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0 | repos/pe-ziglang | repos/pe-ziglang/pe-0002/pe-0002.zig | //! Even Fibonacci Numbers
//! https://projecteuler.net/problem=2
const std = @import("std");
const time = std.time;
const Instant = time.Instant;
const print = std.debug.print;
pub fn main() !void {
const start = try Instant.now();
const answer = evenFibonacciNumbers();
const end = try Instant.now();
const duration: f64 = @floatFromInt(end.since(start));
print("\nProject Euler #2\nAnswer: {}\n", .{ answer });
print("Elapsed time: {d:.0} milliseconds.\n\n", .{duration / time.ns_per_ms});
}
pub fn evenFibonacciNumbers() u32 {
// Upper limit
const limit: u32 = 4_000_000;
var sum: u32 = 10;
// First terms of the sequences
var a: u32 = 2;
var b: u32 = 8;
// Next term. Apply Closed form to them
var c: u32 = a + 4*b;
while (c < limit) {
sum += c;
// Shift
a = b;
b = c;
// Calculate next sequence
c = a + 4*b;
}
return sum;
}
|
0 | repos/pe-ziglang | repos/pe-ziglang/docs/README.md | # Zig Project Euler solutions
<p align="center"><img src="logo.png"></p>
**WIP**...
|
0 | repos | repos/zerve/zig.mod | name: zerve
main: src/zerve.zig
license: MIT
description: Simple web framework for zig
min_zig_version: 0.12.0
dependencies:
|
0 | repos | repos/zerve/gyro.zzz | pkgs:
zerve:
version: 0.0.23
license: MIT
description: Simple web framework for zig
source_url: "https://github.com/floscodes/zerve"
root: src/zerve.zig
files:
README.md
LICENSE
zig.mod
build.zig
src/*.zig
tags:
http
server
framework
http-server
server-side
|
0 | repos | repos/zerve/README.md | # zerve
A simple framework for writing web services in zig.
* [Create a simple Web App](#create-a-simple-web-app)
* [Types](#types)
* [Route](#route)
* [Handler Functions](#handler-functions)
* [Request](#request)
* [Get Query Params](#get-query-params)
* [Get Header Value by Key](#get-value-of-request-header-by-key)
* [Response](#response)
* [Header](#header)
* [Cookies](#cookies)
* [Read Cookie from Request](#read-cookie-from-request)
* [Add Cookie to Response](#add-cookie-to-response)
* [Method](#method)
* [HTTP-Version](#http-version)
* [Namespaces](#namespaces)
* [Server](#server)
# Create a simple web app
```zig
const zrv = @import("zerve"); // Or set the path to zerve.zig e.g. @import("zerve-main/src/zerve.zig");
const Request = zrv.Request;
const Response = zrv.Response;
const Server = zrv.Server;
const Route = zrv.Route;
const allocator = std.heap.page_allocator; // Choose any allocator you want!
fn index(req: *Request) Response {
_=req;
return Response.write("hello!");
}
fn about(req: *Request) Response {
_=req;
return Response.write("about site");
}
fn writeJson(req: *Request) Response {
_=req;
return Response.json("[1, 2, 3, 4]");
}
pub fn main() !void {
const rt = [_]Route{.{"/", index}, .{"/about", about}, .{"/json", writeJson}};
try Server.listen("0.0.0.0", 8080, &rt, allocator); // listens to http://localhost:8080
// http://localhost:8080/ "hello!"
// http://localhost:8080/about "about site"
// http://localhost:8080/json "[1, 2, 3, 4]" (JSON-Response)
}
```
# Types
## Route
To write a web service with **zerve** you have to configure one or more Routes. They are being set by creating an Array of `Route`.
Example:
```zig
const rt = [_]Route{.{"/hello", helloFunction}, "/about", aboutFunction};
```
You can also set only one path and link it to a handler function, but since `Server.listen()` takes an Array of `Route` as one of it's arguments,
you have do declare it as an Array as well:
```zig
const rt = [_]Route{.{"/hello", helloFunction}};
```
## Handler Functions
Every Request is handled by a handler function. It has to be of this type: `fn(req: *Request) Response`
Example:
```zig
fn hello(req: *Request) Response {
_ = req;
return Response.write("hello"); // `Server` will return a Reponse with body "hello". You will see "hello" on your browser.
}
```
## Request
This represents the Request sent by the client.
```zig
pub const Request = struct {
/// The Request Method, e.g. "GET"
method: Method,
/// HTTP-Version of the Request sent by the client
httpVersion: HTTP_Version,
/// Represents the request headers sent by the client
headers: []const Header,
/// The Request URI
uri: []const u8,
/// Represents the request body sent by the client
body: []const u8,
};
```
### Get Query Params
**zerve** lets you easily extract query params no matter if `Request`method is `GET`or `POST`.
This can be done by using the `getQuery` method of `Request`.
Example:
```zig
fn index(req: Request) Response {
// Assuming that a query string has been sent by the client containing the requested param,
// e.g. `?user=james`
const user = req.getQuery("user"); // This will return an optional
if (user == null) return Response.write("") else return Response.write(user.?);
}
```
### Get value of Request header by key
You can get the header value of any sent header by the client with the `header`method of `Request`.
Example:
```zig
fn index(req: *Request) Response {
// Get value of the 'Content-Type' header
const h = req.header("Content-Type"); // This will return an optional
if (h == null) return Response.write("Header not found!") else return Response.write(h.?);
}
```
## Response
A Response that is sent ny the server. Every handler function has to return a `Response`.
```zig
pub const Response = struct {
httpVersion: HTTP_Version = HTTP_Version.HTTP1_1,
/// Response status, default is "200 OK"
status: stat.Status = stat.Status.OK,
/// Response eaders sent by the server
headers: []const Header = &[_]Header{.{ .key = "Content-Type", .value = "text/html; charset=utf-8" }},
/// Response body sent by the server
body: []const u8 = "",
/// Write a simple response.
pub fn write(s: []const u8) Response
/// Send a response with json content.
pub fn json(j: []const u8) Response
/// Send a response with status not found.
pub fn notfound(s: []const u8) Response
/// Send a response with status forbidden.
pub fn forbidden(s: []u8) Response
};
```
## Header
Every Request or Response has Headers represented by an Array of Headers. Every Header has a key and a value.
```zig
pub const Header = struct {
key: []const u8,
value: []const u8,
};
```
## Cookies
### Read Cookie from Request
To read the Cookie of a request by key, `Request` has a `cookie`-method.
It returns an optional and fetches the value of a `Request.Cookie`.
Get Request Cookie value by key:
```zig
fn index(req: *Request) Response {
// Fetches the cookie value by cookie name.
// The `cookie` method will return an optional and will be `null`
// in case that the cookie does not exist.
const cookie = if (req.cookie("password")) |password| password else "";
return Response.write("cookie-test");
}
```
### Add Cookie to Response
To send a cookie in your `Response` just add a `Response.Cookie` to the `cookies` field.
The `cookies` field is a slice of `Response.Cookie`.
```zig
fn index(_: *Request) Response {
// Define a cookie with name and value.
// It will live for 24 hours, since `maxAge` represents
// lifetime in seconds.
// See all field of the `Response.Cookie` struct below.
const cookie = Response.Cookie{.name="User", .value="James", .maxAge=60*60*24};
var res = Response.write("Set Cookie!");
// add cookie to the `cookies` field which is a slice of `Response.Cookie`
res.cookies = &[_]Response.Cookie{.{cookie}};
return res;
}
```
This are the fields of `Response.Cookie`:
```zig
name: []const u8,
value: []const u8,
path: []const u8 = "/",
domain: []const u8 = "",
/// Indicates the number of seconds until the cookie expires.
maxAge: i64 = 0,
secure: bool = true,
httpOnly: bool = true,
sameSite: SameSite = .lax,
```
## Method
Represents the http method of a Request or a Response.
```zig
pub const Method = enum {
GET,
POST,
PUT,
HEAD,
DELETE,
CONNECT,
OPTIONS,
TRACE,
PATCH,
UNKNOWN,
/// Turns the HTTP_method into a u8-Slice.
pub fn stringify(m: Method) []const u8 {...}
};
```
## HTTP-Version
The HTTP-Version of a Request or a Response.
```zig
pub const HTTP_Version = enum {
HTTP1_1,
HTTP2,
/// Parses from `[]u8`
pub fn parse(s: []const u8) HTTP_Version {...}
/// Stringifies `HTTP_Version`
pub fn stringify(version: HTTP_Version) []const u8 {...}
};
```
# Namespaces
## Server
Server is a namespace to configure IP and Port the app will listen to by calling `Server.listen()`, as well as the routing paths (`[]Route`) it shall handle.
You can also choose an allocator that the app will use for dynamic memory allocation.
```zig
pub fn listen(ip: []const u8, port: u16, rt: []const Route, allocator: std.mem.Allocator) !void {...}
```
|
0 | repos | repos/zerve/build.zig.zon | .{
.name = "zerve",
.version = "0.0.23",
.minimum_zig_version = "0.12.0",
.paths = .{
"build.zig",
"build.zig.zon",
"src",
"LICENSE",
"README.md",
},
}
|
0 | repos | repos/zerve/build.zig | const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
_ = b.addModule("zerve", .{
.root_source_file = b.path("src/zerve.zig"),
});
const lib = b.addStaticLibrary(.{
.name = "zerve",
.root_source_file = b.path("src/zerve.zig"),
.target = target,
.optimize = optimize,
});
b.installArtifact(lib);
const main_tests = b.addTest(.{
.root_source_file = b.path("src/zerve.zig"),
.target = target,
.optimize = optimize,
});
const test_step = b.step("test", "Run library tests");
test_step.dependOn(&main_tests.step);
}
|
0 | repos/zerve | repos/zerve/src/server.zig | const std = @import("std");
pub const io_mode: std.io.Mode = .evented;
const olderVersion: bool = @import("builtin").zig_version.minor < 11;
const eql = std.mem.eql;
const types = @import("types.zig");
const Route = types.Route;
const Request = types.Request;
const Response = types.Response;
const Header = types.Header;
const Method = types.Method;
const HTTP_Version = types.HTTP_Version;
/// Server is a namespace to configure IP and Port the app will listen to, as well as
/// the routing paths (`[]Route`) it shall handle.
/// You can also choose an allocator that the app will use for dynamic memory allocation.
pub const Server = struct {
pub fn listen(ip: []const u8, port: u16, rt: []const Route, allocator: std.mem.Allocator) !void {
// Init server
const addr = try std.net.Address.parseIp(ip, port);
var server = try addr.listen(.{});
defer server.deinit();
// Handling connections
while (true) {
const conn = if (server.accept()) |conn| conn else |_| continue;
defer conn.stream.close();
const client_ip = try std.fmt.allocPrint(allocator, "{}", .{conn.address});
defer allocator.free(client_ip);
var buffer = std.ArrayList(u8).init(allocator);
defer buffer.deinit();
var byte: [1]u8 = undefined;
var req: Request = undefined;
req.ip = client_ip;
req.body = "";
// Collect bytes of data from the stream. Then add it
// to the ArrayList. Repeat this until all headers of th request end by detecting
// appearance of "\r\n\r\n". Then read body if one is sent and if required headers exist and
// method is chosen by the client.
var headers_finished = false;
var content_length: usize = 0;
var transfer_encoding_chunked = false;
var header_end: usize = 0;
var header_string: []const u8 = undefined;
while (true) {
// Read Request stream
_ = try conn.stream.read(&byte);
try buffer.appendSlice(&byte);
//check if header is finished
if (!headers_finished) {
if (std.mem.indexOf(u8, buffer.items, "\r\n\r\n")) |header_end_index| {
headers_finished = true;
header_end = header_end_index;
header_string = buffer.items[0..header_end];
try buildRequestHeadersAndCookies(&req, header_string, allocator);
// Checking Request method and if it is one that can send a body.
// If it is one that must not have a body, exit the loop.
if (req.method == .GET or req.method == .CONNECT or req.method == .HEAD or req.method == .OPTIONS or req.method == .TRACE) break;
// If Request has a method that can contain a body, check if Content-Length Header or `Transfer-Encoding: chunked` is set.
// `Content-Length` will always be preferred over `Transfer-Encoding`.
// If none og these headers is set, exit loop. A Request body will not be accepted.
if (req.header("Content-Length")) |length| {
content_length = try std.fmt.parseUnsigned(u8, length, 0);
} else if (req.header("Transfer-Encoding")) |value| {
if (!eql(u8, value, "chunked")) break else transfer_encoding_chunked = true;
} else break;
}
} else {
// check how the request body should be read, depending on the relevant header set in the request.
// `Content-Length` will always be preferred over `Transfer-Encoding`.
if (!transfer_encoding_chunked) {
// read body. Check length and add 4 because this is the length of "\r\n\r\n"
if (buffer.items.len - header_end >= content_length + 4) {
req.body = buffer.items[header_end .. header_end + content_length + 4];
break;
}
} else {
// read body until end sequence of chunked encoding is detected at the end of the stream
if (std.mem.endsWith(u8, buffer.items, "0\r\n\r\n")) {
req.body = buffer.items;
break;
}
}
}
}
defer allocator.free(req.headers);
defer allocator.free(req.cookies);
// PREPARE FOR BUILDING THE RESPONSE
// if there ist a path set in the uri trim the trailing slash in order to accept it later during the matching check.
if (req.uri.len > 1) req.uri = std.mem.trimRight(u8, req.uri, "/");
// Declare new URI variable and cut off a possible request string in order to accept it in a GET Request
var uri_parts = std.mem.split(u8, req.uri, "?");
const uri_string = uri_parts.first();
// BUILDING THE RESPONSE
// First initialize a notfound Response that is being changed if a Route path matches with Request URI.
var res = Response.notfound("");
// Do the matching check. Iterate over the Routes and change the Response being sent in case of matching.
for (rt) |r| {
var req_path = r[0];
// Trim a possible trailing slash from Route path in order to accept it during the matching process.
if (req_path.len > 1) req_path = std.mem.trimRight(u8, req_path, "/");
// Check if there is a match
if (eql(u8, req_path, uri_string)) {
// Change response with handling function in case of match.
res = r[1](&req);
// Exit loop in case of match
break;
}
}
// Stringify the Response.
const response_string = try stringifyResponse(res, allocator);
// Free memory after writing Response and sending it to client.
defer allocator.free(response_string);
// SENDING THE RESPONSE
// Write stringified Response and send it to client.
_ = try conn.stream.write(response_string);
}
}
};
// Function that build the Request headers and cookies from stream
fn buildRequestHeadersAndCookies(req: *Request, bytes: []const u8, allocator: std.mem.Allocator) !void {
var header_lines = std.mem.split(u8, bytes, "\r\n");
var header_buffer = std.ArrayList(Header).init(allocator);
var cookie_buffer = std.ArrayList(Request.Cookie).init(allocator);
var header_items = std.mem.split(u8, header_lines.first(), " ");
req.method = Method.parse(header_items.first());
req.uri = if (header_items.next()) |value| value else "";
if (header_items.next()) |value| {
req.httpVersion = HTTP_Version.parse(value);
} else {
req.httpVersion = HTTP_Version.HTTP1_1;
}
while (header_lines.next()) |line| {
var headers = std.mem.split(u8, line, ":");
const item1 = headers.first();
// Check if header is a cookie and parse it
if (eql(u8, item1, "Cookie") or eql(u8, item1, "cookie")) {
const item2 = if (headers.next()) |value| value else "";
const cookies = try Request.Cookie.parse(item2, allocator);
defer allocator.free(cookies);
try cookie_buffer.appendSlice(cookies);
continue;
}
const item2 = if (headers.next()) |value| std.mem.trim(u8, value, " ") else "";
const header_pair = Header{ .key = item1, .value = item2 };
try header_buffer.append(header_pair);
}
req.cookies = if (olderVersion) cookie_buffer.toOwnedSlice() else try cookie_buffer.toOwnedSlice();
req.headers = if (olderVersion) header_buffer.toOwnedSlice() else try header_buffer.toOwnedSlice();
}
// Test the Request build function
test "build a Request" {
const allocator = std.testing.allocator;
const stream = "GET /test HTTP/1.1\r\nHost: localhost\r\nUser-Agent: Testbot\r\nCookie: Test-Cookie=Test\r\n\r\nThis is the test body!";
var parts = std.mem.split(u8, stream, "\r\n\r\n");
const client_ip = "127.0.0.1";
const headers = parts.first();
const body = parts.next().?;
var req: Request = undefined;
req.body = body;
req.ip = client_ip;
try buildRequestHeadersAndCookies(&req, headers, allocator);
defer allocator.free(req.headers);
defer allocator.free(req.cookies);
try std.testing.expect(req.method == Method.GET);
try std.testing.expect(req.httpVersion == HTTP_Version.HTTP1_1);
try std.testing.expect(std.mem.eql(u8, req.uri, "/test"));
try std.testing.expect(std.mem.eql(u8, req.headers[1].key, "User-Agent"));
try std.testing.expect(std.mem.eql(u8, req.headers[1].value, "Testbot"));
try std.testing.expect(std.mem.eql(u8, req.headers[0].key, "Host"));
try std.testing.expect(std.mem.eql(u8, req.headers[0].value, "localhost"));
try std.testing.expect(std.mem.eql(u8, req.body, "This is the test body!"));
try std.testing.expect(std.mem.eql(u8, req.cookies[0].name, "Test-Cookie"));
try std.testing.expect(std.mem.eql(u8, req.cookies[0].value, "Test"));
}
// Function that turns Response into a string
fn stringifyResponse(r: Response, allocator: std.mem.Allocator) ![]const u8 {
var res = std.ArrayList(u8).init(allocator);
try res.appendSlice(r.httpVersion.stringify());
try res.append(' ');
try res.appendSlice(r.status.stringify());
try res.appendSlice("\r\n");
// Add headers
for (r.headers) |header| {
try res.appendSlice(header.key);
try res.appendSlice(": ");
try res.appendSlice(header.value);
try res.appendSlice("\r\n");
}
// Add cookie-headers
for (r.cookies) |cookie| {
const c = try cookie.stringify(allocator);
defer allocator.free(c);
if (!eql(u8, cookie.name, "") and !eql(u8, cookie.value, "")) {
try res.appendSlice(c);
try res.appendSlice("\r\n");
}
}
try res.appendSlice("\r\n");
try res.appendSlice(r.body);
return if (olderVersion) res.toOwnedSlice() else try res.toOwnedSlice();
}
test "stringify Response" {
const allocator = std.testing.allocator;
const headers = [_]types.Header{.{ .key = "User-Agent", .value = "Testbot" }};
const res = Response{ .headers = &headers, .body = "This is the body!" };
const res_str = try stringifyResponse(res, allocator);
defer allocator.free(res_str);
try std.testing.expect(eql(u8, res_str, "HTTP/1.1 200 OK\r\nUser-Agent: Testbot\r\n\r\nThis is the body!"));
}
|
0 | repos/zerve | repos/zerve/src/types.zig | const std = @import("std");
const tuple = std.meta.Tuple;
const allocator = std.heap.page_allocator;
const eql = std.mem.eql;
const stat = @import("./status.zig");
const rescookie = @import("./res_cookie.zig");
const reqcookie = @import("./req_cookie.zig");
/// Route is a touple that consists of the path and the function that shall handle it.
/// e.g. `const rt = Route{"/home", home};`
/// It it usual that a webapp handles more than one path so you can declare an array of `Route`
/// e.g. `const rt =[_]Route{.{"/index", index}, .{"/home", home}};`
pub const Route = tuple(&.{ []const u8, *const fn (*Request) Response });
/// A header of a `Request` or a `Response`.
/// It is usual that more than one is sent, so you can declare an array.
pub const Header = struct {
key: []const u8,
value: []const u8,
};
/// The HTTP Version.
pub const HTTP_Version = enum {
HTTP1_1,
HTTP2,
/// Parses from `[]u8`
pub fn parse(s: []const u8) HTTP_Version {
if (std.mem.containsAtLeast(u8, s, 1, "2")) return HTTP_Version.HTTP2 else return HTTP_Version.HTTP1_1;
}
/// Stringifies `HTTP_Version`
pub fn stringify(version: HTTP_Version) []const u8 {
switch (version) {
HTTP_Version.HTTP1_1 => return "HTTP/1.1",
HTTP_Version.HTTP2 => return "HTTP/2.0",
}
}
};
/// Represents the Method of a request or a response.
pub const Method = enum {
GET,
POST,
PUT,
HEAD,
DELETE,
CONNECT,
OPTIONS,
TRACE,
PATCH,
UNKNOWN,
/// Parses the Method from a string
pub fn parse(value: []const u8) Method {
if (eql(u8, value, "GET") or eql(u8, value, "get")) return Method.GET;
if (eql(u8, value, "POST") or eql(u8, value, "post")) return Method.POST;
if (eql(u8, value, "PUT") or eql(u8, value, "put")) return Method.PUT;
if (eql(u8, value, "HEAD") or eql(u8, value, "head")) return Method.HEAD;
if (eql(u8, value, "DELETE") or eql(u8, value, "delete")) return Method.DELETE;
if (eql(u8, value, "CONNECT") or eql(u8, value, "connect")) return Method.CONNECT;
if (eql(u8, value, "OPTIONS") or eql(u8, value, "options")) return Method.OPTIONS;
if (eql(u8, value, "TRACE") or eql(u8, value, "trace")) return Method.TRACE;
if (eql(u8, value, "PATCH") or eql(u8, value, "patch")) return Method.PATCH;
return Method.UNKNOWN;
}
/// Turns the HTTP_method into a u8-Slice.
pub fn stringify(m: Method) []const u8 {
switch (m) {
Method.GET => return "GET",
Method.POST => return "POST",
Method.PUT => return "PUT",
Method.PATCH => return "PATCH",
Method.DELETE => return "DELETE",
Method.HEAD => return "HEAD",
Method.CONNECT => return "CONNECT",
Method.OPTIONS => return "OPTIONS",
Method.TRACE => return "TRACE",
Method.UNKNOWN => return "UNKNOWN",
}
}
};
/// Represents a standard http-Request sent by the client.
pub const Request = struct {
/// The Request Method, e.g. "GET"
method: Method,
/// HTTP-Version of the Request sent by the client
httpVersion: HTTP_Version,
/// Represents the client's IP-Address.
ip: []const u8,
/// Represents the request headers sent by the client
headers: []const Header,
/// Request Cookies
cookies: []const Cookie,
/// The Request URI
uri: []const u8,
/// Represents the request body sent by the client
body: []const u8,
/// Represents a Request Cookie
pub const Cookie = reqcookie.Cookie;
/// Get Request Cookie value by Cookie name
pub fn cookie(self: *Request, name: []const u8) ?[]const u8 {
for (self.*.cookies) |c| {
if (eql(u8, name, c.name)) return c.value;
}
return null;
}
/// Get Header value by Header key
pub fn header(self: *Request, key: []const u8) ?[]const u8 {
for (self.*.headers) |h| {
if (eql(u8, key, h.key)) return h.value;
}
return null;
}
/// Get query value by query key
pub fn getQuery(self: *Request, key_needle: []const u8) ?[]const u8 {
var query_string: ?[]const u8 = null;
if (self.method == .GET) {
var parts = std.mem.split(u8, self.uri, "?");
_ = parts.first();
query_string = parts.next();
}
if (self.method == .POST) {
query_string = self.body;
}
if (query_string == null) return null;
var pairs = std.mem.split(u8, query_string.?, "&");
const first_pair = pairs.first();
var items = std.mem.split(u8, first_pair, "=");
var key = items.first();
if (eql(u8, key_needle, key)) {
if (items.next()) |value| return value;
}
while (pairs.next()) |pair| {
items = std.mem.split(u8, pair, "=");
key = items.first();
if (eql(u8, key_needle, key)) {
if (items.next()) |value| return value;
}
}
return null;
}
test "get Query" {
var req: Request = undefined;
req.uri = "/about/?user=james&password=1234"; // Write query string in uri after '?'
req.method = .GET;
var user = if (req.getQuery("user")) |v| v else "";
var pwd = if (req.getQuery("password")) |v| v else "";
var n = req.getQuery("nothing"); // This key does not exist in query string
try std.testing.expect(eql(u8, user, "james"));
try std.testing.expect(eql(u8, pwd, "1234"));
try std.testing.expect(n == null);
// Change method an write query string into body
req.body = "user=james&password=1234";
req.method = .POST;
user = if (req.getQuery("user")) |v| v else "";
pwd = if (req.getQuery("password")) |v| v else "";
n = req.getQuery("nothing"); // This key does not exist in query string
try std.testing.expect(eql(u8, user, "james"));
try std.testing.expect(eql(u8, pwd, "1234"));
try std.testing.expect(n == null);
}
};
/// Represents a standard http-Response sent by the webapp (server).
/// It is the return type of every handling function.
pub const Response = struct {
httpVersion: HTTP_Version = HTTP_Version.HTTP1_1,
/// Response status, default is "200 OK"
status: stat.Status = stat.Status.OK,
/// Response eaders sent by the server
headers: []const Header = &[_]Header{.{ .key = "Content-Type", .value = "text/html; charset=utf-8" }},
/// Cookies to be sent
cookies: []const Cookie = &[_]Cookie{.{ .name = "", .value = "" }},
/// Response body sent by the server
body: []const u8 = "",
/// Write a simple response.
pub fn write(s: []const u8) Response {
return Response{ .body = s };
}
/// Send a response with json content.
pub fn json(j: []const u8) Response {
return Response{ .headers = &[_]Header{.{ .key = "Content-Type", .value = "application/json" }}, .body = j };
}
/// Send a response with status not found.
pub fn notfound(s: []const u8) Response {
return Response{ .status = stat.Status.NOT_FOUND, .body = s };
}
/// Send a response with status forbidden.
pub fn forbidden(s: []u8) Response {
return Response{ .status = stat.Status.FORBIDDEN, .body = s };
}
/// Represents the Response Cookie.
pub const Cookie = rescookie.Cookie;
};
// Run all tests, even the nested ones
test {
std.testing.refAllDecls(@This());
}
|
0 | repos/zerve | repos/zerve/src/zerve.zig | const std = @import("std");
const types = @import("types.zig");
const status = @import("status.zig");
const server = @import("server.zig");
pub const Server = server.Server;
pub const Route = types.Route;
pub const Header = types.Header;
pub const Request = types.Request;
pub const Response = types.Response;
pub const Method = types.Method;
pub const HTTP_Version = types.HTTP_Version;
test "Test zerve test-app, run server and serve test page" {
// Set route
const rt = [_]types.Route{.{ "/", handlefn }};
try Server.listen("0.0.0.0", 8080, &rt, std.testing.allocator);
}
// Function for test
fn handlefn(req: *types.Request) types.Response {
const alloc = std.testing.allocator;
// collect headers of Request
var headers = std.ArrayList(u8).init(alloc);
defer headers.deinit();
for (req.headers) |header| {
headers.appendSlice(header.key) catch {};
headers.appendSlice(": ") catch {};
headers.appendSlice(header.value) catch {};
headers.appendSlice("\n") catch {};
}
// collect cookies of Request
var cookies = std.ArrayList(u8).init(alloc);
defer cookies.deinit();
for (req.cookies) |cookie| {
cookies.appendSlice(cookie.name) catch {};
cookies.appendSlice(" = ") catch {};
cookies.appendSlice(cookie.value) catch {};
cookies.appendSlice("\n") catch {};
}
const res_string = std.fmt.allocPrint(alloc, "<h1>Run Server Test OK!</h1><br><h3>URI: {s}</h3><br><h3>Sent headers:</h3><br><pre><code>{s}</code></pre><br><h3>Sent Cookies:</h3><br><pre><code>{s}</code></pre><br><h3>Request body:</h3><br>{s}", .{ req.uri, headers.items, cookies.items, req.body }) catch "Memory error";
const res = types.Response{ .body = res_string, .cookies = &[_]Response.Cookie{.{ .name = "Test-Cookie", .value = "Test", .maxAge = 60 * 3 }} };
return res;
}
|
0 | repos/zerve | repos/zerve/src/res_cookie.zig | const std = @import("std");
const types = @import("types.zig");
pub const Cookie = struct {
name: []const u8,
value: []const u8,
path: []const u8 = "/",
domain: []const u8 = "",
/// Indicates the number of seconds until the cookie expires.
maxAge: i64 = 0,
secure: bool = true,
httpOnly: bool = true,
sameSite: SameSite = .lax,
pub fn stringify(self: Cookie, allocator: std.mem.Allocator) ![]const u8 {
const domain = if (std.mem.eql(u8, self.domain, "")) self.domain else try std.fmt.allocPrint(allocator, "Domain={s}; ", .{self.domain});
defer allocator.free(domain);
const secure = if (self.secure) "Secure; " else "";
const httpOnly = if (self.httpOnly) "HttpOnly; " else "";
return try std.fmt.allocPrint(allocator, "Set-Cookie: {s}={s}; Path={s}; {s}Max-Age={}; {s}{s}{s}", .{ self.name, self.value, self.path, domain, self.maxAge, secure, httpOnly, getSameSite(&self) });
}
};
pub const SameSite = enum {
lax,
strict,
none,
};
pub fn getSameSite(c: *const Cookie) []const u8 {
switch (c.sameSite) {
.lax => return "SameSite=Lax;",
.strict => return "SameSite=Strict;",
.none => return "SameSite=None;",
}
}
|
0 | repos/zerve | repos/zerve/src/status.zig | /// Representing the HTTP status
pub const Status = enum(u32) {
// INFORMATION RESPONSES
CONTINUE = 100,
SWITCHING_PROTOCOLS = 101,
PROCESSING = 102,
EARLY_HINTS = 103,
// SUCCESSFUL RESPONSES
OK = 200,
CREATED = 201,
ACCEPTED = 202,
NON_AUTHORATIVE_INFORMATION = 203,
NO_CONTENT = 204,
RESET_CONTENT = 205,
PARTIAL_CONTENT = 206,
MULTI_STATUS = 207,
ALREADY_REPORTED = 208,
IM_USED = 226,
// REDIRECTION MESSAGES
MULTIPLE_CHOICES = 300,
MOVED_PERMANENTLY = 301,
FOUND = 302,
SEE_OTHER = 303,
NOT_MODIFIED = 304,
USE_PROXY = 305,
SWITCH_PROXY = 306,
TEMPORARY_REDIRECT = 307,
PERMANENT_REDIRECT = 308,
// CLIENT ERROR RESPONSES
BAD_REQUEST = 400,
UNAUTHORIZED = 401,
PAYMENT_REQUIRED = 402,
FORBIDDEN = 403,
NOT_FOUND = 404,
METHOD_NOT_ALLOWED = 405,
NOT_ACCEPTABLE = 406,
PROXY_AUTHENTICATION_REQUIRED = 407,
REQUEST_TIMEOUT = 408,
CONFLICT = 409,
GONE = 410,
LENGTH_REQUIRED = 411,
PRECONDITION_FAILED = 412,
PAYLOAD_TOO_LARGE = 213,
URI_TOO_LONG = 414,
UNSUPPORTED_MEDIA_TYPE = 415,
RANGE_NOT_SATISIFIABLE = 416,
EXPECTATION_FAILED = 417,
I_AM_A_TEAPOT = 418,
MISDIRECTED_REQUEST = 421,
UNPROCESSABLE_CONTENT = 422,
LOCKED = 423,
FAILED_DEPENDENCY = 424,
TOO_EARLY = 425,
UPGRADE_REQUIRED = 426,
PRECONDITION_REQUIRED = 428,
TOO_MANY_REQUESTS = 429,
REQUESTS_HEADER_FIELDS_TOO_LARGE = 431,
UNAVAILABLE_FOR_LEGAL_REASONS = 451,
// SERVER RESPONSES
INTERNAL_SERVER_ERROR = 500,
NOT_IMPLEMETED = 501,
BAD_GATEWAY = 502,
SERVUCE_UNAVAILABLE = 503,
GATEWAY_TIMEOUT = 504,
HTTP_VERSION_NOT_SUPPORTED = 505,
VARIANT_ALSO_NEGOTIATES = 506,
INSUFFICIENT_STORAGE = 507,
LOOP_DETECTED = 508,
NOT_EXTENDED = 510,
NETWORK_AUTHENTICATION_REQUIRED = 511,
/// Returns a stringified version of a HTTP status.
/// E.g. `Status.OK.stringify()` will be "200 OK".
pub fn stringify(self: Status) []const u8 {
switch (self) {
Status.CONTINUE => return "100 Continue",
Status.SWITCHING_PROTOCOLS => return "101 Switching Protocols",
Status.PROCESSING => return "102 Processing",
Status.EARLY_HINTS => return "103 Early Hints",
Status.OK => return "200 OK",
Status.CREATED => return "201 Created",
Status.ACCEPTED => return "202 Accepted",
Status.NON_AUTHORATIVE_INFORMATION => return "203 Non-Authorative Information",
Status.NO_CONTENT => return "204 No Content",
Status.RESET_CONTENT => return "205 Reset Content",
Status.PARTIAL_CONTENT => return "206 Partial Content",
Status.MULTI_STATUS => return "207 Multi-Status",
Status.ALREADY_REPORTED => return "208 Already Reported",
Status.IM_USED => return "226 IM Used",
Status.MULTIPLE_CHOICES => return "300 Multiple Choices",
Status.MOVED_PERMANENTLY => return "301 Moved Permanently",
Status.FOUND => return "302 Found",
Status.SEE_OTHER => return "303 See Other",
Status.NOT_MODIFIED => return "304 Not Modified",
Status.USE_PROXY => return "305 Use Proxy",
Status.SWITCH_PROXY => return "306 Switch Proxy",
Status.TEMPORARY_REDIRECT => return "307 Temporary Redirect",
Status.PERMANENT_REDIRECT => return "308 Permanent Redirect",
Status.BAD_REQUEST => return "400 Bad Request",
Status.UNAUTHORIZED => return "401 Unauthorized",
Status.PAYMENT_REQUIRED => return "402 Payment Required",
Status.FORBIDDEN => return "403 Forbidden",
Status.NOT_FOUND => return "404 Not Found",
Status.METHOD_NOT_ALLOWED => return "405 Method Not Allowed",
Status.NOT_ACCEPTABLE => return "406 Not Acceptable",
Status.PROXY_AUTHENTICATION_REQUIRED => return "407 Proxy Authentication Required",
Status.REQUEST_TIMEOUT => return "408 Request Timeout",
Status.CONFLICT => return "409 Conflict",
Status.GONE => return "410 Gone",
Status.LENGTH_REQUIRED => return "411 Length Required",
Status.PRECONDITION_FAILED => return "412 Precondition Failed",
Status.PAYLOAD_TOO_LARGE => return "413 Payload Too Large",
Status.URI_TOO_LONG => return "414 URI Too Long",
Status.UNSUPPORTED_MEDIA_TYPE => return "415 Unsupported Media Type",
Status.RANGE_NOT_SATISIFIABLE => return "416 Range Not Satisfiable",
Status.EXPECTATION_FAILED => return "417 Expectation Failed",
Status.I_AM_A_TEAPOT => return "418 I'm a teapot",
Status.MISDIRECTED_REQUEST => return "421 Misdirected Request",
Status.UNPROCESSABLE_CONTENT => return "422 Unprocessable Content",
Status.LOCKED => return "423 Locked",
Status.FAILED_DEPENDENCY => return "424 Failed Dependency",
Status.TOO_EARLY => return "425 Too Early",
Status.UPGRADE_REQUIRED => return "426 Upgrade Required",
Status.PRECONDITION_REQUIRED => return "428 Precondition Required",
Status.TOO_MANY_REQUESTS => return "429 Too Many Requests",
Status.REQUESTS_HEADER_FIELDS_TOO_LARGE => return "431 Request Header Fields Too Large",
Status.UNAVAILABLE_FOR_LEGAL_REASONS => return "451 Unavailable For Legal Reasons",
Status.INTERNAL_SERVER_ERROR => return "500 Internal Server Error",
Status.NOT_IMPLEMETED => return "501 Not Implemented",
Status.BAD_GATEWAY => return "502 Bad Gateway",
Status.SERVUCE_UNAVAILABLE => return "503 Service Unavailable",
Status.GATEWAY_TIMEOUT => return "504 Gateway Timeout",
Status.HTTP_VERSION_NOT_SUPPORTED => return "505 HTTP Version Not Supported",
Status.VARIANT_ALSO_NEGOTIATES => return "506 Variant Also Negotiates",
Status.INSUFFICIENT_STORAGE => return "507 Insufficient Storage",
Status.LOOP_DETECTED => return "508 Loop Detected",
Status.NOT_EXTENDED => return "510 Not Extended",
Status.NETWORK_AUTHENTICATION_REQUIRED => return "511 Network Authentication Required",
}
}
/// Parses a given u32 code and returns the corresponding `Status`.
/// E.g. `Status.code(200)` will return `Status.OK`.
/// The program will panic if the passed code does not exist.
pub fn code(n: u32) Status {
return @enumFromInt(n);
}
};
|
0 | repos/zerve | repos/zerve/src/req_cookie.zig | const std = @import("std");
const trim = std.mem.trim;
const split = std.mem.split;
const olderVersion: bool = @import("builtin").zig_version.minor < 11;
pub const Cookie = struct {
name: []const u8,
value: []const u8,
pub fn parse(item2: []const u8, allocator: std.mem.Allocator) ![]const Cookie {
var items = split(u8, item2, ";");
var cookie_buffer = std.ArrayList(Cookie).init(allocator);
var cookie_string = split(u8, items.first(), "=");
const first_cookie = Cookie{ .name = trim(u8, cookie_string.first(), " "), .value = trim(u8, cookie_string.next().?, " ") };
try cookie_buffer.append(first_cookie);
while (items.next()) |item| {
cookie_string = split(u8, item, "=");
const name = trim(u8, cookie_string.first(), " ");
const value = if (cookie_string.next()) |v| trim(u8, v, " ") else "";
const cookie = Cookie{ .name = name, .value = value };
try cookie_buffer.append(cookie);
}
return if (olderVersion) cookie_buffer.toOwnedSlice() else try cookie_buffer.toOwnedSlice();
}
};
test "Parse Request Cookie(s)" {
const allocator = std.testing.allocator;
const cookie_string = "Test-Cookie=successful; Second-Cookie=also successful";
const cookie = try Cookie.parse(cookie_string, allocator);
defer allocator.free(cookie);
try std.testing.expect(std.mem.eql(u8, cookie[0].value, "successful"));
try std.testing.expect(std.mem.eql(u8, cookie[0].name, "Test-Cookie"));
try std.testing.expect(std.mem.eql(u8, cookie[1].name, "Second-Cookie"));
try std.testing.expect(std.mem.eql(u8, cookie[1].value, "also successful"));
}
|
0 | repos | repos/uxnyap/run.sh | #!/bin/sh
ROM_PATH="${ROM_PATH:-uxnyap.rom}"
ZIG_BUILD_ARGS=${ZIG_BUILD_ARGS:-}
REQ_PIPE="${REQ_PIPE:-reqs.fifo}"
RES_PIPE="${RES_PIPE:-resps.fifo}"
rm -rf "${REQ_PIPE}" "${RES_PIPE}" "${ROM_PATH}" resp_debug
mkfifo "${REQ_PIPE}"
mkfifo "${RES_PIPE}"
uxnasm client.tal "${ROM_PATH}"
# shellcheck disable=SC2086
{
zig build $ZIG_BUILD_ARGS
}
(cat "${RES_PIPE}" | tee resp_debug) &
(uxncli "${ROM_PATH}" | cat > "${REQ_PIPE}") &
./zig-out/bin/uxnyap
|
0 | repos | repos/uxnyap/README.md | **WARNING: THIS PROJECT IS ABANDONED.**
It's retained here for documentation purposes, but please don't attempt to
actually use this. The protocol needs serious work (eg. a better data structure
for fixed-length transmissions such that a double-null sequence isn't required
to end the stream), and I almost guarantee none of this runs on modern
Uxn/Varvara implementations. Use this as inspiration, fork it, whatever,
but it doesn't do anything useful of its own, and I haven't really had the
time to dig back into the Uxn ecosystem.
- klardotsh, Dec 2023
---
# uxnyap
> a hack so bad I felt the need to write a protocol definition for it
If [uxn has file access](https://merveilles.town/@neauoire/107091120383910458),
it occurred to me that you could hack something on top of this interface to
talk to the network on systems providing a helper binary (or, since this is
basically just a plan9-style solution to the problem space, systems that are
plan9). I guess I'll nerd-snipe myself and prove the concept. This
implementation and its specification are public domain or your locality's
closest equivalent via
[CC0](https://creativecommons.org/publicdomain/zero/1.0/), see `COPYING` in
this repo.
This protocol could *in theory* be better served by something like cap'n proto
or protobufs, but since this is pure hackery for now and just a tech demo,
we'll use this hacked up encoding instead. Besides, it's an easier format for
humans to hand-write, which is valuable in the land of uxn.
In its current form, `uxnyap` is not technically `uxn` specific - it could just
as well be a generic network abstraction tool for any VM or OS. That may change
in the future when and if Uxn were to get a `Network` device natively.
## Protocol
### Request
| Byte | Name | Type | Commentary |
|------|---------|---------------|------------|
| 1+2 | VERSION | u16be | Protocol version tag, a simple monotonic counter of breaking changes. The special value `0`, currently the only supported value, denotes no promises about stability whatsoever. In the future, this value will use the latest supported protocol (including unstable ones), meaning `0` is _never_ a stable protocol and should not be depended upon for API stability. |
| 3 | PROTO | enum `Proto` | |
| 4 | ID | u8 | An identifier for this request, echoed back at response time. Need not be unique or monotonic, and thus could have application-defined meanings (perhaps a pointer to a context object) |
| 5+6 | PORT | u16be | Target port number. Special port `0` uses the protocol-specific default if available |
| 7-x | TARGET | []u8 | Null-terminated UTF-8 stream denoting the target as a resolvable address (eg. IP or DNS) |
| x-y | VARARGS | []u8 | Protocol-specified varargs. By convention, varargs is a 1-dimensional list, null separated. The list ends with two null bytes. Thus, the shortest VARARGS (and thus its overhead) is two bytes long. |
| y-z | BODY | []u8 | Body of the request. Also ends with a double null byte sequence. |
### Response
| Byte | Name | Type | Commentary |
|------|---------|---------------|------------|
| 1+2 | VERSION | u16be | Protocol version tag, a simple monotonic counter of breaking changes. The special value `0`, currently the only supported value, denotes no promises about stability whatsoever. In the future, this value will use the latest supported protocol (including unstable ones), meaning `0` is _never_ a stable protocol and should not be depended upon for API stability. |
| 3 | PROTO | enum `Proto` | |
| 4 | ID | u8 | The ID from the request that triggered this response |
| 5+6 | STATUS | u16be | Protocol-specific response status, if applicable (otherwise, both bytes are null). For example, HTTP status codes go here. Special values `65000` and above represent an internal error in processing the request (perhaps a malformed sequence, missing port number, etc), which are not yet enumerated in this example |
| 7-x | VARARGS | []u8 | Protocol-specified varargs. By convention, varargs is a 1-dimensional list, null separated. The list ends with two null bytes. Thus, the shortest VARARGS (and thus its overhead) is two bytes long. |
| x-y | BODY | []u8 | Body of the response. If the protocol is encrypted or secured, this will have been stripped by this point. Also ends with a double null byte sequence. |
### Enums
#### Proto (u8)
| Name | Value | Commentary |
|-----------|-------|------------|
| MALFORMED | 0 | Placeholder to be used in responses where the request was so malformed the protocol can't reply with the protocol used. Implicitly invalid for use in requests. |
| UDP | 1 | Raw UDP stream, unused in this example repo |
| TCP | 2 | Raw TCP stream, unused in this example repo |
| HTTP | 3 | An HTTP(s) request, first vararg is a port (required), remaining varargs are null-separated key-value pairs to become request headers (optional). TLS termination must be provided by backing implementation. HTTP version (eg. 1.0, 1.1, 2.0) is implementation's choice. |
| GEMINI | 4 | A Gemini request, unused in this example repo |
| ... | 5 | ... what other protocols are useful here? |
## TODO
- Stream cancellation
- Change BODY to be binary safe
|
0 | repos | repos/uxnyap/build.zig | const std = @import("std");
pub fn build(b: *std.build.Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
const exe = b.addExecutable("uxnyap", "src/main.zig");
exe.linkSystemLibrary("c"); // required by libcurl
exe.linkSystemLibrary("curl");
exe.setTarget(target);
exe.setBuildMode(mode);
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}
|
0 | repos/uxnyap | repos/uxnyap/src/main.zig | // This source code is part of the uxnyap project, released under the CC0-1.0
// dedication found in the COPYING file in the root directory of this source
// tree, or at https://creativecommons.org/publicdomain/zero/1.0/
// tested on zig 0.8.1 by klardotsh. requires libcurl dev headers and, of
// course, linkable objects.
// in a more "production-ready" world,
// https://github.com/ducdetronquito/requestz is probably the more
// zig-ergonomic answer for HTTP(s) stuff, and
// https://github.com/MasterQ32/zig-network for raw TCP/UDP stuff. since this
// is just a quick PoC, libcurl it is!
// it's expected that this "daemon" run before uxncli <rom> does, but after the
// fifos are created (mkfifo reqs.fifo; mkfifo.resps.fifo). please
// productionize this better than I did.
//
// thus:
//
// mkfifo reqs.fifo
// mkfifo resps.fifo
// zig build -Drelease-safe run
const std = @import("std");
const gen_allocator = std.heap.page_allocator;
const libcurl = @cImport(@cInclude("curl/curl.h"));
const LIBCURL_FALSE = @as(c_long, 0);
const LIBCURL_TRUE = @as(c_long, 1);
const YAP_VERSIONS = enum {
V0 = @as(u16, 0),
};
const PROTOCOLS = enum {
MALFORMED = 0,
UDP,
TCP,
HTTP,
GEMINI,
};
fn wrap(result: anytype) !void {
switch (@enumToInt(result)) {
libcurl.CURLE_OK => return,
else => unreachable,
}
}
fn u16be_from_u8s(left: u8, right: u8) u16 {
return @as(u16, right) | @as(u16, left) << 8;
}
pub fn main() anyerror!void {
var reqs = try std.fs.cwd().openFile("reqs.fifo", .{ .read = true, .write = false });
defer reqs.close();
var _resps = try std.fs.cwd().openFile("resps.fifo", .{ .read = false, .write = true });
defer _resps.close();
var resps = std.io.bufferedWriter(_resps.writer());
var output = resps.writer();
const reader = reqs.reader();
request: while (true) {
var last_char: u8 = undefined;
var built = false;
var version: ?YAP_VERSIONS = null;
var protocol: ?PROTOCOLS = null;
var req_id: ?u8 = null;
var port: ?u16 = null;
// while the HTTP spec says servers should always be able to handle any
// length of URL, the practical limit according to The Interwebs seems
// to be 2048 characters, in part set by IE way back when
// allow one more byte to append \0
var target_buf: [2049:0]u8 = undefined;
var target_idx: usize = 0;
var target_terminated = false;
var varargs_terminated = false;
var body_terminated = false;
while (reader.readByte()) |c| {
if (version == null) {
const next_byte = try reader.readByte();
const requested_version = u16be_from_u8s(c, next_byte);
version = switch (requested_version) {
@enumToInt(YAP_VERSIONS.V0) => YAP_VERSIONS.V0,
else => error.InvalidYapVersion,
} catch |err| {
std.log.err("InvalidYapVersion {d}, resetting", .{requested_version});
continue :request;
};
} else if (protocol == null) {
protocol = switch (c) {
@enumToInt(PROTOCOLS.HTTP) => PROTOCOLS.HTTP,
else => error.UnsupportedProtocol,
} catch |err| {
std.log.err("UnsupportedProtocol {d}, resetting", .{c});
continue :request;
};
} else if (req_id == null) {
req_id = c;
} else if (port == null) {
const next_byte = try reader.readByte();
port = u16be_from_u8s(c, next_byte);
} else if (!target_terminated) {
target_buf[target_idx] = c;
if (c == 0) {
target_terminated = true;
} else {
target_idx += 1;
}
} else if (!varargs_terminated) {
// TODO FIXME implement varargs (headers, in HTTP at least)
if (c == 0 and last_char == 0) {
varargs_terminated = true;
last_char = 1;
} else if (c == 0) {
last_char = c;
}
} else if (!body_terminated) {
// TODO FIXME implement request body
if (c == 0 and last_char == 0) {
body_terminated = true;
last_char = 1;
built = true;
} else if (c == 0) {
last_char = c;
}
}
std.log.debug("current state: (" ++
"version={d}, " ++
"protocol={d}, " ++
"req_id={d}, " ++
"port={d}, " ++
"target='{s}', " ++
"varargs=<unimplemented>, " ++
"body=<unimplemented>" ++
")", .{ version, protocol, req_id, port, target_buf[0..target_idx] });
if (built) {
std.log.debug("BUILT! Ship it.", .{});
const curl = libcurl.curl_easy_init();
if (curl == null) return error.InitFailed;
defer libcurl.curl_easy_cleanup(curl);
std.log.debug("libcurl initialized", .{});
try wrap(libcurl.curl_easy_setopt(curl, .CURLOPT_URL, target_buf[0..]));
// TODO should these be configurable? or done at all?
try wrap(libcurl.curl_easy_setopt(curl, .CURLOPT_VERBOSE, LIBCURL_FALSE));
try wrap(libcurl.curl_easy_setopt(curl, .CURLOPT_FOLLOWLOCATION, LIBCURL_TRUE));
try wrap(libcurl.curl_easy_setopt(curl, .CURLOPT_TCP_KEEPALIVE, LIBCURL_TRUE));
try wrap(libcurl.curl_easy_setopt(curl, .CURLOPT_NOPROGRESS, LIBCURL_TRUE));
// FIXME this is actually wrong, should be a c_long which is a
// i64 - not sure if uxnyap protocol should change or if we
// should try to truncate the field somehow
var http_code: u16 = undefined;
try wrap(libcurl.curl_easy_getinfo(curl, ._RESPONSE_CODE, &http_code));
var res_body = std.ArrayList(u8).init(gen_allocator);
defer res_body.deinit();
try wrap(libcurl.curl_easy_setopt(curl, .CURLOPT_WRITEFUNCTION, writeCallback));
try wrap(libcurl.curl_easy_setopt(curl, .CURLOPT_WRITEDATA, &res_body));
if (libcurl.curl_easy_perform(curl) == .CURLE_OK) {
std.log.debug("request complete with status {d}", .{http_code});
try output.writeIntBig(u16, @enumToInt(version.?));
try output.writeIntBig(u8, @enumToInt(protocol.?));
try output.writeIntBig(u8, req_id.?);
try output.writeIntBig(u16, http_code);
try output.writeIntBig(u16, 0); // just terminate varags, FIXME not implemented
try output.writeAll(res_body.items[0..]);
// it's known that this needs to change to be binary-safe,
// but until then, the protocol says to
// double-null-terminate the end of bodies so we're doing
// it
try output.writeIntBig(u16, 0);
}
try resps.flush();
continue :request;
}
} else |err| {
switch (err) {
error.EndOfStream => {
try resps.flush();
std.os.exit(0);
},
else => std.log.err("received error: {s}", .{err}),
}
}
}
try resps.flush();
}
// https://github.com/gaultier/zorrent/blob/095752f5fda62ef21cf3cecb8be3bec434b79277/src/tracker.zig#L263
fn writeCallback(
p_contents: *c_void,
size: usize,
nmemb: usize,
p_user_data: *std.ArrayList(u8),
) usize {
const contents = @ptrCast([*c]const u8, p_contents);
p_user_data.*.appendSlice(contents[0..nmemb]) catch {
std.process.exit(1);
};
return size * nmemb;
}
|
0 | repos | repos/zriscv/README.md | # zriscv
[](https://github.com/leecannon/zriscv/actions/workflows/main.yml)
RISC-V emulator in Zig
## What to expect
This is the first emulator I've made other than CHIP-8, don't expect high quality nor speed.
The only thing that should be expected is mistakes.
The focus is on correctness not performance, I'm expecting practically every execution path to be littered with potential optimization opportunities.
## Goal
- RV64GC
- user, super and machine mode
- provide a linux userspace emulation similar to qemu's
## Progress
- [X] RV64I (64-bit Base Integer)
- [ ] M (Multiplication and Division)
- [ ] A (Atomic)
- [ ] F (Single-Precision Floating-Point)
- [ ] D (Double-Precision Floating-Point)
- [ ] Zicsr (Control and Status Register)
- [ ] Zifencei (Instruction-Fetch Fence)
- [ ] C (Compressed Instructions)
- [ ] Counters
- [ ] Machine-Level ISA
- [ ] Supervisor-Level ISA
- [ ] CSRs
## Spec
The version of the riscv spec used is draft-20220831-bf5a151 released 31/08/2022
|
0 | repos | repos/zriscv/build.zig | const std = @import("std");
// TODO: Re-write this file
const zriscv_version = std.SemanticVersion{ .major = 0, .minor = 1, .patch = 1 };
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const output = b.option(bool, "output", "output when run in non-interactive system mode") orelse false;
const dont_panic_on_unimplemented = b.option(bool, "unimp", "*don't* panic on unimplemented instruction execution") orelse false;
const trace = b.option(bool, "trace", "enable tracy tracing") orelse false;
const trace_callstack = b.option(bool, "trace-callstack", "enable tracy callstack (does nothing without trace option)") orelse false;
const options = try getOptions(b, trace, trace_callstack, output, dont_panic_on_unimplemented);
_ = b.addModule("args", .{ .source_file = .{ .path = "libraries/zig-args/args.zig" } });
_ = b.addModule("known_folders", .{ .source_file = .{ .path = "libraries/known-folders/known-folders.zig" } });
_ = b.addModule("bestline", .{ .source_file = .{ .path = "libraries/bestline/bestline.zig" } });
_ = b.addModule("tracy", .{ .source_file = .{ .path = "libraries/tracy/tracy.zig" } });
_ = b.addModule("bitjuggle", .{ .source_file = .{ .path = "libraries/zig-bitjuggle/bitjuggle.zig" } });
const zriscv_module = b.addModule("zriscv", .{
.source_file = .{ .path = "zriscv/zriscv.zig" },
.dependencies = &.{
.{ .name = "build_options", .module = options.module_options.createModule() },
.{ .name = "tracy", .module = b.modules.get("tracy").? },
.{ .name = "bitjuggle", .module = b.modules.get("bitjuggle").? },
},
});
zriscv_module.dependencies.put("zriscv", zriscv_module) catch unreachable;
// zriscv_cli
{
const zriscv_cli = b.addExecutable(.{
.name = "zriscv",
.root_source_file = .{ .path = "zriscv_cli/main.zig" },
.target = target,
.optimize = optimize,
});
setupZriscvCli(b, zriscv_cli, options, zriscv_module, trace);
b.installArtifact(zriscv_cli);
const run_cmd = b.addRunArtifact(zriscv_cli);
run_cmd.has_side_effects = true;
run_cmd.stdio = .inherit;
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the CLI emulator");
run_step.dependOn(&run_cmd.step);
}
// zriscv_gui
{
const zriscv_gui = b.addExecutable(.{
.name = "gzriscv",
.root_source_file = .{ .path = "zriscv_gui/main.zig" },
.target = target,
.optimize = optimize,
});
b.installArtifact(zriscv_gui);
setupZriscvGui(b, zriscv_gui, options, zriscv_module, trace);
const run_cmd = b.addRunArtifact(zriscv_gui);
run_cmd.has_side_effects = true;
run_cmd.stdio = .inherit;
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run_gui", "Run the GUI emulator");
run_step.dependOn(&run_cmd.step);
}
// Tests
// {
// const zriscv_test = b.addTest(.{
// .root_source_file = .{ .path = "zriscv/zriscv.zig" },
// .target = target,
// .optimize = optimize,
// });
// setupZriscvForTests(b, zriscv_test, options, zriscv_module, trace);
// const zriscv_cli_test = b.addTest(.{
// .root_source_file = .{ .path = "zriscv_cli/main.zig" },
// .target = target,
// .optimize = optimize,
// });
// setupZriscvCli(b, zriscv_cli_test, options, zriscv_module, trace);
// const zriscv_gui_test = b.addTest(.{
// .root_source_file = .{ .path = "zriscv_gui/main.zig" },
// .target = target,
// .optimize = optimize,
// });
// setupZriscvGui(b, zriscv_gui_test, options, zriscv_module, trace);
// const test_step = b.step("test", "Run the tests");
// test_step.dependOn(&zriscv_test.step);
// test_step.dependOn(&zriscv_cli_test.step);
// test_step.dependOn(&zriscv_gui_test.step);
// b.default_step = test_step;
// }
// Riscof
{
const build_path = comptime std.fs.path.dirname(@src().file).?;
const run_riscof_step = b.addSystemCommand(&.{build_path ++ "/riscof/run_tests.sh"});
run_riscof_step.has_side_effects = true;
run_riscof_step.stdio = .inherit;
run_riscof_step.step.dependOn(b.getInstallStep());
const riscof_step = b.step("riscof", "Run the riscof tests");
riscof_step.dependOn(&run_riscof_step.step);
}
}
fn setupZriscvCli(
b: *std.Build,
exe: *std.Build.CompileStep,
options: Options,
zriscv_module: *std.Build.Module,
trace: bool,
) void {
exe.addOptions("build_options", options.cli_options);
exe.addModule("args", b.modules.get("args").?);
exe.addModule("known_folders", b.modules.get("known_folders").?);
exe.addModule("bestline", b.modules.get("bestline").?);
exe.addModule("tracy", b.modules.get("tracy").?);
exe.addModule("zriscv", zriscv_module);
exe.linkLibC();
exe.addIncludePath(.{ .path = "libraries/bestline/bestline" });
exe.addCSourceFile(.{ .file = .{ .path = "libraries/bestline/bestline/bestline.c" }, .flags = &.{} });
if (trace) {
exe.linkLibCpp();
exe.addIncludePath(.{ .path = "libraries/tracy/tracy/public" });
const tracy_c_flags: []const []const u8 = if (exe.target.isWindows() and exe.target.getAbi() == .gnu)
&.{ "-DTRACY_ENABLE=1", "-fno-sanitize=undefined", "-D_WIN32_WINNT=0x601" }
else
&.{ "-DTRACY_ENABLE=1", "-fno-sanitize=undefined" };
exe.addCSourceFile(.{ .file = .{ .path = "libraries/tracy/tracy/public/TracyClient.cpp" }, .flags = tracy_c_flags });
if (exe.target.isWindows()) {
exe.linkSystemLibrary("Advapi32");
exe.linkSystemLibrary("User32");
exe.linkSystemLibrary("Ws2_32");
exe.linkSystemLibrary("DbgHelp");
}
}
}
fn setupZriscvGui(
b: *std.Build,
exe: *std.Build.CompileStep,
options: Options,
zriscv_module: *std.Build.Module,
trace: bool,
) void {
exe.addOptions("build_options", options.gui_options);
exe.addModule("args", b.modules.get("args").?);
exe.addModule("known_folders", b.modules.get("known_folders").?);
exe.addModule("bestline", b.modules.get("bestline").?);
exe.addModule("tracy", b.modules.get("tracy").?);
exe.addModule("zriscv", zriscv_module);
exe.linkLibC();
if (trace) {
exe.linkLibCpp();
exe.addIncludePath(.{ .path = "libraries/tracy/tracy/public" });
const tracy_c_flags: []const []const u8 = if (exe.target.isWindows() and exe.target.getAbi() == .gnu)
&.{ "-DTRACY_ENABLE=1", "-fno-sanitize=undefined", "-D_WIN32_WINNT=0x601" }
else
&.{ "-DTRACY_ENABLE=1", "-fno-sanitize=undefined" };
exe.addCSourceFile(.{ .file = .{ .path = "libraries/tracy/tracy/public/TracyClient.cpp" }, .flags = tracy_c_flags });
if (exe.target.isWindows()) {
exe.linkSystemLibrary("Advapi32");
exe.linkSystemLibrary("User32");
exe.linkSystemLibrary("Ws2_32");
exe.linkSystemLibrary("DbgHelp");
}
}
}
fn setupZriscvForTests(
b: *std.Build,
exe: *std.Build.LibExeObjStep,
options: Options,
zriscv_module: *std.Build.Module,
trace: bool,
) void {
exe.addOptions("build_options", options.module_options);
exe.addModule("bitjuggle", b.modules.get("bitjuggle").?);
exe.addModule("tracy", b.modules.get("tracy").?);
exe.addModule("zriscv", zriscv_module);
exe.linkLibC();
if (trace) {
exe.linkLibCpp();
exe.addIncludePath(.{ .path = "libraries/tracy/tracy/public" });
const tracy_c_flags: []const []const u8 = if (exe.target.isWindows() and exe.target.getAbi() == .gnu)
&.{ "-DTRACY_ENABLE=1", "-fno-sanitize=undefined", "-D_WIN32_WINNT=0x601" }
else
&.{ "-DTRACY_ENABLE=1", "-fno-sanitize=undefined" };
exe.addCSourceFile(.{ .file = .{ .path = "libraries/tracy/tracy/public/TracyClient.cpp" }, .flags = tracy_c_flags });
if (exe.target.isWindows()) {
exe.linkSystemLibrary("Advapi32");
exe.linkSystemLibrary("User32");
exe.linkSystemLibrary("Ws2_32");
exe.linkSystemLibrary("DbgHelp");
}
}
}
const Options = struct {
module_options: *std.Build.OptionsStep = undefined,
cli_options: *std.Build.OptionsStep = undefined,
gui_options: *std.Build.OptionsStep = undefined,
fn addToAll(self: Options, comptime T: type, name: []const u8, value: T) void {
self.module_options.addOption(T, name, value);
self.cli_options.addOption(T, name, value);
self.gui_options.addOption(T, name, value);
}
};
fn getOptions(
b: *std.Build,
trace: bool,
trace_callstack: bool,
output: bool,
dont_panic_on_unimplemented: bool,
) !Options {
const version = v: {
const version_string = b.fmt(
"{d}.{d}.{d}",
.{ zriscv_version.major, zriscv_version.minor, zriscv_version.patch },
);
var code: u8 = undefined;
const git_describe_untrimmed = b.runAllowFail(&[_][]const u8{
"git", "-C", b.build_root.path.?, "describe", "--match", "*.*.*", "--tags",
}, &code, .Ignore) catch {
break :v version_string;
};
const git_describe = std.mem.trim(u8, git_describe_untrimmed, " \n\r");
switch (std.mem.count(u8, git_describe, "-")) {
0 => {
// Tagged release version (e.g. 0.8.0).
if (!std.mem.eql(u8, git_describe, version_string)) {
std.debug.print(
"zriscv version '{s}' does not match Git tag '{s}'\n",
.{ version_string, git_describe },
);
std.process.exit(1);
}
break :v version_string;
},
2 => {
// Untagged development build (e.g. 0.8.0-684-gbbe2cca1a).
var it = std.mem.split(u8, git_describe, "-");
const tagged_ancestor = it.next() orelse unreachable;
const commit_height = it.next() orelse unreachable;
const commit_id = it.next() orelse unreachable;
const ancestor_ver = try std.SemanticVersion.parse(tagged_ancestor);
if (zriscv_version.order(ancestor_ver) != .gt) {
std.debug.print(
"zriscv version '{}' must be greater than tagged ancestor '{}'\n",
.{ zriscv_version, ancestor_ver },
);
std.process.exit(1);
}
// Check that the commit hash is prefixed with a 'g' (a Git convention).
if (commit_id.len < 1 or commit_id[0] != 'g') {
std.debug.print("unexpected `git describe` output: {s}\n", .{git_describe});
break :v version_string;
}
// The version is reformatted in accordance with the https://semver.org specification.
break :v b.fmt("{s}-dev.{s}+{s}", .{ version_string, commit_height, commit_id[1..] });
},
else => {
std.debug.print("unexpected `git describe` output: {s}\n", .{git_describe});
break :v version_string;
},
}
};
const result = Options{
.module_options = b.addOptions(),
.cli_options = b.addOptions(),
.gui_options = b.addOptions(),
};
{ // module only
result.module_options.addOption(bool, "dont_panic_on_unimplemented", dont_panic_on_unimplemented);
}
{ // cli only
result.cli_options.addOption(bool, "output", output);
result.cli_options.addOption([:0]const u8, "version", try b.allocator.dupeZ(u8, version));
}
{ // all
result.addToAll(bool, "trace", trace);
result.addToAll(bool, "trace_callstack", trace_callstack);
}
return result;
}
|
0 | repos/zriscv | repos/zriscv/zriscv/instruction.zig | const std = @import("std");
const bitjuggle = @import("bitjuggle");
const tracy = @import("tracy");
const zriscv = @import("zriscv");
pub const InstructionType = enum {
Illegal,
Unimplemented,
LUI,
AUIPC,
JAL,
JALR,
BEQ,
BNE,
BLT,
BGE,
BLTU,
BGEU,
LB,
LH,
LW,
LBU,
LHU,
SB,
SH,
SW,
ADDI,
SLTI,
SLTIU,
XORI,
ORI,
ANDI,
SLLI,
SRLI,
SRAI,
ADD,
SUB,
SLL,
SLT,
SLTU,
XOR,
SRL,
SRA,
OR,
AND,
FENCE,
ECALL,
EBREAK,
LWU,
LD,
SD,
ADDIW,
SLLIW,
SRLIW,
SRAIW,
ADDW,
SUBW,
SLLW,
SRLW,
SRAW,
FENCE_I,
CSRRW,
CSRRS,
CSRRC,
CSRRWI,
CSRRSI,
CSRRCI,
MUL,
MULH,
MULHSU,
MULHU,
DIV,
DIVU,
REM,
REMU,
MULW,
DIVW,
DIVUW,
REMW,
REMUW,
LR_W,
SC_W,
AMOSWAP_W,
AMOADD_W,
AMOXOR_W,
AMOAND_W,
AMOOR_W,
AMOMIN_W,
AMOMAX_W,
AMOMINU_W,
AMOMAXU_W,
LR_D,
SC_D,
AMOSWAP_D,
AMOADD_D,
AMOXOR_D,
AMOAND_D,
AMOOR_D,
AMOMIN_D,
AMOMAX_D,
AMOMINU_D,
AMOMAXU_D,
FLW,
FSW,
FMADD_S,
FMSUB_S,
FNMSUB_S,
FNMADD_S,
FADD_S,
FSUB_S,
FMUL_S,
FDIV_S,
FSQRT_S,
FSGNJ_S,
FSGNJN_S,
FSGNJX_S,
FMIN_S,
FMAX_S,
FCVT_W_S,
FCVT_WU_S,
FMV_X_W,
FEQ_S,
FLT_S,
FLE_S,
FCLASS_S,
FCVT_S_W,
FCVT_S_WU,
FMV_W_X,
FCVT_L_S,
FCVT_LU_S,
FCVT_S_L,
FCVT_S_LU,
FLD,
FSD,
FMADD_D,
FMSUB_D,
FNMSUB_D,
FNMADD_D,
FADD_D,
FSUB_D,
FMUL_D,
FDIV_D,
FSQRT_D,
FSGNJ_D,
FSGNJN_D,
FSGNJX_D,
FMIN_D,
FMAX_D,
FCVT_S_D,
FCVT_D_S,
FEQ_D,
FLT_D,
FLE_D,
FCLASS_D,
FCVT_W_D,
FCVT_WU_D,
FCVT_D_W,
FCVT_D_WU,
FCVT_L_D,
FCVT_LU_D,
FMV_X_D,
FCVT_D_L,
FCVT_D_LU,
FMV_D_X,
C_ADDI4SPN,
C_FLD,
C_LW,
C_LD,
C_FSD,
C_SW,
C_SD,
C_NOP,
C_ADDI,
C_ADDIW,
C_LI,
C_ADDI16SP,
C_LUI,
C_SRLI,
C_SRAI,
C_ANDI,
C_SUB,
C_XOR,
C_OR,
C_AND,
C_SUBW,
C_ADDW,
C_J,
C_BEQZ,
C_BNEZ,
C_SLLI,
C_FLDSP,
C_LWSP,
C_LDSP,
C_JR,
C_MV,
C_EBREAK,
C_JALR,
C_ADD,
C_FSDSP,
C_SWSP,
C_SDSP,
};
pub const Instruction = extern union {
op: bitjuggle.Bitfield(u32, 0, 2),
opcode: bitjuggle.Bitfield(u32, 0, 7),
non_compressed_funct3: bitjuggle.Bitfield(u32, 12, 3),
compressed_funct3: bitjuggle.Bitfield(u32, 13, 3),
funct2: bitjuggle.Bitfield(u32, 25, 2),
funct7: bitjuggle.Bitfield(u32, 25, 7),
funct7_shift: bitjuggle.Bitfield(u32, 26, 6),
funct7_shift2: bitjuggle.Bitfield(u32, 27, 5),
csr: bitjuggle.Bitfield(u32, 20, 12),
_rd: bitjuggle.Bitfield(u32, 7, 5),
_rs1: bitjuggle.Bitfield(u32, 15, 5),
_rs2: bitjuggle.Bitfield(u32, 20, 5),
i_imm: IImm,
s_imm: SImm,
b_imm: BImm,
u_imm: UImm,
j_imm: JImm,
compressed_jump_target: CompressedJumpTarget,
compressed_2_6: bitjuggle.Bitfield(u32, 2, 5),
compressed_10_11: bitjuggle.Bitfield(u32, 10, 2),
compressed_5_6: bitjuggle.Bitfield(u32, 5, 2),
compressed_12: bitjuggle.Bitfield(u32, 12, 1),
compressed_7_11: bitjuggle.Bitfield(u32, 7, 5),
i_specialization: ISpecialization,
compressed_backing: CompressedBacking,
full_backing: u32,
pub fn decode(instruction: Instruction) InstructionType {
const z = tracy.traceNamed(@src(), "instruction decode");
defer z.end();
const compressed_funct3 = instruction.compressed_funct3.read();
const funct3 = instruction.non_compressed_funct3.read();
return switch (instruction.op.read()) {
// compressed instruction
0b00 => switch (compressed_funct3) {
0b000 => if (instruction.compressed_backing.low == 0) InstructionType.Illegal else InstructionType.C_ADDI4SPN,
0b001 => InstructionType.C_FLD,
0b010 => InstructionType.C_LW,
0b011 => InstructionType.C_LD,
0b101 => InstructionType.C_FSD,
0b110 => InstructionType.C_SW,
0b111 => InstructionType.C_SD,
else => InstructionType.Unimplemented,
},
// compressed instruction
0b01 => switch (compressed_funct3) {
0b000 => if (instruction._rd.read() == 0) InstructionType.C_NOP else InstructionType.C_ADDI,
0b001 => InstructionType.C_ADDIW,
0b010 => InstructionType.C_LI,
0b011 => switch (instruction._rd.read()) {
0 => InstructionType.Unimplemented, // TODO: Should this branch be removed?
2 => InstructionType.C_ADDI16SP,
else => InstructionType.C_LUI,
},
0b100 => switch (instruction.compressed_10_11.read()) {
0b00 => InstructionType.C_SRLI,
0b01 => InstructionType.C_SRAI,
0b10 => InstructionType.C_ANDI,
0b11 => switch (instruction.compressed_5_6.read()) {
0b00 => if (instruction.compressed_12.read() == 0) InstructionType.C_SUB else InstructionType.C_SUBW,
0b01 => if (instruction.compressed_12.read() == 0) InstructionType.C_XOR else InstructionType.C_ADDW,
0b10 => if (instruction.compressed_12.read() == 0) InstructionType.C_OR else InstructionType.Unimplemented,
0b11 => if (instruction.compressed_12.read() == 0) InstructionType.C_AND else InstructionType.Unimplemented,
},
},
0b101 => InstructionType.C_J,
0b110 => InstructionType.C_BEQZ,
0b111 => InstructionType.C_BNEZ,
},
// compressed instruction
0b10 => switch (compressed_funct3) {
0b000 => InstructionType.C_SLLI,
0b001 => InstructionType.C_FLDSP,
0b010 => InstructionType.C_LWSP,
0b011 => InstructionType.C_LDSP,
0b100 => switch (instruction.compressed_12.read()) {
0b0 => if (instruction.compressed_2_6.read() == 0) InstructionType.C_JR else InstructionType.C_MV,
0b1 => if (instruction.compressed_7_11.read() == 0)
InstructionType.C_EBREAK
else if (instruction.compressed_2_6.read() == 0)
InstructionType.C_JALR
else
InstructionType.C_ADD,
},
0b101 => InstructionType.C_FSDSP,
0b110 => InstructionType.C_SWSP,
0b111 => InstructionType.C_SDSP,
},
// non-compressed instruction
0b11 => switch (instruction.opcode.read()) {
0b0000011 => switch (funct3) {
0b000 => InstructionType.LB,
0b001 => InstructionType.LH,
0b010 => InstructionType.LW,
0b011 => InstructionType.LD,
0b100 => InstructionType.LBU,
0b101 => InstructionType.LHU,
0b110 => InstructionType.LWU,
else => InstructionType.Unimplemented,
},
0b0100011 => switch (funct3) {
0b000 => InstructionType.SB,
0b001 => InstructionType.SH,
0b010 => InstructionType.SW,
0b011 => InstructionType.SD,
else => InstructionType.Unimplemented,
},
0b1000011 => switch (instruction.funct2.read()) {
0b00 => InstructionType.FMADD_S,
else => InstructionType.Unimplemented,
},
0b1100011 => switch (funct3) {
0b000 => InstructionType.BEQ,
0b001 => InstructionType.BNE,
0b100 => InstructionType.BLT,
0b101 => InstructionType.BGE,
0b110 => InstructionType.BLTU,
0b111 => InstructionType.BGEU,
else => InstructionType.Unimplemented,
},
0b0000111 => switch (funct3) {
0b010 => InstructionType.FLW,
else => InstructionType.Unimplemented,
},
0b0100111 => switch (funct3) {
0b010 => InstructionType.FSW,
else => InstructionType.Unimplemented,
},
0b1000111 => switch (instruction.funct2.read()) {
0b00 => InstructionType.FMSUB_S,
else => InstructionType.Unimplemented,
},
0b1100111 => switch (funct3) {
0b000 => InstructionType.JALR,
else => InstructionType.Unimplemented,
},
0b1001011 => switch (instruction.funct2.read()) {
0b00 => InstructionType.FNMSUB_S,
else => InstructionType.Unimplemented,
},
0b0001111 => switch (funct3) {
0b000 => InstructionType.FENCE,
0b001 => InstructionType.FENCE_I,
else => InstructionType.Unimplemented,
},
0b0101111 => switch (funct3) {
0b010 => switch (instruction.funct7_shift2.read()) {
0b00010 => InstructionType.LR_W,
0b00011 => InstructionType.SC_W,
0b00001 => InstructionType.AMOSWAP_W,
0b00000 => InstructionType.AMOADD_W,
0b00100 => InstructionType.AMOXOR_W,
0b01100 => InstructionType.AMOAND_W,
0b01000 => InstructionType.AMOOR_W,
0b10000 => InstructionType.AMOMIN_W,
0b10100 => InstructionType.AMOMAX_W,
0b11000 => InstructionType.AMOMINU_W,
0b11100 => InstructionType.AMOMAXU_W,
else => InstructionType.Unimplemented,
},
0b011 => switch (instruction.funct7_shift2.read()) {
0b00010 => InstructionType.LR_D,
0b00011 => InstructionType.SC_D,
0b00001 => InstructionType.AMOSWAP_D,
0b00000 => InstructionType.AMOADD_D,
0b00100 => InstructionType.AMOXOR_D,
0b01100 => InstructionType.AMOAND_D,
0b01000 => InstructionType.AMOOR_D,
0b10000 => InstructionType.AMOMIN_D,
0b10100 => InstructionType.AMOMAX_D,
0b11000 => InstructionType.AMOMINU_D,
0b11100 => InstructionType.AMOMAXU_D,
else => InstructionType.Unimplemented,
},
else => InstructionType.Unimplemented,
},
0b1001111 => switch (instruction.funct2.read()) {
0b000 => InstructionType.FNMADD_S,
else => InstructionType.Unimplemented,
},
0b1101111 => InstructionType.JAL,
0b0010011 => switch (funct3) {
0b000 => InstructionType.ADDI,
0b001 => switch (instruction.funct7_shift.read()) {
0b000000 => InstructionType.SLLI,
else => InstructionType.Unimplemented,
},
0b010 => InstructionType.SLTI,
0b011 => InstructionType.SLTIU,
0b100 => InstructionType.XORI,
0b101 => switch (instruction.funct7_shift.read()) {
0b000000 => InstructionType.SRLI,
0b010000 => InstructionType.SRAI,
else => InstructionType.Unimplemented,
},
0b110 => InstructionType.ORI,
0b111 => InstructionType.ANDI,
},
0b0110011 => switch (funct3) {
0b000 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.ADD,
0b0100000 => InstructionType.SUB,
0b0000001 => InstructionType.MUL,
else => InstructionType.Unimplemented,
},
0b001 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.SLL,
0b0000001 => InstructionType.MULH,
else => InstructionType.Unimplemented,
},
0b010 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.SLT,
0b0000001 => InstructionType.MULHSU,
else => InstructionType.Unimplemented,
},
0b011 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.SLTU,
0b0000001 => InstructionType.MULHU,
else => InstructionType.Unimplemented,
},
0b100 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.XOR,
0b0000001 => InstructionType.DIV,
else => InstructionType.Unimplemented,
},
0b101 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.SRL,
0b0100000 => InstructionType.SRA,
0b0000001 => InstructionType.DIVU,
else => InstructionType.Unimplemented,
},
0b110 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.OR,
0b0000001 => InstructionType.REM,
else => InstructionType.Unimplemented,
},
0b111 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.AND,
0b0000001 => InstructionType.REMU,
else => InstructionType.Unimplemented,
},
},
0b1010011 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.FADD_S,
0b0000001 => InstructionType.FADD_D,
0b0000100 => InstructionType.FSUB_S,
0b0000101 => InstructionType.FSUB_D,
0b0001000 => InstructionType.FMUL_S,
0b0001001 => InstructionType.FMUL_D,
0b0001100 => InstructionType.FDIV_S,
0b0001101 => InstructionType.FDIV_D,
0b0101100 => InstructionType.FSQRT_S,
0b0101101 => InstructionType.FSQRT_D,
0b0010000 => switch (instruction.non_compressed_funct3.read()) {
0b000 => InstructionType.FSGNJ_S,
0b001 => InstructionType.FSGNJN_S,
0b010 => InstructionType.FSGNJX_S,
else => InstructionType.Unimplemented,
},
0b0010001 => switch (instruction.non_compressed_funct3.read()) {
0b000 => InstructionType.FSGNJ_D,
0b001 => InstructionType.FSGNJN_D,
0b010 => InstructionType.FSGNJX_D,
else => InstructionType.Unimplemented,
},
0b0010100 => switch (instruction.non_compressed_funct3.read()) {
0b000 => InstructionType.FMIN_S,
0b001 => InstructionType.FMAX_S,
else => InstructionType.Unimplemented,
},
0b0010101 => switch (instruction.non_compressed_funct3.read()) {
0b000 => InstructionType.FMIN_D,
0b001 => InstructionType.FMAX_D,
else => InstructionType.Unimplemented,
},
0b1100000 => switch (instruction._rs2.read()) {
0b00000 => InstructionType.FCVT_W_S,
0b00001 => InstructionType.FCVT_WU_S,
0b00010 => InstructionType.FCVT_L_S,
0b00011 => InstructionType.FCVT_LU_S,
else => InstructionType.Unimplemented,
},
0b1100001 => switch (instruction._rs2.read()) {
0b00000 => InstructionType.FCVT_W_D,
0b00001 => InstructionType.FCVT_WU_D,
0b00010 => InstructionType.FCVT_L_D,
0b00011 => InstructionType.FCVT_LU_D,
else => InstructionType.Unimplemented,
},
0b1110000 => switch (instruction.non_compressed_funct3.read()) {
0b000 => InstructionType.FMV_X_W,
0b001 => InstructionType.FCLASS_S,
else => InstructionType.Unimplemented,
},
0b1110001 => switch (instruction.non_compressed_funct3.read()) {
0b000 => InstructionType.FMV_X_D,
0b001 => InstructionType.FCLASS_D,
else => InstructionType.Unimplemented,
},
0b1010000 => switch (instruction.non_compressed_funct3.read()) {
0b010 => InstructionType.FEQ_S,
0b001 => InstructionType.FLT_S,
0b000 => InstructionType.FLE_S,
else => InstructionType.Unimplemented,
},
0b1010001 => switch (instruction.non_compressed_funct3.read()) {
0b010 => InstructionType.FEQ_D,
0b001 => InstructionType.FLT_D,
0b000 => InstructionType.FLE_D,
else => InstructionType.Unimplemented,
},
0b0100000 => switch (instruction._rs2.read()) {
0b00001 => InstructionType.FCVT_S_D,
else => InstructionType.Unimplemented,
},
0b0100001 => switch (instruction._rs2.read()) {
0b00000 => InstructionType.FCVT_D_S,
else => InstructionType.Unimplemented,
},
0b1101000 => switch (instruction._rs2.read()) {
0b00000 => InstructionType.FCVT_S_W,
0b00001 => InstructionType.FCVT_S_WU,
0b00010 => InstructionType.FCVT_S_L,
0b00011 => InstructionType.FCVT_S_LU,
else => InstructionType.Unimplemented,
},
0b1101001 => switch (instruction._rs2.read()) {
0b00000 => InstructionType.FCVT_D_W,
0b00001 => InstructionType.FCVT_D_WU,
0b00010 => InstructionType.FCVT_D_L,
0b00011 => InstructionType.FCVT_D_LU,
else => InstructionType.Unimplemented,
},
0b1111000 => switch (instruction._rs2.read()) {
0b00000 => InstructionType.FMV_W_X,
else => InstructionType.Unimplemented,
},
0b1111001 => switch (instruction._rs2.read()) {
0b00000 => InstructionType.FMV_D_X,
else => InstructionType.Unimplemented,
},
else => InstructionType.Unimplemented,
},
0b1110011 => switch (funct3) {
0b000 => switch (instruction.i_imm.read()) {
0b000000000000 => InstructionType.ECALL,
0b000000000001 => InstructionType.EBREAK,
else => InstructionType.Unimplemented,
},
0b001 => InstructionType.CSRRW,
0b010 => InstructionType.CSRRS,
0b011 => InstructionType.CSRRC,
0b101 => InstructionType.CSRRWI,
0b110 => InstructionType.CSRRSI,
0b111 => InstructionType.CSRRCI,
else => InstructionType.Unimplemented,
},
0b0010111 => InstructionType.AUIPC,
0b0110111 => InstructionType.LUI,
0b0011011 => switch (funct3) {
0b000 => InstructionType.ADDIW,
0b001 => InstructionType.SLLIW,
0b101 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.SRLIW,
0b0100000 => InstructionType.SRAIW,
else => InstructionType.Unimplemented,
},
else => InstructionType.Unimplemented,
},
0b0111011 => switch (funct3) {
0b000 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.ADDW,
0b0100000 => InstructionType.SUBW,
0b0000001 => InstructionType.MULW,
else => InstructionType.Unimplemented,
},
0b001 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.SLLW,
else => InstructionType.Unimplemented,
},
0b100 => switch (instruction.funct7.read()) {
0b0000001 => InstructionType.DIVW,
else => InstructionType.Unimplemented,
},
0b101 => switch (instruction.funct7.read()) {
0b0000000 => InstructionType.SRLW,
0b0100000 => InstructionType.SRAW,
0b0000001 => InstructionType.DIVUW,
else => InstructionType.Unimplemented,
},
0b110 => switch (instruction.funct7.read()) {
0b0000001 => InstructionType.REMW,
else => InstructionType.Unimplemented,
},
0b111 => switch (instruction.funct7.read()) {
0b0000001 => InstructionType.REMUW,
else => InstructionType.Unimplemented,
},
else => InstructionType.Unimplemented,
},
0b1111111 => blk: {
if (instruction.full_backing == ~@as(u32, 0)) break :blk InstructionType.Illegal;
break :blk InstructionType.Unimplemented;
},
else => InstructionType.Unimplemented,
},
};
}
pub fn printUnimplementedInstruction(instruction: Instruction) void {
const op = instruction.op.read();
if (op == 0b11) {
// non-compressed
const opcode = instruction.opcode.read();
const funct3 = instruction.non_compressed_funct3.read();
const funct7 = instruction.funct7.read();
std.log.err(
"UNIMPLEMENTED non-compressed instruction: opcode<{b:0>7}>/funct3<{b:0>3}>/funct7<{b:0>7}>",
.{ opcode, funct3, funct7 },
);
} else {
// compressed
const compressed_funct3 = instruction.compressed_funct3.read();
std.log.err(
"UNIMPLEMENTED compressed instruction: quadrant<{b:0>2}>/funct3<{b:0>3}>",
.{ op, compressed_funct3 },
);
}
}
pub const CompressedBacking = extern struct {
low: u16,
high: u16 = 0,
comptime {
std.debug.assert(@sizeOf(CompressedBacking) == @sizeOf(u32));
std.debug.assert(@bitSizeOf(CompressedBacking) == @bitSizeOf(u32));
}
};
pub const CompressedJumpTarget = extern union {
imm5: bitjuggle.Bitfield(u32, 2, 1),
imm3_1: bitjuggle.Bitfield(u32, 3, 3),
imm7: bitjuggle.Bitfield(u32, 6, 1),
imm6: bitjuggle.Bitfield(u32, 7, 1),
imm10: bitjuggle.Bitfield(u32, 8, 1),
imm9_8: bitjuggle.Bitfield(u32, 9, 2),
imm4: bitjuggle.Bitfield(u32, 11, 1),
imm11: bitjuggle.Bitfield(u32, 12, 1),
backing: u32,
pub fn read(self: CompressedJumpTarget) i64 {
const shift_amount = 20 + 32;
const result: u64 =
@as(u64, self.imm11.read()) << (11 + shift_amount) |
@as(u64, self.imm10.read()) << (10 + shift_amount) |
@as(u64, self.imm9_8.read()) << (8 + shift_amount) |
@as(u64, self.imm7.read()) << (7 + shift_amount) |
@as(u64, self.imm6.read()) << (6 + shift_amount) |
@as(u64, self.imm5.read()) << (5 + shift_amount) |
@as(u64, self.imm4.read()) << (4 + shift_amount) |
@as(u64, self.imm3_1.read()) << (1 + shift_amount);
return @as(i64, @bitCast(result)) >> shift_amount;
}
comptime {
std.debug.assert(@sizeOf(CompressedJumpTarget) == @sizeOf(u32));
std.debug.assert(@bitSizeOf(CompressedJumpTarget) == @bitSizeOf(u32));
}
};
pub const ISpecialization = extern union {
shmt4_0: bitjuggle.Bitfield(u32, 20, 5),
shmt5: bitjuggle.Bitfield(u32, 25, 1),
shift_type: bitjuggle.Bitfield(u32, 26, 6),
backing: u32,
pub fn smallShift(self: ISpecialization) u5 {
return @truncate(self.shmt4_0.read());
}
pub fn fullShift(self: ISpecialization) u6 {
return @truncate(@as(u64, self.shmt5.read()) << 5 | self.shmt4_0.read());
}
};
pub const IImm = extern union {
imm11_0: bitjuggle.Bitfield(u32, 20, 12),
backing: u32,
pub fn read(self: IImm) i64 {
const shift_amount = 20 + 32;
return @as(i64, @bitCast(@as(u64, self.imm11_0.read()) << shift_amount)) >> shift_amount;
}
comptime {
std.debug.assert(@sizeOf(IImm) == @sizeOf(u32));
std.debug.assert(@bitSizeOf(IImm) == @bitSizeOf(u32));
}
};
pub const SImm = extern union {
imm4_0: bitjuggle.Bitfield(u32, 7, 5),
imm11_5: bitjuggle.Bitfield(u32, 25, 7),
backing: u32,
pub fn read(self: SImm) i64 {
const shift_amount = 20 + 32;
return @as(
i64,
@bitCast(@as(u64, self.imm11_5.read()) << (5 + shift_amount) |
@as(u64, self.imm4_0.read()) << shift_amount),
) >> shift_amount;
}
comptime {
std.debug.assert(@sizeOf(SImm) == @sizeOf(u32));
std.debug.assert(@bitSizeOf(SImm) == @bitSizeOf(u32));
}
};
pub const BImm = extern union {
imm11: bitjuggle.Bitfield(u32, 7, 1),
imm4_1: bitjuggle.Bitfield(u32, 8, 4),
imm10_5: bitjuggle.Bitfield(u32, 25, 6),
imm12: bitjuggle.Bitfield(u32, 31, 1),
backing: u32,
pub fn read(self: BImm) i64 {
const shift_amount = 19 + 32;
return @as(
i64,
@bitCast(@as(u64, self.imm12.read()) << (12 + shift_amount) |
@as(u64, self.imm11.read()) << (11 + shift_amount) |
@as(u64, self.imm10_5.read()) << (5 + shift_amount) |
@as(u64, self.imm4_1.read()) << (1 + shift_amount)),
) >> shift_amount;
}
comptime {
std.debug.assert(@sizeOf(BImm) == @sizeOf(u32));
std.debug.assert(@bitSizeOf(BImm) == @bitSizeOf(u32));
}
};
pub const UImm = extern union {
imm31_12: bitjuggle.Bitfield(u32, 12, 20),
backing: u32,
pub fn read(self: UImm) i64 {
return @as(
i64,
@bitCast(@as(u64, self.imm31_12.read()) << (12 + 32)),
) >> 32;
}
comptime {
std.debug.assert(@sizeOf(UImm) == @sizeOf(u32));
std.debug.assert(@bitSizeOf(UImm) == @bitSizeOf(u32));
}
};
pub const JImm = extern union {
imm19_12: bitjuggle.Bitfield(u32, 12, 8),
imm11: bitjuggle.Bitfield(u32, 20, 1),
imm10_1: bitjuggle.Bitfield(u32, 21, 10),
imm20: bitjuggle.Bitfield(u32, 31, 1),
backing: u32,
pub fn read(self: JImm) i64 {
const shift_amount = 11 + 32;
return @as(
i64,
@bitCast(@as(u64, self.imm20.read()) << 20 + shift_amount |
@as(u64, self.imm19_12.read()) << 12 + shift_amount |
@as(u64, self.imm11.read()) << 11 + shift_amount |
@as(u64, self.imm10_1.read()) << 1 + shift_amount),
) >> shift_amount;
}
};
pub inline fn rd(self: Instruction) zriscv.IntegerRegister {
return zriscv.IntegerRegister.getIntegerRegister(self._rd.read());
}
pub inline fn rs1(self: Instruction) zriscv.IntegerRegister {
return zriscv.IntegerRegister.getIntegerRegister(self._rs1.read());
}
pub inline fn rs2(self: Instruction) zriscv.IntegerRegister {
return zriscv.IntegerRegister.getIntegerRegister(self._rs2.read());
}
comptime {
std.debug.assert(@sizeOf(Instruction) == @sizeOf(u32));
std.debug.assert(@bitSizeOf(Instruction) == @bitSizeOf(u32));
}
};
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/types.zig | const std = @import("std");
const zriscv = @import("zriscv");
pub const PrivilegeLevel = enum(u2) {
User = 0,
Supervisor = 1,
Machine = 3,
pub fn getPrivilegeLevel(value: u2) !PrivilegeLevel {
return std.meta.intToEnum(PrivilegeLevel, value) catch {
std.log.err("invalid privlege mode {b}", .{value});
return error.InvalidPrivilegeLevel;
};
}
};
pub const AddressTranslationMode = enum(u4) {
Bare = 0,
Sv39 = 8,
Sv48 = 9,
pub fn getAddressTranslationMode(value: u4) !AddressTranslationMode {
return std.meta.intToEnum(AddressTranslationMode, value) catch {
std.log.err("invalid address translation mode {b}", .{value});
return error.InvalidAddressTranslationMode;
};
}
};
pub const IntegerRegister = enum(u5) {
zero = 0,
// return address
ra = 1,
// stack pointer
sp = 2,
// global pointer
gp = 3,
// thread pointer
tp = 4,
// temporaries
t0 = 5,
t1 = 6,
t2 = 7,
// saved register / frame pointer
@"s0/fp" = 8,
// saved register
s1 = 9,
// function arguments / return values
a0 = 10,
a1 = 11,
// function arguments
a2 = 12,
a3 = 13,
a4 = 14,
a5 = 15,
a6 = 16,
a7 = 17,
// saved registers
s2 = 18,
s3 = 19,
s4 = 20,
s5 = 21,
s6 = 22,
s7 = 23,
s8 = 24,
s9 = 25,
s10 = 26,
s11 = 27,
// temporaries
t3 = 28,
t4 = 29,
t5 = 30,
t6 = 31,
pub inline fn getIntegerRegister(value: usize) IntegerRegister {
return @enumFromInt(value);
}
pub fn format(value: IntegerRegister, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype) !void {
_ = fmt;
_ = options;
try writer.writeAll(value.getString());
}
pub fn getString(register: IntegerRegister) []const u8 {
return switch (register) {
.zero => "zero(x0)",
.ra => "ra(x1)",
.sp => "sp(x2)",
.gp => "gp(x3)",
.tp => "tp(x4)",
.t0 => "t0(x5)",
.t1 => "t1(x6)",
.t2 => "t2(x7)",
.@"s0/fp" => "s0/fp(x8)",
.s1 => "s1(x9)",
.a0 => "a0(x10)",
.a1 => "a1(x11)",
.a2 => "a2(x12)",
.a3 => "a3(x13)",
.a4 => "a4(x14)",
.a5 => "a5(x15)",
.a6 => "a6(x16)",
.a7 => "a7(x17)",
.s2 => "s2(x18)",
.s3 => "s3(x19)",
.s4 => "s4(x20)",
.s5 => "s5(x21)",
.s6 => "s6(x22)",
.s7 => "s7(x23)",
.s8 => "s8(x24)",
.s9 => "s9(x25)",
.s10 => "s10(x26)",
.s11 => "s11(x27)",
.t3 => "t3(x28)",
.t4 => "t4(x29)",
.t5 => "t5(x30)",
.t6 => "t6(31)",
};
}
};
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/Executable.zig | const std = @import("std");
const zriscv = @import("zriscv");
const tracy = @import("tracy");
const Executable = @This();
pub const RegionDescriptor = struct {
load_address: u64,
// This length can be less than the length of `memory`, this allows a region to have a zeroed section
length: u64,
memory: []const u8,
flags: Flags,
pub const Flags = struct {
readable: bool,
writeable: bool,
executable: bool,
};
};
contents: []align(std.mem.page_size) const u8,
region_description: []const RegionDescriptor,
start_address: u64,
file_path: []const u8,
/// Start of the riscof signature, only defined in riscof mode
begin_signature: u64 = undefined,
/// End of the riscof signature, only defined in riscof mode
end_signature: u64 = undefined,
/// The 'tohost' symbol used for riscof test to tell the runner to stop, only defined in riscof mode
tohost: u64 = undefined,
pub fn load(allocator: std.mem.Allocator, stderr: anytype, file_path: []const u8, riscof_mode: bool) !Executable {
const z = tracy.traceNamed(@src(), "executable loading");
defer z.end();
const contents = try mapFile(file_path, stderr);
const elf_header = ElfHeader.read(contents) catch |err| {
stderr.print("ERROR: invalid ELF file: {s}\n", .{@errorName(err)}) catch unreachable;
return err;
};
if (elf_header.machine != .RISCV) {
stderr.writeAll("ERROR: ELF file is not risc-v\n") catch unreachable;
return error.ElfNotRiscV;
}
if (!elf_header.is_64) {
stderr.writeAll("ERROR: ELF file is not 64-bit\n") catch unreachable;
return error.ElfNot64Bit;
}
if (elf_header.endian != .little) {
stderr.writeAll("ERROR: ELF file is not little endian\n") catch unreachable;
return error.ElfNotLittleEndian;
}
if (elf_header.type != .EXEC) {
stderr.writeAll("ERROR: ELF file is not an executable\n") catch unreachable;
return error.ElfNotAnExecutable;
}
const section_headers = try elf_header.getSectionHeaders(allocator, contents);
defer allocator.free(section_headers);
const program_headers = try elf_header.getProgramHeaders(allocator, contents);
defer allocator.free(program_headers);
var opt_symbol_section: ?std.elf.Elf64_Shdr = null;
for (section_headers) |section_header| {
switch (section_header.sh_type) {
std.elf.SHT_SYMTAB, std.elf.SHT_DYNSYM => {
if (opt_symbol_section != null) {
stderr.writeAll("ERROR: symbol table already located?\n") catch unreachable;
return error.MultipleSymbolTablesInElf;
}
opt_symbol_section = section_header;
},
std.elf.SHT_STRTAB => {}, // these are referenced using the `sh_link`: field https://stackoverflow.com/a/69888949
std.elf.SHT_NULL, std.elf.SHT_PROGBITS => {}, // ignored
0x70000003 => {
// RISCV ATTRIBUTES as specified here: https://github.com/riscv-non-isa/riscv-elf-psabi-doc
continue;
},
std.elf.SHT_RELA => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_RELA\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_HASH => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_HASH\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_DYNAMIC => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_DYNAMIC\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_NOTE => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_NOTE\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_NOBITS => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_NOBITS\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_REL => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_REL\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_SHLIB => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_SHLIB\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_INIT_ARRAY => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_INIT_ARRAY\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_FINI_ARRAY => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_FINI_ARRAY\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_PREINIT_ARRAY => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_PREINIT_ARRAY\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_GROUP => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_GROUP\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
std.elf.SHT_SYMTAB_SHNDX => {
stderr.writeAll("ERROR: unsupported program section type in ELF file: SHT_SYMTAB_SHNDX\n") catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
else => {
if (section_header.sh_type >= std.elf.SHT_LOOS and section_header.sh_type <= std.elf.SHT_HIOS) {
stderr.print("unhandled OS specific section header: 0x{x}\n", .{section_header.sh_type}) catch unreachable;
continue;
}
if (section_header.sh_type >= std.elf.SHT_LOPROC and section_header.sh_type <= std.elf.SHT_HIPROC) {
stderr.print("unhandled processor specific section header: 0x{x}\n", .{section_header.sh_type}) catch unreachable;
continue;
}
if (section_header.sh_type >= std.elf.SHT_LOUSER and section_header.sh_type <= std.elf.SHT_HIUSER) {
stderr.print("unhandled user specific section header: 0x{x}\n", .{section_header.sh_type}) catch unreachable;
continue;
}
stderr.print("ERROR: unknown program section type in ELF file: 0x{x}\n", .{section_header.sh_type}) catch unreachable;
return error.UnsupportedProgramSectionInElf;
},
}
}
const symbol_section = opt_symbol_section orelse {
stderr.writeAll("ERROR: no symbol section in ELF file\n") catch unreachable;
return error.NoSymbolSectionInElf;
};
const string_section = blk: {
if (symbol_section.sh_link == 0) {
stderr.writeAll("ERROR: no string table in ELF\n") catch unreachable;
return error.NoStringTableInElf;
}
if (symbol_section.sh_link >= section_headers.len) {
stderr.print("ERROR: symbol section's link is to header {} but only {} headers are present\n", .{ symbol_section.sh_link, elf_header.shnum }) catch unreachable;
return error.NoStringTableInElf;
}
break :blk section_headers[symbol_section.sh_link];
};
var symbols_to_find = std.ArrayList([]const u8).init(allocator);
defer symbols_to_find.deinit();
if (riscof_mode) {
try symbols_to_find.append("begin_signature");
try symbols_to_find.append("end_signature");
try symbols_to_find.append("tohost");
}
var symbols = try elf_header.findSymbols(allocator, symbol_section, string_section, contents, symbols_to_find.items);
defer symbols.deinit();
var regions: std.ArrayListUnmanaged(RegionDescriptor) = .{};
defer regions.deinit(allocator);
for (program_headers) |program_header| {
switch (program_header.p_type) {
std.elf.PT_LOAD => {
regions.append(allocator, .{
.load_address = program_header.p_vaddr,
.length = program_header.p_memsz,
.memory = contents[program_header.p_offset..(program_header.p_offset + program_header.p_filesz)],
.flags = .{
.readable = program_header.p_flags & std.elf.PF_R != 0,
.writeable = program_header.p_flags & std.elf.PF_W != 0,
.executable = program_header.p_flags & std.elf.PF_X != 0,
},
}) catch |err| {
stderr.writeAll("ERROR: ELF file is not little endian\n") catch unreachable;
return err;
};
},
0x70000003 => {
// RISCV ATTRIBUTES as specified here: https://github.com/riscv-non-isa/riscv-elf-psabi-doc
continue;
},
std.elf.PT_GNU_STACK => {
// TODO: Support PT_GNU_STACK
},
std.elf.PT_NULL, std.elf.PT_NOTE, std.elf.PT_PHDR, std.elf.PT_NUM => {}, // ignored
std.elf.PT_DYNAMIC => {
stderr.writeAll("ERROR: unsupported program header type in ELF file: PT_DYNAMIC\n") catch unreachable;
return error.UnsupportedProgramHeaderInElf;
},
std.elf.PT_INTERP => {
stderr.writeAll("ERROR: unsupported program header type in ELF file: PT_INTERP\n") catch unreachable;
return error.UnsupportedProgramHeaderInElf;
},
std.elf.PT_SHLIB => {
stderr.writeAll("ERROR: unsupported program header type in ELF file: PT_SHLIB\n") catch unreachable;
return error.UnsupportedProgramHeaderInElf;
},
std.elf.PT_TLS => {
stderr.writeAll("ERROR: unsupported program header type in ELF file: PT_TLS\n") catch unreachable;
return error.UnsupportedProgramHeaderInElf;
},
std.elf.PT_GNU_EH_FRAME => {
stderr.writeAll("ERROR: unsupported program header type in ELF file: PT_GNU_EH_FRAME\n") catch unreachable;
return error.UnsupportedProgramHeaderInElf;
},
std.elf.PT_GNU_RELRO => {
stderr.writeAll("ERROR: unsupported program header type in ELF file: PT_GNU_RELRO\n") catch unreachable;
return error.UnsupportedProgramHeaderInElf;
},
else => {
if (program_header.p_type >= std.elf.PT_LOOS and program_header.p_type <= std.elf.PT_HIOS) {
stderr.print("unhandled OS specific program header: 0x{x}\n", .{program_header.p_type}) catch unreachable;
continue;
}
if (program_header.p_type >= std.elf.PT_LOPROC and program_header.p_type <= std.elf.PT_HIPROC) {
stderr.print("unhandled processor specific program header: 0x{x}\n", .{program_header.p_type}) catch unreachable;
continue;
}
stderr.print("ERROR: unknown program header type in ELF file: 0x{x}\n", .{program_header.p_type}) catch unreachable;
return error.UnsupportedProgramHeaderInElf;
},
}
}
var executable = Executable{
.contents = contents,
.region_description = try regions.toOwnedSlice(allocator),
.start_address = elf_header.entry,
.file_path = file_path,
};
if (riscof_mode) {
if (symbols.get("begin_signature")) |begin_signature| {
executable.begin_signature = begin_signature;
} else {
stderr.writeAll("ERROR: ELF file does not contain 'begin_signature' section required for riscof mode\n") catch unreachable;
return error.NoBeginSignatureInElf;
}
if (symbols.get("end_signature")) |end_signature| {
executable.end_signature = end_signature;
} else {
stderr.writeAll("ERROR: ELF file does not contain 'end_signature' section required for riscof mode\n") catch unreachable;
return error.NoEndSignatureInElf;
}
if (symbols.get("tohost")) |tohost| {
executable.tohost = tohost;
} else {
stderr.writeAll("ERROR: ELF file does not contain 'tohost' section required for riscof mode\n") catch unreachable;
return error.NoToHostInElf;
}
}
return executable;
}
const native_endian = @import("builtin").target.cpu.arch.endian();
// Copied from `std.elf.Header` but includes the Elf type
const ElfHeader = struct {
endian: std.builtin.Endian,
type: std.elf.ET,
machine: std.elf.EM,
is_64: bool,
entry: u64,
phoff: u64,
shoff: u64,
phentsize: u16,
phnum: u16,
shentsize: u16,
shnum: u16,
shstrndx: u16,
// Copied from `std.elf.Header.read` but specialised to work on slice instead of a file
pub fn read(source: []const u8) !ElfHeader {
var hdr_buf: [@sizeOf(std.elf.Elf64_Ehdr)]u8 align(@alignOf(std.elf.Elf64_Ehdr)) = undefined;
std.mem.copy(u8, std.mem.asBytes(&hdr_buf), source[0..@sizeOf(std.elf.Elf64_Ehdr)]);
return ElfHeader.parse(&hdr_buf);
}
// Copied from `std.elf.Header.parse` but specialised to work on slice instead of a file
pub fn parse(hdr_buf: *align(@alignOf(std.elf.Elf64_Ehdr)) const [@sizeOf(std.elf.Elf64_Ehdr)]u8) !ElfHeader {
const hdr32: *const std.elf.Elf32_Ehdr = @ptrCast(hdr_buf);
const hdr64: *const std.elf.Elf64_Ehdr = @ptrCast(hdr_buf);
if (!std.mem.eql(u8, hdr32.e_ident[0..4], std.elf.MAGIC)) return error.InvalidElfMagic;
if (hdr32.e_ident[std.elf.EI_VERSION] != 1) return error.InvalidElfVersion;
const endian: std.builtin.Endian = switch (hdr32.e_ident[std.elf.EI_DATA]) {
std.elf.ELFDATA2LSB => .little,
std.elf.ELFDATA2MSB => .big,
else => return error.InvalidElfEndian,
};
const need_bswap = endian != native_endian;
const is_64 = switch (hdr32.e_ident[std.elf.EI_CLASS]) {
std.elf.ELFCLASS32 => false,
std.elf.ELFCLASS64 => true,
else => return error.InvalidElfClass,
};
const machine: std.elf.EM = if (need_bswap) blk: {
const value = @intFromEnum(hdr32.e_machine);
break :blk @enumFromInt(@byteSwap(value));
} else hdr32.e_machine;
const @"type": std.elf.ET = if (need_bswap) blk: {
const value = @intFromEnum(hdr32.e_type);
break :blk @enumFromInt(@byteSwap(value));
} else hdr32.e_type;
return ElfHeader{
.endian = endian,
.machine = machine,
.is_64 = is_64,
.type = @"type",
.entry = std.elf.int(is_64, need_bswap, hdr32.e_entry, hdr64.e_entry),
.phoff = std.elf.int(is_64, need_bswap, hdr32.e_phoff, hdr64.e_phoff),
.shoff = std.elf.int(is_64, need_bswap, hdr32.e_shoff, hdr64.e_shoff),
.phentsize = std.elf.int(is_64, need_bswap, hdr32.e_phentsize, hdr64.e_phentsize),
.phnum = std.elf.int(is_64, need_bswap, hdr32.e_phnum, hdr64.e_phnum),
.shentsize = std.elf.int(is_64, need_bswap, hdr32.e_shentsize, hdr64.e_shentsize),
.shnum = std.elf.int(is_64, need_bswap, hdr32.e_shnum, hdr64.e_shnum),
.shstrndx = std.elf.int(is_64, need_bswap, hdr32.e_shstrndx, hdr64.e_shstrndx),
};
}
pub fn getSectionHeaders(self: ElfHeader, allocator: std.mem.Allocator, contents: []const u8) ![]const std.elf.Elf64_Shdr {
var sections = try allocator.alloc(std.elf.Elf64_Shdr, self.shnum);
errdefer allocator.free(sections);
var i: usize = 0;
while (i < self.shnum) : (i += 1) {
if (self.is_64) {
const offset = self.shoff + @sizeOf(std.elf.Elf64_Shdr) * i;
std.mem.copy(u8, std.mem.asBytes(§ions[i]), contents[offset..(offset + @sizeOf(std.elf.Elf64_Shdr))]);
// ELF endianness does NOT match native endianness.
