blob_id
stringlengths 40
40
| directory_id
stringlengths 40
40
| path
stringlengths 5
146
| content_id
stringlengths 40
40
| detected_licenses
listlengths 0
7
| license_type
stringclasses 2
values | repo_name
stringlengths 6
79
| snapshot_id
stringlengths 40
40
| revision_id
stringlengths 40
40
| branch_name
stringclasses 4
values | visit_date
timestamp[us] | revision_date
timestamp[us] | committer_date
timestamp[us] | github_id
int64 5.07k
426M
⌀ | star_events_count
int64 0
27
| fork_events_count
int64 0
12
| gha_license_id
stringclasses 3
values | gha_event_created_at
timestamp[us] | gha_created_at
timestamp[us] | gha_language
stringclasses 6
values | src_encoding
stringclasses 26
values | language
stringclasses 1
value | is_vendor
bool 1
class | is_generated
bool 1
class | length_bytes
int64 20
6.28M
| extension
stringclasses 20
values | content
stringlengths 20
6.28M
| authors
listlengths 1
16
| author_lines
listlengths 1
16
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6cb73a938fe0ce8d054133d44320ecc771633802
|
bef7d0477a5cac485b4b3921a718394d5c2cf700
|
/testShadows/src/system/main.cpp
|
cf94927c8c9e52918e72c94e34221ade90b62631
|
[
"MIT"
] |
permissive
|
TomLeeLive/aras-p-dingus
|
ed91127790a604e0813cd4704acba742d3485400
|
22ef90c2bf01afd53c0b5b045f4dd0b59fe83009
|
refs/heads/master
| 2023-04-19T20:45:14.410448 | 2011-10-04T10:51:13 | 2011-10-04T10:51:13 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 566 |
cpp
|
#include "stdafx.h"
#include "../demo/Demo.h"
#include <dingus/app/DingusSystem.h>
INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR lpCmdLine, INT )
{
try {
CDemo* demo = new CDemo();
CDingusSystem* system = new CDingusSystem( *demo );
if( SUCCEEDED( system->create( hInst, false ) ) )
system->run();
delete demo;
delete system;
} catch( std::exception& e ) {
std::string willExit = "\n\nThe application will now exit.";
MessageBox( 0, (e.what()+willExit).c_str(), "Fatal error", MB_OK );
return 0;
}
return 0;
}
|
[
"[email protected]"
] |
[
[
[
1,
22
]
]
] |
124777380bbe689c56780d865e389c1e925902b8
|
2dbbca065b62a24f47aeb7ec5cd7a4fd82083dd4
|
/OUAN/OUAN/Src/GUI/GUIStoryBook.cpp
|
b23bc56e1dda6b16bcd6675df43a237db4359999
|
[] |
no_license
|
juanjmostazo/once-upon-a-night
|
9651dc4dcebef80f0475e2e61865193ad61edaaa
|
f8d5d3a62952c45093a94c8b073cbb70f8146a53
|
refs/heads/master
| 2020-05-28T05:45:17.386664 | 2010-10-06T12:49:50 | 2010-10-06T12:49:50 | 38,101,059 | 1 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,547 |
cpp
|
#include "OUAN_Precompiled.h"
#include "GUIStorybook.h"
#include "GUISubsystem.h"
#include "../Core/GameRunningState.h"
#include "../Application.h"
using namespace OUAN;
void GUIStoryBook::initGUI(GameStatePtr parentGameState)
{
GUIWindow::initGUI(parentGameState);
setStrings();
}
void GUIStoryBook::update(double elapsedSeconds)
{
}
void GUIStoryBook::hideBook()
{
setBookVisibility(false);
}
void GUIStoryBook::showBook()
{
setBookVisibility(true);
}
void GUIStoryBook::setBookVisibility(bool visible)
{
CEGUI::Window* book= CEGUI::WindowManager::getSingletonPtr()->getWindow((CEGUI::utf8*)"OUANStory/Background");
if (book)
book->setVisible(visible);
}
bool GUIStoryBook::isVisible()
{
if (CEGUI::WindowManager::getSingletonPtr()->isWindowPresent((CEGUI::utf8*)"OUANStory/Background"))
{
CEGUI::Window* book= CEGUI::WindowManager::getSingletonPtr()->getWindow((CEGUI::utf8*)"OUANStory/Background");
return book && book->isVisible();
}
return false;
}
void GUIStoryBook::setPageText(int pageNumber,const std::string& text, bool readable)
{
std::stringstream winNameStr;
winNameStr<<CEGUIWIN_ID_PAGE_PREFIX<<pageNumber;
CEGUI::Window* win=CEGUI::WindowManager::getSingletonPtr()->getWindow(winNameStr.str());
if (win)
{
if (!readable)
win->setFont(STORY_ENCRYPTED_FONT);
win->setText(text);
}
}
void GUIStoryBook::setStrings()
{
std::string windowNames[] = {CEGUIWIN_ID_STORY_EXIT};
int windowNamesLen=1;
setGUIStrings(windowNames,windowNamesLen);
}
|
[
"ithiliel@1610d384-d83c-11de-a027-019ae363d039"
] |
[
[
[
1,
60
]
]
] |
324be542480d5b89675a14830302ffa175dc7efc
|
eda410906c2ec64689d8c0b84f3c2862f469144b
|
/DropSendCore/dropsendservice.cpp
|
0ff97fec7fef0370b8b12cb96bdfd145f2fde37e
|
[] |
no_license
|
redbox/Dropsend
|
640ea157a2caec88aa145f5bdc7fa85db95203a5
|
8fe4b4478616b9850b55011a506653026a28f7da
|
refs/heads/master
| 2020-06-02T20:54:18.301786 | 2010-09-06T16:16:05 | 2010-09-06T16:16:05 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,997 |
cpp
|
#include "dropsendservice.h"
#include "./data/entities/user.h"
using namespace dropsend;
using namespace dropsend::data;
DropSendService::DropSendService() : client_model_(NULL)
{
entity_factory_ = AbstractEntityFactory::getDAOFactory(
AbstractEntityFactory::REMOTE_SERVER_FACTORY);
entity_factory_->getDAOFactory(1);
}
bool DropSendService::login(const QString& login, const QString& password) {
User* user = entity_factory_->getUserDAO()->getByLoginAndPassword(login, password);
if (user == NULL) {
return false;
}
Account* account = entity_factory_->getAccountDAO()->getById(user->getAccountId());
Plan* plan = entity_factory_->getPlanDAO()->getById(account->getPlanId());
QList<ReceivedFile*> received_files = entity_factory_->getReceivedFileDAO()->getByUserId(user->getId());
QList<SentFile*> sent_files = entity_factory_->getSentFileDAO()->getByUserId(user->getId());
client_model_ = new Client();
client_model_->update(user, account, plan, sent_files, received_files);
return true;
}
Client* DropSendService::getCurrentClientModel() const{
return client_model_;
}
Account* DropSendService::getAccountByUser(int user_id) const {
User* user = entity_factory_->getUserDAO()->getById(user_id);
int account_id = user->getAccountId();
delete user;
return entity_factory_->getAccountDAO()->getById(account_id);
}
Plan* DropSendService::getPlanByUser(int user_id) const {
Account* account = getAccountByUser(user_id);
int plan_id = account->getPlanId();
delete account;
return entity_factory_->getPlanDAO()->getById(plan_id);
}
QList<ReceivedFile*> DropSendService::getReceivedFilesByUser(int user_id) const {
return entity_factory_->getReceivedFileDAO()->getByUserId(user_id);
}
QList<SentFile*> DropSendService::getSentFilesByUser(int user_id) const {
return entity_factory_->getSentFileDAO()->getByUserId(user_id);
}
|
[
"[email protected]"
] |
[
[
[
1,
55
]
]
] |
25f3e9e766e509edda559d949fbdab30319f8eb9
|
3eae1d8c99d08bca129aceb7c2269bd70e106ff0
|
/trunk/Codes/Solutions/Windows/MiniCLR/VirtualKey.cpp
|
538bcdb6d89c8824eba8f22993f72c810b2ddece
|
[] |
no_license
|
yuaom/miniclr
|
9bfd263e96b0d418f6f6ba08cfe4c7e2a8854082
|
4d41d3d5fb0feb572f28cf71e0ba02acb9b95dc1
|
refs/heads/master
| 2023-06-07T09:10:33.703929 | 2010-12-27T14:41:18 | 2010-12-27T14:41:18 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 638 |
cpp
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Copyright (c) Microsoft Corporation. All rights reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
GPIO_PIN VirtualKey_GetPins(UINT32 virtualKey)
{
return 0;
//return EmulatorNative::GetIGpioDriver()->GetVirtualKeyPin(virtualKey);
}
|
[
"[email protected]"
] |
[
[
[
1,
12
]
]
] |
459b0895683bf20cb4e7472632aaf2f13c8f5f49
|
5dc6c87a7e6459ef8e832774faa4b5ae4363da99
|
/vis_avs/r_grain.cpp
|
c4bd72ea10027b2af5fa9ddccbc260c1dc5f0344
|
[] |
no_license
|
aidinabedi/avs4unity
|
407603d2fc44bc8b075b54cd0a808250582ee077
|
9b6327db1d092218e96d8907bd14d68b741dcc4d
|
refs/heads/master
| 2021-01-20T15:27:32.449282 | 2010-12-24T03:28:09 | 2010-12-24T03:28:09 | 90,773,183 | 5 | 2 | null | null | null | null |
UTF-8
|
C++
| false | false | 11,075 |
cpp
|
/*
LICENSE
-------
Copyright 2005 Nullsoft, Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of Nullsoft nor the names of its contributors may be used to
endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h"
#include <windows.h>
#include <stdlib.h>
#include <vfw.h>
#include <commctrl.h>
#include "resource.h"
#include "r_defs.h"
#ifndef LASER
#define MOD_NAME "Trans / Grain"
#define C_THISCLASS C_GrainClass
class C_THISCLASS : public C_RBASE {
protected:
public:
C_THISCLASS();
virtual ~C_THISCLASS();
virtual int render(char visdata[2][2][SAMPLES], int isBeat, int *framebuffer, int *fbout, int w, int h);
virtual char *get_desc() { return MOD_NAME; }
virtual HWND conf(HINSTANCE hInstance, HWND hwndParent);
virtual void load_config(unsigned char *data, int len);
virtual int save_config(unsigned char *data);
unsigned char __inline fastrandbyte(void);
void reinit(int w, int h);
int enabled;
int blend, blendavg, smax;
unsigned char *depthBuffer;
int oldx, oldy;
int staticgrain;
unsigned char randtab[491];
int randtab_pos;
};
static C_THISCLASS *g_ConfigThis; // global configuration dialog pointer
static HINSTANCE g_hDllInstance; // global DLL instance pointer (not needed in this example, but could be useful)
C_THISCLASS::~C_THISCLASS() // set up default configuration
{
if (depthBuffer)
GlobalFree(depthBuffer);
}
// configuration read/write
C_THISCLASS::C_THISCLASS() // set up default configuration
{
blend=0;
blendavg=0;
smax=100;
enabled=1;
oldx=0;
oldy=0;
staticgrain=0;
depthBuffer=NULL;
int x;
for (x = 0 ;x < sizeof(randtab); x ++)
randtab[x]=rand()&255;
randtab_pos=rand()%sizeof(randtab);
}
unsigned char __inline C_THISCLASS::fastrandbyte(void)
{
unsigned char r=randtab[randtab_pos];
randtab_pos++;
if (!(randtab_pos&15))
{
randtab_pos+=rand()%73;
}
if (randtab_pos >= 491) randtab_pos-=491;
return r;
}
#define GET_INT() (data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24))
void C_THISCLASS::load_config(unsigned char *data, int len) // read configuration of max length "len" from data.
{
int pos=0;
if (len-pos >= 4) { enabled=GET_INT(); pos+=4; }
if (len-pos >= 4) { blend=GET_INT(); pos+=4; }
if (len-pos >= 4) { blendavg=GET_INT(); pos+=4; }
if (len-pos >= 4) { smax=GET_INT(); pos+=4; }
if (len-pos >= 4) { staticgrain=GET_INT(); pos+=4; }
}
#define PUT_INT(y) data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255
int C_THISCLASS::save_config(unsigned char *data) // write configuration to data, return length. config data should not exceed 64k.
{
int pos=0;
PUT_INT(enabled); pos+=4;
PUT_INT(blend); pos+=4;
PUT_INT(blendavg); pos+=4;
PUT_INT(smax); pos+=4;
PUT_INT(staticgrain); pos+=4;
return pos;
}
void C_THISCLASS::reinit(int w, int h)
{
int x,y;
unsigned char *p;
if (depthBuffer)
GlobalFree(depthBuffer);
depthBuffer = (unsigned char *)GlobalAlloc(GMEM_FIXED,w*h*2);
p = depthBuffer;
if (p)
for (y=0;y<h;y++)
for (x=0;x<w;x++)
{
*p++ = (rand()%255);
*p++ = (rand()%100);
}
}
// render function
// render should return 0 if it only used framebuffer, or 1 if the new output data is in fbout. this is
// used when you want to do something that you'd otherwise need to make a copy of the framebuffer.
// w and h are the width and height of the screen, in pixels.
// isBeat is 1 if a beat has been detected.
// visdata is in the format of [spectrum:0,wave:1][channel][band].
int C_THISCLASS::render(char visdata[2][2][SAMPLES], int isBeat, int *framebuffer, int *fbout, int w, int h)
{
if (isBeat&0x80000000) return 0;
if (!enabled) return 0;
int smax_sc = (smax*255)/100;
int *p;
unsigned char *q;
int l=w*h;
if (w != oldx || h != oldy)
{
reinit(w, h);
oldx = w;
oldy = h;
}
randtab_pos+=rand()%300;
if (randtab_pos >= 491) randtab_pos-=491;
p = framebuffer;
q = depthBuffer;
if (staticgrain)
{
if (blend)
{
while (l--)
{
if (*p)
{
int c=0;
if (q[1] < smax_sc)
{
int s = q[0];
int r=(((p[0]&0xff0000)*s)>>8);
if (r > 0xff0000) r=0xff0000;
c|=r&0xff0000;
r=(((p[0]&0xff00)*s)>>8);
if (r > 0xff00) r=0xff00;
c|=r&0xff00;
r=(((p[0]&0xff)*s)>>8);
if (r > 0xff) r=0xff;
c|=r;
}
*p = BLEND(*p, c);
}
p++;
q+=2;
}
}
else if (blendavg)
{
while (l--)
{
if (*p)
{
int c=0;
if (q[1] < smax_sc)
{
int s = q[0];
int r=(((p[0]&0xff0000)*s)>>8);
if (r > 0xff0000) r=0xff0000;
c|=r&0xff0000;
r=(((p[0]&0xff00)*s)>>8);
if (r > 0xff00) r=0xff00;
c|=r&0xff00;
r=(((p[0]&0xff)*s)>>8);
if (r > 0xff) r=0xff;
c|=r;
}
*p = BLEND_AVG(*p, c);
}
p++;
q+=2;
}
}
else
{
while (l--)
{
if (*p)
{
int c=0;
if (q[1] < smax_sc)
{
int s = q[0];
int r=(((p[0]&0xff0000)*s)>>8);
if (r > 0xff0000) r=0xff0000;
c|=r&0xff0000;
r=(((p[0]&0xff00)*s)>>8);
if (r > 0xff00) r=0xff00;
c|=r&0xff00;
r=(((p[0]&0xff)*s)>>8);
if (r > 0xff) r=0xff;
c|=r;
}
*p = c;
}
p++;
q+=2;
}
}
}
else
{
if (blend)
{
while (l--)
{
if (*p)
{
int c=0;
if (fastrandbyte() < smax_sc)
{
int s = fastrandbyte();
int r=(((p[0]&0xff0000)*s)>>8);
if (r > 0xff0000) r=0xff0000;
c|=r&0xff0000;
r=(((p[0]&0xff00)*s)>>8);
if (r > 0xff00) r=0xff00;
c|=r&0xff00;
r=(((p[0]&0xff)*s)>>8);
if (r > 0xff) r=0xff;
c|=r;
}
*p = BLEND(*p, c);
}
p++;
q+=2;
}
}
else if (blendavg)
{
while (l--)
{
if (*p)
{
int c=0;
if (fastrandbyte() < smax_sc)
{
int s = fastrandbyte();
int r=(((p[0]&0xff0000)*s)>>8);
if (r > 0xff0000) r=0xff0000;
c|=r&0xff0000;
r=(((p[0]&0xff00)*s)>>8);
if (r > 0xff00) r=0xff00;
c|=r&0xff00;
r=(((p[0]&0xff)*s)>>8);
if (r > 0xff) r=0xff;
c|=r;
}
*p = BLEND_AVG(*p, c);
}
p++;
q+=2;
}
}
else
{
while (l--)
{
if (*p)
{
int c=0;
if (fastrandbyte() < smax_sc)
{
int s = fastrandbyte();
int r=(((p[0]&0xff0000)*s)>>8);
if (r > 0xff0000) r=0xff0000;
c|=r&0xff0000;
r=(((p[0]&0xff00)*s)>>8);
if (r > 0xff00) r=0xff00;
c|=r&0xff00;
r=(((p[0]&0xff)*s)>>8);
if (r > 0xff) r=0xff;
c|=r;
}
*p = c;
}
p++;
q+=2;
}
}
}
return 0;
}
// configuration dialog stuff
static BOOL CALLBACK g_DlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
{
switch (uMsg)
{
case WM_INITDIALOG:
SendDlgItemMessage(hwndDlg, IDC_MAX, TBM_SETTICFREQ, 10, 0);
SendDlgItemMessage(hwndDlg, IDC_MAX, TBM_SETRANGE, TRUE, MAKELONG(0, 100));
SendDlgItemMessage(hwndDlg, IDC_MAX, TBM_SETPOS, TRUE, g_ConfigThis->smax);
if (g_ConfigThis->enabled) CheckDlgButton(hwndDlg,IDC_CHECK1,BST_CHECKED);
if (g_ConfigThis->staticgrain) CheckDlgButton(hwndDlg,IDC_STATGRAIN,BST_CHECKED);
if (g_ConfigThis->blend) CheckDlgButton(hwndDlg,IDC_ADDITIVE,BST_CHECKED);
if (g_ConfigThis->blendavg) CheckDlgButton(hwndDlg,IDC_5050,BST_CHECKED);
if (!g_ConfigThis->blend && !g_ConfigThis->blendavg)
CheckDlgButton(hwndDlg,IDC_REPLACE,BST_CHECKED);
return 1;
case WM_NOTIFY:
{
if (LOWORD(wParam) == IDC_MAX)
g_ConfigThis->smax = SendDlgItemMessage(hwndDlg, IDC_MAX, TBM_GETPOS, 0, 0);
return 0;
}
case WM_COMMAND:
if ((LOWORD(wParam) == IDC_CHECK1) ||
(LOWORD(wParam) == IDC_STATGRAIN) ||
(LOWORD(wParam) == IDC_ADDITIVE) ||
(LOWORD(wParam) == IDC_REPLACE) ||
(LOWORD(wParam) == IDC_5050) )
{
g_ConfigThis->enabled=IsDlgButtonChecked(hwndDlg,IDC_CHECK1)?1:0;
g_ConfigThis->blend=IsDlgButtonChecked(hwndDlg,IDC_ADDITIVE)?1:0;
g_ConfigThis->blendavg=IsDlgButtonChecked(hwndDlg,IDC_5050)?1:0;
g_ConfigThis->staticgrain=IsDlgButtonChecked(hwndDlg,IDC_STATGRAIN)?1:0;
}
return 0;
}
return 0;
}
HWND C_THISCLASS::conf(HINSTANCE hInstance, HWND hwndParent) // return NULL if no config dialog possible
{
g_ConfigThis = this;
return CreateDialog(hInstance,MAKEINTRESOURCE(IDD_CFG_GRAIN),hwndParent,g_DlgProc);
}
// export stuff
C_RBASE *R_Grain(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
{
if (desc) { strcpy(desc,MOD_NAME); return NULL; }
return (C_RBASE *) new C_THISCLASS();
}
#else
C_RBASE *R_Grain(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
{
return NULL;
}
#endif
|
[
"[email protected]"
] |
[
[
[
1,
403
]
]
] |
f1c590332b36522e400bcb99b7138e1cdf5a64c3
|
580738f96494d426d6e5973c5b3493026caf8b6a
|
/Source/vcl/vclhlpr2.cpp
|
96f64f3613e4dc7200ffb3bdd7f979817796a96b
|
[] |
no_license
|
bravesoftdz/cbuilder-vcl
|
6b460b4d535d17c309560352479b437d99383d4b
|
7b91ef1602681e094a6a7769ebb65ffd6f291c59
|
refs/heads/master
| 2021-01-10T14:21:03.726693 | 2010-01-11T11:23:45 | 2010-01-11T11:23:45 | 48,485,606 | 2 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 5,942 |
cpp
|
#include <vcl.h>
#include "vclhlpr2.h"
//
// This file contains the implementations of the static members of
// Vclhlpr. There are three parts to this header:
//
// 1) dummy definitions. when VCLHLPR_GENSYMS is defined, there are
// "no-op" definitions for the static members that will be mapped
// directly into the pascal rtl. after compiling, "tdump -m -oicomdef: vclhlpr2.obj"
// will dump out the mangled versions of each of these functions.
//
// 2) alias records that map the members of Vclhlpr to routines in the
// pascal rtl. the pascal manglings are maintained by hand. this
// section is the "#else" part of the above "#ifdef VCLHLPR_GENSYMS"
//
// 3) methods that are implemented in C++.
//
#ifdef VCLHLPR_GENSYMS
void __fastcall Vclhlpr::VarCopy(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarAdd(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarSub(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarMul(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarDiv(System::Variant& dst, System::Variant src) {}
void __fastcall Vclhlpr::VarMod(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarShl(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarShr(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarAnd(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarOr(System::Variant& dst, const System::Variant& src) {}
void __fastcall Vclhlpr::VarXor(System::Variant& dst, const System::Variant& src) {}
void __fastcall VarCmpSysEQ(const System::Variant&, const System::Variant &) { }
void __fastcall VarCmpSysLT(const System::Variant&, const System::Variant &) { }
void __fastcall VarCmpSysGT(const System::Variant&, const System::Variant &) { }
void __fastcall Vclhlpr::VarNot(System::Variant&) {}
void __fastcall Vclhlpr::VarNeg(System::Variant&) {}
System::Variant __cdecl Vclhlpr::VarArrayGet(const System::Variant&, int IndexCount, ...) {}
void __cdecl Vclhlpr::VarArrayPut(System::Variant&, const System::Variant &, int IndexCount, ...) {}
void __fastcall Vclhlpr::VarClear(System::Variant&) {}
void __fastcall Vclhlpr::VarCast(System::Variant&, const System::Variant&, int) {}
void __fastcall Vclhlpr::VarArrayRedim(System::Variant&, int) {}
#else
#pragma alias "@Vclhlpr@VarCopy$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarCopy$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarAdd$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarAdd$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarSub$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarSub$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarMul$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarMul$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarDiv$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarDiv$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarMod$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarMod$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarShl$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarShl$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarShr$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarShr$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarAnd$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarAnd$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarOr$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarOr$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarXor$qqrr14System@Variantrx14System@Variant" \
= "@System@@VarXor$qqrr14System@Variantrx14System@Variant"
#pragma alias "@Vclhlpr@VarCmpSysEQ$qqrrx14System@Variantt1" \
= "@System@@VarCmpEQ$qqrrx14System@Variantt1"
#pragma alias "@Vclhlpr@VarCmpSysLT$qqrrx14System@Variantt1" \
= "@System@@VarCmpLT$qqrrx14System@Variantt1"
#pragma alias "@Vclhlpr@VarCmpSysGT$qqrrx14System@Variantt1" \
= "@System@@VarCmpGT$qqrrx14System@Variantt1"
#pragma alias "@Vclhlpr@VarNot$qqrr14System@Variant" \
= "@System@@VarNot$qqrr14System@Variant"
#pragma alias "@Vclhlpr@VarNeg$qqrr14System@Variant" \
= "@System@@VarNeg$qqrr14System@Variant"
#pragma alias "@Vclhlpr@VarArrayGet$qrx14System@Variantie" \
= "@System@@VarArrayGet$qr14System@Variantii"
#pragma alias "@Vclhlpr@VarArrayPut$qr14System@Variantrx14System@Variantie" \
= "@System@@VarArrayPut$qr14System@Variantrx14System@Variantii"
#pragma alias "@System@VarClear$qqrr14System@Variant" \
= "@System@@VarClear$qqrr14System@Variant"
#pragma alias "@Variants@VarCast$qqrr14System@Variantrx14System@Varianti" \
= "@System@@VarCast$qqrr14System@Variantrx14System@Varianti"
#pragma alias "@System@VarArrayRedim$qqrr14System@Varianti" \
= "@System@@VarArrayRedim$qqrr14System@Varianti"
#pragma alias "@Variants@VarArrayRedim$qqrr14System@Varianti" \
= "@System@@VarArrayRedim$qqrr14System@Varianti"
#endif // VCLHLPR_GENSYMS
int __fastcall
Vclhlpr::VarCmp(const System::Variant &x, const System::Variant &y, int Op)
{
// VarCmpSysnn sets EFLAGS after the compare, so we'll convert things to
// the more normal [-1, 0, 1]
if (Op == 0)
VarCmpSysEQ(x, y);
else if (Op > 0)
VarCmpSysGT(x, y);
else
VarCmpSysLT(x, y);
const EFL_CARRY = 1UL << 0;
const EFL_ZERO = 1UL << 6;
if (_FLAGS & EFL_ZERO)
return 0;
else if (_FLAGS & EFL_CARRY)
return -1;
else
return 1;
}
|
[
"bitscode@7bd08ab0-fa70-11de-930f-d36749347e7b"
] |
[
[
[
1,
136
]
]
] |
7581bc35bdf0e6d56fc97ae6527e831e4b0cce35
|
33f59b1ba6b12c2dd3080b24830331c37bba9fe2
|
/Depend/Foundation/ComputationalGeometry/Wm4Query2.inl
|
23942b1ac0948da812d6555e1d893f1d4d7decae
|
[] |
no_license
|
daleaddink/flagship3d
|
4835c223fe1b6429c12e325770c14679c42ae3c6
|
6cce5b1ff7e7a2d5d0df7aa0594a70d795c7979a
|
refs/heads/master
| 2021-01-15T16:29:12.196094 | 2009-11-01T10:18:11 | 2009-11-01T10:18:11 | 37,734,654 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 5,031 |
inl
|
// Geometric Tools, Inc.
// http://www.geometrictools.com
// Copyright (c) 1998-2006. All Rights Reserved
//
// The Wild Magic Version 4 Foundation Library source code is supplied
// under the terms of the license agreement
// http://www.geometrictools.com/License/Wm4FoundationLicense.pdf
// and may not be copied or disclosed except in accordance with the terms
// of that agreement.
//----------------------------------------------------------------------------
template <class Real>
Query2<Real>::Query2 (int iVQuantity, const Vector2<Real>* akVertex)
{
assert(iVQuantity > 0 && akVertex);
m_iVQuantity = iVQuantity;
m_akVertex = akVertex;
}
//----------------------------------------------------------------------------
template <class Real>
Query2<Real>::~Query2 ()
{
}
//----------------------------------------------------------------------------
template <class Real>
Query::Type Query2<Real>::GetType () const
{
return Query::QT_REAL;
}
//----------------------------------------------------------------------------
template <class Real>
int Query2<Real>::GetQuantity () const
{
return m_iVQuantity;
}
//----------------------------------------------------------------------------
template <class Real>
const Vector2<Real>* Query2<Real>::GetVertices () const
{
return m_akVertex;
}
//----------------------------------------------------------------------------
template <class Real>
int Query2<Real>::ToLine (int i, int iV0, int iV1) const
{
return ToLine(m_akVertex[i],iV0,iV1);
}
//----------------------------------------------------------------------------
template <class Real>
int Query2<Real>::ToLine (const Vector2<Real>& rkP, int iV0, int iV1) const
{
const Vector2<Real>& rkV0 = m_akVertex[iV0];
const Vector2<Real>& rkV1 = m_akVertex[iV1];
Real fX0 = rkP[0] - rkV0[0];
Real fY0 = rkP[1] - rkV0[1];
Real fX1 = rkV1[0] - rkV0[0];
Real fY1 = rkV1[1] - rkV0[1];
Real fDet2 = Det2(fX0,fY0,fX1,fY1);
return (fDet2 > (Real)0.0 ? +1 : (fDet2 < (Real)0.0 ? -1 : 0));
}
//----------------------------------------------------------------------------
template <class Real>
int Query2<Real>::ToTriangle (int i, int iV0, int iV1, int iV2) const
{
return ToTriangle(m_akVertex[i],iV0,iV1,iV2);
}
//----------------------------------------------------------------------------
template <class Real>
int Query2<Real>::ToTriangle (const Vector2<Real>& rkP, int iV0, int iV1,
int iV2) const
{
int iSign0 = ToLine(rkP,iV1,iV2);
if (iSign0 > 0)
{
return +1;
}
int iSign1 = ToLine(rkP,iV0,iV2);
if (iSign1 < 0)
{
return +1;
}
int iSign2 = ToLine(rkP,iV0,iV1);
if (iSign2 > 0)
{
return +1;
}
return ((iSign0 && iSign1 && iSign2) ? -1 : 0);
}
//----------------------------------------------------------------------------
template <class Real>
int Query2<Real>::ToCircumcircle (int i, int iV0, int iV1, int iV2) const
{
return ToCircumcircle(m_akVertex[i],iV0,iV1,iV2);
}
//----------------------------------------------------------------------------
template <class Real>
int Query2<Real>::ToCircumcircle (const Vector2<Real>& rkP, int iV0,
int iV1, int iV2) const
{
const Vector2<Real>& rkV0 = m_akVertex[iV0];
const Vector2<Real>& rkV1 = m_akVertex[iV1];
const Vector2<Real>& rkV2 = m_akVertex[iV2];
Real fS0x = rkV0[0] + rkP[0];
Real fD0x = rkV0[0] - rkP[0];
Real fS0y = rkV0[1] + rkP[1];
Real fD0y = rkV0[1] - rkP[1];
Real fS1x = rkV1[0] + rkP[0];
Real fD1x = rkV1[0] - rkP[0];
Real fS1y = rkV1[1] + rkP[1];
Real fD1y = rkV1[1] - rkP[1];
Real fS2x = rkV2[0] + rkP[0];
Real fD2x = rkV2[0] - rkP[0];
Real fS2y = rkV2[1] + rkP[1];
Real fD2y = rkV2[1] - rkP[1];
Real fZ0 = fS0x*fD0x + fS0y*fD0y;
Real fZ1 = fS1x*fD1x + fS1y*fD1y;
Real fZ2 = fS2x*fD2x + fS2y*fD2y;
Real fDet3 = Det3(fD0x,fD0y,fZ0,fD1x,fD1y,fZ1,fD2x,fD2y,fZ2);
return (fDet3 < (Real)0.0 ? 1 : (fDet3 > (Real)0.0 ? -1 : 0));
}
//----------------------------------------------------------------------------
template <class Real>
Real Query2<Real>::Dot (Real fX0, Real fY0, Real fX1, Real fY1)
{
return fX0*fX1 + fY0*fY1;
}
//----------------------------------------------------------------------------
template <class Real>
Real Query2<Real>::Det2 (Real fX0, Real fY0, Real fX1, Real fY1)
{
return fX0*fY1 - fX1*fY0;
}
//----------------------------------------------------------------------------
template <class Real>
Real Query2<Real>::Det3 (Real fX0, Real fY0, Real fZ0, Real fX1, Real fY1,
Real fZ1, Real fX2, Real fY2, Real fZ2)
{
Real fC00 = fY1*fZ2 - fY2*fZ1;
Real fC01 = fY2*fZ0 - fY0*fZ2;
Real fC02 = fY0*fZ1 - fY1*fZ0;
return fX0*fC00 + fX1*fC01 + fX2*fC02;
}
//----------------------------------------------------------------------------
|
[
"yf.flagship@e79fdf7c-a9d8-11de-b950-3d5b5f4ea0aa"
] |
[
[
[
1,
149
]
]
] |
8382430c16127815dcdf4fb004558f624829c6f1
|
d8f64a24453c6f077426ea58aaa7313aafafc75c
|
/GUI/DKInput.cpp
|
1a998dfd63abc6f0fa66c752cc6071d1255766a3
|
[] |
no_license
|
dotted/wfto
|
5b98591645f3ddd72cad33736da5def09484a339
|
6eebb66384e6eb519401bdd649ae986d94bcaf27
|
refs/heads/master
| 2021-01-20T06:25:20.468978 | 2010-11-04T21:01:51 | 2010-11-04T21:01:51 | 32,183,921 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,447 |
cpp
|
#include "../commons.h"
#include <windows.h>
#include <gl\gl.h>
#include "DKInput.h"
#include <math.h>
using namespace game_utils;
CDKInput::CDKInput()
{
for (GLuint i=0; i<256; i++)
keys[i]=false;
z_depth=wsw=w_2=h_2=0.0f;
cos_45=0.70710678118f;
lmouse_down=rmouse_down=false;
}
CDKInput::~CDKInput()
{
}
GLint CDKInput::get_screen_x()
{
POINT p;
GetCursorPos(&p);
ScreenToClient(CV_WINDOW_HANDLE,&p);
return p.x;
}
GLint CDKInput::get_screen_y()
{
POINT p;
GetCursorPos(&p);
ScreenToClient(CV_WINDOW_HANDLE,&p);
return p.y;
}
GLvoid CDKInput::set_z_depth(GLfloat z_depth)
{
this->z_depth=z_depth;
wsw=fabs(1.1044f*z_depth);
wsh=fabs(0.8283f*z_depth);
w_2=1024/2;
h_2=768/2;
}
GLfloat CDKInput::get_world_x()
{
GLfloat mx=(GLfloat)get_screen_x();
if (mx<=w_2)
{
return -(wsw/2-((wsw/2)*mx)/w_2);
}
else
{
return ((wsw/2)*(mx-w_2))/w_2;
}
}
GLfloat CDKInput::get_world_y()
{
GLfloat my=(GLfloat)get_screen_y();
if (my<=h_2)
{
return wsh/2-((wsh/2)*my)/h_2;
}
else
{
return -((wsh/2)*(my-h_2))/h_2;
}
}
GLvoid CDKInput::update(UINT message, WPARAM wParam, LPARAM lParam)
{
switch(message)
{
case WM_KEYDOWN:
{
keys[wParam]=true;
break; // Jump Back
}
case WM_KEYUP:
{
keys[wParam]=false;
break;
}
case WM_LBUTTONDOWN:
{
lmouse_down=true;
break;
}
case WM_LBUTTONUP:
{
lmouse_down=false;
break;
}
case WM_RBUTTONDOWN:
{
rmouse_down=true;
break;
}
case WM_RBUTTONUP:
{
rmouse_down=false;
break;
}
}
}
bool CDKInput::is_left_down()
{
return keys[VK_LEFT];
}
bool CDKInput::is_right_down()
{
return keys[VK_RIGHT];
}
bool CDKInput::is_up_down()
{
return keys[VK_UP];
}
bool CDKInput::is_down_down()
{
return keys[VK_DOWN];
}
bool CDKInput::is_esc_down()
{
return keys[VK_ESCAPE];
}
bool CDKInput::is_space_down()
{
return keys[VK_SPACE];
}
bool CDKInput::is_enter_down()
{
return keys[VK_RETURN];
}
bool CDKInput::is_shift_down()
{
return keys[VK_SHIFT];
}
bool CDKInput::is_tab_down()
{
return keys[VK_TAB];
}
bool CDKInput::is_control_down()
{
return keys[VK_CONTROL];
}
bool CDKInput::is_key_down(char key)
{
return keys[key];
}
bool CDKInput::is_plus_down()
{
return keys[VK_ADD];
}
bool CDKInput::is_minus_down()
{
return keys[VK_SUBTRACT];
}
bool CDKInput::is_F1_down()
{
return keys[VK_F1];
}
bool CDKInput::is_F2_down()
{
return keys[VK_F2];
}
bool CDKInput::is_F3_down()
{
return keys[VK_F3];
}
bool CDKInput::is_F4_down()
{
return keys[VK_F4];
}
bool CDKInput::is_F5_down()
{
return keys[VK_F5];
}
bool CDKInput::is_F6_down()
{
return keys[VK_F6];
}
bool CDKInput::is_F7_down()
{
return keys[VK_F7];
}
bool CDKInput::is_F8_down()
{
return keys[VK_F8];
}
bool CDKInput::is_F9_down()
{
return keys[VK_F9];
}
bool CDKInput::is_F10_down()
{
return keys[VK_F10];
}
bool CDKInput::is_F11_down()
{
return keys[VK_F11];
}
bool CDKInput::is_F12_down()
{
return keys[VK_F12];
}
GLvoid CDKInput::set_mouse_pos(GLint xpos, GLint ypos)
{
SetCursorPos(xpos,ypos);
}
bool CDKInput::is_lmouse_down()
{
return lmouse_down;
}
bool CDKInput::is_rmouse_down()
{
return rmouse_down;
}
|
[
"[email protected]"
] |
[
[
[
1,
259
]
]
] |
126e37cbd19403987f6e7a81f948c4e98c870546
|
c70941413b8f7bf90173533115c148411c868bad
|
/plugins/CairoPlugin/include/vtxcai.h
|
a18ecb0ef1dddc6e239c48f7e82331d6b3706581
|
[] |
no_license
|
cnsuhao/vektrix
|
ac6e028dca066aad4f942b8d9eb73665853fbbbe
|
9b8c5fa7119ff7f3dc80fb05b7cdba335cf02c1a
|
refs/heads/master
| 2021-06-23T11:28:34.907098 | 2011-03-27T17:39:37 | 2011-03-27T17:39:37 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,650 |
h
|
/*
-----------------------------------------------------------------------------
This source file is part of "vektrix"
(the rich media and vector graphics rendering library)
For the latest info, see http://www.fuse-software.com/
Copyright (c) 2009-2010 Fuse-Software (tm)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-----------------------------------------------------------------------------
*/
#ifndef __vtxcai_H__
#define __vtxcai_H__
#include "vtxPrerequisites.h"
#define vtxcaiExport
namespace vtx
{
/** The namespace for all classes of the Cairo plugin */
namespace cai
{
class CairoRasterizer;
}
}
#endif
|
[
"stonecold_@9773a11d-1121-4470-82d2-da89bd4a628a",
"fixxxeruk@9773a11d-1121-4470-82d2-da89bd4a628a"
] |
[
[
[
1,
31
],
[
33,
45
]
],
[
[
32,
32
]
]
] |
c1ac6ced27f60ee4a9115654fdc99f0f9347f741
|
8aa65aef3daa1a52966b287ffa33a3155e48cc84
|
/Source/World/Entity.h
|
e5aa90ceaad4d52554b9457f51b6d5e2fd6c8cbe
|
[] |
no_license
|
jitrc/p3d
|
da2e63ef4c52ccb70023d64316cbd473f3bd77d9
|
b9943c5ee533ddc3a5afa6b92bad15a864e40e1e
|
refs/heads/master
| 2020-04-15T09:09:16.192788 | 2009-06-29T04:45:02 | 2009-06-29T04:45:02 | 37,063,569 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 10,528 |
h
|
#pragma once
#include "CollisionModel.h"
namespace P3D
{
namespace World
{
using namespace P3D::Graphics;
class CompoundEntity;
class World;
class RendererContext;
class EntityController;
/*
Something in the world that has position and orientation and can render itself.
*/
class Entity :
public Object,
public ObjectWithTags
{
friend class CompoundEntity;
friend class World;
friend class Camera;
friend class Controller;
public:
// Available entity classes
enum EntityClass
{
Entity_World,
Entity_Compound,
Entity_Simple,
Entity_Camera
};
Entity(World* parent);
virtual ~Entity();
/*
Return entity class.
*/
virtual EntityClass GetClass() const { return Entity_Simple; }
/*
Push current matrix.
Load transform matrix.
call DoRender
Pop matrix.
*/
void Render(const RendererContext& params);
/*
Called after world has been build before first update.
*/
virtual void Prepare();
/*
Simulate physics, do thinking etc.
Return true in case update happend i.e. tick counter changed since last update.
*/
virtual bool Update();
/*
Return entity that contains this entity.
*/
inline CompoundEntity* GetParentEntity() const { return _parent; }
/*
Return world the entity is in.
*/
inline World* GetWorld() { return _parentWorld; }
/*
Returns transform from objects space to world space.
*/
inline const QTransform& GetTransformToWorldSpace() const { return _toWorldSpace(); }
/*
Changes object transform matrix so that transform to world space == transform.
*/
void SetTransformToWorldSpace(const QTransform& transform);
/*
Return bounding box in the object space.
*/
inline const AABB& GetBoundingBox() const { return _bbox(); }
/*
Return bounding box in the parent's object space.
*/
inline const AABB& GetBoundingBoxInParentSpace() const { return _bboxInPS(); }
/*
Return QTransform from object space to parent space.
*/
inline const QTransform& GetTransform() const { return _objectTransform; }
/*
Set QTransform from object space to parent space.
*/
inline void SetTransform(const QTransform& transform)
{
_objectTransform = transform;
InvalidateObjectTransform();
}
/*
Return matrix based transform from objects space to parent space.
*/
inline const Transform& GetMatrixTransform() const { return _transform(); }
/*
Return matrix based transform from parent space to object space.
*/
inline const Transform& GetInvMatrixTransform() const { return _invTransform(); }
/*
Says that entity should recalculate bounding box next time its required.
*/
inline void InvalidateBoundingBox()
{
_bbox.Invalidate();
_bboxInPS.Invalidate();
if (_parent) ((Entity*)_parent)->InvalidateBoundingBox();
}
/*
Return entities random color (for debug purposes).
*/
inline uint32 GetColor() { return _color; }
/*
Controls the visibility of the entity.
*/
virtual void SetVisible(bool visible)
{
_visible = visible;
InvalidateBoundingBox();
}
/*
Is entity visible?
*/
inline bool IsVisible() const { return _visible; }
/*
Sets entities controller. AddRefs the controller.
By default each entity use controller provided by PhysicalWorld.
*/
virtual void SetController(EntityController* controller);
/*
Get current active controller.
*/
inline EntityController* GetController() const { return _controller; }
/*
Set the collision model of the entity.
*/
inline void SetCollisionModel(Physics::CollisionModel* model) { _collisionModel = model; }
/*
Return entities collision model if any.
*/
inline Physics::CollisionModel* GetCollisionModel() const { return _collisionModel; }
/*
Return entity mass.
*/
inline Scalar GetMass() const { return _mass; }
/*
Set entity mass.
0 means infinity.
*/
inline void SetMass(Scalar mass) { _mass = mass; }
protected:
/*
Set's opaque pointer to some controller specific stuff.
Should be called by EntityController only.
*/
void SetControllerData(void* controllerData) { _controllerData = controllerData; }
/*
Return stored controller data.
Should be called by EntityController only.
*/
void* GetControllerData() { return _controllerData; }
/*
Multiply current OpenGL matrix by ObjectTransform matrix.
*/
inline void ApplyTransform() const
{
GLfloat transformMatrix[4][4];
GetMatrixTransform().ToOpenGLMatrix(transformMatrix);
glMultMatrixf(&transformMatrix[0][0]);
}
/*
Multiply current OpenGL matrix by ObjectTransform^-1 matrix.
*/
inline void ApplyInvTransform() const
{
GLfloat invTransformMatrix[4][4];
GetInvMatrixTransform().ToOpenGLMatrix(invTransformMatrix);
glMultMatrixf(&invTransformMatrix[0][0]);
}
/*
Render object in the object space.
To render child objects call Render
RendererContext in objects space.
*/
virtual void DoRender(const RendererContext& params);
/*
Recalculate bounding box.
*/
virtual void RecalculateBoundingBox(AABB& box)
{
if (!IsVisible())
box.SetImpossible();
else
box.SetZero();
}
/*
Was Update called during this tick?
*/
bool NeedUpdate();
/*
Says that entity should recalculate transform to world space.
*/
virtual void InvalidateTransformToWorldSpace() { _toWorldSpace.Invalidate(); }
/*
Call this when you change ObjectTransform to update OpenGL transformation matrix
and other important stuff.
*/
inline void InvalidateObjectTransform()
{
_transform.Invalidate();
_invTransform.Invalidate();
InvalidateTransformToWorldSpace();
_bboxInPS.Invalidate();
if (_parent) ((Entity*)_parent)->InvalidateBoundingBox();
}
private:
struct OpenGLMatrix
{
GLfloat Matrix[4][4];
};
/*
Recalculate OpenGL transform matrix from ObjectTransform.
*/
inline void RecalculateTransform(Transform& t)
{
t = Transform(GetTransform());
}
/*
Recalculate OpenGL invert transform matrix from ObjectTransform.
Reset dirty flag.
*/
inline void RecalculateInvTransform(Transform& t)
{
t = GetMatrixTransform();
t.Invert();
}
/*
Recalculate QTransform from object space to world space.
*/
void RecalculateTransformToWorld(QTransform& transform);
/*
Recalculates bounding box in parent space.
*/
inline void RecalculateBoundingBoxInPS(AABB& bbox)
{
if (!IsVisible())
bbox.SetImpossible();
else
{
bbox = GetBoundingBox();
bbox.Transform(GetMatrixTransform());
}
}
private:
Lazy<Entity, Transform> _transform; // ObjectTransform in matrix form
Lazy<Entity, Transform> _invTransform; // _transform ^ -1
Lazy<Entity, QTransform> _toWorldSpace; // transform from object space to world space
Lazy<Entity, AABB> _bbox; // bounding box in object space
Lazy<Entity, AABB> _bboxInPS; // bounding box in parent space
QTransform _objectTransform;
CompoundEntity* _parent; // parent entity
World* _parentWorld; // the world this entity is in
uint _lastUpdateTick; // last tick count of the timer
bool _prepareCalled;
uint32 _color; // random color of the entity
bool _visible; // visibility status
bool _solid;
SmartPointer<EntityController> _controller; // object that controls entity position
void* _controllerData;
SmartPointer<Physics::CollisionModel> _collisionModel;
Scalar _mass;
};
}
}
#include "CompoundEntity.h"
#include "RendererContext.h"
|
[
"vadun87@6320d0be-1f75-11de-b650-e715bd6d7cf1"
] |
[
[
[
1,
326
]
]
] |
9648dd07c86058a6461af721ad9c05e35e21b542
|
2199870f3077e1005a36cd1cb2382368aeb977de
|
/faceapistreamer/Socket/utils.h
|
40334f68c450d74708c0dd7af0e500fb4eb254a2
|
[] |
no_license
|
caomw/CVTrack
|
89f39cd579f6a419258f74baebb10470f0c02058
|
a384d63a1831beb724e8b11463f9b00f3015b1f8
|
refs/heads/master
| 2020-12-31T02:22:20.345394 | 2011-06-04T15:45:09 | 2011-06-04T15:45:09 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,805 |
h
|
#ifndef TEST_APP_UTILS_H
#define TEST_APP_UTILS_H
#define THROW_ON_ERROR(x) \
{ \
smReturnCode result = (x); \
if (result < 0) \
{ \
std::stringstream s; \
s << "API error code: " << result; \
throw std::runtime_error(s.str()); \
} \
}
unsigned short g_overlay_flags(SM_API_VIDEO_DISPLAY_HEAD_MESH);
void toggleFlag(unsigned short &val, unsigned short flag)
{
if (val & flag)
{
val = val & ~flag;
}
else
{
val = val | flag;
}
}
float rad2deg(float rad)
{
return rad*57.2957795f;
}
// Handles messages generated by API routines
void STDCALL receiveLogMessage(void *, const char *buf, int buf_len)
{
std::cerr << std::string(buf);
}
bool processKeyPress(smEngineHandle engine, smVideoDisplayHandle video_display_handle)
{
if (!_kbhit())
{
return true;
}
int key = _getch();
switch (key)
{
case 'r':
{
// Manually restart the tracking
THROW_ON_ERROR(smEngineStart(engine));
}
return true;
case 'a':
{
// Toggle auto-restart mode
int on;
THROW_ON_ERROR(smHTGetAutoRestartMode(engine,&on));
THROW_ON_ERROR(smHTSetAutoRestartMode(engine,!on));
}
return true;
case '2':
printf("WHAAAAT?\n");
toggleFlag(g_overlay_flags,SM_API_VIDEO_DISPLAY_PERFORMANCE);
THROW_ON_ERROR(smVideoDisplaySetFlags(video_display_handle,g_overlay_flags));
return true;
default:
return false;
}
}
#endif
|
[
"[email protected]"
] |
[
[
[
1,
75
]
]
] |
a7558f4a888d0771b1db705832079f94838a8c21
|
d9a78f212155bb978f5ac27d30eb0489bca87c3f
|
/PB/src/PbRpc/rpcchannel.cpp
|
732aa663db508810de71fbb66fc1dbd49cf24e4d
|
[] |
no_license
|
marchon/pokerbridge
|
1ed4a6a521f8644dcd0b6ec66a1ac46879b8473c
|
97d42ef318bf08f3bc0c0cb1d95bd31eb2a3a8a9
|
refs/heads/master
| 2021-01-10T07:15:26.496252 | 2010-05-17T20:01:29 | 2010-05-17T20:01:29 | 36,398,892 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 4,167 |
cpp
|
#include "StdAfx.h"
#include "rpcconnection.h"
#include "json.h"
#include "rpcadaptor.h"
#include "rpclistener.h"
#include "rpcchannel.h"
RpcChannel::RpcChannel(QTcpSocket *socket, RpcConnection *conn)
: QObject(conn)
{
_socket = socket;
_remoteHost = _socket->peerAddress().toString();
_remotePort = _socket->peerPort();
_localHost = _socket->localAddress().toString();
_localPort = _socket->localPort();
init();
}
RpcChannel::RpcChannel(RpcConnection *conn) : QObject(conn)
{
_socket = 0;
_remoteHost = "";
_remotePort = -1;
}
RpcChannel::~RpcChannel()
{
}
QString RpcChannel::remoteHost()
{
return QString().append(_remoteHost).append(":%1").arg(_remotePort);
}
QString RpcChannel::localHost()
{
return QString().append(_localHost).append(":%1").arg(_localPort);
}
RpcConnection *RpcChannel::connection()
{
return static_cast<RpcConnection*>(parent());
}
void RpcChannel::init()
{
_socket->setParent(this);
_reader = new JsonReader(this);
_reader->setInput(_socket);
connect(_socket, SIGNAL(disconnected()), SLOT(socketDisconnected()));
connect(_socket, SIGNAL(readyRead()), SLOT(readyRead()));
connect(_socket, SIGNAL(connected()), SLOT(connected()));
connect(_reader, SIGNAL(parsed(QVariantMap)),this, SLOT(newMessage(QVariantMap)));
}
void RpcChannel::socketDisconnected()
{
connection()->chanelDisconnected(this);
}
bool RpcChannel::connectToServer(QString url, uint port)
{
qLog(Debug)<<"connect rpc to "<<url<<":"<<port;
Q_ASSERT(_socket==0);
_socket = new QTcpSocket(this);
_socket->connectToHost(url, port);
init();
if(!_socket->waitForConnected())
{
qLog(Debug)<<"timeout while connecting to server "<<url<<":"<<port;
return false;
}
return true;
}
void RpcChannel::connected()
{
_localHost = _socket->localAddress().toString();
_localPort = _socket->localPort();
_remoteHost = _socket->peerAddress().toString();
_remotePort = _socket->peerPort();
qLog(Debug) << "socket connected ("<<_localHost<<"("<<_localPort<<")->"<<_remoteHost<<"("<<_remotePort<<")";
connection()->channelConnected(this);
}
void RpcChannel::readyRead()
{
if(_socket->bytesAvailable()>0)
_reader->parse();
}
bool getMethod(const QVariantMap &msg, RpcUrl &target, QString &method, RpcUrl &sender)
{
method = msg.value("method").toString();
target.parse(msg.value("target").toString());
sender.parse(msg.value("sender").toString());
return true;
}
void RpcChannel::newMessage(QVariantMap msg)
{
RpcUrl target;
RpcUrl sender;
QString method;
QVariantList args;
getMethod(msg, target, method, sender );
args = msg.value("params").toList();
bool isCall = !target.isEmpty();
if(isCall)
{
if(target.host==localHost())
connection()->channelCall(target, method.toLatin1(), args, sender);
else
qLog(Debug)<<"call to host "<<target.host<<"!=localhost="<<localHost();
}
else
connection()->channelSignal(method.toLatin1(), args, sender);
}
void putMethod(QVariantMap &msg, const RpcUrl &target, const QString &method, const RpcUrl &senderUrl)
{
msg["sender"]=senderUrl.toString();
msg["target"]=target.toString();
msg["method"]=method;
}
bool RpcChannel::remoteCall(const RpcUrl &path, const QByteArray &method, const QList<QVariant> &args, const RpcUrl &senderUrl)
{
QVariantMap msg;
msg["params"]=args;
putMethod(msg,path,method,senderUrl);
sendMessage(msg);
qLog(Debug)<<"SendCall: "<<method<<" to "<<path.toString()<<" from "<<senderUrl.toString();
return true;
}
bool RpcChannel::remoteSignal(const QByteArray &signal, const QList<QVariant> &args, const RpcUrl &senderUrl)
{
QVariantMap msg;
msg["params"]=args;
RpcUrl target;
putMethod(msg,target,signal,senderUrl);
sendMessage(msg);
qLog(Debug)<<"SendSignal: "<<signal<<" from "<<senderUrl.toString();
return true;
}
void RpcChannel::sendMessage(QVariantMap msg)
{
QString data = VariantToJson::toJson(msg);
qLog(Debug)<<"write: "<<data;
_socket->write(data.toAscii());
//qLog(Debug)<<"RpcChannel::sendMessage "<<msg<<endl<<"data:"<<data;
}
|
[
"[email protected]",
"mikhail.mitkevich@a5377438-2eb2-11df-b28a-19025b8c0740"
] |
[
[
[
1,
5
],
[
7,
13
],
[
16,
30
],
[
32,
35
],
[
41,
61
],
[
63,
64
],
[
66,
70
],
[
72,
75
],
[
77,
86
],
[
94,
101
],
[
110,
111
],
[
122,
122
],
[
127,
127
],
[
162,
166
],
[
168,
171
]
],
[
[
6,
6
],
[
14,
15
],
[
31,
31
],
[
36,
40
],
[
62,
62
],
[
65,
65
],
[
71,
71
],
[
76,
76
],
[
87,
93
],
[
102,
109
],
[
112,
121
],
[
123,
126
],
[
128,
161
],
[
167,
167
]
]
] |
14b4836ca403e7baaefc0ec556584bc89284a0e3
|
1e4daaa1f0846720f608094479aadb58759e1021
|
/p2p-simulation/coupled/Network70/demux.h
|
d5b375cbab8f7afe6eb0de563693d83f8603cd11
|
[] |
no_license
|
DDionne/SpiderWeb
|
d7d69091a08aaf6b2ae7f50ad7a8bd40406cc693
|
0d3e78a0a053e4c0e826cf9b9eae332930929fc0
|
refs/heads/master
| 2021-01-16T19:56:44.257854 | 2011-06-07T19:33:40 | 2011-06-07T19:33:40 | 1,860,449 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 4,642 |
h
|
/*******************************************************************
*
* DESCRIPTION: Atomic Model : Demultiplexer : gets a message on its single input and
* forwards it to one of its numerous outputs according to a routing table.
*
* AUTHOR: Alan
*
*
*******************************************************************/
/*handle duplicate inclusion of this header*/
#ifndef __DEMUX_H
#define __DEMUX_H
#define VERBOSE false
/** include files **/
#include "atomic.h" // class Atomic
#include "..\complexmessages.h" // functions to manage "coded" messages between components
//#include "NetGraph.h"
//#include "IntSet.h"
#include <map>
#include <set>
//#include "EventQueue.h"
//#include <queue> //STL for queue template class
//#include <set>
/** declarations **/
class Demux: public Atomic
{
public:
Demux( const string &name = "Demux" ) ; // Default constructor
~Demux(); // Destructor
virtual string className() const
{return "Demux";};
protected:
Model &initFunction()
{
return *this;
};
Model &externalFunction( const ExternalMessage & );
Model &internalFunction( const InternalMessage & );
Model &outputFunction( const InternalMessage & );
private:
const Port &msg_in ; // for getting messages
const Port &table_in; // for updating the routing table
const Port &connect_in; // for connection / disconnection messages
Port &out_0 ;
Port &out_c0 ;
Port &out_1 ;
Port &out_c1 ;
Port &out_2 ;
Port &out_c2 ;
Port &out_3 ;
Port &out_c3 ;
Port &out_4 ;
Port &out_c4 ;
Port &out_5 ;
Port &out_c5 ;
Port &out_6 ;
Port &out_c6 ;
Port &out_7 ;
Port &out_c7 ;
Port &out_8 ;
Port &out_c8 ;
Port &out_9 ;
Port &out_c9 ;
Port &out_10 ;
Port &out_c10 ;
Port &out_11 ;
Port &out_c11 ;
Port &out_12 ;
Port &out_c12 ;
Port &out_13 ;
Port &out_c13 ;
Port &out_14 ;
Port &out_c14 ;
Port &out_15 ;
Port &out_c15 ;
Port &out_16 ;
Port &out_c16 ;
Port &out_17 ;
Port &out_c17 ;
Port &out_18 ;
Port &out_c18 ;
Port &out_19 ;
Port &out_c19 ;
Port &out_20 ;
Port &out_c20 ;
Port &out_21 ;
Port &out_c21 ;
Port &out_22 ;
Port &out_c22 ;
Port &out_23 ;
Port &out_c23 ;
Port &out_24 ;
Port &out_c24 ;
Port &out_25 ;
Port &out_c25 ;
Port &out_26 ;
Port &out_c26 ;
Port &out_27 ;
Port &out_c27 ;
Port &out_28 ;
Port &out_c28 ;
Port &out_29 ;
Port &out_c29 ;
Port &out_30 ;
Port &out_c30 ;
Port &out_31 ;
Port &out_c31 ;
Port &out_32 ;
Port &out_c32 ;
Port &out_33 ;
Port &out_c33 ;
Port &out_34 ;
Port &out_c34 ;
Port &out_35 ;
Port &out_c35 ;
Port &out_36 ;
Port &out_c36 ;
Port &out_37 ;
Port &out_c37 ;
Port &out_38 ;
Port &out_c38 ;
Port &out_39 ;
Port &out_c39 ;
Port &out_40 ;
Port &out_c40 ;
Port &out_41 ;
Port &out_c41 ;
Port &out_42 ;
Port &out_c42 ;
Port &out_43 ;
Port &out_c43 ;
Port &out_44 ;
Port &out_c44 ;
Port &out_45 ;
Port &out_c45 ;
Port &out_46 ;
Port &out_c46 ;
Port &out_47 ;
Port &out_c47 ;
Port &out_48 ;
Port &out_c48 ;
Port &out_49 ;
Port &out_c49 ;
Port &out_50 ;
Port &out_c50 ;
Port &out_51 ;
Port &out_c51 ;
Port &out_52 ;
Port &out_c52 ;
Port &out_53 ;
Port &out_c53 ;
Port &out_54 ;
Port &out_c54 ;
Port &out_55 ;
Port &out_c55 ;
Port &out_56 ;
Port &out_c56 ;
Port &out_57 ;
Port &out_c57 ;
Port &out_58 ;
Port &out_c58 ;
Port &out_59 ;
Port &out_c59 ;
Port &out_60 ;
Port &out_c60 ;
Port &out_61 ;
Port &out_c61 ;
Port &out_62 ;
Port &out_c62 ;
Port &out_63 ;
Port &out_c63 ;
Port &out_64 ;
Port &out_c64 ;
Port &out_65 ;
Port &out_c65 ;
Port &out_66 ;
Port &out_c66 ;
Port &out_67 ;
Port &out_c67 ;
Port &out_68 ;
Port &out_c68 ;
Port &out_69 ;
Port &out_c69 ;
// table to associate message Ids to peers (conceptually for routing responses back to the peer that originated the query).
map<int,int > routingTable;
bool routing; // if we're routing a queryhit
bool connecting; // if we're routing a connect/ disconnect
set<int> to_peers; //the set of peers that the next output is meant for
int nextOutput; // next output
//map<float, Time> a time stamp for the last seen message for a given id : the idea is that after a while we're not routing the message anymore and can forget about which nodes the message has visited.
//Time lastpurge // stores the time of the last purge. If this occured more than <purgeinterval> ago we should re-purge the routingtable of old messages
}; // class Demux
#endif //__DEMUX_H
|
[
"[email protected]"
] |
[
[
[
1,
215
]
]
] |
53594b94c911270d2b8ccbcced9fb21597a18fbc
|
c5534a6df16a89e0ae8f53bcd49a6417e8d44409
|
/trunk/nGENE Proj/NodeParticleSystem.cpp
|
414697e3234c1210018eb3e7b0923f9cafc49d1c
|
[] |
no_license
|
svn2github/ngene
|
b2cddacf7ec035aa681d5b8989feab3383dac012
|
61850134a354816161859fe86c2907c8e73dc113
|
refs/heads/master
| 2023-09-03T12:34:18.944872 | 2011-07-27T19:26:04 | 2011-07-27T19:26:04 | 78,163,390 | 2 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,563 |
cpp
|
/*
---------------------------------------------------------------------------
This source file is part of nGENE Tech.
Copyright (c) 2006- Wojciech Toman
This program is free software.
File: NodeParticleSystem.cpp
Version: 0.09
---------------------------------------------------------------------------
*/
#include "PrecompiledHeaders.h"
#include "DeviceRender.h"
#include "NodeParticleSystem.h"
#include "AABB.h"
#include "OBB.h"
namespace nGENE
{
// Initialize static members
TypeInfo NodeParticleSystem::Type(L"NodeParticleSystem", &NodeVisible::Type);
NodeParticleSystem::NodeParticleSystem():
m_bValid(true)
{
m_dwLastTime = Engine::getSingleton().getTimer().getMilliseconds();
ListenerRegistry <DeviceEvent>::addListener(this);
}
//----------------------------------------------------------------------
NodeParticleSystem::~NodeParticleSystem()
{
if(!m_vParticleEmitters.empty())
m_vParticleEmitters.clear();
ListenerRegistry <DeviceEvent>::removeListener(this);
}
//----------------------------------------------------------------------
void NodeParticleSystem::onUpdate()
{
// If node is invalid, return
if(!m_bValid)
return;
Timer& timer = Engine::getSingleton().getTimer();
float delta = static_cast<float>(timer.getMilliseconds() - m_dwLastTime);
// First update particles
for(uint i = 0; i < m_vParticleEmitters.size(); ++i)
m_vParticleEmitters[i].update(delta);
NodeVisible::onUpdate();
m_dwLastTime = timer.getMilliseconds();
}
//----------------------------------------------------------------------
void NodeParticleSystem::addParticleEmitter(ParticleEmitter& _emitter, const wstring& _name)
{
Surface surface;
addSurface(_name, surface);
_emitter.setSurface(&m_Surfaces[_name]);
_emitter.setParticleSystem(this);
_emitter.setName(_name);
m_vParticleEmitters.push_back(_emitter);
}
//----------------------------------------------------------------------
ParticleEmitter* NodeParticleSystem::getParticleEmitter(uint _index)
{
if(_index < m_vParticleEmitters.size())
return &m_vParticleEmitters[_index];
else
return NULL;
}
//----------------------------------------------------------------------
uint NodeParticleSystem::getParticleEmittersNum() const
{
return m_vParticleEmitters.size();
}
//----------------------------------------------------------------------
void NodeParticleSystem::handleEvent(const DeviceEvent& _evt)
{
if(_evt.type == DET_DESTROYED || _evt.type == DET_LOST)
{
m_bValid = false;
}
else if(_evt.type == DET_RESET || _evt.type == DET_CREATED)
{
m_bValid = true;
}
}
//----------------------------------------------------------------------
void NodeParticleSystem::serialize(ISerializer* _serializer, bool _serializeType, bool _serializeChildren)
{
if(!m_bIsSerializable)
return;
if(_serializeType) _serializer->addObject(this->Type);
NodeVisible::serialize(_serializer, false, _serializeChildren);
/// Serialize particle emitters
for(uint i = 0; i < m_vParticleEmitters.size(); ++i)
m_vParticleEmitters[i].serialize(_serializer, true, true);
if(_serializeType) _serializer->endObject(this->Type);
}
//----------------------------------------------------------------------
void NodeParticleSystem::deserialize(ISerializer* _serializer)
{
NodeVisible::deserialize(_serializer);
}
//----------------------------------------------------------------------
}
|
[
"Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57"
] |
[
[
[
1,
120
]
]
] |
6d6c57f946566bc370cdc87cf87025a013376642
|
3c582e3e95dc0c4a9613477e7ae1c5307a93ace0
|
/cpp/Game/GameSprite.h
|
19291386fdefceaf3ff074bdc26fa97230aa64a9
|
[] |
no_license
|
anat/b429befdb28b97946c1f5f34cf64110f
|
b4483d718773525009a58dc53c10a00e2c7d00fd
|
eff1032dbaaa10a486bdf1ac3bccbb7f1001fe87
|
refs/heads/master
| 2016-09-06T18:06:46.750071 | 2010-12-18T02:08:39 | 2010-12-18T02:08:39 | 32,614,798 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 121 |
h
|
#pragma once
#include <SFML/Graphics.hpp>
class GameSprite : public sf::Sprite
{
sf::Sprite Sprite;
int N;
};
|
[
"[email protected]"
] |
[
[
[
1,
8
]
]
] |
126c56bc238fdc3d2b75f8220cac0245ce2393e8
|
ea12fed4c32e9c7992956419eb3e2bace91f063a
|
/zombie/code/nebula2/src/kernel/nfile.cc
|
e69b537729ad1e72610ac48e8da26e511ee7d9e9
|
[] |
no_license
|
ugozapad/TheZombieEngine
|
832492930df28c28cd349673f79f3609b1fe7190
|
8e8c3e6225c2ed93e07287356def9fbdeacf3d6a
|
refs/heads/master
| 2020-04-30T11:35:36.258363 | 2011-02-24T14:18:43 | 2011-02-24T14:18:43 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 14,304 |
cc
|
//------------------------------------------------------------------------------
// nfile.cc
// (C) 2002 RadonLabs GmbH
//------------------------------------------------------------------------------
#include "precompiled/pchnkernel.h"
#include "kernel/nfile.h"
#include "kernel/nfileserver2.h"
#include "kernel/nlogclass.h"
#if defined(__LINUX__) || defined(__MACOSX__)
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#endif
NCREATELOGLEVEL(file, "File Operation", false, 0);
//------------------------------------------------------------------------------
/**
history:
- 30-Jan-2002 peter created
- 11-Feb-2002 floh Linux stuff
*/
nFile::nFile() :
lineNumber(0),
isOpen(false)
{
#ifdef __WIN32__
this->handle = 0;
#else
this->fp = 0;
#endif
}
//------------------------------------------------------------------------------
/**
history:
- 30-Jan-2002 peter created
*/
nFile::~nFile()
{
if(this->IsOpen())
{
this->Close();
}
}
//------------------------------------------------------------------------------
/**
Check if file exists physically on disk by opening it in read-only mode.
Close file if it was opened.
- 05-Jan-05 floh Bugfix: missing GENERIC_READ access mode didn't work in Win98
*/
bool
nFile::Exists(const nString& fileName) const
{
n_assert_return( !fileName.IsEmpty(), false );
nString fullName = nFileServer2::Instance()->ManglePath( fileName );
#ifdef __WIN32__
HANDLE fh = CreateFile(fullName.Get(), // filename
GENERIC_READ, // access mode
FILE_SHARE_READ, // share mode
0, // security flags
OPEN_EXISTING, // what to do if file doesn't exist
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, // flags'n'attributes
0); // template file
if (fh != INVALID_HANDLE_VALUE)
{
CloseHandle(fh);
return true;
}
else
{
return false;
}
#else
FILE* fp = fopen(fullName.Get(), "r");
if (fp != 0)
{
fclose(fp);
return true;
}
else
{
return false;
}
#endif
//return false;
}
//------------------------------------------------------------------------------
/**
opens the specified file
@param fileName the name of the file to open
@param accessMode the access mode ("(r|w|a)[+]")
@return success
history:
- 30-Jan-2002 peter created
- 11-Feb-2002 floh Linux stuff
*/
bool
nFile::Open(const nString& fileName, const char* accessMode)
{
n_assert_return(!this->IsOpen(), false);
n_assert_return(!fileName.IsEmpty(), false);
n_assert_return(accessMode, false);
nString mangledPath;
if (strchr(accessMode,'w') || strchr(accessMode,'W') || strchr(accessMode,'a') || strchr(accessMode,'A'))
{
NLOG(file, (NLOGUSER | 0, "Opening for writing %s", fileName.Get() ));
mangledPath = nFileServer2::Instance()->ManglePath(fileName, false);
}
else
{
NLOG(file, (NLOGUSER | 0, "Opening for reading %s", fileName.Get() ));
mangledPath = nFileServer2::Instance()->ManglePath(fileName);
}
this->lineNumber = 0;
#ifdef __WIN32__
DWORD access = 0;
DWORD disposition = 0;
DWORD shareMode = 0;
const char* ptr = accessMode;
char c;
while( 0 != (c = *ptr++))
{
if ((c == 'r') || (c == 'R'))
{
access |= GENERIC_READ;
}
else if ((c == 'w') || (c == 'W'))
{
access |= GENERIC_WRITE;
}
}
if (access & GENERIC_WRITE)
{
disposition = CREATE_ALWAYS;
}
else
{
disposition = OPEN_EXISTING;
shareMode = FILE_SHARE_READ;
}
this->handle = CreateFile(mangledPath.Get(), // filename
access, // access mode
shareMode, // share mode
0, // security flags
disposition, // what to do if file doesn't exist
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, // flags'n'attributes
0); // template file
if (this->handle == INVALID_HANDLE_VALUE)
{
this->handle = 0;
NLOG(file, (NLOGUSER | 0, "Could not open %s, error %s", fileName.Get(),n_getlastsystemerror().Get() ));
return false;
}
#else
this->fp = fopen(mangledPath.Get(), accessMode);
if (!this->fp)
{
return false;
}
#endif
this->isOpen = true;
this->fname = fileName;
this->accessMode = accessMode;
return true;
}
//------------------------------------------------------------------------------
/**
closes the file
history:
- 30-Jan-2002 peter created
- 11-Feb-2002 floh Linux stuff
*/
void
nFile::Close()
{
n_assert(this->IsOpen());
#ifdef __WIN32__
if (this->handle)
{
CloseHandle(this->handle);
this->handle = 0;
}
#else
if (this->fp)
{
fclose(this->fp);
this->fp = 0;
}
#endif
this->isOpen = false;
this->fname.Clear();
}
//------------------------------------------------------------------------------
/**
writes a number of bytes to the file
@param buffer buffer with data
@param numBytes number of bytes to write
@return number of bytes written
history:
- 30-Jan-2002 peter created
- 11-Feb-2002 floh Linux stuff
*/
int
nFile::Write(const void* buffer, int numBytes)
{
n_assert(this->IsOpen());
// statistics
nFileServer2::Instance()->AddBytesWritten(numBytes);
#ifdef __WIN32__
DWORD written;
WriteFile(this->handle, buffer, numBytes, &written, NULL);
return written;
#else
return fwrite(buffer, 1, numBytes, this->fp);
#endif
}
//------------------------------------------------------------------------------
/**
reads a number of bytes from the file
@param buffer buffer for data
@param numBytes number of bytes to read
@return number of bytes read
history:
- 30-Jan-2002 peter created
*/
int
nFile::Read(void* buffer, int numBytes)
{
n_assert(this->IsOpen());
// statistics
nFileServer2::Instance()->AddBytesRead(numBytes);
#ifdef __WIN32__
DWORD read;
ReadFile(this->handle, buffer, numBytes, &read, NULL);
return read;
#else
return fread(buffer, 1, numBytes, this->fp);
#endif
}
//------------------------------------------------------------------------------
/**
gets current position of file pointer
@return position of pointer
history:
- 30-Jan-2002 peter created
*/
int
nFile::Tell() const
{
n_assert(this->IsOpen());
#ifdef __WIN32__
return SetFilePointer(this->handle, 0, NULL, FILE_CURRENT);
#else
return ftell(this->fp);
#endif
}
//------------------------------------------------------------------------------
/**
sets the file pointer to given absolute or relative position
@param byteOffset the offset
@param origin position from which to count
@return success
history:
- 30-Jan-2002 peter created
*/
bool
nFile::Seek(int byteOffset, nSeekType origin)
{
n_assert(this->IsOpen());
nFileServer2::Instance()->AddSeek();
#ifdef __WIN32__
DWORD method = FILE_BEGIN;
switch (origin)
{
case CURRENT:
method = FILE_CURRENT;
break;
case START:
method = FILE_BEGIN;
break;
case END:
method = FILE_END;
break;
}
DWORD ret = SetFilePointer(this->handle, (LONG)byteOffset, NULL, method);
return (ret != 0xffffffff);
#else
int whence = SEEK_SET;
switch (origin)
{
case CURRENT:
whence = SEEK_CUR;
break;
case START:
whence = SEEK_SET;
break;
case END:
whence = SEEK_END;
break;
}
return (0 == fseek(this->fp, byteOffset, whence)) ? true : false;
#endif
}
//------------------------------------------------------------------------------
/**
*/
bool
nFile::Eof() const
{
n_assert(this->IsOpen());
#ifdef __WIN32__
DWORD fpos = SetFilePointer(this->handle,0,NULL,FILE_CURRENT);
DWORD size = GetFileSize(this->handle,NULL);
return (fpos == size)? true:false;
#else
return (!feof(this->fp))? false:true;
#endif
}
//------------------------------------------------------------------------------
/**
Returns size of file in bytes.
@return byte-size of file
*/
int
nFile::GetSize() const
{
n_assert(this->IsOpen());
#ifdef __WIN32__
return GetFileSize(this->handle, NULL);
#elif defined(__LINUX__) || defined(__MACOSX__)
struct stat s;
fstat(fileno(this->fp), &s);
return s.st_size;
#else
#error "nFile::GetSize(): NOT IMPLEMENTED!"
#endif
}
//------------------------------------------------------------------------------
/**
Returns time of last write access. The file must be opened in "read" mode
before this function can be called!
*/
nFileTime
nFile::GetLastWriteTime() const
{
n_assert(this->IsOpen());
#ifdef __WIN32__
nFileTime fileTime;
GetFileTime(this->handle, NULL, NULL, &(fileTime.time));
return fileTime;
#elif defined(__LINUX__) || defined(__MACOSX__)
nFileTime fileTime;
struct stat s;
fstat(fileno(this->fp), &s);
fileTime.time = s.st_mtime;
return fileTime;
#else
#error "nFile::GetLastWriteTime(): NOT IMPLEMENTED!"
#endif
}
//------------------------------------------------------------------------------
/**
writes a string to the file
@param buffer the string to write
@return success
history:
- 30-Jan-02 peter created
- 29-Jan-03 floh the method suddenly wrote a newLine. WRONG!
*/
bool
nFile::PutS(const char* buffer)
{
n_assert(this->IsOpen());
if (buffer)
{
int len = static_cast<int>( strlen(buffer) );
int written = this->Write(buffer, len);
if (written != len)
{
return false;
}
else
{
this->lineNumber++;
return true;
}
}
return true;
}
//------------------------------------------------------------------------------
/**
reads a string from the file up to and including the first newline character
or up to the end of the buffer
@param buffer buffer for string
@param numChars maximum number of chars to read
@return success (false if eof is reached)
history:
- 30-Jan-2002 peter created
*/
bool
nFile::GetS(char* buffer, int numChars)
{
n_assert(this->IsOpen());
n_assert(buffer);
n_assert(numChars > 0);
// store start filepointer position
int seekPos = this->Tell();
// read 64 bytes at once, and scan for newlines
const int chunkSize = 64;
int readSize = chunkSize;
char* readPos = buffer;
bool retval = false;
int bytesRead = 0;
int curIndex = 0;
for (curIndex = 0; curIndex < (numChars - 1); curIndex++)
{
// read next chunk of data?
if (0 == (curIndex % chunkSize))
{
readSize = chunkSize;
if ((curIndex + readSize) >= numChars)
{
readSize = numChars - curIndex;
}
bytesRead = this->Read(readPos, readSize);
readPos[bytesRead] = 0;
readPos += readSize;
}
// end of line reached?
if (0 == bytesRead)
{
retval = false;
break;
}
// newline?
if ((buffer[curIndex] == '\n') || (buffer[curIndex] == 0))
{
retval = true;
this->Seek(seekPos + curIndex + 1, START);
break;
}
}
// terminate buffer
buffer[curIndex] = 0;
this->lineNumber++;
return retval;
}
//------------------------------------------------------------------------------
/**
Append the contents of another file to this file. This and the 'other' file
must both be open! Returns number of bytes copied.
Warning: current implementation reads the complete source file
into a ram buffer.
@return number of bytes appended
*/
int
nFile::AppendFile(nFile* other, int inputNumBytes)
{
n_assert(other);
int numBytes(inputNumBytes >= 0 ? inputNumBytes : other->GetSize() );
if (numBytes == 0)
{
// nothing to do
return 0;
}
// allocate temp buffer and read bytes
void* buffer = n_malloc(numBytes);
n_assert(buffer);
n_verify( other->Read(buffer, numBytes) == numBytes);
// write to this file
n_verify( this->Write(buffer, numBytes) == numBytes);
// cleanup
n_free(buffer);
return numBytes;
}
//------------------------------------------------------------------------------
/**
Return the filename of currently opened file
@return filename string
*/
const nString &
nFile::GetFilename() const
{
return this->fname;
}
//------------------------------------------------------------------------------
/**
Return the access mode in which the file was opened
@return access mode string
*/
const nString &
nFile::GetAccessMode() const
{
return this->accessMode;
}
|
[
"magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91"
] |
[
[
[
1,
560
]
]
] |
cbba142cc9c527d1d248a70261ad6df21f4cff2f
|
57cbe90b0ad9e7442a835e6f5d746baebc35eb54
|
/cob_powercube_chain/common/include/cob_powercube_chain/TimeStamp.h
|
792874c0e42d4104b92950646ee1ba16686002fd
|
[] |
no_license
|
ipa-aub-cb/cob_driver
|
1101931f1b931f8f31f4dfc3367105ab12c71d64
|
4947db439bb889f1f417649f9f321711dfee30a1
|
refs/heads/master
| 2021-01-18T05:53:47.683305 | 2011-12-23T12:19:03 | 2011-12-23T12:19:03 | 2,136,697 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 4,518 |
h
|
/****************************************************************
*
* Copyright (c) 2010
*
* Fraunhofer Institute for Manufacturing Engineering
* and Automation (IPA)
*
* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*
* Project name: care-o-bot
* ROS stack name: cob_driver
* ROS package name: cob_powercube_chain
* Description:
*
* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*
* Author: Felix Geibel, email:[email protected]
* Supervised by: Alexander Bubeck, email:[email protected]
*
* Date of creation: Aug 2007
* ToDo:
*
* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Fraunhofer Institute for Manufacturing
* Engineering and Automation (IPA) nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License LGPL as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License LGPL for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License LGPL along with this program.
* If not, see <http://www.gnu.org/licenses/>.
*
****************************************************************/
#ifndef _TimeStamp_H
#define _TimeStamp_H
#ifdef __LINUX__
#include <time.h>
#else
#include <windows.h>
#ifdef _DEBUG
//#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
namespace RTB {
#endif
//-------------------------------------------------------------------
/** Measure system time with very high accuracy.
* Use this class for measure system time accurately. Under Windows, it uses
* QueryPerformanceCounter(), which has a resolution of approx. one micro-second.
* The difference between two time stamps can be calculated.
*/
class TimeStamp
{
public:
/// Constructor.
TimeStamp();
/// Destructor.
virtual ~TimeStamp() {};
/// Makes time measurement.
void SetNow();
/// Retrieves time difference in seconds.
double operator-(const TimeStamp& EarlierTime) const;
/// Increase the timestamp by TimeS seconds.
/** @param TimeS must be >0!.
*/
void operator+=(double TimeS);
/// Reduces the timestamp by TimeS seconds.
/** @param TimeS must be >0!.
*/
void operator-=(double TimeS);
/// Checks if this time is after time "Time".
bool operator>(const TimeStamp& Time);
/// Checks if this time is before time "Time".
bool operator<(const TimeStamp& Time);
/**
* Gets seconds and nanoseconds of the timestamp.
*/
void getTimeStamp(long& lSeconds, long& lNanoSeconds);
/**
* Sets timestamp from seconds and nanoseconds.
*/
void setTimeStamp(const long& lSeconds, const long& lNanoSeconds);
protected:
/// Internal time stamp data.
