x2) & by(x1,x2) & a_yellow(s1) & Theme(s1,x2)))
A man is standing outside of a yellow building.
A man is inside his car.
2
-100
A man is either standing out outside or inside his car.
exists e1 s1 x1 x2.(of(e1,x2) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & r_outside(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists p1 x1 x2.(inside(x1,x2) & n_car(x2) & of(x2,x1) & n_male(x1) & n_man(x1))
4cf55b30-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_stand(e1) & r_outside(e1) & of(e1,x2) & n_man(x1) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1))
exists x1 x2.(of(x2,x1) & n_man(x1) & n_male(x1) & n_car(x2) & inside(x1,x2))
A man is standing outside of a yellow building.
A man is outside McDonalds.
1
-100
Not all McDonalds are yellow buildings.
exists e1 s1 x1 x2.(of(e1,x2) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & r_outside(e1) & Actor(e1,x1) & v_stand(e1) & n_man(x1))
exists p1 x1.(exists s1 x2.((x1 = x2) & n_mcdonald(x2) & a_outside(s1) & Theme(s1,x2)) & n_man(x1))
4cf56792-e4c8-11ec-9cdd-0242ac1c0002
exists e1 s1 x1 x2.(v_stand(e1) & r_outside(e1) & of(e1,x2) & n_man(x1) & n_building(x2) & a_yellow(s1) & Theme(s1,x2) & Actor(e1,x1))
exists x1.(n_man(x1) & exists s1 x2.(n_mcdonald(x2) & a_outside(s1) & Theme(s1,x2) & (x1 = x2)))
Two people walk down the street.
People are walking to their favorite store.
1
-100
Sentence 1 is missing walking to their favorite store
exists e1 x1 x2.(n_street(x2) & down(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_people(x1) & card_eq_2(x1))
exists e1 s1 x1 x2.(to(e1,x2) & n_store(x2) & a_favorite(s1) & Theme(s1,x2) & of(x2,x1) & n_thing(x1) & Actor(e1,x1) & v_walk(e1) & n_people(x1))
4cf57214-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_walk(e1) & n_street(x2) & n_people(x1) & down(e1,x2) & card_eq_2(x1) & Actor(e1,x1))
exists e1 s1 x1 x2.(v_walk(e1) & to(e1,x2) & of(x2,x1) & n_thing(x1) & n_store(x2) & n_people(x1) & a_favorite(s1) & Theme(s1,x2) & Actor(e1,x1))
Two people walk down the street.
People walking down a street.
0
-100
Two people are people.
exists e1 x1 x2.(n_street(x2) & down(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_people(x1) & card_eq_2(x1))
exists e1 x1 x2 x3.(a_topic(x1) & down(e1,x3) & n_street(x3) & Actor(e1,x2) & v_walk(e1) & (x1 = x2) & n_people(x1))
4cf57da4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_walk(e1) & n_street(x2) & n_people(x1) & down(e1,x2) & card_eq_2(x1) & Actor(e1,x1))
exists e1 x1 x2 x3.(v_walk(e1) & n_street(x3) & n_people(x1) & down(e1,x3) & a_topic(x1) & Actor(e1,x2) & (x1 = x2))
Two people walk down the street.
People are sitting on the sidewalk begging for change.
2
-100
People are either walking down the street or sitting on the sidewalk begging for change.
exists e1 x1 x2.(n_street(x2) & down(e1,x2) & Actor(e1,x1) & v_walk(e1) & n_people(x1) & card_eq_2(x1))
exists e2 e1 x1 x2 x3.(n_sidewalk(x2) & for(e1,e2) & for(e2,x3) & n_change(x3) & Actor(e2,x1) & v_beg(e2) & on(e1,x2) & Actor(e1,x1) & v_sit(e1) & n_people(x1))
4cf5892a-e4c8-11ec-9cdd-0242ac1c0002
exists e1 x1 x2.(v_walk(e1) & n_street(x2) & n_people(x1) & down(e1,x2) & card_eq_2(x1) & Actor(e1,x1))
exists e2 e1 x1 x2 x3.(v_sit(e1) & v_beg(e2) & on(e1,x2) & n_sidewalk(x2) & n_people(x1) & n_change(x3) & for(e2,x3) & for(e1,e2) & Actor(e2,x1) & Actor(e1,x1))
The woman is placing an orange rose as a boutonniere on the man's suit jacket collar.