if (self.endian != native_endian) {
// Convert fields to native endianness.
std.mem.byteSwapAllFields(std.elf.Elf64_Shdr, §ions[i]);
}
} else {
const offset = self.shoff + @sizeOf(std.elf.Elf32_Shdr) * i;
var shdr: std.elf.Elf32_Shdr = undefined;
std.mem.copy(u8, std.mem.asBytes(&shdr), contents[offset..(offset + @sizeOf(std.elf.Elf32_Shdr))]);
// ELF endianness does NOT match native endianness.
if (self.endian != native_endian) {
// Convert fields to native endianness.
std.mem.byteSwapAllFields(std.elf.Elf32_Shdr, &shdr);
}
sections[i] = .{
.sh_name = shdr.sh_name,
.sh_type = shdr.sh_type,
.sh_flags = shdr.sh_flags,
.sh_addr = shdr.sh_addr,
.sh_offset = shdr.sh_offset,
.sh_size = shdr.sh_size,
.sh_link = shdr.sh_link,
.sh_info = shdr.sh_info,
.sh_addralign = shdr.sh_addralign,
.sh_entsize = shdr.sh_entsize,
};
}
}
return sections;
}
pub fn getProgramHeaders(self: ElfHeader, allocator: std.mem.Allocator, contents: []const u8) ![]const std.elf.Elf64_Phdr {
var program_headers = try allocator.alloc(std.elf.Elf64_Phdr, self.phnum);
errdefer allocator.free(program_headers);
var i: usize = 0;
while (i < self.phnum) : (i += 1) {
if (self.is_64) {
const offset = self.phoff + @sizeOf(std.elf.Elf64_Phdr) * i;
std.mem.copy(u8, std.mem.asBytes(&program_headers[i]), contents[offset..(offset + @sizeOf(std.elf.Elf64_Phdr))]);
// ELF endianness does NOT match native endianness.
if (self.endian != native_endian) {
// Convert fields to native endianness.
std.mem.byteSwapAllFields(std.elf.Elf64_Phdr, &program_headers[i]);
}
} else {
const offset = self.phoff + @sizeOf(std.elf.Elf32_Phdr) * i;
var phdr: std.elf.Elf32_Phdr = undefined;
std.mem.copy(u8, std.mem.asBytes(&phdr), contents[offset..(offset + @sizeOf(std.elf.Elf32_Phdr))]);
// ELF endianness does NOT match native endianness.
if (self.endian != native_endian) {
// Convert fields to native endianness.
std.mem.byteSwapAllFields(std.elf.Elf32_Phdr, &phdr);
}
program_headers[i] = .{
.p_type = phdr.p_type,
.p_offset = phdr.p_offset,
.p_vaddr = phdr.p_vaddr,
.p_paddr = phdr.p_paddr,
.p_filesz = phdr.p_filesz,
.p_memsz = phdr.p_memsz,
.p_flags = phdr.p_flags,
.p_align = phdr.p_align,
};
}
}
return program_headers;
}
pub fn findSymbols(
self: ElfHeader,
allocator: std.mem.Allocator,
symbol_section: std.elf.Elf64_Shdr,
string_section: std.elf.Elf64_Shdr,
contents: []const u8,
symbol_names: []const []const u8,
) !std.StringHashMap(u64) {
var symbols = std.StringHashMap(u64).init(allocator);
errdefer symbols.deinit();
try symbols.ensureTotalCapacity(@intCast(symbol_names.len));
const symbol_section_source = contents[symbol_section.sh_offset..(symbol_section.sh_offset + symbol_section.sh_size)];
const string_section_source = contents[string_section.sh_offset..(string_section.sh_offset + string_section.sh_size) :0];
outer: for (symbol_names) |symbol_name| {
var symbol_iter: SymbolIterator = .{
.elf_header = self,
.symbol_section_source = symbol_section_source,
};
while (symbol_iter.next()) |symbol| {
const name = std.mem.sliceTo(string_section_source[symbol.st_name..], 0);
if (std.mem.eql(u8, symbol_name, name)) {
symbols.putAssumeCapacity(name, symbol.st_value);
continue :outer;
}
}
}
return symbols;
}
const SymbolIterator = struct {
elf_header: ElfHeader,
symbol_section_source: []const u8,
start: usize = 0,
pub fn next(self: *@This()) ?std.elf.Elf64_Sym {
if (self.elf_header.is_64) {
const end = (self.start + @sizeOf(std.elf.Elf64_Sym));
if (end > self.symbol_section_source.len) return null;
var sym: std.elf.Elf64_Sym = undefined;
std.mem.copy(u8, std.mem.asBytes(&sym), self.symbol_section_source[self.start..end]);
self.start += @sizeOf(std.elf.Elf64_Sym);
// ELF endianness matches native endianness.
if (self.elf_header.endian == native_endian) return sym;
// Convert fields to native endianness.
std.mem.byteSwapAllFields(std.elf.Elf64_Sym, &sym);
return sym;
}
const end = (self.start + @sizeOf(std.elf.Elf64_Sym));
if (end > self.symbol_section_source.len) return null;
var sym: std.elf.Elf32_Sym = undefined;
std.mem.copy(u8, std.mem.asBytes(&sym), self.symbol_section_source[self.start..end]);
self.start += @sizeOf(std.elf.Elf32_Sym);
// ELF endianness does NOT match native endianness.
if (self.elf_header.endian != native_endian) {
// Convert fields to native endianness.
std.mem.byteSwapAllFields(std.elf.Elf32_Sym, &sym);
}
return std.elf.Elf64_Sym{
.st_name = sym.st_name,
.st_info = sym.st_info,
.st_other = sym.st_other,
.st_shndx = sym.st_shndx,
.st_value = sym.st_value,
.st_size = sym.st_size,
};
}
};
};
const Symbol = struct {
name: []const u8,
value: ?u64,
};
fn mapFile(file_path: []const u8, stderr: anytype) ![]align(std.mem.page_size) u8 {
const file = std.fs.cwd().openFile(file_path, .{}) catch |err| {
switch (err) {
error.FileNotFound => stderr.print(
"ERROR: file not found: {s}\n",
.{file_path},
) catch unreachable,
else => |e| stderr.print(
"ERROR: failed to open file '{s}': {s}\n",
.{ file_path, @errorName(e) },
) catch unreachable,
}
return err;
};
defer file.close();
const stat = file.stat() catch |err| {
stderr.print(
"ERROR: failed to stat file '{s}': {s}\n",
.{ file_path, @errorName(err) },
) catch unreachable;
return err;
};
const ptr = std.os.mmap(
null,
stat.size,
std.os.PROT.READ,
std.os.MAP.PRIVATE,
file.handle,
0,
) catch |err| {
stderr.print(
"ERROR: failed to map file '{s}': {s}\n",
.{ file_path, @errorName(err) },
) catch unreachable;
return err;
};
return ptr[0..stat.size];
}
pub fn unload(self: Executable, allocator: std.mem.Allocator) void {
allocator.free(self.region_description);
std.os.munmap(self.contents);
}
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/tests.zig | const std = @import("std");
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/hart.zig | const std = @import("std");
const zriscv = @import("zriscv");
const tracy = @import("tracy");
pub inline fn Hart(comptime mode: zriscv.Mode) type {
return switch (mode) {
.system => SystemHart,
.user => UserHart,
};
}
const LoadError = error{
ExecutionOutOfBounds,
Unimplemented,
};
const StoreError = error{
ExecutionOutOfBounds,
Unimplemented,
};
pub const SystemHart = struct {
hart_id: u64,
machine: *zriscv.SystemMachine,
pc: usize = 0,
x: [32]u64 = [_]u64{0} ** 32,
cycle: u64 = 0,
address_translation_mode: zriscv.AddressTranslationMode = .Bare,
privilege_level: zriscv.PrivilegeLevel = .Machine,
pub fn loadMemory(
self: *SystemHart,
comptime number_of_bits: comptime_int,
virtual_address: u64,
) LoadError!std.meta.Int(.unsigned, number_of_bits) {
const z = tracy.traceNamed(@src(), "system load memory");
defer z.end();
const MemoryType = std.meta.Int(.unsigned, number_of_bits);
const address = try self.translateAddress(virtual_address);
const memory = &self.machine.memory;
if (address + @sizeOf(MemoryType) >= memory.memory.len) {
return LoadError.ExecutionOutOfBounds;
}
return std.mem.readInt(MemoryType, memory.memory[address..][0..@sizeOf(MemoryType)], .little);
}
pub fn storeMemory(
self: *SystemHart,
comptime number_of_bits: comptime_int,
virtual_address: u64,
value: std.meta.Int(.unsigned, number_of_bits),
) StoreError!void {
const z = tracy.traceNamed(@src(), "system store memory");
defer z.end();
const MemoryType = std.meta.Int(.unsigned, number_of_bits);
const number_of_bytes = @divExact(@typeInfo(MemoryType).Int.bits, 8);
const address = try self.translateAddress(virtual_address);
const memory = &self.machine.memory;
if (address + @sizeOf(MemoryType) >= memory.memory.len) {
return StoreError.ExecutionOutOfBounds;
}
std.mem.writeInt(
MemoryType,
@as(*[number_of_bytes]u8, @ptrCast(memory.memory[address..].ptr)),
value,
.little,
);
}
fn translateAddress(self: *SystemHart, virtual_address: u64) !u64 {
const z = tracy.traceNamed(@src(), "system translate address");
defer z.end();
// TODO: Is this correct with multiple harts, atomic read?
switch (self.address_translation_mode) {
.Bare => return virtual_address,
else => {
std.log.err("unimplemented address translation mode", .{});
return LoadError.Unimplemented;
},
}
}
};
pub const UserHart = struct {
hart_id: usize,
machine: *zriscv.UserMachine,
pc: usize = 0,
x: [32]u64 = [_]u64{0} ** 32,
cycle: u64 = 0,
pub fn loadMemory(
self: *UserHart,
comptime number_of_bits: comptime_int,
virtual_address: u64,
) LoadError!std.meta.Int(.unsigned, number_of_bits) {
const z = tracy.traceNamed(@src(), "user load memory");
defer z.end();
const MemoryType = std.meta.Int(.unsigned, number_of_bits);
_ = MemoryType;
_ = self;
_ = virtual_address;
@panic("UNIMPLEMENTED: user load memory"); // TODO: user load memory
}
pub fn storeMemory(
self: *SystemHart,
comptime number_of_bits: comptime_int,
virtual_address: u64,
value: std.meta.Int(.unsigned, number_of_bits),
) StoreError!void {
const z = tracy.traceNamed(@src(), "user store memory");
defer z.end();
const MemoryType = std.meta.Int(.unsigned, number_of_bits);
_ = MemoryType;
_ = self;
_ = virtual_address;
_ = value;
@panic("UNIMPLEMENTED: user store memory"); // TODO: user store memory
}
};
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/memory.zig | const std = @import("std");
const zriscv = @import("zriscv");
pub inline fn Memory(comptime mode: zriscv.Mode) type {
return switch (mode) {
.system => SystemMemory,
.user => UserMemory,
};
}
// TODO: Thread-safety for mutliple harts
pub const SystemMemory = struct {
memory: []align(std.mem.page_size) u8,
pub fn init(minimum_memory_size: usize) !SystemMemory {
return SystemMemory{
.memory = try allocateMemory(
std.mem.alignForward(usize, minimum_memory_size, std.mem.page_size),
),
};
}
pub fn deinit(self: *SystemMemory) void {
deallocateMemory(self.memory);
}
pub fn reset(self: *SystemMemory) !void {
const memory_size = self.memory.len;
deallocateMemory(self.memory);
self.memory = try allocateMemory(memory_size);
}
pub fn loadExecutable(self: *SystemMemory, executable: zriscv.Executable) !void {
for (executable.region_description) |descriptor| {
if (descriptor.load_address + descriptor.length > self.memory.len) return error.OutOfBoundsWrite;
std.mem.copy(u8, self.memory[descriptor.load_address..], descriptor.memory);
}
}
fn allocateMemory(memory_size: usize) ![]align(std.mem.page_size) u8 {
std.debug.assert(std.mem.isAligned(memory_size, std.mem.page_size));
return std.os.mmap(
null,
memory_size,
std.os.PROT.READ | std.os.PROT.WRITE,
std.os.MAP.PRIVATE | std.os.MAP.ANONYMOUS,
-1,
0,
) catch error.OutOfMemory;
}
fn deallocateMemory(memory: []align(std.mem.page_size) const u8) void {
std.os.munmap(memory);
}
};
pub const UserMemory = struct {
allocator: std.mem.Allocator,
pub fn init(allocator: std.mem.Allocator) !UserMemory {
return UserMemory{
.allocator = allocator,
};
}
pub fn deinit(self: *UserMemory) void {
_ = self;
@panic("UNIMPLEMENTED: user memory deinit"); // TODO: user memory deinit
}
pub fn loadExecutable(self: *UserMemory, executable: zriscv.Executable) !void {
_ = self;
_ = executable;
@panic("UNIMPLEMENTED: user memory load executable"); // TODO: user memory load executable
}
};
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/csr.zig | const std = @import("std");
const bitjuggle = @import("bitjuggle");
const zriscv = @import("zriscv");
pub const Csr = enum(u12) {
// Cycle counter for RDCYCLE instruction
cycle = 0xC00,
/// Hardware thread ID
mhartid = 0xF14,
pub fn getCsr(value: u12) !Csr {
return std.meta.intToEnum(Csr, value) catch {
std.log.err("invalid csr 0x{X}", .{value});
return error.InvalidCsr;
};
}
pub fn canRead(self: Csr, privilege_level: zriscv.PrivilegeLevel) bool {
const csr_value = @intFromEnum(self);
// TODO: Calculate this at comptime
const lowest_privilege_level = bitjuggle.getBits(csr_value, 8, 2);
if (@intFromEnum(privilege_level) < lowest_privilege_level) return false;
return true;
}
pub fn canWrite(self: Csr, privilege_level: zriscv.PrivilegeLevel) bool {
const csr_value = @intFromEnum(self);
// TODO: Calculate this at comptime
const lowest_privilege_level = bitjuggle.getBits(csr_value, 8, 2);
if (@intFromEnum(privilege_level) < lowest_privilege_level) return false;
return bitjuggle.getBits(csr_value, 10, 2) != @as(u12, 0b11);
}
pub fn format(value: Csr, comptime fmt: []const u8, options: std.fmt.FormatOptions, writer: anytype) !void {
_ = fmt;
_ = options;
try writer.writeAll(@tagName(value));
}
};
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/zriscv.zig | const std = @import("std");
pub usingnamespace @import("types.zig");
const csr = @import("csr.zig");
pub const Csr = csr.Csr;
const execution = @import("execution.zig");
pub const ExecutionOptions = execution.ExecutionOptions;
pub const step = execution.step;
const machine = @import("machine.zig");
pub const Machine = machine.Machine;
pub const SystemMachine = machine.SystemMachine;
pub const UserMachine = machine.UserMachine;
const hart = @import("hart.zig");
pub const Hart = hart.Hart;
pub const SystemHart = hart.SystemHart;
pub const UserHart = hart.UserHart;
const memory = @import("memory.zig");
pub const Memory = memory.Memory;
pub const SystemMemory = memory.SystemMemory;
pub const UserMemory = memory.UserMemory;
const instruction = @import("instruction.zig");
pub const Instruction = instruction.Instruction;
pub const InstructionType = instruction.InstructionType;
pub const Executable = @import("Executable.zig");
pub const Mode = enum {
user,
system,
};
comptime {
_ = @import("tests.zig");
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/execution.zig | const std = @import("std");
const zriscv = @import("zriscv");
const tracy = @import("tracy");
const build_options = @import("build_options");
pub const ExecutionOptions = struct {
unrecognised_instruction_is_fatal: bool = true,
illegal_instruction_is_fatal: bool = true,
unrecognised_csr_is_fatal: bool = true,
ebreak_is_fatal: bool = false,
execution_out_of_bounds_is_fatal: bool = true,
/// this option is only taken into account if a writer is given
always_print_pc: bool = true,
};
/// Execute a single instruction
///
/// Note: `writer` may be void (`{}`) in order to suppress output
pub fn step(
comptime mode: zriscv.Mode,
hart: *zriscv.Hart(mode),
writer: anytype,
riscof_mode: bool,
comptime options: ExecutionOptions,
comptime actually_execute: bool,
) !bool {
const execute_z = tracy.traceNamed(@src(), "execute step");
defer execute_z.end();
const has_writer = comptime isWriter(@TypeOf(writer));
const instruction = readInstruction(mode, hart) catch |err| {
if (options.execution_out_of_bounds_is_fatal) return err;
switch (err) {
// TODO: Pass `InstructionAccessFault` once `throw` is implemented
error.ExecutionOutOfBounds => {
try throw(mode, hart, {}, 0, writer, actually_execute);
return true;
},
}
};
if (has_writer and options.always_print_pc) {
try writer.print("pc: {x:0>16}\n", .{hart.pc});
}
return try execute(mode, hart, instruction, writer, riscof_mode, options, actually_execute);
}
fn readInstruction(comptime mode: zriscv.Mode, hart: *zriscv.Hart(mode)) !zriscv.Instruction {
// try to load 32-bit instruction
if (hart.loadMemory(32, hart.pc)) |mem| {
return zriscv.Instruction{ .full_backing = mem };
} else |full_err| switch (full_err) {
error.ExecutionOutOfBounds => {
// try to load 16-bit compressed instruction which happens to be at the very end of readable memory region
if (hart.loadMemory(16, hart.pc)) |mem| {
const instruction = zriscv.Instruction{ .compressed_backing = .{ .low = mem } };
if (instruction.op.read() == 0b11) {
// This doesn't look like a compressed instruction
return error.ExecutionOutOfBounds;
}
return instruction;
} else |e| return e;
},
else => |e| return e,
}
}
fn execute(
comptime mode: zriscv.Mode,
hart: *zriscv.Hart(mode),
instruction: zriscv.Instruction,
writer: anytype,
riscof_mode: bool,
comptime options: ExecutionOptions,
comptime actually_execute: bool,
) !bool {
@setEvalBranchQuota(1_000_000);
const execute_z = tracy.traceNamed(@src(), "execute");
defer execute_z.end();
defer if (actually_execute) {
hart.cycle += 1;
};
const has_writer = comptime isWriter(@TypeOf(writer));
switch (instruction.decode()) {
.Unimplemented => {
if (options.unrecognised_instruction_is_fatal) {
instruction.printUnimplementedInstruction();
return error.UnimplementedInstruction;
}
// TODO: Pass `IllegalInstruction` once `throw` is implemented
try throw(mode, hart, {}, instruction.full_backing, writer, actually_execute);
},
.Illegal => {
if (options.illegal_instruction_is_fatal) return error.IllegalInstruction;
// TODO: Pass `IllegalInstruction` once `throw` is implemented
try throw(mode, hart, {}, instruction.full_backing, writer, actually_execute);
},
.LUI => {
const z = tracy.traceNamed(@src(), "LUI");
defer z.end();
// U-type
const rd = instruction.rd();
if (rd != .zero) {
const imm = instruction.u_imm.read();
if (has_writer) {
try writer.print(
\\LUI - dest: {}, value: {}
\\ setting {} to {}
\\
, .{
rd,
imm,
rd,
imm,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = @bitCast(imm);
}
} else {
if (has_writer) {
const imm = instruction.u_imm.read();
try writer.print(
\\LUI - dest: {}, value: {}
\\ nop
\\
, .{
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.AUIPC => {
const z = tracy.traceNamed(@src(), "AUIPC");
defer z.end();
// U-type
const rd = instruction.rd();
if (rd != .zero) {
const imm = instruction.u_imm.read();
const result = addSignedToUnsignedWrap(hart.pc, imm);
if (has_writer) {
try writer.print(
\\AUIPC - dest: {}, offset: {x}
\\ setting {} to pc<{x}> + {x} = {x}
\\
, .{
rd,
imm,
rd,
hart.pc,
imm,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const imm = instruction.u_imm.read();
try writer.print(
\\AUIPC - dest: {}, offset: {x}
\\ nop
\\
, .{
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.JAL => {
const z = tracy.traceNamed(@src(), "JAL");
defer z.end();
// J-type
const rd = instruction.rd();
const imm = instruction.j_imm.read();
const target_address = addSignedToUnsignedWrap(hart.pc, imm);
if (rd != .zero) {
const return_address = hart.pc + 4;
if (has_writer) {
try writer.print(
\\JAL - dest: {}, offset: {x}
\\ setting {} to pc<{x}> + 4 = {x}
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
rd,
imm,
rd,
hart.pc,
return_address,
hart.pc,
imm,
target_address,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = return_address;
}
} else {
if (has_writer) {
try writer.print(
\\JAL - dest: {}, offset: {x}
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
rd,
imm,
hart.pc,
imm,
target_address,
});
}
}
if (actually_execute) {
hart.pc = target_address;
}
},
.JALR => {
const z = tracy.traceNamed(@src(), "JALR");
defer z.end();
// I-type
const imm = instruction.i_imm.read();
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rd = instruction.rd();
const target_address = addSignedToUnsignedWrap(rs1_value, imm) & ~@as(u64, 1);
if (rd != .zero) {
const return_address = hart.pc + 4;
if (has_writer) {
try writer.print(
\\JALR - dest: {}, base: {}, offset: {x}
\\ setting {} to pc<{x}> + 4 = {x}
\\ setting pc to ({}<{x}> + {x}) & ~1 = {x}
\\
, .{
rd,
rs1,
imm,
rd,
hart.pc,
return_address,
rs1,
rs1_value,
imm,
target_address,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = return_address;
}
} else {
if (has_writer) {
try writer.print(
\\JALR - dest: {}, base: {}, offset: {x}
\\ setting pc to ({}<{x}> + {x}) & ~1 = {x}
\\
, .{
rd,
rs1,
imm,
rs1,
rs1_value,
imm,
target_address,
});
}
}
if (actually_execute) {
hart.pc = target_address;
}
},
.BEQ => {
const z = tracy.traceNamed(@src(), "BEQ");
defer z.end();
// B-type
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
if (rs1_value == rs2_value) {
const imm = instruction.b_imm.read();
const result = addSignedToUnsignedWrap(hart.pc, imm);
if (has_writer) {
try writer.print(
\\BEQ - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> == {}<{}> ) == true
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
hart.pc,
imm,
result,
});
}
if (actually_execute) {
hart.pc = result;
}
} else {
if (has_writer) {
const imm = instruction.b_imm.read();
try writer.print(
\\BEQ - src1: {}, src2: {}, offset: 0x{x}
\\ ( {}<{}> == {}<{}> ) == false
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
});
}
if (actually_execute) {
hart.pc += 4;
}
}
},
.BNE => {
const z = tracy.traceNamed(@src(), "BNE");
defer z.end();
// B-type
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const imm = instruction.b_imm.read();
const result = addSignedToUnsignedWrap(hart.pc, imm);
if (rs1_value != rs2_value) {
if (has_writer) {
try writer.print(
\\BNE - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> != {}<{}> ) == true
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
hart.pc,
imm,
result,
});
}
if (actually_execute) {
hart.pc = result;
}
} else {
if (has_writer) {
try writer.print(
\\BNE - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> != {}<{}> ) == false
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
});
}
if (actually_execute) {
hart.pc += 4;
}
}
},
.BLT => {
const z = tracy.traceNamed(@src(), "BLT");
defer z.end();
// B-type
const rs1 = instruction.rs1();
const rs1_value: i64 = @bitCast(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: i64 = @bitCast(hart.x[@intFromEnum(rs2)]);
if (rs1_value < rs2_value) {
const imm = instruction.b_imm.read();
const result = addSignedToUnsignedWrap(hart.pc, imm);
if (has_writer) {
try writer.print(
\\BLT - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> < {}<{}> ) == true
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
hart.pc,
imm,
result,
});
}
if (actually_execute) {
hart.pc = result;
}
} else {
if (has_writer) {
const imm = instruction.b_imm.read();
try writer.print(
\\BLT - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> < {}<{}> ) == false
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
});
}
if (actually_execute) {
hart.pc += 4;
}
}
},
.BGE => {
const z = tracy.traceNamed(@src(), "BGE");
defer z.end();
// B-type
const rs1 = instruction.rs1();
const rs1_value: i64 = @bitCast(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: i64 = @bitCast(hart.x[@intFromEnum(rs2)]);
if (rs1_value >= rs2_value) {
const imm = instruction.b_imm.read();
const result = addSignedToUnsignedWrap(hart.pc, imm);
if (has_writer) {
try writer.print(
\\BGE - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> >= {}<{}> ) == true
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
hart.pc,
imm,
result,
});
}
if (actually_execute) {
hart.pc = result;
}
} else {
if (has_writer) {
const imm = instruction.b_imm.read();
try writer.print(
\\BGE - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> >= {}<{}> ) == false
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
});
}
if (actually_execute) {
hart.pc += 4;
}
}
},
.BLTU => {
const z = tracy.traceNamed(@src(), "BLTU");
defer z.end();
// B-type
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
if (rs1_value < rs2_value) {
const imm = instruction.b_imm.read();
const result = addSignedToUnsignedWrap(hart.pc, imm);
if (has_writer) {
try writer.print(
\\BLTU - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> < {}<{}> ) == true
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
hart.pc,
imm,
result,
});
}
if (actually_execute) {
hart.pc = result;
}
} else {
if (has_writer) {
const imm = instruction.b_imm.read();
try writer.print(
\\BLTU - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> < {}<{}> ) == false
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
});
}
if (actually_execute) {
hart.pc += 4;
}
}
},
.BGEU => {
const z = tracy.traceNamed(@src(), "BGEU");
defer z.end();
// B-type
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
if (rs1_value >= rs2_value) {
const imm = instruction.b_imm.read();
const result = addSignedToUnsignedWrap(hart.pc, imm);
if (has_writer) {
try writer.print(
\\BGEU - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> >= {}<{}> ) == true
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
hart.pc,
imm,
result,
});
}
if (actually_execute) {
hart.pc = result;
}
} else {
if (has_writer) {
const imm = instruction.b_imm.read();
try writer.print(
\\BGEU - src1: {}, src2: {}, offset: {x}
\\ ( {}<{}> >= {}<{}> ) == false
\\
, .{
rs1,
rs2,
imm,
rs1,
rs1_value,
rs2,
rs2_value,
});
}
if (actually_execute) {
hart.pc += 4;
}
}
},
.LB => {
const z = tracy.traceNamed(@src(), "LB");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm = instruction.i_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\LB - base: {}, dest: {}, imm: {x}
\\ load 1 byte into {} from memory ( {}<{x}> + {x} ) = {x}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
const memory = if (options.execution_out_of_bounds_is_fatal)
try hart.loadMemory(8, address)
else blk: {
break :blk hart.loadMemory(8, address) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.LoadAccessFault` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
};
hart.x[@intFromEnum(rd)] = signExtend8bit(memory);
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\LB - base: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.LH => {
const z = tracy.traceNamed(@src(), "LH");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm = instruction.i_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\LH - base: {}, dest: {}, imm: {x}
\\ load 2 bytes into {} from memory ( {}<{x}> + {x} ) = {x}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
const memory = if (options.execution_out_of_bounds_is_fatal)
try hart.loadMemory(16, address)
else blk: {
break :blk hart.loadMemory(16, address) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.LoadAccessFault` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
};
hart.x[@intFromEnum(rd)] = signExtend16bit(memory);
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\LH - base: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.LW => {
const z = tracy.traceNamed(@src(), "LW");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm = instruction.i_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\LW - base: {}, dest: {}, imm: {x}
\\ load 4 bytes into {} from memory ( {}<{x}> + {x} ) = {x}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
const memory = if (options.execution_out_of_bounds_is_fatal)
try hart.loadMemory(32, address)
else blk: {
break :blk hart.loadMemory(32, address) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.LoadAccessFault` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
};
hart.x[@intFromEnum(rd)] = signExtend32bit(memory);
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\LW - base: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.LBU => {
const z = tracy.traceNamed(@src(), "LBU");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm = instruction.i_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\LBU - base: {}, dest: {}, imm: {x}
\\ load 1 byte into {} from memory ( {}<{x}> + {x} ) = {x}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
const memory = if (options.execution_out_of_bounds_is_fatal)
try hart.loadMemory(8, address)
else blk: {
break :blk hart.loadMemory(8, address) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.LoadAccessFault` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
};
hart.x[@intFromEnum(rd)] = memory;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\LB - base: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.LHU => {
const z = tracy.traceNamed(@src(), "LHU");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm = instruction.i_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\LHU - base: {}, dest: {}, imm: {x}
\\ load 2 bytes into {} from memory ( {}<{x}> + {x} ) = {x}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
const memory = if (options.execution_out_of_bounds_is_fatal)
try hart.loadMemory(16, address)
else blk: {
break :blk hart.loadMemory(16, address) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.LoadAccessFault` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
};
hart.x[@intFromEnum(rd)] = memory;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\LHU - base: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SB => {
const z = tracy.traceNamed(@src(), "SB");
defer z.end();
// S-Type
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const imm = instruction.s_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\SB - base: {}, src: {}, imm: {x}
\\ store 1 byte from {}<{}> into memory ( {}<{x}> + {x} ) = {x}
\\
, .{
rs1,
rs2,
imm,
rs2,
rs2_value,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
// TODO: Should this be made comptime?
if (riscof_mode) {
// Check if the memory being written to is the 'tohost' symbol
if (hart.machine.executable.tohost == address) {
return false;
}
}
if (options.execution_out_of_bounds_is_fatal) {
// TODO https://github.com/ziglang/zig/issues/16258
try hart.storeMemory(8, address, @as(u8, @truncate(rs2_value)));
} else {
// TODO https://github.com/ziglang/zig/issues/16258
hart.storeMemory(8, address, @as(u8, @truncate(rs2_value))) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.@"Store/AMOAccessFault"` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
}
hart.pc += 4;
}
},
.SH => {
const z = tracy.traceNamed(@src(), "SH");
defer z.end();
// S-Type
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const imm = instruction.s_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\SH - base: {}, src: {}, imm: {x}
\\ store 2 bytes from {}<{}> into memory ( {}<{x}> + {x} ) = {x}
\\
, .{
rs1,
rs2,
imm,
rs2,
rs2_value,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
// TODO: Should this be made comptime?
if (riscof_mode) {
// Check if the memory being written to is the 'tohost' symbol
if (hart.machine.executable.tohost == address) {
return false;
}
}
if (options.execution_out_of_bounds_is_fatal) {
// TODO https://github.com/ziglang/zig/issues/16258
try hart.storeMemory(16, address, @as(u16, @truncate(rs2_value)));
} else {
// TODO https://github.com/ziglang/zig/issues/16258
hart.storeMemory(16, address, @as(u16, @truncate(rs2_value))) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.@"Store/AMOAccessFault"` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
}
hart.pc += 4;
}
},
.SW => {
const z = tracy.traceNamed(@src(), "SW");
defer z.end();
// S-Type
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const imm = instruction.s_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\SW - base: {}, src: {}, imm: {x}
\\ store 4 bytes from {}<{}> into memory ( {}<{x}> + {x} ) = {x}
\\
, .{
rs1,
rs2,
imm,
rs2,
rs2_value,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
// TODO: Should this be made comptime?
if (riscof_mode) {
// Check if the memory being written to is the 'tohost' symbol
if (hart.machine.executable.tohost == address) {
return false;
}
}
if (options.execution_out_of_bounds_is_fatal) {
// TODO https://github.com/ziglang/zig/issues/16258
try hart.storeMemory(32, address, @as(u32, @truncate(rs2_value)));
} else {
// TODO https://github.com/ziglang/zig/issues/16258
hart.storeMemory(32, address, @as(u32, @truncate(rs2_value))) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.@"Store/AMOAccessFault"` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
}
hart.pc += 4;
}
},
.ADDI => {
const z = tracy.traceNamed(@src(), "ADDI");
defer z.end();
// I-Type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
const rs1_value = hart.x[@intFromEnum(rs1)];
const result = addSignedToUnsignedIgnoreOverflow(rs1_value, imm);
if (has_writer) {
try writer.print(
\\ADDI - src: {}, dest: {}, imm: {}
\\ set {} to {}<{}> + {} = {}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\ADDI - src: {}, dest: {}, imm: {}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SLTI => {
const z = tracy.traceNamed(@src(), "SLTI");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: i64 = @bitCast(hart.x[@intFromEnum(rs1)]);
const imm = instruction.i_imm.read();
const result = @intFromBool(rs1_value < imm);
if (has_writer) {
try writer.print(
\\SLTI - src: {}, dest: {}, imm: {x}
\\ set {} to {}<{}> < {x} ? 1 : 0
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\SLTI - src: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SLTIU => {
const z = tracy.traceNamed(@src(), "SLTIU");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm: u64 = @bitCast(instruction.i_imm.read());
const result = @intFromBool(rs1_value < imm);
if (has_writer) {
try writer.print(
\\SLTIU - src: {}, dest: {}, imm: {x}
\\ set {} to {}<{}> < {x} ? 1 : 0
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\SLTIU - src: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.XORI => {
const z = tracy.traceNamed(@src(), "ADDI");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm: u64 = @bitCast(instruction.i_imm.read());
const result = rs1_value ^ imm;
if (has_writer) {
try writer.print(
\\XORI - src: {}, dest: {}, imm: {}
\\ set {} to {}<{}> ^ {} = {}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\XORI - src: {}, dest: {}, imm: {}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.ORI => {
const z = tracy.traceNamed(@src(), "ORI");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm: u64 = @bitCast(instruction.i_imm.read());
const result = rs1_value | imm;
if (has_writer) {
try writer.print(
\\ORI - src: {}, dest: {}, imm: {}
\\ set {} to {}<{}> & {} = {}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\ORI - src: {}, dest: {}, imm: 0x{x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.ANDI => {
const z = tracy.traceNamed(@src(), "ANDI");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm: u64 = @bitCast(instruction.i_imm.read());
const result = rs1_value & imm;
if (has_writer) {
try writer.print(
\\ANDI - src: {}, dest: {}, imm: {}
\\ set {} to {}<{}> & {} = {}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\ANDI - src: {}, dest: {}, imm: {}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SLLI => {
const z = tracy.traceNamed(@src(), "SLLI");
defer z.end();
// I-type specialization
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const shmt = instruction.i_specialization.fullShift();
const result = rs1_value << shmt;
if (has_writer) {
try writer.print(
\\SLLI - src: {}, dest: {}, shmt: {}
\\ set {} to {}<{}> << {} = {}
\\
, .{
rs1,
rd,
shmt,
rd,
rs1,
rs1_value,
shmt,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const shmt = instruction.i_specialization.fullShift();
try writer.print(
\\SLLI - src: {}, dest: {}, shmt: {}
\\ nop
\\
, .{
rs1,
rd,
shmt,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SRLI => {
const z = tracy.traceNamed(@src(), "SRLI");
defer z.end();
// I-type specialization
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const shmt = instruction.i_specialization.fullShift();
const result = rs1_value >> shmt;
if (has_writer) {
try writer.print(
\\SRLI - src: {}, dest: {}, shmt: {}
\\ set {} to {}<{}> >> {} = {}
\\
, .{
rs1,
rd,
shmt,
rd,
rs1,
rs1_value,
shmt,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const shmt = instruction.i_specialization.fullShift();
try writer.print(
\\SRLI - src: {}, dest: {}, shmt: {}
\\ nop
\\
, .{
rs1,
rd,
shmt,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SRAI => {
const z = tracy.traceNamed(@src(), "SRAI");
defer z.end();
// I-type specialization
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: i64 = @bitCast(hart.x[@intFromEnum(rs1)]);
const shmt = instruction.i_specialization.fullShift();
const result: u64 = @bitCast(rs1_value >> shmt);
if (has_writer) {
try writer.print(
\\SRAI - src: {}, dest: {}, shmt: {}
\\ set {} to {}<{}> >> {} = {}
\\
, .{
rs1,
rd,
shmt,
rd,
rs1,
rs1_value,
shmt,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const shmt = instruction.i_specialization.fullShift();
try writer.print(
\\SRAI - src: {}, dest: {}, shmt: {}
\\ nop
\\
, .{
rs1,
rd,
shmt,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.ADD => {
const z = tracy.traceNamed(@src(), "ADD");
defer z.end();
// R-Type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2_value = hart.x[@intFromEnum(rs2)];
const result = @addWithOverflow(rs1_value, rs2_value)[0];
if (has_writer) {
try writer.print(
\\ADD - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> + {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\ADD - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SUB => {
const z = tracy.traceNamed(@src(), "SUB");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const result = @subWithOverflow(rs1_value, rs2_value)[0];
if (has_writer) {
try writer.print(
\\ADD - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> + {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs1_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\ADD - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SLL => {
const z = tracy.traceNamed(@src(), "SUB");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value: u6 = @truncate(hart.x[@intFromEnum(rs2)]);
const result = rs1_value << rs2_value;
if (has_writer) {
try writer.print(
\\SLL - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> << u6({}<{}>) = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SLL - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SLT => {
const z = tracy.traceNamed(@src(), "SLT");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: i64 = @bitCast(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: i64 = @bitCast(hart.x[@intFromEnum(rs2)]);
const result = @intFromBool(rs1_value < rs2_value);
if (has_writer) {
try writer.print(
\\SLT - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> < {}<{}> ? 1 : 0
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SLT - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SLTU => {
const z = tracy.traceNamed(@src(), "SLTU");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const result = @intFromBool(rs1_value < rs2_value);
if (has_writer) {
try writer.print(
\\SLTU - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> < {}<{}> ? 1 : 0
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SLTU - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.XOR => {
const z = tracy.traceNamed(@src(), "XOR");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const result = rs1_value ^ rs2_value;
if (has_writer) {
try writer.print(
\\XOR - src1: {}, src2: {}, dest: {}
\\ set {} to {}>{}> ^ {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\XOR - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SRL => {
const z = tracy.traceNamed(@src(), "SRL");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value: u6 = @truncate(hart.x[@intFromEnum(rs2)]);
const result = rs1_value >> rs2_value;
if (has_writer) {
try writer.print(
\\SRL - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> >> {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SRL - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SRA => {
const z = tracy.traceNamed(@src(), "SRA");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: i64 = @bitCast(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: u6 = @truncate(hart.x[@intFromEnum(rs2)]);
const result: u64 = @bitCast(rs1_value >> rs2_value);
if (has_writer) {
try writer.print(
\\SRA - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> >> {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SRA - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.OR => {
const z = tracy.traceNamed(@src(), "OR");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const result = rs1_value | rs2_value;
if (has_writer) {
try writer.print(
\\OR - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> & {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\OR - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.AND => {
const z = tracy.traceNamed(@src(), "AND");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const result = rs1_value & rs2_value;
if (has_writer) {
try writer.print(
\\AND - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> & {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\AND - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.FENCE => {
const z = tracy.traceNamed(@src(), "FENCE");
defer z.end();
if (has_writer) {
try writer.print("FENCE\n", .{});
}
if (actually_execute) {
// TODO: More precise atomic order
@fence(.SeqCst);
hart.pc += 4;
}
},
.ECALL => return instructionExecutionUnimplemented("ECALL"), // TODO: ECALL
.EBREAK => return instructionExecutionUnimplemented("EBREAK"), // TODO: EBREAK
.LWU => {
const z = tracy.traceNamed(@src(), "LWU");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm = instruction.i_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\LWU - base: {}, dest: {}, imm: {x}
\\ load 4 bytes into {} from memory {}<{x}> + {x} = {x}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
const memory = if (options.execution_out_of_bounds_is_fatal)
try hart.loadMemory(32, address)
else blk: {
break :blk hart.loadMemory(32, address) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.LoadAccessFault` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
};
hart.x[@intFromEnum(rd)] = memory;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\LWU - base: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.LD => {
const z = tracy.traceNamed(@src(), "LD");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm = instruction.i_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\LD - base: {}, dest: {}, imm: {x}
\\ load 8 bytes into {} from memory {}<{x}> + {x} = {x}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
const memory = if (options.execution_out_of_bounds_is_fatal)
try hart.loadMemory(64, address)
else blk: {
break :blk hart.loadMemory(64, address) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.LoadAccessFault` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
};
hart.x[@intFromEnum(rd)] = memory;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\LD - base: {}, dest: {}, imm: {x}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SD => {
const z = tracy.traceNamed(@src(), "SD");
defer z.end();
// S-Type
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const imm = instruction.s_imm.read();
const address = addSignedToUnsignedWrap(rs1_value, imm);
if (has_writer) {
try writer.print(
\\SD - base: {}, src: {}, imm: {x}
\\ store 8 bytes from {}<{}> into memory {}<{x}> + {x} = {x}
\\
, .{
rs1,
rs2,
imm,
rs2,
rs2_value,
rs1,
rs1_value,
imm,
address,
});
}
if (actually_execute) {
if (options.execution_out_of_bounds_is_fatal) {
try hart.storeMemory(64, address, rs2_value);
} else {
hart.storeMemory(64, address, rs2_value) catch |err| switch (err) {
error.ExecutionOutOfBounds => {
// TODO: Pass `.@"Store/AMOAccessFault"` once `throw` is implemented
try throw(mode, hart, {}, 0, writer, true);
return true;
},
else => |e| return e,
};
}
hart.pc += 4;
}
},
.ADDIW => {
const z = tracy.traceNamed(@src(), "ADDIW");
defer z.end();
// I-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const imm = instruction.i_imm.read();
const result = signExtend32bit(@truncate(addSignedToUnsignedIgnoreOverflow(rs1_value, imm) & 0xFFFFFFFF));
if (has_writer) {
try writer.print(
\\ADDIW - src: {}, dest: {}, imm: {}
\\ set {} to 32bit( {}<{}> + {} ) = {}
\\
, .{
rs1,
rd,
imm,
rd,
rs1,
rs1_value,
imm,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const imm = instruction.i_imm.read();
try writer.print(
\\ADDIW - src: {}, dest: {}, imm: {}
\\ nop
\\
, .{
rs1,
rd,
imm,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SLLIW => {
const z = tracy.traceNamed(@src(), "SLLIW");
defer z.end();
// I-type specialization
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: u32 = @truncate(hart.x[@intFromEnum(rs1)]);
const shmt = instruction.i_specialization.smallShift();
const result = signExtend32bit(rs1_value << shmt);
if (has_writer) {
try writer.print(
\\SLLIW - src: {}, dest: {}, shmt: {}
\\ set {} to u32({}<{}>) << {} = {}
\\
, .{
rs1,
rd,
shmt,
rd,
rs1,
rs1_value,
shmt,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const shmt = instruction.i_specialization.fullShift();
try writer.print(
\\SLLIW - src: {}, dest: {}, shmt: {}
\\ nop
\\
, .{
rs1,
rd,
shmt,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SRLIW => {
const z = tracy.traceNamed(@src(), "SRLIW");
defer z.end();
// I-type specialization
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: u32 = @truncate(hart.x[@intFromEnum(rs1)]);
const shmt = instruction.i_specialization.smallShift();
const result = signExtend32bit(rs1_value >> shmt);
if (has_writer) {
try writer.print(
\\SRLIW - src: {}, dest: {}, shmt: {}
\\ set {} to {}<{}> >> {} = {}
\\
, .{
rs1,
rd,
shmt,
rd,
rs1,
rs1_value,
shmt,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const shmt = instruction.i_specialization.fullShift();
try writer.print(
\\SRLIW - src: {}, dest: {}, shmt: {}
\\ nop
\\
, .{
rs1,
rd,
shmt,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SRAIW => {
const z = tracy.traceNamed(@src(), "SRAIW");
defer z.end();
// I-type specialization
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: i32 = @bitCast(@as(u32, @truncate(hart.x[@intFromEnum(rs1)])));
const shmt = instruction.i_specialization.smallShift();
const result = signExtend32bit(@bitCast(rs1_value >> shmt));
if (has_writer) {
try writer.print(
\\SRAI - src: {}, dest: {}, shmt: {}
\\ set {} to {}<{}> >> {} = {}
\\
, .{
rs1,
rd,
shmt,
rd,
rs1,
rs1_value,
shmt,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const shmt = instruction.i_specialization.fullShift();
try writer.print(
\\SRAI - src: {}, dest: {}, shmt: {}
\\ nop
\\
, .{
rs1,
rd,
shmt,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.ADDW => {
const z = tracy.traceNamed(@src(), "ADDW");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value_truncated: u32 = @truncate(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value_truncated: u32 = @truncate(hart.x[@intFromEnum(rs2)]);
const result = @addWithOverflow(rs1_value_truncated, rs2_value_truncated)[0];
if (has_writer) {
try writer.print(
\\ADDW - src1: {}, src2: {}, dest: {}
\\ set {} to 32bit( {}<{}> ) + 32bit( {}<{}> ) = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value_truncated,
rs2,
rs2_value_truncated,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = signExtend32bit(result);
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\ADDW - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SUBW => {
const z = tracy.traceNamed(@src(), "SUBW");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: u32 = @truncate(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: u32 = @truncate(hart.x[@intFromEnum(rs2)]);
const result = @subWithOverflow(rs1_value, rs2_value)[0];
const extended_result = signExtend32bit(result);
if (has_writer) {
try writer.print(
\\SUBW - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> - {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = extended_result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SUBW - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SLLW => {
const z = tracy.traceNamed(@src(), "SLLW");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: u32 = @truncate(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: u5 = @truncate(hart.x[@intFromEnum(rs2)]);
const result = signExtend32bit(rs1_value << rs2_value);
if (has_writer) {
try writer.print(
\\SLLW - src1: {}, src2: {}, dest: {}
\\ set {} to u32( {}<{}> ) << u5( {}<{}> ) = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SLLW - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SRLW => {
const z = tracy.traceNamed(@src(), "SRLW");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: u32 = @truncate(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: u5 = @truncate(hart.x[@intFromEnum(rs2)]);
const result = signExtend32bit(rs1_value >> rs2_value);
if (has_writer) {
try writer.print(
\\SRLW - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> >> {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SRLW - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.SRAW => {
const z = tracy.traceNamed(@src(), "SRAW");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: i32 = @bitCast(@as(u32, @truncate(hart.x[@intFromEnum(rs1)])));
const rs2 = instruction.rs2();
const rs2_value: u5 = @truncate(hart.x[@intFromEnum(rs2)]);
const result = signExtend32bit(@bitCast(rs1_value >> rs2_value));
if (has_writer) {
try writer.print(
\\SRAW - src1: {}, src2: {}, dest: {}
\\ set {} to {}<{}> >> {}<{}> = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\SRAW - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.FENCE_I => return instructionExecutionUnimplemented("FENCE_I"), // TODO: FENCE_I
.CSRRW => {
const z = tracy.traceNamed(@src(), "CSRRW");
defer z.end();
// I-type
const csr: zriscv.Csr = if (options.unrecognised_csr_is_fatal)
try zriscv.Csr.getCsr(instruction.csr.read())
else
zriscv.Csr.getCsr(instruction.csr.read()) catch {
// TODO: Pass `IllegalInstruction` once `throw` is implemented
try throw(mode, hart, {}, instruction.full_backing, writer, actually_execute);
return true;
};
const rd = instruction.rd();
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
if (rd != .zero) {
if (has_writer) {
try writer.print(
\\CSRRW - csr: {}, dest: {}, source: {}
\\ read csr {} into {}
\\ set csr {} to {}<{}>
\\
, .{
csr,
rd,
rs1,
csr,
rd,
csr,
rs1,
rs1_value,
});
}
if (!csr.canWrite(hart.privilege_level)) {
// TODO: Pass `IllegalInstruction` once `throw` is implemented
try throw(mode, hart, {}, instruction.full_backing, writer, actually_execute);
return true;
}
if (actually_execute) {
const initial_csr = readCsr(mode, hart, csr);
try writeCsr(mode, hart, csr, rs1_value);
hart.x[@intFromEnum(rd)] = initial_csr;
}
} else {
if (has_writer) {
try writer.print(
\\CSRRW - csr: {}, dest: {}, source: {}
\\ set csr {} to {}<{}>
\\
, .{
csr,
rd,
rs1,
csr,
rs1,
rs1_value,
});
}
if (!csr.canWrite(hart.privilege_level)) {
// TODO: Pass `IllegalInstruction` once `throw` is implemented
try throw(mode, hart, {}, instruction.full_backing, writer, actually_execute);
return true;
}
if (actually_execute) {
try writeCsr(mode, hart, csr, rs1_value);
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.CSRRS => return instructionExecutionUnimplemented("CSRRS"), // TODO: CSRRS
.CSRRC => return instructionExecutionUnimplemented("CSRRC"), // TODO: CSRRC
.CSRRWI => return instructionExecutionUnimplemented("CSRRWI"), // TODO: CSRRWI
.CSRRSI => return instructionExecutionUnimplemented("CSRRSI"), // TODO: CSRRSI
.CSRRCI => return instructionExecutionUnimplemented("CSRRCI"), // TODO: CSRRCI
.MUL => {
const z = tracy.traceNamed(@src(), "MUL");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const result = @mulWithOverflow(rs1_value, rs2_value)[0];
if (has_writer) {
try writer.print(
\\MUL - src1: {}, src2: {}, dest: {}
\\ set {} to ( {}<{}> * {}<{}> ) = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\MUL - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.MULH => return instructionExecutionUnimplemented("MULH"), // TODO: MULH
.MULHSU => return instructionExecutionUnimplemented("MULHSU"), // TODO: MULHSU
.MULHU => return instructionExecutionUnimplemented("MULHU"), // TODO: MULHU
.DIV => {
const z = tracy.traceNamed(@src(), "DIV");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: i64 = @bitCast(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: i64 = @bitCast(hart.x[@intFromEnum(rs2)]);
const result: u64 =
@bitCast(
std.math.divTrunc(
i64,
rs1_value,
rs2_value,
) catch |err| switch (err) {
error.DivisionByZero => @as(i64, -1),
error.Overflow => std.math.minInt(i64),
},
);
if (has_writer) {
try writer.print(
\\DIV - src1: {}, src2: {}, dest: {}
\\ set {} to ( {}<{}> / {}<{}> ) = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\DIV - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.DIVU => {
const z = tracy.traceNamed(@src(), "DIVU");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value = hart.x[@intFromEnum(rs1)];
const rs2 = instruction.rs2();
const rs2_value = hart.x[@intFromEnum(rs2)];
const result: u64 = std.math.divTrunc(
u64,
rs1_value,
rs2_value,
) catch |err| switch (err) {
error.DivisionByZero => @bitCast(@as(i64, -1)),
};
if (has_writer) {
try writer.print(
\\DIVU - src1: {}, src2: {}, dest: {}
\\ set {} to ( {}<{}> / {}<{}> ) = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\DIVU - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.REM => return instructionExecutionUnimplemented("REM"), // TODO: REM
.REMU => return instructionExecutionUnimplemented("REMU"), // TODO: REMU
.MULW => return instructionExecutionUnimplemented("MULW"), // TODO: MULW
.DIVW => {
const z = tracy.traceNamed(@src(), "DIVW");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: i32 = @bitCast(@as(u32, @truncate(hart.x[@intFromEnum(rs1)])));
const rs2 = instruction.rs2();
const rs2_value: i32 = @bitCast(@as(u32, @truncate(hart.x[@intFromEnum(rs2)])));
const result: u64 = signExtend32bit(
@bitCast(
std.math.divTrunc(
i32,
rs1_value,
rs2_value,
) catch |err| switch (err) {
error.DivisionByZero => @as(i32, -1),
error.Overflow => std.math.minInt(i32),
},
),
);
if (has_writer) {
try writer.print(
\\DIVW - src1: {}, src2: {}, dest: {}
\\ 32 bit set {} to ( {}<{}> / {}<{}> ) = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
if (actually_execute) {
hart.x[@intFromEnum(rd)] = result;
}
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\DIVW - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.DIVUW => {
const z = tracy.traceNamed(@src(), "DIVUW");
defer z.end();
// R-type
const rd = instruction.rd();
if (rd != .zero) {
const rs1 = instruction.rs1();
const rs1_value: u32 = @truncate(hart.x[@intFromEnum(rs1)]);
const rs2 = instruction.rs2();
const rs2_value: u32 = @truncate(hart.x[@intFromEnum(rs2)]);
const result = signExtend32bit(
std.math.divTrunc(
u32,
rs1_value,
rs2_value,
) catch |err| switch (err) {
error.DivisionByZero => @bitCast(@as(i32, -1)),
},
);
if (has_writer) {
try writer.print(
\\DIVUW - src1: {}, src2: {}, dest: {}
\\ 32 bit set {} to ( {}<{}> / {}<{}>) = {}
\\
, .{
rs1,
rs2,
rd,
rd,
rs1,
rs1_value,
rs2,
rs2_value,
result,
});
}
hart.x[@intFromEnum(rd)] = result;
} else {
if (has_writer) {
const rs1 = instruction.rs1();
const rs2 = instruction.rs2();
try writer.print(
\\DIVUW - src1: {}, src2: {}, dest: {}
\\ nop
\\
, .{
rs1,
rs2,
rd,
});
}
}
if (actually_execute) {
hart.pc += 4;
}
},
.REMW => return instructionExecutionUnimplemented("REMW"), // TODO: REMW
.REMUW => return instructionExecutionUnimplemented("REMUW"), // TODO: REMUW
.LR_W => return instructionExecutionUnimplemented("LR_W"), // TODO: LR_W
.SC_W => return instructionExecutionUnimplemented("SC_W"), // TODO: SC_W
.AMOSWAP_W => return instructionExecutionUnimplemented("AMOSWAP_W"), // TODO: AMOSWAP_W
.AMOADD_W => return instructionExecutionUnimplemented("AMOADD_W"), // TODO: AMOADD_W
.AMOXOR_W => return instructionExecutionUnimplemented("AMOXOR_W"), // TODO: AMOXOR_W
.AMOAND_W => return instructionExecutionUnimplemented("AMOAND_W"), // TODO: AMOAND_W
.AMOOR_W => return instructionExecutionUnimplemented("AMOOR_W"), // TODO: AMOOR_W
.AMOMIN_W => return instructionExecutionUnimplemented("AMOMIN_W"), // TODO: AMOMIN_W
.AMOMAX_W => return instructionExecutionUnimplemented("AMOMAX_W"), // TODO: AMOMAX_W
.AMOMINU_W => return instructionExecutionUnimplemented("AMOMINU_W"), // TODO: AMOMINU_W
.AMOMAXU_W => return instructionExecutionUnimplemented("AMOMAXU_W"), // TODO: AMOMAXU_W
.LR_D => return instructionExecutionUnimplemented("LR_D"), // TODO: LR_D
.SC_D => return instructionExecutionUnimplemented("SC_D"), // TODO: SC_D
.AMOSWAP_D => return instructionExecutionUnimplemented("AMOSWAP_D"), // TODO: AMOSWAP_D
.AMOADD_D => return instructionExecutionUnimplemented("AMOADD_D"), // TODO: AMOADD_D
.AMOXOR_D => return instructionExecutionUnimplemented("AMOXOR_D"), // TODO: AMOXOR_D
.AMOAND_D => return instructionExecutionUnimplemented("AMOAND_D"), // TODO: AMOAND_D
.AMOOR_D => return instructionExecutionUnimplemented("AMOOR_D"), // TODO: AMOOR_D
.AMOMIN_D => return instructionExecutionUnimplemented("AMOMIN_D"), // TODO: AMOMIN_D
.AMOMAX_D => return instructionExecutionUnimplemented("AMOMAX_D"), // TODO: AMOMAX_D
.AMOMINU_D => return instructionExecutionUnimplemented("AMOMINU_D"), // TODO: AMOMINU_D
.AMOMAXU_D => return instructionExecutionUnimplemented("AMOMAXU_D"), // TODO: AMOMAXU_D
.FLW => return instructionExecutionUnimplemented("FLW"), // TODO: FLW
.FSW => return instructionExecutionUnimplemented("FSW"), // TODO: FSW
.FMADD_S => return instructionExecutionUnimplemented("FMADD_S"), // TODO: FMADD_S
.FMSUB_S => return instructionExecutionUnimplemented("FMSUB_S"), // TODO: FMSUB_S
.FNMSUB_S => return instructionExecutionUnimplemented("FNMSUB_S"), // TODO: FNMSUB_S
.FNMADD_S => return instructionExecutionUnimplemented("FNMADD_S"), // TODO: FNMADD_S
.FADD_S => return instructionExecutionUnimplemented("FADD_S"), // TODO: FADD_S
.FSUB_S => return instructionExecutionUnimplemented("FSUB_S"), // TODO: FSUB_S
.FMUL_S => return instructionExecutionUnimplemented("FMUL_S"), // TODO: FMUL_S
.FDIV_S => return instructionExecutionUnimplemented("FDIV_S"), // TODO: FDIV_S
.FSQRT_S => return instructionExecutionUnimplemented("FSQRT_S"), // TODO: FSQRT_S
.FSGNJ_S => return instructionExecutionUnimplemented("FSGNJ_S"), // TODO: FSGNJ_S
.FSGNJN_S => return instructionExecutionUnimplemented("FSGNJN_S"), // TODO: FSGNJN_S
.FSGNJX_S => return instructionExecutionUnimplemented("FSGNJX_S"), // TODO: FSGNJX_S
.FMIN_S => return instructionExecutionUnimplemented("FMIN_S"), // TODO: FMIN_S
.FMAX_S => return instructionExecutionUnimplemented("FMAX_S"), // TODO: FMAX_S
.FCVT_W_S => return instructionExecutionUnimplemented("FCVT_W_S"), // TODO: FCVT_W_S
.FCVT_WU_S => return instructionExecutionUnimplemented("FCVT_WU_S"), // TODO: FCVT_WU_S
.FMV_X_W => return instructionExecutionUnimplemented("FMV_X_W"), // TODO: FMV_X_W
.FEQ_S => return instructionExecutionUnimplemented("FEQ_S"), // TODO: FEQ_S
.FLT_S => return instructionExecutionUnimplemented("FLT_S"), // TODO: FLT_S
.FLE_S => return instructionExecutionUnimplemented("FLE_S"), // TODO: FLE_S
.FCLASS_S => return instructionExecutionUnimplemented("FCLASS_S"), // TODO: FCLASS_S
.FCVT_S_W => return instructionExecutionUnimplemented("FCVT_S_W"), // TODO: FCVT_S_W
.FCVT_S_WU => return instructionExecutionUnimplemented("FCVT_S_WU"), // TODO: FCVT_S_WU
.FMV_W_X => return instructionExecutionUnimplemented("FMV_W_X"), // TODO: FMV_W_X
.FCVT_L_S => return instructionExecutionUnimplemented("FCVT_L_S"), // TODO: FCVT_L_S
.FCVT_LU_S => return instructionExecutionUnimplemented("FCVT_LU_S"), // TODO: FCVT_LU_S
.FCVT_S_L => return instructionExecutionUnimplemented("FCVT_S_L"), // TODO: FCVT_S_L
.FCVT_S_LU => return instructionExecutionUnimplemented("FCVT_S_LU"), // TODO: FCVT_S_LU
.FLD => return instructionExecutionUnimplemented("FLD"), // TODO: FLD
.FSD => return instructionExecutionUnimplemented("FSD"), // TODO: FSD
.FMADD_D => return instructionExecutionUnimplemented("FMADD_D"), // TODO: FMADD_D
.FMSUB_D => return instructionExecutionUnimplemented("FMSUB_D"), // TODO: FMSUB_D
.FNMSUB_D => return instructionExecutionUnimplemented("FNMSUB_D"), // TODO: FNMSUB_D
.FNMADD_D => return instructionExecutionUnimplemented("FNMADD_D"), // TODO: FNMADD_D
.FADD_D => return instructionExecutionUnimplemented("FADD_D"), // TODO: FADD_D
.FSUB_D => return instructionExecutionUnimplemented("FSUB_D"), // TODO: FSUB_D
.FMUL_D => return instructionExecutionUnimplemented("FMUL_D"), // TODO: FMUL_D
.FDIV_D => return instructionExecutionUnimplemented("FDIV_D"), // TODO: FDIV_D
.FSQRT_D => return instructionExecutionUnimplemented("FSQRT_D"), // TODO: FSQRT_D
.FSGNJ_D => return instructionExecutionUnimplemented("FSGNJ_D"), // TODO: FSGNJ_D
.FSGNJN_D => return instructionExecutionUnimplemented("FSGNJN_D"), // TODO: FSGNJN_D
.FSGNJX_D => return instructionExecutionUnimplemented("FSGNJX_D"), // TODO: FSGNJX_D
.FMIN_D => return instructionExecutionUnimplemented("FMIN_D"), // TODO: FMIN_D
.FMAX_D => return instructionExecutionUnimplemented("FMAX_D"), // TODO: FMAX_D
.FCVT_S_D => return instructionExecutionUnimplemented("FCVT_S_D"), // TODO: FCVT_S_D
.FCVT_D_S => return instructionExecutionUnimplemented("FCVT_D_S"), // TODO: FCVT_D_S
.FEQ_D => return instructionExecutionUnimplemented("FEQ_D"), // TODO: FEQ_D
.FLT_D => return instructionExecutionUnimplemented("FLT_D"), // TODO: FLT_D
.FLE_D => return instructionExecutionUnimplemented("FLE_D"), // TODO: FLE_D
.FCLASS_D => return instructionExecutionUnimplemented("FCLASS_D"), // TODO: FCLASS_D
.FCVT_W_D => return instructionExecutionUnimplemented("FCVT_W_D"), // TODO: FCVT_W_D
.FCVT_WU_D => return instructionExecutionUnimplemented("FCVT_WU_D"), // TODO: FCVT_WU_D
.FCVT_D_W => return instructionExecutionUnimplemented("FCVT_D_W"), // TODO: FCVT_D_W
.FCVT_D_WU => return instructionExecutionUnimplemented("FCVT_D_WU"), // TODO: FCVT_D_WU
.FCVT_L_D => return instructionExecutionUnimplemented("FCVT_L_D"), // TODO: FCVT_L_D
.FCVT_LU_D => return instructionExecutionUnimplemented("FCVT_LU_D"), // TODO: FCVT_LU_D
.FMV_X_D => return instructionExecutionUnimplemented("FMV_X_D"), // TODO: FMV_X_D
.FCVT_D_L => return instructionExecutionUnimplemented("FCVT_D_L"), // TODO: FCVT_D_L
.FCVT_D_LU => return instructionExecutionUnimplemented("FCVT_D_LU"), // TODO: FCVT_D_LU
.FMV_D_X => return instructionExecutionUnimplemented("FMV_D_X"), // TODO: FMV_D_X
.C_ADDI4SPN => return instructionExecutionUnimplemented("C_ADDI4SPN"), // TODO: C_ADDI4SPN
.C_FLD => return instructionExecutionUnimplemented("C_FLD"), // TODO: C_FLD
.C_LW => return instructionExecutionUnimplemented("C_LW"), // TODO: C_LW
.C_LD => return instructionExecutionUnimplemented("C_LD"), // TODO: C_LD
.C_FSD => return instructionExecutionUnimplemented("C_FSD"), // TODO: C_FSD
.C_SW => return instructionExecutionUnimplemented("C_SW"), // TODO: C_SW
.C_SD => return instructionExecutionUnimplemented("C_SD"), // TODO: C_SD
.C_NOP => return instructionExecutionUnimplemented("C_NOP"), // TODO: C_NOP
.C_ADDI => return instructionExecutionUnimplemented("C_ADDI"), // TODO: C_ADDI
.C_ADDIW => return instructionExecutionUnimplemented("C_ADDIW"), // TODO: C_ADDIW
.C_LI => return instructionExecutionUnimplemented("C_LI"), // TODO: C_LI
.C_ADDI16SP => return instructionExecutionUnimplemented("C_ADDI16SP"), // TODO: C_ADDI16SP
.C_LUI => return instructionExecutionUnimplemented("C_LUI"), // TODO: C_LUI
.C_SRLI => return instructionExecutionUnimplemented("C_SRLI"), // TODO: C_SRLI
.C_SRAI => return instructionExecutionUnimplemented("C_SRAI"), // TODO: C_SRAI
.C_ANDI => return instructionExecutionUnimplemented("C_ANDI"), // TODO: C_ANDI
.C_SUB => return instructionExecutionUnimplemented("C_SUB"), // TODO: C_SUB
.C_XOR => return instructionExecutionUnimplemented("C_XOR"), // TODO: C_XOR
.C_OR => return instructionExecutionUnimplemented("C_OR"), // TODO: C_OR
.C_AND => return instructionExecutionUnimplemented("C_AND"), // TODO: C_AND
.C_SUBW => return instructionExecutionUnimplemented("C_SUBW"), // TODO: C_SUBW
.C_ADDW => return instructionExecutionUnimplemented("C_ADDW"), // TODO: C_ADDW
.C_J => {
const z = tracy.traceNamed(@src(), "C_J");
defer z.end();
// CJ Type
const imm = instruction.compressed_jump_target.read();
const result = addSignedToUnsignedWrap(hart.pc, imm);
if (has_writer) {
try writer.print(
\\C.J - offset: {x}
\\ setting pc to pc<{x}> + {x} = {x}
\\
, .{
imm,
hart.pc,
imm,
result,
});
}
if (actually_execute) {
hart.pc = result;
}
},
.C_BEQZ => return instructionExecutionUnimplemented("C_BEQZ"), // TODO: C_BEQZ
.C_BNEZ => return instructionExecutionUnimplemented("C_BNEZ"), // TODO: C_BNEZ
.C_SLLI => return instructionExecutionUnimplemented("C_SLLI"), // TODO: C_SLLI
.C_FLDSP => return instructionExecutionUnimplemented("C_FLDSP"), // TODO: C_FLDSP
.C_LWSP => return instructionExecutionUnimplemented("C_LWSP"), // TODO: C_LWSP
.C_LDSP => return instructionExecutionUnimplemented("C_LDSP"), // TODO: C_LDSP
.C_JR => return instructionExecutionUnimplemented("C_JR"), // TODO: C_JR
.C_MV => return instructionExecutionUnimplemented("C_MV"), // TODO: C_MV
.C_EBREAK => return instructionExecutionUnimplemented("C_EBREAK"), // TODO: C_EBREAK
.C_JALR => return instructionExecutionUnimplemented("C_JALR"), // TODO: C_JALR
.C_ADD => return instructionExecutionUnimplemented("C_ADD"), // TODO: C_ADD
.C_FSDSP => return instructionExecutionUnimplemented("C_FSDSP"), // TODO: C_FSDSP
.C_SWSP => return instructionExecutionUnimplemented("C_SWSP"), // TODO: C_SWSP
.C_SDSP => return instructionExecutionUnimplemented("C_SDSP"), // TODO: C_SDSP
}
return true;
}
inline fn instructionExecutionUnimplemented(comptime name: []const u8) bool {
if (build_options.dont_panic_on_unimplemented) {
std.debug.print("unimplemented instruction execution for " ++ name, .{});
return false;
}
@panic("unimplemented instruction execution for " ++ name);
}
fn readCsr(comptime mode: zriscv.Mode, hart: *const zriscv.Hart(mode), csr: zriscv.Csr) u64 {
const read_csr_z = tracy.traceNamed(@src(), "read csr");
defer read_csr_z.end();
return switch (csr) {
.cycle => hart.cycle,
.mhartid => hart.hart_id,
};
}
fn writeCsr(comptime mode: zriscv.Mode, hart: *const zriscv.Hart(mode), csr: zriscv.Csr, value: u64) !void {
const write_csr_z = tracy.traceNamed(@src(), "write csr");
defer write_csr_z.end();
_ = hart;
_ = value;
switch (csr) {
.cycle => unreachable, // Read-Only CSR
.mhartid => unreachable, // Read-Only CSR
}
}
fn throw(
comptime mode: zriscv.Mode,
hart: *zriscv.Hart(mode),
exception: void,
value: u64,
writer: anytype,
comptime actually_execute: bool,
) !void {
const z = tracy.traceNamed(@src(), "throw");
defer z.end();
const has_writer = comptime isWriter(@TypeOf(writer));
_ = has_writer;
_ = hart;
_ = exception;
_ = value;
_ = actually_execute;
@panic("UNIMPLEMENTED: throw"); // TODO: Exceptions
}
fn addSignedToUnsignedWrap(unsigned: u64, signed: i64) u64 {
@setRuntimeSafety(false);
return if (signed < 0)
unsigned -% @as(u64, @bitCast(-signed))
else
unsigned +% @as(u64, @bitCast(signed));
}
test "addSignedToUnsignedWrap" {
try std.testing.expectEqual(
@as(u64, 0),
addSignedToUnsignedWrap(@as(u64, std.math.maxInt(u64)), 1),
);
try std.testing.expectEqual(
@as(u64, std.math.maxInt(u64)),
addSignedToUnsignedWrap(0, -1),
);
}
fn addSignedToUnsignedIgnoreOverflow(unsigned: u64, signed: i64) u64 {
@setRuntimeSafety(false);
return if (signed < 0)
@subWithOverflow(unsigned, @as(u64, @bitCast(-signed)))[0]
else
@addWithOverflow(unsigned, @as(u64, @bitCast(signed)))[0];
}
test "addSignedToUnsignedIgnoreOverflow" {
try std.testing.expectEqual(
@as(u64, 42),
addSignedToUnsignedIgnoreOverflow(std.math.maxInt(u64), 43),
);
try std.testing.expectEqual(
@as(u64, std.math.maxInt(u64)),
addSignedToUnsignedIgnoreOverflow(5, -6),
);
}
inline fn signExtend32bit(value: u32) u64 {
const extended_value: u64 = value;
const shifted_up: i64 = @bitCast(extended_value << 32);
const sign_extended: i64 = shifted_up >> 32;
return @bitCast(sign_extended);
}
inline fn signExtend16bit(value: u16) u64 {
const extended_value: u64 = value;
const shifted_up: i64 = @bitCast(extended_value << 48);
const sign_extended: i64 = shifted_up >> 48;
return @bitCast(sign_extended);
}
inline fn signExtend8bit(value: u8) u64 {
const extended_value: u64 = value;
const shifted_up: i64 = @bitCast(extended_value << 56);
const sign_extended: i64 = shifted_up >> 56;
return @bitCast(sign_extended);
}
inline fn isWriter(comptime T: type) bool {
return comptime std.meta.trait.hasFn("print")(T);
}
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv/machine.zig | const std = @import("std");
const zriscv = @import("zriscv");
const tracy = @import("tracy");
pub inline fn Machine(comptime mode: zriscv.Mode) type {
return switch (mode) {
.system => SystemMachine,
.user => UserMachine,
};
}
pub const SystemMachine = struct {
allocator: std.mem.Allocator,
executable: zriscv.Executable,
memory: zriscv.SystemMemory,
harts: []zriscv.SystemHart,
pub fn create(
allocator: std.mem.Allocator,
memory_size: usize,
executable: zriscv.Executable,
number_of_harts: usize,
) !*SystemMachine {
const z = tracy.traceNamed(@src(), "system machine create");
defer z.end();
std.debug.assert(number_of_harts != 0); // non-zero number of harts required
const self = try allocator.create(SystemMachine);
errdefer allocator.destroy(self);
var memory = try zriscv.SystemMemory.init(memory_size);
errdefer memory.deinit();
const harts = try allocator.alloc(zriscv.SystemHart, number_of_harts);
errdefer allocator.free(harts);
self.* = .{
.allocator = allocator,
.executable = executable,
.memory = memory,
.harts = harts,
};
try self.reset(false);
return self;
}
pub fn reset(self: *SystemMachine, clear_memory: bool) !void {
const z = tracy.traceNamed(@src(), "system machine reset");
defer z.end();
for (self.harts, 0..) |*hart, i| {
hart.* = .{
.hart_id = i,
.machine = self,
.pc = self.executable.start_address,
};
}
if (clear_memory) {
try self.memory.reset();
}
try self.memory.loadExecutable(self.executable);
}
pub fn destroy(self: *SystemMachine) void {
self.allocator.free(self.harts);
self.memory.deinit();
self.allocator.destroy(self);
}
};
pub const UserMachine = struct {
dummy: usize = 0,
pub fn create(
allocator: std.mem.Allocator,
) !*UserMachine {
const z = tracy.traceNamed(@src(), "user machine create");
defer z.end();
const self = try allocator.create(UserMachine);
errdefer allocator.destroy(self);
self.* = .{};
return self;
}
pub fn reset(self: *UserMachine, clear_memory: bool) !void {
const z = tracy.traceNamed(@src(), "user machine reset");
defer z.end();
_ = self;
_ = clear_memory;
@panic("UNIMPLEMENTED: user machine reset"); // TODO: user machine reset
}
pub fn destroy(self: *UserMachine) !void {
_ = self;
@panic("UNIMPLEMENTED: user machine destroy"); // TODO: user machine destroy
}
};
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/riscof/config.ini | [RISCOF]
ReferencePlugin=sail_cSim
ReferencePluginPath=sail_cSim
DUTPlugin=zriscv
DUTPluginPath=zriscv
[zriscv]
pluginpath=zriscv
ispec=zriscv/zriscv_isa.yaml
pspec=zriscv/zriscv_platform.yaml
target_run=1
[sail_cSim]
pluginpath=sail_cSim |
0 | repos/zriscv | repos/zriscv/riscof/run_tests.sh | #!/bin/bash
set -e
die() {
>&2 echo "die: $*"
exit 1
}
RISCOF_BASE_DIR=$(cd -P -- "$(dirname -- "$0")" && pwd -P)
TEST_DIR="$RISCOF_BASE_DIR/riscv-arch-test"
ZRISCV_BIN_DIR="$RISCOF_BASE_DIR/../zig-out/bin"
pushd $RISCOF_BASE_DIR > /dev/null
cleanup() {
popd > /dev/null
}
trap cleanup EXIT
if [ ! -d $TEST_DIR ]; then
echo "cloning riscv-arch-test"
git clone --depth=1 --single-branch https://github.com/riscv-non-isa/riscv-arch-test.git $TEST_DIR &>/dev/null || die "couldn't clone riscv-arch-test"
else
echo "updating riscv-arch-test"
git -C $TEST_DIR pull &>/dev/null || die "couldn't update riscv-arch-test"
fi
export PATH=$ZRISCV_BIN_DIR:$PATH
riscof run --config=config.ini --suite=riscv-arch-test/riscv-test-suite/ --env=riscv-arch-test/riscv-test-suite/env
|
0 | repos/zriscv/riscof | repos/zriscv/riscof/zriscv/zriscv_isa.yaml | hart_ids: [0]
hart0:
ISA: RV64IM
physical_addr_sz: 48
User_Spec_Version: '2.3'
Privilege_Spec_Version: '1.11'
supported_xlen: [64]
misa:
rv64:
accessible: true
|
0 | repos/zriscv/riscof | repos/zriscv/riscof/zriscv/zriscv_platform.yaml | mtime:
implemented: true
address: 0xbff8
mtimecmp:
implemented: true
address: 0x4000
nmi:
label: nmi_vector
reset:
label: reset_vector
|
0 | repos/zriscv/riscof | repos/zriscv/riscof/zriscv/riscof_zriscv.py | import os
import re
import shutil
import subprocess
import shlex
import logging
import random
import string
from string import Template
import sys
import riscof.utils as utils
import riscof.constants as constants
from riscof.pluginTemplate import pluginTemplate
logger = logging.getLogger()
class zriscv(pluginTemplate):
__model__ = "zriscv"
#TODO: please update the below to indicate family, version, etc of your DUT.
__version__ = "XXX"
def __init__(self, *args, **kwargs):
sclass = super().__init__(*args, **kwargs)
config = kwargs.get('config')
# If the config node for this DUT is missing or empty. Raise an error. At minimum we need
# the paths to the ispec and pspec files
if config is None:
print("Please enter input file paths in configuration.")
raise SystemExit(1)
# In case of an RTL based DUT, this would be point to the final binary executable of your
# test-bench produced by a simulator (like verilator, vcs, incisive, etc). In case of an iss or
# emulator, this variable could point to where the iss binary is located. If 'PATH variable
# is missing in the config.ini we can hardcode the alternate here.
self.dut_exe = os.path.join(config['PATH'] if 'PATH' in config else "","zriscv")
# Number of parallel jobs that can be spawned off by RISCOF
# for various actions performed in later functions, specifically to run the tests in
# parallel on the DUT executable. Can also be used in the build function if required.
self.num_jobs = str(config['jobs'] if 'jobs' in config else 1)
# Path to the directory where this python file is located. Collect it from the config.ini
self.pluginpath=os.path.abspath(config['pluginpath'])
# Collect the paths to the riscv-config absed ISA and platform yaml files. One can choose
# to hardcode these here itself instead of picking it from the config.ini file.
self.isa_spec = os.path.abspath(config['ispec'])
self.platform_spec = os.path.abspath(config['pspec'])
#We capture if the user would like the run the tests on the target or
#not. If you are interested in just compiling the tests and not running
#them on the target, then following variable should be set to False
if 'target_run' in config and config['target_run']=='0':
self.target_run = False
else:
self.target_run = True
# Return the parameters set above back to RISCOF for further processing.
return sclass
def initialise(self, suite, work_dir, archtest_env):
# capture the working directory. Any artifacts that the DUT creates should be placed in this
# directory. Other artifacts from the framework and the Reference plugin will also be placed
# here itself.
self.work_dir = work_dir
# capture the architectural test-suite directory.
self.suite_dir = suite
# Note the march is not hardwired here, because it will change for each
# test. Similarly the output elf name and compile macros will be assigned later in the
# runTests function
self.compile_cmd = 'riscv{1}-unknown-elf-gcc -march={0} \
-static -mcmodel=medany -fvisibility=hidden -nostdlib -nostartfiles -g\
-T '+self.pluginpath+'/env/link.ld\
-I '+self.pluginpath+'/env/\
-I ' + archtest_env + ' {2} -o {3} {4}'
# add more utility snippets here
def build(self, isa_yaml, platform_yaml):
# load the isa yaml as a dictionary in python.
ispec = utils.load_yaml(isa_yaml)['hart0']
# capture the XLEN value by picking the max value in 'supported_xlen' field of isa yaml. This
# will be useful in setting integer value in the compiler string (if not already hardcoded);
self.xlen = ('64' if 64 in ispec['supported_xlen'] else '32')
# for zriscv start building the '--isa' argument. the self.isa is dutnmae specific and may not be
# useful for all DUTs
self.isa = 'rv' + self.xlen
if "I" in ispec["ISA"]:
self.isa += 'i'
if "M" in ispec["ISA"]:
self.isa += 'm'
if "F" in ispec["ISA"]:
self.isa += 'f'
if "D" in ispec["ISA"]:
self.isa += 'd'
if "C" in ispec["ISA"]:
self.isa += 'c'
#TODO: The following assumes you are using the riscv-gcc toolchain. If
# not please change appropriately
self.compile_cmd = self.compile_cmd+' -mabi='+('lp64 ' if 64 in ispec['supported_xlen'] else 'ilp32 ')
def runTests(self, testList):
# Delete Makefile if it already exists.
if os.path.exists(self.work_dir+ "/Makefile." + self.name[:-1]):
os.remove(self.work_dir+ "/Makefile." + self.name[:-1])
# create an instance the makeUtil class that we will use to create targets.
make = utils.makeUtil(makefilePath=os.path.join(self.work_dir, "Makefile." + self.name[:-1]))
# set the make command that will be used. The num_jobs parameter was set in the __init__
# function earlier
make.makeCommand = 'make -j' + self.num_jobs
# we will iterate over each entry in the testList. Each entry node will be refered to by the
# variable testname.
for testname in testList:
# for each testname we get all its fields (as described by the testList format)
testentry = testList[testname]
# we capture the path to the assembly file of this test
test = testentry['test_path']
# capture the directory where the artifacts of this test will be dumped/created. RISCOF is
# going to look into this directory for the signature files
test_dir = testentry['work_dir']
# name of the elf file after compilation of the test
elf = 'my.elf'
# name of the signature file as per requirement of RISCOF. RISCOF expects the signature to
# be named as DUT-<dut-name>.signature. The below variable creates an absolute path of
# signature file.
sig_file = os.path.join(test_dir, self.name[:-1] + ".signature")
# for each test there are specific compile macros that need to be enabled. The macros in
# the testList node only contain the macros/values. For the gcc toolchain we need to
# prefix with "-D". The following does precisely that.
compile_macros= ' -D' + " -D".join(testentry['macros'])
# substitute all variables in the compile command that we created in the initialize
# function
cmd = self.compile_cmd.format(testentry['isa'].lower(), self.xlen, test, elf, compile_macros)
# if the user wants to disable running the tests and only compile the tests, then
# the "else" clause is executed below assigning the sim command to simple no action
# echo statement.
if self.target_run:
# set up the simulation command. Template is for spike. Please change.
simcmd = self.dut_exe + ' system --riscof={0} {1}'.format(sig_file, elf)
#simcmd = self.dut_exe + ' --isa={0} +signature={1} +signature-granularity=4 {2}'.format(self.isa, sig_file, elf)
else:
simcmd = 'echo "NO RUN"'
# concatenate all commands that need to be executed within a make-target.
execute = '@cd {0}; {1}; {2};'.format(testentry['work_dir'], cmd, simcmd)
# create a target. The makeutil will create a target with the name "TARGET<num>" where num
# starts from 0 and increments automatically for each new target that is added
make.add_target(execute)
# if you would like to exit the framework once the makefile generation is complete uncomment the
# following line. Note this will prevent any signature checking or report generation.
#raise SystemExit
# once the make-targets are done and the makefile has been created, run all the targets in
# parallel using the make command set above.
make.execute_all(self.work_dir)
# if target runs are not required then we simply exit as this point after running all
# the makefile targets.
if not self.target_run:
raise SystemExit(0)
#The following is an alternate template that can be used instead of the above.
#The following template only uses shell commands to compile and run the tests.