#ifdef __LINUX__
timespec m_TimeStamp;
#else
LARGE_INTEGER m_TimeStamp;
#endif
private:
/// Conversion timespec -> double
#ifdef __LINUX__
static double TimespecToDouble(const ::timespec& LargeInt);
/// Conversion double -> timespec
static ::timespec DoubleToTimespec(double TimeS);
#else
static double LargeIntToDouble(const LARGE_INTEGER& LargeInt);
/// Conversion double -> LARGE_INTEGER.
static LARGE_INTEGER DoubleToLargeInt(double TimeS);
/// Size of a Dword field.
static double m_DwordSize;
/// Seconds per counts.
static double m_SecPerCount;
#endif
};
#ifdef __LINUX__
#else
}//namespace
#endif
#endif
|
[
"[email protected]",
"[email protected]"
] |
[
[
[
1,
52
]
],
[
[
53,
157
]
]
] |
d37fb08c6488db945aeba646947e7afa4ced62b7
|
668dc83d4bc041d522e35b0c783c3e073fcc0bd2
|
/fbide-vs/Sdk/Variant.cpp
|
76edbbf213a155e1a470e19fb0edef08872e06d6
|
[] |
no_license
|
albeva/fbide-old-svn
|
4add934982ce1ce95960c9b3859aeaf22477f10b
|
bde1e72e7e182fabc89452738f7655e3307296f4
|
refs/heads/master
| 2021-01-13T10:22:25.921182 | 2009-11-19T16:50:48 | 2009-11-19T16:50:48 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 7,877 |
cpp
|
/*
* This file is part of FBIde project
*
* FBIde is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* FBIde is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FBIde. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Albert Varaksin <[email protected]>
* Copyright (C) The FBIde development team
*/
#include "sdk_pch.h"
using namespace fbi;
namespace
{
wxRegEx reSizePoint("^\\{([0-9]+)[ ]*,[ ]*([0-9]+)\\}$");
}
//------------------------------------------------------------------------------
// Variant
//------------------------------------------------------------------------------
Variant::Variant (const Variant & value)
: m_value(value.m_value) {}
void Variant::operator = (const Variant & rhs)
{ m_value = rhs.m_value; }
bool Variant::operator == (const Variant & rhs) const
{ return m_value == rhs.m_value; }
bool Variant::operator != (const Variant & rhs) const
{ return m_value != rhs.m_value; }
//------------------------------------------------------------------------------
// wxString
//------------------------------------------------------------------------------
Variant::Variant (const wxString & value)
: m_value(value) {}
void Variant::operator = (const wxString & rhs)
{ m_value = rhs; }
bool Variant::operator == (const wxString & rhs) const
{ return m_value == rhs; }
bool Variant::operator != (const wxString & rhs) const
{ return m_value != rhs; }
wxString Variant::AsString (const wxString & def) const
{ return m_value.Len() ? m_value : def; }
//------------------------------------------------------------------------------
// const char *
//------------------------------------------------------------------------------
Variant::Variant (const char * value)
: m_value(value) {}
void Variant::operator = (const char * rhs)
{ m_value = rhs; }
bool Variant::operator == (const char * rhs) const
{ return m_value == rhs; }
bool Variant::operator != (const char * rhs) const
{ return m_value != rhs; }
//------------------------------------------------------------------------------
// const wxChar *
//------------------------------------------------------------------------------
Variant::Variant (const wxChar * value)
: m_value(value) {}
void Variant::operator = (const wxChar * rhs)
{ m_value = rhs; }
bool Variant::operator == (const wxChar * rhs) const
{ return m_value == rhs; }
bool Variant::operator != (const wxChar * rhs) const
{ return m_value != rhs; }
//------------------------------------------------------------------------------
// int
//------------------------------------------------------------------------------
Variant::Variant (int value)
{ *this = value; }
void Variant::operator = (int rhs)
{ m_value.Empty(); m_value << rhs; }
bool Variant::operator == (int rhs) const
{ return AsInt() == rhs; }
bool Variant::operator != (int rhs) const
{ return AsInt() != rhs; }
int Variant::AsInt (int def) const
{
if (!m_value.Len()) return def;
long v; if (m_value.ToLong(&v)) return v;
if (m_value == "true" || m_value == "yes" || m_value== "on")
return (int)true;
return def;
}
//------------------------------------------------------------------------------
// bool
//------------------------------------------------------------------------------
bool Variant::AsBool (bool def) const
{
if (!m_value.Len()) return def;
if (m_value == "0") return false;
if (m_value == "true" || m_value == "yes" || m_value== "on")
return true;
long v; if (m_value.ToLong(&v)) return v == 0.0 ? false : true;
return def;
}
//------------------------------------------------------------------------------
// double
//------------------------------------------------------------------------------
Variant::Variant (double value)
{ *this = value; }
void Variant::operator = (double rhs)
{ m_value.Empty(); m_value << rhs; }
bool Variant::operator == (double rhs) const
{ return AsDouble() == rhs; }
bool Variant::operator != (double rhs) const
{ return AsDouble() != rhs; }
double Variant::AsDouble (double def) const
{
if (!m_value.Len()) return def;
double v; if (m_value.ToDouble(&v)) return v;
return def;
}
//------------------------------------------------------------------------------
// wxSize {w, h}
//------------------------------------------------------------------------------
Variant::Variant (const wxSize & value)
{ *this = value; }
void Variant::operator = (const wxSize & rhs)
{
m_value.Empty();
m_value = MakeString(rhs);
}
bool Variant::operator == (const wxSize & rhs) const
{ return m_value == MakeString(rhs); }
bool Variant::operator != (const wxSize & rhs) const
{ return m_value != MakeString(rhs); }
wxSize Variant::AsSize (const wxSize & def) const
{
if (!m_value.Len()) return def;
if (reSizePoint.Matches(m_value))
{
auto w_str = reSizePoint.GetMatch(m_value, 1);
auto h_str = reSizePoint.GetMatch(m_value, 2);
long w = 0, h = 0;
w_str.ToLong(&w);
h_str.ToLong(&h);
return wxSize(w, h);
}
return def;
}
wxString Variant::MakeString (const wxSize & size)
{
wxString tmp;
tmp << "{" << size.GetWidth()
<< ", " << size.GetHeight() << "}"
;
return tmp;
}
//------------------------------------------------------------------------------
// wxPoint {w, h}
//------------------------------------------------------------------------------
Variant::Variant (const wxPoint & value)
{ *this = value; }
void Variant::operator = (const wxPoint & rhs)
{
m_value.Empty();
m_value = MakeString(rhs);
}
bool Variant::operator == (const wxPoint & rhs) const
{ return m_value == MakeString(rhs); }
bool Variant::operator != (const wxPoint & rhs) const
{ return m_value != MakeString(rhs); }
wxPoint Variant::AsPoint (const wxPoint & def) const
{
if (!m_value.Len()) return def;
if (reSizePoint.Matches(m_value))
{
auto x_str = reSizePoint.GetMatch(m_value, 1);
auto y_str = reSizePoint.GetMatch(m_value, 2);
long x = 0, y = 0;
x_str.ToLong(&x);
y_str.ToLong(&y);
return wxPoint(x, y);
}
return def;
}
wxString Variant::MakeString (const wxPoint & point)
{
wxString tmp;
tmp << "{" << point.x
<< ", " << point.y << "}"
;
return tmp;
}
//------------------------------------------------------------------------------
// wxColour css notation
//------------------------------------------------------------------------------
Variant::Variant (const wxColour & value)
{ *this = value; }
void Variant::operator = (const wxColour & rhs)
{
m_value.Empty();
m_value = MakeString(rhs);
}
bool Variant::operator == (const wxColour & rhs) const
{ return m_value == MakeString(rhs); }
bool Variant::operator != (const wxColour & rhs) const
{ return m_value != MakeString(rhs); }
wxColour Variant::AsColour (const wxColour & def) const
{
if (!m_value.Len()) return def;
auto c = wxColour(m_value);
if (c.IsOk ()) return c;
return def;
}
wxString Variant::MakeString (const wxColour & colour)
{
return colour.GetAsString(wxC2S_HTML_SYNTAX);
}
|
[
"vongodric@957c6b5c-1c3a-0410-895f-c76cfc11fbc7"
] |
[
[
[
1,
280
]
]
] |
a17d396593552658cfd7a38bd99a9e6780ffa4cf
|
1c84fe02ecde4a78fb03d3c28dce6fef38ebaeff
|
/FSMEnemyMachine.h
|
5544d4501ffcb5349ce28bbe4028e744b2c535af
|
[] |
no_license
|
aadarshasubedi/beesiege
|
c29cb8c3fce910771deec5bb63bcb32e741c1897
|
2128b212c5c5a68e146d3f888bb5a8201c8104f7
|
refs/heads/master
| 2016-08-12T08:37:10.410041 | 2007-12-16T20:57:33 | 2007-12-16T20:57:33 | 36,995,410 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 499 |
h
|
#ifndef FSMENEMYMACHINE_H
#define FSMENEMYMACHINE_H
#include "FSMMachine.h"
using namespace std;
class FSMEnemyMachine: public FSMMachine
{
public:
FSMEnemyMachine(int type = FSM_MACH_ENEMY)
{
m_type = type;
}
void UpdateMachine(int i);
void SetDefaultState(FSMState* state)
{
m_defaultState = state;
}
void SetGoalID(FSMState* state)
{
m_goalState = state;
}
bool TransitionState(FSMState* state);
};
NiSmartPointer(FSMEnemyMachine);
#endif
|
[
"[email protected]",
"ruhisinha27@8db35e17-053d-0410-88b8-2990f35e824c"
] |
[
[
[
1,
22
],
[
24,
32
]
],
[
[
23,
23
]
]
] |
a5db924d07f9f139a3e395f3c03c84508c49b2ca
|
9ad9345e116ead00be7b3bd147a0f43144a2e402
|
/Integration_WAH_&_Extraction/SMDataExtraction/Algorithm/NominalAttribute.h
|
b37b21995b0e9d358f7877e936468da9470851fd
|
[] |
no_license
|
asankaf/scalable-data-mining-framework
|
e46999670a2317ee8d7814a4bd21f62d8f9f5c8f
|
811fddd97f52a203fdacd14c5753c3923d3a6498
|
refs/heads/master
| 2020-04-02T08:14:39.589079 | 2010-07-18T16:44:56 | 2010-07-18T16:44:56 | 33,870,353 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,342 |
h
|
#pragma once
#include <vector>
#include "distinctvalue.h"
#include <xstring>
#include "bayesdistinct.h"
#include "abstractatt.h"
class NominalAttribute : public AbstractAtt
{
public:
NominalAttribute(void);
~NominalAttribute(void);
NominalAttribute(double _weight, vector<BayesDistinct *> & _values);
double Weight() const { return m_weight; }
void Weight(double val) { m_weight = val; }
int numValues() const { return m_uniqueValNo; }
void numValues(int val) { m_uniqueValNo = val; }
BitStreamInfo * bitStreamAt(size_t position);
BayesDistinct * distinctValueAt(size_t post);
vector<BayesDistinct *> UniqueValues() const { return m_uniqueValues; }
void UniqueValues(vector<BayesDistinct *> & val) { m_uniqueValues = val; }
void Print();
std::string name() const { return m_name; }
void name(std::string val) { m_name = val; }
/**
* Returns a value of a nominal or string attribute. Returns an
* empty string if the attribute is neither a string nor a nominal
* attribute.
*/
string value(int valIndex);
private :
/* No of unique bitmaps */
int m_uniqueValNo;
/* Vector holding all the unique values */
vector<BayesDistinct *> m_uniqueValues;
/*weight of each attribute */
double m_weight;
/*Name of the attribute */
string m_name;
};
|
[
"jaadds@c7f6ba40-6498-11de-987a-95e5a5a5d5f1"
] |
[
[
[
1,
58
]
]
] |
2763ae26fc3278da57142d17be27294bc58df815
|
6581dacb25182f7f5d7afb39975dc622914defc7
|
/CodeProject/ExcelAddinInEasyIF/MtxEdit.h
|
3b3b9219dfc0b95cc8b5b4cda9339fa5ceebc88c
|
[] |
no_license
|
dice2019/alexlabonline
|
caeccad28bf803afb9f30b9e3cc663bb2909cc4f
|
4c433839965ed0cff99dad82f0ba1757366be671
|
refs/heads/master
| 2021-01-16T19:37:24.002905 | 2011-09-21T15:20:16 | 2011-09-21T15:20:16 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,646 |
h
|
#if !defined(AFX_MTXEDIT_H__56FF7F8B_2525_442C_8275_5F07575A2ACB__INCLUDED_)
#define AFX_MTXEDIT_H__56FF7F8B_2525_442C_8275_5F07575A2ACB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MtxEdit.h : header file
//
#include "mtxedgen.h"
#include "mtxedcol.h"
#include "mtxeddat.h"
/////////////////////////////////////////////////////////////////////////////
// MatrixEdit
class MatrixEdit : public CPropertySheet
{
DECLARE_DYNAMIC(MatrixEdit)
public:
Matrix *m_pMatrix;
MtxEditGen *m_pGeneralTab;
MatrixEditCol *m_pColumnTab;
MatrixEditData *m_pDataTab;
// Construction
public:
MatrixEdit(Matrix *pMatrix, UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
MatrixEdit(Matrix *pMatrix, LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
// Attributes
public:
// Operations
public:
BOOL CheckColumnsDefined();
void EnableOKButton();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(MatrixEdit)
public:
virtual int DoModal();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~MatrixEdit();
// Generated message map functions
protected:
//{{AFX_MSG(MatrixEdit)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MTXEDIT_H__56FF7F8B_2525_442C_8275_5F07575A2ACB__INCLUDED_)
|
[
"damoguyan8844@3a4e9f68-f5c2-36dc-e45a-441593085838"
] |
[
[
[
1,
66
]
]
] |
6adbaf693ff2484889c0462172ece5f7d8b1f49a
|
fac8de123987842827a68da1b580f1361926ab67
|
/inc/physics/Physics/Utilities/CharacterControl/StateMachine/Flying/hkpCharacterStateFlying.h
|
9da845f52d027bd0a67958b084a249a7cfa95564
|
[] |
no_license
|
blockspacer/transporter-game
|
23496e1651b3c19f6727712a5652f8e49c45c076
|
083ae2ee48fcab2c7d8a68670a71be4d09954428
|
refs/heads/master
| 2021-05-31T04:06:07.101459 | 2009-02-19T20:59:59 | 2009-02-19T20:59:59 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,006 |
h
|
/*
*
* Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
* prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok.
* Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2008 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
*
*/
#ifndef HK_CHARACTER_STATE_FLYING
#define HK_CHARACTER_STATE_FLYING
#include <Physics/Utilities/CharacterControl/StateMachine/hkpCharacterState.h>
/// A state to represent flying.
/// This state is currently unused - no other states transition to it.
class hkpCharacterStateFlying : public hkpCharacterState
{
public:
hkpCharacterStateFlying() {}
/// Return the state type
virtual hkpCharacterStateType getType() const;
/// Process the user input - causes state actions.
virtual void update(hkpCharacterContext& context, const hkpCharacterInput& input, hkpCharacterOutput& output);
/// Process the user input - causes state transitions.
virtual void change(hkpCharacterContext& context, const hkpCharacterInput& input, hkpCharacterOutput& output);
};
#endif // HK_CHARACTER_STATE_FLYING
/*
* Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20080529)
*
* Confidential Information of Havok. (C) Copyright 1999-2008
* Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
* Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
* rights, and intellectual property rights in the Havok software remain in
* Havok and/or its suppliers.
*
* Use of this software for evaluation purposes is subject to and indicates
* acceptance of the End User licence Agreement for this product. A copy of
* the license is included with this software and is also available at
* www.havok.com/tryhavok
*
*/
|
[
"uraymeiviar@bb790a93-564d-0410-8b31-212e73dc95e4"
] |
[
[
[
1,
47
]
]
] |
2331016c92194ed97bdfaa3519f45446db2c71e4
|
c5ecda551cefa7aaa54b787850b55a2d8fd12387
|
/src/WorkLayer/GlobalVariable.h
|
803b4201cb145bafdbbf9545076eca4bb4e2cd6c
|
[] |
no_license
|
firespeed79/easymule
|
b2520bfc44977c4e0643064bbc7211c0ce30cf66
|
3f890fa7ed2526c782cfcfabb5aac08c1e70e033
|
refs/heads/master
| 2021-05-28T20:52:15.983758 | 2007-12-05T09:41:56 | 2007-12-05T09:41:56 | null | 0 | 0 | null | null | null | null |
IBM852
|
C++
| false | false | 4,314 |
h
|
#pragma once
#include "ServerList.h"
#include "ListenSocket.h"
#include "ClientList.h"
#include "KnownFileList.h"
#include "UploadQueue.h"
#include "DownloadQueue.h"
#include "ClientUDPSocket.h"
#include "NatTraversal/NatThread.h"
#include "sockets.h"
#include "SharedFileList.h"
#include "SearchList.h"
#include "ip2country.h"
#include "PeerCacheFinder.h"
#include "WebServer.h"
#include "IPFilter.h"
#include "Internal/InternalSocket.h"
#include "MMServer.h"
#include "ClientCredits.h"
#include "FileMgr.h"
#include "LastCommonRouteFinder.h"
#include "SeeFileManager.h"
#include "DLP.h"
enum AppState
{
APP_STATE_RUNNING = 0,
APP_STATE_SHUTTINGDOWN,
APP_STATE_DONE
};
class CPeerCacheFinder;
class CInternalSocket;
class CDNSManager;
struct SLogItem;
class CGlobalVariable
{
public:
CGlobalVariable(void);
~CGlobalVariable(void);
static CClientList* clientlist;
static CKnownFileList* knownfiles;
static CUploadQueue* uploadqueue;
static CDownloadQueue* downloadqueue;
static CServerConnect* serverconnect;
static CSharedFileList* sharedfiles;
static CServerList* serverlist;
static CSearchList* searchlist;
static CClientCreditsList* clientcredits;
static CDNSManager* m_DNSManager;
static HWND m_hListenWnd;
static AppState m_app_state; // defines application state for shutdown
static CListenSocket* listensocket;
static CClientUDPSocket* clientudp;
static CNatThread* natthread;
static CIP2Country* ip2country; //EastShare - added by AndCycle, IP to Country
static CPeerCacheFinder* m_pPeerCache;
static CWebServer* webserver;
static CIPFilter* ipfilter;
static CInternalSocket* internalsocket; // VC-kernel[2007-01-11]:
static CMMServer* mmserver;
static CFileMgr filemgr;
static CMutex hashing_mut;
static CSeeFileManager m_SeeFileManager; // VC-SearchDream[2007-07-12]:
static UploadBandwidthThrottler* uploadBandwidthThrottler;
static LastCommonRouteFinder* lastCommonRouteFinder;
static CTypedPtrList<CPtrList, SLogItem*> m_QueueDebugLog;
static CTypedPtrList<CPtrList, SLogItem*> m_QueueLog;
static const UINT m_nVersionMjr;
static const UINT m_nVersionMin;
static const UINT m_nVersionUpd;
static const UINT m_nVersionBld;
static const UINT m_nVCVersionBld; //Added by thilon on 2006.01.10, for VeryCD░ŠBuild║┼
static UINT m_uCurVersionShort;
static const UINT m_nEasyMuleMjr;
static const UINT m_nEasyMuleMin;
static const UINT m_nEasyMuleUpd;
static const UINT m_nMaxDownloadingSeeFiles;
//Xman DLP
static CDLP * dlp;
public:
static bool IsRunning()
{
return (CGlobalVariable::m_app_state == APP_STATE_RUNNING);
}
static bool CreateGlobalObject();
static bool Initialize(HWND hWnd);
static void Clearup();
// global functions
static void SetPublicIP(const uint32 dwIP);
static uint32 GetPublicIP(bool bIgnoreKadIP = false);
static CString GetCurVersionLong()
{
return m_strCurVersionLong;
}
static DWORD GetTCPIPVaule(void)
{
return m_dwTCPIPValue;
}
static void SetTCPIPValue(DWORD dwValue)
{
m_dwTCPIPValue = dwValue;
}
static void SetCurVersionLong(const CString & strNew);
static void QueueDebugLogLine(bool bAddToStatusBar, LPCTSTR line,...);
static void QueueDebugLogLineEx(UINT uFlags, LPCTSTR line,...);
static void QueueLogLine(bool bAddToStatusBar, LPCTSTR line,...);
static void QueueLogLineEx(UINT uFlags, LPCTSTR line,...);
static void ClearLogQueue(bool bDebugPendingMsgs = false);
static void ClearDebugLogQueue(bool bDebugPendingMsgs = false);
static void HandleDebugLogQueue();
static void HandleLogQueue();
static bool DoCallback( CUpDownClient *client );
static bool IsFirewalled();
static bool IsConnected();
static uint32 GetID();
static void ShowNotifier(LPCTSTR pszText, int iMsgType, LPCTSTR pszLink = NULL, bool bForceSoundOFF = false);
private:
static uint32 m_dwPublicIP;
static CString m_strCurVersionLong;
static CCriticalSection m_queueLock;
static int m_dwTCPIPValue; //Added by thilon on 2006.08.07
};
extern void UINotify(UINT msg, WPARAM wParam, LPARAM lParam, void * pTag = NULL, bool bCredible=false);
extern void RemoveMessageTag(void * pTag);
|
[
"LanceFong@4a627187-453b-0410-a94d-992500ef832d"
] |
[
[
[
1,
142
]
]
] |
4ba43577709a17f3e513a3b8efd8bf99f1cfe132
|
6d25f0b33ccaadd65b35f77c442b80097a2fce8e
|
/gbt/tree.h
|
0081269c47a93c29256bb2016cb7210178e9aed5
|
[] |
no_license
|
zhongyunuestc/felix-academic-project
|
8b282d3a783aa48a6b56ff6ca73dc967f13fd6cf
|
cc71c44fba50a5936b79f7d75b5112d247af17fe
|
refs/heads/master
| 2021-01-24T10:28:38.604955 | 2010-03-20T08:33:59 | 2010-03-20T08:33:59 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,486 |
h
|
#ifndef __GBTREE__TREE
#define __GBTREE__TREE
#include <cstdlib>
#include <iostream>
#include <vector>
#include <vectors.h>
#include <common.h>
struct Node {
int attribute;
int size;
double value;
double ymeans;
double improve;
Node *left, *right;
double var;
Node() : attribute(-1), value(0), left(NULL), right(NULL) {}
Node& getLeft() { return *left; }
Node& getRight() { return *right; }
virtual ~Node() {
if(left!=NULL) delete left;
if(right!=NULL) delete right;
}
};
template <typename T>
static double apply_cart(int dim_num, const T& data, const Node* root) {
const Node* temp = root;
assert(temp!=NULL);
while(temp!=NULL) {
// printf("temp->att %d value %lf\n", temp->attribute, temp->value);
if(temp->left==NULL||temp->right==NULL) return temp->ymeans;
if(dcmp(data[temp->attribute]-temp->value)<0) {
temp = temp->left;
} else {
temp = temp->right;
}
}
assert(false);
return -1.0;
}
//void apply_cart(int data_num, int dim_num, const double* data, const Node* root, double* y);
void apply_cart(const DataSet& dataset, const Node* root, double* y);
void save_tree(FILE* fp, const Node* const root);
Node* load_tree(FILE* fp);
//void free_tree(Node* root);
void save_tree(std::ostream& f, const Node* const root);
Node* load_tree(std::istream& f);
double apply_cart(const FVector& x, const Node* root);
double cal_dependent(const Node* root, int featureid);
#endif
|
[
"Felix.Guozq@fe1a0076-fbb2-11de-b7cb-b1160b2c2156"
] |
[
[
[
1,
57
]
]
] |
202e350a5cca6fae76c1d8c594f429404d73b431
|
fd4a071ba9d8f0abf82e7a4d2cb41f48b9339b51
|
/outmod/TextToHtmlModifier.h
|
d816a340221627aacee2368b679ce7275e97ca5f
|
[] |
no_license
|
rafalka/rs232testng
|
c4a6e4c1777ee92b2d67056739b2524569f5be5d
|
634d38cf8745841cf0509fb10c1faf6943516cbc
|
refs/heads/master
| 2020-05-18T17:14:51.166302 | 2011-01-12T22:00:01 | 2011-01-12T22:00:01 | 37,258,102 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,138 |
h
|
/******************************************************************************
* @file TextToHtmlModifier.h
*
* @brief
*
* @date 04-12-2010
* @author Rafal Kukla
******************************************************************************
* Copyright (C) 2010 Rafal Kukla ( [email protected] )
* This file is a part of rs232testng project and is released
* under the terms of the license contained in the file LICENSE
******************************************************************************
*/
#ifndef TEXTTOHTMLMODIFIER_H_
#define TEXTTOHTMLMODIFIER_H_
/*
*
*/
#include "DataProvider.h"
#include "StreamItem.h"
class TextToHtmlModStreamItem: public StreamItem
{
public:
void In(DataChunk* data);
};
class TextToHtmlModifier: public DataProvider
{
private:
TextToHtmlModStreamItem stream;
public:
static const QString myDisplayName ;
StreamItem* getDefaultStream() {return &stream; };
void SetupUI(QWidget *parent) {};
TextToHtmlModifier();
};
#endif /* TEXTTOHTMLMODIFIER_H_ */
|
[
"rkdevel@ef62a7f8-4c9b-1a64-55d9-32abd1026911"
] |
[
[
[
1,
48
]
]
] |
647890b70068104d941891c936e326d3f0117c5e
|
ef0162b1f0fc9c0a9b2e13427d0957933ecf8d96
|
/MStream/Player.h
|
f82df0b45a842aba80adfd5f18bf0ddec82ff0c4
|
[] |
no_license
|
ittennull/MStream
|
1fc432e54354e12cef78a0d40189a0771c93f505
|
065158e840d0fa86206f396047379adbe97d246f
|
refs/heads/master
| 2021-01-01T19:29:52.907776 | 2011-02-08T06:50:03 | 2011-02-08T06:50:03 | 1,319,574 | 1 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 982 |
h
|
#ifndef PLAYER_H
#define PLAYER_H
#include "IPlayer.h"
#include "IDecoder.h"
#include "Downloader.h"
class Player : public IPlayer
{
IDecoder* _decoder;
Downloader* _downloader;
PlayerState _playerState;
const size_t _downloaderBufferSize;
boost::thread _openThread;
CRITICAL_SECTION cs;
FILE* _currentFile;
boost::function<void()> onOpened;
public:
Player(size_t downloaderBufferSizeKB);
~Player();
virtual void play(const char* uri, boost::function<void()> onOpened);
virtual void stop();
virtual size_t getData(byte* buffer, size_t bufferSize);
virtual PlayerState getState();
virtual int getBufferingPercentComplete();
virtual int getNumberOfChannels();
virtual int getNumberOfBitsPerSample();
virtual int getNumberOfSamplesPerSecond();
virtual int getInstantBitRate();
virtual void getComments(std::vector<std::string>& out);
private:
void onBufferingComplete();
void openStream();
};
#endif
|
[
"[email protected]",
"dima@.(none)"
] |
[
[
[
1,
22
],
[
25,
28
],
[
30,
44
],
[
46,
48
]
],
[
[
23,
24
],
[
29,
29
],
[
45,
45
]
]
] |
210686267e65a8fe76eb9e0b76eee98e7b0ec15c
|
0429e2b2a1a09254b5182e15835da188f7d44a3d
|
/tags/v06_STABLE_VERSION/tests/room/troom.cpp
|
bac7d5e1696ab871a8f66f2665712d98742488e6
|
[] |
no_license
|
TheolZacharopoulos/tl2hotel
|
0b5af731aa022b04fc7b894b4fad6ce0b1121744
|
87ff9c75250d702c49d62f43e494cf549ea700b7
|
refs/heads/master
| 2020-03-30T05:41:55.498410 | 2011-04-25T22:24:44 | 2011-04-25T22:24:44 | 42,362,513 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,616 |
cpp
|
/** @file troom.cpp
* @brief Room Unit Test Implementation
* @author Efstathios Xatzikiriakidis
*
* This is the unit test for the "Room" class.
*/
#include "troom.h"
int gRoomNumber = 1; /**< Room number value (test data). */
int gRoomFloor = 1; /**< Room floor value (test data). */
int gCapacity = 2; /**< Room capacity value (test data). */
/** Room Constructor Test Method
* @brief This method tests the constructor of the "Room" class.
* @author Efstathios Xatzikiriakidis
*/
void TRoom::testConstructor ()
{
Room r (gRoomNumber, gRoomFloor, gCapacity);
QVERIFY (r.getRoomNumber () == gRoomNumber &&
r.getRoomFloor () == gRoomFloor &&
r.getCapacity () == gCapacity);
}
/** Room Number Test Method
* @brief This method tests the Number set/get methods of the "Room" class.
* @author Efstathios Xatzikiriakidis
*/
void TRoom::testRoomNumber ()
{
Room r;
r.setRoomNumber (gRoomNumber);
QVERIFY (r.getRoomNumber () == gRoomNumber);
}
/** Room Floor Test Method
* @brief This method tests the Floor set/get methods of the "Room" class.
* @author Efstathios Xatzikiriakidis
*/
void TRoom::testRoomFloor ()
{
Room r;
r.setRoomFloor (gRoomFloor);
QVERIFY (r.getRoomFloor () == gRoomFloor);
}
/** Room Capacity Test Method
* @brief This method tests the Capacity set/get methods of the "Room" class.
* @author Efstathios Xatzikiriakidis
*/
void TRoom::testCapacity ()
{
Room r;
r.setCapacity (gCapacity);
QVERIFY (r.getCapacity () == gCapacity);
}
QTEST_MAIN (TRoom)
|
[
"delis89@fb7cbe1a-da42-76e9-2caa-fedf319af631"
] |
[
[
[
1,
63
]
]
] |
73abc7befad01d85a5f4eabde82d5abefb4fbda8
|
a0155e192c9dc2029b231829e3db9ba90861f956
|
/MFConfig/ListCtrlEx.cpp
|
4cde1a99844814712a41f7f3bee922f59f13cbfe
|
[] |
no_license
|
zeha/mailfilter
|
d2de4aaa79bed2073cec76c93768a42068cfab17
|
898dd4d4cba226edec566f4b15c6bb97e79f8001
|
refs/heads/master
| 2021-01-22T02:03:31.470739 | 2010-08-12T23:51:35 | 2010-08-12T23:51:35 | 81,022,257 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,872 |
cpp
|
// ListCtrlEx.cpp : implementation file
//
#include "stdafx.h"
#include "MFConfig.h"
#include "ListCtrlEx.h"
#include "mf_c.h"
#undef _MAILFILTER_MFCONFIG_STORAGE
#include "../MailFilter/Config/MFConfig.h"
// CListCtrlEx
IMPLEMENT_DYNAMIC(CListCtrlEx, CListCtrl)
CListCtrlEx::CListCtrlEx()
{
}
CListCtrlEx::~CListCtrlEx()
{
}
BEGIN_MESSAGE_MAP(CListCtrlEx, CListCtrl)
END_MESSAGE_MAP()
// Fills in values from MFConfig
int CListCtrlEx::UpdateValue(MF_C_Storage* mfcs)
{
if (mfcs == NULL)
return FALSE;
CString tmp;
switch(mfcs->type)
{
case None:
break;
case Integer:
tmp.Format("%d",mfcs->data);
this->SetItemText(mfcs->displayid, 1, tmp);
break;
case String:
this->SetItemText(mfcs->displayid, 1, (char*)mfcs->data);
break;
case Bool:
this->SetItemText(mfcs->displayid, 1, (bool)(mfcs->data) == TRUE ? "Yes" : "No");
break;
default:
break;
}
this->RedrawItems(mfcs->displayid-2,mfcs->displayid+2);
return TRUE;
}
// Fills in values from MFConfig
int CListCtrlEx::FillIn(void)
{
this->InsertColumn(0,"Name");
this->InsertColumn(1,"Value");
this->SetColumnWidth(0,200);
this->SetColumnWidth(1,320);
CMF_C mfc = theApp.m_CMFC;
MF_C_Storage* mfcs = mfc.GetFirst();
int ci = 0;
CString tmp;
while (mfcs->next != NULL)
{
this->InsertItem( LVIF_TEXT, ci, mfcs->name, 0, LVIS_SELECTED, 0, 0);
this->SetItemData(ci,mfcs->displayid);
switch(mfcs->type)
{
case None:
break;
case Integer:
tmp.Format("%d",mfcs->data);
this->SetItemText(ci, 1, tmp);
break;
case String:
this->SetItemText(ci, 1, (char*)mfcs->data);
break;
case Bool:
this->SetItemText(ci, 1, (int)mfcs->data == TRUE ? "Yes" : "No");
break;
default:
break;
}
ci++;
mfcs = mfcs->next;
}
return TRUE;
}
|
[
"[email protected]"
] |
[
[
[
1,
100
]
]
] |
76a26069da4cad4fba749bdc51cbe5586b64ea5f
|
38d9a3374e52b67ca01ed8bbf11cd0b878cce2a5
|
/branches/tbeta/CCV-fid/addons/ofx3DModelLoader/example/src/testApp.cpp
|
34f7a372d033bcc235d5922997ffa2f8bd04bdae
|
[] |
no_license
|
hugodu/ccv-tbeta
|
8869736cbdf29685a62d046f4820e7a26dcd05a7
|
246c84989eea0b5c759944466db7c591beb3c2e4
|
refs/heads/master
| 2021-04-01T10:39:18.368714 | 2011-03-09T23:05:24 | 2011-03-09T23:05:24 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,510 |
cpp
|
#include "testApp.h"
GLfloat lightOnePosition[] = {40.0, 40, 100.0, 0.0};
GLfloat lightOneColor[] = {0.99, 0.99, 0.99, 1.0};
GLfloat lightTwoPosition[] = {-40.0, 40, 100.0, 0.0};
GLfloat lightTwoColor[] = {0.99, 0.99, 0.99, 1.0};
//--------------------------------------------------------------
void testApp::setup(){
ofBackground(255,255,255);
ofSetVerticalSync(true);
//some model / light stuff
glEnable (GL_DEPTH_TEST);
glShadeModel (GL_SMOOTH);
/* initialize lighting */
glLightfv (GL_LIGHT0, GL_POSITION, lightOnePosition);
glLightfv (GL_LIGHT0, GL_DIFFUSE, lightOneColor);
glEnable (GL_LIGHT0);
glLightfv (GL_LIGHT1, GL_POSITION, lightTwoPosition);
glLightfv (GL_LIGHT1, GL_DIFFUSE, lightTwoColor);
glEnable (GL_LIGHT1);
glEnable (GL_LIGHTING);
glColorMaterial (GL_FRONT_AND_BACK, GL_DIFFUSE);
glEnable (GL_COLOR_MATERIAL);
//load the squirrel model - the 3ds and the texture file need to be in the same folder
squirrelModel.loadModel("squirrel/NewSquirrel.3ds", 20);
//you can create as many rotations as you want
//choose which axis you want it to effect
//you can update these rotations later on
squirrelModel.setRotation(0, 90, 1, 0, 0);
squirrelModel.setRotation(1, 270, 0, 0, 1);
squirrelModel.setScale(0.9, 0.9, 0.9);
squirrelModel.setPosition(ofGetWidth()/2, ofGetHeight()/2, 0);
}
//--------------------------------------------------------------
void testApp::update(){
squirrelModel.setRotation(1, 270 + ofGetElapsedTimef() * 60, 0, 0, 1);
}
//--------------------------------------------------------------
void testApp::draw(){
//fake back wall
ofSetColor(20, 20, 20);
glBegin(GL_QUADS);
glVertex3f(0.0, ofGetHeight(), -600);
glVertex3f(ofGetWidth(), ofGetHeight(), -600);
glVertex3f(ofGetWidth(), 0, -600);
glVertex3f(0, 0, -600);
glEnd();
//fake wall
ofSetColor(50, 50, 50);
glBegin(GL_QUADS);
glVertex3f(0.0, ofGetHeight(), 0);
glVertex3f(ofGetWidth(), ofGetHeight(), 0);
glVertex3f(ofGetWidth(), ofGetHeight(), -600);
glVertex3f(0, ofGetHeight(), -600);
glEnd();
//lets tumble the world with the mouse
glPushMatrix();
//draw in middle of the screen
glTranslatef(ofGetWidth()/2,ofGetHeight()/2,0);
//tumble according to mouse
glRotatef(-mouseY,1,0,0);
glRotatef(mouseX,0,1,0);
glTranslatef(-ofGetWidth()/2,-ofGetHeight()/2,0);
ofSetColor(255, 255, 255, 255);
squirrelModel.draw();
glPopMatrix();
ofSetColor(0x000000);
ofDrawBitmapString("fps: "+ofToString(ofGetFrameRate(), 2), 10, 15);
}
//--------------------------------------------------------------
void testApp::keyPressed (int key){
}
//--------------------------------------------------------------
void testApp::keyReleased (int key){
}
//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){
}
//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){
}
|
[
"schlupek@463ed9da-a5aa-4e33-a7e2-2d3b412cff85"
] |
[
[
[
1,
114
]
]
] |
1f3b823f783b7715509a49e7091cd28bb1e471c4
|
f177993b13e97f9fecfc0e751602153824dfef7e
|
/ImProSln/MyLib/MuxSourceFilter.h
|
d1b57eb8f922136f12b6a13906f81320ab59c763
|
[] |
no_license
|
svn2github/imtophooksln
|
7bd7412947d6368ce394810f479ebab1557ef356
|
bacd7f29002135806d0f5047ae47cbad4c03f90e
|
refs/heads/master
| 2020-05-20T04:00:56.564124 | 2010-09-24T09:10:51 | 2010-09-24T09:10:51 | 11,787,598 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,109 |
h
|
#pragma once
#include "dshow.h"
#include "Streams.h"
#include <initguid.h>
#include "combase.h"
using namespace std;
class CMuxSourceOutputPin;
class CMuxSourceFilter : public CSource
{
friend class CMuxSourceOutputPin;
protected:
//PURE function have to be implemented by Derived class
virtual HRESULT CreatePins() = 0;
virtual HRESULT FillBuffer(IMediaSample *pSamp, IPin* pPin) = 0;
virtual HRESULT GetMediaType(int iPosition, __inout CMediaType *pMediaType, IPin* pPin) = 0;
// Called as the thread is created/destroyed - use to perform
// jobs such as start/stop streaming mode
// If OnThreadCreate returns an error the thread will exit.
virtual HRESULT OnThreadCreate(IPin* pPin){return NOERROR;};
virtual HRESULT OnThreadDestroy(IPin* pPin){return NOERROR;};
virtual HRESULT OnThreadStartPlay(IPin* pPin){return NOERROR;};
public:
CMuxSourceFilter(__in_opt LPCTSTR pName, __inout_opt LPUNKNOWN lpunk, CLSID clsid, __inout HRESULT *phr);
CMuxSourceFilter(__in_opt LPCTSTR pName, __inout_opt LPUNKNOWN lpunk, CLSID clsid);
#ifdef UNICODE
CMuxSourceFilter(__in_opt LPCSTR pName, __inout_opt LPUNKNOWN lpunk, CLSID clsid, __inout HRESULT *phr);
CMuxSourceFilter(__in_opt LPCSTR pName, __inout_opt LPUNKNOWN lpunk, CLSID clsid);
#endif
virtual ~CMuxSourceFilter(void);
};
class CMuxSourceOutputPin : public CSourceStream
{
friend class CMuxSourceFilter;
public:
CMuxSourceOutputPin(__in_opt LPCSTR pObjectName,
__inout HRESULT *phr,__inout CMuxSourceFilter *pms,__in_opt LPCWSTR pName);
virtual ~CMuxSourceOutputPin();
virtual HRESULT FillBuffer(IMediaSample *pSamp);
// Called as the thread is created/destroyed - use to perform
// jobs such as start/stop streaming mode
// If OnThreadCreate returns an error the thread will exit.
virtual HRESULT OnThreadCreate(void);
virtual HRESULT OnThreadDestroy(void);
virtual HRESULT OnThreadStartPlay(void);
// *
// * AM_MEDIA_TYPE support
// *
virtual HRESULT GetMediaType(int iPosition, __inout CMediaType *pMediaType); // List pos. 0-n
};
|
[
"ndhumuscle@fa729b96-8d43-11de-b54f-137c5e29c83a"
] |
[
[
[
1,
67
]
]
] |
4ef9cab8abd112441b58336685c58222d6a43b49
|
34e71d4557824bf1438579e420701484b27d28d6
|
/D4.cpp
|
ac787be0f92db8d0bdf1c9b6fa30c225046dd751
|
[] |
no_license
|
Maciej-Poleski/athina-submits
|
afe4b9bcbbcf970ae2e2561e8ba890adfc66b15a
|
a37bccf16488e79ceb6f40513ec98efb453a3b93
|
refs/heads/master
| 2023-06-30T11:53:08.550666 | 2011-01-16T19:30:27 | 2011-01-16T19:30:27 | 392,817,455 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,768 |
cpp
|
#include <cstdio>
#include <cstring>
#include <algorithm>
using namespace std;
char a[30005];
char b[30005];
int *LCSP;
int *LCSS;
int n;
int m;
int LCS(const int PA,const int KA,const int PB,const int KB)
{
//printf("\t%d %d %d %d:\n",PA,KA,PB,KB);
if(KB-PB==1)
{
for(int i=PA;i<KA;++i)
if(a[i]==b[PB])
{
printf("%c",b[PB]);
return 1;
}
return 0;
}
int l=KA-PA; // Długość części prefixu słowa a
if(l==0) // Nie zajmuje się słowem którego nie ma.
return 0;
LCSP=new int[l]; // Tablica O(n) dla prefixów
LCSS=new int[l]; // Dla sufiksów
int x,q; // Dodatkowy element
/* PREFIXY */
LCSP[0]=(a[PA]==b[PB])?1:0;
for(int i=1;i<l;++i) // Wypełniam LCS prefixów pierwszy rząd
LCSP[i]=max(LCSP[i-1],(a[PA+i]==b[PB])?1:0);
/*printf("int:");
for(int i=0;i<l;++i)
printf(" %d",LCSP[i]);
puts("");*/
for(int i=PB+1;i<(PB+KB)/2;++i) // Wyznaczam LCS prefixów (rozwiązanie w LCSP[l-1])
{
x=LCSP[0];
LCSP[0]=max(LCSP[0],(b[i]==a[PA])?1:0);
for(int j=1;j<l;++j)
{
q=LCSP[j];
LCSP[j]=(b[i]==a[j+PA])?1+x:max(LCSP[j],LCSP[j-1]);
x=q;
}
}
/* SUFIXY */
LCSS[l-1]=(a[KA-1]==b[KB-1])?1:0;
for(int i=l-2;i>=0;--i) // Wypełniam LCS sufiksów pierwszy rząd
LCSS[i]=max(LCSS[i+1],a[PA+i]==b[KB-1]?1:0);
for(int i=KB-2;i>=(PB+KB)/2;--i) // Wyznaczam LCS sufixów (rozwiązanie w LCSS[l-1])
{
x=LCSS[l-1];
LCSS[l-1]=max(LCSS[l-1],(b[i]==a[KA-1])?1:0);
for(int j=l-2;j>=0;--j)
{
q=LCSS[j];
LCSS[j]=(b[i]==a[PA+j])?1+x:max(LCSS[j],LCSS[j+1]);
x=q;
}
}
/*for(int i=0;i<l;++i)
printf("%d ",LCSP[i]);
puts("");
for(int i=0;i<l;++i)
printf("%d ",LCSS[i]);
puts("");*/
x=-1;
q=LCSS[0];
for(int i=0;i<l-1;++i)
{
if(LCSP[i]+LCSS[i+1]>q)
{
x=i;
q=LCSP[i]+LCSS[i+1];
}
}
if(LCSP[l-1]>q)
{
q=LCSP[l-1];
x=l-1;
}
int t1=(x>=0)?LCSP[x]:0;
int t2=(x+1<l)?LCSS[x+1]:0;
delete [] LCSP;
delete [] LCSS;
if(int e=LCS(PA,PA+x+1,PB,(PB+KB)/2)!=t1)
printf("|To rozwiązanie jest błędne!, oczekiwano %d a otrzymano %d|",t1,e);
if(int e=LCS(PA+x+1,KA,(PB+KB)/2,KB)!=t2)
printf("|To rozwiązanie jest błędne!, oczekiwano %d a otrzymano %d|",t2,e);
return q;
}
int main()
{
int z;
scanf("%d\n",&z);
while(z--)
{
scanf("%s %s\n",a,b); // Słowa a i b
n=strlen(a); // Długości
m=strlen(b);
if(LCS(0,n,0,m)==0)
printf("-");
printf("\n");
}
return 0;
}
|
[
"[email protected]"
] |
[
[
[
1,
133
]
]
] |
52b0736ecc286de969c8c3032cee73848ded780f
|
b0252ba622183d115d160eb28953189930ebf9c0
|
/Source/CSGD_DirectSound.h
|
93676842d82f604dda597ed93ba005088ec4e84e
|
[] |
no_license
|
slewicki/khanquest
|
6c0ced33bffd3c9ee8a60c1ef936139a594fe2fc
|
f2d68072a1d207f683c099372454add951da903a
|
refs/heads/master
| 2020-04-06T03:40:18.180208 | 2008-08-28T03:43:26 | 2008-08-28T03:43:26 | 34,305,386 | 2 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,519 |
h
|
////////////////////////////////////////////////////////
// File : "CSGD_DirectSound.h"
//
// Author : Jensen Rivera (JR)
//
// Creation Date : 4/05/2004
//
// Purpose : Wrapper class for DirectSound.
////////////////////////////////////////////////////////
/*
Disclaimer:
This source code was developed for and is the property of
Full Sail Real World Education Game Design Curriculum
2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008
Full Sail students may not redistribute this code,
but may use it in any project for educational purposes.
*/
#pragma once
#include <dsound.h>
#pragma comment (lib, "dsound.lib")
#pragma comment (lib, "dxguid.lib")
// Macro to safely Release COM Objects.
#ifndef SAFE_RELEASE
#define SAFE_RELEASE(p) if (p) { p->Release(); p = NULL; }
#endif
#ifndef DSERRBOX
#define DSERRBOX(a) { MessageBox(m_hWnd, a, "CSGD_DirectSound Error", MB_OK | MB_ICONEXCLAMATION); return false; }
#endif
// Primary Buffer quality constants
enum { PB_LOQUAL = 1, PB_MEDQUAL, PB_HIQUAL, };
class CSGD_DirectSound
{
private:
LPDIRECTSOUND8 m_dsObject; // The Main DirectSound Object.
LPDIRECTSOUNDBUFFER m_dsPrimaryBuffer; // The Primary Buffer (if Necessary).
HWND m_hWnd; // The Main Window Handle.
static CSGD_DirectSound m_Instance; // The Instance of this class.
// CSGD_DirectSound : Constructor for DS setup
CSGD_DirectSound();
// Copy Constructor.
CSGD_DirectSound(const CSGD_DirectSound&);
// Assignment Operator.
CSGD_DirectSound &operator = (const CSGD_DirectSound&);
// ~CSGD_DirectSound: Destructor
virtual ~CSGD_DirectSound();
public:
///////////////////////////////////////////////////////////////////
// Function: "GetInstance"
//
// Last Modified: 8/04/2006
//
// Input: void
//
// Return: An instance to this class.
//
// Purpose: Gets an instance to this class.
///////////////////////////////////////////////////////////////////
static CSGD_DirectSound *GetInstance(void);
///////////////////////////////////////////////////////////////////////////////
// Function : "GetDSObject"
//
// Last Modified : 4/05/2004
//
// Input : void
//
// Return : The Main DirectSound Object.
//
// Purpose : To retrieve the main DirectSound Object.
///////////////////////////////////////////////////////////////////////////////
inline LPDIRECTSOUND8 GetDSObject(void) { return m_dsObject; }
///////////////////////////////////////////////////////////////////////////////
// Function : "InitDirectSound"
//
// Last Modified : 4/05/2004
//
// Input : hWnd - Main Window Handle.
// nPrimaryBufferFormat - PB_LOQUAL for Normal, 11khz (default)
// PB_MEDQUAL for 22khz
// PB_HIQUAL for 44khz
//
// Return : true, if successful.
//
// Purpose : Initialize DirectSound and create a Primar Buffer, if needed.
///////////////////////////////////////////////////////////////////////////////
bool InitDirectSound(HWND hWnd, int nPrimaryBufferFormat = PB_LOQUAL);
///////////////////////////////////////////////////////////////////////////////
// Function : "ShutdownDirectSound"
//
// Last Modified : 4/05/2004
//
// Input : void
//
// Return : true, if successful.
//
// Purpose : Release all DirectSound pointers
///////////////////////////////////////////////////////////////////////////////
bool ShutdownDirectSound(void);
};
|
[
"[email protected]@631b4192-2952-0410-9426-c5ed74a7d3ec"
] |
[
[
[
1,
117
]
]
] |
b02141be81d83193d4c39997c9fae8c746695f0c
|
0f8559dad8e89d112362f9770a4551149d4e738f
|
/Wall_Destruction/Havok/Source/Common/Visualize/hkVersionReporter.h
|
e012132fa2847cc8e33879a76e7fb273152e282f
|
[] |
no_license
|
TheProjecter/olafurabertaymsc
|
9360ad4c988d921e55b8cef9b8dcf1959e92d814
|
456d4d87699342c5459534a7992f04669e75d2e1
|
refs/heads/master
| 2021-01-10T15:15:49.289873 | 2010-09-20T12:58:48 | 2010-09-20T12:58:48 | 45,933,002 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,110 |
h
|
/*
*
* Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
* prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
* Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
*
*/
#ifndef HK_VISUALIZE_VERSION_REPORTER
#define HK_VISUALIZE_VERSION_REPORTER
class hkStreamWriter;
/// This class manages version information between the server and client.
/// Currently the proto call version is the same as the build number and
/// for a client to work with a server they must have the same version
/// number. Please always use the visual debugger client that shipped
/// with the packages you received.
class hkVersionReporter
{
public:
enum Command // for serialization
{
HK_VERSION_INFORMATION = 0x90
};
/// Sends a data 'chunk' which contains the version information
/// of the Havok libs that the senders process/executable is
/// linked with.
static hkResult HK_CALL sendVersionInformation( hkStreamWriter* connection );
public:
static int m_protocolVersion;
static int m_protocolMinimumCompatible;
};
#endif // HK_VISUALIZE_VERSION_REPORTER
/*
* Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20091222)
*
* Confidential Information of Havok. (C) Copyright 1999-2009
* Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
* Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
* rights, and intellectual property rights in the Havok software remain in
* Havok and/or its suppliers.
*
* Use of this software for evaluation purposes is subject to and indicates
* acceptance of the End User licence Agreement for this product. A copy of
* the license is included with this software and is also available at www.havok.com/tryhavok.
*
*/
|
[
"[email protected]"
] |
[
[
[
1,
57
]
]
] |
5897cd386c60df2824e6e9642879d11fb4962a20
|
718dc2ad71e8b39471b5bf0c6d60cbe5f5c183e1
|
/soft micros/Codigo/codigo portable/Aparatos/Comunicacion/comunicacionSensorTermoPT.cpp
|
b1bbf359137e27fa40edf87030995d72225d8330
|
[] |
no_license
|
jonyMarino/microsdhacel
|
affb7a6b0ea1f4fd96d79a04d1a3ec3eaa917bca
|
66d03c6a9d3a2d22b4d7104e2a38a2c9bb4061d3
|
refs/heads/master
| 2020-05-18T19:53:51.301695 | 2011-05-30T20:40:24 | 2011-05-30T20:40:24 | 34,532,512 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 877 |
cpp
|
#include "comunicacionSensorTermoPT.hpp"
#include "propiedadesSensorTermoPT.hpp"
const void * costructoresGettersSensorTermoPT[] = {
&cGetterValSen,
&cGetterEstado
};
const void * costructoresPropiedadesSensorTermoPT[] = {
&cPropiedadTipoSensor,
&cPropiedadFiltro,
&cPropiedadOffset,
&cPropiedadGanancia,
&cPropiedadAjCeroT,
&cPropiedadAjGanT,
&cPropiedadAjCeroPT,
&cPropiedadAjGanPT,
&cPropiedadAjTempAmb
};
const NEW_ARRAY( arrayCostructoresPropiedadesSensorTermoPT,costructoresPropiedadesSensorTermoPT) ;
const GetsProps getPropiedadesSensorTermoPT={
&arrayCostructoresPropiedadesSensorTermoPT,
TRUE
};
const NEW_ARRAY( arrayCostructoresGettersSensorTermoPT,costructoresGettersSensorTermoPT) ;
const GetsProps getGettersSensorTermoPT={
&arrayCostructoresGettersSensorTermoPT,
FALSE
};
|
[
"jonymarino@9fc3b3b2-dce3-11dd-9b7c-b771bf68b549"
] |
[
[
[
1,
33
]
]
] |
74e079c3d0335eaa3e0e257c6cf5ef41d1d17ed9
|
b6a6fa4324540b94fb84ee68de3021a66f5efe43
|
/Duplo/include/Dup_Base.h
|
8b6068bd183783974192636c22db505ed1f4beca
|
[] |
no_license
|
southor/duplo-scs
|
dbb54061704f8a2ec0514ad7d204178bfb5a290e
|
403cc209039484b469d602b6752f66b9e7c811de
|
refs/heads/master
| 2021-01-20T10:41:22.702098 | 2010-02-25T16:44:39 | 2010-02-25T16:44:39 | 34,623,992 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,097 |
h
|
#ifndef _DUP_BASE_H
#define _DUP_BASE_H
#include "Dup_Declares.h"
#include "math.h"
namespace Dup
{
const double PI = 3.141592654;
dup_pos timePos;
dup_pos beatPos;
//double frequency(double Fre,int Oct,int Note);
double frequency(double fre, int oct, double note);
dup_pos loop(dup_pos A, dup_pos Min, dup_pos Max);
dup_pos loop(dup_pos A);
double frequency(double fre, int oct, double note)
{
return fre*pow(2.0, note/12.0 + oct);
}
/*
double frequency(double Fre,int Oct,int Note)
{
while(Note <= -7 || Note >= 7)
{
if (Note > 6) {
Oct = Oct+1;
Note = Note-12;
}
if (Note < -6) {
Oct = Oct-1;
Note = Note+12;
}
}
// Oct = Oct+int((double)(Note+5)/12.0);
// Note = Note-int((double)Note/7.0)*12;
Fre = Fre * pow(2.0,(double)Oct);
switch(Note)
{
case 1:
Fre = Fre*1.059463094;
break;
case 2:
Fre = Fre*1.122462048;
break;
case 3:
Fre = Fre*1.189207115;
break;
case 4:
Fre = Fre*1.25992105;
break;
case 5:
Fre = Fre*1.334839854;
break;
case 6:
Fre = Fre*1.414213562;
break;
case -1:
Fre = Fre/1.059463094;
break;
case -2:
Fre = Fre/1.122462048;
break;
case -3:
Fre = Fre/1.189207115;
break;
case -4:
Fre = Fre/1.25992105;
break;
case -5:
Fre = Fre/1.334839854;
break;
case -6:
Fre = Fre/1.414213562;
break;
}
return Fre;
}
*/
dup_pos loop(dup_pos A, dup_pos Min, dup_pos Max)
{
dup_pos Value, B, C;
Value = A-Min;
Max = Max-Min;
if (Value/Max >= 0.0) {
B = int(Value/Max);
}
else {
C = int((-1.0)*Value/Max);
B = int(Value/Max+C+3.0)-(C+3.0);
}
Value = Value-B*Max;
return Value+Min;
}
dup_pos loop(dup_pos A)
{
dup_pos Value, B, C;
Value = A;
if (Value/1.0 >= 0.0) {
B = int(Value);
}
else {
C = int((-1.0)*Value);
B = int(Value+C+3.0)-(C+3.0);
}
return Value-B;
}
};
#endif
|
[
"t.soderberg8@2b3d9118-3c8b-11de-9b50-8bb2048eb44c"
] |
[
[
[
1,
138
]
]
] |
a7d0bc9b021b45592240b24027f4ce9b03cc1d58
|
90aa2eebb1ab60a2ac2be93215a988e3c51321d7
|
/castor/branches/boost/libs/castor/test/test_get_value_cont.cpp
|
d15be40488c194dfe9b870d40d4ea9c90a9c159a
|
[
"MIT",
"LicenseRef-scancode-unknown-license-reference"
] |
permissive
|
roshannaik/castor
|
b9f4ea138a041fe8bccf2d8fc0dceeb13bcca5a6
|
e86e2bf893719bf3164f9da9590217c107cbd913
|
refs/heads/master
| 2021-04-18T19:24:38.612073 | 2010-08-18T05:10:39 | 2010-08-18T05:10:39 | 126,150,539 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 813 |
cpp
|
#include <boost/castor.h>
#include <boost/test/minimal.hpp>
using namespace castor;
int test_main(int, char * [])
{
{ // going from from std::list<lref<int> > to std::vector<int>
std::list<lref<int> > lri;
lri.push_back(1); lri.push_back(2); lri.push_back(3);
std::vector<int> vi = getValueCont<std::vector<int> >(lri);
BOOST_CHECK(vi[0] == 1 || vi[1] == 2 || vi[2] == 3);
}
{ // going from from std::list<int*> to std::vector<int>
int i[] = {1, 2, 3};
std::list<int*>lri;
lri.push_back(i + 0);
lri.push_back(i + 1);
lri.push_back(i + 2);
std::vector<int> vi = getValueCont<std::vector<int> >(lri);
BOOST_CHECK(vi[0] == 1 || vi[1] == 2 || vi[2] == 3);
}
return 0;
}
|
[
"[email protected]"
] |
[
[
[
1,
30
]
]
] |
21da38cc45943081b9d5a4a2c443881f4a7f12c6
|
6f7850c90ed97967998033df615d06eacfabd5fa
|
/common/my_inet.h
|
77070cdec1381c6a2d7d19e821663a93eb4b7d2e
|
[] |
no_license
|
vi-k/whoisalive
|
1145b0af6a2a18e951533b00a2103b000abd570a
|
ae86c1982c1e97eeebc50ba54bf53b9b694078b6
|
refs/heads/master
| 2021-01-10T02:00:28.585126 | 2010-08-23T01:58:45 | 2010-08-23T01:58:45 | 44,526,120 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 835 |
h
|
#ifndef MY_INET_H
#define MY_INET_H
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#define BOOST_ASIO_NO_WIN32_LEAN_AND_MEAN
#include <boost/asio.hpp>
namespace asio=boost::asio;
namespace ip=boost::asio::ip;
using boost::asio::ip::icmp;
using boost::asio::ip::tcp;
namespace my { namespace ip
{
std::string to_string(const ::ip::address_v4 &address);
std::wstring to_wstring(const ::ip::address_v4 &address);
std::string punycode_encode(const wchar_t *str, int len = -1);
inline std::string punycode_encode(const std::wstring &str)
{
return my::ip::punycode_encode(str.c_str(), (int)str.size());
}
std::wstring punycode_decode(const char *str, int len = -1);
inline std::wstring punycode_decode(const std::string &str)
{
return my::ip::punycode_decode(str.c_str(), (int)str.size());
}
} }
#endif
|
[
"victor dunaev ([email protected])"
] |
[
[
[
1,
34
]
]
] |
f318a0efa708b97b9194d67466e1a9c69b2533b8
|
91b964984762870246a2a71cb32187eb9e85d74e
|
/SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/libs/config/test/has_tr1_unordered_map_pass.cpp
|
8ceea7f6cf4bca3a082bd251bcd0aa393e0fc1ac
|
[
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] |
permissive
|
willrebuild/flyffsf
|
e5911fb412221e00a20a6867fd00c55afca593c7
|
d38cc11790480d617b38bb5fc50729d676aef80d
|
refs/heads/master
| 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,073 |
cpp
|
// This file was automatically generated on Sat Feb 19 12:29:55 2005
// by libs/config/tools/generate.cpp
// Copyright John Maddock 2002-4.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org/libs/config for the most recent version.
// Test file for macro BOOST_HAS_TR1_UNORDERED_MAP
// This file should compile, if it does not then
// BOOST_HAS_TR1_UNORDERED_MAP should not be defined.
// See file boost_has_tr1_unordered_map.ipp for details
// Must not have BOOST_ASSERT_CONFIG set; it defeats
// the objective of this file:
#ifdef BOOST_ASSERT_CONFIG
# undef BOOST_ASSERT_CONFIG
#endif
#include <boost/config.hpp>
#include "test.hpp"
#ifdef BOOST_HAS_TR1_UNORDERED_MAP
#include "boost_has_tr1_unordered_map.ipp"
#else
namespace boost_has_tr1_unordered_map = empty_boost;
#endif
int main( int, char *[] )
{
return boost_has_tr1_unordered_map::test();
}
|
[
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] |
[
[
[
1,
34
]
]
] |
373539a92f8d158ad49d9b080702e84828a2b317
|
291355fd4592e4060bca01383e2c3a2eff55bd58
|
/src/stack.h
|
2b5f03087a394d31fed87167f62e2ec2a83d3bf2
|
[] |
no_license
|
rrader/cprompt
|
6d7c9aac25d134971bbf99d4e84848252a626bf3
|
dfb7d55111b6e8d3c3a0a0a1c703c04a58d5e808
|
refs/heads/master
| 2020-05-16T22:06:16.127336 | 2010-01-23T21:33:04 | 2010-01-23T21:33:04 | 1,659,726 | 1 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 413 |
h
|
#ifndef STACK_H
#define STACK_H
#include "lists.h"
#include <stdlib.h>
namespace ag
{
template<typename T>
class stack : public list<T>
{
public:
stack() {};
~stack() {};
listmember<T>* push(T data)
{
return add_tail(data);
};
T& pop()
{
return del(this->tail);
}
private:
};
}
#endif // STACK_H
|
[
"[email protected]"
] |
[
[
[
1,
32
]
]
] |
89adf0547a07a64e0ba136ed55d49aa1b2e21858
|
b4f709ac9299fe7a1d3fa538eb0714ba4461c027
|
/trunk/powertabdocument.cpp
|
ae07c308cb10c16d9120b703c9086673aa1acf65
|
[] |
no_license
|
BackupTheBerlios/ptparser-svn
|
d953f916eba2ae398cc124e6e83f42e5bc4558f0
|
a18af9c39ed31ef5fd4c5e7b69c3768c5ebb7f0c
|
refs/heads/master
| 2020-05-27T12:26:21.811820 | 2005-11-06T14:23:18 | 2005-11-06T14:23:18 | 40,801,514 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 27,637 |
cpp
|
/////////////////////////////////////////////////////////////////////////////
// Name: powertabdocument.cpp
// Purpose: Loads and saves Power Tab files (.ptb)
// Author: Brad Larsen
// Modified by:
// Created: Dec 29, 2004
// RCS-ID:
// Copyright: (c) Brad Larsen
// License: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#include "stdwx.h"
#include "powertabdocument.h"
#include "powertabinputstream.h"
#include "powertabstream.h"
#include <math.h> // Needed for pow
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
IMPLEMENT_DYNAMIC_CLASS(PowerTabDocument, wxDocument)
// Default Constants
const wxInt32 PowerTabDocument::DEFAULT_TABLATURE_STAFF_LINE_SPACING = 9;
const wxUint32 PowerTabDocument::DEFAULT_FADE_IN = 0;
const wxUint32 PowerTabDocument::DEFAULT_FADE_OUT = 0;
// Tablature Staff Line Spacing Constants
const wxInt32 PowerTabDocument::MIN_TABLATURE_STAFF_LINE_SPACING = 6;
const wxInt32 PowerTabDocument::MAX_TABLATURE_STAFF_LINE_SPACING = 14;
// Score Constants
const wxByte PowerTabDocument::NUM_SCORES = 2;
const wxByte PowerTabDocument::GUITAR_SCORE = 0;
const wxByte PowerTabDocument::BASS_SCORE = 1;
// Guitar Constants
const wxByte PowerTabDocument::MAX_GUITARS = 7;
// Constructor/Destructor
/// Default Constructor
PowerTabDocument::PowerTabDocument() :
m_tablatureStaffLineSpacing(DEFAULT_TABLATURE_STAFF_LINE_SPACING), m_fadeIn(DEFAULT_FADE_IN), m_fadeOut(DEFAULT_FADE_OUT)
{
//------Last Checked------//
// - Jan 26, 2005
}
/// Destructor
PowerTabDocument::~PowerTabDocument()
{
//------Last Checked------//
// - Jan 26, 2005
DeleteContents();
}
// Save Functions
/// Serializes the document to an output stream (in v1.7 format)
/// @param stream Output stream to save to
/// @return The output stream
wxOutputStream& PowerTabDocument::SaveObject(wxOutputStream& stream)
{
//------Last Checked------//
// - Jan 26, 2005
// Create our special Power Tab stream
PowerTabOutputStream data_stream(stream);
// Write the header
m_header.Serialize(data_stream);
if (!data_stream.CheckState())
{
DisplaySerializationError(GetFilename(), stream.TellO(), data_stream.GetLastErrorMessage());
return (stream);
}
// Write the scores
size_t i = 0;
size_t count = m_scoreArray.GetCount();
for (; i < count; i++)
{
m_scoreArray[i]->Serialize(data_stream);
if (!data_stream.CheckState())
{
DisplaySerializationError(GetFilename(), stream.TellO(), data_stream.GetLastErrorMessage());
return (stream);
}
}
// Write the document font settings
wxUint32 fontSettingIndex = 0;
for (; fontSettingIndex < NUM_DOCUMENT_FONT_SETTINGS; fontSettingIndex++)
{
m_fontSettingArray[fontSettingIndex].Serialize(data_stream);
if (!data_stream.CheckState())
{
DisplaySerializationError(GetFilename(), stream.TellO(), data_stream.GetLastErrorMessage());
return (stream);
}
}
// Write the line spacing and fade values
data_stream << m_tablatureStaffLineSpacing << m_fadeIn << m_fadeOut;
if (!data_stream.CheckState())
{
DisplaySerializationError(GetFilename(), stream.TellO(), data_stream.GetLastErrorMessage());
return (stream);
}
return (stream);
}
// Load Functions
/// Deserializes the document from an input stream
/// @param stream Input stream to load from
/// @return Input stream
wxInputStream& PowerTabDocument::LoadObject(wxInputStream& stream)
{
//------Last Checked------//
// - Jan 26, 2005
// Create our special Power Tab stream
PowerTabInputStream data_stream(stream);
// Read the header
m_header.Deserialize(data_stream);
if (!data_stream.CheckState())
{
DeleteContents();
DisplayDeserializationError(GetFilename(), stream.TellI(), data_stream.GetLastErrorMessage());
return (stream);
}
// Get the file version
const wxWord version = m_header.GetVersion();
// v1.0 or v1.0.2
if ((version == PowerTabFileHeader::FILEVERSION_1_0) || (version == PowerTabFileHeader::FILEVERSION_1_0_2))
DeserializeFormat1_0(data_stream, version);
// v1.5
else if (version == PowerTabFileHeader::FILEVERSION_1_5)
DeserializeFormat1_5(data_stream);
// v1.7
else
DeserializeFormat1_7(data_stream);
if (!data_stream.CheckState())
{
DeleteContents();
DisplayDeserializationError(GetFilename(), stream.TellI(), data_stream.GetLastErrorMessage());
return (stream);
}
return (stream);
}
/// Loads a power tab file
/// @param fileName Full path of the file to load
/// @return True if the file was loaded, false if not
bool PowerTabDocument::Load(const wxChar* fileName)
{
//------Last Checked------//
// - Jan 27, 2005
wxCHECK(fileName != NULL, false);
// Create a stream
wxFileInputStream stream(fileName);
if (!stream.IsOk())
return (false);
// Create our special Power Tab stream, then call the sibling function
PowerTabInputStream data_stream(stream);
return (Load(data_stream));
}
/// Loads a power tab file from an input stream
/// @param stream Input stream to load from
/// @return True if the file was loaded, false if not
bool PowerTabDocument::Load(PowerTabInputStream& stream)
{
//------Last Checked------//
// - Jan 27, 2005
wxCHECK(stream.CheckState(), false);
DeleteContents();
// Read the header
m_header.Deserialize(stream);
wxCHECK(stream.CheckState(), false);
const wxWord version = m_header.GetVersion();
// v1.0 or v1.0.2
if (version == PowerTabFileHeader::FILEVERSION_1_0 || version == PowerTabFileHeader::FILEVERSION_1_0_2)
DeserializeFormat1_0(stream, version);
// v1.5
else if (version == PowerTabFileHeader::FILEVERSION_1_5)
DeserializeFormat1_5(stream);
// v1.7
else
DeserializeFormat1_7(stream);
return (stream.CheckState());
}
/// Deserializes Version 1.7 Files from an input stream
/// @param stream Input stream to read from
/// @return True if the document was deserialized, false if not
bool PowerTabDocument::DeserializeFormat1_7(PowerTabInputStream& stream)
{
//------Last Checked------//
// - Jan 27, 2005
// Set the version
const wxWord version = PowerTabFileHeader::FILEVERSION_1_7;
// Read the guitar score
Score* guitarScore = new Score;
guitarScore->Deserialize(stream, version);
if (!stream.CheckState())
{
delete guitarScore;
return (false);
}
m_scoreArray.Add(guitarScore);
// Read the bass score
Score* bassScore = new Score;
bassScore->Deserialize(stream, version);
if (!stream.CheckState())
{
delete bassScore;
return (false);
}
m_scoreArray.Add(bassScore);
// Read the document font settings
wxUint32 fontSettingIndex = 0;
for (; fontSettingIndex < NUM_DOCUMENT_FONT_SETTINGS; fontSettingIndex++)
{
FontSetting fontSetting;
fontSetting.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
m_fontSettingArray[fontSettingIndex] = fontSetting;
}
// Read the line spacing and fade values
stream >> m_tablatureStaffLineSpacing >> m_fadeIn >> m_fadeOut;
wxCHECK(stream.CheckState(), false);
return (true);
}
/// Deserializes Version 1.5 Files from an input stream
/// @param stream Input stream to read from
/// @return True if the document was deserialized, false if not
bool PowerTabDocument::DeserializeFormat1_5(PowerTabInputStream& stream)
{
//------Last Checked------//
// - Jan 26, 2005
// Set the version
const wxWord version = PowerTabFileHeader::FILEVERSION_1_5;
// Deserialize both scores
size_t scoreIndex = 0;
for (; scoreIndex < 2; scoreIndex++)
{
// Don't create the score on the heap, the checks will cause memory leaks
Score score;
// Read the transcriber for the score (stored in the header in v1.7)
wxString transcriber = wxT("");
stream.ReadMFCString(transcriber);
wxCHECK(stream.CheckState(), false);
if (!transcriber.IsEmpty())
{
if (scoreIndex == 0)
m_header.SetSongGuitarScoreTranscriber(transcriber);
else if (scoreIndex == 1)
m_header.SetSongBassScoreTranscriber(transcriber);
}
// Read the notes for the score (stored in the header in v1.7)
wxString notes = wxT("");
stream.ReadMFCString(notes);
wxCHECK(stream.CheckState(), false);
if (!notes.IsEmpty())
{
if (scoreIndex == 0)
m_header.SetSongGuitarScoreNotes(notes);
else if (scoreIndex == 1)
m_header.SetSongBassScoreNotes(notes);
}
score.m_guitarArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_chordDiagramArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_floatingTextArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_guitarInArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_tempoMarkerArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_dynamicArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_alternateEndingArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_systemArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
// Add the score to the document
m_scoreArray.Add((Score*)score.CloneObject());
}
// Read the document font settings
wxUint32 fontSettingIndex = 0;
for (; fontSettingIndex < NUM_DOCUMENT_FONT_SETTINGS; fontSettingIndex++)
{
FontSetting fontSetting;
fontSetting.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
m_fontSettingArray[fontSettingIndex] = fontSetting;
}
// Read the line spacing and fade values
stream >> m_tablatureStaffLineSpacing >> m_fadeIn >> m_fadeOut;
wxCHECK(stream.CheckState(), false);
return (true);
}
/// Deserializes Version 1.0 and 1.0.2 files from an input stream
/// @param stream Input stream to read from
/// @param version File version
/// @return True if the document was deserialized, false if not
bool PowerTabDocument::DeserializeFormat1_0(PowerTabInputStream& stream, wxWord version)
{
//------Last Checked------//
// - Jan 26, 2005
// Read the line spacing value
stream >> m_tablatureStaffLineSpacing;
wxCHECK(stream.CheckState(), false);
// Read the document font settings
wxUint32 fontSettingIndex = 0;
for (; fontSettingIndex < NUM_DOCUMENT_FONT_SETTINGS; fontSettingIndex++)
{
FontSetting fontSetting;
fontSetting.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
m_fontSettingArray[fontSettingIndex] = fontSetting;
}
wxUint32 scoreIndex = 0;
for (; scoreIndex < 2; scoreIndex++)
{
// Don't create the score on the heap, the checks will cause memory leaks
Score score;
score.m_guitarArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_chordDiagramArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_floatingTextArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_guitarInArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_tempoMarkerArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
OldTimeSignatureArray oldTimeSignatureArray;
oldTimeSignatureArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_dynamicArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_alternateEndingArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
OldRehearsalSignArray oldRehearsalSignArray;
oldRehearsalSignArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
score.m_systemArray.Deserialize(stream, version);
wxCHECK(stream.CheckState(), false);
// Move all time signatures to the appropriate barlines
while (!oldTimeSignatureArray.IsEmpty())
{
// Get the first element in the array
OldTimeSignature* oldTimeSignature = oldTimeSignatureArray[0];
oldTimeSignatureArray.RemoveAt(0);
wxCHECK(oldTimeSignature != NULL, false);
// Update the data to the new format
wxUint32 data = oldTimeSignature->m_data;
wxByte temp = HIBYTE(HIWORD(data));
wxByte beatsPerMeasure = (wxByte)(((temp >> 3) & 0x1f) + 1); // Top 5 bits = bpm, where 0 = 1, 1 = 2, etc.
wxByte beatAmount = (wxByte)pow(2, (temp & 0x07)); // Bottom 3 bits = ba in power of 2, TimeSignature doesn't use pow
bool commonTime = ((data & 0x400000) == 0x400000);
bool cutTime = ((data & 0x800000) == 0x800000);
// Get the beaming information (all beam values are zero-based and 5 bits each)
wxByte beat1 = (wxByte)((data & 0xf8000) >> 15);
wxByte beat2 = (wxByte)((data & 0x7c00) >> 10);
wxByte beat3 = (wxByte)((data & 0x3e0) >> 5);
wxByte beat4 = (wxByte)(data & 0x1f);
if (beat1 > 0)
beat1++;
if (beat2 > 0)
beat2++;
if (beat3 > 0)
beat3++;
if (beat4 > 0)
beat4++;
// Get the location of the object
wxWord systemIndex = oldTimeSignature->m_system;
wxByte positionIndex = oldTimeSignature->m_position;
// Get the system the sign belongs to
System* system = score.GetSystem(systemIndex);
wxCHECK(system != NULL, false);
TimeSignature* timeSignature = NULL;
// First position in system
if (positionIndex == 0)
timeSignature = system->GetStartBarRef().GetTimeSignaturePtr();
else
{
// Get barline where time sign is located
Barline* barline = system->GetBarlineAtPosition(positionIndex);
// Exists
if (barline != NULL)
timeSignature = barline->GetTimeSignaturePtr();
// Doesn't exist - bug
}
// Update the time signature
if (timeSignature != NULL)
{
// Set the meter
timeSignature->SetMeter(beatsPerMeasure, beatAmount);
// All time signatures are shown
timeSignature->Show();
// Cut time
if (cutTime)
timeSignature->SetCutTime();
// Common time
else if (commonTime)
timeSignature->SetCommonTime();
timeSignature->SetBeamingPattern(beat1, beat2, beat3, beat4);
}
// Free memory
delete oldTimeSignature;
}
// We must update all bars in between v1.0 time signs, because unlike v1.0
// the time is stored with each bar in the score
// Setup the default values for 4/4 time
wxByte beatsPerMeasure = 4;
wxByte beatAmount = 4;
wxByte beat1 = 4;
wxByte beat2 = 0;
wxByte beat3 = 0;
wxByte beat4 = 0;
bool cutTime = false;
bool commonTime = false;
bool processedFirst = false;
size_t systemIndex = 0;
size_t systemCount = score.GetSystemCount();
for (; systemIndex < systemCount; systemIndex++)
{
// Get the system
System* system = score.GetSystem(systemIndex);
wxCHECK2(system != NULL, continue);
// Update the time signature for all non-shown time signatures
// Check each barline in the system
// We don't check the end bar, because the key/time data is not maintained in that barline
size_t barlineIndex = 0;
size_t barlineCount = system->GetBarlineCount();
for (; barlineIndex <= barlineCount; barlineIndex++)
{
Barline* barline = NULL;
// For the first index, use the starting barline
// That's why we iterate for <= barlineCount and not < barlineCount
if (barlineIndex == 0)
barline = &system->GetStartBarRef();
else
barline = system->GetBarline(barlineIndex - 1);
wxCHECK2(barline != NULL, continue);
// Process the time signature at the start of the system
TimeSignature& timeSignature = barline->GetTimeSignatureRef();
// Starting time signature is shown, update the time signature data
if (timeSignature.IsShown())
{
timeSignature.GetMeter(beatsPerMeasure, beatAmount);
cutTime = timeSignature.IsCutTime();
commonTime = timeSignature.IsCommonTime();
timeSignature.GetBeamingPattern(beat1, beat2, beat3, beat4);
processedFirst = true;
}
// Starting time signature is not shown; update using the previous time signature data
else if (processedFirst)
{
if (cutTime)
timeSignature.SetCutTime();
else if (commonTime)
timeSignature.SetCommonTime();
else
timeSignature.SetMeter(beatsPerMeasure, beatAmount);
timeSignature.SetBeamingPattern(beat1, beat2, beat3, beat4);
}
}
}
// Move all rehearsal signs to the appropriate barlines
while (!oldRehearsalSignArray.IsEmpty())
{
// Get the first element in the array
OldRehearsalSign* oldRehearsalSign = oldRehearsalSignArray[0];
oldRehearsalSignArray.RemoveAt(0);
wxCHECK(oldRehearsalSign != NULL, false);
// Get the location of the object
wxWord systemIndex = oldRehearsalSign->m_system;
wxByte positionIndex = oldRehearsalSign->m_position;
// Get the system the sign belongs to
System* system = score.GetSystem(systemIndex);
wxCHECK(system != NULL, false);
RehearsalSign* rehearsalSign = NULL;
// First position in system
if (positionIndex == 0)
rehearsalSign = system->GetStartBarRef().GetRehearsalSignPtr();
else
{
// Get the barline where the rehearsal sign is anchored
Barline* barline = system->GetBarlineAtPosition(positionIndex);
// Exists
if (barline != NULL)
rehearsalSign = barline->GetRehearsalSignPtr();
// Doesn't exist - bug
}
// Update the rehearsal sign
if (rehearsalSign != NULL)
{
rehearsalSign->SetLetter(oldRehearsalSign->m_letter);
rehearsalSign->SetDescription(oldRehearsalSign->m_description);
}
// Free memory
delete oldRehearsalSign;
}
// Add the score to the document
m_scoreArray.Add((Score*)score.CloneObject());
}
wxByte fadeIn = 0;
wxByte fadeOut = 0;
stream >> fadeIn >> fadeOut;
wxCHECK(stream.CheckState(), false);
// Fades were stored as measures in v1.0
// We can just fudge this and assume it's 4/4 time, since there will be
// very few v1.0 files on the Web
m_fadeIn = fadeIn * MIDI_PPQN * 4;
m_fadeOut = fadeOut * MIDI_PPQN * 4;
// Must refresh note beaming due to redesign to beaming strategy
// Note: Beaming algorithm is not included; manually running the score polisher
// should rebeam the score; There are very few 1.0 files on the Web anyways
/* for (int w = 0; w < 2; w++)
{
RefreshBeaming((BYTE)w);
ToolScorePolisher(SP_FULL, FALSE, (BYTE)w);
}*/
return (true);
}
// Overrides
bool PowerTabDocument::DeleteContents()
{
//------Last Checked------//
// - Jan 26, 2005
m_header.LoadDefaults();
DeleteScoreArrayContents();
m_tablatureStaffLineSpacing = DEFAULT_TABLATURE_STAFF_LINE_SPACING;
wxUint32 i = 0;
for (; i < NUM_DOCUMENT_FONT_SETTINGS; i++)
m_fontSettingArray[i] = FontSetting();
m_fadeIn = DEFAULT_FADE_IN;
m_fadeOut = DEFAULT_FADE_OUT;
return (true);
}
// Score Functions
/// Determines if the guitar score in another document can be merged into the current document
/// @param document Document who's guitar score we want to merge with
/// @return True if the guitar score can be merged, false if not
bool PowerTabDocument::CanMergeGuitarScore(PowerTabDocument& document) const
{
//------Last Checked------//
// - Jan 9, 2005
// In order to merge, we must meet three requirements:
// 1) Line spacing on the tablature staff must be the same
// 2) All document font settings must be the same
// 3) We must not have more than seven guitars total after the merge
// 1)
if (m_tablatureStaffLineSpacing != document.m_tablatureStaffLineSpacing)
return (false);
// 2)
wxUint32 fontSettingIndex = 0;
for (; fontSettingIndex < NUM_DOCUMENT_FONT_SETTINGS; fontSettingIndex++)
{
if (m_fontSettingArray[fontSettingIndex] != document.m_fontSettingArray[fontSettingIndex])
return (false);
}
// 3)
Score* guitarScore = GetGuitarScore();
wxCHECK(guitarScore != NULL, false);
Score* bassScore = document.GetBassScore();
wxCHECK(bassScore != NULL, false);
if ((guitarScore->GetGuitarCount() + bassScore->GetGuitarCount()) > MAX_GUITARS)
return (false);
return (true);
}
/// Merges the guitar score of another document into the current document
/// @param document The document who's guitar score will be merged
/// @return True if the document's guitar score was merged, false if not
bool PowerTabDocument::MergeGuitarScore(PowerTabDocument& document)
{
//------Last Checked------//
// - Jan 26, 2005
// If we can't merge, bail out
if (!CanMergeGuitarScore(document))
return (false);
// Get a pointer to the score we're merging
Score* fromGuitarScore = document.GetGuitarScore();
wxCHECK(fromGuitarScore != NULL, false);
// Get the current guitar score
Score* oldGuitarScore = GetGuitarScore();
wxCHECK(oldGuitarScore != NULL, false);
// Make a copy of the score
Score* mergeGuitarScore = (Score*)fromGuitarScore->CloneObject();
wxCHECK(mergeGuitarScore != NULL, false);
// Update the guitar score
m_scoreArray[0] = mergeGuitarScore;
// Delete the old guitar score
delete oldGuitarScore;
return (true);
}
/// Determines if the bass score in another document can be merged into the current document
/// @param document Document who's bass score we want to merge with
/// @return True if the bass score can be merged, false if not
bool PowerTabDocument::CanMergeBassScore(PowerTabDocument& document) const
{
//------Last Checked------//
// - Jan 9, 2005
// In order to merge, we must meet three requirements:
// 1) Line spacing on the tablature staff must be the same
// 2) All document font settings must be the same
// 3) We must not have more than seven guitars total after the merge
// 1)
if (m_tablatureStaffLineSpacing != document.m_tablatureStaffLineSpacing)
return (false);
// 2)
wxUint32 i = 0;
for (; i < NUM_DOCUMENT_FONT_SETTINGS; i++)
{
if (m_fontSettingArray[i] != document.m_fontSettingArray[i])
return (false);
}
// 3)
Score* guitarScore = GetGuitarScore();
wxCHECK(guitarScore != NULL, false);
Score* bassScore = document.GetBassScore();
wxCHECK(bassScore != NULL, false);
if ((guitarScore->GetGuitarCount() + bassScore->GetGuitarCount()) > MAX_GUITARS)
return (false);
return (true);
}
/// Merges the bass score of another document into the current document
/// @param document The document who's bass score will be merged
/// @return True if the document's bass score was merged, false if not
bool PowerTabDocument::MergeBassScore(PowerTabDocument& document)
{
//------Last Checked------//
// - Jan 26, 2005
// If we can't merge, bail out
if (!CanMergeBassScore(document))
return (false);
// Get a pointer to the score we're merging
Score* fromBassScore = document.GetBassScore();
wxCHECK(fromBassScore != NULL, false);
// Get the current bass score
Score* oldBassScore = GetBassScore();
wxCHECK(oldBassScore != NULL, false);
// Make a copy of the score
Score* mergeBassScore = (Score*)fromBassScore->CloneObject();
wxCHECK(mergeBassScore != NULL, false);
// Update the bass score
m_scoreArray[1] = mergeBassScore;
// Delete the old bass score
delete oldBassScore;
return (true);
}
/// Deletes the contents (and frees the memory) of the score array
void PowerTabDocument::DeleteScoreArrayContents()
{
//------Last Checked------//
// - Dec 16, 2004
size_t i = 0;
size_t count = m_scoreArray.GetCount();
for (i = 0; i < count; i++)
delete m_scoreArray[i];
m_scoreArray.Clear();
}
// Error Functions
/// Displays an error message during serialiation
/// @param fileName Name of the file that was loading during the error
/// @param offset The offset within the file where the error occurred
/// @param errorMessage Error message to display
void PowerTabDocument::DisplaySerializationError(const wxString& fileName, off_t offset, const wxString& errorMessage)
{
//------Last Checked------//
// - Jan 27, 2005
wxMessageBox(wxString::Format(wxT("An error occurred at offset %lld while loading the file '%s'.\n\n%s"), offset, fileName.c_str(), errorMessage.c_str()), wxT("Serialize Error"), wxICON_ERROR);
}
/// Displays an error message during deserialiation
/// @param fileName Name of the file that was loading during the error
/// @param offset The offset within the file where the error occurred
/// @param errorMessage Error message to display
void PowerTabDocument::DisplayDeserializationError(const wxString& fileName, off_t offset, const wxString& errorMessage)
{
//------Last Checked------//
// - Jan 27, 2005
wxMessageBox(wxString::Format(wxT("An error occurred at offset %lld while saving the file '%s'.\n\n%s"), offset, fileName.c_str(), errorMessage.c_str()), wxT("Deserialize Error"), wxICON_ERROR);
}
|
[
"blarsen@8c24db97-d402-0410-b267-f151a046c31a"
] |
[
[
[
1,
814
]
]
] |
048c29047db6a2d9bf0f7795455d72517dd1154f
|
12203ea9fe0801d613bbb2159d4f69cab3c84816
|
/Export/cpp/windows/obj/include/nme/display/Sprite.h
|
858832db13d3d6e90b1f1668ccb1c655fb8bc363
|
[] |
no_license
|
alecmce/haxe_game_of_life
|
91b5557132043c6e9526254d17fdd9bcea9c5086
|
35ceb1565e06d12c89481451a7bedbbce20fa871
|
refs/heads/master
| 2016-09-16T00:47:24.032302 | 2011-10-10T12:38:14 | 2011-10-10T12:38:14 | 2,547,793 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,463 |
h
|
#ifndef INCLUDED_nme_display_Sprite
#define INCLUDED_nme_display_Sprite
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
#include <nme/display/DisplayObjectContainer.h>
HX_DECLARE_CLASS2(nme,display,DisplayObject)
HX_DECLARE_CLASS2(nme,display,DisplayObjectContainer)
HX_DECLARE_CLASS2(nme,display,IBitmapDrawable)
HX_DECLARE_CLASS2(nme,display,InteractiveObject)
HX_DECLARE_CLASS2(nme,display,Sprite)
HX_DECLARE_CLASS2(nme,events,EventDispatcher)
HX_DECLARE_CLASS2(nme,events,IEventDispatcher)
HX_DECLARE_CLASS2(nme,geom,Rectangle)
namespace nme{
namespace display{
class Sprite_obj : public ::nme::display::DisplayObjectContainer_obj{
public:
typedef ::nme::display::DisplayObjectContainer_obj super;
typedef Sprite_obj OBJ_;
Sprite_obj();
Void __construct();
public:
static hx::ObjectPtr< Sprite_obj > __new();
static Dynamic __CreateEmpty();
static Dynamic __Create(hx::DynamicArray inArgs);
~Sprite_obj();
HX_DO_RTTI;
static void __boot();
static void __register();
void __Mark(HX_MARK_PARAMS);
::String __ToString() const { return HX_CSTRING("Sprite"); }
virtual Void startDrag( Dynamic lockCenter,::nme::geom::Rectangle bounds);
Dynamic startDrag_dyn();
virtual Void stopDrag( );
Dynamic stopDrag_dyn();
virtual ::String nmeGetType( );
Dynamic nmeGetType_dyn();
};
} // end namespace nme
} // end namespace display
#endif /* INCLUDED_nme_display_Sprite */
|
[
"[email protected]"
] |
[
[
[
1,
54
]
]
] |
9ddae67444f8cbf884dd71db07b6e5668de0d3d2
|
6477cf9ac119fe17d2c410ff3d8da60656179e3b
|
/Projects/openredalert/src/misc/StringTableFile.cpp
|
08a216a193e514e27f82411285956026d50662a9
|
[] |
no_license
|
crutchwalkfactory/motocakerteam
|
1cce9f850d2c84faebfc87d0adbfdd23472d9f08
|
0747624a575fb41db53506379692973e5998f8fe
|
refs/heads/master
| 2021-01-10T12:41:59.321840 | 2010-12-13T18:19:27 | 2010-12-13T18:19:27 | 46,494,539 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,349 |
cpp
|
// StringTableFile.cpp
// 1.0
// This file is part of OpenRedAlert.