Nobody has a jacket.
2
-100
The man has a suit jacket collar so he has a jacket.
exists e1 e2 x1 x2 x3 x4 x5 x6 x7 x8.(n_collar(x6) & of(x6,x8) & n_jacket(x8) & of(x6,x7) & n_suit(x7) & of(x6,x5) & n_man(x5) & n_woman(x1) & Theme(e2,x2) & Actor(e2,x1) & v_place(e2) & as(e1,x4) & on(x4,x6) & n_boutonniere(x4) & Actor(e1,x3) & v_rise(e1) & (x2 = x3) & n_orange(x2))
-exists e1 x1 x2.(Theme(e1,x2) & Actor(e1,x1) & v_have(e1) & n_jacket(x2) & n_person(x1))
4cf5b4f4-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6 x7 x8.(v_rise(e1) & v_place(e2) & on(x4,x6) & of(x6,x8) & of(x6,x7) & of(x6,x5) & n_woman(x1) & n_suit(x7) & n_orange(x2) & n_man(x5) & n_jacket(x8) & n_collar(x6) & n_boutonniere(x4) & as(e1,x4) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
all e1 x1 x2.(-v_have(e1) | -n_person(x1) | -n_jacket(x2) | -Theme(e1,x2) | -Actor(e1,x1))
The woman is placing an orange rose as a boutonniere on the man's suit jacket collar.
A human in a jacket.
0
-100
The woman placing the man's suit jacket collar is not a human.
exists e2 e1 x1 x2 x3 x4 x5 x6 x7 x8.(n_collar(x6) & of(x6,x8) & n_jacket(x8) & of(x6,x7) & n_suit(x7) & of(x6,x5) & n_man(x5) & n_woman(x1) & Theme(e2,x2) & Actor(e2,x1) & v_place(e2) & as(e1,x4) & on(x4,x6) & n_boutonniere(x4) & Actor(e1,x3) & v_rise(e1) & (x2 = x3) & n_orange(x2))
exists x1 x2.(a_topic(x1) & in(x1,x2) & n_jacket(x2) & n_human(x1))
4cf5bf30-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 x1 x2 x3 x4 x5 x6 x7 x8.(v_rise(e1) & v_place(e2) & on(x4,x6) & of(x6,x8) & of(x6,x7) & of(x6,x5) & n_woman(x1) & n_suit(x7) & n_orange(x2) & n_man(x5) & n_jacket(x8) & n_collar(x6) & n_boutonniere(x4) & as(e1,x4) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists x1 x2.(n_jacket(x2) & n_human(x1) & in(x1,x2) & a_topic(x1))
The woman is placing an orange rose as a boutonniere on the man's suit jacket collar.
A large human in a jacket.
1
-100
Not all men are large.
exists e1 e2 x1 x2 x3 x4 x5 x6 x7 x8.(n_collar(x6) & of(x6,x8) & n_jacket(x8) & of(x6,x7) & n_suit(x7) & of(x6,x5) & n_man(x5) & n_woman(x1) & Theme(e2,x2) & Actor(e2,x1) & v_place(e2) & as(e1,x4) & on(x4,x6) & n_boutonniere(x4) & Actor(e1,x3) & v_rise(e1) & (x2 = x3) & n_orange(x2))
exists s1 x1 x2.(a_topic(x1) & in(x1,x2) & n_jacket(x2) & n_human(x1) & a_large(s1) & Theme(s1,x1))
4cf5caac-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 x1 x2 x3 x4 x5 x6 x7 x8.(v_rise(e1) & v_place(e2) & on(x4,x6) & of(x6,x8) & of(x6,x7) & of(x6,x5) & n_woman(x1) & n_suit(x7) & n_orange(x2) & n_man(x5) & n_jacket(x8) & n_collar(x6) & n_boutonniere(x4) & as(e1,x4) & Theme(e2,x2) & Actor(e2,x1) & Actor(e1,x3) & (x2 = x3))
exists s1 x1 x2.(n_jacket(x2) & n_human(x1) & in(x1,x2) & a_topic(x1) & a_large(s1) & Theme(s1,x1))
A man in protective headgear and clothing sits on his branded motorcycle with snow kicked up behind him.
The man is sitting.