# def runTests(self, testList):
#
# # we will iterate over each entry in the testList. Each entry node will be referred to by the
# # variable testname.
# for testname in testList:
#
# logger.debug('Running Test: {0} on DUT'.format(testname))
# # for each testname we get all its fields (as described by the testList format)
# testentry = testList[testname]
#
# # we capture the path to the assembly file of this test
# test = testentry['test_path']
#
# # capture the directory where the artifacts of this test will be dumped/created.
# test_dir = testentry['work_dir']
#
# # name of the elf file after compilation of the test
# elf = 'my.elf'
#
# # name of the signature file as per requirement of RISCOF. RISCOF expects the signature to
# # be named as DUT-<dut-name>.signature. The below variable creates an absolute path of
# # signature file.
# sig_file = os.path.join(test_dir, self.name[:-1] + ".signature")
#
# # for each test there are specific compile macros that need to be enabled. The macros in
# # the testList node only contain the macros/values. For the gcc toolchain we need to
# # prefix with "-D". The following does precisely that.
# compile_macros= ' -D' + " -D".join(testentry['macros'])
#
# # collect the march string required for the compiler
# marchstr = testentry['isa'].lower()
#
# # substitute all variables in the compile command that we created in the initialize
# # function
# cmd = self.compile_cmd.format(marchstr, self.xlen, test, elf, compile_macros)
#
# # just a simple logger statement that shows up on the terminal
# logger.debug('Compiling test: ' + test)
#
# # the following command spawns a process to run the compile command. Note here, we are
# # changing the directory for this command to that pointed by test_dir. If you would like
# # the artifacts to be dumped else where change the test_dir variable to the path of your
# # choice.
# utils.shellCommand(cmd).run(cwd=test_dir)
#
# # for debug purposes if you would like stop the DUT plugin after compilation, you can
# # comment out the lines below and raise a SystemExit
#
# if self.target_run:
# # build the command for running the elf on the DUT. In this case we use spike and indicate
# # the isa arg that we parsed in the build stage, elf filename and signature filename.
# # Template is for spike. Please change for your DUT
# execute = self.dut_exe + ' --isa={0} +signature={1} +signature-granularity=4 {2}'.format(self.isa, sig_file, elf)
# logger.debug('Executing on Spike ' + execute)
#
# # launch the execute command. Change the test_dir if required.
# utils.shellCommand(execute).run(cwd=test_dir)
#
# # post-processing steps can be added here in the template below
# #postprocess = 'mv {0} temp.sig'.format(sig_file)'
# #utils.shellCommand(postprocess).run(cwd=test_dir)
#
# # if target runs are not required then we simply exit as this point after running all
# # the makefile targets.
# if not self.target_run:
# raise SystemExit
|
0 | repos/zriscv/riscof/zriscv | repos/zriscv/riscof/zriscv/env/model_test.h | #ifndef _COMPLIANCE_MODEL_H
#define _COMPLIANCE_MODEL_H
#define RVMODEL_DATA_SECTION \
.pushsection .tohost,"aw",@progbits; \
.align 8; .global tohost; tohost: .dword 0; \
.align 8; .global fromhost; fromhost: .dword 0; \
.popsection; \
.align 8; .global begin_regstate; begin_regstate: \
.word 128; \
.align 8; .global end_regstate; end_regstate: \
.word 4;
//RV_COMPLIANCE_HALT
#define RVMODEL_HALT \
li x1, 1; \
write_tohost: \
sw x1, tohost, t5; \
j write_tohost;
#define RVMODEL_BOOT
//RV_COMPLIANCE_DATA_BEGIN
#define RVMODEL_DATA_BEGIN \
RVMODEL_DATA_SECTION \
.align 4;\
.global begin_signature; begin_signature:
//RV_COMPLIANCE_DATA_END
#define RVMODEL_DATA_END \
.align 4;\
.global end_signature; end_signature:
//RVTEST_IO_INIT
#define RVMODEL_IO_INIT
//RVTEST_IO_WRITE_STR
#define RVMODEL_IO_WRITE_STR(_R, _STR)
//RVTEST_IO_CHECK
#define RVMODEL_IO_CHECK()
//RVTEST_IO_ASSERT_GPR_EQ
#define RVMODEL_IO_ASSERT_GPR_EQ(_S, _R, _I)
//RVTEST_IO_ASSERT_SFPR_EQ
#define RVMODEL_IO_ASSERT_SFPR_EQ(_F, _R, _I)
//RVTEST_IO_ASSERT_DFPR_EQ
#define RVMODEL_IO_ASSERT_DFPR_EQ(_D, _R, _I)
#define RVMODEL_SET_MSW_INT \
li t1, 1; \
li t2, 0x2000000; \
sw t1, 0(t2);
#define RVMODEL_CLEAR_MSW_INT \
li t2, 0x2000000; \
sw x0, 0(t2);
#define RVMODEL_CLEAR_MTIMER_INT
#define RVMODEL_CLEAR_MEXT_INT
#endif // _COMPLIANCE_MODEL_H
|
0 | repos/zriscv/riscof/zriscv | repos/zriscv/riscof/zriscv/env/link.ld | OUTPUT_ARCH( "riscv" )
ENTRY(rvtest_entry_point)
SECTIONS
{
. = 0x80000000;
.text.init : { *(.text.init) }
. = ALIGN(0x1000);
.tohost : { *(.tohost) }
. = ALIGN(0x1000);
.text : { *(.text) }
. = ALIGN(0x1000);
.data : { *(.data) }
.data.string : { *(.data.string)}
.bss : { *(.bss) }
_end = .;
}
|
0 | repos/zriscv/riscof | repos/zriscv/riscof/sail_cSim/__init__.py | from pkgutil import extend_path
__path__ = extend_path(__path__, __name__) |
0 | repos/zriscv/riscof | repos/zriscv/riscof/sail_cSim/riscof_sail_cSim.py | import os
import re
import shutil
import subprocess
import shlex
import logging
import random
import string
from string import Template
import riscof.utils as utils
from riscof.pluginTemplate import pluginTemplate
import riscof.constants as constants
from riscv_isac.isac import isac
logger = logging.getLogger()
class sail_cSim(pluginTemplate):
__model__ = "sail_c_simulator"
__version__ = "0.5.0"
def __init__(self, *args, **kwargs):
sclass = super().__init__(*args, **kwargs)
config = kwargs.get('config')
if config is None:
logger.error("Config node for sail_cSim missing.")
raise SystemExit(1)
self.num_jobs = str(config['jobs'] if 'jobs' in config else 1)
self.pluginpath = os.path.abspath(config['pluginpath'])
self.sail_exe = { '32' : os.path.join(config['PATH'] if 'PATH' in config else "","riscv_sim_RV32"),
'64' : os.path.join(config['PATH'] if 'PATH' in config else "","riscv_sim_RV64")}
self.isa_spec = os.path.abspath(config['ispec']) if 'ispec' in config else ''
self.platform_spec = os.path.abspath(config['pspec']) if 'ispec' in config else ''
self.make = config['make'] if 'make' in config else 'make'
logger.debug("SAIL CSim plugin initialised using the following configuration.")
for entry in config:
logger.debug(entry+' : '+config[entry])
return sclass
def initialise(self, suite, work_dir, archtest_env):
self.suite = suite
self.work_dir = work_dir
self.objdump_cmd = 'riscv{1}-unknown-elf-objdump -D {0} > {2};'
self.compile_cmd = 'riscv{1}-unknown-elf-gcc -march={0} \
-static -mcmodel=medany -fvisibility=hidden -nostdlib -nostartfiles\
-T '+self.pluginpath+'/env/link.ld\
-I '+self.pluginpath+'/env/\
-I ' + archtest_env
def build(self, isa_yaml, platform_yaml):
ispec = utils.load_yaml(isa_yaml)['hart0']
self.xlen = ('64' if 64 in ispec['supported_xlen'] else '32')
self.isa = 'rv' + self.xlen
self.compile_cmd = self.compile_cmd+' -mabi='+('lp64 ' if 64 in ispec['supported_xlen'] else 'ilp32 ')
if "I" in ispec["ISA"]:
self.isa += 'i'
if "M" in ispec["ISA"]:
self.isa += 'm'
if "C" in ispec["ISA"]:
self.isa += 'c'
if "F" in ispec["ISA"]:
self.isa += 'f'
if "D" in ispec["ISA"]:
self.isa += 'd'
objdump = "riscv{0}-unknown-elf-objdump".format(self.xlen)
if shutil.which(objdump) is None:
logger.error(objdump+": executable not found. Please check environment setup.")
raise SystemExit(1)
compiler = "riscv{0}-unknown-elf-gcc".format(self.xlen)
if shutil.which(compiler) is None:
logger.error(compiler+": executable not found. Please check environment setup.")
raise SystemExit(1)
if shutil.which(self.sail_exe[self.xlen]) is None:
logger.error(self.sail_exe[self.xlen]+ ": executable not found. Please check environment setup.")
raise SystemExit(1)
if shutil.which(self.make) is None:
logger.error(self.make+": executable not found. Please check environment setup.")
raise SystemExit(1)
def runTests(self, testList, cgf_file=None):
if os.path.exists(self.work_dir+ "/Makefile." + self.name[:-1]):
os.remove(self.work_dir+ "/Makefile." + self.name[:-1])
make = utils.makeUtil(makefilePath=os.path.join(self.work_dir, "Makefile." + self.name[:-1]))
make.makeCommand = self.make + ' -j' + self.num_jobs
for file in testList:
testentry = testList[file]
test = testentry['test_path']
test_dir = testentry['work_dir']
test_name = test.rsplit('/',1)[1][:-2]
elf = 'ref.elf'
execute = "@cd "+testentry['work_dir']+";"
cmd = self.compile_cmd.format(testentry['isa'].lower(), self.xlen) + ' ' + test + ' -o ' + elf
compile_cmd = cmd + ' -D' + " -D".join(testentry['macros'])
execute+=compile_cmd+";"
execute += self.objdump_cmd.format(elf, self.xlen, 'ref.disass')
sig_file = os.path.join(test_dir, self.name[:-1] + ".signature")
execute += self.sail_exe[self.xlen] + ' --test-signature={0} {1} > {2}.log 2>&1;'.format(sig_file, elf, test_name)
cov_str = ' '
for label in testentry['coverage_labels']:
cov_str+=' -l '+label
if cgf_file is not None:
coverage_cmd = 'riscv_isac --verbose info coverage -d \
-t {0}.log --parser-name c_sail -o coverage.rpt \
--sig-label begin_signature end_signature \
--test-label rvtest_code_begin rvtest_code_end \
-e ref.elf -c {1} -x{2} {3};'.format(\
test_name, ' -c '.join(cgf_file), self.xlen, cov_str)
else:
coverage_cmd = ''
execute+=coverage_cmd
make.add_target(execute)
make.execute_all(self.work_dir)
|
0 | repos/zriscv/riscof/sail_cSim | repos/zriscv/riscof/sail_cSim/env/model_test.h | #ifndef _COMPLIANCE_MODEL_H
#define _COMPLIANCE_MODEL_H
#define RVMODEL_DATA_SECTION \
.pushsection .tohost,"aw",@progbits; \
.align 8; .global tohost; tohost: .dword 0; \
.align 8; .global fromhost; fromhost: .dword 0; \
.popsection; \
.align 8; .global begin_regstate; begin_regstate: \
.word 128; \
.align 8; .global end_regstate; end_regstate: \
.word 4;
//RV_COMPLIANCE_HALT
#define RVMODEL_HALT \
li x1, 1; \
write_tohost: \
sw x1, tohost, t5; \
j write_tohost;
#define RVMODEL_BOOT
//RV_COMPLIANCE_DATA_BEGIN
#define RVMODEL_DATA_BEGIN \
RVMODEL_DATA_SECTION \
.align 4;\
.global begin_signature; begin_signature:
//RV_COMPLIANCE_DATA_END
#define RVMODEL_DATA_END \
.align 4; .global end_signature; end_signature:
//RVTEST_IO_INIT
#define RVMODEL_IO_INIT
//RVTEST_IO_WRITE_STR
#define RVMODEL_IO_WRITE_STR(_R, _STR)
//RVTEST_IO_CHECK
#define RVMODEL_IO_CHECK()
//RVTEST_IO_ASSERT_GPR_EQ
#define RVMODEL_IO_ASSERT_GPR_EQ(_S, _R, _I)
//RVTEST_IO_ASSERT_SFPR_EQ
#define RVMODEL_IO_ASSERT_SFPR_EQ(_F, _R, _I)
//RVTEST_IO_ASSERT_DFPR_EQ
#define RVMODEL_IO_ASSERT_DFPR_EQ(_D, _R, _I)
#define RVMODEL_SET_MSW_INT
#define RVMODEL_CLEAR_MSW_INT
#define RVMODEL_CLEAR_MTIMER_INT
#define RVMODEL_CLEAR_MEXT_INT
#endif // _COMPLIANCE_MODEL_H
|
0 | repos/zriscv/riscof/sail_cSim | repos/zriscv/riscof/sail_cSim/env/link.ld | OUTPUT_ARCH( "riscv" )
ENTRY(rvtest_entry_point)
SECTIONS
{
. = 0x80000000;
.text.init : { *(.text.init) }
. = ALIGN(0x1000);
.tohost : { *(.tohost) }
. = ALIGN(0x1000);
.text : { *(.text) }
. = ALIGN(0x1000);
.data : { *(.data) }
.data.string : { *(.data.string)}
.bss : { *(.bss) }
_end = .;
}
|
0 | repos/zriscv | repos/zriscv/zriscv_cli/Interactive.zig | const std = @import("std");
const known_folders = @import("known_folders");
const bestline = @import("bestline");
const Self = @This();
allocator: std.mem.Allocator,
history_path: [:0]const u8,
pub fn init(allocator: std.mem.Allocator, file_path: []const u8) !Self {
const history_path = try getHistoryPathAndEnsureExists(allocator, file_path);
bestline.bestlineSetCompletionCallback(completionCallback);
bestline.bestlineSetHintsCallback(hintsCallback);
_ = bestline.c.bestlineHistoryLoad(history_path.ptr);
return Self{
.allocator = allocator,
.history_path = history_path,
};
}
fn getHistoryPathAndEnsureExists(allocator: std.mem.Allocator, file_path: []const u8) ![:0]const u8 {
const opt_cache_path = known_folders.getPath(allocator, .cache) catch null;
const file_name = std.fs.path.basename(file_path);
if (opt_cache_path) |cache_folder| {
defer allocator.free(cache_folder);
const history_file_name = try std.fmt.allocPrint(allocator, "{s}.log", .{file_name});
defer allocator.free(history_file_name);
const zriscv_cache_folder = try std.fs.path.join(allocator, &.{ cache_folder, "zriscv" });
defer allocator.free(zriscv_cache_folder);
std.fs.cwd().makePath(zriscv_cache_folder) catch {};
return try std.fs.path.joinZ(allocator, &.{ zriscv_cache_folder, history_file_name });
} else {
return try std.fmt.allocPrintZ(allocator, ".{s}.log", .{file_name});
}
}
pub fn deinit(self: Self) void {
self.allocator.free(self.history_path);
}
pub fn getInput(self: Self, stdout: anytype, stderr: anytype) ?Input {
while (true) {
const c_line = bestline.c.bestline("> ") orelse return null;
defer std.c.free(c_line);
const line = std.mem.sliceTo(c_line, 0);
if (line.len == 0) {
stdout.writeAll(help_menu) catch unreachable;
continue;
}
if (line[0] == 'o') {
// it is one of the output types
// We only need to check with `endsWith` to hit both "orun" and "output run"
if (std.mem.endsWith(u8, line, "run")) {
self.history(c_line);
return .output_run;
}
// same as above
if (std.mem.endsWith(u8, line, "step")) {
self.history(c_line);
return .output_step;
}
} else {
if (std.mem.eql(u8, line, "h") or std.mem.eql(u8, line, "?") or std.mem.eql(u8, line, "help")) {
self.history(c_line);
stdout.writeAll(help_menu) catch unreachable;
continue;
}
if (std.mem.eql(u8, line, "q") or std.mem.eql(u8, line, "quit")) return null;
if (std.mem.eql(u8, line, "run")) {
self.history(c_line);
return .run;
}
if (std.mem.eql(u8, line, "step")) {
self.history(c_line);
return .step;
}
if (std.mem.eql(u8, line, "whatif")) {
self.history(c_line);
return .whatif;
}
if (std.mem.eql(u8, line, "dump")) {
self.history(c_line);
return .dump;
}
if (std.mem.eql(u8, line, "reset")) {
self.history(c_line);
return .reset;
}
if (std.mem.startsWith(u8, line, "break")) {
self.history(c_line);
// break must be of the form "break H+" where H+ is one or more hex digits
// which means it must have a minimum length of 7
if (line.len < 7) {
stderr.print("invalid breakpoint specification provided: '{s}'\n", .{line}) catch unreachable;
continue;
}
var target_slice = line[6..];
if (std.mem.startsWith(u8, target_slice, "0x")) {
// if the hex number starts with "0x" then there must be atleast one digit following "0x"
// meaning a minimum length of 3
if (target_slice.len < 3) {
stderr.print("invalid breakpoint specification provided: '{s}'\n", .{line}) catch unreachable;
continue;
}
target_slice = target_slice[2..];
}
return Input{
.breakpoint = std.fmt.parseUnsigned(u64, target_slice, 16) catch |err| {
stderr.print("ERROR: unable to parse '{s}' as hex: {s}\n", .{ target_slice, @errorName(err) }) catch unreachable;
continue;
},
};
}
}
self.history(c_line);
stderr.writeAll("ERROR: unknown option\n") catch unreachable;
stdout.writeAll(help_menu) catch unreachable;
}
}
fn history(self: Self, c_line: [*c]u8) void {
// FIXME: Is it a good idea to save the history after *every* keypress?
if (bestline.c.bestlineHistoryAdd(c_line) == 1) {
_ = bestline.c.bestlineHistorySave(self.history_path.ptr);
}
}
pub const Input = union(enum) {
run,
output_run,
step,
output_step,
whatif,
dump,
reset,
breakpoint: u64,
};
fn completionCallback(c_buf: [*:0]const u8, completion: *bestline.Completions) callconv(.C) void {
const buf = std.mem.sliceTo(c_buf, 0);
switch (buf.len) {
0 => completion.addCompletion("help"),
1 => switch (buf[0]) {
'h' => completion.addCompletion("help"),
'o' => {
completion.addCompletion("orun");
completion.addCompletion("ostep");
},
'r' => {
completion.addCompletion("run");
completion.addCompletion("reset");
},
's' => completion.addCompletion("step"),
'w' => completion.addCompletion("whatif"),
'b' => completion.addCompletion("break "),
'd' => completion.addCompletion("dump"),
'q' => completion.addCompletion("quit"),
else => {},
},
2 => {
if (std.mem.eql(u8, buf, "he")) completion.addCompletion("help");
if (std.mem.eql(u8, buf, "ru")) completion.addCompletion("run");
if (std.mem.eql(u8, buf, "or")) completion.addCompletion("orun");
if (std.mem.eql(u8, buf, "ou")) {
completion.addCompletion("output run");
completion.addCompletion("output step");
}
if (std.mem.eql(u8, buf, "os")) completion.addCompletion("ostep");
if (std.mem.eql(u8, buf, "wh")) completion.addCompletion("whatif");
if (std.mem.eql(u8, buf, "br")) completion.addCompletion("break ");
if (std.mem.eql(u8, buf, "re")) completion.addCompletion("reset");
if (std.mem.eql(u8, buf, "qu")) completion.addCompletion("quit");
},
3 => {
if (std.mem.eql(u8, buf, "hel")) completion.addCompletion("help");
if (std.mem.eql(u8, buf, "oru")) completion.addCompletion("orun");
if (std.mem.eql(u8, buf, "out")) {
completion.addCompletion("output run");
completion.addCompletion("output step");
}
if (std.mem.eql(u8, buf, "ost")) completion.addCompletion("ostep");
if (std.mem.eql(u8, buf, "wha")) completion.addCompletion("whatif");
if (std.mem.eql(u8, buf, "bre")) completion.addCompletion("break ");
if (std.mem.eql(u8, buf, "res")) completion.addCompletion("reset");
if (std.mem.eql(u8, buf, "qui")) completion.addCompletion("quit");
},
4 => {
if (std.mem.eql(u8, buf, "outp")) {
completion.addCompletion("output run");
completion.addCompletion("output step");
}
if (std.mem.eql(u8, buf, "oste")) completion.addCompletion("ostep");
if (std.mem.eql(u8, buf, "what")) completion.addCompletion("whatif");
if (std.mem.eql(u8, buf, "brea")) completion.addCompletion("break ");
if (std.mem.eql(u8, buf, "rese")) completion.addCompletion("reset");
},
5 => {
if (std.mem.eql(u8, buf, "outpu")) {
completion.addCompletion("output run");
completion.addCompletion("output step");
}
if (std.mem.eql(u8, buf, "whati")) completion.addCompletion("whatif");
},
6 => {
if (std.mem.eql(u8, buf, "output")) {
completion.addCompletion("output run");
completion.addCompletion("output step");
}
},
7 => {
if (std.mem.eql(u8, buf, "output ")) {
completion.addCompletion("output run");
completion.addCompletion("output step");
}
},
8 => {
if (std.mem.eql(u8, buf, "output r")) completion.addCompletion("output run");
if (std.mem.eql(u8, buf, "output s")) completion.addCompletion("output step");
},
9 => {
if (std.mem.eql(u8, buf, "output ru")) completion.addCompletion("output run");
if (std.mem.eql(u8, buf, "output st")) completion.addCompletion("output step");
},
10 => {
if (std.mem.eql(u8, buf, "output ste")) completion.addCompletion("output step");
},
else => {},
}
}
fn hintsCallback(c_buf: [*:0]const u8, ansi1: *[*:0]const u8, ansi2: *[*:0]const u8) callconv(.C) ?[*:0]const u8 {
_ = ansi1;
_ = ansi2;
const buf = std.mem.sliceTo(c_buf, 0);
if (std.mem.startsWith(u8, buf, "break")) {
if (buf.len == 5) return " [addr]";
if (buf.len == 6) return "[addr]";
}
return null;
}
pub const help_menu =
\\help:
\\ ?|h|help|<Enter> - this help menu
\\ run - run without output (this will not stop unless a breakpoint is hit, or an error)
\\ orun|output run - run with output (this will not stop unless a breakpoint is hit, or an error)
\\ step - single step without output
\\ ostep|output step - single step with output
\\ whatif - display what the next instruction will do, without executing it
\\ break [addr] - set breakpoint, [addr] must be in hex, blank [addr] clears the breakpoint
\\ dump - dump machine state
\\ reset - reset machine
\\ q|quit - quit
\\
;
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv_cli/main.zig | const std = @import("std");
const builtin = @import("builtin");
const build_options = @import("build_options");
const args = @import("args");
const tracy = @import("tracy");
const zriscv = @import("zriscv");
const Interactive = @import("Interactive.zig");
// Configure tracy
pub const trace = build_options.trace;
pub const trace_callstack = build_options.trace_callstack;
pub const is_debug_or_test = builtin.is_test or builtin.mode == .Debug;
const execution_options: zriscv.ExecutionOptions = .{};
pub fn main() if (is_debug_or_test) anyerror!u8 else u8 {
const main_z = tracy.traceNamed(@src(), "main");
// this causes the frame to start with our main instead of `std.start`
tracy.traceFrameMark();
var gpa = if (is_debug_or_test) std.heap.GeneralPurposeAllocator(.{}){} else {};
defer {
if (is_debug_or_test) _ = gpa.deinit();
main_z.end();
}
const allocator = if (is_debug_or_test) gpa.allocator() else std.heap.c_allocator;
const stderr = std.io.getStdErr().writer();
const options = parseArguments(allocator, stderr);
defer if (is_debug_or_test) options.deinit();
const riscof_mode = if (options.verb.? == .system) options.verb.?.system.riscof != null else false;
const executable = zriscv.Executable.load(
allocator,
stderr,
options.positionals[0], // `parseArguments` ensures a single positional is given
riscof_mode,
) catch |err| {
if (is_debug_or_test) return err;
return 1;
};
defer if (is_debug_or_test) executable.unload(allocator);
// `parseArguments` ensures a verb was given
_ = switch (options.verb.?) {
.user => |user_mode_options| userMode(
allocator,
executable,
user_mode_options,
stderr,
),
.system => |system_mode_options| systemMode(
allocator,
executable,
system_mode_options,
stderr,
),
} catch |err| {
if (is_debug_or_test) return err;
return 1;
};
return 0;
}
fn systemMode(
allocator: std.mem.Allocator,
executable: zriscv.Executable,
system_mode_options: SystemModeOptions,
stderr: anytype,
) !void {
const z = tracy.traceNamed(@src(), "system mode");
defer z.end();
const riscof_mode = system_mode_options.riscof != null;
if (riscof_mode and system_mode_options.interactive) {
stderr.writeAll("ERROR: interactive mode is not supported with riscof mode\n") catch unreachable;
return error.InteractiveDoesNotSupportRiscofMode;
}
if (system_mode_options.interactive and system_mode_options.harts > 1) {
stderr.writeAll("ERROR: interactive mode is not supported with multiple harts\n") catch unreachable;
return error.InteractiveDoesNotSupportMultipleHarts;
}
if (system_mode_options.harts == 0) {
stderr.writeAll("ERROR: non-zero number of harts required\n") catch unreachable;
return error.ZeroHartsRequested;
}
// TODO: Support multiple harts
if (system_mode_options.harts > 1) {
@panic("UNIMPLEMENTED: multiple harts"); // TODO: multiple harts
}
const machine = zriscv.SystemMachine.create(
allocator,
system_mode_options.memory * 1024 * 1024, // convert from MiB to bytes
executable,
system_mode_options.harts,
) catch |err| switch (err) {
error.OutOfBoundsWrite => |e| {
stderr.writeAll("ERROR: insufficent memory provided to load executable file\n") catch unreachable;
return e;
},
else => |e| {
stderr.print("ERROR: failed to create machine: {s}\n", .{@errorName(err)}) catch unreachable;
return e;
},
};
defer if (is_debug_or_test) machine.destroy();
if (system_mode_options.interactive) {
return interactiveSystemMode(allocator, machine, stderr);
}
if (riscof_mode) {
// TODO: Support multiple harts
loop: while (true) {
const cont = zriscv.step(.system, &machine.harts[0], if (build_options.output) stderr else {}, riscof_mode, execution_options, true) catch |err| {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
break :loop;
};
if (!cont) {
if (build_options.output) {
stderr.writeAll("execution requested stop\n") catch unreachable;
}
break :loop;
}
}
// if all has gone well then the signature section of memory has been filled in
writeOutSignature(system_mode_options.riscof.?, machine.memory, executable) catch |err| {
stderr.print("failed to output signature file: {s}\n", .{@errorName(err)}) catch unreachable;
};
// in riscof mode we always return success and leave it up to the signature to tell if
// it actually is a success
return;
}
// TODO: Support multiple harts
while (true) {
const cont = zriscv.step(.system, &machine.harts[0], if (build_options.output) stderr else {}, riscof_mode, execution_options, true) catch |err| {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
return err;
};
if (!cont) {
if (build_options.output) {
stderr.writeAll("execution requested stop\n") catch unreachable;
}
break;
}
}
}
fn interactiveSystemMode(allocator: std.mem.Allocator, machine: *zriscv.SystemMachine, stderr: anytype) !void {
const z = tracy.traceNamed(@src(), "interactive system mode");
defer z.end();
std.debug.assert(machine.harts.len == 1);
const hart: *zriscv.SystemHart = &machine.harts[0];
const stdout = std.io.getStdOut().writer();
var timer = std.time.Timer.start() catch |err| {
stderr.print("ERROR: failed to start timer: {s}\n", .{@errorName(err)}) catch unreachable;
return err;
};
const interactive = try Interactive.init(allocator, machine.executable.file_path);
defer if (is_debug_or_test) interactive.deinit();
var opt_break_point: ?u64 = null;
while (interactive.getInput(stdout, stderr)) |input| {
const user_input_z = tracy.traceNamed(@src(), "action user input");
defer user_input_z.end();
switch (input) {
.run, .output_run => {
user_input_z.addText("run");
const output = input == .output_run;
timer.reset();
if (opt_break_point) |break_point| {
run_loop: while (hart.pc != break_point) {
if (output) {
const cont = zriscv.step(.system, hart, stdout, false, execution_options, true) catch |err| {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
break :run_loop;
};
if (!cont) {
stdout.writeAll("execution requested stop\n") catch unreachable;
break :run_loop;
}
} else {
const cont = zriscv.step(.system, hart, {}, false, execution_options, true) catch |err| {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
break :run_loop;
};
if (!cont) {
stdout.writeAll("execution requested stop\n") catch unreachable;
break :run_loop;
}
}
} else {
stdout.writeAll("hit breakpoint\n") catch unreachable;
}
} else {
if (output) {
run_loop: while (true) {
const cont = zriscv.step(.system, hart, stdout, false, execution_options, true) catch |err| {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
break :run_loop;
};
if (!cont) {
stdout.writeAll("execution requested stop\n") catch unreachable;
break :run_loop;
}
}
} else {
run_loop: while (true) {
const cont = zriscv.step(.system, hart, {}, false, execution_options, true) catch |err| {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
break :run_loop;
};
if (!cont) {
stdout.writeAll("execution requested stop\n") catch unreachable;
break :run_loop;
}
}
}
}
const elapsed = timer.read();
stdout.print("execution took: {} ({} ns)\n", .{ std.fmt.fmtDuration(elapsed), elapsed }) catch unreachable;
},
.step, .output_step => {
user_input_z.addText("step");
const output = input == .output_step;
timer.reset();
if (output) {
const cont = zriscv.step(.system, hart, stdout, false, execution_options, true) catch |err| blk: {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
break :blk true;
};
if (!cont) stdout.writeAll("execution requested stop\n") catch unreachable;
} else {
const cont = zriscv.step(.system, hart, {}, false, execution_options, true) catch |err| blk: {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
break :blk true;
};
if (!cont) stdout.writeAll("execution requested stop\n") catch unreachable;
}
const elapsed = timer.read();
stdout.print("execution took: {} ({} ns)\n", .{ std.fmt.fmtDuration(elapsed), elapsed }) catch unreachable;
},
.whatif => {
user_input_z.addText("whatif");
const cont = zriscv.step(.system, hart, stdout, false, execution_options, false) catch |err| {
stderr.print("execution error: {s}\n", .{@errorName(err)}) catch unreachable;
continue;
};
if (!cont) stdout.writeAll("execution requested stop\n") catch unreachable;
},
.dump => {
user_input_z.addText("dump");
@panic("UNIMPLEMENTED: dump machine state"); // TODO: dump machine state
},
.reset => {
user_input_z.addText("reset");
machine.reset(true) catch |err| {
stderr.print("\nERROR: failed to reset machine state: {s}\n", .{@errorName(err)}) catch unreachable;
return err;
};
stdout.writeAll("reset machine state\n") catch unreachable;
},
.breakpoint => |addr| {
user_input_z.addText("breakpoint");
const memory_size = machine.memory.memory.len;
if (addr >= memory_size) {
stderr.print("ERROR: breakpoint 0x{x} overflows memory size 0x{x}\n", .{ addr, memory_size }) catch unreachable;
continue;
}
stdout.print("set breakpoint to 0x{x}\n", .{addr}) catch unreachable;
opt_break_point = addr;
},
}
}
}
fn userMode(
allocator: std.mem.Allocator,
executable: zriscv.Executable,
user_mode_options: UserModeOptions,
stderr: anytype,
) !void {
const z = tracy.traceNamed(@src(), "user mode");
defer z.end();
_ = allocator;
_ = executable;
_ = user_mode_options;
_ = stderr;
@panic("UNIMPLEMENTED: user mode"); // TODO: user mode
}
fn writeOutSignature(signature_file: []const u8, memory: zriscv.SystemMemory, executable: zriscv.Executable) !void {
const file = try std.fs.cwd().createFile(signature_file, .{});
defer file.close();
var buffered_writer = std.io.bufferedWriter(file.writer());
const writer = buffered_writer.writer();
const signature_ptr: [*]const u32 = blk: {
const signature_ptr = &memory.memory[executable.begin_signature];
if (!std.mem.isAligned(@intFromPtr(signature_ptr), 4)) @panic("riscof signature start is not 4-byte aligned");
break :blk @ptrCast(@alignCast(signature_ptr));
};
const len = (executable.end_signature - executable.begin_signature) / @sizeOf(u32);
const slice = signature_ptr[0..len];
for (slice) |value| {
try std.fmt.formatInt(value, 16, .lower, .{ .fill = '0', .width = 8 }, writer);
try writer.writeByte('\n');
}
try buffered_writer.flush();
}
/// This function parses the arguments from the user.
/// It performs the below additional functionality:
/// - Prints any errors during parsing
/// - Handles the help option
/// - Handles the version option
/// - Validates that a verb has been given
/// - Validates that a single file path has been given
fn parseArguments(
allocator: std.mem.Allocator,
stderr: anytype,
) args.ParseArgsResult(SharedArguments, ModeOptions) {
const z = tracy.traceNamed(@src(), "parse arguments");
defer z.end();
const options = args.parseWithVerbForCurrentProcess(
SharedArguments,
ModeOptions,
allocator,
.print,
) catch {
std.process.exit(1);
};
if (options.options.help) {
std.io.getStdOut().writeAll(usage) catch unreachable;
std.process.exit(0);
}
if (options.options.version) {
std.io.getStdOut().writeAll("zriscv " ++ build_options.version ++ "\n") catch unreachable;
std.process.exit(0);
}
if (options.verb == null) {
stderr.writeAll("ERROR: no execution mode given\n") catch unreachable;
std.process.exit(1);
}
if (options.positionals.len < 1) {
stderr.writeAll("ERROR: no file path provided\n") catch unreachable;
std.process.exit(1);
}
if (options.positionals.len > 1) {
stderr.writeAll("ERROR: multiple files are not supported\n") catch unreachable;
std.process.exit(1);
}
return options;
}
const usage =
\\usage: riscv [standard options] MODE [mode specific options] FILE
\\
\\Load FILE and execute is as a riscv program in either system or user mode.
\\
\\Modes:
\\ user - will run the executable as a userspace program, translating syscalls to and from the host
\\ system - will run the executable as a system/kernel program
\\
\\Standard options:
\\ -h, --help display this help and exit
\\ -v, --version display the version information and exit
\\
\\System mode options:
\\ -i, --interactive run in a interactive repl mode, only supported with a single hart
\\
\\ -m, --memory=[MEMORY] the amount of memory to make available to the emulated machine (MiB), defaults to 4096MiB
\\
\\ --harts=[HARTS] the number of harts the system has, defaults to 1, must be greater than zero
\\
\\ --riscof=[SIGNATURE_PATH] runs the emulator in riscof test mode and writes out the signature to [SIGNATURE_PATH]
\\ REQUIRES system mode
\\
;
const ModeOptions = union(zriscv.Mode) {
user: UserModeOptions,
system: SystemModeOptions,
};
const SharedArguments = struct {
help: bool = false,
version: bool = false,
pub const shorthands = .{
.h = "help",
.v = "version",
};
};
const UserModeOptions = struct {};
const SystemModeOptions = struct {
/// memory size in MiB, defaults to 4096MiB
memory: usize = 4096,
harts: usize = 1,
interactive: bool = false,
riscof: ?[]const u8 = null,
pub const shorthands = .{
.m = "memory",
.i = "interactive",
};
};
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/.devcontainer/devcontainer.json | {
"image": "mcr.microsoft.com/devcontainers/universal:2",
"features": {
"ghcr.io/devcontainers-contrib/features/zig:1": {
"version": "master"
}
},
"postCreateCommand": "git submodule update --init",
"customizations": {
"vscode": {
"extensions": [
"tiehuis.zig",
"AugusteRame.zls-vscode"
]
}
}
}
|
0 | repos/zriscv | repos/zriscv/zriscv_gui/main.zig | const std = @import("std");
const builtin = @import("builtin");
const build_options = @import("build_options");
const args = @import("args");
const tracy = @import("tracy");
const zriscv = @import("zriscv");
// Configure tracy
pub const trace = build_options.trace;
pub const trace_callstack = build_options.trace_callstack;
pub fn main() void {
std.debug.print("Hello from gzriscv!\n", .{});
}
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv | repos/zriscv/.vscode/extensions.json | {
"recommendations": [
"tiehuis.zig",
"augusterame.zls-vscode"
]
} |
0 | repos/zriscv | repos/zriscv/.vscode/tasks.json | {
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "zig build",
"type": "process",
"command": "zig",
"args": [
"build"
],
"group": {
"kind": "build",
"isDefault": true
},
"presentation": {
"reveal": "silent",
"showReuseMessage": false,
"clear": true,
"revealProblems": "onProblem"
},
"problemMatcher": {
"applyTo": "allDocuments",
"fileLocation": "autoDetect",
"owner": "zig",
"pattern": {
"regexp": "^(.*?):(\\d+):(\\d+):.*?(error):?\\s+(.*)$",
"file": 1,
"line": 2,
"column": 3,
"severity": 4,
"message": 5
},
}
}
]
}
|
0 | repos/zriscv/libraries | repos/zriscv/libraries/tracy/tracy.zig | const std = @import("std");
const root = @import("root");
const builtin = @import("builtin");
const enable: bool = if (builtin.is_test and !@hasDecl(root, "trace")) false else root.trace;
const enable_callstack: bool = if (builtin.is_test and !@hasDecl(root, "trace_callstack")) false else root.trace_callstack;
const callstack_depth = 20;
const ___tracy_c_zone_context = extern struct {
id: u32,
active: c_int,
};
const Ctx = struct {
ctx: if (enable) ___tracy_c_zone_context else void = if (enable) .{ .id = 0, .active = 0 } else {},
pub inline fn end(self: @This()) void {
if (!enable) return;
___tracy_emit_zone_end(self.ctx);
}
pub inline fn addText(self: @This(), text: []const u8) void {
if (!enable) return;
___tracy_emit_zone_text(self.ctx, text.ptr, text.len);
}
pub inline fn setName(self: @This(), name: []const u8) void {
if (!enable) return;
___tracy_emit_zone_name(self.ctx, name.ptr, name.len);
}
pub inline fn setColor(self: @This(), color: u32) void {
if (!enable) return;
___tracy_emit_zone_color(self.ctx, color);
}
pub inline fn setValue(self: @This(), value: u64) void {
if (!enable) return;
___tracy_emit_zone_value(self.ctx, value);
}
};
pub inline fn trace(comptime src: std.builtin.SourceLocation) Ctx {
if (!enable) return .{};
// TODO: https://github.com/ziglang/zig/issues/13315
if (enable_callstack) {
return .{ .ctx = ___tracy_emit_zone_begin_callstack(&.{
.name = null,
.function = src.fn_name.ptr,
.file = src.file.ptr,
.line = 1,
.color = 0,
}, callstack_depth, 1) };
} else {
return .{ .ctx = ___tracy_emit_zone_begin(&.{
.name = null,
.function = src.fn_name.ptr,
.file = src.file.ptr,
.line = 1,
.color = 0,
}, 1) };
}
}
pub inline fn traceNamed(comptime src: std.builtin.SourceLocation, comptime name: [:0]const u8) Ctx {
if (!enable) return .{};
// TODO: https://github.com/ziglang/zig/issues/13315
if (enable_callstack) {
return .{ .ctx = ___tracy_emit_zone_begin_callstack(&.{
.name = name.ptr,
.function = src.fn_name.ptr,
.file = src.file.ptr,
.line = 1,
.color = 0,
}, callstack_depth, 1) };
} else {
return .{ .ctx = ___tracy_emit_zone_begin(&.{
.name = name.ptr,
.function = src.fn_name.ptr,
.file = src.file.ptr,
.line = 1,
.color = 0,
}, 1) };
}
}
// This function only accepts comptime known strings, see `messageCopy` for runtime strings
pub inline fn traceMessage(comptime msg: [:0]const u8) void {
if (!enable) return;
___tracy_emit_messageL(msg.ptr, if (enable_callstack) callstack_depth else 0);
}
// This function only accepts comptime known strings, see `messageColorCopy` for runtime strings
pub inline fn traceMessageColor(comptime msg: [:0]const u8, color: u32) void {
if (!enable) return;
___tracy_emit_messageLC(msg.ptr, color, if (enable_callstack) callstack_depth else 0);
}
pub inline fn traceMessageCopy(msg: []const u8) void {
if (!enable) return;
___tracy_emit_message(msg.ptr, msg.len, if (enable_callstack) callstack_depth else 0);
}
pub inline fn traceMessageColorCopy(msg: [:0]const u8, color: u32) void {
if (!enable) return;
___tracy_emit_messageC(msg.ptr, msg.len, color, if (enable_callstack) callstack_depth else 0);
}
pub inline fn traceFrameMark() void {
if (!enable) return;
___tracy_emit_frame_mark(null);
}
pub inline fn traceFrameMarkNamed(comptime name: [:0]const u8) void {
if (!enable) return;
___tracy_emit_frame_mark(name.ptr);
}
pub inline fn traceNamedFrame(comptime name: [:0]const u8) Frame(name) {
frameMarkStart(name);
return .{};
}
fn Frame(comptime name: [:0]const u8) type {
return struct {
pub fn end(_: @This()) void {
frameMarkEnd(name);
}
pub fn mark(_: @This()) void {
frameMarkEnd(name);
frameMarkStart(name);
}
};
}
inline fn frameMarkStart(comptime name: [:0]const u8) void {
if (!enable) return;
___tracy_emit_frame_mark_start(name.ptr);
}
inline fn frameMarkEnd(comptime name: [:0]const u8) void {
if (!enable) return;
___tracy_emit_frame_mark_end(name.ptr);
}
inline fn alloc(ptr: [*]u8, len: usize) void {
if (!enable) return;
if (enable_callstack) {
___tracy_emit_memory_alloc_callstack(ptr, len, callstack_depth, 0);
} else {
___tracy_emit_memory_alloc(ptr, len, 0);
}
}
inline fn allocNamed(ptr: [*]u8, len: usize, comptime name: [:0]const u8) void {
if (!enable) return;
if (enable_callstack) {
___tracy_emit_memory_alloc_callstack_named(ptr, len, callstack_depth, 0, name.ptr);
} else {
___tracy_emit_memory_alloc_named(ptr, len, 0, name.ptr);
}
}
inline fn free(ptr: [*]u8) void {
if (!enable) return;
if (enable_callstack) {
___tracy_emit_memory_free_callstack(ptr, callstack_depth, 0);
} else {
___tracy_emit_memory_free(ptr, 0);
}
}
inline fn freeNamed(ptr: [*]u8, comptime name: [:0]const u8) void {
if (!enable) return;
if (enable_callstack) {
___tracy_emit_memory_free_callstack_named(ptr, callstack_depth, 0, name.ptr);
} else {
___tracy_emit_memory_free_named(ptr, 0, name.ptr);
}
}
extern fn ___tracy_emit_zone_begin(
srcloc: *const ___tracy_source_location_data,
active: c_int,
) ___tracy_c_zone_context;
extern fn ___tracy_emit_zone_begin_callstack(
srcloc: *const ___tracy_source_location_data,
depth: c_int,
active: c_int,
) ___tracy_c_zone_context;
extern fn ___tracy_emit_zone_text(ctx: ___tracy_c_zone_context, txt: [*]const u8, size: usize) void;
extern fn ___tracy_emit_zone_name(ctx: ___tracy_c_zone_context, txt: [*]const u8, size: usize) void;
extern fn ___tracy_emit_zone_color(ctx: ___tracy_c_zone_context, color: u32) void;
extern fn ___tracy_emit_zone_value(ctx: ___tracy_c_zone_context, value: u64) void;
extern fn ___tracy_emit_zone_end(ctx: ___tracy_c_zone_context) void;
extern fn ___tracy_emit_memory_alloc(ptr: *const anyopaque, size: usize, secure: c_int) void;
extern fn ___tracy_emit_memory_alloc_callstack(ptr: *const anyopaque, size: usize, depth: c_int, secure: c_int) void;
extern fn ___tracy_emit_memory_free(ptr: *const anyopaque, secure: c_int) void;
extern fn ___tracy_emit_memory_free_callstack(ptr: *const anyopaque, depth: c_int, secure: c_int) void;
extern fn ___tracy_emit_memory_alloc_named(ptr: *const anyopaque, size: usize, secure: c_int, name: [*:0]const u8) void;
extern fn ___tracy_emit_memory_alloc_callstack_named(ptr: *const anyopaque, size: usize, depth: c_int, secure: c_int, name: [*:0]const u8) void;
extern fn ___tracy_emit_memory_free_named(ptr: *const anyopaque, secure: c_int, name: [*:0]const u8) void;
extern fn ___tracy_emit_memory_free_callstack_named(ptr: *const anyopaque, depth: c_int, secure: c_int, name: [*:0]const u8) void;
extern fn ___tracy_emit_message(txt: [*]const u8, size: usize, callstack: c_int) void;
extern fn ___tracy_emit_messageL(txt: [*:0]const u8, callstack: c_int) void;
extern fn ___tracy_emit_messageC(txt: [*]const u8, size: usize, color: u32, callstack: c_int) void;
extern fn ___tracy_emit_messageLC(txt: [*:0]const u8, color: u32, callstack: c_int) void;
extern fn ___tracy_emit_frame_mark(name: ?[*:0]const u8) void;
extern fn ___tracy_emit_frame_mark_start(name: [*:0]const u8) void;
extern fn ___tracy_emit_frame_mark_end(name: [*:0]const u8) void;
const ___tracy_source_location_data = extern struct {
name: ?[*:0]const u8,
function: [*:0]const u8,
file: [*:0]const u8,
line: u32,
color: u32,
};
comptime {
refAllDeclsRecursive(@This());
}
// This code is from `std.testing.refAllDeclsRecursive` but as it is in the file it can access private decls
fn refAllDeclsRecursive(comptime T: type) void {
if (!@import("builtin").is_test) return;
inline for (comptime std.meta.declarations(T)) |decl| {
if (decl.is_pub) {
if (@TypeOf(@field(T, decl.name)) == type) {
switch (@typeInfo(@field(T, decl.name))) {
.Struct, .Enum, .Union, .Opaque => refAllDeclsRecursive(@field(T, decl.name)),
else => {},
}
}
_ = @field(T, decl.name);
}
}
}
|
0 | repos/zriscv/libraries | repos/zriscv/libraries/bestline/bestline.zig | const std = @import("std");
pub const c = @cImport(@cInclude("bestline.h"));
pub const Completions = extern struct {
len: c_ulong,
cvec: [*c][*c]u8,
pub inline fn addCompletion(self: *Completions, str: [:0]const u8) void {
c.bestlineAddCompletion(@as([*c]c.bestlineCompletions, @ptrCast(self)), str.ptr);
}
};
pub const CompletionCallback = *const fn (buf: [*:0]const u8, completions: *Completions) callconv(.C) void;
pub extern fn bestlineSetCompletionCallback(callback: CompletionCallback) void;
pub const HintsCallback = *const fn (buf: [*:0]const u8, ansi1: *[*:0]const u8, ansi2: *[*:0]const u8) callconv(.C) ?[*:0]const u8;
pub extern fn bestlineSetHintsCallback(callback: HintsCallback) void;
|
0 | repos | repos/zorrow/CODE_OF_CONDUCT.md | # Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
## Scope
This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at . All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq |
0 | repos | repos/zorrow/README.md | # Zorrow
This is a userlevel implementation of borrowchk in Zig.
This system is *not* borrowchk, as it requires to pass in unique types for operations
like acquiring a borrow, and reading from it. This library does not check for uniqueness
of the types passed in, it's up to the programmer to do this correctly.
An example of what is ment by `unique type`:
```Zig
var cell = RefCell(usize, opaque {}).init(10);
var borrow = cell.borrow(opaque {});
defer borrow.release();
var value = borrow.read(opaque {});
```
Here we see `opaque {}` three times. it is required to pass those in, as Zorrow
heavily relies on unique types passed into it's API.
## Minimum supported `Zig`
`master`
## Recent changes
* 0.2.1
* Change all occurrences of `var` as argument type to `anytype`.
* 0.2
* Allow the use of `.{}` where previously `struct {}` was required.
* 0.1
* Initial implementation
## Contributors
* [suirad](https://github.com/suirad)
* [kprotty](https://github.com/kprotty)
* [Kassane](https://github.com/kassane)
|
0 | repos | repos/zorrow/build.zig | const Builder = @import("std").build.Builder;
pub fn build(b: *Builder) void {
const mode = b.standardReleaseOptions();
const lib = b.addStaticLibrary("zorrow", "src/main.zig");
lib.setBuildMode(mode);
lib.install();
var main_tests = b.addTest("src/main.zig");
main_tests.setBuildMode(mode);
const test_step = b.step("test", "Run library tests");
test_step.dependOn(&main_tests.step);
}
|
0 | repos/zorrow | repos/zorrow/src/main.zig | const testing = @import("std").testing;
fn Borrow(comptime T: type, comptime borrows: *usize) type {
comptime var alive = true;
return struct {
pointer: *const T,
const Self = @This();
pub fn read(self: *const Self, comptime uniq: anytype) T {
_ = uniq;
if (!alive)
@compileError("Borrow no longer alive!");
return self.pointer.*;
}
pub fn release(self: Self) void {
_ = self;
alive = false;
borrows.* -= 1;
}
};
}
fn BorrowMut(comptime T: type, comptime borrowmuts: ?*usize) type {
_ = borrowmuts;
comptime var alive: bool = true;
return struct {
pointer: *T,
const Self = @This();
pub fn write(self: *Self, value: T, comptime uniq: anytype) void {
_ = uniq;
if (!alive)
@compileError("BorrowMut no longer alive!");
self.pointer.* = value;
}
pub fn read(self: *const Self, comptime uniq: anytype) T {
_ = uniq;
if (!alive)
@compileError("BorrowMut no longer alive!");
return self.pointer.*;
}
pub fn release(self: Self) void {
_ = self;
alive = false;
// borrowmuts.?.* -= 1;
}
};
}
/// A borrowable memory location.
/// Borrows are checked at compiletime. It works just like
/// a read-write lock; There may be many borrows at a time,
/// *or* only one mutable borrow at a time.
pub fn RefCell(comptime T: type, comptime _: anytype) type {
comptime var borrows: usize = 0;
comptime var mutborrows: usize = 0;
return struct {
value: T,
const Self = @This();
pub fn init(value: T) Self {
return Self{ .value = value };
}
/// Borrows the value. As long as a `borrow` is alive, there may not be
/// any mutable borrow alive. Borrows can be released by calling `.release()`.
pub fn borrow(self: *const Self, comptime uniq: anytype) Borrow(T, &borrows) {
_ = uniq;
comptime if (borrows > 0 and mutborrows > 0) {
@compileError("Value has already been unwrapped!");
} else if (mutborrows > 0) {
@compileError("There is a mutable borrow active!");
};
borrows += 1;
return .{ .pointer = &self.value };
}
/// Borrows the value mutably. As long as `mut borrow` is alive, there may not be
/// any other borrow or mutable borrow alive. In order words, a live mutable borrow
/// is a unique borrow.
pub fn borrowMut(self: *Self, comptime uniq: anytype) BorrowMut(T, &mutborrows) {
_ = uniq;
comptime if (borrows > 0 and mutborrows > 0) {
@compileError("Value has already been unwrapped!");
} else if (borrows > 0 or mutborrows > 0) {
@compileError("There is a borrow[mut] active!");
};
mutborrows += 1;
return .{ .pointer = &self.value };
}
pub fn unwrap(self: *Self, comptime uniq: anytype) T {
_ = uniq;
comptime if (borrows > 0 and mutborrows > 0) {
@compileError("Value has already been unwrapped!");
} else if (borrows > 0 or mutborrows > 0) {
@compileError("There is an borrow[mut] active!");
};
mutborrows += 1;
borrows += 1;
return self.value;
}
};
}
test "unwrap" {
var cell = RefCell(usize, opaque {}).init(10);
var cell2 = RefCell(usize, opaque {}).init(10);
try testing.expectEqual(cell.unwrap(opaque {}), cell2.unwrap(opaque {}));
//_ = cell.unwrap(opaque {}); // <--- FAILS: already unwrapped
//_ = cell.borrow(opaque {}); // <--- FAILS: already unwrapped
//_ = cell.borrowMut(opaque {}); // <--- FAILS: already unwrapped
}
test "borrowck" {
var cell = RefCell(usize, opaque {}).init(10);
var b0 = cell.borrow(opaque {});
var b1 = cell.borrow(opaque {});
try testing.expectEqual(b0.read(opaque {}), 10);
try testing.expectEqual(b1.read(opaque {}), 10);
b0.release();
// _ = b0.read(opaque {}); // <--- FAILS: read after release
_ = b1.read(opaque {});
_ = b1.read(opaque {});
b1.release();
var bm1 = cell.borrowMut(opaque {});
// var b2 = cell.borrow(opaque {}); // <--- FAILS: borrow while mut borrow is active
// var bm2 = cell.borrowMut(opaque {}); // <--- FAILS borrowmut while mut borrow is active
bm1.write(11, opaque {});
try testing.expectEqual(bm1.read(opaque {}), 11);
bm1.release();
// bm1.write(20, opaque {}); // <--- FAILS: write after release
}
test "defer release" {
var cell = RefCell(usize, opaque {}).init(20);
{
var borrow = cell.borrow(opaque {});
defer borrow.release();
try testing.expectEqual(borrow.read(opaque {}), 20);
}
// fixme: Borrow no longer alive!
// {
// var mutborrow = cell.borrowMut(opaque {});
// defer mutborrow.release();
// try testing.expectEqual(mutborrow.read(opaque {}), 20);
// mutborrow.write(0, opaque {});
// try testing.expectEqual(mutborrow.read(opaque {}), 0);
// }
}
test "Rcursively references all the declarations" {
testing.refAllDeclsRecursive(@This());
}
|
0 | repos | repos/zcoff/README.md | # zcoff
Like `dumpbin.exe` but cross-platform.
## Usage
Available options:
```
> zcoff /?
Usage: zcoff [options] file
General options:
-archivemembers Print archive members summary.
-archivesymbols Print archive symbol table.
-directives Print linker directives.
-headers Print headers.
-symbols Print symbol table.
-imports Print import table.
-relocations Print relocations.
-help, /? Display this help and exit.
```
|
0 | repos | repos/zcoff/build.zig | const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const mode = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "zcoff",
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = mode,
});
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}
|
0 | repos/zcoff | repos/zcoff/src/Library.zig | gpa: Allocator,
data: []const u8,
symdef: Symdef = .{},
symdef_sorted: SymdefSorted = .{},
longnames: []const u8 = &[0]u8{},
members: std.MultiArrayList(Member) = .{},
pub fn isLibrary(data: []const u8) bool {
return std.mem.eql(u8, data[0..magic.len], magic);
}
pub fn deinit(self: *Library) void {
self.symdef.deinit(self.gpa);
self.symdef_sorted.deinit(self.gpa);
self.members.deinit(self.gpa);
}
pub fn parse(self: *Library) !void {
var check: packed struct {
symdef: bool = false,
symdef_sorted: bool = false,
longnames: bool = false,
} = .{};
var member_count: usize = 0;
var pos: usize = magic.len;
while (true) {
if (!std.mem.isAligned(pos, 2)) pos += 1;
if (pos >= self.data.len) break;
const hdr = @as(*align(1) const Header, @ptrCast(self.data.ptr + pos));
pos += @sizeOf(Header);
if (!std.mem.eql(u8, &hdr.end, end)) return error.InvalidHeaderDelimiter;
const size = try hdr.getSize();
defer {
pos += size;
member_count += 1;
}
if (hdr.isLinkerMember()) {
if (!check.symdef) {
if (member_count != 0) return error.InvalidLinkerMember;
try self.symdef.parse(self.gpa, self.data[pos..][0..size]);
check.symdef = true;
continue;
}
if (!check.symdef_sorted) {
if (member_count != 1) return error.InvalidLinkerMember;
try self.symdef_sorted.parse(self.gpa, self.data[pos..][0..size]);
check.symdef_sorted = true;
continue;
}
return error.InvalidLinkerMember;
}
if (hdr.isLongnamesMember()) {
if (!check.longnames) {
if (member_count != 2) return error.InvalidLinkerMember;
self.longnames = self.data[pos..][0..size];
check.longnames = true;
continue;
}
}
// https://reviews.llvm.org/D120645
if (hdr.isHybridmapMember() or hdr.isEcsymbolsMember() or hdr.isXfgmapMember()) continue; // TODO: what the heck are these anyhow?
try self.members.append(self.gpa, .{
.offset = pos - @sizeOf(Header),
.header = hdr,
.object = .{
.gpa = self.gpa,
.data = self.data[pos..][0..size],
},
});
}
}
pub fn print(self: *const Library, writer: anytype, options: anytype) !void {
if (options.archive_symbols) try self.printArchiveSymbols(writer);
for (self.members.items(.offset), self.members.items(.header), self.members.items(.object)) |off, header, object| {
if (options.archive_members) try self.printArchiveMember(off, header, writer);
if (isImportHeader(object.data)) {
if (!options.headers) continue;
const hdr = @as(*align(1) const coff.ImportHeader, @ptrCast(object.data.ptr)).*;
const strings = object.data[@sizeOf(coff.ImportHeader)..][0..hdr.size_of_data];
const import_name = std.mem.sliceTo(@as([*:0]const u8, @ptrCast(strings.ptr)), 0);
const dll_name = std.mem.sliceTo(@as([*:0]const u8, @ptrCast(strings.ptr + import_name.len + 1)), 0);
try writer.print(" {s: <13}: {X}\n", .{ "Version", hdr.version });
try writer.print(" {s: <13}: {s}\n", .{ "Machine", @tagName(hdr.machine) });
try writer.print(" {s: <13}: {X:0>8}\n", .{ "TimeDateStamp", hdr.time_date_stamp });
try writer.print(" {s: <13}: {X:0>8}\n", .{ "SizeOfData", hdr.size_of_data });
try writer.print(" {s: <13}: {s}\n", .{ "DLL name", dll_name });
try writer.print(" {s: <13}: {s}\n", .{ "Symbol name", import_name });
try writer.print(" {s: <13}: {s}\n", .{ "Type", @tagName(hdr.types.type) });
try writer.print(" {s: <13}: {s}\n", .{ "Name type", @tagName(hdr.types.name_type) });
if (hdr.types.name_type == .ORDINAL) {
try writer.print(" {s: <13}: {X}\n", .{ "Ordinal", hdr.hint });
} else {
try writer.print(" {s: <13}: {X}\n", .{ "Hint", hdr.hint });
}
switch (hdr.types.name_type) {
.ORDINAL => {},
.NAME => try writer.print(" {s: <13}: {s}\n", .{ "Name", import_name }),
.NAME_NOPREFIX => try writer.print(" {s: <13}: {s}\n", .{ "Name", std.mem.trimLeft(u8, import_name, "?@_") }),
.NAME_UNDECORATE => {
const trimmed = std.mem.trimLeft(u8, import_name, "?@_");
const index = std.mem.indexOf(u8, trimmed, "@") orelse trimmed.len;
try writer.print(" {s: <13}: {s}\n", .{ "Name", trimmed[0..index] });
},
.NAME_EXPORTAS => {
const actual_name = std.mem.sliceTo(@as([*:0]const u8, @ptrCast(strings.ptr + import_name.len + 1 + dll_name.len + 1)), 0);
try writer.print(" {s: <13}: {s}\n", .{ "Name", actual_name });
},
else => unreachable,
}
try writer.writeByte('\n');
} else {
var opts = options;
opts.summary = false;
try object.print(writer, opts);
}
}
if (options.summary) try self.printSummary(writer);
}
fn printArchiveSymbols(self: *const Library, writer: anytype) !void {
try writer.print("Archive symbol table: #{X} symbols\n", .{self.symdef_sorted.indexes.items.len});
for (self.symdef_sorted.indexes.items) |entry| {
const offset = self.symdef_sorted.members.items[entry.index - 1];
try writer.print(" {s} at {X}\n", .{ entry.name, offset });
}
try writer.writeByte('\n');
}
fn printArchiveMember(self: *const Library, off: usize, hdr: *const Header, writer: anytype) !void {
const name = hdr.getName() orelse self.getLongname((try hdr.getLongnameOffset()).?);
try writer.print("Archive member name at {X}: {s}\n", .{ off, name });
try writer.print("{X: >8} time/date\n", .{try hdr.getDate()});
if (try hdr.getUserId()) |uid| {
try writer.print("{X: >8} uid\n", .{uid});
} else {
try writer.print("{s: >8} uid\n", .{" "});
}
if (try hdr.getGroupId()) |gid| {
try writer.print("{X: >8} gid\n", .{gid});
} else {
try writer.print("{s: >8} gid\n", .{" "});
}
try writer.print("{X: >8} mode\n", .{try hdr.getMode()});
try writer.print("{X: >8} size\n", .{try hdr.getSize()});
if (!std.mem.eql(u8, &hdr.end, end)) {
try writer.writeAll("invalid header end\n");
} else {
try writer.writeAll("correct header end\n");
}
try writer.writeByte('\n');
}
fn printSummary(self: *const Library, writer: anytype) !void {
try writer.writeAll(" Summary\n\n");
var arena = std.heap.ArenaAllocator.init(self.gpa);
defer arena.deinit();
var summary = std.StringArrayHashMap(u64).init(arena.allocator());
for (self.members.items(.object)) |object| {
if (isImportHeader(object.data)) continue;
const sections = object.getSectionHeaders();
try summary.ensureUnusedCapacity(sections.len);
for (sections) |sect| {
const name = sect.getName() orelse object.getStrtab().?.get(sect.getNameOffset().?);
const gop = summary.getOrPutAssumeCapacity(try arena.allocator().dupe(u8, name));
if (!gop.found_existing) gop.value_ptr.* = 0;
gop.value_ptr.* += sect.size_of_raw_data;
}
}
const Sort = struct {
fn lessThan(ctx: void, lhs: []const u8, rhs: []const u8) bool {
_ = ctx;
return std.mem.order(u8, lhs, rhs) == .lt;
}
};
var keys = try std.ArrayList([]const u8).initCapacity(arena.allocator(), summary.keys().len);
keys.appendSliceAssumeCapacity(summary.keys());
std.mem.sort([]const u8, keys.items, {}, Sort.lessThan);
for (keys.items) |key| {
const size = summary.get(key).?;
try writer.print(" {X: >8} {s}\n", .{ size, key });
}
}
fn getLongname(self: *const Library, off: u32) [:0]const u8 {
assert(off < self.longnames.len);
return std.mem.sliceTo(@as([*:0]const u8, @ptrCast(self.longnames.ptr + off)), 0);
}
fn genMemberName(comptime name: []const u8) *const [16]u8 {
assert(name.len <= 16);
const padding = 16 - name.len;
return name ++ &[_]u8{' '} ** padding;
}
const Header = extern struct {
name: [16]u8,
date: [12]u8,
user_id: [6]u8,
group_id: [6]u8,
mode: [8]u8,
size: [10]u8,
end: [2]u8,
fn getName(hdr: *const Header) ?[]const u8 {
const value = &hdr.name;
if (value[0] == '/') return null;
const sentinel = std.mem.indexOfScalar(u8, value, '/') orelse value.len;
return value[0..sentinel];
}
fn getLongnameOffset(hdr: *const Header) !?u32 {
const value = &hdr.name;
if (value[0] != '/') return null;
const trimmed = std.mem.trimRight(u8, value, " ");
return try std.fmt.parseInt(u32, trimmed[1..], 10);
}
fn getDate(hdr: *const Header) !u32 {
const value = std.mem.trimRight(u8, &hdr.date, " ");
const parsed = try std.fmt.parseInt(i32, value, 10);
return @bitCast(parsed);
}
fn getUserId(hdr: *const Header) !?u32 {
const value = std.mem.trimRight(u8, &hdr.user_id, " ");
if (value.len == 0) return null;
return try std.fmt.parseInt(u32, value, 10);
}
fn getGroupId(hdr: *const Header) !?u32 {
const value = std.mem.trimRight(u8, &hdr.group_id, " ");
if (value.len == 0) return null;
return try std.fmt.parseInt(u32, value, 10);
}
fn getMode(hdr: *const Header) !u32 {
const value = std.mem.trimRight(u8, &hdr.mode, " ");
return std.fmt.parseInt(u32, value, 10);
}
fn getSize(hdr: *const Header) !u32 {
const value = std.mem.trimRight(u8, &hdr.size, " ");
return std.fmt.parseInt(u32, value, 10);
}
fn isLinkerMember(hdr: *const Header) bool {
return std.mem.eql(u8, &hdr.name, linker_member);
}
fn isLongnamesMember(hdr: *const Header) bool {
return std.mem.eql(u8, &hdr.name, longnames_member);
}
fn isHybridmapMember(hdr: *const Header) bool {
return std.mem.eql(u8, &hdr.name, hybridmap_member);
}
fn isEcsymbolsMember(hdr: *const Header) bool {
return std.mem.eql(u8, &hdr.name, ecsymbols_member);
}
fn isXfgmapMember(hdr: *const Header) bool {
return std.mem.eql(u8, &hdr.name, xfgmap_member);
}
};
const Symdef = struct {
entries: std.ArrayListUnmanaged(Entry) = .{},
fn deinit(tab: *Symdef, allocator: Allocator) void {
tab.entries.deinit(allocator);
}
fn parse(tab: *Symdef, allocator: Allocator, data: []const u8) !void {
var stream = std.io.fixedBufferStream(data);
const reader = stream.reader();
const num = try reader.readInt(u32, .big);
try tab.entries.ensureTotalCapacityPrecise(allocator, num);
for (0..num) |_| {
const file = try reader.readInt(u32, .big);
tab.entries.appendAssumeCapacity(.{ .name = undefined, .file = file });
}
const strtab_off = (num + 1) * @sizeOf(u32);
const strtab_len = data.len - strtab_off;
const strtab = data[strtab_off..];
var next: usize = 0;
var i: usize = 0;
while (i < strtab_len) : (next += 1) {
const name = std.mem.sliceTo(@as([*:0]const u8, @ptrCast(strtab.ptr + i)), 0);
tab.entries.items[next].name = name;
i += name.len + 1;
}
}
const Entry = struct {
/// Symbol name
name: [:0]const u8,
/// Offset of the object member
file: u32,
};
};
const SymdefSorted = struct {
members: std.ArrayListUnmanaged(u32) = .{},
indexes: std.ArrayListUnmanaged(Entry) = .{},
fn deinit(tab: *SymdefSorted, allocator: Allocator) void {
tab.members.deinit(allocator);
tab.indexes.deinit(allocator);
}
fn parse(tab: *SymdefSorted, allocator: Allocator, data: []const u8) !void {
var stream = std.io.fixedBufferStream(data);
const reader = stream.reader();
const num_members = try reader.readInt(u32, .little);
try tab.members.ensureTotalCapacityPrecise(allocator, num_members);
for (0..num_members) |_| {
const offset = try reader.readInt(u32, .little);
tab.members.appendAssumeCapacity(offset);
}
const num_indexes = try reader.readInt(u32, .little);
try tab.indexes.ensureTotalCapacityPrecise(allocator, num_indexes);
for (0..num_indexes) |_| {
const index = try reader.readInt(u16, .little);
tab.indexes.appendAssumeCapacity(.{ .index = index, .name = undefined });
}
const strtab_off = 2 * @sizeOf(u32) + num_members * @sizeOf(u32) + num_indexes * @sizeOf(u16);
const strtab_len = data.len - strtab_off;
const strtab = data[strtab_off..];
var next: usize = 0;
var i: usize = 0;
while (i < strtab_len) : (next += 1) {
const name = std.mem.sliceTo(@as([*:0]const u8, @ptrCast(strtab.ptr + i)), 0);
tab.indexes.items[next].name = name;
i += name.len + 1;
}
}
const Entry = struct {
/// Index into the members table.
index: u16,
/// Name of the symbol
name: [:0]const u8,
};
};
const Member = struct {
offset: usize,
header: *const Header,
object: Object,
};
fn isImportHeader(data: []const u8) bool {
const sig1 = std.mem.readInt(u16, data[0..2], .little);
const sig2 = std.mem.readInt(u16, data[2..4], .little);
return @as(coff.MachineType, @enumFromInt(sig1)) == .Unknown and sig2 == 0xFFFF;
}
const magic = "!<arch>\n";
const end = "`\n";
const pad = "\n";
const linker_member = genMemberName("/");
const longnames_member = genMemberName("//");
const hybridmap_member = genMemberName("/<HYBRIDMAP>/");
const ecsymbols_member = genMemberName("/<ECSYMBOLS>/");
const xfgmap_member = genMemberName("/<XFGHASHMAP>/");
const assert = std.debug.assert;
const coff = std.coff;
const std = @import("std");
const Allocator = std.mem.Allocator;
const Library = @This();
const Object = @import("Object.zig");
|
0 | repos/zcoff | repos/zcoff/src/main.zig | const std = @import("std");
const Library = @import("Library.zig");
const Object = @import("Object.zig");
var allocator = std.heap.GeneralPurposeAllocator(.{}){};
const gpa = allocator.allocator();
const usage =
\\Usage: zcoff [options] file
\\
\\General options:
\\-archivemembers Print archive members summary.
\\-archivesymbols Print archive symbol table.
\\-directives Print linker directives.
\\-headers Print headers.
\\-symbols Print symbol table.
\\-imports Print import table.
\\-relocations Print relocations.
\\-help, /? Display this help and exit.
\\
;
fn fatal(comptime format: []const u8, args: anytype) noreturn {
ret: {
const msg = std.fmt.allocPrint(gpa, format ++ "\n", args) catch break :ret;
std.io.getStdErr().writeAll(msg) catch {};
}
std.process.exit(1);
}
const ArgsIterator = struct {
args: []const []const u8,
i: usize = 0,
fn next(it: *@This()) ?[]const u8 {
if (it.i >= it.args.len) {
return null;
}
defer it.i += 1;
return it.args[it.i];
}
fn nextOrFatal(it: *@This()) []const u8 {
return it.next() orelse fatal("expected parameter after {s}", .{it.args[it.i - 1]});
}
};
const ArgsParser = struct {
next_arg: []const u8 = undefined,
it: *ArgsIterator,
pub fn hasMore(p: *ArgsParser) bool {
p.next_arg = p.it.next() orelse return false;
return true;
}
pub fn flagAny(p: *ArgsParser, comptime pat: []const u8) bool {
return p.flagPrefix(pat, "-") or p.flagWindows(pat);
}
pub fn flagWindows(p: *ArgsParser, comptime pat: []const u8) bool {
return p.flagPrefix(pat, "/");
}
fn flagPrefix(p: *ArgsParser, comptime pat: []const u8, comptime prefix: []const u8) bool {
if (std.mem.startsWith(u8, p.next_arg, prefix)) {
const actual_arg = p.next_arg[prefix.len..];
if (std.mem.eql(u8, actual_arg, pat)) {
return true;
}
}
return false;
}
pub fn arg(p: *ArgsParser, comptime pat: []const u8) ?[]const u8 {
return p.argPrefix(pat, "-") orelse p.argPrefix(pat, "/");
}
fn argPrefix(p: *ArgsParser, comptime pat: []const u8, comptime prefix: []const u8) ?[]const u8 {
if (std.mem.startsWith(u8, p.next_arg, prefix)) {
const actual_arg = p.next_arg[prefix.len..];
if (std.mem.startsWith(u8, actual_arg, pat)) {
if (std.mem.indexOf(u8, actual_arg, ":")) |index| {
if (index == pat.len) {
const value = actual_arg[index + 1 ..];
return value;
}
}
}
}
return null;
}
};
pub fn main() !void {
var arena_allocator = std.heap.ArenaAllocator.init(gpa);
defer arena_allocator.deinit();
const arena = arena_allocator.allocator();
const all_args = try std.process.argsAlloc(arena);
const args = all_args[1..];
if (args.len == 0) fatal(usage, .{});
var filename: ?[]const u8 = null;
var print_matrix: PrintMatrix = .{};
var it = ArgsIterator{ .args = args };
var p = ArgsParser{ .it = &it };
while (p.hasMore()) {
if (p.flagAny("help") or p.flagWindows("?")) {
fatal(usage, .{});
} else if (p.flagAny("archivemembers")) {
print_matrix.archive_members = true;
} else if (p.flagAny("archivesymbols")) {
print_matrix.archive_symbols = true;
} else if (p.flagAny("directives")) {
print_matrix.directives = true;
} else if (p.flagAny("headers")) {
print_matrix.headers = true;
} else if (p.flagAny("symbols")) {
print_matrix.symbols = true;
} else if (p.flagAny("imports")) {
print_matrix.imports = true;
} else if (p.flagAny("relocations")) {
print_matrix.relocations = true;
} else {
if (filename != null) fatal("too many positional arguments specified", .{});
filename = p.next_arg;
}
}
const fname = filename orelse fatal("no input file specified", .{});
const file = try std.fs.cwd().openFile(fname, .{});
defer file.close();
const data = try file.readToEndAlloc(arena, std.math.maxInt(u32));
const stdout = std.io.getStdOut().writer();
try stdout.print("Dump of file {s}\n\n", .{fname});
if (Library.isLibrary(data)) {
var library = Library{ .gpa = gpa, .data = data };
try library.parse();
try stdout.writeAll("File Type: LIBRARY\n\n");
try library.print(stdout, print_matrix);
} else {
var object = Object{ .gpa = gpa, .data = data };
const msdos_magic = "MZ";
const pe_pointer_offset = 0x3C;
const pe_magic = "PE\x00\x00";
const is_image = std.mem.eql(u8, msdos_magic, data[0..2]);
object.is_image = is_image;
if (is_image) {
var stream = std.io.fixedBufferStream(data);
const reader = stream.reader();
try stream.seekTo(pe_pointer_offset);
const coff_header_offset = try reader.readInt(u32, .little);
try stream.seekTo(coff_header_offset);
var buf: [4]u8 = undefined;
try reader.readNoEof(&buf);
if (!std.mem.eql(u8, pe_magic, &buf))
fatal("invalid PE file - invalid magic bytes", .{});
// Do some basic validation upfront
object.coff_header_offset = coff_header_offset + 4;
const coff_header = object.getCoffHeader();
if (coff_header.size_of_optional_header == 0)
fatal("invalid PE file - missing PE header", .{});
}
if (is_image) {
try stdout.writeAll("File Type: EXECUTABLE IMAGE\n\n");
} else {
try stdout.writeAll("File Type: COFF OBJECT\n\n");
}
try object.print(stdout, print_matrix);
}
}
pub const PrintMatrix = packed struct {
archive_members: bool = false,
archive_symbols: bool = false,
directives: bool = false,
headers: bool = false,
symbols: bool = false,
imports: bool = false,
relocations: bool = false,
summary: bool = true,
const Int = blk: {
const bits = @typeInfo(@This()).Struct.fields.len;
break :blk @Type(.{
.Int = .{
.signedness = .unsigned,
.bits = bits,
},
});
};
fn enableAll() @This() {
return @as(@This(), @bitCast(~@as(Int, 0)));
}
fn isUnset(pm: @This()) bool {
return @as(Int, @bitCast(pm)) == 0;
}
fn add(pm: *@This(), other: @This()) void {
pm.* = @as(@This(), @bitCast(@as(Int, @bitCast(pm.*)) | @as(Int, @bitCast(other))));
}
};
|
0 | repos/zcoff | repos/zcoff/src/Object.zig | gpa: Allocator,
data: []const u8,
is_image: bool = false,
coff_header_offset: usize = 0,
pub fn print(self: *const Object, writer: anytype, options: anytype) !void {
if (options.headers) try self.printHeaders(writer);
if (options.directives) try self.printDirectives(writer);
var base_relocs_dir: ?coff.ImageDataDirectory = null;
var imports_dir: ?coff.ImageDataDirectory = null;
if (self.is_image) {
const data_dirs = self.getDataDirectories();
base_relocs_dir = if (options.relocations and @intFromEnum(coff.DirectoryEntry.BASERELOC) < data_dirs.len)
data_dirs[@intFromEnum(coff.DirectoryEntry.BASERELOC)]
else
null;
imports_dir = if (options.imports and @intFromEnum(coff.DirectoryEntry.IMPORT) < data_dirs.len)
data_dirs[@intFromEnum(coff.DirectoryEntry.IMPORT)]
else
null;
}
const sections = self.getSectionHeaders();
for (sections, 0..) |*sect_hdr, sect_id| {
if (options.headers) try self.printSectionHeader(writer, @intCast(sect_id), sect_hdr);
if (options.relocations and sect_hdr.number_of_relocations > 0) try self.printRelocations(writer, @intCast(sect_id), sect_hdr);
if (base_relocs_dir) |dir| {
if (self.getSectionByAddress(dir.virtual_address)) |search| blk: {
if (search != sect_id) break :blk;
try writer.print("BASE RELOCATIONS #{X}\n", .{sect_id + 1});
const offset = dir.virtual_address - sect_hdr.virtual_address + sect_hdr.pointer_to_raw_data;
const base_relocs = self.data[offset..][0..dir.size];
var slice = base_relocs;
while (slice.len > 0) {
const block = @as(*align(1) const coff.BaseRelocationDirectoryEntry, @ptrCast(slice)).*;
const num_relocs = @divExact(block.block_size - 8, @sizeOf(coff.BaseRelocation));
const block_relocs = @as([*]align(1) const coff.BaseRelocation, @ptrCast(slice[8..]))[0..num_relocs];
slice = slice[block.block_size..];
try writer.print("{x: >8} RVA, {x: >8} SizeOfBlock\n", .{ block.page_rva, block.block_size });
for (block_relocs) |brel| {
try writer.print("{x: >8} {s: <20}", .{ brel.offset, @tagName(brel.type) });
switch (brel.type) {
.ABSOLUTE => {},
.DIR64 => {
const rebase_offset = self.getFileOffsetForAddress(block.page_rva + brel.offset);
const pointer = mem.readInt(u64, self.data[rebase_offset..][0..8], .little);
try writer.print(" {x:0>16}", .{pointer});
},
else => {}, // TODO
}
try writer.writeByte('\n');
}
}
try writer.writeByte('\n');
}
}
if (imports_dir) |dir| {
if (self.getSectionByAddress(dir.virtual_address)) |search| blk: {
if (search != sect_id) break :blk;
try writer.writeAll("Section contains the following imports:\n\n");
const offset = dir.virtual_address - sect_hdr.virtual_address + sect_hdr.pointer_to_raw_data;
const raw_imports = self.data[offset..][0..dir.size];
const num_imports = @divExact(dir.size, @sizeOf(coff.ImportDirectoryEntry)) - 1; // We exclude the NULL entry
const imports = @as([*]align(1) const coff.ImportDirectoryEntry, @ptrCast(raw_imports))[0..num_imports];
const hdr = self.getOptionalHeader();
const is_32bit = hdr.magic == coff.IMAGE_NT_OPTIONAL_HDR32_MAGIC;
const image_base = self.getImageBase();
for (imports) |import| {
const name_offset = self.getFileOffsetForAddress(import.name_rva);
const name = mem.sliceTo(@as([*:0]const u8, @ptrCast(self.data.ptr + name_offset)), 0);
try writer.print(" {s}\n", .{name});
try writer.print("{x: >20} Import Address Table\n", .{import.import_address_table_rva + image_base});
try writer.print("{x: >20} Import Name Table\n", .{import.import_lookup_table_rva + image_base});
try writer.print("{x: >20} time date stamp\n", .{import.time_date_stamp});
try writer.print("{x: >20} Index of first forwarder reference\n", .{import.forwarder_chain});
const lookup_table_offset = self.getFileOffsetForAddress(import.import_lookup_table_rva);
if (is_32bit) {
const raw_ptr = try std.math.alignCast(4, self.data.ptr + lookup_table_offset);
const raw_lookups = mem.sliceTo(@as([*:0]const u32, @ptrCast(raw_ptr)), 0);
for (raw_lookups) |rl| {
if (coff.ImportLookupEntry32.getImportByOrdinal(rl)) |_| {
// TODO
} else if (coff.ImportLookupEntry32.getImportByName(rl)) |by_name| {
const by_name_offset = self.getFileOffsetForAddress(by_name.name_table_rva);
const by_name_entry = @as(*align(1) const coff.ImportHintNameEntry, @ptrCast(self.data.ptr + by_name_offset));
const symbol_hint = by_name_entry.hint;
const symbol_name = mem.sliceTo(@as([*:0]const u8, @ptrCast(&by_name_entry.name)), 0);
try writer.print("{x: >30} {s}\n", .{ symbol_hint, symbol_name });
} else unreachable;
}
} else {
const raw_ptr = try std.math.alignCast(8, self.data.ptr + lookup_table_offset);
const raw_lookups = mem.sliceTo(@as([*:0]const u64, @ptrCast(raw_ptr)), 0);
for (raw_lookups) |rl| {
if (coff.ImportLookupEntry64.getImportByOrdinal(rl)) |_| {
// TODO
} else if (coff.ImportLookupEntry64.getImportByName(rl)) |by_name| {
const by_name_offset = self.getFileOffsetForAddress(by_name.name_table_rva);
const by_name_entry = @as(*align(1) const coff.ImportHintNameEntry, @ptrCast(self.data.ptr + by_name_offset));
const symbol_hint = by_name_entry.hint;
const symbol_name = mem.sliceTo(@as([*:0]const u8, @ptrCast(&by_name_entry.name)), 0);
try writer.print("{x: >30} {s}\n", .{ symbol_hint, symbol_name });
} else unreachable;
}
}
}
try writer.writeByte('\n');
}
}
}
if (options.symbols) try self.printSymbols(writer);
if (options.summary) try self.printSummary(writer);
}
fn printHeaders(self: *const Object, writer: anytype) !void {
const coff_header = self.getCoffHeader();
// COFF header (object and image)
try writer.writeAll("FILE HEADER VALUES\n");
try writer.print("{x: >20} machine ({s})\n", .{ @intFromEnum(coff_header.machine), @tagName(coff_header.machine) });
{
const fields = std.meta.fields(coff.CoffHeader);
inline for (&[_][]const u8{
"number of sections",
"time date stamp",
"file pointer to symbol table",
"number of symbols",
"size of optional header",
}, 0..) |desc, i| {
const field = fields[i + 1];
try writer.print("{x: >20} {s}\n", .{ @field(coff_header, field.name), desc });
}
}
try writer.print("{x: >20} {s}\n", .{ @as(u16, @bitCast(coff_header.flags)), "flags" });
{
const fields = std.meta.fields(coff.CoffHeaderFlags);
inline for (&[_][]const u8{
"Relocs stripped",
"Executable",
"COFF line numbers have been removed",
"COFF symbol table entries for local symbols have been removed",
"Aggressively trim working set",
"Application can handle > 2-GB addresses",
"Reserved",
"Little endian",
"32-bit",
"Debugging information removed",
"Fully load and copy to swap file from removable media",
"Fully load and copy to swap file from network media",
"System file",
"DLL",
"Uniprocessor machine only",
"Big endian",
}, 0..) |desc, i| {
const field = fields[i];
if (@field(coff_header.flags, field.name) == 0b1) {
try writer.print("{s: >22} {s}\n", .{ "", desc });
}
}
}
try writer.writeByte('\n');
if (coff_header.size_of_optional_header > 0) {
const common_hdr = self.getOptionalHeader();
switch (common_hdr.magic) {
coff.IMAGE_NT_OPTIONAL_HDR32_MAGIC => {
const pe_header = self.getOptionalHeader32();
const fields = std.meta.fields(coff.OptionalHeaderPE32);
inline for (&[_][]const u8{
"magic",
"linker version (major)",
"linker version (minor)",
"size of code",
"size of initialized data",
"size of uninitialized data",
"entry point",
"base of code",
"base of data",
"image base",
"section alignment",
"file alignment",
"OS version (major)",
"OS version (minor)",
"image version (major)",
"image version (minor)",
"subsystem version (major)",
"subsystem version (minor)",
"Win32 version",
"size of image",
"size of headers",
"checksum",
"subsystem",
"DLL flags",
"size of stack reserve",
"size of stack commit",
"size of heap reserve",
"size of heap commit",
"loader flags",
"number of RVA and sizes",
}, 0..) |desc, i| {
const field = fields[i];
if (comptime mem.eql(u8, field.name, "dll_flags")) {
try writer.print("{x: >20} {s}\n", .{ @as(u16, @bitCast(pe_header.dll_flags)), desc });
try printDllFlags(pe_header.dll_flags, writer);
} else if (comptime mem.eql(u8, field.name, "subsystem")) {
try writer.print("{x: >20} {s} # ({s})\n", .{
@intFromEnum(pe_header.subsystem),
desc,
@tagName(pe_header.subsystem),
});
} else {
try writer.print("{x: >20} {s}", .{ @field(pe_header, field.name), desc });
if (comptime mem.eql(u8, field.name, "magic")) {
try writer.writeAll(" # (PE32+)");
}
try writer.writeByte('\n');
}
}
},
coff.IMAGE_NT_OPTIONAL_HDR64_MAGIC => {
const pe_header = self.getOptionalHeader64();
const fields = std.meta.fields(coff.OptionalHeaderPE64);
inline for (&[_][]const u8{
"magic",
"linker version (major)",
"linker version (minor)",
"size of code",
"size of initialized data",
"size of uninitialized data",
"entry point",
"base of code",
"image base",
"section alignment",
"file alignment",
"OS version (major)",
"OS version (minor)",
"image version (major)",
"image version (minor)",
"subsystem version (major)",
"subsystem version (minor)",
"Win32 version",
"size of image",
"size of headers",
"checksum",
"subsystem",
"DLL flags",
"size of stack reserve",
"size of stack commit",
"size of heap reserve",
"size of heap commit",
"loader flags",
"number of directories",
}, 0..) |desc, i| {
const field = fields[i];
if (comptime mem.eql(u8, field.name, "dll_flags")) {
try writer.print("{x: >20} {s}\n", .{ @as(u16, @bitCast(pe_header.dll_flags)), desc });
try printDllFlags(pe_header.dll_flags, writer);
} else if (comptime mem.eql(u8, field.name, "subsystem")) {
try writer.print("{x: >20} {s} # ({s})\n", .{
@intFromEnum(pe_header.subsystem),
desc,
@tagName(pe_header.subsystem),
});
} else {
try writer.print("{x: >20} {s}", .{ @field(pe_header, field.name), desc });
if (comptime mem.eql(u8, field.name, "magic")) {
try writer.writeAll(" # (PE32+)");
}
try writer.writeByte('\n');
}
}
},
else => {
std.log.err("unknown PE optional header magic: {x}", .{common_hdr.magic});
return error.UnknownPEOptionalHeaderMagic;
},
}
if (self.getNumberOfDataDirectories() > 0) {
const data_dirs = self.getDataDirectories();
inline for (&[_][]const u8{
"Export Directory",
"Import Directory",
"Resource Directory",
"Exception Directory",
"Certificates Directory",
"Base Relocation Directory",
"Debug Directory",
"Architecture Directory",
"Global Pointer Directory",
"Thread Storage Directory",
"Load Configuration Directory",
"Bound Import Directory",
"Import Address Table Directory",
"Delay Import Directory",
"COM Descriptor Directory",
"Reserved Directory",
}, 0..) |desc, i| {
if (i < self.getNumberOfDataDirectories()) {
const data_dir = data_dirs[i];
try writer.print("{x: >20} [{x: >10}] RVA [size] of {s}\n", .{
data_dir.virtual_address,
data_dir.size,
desc,
});
}
}
}
}
}
fn printDllFlags(flags: coff.DllFlags, writer: anytype) !void {
inline for (std.meta.fields(coff.DllFlags)) |field| {
if (field.type == u1) {
if (@field(flags, field.name) == 0b1) {
try writer.print("{s: >22} {s}\n", .{ "", field.name });
}
}
}
}
fn printSectionHeader(self: *const Object, writer: anytype, sect_id: u16, sect_hdr: *align(1) const coff.SectionHeader) !void {
const fields = std.meta.fields(coff.SectionHeader);
try writer.print("SECTION HEADER #{X}\n", .{sect_id + 1});
const name = self.getSectionName(sect_hdr);
try writer.print("{s: >20} name\n", .{name});
inline for (&[_][]const u8{
"virtual size",
"virtual address",
"size of raw data",
"file pointer to raw data",
"file pointer to relocation table",
"file pointer to line numbers",
"number of relocations",
"number of line numbers",
}, 0..) |desc, field_i| {
const field = fields[field_i + 1];
try writer.print("{x: >20} {s}\n", .{ @field(sect_hdr, field.name), desc });
}
try writer.print("{x: >20} flags\n", .{@as(u32, @bitCast(sect_hdr.flags))});
inline for (std.meta.fields(coff.SectionHeaderFlags)) |flag_field| {
if (flag_field.type == u1) {
if (@field(sect_hdr.flags, flag_field.name) == 0b1) {
try writer.print("{s: >22} {s}\n", .{ "", flag_field.name });
}
}
}
if (sect_hdr.getAlignment()) |alignment| {
try writer.print("{s: >22} {d} byte align\n", .{ "", alignment });
}
try writer.writeByte('\n');
}
fn printDirectives(self: *const Object, writer: anytype) !void {
// TODO handle UTF-8
const sect = self.getSectionByName(".drectve") orelse return;
if (sect.flags.LNK_INFO == 0) return;
const data = self.data[sect.pointer_to_raw_data..][0..sect.size_of_raw_data];
try writer.writeAll(
\\ Linker Directives
\\ _________________
\\
);
var it = std.mem.splitScalar(u8, data, ' ');
while (it.next()) |dir| {
if (dir.len == 0) continue;
try writer.print(" {s}\n", .{dir});
}
try writer.writeByte('\n');
}
fn printRelocations(self: *const Object, writer: anytype, sect_id: u16, sect_hdr: *align(1) const coff.SectionHeader) !void {
try writer.print("RELOCATIONS #{X}\n\n", .{sect_id + 1});
const machine = self.getCoffHeader().machine;
var i: usize = 0;
var offset = sect_hdr.pointer_to_relocations;
const data = self.getSectionData(sect_id);
const symtab = self.getSymtab().?;
const strtab = self.getStrtab().?;
try writer.print(" {s: <8} {s: <16} {s: <16} {s: <12} {s}\n", .{ "Offset", "Type", "Applied To", "Symbol Index", "Symbol Name" });
try writer.print(" {s:_<8} {s:_<16} {s:_<16} {s:_<12} {s:_<11}\n", .{ "_", "_", "_", "_", "_" });
while (i < sect_hdr.number_of_relocations) : (i += 1) {
const reloc = @as(*align(1) const coff.Relocation, @ptrCast(self.data.ptr + offset)).*;
// Reloc type
var rel_type_buffer: [16]u8 = [_]u8{' '} ** 16;
const rel_type = switch (machine) {
.X64 => @tagName(@as(coff.ImageRelAmd64, @enumFromInt(reloc.type))),
.ARM64 => @tagName(@as(coff.ImageRelArm64, @enumFromInt(reloc.type))),
else => "unknown",
};
@memcpy(rel_type_buffer[0..rel_type.len], rel_type); // TODO check we don't overflow
_ = std.ascii.upperString(&rel_type_buffer, &rel_type_buffer);
try writer.print(" {X:0>8} {s: <16}", .{
reloc.virtual_address,
&rel_type_buffer,
});
// Applied To
const code_size = getCodeSize(reloc, self.*);
const code = switch (code_size) {
0 => 0,
1 => data[reloc.virtual_address],
2 => mem.readInt(u16, data[reloc.virtual_address..][0..2], .little),
4 => mem.readInt(u32, data[reloc.virtual_address..][0..4], .little),
8 => mem.readInt(u64, data[reloc.virtual_address..][0..8], .little),
else => unreachable,
};
switch (code_size) {
0 => try writer.print("{s: <16}", .{" "}),
1 => try writer.print("{s: <15}{X:0>2}", .{ " ", code }),
2 => try writer.print("{s: <12}{X:0>4}", .{ " ", code }),
4 => try writer.print("{s: <8}{X:0>8}", .{ " ", code }),
8 => try writer.print("{X:0>16}", .{code}),
else => unreachable,
}
// Symbol Index + Name
const sym = symtab.at(reloc.symbol_table_index, .symbol).symbol;
const name = sym.getName() orelse blk: {
const off = sym.getNameOffset() orelse return error.MalformedSymbolRecord;
break :blk strtab.get(off);
};
try writer.print(" {X: >12} {s}\n", .{
reloc.symbol_table_index,
name,
});
offset += 10;
}
try writer.writeByte('\n');
}
fn printSymbols(self: *const Object, writer: anytype) !void {
const symtab = self.getSymtab() orelse {
return writer.writeAll("No symbol table found.\n");
};
try writer.writeAll("COFF SYMBOL TABLE\n");
const sections = self.getSectionHeaders();
const strtab = self.getStrtab().?;
var slice = symtab.slice(0, null);
var index: usize = 0;
var aux_counter: usize = 0;
var aux_tag: ?coff.Symtab.Tag = null;
while (slice.next()) |sym| {
if (aux_counter == 0) {
try writer.print("{X:0>3} {X:0>8} ", .{ index, sym.value });
switch (sym.section_number) {
.UNDEFINED,
.ABSOLUTE,
.DEBUG,
=> try writer.print("{s: <9} ", .{@tagName(sym.section_number)}),
else => try writer.print("SECT{X: <5} ", .{@intFromEnum(sym.section_number)}),
}
const name = sym.getName() orelse blk: {
const offset = sym.getNameOffset() orelse return error.MalformedSymbolRecord;
break :blk strtab.get(offset);
};
try writer.print("{s: <6} {s: <8} {s: <20} | {s}\n", .{
@tagName(sym.type.base_type),
@tagName(sym.type.complex_type),
@tagName(sym.storage_class),
name,
});
aux_tag = aux_tag: {
switch (sym.section_number) {
.UNDEFINED => {
if (sym.storage_class == .WEAK_EXTERNAL and sym.value == 0) {
break :aux_tag .weak_ext;
}
},
.ABSOLUTE => {},
.DEBUG => {
if (sym.storage_class == .FILE) {
break :aux_tag .file_def;
}
},
else => {
if (sym.storage_class == .FUNCTION) {
break :aux_tag .debug_info;
}
if (sym.storage_class == .EXTERNAL and sym.type.complex_type == .FUNCTION) {
break :aux_tag .func_def;
}
if (sym.storage_class == .STATIC) {
for (sections) |*sect| {
const sect_name = self.getSectionName(sect);
if (mem.eql(u8, sect_name, name)) {
break :aux_tag .sect_def;
}
}
}
},
}
break :aux_tag null;
};
aux_counter = sym.number_of_aux_symbols;
} else {
if (aux_tag) |tag| switch (symtab.at(index, tag)) {
.weak_ext => |weak_ext| {
try writer.print(" Default index {x: >8} {s}\n", .{ weak_ext.tag_index, @tagName(weak_ext.flag) });
},
.file_def => |*file_def| {
try writer.print(" {s}\n", .{file_def.getFileName()});
},
.sect_def => |sect_def| {
try writer.print(" Section length {x: >4}, #relocs {x: >4}, #linenums {x: >4}, checksum {x: >8}", .{
sect_def.length,
sect_def.number_of_relocations,
sect_def.number_of_linenumbers,
sect_def.checksum,
});
const st_sym = symtab.at(index - aux_counter, .symbol).symbol;
const sect = sections[@intFromEnum(st_sym.section_number) - 1];
if (sect.isComdat()) {
try writer.print(", selection {d} ({s})", .{ @intFromEnum(sect_def.selection), @tagName(sect_def.selection) });
} else {
assert(sect_def.selection == .NONE); // Expected non COMDAT section would not set the selection field in aux record.
}
try writer.writeByte('\n');
},
.func_def => |func_def| {
try writer.print(" Tag index {x:0>8}, size {x:0>8}, lines {x:0>8}, next function {x:0>8}\n", .{
func_def.tag_index,
func_def.total_size,
func_def.pointer_to_linenumber,
func_def.pointer_to_next_function,
});
},
.debug_info => |debug_info| {
try writer.print(" Line# {x}", .{debug_info.linenumber});
const st_sym = symtab.at(index - aux_counter, .symbol).symbol;
const name = st_sym.getName() orelse blk: {
const offset = st_sym.getNameOffset() orelse return error.MalformedSymbolRecord;
break :blk strtab.get(offset);
};
if (mem.eql(u8, name, ".bf")) {
try writer.print(", end {x:0>8}", .{debug_info.pointer_to_next_function});
}
try writer.writeByte('\n');
},
else => |other| {
std.log.warn("Unhandled auxiliary symbol: {}", .{other});
},
};
aux_counter -= 1;
}
index += 1;
}
try writer.print("\nString table size = 0x{x} bytes\n\n", .{strtab.buffer.len});
}
fn printSummary(self: *const Object, writer: anytype) !void {
try writer.writeAll(" Summary\n\n");
const sections = self.getSectionHeaders();
var arena = std.heap.ArenaAllocator.init(self.gpa);
defer arena.deinit();
var summary = std.StringArrayHashMap(u64).init(arena.allocator());
try summary.ensureUnusedCapacity(sections.len);
for (sections) |sect| {
const name = sect.getName() orelse self.getStrtab().?.get(sect.getNameOffset().?);
const gop = summary.getOrPutAssumeCapacity(try arena.allocator().dupe(u8, name));
if (!gop.found_existing) gop.value_ptr.* = 0;
gop.value_ptr.* += if (self.is_image)
mem.alignForward(u64, sect.virtual_size, 0x1000) // TODO don't always assume 0x1000 page size
else
sect.size_of_raw_data;
}
const Sort = struct {
fn lessThan(ctx: void, lhs: []const u8, rhs: []const u8) bool {
_ = ctx;
return std.mem.order(u8, lhs, rhs) == .lt;
}
};
var keys = try std.ArrayList([]const u8).initCapacity(arena.allocator(), summary.keys().len);
keys.appendSliceAssumeCapacity(summary.keys());
std.mem.sort([]const u8, keys.items, {}, Sort.lessThan);
for (keys.items) |key| {
const size = summary.get(key).?;
try writer.print(" {X: >8} {s}\n", .{ size, key });
}
}
pub fn getCoffHeader(self: Object) coff.CoffHeader {
return @as(*align(1) const coff.CoffHeader, @ptrCast(self.data[self.coff_header_offset..][0..@sizeOf(coff.CoffHeader)])).*;
}
pub fn getOptionalHeader(self: Object) coff.OptionalHeader {
assert(self.is_image);
const offset = self.coff_header_offset + @sizeOf(coff.CoffHeader);
return @as(*align(1) const coff.OptionalHeader, @ptrCast(self.data[offset..][0..@sizeOf(coff.OptionalHeader)])).*;
}
pub fn getOptionalHeader32(self: Object) coff.OptionalHeaderPE32 {
assert(self.is_image);
const offset = self.coff_header_offset + @sizeOf(coff.CoffHeader);
return @as(*align(1) const coff.OptionalHeaderPE32, @ptrCast(self.data[offset..][0..@sizeOf(coff.OptionalHeaderPE32)])).*;
}
pub fn getOptionalHeader64(self: Object) coff.OptionalHeaderPE64 {
assert(self.is_image);
const offset = self.coff_header_offset + @sizeOf(coff.CoffHeader);
return @as(*align(1) const coff.OptionalHeaderPE64, @ptrCast(self.data[offset..][0..@sizeOf(coff.OptionalHeaderPE64)])).*;
}
pub fn getImageBase(self: Object) u64 {
const hdr = self.getOptionalHeader();
return switch (hdr.magic) {
coff.IMAGE_NT_OPTIONAL_HDR32_MAGIC => self.getOptionalHeader32().image_base,
coff.IMAGE_NT_OPTIONAL_HDR64_MAGIC => self.getOptionalHeader64().image_base,
else => unreachable, // We assume we have validated the header already
};
}
pub fn getNumberOfDataDirectories(self: Object) u32 {
const hdr = self.getOptionalHeader();
return switch (hdr.magic) {
coff.IMAGE_NT_OPTIONAL_HDR32_MAGIC => self.getOptionalHeader32().number_of_rva_and_sizes,
coff.IMAGE_NT_OPTIONAL_HDR64_MAGIC => self.getOptionalHeader64().number_of_rva_and_sizes,
else => unreachable, // We assume we have validated the header already
};
}
pub fn getDataDirectories(self: *const Object) []align(1) const coff.ImageDataDirectory {
const hdr = self.getOptionalHeader();
const size: usize = switch (hdr.magic) {
coff.IMAGE_NT_OPTIONAL_HDR32_MAGIC => @sizeOf(coff.OptionalHeaderPE32),
coff.IMAGE_NT_OPTIONAL_HDR64_MAGIC => @sizeOf(coff.OptionalHeaderPE64),
else => unreachable, // We assume we have validated the header already
};
const offset = self.coff_header_offset + @sizeOf(coff.CoffHeader) + size;
return @as([*]align(1) const coff.ImageDataDirectory, @ptrCast(self.data[offset..]))[0..self.getNumberOfDataDirectories()];
}
pub fn getSymtab(self: *const Object) ?coff.Symtab {
const coff_header = self.getCoffHeader();
if (coff_header.pointer_to_symbol_table == 0) return null;
const offset = coff_header.pointer_to_symbol_table;
const size = coff_header.number_of_symbols * coff.Symbol.sizeOf();
return .{ .buffer = self.data[offset..][0..size] };
}
pub fn getStrtab(self: *const Object) ?coff.Strtab {
const coff_header = self.getCoffHeader();
if (coff_header.pointer_to_symbol_table == 0) return null;
const offset = coff_header.pointer_to_symbol_table + coff.Symbol.sizeOf() * coff_header.number_of_symbols;
const size = mem.readInt(u32, self.data[offset..][0..4], .little);
return .{ .buffer = self.data[offset..][0..size] };
}
pub fn getSectionHeaders(self: *const Object) []align(1) const coff.SectionHeader {
const coff_header = self.getCoffHeader();
const offset = self.coff_header_offset + @sizeOf(coff.CoffHeader) + coff_header.size_of_optional_header;
return @as([*]align(1) const coff.SectionHeader, @ptrCast(self.data.ptr + offset))[0..coff_header.number_of_sections];
}
pub fn getSectionName(self: *const Object, sect_hdr: *align(1) const coff.SectionHeader) []const u8 {
const name = sect_hdr.getName() orelse blk: {
const strtab = self.getStrtab().?;
const name_offset = sect_hdr.getNameOffset().?;
break :blk strtab.get(name_offset);
};
return name;
}
pub fn getSectionByName(self: *const Object, comptime name: []const u8) ?*align(1) const coff.SectionHeader {
for (self.getSectionHeaders()) |*sect| {
if (mem.eql(u8, self.getSectionName(sect), name)) {
return sect;
}
}
return null;
}
pub fn getSectionData(self: *const Object, sect_id: u16) []const u8 {
const sec = self.getSectionHeaders()[sect_id];
return self.data[sec.pointer_to_raw_data..][0..sec.size_of_raw_data];
}
pub fn getSectionByAddress(self: Object, rva: u32) ?u16 {
for (self.getSectionHeaders(), 0..) |*sect_hdr, sect_id| {
if (rva >= sect_hdr.virtual_address and rva < sect_hdr.virtual_address + sect_hdr.virtual_size)
return @as(u16, @intCast(sect_id));
} else return null;
}
pub fn getFileOffsetForAddress(self: Object, rva: u32) u32 {
const sections = self.getSectionHeaders();
const sect_id = self.getSectionByAddress(rva).?;
const sect = §ions[sect_id];
return rva - sect.virtual_address + sect.pointer_to_raw_data;
}
fn getCodeSize(rel: coff.Relocation, obj: Object) u8 {
const machine = obj.getCoffHeader().machine;
return switch (machine) {
.X64 => switch (@as(coff.ImageRelAmd64, @enumFromInt(rel.type))) {
.absolute => 0,
.addr64 => 8,
.addr32,
.addr32nb,
.rel32,
.rel32_1,
.rel32_2,
.rel32_3,
.rel32_4,
.rel32_5,
=> 4,
.section => 2,
.secrel => 4,
.secrel7 => 1,
.token => 8,
.srel32 => 4,
.pair,
.sspan32,
=> 4,
else => unreachable,
},
.ARM64 => switch (@as(coff.ImageRelArm64, @enumFromInt(rel.type))) {
.absolute => 0,
.addr32,
.addr32nb,
=> 4,
.branch26,
.pagebase_rel21,
.rel21,
.pageoffset_12a,
.pageoffset_12l,
.low12a,
.high12a,
.low12l,
=> 4,
.secrel => 4,
.token => 8,
.section => 2,
.addr64 => 8,
.branch19, .branch14 => 4,
.rel32 => 4,
else => unreachable,
},
else => @panic("TODO this arch support"),
};
}
const assert = std.debug.assert;
const coff = std.coff;
const fs = std.fs;
const mem = std.mem;
const std = @import("std");
const Allocator = mem.Allocator;
const Object = @This();
|
0 | repos | repos/zzdoc/zeit.zig | const std = @import("std");
const builtin = @import("builtin");
const assert = std.debug.assert;
const s_per_day = std.time.s_per_day;
const days_per_era = 365 * 400 + 97;
pub fn now() Date {
const ts = std.time.timestamp();
const days = daysSinceEpoch(ts);
return civilFromDays(days);
}
pub const Date = struct {
year: i32,
month: Month,
day: u5, // 1-31
};
pub const Month = enum(u4) {
jan = 1,
feb,
mar,
apr,
may,
jun,
jul,
aug,
sep,
oct,
nov,
dec,
};
pub fn daysSinceEpoch(timestamp: i64) i64 {
return @divTrunc(timestamp, s_per_day);
}
/// return the civil date from the number of days since the epoch
/// This is an implementation of Howard Hinnant's algorithm
/// https://howardhinnant.github.io/date_algorithms.html#civil_from_days
pub fn civilFromDays(days: i64) Date {
// shift epoch from 1970-01-01 to 0000-03-01
const z = days + 719468;
// Compute era
const era = if (z >= 0)
@divFloor(z, days_per_era)
else
@divFloor(z - days_per_era - 1, days_per_era);
const doe: u32 = @intCast(z - era * days_per_era); // [0, days_per_era-1]
const yoe: u32 = @intCast(
@divFloor(
doe -
@divFloor(doe, 1460) +
@divFloor(doe, 36524) -
@divFloor(doe, 146096),
365,
),
); // [0, 399]
const y: i32 = @intCast(yoe + era * 400);
const doy = doe - (365 * yoe + @divFloor(yoe, 4) - @divFloor(yoe, 100)); // [0, 365]
const mp = @divFloor(5 * doy + 2, 153); // [0, 11]
const d = doy - @divFloor(153 * mp + 2, 5) + 1; // [1, 31]
const m = if (mp < 10) mp + 3 else mp - 9; // [1, 12]
return .{
.year = if (m <= 2) y + 1 else y,
.month = @enumFromInt(m),
.day = @truncate(d),
};
}
|
0 | repos | repos/zzdoc/zzdoc.zig | const std = @import("std");
const assert = std.debug.assert;
const zeit = @import("zeit.zig");
pub fn addManpageStep(b: *std.Build, options: ManpageOptions) *ManpageStep {
const self = b.allocator.create(ManpageStep) catch unreachable;
self.* = ManpageStep.create(b, options);
return self;
}
pub const ManpageOptions = struct {
root_doc_dir: std.Build.LazyPath,
name: []const u8 = "generate man pages",
};
pub const InstallOptions = struct {
install_subdir: []const u8 = "share/man",
};
pub const ManpageStep = struct {
generated_manpages: ?*std.Build.GeneratedFile = null,
root_doc_dir: std.Build.LazyPath,
step: std.Build.Step,
pub fn create(b: *std.Build, options: ManpageOptions) ManpageStep {
return .{
.root_doc_dir = options.root_doc_dir,
.step = std.Build.Step.init(.{
.id = .custom,
.name = options.name,
.owner = b,
.makeFn = ManpageStep.make,
}),
};
}
pub fn make(step: *std.Build.Step, progress: std.Progress.Node) !void {
const self: *ManpageStep = @fieldParentPtr("step", step);
const b = step.owner;
var out_dir = try b.cache_root.handle.makeOpenPath("manpages", .{});
defer out_dir.close();
var src_dir = try std.fs.openDirAbsolute(self.root_doc_dir.getPath(b), .{ .iterate = true });
defer src_dir.close();
var count: usize = 0;
var dir_iter = src_dir.iterate();
while (try dir_iter.next()) |entry| {
if (!std.mem.eql(u8, std.fs.path.extension(entry.name), ".scd"))
continue;
count += 1;
}
const node = progress.start("generate manpages", count);
defer node.end();
dir_iter = src_dir.iterate();
while (try dir_iter.next()) |entry| {
if (!std.mem.eql(u8, std.fs.path.extension(entry.name), ".scd"))
continue;
defer node.completeOne();
var src = try src_dir.openFile(entry.name, .{});
defer src.close();
// trim '.scd'
var dst_name = entry.name[0..(entry.name.len - 4)];
const ext_index = std.mem.lastIndexOfScalar(u8, dst_name, '.') orelse return error.NoExtension;
// Extract the man section
const section = dst_name[ext_index + 1 ..];
const dst_dir_name = try std.fmt.allocPrint(b.allocator, "man{s}", .{section});
var dst_dir = try out_dir.makeOpenPath(dst_dir_name, .{});
defer dst_dir.close();
var dst = try dst_dir.createFile(dst_name, .{});
defer dst.close();
try generate(b.allocator, dst.writer().any(), src.reader().any());
}
if (self.generated_manpages == null) {
const generated_manpages = try b.allocator.create(std.Build.GeneratedFile);
generated_manpages.* = .{ .step = &self.step };
self.generated_manpages = generated_manpages;
}
const generated_dir = try b.cache_root.join(b.allocator, &.{"manpages"});
self.generated_manpages.?.path = generated_dir;
}
pub fn getEmittedManpages(self: *ManpageStep) std.Build.LazyPath {
if (self.generated_manpages) |generated| {
return .{ .generated = .{ .file = generated } };
}
const b = self.step.owner;
const generated_manpages = b.allocator.create(std.Build.GeneratedFile) catch @panic("OOM");
generated_manpages.* = .{ .step = &self.step };
self.generated_manpages = generated_manpages;
return .{ .generated = .{ .file = generated_manpages } };
}
pub fn addInstallStep(self: *ManpageStep, options: InstallOptions) *std.Build.Step.InstallDir {
const b = self.step.owner;
const mandir = self.getEmittedManpages();
const install_step = b.addInstallDirectory(.{
.source_dir = mandir,
.install_dir = .prefix,
.install_subdir = options.install_subdir,
});
install_step.step.dependOn(&self.step);
return install_step;
}
};
pub fn generate(allocator: std.mem.Allocator, writer: std.io.AnyWriter, reader: std.io.AnyReader) !void {
var parser = try Parser.init(allocator, writer, reader);
var env_map = try std.process.getEnvMap(allocator);
defer env_map.deinit();
if (env_map.get("SOURCE_DATE_EPOCH")) |src_date|
parser.source_timestamp = try std.fmt.parseInt(i64, src_date, 10);
errdefer std.log.err("zzdoc error: col={d}, line={d}", .{ parser.col, parser.line });
try writePreamble(writer);
try parser.parsePreamble();
try parser.parseDocument();
}
fn writePreamble(writer: std.io.AnyWriter) !void {
const preamble =
\\.\" Generated by zzdoc, a zig port of scdoc
\\.ie \n(.g .ds Aq \(aq
\\.el .ds Aq '
\\.nh
\\.ad l
\\.\" Begin generated content:
\\
;
try writer.writeAll(preamble);
}
const Parser = struct {
allocator: std.mem.Allocator,
source_timestamp: ?i64 = null,
reader: std.io.AnyReader,
writer: std.io.AnyWriter,
line: usize = 1,
col: usize = 1,
queue: [32]u8 = undefined,
qhead: ?usize = null,
str: ?std.io.AnyReader = null,
fmt_line: usize = 0,
fmt_col: usize = 0,
format: struct {
bold: bool = false,
underline: bool = false,
} = .{},
indent: usize = 0,
const Format = enum {
bold,
underline,
};
const ListType = enum {
numbered,
bullet,
};
const Cell = struct {
alignment: enum {
left,
center,
right,
left_expand,
center_expand,
right_expand,
} = .left,
contents: []const u8 = "",
next: ?*Cell = null,
};
const Row = struct {
cell: ?*Cell = null,
next: ?*Row = null,
};
fn init(allocator: std.mem.Allocator, writer: std.io.AnyWriter, reader: std.io.AnyReader) !Parser {
return .{
.allocator = allocator,
.reader = reader,
.writer = writer,
};
}
fn getCh(self: *Parser) ?u8 {
if (self.qhead) |head| {
assert(head < self.queue.len);
const ret = self.queue[head];
switch (head) {
0 => self.qhead = null,
else => self.qhead.? -= 1,
}
return ret;
}
var b: ?u8 = null;
if (self.str) |str| {
b = str.readByte() catch blk: {
self.str = null;
break :blk null;
};
}
if (b == null) {
b = self.reader.readByte() catch return null;
}
switch (b.?) {
'\n' => {
self.col = 0;
self.line += 1;
},
else => self.col += 1,
}
return b;
}
fn pushCh(self: *Parser, ch: u8) void {
if (self.qhead) |head| {
assert(head + 1 < self.queue.len);
self.qhead = head + 1;
} else {
self.qhead = 0;
}
self.queue[self.qhead.?] = ch;
}
fn pushStr(self: *Parser, str: []const u8) !void {
var stream = std.io.fixedBufferStream(str);
self.str = stream.reader().any();
}
fn parsePreamble(self: *Parser) !void {
var name = std.ArrayList(u8).init(self.allocator);
defer name.deinit();
var section: ?[]const u8 = null;
var extra_1: ?[]const u8 = null;
var extra_2: ?[]const u8 = null;
defer {
if (section) |_| self.allocator.free(section.?);
if (extra_1) |_| self.allocator.free(extra_1.?);
if (extra_2) |_| self.allocator.free(extra_2.?);
}
const date = if (self.source_timestamp) |ts| blk: {
const days = zeit.daysSinceEpoch(ts);
break :blk zeit.civilFromDays(days);
} else zeit.now();
while (self.getCh()) |ch| {
switch (ch) {
'0'...'9',
'A'...'Z',
'a'...'z',
'_',
'-',
'.',
=> try name.append(@as(u8, @intCast(ch))),
'(' => section = try self.parseSection(),
'"' => {
if (extra_1 == null) {
extra_1 = try self.parseExtra();
continue;
}
if (extra_2 == null) {
extra_2 = try self.parseExtra();
continue;
}
return error.TooManyPreambleFields;
},
'\n' => {
if (name.items.len == 0) {
return error.ExpectedPreamble;
}
if (section == null) {
return error.ExpectedSection;
}
try self.writer.print(
".TH \"{s}\" \"{s}\" \"{d:0>4}-{d:0>2}-{d:0>2}\"",
.{
name.items,
section.?,
@as(u32, @intCast(date.year)),
@intFromEnum(date.month),
date.day,
},
);
if (extra_1) |e1| try self.writer.print(" {s}", .{e1});
if (extra_2) |e2| try self.writer.print(" {s}", .{e2});
try self.writer.writeByte('\n');
return;
},
else => {},
}
}
}
/// caller owns the returned memory
fn parseSection(self: *Parser) ![]const u8 {
var section = std.ArrayList(u8).init(self.allocator);
errdefer section.deinit();
while (self.getCh()) |ch| {
switch (ch) {
'0'...'9',
'A'...'Z',
'a'...'z',
=> try section.append(@as(u8, @intCast(ch))),
')' => {
if (section.items.len == 0) return error.ExpectedSection;
const end = for (section.items, 0..) |char, i| {
switch (char) {
'0'...'9' => continue,
else => break i,
}
} else section.items.len;
const sec = try std.fmt.parseUnsigned(usize, section.items[0..end], 10);
if (sec < 0 or sec > 9) return error.InvalidSection;
return try section.toOwnedSlice();
},
else => return error.UnexpectedCharacter,
}
}
return error.ExpectedManualSection;
}
fn parseExtra(self: *Parser) ![]const u8 {
var extra = std.ArrayList(u8).init(self.allocator);
errdefer extra.deinit();
try extra.append('"');
while (self.getCh()) |ch| {
switch (ch) {
'"' => {
try extra.append('"');
return try extra.toOwnedSlice();
},
'\n' => return error.UnclosedExtraPreambleField,
else => {
try extra.append(ch);
},
}
}
return error.UnclosedExtraPreambleField;
}
fn parseDocument(self: *Parser) !void {
self.indent = 0;
while (true) {
try self.parseIndent(true);
const ch = self.getCh() orelse break;
switch (ch) {
';' => {
if (self.getCh() != ' ') return error.ExpectedSpace;
while (self.getCh()) |char| {
if (char == '\n') break;
}
},
'#' => {
switch (self.indent) {
0 => try self.parseHeading(),
else => {
self.pushCh(ch);
try self.parseText();
},
}
},
'-' => try self.parseList(.bullet),
'.' => {
const char = self.getCh() orelse break;
self.pushCh(' ');
switch (char) {
' ' => try self.parseList(.numbered),
else => try self.parseText(),
}
},
'`' => try self.parseLiteral(),
'[',
'|',
']',
=> {
if (self.indent != 0) return error.TablesCannotBeIndented;
try self.parseTable(ch);
},
' ' => return error.TabsRequiredForIndentation,
'\n' => {
if (self.format.bold or self.format.underline) {
return error.ExpectedFormattingAtStartOfParagraph;
}
try self.roffMacro("PP");
},
else => {
self.pushCh(ch);
try self.parseText();
},
}
}
}
fn parseIndent(self: *Parser, write: bool) !void {
var i: usize = 0;
while (self.getCh()) |ch| {
switch (ch) {
'\t' => i += 1,
else => {
self.pushCh(ch);
if (ch == '\n' and self.indent != 0) return;
break;
},
}
}
if (write) {
if ((i -| self.indent) > 1) return error.IndentTooLarge;
if (i < self.indent) {
var j: usize = self.indent;
while (i < j) : (j -= 1) {
try self.roffMacro("RE");
}
}
if (i == self.indent + 1) {
_ = try self.writer.write(".RS 4\n");
}
}
self.indent = i;
}
fn roffMacro(self: *Parser, cmd: []const u8) !void {
try self.writer.print(".{s}\n", .{cmd});
}
fn parseText(self: *Parser) !void {
var next: u8 = ' ';
var last: u8 = ' ';
var ch: u8 = ' ';
var i: usize = 0;
while (true) {
ch = self.getCh() orelse break;
switch (ch) {
'\\' => {
ch = self.getCh() orelse return error.UnexpectedEOF;
switch (ch) {
'\\' => _ = try self.writer.write("\\e"),
'`' => _ = try self.writer.write("\\`"),
else => _ = {
try self.writer.writeByte(ch);
},
}
},
'*' => try self.parseFormat(.bold),
'_' => {
next = self.getCh() orelse return self.writer.writeByte('_');
if (!isAlnum(last) or (self.format.underline and !isAlnum(next))) {
try self.parseFormat(.underline);
} else {
try self.writer.writeByte('_');
}
self.pushCh(next);
},
'+' => {
if (try self.parseLinebreak())
last = '\n';
},
'\n' => {
try self.writer.writeByte('\n');
return;
},
'.' => {
if (i == 0) {
_ = try self.writer.write("\\&.\\&");
} else {
last = ch;
try self.writer.writeAll(".\\&");
}
},
'\'' => {
if (i == 0) {
_ = try self.writer.write("\\&'\\&");
} else {
last = ch;
try self.writer.writeAll("'\\&");
}
},
'!' => {
last = ch;
_ = try self.writer.write("!\\&");
},
'?' => {
last = ch;
_ = try self.writer.write("?\\&");
},
'~' => {
_ = try self.writer.write("\\(ti");
},
'^' => {
_ = try self.writer.write("\\(ha");
},
else => {
last = ch;
try self.writer.writeByte(ch);
},
}
i += 1;
}
}
fn parseFormat(self: *Parser, format: Format) !void {
switch (format) {
.bold => {
if (self.format.underline) return error.CannotNestInlineFormatting;
switch (self.format.bold) {
true => _ = try self.writer.write("\\fR"),
false => _ = try self.writer.write("\\fB"),
}
self.format.bold = !self.format.bold;
},
.underline => {
if (self.format.bold) return error.CannotNestInlineFormatting;
switch (self.format.underline) {
true => _ = try self.writer.write("\\fR"),
false => _ = try self.writer.write("\\fI"),
}
self.format.underline = !self.format.underline;
},
}
}
fn parseLinebreak(self: *Parser) !bool {
const plus = self.getCh() orelse return false;
if (plus != '+') {
try self.writer.writeByte('+');
self.pushCh(plus);
return false;
}
const lf = self.getCh() orelse return false;
if (lf != '\n') {
try self.writer.writeByte('+');
self.pushCh(lf);
self.pushCh(plus);
return false;
}
const ch = self.getCh() orelse return false;
if (ch == '\n') {
return error.ExplicitLineBreakNotAllowed;
}
self.pushCh(ch);
_ = try self.writer.write("\n.br\n");
return true;
}
fn parseHeading(self: *Parser) !void {
var level: usize = 1;
while (self.getCh()) |ch| {
switch (ch) {
'#' => level += 1,
' ' => break,
else => return error.InvalidHeading,
}
}
switch (level) {
1 => _ = try self.writer.write(".SH "),
2 => _ = try self.writer.write(".SS "),
else => return error.HeadingLevelTooHigh,
}
while (self.getCh()) |ch| {
try self.writer.writeByte(ch);
if (ch == '\n') break;
}
}
fn parseList(self: *Parser, list_type: ListType) !void {
if (self.getCh() != ' ') return error.ExpectedSpace;
_ = try self.writer.write(".PD 0\n");
var n: usize = 1;
n = try self.listHeader(list_type, n);
try self.parseText();
while (true) {
try self.parseIndent(true);
const ch = self.getCh() orelse return;
switch (ch) {
' ' => {
if (self.getCh() != ' ') return error.ExpectedTwoSpaces;
try self.parseText();
},
'.', '-' => {
if (self.getCh() != ' ') return error.ExpectedSpace;
n = try self.listHeader(list_type, n);
try self.parseText();
},
else => {
try self.roffMacro("PD");
self.pushCh(ch);
return;
},
}
}
}
fn listHeader(self: *Parser, list_type: ListType, n: usize) !usize {
switch (list_type) {
.bullet => _ = try self.writer.write(".IP \\(bu 4\n"),
.numbered => {
try self.writer.print(".IP {d}. 4\n", .{n});
return n + 1;
},
}
return 0;
}
fn parseLiteral(self: *Parser) !void {
if (self.getCh() != '`' or self.getCh() != '`' or self.getCh() != '\n')
return error.InvalidLiteralBeginning;
try self.roffMacro("nf");
try self.writer.writeAll(".RS 4\n");
var ch: u8 = 0;
var stops: usize = 0;
var check_indent: bool = true;
while (true) {
if (check_indent) {
const cur = self.indent;
defer self.indent = cur;
try self.parseIndent(false);
if (self.indent < cur)
return error.CannotDedentInLiteralblock;
while (self.indent > cur) {
self.indent -= 1;
try self.writer.writeByte('\t');
}
check_indent = false;
}
ch = self.getCh() orelse return;
switch (ch) {
'`' => {
stops += 1;
if (stops == 3) {
if (self.getCh() != '\n') return error.InvalidLiteralEnding;
try self.roffMacro("fi");
try self.roffMacro("RE");
return;
}
},
else => {
while (stops != 0) : (stops -= 1)
try self.writer.writeByte('`');
switch (ch) {
'.' => try self.writer.writeAll("\\&."),
'\'' => try self.writer.writeAll("\\&'"),
'\\' => {
ch = self.getCh() orelse return error.UnexpectedEOF;
switch (ch) {
'\\' => try self.writer.writeAll("\\\\"),
else => try self.writer.writeByte(ch),
}
},
'\n' => {
check_indent = true;
try self.writer.writeByte(ch);
},
else => try self.writer.writeByte(ch),
}
},
}
}
}
fn parseTable(self: *Parser, style: u8) !void {
var arena = std.heap.ArenaAllocator.init(self.allocator);
defer arena.deinit();
const allocator = arena.allocator();
var table: ?*Row = null;
var cur_row: ?*Row = null;
var prev_row: ?*Row = null;
var cur_cell: ?*Cell = null;
var column: usize = 0;
var numcolumns: ?usize = 0;
self.pushCh('|');
outer: while (self.getCh()) |ch| {
switch (ch) {
'\n' => break :outer,
'|' => {
prev_row = cur_row;
cur_row = try allocator.create(Row);
cur_row.?.* = .{};
if (prev_row) |row| {
if (numcolumns) |n| {
if (column != n) return error.ExpectedEqualColumns;
}
numcolumns = column;
column = 0;
row.next = cur_row;
}
cur_cell = try allocator.create(Cell);
cur_cell.?.* = .{};
cur_row.?.cell = cur_cell;
if (table == null) table = cur_row;
},
':' => {
if (cur_row == null) return error.CannotStartTableWithoutStartingRow;
const prev_cell = cur_cell;
cur_cell = try allocator.create(Cell);
cur_cell.?.* = .{};
if (prev_cell) |cell| {
cell.next = cur_cell;
}
column += 1;
},
' ' => {
var buffer = std.ArrayList(u8).init(allocator);
defer buffer.deinit();
const ch_ = self.getCh() orelse return error.UnexpectedEOF;
switch (ch_) {
' ' => {
// Read out remainder of text
while (self.getCh()) |char| {
switch (char) {
'\n' => break,
else => try buffer.append(char),
}
}
},
'\n' => {},
else => return error.ExpectedSpaceOrNewline,
}
if (std.mem.indexOf(u8, buffer.items, "T{")) |_|
return error.IllegalCellContents;
if (std.mem.indexOf(u8, buffer.items, "T}")) |_|
return error.IllegalCellContents;
cur_cell.?.contents = try buffer.toOwnedSlice();
continue :outer;
},
else => return error.ExpectedPipeOrColon,
}
const char = self.getCh() orelse break;
switch (char) {
'[' => cur_cell.?.alignment = .left,
'-' => cur_cell.?.alignment = .center,
']' => cur_cell.?.alignment = .right,
'<' => cur_cell.?.alignment = .left_expand,
'=' => cur_cell.?.alignment = .center_expand,
'>' => cur_cell.?.alignment = .right_expand,
' ' => {
if (prev_row) |row| {
var pcell = row.cell;
var i: usize = 0;
while (i < column and pcell != null) {
defer {
i += 1;
pcell = pcell.?.next;
}
if (i == column) {
cur_cell.?.alignment = pcell.?.alignment;
}
}
} else {
return error.NoPreviousRowToInferAlignment;
}
},
else => {
return error.UnexpectedCharacter;
},
}
var buffer = std.ArrayList(u8).init(allocator);
defer buffer.deinit();
const ch_ = self.getCh() orelse return error.UnexpectedEOF;
switch (ch_) {
' ' => {
// Read out remainder of text
while (self.getCh()) |char_| {
switch (char_) {
'\n' => break,
else => try buffer.append(char_),
}
}
},
'\n' => continue,
else => return error.ExpectedSpaceOrNewline,
}
if (std.mem.indexOf(u8, buffer.items, "T{")) |_|
return error.IllegalCellContents;
if (std.mem.indexOf(u8, buffer.items, "T}")) |_|
return error.IllegalCellContents;
cur_cell.?.contents = try buffer.toOwnedSlice();
}
// commit table
try self.roffMacro("TS");
switch (style) {
'[' => try self.writer.writeAll("allbox;"),
']' => try self.writer.writeAll("box;"),
else => {},
}
cur_row = table;
while (cur_row) |row| {
cur_cell = row.cell;
while (cur_cell) |cell| {
switch (cell.alignment) {
.left => try self.writer.writeAll("l"),
.center => try self.writer.writeAll("c"),
.right => try self.writer.writeAll("r"),
.left_expand => try self.writer.writeAll("lx"),
.center_expand => try self.writer.writeAll("cx"),
.right_expand => try self.writer.writeAll("rx"),
}
if (cell.next) |_| try self.writer.writeByte(' ');
cur_cell = cell.next;
}
if (row.next == null) try self.writer.writeByte('.');
try self.writer.writeByte('\n');
cur_row = row.next;
}
// print contents
cur_row = table;
while (cur_row) |row| {
cur_cell = row.cell;
try self.writer.writeAll("T{\n");
while (cur_cell) |cell| {
try self.pushStr(cell.contents);
try self.parseText();
if (cell.next) |_|
try self.writer.writeAll("\nT}\tT{\n")
else
try self.writer.writeAll("\nT}");
cur_cell = cell.next;
}
try self.writer.writeByte('\n');
cur_row = row.next;
}
try self.roffMacro("TE");
try self.writer.writeAll(".sp 1\n");
}
};
fn isAlnum(c: u8) bool {
switch (c) {
'0'...'9',
'A'...'Z',
'a'...'z',
=> return true,
else => return false,
}
}
fn testParserFromSlice(input: []const u8) !Parser {
var stream = std.io.fixedBufferStream(input);
return Parser.init(std.testing.allocator, std.io.null_writer.any(), stream.reader().any());
}
test "preamble: expects a name" {
var stream = std.io.fixedBufferStream("(8)\n");
var parser = try Parser.init(std.testing.allocator, std.io.null_writer.any(), stream.reader().any());
parser.parsePreamble() catch return;
try std.testing.expect(false);
}
test "preamble: expects a section" {
var stream = std.io.fixedBufferStream("test\n");
var parser = try Parser.init(std.testing.allocator, std.io.null_writer.any(), stream.reader().any());
parser.parsePreamble() catch return;
try std.testing.expect(false);
}
test "preamble: expects a section within the parentheses" {
var stream = std.io.fixedBufferStream("test()\n");
var parser = try Parser.init(std.testing.allocator, std.io.null_writer.any(), stream.reader().any());
parser.parsePreamble() catch return;
try std.testing.expect(false);
}
test "preamble: expects name to alphanumeric" {
var stream = std.io.fixedBufferStream("!!!!(8)\n");
var parser = try Parser.init(std.testing.allocator, std.io.null_writer.any(), stream.reader().any());
parser.parsePreamble() catch return;
try std.testing.expect(false);
}
test "preamble: expects section to start with a number" {
var stream = std.io.fixedBufferStream("test(hello)\n");
var parser = try Parser.init(std.testing.allocator, std.io.null_writer.any(), stream.reader().any());
parser.parsePreamble() catch return;
try std.testing.expect(false);
}
test "preamble: expects section to be legit" {
var parser = try testParserFromSlice("test(100)\n");
parser.parsePreamble() catch return;
try std.testing.expect(false);
}
test "preamble: expects section to be legit with subsection" {
var parser = try testParserFromSlice("test(100hello)\n");
parser.parsePreamble() catch return;
try std.testing.expect(false);
}
test "preamble: expects section not to contain a space" {
var parser = try testParserFromSlice("test(8 hello)\n");
parser.parsePreamble() catch return;
try std.testing.expect(false);
}
test "preamble: accepts a valid preamble" {
var parser = try testParserFromSlice("test(8)\n");
try parser.parsePreamble();
}
test "preamble: accepts a valid preamble with subsection" {
var parser = try testParserFromSlice("test(8hello)\n");
try parser.parsePreamble();
}
test "preamble: writes the appropriate header" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
var stream = std.io.fixedBufferStream("test(8)\n");
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
const expected =
\\.TH "test" "8" "1970-01-01"
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "preamble: preserves dashes" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
var stream = std.io.fixedBufferStream("test-manual(8)\n");
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
const expected =
\\.TH "test-manual" "8" "1970-01-01"
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "preamble: handles extra footer field" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\test-manual(8) "Footer"
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
const expected =
\\.TH "test-manual" "8" "1970-01-01" "Footer"
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "preamble: handles both extra footer fields" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\test-manual(8) "Footer" "Header"
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
const expected =
\\.TH "test-manual" "8" "1970-01-01" "Footer" "Header"
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "preamble: emits empty footer correctly" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\test-manual(8) "" "Header"
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
const expected =
\\.TH "test-manual" "8" "1970-01-01" "" "Header"
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "indent: indents indented text" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "Not indented\n\tIndented one level\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected =
\\Not indented
\\.RS 4
\\Indented one level
\\.RE
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "indent: deindents following indented text" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "Not indented\n\tIndented one level\nNot indented\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected =
\\Not indented
\\.RS 4
\\Indented one level
\\.RE
\\Not indented
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "indent: disallows multi-step indents" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "Not indented\n\tIndented one level\n\t\t\tIndented three levels\nNot indented\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
parser.parseDocument() catch return;
try std.testing.expect(false);
}
test "indent: allows indentation changes > 1 in literal blocks" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "This is some code:\n\n```\nfoobar:\n\n\t\t# asdf\n```\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "This is some code:\n.PP\n.nf\n.RS 4\nfoobar:\n\n\t\t# asdf\n.fi\n.RE\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "indent: allows multi-sept dedents" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "Not indented\n\tIndented one level\n\t\tIndented two levels\nNot indented\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected =
\\Not indented
\\.RS 4
\\Indented one level
\\.RS 4
\\Indented two levels
\\.RE
\\.RE
\\Not indented
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "indent: allows indented literal blocks" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "\t```\n\tIndented\n\t```\nNot indented\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = ".RS 4\n.nf\n.RS 4\nIndented\n.fi\n.RE\n.RE\nNot indented\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "indent: disallows dedenting in literal blocks" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "\t\t```\n\t\tIndented\n\tDedented\n\t\t```\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
parser.parseDocument() catch return;
try std.testing.expect(false);
}
test "comments: ignore comments" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\test(8)
\\
\\; comment
\\
\\Hello world!