//
// OpenRedAlert is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2 of the License.
//
// OpenRedAlert is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OpenRedAlert. If not, see <http://www.gnu.org/licenses/>.
#include "StringTableFile.h"
#include <stdexcept>
#include <string>
#include <vector>
#include "SDL/SDL_types.h"
#include "include/Logger.h"
#include "vfs/vfs.h"
#include "vfs/VFile.h"
using std::string;
using std::vector;
using std::runtime_error;
extern Logger * logger;
/**
* @param filename File name to load
*/
StringTableFile::StringTableFile(string filename)
{
// Load strings in the file "filename"
this->loadStringFile(filename.c_str());
}
/**
* @param filename File name to load
*/
StringTableFile::StringTableFile(const char* filename)
{
// Load strings in the file "filename"
this->loadStringFile(filename);
}
/**
* Load all strings in the file specified and stroe it in a std::vector
*
* @param filename File name to load
*/
void StringTableFile::loadStringFile(const char* filename)
{
VFile* stringFile; // Ref to the file in the mix (YEAH!)
Uint16 headerLenght; // size of the header
Uint16 numString; // Number of string in the file
// Open the File
stringFile = VFSUtils::VFS_Open(filename);
if (stringFile == 0)
{
string s = "Unable to open ";
s += filename;
throw runtime_error(s);
}
// Read the first byte (Uint16) to discover the size of the header
stringFile->readWord(&headerLenght, 1);
// Calculate the number of strings
numString = headerLenght / 2;
// Read offsets
for (int i = 0; i < numString-1; i++)
{
Uint16 bufStart;
Uint16 bufEnd;
// Seek to header
stringFile->seekSet(i*2);
// Read the offset of Start in the header
stringFile->readWord(&bufStart, 1);
// Read the offset of End in the header
stringFile->readWord(&bufEnd, 1);
Uint16 lenght = bufEnd - bufStart;
Uint8* tabChar = new Uint8[lenght];
// Seek to the str
stringFile->seekSet(bufStart);
// read the str
stringFile->readByte(tabChar, lenght);
string toto = string(((char*)tabChar));
// Add the decoded string in the vector
data.push_back(toto);
delete tabChar;
}
// Close the file
VFSUtils::VFS_Close(stringFile);
}
/**
* Free only data by calling vector::clear() function.
*/
StringTableFile::~StringTableFile()
{
// delete all entries in inidata
this->data.clear();
}
/**
* Return string by id
*
* @param id Number (id) of the string
* @return The string with the id specified
*/
string StringTableFile::getString(Uint32 id)
{
string ret; // String to return
// Copy the string from the internal data
ret = this->data[id];
// Return the string
return ret;
}
|
[
"[email protected]"
] |
[
[
[
1,
141
]
]
] |
e61dec32679b4ba6b27eab230d687bcde3e49207
|
b2d46af9c6152323ce240374afc998c1574db71f
|
/cursovideojuegos/theflostiproject/3rdParty/boost/libs/numeric/ublas/test5/test53.cpp
|
de1896f82ab8a5377c2c1a15b4f4bcfc7764d73a
|
[] |
no_license
|
bugbit/cipsaoscar
|
601b4da0f0a647e71717ed35ee5c2f2d63c8a0f4
|
52aa8b4b67d48f59e46cb43527480f8b3552e96d
|
refs/heads/master
| 2021-01-10T21:31:18.653163 | 2011-09-28T16:39:12 | 2011-09-28T16:39:12 | 33,032,640 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 10,962 |
cpp
|
//
// Copyright (c) 2000-2002
// Joerg Walter, Mathias Koch
//
// Permission to use, copy, modify, distribute and sell this software
// and its documentation for any purpose is hereby granted without fee,
// provided that the above copyright notice appear in all copies and
// that both that copyright notice and this permission notice appear
// in supporting documentation. The authors make no representations
// about the suitability of this software for any purpose.
// It is provided "as is" without express or implied warranty.
//
// The authors gratefully acknowledge the support of
// GeNeSys mbH & Co. KG in producing this work.
//
#include "test5.hpp"
// Test matrix expression templates
template<class M, int N>
struct test_my_matrix {
typedef typename M::value_type value_type;
template<class MP>
void test_with (MP &m1, MP &m2, MP &m3) const {
{
value_type t;
// Default Construct
MP default_constuct;
initialize_matrix (default_constuct);
std::cout << "default construct = " << default_constuct << std::endl;
// Copy and swap
initialize_matrix (m1, ublas::lower_tag ());
initialize_matrix (m2, ublas::lower_tag ());
m1 = m2;
std::cout << "m1 = m2 = " << m1 << std::endl;
m1.assign_temporary (m2);
std::cout << "m1.assign_temporary (m2) = " << m1 << std::endl;
m1.swap (m2);
std::cout << "m1.swap (m2) = " << m1 << " " << m2 << std::endl;
// Unary matrix operations resulting in a matrix
initialize_matrix (m1, ublas::lower_tag ());
m2 = - m1;
std::cout << "- m1 = " << m2 << std::endl;
m2 = ublas::conj (m1);
std::cout << "conj (m1) = " << m2 << std::endl;
// Binary matrix operations resulting in a matrix
initialize_matrix (m1, ublas::lower_tag ());
initialize_matrix (m2, ublas::lower_tag ());
m3 = m1 + m2;
std::cout << "m1 + m2 = " << m3 << std::endl;
m3 = m1 - m2;
std::cout << "m1 - m2 = " << m3 << std::endl;
// Scaling a matrix
t = N;
initialize_matrix (m1, ublas::lower_tag ());
m2 = value_type (1.) * m1;
std::cout << "1. * m1 = " << m2 << std::endl;
m2 = t * m1;
std::cout << "N * m1 = " << m2 << std::endl;
initialize_matrix (m1, ublas::lower_tag ());
m2 = m1 * value_type (1.);
std::cout << "m1 * 1. = " << m2 << std::endl;
m2 = m1 * t;
std::cout << "m1 * N = " << m2 << std::endl;
// Some assignments
initialize_matrix (m1, ublas::lower_tag ());
initialize_matrix (m2, ublas::lower_tag ());
m2 += m1;
std::cout << "m2 += m1 = " << m2 << std::endl;
m2 -= m1;
std::cout << "m2 -= m1 = " << m2 << std::endl;
m2 = m2 + m1;
std::cout << "m2 = m2 + m1 = " << m2 << std::endl;
m2 = m2 - m1;
std::cout << "m2 = m2 - m1 = " << m2 << std::endl;
m1 *= value_type (1.);
std::cout << "m1 *= 1. = " << m1 << std::endl;
m1 *= t;
std::cout << "m1 *= N = " << m1 << std::endl;
// Transpose
initialize_matrix (m1, ublas::lower_tag ());
// Transpose of a triangular isn't triangular of the same kind
std::cout << "trans (m1) = " << ublas::trans (m1) << std::endl;
// Hermitian
initialize_matrix (m1, ublas::lower_tag ());
// Hermitian of a triangular isn't hermitian of the same kind
std::cout << "herm (m1) = " << ublas::herm (m1) << std::endl;
// Matrix multiplication
initialize_matrix (m1, ublas::lower_tag ());
initialize_matrix (m2, ublas::lower_tag ());
m3 = ublas::prod (m1, m2);
std::cout << "prod (m1, m2) = " << m3 << std::endl;
}
}
void operator () () const {
{
M m1 (N, N), m2 (N, N), m3 (N, N);
test_with (m1, m2, m3);
#ifdef USE_RANGE
ublas::matrix_range<M> mr1 (m1, ublas::range (0, N), ublas::range (0, N)),
mr2 (m2, ublas::range (0, N), ublas::range (0, N)),
mr3 (m3, ublas::range (0, N), ublas::range (0, N));
test_with (mr1, mr2, mr3);
#endif
#ifdef USE_SLICE
ublas::matrix_slice<M> ms1 (m1, ublas::slice (0, 1, N), ublas::slice (0, 1, N)),
ms2 (m2, ublas::slice (0, 1, N), ublas::slice (0, 1, N)),
ms3 (m3, ublas::slice (0, 1, N), ublas::slice (0, 1, N));
test_with (ms1, ms2, ms3);
#endif
}
}
void operator () (int) const {
#ifdef USE_ADAPTOR
{
M m1 (N, N), m2 (N, N), m3 (N, N);
ublas::triangular_adaptor<M> tam1 (m1), tam2 (m2), tam3 (m3);
test_with (tam1, tam2, tam3);
#ifdef USE_RANGE
ublas::matrix_range<ublas::triangular_adaptor<M> > mr1 (tam1, ublas::range (0, N), ublas::range (0, N)),
mr2 (tam2, ublas::range (0, N), ublas::range (0, N)),
mr3 (tam3, ublas::range (0, N), ublas::range (0, N));
test_with (mr1, mr2, mr3);
#endif
#ifdef USE_SLICE
ublas::matrix_slice<ublas::triangular_adaptor<M> > ms1 (tam1, ublas::slice (0, 1, N), ublas::slice (0, 1, N)),
ms2 (tam2, ublas::slice (0, 1, N), ublas::slice (0, 1, N)),
ms3 (tam3, ublas::slice (0, 1, N), ublas::slice (0, 1, N));
test_with (ms1, ms2, ms3);
#endif
}
#endif
}
};
// Test matrix
void test_matrix () {
std::cout << "test_matrix" << std::endl;
#ifdef USE_BOUNDED_ARRAY
#ifdef USE_FLOAT
std::cout << "float, bounded_array" << std::endl;
test_my_matrix<ublas::triangular_matrix<float, ublas::lower, ublas::row_major, ublas::bounded_array<float, 3 * 3> >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<float, ublas::lower, ublas::row_major, ublas::bounded_array<float, 3 * 3> >, 3 > () (0);
#endif
#ifdef USE_DOUBLE
std::cout << "double, bounded_array" << std::endl;
test_my_matrix<ublas::triangular_matrix<double, ublas::lower, ublas::row_major, ublas::bounded_array<double, 3 * 3> >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<double, ublas::lower, ublas::row_major, ublas::bounded_array<double, 3 * 3> >, 3 > () (0);
#endif
#ifdef USE_STD_COMPLEX
#ifdef USE_FLOAT
std::cout << "std::complex<float>, bounded_array" << std::endl;
test_my_matrix<ublas::triangular_matrix<std::complex<float>, ublas::lower, ublas::row_major, ublas::bounded_array<std::complex<float>, 3 * 3> >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<std::complex<float>, ublas::lower, ublas::row_major, ublas::bounded_array<std::complex<float>, 3 * 3> >, 3 > () (0);
#endif
#ifdef USE_DOUBLE
std::cout << "std::complex<double>, bounded_array" << std::endl;
test_my_matrix<ublas::triangular_matrix<std::complex<double>, ublas::lower, ublas::row_major, ublas::bounded_array<std::complex<double>, 3 * 3> >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<std::complex<double>, ublas::lower, ublas::row_major, ublas::bounded_array<std::complex<double>, 3 * 3> >, 3 > () (0);
#endif
#endif
#endif
#ifdef USE_UNBOUNDED_ARRAY
#ifdef USE_FLOAT
std::cout << "float, unbounded_array" << std::endl;
test_my_matrix<ublas::triangular_matrix<float, ublas::lower, ublas::row_major, ublas::unbounded_array<float> >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<float, ublas::lower, ublas::row_major, ublas::unbounded_array<float> >, 3 > () (0);
#endif
#ifdef USE_DOUBLE
std::cout << "double, unbounded_array" << std::endl;
test_my_matrix<ublas::triangular_matrix<double, ublas::lower, ublas::row_major, ublas::unbounded_array<double> >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<double, ublas::lower, ublas::row_major, ublas::unbounded_array<double> >, 3 > () (0);
#endif
#ifdef USE_STD_COMPLEX
#ifdef USE_FLOAT
std::cout << "std::complex<float>, unbounded_array" << std::endl;
test_my_matrix<ublas::triangular_matrix<std::complex<float>, ublas::lower, ublas::row_major, ublas::unbounded_array<std::complex<float> > >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<std::complex<float>, ublas::lower, ublas::row_major, ublas::unbounded_array<std::complex<float> > >, 3 > () (0);
#endif
#ifdef USE_DOUBLE
std::cout << "std::complex<double>, unbounded_array" << std::endl;
test_my_matrix<ublas::triangular_matrix<std::complex<double>, ublas::lower, ublas::row_major, ublas::unbounded_array<std::complex<double> > >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<std::complex<double>, ublas::lower, ublas::row_major, ublas::unbounded_array<std::complex<double> > >, 3 > () (0);
#endif
#endif
#endif
#ifdef USE_STD_VECTOR
#ifdef USE_FLOAT
std::cout << "float, std::vector" << std::endl;
test_my_matrix<ublas::triangular_matrix<float, ublas::lower, ublas::row_major, std::vector<float> >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<float, ublas::lower, ublas::row_major, std::vector<float> >, 3 > () (0);
#endif
#ifdef USE_DOUBLE
std::cout << "double, std::vector" << std::endl;
test_my_matrix<ublas::triangular_matrix<double, ublas::lower, ublas::row_major, std::vector<double> >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<double, ublas::lower, ublas::row_major, std::vector<double> >, 3 > () (0);
#endif
#ifdef USE_STD_COMPLEX
#ifdef USE_FLOAT
std::cout << "std::complex<float>, std::vector" << std::endl;
test_my_matrix<ublas::triangular_matrix<std::complex<float>, ublas::lower, ublas::row_major, std::vector<std::complex<float> > >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<std::complex<float>, ublas::lower, ublas::row_major, std::vector<std::complex<float> > >, 3 > () (0);
#endif
#ifdef USE_DOUBLE
std::cout << "std::complex<double>, std::vector" << std::endl;
test_my_matrix<ublas::triangular_matrix<std::complex<double>, ublas::lower, ublas::row_major, std::vector<std::complex<double> > >, 3 > () ();
test_my_matrix<ublas::triangular_matrix<std::complex<double>, ublas::lower, ublas::row_major, std::vector<std::complex<double> > >, 3 > () (0);
#endif
#endif
#endif
}
|
[
"ohernandezba@71d53fa2-cca5-e1f2-4b5e-677cbd06613a"
] |
[
[
[
1,
237
]
]
] |
2dab6a342f5d4ddd3df0b3577ca665e176b8a47a
|
f8b364974573f652d7916c3a830e1d8773751277
|
/emulator/allegrex/disassembler/XOR.h
|
fbca9b66afd01170570ce1894635733947b60417
|
[] |
no_license
|
lemmore22/pspe4all
|
7a234aece25340c99f49eac280780e08e4f8ef49
|
77ad0acf0fcb7eda137fdfcb1e93a36428badfd0
|
refs/heads/master
| 2021-01-10T08:39:45.222505 | 2009-08-02T11:58:07 | 2009-08-02T11:58:07 | 55,047,469 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 359 |
h
|
/* XOR */
void AllegrexInstructionTemplate< 0x00000026, 0xfc0007ff >::disassemble(u32 address, u32 opcode, char *opcode_name, char *operands, char *comment)
{
using namespace Allegrex;
::strcpy(opcode_name, "xor");
::sprintf(operands, "%s, %s, %s", gpr_name[rd(opcode)], gpr_name[rs(opcode)], gpr_name[rt(opcode)]);
::strcpy(comment, "");
}
|
[
"[email protected]"
] |
[
[
[
1,
9
]
]
] |
c6423acd4d8c414a3dfcaf8e2d12c3b0f3a42435
|
c1a2953285f2a6ac7d903059b7ea6480a7e2228e
|
/deitel/ch21/Fig21_31/fig22_31.cpp
|
c47241bb2c16fca0ad1b5bd2eb8b42dd23c6fadd
|
[] |
no_license
|
tecmilenio/computacion2
|
728ac47299c1a4066b6140cebc9668bf1121053a
|
a1387e0f7f11c767574fcba608d94e5d61b7f36c
|
refs/heads/master
| 2016-09-06T19:17:29.842053 | 2008-09-28T04:27:56 | 2008-09-28T04:27:56 | 50,540 | 4 | 3 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,567 |
cpp
|
// Fig. 21.31: fig21_31.cpp
// Using strpbrk.
#include <iostream>
using std::cout;
using std::endl;
#include <cstring> // strpbrk prototype
using std::strpbrk;
int main()
{
const char *string1 = "This is a test";
const char *string2 = "beware";
cout << "Of the characters in \"" << string2 << "\"\n'"
<< *strpbrk( string1, string2 ) << "\' is the first character "
<< "to appear in\n\"" << string1 << '\"' << endl;
return 0;
} // end main
/**************************************************************************
* (C) Copyright 1992-2008 by Deitel & Associates, Inc. and *
* Pearson Education, Inc. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
**************************************************************************/
|
[
"[email protected]"
] |
[
[
[
1,
34
]
]
] |
b7535fa9d9698c43b2177d58c67a03fe6f585895
|
899e3440cda769c6a4b7649065dee47bc0516b6c
|
/topcoder/topcoder/Crossroads.cpp
|
2e9e517ac48b8b41381424b4ee6f2bb8f1868f8c
|
[] |
no_license
|
karanjude/snippets
|
6bf1492cb751a206e4b403ea7f03eda2a37c6892
|
a1c7e85b8999214f03b30469222cb64b5ad80146
|
refs/heads/master
| 2021-01-06T20:38:17.017406 | 2011-06-06T23:37:53 | 2011-06-06T23:37:53 | 32,311,843 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,987 |
cpp
|
#include "stdafx.h"
#include <map>
#include <algorithm>
#include <vector>
#include <queue>
#include <sstream>
#include <list>
#include <string>
#include <cctype>
#include <string>
#include <utility.cpp>
#include <cmath>
using namespace std;
class Crossroads{
public:
vector<int> getOut(vector<int> angles){
int n = angles.size();
vector<bool> pass(angles.size(),true);
for(int i = 0;i < n-1;i++){
for(int j = i+1;j < n;j++){
if(angles[i] < angles[j]){
if(abs(angles[i]-90) < abs(angles[j]-90))
pass[j] = false;
else if(abs(angles[i]-90) > abs(angles[j]-90))
pass[i] = false;
else
pass[j] = false;
}
}
}
vector<int> result;
for(int i = 0;i < n;i++)
if(pass[i])
result.push_back(i);
return result;
}
};
int _tmain(int argc, _TCHAR* argv[]){
int i[] ={105, 75, 25, 120, 35, 75};
int r[] = { 0, 1, 5 };
Crossroads c;
are_equal(to_vector<int,3>(r),c.getOut(to_vector<int,6>(i)));
int i1[] = {1, 1, 1, 1, 1, 1};
int r1[] = { 0, 1, 2, 3, 4, 5 };
are_equal(to_vector<int,6>(r1),c.getOut(to_vector<int,6>(i1)));
int i2[] = {13};
int r2[] = { 0 };
are_equal(to_vector<int,1>(r2),c.getOut(to_vector<int,1>(i2)));
int i3[] = {90, 123, 1, 23, 132, 11, 28, 179, 179, 77, 113, 91};
int r3[] = {0};
are_equal(to_vector<int,1>(r3),c.getOut(to_vector<int,12>(i3)));
int i4[] = {179, 89, 90, 91, 1};
int r4[] = { 0, 2, 4 };
are_equal(to_vector<int,3>(r4),c.getOut(to_vector<int,5>(i4)));
int i5[] = {89 , 91};
int r5[] = {0};
are_equal(to_vector<int,1>(r5),c.getOut(to_vector<int,2>(i5)));
int i6[] = {140, 118, 54, 166, 151, 44, 90, 5, 14, 6,
64, 129, 74, 33, 134, 25, 11, 95, 65, 145,
29, 162, 24, 147, 45, 103, 63, 97, 120, 156,
167, 170, 19, 28, 100, 144, 161, 13, 157, 148};
int r6[] = { 0, 1, 6 };
are_equal(to_vector<int,3>(r6),c.getOut(to_vector<int,40>(i6)));
int ii;
cin >> ii;
return 0;
}
|
[
"karan.jude@737fc9ef-4d2d-0410-97ed-4d0c502f76d2"
] |
[
[
[
1,
79
]
]
] |
07096a3fa392caf34354475d2f7b5ff2b99b35ff
|
ef23e388061a637f82b815d32f7af8cb60c5bb1f
|
/src/emu/machine/mb3773.h
|
e8adcb69c8d62f11c0b36cde852cbb2b2c4230b1
|
[] |
no_license
|
marcellodash/psmame
|
76fd877a210d50d34f23e50d338e65a17deff066
|
09f52313bd3b06311b910ed67a0e7c70c2dd2535
|
refs/heads/master
| 2021-05-29T23:57:23.333706 | 2011-06-23T20:11:22 | 2011-06-23T20:11:22 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,197 |
h
|
/***************************************************************************
Fujistu MB3773
Power Supply Monitor with Watch Dog Timer (i.e. Reset IC)
***************************************************************************/
#pragma once
#ifndef __MB3773_H__
#define __MB3773_H__
//**************************************************************************
// INTERFACE CONFIGURATION MACROS
//**************************************************************************
#define MCFG_MB3773_ADD(_tag) \
MCFG_DEVICE_ADD(_tag, MB3773, 0)
// ======================> mb3773_device_config
class mb3773_device_config :
public device_config
{
friend class mb3773_device;
// construction/destruction
mb3773_device_config( const machine_config &mconfig, const char *tag, const device_config *owner, UINT32 clock );
public:
// allocators
static device_config *static_alloc_device_config( const machine_config &mconfig, const char *tag, const device_config *owner, UINT32 clock );
virtual device_t *alloc_device( running_machine &machine ) const;
protected:
// device_config overrides
virtual void device_config_complete();
virtual bool device_validity_check( emu_options &options, const game_driver &driver ) const;
};
// ======================> mb3773_device
class mb3773_device :
public device_t
{
friend class mb3773_device_config;
// construction/destruction
mb3773_device( running_machine &_machine, const mb3773_device_config &config );
public:
// I/O operations
void set_ck( int state );
protected:
// device-level overrides
virtual void device_start();
virtual void device_reset();
// internal helpers
static TIMER_CALLBACK( watchdog_timeout );
void reset_timer();
// internal state
const mb3773_device_config &m_config;
emu_timer *m_watchdog_timer;
int m_ck;
};
// device type definition
extern const device_type MB3773;
//**************************************************************************
// READ/WRITE HANDLERS
//**************************************************************************
WRITE_LINE_DEVICE_HANDLER( mb3773_set_ck );
#endif
|
[
"Mike@localhost"
] |
[
[
[
1,
85
]
]
] |
8842c5a2e807ba86ce1f4931699c732f6248a227
|
c95a83e1a741b8c0eb810dd018d91060e5872dd8
|
/Game/Shared/TrackedNode.h
|
98ba1270f19e61895f32dfa83c368cd733864557
|
[] |
no_license
|
rickyharis39/nolf2
|
ba0b56e2abb076e60d97fc7a2a8ee7be4394266c
|
0da0603dc961e73ac734ff365bfbfb8abb9b9b04
|
refs/heads/master
| 2021-01-01T17:21:00.678517 | 2011-07-23T12:11:19 | 2011-07-23T12:11:19 | 38,495,312 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,836 |
h
|
#ifndef __TRACKEDNODE_H__
#define __TRACKEDNODE_H__
#include <time.h>
#include "LTObjRef.h"
//CTrackedNode :
// holds all information for a tracked node. This is a behind the scenes class
// that is not intended for use outside of the interface provided by the TrackedNodeMgr.
// It holds all data necessary to manipulate a tracked node from the NodeController
// callback function.
//forward declaration of the manager class
class CTrackedNodeMgr;
class CTrackedNode
{
public:
//constructor
CTrackedNode();
//different tracking modes
enum ETrackMode { TRACK_OBJECT,
TRACK_NODE,
TRACK_WORLDPOS,
TRACK_LOCALPOS,
TRACK_OBJSPACEPOS,
TRACK_ANIMATION
};
//the type of tracking mode we are in
ETrackMode m_eTrackMode;
//the model that this node belongs to
LTObjRef m_hModel;
//the node that it is attached to
HMODELNODE m_hNode;
//the object that is being tracked NULL if none, in which case
//the origin is always used
LTObjRef m_hTrackObject;
//If HOBJECT is supposed to be treated as a model and not just an object,
//this will refer to the node that is supposed to be tracked on the model
HMODELNODE m_hTrackNode;
//the offset from the object's position to track
LTVector m_vTrackOffset;
//this is the transform to convert from a space where the desired pointing vector is Z to
//the aligned space where Z is always forward
LTMatrix m_mInvTargetTransform;
//the space we were in at the end of the last update
LTVector m_vActualUp;
LTVector m_vActualRight;
LTVector m_vActualForward;
LTVector m_vActualPos;
//vector for aligning the target vector to prevent roll
LTVector m_vAlignUp;
//flags indicating what state we were in during the last update
//determine if we were looking at the target
bool m_bLookingAtTarget;
//determine if we were in the discomfort zone
bool m_bInDiscomfort;
//determine if the max threshold was hit
bool m_bAtMaxThreshold;
//flag indicating whether or not this is even enabled
bool m_bEnabled;
//flag indicating that when this node reaches the target look at state, it should disable itself
bool m_bAutoDisable;
//this flag indicates that the parent's animation transform should be competely disregarded so
//that the constraints will never be altered by it. This is commonly done for higher up nodes
//to give complete control over how they move
bool m_bIgnoreParentAnimation;
//flag indicating if this node alignment should be relative to the animation orienation with
//respect to the model orienation. This is used for things such as aiming guns sideways, in which
//the node that should be aligned is constantly changing with how the gun is oriented towards
//the forward of the model.
bool m_bOrientFromAnim;
//flag indicating that this update will be the first after a deactivation period. This indicates
//that the current orientation should be grabbed from the animation to prevent popping and
//will be cleared after the orientation is grabbed
bool m_bSyncOrientation;
//the child node, can be NULL
CTrackedNode* m_pChild;
//the object that we are cloning for orientation
CTrackedNode* m_pMimicNode;
//cosine of the above angles
float m_fTanXDiscomfort;
float m_fTanYDiscomfort;
float m_fTanXThreshold;
float m_fTanYThreshold;
//maxiumum angular velocity
float m_fMaxAngVel;
//the last time that this node was updated
clock_t m_LastUpdate;
//the node holds a pointer back to its manager, this normally isn't
//a good thing since it results in cyclic dependencies, but it is
//an opaque pointer and is needed due to the callback nature of the
//node control
CTrackedNodeMgr *m_pNodeMgr;
};
#endif
|
[
"[email protected]"
] |
[
[
[
1,
125
]
]
] |
7145e0f64934a9d1c0f9816c750a658314a01590
|
914791f0d412fdcd67f9bc5e0a757899b7a48ecb
|
/src/re330/VertexDeclaration.h
|
887b83a1679c8a36f8368c672f14ea1cc23e5924
|
[] |
no_license
|
hchapman/graphics-projects
|
39af28a5daf426cd2b3a050d3faa8aed935a32da
|
ede6ad4f44f2002d66fa7f6be5cbfde9829c655c
|
refs/heads/master
| 2021-03-12T22:49:37.126498 | 2010-03-30T03:08:43 | 2010-03-30T03:08:43 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,390 |
h
|
#ifndef __VertexDeclaration_h__
#define __VertexDeclaration_h__
#include "RE330_global.h"
#include <list>
#include <map>
namespace RE330
{
enum VertexElementSemantic {
VES_POSITION = 1,
VES_NORMAL = 2,
VES_DIFFUSE = 3,
VES_SPECULAR = 4,
VES_TEXTURE_COORDINATES = 5
};
/** This class specificies a vertex element, and how it is stored
in a buffer. It should NOT be used directly from applications.
*/
class RE330_EXPORT VertexElement
{
public:
VertexElement(int bufferIndex, int offset, int size, int stride, VertexElementSemantic veSemantic)
: mBufferIndex(bufferIndex), mOffset(offset), mSize(size), mStride(stride), mSemantic(veSemantic) {}
int getBufferIndex() const { return mBufferIndex; }
int getOffset() const { return mOffset; }
int getSize() const { return mSize; }
int getStride() const { return mStride; }
VertexElementSemantic getSemantic() const { return mSemantic; }
private:
int mBufferIndex;
int mOffset;
int mSize;
int mStride;
VertexElementSemantic mSemantic;
};
/** The application program uses this class to specify the format of vertex data.
Vertex data is stored in a list of buffers, and each buffer has a certain format.
Each buffer may contain one or several vertex elements, such as position, color,
etc.
@remarks
Vertex buffers store items of type float exclusively.
*/
class RE330_EXPORT VertexDeclaration
{
public:
typedef std::list<VertexElement> VertexElementList;
/** Specify a vertex element and how it is stored in a given buffer.
@param
bufferIndex is the index of the buffer where the element is stored.
@param
offset is the offset into the buffer (in bytes) where the first data
item is stored.
@param
size is the number of items stored for each vertex. For example, for normal
vectors with 3 components, size=3.
@param
stride is the offset, in bytes, between data for consecutive vertices.
@param
veSemantic is the semantic of the vertex element, i.e., position, color,
etc. Make sure that each vertex declaration has no more than one element of
each type!
*/
void addElement(int bufferIndex, int offset, int size, int stride, VertexElementSemantic veSemantic);
int getElementCount() const;
const VertexElement* getElement(int index) const;
protected:
VertexElementList mElementList;
};
/** This class stores vertex data. It should NOT be accessed directly from
applications. In an advanced implementation of the rendering engine,
this could be implemented as OpenGL vertex buffer objects.
*/
class RE330_EXPORT VertexBuffer
{
public:
VertexBuffer() : mBuffer(0) {}
~VertexBuffer();
void loadBuffer(int bufferSize, unsigned char *data);
unsigned char *getBuffer() const { return mBuffer; }
private:
unsigned char *mBuffer;
};
/** This class maps vertex buffer indices to pointers to vertex buffers.
It should NOT be accessed directly from applications.
*/
class RE330_EXPORT VertexBufferBinding
{
public:
typedef std::map<unsigned short, VertexBuffer> VertexBufferBindingMap;
protected:
VertexBufferBindingMap mBindingMap;
public:
void setBinding(unsigned short index, const VertexBuffer& buffer);
const VertexBuffer& getBuffer(unsigned short index) const;
};
}
#endif
|
[
"[email protected]"
] |
[
[
[
1,
110
]
]
] |
fd0ba6fa80aee0c8c3215a7651f5fb264b627400
|
a353edf4c927a4b7e3abb197dd825d5a16b1397b
|
/trunk/new/src/audiostate.cc
|
93fad4b28db248574e6fae50a43d1615afe8b2b6
|
[] |
no_license
|
BackupTheBerlios/bbplusplus-svn
|
e84421e7cdbedfd038ff12120ec2bbe344017f61
|
15ddd62124f0fbe505d458e8b417b750b6621d37
|
refs/heads/master
| 2016-09-06T10:38:56.414292 | 2007-02-05T20:42:44 | 2007-02-05T20:42:44 | 40,669,362 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 539 |
cc
|
#include "../includes/audiostate.h"
AudioState::AudioState(Commands &cmd, MenuDisplayer &md, InputHandler & ih)
: mCommands(&cmd), mDisplayer(&md), mHandler(&ih)
{
mMenu = new Menu("Audio Menu");
mMenu->addEntry(MenuItem(AUDIOBURNING, "Burn Audio-CD"));
mMenu->addEntry(MenuItem(MAIN, "Back to Main Menu"));
}
AudioState::~AudioState() {
delete mMenu;
}
Menu* AudioState::getMenu() {
return mMenu;
}
int AudioState::run() {
mCommands->clearScreen();
mDisplayer->show();
return mHandler->getInput();
}
|
[
"aelinden@8b881f40-4f0d-0410-bf13-8b5a6dda1b3d"
] |
[
[
[
1,
24
]
]
] |
075c64d6de13728c7b85e973ed22fd0808d24dbf
|
f177993b13e97f9fecfc0e751602153824dfef7e
|
/ImPro/ImProFilters/TouchLibFilter/Touchlib/include/IBlobTracker.h
|
400c1285d801f511de894e72db6d1492a1a5637e
|
[] |
no_license
|
svn2github/imtophooksln
|
7bd7412947d6368ce394810f479ebab1557ef356
|
bacd7f29002135806d0f5047ae47cbad4c03f90e
|
refs/heads/master
| 2020-05-20T04:00:56.564124 | 2010-09-24T09:10:51 | 2010-09-24T09:10:51 | 11,787,598 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,559 |
h
|
#ifndef __TOUCHLIB_IBLOBTRACKER__
#define __TOUCHLIB_IBLOBTRACKER__
#include <vector>
#include "touchlib_platform.h"
#include "ITouchListener.h"
#include "TouchData.h"
#include "Image.h"
namespace touchlib {
class IBlobTracker
{
public:
IBlobTracker();
// ---- pure virtual functions -----------------------------------------
virtual bool getUseKalmanFilter() = 0;
virtual bool setUseKalmanFilter(bool bUse) = 0;
virtual int getNumFrameFix() = 0;
virtual bool setNumFrameFix(int nFrame) = 0;
virtual BOOL GetMeasureNoiseCov(float& fNoiseCov) = 0;
virtual BOOL SetMeasureNoiseCov(float fNoiseCov) = 0;
virtual bool findBlobs(BwImage& frame) = 0;
virtual void trackBlobs() = 0;
virtual void gatherEvents() = 0;
virtual std::vector<CvRect>* GetForeground() = 0;
// ---- public members -------------------------------------------------
void registerListener(ITouchListener *listener);
void setup(int r_dist, int r_min_dim, int r_max_dim, int g_frames, float minimumDisplacementThreshold);
virtual bool drawFingers(IplImage* img) = 0;
public:
static const float DEFAULT_MINIMUM_DISPLACEMENT_THRESHOLD;
protected:
void doTouchEvent(const TouchData& data);
void doUpdateEvent(const TouchData& data);
void doUntouchEvent(const TouchData& data);
int reject_distance_threshold;
int reject_min_dimension;
int reject_max_dimension;
int ghost_frames;
float minimumDisplacementThreshold;
std::vector<ITouchListener *> listenerList;
};
}
#endif // __TOUCHLIB_IBLOBTRACKER__
|
[
"ndhumuscle@fa729b96-8d43-11de-b54f-137c5e29c83a"
] |
[
[
[
1,
55
]
]
] |
00d5d7d7c9665e5dad16a7d13fcbaea66c167382
|
c5534a6df16a89e0ae8f53bcd49a6417e8d44409
|
/trunk/nGENE Proj/CameraThirdPerson.h
|
0b908c8d9b731504e435dc4320c9b8504c5730c6
|
[] |
no_license
|
svn2github/ngene
|
b2cddacf7ec035aa681d5b8989feab3383dac012
|
61850134a354816161859fe86c2907c8e73dc113
|
refs/heads/master
| 2023-09-03T12:34:18.944872 | 2011-07-27T19:26:04 | 2011-07-27T19:26:04 | 78,163,390 | 2 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,101 |
h
|
/*
---------------------------------------------------------------------------
This source file is part of nGENE Tech.
Copyright (c) 2006- Wojciech Toman
This program is free software.
File: CameraThirdPerson.h
Version: 0.02
---------------------------------------------------------------------------
*/
#pragma once
#ifndef __INC_CAMERATHIRDPERSON_H_
#define __INC_CAMERATHIRDPERSON_H_
#include "Camera3D.h"
#include "TypeInfo.h"
#include "Vector3.h"
namespace nGENE
{
/** Presents view from the third person perspective.
@par
It is especially useful in TPS/RPG and racing games.
@par
Although position of the camera is influenced by the
position of parental node, rotation is not. It is due to
the fact TPS camera is quite independent and rarely fixed,
so there is no such need.
*/
class nGENEDLL CameraThirdPerson: public Camera3D
{
EXPOSE_TYPE
private:
Real m_fDistanceFromTarget; ///< Preferred distance from target point
Vector3 m_vecTarget; ///< Target
protected:
virtual void updateAxes();
public:
CameraThirdPerson();
virtual ~CameraThirdPerson();
virtual void init();
virtual void cleanup();
/** Moves the camera in the z-direction.
@param
_direction pass 1 to make camera go forward and -1,
to go backwards.
*/
virtual void move(Real _direction);
/** Moves the camera in the x-direction.
@param
_direction pass 1 to make camera go right and -1,
to go left.
*/
virtual void strafe(Real _direction);
/// Sets target point for the camera.
virtual void setTarget(Vector3& _target);
virtual Vector3& getTarget();
/// Sets distance between camera and the target point.
virtual void setDistanceFromTarget(Real _distance);
virtual Real getDistanceFromTarget() const;
virtual void serialize(ISerializer* _serializer, bool _serializeType, bool _serializeChildren);
virtual void deserialize(ISerializer* _serializer);
};
/** Camera factory to be used for creating CameraThirdPerson
type objects.
*/
class nGENEDLL TPPCameraFactory: public CameraFactory
{
public:
TPPCameraFactory();
~TPPCameraFactory();
Camera* createCamera() {return new CameraThirdPerson();}
};
inline void CameraThirdPerson::setTarget(Vector3& _target)
{
m_vecTarget = _target;
m_bChanged = true;
m_bHasChanged = true;
}
//----------------------------------------------------------------------
inline Vector3& CameraThirdPerson::getTarget()
{
return m_vecTarget;
}
//----------------------------------------------------------------------
inline void CameraThirdPerson::setDistanceFromTarget(Real _distance)
{
m_fDistanceFromTarget = _distance;
m_bChanged = true;
m_bHasChanged = true;
}
//----------------------------------------------------------------------
inline Real CameraThirdPerson::getDistanceFromTarget() const
{
return m_fDistanceFromTarget;
}
//----------------------------------------------------------------------
}
#endif
|
[
"Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57"
] |
[
[
[
1,
123
]
]
] |
1ddae848d07b0286212bd0f4b69ca25aa6cdfe01
|
59957e5aa42be6037a8539d299ca741086b81761
|
/Credentials.cpp
|
503453145a702086ba1cc77cbd034897bc572733
|
[] |
no_license
|
thiagomg/twithiago
|
4a1144ab904ba26b53a09e454f7d9c709984aefe
|
60b5f8da1a3bcc426916949a7e50944163874a28
|
refs/heads/master
| 2020-04-16T07:15:46.909318 | 2010-04-12T13:06:02 | 2010-04-12T13:06:02 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 805 |
cpp
|
#include "Credentials.h"
#include "Config.h"
Credentials::Credentials()
{
}
Credentials::Credentials(const QString &username, const QString &password)
{
_username = username;
_password = password;
}
Credentials::~Credentials()
{
}
void Credentials::setUsername(const QString &username)
{
_username = username;
}
void Credentials::setPassword(const QString &password)
{
_password = password;
}
const QString & Credentials::getUsername() const
{
return _username;
}
const QString & Credentials::getPassword() const
{
return _password;
}
bool Credentials::hasUserSet() const
{
if( _username.size() > 0 )
return true;
return false;
}
void Credentials::loadConfig()
{
_username = CONFIG.getUsername();
_password = CONFIG.getPassword();
}
|
[
"thiedri@8854fccc-d45e-11de-bff8-d51c198f79d0"
] |
[
[
[
1,
50
]
]
] |
bf05fc2668220d227d06adc1b05cc0cbd318c63d
|
4eb798236579b3a57c9960e0d4acfe825cac5e4a
|
/MyQGraphicsView.h
|
4f1e453510d1affccdebe42ba535f44326f29b67
|
[] |
no_license
|
gclaret/kmeans-cw
|
1a985e19ee20c9cd1e2310bfeea950e54a4993ca
|
6e2a765e230b36df602a97f6f0f788bc2c1081b2
|
refs/heads/master
| 2021-01-01T15:44:45.026218 | 2011-12-20T23:22:09 | 2011-12-20T23:22:09 | 39,042,975 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 865 |
h
|
#ifndef MYQGRAPHICSVIEW_H
#define MYQGRAPHICSVIEW_H
#include <QGraphicsView>
#include <QGraphicsScene>
#include <QGraphicsEllipseItem>
#include <QMouseEvent>
#include <QTimer>
#include "PointList.h"
#include "Cluster.h"
class MyQGraphicsView : public QGraphicsView
{
Q_OBJECT
public:
explicit MyQGraphicsView(QWidget *parent = 0);
void drawPoint(Point *p, QColor color = QColor("black"), bool clear= false, int size = 4);
void drawCluster(Cluster *c, bool clear = false);
void colourCluster(Cluster *c);
QGraphicsScene *getScene();
void delayedColourClusters(std::vector<Cluster *> &clusters);
signals:
public slots:
void mousePressEvent(QMouseEvent *e);
void colourClusters();
private:
QGraphicsScene *scene;
std::vector<Cluster *> cluster_state;
};
#endif // MYQGRAPHICSVIEW_H
|
[
"[email protected]"
] |
[
[
[
1,
35
]
]
] |
1b6d88688634b8ca2958da0fb5add554258bf704
|
f8b364974573f652d7916c3a830e1d8773751277
|
/emulator/allegrex/instructions/VEXP2.h
|
2ae61e230cd695b09785dbe61a2a20c89c9708d1
|
[] |
no_license
|
lemmore22/pspe4all
|
7a234aece25340c99f49eac280780e08e4f8ef49
|
77ad0acf0fcb7eda137fdfcb1e93a36428badfd0
|
refs/heads/master
| 2021-01-10T08:39:45.222505 | 2009-08-02T11:58:07 | 2009-08-02T11:58:07 | 55,047,469 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,042 |
h
|
template< > struct AllegrexInstructionTemplate< 0xd0140000, 0xffff0000 > : AllegrexInstructionUnknown
{
static AllegrexInstructionTemplate &self()
{
static AllegrexInstructionTemplate insn;
return insn;
}
static AllegrexInstruction *get_instance()
{
return &AllegrexInstructionTemplate::self();
}
virtual AllegrexInstruction *instruction(u32 opcode)
{
return this;
}
virtual char const *opcode_name()
{
return "VEXP2";
}
virtual void interpret(Processor &processor, u32 opcode);
virtual void disassemble(u32 address, u32 opcode, char *opcode_name, char *operands, char *comment);
protected:
AllegrexInstructionTemplate() {}
};
typedef AllegrexInstructionTemplate< 0xd0140000, 0xffff0000 >
AllegrexInstruction_VEXP2;
namespace Allegrex
{
extern AllegrexInstruction_VEXP2 &VEXP2;
}
#ifdef IMPLEMENT_INSTRUCTION
AllegrexInstruction_VEXP2 &Allegrex::VEXP2 =
AllegrexInstruction_VEXP2::self();
#endif
|
[
"[email protected]"
] |
[
[
[
1,
41
]
]
] |
9b0ea0f20749efaaa56b494a6791871c1ba902ee
|
24c456d31966a458a32eb61bc9425a5b66caeaaa
|
/autoexport.h
|
7e356a98f92299f67123b32d4898258624044c5d
|
[] |
no_license
|
tjssmy/Cuviewer-2.0
|
577852960a58addb3cd38bbd0f7101334b83f0d2
|
bc11760c2010e9b2cbe59697e9ed6e0d43d3fbd2
|
refs/heads/master
| 2021-01-10T18:27:34.483338 | 2011-11-28T14:22:58 | 2011-11-28T14:22:58 | 2,772,012 | 0 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 435 |
h
|
#ifndef AUTOEXPORT_H
#define AUTOEXPORT_H
#include <qvariant.h>
#include "ui_autoexport.h"
namespace Ui {
class AutoExport;
} // namespace Ui
class AutoExport : public QDialog, public Ui::AutoExport
{
Q_OBJECT
public:
AutoExport(QWidget* parent = 0, bool modal = false, Qt::WindowFlags fl = 0);
~AutoExport();
protected slots:
virtual void languageChange();
};
#endif // AUTOEXPORT_H
|
[
"[email protected]"
] |
[
[
[
1,
24
]
]
] |
8fc48c5937f8c67a1dd1a806da01cd678cd8bbd2
|
9566086d262936000a914c5dc31cb4e8aa8c461c
|
/EnigmaCommon/Entities/SpawnLocation.hpp
|
0af0cb767db53da39f152fe2b67a1abdf512b1bf
|
[] |
no_license
|
pazuzu156/Enigma
|
9a0aaf0cd426607bb981eb46f5baa7f05b66c21f
|
b8a4dfbd0df206e48072259dbbfcc85845caad76
|
refs/heads/master
| 2020-06-06T07:33:46.385396 | 2011-12-19T03:14:15 | 2011-12-19T03:14:15 | 3,023,618 | 1 | 0 | null | null | null | null |
WINDOWS-1252
|
C++
| false | false | 1,244 |
hpp
|
#ifndef SPAWNLOCATION_HPP_INCLUDED
#define SPAWNLOCATION_HPP_INCLUDED
/*
Copyright © 2009 Christopher Joseph Dean Schaefer (disks86)
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "Monster.hpp"
namespace Enigma
{
class DllExport SpawnLocation : public Entity
{
private:
protected:
public:
SpawnLocation();
~SpawnLocation();
};
};
#endif // SPAWNLOCATION_HPP_INCLUDED
|
[
"[email protected]"
] |
[
[
[
1,
34
]
]
] |
cf7db96da47d1cbd3ce3178325a075d7ddb29370
|
c9026525ec43c9807c9980a93e64a780a7821836
|
/TuioServerModule/oscpack/tests/OscSendTests.cpp
|
82d96a4f8e37a46b702a7ed57a01fecc167af3a7
|
[
"LicenseRef-scancode-warranty-disclaimer",
"MIT"
] |
permissive
|
aperron/surface-multitouch
|
51cf727cd3e1c98dd7016a4e1e3a6da661821d7a
|
99c103b5419cf7430875f503a2975c40c26b2636
|
refs/heads/master
| 2016-09-05T09:44:08.806612 | 2010-01-22T22:05:42 | 2010-01-22T22:05:42 | 32,813,312 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 6,791 |
cpp
|
/*
oscpack -- Open Sound Control packet manipulation library
http://www.audiomulch.com/~rossb/oscpack
Copyright (c) 2004-2005 Ross Bencina <[email protected]>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files
(the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
Any person wishing to distribute modifications to the Software is
requested to send the modifications to the original developer so that
they can be incorporated into the canonical version.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "OscSendTests.h"
#include <iostream>
#include <string.h>
#include "osc/OscOutboundPacketStream.h"
#include "ip/UdpSocket.h"
#include "ip/IpEndpointName.h"
#include <cstdlib>
#define IP_MTU_SIZE 1536
namespace osc{
void RunSendTests( const IpEndpointName& host )
{
char buffer[IP_MTU_SIZE];
osc::OutboundPacketStream p( buffer, IP_MTU_SIZE );
UdpTransmitSocket socket( host );
p.Clear();
p << osc::BeginMessage( "/test1" )
<< true << 23 << (float)3.1415 << "hello" << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
// test1 message with too few arguments
p.Clear();
p << osc::BeginMessage( "/test1" )
<< true << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
// test1 message with too many arguments
p.Clear();
p << osc::BeginMessage( "/test1" )
<< true << 23 << (float)3.1415 << "hello" << 42 << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
// test1 message with wrong argument type
p.Clear();
p << osc::BeginMessage( "/test1" )
<< true << 1.0 << (float)3.1415 << "hello" << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
p.Clear();
p << osc::BeginMessage( "/test2" )
<< true << 23 << (float)3.1415 << "hello" << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
// send four /test3 messages, each with a different type of argument
p.Clear();
p << osc::BeginMessage( "/test3" )
<< true << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
p.Clear();
p << osc::BeginMessage( "/test3" )
<< 23 << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
p.Clear();
p << osc::BeginMessage( "/test3" )
<< (float)3.1415 << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
p.Clear();
p << osc::BeginMessage( "/test3" )
<< "hello" << osc::EndMessage;
socket.Send( p.Data(), p.Size() );
// send a bundle
p.Clear();
p << osc::BeginBundle();
p << osc::BeginMessage( "/no_arguments" )
<< osc::EndMessage;
p << osc::BeginMessage( "/a_bool" )
<< true << osc::EndMessage;
p << osc::BeginMessage( "/a_bool" )
<< false << osc::EndMessage;
p << osc::BeginMessage( "/a_bool" )
<< (bool)1234 << osc::EndMessage;
p << osc::BeginMessage( "/nil" )
<< osc::Nil << osc::EndMessage;
p << osc::BeginMessage( "/inf" )
<< osc::Infinitum << osc::EndMessage;
p << osc::BeginMessage( "/an_int" ) << 1234 << osc::EndMessage;
p << osc::BeginMessage( "/a_float" )
<< 3.1415926f << osc::EndMessage;
p << osc::BeginMessage( "/a_char" )
<< 'c' << osc::EndMessage;
p << osc::BeginMessage( "/an_rgba_color" )
<< osc::RgbaColor(0x22334455) << osc::EndMessage;
p << osc::BeginMessage( "/a_midi_message" )
<< MidiMessage(0x7F) << osc::EndMessage;
p << osc::BeginMessage( "/an_int64" )
<< (int64)(0xFFFFFFF) << osc::EndMessage;
p << osc::BeginMessage( "/a_time_tag" )
<< osc::TimeTag(0xFFFFFFFUL) << osc::EndMessage;
p << osc::BeginMessage( "/a_double" )
<< (double)3.1415926 << osc::EndMessage;
p << osc::BeginMessage( "/a_string" )
<< "hello world" << osc::EndMessage;
p << osc::BeginMessage( "/a_symbol" )
<< osc::Symbol("foobar") << osc::EndMessage;
// blob
{
char blobData[] = "abcd";
p << osc::BeginMessage( "/a_blob" )
<< osc::Blob( blobData, 4 )
<< osc::EndMessage;
}
p << osc::EndBundle;
socket.Send( p.Data(), p.Size() );
// nested bundles, and multiple messages in bundles...
p.Clear();
p << osc::BeginBundle( 1234 )
<< osc::BeginMessage( "/an_int" ) << 1 << osc::EndMessage
<< osc::BeginMessage( "/an_int" ) << 2 << osc::EndMessage
<< osc::BeginMessage( "/an_int" ) << 3 << osc::EndMessage
<< osc::BeginMessage( "/an_int" ) << 4 << osc::EndMessage
<< osc::BeginBundle( 12345 )
<< osc::BeginMessage( "/an_int" ) << 5 << osc::EndMessage
<< osc::BeginMessage( "/an_int" ) << 6 << osc::EndMessage
<< osc::EndBundle
<< osc::EndBundle;
socket.Send( p.Data(), p.Size() );
}
} // namespace osc
#ifndef NO_OSC_TEST_MAIN
int main(int argc, char* argv[])
{
if( argc >= 2 && strcmp( argv[1], "-h" ) == 0 ){
std::cout << "usage: OscSendTests [hostname [port]]\n";
return 0;
}
char *hostName = "localhost";
int port = 7000;
if( argc >= 2 )
hostName = argv[1];
if( argc >= 3 )
port = atoi( argv[2] );
IpEndpointName host( hostName, port );
char hostIpAddress[ IpEndpointName::ADDRESS_STRING_LENGTH ];
host.AddressAsString( hostIpAddress );
std::cout << "sending test messages to " << hostName
<< " (" << hostIpAddress << ") on port " << port << "...\n";
osc::RunSendTests( host );
}
#endif /* NO_OSC_TEST_MAIN */
|
[
"perron.anthony@729dd85e-0118-11df-9748-a16e6a44286a"
] |
[
[
[
1,
215
]
]
] |
cbe9d4b3a854da00ddc6641d6fd57160b6b83996
|
c0a577ec612a721b324bb615c08882852b433949
|
/englishplayer/EnTranscription/Mfcc.h
|
52e9a2343fc1965cc90ffd4873f641539a2f1661
|
[] |
no_license
|
guojerry/cppxml
|
ca87ca2e3e62cbe2a132d376ca784f148561a4cc
|
a4f8b7439e37b6f1f421445694c5a735f8beda71
|
refs/heads/master
| 2021-01-10T10:57:40.195940 | 2010-04-21T13:25:29 | 2010-04-21T13:25:29 | 52,403,012 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,446 |
h
|
#pragma once
/*
* Assume P64 or LP64. If you need to port this to a DSP, let us know.
*/
typedef int int32;
typedef short int16;
typedef signed char int8;
typedef unsigned int uint32;
typedef unsigned short uint16;
typedef unsigned char uint8;
typedef float float32;
typedef double float64;
#if defined(_MSC_VER)
typedef __int64 int64;
typedef unsigned __int64 uint64;
#elif defined(HAVE_LONG_LONG) && (SIZEOF_LONG_LONG == 8)
typedef long long int64;
typedef unsigned long long uint64;
#else /* !HAVE_LONG_LONG && SIZEOF_LONG_LONG == 8 */
typedef double int64;
typedef double uint64;
#endif /* !HAVE_LONG_LONG && SIZEOF_LONG_LONG == 8 */
#include "fe_internal.h"
/**
* Error codes returned by stuff.
*/
enum fe_error_e {
FE_SUCCESS = 0,
FE_OUTPUT_FILE_SUCCESS = 0,
FE_CONTROL_FILE_ERROR = -1,
FE_START_ERROR = -2,
FE_UNKNOWN_SINGLE_OR_BATCH = -3,
FE_INPUT_FILE_OPEN_ERROR = -4,
FE_INPUT_FILE_READ_ERROR = -5,
FE_MEM_ALLOC_ERROR = -6,
FE_OUTPUT_FILE_WRITE_ERROR = -7,
FE_OUTPUT_FILE_OPEN_ERROR = -8,
FE_ZERO_ENERGY_ERROR = -9,
FE_INVALID_PARAM_ERROR = -10
};
#define E_ERROR TRACE
#define E_FATAL TRACE
#define E_INFO TRACE
#define E_WARN TRACE
class CMfcc
{
public:
CMfcc(void);
~CMfcc(void);
public:
int32 fe_process_frame(int16 const *spch, int32 nsamps, mfcc_t * fr_cep);
private:
int fe_free(fe_t * fe);
fe_t* m_fe;
};
|
[
"oeichenwei@0e9f5f58-6d57-11de-950b-9fccee66d0d9"
] |
[
[
[
1,
62
]
]
] |
b47f37b5dbf90f271be0e3f40de7efd0de31c2c9
|
2d4221efb0beb3d28118d065261791d431f4518a
|
/OIDE源代码/OLIDE/DlgProjectProperty.h
|
c8cee94ef5a6a016b01c3173e6ff95a4661d12a1
|
[] |
no_license
|
ophyos/olanguage
|
3ea9304da44f54110297a5abe31b051a13330db3
|
38d89352e48c2e687fd9410ffc59636f2431f006
|
refs/heads/master
| 2021-01-10T05:54:10.604301 | 2010-03-23T11:38:51 | 2010-03-23T11:38:51 | 48,682,489 | 1 | 0 | null | null | null | null |
GB18030
|
C++
| false | false | 1,028 |
h
|
#pragma once
#include "./Controls/TreePropSheet/ResizableDialog.h"
#include "./Controls/TreePropSheet/TreePropSheetEx.h"
#include "./Controls/TreePropSheet/TreePropSheetSplitter.h"
#include "./Controls/TreePropSheet/TreePropSheetBordered.h"
#include "./Data/SolutionProperty.h"
#include "DlgLinkProperty.h"
// CDlgProjectProperty 对话框
class CDlgProjectProperty : public CResizableDialog
{
DECLARE_DYNAMIC(CDlgProjectProperty)
public:
CDlgProjectProperty(CWnd* pParent = NULL); // 标准构造函数
virtual ~CDlgProjectProperty();
// 对话框数据
enum { IDD = IDD_DLG_SYSTEM_OPTION };
private:
TreePropSheet::CTreePropSheetEx m_sheetItem;
public:
CDlgLinkProperty m_dlgLinkProperty;
private:
bool RegisterSheet(UINT nID, CPropertySheet& rSheet);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
DECLARE_MESSAGE_MAP()
public:
virtual BOOL OnInitDialog();
virtual INT_PTR DoModal();
afx_msg void OnBnClickedOk();
};
|
[
"[email protected]"
] |
[
[
[
1,
44
]
]
] |
a0a184ee2010a497586a2c0b4af1fdbb4b0bc032
|
f8b364974573f652d7916c3a830e1d8773751277
|
/emulator/allegrex/disassembler/LUI.h
|
1bedcb84b30841c4997ff488d639893d21fb019d
|
[] |
no_license
|
lemmore22/pspe4all
|
7a234aece25340c99f49eac280780e08e4f8ef49
|
77ad0acf0fcb7eda137fdfcb1e93a36428badfd0
|
refs/heads/master
| 2021-01-10T08:39:45.222505 | 2009-08-02T11:58:07 | 2009-08-02T11:58:07 | 55,047,469 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 368 |
h
|
/* LUI */
void AllegrexInstructionTemplate< 0x3c000000, 0xffe00000 >::disassemble(u32 address, u32 opcode, char *opcode_name, char *operands, char *comment)
{
using namespace Allegrex;
u32 imm = uimm16(opcode);
::strcpy(opcode_name, "lui");
::sprintf(operands, "%s, 0x%04X", gpr_name[rt(opcode)], imm&0xFFFF);
::sprintf(comment, "%u", imm<<16);
}
|
[
"[email protected]"
] |
[
[
[
1,
10
]
]
] |
f8668812f142114720decb82bf8e3f6751981c53
|
5ed707de9f3de6044543886ea91bde39879bfae6
|
/ASBaseball/Shared/Source/ASBaseballObjectBuilder.h
|
9c5eeda0e16135561a965f3f5ff784721887009e
|
[] |
no_license
|
grtvd/asifantasysports
|
9e472632bedeec0f2d734aa798b7ff00148e7f19
|
76df32c77c76a76078152c77e582faa097f127a8
|
refs/heads/master
| 2020-03-19T02:25:23.901618 | 1999-12-31T16:00:00 | 2018-05-31T19:48:19 | 135,627,290 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,491 |
h
|
/* ASBaseballObjectBuilder */
/******************************************************************************/
#ifndef ASBaseballObjectBuilderH
#define ASBaseballObjectBuilderH
#include "ASFantasyObjectBuilder.h"
#include "ASBaseballType.h"
using namespace asfantasy;
namespace asbaseball
{
/******************************************************************************/
/* ASBaseballObjectBuilder Types */
//BOB const CStr31 fobt_TBaseballProfTeamSchedule("TBaseballProfTeamSchedule");
/******************************************************************************/
class ASBaseballObjectBuilder : public ASFantasyObjectBuilder
{
protected:
ASBaseballObjectBuilder() {}
public:
static ASBaseballObjectBuilder& getThe()
{ return(dynamic_cast<ASBaseballObjectBuilder&>(ASFantasyObjectBuilder::getThe())); }
virtual void* newInstance(const char* type);
//BOB TBaseballProfTeamSchedulePtr newBaseballProfTeamSchedule()
//BOB { return(TBaseballProfTeamSchedulePtr(
//BOB static_cast<TBaseballProfTeamSchedule*>(newInstance(fobt_TBaseballProfTeamSchedule)))); }
friend ObjectBuilder& tag::getTheObjectBuilder();
};
/******************************************************************************/
}; //namespace asbaseball
#endif //ASBaseballObjectBuilderH
/******************************************************************************/
/******************************************************************************/
|
[
"[email protected]"
] |
[
[
[
1,
46
]
]
] |
5f8431e2efca58c16c613541c1ff6e85405c94c9
|
5a05acb4caae7d8eb6ab4731dcda528e2696b093
|
/GameEngine/Gfx/GUI/GuiCheckBoxFwd.hpp
|
2cad25523ac2050a808790ffb40b66f81104d830
|
[] |
no_license
|
andreparker/spiralengine
|
aea8b22491aaae4c14f1cdb20f5407a4fb725922
|
36a4942045f49a7255004ec968b188f8088758f4
|
refs/heads/master
| 2021-01-22T12:12:39.066832 | 2010-05-07T00:02:31 | 2010-05-07T00:02:31 | 33,547,546 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 140 |
hpp
|
#ifndef GUI_CHECK_BOX_FWD_HPP
#define GUI_CHECK_BOX_FWD_HPP
namespace Spiral
{
namespace GUI
{
class GuiCheckBox;
}
}
#endif
|
[
"DreLnBrown@e933ee44-1dc6-11de-9e56-bf19dc6c588e"
] |
[
[
[
1,
13
]
]
] |
88b5eaa7ccd3ffe07b88e39c9f6fa8b20fca4eca
|
1bbd5854d4a2efff9ee040e3febe3f846ed3ecef
|
/src/scrview/sspacket.cpp
|
69c0aec2bf045c9fbdd08c3aa531fd09eac4cebe
|
[] |
no_license
|
amanuelg3/screenviewer
|
2b896452a05cb135eb7b9eb919424fe6c1ce8dd7
|
7fc4bb61060e785aa65922551f0e3ff8423eccb6
|
refs/heads/master
| 2021-01-01T18:54:06.167154 | 2011-12-21T02:19:10 | 2011-12-21T02:19:10 | 37,343,569 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 887 |
cpp
|
#include "sspacket.h"
SsPacket::SsPacket()
{
ss = NULL;
type = 0;
}
void SsPacket::makePacket()
{
if (ss == NULL) {
currentPacket = NULL;
return;
}
currentPacket = new QByteArray();
QDataStream out(currentPacket, QIODevice::WriteOnly);
out.setVersion(QDataStream::Qt_4_2);
blockSize = ss->getScreen()->size() + sizeof(quint16);
out << (quint16) blockSize;
out << (quint16) type;
currentPacket->append(*ss->getScreen());
}
void SsPacket::setNewContent(Screenshot *ss)
{
delete this->ss;
this->ss = ss;
}
Screenshot* SsPacket::analyzePacket(QTcpSocket *socket, quint16 size)
{
QByteArray* screen = new QByteArray();
*screen = socket->read(size);
Screenshot* tmp = new Screenshot(screen);
return tmp;
}
Screenshot* SsPacket::getContent()
{
return ss;
}
|
[
"JuliusR@localhost",
"j.salkevicius@localhost"
] |
[
[
[
1,
29
],
[
31,
42
]
],
[
[
30,
30
]
]
] |
3bd05676b51b96b5093cfe6bacbf6a47f0ff5010
|
478570cde911b8e8e39046de62d3b5966b850384
|
/apicompatanamdw/bcdrivers/app/contacts/phonebook_data_management_api/MTPbkIconId/inc/MTPbkIconId.h
|
9ee4e93fa8555eb5801bf3abb299a35cf944e0c3
|
[] |
no_license
|
SymbianSource/oss.FCL.sftools.ana.compatanamdw
|
a6a8abf9ef7ad71021d43b7f2b2076b504d4445e
|
1169475bbf82ebb763de36686d144336fcf9d93b
|
refs/heads/master
| 2020-12-24T12:29:44.646072 | 2010-11-11T14:03:20 | 2010-11-11T14:03:20 | 72,994,432 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 4,536 |
h
|
/*
* Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: ?Description
*
*/
#ifndef MTPBKICONID_H
#define MTPBKICONID_H
// INCLUDES
#include <StifLogger.h>
#include <TestScripterInternal.h>
#include <StifTestModule.h>
#include <TestclassAssert.h>
class CPbkFieldIdArray;
#include <e32def.h>
// CONSTANTS
//const ?type ?constant_var = ?constant;
// MACROS
//#define ?macro ?macro_def
#define TEST_CLASS_VERSION_MAJOR 30
#define TEST_CLASS_VERSION_MINOR 9
#define TEST_CLASS_VERSION_BUILD 38
// Logging path
_LIT( KMTPbkIconIdLogPath, "\\logs\\testframework\\MTPbkIconId\\" );
// Log file
_LIT( KMTPbkIconIdLogFile, "MTPbkIconId.txt" );
_LIT( KMTPbkIconIdLogFileWithTitle, "MTPbkIconId_[%S].txt" );
// FUNCTION PROTOTYPES
//?type ?function_name(?arg_list);
// FORWARD DECLARATIONS
//class ?FORWARD_CLASSNAME;
class CMTPbkIconId;
// DATA TYPES
//enum ?declaration
//typedef ?declaration
//extern ?data_type;
// CLASS DECLARATION
/**
* CMTPbkIconId test class for STIF Test Framework TestScripter.
* ?other_description_lines
*
* @lib ?library
* @since ?Series60_version
*/
NONSHARABLE_CLASS(CMTPbkIconId) : public CScriptBase
{
public: // Constructors and destructor
/**
* Two-phased constructor.
*/
static CMTPbkIconId* NewL( CTestModuleIf& aTestModuleIf );
/**
* Destructor.
*/
virtual ~CMTPbkIconId();
public: // New functions
/**
* ?member_description.
* @since ?Series60_version
* @param ?arg1 ?description
* @return ?description
*/
//?type ?member_function( ?type ?arg1 );
public: // Functions from base classes
/**
* From CScriptBase Runs a script line.
* @since ?Series60_version
* @param aItem Script line containing method name and parameters
* @return Symbian OS error code
*/
virtual TInt RunMethodL( CStifItemParser& aItem );
protected: // New functions
/**
* ?member_description.
* @since ?Series60_version
* @param ?arg1 ?description
* @return ?description
*/
//?type ?member_function( ?type ?arg1 );
protected: // Functions from base classes
/**
* From ?base_class ?member_description
*/
//?type ?member_function();
private:
/**
* C++ default constructor.
*/
CMTPbkIconId( CTestModuleIf& aTestModuleIf );
/**
* By default Symbian 2nd phase constructor is private.
*/
void ConstructL();
// Prohibit copy constructor if not deriving from CBase.
// ?classname( const ?classname& );
// Prohibit assigment operator if not deriving from CBase.
// ?classname& operator=( const ?classname& );
/**
* Frees all resources allocated from test methods.
* @since ?Series60_version
*/
void Delete();
/**
* Test methods are listed below.