0
-100
A man sits is the same as a man sitting.
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(on(e1,x5) & with(x5,x6) & behind(e2,x1) & n_male(x1) & n_male(x1) & a_up(s3) & Manner(e2,s3) & Theme(e2,x7) & v_kick(e2) & (x6 = x7) & n_snow(x6) & n_motorcycle(x5) & a_branded(s2) & Theme(s2,x5) & of(x5,x1) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_clothing(x4) & n_headgear(x3) & subset_of(x4,x2) & subset_of(x3,x2) & a_protective(s1) & Theme(s1,x2) & n_man(x1))
exists e1 x1.(n_man(x1) & Actor(e1,x1) & v_sit(e1))
4cf5d952-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(with(x5,x6) & v_sit(e1) & v_kick(e2) & subset_of(x4,x2) & subset_of(x3,x2) & on(e1,x5) & of(x5,x1) & n_snow(x6) & n_motorcycle(x5) & n_man(x1) & n_male(x1) & n_headgear(x3) & n_clothing(x4) & in(x1,x2) & behind(e2,x1) & a_up(s3) & a_protective(s1) & a_branded(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Manner(e2,s3) & Actor(e1,x1) & (x6 = x7))
exists e1 x1.(v_sit(e1) & n_man(x1) & Actor(e1,x1))
A man in protective headgear and clothing sits on his branded motorcycle with snow kicked up behind him.
The man is sitting because he is tired.
1
-100
The man who is tired might not be the person with headgear.
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(on(e1,x5) & with(x5,x6) & behind(e2,x1) & n_male(x1) & n_male(x1) & a_up(s3) & Manner(e2,s3) & Theme(e2,x7) & v_kick(e2) & (x6 = x7) & n_snow(x6) & n_motorcycle(x5) & a_branded(s2) & Theme(s2,x5) & of(x5,x1) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_clothing(x4) & n_headgear(x3) & subset_of(x4,x2) & subset_of(x3,x2) & a_protective(s1) & Theme(s1,x2) & n_man(x1))
exists e1 p1 x1.(n_male(x1) & n_man(x1) & exists s1.(Theme(s1,x1) & a_tired(s1)) & because(e1,p1) & Actor(e1,x1) & v_sit(e1))
4cf5e58c-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(with(x5,x6) & v_sit(e1) & v_kick(e2) & subset_of(x4,x2) & subset_of(x3,x2) & on(e1,x5) & of(x5,x1) & n_snow(x6) & n_motorcycle(x5) & n_man(x1) & n_male(x1) & n_headgear(x3) & n_clothing(x4) & in(x1,x2) & behind(e2,x1) & a_up(s3) & a_protective(s1) & a_branded(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Manner(e2,s3) & Actor(e1,x1) & (x6 = x7))
exists e1 p1 x1.(v_sit(e1) & n_man(x1) & n_male(x1) & exists s1.(a_tired(s1) & Theme(s1,x1)) & because(e1,p1) & Actor(e1,x1))
A man in protective headgear and clothing sits on his branded motorcycle with snow kicked up behind him.
The man is sitting with a sunny beach behind him.
2
-100
One scene has a sunny beach while the other has snow. You cannot have both weathers at the same time.
exists e2 e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(on(e1,x5) & with(x5,x6) & behind(e2,x1) & n_male(x1) & n_male(x1) & a_up(s3) & Manner(e2,s3) & Theme(e2,x7) & v_kick(e2) & (x6 = x7) & n_snow(x6) & n_motorcycle(x5) & a_branded(s2) & Theme(s2,x5) & of(x5,x1) & Actor(e1,x1) & v_sit(e1) & in(x1,x2) & n_clothing(x4) & n_headgear(x3) & subset_of(x4,x2) & subset_of(x3,x2) & a_protective(s1) & Theme(s1,x2) & n_man(x1))
exists e1 s1 x1 x2.(n_male(x1) & n_man(x1) & with(e1,x2) & behind(x2,x1) & n_beach(x2) & a_sunny(s1) & Theme(s1,x2) & Actor(e1,x1) & v_sit(e1))
4cf5f1f8-e4c8-11ec-9cdd-0242ac1c0002
exists e2 e1 s1 s2 s3 x1 x2 x3 x4 x5 x6 x7.(with(x5,x6) & v_sit(e1) & v_kick(e2) & subset_of(x4,x2) & subset_of(x3,x2) & on(e1,x5) & of(x5,x1) & n_snow(x6) & n_motorcycle(x5) & n_man(x1) & n_male(x1) & n_headgear(x3) & n_clothing(x4) & in(x1,x2) & behind(e2,x1) & a_up(s3) & a_protective(s1) & a_branded(s2) & Theme(s2,x5) & Theme(s1,x2) & Theme(e2,x7) & Manner(e2,s3) & Actor(e1,x1) & (x6 = x7))
exists e1 s1 x1 x2.(with(e1,x2) & v_sit(e1) & n_man(x1) & n_male(x1) & n_beach(x2) & behind(x2,x1) & a_sunny(s1) & Theme(s1,x2) & Actor(e1,x1))
A woman touching a pot on a stove while a dog looks up at her.