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
try parser.parseDocument();
const expected =
\\.TH "test" "8" "1970-01-01"
\\.PP
\\.PP
\\Hello world!\&
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "Fail on invalid comments" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\test(8)
\\
\\;comment
\\
\\Hello world!
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
parser.parseDocument() catch return;
try std.testing.expect(false);
}
test "heading: fail on ###" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\test(8)
\\
\\### invalid heading
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
parser.parseDocument() catch return;
try std.testing.expect(false);
}
test "heading: expects a space after #" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\test(8)
\\
\\#invalid heading
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parsePreamble();
parser.parseDocument() catch return;
try std.testing.expect(false);
}
test "heading: emits a new sections" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\# HEADER
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
try parser.parseDocument();
const expected =
\\.SH HEADER
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "heading: emits a new subsection" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\## HEADER
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
try parser.parseDocument();
const expected =
\\.SS HEADER
\\
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "formatting: disallows nested formatting" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "_hello *world*_";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
parser.parseDocument() catch return;
try std.testing.expect(false);
}
test "formatting: ignores underscores in words" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "hello_world";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected =
\\hello_world
;
try std.testing.expectEqualStrings(expected, writer.items);
}
test "formatting: ignores underscores in underlined words" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "_hello_world_\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "\\fIhello_world\\fR\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "formatting: ignores underscores in bold words" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "*hello_world*\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "\\fBhello_world\\fR\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "formatting: emits bold text" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "hello \\_world\\_\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "hello _world_\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "line-breaks: handles line break" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "hello++\nworld\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "hello\n.br\nworld\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "line-breaks: disallows empty line after line break" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "hello++\n\nworld\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
parser.parseDocument() catch return;
try std.testing.expect(false);
}
test "line-breaks: leave single +" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "hello+world\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "hello+world\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "line-breaks: leave double + without newline" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "hello++world\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "hello++world\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "line-breaks: handles underlined text following line break" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "hello++\n_world_\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "hello\n.br\n\\fIworld\\fR\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "line-breaks: suppresses sentence spacing" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input = "hel!lo.\nworld.\n";
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "hel!\\&lo.\\&\nworld.\\&\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "tables: handles cells" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\[[ *Foo*
\\:- bar
\\:- baz
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = ".TS\nallbox;l c c.\nT{\n\\fBFoo\\fR\nT}\tT{\nbar\nT}\tT{\nbaz\nT}\n.TE\n.sp 1\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "tables: handles empty table cells" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\[[ *Foo*
\\:-
\\:-
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = ".TS\nallbox;l c c.\nT{\n\\fBFoo\\fR\nT}\tT{\n\nT}\tT{\n\nT}\n.TE\n.sp 1\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "character-substitute: ~ with \\(ti" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\_hello~_
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "\\fIhello\\(ti\\fR\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
test "character-substitute: ^ with \\(ha" {
const allocator = std.testing.allocator;
var writer = std.ArrayList(u8).init(allocator);
defer writer.deinit();
const input =
\\_hello^_
\\
;
var stream = std.io.fixedBufferStream(input);
var parser = try Parser.init(std.testing.allocator, writer.writer().any(), stream.reader().any());
parser.source_timestamp = 0;
try parser.parseDocument();
const expected = "\\fIhello\\(ha\\fR\n";
try std.testing.expectEqualStrings(expected, writer.items);
}
|
0 | repos | repos/zzdoc/main.zig | const std = @import("std");
const zzdoc = @import("zzdoc.zig");
pub fn main() !void {
const stdin = std.io.getStdIn().reader();
const stdout = std.io.getStdOut().writer();
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer {
const deinit_status = gpa.deinit();
if (deinit_status == .leak) {
std.log.err("memory leak", .{});
}
}
const allocator = gpa.allocator();
try zzdoc.generate(allocator, stdout.any(), stdin.any());
}
|
0 | repos | repos/zzdoc/README.md | # zzdoc
`zzdoc` is a 1:1 port of `scdoc`, designed for use in your `build.zig` file. It
will compile `scdoc` syntax into roff manpages. It will do so without requiring
`scdoc` to be installed on the host system. All `scdoc` tests have been ported
as well, ensuring `zzdoc` produces consistent output.
## Usage
`zzdoc` exposes a generic manpage builder which accepts a `std.io.AnyWriter` and
`std.io.AnyReader`. This API allows `zzdoc` to be used with a wide variety of
inputs and outputs.
```zig
const std = @import("std");
const zzdoc = @import("zzdoc");
pub fn main() !void {
const allocator = std.testing.allocator;
var src = std.fs.cwd().openFile("zzdoc.5.scd", .{});
defer src.close();
var dst = std.fs.cwd().createFile("zzdoc.5", .{});
defer dst.close();
try zzdoc.generate(allocator, dst.writer().any(), src.reader().any());
}
```
`zzdoc` also exposes `build.zig` helpers to make installation of manpages as
smooth as possible.
```zig
const std = @import("std");
const zzdoc = @import("zzdoc");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
// All of our *.scd files live in ./docs/
var man_step = zzdoc.addManpageStep(b, .{
.root_doc_dir = b.path("docs/"),
});
// Add an install step. This helper will install manpages to their
// appropriate subdirectory under `.prefix/share/man`
const install_step = man_step.addInstallStep(.{});
b.default_step.dependOn(&install_step.step);
}
```
## License
`zzdoc` is MIT licensed, the same as `scdoc`. Many thanks to Drew DeVault for
developing `scdoc`.
|
0 | repos | repos/zzdoc/build.zig.zon | .{
.name = "zzdoc",
.version = "0.0.0",
.dependencies = .{},
.paths = .{
"LICENSE",
"build.zig",
"build.zig.zon",
"zeit.zig",
"zzdoc.zig",
},
}
|
0 | repos | repos/zzdoc/build.zig | const std = @import("std");
const zzdoc = @import("zzdoc.zig");
pub usingnamespace zzdoc;
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
_ = b.addModule("zzdoc", .{
.root_source_file = b.path("zzdoc.zig"),
.target = target,
.optimize = optimize,
});
const tests = b.addTest(.{
.root_source_file = b.path("zzdoc.zig"),
.target = target,
.optimize = optimize,
});
const run_tests = b.addRunArtifact(tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_tests.step);
// Install zzdoc
const exe_step = b.step("install-zzdoc", "Install zzdoc as an executable");
const exe = b.addExecutable(.{
.name = "zzdoc",
.root_source_file = b.path("main.zig"),
.target = target,
.optimize = optimize,
});
exe_step.dependOn(&exe.step);
const install_step = b.addInstallArtifact(exe, .{});
exe_step.dependOn(&install_step.step);
}
|
0 | repos | repos/nanovg/premake4.lua |
local action = _ACTION or ""
solution "nanovg"
location ( "build" )
configurations { "Debug", "Release" }
platforms {"native", "x64", "x32"}
project "nanovg"
language "C"
kind "StaticLib"
includedirs { "src" }
files { "src/*.c" }
targetdir("build")
defines { "_CRT_SECURE_NO_WARNINGS" } --,"FONS_USE_FREETYPE" } Uncomment to compile with FreeType support
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "example_gl2"
kind "ConsoleApp"
language "C"
files { "example/example_gl2.c", "example/demo.c", "example/perf.c" }
includedirs { "src", "example" }
targetdir("build")
links { "nanovg" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
defines { "NANOVG_GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" }
defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "example_gl3"
kind "ConsoleApp"
language "C"
files { "example/example_gl3.c", "example/demo.c", "example/perf.c" }
includedirs { "src", "example" }
targetdir("build")
links { "nanovg" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
defines { "NANOVG_GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" }
defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "example_gl2_msaa"
kind "ConsoleApp"
language "C"
defines { "DEMO_MSAA" }
files { "example/example_gl2.c", "example/demo.c", "example/perf.c" }
includedirs { "src", "example" }
targetdir("build")
links { "nanovg" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
defines { "NANOVG_GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" }
defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "example_gl3_msaa"
kind "ConsoleApp"
language "C"
defines { "DEMO_MSAA" }
files { "example/example_gl3.c", "example/demo.c", "example/perf.c" }
includedirs { "src", "example" }
targetdir("build")
links { "nanovg" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
defines { "NANOVG_GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" }
defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "example_fbo"
kind "ConsoleApp"
language "C"
files { "example/example_fbo.c", "example/perf.c" }
includedirs { "src", "example" }
targetdir("build")
links { "nanovg" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" }
defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "example_gles2"
kind "ConsoleApp"
language "C"
files { "example/example_gles2.c", "example/demo.c", "example/perf.c" }
includedirs { "src", "example" }
targetdir("build")
links { "nanovg" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" }
defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "example_gles3"
kind "ConsoleApp"
language "C"
files { "example/example_gles3.c", "example/demo.c", "example/perf.c" }
includedirs { "src", "example" }
targetdir("build")
links { "nanovg" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32", "kernel32" }
defines { "NANOVG_GLEW", "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo", "-framework Carbon" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
|
0 | repos | repos/nanovg/LICENSE.txt | Copyright (c) 2013 Mikko Mononen [email protected]
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
|
0 | repos | repos/nanovg/README.md | *This project is not actively maintained.*
NanoVG
==========
NanoVG is small antialiased vector graphics rendering library for OpenGL. It has lean API modeled after HTML5 canvas API. It is aimed to be a practical and fun toolset for building scalable user interfaces and visualizations.
## Screenshot

Usage
=====
The NanoVG API is modeled loosely on HTML5 canvas API. If you know canvas, you're up to speed with NanoVG in no time.
## Creating drawing context
The drawing context is created using platform specific constructor function. If you're using the OpenGL 2.0 back-end the context is created as follows:
```C
#define NANOVG_GL2_IMPLEMENTATION // Use GL2 implementation.
#include "nanovg_gl.h"
...
struct NVGcontext* vg = nvgCreateGL2(NVG_ANTIALIAS | NVG_STENCIL_STROKES);
```
The first parameter defines flags for creating the renderer.
- `NVG_ANTIALIAS` means that the renderer adjusts the geometry to include anti-aliasing. If you're using MSAA, you can omit this flags.
- `NVG_STENCIL_STROKES` means that the render uses better quality rendering for (overlapping) strokes. The quality is mostly visible on wider strokes. If you want speed, you can omit this flag.
Currently there is an OpenGL back-end for NanoVG: [nanovg_gl.h](/src/nanovg_gl.h) for OpenGL 2.0, OpenGL ES 2.0, OpenGL 3.2 core profile and OpenGL ES 3. The implementation can be chosen using a define as in above example. See the header file and examples for further info.
*NOTE:* The render target you're rendering to must have stencil buffer.
## Drawing shapes with NanoVG
Drawing a simple shape using NanoVG consists of four steps: 1) begin a new shape, 2) define the path to draw, 3) set fill or stroke, 4) and finally fill or stroke the path.
```C
nvgBeginPath(vg);
nvgRect(vg, 100,100, 120,30);
nvgFillColor(vg, nvgRGBA(255,192,0,255));
nvgFill(vg);
```
Calling `nvgBeginPath()` will clear any existing paths and start drawing from blank slate. There are number of number of functions to define the path to draw, such as rectangle, rounded rectangle and ellipse, or you can use the common moveTo, lineTo, bezierTo and arcTo API to compose the paths step by step.
## Understanding Composite Paths
Because of the way the rendering backend is build in NanoVG, drawing a composite path, that is path consisting from multiple paths defining holes and fills, is a bit more involved. NanoVG uses even-odd filling rule and by default the paths are wound in counter clockwise order. Keep that in mind when drawing using the low level draw API. In order to wind one of the predefined shapes as a hole, you should call `nvgPathWinding(vg, NVG_HOLE)`, or `nvgPathWinding(vg, NVG_CW)` _after_ defining the path.
``` C
nvgBeginPath(vg);
nvgRect(vg, 100,100, 120,30);
nvgCircle(vg, 120,120, 5);
nvgPathWinding(vg, NVG_HOLE); // Mark circle as a hole.
nvgFillColor(vg, nvgRGBA(255,192,0,255));
nvgFill(vg);
```
## Rendering is wrong, what to do?
- make sure you have created NanoVG context using one of the `nvgCreatexxx()` calls
- make sure you have initialised OpenGL with *stencil buffer*
- make sure you have cleared stencil buffer
- make sure all rendering calls happen between `nvgBeginFrame()` and `nvgEndFrame()`
- to enable more checks for OpenGL errors, add `NVG_DEBUG` flag to `nvgCreatexxx()`
- if the problem still persists, please report an issue!
## OpenGL state touched by the backend
The OpenGL back-end touches following states:
When textures are uploaded or updated, the following pixel store is set to defaults: `GL_UNPACK_ALIGNMENT`, `GL_UNPACK_ROW_LENGTH`, `GL_UNPACK_SKIP_PIXELS`, `GL_UNPACK_SKIP_ROWS`. Texture binding is also affected. Texture updates can happen when the user loads images, or when new font glyphs are added. Glyphs are added as needed between calls to `nvgBeginFrame()` and `nvgEndFrame()`.
The data for the whole frame is buffered and flushed in `nvgEndFrame()`. The following code illustrates the OpenGL state touched by the rendering code:
```C
glUseProgram(prog);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
glFrontFace(GL_CCW);
glEnable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
glDisable(GL_SCISSOR_TEST);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glStencilMask(0xffffffff);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
glStencilFunc(GL_ALWAYS, 0, 0xffffffff);
glActiveTexture(GL_TEXTURE0);
glBindBuffer(GL_UNIFORM_BUFFER, buf);
glBindVertexArray(arr);
glBindBuffer(GL_ARRAY_BUFFER, buf);
glBindTexture(GL_TEXTURE_2D, tex);
glUniformBlockBinding(... , GLNVG_FRAG_BINDING);
```
## API Reference
See the header file [nanovg.h](/src/nanovg.h) for API reference.
## Ports
- [DX11 port](https://github.com/cmaughan/nanovg) by [Chris Maughan](https://github.com/cmaughan)
- [Metal port](https://github.com/ollix/MetalNanoVG) by [Olli Wang](https://github.com/olliwang)
- [bgfx port](https://github.com/bkaradzic/bgfx/tree/master/examples/20-nanovg) by [Branimir Karadžić](https://github.com/bkaradzic)
## Projects using NanoVG
- [Processing API simulation by vinjn](https://github.com/island-org/island/blob/master/include/sketch2d.h)
- [NanoVG for .NET, C# P/Invoke binding](https://github.com/sbarisic/nanovg_dotnet)
## License
The library is licensed under [zlib license](LICENSE.txt)
Fonts used in examples:
- Roboto licensed under [Apache license](http://www.apache.org/licenses/LICENSE-2.0)
- Entypo licensed under CC BY-SA 4.0.
- Noto Emoji licensed under [SIL Open Font License, Version 1.1](http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=OFL)
## Discussions
[NanoVG mailing list](https://groups.google.com/forum/#!forum/nanovg)
## Links
Uses [stb_truetype](http://nothings.org) (or, optionally, [freetype](http://freetype.org)) for font rendering.
Uses [stb_image](http://nothings.org) for image loading.
|
0 | repos/nanovg | repos/nanovg/example/perf.c | #include "perf.h"
#include <stdio.h>
#include <string.h>
#include <math.h>
#ifdef NANOVG_GLEW
# include <GL/glew.h>
#endif
#include <GLFW/glfw3.h>
#include "nanovg.h"
#ifdef _MSC_VER
#define snprintf _snprintf
#elif !defined(__MINGW32__)
#include <iconv.h>
#endif
// timer query support
#ifndef GL_ARB_timer_query
#define GL_TIME_ELAPSED 0x88BF
//typedef void (APIENTRY *pfnGLGETQUERYOBJECTUI64V)(GLuint id, GLenum pname, GLuint64* params);
//pfnGLGETQUERYOBJECTUI64V glGetQueryObjectui64v = 0;
#endif
void initGPUTimer(GPUtimer* timer)
{
memset(timer, 0, sizeof(*timer));
/* timer->supported = glfwExtensionSupported("GL_ARB_timer_query");
if (timer->supported) {
#ifndef GL_ARB_timer_query
glGetQueryObjectui64v = (pfnGLGETQUERYOBJECTUI64V)glfwGetProcAddress("glGetQueryObjectui64v");
printf("glGetQueryObjectui64v=%p\n", glGetQueryObjectui64v);
if (!glGetQueryObjectui64v) {
timer->supported = GL_FALSE;
return;
}
#endif
glGenQueries(GPU_QUERY_COUNT, timer->queries);
}*/
}
void startGPUTimer(GPUtimer* timer)
{
if (!timer->supported)
return;
glBeginQuery(GL_TIME_ELAPSED, timer->queries[timer->cur % GPU_QUERY_COUNT] );
timer->cur++;
}
int stopGPUTimer(GPUtimer* timer, float* times, int maxTimes)
{
NVG_NOTUSED(times);
NVG_NOTUSED(maxTimes);
GLint available = 1;
int n = 0;
if (!timer->supported)
return 0;
glEndQuery(GL_TIME_ELAPSED);
while (available && timer->ret <= timer->cur) {
// check for results if there are any
glGetQueryObjectiv(timer->queries[timer->ret % GPU_QUERY_COUNT], GL_QUERY_RESULT_AVAILABLE, &available);
if (available) {
/* GLuint64 timeElapsed = 0;
glGetQueryObjectui64v(timer->queries[timer->ret % GPU_QUERY_COUNT], GL_QUERY_RESULT, &timeElapsed);
timer->ret++;
if (n < maxTimes) {
times[n] = (float)((double)timeElapsed * 1e-9);
n++;
}*/
}
}
return n;
}
void initGraph(PerfGraph* fps, int style, const char* name)
{
memset(fps, 0, sizeof(PerfGraph));
fps->style = style;
strncpy(fps->name, name, sizeof(fps->name));
fps->name[sizeof(fps->name)-1] = '\0';
}
void updateGraph(PerfGraph* fps, float frameTime)
{
fps->head = (fps->head+1) % GRAPH_HISTORY_COUNT;
fps->values[fps->head] = frameTime;
}
float getGraphAverage(PerfGraph* fps)
{
int i;
float avg = 0;
for (i = 0; i < GRAPH_HISTORY_COUNT; i++) {
avg += fps->values[i];
}
return avg / (float)GRAPH_HISTORY_COUNT;
}
void renderGraph(NVGcontext* vg, float x, float y, PerfGraph* fps)
{
int i;
float avg, w, h;
char str[64];
avg = getGraphAverage(fps);
w = 200;
h = 35;
nvgBeginPath(vg);
nvgRect(vg, x,y, w,h);
nvgFillColor(vg, nvgRGBA(0,0,0,128));
nvgFill(vg);
nvgBeginPath(vg);
nvgMoveTo(vg, x, y+h);
if (fps->style == GRAPH_RENDER_FPS) {
for (i = 0; i < GRAPH_HISTORY_COUNT; i++) {
float v = 1.0f / (0.00001f + fps->values[(fps->head+i) % GRAPH_HISTORY_COUNT]);
float vx, vy;
if (v > 80.0f) v = 80.0f;
vx = x + ((float)i/(GRAPH_HISTORY_COUNT-1)) * w;
vy = y + h - ((v / 80.0f) * h);
nvgLineTo(vg, vx, vy);
}
} else if (fps->style == GRAPH_RENDER_PERCENT) {
for (i = 0; i < GRAPH_HISTORY_COUNT; i++) {
float v = fps->values[(fps->head+i) % GRAPH_HISTORY_COUNT] * 1.0f;
float vx, vy;
if (v > 100.0f) v = 100.0f;
vx = x + ((float)i/(GRAPH_HISTORY_COUNT-1)) * w;
vy = y + h - ((v / 100.0f) * h);
nvgLineTo(vg, vx, vy);
}
} else {
for (i = 0; i < GRAPH_HISTORY_COUNT; i++) {
float v = fps->values[(fps->head+i) % GRAPH_HISTORY_COUNT] * 1000.0f;
float vx, vy;
if (v > 20.0f) v = 20.0f;
vx = x + ((float)i/(GRAPH_HISTORY_COUNT-1)) * w;
vy = y + h - ((v / 20.0f) * h);
nvgLineTo(vg, vx, vy);
}
}
nvgLineTo(vg, x+w, y+h);
nvgFillColor(vg, nvgRGBA(255,192,0,128));
nvgFill(vg);
nvgFontFace(vg, "sans");
if (fps->name[0] != '\0') {
nvgFontSize(vg, 12.0f);
nvgTextAlign(vg, NVG_ALIGN_LEFT|NVG_ALIGN_TOP);
nvgFillColor(vg, nvgRGBA(240,240,240,192));
nvgText(vg, x+3,y+3, fps->name, NULL);
}
if (fps->style == GRAPH_RENDER_FPS) {
nvgFontSize(vg, 15.0f);
nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_TOP);
nvgFillColor(vg, nvgRGBA(240,240,240,255));
sprintf(str, "%.2f FPS", 1.0f / avg);
nvgText(vg, x+w-3,y+3, str, NULL);
nvgFontSize(vg, 13.0f);
nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_BASELINE);
nvgFillColor(vg, nvgRGBA(240,240,240,160));
sprintf(str, "%.2f ms", avg * 1000.0f);
nvgText(vg, x+w-3,y+h-3, str, NULL);
}
else if (fps->style == GRAPH_RENDER_PERCENT) {
nvgFontSize(vg, 15.0f);
nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_TOP);
nvgFillColor(vg, nvgRGBA(240,240,240,255));
sprintf(str, "%.1f %%", avg * 1.0f);
nvgText(vg, x+w-3,y+3, str, NULL);
} else {
nvgFontSize(vg, 15.0f);
nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_TOP);
nvgFillColor(vg, nvgRGBA(240,240,240,255));
sprintf(str, "%.2f ms", avg * 1000.0f);
nvgText(vg, x+w-3,y+3, str, NULL);
}
}
|
0 | repos/nanovg | repos/nanovg/example/example_gles3.c | //
// Copyright (c) 2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include <stdio.h>
#define GLFW_INCLUDE_ES3
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>
#include "nanovg.h"
#define NANOVG_GLES3_IMPLEMENTATION
#include "nanovg_gl.h"
#include "nanovg_gl_utils.h"
#include "demo.h"
#include "perf.h"
void errorcb(int error, const char* desc)
{
printf("GLFW error %d: %s\n", error, desc);
}
int blowup = 0;
int screenshot = 0;
int premult = 0;
static void key(GLFWwindow* window, int key, int scancode, int action, int mods)
{
NVG_NOTUSED(scancode);
NVG_NOTUSED(mods);
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
glfwSetWindowShouldClose(window, GL_TRUE);
if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
blowup = !blowup;
if (key == GLFW_KEY_S && action == GLFW_PRESS)
screenshot = 1;
if (key == GLFW_KEY_P && action == GLFW_PRESS)
premult = !premult;
}
int main()
{
GLFWwindow* window;
DemoData data;
NVGcontext* vg = NULL;
PerfGraph fps;
double prevt = 0;
if (!glfwInit()) {
printf("Failed to init GLFW.");
return -1;
}
initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time");
glfwSetErrorCallback(errorcb);
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL);
// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL);
if (!window) {
glfwTerminate();
return -1;
}
glfwSetKeyCallback(window, key);
glfwMakeContextCurrent(window);
vg = nvgCreateGLES3(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG);
if (vg == NULL) {
printf("Could not init nanovg.\n");
return -1;
}
if (loadDemoData(vg, &data) == -1)
return -1;
glfwSwapInterval(0);
glfwSetTime(0);
prevt = glfwGetTime();
while (!glfwWindowShouldClose(window))
{
double mx, my, t, dt;
int winWidth, winHeight;
int fbWidth, fbHeight;
float pxRatio;
t = glfwGetTime();
dt = t - prevt;
prevt = t;
updateGraph(&fps, dt);
glfwGetCursorPos(window, &mx, &my);
glfwGetWindowSize(window, &winWidth, &winHeight);
glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
// Calculate pixel ration for hi-dpi devices.
pxRatio = (float)fbWidth / (float)winWidth;
// Update and render
glViewport(0, 0, fbWidth, fbHeight);
if (premult)
glClearColor(0,0,0,0);
else
glClearColor(0.3f, 0.3f, 0.32f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
nvgBeginFrame(vg, winWidth, winHeight, pxRatio);
renderDemo(vg, mx,my, winWidth,winHeight, t, blowup, &data);
renderGraph(vg, 5,5, &fps);
nvgEndFrame(vg);
glEnable(GL_DEPTH_TEST);
if (screenshot) {
screenshot = 0;
saveScreenShot(fbWidth, fbHeight, premult, "dump.png");
}
glfwSwapBuffers(window);
glfwPollEvents();
}
freeDemoData(vg, &data);
nvgDeleteGLES3(vg);
glfwTerminate();
return 0;
}
|
0 | repos/nanovg | repos/nanovg/example/example_gl3.c | //
// Copyright (c) 2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include <stdio.h>
#ifdef NANOVG_GLEW
# include <GL/glew.h>
#endif
#ifdef __APPLE__
# define GLFW_INCLUDE_GLCOREARB
#endif
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>
#include "nanovg.h"
#define NANOVG_GL3_IMPLEMENTATION
#include "nanovg_gl.h"
#include "demo.h"
#include "perf.h"
void errorcb(int error, const char* desc)
{
printf("GLFW error %d: %s\n", error, desc);
}
int blowup = 0;
int screenshot = 0;
int premult = 0;
static void key(GLFWwindow* window, int key, int scancode, int action, int mods)
{
NVG_NOTUSED(scancode);
NVG_NOTUSED(mods);
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
glfwSetWindowShouldClose(window, GL_TRUE);
if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
blowup = !blowup;
if (key == GLFW_KEY_S && action == GLFW_PRESS)
screenshot = 1;
if (key == GLFW_KEY_P && action == GLFW_PRESS)
premult = !premult;
}
int main()
{
GLFWwindow* window;
DemoData data;
NVGcontext* vg = NULL;
GPUtimer gpuTimer;
PerfGraph fps, cpuGraph, gpuGraph;
double prevt = 0, cpuTime = 0;
if (!glfwInit()) {
printf("Failed to init GLFW.");
return -1;
}
initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time");
initGraph(&cpuGraph, GRAPH_RENDER_MS, "CPU Time");
initGraph(&gpuGraph, GRAPH_RENDER_MS, "GPU Time");
glfwSetErrorCallback(errorcb);
#ifndef _WIN32 // don't require this on win32, and works with more cards
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#endif
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, 1);
#ifdef DEMO_MSAA
glfwWindowHint(GLFW_SAMPLES, 4);
#endif
window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL);
// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL);
if (!window) {
glfwTerminate();
return -1;
}
glfwSetKeyCallback(window, key);
glfwMakeContextCurrent(window);
#ifdef NANOVG_GLEW
glewExperimental = GL_TRUE;
if(glewInit() != GLEW_OK) {
printf("Could not init glew.\n");
return -1;
}
// GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here.
glGetError();
#endif
#ifdef DEMO_MSAA
vg = nvgCreateGL3(NVG_STENCIL_STROKES | NVG_DEBUG);
#else
vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG);
#endif
if (vg == NULL) {
printf("Could not init nanovg.\n");
return -1;
}
if (loadDemoData(vg, &data) == -1)
return -1;
glfwSwapInterval(0);
initGPUTimer(&gpuTimer);
glfwSetTime(0);
prevt = glfwGetTime();
while (!glfwWindowShouldClose(window))
{
double mx, my, t, dt;
int winWidth, winHeight;
int fbWidth, fbHeight;
float pxRatio;
float gpuTimes[3];
int i, n;
t = glfwGetTime();
dt = t - prevt;
prevt = t;
startGPUTimer(&gpuTimer);
glfwGetCursorPos(window, &mx, &my);
glfwGetWindowSize(window, &winWidth, &winHeight);
glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
// Calculate pixel ration for hi-dpi devices.
pxRatio = (float)fbWidth / (float)winWidth;
// Update and render
glViewport(0, 0, fbWidth, fbHeight);
if (premult)
glClearColor(0,0,0,0);
else
glClearColor(0.3f, 0.3f, 0.32f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
nvgBeginFrame(vg, winWidth, winHeight, pxRatio);
renderDemo(vg, mx,my, winWidth,winHeight, t, blowup, &data);
renderGraph(vg, 5,5, &fps);
renderGraph(vg, 5+200+5,5, &cpuGraph);
if (gpuTimer.supported)
renderGraph(vg, 5+200+5+200+5,5, &gpuGraph);
nvgEndFrame(vg);
// Measure the CPU time taken excluding swap buffers (as the swap may wait for GPU)
cpuTime = glfwGetTime() - t;
updateGraph(&fps, dt);
updateGraph(&cpuGraph, cpuTime);
// We may get multiple results.
n = stopGPUTimer(&gpuTimer, gpuTimes, 3);
for (i = 0; i < n; i++)
updateGraph(&gpuGraph, gpuTimes[i]);
if (screenshot) {
screenshot = 0;
saveScreenShot(fbWidth, fbHeight, premult, "dump.png");
}
glfwSwapBuffers(window);
glfwPollEvents();
}
freeDemoData(vg, &data);
nvgDeleteGL3(vg);
printf("Average Frame Time: %.2f ms\n", getGraphAverage(&fps) * 1000.0f);
printf(" CPU Time: %.2f ms\n", getGraphAverage(&cpuGraph) * 1000.0f);
printf(" GPU Time: %.2f ms\n", getGraphAverage(&gpuGraph) * 1000.0f);
glfwTerminate();
return 0;
}
|
0 | repos/nanovg | repos/nanovg/example/example_gles2.c | //
// Copyright (c) 2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include <stdio.h>
#define GLFW_INCLUDE_ES2
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>
#include "nanovg.h"
#define NANOVG_GLES2_IMPLEMENTATION
#include "nanovg_gl.h"
#include "nanovg_gl_utils.h"
#include "demo.h"
#include "perf.h"
void errorcb(int error, const char* desc)
{
printf("GLFW error %d: %s\n", error, desc);
}
int blowup = 0;
int screenshot = 0;
int premult = 0;
static void key(GLFWwindow* window, int key, int scancode, int action, int mods)
{
NVG_NOTUSED(scancode);
NVG_NOTUSED(mods);
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
glfwSetWindowShouldClose(window, GL_TRUE);
if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
blowup = !blowup;
if (key == GLFW_KEY_S && action == GLFW_PRESS)
screenshot = 1;
if (key == GLFW_KEY_P && action == GLFW_PRESS)
premult = !premult;
}
int main()
{
GLFWwindow* window;
DemoData data;
NVGcontext* vg = NULL;
PerfGraph fps;
double prevt = 0;
if (!glfwInit()) {
printf("Failed to init GLFW.");
return -1;
}
initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time");
glfwSetErrorCallback(errorcb);
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL);
// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL);
if (!window) {
glfwTerminate();
return -1;
}
glfwSetKeyCallback(window, key);
glfwMakeContextCurrent(window);
vg = nvgCreateGLES2(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG);
if (vg == NULL) {
printf("Could not init nanovg.\n");
return -1;
}
if (loadDemoData(vg, &data) == -1)
return -1;
glfwSwapInterval(0);
glfwSetTime(0);
prevt = glfwGetTime();
while (!glfwWindowShouldClose(window))
{
double mx, my, t, dt;
int winWidth, winHeight;
int fbWidth, fbHeight;
float pxRatio;
t = glfwGetTime();
dt = t - prevt;
prevt = t;
updateGraph(&fps, dt);
glfwGetCursorPos(window, &mx, &my);
glfwGetWindowSize(window, &winWidth, &winHeight);
glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
// Calculate pixel ration for hi-dpi devices.
pxRatio = (float)fbWidth / (float)winWidth;
// Update and render
glViewport(0, 0, fbWidth, fbHeight);
if (premult)
glClearColor(0,0,0,0);
else
glClearColor(0.3f, 0.3f, 0.32f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
nvgBeginFrame(vg, winWidth, winHeight, pxRatio);
renderDemo(vg, mx,my, winWidth,winHeight, t, blowup, &data);
renderGraph(vg, 5,5, &fps);
nvgEndFrame(vg);
if (screenshot) {
screenshot = 0;
saveScreenShot(fbWidth, fbHeight, premult, "dump.png");
}
glEnable(GL_DEPTH_TEST);
glfwSwapBuffers(window);
glfwPollEvents();
}
freeDemoData(vg, &data);
nvgDeleteGLES2(vg);
glfwTerminate();
return 0;
}
|
0 | repos/nanovg | repos/nanovg/example/example_fbo.c | //
// Copyright (c) 2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include <stdio.h>
#ifdef NANOVG_GLEW
# include <GL/glew.h>
#endif
#ifdef __APPLE__
# define GLFW_INCLUDE_GLCOREARB
#endif
#include <GLFW/glfw3.h>
#include "nanovg.h"
#define NANOVG_GL3_IMPLEMENTATION
#include "nanovg_gl.h"
#include "nanovg_gl_utils.h"
#include "perf.h"
void renderPattern(NVGcontext* vg, NVGLUframebuffer* fb, float t, float pxRatio)
{
int winWidth, winHeight;
int fboWidth, fboHeight;
int pw, ph, x, y;
float s = 20.0f;
float sr = (cosf(t)+1)*0.5f;
float r = s * 0.6f * (0.2f + 0.8f * sr);
if (fb == NULL) return;
nvgImageSize(vg, fb->image, &fboWidth, &fboHeight);
winWidth = (int)(fboWidth / pxRatio);
winHeight = (int)(fboHeight / pxRatio);
// Draw some stuff to an FBO as a test
nvgluBindFramebuffer(fb);
glViewport(0, 0, fboWidth, fboHeight);
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
nvgBeginFrame(vg, winWidth, winHeight, pxRatio);
pw = (int)ceilf(winWidth / s);
ph = (int)ceilf(winHeight / s);
nvgBeginPath(vg);
for (y = 0; y < ph; y++) {
for (x = 0; x < pw; x++) {
float cx = (x+0.5f) * s;
float cy = (y+0.5f) * s;
nvgCircle(vg, cx,cy, r);
}
}
nvgFillColor(vg, nvgRGBA(220,160,0,200));
nvgFill(vg);
nvgEndFrame(vg);
nvgluBindFramebuffer(NULL);
}
int loadFonts(NVGcontext* vg)
{
int font;
font = nvgCreateFont(vg, "sans", "../example/Roboto-Regular.ttf");
if (font == -1) {
printf("Could not add font regular.\n");
return -1;
}
font = nvgCreateFont(vg, "sans-bold", "../example/Roboto-Bold.ttf");
if (font == -1) {
printf("Could not add font bold.\n");
return -1;
}
return 0;
}
void errorcb(int error, const char* desc)
{
printf("GLFW error %d: %s\n", error, desc);
}
static void key(GLFWwindow* window, int key, int scancode, int action, int mods)
{
NVG_NOTUSED(scancode);
NVG_NOTUSED(mods);
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
glfwSetWindowShouldClose(window, GL_TRUE);
}
int main()
{
GLFWwindow* window;
NVGcontext* vg = NULL;
GPUtimer gpuTimer;
PerfGraph fps, cpuGraph, gpuGraph;
double prevt = 0, cpuTime = 0;
NVGLUframebuffer* fb = NULL;
int winWidth, winHeight;
int fbWidth, fbHeight;
float pxRatio;
if (!glfwInit()) {
printf("Failed to init GLFW.");
return -1;
}
initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time");
initGraph(&cpuGraph, GRAPH_RENDER_MS, "CPU Time");
initGraph(&gpuGraph, GRAPH_RENDER_MS, "GPU Time");
glfwSetErrorCallback(errorcb);
#ifndef _WIN32 // don't require this on win32, and works with more cards
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#endif
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, 1);
#ifdef DEMO_MSAA
glfwWindowHint(GLFW_SAMPLES, 4);
#endif
window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL);
// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL);
if (!window) {
glfwTerminate();
return -1;
}
glfwSetKeyCallback(window, key);
glfwMakeContextCurrent(window);
#ifdef NANOVG_GLEW
glewExperimental = GL_TRUE;
if(glewInit() != GLEW_OK) {
printf("Could not init glew.\n");
return -1;
}
// GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here.
glGetError();
#endif
#ifdef DEMO_MSAA
vg = nvgCreateGL3(NVG_STENCIL_STROKES | NVG_DEBUG);
#else
vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG);
#endif
if (vg == NULL) {
printf("Could not init nanovg.\n");
return -1;
}
// Create hi-dpi FBO for hi-dpi screens.
glfwGetWindowSize(window, &winWidth, &winHeight);
glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
// Calculate pixel ration for hi-dpi devices.
pxRatio = (float)fbWidth / (float)winWidth;
// The image pattern is tiled, set repeat on x and y.
fb = nvgluCreateFramebuffer(vg, (int)(100*pxRatio), (int)(100*pxRatio), NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY);
if (fb == NULL) {
printf("Could not create FBO.\n");
return -1;
}
if (loadFonts(vg) == -1) {
printf("Could not load fonts\n");
return -1;
}
glfwSwapInterval(0);
initGPUTimer(&gpuTimer);
glfwSetTime(0);
prevt = glfwGetTime();
while (!glfwWindowShouldClose(window))
{
double mx, my, t, dt;
float gpuTimes[3];
int i, n;
t = glfwGetTime();
dt = t - prevt;
prevt = t;
startGPUTimer(&gpuTimer);
glfwGetCursorPos(window, &mx, &my);
glfwGetWindowSize(window, &winWidth, &winHeight);
glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
// Calculate pixel ration for hi-dpi devices.
pxRatio = (float)fbWidth / (float)winWidth;
renderPattern(vg, fb, t, pxRatio);
// Update and render
glViewport(0, 0, fbWidth, fbHeight);
glClearColor(0.3f, 0.3f, 0.32f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
nvgBeginFrame(vg, winWidth, winHeight, pxRatio);
// Use the FBO as image pattern.
if (fb != NULL) {
NVGpaint img = nvgImagePattern(vg, 0, 0, 100, 100, 0, fb->image, 1.0f);
nvgSave(vg);
for (i = 0; i < 20; i++) {
nvgBeginPath(vg);
nvgRect(vg, 10 + i*30,10, 10, winHeight-20);
nvgFillColor(vg, nvgHSLA(i/19.0f, 0.5f, 0.5f, 255));
nvgFill(vg);
}
nvgBeginPath(vg);
nvgRoundedRect(vg, 140 + sinf(t*1.3f)*100, 140 + cosf(t*1.71244f)*100, 250, 250, 20);
nvgFillPaint(vg, img);
nvgFill(vg);
nvgStrokeColor(vg, nvgRGBA(220,160,0,255));
nvgStrokeWidth(vg, 3.0f);
nvgStroke(vg);
nvgRestore(vg);
}
renderGraph(vg, 5,5, &fps);
renderGraph(vg, 5+200+5,5, &cpuGraph);
if (gpuTimer.supported)
renderGraph(vg, 5+200+5+200+5,5, &gpuGraph);
nvgEndFrame(vg);
// Measure the CPU time taken excluding swap buffers (as the swap may wait for GPU)
cpuTime = glfwGetTime() - t;
updateGraph(&fps, dt);
updateGraph(&cpuGraph, cpuTime);
// We may get multiple results.
n = stopGPUTimer(&gpuTimer, gpuTimes, 3);
for (i = 0; i < n; i++)
updateGraph(&gpuGraph, gpuTimes[i]);
glfwSwapBuffers(window);
glfwPollEvents();
}
nvgluDeleteFramebuffer(fb);
nvgDeleteGL3(vg);
printf("Average Frame Time: %.2f ms\n", getGraphAverage(&fps) * 1000.0f);
printf(" CPU Time: %.2f ms\n", getGraphAverage(&cpuGraph) * 1000.0f);
printf(" GPU Time: %.2f ms\n", getGraphAverage(&gpuGraph) * 1000.0f);
glfwTerminate();
return 0;
}
|
0 | repos/nanovg | repos/nanovg/example/stb_image_write.h | /* stbiw-0.92 - public domain - http://nothings.org/stb/stb_image_write.h
writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010
no warranty implied; use at your own risk
Before including,
#define STB_IMAGE_WRITE_IMPLEMENTATION
in the file that you want to have the implementation.
ABOUT:
This header file is a library for writing images to C stdio. It could be
adapted to write to memory or a general streaming interface; let me know.
The PNG output is not optimal; it is 20-50% larger than the file
written by a decent optimizing implementation. This library is designed
for source code compactness and simplicitly, not optimal image file size
or run-time performance.
USAGE:
There are three functions, one for each image file format:
int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
Each function returns 0 on failure and non-0 on success.
The functions create an image file defined by the parameters. The image
is a rectangle of pixels stored from left-to-right, top-to-bottom.
Each pixel contains 'comp' channels of data stored interleaved with 8-bits
per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is
monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall.
The *data pointer points to the first byte of the top-left-most pixel.
For PNG, "stride_in_bytes" is the distance in bytes from the first byte of
a row of pixels to the first byte of the next row of pixels.
PNG creates output files with the same number of components as the input.
The BMP and TGA formats expand Y to RGB in the file format. BMP does not
output alpha.
PNG supports writing rectangles of data even when the bytes storing rows of
data are not consecutive in memory (e.g. sub-rectangles of a larger image),
by supplying the stride between the beginning of adjacent rows. The other
formats do not. (Thus you cannot write a native-format BMP through the BMP
writer, both because it is in BGR order and because it may have padding
at the end of the line.)
*/
#ifndef INCLUDE_STB_IMAGE_WRITE_H
#define INCLUDE_STB_IMAGE_WRITE_H
#ifdef __cplusplus
extern "C" {
#endif
extern int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
extern int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
extern int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
#ifdef __cplusplus
}
#endif
#endif//INCLUDE_STB_IMAGE_WRITE_H
#ifdef STB_IMAGE_WRITE_IMPLEMENTATION
#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
typedef unsigned int stbiw_uint32;
typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1];
static void writefv(FILE *f, const char *fmt, va_list v)
{
while (*fmt) {
switch (*fmt++) {
case ' ': break;
case '1': { unsigned char x = (unsigned char) va_arg(v, int); fputc(x,f); break; }
case '2': { int x = va_arg(v,int); unsigned char b[2];
b[0] = (unsigned char) x; b[1] = (unsigned char) (x>>8);
fwrite(b,2,1,f); break; }
case '4': { stbiw_uint32 x = va_arg(v,int); unsigned char b[4];
b[0]=(unsigned char)x; b[1]=(unsigned char)(x>>8);
b[2]=(unsigned char)(x>>16); b[3]=(unsigned char)(x>>24);
fwrite(b,4,1,f); break; }
default:
assert(0);
return;
}
}
}
static void write3(FILE *f, unsigned char a, unsigned char b, unsigned char c)
{
unsigned char arr[3];
arr[0] = a, arr[1] = b, arr[2] = c;
fwrite(arr, 3, 1, f);
}
static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad)
{
unsigned char bg[3] = { 255, 0, 255}, px[3];
stbiw_uint32 zero = 0;
int i,j,k, j_end;
if (y <= 0)
return;
if (vdir < 0)
j_end = -1, j = y-1;
else
j_end = y, j = 0;
for (; j != j_end; j += vdir) {
for (i=0; i < x; ++i) {
unsigned char *d = (unsigned char *) data + (j*x+i)*comp;
if (write_alpha < 0)
fwrite(&d[comp-1], 1, 1, f);
switch (comp) {
case 1:
case 2: write3(f, d[0],d[0],d[0]);
break;
case 4:
if (!write_alpha) {
// composite against pink background
for (k=0; k < 3; ++k)
px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255;
write3(f, px[1-rgb_dir],px[1],px[1+rgb_dir]);
break;
}
/* FALLTHROUGH */
case 3:
write3(f, d[1-rgb_dir],d[1],d[1+rgb_dir]);
break;
}
if (write_alpha > 0)
fwrite(&d[comp-1], 1, 1, f);
}
fwrite(&zero,scanline_pad,1,f);
}
}
static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, void *data, int alpha, int pad, const char *fmt, ...)
{
FILE *f;
if (y < 0 || x < 0) return 0;
f = fopen(filename, "wb");
if (f) {
va_list v;
va_start(v, fmt);
writefv(f, fmt, v);
va_end(v);
write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad);
fclose(f);
}
return f != NULL;
}
int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data)
{
int pad = (-x*3) & 3;
return outfile(filename,-1,-1,x,y,comp,(void *) data,0,pad,
"11 4 22 4" "4 44 22 444444",
'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header
40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header
}
int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data)
{
int has_alpha = !(comp & 1);
return outfile(filename, -1,-1, x, y, comp, (void *) data, has_alpha, 0,
"111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha);
}
// stretchy buffer; stbi__sbpush() == vector<>::push_back() -- stbi__sbcount() == vector<>::size()
#define stbi__sbraw(a) ((int *) (a) - 2)
#define stbi__sbm(a) stbi__sbraw(a)[0]
#define stbi__sbn(a) stbi__sbraw(a)[1]
#define stbi__sbneedgrow(a,n) ((a)==0 || stbi__sbn(a)+n >= stbi__sbm(a))
#define stbi__sbmaybegrow(a,n) (stbi__sbneedgrow(a,(n)) ? stbi__sbgrow(a,n) : 0)
#define stbi__sbgrow(a,n) stbi__sbgrowf((void **) &(a), (n), sizeof(*(a)))
#define stbi__sbpush(a, v) (stbi__sbmaybegrow(a,1), (a)[stbi__sbn(a)++] = (v))
#define stbi__sbcount(a) ((a) ? stbi__sbn(a) : 0)
#define stbi__sbfree(a) ((a) ? free(stbi__sbraw(a)),0 : 0)
static void *stbi__sbgrowf(void **arr, int increment, int itemsize)
{
int m = *arr ? 2*stbi__sbm(*arr)+increment : increment+1;
void *p = realloc(*arr ? stbi__sbraw(*arr) : 0, itemsize * m + sizeof(int)*2);
assert(p);
if (p) {
if (!*arr) ((int *) p)[1] = 0;
*arr = (void *) ((int *) p + 2);
stbi__sbm(*arr) = m;
}
return *arr;
}
static unsigned char *stbi__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount)
{
while (*bitcount >= 8) {
stbi__sbpush(data, (unsigned char) *bitbuffer);
*bitbuffer >>= 8;
*bitcount -= 8;
}
return data;
}
static int stbi__zlib_bitrev(int code, int codebits)
{
int res=0;
while (codebits--) {
res = (res << 1) | (code & 1);
code >>= 1;
}
return res;
}
static unsigned int stbi__zlib_countm(unsigned char *a, unsigned char *b, int limit)
{
int i;
for (i=0; i < limit && i < 258; ++i)
if (a[i] != b[i]) break;
return i;
}
static unsigned int stbi__zhash(unsigned char *data)
{
stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16);
hash ^= hash << 3;
hash += hash >> 5;
hash ^= hash << 4;
hash += hash >> 17;
hash ^= hash << 25;
hash += hash >> 6;
return hash;
}
#define stbi__zlib_flush() (out = stbi__zlib_flushf(out, &bitbuf, &bitcount))
#define stbi__zlib_add(code,codebits) \
(bitbuf |= (code) << bitcount, bitcount += (codebits), stbi__zlib_flush())
#define stbi__zlib_huffa(b,c) stbi__zlib_add(stbi__zlib_bitrev(b,c),c)
// default huffman tables
#define stbi__zlib_huff1(n) stbi__zlib_huffa(0x30 + (n), 8)
#define stbi__zlib_huff2(n) stbi__zlib_huffa(0x190 + (n)-144, 9)
#define stbi__zlib_huff3(n) stbi__zlib_huffa(0 + (n)-256,7)
#define stbi__zlib_huff4(n) stbi__zlib_huffa(0xc0 + (n)-280,8)
#define stbi__zlib_huff(n) ((n) <= 143 ? stbi__zlib_huff1(n) : (n) <= 255 ? stbi__zlib_huff2(n) : (n) <= 279 ? stbi__zlib_huff3(n) : stbi__zlib_huff4(n))
#define stbi__zlib_huffb(n) ((n) <= 143 ? stbi__zlib_huff1(n) : stbi__zlib_huff2(n))
#define stbi__ZHASH 16384
unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality)
{
static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 };
static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 };
static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 };
static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 };
unsigned int bitbuf=0;
int i,j, bitcount=0;
unsigned char *out = NULL;
unsigned char **hash_table[stbi__ZHASH]; // 64KB on the stack!
if (quality < 5) quality = 5;
stbi__sbpush(out, 0x78); // DEFLATE 32K window
stbi__sbpush(out, 0x5e); // FLEVEL = 1
stbi__zlib_add(1,1); // BFINAL = 1
stbi__zlib_add(1,2); // BTYPE = 1 -- fixed huffman
for (i=0; i < stbi__ZHASH; ++i)
hash_table[i] = NULL;
i=0;
while (i < data_len-3) {
// hash next 3 bytes of data to be compressed
int h = stbi__zhash(data+i)&(stbi__ZHASH-1), best=3;
unsigned char *bestloc = 0;
unsigned char **hlist = hash_table[h];
int n = stbi__sbcount(hlist);
for (j=0; j < n; ++j) {
if (hlist[j]-data > i-32768) { // if entry lies within window
int d = stbi__zlib_countm(hlist[j], data+i, data_len-i);
if (d >= best) best=d,bestloc=hlist[j];
}
}
// when hash table entry is too long, delete half the entries
if (hash_table[h] && stbi__sbn(hash_table[h]) == 2*quality) {
memcpy(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality);
stbi__sbn(hash_table[h]) = quality;
}
stbi__sbpush(hash_table[h],data+i);
if (bestloc) {
// "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal
h = stbi__zhash(data+i+1)&(stbi__ZHASH-1);
hlist = hash_table[h];
n = stbi__sbcount(hlist);
for (j=0; j < n; ++j) {
if (hlist[j]-data > i-32767) {
int e = stbi__zlib_countm(hlist[j], data+i+1, data_len-i-1);
if (e > best) { // if next match is better, bail on current match
bestloc = NULL;
break;
}
}
}
}
if (bestloc) {
int d = data+i - bestloc; // distance back
assert(d <= 32767 && best <= 258);
for (j=0; best > lengthc[j+1]-1; ++j);
stbi__zlib_huff(j+257);
if (lengtheb[j]) stbi__zlib_add(best - lengthc[j], lengtheb[j]);
for (j=0; d > distc[j+1]-1; ++j);
stbi__zlib_add(stbi__zlib_bitrev(j,5),5);
if (disteb[j]) stbi__zlib_add(d - distc[j], disteb[j]);
i += best;
} else {
stbi__zlib_huffb(data[i]);
++i;
}
}
// write out final bytes
for (;i < data_len; ++i)
stbi__zlib_huffb(data[i]);
stbi__zlib_huff(256); // end of block
// pad with 0 bits to byte boundary
while (bitcount)
stbi__zlib_add(0,1);
for (i=0; i < stbi__ZHASH; ++i)
(void) stbi__sbfree(hash_table[i]);
{
// compute adler32 on input
unsigned int i=0, s1=1, s2=0, blocklen = data_len % 5552;
int j=0;
while (j < data_len) {
for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1;
s1 %= 65521, s2 %= 65521;
j += blocklen;
blocklen = 5552;
}
stbi__sbpush(out, (unsigned char) (s2 >> 8));
stbi__sbpush(out, (unsigned char) s2);
stbi__sbpush(out, (unsigned char) (s1 >> 8));
stbi__sbpush(out, (unsigned char) s1);
}
*out_len = stbi__sbn(out);
// make returned pointer freeable
memmove(stbi__sbraw(out), out, *out_len);
return (unsigned char *) stbi__sbraw(out);
}
unsigned int stbi__crc32(unsigned char *buffer, int len)
{
static unsigned int crc_table[256];
unsigned int crc = ~0u;
int i,j;
if (crc_table[1] == 0)
for(i=0; i < 256; i++)
for (crc_table[i]=i, j=0; j < 8; ++j)
crc_table[i] = (crc_table[i] >> 1) ^ (crc_table[i] & 1 ? 0xedb88320 : 0);
for (i=0; i < len; ++i)
crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)];
return ~crc;
}
#define stbi__wpng4(o,a,b,c,d) ((o)[0]=(unsigned char)(a),(o)[1]=(unsigned char)(b),(o)[2]=(unsigned char)(c),(o)[3]=(unsigned char)(d),(o)+=4)
#define stbi__wp32(data,v) stbi__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v));
#define stbi__wptag(data,s) stbi__wpng4(data, s[0],s[1],s[2],s[3])
static void stbi__wpcrc(unsigned char **data, int len)
{
unsigned int crc = stbi__crc32(*data - len - 4, len+4);
stbi__wp32(*data, crc);
}
static unsigned char stbi__paeth(int a, int b, int c)
{
int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c);
if (pa <= pb && pa <= pc) return (unsigned char) a;
if (pb <= pc) return (unsigned char) b;
return (unsigned char) c;
}
unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len)
{
int ctype[5] = { -1, 0, 4, 2, 6 };
unsigned char sig[8] = { 137,80,78,71,13,10,26,10 };
unsigned char *out,*o, *filt, *zlib;
signed char *line_buffer;
int i,j,k,p,zlen;
if (stride_bytes == 0)
stride_bytes = x * n;
filt = (unsigned char *) malloc((x*n+1) * y); if (!filt) return 0;
line_buffer = (signed char *) malloc(x * n); if (!line_buffer) { free(filt); return 0; }
for (j=0; j < y; ++j) {
static int mapping[] = { 0,1,2,3,4 };
static int firstmap[] = { 0,1,0,5,6 };
int *mymap = j ? mapping : firstmap;
int best = 0, bestval = 0x7fffffff;
for (p=0; p < 2; ++p) {
for (k= p?best:0; k < 5; ++k) {
int type = mymap[k],est=0;
unsigned char *z = pixels + stride_bytes*j;
for (i=0; i < n; ++i)
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i]; break;
case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break;
case 4: line_buffer[i] = (signed char) (z[i] - stbi__paeth(0,z[i-stride_bytes],0)); break;
case 5: line_buffer[i] = z[i]; break;
case 6: line_buffer[i] = z[i]; break;
}
for (i=n; i < x*n; ++i) {
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i] - z[i-n]; break;
case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break;
case 4: line_buffer[i] = z[i] - stbi__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break;
case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break;
case 6: line_buffer[i] = z[i] - stbi__paeth(z[i-n], 0,0); break;
}
}
if (p) break;
for (i=0; i < x*n; ++i)
est += abs((signed char) line_buffer[i]);
if (est < bestval) { bestval = est; best = k; }
}
}
// when we get here, best contains the filter type, and line_buffer contains the data
filt[j*(x*n+1)] = (unsigned char) best;
memcpy(filt+j*(x*n+1)+1, line_buffer, x*n);
}
free(line_buffer);
zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory
free(filt);
if (!zlib) return 0;
// each tag requires 12 bytes of overhead
out = (unsigned char *) malloc(8 + 12+13 + 12+zlen + 12);
if (!out) return 0;
*out_len = 8 + 12+13 + 12+zlen + 12;
o=out;
memcpy(o,sig,8); o+= 8;
stbi__wp32(o, 13); // header length
stbi__wptag(o, "IHDR");
stbi__wp32(o, x);
stbi__wp32(o, y);
*o++ = 8;
*o++ = (unsigned char) ctype[n];
*o++ = 0;
*o++ = 0;
*o++ = 0;
stbi__wpcrc(&o,13);
stbi__wp32(o, zlen);
stbi__wptag(o, "IDAT");
memcpy(o, zlib, zlen); o += zlen; free(zlib);
stbi__wpcrc(&o, zlen);
stbi__wp32(o,0);
stbi__wptag(o, "IEND");
stbi__wpcrc(&o,0);
assert(o == out + *out_len);
return out;
}
int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes)
{
FILE *f;
int len;
unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
if (!png) return 0;
f = fopen(filename, "wb");
if (!f) { free(png); return 0; }
fwrite(png, 1, len, f);
fclose(f);
free(png);
return 1;
}
#endif // STB_IMAGE_WRITE_IMPLEMENTATION
/* Revision history
0.92 (2010-08-01)
casts to unsigned char to fix warnings
0.91 (2010-07-17)
first public release
0.90 first internal release
*/
|
0 | repos/nanovg | repos/nanovg/example/example_gl2.c | //
// Copyright (c) 2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include <stdio.h>
#ifdef NANOVG_GLEW
# include <GL/glew.h>
#endif
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>
#include "nanovg.h"
#define NANOVG_GL2_IMPLEMENTATION
#include "nanovg_gl.h"
#include "demo.h"
#include "perf.h"
void errorcb(int error, const char* desc)
{
printf("GLFW error %d: %s\n", error, desc);
}
int blowup = 0;
int screenshot = 0;
int premult = 0;
static void key(GLFWwindow* window, int key, int scancode, int action, int mods)
{
NVG_NOTUSED(scancode);
NVG_NOTUSED(mods);
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
glfwSetWindowShouldClose(window, GL_TRUE);
if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
blowup = !blowup;
if (key == GLFW_KEY_S && action == GLFW_PRESS)
screenshot = 1;
if (key == GLFW_KEY_P && action == GLFW_PRESS)
premult = !premult;
}
int main()
{
GLFWwindow* window;
DemoData data;
NVGcontext* vg = NULL;
PerfGraph fps;
double prevt = 0;
if (!glfwInit()) {
printf("Failed to init GLFW.");
return -1;
}
initGraph(&fps, GRAPH_RENDER_FPS, "Frame Time");
glfwSetErrorCallback(errorcb);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
#ifdef DEMO_MSAA
glfwWindowHint(GLFW_SAMPLES, 4);
#endif
window = glfwCreateWindow(1000, 600, "NanoVG", NULL, NULL);
// window = glfwCreateWindow(1000, 600, "NanoVG", glfwGetPrimaryMonitor(), NULL);
if (!window) {
glfwTerminate();
return -1;
}
glfwSetKeyCallback(window, key);
glfwMakeContextCurrent(window);
#ifdef NANOVG_GLEW
if(glewInit() != GLEW_OK) {
printf("Could not init glew.\n");
return -1;
}
#endif
#ifdef DEMO_MSAA
vg = nvgCreateGL2(NVG_STENCIL_STROKES | NVG_DEBUG);
#else
vg = nvgCreateGL2(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG);
#endif
if (vg == NULL) {
printf("Could not init nanovg.\n");
return -1;
}
if (loadDemoData(vg, &data) == -1)
return -1;
glfwSwapInterval(0);
glfwSetTime(0);
prevt = glfwGetTime();
while (!glfwWindowShouldClose(window))
{
double mx, my, t, dt;
int winWidth, winHeight;
int fbWidth, fbHeight;
float pxRatio;
t = glfwGetTime();
dt = t - prevt;
prevt = t;
updateGraph(&fps, dt);
glfwGetCursorPos(window, &mx, &my);
glfwGetWindowSize(window, &winWidth, &winHeight);
glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
// Calculate pixel ration for hi-dpi devices.
pxRatio = (float)fbWidth / (float)winWidth;
// Update and render
glViewport(0, 0, fbWidth, fbHeight);
if (premult)
glClearColor(0,0,0,0);
else
glClearColor(0.3f, 0.3f, 0.32f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
nvgBeginFrame(vg, winWidth, winHeight, pxRatio);
renderDemo(vg, mx,my, winWidth,winHeight, t, blowup, &data);
renderGraph(vg, 5,5, &fps);
nvgEndFrame(vg);
if (screenshot) {
screenshot = 0;
saveScreenShot(fbWidth, fbHeight, premult, "dump.png");
}
glfwSwapBuffers(window);
glfwPollEvents();
}
freeDemoData(vg, &data);
nvgDeleteGL2(vg);
glfwTerminate();
return 0;
}
|
0 | repos/nanovg | repos/nanovg/example/perf.h | #ifndef PERF_H
#define PERF_H
#include "nanovg.h"
#ifdef __cplusplus
extern "C" {
#endif
enum GraphrenderStyle {
GRAPH_RENDER_FPS,
GRAPH_RENDER_MS,
GRAPH_RENDER_PERCENT,
};
#define GRAPH_HISTORY_COUNT 100
struct PerfGraph {
int style;
char name[32];
float values[GRAPH_HISTORY_COUNT];
int head;
};
typedef struct PerfGraph PerfGraph;
void initGraph(PerfGraph* fps, int style, const char* name);
void updateGraph(PerfGraph* fps, float frameTime);
void renderGraph(NVGcontext* vg, float x, float y, PerfGraph* fps);
float getGraphAverage(PerfGraph* fps);
#define GPU_QUERY_COUNT 5
struct GPUtimer {
int supported;
int cur, ret;
unsigned int queries[GPU_QUERY_COUNT];
};
typedef struct GPUtimer GPUtimer;
void initGPUTimer(GPUtimer* timer);
void startGPUTimer(GPUtimer* timer);
int stopGPUTimer(GPUtimer* timer, float* times, int maxTimes);
#ifdef __cplusplus
}
#endif
#endif // PERF_H |
0 | repos/nanovg | repos/nanovg/example/demo.c | #include "demo.h"
#include <stdio.h>
#include <string.h>
#include <math.h>
#ifdef NANOVG_GLEW
# include <GL/glew.h>
#endif
#include <GLFW/glfw3.h>
#include "nanovg.h"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h"
#ifdef _MSC_VER
#define snprintf _snprintf
#elif !defined(__MINGW32__)
#include <iconv.h>
#endif
#define ICON_SEARCH 0x1F50D
#define ICON_CIRCLED_CROSS 0x2716
#define ICON_CHEVRON_RIGHT 0xE75E
#define ICON_CHECK 0x2713
#define ICON_LOGIN 0xE740
#define ICON_TRASH 0xE729
//static float minf(float a, float b) { return a < b ? a : b; }
//static float maxf(float a, float b) { return a > b ? a : b; }
//static float absf(float a) { return a >= 0.0f ? a : -a; }
static float clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); }
// Returns 1 if col.rgba is 0.0f,0.0f,0.0f,0.0f, 0 otherwise
int isBlack(NVGcolor col)
{
if( col.r == 0.0f && col.g == 0.0f && col.b == 0.0f && col.a == 0.0f )
{
return 1;
}
return 0;
}
static char* cpToUTF8(int cp, char* str)
{
int n = 0;
if (cp < 0x80) n = 1;
else if (cp < 0x800) n = 2;
else if (cp < 0x10000) n = 3;
else if (cp < 0x200000) n = 4;
else if (cp < 0x4000000) n = 5;
else if (cp <= 0x7fffffff) n = 6;
str[n] = '\0';
switch (n) {
case 6: str[5] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x4000000;
case 5: str[4] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x200000;
case 4: str[3] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x10000;
case 3: str[2] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x800;
case 2: str[1] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0xc0;
case 1: str[0] = cp;
}
return str;
}
void drawWindow(NVGcontext* vg, const char* title, float x, float y, float w, float h)
{
float cornerRadius = 3.0f;
NVGpaint shadowPaint;
NVGpaint headerPaint;
nvgSave(vg);
// nvgClearState(vg);
// Window
nvgBeginPath(vg);
nvgRoundedRect(vg, x,y, w,h, cornerRadius);
nvgFillColor(vg, nvgRGBA(28,30,34,192));
// nvgFillColor(vg, nvgRGBA(0,0,0,128));
nvgFill(vg);
// Drop shadow
shadowPaint = nvgBoxGradient(vg, x,y+2, w,h, cornerRadius*2, 10, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
nvgBeginPath(vg);
nvgRect(vg, x-10,y-10, w+20,h+30);
nvgRoundedRect(vg, x,y, w,h, cornerRadius);
nvgPathWinding(vg, NVG_HOLE);
nvgFillPaint(vg, shadowPaint);
nvgFill(vg);
// Header
headerPaint = nvgLinearGradient(vg, x,y,x,y+15, nvgRGBA(255,255,255,8), nvgRGBA(0,0,0,16));
nvgBeginPath(vg);
nvgRoundedRect(vg, x+1,y+1, w-2,30, cornerRadius-1);
nvgFillPaint(vg, headerPaint);
nvgFill(vg);
nvgBeginPath(vg);
nvgMoveTo(vg, x+0.5f, y+0.5f+30);
nvgLineTo(vg, x+0.5f+w-1, y+0.5f+30);
nvgStrokeColor(vg, nvgRGBA(0,0,0,32));
nvgStroke(vg);
nvgFontSize(vg, 15.0f);
nvgFontFace(vg, "sans-bold");
nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
nvgFontBlur(vg,2);
nvgFillColor(vg, nvgRGBA(0,0,0,128));
nvgText(vg, x+w/2,y+16+1, title, NULL);
nvgFontBlur(vg,0);
nvgFillColor(vg, nvgRGBA(220,220,220,160));
nvgText(vg, x+w/2,y+16, title, NULL);
nvgRestore(vg);
}
void drawSearchBox(NVGcontext* vg, const char* text, float x, float y, float w, float h)
{
NVGpaint bg;
char icon[8];
float cornerRadius = h/2-1;
// Edit
bg = nvgBoxGradient(vg, x,y+1.5f, w,h, h/2,5, nvgRGBA(0,0,0,16), nvgRGBA(0,0,0,92));
nvgBeginPath(vg);
nvgRoundedRect(vg, x,y, w,h, cornerRadius);
nvgFillPaint(vg, bg);
nvgFill(vg);
/* nvgBeginPath(vg);
nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f);
nvgStrokeColor(vg, nvgRGBA(0,0,0,48));
nvgStroke(vg);*/
nvgFontSize(vg, h*1.3f);
nvgFontFace(vg, "icons");
nvgFillColor(vg, nvgRGBA(255,255,255,64));
nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
nvgText(vg, x+h*0.55f, y+h*0.55f, cpToUTF8(ICON_SEARCH,icon), NULL);
nvgFontSize(vg, 17.0f);
nvgFontFace(vg, "sans");
nvgFillColor(vg, nvgRGBA(255,255,255,32));
nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
nvgText(vg, x+h*1.05f,y+h*0.5f,text, NULL);
nvgFontSize(vg, h*1.3f);
nvgFontFace(vg, "icons");
nvgFillColor(vg, nvgRGBA(255,255,255,32));
nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
nvgText(vg, x+w-h*0.55f, y+h*0.55f, cpToUTF8(ICON_CIRCLED_CROSS,icon), NULL);
}
void drawDropDown(NVGcontext* vg, const char* text, float x, float y, float w, float h)
{
NVGpaint bg;
char icon[8];
float cornerRadius = 4.0f;
bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(255,255,255,16), nvgRGBA(0,0,0,16));
nvgBeginPath(vg);
nvgRoundedRect(vg, x+1,y+1, w-2,h-2, cornerRadius-1);
nvgFillPaint(vg, bg);
nvgFill(vg);
nvgBeginPath(vg);
nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f);
nvgStrokeColor(vg, nvgRGBA(0,0,0,48));
nvgStroke(vg);
nvgFontSize(vg, 17.0f);
nvgFontFace(vg, "sans");
nvgFillColor(vg, nvgRGBA(255,255,255,160));
nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
nvgText(vg, x+h*0.3f,y+h*0.5f,text, NULL);
nvgFontSize(vg, h*1.3f);
nvgFontFace(vg, "icons");
nvgFillColor(vg, nvgRGBA(255,255,255,64));
nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
nvgText(vg, x+w-h*0.5f, y+h*0.5f, cpToUTF8(ICON_CHEVRON_RIGHT,icon), NULL);
}
void drawLabel(NVGcontext* vg, const char* text, float x, float y, float w, float h)
{
NVG_NOTUSED(w);
nvgFontSize(vg, 15.0f);
nvgFontFace(vg, "sans");
nvgFillColor(vg, nvgRGBA(255,255,255,128));
nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
nvgText(vg, x,y+h*0.5f,text, NULL);
}
void drawEditBoxBase(NVGcontext* vg, float x, float y, float w, float h)
{
NVGpaint bg;
// Edit
bg = nvgBoxGradient(vg, x+1,y+1+1.5f, w-2,h-2, 3,4, nvgRGBA(255,255,255,32), nvgRGBA(32,32,32,32));
nvgBeginPath(vg);
nvgRoundedRect(vg, x+1,y+1, w-2,h-2, 4-1);
nvgFillPaint(vg, bg);
nvgFill(vg);
nvgBeginPath(vg);
nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, 4-0.5f);
nvgStrokeColor(vg, nvgRGBA(0,0,0,48));
nvgStroke(vg);
}
void drawEditBox(NVGcontext* vg, const char* text, float x, float y, float w, float h)
{
drawEditBoxBase(vg, x,y, w,h);
nvgFontSize(vg, 17.0f);
nvgFontFace(vg, "sans");
nvgFillColor(vg, nvgRGBA(255,255,255,64));
nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
nvgText(vg, x+h*0.3f,y+h*0.5f,text, NULL);
}
void drawEditBoxNum(NVGcontext* vg,
const char* text, const char* units, float x, float y, float w, float h)
{
float uw;
drawEditBoxBase(vg, x,y, w,h);
uw = nvgTextBounds(vg, 0,0, units, NULL, NULL);
nvgFontSize(vg, 15.0f);
nvgFontFace(vg, "sans");
nvgFillColor(vg, nvgRGBA(255,255,255,64));
nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_MIDDLE);
nvgText(vg, x+w-h*0.3f,y+h*0.5f,units, NULL);
nvgFontSize(vg, 17.0f);
nvgFontFace(vg, "sans");
nvgFillColor(vg, nvgRGBA(255,255,255,128));
nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_MIDDLE);
nvgText(vg, x+w-uw-h*0.5f,y+h*0.5f,text, NULL);
}
void drawCheckBox(NVGcontext* vg, const char* text, float x, float y, float w, float h)
{
NVGpaint bg;
char icon[8];
NVG_NOTUSED(w);
nvgFontSize(vg, 15.0f);
nvgFontFace(vg, "sans");
nvgFillColor(vg, nvgRGBA(255,255,255,160));
nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
nvgText(vg, x+28,y+h*0.5f,text, NULL);
bg = nvgBoxGradient(vg, x+1,y+(int)(h*0.5f)-9+1, 18,18, 3,3, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,92));
nvgBeginPath(vg);
nvgRoundedRect(vg, x+1,y+(int)(h*0.5f)-9, 18,18, 3);
nvgFillPaint(vg, bg);
nvgFill(vg);
nvgFontSize(vg, 33);
nvgFontFace(vg, "icons");
nvgFillColor(vg, nvgRGBA(255,255,255,128));
nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
nvgText(vg, x+9+2, y+h*0.5f, cpToUTF8(ICON_CHECK,icon), NULL);
}
void drawButton(NVGcontext* vg, int preicon, const char* text, float x, float y, float w, float h, NVGcolor col)
{
NVGpaint bg;
char icon[8];
float cornerRadius = 4.0f;
float tw = 0, iw = 0;
bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(255,255,255,isBlack(col)?16:32), nvgRGBA(0,0,0,isBlack(col)?16:32));
nvgBeginPath(vg);
nvgRoundedRect(vg, x+1,y+1, w-2,h-2, cornerRadius-1);
if (!isBlack(col)) {
nvgFillColor(vg, col);
nvgFill(vg);
}
nvgFillPaint(vg, bg);
nvgFill(vg);
nvgBeginPath(vg);
nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f);
nvgStrokeColor(vg, nvgRGBA(0,0,0,48));
nvgStroke(vg);
nvgFontSize(vg, 17.0f);
nvgFontFace(vg, "sans-bold");
tw = nvgTextBounds(vg, 0,0, text, NULL, NULL);
if (preicon != 0) {
nvgFontSize(vg, h*1.3f);
nvgFontFace(vg, "icons");
iw = nvgTextBounds(vg, 0,0, cpToUTF8(preicon,icon), NULL, NULL);
iw += h*0.15f;
}
if (preicon != 0) {
nvgFontSize(vg, h*1.3f);
nvgFontFace(vg, "icons");
nvgFillColor(vg, nvgRGBA(255,255,255,96));
nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
nvgText(vg, x+w*0.5f-tw*0.5f-iw*0.75f, y+h*0.5f, cpToUTF8(preicon,icon), NULL);
}
nvgFontSize(vg, 17.0f);
nvgFontFace(vg, "sans-bold");
nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
nvgFillColor(vg, nvgRGBA(0,0,0,160));
nvgText(vg, x+w*0.5f-tw*0.5f+iw*0.25f,y+h*0.5f-1,text, NULL);
nvgFillColor(vg, nvgRGBA(255,255,255,160));
nvgText(vg, x+w*0.5f-tw*0.5f+iw*0.25f,y+h*0.5f,text, NULL);
}
void drawSlider(NVGcontext* vg, float pos, float x, float y, float w, float h)
{
NVGpaint bg, knob;
float cy = y+(int)(h*0.5f);
float kr = (int)(h*0.25f);
nvgSave(vg);
// nvgClearState(vg);
// Slot
bg = nvgBoxGradient(vg, x,cy-2+1, w,4, 2,2, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,128));
nvgBeginPath(vg);
nvgRoundedRect(vg, x,cy-2, w,4, 2);
nvgFillPaint(vg, bg);
nvgFill(vg);
// Knob Shadow
bg = nvgRadialGradient(vg, x+(int)(pos*w),cy+1, kr-3,kr+3, nvgRGBA(0,0,0,64), nvgRGBA(0,0,0,0));
nvgBeginPath(vg);
nvgRect(vg, x+(int)(pos*w)-kr-5,cy-kr-5,kr*2+5+5,kr*2+5+5+3);
nvgCircle(vg, x+(int)(pos*w),cy, kr);
nvgPathWinding(vg, NVG_HOLE);
nvgFillPaint(vg, bg);
nvgFill(vg);
// Knob
knob = nvgLinearGradient(vg, x,cy-kr,x,cy+kr, nvgRGBA(255,255,255,16), nvgRGBA(0,0,0,16));
nvgBeginPath(vg);
nvgCircle(vg, x+(int)(pos*w),cy, kr-1);
nvgFillColor(vg, nvgRGBA(40,43,48,255));
nvgFill(vg);
nvgFillPaint(vg, knob);
nvgFill(vg);
nvgBeginPath(vg);
nvgCircle(vg, x+(int)(pos*w),cy, kr-0.5f);
nvgStrokeColor(vg, nvgRGBA(0,0,0,92));
nvgStroke(vg);
nvgRestore(vg);
}
void drawEyes(NVGcontext* vg, float x, float y, float w, float h, float mx, float my, float t)
{
NVGpaint gloss, bg;
float ex = w *0.23f;
float ey = h * 0.5f;
float lx = x + ex;
float ly = y + ey;
float rx = x + w - ex;
float ry = y + ey;
float dx,dy,d;
float br = (ex < ey ? ex : ey) * 0.5f;
float blink = 1 - pow(sinf(t*0.5f),200)*0.8f;
bg = nvgLinearGradient(vg, x,y+h*0.5f,x+w*0.1f,y+h, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,16));
nvgBeginPath(vg);
nvgEllipse(vg, lx+3.0f,ly+16.0f, ex,ey);
nvgEllipse(vg, rx+3.0f,ry+16.0f, ex,ey);
nvgFillPaint(vg, bg);
nvgFill(vg);
bg = nvgLinearGradient(vg, x,y+h*0.25f,x+w*0.1f,y+h, nvgRGBA(220,220,220,255), nvgRGBA(128,128,128,255));
nvgBeginPath(vg);
nvgEllipse(vg, lx,ly, ex,ey);
nvgEllipse(vg, rx,ry, ex,ey);
nvgFillPaint(vg, bg);
nvgFill(vg);
dx = (mx - rx) / (ex * 10);
dy = (my - ry) / (ey * 10);
d = sqrtf(dx*dx+dy*dy);
if (d > 1.0f) {
dx /= d; dy /= d;
}
dx *= ex*0.4f;
dy *= ey*0.5f;
nvgBeginPath(vg);
nvgEllipse(vg, lx+dx,ly+dy+ey*0.25f*(1-blink), br,br*blink);
nvgFillColor(vg, nvgRGBA(32,32,32,255));
nvgFill(vg);
dx = (mx - rx) / (ex * 10);
dy = (my - ry) / (ey * 10);
d = sqrtf(dx*dx+dy*dy);
if (d > 1.0f) {
dx /= d; dy /= d;
}
dx *= ex*0.4f;
dy *= ey*0.5f;
nvgBeginPath(vg);
nvgEllipse(vg, rx+dx,ry+dy+ey*0.25f*(1-blink), br,br*blink);
nvgFillColor(vg, nvgRGBA(32,32,32,255));
nvgFill(vg);
gloss = nvgRadialGradient(vg, lx-ex*0.25f,ly-ey*0.5f, ex*0.1f,ex*0.75f, nvgRGBA(255,255,255,128), nvgRGBA(255,255,255,0));
nvgBeginPath(vg);
nvgEllipse(vg, lx,ly, ex,ey);
nvgFillPaint(vg, gloss);
nvgFill(vg);
gloss = nvgRadialGradient(vg, rx-ex*0.25f,ry-ey*0.5f, ex*0.1f,ex*0.75f, nvgRGBA(255,255,255,128), nvgRGBA(255,255,255,0));
nvgBeginPath(vg);
nvgEllipse(vg, rx,ry, ex,ey);
nvgFillPaint(vg, gloss);
nvgFill(vg);
}
void drawGraph(NVGcontext* vg, float x, float y, float w, float h, float t)
{
NVGpaint bg;
float samples[6];
float sx[6], sy[6];
float dx = w/5.0f;
int i;
samples[0] = (1+sinf(t*1.2345f+cosf(t*0.33457f)*0.44f))*0.5f;
samples[1] = (1+sinf(t*0.68363f+cosf(t*1.3f)*1.55f))*0.5f;
samples[2] = (1+sinf(t*1.1642f+cosf(t*0.33457)*1.24f))*0.5f;
samples[3] = (1+sinf(t*0.56345f+cosf(t*1.63f)*0.14f))*0.5f;
samples[4] = (1+sinf(t*1.6245f+cosf(t*0.254f)*0.3f))*0.5f;
samples[5] = (1+sinf(t*0.345f+cosf(t*0.03f)*0.6f))*0.5f;
for (i = 0; i < 6; i++) {
sx[i] = x+i*dx;
sy[i] = y+h*samples[i]*0.8f;
}
// Graph background
bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(0,160,192,0), nvgRGBA(0,160,192,64));
nvgBeginPath(vg);
nvgMoveTo(vg, sx[0], sy[0]);
for (i = 1; i < 6; i++)
nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1], sx[i]-dx*0.5f,sy[i], sx[i],sy[i]);
nvgLineTo(vg, x+w, y+h);
nvgLineTo(vg, x, y+h);
nvgFillPaint(vg, bg);
nvgFill(vg);
// Graph line
nvgBeginPath(vg);
nvgMoveTo(vg, sx[0], sy[0]+2);
for (i = 1; i < 6; i++)
nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1]+2, sx[i]-dx*0.5f,sy[i]+2, sx[i],sy[i]+2);
nvgStrokeColor(vg, nvgRGBA(0,0,0,32));
nvgStrokeWidth(vg, 3.0f);
nvgStroke(vg);
nvgBeginPath(vg);
nvgMoveTo(vg, sx[0], sy[0]);
for (i = 1; i < 6; i++)
nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1], sx[i]-dx*0.5f,sy[i], sx[i],sy[i]);
nvgStrokeColor(vg, nvgRGBA(0,160,192,255));
nvgStrokeWidth(vg, 3.0f);
nvgStroke(vg);
// Graph sample pos
for (i = 0; i < 6; i++) {
bg = nvgRadialGradient(vg, sx[i],sy[i]+2, 3.0f,8.0f, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,0));
nvgBeginPath(vg);
nvgRect(vg, sx[i]-10, sy[i]-10+2, 20,20);
nvgFillPaint(vg, bg);
nvgFill(vg);
}
nvgBeginPath(vg);
for (i = 0; i < 6; i++)
nvgCircle(vg, sx[i], sy[i], 4.0f);
nvgFillColor(vg, nvgRGBA(0,160,192,255));
nvgFill(vg);
nvgBeginPath(vg);
for (i = 0; i < 6; i++)
nvgCircle(vg, sx[i], sy[i], 2.0f);
nvgFillColor(vg, nvgRGBA(220,220,220,255));
nvgFill(vg);
nvgStrokeWidth(vg, 1.0f);
}
void drawSpinner(NVGcontext* vg, float cx, float cy, float r, float t)
{
float a0 = 0.0f + t*6;
float a1 = NVG_PI + t*6;
float r0 = r;
float r1 = r * 0.75f;
float ax,ay, bx,by;
NVGpaint paint;
nvgSave(vg);
nvgBeginPath(vg);
nvgArc(vg, cx,cy, r0, a0, a1, NVG_CW);
nvgArc(vg, cx,cy, r1, a1, a0, NVG_CCW);
nvgClosePath(vg);
ax = cx + cosf(a0) * (r0+r1)*0.5f;
ay = cy + sinf(a0) * (r0+r1)*0.5f;
bx = cx + cosf(a1) * (r0+r1)*0.5f;
by = cy + sinf(a1) * (r0+r1)*0.5f;
paint = nvgLinearGradient(vg, ax,ay, bx,by, nvgRGBA(0,0,0,0), nvgRGBA(0,0,0,128));
nvgFillPaint(vg, paint);
nvgFill(vg);
nvgRestore(vg);
}
void drawThumbnails(NVGcontext* vg, float x, float y, float w, float h, const int* images, int nimages, float t)
{
float cornerRadius = 3.0f;
NVGpaint shadowPaint, imgPaint, fadePaint;
float ix,iy,iw,ih;
float thumb = 60.0f;
float arry = 30.5f;
int imgw, imgh;
float stackh = (nimages/2) * (thumb+10) + 10;
int i;
float u = (1+cosf(t*0.5f))*0.5f;
float u2 = (1-cosf(t*0.2f))*0.5f;
float scrollh, dv;
nvgSave(vg);
// nvgClearState(vg);
// Drop shadow
shadowPaint = nvgBoxGradient(vg, x,y+4, w,h, cornerRadius*2, 20, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
nvgBeginPath(vg);
nvgRect(vg, x-10,y-10, w+20,h+30);
nvgRoundedRect(vg, x,y, w,h, cornerRadius);
nvgPathWinding(vg, NVG_HOLE);
nvgFillPaint(vg, shadowPaint);
nvgFill(vg);
// Window
nvgBeginPath(vg);
nvgRoundedRect(vg, x,y, w,h, cornerRadius);
nvgMoveTo(vg, x-10,y+arry);
nvgLineTo(vg, x+1,y+arry-11);
nvgLineTo(vg, x+1,y+arry+11);
nvgFillColor(vg, nvgRGBA(200,200,200,255));
nvgFill(vg);
nvgSave(vg);
nvgScissor(vg, x,y,w,h);
nvgTranslate(vg, 0, -(stackh - h)*u);
dv = 1.0f / (float)(nimages-1);
for (i = 0; i < nimages; i++) {
float tx, ty, v, a;
tx = x+10;
ty = y+10;
tx += (i%2) * (thumb+10);
ty += (i/2) * (thumb+10);
nvgImageSize(vg, images[i], &imgw, &imgh);
if (imgw < imgh) {
iw = thumb;
ih = iw * (float)imgh/(float)imgw;
ix = 0;
iy = -(ih-thumb)*0.5f;
} else {
ih = thumb;
iw = ih * (float)imgw/(float)imgh;
ix = -(iw-thumb)*0.5f;
iy = 0;
}
v = i * dv;
a = clampf((u2-v) / dv, 0, 1);
if (a < 1.0f)
drawSpinner(vg, tx+thumb/2,ty+thumb/2, thumb*0.25f, t);
imgPaint = nvgImagePattern(vg, tx+ix, ty+iy, iw,ih, 0.0f/180.0f*NVG_PI, images[i], a);
nvgBeginPath(vg);
nvgRoundedRect(vg, tx,ty, thumb,thumb, 5);
nvgFillPaint(vg, imgPaint);
nvgFill(vg);
shadowPaint = nvgBoxGradient(vg, tx-1,ty, thumb+2,thumb+2, 5, 3, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
nvgBeginPath(vg);
nvgRect(vg, tx-5,ty-5, thumb+10,thumb+10);
nvgRoundedRect(vg, tx,ty, thumb,thumb, 6);
nvgPathWinding(vg, NVG_HOLE);
nvgFillPaint(vg, shadowPaint);
nvgFill(vg);
nvgBeginPath(vg);
nvgRoundedRect(vg, tx+0.5f,ty+0.5f, thumb-1,thumb-1, 4-0.5f);
nvgStrokeWidth(vg,1.0f);
nvgStrokeColor(vg, nvgRGBA(255,255,255,192));
nvgStroke(vg);
}
nvgRestore(vg);
// Hide fades
fadePaint = nvgLinearGradient(vg, x,y,x,y+6, nvgRGBA(200,200,200,255), nvgRGBA(200,200,200,0));
nvgBeginPath(vg);
nvgRect(vg, x+4,y,w-8,6);
nvgFillPaint(vg, fadePaint);
nvgFill(vg);
fadePaint = nvgLinearGradient(vg, x,y+h,x,y+h-6, nvgRGBA(200,200,200,255), nvgRGBA(200,200,200,0));
nvgBeginPath(vg);
nvgRect(vg, x+4,y+h-6,w-8,6);
nvgFillPaint(vg, fadePaint);
nvgFill(vg);
// Scroll bar
shadowPaint = nvgBoxGradient(vg, x+w-12+1,y+4+1, 8,h-8, 3,4, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,92));
nvgBeginPath(vg);
nvgRoundedRect(vg, x+w-12,y+4, 8,h-8, 3);
nvgFillPaint(vg, shadowPaint);
// nvgFillColor(vg, nvgRGBA(255,0,0,128));
nvgFill(vg);
scrollh = (h/stackh) * (h-8);
shadowPaint = nvgBoxGradient(vg, x+w-12-1,y+4+(h-8-scrollh)*u-1, 8,scrollh, 3,4, nvgRGBA(220,220,220,255), nvgRGBA(128,128,128,255));
nvgBeginPath(vg);
nvgRoundedRect(vg, x+w-12+1,y+4+1 + (h-8-scrollh)*u, 8-2,scrollh-2, 2);
nvgFillPaint(vg, shadowPaint);
// nvgFillColor(vg, nvgRGBA(0,0,0,128));
nvgFill(vg);
nvgRestore(vg);
}
void drawColorwheel(NVGcontext* vg, float x, float y, float w, float h, float t)
{
int i;
float r0, r1, ax,ay, bx,by, cx,cy, aeps, r;
float hue = sinf(t * 0.12f);
NVGpaint paint;
nvgSave(vg);
/* nvgBeginPath(vg);
nvgRect(vg, x,y,w,h);
nvgFillColor(vg, nvgRGBA(255,0,0,128));
nvgFill(vg);*/
cx = x + w*0.5f;
cy = y + h*0.5f;
r1 = (w < h ? w : h) * 0.5f - 5.0f;
r0 = r1 - 20.0f;
aeps = 0.5f / r1; // half a pixel arc length in radians (2pi cancels out).
for (i = 0; i < 6; i++) {
float a0 = (float)i / 6.0f * NVG_PI * 2.0f - aeps;
float a1 = (float)(i+1.0f) / 6.0f * NVG_PI * 2.0f + aeps;
nvgBeginPath(vg);
nvgArc(vg, cx,cy, r0, a0, a1, NVG_CW);
nvgArc(vg, cx,cy, r1, a1, a0, NVG_CCW);
nvgClosePath(vg);
ax = cx + cosf(a0) * (r0+r1)*0.5f;
ay = cy + sinf(a0) * (r0+r1)*0.5f;
bx = cx + cosf(a1) * (r0+r1)*0.5f;
by = cy + sinf(a1) * (r0+r1)*0.5f;
paint = nvgLinearGradient(vg, ax,ay, bx,by, nvgHSLA(a0/(NVG_PI*2),1.0f,0.55f,255), nvgHSLA(a1/(NVG_PI*2),1.0f,0.55f,255));
nvgFillPaint(vg, paint);
nvgFill(vg);
}
nvgBeginPath(vg);
nvgCircle(vg, cx,cy, r0-0.5f);
nvgCircle(vg, cx,cy, r1+0.5f);
nvgStrokeColor(vg, nvgRGBA(0,0,0,64));
nvgStrokeWidth(vg, 1.0f);
nvgStroke(vg);
// Selector
nvgSave(vg);
nvgTranslate(vg, cx,cy);
nvgRotate(vg, hue*NVG_PI*2);
// Marker on
nvgStrokeWidth(vg, 2.0f);
nvgBeginPath(vg);
nvgRect(vg, r0-1,-3,r1-r0+2,6);
nvgStrokeColor(vg, nvgRGBA(255,255,255,192));
nvgStroke(vg);
paint = nvgBoxGradient(vg, r0-3,-5,r1-r0+6,10, 2,4, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
nvgBeginPath(vg);
nvgRect(vg, r0-2-10,-4-10,r1-r0+4+20,8+20);
nvgRect(vg, r0-2,-4,r1-r0+4,8);
nvgPathWinding(vg, NVG_HOLE);
nvgFillPaint(vg, paint);
nvgFill(vg);
// Center triangle
r = r0 - 6;
ax = cosf(120.0f/180.0f*NVG_PI) * r;
ay = sinf(120.0f/180.0f*NVG_PI) * r;
bx = cosf(-120.0f/180.0f*NVG_PI) * r;
by = sinf(-120.0f/180.0f*NVG_PI) * r;
nvgBeginPath(vg);
nvgMoveTo(vg, r,0);
nvgLineTo(vg, ax,ay);
nvgLineTo(vg, bx,by);
nvgClosePath(vg);
paint = nvgLinearGradient(vg, r,0, ax,ay, nvgHSLA(hue,1.0f,0.5f,255), nvgRGBA(255,255,255,255));
nvgFillPaint(vg, paint);
nvgFill(vg);
paint = nvgLinearGradient(vg, (r+ax)*0.5f,(0+ay)*0.5f, bx,by, nvgRGBA(0,0,0,0), nvgRGBA(0,0,0,255));
nvgFillPaint(vg, paint);
nvgFill(vg);
nvgStrokeColor(vg, nvgRGBA(0,0,0,64));
nvgStroke(vg);
// Select circle on triangle
ax = cosf(120.0f/180.0f*NVG_PI) * r*0.3f;
ay = sinf(120.0f/180.0f*NVG_PI) * r*0.4f;
nvgStrokeWidth(vg, 2.0f);
nvgBeginPath(vg);
nvgCircle(vg, ax,ay,5);
nvgStrokeColor(vg, nvgRGBA(255,255,255,192));
nvgStroke(vg);
paint = nvgRadialGradient(vg, ax,ay, 7,9, nvgRGBA(0,0,0,64), nvgRGBA(0,0,0,0));
nvgBeginPath(vg);
nvgRect(vg, ax-20,ay-20,40,40);
nvgCircle(vg, ax,ay,7);
nvgPathWinding(vg, NVG_HOLE);
nvgFillPaint(vg, paint);
nvgFill(vg);
nvgRestore(vg);
nvgRestore(vg);
}
void drawLines(NVGcontext* vg, float x, float y, float w, float h, float t)
{
int i, j;
float pad = 5.0f, s = w/9.0f - pad*2;
float pts[4*2], fx, fy;
int joins[3] = {NVG_MITER, NVG_ROUND, NVG_BEVEL};
int caps[3] = {NVG_BUTT, NVG_ROUND, NVG_SQUARE};
NVG_NOTUSED(h);
nvgSave(vg);
pts[0] = -s*0.25f + cosf(t*0.3f) * s*0.5f;
pts[1] = sinf(t*0.3f) * s*0.5f;
pts[2] = -s*0.25;
pts[3] = 0;
pts[4] = s*0.25f;
pts[5] = 0;
pts[6] = s*0.25f + cosf(-t*0.3f) * s*0.5f;
pts[7] = sinf(-t*0.3f) * s*0.5f;
for (i = 0; i < 3; i++) {
for (j = 0; j < 3; j++) {
fx = x + s*0.5f + (i*3+j)/9.0f*w + pad;
fy = y - s*0.5f + pad;
nvgLineCap(vg, caps[i]);
nvgLineJoin(vg, joins[j]);
nvgStrokeWidth(vg, s*0.3f);
nvgStrokeColor(vg, nvgRGBA(0,0,0,160));
nvgBeginPath(vg);
nvgMoveTo(vg, fx+pts[0], fy+pts[1]);
nvgLineTo(vg, fx+pts[2], fy+pts[3]);
nvgLineTo(vg, fx+pts[4], fy+pts[5]);
nvgLineTo(vg, fx+pts[6], fy+pts[7]);
nvgStroke(vg);
nvgLineCap(vg, NVG_BUTT);
nvgLineJoin(vg, NVG_BEVEL);
nvgStrokeWidth(vg, 1.0f);
nvgStrokeColor(vg, nvgRGBA(0,192,255,255));
nvgBeginPath(vg);
nvgMoveTo(vg, fx+pts[0], fy+pts[1]);
nvgLineTo(vg, fx+pts[2], fy+pts[3]);
nvgLineTo(vg, fx+pts[4], fy+pts[5]);
nvgLineTo(vg, fx+pts[6], fy+pts[7]);
nvgStroke(vg);
}
}
nvgRestore(vg);
}
int loadDemoData(NVGcontext* vg, DemoData* data)
{
int i;
if (vg == NULL)
return -1;
for (i = 0; i < 12; i++) {
char file[128];
snprintf(file, 128, "../example/images/image%d.jpg", i+1);
data->images[i] = nvgCreateImage(vg, file, 0);
if (data->images[i] == 0) {
printf("Could not load %s.\n", file);
return -1;
}
}
data->fontIcons = nvgCreateFont(vg, "icons", "../example/entypo.ttf");
if (data->fontIcons == -1) {
printf("Could not add font icons.\n");
return -1;
}
data->fontNormal = nvgCreateFont(vg, "sans", "../example/Roboto-Regular.ttf");
if (data->fontNormal == -1) {
printf("Could not add font italic.\n");
return -1;
}
data->fontBold = nvgCreateFont(vg, "sans-bold", "../example/Roboto-Bold.ttf");
if (data->fontBold == -1) {
printf("Could not add font bold.\n");
return -1;
}
data->fontEmoji = nvgCreateFont(vg, "emoji", "../example/NotoEmoji-Regular.ttf");
if (data->fontEmoji == -1) {
printf("Could not add font emoji.\n");
return -1;
}
nvgAddFallbackFontId(vg, data->fontNormal, data->fontEmoji);
nvgAddFallbackFontId(vg, data->fontBold, data->fontEmoji);
return 0;
}
void freeDemoData(NVGcontext* vg, DemoData* data)
{
int i;
if (vg == NULL)
return;
for (i = 0; i < 12; i++)
nvgDeleteImage(vg, data->images[i]);
}
void drawParagraph(NVGcontext* vg, float x, float y, float width, float height, float mx, float my)
{
NVGtextRow rows[3];
NVGglyphPosition glyphs[100];
const char* text = "This is longer chunk of text.\n \n Would have used lorem ipsum but she was busy jumping over the lazy dog with the fox and all the men who came to the aid of the party.🎉";
const char* start;
const char* end;
int nrows, i, nglyphs, j, lnum = 0;
float lineh;
float caretx, px;
float bounds[4];
float a;
const char* hoverText = "Hover your mouse over the text to see calculated caret position.";
float gx,gy;
int gutter = 0;
const char* boxText = "Testing\nsome multiline\ntext.";
NVG_NOTUSED(height);
nvgSave(vg);
nvgFontSize(vg, 15.0f);
nvgFontFace(vg, "sans");
nvgTextAlign(vg, NVG_ALIGN_LEFT|NVG_ALIGN_TOP);
nvgTextMetrics(vg, NULL, NULL, &lineh);
// The text break API can be used to fill a large buffer of rows,
// or to iterate over the text just few lines (or just one) at a time.