*/
void SetupL();
void Teardown();
TInt CheckEnumValuesL();
/**
* Method used to log version of test class
*/
void SendTestClassVersion();
//ADD NEW METHOD DEC HERE
//[TestMethods] - Do not remove
public: // Data
// ?one_line_short_description_of_data
//?data_declaration;
protected: // Data
// ?one_line_short_description_of_data
//?data_declaration;
private: // Data
// ?one_line_short_description_of_data
//?data_declaration;
// Reserved pointer for future extension
//TAny* iReserved;
public: // Friend classes
//?friend_class_declaration;
protected: // Friend classes
//?friend_class_declaration;
private: // Friend classes
//?friend_class_declaration;
};
#endif // MTPBKICONID_H
// End of File
|
[
"none@none"
] |
[
[
[
1,
186
]
]
] |
089db61bc659154783ad82c4b5853af6260fc973
|
2b80036db6f86012afcc7bc55431355fc3234058
|
/src/contrib/mp3decoder/Layer3Decoder.cpp
|
f6f3a281736b895bb6a5e8bb3cb9f442753bd750
|
[
"BSD-3-Clause"
] |
permissive
|
leezhongshan/musikcube
|
d1e09cf263854bb16acbde707cb6c18b09a0189f
|
e7ca6a5515a5f5e8e499bbdd158e5cb406fda948
|
refs/heads/master
| 2021-01-15T11:45:29.512171 | 2011-02-25T14:09:21 | 2011-02-25T14:09:21 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 74,189 |
cpp
|
#include <math.h>
#include "Layer3Decoder.h"
static unsigned long g_huffman_table_1[7] = {
0x00020001, 0x00000000, 0x00020001, 0x00000010, 0x00020001,
0x00000001, 0x00000011,
};
static unsigned long g_huffman_table_2[17] = {
0x00020001, 0x00000000, 0x00040001, 0x00020001, 0x00000010,
0x00000001, 0x00020001, 0x00000011, 0x00040001, 0x00020001,
0x00000020, 0x00000021, 0x00020001, 0x00000012, 0x00020001,
0x00000002, 0x00000022,
};
static unsigned long g_huffman_table_3[17] = {
0x00040001, 0x00020001, 0x00000000, 0x00000001, 0x00020001,
0x00000011, 0x00020001, 0x00000010, 0x00040001, 0x00020001,
0x00000020, 0x00000021, 0x00020001, 0x00000012, 0x00020001,
0x00000002, 0x00000022,
};
static unsigned long g_huffman_table_5[31] = {
0x00020001, 0x00000000, 0x00040001, 0x00020001, 0x00000010,
0x00000001, 0x00020001, 0x00000011, 0x00080001, 0x00040001,
0x00020001, 0x00000020, 0x00000002, 0x00020001, 0x00000021,
0x00000012, 0x00080001, 0x00040001, 0x00020001, 0x00000022,
0x00000030, 0x00020001, 0x00000003, 0x00000013, 0x00020001,
0x00000031, 0x00020001, 0x00000032, 0x00020001, 0x00000023,
0x00000033,
};
static unsigned long g_huffman_table_6[31] = {
0x00060001, 0x00040001, 0x00020001, 0x00000000, 0x00000010,
0x00000011, 0x00060001, 0x00020001, 0x00000001, 0x00020001,
0x00000020, 0x00000021, 0x00060001, 0x00020001, 0x00000012,
0x00020001, 0x00000002, 0x00000022, 0x00040001, 0x00020001,
0x00000031, 0x00000013, 0x00040001, 0x00020001, 0x00000030,
0x00000032, 0x00020001, 0x00000023, 0x00020001, 0x00000003,
0x00000033,
};
static unsigned long g_huffman_table_7[71] = {
0x00020001, 0x00000000, 0x00040001, 0x00020001, 0x00000010,
0x00000001, 0x00080001, 0x00020001, 0x00000011, 0x00040001,
0x00020001, 0x00000020, 0x00000002, 0x00000021, 0x00120001,
0x00060001, 0x00020001, 0x00000012, 0x00020001, 0x00000022,
0x00000030, 0x00040001, 0x00020001, 0x00000031, 0x00000013,
0x00040001, 0x00020001, 0x00000003, 0x00000032, 0x00020001,
0x00000023, 0x00000004, 0x000a0001, 0x00040001, 0x00020001,
0x00000040, 0x00000041, 0x00020001, 0x00000014, 0x00020001,
0x00000042, 0x00000024, 0x000c0001, 0x00060001, 0x00040001,
0x00020001, 0x00000033, 0x00000043, 0x00000050, 0x00040001,
0x00020001, 0x00000034, 0x00000005, 0x00000051, 0x00060001,
0x00020001, 0x00000015, 0x00020001, 0x00000052, 0x00000025,
0x00040001, 0x00020001, 0x00000044, 0x00000035, 0x00040001,
0x00020001, 0x00000053, 0x00000054, 0x00020001, 0x00000045,
0x00000055,
};
static unsigned long g_huffman_table_8[71] = {
0x00060001, 0x00020001, 0x00000000, 0x00020001, 0x00000010,
0x00000001, 0x00020001, 0x00000011, 0x00040001, 0x00020001,
0x00000021, 0x00000012, 0x000e0001, 0x00040001, 0x00020001,
0x00000020, 0x00000002, 0x00020001, 0x00000022, 0x00040001,
0x00020001, 0x00000030, 0x00000003, 0x00020001, 0x00000031,
0x00000013, 0x000e0001, 0x00080001, 0x00040001, 0x00020001,
0x00000032, 0x00000023, 0x00020001, 0x00000040, 0x00000004,
0x00020001, 0x00000041, 0x00020001, 0x00000014, 0x00000042,
0x000c0001, 0x00060001, 0x00020001, 0x00000024, 0x00020001,
0x00000033, 0x00000050, 0x00040001, 0x00020001, 0x00000043,
0x00000034, 0x00000051, 0x00060001, 0x00020001, 0x00000015,
0x00020001, 0x00000005, 0x00000052, 0x00060001, 0x00020001,
0x00000025, 0x00020001, 0x00000044, 0x00000035, 0x00020001,
0x00000053, 0x00020001, 0x00000045, 0x00020001, 0x00000054,
0x00000055,
};
static unsigned long g_huffman_table_9[71] = {
0x00080001, 0x00040001, 0x00020001, 0x00000000, 0x00000010,
0x00020001, 0x00000001, 0x00000011, 0x000a0001, 0x00040001,
0x00020001, 0x00000020, 0x00000021, 0x00020001, 0x00000012,
0x00020001, 0x00000002, 0x00000022, 0x000c0001, 0x00060001,
0x00040001, 0x00020001, 0x00000030, 0x00000003, 0x00000031,
0x00020001, 0x00000013, 0x00020001, 0x00000032, 0x00000023,
0x000c0001, 0x00040001, 0x00020001, 0x00000041, 0x00000014,
0x00040001, 0x00020001, 0x00000040, 0x00000033, 0x00020001,
0x00000042, 0x00000024, 0x000a0001, 0x00060001, 0x00040001,
0x00020001, 0x00000004, 0x00000050, 0x00000043, 0x00020001,
0x00000034, 0x00000051, 0x00080001, 0x00040001, 0x00020001,
0x00000015, 0x00000052, 0x00020001, 0x00000025, 0x00000044,
0x00060001, 0x00040001, 0x00020001, 0x00000005, 0x00000054,
0x00000053, 0x00020001, 0x00000035, 0x00020001, 0x00000045,
0x00000055,
};
static unsigned long g_huffman_table_10[127] = {
0x00020001, 0x00000000, 0x00040001, 0x00020001, 0x00000010,
0x00000001, 0x000a0001, 0x00020001, 0x00000011, 0x00040001,
0x00020001, 0x00000020, 0x00000002, 0x00020001, 0x00000021,
0x00000012, 0x001c0001, 0x00080001, 0x00040001, 0x00020001,
0x00000022, 0x00000030, 0x00020001, 0x00000031, 0x00000013,
0x00080001, 0x00040001, 0x00020001, 0x00000003, 0x00000032,
0x00020001, 0x00000023, 0x00000040, 0x00040001, 0x00020001,
0x00000041, 0x00000014, 0x00040001, 0x00020001, 0x00000004,
0x00000033, 0x00020001, 0x00000042, 0x00000024, 0x001c0001,
0x000a0001, 0x00060001, 0x00040001, 0x00020001, 0x00000050,
0x00000005, 0x00000060, 0x00020001, 0x00000061, 0x00000016,
0x000c0001, 0x00060001, 0x00040001, 0x00020001, 0x00000043,
0x00000034, 0x00000051, 0x00020001, 0x00000015, 0x00020001,
0x00000052, 0x00000025, 0x00040001, 0x00020001, 0x00000026,
0x00000036, 0x00000071, 0x00140001, 0x00080001, 0x00020001,
0x00000017, 0x00040001, 0x00020001, 0x00000044, 0x00000053,
0x00000006, 0x00060001, 0x00040001, 0x00020001, 0x00000035,
0x00000045, 0x00000062, 0x00020001, 0x00000070, 0x00020001,
0x00000007, 0x00000064, 0x000e0001, 0x00040001, 0x00020001,
0x00000072, 0x00000027, 0x00060001, 0x00020001, 0x00000063,
0x00020001, 0x00000054, 0x00000055, 0x00020001, 0x00000046,
0x00000073, 0x00080001, 0x00040001, 0x00020001, 0x00000037,
0x00000065, 0x00020001, 0x00000056, 0x00000074, 0x00060001,
0x00020001, 0x00000047, 0x00020001, 0x00000066, 0x00000075,
0x00040001, 0x00020001, 0x00000057, 0x00000076, 0x00020001,
0x00000067, 0x00000077,
};
static unsigned long g_huffman_table_11[127] = {
0x00060001, 0x00020001, 0x00000000, 0x00020001, 0x00000010,
0x00000001, 0x00080001, 0x00020001, 0x00000011, 0x00040001,
0x00020001, 0x00000020, 0x00000002, 0x00000012, 0x00180001,
0x00080001, 0x00020001, 0x00000021, 0x00020001, 0x00000022,
0x00020001, 0x00000030, 0x00000003, 0x00040001, 0x00020001,
0x00000031, 0x00000013, 0x00040001, 0x00020001, 0x00000032,
0x00000023, 0x00040001, 0x00020001, 0x00000040, 0x00000004,
0x00020001, 0x00000041, 0x00000014, 0x001e0001, 0x00100001,
0x000a0001, 0x00040001, 0x00020001, 0x00000042, 0x00000024,
0x00040001, 0x00020001, 0x00000033, 0x00000043, 0x00000050,
0x00040001, 0x00020001, 0x00000034, 0x00000051, 0x00000061,
0x00060001, 0x00020001, 0x00000016, 0x00020001, 0x00000006,
0x00000026, 0x00020001, 0x00000062, 0x00020001, 0x00000015,
0x00020001, 0x00000005, 0x00000052, 0x00100001, 0x000a0001,
0x00060001, 0x00040001, 0x00020001, 0x00000025, 0x00000044,
0x00000060, 0x00020001, 0x00000063, 0x00000036, 0x00040001,
0x00020001, 0x00000070, 0x00000017, 0x00000071, 0x00100001,
0x00060001, 0x00040001, 0x00020001, 0x00000007, 0x00000064,
0x00000072, 0x00020001, 0x00000027, 0x00040001, 0x00020001,
0x00000053, 0x00000035, 0x00020001, 0x00000054, 0x00000045,
0x000a0001, 0x00040001, 0x00020001, 0x00000046, 0x00000073,
0x00020001, 0x00000037, 0x00020001, 0x00000065, 0x00000056,
0x000a0001, 0x00060001, 0x00040001, 0x00020001, 0x00000055,
0x00000057, 0x00000074, 0x00020001, 0x00000047, 0x00000066,
0x00040001, 0x00020001, 0x00000075, 0x00000076, 0x00020001,
0x00000067, 0x00000077,
};
static unsigned long g_huffman_table_12[127] = {
0x000c0001, 0x00040001, 0x00020001, 0x00000010, 0x00000001,
0x00020001, 0x00000011, 0x00020001, 0x00000000, 0x00020001,
0x00000020, 0x00000002, 0x00100001, 0x00040001, 0x00020001,
0x00000021, 0x00000012, 0x00040001, 0x00020001, 0x00000022,
0x00000031, 0x00020001, 0x00000013, 0x00020001, 0x00000030,
0x00020001, 0x00000003, 0x00000040, 0x001a0001, 0x00080001,
0x00040001, 0x00020001, 0x00000032, 0x00000023, 0x00020001,
0x00000041, 0x00000033, 0x000a0001, 0x00040001, 0x00020001,
0x00000014, 0x00000042, 0x00020001, 0x00000024, 0x00020001,
0x00000004, 0x00000050, 0x00040001, 0x00020001, 0x00000043,
0x00000034, 0x00020001, 0x00000051, 0x00000015, 0x001c0001,
0x000e0001, 0x00080001, 0x00040001, 0x00020001, 0x00000052,
0x00000025, 0x00020001, 0x00000053, 0x00000035, 0x00040001,
0x00020001, 0x00000060, 0x00000016, 0x00000061, 0x00040001,
0x00020001, 0x00000062, 0x00000026, 0x00060001, 0x00040001,
0x00020001, 0x00000005, 0x00000006, 0x00000044, 0x00020001,
0x00000054, 0x00000045, 0x00120001, 0x000a0001, 0x00040001,
0x00020001, 0x00000063, 0x00000036, 0x00040001, 0x00020001,
0x00000070, 0x00000007, 0x00000071, 0x00040001, 0x00020001,
0x00000017, 0x00000064, 0x00020001, 0x00000046, 0x00000072,
0x000a0001, 0x00060001, 0x00020001, 0x00000027, 0x00020001,
0x00000055, 0x00000073, 0x00020001, 0x00000037, 0x00000056,
0x00080001, 0x00040001, 0x00020001, 0x00000065, 0x00000074,
0x00020001, 0x00000047, 0x00000066, 0x00040001, 0x00020001,
0x00000075, 0x00000057, 0x00020001, 0x00000076, 0x00020001,
0x00000067, 0x00000077,
};
static unsigned long g_huffman_table_13[511] = {
0x00020001, 0x00000000, 0x00060001, 0x00020001, 0x00000010,
0x00020001, 0x00000001, 0x00000011, 0x001c0001, 0x00080001,
0x00040001, 0x00020001, 0x00000020, 0x00000002, 0x00020001,
0x00000021, 0x00000012, 0x00080001, 0x00040001, 0x00020001,
0x00000022, 0x00000030, 0x00020001, 0x00000003, 0x00000031,
0x00060001, 0x00020001, 0x00000013, 0x00020001, 0x00000032,
0x00000023, 0x00040001, 0x00020001, 0x00000040, 0x00000004,
0x00000041, 0x00460001, 0x001c0001, 0x000e0001, 0x00060001,
0x00020001, 0x00000014, 0x00020001, 0x00000033, 0x00000042,
0x00040001, 0x00020001, 0x00000024, 0x00000050, 0x00020001,
0x00000043, 0x00000034, 0x00040001, 0x00020001, 0x00000051,
0x00000015, 0x00040001, 0x00020001, 0x00000005, 0x00000052,
0x00020001, 0x00000025, 0x00020001, 0x00000044, 0x00000053,
0x000e0001, 0x00080001, 0x00040001, 0x00020001, 0x00000060,
0x00000006, 0x00020001, 0x00000061, 0x00000016, 0x00040001,
0x00020001, 0x00000080, 0x00000008, 0x00000081, 0x00100001,
0x00080001, 0x00040001, 0x00020001, 0x00000035, 0x00000062,
0x00020001, 0x00000026, 0x00000054, 0x00040001, 0x00020001,
0x00000045, 0x00000063, 0x00020001, 0x00000036, 0x00000070,
0x00060001, 0x00040001, 0x00020001, 0x00000007, 0x00000055,
0x00000071, 0x00020001, 0x00000017, 0x00020001, 0x00000027,
0x00000037, 0x00480001, 0x00180001, 0x000c0001, 0x00040001,
0x00020001, 0x00000018, 0x00000082, 0x00020001, 0x00000028,
0x00040001, 0x00020001, 0x00000064, 0x00000046, 0x00000072,
0x00080001, 0x00040001, 0x00020001, 0x00000084, 0x00000048,
0x00020001, 0x00000090, 0x00000009, 0x00020001, 0x00000091,
0x00000019, 0x00180001, 0x000e0001, 0x00080001, 0x00040001,
0x00020001, 0x00000073, 0x00000065, 0x00020001, 0x00000056,
0x00000074, 0x00040001, 0x00020001, 0x00000047, 0x00000066,
0x00000083, 0x00060001, 0x00020001, 0x00000038, 0x00020001,
0x00000075, 0x00000057, 0x00020001, 0x00000092, 0x00000029,
0x000e0001, 0x00080001, 0x00040001, 0x00020001, 0x00000067,
0x00000085, 0x00020001, 0x00000058, 0x00000039, 0x00020001,
0x00000093, 0x00020001, 0x00000049, 0x00000086, 0x00060001,
0x00020001, 0x000000a0, 0x00020001, 0x00000068, 0x0000000a,
0x00020001, 0x000000a1, 0x0000001a, 0x00440001, 0x00180001,
0x000c0001, 0x00040001, 0x00020001, 0x000000a2, 0x0000002a,
0x00040001, 0x00020001, 0x00000095, 0x00000059, 0x00020001,
0x000000a3, 0x0000003a, 0x00080001, 0x00040001, 0x00020001,
0x0000004a, 0x00000096, 0x00020001, 0x000000b0, 0x0000000b,
0x00020001, 0x000000b1, 0x0000001b, 0x00140001, 0x00080001,
0x00020001, 0x000000b2, 0x00040001, 0x00020001, 0x00000076,
0x00000077, 0x00000094, 0x00060001, 0x00040001, 0x00020001,
0x00000087, 0x00000078, 0x000000a4, 0x00040001, 0x00020001,
0x00000069, 0x000000a5, 0x0000002b, 0x000c0001, 0x00060001,
0x00040001, 0x00020001, 0x0000005a, 0x00000088, 0x000000b3,
0x00020001, 0x0000003b, 0x00020001, 0x00000079, 0x000000a6,
0x00060001, 0x00040001, 0x00020001, 0x0000006a, 0x000000b4,
0x000000c0, 0x00040001, 0x00020001, 0x0000000c, 0x00000098,
0x000000c1, 0x003c0001, 0x00160001, 0x000a0001, 0x00060001,
0x00020001, 0x0000001c, 0x00020001, 0x00000089, 0x000000b5,
0x00020001, 0x0000005b, 0x000000c2, 0x00040001, 0x00020001,
0x0000002c, 0x0000003c, 0x00040001, 0x00020001, 0x000000b6,
0x0000006b, 0x00020001, 0x000000c4, 0x0000004c, 0x00100001,
0x00080001, 0x00040001, 0x00020001, 0x000000a8, 0x0000008a,
0x00020001, 0x000000d0, 0x0000000d, 0x00020001, 0x000000d1,
0x00020001, 0x0000004b, 0x00020001, 0x00000097, 0x000000a7,
0x000c0001, 0x00060001, 0x00020001, 0x000000c3, 0x00020001,
0x0000007a, 0x00000099, 0x00040001, 0x00020001, 0x000000c5,
0x0000005c, 0x000000b7, 0x00040001, 0x00020001, 0x0000001d,
0x000000d2, 0x00020001, 0x0000002d, 0x00020001, 0x0000007b,
0x000000d3, 0x00340001, 0x001c0001, 0x000c0001, 0x00040001,
0x00020001, 0x0000003d, 0x000000c6, 0x00040001, 0x00020001,
0x0000006c, 0x000000a9, 0x00020001, 0x0000009a, 0x000000d4,
0x00080001, 0x00040001, 0x00020001, 0x000000b8, 0x0000008b,
0x00020001, 0x0000004d, 0x000000c7, 0x00040001, 0x00020001,
0x0000007c, 0x000000d5, 0x00020001, 0x0000005d, 0x000000e0,
0x000a0001, 0x00040001, 0x00020001, 0x000000e1, 0x0000001e,
0x00040001, 0x00020001, 0x0000000e, 0x0000002e, 0x000000e2,
0x00080001, 0x00040001, 0x00020001, 0x000000e3, 0x0000006d,
0x00020001, 0x0000008c, 0x000000e4, 0x00040001, 0x00020001,
0x000000e5, 0x000000ba, 0x000000f0, 0x00260001, 0x00100001,
0x00040001, 0x00020001, 0x000000f1, 0x0000001f, 0x00060001,
0x00040001, 0x00020001, 0x000000aa, 0x0000009b, 0x000000b9,
0x00020001, 0x0000003e, 0x00020001, 0x000000d6, 0x000000c8,
0x000c0001, 0x00060001, 0x00020001, 0x0000004e, 0x00020001,
0x000000d7, 0x0000007d, 0x00020001, 0x000000ab, 0x00020001,
0x0000005e, 0x000000c9, 0x00060001, 0x00020001, 0x0000000f,
0x00020001, 0x0000009c, 0x0000006e, 0x00020001, 0x000000f2,
0x0000002f, 0x00200001, 0x00100001, 0x00060001, 0x00040001,
0x00020001, 0x000000d8, 0x0000008d, 0x0000003f, 0x00060001,
0x00020001, 0x000000f3, 0x00020001, 0x000000e6, 0x000000ca,
0x00020001, 0x000000f4, 0x0000004f, 0x00080001, 0x00040001,
0x00020001, 0x000000bb, 0x000000ac, 0x00020001, 0x000000e7,
0x000000f5, 0x00040001, 0x00020001, 0x000000d9, 0x0000009d,
0x00020001, 0x0000005f, 0x000000e8, 0x001e0001, 0x000c0001,
0x00060001, 0x00020001, 0x0000006f, 0x00020001, 0x000000f6,
0x000000cb, 0x00040001, 0x00020001, 0x000000bc, 0x000000ad,
0x000000da, 0x00080001, 0x00020001, 0x000000f7, 0x00040001,
0x00020001, 0x0000007e, 0x0000007f, 0x0000008e, 0x00060001,
0x00040001, 0x00020001, 0x0000009e, 0x000000ae, 0x000000cc,
0x00020001, 0x000000f8, 0x0000008f, 0x00120001, 0x00080001,
0x00040001, 0x00020001, 0x000000db, 0x000000bd, 0x00020001,
0x000000ea, 0x000000f9, 0x00040001, 0x00020001, 0x0000009f,
0x000000eb, 0x00020001, 0x000000be, 0x00020001, 0x000000cd,
0x000000fa, 0x000e0001, 0x00040001, 0x00020001, 0x000000dd,
0x000000ec, 0x00060001, 0x00040001, 0x00020001, 0x000000e9,
0x000000af, 0x000000dc, 0x00020001, 0x000000ce, 0x000000fb,
0x00080001, 0x00040001, 0x00020001, 0x000000bf, 0x000000de,
0x00020001, 0x000000cf, 0x000000ee, 0x00040001, 0x00020001,
0x000000df, 0x000000ef, 0x00020001, 0x000000ff, 0x00020001,
0x000000ed, 0x00020001, 0x000000fd, 0x00020001, 0x000000fc,
0x000000fe,
};
static unsigned long g_huffman_table_15[511] = {
0x00100001, 0x00060001, 0x00020001, 0x00000000, 0x00020001,
0x00000010, 0x00000001, 0x00020001, 0x00000011, 0x00040001,
0x00020001, 0x00000020, 0x00000002, 0x00020001, 0x00000021,
0x00000012, 0x00320001, 0x00100001, 0x00060001, 0x00020001,
0x00000022, 0x00020001, 0x00000030, 0x00000031, 0x00060001,
0x00020001, 0x00000013, 0x00020001, 0x00000003, 0x00000040,
0x00020001, 0x00000032, 0x00000023, 0x000e0001, 0x00060001,
0x00040001, 0x00020001, 0x00000004, 0x00000014, 0x00000041,
0x00040001, 0x00020001, 0x00000033, 0x00000042, 0x00020001,
0x00000024, 0x00000043, 0x000a0001, 0x00060001, 0x00020001,
0x00000034, 0x00020001, 0x00000050, 0x00000005, 0x00020001,
0x00000051, 0x00000015, 0x00040001, 0x00020001, 0x00000052,
0x00000025, 0x00040001, 0x00020001, 0x00000044, 0x00000053,
0x00000061, 0x005a0001, 0x00240001, 0x00120001, 0x000a0001,
0x00060001, 0x00020001, 0x00000035, 0x00020001, 0x00000060,
0x00000006, 0x00020001, 0x00000016, 0x00000062, 0x00040001,
0x00020001, 0x00000026, 0x00000054, 0x00020001, 0x00000045,
0x00000063, 0x000a0001, 0x00060001, 0x00020001, 0x00000036,
0x00020001, 0x00000070, 0x00000007, 0x00020001, 0x00000071,
0x00000055, 0x00040001, 0x00020001, 0x00000017, 0x00000064,
0x00020001, 0x00000072, 0x00000027, 0x00180001, 0x00100001,
0x00080001, 0x00040001, 0x00020001, 0x00000046, 0x00000073,
0x00020001, 0x00000037, 0x00000065, 0x00040001, 0x00020001,
0x00000056, 0x00000080, 0x00020001, 0x00000008, 0x00000074,
0x00040001, 0x00020001, 0x00000081, 0x00000018, 0x00020001,
0x00000082, 0x00000028, 0x00100001, 0x00080001, 0x00040001,
0x00020001, 0x00000047, 0x00000066, 0x00020001, 0x00000083,
0x00000038, 0x00040001, 0x00020001, 0x00000075, 0x00000057,
0x00020001, 0x00000084, 0x00000048, 0x00060001, 0x00040001,
0x00020001, 0x00000090, 0x00000019, 0x00000091, 0x00040001,
0x00020001, 0x00000092, 0x00000076, 0x00020001, 0x00000067,
0x00000029, 0x005c0001, 0x00240001, 0x00120001, 0x000a0001,
0x00040001, 0x00020001, 0x00000085, 0x00000058, 0x00040001,
0x00020001, 0x00000009, 0x00000077, 0x00000093, 0x00040001,
0x00020001, 0x00000039, 0x00000094, 0x00020001, 0x00000049,
0x00000086, 0x000a0001, 0x00060001, 0x00020001, 0x00000068,
0x00020001, 0x000000a0, 0x0000000a, 0x00020001, 0x000000a1,
0x0000001a, 0x00040001, 0x00020001, 0x000000a2, 0x0000002a,
0x00020001, 0x00000095, 0x00000059, 0x001a0001, 0x000e0001,
0x00060001, 0x00020001, 0x000000a3, 0x00020001, 0x0000003a,
0x00000087, 0x00040001, 0x00020001, 0x00000078, 0x000000a4,
0x00020001, 0x0000004a, 0x00000096, 0x00060001, 0x00040001,
0x00020001, 0x00000069, 0x000000b0, 0x000000b1, 0x00040001,
0x00020001, 0x0000001b, 0x000000a5, 0x000000b2, 0x000e0001,
0x00080001, 0x00040001, 0x00020001, 0x0000005a, 0x0000002b,
0x00020001, 0x00000088, 0x00000097, 0x00020001, 0x000000b3,
0x00020001, 0x00000079, 0x0000003b, 0x00080001, 0x00040001,
0x00020001, 0x0000006a, 0x000000b4, 0x00020001, 0x0000004b,
0x000000c1, 0x00040001, 0x00020001, 0x00000098, 0x00000089,
0x00020001, 0x0000001c, 0x000000b5, 0x00500001, 0x00220001,
0x00100001, 0x00060001, 0x00040001, 0x00020001, 0x0000005b,
0x0000002c, 0x000000c2, 0x00060001, 0x00040001, 0x00020001,
0x0000000b, 0x000000c0, 0x000000a6, 0x00020001, 0x000000a7,
0x0000007a, 0x000a0001, 0x00040001, 0x00020001, 0x000000c3,
0x0000003c, 0x00040001, 0x00020001, 0x0000000c, 0x00000099,
0x000000b6, 0x00040001, 0x00020001, 0x0000006b, 0x000000c4,
0x00020001, 0x0000004c, 0x000000a8, 0x00140001, 0x000a0001,
0x00040001, 0x00020001, 0x0000008a, 0x000000c5, 0x00040001,
0x00020001, 0x000000d0, 0x0000005c, 0x000000d1, 0x00040001,
0x00020001, 0x000000b7, 0x0000007b, 0x00020001, 0x0000001d,
0x00020001, 0x0000000d, 0x0000002d, 0x000c0001, 0x00040001,
0x00020001, 0x000000d2, 0x000000d3, 0x00040001, 0x00020001,
0x0000003d, 0x000000c6, 0x00020001, 0x0000006c, 0x000000a9,
0x00060001, 0x00040001, 0x00020001, 0x0000009a, 0x000000b8,
0x000000d4, 0x00040001, 0x00020001, 0x0000008b, 0x0000004d,
0x00020001, 0x000000c7, 0x0000007c, 0x00440001, 0x00220001,
0x00120001, 0x000a0001, 0x00040001, 0x00020001, 0x000000d5,
0x0000005d, 0x00040001, 0x00020001, 0x000000e0, 0x0000000e,
0x000000e1, 0x00040001, 0x00020001, 0x0000001e, 0x000000e2,
0x00020001, 0x000000aa, 0x0000002e, 0x00080001, 0x00040001,
0x00020001, 0x000000b9, 0x0000009b, 0x00020001, 0x000000e3,
0x000000d6, 0x00040001, 0x00020001, 0x0000006d, 0x0000003e,
0x00020001, 0x000000c8, 0x0000008c, 0x00100001, 0x00080001,
0x00040001, 0x00020001, 0x000000e4, 0x0000004e, 0x00020001,
0x000000d7, 0x0000007d, 0x00040001, 0x00020001, 0x000000e5,
0x000000ba, 0x00020001, 0x000000ab, 0x0000005e, 0x00080001,
0x00040001, 0x00020001, 0x000000c9, 0x0000009c, 0x00020001,
0x000000f1, 0x0000001f, 0x00060001, 0x00040001, 0x00020001,
0x000000f0, 0x0000006e, 0x000000f2, 0x00020001, 0x0000002f,
0x000000e6, 0x00260001, 0x00120001, 0x00080001, 0x00040001,
0x00020001, 0x000000d8, 0x000000f3, 0x00020001, 0x0000003f,
0x000000f4, 0x00060001, 0x00020001, 0x0000004f, 0x00020001,
0x0000008d, 0x000000d9, 0x00020001, 0x000000bb, 0x000000ca,
0x00080001, 0x00040001, 0x00020001, 0x000000ac, 0x000000e7,
0x00020001, 0x0000007e, 0x000000f5, 0x00080001, 0x00040001,
0x00020001, 0x0000009d, 0x0000005f, 0x00020001, 0x000000e8,
0x0000008e, 0x00020001, 0x000000f6, 0x000000cb, 0x00220001,
0x00120001, 0x000a0001, 0x00060001, 0x00040001, 0x00020001,
0x0000000f, 0x000000ae, 0x0000006f, 0x00020001, 0x000000bc,
0x000000da, 0x00040001, 0x00020001, 0x000000ad, 0x000000f7,
0x00020001, 0x0000007f, 0x000000e9, 0x00080001, 0x00040001,
0x00020001, 0x0000009e, 0x000000cc, 0x00020001, 0x000000f8,
0x0000008f, 0x00040001, 0x00020001, 0x000000db, 0x000000bd,
0x00020001, 0x000000ea, 0x000000f9, 0x00100001, 0x00080001,
0x00040001, 0x00020001, 0x0000009f, 0x000000dc, 0x00020001,
0x000000cd, 0x000000eb, 0x00040001, 0x00020001, 0x000000be,
0x000000fa, 0x00020001, 0x000000af, 0x000000dd, 0x000e0001,
0x00060001, 0x00040001, 0x00020001, 0x000000ec, 0x000000ce,
0x000000fb, 0x00040001, 0x00020001, 0x000000bf, 0x000000ed,
0x00020001, 0x000000de, 0x000000fc, 0x00060001, 0x00040001,
0x00020001, 0x000000cf, 0x000000fd, 0x000000ee, 0x00040001,
0x00020001, 0x000000df, 0x000000fe, 0x00020001, 0x000000ef,
0x000000ff,
};
static unsigned long g_huffman_table_16[511] = {
0x00020001, 0x00000000, 0x00060001, 0x00020001, 0x00000010,
0x00020001, 0x00000001, 0x00000011, 0x002a0001, 0x00080001,
0x00040001, 0x00020001, 0x00000020, 0x00000002, 0x00020001,
0x00000021, 0x00000012, 0x000a0001, 0x00060001, 0x00020001,
0x00000022, 0x00020001, 0x00000030, 0x00000003, 0x00020001,
0x00000031, 0x00000013, 0x000a0001, 0x00040001, 0x00020001,
0x00000032, 0x00000023, 0x00040001, 0x00020001, 0x00000040,
0x00000004, 0x00000041, 0x00060001, 0x00020001, 0x00000014,
0x00020001, 0x00000033, 0x00000042, 0x00040001, 0x00020001,
0x00000024, 0x00000050, 0x00020001, 0x00000043, 0x00000034,
0x008a0001, 0x00280001, 0x00100001, 0x00060001, 0x00040001,
0x00020001, 0x00000005, 0x00000015, 0x00000051, 0x00040001,
0x00020001, 0x00000052, 0x00000025, 0x00040001, 0x00020001,
0x00000044, 0x00000035, 0x00000053, 0x000a0001, 0x00060001,
0x00040001, 0x00020001, 0x00000060, 0x00000006, 0x00000061,
0x00020001, 0x00000016, 0x00000062, 0x00080001, 0x00040001,
0x00020001, 0x00000026, 0x00000054, 0x00020001, 0x00000045,
0x00000063, 0x00040001, 0x00020001, 0x00000036, 0x00000070,
0x00000071, 0x00280001, 0x00120001, 0x00080001, 0x00020001,
0x00000017, 0x00020001, 0x00000007, 0x00020001, 0x00000055,
0x00000064, 0x00040001, 0x00020001, 0x00000072, 0x00000027,
0x00040001, 0x00020001, 0x00000046, 0x00000065, 0x00000073,
0x000a0001, 0x00060001, 0x00020001, 0x00000037, 0x00020001,
0x00000056, 0x00000008, 0x00020001, 0x00000080, 0x00000081,
0x00060001, 0x00020001, 0x00000018, 0x00020001, 0x00000074,
0x00000047, 0x00020001, 0x00000082, 0x00020001, 0x00000028,
0x00000066, 0x00180001, 0x000e0001, 0x00080001, 0x00040001,
0x00020001, 0x00000083, 0x00000038, 0x00020001, 0x00000075,
0x00000084, 0x00040001, 0x00020001, 0x00000048, 0x00000090,
0x00000091, 0x00060001, 0x00020001, 0x00000019, 0x00020001,
0x00000009, 0x00000076, 0x00020001, 0x00000092, 0x00000029,
0x000e0001, 0x00080001, 0x00040001, 0x00020001, 0x00000085,
0x00000058, 0x00020001, 0x00000093, 0x00000039, 0x00040001,
0x00020001, 0x000000a0, 0x0000000a, 0x0000001a, 0x00080001,
0x00020001, 0x000000a2, 0x00020001, 0x00000067, 0x00020001,
0x00000057, 0x00000049, 0x00060001, 0x00020001, 0x00000094,
0x00020001, 0x00000077, 0x00000086, 0x00020001, 0x000000a1,
0x00020001, 0x00000068, 0x00000095, 0x00dc0001, 0x007e0001,
0x00320001, 0x001a0001, 0x000c0001, 0x00060001, 0x00020001,
0x0000002a, 0x00020001, 0x00000059, 0x0000003a, 0x00020001,
0x000000a3, 0x00020001, 0x00000087, 0x00000078, 0x00080001,
0x00040001, 0x00020001, 0x000000a4, 0x0000004a, 0x00020001,
0x00000096, 0x00000069, 0x00040001, 0x00020001, 0x000000b0,
0x0000000b, 0x000000b1, 0x000a0001, 0x00040001, 0x00020001,
0x0000001b, 0x000000b2, 0x00020001, 0x0000002b, 0x00020001,
0x000000a5, 0x0000005a, 0x00060001, 0x00020001, 0x000000b3,
0x00020001, 0x000000a6, 0x0000006a, 0x00040001, 0x00020001,
0x000000b4, 0x0000004b, 0x00020001, 0x0000000c, 0x000000c1,
0x001e0001, 0x000e0001, 0x00060001, 0x00040001, 0x00020001,
0x000000b5, 0x000000c2, 0x0000002c, 0x00040001, 0x00020001,
0x000000a7, 0x000000c3, 0x00020001, 0x0000006b, 0x000000c4,
0x00080001, 0x00020001, 0x0000001d, 0x00040001, 0x00020001,
0x00000088, 0x00000097, 0x0000003b, 0x00040001, 0x00020001,
0x000000d1, 0x000000d2, 0x00020001, 0x0000002d, 0x000000d3,
0x00120001, 0x00060001, 0x00040001, 0x00020001, 0x0000001e,
0x0000002e, 0x000000e2, 0x00060001, 0x00040001, 0x00020001,
0x00000079, 0x00000098, 0x000000c0, 0x00020001, 0x0000001c,
0x00020001, 0x00000089, 0x0000005b, 0x000e0001, 0x00060001,
0x00020001, 0x0000003c, 0x00020001, 0x0000007a, 0x000000b6,
0x00040001, 0x00020001, 0x0000004c, 0x00000099, 0x00020001,
0x000000a8, 0x0000008a, 0x00060001, 0x00020001, 0x0000000d,
0x00020001, 0x000000c5, 0x0000005c, 0x00040001, 0x00020001,
0x0000003d, 0x000000c6, 0x00020001, 0x0000006c, 0x0000009a,
0x00580001, 0x00560001, 0x00240001, 0x00100001, 0x00080001,
0x00040001, 0x00020001, 0x0000008b, 0x0000004d, 0x00020001,
0x000000c7, 0x0000007c, 0x00040001, 0x00020001, 0x000000d5,
0x0000005d, 0x00020001, 0x000000e0, 0x0000000e, 0x00080001,
0x00020001, 0x000000e3, 0x00040001, 0x00020001, 0x000000d0,
0x000000b7, 0x0000007b, 0x00060001, 0x00040001, 0x00020001,
0x000000a9, 0x000000b8, 0x000000d4, 0x00020001, 0x000000e1,
0x00020001, 0x000000aa, 0x000000b9, 0x00180001, 0x000a0001,
0x00060001, 0x00040001, 0x00020001, 0x0000009b, 0x000000d6,
0x0000006d, 0x00020001, 0x0000003e, 0x000000c8, 0x00060001,
0x00040001, 0x00020001, 0x0000008c, 0x000000e4, 0x0000004e,
0x00040001, 0x00020001, 0x000000d7, 0x000000e5, 0x00020001,
0x000000ba, 0x000000ab, 0x000c0001, 0x00040001, 0x00020001,
0x0000009c, 0x000000e6, 0x00040001, 0x00020001, 0x0000006e,
0x000000d8, 0x00020001, 0x0000008d, 0x000000bb, 0x00080001,
0x00040001, 0x00020001, 0x000000e7, 0x0000009d, 0x00020001,
0x000000e8, 0x0000008e, 0x00040001, 0x00020001, 0x000000cb,
0x000000bc, 0x0000009e, 0x000000f1, 0x00020001, 0x0000001f,
0x00020001, 0x0000000f, 0x0000002f, 0x00420001, 0x00380001,
0x00020001, 0x000000f2, 0x00340001, 0x00320001, 0x00140001,
0x00080001, 0x00020001, 0x000000bd, 0x00020001, 0x0000005e,
0x00020001, 0x0000007d, 0x000000c9, 0x00060001, 0x00020001,
0x000000ca, 0x00020001, 0x000000ac, 0x0000007e, 0x00040001,
0x00020001, 0x000000da, 0x000000ad, 0x000000cc, 0x000a0001,
0x00060001, 0x00020001, 0x000000ae, 0x00020001, 0x000000db,
0x000000dc, 0x00020001, 0x000000cd, 0x000000be, 0x00060001,
0x00040001, 0x00020001, 0x000000eb, 0x000000ed, 0x000000ee,
0x00060001, 0x00040001, 0x00020001, 0x000000d9, 0x000000ea,
0x000000e9, 0x00020001, 0x000000de, 0x00040001, 0x00020001,
0x000000dd, 0x000000ec, 0x000000ce, 0x0000003f, 0x000000f0,
0x00040001, 0x00020001, 0x000000f3, 0x000000f4, 0x00020001,
0x0000004f, 0x00020001, 0x000000f5, 0x0000005f, 0x000a0001,
0x00020001, 0x000000ff, 0x00040001, 0x00020001, 0x000000f6,
0x0000006f, 0x00020001, 0x000000f7, 0x0000007f, 0x000c0001,
0x00060001, 0x00020001, 0x0000008f, 0x00020001, 0x000000f8,
0x000000f9, 0x00040001, 0x00020001, 0x0000009f, 0x000000fa,
0x000000af, 0x00080001, 0x00040001, 0x00020001, 0x000000fb,
0x000000bf, 0x00020001, 0x000000fc, 0x000000cf, 0x00040001,
0x00020001, 0x000000fd, 0x000000df, 0x00020001, 0x000000fe,
0x000000ef,
};
static unsigned long g_huffman_table_24[512] = {
0x003c0001, 0x00080001, 0x00040001, 0x00020001, 0x00000000,
0x00000010, 0x00020001, 0x00000001, 0x00000011, 0x000e0001,
0x00060001, 0x00040001, 0x00020001, 0x00000020, 0x00000002,
0x00000021, 0x00020001, 0x00000012, 0x00020001, 0x00000022,
0x00020001, 0x00000030, 0x00000003, 0x000e0001, 0x00040001,
0x00020001, 0x00000031, 0x00000013, 0x00040001, 0x00020001,
0x00000032, 0x00000023, 0x00040001, 0x00020001, 0x00000040,
0x00000004, 0x00000041, 0x00080001, 0x00040001, 0x00020001,
0x00000014, 0x00000033, 0x00020001, 0x00000042, 0x00000024,
0x00060001, 0x00040001, 0x00020001, 0x00000043, 0x00000034,
0x00000051, 0x00060001, 0x00040001, 0x00020001, 0x00000050,
0x00000005, 0x00000015, 0x00020001, 0x00000052, 0x00000025,
0x00fa0001, 0x00620001, 0x00220001, 0x00120001, 0x000a0001,
0x00040001, 0x00020001, 0x00000044, 0x00000053, 0x00020001,
0x00000035, 0x00020001, 0x00000060, 0x00000006, 0x00040001,
0x00020001, 0x00000061, 0x00000016, 0x00020001, 0x00000062,
0x00000026, 0x00080001, 0x00040001, 0x00020001, 0x00000054,
0x00000045, 0x00020001, 0x00000063, 0x00000036, 0x00040001,
0x00020001, 0x00000071, 0x00000055, 0x00020001, 0x00000064,
0x00000046, 0x00200001, 0x000e0001, 0x00060001, 0x00020001,
0x00000072, 0x00020001, 0x00000027, 0x00000037, 0x00020001,
0x00000073, 0x00040001, 0x00020001, 0x00000070, 0x00000007,
0x00000017, 0x000a0001, 0x00040001, 0x00020001, 0x00000065,
0x00000056, 0x00040001, 0x00020001, 0x00000080, 0x00000008,
0x00000081, 0x00040001, 0x00020001, 0x00000074, 0x00000047,
0x00020001, 0x00000018, 0x00000082, 0x00100001, 0x00080001,
0x00040001, 0x00020001, 0x00000028, 0x00000066, 0x00020001,
0x00000083, 0x00000038, 0x00040001, 0x00020001, 0x00000075,
0x00000057, 0x00020001, 0x00000084, 0x00000048, 0x00080001,
0x00040001, 0x00020001, 0x00000091, 0x00000019, 0x00020001,
0x00000092, 0x00000076, 0x00040001, 0x00020001, 0x00000067,
0x00000029, 0x00020001, 0x00000085, 0x00000058, 0x005c0001,
0x00220001, 0x00100001, 0x00080001, 0x00040001, 0x00020001,
0x00000093, 0x00000039, 0x00020001, 0x00000094, 0x00000049,
0x00040001, 0x00020001, 0x00000077, 0x00000086, 0x00020001,
0x00000068, 0x000000a1, 0x00080001, 0x00040001, 0x00020001,
0x000000a2, 0x0000002a, 0x00020001, 0x00000095, 0x00000059,
0x00040001, 0x00020001, 0x000000a3, 0x0000003a, 0x00020001,
0x00000087, 0x00020001, 0x00000078, 0x0000004a, 0x00160001,
0x000c0001, 0x00040001, 0x00020001, 0x000000a4, 0x00000096,
0x00040001, 0x00020001, 0x00000069, 0x000000b1, 0x00020001,
0x0000001b, 0x000000a5, 0x00060001, 0x00020001, 0x000000b2,
0x00020001, 0x0000005a, 0x0000002b, 0x00020001, 0x00000088,
0x000000b3, 0x00100001, 0x000a0001, 0x00060001, 0x00020001,
0x00000090, 0x00020001, 0x00000009, 0x000000a0, 0x00020001,
0x00000097, 0x00000079, 0x00040001, 0x00020001, 0x000000a6,
0x0000006a, 0x000000b4, 0x000c0001, 0x00060001, 0x00020001,
0x0000001a, 0x00020001, 0x0000000a, 0x000000b0, 0x00020001,
0x0000003b, 0x00020001, 0x0000000b, 0x000000c0, 0x00040001,
0x00020001, 0x0000004b, 0x000000c1, 0x00020001, 0x00000098,
0x00000089, 0x00430001, 0x00220001, 0x00100001, 0x00080001,
0x00040001, 0x00020001, 0x0000001c, 0x000000b5, 0x00020001,
0x0000005b, 0x000000c2, 0x00040001, 0x00020001, 0x0000002c,
0x000000a7, 0x00020001, 0x0000007a, 0x000000c3, 0x000a0001,
0x00060001, 0x00020001, 0x0000003c, 0x00020001, 0x0000000c,
0x000000d0, 0x00020001, 0x000000b6, 0x0000006b, 0x00040001,
0x00020001, 0x000000c4, 0x0000004c, 0x00020001, 0x00000099,
0x000000a8, 0x00100001, 0x00080001, 0x00040001, 0x00020001,
0x0000008a, 0x000000c5, 0x00020001, 0x0000005c, 0x000000d1,
0x00040001, 0x00020001, 0x000000b7, 0x0000007b, 0x00020001,
0x0000001d, 0x000000d2, 0x00090001, 0x00040001, 0x00020001,
0x0000002d, 0x000000d3, 0x00020001, 0x0000003d, 0x000000c6,
0x005500fa, 0x00040001, 0x00020001, 0x0000006c, 0x000000a9,
0x00020001, 0x0000009a, 0x000000d4, 0x00200001, 0x00100001,
0x00080001, 0x00040001, 0x00020001, 0x000000b8, 0x0000008b,
0x00020001, 0x0000004d, 0x000000c7, 0x00040001, 0x00020001,
0x0000007c, 0x000000d5, 0x00020001, 0x0000005d, 0x000000e1,
0x00080001, 0x00040001, 0x00020001, 0x0000001e, 0x000000e2,
0x00020001, 0x000000aa, 0x000000b9, 0x00040001, 0x00020001,
0x0000009b, 0x000000e3, 0x00020001, 0x000000d6, 0x0000006d,
0x00140001, 0x000a0001, 0x00060001, 0x00020001, 0x0000003e,
0x00020001, 0x0000002e, 0x0000004e, 0x00020001, 0x000000c8,
0x0000008c, 0x00040001, 0x00020001, 0x000000e4, 0x000000d7,
0x00040001, 0x00020001, 0x0000007d, 0x000000ab, 0x000000e5,
0x000a0001, 0x00040001, 0x00020001, 0x000000ba, 0x0000005e,
0x00020001, 0x000000c9, 0x00020001, 0x0000009c, 0x0000006e,
0x00080001, 0x00020001, 0x000000e6, 0x00020001, 0x0000000d,
0x00020001, 0x000000e0, 0x0000000e, 0x00040001, 0x00020001,
0x000000d8, 0x0000008d, 0x00020001, 0x000000bb, 0x000000ca,
0x004a0001, 0x00020001, 0x000000ff, 0x00400001, 0x003a0001,
0x00200001, 0x00100001, 0x00080001, 0x00040001, 0x00020001,
0x000000ac, 0x000000e7, 0x00020001, 0x0000007e, 0x000000d9,
0x00040001, 0x00020001, 0x0000009d, 0x000000e8, 0x00020001,
0x0000008e, 0x000000cb, 0x00080001, 0x00040001, 0x00020001,
0x000000bc, 0x000000da, 0x00020001, 0x000000ad, 0x000000e9,
0x00040001, 0x00020001, 0x0000009e, 0x000000cc, 0x00020001,
0x000000db, 0x000000bd, 0x00100001, 0x00080001, 0x00040001,
0x00020001, 0x000000ea, 0x000000ae, 0x00020001, 0x000000dc,
0x000000cd, 0x00040001, 0x00020001, 0x000000eb, 0x000000be,
0x00020001, 0x000000dd, 0x000000ec, 0x00080001, 0x00040001,
0x00020001, 0x000000ce, 0x000000ed, 0x00020001, 0x000000de,
0x000000ee, 0x0000000f, 0x00040001, 0x00020001, 0x000000f0,
0x0000001f, 0x000000f1, 0x00040001, 0x00020001, 0x000000f2,
0x0000002f, 0x00020001, 0x000000f3, 0x0000003f, 0x00120001,
0x00080001, 0x00040001, 0x00020001, 0x000000f4, 0x0000004f,
0x00020001, 0x000000f5, 0x0000005f, 0x00040001, 0x00020001,
0x000000f6, 0x0000006f, 0x00020001, 0x000000f7, 0x00020001,
0x0000007f, 0x0000008f, 0x000a0001, 0x00040001, 0x00020001,
0x000000f8, 0x000000f9, 0x00040001, 0x00020001, 0x0000009f,
0x000000af, 0x000000fa, 0x00080001, 0x00040001, 0x00020001,
0x000000fb, 0x000000bf, 0x00020001, 0x000000fc, 0x000000cf,
0x00040001, 0x00020001, 0x000000fd, 0x000000df, 0x00020001,
0x000000fe, 0x000000ef,
};
static unsigned long g_huffman_table_32[31] = {
0x00020001, 0x00000000, 0x00080001, 0x00040001, 0x00020001,
0x00000008, 0x00000004, 0x00020001, 0x00000001, 0x00000002,
0x00080001, 0x00040001, 0x00020001, 0x0000000c, 0x0000000a,
0x00020001, 0x00000003, 0x00000006, 0x00060001, 0x00020001,
0x00000009, 0x00020001, 0x00000005, 0x00000007, 0x00040001,
0x00020001, 0x0000000e, 0x0000000d, 0x00020001, 0x0000000f,
0x0000000b,
};
static unsigned long g_huffman_table_33[31] = {
0x00100001, 0x00080001, 0x00040001, 0x00020001, 0x00000000,
0x00000001, 0x00020001, 0x00000002, 0x00000003, 0x00040001,
0x00020001, 0x00000004, 0x00000005, 0x00020001, 0x00000006,
0x00000007, 0x00080001, 0x00040001, 0x00020001, 0x00000008,
0x00000009, 0x00020001, 0x0000000a, 0x0000000b, 0x00040001,
0x00020001, 0x0000000c, 0x0000000d, 0x00020001, 0x0000000e,
0x0000000f,
};
typedef struct _HUFFMAN_
{
unsigned long * TableData;
unsigned long TreeLen;
unsigned long linbits;
} HuffmanData;
static HuffmanData g_huffman_main [34] =
{
{ 0 , 0, 0 }, /* Table 0 */
{ g_huffman_table_1 , 7, 0 }, /* Table 1 */
{ g_huffman_table_2 , 17, 0 }, /* Table 2 */
{ g_huffman_table_3 , 17, 0 }, /* Table 3 */
{ 0 , 0, 0 }, /* Table 4 */
{ g_huffman_table_5 , 31, 0 }, /* Table 5 */
{ g_huffman_table_6 , 31, 0 }, /* Table 6 */
{ g_huffman_table_7 , 71, 0 }, /* Table 7 */
{ g_huffman_table_8 , 71, 0 }, /* Table 8 */
{ g_huffman_table_9 , 71, 0 }, /* Table 9 */
{ g_huffman_table_10, 127, 0 }, /* Table 10 */
{ g_huffman_table_11, 127, 0 }, /* Table 11 */
{ g_huffman_table_12, 127, 0 }, /* Table 12 */
{ g_huffman_table_13, 511, 0 }, /* Table 13 */
{ 0 , 0, 0 }, /* Table 14 */
{ g_huffman_table_15, 511, 0 }, /* Table 15 */
{ g_huffman_table_16, 511, 1 }, /* Table 16 */
{ g_huffman_table_16, 511, 2 }, /* Table 17 */
{ g_huffman_table_16, 511, 3 }, /* Table 18 */
{ g_huffman_table_16, 511, 4 }, /* Table 19 */
{ g_huffman_table_16, 511, 6 }, /* Table 20 */
{ g_huffman_table_16, 511, 8 }, /* Table 21 */
{ g_huffman_table_16, 511, 10 }, /* Table 22 */
{ g_huffman_table_16, 511, 13 }, /* Table 23 */
{ g_huffman_table_24, 512, 4 }, /* Table 24 */
{ g_huffman_table_24, 512, 5 }, /* Table 25 */
{ g_huffman_table_24, 512, 6 }, /* Table 26 */
{ g_huffman_table_24, 512, 7 }, /* Table 27 */
{ g_huffman_table_24, 512, 8 }, /* Table 28 */
{ g_huffman_table_24, 512, 9 }, /* Table 29 */
{ g_huffman_table_24, 512, 11 }, /* Table 30 */
{ g_huffman_table_24, 512, 13 }, /* Table 31 */
{ g_huffman_table_32, 31, 0 }, /* Table 32 */
{ g_huffman_table_33, 31, 0 }, /* Table 33 */
};
const CLayer3Decoder::SBI CLayer3Decoder::sfBandIndex[3][3] =
{
{ // MPEG1
{ // 44.4 Khz
{0, 4, 8, 12, 16, 20, 24, 30, 36, 44, 52, 62, 74, 90, 110, 134, 162, 196, 238, 288, 342, 418, 576},
{0, 4, 8, 12, 16, 22, 30, 40, 52, 66, 84, 106, 136, 192 }
},
{ // 48 Khz
{0, 4, 8, 12, 16, 20, 24, 30, 36, 42, 50, 60, 72, 88, 106, 128, 156, 190, 230, 276, 330, 384, 576 },
{0, 4, 8, 12, 16, 22, 28, 38, 50, 64, 80, 100, 126, 192 }
},
{ // 32Khz
{0, 4, 8, 12, 16, 20, 24, 30, 36, 44, 54, 66, 82, 102, 126, 156, 194, 240, 296, 364, 448, 550, 576 },
{0, 4, 8, 12, 16, 22, 30, 42, 58, 78, 104, 138, 180, 192}
}
},
{ // MPEG2
{ // 22.5khz
{0, 6, 12, 18, 24, 30, 36, 44, 54, 66, 80, 96, 116, 140, 168, 200, 238, 284, 336, 396, 464, 522, 576},
{0, 4, 8, 12, 18, 24, 32, 42, 56, 74, 100, 132, 174, 192}
},
{ // 24Khz
{0, 6, 12, 18, 24, 30, 36, 44, 54, 66, 80, 96, 114, 136, 162, 194, 232, 278, 332, 394, 464, 540, 576},
{0, 4, 8, 12, 18, 26, 36, 48, 62, 80, 104, 136, 180, 192}
},
{ // 16khz
{0, 6, 12, 18, 24, 30, 36, 44, 54, 66, 80, 96, 116, 140, 168, 200, 238, 284, 336, 396, 464, 522, 576},
{0, 4, 8, 12, 18, 26, 36, 48, 62, 80, 104, 134, 174, 192}
},
},
{ // MPEG2.5
{ // 11.25Khz
{0, 6, 12, 18, 24, 30, 36, 44, 54, 66, 80, 96, 116, 140, 168, 200, 238, 284, 336, 396, 464, 522, 576},
{0, 4, 8, 12, 18, 26, 36, 48, 62, 80, 104, 134, 174, 192},
},
{ // 12Khz
{0, 6, 12, 18, 24, 30, 36, 44, 54, 66, 80, 96, 116, 140, 168, 200, 238, 284, 336, 396, 464, 522, 576},
{0, 4, 8, 12, 18, 26, 36, 48, 62, 80, 104, 134, 174, 192},
},
{ // 8Khz
{0, 12, 24, 36, 48, 60, 72, 88, 108, 132, 160, 192, 232, 280, 336, 400, 476, 566, 568, 570, 572, 574, 576},
{0, 8, 16, 24, 36, 52, 72, 96, 124, 160, 162, 164, 166, 192},
},
}
};
const float CLayer3Decoder::ShortTwiddles[] =
{
0.866025403f, 0.500000000f, 1.931851653f,
0.707106781f, 0.517638090f, 0.504314480f,
0.541196100f, 0.630236207f, 0.821339815f,
1.306562965f, 3.830648788f, 0.793353340f,
0.608761429f, 0.923879532f, 0.382683432f,
0.991444861f, 0.130526192f, 0.382683432f,
0.608761429f, 0.793353340f, 0.923879532f,
0.991444861f, 0.130526192f
};
const float CLayer3Decoder::NormalTwiddles[] =
{
5.736856623f, 1.931851653f, 1.183100792f,
0.871723397f, 0.707106781f, 0.610387294f,
0.551688959f, 0.517638090f, 0.501909918f,
-0.500476342f, -0.504314480f, -0.512139757f,
-0.524264562f, -0.541196100f, -0.563690973f,
-0.592844523f, -0.630236207f, -0.678170852f,
-0.740093616f, -0.821339815f, -0.930579498f,
-1.082840285f, -1.306562965f, -1.662754762f,
-2.310113158f, -3.830648788f, -11.46279281f
};
CLayer3Decoder::CLayer3Decoder()
{
int i;
float ci[8] = { -0.6f, -0.535f, -0.33f, -0.185f, -0.095f, -0.041f, -0.0142f, -0.0037f };
for (i = 0; i < 8; i++)
{
Cs[i] = 1.0f / (float)sqrt(1.0 + ci[i]*ci[i]);
Ca[i] = ci[i] / (float)sqrt(1.0 + ci[i]*ci[i]);
}
for(i = 0; i < 64; i++)
{
PowerTableMinus2[i] = (float)pow(2.0, -2.0 * i);
PowerTableMinus05[i] = (float)pow(2.0, -0.5 * i);
}
for(i = 0; i < 256; i++)
GainTable[i] = (float)pow(2.0 , (0.25 * (i - 210.0)));
// table for the MPEG1 intensity stereo position
// 7 == INVALID_POS so....
for(i=0; i<16; i++)
{
TanPi12Table[i] = (float)tan(i * PI/12);
}
// magic for the IMDCT stuff
int odd_i, two_odd_i, four_odd_i, eight_odd_i;
int j = 0;
for(i = 0; i < 9; i++)
{
odd_i = (i << 1) + 1;
two_odd_i = odd_i << 1;
four_odd_i = odd_i << 2;
IMDCT9x8Table[j++] = (float)cos(PI18 * odd_i);
IMDCT9x8Table[j++] = (float)cos(PI18 * two_odd_i);
eight_odd_i = two_odd_i << 2;
IMDCT9x8Table[j++] = (float)cos(PI18 * (four_odd_i - odd_i));
IMDCT9x8Table[j++] = (float)cos(PI18 * four_odd_i);
IMDCT9x8Table[j++] = (float)cos(PI18 * (four_odd_i + odd_i));
IMDCT9x8Table[j++] = (float)cos(PI18 * (four_odd_i + two_odd_i));
IMDCT9x8Table[j++] = (float)cos(PI18 * (eight_odd_i - odd_i));
IMDCT9x8Table[j++] = (float)cos(PI18 * eight_odd_i);
}
for(int ch=0;ch<2;ch++)
for(int j=0; j<576; j++)
prevblck[ch][j] = 0.0f;
/* block_type 0 (normal window) */
for(i = 0; i < 36; i++)
IMDCTwin[0][i] = (float)sin(PI36 * (i + 0.5));
/* block_type 1 (start block) */
for(i = 0; i < 18; i++)
IMDCTwin[1][i] = (float)sin(PI36 * (i + 0.5));
for(i = 18; i < 24; i++)
IMDCTwin[1][i] = 1.0f;
for(i = 24; i < 30; i++)
IMDCTwin[1][i] = (float)sin(PI12 * (i - 18 + 0.5));
for(i = 30; i < 36; i++)
IMDCTwin[1][i] = 0.0f;
/* block_type 2 (short block) */
for(i = 0; i < 12; i++)
IMDCTwin[2][i] = (float)sin(PI12 * (i + 0.5));
for(i = 12; i < 36; i++)
IMDCTwin[2][i] = 0.0f;
/* block_type 3 (stop block) */
for(i = 0; i < 6; i++)
IMDCTwin[3][i] = 0.0f;
for(i = 6; i < 12; i++)
IMDCTwin[3][i] = (float)sin(PI12 * (i - 6 + 0.5));
for(i = 12; i < 18; i++)
IMDCTwin[3][i] = 1.0f;
for(i = 18; i < 36; i++)
IMDCTwin[3][i] = (float)sin(PI36 * (i + 0.5));
}
CLayer3Decoder::~CLayer3Decoder()
{
}
void CLayer3Decoder::DecodeScalefactors(unsigned long ch, unsigned long gr)
{
const unsigned int slentab1[16] = {0, 0, 0, 0, 3, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4};
const unsigned int slentab2[16] = {0, 1, 2, 3, 0, 1, 2, 3, 1, 2, 3, 1, 2, 3, 2, 3};
int sfb, window;
for(sfb=0; sfb<21; sfb++)
{
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] = 0;
}
for(sfb=0; sfb<13; sfb++)
{
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][0] = 0;
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][1] = 0;
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][2] = 0;
}
if(m_MpegVer == MPEG1)
{
unsigned int slen1 = slentab1[m_fr->m_SI.grinf[gr][ch].ScalefacCompress];
unsigned int slen2 = slentab2[m_fr->m_SI.grinf[gr][ch].ScalefacCompress];
if( (m_fr->m_SI.grinf[gr][ch].WindowSwitchingFlag == 1) && (m_fr->m_SI.grinf[gr][ch].BlockType == 2))
{
if(m_fr->m_SI.grinf[gr][ch].MixedBlockFlag)
{
// this is the long block
for (sfb = 0; sfb < 8; sfb++)
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] = br.GetBits(slen1);
for (sfb = 3; sfb < 6; sfb++)
for (window=0; window<3; window++)
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][window] = br.GetBits(slen1);
for (sfb = 6; sfb < 12; sfb++)
for (window=0; window<3; window++)
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][window] = br.GetBits(slen2);
for (sfb=12,window=0; window<3; window++)
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[12][window] = 0;
}
else
{ // SHORT
// this is a short block...
for(sfb=0; sfb<6; sfb++)
{
for(window=0; window<3; window++)
{
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][window] = br.GetBits(slen1);
}
}
for(sfb=6; sfb<12; sfb++)
{
for(window=0; window<3; window++)
{
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][window] = br.GetBits(slen2);
}
}
for(window=0; window<3; window++)
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[12][window] = 0;
}
}
else
{
for(sfb=0; sfb<6; sfb++)
{
if((m_fr->m_SI.ScfSi[ch][0] == 0) || (gr == 0))
{
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] = br.GetBits(slen1);
}
else
m_fr->m_SI.grinf[1][ch].Scalefac_Long[sfb] = m_fr->m_SI.grinf[0][ch].Scalefac_Long[sfb];
}
for(sfb=6; sfb<11; sfb++)
{
if((m_fr->m_SI.ScfSi[ch][1] == 0) || (gr == 0))
{
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] = br.GetBits(slen1);
}
else
m_fr->m_SI.grinf[1][ch].Scalefac_Long[sfb] = m_fr->m_SI.grinf[0][ch].Scalefac_Long[sfb];
}
for(sfb=11; sfb<16; sfb++)
{
if((m_fr->m_SI.ScfSi[ch][2] == 0) || (gr == 0))
{
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] = br.GetBits(slen2);
}
else
m_fr->m_SI.grinf[1][ch].Scalefac_Long[sfb] = m_fr->m_SI.grinf[0][ch].Scalefac_Long[sfb];
}
for(sfb=16; sfb<21; sfb++)
{
if((m_fr->m_SI.ScfSi[ch][3] == 0) || (gr == 0))
{
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] = br.GetBits(slen2);
}
else
m_fr->m_SI.grinf[1][ch].Scalefac_Long[sfb] = m_fr->m_SI.grinf[0][ch].Scalefac_Long[sfb];
}
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[21] = 0;
}
}
else // MPEG 2
{
int nfsbtable [2][3][3][4] =
{
{
{
{6, 5, 5, 5},
{9, 9, 9, 9},
{6, 9, 9, 9}
},
{
{6, 5, 7, 3},
{9, 9, 12, 6},
{6, 9, 12, 6}
},
{
{11, 10, 0, 0},
{18, 18, 0, 0},
{15, 18, 0, 0}
},
},
{
{
{ 7, 7, 7, 0},
{12, 12, 12, 0},
{ 6, 15, 12, 0}
},
{
{ 6, 6, 6, 3},
{12, 9, 9, 6},
{ 6, 12, 9, 6}
},
{
{ 8, 8, 5, 0},
{15, 12, 9, 0},
{ 6, 18, 9, 0}
},
},
};
unsigned int scalefac_comp;
unsigned int slen[4] = {0,0,0,0};
unsigned long index1, index2, index3;
if( (m_fr->m_SI.grinf[gr][ch].WindowSwitchingFlag == 1) && (m_fr->m_SI.grinf[gr][ch].BlockType == 2))
{
if(m_fr->m_SI.grinf[gr][ch].MixedBlockFlag)
{
index3 = 2;
}
else
{
index3 = 1;
}
}
else
{
index3 = 0;
}
scalefac_comp = m_fr->m_SI.grinf[gr][ch].ScalefacCompress;
if(!( ((m_ModeExt == 1) || (m_ModeExt==3)) && (ch == 1)))
{
index1 = 0;
m_fr->m_SI.grinf[gr][ch].PreFlag = 0;
if (scalefac_comp>=500)
{
slen[0] = ((scalefac_comp-500)/ 3)%4;
slen[1] = ((scalefac_comp-500)/ 1)%3;
slen[2] = ((scalefac_comp-500)/ 1)%1;
slen[3] = ((scalefac_comp-500)/ 1)%1;
index2 = 2;
m_fr->m_SI.grinf[gr][ch].PreFlag = 1;
}
else if (scalefac_comp>=400)
{
slen[0] = ((scalefac_comp-400)/20)%5;
slen[1] = ((scalefac_comp-400)/ 4)%5;
slen[2] = ((scalefac_comp-400)/ 1)%4;
slen[3] = ((scalefac_comp-400)/ 1)%1;
index2 = 1;
}
else
{
slen[0] = ((scalefac_comp- 0)/80)%5;
slen[1] = ((scalefac_comp- 0)/16)%5;
slen[2] = ((scalefac_comp- 0)/ 4)%4;
slen[3] = ((scalefac_comp- 0)/ 1)%4;
index2 = 0;
}
}
else
{
index1 = 1;
m_fr->m_SI.grinf[gr][ch].PreFlag = 0;
scalefac_comp>>=1;
if (scalefac_comp>=244)
{
slen[0] = ((scalefac_comp-244)/ 3)%4;
slen[1] = ((scalefac_comp-244)/ 1)%3;
slen[2] = ((scalefac_comp-244)/ 1)%1;
slen[3] = ((scalefac_comp-244)/ 1)%1;
index2 = 2;
}
else if (scalefac_comp>=180)
{
slen[0] = ((scalefac_comp-180)/16)%4;
slen[1] = ((scalefac_comp-180)/ 4)%4;
slen[2] = ((scalefac_comp-180)/ 1)%4;
slen[3] = ((scalefac_comp-180)/ 1)%1;
index2 = 1;
}
else
{
slen[0] = ((scalefac_comp- 0)/36)%5;
slen[1] = ((scalefac_comp- 0)/ 6)%6;
slen[2] = ((scalefac_comp- 0)/ 1)%6;
slen[3] = ((scalefac_comp- 0)/ 1)%1;
index2 = 0;
}
}
if( (m_fr->m_SI.grinf[gr][ch].WindowSwitchingFlag == 1) && (m_fr->m_SI.grinf[gr][ch].BlockType == 2))
{
if(m_fr->m_SI.grinf[gr][ch].MixedBlockFlag)
{
}
else
{
int sfb = 0;
int window = 0;
for(int j=0; j<4; j++)
{
for(int i=0; i<nfsbtable[index1][index2][index3][j]; i++)
{
if(slen[j] > 0)
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][window] = br.GetBits(slen[j]);
else
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][window] = 0;
window++;
if(window > 2)
{
if( (m_MpegVer != MPEG1) && ((m_ModeExt == 1) || (m_ModeExt==3)) )
m_fr->m_SI.grinf[gr][ch].is_max[sfb] = (1<<slen[j])-1;
window = 0;
sfb++;
}
}
}
for(window=0; window<3; window++)
m_fr->m_SI.grinf[gr][ch].Scalefac_Short[12][window] = 0;
}
}
else
{
int sfb = 0;
for(int j=0; j<4; j++)
{
for(int i=0; i<nfsbtable[index1][index2][index3][j]; i++)
{
if(slen[j] > 0)
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] = br.GetBits(slen[j]);
else
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] = 0;
if( (m_MpegVer != MPEG1) && ((m_ModeExt == 1) || (m_ModeExt==3)) )
m_fr->m_SI.grinf[gr][ch].is_max[sfb] = (1<<slen[j])-1;
sfb++;
}
}
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[21] = 0;
m_fr->m_SI.grinf[gr][ch].Scalefac_Long[22] = 0;
}
}
}
bool __forceinline CLayer3Decoder::HuffmanDecode(unsigned long TableNum, int * x, int * y, int * v, int * w)
{
unsigned long point, error, bitsleft, treelen, linbits;
unsigned long *htptr;
point = 0;
bitsleft = 32;
/* Check for empty tables */
if(g_huffman_main[TableNum].TreeLen == 0)
{
*x = *y = *v = *w = 0;
return true;
}
treelen = g_huffman_main[TableNum].TreeLen;
linbits = g_huffman_main[TableNum].linbits;
htptr = g_huffman_main[TableNum].TableData;
/* Start reading the Huffman code word, bit by bit */
error = 1;
do
{
/* Check if we've matched a code word */
if((htptr[point] & 0xffff0000) == 0x00000000)
{
error = 0;
*x = (htptr[point] >> 4) & 0xf;
*y = htptr[point] & 0xf;
break;
}
if(br.GetBits(1))
{
/* Go right in tree */
while((htptr[point] & 0xff) >= 250)
{
point += htptr[point] & 0xff;
}
point += htptr[point] & 0xff;
}
else
{
/* Go left in tree */
while((htptr[point] >> 16) >= 250)
{
point += htptr[point] >> 16;
}
point += htptr[point] >> 16;
}
} while((--bitsleft > 0) && (point < treelen));
/* Check for error. */
if(error)
{
*x = *y = *v = *w = 0;
return false;
}
/* Process sign encodings for quadruples tables. */
if(TableNum > 31)
{
*v = (*y >> 3) & 1;
*w = (*y >> 2) & 1;
*x = (*y >> 1) & 1;
*y = *y & 1;
if(*v > 0)
if(br.GetBits(1))
*v = -*v;
if(*w > 0)
if(br.GetBits(1))
*w = -*w;
if(*x > 0)
if(br.GetBits(1))
*x = -*x;
if(*y > 0)
if(br.GetBits(1))
*y = -*y;
}
else
{
/* Get linbits */
if((linbits > 0) && (*x == 15))
{
*x += br.GetBits(linbits);
}
/* Get sign bit */
if(*x > 0)
{
if(br.GetBits(1))
*x = -*x;
}
/* Get linbits */
if((linbits > 0) && (*y == 15))
{
*y += br.GetBits(linbits);
}
/* Get sign bit */
if(*y > 0)
{
if(br.GetBits(1))
*y = -*y;
}
}
return true;
}
bool CLayer3Decoder::ReadHuffman(unsigned long ch, unsigned long gr)
{
unsigned long index = 0;
unsigned long Part23End;
unsigned long Region1;
unsigned long Region2;
unsigned long TableNumber;
int x, y, v, w;
Part23End = m_Part2Start[ch] + m_fr->m_SI.grinf[gr][ch].Part23Length;
if(m_MpegVer == MPEG1)
{
m_MixedBandLimit[ch] = sfBandIndex[m_MpegVer][m_SampleFrequency].Long[8];
}
else
{
m_MixedBandLimit[ch] = sfBandIndex[m_MpegVer][m_SampleFrequency].Long[6];
}
if( (m_fr->m_SI.grinf[gr][ch].WindowSwitchingFlag) && (m_fr->m_SI.grinf[gr][ch].BlockType == BLOCKTYPE_3WIN) )
{
Region1 = m_MixedBandLimit[ch];
Region2 = 576;
}
else
{
Region1 = sfBandIndex[m_MpegVer][m_SampleFrequency].Long[m_fr->m_SI.grinf[gr][ch].Region0Count + 1];
Region2 = sfBandIndex[m_MpegVer][m_SampleFrequency].Long[m_fr->m_SI.grinf[gr][ch].Region0Count + m_fr->m_SI.grinf[gr][ch].Region1Count + 2];
}
if(m_fr->m_SI.grinf[gr][ch].Part23Length == 0)
{
for(index = 0; index < 576; index++)
{
is[ch][index] = 0;
}
m_NonZero[ch] = 0;
return true;
}
while(index < (m_fr->m_SI.grinf[gr][ch].BigValues << 1))
{
if(index < Region1)
{
TableNumber = m_fr->m_SI.grinf[gr][ch].TableSelect[0];
}
else if(index < Region2)
{
TableNumber = m_fr->m_SI.grinf[gr][ch].TableSelect[1];
}
else
{
TableNumber = m_fr->m_SI.grinf[gr][ch].TableSelect[2];
}
if(!HuffmanDecode(TableNumber, &x, &y, &v, &w))
return false;
is[ch][index++] = x;
is[ch][index++] = y;
}
unsigned long pos = br.GetPos();
TableNumber = m_fr->m_SI.grinf[gr][ch].Count1Table_Select + 32;
while((index < 576) && (pos < Part23End))
{
if(!HuffmanDecode(TableNumber, &x, &y, &v, &w))
return false;
is[ch][index++] = v;
is[ch][index++] = w;
is[ch][index++] = x;
is[ch][index++] = y;
pos = br.GetPos();
}
pos = br.GetPos();
if(pos > Part23End)
{
index -= 4;
if(index < 0)
index = 0;
}
m_NonZero[ch] = index;
br.SetPos(Part23End);
for(; index < 576; index++)
{
is[ch][index] = 0;
}
return true;
}
void CLayer3Decoder::DequantizeSample(int ch, int gr)
{
static const int pretab[22] = { 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,2,2,3,3,3,2,0 };
unsigned long index = 0;
int window = 0;
int windowsize = 0;
int sfb = 0;
int startband = 0;
float txr = 0.0f;
float globscale = GainTable[ m_fr->m_SI.grinf[gr][ch].GlobalGain ];
if(m_fr->m_SI.grinf[gr][ch].WindowSwitchingFlag && m_fr->m_SI.grinf[gr][ch].BlockType == BLOCKTYPE_3WIN)
{
if(m_fr->m_SI.grinf[gr][ch].MixedBlockFlag)
{
int endblock = 0;
// Mixed Block
if(m_MpegVer == MPEG1)
{
endblock = 8;
}
else
{
endblock = 6;
}
for(sfb=0; sfb<endblock; sfb++)
{
windowsize = sfBandIndex[m_MpegVer][m_SampleFrequency].Long[sfb+1] - sfBandIndex[m_MpegVer][m_SampleFrequency].Long[sfb];
for(int i=0; i<windowsize; i++)
{
txr = globscale * PowerTableMinus05[(1 + m_fr->m_SI.grinf[gr][ch].ScalefacScale) * (m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] + (m_fr->m_SI.grinf[gr][ch].PreFlag * pretab[sfb]) )];
xr[ch][index] = txr * ( pow( (float)abs(is[ch][index]), (float)1.333333333333333) * ( is[ch][index] > 0 ? 1 : -1 ) );
index ++; // should be 36 at the end of all this!
}
}
startband = 3;
}
// Short Block
// xr[i] = sign(is[i]) * |is[i]|^(4/3) * 2 ^ 0.25 * (global_gain - 210 - 8 * subblock_gain[window]) * 2 ^ -(scalefac_multiplier * scalefac_s[band][window])
// short blocks are arranged as 3 windowsize windows per scalefactorband
// like this: 111 111 111 22 22 22 3 3 3
// SFB1 SFB2 SFB3 ... etc
for(sfb=startband; sfb < 13; sfb++)
{
windowsize = sfBandIndex[m_MpegVer][m_SampleFrequency].Short[sfb+1] - sfBandIndex[m_MpegVer][m_SampleFrequency].Short[sfb];
for(window = 0; window<3; window++)
{
for(int i=0; i<windowsize; i++)
{
txr = globscale * PowerTableMinus2[m_fr->m_SI.grinf[gr][ch].SubblockGain[window]] * PowerTableMinus05[(1 + m_fr->m_SI.grinf[gr][ch].ScalefacScale) * m_fr->m_SI.grinf[gr][ch].Scalefac_Short[sfb][window]];
/* apply the sign(is[i]) * |is[i]| ^ (4/3) formula */
xr[ch][index] = txr * ( pow( (float)abs(is[ch][index]), (float)1.333333333333333) * ( is[ch][index] > 0 ? 1 : -1 ) );
index ++;
if(index >= m_NonZero[ch])
break;
}
}
}
}
else
{
// Long Block
// xr[i] = sign(is[i]) * | is[i] |^(4/3) * 2 ^ 0.25 * (global_gain - 210) * 2 ^ -(scalefac_multiplier * (scalefac_l[band] + preflag * pretab[band]))
for(sfb=0; sfb<22; sfb++)
{
windowsize = sfBandIndex[m_MpegVer][m_SampleFrequency].Long[sfb+1] - sfBandIndex[m_MpegVer][m_SampleFrequency].Long[sfb];
for(int i=0; i<windowsize; i++)
{
txr = globscale * PowerTableMinus05[(1 + m_fr->m_SI.grinf[gr][ch].ScalefacScale) * (m_fr->m_SI.grinf[gr][ch].Scalefac_Long[sfb] + (m_fr->m_SI.grinf[gr][ch].PreFlag * pretab[sfb]) )];
xr[ch][index] = txr * ( pow( (float)abs(is[ch][index]), (float)1.333333333333333) * ( is[ch][index] > 0 ? 1 : -1 ) );
index ++;
if(index >= m_NonZero[ch])
break;
}
}
}
for(; index<576; index++)
{
xr[ch][index] = 0.0;
}
}
void CLayer3Decoder::Reorder(unsigned int ch, unsigned int gr)
{
if(m_fr->m_SI.grinf[gr][ch].WindowSwitchingFlag && m_fr->m_SI.grinf[gr][ch].BlockType == BLOCKTYPE_3WIN)
{
int ScaleFactorBand = 0;
int BandStart;
int BandSize;
int Window, src, dst;
int i;
if(m_fr->m_SI.grinf[gr][ch].MixedBlockFlag)
{
for(unsigned long index=0; index < m_MixedBandLimit[ch]; index++)
{
xrr[ch][index] = xr[ch][index];
}
ScaleFactorBand = 4;
}
/* short block, reorder everything */
// this is a 3window block, we need to reorder it.... in something like this
// 111 222 333 444 555 666 777 888 999 101010 111111 121212
// to
// 123123123 456456456 789789789 101112101112101112
do
{
BandStart = sfBandIndex[m_MpegVer][m_SampleFrequency].Short[ScaleFactorBand];
BandSize = sfBandIndex[m_MpegVer][m_SampleFrequency].Short[ScaleFactorBand+1] - BandStart;
src = BandStart * 3;
for(Window = 0; Window < 3; Window++)
{
dst = (BandStart * 3) + Window;
for(i = 0; i < BandSize; i++)
{
xrr[ch][dst] = xr[ch][src];
src++;
dst += 3;
}
}
ScaleFactorBand++;
} while(ScaleFactorBand < 13);
}
else
{
// long blocks
for(int index=0; index < 576; index++)
{
xrr[ch][index] = xr[ch][index];
}
}
}
void CLayer3Decoder::CalculateK(int index, int is_pos, int intensity_scale)
{
// MPEG2/2.5
if(is_pos == 0)
{
kl[index] = 1.0;
kr[index] = 1.0;
}
else
{
if(intensity_scale == 1)
{
if(is_pos%2==1)
{
kl[index] = (float)pow(2.0f, -( (is_pos+1) / (4)) );
kr[index] = 1.0;
}
else
{
kl[index] = 1.0;
kr[index] = (float)pow(2.0f, -(is_pos/(4)) );
}
}
else
{
if(is_pos%2==1)
{
kl[index] = (float)pow(2.0f, -( (is_pos+1) / (8)) );
kr[index] = 1.0;
}
else
{
kl[index] = 1.0;
kr[index] = (float)pow(2.0f, -(is_pos/(8)) );
}
}
}
}
void CLayer3Decoder::Stereo(unsigned int gr)
{
int index;
if(m_Channels == 2) // dont bother with stereo processing unless its STEREO duuh
{
int MS_Stereo = (m_Mode == MODE_JOINT_STEREO) && (m_ModeExt & MODE_EXT_MS);
int I_Stereo = (m_Mode == MODE_JOINT_STEREO) && (m_ModeExt & MODE_EXT_IS);
int is_pos; // intensity stereo positions
int is_valid[576];
float is_ratio[576]; // intensity stereo left / right ratio
int intensity_scale = (m_fr->m_SI.grinf[gr][0].ScalefacCompress % 2);
if(I_Stereo)
{
for(index=0; index<576; index++)
is_valid[index] = 0;
if(m_fr->m_SI.grinf[gr][0].WindowSwitchingFlag && (m_fr->m_SI.grinf[gr][0].BlockType == BLOCKTYPE_3WIN))
{
if(m_fr->m_SI.grinf[gr][0].MixedBlockFlag)
{
// printf("Mixed Block - Arrgh");
}
else
{
unsigned long startband = 0;
while((unsigned long)(sfBandIndex[m_MpegVer][m_SampleFrequency].Short[startband]*3) < m_NonZero[1])
startband ++;
for(int sfb=startband; sfb<13; sfb++)
{
int windowsize = sfBandIndex[m_MpegVer][m_SampleFrequency].Short[sfb+1] - sfBandIndex[m_MpegVer][m_SampleFrequency].Short[sfb];
for(int window=0; window<3; window++)
{
int sfb_start = sfBandIndex[m_MpegVer][m_SampleFrequency].Short[sfb]*3 + windowsize*window;
int sfb_stop = sfb_start + windowsize;
for(int i = sfb_start; i < sfb_stop; i++)
{
is_pos = m_fr->m_SI.grinf[gr][1].Scalefac_Short[ sfb ][window];
if(m_MpegVer == MPEG1)
{
if (is_pos != 7)
{
is_ratio[ i ] = TanPi12Table[ is_pos ];
is_valid[ i ] = 1;
}
}
else
{
if(is_pos != m_fr->m_SI.grinf[gr][1].is_max[ sfb ] )
{
CalculateK(i, is_pos, intensity_scale);
is_valid[ i ] = 1;
}
}
}
}
}
}
}
else
{
int i;
int startband = 0;
while(sfBandIndex[m_MpegVer][m_SampleFrequency].Long[startband] < m_NonZero[1])
startband ++;
for(int sfb = startband; sfb<22; sfb++)
{
i = sfBandIndex[m_MpegVer][m_SampleFrequency].Long[sfb];
int windowsize = sfBandIndex[m_MpegVer][m_SampleFrequency].Long[sfb+1] - sfBandIndex[m_MpegVer][m_SampleFrequency].Long[sfb];
for(int w=0; w<windowsize; w++)
{
is_pos = m_fr->m_SI.grinf[gr][1].Scalefac_Long[ sfb ];
if(m_MpegVer == MPEG1)
{
if (is_pos != 7)
{
is_ratio[ i ] = TanPi12Table[ is_pos ];
is_valid[ i ] = 1;
}
}
else
{
if(is_pos != m_fr->m_SI.grinf[gr][1].is_max[ sfb ] )
{
CalculateK(i, is_pos, intensity_scale);
is_valid[ i ] = 1;
}
}
i++;
}
}
}
// process the intensity stere stuff
for(index=0; index<576; index++)
{
float temp = xrr[0][index];
if( is_valid[index] == 0 )
{
// NOT intensity Stereo Mode
if(MS_Stereo)
{
// MSStereo mode. we have to undo it...
xrr[0][index] = (temp + xrr[1][index]) / SQRT2;
xrr[1][index] = (temp - xrr[1][index]) / SQRT2;
}
}
else
{
// this IS an intensity stereo value
if(m_MpegVer == MPEG1)
{
xrr[0][index] = temp * (is_ratio[index] / (1.0f + is_ratio[index]));
xrr[1][index] = temp * (1.0f / (1.0f + is_ratio[index]));
}
else
{
xrr[0][index] = temp * kl[index];
xrr[1][index] = temp * kr[index];
}
}
}
}
else if(MS_Stereo)
{
// MSStereo mode. we have to undo it...
for(index=0; index<576; index++)
{
float temp = xrr[0][index];
xrr[0][index] = (temp + xrr[1][index]) / SQRT2;
xrr[1][index] = (temp - xrr[1][index]) / SQRT2;
}
}
}
}
void CLayer3Decoder::AntiAlias(unsigned int ch, unsigned int gr)
{
int sb_amount;
int index =0;
if(m_fr->m_SI.grinf[gr][ch].BlockType != BLOCKTYPE_3WIN)
{
sb_amount = 558; // antialias the full stectrum
}
else
{
if(m_fr->m_SI.grinf[gr][ch].MixedBlockFlag)
{ // this is a long block, then a short block
sb_amount = m_MixedBandLimit[ch];
}
else // No antialiasing for short blocks
{
return;
}
}
int src_idx1;
int src_idx2;
register float temp;
for(int sb = 18; sb < sb_amount; sb+=18)
{
for(int i=0; i<8; i++)
{
src_idx1 = sb - 1 - i;
src_idx2 = sb + i;
temp = xrr[ch][src_idx1];
xrr[ch][src_idx1] = (temp * Cs[i]) - (xrr[ch][src_idx2] * Ca[i]);
xrr[ch][src_idx2] = (xrr[ch][src_idx2] * Cs[i]) + (temp * Ca[i]);
}
}
}
void CLayer3Decoder::FreqencyInverse(int gr, int ch)
{
int sb, ss;
int offset;
for(sb = 1; sb < 32; sb+=2)
{
offset = 32;
for(ss=1; ss<18; ss+=2)
{
xir[ch][offset+sb] = -xir[ch][offset+sb];
offset += 64;
}
}
}
void CLayer3Decoder::IMDCT(float *in, float *out, int block_type)
{
if(block_type == 2)
{
float tmp[18];
register float sum;
register float save;
register float pp1;
int six_i = 6;
int window;
for(int i=0; i<36; i++)
{
out[i] = 0.0;
}
for(window=0; window<3; window++)
{
in[15+window] += in[12+window];
in[12+window] += in[9+window];
in[9+window] += in[6+window];
in[6+window] += in[3+window];
in[3+window] += in[window];
in[15+window] += in[9+window];
in[9+window] += in[3+window];
pp1 = in[6+window] * ShortTwiddles[0];
sum = in[window] + in[12+window] * ShortTwiddles[1];
tmp[1] = in[window] - in[12+window];
tmp[0] = sum + pp1;
tmp[2] = sum - pp1;
pp1 = in[9+window] * ShortTwiddles[0];
sum = in[3+window] + in[15+window] * ShortTwiddles[1];
tmp[4] = in[3+window] - in[15+window];
tmp[5] = sum + pp1;
tmp[3] = sum - pp1;
tmp[3] *= ShortTwiddles[2];
tmp[4] *= ShortTwiddles[3];
tmp[5] *= ShortTwiddles[4];
save = tmp[0];
tmp[0] += tmp[5];
tmp[5] = save - tmp[5];
save = tmp[1];
tmp[1] += tmp[4];
tmp[4] = save - tmp[4];
save = tmp[2];
tmp[2] += tmp[3];
tmp[3] = save - tmp[3];
tmp[0] *= ShortTwiddles[5];
tmp[1] *= ShortTwiddles[6];
tmp[2] *= ShortTwiddles[7];
tmp[3] *= ShortTwiddles[8];
tmp[4] *= ShortTwiddles[9];
tmp[5] *= ShortTwiddles[10];
tmp[6] = -tmp[2] * ShortTwiddles[15];
tmp[7] = -tmp[1] * ShortTwiddles[13];
tmp[8] = -tmp[0] * ShortTwiddles[11];
tmp[9] = -tmp[0] * ShortTwiddles[12];
tmp[10] = -tmp[1] * ShortTwiddles[14];
tmp[11] = -tmp[2] * ShortTwiddles[16];
tmp[0] = tmp[3];
tmp[1] = tmp[4] * ShortTwiddles[17];
tmp[2] = tmp[5] * ShortTwiddles[18];
tmp[3] = -tmp[5] * ShortTwiddles[19];
tmp[4] = -tmp[4] * ShortTwiddles[20];
tmp[5] = -tmp[0] * ShortTwiddles[21];
tmp[0] *= ShortTwiddles[22];
out[six_i] += tmp[0];
out[six_i + 1] += tmp[1];
out[six_i + 2] += tmp[2];
out[six_i + 3] += tmp[3];
out[six_i + 4] += tmp[4];
out[six_i + 5] += tmp[5];
out[six_i + 6] += tmp[6];
out[six_i + 7] += tmp[7];
out[six_i + 8] += tmp[8];
out[six_i + 9] += tmp[9];
out[six_i + 10] += tmp[10];
out[six_i + 11] += tmp[11];
six_i += 6;
}
}
else
{
float tmp[18];
int i, j;
register float sum;
register float sum2;
register float save;
in[17] += in[16];
in[16] += in[15];
in[15] += in[14];
in[14] += in[13];
in[13] += in[12];
in[12] += in[11];
in[11] += in[10];
in[10] += in[9];
in[9] += in[8];
in[8] += in[7];
in[7] += in[6];
in[6] += in[5];
in[5] += in[4];
in[4] += in[3];
in[3] += in[2];
in[2] += in[1];
in[1] += in[0];
in[17] += in[15];
in[15] += in[13];
in[13] += in[11];
in[11] += in[9];
in[9] += in[7];
in[7] += in[5];
in[5] += in[3];
in[3] += in[1];
j = 0;
i = 0;
int b = 9;
do
{
sum = in[0];
sum2 = in[1];
sum += in[2] * IMDCT9x8Table[j];
sum2 += in[3] * IMDCT9x8Table[j];
sum += in[4] * IMDCT9x8Table[j+1];
sum2 += in[5] * IMDCT9x8Table[j+1];
sum += in[6] * IMDCT9x8Table[j+2];
sum2 += in[7] * IMDCT9x8Table[j+2];
sum += in[8] * IMDCT9x8Table[j+3];
sum2 += in[9] * IMDCT9x8Table[j+3];
sum += in[10] * IMDCT9x8Table[j+4];
sum2 += in[11] * IMDCT9x8Table[j+4];
sum += in[12] * IMDCT9x8Table[j+5];
sum2 += in[13] * IMDCT9x8Table[j+5];
sum += in[14] * IMDCT9x8Table[j+6];
sum2 += in[15] * IMDCT9x8Table[j+6];
sum += in[16] * IMDCT9x8Table[j+7];
sum2 += in[17] * IMDCT9x8Table[j+7];
tmp[i] = sum;
tmp[17-i] = sum2;
j += 8;
i++;
} while(--b);
tmp[9] *= NormalTwiddles[0];
tmp[10] *= NormalTwiddles[1];
tmp[11] *= NormalTwiddles[2];
tmp[12] *= NormalTwiddles[3];
tmp[13] *= NormalTwiddles[4];
tmp[14] *= NormalTwiddles[5];
tmp[15] *= NormalTwiddles[6];
tmp[16] *= NormalTwiddles[7];
tmp[17] *= NormalTwiddles[8];
for(i = 0; i < 9; i++)
{
save = tmp[i];
tmp[i] += tmp[17-i];
tmp[17-i] = save - tmp[17-i];
}
tmp[0] *= NormalTwiddles[9];
tmp[1] *= NormalTwiddles[10];
tmp[2] *= NormalTwiddles[11];
tmp[3] *= NormalTwiddles[12];
tmp[4] *= NormalTwiddles[13];
tmp[5] *= NormalTwiddles[14];
tmp[6] *= NormalTwiddles[15];
tmp[7] *= NormalTwiddles[16];
tmp[8] *= NormalTwiddles[17];
tmp[9] *= NormalTwiddles[18];
tmp[10] *= NormalTwiddles[19];
tmp[11] *= NormalTwiddles[20];
tmp[12] *= NormalTwiddles[21];
tmp[13] *= NormalTwiddles[22];
tmp[14] *= NormalTwiddles[23];
tmp[15] *= NormalTwiddles[24];
tmp[16] *= NormalTwiddles[25];
tmp[17] *= NormalTwiddles[26];
for(i = 0; i < 9; i++)
{
out[i] = -tmp[i+9] * IMDCTwin[block_type][i];
out[i+9] = tmp[17-i] * IMDCTwin[block_type][i+9];
out[i+18] = tmp[8-i] * IMDCTwin[block_type][i+18];
out[i+27] = tmp[i] * IMDCTwin[block_type][i+27];
}
}
}
void CLayer3Decoder::Hybrid(int ch, float *xfrom, float *xto, int blocktype, int windowswitching, int mixedblock)
{
float rawout[36];
unsigned int bt;
int sb18 = 0;
int sb = 0;
int x = 32;
do
{
bt = (windowswitching && mixedblock && (sb18 < 36)) ? 0 : blocktype;
IMDCT(&xfrom[sb18], rawout, bt);
xto[sb] = rawout[ 0] + prevblck[ch][sb18+0];
xto[sb+32] = rawout[ 1] + prevblck[ch][sb18+1];
xto[sb+64] = rawout[ 2] + prevblck[ch][sb18+2];
xto[sb+96] = rawout[ 3] + prevblck[ch][sb18+3];
xto[sb+128] = rawout[ 4] + prevblck[ch][sb18+4];
xto[sb+160] = rawout[ 5] + prevblck[ch][sb18+5];
xto[sb+192] = rawout[ 6] + prevblck[ch][sb18+6];
xto[sb+224] = rawout[ 7] + prevblck[ch][sb18+7];
xto[sb+256] = rawout[ 8] + prevblck[ch][sb18+8];
xto[sb+288] = rawout[ 9] + prevblck[ch][sb18+9];
xto[sb+320] = rawout[10] + prevblck[ch][sb18+10];
xto[sb+352] = rawout[11] + prevblck[ch][sb18+11];
xto[sb+384] = rawout[12] + prevblck[ch][sb18+12];
xto[sb+416] = rawout[13] + prevblck[ch][sb18+13];
xto[sb+448] = rawout[14] + prevblck[ch][sb18+14];
xto[sb+480] = rawout[15] + prevblck[ch][sb18+15];
xto[sb+512] = rawout[16] + prevblck[ch][sb18+16];
xto[sb+544] = rawout[17] + prevblck[ch][sb18+17];
prevblck[ch][sb18+0] = rawout[18];
prevblck[ch][sb18+1] = rawout[19];
prevblck[ch][sb18+2] = rawout[20];
prevblck[ch][sb18+3] = rawout[21];
prevblck[ch][sb18+4] = rawout[22];
prevblck[ch][sb18+5] = rawout[23];
prevblck[ch][sb18+6] = rawout[24];
prevblck[ch][sb18+7] = rawout[25];
prevblck[ch][sb18+8] = rawout[26];
prevblck[ch][sb18+9] = rawout[27];
prevblck[ch][sb18+10] = rawout[28];
prevblck[ch][sb18+11] = rawout[29];
prevblck[ch][sb18+12] = rawout[30];
prevblck[ch][sb18+13] = rawout[31];
prevblck[ch][sb18+14] = rawout[32];
prevblck[ch][sb18+15] = rawout[33];
prevblck[ch][sb18+16] = rawout[34];
prevblck[ch][sb18+17] = rawout[35];
sb++;
sb18+=18;
} while(--x);
}
bool CLayer3Decoder::ProcessFrame(Frame * fr, float * PCMSamples, unsigned long * NumSamples)
{
unsigned long ch, gr;
m_fr = fr;
if(NumSamples)
*NumSamples = 0;
m_MpegVer = fr->m_Header.GetMpegVersion();
m_Mode = fr->m_Header.GetMode();
m_ModeExt = fr->m_Header.GetModeExtension();
m_Channels = fr->m_Header.GetChannels();
m_SampleFrequency = fr->m_Header.GetSampleFrequencyIndex();
m_Granules = (m_MpegVer) == MPEG1 ? 2 : 1;
br.FillBitReserve(m_fr->m_Data, m_fr->m_Header.GetDataSize());
if(!br.BackStep(m_fr->m_SI.MainDataBegin))
{
return(false);
}
if(!PCMSamples)
{
return(true);
}
for(gr=0; gr<m_Granules; gr++)
{
for(ch = 0; ch<m_Channels; ch++)
{
m_Part2Start[ch] = br.GetPos();
DecodeScalefactors(ch, gr);
ReadHuffman(ch, gr);
DequantizeSample(ch, gr);
Reorder(ch, gr);
}
Stereo(gr);
for(ch = 0; ch<m_Channels; ch++)
{
AntiAlias(ch, gr);
Hybrid(ch, xrr[ch], xir[ch], m_fr->m_SI.grinf[gr][ch].BlockType, m_fr->m_SI.grinf[gr][ch].WindowSwitchingFlag, m_fr->m_SI.grinf[gr][ch].MixedBlockFlag);
FreqencyInverse(gr, ch);
}
if(m_Channels == 1)
{
for(int ss=0; ss<576; ss+=32)
{
PerformSynthesis(&xir[0][ss], ((float*)PCMSamples)+*NumSamples, 0, 1);
*NumSamples += 32;
}
}
else
{
for(int ss=0; ss<576; ss+=32)
{
PerformSynthesis(&xir[0][ss], ((float*)PCMSamples)+*NumSamples, 0, 2);
PerformSynthesis(&xir[1][ss], ((float*)PCMSamples)+*NumSamples, 1, 2);
*NumSamples += 64;
}
}
}
return(true);
}
|
[
"onnerby@6a861d04-ae47-0410-a6da-2d49beace72e"
] |
[
[
[
1,
2104
]
]
] |
9bafac94acd46b9648b8fbe86390f38a899551ff
|
5eb582292aeef7c56b13bc05accf71592d15931f
|
/include/raknet/RakPeer.h
|
4bac85dea22f9b5524c9af40d63ebad68392f65b
|
[] |
no_license
|
goebish/WiiBlob
|
9316a56f2a60a506ecbd856ab7c521f906b961a1
|
bef78fc2fdbe2d52749ed3bc965632dd699c2fea
|
refs/heads/master
| 2020-05-26T12:19:40.164479 | 2010-09-05T18:09:07 | 2010-09-05T18:09:07 | 188,229,195 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 47,911 |
h
|
/* -*- mode: c++; c-file-style: raknet; tab-always-indent: nil; -*- */
/**
* @file
* @brief A RakPeer is the lower level Communication End Point.