A woman cooking while a cat purrs at her.
2
-100
It's either a dog or a cat. Having looks is not the same as a purr.
exists e1 e2 s1 x1 x2 x3 x4 x5.(a_up(s1) & Manner(e2,s1) & at(e2,x1) & n_female(x1) & Actor(e2,x1) & v_look(e2) & while(e1,x5) & n_dog(x5) & Theme(e1,x3) & Actor(e1,x2) & v_touch(e1) & on(x3,x4) & n_stove(x4) & n_pot(x3) & (x1 = x2) & n_woman(x1))
exists p1 p2 p3 x1 x2.(for(p1,x1) & exists x4.n_event(x4) & exists e1 x3.(at(e1,x1) & Actor(e1,x3) & v_purr(e1) & n_cat(x3)) & n_female(x1) & while(p2,p3) & n_cooking(x1) & of(x1,x2) & n_woman(x2))
4cf5fcac-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5.(while(e1,x5) & v_touch(e1) & v_look(e2) & on(x3,x4) & n_woman(x1) & n_stove(x4) & n_pot(x3) & n_female(x1) & n_dog(x5) & at(e2,x1) & a_up(s1) & Theme(e1,x3) & Manner(e2,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists p1 p2 p3 x1 x2.(while(p2,p3) & of(x1,x2) & n_woman(x2) & n_female(x1) & n_cooking(x1) & for(p1,x1) & exists x4.n_event(x4) & exists e1 x3.(v_purr(e1) & n_cat(x3) & at(e1,x1) & Actor(e1,x3)))
A woman touching a pot on a stove while a dog looks up at her.
A woman cooking while a dog looks at her.
0
-100
Cooking is a restatement of touching a pot.
exists e1 e2 s1 x1 x2 x3 x4 x5.(a_up(s1) & Manner(e2,s1) & at(e2,x1) & n_female(x1) & Actor(e2,x1) & v_look(e2) & while(e1,x5) & n_dog(x5) & Theme(e1,x3) & Actor(e1,x2) & v_touch(e1) & on(x3,x4) & n_stove(x4) & n_pot(x3) & (x1 = x2) & n_woman(x1))
exists p1 p2 p3 x1 x2.(for(p1,x1) & exists x4.n_event(x4) & exists e1 x3.(at(e1,x1) & Actor(e1,x3) & v_look(e1) & n_dog(x3)) & n_female(x1) & while(p2,p3) & n_cooking(x1) & of(x1,x2) & n_woman(x2))
4cf6054e-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5.(while(e1,x5) & v_touch(e1) & v_look(e2) & on(x3,x4) & n_woman(x1) & n_stove(x4) & n_pot(x3) & n_female(x1) & n_dog(x5) & at(e2,x1) & a_up(s1) & Theme(e1,x3) & Manner(e2,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists p1 p2 p3 x1 x2.(while(p2,p3) & of(x1,x2) & n_woman(x2) & n_female(x1) & n_cooking(x1) & for(p1,x1) & exists x4.n_event(x4) & exists e1 x3.(v_look(e1) & n_dog(x3) & at(e1,x1) & Actor(e1,x3)))
A woman touching a pot on a stove while a dog looks up at her.
A woman making food for her dog.