// The "next" variable of the last returned item tells where to continue.
start = text;
end = text + strlen(text);
while ((nrows = nvgTextBreakLines(vg, start, end, width, rows, 3))) {
for (i = 0; i < nrows; i++) {
NVGtextRow* row = &rows[i];
int hit = mx > x && mx < (x+width) && my >= y && my < (y+lineh);
nvgBeginPath(vg);
nvgFillColor(vg, nvgRGBA(255,255,255,hit?64:16));
nvgRect(vg, x + row->minx, y, row->maxx - row->minx, lineh);
nvgFill(vg);
nvgFillColor(vg, nvgRGBA(255,255,255,255));
nvgText(vg, x, y, row->start, row->end);
if (hit) {
caretx = (mx < x+row->width/2) ? x : x+row->width;
px = x;
nglyphs = nvgTextGlyphPositions(vg, x, y, row->start, row->end, glyphs, 100);
for (j = 0; j < nglyphs; j++) {
float x0 = glyphs[j].x;
float x1 = (j+1 < nglyphs) ? glyphs[j+1].x : x+row->width;
float gx = x0 * 0.3f + x1 * 0.7f;
if (mx >= px && mx < gx)
caretx = glyphs[j].x;
px = gx;
}
nvgBeginPath(vg);
nvgFillColor(vg, nvgRGBA(255,192,0,255));
nvgRect(vg, caretx, y, 1, lineh);
nvgFill(vg);
gutter = lnum+1;
gx = x - 10;
gy = y + lineh/2;
}
lnum++;
y += lineh;
}
// Keep going...
start = rows[nrows-1].next;
}
if (gutter) {
char txt[16];
snprintf(txt, sizeof(txt), "%d", gutter);
nvgFontSize(vg, 12.0f);
nvgTextAlign(vg, NVG_ALIGN_RIGHT|NVG_ALIGN_MIDDLE);
nvgTextBounds(vg, gx,gy, txt, NULL, bounds);
nvgBeginPath(vg);
nvgFillColor(vg, nvgRGBA(255,192,0,255));
nvgRoundedRect(vg, (int)bounds[0]-4,(int)bounds[1]-2, (int)(bounds[2]-bounds[0])+8, (int)(bounds[3]-bounds[1])+4, ((int)(bounds[3]-bounds[1])+4)/2-1);
nvgFill(vg);
nvgFillColor(vg, nvgRGBA(32,32,32,255));
nvgText(vg, gx,gy, txt, NULL);
}
y += 20.0f;
nvgFontSize(vg, 11.0f);
nvgTextAlign(vg, NVG_ALIGN_LEFT|NVG_ALIGN_TOP);
nvgTextLineHeight(vg, 1.2f);
nvgTextBoxBounds(vg, x,y, 150, hoverText, NULL, bounds);
// Fade the tooltip out when close to it.
gx = clampf(mx, bounds[0], bounds[2]) - mx;
gy = clampf(my, bounds[1], bounds[3]) - my;
a = sqrtf(gx*gx + gy*gy) / 30.0f;
a = clampf(a, 0, 1);
nvgGlobalAlpha(vg, a);
nvgBeginPath(vg);
nvgFillColor(vg, nvgRGBA(220,220,220,255));
nvgRoundedRect(vg, bounds[0]-2,bounds[1]-2, (int)(bounds[2]-bounds[0])+4, (int)(bounds[3]-bounds[1])+4, 3);
px = (int)((bounds[2]+bounds[0])/2);
nvgMoveTo(vg, px,bounds[1] - 10);
nvgLineTo(vg, px+7,bounds[1]+1);
nvgLineTo(vg, px-7,bounds[1]+1);
nvgFill(vg);
nvgFillColor(vg, nvgRGBA(0,0,0,220));
nvgTextBox(vg, x,y, 150, hoverText, NULL);
nvgRestore(vg);
}
void drawWidths(NVGcontext* vg, float x, float y, float width)
{
int i;
nvgSave(vg);
nvgStrokeColor(vg, nvgRGBA(0,0,0,255));
for (i = 0; i < 20; i++) {
float w = (i+0.5f)*0.1f;
nvgStrokeWidth(vg, w);
nvgBeginPath(vg);
nvgMoveTo(vg, x,y);
nvgLineTo(vg, x+width,y+width*0.3f);
nvgStroke(vg);
y += 10;
}
nvgRestore(vg);
}
void drawCaps(NVGcontext* vg, float x, float y, float width)
{
int i;
int caps[3] = {NVG_BUTT, NVG_ROUND, NVG_SQUARE};
float lineWidth = 8.0f;
nvgSave(vg);
nvgBeginPath(vg);
nvgRect(vg, x-lineWidth/2, y, width+lineWidth, 40);
nvgFillColor(vg, nvgRGBA(255,255,255,32));
nvgFill(vg);
nvgBeginPath(vg);
nvgRect(vg, x, y, width, 40);
nvgFillColor(vg, nvgRGBA(255,255,255,32));
nvgFill(vg);
nvgStrokeWidth(vg, lineWidth);
for (i = 0; i < 3; i++) {
nvgLineCap(vg, caps[i]);
nvgStrokeColor(vg, nvgRGBA(0,0,0,255));
nvgBeginPath(vg);
nvgMoveTo(vg, x, y + i*10 + 5);
nvgLineTo(vg, x+width, y + i*10 + 5);
nvgStroke(vg);
}
nvgRestore(vg);
}
void drawScissor(NVGcontext* vg, float x, float y, float t)
{
nvgSave(vg);
// Draw first rect and set scissor to it's area.
nvgTranslate(vg, x, y);
nvgRotate(vg, nvgDegToRad(5));
nvgBeginPath(vg);
nvgRect(vg, -20,-20,60,40);
nvgFillColor(vg, nvgRGBA(255,0,0,255));
nvgFill(vg);
nvgScissor(vg, -20,-20,60,40);
// Draw second rectangle with offset and rotation.
nvgTranslate(vg, 40,0);
nvgRotate(vg, t);
// Draw the intended second rectangle without any scissoring.
nvgSave(vg);
nvgResetScissor(vg);
nvgBeginPath(vg);
nvgRect(vg, -20,-10,60,30);
nvgFillColor(vg, nvgRGBA(255,128,0,64));
nvgFill(vg);
nvgRestore(vg);
// Draw second rectangle with combined scissoring.
nvgIntersectScissor(vg, -20,-10,60,30);
nvgBeginPath(vg);
nvgRect(vg, -20,-10,60,30);
nvgFillColor(vg, nvgRGBA(255,128,0,255));
nvgFill(vg);
nvgRestore(vg);
}
void renderDemo(NVGcontext* vg, float mx, float my, float width, float height,
float t, int blowup, DemoData* data)
{
float x,y,popy;
drawEyes(vg, width - 250, 50, 150, 100, mx, my, t);
drawParagraph(vg, width - 450, 50, 150, 100, mx, my);
drawGraph(vg, 0, height/2, width, height/2, t);
drawColorwheel(vg, width - 300, height - 300, 250.0f, 250.0f, t);
// Line joints
drawLines(vg, 120, height-50, 600, 50, t);
// Line caps
drawWidths(vg, 10, 50, 30);
// Line caps
drawCaps(vg, 10, 300, 30);
drawScissor(vg, 50, height-80, t);
nvgSave(vg);
if (blowup) {
nvgRotate(vg, sinf(t*0.3f)*5.0f/180.0f*NVG_PI);
nvgScale(vg, 2.0f, 2.0f);
}
// Widgets
drawWindow(vg, "Widgets `n Stuff", 50, 50, 300, 400);
x = 60; y = 95;
drawSearchBox(vg, "Search", x,y,280,25);
y += 40;
drawDropDown(vg, "Effects", x,y,280,28);
popy = y + 14;
y += 45;
// Form
drawLabel(vg, "Login", x,y, 280,20);
y += 25;
drawEditBox(vg, "Email", x,y, 280,28);
y += 35;
drawEditBox(vg, "Password", x,y, 280,28);
y += 38;
drawCheckBox(vg, "Remember me", x,y, 140,28);
drawButton(vg, ICON_LOGIN, "Sign in", x+138, y, 140, 28, nvgRGBA(0,96,128,255));
y += 45;
// Slider
drawLabel(vg, "Diameter", x,y, 280,20);
y += 25;
drawEditBoxNum(vg, "123.00", "px", x+180,y, 100,28);
drawSlider(vg, 0.4f, x,y, 170,28);
y += 55;
drawButton(vg, ICON_TRASH, "Delete", x, y, 160, 28, nvgRGBA(128,16,8,255));
drawButton(vg, 0, "Cancel", x+170, y, 110, 28, nvgRGBA(0,0,0,0));
// Thumbnails box
drawThumbnails(vg, 365, popy-30, 160, 300, data->images, 12, t);
nvgRestore(vg);
}
static int mini(int a, int b) { return a < b ? a : b; }
static void unpremultiplyAlpha(unsigned char* image, int w, int h, int stride)
{
int x,y;
// Unpremultiply
for (y = 0; y < h; y++) {
unsigned char *row = &image[y*stride];
for (x = 0; x < w; x++) {
int r = row[0], g = row[1], b = row[2], a = row[3];
if (a != 0) {
row[0] = (int)mini(r*255/a, 255);
row[1] = (int)mini(g*255/a, 255);
row[2] = (int)mini(b*255/a, 255);
}
row += 4;
}
}
// Defringe
for (y = 0; y < h; y++) {
unsigned char *row = &image[y*stride];
for (x = 0; x < w; x++) {
int r = 0, g = 0, b = 0, a = row[3], n = 0;
if (a == 0) {
if (x-1 > 0 && row[-1] != 0) {
r += row[-4];
g += row[-3];
b += row[-2];
n++;
}
if (x+1 < w && row[7] != 0) {
r += row[4];
g += row[5];
b += row[6];
n++;
}
if (y-1 > 0 && row[-stride+3] != 0) {
r += row[-stride];
g += row[-stride+1];
b += row[-stride+2];
n++;
}
if (y+1 < h && row[stride+3] != 0) {
r += row[stride];
g += row[stride+1];
b += row[stride+2];
n++;
}
if (n > 0) {
row[0] = r/n;
row[1] = g/n;
row[2] = b/n;
}
}
row += 4;
}
}
}
static void setAlpha(unsigned char* image, int w, int h, int stride, unsigned char a)
{
int x, y;
for (y = 0; y < h; y++) {
unsigned char* row = &image[y*stride];
for (x = 0; x < w; x++)
row[x*4+3] = a;
}
}
static void flipHorizontal(unsigned char* image, int w, int h, int stride)
{
int i = 0, j = h-1, k;
while (i < j) {
unsigned char* ri = &image[i * stride];
unsigned char* rj = &image[j * stride];
for (k = 0; k < w*4; k++) {
unsigned char t = ri[k];
ri[k] = rj[k];
rj[k] = t;
}
i++;
j--;
}
}
void saveScreenShot(int w, int h, int premult, const char* name)
{
unsigned char* image = (unsigned char*)malloc(w*h*4);
if (image == NULL)
return;
glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, image);
if (premult)
unpremultiplyAlpha(image, w, h, w*4);
else
setAlpha(image, w, h, w*4, 255);
flipHorizontal(image, w, h, w*4);
stbi_write_png(name, w, h, 4, image, w*4);
free(image);
}
|
0 | repos/nanovg | repos/nanovg/example/LICENSE_OFL.txt | This Font Software is licensed under the SIL Open Font License,
Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font
creation efforts of academic and linguistic communities, and to
provide a free and open framework in which fonts may be shared and
improved in partnership with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply to
any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software
components as distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to,
deleting, or substituting -- in part or in whole -- any of the
components of the Original Version, by changing formats or by porting
the Font Software to a new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed,
modify, redistribute, and sell modified and unmodified copies of the
Font Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components, in
Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the
corresponding Copyright Holder. This restriction only applies to the
primary font name as presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created using
the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
|
0 | repos/nanovg | repos/nanovg/example/images.txt | Image credits
http://cuteoverload.com/2013/11/05/mom-taxi-xvi-birthday-party/
http://cuteoverload.com/2013/11/05/benson-hedges-private-eye-in-the-case-of-the-crafty-craftsman/
http://cuteoverload.com/2013/11/05/no-underwater-ballets/
http://cuteoverload.com/2013/11/05/every-nose-has-a-story/
http://cuteoverload.com/2013/11/04/nosevember-nozzle-nose/
http://cuteoverload.com/2013/11/04/this-just-in-super-strength-cute/
http://cuteoverload.com/2013/11/03/have-a-bunderful-sunday/
http://cuteoverload.com/2013/11/02/caturday-sense-a-common-theme-here/
http://cuteoverload.com/2013/11/01/nosevember-1st-24-hours-of-noses-1148pm-pt/
http://cuteoverload.com/2013/04/02/there-might-be-something-cuter-than-this/
http://cuteoverload.com/2013/07/17/snorting-micro-peeg-gets-belleh-rubs-interwebs-explode/
http://cuteoverload.com/2013/08/07/bark-in-the-park-v3-0/ |
0 | repos/nanovg | repos/nanovg/example/demo.h | #ifndef DEMO_H
#define DEMO_H
#include "nanovg.h"
#ifdef __cplusplus
extern "C" {
#endif
struct DemoData {
int fontNormal, fontBold, fontIcons, fontEmoji;
int images[12];
};
typedef struct DemoData DemoData;
int loadDemoData(NVGcontext* vg, DemoData* data);
void freeDemoData(NVGcontext* vg, DemoData* data);
void renderDemo(NVGcontext* vg, float mx, float my, float width, float height, float t, int blowup, DemoData* data);
void saveScreenShot(int w, int h, int premult, const char* name);
#ifdef __cplusplus
}
#endif
#endif // DEMO_H
|
0 | repos/nanovg | repos/nanovg/src/nanovg.c | //
// Copyright (c) 2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <memory.h>
#include "nanovg.h"
#define FONTSTASH_IMPLEMENTATION
#include "fontstash.h"
#ifndef NVG_NO_STB
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
#endif
#ifdef _MSC_VER
#pragma warning(disable: 4100) // unreferenced formal parameter
#pragma warning(disable: 4127) // conditional expression is constant
#pragma warning(disable: 4204) // nonstandard extension used : non-constant aggregate initializer
#pragma warning(disable: 4706) // assignment within conditional expression
#endif
#define NVG_INIT_FONTIMAGE_SIZE 512
#define NVG_MAX_FONTIMAGE_SIZE 2048
#define NVG_MAX_FONTIMAGES 4
#define NVG_INIT_COMMANDS_SIZE 256
#define NVG_INIT_POINTS_SIZE 128
#define NVG_INIT_PATHS_SIZE 16
#define NVG_INIT_VERTS_SIZE 256
#ifndef NVG_MAX_STATES
#define NVG_MAX_STATES 32
#endif
#define NVG_KAPPA90 0.5522847493f // Length proportional to radius of a cubic bezier handle for 90deg arcs.
#define NVG_COUNTOF(arr) (sizeof(arr) / sizeof(0[arr]))
enum NVGcommands {
NVG_MOVETO = 0,
NVG_LINETO = 1,
NVG_BEZIERTO = 2,
NVG_CLOSE = 3,
NVG_WINDING = 4,
};
enum NVGpointFlags
{
NVG_PT_CORNER = 0x01,
NVG_PT_LEFT = 0x02,
NVG_PT_BEVEL = 0x04,
NVG_PR_INNERBEVEL = 0x08,
};
struct NVGstate {
NVGcompositeOperationState compositeOperation;
int shapeAntiAlias;
NVGpaint fill;
NVGpaint stroke;
float strokeWidth;
float miterLimit;
int lineJoin;
int lineCap;
float alpha;
float xform[6];
NVGscissor scissor;
float fontSize;
float letterSpacing;
float lineHeight;
float fontBlur;
int textAlign;
int fontId;
};
typedef struct NVGstate NVGstate;
struct NVGpoint {
float x,y;
float dx, dy;
float len;
float dmx, dmy;
unsigned char flags;
};
typedef struct NVGpoint NVGpoint;
struct NVGpathCache {
NVGpoint* points;
int npoints;
int cpoints;
NVGpath* paths;
int npaths;
int cpaths;
NVGvertex* verts;
int nverts;
int cverts;
float bounds[4];
};
typedef struct NVGpathCache NVGpathCache;
struct NVGcontext {
NVGparams params;
float* commands;
int ccommands;
int ncommands;
float commandx, commandy;
NVGstate states[NVG_MAX_STATES];
int nstates;
NVGpathCache* cache;
float tessTol;
float distTol;
float fringeWidth;
float devicePxRatio;
struct FONScontext* fs;
int fontImages[NVG_MAX_FONTIMAGES];
int fontImageIdx;
int drawCallCount;
int fillTriCount;
int strokeTriCount;
int textTriCount;
};
static float nvg__sqrtf(float a) { return sqrtf(a); }
static float nvg__modf(float a, float b) { return fmodf(a, b); }
static float nvg__sinf(float a) { return sinf(a); }
static float nvg__cosf(float a) { return cosf(a); }
static float nvg__tanf(float a) { return tanf(a); }
static float nvg__atan2f(float a,float b) { return atan2f(a, b); }
static float nvg__acosf(float a) { return acosf(a); }
static int nvg__mini(int a, int b) { return a < b ? a : b; }
static int nvg__maxi(int a, int b) { return a > b ? a : b; }
static int nvg__clampi(int a, int mn, int mx) { return a < mn ? mn : (a > mx ? mx : a); }
static float nvg__minf(float a, float b) { return a < b ? a : b; }
static float nvg__maxf(float a, float b) { return a > b ? a : b; }
static float nvg__absf(float a) { return a >= 0.0f ? a : -a; }
static float nvg__signf(float a) { return a >= 0.0f ? 1.0f : -1.0f; }
static float nvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); }
static float nvg__cross(float dx0, float dy0, float dx1, float dy1) { return dx1*dy0 - dx0*dy1; }
static float nvg__normalize(float *x, float* y)
{
float d = nvg__sqrtf((*x)*(*x) + (*y)*(*y));
if (d > 1e-6f) {
float id = 1.0f / d;
*x *= id;
*y *= id;
}
return d;
}
static void nvg__deletePathCache(NVGpathCache* c)
{
if (c == NULL) return;
if (c->points != NULL) free(c->points);
if (c->paths != NULL) free(c->paths);
if (c->verts != NULL) free(c->verts);
free(c);
}
static NVGpathCache* nvg__allocPathCache(void)
{
NVGpathCache* c = (NVGpathCache*)malloc(sizeof(NVGpathCache));
if (c == NULL) goto error;
memset(c, 0, sizeof(NVGpathCache));
c->points = (NVGpoint*)malloc(sizeof(NVGpoint)*NVG_INIT_POINTS_SIZE);
if (!c->points) goto error;
c->npoints = 0;
c->cpoints = NVG_INIT_POINTS_SIZE;
c->paths = (NVGpath*)malloc(sizeof(NVGpath)*NVG_INIT_PATHS_SIZE);
if (!c->paths) goto error;
c->npaths = 0;
c->cpaths = NVG_INIT_PATHS_SIZE;
c->verts = (NVGvertex*)malloc(sizeof(NVGvertex)*NVG_INIT_VERTS_SIZE);
if (!c->verts) goto error;
c->nverts = 0;
c->cverts = NVG_INIT_VERTS_SIZE;
return c;
error:
nvg__deletePathCache(c);
return NULL;
}
static void nvg__setDevicePixelRatio(NVGcontext* ctx, float ratio)
{
ctx->tessTol = 0.25f / ratio;
ctx->distTol = 0.01f / ratio;
ctx->fringeWidth = 1.0f / ratio;
ctx->devicePxRatio = ratio;
}
static NVGcompositeOperationState nvg__compositeOperationState(int op)
{
int sfactor, dfactor;
if (op == NVG_SOURCE_OVER)
{
sfactor = NVG_ONE;
dfactor = NVG_ONE_MINUS_SRC_ALPHA;
}
else if (op == NVG_SOURCE_IN)
{
sfactor = NVG_DST_ALPHA;
dfactor = NVG_ZERO;
}
else if (op == NVG_SOURCE_OUT)
{
sfactor = NVG_ONE_MINUS_DST_ALPHA;
dfactor = NVG_ZERO;
}
else if (op == NVG_ATOP)
{
sfactor = NVG_DST_ALPHA;
dfactor = NVG_ONE_MINUS_SRC_ALPHA;
}
else if (op == NVG_DESTINATION_OVER)
{
sfactor = NVG_ONE_MINUS_DST_ALPHA;
dfactor = NVG_ONE;
}
else if (op == NVG_DESTINATION_IN)
{
sfactor = NVG_ZERO;
dfactor = NVG_SRC_ALPHA;
}
else if (op == NVG_DESTINATION_OUT)
{
sfactor = NVG_ZERO;
dfactor = NVG_ONE_MINUS_SRC_ALPHA;
}
else if (op == NVG_DESTINATION_ATOP)
{
sfactor = NVG_ONE_MINUS_DST_ALPHA;
dfactor = NVG_SRC_ALPHA;
}
else if (op == NVG_LIGHTER)
{
sfactor = NVG_ONE;
dfactor = NVG_ONE;
}
else if (op == NVG_COPY)
{
sfactor = NVG_ONE;
dfactor = NVG_ZERO;
}
else if (op == NVG_XOR)
{
sfactor = NVG_ONE_MINUS_DST_ALPHA;
dfactor = NVG_ONE_MINUS_SRC_ALPHA;
}
else
{
sfactor = NVG_ONE;
dfactor = NVG_ZERO;
}
NVGcompositeOperationState state;
state.srcRGB = sfactor;
state.dstRGB = dfactor;
state.srcAlpha = sfactor;
state.dstAlpha = dfactor;
return state;
}
static NVGstate* nvg__getState(NVGcontext* ctx)
{
return &ctx->states[ctx->nstates-1];
}
NVGcontext* nvgCreateInternal(NVGparams* params)
{
FONSparams fontParams;
NVGcontext* ctx = (NVGcontext*)malloc(sizeof(NVGcontext));
int i;
if (ctx == NULL) goto error;
memset(ctx, 0, sizeof(NVGcontext));
ctx->params = *params;
for (i = 0; i < NVG_MAX_FONTIMAGES; i++)
ctx->fontImages[i] = 0;
ctx->commands = (float*)malloc(sizeof(float)*NVG_INIT_COMMANDS_SIZE);
if (!ctx->commands) goto error;
ctx->ncommands = 0;
ctx->ccommands = NVG_INIT_COMMANDS_SIZE;
ctx->cache = nvg__allocPathCache();
if (ctx->cache == NULL) goto error;
nvgSave(ctx);
nvgReset(ctx);
nvg__setDevicePixelRatio(ctx, 1.0f);
if (ctx->params.renderCreate(ctx->params.userPtr) == 0) goto error;
// Init font rendering
memset(&fontParams, 0, sizeof(fontParams));
fontParams.width = NVG_INIT_FONTIMAGE_SIZE;
fontParams.height = NVG_INIT_FONTIMAGE_SIZE;
fontParams.flags = FONS_ZERO_TOPLEFT;
fontParams.renderCreate = NULL;
fontParams.renderUpdate = NULL;
fontParams.renderDraw = NULL;
fontParams.renderDelete = NULL;
fontParams.userPtr = NULL;
ctx->fs = fonsCreateInternal(&fontParams);
if (ctx->fs == NULL) goto error;
// Create font texture
ctx->fontImages[0] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, fontParams.width, fontParams.height, 0, NULL);
if (ctx->fontImages[0] == 0) goto error;
ctx->fontImageIdx = 0;
return ctx;
error:
nvgDeleteInternal(ctx);
return 0;
}
NVGparams* nvgInternalParams(NVGcontext* ctx)
{
return &ctx->params;
}
void nvgDeleteInternal(NVGcontext* ctx)
{
int i;
if (ctx == NULL) return;
if (ctx->commands != NULL) free(ctx->commands);
if (ctx->cache != NULL) nvg__deletePathCache(ctx->cache);
if (ctx->fs)
fonsDeleteInternal(ctx->fs);
for (i = 0; i < NVG_MAX_FONTIMAGES; i++) {
if (ctx->fontImages[i] != 0) {
nvgDeleteImage(ctx, ctx->fontImages[i]);
ctx->fontImages[i] = 0;
}
}
if (ctx->params.renderDelete != NULL)
ctx->params.renderDelete(ctx->params.userPtr);
free(ctx);
}
void nvgBeginFrame(NVGcontext* ctx, float windowWidth, float windowHeight, float devicePixelRatio)
{
/* printf("Tris: draws:%d fill:%d stroke:%d text:%d TOT:%d\n",
ctx->drawCallCount, ctx->fillTriCount, ctx->strokeTriCount, ctx->textTriCount,
ctx->fillTriCount+ctx->strokeTriCount+ctx->textTriCount);*/
ctx->nstates = 0;
nvgSave(ctx);
nvgReset(ctx);
nvg__setDevicePixelRatio(ctx, devicePixelRatio);
ctx->params.renderViewport(ctx->params.userPtr, windowWidth, windowHeight, devicePixelRatio);
ctx->drawCallCount = 0;
ctx->fillTriCount = 0;
ctx->strokeTriCount = 0;
ctx->textTriCount = 0;
}
void nvgCancelFrame(NVGcontext* ctx)
{
ctx->params.renderCancel(ctx->params.userPtr);
}
void nvgEndFrame(NVGcontext* ctx)
{
ctx->params.renderFlush(ctx->params.userPtr);
if (ctx->fontImageIdx != 0) {
int fontImage = ctx->fontImages[ctx->fontImageIdx];
ctx->fontImages[ctx->fontImageIdx] = 0;
int i, j, iw, ih;
// delete images that smaller than current one
if (fontImage == 0)
return;
nvgImageSize(ctx, fontImage, &iw, &ih);
for (i = j = 0; i < ctx->fontImageIdx; i++) {
if (ctx->fontImages[i] != 0) {
int nw, nh;
int image = ctx->fontImages[i];
ctx->fontImages[i] = 0;
nvgImageSize(ctx, image, &nw, &nh);
if (nw < iw || nh < ih)
nvgDeleteImage(ctx, image);
else
ctx->fontImages[j++] = image;
}
}
// make current font image to first
ctx->fontImages[j] = ctx->fontImages[0];
ctx->fontImages[0] = fontImage;
ctx->fontImageIdx = 0;
}
}
NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b)
{
return nvgRGBA(r,g,b,255);
}
NVGcolor nvgRGBf(float r, float g, float b)
{
return nvgRGBAf(r,g,b,1.0f);
}
NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
NVGcolor color;
// Use longer initialization to suppress warning.
color.r = r / 255.0f;
color.g = g / 255.0f;
color.b = b / 255.0f;
color.a = a / 255.0f;
return color;
}
NVGcolor nvgRGBAf(float r, float g, float b, float a)
{
NVGcolor color;
// Use longer initialization to suppress warning.
color.r = r;
color.g = g;
color.b = b;
color.a = a;
return color;
}
NVGcolor nvgTransRGBA(NVGcolor c, unsigned char a)
{
c.a = a / 255.0f;
return c;
}
NVGcolor nvgTransRGBAf(NVGcolor c, float a)
{
c.a = a;
return c;
}
NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u)
{
int i;
float oneminu;
NVGcolor cint = {{{0}}};
u = nvg__clampf(u, 0.0f, 1.0f);
oneminu = 1.0f - u;
for( i = 0; i <4; i++ )
{
cint.rgba[i] = c0.rgba[i] * oneminu + c1.rgba[i] * u;
}
return cint;
}
NVGcolor nvgHSL(float h, float s, float l)
{
return nvgHSLA(h,s,l,255);
}
static float nvg__hue(float h, float m1, float m2)
{
if (h < 0) h += 1;
if (h > 1) h -= 1;
if (h < 1.0f/6.0f)
return m1 + (m2 - m1) * h * 6.0f;
else if (h < 3.0f/6.0f)
return m2;
else if (h < 4.0f/6.0f)
return m1 + (m2 - m1) * (2.0f/3.0f - h) * 6.0f;
return m1;
}
NVGcolor nvgHSLA(float h, float s, float l, unsigned char a)
{
float m1, m2;
NVGcolor col;
h = nvg__modf(h, 1.0f);
if (h < 0.0f) h += 1.0f;
s = nvg__clampf(s, 0.0f, 1.0f);
l = nvg__clampf(l, 0.0f, 1.0f);
m2 = l <= 0.5f ? (l * (1 + s)) : (l + s - l * s);
m1 = 2 * l - m2;
col.r = nvg__clampf(nvg__hue(h + 1.0f/3.0f, m1, m2), 0.0f, 1.0f);
col.g = nvg__clampf(nvg__hue(h, m1, m2), 0.0f, 1.0f);
col.b = nvg__clampf(nvg__hue(h - 1.0f/3.0f, m1, m2), 0.0f, 1.0f);
col.a = a/255.0f;
return col;
}
void nvgTransformIdentity(float* t)
{
t[0] = 1.0f; t[1] = 0.0f;
t[2] = 0.0f; t[3] = 1.0f;
t[4] = 0.0f; t[5] = 0.0f;
}
void nvgTransformTranslate(float* t, float tx, float ty)
{
t[0] = 1.0f; t[1] = 0.0f;
t[2] = 0.0f; t[3] = 1.0f;
t[4] = tx; t[5] = ty;
}
void nvgTransformScale(float* t, float sx, float sy)
{
t[0] = sx; t[1] = 0.0f;
t[2] = 0.0f; t[3] = sy;
t[4] = 0.0f; t[5] = 0.0f;
}
void nvgTransformRotate(float* t, float a)
{
float cs = nvg__cosf(a), sn = nvg__sinf(a);
t[0] = cs; t[1] = sn;
t[2] = -sn; t[3] = cs;
t[4] = 0.0f; t[5] = 0.0f;
}
void nvgTransformSkewX(float* t, float a)
{
t[0] = 1.0f; t[1] = 0.0f;
t[2] = nvg__tanf(a); t[3] = 1.0f;
t[4] = 0.0f; t[5] = 0.0f;
}
void nvgTransformSkewY(float* t, float a)
{
t[0] = 1.0f; t[1] = nvg__tanf(a);
t[2] = 0.0f; t[3] = 1.0f;
t[4] = 0.0f; t[5] = 0.0f;
}
void nvgTransformMultiply(float* t, const float* s)
{
float t0 = t[0] * s[0] + t[1] * s[2];
float t2 = t[2] * s[0] + t[3] * s[2];
float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
t[1] = t[0] * s[1] + t[1] * s[3];
t[3] = t[2] * s[1] + t[3] * s[3];
t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
t[0] = t0;
t[2] = t2;
t[4] = t4;
}
void nvgTransformPremultiply(float* t, const float* s)
{
float s2[6];
memcpy(s2, s, sizeof(float)*6);
nvgTransformMultiply(s2, t);
memcpy(t, s2, sizeof(float)*6);
}
int nvgTransformInverse(float* inv, const float* t)
{
double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
if (det > -1e-6 && det < 1e-6) {
nvgTransformIdentity(inv);
return 0;
}
invdet = 1.0 / det;
inv[0] = (float)(t[3] * invdet);
inv[2] = (float)(-t[2] * invdet);
inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
inv[1] = (float)(-t[1] * invdet);
inv[3] = (float)(t[0] * invdet);
inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
return 1;
}
void nvgTransformPoint(float* dx, float* dy, const float* t, float sx, float sy)
{
*dx = sx*t[0] + sy*t[2] + t[4];
*dy = sx*t[1] + sy*t[3] + t[5];
}
float nvgDegToRad(float deg)
{
return deg / 180.0f * NVG_PI;
}
float nvgRadToDeg(float rad)
{
return rad / NVG_PI * 180.0f;
}
static void nvg__setPaintColor(NVGpaint* p, NVGcolor color)
{
memset(p, 0, sizeof(*p));
nvgTransformIdentity(p->xform);
p->radius = 0.0f;
p->feather = 1.0f;
p->innerColor = color;
p->outerColor = color;
}
// State handling
void nvgSave(NVGcontext* ctx)
{
if (ctx->nstates >= NVG_MAX_STATES)
return;
if (ctx->nstates > 0)
memcpy(&ctx->states[ctx->nstates], &ctx->states[ctx->nstates-1], sizeof(NVGstate));
ctx->nstates++;
}
void nvgRestore(NVGcontext* ctx)
{
if (ctx->nstates <= 1)
return;
ctx->nstates--;
}
void nvgReset(NVGcontext* ctx)
{
NVGstate* state = nvg__getState(ctx);
memset(state, 0, sizeof(*state));
nvg__setPaintColor(&state->fill, nvgRGBA(255,255,255,255));
nvg__setPaintColor(&state->stroke, nvgRGBA(0,0,0,255));
state->compositeOperation = nvg__compositeOperationState(NVG_SOURCE_OVER);
state->shapeAntiAlias = 1;
state->strokeWidth = 1.0f;
state->miterLimit = 10.0f;
state->lineCap = NVG_BUTT;
state->lineJoin = NVG_MITER;
state->alpha = 1.0f;
nvgTransformIdentity(state->xform);
state->scissor.extent[0] = -1.0f;
state->scissor.extent[1] = -1.0f;
state->fontSize = 16.0f;
state->letterSpacing = 0.0f;
state->lineHeight = 1.0f;
state->fontBlur = 0.0f;
state->textAlign = NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE;
state->fontId = 0;
}
// State setting
void nvgShapeAntiAlias(NVGcontext* ctx, int enabled)
{
NVGstate* state = nvg__getState(ctx);
state->shapeAntiAlias = enabled;
}
void nvgStrokeWidth(NVGcontext* ctx, float width)
{
NVGstate* state = nvg__getState(ctx);
state->strokeWidth = width;
}
void nvgMiterLimit(NVGcontext* ctx, float limit)
{
NVGstate* state = nvg__getState(ctx);
state->miterLimit = limit;
}
void nvgLineCap(NVGcontext* ctx, int cap)
{
NVGstate* state = nvg__getState(ctx);
state->lineCap = cap;
}
void nvgLineJoin(NVGcontext* ctx, int join)
{
NVGstate* state = nvg__getState(ctx);
state->lineJoin = join;
}
void nvgGlobalAlpha(NVGcontext* ctx, float alpha)
{
NVGstate* state = nvg__getState(ctx);
state->alpha = alpha;
}
void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f)
{
NVGstate* state = nvg__getState(ctx);
float t[6] = { a, b, c, d, e, f };
nvgTransformPremultiply(state->xform, t);
}
void nvgResetTransform(NVGcontext* ctx)
{
NVGstate* state = nvg__getState(ctx);
nvgTransformIdentity(state->xform);
}
void nvgTranslate(NVGcontext* ctx, float x, float y)
{
NVGstate* state = nvg__getState(ctx);
float t[6];
nvgTransformTranslate(t, x,y);
nvgTransformPremultiply(state->xform, t);
}
void nvgRotate(NVGcontext* ctx, float angle)
{
NVGstate* state = nvg__getState(ctx);
float t[6];
nvgTransformRotate(t, angle);
nvgTransformPremultiply(state->xform, t);
}
void nvgSkewX(NVGcontext* ctx, float angle)
{
NVGstate* state = nvg__getState(ctx);
float t[6];
nvgTransformSkewX(t, angle);
nvgTransformPremultiply(state->xform, t);
}
void nvgSkewY(NVGcontext* ctx, float angle)
{
NVGstate* state = nvg__getState(ctx);
float t[6];
nvgTransformSkewY(t, angle);
nvgTransformPremultiply(state->xform, t);
}
void nvgScale(NVGcontext* ctx, float x, float y)
{
NVGstate* state = nvg__getState(ctx);
float t[6];
nvgTransformScale(t, x,y);
nvgTransformPremultiply(state->xform, t);
}
void nvgCurrentTransform(NVGcontext* ctx, float* xform)
{
NVGstate* state = nvg__getState(ctx);
if (xform == NULL) return;
memcpy(xform, state->xform, sizeof(float)*6);
}
void nvgStrokeColor(NVGcontext* ctx, NVGcolor color)
{
NVGstate* state = nvg__getState(ctx);
nvg__setPaintColor(&state->stroke, color);
}
void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint)
{
NVGstate* state = nvg__getState(ctx);
state->stroke = paint;
nvgTransformMultiply(state->stroke.xform, state->xform);
}
void nvgFillColor(NVGcontext* ctx, NVGcolor color)
{
NVGstate* state = nvg__getState(ctx);
nvg__setPaintColor(&state->fill, color);
}
void nvgFillPaint(NVGcontext* ctx, NVGpaint paint)
{
NVGstate* state = nvg__getState(ctx);
state->fill = paint;
nvgTransformMultiply(state->fill.xform, state->xform);
}
#ifndef NVG_NO_STB
int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags)
{
int w, h, n, image;
unsigned char* img;
stbi_set_unpremultiply_on_load(1);
stbi_convert_iphone_png_to_rgb(1);
img = stbi_load(filename, &w, &h, &n, 4);
if (img == NULL) {
// printf("Failed to load %s - %s\n", filename, stbi_failure_reason());
return 0;
}
image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img);
stbi_image_free(img);
return image;
}
int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata)
{
int w, h, n, image;
unsigned char* img = stbi_load_from_memory(data, ndata, &w, &h, &n, 4);
if (img == NULL) {
// printf("Failed to load %s - %s\n", filename, stbi_failure_reason());
return 0;
}
image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img);
stbi_image_free(img);
return image;
}
#endif
int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data)
{
return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_RGBA, w, h, imageFlags, data);
}
void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data)
{
int w, h;
ctx->params.renderGetTextureSize(ctx->params.userPtr, image, &w, &h);
ctx->params.renderUpdateTexture(ctx->params.userPtr, image, 0,0, w,h, data);
}
void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h)
{
ctx->params.renderGetTextureSize(ctx->params.userPtr, image, w, h);
}
void nvgDeleteImage(NVGcontext* ctx, int image)
{
ctx->params.renderDeleteTexture(ctx->params.userPtr, image);
}
NVGpaint nvgLinearGradient(NVGcontext* ctx,
float sx, float sy, float ex, float ey,
NVGcolor icol, NVGcolor ocol)
{
NVGpaint p;
float dx, dy, d;
const float large = 1e5;
NVG_NOTUSED(ctx);
memset(&p, 0, sizeof(p));
// Calculate transform aligned to the line
dx = ex - sx;
dy = ey - sy;
d = sqrtf(dx*dx + dy*dy);
if (d > 0.0001f) {
dx /= d;
dy /= d;
} else {
dx = 0;
dy = 1;
}
p.xform[0] = dy; p.xform[1] = -dx;
p.xform[2] = dx; p.xform[3] = dy;
p.xform[4] = sx - dx*large; p.xform[5] = sy - dy*large;
p.extent[0] = large;
p.extent[1] = large + d*0.5f;
p.radius = 0.0f;
p.feather = nvg__maxf(1.0f, d);
p.innerColor = icol;
p.outerColor = ocol;
return p;
}
NVGpaint nvgRadialGradient(NVGcontext* ctx,
float cx, float cy, float inr, float outr,
NVGcolor icol, NVGcolor ocol)
{
NVGpaint p;
float r = (inr+outr)*0.5f;
float f = (outr-inr);
NVG_NOTUSED(ctx);
memset(&p, 0, sizeof(p));
nvgTransformIdentity(p.xform);
p.xform[4] = cx;
p.xform[5] = cy;
p.extent[0] = r;
p.extent[1] = r;
p.radius = r;
p.feather = nvg__maxf(1.0f, f);
p.innerColor = icol;
p.outerColor = ocol;
return p;
}
NVGpaint nvgBoxGradient(NVGcontext* ctx,
float x, float y, float w, float h, float r, float f,
NVGcolor icol, NVGcolor ocol)
{
NVGpaint p;
NVG_NOTUSED(ctx);
memset(&p, 0, sizeof(p));
nvgTransformIdentity(p.xform);
p.xform[4] = x+w*0.5f;
p.xform[5] = y+h*0.5f;
p.extent[0] = w*0.5f;
p.extent[1] = h*0.5f;
p.radius = r;
p.feather = nvg__maxf(1.0f, f);
p.innerColor = icol;
p.outerColor = ocol;
return p;
}
NVGpaint nvgImagePattern(NVGcontext* ctx,
float cx, float cy, float w, float h, float angle,
int image, float alpha)
{
NVGpaint p;
NVG_NOTUSED(ctx);
memset(&p, 0, sizeof(p));
nvgTransformRotate(p.xform, angle);
p.xform[4] = cx;
p.xform[5] = cy;
p.extent[0] = w;
p.extent[1] = h;
p.image = image;
p.innerColor = p.outerColor = nvgRGBAf(1,1,1,alpha);
return p;
}
// Scissoring
void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h)
{
NVGstate* state = nvg__getState(ctx);
w = nvg__maxf(0.0f, w);
h = nvg__maxf(0.0f, h);
nvgTransformIdentity(state->scissor.xform);
state->scissor.xform[4] = x+w*0.5f;
state->scissor.xform[5] = y+h*0.5f;
nvgTransformMultiply(state->scissor.xform, state->xform);
state->scissor.extent[0] = w*0.5f;
state->scissor.extent[1] = h*0.5f;
}
static void nvg__isectRects(float* dst,
float ax, float ay, float aw, float ah,
float bx, float by, float bw, float bh)
{
float minx = nvg__maxf(ax, bx);
float miny = nvg__maxf(ay, by);
float maxx = nvg__minf(ax+aw, bx+bw);
float maxy = nvg__minf(ay+ah, by+bh);
dst[0] = minx;
dst[1] = miny;
dst[2] = nvg__maxf(0.0f, maxx - minx);
dst[3] = nvg__maxf(0.0f, maxy - miny);
}
void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h)
{
NVGstate* state = nvg__getState(ctx);
float pxform[6], invxorm[6];
float rect[4];
float ex, ey, tex, tey;
// If no previous scissor has been set, set the scissor as current scissor.
if (state->scissor.extent[0] < 0) {
nvgScissor(ctx, x, y, w, h);
return;
}
// Transform the current scissor rect into current transform space.
// If there is difference in rotation, this will be approximation.
memcpy(pxform, state->scissor.xform, sizeof(float)*6);
ex = state->scissor.extent[0];
ey = state->scissor.extent[1];
nvgTransformInverse(invxorm, state->xform);
nvgTransformMultiply(pxform, invxorm);
tex = ex*nvg__absf(pxform[0]) + ey*nvg__absf(pxform[2]);
tey = ex*nvg__absf(pxform[1]) + ey*nvg__absf(pxform[3]);
// Intersect rects.
nvg__isectRects(rect, pxform[4]-tex,pxform[5]-tey,tex*2,tey*2, x,y,w,h);
nvgScissor(ctx, rect[0], rect[1], rect[2], rect[3]);
}
void nvgResetScissor(NVGcontext* ctx)
{
NVGstate* state = nvg__getState(ctx);
memset(state->scissor.xform, 0, sizeof(state->scissor.xform));
state->scissor.extent[0] = -1.0f;
state->scissor.extent[1] = -1.0f;
}
// Global composite operation.
void nvgGlobalCompositeOperation(NVGcontext* ctx, int op)
{
NVGstate* state = nvg__getState(ctx);
state->compositeOperation = nvg__compositeOperationState(op);
}
void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor)
{
nvgGlobalCompositeBlendFuncSeparate(ctx, sfactor, dfactor, sfactor, dfactor);
}
void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
{
NVGcompositeOperationState op;
op.srcRGB = srcRGB;
op.dstRGB = dstRGB;
op.srcAlpha = srcAlpha;
op.dstAlpha = dstAlpha;
NVGstate* state = nvg__getState(ctx);
state->compositeOperation = op;
}
static int nvg__ptEquals(float x1, float y1, float x2, float y2, float tol)
{
float dx = x2 - x1;
float dy = y2 - y1;
return dx*dx + dy*dy < tol*tol;
}
static float nvg__distPtSeg(float x, float y, float px, float py, float qx, float qy)
{
float pqx, pqy, dx, dy, d, t;
pqx = qx-px;
pqy = qy-py;
dx = x-px;
dy = y-py;
d = pqx*pqx + pqy*pqy;
t = pqx*dx + pqy*dy;
if (d > 0) t /= d;
if (t < 0) t = 0;
else if (t > 1) t = 1;
dx = px + t*pqx - x;
dy = py + t*pqy - y;
return dx*dx + dy*dy;
}
static void nvg__appendCommands(NVGcontext* ctx, float* vals, int nvals)
{
NVGstate* state = nvg__getState(ctx);
int i;
if (ctx->ncommands+nvals > ctx->ccommands) {
float* commands;
int ccommands = ctx->ncommands+nvals + ctx->ccommands/2;
commands = (float*)realloc(ctx->commands, sizeof(float)*ccommands);
if (commands == NULL) return;
ctx->commands = commands;
ctx->ccommands = ccommands;
}
if ((int)vals[0] != NVG_CLOSE && (int)vals[0] != NVG_WINDING) {
ctx->commandx = vals[nvals-2];
ctx->commandy = vals[nvals-1];
}
// transform commands
i = 0;
while (i < nvals) {
int cmd = (int)vals[i];
switch (cmd) {
case NVG_MOVETO:
nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
i += 3;
break;
case NVG_LINETO:
nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
i += 3;
break;
case NVG_BEZIERTO:
nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
nvgTransformPoint(&vals[i+3],&vals[i+4], state->xform, vals[i+3],vals[i+4]);
nvgTransformPoint(&vals[i+5],&vals[i+6], state->xform, vals[i+5],vals[i+6]);
i += 7;
break;
case NVG_CLOSE:
i++;
break;
case NVG_WINDING:
i += 2;
break;
default:
i++;
}
}
memcpy(&ctx->commands[ctx->ncommands], vals, nvals*sizeof(float));
ctx->ncommands += nvals;
}
static void nvg__clearPathCache(NVGcontext* ctx)
{
ctx->cache->npoints = 0;
ctx->cache->npaths = 0;
}
static NVGpath* nvg__lastPath(NVGcontext* ctx)
{
if (ctx->cache->npaths > 0)
return &ctx->cache->paths[ctx->cache->npaths-1];
return NULL;
}
static void nvg__addPath(NVGcontext* ctx)
{
NVGpath* path;
if (ctx->cache->npaths+1 > ctx->cache->cpaths) {
NVGpath* paths;
int cpaths = ctx->cache->npaths+1 + ctx->cache->cpaths/2;
paths = (NVGpath*)realloc(ctx->cache->paths, sizeof(NVGpath)*cpaths);
if (paths == NULL) return;
ctx->cache->paths = paths;
ctx->cache->cpaths = cpaths;
}
path = &ctx->cache->paths[ctx->cache->npaths];
memset(path, 0, sizeof(*path));
path->first = ctx->cache->npoints;
path->winding = NVG_CCW;
ctx->cache->npaths++;
}
static NVGpoint* nvg__lastPoint(NVGcontext* ctx)
{
if (ctx->cache->npoints > 0)
return &ctx->cache->points[ctx->cache->npoints-1];
return NULL;
}
static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags)
{
NVGpath* path = nvg__lastPath(ctx);
NVGpoint* pt;
if (path == NULL) return;
if (path->count > 0 && ctx->cache->npoints > 0) {
pt = nvg__lastPoint(ctx);
if (nvg__ptEquals(pt->x,pt->y, x,y, ctx->distTol)) {
pt->flags |= flags;
return;
}
}
if (ctx->cache->npoints+1 > ctx->cache->cpoints) {
NVGpoint* points;
int cpoints = ctx->cache->npoints+1 + ctx->cache->cpoints/2;
points = (NVGpoint*)realloc(ctx->cache->points, sizeof(NVGpoint)*cpoints);
if (points == NULL) return;
ctx->cache->points = points;
ctx->cache->cpoints = cpoints;
}
pt = &ctx->cache->points[ctx->cache->npoints];
memset(pt, 0, sizeof(*pt));
pt->x = x;
pt->y = y;
pt->flags = (unsigned char)flags;
ctx->cache->npoints++;
path->count++;
}
static void nvg__closePath(NVGcontext* ctx)
{
NVGpath* path = nvg__lastPath(ctx);
if (path == NULL) return;
path->closed = 1;
}
static void nvg__pathWinding(NVGcontext* ctx, int winding)
{
NVGpath* path = nvg__lastPath(ctx);
if (path == NULL) return;
path->winding = winding;
}
static float nvg__getAverageScale(float *t)
{
float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
return (sx + sy) * 0.5f;
}
static NVGvertex* nvg__allocTempVerts(NVGcontext* ctx, int nverts)
{
if (nverts > ctx->cache->cverts) {
NVGvertex* verts;
int cverts = (nverts + 0xff) & ~0xff; // Round up to prevent allocations when things change just slightly.
verts = (NVGvertex*)realloc(ctx->cache->verts, sizeof(NVGvertex)*cverts);
if (verts == NULL) return NULL;
ctx->cache->verts = verts;
ctx->cache->cverts = cverts;
}
return ctx->cache->verts;
}
static float nvg__triarea2(float ax, float ay, float bx, float by, float cx, float cy)
{
float abx = bx - ax;
float aby = by - ay;
float acx = cx - ax;
float acy = cy - ay;
return acx*aby - abx*acy;
}
static float nvg__polyArea(NVGpoint* pts, int npts)
{
int i;
float area = 0;
for (i = 2; i < npts; i++) {
NVGpoint* a = &pts[0];
NVGpoint* b = &pts[i-1];
NVGpoint* c = &pts[i];
area += nvg__triarea2(a->x,a->y, b->x,b->y, c->x,c->y);
}
return area * 0.5f;
}
static void nvg__polyReverse(NVGpoint* pts, int npts)
{
NVGpoint tmp;
int i = 0, j = npts-1;
while (i < j) {
tmp = pts[i];
pts[i] = pts[j];
pts[j] = tmp;
i++;
j--;
}
}
static void nvg__vset(NVGvertex* vtx, float x, float y, float u, float v)
{
vtx->x = x;
vtx->y = y;
vtx->u = u;
vtx->v = v;
}
static void nvg__tesselateBezier(NVGcontext* ctx,
float x1, float y1, float x2, float y2,
float x3, float y3, float x4, float y4,
int level, int type)
{
float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234;
float dx,dy,d2,d3;
if (level > 10) return;
x12 = (x1+x2)*0.5f;
y12 = (y1+y2)*0.5f;
x23 = (x2+x3)*0.5f;
y23 = (y2+y3)*0.5f;
x34 = (x3+x4)*0.5f;
y34 = (y3+y4)*0.5f;
x123 = (x12+x23)*0.5f;
y123 = (y12+y23)*0.5f;
dx = x4 - x1;
dy = y4 - y1;
d2 = nvg__absf(((x2 - x4) * dy - (y2 - y4) * dx));
d3 = nvg__absf(((x3 - x4) * dy - (y3 - y4) * dx));
if ((d2 + d3)*(d2 + d3) < ctx->tessTol * (dx*dx + dy*dy)) {
nvg__addPoint(ctx, x4, y4, type);
return;
}
/* if (nvg__absf(x1+x3-x2-x2) + nvg__absf(y1+y3-y2-y2) + nvg__absf(x2+x4-x3-x3) + nvg__absf(y2+y4-y3-y3) < ctx->tessTol) {
nvg__addPoint(ctx, x4, y4, type);
return;
}*/
x234 = (x23+x34)*0.5f;
y234 = (y23+y34)*0.5f;
x1234 = (x123+x234)*0.5f;
y1234 = (y123+y234)*0.5f;
nvg__tesselateBezier(ctx, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0);
nvg__tesselateBezier(ctx, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type);
}
static void nvg__flattenPaths(NVGcontext* ctx)
{
NVGpathCache* cache = ctx->cache;
// NVGstate* state = nvg__getState(ctx);
NVGpoint* last;
NVGpoint* p0;
NVGpoint* p1;
NVGpoint* pts;
NVGpath* path;
int i, j;
float* cp1;
float* cp2;
float* p;
float area;
if (cache->npaths > 0)
return;
// Flatten
i = 0;
while (i < ctx->ncommands) {
int cmd = (int)ctx->commands[i];
switch (cmd) {
case NVG_MOVETO:
nvg__addPath(ctx);
p = &ctx->commands[i+1];
nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER);
i += 3;
break;
case NVG_LINETO:
p = &ctx->commands[i+1];
nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER);
i += 3;
break;
case NVG_BEZIERTO:
last = nvg__lastPoint(ctx);
if (last != NULL) {
cp1 = &ctx->commands[i+1];
cp2 = &ctx->commands[i+3];
p = &ctx->commands[i+5];
nvg__tesselateBezier(ctx, last->x,last->y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0, NVG_PT_CORNER);
}
i += 7;
break;
case NVG_CLOSE:
nvg__closePath(ctx);
i++;
break;
case NVG_WINDING:
nvg__pathWinding(ctx, (int)ctx->commands[i+1]);
i += 2;
break;
default:
i++;
}
}
cache->bounds[0] = cache->bounds[1] = 1e6f;
cache->bounds[2] = cache->bounds[3] = -1e6f;
// Calculate the direction and length of line segments.
for (j = 0; j < cache->npaths; j++) {
path = &cache->paths[j];
pts = &cache->points[path->first];
// If the first and last points are the same, remove the last, mark as closed path.
p0 = &pts[path->count-1];
p1 = &pts[0];
if (nvg__ptEquals(p0->x,p0->y, p1->x,p1->y, ctx->distTol)) {
path->count--;
p0 = &pts[path->count-1];
path->closed = 1;
}
// Enforce winding.
if (path->count > 2) {
area = nvg__polyArea(pts, path->count);
if (path->winding == NVG_CCW && area < 0.0f)
nvg__polyReverse(pts, path->count);
if (path->winding == NVG_CW && area > 0.0f)
nvg__polyReverse(pts, path->count);
}
for(i = 0; i < path->count; i++) {
// Calculate segment direction and length
p0->dx = p1->x - p0->x;
p0->dy = p1->y - p0->y;
p0->len = nvg__normalize(&p0->dx, &p0->dy);
// Update bounds
cache->bounds[0] = nvg__minf(cache->bounds[0], p0->x);
cache->bounds[1] = nvg__minf(cache->bounds[1], p0->y);
cache->bounds[2] = nvg__maxf(cache->bounds[2], p0->x);
cache->bounds[3] = nvg__maxf(cache->bounds[3], p0->y);
// Advance
p0 = p1++;
}
}
}
static int nvg__curveDivs(float r, float arc, float tol)
{
float da = acosf(r / (r + tol)) * 2.0f;
return nvg__maxi(2, (int)ceilf(arc / da));
}
static void nvg__chooseBevel(int bevel, NVGpoint* p0, NVGpoint* p1, float w,
float* x0, float* y0, float* x1, float* y1)
{
if (bevel) {
*x0 = p1->x + p0->dy * w;
*y0 = p1->y - p0->dx * w;
*x1 = p1->x + p1->dy * w;
*y1 = p1->y - p1->dx * w;
} else {
*x0 = p1->x + p1->dmx * w;
*y0 = p1->y + p1->dmy * w;
*x1 = p1->x + p1->dmx * w;
*y1 = p1->y + p1->dmy * w;
}
}
static NVGvertex* nvg__roundJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1,
float lw, float rw, float lu, float ru, int ncap,
float fringe)
{
int i, n;
float dlx0 = p0->dy;
float dly0 = -p0->dx;
float dlx1 = p1->dy;
float dly1 = -p1->dx;
NVG_NOTUSED(fringe);
if (p1->flags & NVG_PT_LEFT) {
float lx0,ly0,lx1,ly1,a0,a1;
nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1);
a0 = atan2f(-dly0, -dlx0);
a1 = atan2f(-dly1, -dlx1);
if (a1 > a0) a1 -= NVG_PI*2;
nvg__vset(dst, lx0, ly0, lu,1); dst++;
nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
n = nvg__clampi((int)ceilf(((a0 - a1) / NVG_PI) * ncap), 2, ncap);
for (i = 0; i < n; i++) {
float u = i/(float)(n-1);
float a = a0 + u*(a1-a0);
float rx = p1->x + cosf(a) * rw;
float ry = p1->y + sinf(a) * rw;
nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
nvg__vset(dst, rx, ry, ru,1); dst++;
}
nvg__vset(dst, lx1, ly1, lu,1); dst++;
nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
} else {
float rx0,ry0,rx1,ry1,a0,a1;
nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1);
a0 = atan2f(dly0, dlx0);
a1 = atan2f(dly1, dlx1);
if (a1 < a0) a1 += NVG_PI*2;
nvg__vset(dst, p1->x + dlx0*rw, p1->y + dly0*rw, lu,1); dst++;
nvg__vset(dst, rx0, ry0, ru,1); dst++;
n = nvg__clampi((int)ceilf(((a1 - a0) / NVG_PI) * ncap), 2, ncap);
for (i = 0; i < n; i++) {
float u = i/(float)(n-1);
float a = a0 + u*(a1-a0);
float lx = p1->x + cosf(a) * lw;
float ly = p1->y + sinf(a) * lw;
nvg__vset(dst, lx, ly, lu,1); dst++;
nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
}
nvg__vset(dst, p1->x + dlx1*rw, p1->y + dly1*rw, lu,1); dst++;
nvg__vset(dst, rx1, ry1, ru,1); dst++;
}
return dst;
}
static NVGvertex* nvg__bevelJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1,
float lw, float rw, float lu, float ru, float fringe)
{
float rx0,ry0,rx1,ry1;
float lx0,ly0,lx1,ly1;
float dlx0 = p0->dy;
float dly0 = -p0->dx;
float dlx1 = p1->dy;
float dly1 = -p1->dx;
NVG_NOTUSED(fringe);
if (p1->flags & NVG_PT_LEFT) {
nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1);
nvg__vset(dst, lx0, ly0, lu,1); dst++;
nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
if (p1->flags & NVG_PT_BEVEL) {
nvg__vset(dst, lx0, ly0, lu,1); dst++;
nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
nvg__vset(dst, lx1, ly1, lu,1); dst++;
nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
} else {
rx0 = p1->x - p1->dmx * rw;
ry0 = p1->y - p1->dmy * rw;
nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
nvg__vset(dst, rx0, ry0, ru,1); dst++;
nvg__vset(dst, rx0, ry0, ru,1); dst++;
nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
}
nvg__vset(dst, lx1, ly1, lu,1); dst++;
nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
} else {
nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1);
nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
nvg__vset(dst, rx0, ry0, ru,1); dst++;
if (p1->flags & NVG_PT_BEVEL) {
nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
nvg__vset(dst, rx0, ry0, ru,1); dst++;
nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
nvg__vset(dst, rx1, ry1, ru,1); dst++;
} else {
lx0 = p1->x + p1->dmx * lw;
ly0 = p1->y + p1->dmy * lw;
nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
nvg__vset(dst, lx0, ly0, lu,1); dst++;
nvg__vset(dst, lx0, ly0, lu,1); dst++;
nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
}
nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
nvg__vset(dst, rx1, ry1, ru,1); dst++;
}
return dst;
}
static NVGvertex* nvg__buttCapStart(NVGvertex* dst, NVGpoint* p,
float dx, float dy, float w, float d,
float aa, float u0, float u1)
{
float px = p->x - dx*d;
float py = p->y - dy*d;
float dlx = dy;
float dly = -dx;
nvg__vset(dst, px + dlx*w - dx*aa, py + dly*w - dy*aa, u0,0); dst++;
nvg__vset(dst, px - dlx*w - dx*aa, py - dly*w - dy*aa, u1,0); dst++;
nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++;
nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++;
return dst;
}
static NVGvertex* nvg__buttCapEnd(NVGvertex* dst, NVGpoint* p,
float dx, float dy, float w, float d,
float aa, float u0, float u1)
{
float px = p->x + dx*d;
float py = p->y + dy*d;
float dlx = dy;
float dly = -dx;
nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++;
nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++;
nvg__vset(dst, px + dlx*w + dx*aa, py + dly*w + dy*aa, u0,0); dst++;
nvg__vset(dst, px - dlx*w + dx*aa, py - dly*w + dy*aa, u1,0); dst++;
return dst;
}
static NVGvertex* nvg__roundCapStart(NVGvertex* dst, NVGpoint* p,
float dx, float dy, float w, int ncap,
float aa, float u0, float u1)
{
int i;
float px = p->x;
float py = p->y;
float dlx = dy;
float dly = -dx;
NVG_NOTUSED(aa);
for (i = 0; i < ncap; i++) {
float a = i/(float)(ncap-1)*NVG_PI;
float ax = cosf(a) * w, ay = sinf(a) * w;
nvg__vset(dst, px - dlx*ax - dx*ay, py - dly*ax - dy*ay, u0,1); dst++;
nvg__vset(dst, px, py, 0.5f,1); dst++;
}
nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++;
nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++;
return dst;
}
static NVGvertex* nvg__roundCapEnd(NVGvertex* dst, NVGpoint* p,
float dx, float dy, float w, int ncap,
float aa, float u0, float u1)
{
int i;
float px = p->x;
float py = p->y;
float dlx = dy;
float dly = -dx;
NVG_NOTUSED(aa);
nvg__vset(dst, px + dlx*w, py + dly*w, u0,1); dst++;
nvg__vset(dst, px - dlx*w, py - dly*w, u1,1); dst++;
for (i = 0; i < ncap; i++) {
float a = i/(float)(ncap-1)*NVG_PI;
float ax = cosf(a) * w, ay = sinf(a) * w;
nvg__vset(dst, px, py, 0.5f,1); dst++;
nvg__vset(dst, px - dlx*ax + dx*ay, py - dly*ax + dy*ay, u0,1); dst++;
}
return dst;
}
static void nvg__calculateJoins(NVGcontext* ctx, float w, int lineJoin, float miterLimit)
{
NVGpathCache* cache = ctx->cache;
int i, j;
float iw = 0.0f;
if (w > 0.0f) iw = 1.0f / w;
// Calculate which joins needs extra vertices to append, and gather vertex count.
for (i = 0; i < cache->npaths; i++) {
NVGpath* path = &cache->paths[i];
NVGpoint* pts = &cache->points[path->first];
NVGpoint* p0 = &pts[path->count-1];
NVGpoint* p1 = &pts[0];
int nleft = 0;
path->nbevel = 0;
for (j = 0; j < path->count; j++) {
float dlx0, dly0, dlx1, dly1, dmr2, cross, limit;
dlx0 = p0->dy;
dly0 = -p0->dx;
dlx1 = p1->dy;
dly1 = -p1->dx;
// Calculate extrusions
p1->dmx = (dlx0 + dlx1) * 0.5f;
p1->dmy = (dly0 + dly1) * 0.5f;
dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy;
if (dmr2 > 0.000001f) {
float scale = 1.0f / dmr2;
if (scale > 600.0f) {
scale = 600.0f;
}
p1->dmx *= scale;
p1->dmy *= scale;
}
// Clear flags, but keep the corner.
p1->flags = (p1->flags & NVG_PT_CORNER) ? NVG_PT_CORNER : 0;
// Keep track of left turns.
cross = p1->dx * p0->dy - p0->dx * p1->dy;
if (cross > 0.0f) {
nleft++;
p1->flags |= NVG_PT_LEFT;
}
// Calculate if we should use bevel or miter for inner join.
limit = nvg__maxf(1.01f, nvg__minf(p0->len, p1->len) * iw);
if ((dmr2 * limit*limit) < 1.0f)
p1->flags |= NVG_PR_INNERBEVEL;
// Check to see if the corner needs to be beveled.
if (p1->flags & NVG_PT_CORNER) {
if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NVG_BEVEL || lineJoin == NVG_ROUND) {
p1->flags |= NVG_PT_BEVEL;
}
}
if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0)
path->nbevel++;
p0 = p1++;
}
path->convex = (nleft == path->count) ? 1 : 0;
}
}
static int nvg__expandStroke(NVGcontext* ctx, float w, float fringe, int lineCap, int lineJoin, float miterLimit)
{
NVGpathCache* cache = ctx->cache;
NVGvertex* verts;
NVGvertex* dst;
int cverts, i, j;
float aa = fringe;//ctx->fringeWidth;
float u0 = 0.0f, u1 = 1.0f;
int ncap = nvg__curveDivs(w, NVG_PI, ctx->tessTol); // Calculate divisions per half circle.
w += aa * 0.5f;
// Disable the gradient used for antialiasing when antialiasing is not used.
if (aa == 0.0f) {
u0 = 0.5f;
u1 = 0.5f;
}
nvg__calculateJoins(ctx, w, lineJoin, miterLimit);
// Calculate max vertex usage.
cverts = 0;
for (i = 0; i < cache->npaths; i++) {
NVGpath* path = &cache->paths[i];
int loop = (path->closed == 0) ? 0 : 1;
if (lineJoin == NVG_ROUND)
cverts += (path->count + path->nbevel*(ncap+2) + 1) * 2; // plus one for loop
else
cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop
if (loop == 0) {
// space for caps
if (lineCap == NVG_ROUND) {
cverts += (ncap*2 + 2)*2;
} else {
cverts += (3+3)*2;
}
}
}
verts = nvg__allocTempVerts(ctx, cverts);
if (verts == NULL) return 0;
for (i = 0; i < cache->npaths; i++) {
NVGpath* path = &cache->paths[i];
NVGpoint* pts = &cache->points[path->first];
NVGpoint* p0;
NVGpoint* p1;
int s, e, loop;
float dx, dy;
path->fill = 0;
path->nfill = 0;
// Calculate fringe or stroke
loop = (path->closed == 0) ? 0 : 1;
dst = verts;
path->stroke = dst;
if (loop) {
// Looping
p0 = &pts[path->count-1];
p1 = &pts[0];
s = 0;
e = path->count;
} else {
// Add cap
p0 = &pts[0];
p1 = &pts[1];
s = 1;
e = path->count-1;
}
if (loop == 0) {
// Add cap
dx = p1->x - p0->x;
dy = p1->y - p0->y;
nvg__normalize(&dx, &dy);
if (lineCap == NVG_BUTT)
dst = nvg__buttCapStart(dst, p0, dx, dy, w, -aa*0.5f, aa, u0, u1);
else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE)
dst = nvg__buttCapStart(dst, p0, dx, dy, w, w-aa, aa, u0, u1);
else if (lineCap == NVG_ROUND)
dst = nvg__roundCapStart(dst, p0, dx, dy, w, ncap, aa, u0, u1);
}
for (j = s; j < e; ++j) {
if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) {
if (lineJoin == NVG_ROUND) {
dst = nvg__roundJoin(dst, p0, p1, w, w, u0, u1, ncap, aa);
} else {
dst = nvg__bevelJoin(dst, p0, p1, w, w, u0, u1, aa);
}
} else {
nvg__vset(dst, p1->x + (p1->dmx * w), p1->y + (p1->dmy * w), u0,1); dst++;
nvg__vset(dst, p1->x - (p1->dmx * w), p1->y - (p1->dmy * w), u1,1); dst++;
}
p0 = p1++;
}
if (loop) {
// Loop it
nvg__vset(dst, verts[0].x, verts[0].y, u0,1); dst++;
nvg__vset(dst, verts[1].x, verts[1].y, u1,1); dst++;
} else {
// Add cap
dx = p1->x - p0->x;
dy = p1->y - p0->y;
nvg__normalize(&dx, &dy);
if (lineCap == NVG_BUTT)
dst = nvg__buttCapEnd(dst, p1, dx, dy, w, -aa*0.5f, aa, u0, u1);
else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE)
dst = nvg__buttCapEnd(dst, p1, dx, dy, w, w-aa, aa, u0, u1);
else if (lineCap == NVG_ROUND)
dst = nvg__roundCapEnd(dst, p1, dx, dy, w, ncap, aa, u0, u1);
}
path->nstroke = (int)(dst - verts);
verts = dst;
}
return 1;
}
static int nvg__expandFill(NVGcontext* ctx, float w, int lineJoin, float miterLimit)
{
NVGpathCache* cache = ctx->cache;
NVGvertex* verts;
NVGvertex* dst;
int cverts, convex, i, j;
float aa = ctx->fringeWidth;
int fringe = w > 0.0f;
nvg__calculateJoins(ctx, w, lineJoin, miterLimit);
// Calculate max vertex usage.
cverts = 0;
for (i = 0; i < cache->npaths; i++) {
NVGpath* path = &cache->paths[i];
cverts += path->count + path->nbevel + 1;
if (fringe)
cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop
}
verts = nvg__allocTempVerts(ctx, cverts);
if (verts == NULL) return 0;
convex = cache->npaths == 1 && cache->paths[0].convex;
for (i = 0; i < cache->npaths; i++) {
NVGpath* path = &cache->paths[i];
NVGpoint* pts = &cache->points[path->first];
NVGpoint* p0;
NVGpoint* p1;
float rw, lw, woff;
float ru, lu;
// Calculate shape vertices.
woff = 0.5f*aa;
dst = verts;
path->fill = dst;
if (fringe) {
// Looping
p0 = &pts[path->count-1];
p1 = &pts[0];
for (j = 0; j < path->count; ++j) {
if (p1->flags & NVG_PT_BEVEL) {
float dlx0 = p0->dy;
float dly0 = -p0->dx;
float dlx1 = p1->dy;
float dly1 = -p1->dx;
if (p1->flags & NVG_PT_LEFT) {
float lx = p1->x + p1->dmx * woff;
float ly = p1->y + p1->dmy * woff;
nvg__vset(dst, lx, ly, 0.5f,1); dst++;
} else {
float lx0 = p1->x + dlx0 * woff;
float ly0 = p1->y + dly0 * woff;
float lx1 = p1->x + dlx1 * woff;
float ly1 = p1->y + dly1 * woff;
nvg__vset(dst, lx0, ly0, 0.5f,1); dst++;
nvg__vset(dst, lx1, ly1, 0.5f,1); dst++;
}
} else {
nvg__vset(dst, p1->x + (p1->dmx * woff), p1->y + (p1->dmy * woff), 0.5f,1); dst++;
}
p0 = p1++;
}
} else {
for (j = 0; j < path->count; ++j) {
nvg__vset(dst, pts[j].x, pts[j].y, 0.5f,1);
dst++;
}
}
path->nfill = (int)(dst - verts);
verts = dst;
// Calculate fringe
if (fringe) {
lw = w + woff;
rw = w - woff;
lu = 0;
ru = 1;
dst = verts;
path->stroke = dst;
// Create only half a fringe for convex shapes so that
// the shape can be rendered without stenciling.
if (convex) {
lw = woff; // This should generate the same vertex as fill inset above.
lu = 0.5f; // Set outline fade at middle.
}
// Looping
p0 = &pts[path->count-1];
p1 = &pts[0];
for (j = 0; j < path->count; ++j) {
if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) {
dst = nvg__bevelJoin(dst, p0, p1, lw, rw, lu, ru, ctx->fringeWidth);
} else {
nvg__vset(dst, p1->x + (p1->dmx * lw), p1->y + (p1->dmy * lw), lu,1); dst++;
nvg__vset(dst, p1->x - (p1->dmx * rw), p1->y - (p1->dmy * rw), ru,1); dst++;
}
p0 = p1++;
}
// Loop it
nvg__vset(dst, verts[0].x, verts[0].y, lu,1); dst++;
nvg__vset(dst, verts[1].x, verts[1].y, ru,1); dst++;
path->nstroke = (int)(dst - verts);
verts = dst;
} else {
path->stroke = NULL;
path->nstroke = 0;
}
}
return 1;
}
// Draw
void nvgBeginPath(NVGcontext* ctx)
{
ctx->ncommands = 0;
nvg__clearPathCache(ctx);
}
void nvgMoveTo(NVGcontext* ctx, float x, float y)
{
float vals[] = { NVG_MOVETO, x, y };
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
void nvgLineTo(NVGcontext* ctx, float x, float y)
{
float vals[] = { NVG_LINETO, x, y };
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y)
{
float vals[] = { NVG_BEZIERTO, c1x, c1y, c2x, c2y, x, y };
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y)
{
float x0 = ctx->commandx;
float y0 = ctx->commandy;
float vals[] = { NVG_BEZIERTO,
x0 + 2.0f/3.0f*(cx - x0), y0 + 2.0f/3.0f*(cy - y0),
x + 2.0f/3.0f*(cx - x), y + 2.0f/3.0f*(cy - y),
x, y };
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius)
{
float x0 = ctx->commandx;
float y0 = ctx->commandy;
float dx0,dy0, dx1,dy1, a, d, cx,cy, a0,a1;
int dir;
if (ctx->ncommands == 0) {
return;
}
// Handle degenerate cases.
if (nvg__ptEquals(x0,y0, x1,y1, ctx->distTol) ||
nvg__ptEquals(x1,y1, x2,y2, ctx->distTol) ||
nvg__distPtSeg(x1,y1, x0,y0, x2,y2) < ctx->distTol*ctx->distTol ||
radius < ctx->distTol) {
nvgLineTo(ctx, x1,y1);
return;
}
// Calculate tangential circle to lines (x0,y0)-(x1,y1) and (x1,y1)-(x2,y2).
dx0 = x0-x1;
dy0 = y0-y1;
dx1 = x2-x1;
dy1 = y2-y1;
nvg__normalize(&dx0,&dy0);
nvg__normalize(&dx1,&dy1);
a = nvg__acosf(dx0*dx1 + dy0*dy1);
d = radius / nvg__tanf(a/2.0f);
// printf("a=%f° d=%f\n", a/NVG_PI*180.0f, d);
if (d > 10000.0f) {
nvgLineTo(ctx, x1,y1);
return;
}
if (nvg__cross(dx0,dy0, dx1,dy1) > 0.0f) {
cx = x1 + dx0*d + dy0*radius;
cy = y1 + dy0*d + -dx0*radius;
a0 = nvg__atan2f(dx0, -dy0);
a1 = nvg__atan2f(-dx1, dy1);
dir = NVG_CW;
// printf("CW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f);
} else {
cx = x1 + dx0*d + -dy0*radius;
cy = y1 + dy0*d + dx0*radius;
a0 = nvg__atan2f(-dx0, dy0);
a1 = nvg__atan2f(dx1, -dy1);
dir = NVG_CCW;
// printf("CCW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f);
}
nvgArc(ctx, cx, cy, radius, a0, a1, dir);
}
void nvgClosePath(NVGcontext* ctx)
{
float vals[] = { NVG_CLOSE };
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
void nvgPathWinding(NVGcontext* ctx, int dir)
{
float vals[] = { NVG_WINDING, (float)dir };
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir)
{
float a = 0, da = 0, hda = 0, kappa = 0;
float dx = 0, dy = 0, x = 0, y = 0, tanx = 0, tany = 0;
float px = 0, py = 0, ptanx = 0, ptany = 0;
float vals[3 + 5*7 + 100];
int i, ndivs, nvals;
int move = ctx->ncommands > 0 ? NVG_LINETO : NVG_MOVETO;
// Clamp angles
da = a1 - a0;
if (dir == NVG_CW) {
if (nvg__absf(da) >= NVG_PI*2) {
da = NVG_PI*2;
} else {
while (da < 0.0f) da += NVG_PI*2;
}
} else {
if (nvg__absf(da) >= NVG_PI*2) {
da = -NVG_PI*2;
} else {
while (da > 0.0f) da -= NVG_PI*2;
}
}
// Split arc into max 90 degree segments.
ndivs = nvg__maxi(1, nvg__mini((int)(nvg__absf(da) / (NVG_PI*0.5f) + 0.5f), 5));
hda = (da / (float)ndivs) / 2.0f;
kappa = nvg__absf(4.0f / 3.0f * (1.0f - nvg__cosf(hda)) / nvg__sinf(hda));
if (dir == NVG_CCW)
kappa = -kappa;
nvals = 0;
for (i = 0; i <= ndivs; i++) {
a = a0 + da * (i/(float)ndivs);
dx = nvg__cosf(a);
dy = nvg__sinf(a);
x = cx + dx*r;
y = cy + dy*r;
tanx = -dy*r*kappa;
tany = dx*r*kappa;
if (i == 0) {
vals[nvals++] = (float)move;
vals[nvals++] = x;
vals[nvals++] = y;
} else {
vals[nvals++] = NVG_BEZIERTO;
vals[nvals++] = px+ptanx;
vals[nvals++] = py+ptany;
vals[nvals++] = x-tanx;
vals[nvals++] = y-tany;
vals[nvals++] = x;
vals[nvals++] = y;
}
px = x;
py = y;
ptanx = tanx;
ptany = tany;
}
nvg__appendCommands(ctx, vals, nvals);
}
void nvgRect(NVGcontext* ctx, float x, float y, float w, float h)
{
float vals[] = {
NVG_MOVETO, x,y,
NVG_LINETO, x,y+h,
NVG_LINETO, x+w,y+h,
NVG_LINETO, x+w,y,
NVG_CLOSE
};
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r)
{
nvgRoundedRectVarying(ctx, x, y, w, h, r, r, r, r);
}
void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft)
{
if(radTopLeft < 0.1f && radTopRight < 0.1f && radBottomRight < 0.1f && radBottomLeft < 0.1f) {
nvgRect(ctx, x, y, w, h);
return;
} else {
float halfw = nvg__absf(w)*0.5f;
float halfh = nvg__absf(h)*0.5f;
float rxBL = nvg__minf(radBottomLeft, halfw) * nvg__signf(w), ryBL = nvg__minf(radBottomLeft, halfh) * nvg__signf(h);
float rxBR = nvg__minf(radBottomRight, halfw) * nvg__signf(w), ryBR = nvg__minf(radBottomRight, halfh) * nvg__signf(h);
float rxTR = nvg__minf(radTopRight, halfw) * nvg__signf(w), ryTR = nvg__minf(radTopRight, halfh) * nvg__signf(h);
float rxTL = nvg__minf(radTopLeft, halfw) * nvg__signf(w), ryTL = nvg__minf(radTopLeft, halfh) * nvg__signf(h);
float vals[] = {
NVG_MOVETO, x, y + ryTL,
NVG_LINETO, x, y + h - ryBL,
NVG_BEZIERTO, x, y + h - ryBL*(1 - NVG_KAPPA90), x + rxBL*(1 - NVG_KAPPA90), y + h, x + rxBL, y + h,
NVG_LINETO, x + w - rxBR, y + h,
NVG_BEZIERTO, x + w - rxBR*(1 - NVG_KAPPA90), y + h, x + w, y + h - ryBR*(1 - NVG_KAPPA90), x + w, y + h - ryBR,
NVG_LINETO, x + w, y + ryTR,
NVG_BEZIERTO, x + w, y + ryTR*(1 - NVG_KAPPA90), x + w - rxTR*(1 - NVG_KAPPA90), y, x + w - rxTR, y,
NVG_LINETO, x + rxTL, y,
NVG_BEZIERTO, x + rxTL*(1 - NVG_KAPPA90), y, x, y + ryTL*(1 - NVG_KAPPA90), x, y + ryTL,
NVG_CLOSE
};
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
}
void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry)
{
float vals[] = {
NVG_MOVETO, cx-rx, cy,
NVG_BEZIERTO, cx-rx, cy+ry*NVG_KAPPA90, cx-rx*NVG_KAPPA90, cy+ry, cx, cy+ry,
NVG_BEZIERTO, cx+rx*NVG_KAPPA90, cy+ry, cx+rx, cy+ry*NVG_KAPPA90, cx+rx, cy,
NVG_BEZIERTO, cx+rx, cy-ry*NVG_KAPPA90, cx+rx*NVG_KAPPA90, cy-ry, cx, cy-ry,
NVG_BEZIERTO, cx-rx*NVG_KAPPA90, cy-ry, cx-rx, cy-ry*NVG_KAPPA90, cx-rx, cy,
NVG_CLOSE
};
nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
}
void nvgCircle(NVGcontext* ctx, float cx, float cy, float r)
{
nvgEllipse(ctx, cx,cy, r,r);
}
void nvgDebugDumpPathCache(NVGcontext* ctx)
{
const NVGpath* path;
int i, j;
printf("Dumping %d cached paths\n", ctx->cache->npaths);
for (i = 0; i < ctx->cache->npaths; i++) {
path = &ctx->cache->paths[i];
printf(" - Path %d\n", i);
if (path->nfill) {
printf(" - fill: %d\n", path->nfill);
for (j = 0; j < path->nfill; j++)
printf("%f\t%f\n", path->fill[j].x, path->fill[j].y);
}
if (path->nstroke) {
printf(" - stroke: %d\n", path->nstroke);
for (j = 0; j < path->nstroke; j++)
printf("%f\t%f\n", path->stroke[j].x, path->stroke[j].y);
}
}
}
void nvgFill(NVGcontext* ctx)
{
NVGstate* state = nvg__getState(ctx);
const NVGpath* path;
NVGpaint fillPaint = state->fill;
int i;
nvg__flattenPaths(ctx);
if (ctx->params.edgeAntiAlias && state->shapeAntiAlias)
nvg__expandFill(ctx, ctx->fringeWidth, NVG_MITER, 2.4f);
else
nvg__expandFill(ctx, 0.0f, NVG_MITER, 2.4f);
// Apply global alpha
fillPaint.innerColor.a *= state->alpha;
fillPaint.outerColor.a *= state->alpha;
ctx->params.renderFill(ctx->params.userPtr, &fillPaint, state->compositeOperation, &state->scissor, ctx->fringeWidth,
ctx->cache->bounds, ctx->cache->paths, ctx->cache->npaths);
// Count triangles
for (i = 0; i < ctx->cache->npaths; i++) {
path = &ctx->cache->paths[i];
ctx->fillTriCount += path->nfill-2;
ctx->fillTriCount += path->nstroke-2;
ctx->drawCallCount += 2;
}
}
void nvgStroke(NVGcontext* ctx)
{
NVGstate* state = nvg__getState(ctx);
float scale = nvg__getAverageScale(state->xform);
float strokeWidth = nvg__clampf(state->strokeWidth * scale, 0.0f, 200.0f);
NVGpaint strokePaint = state->stroke;
const NVGpath* path;
int i;
if (strokeWidth < ctx->fringeWidth) {
// If the stroke width is less than pixel size, use alpha to emulate coverage.