*
* This file is part of RakNet Copyright 2003 Rakkarsoft LLC and Kevin Jenkins.
*
* Usage of Raknet is subject to the appropriate licence agreement.
* "Shareware" Licensees with Rakkarsoft LLC are subject to the
* shareware license found at
* http://www.rakkarsoft.com/shareWareLicense.html which you agreed to
* upon purchase of a "Shareware license" "Commercial" Licensees with
* Rakkarsoft LLC are subject to the commercial license found at
* http://www.rakkarsoft.com/sourceCodeLicense.html which you agreed
* to upon purchase of a "Commercial license"
* Custom license users are subject to the terms therein.
* All other users are
* subject to the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* Refer to the appropriate license agreement for distribution,
* modification, and warranty rights.
*/
#ifndef __RAK_PEER_H
#define __RAK_PEER_H
#include "ReliabilityLayer.h"
#include "RakPeerInterface.h"
#include "RPCNode.h"
#include "RSACrypt.h"
#include "BitStream.h"
#include "SingleProducerConsumer.h"
#include "RPCMap.h"
#include "PacketPool.h"
class HuffmanEncodingTree;
class MessageHandlerInterface;
#ifdef _WIN32
// unsigned __stdcall RecvFromNetworkLoop(LPVOID arguments);
void __stdcall ProcessPortUnreachable( unsigned int binaryAddress, unsigned short port, RakPeer *rakPeer );
void __stdcall ProcessNetworkPacket( unsigned int binaryAddress, unsigned short port, const char *data, int length, RakPeer *rakPeer );
unsigned __stdcall UpdateNetworkLoop( LPVOID arguments );
#else
// void* RecvFromNetworkLoop( void* arguments );
void ProcessPortUnreachable( unsigned int binaryAddress, unsigned short port, RakPeer *rakPeer );
void ProcessNetworkPacket( unsigned int binaryAddress, unsigned short port, const char *data, int length, RakPeer *rakPeer );
void* UpdateNetworkLoop( void* arguments );
#endif
/**
* @brief The lowest communication end point in RakNet.
*
* This class provide the lowest communication end point in RakNet.
* It is recommended that you use it if you are going to be at the
* same time client and server.
*/
class RakPeer : public RakPeerInterface
{
public:
/**
* Constructor
*/
RakPeer();
/**
* Destructor
*/
virtual ~RakPeer();
/*
* --------------------------------------------------------------------------------------------
* Major Low Level Functions - Functions needed by most users
* --------------------------------------------------------------------------------------------
*/
/**
* Starts the network threads, opens the listen port
* You must call this before calling SetMaximumIncomingConnections or Connect
* Multiple calls while already active are ignored. To call this function again with different settings, you must first call Disconnect()
* To accept incoming connections, use SetMaximumIncomingConnections
*
* Parameters:
* @param MaximumNumberOfPeers Required so the network can preallocate and for thread safety.
* - A pure client would set this to 1. A pure server would set it to the number of allowed clients.
* - A hybrid would set it to the sum of both types of connections
* @param localPort The port to listen for connections on.
* @param _threadSleepTimer >=0 for how many ms to Sleep each internal update cycle (recommended 30 for low performance, 0 for regular)
* @param forceHostAddress Can force RakNet to use a particular IP to host on. Pass 0 to automatically pick an IP
*
* @return False on failure (can't create socket or thread), true on success.
*/
bool Initialize( unsigned short MaximumNumberOfPeers, unsigned short localPort, int _threadSleepTimer, const char *forceHostAddress=0 );
/**
* Must be called while offline
* Secures connections though a combination of SHA1, AES128, SYN Cookies, and RSA to prevent
* connection spoofing, replay attacks, data eavesdropping, packet tampering, and MitM attacks.
* There is a significant amount of processing and a slight amount of bandwidth
* overhead for this feature.
*
* If you accept connections, you must call this or else secure connections will not be enabled
* for incoming connections.
* If you are connecting to another system, you can call this with values for the
* (e and p,q) public keys before connecting to prevent MitM
*
* @param pubKeyE A pointer to the public keys from the RSACrypt class.
* @param pubKeyN A pointer to the public keys from the RSACrypt class.
* @param privKeyP Public key generated from the RSACrypt class.
* @param privKeyQ Public key generated from the RSACrypt class.
* If the private keys are 0, then a new key will be generated when this function is called
*
* @see the Encryption sample
*/
void InitializeSecurity(const char *pubKeyE, const char *pubKeyN, const char *privKeyP, const char *privKeyQ );
/**
* Disables all security.
* @note Must be called while offline
*
*/
virtual void DisableSecurity( void );
/**
* Sets how many incoming connections are allowed. If this is less than the number of players currently connected, no
* more players will be allowed to connect. If this is greater than the maximum number of peers allowed, it will be reduced
* to the maximum number of peers allowed. Defaults to 0.
*
* @param numberAllowed Maximum number of incoming connections allowed.
*/
void SetMaximumIncomingConnections( unsigned short numberAllowed );
/**
* Get the number of maximum incoming connection.
* @return the maximum number of incoming connections, which is always <= MaximumNumberOfPeers
*/
unsigned short GetMaximumIncomingConnections( void ) const;
/**
* Sets the password incoming connections must match in the call to Connect (defaults to none)
* Pass 0 to passwordData to specify no password
*
* @param passwordData A data block that incoming connections must match. This can be just a password, or can be a stream of data.
* Specify 0 for no password data
* @param passwordDataLength The length in bytes of passwordData
*/
void SetIncomingPassword( const char* passwordData, int passwordDataLength );
/**
* Get the password set by SetIncomingPassword in a BitStream
* @return The password in a BitStream.
*/
RakNet::BitStream *GetIncomingPassword( void );
/**
* Call this to connect to the specified host (ip or domain name) and server port.
* Calling Connect and not calling SetMaximumIncomingConnections acts as a dedicated client. Calling both acts as a true peer.
* This is a non-blocking connection. You know the connection is successful when IsConnected() returns true
* or receive gets a packet with the type identifier ID_CONNECTION_ACCEPTED. If the connection is not
* successful, such as rejected connection or no response then neither of these things will happen.
* Requires that you first call Initialize
*
* @param host Either a dotted IP address or a domain name
* @param remotePort Which port to connect to on the remote machine.
* @param passwordData A data block that must match the data block on the server. This can be just a password, or can be a stream of data
* @param passwordDataLength The length in bytes of passwordData
*
* @return True on successful initiation. False on incorrect parameters, internal error, or too many existing peers
*/
bool Connect( const char* host, unsigned short remotePort, char* passwordData, int passwordDataLength );
/**
* Stops the network threads and close all connections. Multiple calls are ok.
*
*
* @param blockDuration How long you should wait for all remaining packets to go out, per connected system
* If you set it to 0 then the disconnection notification probably won't arrive
*/
virtual void Disconnect( unsigned int blockDuration );
/**
* Returns true if the network threads are running
*/
bool IsActive( void ) const;
/**
* Fills the array remoteSystems with the playerID of all the systems we are connected to
*
* @param[out] remoteSystems An array of PlayerID structures to be filled with the PlayerIDs of the systems we are connected to
* - pass 0 to remoteSystems to only get the number of systems we are connected to
* @param numberOfSystems As input, the size of remoteSystems array. As output, the number of elements put into the array
*/
bool GetConnectionList( PlayerID *remoteSystems, unsigned short *numberOfSystems ) const;
/**
* Sends a block of data to the specified system that you are connected to.
* This function only works while the client is connected (Use the Connect function).
*
* @param data The block of data to send
* @param length The size in bytes of the data to send
* @param priority What priority level to send on.
* @param reliability How reliability to send this data
* @param orderingChannel When using ordered or sequenced packets, what channel to order these on.
* - Packets are only ordered relative to other packets on the same stream
* @param playerId Who to send this packet to, or in the case of broadcasting who not to send it to. Use UNASSIGNED_PLAYER_ID to specify none
* @param broadcast True to send this packet to all connected systems. If true, then playerId specifies who not to send the packet to.
* @return
* False if we are not connected to the specified recipient. True otherwise
*/
bool Send( const char *data, const long length, PacketPriority priority, PacketReliability reliability, char orderingChannel, PlayerID playerId, bool broadcast );
/**
* Sends a block of data to the specified system that you are connected to.
* This function only works while the client is connected (Use the Connect function).
*
* @param bitStream The bitstream to send
* @param priority What priority level to send on.
* @param reliability How reliability to send this data
* @param orderingChannel When using ordered or sequenced packets, what channel to order these on.
* - Packets are only ordered relative to other packets on the same stream
* @param playerId Who to send this packet to, or in the case of broadcasting who not to send it to. Use UNASSIGNED_PLAYER_ID to specify none
* @param broadcast True to send this packet to all connected systems. If true, then playerId specifies who not to send the packet to.
* @return
* False if we are not connected to the specified recipient. True otherwise
*/
bool Send( RakNet::BitStream * bitStream, PacketPriority priority, PacketReliability reliability, char orderingChannel, PlayerID playerId, bool broadcast );
/**
* Gets a packet from the incoming packet queue. Use DeallocatePacket to deallocate the packet after you are done with it.
* Check the Packet struct at the top of CoreNetworkStructures.h for the format of the struct
*
* @return
* 0 if no packets are waiting to be handled, otherwise an allocated packet
* If the client is not active this will also return 0, as all waiting packets are flushed when the client is Disconnected
* This also updates all memory blocks associated with synchronized memory and distributed objects
*/
Packet* Receive( void );
/**
* Call this to deallocate a packet returned by Receive when you are done handling it.
* @param packet A packet to free
*/
void DeallocatePacket( Packet *packet );
/**
* Return the total number of connections we are allowed
*/
unsigned short GetMaximumNumberOfPeers( void ) const;
/*
* --------------------------------------------------------------------------------------------
* Remote Procedure Call Functions - Functions to initialize and perform RPC
* --------------------------------------------------------------------------------------------
*/
/**
* @ingroup RAKNET_RPC
* Register a C or static member function as available for calling as a remote procedure call.
*
* @param uniqueID: A null terminated non-case sensitive string of only letters to identify this procedure
* @param functionPointer(...): The name of the function to be used as a function pointer
* This can be called whether the client is active or not, and registered functions stay registered unless unregistered with
* UnregisterAsRemoteProcedureCall
* @note This is part of the Remote Procedure Call Subsystem
*
*/
void RegisterAsRemoteProcedureCall( char* uniqueID, void ( *functionPointer ) ( RPCParameters *rpcParms ) );
/**
* @ingroup RAKNET_RPC
* Register a C++ member function as available for calling as a remote procedure call.
*
* @param uniqueID: A null terminated string to identify this procedure.
* Recommended you use the macro REGISTER_CLASS_MEMBER_RPC
* @param functionPointer: The name of the function to be used as a function pointer
* This can be called whether the client is active or not, and registered functions stay registered unless unregistered with
* UnregisterAsRemoteProcedureCall
* See the ObjectMemberRPC sample for notes on how to call this and setup the member function
* @note This is part of the Remote Procedure Call Subsystem
*
*/
void RegisterClassMemberRPC( char* uniqueID, void *functionPointer );
/**
* @ingroup RAKNET_RPC
* Unregisters a C function as available for calling as a remote procedure call that was formerly registered
* with RegisterAsRemoteProcedureCall
* Only call offline
*
* @param uniqueID A string of only letters to identify this procedure. Recommended you use the macro CLASS_MEMBER_ID for class member functions. Must match the parameter
* passed to RegisterAsRemoteProcedureCall
*
* @note This is part of the Remote Procedure Call Subsystem
*
*/
void UnregisterAsRemoteProcedureCall( char* uniqueID );
/**
* @ingroup RAKNET_RPC
* Calls a C function on the server that the server already registered using RegisterAsRemoteProcedureCall
* If you want that function to return data you should call RPC from that system in the same way
* Returns true on a successful packet send (this does not indicate the recipient performed the call), false on failure
*
* @param uniqueID A string of only letters to identify this procedure. Recommended you use the macro CLASS_MEMBER_ID for class member functions. Must match the parameter
* @param data The block of data to send
* @param bitLength The size in BITS of the data to send
* @param priority What priority level to send on.
* @param reliability How reliability to send this data
* @param orderingChannel When using ordered or sequenced packets, what channel to order these on.
* @param playerId Who to send this packet to, or in the case of broadcasting who not to send it to. Use UNASSIGNED_PLAYER_ID to specify none
* @param broadcast True to send this packet to all connected systems. If true, then playerId specifies who not to send the packet to.
* @param shiftTimestamp True to treat the first 4 bytes as a timestamp and make it system relative on arrival (Same as ID_TIMESTAMP for a packet enumeration type)
* @param objectID For static functions, pass UNASSIGNED_OBJECT_ID. For member functions, you must derive from NetworkIDGenerator and pass the value returned by NetworkIDGenerator::GetNetworkID for that object.
* @return True on a successful packet send (this does not indicate the recipient performed the call), false on failure
* @note This is part of the Remote Procedure Call Subsystem
*/
bool RPC( char* uniqueID, const char *data, unsigned int bitLength, PacketPriority priority, PacketReliability reliability, char orderingChannel, PlayerID playerId, bool broadcast, bool shiftTimestamp, ObjectID objectID );
/**
* @ingroup RAKNET_RPC
* Calls a C function on the server that the server already registered using RegisterAsRemoteProcedureCall
* If you want that function to return data you should call RPC from that system in the same way
* Returns true on a successful packet send (this does not indicate the recipient performed the call), false on failure
*
* @param uniqueID A string of only letters to identify this procedure. Recommended you use the macro CLASS_MEMBER_ID for class member functions. Must match the parameter
* @param bitStream The bitstream to send
* @param priority What priority level to send on.
* @param reliability How reliability to send this data
* @param orderingChannel When using ordered or sequenced packets, what channel to order these on.
* @param playerId Who to send this packet to, or in the case of broadcasting who not to send it to. Use UNASSIGNED_PLAYER_ID to specify none
* @param broadcast True to send this packet to all connected systems. If true, then playerId specifies who not to send the packet to.
* @param shiftTimestamp True to treat the first 4 bytes as a timestamp and make it system relative on arrival (Same as ID_TIMESTAMP for a packet enumeration type)
* @param objectID For static functions, pass UNASSIGNED_OBJECT_ID. For member functions, you must derive from NetworkIDGenerator and pass the value returned by NetworkIDGenerator::GetNetworkID for that object.
* @return True on a successful packet send (this does not indicate the recipient performed the call), false on failure
* @note This is part of the Remote Procedure Call Subsystem
*/
bool RPC( char* uniqueID, RakNet::BitStream *bitStream, PacketPriority priority, PacketReliability reliability, char orderingChannel, PlayerID playerId, bool broadcast, bool shiftTimestamp, ObjectID objectID );
/*
* --------------------------------------------------------------------------------------------
* Player Management Functions
* --------------------------------------------------------------------------------------------
*/
/**
* Close the connection to another host (if we initiated the connection it will disconnect, if they did it will kick them out).
*
* @param target Which connection to close
* @param sendDisconnectionNotification True to send ID_DISCONNECTION_NOTIFICATION to the recipient. False to close it silently.
*/
void CloseConnection( PlayerID target, bool sendDisconnectionNotification, int depreciated=0 );
/**
* Given a playerID, returns an index from 0 to the maximum number of players allowed - 1.
*
* @param playerId The playerID to search for
*
* @return An integer from 0 to the maximum number of peers -1, or -1 if that player is not found
*/
int GetIndexFromPlayerID( PlayerID playerId );
/**
* This function is only useful for looping through all players.
*
* @param index an integer between 0 and the maximum number of players allowed - 1.
*
* @return A valid playerID or UNASSIGNED_PLAYER_ID if no such player at that index
*/
PlayerID GetPlayerIDFromIndex( int index );
/**
* Bans an IP from connecting. Banned IPs persist between connections.
*
* @param IP Dotted IP address. Can use * as a wildcard, such as 128.0.0.* will ban
* All IP addresses starting with 128.0.0
* @param milliseconds - how many ms for a temporary ban. Use 0 for a permanent ban
*/
void AddToBanList( const char *IP, unsigned int milliseconds=0 );
/**
* Allows a previously banned IP to connect.
*
* @param IP Dotted IP address. Can use * as a wildcard, such as 128.0.0.* will unban
* All IP addresses starting with 128.0.0
*/
void RemoveFromBanList( const char *IP );
/**
* Allows all previously banned IPs to connect.
*/
void ClearBanList( void );
/**
* Determines if a particular IP is banned.
*
* @param IP Complete dotted IP address
*
* @return
* - True if IP matches any IPs in the ban list, accounting for any wildcards.
* - False otherwise.
*/
bool IsBanned( const char *IP );
/*
* --------------------------------------------------------------------------------------------
* Pinging Functions - Functions dealing with the automatic ping mechanism
* --------------------------------------------------------------------------------------------
*/
/**
* Send a ping to the specified connected system.
*
* Requires:
* The sender and recipient must already be started via a successful call to Initialize
*
* @param target who to ping
*/
void Ping( PlayerID target );
/**
* Send a ping to the specified unconnected system.
* The remote system, if it is Initialized, will respond with ID_PONG.
* The final ping time will be encoded in the following 4 bytes (2-5) as an unsigned int
*
* Requires:
* The sender and recipient must already be started via a successful call to Initialize
*
*
* @param host Either a dotted IP address or a domain name. Can be 255.255.255.255 for LAN broadcast.
* @param remotePort Which port to connect to on the remote machine.
* @param onlyReplyOnAcceptingConnections Only request a reply if the remote system is accepting connections
*/
void Ping( const char* host, unsigned short remotePort, bool onlyReplyOnAcceptingConnections );
/**
* Gets the average of all ping times read for a specified target
*
* @param target whose time to read
* @return The average of all ping times read for a specified target.
*/
int GetAveragePing( PlayerID playerId );
/**
* Gets the last ping time read for the specific player or -1 if none read yet
*
* @param target whose time to read
* @return Just the last ping
*/
int GetLastPing( PlayerID playerId ) const;
/**
* Gets the lowest ping time read or -1 if none read yet
*
* @param target whose time to read
* @return the lowest ping time
*/
int GetLowestPing( PlayerID playerId ) const;
/**
* Ping the remote systems every so often. This is off by default
* This will work anytime
*
* @param doPing True to start occasional pings. False to stop them.
*/
void SetOccasionalPing( bool doPing );
/*
* --------------------------------------------------------------------------------------------
* Static Data Functions - Functions dealing with API defined synchronized memory
* --------------------------------------------------------------------------------------------
*/
/**
* All systems have a block of data associated with them, for user use. This block of data can be used to easily
* specify typical system data that you want to know on connection, such as the player's name.
*
* @param playerId Which system you are referring to. Pass the value returned by GetInternalID to refer to yourself
*
* @return The data passed to SetRemoteStaticData stored as a bitstream
*/
RakNet::BitStream * GetRemoteStaticData( PlayerID playerId );
/**
* All systems have a block of data associated with them, for user use. This block of data can be used to easily
* specify typical system data that you want to know on connection, such as the player's name.
*
* @param playerId Whose static data to change. Use your own playerId to change your own static data
* @param data a block of data to store
* @param length The length of data in bytes
*/
void SetRemoteStaticData( PlayerID playerId, const char *data, const long length );
/**
* Sends your static data to the specified system. This is automatically done on connection.
* You should call this when you change your static data.
* To send the static data of another system (such as relaying their data) you should do this normally with Send
*
* @param target Who to send your static data to. Specify UNASSIGNED_PLAYER_ID to broadcast to all
*/
void SendStaticData( PlayerID target );
/**
* Sets the data to send with an (LAN server discovery) /(offline ping) response
* Length should be under 400 bytes, as a security measure against flood attacks
* See the Ping sample project for how this is used.
* @param data a block of data to store, or 0 for none
* @param length The length of data in bytes, or 0 for none
*/
void SetOfflinePingResponse( const char *data, const unsigned int length );
/*
* --------------------------------------------------------------------------------------------
* Network Functions - Functions dealing with the network in general
* --------------------------------------------------------------------------------------------
*/
/**
* Return the unique address identifier that represents you on the the network and is based on your local IP / port
* Note that unlike in previous versions, this is a struct and is not sequential
*/
PlayerID GetInternalID( void ) const;
/**
* Return the unique address identifier that represents you on the the network and is based on your external
* IP / port (the IP / port the specified player uses to communicate with you)
* @note that unlike in previous versions, this is a struct and is not sequential
*
* @param target Which remote system you are referring to for your external ID
*/
PlayerID GetExternalID( PlayerID target ) const;
/**
* Change the MTU size in order to improve performance when sending large packets
* This can only be called when not connected.
* A too high of value will cause packets not to arrive at worst and be fragmented at best.
* A too low of value will split packets unnecessarily.
*
* Parameters:
* @param size: Set according to the following table:
* - 1500. The largest Ethernet packet size; it is also the default value.
* This is the typical setting for non-PPPoE, non-VPN connections. The default value for NETGEAR routers, adapters and switches.
* - 1492. The size PPPoE prefers.
* - 1472. Maximum size to use for pinging. (Bigger packets are fragmented.)
* - 1468. The size DHCP prefers.
* - 1460. Usable by AOL if you don't have large email attachments, etc.
* - 1430. The size VPN and PPTP prefer.
* - 1400. Maximum size for AOL DSL.
* - 576. Typical value to connect to dial-up ISPs. (Default)
*
* @return False on failure (we are connected). True on success. Maximum allowed size is MAXIMUM_MTU_SIZE
*/
bool SetMTUSize( int size );
/**
* Returns the current MTU size
*
* @return The MTU sized specified in SetMTUSize
*/
int GetMTUSize( void ) const;
/**
* Returns the number of IP addresses we have
*/
unsigned GetNumberOfAddresses( void );
/**
* Returns the dotted IP address for the specified playerId
*
* @param playerId Any player ID other than UNASSIGNED_PLAYER_ID, even if that player is not currently connected
*/
const char* PlayerIDToDottedIP( PlayerID playerId ) const;
/**
* Converts a dotted IP to a playerId
*
* @param[in] host Either a dotted IP address or a domain name
* @param[in] remotePort Which port to connect to on the remote machine.
* @param[out] playerId The result of this operation
*/
void IPToPlayerID( const char* host, unsigned short remotePort, PlayerID *playerId );
/**
* Returns an IP address at index 0 to GetNumberOfAddresses-1
*/
const char* GetLocalIP( unsigned int index );
/**
* Allow or disallow connection responses from any IP. Normally this should be false, but may be necessary
* when connection to servers with multiple IP addresses.
*
* @param allow - True to allow this behavior, false to not allow. Defaults to false. Value persists between connections
*/
void AllowConnectionResponseIPMigration( bool allow );
/**
* Sends a one byte message ID_ADVERTISE_SYSTEM to the remote unconnected system.
* This will tell the remote system our external IP outside the LAN, and can be used for NAT punch through
*
* Requires:
* The sender and recipient must already be started via a successful call to Initialize
*
* @param host Either a dotted IP address or a domain name
* @param remotePort Which port to connect to on the remote machine.
* @param data Optional data to append to the packet.
* @param dataLength length of data in bytes. Use 0 if no data.
*/
void AdvertiseSystem( char *host, unsigned short remotePort, const char *data, int dataLength );
/*
* --------------------------------------------------------------------------------------------
* Compression Functions - Functions related to the compression layer
* --------------------------------------------------------------------------------------------
*/
/**
* Enables or disables our tracking of bytes input to and output from the network.
* This is required to get a frequency table, which is used to generate a new compression layer.
* You can call this at any time - however you SHOULD only call it when disconnected. Otherwise you will only track
* part of the values sent over the network.
* This value persists between connect calls and defaults to false (no frequency tracking)
*
* @param doCompile - true to track bytes. Defaults to false
*/
void SetCompileFrequencyTable( bool doCompile );
/**
* Returns the frequency of outgoing bytes into outputFrequencyTable
* The purpose is to save to file as either a master frequency table from a sample game session for passing to
* GenerateCompressionLayer(false);
* You should only call this when disconnected.
* Requires that you first enable data frequency tracking by calling SetCompileFrequencyTable(true)
*
* @param[out] outputFrequencyTable The frequency of each corresponding byte
*
* @return False (failure) if connected or if frequency table tracking is not enabled. Otherwise true (success)
*/
bool GetOutgoingFrequencyTable( unsigned int outputFrequencyTable[ 256 ] );
/**
* Generates the compression layer from the input frequency table.
* You should call this twice - once with inputLayer as true and once as false.
* The frequency table passed here with inputLayer=true should match the frequency table on the recipient with inputLayer=false.
* Likewise, the frequency table passed here with inputLayer=false should match the frequency table on the recipient with inputLayer=true
* Calling this function when there is an existing layer will overwrite the old layer
* You should only call this when disconnected
*
* @param inputFrequencyTable The frequency table returned from GetSendFrequencyTable(...);
* @param inputLayer Whether inputFrequencyTable represents incoming data from other systems (true) or outgoing data from this system (false)
*
* @return False on failure (we are connected). True otherwise
*/
bool GenerateCompressionLayer( unsigned int inputFrequencyTable[ 256 ], bool inputLayer );
/**
* Deletes the output or input layer as specified. This is not necessary to call and is only valuable for freeing memory
* You should only call this when disconnected
*
* @param inputLayer Specifies the corresponding compression layer generated by GenerateCompressionLayer.
*
* @return False on failure (we are connected). True otherwise
*/
bool DeleteCompressionLayer( bool inputLayer );
/**
* Get the compression ratio. A low compression ratio is good. Compression is for outgoing data
* @return The compression ratio.
*/
float GetCompressionRatio( void ) const;
/**
* Get the decompression ratio. A high decompression ratio is good. Decompression is for incoming data
* @return The decompression ratio.
*/
float GetDecompressionRatio( void ) const;
/*
* --------------------------------------------------------------------------------------------
* Message Handler Functions
* --------------------------------------------------------------------------------------------
*/
/**
* Attatches a message handler interface to run code automatically on message receipt in the Receive call
*
* @param messageHandler Pointer to a message handler to attach
*/
void AttachMessageHandler( MessageHandlerInterface *messageHandler );
/**
* Detatches a message handler interface to run code automatically on message receipt
*
* @param messageHandler Pointer to a message handler to detatch
*/
void DetachMessageHandler( MessageHandlerInterface *messageHandler );
/*
* --------------------------------------------------------------------------------------------
* Micellaneous Functions
* --------------------------------------------------------------------------------------------
*/
/**
* Retrieves the data you passed to the passwordData parameter in Connect
*
* @param[out] passwordData Should point to a block large enough to hold the password data you passed to Connect
* @param passwordDataLength Maximum size of the array passwordData. Modified to hold the number of bytes actually written
*/
void GetPasswordData( char *passwordData, int *passwordDataLength );
/**
* Put a packet back at the end of the receive queue in case you don't want to deal with it immediately
*
* @param packet The packet you want to push back.
*/
void PushBackPacket( Packet *packet );
/*
* --------------------------------------------------------------------------------------------
* Statistical Functions - Functions dealing with API performance
* --------------------------------------------------------------------------------------------
*/
/**
* Returns a structure containing a large set of network statistics for the specified system
* You can map this data to a string using the C style StatisticsToString function
*
* @param playerId Which connected system to get statistics for
*
* @return 0 on can't find the specified system. A pointer to a set of data otherwise.
*/
RakNetStatisticsStruct * const GetStatistics( PlayerID playerId );
/**
* @brief Used to unify time
*
*
* This structure agregate the ping time and the clock differential.
* both are used to synchronized time between peers
*/
struct PingAndClockDifferential
{
/**
* ping time
*/
short pingTime;
/**
* clock differential
*/
unsigned int clockDifferential;
};
/**
* @brief Store Remote System Description.
*
* RakPeer need to maintain a set of information concerning all remote peer
* This is the goal of this structure.
*/
struct RemoteSystemStruct
{
PlayerID playerId; /**< The remote system associated with this reliability layer*/
PlayerID myExternalPlayerId; /**< Your own IP, as reported by the remote system*/
ReliabilityLayer reliabilityLayer; /**< The reliability layer associated with this player*/
bool weInitiatedTheConnection; /**< True if we started this connection via Connect. False if someone else connected to us.*/
PingAndClockDifferential pingAndClockDifferential[ PING_TIMES_ARRAY_SIZE ]; /**< last x ping times and calculated clock differentials with it*/
int pingAndClockDifferentialWriteIndex; /**< The index we are writing into the pingAndClockDifferential circular buffer*/
int lowestPing; /**<The lowest ping value encounter */
unsigned int nextPingTime; /**< When to next ping this player */
unsigned int lastReliableSend; /**< When did the last reliable send occur. Reliable sends must occur at least once every TIMEOUT_TIME/2 units to notice disconnects */
RakNet::BitStream staticData; /**< static data */
unsigned int connectionTime; /**< connection time, if active. */
unsigned char AESKey[ 16 ]; /**< Security key. */
bool setAESKey; /**< true if security is enabled. */
RPCMap rpcMap; /**< Mapping of RPC calls to single byte integers to save transmission bandwidth. */
enum ConnectMode {NO_ACTION, DISCONNECT_ASAP, REQUESTED_CONNECTION, HANDLING_CONNECTION_REQUEST, UNVERIFIED_SENDER, SET_ENCRYPTION_ON_MULTIPLE_16_BYTE_PACKET, CONNECTED} connectMode;
};
protected:
#ifdef _WIN32
// friend unsigned __stdcall RecvFromNetworkLoop(LPVOID arguments);
friend void __stdcall ProcessPortUnreachable( unsigned int binaryAddress, unsigned short port, RakPeer *rakPeer );
friend void __stdcall ProcessNetworkPacket( unsigned int binaryAddress, unsigned short port, const char *data, int length, RakPeer *rakPeer );
friend unsigned __stdcall UpdateNetworkLoop( LPVOID arguments );
#else
// friend void* RecvFromNetworkLoop( void* arguments );
friend void ProcessPortUnreachable( unsigned int binaryAddress, unsigned short port, RakPeer *rakPeer );
friend void ProcessNetworkPacket( unsigned int binaryAddress, unsigned short port, const char *data, int length, RakPeer *rakPeer );
friend void* UpdateNetworkLoop( void* arguments );
#endif
//void RemoveFromRequestedConnectionsList( PlayerID playerId );
bool SendConnectionRequest( const char* host, unsigned short remotePort );
/**
* Get the reliability layer associated with a playerID.
* @param playerID The player identifier
* @return 0 if none
*/
RemoteSystemStruct *GetRemoteSystemFromPlayerID( PlayerID playerID ) const;
/**
* Parse out a connection request packet
*/
void ParseConnectionRequestPacket( RakPeer::RemoteSystemStruct *remoteSystem, PlayerID playerId, const char *data, int byteSize);
/**
* When we get a connection request from an ip / port, accept it unless full
*/
void OnConnectionRequest( RakPeer::RemoteSystemStruct *remoteSystem, unsigned char *AESKey, bool setAESKey );
/**
* Send a reliable disconnect packet to this player and disconnect them when it is delivered
*/
void NotifyAndFlagForDisconnect( PlayerID playerId, bool performImmediate );
/**
* Returns how many remote systems initiated a connection to us
*/
unsigned short GetNumberOfRemoteInitiatedConnections( void ) const;
/**
* Get a free remote system from the list and assign our playerID to it. Should only be called from the update thread - not the user thread
*/
RemoteSystemStruct * AssignPlayerIDToRemoteSystemList( PlayerID playerId, RemoteSystemStruct::ConnectMode connectionMode );
/**
* An incoming packet has a timestamp, so adjust it to be relative to this system
*/
void ShiftIncomingTimestamp( char *data, PlayerID playerId ) const;
/**
* Get the most probably accurate clock differential for a certain player
*/
unsigned int GetBestClockDifferential( PlayerID playerId ) const;
/**
* @todo Document this
*
*/
void PushPortRefused( PlayerID target );
/**
* Handles an RPC packet. If you get a packet with the ID ID_RPC you should pass it to this function
* This is already done in Multiplayer.cpp, so if you use the Multiplayer class it is handled for you.
*
* @param data A packet returned from Receive with the ID ID_RPC
* @param length The size of the packet data
* @param playerId The sender of the packet
*
* @return true on success, false on a bad packet or an unregistered function
*/
bool HandleRPCPacket( const char *data, int length, PlayerID playerId );
#ifdef __USE_IO_COMPLETION_PORTS
bool SetupIOCompletionPortSocket( int index );
#endif
/**
* Set this to true to terminate the Peer thread execution
*/
bool endThreads;
/**
* true if the peer thread is active.
*/
bool isMainLoopThreadActive;
// bool isRecvfromThreadActive; /**< Tracks thread states */
bool occasionalPing; /**< Do we occasionally ping the other systems?*/
/**
* Store the maximum number of peers allowed to connect
*/
unsigned short maximumNumberOfPeers;
/**
* Store the maximum number of peers able to connect, including reserved connection slots for pings, etc.
*/
unsigned short remoteSystemListSize;
/**
* Store the maximum incoming connection allowed
*/
unsigned short maximumIncomingConnections;
/**
* localStaticData necessary because we may not have a RemoteSystemStruct representing ourselves in the list
*/
RakNet::BitStream incomingPasswordBitStream, outgoingPasswordBitStream, localStaticData, offlinePingResponse;
/**
* Local Player ID
*/
PlayerID myPlayerId;
/**
* This is an array of pointers to RemoteSystemStruct
* This allows us to preallocate the list when starting, so we don't have to allocate or delete at runtime.
* Another benefit is that is lets us add and remove active players simply by setting playerId
* and moving elements in the list by copying pointers variables without affecting running threads, even if they are in the
* reliability layer
*/
RemoteSystemStruct* remoteSystemList;
enum
{
// requestedConnections_MUTEX,
incomingPasswordBitStream_Mutex,
outgoingPasswordBitStream_Mutex,
// remoteSystemList_Mutex, /**< This mutex is to lock remoteSystemList::PlayerID and only used for critical cases */
// updateCycleIsRunning_Mutex,
offlinePingResponse_Mutex,
//bufferedCommandQueue_Mutex, /**< This mutex is to buffer all send calls to run from the update thread. This is to get around the problem of the update thread changing playerIDs in the remoteSystemList while in the send call and thus having the sends go to the wrong player */
//bufferedCommandPool_Mutex, /**< This mutex is to buffer all send calls to run from the update thread. This is to get around the problem of the update thread changing playerIDs in the remoteSystemList while in the send call and thus having the sends go to the wrong player */
NUMBER_OF_RAKPEER_MUTEXES
};
SimpleMutex rakPeerMutexes[ NUMBER_OF_RAKPEER_MUTEXES ];
/**
* RunUpdateCycle is not thread safe but we don't need to mutex calls. Just skip calls if it is running already
*/
bool updateCycleIsRunning;
/**
* The list of people we have tried to connect to recently
*/
//BasicDataStructures::Queue<RequestedConnectionStruct*> requestedConnectionsList;
/**
* Data that both the client and the server needs
*/
unsigned int bytesSentPerSecond, bytesReceivedPerSecond;
// bool isSocketLayerBlocking;
// bool continualPing,isRecvfromThreadActive,isMainLoopThreadActive, endThreads, isSocketLayerBlocking;
unsigned int validationInteger;
#ifdef _WIN32
HANDLE
#else
pthread_t
#endif
processPacketsThreadHandle, recvfromThreadHandle;
SimpleMutex incomingQueueMutex, banListMutex; //,synchronizedMemoryQueueMutex, automaticVariableSynchronizationMutex;
BasicDataStructures::Queue<Packet *> incomingPacketQueue; //, synchronizedMemoryPacketQueue;
// BitStream enumerationData;
/**
* @brief Automatic Variable Synchronization Mechanism
*
* automatic variable synchronization takes a primary and secondary identifier
* The unique primary identifier is the index into the automaticVariableSynchronizationList
* The unique secondary identifier (UNASSIGNED_OBJECT_ID for none) is in an unsorted list of memory blocks
*/
struct MemoryBlock
{
char *original, *copy;
unsigned short size;
ObjectID secondaryID;
bool isAuthority;
bool ( *synchronizationRules ) ( char*, char* );
};
struct BanStruct
{
char *IP;
unsigned int timeout; // 0 for none
};
struct RequestedConnectionStruct
{
PlayerID playerId;
unsigned int nextRequestTime;
unsigned char requestsMade;
char *data;
unsigned short dataLength;
enum {CONNECT=1, PING=2, PING_OPEN_CONNECTIONS=4, ADVERTISE_SYSTEM=8} actionToTake;
};
//BasicDataStructures::List<BasicDataStructures::List<MemoryBlock>* > automaticVariableSynchronizationList;
BasicDataStructures::List<BanStruct*> banList;
BasicDataStructures::List<MessageHandlerInterface*> messageHandlerList;
BasicDataStructures::SingleProducerConsumer<RequestedConnectionStruct> requestedConnectionList;
/*
* Compression stuff
*/
unsigned int frequencyTable[ 256 ];
HuffmanEncodingTree *inputTree, *outputTree;
unsigned int rawBytesSent, rawBytesReceived, compressedBytesSent, compressedBytesReceived;
// void DecompressInput(RakNet::BitStream *bitStream);
// void UpdateOutgoingFrequencyTable(RakNet::BitStream * bitStream);
void GenerateSYNCookieRandomNumber( void );
void SecuredConnectionResponse( PlayerID playerId );
void SecuredConnectionConfirmation( RakPeer::RemoteSystemStruct * remoteSystem, char* data );
bool RunUpdateCycle( void );
// void RunMutexedUpdateCycle(void);
struct BufferedCommandStruct
{
char *data;
int numberOfBitsToSend;
PacketPriority priority;
PacketReliability reliability;
char orderingChannel;
PlayerID playerId;
bool broadcast;
RemoteSystemStruct::ConnectMode connectionMode;
ObjectID objectID;
enum {BCS_SEND, BCS_CLOSE_CONNECTION, BCS_RPC, BCS_RPC_SHIFT, BCS_DO_NOTHING} command;
};
// Single producer single consumer queue using a linked list
//BufferedCommandStruct* bufferedCommandReadIndex, bufferedCommandWriteIndex;
BasicDataStructures::SingleProducerConsumer<BufferedCommandStruct> bufferedCommands;
//BasicDataStructures::Queue<BufferedCommandStruct *> bufferedCommandQueue;
//BasicDataStructures::Queue<BufferedCommandStruct *> bufferedCommandPool;
//RakPeer::BufferedCommandStruct *LockWriteBufferedCommandStruct(bool *outParam_wasInserted); // Get the next BCS to write
//void UnlockWriteBufferedCommandStruct(RakPeer::BufferedCommandStruct *bcs, bool *outParam_wasInserted); // Done with the next BCS to write
//RakPeer::BufferedCommandStruct *LockReadBufferedCommandStruct(void); // Get the next BCS to read
//RakPeer::BufferedCommandStruct *UnlockReadBufferedCommandStruct(void); // Done with the next BCS to read
//void FreeBufferedCommandStruct(RakPeer::BufferedCommandStruct *bcs);
bool AllowIncomingConnections(void) const;
// Sends static data using immediate send mode or not (if called from user thread, put false for performImmediate. If called from update thread, put true).
// This is done for efficiency, so we don't buffer send calls that are from the network thread anyway
void SendStaticDataInternal( PlayerID target, bool performImmediate );
void PingInternal( PlayerID target, bool performImmediate );
bool ValidSendTarget(PlayerID playerId, bool broadcast);
// This stores the user send calls to be handled by the update thread. This way we don't have thread contention over playerIDs
void CloseConnectionInternal( PlayerID target, bool sendDisconnectionNotification, bool performImmediate );
void SendBuffered( RakNet::BitStream * bitStream, PacketPriority priority, PacketReliability reliability, char orderingChannel, PlayerID playerId, bool broadcast, RemoteSystemStruct::ConnectMode connectionMode );
bool SendImmediate( char *data, int numberOfBitsToSend, PacketPriority priority, PacketReliability reliability, char orderingChannel, PlayerID playerId, bool broadcast, bool useCallerDataAllocation, unsigned int currentTime );
bool HandleBufferedRPC(BufferedCommandStruct *bcs, unsigned time);
void ClearBufferedCommands(void);
void ClearRequestedConnectionList(void);
//BasicDataStructures::AVLBalancedBinarySearchTree<RPCNode> rpcTree;
RPCMap rpcMap; // Can't use StrPtrHash because runtime insertions will screw up the indices
int MTUSize;
bool trackFrequencyTable;
int threadSleepTimer;
SOCKET connectionSocket;
// Histogram statistics
//unsigned int nextReadBytesTime;
//int lastSentBytes,lastReceivedBytes;
/*
* Encryption and security
*/
big::RSACrypt<RSA_BIT_SIZE> rsacrypt;
big::u32 publicKeyE;
RSA_BIT_SIZE publicKeyN;
bool keysLocallyGenerated, usingSecurity;
unsigned int randomNumberExpirationTime;
unsigned char newRandomNumber[ 20 ], oldRandomNumber[ 20 ];
/**
* How long it has been since things were updated by a call to receive
* Update thread uses this to determine how long to sleep for
*/
unsigned int lastUserUpdateCycle;
/*
* True to allow connection accepted packets from anyone. False to only allow these packets from servers
* we requested a connection to.
*/
bool allowConnectionResponseIPMigration;
PacketPool packetPool;
};
#endif
|
[
"[email protected]"
] |
[
[
[
1,
1035
]
]
] |
5f1eaa23a5b1f6adda333cfd5776f9d4f71a21b4
|
9c62af23e0a1faea5aaa8dd328ba1d82688823a5
|
/rl/tags/v0-1/engine/dialog/include/AimlParser.h
|
43c0fe73e11fa9decd2f2a64e53a92ac0d7f83dc
|
[
"ClArtistic",
"LicenseRef-scancode-unknown-license-reference",
"LicenseRef-scancode-public-domain"
] |
permissive
|
jacmoe/dsa-hl-svn
|
55b05b6f28b0b8b216eac7b0f9eedf650d116f85
|
97798e1f54df9d5785fb206c7165cd011c611560
|
refs/heads/master
| 2021-04-22T12:07:43.389214 | 2009-11-27T22:01:03 | 2009-11-27T22:01:03 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,453 |
h
|
/* This source file is part of Rastullahs Lockenpracht.
* Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the Clarified Artistic License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Clarified Artistic License for more details.
*
* You should have received a copy of the Clarified Artistic License
* along with this program; if not you can get it here
* http://www.jpaulmorrison.com/fbp/artistic2.htm.
*/
#ifndef __Rl_AimlParser_H__
#define __Rl_AimlParser_H__
#include "DialogPrerequisites.h"
#include <string>
namespace rl
{
class NaturalLanguageProcessor;
class AimlCoreComponent;
/** Handler class used to parse the startup xml file and aiml files using SAX2
* @author Philipp Walser
*/
class _RlDialogExport AimlParser
{
public:
//! Constructor
AimlParser(NaturalLanguageProcessor* nlp);
AimlParser(AimlCoreComponent* aimlCore);
//! Destructor
virtual ~AimlParser(void){ }
virtual bool parse(const std::string& fileName);
protected:
std::string mFileName;
NaturalLanguageProcessor* mNlp;
AimlCoreComponent* mAimlCore;
};
} // End of rl namespace section
#endif
|
[
"blakharaz@4c79e8ff-cfd4-0310-af45-a38c79f83013"
] |
[
[
[
1,
50
]
]
] |
4375f08009ffa3ab15213c0521b3e7d2f74cc905
|
c4e8cb1539bc0cf5cb119af4a6b6212230f937aa
|
/Babel/IOStreamData.hpp
|
96aa60093591d4412ab09ef3f09313212493f8b1
|
[] |
no_license
|
RemiGuillard/Babel-save-03
|
56e93fd7beda23be5faad102b43090a2d756f0d2
|
25893350dc14c6434dcc053302440bdca710c59e
|
refs/heads/master
| 2021-01-13T02:14:46.982890 | 2010-11-29T17:40:53 | 2010-11-29T17:40:53 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 689 |
hpp
|
#ifndef IOSTREAMDATA
# define IOSTREAMDATA
#define FRAMES_PER_BUFFER (160)
#include "UdpNetwork.h"
//#include <QMutex>
template <typename T>
struct IOStreamData
{
T IBuf[FRAMES_PER_BUFFER];
//QMutex mutex;
bool IAvailable; // a transformer en mutex
//int IFrameIndex; /* Index into sample array. */
int IMaxFrameIndex;
T OBuf[FRAMES_PER_BUFFER];
bool OAvailable; // mutex
//int OFrameIndex; /* Index into sample array. */
int OMaxFrameIndex;
char encoded[FRAMES_PER_BUFFER];
bool ThreadEnd;
UdpNetwork *Net;
};
#endif // !IOSTREAMDATA
|
[
"[email protected]"
] |
[
[
[
1,
26
]
]
] |
b3b09aca23d53618f506c7395883a6f48166dc04
|
6581dacb25182f7f5d7afb39975dc622914defc7
|
/EDStock/EDStockDoc.cpp
|
92136f384fc1104c3c178e7fd3b9a8fddb6e1f8c
|
[] |
no_license
|
dice2019/alexlabonline
|
caeccad28bf803afb9f30b9e3cc663bb2909cc4f
|
4c433839965ed0cff99dad82f0ba1757366be671
|
refs/heads/master
| 2021-01-16T19:37:24.002905 | 2011-09-21T15:20:16 | 2011-09-21T15:20:16 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,762 |
cpp
|
// EDStockDoc.cpp : implementation of the CEDStockDoc class
//
#include "stdafx.h"
#include "EDStock.h"
#include "EDStockDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CEDStockDoc
IMPLEMENT_DYNCREATE(CEDStockDoc, CDocument)
BEGIN_MESSAGE_MAP(CEDStockDoc, CDocument)
//{{AFX_MSG_MAP(CEDStockDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEDStockDoc construction/destruction
CEDStockDoc::CEDStockDoc()
{
// TODO: add one-time construction code here
}
CEDStockDoc::~CEDStockDoc()
{
}
BOOL CEDStockDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CEDStockDoc serialization
void CEDStockDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CEDStockDoc diagnostics
#ifdef _DEBUG
void CEDStockDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CEDStockDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CEDStockDoc commands
|
[
"damoguyan8844@3a4e9f68-f5c2-36dc-e45a-441593085838"
] |
[
[
[
1,
84
]
]
] |
f8c8022e19edc585991f9cf368457c16a65cab7a
|
91b964984762870246a2a71cb32187eb9e85d74e
|
/SRC/OFFI SRC!/_Common/lordskill.cpp
|
c659d852b793c76d10eef731e404c6900d500b9f
|
[] |
no_license
|
willrebuild/flyffsf
|
e5911fb412221e00a20a6867fd00c55afca593c7
|
d38cc11790480d617b38bb5fc50729d676aef80d
|
refs/heads/master
| 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null |
UHC
|
C++
| false | false | 5,995 |
cpp
|
#include "stdafx.h"
#if __VER >= 12 // __LORD
#include "lordskill.h"
#include "definelordskill.h"
#ifdef __WORLDSERVER
#include "definetext.h"
#include "slord.h"
#include "user.h"
extern CUserMng g_UserMng;
#include "dpsrvr.h"
extern CDPSrvr g_DPSrvr;
#endif // __WORLDSERVER
CLordSkillComponent::CLordSkillComponent()
:
m_nId( 0 ),
m_nCooltime( 0 ),
m_nTick( 0 ),
m_nItem( 0 ),
m_bPassive( 0 ),
m_nTargetType( LTT_NA )
#ifdef __CLIENT
, m_pTexture( NULL )
, m_dwSrcSfx( NULL_ID )
, m_dwDstSfx( NULL_ID )
#endif // __CLIENT
{
*m_szName = '\0';
*m_szDesc = '\0';
*m_szIcon = '\0';
}
CLordSkillComponent::~CLordSkillComponent()
{
}
void CLordSkillComponent::Initialize( int nId, int nCooltime, int nItem, const char* szName,
const char* szDesc, const char* szIcon, BOOL bPassive, int nTargetType,
DWORD dwSrcSfx, DWORD dwDstSfx, FLOAT fRange )
{
m_nId = nId;
m_nCooltime = nCooltime;
m_nItem = nItem;
lstrcpy( m_szName, szName );
lstrcpy( m_szDesc, szDesc );
lstrcpy( m_szIcon, szIcon );
m_bPassive = bPassive;
m_nTargetType = nTargetType;
#ifdef __CLIENT
m_dwSrcSfx = dwSrcSfx;
m_dwDstSfx = dwDstSfx;
#endif // __CLIENT
#ifndef __DBSERVER
m_fRange = fRange;
#endif // __DBSERVER
}
#ifdef __CLIENT
CTexture* CLordSkillComponent::GetTexture( void )
{
if( !m_pTexture )
m_pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, MakePath( DIR_ICON, m_szIcon ), 0xffff00ff );
return m_pTexture;
}
#endif // __CLIENT
int CLordSkillComponent::Tick( void )
{
return 0;
}
////////////////////////////////////////////////////////////////////////////////
CLordSkill::CLordSkill( CLord* pLord )
:
m_pLord( pLord )
{
}
CLordSkill::~CLordSkill()
{
Clear();
}
void CLordSkill::Clear( void )
{
for( VLSC::iterator i = m_vComponents.begin(); i != m_vComponents.end(); ++i )
safe_delete( *i );
m_vComponents.clear();
}
void CLordSkill::AddSkillComponent( CLordSkillComponentExecutable* pComponent )
{
m_vComponents.push_back( pComponent );
}
CLordSkillComponentExecutable* CLordSkill::GetSkill( int nId )
{
for( VLSC::iterator i = m_vComponents.begin(); i != m_vComponents.end(); ++i )
{
if( ( *i )->GetId() == nId )
return ( *i );
}
return NULL;
}
CLordSkillComponentExecutable* CLordSkill::CreateSkillComponent( int nType )
{
return new CLordSkillComponentExecutable;
}
void CLordSkill::Reset( void )
{
for( VLSC::iterator i = m_vComponents.begin(); i != m_vComponents.end(); ++i )
( *i )->SetTick( 0 );
}
BOOL CLordSkill::Initialize( const char* szFile )
{
CScript s;
if( !s.Load( szFile, FALSE ) )
return FALSE;
int nId = s.GetNumber();
while( s.tok != FINISHED )
{
char szName[CLordSkillComponent::eMaxName] = { 0,};
char szDesc[CLordSkillComponent::eMaxDesc] = { 0,};
char szIcon[CLordSkillComponent::eMaxIcon] = { 0,};
int nType = s.GetNumber();
s.GetToken();
strncpy( szName, s.token, CLordSkillComponent::eMaxName );
szName[CLordSkillComponent::eMaxName - 1] = '\0';
s.GetToken();
strncpy( szDesc, s.token, CLordSkillComponent::eMaxDesc );
szDesc[CLordSkillComponent::eMaxDesc - 1] = '\0';
int nTargetType = s.GetNumber();
int nItem = s.GetNumber();
int nCooltime = s.GetNumber();
s.GetToken();
strncpy( szIcon, s.token, CLordSkillComponent::eMaxIcon );
szIcon[CLordSkillComponent::eMaxIcon - 1] = '\0';
BOOL bPassive = static_cast<BOOL>( s.GetNumber() );
DWORD dwSrcSfx = s.GetNumber();
DWORD dwDstSfx = s.GetNumber();
FLOAT fRange = s.GetFloat();
CLordSkillComponentExecutable* pComponent = CreateSkillComponent( nType );
pComponent->Initialize( nId, nCooltime, nItem, szName, szDesc, szIcon, bPassive, nTargetType, dwSrcSfx, dwDstSfx, fRange );
AddSkillComponent( pComponent );
nId = s.GetNumber();
}
return TRUE;
}
void CLordSkill::SerializeTick( CAr & ar )
{
if( ar.IsStoring() )
{
ar << m_vComponents.size();
for( VLSC::iterator i = m_vComponents.begin(); i != m_vComponents.end(); ++i )
{
ar << ( *i )->GetId();
ar << ( *i )->GetTick();
}
}
else
{
size_t nSize;
ar >> nSize;
for( size_t i = 0; i < nSize; i++ )
{
int nSkill, nTick;
ar >> nSkill >> nTick;
CLordSkillComponent* pSkill = GetSkill( nSkill );
if( pSkill )
pSkill->SetTick( nTick );
}
}
}
#ifdef __WORLDSERVER
int CLordSkillComponentExecutable::IsExecutable( CUser* pUser, const char* szTarget, u_long & idTarget )
{
if( !CSLord::Instance()->IsLord( pUser->m_idPlayer ) )
return TID_GAME_LORD_SKILL_USE_E001;
if( IsPassive() )
return TID_GAME_LORD_SKILL_USE_E003;
idTarget = pUser->m_idPlayer;
if( GetTargetType() != LTT_SELF )
{
idTarget = CPlayerDataCenter::GetInstance()->GetPlayerId( const_cast<char*>( szTarget ) );
CUser* pTarget = g_UserMng.GetUserByPlayerID( idTarget );
if( !IsValidObj( pTarget ) || ( GetTargetType() == LTT_OTHER && pTarget == pUser ) )
return TID_GAME_LORD_SKILL_USE_E004;
if( GetRange() != 0.0F )
{
D3DXVECTOR3 v = pUser->GetPos() - pTarget->GetPos();
FLOAT fLengthSq = D3DXVec3LengthSq( &v );
if( fLengthSq > GetRange() * GetRange() )
return TID_GAME_LORD_SKILL_USE_E008;
}
// 12-2 康 - 일반화 대상
if( GetId() == LI_RAGE && pTarget->IsAuthHigher( AUTH_GAMEMASTER ) )
return TID_GAME_LORD_SKILL_USE_E004;
}
return 0;
}
int CLordSkillComponentExecutable::IsTeleportable( CUser* pUser, CUser* pTarget )
{
ASSERT( pTarget );
if( pTarget->IsAuthHigher( AUTH_GAMEMASTER ) )
return TID_GAME_LORD_SKILL_USE_E004;
if( !pUser->IsTeleportable() )
return TID_GAME_LORD_SKILL_USE_E009;
if( !pTarget->IsTeleportable() )
return TID_GAME_LORD_SKILL_USE_E010;
return 0;
}
void CLordSkillComponentExecutable::PutSkillLog( CUser* pUser )
{
g_DPSrvr.PutPenyaLog( pUser, "s", GetName(), 0 );
}
#endif // __WORLDSERVER
#endif // __LORD
|
[
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] |
[
[
[
1,
228
]
]
] |
07c5851e567e29ba23e000f215d6f8c072c6c5bb
|
91b964984762870246a2a71cb32187eb9e85d74e
|
/SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/libs/regex/example/snippets/regex_token_iterator_eg_1.cpp
|
c2196dc6a4d4c51538e994c9d0670b148802e8f4
|
[
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] |
permissive
|
willrebuild/flyffsf
|
e5911fb412221e00a20a6867fd00c55afca593c7
|
d38cc11790480d617b38bb5fc50729d676aef80d
|
refs/heads/master
| 2021-01-19T20:27:35.200154 | 2011-02-10T12:34:43 | 2011-02-10T12:34:43 | 32,710,780 | 3 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,556 |
cpp
|
/*
*
* Copyright (c) 12003
* John Maddock
*
* Use, modification and distribution are subject to the
* Boost Software License, Version 1.0. (See accompanying file
* LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*
*/
/*
* LOCATION: see http://www.boost.org for most recent version.
* FILE regex_token_iterator_example_1.cpp
* VERSION see <boost/version.hpp>
* DESCRIPTION: regex_token_iterator example: split a string into tokens.
*/
#include <boost/regex.hpp>
#include <iostream>
using namespace std;
#if defined(BOOST_MSVC) || (defined(__BORLANDC__) && (__BORLANDC__ == 0x550))
//
// problem with std::getline under MSVC6sp3
istream& getline(istream& is, std::string& s)
{
s.erase();
char c = is.get();
while(c != '\n')
{
s.append(1, c);
c = is.get();
}
return is;
}
#endif
int main(int argc)
{
string s;
do{
if(argc == 1)
{
cout << "Enter text to split (or \"quit\" to exit): ";
getline(cin, s);
if(s == "quit") break;
}
else
s = "This is a string of tokens";
boost::regex re("\\s+");
boost::sregex_token_iterator i(s.begin(), s.end(), re, -1);
boost::sregex_token_iterator j;
unsigned count = 0;
while(i != j)
{
cout << *i++ << endl;
count++;
}
cout << "There were " << count << " tokens found." << endl;
}while(argc == 1);
return 0;
}
|
[
"[email protected]@e2c90bd7-ee55-cca0-76d2-bbf4e3699278"
] |
[
[
[
1,
72
]
]
] |
74cfce8830773253dc19112428e2ef4ca807cdf7
|
cfcd2a448c91b249ea61d0d0d747129900e9e97f
|
/thirdparty/OpenCOLLADA/COLLADAFramework/src/COLLADAFWRotate.cpp
|
a78f766b0e5316b47577cbe96d5082244bc6c4b8
|
[] |
no_license
|
fire-archive/OgreCollada
|
b1686b1b84b512ffee65baddb290503fb1ebac9c
|
49114208f176eb695b525dca4f79fc0cfd40e9de
|
refs/heads/master
| 2020-04-10T10:04:15.187350 | 2009-05-31T15:33:15 | 2009-05-31T15:33:15 | 268,046 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,181 |
cpp
|
/*
Copyright (c) 2008 NetAllied Systems GmbH
This file is part of COLLADAFramework.
Licensed under the MIT Open Source License,
for details please see LICENSE file or the website
http://www.opensource.org/licenses/mit-license.php
*/
#include "COLLADAFWStableHeaders.h"
#include "COLLADAFWRotate.h"
namespace COLLADAFW
{
//--------------------------------------------------------------------
Rotate::Rotate()
: Transformation(Transformation::ROTATE),
mRotationAxis(COLLADABU::Math::Vector3::ZERO),
mRotationAngle(0.0)
{
}
//--------------------------------------------------------------------
Rotate::Rotate( const COLLADABU::Math::Vector3& rotationAxis, double rotationAngle )
: Transformation(Transformation::ROTATE),
mRotationAxis(rotationAxis),
mRotationAngle(rotationAngle)
{
}
Rotate::Rotate( double x, double y, double z, double rotationAngle )
: Transformation(Transformation::ROTATE),
mRotationAxis(COLLADABU::Math::Vector3(x, y, z)),
mRotationAngle(rotationAngle)
{
}
//--------------------------------------------------------------------
Rotate::~Rotate()
{
}
} // namespace COLLADAFW
|
[
"[email protected]"
] |
[
[
[
1,
44
]
]
] |
cdb8ddd9d2582017ffe3a2284cf601eab8d7727f
|
c95a83e1a741b8c0eb810dd018d91060e5872dd8
|
/Engine/sdk/inc/cuicheck.h
|
01520a08ae906f7ca4f2e1d38fd1b80f3bd2a063
|
[] |
no_license
|
rickyharis39/nolf2
|
ba0b56e2abb076e60d97fc7a2a8ee7be4394266c
|
0da0603dc961e73ac734ff365bfbfb8abb9b9b04
|
refs/heads/master
| 2021-01-01T17:21:00.678517 | 2011-07-23T12:11:19 | 2011-07-23T12:11:19 | 38,495,312 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,113 |
h
|
//-------------------------------------------------------------------
//
// MODULE : CUICHECK.H
//
// PURPOSE : Defines the interface for The CUICheck Widget
//
// CREATED : 4/01
//
// COPYRIGHT : (C) 2001 LithTech Inc
//
//-------------------------------------------------------------------
#ifndef __CUICHECK_H__
#define __CUICHECK_H__
#ifndef __CUIBUTTON_H__
#include "cuibutton.h"
#endif
/*!
CUICheck is one of the CUI widgets. It displays a string of text
(using an internal CUIPolyString), a background image and one of
the following CUI_ELEMENTTYPEs based on its state:
CUIE_BG,
CUIE_CHECK_ON,
CUIE_CHECK_OFF,
CUIE_CHECK_DISABLED.
\see ILTWidgetManager
\see CUI_ELEMENTTYPE
\see SetState()
Used for: Text and UI.
*/
class CUICheck : public CUIButton
{
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
// CUIWidgets should not be created with new and delete, but should instead
// be created via the ILTWindowManager's CreateWidget() and DestroyWidget()
// management functions.
CUICheck();
CUICheck(CUIGUID guid);
virtual ~CUICheck();
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
/*!
\param value true or false
\return the previous value
Use this function to set a CUICheck widget's state. If \e value is \b true, this function
is equivalent to calling CUIBase::SetState(CUIS_PRESSED). if \e value is \b false, this
function is equivalent to calling CUIBase::UnsetState(CUIS_PRESSED).
*/
virtual bool SetValue(bool value);
/*!
\return the current value
Use this function to query a CUICheck widget's state. The return is \b true if the widget
has the state CUIS_PRESSED set, or \b false otherwise.
*/
virtual bool GetValue();
/*!
\return the previous value
Use this function to toggle a CUICheck widget's state. If the widget currently has the
state CUIS_PRESSED set, the return will be \b true and the state will be unset. If
CUIS_PRESSED is not currently set, \b false will be returned and the state will be set.
*/
virtual bool Toggle();
};
#endif //__CUICHECK_H__
|
[
"[email protected]"
] |
[
[
[
1,
86
]
]
] |
b6c3bd6cc0a449030415634bfd373e4e0e9418a4
|
37ade55537ef49661ed568a0824c42a68cdceade
|
/LOG.h
|
eaf8bae8d106e8cfa9e15f14427fe9651bf69213
|
[] |
no_license
|
ranzoken/gsm
|
f4e787b987795deb47fa69ed1d65df8d99954a1f
|
e331af7fd194ebc680f291df311227876c622fe4
|
refs/heads/master
| 2021-01-18T03:57:07.134247 | 2011-10-14T12:24:44 | 2011-10-14T12:24:44 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 576 |
h
|
/*
LOG.h - Library for standard logging convention.
Created by Meir Michanie, June 9, 2010.
Released into the public domain.