1
-100
A woman touching a pot on a stove while a dog looks up at her does not imply she is making food for her dog
exists e1 e2 s1 x1 x2 x3 x4 x5.(a_up(s1) & Manner(e2,s1) & at(e2,x1) & n_female(x1) & Actor(e2,x1) & v_look(e2) & while(e1,x5) & n_dog(x5) & Theme(e1,x3) & Actor(e1,x2) & v_touch(e1) & on(x3,x4) & n_stove(x4) & n_pot(x3) & (x1 = x2) & n_woman(x1))
exists e1 x1 x2 x3 x4.(a_topic(x1) & for(e1,x4) & n_dog(x4) & of(x4,x1) & n_female(x1) & Theme(e1,x3) & Actor(e1,x2) & v_make(e1) & n_food(x3) & (x1 = x2) & n_woman(x1))
4cf60aee-e4c8-11ec-9cdd-0242ac1c0002
exists e1 e2 s1 x1 x2 x3 x4 x5.(while(e1,x5) & v_touch(e1) & v_look(e2) & on(x3,x4) & n_woman(x1) & n_stove(x4) & n_pot(x3) & n_female(x1) & n_dog(x5) & at(e2,x1) & a_up(s1) & Theme(e1,x3) & Manner(e2,s1) & Actor(e2,x1) & Actor(e1,x2) & (x1 = x2))
exists e1 x1 x2 x3 x4.(v_make(e1) & of(x4,x1) & n_woman(x1) & n_food(x3) & n_female(x1) & n_dog(x4) & for(e1,x4) & a_topic(x1) & Theme(e1,x3) & Actor(e1,x2) & (x1 = x2))
A woman cooks on the stove in her kitchen as her dog begs below.
A woman is in a kitchen with a dog.
0
-100
A woman cooks on the stove staying in the kitchen with a dog.
exists x1 x2 x3 x4 x5 x6.(n_beg(x5) & of(x5,x6) & n_dog(x6) & of(x5,x3) & n_female(x3) & n_female(x3) & n_kitchen(x4) & of(x4,x3) & n_stove(x3) & a_topic(x1) & on(x1,x3) & r_below(x3) & as(x3,x5) & in(x3,x4) & n_cook(x1) & of(x1,x2) & n_woman(x2))
exists p1 x1.(exists x2 x3.(in(x1,x2) & with(x2,x3) & n_dog(x3) & n_kitchen(x2)) & n_woman(x1))
4cf60fee-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4 x5 x6.(r_below(x3) & on(x1,x3) & of(x5,x6) & of(x5,x3) & of(x4,x3) & of(x1,x2) & n_woman(x2) & n_stove(x3) & n_kitchen(x4) & n_female(x3) & n_dog(x6) & n_cook(x1) & n_beg(x5) & in(x3,x4) & as(x3,x5) & a_topic(x1))
exists x1.(n_woman(x1) & exists x2 x3.(with(x2,x3) & n_kitchen(x2) & n_dog(x3) & in(x1,x2)))
A woman cooks on the stove in her kitchen as her dog begs below.
A woman is cooking dinner.
0
-100
Cooking dinner is a restatement of cooks on the stove.
exists x1 x2 x3 x4 x5 x6.(n_beg(x5) & of(x5,x6) & n_dog(x6) & of(x5,x3) & n_female(x3) & n_female(x3) & n_kitchen(x4) & of(x4,x3) & n_stove(x3) & a_topic(x1) & on(x1,x3) & r_below(x3) & as(x3,x5) & in(x3,x4) & n_cook(x1) & of(x1,x2) & n_woman(x2))
exists p1 x1.(exists s1 x2.((x1 = x2) & n_dinner(x2) & a_cooking(s1) & Theme(s1,x2)) & n_woman(x1))
4cf614b2-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4 x5 x6.(r_below(x3) & on(x1,x3) & of(x5,x6) & of(x5,x3) & of(x4,x3) & of(x1,x2) & n_woman(x2) & n_stove(x3) & n_kitchen(x4) & n_female(x3) & n_dog(x6) & n_cook(x1) & n_beg(x5) & in(x3,x4) & as(x3,x5) & a_topic(x1))
exists x1.(n_woman(x1) & exists s1 x2.(n_dinner(x2) & a_cooking(s1) & Theme(s1,x2) & (x1 = x2)))
A woman cooks on the stove in her kitchen as her dog begs below.
The woman is stirring the pot.