// Since coverage is area, scale by alpha*alpha.
float alpha = nvg__clampf(strokeWidth / ctx->fringeWidth, 0.0f, 1.0f);
strokePaint.innerColor.a *= alpha*alpha;
strokePaint.outerColor.a *= alpha*alpha;
strokeWidth = ctx->fringeWidth;
}
// Apply global alpha
strokePaint.innerColor.a *= state->alpha;
strokePaint.outerColor.a *= state->alpha;
nvg__flattenPaths(ctx);
if (ctx->params.edgeAntiAlias && state->shapeAntiAlias)
nvg__expandStroke(ctx, strokeWidth*0.5f, ctx->fringeWidth, state->lineCap, state->lineJoin, state->miterLimit);
else
nvg__expandStroke(ctx, strokeWidth*0.5f, 0.0f, state->lineCap, state->lineJoin, state->miterLimit);
ctx->params.renderStroke(ctx->params.userPtr, &strokePaint, state->compositeOperation, &state->scissor, ctx->fringeWidth,
strokeWidth, ctx->cache->paths, ctx->cache->npaths);
// Count triangles
for (i = 0; i < ctx->cache->npaths; i++) {
path = &ctx->cache->paths[i];
ctx->strokeTriCount += path->nstroke-2;
ctx->drawCallCount++;
}
}
// Add fonts
int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename)
{
return fonsAddFont(ctx->fs, name, filename, 0);
}
int nvgCreateFontAtIndex(NVGcontext* ctx, const char* name, const char* filename, const int fontIndex)
{
return fonsAddFont(ctx->fs, name, filename, fontIndex);
}
int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData)
{
return fonsAddFontMem(ctx->fs, name, data, ndata, freeData, 0);
}
int nvgCreateFontMemAtIndex(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData, const int fontIndex)
{
return fonsAddFontMem(ctx->fs, name, data, ndata, freeData, fontIndex);
}
int nvgFindFont(NVGcontext* ctx, const char* name)
{
if (name == NULL) return -1;
return fonsGetFontByName(ctx->fs, name);
}
int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont)
{
if(baseFont == -1 || fallbackFont == -1) return 0;
return fonsAddFallbackFont(ctx->fs, baseFont, fallbackFont);
}
int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont)
{
return nvgAddFallbackFontId(ctx, nvgFindFont(ctx, baseFont), nvgFindFont(ctx, fallbackFont));
}
void nvgResetFallbackFontsId(NVGcontext* ctx, int baseFont)
{
fonsResetFallbackFont(ctx->fs, baseFont);
}
void nvgResetFallbackFonts(NVGcontext* ctx, const char* baseFont)
{
nvgResetFallbackFontsId(ctx, nvgFindFont(ctx, baseFont));
}
// State setting
void nvgFontSize(NVGcontext* ctx, float size)
{
NVGstate* state = nvg__getState(ctx);
state->fontSize = size;
}
void nvgFontBlur(NVGcontext* ctx, float blur)
{
NVGstate* state = nvg__getState(ctx);
state->fontBlur = blur;
}
void nvgTextLetterSpacing(NVGcontext* ctx, float spacing)
{
NVGstate* state = nvg__getState(ctx);
state->letterSpacing = spacing;
}
void nvgTextLineHeight(NVGcontext* ctx, float lineHeight)
{
NVGstate* state = nvg__getState(ctx);
state->lineHeight = lineHeight;
}
void nvgTextAlign(NVGcontext* ctx, int align)
{
NVGstate* state = nvg__getState(ctx);
state->textAlign = align;
}
void nvgFontFaceId(NVGcontext* ctx, int font)
{
NVGstate* state = nvg__getState(ctx);
state->fontId = font;
}
void nvgFontFace(NVGcontext* ctx, const char* font)
{
NVGstate* state = nvg__getState(ctx);
state->fontId = fonsGetFontByName(ctx->fs, font);
}
static float nvg__quantize(float a, float d)
{
return ((int)(a / d + 0.5f)) * d;
}
static float nvg__getFontScale(NVGstate* state)
{
return nvg__minf(nvg__quantize(nvg__getAverageScale(state->xform), 0.01f), 4.0f);
}
static void nvg__flushTextTexture(NVGcontext* ctx)
{
int dirty[4];
if (fonsValidateTexture(ctx->fs, dirty)) {
int fontImage = ctx->fontImages[ctx->fontImageIdx];
// Update texture
if (fontImage != 0) {
int iw, ih;
const unsigned char* data = fonsGetTextureData(ctx->fs, &iw, &ih);
int x = dirty[0];
int y = dirty[1];
int w = dirty[2] - dirty[0];
int h = dirty[3] - dirty[1];
ctx->params.renderUpdateTexture(ctx->params.userPtr, fontImage, x,y, w,h, data);
}
}
}
static int nvg__allocTextAtlas(NVGcontext* ctx)
{
int iw, ih;
nvg__flushTextTexture(ctx);
if (ctx->fontImageIdx >= NVG_MAX_FONTIMAGES-1)
return 0;
// if next fontImage already have a texture
if (ctx->fontImages[ctx->fontImageIdx+1] != 0)
nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx+1], &iw, &ih);
else { // calculate the new font image size and create it.
nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx], &iw, &ih);
if (iw > ih)
ih *= 2;
else
iw *= 2;
if (iw > NVG_MAX_FONTIMAGE_SIZE || ih > NVG_MAX_FONTIMAGE_SIZE)
iw = ih = NVG_MAX_FONTIMAGE_SIZE;
ctx->fontImages[ctx->fontImageIdx+1] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, iw, ih, 0, NULL);
}
++ctx->fontImageIdx;
fonsResetAtlas(ctx->fs, iw, ih);
return 1;
}
static void nvg__renderText(NVGcontext* ctx, NVGvertex* verts, int nverts)
{
NVGstate* state = nvg__getState(ctx);
NVGpaint paint = state->fill;
// Render triangles.
paint.image = ctx->fontImages[ctx->fontImageIdx];
// Apply global alpha
paint.innerColor.a *= state->alpha;
paint.outerColor.a *= state->alpha;
ctx->params.renderTriangles(ctx->params.userPtr, &paint, state->compositeOperation, &state->scissor, verts, nverts, ctx->fringeWidth);
ctx->drawCallCount++;
ctx->textTriCount += nverts/3;
}
static int nvg__isTransformFlipped(const float *xform)
{
float det = xform[0] * xform[3] - xform[2] * xform[1];
return( det < 0);
}
float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end)
{
NVGstate* state = nvg__getState(ctx);
FONStextIter iter, prevIter;
FONSquad q;
NVGvertex* verts;
float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
float invscale = 1.0f / scale;
int cverts = 0;
int nverts = 0;
int isFlipped = nvg__isTransformFlipped(state->xform);
if (end == NULL)
end = string + strlen(string);
if (state->fontId == FONS_INVALID) return x;
fonsSetSize(ctx->fs, state->fontSize*scale);
fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
fonsSetBlur(ctx->fs, state->fontBlur*scale);
fonsSetAlign(ctx->fs, state->textAlign);
fonsSetFont(ctx->fs, state->fontId);
cverts = nvg__maxi(2, (int)(end - string)) * 6; // conservative estimate.
verts = nvg__allocTempVerts(ctx, cverts);
if (verts == NULL) return x;
fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end, FONS_GLYPH_BITMAP_REQUIRED);
prevIter = iter;
while (fonsTextIterNext(ctx->fs, &iter, &q)) {
float c[4*2];
if (iter.prevGlyphIndex == -1) { // can not retrieve glyph?
if (nverts != 0) {
nvg__renderText(ctx, verts, nverts);
nverts = 0;
}
if (!nvg__allocTextAtlas(ctx))
break; // no memory :(
iter = prevIter;
fonsTextIterNext(ctx->fs, &iter, &q); // try again
if (iter.prevGlyphIndex == -1) // still can not find glyph?
break;
}
prevIter = iter;
if(isFlipped) {
float tmp;
tmp = q.y0; q.y0 = q.y1; q.y1 = tmp;
tmp = q.t0; q.t0 = q.t1; q.t1 = tmp;
}
// Transform corners.
nvgTransformPoint(&c[0],&c[1], state->xform, q.x0*invscale, q.y0*invscale);
nvgTransformPoint(&c[2],&c[3], state->xform, q.x1*invscale, q.y0*invscale);
nvgTransformPoint(&c[4],&c[5], state->xform, q.x1*invscale, q.y1*invscale);
nvgTransformPoint(&c[6],&c[7], state->xform, q.x0*invscale, q.y1*invscale);
// Create triangles
if (nverts+6 <= cverts) {
nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++;
nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++;
nvg__vset(&verts[nverts], c[2], c[3], q.s1, q.t0); nverts++;
nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++;
nvg__vset(&verts[nverts], c[6], c[7], q.s0, q.t1); nverts++;
nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++;
}
}
// TODO: add back-end bit to do this just once per frame.
nvg__flushTextTexture(ctx);
nvg__renderText(ctx, verts, nverts);
return iter.nextx / scale;
}
void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end)
{
NVGstate* state = nvg__getState(ctx);
NVGtextRow rows[2];
int nrows = 0, i;
int oldAlign = state->textAlign;
int halign = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT);
int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE);
float lineh = 0;
if (state->fontId == FONS_INVALID) return;
nvgTextMetrics(ctx, NULL, NULL, &lineh);
state->textAlign = NVG_ALIGN_LEFT | valign;
while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) {
for (i = 0; i < nrows; i++) {
NVGtextRow* row = &rows[i];
if (halign & NVG_ALIGN_LEFT)
nvgText(ctx, x, y, row->start, row->end);
else if (halign & NVG_ALIGN_CENTER)
nvgText(ctx, x + breakRowWidth*0.5f - row->width*0.5f, y, row->start, row->end);
else if (halign & NVG_ALIGN_RIGHT)
nvgText(ctx, x + breakRowWidth - row->width, y, row->start, row->end);
y += lineh * state->lineHeight;
}
string = rows[nrows-1].next;
}
state->textAlign = oldAlign;
}
int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions)
{
NVGstate* state = nvg__getState(ctx);
float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
float invscale = 1.0f / scale;
FONStextIter iter, prevIter;
FONSquad q;
int npos = 0;
if (state->fontId == FONS_INVALID) return 0;
if (end == NULL)
end = string + strlen(string);
if (string == end)
return 0;
fonsSetSize(ctx->fs, state->fontSize*scale);
fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
fonsSetBlur(ctx->fs, state->fontBlur*scale);
fonsSetAlign(ctx->fs, state->textAlign);
fonsSetFont(ctx->fs, state->fontId);
fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end, FONS_GLYPH_BITMAP_OPTIONAL);
prevIter = iter;
while (fonsTextIterNext(ctx->fs, &iter, &q)) {
if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph?
iter = prevIter;
fonsTextIterNext(ctx->fs, &iter, &q); // try again
}
prevIter = iter;
positions[npos].str = iter.str;
positions[npos].x = iter.x * invscale;
positions[npos].minx = nvg__minf(iter.x, q.x0) * invscale;
positions[npos].maxx = nvg__maxf(iter.nextx, q.x1) * invscale;
npos++;
if (npos >= maxPositions)
break;
}
return npos;
}
enum NVGcodepointType {
NVG_SPACE,
NVG_NEWLINE,
NVG_CHAR,
NVG_CJK_CHAR,
};
int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows)
{
NVGstate* state = nvg__getState(ctx);
float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
float invscale = 1.0f / scale;
FONStextIter iter, prevIter;
FONSquad q;
int nrows = 0;
float rowStartX = 0;
float rowWidth = 0;
float rowMinX = 0;
float rowMaxX = 0;
const char* rowStart = NULL;
const char* rowEnd = NULL;
const char* wordStart = NULL;
float wordStartX = 0;
float wordMinX = 0;
const char* breakEnd = NULL;
float breakWidth = 0;
float breakMaxX = 0;
int type = NVG_SPACE, ptype = NVG_SPACE;
unsigned int pcodepoint = 0;
if (maxRows == 0) return 0;
if (state->fontId == FONS_INVALID) return 0;
if (end == NULL)
end = string + strlen(string);
if (string == end) return 0;
fonsSetSize(ctx->fs, state->fontSize*scale);
fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
fonsSetBlur(ctx->fs, state->fontBlur*scale);
fonsSetAlign(ctx->fs, state->textAlign);
fonsSetFont(ctx->fs, state->fontId);
breakRowWidth *= scale;
fonsTextIterInit(ctx->fs, &iter, 0, 0, string, end, FONS_GLYPH_BITMAP_OPTIONAL);
prevIter = iter;
while (fonsTextIterNext(ctx->fs, &iter, &q)) {
if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph?
iter = prevIter;
fonsTextIterNext(ctx->fs, &iter, &q); // try again
}
prevIter = iter;
switch (iter.codepoint) {
case 9: // \t
case 11: // \v
case 12: // \f
case 32: // space
case 0x00a0: // NBSP
type = NVG_SPACE;
break;
case 10: // \n
type = pcodepoint == 13 ? NVG_SPACE : NVG_NEWLINE;
break;
case 13: // \r
type = pcodepoint == 10 ? NVG_SPACE : NVG_NEWLINE;
break;
case 0x0085: // NEL
type = NVG_NEWLINE;
break;
default:
if ((iter.codepoint >= 0x4E00 && iter.codepoint <= 0x9FFF) ||
(iter.codepoint >= 0x3000 && iter.codepoint <= 0x30FF) ||
(iter.codepoint >= 0xFF00 && iter.codepoint <= 0xFFEF) ||
(iter.codepoint >= 0x1100 && iter.codepoint <= 0x11FF) ||
(iter.codepoint >= 0x3130 && iter.codepoint <= 0x318F) ||
(iter.codepoint >= 0xAC00 && iter.codepoint <= 0xD7AF))
type = NVG_CJK_CHAR;
else
type = NVG_CHAR;
break;
}
if (type == NVG_NEWLINE) {
// Always handle new lines.
rows[nrows].start = rowStart != NULL ? rowStart : iter.str;
rows[nrows].end = rowEnd != NULL ? rowEnd : iter.str;
rows[nrows].width = rowWidth * invscale;
rows[nrows].minx = rowMinX * invscale;
rows[nrows].maxx = rowMaxX * invscale;
rows[nrows].next = iter.next;
nrows++;
if (nrows >= maxRows)
return nrows;
// Set null break point
breakEnd = rowStart;
breakWidth = 0.0;
breakMaxX = 0.0;
// Indicate to skip the white space at the beginning of the row.
rowStart = NULL;
rowEnd = NULL;
rowWidth = 0;
rowMinX = rowMaxX = 0;
} else {
if (rowStart == NULL) {
// Skip white space until the beginning of the line
if (type == NVG_CHAR || type == NVG_CJK_CHAR) {
// The current char is the row so far
rowStartX = iter.x;
rowStart = iter.str;
rowEnd = iter.next;
rowWidth = iter.nextx - rowStartX;
rowMinX = q.x0 - rowStartX;
rowMaxX = q.x1 - rowStartX;
wordStart = iter.str;
wordStartX = iter.x;
wordMinX = q.x0 - rowStartX;
// Set null break point
breakEnd = rowStart;
breakWidth = 0.0;
breakMaxX = 0.0;
}
} else {
float nextWidth = iter.nextx - rowStartX;
// track last non-white space character
if (type == NVG_CHAR || type == NVG_CJK_CHAR) {
rowEnd = iter.next;
rowWidth = iter.nextx - rowStartX;
rowMaxX = q.x1 - rowStartX;
}
// track last end of a word
if (((ptype == NVG_CHAR || ptype == NVG_CJK_CHAR) && type == NVG_SPACE) || type == NVG_CJK_CHAR) {
breakEnd = iter.str;
breakWidth = rowWidth;
breakMaxX = rowMaxX;
}
// track last beginning of a word
if ((ptype == NVG_SPACE && (type == NVG_CHAR || type == NVG_CJK_CHAR)) || type == NVG_CJK_CHAR) {
wordStart = iter.str;
wordStartX = iter.x;
wordMinX = q.x0;
}
// Break to new line when a character is beyond break width.
if ((type == NVG_CHAR || type == NVG_CJK_CHAR) && nextWidth > breakRowWidth) {
// The run length is too long, need to break to new line.
if (breakEnd == rowStart) {
// The current word is longer than the row length, just break it from here.
rows[nrows].start = rowStart;
rows[nrows].end = iter.str;
rows[nrows].width = rowWidth * invscale;
rows[nrows].minx = rowMinX * invscale;
rows[nrows].maxx = rowMaxX * invscale;
rows[nrows].next = iter.str;
nrows++;
if (nrows >= maxRows)
return nrows;
rowStartX = iter.x;
rowStart = iter.str;
rowEnd = iter.next;
rowWidth = iter.nextx - rowStartX;
rowMinX = q.x0 - rowStartX;
rowMaxX = q.x1 - rowStartX;
wordStart = iter.str;
wordStartX = iter.x;
wordMinX = q.x0 - rowStartX;
} else {
// Break the line from the end of the last word, and start new line from the beginning of the new.
rows[nrows].start = rowStart;
rows[nrows].end = breakEnd;
rows[nrows].width = breakWidth * invscale;
rows[nrows].minx = rowMinX * invscale;
rows[nrows].maxx = breakMaxX * invscale;
rows[nrows].next = wordStart;
nrows++;
if (nrows >= maxRows)
return nrows;
// Update row
rowStartX = wordStartX;
rowStart = wordStart;
rowEnd = iter.next;
rowWidth = iter.nextx - rowStartX;
rowMinX = wordMinX - rowStartX;
rowMaxX = q.x1 - rowStartX;
}
// Set null break point
breakEnd = rowStart;
breakWidth = 0.0;
breakMaxX = 0.0;
}
}
}
pcodepoint = iter.codepoint;
ptype = type;
}
// Break the line from the end of the last word, and start new line from the beginning of the new.
if (rowStart != NULL) {
rows[nrows].start = rowStart;
rows[nrows].end = rowEnd;
rows[nrows].width = rowWidth * invscale;
rows[nrows].minx = rowMinX * invscale;
rows[nrows].maxx = rowMaxX * invscale;
rows[nrows].next = end;
nrows++;
}
return nrows;
}
float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds)
{
NVGstate* state = nvg__getState(ctx);
float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
float invscale = 1.0f / scale;
float width;
if (state->fontId == FONS_INVALID) return 0;
fonsSetSize(ctx->fs, state->fontSize*scale);
fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
fonsSetBlur(ctx->fs, state->fontBlur*scale);
fonsSetAlign(ctx->fs, state->textAlign);
fonsSetFont(ctx->fs, state->fontId);
width = fonsTextBounds(ctx->fs, x*scale, y*scale, string, end, bounds);
if (bounds != NULL) {
// Use line bounds for height.
fonsLineBounds(ctx->fs, y*scale, &bounds[1], &bounds[3]);
bounds[0] *= invscale;
bounds[1] *= invscale;
bounds[2] *= invscale;
bounds[3] *= invscale;
}
return width * invscale;
}
void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds)
{
NVGstate* state = nvg__getState(ctx);
NVGtextRow rows[2];
float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
float invscale = 1.0f / scale;
int nrows = 0, i;
int oldAlign = state->textAlign;
int halign = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT);
int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE);
float lineh = 0, rminy = 0, rmaxy = 0;
float minx, miny, maxx, maxy;
if (state->fontId == FONS_INVALID) {
if (bounds != NULL)
bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0f;
return;
}
nvgTextMetrics(ctx, NULL, NULL, &lineh);
state->textAlign = NVG_ALIGN_LEFT | valign;
minx = maxx = x;
miny = maxy = y;
fonsSetSize(ctx->fs, state->fontSize*scale);
fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
fonsSetBlur(ctx->fs, state->fontBlur*scale);
fonsSetAlign(ctx->fs, state->textAlign);
fonsSetFont(ctx->fs, state->fontId);
fonsLineBounds(ctx->fs, 0, &rminy, &rmaxy);
rminy *= invscale;
rmaxy *= invscale;
while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) {
for (i = 0; i < nrows; i++) {
NVGtextRow* row = &rows[i];
float rminx, rmaxx, dx = 0;
// Horizontal bounds
if (halign & NVG_ALIGN_LEFT)
dx = 0;
else if (halign & NVG_ALIGN_CENTER)
dx = breakRowWidth*0.5f - row->width*0.5f;
else if (halign & NVG_ALIGN_RIGHT)
dx = breakRowWidth - row->width;
rminx = x + row->minx + dx;
rmaxx = x + row->maxx + dx;
minx = nvg__minf(minx, rminx);
maxx = nvg__maxf(maxx, rmaxx);
// Vertical bounds.
miny = nvg__minf(miny, y + rminy);
maxy = nvg__maxf(maxy, y + rmaxy);
y += lineh * state->lineHeight;
}
string = rows[nrows-1].next;
}
state->textAlign = oldAlign;
if (bounds != NULL) {
bounds[0] = minx;
bounds[1] = miny;
bounds[2] = maxx;
bounds[3] = maxy;
}
}
void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh)
{
NVGstate* state = nvg__getState(ctx);
float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
float invscale = 1.0f / scale;
if (state->fontId == FONS_INVALID) return;
fonsSetSize(ctx->fs, state->fontSize*scale);
fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
fonsSetBlur(ctx->fs, state->fontBlur*scale);
fonsSetAlign(ctx->fs, state->textAlign);
fonsSetFont(ctx->fs, state->fontId);
fonsVertMetrics(ctx->fs, ascender, descender, lineh);
if (ascender != NULL)
*ascender *= invscale;
if (descender != NULL)
*descender *= invscale;
if (lineh != NULL)
*lineh *= invscale;
}
// vim: ft=c nu noet ts=4
|
0 | repos/nanovg | repos/nanovg/src/stb_image.h | /* stb_image - v2.10 - public domain image loader - http://nothings.org/stb_image.h
no warranty implied; use at your own risk
Do this:
#define STB_IMAGE_IMPLEMENTATION
before you include this file in *one* C or C++ file to create the implementation.
// i.e. it should look like this:
#include ...
#include ...
#include ...
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free
QUICK NOTES:
Primarily of interest to game developers and other people who can
avoid problematic images and only need the trivial interface
JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
PNG 1/2/4/8-bit-per-channel (16 bpc not supported)
TGA (not sure what subset, if a subset)
BMP non-1bpp, non-RLE
PSD (composited view only, no extra channels, 8/16 bit-per-channel)
GIF (*comp always reports as 4-channel)
HDR (radiance rgbE format)
PIC (Softimage PIC)
PNM (PPM and PGM binary only)
Animated GIF still needs a proper API, but here's one way to do it:
http://gist.github.com/urraka/685d9a6340b26b830d49
- decode from memory or through FILE (define STBI_NO_STDIO to remove code)
- decode from arbitrary I/O callbacks
- SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)
Full documentation under "DOCUMENTATION" below.
Revision 2.00 release notes:
- Progressive JPEG is now supported.
- PPM and PGM binary formats are now supported, thanks to Ken Miller.
- x86 platforms now make use of SSE2 SIMD instructions for
JPEG decoding, and ARM platforms can use NEON SIMD if requested.
This work was done by Fabian "ryg" Giesen. SSE2 is used by
default, but NEON must be enabled explicitly; see docs.
With other JPEG optimizations included in this version, we see
2x speedup on a JPEG on an x86 machine, and a 1.5x speedup
on a JPEG on an ARM machine, relative to previous versions of this
library. The same results will not obtain for all JPGs and for all
x86/ARM machines. (Note that progressive JPEGs are significantly
slower to decode than regular JPEGs.) This doesn't mean that this
is the fastest JPEG decoder in the land; rather, it brings it
closer to parity with standard libraries. If you want the fastest
decode, look elsewhere. (See "Philosophy" section of docs below.)
See final bullet items below for more info on SIMD.
- Added STBI_MALLOC, STBI_REALLOC, and STBI_FREE macros for replacing
the memory allocator. Unlike other STBI libraries, these macros don't
support a context parameter, so if you need to pass a context in to
the allocator, you'll have to store it in a global or a thread-local
variable.
- Split existing STBI_NO_HDR flag into two flags, STBI_NO_HDR and
STBI_NO_LINEAR.
STBI_NO_HDR: suppress implementation of .hdr reader format
STBI_NO_LINEAR: suppress high-dynamic-range light-linear float API
- You can suppress implementation of any of the decoders to reduce
your code footprint by #defining one or more of the following
symbols before creating the implementation.
STBI_NO_JPEG
STBI_NO_PNG
STBI_NO_BMP
STBI_NO_PSD
STBI_NO_TGA
STBI_NO_GIF
STBI_NO_HDR
STBI_NO_PIC
STBI_NO_PNM (.ppm and .pgm)
- You can request *only* certain decoders and suppress all other ones
(this will be more forward-compatible, as addition of new decoders
doesn't require you to disable them explicitly):
STBI_ONLY_JPEG
STBI_ONLY_PNG
STBI_ONLY_BMP
STBI_ONLY_PSD
STBI_ONLY_TGA
STBI_ONLY_GIF
STBI_ONLY_HDR
STBI_ONLY_PIC
STBI_ONLY_PNM (.ppm and .pgm)
Note that you can define multiples of these, and you will get all
of them ("only x" and "only y" is interpreted to mean "only x&y").
- If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
- Compilation of all SIMD code can be suppressed with
#define STBI_NO_SIMD
It should not be necessary to disable SIMD unless you have issues
compiling (e.g. using an x86 compiler which doesn't support SSE
intrinsics or that doesn't support the method used to detect
SSE2 support at run-time), and even those can be reported as
bugs so I can refine the built-in compile-time checking to be
smarter.
- The old STBI_SIMD system which allowed installing a user-defined
IDCT etc. has been removed. If you need this, don't upgrade. My
assumption is that almost nobody was doing this, and those who
were will find the built-in SIMD more satisfactory anyway.
- RGB values computed for JPEG images are slightly different from
previous versions of stb_image. (This is due to using less
integer precision in SIMD.) The C code has been adjusted so
that the same RGB values will be computed regardless of whether
SIMD support is available, so your app should always produce
consistent results. But these results are slightly different from
previous versions. (Specifically, about 3% of available YCbCr values
will compute different RGB results from pre-1.49 versions by +-1;
most of the deviating values are one smaller in the G channel.)
- If you must produce consistent results with previous versions of
stb_image, #define STBI_JPEG_OLD and you will get the same results
you used to; however, you will not get the SIMD speedups for
the YCbCr-to-RGB conversion step (although you should still see
significant JPEG speedup from the other changes).
Please note that STBI_JPEG_OLD is a temporary feature; it will be
removed in future versions of the library. It is only intended for
near-term back-compatibility use.
Latest revision history:
2.10 (2016-01-22) avoid warning introduced in 2.09
2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
2.07 (2015-09-13) partial animated GIF support
limited 16-bit PSD support
minor bugs, code cleanup, and compiler warnings
2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value
2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning
2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit
2.03 (2015-04-12) additional corruption checking
stbi_set_flip_vertically_on_load
fix NEON support; fix mingw support
2.02 (2015-01-19) fix incorrect assert, fix warning
2.01 (2015-01-17) fix various warnings
2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
2.00 (2014-12-25) optimize JPEG, including x86 SSE2 & ARM NEON SIMD
progressive JPEG
PGM/PPM support
STBI_MALLOC,STBI_REALLOC,STBI_FREE
STBI_NO_*, STBI_ONLY_*
GIF bugfix
1.48 (2014-12-14) fix incorrectly-named assert()
1.47 (2014-12-14) 1/2/4-bit PNG support (both grayscale and paletted)
optimize PNG
fix bug in interlaced PNG with user-specified channel count
See end of file for full revision history.
============================ Contributors =========================
Image formats Extensions, features
Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info)
Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info)
Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG)
Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks)
Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG)
Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip)
Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD)
urraka@github (animated gif) Junggon Kim (PNM comments)
Daniel Gibson (16-bit TGA)
Optimizations & bugfixes
Fabian "ryg" Giesen
Arseny Kapoulkine
Bug & warning fixes
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
Christpher Lloyd Martin Golini Jerry Jansson Joseph Thomson
Dave Moore Roy Eltham Hayaki Saito Phil Jordan
Won Chun Luke Graham Johan Duparc Nathan Reed
the Horde3D community Thomas Ruf Ronny Chevalier Nick Verigakis
Janez Zemva John Bartholomew Michal Cichon svdijk@github
Jonathan Blow Ken Hamada Tero Hanninen Baldur Karlsson
Laurent Gomila Cort Stratton Sergio Gonzalez romigrou@github
Aruelien Pocheville Thibault Reuille Cass Everitt
Ryamond Barbiero Paul Du Bois Engin Manap
Blazej Dariusz Roszkowski
Michaelangel007@github
LICENSE
This software is in the public domain. Where that dedication is not
recognized, you are granted a perpetual, irrevocable license to copy,
distribute, and modify this file as you see fit.
*/
#ifndef STBI_INCLUDE_STB_IMAGE_H
#define STBI_INCLUDE_STB_IMAGE_H
// DOCUMENTATION
//
// Limitations:
// - no 16-bit-per-channel PNG
// - no 12-bit-per-channel JPEG
// - no JPEGs with arithmetic coding
// - no 1-bit BMP
// - GIF always returns *comp=4
//
// Basic usage (see HDR discussion below for HDR usage):
// int x,y,n;
// unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
// // ... process data if not NULL ...
// // ... x = width, y = height, n = # 8-bit components per pixel ...
// // ... replace '0' with '1'..'4' to force that many components per pixel
// // ... but 'n' will always be the number that it would have been if you said 0
// stbi_image_free(data)
//
// Standard parameters:
// int *x -- outputs image width in pixels
// int *y -- outputs image height in pixels
// int *comp -- outputs # of image components in image file
// int req_comp -- if non-zero, # of image components requested in result
//
// The return value from an image loader is an 'unsigned char *' which points
// to the pixel data, or NULL on an allocation failure or if the image is
// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
// with each pixel consisting of N interleaved 8-bit components; the first
// pixel pointed to is top-left-most in the image. There is no padding between
// image scanlines or between pixels, regardless of format. The number of
// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise.
// If req_comp is non-zero, *comp has the number of components that _would_
// have been output otherwise. E.g. if you set req_comp to 4, you will always
// get RGBA output, but you can check *comp to see if it's trivially opaque
// because e.g. there were only 3 channels in the source image.
//
// An output image with N components has the following components interleaved
// in this order in each pixel:
//
// N=#comp components
// 1 grey
// 2 grey, alpha
// 3 red, green, blue
// 4 red, green, blue, alpha
//
// If image loading fails for any reason, the return value will be NULL,
// and *x, *y, *comp will be unchanged. The function stbi_failure_reason()
// can be queried for an extremely brief, end-user unfriendly explanation
// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid
// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
// more user-friendly ones.
//
// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
//
// ===========================================================================
//
// Philosophy
//
// stb libraries are designed with the following priorities:
//
// 1. easy to use
// 2. easy to maintain
// 3. good performance
//
// Sometimes I let "good performance" creep up in priority over "easy to maintain",
// and for best performance I may provide less-easy-to-use APIs that give higher
// performance, in addition to the easy to use ones. Nevertheless, it's important
// to keep in mind that from the standpoint of you, a client of this library,
// all you care about is #1 and #3, and stb libraries do not emphasize #3 above all.
//
// Some secondary priorities arise directly from the first two, some of which
// make more explicit reasons why performance can't be emphasized.
//
// - Portable ("ease of use")
// - Small footprint ("easy to maintain")
// - No dependencies ("ease of use")
//
// ===========================================================================
//
// I/O callbacks
//
// I/O callbacks allow you to read from arbitrary sources, like packaged
// files or some other source. Data read from callbacks are processed
// through a small internal buffer (currently 128 bytes) to try to reduce
// overhead.
//
// The three functions you must define are "read" (reads some bytes of data),
// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
//
// ===========================================================================
//
// SIMD support
//
// The JPEG decoder will try to automatically use SIMD kernels on x86 when
// supported by the compiler. For ARM Neon support, you must explicitly
// request it.
//
// (The old do-it-yourself SIMD API is no longer supported in the current
// code.)
//
// On x86, SSE2 will automatically be used when available based on a run-time
// test; if not, the generic C versions are used as a fall-back. On ARM targets,
// the typical path is to have separate builds for NEON and non-NEON devices
// (at least this is true for iOS and Android). Therefore, the NEON support is
// toggled by a build flag: define STBI_NEON to get NEON loops.
//
// The output of the JPEG decoder is slightly different from versions where
// SIMD support was introduced (that is, for versions before 1.49). The
// difference is only +-1 in the 8-bit RGB channels, and only on a small
// fraction of pixels. You can force the pre-1.49 behavior by defining
// STBI_JPEG_OLD, but this will disable some of the SIMD decoding path
// and hence cost some performance.
//
// If for some reason you do not want to use any of SIMD code, or if
// you have issues compiling it, you can disable it entirely by
// defining STBI_NO_SIMD.
//
// ===========================================================================
//
// HDR image support (disable by defining STBI_NO_HDR)
//
// stb_image now supports loading HDR images in general, and currently
// the Radiance .HDR file format, although the support is provided
// generically. You can still load any file through the existing interface;
// if you attempt to load an HDR file, it will be automatically remapped to
// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
// both of these constants can be reconfigured through this interface:
//
// stbi_hdr_to_ldr_gamma(2.2f);
// stbi_hdr_to_ldr_scale(1.0f);
//
// (note, do not use _inverse_ constants; stbi_image will invert them
// appropriately).
//
// Additionally, there is a new, parallel interface for loading files as
// (linear) floats to preserve the full dynamic range:
//
// float *data = stbi_loadf(filename, &x, &y, &n, 0);
//
// If you load LDR images through this interface, those images will
// be promoted to floating point values, run through the inverse of
// constants corresponding to the above:
//
// stbi_ldr_to_hdr_scale(1.0f);
// stbi_ldr_to_hdr_gamma(2.2f);
//
// Finally, given a filename (or an open file or memory block--see header
// file for details) containing image data, you can query for the "most
// appropriate" interface to use (that is, whether the image is HDR or
// not), using:
//
// stbi_is_hdr(char *filename);
//
// ===========================================================================
//
// iPhone PNG support:
//
// By default we convert iphone-formatted PNGs back to RGB, even though
// they are internally encoded differently. You can disable this conversion
// by by calling stbi_convert_iphone_png_to_rgb(0), in which case
// you will always just get the native iphone "format" through (which
// is BGR stored in RGB).
//
// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
// pixel to remove any premultiplied alpha *only* if the image file explicitly
// says there's premultiplied data (currently only happens in iPhone images,
// and only if iPhone convert-to-rgb processing is on).
//
#ifndef STBI_NO_STDIO
#include <stdio.h>
#endif // STBI_NO_STDIO
#define STBI_VERSION 1
enum
{
STBI_default = 0, // only used for req_comp
STBI_grey = 1,
STBI_grey_alpha = 2,
STBI_rgb = 3,
STBI_rgb_alpha = 4
};
typedef unsigned char stbi_uc;
#ifdef __cplusplus
extern "C" {
#endif
#ifdef STB_IMAGE_STATIC
#define STBIDEF static
#else
#define STBIDEF extern
#endif
//////////////////////////////////////////////////////////////////////////////
//
// PRIMARY API - works on images of any type
//
//
// load image by filename, open file, or memory buffer
//
typedef struct
{
int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read
void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
int (*eof) (void *user); // returns nonzero if we are at end of file/data
} stbi_io_callbacks;
STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp);
STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *comp, int req_comp);
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *comp, int req_comp);
#ifndef STBI_NO_STDIO
STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
// for stbi_load_from_file, file pointer is left pointing immediately after image
#endif
#ifndef STBI_NO_LINEAR
STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp);
STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp);
STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp);
#ifndef STBI_NO_STDIO
STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp);
#endif
#endif
#ifndef STBI_NO_HDR
STBIDEF void stbi_hdr_to_ldr_gamma(float gamma);
STBIDEF void stbi_hdr_to_ldr_scale(float scale);
#endif // STBI_NO_HDR
#ifndef STBI_NO_LINEAR
STBIDEF void stbi_ldr_to_hdr_gamma(float gamma);
STBIDEF void stbi_ldr_to_hdr_scale(float scale);
#endif // STBI_NO_LINEAR
// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user);
STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len);
#ifndef STBI_NO_STDIO
STBIDEF int stbi_is_hdr (char const *filename);
STBIDEF int stbi_is_hdr_from_file(FILE *f);
#endif // STBI_NO_STDIO
// get a VERY brief reason for failure
// NOT THREADSAFE
STBIDEF const char *stbi_failure_reason (void);
// free the loaded image -- this is just free()
STBIDEF void stbi_image_free (void *retval_from_stbi_load);
// get image dimensions & components without fully decoding
STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp);
#ifndef STBI_NO_STDIO
STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp);
STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp);
#endif
// for image formats that explicitly notate that they have premultiplied alpha,
// we just return the colors as stored in the file. set this flag to force
// unpremultiplication. results are undefined if the unpremultiply overflow.
STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);
// indicate whether we should process iphone images back to canonical format,
// or just pass them through "as-is"
STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);
// flip the image vertically, so the first pixel in the output array is the bottom left
STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
// ZLIB client - used by PNG, available for other purposes
STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen);
STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header);
STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
#ifdef __cplusplus
}
#endif
//
//
//// end header file /////////////////////////////////////////////////////
#endif // STBI_INCLUDE_STB_IMAGE_H
#ifdef STB_IMAGE_IMPLEMENTATION
#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \
|| defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \
|| defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \
|| defined(STBI_ONLY_ZLIB)
#ifndef STBI_ONLY_JPEG
#define STBI_NO_JPEG
#endif
#ifndef STBI_ONLY_PNG
#define STBI_NO_PNG
#endif
#ifndef STBI_ONLY_BMP
#define STBI_NO_BMP
#endif
#ifndef STBI_ONLY_PSD
#define STBI_NO_PSD
#endif
#ifndef STBI_ONLY_TGA
#define STBI_NO_TGA
#endif
#ifndef STBI_ONLY_GIF
#define STBI_NO_GIF
#endif
#ifndef STBI_ONLY_HDR
#define STBI_NO_HDR
#endif
#ifndef STBI_ONLY_PIC
#define STBI_NO_PIC
#endif
#ifndef STBI_ONLY_PNM
#define STBI_NO_PNM
#endif
#endif
#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB)
#define STBI_NO_ZLIB
#endif
#include <stdarg.h>
#include <stddef.h> // ptrdiff_t on osx
#include <stdlib.h>
#include <string.h>
#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR)
#include <math.h> // ldexp
#endif
#ifndef STBI_NO_STDIO
#include <stdio.h>
#endif
#ifndef STBI_ASSERT
#include <assert.h>
#define STBI_ASSERT(x) assert(x)
#endif
#ifndef _MSC_VER
#ifdef __cplusplus
#define stbi_inline inline
#else
#define stbi_inline
#endif
#else
#define stbi_inline __forceinline
#endif
#ifdef _MSC_VER
typedef unsigned short stbi__uint16;
typedef signed short stbi__int16;
typedef unsigned int stbi__uint32;
typedef signed int stbi__int32;
#else
#include <stdint.h>
typedef uint16_t stbi__uint16;
typedef int16_t stbi__int16;
typedef uint32_t stbi__uint32;
typedef int32_t stbi__int32;
#endif
// should produce compiler error if size is wrong
typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1];
#ifdef _MSC_VER
#define STBI_NOTUSED(v) (void)(v)
#else
#define STBI_NOTUSED(v) (void)sizeof(v)
#endif
#ifdef _MSC_VER
#define STBI_HAS_LROTL
#endif
#ifdef STBI_HAS_LROTL
#define stbi_lrot(x,y) _lrotl(x,y)
#else
#define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y))))
#endif
#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED))
// ok
#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED)
// ok
#else
#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)."
#endif
#ifndef STBI_MALLOC
#define STBI_MALLOC(sz) malloc(sz)
#define STBI_REALLOC(p,newsz) realloc(p,newsz)
#define STBI_FREE(p) free(p)
#endif
#ifndef STBI_REALLOC_SIZED
#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz)
#endif
// x86/x64 detection
#if defined(__x86_64__) || defined(_M_X64)
#define STBI__X64_TARGET
#elif defined(__i386) || defined(_M_IX86)
#define STBI__X86_TARGET
#endif
#if defined(__GNUC__) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET)) && !defined(__SSE2__) && !defined(STBI_NO_SIMD)
// NOTE: not clear do we actually need this for the 64-bit path?
// gcc doesn't support sse2 intrinsics unless you compile with -msse2,
// (but compiling with -msse2 allows the compiler to use SSE2 everywhere;
// this is just broken and gcc are jerks for not fixing it properly
// http://www.virtualdub.org/blog/pivot/entry.php?id=363 )
#define STBI_NO_SIMD
#endif
#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD)
// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET
//
// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the
// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant.
// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not
// simultaneously enabling "-mstackrealign".
//
// See https://github.com/nothings/stb/issues/81 for more information.
//
// So default to no SSE2 on 32-bit MinGW. If you've read this far and added
// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2.
#define STBI_NO_SIMD
#endif
#if !defined(STBI_NO_SIMD) && defined(STBI__X86_TARGET)
#define STBI_SSE2
#include <emmintrin.h>
#ifdef _MSC_VER
#if _MSC_VER >= 1400 // not VC6
#include <intrin.h> // __cpuid
static int stbi__cpuid3(void)
{
int info[4];
__cpuid(info,1);
return info[3];
}
#else
static int stbi__cpuid3(void)
{
int res;
__asm {
mov eax,1
cpuid
mov res,edx
}
return res;
}
#endif
#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
static int stbi__sse2_available()
{
int info3 = stbi__cpuid3();
return ((info3 >> 26) & 1) != 0;
}
#else // assume GCC-style if not VC++
#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
static int stbi__sse2_available()
{
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 408 // GCC 4.8 or later
// GCC 4.8+ has a nice way to do this
return __builtin_cpu_supports("sse2");
#else
// portable way to do this, preferably without using GCC inline ASM?
// just bail for now.
return 0;
#endif
}
#endif
#endif
// ARM NEON
#if defined(STBI_NO_SIMD) && defined(STBI_NEON)
#undef STBI_NEON
#endif
#ifdef STBI_NEON
#include <arm_neon.h>
// assume GCC or Clang on ARM targets
#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
#endif
#ifndef STBI_SIMD_ALIGN
#define STBI_SIMD_ALIGN(type, name) type name
#endif
///////////////////////////////////////////////
//
// stbi__context struct and start_xxx functions
// stbi__context structure is our basic context used by all images, so it
// contains all the IO context, plus some basic image information
typedef struct
{
stbi__uint32 img_x, img_y;
int img_n, img_out_n;
stbi_io_callbacks io;
void *io_user_data;
int read_from_callbacks;
int buflen;
stbi_uc buffer_start[128];
stbi_uc *img_buffer, *img_buffer_end;
stbi_uc *img_buffer_original, *img_buffer_original_end;
} stbi__context;
static void stbi__refill_buffer(stbi__context *s);
// initialize a memory-decode context
static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len)
{
s->io.read = NULL;
s->read_from_callbacks = 0;
s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer;
s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len;
}
// initialize a callback-based context
static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user)
{
s->io = *c;
s->io_user_data = user;
s->buflen = sizeof(s->buffer_start);
s->read_from_callbacks = 1;
s->img_buffer_original = s->buffer_start;
stbi__refill_buffer(s);
s->img_buffer_original_end = s->img_buffer_end;
}
#ifndef STBI_NO_STDIO
static int stbi__stdio_read(void *user, char *data, int size)
{
return (int) fread(data,1,size,(FILE*) user);
}
static void stbi__stdio_skip(void *user, int n)
{
fseek((FILE*) user, n, SEEK_CUR);
}
static int stbi__stdio_eof(void *user)
{
return feof((FILE*) user);
}
static stbi_io_callbacks stbi__stdio_callbacks =
{
stbi__stdio_read,
stbi__stdio_skip,
stbi__stdio_eof,
};
static void stbi__start_file(stbi__context *s, FILE *f)
{
stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f);
}
//static void stop_file(stbi__context *s) { }
#endif // !STBI_NO_STDIO
static void stbi__rewind(stbi__context *s)
{
// conceptually rewind SHOULD rewind to the beginning of the stream,
// but we just rewind to the beginning of the initial buffer, because
// we only use it after doing 'test', which only ever looks at at most 92 bytes
s->img_buffer = s->img_buffer_original;
s->img_buffer_end = s->img_buffer_original_end;
}
#ifndef STBI_NO_JPEG
static int stbi__jpeg_test(stbi__context *s);
static stbi_uc *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#ifndef STBI_NO_PNG
static int stbi__png_test(stbi__context *s);
static stbi_uc *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#ifndef STBI_NO_BMP
static int stbi__bmp_test(stbi__context *s);
static stbi_uc *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#ifndef STBI_NO_TGA
static int stbi__tga_test(stbi__context *s);
static stbi_uc *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#ifndef STBI_NO_PSD
static int stbi__psd_test(stbi__context *s);
static stbi_uc *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#ifndef STBI_NO_HDR
static int stbi__hdr_test(stbi__context *s);
static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#ifndef STBI_NO_PIC
static int stbi__pic_test(stbi__context *s);
static stbi_uc *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#ifndef STBI_NO_GIF
static int stbi__gif_test(stbi__context *s);
static stbi_uc *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#ifndef STBI_NO_PNM
static int stbi__pnm_test(stbi__context *s);
static stbi_uc *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp);
static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp);
#endif
// this is not threadsafe
static const char *stbi__g_failure_reason;
STBIDEF const char *stbi_failure_reason(void)
{
return stbi__g_failure_reason;
}
static int stbi__err(const char *str)
{
stbi__g_failure_reason = str;
return 0;
}
static void *stbi__malloc(size_t size)
{
return STBI_MALLOC(size);
}
// stbi__err - error
// stbi__errpf - error returning pointer to float
// stbi__errpuc - error returning pointer to unsigned char
#ifdef STBI_NO_FAILURE_STRINGS
#define stbi__err(x,y) 0
#elif defined(STBI_FAILURE_USERMSG)
#define stbi__err(x,y) stbi__err(y)
#else
#define stbi__err(x,y) stbi__err(x)
#endif
#define stbi__errpf(x,y) ((float *)(size_t) (stbi__err(x,y)?NULL:NULL))
#define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL))
STBIDEF void stbi_image_free(void *retval_from_stbi_load)
{
STBI_FREE(retval_from_stbi_load);
}
#ifndef STBI_NO_LINEAR
static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp);
#endif
#ifndef STBI_NO_HDR
static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp);
#endif
static int stbi__vertically_flip_on_load = 0;
STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip)
{
stbi__vertically_flip_on_load = flag_true_if_should_flip;
}
static unsigned char *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
#ifndef STBI_NO_JPEG
if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp);
#endif
#ifndef STBI_NO_PNG
if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp);
#endif
#ifndef STBI_NO_BMP
if (stbi__bmp_test(s)) return stbi__bmp_load(s,x,y,comp,req_comp);
#endif
#ifndef STBI_NO_GIF
if (stbi__gif_test(s)) return stbi__gif_load(s,x,y,comp,req_comp);
#endif
#ifndef STBI_NO_PSD
if (stbi__psd_test(s)) return stbi__psd_load(s,x,y,comp,req_comp);
#endif
#ifndef STBI_NO_PIC
if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp);
#endif
#ifndef STBI_NO_PNM
if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp);
#endif
#ifndef STBI_NO_HDR
if (stbi__hdr_test(s)) {
float *hdr = stbi__hdr_load(s, x,y,comp,req_comp);
return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp);
}
#endif
#ifndef STBI_NO_TGA
// test tga last because it's a crappy test!
if (stbi__tga_test(s))
return stbi__tga_load(s,x,y,comp,req_comp);
#endif
return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt");
}
static unsigned char *stbi__load_flip(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
unsigned char *result = stbi__load_main(s, x, y, comp, req_comp);
if (stbi__vertically_flip_on_load && result != NULL) {
int w = *x, h = *y;
int depth = req_comp ? req_comp : *comp;
int row,col,z;
stbi_uc temp;
// @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once
for (row = 0; row < (h>>1); row++) {
for (col = 0; col < w; col++) {
for (z = 0; z < depth; z++) {
temp = result[(row * w + col) * depth + z];
result[(row * w + col) * depth + z] = result[((h - row - 1) * w + col) * depth + z];
result[((h - row - 1) * w + col) * depth + z] = temp;
}
}
}
}
return result;
}
#ifndef STBI_NO_HDR
static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp)
{
if (stbi__vertically_flip_on_load && result != NULL) {
int w = *x, h = *y;
int depth = req_comp ? req_comp : *comp;
int row,col,z;
float temp;
// @OPTIMIZE: use a bigger temp buffer and memcpy multiple pixels at once
for (row = 0; row < (h>>1); row++) {
for (col = 0; col < w; col++) {
for (z = 0; z < depth; z++) {
temp = result[(row * w + col) * depth + z];
result[(row * w + col) * depth + z] = result[((h - row - 1) * w + col) * depth + z];
result[((h - row - 1) * w + col) * depth + z] = temp;
}
}
}
}
}
#endif
#ifndef STBI_NO_STDIO
static FILE *stbi__fopen(char const *filename, char const *mode)
{
FILE *f;
#if defined(_MSC_VER) && _MSC_VER >= 1400
if (0 != fopen_s(&f, filename, mode))
f=0;
#else
f = fopen(filename, mode);
#endif
return f;
}
STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp)
{
FILE *f = stbi__fopen(filename, "rb");
unsigned char *result;
if (!f) return stbi__errpuc("can't fopen", "Unable to open file");
result = stbi_load_from_file(f,x,y,comp,req_comp);
fclose(f);
return result;
}
STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)
{
unsigned char *result;
stbi__context s;
stbi__start_file(&s,f);
result = stbi__load_flip(&s,x,y,comp,req_comp);
if (result) {
// need to 'unget' all the characters in the IO buffer
fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
}
return result;
}
#endif //!STBI_NO_STDIO
STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
{
stbi__context s;
stbi__start_mem(&s,buffer,len);
return stbi__load_flip(&s,x,y,comp,req_comp);
}
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
{
stbi__context s;
stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
return stbi__load_flip(&s,x,y,comp,req_comp);
}
#ifndef STBI_NO_LINEAR
static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
unsigned char *data;
#ifndef STBI_NO_HDR
if (stbi__hdr_test(s)) {
float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp);
if (hdr_data)
stbi__float_postprocess(hdr_data,x,y,comp,req_comp);
return hdr_data;
}
#endif
data = stbi__load_flip(s, x, y, comp, req_comp);
if (data)
return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp);
return stbi__errpf("unknown image type", "Image not of any known type, or corrupt");
}
STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
{
stbi__context s;
stbi__start_mem(&s,buffer,len);
return stbi__loadf_main(&s,x,y,comp,req_comp);
}
STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
{
stbi__context s;
stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
return stbi__loadf_main(&s,x,y,comp,req_comp);
}
#ifndef STBI_NO_STDIO
STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp)
{
float *result;
FILE *f = stbi__fopen(filename, "rb");
if (!f) return stbi__errpf("can't fopen", "Unable to open file");
result = stbi_loadf_from_file(f,x,y,comp,req_comp);
fclose(f);
return result;
}
STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)
{
stbi__context s;
stbi__start_file(&s,f);
return stbi__loadf_main(&s,x,y,comp,req_comp);
}
#endif // !STBI_NO_STDIO
#endif // !STBI_NO_LINEAR
// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is
// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always
// reports false!
STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len)
{
#ifndef STBI_NO_HDR
stbi__context s;
stbi__start_mem(&s,buffer,len);
return stbi__hdr_test(&s);
#else
STBI_NOTUSED(buffer);
STBI_NOTUSED(len);
return 0;
#endif
}
#ifndef STBI_NO_STDIO
STBIDEF int stbi_is_hdr (char const *filename)
{
FILE *f = stbi__fopen(filename, "rb");
int result=0;
if (f) {
result = stbi_is_hdr_from_file(f);
fclose(f);
}
return result;
}
STBIDEF int stbi_is_hdr_from_file(FILE *f)
{
#ifndef STBI_NO_HDR
stbi__context s;
stbi__start_file(&s,f);
return stbi__hdr_test(&s);
#else
STBI_NOTUSED(f);
return 0;
#endif
}
#endif // !STBI_NO_STDIO
STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user)
{
#ifndef STBI_NO_HDR
stbi__context s;
stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
return stbi__hdr_test(&s);
#else
STBI_NOTUSED(clbk);
STBI_NOTUSED(user);
return 0;
#endif
}
#ifndef STBI_NO_LINEAR
static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f;
STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; }
STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; }
#endif
static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f;
STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; }
STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; }
//////////////////////////////////////////////////////////////////////////////
//
// Common code used by all image loaders
//
enum
{
STBI__SCAN_load=0,
STBI__SCAN_type,
STBI__SCAN_header
};
static void stbi__refill_buffer(stbi__context *s)
{
int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen);
if (n == 0) {
// at end of file, treat same as if from memory, but need to handle case
// where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file
s->read_from_callbacks = 0;
s->img_buffer = s->buffer_start;
s->img_buffer_end = s->buffer_start+1;
*s->img_buffer = 0;
} else {
s->img_buffer = s->buffer_start;
s->img_buffer_end = s->buffer_start + n;
}
}
stbi_inline static stbi_uc stbi__get8(stbi__context *s)
{
if (s->img_buffer < s->img_buffer_end)
return *s->img_buffer++;
if (s->read_from_callbacks) {
stbi__refill_buffer(s);
return *s->img_buffer++;
}
return 0;
}
stbi_inline static int stbi__at_eof(stbi__context *s)
{
if (s->io.read) {
if (!(s->io.eof)(s->io_user_data)) return 0;
// if feof() is true, check if buffer = end
// special case: we've only got the special 0 character at the end
if (s->read_from_callbacks == 0) return 1;
}
return s->img_buffer >= s->img_buffer_end;
}
static void stbi__skip(stbi__context *s, int n)
{
if (n < 0) {
s->img_buffer = s->img_buffer_end;
return;
}
if (s->io.read) {
int blen = (int) (s->img_buffer_end - s->img_buffer);
if (blen < n) {
s->img_buffer = s->img_buffer_end;
(s->io.skip)(s->io_user_data, n - blen);
return;
}
}
s->img_buffer += n;
}
static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n)
{
if (s->io.read) {
int blen = (int) (s->img_buffer_end - s->img_buffer);
if (blen < n) {
int res, count;
memcpy(buffer, s->img_buffer, blen);
count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen);
res = (count == (n-blen));
s->img_buffer = s->img_buffer_end;
return res;
}
}
if (s->img_buffer+n <= s->img_buffer_end) {
memcpy(buffer, s->img_buffer, n);
s->img_buffer += n;
return 1;
} else
return 0;
}
static int stbi__get16be(stbi__context *s)
{
int z = stbi__get8(s);
return (z << 8) + stbi__get8(s);
}
static stbi__uint32 stbi__get32be(stbi__context *s)
{
stbi__uint32 z = stbi__get16be(s);
return (z << 16) + stbi__get16be(s);
}
#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF)
// nothing
#else
static int stbi__get16le(stbi__context *s)
{
int z = stbi__get8(s);
return z + (stbi__get8(s) << 8);
}
#endif
#ifndef STBI_NO_BMP
static stbi__uint32 stbi__get32le(stbi__context *s)
{
stbi__uint32 z = stbi__get16le(s);
return z + (stbi__get16le(s) << 16);
}
#endif
#define STBI__BYTECAST(x) ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings
//////////////////////////////////////////////////////////////////////////////
//
// generic converter from built-in img_n to req_comp
// individual types do this automatically as much as possible (e.g. jpeg
// does all cases internally since it needs to colorspace convert anyway,
// and it never has alpha, so very few cases ). png can automatically
// interleave an alpha=255 channel, but falls back to this for other cases
//
// assume data buffer is malloced, so malloc a new one and free that one
// only failure mode is malloc failing
static stbi_uc stbi__compute_y(int r, int g, int b)
{
return (stbi_uc) (((r*77) + (g*150) + (29*b)) >> 8);
}
static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y)
{
int i,j;
unsigned char *good;
if (req_comp == img_n) return data;
STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
good = (unsigned char *) stbi__malloc(req_comp * x * y);
if (good == NULL) {
STBI_FREE(data);
return stbi__errpuc("outofmem", "Out of memory");
}
for (j=0; j < (int) y; ++j) {
unsigned char *src = data + j * x * img_n ;
unsigned char *dest = good + j * x * req_comp;
#define COMBO(a,b) ((a)*8+(b))
#define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b)
// convert source image with img_n components to one with req_comp components;
// avoid switch per pixel, so use switch per scanline and massive macros
switch (COMBO(img_n, req_comp)) {
CASE(1,2) dest[0]=src[0], dest[1]=255; break;
CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break;
CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break;
CASE(2,1) dest[0]=src[0]; break;
CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break;
CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break;
CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break;
CASE(3,1) dest[0]=stbi__compute_y(src[0],src[1],src[2]); break;
CASE(3,2) dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = 255; break;
CASE(4,1) dest[0]=stbi__compute_y(src[0],src[1],src[2]); break;
CASE(4,2) dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break;
CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break;
default: STBI_ASSERT(0);
}
#undef CASE
}
STBI_FREE(data);
return good;
}
#ifndef STBI_NO_LINEAR
static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp)
{
int i,k,n;
float *output = (float *) stbi__malloc(x * y * comp * sizeof(float));
if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); }
// compute number of non-alpha components
if (comp & 1) n = comp; else n = comp-1;
for (i=0; i < x*y; ++i) {
for (k=0; k < n; ++k) {
output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale);
}
if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f;
}
STBI_FREE(data);
return output;
}
#endif
#ifndef STBI_NO_HDR
#define stbi__float2int(x) ((int) (x))
static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp)
{
int i,k,n;
stbi_uc *output = (stbi_uc *) stbi__malloc(x * y * comp);
if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); }
// compute number of non-alpha components
if (comp & 1) n = comp; else n = comp-1;
for (i=0; i < x*y; ++i) {
for (k=0; k < n; ++k) {
float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f;
if (z < 0) z = 0;
if (z > 255) z = 255;
output[i*comp + k] = (stbi_uc) stbi__float2int(z);
}
if (k < comp) {
float z = data[i*comp+k] * 255 + 0.5f;
if (z < 0) z = 0;
if (z > 255) z = 255;
output[i*comp + k] = (stbi_uc) stbi__float2int(z);
}
}
STBI_FREE(data);
return output;
}
#endif
//////////////////////////////////////////////////////////////////////////////
//
// "baseline" JPEG/JFIF decoder
//
// simple implementation
// - doesn't support delayed output of y-dimension
// - simple interface (only one output format: 8-bit interleaved RGB)
// - doesn't try to recover corrupt jpegs
// - doesn't allow partial loading, loading multiple at once
// - still fast on x86 (copying globals into locals doesn't help x86)
// - allocates lots of intermediate memory (full size of all components)
// - non-interleaved case requires this anyway
// - allows good upsampling (see next)
// high-quality
// - upsampled channels are bilinearly interpolated, even across blocks
// - quality integer IDCT derived from IJG's 'slow'
// performance
// - fast huffman; reasonable integer IDCT
// - some SIMD kernels for common paths on targets with SSE2/NEON
// - uses a lot of intermediate memory, could cache poorly
#ifndef STBI_NO_JPEG
// huffman decoding acceleration
#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache
typedef struct
{
stbi_uc fast[1 << FAST_BITS];
// weirdly, repacking this into AoS is a 10% speed loss, instead of a win
stbi__uint16 code[256];
stbi_uc values[256];
stbi_uc size[257];
unsigned int maxcode[18];
int delta[17]; // old 'firstsymbol' - old 'firstcode'
} stbi__huffman;
typedef struct
{
stbi__context *s;
stbi__huffman huff_dc[4];
stbi__huffman huff_ac[4];
stbi_uc dequant[4][64];
stbi__int16 fast_ac[4][1 << FAST_BITS];
// sizes for components, interleaved MCUs
int img_h_max, img_v_max;
int img_mcu_x, img_mcu_y;
int img_mcu_w, img_mcu_h;
// definition of jpeg image component
struct
{
int id;
int h,v;
int tq;
int hd,ha;
int dc_pred;
int x,y,w2,h2;
stbi_uc *data;
void *raw_data, *raw_coeff;
stbi_uc *linebuf;
short *coeff; // progressive only
int coeff_w, coeff_h; // number of 8x8 coefficient blocks
} img_comp[4];
stbi__uint32 code_buffer; // jpeg entropy-coded buffer
int code_bits; // number of valid bits
unsigned char marker; // marker seen while filling entropy buffer
int nomore; // flag if we saw a marker so must stop
int progressive;
int spec_start;
int spec_end;
int succ_high;
int succ_low;
int eob_run;
int scan_n, order[4];
int restart_interval, todo;
// kernels
void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]);
void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step);
stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs);
} stbi__jpeg;
static int stbi__build_huffman(stbi__huffman *h, int *count)
{
int i,j,k=0,code;
// build size list for each symbol (from JPEG spec)
for (i=0; i < 16; ++i)
for (j=0; j < count[i]; ++j)
h->size[k++] = (stbi_uc) (i+1);
h->size[k] = 0;
// compute actual symbols (from jpeg spec)
code = 0;
k = 0;
for(j=1; j <= 16; ++j) {
// compute delta to add to code to compute symbol id
h->delta[j] = k - code;
if (h->size[k] == j) {
while (h->size[k] == j)
h->code[k++] = (stbi__uint16) (code++);
if (code-1 >= (1 << j)) return stbi__err("bad code lengths","Corrupt JPEG");
}
// compute largest code + 1 for this size, preshifted as needed later
h->maxcode[j] = code << (16-j);
code <<= 1;
}
h->maxcode[j] = 0xffffffff;
// build non-spec acceleration table; 255 is flag for not-accelerated
memset(h->fast, 255, 1 << FAST_BITS);
for (i=0; i < k; ++i) {
int s = h->size[i];
if (s <= FAST_BITS) {
int c = h->code[i] << (FAST_BITS-s);
int m = 1 << (FAST_BITS-s);
for (j=0; j < m; ++j) {
h->fast[c+j] = (stbi_uc) i;
}
}
}
return 1;
}
// build a table that decodes both magnitude and value of small ACs in
// one go.
static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h)
{
int i;
for (i=0; i < (1 << FAST_BITS); ++i) {
stbi_uc fast = h->fast[i];
fast_ac[i] = 0;
if (fast < 255) {
int rs = h->values[fast];
int run = (rs >> 4) & 15;
int magbits = rs & 15;
int len = h->size[fast];
if (magbits && len + magbits <= FAST_BITS) {
// magnitude code followed by receive_extend code
int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits);
int m = 1 << (magbits - 1);
if (k < m) k += (-1 << magbits) + 1;
// if the result is small enough, we can fit it in fast_ac table
if (k >= -128 && k <= 127)
fast_ac[i] = (stbi__int16) ((k << 8) + (run << 4) + (len + magbits));
}
}
}
}
static void stbi__grow_buffer_unsafe(stbi__jpeg *j)
{
do {
int b = j->nomore ? 0 : stbi__get8(j->s);
if (b == 0xff) {
int c = stbi__get8(j->s);
if (c != 0) {
j->marker = (unsigned char) c;
j->nomore = 1;
return;
}
}
j->code_buffer |= b << (24 - j->code_bits);
j->code_bits += 8;
} while (j->code_bits <= 24);
}
// (1 << n) - 1
static stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535};
// decode a jpeg huffman value from the bitstream
stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h)
{
unsigned int temp;
int c,k;
if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
// look at the top FAST_BITS and determine what symbol ID it is,
// if the code is <= FAST_BITS
c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
k = h->fast[c];
if (k < 255) {
int s = h->size[k];
if (s > j->code_bits)
return -1;
j->code_buffer <<= s;
j->code_bits -= s;
return h->values[k];
}
// naive test is to shift the code_buffer down so k bits are
// valid, then test against maxcode. To speed this up, we've
// preshifted maxcode left so that it has (16-k) 0s at the
// end; in other words, regardless of the number of bits, it
// wants to be compared against something shifted to have 16;
// that way we don't need to shift inside the loop.
temp = j->code_buffer >> 16;
for (k=FAST_BITS+1 ; ; ++k)
if (temp < h->maxcode[k])
break;
if (k == 17) {
// error! code not found
j->code_bits -= 16;
return -1;
}
if (k > j->code_bits)
return -1;
// convert the huffman code to the symbol id
c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k];
STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]);
// convert the id to a symbol
j->code_bits -= k;
j->code_buffer <<= k;
return h->values[c];
}
// bias[n] = (-1<<n) + 1
static int const stbi__jbias[16] = {0,-1,-3,-7,-15,-31,-63,-127,-255,-511,-1023,-2047,-4095,-8191,-16383,-32767};
// combined JPEG 'receive' and JPEG 'extend', since baseline
// always extends everything it receives.
stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n)
{
unsigned int k;
int sgn;
if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB
k = stbi_lrot(j->code_buffer, n);
STBI_ASSERT(n >= 0 && n < (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask)));
j->code_buffer = k & ~stbi__bmask[n];
k &= stbi__bmask[n];
j->code_bits -= n;
return k + (stbi__jbias[n] & ~sgn);
}
// get some unsigned bits
stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n)
{
unsigned int k;
if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
k = stbi_lrot(j->code_buffer, n);
j->code_buffer = k & ~stbi__bmask[n];
k &= stbi__bmask[n];
j->code_bits -= n;
return k;
}
stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j)
{
unsigned int k;
if (j->code_bits < 1) stbi__grow_buffer_unsafe(j);
k = j->code_buffer;
j->code_buffer <<= 1;
--j->code_bits;
return k & 0x80000000;
}
// given a value that's at position X in the zigzag stream,
// where does it appear in the 8x8 matrix coded as row-major?
static stbi_uc stbi__jpeg_dezigzag[64+15] =
{
0, 1, 8, 16, 9, 2, 3, 10,
17, 24, 32, 25, 18, 11, 4, 5,
12, 19, 26, 33, 40, 48, 41, 34,
27, 20, 13, 6, 7, 14, 21, 28,
35, 42, 49, 56, 57, 50, 43, 36,
29, 22, 15, 23, 30, 37, 44, 51,
58, 59, 52, 45, 38, 31, 39, 46,
53, 60, 61, 54, 47, 55, 62, 63,
// let corrupt input sample past end
63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63
};
// decode one 64-entry block--
static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi_uc *dequant)
{
int diff,dc,k;
int t;
if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
t = stbi__jpeg_huff_decode(j, hdc);
if (t < 0) return stbi__err("bad huffman code","Corrupt JPEG");
// 0 all the ac values now so we can do it 32-bits at a time
memset(data,0,64*sizeof(data[0]));
diff = t ? stbi__extend_receive(j, t) : 0;
dc = j->img_comp[b].dc_pred + diff;
j->img_comp[b].dc_pred = dc;
data[0] = (short) (dc * dequant[0]);
// decode AC components, see JPEG spec
k = 1;
do {
unsigned int zig;
int c,r,s;
if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
r = fac[c];
if (r) { // fast-AC path
k += (r >> 4) & 15; // run
s = r & 15; // combined length
j->code_buffer <<= s;
j->code_bits -= s;
// decode into unzigzag'd location
zig = stbi__jpeg_dezigzag[k++];
data[zig] = (short) ((r >> 8) * dequant[zig]);
} else {
int rs = stbi__jpeg_huff_decode(j, hac);
if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
s = rs & 15;
r = rs >> 4;
if (s == 0) {
if (rs != 0xf0) break; // end block
k += 16;
} else {
k += r;
// decode into unzigzag'd location
zig = stbi__jpeg_dezigzag[k++];
data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]);
}
}
} while (k < 64);
return 1;
}
static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b)
{
int diff,dc;
int t;
if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
if (j->succ_high == 0) {
// first scan for DC coefficient, must be first
memset(data,0,64*sizeof(data[0])); // 0 all the ac values now
t = stbi__jpeg_huff_decode(j, hdc);
diff = t ? stbi__extend_receive(j, t) : 0;
dc = j->img_comp[b].dc_pred + diff;
j->img_comp[b].dc_pred = dc;
data[0] = (short) (dc << j->succ_low);
} else {
// refinement scan for DC coefficient
if (stbi__jpeg_get_bit(j))
data[0] += (short) (1 << j->succ_low);
}
return 1;
}
// @OPTIMIZE: store non-zigzagged during the decode passes,
// and only de-zigzag when dequantizing
static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac)
{
int k;
if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
if (j->succ_high == 0) {
int shift = j->succ_low;
if (j->eob_run) {
--j->eob_run;
return 1;
}
k = j->spec_start;
do {
unsigned int zig;
int c,r,s;
if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
r = fac[c];
if (r) { // fast-AC path
k += (r >> 4) & 15; // run
s = r & 15; // combined length
j->code_buffer <<= s;
j->code_bits -= s;
zig = stbi__jpeg_dezigzag[k++];
data[zig] = (short) ((r >> 8) << shift);
} else {
int rs = stbi__jpeg_huff_decode(j, hac);
if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
s = rs & 15;
r = rs >> 4;
if (s == 0) {
if (r < 15) {
j->eob_run = (1 << r);
if (r)
j->eob_run += stbi__jpeg_get_bits(j, r);
--j->eob_run;
break;
}
k += 16;
} else {
k += r;
zig = stbi__jpeg_dezigzag[k++];
data[zig] = (short) (stbi__extend_receive(j,s) << shift);
}
}
} while (k <= j->spec_end);
} else {
// refinement scan for these AC coefficients
short bit = (short) (1 << j->succ_low);
if (j->eob_run) {
--j->eob_run;
for (k = j->spec_start; k <= j->spec_end; ++k) {
short *p = &data[stbi__jpeg_dezigzag[k]];
if (*p != 0)
if (stbi__jpeg_get_bit(j))
if ((*p & bit)==0) {
if (*p > 0)
*p += bit;
else
*p -= bit;
}
}
} else {
k = j->spec_start;
do {
int r,s;
int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh
if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
s = rs & 15;
r = rs >> 4;
if (s == 0) {
if (r < 15) {
j->eob_run = (1 << r) - 1;
if (r)
j->eob_run += stbi__jpeg_get_bits(j, r);
r = 64; // force end of block
} else {
// r=15 s=0 should write 16 0s, so we just do
// a run of 15 0s and then write s (which is 0),
// so we don't have to do anything special here
}
} else {
if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG");
// sign bit
if (stbi__jpeg_get_bit(j))
s = bit;
else
s = -bit;
}
// advance by r
while (k <= j->spec_end) {
short *p = &data[stbi__jpeg_dezigzag[k++]];
if (*p != 0) {
if (stbi__jpeg_get_bit(j))
if ((*p & bit)==0) {
if (*p > 0)
*p += bit;
else
*p -= bit;
}
} else {
if (r == 0) {
*p = (short) s;
break;
}
--r;
}
}
} while (k <= j->spec_end);
}
}
return 1;
}
// take a -128..127 value and stbi__clamp it and convert to 0..255
stbi_inline static stbi_uc stbi__clamp(int x)
{
// trick to use a single test to catch both cases
if ((unsigned int) x > 255) {
if (x < 0) return 0;
if (x > 255) return 255;
}
return (stbi_uc) x;
}
#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5)))
#define stbi__fsh(x) ((x) << 12)
// derived from jidctint -- DCT_ISLOW
#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \
int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \
p2 = s2; \
p3 = s6; \
p1 = (p2+p3) * stbi__f2f(0.5411961f); \
t2 = p1 + p3*stbi__f2f(-1.847759065f); \
t3 = p1 + p2*stbi__f2f( 0.765366865f); \
p2 = s0; \
p3 = s4; \
t0 = stbi__fsh(p2+p3); \
t1 = stbi__fsh(p2-p3); \
x0 = t0+t3; \
x3 = t0-t3; \
x1 = t1+t2; \
x2 = t1-t2; \
t0 = s7; \
t1 = s5; \
t2 = s3; \
t3 = s1; \
p3 = t0+t2; \
p4 = t1+t3; \
p1 = t0+t3; \
p2 = t1+t2; \
p5 = (p3+p4)*stbi__f2f( 1.175875602f); \
t0 = t0*stbi__f2f( 0.298631336f); \
t1 = t1*stbi__f2f( 2.053119869f); \
t2 = t2*stbi__f2f( 3.072711026f); \
t3 = t3*stbi__f2f( 1.501321110f); \
p1 = p5 + p1*stbi__f2f(-0.899976223f); \
p2 = p5 + p2*stbi__f2f(-2.562915447f); \
p3 = p3*stbi__f2f(-1.961570560f); \
p4 = p4*stbi__f2f(-0.390180644f); \
t3 += p1+p4; \
t2 += p2+p3; \
t1 += p2+p4; \
t0 += p1+p3;
static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64])
{
int i,val[64],*v=val;
stbi_uc *o;
short *d = data;
// columns
for (i=0; i < 8; ++i,++d, ++v) {
// if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing
if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0
&& d[40]==0 && d[48]==0 && d[56]==0) {
// no shortcut 0 seconds
// (1|2|3|4|5|6|7)==0 0 seconds
// all separate -0.047 seconds
// 1 && 2|3 && 4|5 && 6|7: -0.047 seconds
int dcterm = d[0] << 2;
v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm;
} else {
STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56])
// constants scaled things up by 1<<12; let's bring them back
// down, but keep 2 extra bits of precision
x0 += 512; x1 += 512; x2 += 512; x3 += 512;
v[ 0] = (x0+t3) >> 10;
v[56] = (x0-t3) >> 10;
v[ 8] = (x1+t2) >> 10;
v[48] = (x1-t2) >> 10;
v[16] = (x2+t1) >> 10;
v[40] = (x2-t1) >> 10;
v[24] = (x3+t0) >> 10;
v[32] = (x3-t0) >> 10;
}
}
for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) {
// no fast case since the first 1D IDCT spread components out
STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7])
// constants scaled things up by 1<<12, plus we had 1<<2 from first
// loop, plus horizontal and vertical each scale by sqrt(8) so together
// we've got an extra 1<<3, so 1<<17 total we need to remove.
// so we want to round that, which means adding 0.5 * 1<<17,
// aka 65536. Also, we'll end up with -128 to 127 that we want
// to encode as 0..255 by adding 128, so we'll add that before the shift
x0 += 65536 + (128<<17);
x1 += 65536 + (128<<17);
x2 += 65536 + (128<<17);
x3 += 65536 + (128<<17);
// tried computing the shifts into temps, or'ing the temps to see
// if any were out of range, but that was slower
o[0] = stbi__clamp((x0+t3) >> 17);
o[7] = stbi__clamp((x0-t3) >> 17);
o[1] = stbi__clamp((x1+t2) >> 17);
o[6] = stbi__clamp((x1-t2) >> 17);
o[2] = stbi__clamp((x2+t1) >> 17);
o[5] = stbi__clamp((x2-t1) >> 17);
o[3] = stbi__clamp((x3+t0) >> 17);
o[4] = stbi__clamp((x3-t0) >> 17);
}
}
#ifdef STBI_SSE2
// sse2 integer IDCT. not the fastest possible implementation but it
// produces bit-identical results to the generic C version so it's
// fully "transparent".
static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64])
{
// This is constructed to match our regular (generic) integer IDCT exactly.
__m128i row0, row1, row2, row3, row4, row5, row6, row7;
__m128i tmp;
// dot product constant: even elems=x, odd elems=y
#define dct_const(x,y) _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y))
// out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit)
// out(1) = c1[even]*x + c1[odd]*y
#define dct_rot(out0,out1, x,y,c0,c1) \
__m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \
__m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \
__m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \
__m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \
__m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \
__m128i out1##_h = _mm_madd_epi16(c0##hi, c1)
// out = in << 12 (in 16-bit, out 32-bit)
#define dct_widen(out, in) \
__m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \
__m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4)
// wide add
#define dct_wadd(out, a, b) \
__m128i out##_l = _mm_add_epi32(a##_l, b##_l); \
__m128i out##_h = _mm_add_epi32(a##_h, b##_h)
// wide sub
#define dct_wsub(out, a, b) \
__m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \
__m128i out##_h = _mm_sub_epi32(a##_h, b##_h)
// butterfly a/b, add bias, then shift by "s" and pack
#define dct_bfly32o(out0, out1, a,b,bias,s) \
{ \
__m128i abiased_l = _mm_add_epi32(a##_l, bias); \
__m128i abiased_h = _mm_add_epi32(a##_h, bias); \
dct_wadd(sum, abiased, b); \
dct_wsub(dif, abiased, b); \
out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \
out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \
}
// 8-bit interleave step (for transposes)
#define dct_interleave8(a, b) \
tmp = a; \
a = _mm_unpacklo_epi8(a, b); \
b = _mm_unpackhi_epi8(tmp, b)
// 16-bit interleave step (for transposes)
#define dct_interleave16(a, b) \
tmp = a; \
a = _mm_unpacklo_epi16(a, b); \
b = _mm_unpackhi_epi16(tmp, b)
#define dct_pass(bias,shift) \
{ \
/* even part */ \
dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \
__m128i sum04 = _mm_add_epi16(row0, row4); \
__m128i dif04 = _mm_sub_epi16(row0, row4); \
dct_widen(t0e, sum04); \
dct_widen(t1e, dif04); \
dct_wadd(x0, t0e, t3e); \
dct_wsub(x3, t0e, t3e); \
dct_wadd(x1, t1e, t2e); \
dct_wsub(x2, t1e, t2e); \
/* odd part */ \
dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \
dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \
__m128i sum17 = _mm_add_epi16(row1, row7); \
__m128i sum35 = _mm_add_epi16(row3, row5); \
dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \
dct_wadd(x4, y0o, y4o); \
dct_wadd(x5, y1o, y5o); \
dct_wadd(x6, y2o, y5o); \
dct_wadd(x7, y3o, y4o); \
dct_bfly32o(row0,row7, x0,x7,bias,shift); \
dct_bfly32o(row1,row6, x1,x6,bias,shift); \
dct_bfly32o(row2,row5, x2,x5,bias,shift); \
dct_bfly32o(row3,row4, x3,x4,bias,shift); \
}
__m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f));
__m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f));
__m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f));
__m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f));
__m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f));
__m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f));
__m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f));
__m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f));
// rounding biases in column/row passes, see stbi__idct_block for explanation.
__m128i bias_0 = _mm_set1_epi32(512);
__m128i bias_1 = _mm_set1_epi32(65536 + (128<<17));
// load
row0 = _mm_load_si128((const __m128i *) (data + 0*8));
row1 = _mm_load_si128((const __m128i *) (data + 1*8));
row2 = _mm_load_si128((const __m128i *) (data + 2*8));
row3 = _mm_load_si128((const __m128i *) (data + 3*8));
row4 = _mm_load_si128((const __m128i *) (data + 4*8));
row5 = _mm_load_si128((const __m128i *) (data + 5*8));
row6 = _mm_load_si128((const __m128i *) (data + 6*8));
row7 = _mm_load_si128((const __m128i *) (data + 7*8));
// column pass
dct_pass(bias_0, 10);
{
// 16bit 8x8 transpose pass 1
dct_interleave16(row0, row4);
dct_interleave16(row1, row5);
dct_interleave16(row2, row6);
dct_interleave16(row3, row7);
// transpose pass 2
dct_interleave16(row0, row2);
dct_interleave16(row1, row3);
dct_interleave16(row4, row6);
dct_interleave16(row5, row7);
// transpose pass 3
dct_interleave16(row0, row1);
dct_interleave16(row2, row3);
dct_interleave16(row4, row5);
dct_interleave16(row6, row7);
}
// row pass
dct_pass(bias_1, 17);
{
// pack
__m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7
__m128i p1 = _mm_packus_epi16(row2, row3);
__m128i p2 = _mm_packus_epi16(row4, row5);
__m128i p3 = _mm_packus_epi16(row6, row7);
// 8bit 8x8 transpose pass 1
dct_interleave8(p0, p2); // a0e0a1e1...
dct_interleave8(p1, p3); // c0g0c1g1...
// transpose pass 2
dct_interleave8(p0, p1); // a0c0e0g0...
dct_interleave8(p2, p3); // b0d0f0h0...
// transpose pass 3
dct_interleave8(p0, p2); // a0b0c0d0...
dct_interleave8(p1, p3); // a4b4c4d4...
// store
_mm_storel_epi64((__m128i *) out, p0); out += out_stride;
_mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride;
_mm_storel_epi64((__m128i *) out, p2); out += out_stride;
_mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride;
_mm_storel_epi64((__m128i *) out, p1); out += out_stride;
_mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride;
_mm_storel_epi64((__m128i *) out, p3); out += out_stride;
_mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e));
}
#undef dct_const
#undef dct_rot
#undef dct_widen
#undef dct_wadd
#undef dct_wsub
#undef dct_bfly32o
#undef dct_interleave8
#undef dct_interleave16
#undef dct_pass
}
#endif // STBI_SSE2
#ifdef STBI_NEON
// NEON integer IDCT. should produce bit-identical
// results to the generic C version.
static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64])
{
int16x8_t row0, row1, row2, row3, row4, row5, row6, row7;
int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f));
int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f));
int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f));
int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f));
int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f));
int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f));
int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f));
int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f));
int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f));
int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f));
int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f));
int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f));
#define dct_long_mul(out, inq, coeff) \
int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \
int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff)
#define dct_long_mac(out, acc, inq, coeff) \
int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \
int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff)
#define dct_widen(out, inq) \
int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \
int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12)
// wide add
#define dct_wadd(out, a, b) \
int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \
int32x4_t out##_h = vaddq_s32(a##_h, b##_h)
// wide sub
#define dct_wsub(out, a, b) \
int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \
int32x4_t out##_h = vsubq_s32(a##_h, b##_h)
// butterfly a/b, then shift using "shiftop" by "s" and pack
#define dct_bfly32o(out0,out1, a,b,shiftop,s) \
{ \
dct_wadd(sum, a, b); \
dct_wsub(dif, a, b); \
out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \
out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \
}
#define dct_pass(shiftop, shift) \
{ \
/* even part */ \
int16x8_t sum26 = vaddq_s16(row2, row6); \
dct_long_mul(p1e, sum26, rot0_0); \
dct_long_mac(t2e, p1e, row6, rot0_1); \
dct_long_mac(t3e, p1e, row2, rot0_2); \
int16x8_t sum04 = vaddq_s16(row0, row4); \
int16x8_t dif04 = vsubq_s16(row0, row4); \
dct_widen(t0e, sum04); \
dct_widen(t1e, dif04); \
dct_wadd(x0, t0e, t3e); \
dct_wsub(x3, t0e, t3e); \
dct_wadd(x1, t1e, t2e); \
dct_wsub(x2, t1e, t2e); \
/* odd part */ \
int16x8_t sum15 = vaddq_s16(row1, row5); \
int16x8_t sum17 = vaddq_s16(row1, row7); \
int16x8_t sum35 = vaddq_s16(row3, row5); \
int16x8_t sum37 = vaddq_s16(row3, row7); \
int16x8_t sumodd = vaddq_s16(sum17, sum35); \
dct_long_mul(p5o, sumodd, rot1_0); \
dct_long_mac(p1o, p5o, sum17, rot1_1); \
dct_long_mac(p2o, p5o, sum35, rot1_2); \
dct_long_mul(p3o, sum37, rot2_0); \
dct_long_mul(p4o, sum15, rot2_1); \
dct_wadd(sump13o, p1o, p3o); \
dct_wadd(sump24o, p2o, p4o); \
dct_wadd(sump23o, p2o, p3o); \
dct_wadd(sump14o, p1o, p4o); \
dct_long_mac(x4, sump13o, row7, rot3_0); \
dct_long_mac(x5, sump24o, row5, rot3_1); \
dct_long_mac(x6, sump23o, row3, rot3_2); \
dct_long_mac(x7, sump14o, row1, rot3_3); \
dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \
dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \
dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \
dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \
}
// load
row0 = vld1q_s16(data + 0*8);
row1 = vld1q_s16(data + 1*8);
row2 = vld1q_s16(data + 2*8);
row3 = vld1q_s16(data + 3*8);
row4 = vld1q_s16(data + 4*8);
row5 = vld1q_s16(data + 5*8);
row6 = vld1q_s16(data + 6*8);
row7 = vld1q_s16(data + 7*8);
// add DC bias
row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0));
// column pass
dct_pass(vrshrn_n_s32, 10);
// 16bit 8x8 transpose
{
// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively.
// whether compilers actually get this is another story, sadly.
#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; }
#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); }
#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); }
// pass 1
dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6
dct_trn16(row2, row3);
dct_trn16(row4, row5);
dct_trn16(row6, row7);
// pass 2
dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4
dct_trn32(row1, row3);
dct_trn32(row4, row6);
dct_trn32(row5, row7);
// pass 3
dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0
dct_trn64(row1, row5);
dct_trn64(row2, row6);
dct_trn64(row3, row7);
#undef dct_trn16
#undef dct_trn32
#undef dct_trn64
}
// row pass
// vrshrn_n_s32 only supports shifts up to 16, we need
// 17. so do a non-rounding shift of 16 first then follow
// up with a rounding shift by 1.
dct_pass(vshrn_n_s32, 16);
{
// pack and round
uint8x8_t p0 = vqrshrun_n_s16(row0, 1);
uint8x8_t p1 = vqrshrun_n_s16(row1, 1);
uint8x8_t p2 = vqrshrun_n_s16(row2, 1);
uint8x8_t p3 = vqrshrun_n_s16(row3, 1);
uint8x8_t p4 = vqrshrun_n_s16(row4, 1);
uint8x8_t p5 = vqrshrun_n_s16(row5, 1);
uint8x8_t p6 = vqrshrun_n_s16(row6, 1);
uint8x8_t p7 = vqrshrun_n_s16(row7, 1);
// again, these can translate into one instruction, but often don't.
#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; }
#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); }
#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); }
// sadly can't use interleaved stores here since we only write
// 8 bytes to each scan line!
// 8x8 8-bit transpose pass 1
dct_trn8_8(p0, p1);
dct_trn8_8(p2, p3);
dct_trn8_8(p4, p5);
dct_trn8_8(p6, p7);
// pass 2
dct_trn8_16(p0, p2);
dct_trn8_16(p1, p3);
dct_trn8_16(p4, p6);
dct_trn8_16(p5, p7);
// pass 3
dct_trn8_32(p0, p4);
dct_trn8_32(p1, p5);
dct_trn8_32(p2, p6);
dct_trn8_32(p3, p7);
// store
vst1_u8(out, p0); out += out_stride;
vst1_u8(out, p1); out += out_stride;
vst1_u8(out, p2); out += out_stride;
vst1_u8(out, p3); out += out_stride;
vst1_u8(out, p4); out += out_stride;
vst1_u8(out, p5); out += out_stride;
vst1_u8(out, p6); out += out_stride;
vst1_u8(out, p7);
#undef dct_trn8_8
#undef dct_trn8_16
#undef dct_trn8_32
}
#undef dct_long_mul
#undef dct_long_mac
#undef dct_widen
#undef dct_wadd
#undef dct_wsub
#undef dct_bfly32o
#undef dct_pass
}
#endif // STBI_NEON
#define STBI__MARKER_none 0xff
// if there's a pending marker from the entropy stream, return that
// otherwise, fetch from the stream and get a marker. if there's no
// marker, return 0xff, which is never a valid marker value
static stbi_uc stbi__get_marker(stbi__jpeg *j)
{
stbi_uc x;
if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; }
x = stbi__get8(j->s);
if (x != 0xff) return STBI__MARKER_none;
while (x == 0xff)
x = stbi__get8(j->s);
return x;
}
// in each scan, we'll have scan_n components, and the order
// of the components is specified by order[]
#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7)
// after a restart interval, stbi__jpeg_reset the entropy decoder and
// the dc prediction
static void stbi__jpeg_reset(stbi__jpeg *j)
{
j->code_bits = 0;
j->code_buffer = 0;
j->nomore = 0;
j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0;
j->marker = STBI__MARKER_none;
j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff;
j->eob_run = 0;
// no more than 1<<31 MCUs if no restart_interal? that's plenty safe,
// since we don't even allow 1<<30 pixels
}
static int stbi__parse_entropy_coded_data(stbi__jpeg *z)
{
stbi__jpeg_reset(z);
if (!z->progressive) {
if (z->scan_n == 1) {
int i,j;
STBI_SIMD_ALIGN(short, data[64]);
int n = z->order[0];
// non-interleaved data, we just need to process one block at a time,
// in trivial scanline order
// number of blocks to do just depends on how many actual "pixels" this
// component has, independent of interleaved MCU blocking and such
int w = (z->img_comp[n].x+7) >> 3;
int h = (z->img_comp[n].y+7) >> 3;
for (j=0; j < h; ++j) {
for (i=0; i < w; ++i) {
int ha = z->img_comp[n].ha;
if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data);
// every data block is an MCU, so countdown the restart interval
if (--z->todo <= 0) {
if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
// if it's NOT a restart, then just bail, so we get corrupt data
// rather than no data
if (!STBI__RESTART(z->marker)) return 1;
stbi__jpeg_reset(z);
}
}
}
return 1;
} else { // interleaved
int i,j,k,x,y;
STBI_SIMD_ALIGN(short, data[64]);
for (j=0; j < z->img_mcu_y; ++j) {
for (i=0; i < z->img_mcu_x; ++i) {
// scan an interleaved mcu... process scan_n components in order
for (k=0; k < z->scan_n; ++k) {
int n = z->order[k];
// scan out an mcu's worth of this component; that's just determined
// by the basic H and V specified for the component
for (y=0; y < z->img_comp[n].v; ++y) {
for (x=0; x < z->img_comp[n].h; ++x) {
int x2 = (i*z->img_comp[n].h + x)*8;
int y2 = (j*z->img_comp[n].v + y)*8;
int ha = z->img_comp[n].ha;
if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data);
}
}
}
// after all interleaved components, that's an interleaved MCU,
// so now count down the restart interval
if (--z->todo <= 0) {
if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
if (!STBI__RESTART(z->marker)) return 1;
stbi__jpeg_reset(z);
}
}
}
return 1;
}
} else {
if (z->scan_n == 1) {
int i,j;
int n = z->order[0];
// non-interleaved data, we just need to process one block at a time,
// in trivial scanline order
// number of blocks to do just depends on how many actual "pixels" this
// component has, independent of interleaved MCU blocking and such
int w = (z->img_comp[n].x+7) >> 3;
int h = (z->img_comp[n].y+7) >> 3;
for (j=0; j < h; ++j) {
for (i=0; i < w; ++i) {
short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
if (z->spec_start == 0) {
if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
return 0;
} else {
int ha = z->img_comp[n].ha;
if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha]))
return 0;
}
// every data block is an MCU, so countdown the restart interval
if (--z->todo <= 0) {
if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
if (!STBI__RESTART(z->marker)) return 1;
stbi__jpeg_reset(z);
}
}
}
return 1;
} else { // interleaved
int i,j,k,x,y;
for (j=0; j < z->img_mcu_y; ++j) {
for (i=0; i < z->img_mcu_x; ++i) {
// scan an interleaved mcu... process scan_n components in order
for (k=0; k < z->scan_n; ++k) {
int n = z->order[k];
// scan out an mcu's worth of this component; that's just determined
// by the basic H and V specified for the component
for (y=0; y < z->img_comp[n].v; ++y) {
for (x=0; x < z->img_comp[n].h; ++x) {
int x2 = (i*z->img_comp[n].h + x);
int y2 = (j*z->img_comp[n].v + y);
short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w);
if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
return 0;
}
}
}
// after all interleaved components, that's an interleaved MCU,
// so now count down the restart interval
if (--z->todo <= 0) {
if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
if (!STBI__RESTART(z->marker)) return 1;
stbi__jpeg_reset(z);
}
}
}
return 1;
}
}
}
static void stbi__jpeg_dequantize(short *data, stbi_uc *dequant)
{
int i;
for (i=0; i < 64; ++i)
data[i] *= dequant[i];
}
static void stbi__jpeg_finish(stbi__jpeg *z)
{
if (z->progressive) {
// dequantize and idct the data
int i,j,n;
for (n=0; n < z->s->img_n; ++n) {
int w = (z->img_comp[n].x+7) >> 3;
int h = (z->img_comp[n].y+7) >> 3;
for (j=0; j < h; ++j) {
for (i=0; i < w; ++i) {
short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]);
z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data);
}
}
}
}
}
static int stbi__process_marker(stbi__jpeg *z, int m)
{
int L;
switch (m) {
case STBI__MARKER_none: // no marker found
return stbi__err("expected marker","Corrupt JPEG");
case 0xDD: // DRI - specify restart interval
if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG");
z->restart_interval = stbi__get16be(z->s);
return 1;
case 0xDB: // DQT - define quantization table
L = stbi__get16be(z->s)-2;
while (L > 0) {
int q = stbi__get8(z->s);
int p = q >> 4;
int t = q & 15,i;
if (p != 0) return stbi__err("bad DQT type","Corrupt JPEG");
if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG");
for (i=0; i < 64; ++i)
z->dequant[t][stbi__jpeg_dezigzag[i]] = stbi__get8(z->s);
L -= 65;
}
return L==0;
case 0xC4: // DHT - define huffman table
L = stbi__get16be(z->s)-2;
while (L > 0) {
stbi_uc *v;
int sizes[16],i,n=0;
int q = stbi__get8(z->s);
int tc = q >> 4;
int th = q & 15;
if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG");
for (i=0; i < 16; ++i) {
sizes[i] = stbi__get8(z->s);
n += sizes[i];
}
L -= 17;
if (tc == 0) {
if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0;
v = z->huff_dc[th].values;
} else {
if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0;
v = z->huff_ac[th].values;
}
for (i=0; i < n; ++i)
v[i] = stbi__get8(z->s);
if (tc != 0)
stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th);
L -= n;
}
return L==0;
}
// check for comment block or APP blocks
if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) {
stbi__skip(z->s, stbi__get16be(z->s)-2);
return 1;
}
return 0;
}
// after we see SOS
static int stbi__process_scan_header(stbi__jpeg *z)
{
int i;
int Ls = stbi__get16be(z->s);
z->scan_n = stbi__get8(z->s);
if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG");
if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG");
for (i=0; i < z->scan_n; ++i) {
int id = stbi__get8(z->s), which;
int q = stbi__get8(z->s);
for (which = 0; which < z->s->img_n; ++which)
if (z->img_comp[which].id == id)
break;
if (which == z->s->img_n) return 0; // no match
z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG");
z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG");
z->order[i] = which;
}
{
int aa;
z->spec_start = stbi__get8(z->s);
z->spec_end = stbi__get8(z->s); // should be 63, but might be 0
aa = stbi__get8(z->s);
z->succ_high = (aa >> 4);
z->succ_low = (aa & 15);
if (z->progressive) {
if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13)
return stbi__err("bad SOS", "Corrupt JPEG");
} else {
if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG");
if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG");
z->spec_end = 63;
}
}
return 1;
}
static int stbi__process_frame_header(stbi__jpeg *z, int scan)
{
stbi__context *s = z->s;
int Lf,p,i,q, h_max=1,v_max=1,c;
Lf = stbi__get16be(s); if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG
p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline
s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG
s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires
c = stbi__get8(s);
if (c != 3 && c != 1) return stbi__err("bad component count","Corrupt JPEG"); // JFIF requires
s->img_n = c;
for (i=0; i < c; ++i) {
z->img_comp[i].data = NULL;
z->img_comp[i].linebuf = NULL;
}
if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG");
for (i=0; i < s->img_n; ++i) {
z->img_comp[i].id = stbi__get8(s);
if (z->img_comp[i].id != i+1) // JFIF requires
if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files!
return stbi__err("bad component ID","Corrupt JPEG");
q = stbi__get8(s);
z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG");
z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG");
z->img_comp[i].tq = stbi__get8(s); if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG");
}
if (scan != STBI__SCAN_load) return 1;
if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode");
for (i=0; i < s->img_n; ++i) {
if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h;
if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v;
}
// compute interleaved mcu info
z->img_h_max = h_max;
z->img_v_max = v_max;
z->img_mcu_w = h_max * 8;
z->img_mcu_h = v_max * 8;
z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w;
z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h;
for (i=0; i < s->img_n; ++i) {
// number of effective pixels (e.g. for non-interleaved MCU)
z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max;
z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max;
// to simplify generation, we'll allocate enough memory to decode
// the bogus oversized data from using interleaved MCUs and their
// big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't
// discard the extra data until colorspace conversion
z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8;
z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8;
z->img_comp[i].raw_data = stbi__malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15);
if (z->img_comp[i].raw_data == NULL) {
for(--i; i >= 0; --i) {
STBI_FREE(z->img_comp[i].raw_data);
z->img_comp[i].raw_data = NULL;
}
return stbi__err("outofmem", "Out of memory");
}
// align blocks for idct using mmx/sse
z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15);
z->img_comp[i].linebuf = NULL;
if (z->progressive) {
z->img_comp[i].coeff_w = (z->img_comp[i].w2 + 7) >> 3;
z->img_comp[i].coeff_h = (z->img_comp[i].h2 + 7) >> 3;
z->img_comp[i].raw_coeff = STBI_MALLOC(z->img_comp[i].coeff_w * z->img_comp[i].coeff_h * 64 * sizeof(short) + 15);
z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15);
} else {
z->img_comp[i].coeff = 0;
z->img_comp[i].raw_coeff = 0;
}
}
return 1;
}
// use comparisons since in some cases we handle more than one case (e.g. SOF)
#define stbi__DNL(x) ((x) == 0xdc)
#define stbi__SOI(x) ((x) == 0xd8)
#define stbi__EOI(x) ((x) == 0xd9)
#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2)
#define stbi__SOS(x) ((x) == 0xda)
#define stbi__SOF_progressive(x) ((x) == 0xc2)
static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan)
{
int m;
z->marker = STBI__MARKER_none; // initialize cached marker to empty
m = stbi__get_marker(z);
if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG");
if (scan == STBI__SCAN_type) return 1;
m = stbi__get_marker(z);
while (!stbi__SOF(m)) {
if (!stbi__process_marker(z,m)) return 0;
m = stbi__get_marker(z);
while (m == STBI__MARKER_none) {
// some files have extra padding after their blocks, so ok, we'll scan
if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG");
m = stbi__get_marker(z);
}
}
z->progressive = stbi__SOF_progressive(m);
if (!stbi__process_frame_header(z, scan)) return 0;
return 1;
}
// decode image to YCbCr format
static int stbi__decode_jpeg_image(stbi__jpeg *j)
{
int m;
for (m = 0; m < 4; m++) {
j->img_comp[m].raw_data = NULL;
j->img_comp[m].raw_coeff = NULL;
}
j->restart_interval = 0;
if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0;
m = stbi__get_marker(j);
while (!stbi__EOI(m)) {
if (stbi__SOS(m)) {
if (!stbi__process_scan_header(j)) return 0;
if (!stbi__parse_entropy_coded_data(j)) return 0;
if (j->marker == STBI__MARKER_none ) {
// handle 0s at the end of image data from IP Kamera 9060
while (!stbi__at_eof(j->s)) {
int x = stbi__get8(j->s);
if (x == 255) {
j->marker = stbi__get8(j->s);
break;
} else if (x != 0) {
return stbi__err("junk before marker", "Corrupt JPEG");
}
}
// if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0
}
} else {
if (!stbi__process_marker(j, m)) return 0;
}
m = stbi__get_marker(j);
}
if (j->progressive)
stbi__jpeg_finish(j);
return 1;
}
// static jfif-centered resampling (across block boundaries)
typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1,
int w, int hs);
#define stbi__div4(x) ((stbi_uc) ((x) >> 2))
static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
STBI_NOTUSED(out);
STBI_NOTUSED(in_far);
STBI_NOTUSED(w);
STBI_NOTUSED(hs);
return in_near;
}
static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
// need to generate two samples vertically for every one in input
int i;
STBI_NOTUSED(hs);
for (i=0; i < w; ++i)
out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2);
return out;
}
static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
// need to generate two samples horizontally for every one in input
int i;
stbi_uc *input = in_near;
if (w == 1) {
// if only one sample, can't do any interpolation
out[0] = out[1] = input[0];
return out;
}
out[0] = input[0];
out[1] = stbi__div4(input[0]*3 + input[1] + 2);
for (i=1; i < w-1; ++i) {
int n = 3*input[i]+2;
out[i*2+0] = stbi__div4(n+input[i-1]);
out[i*2+1] = stbi__div4(n+input[i+1]);
}
out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2);
out[i*2+1] = input[w-1];
STBI_NOTUSED(in_far);
STBI_NOTUSED(hs);
return out;
}
#define stbi__div16(x) ((stbi_uc) ((x) >> 4))
static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
// need to generate 2x2 samples for every one in input
int i,t0,t1;
if (w == 1) {
out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2);
return out;
}
t1 = 3*in_near[0] + in_far[0];
out[0] = stbi__div4(t1+2);
for (i=1; i < w; ++i) {
t0 = t1;
t1 = 3*in_near[i]+in_far[i];
out[i*2-1] = stbi__div16(3*t0 + t1 + 8);
out[i*2 ] = stbi__div16(3*t1 + t0 + 8);
}
out[w*2-1] = stbi__div4(t1+2);
STBI_NOTUSED(hs);
return out;
}
#if defined(STBI_SSE2) || defined(STBI_NEON)
static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
// need to generate 2x2 samples for every one in input
int i=0,t0,t1;
if (w == 1) {
out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2);
return out;
}
t1 = 3*in_near[0] + in_far[0];
// process groups of 8 pixels for as long as we can.
// note we can't handle the last pixel in a row in this loop
// because we need to handle the filter boundary conditions.
for (; i < ((w-1) & ~7); i += 8) {
#if defined(STBI_SSE2)
// load and perform the vertical filtering pass
// this uses 3*x + y = 4*x + (y - x)
__m128i zero = _mm_setzero_si128();
__m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i));
__m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i));
__m128i farw = _mm_unpacklo_epi8(farb, zero);
__m128i nearw = _mm_unpacklo_epi8(nearb, zero);
__m128i diff = _mm_sub_epi16(farw, nearw);
__m128i nears = _mm_slli_epi16(nearw, 2);
__m128i curr = _mm_add_epi16(nears, diff); // current row
// horizontal filter works the same based on shifted vers of current
// row. "prev" is current row shifted right by 1 pixel; we need to
// insert the previous pixel value (from t1).
// "next" is current row shifted left by 1 pixel, with first pixel
// of next block of 8 pixels added in.
__m128i prv0 = _mm_slli_si128(curr, 2);
__m128i nxt0 = _mm_srli_si128(curr, 2);
__m128i prev = _mm_insert_epi16(prv0, t1, 0);
__m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7);
// horizontal filter, polyphase implementation since it's convenient:
// even pixels = 3*cur + prev = cur*4 + (prev - cur)
// odd pixels = 3*cur + next = cur*4 + (next - cur)
// note the shared term.
__m128i bias = _mm_set1_epi16(8);
__m128i curs = _mm_slli_epi16(curr, 2);
__m128i prvd = _mm_sub_epi16(prev, curr);
__m128i nxtd = _mm_sub_epi16(next, curr);
__m128i curb = _mm_add_epi16(curs, bias);
__m128i even = _mm_add_epi16(prvd, curb);
__m128i odd = _mm_add_epi16(nxtd, curb);
// interleave even and odd pixels, then undo scaling.
__m128i int0 = _mm_unpacklo_epi16(even, odd);
__m128i int1 = _mm_unpackhi_epi16(even, odd);
__m128i de0 = _mm_srli_epi16(int0, 4);
__m128i de1 = _mm_srli_epi16(int1, 4);
// pack and write output
__m128i outv = _mm_packus_epi16(de0, de1);
_mm_storeu_si128((__m128i *) (out + i*2), outv);
#elif defined(STBI_NEON)
// load and perform the vertical filtering pass
// this uses 3*x + y = 4*x + (y - x)
uint8x8_t farb = vld1_u8(in_far + i);
uint8x8_t nearb = vld1_u8(in_near + i);
int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb));
int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2));
int16x8_t curr = vaddq_s16(nears, diff); // current row
// horizontal filter works the same based on shifted vers of current
// row. "prev" is current row shifted right by 1 pixel; we need to
// insert the previous pixel value (from t1).
// "next" is current row shifted left by 1 pixel, with first pixel
// of next block of 8 pixels added in.
int16x8_t prv0 = vextq_s16(curr, curr, 7);
int16x8_t nxt0 = vextq_s16(curr, curr, 1);
int16x8_t prev = vsetq_lane_s16(t1, prv0, 0);
int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7);
// horizontal filter, polyphase implementation since it's convenient:
// even pixels = 3*cur + prev = cur*4 + (prev - cur)
// odd pixels = 3*cur + next = cur*4 + (next - cur)
// note the shared term.
int16x8_t curs = vshlq_n_s16(curr, 2);
int16x8_t prvd = vsubq_s16(prev, curr);
int16x8_t nxtd = vsubq_s16(next, curr);
int16x8_t even = vaddq_s16(curs, prvd);
int16x8_t odd = vaddq_s16(curs, nxtd);
// undo scaling and round, then store with even/odd phases interleaved
uint8x8x2_t o;
o.val[0] = vqrshrun_n_s16(even, 4);
o.val[1] = vqrshrun_n_s16(odd, 4);
vst2_u8(out + i*2, o);
#endif
// "previous" value for next iter
t1 = 3*in_near[i+7] + in_far[i+7];
}
t0 = t1;
t1 = 3*in_near[i] + in_far[i];
out[i*2] = stbi__div16(3*t1 + t0 + 8);
for (++i; i < w; ++i) {
t0 = t1;
t1 = 3*in_near[i]+in_far[i];
out[i*2-1] = stbi__div16(3*t0 + t1 + 8);
out[i*2 ] = stbi__div16(3*t1 + t0 + 8);
}
out[w*2-1] = stbi__div4(t1+2);
STBI_NOTUSED(hs);
return out;
}
#endif
static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
// resample with nearest-neighbor
int i,j;
STBI_NOTUSED(in_far);
for (i=0; i < w; ++i)
for (j=0; j < hs; ++j)
out[i*hs+j] = in_near[i];
return out;
}
#ifdef STBI_JPEG_OLD
// this is the same YCbCr-to-RGB calculation that stb_image has used
// historically before the algorithm changes in 1.49
#define float2fixed(x) ((int) ((x) * 65536 + 0.5))
static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step)
{
int i;
for (i=0; i < count; ++i) {
int y_fixed = (y[i] << 16) + 32768; // rounding
int r,g,b;
int cr = pcr[i] - 128;
int cb = pcb[i] - 128;
r = y_fixed + cr*float2fixed(1.40200f);
g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f);
b = y_fixed + cb*float2fixed(1.77200f);
r >>= 16;
g >>= 16;
b >>= 16;
if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
out[0] = (stbi_uc)r;
out[1] = (stbi_uc)g;
out[2] = (stbi_uc)b;
out[3] = 255;
out += step;
}
}
#else
// this is a reduced-precision calculation of YCbCr-to-RGB introduced
// to make sure the code produces the same results in both SIMD and scalar
#define float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8)
static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step)
{
int i;
for (i=0; i < count; ++i) {
int y_fixed = (y[i] << 20) + (1<<19); // rounding
int r,g,b;
int cr = pcr[i] - 128;
int cb = pcb[i] - 128;
r = y_fixed + cr* float2fixed(1.40200f);
g = y_fixed + (cr*-float2fixed(0.71414f)) + ((cb*-float2fixed(0.34414f)) & 0xffff0000);
b = y_fixed + cb* float2fixed(1.77200f);
r >>= 20;
g >>= 20;
b >>= 20;
if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
out[0] = (stbi_uc)r;
out[1] = (stbi_uc)g;
out[2] = (stbi_uc)b;
out[3] = 255;
out += step;
}
}
#endif
#if defined(STBI_SSE2) || defined(STBI_NEON)
static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step)
{
int i = 0;
#ifdef STBI_SSE2
// step == 3 is pretty ugly on the final interleave, and i'm not convinced
// it's useful in practice (you wouldn't use it for textures, for example).
// so just accelerate step == 4 case.
if (step == 4) {
// this is a fairly straightforward implementation and not super-optimized.