Version 0.1
*/
#ifndef LOG_h
#define LOG_h
#include "WProgram.h"
class LOG
{
public:
LOG(int level);
void DEBUG(const char* string);
void INFO(const char* string);
void WARNING(const char* string);
void CRITICAL(const char* string);
void DATA(const char* string);
void DATA(int number);
inline int getLevel(void) { return _level; }
inline void setLevel(int level) { _level = level; }
private:
int _level;
};
#endif
|
[
"[email protected]"
] |
[
[
[
1,
30
]
]
] |
66f2d7849e27a02b5a027c4547c3d7578d4da7a1
|
cd387cba6088f351af4869c02b2cabbb678be6ae
|
/src/experimental/petesimulator/Dispensor.cpp
|
f095d784b1d7779fce48be2e2efab5066a505481
|
[] |
no_license
|
pedromartins/mew-dev
|
e8a9cd10f73fbc9c0c7b5bacddd0e7453edd097e
|
e6384775b00f76ab13eb046509da21d7f395909b
|
refs/heads/master
| 2016-09-06T14:57:00.937033 | 2009-04-13T15:16:15 | 2009-04-13T15:16:15 | 32,332,332 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 217 |
cpp
|
#include "Dispensor.h"
Dispensor::Dispensor(bool col, int cyl)
{
//Initialise with number of cylinders
cylinders = cyl;
color = col;
realSize = new Point(80,80);
}
Dispensor::~Dispensor(void)
{
}
|
[
"fushunpoon@1fd432d8-e285-11dd-b2d9-215335d0b316"
] |
[
[
[
1,
14
]
]
] |
1dd9b0ca390758100e197a7d2fb7a786ba69bd5c
|
aca65a1eb785ebe6d6e0e862f3b49931923da90b
|
/DTI Visualization/Hypergraph.cpp
|
ea557d1bb4f31e6fef6655063ed36d8b2bbb05d1
|
[] |
no_license
|
vcpudding/DTI-Visualization-Hypergraph
|
d5126a0123707a2b1399a73751aa9bec88c1e25c
|
23da494ba4291450cdece4bda421853ec2beedfc
|
refs/heads/master
| 2020-06-05T09:47:30.924373 | 2011-12-29T13:13:44 | 2011-12-29T13:13:44 | 3,026,931 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 47,220 |
cpp
|
#include "Hypergraph.h"
#include <fstream>
#include <string>
#include <sstream>
#include <GL/glut.h>
#include <time.h>
#include <Windows.h>
#include <QProgressDialog>
Hypergraph::Hypergraph(void)
{
_layoutDim = 2;
_nVertices = 0;
_edges = vector<HyperEdge> (0);
_layout = vector<fvec> (0);
//_colorTable = new ColorTable();
}
Hypergraph::~Hypergraph(void)
{
}
void Hypergraph::setNumOfVertices(int nVertices)
{
_nVertices = nVertices;
_selectedBuf.resize(nVertices);
_selectedBuf.assign(nVertices, false);
_clusters.resize(_nVertices);
}
void Hypergraph::saveHypergraph(const QString &fileName)
{
ofstream graphFile (fileName.toStdString().c_str());
graphFile <<_nVertices<<"\n";
for (int i=0; i<_edges.size(); ++i)
{
for (int j=0; j<_edges[i].size(); ++j)
{
graphFile <<_edges[i][j] <<"\t";
}
graphFile <<"\n";
}
graphFile.close();
}
void Hypergraph::loadHypergraph(const QString &fileName)
{
ifstream graphFile (fileName.toStdString().c_str());
graphFile >>_nVertices;
setNumOfVertices(_nVertices);
string line;
_edges.clear();
while(getline(graphFile,line))
{
stringstream strLine(line);
HyperEdge e(0);
int fibIdx;
while (strLine >>fibIdx)
{
e.push_back(fibIdx);
}
if (!e.empty())
{
_edges.push_back(e);
}
}
graphFile.close();
}
void Hypergraph::layoutGraph( int boundary [], int dim/*=2*/, float c/*=1.0*/ )
{
_layoutDim = dim;
int nIteration = 500;
float temperature = 10;
srand(time(NULL));
int area = 1;
for (int i=0; i<dim; ++i)
{
area *= boundary[2*i+1]-boundary[2*i];
}
float k = c*sqrt(area*1.0f/_nVertices);
/*initialize vertex layout*/
int nEdges = _edges.size();
int nTotal = _nVertices+nEdges;
_layout.resize(nTotal);
vector<fvec> dispBuf (nTotal);
for (int i=0; i<nTotal; ++i)
{
_layout[i] = fvec(dim);
for (int j=0; j<dim; ++j)
{
_layout[i](j) = boundary[2*j]+rand()%(boundary[2*j+1]-boundary[2*j]);
}
dispBuf[i] = fvec(dim);
}
int i,j;
QProgressDialog prog ("Performing graph layout ...", "", 0, nIteration-1);
prog.setCancelButton(NULL);
for (int it=0; it<nIteration; ++it)
{
DWORD t1 = GetTickCount();
bool bChanged = false;
for (i=0; i<nTotal; ++i)
{
dispBuf[i].fill(0);
}
DWORD t2 = GetTickCount();
/*calculate repulsive force*/
for (i=0; i<nTotal; ++i)
{
for (j=0; j<i; ++j)
{
if (j==i)
{
continue;
}
fvec disp = getRepulsiveForce(_layout[i], _layout[j], k);
dispBuf[j] += disp;
dispBuf[i] -= disp;
}
}
DWORD tRepForce = GetTickCount()-t2;
/*calculate attractive force*/
for (i=0; i<_edges.size(); ++i)
{
int edgeIdx = i+_nVertices;
for (j=0; j<_edges[i].size(); ++j)
{
float c2 = 300.0;
fvec disp1 = c2*getAttractiveForce(_layout[_edges[i][j]], _layout[edgeIdx], k);
dispBuf[edgeIdx] -= disp1;
dispBuf[_edges[i][j]] += disp1;
}
}
DWORD tRepAttrForces = GetTickCount()-t2;
/*restrict the points from being pushed towards the boundary*/
for (i=0; i<nTotal; ++i)
{
for (j=0; j<dim; ++j)
{
float c1=1.0e6;
float x = _layout[i](j);
if (x==boundary[j*2] || x==boundary[j*2+1])
{
int stop = 1;
}
float d = c1*(1/(x-boundary[j*2]+1.0e-3)-1/(boundary[j*2+1]-x+1.0e-3));
dispBuf[i](j) += d;
}
}
/*limit the maximum displacement, boundary check*/
for (i=0; i<nTotal; ++i)
{
float n = norm(dispBuf[i],2);
fvec newLayout = _layout[i]+dispBuf[i]*min(n, temperature)/n;
for (j=0; j<dim; ++j)
{
int minBoundary = boundary[2*j];
int maxBoundary = boundary[2*j+1];
newLayout(j) = newLayout(j) < minBoundary?minBoundary:(newLayout(j)>maxBoundary?maxBoundary:newLayout(j));
}
if (norm(newLayout-_layout[i], 2)>1.0e-3)
{
_layout[i] = newLayout;
bChanged = true;
}
}
if (!bChanged)
{
break;
}
DWORD perItTime = GetTickCount() - t1;
t1 = GetTickCount();
prog.setValue(it);
}
}
void Hypergraph::saveLayout(const QString &fileName)
{
ofstream layoutFile (fileName.toStdString().c_str(), ios::binary);
layoutFile.write((char*)&_layoutDim, sizeof(int));
layoutFile.write((char*)&_nVertices, sizeof(int));
int nEdges = _edges.size();
layoutFile.write((char*)&nEdges, sizeof(int));
for (int i=0; i<nEdges; ++i)
{
int edgeSize = _edges[i].size();
layoutFile.write((char*)&edgeSize, sizeof(int));
for (int j=0; j<edgeSize; ++j)
{
layoutFile.write((char*)&(_edges[i][j]), sizeof(int));
}
}
for(int i=0; i<_nVertices+nEdges; ++i)
{
layoutFile.write((char*)_layout[i].memptr(), _layoutDim*sizeof(float));
}
layoutFile.close();
}
void Hypergraph::loadLayout(const QString &fileName)
{
ifstream layoutFile (fileName.toStdString().c_str(), ios::binary);
layoutFile.read((char*)&_layoutDim, sizeof(int));
layoutFile.read((char*)&_nVertices, sizeof(int));
setNumOfVertices(_nVertices);
int nEdges;
layoutFile.read((char*)&nEdges, sizeof(int));
_edges.clear();
for (int i=0; i<nEdges; ++i)
{
int edgeSize;
layoutFile.read((char*)&edgeSize, sizeof(int));
HyperEdge e (edgeSize);
for (int j=0; j<edgeSize; ++j)
{
layoutFile.read((char*)&(e[j]), sizeof(int));
}
_edges.push_back(e);
}
_layout.resize(_nVertices+nEdges);
for(int i=0; i<_nVertices+nEdges; ++i)
{
_layout[i] = fvec(_layoutDim);
layoutFile.read((char*)_layout[i].memptr(), _layoutDim*sizeof(float));
}
layoutFile.close();
}
void Hypergraph::drawHypergraph()
{
if (_layout.empty())
{
return;
}
for (int i=0; i<_edges.size(); ++i)
{
int edgeIdx = i+_nVertices;
for (int j=0; j<_edges[i].size(); ++j)
{
glBegin(GL_LINES);
float alpha = _selectedBuf[_edges[i][j]]?1:0.3;
glColor4f(1,1,1,alpha);
glVertex2fv(_layout[_edges[i][j]].memptr());
const uchar *col = _clusterColorer->getColor(i);
glColor4ub(col[0], col[1], col[2], alpha*255);
glVertex2fv(_layout[edgeIdx].memptr());
glEnd();
}
}
for (int i=0; i<_nVertices; ++i)
{
int clusterIdx = _clusters[i];
float alpha = _selectedBuf[i]?1:0.3;
const uchar *col = _clusterColorer->getColor(clusterIdx);
glColor4ub(col[0], col[1], col[2], alpha*255);
glPushMatrix();
/*label the vertex*/
glPushName(i);
glTranslatef(_layout[i](0), _layout[i](1), 0);
glutSolidSphere(5, 10, 10);
glPopName();
glPopMatrix();
if (_layout[i](0)<0 || _layout[i](1)<0 || _layout[i](0)>1000 || _layout[i](1)>700)
{
int stop = 1;
}
}
GLfloat oldLineWidth;
glGetFloatv(GL_LINE_WIDTH, &oldLineWidth);
glLineWidth(1);
for (int i=0; i<_edges.size(); ++i)
{
if (_edges[i].empty())
{
continue;
}
//glColor3ubv(_colorTable->getColor(i*1.0/(_edges.size()-1)));
glPushMatrix();
/*label the edge*/
glPushName(i+_nVertices);
glTranslatef(_layout[_nVertices+i](0), _layout[_nVertices+i](1), 0);
glColor3ubv(_clusterColorer->getColor(i));
glutSolidCube(15);
glColor4f(1,1,1, 0.3);
glutWireCube(16);
glPopName();
glPopMatrix();
}
for (int i=0; i<_linkageBuf.size(); ++i)
{
int edgeIdx = _linkageBuf[i];
glPushMatrix();
glTranslatef(_layout[edgeIdx](0), _layout[edgeIdx](1), 0);
/*glLineWidth(7);
glColor3f(1,1,1);
glutWireCube(22);*/
glLineWidth(3);
glColor3ubv(_clusterColorer->getColor(edgeIdx-_nVertices));
glutWireCube(22);
glPopMatrix();
}
glLineWidth(oldLineWidth);
}
bool * Hypergraph::selectVertices( const vector<int> &selectedIdx, int mode )
{
bool *selectionBuf = new bool [_nVertices];
memset(selectionBuf, false, sizeof(bool)*_nVertices);
for (int i=0; i<selectedIdx.size(); ++i)
{
int idx = selectedIdx[i];
if (idx<_nVertices)
{
selectionBuf[idx] = true;
} else if (mode == 0) /*click mode*/
{
int edgeIdx = idx-_nVertices;
for (int j=0; j<_edges[edgeIdx].size(); ++j)
{
selectionBuf[_edges[edgeIdx][j]] = true;
}
}
}
return selectionBuf;
}
void Hypergraph::setSelectionBuf(const vector<bool> selectionBuf)
{
//memcpy(_selectedBuf, selectionBuf, _nVertices*sizeof(bool));
copy(selectionBuf.begin(), selectionBuf.end(), _selectedBuf.begin());
}
void Hypergraph::addLinkageEdge( const vector<int> idxBuf )
{
for (int i=0; i<idxBuf.size(); ++i)
{
if (idxBuf[i]>=_nVertices)
{
_linkageBuf.push_back(idxBuf[i]);
}
}
}
void Hypergraph::setLinkageEdge( const vector<int> idxBuf )
{
_linkageBuf.clear();
for (int i=0; i<idxBuf.size(); ++i)
{
if (idxBuf[i]>=_nVertices)
{
_linkageBuf.push_back(idxBuf[i]);
}
}
}
bool * Hypergraph::selectLinkage()
{
vector<int> result (_nVertices);
vector<int>::iterator resultPos = result.begin();
for (int i=0; i<_linkageBuf.size(); ++i)
{
const HyperEdge & e = _edges[_linkageBuf[i]-_nVertices];
if (i==0)
{
copy(e.begin(), e.end(), result.begin());
advance(resultPos, e.size());
} else
{
resultPos = set_intersection(e.begin(), e.end(), result.begin(), resultPos, result.begin());
}
}
bool *selectionBuf = new bool [_nVertices];
memset(selectionBuf, false, _nVertices*sizeof(bool));
for (vector<int>::iterator it=result.begin(); it!=resultPos; ++it)
{
selectionBuf[*it] = true;
}
_linkageBuf.clear();
return selectionBuf;
}
/*
void Hypergraph::resetLinkageBuf()
{
_linkageBuf.clear();
}*/
void Hypergraph::renewSelection(const bool *selectionBuf, SelectionMode mode)
{
for (int i=0; i<_nVertices; ++i)
{
switch (mode)
{
case SEL_NEW:
_selectedBuf[i] = selectionBuf[i];
break;
case SEL_INTERSECT:
_selectedBuf[i] = selectionBuf[i] & _selectedBuf[i];
break;
case SEL_UNION:
_selectedBuf[i] = selectionBuf[i] | _selectedBuf[i];
break;
case SEL_DIFF:
_selectedBuf[i] = selectionBuf[i] ^ _selectedBuf[i];
break;
case SEL_REMOVE:
_selectedBuf[i] = (~selectionBuf[i]) & _selectedBuf[i];
break;
}
}
}
bool Hypergraph::assignSelectedToCluster()
{
if (_linkageBuf.empty())
{
return false;
}
bool bChanged = false;
int edgeIdx = _linkageBuf[0];
int clusterIdx = edgeIdx-_nVertices;
for (int i=0; i<_nVertices; ++i)
{
if (_selectedBuf[i] && _clusters[i]!=clusterIdx)
{
_clusters[i] = clusterIdx;
bChanged = true;
}
}
_linkageBuf.clear();
return bChanged;
}
void Hypergraph::setClusters(const vector<int> &clusters)
{
_clusters.resize(clusters.size());
copy(clusters.begin(), clusters.end(), _clusters.begin());
}
void Hypergraph::findSampleSets(int vertexIdx, int nTotal, float &maxDist, const vector<float> &distMat, vector<int> &VBuf, vector<int> &SBuf, int Vmax, int Smax)
{
srand(time(NULL));
SBuf.clear();
if (vertexIdx == 10)
{
int stop = 1;
}
/*vector<bool> picked (nTotal);
picked.assign(nTotal, false);
for (int i=0; i<VBuf.size(); i+=2)
{
picked[VBuf[i]] = true;
}*/
for (int i=0; i<nTotal; ++i)
{
if (i==vertexIdx /*|| picked[i]*/)
{
continue;
}
float p = (Smax-SBuf.size()/2)*1.0f/(nTotal-i);
if ((time(NULL)%1000)/1000.0f <= p)
{
/*point picked*/
float d = i<vertexIdx?distMat[vertexIdx*(vertexIdx-1)/2+i]:distMat[i*(i-1)/2+vertexIdx];
if (d<maxDist)
{
int j=0;
while(j<VBuf.size() && (VBuf[j+1] <d || (VBuf[j+1]==d && VBuf[j]<i)))
{
j+=2;
}
if (j==VBuf.size() || VBuf[j+1]>d || VBuf[j] != i)
{
vector<int>::iterator it = VBuf.insert(VBuf.begin()+j, d);
VBuf.insert(it, i);
}
if (VBuf.size()>=Vmax*2)
{
VBuf.resize(Vmax*2);
maxDist = VBuf[Vmax*2-1];
}
} else
{
SBuf.push_back(i);
SBuf.push_back(d);
if (SBuf.size()>=Smax*2)
{
break;
}
}
}
}
if (VBuf.size()>Vmax*2)
{
VBuf.resize(Vmax*2);
}
}
void Hypergraph::findSampleSets(int vertexIdx, float &maxDist, const vector<float> &distMat, list<int> &sampleBuf, int &Vsize, int Vmax, int Smax)
{
//srand(time(NULL));
int nTotal = _nVertices + _edges.size();
int bufMax = Vmax+Smax;
list<int>::iterator Vpos = sampleBuf.begin();
advance(Vpos, Vsize*2);
sampleBuf.erase(Vpos, sampleBuf.end());
for (int i=0; i<vertexIdx; ++i)
{
float p = (bufMax-sampleBuf.size()/2)*1.0f/(vertexIdx-i);
if ((time(NULL)%1000)/1000.0f <= p)
{
float d = distMat[vertexIdx*(vertexIdx-1)/2+i];
list<int>::iterator insertPos = sampleBuf.begin();
list<int>::iterator insertPosNext = insertPos;
if (insertPos!=sampleBuf.end())
{
advance(insertPosNext, 1);
}
while(insertPos!=sampleBuf.end() && (*insertPosNext<d || *insertPosNext==d && *insertPos<i))
{
advance(insertPos, 2);
if (insertPos!=sampleBuf.end())
{
advance(insertPosNext, 2);
}
}
if (insertPos==sampleBuf.end() || *insertPosNext>d || *insertPos != i)
{
list<int>::iterator it = sampleBuf.insert(insertPos, d);
sampleBuf.insert(it, i);
if (d<maxDist)
{
++Vsize;
if (Vsize>=Vmax)
{
Vsize = Vmax;
maxDist = *(sampleBuf.rbegin());
}
}
}
if (sampleBuf.size()>=2*bufMax)
{
break;
}
}
}
}
void Hypergraph::layoutFast(int boundary [], int dim, float c, int Vmax, int Smax, int nIteration)
{
_layoutDim = dim;
float temperature = 10;
srand(time(NULL));
int area = 1;
for (int i=0; i<dim; ++i)
{
area *= boundary[2*i+1]-boundary[2*i];
}
float k = c*sqrt(area*1.0f/_nVertices);
/*initialize vertex layout*/
int nEdges = _edges.size();
int nTotal = _nVertices+nEdges;
_layout.resize(nTotal);
vector<fvec> dispBuf (nTotal);
for (int i=0; i<nTotal; ++i)
{
_layout[i] = fvec(dim);
for (int j=0; j<dim; ++j)
{
_layout[i](j) = boundary[2*j]+rand()%(boundary[2*j+1]-boundary[2*j]);
}
dispBuf[i] = fvec(dim);
}
int i,j;
vector<list<int> > sampleBufs (nTotal);
vector<int> Vsizes (nTotal);
vector<float> maxDists (nTotal);
maxDists.assign(nTotal, 40);
/*initialize distance matrix*/
vector<float> distMat (nTotal*(nTotal-1)/2);
distMat.assign(nTotal*(nTotal-1)/2, 50);
for (int i=0; i<nEdges; ++i)
{
int edgeIdx = i+_nVertices;
for (int j=0; j<_edges[i].size(); ++j)
{
int n1 = _edges[i][j];
for (int k=0; k<j; ++k)
{
int n2 = _edges[i][k];
distMat[n1*(n1-1)/2+n2] = 20;
}
distMat[edgeIdx*(edgeIdx-1)/2+n1] = 10;
}
}
QProgressDialog prog ("Performing graph layout ...", "", 0, nIteration-1);
prog.setCancelButton(NULL);
for (int it=0; it<nIteration; ++it)
{
DWORD t1 = GetTickCount();
bool bChanged = false;
for (i=0; i<nTotal; ++i)
{
dispBuf[i].fill(0);
}
DWORD t2 = GetTickCount();
DWORD tFindSample = 0;
for (i=0; i<nTotal; ++i)
{
DWORD t3 = GetTickCount();
findSampleSets(i, maxDists[i], distMat, sampleBufs[i], Vsizes[i], Vmax, Smax);
list<int> &sampleBuf = sampleBufs[i];
tFindSample += GetTickCount()-t3;
//for (j=0; j<sampleBuf.size(); ++j)
for (list<int>::iterator sampleIt = sampleBuf.begin(); sampleIt!=sampleBuf.end(); ++sampleIt)
{
int sampleIdx = *sampleIt;
++sampleIt;
float dist = *sampleIt;
if (sampleIdx==i)
{
continue;
}
fvec d = _layout[sampleIdx]-_layout[i];
float normD = norm(d,2);
/*calculate repulsive force*/
fvec dispRepulsive;
if (normD<1.0e-5)
{
dispRepulsive = fvec(dim);
for (int iDim=0; iDim<dim; ++iDim)
{
dispRepulsive(iDim) = rand()%100/100.0f;
}
dispRepulsive *= temperature;
} else
{
dispRepulsive = d*k*k/pow(normD,2);
}
dispBuf[i] -= dispRepulsive;
dispBuf[sampleIdx] += dispRepulsive;
/*calculate attractive force*/
//float dist = i>sampleIdx?distMat[i*(i-1)/2+sampleIdx]:distMat[sampleIdx*(sampleIdx-1)/2+i];
/*if (dist<50)
{
float c3 = dist<15?3.0:1.0;
fvec dispAttractive = c3*d*normD/k;
dispBuf[i] += dispAttractive;
dispBuf[sampleIdx] -= dispAttractive;
}*/
}
}
DWORD tRepAttrForces = GetTickCount()-t2;
/*restrict the points from being pushed towards the boundary*/
t2 = GetTickCount();
for (i=0; i<nTotal; ++i)
{
for (j=0; j<dim; ++j)
{
float c1=1.0e6;
float x = _layout[i](j);
if (x==boundary[j*2] || x==boundary[j*2+1])
{
int stop = 1;
}
float d = c1*(1/(x-boundary[j*2]+1.0e-3)-1/(boundary[j*2+1]-x+1.0e-3));
dispBuf[i](j) += d;
}
}
DWORD tBoundaries = GetTickCount()-t2;
/*limit the maximum displacement, boundary check*/
t2 = GetTickCount();
for (i=0; i<nTotal; ++i)
{
float n = norm(dispBuf[i],2);
fvec newLayout = _layout[i]+dispBuf[i]*min(n, temperature)/n;
for (j=0; j<dim; ++j)
{
int minBoundary = boundary[2*j];
int maxBoundary = boundary[2*j+1];
newLayout(j) = newLayout(j) < minBoundary?minBoundary:(newLayout(j)>maxBoundary?maxBoundary:newLayout(j));
}
}
DWORD tLimits = GetTickCount()-t2;
DWORD perItTime = GetTickCount() - t1;
t1 = GetTickCount();
prog.setValue(it);
}
}
vector<unsigned> Hypergraph::computeGraphDistMat()
{
int nTotal = _nVertices+_edges.size();
vector<unsigned> pathBuf (nTotal*(nTotal-1)/2);
pathBuf.assign(nTotal*(nTotal-1)/2, 100);
/*initialization*/
for (int i=0; i<_edges.size(); ++i)
{
int edgeIdx = _nVertices+i;
for (int j=0; j<_edges[i].size(); ++j)
{
for (int k=0; k<j; ++k)
{
int idx = _edges[i][j]*(_edges[i][j]-1)/2+_edges[i][k];
pathBuf[idx] = 2;
}
pathBuf[edgeIdx*(edgeIdx-1)/2+_edges[i][j]] = 1;
}
}
for (int k=0; k<nTotal; ++k)
{
for (int i=0; i<nTotal; ++i)
{
if (i==k)
{
continue;
}
for (int j=0; j<i; ++j)
{
if (j==k)
{
continue;
}
int idxIJ = i*(i-1)/2+j;
int idxIK = i>k?i*(i-1)/2+k:k*(k-1)/2+i;
int idxJK = j>k?j*(j-1)/2+k:k*(k-1)/2+j;
pathBuf[idxIJ] = min(pathBuf[idxIJ], pathBuf[idxIK]+pathBuf[idxJK]);
}
}
}
return pathBuf;
}
vector<unsigned> Hypergraph::computeEdgeDistMat()
{
int nEdges = _edges.size();
vector<unsigned> pathBuf (nEdges*(nEdges-1)/2);
pathBuf.assign(nEdges*(nEdges-1)/2, UINT_MAX);
/*initialization*/
for (int i=0; i<nEdges; ++i)
{
for (int j=0; j<i; ++j)
{
HyperEdge v(_edges[i].size()+_edges[j].size());
HyperEdge::iterator vIt = set_intersection(_edges[i].begin(), _edges[i].begin(), _edges[j].begin(), _edges[j].end(), v.begin());
if (vIt!=v.begin())
{
pathBuf[i*(i-1)/2+j] = 2;
}
}
}
for (int k=0; k<nEdges; ++k)
{
for (int i=0; i<nEdges; ++i)
{
if (i==k)
{
continue;
}
for (int j=0; j<i; ++j)
{
if (j==k)
{
continue;
}
int idxIJ = i*(i-1)/2+j;
int idxIK = i>k?i*(i-1)/2+k:k*(k-1)/2+i;
int idxJK = j>k?j*(j-1)/2+k:k*(k-1)/2+j;
pathBuf[idxIJ] = min(pathBuf[idxIJ], pathBuf[idxIK]+pathBuf[idxJK]);
}
}
}
return pathBuf;
}
vector<int> Hypergraph::getGraphDifference(const Hypergraph *newGraph)
{
const vector<HyperEdge> &newEdges = newGraph->_edges;
vector<int> diffSet (0);
int nEdges = _edges.size();
int nNewEdges = newEdges.size();
int i=0;
vector<int>::iterator it = diffSet.begin();
for (; i<min(nEdges, nNewEdges); ++i)
{
vector<int> v(_edges[i].size()+newEdges[i].size());
vector<int>::iterator vIt = set_symmetric_difference(_edges[i].begin(), _edges[i].end(), newEdges[i].begin(), newEdges[i].end(), v.begin());
int originalSize = diffSet.size();
diffSet.resize(vIt-v.begin()+diffSet.size());
copy(v.begin(), vIt, diffSet.begin()+originalSize);
}
for (;i<nEdges; ++i)
{
int originalSize = diffSet.size();
diffSet.resize(diffSet.size()+_edges[i].size());
copy(_edges[i].begin(), _edges[i].end(), diffSet.begin()+originalSize);
}
for (;i<nNewEdges; ++i)
{
int originalSize = diffSet.size();
diffSet.resize(diffSet.size()+newEdges[i].size());
copy(_edges[i].begin(), _edges[i].end(), diffSet.begin()+originalSize);
}
sort(diffSet.begin(), diffSet.end());
it = unique(diffSet.begin(), diffSet.end());
diffSet.resize(it-diffSet.begin());
return diffSet;
}
void Hypergraph::updateLayout(const vector<int> &changedSet, int boundary [], int dim, float c)
{
_layoutDim = dim;
int nIteration = 500;
float temperature = 10;
srand(time(NULL));
int area = 1;
for (int i=0; i<dim; ++i)
{
area *= boundary[2*i+1]-boundary[2*i];
}
float k = c*sqrt(area*1.0f/_nVertices);
int nEdges = _edges.size();
int nTotal = _nVertices+nEdges;
vector<fvec> dispBuf (nTotal);
for (int i=0; i<nTotal; ++i)
{
dispBuf[i] = fvec(dim);
}
int i,j;
vector<bool> bMovable (nTotal);
for (i=0; i<changedSet.size(); ++i)
{
bMovable[changedSet[i]] = true;
}
QProgressDialog prog ("Performing graph layout ...", "", 0, nIteration-1);
prog.setCancelButton(NULL);
for (int it=0; it<nIteration; ++it)
{
DWORD t1 = GetTickCount();
bool bChanged = false;
for (i=0; i<nTotal; ++i)
{
dispBuf[i].fill(0);
}
DWORD t2 = GetTickCount();
/*calculate repulsive force*/
for (i=0; i<changedSet.size(); ++i)
{
int idx = changedSet[i];
for (j=0; j<nTotal; ++j)
{
if (j==idx)
{
continue;
}
fvec d = _layout[j]-_layout[idx];
fvec disp;
float normD = norm(d,2);
if (normD<1.0e-5)
{
disp = fvec(dim);
for (int iDim=0; iDim<dim; ++iDim)
{
disp(iDim) = rand()%100/100.0f;
}
disp *= temperature;
} else
{
disp = d*k*k/pow(normD,2);
}
dispBuf[idx] -= disp;
}
}
DWORD tRepForce = GetTickCount()-t2;
/*calculate attractive force*/
for (i=0; i<_edges.size(); ++i)
{
int edgeIdx = i+_nVertices;
for (j=0; j<_edges[i].size(); ++j)
{
if (!bMovable[_edges[i][j]])
{
continue;
}
float c2 = 3.0;
fvec d1 = _layout[edgeIdx] - _layout[_edges[i][j]];
fvec disp1 = c2*d1*norm(d1,2)/k;
dispBuf[edgeIdx] -= disp1;
dispBuf[_edges[i][j]] += disp1;
for (int m=0; m<_edges[i].size(); ++m)
{
if (m==j)
{
continue;
}
fvec d = _layout[_edges[i][m]] - _layout[_edges[i][j]];
fvec disp = d*norm(d,2)/k;
dispBuf[_edges[i][j]] += disp;
}
}
}
DWORD tRepAttrForces = GetTickCount()-t2;
/*restrict the points from being pushed towards the boundary*/
for (i=0; i<nTotal; ++i)
{
if (!bMovable[i])
{
continue;
}
for (j=0; j<dim; ++j)
{
float c1=1.0e6;
float x = _layout[i](j);
if (x==boundary[j*2] || x==boundary[j*2+1])
{
int stop = 1;
}
float d = c1*(1/(x-boundary[j*2]+1.0e-3)-1/(boundary[j*2+1]-x+1.0e-3));
dispBuf[i](j) += d;
}
}
/*limit the maximum displacement, boundary check*/
for (i=0; i<nTotal; ++i)
{
if (!bMovable[i])
{
continue;
}
float n = norm(dispBuf[i],2);
fvec newLayout = _layout[i]+dispBuf[i]*min(n, temperature)/n;
for (j=0; j<dim; ++j)
{
int minBoundary = boundary[2*j];
int maxBoundary = boundary[2*j+1];
newLayout(j) = newLayout(j) < minBoundary?minBoundary:(newLayout(j)>maxBoundary?maxBoundary:newLayout(j));
}
if (norm(newLayout-_layout[i], 2)>1.0e-3)
{
_layout[i] = newLayout;
bChanged = true;
}
}
if (!bChanged)
{
break;
}
DWORD perItTime = GetTickCount() - t1;
t1 = GetTickCount();
prog.setValue(it);
}
}
void Hypergraph::setEdges(const Hypergraph *newGraph)
{
_edges.clear();
_edges = newGraph->_edges;
}
void Hypergraph::layoutClustered(int boundary [], int nIteration, int dim/* =2 */, float c/* =1.0 */)
{
_layoutDim = dim;
float temperature = 10;
int nEdges = _edges.size();
int nTotal = _nVertices+nEdges;
srand(time(NULL));
int area = 1;
for (int i=0; i<dim; ++i)
{
area *= boundary[2*i+1]-boundary[2*i];
}
float k = c*sqrt(area*1.0f/nTotal);
/*initialize vertex layout*/
_layout.resize(nTotal);
vector<fvec> dispBuf (nTotal);
for (int i=0; i<nTotal; ++i)
{
_layout[i] = fvec(dim);
for (int j=0; j<dim; ++j)
{
_layout[i](j) = boundary[2*j]+rand()%(boundary[2*j+1]-boundary[2*j]);
}
dispBuf[i] = fvec(dim);
}
int i,j;
QProgressDialog prog ("Performing graph layout ...", "", 0, nIteration-1);
prog.setCancelButton(NULL);
for (int it=0; it<nIteration; ++it)
{
DWORD t1 = GetTickCount();
bool bChanged = false;
for (i=0; i<nTotal; ++i)
{
dispBuf[i].fill(0);
}
DWORD t2 = GetTickCount();
/*calculate repulsive force*/
for (i=0; i<nTotal; ++i)
{
int clusterI = i<_nVertices?_clusters[i]:i-_nVertices;
for (j=0; j<i; ++j)
{
int clusterJ = j<_nVertices?_clusters[j]:j-_nVertices;
float edgeLengthSqr = 1;
if (i<_nVertices)
{
edgeLengthSqr = clusterI==clusterJ?1.5:4;
} else
{
if (j<_nVertices)
{
edgeLengthSqr = clusterI==clusterJ?1:4;
} else
{
edgeLengthSqr = 9;
}
}
edgeLengthSqr*=k*k;
fvec d = _layout[j]-_layout[i];
fvec disp;
float normD = norm(d,2);
if (normD<1.0e-5)
{
disp = fvec(dim);
for (int iDim=0; iDim<dim; ++iDim)
{
disp(iDim) = rand()%100/100.0f;
}
disp *= temperature;
} else
{
//disp = d*k*k/pow(normD,2);
disp = edgeLengthSqr/pow(normD, 2)*d;
}
dispBuf[j] += disp;
dispBuf[i] -= disp;
}
}
DWORD tRepForce = GetTickCount()-t2;
/*calculate attractive force*/
for (i=0; i<_edges.size(); ++i)
{
int edgeIdx = i+_nVertices;
for (j=0; j<_edges[i].size(); ++j)
{
float c2 = 10;
float edgeLengthSqr = _clusters[_edges[i][j]]==i?1:9.0;
edgeLengthSqr *= k;
fvec d = _layout[edgeIdx] - _layout[_edges[i][j]];
fvec disp = c2*d*norm(d,2)/edgeLengthSqr;
dispBuf[edgeIdx] -= disp;
dispBuf[_edges[i][j]] += disp;
/*for (int m=0; m<j; ++m)
{
if (m==j)
{
continue;
}
float edgeLengthSqr = _clusters[_edges[i][j]]==_clusters[_edges[i][m]]?1:16.0;
edgeLengthSqr *= k;
fvec d = _layout[_edges[i][m]] - _layout[_edges[i][j]];
fvec disp = c2*d*norm(d,2)/edgeLengthSqr;
dispBuf[_edges[i][m]] -= disp;
dispBuf[_edges[i][j]] += disp;
}*/
}
}
DWORD tRepAttrForces = GetTickCount()-t2;
/*restrict the points from being pushed towards the boundary*/
for (i=0; i<nTotal; ++i)
{
for (j=0; j<dim; ++j)
{
float c1=1.0e6;
float x = _layout[i](j);
if (x==boundary[j*2] || x==boundary[j*2+1])
{
int stop = 1;
}
float d = c1*(1/(x-boundary[j*2]+1.0e-3)-1/(boundary[j*2+1]-x+1.0e-3));
dispBuf[i](j) += d;
}
}
/*limit the maximum displacement, boundary check*/
for (i=0; i<nTotal; ++i)
{
float n = norm(dispBuf[i],2);
fvec newLayout = _layout[i]+dispBuf[i]*min(n, temperature)/n;
for (j=0; j<dim; ++j)
{
int minBoundary = boundary[2*j];
int maxBoundary = boundary[2*j+1];
newLayout(j) = newLayout(j) < minBoundary?minBoundary:(newLayout(j)>maxBoundary?maxBoundary:newLayout(j));
}
if (norm(newLayout-_layout[i], 2)>1.0e-3)
{
_layout[i] = newLayout;
bChanged = true;
}
}
if (!bChanged)
{
break;
}
DWORD perItTime = GetTickCount() - t1;
t1 = GetTickCount();
prog.setValue(it);
}
}
void Hypergraph::updateLayoutUnpinned(int boundary [], int dim/* =2 */, float c/* =1.0 */)
{
_layoutDim = dim;
int nIteration = 50;
float temperature = 10;
srand(time(NULL));
int area = 1;
for (int i=0; i<dim; ++i)
{
area *= boundary[2*i+1]-boundary[2*i];
}
float k = c*sqrt(area*1.0f/_nVertices);
/*initialize vertex layout*/
int nEdges = _edges.size();
int nTotal = _nVertices+nEdges;
//_layout.resize(nTotal);
vector<fvec> dispBuf (nTotal);
for (int i=0; i<nTotal; ++i)
{
dispBuf[i] = fvec(dim);
}
int i,j;
QProgressDialog prog ("Performing graph layout ...", "", 0, nIteration-1);
prog.setCancelButton(NULL);
for (int it=0; it<nIteration; ++it)
{
DWORD t1 = GetTickCount();
bool bChanged = false;
for (i=0; i<nTotal; ++i)
{
dispBuf[i].fill(0);
}
DWORD t2 = GetTickCount();
/*calculate repulsive force*/
for (i=0; i<nTotal; ++i)
{
for (j=0; j<i; ++j)
{
if (j==i)
{
continue;
}
fvec d = _layout[j]-_layout[i];
fvec disp;
float normD = norm(d,2);
if (normD<1.0e-5)
{
disp = fvec(dim);
for (int iDim=0; iDim<dim; ++iDim)
{
disp(iDim) = rand()%100/100.0f;
}
disp *= temperature;
} else
{
disp = d*k*k/pow(normD,2);
}
dispBuf[j] += disp;
dispBuf[i] -= disp;
}
}
DWORD tRepForce = GetTickCount()-t2;
/*calculate attractive force*/
for (i=0; i<_edges.size(); ++i)
{
int edgeIdx = i+_nVertices;
for (j=0; j<_edges[i].size(); ++j)
{
float c2 = 3.0;
fvec d1 = _layout[edgeIdx] - _layout[_edges[i][j]];
fvec disp1 = c2*d1*norm(d1,2)/k/k;
dispBuf[edgeIdx] -= disp1;
dispBuf[_edges[i][j]] += disp1;
for (int m=0; m<j; ++m)
{
if (m==j)
{
continue;
}
fvec d = _layout[_edges[i][m]] - _layout[_edges[i][j]];
fvec disp = d*norm(d,2)/k/k;
dispBuf[_edges[i][m]] -= disp;
dispBuf[_edges[i][j]] += disp;
}
}
}
DWORD tRepAttrForces = GetTickCount()-t2;
/*restrict the points from being pushed towards the boundary*/
for (i=0; i<nTotal; ++i)
{
for (j=0; j<dim; ++j)
{
float c1=2.0e5;
float x = _layout[i](j);
float d = c1*(1/(x-boundary[j*2]+1.0e-3)-1/(boundary[j*2+1]-x+1.0e-3));
dispBuf[i](j) += d;
}
}
/*limit the maximum displacement, boundary check*/
for (i=0; i<nTotal; ++i)
{
float n = norm(dispBuf[i],2);
fvec newLayout = _layout[i]+dispBuf[i]*min(n, temperature)/n;
for (j=0; j<dim; ++j)
{
int minBoundary = boundary[2*j];
int maxBoundary = boundary[2*j+1];
newLayout(j) = newLayout(j) < minBoundary?minBoundary:(newLayout(j)>maxBoundary?maxBoundary:newLayout(j));
}
if (norm(newLayout-_layout[i], 2)>1.0e-3)
{
_layout[i] = newLayout;
bChanged = true;
}
}
if (!bChanged)
{
break;
}
DWORD perItTime = GetTickCount() - t1;
t1 = GetTickCount();
prog.setValue(it);
}
}
vector<unsigned> Hypergraph::getDistToModification(const vector<int> &modifySet)
{
int nTotal = _nVertices+_edges.size();
vector<unsigned> distVec (nTotal);
distVec.assign(nTotal, 100);
for (int i=0; i<modifySet.size(); ++i)
{
distVec[modifySet[i]] = 0;
}
int nEdges = _edges.size();
vector<unsigned> pathBuf (nEdges*(nEdges+1)/2);
pathBuf.assign(nEdges*(nEdges+1)/2, 100);
/*initialization*/
for (int i=0; i<nEdges; ++i)
{
for (int j=0; j<i; ++j)
{
HyperEdge v(_edges[i].size()+_edges[j].size());
HyperEdge::iterator vIt = set_intersection(_edges[i].begin(), _edges[i].begin(), _edges[j].begin(), _edges[j].end(), v.begin());
if (vIt!=v.begin())
{
pathBuf[i*(i-1)/2+j] = 2;
}
}
for (int j=0; j<modifySet.size(); ++j)
{
int modifiedIdx = modifySet[j];
HyperEdge::iterator it = find(_edges[i].begin(), _edges[i].end(), modifiedIdx);
if (it!=_edges[i].end())
{
pathBuf[nEdges*(nEdges-1)/2+i] = 1;
break;
}
}
}
for (int k=0; k<nEdges+1; ++k)
{
for (int i=0; i<nEdges+1; ++i)
{
if (i==k)
{
continue;
}
for (int j=0; j<i; ++j)
{
if (j==k)
{
continue;
}
int idxIJ = i*(i-1)/2+j;
int idxIK = i>k?i*(i-1)/2+k:k*(k-1)/2+i;
int idxJK = j>k?j*(j-1)/2+k:k*(k-1)/2+j;
pathBuf[idxIJ] = min(pathBuf[idxIJ], pathBuf[idxIK]+pathBuf[idxJK]);
}
}
}
for (int i=0; i<nEdges; ++i)
{
distVec[i+_nVertices] = pathBuf[nEdges*(nEdges-1)/2+i];
for (int j=0; j<_edges[i].size(); ++j)
{
distVec[_edges[i][j]] = min(distVec[i+_nVertices]+1, distVec[_edges[i][j]]);
}
}
return distVec;
}
void Hypergraph::getPinnedWeights(const vector<unsigned> &distToModification)
{
_pinWeights.resize(distToModification.size());
float k = 0.5;
for (int i=0; i<distToModification.size(); ++i)
{
_pinWeights[i] = exp(-k*distToModification[i]);
}
}
void Hypergraph::updateLayoutPinned(int boundary [], int dim, float c)
{
_layoutDim = dim;
int nIteration = 50;
float temperature = 10;
srand(time(NULL));
int area = 1;
for (int i=0; i<dim; ++i)
{
area *= boundary[2*i+1]-boundary[2*i];
}
float k = c*sqrt(area*1.0f/_nVertices);
/*initialize vertex layout*/
int nEdges = _edges.size();
int nTotal = _nVertices+nEdges;
//_layout.resize(nTotal);
vector<fvec> dispBuf (nTotal);
for (int i=0; i<nTotal; ++i)
{
dispBuf[i] = fvec(dim);
}
int i,j;
const float PIN_THRES = 1.0e-3;
QProgressDialog prog ("Performing graph layout ...", "", 0, nIteration-1);
prog.setCancelButton(NULL);
for (int it=0; it<nIteration; ++it)
{
DWORD t1 = GetTickCount();
bool bChanged = false;
for (i=0; i<nTotal; ++i)
{
dispBuf[i].fill(0);
}
DWORD t2 = GetTickCount();
/*calculate repulsive force*/
for (i=0; i<nTotal; ++i)
{
if (_pinWeights[i]<PIN_THRES)
{
continue;
}
for (j=0; j<nTotal; ++j)
{
if (j==i)
{
continue;
}
fvec d = _layout[j]-_layout[i];
fvec disp;
float normD = norm(d,2);
if (normD<1.0e-5)
{
disp = fvec(dim);
for (int iDim=0; iDim<dim; ++iDim)
{
disp(iDim) = rand()%100/100.0f;
}
disp *= temperature;
} else
{
disp = d*k*k/pow(normD,2);
}
//dispBuf[j] += disp;
dispBuf[i] -= disp;
}
}
DWORD tRepForce = GetTickCount()-t2;
/*calculate attractive force*/
for (i=0; i<_edges.size(); ++i)
{
int edgeIdx = i+_nVertices;
for (j=0; j<_edges[i].size(); ++j)
{
if (_pinWeights[_edges[i][j]]<PIN_THRES)
{
continue;
}
float c2 = 3.0;
fvec d1 = _layout[edgeIdx] - _layout[_edges[i][j]];
fvec disp1 = c2*d1*norm(d1,2)/k/k;
dispBuf[edgeIdx] -= disp1;
dispBuf[_edges[i][j]] += disp1;
for (int m=0; m<_edges[i].size(); ++m)
{
if (m==j)
{
continue;
}
fvec d = _layout[_edges[i][m]] - _layout[_edges[i][j]];
fvec disp = d*norm(d,2)/k/k;
//dispBuf[_edges[i][m]] -= disp;
dispBuf[_edges[i][j]] += disp;
}
}
}
DWORD tRepAttrForces = GetTickCount()-t2;
/*restrict the points from being pushed towards the boundary*/
for (i=0; i<nTotal; ++i)
{
if (_pinWeights[i]<PIN_THRES)
{
continue;
}
for (j=0; j<dim; ++j)
{
float c1=2.0e5;
float x = _layout[i](j);
float d = c1*(1/(x-boundary[j*2]+1.0e-3)-1/(boundary[j*2+1]-x+1.0e-3));
dispBuf[i](j) += d;
}
}
/*limit the maximum displacement, boundary check*/
for (i=0; i<nTotal; ++i)
{
if (_pinWeights[i]<PIN_THRES)
{
continue;
}
float n = norm(dispBuf[i],2);
fvec newLayout = _layout[i]+dispBuf[i]*min(n, temperature*_pinWeights[i])/n;
for (j=0; j<dim; ++j)
{
int minBoundary = boundary[2*j];
int maxBoundary = boundary[2*j+1];
newLayout(j) = newLayout(j) < minBoundary?minBoundary:(newLayout(j)>maxBoundary?maxBoundary:newLayout(j));
}
if (norm(newLayout-_layout[i], 2)>1.0e-3)
{
_layout[i] = newLayout;
bChanged = true;
}
}
if (!bChanged)
{
break;
}
DWORD perItTime = GetTickCount() - t1;
t1 = GetTickCount();
prog.setValue(it);
}
}
void Hypergraph::drawPinWeights()
{
for (int i=0; i<_nVertices+_edges.size(); ++i)
{
float w = _pinWeights[i];
glPushMatrix();
/*label the vertex*/
glPushName(i);
glTranslatef(_layout[i](0), _layout[i](1), 0);
glColor3f(1,1,1);
glutSolidSphere(5, 10, 16);
glColor3f(w, w, w);
glutSolidSphere(5, 10, 10);
glPopName();
glPopMatrix();
}
}
void Hypergraph::layoutPartitioned(int boundary [], bool bUpdate)
{
int dim = 2;
int nIteration = bUpdate?50:500;
float temperature = 10;
typedef fvec2 LayoutPoint;
srand(time(NULL));
int area = 1;
for (int i=0; i<dim; ++i)
{
area *= boundary[2*i+1]-boundary[2*i];
}
float k = 1.0*sqrt(area*1.0f/_nVertices);
/*initialize vertex layout*/
int nEdges = _edges.size();
int nTotal = _nVertices+nEdges;
_layout.resize(nTotal);
vector<LayoutPoint> dispBuf (nTotal);
if (!bUpdate)
{
for (int i=0; i<nTotal; ++i)
{
_layout[i] = fvec(dim);
for (int j=0; j<dim; ++j)
{
_layout[i](j) = boundary[2*j]+rand()%(boundary[2*j+1]-boundary[2*j]);
}
dispBuf[i] = fvec(dim);
}
_pinWeights.resize(nTotal);
_pinWeights.assign(nTotal, 1);
}
int nClusters = *max_element(_clusters.begin(), _clusters.end())+1;
int nPartitions;
vector<int> partitionSizes;
getPartitionsByEdge(nPartitions, partitionSizes, _partitions);
//getPartitionsByCluster(nPartitions, partitionSizes, _partitions);
//getPartitionsByKDTree(nPartitions, partitionSizes, _partitions);
vector<LayoutPoint> partCenters (nPartitions);
vector<vector<int> > edgeBuf (_nVertices);
for (int i=0; i<_edges.size(); ++i)
{
for (int j=0; j<_edges[i].size(); ++j)
{
edgeBuf[_edges[i][j]].push_back(i+_nVertices);
}
}
int i,j;
DWORD t0 = GetTickCount();
DWORD perItTime = 0;
DWORD tReplInt = 0;
DWORD tReplExt = 0;
DWORD tAttr = 0;
QProgressDialog prog ("Performing graph layout ...", "", 0, nIteration-1);
prog.setCancelButton(NULL);
for (int it=0; it<nIteration; ++it)
{
DWORD t1 = GetTickCount();
bool bChanged = false;
for (int i=0; i<nTotal; ++i)
{
dispBuf[i].fill(0);
}
for (int i=0; i<nPartitions; ++i)
{
partCenters[i].fill(0);
for (int j=0; j<nTotal; ++j)
{
if (i!=_partitions[j])
{
continue;
}
partCenters[i] += _layout[j];
}
partCenters[i] /= partitionSizes[i];
}
for (int i=0; i<nTotal; ++i)
{
if (_pinWeights[i]<1.0e-3)
{
continue;
}
float edgeLength = (i<_nVertices&&_clusters[i]==-1)?1.5*k:k;
/*interior repulsive forces*/
DWORD t2 = GetTickCount();
for (int j=0; j<i; ++j)
{
if (_partitions[i]!=_partitions[j])
{
continue;
}
int vertexIdx = j;
fvec disp = getRepulsiveForce(_layout[i], _layout[j], k);
dispBuf[i] -= disp;
dispBuf[j] += disp;
}
tReplInt += GetTickCount() - t2;
/*exterior repulsive forces*/
t2 = GetTickCount();
for (int j=0; j<nPartitions; ++j)
{
if (j==_partitions[i])
{
continue;
}
if (partitionSizes[j]!=0)
{
fvec disp = partitionSizes[j]*getRepulsiveForce(_layout[i], partCenters[j], k);
dispBuf[i] -= disp;
}
}
tReplExt += GetTickCount() - t2;
/*attractive forces*/
t2 = GetTickCount();
if (i<_nVertices)
{
for (int j=0; j<edgeBuf[i].size(); ++j)
{
int edgeIdx = edgeBuf[i][j];
fvec disp = getAttractiveForce(_layout[i], _layout[edgeIdx], edgeLength);
dispBuf[i] += 3.0*disp;
dispBuf[edgeIdx] -= 3.0*disp;
}
}
tAttr += GetTickCount() - t2;
}
/*cooling*/
for (int i=0; i<nTotal; ++i)
{
/*adjust forces*/
for (int j=0; j<dim; ++j)
{
float c1=1.0e5;
float x = _layout[i](j);
float d = c1*(1.0/(x-boundary[j*2]+1.0e-3)-1.0/(boundary[j*2+1]-x+1.0e-3));
dispBuf[i](j) += d;
}
float n = norm(dispBuf[i],2);
fvec newLayout = _layout[i]+dispBuf[i]*min(n, temperature*_pinWeights[i])/n;
for (int j=0; j<dim; ++j)
{
int minBoundary = boundary[2*j];
int maxBoundary = boundary[2*j+1];
newLayout(j) = newLayout(j) < minBoundary?minBoundary:(newLayout(j)>maxBoundary?maxBoundary:newLayout(j));
}
_layout[i] = newLayout;
}
perItTime += GetTickCount() - t1;
prog.setValue(it);
}
DWORD totalTime = GetTickCount()-t0;
tReplInt /= nIteration;
tReplExt /= nIteration;
tAttr /= nIteration;
perItTime /= nIteration;
return;
}
fvec Hypergraph::getRepulsiveForce(fvec &pt1, fvec &pt2, float edgeLength)
{
int dim = pt1.n_elem;
fvec d = pt2 - pt1;
fvec disp;
float normDSqr = dot(d,d);
if (normDSqr<1.0e-6)
{
disp = fvec(dim);
for (int iDim=0; iDim<dim; ++iDim)
{
disp(iDim) = rand()%100/100.0f;
}
disp *= edgeLength*edgeLength;
} else
{
disp = d*edgeLength*edgeLength/normDSqr;
}
return disp;
}
fvec Hypergraph::getAttractiveForce(fvec &pt1, fvec &pt2, float edgeLength)
{
fvec d = pt2 - pt1;
fvec disp = d*dot(d,d)/edgeLength/edgeLength;
return disp;
}
void Hypergraph::getPartitionsByCluster(int &nPartitions, vector<int> &partitionSizes, vector<int> &partitions)
{
int minPartition = 5;
int maxPartition = 15;
int nClusters = *max_element(_clusters.begin(), _clusters.end())+1;
int partitionIdx = 0;
int partitionCnt = 0;
_clusters.resize(_nVertices+_edges.size());
for (int i=_nVertices; i<_nVertices+_edges.size(); ++i)
{
_clusters[i] = i-_nVertices;
}
_partitions.resize(_clusters.size());
for (int i=0; i<nClusters; ++i)
{
int clusterSize = count(_clusters.begin(), _clusters.end(), i);
int partitionSize = 0;
if (clusterSize<=maxPartition)
{
partitionSize = clusterSize;
} else
{
float n = (ceil(clusterSize*1.0f/maxPartition)+floor(clusterSize*1.0f/minPartition))/2.0;
partitionSize = ceil(clusterSize/n);
}
for (int j=0; j<_clusters.size(); ++j)
{
if (_clusters[j]!=i)
{
continue;
}
/*if (partitionCnt>=partitionSize)
{
partitionSizes.push_back(partitionCnt);
++partitionIdx;
partitionCnt = 0;
}*/
_partitions[j] = partitionIdx;
++partitionCnt;
}
partitionSizes.push_back(partitionCnt);
++partitionIdx;
partitionCnt = 0;
}
nPartitions = partitionIdx;
_clusters.resize(_nVertices);
}
void Hypergraph::drawPartitions()
{
srand(NULL);
int nPartitions = *max_element(_partitions.begin(), _partitions.end())+1;
ColorTable * colTable = new ColorTable();
vector<float> colBuf (nPartitions);
for (int i=0; i<nPartitions; ++i)
{
colBuf[i] = i*1.0/(nPartitions-1);
}
for (int i=0; i<_nVertices+_edges.size(); ++i)
{
glPushMatrix();
/*label the vertex*/
glPushName(i);
glTranslatef(_layout[i](0), _layout[i](1), 0);
glColor3f(1,1,1);
glutSolidSphere(7, 10, 10);
glColor3ubv(colTable->getColor(colBuf[_partitions[i]]));
glutSolidSphere(5, 10, 10);
glPopName();
glPopMatrix();
}
}
void Hypergraph::getPartitionsByKDTree(int &nPartitions, vector<int> &partitionSizes, vector<int> &partitions)
{
int minPartition = 5;
int maxPartition = 15;
int nClusters = *max_element(_clusters.begin(), _clusters.end())+1;
int partitionIdx = 0;
int partitionCnt = 0;
_clusters.resize(_nVertices+_edges.size());
for (int i=_nVertices; i<_nVertices+_edges.size(); ++i)
{
_clusters[i] = i-_nVertices;
}
_partitions.resize(_clusters.size());
for (int i=0; i<nClusters; ++i)
{
int clusterSize = count(_clusters.begin(), _clusters.end(), i);
int partitionSize = 0;
int nSubPartitions = (clusterSize*1.0f/maxPartition+clusterSize*1.0f/minPartition)/2;
int depth = max(floor(log(1.0f*nSubPartitions)/log(2.0f)),0);
nSubPartitions = pow(2.0f, depth);
vector<fvec> ptBuf (clusterSize);
vector<float> divisions (pow(2.0f, depth+1)-1);
int bufIdx = 0;
for (int j=0; j<_clusters.size(); ++j)
{
if (_clusters[j] == i)
{
ptBuf[bufIdx++] = _layout[j];
}
}
kdPartition(0, depth, ptBuf.begin(), ptBuf.end(), divisions, 0);
for (int j=0; j<_clusters.size(); ++j)
{
if (_clusters[j] == i)
{
int subPartitionIdx = kdCoord(_layout[j], depth, divisions);
_partitions[j] = partitionIdx+subPartitionIdx;
}
}
partitionIdx += nSubPartitions;
}
nPartitions = partitionIdx;
partitionSizes.resize(nPartitions);
for (int i=0; i<nPartitions; ++i)
{
partitionSizes[i] = count(_partitions.begin(), _partitions.end(), i);
}
_clusters.resize(_nVertices);
}
bool compareX (fvec pt1, fvec pt2) {return pt1(0)<=pt2(0);}
bool compareY (fvec pt1, fvec pt2) {return pt1(1)<=pt2(1);}
void Hypergraph::kdPartition (int depth, int targetDepth, vector<fvec>::iterator &firstPt, vector<fvec>::iterator &lastPt,
vector<float> &divisions, int divisionIdx)
{
if (depth>targetDepth)
{
return;
}
int nPoints = lastPt-firstPt;
int nMidPoint = nPoints/2;
int coord = depth%2;
switch (coord)
{
case 0:
nth_element(firstPt, firstPt+nMidPoint, lastPt, compareX);
break;
case 1:
nth_element(firstPt, firstPt+nMidPoint, lastPt, compareY);
break;
}
fvec &midPoint = *(firstPt+nMidPoint);
divisions[divisionIdx] = midPoint(coord%2);
kdPartition(depth+1, targetDepth, firstPt, firstPt+nMidPoint, divisions, 2*divisionIdx+1);
kdPartition(depth+1, targetDepth, firstPt+nMidPoint, lastPt, divisions, 2*divisionIdx+2);
}
int Hypergraph::kdCoord(const fvec &pt, int depth, vector<float> &divisions)
{
int coord = 0;
int divisionIdx = 0;
for (int d=0; d<=depth; ++d)
{
int c = 0;
switch (d%2)
{
case 0:
c = pt(0)>divisions[divisionIdx];
break;
case 1:
c = pt(1)>divisions[divisionIdx];
break;
}
coord |= c<<(depth-d);
divisionIdx += pow(2.0f, d)+c;
}
return coord;
}
void Hypergraph::getPartitionsByEdge(int &nPartitions, vector<int> &partitionSizes, vector<int> &partitions)
{
int nEdges = _edges.size();
nPartitions = nEdges;
partitions.resize(_nVertices+nEdges);
partitions.assign(partitions.size(), -1);
for (int i=0; i<nEdges; ++i)
{
for (int j=0; j<_edges[i].size(); ++j)
{
int idx = _edges[i][j];
if (partitions[idx]==-1)
{
partitions[idx] = i;
} else if (_clusters[idx]==i)
{
partitions[idx] = i;
}
}
partitions[i+_nVertices] = i;
}
partitionSizes.resize(nPartitions);
for (int i=0; i<nPartitions; ++i)
{
partitionSizes[i] = count(partitions.begin(), partitions.end(), i);
}
}
vector<int> Hypergraph::getSelectedIdx()
{
vector<int> selectedIdx;
for (int i=0; i<_nVertices; ++i)
{
if (_selectedBuf[i])
{
selectedIdx.push_back(i);
}
}
return selectedIdx;
}
int Hypergraph::getLinkage()
{
if (_linkageBuf.empty())
{
return -1;
} else
{
return _linkageBuf[0]-_nVertices;
}
}
|
[
"[email protected]"
] |
[
[
[
1,
2052
]
]
] |
e0208253c5ec7b406651a54d8d8d6c93ecbff1ec
|
b2d46af9c6152323ce240374afc998c1574db71f
|
/cursovideojuegos/theflostiproject/Code/Flosti Engine/Core/Core.cpp
|
77daa6d7e308e0467c7a5097b2089a548e30e83b
|
[] |
no_license
|
bugbit/cipsaoscar
|
601b4da0f0a647e71717ed35ee5c2f2d63c8a0f4
|
52aa8b4b67d48f59e46cb43527480f8b3552e96d
|
refs/heads/master
| 2021-01-10T21:31:18.653163 | 2011-09-28T16:39:12 | 2011-09-28T16:39:12 | 33,032,640 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 13,515 |
cpp
|
#include "__PCH_Core.h"
#include "FlostiEngine.h"
#include "Core.h"
#include "Input/InputManager.h"
#include "Input/ActionToInput.h"
#include "PhysX/PhysicsManager.h"
#include "Graphics/RenderManager.h"
#include "Graphics/FontManager.h"
#include "Script/ScriptManager.h"
#include "Logger/Logger.h"
#include "Graphics/Materials/EffectManager.h"
#include "Graphics/Textures/TextureManager.h"
#include "Console.h"
#include "GUI/GUIManager.h"
#include "Network/NetworkManager.h"
#include "Sound/SoundManager.h"
#include "Graphics/AviPlayerManager.h"
#include "ComputerVision/ComputerVisionManager.h"
#include "Process.h"
#include "Exceptions/Exception.h"
#include "Language/LanguageManager.h"
#include "luabind/luabind.hpp"
//----------------------------------------------------------------------------
// Finalize data
//----------------------------------------------------------------------------
void CCore::Done ()
{
if (IsOk())
{
Release();
m_bIsOk = false;
}
}
//----------------------------------------------------------------------------
// Free memory
//----------------------------------------------------------------------------
void CCore::Release ()
{
CHECKED_DELETE(m_pInputManager);
CHECKED_DELETE(m_pActionToInput);
CHECKED_DELETE(m_pRenderManager);
CHECKED_DELETE(m_pPhysicsManager);
CHECKED_DELETE(m_pScriptManager);
CHECKED_DELETE(m_pTextureManager);
CHECKED_DELETE(m_pGUIManager);
CHECKED_DELETE(m_pNetworkManager);
CHECKED_DELETE(m_pSoundManager);
CHECKED_DELETE(m_pAviPlayerManager);
CHECKED_DELETE(m_pComputerVisionManager);
CHECKED_DELETE(m_pLanguageManager);
CHECKED_DELETE(m_pFontManager);
if (m_pEffectManager)
{
m_pEffectManager->Destroy();
}
CHECKED_DELETE(m_pEffectManager);
}
bool CCore::Init( HWND hwnd, CFlostiEngine* app, CConsole* console, const SEngineInitParams& params)
{
m_pApplication = app;
m_pConsole = console;
assert(m_pConsole);
assert(m_pApplication);
//----Init Script Manager
m_pScriptManager = new CScriptManager();
assert(m_pScriptManager);
m_bIsOk = m_pScriptManager->Init();
//----Init Render Manager
if (m_bIsOk)
{
m_pRenderManager = new CRenderManager();
assert(m_pRenderManager);
m_pScriptManager->AddNewScriptRegister(m_pRenderManager);
m_bIsOk = m_pRenderManager->Init(hwnd, params.m_bFullScreen, params.m_ScreenResolution.x, params.m_ScreenResolution.y);
}
//----Init Font Manager
if (m_bIsOk)
{
m_pFontManager = new CFontManager();
assert(m_pFontManager);
m_pScriptManager->AddNewScriptRegister(m_pFontManager);
m_bIsOk = m_pFontManager->Init(m_pRenderManager);
m_pFontManager->LoadTTFs(params.m_sInitFontsXML);
}
//----Init Input Manager
if (m_bIsOk)
{
m_pInputManager = new CInputManager();
assert(m_pInputManager);
m_pScriptManager->AddNewScriptRegister(m_pInputManager);
Vect2i screenResolution;
uint32 w,h;
m_pRenderManager->GetWidthAndHeight(w, h);
screenResolution.x = w;
screenResolution.y = h;
m_bIsOk = m_pInputManager->Init(hwnd, screenResolution, params.m_bExclusiveModeinMouse);
}
//----Init Action To Input
if (m_bIsOk)
{
m_pActionToInput = new CActionToInput();
assert(m_pActionToInput);
m_bIsOk = m_pActionToInput->Init(m_pInputManager);
if (params.m_sAction2InputXML != "")
{
m_pActionToInput->LoadXML(params.m_sAction2InputXML);
m_pActionToInput->PrintToLogger();
}
}
//----Init Physics Manager
if (m_bIsOk)
{
m_pPhysicsManager = new CPhysicsManager();
assert(m_pPhysicsManager);
m_pScriptManager->AddNewScriptRegister(m_pPhysicsManager);
if (params.m_bInitPhysX)
{
m_bIsOk = m_pPhysicsManager->Init();
}
}
//----Init Sound Manager
if (m_bIsOk)
{
m_pSoundManager = new CSoundManager();
assert(m_pSoundManager);
m_pScriptManager->AddNewScriptRegister(m_pSoundManager);
m_bIsOk = m_pSoundManager->Init();
if(m_bIsOk && (params.m_sInitSoundsXML.compare("") != 0) )
{
m_pSoundManager->LoadSounds(params.m_sInitSoundsXML);
}
}
//----Init AviPlayer Manager
if (m_bIsOk)
{
m_pAviPlayerManager = new CAviPlayerManager();
assert(m_pAviPlayerManager);
m_pScriptManager->AddNewScriptRegister(m_pAviPlayerManager);
m_bIsOk = m_pAviPlayerManager->Init(m_pRenderManager);
if(m_bIsOk && (params.m_sInitAvisXML.compare("") != 0) )
{
m_pAviPlayerManager->LoadAvis(params.m_sInitAvisXML);
}
}
//----Init Network Manager
if (m_bIsOk)
{
m_pNetworkManager = new CNetworkManager();
assert(m_pNetworkManager);
m_pScriptManager->AddNewScriptRegister(m_pNetworkManager);
m_pNetworkManager->SetWindow(hwnd);
}
// Init Effects
if(m_bIsOk)
{
m_pEffectManager = new CEffectManager;
assert(m_pEffectManager);
m_pScriptManager->AddNewScriptRegister(m_pEffectManager);
m_pEffectManager->Init();
}
// Init Texture Manager
if (m_bIsOk)
{
m_pTextureManager = new CTextureManager();
assert(m_pTextureManager);
m_pScriptManager->AddNewScriptRegister(m_pTextureManager);
m_pTextureManager->Init();
}
// Init Computer Vision Manager
if (m_bIsOk)
{
m_pComputerVisionManager = new CComputerVisionManager();
assert(m_pComputerVisionManager);
m_pScriptManager->AddNewScriptRegister(m_pComputerVisionManager);
if (params.m_bInitComputerVision)
{
m_bIsOk = m_pComputerVisionManager->Init();
}
}
// Init Language Manager
if (m_bIsOk)
{
m_pLanguageManager = new CLanguageManager();
assert(m_pLanguageManager);
std::vector<std::string>::const_iterator it = params.m_vLanguageXML.begin();
std::vector<std::string>::const_iterator itEnd = params.m_vLanguageXML.end();
while (it != itEnd)
{
m_pLanguageManager->SetXmlFile(*it);
++it;
}
m_pLanguageManager->LoadXMLs();
m_pLanguageManager->SetCurrentLanguage(params.m_sCurrentLanguage);
}
//Init GUI Manager
if (m_bIsOk)
{
Vect2i screenResolution;
uint32 w,h;
m_pRenderManager->GetWidthAndHeight(w, h);
screenResolution.x = w;
screenResolution.y = h;
m_pGUIManager = new CGUIManager(screenResolution);
m_pScriptManager->AddNewScriptRegister(m_pGUIManager);
assert(m_pGUIManager);
m_pGUIManager->SetVisiblePointerMouse(params.m_bDrawPointerMouse);
if (params.m_sInitGuiXML.compare("") != 0)
{
m_bIsOk = m_pGUIManager->Init(params.m_sInitGuiXML);
}
}
if (!m_bIsOk)
{
Release();
std::string msg_error = "CCore::Init-> Error al inicializar los managers" ;
LOGGER->AddNewLog(ELL_ERROR, msg_error.c_str());
throw CException(__FILE__, __LINE__, msg_error);
}
else
{
m_pScriptManager->AddNewScriptRegister(this);
}
return m_bIsOk;
}
void CCore::Render ()
{
if (m_pRenderManager->IsOk())
{
if (m_pPhysicsManager->IsOk())
{
m_pPhysicsManager->DebugRender(m_pRenderManager);
}
}
}
void CCore::RenderAssetErrors ()
{
m_AssetErrors.Render(m_pRenderManager, m_pFontManager);
}
void CCore::SetAssetError (TypeOfAssetError error)
{
m_AssetErrors.SetAssetError(error);
}
void CCore::ResetAssetErrors ()
{
m_AssetErrors.ResetAssetErrors();
}
void CCore::Update (float elapsedTime)
{
if (m_pInputManager->IsOk())
{
m_pInputManager->Update();
}
if (m_pPhysicsManager->IsOk())
{
m_pPhysicsManager->Update(elapsedTime);
}
if (m_pGUIManager->IsOk())
{
m_pGUIManager->Update(elapsedTime);
}
if (m_pNetworkManager->IsOk())
{
m_pNetworkManager->Update();
}
if (m_pAviPlayerManager->IsOk())
{
m_pAviPlayerManager->Update(elapsedTime);
}
if (m_pComputerVisionManager->IsOk())
{
m_pComputerVisionManager->Update(elapsedTime);
}
if (m_pSoundManager->IsOk())
{
m_pSoundManager->Update(elapsedTime);
}
UpdateTimers(elapsedTime);
m_AssetErrors.Update(elapsedTime);
}
void CCore::Finished ()
{
m_pProcess->Finished();
}
void CCore::ResetCurrentProcess ()
{
m_pApplication->ResetCurrentProcess();
}
void CCore::ChangeProcess (const std::string& newProcess)
{
m_pApplication->ChangeProcess(newProcess);
}
bool CCore::SaveLogsInFile ()
{
return LOGGER->SaveLogsInFile();
}
void CCore::SetAutoComplete (const std::vector<std::string>& vector)
{
if (m_pConsole)
{
m_pConsole->SetAutoComplete(vector);
}
else
{
//Error message:
LOGGER->AddNewLog(ELL_ERROR, "CCore::SetAutoComplete puntero a console nulo!!");
}
}
bool CCore::IsEndTimer (const std::string& id, float timeOut)
{
bool isEnd = true;
tTimerMap::iterator it = m_Timers.find(id);
if (it != m_Timers.end())
{
//Existe el timer--> por lo tanto aun no ha finalizado:
isEnd = false;
}
else
{
//Si no existe lo creamos y retornamos true
m_Timers.insert(std::pair<std::string,float>(id,timeOut));
}
return isEnd;
}
void CCore::UpdateTimers(float elapsedTime)
{
tTimerMap::iterator it = m_Timers.begin();
tTimerMap::iterator itEnd = m_Timers.end();
while (it != itEnd)
{
it->second -= elapsedTime;
if (it->second < 0.f)
{
//Ya ha pasado el tiempo-> lo eliminamos
m_Timers.erase( it );
//Si hubieran dos timers a eliminar no pasa nada, en el siguiente loop ya lo eliminaremos.
break;
}
it++;
}
}
void CCore::SetLinesPerPageInLogger(uint32 lines)
{
if (m_pApplication!=NULL)
{
m_pApplication->SetLinesPerPageInLogger(lines);
}
}
void CCore::RegisterFunctions (CScriptManager* scriptManager)
{
lua_State* l_pLUAState = scriptManager->GetLuaState();
using namespace luabind;
// ahora registramos lo que querramos
module(l_pLUAState)
[
def("getCore", &CCore::GetSingletonPtr),
// registramos la clase CCore
class_<CCore>(CScriptRegister::SetClassName("CCore"))
// registramos su constructor
.def(constructor<>())
.def( CScriptRegister::PushFunctionName(AUTO_COMPLETE), &CScriptRegister::AutoComplete)
.def( CScriptRegister::PushFunctionName(HELP,"void","void",
"Muestra todas las funciones de esta clase"),
&CScriptRegister::Help)
.def( CScriptRegister::PushFunctionName("getInput","CInputManager*","void",
"Obtiene puntero al inputManager"),
&CCore::GetInputManager)
.def( CScriptRegister::PushFunctionName("getRender", "CRenderManager*", "void",
"Obtiene puntero al renderManager"),
&CCore::GetRenderManager)
.def( CScriptRegister::PushFunctionName("getPhysic", "CPhysicManager*", "void",
"Obtiene puntero al physicManager"),
&CCore::GetPhysicManager)
.def(CScriptRegister::PushFunctionName("getScript", "CScriptManager*", "void",
"Obtiene puntero al scriptManager"),
&CCore::GetScriptManager)
.def( CScriptRegister::PushFunctionName("getTexture" ,"CTextureManager*", "void",
"Obtiene puntero al textureManager"),
&CCore::GetTextureManager)
.def( CScriptRegister::PushFunctionName("getEffect", "CEffectManager*", "void",
"Obtiene puntero al effectManager"),
&CCore::GetEffectManager)
.def( CScriptRegister::PushFunctionName("getGui", "CGUIManager*", "void",
"Obtiene puntero al guiManager"),
&CCore::GetGUIManager)
.def( CScriptRegister::PushFunctionName("getSound", "CSoundManager*", "void",
"Obtiene puntero al soundManager"),
&CCore::GetSoundManager)
.def( CScriptRegister::PushFunctionName("getAviPlayer", "CAviPlayerManager*", "void",
"Obtiene puntero al aviPlayerManager"),
&CCore::GetAviPlayerManager)
.def( CScriptRegister::PushFunctionName("getNetwork", "CNetworkManager*","void",
"Obtiene puntero al networkManager"),
&CCore::GetNetworkManager)
.def( CScriptRegister::PushFunctionName("getComputerVision","CComputerVisionManager*","void",
"Obtiene puntero al computerVisionManager"),
&CCore::GetComputerVisionManager)
.def( CScriptRegister::PushFunctionName("finished", "void", "void",
"Nos informa si el proceso ha finalizado"),
&CCore::Finished)
.def( CScriptRegister::PushFunctionName("isEndTimer", "bool", "const std::string&, float",
"Informa si un timer ha finalizado su cuenta atras"), &CCore::IsEndTimer)
.def( CScriptRegister::PushFunctionName("saveLogsInFile", "bool", "void",
"Guarda si es posible el log en un fichero"),
&CCore::SaveLogsInFile)
.def( CScriptRegister::PushFunctionName("setAssetError" "void", "TypeOfAssetError",
"Advierte por pantalla un error con un asset determinado"),
&CCore::SetAssetError)
.def( CScriptRegister::PushFunctionName("resetAssetErrors", "void", "void",
"Resetea las advertencias de assets que se estaban mostrando por pantalla"),
&CCore::ResetAssetErrors)
.def( CScriptRegister::PushFunctionName("changeProcess", "void", "const std::string&",
"Hace un deinit del proceso actual y un init del proceso a cambiar"),
&CCore::ChangeProcess)
.def( CScriptRegister::PushFunctionName("resetCurrentProcess", "void", "void",
"Hace un deinit y un init del proceso actual"),
&CCore::ResetCurrentProcess)
.def( CScriptRegister::PushFunctionName("setLinesPerPageInLogger", "void", "void",
"Setea la cantidad de lineas en el render del log"),
&CCore::SetLinesPerPageInLogger)
];
}
|
[
"ohernandezba@71d53fa2-cca5-e1f2-4b5e-677cbd06613a"
] |
[
[
[
1,
500
]
]
] |
69060dfb4772dbd61182785b1cd50862361222dd
|
3187b0dd0d7a7b83b33c62357efa0092b3943110
|
/src/dlib/test/matrix2.cpp
|
38cff08422c8222ab933b2a5cac753f1b5b814f1
|
[
"BSL-1.0"
] |
permissive
|
exi/gravisim
|
8a4dad954f68960d42f1d7da14ff1ca7a20e92f2
|
361e70e40f58c9f5e2c2f574c9e7446751629807
|
refs/heads/master
| 2021-01-19T17:45:04.106839 | 2010-10-22T09:11:24 | 2010-10-22T09:11:24 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 33,844 |
cpp
|
// Copyright (C) 2006 Davis E. King ([email protected])
// License: Boost Software License See LICENSE.txt for the full license.
#include <dlib/matrix.h>
#include <sstream>
#include <string>
#include <cstdlib>
#include <ctime>
#include <vector>
#include "../stl_checked.h"
#include "../array.h"
#include "../rand.h"
#include "tester.h"
#include <dlib/memory_manager_stateless.h>
#include <dlib/array2d.h>
namespace
{
using namespace test;
using namespace dlib;
using namespace std;
logger dlog("test.matrix2");
void matrix_test (
)
/*!
ensures
- runs tests on the matrix stuff compliance with the specs
!*/
{
typedef memory_manager_stateless<char>::kernel_2_2a MM;
print_spinner();
const double ident[] = {
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1 };
const double uniform3[] = {
3, 3, 3, 3,
3, 3, 3, 3,
3, 3, 3, 3,
3, 3, 3, 3
};
const double uniform1[] = {
1, 1, 1, 1,
1, 1, 1, 1,
1, 1, 1, 1,
1, 1, 1, 1
};
const double uniform0[] = {
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0
};
const int array[] = {
42, 58, 9, 1,
9, 5, 8, 2,
98, 28, 4, 77,
9, 2, 44, 88 };
const int array2[] = {
1, 22, 3,
4, 52, 6,
7, 8, 9 };
const int array2_r[] = {
52, 6, 4,
8, 9, 7,
22, 3, 1
};
const double array_f[] = {
-0.99,
0.99};
matrix<double,2,1,MM> fm(array_f);
DLIB_CASSERT(fm.size() == 2,"");
matrix<double> dfm(fm);
DLIB_CASSERT(round(fm)(0) == -1,"");
DLIB_CASSERT(round(fm)(1) == 1,"");
DLIB_CASSERT(round(dfm)(0) == -1,"");
DLIB_CASSERT(round(dfm)(1) == 1,"");
DLIB_CASSERT(round(dfm).size() == dfm.size(),"");
const int array3[] = { 1, 2, 3, 4 };
matrix<double,3,3,MM> m3(array2);
matrix<double> dm3;
DLIB_CASSERT(dm3.size() == 0,"");
DLIB_CASSERT(dm3.nr() == 0,"");
DLIB_CASSERT(dm3.nc() == 0,"");
dm3.set_size(3,4);
DLIB_CASSERT(dm3.nr() == 3,"");
DLIB_CASSERT(dm3.nc() == 4,"");
DLIB_CASSERT(dm3.size() == 3*4,"");
dm3.set_size(3,3);
DLIB_CASSERT(dm3.nr() == 3,"");
DLIB_CASSERT(dm3.nc() == 3,"");
dm3 = m3;
dm3(0,0)++;
DLIB_CASSERT( dm3 != m3,"");
dm3 = m3;
DLIB_CASSERT( dm3 == m3,"");
DLIB_CASSERT( abs(sum(squared(normalize(dm3))) - 1.0) < 1e-10,"");
matrix<double,3,4> mrc;
mrc.set_size(3,4);
set_all_elements(mrc,1);
DLIB_CASSERT(diag(mrc) == uniform_matrix<double>(3,1,1),"");
DLIB_CASSERT(diag(matrix<double>(mrc)) == uniform_matrix<double>(3,1,1),"");
matrix<double,2,3> mrc2;
set_all_elements(mrc2,1);
DLIB_CASSERT((removerc<1,1>(mrc) == mrc2),"");
DLIB_CASSERT((removerc(mrc,1,1) == mrc2),"");
matrix<int,3,3> m4, m5, m6;
set_all_elements(m4, 4);
set_all_elements(m5, 4);
set_all_elements(m6, 1);
DLIB_CASSERT(squared(m4) == pointwise_multiply(m4,m4),"");
DLIB_CASSERT(cubed(m4) == pointwise_multiply(m4,m4,m4),"");
DLIB_CASSERT(pow(matrix_cast<double>(m4),2) == squared(matrix_cast<double>(m4)),"");
DLIB_CASSERT(pow(matrix_cast<double>(m4),3) == cubed(matrix_cast<double>(m4)),"");
matrix<int> dm4;
matrix<int,0,0,memory_manager_stateless<char>::kernel_2_2a> dm5;
dm4 = dm4;
dm4 = dm5;
DLIB_CASSERT(dm4.nr() == 0,"");
dm4 = m4;
dm5 = m5;
DLIB_CASSERT(dm4 == dm5,"");
DLIB_CASSERT(m4 == m5,"");
DLIB_CASSERT(m6 != m5,"");
m4.swap(m6);
DLIB_CASSERT(m6 == m5,"");
DLIB_CASSERT(m4 != m5,"");
DLIB_CASSERT(m3.nr() == 3,"");
DLIB_CASSERT(m3.nc() == 3,"");
matrix<double,4,1> v(array3), v2;
DLIB_CASSERT(v.nr() == 4,"");
DLIB_CASSERT(v.nc() == 1,"");
std::vector<double> stdv(4);
std_vector_c<double> stdv_c(4);
dlib::array<double>::expand_1a_c arr;
arr.expand(4);
for (long i = 0; i < 4; ++i)
stdv[i] = stdv_c[i] = arr[i] = i+1;
DLIB_CASSERT(vector_to_matrix(stdv)(0) == 1,"");
DLIB_CASSERT(vector_to_matrix(stdv)(1) == 2,"");
DLIB_CASSERT(vector_to_matrix(stdv)(2) == 3,"");
DLIB_CASSERT(vector_to_matrix(stdv)(3) == 4,"");
DLIB_CASSERT(vector_to_matrix(stdv).nr() == 4,"");
DLIB_CASSERT(vector_to_matrix(stdv).nc() == 1,"");
DLIB_CASSERT(vector_to_matrix(stdv).size() == 4,"");
DLIB_CASSERT(equal(trans(vector_to_matrix(stdv))*vector_to_matrix(stdv), trans(v)*v), "");
DLIB_CASSERT(equal(trans(vector_to_matrix(stdv))*vector_to_matrix(stdv), tmp(trans(v)*v)), "");
DLIB_CASSERT(vector_to_matrix(stdv_c)(0) == 1,"");
DLIB_CASSERT(vector_to_matrix(stdv_c)(1) == 2,"");
DLIB_CASSERT(vector_to_matrix(stdv_c)(2) == 3,"");
DLIB_CASSERT(vector_to_matrix(stdv_c)(3) == 4,"");
DLIB_CASSERT(vector_to_matrix(stdv_c).nr() == 4,"");
DLIB_CASSERT(vector_to_matrix(stdv_c).nc() == 1,"");
DLIB_CASSERT(vector_to_matrix(stdv_c).size() == 4,"");
DLIB_CASSERT(equal(trans(vector_to_matrix(stdv_c))*vector_to_matrix(stdv_c), trans(v)*v), "");
DLIB_CASSERT(vector_to_matrix(arr)(0) == 1,"");
DLIB_CASSERT(vector_to_matrix(arr)(1) == 2,"");
DLIB_CASSERT(vector_to_matrix(arr)(2) == 3,"");
DLIB_CASSERT(vector_to_matrix(arr)(3) == 4,"");
DLIB_CASSERT(vector_to_matrix(arr).nr() == 4,"");
DLIB_CASSERT(vector_to_matrix(arr).nc() == 1,"");
DLIB_CASSERT(vector_to_matrix(arr).size() == 4,"");
DLIB_CASSERT(equal(trans(vector_to_matrix(arr))*vector_to_matrix(arr), trans(v)*v), "");
DLIB_CASSERT(v(0) == 1,"");
DLIB_CASSERT(v(1) == 2,"");
DLIB_CASSERT(v(2) == 3,"");
DLIB_CASSERT(v(3) == 4,"");
matrix<double> dv = v;
DLIB_CASSERT((trans(v)*v).size() == 1,"");
DLIB_CASSERT((trans(v)*v).nr() == 1,"");
DLIB_CASSERT((trans(v)*dv).nr() == 1,"");
DLIB_CASSERT((trans(dv)*dv).nr() == 1,"");
DLIB_CASSERT((trans(dv)*v).nr() == 1,"");
DLIB_CASSERT((trans(v)*v).nc() == 1,"");
DLIB_CASSERT((trans(v)*dv).nc() == 1,"");
DLIB_CASSERT((trans(dv)*dv).nc() == 1,"");
DLIB_CASSERT((trans(dv)*v).nc() == 1,"");
DLIB_CASSERT((trans(v)*v)(0) == 1*1 + 2*2 + 3*3 + 4*4,"");
DLIB_CASSERT((trans(dv)*v)(0) == 1*1 + 2*2 + 3*3 + 4*4,"");
DLIB_CASSERT((trans(dv)*dv)(0) == 1*1 + 2*2 + 3*3 + 4*4,"");
DLIB_CASSERT((trans(v)*dv)(0) == 1*1 + 2*2 + 3*3 + 4*4,"");
dv = trans(dv)*v;
DLIB_CASSERT(dv.nr() == 1,"");
DLIB_CASSERT(dv.nc() == 1,"");
dm3 = m3;
DLIB_CASSERT(floor(det(m3)+0.01) == -444,"");
DLIB_CASSERT(floor(det(dm3)+0.01) == -444,"");
DLIB_CASSERT(min(m3) == 1,"");
DLIB_CASSERT(min(dm3) == 1,"");
DLIB_CASSERT(max(m3) == 52,"");
DLIB_CASSERT(max(dm3) == 52,"");
DLIB_CASSERT(sum(m3) == 112,"");
DLIB_CASSERT(sum(dm3) == 112,"");
DLIB_CASSERT(prod(m3) == 41513472,"");
DLIB_CASSERT(prod(dm3) == 41513472,"");
DLIB_CASSERT(prod(diag(m3)) == 1*52*9,"");
DLIB_CASSERT(prod(diag(dm3)) == 1*52*9,"");
DLIB_CASSERT(sum(diag(m3)) == 1+52+9,"");
DLIB_CASSERT(sum(diag(dm3)) == 1+52+9,"");
DLIB_CASSERT(equal(round(10000*m3*inv(m3))/10000 , identity_matrix<double,3>()),"");
DLIB_CASSERT(equal(round(10000*dm3*inv(m3))/10000 , identity_matrix<double,3>()),"");
DLIB_CASSERT(equal(round(10000*dm3*inv(dm3))/10000 , identity_matrix<double,3>()),"");
DLIB_CASSERT(equal(round(10000*m3*inv(dm3))/10000 , identity_matrix<double,3>()),"");
DLIB_CASSERT(equal(round(10000*tmp(m3*inv(m3)))/10000 , identity_matrix<double,3>()),"");
DLIB_CASSERT(equal(round(10000*tmp(dm3*inv(m3)))/10000 , identity_matrix<double,3>()),"");
DLIB_CASSERT(equal(round(10000*tmp(dm3*inv(dm3)))/10000 , identity_matrix<double,3>()),"");
DLIB_CASSERT(equal(round(10000*tmp(m3*inv(dm3)))/10000 , identity_matrix<double,3>()),"");
DLIB_CASSERT(-1*m3 == -m3,"");
DLIB_CASSERT(-1*dm3 == -m3,"");
DLIB_CASSERT(-1*m3 == -dm3,"");
DLIB_CASSERT(-1*dm3 == -dm3,"");
DLIB_CASSERT(m3 == dm3,"");
m3(1,1) = 99;
DLIB_CASSERT(m3 != dm3,"");
m3 = dm3;
DLIB_CASSERT(m3 == dm3,"");
matrix<double,4,4,MM> mident(ident);
matrix<double,4,4> muniform0(uniform0);
matrix<double,4,4> muniform1(uniform1);
matrix<double,4,4> muniform3(uniform3);
matrix<double,4,4> m1(array), m2;
DLIB_CASSERT(m1.nr() == 4,"");
DLIB_CASSERT(m1.nc() == 4,"");
DLIB_CASSERT(muniform1 + muniform1 + muniform1 == muniform3,"");
DLIB_CASSERT(muniform1*2 + muniform1 + muniform1 - muniform1 == muniform3,"");
DLIB_CASSERT(2*muniform1 + muniform1 + muniform1 - muniform1 == muniform3,"");
DLIB_CASSERT(muniform1 + muniform1 + muniform1 - muniform3 == muniform0,"");
DLIB_CASSERT(equal(muniform3/3 , muniform1),"");
DLIB_CASSERT(v != m1,"");
DLIB_CASSERT(v == v,"");
DLIB_CASSERT(m1 == m1,"");
muniform0.swap(muniform1);
DLIB_CASSERT((muniform1 == matrix_cast<double>(uniform_matrix<long,4,4,0>())),"");
DLIB_CASSERT((muniform0 == matrix_cast<double>(uniform_matrix<long,4,4,1>())),"");
DLIB_CASSERT((muniform1 == matrix_cast<double>(uniform_matrix<long>(4,4,0))),"");
DLIB_CASSERT((muniform0 == matrix_cast<double>(uniform_matrix<long>(4,4,1))),"");
swap(muniform0,muniform1);
DLIB_CASSERT((mident == identity_matrix<double,4>()),"");
DLIB_CASSERT((muniform0 == matrix_cast<double>(uniform_matrix<long,4,4,0>())),"");
DLIB_CASSERT((muniform1 == matrix_cast<double>(uniform_matrix<long,4,4,1>())),"");
DLIB_CASSERT((muniform3 == matrix_cast<double>(uniform_matrix<long,4,4,3>())),"");
DLIB_CASSERT((muniform1*8 == matrix_cast<double>(uniform_matrix<long,4,4,8>())),"");
set_all_elements(m2,7);
DLIB_CASSERT(m2 == muniform1*7,"");
m2 = array;
DLIB_CASSERT(m2 == m1,"");
const double m1inv[] = {
-0.00946427624, 0.0593272941, 0.00970564379, -0.00973323731,
0.0249312057, -0.0590122427, -0.00583102756, 0.00616002729,
-0.00575431149, 0.110081189, -0.00806792253, 0.00462297692,
0.00327847478, -0.0597669712, 0.00317386196, 0.00990759201
};
m2 = m1inv;
DLIB_CASSERT((round(m2*m1) == identity_matrix<double,4>()),"");
DLIB_CASSERT((round(tmp(m2*m1)) == identity_matrix<double,4>()),"");
DLIB_CASSERT(round(m2*10000) == round(inv(m1)*10000),
round(m2*10000) - round(inv(m1)*10000)
<< "\n\n" << round(m2*10000)
<< "\n\n" << round(inv(m1)*10000)
<< "\n\n" << m2
<< "\n\n" << inv(m1)
);
DLIB_CASSERT(m1 == abs(-1*m1),"");
DLIB_CASSERT(abs(m2) == abs(-1*m2),"");
DLIB_CASSERT(floor(det(m1)+0.01) == 3297875,"\nm1: \n" << m1 << "\ndet(m1): " << det(m1));
ostringstream sout;
m1 = m2;
serialize(m1,sout);
set_all_elements(m1,0);
istringstream sin(sout.str());
deserialize(m1,sin);
DLIB_CASSERT(round(100000*m1) == round(100000*m2),"m1: \n" << m1 << endl << "m2: \n" << m2);
set_all_elements(v,2);
v2 = pointwise_multiply(v, v*2);
set_all_elements(v,8);
DLIB_CASSERT(v == v2,"");
DLIB_CASSERT(v == tmp(v2),"");
DLIB_CASSERT((v == rotate<2,0>(v)),"");
m4 = array2;
m5 = array2_r;
DLIB_CASSERT((m5 == rotate<1,1>(m4)),"");
m5 = array2;
DLIB_CASSERT((m5*2 == pointwise_multiply(m5,uniform_matrix<int,3,3,2>())),"");
DLIB_CASSERT((tmp(m5*2) == tmp(pointwise_multiply(m5,uniform_matrix<int,3,3,2>()))),"");
v = tmp(v);
matrix<double> dm10(10,5);
DLIB_CASSERT(dm10.nr() == 10,"");
DLIB_CASSERT(dm10.nc() == 5,"");
set_all_elements(dm10,4);
DLIB_CASSERT(dm10.nr() == 10,"");
DLIB_CASSERT(dm10.nc() == 5,"");
matrix<double,10,5> m10;
DLIB_CASSERT(m10.nr() == 10,"");
DLIB_CASSERT(m10.nc() == 5,"");
set_all_elements(m10,4);
DLIB_CASSERT(dm10 == m10,"");
DLIB_CASSERT((clamp<0,3>(dm10) == clamp<0,3>(m10)),"");
DLIB_CASSERT((clamp<0,3>(dm10)(0,2) == 3),"");
set_all_elements(dm10,1);
set_all_elements(m10,4);
DLIB_CASSERT(4*dm10 == m10,"");
DLIB_CASSERT(5*dm10 - dm10 == m10,"");
DLIB_CASSERT((16*dm10)/4 == m10,"");
DLIB_CASSERT(dm10+dm10+2*dm10 == m10,"");
DLIB_CASSERT(dm10+tmp(dm10+2*dm10) == m10,"");
set_all_elements(dm10,4);
DLIB_CASSERT(dm10 == m10,"");
DLIB_CASSERT(sum(abs(sigmoid(dm10) -sigmoid(m10))) < 1e-10,sum(abs(sigmoid(dm10) -sigmoid(m10))) );
matrix<double, 7, 7,MM,column_major_layout> m7;
matrix<double> dm7(7,7);
for (long r= 0; r< dm7.nr(); ++r)
{
for (long c = 0; c < dm7.nc(); ++c)
{
dm7(r,c) = r*c/3.3;
}
}
m7 = dm7;
DLIB_CASSERT(inv(dm7) == inv(m7),"");
DLIB_CASSERT(det(dm7) == det(m7),"");
DLIB_CASSERT(min(dm7) == min(m7),"");
DLIB_CASSERT(max(dm7) == max(m7),"");
DLIB_CASSERT(abs(sum(dm7) - sum(m7)) < 1e-14,sum(dm7) - sum(m7));
DLIB_CASSERT(prod(dm7) == prod(m7),"");
DLIB_CASSERT(diag(dm7) == diag(m7),"");
DLIB_CASSERT(trans(dm7) == trans(m7),"");
DLIB_CASSERT(abs(dm7) == abs(m7),"");
DLIB_CASSERT(round(dm7) == round(m7),"");
DLIB_CASSERT(matrix_cast<int>(dm7) == matrix_cast<int>(m7),"");
DLIB_CASSERT((rotate<2,3>(dm7) == rotate<2,3>(m7)),"");
DLIB_CASSERT((sum(pointwise_multiply(dm7,dm7) - pointwise_multiply(m7,m7))) < 1e-10,"");
DLIB_CASSERT((sum(pointwise_multiply(dm7,dm7,dm7) - pointwise_multiply(m7,m7,m7))) < 1e-10,"");
DLIB_CASSERT((sum(pointwise_multiply(dm7,dm7,dm7,dm7) - pointwise_multiply(m7,m7,m7,m7))) < 1e-10,
(sum(pointwise_multiply(dm7,dm7,dm7,dm7) - pointwise_multiply(m7,m7,m7,m7)))
);
matrix<double> temp(5,5);
matrix<double> dsm(5,5);
matrix<double,5,5,MM> sm;
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,1);
dsm += dsm;
sm += sm;
DLIB_CASSERT(dsm == 2*temp,"");
DLIB_CASSERT(sm == 2*temp,"");
temp = dsm*sm + dsm;
dsm += dsm*sm;
DLIB_CASSERT(temp == dsm,temp - dsm);
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,1);
dsm += dsm;
sm += sm;
DLIB_CASSERT(dsm == 2*temp,"");
DLIB_CASSERT(sm == 2*temp,"");
temp = dsm*sm + dsm;
sm += dsm*sm;
DLIB_CASSERT(temp == sm,temp - sm);
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,1);
dsm += dsm;
sm += sm;
DLIB_CASSERT(dsm == 2*temp,"");
DLIB_CASSERT(sm == 2*temp,"");
temp = sm - dsm*sm ;
sm -= dsm*sm;
DLIB_CASSERT(temp == sm,temp - sm);
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,1);
dsm += dsm;
sm += sm;
DLIB_CASSERT(dsm == 2*temp,"");
DLIB_CASSERT(sm == 2*temp,"");
temp = dsm - dsm*sm ;
dsm -= dsm*sm;
DLIB_CASSERT(temp == dsm,temp - dsm);
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,2);
dsm *= 2;
sm *= 2;
DLIB_CASSERT(dsm == temp,"");
DLIB_CASSERT(sm == temp,"");
dsm /= 2;
sm /= 2;
DLIB_CASSERT(dsm == temp/2,"");
DLIB_CASSERT(sm == temp/2,"");
dsm += dsm;
sm += sm;
DLIB_CASSERT(dsm == temp,"");
DLIB_CASSERT(sm == temp,"");
dsm += sm;
sm += dsm;
DLIB_CASSERT(dsm == 2*temp,"");
DLIB_CASSERT(sm == temp*3,"");
dsm -= sm;
sm -= dsm;
DLIB_CASSERT(dsm == -temp,"");
DLIB_CASSERT(sm == 4*temp,"");
sm -= sm;
dsm -= dsm;
DLIB_CASSERT(dsm == 0*temp,"");
DLIB_CASSERT(sm == 0*temp,"");
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,3);
dsm += sm+sm;
DLIB_CASSERT(dsm == temp,"");
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,-1);
dsm -= sm+sm;
DLIB_CASSERT(dsm == temp,"");
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,-1);
sm -= dsm+dsm;
DLIB_CASSERT(sm == temp,"");
set_all_elements(dsm,1);
set_all_elements(sm,1);
set_all_elements(temp,3);
sm += dsm+dsm;
DLIB_CASSERT(sm == temp,"");
// test the implicit conversion to bool stuff
{
matrix<float> bt1(3,1);
matrix<float,3,1> bt2;
set_all_elements(bt1,2);
set_all_elements(bt2,3);
DLIB_CASSERT(trans(bt1)*bt2 == 18,"");
}
{
matrix<float,3,1> bt1;
matrix<float> bt2(3,1);
set_all_elements(bt1,2);
set_all_elements(bt2,3);
DLIB_CASSERT(trans(bt1)*bt2 == 18,"");
}
{
matrix<float> bt1(3,1);
matrix<float> bt2(3,1);
set_all_elements(bt1,2);
set_all_elements(bt2,3);
DLIB_CASSERT(trans(bt1)*bt2 == 18,"");
}
{
matrix<float,3,1> bt1;
matrix<float,3,1> bt2;
set_all_elements(bt1,2);
set_all_elements(bt2,3);
DLIB_CASSERT(trans(bt1)*bt2 == 18,"");
}
{
srand(423452);
const long M = 50;
const long N = 40;
matrix<double> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double> u, u2;
matrix<double> q, q2;
matrix<double> v, v2;
matrix<double> a2;
a2 = tmp(a/2);
svd2(true,true,a2+a2,u,q,v);
double err = sum(round(1e10*(a - subm(u,get_rect(a2+a2))*diagm(q)*trans(v))));
DLIB_CASSERT( err == 0,"err: " << err);
DLIB_CASSERT((round(1e10*trans(u)*u) == 1e10*identity_matrix<double,M>()),"");
DLIB_CASSERT((round(1e10*trans(v)*v) == 1e10*identity_matrix<double,N>()),"");
svd2(false,true,a2+a2,u2,q2,v2);
DLIB_CASSERT(equal(q2,q),"");
DLIB_CASSERT(equal(v2,v),"");
svd2(true,false,a2+a2,u2,q2,v2);
DLIB_CASSERT(equal(q2,q),"");
DLIB_CASSERT(equal(u2,u),"");
svd2(false,false,a2+a2,u2,q2,v2);
DLIB_CASSERT(equal(q2,q),"");
}
{
srand(423452);
const long M = 3;
const long N = 3;
matrix<double> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double,M,M> u, u2;
matrix<double> q, q2;
matrix<double,N,N> v, v2;
matrix<double,M,N,MM> a2;
a2 = tmp(a/2);
svd2(true,true,a2+a2,u,q,v);
double err = sum(round(1e10*(a - subm(u,get_rect(a2+a2))*diagm(q)*trans(v))));
DLIB_CASSERT( err == 0,"err: " << err);
DLIB_CASSERT((round(1e10*trans(u)*u) == 1e10*identity_matrix<double,M>()),"");
DLIB_CASSERT((round(1e10*trans(v)*v) == 1e10*identity_matrix<double,N>()),"");
svd2(false,true,a2+a2,u2,q2,v2);
DLIB_CASSERT(equal(q2,q),"");
DLIB_CASSERT(equal(v2,v),"");
svd2(true,false,a2+a2,u2,q2,v2);
DLIB_CASSERT(equal(q2,q),"");
DLIB_CASSERT(equal(u2,u),"");
svd2(false,false,a2+a2,u2,q2,v2);
DLIB_CASSERT(equal(q2,q),"");
}
{
srand(423452);
const long M = 10;
const long N = 7;
matrix<double> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double,M,M> u;
matrix<double> q;
matrix<double,N,N> v;
matrix<double,M,N,MM> a2;
a2 = tmp(a/2);
svd2(true,true,a2+a2,u,q,v);
double err = sum(round(1e10*(a - subm(u,get_rect(a2+a2))*diagm(q)*trans(v))));
DLIB_CASSERT( err == 0,"err: " << err);
DLIB_CASSERT((round(1e10*trans(u)*u) == 1e10*identity_matrix<double,M>()),"");
DLIB_CASSERT((round(1e10*trans(v)*v) == 1e10*identity_matrix<double,N>()),"");
}
{
srand(423452);
const long M = 10;
const long N = 7;
matrix<double> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double,M> u(M,N);
matrix<double> w;
matrix<double,N,N> v(N,N);
matrix<double,M,N,MM> a2;
a2 = tmp(a/2);
svd(a2+a2,u,w,v);
DLIB_CASSERT( sum(round(1e10*(a - u*w*trans(v)))) == 0,"");
DLIB_CASSERT((round(1e10*trans(u)*u) == 1e10*identity_matrix<double,N>()),"");
DLIB_CASSERT((round(1e10*trans(v)*v) == 1e10*identity_matrix<double,N>()),"");
}
{
srand(423452);
const long M = 1;
const long N = 1;
matrix<double> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double,M,N> u;
matrix<double> w;
matrix<double,N,N> v;
matrix<double,M,N> a2;
a2 = tmp(a/2);
svd(a2+a2,u,w,v);
DLIB_CASSERT( sum(round(1e10*(a - u*w*trans(v)))) == 0,"");
DLIB_CASSERT((round(1e10*trans(u)*u) == 1e10*identity_matrix<double,N>()),"");
DLIB_CASSERT((round(1e10*trans(v)*v) == 1e10*identity_matrix<double,N>()),"");
}
{
srand(53434);
const long M = 5;
const long N = 5;
matrix<double> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double,0,N> u(M,N);
matrix<double,N,N> w;
matrix<double> v;
svd(a,u,w,v);
DLIB_CASSERT( sum(round(1e10*(a - u*w*trans(v)))) == 0,"");
DLIB_CASSERT((round(1e10*trans(u)*u) == 1e10*identity_matrix<double,N>()),"");
DLIB_CASSERT((round(1e10*trans(v)*v) == 1e10*identity_matrix<double,N>()),"");
}
{
srand(11234);
const long M = 9;
const long N = 4;
matrix<double,0,0,MM> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double> u;
matrix<double,0,0,MM> w;
matrix<double> v;
svd(a,u,w,v);
DLIB_CASSERT( sum(round(1e10*(a - u*w*trans(v)))) == 0,"");
DLIB_CASSERT((round(1e10*trans(u)*u) == 1e10*identity_matrix<double,N>()),"");
DLIB_CASSERT((round(1e10*trans(v)*v) == 1e10*identity_matrix<double,N>()),"");
}
{
srand(53934);
const long M = 2;
const long N = 4;
matrix<double> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double> u;
matrix<double> w;
matrix<double> v;
svd(a,u,w,v);
DLIB_CASSERT( sum(round(1e10*(a - u*w*trans(v)))) == 0,"");
}
{
srand(53234);
const long M = 9;
const long N = 40;
matrix<double> a(M,N);
for (long r = 0; r < a.nr(); ++r)
{
for (long c = 0; c < a.nc(); ++c)
{
a(r,c) = 10*((double)::rand())/RAND_MAX;
}
}
matrix<double> u;
matrix<double> w;
matrix<double> v;
svd(a,u,w,v);
DLIB_CASSERT( sum(round(1e10*(a - u*w*trans(v)))) == 0,"");
}
{
matrix<double> a(3,3);
matrix<double,3,3> b;
set_all_elements(a,0);
a(0,0) = 1;
a(1,1) = 2;
a(2,2) = 3;
b = a;
DLIB_CASSERT(diag(a)(0) == 1,"");
DLIB_CASSERT(diag(a)(1) == 2,"");
DLIB_CASSERT(diag(a)(2) == 3,"");
DLIB_CASSERT(diag(a).nr() == 3,"");
DLIB_CASSERT(diag(a).nc() == 1,"");
DLIB_CASSERT(diag(b)(0) == 1,"");
DLIB_CASSERT(diag(b)(1) == 2,"");
DLIB_CASSERT(diag(b)(2) == 3,"");
DLIB_CASSERT(diag(b).nr() == 3,"");
DLIB_CASSERT(diag(b).nc() == 1,"");
DLIB_CASSERT(pointwise_multiply(a,b)(0,0) == 1,"");
DLIB_CASSERT(pointwise_multiply(a,b)(1,1) == 4,"");
DLIB_CASSERT(pointwise_multiply(a,b)(2,2) == 9,"");
DLIB_CASSERT(pointwise_multiply(a,b)(1,0) == 0,"");
DLIB_CASSERT(pointwise_multiply(a,b,a)(1,0) == 0,"");
DLIB_CASSERT(pointwise_multiply(a,b,a,b)(1,0) == 0,"");
DLIB_CASSERT(complex_matrix(a,b)(0,0) == std::complex<double>(1,1),"");
DLIB_CASSERT(complex_matrix(a,b)(2,2) == std::complex<double>(3,3),"");
DLIB_CASSERT(complex_matrix(a,b)(2,1) == std::complex<double>(0,0),"");
}
{
matrix<float,3,1> m1, m2;
set_all_elements(m1,2.0);
set_all_elements(m2,1.0/2.0);
DLIB_CASSERT(reciprocal(m1) == m2,"");
DLIB_CASSERT((reciprocal(uniform_matrix<float,3,1>(2.0)) == m2),"");
DLIB_CASSERT((round_zeros(uniform_matrix<float,3,1>(1e-8f)) == uniform_matrix<float,3,1>(0)) ,"");
set_all_elements(m1,2.0);
m2 = m1;
m1(1,0) = static_cast<float>(1e-8);
m2(1,0) = 0;
DLIB_CASSERT(round_zeros(m1) == m2,"");
m1 = round_zeros(m1);
DLIB_CASSERT(m1 == m2,"");
}
{
matrix<matrix<double,2,2> > m;
m.set_size(3,3);
set_all_elements(m,uniform_matrix<double,2,2>(1));
DLIB_CASSERT((sum(m) == uniform_matrix<double,2,2>(9)),"");
DLIB_CASSERT((round_zeros(sqrt(sum(m)) - uniform_matrix<double,2,2>(3)) == uniform_matrix<double,2,2>(0)),"");
}
{
matrix<int,2,2> m1;
matrix<int> m2;
m2.set_size(2,2);
set_all_elements(m1,2);
m2 = uniform_matrix<int,2,2>(2);
m1 = m1 + m2;
DLIB_CASSERT((m1 == uniform_matrix<int,2,2>(4)),"");
set_all_elements(m1,2);
set_all_elements(m2,2);
m1 = m1*m1;
DLIB_CASSERT((m1 == uniform_matrix<int,2,2>(8)),"");
m1(1,0) = 1;
set_all_elements(m2,8);
m2(0,1) = 1;
m1 = trans(m1);
DLIB_CASSERT(m1 == m2,"");
}
{
matrix<double,2,3> m;
matrix<double> m2(2,3);
set_all_elements(m,1);
DLIB_CASSERT(mean(m) == 1,"");
set_all_elements(m,2);
DLIB_CASSERT(mean(m) == 2,"");
m(0,0) = 1;
m(0,1) = 1;
m(0,2) = 1;
DLIB_CASSERT(abs(mean(m) - 1.5) < 1e-10,"");
DLIB_CASSERT(abs(variance(m) - 0.3) < 1e-10,"");
set_all_elements(m2,1);
DLIB_CASSERT(mean(m2) == 1,"");
set_all_elements(m2,2);
DLIB_CASSERT(mean(m2) == 2,"");
m2(0,0) = 1;
m2(0,1) = 1;
m2(0,2) = 1;
DLIB_CASSERT(abs(mean(m2) - 1.5) < 1e-10,"");
DLIB_CASSERT(abs(variance(m2) - 0.3) < 1e-10,"");
set_all_elements(m,0);
DLIB_CASSERT(abs(variance(m)) < 1e-10,"");
set_all_elements(m,1);
DLIB_CASSERT(abs(variance(m)) < 1e-10,"");
set_all_elements(m,23.4);
DLIB_CASSERT(abs(variance(m)) < 1e-10,"");
}
{
matrix<matrix<double,3,1,MM>,2,2,MM> m;
set_all_elements(m,uniform_matrix<double,3,1>(1));
DLIB_CASSERT((round_zeros(variance(m)) == uniform_matrix<double,3,1>(0)),"");
DLIB_CASSERT((round_zeros(mean(m)) == uniform_matrix<double,3,1>(1)),"");
m(0,0) = uniform_matrix<double,3,1>(9);
DLIB_CASSERT((round_zeros(variance(m)) == uniform_matrix<double,3,1>(16)),"");
DLIB_CASSERT((round_zeros(mean(m)) == uniform_matrix<double,3,1>(3)),"");
matrix<matrix<double> > m2(2,2);
set_all_elements(m2,uniform_matrix<double,3,1>(1));
DLIB_CASSERT((round_zeros(variance(m2)) == uniform_matrix<double,3,1>(0)),"");
DLIB_CASSERT((round_zeros(mean(m2)) == uniform_matrix<double,3,1>(1)),"");
m2(0,0) = uniform_matrix<double,3,1>(9);
DLIB_CASSERT((round_zeros(variance(m2)) == uniform_matrix<double,3,1>(16)),"");
DLIB_CASSERT((round_zeros(mean(m2)) == uniform_matrix<double,3,1>(3)),"");
}
{
matrix<double> m(4,4), m2;
m = 1,2,3,4,
1,2,3,4,
4,6,8,10,
4,6,8,10;
m2 = m;
DLIB_CASSERT(colm(m,range(0,3)) == m,"");
DLIB_CASSERT(rowm(m,range(0,3)) == m,"");
DLIB_CASSERT(colm(m,range(0,0)) == colm(m,0),"");
DLIB_CASSERT(rowm(m,range(0,0)) == rowm(m,0),"");
DLIB_CASSERT(colm(m,range(1,1)) == colm(m,1),"");
DLIB_CASSERT(rowm(m,range(1,1)) == rowm(m,1),"");
DLIB_CASSERT(colm(m,range(2,2)) == colm(m,2),"");
DLIB_CASSERT(rowm(m,range(2,2)) == rowm(m,2),"");
DLIB_CASSERT(colm(m,range(1,2)) == subm(m,0,1,4,2),"");
DLIB_CASSERT(rowm(m,range(1,2)) == subm(m,1,0,2,4),"");
set_colm(m,range(1,2)) = 9;
set_subm(m2,0,1,4,2) = 9;
DLIB_CASSERT(m == m2,"");
set_colm(m,range(1,2)) = 11;
set_subm(m2,0,1,4,2) = 11;
DLIB_CASSERT(m == m2,"");
}
}
class matrix_tester : public tester
{
public:
matrix_tester (
) :
tester ("test_matrix2",
"Runs tests on the matrix component.")