1
0.59411
Although she is cooking on the stove it does not imply she is stirring.
exists x1 x2 x3 x4 x5 x6.(n_beg(x5) & of(x5,x6) & n_dog(x6) & of(x5,x3) & n_female(x3) & n_female(x3) & n_kitchen(x4) & of(x4,x3) & n_stove(x3) & a_topic(x1) & on(x1,x3) & r_below(x3) & as(x3,x5) & in(x3,x4) & n_cook(x1) & of(x1,x2) & n_woman(x2))
exists e1 x1 x2.(n_pot(x2) & n_woman(x1) & Theme(e1,x2) & Actor(e1,x1) & v_stir(e1))
4cf61c32-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4 x5 x6.(r_below(x3) & on(x1,x3) & of(x5,x6) & of(x5,x3) & of(x4,x3) & of(x1,x2) & n_woman(x2) & n_stove(x3) & n_kitchen(x4) & n_female(x3) & n_dog(x6) & n_cook(x1) & n_beg(x5) & in(x3,x4) & as(x3,x5) & a_topic(x1))
exists e1 x1 x2.(v_stir(e1) & n_woman(x1) & n_pot(x2) & Theme(e1,x2) & Actor(e1,x1))
A woman cooks on the stove in her kitchen as her dog begs below.
A woman's dog is whining for the food the woman is preparing.
0
-100
A woman is cooking food near her dog and the dog wants the food.
exists x1 x2 x3 x4 x5 x6.(n_beg(x5) & of(x5,x6) & n_dog(x6) & of(x5,x3) & n_female(x3) & n_female(x3) & n_kitchen(x4) & of(x4,x3) & n_stove(x3) & a_topic(x1) & on(x1,x3) & r_below(x3) & as(x3,x5) & in(x3,x4) & n_cook(x1) & of(x1,x2) & n_woman(x2))
exists e2 e1 x1 x2 x3 x4.(n_food(x3) & for(e1,x3) & Theme(e2,x4) & Actor(e2,x1) & v_prepare(e2) & (x3 = x4) & n_woman(x1) & n_woman(x1) & Actor(e1,x2) & v_whine(e1) & n_dog(x2) & of(x2,x1))
4cf62128-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4 x5 x6.(r_below(x3) & on(x1,x3) & of(x5,x6) & of(x5,x3) & of(x4,x3) & of(x1,x2) & n_woman(x2) & n_stove(x3) & n_kitchen(x4) & n_female(x3) & n_dog(x6) & n_cook(x1) & n_beg(x5) & in(x3,x4) & as(x3,x5) & a_topic(x1))
exists e2 e1 x1 x2 x3 x4.(v_whine(e1) & v_prepare(e2) & of(x2,x1) & n_woman(x1) & n_food(x3) & n_dog(x2) & for(e1,x3) & Theme(e2,x4) & Actor(e2,x1) & Actor(e1,x2) & (x3 = x4))
A woman cooks on the stove in her kitchen as her dog begs below.
The woman is 2 years old.
2
-100
A woman who cooks cannot be 2 years old. It is nonsensical.
exists x1 x2 x3 x4 x5 x6.(n_beg(x5) & of(x5,x6) & n_dog(x6) & of(x5,x3) & n_female(x3) & n_female(x3) & n_kitchen(x4) & of(x4,x3) & n_stove(x3) & a_topic(x1) & on(x1,x3) & r_below(x3) & as(x3,x5) & in(x3,x4) & n_cook(x1) & of(x1,x2) & n_woman(x2))
exists e1 x1 x2.(n_woman(x1) & Theme(e1,x2) & Pivot(e1,x1) & r_more(e1) & v_old(e1) & n_year(x2) & n_date(x2) & a_date_day_02(x2) & a_date_day_02(x2))
4cf62628-e4c8-11ec-9cdd-0242ac1c0002
exists x1 x2 x3 x4 x5 x6.(r_below(x3) & on(x1,x3) & of(x5,x6) & of(x5,x3) & of(x4,x3) & of(x1,x2) & n_woman(x2) & n_stove(x3) & n_kitchen(x4) & n_female(x3) & n_dog(x6) & n_cook(x1) & n_beg(x5) & in(x3,x4) & as(x3,x5) & a_topic(x1))
exists e1 x1 x2.(v_old(e1) & r_more(e1) & n_year(x2) & n_woman(x1) & n_date(x2) & a_date_day_02(x2) & Theme(e1,x2) & Pivot(e1,x1))