__m128i signflip = _mm_set1_epi8(-0x80);
__m128i cr_const0 = _mm_set1_epi16( (short) ( 1.40200f*4096.0f+0.5f));
__m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f));
__m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f));
__m128i cb_const1 = _mm_set1_epi16( (short) ( 1.77200f*4096.0f+0.5f));
__m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128);
__m128i xw = _mm_set1_epi16(255); // alpha channel
for (; i+7 < count; i += 8) {
// load
__m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i));
__m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i));
__m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i));
__m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128
__m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128
// unpack to short (and left-shift cr, cb by 8)
__m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes);
__m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased);
__m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased);
// color transform
__m128i yws = _mm_srli_epi16(yw, 4);
__m128i cr0 = _mm_mulhi_epi16(cr_const0, crw);
__m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw);
__m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1);
__m128i cr1 = _mm_mulhi_epi16(crw, cr_const1);
__m128i rws = _mm_add_epi16(cr0, yws);
__m128i gwt = _mm_add_epi16(cb0, yws);
__m128i bws = _mm_add_epi16(yws, cb1);
__m128i gws = _mm_add_epi16(gwt, cr1);
// descale
__m128i rw = _mm_srai_epi16(rws, 4);
__m128i bw = _mm_srai_epi16(bws, 4);
__m128i gw = _mm_srai_epi16(gws, 4);
// back to byte, set up for transpose
__m128i brb = _mm_packus_epi16(rw, bw);
__m128i gxb = _mm_packus_epi16(gw, xw);
// transpose to interleave channels
__m128i t0 = _mm_unpacklo_epi8(brb, gxb);
__m128i t1 = _mm_unpackhi_epi8(brb, gxb);
__m128i o0 = _mm_unpacklo_epi16(t0, t1);
__m128i o1 = _mm_unpackhi_epi16(t0, t1);
// store
_mm_storeu_si128((__m128i *) (out + 0), o0);
_mm_storeu_si128((__m128i *) (out + 16), o1);
out += 32;
}
}
#endif
#ifdef STBI_NEON
// in this version, step=3 support would be easy to add. but is there demand?
if (step == 4) {
// this is a fairly straightforward implementation and not super-optimized.
uint8x8_t signflip = vdup_n_u8(0x80);
int16x8_t cr_const0 = vdupq_n_s16( (short) ( 1.40200f*4096.0f+0.5f));
int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f));
int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f));
int16x8_t cb_const1 = vdupq_n_s16( (short) ( 1.77200f*4096.0f+0.5f));
for (; i+7 < count; i += 8) {
// load
uint8x8_t y_bytes = vld1_u8(y + i);
uint8x8_t cr_bytes = vld1_u8(pcr + i);
uint8x8_t cb_bytes = vld1_u8(pcb + i);
int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip));
int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip));
// expand to s16
int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4));
int16x8_t crw = vshll_n_s8(cr_biased, 7);
int16x8_t cbw = vshll_n_s8(cb_biased, 7);
// color transform
int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0);
int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0);
int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1);
int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1);
int16x8_t rws = vaddq_s16(yws, cr0);
int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1);
int16x8_t bws = vaddq_s16(yws, cb1);
// undo scaling, round, convert to byte
uint8x8x4_t o;
o.val[0] = vqrshrun_n_s16(rws, 4);
o.val[1] = vqrshrun_n_s16(gws, 4);
o.val[2] = vqrshrun_n_s16(bws, 4);
o.val[3] = vdup_n_u8(255);
// store, interleaving r/g/b/a
vst4_u8(out, o);
out += 8*4;
}
}
#endif
for (; i < count; ++i) {
int y_fixed = (y[i] << 20) + (1<<19); // rounding
int r,g,b;
int cr = pcr[i] - 128;
int cb = pcb[i] - 128;
r = y_fixed + cr* float2fixed(1.40200f);
g = y_fixed + cr*-float2fixed(0.71414f) + ((cb*-float2fixed(0.34414f)) & 0xffff0000);
b = y_fixed + cb* float2fixed(1.77200f);
r >>= 20;
g >>= 20;
b >>= 20;
if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
out[0] = (stbi_uc)r;
out[1] = (stbi_uc)g;
out[2] = (stbi_uc)b;
out[3] = 255;
out += step;
}
}
#endif
// set up the kernels
static void stbi__setup_jpeg(stbi__jpeg *j)
{
j->idct_block_kernel = stbi__idct_block;
j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row;
j->resample_row_hv_2_kernel = stbi__resample_row_hv_2;
#ifdef STBI_SSE2
if (stbi__sse2_available()) {
j->idct_block_kernel = stbi__idct_simd;
#ifndef STBI_JPEG_OLD
j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
#endif
j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
}
#endif
#ifdef STBI_NEON
j->idct_block_kernel = stbi__idct_simd;
#ifndef STBI_JPEG_OLD
j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
#endif
j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
#endif
}
// clean up the temporary component buffers
static void stbi__cleanup_jpeg(stbi__jpeg *j)
{
int i;
for (i=0; i < j->s->img_n; ++i) {
if (j->img_comp[i].raw_data) {
STBI_FREE(j->img_comp[i].raw_data);
j->img_comp[i].raw_data = NULL;
j->img_comp[i].data = NULL;
}
if (j->img_comp[i].raw_coeff) {
STBI_FREE(j->img_comp[i].raw_coeff);
j->img_comp[i].raw_coeff = 0;
j->img_comp[i].coeff = 0;
}
if (j->img_comp[i].linebuf) {
STBI_FREE(j->img_comp[i].linebuf);
j->img_comp[i].linebuf = NULL;
}
}
}
typedef struct
{
resample_row_func resample;
stbi_uc *line0,*line1;
int hs,vs; // expansion factor in each axis
int w_lores; // horizontal pixels pre-expansion
int ystep; // how far through vertical expansion we are
int ypos; // which pre-expansion row we're on
} stbi__resample;
static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp)
{
int n, decode_n;
z->s->img_n = 0; // make stbi__cleanup_jpeg safe
// validate req_comp
if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
// load a jpeg image from whichever source, but leave in YCbCr format
if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; }
// determine actual number of components to generate
n = req_comp ? req_comp : z->s->img_n;
if (z->s->img_n == 3 && n < 3)
decode_n = 1;
else
decode_n = z->s->img_n;
// resample and color-convert
{
int k;
unsigned int i,j;
stbi_uc *output;
stbi_uc *coutput[4];
stbi__resample res_comp[4];
for (k=0; k < decode_n; ++k) {
stbi__resample *r = &res_comp[k];
// allocate line buffer big enough for upsampling off the edges
// with upsample factor of 4
z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3);
if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); }
r->hs = z->img_h_max / z->img_comp[k].h;
r->vs = z->img_v_max / z->img_comp[k].v;
r->ystep = r->vs >> 1;
r->w_lores = (z->s->img_x + r->hs-1) / r->hs;
r->ypos = 0;
r->line0 = r->line1 = z->img_comp[k].data;
if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1;
else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2;
else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2;
else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel;
else r->resample = stbi__resample_row_generic;
}
// can't error after this so, this is safe
output = (stbi_uc *) stbi__malloc(n * z->s->img_x * z->s->img_y + 1);
if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); }
// now go ahead and resample
for (j=0; j < z->s->img_y; ++j) {
stbi_uc *out = output + n * z->s->img_x * j;
for (k=0; k < decode_n; ++k) {
stbi__resample *r = &res_comp[k];
int y_bot = r->ystep >= (r->vs >> 1);
coutput[k] = r->resample(z->img_comp[k].linebuf,
y_bot ? r->line1 : r->line0,
y_bot ? r->line0 : r->line1,
r->w_lores, r->hs);
if (++r->ystep >= r->vs) {
r->ystep = 0;
r->line0 = r->line1;
if (++r->ypos < z->img_comp[k].y)
r->line1 += z->img_comp[k].w2;
}
}
if (n >= 3) {
stbi_uc *y = coutput[0];
if (z->s->img_n == 3) {
z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
} else
for (i=0; i < z->s->img_x; ++i) {
out[0] = out[1] = out[2] = y[i];
out[3] = 255; // not used if n==3
out += n;
}
} else {
stbi_uc *y = coutput[0];
if (n == 1)
for (i=0; i < z->s->img_x; ++i) out[i] = y[i];
else
for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255;
}
}
stbi__cleanup_jpeg(z);
*out_x = z->s->img_x;
*out_y = z->s->img_y;
if (comp) *comp = z->s->img_n; // report original components, not output
return output;
}
}
static unsigned char *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
stbi__jpeg j;
j.s = s;
stbi__setup_jpeg(&j);
return load_jpeg_image(&j, x,y,comp,req_comp);
}
static int stbi__jpeg_test(stbi__context *s)
{
int r;
stbi__jpeg j;
j.s = s;
stbi__setup_jpeg(&j);
r = stbi__decode_jpeg_header(&j, STBI__SCAN_type);
stbi__rewind(s);
return r;
}
static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp)
{
if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) {
stbi__rewind( j->s );
return 0;
}
if (x) *x = j->s->img_x;
if (y) *y = j->s->img_y;
if (comp) *comp = j->s->img_n;
return 1;
}
static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp)
{
stbi__jpeg j;
j.s = s;
return stbi__jpeg_info_raw(&j, x, y, comp);
}
#endif
// public domain zlib decode v0.2 Sean Barrett 2006-11-18
// simple implementation
// - all input must be provided in an upfront buffer
// - all output is written to a single output buffer (can malloc/realloc)
// performance
// - fast huffman
#ifndef STBI_NO_ZLIB
// fast-way is faster to check than jpeg huffman, but slow way is slower
#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables
#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1)
// zlib-style huffman encoding
// (jpegs packs from left, zlib from right, so can't share code)
typedef struct
{
stbi__uint16 fast[1 << STBI__ZFAST_BITS];
stbi__uint16 firstcode[16];
int maxcode[17];
stbi__uint16 firstsymbol[16];
stbi_uc size[288];
stbi__uint16 value[288];
} stbi__zhuffman;
stbi_inline static int stbi__bitreverse16(int n)
{
n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1);
n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2);
n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4);
n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8);
return n;
}
stbi_inline static int stbi__bit_reverse(int v, int bits)
{
STBI_ASSERT(bits <= 16);
// to bit reverse n bits, reverse 16 and shift
// e.g. 11 bits, bit reverse and shift away 5
return stbi__bitreverse16(v) >> (16-bits);
}
static int stbi__zbuild_huffman(stbi__zhuffman *z, stbi_uc *sizelist, int num)
{
int i,k=0;
int code, next_code[16], sizes[17];
// DEFLATE spec for generating codes
memset(sizes, 0, sizeof(sizes));
memset(z->fast, 0, sizeof(z->fast));
for (i=0; i < num; ++i)
++sizes[sizelist[i]];
sizes[0] = 0;
for (i=1; i < 16; ++i)
if (sizes[i] > (1 << i))
return stbi__err("bad sizes", "Corrupt PNG");
code = 0;
for (i=1; i < 16; ++i) {
next_code[i] = code;
z->firstcode[i] = (stbi__uint16) code;
z->firstsymbol[i] = (stbi__uint16) k;
code = (code + sizes[i]);
if (sizes[i])
if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG");
z->maxcode[i] = code << (16-i); // preshift for inner loop
code <<= 1;
k += sizes[i];
}
z->maxcode[16] = 0x10000; // sentinel
for (i=0; i < num; ++i) {
int s = sizelist[i];
if (s) {
int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s];
stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i);
z->size [c] = (stbi_uc ) s;
z->value[c] = (stbi__uint16) i;
if (s <= STBI__ZFAST_BITS) {
int j = stbi__bit_reverse(next_code[s],s);
while (j < (1 << STBI__ZFAST_BITS)) {
z->fast[j] = fastv;
j += (1 << s);
}
}
++next_code[s];
}
}
return 1;
}
// zlib-from-memory implementation for PNG reading
// because PNG allows splitting the zlib stream arbitrarily,
// and it's annoying structurally to have PNG call ZLIB call PNG,
// we require PNG read all the IDATs and combine them into a single
// memory buffer
typedef struct
{
stbi_uc *zbuffer, *zbuffer_end;
int num_bits;
stbi__uint32 code_buffer;
char *zout;
char *zout_start;
char *zout_end;
int z_expandable;
stbi__zhuffman z_length, z_distance;
} stbi__zbuf;
stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z)
{
if (z->zbuffer >= z->zbuffer_end) return 0;
return *z->zbuffer++;
}
static void stbi__fill_bits(stbi__zbuf *z)
{
do {
STBI_ASSERT(z->code_buffer < (1U << z->num_bits));
z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits;
z->num_bits += 8;
} while (z->num_bits <= 24);
}
stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n)
{
unsigned int k;
if (z->num_bits < n) stbi__fill_bits(z);
k = z->code_buffer & ((1 << n) - 1);
z->code_buffer >>= n;
z->num_bits -= n;
return k;
}
static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z)
{
int b,s,k;
// not resolved by fast table, so compute it the slow way
// use jpeg approach, which requires MSbits at top
k = stbi__bit_reverse(a->code_buffer, 16);
for (s=STBI__ZFAST_BITS+1; ; ++s)
if (k < z->maxcode[s])
break;
if (s == 16) return -1; // invalid code!
// code size is s, so:
b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s];
STBI_ASSERT(z->size[b] == s);
a->code_buffer >>= s;
a->num_bits -= s;
return z->value[b];
}
stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z)
{
int b,s;
if (a->num_bits < 16) stbi__fill_bits(a);
b = z->fast[a->code_buffer & STBI__ZFAST_MASK];
if (b) {
s = b >> 9;
a->code_buffer >>= s;
a->num_bits -= s;
return b & 511;
}
return stbi__zhuffman_decode_slowpath(a, z);
}
static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes
{
char *q;
int cur, limit, old_limit;
z->zout = zout;
if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG");
cur = (int) (z->zout - z->zout_start);
limit = old_limit = (int) (z->zout_end - z->zout_start);
while (cur + n > limit)
limit *= 2;
q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit);
STBI_NOTUSED(old_limit);
if (q == NULL) return stbi__err("outofmem", "Out of memory");
z->zout_start = q;
z->zout = q + cur;
z->zout_end = q + limit;
return 1;
}
static int stbi__zlength_base[31] = {
3,4,5,6,7,8,9,10,11,13,
15,17,19,23,27,31,35,43,51,59,
67,83,99,115,131,163,195,227,258,0,0 };
static int stbi__zlength_extra[31]=
{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 };
static int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,
257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0};
static int stbi__zdist_extra[32] =
{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
static int stbi__parse_huffman_block(stbi__zbuf *a)
{
char *zout = a->zout;
for(;;) {
int z = stbi__zhuffman_decode(a, &a->z_length);
if (z < 256) {
if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes
if (zout >= a->zout_end) {
if (!stbi__zexpand(a, zout, 1)) return 0;
zout = a->zout;
}
*zout++ = (char) z;
} else {
stbi_uc *p;
int len,dist;
if (z == 256) {
a->zout = zout;
return 1;
}
z -= 257;
len = stbi__zlength_base[z];
if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]);
z = stbi__zhuffman_decode(a, &a->z_distance);
if (z < 0) return stbi__err("bad huffman code","Corrupt PNG");
dist = stbi__zdist_base[z];
if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]);
if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG");
if (zout + len > a->zout_end) {
if (!stbi__zexpand(a, zout, len)) return 0;
zout = a->zout;
}
p = (stbi_uc *) (zout - dist);
if (dist == 1) { // run of one byte; common in images.
stbi_uc v = *p;
if (len) { do *zout++ = v; while (--len); }
} else {
if (len) { do *zout++ = *p++; while (--len); }
}
}
}
}
static int stbi__compute_huffman_codes(stbi__zbuf *a)
{
static stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 };
stbi__zhuffman z_codelength;
stbi_uc lencodes[286+32+137];//padding for maximum single op
stbi_uc codelength_sizes[19];
int i,n;
int hlit = stbi__zreceive(a,5) + 257;
int hdist = stbi__zreceive(a,5) + 1;
int hclen = stbi__zreceive(a,4) + 4;
memset(codelength_sizes, 0, sizeof(codelength_sizes));
for (i=0; i < hclen; ++i) {
int s = stbi__zreceive(a,3);
codelength_sizes[length_dezigzag[i]] = (stbi_uc) s;
}
if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0;
n = 0;
while (n < hlit + hdist) {
int c = stbi__zhuffman_decode(a, &z_codelength);
if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG");
if (c < 16)
lencodes[n++] = (stbi_uc) c;
else if (c == 16) {
c = stbi__zreceive(a,2)+3;
memset(lencodes+n, lencodes[n-1], c);
n += c;
} else if (c == 17) {
c = stbi__zreceive(a,3)+3;
memset(lencodes+n, 0, c);
n += c;
} else {
STBI_ASSERT(c == 18);
c = stbi__zreceive(a,7)+11;
memset(lencodes+n, 0, c);
n += c;
}
}
if (n != hlit+hdist) return stbi__err("bad codelengths","Corrupt PNG");
if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0;
if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0;
return 1;
}
static int stbi__parse_uncomperssed_block(stbi__zbuf *a)
{
stbi_uc header[4];
int len,nlen,k;
if (a->num_bits & 7)
stbi__zreceive(a, a->num_bits & 7); // discard
// drain the bit-packed data into header
k = 0;
while (a->num_bits > 0) {
header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check
a->code_buffer >>= 8;
a->num_bits -= 8;
}
STBI_ASSERT(a->num_bits == 0);
// now fill header the normal way
while (k < 4)
header[k++] = stbi__zget8(a);
len = header[1] * 256 + header[0];
nlen = header[3] * 256 + header[2];
if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG");
if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG");
if (a->zout + len > a->zout_end)
if (!stbi__zexpand(a, a->zout, len)) return 0;
memcpy(a->zout, a->zbuffer, len);
a->zbuffer += len;
a->zout += len;
return 1;
}
static int stbi__parse_zlib_header(stbi__zbuf *a)
{
int cmf = stbi__zget8(a);
int cm = cmf & 15;
/* int cinfo = cmf >> 4; */
int flg = stbi__zget8(a);
if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec
if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png
if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png
// window = 1 << (8 + cinfo)... but who cares, we fully buffer output
return 1;
}
// @TODO: should statically initialize these for optimal thread safety
static stbi_uc stbi__zdefault_length[288], stbi__zdefault_distance[32];
static void stbi__init_zdefaults(void)
{
int i; // use <= to match clearly with spec
for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8;
for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9;
for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7;
for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8;
for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5;
}
static int stbi__parse_zlib(stbi__zbuf *a, int parse_header)
{
int final, type;
if (parse_header)
if (!stbi__parse_zlib_header(a)) return 0;
a->num_bits = 0;
a->code_buffer = 0;
do {
final = stbi__zreceive(a,1);
type = stbi__zreceive(a,2);
if (type == 0) {
if (!stbi__parse_uncomperssed_block(a)) return 0;
} else if (type == 3) {
return 0;
} else {
if (type == 1) {
// use fixed code lengths
if (!stbi__zdefault_distance[31]) stbi__init_zdefaults();
if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , 288)) return 0;
if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0;
} else {
if (!stbi__compute_huffman_codes(a)) return 0;
}
if (!stbi__parse_huffman_block(a)) return 0;
}
} while (!final);
return 1;
}
static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header)
{
a->zout_start = obuf;
a->zout = obuf;
a->zout_end = obuf + olen;
a->z_expandable = exp;
return stbi__parse_zlib(a, parse_header);
}
STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen)
{
stbi__zbuf a;
char *p = (char *) stbi__malloc(initial_size);
if (p == NULL) return NULL;
a.zbuffer = (stbi_uc *) buffer;
a.zbuffer_end = (stbi_uc *) buffer + len;
if (stbi__do_zlib(&a, p, initial_size, 1, 1)) {
if (outlen) *outlen = (int) (a.zout - a.zout_start);
return a.zout_start;
} else {
STBI_FREE(a.zout_start);
return NULL;
}
}
STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen)
{
return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen);
}
STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header)
{
stbi__zbuf a;
char *p = (char *) stbi__malloc(initial_size);
if (p == NULL) return NULL;
a.zbuffer = (stbi_uc *) buffer;
a.zbuffer_end = (stbi_uc *) buffer + len;
if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) {
if (outlen) *outlen = (int) (a.zout - a.zout_start);
return a.zout_start;
} else {
STBI_FREE(a.zout_start);
return NULL;
}
}
STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen)
{
stbi__zbuf a;
a.zbuffer = (stbi_uc *) ibuffer;
a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
if (stbi__do_zlib(&a, obuffer, olen, 0, 1))
return (int) (a.zout - a.zout_start);
else
return -1;
}
STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen)
{
stbi__zbuf a;
char *p = (char *) stbi__malloc(16384);
if (p == NULL) return NULL;
a.zbuffer = (stbi_uc *) buffer;
a.zbuffer_end = (stbi_uc *) buffer+len;
if (stbi__do_zlib(&a, p, 16384, 1, 0)) {
if (outlen) *outlen = (int) (a.zout - a.zout_start);
return a.zout_start;
} else {
STBI_FREE(a.zout_start);
return NULL;
}
}
STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen)
{
stbi__zbuf a;
a.zbuffer = (stbi_uc *) ibuffer;
a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
if (stbi__do_zlib(&a, obuffer, olen, 0, 0))
return (int) (a.zout - a.zout_start);
else
return -1;
}
#endif
// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18
// simple implementation
// - only 8-bit samples
// - no CRC checking
// - allocates lots of intermediate memory
// - avoids problem of streaming data between subsystems
// - avoids explicit window management
// performance
// - uses stb_zlib, a PD zlib implementation with fast huffman decoding
#ifndef STBI_NO_PNG
typedef struct
{
stbi__uint32 length;
stbi__uint32 type;
} stbi__pngchunk;
static stbi__pngchunk stbi__get_chunk_header(stbi__context *s)
{
stbi__pngchunk c;
c.length = stbi__get32be(s);
c.type = stbi__get32be(s);
return c;
}
static int stbi__check_png_header(stbi__context *s)
{
static stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 };
int i;
for (i=0; i < 8; ++i)
if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG");
return 1;
}
typedef struct
{
stbi__context *s;
stbi_uc *idata, *expanded, *out;
} stbi__png;
enum {
STBI__F_none=0,
STBI__F_sub=1,
STBI__F_up=2,
STBI__F_avg=3,
STBI__F_paeth=4,
// synthetic filters used for first scanline to avoid needing a dummy row of 0s
STBI__F_avg_first,
STBI__F_paeth_first
};
static stbi_uc first_row_filter[5] =
{
STBI__F_none,
STBI__F_sub,
STBI__F_none,
STBI__F_avg_first,
STBI__F_paeth_first
};
static int stbi__paeth(int a, int b, int c)
{
int p = a + b - c;
int pa = abs(p-a);
int pb = abs(p-b);
int pc = abs(p-c);
if (pa <= pb && pa <= pc) return a;
if (pb <= pc) return b;
return c;
}
static stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 };
// create the png data from post-deflated data
static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color)
{
stbi__context *s = a->s;
stbi__uint32 i,j,stride = x*out_n;
stbi__uint32 img_len, img_width_bytes;
int k;
int img_n = s->img_n; // copy it into a local for later
STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1);
a->out = (stbi_uc *) stbi__malloc(x * y * out_n); // extra bytes to write off the end into
if (!a->out) return stbi__err("outofmem", "Out of memory");
img_width_bytes = (((img_n * x * depth) + 7) >> 3);
img_len = (img_width_bytes + 1) * y;
if (s->img_x == x && s->img_y == y) {
if (raw_len != img_len) return stbi__err("not enough pixels","Corrupt PNG");
} else { // interlaced:
if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG");
}
for (j=0; j < y; ++j) {
stbi_uc *cur = a->out + stride*j;
stbi_uc *prior = cur - stride;
int filter = *raw++;
int filter_bytes = img_n;
int width = x;
if (filter > 4)
return stbi__err("invalid filter","Corrupt PNG");
if (depth < 8) {
STBI_ASSERT(img_width_bytes <= x);
cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place
filter_bytes = 1;
width = img_width_bytes;
}
// if first row, use special filter that doesn't sample previous row
if (j == 0) filter = first_row_filter[filter];
// handle first byte explicitly
for (k=0; k < filter_bytes; ++k) {
switch (filter) {
case STBI__F_none : cur[k] = raw[k]; break;
case STBI__F_sub : cur[k] = raw[k]; break;
case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break;
case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break;
case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break;
case STBI__F_avg_first : cur[k] = raw[k]; break;
case STBI__F_paeth_first: cur[k] = raw[k]; break;
}
}
if (depth == 8) {
if (img_n != out_n)
cur[img_n] = 255; // first pixel
raw += img_n;
cur += out_n;
prior += out_n;
} else {
raw += 1;
cur += 1;
prior += 1;
}
// this is a little gross, so that we don't switch per-pixel or per-component
if (depth < 8 || img_n == out_n) {
int nk = (width - 1)*img_n;
#define CASE(f) \
case f: \
for (k=0; k < nk; ++k)
switch (filter) {
// "none" filter turns into a memcpy here; make that explicit.
case STBI__F_none: memcpy(cur, raw, nk); break;
CASE(STBI__F_sub) cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); break;
CASE(STBI__F_up) cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break;
CASE(STBI__F_avg) cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); break;
CASE(STBI__F_paeth) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); break;
CASE(STBI__F_avg_first) cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); break;
CASE(STBI__F_paeth_first) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); break;
}
#undef CASE
raw += nk;
} else {
STBI_ASSERT(img_n+1 == out_n);
#define CASE(f) \
case f: \
for (i=x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \
for (k=0; k < img_n; ++k)
switch (filter) {
CASE(STBI__F_none) cur[k] = raw[k]; break;
CASE(STBI__F_sub) cur[k] = STBI__BYTECAST(raw[k] + cur[k-out_n]); break;
CASE(STBI__F_up) cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break;
CASE(STBI__F_avg) cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-out_n])>>1)); break;
CASE(STBI__F_paeth) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-out_n],prior[k],prior[k-out_n])); break;
CASE(STBI__F_avg_first) cur[k] = STBI__BYTECAST(raw[k] + (cur[k-out_n] >> 1)); break;
CASE(STBI__F_paeth_first) cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-out_n],0,0)); break;
}
#undef CASE
}
}
// we make a separate pass to expand bits to pixels; for performance,
// this could run two scanlines behind the above code, so it won't
// intefere with filtering but will still be in the cache.
if (depth < 8) {
for (j=0; j < y; ++j) {
stbi_uc *cur = a->out + stride*j;
stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes;
// unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit
// png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop
stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range
// note that the final byte might overshoot and write more data than desired.
// we can allocate enough data that this never writes out of memory, but it
// could also overwrite the next scanline. can it overwrite non-empty data
// on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel.
// so we need to explicitly clamp the final ones
if (depth == 4) {
for (k=x*img_n; k >= 2; k-=2, ++in) {
*cur++ = scale * ((*in >> 4) );
*cur++ = scale * ((*in ) & 0x0f);
}
if (k > 0) *cur++ = scale * ((*in >> 4) );
} else if (depth == 2) {
for (k=x*img_n; k >= 4; k-=4, ++in) {
*cur++ = scale * ((*in >> 6) );
*cur++ = scale * ((*in >> 4) & 0x03);
*cur++ = scale * ((*in >> 2) & 0x03);
*cur++ = scale * ((*in ) & 0x03);
}
if (k > 0) *cur++ = scale * ((*in >> 6) );
if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03);
if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03);
} else if (depth == 1) {
for (k=x*img_n; k >= 8; k-=8, ++in) {
*cur++ = scale * ((*in >> 7) );
*cur++ = scale * ((*in >> 6) & 0x01);
*cur++ = scale * ((*in >> 5) & 0x01);
*cur++ = scale * ((*in >> 4) & 0x01);
*cur++ = scale * ((*in >> 3) & 0x01);
*cur++ = scale * ((*in >> 2) & 0x01);
*cur++ = scale * ((*in >> 1) & 0x01);
*cur++ = scale * ((*in ) & 0x01);
}
if (k > 0) *cur++ = scale * ((*in >> 7) );
if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01);
if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01);
if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01);
if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01);
if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01);
if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01);
}
if (img_n != out_n) {
int q;
// insert alpha = 255
cur = a->out + stride*j;
if (img_n == 1) {
for (q=x-1; q >= 0; --q) {
cur[q*2+1] = 255;
cur[q*2+0] = cur[q];
}
} else {
STBI_ASSERT(img_n == 3);
for (q=x-1; q >= 0; --q) {
cur[q*4+3] = 255;
cur[q*4+2] = cur[q*3+2];
cur[q*4+1] = cur[q*3+1];
cur[q*4+0] = cur[q*3+0];
}
}
}
}
}
return 1;
}
static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced)
{
stbi_uc *final;
int p;
if (!interlaced)
return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color);
// de-interlacing
final = (stbi_uc *) stbi__malloc(a->s->img_x * a->s->img_y * out_n);
for (p=0; p < 7; ++p) {
int xorig[] = { 0,4,0,2,0,1,0 };
int yorig[] = { 0,0,4,0,2,0,1 };
int xspc[] = { 8,8,4,4,2,2,1 };
int yspc[] = { 8,8,8,4,4,2,2 };
int i,j,x,y;
// pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1
x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p];
y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p];
if (x && y) {
stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y;
if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) {
STBI_FREE(final);
return 0;
}
for (j=0; j < y; ++j) {
for (i=0; i < x; ++i) {
int out_y = j*yspc[p]+yorig[p];
int out_x = i*xspc[p]+xorig[p];
memcpy(final + out_y*a->s->img_x*out_n + out_x*out_n,
a->out + (j*x+i)*out_n, out_n);
}
}
STBI_FREE(a->out);
image_data += img_len;
image_data_len -= img_len;
}
}
a->out = final;
return 1;
}
static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n)
{
stbi__context *s = z->s;
stbi__uint32 i, pixel_count = s->img_x * s->img_y;
stbi_uc *p = z->out;
// compute color-based transparency, assuming we've
// already got 255 as the alpha value in the output
STBI_ASSERT(out_n == 2 || out_n == 4);
if (out_n == 2) {
for (i=0; i < pixel_count; ++i) {
p[1] = (p[0] == tc[0] ? 0 : 255);
p += 2;
}
} else {
for (i=0; i < pixel_count; ++i) {
if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
p[3] = 0;
p += 4;
}
}
return 1;
}
static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n)
{
stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y;
stbi_uc *p, *temp_out, *orig = a->out;
p = (stbi_uc *) stbi__malloc(pixel_count * pal_img_n);
if (p == NULL) return stbi__err("outofmem", "Out of memory");
// between here and free(out) below, exitting would leak
temp_out = p;
if (pal_img_n == 3) {
for (i=0; i < pixel_count; ++i) {
int n = orig[i]*4;
p[0] = palette[n ];
p[1] = palette[n+1];
p[2] = palette[n+2];
p += 3;
}
} else {
for (i=0; i < pixel_count; ++i) {
int n = orig[i]*4;
p[0] = palette[n ];
p[1] = palette[n+1];
p[2] = palette[n+2];
p[3] = palette[n+3];
p += 4;
}
}
STBI_FREE(a->out);
a->out = temp_out;
STBI_NOTUSED(len);
return 1;
}
static int stbi__unpremultiply_on_load = 0;
static int stbi__de_iphone_flag = 0;
STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply)
{
stbi__unpremultiply_on_load = flag_true_if_should_unpremultiply;
}
STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert)
{
stbi__de_iphone_flag = flag_true_if_should_convert;
}
static void stbi__de_iphone(stbi__png *z)
{
stbi__context *s = z->s;
stbi__uint32 i, pixel_count = s->img_x * s->img_y;
stbi_uc *p = z->out;
if (s->img_out_n == 3) { // convert bgr to rgb
for (i=0; i < pixel_count; ++i) {
stbi_uc t = p[0];
p[0] = p[2];
p[2] = t;
p += 3;
}
} else {
STBI_ASSERT(s->img_out_n == 4);
if (stbi__unpremultiply_on_load) {
// convert bgr to rgb and unpremultiply
for (i=0; i < pixel_count; ++i) {
stbi_uc a = p[3];
stbi_uc t = p[0];
if (a) {
p[0] = p[2] * 255 / a;
p[1] = p[1] * 255 / a;
p[2] = t * 255 / a;
} else {
p[0] = p[2];
p[2] = t;
}
p += 4;
}
} else {
// convert bgr to rgb
for (i=0; i < pixel_count; ++i) {
stbi_uc t = p[0];
p[0] = p[2];
p[2] = t;
p += 4;
}
}
}
}
#define STBI__PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d))
static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)
{
stbi_uc palette[1024], pal_img_n=0;
stbi_uc has_trans=0, tc[3];
stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0;
int first=1,k,interlace=0, color=0, depth=0, is_iphone=0;
stbi__context *s = z->s;
z->expanded = NULL;
z->idata = NULL;
z->out = NULL;
if (!stbi__check_png_header(s)) return 0;
if (scan == STBI__SCAN_type) return 1;
for (;;) {
stbi__pngchunk c = stbi__get_chunk_header(s);
switch (c.type) {
case STBI__PNG_TYPE('C','g','B','I'):
is_iphone = 1;
stbi__skip(s, c.length);
break;
case STBI__PNG_TYPE('I','H','D','R'): {
int comp,filter;
if (!first) return stbi__err("multiple IHDR","Corrupt PNG");
first = 0;
if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG");
s->img_x = stbi__get32be(s); if (s->img_x > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)");
s->img_y = stbi__get32be(s); if (s->img_y > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)");
depth = stbi__get8(s); if (depth != 1 && depth != 2 && depth != 4 && depth != 8) return stbi__err("1/2/4/8-bit only","PNG not supported: 1/2/4/8-bit only");
color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG");
if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG");
comp = stbi__get8(s); if (comp) return stbi__err("bad comp method","Corrupt PNG");
filter= stbi__get8(s); if (filter) return stbi__err("bad filter method","Corrupt PNG");
interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG");
if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG");
if (!pal_img_n) {
s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0);
if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode");
if (scan == STBI__SCAN_header) return 1;
} else {
// if paletted, then pal_n is our final components, and
// img_n is # components to decompress/filter.
s->img_n = 1;
if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG");
// if SCAN_header, have to scan to see if we have a tRNS
}
break;
}
case STBI__PNG_TYPE('P','L','T','E'): {
if (first) return stbi__err("first not IHDR", "Corrupt PNG");
if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG");
pal_len = c.length / 3;
if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG");
for (i=0; i < pal_len; ++i) {
palette[i*4+0] = stbi__get8(s);
palette[i*4+1] = stbi__get8(s);
palette[i*4+2] = stbi__get8(s);
palette[i*4+3] = 255;
}
break;
}
case STBI__PNG_TYPE('t','R','N','S'): {
if (first) return stbi__err("first not IHDR", "Corrupt PNG");
if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG");
if (pal_img_n) {
if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; }
if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG");
if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG");
pal_img_n = 4;
for (i=0; i < c.length; ++i)
palette[i*4+3] = stbi__get8(s);
} else {
if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG");
if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG");
has_trans = 1;
for (k=0; k < s->img_n; ++k)
tc[k] = (stbi_uc) (stbi__get16be(s) & 255) * stbi__depth_scale_table[depth]; // non 8-bit images will be larger
}
break;
}
case STBI__PNG_TYPE('I','D','A','T'): {
if (first) return stbi__err("first not IHDR", "Corrupt PNG");
if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG");
if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; }
if ((int)(ioff + c.length) < (int)ioff) return 0;
if (ioff + c.length > idata_limit) {
stbi__uint32 idata_limit_old = idata_limit;
stbi_uc *p;
if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096;
while (ioff + c.length > idata_limit)
idata_limit *= 2;
STBI_NOTUSED(idata_limit_old);
p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory");
z->idata = p;
}
if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG");
ioff += c.length;
break;
}
case STBI__PNG_TYPE('I','E','N','D'): {
stbi__uint32 raw_len, bpl;
if (first) return stbi__err("first not IHDR", "Corrupt PNG");
if (scan != STBI__SCAN_load) return 1;
if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG");
// initial guess for decoded data size to avoid unnecessary reallocs
bpl = (s->img_x * depth + 7) / 8; // bytes per line, per component
raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */;
z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone);
if (z->expanded == NULL) return 0; // zlib should set error
STBI_FREE(z->idata); z->idata = NULL;
if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans)
s->img_out_n = s->img_n+1;
else
s->img_out_n = s->img_n;
if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, depth, color, interlace)) return 0;
if (has_trans)
if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0;
if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2)
stbi__de_iphone(z);
if (pal_img_n) {
// pal_img_n == 3 or 4
s->img_n = pal_img_n; // record the actual colors we had
s->img_out_n = pal_img_n;
if (req_comp >= 3) s->img_out_n = req_comp;
if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n))
return 0;
}
STBI_FREE(z->expanded); z->expanded = NULL;
return 1;
}
default:
// if critical, fail
if (first) return stbi__err("first not IHDR", "Corrupt PNG");
if ((c.type & (1 << 29)) == 0) {
#ifndef STBI_NO_FAILURE_STRINGS
// not threadsafe
static char invalid_chunk[] = "XXXX PNG chunk not known";
invalid_chunk[0] = STBI__BYTECAST(c.type >> 24);
invalid_chunk[1] = STBI__BYTECAST(c.type >> 16);
invalid_chunk[2] = STBI__BYTECAST(c.type >> 8);
invalid_chunk[3] = STBI__BYTECAST(c.type >> 0);
#endif
return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type");
}
stbi__skip(s, c.length);
break;
}
// end of PNG chunk, read and skip CRC
stbi__get32be(s);
}
}
static unsigned char *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp)
{
unsigned char *result=NULL;
if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) {
result = p->out;
p->out = NULL;
if (req_comp && req_comp != p->s->img_out_n) {
result = stbi__convert_format(result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
p->s->img_out_n = req_comp;
if (result == NULL) return result;
}
*x = p->s->img_x;
*y = p->s->img_y;
if (n) *n = p->s->img_out_n;
}
STBI_FREE(p->out); p->out = NULL;
STBI_FREE(p->expanded); p->expanded = NULL;
STBI_FREE(p->idata); p->idata = NULL;
return result;
}
static unsigned char *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
stbi__png p;
p.s = s;
return stbi__do_png(&p, x,y,comp,req_comp);
}
static int stbi__png_test(stbi__context *s)
{
int r;
r = stbi__check_png_header(s);
stbi__rewind(s);
return r;
}
static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp)
{
if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) {
stbi__rewind( p->s );
return 0;
}
if (x) *x = p->s->img_x;
if (y) *y = p->s->img_y;
if (comp) *comp = p->s->img_n;
return 1;
}
static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp)
{
stbi__png p;
p.s = s;
return stbi__png_info_raw(&p, x, y, comp);
}
#endif
// Microsoft/Windows BMP image
#ifndef STBI_NO_BMP
static int stbi__bmp_test_raw(stbi__context *s)
{
int r;
int sz;
if (stbi__get8(s) != 'B') return 0;
if (stbi__get8(s) != 'M') return 0;
stbi__get32le(s); // discard filesize
stbi__get16le(s); // discard reserved
stbi__get16le(s); // discard reserved
stbi__get32le(s); // discard data offset
sz = stbi__get32le(s);
r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124);
return r;
}
static int stbi__bmp_test(stbi__context *s)
{
int r = stbi__bmp_test_raw(s);
stbi__rewind(s);
return r;
}
// returns 0..31 for the highest set bit
static int stbi__high_bit(unsigned int z)
{
int n=0;
if (z == 0) return -1;
if (z >= 0x10000) n += 16, z >>= 16;
if (z >= 0x00100) n += 8, z >>= 8;
if (z >= 0x00010) n += 4, z >>= 4;
if (z >= 0x00004) n += 2, z >>= 2;
if (z >= 0x00002) n += 1, z >>= 1;
return n;
}
static int stbi__bitcount(unsigned int a)
{
a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2
a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4
a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits
a = (a + (a >> 8)); // max 16 per 8 bits
a = (a + (a >> 16)); // max 32 per 8 bits
return a & 0xff;
}
static int stbi__shiftsigned(int v, int shift, int bits)
{
int result;
int z=0;
if (shift < 0) v <<= -shift;
else v >>= shift;
result = v;
z = bits;
while (z < 8) {
result += v >> z;
z += bits;
}
return result;
}
typedef struct
{
int bpp, offset, hsz;
unsigned int mr,mg,mb,ma, all_a;
} stbi__bmp_data;
static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info)
{
int hsz;
if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP");
stbi__get32le(s); // discard filesize
stbi__get16le(s); // discard reserved
stbi__get16le(s); // discard reserved
info->offset = stbi__get32le(s);
info->hsz = hsz = stbi__get32le(s);
if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown");
if (hsz == 12) {
s->img_x = stbi__get16le(s);
s->img_y = stbi__get16le(s);
} else {
s->img_x = stbi__get32le(s);
s->img_y = stbi__get32le(s);
}
if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP");
info->bpp = stbi__get16le(s);
if (info->bpp == 1) return stbi__errpuc("monochrome", "BMP type not supported: 1-bit");
if (hsz != 12) {
int compress = stbi__get32le(s);
if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE");
stbi__get32le(s); // discard sizeof
stbi__get32le(s); // discard hres
stbi__get32le(s); // discard vres
stbi__get32le(s); // discard colorsused
stbi__get32le(s); // discard max important
if (hsz == 40 || hsz == 56) {
if (hsz == 56) {
stbi__get32le(s);
stbi__get32le(s);
stbi__get32le(s);
stbi__get32le(s);
}
if (info->bpp == 16 || info->bpp == 32) {
info->mr = info->mg = info->mb = 0;
if (compress == 0) {
if (info->bpp == 32) {
info->mr = 0xffu << 16;
info->mg = 0xffu << 8;
info->mb = 0xffu << 0;
info->ma = 0xffu << 24;
info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0
} else {
info->mr = 31u << 10;
info->mg = 31u << 5;
info->mb = 31u << 0;
}
} else if (compress == 3) {
info->mr = stbi__get32le(s);
info->mg = stbi__get32le(s);
info->mb = stbi__get32le(s);
// not documented, but generated by photoshop and handled by mspaint
if (info->mr == info->mg && info->mg == info->mb) {
// ?!?!?
return stbi__errpuc("bad BMP", "bad BMP");
}
} else
return stbi__errpuc("bad BMP", "bad BMP");
}
} else {
int i;
if (hsz != 108 && hsz != 124)
return stbi__errpuc("bad BMP", "bad BMP");
info->mr = stbi__get32le(s);
info->mg = stbi__get32le(s);
info->mb = stbi__get32le(s);
info->ma = stbi__get32le(s);
stbi__get32le(s); // discard color space
for (i=0; i < 12; ++i)
stbi__get32le(s); // discard color space parameters
if (hsz == 124) {
stbi__get32le(s); // discard rendering intent
stbi__get32le(s); // discard offset of profile data
stbi__get32le(s); // discard size of profile data
stbi__get32le(s); // discard reserved
}
}
}
return (void *) 1;
}
static stbi_uc *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
stbi_uc *out;
unsigned int mr=0,mg=0,mb=0,ma=0, all_a;
stbi_uc pal[256][4];
int psize=0,i,j,width;
int flip_vertically, pad, target;
stbi__bmp_data info;
info.all_a = 255;
if (stbi__bmp_parse_header(s, &info) == NULL)
return NULL; // error code already set
flip_vertically = ((int) s->img_y) > 0;
s->img_y = abs((int) s->img_y);
mr = info.mr;
mg = info.mg;
mb = info.mb;
ma = info.ma;
all_a = info.all_a;
if (info.hsz == 12) {
if (info.bpp < 24)
psize = (info.offset - 14 - 24) / 3;
} else {
if (info.bpp < 16)
psize = (info.offset - 14 - info.hsz) >> 2;
}
s->img_n = ma ? 4 : 3;
if (req_comp && req_comp >= 3) // we can directly decode 3 or 4
target = req_comp;
else
target = s->img_n; // if they want monochrome, we'll post-convert
out = (stbi_uc *) stbi__malloc(target * s->img_x * s->img_y);
if (!out) return stbi__errpuc("outofmem", "Out of memory");
if (info.bpp < 16) {
int z=0;
if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); }
for (i=0; i < psize; ++i) {
pal[i][2] = stbi__get8(s);
pal[i][1] = stbi__get8(s);
pal[i][0] = stbi__get8(s);
if (info.hsz != 12) stbi__get8(s);
pal[i][3] = 255;
}
stbi__skip(s, info.offset - 14 - info.hsz - psize * (info.hsz == 12 ? 3 : 4));
if (info.bpp == 4) width = (s->img_x + 1) >> 1;
else if (info.bpp == 8) width = s->img_x;
else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); }
pad = (-width)&3;
for (j=0; j < (int) s->img_y; ++j) {
for (i=0; i < (int) s->img_x; i += 2) {
int v=stbi__get8(s),v2=0;
if (info.bpp == 4) {
v2 = v & 15;
v >>= 4;
}
out[z++] = pal[v][0];
out[z++] = pal[v][1];
out[z++] = pal[v][2];
if (target == 4) out[z++] = 255;
if (i+1 == (int) s->img_x) break;
v = (info.bpp == 8) ? stbi__get8(s) : v2;
out[z++] = pal[v][0];
out[z++] = pal[v][1];
out[z++] = pal[v][2];
if (target == 4) out[z++] = 255;
}
stbi__skip(s, pad);
}
} else {
int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0;
int z = 0;
int easy=0;
stbi__skip(s, info.offset - 14 - info.hsz);
if (info.bpp == 24) width = 3 * s->img_x;
else if (info.bpp == 16) width = 2*s->img_x;
else /* bpp = 32 and pad = 0 */ width=0;
pad = (-width) & 3;
if (info.bpp == 24) {
easy = 1;
} else if (info.bpp == 32) {
if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000)
easy = 2;
}
if (!easy) {
if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); }
// right shift amt to put high bit in position #7
rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr);
gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg);
bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb);
ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma);
}
for (j=0; j < (int) s->img_y; ++j) {
if (easy) {
for (i=0; i < (int) s->img_x; ++i) {
unsigned char a;
out[z+2] = stbi__get8(s);
out[z+1] = stbi__get8(s);
out[z+0] = stbi__get8(s);
z += 3;
a = (easy == 2 ? stbi__get8(s) : 255);
all_a |= a;
if (target == 4) out[z++] = a;
}
} else {
int bpp = info.bpp;
for (i=0; i < (int) s->img_x; ++i) {
stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s));
int a;
out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount));
out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount));
out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount));
a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255);
all_a |= a;
if (target == 4) out[z++] = STBI__BYTECAST(a);
}
}
stbi__skip(s, pad);
}
}
// if alpha channel is all 0s, replace with all 255s
if (target == 4 && all_a == 0)
for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4)
out[i] = 255;
if (flip_vertically) {
stbi_uc t;
for (j=0; j < (int) s->img_y>>1; ++j) {
stbi_uc *p1 = out + j *s->img_x*target;
stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target;
for (i=0; i < (int) s->img_x*target; ++i) {
t = p1[i], p1[i] = p2[i], p2[i] = t;
}
}
}
if (req_comp && req_comp != target) {
out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y);
if (out == NULL) return out; // stbi__convert_format frees input on failure
}
*x = s->img_x;
*y = s->img_y;
if (comp) *comp = s->img_n;
return out;
}
#endif
// Targa Truevision - TGA
// by Jonathan Dummer
#ifndef STBI_NO_TGA
// returns STBI_rgb or whatever, 0 on error
static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16)
{
// only RGB or RGBA (incl. 16bit) or grey allowed
if(is_rgb16) *is_rgb16 = 0;
switch(bits_per_pixel) {
case 8: return STBI_grey;
case 16: if(is_grey) return STBI_grey_alpha;
// else: fall-through
case 15: if(is_rgb16) *is_rgb16 = 1;
return STBI_rgb;
case 24: // fall-through
case 32: return bits_per_pixel/8;
default: return 0;
}
}
static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp)
{
int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp;
int sz, tga_colormap_type;
stbi__get8(s); // discard Offset
tga_colormap_type = stbi__get8(s); // colormap type
if( tga_colormap_type > 1 ) {
stbi__rewind(s);
return 0; // only RGB or indexed allowed
}
tga_image_type = stbi__get8(s); // image type
if ( tga_colormap_type == 1 ) { // colormapped (paletted) image
if (tga_image_type != 1 && tga_image_type != 9) {
stbi__rewind(s);
return 0;
}
stbi__skip(s,4); // skip index of first colormap entry and number of entries
sz = stbi__get8(s); // check bits per palette color entry
if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) {
stbi__rewind(s);
return 0;
}
stbi__skip(s,4); // skip image x and y origin
tga_colormap_bpp = sz;
} else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE
if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) {
stbi__rewind(s);
return 0; // only RGB or grey allowed, +/- RLE
}
stbi__skip(s,9); // skip colormap specification and image x/y origin
tga_colormap_bpp = 0;
}
tga_w = stbi__get16le(s);
if( tga_w < 1 ) {
stbi__rewind(s);
return 0; // test width
}
tga_h = stbi__get16le(s);
if( tga_h < 1 ) {
stbi__rewind(s);
return 0; // test height
}
tga_bits_per_pixel = stbi__get8(s); // bits per pixel
stbi__get8(s); // ignore alpha bits
if (tga_colormap_bpp != 0) {
if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) {
// when using a colormap, tga_bits_per_pixel is the size of the indexes
// I don't think anything but 8 or 16bit indexes makes sense
stbi__rewind(s);
return 0;
}
tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL);
} else {
tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL);
}
if(!tga_comp) {
stbi__rewind(s);
return 0;
}
if (x) *x = tga_w;
if (y) *y = tga_h;
if (comp) *comp = tga_comp;
return 1; // seems to have passed everything
}
static int stbi__tga_test(stbi__context *s)
{
int res = 0;
int sz, tga_color_type;
stbi__get8(s); // discard Offset
tga_color_type = stbi__get8(s); // color type
if ( tga_color_type > 1 ) goto errorEnd; // only RGB or indexed allowed
sz = stbi__get8(s); // image type
if ( tga_color_type == 1 ) { // colormapped (paletted) image
if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9
stbi__skip(s,4); // skip index of first colormap entry and number of entries
sz = stbi__get8(s); // check bits per palette color entry
if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd;
stbi__skip(s,4); // skip image x and y origin
} else { // "normal" image w/o colormap
if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE
stbi__skip(s,9); // skip colormap specification and image x/y origin
}
if ( stbi__get16le(s) < 1 ) goto errorEnd; // test width
if ( stbi__get16le(s) < 1 ) goto errorEnd; // test height
sz = stbi__get8(s); // bits per pixel
if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index
if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd;
res = 1; // if we got this far, everything's good and we can return 1 instead of 0
errorEnd:
stbi__rewind(s);
return res;
}
// read 16bit value and convert to 24bit RGB
void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out)
{
stbi__uint16 px = stbi__get16le(s);
stbi__uint16 fiveBitMask = 31;
// we have 3 channels with 5bits each
int r = (px >> 10) & fiveBitMask;
int g = (px >> 5) & fiveBitMask;
int b = px & fiveBitMask;
// Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later
out[0] = (r * 255)/31;
out[1] = (g * 255)/31;
out[2] = (b * 255)/31;
// some people claim that the most significant bit might be used for alpha
// (possibly if an alpha-bit is set in the "image descriptor byte")
// but that only made 16bit test images completely translucent..
// so let's treat all 15 and 16bit TGAs as RGB with no alpha.
}
static stbi_uc *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
// read in the TGA header stuff
int tga_offset = stbi__get8(s);
int tga_indexed = stbi__get8(s);
int tga_image_type = stbi__get8(s);
int tga_is_RLE = 0;
int tga_palette_start = stbi__get16le(s);
int tga_palette_len = stbi__get16le(s);
int tga_palette_bits = stbi__get8(s);
int tga_x_origin = stbi__get16le(s);
int tga_y_origin = stbi__get16le(s);
int tga_width = stbi__get16le(s);
int tga_height = stbi__get16le(s);
int tga_bits_per_pixel = stbi__get8(s);
int tga_comp, tga_rgb16=0;
int tga_inverted = stbi__get8(s);
// int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?)
// image data
unsigned char *tga_data;
unsigned char *tga_palette = NULL;
int i, j;
unsigned char raw_data[4];
int RLE_count = 0;
int RLE_repeating = 0;
int read_next_pixel = 1;
// do a tiny bit of precessing
if ( tga_image_type >= 8 )
{
tga_image_type -= 8;
tga_is_RLE = 1;
}
tga_inverted = 1 - ((tga_inverted >> 5) & 1);
// If I'm paletted, then I'll use the number of bits from the palette
if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16);
else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16);
if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency
return stbi__errpuc("bad format", "Can't find out TGA pixelformat");
// tga info
*x = tga_width;
*y = tga_height;
if (comp) *comp = tga_comp;
tga_data = (unsigned char*)stbi__malloc( (size_t)tga_width * tga_height * tga_comp );
if (!tga_data) return stbi__errpuc("outofmem", "Out of memory");
// skip to the data's starting position (offset usually = 0)
stbi__skip(s, tga_offset );
if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) {
for (i=0; i < tga_height; ++i) {
int row = tga_inverted ? tga_height -i - 1 : i;
stbi_uc *tga_row = tga_data + row*tga_width*tga_comp;
stbi__getn(s, tga_row, tga_width * tga_comp);
}
} else {
// do I need to load a palette?
if ( tga_indexed)
{
// any data to skip? (offset usually = 0)
stbi__skip(s, tga_palette_start );
// load the palette
tga_palette = (unsigned char*)stbi__malloc( tga_palette_len * tga_comp );
if (!tga_palette) {
STBI_FREE(tga_data);
return stbi__errpuc("outofmem", "Out of memory");
}
if (tga_rgb16) {
stbi_uc *pal_entry = tga_palette;
STBI_ASSERT(tga_comp == STBI_rgb);
for (i=0; i < tga_palette_len; ++i) {
stbi__tga_read_rgb16(s, pal_entry);
pal_entry += tga_comp;
}
} else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) {
STBI_FREE(tga_data);
STBI_FREE(tga_palette);
return stbi__errpuc("bad palette", "Corrupt TGA");
}
}
// load the data
for (i=0; i < tga_width * tga_height; ++i)
{
// if I'm in RLE mode, do I need to get a RLE stbi__pngchunk?
if ( tga_is_RLE )
{
if ( RLE_count == 0 )
{
// yep, get the next byte as a RLE command
int RLE_cmd = stbi__get8(s);
RLE_count = 1 + (RLE_cmd & 127);
RLE_repeating = RLE_cmd >> 7;
read_next_pixel = 1;
} else if ( !RLE_repeating )
{
read_next_pixel = 1;
}
} else
{
read_next_pixel = 1;
}
// OK, if I need to read a pixel, do it now
if ( read_next_pixel )
{
// load however much data we did have
if ( tga_indexed )
{
// read in index, then perform the lookup
int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s);
if ( pal_idx >= tga_palette_len ) {
// invalid index
pal_idx = 0;
}
pal_idx *= tga_comp;
for (j = 0; j < tga_comp; ++j) {
raw_data[j] = tga_palette[pal_idx+j];
}
} else if(tga_rgb16) {
STBI_ASSERT(tga_comp == STBI_rgb);
stbi__tga_read_rgb16(s, raw_data);
} else {
// read in the data raw
for (j = 0; j < tga_comp; ++j) {
raw_data[j] = stbi__get8(s);
}
}
// clear the reading flag for the next pixel
read_next_pixel = 0;
} // end of reading a pixel
// copy data
for (j = 0; j < tga_comp; ++j)
tga_data[i*tga_comp+j] = raw_data[j];
// in case we're in RLE mode, keep counting down
--RLE_count;
}
// do I need to invert the image?
if ( tga_inverted )
{
for (j = 0; j*2 < tga_height; ++j)
{
int index1 = j * tga_width * tga_comp;
int index2 = (tga_height - 1 - j) * tga_width * tga_comp;
for (i = tga_width * tga_comp; i > 0; --i)
{
unsigned char temp = tga_data[index1];
tga_data[index1] = tga_data[index2];
tga_data[index2] = temp;
++index1;
++index2;
}
}
}
// clear my palette, if I had one
if ( tga_palette != NULL )
{
STBI_FREE( tga_palette );
}
}
// swap RGB - if the source data was RGB16, it already is in the right order
if (tga_comp >= 3 && !tga_rgb16)
{
unsigned char* tga_pixel = tga_data;
for (i=0; i < tga_width * tga_height; ++i)
{
unsigned char temp = tga_pixel[0];
tga_pixel[0] = tga_pixel[2];
tga_pixel[2] = temp;
tga_pixel += tga_comp;
}
}
// convert to target component count
if (req_comp && req_comp != tga_comp)
tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height);
// the things I do to get rid of an error message, and yet keep
// Microsoft's C compilers happy... [8^(
tga_palette_start = tga_palette_len = tga_palette_bits =
tga_x_origin = tga_y_origin = 0;
// OK, done
return tga_data;
}
#endif
// *************************************************************************************************
// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB
#ifndef STBI_NO_PSD
static int stbi__psd_test(stbi__context *s)
{
int r = (stbi__get32be(s) == 0x38425053);
stbi__rewind(s);
return r;
}
static stbi_uc *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
int pixelCount;
int channelCount, compression;
int channel, i, count, len;
int bitdepth;
int w,h;
stbi_uc *out;
// Check identifier
if (stbi__get32be(s) != 0x38425053) // "8BPS"
return stbi__errpuc("not PSD", "Corrupt PSD image");
// Check file type version.
if (stbi__get16be(s) != 1)
return stbi__errpuc("wrong version", "Unsupported version of PSD image");
// Skip 6 reserved bytes.
stbi__skip(s, 6 );
// Read the number of channels (R, G, B, A, etc).
channelCount = stbi__get16be(s);
if (channelCount < 0 || channelCount > 16)
return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image");
// Read the rows and columns of the image.
h = stbi__get32be(s);
w = stbi__get32be(s);
// Make sure the depth is 8 bits.
bitdepth = stbi__get16be(s);
if (bitdepth != 8 && bitdepth != 16)
return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit");
// Make sure the color mode is RGB.
// Valid options are:
// 0: Bitmap
// 1: Grayscale
// 2: Indexed color
// 3: RGB color
// 4: CMYK color
// 7: Multichannel
// 8: Duotone
// 9: Lab color
if (stbi__get16be(s) != 3)
return stbi__errpuc("wrong color format", "PSD is not in RGB color format");
// Skip the Mode Data. (It's the palette for indexed color; other info for other modes.)
stbi__skip(s,stbi__get32be(s) );
// Skip the image resources. (resolution, pen tool paths, etc)
stbi__skip(s, stbi__get32be(s) );
// Skip the reserved data.
stbi__skip(s, stbi__get32be(s) );
// Find out if the data is compressed.
// Known values:
// 0: no compression
// 1: RLE compressed
compression = stbi__get16be(s);
if (compression > 1)
return stbi__errpuc("bad compression", "PSD has an unknown compression format");
// Create the destination image.
out = (stbi_uc *) stbi__malloc(4 * w*h);
if (!out) return stbi__errpuc("outofmem", "Out of memory");
pixelCount = w*h;
// Initialize the data to zero.
//memset( out, 0, pixelCount * 4 );
// Finally, the image data.
if (compression) {
// RLE as used by .PSD and .TIFF
// Loop until you get the number of unpacked bytes you are expecting:
// Read the next source byte into n.
// If n is between 0 and 127 inclusive, copy the next n+1 bytes literally.
// Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times.
// Else if n is 128, noop.
// Endloop
// The RLE-compressed data is preceeded by a 2-byte data count for each row in the data,
// which we're going to just skip.
stbi__skip(s, h * channelCount * 2 );
// Read the RLE data by channel.
for (channel = 0; channel < 4; channel++) {
stbi_uc *p;
p = out+channel;
if (channel >= channelCount) {
// Fill this channel with default data.
for (i = 0; i < pixelCount; i++, p += 4)
*p = (channel == 3 ? 255 : 0);
} else {
// Read the RLE data.
count = 0;
while (count < pixelCount) {
len = stbi__get8(s);
if (len == 128) {
// No-op.
} else if (len < 128) {
// Copy next len+1 bytes literally.
len++;
count += len;
while (len) {
*p = stbi__get8(s);
p += 4;
len--;
}
} else if (len > 128) {
stbi_uc val;
// Next -len+1 bytes in the dest are replicated from next source byte.
// (Interpret len as a negative 8-bit int.)
len ^= 0x0FF;
len += 2;
val = stbi__get8(s);
count += len;
while (len) {
*p = val;
p += 4;
len--;
}
}
}
}
}
} else {
// We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...)
// where each channel consists of an 8-bit value for each pixel in the image.
// Read the data by channel.
for (channel = 0; channel < 4; channel++) {
stbi_uc *p;
p = out + channel;
if (channel >= channelCount) {
// Fill this channel with default data.
stbi_uc val = channel == 3 ? 255 : 0;
for (i = 0; i < pixelCount; i++, p += 4)
*p = val;
} else {
// Read the data.
if (bitdepth == 16) {
for (i = 0; i < pixelCount; i++, p += 4)
*p = (stbi_uc) (stbi__get16be(s) >> 8);
} else {
for (i = 0; i < pixelCount; i++, p += 4)
*p = stbi__get8(s);
}
}
}
}
if (req_comp && req_comp != 4) {
out = stbi__convert_format(out, 4, req_comp, w, h);
if (out == NULL) return out; // stbi__convert_format frees input on failure
}
if (comp) *comp = 4;
*y = h;
*x = w;
return out;
}
#endif
// *************************************************************************************************
// Softimage PIC loader
// by Tom Seddon
//
// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format
// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/
#ifndef STBI_NO_PIC
static int stbi__pic_is4(stbi__context *s,const char *str)
{
int i;
for (i=0; i<4; ++i)
if (stbi__get8(s) != (stbi_uc)str[i])
return 0;
return 1;
}
static int stbi__pic_test_core(stbi__context *s)
{
int i;
if (!stbi__pic_is4(s,"\x53\x80\xF6\x34"))
return 0;
for(i=0;i<84;++i)
stbi__get8(s);
if (!stbi__pic_is4(s,"PICT"))
return 0;
return 1;
}
typedef struct
{
stbi_uc size,type,channel;
} stbi__pic_packet;
static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest)
{
int mask=0x80, i;
for (i=0; i<4; ++i, mask>>=1) {
if (channel & mask) {
if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short");
dest[i]=stbi__get8(s);
}
}
return dest;
}
static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src)
{
int mask=0x80,i;
for (i=0;i<4; ++i, mask>>=1)
if (channel&mask)
dest[i]=src[i];
}
static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result)
{
int act_comp=0,num_packets=0,y,chained;
stbi__pic_packet packets[10];
// this will (should...) cater for even some bizarre stuff like having data
// for the same channel in multiple packets.
do {
stbi__pic_packet *packet;
if (num_packets==sizeof(packets)/sizeof(packets[0]))
return stbi__errpuc("bad format","too many packets");
packet = &packets[num_packets++];
chained = stbi__get8(s);
packet->size = stbi__get8(s);
packet->type = stbi__get8(s);
packet->channel = stbi__get8(s);
act_comp |= packet->channel;
if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (reading packets)");
if (packet->size != 8) return stbi__errpuc("bad format","packet isn't 8bpp");
} while (chained);
*comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel?
for(y=0; y<height; ++y) {
int packet_idx;
for(packet_idx=0; packet_idx < num_packets; ++packet_idx) {
stbi__pic_packet *packet = &packets[packet_idx];
stbi_uc *dest = result+y*width*4;
switch (packet->type) {
default:
return stbi__errpuc("bad format","packet has bad compression type");
case 0: {//uncompressed
int x;
for(x=0;x<width;++x, dest+=4)
if (!stbi__readval(s,packet->channel,dest))
return 0;
break;
}
case 1://Pure RLE
{
int left=width, i;
while (left>0) {
stbi_uc count,value[4];
count=stbi__get8(s);
if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pure read count)");
if (count > left)
count = (stbi_uc) left;
if (!stbi__readval(s,packet->channel,value)) return 0;
for(i=0; i<count; ++i,dest+=4)
stbi__copyval(packet->channel,dest,value);
left -= count;
}
}
break;
case 2: {//Mixed RLE
int left=width;
while (left>0) {
int count = stbi__get8(s), i;
if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (mixed read count)");
if (count >= 128) { // Repeated
stbi_uc value[4];
if (count==128)
count = stbi__get16be(s);
else
count -= 127;
if (count > left)
return stbi__errpuc("bad file","scanline overrun");
if (!stbi__readval(s,packet->channel,value))
return 0;
for(i=0;i<count;++i, dest += 4)
stbi__copyval(packet->channel,dest,value);
} else { // Raw
++count;
if (count>left) return stbi__errpuc("bad file","scanline overrun");
for(i=0;i<count;++i, dest+=4)
if (!stbi__readval(s,packet->channel,dest))
return 0;
}
left-=count;
}
break;
}
}
}
}
return result;
}
static stbi_uc *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp)
{
stbi_uc *result;
int i, x,y;
for (i=0; i<92; ++i)
stbi__get8(s);
x = stbi__get16be(s);
y = stbi__get16be(s);
if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)");
if ((1 << 28) / x < y) return stbi__errpuc("too large", "Image too large to decode");
stbi__get32be(s); //skip `ratio'
stbi__get16be(s); //skip `fields'
stbi__get16be(s); //skip `pad'
// intermediate buffer is RGBA
result = (stbi_uc *) stbi__malloc(x*y*4);
memset(result, 0xff, x*y*4);
if (!stbi__pic_load_core(s,x,y,comp, result)) {
STBI_FREE(result);
result=0;
}
*px = x;
*py = y;
if (req_comp == 0) req_comp = *comp;
result=stbi__convert_format(result,4,req_comp,x,y);
return result;
}
static int stbi__pic_test(stbi__context *s)
{
int r = stbi__pic_test_core(s);
stbi__rewind(s);
return r;
}
#endif
// *************************************************************************************************
// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb
#ifndef STBI_NO_GIF
typedef struct
{
stbi__int16 prefix;
stbi_uc first;
stbi_uc suffix;
} stbi__gif_lzw;
typedef struct
{
int w,h;
stbi_uc *out, *old_out; // output buffer (always 4 components)
int flags, bgindex, ratio, transparent, eflags, delay;
stbi_uc pal[256][4];
stbi_uc lpal[256][4];
stbi__gif_lzw codes[4096];
stbi_uc *color_table;
int parse, step;
int lflags;
int start_x, start_y;
int max_x, max_y;
int cur_x, cur_y;
int line_size;
} stbi__gif;
static int stbi__gif_test_raw(stbi__context *s)
{
int sz;
if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0;
sz = stbi__get8(s);
if (sz != '9' && sz != '7') return 0;
if (stbi__get8(s) != 'a') return 0;
return 1;
}
static int stbi__gif_test(stbi__context *s)
{
int r = stbi__gif_test_raw(s);
stbi__rewind(s);
return r;
}
static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp)
{
int i;
for (i=0; i < num_entries; ++i) {
pal[i][2] = stbi__get8(s);
pal[i][1] = stbi__get8(s);
pal[i][0] = stbi__get8(s);
pal[i][3] = transp == i ? 0 : 255;
}
}
static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info)
{
stbi_uc version;
if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8')
return stbi__err("not GIF", "Corrupt GIF");
version = stbi__get8(s);
if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF");
if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF");
stbi__g_failure_reason = "";
g->w = stbi__get16le(s);
g->h = stbi__get16le(s);
g->flags = stbi__get8(s);
g->bgindex = stbi__get8(s);
g->ratio = stbi__get8(s);
g->transparent = -1;
if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments
if (is_info) return 1;
if (g->flags & 0x80)
stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1);
return 1;
}
static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp)
{
stbi__gif g;
if (!stbi__gif_header(s, &g, comp, 1)) {
stbi__rewind( s );
return 0;
}
if (x) *x = g.w;
if (y) *y = g.h;
return 1;
}
static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code)
{
stbi_uc *p, *c;
// recurse to decode the prefixes, since the linked-list is backwards,
// and working backwards through an interleaved image would be nasty
if (g->codes[code].prefix >= 0)
stbi__out_gif_code(g, g->codes[code].prefix);
if (g->cur_y >= g->max_y) return;
p = &g->out[g->cur_x + g->cur_y];
c = &g->color_table[g->codes[code].suffix * 4];
if (c[3] >= 128) {
p[0] = c[2];
p[1] = c[1];
p[2] = c[0];
p[3] = c[3];
}
g->cur_x += 4;
if (g->cur_x >= g->max_x) {
g->cur_x = g->start_x;
g->cur_y += g->step;
while (g->cur_y >= g->max_y && g->parse > 0) {
g->step = (1 << g->parse) * g->line_size;
g->cur_y = g->start_y + (g->step >> 1);
--g->parse;
}
}
}
static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g)
{
stbi_uc lzw_cs;
stbi__int32 len, init_code;
stbi__uint32 first;
stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear;
stbi__gif_lzw *p;
lzw_cs = stbi__get8(s);
if (lzw_cs > 12) return NULL;
clear = 1 << lzw_cs;
first = 1;
codesize = lzw_cs + 1;
codemask = (1 << codesize) - 1;
bits = 0;
valid_bits = 0;
for (init_code = 0; init_code < clear; init_code++) {
g->codes[init_code].prefix = -1;
g->codes[init_code].first = (stbi_uc) init_code;
g->codes[init_code].suffix = (stbi_uc) init_code;
}
// support no starting clear code
avail = clear+2;
oldcode = -1;
len = 0;
for(;;) {
if (valid_bits < codesize) {
if (len == 0) {
len = stbi__get8(s); // start new block
if (len == 0)
return g->out;
}
--len;
bits |= (stbi__int32) stbi__get8(s) << valid_bits;
valid_bits += 8;
} else {
stbi__int32 code = bits & codemask;
bits >>= codesize;
valid_bits -= codesize;
// @OPTIMIZE: is there some way we can accelerate the non-clear path?
if (code == clear) { // clear code
codesize = lzw_cs + 1;
codemask = (1 << codesize) - 1;
avail = clear + 2;
oldcode = -1;
first = 0;
} else if (code == clear + 1) { // end of stream code
stbi__skip(s, len);
while ((len = stbi__get8(s)) > 0)
stbi__skip(s,len);
return g->out;
} else if (code <= avail) {
if (first) return stbi__errpuc("no clear code", "Corrupt GIF");
if (oldcode >= 0) {
p = &g->codes[avail++];
if (avail > 4096) return stbi__errpuc("too many codes", "Corrupt GIF");
p->prefix = (stbi__int16) oldcode;
p->first = g->codes[oldcode].first;
p->suffix = (code == avail) ? p->first : g->codes[code].first;
} else if (code == avail)
return stbi__errpuc("illegal code in raster", "Corrupt GIF");
stbi__out_gif_code(g, (stbi__uint16) code);
if ((avail & codemask) == 0 && avail <= 0x0FFF) {
codesize++;
codemask = (1 << codesize) - 1;
}
oldcode = code;
} else {
return stbi__errpuc("illegal code in raster", "Corrupt GIF");
}
}
}
}
static void stbi__fill_gif_background(stbi__gif *g, int x0, int y0, int x1, int y1)
{
int x, y;
stbi_uc *c = g->pal[g->bgindex];
for (y = y0; y < y1; y += 4 * g->w) {
for (x = x0; x < x1; x += 4) {
stbi_uc *p = &g->out[y + x];
p[0] = c[2];
p[1] = c[1];
p[2] = c[0];
p[3] = 0;
}
}
}
// this function is designed to support animated gifs, although stb_image doesn't support it
static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp)
{
int i;
stbi_uc *prev_out = 0;
if (g->out == 0 && !stbi__gif_header(s, g, comp,0))
return 0; // stbi__g_failure_reason set by stbi__gif_header
prev_out = g->out;
g->out = (stbi_uc *) stbi__malloc(4 * g->w * g->h);
if (g->out == 0) return stbi__errpuc("outofmem", "Out of memory");
switch ((g->eflags & 0x1C) >> 2) {
case 0: // unspecified (also always used on 1st frame)
stbi__fill_gif_background(g, 0, 0, 4 * g->w, 4 * g->w * g->h);
break;
case 1: // do not dispose
if (prev_out) memcpy(g->out, prev_out, 4 * g->w * g->h);
g->old_out = prev_out;
break;
case 2: // dispose to background
if (prev_out) memcpy(g->out, prev_out, 4 * g->w * g->h);
stbi__fill_gif_background(g, g->start_x, g->start_y, g->max_x, g->max_y);
break;
case 3: // dispose to previous
if (g->old_out) {
for (i = g->start_y; i < g->max_y; i += 4 * g->w)
memcpy(&g->out[i + g->start_x], &g->old_out[i + g->start_x], g->max_x - g->start_x);
}
break;
}
for (;;) {
switch (stbi__get8(s)) {
case 0x2C: /* Image Descriptor */
{
int prev_trans = -1;
stbi__int32 x, y, w, h;
stbi_uc *o;
x = stbi__get16le(s);
y = stbi__get16le(s);
w = stbi__get16le(s);
h = stbi__get16le(s);
if (((x + w) > (g->w)) || ((y + h) > (g->h)))
return stbi__errpuc("bad Image Descriptor", "Corrupt GIF");
g->line_size = g->w * 4;
g->start_x = x * 4;
g->start_y = y * g->line_size;
g->max_x = g->start_x + w * 4;
g->max_y = g->start_y + h * g->line_size;
g->cur_x = g->start_x;
g->cur_y = g->start_y;
g->lflags = stbi__get8(s);
if (g->lflags & 0x40) {
g->step = 8 * g->line_size; // first interlaced spacing
g->parse = 3;
} else {
g->step = g->line_size;
g->parse = 0;
}
if (g->lflags & 0x80) {
stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1);
g->color_table = (stbi_uc *) g->lpal;
} else if (g->flags & 0x80) {
if (g->transparent >= 0 && (g->eflags & 0x01)) {
prev_trans = g->pal[g->transparent][3];
g->pal[g->transparent][3] = 0;
}
g->color_table = (stbi_uc *) g->pal;
} else
return stbi__errpuc("missing color table", "Corrupt GIF");
o = stbi__process_gif_raster(s, g);
if (o == NULL) return NULL;
if (prev_trans != -1)
g->pal[g->transparent][3] = (stbi_uc) prev_trans;
return o;
}
case 0x21: // Comment Extension.
{
int len;
if (stbi__get8(s) == 0xF9) { // Graphic Control Extension.
len = stbi__get8(s);
if (len == 4) {
g->eflags = stbi__get8(s);
g->delay = stbi__get16le(s);
g->transparent = stbi__get8(s);
} else {
stbi__skip(s, len);
break;
}
}
while ((len = stbi__get8(s)) != 0)
stbi__skip(s, len);
break;
}
case 0x3B: // gif stream termination code
return (stbi_uc *) s; // using '1' causes warning on some compilers
default:
return stbi__errpuc("unknown code", "Corrupt GIF");
}
}
STBI_NOTUSED(req_comp);
}
static stbi_uc *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
stbi_uc *u = 0;
stbi__gif g;
memset(&g, 0, sizeof(g));
u = stbi__gif_load_next(s, &g, comp, req_comp);
if (u == (stbi_uc *) s) u = 0; // end of animated gif marker
if (u) {
*x = g.w;
*y = g.h;
if (req_comp && req_comp != 4)
u = stbi__convert_format(u, 4, req_comp, g.w, g.h);
}
else if (g.out)
STBI_FREE(g.out);
return u;
}
static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp)
{
return stbi__gif_info_raw(s,x,y,comp);
}
#endif
// *************************************************************************************************
// Radiance RGBE HDR loader
// originally by Nicolas Schulz
#ifndef STBI_NO_HDR
static int stbi__hdr_test_core(stbi__context *s)
{
const char *signature = "#?RADIANCE\n";
int i;
for (i=0; signature[i]; ++i)
if (stbi__get8(s) != signature[i])
return 0;
return 1;
}
static int stbi__hdr_test(stbi__context* s)
{
int r = stbi__hdr_test_core(s);
stbi__rewind(s);
return r;
}
#define STBI__HDR_BUFLEN 1024
static char *stbi__hdr_gettoken(stbi__context *z, char *buffer)
{
int len=0;
char c = '\0';
c = (char) stbi__get8(z);
while (!stbi__at_eof(z) && c != '\n') {
buffer[len++] = c;
if (len == STBI__HDR_BUFLEN-1) {
// flush to end of line
while (!stbi__at_eof(z) && stbi__get8(z) != '\n')
;
break;
}
c = (char) stbi__get8(z);
}
buffer[len] = 0;
return buffer;
}
static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp)
{
if ( input[3] != 0 ) {
float f1;
// Exponent
f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8));
if (req_comp <= 2)
output[0] = (input[0] + input[1] + input[2]) * f1 / 3;
else {
output[0] = input[0] * f1;
output[1] = input[1] * f1;
output[2] = input[2] * f1;
}
if (req_comp == 2) output[1] = 1;
if (req_comp == 4) output[3] = 1;
} else {
switch (req_comp) {
case 4: output[3] = 1; /* fallthrough */
case 3: output[0] = output[1] = output[2] = 0;
break;
case 2: output[1] = 1; /* fallthrough */
case 1: output[0] = 0;
break;
}
}
}
static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
char buffer[STBI__HDR_BUFLEN];
char *token;
int valid = 0;
int width, height;
stbi_uc *scanline;
float *hdr_data;
int len;
unsigned char count, value;
int i, j, k, c1,c2, z;
// Check identifier
if (strcmp(stbi__hdr_gettoken(s,buffer), "#?RADIANCE") != 0)
return stbi__errpf("not HDR", "Corrupt HDR image");
// Parse header
for(;;) {
token = stbi__hdr_gettoken(s,buffer);
if (token[0] == 0) break;
if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
}
if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format");
// Parse width and height
// can't use sscanf() if we're not using stdio!
token = stbi__hdr_gettoken(s,buffer);
if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format");
token += 3;
height = (int) strtol(token, &token, 10);
while (*token == ' ') ++token;
if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format");
token += 3;
width = (int) strtol(token, NULL, 10);
*x = width;
*y = height;
if (comp) *comp = 3;
if (req_comp == 0) req_comp = 3;
// Read data
hdr_data = (float *) stbi__malloc(height * width * req_comp * sizeof(float));
// Load image data
// image data is stored as some number of sca
if ( width < 8 || width >= 32768) {
// Read flat data
for (j=0; j < height; ++j) {
for (i=0; i < width; ++i) {
stbi_uc rgbe[4];
main_decode_loop:
stbi__getn(s, rgbe, 4);
stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp);
}
}
} else {
// Read RLE-encoded data
scanline = NULL;
for (j = 0; j < height; ++j) {
c1 = stbi__get8(s);
c2 = stbi__get8(s);
len = stbi__get8(s);
if (c1 != 2 || c2 != 2 || (len & 0x80)) {
// not run-length encoded, so we have to actually use THIS data as a decoded
// pixel (note this can't be a valid pixel--one of RGB must be >= 128)
stbi_uc rgbe[4];
rgbe[0] = (stbi_uc) c1;
rgbe[1] = (stbi_uc) c2;
rgbe[2] = (stbi_uc) len;
rgbe[3] = (stbi_uc) stbi__get8(s);
stbi__hdr_convert(hdr_data, rgbe, req_comp);
i = 1;
j = 0;
STBI_FREE(scanline);
goto main_decode_loop; // yes, this makes no sense
}
len <<= 8;
len |= stbi__get8(s);
if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); }
if (scanline == NULL) scanline = (stbi_uc *) stbi__malloc(width * 4);
for (k = 0; k < 4; ++k) {
i = 0;
while (i < width) {
count = stbi__get8(s);
if (count > 128) {
// Run
value = stbi__get8(s);
count -= 128;
for (z = 0; z < count; ++z)
scanline[i++ * 4 + k] = value;
} else {
// Dump
for (z = 0; z < count; ++z)
scanline[i++ * 4 + k] = stbi__get8(s);
}
}
}
for (i=0; i < width; ++i)
stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp);
}
STBI_FREE(scanline);
}
return hdr_data;
}
static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp)
{
char buffer[STBI__HDR_BUFLEN];
char *token;
int valid = 0;
if (stbi__hdr_test(s) == 0) {
stbi__rewind( s );
return 0;
}
for(;;) {
token = stbi__hdr_gettoken(s,buffer);
if (token[0] == 0) break;
if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
}
if (!valid) {
stbi__rewind( s );
return 0;
}
token = stbi__hdr_gettoken(s,buffer);
if (strncmp(token, "-Y ", 3)) {
stbi__rewind( s );
return 0;
}
token += 3;
*y = (int) strtol(token, &token, 10);
while (*token == ' ') ++token;
if (strncmp(token, "+X ", 3)) {
stbi__rewind( s );
return 0;
}
token += 3;
*x = (int) strtol(token, NULL, 10);
*comp = 3;
return 1;
}
#endif // STBI_NO_HDR
#ifndef STBI_NO_BMP
static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp)
{
void *p;
stbi__bmp_data info;
info.all_a = 255;
p = stbi__bmp_parse_header(s, &info);
stbi__rewind( s );
if (p == NULL)
return 0;
*x = s->img_x;
*y = s->img_y;
*comp = info.ma ? 4 : 3;
return 1;
}
#endif
#ifndef STBI_NO_PSD
static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp)
{
int channelCount;
if (stbi__get32be(s) != 0x38425053) {
stbi__rewind( s );
return 0;
}
if (stbi__get16be(s) != 1) {
stbi__rewind( s );
return 0;
}
stbi__skip(s, 6);
channelCount = stbi__get16be(s);
if (channelCount < 0 || channelCount > 16) {
stbi__rewind( s );
return 0;
}
*y = stbi__get32be(s);
*x = stbi__get32be(s);
if (stbi__get16be(s) != 8) {
stbi__rewind( s );
return 0;
}
if (stbi__get16be(s) != 3) {
stbi__rewind( s );
return 0;
}
*comp = 4;
return 1;
}
#endif
#ifndef STBI_NO_PIC
static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp)
{
int act_comp=0,num_packets=0,chained;
stbi__pic_packet packets[10];
if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) {
stbi__rewind(s);
return 0;
}
stbi__skip(s, 88);
*x = stbi__get16be(s);
*y = stbi__get16be(s);
if (stbi__at_eof(s)) {
stbi__rewind( s);
return 0;
}
if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) {
stbi__rewind( s );
return 0;
}
stbi__skip(s, 8);
do {
stbi__pic_packet *packet;
if (num_packets==sizeof(packets)/sizeof(packets[0]))
return 0;
packet = &packets[num_packets++];
chained = stbi__get8(s);
packet->size = stbi__get8(s);
packet->type = stbi__get8(s);
packet->channel = stbi__get8(s);
act_comp |= packet->channel;
if (stbi__at_eof(s)) {
stbi__rewind( s );
return 0;
}
if (packet->size != 8) {
stbi__rewind( s );
return 0;
}
} while (chained);
*comp = (act_comp & 0x10 ? 4 : 3);
return 1;
}
#endif
// *************************************************************************************************
// Portable Gray Map and Portable Pixel Map loader
// by Ken Miller
//
// PGM: http://netpbm.sourceforge.net/doc/pgm.html
// PPM: http://netpbm.sourceforge.net/doc/ppm.html
//
// Known limitations:
// Does not support comments in the header section
// Does not support ASCII image data (formats P2 and P3)
// Does not support 16-bit-per-channel
#ifndef STBI_NO_PNM
static int stbi__pnm_test(stbi__context *s)
{
char p, t;
p = (char) stbi__get8(s);
t = (char) stbi__get8(s);
if (p != 'P' || (t != '5' && t != '6')) {
stbi__rewind( s );
return 0;
}
return 1;
}
static stbi_uc *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
stbi_uc *out;
if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n))
return 0;
*x = s->img_x;
*y = s->img_y;
*comp = s->img_n;
out = (stbi_uc *) stbi__malloc(s->img_n * s->img_x * s->img_y);
if (!out) return stbi__errpuc("outofmem", "Out of memory");
stbi__getn(s, out, s->img_n * s->img_x * s->img_y);
if (req_comp && req_comp != s->img_n) {
out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y);
if (out == NULL) return out; // stbi__convert_format frees input on failure
}
return out;
}
static int stbi__pnm_isspace(char c)
{
return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r';
}
static void stbi__pnm_skip_whitespace(stbi__context *s, char *c)
{
for (;;) {
while (!stbi__at_eof(s) && stbi__pnm_isspace(*c))
*c = (char) stbi__get8(s);
if (stbi__at_eof(s) || *c != '#')
break;
while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' )
*c = (char) stbi__get8(s);
}
}
static int stbi__pnm_isdigit(char c)
{
return c >= '0' && c <= '9';
}
static int stbi__pnm_getinteger(stbi__context *s, char *c)
{
int value = 0;
while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) {
value = value*10 + (*c - '0');
*c = (char) stbi__get8(s);
}
return value;
}
static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp)
{
int maxv;
char c, p, t;
stbi__rewind( s );
// Get identifier
p = (char) stbi__get8(s);
t = (char) stbi__get8(s);
if (p != 'P' || (t != '5' && t != '6')) {
stbi__rewind( s );
return 0;
}
*comp = (t == '6') ? 3 : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm
c = (char) stbi__get8(s);
stbi__pnm_skip_whitespace(s, &c);
*x = stbi__pnm_getinteger(s, &c); // read width
stbi__pnm_skip_whitespace(s, &c);
*y = stbi__pnm_getinteger(s, &c); // read height
stbi__pnm_skip_whitespace(s, &c);
maxv = stbi__pnm_getinteger(s, &c); // read max value
if (maxv > 255)
return stbi__err("max value > 255", "PPM image not 8-bit");
else
return 1;
}
#endif
static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp)
{
#ifndef STBI_NO_JPEG
if (stbi__jpeg_info(s, x, y, comp)) return 1;
#endif
#ifndef STBI_NO_PNG
if (stbi__png_info(s, x, y, comp)) return 1;
#endif
#ifndef STBI_NO_GIF
if (stbi__gif_info(s, x, y, comp)) return 1;
#endif
#ifndef STBI_NO_BMP
if (stbi__bmp_info(s, x, y, comp)) return 1;
#endif
#ifndef STBI_NO_PSD
if (stbi__psd_info(s, x, y, comp)) return 1;
#endif
#ifndef STBI_NO_PIC
if (stbi__pic_info(s, x, y, comp)) return 1;
#endif
#ifndef STBI_NO_PNM
if (stbi__pnm_info(s, x, y, comp)) return 1;
#endif
#ifndef STBI_NO_HDR
if (stbi__hdr_info(s, x, y, comp)) return 1;
#endif
// test tga last because it's a crappy test!
#ifndef STBI_NO_TGA
if (stbi__tga_info(s, x, y, comp))
return 1;
#endif
return stbi__err("unknown image type", "Image not of any known type, or corrupt");
}
#ifndef STBI_NO_STDIO
STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp)
{
FILE *f = stbi__fopen(filename, "rb");
int result;
if (!f) return stbi__err("can't fopen", "Unable to open file");
result = stbi_info_from_file(f, x, y, comp);
fclose(f);
return result;
}
STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp)
{
int r;
stbi__context s;
long pos = ftell(f);
stbi__start_file(&s, f);
r = stbi__info_main(&s,x,y,comp);
fseek(f,pos,SEEK_SET);
return r;
}
#endif // !STBI_NO_STDIO
STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp)
{
stbi__context s;
stbi__start_mem(&s,buffer,len);
return stbi__info_main(&s,x,y,comp);
}
STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp)
{
stbi__context s;
stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
return stbi__info_main(&s,x,y,comp);
}
#endif // STB_IMAGE_IMPLEMENTATION
/*
revision history:
2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
2.09 (2016-01-16) allow comments in PNM files
16-bit-per-pixel TGA (not bit-per-component)
info() for TGA could break due to .hdr handling
info() for BMP to shares code instead of sloppy parse
can use STBI_REALLOC_SIZED if allocator doesn't support realloc
code cleanup
2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
2.07 (2015-09-13) fix compiler warnings
partial animated GIF support
limited 16-bpc PSD support
#ifdef unused functions
bug with < 92 byte PIC,PNM,HDR,TGA
2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value
2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning
2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit
2.03 (2015-04-12) extra corruption checking (mmozeiko)
stbi_set_flip_vertically_on_load (nguillemot)
fix NEON support; fix mingw support
2.02 (2015-01-19) fix incorrect assert, fix warning
2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
progressive JPEG (stb)
PGM/PPM support (Ken Miller)
STBI_MALLOC,STBI_REALLOC,STBI_FREE
GIF bugfix -- seemingly never worked
STBI_NO_*, STBI_ONLY_*
1.48 (2014-12-14) fix incorrectly-named assert()
1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
optimize PNG (ryg)
fix bug in interlaced PNG with user-specified channel count (stb)
1.46 (2014-08-26)
fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
1.45 (2014-08-16)
fix MSVC-ARM internal compiler error by wrapping malloc
1.44 (2014-08-07)
various warning fixes from Ronny Chevalier
1.43 (2014-07-15)
fix MSVC-only compiler problem in code changed in 1.42
1.42 (2014-07-09)
don't define _CRT_SECURE_NO_WARNINGS (affects user code)
fixes to stbi__cleanup_jpeg path
added STBI_ASSERT to avoid requiring assert.h
1.41 (2014-06-25)
fix search&replace from 1.36 that messed up comments/error messages
1.40 (2014-06-22)
fix gcc struct-initialization warning
1.39 (2014-06-15)
fix to TGA optimization when req_comp != number of components in TGA;
fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
add support for BMP version 5 (more ignored fields)
1.38 (2014-06-06)
suppress MSVC warnings on integer casts truncating values
fix accidental rename of 'skip' field of I/O
1.37 (2014-06-04)
remove duplicate typedef
1.36 (2014-06-03)
convert to header file single-file library
if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
1.35 (2014-05-27)
various warnings
fix broken STBI_SIMD path
fix bug where stbi_load_from_file no longer left file pointer in correct place
fix broken non-easy path for 32-bit BMP (possibly never used)
TGA optimization by Arseny Kapoulkine
1.34 (unknown)
use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
1.33 (2011-07-14)
make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
1.32 (2011-07-13)
support for "info" function for all supported filetypes (SpartanJ)
1.31 (2011-06-20)
a few more leak fixes, bug in PNG handling (SpartanJ)
1.30 (2011-06-11)
added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
removed deprecated format-specific test/load functions
removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
fix inefficiency in decoding 32-bit BMP (David Woo)
1.29 (2010-08-16)
various warning fixes from Aurelien Pocheville
1.28 (2010-08-01)
fix bug in GIF palette transparency (SpartanJ)
1.27 (2010-08-01)
cast-to-stbi_uc to fix warnings
1.26 (2010-07-24)
fix bug in file buffering for PNG reported by SpartanJ
1.25 (2010-07-17)
refix trans_data warning (Won Chun)
1.24 (2010-07-12)
perf improvements reading from files on platforms with lock-heavy fgetc()
minor perf improvements for jpeg
deprecated type-specific functions so we'll get feedback if they're needed
attempt to fix trans_data warning (Won Chun)
1.23 fixed bug in iPhone support
1.22 (2010-07-10)
removed image *writing* support
stbi_info support from Jetro Lauha
GIF support from Jean-Marc Lienher
iPhone PNG-extensions from James Brown
warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
1.21 fix use of 'stbi_uc' in header (reported by jon blow)
1.20 added support for Softimage PIC, by Tom Seddon
1.19 bug in interlaced PNG corruption check (found by ryg)
1.18 (2008-08-02)
fix a threading bug (local mutable static)
1.17 support interlaced PNG
1.16 major bugfix - stbi__convert_format converted one too many pixels
1.15 initialize some fields for thread safety
1.14 fix threadsafe conversion bug
header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
1.13 threadsafe
1.12 const qualifiers in the API
1.11 Support installable IDCT, colorspace conversion routines
1.10 Fixes for 64-bit (don't use "unsigned long")
optimized upsampling by Fabian "ryg" Giesen
1.09 Fix format-conversion for PSD code (bad global variables!)
1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz
1.07 attempt to fix C++ warning/errors again
1.06 attempt to fix C++ warning/errors again
1.05 fix TGA loading to return correct *comp and use good luminance calc
1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free
1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR
1.02 support for (subset of) HDR files, float interface for preferred access to them
1.01 fix bug: possible bug in handling right-side up bmps... not sure
fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
1.00 interface to zlib that skips zlib header
0.99 correct handling of alpha in palette
0.98 TGA loader by lonesock; dynamically add loaders (untested)
0.97 jpeg errors on too large a file; also catch another malloc failure
0.96 fix detection of invalid v value - particleman@mollyrocket forum
0.95 during header scan, seek to markers in case of padding
0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same
0.93 handle jpegtran output; verbose errors
0.92 read 4,8,16,24,32-bit BMP files of several formats
0.91 output 24-bit Windows 3.0 BMP files
0.90 fix a few more warnings; bump version number to approach 1.0
0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd
0.60 fix compiling as c++
0.59 fix warnings: merge Dave Moore's -Wall fixes
0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian
0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
0.56 fix bug: zlib uncompressed mode len vs. nlen
0.55 fix bug: restart_interval not initialized to 0
0.54 allow NULL for 'int *comp'
0.53 fix bug in png 3->4; speedup png decoding
0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments
0.51 obey req_comp requests, 1-component jpegs return as 1-component,
on 'test' only check type, not whether we support this variant
0.50 (2006-11-19)
first released version
*/
|
0 | repos/nanovg | repos/nanovg/src/nanovg.h | //
// Copyright (c) 2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef NANOVG_H
#define NANOVG_H
#ifdef __cplusplus
extern "C" {
#endif
#define NVG_PI 3.14159265358979323846264338327f
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
#endif
typedef struct NVGcontext NVGcontext;
struct NVGcolor {
union {
float rgba[4];
struct {
float r,g,b,a;
};
};
};
typedef struct NVGcolor NVGcolor;
struct NVGpaint {
float xform[6];
float extent[2];
float radius;
float feather;
NVGcolor innerColor;
NVGcolor outerColor;
int image;
};
typedef struct NVGpaint NVGpaint;
enum NVGwinding {
NVG_CCW = 1, // Winding for solid shapes
NVG_CW = 2, // Winding for holes
};
enum NVGsolidity {
NVG_SOLID = 1, // CCW
NVG_HOLE = 2, // CW
};
enum NVGlineCap {
NVG_BUTT,
NVG_ROUND,
NVG_SQUARE,
NVG_BEVEL,
NVG_MITER,
};
enum NVGalign {
// Horizontal align
NVG_ALIGN_LEFT = 1<<0, // Default, align text horizontally to left.
NVG_ALIGN_CENTER = 1<<1, // Align text horizontally to center.
NVG_ALIGN_RIGHT = 1<<2, // Align text horizontally to right.
// Vertical align
NVG_ALIGN_TOP = 1<<3, // Align text vertically to top.
NVG_ALIGN_MIDDLE = 1<<4, // Align text vertically to middle.
NVG_ALIGN_BOTTOM = 1<<5, // Align text vertically to bottom.
NVG_ALIGN_BASELINE = 1<<6, // Default, align text vertically to baseline.
};
enum NVGblendFactor {
NVG_ZERO = 1<<0,
NVG_ONE = 1<<1,
NVG_SRC_COLOR = 1<<2,
NVG_ONE_MINUS_SRC_COLOR = 1<<3,
NVG_DST_COLOR = 1<<4,
NVG_ONE_MINUS_DST_COLOR = 1<<5,
NVG_SRC_ALPHA = 1<<6,
NVG_ONE_MINUS_SRC_ALPHA = 1<<7,
NVG_DST_ALPHA = 1<<8,
NVG_ONE_MINUS_DST_ALPHA = 1<<9,
NVG_SRC_ALPHA_SATURATE = 1<<10,
};
enum NVGcompositeOperation {
NVG_SOURCE_OVER,
NVG_SOURCE_IN,
NVG_SOURCE_OUT,
NVG_ATOP,
NVG_DESTINATION_OVER,
NVG_DESTINATION_IN,
NVG_DESTINATION_OUT,
NVG_DESTINATION_ATOP,
NVG_LIGHTER,
NVG_COPY,
NVG_XOR,
};
struct NVGcompositeOperationState {
int srcRGB;
int dstRGB;
int srcAlpha;
int dstAlpha;
};
typedef struct NVGcompositeOperationState NVGcompositeOperationState;
struct NVGglyphPosition {
const char* str; // Position of the glyph in the input string.
float x; // The x-coordinate of the logical glyph position.
float minx, maxx; // The bounds of the glyph shape.
};
typedef struct NVGglyphPosition NVGglyphPosition;
struct NVGtextRow {
const char* start; // Pointer to the input text where the row starts.
const char* end; // Pointer to the input text where the row ends (one past the last character).
const char* next; // Pointer to the beginning of the next row.
float width; // Logical width of the row.
float minx, maxx; // Actual bounds of the row. Logical with and bounds can differ because of kerning and some parts over extending.
};
typedef struct NVGtextRow NVGtextRow;
enum NVGimageFlags {
NVG_IMAGE_GENERATE_MIPMAPS = 1<<0, // Generate mipmaps during creation of the image.
NVG_IMAGE_REPEATX = 1<<1, // Repeat image in X direction.
NVG_IMAGE_REPEATY = 1<<2, // Repeat image in Y direction.
NVG_IMAGE_FLIPY = 1<<3, // Flips (inverses) image in Y direction when rendered.
NVG_IMAGE_PREMULTIPLIED = 1<<4, // Image data has premultiplied alpha.
NVG_IMAGE_NEAREST = 1<<5, // Image interpolation is Nearest instead Linear
};
// Begin drawing a new frame
// Calls to nanovg drawing API should be wrapped in nvgBeginFrame() & nvgEndFrame()
// nvgBeginFrame() defines the size of the window to render to in relation currently
// set viewport (i.e. glViewport on GL backends). Device pixel ration allows to
// control the rendering on Hi-DPI devices.
// For example, GLFW returns two dimension for an opened window: window size and
// frame buffer size. In that case you would set windowWidth/Height to the window size
// devicePixelRatio to: frameBufferWidth / windowWidth.
void nvgBeginFrame(NVGcontext* ctx, float windowWidth, float windowHeight, float devicePixelRatio);
// Cancels drawing the current frame.
void nvgCancelFrame(NVGcontext* ctx);
// Ends drawing flushing remaining render state.
void nvgEndFrame(NVGcontext* ctx);
//
// Composite operation
//
// The composite operations in NanoVG are modeled after HTML Canvas API, and
// the blend func is based on OpenGL (see corresponding manuals for more info).
// The colors in the blending state have premultiplied alpha.
// Sets the composite operation. The op parameter should be one of NVGcompositeOperation.
void nvgGlobalCompositeOperation(NVGcontext* ctx, int op);
// Sets the composite operation with custom pixel arithmetic. The parameters should be one of NVGblendFactor.
void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor);
// Sets the composite operation with custom pixel arithmetic for RGB and alpha components separately. The parameters should be one of NVGblendFactor.
void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha);
//
// Color utils
//
// Colors in NanoVG are stored as unsigned ints in ABGR format.
// Returns a color value from red, green, blue values. Alpha will be set to 255 (1.0f).
NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b);
// Returns a color value from red, green, blue values. Alpha will be set to 1.0f.
NVGcolor nvgRGBf(float r, float g, float b);
// Returns a color value from red, green, blue and alpha values.
NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
// Returns a color value from red, green, blue and alpha values.
NVGcolor nvgRGBAf(float r, float g, float b, float a);
// Linearly interpolates from color c0 to c1, and returns resulting color value.
NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u);
// Sets transparency of a color value.
NVGcolor nvgTransRGBA(NVGcolor c0, unsigned char a);
// Sets transparency of a color value.
NVGcolor nvgTransRGBAf(NVGcolor c0, float a);
// Returns color value specified by hue, saturation and lightness.
// HSL values are all in range [0..1], alpha will be set to 255.
NVGcolor nvgHSL(float h, float s, float l);
// Returns color value specified by hue, saturation and lightness and alpha.
// HSL values are all in range [0..1], alpha in range [0..255]
NVGcolor nvgHSLA(float h, float s, float l, unsigned char a);
//
// State Handling
//
// NanoVG contains state which represents how paths will be rendered.
// The state contains transform, fill and stroke styles, text and font styles,
// and scissor clipping.
// Pushes and saves the current render state into a state stack.
// A matching nvgRestore() must be used to restore the state.
void nvgSave(NVGcontext* ctx);
// Pops and restores current render state.
void nvgRestore(NVGcontext* ctx);
// Resets current render state to default values. Does not affect the render state stack.
void nvgReset(NVGcontext* ctx);
//
// Render styles
//
// Fill and stroke render style can be either a solid color or a paint which is a gradient or a pattern.
// Solid color is simply defined as a color value, different kinds of paints can be created
// using nvgLinearGradient(), nvgBoxGradient(), nvgRadialGradient() and nvgImagePattern().
//
// Current render style can be saved and restored using nvgSave() and nvgRestore().
// Sets whether to draw antialias for nvgStroke() and nvgFill(). It's enabled by default.
void nvgShapeAntiAlias(NVGcontext* ctx, int enabled);
// Sets current stroke style to a solid color.
void nvgStrokeColor(NVGcontext* ctx, NVGcolor color);
// Sets current stroke style to a paint, which can be a one of the gradients or a pattern.
void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint);
// Sets current fill style to a solid color.
void nvgFillColor(NVGcontext* ctx, NVGcolor color);
// Sets current fill style to a paint, which can be a one of the gradients or a pattern.
void nvgFillPaint(NVGcontext* ctx, NVGpaint paint);
// Sets the miter limit of the stroke style.
// Miter limit controls when a sharp corner is beveled.
void nvgMiterLimit(NVGcontext* ctx, float limit);
// Sets the stroke width of the stroke style.
void nvgStrokeWidth(NVGcontext* ctx, float size);
// Sets how the end of the line (cap) is drawn,
// Can be one of: NVG_BUTT (default), NVG_ROUND, NVG_SQUARE.
void nvgLineCap(NVGcontext* ctx, int cap);
// Sets how sharp path corners are drawn.
// Can be one of NVG_MITER (default), NVG_ROUND, NVG_BEVEL.
void nvgLineJoin(NVGcontext* ctx, int join);
// Sets the transparency applied to all rendered shapes.
// Already transparent paths will get proportionally more transparent as well.
void nvgGlobalAlpha(NVGcontext* ctx, float alpha);
//
// Transforms
//
// The paths, gradients, patterns and scissor region are transformed by an transformation
// matrix at the time when they are passed to the API.
// The current transformation matrix is a affine matrix:
// [sx kx tx]
// [ky sy ty]
// [ 0 0 1]
// Where: sx,sy define scaling, kx,ky skewing, and tx,ty translation.
// The last row is assumed to be 0,0,1 and is not stored.
//
// Apart from nvgResetTransform(), each transformation function first creates
// specific transformation matrix and pre-multiplies the current transformation by it.
//
// Current coordinate system (transformation) can be saved and restored using nvgSave() and nvgRestore().
// Resets current transform to a identity matrix.
void nvgResetTransform(NVGcontext* ctx);
// Premultiplies current coordinate system by specified matrix.
// The parameters are interpreted as matrix as follows:
// [a c e]
// [b d f]
// [0 0 1]
void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f);
// Translates current coordinate system.
void nvgTranslate(NVGcontext* ctx, float x, float y);
// Rotates current coordinate system. Angle is specified in radians.
void nvgRotate(NVGcontext* ctx, float angle);
// Skews the current coordinate system along X axis. Angle is specified in radians.
void nvgSkewX(NVGcontext* ctx, float angle);
// Skews the current coordinate system along Y axis. Angle is specified in radians.
void nvgSkewY(NVGcontext* ctx, float angle);
// Scales the current coordinate system.
void nvgScale(NVGcontext* ctx, float x, float y);
// Stores the top part (a-f) of the current transformation matrix in to the specified buffer.
// [a c e]
// [b d f]
// [0 0 1]
// There should be space for 6 floats in the return buffer for the values a-f.
void nvgCurrentTransform(NVGcontext* ctx, float* xform);
// The following functions can be used to make calculations on 2x3 transformation matrices.
// A 2x3 matrix is represented as float[6].
// Sets the transform to identity matrix.
void nvgTransformIdentity(float* dst);
// Sets the transform to translation matrix matrix.
void nvgTransformTranslate(float* dst, float tx, float ty);
// Sets the transform to scale matrix.
void nvgTransformScale(float* dst, float sx, float sy);
// Sets the transform to rotate matrix. Angle is specified in radians.
void nvgTransformRotate(float* dst, float a);
// Sets the transform to skew-x matrix. Angle is specified in radians.
void nvgTransformSkewX(float* dst, float a);
// Sets the transform to skew-y matrix. Angle is specified in radians.
void nvgTransformSkewY(float* dst, float a);
// Sets the transform to the result of multiplication of two transforms, of A = A*B.
void nvgTransformMultiply(float* dst, const float* src);
// Sets the transform to the result of multiplication of two transforms, of A = B*A.
void nvgTransformPremultiply(float* dst, const float* src);
// Sets the destination to inverse of specified transform.
// Returns 1 if the inverse could be calculated, else 0.
int nvgTransformInverse(float* dst, const float* src);
// Transform a point by given transform.
void nvgTransformPoint(float* dstx, float* dsty, const float* xform, float srcx, float srcy);
// Converts degrees to radians and vice versa.
float nvgDegToRad(float deg);
float nvgRadToDeg(float rad);
//
// Images
//
// NanoVG allows you to load jpg, png, psd, tga, pic and gif files to be used for rendering.
// In addition you can upload your own image. The image loading is provided by stb_image.
// The parameter imageFlags is combination of flags defined in NVGimageFlags.
// Creates image by loading it from the disk from specified file name.
// Returns handle to the image.
int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags);
// Creates image by loading it from the specified chunk of memory.
// Returns handle to the image.
int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata);
// Creates image from specified image data.
// Returns handle to the image.
int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data);
// Updates image data specified by image handle.
void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data);
// Returns the dimensions of a created image.
void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h);
// Deletes created image.
void nvgDeleteImage(NVGcontext* ctx, int image);
//
// Paints
//
// NanoVG supports four types of paints: linear gradient, box gradient, radial gradient and image pattern.
// These can be used as paints for strokes and fills.
// Creates and returns a linear gradient. Parameters (sx,sy)-(ex,ey) specify the start and end coordinates
// of the linear gradient, icol specifies the start color and ocol the end color.
// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint().