{}
void perform_test (
)
{
matrix_test();
}
} a;
}
|
[
"[email protected]"
] |
[
[
[
1,
1008
]
]
] |
547374b9eefb427c2d9283f1a7dd56d36d1a6bbe
|
9566086d262936000a914c5dc31cb4e8aa8c461c
|
/EnigmaProtocol/Messages/SkillRequestMessage.hpp
|
be407be7bd97825ce2c71d112ad08015bce62a33
|
[] |
no_license
|
pazuzu156/Enigma
|
9a0aaf0cd426607bb981eb46f5baa7f05b66c21f
|
b8a4dfbd0df206e48072259dbbfcc85845caad76
|
refs/heads/master
| 2020-06-06T07:33:46.385396 | 2011-12-19T03:14:15 | 2011-12-19T03:14:15 | 3,023,618 | 1 | 0 | null | null | null | null |
WINDOWS-1252
|
C++
| false | false | 2,537 |
hpp
|
#ifndef SKILLREQUESTMESSAGE_HPP_INCLUDED
#define SKILLREQUESTMESSAGE_HPP_INCLUDED
/*
Copyright © 2009 Christopher Joseph Dean Schaefer (disks86)
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "MessageContainer.hpp"
#include "string.hpp"
#include "TargetPreferenceTypes.hpp"
namespace Enigma
{
class DllExport SkillRequestMessage : public MessageContainer
{
private:
protected:
public:
SkillRequestMessage(Message& message)
:MessageContainer(message){};
SkillRequestMessage();
~SkillRequestMessage();
static const int GetMessageType(){return 42;}
static const int GetMessageLength(){return 5;}
Enigma::s32 GetSkillId();
void SetSkillId(Enigma::s32 value);
void SetSkillId(std::string value);
Enigma::s32 GetSkillLevel();
void SetSkillLevel(Enigma::s32 value);
void SetSkillLevel(std::string value);
Enigma::s32 GetTargetNpcId();
void SetTargetNpcId(Enigma::s32 value);
void SetTargetNpcId(std::string value);
Enigma::s32 GetTargetMonsterId();
void SetTargetMonsterId(Enigma::s32 value);
void SetTargetMonsterId(std::string value);
Enigma::s32 GetTargetCharacterId();
void SetTargetCharacterId(Enigma::s32 value);
void SetTargetCharacterId(std::string value);
Enigma::s32 GetTargetPreferenceType();
void SetTargetPreferenceType(Enigma::s32 value);
void SetTargetPreferenceType(std::string value);
Enigma::vector3d<Enigma::s32> GetTargetLocation();
void SetTargetLocation(Enigma::vector3d<Enigma::s32> value);
};
};
#endif // SKILLREQUESTMESSAGE_HPP_INCLUDED
|
[
"[email protected]"
] |
[
[
[
1,
70
]
]
] |
5b2720fe2170aadaba889e30f5c4ea037b4b98da
|
283d1a3bae9162d16f7755a1b024a6bf709282bc
|
/Network_Data_Logger/src/ofxHttpUtils/ofxHttpUtils.h
|
e5dc2361756305e0ee8ad72d40eb2eeeb389732f
|
[] |
no_license
|
imclab/SanJoseZero1
|
aac1ada36a0f21ca43f3d2541c1458600d9ab762
|
4a99dea9850c056ff1930e6e6deebbf02f82956e
|
refs/heads/master
| 2021-01-22T15:22:46.078940 | 2010-10-28T21:35:44 | 2010-10-28T21:35:44 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,558 |
h
|
/*
ofxHttpUtils v0.3
Chris O'Shea, Arturo, Jesus, CJ
Modified: 16th March 2009
openFrameworks 0.06
*/
#ifndef _OFX_HTTP_UTILS
#define _OFX_HTTP_UTILS
#include "ofMain.h"
#include "ofxThread.h"
#include "Poco/Net/HTTPClientSession.h"
#include "Poco/Net/HTTPRequest.h"
#include "Poco/Net/HTTPResponse.h"
#include "Poco/Net/HTMLForm.h"
#include "Poco/StreamCopier.h"
#include "Poco/Path.h"
#include "Poco/URI.h"
#include "Poco/Exception.h"
#include "Poco/Mutex.h"
#include <iostream>
#include <queue>
#include <istream>
using namespace Poco::Net;
using namespace Poco;
class ofxHttpListener;
class ofxHttpEventManager;
#include "ofxHttpTypes.h"
struct ofxHttpResponse{
ofxHttpResponse(HTTPResponse& pocoResponse, istream &bodyStream, string turl){
status=pocoResponse.getStatus();
timestamp=pocoResponse.getDate();
reasonForStatus=pocoResponse.getReasonForStatus(pocoResponse.getStatus());
contentType = pocoResponse.getContentType();
StreamCopier::copyToString(bodyStream, responseBody);
url = turl;
}
ofxHttpResponse(){}
int status; // return code for the response ie: 200 = OK
string reasonForStatus; // text explaining the status
string responseBody; // the actual response
string contentType; // the mime type of the response
Poco::Timestamp timestamp; // time of the response
string url;
};
class ofxHttpUtils : public ofxThread{
public:
ofxHttpUtils();
~ofxHttpUtils();
//-------------------------------
// non blocking functions
void addForm(ofxHttpForm form);
void addUrl(string url);
//-------------------------------
// blocking functions
void submitForm(ofxHttpForm form);
void getUrl(string url);
//int getQueueLength();
//void clearQueue();
//-------------------------------
// threading stuff
void threadedFunction();
//------------------------------
// events
ofEvent<ofxHttpResponse> newResponseEvent;
// other stuff-------------------
void setTimeoutSeconds(int t){
timeoutSeconds = t;
}
void setVerbose(bool v){
verbose = v;
}
protected:
void start();
void stop();
bool isThreadRunning();
bool verbose;
int timeoutSeconds;
//--------------------------------
// http utils
string generateUrl(ofxHttpForm & form);
void doPostForm(ofxHttpForm & form);
//queue<ofxHttpForm> forms;
ofxHttpForm formToSend;
bool thereIsFormToSend;
FastMutex threadStartedMutex;
};
#endif
|
[
"[email protected]"
] |
[
[
[
1,
120
]
]
] |
203ca542b42b951c7385f18ddec9fddaf98dbc8a
|
a51ac532423cf58c35682415c81aee8e8ae706ce
|
/CameraAPI/Camera.cpp
|
43efb7aaa155764aa93a17a0eab186fc25b7cdf1
|
[] |
no_license
|
anderslindmark/PickNPlace
|
b9a89fb2a6df839b2b010b35a0c873af436a1ab9
|
00ca4f6ce2ecfeddfea7db5cb7ae8e9d0023a5e1
|
refs/heads/master
| 2020-12-24T16:59:20.515351 | 2008-05-25T01:32:31 | 2008-05-25T01:32:31 | 34,914,321 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,388 |
cpp
|
#include "Camera.h"
#include "CameraException.h"
#include "log.h"
namespace camera
{
Camera::Camera()
{
LOG_TRACE("Camera::Camera()");
m_listener = NULL;
m_lastImage = NULL;
}
Camera::~Camera()
{
LOG_TRACE("Camera::~Camera()");
}
Image *Camera::getLastImage()
{
return m_lastImage;
}
void Camera::addFilter(Filter *filter)
{
m_filters.push_back(filter);
}
void Camera::removeFilter(camera::Filter *filter)
{
for(FilterList::const_iterator iter = m_filters.begin(); iter != m_filters.end(); iter++)
{
if((*iter) == filter)
m_filters.erase(iter);
}
}
void Camera::setListener(CameraListener *listener)
{
LOG_TRACE("Camera::setCallbackClass()");
m_listener = listener;
}
void Camera::doNewImageCallback(Image *image)
{
LOG_TRACE("Camera::doNewImageCallback()");
// Apply all filters
for(FilterList::const_iterator iter = m_filters.begin(); iter != m_filters.end(); iter++)
{
if((*iter)->getEnabled())
{
image = (*iter)->apply(image);
}
}
m_lastImage = image;
if(m_listener != NULL)
{
m_listener->cameraNewImage(this, image);
}
}
void Camera::doErrorCallback(int errorCode, const std::string &errorMessage)
{
LOG_TRACE("Camera::doErrorCallback()");
if(m_listener != NULL)
{
m_listener->cameraError(this, errorCode, errorMessage);
}
}
} // namespace camera
|
[
"kers@f672c3ff-8b41-4f22-a4ab-2adcb4f732c7",
"js@f672c3ff-8b41-4f22-a4ab-2adcb4f732c7"
] |
[
[
[
1,
4
],
[
7,
7
],
[
10,
10
],
[
12,
15
],
[
18,
39
],
[
42,
46
],
[
48,
60
],
[
62,
65
],
[
68,
69
],
[
71,
75
]
],
[
[
5,
6
],
[
8,
9
],
[
11,
11
],
[
16,
17
],
[
40,
41
],
[
47,
47
],
[
61,
61
],
[
66,
67
],
[
70,
70
]
]
] |
921648e6dcff7b254adb5ebb6d7809f66e96e53f
|
280e6fff54711b88fa370e38c6e201aedcfedfc9
|
/3rdparty/json/src/jsonval.cpp
|
4c7eda0a3084e37889a143d1e40c2b3372c6c6e2
|
[] |
no_license
|
plus7/Highwind
|
7cf48022f0b511202b1f6dd42623c07bd1291ac6
|
4cfe2874c2ab5697963946401bf1d2a769f19832
|
refs/heads/master
| 2016-09-02T09:13:35.628726 | 2009-10-13T16:41:19 | 2009-10-13T16:41:19 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 82,568 |
cpp
|
/////////////////////////////////////////////////////////////////////////////
// Name: jsonval.cpp
// Purpose: the wxJSON class that holds a JSON value
// Author: Luciano Cattani
// Created: 2007/10/01
// RCS-ID: $Id: jsonval.cpp,v 1.12 2008/03/06 10:25:18 luccat Exp $
// Copyright: (c) 2007 Luciano Cattani
// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "jsonval.cpp"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include <wx/log.h>
#include <wx/debug.h>
#include <wx/arrimpl.cpp>
#include <wx/jsonval.h>
WX_DEFINE_OBJARRAY( wxJSONInternalArray );
// the trace mask used in ::wxLogTrace() function
static const wxChar* traceMask = _T("jsonval");
static const wxChar* compareTraceMask = _T("sameas");
static const wxChar* cowTraceMask = _T("traceCOW" );
/*******************************************************************
class wxJSONRefData
*******************************************************************/
/*! \class wxJSONRefData
\brief The reference counted JSON value data (internal use).
Starting from version 0.4, the JSON value class use the reference
counting tecnique (also know as \e copy-on-write) described in the
\b wxWidgets documentation in order to speed up processing.
The class is used internally by the wxJSONValue class which does
all processing.
*/
#if defined( WXJSON_USE_VALUE_COUNTER )
// The progressive counter (used for debugging only)
int wxJSONRefData::sm_progr = 1;
#endif
//! Constructor.
wxJSONRefData::wxJSONRefData()
{
m_lineNo = -1;
m_refCount = 1;
#if defined( WXJSON_USE_VALUE_COUNTER )
m_progr = sm_progr;
++sm_progr;
::wxLogTrace( traceMask, _T("(%s) JSON refData ctor progr=%d"),
__PRETTY_FUNCTION__, m_progr);
#endif
}
// Dtor - does nothing
wxJSONRefData::~wxJSONRefData()
{
}
int
wxJSONRefData::GetRefCount() const
{
return m_refCount;
}
/*******************************************************************
class wxJSONValue
*******************************************************************/
/*! \class wxJSONValue
\brief The JSON value class implementation.
This class holds a JSON value which may be of variuos types (see the
wxJSONType constants for a description of the types).
To know more about the internal representation of JSON values see
\ref pg_json_internals.
Starting from version 0.5 the wxJSON library supports 64-bits integers on
platforms that have native support for very large integers.
Note that the integer type is still stored as a generic wxJSONTYPE_(U)INT
constant regardless the size of the value but the JSON value class defines
functions in order to let the user know if an integer value fits in a
32-bit integer or it is so large that it needs a 64-bits integer storage.
To know more about 64-bits integer support see \ref json_internals_integer
Storing values in a JSON value object of this class is very simple.
The following is an example:
\code
wxJSONValue v( _T( "A string")); // store a string value in the object
wxString s = v.AsString(); // get the string value
v = 12; // now 'v' contains an integer value
int i = v.AsInt(); // get the integer
\endcode
To know more about using this class see the \ref wxjson_tutorial.
*/
#if defined( WXJSON_USE_VALUE_COUNTER )
// The progressive counter (used for debugging only)
int wxJSONValue::sm_progr = 1;
#endif
//! Constructors.
/*!
The overloaded constructors allow the user to construct a JSON value
object that holds the specified value and type of value.
The default ctor construct a valid JSON object that constains a \b null
value.
If you want to create an \b empty JSON value object you have to use the
\c wxJSONValue( wxJSONTYPE_INVALID ) ctor.
Note that this object is not a valid JSON value - to know more about this
topic see the SetType() function.
\par The C-string JSON value object
The wxJSONValue(const wxChar*) ctor allows you to create a JSON value
object that contains a string value which is stored as a
\e pointer-to-statci-string.
In fact, the ctor DOES NOT copy the string: it only stores the
pointer in a data member and the pointed-to buffer is not deleted
by the dtor.
If the string is not static you have to use the wxJSONValue(const wxString&)
constructor.
Also note that this does NOT mean that the value stored in this JSON
object cannot change: you can assign whatever other value you want,
an integer, a double or an array of values.
What I intended is that the pointed-to string must exist for the lifetime
of the wxJSONValue object.
The following code is perfectly legal:
\code
wxJSONvalue aString( "this is a static string" );
aString = 10;
\endcode
To know more about this topic see \ref json_internals_cstring
*/
wxJSONValue::wxJSONValue()
{
m_refData = 0;
Init( wxJSONTYPE_NULL );
}
//! Initialize the JSON value class.
/*!
The function is called by the ctors and allocates a new instance of
the wxJSONRefData class and sets the type of the JSON value.
Note that only the type is set, not the value.
Also note that this function may be called from other memberfunctions
if the \c m_refData data member is NULL.
*/
wxJSONRefData*
wxJSONValue::Init( wxJSONType type )
{
wxJSONRefData* data = GetRefData();
if ( data != 0 ) {
UnRef();
}
// we allocate a new instance of the referenced data
data = new wxJSONRefData();
wxJSON_ASSERT( data );
// in release builds w do not have ASSERT so we check 'data' before
// using it
if ( data ) {
data->m_type = type;
data->m_commentPos = wxJSONVALUE_COMMENT_BEFORE;
}
SetRefData( data );
#if defined( WXJSON_USE_VALUE_COUNTER )
m_progr = sm_progr;
++sm_progr;
::wxLogTrace( cowTraceMask, _T("(%s) Init a new object progr=%d"),
__PRETTY_FUNCTION__, m_progr );
#endif
return data;
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( wxJSONType type )
{
m_refData = 0;
Init( type );
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( int i )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_INT );
wxJSON_ASSERT( data );
if ( data != 0 ) {
// the 'VAL_INT' macro expands to 'm_valLong' or 'm_valInt64' depending
// on 64-bits integer support being enabled on not
data->m_value.VAL_INT = i;
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( unsigned int ui )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_UINT );
wxJSON_ASSERT( data );
if ( data != 0 ) {
// the 'VAL_UINT' macro expands to 'm_valULong' or 'm_valUInt64' depending
// on 64-bits integer support being enabled on not
data->m_value.VAL_UINT = ui;
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( short int i )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_INT );
wxJSON_ASSERT( data );
if ( data != 0 ) {
// the 'VAL_INT' macro expands to 'm_valLong' or 'm_valInt64' depending
// on 64-bits integer support being enabled on not
data->m_value.VAL_INT = i;
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( unsigned short ui )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_UINT );
wxJSON_ASSERT( data );
if ( data != 0 ) {
// the 'VAL_UINT' macro expands to 'm_valULong' or 'm_valUInt64' depending
// on 64-bits integer support being enabled on not
data->m_value.VAL_UINT = ui;
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( bool b )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_BOOL );
wxJSON_ASSERT( data );
if ( data != 0 ) {
data->m_value.m_valBool = b;
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( double d )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_DOUBLE );
wxJSON_ASSERT( data );
if ( data != 0 ) {
data->m_value.m_valDouble = d;
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( const wxChar* str )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_CSTRING );
wxJSON_ASSERT( data );
if ( data != 0 ) {
#if !defined( WXJSON_USE_CSTRING )
data->m_type = wxJSONTYPE_STRING;
data->m_valString.assign( str );
#else
data->m_value.m_valCString = str;
#endif
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( const wxString& str )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_STRING );
wxJSON_ASSERT( data );
if ( data != 0 ) {
data->m_valString.assign( str );
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( long int l )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_INT );
wxJSON_ASSERT( data );
if ( data != 0 ) {
data->m_value.VAL_INT = l;
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( unsigned long int ul )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_UINT );
wxJSON_ASSERT( data );
if ( data != 0 ) {
data->m_value.VAL_UINT = ul;
}
}
//! Copy constructor
/*!
The function copies the content of \c other in this
object.
Note that the JSON value object is not really copied;
the function calls Ref() in order to increment
the reference count of the \c wxJSONRefData structure.
*/
wxJSONValue::wxJSONValue( const wxJSONValue& other )
{
m_refData = 0;
Ref( other );
// the progressive counter of the ctor is not copied from
// the other wxJSONValue object: only data is shared, the
// progressive counter is not shared because this object
// is a copy of 'other' and it has its own progressive
#if defined( WXJSON_USE_VALUE_COUNTER )
m_progr = sm_progr;
++sm_progr;
::wxLogTrace( cowTraceMask, _T("(%s) Copy ctor - progr=%d other progr=%d"),
__PRETTY_FUNCTION__, m_progr, other.m_progr );
#endif
}
//! Dtor - calls UnRef().
wxJSONValue::~wxJSONValue()
{
UnRef();
}
// functions for retreiving the value type: they are all 'const'
//! Return the type of the value stored in the object.
/*!
This function is the only one that does not ASSERT that the
\c m_refData data member is not NULL.
In fact, if the JSON value object does not contain a pointer
to a wxJSONRefData structure, the function returns the
wxJSONTYPE_INVALID constant which represent an invalid JSON value object.
Also note that the pointer to the referenced data structure
should NEVER be NULL.
\par Integer types
Integers are stored internally in a \b (unsigned) \b long \b int
or, on platforms that support 64-bits integers, in a
\b wx(U)Int64 data type.
When constructed, it is assigned a generic integer type that only
depends on the sign: wxJSON_(U)INT regardless the size of the
stored value.
This function can be used to know the actual size requirement
of the stored value and how it can be retrieved. The value
returned by this function is:
- for signed integers:
- \b wxJSONTYPE_SHORT if the value is between SHORT_MIN and SHORT_MAX
- \b wxJSONTYPE_LONG if the value is between LONG_MIN and LONG_MAX
and greater than SHORT_MAX and less than SHORT_MIN
- \b wxJSONTYPE_INT64 if the value is greater than LONG_MAX and
less than LONG_MIN
- for unsigned integers:
- \b wxJSONTYPE_USHORT if the value is between 0 and USHORT_MAX
- \b wxJSONTYPE_ULONG if the value is between 0 and ULONG_MAX
and greater than USHORT_MAX
- \b wxJSONTYPE_UINT64 if the value is greater than ULONG_MAX
Note that this function never returns the wxJSONTYPE_(U)INT constant
because the \b int data type may have the same width as SHORT or LONG
depending on the platform.
This does not mean that you cannot use \b int as the return value: if
you use \b wxWidgets to develop application in only one platform, you
can use \b int because you know the size of the data type.
Otherwise, if is preferable to always use \b long instead of \b int.
Also note that the class defines the \c IsInt() memberfunction which
works fine regardless the actual width of the \b int data type.
This function returns TRUE if the stored value fits in a \b int data
type whatever its size is on the current platform (16 or 32-bits).
\sa SetType IsInt
*/
wxJSONType
wxJSONValue::GetType() const
{
wxJSONRefData* data = GetRefData();
wxJSONType type = wxJSONTYPE_INVALID;
if ( data ) {
type = data->m_type;
// for integers and unsigned ints check the storage requirements
// note that ints are stored as 'long' or as 'long long'
switch ( type ) {
case wxJSONTYPE_INT :
// check if the integer fits in a SHORT INT
if ( data->m_value.VAL_INT >= SHORT_MIN && data->m_value.VAL_INT <= SHORT_MAX ) {
type = wxJSONTYPE_SHORT;
}
// check if the value fits in LONG INT
else if ( data->m_value.VAL_INT >= LONG_MIN && data->m_value.VAL_INT <= LONG_MAX ) {
type = wxJSONTYPE_LONG;
}
else {
type = wxJSONTYPE_INT64;
}
break;
case wxJSONTYPE_UINT :
if ( data->m_value.VAL_UINT <= USHORT_MAX ) {
type = wxJSONTYPE_USHORT;
}
else if ( data->m_value.VAL_UINT <= ULONG_MAX ) {
type = wxJSONTYPE_ULONG;
}
else {
type = wxJSONTYPE_UINT64;
}
break;
default :
break;
}
}
return type;
}
//! Return TRUE if the type of the value is wxJSONTYPE_NULL.
bool
wxJSONValue::IsNull() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_NULL ) {
r = true;
}
return r;
}
//! Return TRUE if the value stored is valid
/*!
The function returns TRUE if the wxJSONValue object was correctly
initialized - that is it contains a valid value.
A JSON object is valid if its type is not equal to wxJSONTYPE_INVALID.
*/
bool
wxJSONValue::IsValid() const
{
wxJSONType type = GetType();
bool r = false;
if ( type != wxJSONTYPE_INVALID ) {
r = true;
}
return r;
}
//! Return TRUE if the type of the value stored is integer.
/*!
This function returns TRUE if the stored value is of
type signed integer and the numeric value fits in a
\b int data type.
In other words, the function returns TRUE if the \c wxJSONRefData::m_type
data member is of type \c wxJSONTYPE_INT and:
\code
INT_MIN <= m_value <= INT_MAX
\endcode
Note that if you are developing cross-platform applications you should never
use \b int as the integer data type but \b long for 32-bits integers and
\b short for 16-bits integers.
This is because the \b int data type may have different width on different
platforms.
Regardless the widht of the data type (16 or 32 bits), the function returns
the correct result because it relies on the INT_MAX and INT_MIN macros.
\sa \ref json_internals_integer
*/
bool
wxJSONValue::IsInt() const
{
wxJSONType type = GetType();
bool r = false;
// if the type is SHORT the value fits into an INT, too
if ( type == wxJSONTYPE_SHORT ) {
r = true;
}
else if ( type == wxJSONTYPE_LONG ) {
// in case of LONG, check if the bit width is the same
if ( INT_MAX == LONG_MAX ) {
r = true;
}
}
return r;
}
//! Return TRUE if the type of the value stored is 16-bit integer.
/*!
This function returns TRUE if the stored value is of
type signed integer and the numeric value fits in a
\b short \b int data type (16-bit integer).
In other words, the function returns TRUE if the \c wxJSONRefData::m_type
data member is of type \c wxJSONTYPE_INT and:
\code
SHORT_MIN <= m_value <= SHORT_MAX
\endcode
\sa \ref json_internals_integer
*/
bool
wxJSONValue::IsShort() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_SHORT ) {
r = true;
}
return r;
}
//! Return TRUE if the type of the value stored is a unsigned int.
/*!
This function returns TRUE if the stored value is of
type unsigned integer and the numeric value fits int a
\b int data type.
In other words, the function returns TRUE if the \c wxJSONRefData::m_type
data member is of type \c wxJSONTYPE_UINT and:
\code
0 <= m_value <= UINT_MAX
\endcode
Note that if you are developing cross-platform applications you should never
use \b unsigned \b int as the integer data type but \b unsigned \b long for
32-bits integers and \b unsigned \b short for 16-bits integers.
This is because the \b unsigned \b int data type may have different width
on different platforms.
Regardless the widht of the data type (16 or 32 bits), the function returns
the correct result because it relies on the UINT_MAX macro.
\sa \ref json_internals_integer
*/
bool
wxJSONValue::IsUInt() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_USHORT ) {
r = true;
}
else if ( type == wxJSONTYPE_ULONG ) {
if ( INT_MAX == LONG_MAX ) {
r = true;
}
}
return r;
}
//! Return TRUE if the type of the value stored is a unsigned short.
/*!
This function returns TRUE if the stored value is of
type unsigned integer and the numeric value fits in a
\b unsigned \b short \b int data type.
In other words, the function returns TRUE if the \c wxJSONRefData::m_type
data member is of type \c wxJSONTYPE_UINT and:
\code
0 <= m_value <= USHORT_MAX
\endcode
\sa \ref json_internals_integer
*/
bool
wxJSONValue::IsUShort() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_USHORT ) {
r = true;
}
return r;
}
//! Return TRUE if the stored value is an integer which fits in a long int
/*!
This function returns TRUE if the stored value is of
type signed LONG integer and the numeric value fits int a
\B long \b int data type.
In other words, the function returns TRUE if the \c wxJSONRefData::m_type
data member is of type \c wxJSONTYPE_INT and:
\code
LONG_MIN <= m_value <= LONG_MAX
\endcode
\sa \ref json_internals_integer
*/
bool
wxJSONValue::IsLong() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_LONG || type == wxJSONTYPE_SHORT ) {
r = true;
}
return r;
}
//! Return TRUE if the stored value is an integer which fits in a unsigned long int
/*!
This function returns TRUE if the stored value is of
type unsigned LONG integer and the numeric value fits int a
\b unsigned \B long \b int data type.
In other words, the function returns TRUE if the \c wxJSONRefData::m_type
data member is of type \c wxJSONTYPE_UINT and:
\code
0 <= m_value <= ULONG_MAX
\endcode
\sa \ref json_internals_integer
*/
bool
wxJSONValue::IsULong() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_ULONG || type == wxJSONTYPE_USHORT ) {
r = true;
}
return r;
}
//! Return TRUE if the type of the value stored is a boolean.
bool
wxJSONValue::IsBool() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_BOOL ) {
r = true;
}
return r;
}
//! Return TRUE if the type of the value stored is a double.
bool
wxJSONValue::IsDouble() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_DOUBLE ) {
r = true;
}
return r;
}
//! Return TRUE if the type of the value stored is a wxString object.
bool
wxJSONValue::IsString() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_STRING ) {
r = true;
}
return r;
}
//! Return TRUE if the type of the value stored is a pointer to a static C string.
/*!
This function returns TRUE if, and only if the stored value is a
pointer to a static C-string and the C-string storage is enabled in
the wxJSON library.
By default, C-string storage is not enabled in the library so this
function always returns FALSE.
To know more about C-strings read \ref json_internals_cstring
*/
bool
wxJSONValue::IsCString() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_CSTRING ) {
r = true;
}
return r;
}
//! Return TRUE if the type of the value stored is an array type.
bool
wxJSONValue::IsArray() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_ARRAY ) {
r = true;
}
return r;
}
//! Return TRUE if the type of this value is a key/value map.
bool
wxJSONValue::IsObject() const
{
wxJSONType type = GetType();
bool r = false;
if ( type == wxJSONTYPE_OBJECT ) {
r = true;
}
return r;
}
// get the stored value; all these functions are 'const'
//! Return the stored value as an integer.
/*!
The function returns the stored value as an integer.
Note that the function does not check that the type of the
value is actually an integer and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function ASSERTs that the
type of the stored value \c IsInt().
\sa \ref json_internals_integer
\sa \ref wxjson_tutorial_get
*/
int
wxJSONValue::AsInt() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
int i = data->m_value.m_valInt;
wxJSON_ASSERT( IsInt());
return i;
}
//! Return the stored value as a boolean.
/*!
The function returns the stored value as a boolean.
Note that the function does not check that the type of the
value is actually a boolean and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function ASSERTs that the
type of the stored value is wxJSONTYPE_BOOL.
\sa \ref wxjson_tutorial_get
*/
bool
wxJSONValue::AsBool() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxJSON_ASSERT( data->m_type == wxJSONTYPE_BOOL );
return data->m_value.m_valBool;
}
//! Return the stored value as a double.
/*!
The function returns the stored value as a double.
Note that the function does not check that the type of the
value is actually a double and it just returns the content
of the wxJSONValueHolder union as if it was a double.
However, in debug builds, the function ASSERTs that the
type of the stored value \c IsDouble().
\sa \ref wxjson_tutorial_get
*/
double
wxJSONValue::AsDouble() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
double d = data->m_value.m_valDouble;
wxJSON_ASSERT( IsDouble());
return d;
}
//! Return the stored value as a wxWidget's string.
/*!
The function returns a string representation of the value
stored in the JSON object.
All primitive values can be converted to a string.
If the stored value is a boolean, the function returns the
literal string \b true or \b false.
If the value is a NULL value the \b null literal string is returned.
If the value is of type wxJSONTYPE_INVALID, the literal string \b <invalid>
is returned. Note that this is NOT a valid JSON text.
If the value is an array or map, an empty string is returned.
\sa \ref wxjson_tutorial_get
*/
wxString
wxJSONValue::AsString() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxString s;
switch ( data->m_type ) {
case wxJSONTYPE_STRING :
s.assign( data->m_valString);
break;
case wxJSONTYPE_CSTRING :
s.assign( data->m_value.m_valCString);
break;
case wxJSONTYPE_INT :
#if defined( wxJSON_64BIT_INT )
s.Printf( _T("%") wxLongLongFmtSpec _T("i"), data->m_value.m_valInt64 );
#else
s.Printf( _T("%ld"), data->m_value.m_valLong );
#endif
break;
case wxJSONTYPE_UINT :
#if defined( wxJSON_64BIT_INT )
s.Printf( _T("%") wxLongLongFmtSpec _T("u"), data->m_value.m_valUInt64 );
#else
s.Printf( _T("%lu"), data->m_value.m_valULong );
#endif
break;
case wxJSONTYPE_DOUBLE :
s.Printf( _T("%f"), data->m_value.m_valDouble );
break;
case wxJSONTYPE_BOOL :
s.assign( ( data->m_value.m_valBool ? _T("true") : _T("false") ));
break;
case wxJSONTYPE_NULL :
s.assign( _T( "null"));
break;
case wxJSONTYPE_INVALID :
s.assign( _T( "<empty>"));
break;
case wxJSONTYPE_ARRAY :
case wxJSONTYPE_OBJECT :
break;
default :
s.assign( _T( "wxJSONValue::AsString(): Unknown JSON type \'"));
s.append( TypeToString( data->m_type ));
s.append( _T( "\'" ));
wxFAIL_MSG( s );
break;
}
return s;
}
//! Return the stored value as a pointer to a static C string.
/*!
If the type of the value is stored as a C-string data type the
function just returns that pointer.
If the stored value is a wxString object, the function returns the
pointer returned by the \b wxString::c_str() function.
If the stored value is of all other JSON types, the functions returns a NULL pointer.
This changed in version 0.5 and later. In previous versions, the
functions returned a NULL pointer also if the value is a wxString object
(thanks to Robbie Groenewoudt).
\sa \ref json_internals_cstring
\sa \ref wxjson_tutorial_get
*/
const wxChar*
wxJSONValue::AsCString() const
{
const wxChar* s = 0;
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
switch ( data->m_type ) {
case wxJSONTYPE_CSTRING :
s = data->m_value.m_valCString;
break;
case wxJSONTYPE_STRING :
s = data->m_valString.c_str();
break;
default :
break;
}
return s;
}
//! Return the stored value as a unsigned int.
/*!
The function returns the stored value as a unsigned integer.
Note that the function does not check that the type of the
value is actually a unsigned integer and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function ASSERTs that the
type of the stored value is wxJSONTYPE_UINT.
\sa \ref json_internals_integer
\sa \ref wxjson_tutorial_get
*/
unsigned int
wxJSONValue::AsUInt() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
unsigned int ui = data->m_value.m_valUInt;
wxJSON_ASSERT( IsUInt());
return ui;
}
//! Returns the value as a long integer
/*!
The function returns the stored value as a long integer.
Note that the function does not check that the type of the
value is actually a long integer and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function ASSERTs that the
type of the stored value \c IsLong().
\sa \ref json_internals_integer
\sa \ref wxjson_tutorial_get
*/
long int
wxJSONValue::AsLong() const
{
long int l;
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
l = data->m_value.m_valLong;
wxJSON_ASSERT( IsLong());
return l;
}
//! Returns the value as a unsigned long integer
/*!
The function returns the stored value as a unsigned long integer.
Note that the function does not check that the type of the
value is actually a unsigned long integer and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function ASSERTs that the
type of the stored value \c IsLong().
\sa \ref json_internals_integer
\sa \ref wxjson_tutorial_get
*/
unsigned long int
wxJSONValue::AsULong() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
unsigned long int ul = data->m_value.m_valULong;
wxJSON_ASSERT( IsULong()); // exapnds only in debug builds
return ul;
}
//! Returns the value as a short integer
/*!
The function returns the stored value as a short integer.
Note that the function does not check that the type of the
value is actually a short integer and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function ASSERTs that the
type of the stored value \c IsShort().
\sa \ref json_internals_integer
\sa \ref wxjson_tutorial_get
*/
short int
wxJSONValue::AsShort() const
{
short int i;
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
i = data->m_value.m_valShort;
wxJSON_ASSERT( IsShort());
return i;
}
//! Returns the value as a unsigned short integer
/*!
The function returns the stored value as a unsigned short integer.
Note that the function does not check that the type of the
value is actually a unsigned short and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function ASSERTs that the
type of the stored value \c IsUShort().
\sa \ref json_internals_integer
\sa \ref wxjson_tutorial_get
*/
unsigned short
wxJSONValue::AsUShort() const
{
unsigned short ui;
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
ui = data->m_value.m_valUShort;
wxJSON_ASSERT( IsUShort());
return ui;
}
// internal use
//! Return the stored value as a map object.
/*!
This function is for testing and debugging purposes and you shold never use it.
To retreive values from an array or map JSON object use the \c Item() or ItemAt()
memberfunctions or the subscript operator.
If the stored value is not a map type, returns a NULL pointer.
*/
const wxJSONInternalMap*
wxJSONValue::AsMap() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
const wxJSONInternalMap* v = 0;
if ( data->m_type == wxJSONTYPE_OBJECT ) {
v = &( data->m_valMap );
}
return v;
}
//! Return the stored value as an array object.
/*!
This function is for testing and debugging purposes and you shold never use it.
To retreive values from an array or map JSON object use the \c Item() or ItemAt()
memberfunctions or the subscript operator.
If the stored value is not an array type, returns a NULL pointer.
*/
const wxJSONInternalArray*
wxJSONValue::AsArray() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
const wxJSONInternalArray* v = 0;
if ( data->m_type == wxJSONTYPE_ARRAY ) {
v = &( data->m_valArray );
}
return v;
}
// retrieve the members and other info
//! Return TRUE if the object contains an element at the specified index.
/*!
If the stoerd value is not an array or a map, the function returns FALSE.
*/
bool
wxJSONValue::HasMember( unsigned index ) const
{
bool r = false;
int size = Size();
if ( index < (unsigned) size ) {
r = true;
}
return r;
}
//! Return TRUE if the object contains an element at the specified key.
/*!
If the stored value is not a key/map map, the function returns FALSE.
*/
bool
wxJSONValue::HasMember( const wxString& key ) const
{
bool r = false;
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
if ( data && data->m_type == wxJSONTYPE_OBJECT ) {
wxJSONInternalMap::iterator it = data->m_valMap.find( key );
if ( it != data->m_valMap.end() ) {
r = true;
}
}
return r;
}
//! Return the size of the array or map stored in this value.
/*!
Note that both the array and the key/value map may have a size of
ZERO elements.
If the stored value is not an array nor a key/value hashmap, the
function returns -1.
*/
int
wxJSONValue::Size() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
int size = -1;
if ( data->m_type == wxJSONTYPE_ARRAY ) {
size = (int) data->m_valArray.GetCount();
}
if ( data->m_type == wxJSONTYPE_OBJECT ) {
size = (int) data->m_valMap.size();
}
return size;
}
//! Return the array of keys of this JSON object.
/*!
If the stored value is a key/value map, the function returns an
array of strings containing the \e key of all elements.
Note that the returned array may be empty if the map has ZERO
elements.
An empty string array is also returned if the stored value is
not a key/value map.
Also note that in debug builds, the function wxJSON_ASSERTs that the
type of the stored object is wxJSONTYPE_OBJECT.
*/
wxArrayString
wxJSONValue::GetMemberNames() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxJSON_ASSERT( data->m_type == wxJSONTYPE_OBJECT );
wxArrayString arr;
if ( data->m_type == wxJSONTYPE_OBJECT ) {
wxJSONInternalMap::iterator it;
for ( it = data->m_valMap.begin(); it != data->m_valMap.end(); it++ ) {
arr.Add( it->first );
}
}
return arr;
}
// appending items, resizing and deleting items
// NOTE: these functions are not 'const' so we have to call
// the COW() function before accessing data
//! Append the specified value in the array.
/*!
The function appends the value specified in the parameter to the array
contained in this object.
If this object does not contain an array type, the actual content is
deleted, a new array type is created and the JSON value \c value is
appended to the newly created array.
Returns a reference to the appended object.
*/
wxJSONValue&
wxJSONValue::Append( const wxJSONValue& value )
{
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
if ( data->m_type != wxJSONTYPE_ARRAY ) {
// we have to change the type of the actual object to the array type
SetType( wxJSONTYPE_ARRAY );
}
// we add the wxJSONValue object to the wxObjArray: note that the
// array makes a copy of the JSON-value object by calling its
// copy ctor thus using reference count
data->m_valArray.Add( value );
wxJSONValue& v = data->m_valArray.Last();
return v;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( int i )
{
wxJSONValue v( i );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( short int i )
{
wxJSONValue v( i );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( long int l )
{
wxJSONValue v( l );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( bool b )
{
wxJSONValue v( b );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( unsigned int ui )
{
wxJSONValue v( ui );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( unsigned short ui )
{
wxJSONValue v( ui );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( unsigned long ul )
{
wxJSONValue v( ul );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( double d )
{
wxJSONValue v( d );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( const wxChar* str )
{
wxJSONValue v( str );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( const wxString& str )
{
wxJSONValue v( str );
wxJSONValue& r = Append( v );
return r;
}
//! Concatenate a string to this string object.
/*!
The function concatenates \c str to the string contained
in this object and returns TRUE if the operation is succefull.
If the value stored in this value is not a string object
the function does nothing and returns FALSE.
Note that in order to be successfull, the value must contain
a \b wxString object and not a pointer to C-string.
*/
bool
wxJSONValue::Cat( const wxString& str )
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
bool r = false;
if ( data->m_type == wxJSONTYPE_STRING ) {
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
data->m_valString.append( str );
r = true;
}
return r;
}
//! \overload Cat( const wxString& )
bool
wxJSONValue::Cat( const wxChar* str )
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
bool r = false;
if ( data->m_type == wxJSONTYPE_STRING ) {
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
data->m_valString.append( str );
r = true;
}
return r;
}
//! Remove the item at the specified index or key.
/*!
The function removes the item at index \c index or at the specified
key in the array or map.
If this object does not contain an array (for a index parameter) or a map
(for a key parameter), the function does nothing and returns FALSE.
If the element does not exist, FALSE is returned.
*/
bool
wxJSONValue::Remove( int index )
{
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
bool r = false;
if ( data->m_type == wxJSONTYPE_ARRAY ) {
data->m_valArray.RemoveAt( index );
r = true;
}
return r;
}
//! \overload Remove( int )
bool
wxJSONValue::Remove( const wxString& key )
{
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
bool r = false;
if ( data->m_type == wxJSONTYPE_OBJECT ) {
wxJSONInternalMap::size_type count = data->m_valMap.erase( key );
if ( count > 0 ) {
r = true;
}
}
return r;
}
//! Clear the object value.
/*!
This function causes the object to be empty.
The function simply calls UnRef() making this object to become
invalid and set its type to wxJSONTYPE_INVALID.
*/
void
wxJSONValue::Clear()
{
UnRef();
SetType( wxJSONTYPE_INVALID );
}
// retrieve an item
//! Return the item at the specified index.
/*!
The function returns a reference to the object at the specified
index.
If the element does not exist, the array is enlarged to \c index + 1
elements and a reference to the last element will be returned.
New elements will contain NULL values.
If this object does not contain an array, the old value is
replaced by an array object which will be enlarged to the needed
dimension.
*/
wxJSONValue&
wxJSONValue::Item( unsigned index )
{
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
if ( data->m_type != wxJSONTYPE_ARRAY ) {
data = SetType( wxJSONTYPE_ARRAY );
}
int size = Size();
wxJSON_ASSERT( size >= 0 );
// if the desired element does not yet exist, we create as many
// elements as needed; the new values will be 'null' values
if ( index >= (unsigned) size ) {
wxJSONValue v( wxJSONTYPE_NULL);
int missing = index - size + 1;
data->m_valArray.Add( v, missing );
}
return data->m_valArray.Item( index );
}
//! Return the item at the specified key.
/*!
The function returns a reference to the object in the map
that has the specified key.
If \c key does not exist, a new NULL value is created with
the provided key and a reference to it is returned.
If this object does not contain a map, the old value is
replaced by a map object.
*/
wxJSONValue&
wxJSONValue::Item( const wxString& key )
{
::wxLogTrace( traceMask, _T("(%s) searched key=\'%s\'"), __PRETTY_FUNCTION__, key.c_str());
::wxLogTrace( traceMask, _T("(%s) actual object: %s"), __PRETTY_FUNCTION__, GetInfo().c_str());
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
if ( data->m_type != wxJSONTYPE_OBJECT ) {
// deletes the contained value;
data = SetType( wxJSONTYPE_OBJECT );
return data->m_valMap[key];
}
::wxLogTrace( traceMask, _T("(%s) searching key \'%s' in the actual object"),
__PRETTY_FUNCTION__, key.c_str() );
return data->m_valMap[key];
}
//! Return the item at the specified index.
/*!
The function returns a copy of the object at the specified
index.
If the element does not exist, the function returns an 'empty' value.
*/
wxJSONValue
wxJSONValue::ItemAt( unsigned index ) const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxJSONValue v( wxJSONTYPE_INVALID );
if ( data->m_type == wxJSONTYPE_ARRAY ) {
int size = Size();
wxJSON_ASSERT( size >= 0 );
if ( index < (unsigned) size ) {
v = data->m_valArray.Item( index );
}
}
return v;
}
//! Return the item at the specified key.
/*!
The function returns a copy of the object in the map
that has the specified key.
If \c key does not exist, an 'empty' value is returned.
*/
wxJSONValue
wxJSONValue::ItemAt( const wxString& key ) const
{
::wxLogTrace( traceMask, _T("(%s) searched key=\'%s\'"), __PRETTY_FUNCTION__, key.c_str());
::wxLogTrace( traceMask, _T("(%s) actual object: %s"), __PRETTY_FUNCTION__, GetInfo().c_str());
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxJSONValue v( wxJSONTYPE_INVALID );
if ( data->m_type == wxJSONTYPE_OBJECT ) {
wxJSONInternalMap::const_iterator it = data->m_valMap.find( key );
if ( it != data->m_valMap.end() ) {
v = it->second;
}
}
return v;
}
//! Return the item at the specified index.
/*!
The function returns a reference to the object at the specified
index.
If the element does not exist, the array is enlarged to \c index + 1
elements and a reference to the last element will be returned.
New elements will contain NULL values.
If this object does not contain an array, the old value is
replaced by an array object.
*/
wxJSONValue&
wxJSONValue::operator [] ( unsigned index )
{
wxJSONValue& v = Item( index );
return v;
}
//! Return the item at the specified key.
/*!
The function returns a reference to the object in the map
that has the specified key.
If \c key does not exist, a new NULL value is created with
the provided key and a reference to it is returned.
If this object does not contain a map, the old value is
replaced by a map object.
*/
wxJSONValue&
wxJSONValue::operator [] ( const wxString& key )
{
wxJSONValue& v = Item( key );
return v;
}
//
// assignment operators
// note that reference counting is only used if the original
// value is a wxJSONValue object
// in all other cases, the operator= function deletes the old
// content and assigns the new one
//! Assign the specified value to this object replacing the old value.
/*!
The assignment operator assigns to this object the value specified in the
right operand of the assignment operator.
Note that the old value is deleted but not the other data members
in the wxJSONRefData structure.
This is particularly usefull for the parser class which stores
comment lines in a temporary wxJSONvalue object that is of type
wxJSONTYPE_INVALID.
As comment lines may apear before the value they refer to, comments
are stored in a value that is not yet being read.
when the value is read, it is assigned to the temporary JSON value
object without deleting the comment lines.
*/
wxJSONValue&
wxJSONValue::operator = ( int i )
{
wxJSONRefData* data = SetType( wxJSONTYPE_INT );
data->m_value.VAL_INT = i;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( bool b )
{
wxJSONRefData* data = SetType( wxJSONTYPE_BOOL );
data->m_value.m_valBool = b;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( unsigned int ui )
{
wxJSONRefData* data = SetType( wxJSONTYPE_UINT );
data->m_value.VAL_UINT = ui;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( long l )
{
wxJSONRefData* data = SetType( wxJSONTYPE_INT );
data->m_value.VAL_INT = l;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( unsigned long ul )
{
wxJSONRefData* data = SetType( wxJSONTYPE_UINT );
data->m_value.VAL_UINT = ul;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( short i )
{
wxJSONRefData* data = SetType( wxJSONTYPE_INT );
data->m_value.VAL_INT = i;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( unsigned short ui )
{
wxJSONRefData* data = SetType( wxJSONTYPE_UINT );
data->m_value.VAL_UINT = ui;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( double d )
{
wxJSONRefData* data = SetType( wxJSONTYPE_DOUBLE );
data->m_value.m_valDouble = d;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( const wxChar* str )
{
wxJSONRefData* data = SetType( wxJSONTYPE_CSTRING );
data->m_value.m_valCString = str;
#if !defined( WXJSON_USE_CSTRING )
data->m_type = wxJSONTYPE_STRING;
data->m_valString.assign( str );
#endif
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( const wxString& str )
{
wxJSONRefData* data = SetType( wxJSONTYPE_STRING );
data->m_valString.assign( str );
return *this;
}
//! Assignment operator using reference counting.
/*!
Unlike all other assignment operators, this one makes a
swallow copy of the other JSON value object.
The function calls \c Ref() to get a shared referenced
data.
\sa \ref json_internals_cow
*/
wxJSONValue&
wxJSONValue::operator = ( const wxJSONValue& other )
{
Ref( other );
return *this;
}
// finding elements
//! Return a value or a default value.
/*!
This function returns a copy of the value object for the specified key.
If the key is not found, a copy of \c defaultValue is returned.
Note that the returned values are not real copy of the \c key or the
default values because \e copy-on-write is used by this class.
However, you have to treat them as real copies; in other words, if you
change the values of the returned object your changes does not reflect
in the otiginal value.
Example:
\code
wxJSONValue defaultValue( 0 );
wxJSONvalue v1;
v1["key"] = 100; // 'v1["key"]' contains the integer 100
// 'v2' contains 100 but it is a swallow copy of 'v1["key"]'
wxJSONValue v2 = v1.Get( "key", defaultValue );
// 'v1["key"]' still contains 100
v2 = 200;
// if you want your change to be reflected in the 'v1' object
// you have to assign it
v1["key"] = v2;
\endcode
*/
wxJSONValue
wxJSONValue::Get( const wxString& key, const wxJSONValue& defaultValue ) const
{
// NOTE: this function does many wxJSONValue copies.
// so implementing COW is a good thing
// this is the first copy (the default value)
wxJSONValue v( defaultValue );
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
if ( data->m_type == wxJSONTYPE_OBJECT ) {
wxJSONInternalMap::iterator it = data->m_valMap.find( key );
if ( it != data->m_valMap.end() ) {
v = it->second;
}
}
return v;
}
// protected functions
//! Find an element
/*!
The function returns a pointer to the element at index \c index
or a NULL pointer if \c index does not exist.
A NULL pointer is also returned if the object does not contain an
array nor a key/value map.
*/
wxJSONValue*
wxJSONValue::Find( unsigned index ) const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxJSONValue* vp = 0;
if ( data->m_type == wxJSONTYPE_ARRAY ) {
size_t size = data->m_valArray.GetCount();
if ( index < size ) {
vp = &(data->m_valArray.Item( index ));
}
}
return vp;
}
//! Find an element
/*!
The function returns a pointer to the element with key \c key
or a NULL pointer if \c key does not exist.
A NULL pointer is also returned if the object does not contain a
key/value map.
*/
wxJSONValue*
wxJSONValue::Find( const wxString& key ) const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxJSONValue* vp = 0;
if ( data->m_type == wxJSONTYPE_OBJECT ) {
wxJSONInternalMap::iterator it = data->m_valMap.find( key );
if ( it != data->m_valMap.end() ) {
vp = &(it->second);
}
}
return vp;
}
//! Return a string description of the type
/*!
This static function is only usefull for debugging purposes and
should not be used by users of this class.
It simply returns a string representation of the JSON value
type stored in a object.
For example, if \c type is wxJSONTYPE_INT the function returns the
string "wxJSONTYPE_INT".
If \c type is out of range, an empty string is returned (should
never happen).
*/
wxString
wxJSONValue::TypeToString( wxJSONType type )
{
static const wxChar* str[] = {
_T( "wxJSONTYPE_INVALID" ), // 0
_T( "wxJSONTYPE_NULL" ), // 1
_T( "wxJSONTYPE_INT" ), // 2
_T( "wxJSONTYPE_UINT" ), // 3
_T( "wxJSONTYPE_DOUBLE" ), // 4
_T( "wxJSONTYPE_STRING" ), // 5
_T( "wxJSONTYPE_CSTRING" ), // 6
_T( "wxJSONTYPE_BOOL" ), // 7
_T( "wxJSONTYPE_ARRAY" ), // 8
_T( "wxJSONTYPE_OBJECT" ), // 9
_T( "wxJSONTYPE_LONG" ), // 10
_T( "wxJSONTYPE_INT64" ), // 11
_T( "wxJSONTYPE_ULONG" ), // 12
_T( "wxJSONTYPE_UINT64" ), // 13
_T( "wxJSONTYPE_SHORT" ), // 14
_T( "wxJSONTYPE_USHORT" ), // 15
};
wxString s;
int idx = (int) type;
if ( idx >= 0 && idx < 16 ) {
s = str[idx];
}
return s;
}
//! Returns informations about the object
/*!
The function is only usefull for debugging purposes and will probably
be dropped in future versions.
Returns a string that contains info about the object such as:
\li the type of the object
\li the size
\li the progressive counter
\li the pointer to referenced data
\li the progressive counter of referenced data
\li the number of share of referenced data
The \c deep parameter is used to specify if the function will be called
recursively in order to dump sub-items. If the parameter is TRUE than a
deep dump is executed.
The \c indent is the initial indentation: it is incremented by 3 every
time the Dump() function is called recursively.
*/
wxString
wxJSONValue::Dump( bool deep, int indent ) const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxJSONType type = GetType();
wxString s;
if ( indent > 0 ) {
s.append( indent, ' ' );
}
wxString s1;
wxString s2;
#if defined( WXJSON_USE_VALUE_COUNTER )
s1.Printf( _T("Object: Progr=%d Type=%s Size=%d comments=%d\n"),
m_progr,
TypeToString( type ).c_str(),
Size(),
data->m_comments.GetCount() );
s2.Printf(_T(" : RefData=%p Progr=%d Num shares=%d\n"),
data, data->m_progr, data->GetRefCount() );
#else
s1.Printf( _T("Object: Type=%s Size=%d comments=%d\n"),
TypeToString( type ).c_str(),
Size(),
data->m_comments.GetCount() );
s2.Printf(_T(" : RefData=%p Num shares=%d\n"),
data, data->GetRefCount() );
#endif
s.append( s1 );
if ( indent > 0 ) {
s.append( indent, ' ' );
}
s.append( s2 );
wxString sub;
// if we have to do a deep dump, we call the Dump() function for
// every sub-item
if ( deep ) {
indent += 3;
const wxJSONInternalMap* map;
int size;;
wxJSONInternalMap::const_iterator it;
switch ( type ) {
case wxJSONTYPE_OBJECT :
map = AsMap();
size = Size();
for ( it = map->begin(); it != map->end(); ++it ) {
const wxJSONValue& v = it->second;
sub = v.Dump( true, indent );
s.append( sub );
}
break;
case wxJSONTYPE_ARRAY :
size = Size();
for ( int i = 0; i < size; i++ ) {
const wxJSONValue* v = Find( i );
wxJSON_ASSERT( v );
sub = v->Dump( true, indent );
s.append( sub );
}
break;
default :
break;
}
}
return s;
}
//! Returns informations about the object
/*!
The function is only usefull for debugging purposes and will probably
be dropped in future versions.
You should not rely on this function to exist in future versions.
*/
wxString
wxJSONValue::GetInfo() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxString s;
#if defined( WXJSON_USE_VALUE_CONTER )
s.Printf( _T("Object: Progr=%d Type=%s Size=%d comments=%d\n"),
data->m_progr,
wxJSONValue::TypeToString( data->m_type ).c_str(),
Size(),
data->m_comments.GetCount() );
#else
s.Printf( _T("Object: Type=%s Size=%d comments=%d\n"),
wxJSONValue::TypeToString( data->m_type ).c_str(),
Size(), data->m_comments.GetCount() );
#endif
if ( data->m_type == wxJSONTYPE_OBJECT ) {
wxArrayString arr = GetMemberNames();
for ( unsigned int i = 0; i < arr.size(); i++ ) {
s.append( _T(" Member name: "));
s.append( arr[i] );
s.append( _T("\n") );
}
}
return s;
}
//! The comparison function
/*!
This function returns TRUE if this object looks like \c other.
Note that this class does not define a comparison operator
(the classical \b operator== function) because the notion
of \b equal for JSON values objects is not applicable.
The comment strings array are not compared: JSON value objects
are \b the \b same if they contains the same values, regardless the
comment's strings.
Note that the function does not return the element that cause the
comparison to return FALSE. There is not a good structure to
tell this information.
If you need it for debugging purposes, you have to turn on the
\b sameas tracing feature by setting the WXTRACE environment
variable (you need a debug version of the application):
\code
export WXTRACE=sameas // for unix systems that use bash
\endcode
Note that if the two JSON value objects share the same referenced
data, the function immediatly returns TRUE without doing a deep
comparison which is, sure, useless.
For further info see \ref json_internals_compare.
\bug comparing very large 64-bits integers that differ by a small
value may cause the function to return TRUE intead of FALSE
*/
bool
wxJSONValue::IsSameAs( const wxJSONValue& other ) const
{
// this is a recursive function: it calls itself
// for every 'value' object in an array or map
bool r = true;
// some variables used in the switch statement
int size; wxJSONInternalMap::const_iterator it; int* usedElements;
// get the referenced data for the two objects
wxJSONRefData* data = GetRefData();
wxJSONRefData* otherData = other.GetRefData();
if ( data == otherData ) {
::wxLogTrace( compareTraceMask, _T("(%s) objects share the same referenced data - r=TRUE"),
__PRETTY_FUNCTION__ );
return true;
}
// if the type does not match the function compares the values if
// they are of compatible types such as INT, UINT and DOUBLE
if ( data->m_type != otherData->m_type ) {
// if the types are not compatible, returns false
double val, otherVal;
switch ( data->m_type ) {
case wxJSONTYPE_INT :
val = data->m_value.VAL_INT;
break;
case wxJSONTYPE_UINT :
val = data->m_value.VAL_UINT;
break;
case wxJSONTYPE_DOUBLE :
val = data->m_value.m_valDouble;
break;
default:
return false;
break;
}
switch ( otherData->m_type ) {
case wxJSONTYPE_INT :
otherVal = otherData->m_value.VAL_INT;
break;
case wxJSONTYPE_UINT :
otherVal = otherData->m_value.VAL_UINT;
break;
case wxJSONTYPE_DOUBLE :
otherVal = otherData->m_value.m_valDouble;
break;
default:
return false;
break;
}
bool r = false;
if ( val == otherVal ) {
r = true;
}
return r;
}
// the two objects have the same 'm_type'
// for comparing wxJSONTYPE_CSTRING we use two temporary wxString
// objects: this is to avoid using strcmp() and wcscmp() which
// may not be available on all platforms
wxString s1, s2;
switch ( data->m_type ) {
case wxJSONTYPE_INVALID :
case wxJSONTYPE_NULL :
// there is no need to compare the values
break;
case wxJSONTYPE_INT :
if ( data->m_value.VAL_INT != otherData->m_value.VAL_INT ) {
r = false;
}
break;
case wxJSONTYPE_UINT :
if ( data->m_value.VAL_UINT != otherData->m_value.VAL_UINT ) {
r = false;
}
break;
case wxJSONTYPE_DOUBLE :
if ( data->m_value.m_valDouble != otherData->m_value.m_valDouble ) {
r = false;
}
break;
case wxJSONTYPE_CSTRING :
s1 = wxString( data->m_value.m_valCString );
s2 = wxString( otherData->m_value.m_valCString );
// i = strcmp( m_value.m_valCString, other.m_value.m_valCString );
// i = wcscmp( m_value.m_valCString, other.m_value.m_valCString );
if ( s1 != s2 ) {
r = false;
}
break;
case wxJSONTYPE_BOOL :
if ( data->m_value.m_valBool != otherData->m_value.m_valBool ) {
r = false;
}
break;
case wxJSONTYPE_STRING :
if ( data->m_valString != otherData->m_valString ) {
r = false;
}
break;
case wxJSONTYPE_ARRAY :
size = Size();
::wxLogTrace( compareTraceMask, _T("(%s) Comparing an array object - size=%d"),
__PRETTY_FUNCTION__, size );
if ( size != other.Size() ) {
::wxLogTrace( compareTraceMask, _T("(%s) Sizes does not match"),
__PRETTY_FUNCTION__ );
return false;
}
// for every element in this object iterates through all
// items in the 'other' object searching for a matching
// value. if not found, returns FALSE.
// note that when an element is found in other it must be marked as
// 'already used' (see 'test/testjson4.cpp')
usedElements = new int[size];
for ( int y = 0; y < size; y++ ) {
usedElements[y] = 0;
}
for ( int i = 0; i < size; i++ ) {
::wxLogTrace( compareTraceMask, _T("(%s) Comparing array element=%d"),
__PRETTY_FUNCTION__, i );
r = false;
for ( int y = 0; y < size; y++ ) {
if ( ItemAt( i ).IsSameAs( other.ItemAt( y )) && usedElements[y] == 0 ) {
r = true;
usedElements[y] = 1;
break;
}
}
if ( r == false ) {
delete [] usedElements;
::wxLogTrace( compareTraceMask, _T("(%s) Comparison failed"), __PRETTY_FUNCTION__ );
return false;
}
}
delete [] usedElements;
break;
case wxJSONTYPE_OBJECT :
size = Size();
::wxLogTrace( compareTraceMask, _T("(%s) Comparing a map obejct - size=%d"),
__PRETTY_FUNCTION__, size );
if ( size != other.Size() ) {
::wxLogTrace( compareTraceMask, _T("(%s) Comparison failed - sizes does not match"),
__PRETTY_FUNCTION__ );
return false;
}
// for every key, calls itself on the value found in
// the other object. if 'key' does no exist, returns FALSE
// wxJSONInternalMap::const_iterator it;
for ( it = data->m_valMap.begin(); it != data->m_valMap.end(); it++ ) {
wxString key = it->first;
::wxLogTrace( compareTraceMask, _T("(%s) Comparing map object - key=%s"),
__PRETTY_FUNCTION__, key.c_str() );
wxJSONValue otherVal = other.ItemAt( key );
bool isSame = it->second.IsSameAs( otherVal );
if ( !isSame ) {
::wxLogTrace( compareTraceMask, _T("(%s) Comparison failed for the last object"),
__PRETTY_FUNCTION__ );
return false;
}
}
break;
default :
// should never happen
wxFAIL_MSG( _T("wxJSONValue::IsSameAs() unexpected wxJSONType"));
// wxJSON_ASSERT( 0 );
break;
}
return r;
}
//! Add a comment to this JSON value object.
/*!
The function adds a comment string to this JSON value object and returns
the total number of comment strings belonging to this value.
Note that the comment string must be a valid C/C++ comment because the
wxJSONWriter does not modify it.
In other words, a C++ comment string must start with '//' and must end with
a new-line character. If the final LF char is missing, the
automatically adds it.
You can also add C-style comments which must be enclosed in the usual
C-comment characters.
For C-style comments, the function does not try to append the final comment
characters but allows trailing whitespaces and new-line chars.
The \c position parameter is one of:
\li wxJSONVALUE_COMMENT_BEFORE: the comment will be written before the value
\li wxJSONVALUE_COMMENT_INLINE: the comment will be written on the same line
\li wxJSONVALUE_COMMENT_AFTER: the comment will be written after the value
\li wxJSONVALUE_COMMENT_DEFAULT: the old value of comment's position is not
changed; if no comments were added to the value object this is the
same as wxJSONVALUE_COMMENT_BEFORE.
To know more about comment's storage see \ref json_comment_add
*/
int
wxJSONValue::AddComment( const wxString& str, int position )
{
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
::wxLogTrace( traceMask, _T("(%s) comment=%s"), __PRETTY_FUNCTION__, str.c_str() );
int r = -1;
int len = str.length();
if ( len < 2 ) {
::wxLogTrace( traceMask, _T(" error: len < 2") );
return -1;
}
if ( str[0] != '/' ) {
::wxLogTrace( traceMask, _T(" error: does not start with\'/\'") );
return -1;
}
if ( str[1] == '/' ) { // a C++ comment: check that it ends with '\n'
::wxLogTrace( traceMask, _T(" C++ comment" ));
if ( str.GetChar(len - 1) != '\n' ) {
wxString temp( str );
temp.append( 1, '\n' );
data->m_comments.Add( temp );
::wxLogTrace( traceMask, _T(" C++ comment: LF added") );
}
else {
data->m_comments.Add( str );
}
r = data->m_comments.size();
}
else if ( str[1] == '*' ) { // a C-style comment: check that it ends with '*/'
::wxLogTrace( traceMask, _T(" C-style comment") );
int lastPos = len - 1;
wxChar ch = str.GetChar( lastPos );
// skip leading whitespaces
while ( ch == ' ' || ch == '\n' || ch == '\t' ) {
--lastPos;
ch = str.GetChar( lastPos );
}
if ( str.GetChar( lastPos ) == '/' && str.GetChar( lastPos - 1 ) == '*' ) {
data->m_comments.Add( str );
r = data->m_comments.size();
} }
else {
::wxLogTrace( traceMask, _T(" error: is not a valid comment string") );
r = -1;
}
// if the comment was stored, store the position
if ( r >= 0 && position != wxJSONVALUE_COMMENT_DEFAULT ) {
data->m_commentPos = position;
}
return r;
}
//! Add one or more comments to this JSON value object.
/*!
The function adds the strings contained in \c comments to the comment's
string array of this value object by calling the AddComment( const wxString&,int)
function for every string in the \c comment array.
Returns the number of strings correctly added.
*/
int
wxJSONValue::AddComment( const wxArrayString& comments, int position )
{
int siz = comments.GetCount(); int r = 0;
for ( int i = 0; i < siz; i++ ) {
int r2 = AddComment( comments[i], position );
if ( r2 >= 0 ) {
++r;
}
}
return r;
}
//! Return a comment string.
/*!
The function returns the comment string at index \c idx.
If \c idx is out of range, an empty string is returned.
If \c idx is equal to -1, then the function returns a string
that contains all comment's strings stored in the array.
*/
wxString
wxJSONValue::GetComment( int idx ) const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxString s;
int size = data->m_comments.GetCount();
if ( idx < 0 ) {
for ( int i = 0; i < size; i++ ) {
s.append( data->m_comments[i] );
}
}
else if ( idx < size ) {
s = data->m_comments[idx];
}
return s;
}
//! Return the number of comment strings.
int
wxJSONValue::GetCommentCount() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
int d = data->m_comments.GetCount();
::wxLogTrace( traceMask, _T("(%s) comment count=%d"), __PRETTY_FUNCTION__, d );
return d;
}
//! Return the comment position.
int
wxJSONValue::GetCommentPos() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
return data->m_commentPos;
}
//! Get the comment string's array.
const wxArrayString&
wxJSONValue::GetCommentArray() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
return data->m_comments;
}
//! Clear all comment strings
void
wxJSONValue::ClearComments()
{
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
data->m_comments.clear();
}
//! Set the type of the stored value.
/*!
The function sets the type of the stored value as specified in
the provided argument.
If the actual type is equal to \c type, nothing happens and this
JSON value object retains the original type and value.
If the type differs, however, the original type and value are
lost.
The function just sets the type of the object and not the
value itself.
If the object does not have a data structure it is allocated
using the CreateRefData() function unless the type to be set
is wxJSONTYPE_INVALID. In this case and if a data structure is
not yet allocated, it is not allocated.
If the object already contains a data structure it is not deleted
but the type is changed in the original data structure.
Complex values in the old structure are cleared.
The \c type argument can be one of the following:
\li wxJSONTYPE_INVALID: an empty (not initialized) JSON value
\li wxJSONTYPE_NULL: a NULL value
\li wxJSONTYPE_INT: an integer value
\li wxJSONTYPE_UINT: an unsigned integer
\li wxJSONTYPE_DOUBLE: a double precision number
\li wxJSONTYPE_BOOL: a boolean
\li wxJSONTYPE_CSTRING: a C string
\li wxJSONTYPE_STRING: a wxString object
\li wxJSONTYPE_ARRAY: an array of wxJSONValue objects
\li wxJSONTYPE_OBJECT: a hashmap of key/value pairs where \e value is a wxJSONValue object
\li wxJSONTYPE_LONG: a 32-bits integer value
\li wxJSONTYPE_ULONG: an unsigned 32-bits integer
\li wxJSONTYPE_INT64: a 64-bits integer value
\li wxJSONTYPE_UINT64: an unsigned 64-bits integer
\li wxJSONTYPE_SHORT: a signed short integer
\li wxJSONTYPE_USHORT: an unsigned short integer
The integer storage depends on the platform: for platforms that support 64-bits
integers, integers are always stored as 64-bits integers.
On platforms that do not support 64-bits integers, ints are stored as \b long \b int.
To know more about the internal representation of integers, read
\ref json_internals_integer.
Note that there is no need to set a type for the object in order to assign
a value to it.
In other words, if you want to construct a JSON value which holds an integer
value of 10, just use the specific constructor:
\code
wxJSONValue value( 10 );
\endcode
which sets the integer type and also the numeric value.
Moreover, there is no need to set the type for none of the handled types,
not only for primitive types but for complex types, too.
For example, if you want to construct an array of JSON values, just use
the default ctor and call the Append() member function which will append the
first element to the array and will set the array type:
\code
wxJSONValue value;
value.Append( "a string" );
\endcode
\sa GetType
*/
wxJSONRefData*
wxJSONValue::SetType( wxJSONType type )
{
wxJSONRefData* data = GetRefData();
wxJSONType oldType = GetType();
// check that type is within the allowed range
wxJSON_ASSERT((type >= wxJSONTYPE_INVALID) && (type <= wxJSONTYPE_OBJECT));
if ( (type < wxJSONTYPE_INVALID) || (type > wxJSONTYPE_OBJECT) ) {
type = wxJSONTYPE_INVALID;
}
// the function unshares the referenced data but does not delete the
// structure. This is because the wxJSON reader stores comments
// that apear before the value in a temporary value of type wxJSONTYPE_INVALID
// which is invalid and, next, it stores the JSON value in the same
// wxJSONValue object.
// If we would delete the structure using 'Unref()' we loose the
// comments
data = COW();
// do nothing if the actual type is the same as 'type'
if ( type == oldType ) {
return data;
}
// change the type of the referened structure
// NOTE: integer types are always stored as the generic integer types
if ( type == wxJSONTYPE_LONG || type == wxJSONTYPE_INT64 || type == wxJSONTYPE_SHORT ) {
type = wxJSONTYPE_INT;
}
if ( type == wxJSONTYPE_ULONG || type == wxJSONTYPE_UINT64 || type == wxJSONTYPE_USHORT ) {
type = wxJSONTYPE_UINT;
}
wxJSON_ASSERT( data );
data->m_type = type;
// clears complex objects of the old type
switch ( oldType ) {
case wxJSONTYPE_STRING:
data->m_valString.clear();
break;
case wxJSONTYPE_ARRAY:
data->m_valArray.Clear();
break;
case wxJSONTYPE_OBJECT:
data->m_valMap.clear();
break;
default :
// there is not need to clear primitive types
break;
}
// if the WXJSON_USE_CSTRING macro is not defined, the class forces
// C-string to be stored as wxString objects
#if !defined( WXJSON_USE_CSTRING )
if ( data->m_type == wxJSONTYPE_CSTRING ) {
data->m_type = wxJSONTYPE_STRING;
}
#endif
return data;
}
//! Return the line number of this JSON value object
/*!
The line number of a JSON value object is set to -1 when the
object is constructed.
The line number is set by the parser class, wxJSONReader, when
a JSON text is read from a stream or a string.
it is used when reading a comment line: comment lines that apear
on the same line as a value are considered \b inline comments of
the value.
*/
int
wxJSONValue::GetLineNo() const
{
// return ZERO if there is not a referenced data structure
int n = 0;
wxJSONRefData* data = GetRefData();
if ( data != 0 ) {
n = data->m_lineNo;
}
return n;
}
//! Set the line number of this JSON value object.
void
wxJSONValue::SetLineNo( int num )
{
wxJSONRefData* data = COW();
wxJSON_ASSERT( data );
data->m_lineNo = num;
}
//! Set the pointer to the referenced data.
void
wxJSONValue::SetRefData(wxJSONRefData* data)
{
m_refData = data;
}
//! Increments the referenced data counter.
void
wxJSONValue::Ref(const wxJSONValue& clone)
{
// nothing to be done
if (m_refData == clone.m_refData)
return;
// delete reference to old data
UnRef();
// reference new data
if ( clone.m_refData )
{
m_refData = clone.m_refData;
++(m_refData->m_refCount);
}
}
//! Unreferences the shared data
/*!
The function decrements the number of shares in wxJSONRefData::m_refCount
and if it is ZERO, deletes the referenced data.
It is called by the destructor.
*/
void
wxJSONValue::UnRef()
{
if ( m_refData ) {
wxASSERT_MSG( m_refData->m_refCount > 0, _T("invalid ref data count") );
if ( --m_refData->m_refCount == 0 )
delete m_refData;
m_refData = NULL;
}
}
//! Makes an exclusive copy of shared data
void
wxJSONValue::UnShare()
{
AllocExclusive();
}
//! Do a deep copy of the other object.
/*!
This function allocates a new ref-data structure and copies it
from the object \c other.
*/
void
wxJSONValue::DeepCopy( const wxJSONValue& other )
{
UnRef();
wxJSONRefData* data = CloneRefData( other.m_refData );
SetRefData( data );
}
//! Return the pointer to the referenced data structure.
wxJSONRefData*
wxJSONValue::GetRefData() const
{
wxJSONRefData* data = m_refData;
return data;
}
//! Make a copy of the referenced data.
/*!
The function allocates a new instance of the wxJSONRefData
structure, copies the content of \c other and returns the pointer
to the newly created structure.
This function is called by the wxObject::UnRef() function
when a non-const member function is called on multiple
referenced data.
*/
wxJSONRefData*
wxJSONValue::CloneRefData( const wxJSONRefData* otherData ) const
{
wxJSON_ASSERT( otherData );
// make a static cast to pointer-to-wxJSONRefData
const wxJSONRefData* other = otherData;
// allocate a new instance of wxJSONRefData using the default
// ctor; we cannot use the copy ctor of a wxJSONRefData
wxJSONRefData* data = new wxJSONRefData();
// wxObjectRefData is private and cannot be accessed by this
// wxJSONValue class - but we need to set the reference counter
// to 1 so we cannot simply use the default copy ctor of
// wxJSONRefData* data = new wxJSONRefData( *other );
// wxJSONRefData structure.
//data->m_count = 1;
// copy the referenced data structure's data members
data->m_type = other->m_type;
data->m_value = other->m_value;
data->m_commentPos = other->m_commentPos;
data->m_comments = other->m_comments;
data->m_lineNo = other->m_lineNo;
data->m_valString = other->m_valString;
data->m_valArray = other->m_valArray;
data->m_valMap = other->m_valMap;
::wxLogTrace( cowTraceMask, _T("(%s) CloneRefData() PROGR: other=%d data=%d"),
__PRETTY_FUNCTION__, other->GetRefCount(), data->GetRefCount() );
return data;
}
//! Create a new data structure
/*!
The function allocates a new instance of the wxJSONRefData
structure and returns its pointer.
The type of the JSON value is set to wxJSONTYPE_INVALID (=
a not initialized value).
*/
wxJSONRefData*
wxJSONValue::CreateRefData() const
{
wxJSONRefData* data = new wxJSONRefData();
data->m_type = wxJSONTYPE_INVALID;
return data;
}
//! Make sure the referenced data is unique
/*!
This function is called by all non-const member functions and makes
sure that the referenced data is unique by calling \b UnShare()
If the referenced data is shared acrosss other wxJSONValue instances,
the \c UnShare() function makes a private copy of the shared data.
*/
wxJSONRefData*
wxJSONValue::COW()
{
wxJSONRefData* data = GetRefData();
::wxLogTrace( cowTraceMask, _T("(%s) COW() START data=%p data->m_count=%d"),
__PRETTY_FUNCTION__, data, data->GetRefCount());
UnShare();
data = GetRefData();
::wxLogTrace( cowTraceMask, _T("(%s) COW() END data=%p data->m_count=%d"),
__PRETTY_FUNCTION__, data, data->GetRefCount());
return GetRefData();
}
//! Makes a private copy of the referenced data
void
wxJSONValue::AllocExclusive()
{
if ( !m_refData )
{
m_refData = CreateRefData();
}
else if ( m_refData->GetRefCount() > 1 )
{
// note that ref is not going to be destroyed in this case
const wxJSONRefData* ref = m_refData;
UnRef();
// ... so we can still access it
m_refData = CloneRefData(ref);
}
//else: ref count is 1, we are exclusive owners of m_refData anyhow
wxASSERT_MSG( m_refData && m_refData->GetRefCount() == 1,
_T("wxObject::AllocExclusive() failed.") );
}
/*************************************************************************
64-bits integer support
*************************************************************************/
#if defined( wxJSON_64BIT_INT)
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( wxInt64 i )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_INT );
wxJSON_ASSERT( data );
if ( data != 0 ) {
data->m_value.VAL_INT = i;
}
}
//! \overload wxJSONValue()
wxJSONValue::wxJSONValue( wxUint64 ui )
{
m_refData = 0;
wxJSONRefData* data = Init( wxJSONTYPE_UINT );
wxJSON_ASSERT( data );
if ( data != 0 ) {
data->m_value.VAL_UINT = ui;
}
}
//! Return TRUE if the stored value is a 32-bits integer
/*!
This function is only available on 64-bits platforms and returns
TRUE if, and only if, the stored value is of type \b wxJSONTYPE_INT
and the numeric value fits in a 32-bits signed integer.
The function just calls IsLong() and returns the value returned by
that function.
The use of this function is deprecated: use \c IsLong() instead
*/
bool
wxJSONValue::IsInt32() const
{
bool r = IsLong();
return r;
}
//! Return TRUE if the stored value is a unsigned 32-bits integer
/*!
This function is only available on 64-bits platforms and returns
TRUE if, and only if, the stored value is of type \b wxJSONTYPE_UINT
and the numeric value fits in a 32-bits unsigned integer.
The function just calls IsULong() and returns the value returned by
that function.
The use of this function is deprecated: use \c IsULong() instead
*/
bool
wxJSONValue::IsUInt32() const
{
bool r = IsULong();
return r;
}
//! Return TRUE if the stored value is integer.
/*!
This function returns TRUE if the stored value is of
type signed integer.
In other words, the function returns TRUE if the \c wxJSONRefData::m_type
data member is of type \c wxJSONTYPE_INT
The function is only available if 64-bits integer support is enabled.
\sa \ref json_internals_integer
*/
bool
wxJSONValue::IsInt64() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
bool r = false;
if ( data->m_type == wxJSONTYPE_INT ) {
r = true;
}
return r;
}
//! Return TRUE if the stored value is a unsigned integer
/*!
This function returns TRUE if the stored value is of
type unsigned integer.
In other words, the function returns TRUE if the \c wxJSONRefData::m_type
data member is of type \c wxJSONTYPE_UINT.
The function is only available if 64-bits integer support is enabled.
\sa \ref json_internals_integer
*/
bool
wxJSONValue::IsUInt64() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
bool r = false;
if ( data->m_type == wxJSONTYPE_UINT ) {
r = true;
}
return r;
}
//! Returns the low-order 32 bits of the value as an integer
/*!
This function is only available on 64-bits platforms and returns
the low-order 32-bits of the integer stored in the JSON value.
Note that all integer types are stored as \b wx(U)Int64 data types by
the JSON value class and that the function does not check that the
numeric value fits in a 32-bit integer.
The function just calls AsLong() and casts the value in a wxInt32 data
type
\sa \ref wxjson_tutorial_get
*/
wxInt32
wxJSONValue::AsInt32() const
{
wxInt32 i;
i = (wxInt32) AsLong();
return i;
}
//! Returns the low-order 32 bits of the value as an unsigned integer
/*!
This function is only available on 64-bits platforms and returns
the low-order 32-bits of the integer stored in the JSON value.
Note that all integer types are stored as \b wx(U)Int64 data types by
the JSON value class and that the function does not check that the
numeric value fits in a 32-bit integer.
The function just calls AsULong() and casts the value in a wxUInt32 data
type
\sa \ref wxjson_tutorial_get
*/
wxUint32
wxJSONValue::AsUInt32() const
{
wxUint32 ui;
ui = (wxUint32) AsULong();
return ui;
}
//! Return the numeric value as a 64-bit integer.
/*!
This function is only available on 64-bits platforms and returns
the numeric value as a 64-bit integer.
Note that the function does not check that the type of the
value is actually an integer and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function ASSERTs that the
type of the stored value is wxJSONTYPE_INT.
\sa \ref json_internals_integer
\sa \ref wxjson_tutorial_get
*/
wxInt64
wxJSONValue::AsInt64() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxInt64 i64 = data->m_value.m_valInt64;
wxJSON_ASSERT( IsInt64()); // exapnds only in debug builds
return i64;
}
//! Return the numeric value as a 64-bit unsigned integer.
/*!
This function is only available on 64-bits platforms and returns
the numeric value as a 64-bit unsigned integer.
Note that the function does not check that the type of the
value is actually an integer and it just returns the content
of the wxJSONValueHolder union.
However, in debug builds, the function wxJSON_ASSERTs that the
type of the stored value is wxJSONTYPE_UINT.
\sa \ref json_internals_integer
\sa \ref wxjson_tutorial_get
*/
wxUint64
wxJSONValue::AsUInt64() const
{
wxJSONRefData* data = GetRefData();
wxJSON_ASSERT( data );
wxUint64 ui64 = data->m_value.m_valUInt64;
wxJSON_ASSERT( IsUInt64()); // exapnds only in debug builds
return ui64;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( wxInt64 i )
{
wxJSONValue v( i );
wxJSONValue& r = Append( v );
return r;
}
//! \overload Append( const wxJSONValue& )
wxJSONValue&
wxJSONValue::Append( wxUint64 ui )
{
wxJSONValue v( ui );
wxJSONValue& r = Append( v );
return r;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( wxInt64 i )
{
wxJSONRefData* data = SetType( wxJSONTYPE_INT );
data->m_value.VAL_INT = i;
return *this;
}
//! \overload operator = (int)
wxJSONValue&
wxJSONValue::operator = ( wxUint64 ui )
{
wxJSONRefData* data = SetType( wxJSONTYPE_UINT );
data->m_value.VAL_UINT = ui;
return *this;
}
#endif // defined( wxJSON_64BIT_INT )
/*
{
}
*/
|
[
"Master@IBM-A89814EDA00.(none)"
] |
[
[
[
1,
2922
]
]
] |
7326f8530fa91a2148bffca668c692dc63de440d
|
457cfb51e6b1053c852602f57acc9087629e966d
|
/source/BLUE/Object.cpp
|
dcdbd570490dd71c8607feb761a1386987345d46
|
[] |
no_license
|
bluespeck/BLUE
|
b05eeff4958b2bf30adb0aeb2432f1c2f6c21d96
|
430d9dc0e64837007f35ce98fbface014be93678
|
refs/heads/master
| 2021-01-13T01:50:57.300012 | 2010-11-15T16:37:10 | 2010-11-15T16:37:10 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,459 |
cpp
|
#include "stdafx.h"
#include <cstring>
#include <cassert>
#include <fstream>
#include <set>
#include <algorithm>
#include <tchar.h>
#include "Object.h"
namespace BLUE
{
unsigned long CObject::m_objCount = 0;
CObject::CObject( void ):
m_pParent( NULL ),
m_pChild( NULL ),
m_pNextBrother( NULL ),
m_bDirty(false),
m_vecScaleFactors( 1.0f, 1.0f, 1.0f ),
m_bHighlight( false )
{
m_objCount++;
m_szName = new TCHAR[16];
_tcprintf_s( m_szName, 15, _T( "obj_%ld" ), m_objCount );
CMatrix4::MatIdentity( m_matGlobal );
CMatrix4::MatIdentity( m_matLocal );
//m_pPhysics = NULL;
}
CObject::~CObject( void )
{
m_pParent = NULL;
m_pChild = NULL;
m_pNextBrother = NULL;
delete[] m_szName;
// Free space occupied by controllers
for( int i = 0, s = m_pControllers.size(); i < s; i++ )
m_pControllers[i]->DeleteMe();
m_pControllers.clear();
}
void CObject::DeleteMe()
{
delete this;
}
void CObject::DeleteHierarchy()
{
for( CObject * pObj = m_pChild; pObj; )
{
CObject *pNextObj = pObj->m_pNextBrother;
pObj->DeleteHierarchy();
pObj = pNextObj;
}
DeleteMe();
}
const TCHAR *CObject::GetName()
{
return m_szName;
}
void CObject::SetName( const TCHAR *szName )
{
if( szName != NULL || szName[0] == 0)
{
if(m_szName != NULL)
delete[] m_szName;
unsigned int size = _tcslen( szName ) + 1;
m_szName = new TCHAR[size];
_tcscpy_s( m_szName, size, szName );
}
}
void CObject::AddChild(CObject *pObj)
{
if(m_pChild == NULL)
{
// This object has no children. Add pObj as its only child
m_pChild = pObj;
}
else
{
// This object has children. Add pObj at the end of the children list
CObject *p = m_pChild;
while(p->m_pNextBrother != NULL)
{
p = p->m_pNextBrother;
}
p->m_pNextBrother = pObj;
}
// Link child to its parent
pObj->m_pParent = this;
}
bool CObject::GetDirty()
{
return m_bDirty;
}
void CObject::SetDirty(bool bDirty)
{
m_bDirty = bDirty;
}
void CObject::SetHighlight(bool bHighlight)
{
m_bHighlight = bHighlight;
}
bool CObject::GetHighlight()
{
return m_bHighlight;
}
void CObject::GetGlobalPosition( CVector3 &vecPos )
{
m_matGlobal.GetRow( vecPos, 3 );
}
CObject *CObject::GetRootObj()
{
CObject *pParent = this;
while( pParent->m_pParent != NULL )
{
pParent = pParent->m_pParent;
}
return pParent;
}
}
|
[
"[email protected]"
] |
[
[
[
1,
144
]
]
] |
d1d9fa6c4ed91223d936323d5e1d4a93a203be43
|
1c122be854fde96f345d2c82a87ff3bc1df5f75c
|
/libs/glui/glui_listbox.cpp
|
e399cd1eb0ff7516932d987a068944097e37aca9
|
[] |
no_license
|
varungupta181186/vistool
|
97c6ad5a83f739f3d821c3e0287d6d093ca595e9
|
9136985d48ab09abed43961d3815a8cdf3ceb9cf
|
refs/heads/master
| 2021-01-21T03:22:28.618673 | 2011-12-04T11:45:06 | 2011-12-04T11:45:06 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 10,579 |
cpp
|
/****************************************************************************
GLUI User Interface Toolkit
---------------------------
glui_listbox - GLUI_ListBox control class
--------------------------------------------------
Copyright (c) 1998 Paul Rademacher
This program is freely distributable without licensing fees and is
provided without guarantee or warrantee expressed or implied. This
program is -not- in the public domain.
*****************************************************************************/
#include "glui.h"
#include "stdinc.h"
/****************************** GLUI_Listbox::mouse_down_handler() **********/
int GLUI_Listbox::mouse_down_handler( int local_x, int local_y )
{
return false;
}
/****************************** GLUI_Listbox::mouse_up_handler() **********/
int GLUI_Listbox::mouse_up_handler( int local_x, int local_y, int inside )
{
return false;
}
/****************************** GLUI_Listbox::mouse_held_down_handler() ******/
int GLUI_Listbox::mouse_held_down_handler( int local_x, int local_y,
int inside)
{
return false;
}
/****************************** GLUI_Listbox::key_handler() **********/
int GLUI_Listbox::key_handler( unsigned char key,int modifiers )
{
return false;
}
/****************************** GLUI_Listbox::draw() **********/
void GLUI_Listbox::draw( int x, int y )
{
int orig, name_x;
if ( NOT can_draw() )
return;
orig = set_to_glut_window();
/* draw_active_area(); */
name_x = MAX(text_x_offset - string_width(this->name) - 3,0);
draw_name( name_x , 13);
draw_box_inwards_outline( text_x_offset, w,
0, h );
if ( NOT active ) {
draw_box( text_x_offset+3, w-2, 2, h-2, 1.0, 1.0, 1.0 );
if ( NOT enabled )
glColor3b( 32, 32, 32 );
else
glColor3f( 0.0, 0.0, 0.0 );
glRasterPos2i( text_x_offset+5, 13 );
draw_string( curr_text.string );
}
else {
draw_box( text_x_offset+3, w-2, 2, h-2, .0, .0, .6 );
glColor3f( 1.0, 1.0, 1.0 );
glRasterPos2i( text_x_offset+5, 13 );
draw_string( curr_text.string );
}
if ( enabled ) {
glui->std_bitmaps.
draw(GLUI_STDBITMAP_LISTBOX_UP,
w-glui->std_bitmaps.bitmaps[GLUI_STDBITMAP_LISTBOX_UP].w-1,
2 );
}
else {
glui->std_bitmaps.
draw(GLUI_STDBITMAP_LISTBOX_UP_DIS,
w-glui->std_bitmaps.bitmaps[GLUI_STDBITMAP_LISTBOX_UP].w-1,
2 );
}
restore_window(orig);
}
/************************************ GLUI_Listbox::update_si() **********/
void GLUI_Listbox::update_size( void )
{
int text_size, delta;
int item_text_size;
if ( NOT glui )
return;
text_size = string_width( name );
/*** Find the longest item string ***/
item_text_size = 0;
delta = 0;
if ( text_x_offset < text_size +2 )
delta = text_size+2-text_x_offset;
text_x_offset += delta;
if ( w < text_x_offset+MAX(GLUI_EDITTEXT_MIN_TEXT_WIDTH,item_text_size)+20)
w = text_x_offset + MAX( GLUI_EDITTEXT_MIN_TEXT_WIDTH,item_text_size)+20;
}
/********************************* GLUI_Listbox::set_int_val() **************/
void GLUI_Listbox::set_int_val( int new_val )
{
/* int_val = new_val; */
do_selection( new_val );
/*** Update the variable we're (possibly) pointing to, and update the main gfx ***/
output_live(true);
}
/**************************** GLUI_Listbox::draw_active_area() **************/
void GLUI_Listbox::draw_active_area( void )
{
int orig;
if ( NOT can_draw() )
return;
orig = set_to_glut_window();
restore_window(orig);
}
/**************************************** GLUI_Listbox::add_item() **********/
int GLUI_Listbox::add_item( int id, const char *new_text )
{
GLUI_Listbox_Item *new_node = new GLUI_Listbox_Item;
GLUI_Listbox_Item *head;
strcpy( new_node->text, new_text );
new_node->id = id;
head = (GLUI_Listbox_Item*) items_list.first_child();
new_node->link_this_to_parent_last( &items_list );
if ( head == NULL ) {
/*** This is first item added ***/
int_val = id+1; /** Different than id **/
do_selection( id );
last_live_int = id;
if( glui )
glui->post_update_main_gfx();
}
/*** Check if we need to increase control size ***/
if ( w < text_x_offset + MAX( GLUI_EDITTEXT_MIN_TEXT_WIDTH, string_width( new_text ) ) + 20 ) {
w = text_x_offset + MAX( GLUI_EDITTEXT_MIN_TEXT_WIDTH, string_width( new_text ) ) + 20;
if ( glui )
glui->refresh();
/* printf( "%s\n", new_text ); */
}
return true;
}
/************************************** GLUI_Listbox::delete_item() **********/
int GLUI_Listbox::delete_item(const char *text )
{
GLUI_Listbox_Item *node = get_item_ptr( text );
if ( node ) {
node->unlink();
delete node;
return true;
}
else {
return false;
}
}
/************************************** GLUI_Listbox::delete_item() **********/
int GLUI_Listbox::delete_item( int id )
{
GLUI_Listbox_Item *node = get_item_ptr( id );
if ( node ) {
node->unlink();
delete node;
return true;
}
else {
return false;
}
}
/************************************** GLUI_Listbox::sort_items() **********/
int GLUI_Listbox::sort_items( void )
{
return false;
}
/********************************************* GLUI_Listbox::dump() **********/
void GLUI_Listbox::dump( FILE *output )
{
GLUI_Listbox_Item *item;
/* printf( "%p\n", (char*) name ); */
fprintf( output, "Listbox: %s\n", (char*) name );
item = (GLUI_Listbox_Item *) items_list.first_child();
while( item ) {
fprintf( output, " %3d : %s\n", item->id, (char*) item->text );
item = (GLUI_Listbox_Item *) item->next();
}
}
/************************************ GLUI_Listbox::get_item_ptr() **********/
GLUI_Listbox_Item *GLUI_Listbox::get_item_ptr( const char *text )
{
GLUI_Listbox_Item *item;
item = (GLUI_Listbox_Item *) items_list.first_child();
while( item ) {
if ( NOT strcmp( item->text, text ))
return item;
item = (GLUI_Listbox_Item *) item->next();
}
return NULL;
}
/************************************ GLUI_Listbox::get_item_ptr() **********/
GLUI_Listbox_Item *GLUI_Listbox::get_item_ptr( int id )
{
GLUI_Listbox_Item *item;
item = (GLUI_Listbox_Item *) items_list.first_child();
while( item ) {
if ( item->id == id )
return item;
item = (GLUI_Listbox_Item *) item->next();
}
return NULL;
}
/************************************ GLUI_Listbox::mouse_over() **********/
static void listbox_callback( int i )
{
int old_val;
if ( NOT GLUI_Master.curr_left_button_glut_menu OR
GLUI_Master.curr_left_button_glut_menu->type != GLUI_CONTROL_LISTBOX )
return;
old_val = ((GLUI_Listbox*)GLUI_Master.curr_left_button_glut_menu)->int_val;
((GLUI_Listbox*)GLUI_Master.curr_left_button_glut_menu)->set_int_val(i);
/**** If value changed, execute callback ****/
if ( old_val !=
((GLUI_Listbox*)GLUI_Master.curr_left_button_glut_menu)->int_val ) {
((GLUI_Listbox*)GLUI_Master.curr_left_button_glut_menu)->execute_callback();
}
}
/*************************************** GLUI_Listbox::mouse_over() **********/
int GLUI_Listbox::mouse_over( int state, int x, int y )
{
GLUI_Listbox_Item *item;
/* printf( "x/y: %d/%d\n", x, y ); */
if ( state AND enabled AND x > x_abs + text_x_offset) {
/**** Build a GLUT menu for this listbox ***/
/* printf( "%d %d\n", x, y ); */
glut_menu_id = glutCreateMenu(listbox_callback);
item = (GLUI_Listbox_Item *) items_list.first_child();
while( item ) {
glutAddMenuEntry( item->text, item->id );
item = (GLUI_Listbox_Item *) item->next();
}
glutAttachMenu( GLUT_LEFT_BUTTON);
GLUI_Master.set_left_button_glut_menu_control( this );
}
else if ( glut_menu_id != -1 ) {
/* printf( "OUT\n" ); */
glutDetachMenu( GLUT_LEFT_BUTTON );
glutDestroyMenu( glut_menu_id );
glut_menu_id = -1;
}
return true;
}
/************************************ GLUI_Listbox::do_selection() **********/
int GLUI_Listbox::do_selection( int item_num )
{
GLUI_Listbox_Item *item, *sel_item;
/*** Is this item already selected? ***/
if ( item_num == int_val )
return false;
sel_item = NULL;
item = (GLUI_Listbox_Item *) items_list.first_child();
while( item ) {
if ( item->id == item_num ) {
sel_item = item;
break;
}
item = (GLUI_Listbox_Item *) item->next();
}
if ( NOT sel_item )
return false;
/* printf( "-> %s\n", (char*) sel_item->text ); */
int_val = item_num;
strcpy( curr_text.string, sel_item->text.string );
translate_and_draw_front();
return true;
}
/*********************************** GLUI_Listbox::~GLUI_Listbox() **********/
GLUI_Listbox::~GLUI_Listbox( )
{
GLUI_Listbox_Item *item, *tmp_item;
item = (GLUI_Listbox_Item *) items_list.first_child();
while( item ) {
tmp_item = item;
delete item;
item = (GLUI_Listbox_Item *) tmp_item->next();
}
}
/****************************** GLUI_Listbox::special_handler() **********/
int GLUI_Listbox::special_handler( int key,int modifiers )
{
GLUI_Listbox_Item *node, *new_node;
node = get_item_ptr( int_val );
new_node = NULL;
if ( key == GLUT_KEY_DOWN ) {
new_node = (GLUI_Listbox_Item*) node->next();
}
else if ( key == GLUT_KEY_UP ) {
new_node = (GLUI_Listbox_Item*) node->prev();
}
else if ( key == GLUT_KEY_HOME ) {
new_node = (GLUI_Listbox_Item*) items_list.first_child();
}
else if ( key == GLUT_KEY_END ) {
new_node = (GLUI_Listbox_Item*) items_list.last_child();
}
if ( new_node != NULL AND new_node != node ) {
node = new_node;
set_int_val( node->id );
execute_callback();
return true;
}
else {
return false;
}
}
/************************* GLUI_Listbox::increase_width( void ) ***********/
void GLUI_Listbox::increase_width( void )
{
}
|
[
"[email protected]"
] |
[
[
[
1,
447
]
]
] |
164573f58eea48cdd0e1cfc8d5307d4e9841d18c
|
bef7d0477a5cac485b4b3921a718394d5c2cf700
|
/dingus/dingus/resource/TextureBundle.h
|
0da2aea776e4d49939553a2f26c34d1b21a4d2d4
|
[
"MIT"
] |
permissive
|
TomLeeLive/aras-p-dingus
|
ed91127790a604e0813cd4704acba742d3485400
|
22ef90c2bf01afd53c0b5b045f4dd0b59fe83009
|
refs/heads/master
| 2023-04-19T20:45:14.410448 | 2011-10-04T10:51:13 | 2011-10-04T10:51:13 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,369 |
h
|
// --------------------------------------------------------------------------
// Dingus project - a collection of subsystems for game/graphics applications
// --------------------------------------------------------------------------
#ifndef __TEXTURE_BUNDLE_H
#define __TEXTURE_BUNDLE_H
#include "StorageResourceBundle.h"
#include "../kernel/Proxies.h"
#include "DeviceResource.h"
#include "../utils/Singleton.h"
namespace dingus {
class CTextureBundle : public CStorageResourceBundle<CD3DTexture>,
public CSingleton<CTextureBundle>,
public IDeviceReloadableBundle
{
public:
virtual void createResource();
virtual void activateResource();
virtual void passivateResource();
virtual void deleteResource();
protected:
virtual CD3DTexture* loadResourceById( const CResourceId& id, const CResourceId& fullName );
virtual void deleteResource( CD3DTexture& resource ) {
if( resource.getObject() )
resource.getObject()->Release();
delete &resource;
}
private:
IMPLEMENT_SIMPLE_SINGLETON(CTextureBundle);
CTextureBundle();
virtual ~CTextureBundle() { clear(); };
IDirect3DTexture9* loadTexture( const CResourceId& id, const CResourceId& fullName ) const;
};
}; // namespace
/// Shortcut macro
#define RGET_TEX(rid) dingus::CTextureBundle::getInstance().getResourceById(rid)
#endif
|
[
"[email protected]"
] |
[
[
[
1,
50
]
]
] |
be705ff765494c9ad130c84f720b63487d999c39
|
82cceba079939c15aa1fc3086c2a6c87e71f96d5
|
/ACM5/viech.h
|
a4db3310c3f09788f27d3cdf0eed30ea882fd218
|
[] |
no_license
|
ahnt/ACM5
|
7844df3359d9b3bcae63745c465f13f09045264e
|
0cce2226d70930df0f3186ed53e9d32edafef36b
|
refs/heads/master
| 2016-09-01T23:09:01.446157 | 2011-11-11T15:27:15 | 2011-11-11T15:27:15 | 2,606,523 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,646 |
h
|
#ifndef _T_VIECH_H_
#include "chemistry.h"
#include <stdint.h>
#include <vector>
#include <string>
using namespace std;
struct t_gene{
double n;
unsigned char ident;
unsigned char direction;
int domain[5];
int A,B,wo_A,wo_B,AP,BP;
double affinity[5];
signed char delta_e;
};
class t_viech{
public:
t_viech *ancestor;
int nrPointingAtMe;
int born;
string changeLog;
int hmvg[16];
int speed_hits;
int32_t age;
unsigned char heading;
double speed;
double energy;
double xpos,ypos;
double total_n;
double n_comp[608];
int n_comp_hits[608];
t_gene *genes;
double *activity;
int32_t hmg;
long nr;
vector<vector<unsigned char> > chromosome;
t_viech *next,*last;
t_viech();
~t_viech();
void show(t_chemistry *chemistry);
void fill_chr_rand(int32_t length_A,int32_t length_B);
void inherit(t_viech *from,double mutationRate,double duplicationRate,double deletionRate);
void setup_proteom(t_chemistry *chemistry);
void setup_total_n(double a);
int32_t how_many_genes(void);
int32_t how_many_working_genes(void);
void step(t_chemistry *chemistry);
void calc_nucleotide_needs(void);
void save_proteom_network(char *filename, t_chemistry *chemistry);
void save_proteom_toDot(char *filename, t_chemistry *chemistry);
void showProteomNetwork(t_chemistry *chemistry);
void save_genome(int name);
void load_genome(char *filename);
int ready_to_divide(double level,double *fitness_for_compound);
double get_total_n(void);
void saveLOD(FILE *lod,FILE *comment,FILE *data);
t_viech* getLMRCA(void);
};
#define _T_VIECH_H_
#endif
|
[
"[email protected]"
] |
[
[
[
1,
64
]
]
] |
214488257086a887fd739615d3a46e130a816e37
|
5506729a4934330023f745c3c5497619bddbae1d
|
/vst2.x/tuio/gl_tk.cpp
|
74354015cdbb383af59312b658a7a88f05319c16
|
[] |
no_license
|
berak/vst2.0
|
9e6d1d7246567f367d8ba36cf6f76422f010739e
|
9d8f51ad3233b9375f7768be528525c15a2ba7a1
|
refs/heads/master
| 2020-03-27T05:42:19.762167 | 2011-02-18T13:35:09 | 2011-02-18T13:35:09 | 1,918,997 | 4 | 3 | null | null | null | null |
UTF-8
|
C++
| false | false | 20,932 |
cpp
|
#include "gl_tk.h"
#ifdef WIN32
#include <windows.h>
// 'double' to 'float' :
#pragma warning (disable:4244)
// 'size_t' nach 'GLsizei'
#pragma warning (disable:4267)
#endif
#include <GL/gl.h>
#include <GL/glu.h>
#include <cmath>
#include <cstdio>
#ifndef M_PI
#define M_PI 3.14159265358979323846f // Pi, again.
#endif
char * RGL::checkError ()
{
static GLenum last_err = 0;
GLenum err = glGetError();
if ( err == last_err )
return 0;
last_err = err;
switch ( err ) {
default:
case GL_NO_ERROR : break;
case GL_INVALID_ENUM : return ( "GL_INVALID_ENUM");
case GL_INVALID_VALUE : return ( "GL_INVALID_VALUE");
case GL_INVALID_OPERATION : return ( "GL_INVALID_OPERATION");
case GL_STACK_OVERFLOW : return ( "GL_STACK_OVERFLOW");
case GL_STACK_UNDERFLOW : return ( "GL_STACK_UNDERFLOW");
case GL_OUT_OF_MEMORY : return ( "GL_OUT_OF_MEMORY");
}
return 0;
}
char * RGL::driverInfo()
{
static char str[8012] = {0};
str[0] = 0;
sprintf( str,
"vendor : %s\nrenderer : %s\nversion : %s\n",
(char*)glGetString(GL_VENDOR),
(char*)glGetString(GL_RENDERER),
(char*)glGetString(GL_VERSION)
);
char *e = str + strlen(str);
const char *supportedExt = NULL;
// Try To Use wglGetExtensionStringARB On Current DC, If Possible
PROC wglGetExtString = wglGetProcAddress("wglGetExtensionsStringARB");
if (wglGetExtString)
{
supportedExt = ((char*(__stdcall*)(HDC))wglGetExtString)(wglGetCurrentDC());
strcat( str, supportedExt );
}
supportedExt = (char*)glGetString(GL_EXTENSIONS);
strcat( str, supportedExt );
for ( char *c=e; *c; c++ )
{
if ( *c == ' ' )
*c = '\n';
};
return str;
}
//////////////////////////////////////////////////////////////////////////////
// drawing:
//////////////////////////////////////////////////////////////////////////////
void RGL::drawGrid( float r,float g,float b )
{
glColor3f( r,g,b );
int g_siz = 1000, g_step=10;
for ( int i=-g_siz; i<g_siz; i+=g_step )
{
glBegin( GL_LINES );
glVertex3i( -g_siz, 0, i );
glVertex3i( g_siz, 0, i );
glVertex3i( i, 0, -g_siz );
glVertex3i( i, 0, g_siz );
glEnd();
}
}
void RGL::drawAABB( float m[3], float M[3])
{
glPushMatrix();
glBegin(GL_LINES);
glVertex3d(m[0],m[1],m[2]);
glVertex3d(M[0],m[1],m[2]);
glVertex3d(m[0],m[1],M[2]);
glVertex3d(M[0],m[1],M[2]);
glVertex3d(m[0],M[1],m[2]);
glVertex3d(M[0],M[1],m[2]);
glVertex3d(m[0],M[1],M[2]);
glVertex3d(M[0],M[1],M[2]);
glVertex3d(m[0],m[1],m[2]);
glVertex3d(m[0],M[1],m[2]);
glVertex3d(m[0],m[1],M[2]);
glVertex3d(m[0],M[1],M[2]);
glVertex3d(M[0],m[1],m[2]);
glVertex3d(M[0],M[1],m[2]);
glVertex3d(M[0],m[1],M[2]);
glVertex3d(M[0],M[1],M[2]);
glVertex3d(m[0],m[1],m[2]);
glVertex3d(m[0],m[1],M[2]);
glVertex3d(m[0],M[1],m[2]);
glVertex3d(m[0],M[1],M[2]);
glVertex3d(M[0],m[1],m[2]);
glVertex3d(M[0],m[1],M[2]);
glVertex3d(M[0],M[1],m[2]);
glVertex3d(M[0],M[1],M[2]);
glEnd();
glPopMatrix();
}
void RGL::drawAxes( float px, float py, float pz, float sx, float sy, float sz )
{
static float zero[3] = { 0,0,0 };
static float axes[3][3] = { {1,0,0}, {0,1,0}, {0,0,1} };
glPushAttrib(GL_ALL_ATTRIB_BITS);
glDisable(GL_LIGHTING);
glDisable(GL_TEXTURE_2D);
//glColor3f(1,1,0);
glPointSize( 6.0f );
glPushMatrix();
glTranslatef( px,py,pz );
glScalef( sx,sy,sz );
glBegin( GL_POINTS );
glVertex3fv( zero );
glEnd();
for ( int i=0; i<3; i++ ) {
glColor3f(axes[i][0],axes[i][1],axes[i][2]);
glBegin( GL_LINES );
glVertex3fv( zero );
glVertex3fv( axes[i] );
glEnd();
glBegin( GL_POINTS );
glVertex3fv( axes[i] );
glEnd();
}
glColor3f(1,1,1);
glPopMatrix();
glPopAttrib();
}
void RGL::drawSphere( float radius, int numMajor, int numMinor)
{
double majorStep = (M_PI / numMajor);
double minorStep = (2.0 * M_PI / numMinor);
int i, j;
for (i = 0; i < numMajor; ++i) {
double a = i * majorStep;
double b = a + majorStep;
double r0 = radius * sin(a);
double r1 = radius * sin(b);
GLfloat z0 = radius * cos(a);
GLfloat z1 = radius * cos(b);
glBegin(GL_TRIANGLE_STRIP);
for (j = 0; j <= numMinor; ++j) {
double c = j * minorStep;
GLfloat x = cos(c);
GLfloat y = sin(c);
glNormal3f((x * r0) / radius, (y * r0) / radius, z0 / radius);
glTexCoord2f(j / (GLfloat) numMinor, i / (GLfloat) numMajor);
glVertex3f(x * r0, y * r0, z0);
glNormal3f((x * r1) / radius, (y * r1) / radius, z1 / radius);
glTexCoord2f(j / (GLfloat) numMinor, (i + 1) / (GLfloat) numMajor);
glVertex3f(x * r1, y * r1, z1);
}
glEnd();
}
}
void RGL::drawCylinder( float radius, int numMajor, int numMinor, float height)
{
double majorStep = height / numMajor;
double minorStep = 2.0 * M_PI / numMinor;
int i, j;
for (i = 0; i < numMajor; ++i) {
GLfloat z0 = 0.5 * height - i * majorStep;
GLfloat z1 = z0 - majorStep;
glBegin(GL_TRIANGLE_STRIP);
for (j = 0; j <= numMinor; ++j) {
double a = j * minorStep;
GLfloat x = radius * cos(a);
GLfloat y = radius * sin(a);
glNormal3f(x / radius, y / radius, 0.0);
glTexCoord2f(j / (GLfloat) numMinor, i / (GLfloat) numMajor);
glVertex3f(x, y, z0);
glNormal3f(x / radius, y / radius, 0.0);
glTexCoord2f(j / (GLfloat) numMinor, (i + 1) / (GLfloat) numMajor);
glVertex3f(x, y, z1);
}
glEnd();
}
}
//~ void RGL::drawCone( float radius1, float radius2, int numMinor, float height)
//~ {
//~ double minorStep = 2.0 * M_PI / numMinor;
//~ int i, j;
//~ glBegin(GL_TRIANGLE_STRIP);
//~ for (j = 0; j <= numMinor; ++j) {
//~ double a = j * minorStep;
//~ GLfloat x = radius * cos(a);
//~ GLfloat y = radius * sin(a);
//~ glNormal3f(x / radius, y / radius, 0.0);
//~ glTexCoord2f(j / (GLfloat) numMinor, i / (GLfloat) numMajor);
//~ glVertex3f(x, y, 0);
//~ glNormal3f(x / radius, y / radius, 0.0);
//~ glTexCoord2f(j / (GLfloat) numMinor, (i + 1) / (GLfloat) numMajor);
//~ glVertex3f(x, y, height);
//~ }
//~ glEnd();
//~ }
void RGL::drawTorus(float majorRadius, float minorRadius, int numMajor, int numMinor)
{
double majorStep = 2.0 * M_PI / numMajor;
double minorStep = 2.0 * M_PI / numMinor;
int i, j;
for (i = 0; i < numMajor; ++i) {
double a0 = i * majorStep;
double a1 = a0 + majorStep;
GLfloat x0 = cos(a0);
GLfloat y0 = sin(a0);
GLfloat x1 = cos(a1);
GLfloat y1 = sin(a1);
glBegin(GL_TRIANGLE_STRIP);
for (j = 0; j <= numMinor; ++j) {
double b = j * minorStep;
GLfloat c = cos(b);
GLfloat r = minorRadius * c + majorRadius;
GLfloat z = minorRadius * sin(b);
glNormal3f(x0 * c, y0 * c, z / minorRadius);
glTexCoord2f(i / (GLfloat) numMajor, j / (GLfloat) numMinor);
glVertex3f(x0 * r, y0 * r, z);
glNormal3f(x1 * c, y1 * c, z / minorRadius);
glTexCoord2f((i + 1) / (GLfloat) numMajor, j / (GLfloat) numMinor);
glVertex3f(x1 * r, y1 * r, z);
}
glEnd();
}
}
//
// *--v1
// | |
// | |
// v0--*
//
void RGL::drawTexQuad2D( float vx1, float vy1, float vx2, float vy2,
float tx1, float ty1, float tx2, float ty2 )
{
glBegin(GL_QUADS);
glTexCoord2d( tx1, ty1 ); glVertex2d( vx1, vy1 );
glTexCoord2d( tx2, ty1 ); glVertex2d( vx2, vy1 );
glTexCoord2d( tx2, ty2 ); glVertex2d( vx2, vy2 );
glTexCoord2d( tx1, ty2 ); glVertex2d( vx1, vy2 );
glEnd();
}
void _renderPoint( int i, int j, float wn, float hn, int DIM)
{
float px = wn + (float)i * wn;
float pz = hn + (float)j * hn;
float tx = (float)i /DIM;
float ty = (float)j /DIM;
glNormal3f( 0,1,0 );
glTexCoord2f( tx,ty );
glVertex3f( px,0,pz );
}
void RGL::drawPlane( float w, float h, int DIM )
{
float wn = (float)w / (float)(DIM + 1); /* Grid element width */
float hn = (float)h / (float)(DIM + 1); /* Grid element height */
for (int i=0, j=0; j < DIM - 1; j++)
{
glBegin(GL_TRIANGLE_STRIP);
i = 0;
_renderPoint( i, j, wn, hn, DIM );
for (i = 0; i < DIM - 1; i++)
{
_renderPoint( i, j+1, wn, hn, DIM );
_renderPoint( i+1, j, wn, hn, DIM );
}
_renderPoint( DIM-1, j+1, wn, hn, DIM );
glEnd();
}
}
int gl_font_base = -1;
void RGL::drawText(int x,int y,char *text)
{
if ( gl_font_base == -1 ) {
#ifdef _WIN32
HDC dc = wglGetCurrentDC();
gl_font_base = glGenLists(256);
wglUseFontBitmaps(dc, 0, 255, gl_font_base);
#else
base = RGL::makeRasterFont();
#endif
}
glRasterPos2i(x,y);
glListBase(gl_font_base);
glCallLists(strlen(text), GL_BYTE, text);
}
void RGL::drawTextFont( char *txt, int x, int y, int font_texture )
{
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, font_texture);
static int font_listbase = -1;
if ( font_listbase == -1 )
{
glBindTexture(GL_TEXTURE_2D, font_texture);
font_listbase = glGenLists(256);
for( int i=0; i<256; i++)
{
float cx=float(i%16)/16.0f;
float cy=float(i/16)/16.0f;
glNewList(font_listbase + i, GL_COMPILE);
glBegin(GL_QUADS);
glTexCoord2f(cx, 1-cy-0.0625f);
glVertex2i(0, 0);
glTexCoord2f(cx+0.0625f, 1-cy-0.0625f);
glVertex2i(16, 0);
glTexCoord2f(cx+0.0625f, 1-cy);
glVertex2i(16, 16);
glTexCoord2f(cx, 1-cy);
glVertex2i(0, 16);
glEnd();
glTranslatef(16,0,0);
glEndList();
}
}
glPushMatrix();
glLoadIdentity();
glTranslated(x, y, 0);
glListBase(font_listbase-32+(128*0));
glCallLists(strlen(txt), GL_BYTE,txt);
glPopMatrix();
}
void RGL::drawTri()
{
glPushMatrix();
glBegin( GL_TRIANGLES );
glColor3ub(0xff,0,0); glVertex3f(-5,0,-20);
glColor3ub(0,0xff,0); glVertex3f( 5,0,-20);
glColor3ub(0,0,0xff); glVertex3f( 0,5,-20);
glEnd();
glPopMatrix();
}
//////////////////////////////////////////////////////////////////////////////
// projection
//////////////////////////////////////////////////////////////////////////////
void RGL::perspective(float fov, float np, float fp, float *res)
{
float vp[4];
glGetFloatv( GL_VIEWPORT, vp );
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective( fov, float(vp[2])/vp[3], np, fp );
if ( res )
{
glGetFloatv( GL_PROJECTION_MATRIX, res );
}
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
void RGL::ortho( float siz, float znear, float zfar )
{
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( -siz, siz, -siz, siz, znear, zfar );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
}
void RGL::enter2D()
{
static GLint view[4];
glGetIntegerv( GL_VIEWPORT, view );
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
gluOrtho2D( view[0], view[2], view[1], view[3] );
glPushAttrib( GL_ALL_ATTRIB_BITS );
}
void RGL::leave2D()
{
glPopAttrib();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glColor3f(1,1,1);
// glDisable(GL_BLEND);
// glEnable(GL_DEPTH_TEST);
}
//////////////////////////////////////////////////////////////////////////////
// texturing:
//////////////////////////////////////////////////////////////////////////////
unsigned int RGL::texCreate( unsigned int width, unsigned int height, unsigned int bpp, void *data, bool mipmap, unsigned int id )
{
if ( ! data ) return 0;
int type = bpp;
int gl_dim = GL_TEXTURE_2D;
switch( bpp ) {
case 1:
type = GL_LUMINANCE;
gl_dim = GL_TEXTURE_1D;
break;
case 3: type = GL_RGB; break;
case 4: type = GL_RGBA; break;
//~ case 3: type = GL_BGR_EXT; break;
//~ case 4: type = GL_RGBA_EXT; break;
default: return false;
}
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
// glEnable( GL_TEXTURE_2D, 1 );
if ( id < 1 )
glGenTextures( 1, &id );
if ( id < 1 ) {
printf( "GlEngine could not create texObject !\n" );
return 0;
}
glBindTexture( gl_dim, id );
if ( mipmap && (type!=GL_LUMINANCE) ) // no mip for cellshading!
gluBuild2DMipmaps( gl_dim, bpp, width, height, type, GL_UNSIGNED_BYTE, data );
else
glTexImage2D( gl_dim, 0, bpp, width, height, 0, type, GL_UNSIGNED_BYTE, data );
return id;
}
void RGL::texRelease( unsigned int id )
{
if ( glIsTexture( id ) ) {
// glBindTexture( GL_TEXTURE_2D, id );
// glTexImage2D( GL_TEXTURE_2D, 0, 3, 0, 0, 0, 3, GL_UNSIGNED_BYTE, 0 );
glDeleteTextures( 1, &id );
}
}
void RGL::texBind( unsigned int id )
{
if ( glIsTexture( id ) ) {
glBindTexture( GL_TEXTURE_2D, id );
}
}
bool RGL::texIsValid( unsigned int id )
{
return ( glIsTexture( id ) != 0 );
}
void RGL::texParams( int minf, int magf, int wrap, int env )
{
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minf);
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magf);
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap );
if ( env )
glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, env );
}
void RGL::texGenOn( int mode, float *s, float *t )
{
// Set up texture coordinate generation
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, mode);
glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, mode);
float fS[4] = { -0.1f, 0.0f, 0.0f, 0.0f };
float fT[4] = { 0.0f, 0.0f, -0.1f, 0.0f };
if ( mode == GL_OBJECT_LINEAR ) {
glTexGenfv(GL_S, GL_OBJECT_PLANE, ( s ? s : fS ) );
glTexGenfv(GL_T, GL_OBJECT_PLANE, ( t ? t : fT ) );
} else if ( mode == GL_EYE_LINEAR ) {
glTexGenfv(GL_S, GL_EYE_PLANE, ( s ? s : fS ) );
glTexGenfv(GL_T, GL_EYE_PLANE, ( t ? t : fT ) );
}
// Turn on the coordinate generation,
// DON'T FORGET TO SWITCH THIS OFF AFTER RENDERING !!!
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
}
void RGL::texGenOff()
{
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
}
bool RGL::texIsResident(unsigned int id)
{
unsigned char res=false;
glAreTexturesResident( 1, &id, &res );
return (res!=0);
}
long RGL::texMaxSize()
{
int s=0;
glGetIntegerv( GL_MAX_TEXTURE_SIZE, &s );
return s;
}
long RGL::texProxyMem()
{
int w = 1;
int ok = 1;
while ( ok ) {
glTexImage2D( GL_PROXY_TEXTURE_2D, 0, GL_RGBA, w, w, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0 );
glGetTexLevelParameteriv( GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &ok );
if ( checkError() )
break;
w <<= 1;
}
return w*w*4;
}
int RGL::texChecker( int size, int tile )
{
unsigned char *pix = new unsigned char[ size* size* 3];
unsigned char *d = pix;
for ( int i = 0; i < size; i++) {
for ( int j = 0; j < size; j++) {
unsigned char c = ((((i&tile)==0)^((j&tile)==0)))*255;
*d++ = 0xff;
*d++ = c;
*d++ = c;
}
}
return RGL::texCreate( size,size,3,pix, 1, 1 );
}
//////////////////////////////////////////////////////////////////////////////
// font
//////////////////////////////////////////////////////////////////////////////
unsigned int RGL::setFont(unsigned int fSize, const char * fName)
{
#ifdef _WIN32
LOGFONT lf;
ZeroMemory(&lf, sizeof(lf));
lstrcpy(lf.lfFaceName, fName );
lf.lfHeight = fSize;
lf.lfWeight = 100;//FW_HEAVY;
//lf.lfItalic = TRUE;
//lf.lfUnderline = TRUE;
HFONT font = CreateFontIndirect(&lf);
if ( font )
{
HDC dc = wglGetCurrentDC();
SelectObject( dc, font );
//SendMessage( GetActiveWindow(), WM_SETFONT, (WPARAM)font, 1 );
gl_font_base = glGenLists(256);
wglUseFontBitmaps(dc, 0, 255, gl_font_base);
return true;
}
#endif
return gl_font_base;
}
unsigned int RGL::makeRasterFont()
{
// private bitmap table (pbm)
// only big letterz A-Z !
static unsigned char letters[][13] = {
{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0x66, 0x3c, 0x18},
{0x00, 0x00, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
{0x00, 0x00, 0x7e, 0xe7, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e},
{0x00, 0x00, 0xfc, 0xce, 0xc7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc7, 0xce, 0xfc},
{0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xff},
{0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xff},
{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xcf, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e},
{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
{0x00, 0x00, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7e},
{0x00, 0x00, 0x7c, 0xee, 0xc6, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06},
{0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc6, 0xc3},
{0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0},
{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xdb, 0xff, 0xff, 0xe7, 0xc3},
{0x00, 0x00, 0xc7, 0xc7, 0xcf, 0xcf, 0xdf, 0xdb, 0xfb, 0xf3, 0xf3, 0xe3, 0xe3},
{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xe7, 0x7e},
{0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
{0x00, 0x00, 0x3f, 0x6e, 0xdf, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0x66, 0x3c},
{0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
{0x00, 0x00, 0x7e, 0xe7, 0x03, 0x03, 0x07, 0x7e, 0xe0, 0xc0, 0xc0, 0xe7, 0x7e},
{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xff},
{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
{0x00, 0x00, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
{0x00, 0x00, 0xc3, 0xe7, 0xff, 0xff, 0xdb, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
{0x00, 0x00, 0xc3, 0x66, 0x66, 0x3c, 0x3c, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3},
{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3},
{0x00, 0x00, 0xff, 0xc0, 0xc0, 0x60, 0x30, 0x7e, 0x0c, 0x06, 0x03, 0x03, 0xff},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // space
{0x00, 0x1c, 0x1c, 0x1c, 0x1c, 0x1c, 0x1c, 0x1c, 0x1c, 0x7c, 0x3c, 0x1c, 0x00}, // 1
{0x00, 0x00, 0x7e, 0x7e, 0x30, 0x18, 0x0e, 0x06, 0x06, 0x4c, 0x38, 0x30, 0x00}, // 2
{0x00, 0x00, 0x78, 0x7c, 0x0c, 0x1c, 0x38, 0x1c, 0x4c, 0x3c, 0x38, 0x00, 0x00} // 3
};
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
GLuint fontOffset = glGenLists (128);
GLuint i, j;
for (i = 0,j = 'A'; i < 30; i++,j++) {
glNewList(fontOffset + j, GL_COMPILE);
glColor3f( 1.0f, 1.0f, 1.0f );
glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, letters[i]);
glEndList();
}
return fontOffset;
}
int RGL::screenShot (char *fName, int w, int h)
{
//FIXME!
w -= (w%4);
//w = 256;
//h = 256;
unsigned int size = w * h * 3;
unsigned char *fBuffer = new unsigned char [ size ];
if (fBuffer == NULL)
return 0;
// glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glReadPixels (0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, fBuffer);
//unsigned char header[] = "\x00\x00\x02\x00\x00\x00\x00\x00\x00\x00\x00\x00";
//unsigned char info[6] = { w, (w >> 8), h, (h >> 8), 24, 0 };
FILE *ppm = fopen (fName, "wb");
fprintf( ppm, "P6\n# SCREENDUMP\n%d %d \n255\n", w, h );
//fwrite (header, sizeof (char), 12, s);
//fwrite (info, sizeof (char), 6, s);
/* unsigned char *p = fBuffer;
for (unsigned int i=0; i<size; i+=3)
{
unsigned char temp = p[i];
p[i] = p[i + 2];
p[i + 2] = temp;
}*/
// dump the image data to the file
fwrite (fBuffer, sizeof (char), size, ppm);
fclose (ppm);
delete [] fBuffer;
return size;
}
|
[
"[email protected]"
] |
[
[
[
1,
734
]
]
] |
b97799be0473cc94f86b34cab59f025c11a8f339
|
4b0f51aeecddecf3f57a29ffa7a184ae48f1dc61
|
/CleanProject/ParticleUniverse/include/ParticleAffectors/ParticleUniverseColourAffectorFactory.h
|
f431e65fad84bb60836a230e7dd3ede3a8c9886b
|
[] |
no_license
|
bahao247/apeengine2
|
56560dbf6d262364fbc0f9f96ba4231e5e4ed301
|
f2617b2a42bdf2907c6d56e334c0d027fb62062d
|
refs/heads/master
| 2021-01-10T14:04:02.319337 | 2009-08-26T08:23:33 | 2009-08-26T08:23:33 | 45,979,392 | 0 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,806 |
h
|
/*
-----------------------------------------------------------------------------
This source file is part of the Particle Universe product.
Copyright (c) 2006-2008 Henry van Merode
Usage of this program is free for non-commercial use and licensed under the
the terms of the GNU Lesser General Public License.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
#ifndef __PU_COLOUR_AFFECTOR_FACTORY_H__
#define __PU_COLOUR_AFFECTOR_FACTORY_H__
#include "ParticleUniversePrerequisites.h"
#include "ParticleUniverseColourAffectorTokens.h"
#include "ParticleUniverseColourAffector.h"
#include "ParticleUniverseAffectorFactory.h"
namespace ParticleUniverse
{
/** Factory class responsible for creating the ColourAffector.
*/
class _ParticleUniverseExport ColourAffectorFactory : public ParticleAffectorFactory
{
public:
ColourAffectorFactory(void) {};
virtual ~ColourAffectorFactory(void) {};
/** See ParticleAffectorFactory */
Ogre::String getAffectorType() const
{
return "Colour";
}
/** See ParticleAffectorFactory */
ParticleAffector* createAffector(void)
{
return _createAffector<ColourAffector>();
}
/** See ParticleAffectorFactory */
virtual void setupTokenDefinitions(ITokenRegister* tokenRegister)
{
// Delegate to mColourAffectorTokens
mColourAffectorTokens.setupTokenDefinitions(tokenRegister);
}
protected:
ColourAffectorTokens mColourAffectorTokens;
};
}
#endif
|
[
"pablosn@06488772-1f9a-11de-8b5c-13accb87f508"
] |
[
[
[
1,
59
]
]
] |
80a657484b926e9dc17b5fbb446257dbb97e339d
|
cd0987589d3815de1dea8529a7705caac479e7e9
|
/webkit/WebKit2/UIProcess/WebNavigationData.h
|
f55cd77dc554bd6b13a78e51e7f08047fa7496a4
|
[] |
no_license
|
azrul2202/WebKit-Smartphone
|
0aab1ff641d74f15c0623f00c56806dbc9b59fc1
|
023d6fe819445369134dee793b69de36748e71d7
|
refs/heads/master
| 2021-01-15T09:24:31.288774 | 2011-07-11T11:12:44 | 2011-07-11T11:12:44 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,181 |
h
|
/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebNavigationData_h
#define WebNavigationData_h
#include "APIObject.h"
#include "WebNavigationDataStore.h"
#include <wtf/PassRefPtr.h>
namespace WebKit {
class WebNavigationData : public APIObject {
public:
static const Type APIType = TypeNavigationData;
static PassRefPtr<WebNavigationData> create(const WebNavigationDataStore& store)
{
return adoptRef(new WebNavigationData(store));
}
~WebNavigationData();
WTF::String title() const { return m_store.title; }
WTF::String url() const { return m_store.url; }
private:
WebNavigationData(const WebNavigationDataStore&);
virtual Type type() const { return APIType; }
WebNavigationDataStore m_store;
};
} // namespace WebKit
#endif // WebNavigationData_h
|
[
"[email protected]"
] |
[
[
[
1,
58
]
]
] |
8d09c6e1b4b0f6ae9fe0c4532f2d68c5fa22f513
|
5b61b21b4ee18488e9bc1074ea32ed20c62f9633
|
/ExploreDirectories/explore.h
|
36c52002b479fe97397567970d27bfef41e952e5
|
[] |
no_license
|
mohammadharisbaig/opencv-kinect
|
ca8905e0c32b65b6410adf2a73e70562f1633fb0
|
e1dab326d44351da8dec4fa11a8ad1cb65dcfdcb
|
refs/heads/master
| 2016-09-06T17:33:51.809798 | 2011-09-01T21:22:55 | 2011-09-01T21:22:55 | 32,089,782 | 0 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,885 |
h
|
#ifndef _EXPLORE_H_
#define _EXPLORE_H_
#include <string>
#include <vector>
#include <fstream>
#include <dirent.h>
#include <cstring>
#include <iostream>
#include "simplewriter.h"
class Explore
{
// Class is designed to explore all the subdirectories of any parent directory for files
// Is very useful in obtaining list of different files of same type to be used for batch processing a datasets
private:
// Variables used by the class include
// 1- initialPath denotes the root directory whose contents we would like to search
// 2- directoryMap is a container of all the directories that are contained in the parent directory and its subdirectories
// 3- fileMap is a container for all the files that are contained within this directory and all its subdirectories
// 4- numberOfFiles read is a container of the number of Files in the directory and all its sub directories
// 5- fileWriter is a writer for simple files used to output details to a file for later reading
std::string initialPath;
std::vector<std::string> fileMap;
std::vector<std::string> directoryMap;
int numberOfFilesRead;
int numberOfDirectoriesRead;
SimpleWriter fileWriter;
// Internal functions
// Main function for reading
void readDirectory(std::string currentDirectoryPath);
// Determines if the current entry being read is a directory or not
bool isDirectory(std::string directoryPath);
public:
// Constructor
Explore(std::string rootDirectory);
// Destructor
~Explore();
// Obtain List Methods
std::vector<std::string> getFilesList(std::string extension,std::string writePath = "");
std::vector<std::string> getDirectoriesList(std::string writePath = "");
// Read another Directory
void readNewDirectory(std::string newPath);
};
#endif
|
[
"[email protected]@b19eb72c-7a23-c4c4-98cb-0a5561f3c209"
] |
[
[
[
1,
64
]
]
] |
77180308b43a5f43d1135acc37ded318246213f0
|
f55665c5faa3d79d0d6fe91fcfeb8daa5adf84d0
|
/Depend/MyGUI/MyGUIEngine/include/MyGUI_DeprecatedTypes.h
|
fbf2ee47cc49ff14cb8595eb57d0755f1ba0cb6f
|
[] |
no_license
|
lxinhcn/starworld
|
79ed06ca49d4064307ae73156574932d6185dbab
|
86eb0fb8bd268994454b0cfe6419ffef3fc0fc80
|
refs/heads/master
| 2021-01-10T07:43:51.858394 | 2010-09-15T02:38:48 | 2010-09-15T02:38:48 | 47,859,019 | 2 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,950 |
h
|
/*!
@file
@author Albert Semenov
@date 08/2010
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_DEPRECATED_TYPES_H__
#define __MYGUI_DEPRECATED_TYPES_H__
namespace MyGUI
{
template <typename Type>
class MemberObsolete
{
public:
};
#ifndef MYGUI_DONT_USE_OBSOLETE
typedef Widget* WidgetPtr;
typedef Button* ButtonPtr;
typedef Window* WindowPtr;
typedef List* ListPtr;
typedef HScroll* HScrollPtr;
typedef VScroll* VScrollPtr;
typedef Edit* EditPtr;
typedef ComboBox* ComboBoxPtr;
typedef StaticText* StaticTextPtr;
typedef Tab* TabPtr;
typedef TabItem* TabItemPtr;
typedef Progress* ProgressPtr;
typedef ItemBox* ItemBoxPtr;
typedef MultiList* MultiListPtr;
typedef StaticImage* StaticImagePtr;
typedef Message* MessagePtr;
typedef MenuCtrl* MenuCtrlPtr;
typedef MenuItem* MenuItemPtr;
typedef PopupMenu* PopupMenuPtr;
typedef MenuBar* MenuBarPtr;
typedef ScrollView* ScrollViewPtr;
typedef DDContainer* DDContainerPtr;
typedef Canvas* CanvasPtr;
typedef ListCtrl* ListCtrlPtr;
typedef ListBox* ListBoxPtr;
typedef TabItem Sheet;
typedef TabItem* SheetPtr;
typedef Canvas RenderBox;
typedef Canvas* RenderBoxPtr;
#endif // MYGUI_DONT_USE_OBSOLETE
} // namespace MyGUI
#endif // __MYGUI_DEPRECATED_TYPES_H__
|
[
"albertclass@a94d7126-06ea-11de-b17c-0f1ef23b492c"
] |
[
[
[
1,
70
]
]
] |
af6cec050a035a2adaa79b10f3f35639f35d7bc1
|
59abf9cf4595cc3d2663fcb38bacd328ab6618af
|
/3Party/squirrel/sqstdlib/sqstdsystem.cpp
|
e959c7eae50803b78de81bd8ea562bd273a7d7b4
|
[] |
no_license
|
DrDrake/mcore3d
|
2ce53148ae3b9c07a3d48b15b3f1a0eab7846de6
|
0bab2c59650a815d6a5b581a2c2551d0659c51c3
|
refs/heads/master
| 2021-01-10T17:08:00.014942 | 2011-03-18T09:16:28 | 2011-03-18T09:16:28 | 54,134,775 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,379 |
cpp
|
/* see copyright notice in squirrel.h */
#include "../squirrel.h"
#include <time.h>
#include <stdlib.h>
#include <stdio.h>
#include "../sqstdsystem.h"
#ifdef SQUNICODE
#include <wchar.h>
#define scgetenv _wgetenv
#define scsystem _wsystem
#define scasctime _wasctime
#define scremove _wremove
#define screname _wrename
#else
#define scgetenv getenv
#define scsystem system
#define scasctime asctime
#define scremove remove
#define screname rename
#endif
static SQInteger _system_getenv(HSQUIRRELVM v)
{
const SQChar *s;
if(SQ_SUCCEEDED(sq_getstring(v,2,&s))){
sq_pushstring(v,scgetenv(s),-1);
return 1;
}
return 0;
}
static SQInteger _system_system(HSQUIRRELVM v)
{
const SQChar *s;
if(SQ_SUCCEEDED(sq_getstring(v,2,&s))){
sq_pushinteger(v,scsystem(s));
return 1;
}
return sq_throwerror(v,_SC("wrong param"));
}
static SQInteger _system_clock(HSQUIRRELVM v)
{
sq_pushfloat(v,((SQFloat)clock())/(SQFloat)CLOCKS_PER_SEC);
return 1;
}
static SQInteger _system_time(HSQUIRRELVM v)
{
time_t t;
time(&t);
sq_pushinteger(v,*((SQInteger *)&t));
return 1;
}
static SQInteger _system_remove(HSQUIRRELVM v)
{
const SQChar *s;
sq_getstring(v,2,&s);
if(scremove(s)==-1)
return sq_throwerror(v,_SC("remove() failed"));
return 0;
}
static SQInteger _system_rename(HSQUIRRELVM v)
{
const SQChar *oldn,*newn;
sq_getstring(v,2,&oldn);
sq_getstring(v,3,&newn);
if(screname(oldn,newn)==-1)
return sq_throwerror(v,_SC("rename() failed"));
return 0;
}
static void _set_integer_slot(HSQUIRRELVM v,const SQChar *name,SQInteger val)
{
sq_pushstring(v,name,-1);
sq_pushinteger(v,val);
sq_rawset(v,-3);
}
static SQInteger _system_date(HSQUIRRELVM v)
{
time_t t;
SQInteger it;
SQInteger format = 'l';
if(sq_gettop(v) > 1) {
sq_getinteger(v,2,&it);
t = it;
if(sq_gettop(v) > 2) {
sq_getinteger(v,3,(SQInteger*)&format);
}
}
else {
time(&t);
}
tm *date;
if(format == 'u')
date = gmtime(&t);
else
date = localtime(&t);
if(!date)
return sq_throwerror(v,_SC("crt api failure"));
sq_newtable(v);
_set_integer_slot(v, _SC("sec"), date->tm_sec);
_set_integer_slot(v, _SC("min"), date->tm_min);
_set_integer_slot(v, _SC("hour"), date->tm_hour);
_set_integer_slot(v, _SC("day"), date->tm_mday);
_set_integer_slot(v, _SC("month"), date->tm_mon);
_set_integer_slot(v, _SC("year"), date->tm_year+1900);
_set_integer_slot(v, _SC("wday"), date->tm_wday);
_set_integer_slot(v, _SC("yday"), date->tm_yday);
return 1;
}
#define _DECL_FUNC(name,nparams,pmask) {_SC(#name),_system_##name,nparams,pmask}
static SQRegFunction systemlib_funcs[]={
_DECL_FUNC(getenv,2,_SC(".s")),
_DECL_FUNC(system,2,_SC(".s")),
_DECL_FUNC(clock,0,NULL),
_DECL_FUNC(time,1,NULL),
_DECL_FUNC(date,-1,_SC(".nn")),
_DECL_FUNC(remove,2,_SC(".s")),
_DECL_FUNC(rename,3,_SC(".ss")),
{0,0}
};
SQInteger sqstd_register_systemlib(HSQUIRRELVM v)
{
SQInteger i=0;
while(systemlib_funcs[i].name!=0)
{
sq_pushstring(v,systemlib_funcs[i].name,-1);
sq_newclosure(v,systemlib_funcs[i].f,0);
sq_setparamscheck(v,systemlib_funcs[i].nparamscheck,systemlib_funcs[i].typemask);
sq_setnativeclosurename(v,-1,systemlib_funcs[i].name);
sq_createslot(v,-3);
i++;
}
return 1;
}
|
[
"mtlung@080b3119-2d51-0410-af92-4d39592ae298"
] |
[
[
[
1,
147
]
]
] |
e3eb5a3f642a1009f75c3fd235bc490f3e3c7cb8
|
b822313f0e48cf146b4ebc6e4548b9ad9da9a78e
|
/Dependencies/PackFileSystem/include/LockedZipDataStream.h
|
722a57e5a3a85d0bb4d7a2f9206d3bfccda644cd
|
[] |
no_license
|
dzw/kylin001v
|
5cca7318301931bbb9ede9a06a24a6adfe5a8d48
|
6cec2ed2e44cea42957301ec5013d264be03ea3e
|
refs/heads/master
| 2021-01-10T12:27:26.074650 | 2011-05-30T07:11:36 | 2011-05-30T07:11:36 | 46,501,473 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,591 |
h
|
#ifndef _LockedZipDataStream_H__
#define _LockedZipDataStream_H__
#include "OgreDataStream.h"
//#include "OgreNoMemoryMacros.h"
#include "ZipArchive.h"
//#include "OgreMemoryMacros.h"
// i have to do this otherwise i get conflicts with std::min
// probabily due to redefinition in ziparchive or something
#undef min
#undef max
#include <algorithm>
using std::min;
using std::max;
namespace Ogre {
/** Specialisation of DataStream to handle streaming data from locked zip archives. */
class LockedZipDataStream : public DataStream
{
protected:
/// ZipArchive memory file
CZipMemFile* m_zipFile;
/// Temporary zip copy area
char mZipTmpArea[OGRE_STREAM_TEMP_SIZE];
public:
///// Unnamed constructor
//LockedZipDataStream(FILE* zzipFile, size_t uncompressedSize);
/// Constructor for creating named streams
LockedZipDataStream::LockedZipDataStream(const String& name, CZipMemFile* zipMemoryFile, size_t uncompressedSize);
~LockedZipDataStream();
/// @copydoc DataStream::read
size_t read(void* buf, size_t count);
/// @copydoc DataStream::read
size_t readLine(char* buf, size_t maxCount, const String& delim = "\n");
/// @copydoc DataStream::skipLine
size_t skipLine(const String& delim = "\n");
/// @copydoc DataStream::skip
void skip(long count);
/// @copydoc DataStream::seek
void seek( size_t pos );
/// @copydoc DataStream::tell
size_t tell(void) const;
/// @copydoc DataStream::eof
bool eof(void) const;
/// @copydoc DataStream::close
void close(void);
};
}
#endif
|
[
"[email protected]"
] |
[
[
[
1,
57
]
]
] |
2c480069bc41e2ee316030936a225fbdaa23bf21
|
97335be47ec517de6739eb4a803d0df2b08f9ee0
|
/inc/Geocaching_SampleProject.h
|
3c681001eccf0711e1f3107051555dda31ff908b
|
[] |
no_license
|
idaohang/Geocaching_SampleProject
|
40e5015a1ec18aee9f475c6cb7ee6514d4863055
|
103c96ce471a01ca1b226271b3c47cbb411e1b95
|
refs/heads/master
| 2020-03-31T16:27:08.662898 | 2011-08-16T16:37:38 | 2011-08-16T16:37:38 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,570 |
h
|
#ifndef _GEOCACHING_SAMPLEPROJECT_H_
#define _GEOCACHING_SAMPLEPROJECT_H_
#include <FApp.h>
#include <FBase.h>
#include <FSystem.h>
#include <FUi.h>
/**
* [Geocaching_SampleProject] application must inherit from Application class
* which provides basic features necessary to define an application.
*/
class Geocaching_SampleProject :
public Osp::App::Application,
public Osp::System::IScreenEventListener
{
public:
/**
* [Geocaching_SampleProject] application must have a factory method that creates an instance of itself.
*/
static Osp::App::Application* CreateInstance(void);
public:
Geocaching_SampleProject();
~Geocaching_SampleProject();
public:
// Called when the application is initializing.
bool OnAppInitializing(Osp::App::AppRegistry& appRegistry);
// Called when the application is terminating.
bool OnAppTerminating(Osp::App::AppRegistry& appRegistry, bool forcedTermination = false);
// Called when the application's frame moves to the top of the screen.
void OnForeground(void);
// Called when this application's frame is moved from top of the screen to the background.
void OnBackground(void);
// Called when the system memory is not sufficient to run the application any further.
void OnLowMemory(void);
// Called when the battery level changes.
void OnBatteryLevelChanged(Osp::System::BatteryLevel batteryLevel);
// Called when the screen turns on.
void OnScreenOn (void);
// Called when the screen turns off.
void OnScreenOff (void);
};
#endif
|
[
"[email protected]"
] |
[
[
[
1,
60
]
]
] |
e4f444a8a2eb54501a91c52a5a9b2cfe4180e4da
|
cd0987589d3815de1dea8529a7705caac479e7e9
|
/webkit/WebKit/win/WebKitPrefix.h
|
ffbbf8afb9a18f8c0042df5d0a1069d4580b719c
|
[
"BSD-2-Clause"
] |
permissive
|
azrul2202/WebKit-Smartphone
|
0aab1ff641d74f15c0623f00c56806dbc9b59fc1
|
023d6fe819445369134dee793b69de36748e71d7
|
refs/heads/master
| 2021-01-15T09:24:31.288774 | 2011-07-11T11:12:44 | 2011-07-11T11:12:44 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,060 |
h
|
/*
* Copyright (C) 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0500
#endif
#ifndef WINVER
#define WINVER 0x0500
#endif
// If we don't define these, they get defined in windef.h.
// We want to use std::min and std::max.
#ifndef max
#define max max
#endif
#ifndef min
#define min min
#endif
#ifndef _WINSOCKAPI_
#define _WINSOCKAPI_ // Prevent inclusion of winsock.h in windows.h
#endif
#include <CoreFoundation/CoreFoundation.h>
#include <WebKit/WebKit.h>
|
[
"[email protected]"
] |
[
[
[
1,
51
]
]
] |
0e5b604e0a923325ea3c6b98c8d495f7a88fecbe
|
2d212a074917aad8c57ed585e6ce8e2073aa06c6
|
/cgworkshop/src/GUI/TypeDefs.h
|
cc75ad52775574d3d064a3ada8931f4733a161d4
|
[] |
no_license
|
morsela/cgworkshop
|
b31c9ec39419edcedfaed81468c923436528e538
|
cdf9ef2a9b2d9c389279fe0e38fb9c8bc1d86d89
|
refs/heads/master
| 2021-07-29T01:37:24.739450 | 2007-09-09T13:44:54 | 2007-09-09T13:44:54 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 203 |
h
|
#ifndef _H_TYPEDEFS_H
#define _H_TYPEDEFS_H
#include <vector>
#include "Scribble.h"
#define SCRIBBLE_NUMBER 10
typedef std::vector< CScribble > ScribbleVector;
#endif // _H_TYPEDEFS_H
|
[
"morsela@60b542fb-872c-0410-bfbb-43802cb78f6e",
"ikirsh@60b542fb-872c-0410-bfbb-43802cb78f6e"
] |
[
[
[
1,
12
]
],
[
[
13,
13
]
]
] |
7993938a50027bdb242da7b228ca3ade247a482e
|
0f3224fcbe7dbfddb1a98f75762a48cd1cfdbf07
|
/src/ai.cpp
|
a00053a9c13f8b2e979b77fda117e2f67f74dd8d
|
[] |
no_license
|
Karethoth/LudumDare20
|
a534972c3669d7612bbcf60270894156e485e1f4
|
0b5c3f50a1178f37ac5dee9e185700ba081378d5
|
refs/heads/master
| 2020-05-27T17:06:16.673518 | 2011-05-01T23:37:16 | 2011-05-01T23:37:16 | 1,683,324 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,521 |
cpp
|
#include "ai.hpp"
void MainCharacterAI( NPC *me )
{
map.Draw( window, Coord( 0, 0 ) );
if( gameState == mainGame )
{
FollowPlayerAI( me );
}
else if( me->location.x == me->goal.x &&
me->location.y == me->goal.y )
{
if( me->waypoint == 0 )
{
if( IntroOver() )
me->waypoint++;
}
else if( me->waypoint == 1 )
{
if( StartMainGame() )
me->waypoint++;
}
else if( me->waypoint == 2 )
{
messageBox.message[0] = "King: That's a good son. You'll make a great king someday.";
messageBox.message[2] = "->";
messageBox.Draw();
refresh();
wrefresh( messageBox.window );
getch();
EndGame();
}
}
else
{
Direction d = NextMove( me->location, me->goal );
me->location = DirectionToCoord( me->location, d );
}
map.Draw( window, Coord( 0, 0 ) );
}
void StationaryNPCAI( NPC *me )
{
}
void FollowPlayerAI( NPC *me )
{
Coord tgt = player->location;
// A hack to make this work.
player->location = Coord( 0, 0 );
Direction d = NextMove( me->location, tgt );
Coord next = DirectionToCoord( me->location, d );
player->location = tgt;
if( next.x == tgt.x && next.y == tgt.y )
{
vector<Coord> neighbours = Neighbours( me->location );
int max = neighbours.size();
if( max )
{
int next = rand() % max;
me->location = neighbours.at( next );
}
}
else
{
me->location = next;
}
}
void MonsterAI( NPC *me )
{
if( !me->alive )
{
return;
}
if( me->hostile )
{
// Check who's closer, main character or player
int deltaMain = Heuristic( me->location, mainCharacter->location );
int deltaPlayer = Heuristic( me->location, player->location );
// Side note: this might lead to some interesting behaviour..
Coord target = deltaPlayer <= deltaMain ? player->location : mainCharacter->location;
Entity *targetEntity = deltaPlayer <= deltaMain ? (Entity*)player : mainCharacter;
// If we can attack the target..
if( Heuristic( me->location, target ) <= me->stats.attackRange )
{
Attack( me, targetEntity );
}
// If we can't attack, move closer if we can see the player
else
{
me->goal = target;
if( Heuristic( me->location, target ) <= me->stats.sight )
{
targetEntity->location = Coord( 0,0 );
Direction d = NextMove( me->location, target );
me->location = DirectionToCoord( me->location, d );
targetEntity->location = target;
}
}
}
else
{
}
}
|
[
"[email protected]"
] |
[
[
[
1,
121
]
]
] |
50ca6e3f28972b2f3a1ed51aab140b3ce486bd82
|
36bf908bb8423598bda91bd63c4bcbc02db67a9d
|
/SelfExtractor/include/SelfExtractorDlg.h
|
59fed9ab8a6888a6a9aa28826d638b4b0b430579
|
[] |
no_license
|
code4bones/crawlpaper
|
edbae18a8b099814a1eed5453607a2d66142b496
|
f218be1947a9791b2438b438362bc66c0a505f99
|
refs/heads/master
| 2021-01-10T13:11:23.176481 | 2011-04-14T11:04:17 | 2011-04-14T11:04:17 | 44,686,513 | 0 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,484 |
h
|
/*
James Spibey, 04/08/1998
[email protected]
You are free to use, distribute or modify this code as long as this header is not removed or modified.
-------------------------------------------------------
Added support for file compression through the GZW API.
More changes.
Luca Piergentili, 24/08/00
[email protected]
*/
#ifndef _SELF_EXTRACTOR_H
#define _SELF_EXTRACTOR_H 1
#include "window.h"
#include "CSelfExtractor.h"
#include "CSEFileInfo.h"
#include "CDirDialog.h"
#include "CTextProgressCtrl.h"
#include "resource.h"
class CSelfExtractorDlg : public CDialog
{
public:
CSelfExtractorDlg(CWnd* pParent = NULL);
enum { IDD = IDD_SELFEXTRACTOR_DIALOG };
CString GetWorkingDir(BOOL withBackSlash = FALSE);
void UpdateList();
static UINT AddCallBack(LPVOID CallbackData,LPVOID UserData);
CSelfExtractor m_Extractor;
CString m_strWorkingDir;
CTextProgressCtrl m_Progress;
CListCtrl m_List;
CString m_strExePath;
CString m_strExtractorPath;
CString m_strCurrFile;
protected:
void DoDataExchange(CDataExchange* pDX);
HICON m_hIcon;
BOOL OnInitDialog(void);
void OnPaint(void);
HCURSOR OnQueryDragIcon(void);
void OnBrowseExtractor(void);
void OnReadExtractor(void);
void OnBrowseExe(void);
void OnCreateExe(void);
void OnAddFile(void);
void OnAddScript(void);
void OnClearList(void);
DECLARE_MESSAGE_MAP()
};
#endif // _SELF_EXTRACTOR_H
|
[
"[email protected]"
] |
[
[
[
1,
64
]
]
] |
a09bbb4d1acd508294148ce7370790be5d9fb1ab
|
b14d5833a79518a40d302e5eb40ed5da193cf1b2
|
/cpp/extern/xercesc++/2.6.0/src/xercesc/util/NetAccessors/MacOSURLAccessCF/MacOSURLAccessCF.cpp
|
856ec3d883bf1335bc6eb528edb04015aadc151e
|
[
"Apache-2.0"
] |
permissive
|
andyburke/bitflood
|
dcb3fb62dad7fa5e20cf9f1d58aaa94be30e82bf
|
fca6c0b635d07da4e6c7fbfa032921c827a981d6
|
refs/heads/master
| 2016-09-10T02:14:35.564530 | 2011-11-17T09:51:49 | 2011-11-17T09:51:49 | 2,794,411 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,832 |
cpp
|
/*
* Copyright 1999-2000,2004 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* $Id: MacOSURLAccessCF.cpp,v 1.5 2004/09/08 13:56:34 peiyongz Exp $
*/
#include <xercesc/util/XMLUni.hpp>
#include <xercesc/util/XMLUniDefs.hpp>
#include <xercesc/util/XMLString.hpp>
#include <xercesc/util/XMLExceptMsgs.hpp>
#include <xercesc/util/NetAccessors/MacOSURLAccessCF/MacOSURLAccessCF.hpp>
#include <xercesc/util/NetAccessors/MacOSURLAccessCF/URLAccessCFBinInputStream.hpp>
XERCES_CPP_NAMESPACE_BEGIN
const XMLCh
MacOSURLAccessCF::sMyID[] =
{
chLatin_M, chLatin_a, chLatin_c, chLatin_O, chLatin_S, chLatin_U,
chLatin_R, chLatin_L, chLatin_A, chLatin_c, chLatin_c, chLatin_e,
chLatin_s, chLatin_s, chLatin_C, chLatin_F,
chNull
};
MacOSURLAccessCF::MacOSURLAccessCF()
{
}
MacOSURLAccessCF::~MacOSURLAccessCF()
{
}
BinInputStream*
MacOSURLAccessCF::makeNew(const XMLURL& urlSource, const XMLNetHTTPInfo* httpInfo/*=0*/)
{
if(httpInfo!=0 && httpInfo->fHTTPMethod!=XMLNetHTTPInfo::GET)
ThrowXML(NetAccessorException, XMLExcepts::NetAcc_UnsupportedMethod);
BinInputStream* result = new (urlSource.getMemoryManager()) URLAccessCFBinInputStream(urlSource);
return result;
}
XERCES_CPP_NAMESPACE_END
|
[
"[email protected]"
] |
[
[
[
1,
61
]
]
] |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.