NVGpaint nvgLinearGradient(NVGcontext* ctx, float sx, float sy, float ex, float ey,
NVGcolor icol, NVGcolor ocol);
// Creates and returns a box gradient. Box gradient is a feathered rounded rectangle, it is useful for rendering
// drop shadows or highlights for boxes. Parameters (x,y) define the top-left corner of the rectangle,
// (w,h) define the size of the rectangle, r defines the corner radius, and f feather. Feather defines how blurry
// the border of the rectangle is. Parameter icol specifies the inner color and ocol the outer color of the gradient.
// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint().
NVGpaint nvgBoxGradient(NVGcontext* ctx, float x, float y, float w, float h,
float r, float f, NVGcolor icol, NVGcolor ocol);
// Creates and returns a radial gradient. Parameters (cx,cy) specify the center, inr and outr specify
// the inner and outer radius of the gradient, icol specifies the start color and ocol the end color.
// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint().
NVGpaint nvgRadialGradient(NVGcontext* ctx, float cx, float cy, float inr, float outr,
NVGcolor icol, NVGcolor ocol);
// Creates and returns an image pattern. Parameters (ox,oy) specify the left-top location of the image pattern,
// (ex,ey) the size of one image, angle rotation around the top-left corner, image is handle to the image to render.
// The gradient is transformed by the current transform when it is passed to nvgFillPaint() or nvgStrokePaint().
NVGpaint nvgImagePattern(NVGcontext* ctx, float ox, float oy, float ex, float ey,
float angle, int image, float alpha);
//
// Scissoring
//
// Scissoring allows you to clip the rendering into a rectangle. This is useful for various
// user interface cases like rendering a text edit or a timeline.
// Sets the current scissor rectangle.
// The scissor rectangle is transformed by the current transform.
void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h);
// Intersects current scissor rectangle with the specified rectangle.
// The scissor rectangle is transformed by the current transform.
// Note: in case the rotation of previous scissor rect differs from
// the current one, the intersection will be done between the specified
// rectangle and the previous scissor rectangle transformed in the current
// transform space. The resulting shape is always rectangle.
void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h);
// Reset and disables scissoring.
void nvgResetScissor(NVGcontext* ctx);
//
// Paths
//
// Drawing a new shape starts with nvgBeginPath(), it clears all the currently defined paths.
// Then you define one or more paths and sub-paths which describe the shape. The are functions
// to draw common shapes like rectangles and circles, and lower level step-by-step functions,
// which allow to define a path curve by curve.
//
// NanoVG uses even-odd fill rule to draw the shapes. Solid shapes should have counter clockwise
// winding and holes should have counter clockwise order. To specify winding of a path you can
// call nvgPathWinding(). This is useful especially for the common shapes, which are drawn CCW.
//
// Finally you can fill the path using current fill style by calling nvgFill(), and stroke it
// with current stroke style by calling nvgStroke().
//
// The curve segments and sub-paths are transformed by the current transform.
// Clears the current path and sub-paths.
void nvgBeginPath(NVGcontext* ctx);
// Starts new sub-path with specified point as first point.
void nvgMoveTo(NVGcontext* ctx, float x, float y);
// Adds line segment from the last point in the path to the specified point.
void nvgLineTo(NVGcontext* ctx, float x, float y);
// Adds cubic bezier segment from last point in the path via two control points to the specified point.
void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y);
// Adds quadratic bezier segment from last point in the path via a control point to the specified point.
void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y);
// Adds an arc segment at the corner defined by the last path point, and two specified points.
void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius);
// Closes current sub-path with a line segment.
void nvgClosePath(NVGcontext* ctx);
// Sets the current sub-path winding, see NVGwinding and NVGsolidity.
void nvgPathWinding(NVGcontext* ctx, int dir);
// Creates new circle arc shaped sub-path. The arc center is at cx,cy, the arc radius is r,
// and the arc is drawn from angle a0 to a1, and swept in direction dir (NVG_CCW, or NVG_CW).
// Angles are specified in radians.
void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir);
// Creates new rectangle shaped sub-path.
void nvgRect(NVGcontext* ctx, float x, float y, float w, float h);
// Creates new rounded rectangle shaped sub-path.
void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r);
// Creates new rounded rectangle shaped sub-path with varying radii for each corner.
void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft);
// Creates new ellipse shaped sub-path.
void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry);
// Creates new circle shaped sub-path.
void nvgCircle(NVGcontext* ctx, float cx, float cy, float r);
// Fills the current path with current fill style.
void nvgFill(NVGcontext* ctx);
// Fills the current path with current stroke style.
void nvgStroke(NVGcontext* ctx);
//
// Text
//
// NanoVG allows you to load .ttf files and use the font to render text.
//
// The appearance of the text can be defined by setting the current text style
// and by specifying the fill color. Common text and font settings such as
// font size, letter spacing and text align are supported. Font blur allows you
// to create simple text effects such as drop shadows.
//
// At render time the font face can be set based on the font handles or name.
//
// Font measure functions return values in local space, the calculations are
// carried in the same resolution as the final rendering. This is done because
// the text glyph positions are snapped to the nearest pixels sharp rendering.
//
// The local space means that values are not rotated or scale as per the current
// transformation. For example if you set font size to 12, which would mean that
// line height is 16, then regardless of the current scaling and rotation, the
// returned line height is always 16. Some measures may vary because of the scaling
// since aforementioned pixel snapping.
//
// While this may sound a little odd, the setup allows you to always render the
// same way regardless of scaling. I.e. following works regardless of scaling:
//
// const char* txt = "Text me up.";
// nvgTextBounds(vg, x,y, txt, NULL, bounds);
// nvgBeginPath(vg);
// nvgRect(vg, bounds[0],bounds[1], bounds[2]-bounds[0], bounds[3]-bounds[1]);
// nvgFill(vg);
//
// Note: currently only solid color fill is supported for text.
// Creates font by loading it from the disk from specified file name.
// Returns handle to the font.
int nvgCreateFont(NVGcontext* ctx, const char* name, const char* filename);
// fontIndex specifies which font face to load from a .ttf/.ttc file.
int nvgCreateFontAtIndex(NVGcontext* ctx, const char* name, const char* filename, const int fontIndex);
// Creates font by loading it from the specified memory chunk.
// Returns handle to the font.
int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData);
// fontIndex specifies which font face to load from a .ttf/.ttc file.
int nvgCreateFontMemAtIndex(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData, const int fontIndex);
// Finds a loaded font of specified name, and returns handle to it, or -1 if the font is not found.
int nvgFindFont(NVGcontext* ctx, const char* name);
// Adds a fallback font by handle.
int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont);
// Adds a fallback font by name.
int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont);
// Resets fallback fonts by handle.
void nvgResetFallbackFontsId(NVGcontext* ctx, int baseFont);
// Resets fallback fonts by name.
void nvgResetFallbackFonts(NVGcontext* ctx, const char* baseFont);
// Sets the font size of current text style.
void nvgFontSize(NVGcontext* ctx, float size);
// Sets the blur of current text style.
void nvgFontBlur(NVGcontext* ctx, float blur);
// Sets the letter spacing of current text style.
void nvgTextLetterSpacing(NVGcontext* ctx, float spacing);
// Sets the proportional line height of current text style. The line height is specified as multiple of font size.
void nvgTextLineHeight(NVGcontext* ctx, float lineHeight);
// Sets the text align of current text style, see NVGalign for options.
void nvgTextAlign(NVGcontext* ctx, int align);
// Sets the font face based on specified id of current text style.
void nvgFontFaceId(NVGcontext* ctx, int font);
// Sets the font face based on specified name of current text style.
void nvgFontFace(NVGcontext* ctx, const char* font);
// Draws text string at specified location. If end is specified only the sub-string up to the end is drawn.
float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end);
// Draws multi-line text string at specified location wrapped at the specified width. If end is specified only the sub-string up to the end is drawn.
// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered.
// Words longer than the max width are slit at nearest character (i.e. no hyphenation).
void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end);
// Measures the specified text string. Parameter bounds should be a pointer to float[4],
// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax]
// Returns the horizontal advance of the measured text (i.e. where the next character should drawn).
// Measured values are returned in local coordinate space.
float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds);
// Measures the specified multi-text string. Parameter bounds should be a pointer to float[4],
// if the bounding box of the text should be returned. The bounds value are [xmin,ymin, xmax,ymax]
// Measured values are returned in local coordinate space.
void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds);
// Calculates the glyph x positions of the specified text. If end is specified only the sub-string will be used.
// Measured values are returned in local coordinate space.
int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions);
// Returns the vertical metrics based on the current text style.
// Measured values are returned in local coordinate space.
void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh);
// Breaks the specified text into lines. If end is specified only the sub-string will be used.
// White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered.
// Words longer than the max width are slit at nearest character (i.e. no hyphenation).
int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows);
//
// Internal Render API
//
enum NVGtexture {
NVG_TEXTURE_ALPHA = 0x01,
NVG_TEXTURE_RGBA = 0x02,
};
struct NVGscissor {
float xform[6];
float extent[2];
};
typedef struct NVGscissor NVGscissor;
struct NVGvertex {
float x,y,u,v;
};
typedef struct NVGvertex NVGvertex;
struct NVGpath {
int first;
int count;
unsigned char closed;
int nbevel;
NVGvertex* fill;
int nfill;
NVGvertex* stroke;
int nstroke;
int winding;
int convex;
};
typedef struct NVGpath NVGpath;
struct NVGparams {
void* userPtr;
int edgeAntiAlias;
int (*renderCreate)(void* uptr);
int (*renderCreateTexture)(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data);
int (*renderDeleteTexture)(void* uptr, int image);
int (*renderUpdateTexture)(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data);
int (*renderGetTextureSize)(void* uptr, int image, int* w, int* h);
void (*renderViewport)(void* uptr, float width, float height, float devicePixelRatio);
void (*renderCancel)(void* uptr);
void (*renderFlush)(void* uptr);
void (*renderFill)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, const float* bounds, const NVGpath* paths, int npaths);
void (*renderStroke)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe, float strokeWidth, const NVGpath* paths, int npaths);
void (*renderTriangles)(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, const NVGvertex* verts, int nverts, float fringe);
void (*renderDelete)(void* uptr);
};
typedef struct NVGparams NVGparams;
// Constructor and destructor, called by the render back-end.
NVGcontext* nvgCreateInternal(NVGparams* params);
void nvgDeleteInternal(NVGcontext* ctx);
NVGparams* nvgInternalParams(NVGcontext* ctx);
// Debug function to dump cached path data.
void nvgDebugDumpPathCache(NVGcontext* ctx);
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#define NVG_NOTUSED(v) for (;;) { (void)(1 ? (void)0 : ( (void)(v) ) ); break; }
#ifdef __cplusplus
}
#endif
#endif // NANOVG_H
|
0 | repos/nanovg | repos/nanovg/src/fontstash.h | //
// Copyright (c) 2009-2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef FONS_H
#define FONS_H
#define FONS_INVALID -1
enum FONSflags {
FONS_ZERO_TOPLEFT = 1,
FONS_ZERO_BOTTOMLEFT = 2,
};
enum FONSalign {
// Horizontal align
FONS_ALIGN_LEFT = 1<<0, // Default
FONS_ALIGN_CENTER = 1<<1,
FONS_ALIGN_RIGHT = 1<<2,
// Vertical align
FONS_ALIGN_TOP = 1<<3,
FONS_ALIGN_MIDDLE = 1<<4,
FONS_ALIGN_BOTTOM = 1<<5,
FONS_ALIGN_BASELINE = 1<<6, // Default
};
enum FONSglyphBitmap {
FONS_GLYPH_BITMAP_OPTIONAL = 1,
FONS_GLYPH_BITMAP_REQUIRED = 2,
};
enum FONSerrorCode {
// Font atlas is full.
FONS_ATLAS_FULL = 1,
// Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE.
FONS_SCRATCH_FULL = 2,
// Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES.
FONS_STATES_OVERFLOW = 3,
// Trying to pop too many states fonsPopState().
FONS_STATES_UNDERFLOW = 4,
};
struct FONSparams {
int width, height;
unsigned char flags;
void* userPtr;
int (*renderCreate)(void* uptr, int width, int height);
int (*renderResize)(void* uptr, int width, int height);
void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data);
void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts);
void (*renderDelete)(void* uptr);
};
typedef struct FONSparams FONSparams;
struct FONSquad
{
float x0,y0,s0,t0;
float x1,y1,s1,t1;
};
typedef struct FONSquad FONSquad;
struct FONStextIter {
float x, y, nextx, nexty, scale, spacing;
unsigned int codepoint;
short isize, iblur;
struct FONSfont* font;
int prevGlyphIndex;
const char* str;
const char* next;
const char* end;
unsigned int utf8state;
int bitmapOption;
};
typedef struct FONStextIter FONStextIter;
typedef struct FONScontext FONScontext;
// Constructor and destructor.
FONScontext* fonsCreateInternal(FONSparams* params);
void fonsDeleteInternal(FONScontext* s);
void fonsSetErrorCallback(FONScontext* s, void (*callback)(void* uptr, int error, int val), void* uptr);
// Returns current atlas size.
void fonsGetAtlasSize(FONScontext* s, int* width, int* height);
// Expands the atlas size.
int fonsExpandAtlas(FONScontext* s, int width, int height);
// Resets the whole stash.
int fonsResetAtlas(FONScontext* stash, int width, int height);
// Add fonts
int fonsAddFont(FONScontext* s, const char* name, const char* path, int fontIndex);
int fonsAddFontMem(FONScontext* s, const char* name, unsigned char* data, int ndata, int freeData, int fontIndex);
int fonsGetFontByName(FONScontext* s, const char* name);
// State handling
void fonsPushState(FONScontext* s);
void fonsPopState(FONScontext* s);
void fonsClearState(FONScontext* s);
// State setting
void fonsSetSize(FONScontext* s, float size);
void fonsSetColor(FONScontext* s, unsigned int color);
void fonsSetSpacing(FONScontext* s, float spacing);
void fonsSetBlur(FONScontext* s, float blur);
void fonsSetAlign(FONScontext* s, int align);
void fonsSetFont(FONScontext* s, int font);
// Draw text
float fonsDrawText(FONScontext* s, float x, float y, const char* string, const char* end);
// Measure text
float fonsTextBounds(FONScontext* s, float x, float y, const char* string, const char* end, float* bounds);
void fonsLineBounds(FONScontext* s, float y, float* miny, float* maxy);
void fonsVertMetrics(FONScontext* s, float* ascender, float* descender, float* lineh);
// Text iterator
int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, float x, float y, const char* str, const char* end, int bitmapOption);
int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, struct FONSquad* quad);
// Pull texture changes
const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height);
int fonsValidateTexture(FONScontext* s, int* dirty);
// Draws the stash texture for debugging
void fonsDrawDebug(FONScontext* s, float x, float y);
#endif // FONTSTASH_H
#ifdef FONTSTASH_IMPLEMENTATION
#define FONS_NOTUSED(v) (void)sizeof(v)
#ifdef FONS_USE_FREETYPE
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_ADVANCES_H
#include <math.h>
struct FONSttFontImpl {
FT_Face font;
};
typedef struct FONSttFontImpl FONSttFontImpl;
#else
#define STB_TRUETYPE_IMPLEMENTATION
static void* fons__tmpalloc(size_t size, void* up);
static void fons__tmpfree(void* ptr, void* up);
#define STBTT_malloc(x,u) fons__tmpalloc(x,u)
#define STBTT_free(x,u) fons__tmpfree(x,u)
#include "stb_truetype.h"
struct FONSttFontImpl {
stbtt_fontinfo font;
};
typedef struct FONSttFontImpl FONSttFontImpl;
#endif
#ifndef FONS_SCRATCH_BUF_SIZE
# define FONS_SCRATCH_BUF_SIZE 96000
#endif
#ifndef FONS_HASH_LUT_SIZE
# define FONS_HASH_LUT_SIZE 256
#endif
#ifndef FONS_INIT_FONTS
# define FONS_INIT_FONTS 4
#endif
#ifndef FONS_INIT_GLYPHS
# define FONS_INIT_GLYPHS 256
#endif
#ifndef FONS_INIT_ATLAS_NODES
# define FONS_INIT_ATLAS_NODES 256
#endif
#ifndef FONS_VERTEX_COUNT
# define FONS_VERTEX_COUNT 1024
#endif
#ifndef FONS_MAX_STATES
# define FONS_MAX_STATES 20
#endif
#ifndef FONS_MAX_FALLBACKS
# define FONS_MAX_FALLBACKS 20
#endif
static unsigned int fons__hashint(unsigned int a)
{
a += ~(a<<15);
a ^= (a>>10);
a += (a<<3);
a ^= (a>>6);
a += ~(a<<11);
a ^= (a>>16);
return a;
}
static int fons__mini(int a, int b)
{
return a < b ? a : b;
}
static int fons__maxi(int a, int b)
{
return a > b ? a : b;
}
struct FONSglyph
{
unsigned int codepoint;
int index;
int next;
short size, blur;
short x0,y0,x1,y1;
short xadv,xoff,yoff;
};
typedef struct FONSglyph FONSglyph;
struct FONSfont
{
FONSttFontImpl font;
char name[64];
unsigned char* data;
int dataSize;
unsigned char freeData;
float ascender;
float descender;
float lineh;
FONSglyph* glyphs;
int cglyphs;
int nglyphs;
int lut[FONS_HASH_LUT_SIZE];
int fallbacks[FONS_MAX_FALLBACKS];
int nfallbacks;
};
typedef struct FONSfont FONSfont;
struct FONSstate
{
int font;
int align;
float size;
unsigned int color;
float blur;
float spacing;
};
typedef struct FONSstate FONSstate;
struct FONSatlasNode {
short x, y, width;
};
typedef struct FONSatlasNode FONSatlasNode;
struct FONSatlas
{
int width, height;
FONSatlasNode* nodes;
int nnodes;
int cnodes;
};
typedef struct FONSatlas FONSatlas;
struct FONScontext
{
FONSparams params;
float itw,ith;
unsigned char* texData;
int dirtyRect[4];
FONSfont** fonts;
FONSatlas* atlas;
int cfonts;
int nfonts;
float verts[FONS_VERTEX_COUNT*2];
float tcoords[FONS_VERTEX_COUNT*2];
unsigned int colors[FONS_VERTEX_COUNT];
int nverts;
unsigned char* scratch;
int nscratch;
FONSstate states[FONS_MAX_STATES];
int nstates;
void (*handleError)(void* uptr, int error, int val);
void* errorUptr;
#ifdef FONS_USE_FREETYPE
FT_Library ftLibrary;
#endif
};
#ifdef FONS_USE_FREETYPE
int fons__tt_init(FONScontext *context)
{
FT_Error ftError;
FONS_NOTUSED(context);
ftError = FT_Init_FreeType(&context->ftLibrary);
return ftError == 0;
}
int fons__tt_done(FONScontext *context)
{
FT_Error ftError;
FONS_NOTUSED(context);
ftError = FT_Done_FreeType(context->ftLibrary);
return ftError == 0;
}
int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex)
{
FT_Error ftError;
FONS_NOTUSED(context);
ftError = FT_New_Memory_Face(context->ftLibrary, (const FT_Byte*)data, dataSize, fontIndex, &font->font);
return ftError == 0;
}
void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap)
{
*ascent = font->font->ascender;
*descent = font->font->descender;
*lineGap = font->font->height - (*ascent - *descent);
}
float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size)
{
return size / font->font->units_per_EM;
}
int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint)
{
return FT_Get_Char_Index(font->font, codepoint);
}
int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale,
int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1)
{
FT_Error ftError;
FT_GlyphSlot ftGlyph;
FT_Fixed advFixed;
FONS_NOTUSED(scale);
ftError = FT_Set_Pixel_Sizes(font->font, 0, size);
if (ftError) return 0;
ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT | FT_LOAD_TARGET_LIGHT);
if (ftError) return 0;
ftError = FT_Get_Advance(font->font, glyph, FT_LOAD_NO_SCALE, &advFixed);
if (ftError) return 0;
ftGlyph = font->font->glyph;
*advance = (int)advFixed;
*lsb = (int)ftGlyph->metrics.horiBearingX;
*x0 = ftGlyph->bitmap_left;
*x1 = *x0 + ftGlyph->bitmap.width;
*y0 = -ftGlyph->bitmap_top;
*y1 = *y0 + ftGlyph->bitmap.rows;
return 1;
}
void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride,
float scaleX, float scaleY, int glyph)
{
FT_GlyphSlot ftGlyph = font->font->glyph;
int ftGlyphOffset = 0;
unsigned int x, y;
FONS_NOTUSED(outWidth);
FONS_NOTUSED(outHeight);
FONS_NOTUSED(scaleX);
FONS_NOTUSED(scaleY);
FONS_NOTUSED(glyph); // glyph has already been loaded by fons__tt_buildGlyphBitmap
for ( y = 0; y < ftGlyph->bitmap.rows; y++ ) {
for ( x = 0; x < ftGlyph->bitmap.width; x++ ) {
output[(y * outStride) + x] = ftGlyph->bitmap.buffer[ftGlyphOffset++];
}
}
}
int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2)
{
FT_Vector ftKerning;
FT_Get_Kerning(font->font, glyph1, glyph2, FT_KERNING_DEFAULT, &ftKerning);
return (int)((ftKerning.x + 32) >> 6); // Round up and convert to integer
}
#else
int fons__tt_init(FONScontext *context)
{
FONS_NOTUSED(context);
return 1;
}
int fons__tt_done(FONScontext *context)
{
FONS_NOTUSED(context);
return 1;
}
int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize, int fontIndex)
{
int offset, stbError;
FONS_NOTUSED(dataSize);
font->font.userdata = context;
offset = stbtt_GetFontOffsetForIndex(data, fontIndex);
if (offset == -1) {
stbError = 0;
} else {
stbError = stbtt_InitFont(&font->font, data, offset);
}
return stbError;
}
void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap)
{
stbtt_GetFontVMetrics(&font->font, ascent, descent, lineGap);
}
float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size)
{
return stbtt_ScaleForMappingEmToPixels(&font->font, size);
}
int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint)
{
return stbtt_FindGlyphIndex(&font->font, codepoint);
}
int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale,
int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1)
{
FONS_NOTUSED(size);
stbtt_GetGlyphHMetrics(&font->font, glyph, advance, lsb);
stbtt_GetGlyphBitmapBox(&font->font, glyph, scale, scale, x0, y0, x1, y1);
return 1;
}
void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride,
float scaleX, float scaleY, int glyph)
{
stbtt_MakeGlyphBitmap(&font->font, output, outWidth, outHeight, outStride, scaleX, scaleY, glyph);
}
int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2)
{
return stbtt_GetGlyphKernAdvance(&font->font, glyph1, glyph2);
}
#endif
#ifdef STB_TRUETYPE_IMPLEMENTATION
static void* fons__tmpalloc(size_t size, void* up)
{
unsigned char* ptr;
FONScontext* stash = (FONScontext*)up;
// 16-byte align the returned pointer
size = (size + 0xf) & ~0xf;
if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE) {
if (stash->handleError)
stash->handleError(stash->errorUptr, FONS_SCRATCH_FULL, stash->nscratch+(int)size);
return NULL;
}
ptr = stash->scratch + stash->nscratch;
stash->nscratch += (int)size;
return ptr;
}
static void fons__tmpfree(void* ptr, void* up)
{
(void)ptr;
(void)up;
// empty
}
#endif // STB_TRUETYPE_IMPLEMENTATION
// Copyright (c) 2008-2010 Bjoern Hoehrmann <[email protected]>
// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
#define FONS_UTF8_ACCEPT 0
#define FONS_UTF8_REJECT 12
static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte)
{
static const unsigned char utf8d[] = {
// The first part of the table maps bytes to character classes that
// to reduce the size of the transition table and create bitmasks.
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8,
// The second part is a transition table that maps a combination
// of a state of the automaton and a character class to a state.
0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12,
12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12,
12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12,
12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12,
12,36,12,12,12,12,12,12,12,12,12,12,
};
unsigned int type = utf8d[byte];
*codep = (*state != FONS_UTF8_ACCEPT) ?
(byte & 0x3fu) | (*codep << 6) :
(0xff >> type) & (byte);
*state = utf8d[256 + *state + type];
return *state;
}
// Atlas based on Skyline Bin Packer by Jukka Jylänki
static void fons__deleteAtlas(FONSatlas* atlas)
{
if (atlas == NULL) return;
if (atlas->nodes != NULL) free(atlas->nodes);
free(atlas);
}
static FONSatlas* fons__allocAtlas(int w, int h, int nnodes)
{
FONSatlas* atlas = NULL;
// Allocate memory for the font stash.
atlas = (FONSatlas*)malloc(sizeof(FONSatlas));
if (atlas == NULL) goto error;
memset(atlas, 0, sizeof(FONSatlas));
atlas->width = w;
atlas->height = h;
// Allocate space for skyline nodes
atlas->nodes = (FONSatlasNode*)malloc(sizeof(FONSatlasNode) * nnodes);
if (atlas->nodes == NULL) goto error;
memset(atlas->nodes, 0, sizeof(FONSatlasNode) * nnodes);
atlas->nnodes = 0;
atlas->cnodes = nnodes;
// Init root node.
atlas->nodes[0].x = 0;
atlas->nodes[0].y = 0;
atlas->nodes[0].width = (short)w;
atlas->nnodes++;
return atlas;
error:
if (atlas) fons__deleteAtlas(atlas);
return NULL;
}
static int fons__atlasInsertNode(FONSatlas* atlas, int idx, int x, int y, int w)
{
int i;
// Insert node
if (atlas->nnodes+1 > atlas->cnodes) {
atlas->cnodes = atlas->cnodes == 0 ? 8 : atlas->cnodes * 2;
atlas->nodes = (FONSatlasNode*)realloc(atlas->nodes, sizeof(FONSatlasNode) * atlas->cnodes);
if (atlas->nodes == NULL)
return 0;
}
for (i = atlas->nnodes; i > idx; i--)
atlas->nodes[i] = atlas->nodes[i-1];
atlas->nodes[idx].x = (short)x;
atlas->nodes[idx].y = (short)y;
atlas->nodes[idx].width = (short)w;
atlas->nnodes++;
return 1;
}
static void fons__atlasRemoveNode(FONSatlas* atlas, int idx)
{
int i;
if (atlas->nnodes == 0) return;
for (i = idx; i < atlas->nnodes-1; i++)
atlas->nodes[i] = atlas->nodes[i+1];
atlas->nnodes--;
}
static void fons__atlasExpand(FONSatlas* atlas, int w, int h)
{
// Insert node for empty space
if (w > atlas->width)
fons__atlasInsertNode(atlas, atlas->nnodes, atlas->width, 0, w - atlas->width);
atlas->width = w;
atlas->height = h;
}
static void fons__atlasReset(FONSatlas* atlas, int w, int h)
{
atlas->width = w;
atlas->height = h;
atlas->nnodes = 0;
// Init root node.
atlas->nodes[0].x = 0;
atlas->nodes[0].y = 0;
atlas->nodes[0].width = (short)w;
atlas->nnodes++;
}
static int fons__atlasAddSkylineLevel(FONSatlas* atlas, int idx, int x, int y, int w, int h)
{
int i;
// Insert new node
if (fons__atlasInsertNode(atlas, idx, x, y+h, w) == 0)
return 0;
// Delete skyline segments that fall under the shadow of the new segment.
for (i = idx+1; i < atlas->nnodes; i++) {
if (atlas->nodes[i].x < atlas->nodes[i-1].x + atlas->nodes[i-1].width) {
int shrink = atlas->nodes[i-1].x + atlas->nodes[i-1].width - atlas->nodes[i].x;
atlas->nodes[i].x += (short)shrink;
atlas->nodes[i].width -= (short)shrink;
if (atlas->nodes[i].width <= 0) {
fons__atlasRemoveNode(atlas, i);
i--;
} else {
break;
}
} else {
break;
}
}
// Merge same height skyline segments that are next to each other.
for (i = 0; i < atlas->nnodes-1; i++) {
if (atlas->nodes[i].y == atlas->nodes[i+1].y) {
atlas->nodes[i].width += atlas->nodes[i+1].width;
fons__atlasRemoveNode(atlas, i+1);
i--;
}
}
return 1;
}
static int fons__atlasRectFits(FONSatlas* atlas, int i, int w, int h)
{
// Checks if there is enough space at the location of skyline span 'i',
// and return the max height of all skyline spans under that at that location,
// (think tetris block being dropped at that position). Or -1 if no space found.
int x = atlas->nodes[i].x;
int y = atlas->nodes[i].y;
int spaceLeft;
if (x + w > atlas->width)
return -1;
spaceLeft = w;
while (spaceLeft > 0) {
if (i == atlas->nnodes) return -1;
y = fons__maxi(y, atlas->nodes[i].y);
if (y + h > atlas->height) return -1;
spaceLeft -= atlas->nodes[i].width;
++i;
}
return y;
}
static int fons__atlasAddRect(FONSatlas* atlas, int rw, int rh, int* rx, int* ry)
{
int besth = atlas->height, bestw = atlas->width, besti = -1;
int bestx = -1, besty = -1, i;
// Bottom left fit heuristic.
for (i = 0; i < atlas->nnodes; i++) {
int y = fons__atlasRectFits(atlas, i, rw, rh);
if (y != -1) {
if (y + rh < besth || (y + rh == besth && atlas->nodes[i].width < bestw)) {
besti = i;
bestw = atlas->nodes[i].width;
besth = y + rh;
bestx = atlas->nodes[i].x;
besty = y;
}
}
}
if (besti == -1)
return 0;
// Perform the actual packing.
if (fons__atlasAddSkylineLevel(atlas, besti, bestx, besty, rw, rh) == 0)
return 0;
*rx = bestx;
*ry = besty;
return 1;
}
static void fons__addWhiteRect(FONScontext* stash, int w, int h)
{
int x, y, gx, gy;
unsigned char* dst;
if (fons__atlasAddRect(stash->atlas, w, h, &gx, &gy) == 0)
return;
// Rasterize
dst = &stash->texData[gx + gy * stash->params.width];
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++)
dst[x] = 0xff;
dst += stash->params.width;
}
stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], gx);
stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], gy);
stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], gx+w);
stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], gy+h);
}
FONScontext* fonsCreateInternal(FONSparams* params)
{
FONScontext* stash = NULL;
// Allocate memory for the font stash.
stash = (FONScontext*)malloc(sizeof(FONScontext));
if (stash == NULL) goto error;
memset(stash, 0, sizeof(FONScontext));
stash->params = *params;
// Allocate scratch buffer.
stash->scratch = (unsigned char*)malloc(FONS_SCRATCH_BUF_SIZE);
if (stash->scratch == NULL) goto error;
// Initialize implementation library
if (!fons__tt_init(stash)) goto error;
if (stash->params.renderCreate != NULL) {
if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0)
goto error;
}
stash->atlas = fons__allocAtlas(stash->params.width, stash->params.height, FONS_INIT_ATLAS_NODES);
if (stash->atlas == NULL) goto error;
// Allocate space for fonts.
stash->fonts = (FONSfont**)malloc(sizeof(FONSfont*) * FONS_INIT_FONTS);
if (stash->fonts == NULL) goto error;
memset(stash->fonts, 0, sizeof(FONSfont*) * FONS_INIT_FONTS);
stash->cfonts = FONS_INIT_FONTS;
stash->nfonts = 0;
// Create texture for the cache.
stash->itw = 1.0f/stash->params.width;
stash->ith = 1.0f/stash->params.height;
stash->texData = (unsigned char*)malloc(stash->params.width * stash->params.height);
if (stash->texData == NULL) goto error;
memset(stash->texData, 0, stash->params.width * stash->params.height);
stash->dirtyRect[0] = stash->params.width;
stash->dirtyRect[1] = stash->params.height;
stash->dirtyRect[2] = 0;
stash->dirtyRect[3] = 0;
// Add white rect at 0,0 for debug drawing.
fons__addWhiteRect(stash, 2,2);
fonsPushState(stash);
fonsClearState(stash);
return stash;
error:
fonsDeleteInternal(stash);
return NULL;
}
static FONSstate* fons__getState(FONScontext* stash)
{
return &stash->states[stash->nstates-1];
}
int fonsAddFallbackFont(FONScontext* stash, int base, int fallback)
{
FONSfont* baseFont = stash->fonts[base];
if (baseFont->nfallbacks < FONS_MAX_FALLBACKS) {
baseFont->fallbacks[baseFont->nfallbacks++] = fallback;
return 1;
}
return 0;
}
void fonsResetFallbackFont(FONScontext* stash, int base)
{
int i;
FONSfont* baseFont = stash->fonts[base];
baseFont->nfallbacks = 0;
baseFont->nglyphs = 0;
for (i = 0; i < FONS_HASH_LUT_SIZE; i++)
baseFont->lut[i] = -1;
}
void fonsSetSize(FONScontext* stash, float size)
{
fons__getState(stash)->size = size;
}
void fonsSetColor(FONScontext* stash, unsigned int color)
{
fons__getState(stash)->color = color;
}
void fonsSetSpacing(FONScontext* stash, float spacing)
{
fons__getState(stash)->spacing = spacing;
}
void fonsSetBlur(FONScontext* stash, float blur)
{
fons__getState(stash)->blur = blur;
}
void fonsSetAlign(FONScontext* stash, int align)
{
fons__getState(stash)->align = align;
}
void fonsSetFont(FONScontext* stash, int font)
{
fons__getState(stash)->font = font;
}
void fonsPushState(FONScontext* stash)
{
if (stash->nstates >= FONS_MAX_STATES) {
if (stash->handleError)
stash->handleError(stash->errorUptr, FONS_STATES_OVERFLOW, 0);
return;
}
if (stash->nstates > 0)
memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(FONSstate));
stash->nstates++;
}
void fonsPopState(FONScontext* stash)
{
if (stash->nstates <= 1) {
if (stash->handleError)
stash->handleError(stash->errorUptr, FONS_STATES_UNDERFLOW, 0);
return;
}
stash->nstates--;
}
void fonsClearState(FONScontext* stash)
{
FONSstate* state = fons__getState(stash);
state->size = 12.0f;
state->color = 0xffffffff;
state->font = 0;
state->blur = 0;
state->spacing = 0;
state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE;
}
static void fons__freeFont(FONSfont* font)
{
if (font == NULL) return;
if (font->glyphs) free(font->glyphs);
if (font->freeData && font->data) free(font->data);
free(font);
}
static int fons__allocFont(FONScontext* stash)
{
FONSfont* font = NULL;
if (stash->nfonts+1 > stash->cfonts) {
stash->cfonts = stash->cfonts == 0 ? 8 : stash->cfonts * 2;
stash->fonts = (FONSfont**)realloc(stash->fonts, sizeof(FONSfont*) * stash->cfonts);
if (stash->fonts == NULL)
return -1;
}
font = (FONSfont*)malloc(sizeof(FONSfont));
if (font == NULL) goto error;
memset(font, 0, sizeof(FONSfont));
font->glyphs = (FONSglyph*)malloc(sizeof(FONSglyph) * FONS_INIT_GLYPHS);
if (font->glyphs == NULL) goto error;
font->cglyphs = FONS_INIT_GLYPHS;
font->nglyphs = 0;
stash->fonts[stash->nfonts++] = font;
return stash->nfonts-1;
error:
fons__freeFont(font);
return FONS_INVALID;
}
int fonsAddFont(FONScontext* stash, const char* name, const char* path, int fontIndex)
{
FILE* fp = 0;
int dataSize = 0;
size_t readed;
unsigned char* data = NULL;
// Read in the font data.
fp = fopen(path, "rb");
if (fp == NULL) goto error;
fseek(fp,0,SEEK_END);
dataSize = (int)ftell(fp);
fseek(fp,0,SEEK_SET);
data = (unsigned char*)malloc(dataSize);
if (data == NULL) goto error;
readed = fread(data, 1, dataSize, fp);
fclose(fp);
fp = 0;
if (readed != (size_t)dataSize) goto error;
return fonsAddFontMem(stash, name, data, dataSize, 1, fontIndex);
error:
if (data) free(data);
if (fp) fclose(fp);
return FONS_INVALID;
}
int fonsAddFontMem(FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData, int fontIndex)
{
int i, ascent, descent, fh, lineGap;
FONSfont* font;
int idx = fons__allocFont(stash);
if (idx == FONS_INVALID)
return FONS_INVALID;
font = stash->fonts[idx];
strncpy(font->name, name, sizeof(font->name));
font->name[sizeof(font->name)-1] = '\0';
// Init hash lookup.
for (i = 0; i < FONS_HASH_LUT_SIZE; ++i)
font->lut[i] = -1;
// Read in the font data.
font->dataSize = dataSize;
font->data = data;
font->freeData = (unsigned char)freeData;
// Init font
stash->nscratch = 0;
if (!fons__tt_loadFont(stash, &font->font, data, dataSize, fontIndex)) goto error;
// Store normalized line height. The real line height is got
// by multiplying the lineh by font size.
fons__tt_getFontVMetrics( &font->font, &ascent, &descent, &lineGap);
ascent += lineGap;
fh = ascent - descent;
font->ascender = (float)ascent / (float)fh;
font->descender = (float)descent / (float)fh;
font->lineh = font->ascender - font->descender;
return idx;
error:
fons__freeFont(font);
stash->nfonts--;
return FONS_INVALID;
}
int fonsGetFontByName(FONScontext* s, const char* name)
{
int i;
for (i = 0; i < s->nfonts; i++) {
if (strcmp(s->fonts[i]->name, name) == 0)
return i;
}
return FONS_INVALID;
}
static FONSglyph* fons__allocGlyph(FONSfont* font)
{
if (font->nglyphs+1 > font->cglyphs) {
font->cglyphs = font->cglyphs == 0 ? 8 : font->cglyphs * 2;
font->glyphs = (FONSglyph*)realloc(font->glyphs, sizeof(FONSglyph) * font->cglyphs);
if (font->glyphs == NULL) return NULL;
}
font->nglyphs++;
return &font->glyphs[font->nglyphs-1];
}
// Based on Exponential blur, Jani Huhtanen, 2006
#define APREC 16
#define ZPREC 7
static void fons__blurCols(unsigned char* dst, int w, int h, int dstStride, int alpha)
{
int x, y;
for (y = 0; y < h; y++) {
int z = 0; // force zero border
for (x = 1; x < w; x++) {
z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC;
dst[x] = (unsigned char)(z >> ZPREC);
}
dst[w-1] = 0; // force zero border
z = 0;
for (x = w-2; x >= 0; x--) {
z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC;
dst[x] = (unsigned char)(z >> ZPREC);
}
dst[0] = 0; // force zero border
dst += dstStride;
}
}
static void fons__blurRows(unsigned char* dst, int w, int h, int dstStride, int alpha)
{
int x, y;
for (x = 0; x < w; x++) {
int z = 0; // force zero border
for (y = dstStride; y < h*dstStride; y += dstStride) {
z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC;
dst[y] = (unsigned char)(z >> ZPREC);
}
dst[(h-1)*dstStride] = 0; // force zero border
z = 0;
for (y = (h-2)*dstStride; y >= 0; y -= dstStride) {
z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC;
dst[y] = (unsigned char)(z >> ZPREC);
}
dst[0] = 0; // force zero border
dst++;
}
}
static void fons__blur(FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur)
{
int alpha;
float sigma;
(void)stash;
if (blur < 1)
return;
// Calculate the alpha such that 90% of the kernel is within the radius. (Kernel extends to infinity)
sigma = (float)blur * 0.57735f; // 1 / sqrt(3)
alpha = (int)((1<<APREC) * (1.0f - expf(-2.3f / (sigma+1.0f))));
fons__blurRows(dst, w, h, dstStride, alpha);
fons__blurCols(dst, w, h, dstStride, alpha);
fons__blurRows(dst, w, h, dstStride, alpha);
fons__blurCols(dst, w, h, dstStride, alpha);
// fons__blurrows(dst, w, h, dstStride, alpha);
// fons__blurcols(dst, w, h, dstStride, alpha);
}
static FONSglyph* fons__getGlyph(FONScontext* stash, FONSfont* font, unsigned int codepoint,
short isize, short iblur, int bitmapOption)
{
int i, g, advance, lsb, x0, y0, x1, y1, gw, gh, gx, gy, x, y;
float scale;
FONSglyph* glyph = NULL;
unsigned int h;
float size = isize/10.0f;
int pad, added;
unsigned char* bdst;
unsigned char* dst;
FONSfont* renderFont = font;
if (isize < 2) return NULL;
if (iblur > 20) iblur = 20;
pad = iblur+2;
// Reset allocator.
stash->nscratch = 0;
// Find code point and size.
h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1);
i = font->lut[h];
while (i != -1) {
if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur) {
glyph = &font->glyphs[i];
if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL || (glyph->x0 >= 0 && glyph->y0 >= 0)) {
return glyph;
}
// At this point, glyph exists but the bitmap data is not yet created.
break;
}
i = font->glyphs[i].next;
}
// Create a new glyph or rasterize bitmap data for a cached glyph.
g = fons__tt_getGlyphIndex(&font->font, codepoint);
// Try to find the glyph in fallback fonts.
if (g == 0) {
for (i = 0; i < font->nfallbacks; ++i) {
FONSfont* fallbackFont = stash->fonts[font->fallbacks[i]];
int fallbackIndex = fons__tt_getGlyphIndex(&fallbackFont->font, codepoint);
if (fallbackIndex != 0) {
g = fallbackIndex;
renderFont = fallbackFont;
break;
}
}
// It is possible that we did not find a fallback glyph.
// In that case the glyph index 'g' is 0, and we'll proceed below and cache empty glyph.
}
scale = fons__tt_getPixelHeightScale(&renderFont->font, size);
fons__tt_buildGlyphBitmap(&renderFont->font, g, size, scale, &advance, &lsb, &x0, &y0, &x1, &y1);
gw = x1-x0 + pad*2;
gh = y1-y0 + pad*2;
// Determines the spot to draw glyph in the atlas.
if (bitmapOption == FONS_GLYPH_BITMAP_REQUIRED) {
// Find free spot for the rect in the atlas
added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy);
if (added == 0 && stash->handleError != NULL) {
// Atlas is full, let the user to resize the atlas (or not), and try again.
stash->handleError(stash->errorUptr, FONS_ATLAS_FULL, 0);
added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy);
}
if (added == 0) return NULL;
} else {
// Negative coordinate indicates there is no bitmap data created.
gx = -1;
gy = -1;
}
// Init glyph.
if (glyph == NULL) {
glyph = fons__allocGlyph(font);
glyph->codepoint = codepoint;
glyph->size = isize;
glyph->blur = iblur;
glyph->next = 0;
// Insert char to hash lookup.
glyph->next = font->lut[h];
font->lut[h] = font->nglyphs-1;
}
glyph->index = g;
glyph->x0 = (short)gx;
glyph->y0 = (short)gy;
glyph->x1 = (short)(glyph->x0+gw);
glyph->y1 = (short)(glyph->y0+gh);
glyph->xadv = (short)(scale * advance * 10.0f);
glyph->xoff = (short)(x0 - pad);
glyph->yoff = (short)(y0 - pad);
if (bitmapOption == FONS_GLYPH_BITMAP_OPTIONAL) {
return glyph;
}
// Rasterize
dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width];
fons__tt_renderGlyphBitmap(&renderFont->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale, scale, g);
// Make sure there is one pixel empty border.
dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
for (y = 0; y < gh; y++) {
dst[y*stash->params.width] = 0;
dst[gw-1 + y*stash->params.width] = 0;
}
for (x = 0; x < gw; x++) {
dst[x] = 0;
dst[x + (gh-1)*stash->params.width] = 0;
}
// Debug code to color the glyph background
/* unsigned char* fdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
for (y = 0; y < gh; y++) {
for (x = 0; x < gw; x++) {
int a = (int)fdst[x+y*stash->params.width] + 20;
if (a > 255) a = 255;
fdst[x+y*stash->params.width] = a;
}
}*/
// Blur
if (iblur > 0) {
stash->nscratch = 0;
bdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
fons__blur(stash, bdst, gw, gh, stash->params.width, iblur);
}
stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], glyph->x0);
stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], glyph->y0);
stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], glyph->x1);
stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], glyph->y1);
return glyph;
}
static void fons__getQuad(FONScontext* stash, FONSfont* font,
int prevGlyphIndex, FONSglyph* glyph,
float scale, float spacing, float* x, float* y, FONSquad* q)
{
float rx,ry,xoff,yoff,x0,y0,x1,y1;
if (prevGlyphIndex != -1) {
float adv = fons__tt_getGlyphKernAdvance(&font->font, prevGlyphIndex, glyph->index) * scale;
*x += (int)(adv + spacing + 0.5f);
}
// Each glyph has 2px border to allow good interpolation,
// one pixel to prevent leaking, and one to allow good interpolation for rendering.
// Inset the texture region by one pixel for correct interpolation.
xoff = (short)(glyph->xoff+1);
yoff = (short)(glyph->yoff+1);
x0 = (float)(glyph->x0+1);
y0 = (float)(glyph->y0+1);
x1 = (float)(glyph->x1-1);
y1 = (float)(glyph->y1-1);
if (stash->params.flags & FONS_ZERO_TOPLEFT) {
rx = floorf(*x + xoff);
ry = floorf(*y + yoff);
q->x0 = rx;
q->y0 = ry;
q->x1 = rx + x1 - x0;
q->y1 = ry + y1 - y0;
q->s0 = x0 * stash->itw;
q->t0 = y0 * stash->ith;
q->s1 = x1 * stash->itw;
q->t1 = y1 * stash->ith;
} else {
rx = floorf(*x + xoff);
ry = floorf(*y - yoff);
q->x0 = rx;
q->y0 = ry;
q->x1 = rx + x1 - x0;
q->y1 = ry - y1 + y0;
q->s0 = x0 * stash->itw;
q->t0 = y0 * stash->ith;
q->s1 = x1 * stash->itw;
q->t1 = y1 * stash->ith;
}
*x += (int)(glyph->xadv / 10.0f + 0.5f);
}
static void fons__flush(FONScontext* stash)
{
// Flush texture
if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
if (stash->params.renderUpdate != NULL)
stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData);
// Reset dirty rect
stash->dirtyRect[0] = stash->params.width;
stash->dirtyRect[1] = stash->params.height;
stash->dirtyRect[2] = 0;
stash->dirtyRect[3] = 0;
}
// Flush triangles
if (stash->nverts > 0) {
if (stash->params.renderDraw != NULL)
stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts);
stash->nverts = 0;
}
}
static __inline void fons__vertex(FONScontext* stash, float x, float y, float s, float t, unsigned int c)
{
stash->verts[stash->nverts*2+0] = x;
stash->verts[stash->nverts*2+1] = y;
stash->tcoords[stash->nverts*2+0] = s;
stash->tcoords[stash->nverts*2+1] = t;
stash->colors[stash->nverts] = c;
stash->nverts++;
}
static float fons__getVertAlign(FONScontext* stash, FONSfont* font, int align, short isize)
{
if (stash->params.flags & FONS_ZERO_TOPLEFT) {
if (align & FONS_ALIGN_TOP) {
return font->ascender * (float)isize/10.0f;
} else if (align & FONS_ALIGN_MIDDLE) {
return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
} else if (align & FONS_ALIGN_BASELINE) {
return 0.0f;
} else if (align & FONS_ALIGN_BOTTOM) {
return font->descender * (float)isize/10.0f;
}
} else {
if (align & FONS_ALIGN_TOP) {
return -font->ascender * (float)isize/10.0f;
} else if (align & FONS_ALIGN_MIDDLE) {
return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
} else if (align & FONS_ALIGN_BASELINE) {
return 0.0f;
} else if (align & FONS_ALIGN_BOTTOM) {
return -font->descender * (float)isize/10.0f;
}
}
return 0.0;
}
float fonsDrawText(FONScontext* stash,
float x, float y,
const char* str, const char* end)
{
FONSstate* state = fons__getState(stash);
unsigned int codepoint;
unsigned int utf8state = 0;
FONSglyph* glyph = NULL;
FONSquad q;
int prevGlyphIndex = -1;
short isize = (short)(state->size*10.0f);
short iblur = (short)state->blur;
float scale;
FONSfont* font;
float width;
if (stash == NULL) return x;
if (state->font < 0 || state->font >= stash->nfonts) return x;
font = stash->fonts[state->font];
if (font->data == NULL) return x;
scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f);
if (end == NULL)
end = str + strlen(str);
// Align horizontally
if (state->align & FONS_ALIGN_LEFT) {
// empty
} else if (state->align & FONS_ALIGN_RIGHT) {
width = fonsTextBounds(stash, x,y, str, end, NULL);
x -= width;
} else if (state->align & FONS_ALIGN_CENTER) {
width = fonsTextBounds(stash, x,y, str, end, NULL);
x -= width * 0.5f;
}
// Align vertically.
y += fons__getVertAlign(stash, font, state->align, isize);
for (; str != end; ++str) {
if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str))
continue;
glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_REQUIRED);
if (glyph != NULL) {
fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q);
if (stash->nverts+6 > FONS_VERTEX_COUNT)
fons__flush(stash);
fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color);
fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color);
fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
}
prevGlyphIndex = glyph != NULL ? glyph->index : -1;
}
fons__flush(stash);
return x;
}
int fonsTextIterInit(FONScontext* stash, FONStextIter* iter,
float x, float y, const char* str, const char* end, int bitmapOption)
{
FONSstate* state = fons__getState(stash);
float width;
memset(iter, 0, sizeof(*iter));
if (stash == NULL) return 0;
if (state->font < 0 || state->font >= stash->nfonts) return 0;
iter->font = stash->fonts[state->font];
if (iter->font->data == NULL) return 0;
iter->isize = (short)(state->size*10.0f);
iter->iblur = (short)state->blur;
iter->scale = fons__tt_getPixelHeightScale(&iter->font->font, (float)iter->isize/10.0f);
// Align horizontally
if (state->align & FONS_ALIGN_LEFT) {
// empty
} else if (state->align & FONS_ALIGN_RIGHT) {
width = fonsTextBounds(stash, x,y, str, end, NULL);
x -= width;
} else if (state->align & FONS_ALIGN_CENTER) {
width = fonsTextBounds(stash, x,y, str, end, NULL);
x -= width * 0.5f;
}
// Align vertically.
y += fons__getVertAlign(stash, iter->font, state->align, iter->isize);
if (end == NULL)
end = str + strlen(str);
iter->x = iter->nextx = x;
iter->y = iter->nexty = y;
iter->spacing = state->spacing;
iter->str = str;
iter->next = str;
iter->end = end;
iter->codepoint = 0;
iter->prevGlyphIndex = -1;
iter->bitmapOption = bitmapOption;
return 1;
}
int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, FONSquad* quad)
{
FONSglyph* glyph = NULL;
const char* str = iter->next;
iter->str = iter->next;
if (str == iter->end)
return 0;
for (; str != iter->end; str++) {
if (fons__decutf8(&iter->utf8state, &iter->codepoint, *(const unsigned char*)str))
continue;
str++;
// Get glyph and quad
iter->x = iter->nextx;
iter->y = iter->nexty;
glyph = fons__getGlyph(stash, iter->font, iter->codepoint, iter->isize, iter->iblur, iter->bitmapOption);
// If the iterator was initialized with FONS_GLYPH_BITMAP_OPTIONAL, then the UV coordinates of the quad will be invalid.
if (glyph != NULL)
fons__getQuad(stash, iter->font, iter->prevGlyphIndex, glyph, iter->scale, iter->spacing, &iter->nextx, &iter->nexty, quad);
iter->prevGlyphIndex = glyph != NULL ? glyph->index : -1;
break;
}
iter->next = str;
return 1;
}
void fonsDrawDebug(FONScontext* stash, float x, float y)
{
int i;
int w = stash->params.width;
int h = stash->params.height;
float u = w == 0 ? 0 : (1.0f / w);
float v = h == 0 ? 0 : (1.0f / h);
if (stash->nverts+6+6 > FONS_VERTEX_COUNT)
fons__flush(stash);
// Draw background
fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff);
fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff);
fons__vertex(stash, x+w, y+0, u, v, 0x0fffffff);
fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff);
fons__vertex(stash, x+0, y+h, u, v, 0x0fffffff);
fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff);
// Draw texture
fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff);
fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff);
fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
// Drawbug draw atlas
for (i = 0; i < stash->atlas->nnodes; i++) {
FONSatlasNode* n = &stash->atlas->nodes[i];
if (stash->nverts+6 > FONS_VERTEX_COUNT)
fons__flush(stash);
fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff);
fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff);
fons__vertex(stash, x+n->x+n->width, y+n->y+0, u, v, 0xc00000ff);
fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff);
fons__vertex(stash, x+n->x+0, y+n->y+1, u, v, 0xc00000ff);
fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff);
}
fons__flush(stash);
}
float fonsTextBounds(FONScontext* stash,
float x, float y,
const char* str, const char* end,
float* bounds)
{
FONSstate* state = fons__getState(stash);
unsigned int codepoint;
unsigned int utf8state = 0;
FONSquad q;
FONSglyph* glyph = NULL;
int prevGlyphIndex = -1;
short isize = (short)(state->size*10.0f);
short iblur = (short)state->blur;
float scale;
FONSfont* font;
float startx, advance;
float minx, miny, maxx, maxy;
if (stash == NULL) return 0;
if (state->font < 0 || state->font >= stash->nfonts) return 0;
font = stash->fonts[state->font];
if (font->data == NULL) return 0;
scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f);
// Align vertically.
y += fons__getVertAlign(stash, font, state->align, isize);
minx = maxx = x;
miny = maxy = y;
startx = x;
if (end == NULL)
end = str + strlen(str);
for (; str != end; ++str) {
if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str))
continue;
glyph = fons__getGlyph(stash, font, codepoint, isize, iblur, FONS_GLYPH_BITMAP_OPTIONAL);
if (glyph != NULL) {
fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q);
if (q.x0 < minx) minx = q.x0;
if (q.x1 > maxx) maxx = q.x1;
if (stash->params.flags & FONS_ZERO_TOPLEFT) {
if (q.y0 < miny) miny = q.y0;
if (q.y1 > maxy) maxy = q.y1;
} else {
if (q.y1 < miny) miny = q.y1;
if (q.y0 > maxy) maxy = q.y0;
}
}
prevGlyphIndex = glyph != NULL ? glyph->index : -1;
}
advance = x - startx;
// Align horizontally
if (state->align & FONS_ALIGN_LEFT) {
// empty
} else if (state->align & FONS_ALIGN_RIGHT) {
minx -= advance;
maxx -= advance;
} else if (state->align & FONS_ALIGN_CENTER) {
minx -= advance * 0.5f;
maxx -= advance * 0.5f;
}
if (bounds) {
bounds[0] = minx;
bounds[1] = miny;
bounds[2] = maxx;
bounds[3] = maxy;
}
return advance;
}
void fonsVertMetrics(FONScontext* stash,
float* ascender, float* descender, float* lineh)
{
FONSfont* font;
FONSstate* state = fons__getState(stash);
short isize;
if (stash == NULL) return;
if (state->font < 0 || state->font >= stash->nfonts) return;
font = stash->fonts[state->font];
isize = (short)(state->size*10.0f);
if (font->data == NULL) return;
if (ascender)
*ascender = font->ascender*isize/10.0f;
if (descender)
*descender = font->descender*isize/10.0f;
if (lineh)
*lineh = font->lineh*isize/10.0f;
}
void fonsLineBounds(FONScontext* stash, float y, float* miny, float* maxy)
{
FONSfont* font;
FONSstate* state = fons__getState(stash);
short isize;
if (stash == NULL) return;
if (state->font < 0 || state->font >= stash->nfonts) return;
font = stash->fonts[state->font];
isize = (short)(state->size*10.0f);
if (font->data == NULL) return;
y += fons__getVertAlign(stash, font, state->align, isize);
if (stash->params.flags & FONS_ZERO_TOPLEFT) {
*miny = y - font->ascender * (float)isize/10.0f;
*maxy = *miny + font->lineh*isize/10.0f;
} else {
*maxy = y + font->descender * (float)isize/10.0f;
*miny = *maxy - font->lineh*isize/10.0f;
}
}
const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height)
{
if (width != NULL)
*width = stash->params.width;
if (height != NULL)
*height = stash->params.height;
return stash->texData;
}
int fonsValidateTexture(FONScontext* stash, int* dirty)
{
if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
dirty[0] = stash->dirtyRect[0];
dirty[1] = stash->dirtyRect[1];
dirty[2] = stash->dirtyRect[2];
dirty[3] = stash->dirtyRect[3];
// Reset dirty rect
stash->dirtyRect[0] = stash->params.width;
stash->dirtyRect[1] = stash->params.height;
stash->dirtyRect[2] = 0;
stash->dirtyRect[3] = 0;
return 1;
}
return 0;
}
void fonsDeleteInternal(FONScontext* stash)
{
int i;
if (stash == NULL) return;
if (stash->params.renderDelete)
stash->params.renderDelete(stash->params.userPtr);
for (i = 0; i < stash->nfonts; ++i)
fons__freeFont(stash->fonts[i]);
if (stash->atlas) fons__deleteAtlas(stash->atlas);
if (stash->fonts) free(stash->fonts);
if (stash->texData) free(stash->texData);
if (stash->scratch) free(stash->scratch);
fons__tt_done(stash);
free(stash);
}
void fonsSetErrorCallback(FONScontext* stash, void (*callback)(void* uptr, int error, int val), void* uptr)
{
if (stash == NULL) return;
stash->handleError = callback;
stash->errorUptr = uptr;
}
void fonsGetAtlasSize(FONScontext* stash, int* width, int* height)
{
if (stash == NULL) return;
*width = stash->params.width;
*height = stash->params.height;
}
int fonsExpandAtlas(FONScontext* stash, int width, int height)
{
int i, maxy = 0;
unsigned char* data = NULL;
if (stash == NULL) return 0;
width = fons__maxi(width, stash->params.width);
height = fons__maxi(height, stash->params.height);
if (width == stash->params.width && height == stash->params.height)
return 1;
// Flush pending glyphs.
fons__flush(stash);
// Create new texture
if (stash->params.renderResize != NULL) {
if (stash->params.renderResize(stash->params.userPtr, width, height) == 0)
return 0;
}
// Copy old texture data over.
data = (unsigned char*)malloc(width * height);
if (data == NULL)
return 0;
for (i = 0; i < stash->params.height; i++) {
unsigned char* dst = &data[i*width];
unsigned char* src = &stash->texData[i*stash->params.width];
memcpy(dst, src, stash->params.width);
if (width > stash->params.width)
memset(dst+stash->params.width, 0, width - stash->params.width);
}
if (height > stash->params.height)
memset(&data[stash->params.height * width], 0, (height - stash->params.height) * width);
free(stash->texData);
stash->texData = data;
// Increase atlas size
fons__atlasExpand(stash->atlas, width, height);
// Add existing data as dirty.
for (i = 0; i < stash->atlas->nnodes; i++)
maxy = fons__maxi(maxy, stash->atlas->nodes[i].y);
stash->dirtyRect[0] = 0;
stash->dirtyRect[1] = 0;
stash->dirtyRect[2] = stash->params.width;
stash->dirtyRect[3] = maxy;
stash->params.width = width;
stash->params.height = height;
stash->itw = 1.0f/stash->params.width;
stash->ith = 1.0f/stash->params.height;
return 1;
}
int fonsResetAtlas(FONScontext* stash, int width, int height)
{
int i, j;
if (stash == NULL) return 0;
// Flush pending glyphs.
fons__flush(stash);
// Create new texture
if (stash->params.renderResize != NULL) {
if (stash->params.renderResize(stash->params.userPtr, width, height) == 0)
return 0;
}
// Reset atlas
fons__atlasReset(stash->atlas, width, height);
// Clear texture data.
stash->texData = (unsigned char*)realloc(stash->texData, width * height);
if (stash->texData == NULL) return 0;
memset(stash->texData, 0, width * height);
// Reset dirty rect
stash->dirtyRect[0] = width;
stash->dirtyRect[1] = height;
stash->dirtyRect[2] = 0;
stash->dirtyRect[3] = 0;
// Reset cached glyphs
for (i = 0; i < stash->nfonts; i++) {
FONSfont* font = stash->fonts[i];
font->nglyphs = 0;
for (j = 0; j < FONS_HASH_LUT_SIZE; j++)
font->lut[j] = -1;
}
stash->params.width = width;
stash->params.height = height;
stash->itw = 1.0f/stash->params.width;
stash->ith = 1.0f/stash->params.height;
// Add white rect at 0,0 for debug drawing.
fons__addWhiteRect(stash, 2,2);
return 1;
}
#endif
|
0 | repos/nanovg | repos/nanovg/src/stb_truetype.h | // stb_truetype.h - v1.24 - public domain
// authored from 2009-2020 by Sean Barrett / RAD Game Tools
//
// =======================================================================
//
// NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES
//
// This library does no range checking of the offsets found in the file,
// meaning an attacker can use it to read arbitrary memory.
//
// =======================================================================
//
// This library processes TrueType files:
// parse files
// extract glyph metrics
// extract glyph shapes
// render glyphs to one-channel bitmaps with antialiasing (box filter)
// render glyphs to one-channel SDF bitmaps (signed-distance field/function)
//
// Todo:
// non-MS cmaps
// crashproof on bad data
// hinting? (no longer patented)
// cleartype-style AA?
// optimize: use simple memory allocator for intermediates
// optimize: build edge-list directly from curves
// optimize: rasterize directly from curves?
//
// ADDITIONAL CONTRIBUTORS
//
// Mikko Mononen: compound shape support, more cmap formats
// Tor Andersson: kerning, subpixel rendering
// Dougall Johnson: OpenType / Type 2 font handling
// Daniel Ribeiro Maciel: basic GPOS-based kerning
//
// Misc other:
// Ryan Gordon
// Simon Glass
// github:IntellectualKitty
// Imanol Celaya
// Daniel Ribeiro Maciel
//
// Bug/warning reports/fixes:
// "Zer" on mollyrocket Fabian "ryg" Giesen github:NiLuJe
// Cass Everitt Martins Mozeiko github:aloucks
// stoiko (Haemimont Games) Cap Petschulat github:oyvindjam
// Brian Hook Omar Cornut github:vassvik
// Walter van Niftrik Ryan Griege
// David Gow Peter LaValle
// David Given Sergey Popov
// Ivan-Assen Ivanov Giumo X. Clanjor
// Anthony Pesch Higor Euripedes
// Johan Duparc Thomas Fields
// Hou Qiming Derek Vinyard
// Rob Loach Cort Stratton
// Kenney Phillis Jr. Brian Costabile
// Ken Voskuil (kaesve)
//
// VERSION HISTORY
//
// 1.24 (2020-02-05) fix warning
// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS)
// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined
// 1.21 (2019-02-25) fix warning
// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics()
// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod
// 1.18 (2018-01-29) add missing function
// 1.17 (2017-07-23) make more arguments const; doc fix
// 1.16 (2017-07-12) SDF support
// 1.15 (2017-03-03) make more arguments const
// 1.14 (2017-01-16) num-fonts-in-TTC function
// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
// 1.11 (2016-04-02) fix unused-variable warning
// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef
// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly
// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
// variant PackFontRanges to pack and render in separate phases;
// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
// fixed an assert() bug in the new rasterizer
// replace assert() with STBTT_assert() in new rasterizer
//
// Full history can be found at the end of this file.
//
// LICENSE
//
// See end of file for license information.
//
// USAGE
//
// Include this file in whatever places need to refer to it. In ONE C/C++
// file, write:
// #define STB_TRUETYPE_IMPLEMENTATION
// before the #include of this file. This expands out the actual
// implementation into that C/C++ file.
//
// To make the implementation private to the file that generates the implementation,
// #define STBTT_STATIC
//
// Simple 3D API (don't ship this, but it's fine for tools and quick start)
// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
// stbtt_GetBakedQuad() -- compute quad to draw for a given char
//
// Improved 3D API (more shippable):
// #include "stb_rect_pack.h" -- optional, but you really want it
// stbtt_PackBegin()
// stbtt_PackSetOversampling() -- for improved quality on small fonts
// stbtt_PackFontRanges() -- pack and renders
// stbtt_PackEnd()
// stbtt_GetPackedQuad()
//
// "Load" a font file from a memory buffer (you have to keep the buffer loaded)
// stbtt_InitFont()
// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections
// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections
//
// Render a unicode codepoint to a bitmap
// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
//
// Character advance/positioning
// stbtt_GetCodepointHMetrics()
// stbtt_GetFontVMetrics()
// stbtt_GetFontVMetricsOS2()
// stbtt_GetCodepointKernAdvance()
//
// Starting with version 1.06, the rasterizer was replaced with a new,
// faster and generally-more-precise rasterizer. The new rasterizer more
// accurately measures pixel coverage for anti-aliasing, except in the case
// where multiple shapes overlap, in which case it overestimates the AA pixel
// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
// this turns out to be a problem, you can re-enable the old rasterizer with
// #define STBTT_RASTERIZER_VERSION 1
// which will incur about a 15% speed hit.
//
// ADDITIONAL DOCUMENTATION
//
// Immediately after this block comment are a series of sample programs.
//
// After the sample programs is the "header file" section. This section
// includes documentation for each API function.
//
// Some important concepts to understand to use this library:
//
// Codepoint
// Characters are defined by unicode codepoints, e.g. 65 is
// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
// the hiragana for "ma".
//
// Glyph
// A visual character shape (every codepoint is rendered as
// some glyph)
//
// Glyph index
// A font-specific integer ID representing a glyph
//
// Baseline
// Glyph shapes are defined relative to a baseline, which is the
// bottom of uppercase characters. Characters extend both above
// and below the baseline.
//
// Current Point
// As you draw text to the screen, you keep track of a "current point"
// which is the origin of each character. The current point's vertical
// position is the baseline. Even "baked fonts" use this model.
//
// Vertical Font Metrics
// The vertical qualities of the font, used to vertically position
// and space the characters. See docs for stbtt_GetFontVMetrics.
//
// Font Size in Pixels or Points
// The preferred interface for specifying font sizes in stb_truetype
// is to specify how tall the font's vertical extent should be in pixels.
// If that sounds good enough, skip the next paragraph.
//
// Most font APIs instead use "points", which are a common typographic
// measurement for describing font size, defined as 72 points per inch.
// stb_truetype provides a point API for compatibility. However, true
// "per inch" conventions don't make much sense on computer displays
// since different monitors have different number of pixels per
// inch. For example, Windows traditionally uses a convention that
// there are 96 pixels per inch, thus making 'inch' measurements have
// nothing to do with inches, and thus effectively defining a point to
// be 1.333 pixels. Additionally, the TrueType font data provides
// an explicit scale factor to scale a given font's glyphs to points,
// but the author has observed that this scale factor is often wrong
// for non-commercial fonts, thus making fonts scaled in points
// according to the TrueType spec incoherently sized in practice.
//
// DETAILED USAGE:
//
// Scale:
// Select how high you want the font to be, in points or pixels.
// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute
// a scale factor SF that will be used by all other functions.
//
// Baseline:
// You need to select a y-coordinate that is the baseline of where
// your text will appear. Call GetFontBoundingBox to get the baseline-relative
// bounding box for all characters. SF*-y0 will be the distance in pixels
// that the worst-case character could extend above the baseline, so if
// you want the top edge of characters to appear at the top of the
// screen where y=0, then you would set the baseline to SF*-y0.
//
// Current point:
// Set the current point where the first character will appear. The
// first character could extend left of the current point; this is font
// dependent. You can either choose a current point that is the leftmost
// point and hope, or add some padding, or check the bounding box or
// left-side-bearing of the first character to be displayed and set
// the current point based on that.
//
// Displaying a character:
// Compute the bounding box of the character. It will contain signed values
// relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1,
// then the character should be displayed in the rectangle from
// <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1).
//
// Advancing for the next character:
// Call GlyphHMetrics, and compute 'current_point += SF * advance'.
//
//
// ADVANCED USAGE
//
// Quality:
//
// - Use the functions with Subpixel at the end to allow your characters
// to have subpixel positioning. Since the font is anti-aliased, not
// hinted, this is very import for quality. (This is not possible with
// baked fonts.)
//
// - Kerning is now supported, and if you're supporting subpixel rendering
// then kerning is worth using to give your text a polished look.
//
// Performance:
//
// - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
// if you don't do this, stb_truetype is forced to do the conversion on
// every call.
//
// - There are a lot of memory allocations. We should modify it to take
// a temp buffer and allocate from the temp buffer (without freeing),
// should help performance a lot.
//
// NOTES
//
// The system uses the raw data found in the .ttf file without changing it
// and without building auxiliary data structures. This is a bit inefficient
// on little-endian systems (the data is big-endian), but assuming you're
// caching the bitmaps or glyph shapes this shouldn't be a big deal.
//
// It appears to be very hard to programmatically determine what font a
// given file is in a general way. I provide an API for this, but I don't
// recommend it.
//
//
// PERFORMANCE MEASUREMENTS FOR 1.06:
//
// 32-bit 64-bit
// Previous release: 8.83 s 7.68 s
// Pool allocations: 7.72 s 6.34 s
// Inline sort : 6.54 s 5.65 s
// New rasterizer : 5.63 s 5.00 s
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
////
//// SAMPLE PROGRAMS
////
//
// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
//
#if 0
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
#include "stb_truetype.h"
unsigned char ttf_buffer[1<<20];
unsigned char temp_bitmap[512*512];
stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
GLuint ftex;
void my_stbtt_initfont(void)
{
fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
// can free ttf_buffer at this point
glGenTextures(1, &ftex);
glBindTexture(GL_TEXTURE_2D, ftex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
// can free temp_bitmap at this point
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}
void my_stbtt_print(float x, float y, char *text)
{
// assume orthographic projection with units = screen pixels, origin at top left
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, ftex);
glBegin(GL_QUADS);
while (*text) {
if (*text >= 32 && *text < 128) {
stbtt_aligned_quad q;
stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9
glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
}
++text;
}
glEnd();
}
#endif
//
//
//////////////////////////////////////////////////////////////////////////////
//
// Complete program (this compiles): get a single bitmap, print as ASCII art
//
#if 0
#include <stdio.h>
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
#include "stb_truetype.h"
char ttf_buffer[1<<25];
int main(int argc, char **argv)
{
stbtt_fontinfo font;
unsigned char *bitmap;
int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
for (j=0; j < h; ++j) {
for (i=0; i < w; ++i)
putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
putchar('\n');
}
return 0;
}
#endif
//
// Output:
//
// .ii.
// @@@@@@.
// V@Mio@@o
// :i. V@V
// :oM@@M
// :@@@MM@M
// @@o o@M
// :@@. M@M
// @@@o@@@@
// :M@@V:@@.
//
//////////////////////////////////////////////////////////////////////////////
//
// Complete program: print "Hello World!" banner, with bugs
//
#if 0
char buffer[24<<20];
unsigned char screen[20][79];
int main(int arg, char **argv)
{
stbtt_fontinfo font;
int i,j,ascent,baseline,ch=0;
float scale, xpos=2; // leave a little padding in case the character extends left
char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness
fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
stbtt_InitFont(&font, buffer, 0);
scale = stbtt_ScaleForPixelHeight(&font, 15);
stbtt_GetFontVMetrics(&font, &ascent,0,0);
baseline = (int) (ascent*scale);
while (text[ch]) {
int advance,lsb,x0,y0,x1,y1;
float x_shift = xpos - (float) floor(xpos);
stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
// note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
// because this API is really for baking character bitmaps into textures. if you want to render
// a sequence of characters, you really need to render each bitmap to a temp buffer, then
// "alpha blend" that into the working buffer
xpos += (advance * scale);
if (text[ch+1])
xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
++ch;
}
for (j=0; j < 20; ++j) {
for (i=0; i < 78; ++i)
putchar(" .:ioVM@"[screen[j][i]>>5]);
putchar('\n');
}
return 0;
}
#endif
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
////
//// INTEGRATION WITH YOUR CODEBASE
////
//// The following sections allow you to supply alternate definitions
//// of C library functions used by stb_truetype, e.g. if you don't
//// link with the C runtime library.
#ifdef STB_TRUETYPE_IMPLEMENTATION
// #define your own (u)stbtt_int8/16/32 before including to override this
#ifndef stbtt_uint8
typedef unsigned char stbtt_uint8;
typedef signed char stbtt_int8;
typedef unsigned short stbtt_uint16;
typedef signed short stbtt_int16;
typedef unsigned int stbtt_uint32;
typedef signed int stbtt_int32;
#endif
typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
// e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
#ifndef STBTT_ifloor
#include <math.h>
#define STBTT_ifloor(x) ((int) floor(x))
#define STBTT_iceil(x) ((int) ceil(x))
#endif
#ifndef STBTT_sqrt
#include <math.h>
#define STBTT_sqrt(x) sqrt(x)
#define STBTT_pow(x,y) pow(x,y)
#endif
#ifndef STBTT_fmod
#include <math.h>
#define STBTT_fmod(x,y) fmod(x,y)
#endif
#ifndef STBTT_cos
#include <math.h>
#define STBTT_cos(x) cos(x)
#define STBTT_acos(x) acos(x)
#endif
#ifndef STBTT_fabs
#include <math.h>
#define STBTT_fabs(x) fabs(x)
#endif
// #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
#ifndef STBTT_malloc
#include <stdlib.h>
#define STBTT_malloc(x,u) ((void)(u),malloc(x))
#define STBTT_free(x,u) ((void)(u),free(x))
#endif
#ifndef STBTT_assert
#include <assert.h>
#define STBTT_assert(x) assert(x)
#endif
#ifndef STBTT_strlen
#include <string.h>
#define STBTT_strlen(x) strlen(x)
#endif
#ifndef STBTT_memcpy
#include <string.h>
#define STBTT_memcpy memcpy
#define STBTT_memset memset
#endif
#endif
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
////
//// INTERFACE
////
////
#ifndef __STB_INCLUDE_STB_TRUETYPE_H__
#define __STB_INCLUDE_STB_TRUETYPE_H__
#ifdef STBTT_STATIC
#define STBTT_DEF static
#else
#define STBTT_DEF extern
#endif
#ifdef __cplusplus
extern "C" {
#endif
// private structure
typedef struct
{
unsigned char *data;
int cursor;
int size;
} stbtt__buf;
//////////////////////////////////////////////////////////////////////////////
//
// TEXTURE BAKING API
//
// If you use this API, you only have to call two functions ever.
//
typedef struct
{
unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
float xoff,yoff,xadvance;
} stbtt_bakedchar;
STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
float pixel_height, // height of font in pixels
unsigned char *pixels, int pw, int ph, // bitmap to be filled in
int first_char, int num_chars, // characters to bake
stbtt_bakedchar *chardata); // you allocate this, it's num_chars long
// if return is positive, the first unused row of the bitmap
// if return is negative, returns the negative of the number of characters that fit
// if return is 0, no characters fit and no rows were used
// This uses a very crappy packing.
typedef struct
{
float x0,y0,s0,t0; // top-left
float x1,y1,s1,t1; // bottom-right
} stbtt_aligned_quad;
STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above
int char_index, // character to display
float *xpos, float *ypos, // pointers to current position in screen pixel space
stbtt_aligned_quad *q, // output: quad to draw
int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier
// Call GetBakedQuad with char_index = 'character - first_char', and it
// creates the quad you need to draw and advances the current position.
//
// The coordinate system used assumes y increases downwards.
//
// Characters will extend both above and below the current position;
// see discussion of "BASELINE" above.
//
// It's inefficient; you might want to c&p it and optimize it.
STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap);
// Query the font vertical metrics without having to create a font first.
//////////////////////////////////////////////////////////////////////////////
//
// NEW TEXTURE BAKING API
//
// This provides options for packing multiple fonts into one atlas, not
// perfectly but better than nothing.
typedef struct
{
unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
float xoff,yoff,xadvance;
float xoff2,yoff2;
} stbtt_packedchar;
typedef struct stbtt_pack_context stbtt_pack_context;
typedef struct stbtt_fontinfo stbtt_fontinfo;
#ifndef STB_RECT_PACK_VERSION
typedef struct stbrp_rect stbrp_rect;
#endif
STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
// Initializes a packing context stored in the passed-in stbtt_pack_context.
// Future calls using this context will pack characters into the bitmap passed
// in here: a 1-channel bitmap that is width * height. stride_in_bytes is
// the distance from one row to the next (or 0 to mean they are packed tightly
// together). "padding" is the amount of padding to leave between each
// character (normally you want '1' for bitmaps you'll use as textures with
// bilinear filtering).
//
// Returns 0 on failure, 1 on success.
STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc);
// Cleans up the packing context and frees all memory.
#define STBTT_POINT_SIZE(x) (-(x))
STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size,
int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
// Creates character bitmaps from the font_index'th font found in fontdata (use
// font_index=0 if you don't know what that is). It creates num_chars_in_range
// bitmaps for characters with unicode values starting at first_unicode_char_in_range
// and increasing. Data for how to render them is stored in chardata_for_range;
// pass these to stbtt_GetPackedQuad to get back renderable quads.
//
// font_size is the full height of the character from ascender to descender,
// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
// and pass that result as 'font_size':
// ..., 20 , ... // font max minus min y is 20 pixels tall
// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
typedef struct
{
float font_size;
int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint
int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints
int num_chars;
stbtt_packedchar *chardata_for_range; // output
unsigned char h_oversample, v_oversample; // don't set these, they're used internally
} stbtt_pack_range;
STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
// Creates character bitmaps from multiple ranges of characters stored in
// ranges. This will usually create a better-packed bitmap than multiple
// calls to stbtt_PackFontRange. Note that you can call this multiple
// times within a single PackBegin/PackEnd.
STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample);
// Oversampling a font increases the quality by allowing higher-quality subpixel
// positioning, and is especially valuable at smaller text sizes.
//
// This function sets the amount of oversampling for all following calls to
// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
// pack context. The default (no oversampling) is achieved by h_oversample=1
// and v_oversample=1. The total number of pixels required is
// h_oversample*v_oversample larger than the default; for example, 2x2
// oversampling requires 4x the storage of 1x1. For best results, render
// oversampled textures with bilinear filtering. Look at the readme in
// stb/tests/oversample for information about oversampled fonts
//
// To use with PackFontRangesGather etc., you must set it before calls
// call to PackFontRangesGatherRects.
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip);
// If skip != 0, this tells stb_truetype to skip any codepoints for which
// there is no corresponding glyph. If skip=0, which is the default, then
// codepoints without a glyph recived the font's "missing character" glyph,
// typically an empty box by convention.
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above
int char_index, // character to display
float *xpos, float *ypos, // pointers to current position in screen pixel space
stbtt_aligned_quad *q, // output: quad to draw
int align_to_integer);
STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects);
STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
// Calling these functions in sequence is roughly equivalent to calling
// stbtt_PackFontRanges(). If you more control over the packing of multiple
// fonts, or if you want to pack custom data into a font texture, take a look
// at the source to of stbtt_PackFontRanges() and create a custom version
// using these functions, e.g. call GatherRects multiple times,
// building up a single array of rects, then call PackRects once,
// then call RenderIntoRects repeatedly. This may result in a
// better packing than calling PackFontRanges multiple times
// (or it may not).
// this is an opaque structure that you shouldn't mess with which holds
// all the context needed from PackBegin to PackEnd.
struct stbtt_pack_context {
void *user_allocator_context;
void *pack_info;
int width;
int height;
int stride_in_bytes;
int padding;
int skip_missing;
unsigned int h_oversample, v_oversample;
unsigned char *pixels;
void *nodes;
};
//////////////////////////////////////////////////////////////////////////////
//
// FONT LOADING
//
//
STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data);
// This function will determine the number of fonts in a font file. TrueType
// collection (.ttc) files may contain multiple fonts, while TrueType font
// (.ttf) files only contain one font. The number of fonts can be used for
// indexing with the previous function where the index is between zero and one
// less than the total fonts. If an error occurs, -1 is returned.
STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
// Each .ttf/.ttc file may have more than one font. Each font has a sequential
// index number starting from 0. Call this function to get the font offset for
// a given index; it returns -1 if the index is out of range. A regular .ttf
// file will only define one font and it always be at offset 0, so it will
// return '0' for index 0, and -1 for all other indices.
// The following structure is defined publicly so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque.
struct stbtt_fontinfo
{
void * userdata;
unsigned char * data; // pointer to .ttf file
int fontstart; // offset of start of font
int numGlyphs; // number of glyphs, needed for range checking
int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf
int index_map; // a cmap mapping for our chosen character encoding
int indexToLocFormat; // format needed to map from glyph index to glyph
stbtt__buf cff; // cff font data
stbtt__buf charstrings; // the charstring index
stbtt__buf gsubrs; // global charstring subroutines index
stbtt__buf subrs; // private charstring subroutines index
stbtt__buf fontdicts; // array of font dicts
stbtt__buf fdselect; // map from glyph to fontdict
};
STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
// Given an offset into the file that defines a font, this function builds
// the necessary cached info for the rest of the system. You must allocate
// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
// need to do anything special to free it, because the contents are pure
// value data with no additional data structures. Returns 0 on failure.
//////////////////////////////////////////////////////////////////////////////
//
// CHARACTER TO GLYPH-INDEX CONVERSIOn
STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
// If you're going to perform multiple operations on the same character
// and you want a speed-up, call this function with the character you're
// going to process, then use glyph-based functions instead of the
// codepoint-based functions.
// Returns 0 if the character codepoint is not defined in the font.
//////////////////////////////////////////////////////////////////////////////
//
// CHARACTER PROPERTIES
//
STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
// computes a scale factor to produce a font whose "height" is 'pixels' tall.
// Height is measured as the distance from the highest ascender to the lowest
// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
// and computing:
// scale = pixels / (ascent - descent)
// so if you prefer to measure height by the ascent only, use a similar calculation.
STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels);
// computes a scale factor to produce a font whose EM size is mapped to
// 'pixels' tall. This is probably what traditional APIs compute, but
// I'm not positive.
STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
// ascent is the coordinate above the baseline the font extends; descent
// is the coordinate below the baseline the font extends (i.e. it is typically negative)
// lineGap is the spacing between one row's descent and the next row's ascent...
// so you should advance the vertical position by "*ascent - *descent + *lineGap"
// these are expressed in unscaled coordinates, so you must multiply by
// the scale factor for a given size
STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap);
// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2
// table (specific to MS/Windows TTF files).
//
// Returns 1 on success (table present), 0 on failure.
STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
// the bounding box around all possible characters
STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
// leftSideBearing is the offset from the current horizontal position to the left edge of the character
// advanceWidth is the offset from the current horizontal position to the next horizontal position
// these are expressed in unscaled coordinates
STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
// an additional amount to add to the 'advance' value between ch1 and ch2
STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
// Gets the bounding box of the visible part of the glyph, in unscaled coordinates
STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
// as above, but takes one or more glyph indices for greater efficiency
typedef struct stbtt_kerningentry
{
int glyph1; // use stbtt_FindGlyphIndex
int glyph2;
int advance;
} stbtt_kerningentry;
STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info);
STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length);
// Retrieves a complete list of all of the kerning pairs provided by the font
// stbtt_GetKerningTable never writes more than table_length entries and returns how many entries it did write.
// The table will be sorted by (a.glyph1 == b.glyph1)?(a.glyph2 < b.glyph2):(a.glyph1 < b.glyph1)
//////////////////////////////////////////////////////////////////////////////
//
// GLYPH SHAPES (you probably don't need these, but they have to go before
// the bitmaps for C declaration-order reasons)
//
#ifndef STBTT_vmove // you can predefine these to use different values (but why?)
enum {
STBTT_vmove=1,
STBTT_vline,
STBTT_vcurve,
STBTT_vcubic
};
#endif
#ifndef stbtt_vertex // you can predefine this to use different values
// (we share this with other code at RAD)
#define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
typedef struct
{
stbtt_vertex_type x,y,cx,cy,cx1,cy1;
unsigned char type,padding;
} stbtt_vertex;
#endif
STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index);
// returns non-zero if nothing is drawn for this glyph
STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
// returns # of vertices and fills *vertices with the pointer to them
// these are expressed in "unscaled" coordinates
//
// The shape is a series of contours. Each one starts with
// a STBTT_moveto, then consists of a series of mixed
// STBTT_lineto and STBTT_curveto segments. A lineto
// draws a line from previous endpoint to its x,y; a curveto
// draws a quadratic bezier from previous endpoint to
// its x,y, using cx,cy as the bezier control point.
STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
// frees the data allocated above
STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg);
STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg);
// fills svg with the character's SVG data.
// returns data size or 0 if SVG not found.
//////////////////////////////////////////////////////////////////////////////
//
// BITMAP RENDERING
//
STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
// frees the bitmap allocated below
STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
// allocates a large-enough single-channel 8bpp bitmap and renders the
// specified character/glyph at the specified scale into it, with
// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
// *width & *height are filled out with the width & height of the bitmap,
// which is stored left-to-right, top-to-bottom.
//
// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
// shift for the character
STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
// width and height and positioning info for it first.
STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint);
// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
// shift for the character
STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint);
// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering
// is performed (see stbtt_PackSetOversampling)
STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
// get the bbox of the bitmap centered around the glyph origin; so the
// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
// the bitmap top left is (leftSideBearing*scale,iy0).
// (Note that the bitmap uses y-increases-down, but the shape uses
// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
// shift for the character
// the following functions are equivalent to the above functions, but operate
// on glyph indices instead of Unicode codepoints (for efficiency)
STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph);
STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
// @TODO: don't expose this structure
typedef struct
{
int w,h,stride;
unsigned char *pixels;
} stbtt__bitmap;
// rasterize a shape with quadratic beziers into a bitmap
STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into
float flatness_in_pixels, // allowable error of curve in pixels
stbtt_vertex *vertices, // array of vertices defining shape
int num_verts, // number of vertices in above array
float scale_x, float scale_y, // scale applied to input vertices
float shift_x, float shift_y, // translation applied to input vertices
int x_off, int y_off, // another translation applied to input
int invert, // if non-zero, vertically flip shape
void *userdata); // context for to STBTT_MALLOC
//////////////////////////////////////////////////////////////////////////////
//
// Signed Distance Function (or Field) rendering
STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata);
// frees the SDF bitmap allocated below
STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
// These functions compute a discretized SDF field for a single character, suitable for storing
// in a single-channel texture, sampling with bilinear filtering, and testing against
// larger than some threshold to produce scalable fonts.
// info -- the font
// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
// glyph/codepoint -- the character to generate the SDF for
// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0),
// which allows effects like bit outlines
// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character)
// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale)
// if positive, > onedge_value is inside; if negative, < onedge_value is inside
// width,height -- output height & width of the SDF bitmap (including padding)
// xoff,yoff -- output origin of the character
// return value -- a 2D array of bytes 0..255, width*height in size
//
// pixel_dist_scale & onedge_value are a scale & bias that allows you to make
// optimal use of the limited 0..255 for your application, trading off precision
// and special effects. SDF values outside the range 0..255 are clamped to 0..255.
//
// Example:
// scale = stbtt_ScaleForPixelHeight(22)
// padding = 5
// onedge_value = 180
// pixel_dist_scale = 180/5.0 = 36.0
//
// This will create an SDF bitmap in which the character is about 22 pixels
// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled
// shape, sample the SDF at each pixel and fill the pixel if the SDF value
// is greater than or equal to 180/255. (You'll actually want to antialias,
// which is beyond the scope of this example.) Additionally, you can compute
// offset outlines (e.g. to stroke the character border inside & outside,
// or only outside). For example, to fill outside the character up to 3 SDF
// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above
// choice of variables maps a range from 5 pixels outside the shape to
// 2 pixels inside the shape to 0..255; this is intended primarily for apply
// outside effects only (the interior range is needed to allow proper
// antialiasing of the font at *smaller* sizes)
//
// The function computes the SDF analytically at each SDF pixel, not by e.g.
// building a higher-res bitmap and approximating it. In theory the quality
// should be as high as possible for an SDF of this size & representation, but
// unclear if this is true in practice (perhaps building a higher-res bitmap
// and computing from that can allow drop-out prevention).
//
// The algorithm has not been optimized at all, so expect it to be slow
// if computing lots of characters or very large sizes.
//////////////////////////////////////////////////////////////////////////////
//
// Finding the right font...
//
// You should really just solve this offline, keep your own tables
// of what font is what, and don't try to get it out of the .ttf file.
// That's because getting it out of the .ttf file is really hard, because
// the names in the file can appear in many possible encodings, in many
// possible languages, and e.g. if you need a case-insensitive comparison,
// the details of that depend on the encoding & language in a complex way
// (actually underspecified in truetype, but also gigantic).
//
// But you can use the provided functions in two possible ways:
// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
// unicode-encoded names to try to find the font you want;
// you can run this before calling stbtt_InitFont()
//
// stbtt_GetFontNameString() lets you get any of the various strings
// from the file yourself and do your own comparisons on them.
// You have to have called stbtt_InitFont() first.
STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
// returns the offset (not index) of the font that matches, or -1 if none
// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
// if you use any other flag, use a font name like "Arial"; this checks
// the 'macStyle' header field; i don't know if fonts set this consistently
#define STBTT_MACSTYLE_DONTCARE 0
#define STBTT_MACSTYLE_BOLD 1
#define STBTT_MACSTYLE_ITALIC 2
#define STBTT_MACSTYLE_UNDERSCORE 4
#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
// returns 1/0 whether the first string interpreted as utf8 is identical to
// the second string interpreted as big-endian utf16... useful for strings from next func
STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
// returns the string (which may be big-endian double byte, e.g. for unicode)
// and puts the length in bytes in *length.
//
// some of the values for the IDs are below; for more see the truetype spec:
// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
// http://www.microsoft.com/typography/otspec/name.htm
enum { // platformID
STBTT_PLATFORM_ID_UNICODE =0,
STBTT_PLATFORM_ID_MAC =1,
STBTT_PLATFORM_ID_ISO =2,
STBTT_PLATFORM_ID_MICROSOFT =3
};
enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
STBTT_UNICODE_EID_UNICODE_1_0 =0,
STBTT_UNICODE_EID_UNICODE_1_1 =1,
STBTT_UNICODE_EID_ISO_10646 =2,
STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
STBTT_UNICODE_EID_UNICODE_2_0_FULL=4
};
enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
STBTT_MS_EID_SYMBOL =0,
STBTT_MS_EID_UNICODE_BMP =1,
STBTT_MS_EID_SHIFTJIS =2,
STBTT_MS_EID_UNICODE_FULL =10
};
enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4,
STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5,
STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6,
STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7
};
enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
// problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410,
STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411,
STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412,
STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419,
STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409,
STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D
};
enum { // languageID for STBTT_PLATFORM_ID_MAC
STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11,
STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23,
STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32,
STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 ,
STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 ,
STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19
};
#ifdef __cplusplus
}
#endif
#endif // __STB_INCLUDE_STB_TRUETYPE_H__
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
////
//// IMPLEMENTATION
////
////
#ifdef STB_TRUETYPE_IMPLEMENTATION
#ifndef STBTT_MAX_OVERSAMPLE
#define STBTT_MAX_OVERSAMPLE 8
#endif
#if STBTT_MAX_OVERSAMPLE > 255
#error "STBTT_MAX_OVERSAMPLE cannot be > 255"
#endif
typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];
#ifndef STBTT_RASTERIZER_VERSION
#define STBTT_RASTERIZER_VERSION 2
#endif
#ifdef _MSC_VER
#define STBTT__NOTUSED(v) (void)(v)
#else
#define STBTT__NOTUSED(v) (void)sizeof(v)
#endif
//////////////////////////////////////////////////////////////////////////
//
// stbtt__buf helpers to parse data from file
//
static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b)
{
if (b->cursor >= b->size)
return 0;
return b->data[b->cursor++];
}
static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b)
{
if (b->cursor >= b->size)
return 0;
return b->data[b->cursor];
}
static void stbtt__buf_seek(stbtt__buf *b, int o)
{
STBTT_assert(!(o > b->size || o < 0));
b->cursor = (o > b->size || o < 0) ? b->size : o;
}
static void stbtt__buf_skip(stbtt__buf *b, int o)
{
stbtt__buf_seek(b, b->cursor + o);
}
static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n)
{
stbtt_uint32 v = 0;
int i;
STBTT_assert(n >= 1 && n <= 4);
for (i = 0; i < n; i++)
v = (v << 8) | stbtt__buf_get8(b);
return v;
}
static stbtt__buf stbtt__new_buf(const void *p, size_t size)
{
stbtt__buf r;
STBTT_assert(size < 0x40000000);
r.data = (stbtt_uint8*) p;
r.size = (int) size;
r.cursor = 0;
return r;
}
#define stbtt__buf_get16(b) stbtt__buf_get((b), 2)
#define stbtt__buf_get32(b) stbtt__buf_get((b), 4)
static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s)
{
stbtt__buf r = stbtt__new_buf(NULL, 0);
if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r;
r.data = b->data + o;
r.size = s;
return r;
}
static stbtt__buf stbtt__cff_get_index(stbtt__buf *b)
{
int count, start, offsize;
start = b->cursor;
count = stbtt__buf_get16(b);
if (count) {
offsize = stbtt__buf_get8(b);
STBTT_assert(offsize >= 1 && offsize <= 4);
stbtt__buf_skip(b, offsize * count);
stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1);
}
return stbtt__buf_range(b, start, b->cursor - start);
}
static stbtt_uint32 stbtt__cff_int(stbtt__buf *b)
{
int b0 = stbtt__buf_get8(b);
if (b0 >= 32 && b0 <= 246) return b0 - 139;
else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108;
else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108;
else if (b0 == 28) return stbtt__buf_get16(b);
else if (b0 == 29) return stbtt__buf_get32(b);
STBTT_assert(0);
return 0;
}
static void stbtt__cff_skip_operand(stbtt__buf *b) {
int v, b0 = stbtt__buf_peek8(b);
STBTT_assert(b0 >= 28);
if (b0 == 30) {
stbtt__buf_skip(b, 1);
while (b->cursor < b->size) {
v = stbtt__buf_get8(b);
if ((v & 0xF) == 0xF || (v >> 4) == 0xF)
break;
}
} else {
stbtt__cff_int(b);
}
}
static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key)
{
stbtt__buf_seek(b, 0);
while (b->cursor < b->size) {
int start = b->cursor, end, op;
while (stbtt__buf_peek8(b) >= 28)
stbtt__cff_skip_operand(b);
end = b->cursor;
op = stbtt__buf_get8(b);
if (op == 12) op = stbtt__buf_get8(b) | 0x100;
if (op == key) return stbtt__buf_range(b, start, end-start);
}
return stbtt__buf_range(b, 0, 0);
}
static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out)
{
int i;
stbtt__buf operands = stbtt__dict_get(b, key);
for (i = 0; i < outcount && operands.cursor < operands.size; i++)
out[i] = stbtt__cff_int(&operands);
}
static int stbtt__cff_index_count(stbtt__buf *b)
{
stbtt__buf_seek(b, 0);
return stbtt__buf_get16(b);
}
static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i)
{
int count, offsize, start, end;
stbtt__buf_seek(&b, 0);
count = stbtt__buf_get16(&b);
offsize = stbtt__buf_get8(&b);
STBTT_assert(i >= 0 && i < count);
STBTT_assert(offsize >= 1 && offsize <= 4);
stbtt__buf_skip(&b, i*offsize);
start = stbtt__buf_get(&b, offsize);
end = stbtt__buf_get(&b, offsize);
return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start);
}
//////////////////////////////////////////////////////////////////////////
//
// accessors to parse data from file
//
// on platforms that don't allow misaligned reads, if we want to allow
// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
#define ttBYTE(p) (* (stbtt_uint8 *) (p))
#define ttCHAR(p) (* (stbtt_int8 *) (p))
#define ttFixed(p) ttLONG(p)
static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; }
static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; }
static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
static int stbtt__isfont(stbtt_uint8 *font)
{
// check the version number
if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1
if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts
return 0;
}
// @OPTIMIZE: binary search
static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
{
stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
stbtt_uint32 tabledir = fontstart + 12;
stbtt_int32 i;
for (i=0; i < num_tables; ++i) {
stbtt_uint32 loc = tabledir + 16*i;
if (stbtt_tag(data+loc+0, tag))
return ttULONG(data+loc+8);
}
return 0;
}
static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index)
{
// if it's just a font, there's only one valid index
if (stbtt__isfont(font_collection))
return index == 0 ? 0 : -1;
// check if it's a TTC
if (stbtt_tag(font_collection, "ttcf")) {
// version 1?
if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
stbtt_int32 n = ttLONG(font_collection+8);
if (index >= n)
return -1;
return ttULONG(font_collection+12+index*4);
}
}
return -1;
}
static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection)
{
// if it's just a font, there's only one valid font
if (stbtt__isfont(font_collection))
return 1;
// check if it's a TTC
if (stbtt_tag(font_collection, "ttcf")) {
// version 1?
if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
return ttLONG(font_collection+8);
}
}
return 0;
}
static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict)
{
stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 };
stbtt__buf pdict;
stbtt__dict_get_ints(&fontdict, 18, 2, private_loc);
if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0);
pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]);
stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff);
if (!subrsoff) return stbtt__new_buf(NULL, 0);
stbtt__buf_seek(&cff, private_loc[1]+subrsoff);
return stbtt__cff_get_index(&cff);
}
// since most people won't use this, find this table the first time it's needed
static int stbtt__get_svg(stbtt_fontinfo *info)
{
stbtt_uint32 t;
if (info->svg < 0) {
t = stbtt__find_table(info->data, info->fontstart, "SVG ");
if (t) {
stbtt_uint32 offset = ttULONG(info->data + t + 2);
info->svg = t + offset;
} else {
info->svg = 0;
}
}
return info->svg;
}
static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart)
{
stbtt_uint32 cmap, t;
stbtt_int32 i,numTables;
info->data = data;
info->fontstart = fontstart;
info->cff = stbtt__new_buf(NULL, 0);
cmap = stbtt__find_table(data, fontstart, "cmap"); // required
info->loca = stbtt__find_table(data, fontstart, "loca"); // required
info->head = stbtt__find_table(data, fontstart, "head"); // required
info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required
info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required
info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
info->kern = stbtt__find_table(data, fontstart, "kern"); // not required
info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required
if (!cmap || !info->head || !info->hhea || !info->hmtx)
return 0;
if (info->glyf) {
// required for truetype
if (!info->loca) return 0;
} else {
// initialization for CFF / Type2 fonts (OTF)
stbtt__buf b, topdict, topdictidx;
stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0;
stbtt_uint32 cff;
cff = stbtt__find_table(data, fontstart, "CFF ");
if (!cff) return 0;
info->fontdicts = stbtt__new_buf(NULL, 0);
info->fdselect = stbtt__new_buf(NULL, 0);
// @TODO this should use size from table (not 512MB)
info->cff = stbtt__new_buf(data+cff, 512*1024*1024);
b = info->cff;
// read the header
stbtt__buf_skip(&b, 2);
stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize
// @TODO the name INDEX could list multiple fonts,
// but we just use the first one.
stbtt__cff_get_index(&b); // name INDEX
topdictidx = stbtt__cff_get_index(&b);
topdict = stbtt__cff_index_get(topdictidx, 0);
stbtt__cff_get_index(&b); // string INDEX
info->gsubrs = stbtt__cff_get_index(&b);
stbtt__dict_get_ints(&topdict, 17, 1, &charstrings);
stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype);
stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff);
stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff);
info->subrs = stbtt__get_subrs(b, topdict);
// we only support Type 2 charstrings
if (cstype != 2) return 0;
if (charstrings == 0) return 0;
if (fdarrayoff) {
// looks like a CID font
if (!fdselectoff) return 0;
stbtt__buf_seek(&b, fdarrayoff);
info->fontdicts = stbtt__cff_get_index(&b);
info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff);
}
stbtt__buf_seek(&b, charstrings);
info->charstrings = stbtt__cff_get_index(&b);
}
t = stbtt__find_table(data, fontstart, "maxp");
if (t)
info->numGlyphs = ttUSHORT(data+t+4);
else
info->numGlyphs = 0xffff;
info->svg = -1;
// find a cmap encoding table we understand *now* to avoid searching
// later. (todo: could make this installable)
// the same regardless of glyph.
numTables = ttUSHORT(data + cmap + 2);
info->index_map = 0;
for (i=0; i < numTables; ++i) {
stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
// find an encoding we understand:
switch(ttUSHORT(data+encoding_record)) {
case STBTT_PLATFORM_ID_MICROSOFT:
switch (ttUSHORT(data+encoding_record+2)) {
case STBTT_MS_EID_UNICODE_BMP:
case STBTT_MS_EID_UNICODE_FULL:
// MS/Unicode
info->index_map = cmap + ttULONG(data+encoding_record+4);
break;
}
break;
case STBTT_PLATFORM_ID_UNICODE:
// Mac/iOS has these
// all the encodingIDs are unicode, so we don't bother to check it
info->index_map = cmap + ttULONG(data+encoding_record+4);
break;
}
}
if (info->index_map == 0)
return 0;
info->indexToLocFormat = ttUSHORT(data+info->head + 50);
return 1;
}
STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
{
stbtt_uint8 *data = info->data;
stbtt_uint32 index_map = info->index_map;
stbtt_uint16 format = ttUSHORT(data + index_map + 0);
if (format == 0) { // apple byte encoding
stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
if (unicode_codepoint < bytes-6)
return ttBYTE(data + index_map + 6 + unicode_codepoint);
return 0;
} else if (format == 6) {
stbtt_uint32 first = ttUSHORT(data + index_map + 6);
stbtt_uint32 count = ttUSHORT(data + index_map + 8);
if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
return 0;
} else if (format == 2) {
STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
return 0;
} else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
// do a binary search of the segments
stbtt_uint32 endCount = index_map + 14;
stbtt_uint32 search = endCount;
if (unicode_codepoint > 0xffff)
return 0;
// they lie from endCount .. endCount + segCount
// but searchRange is the nearest power of two, so...
if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
search += rangeShift*2;
// now decrement to bias correctly to find smallest
search -= 2;
while (entrySelector) {
stbtt_uint16 end;
searchRange >>= 1;
end = ttUSHORT(data + search + searchRange*2);
if (unicode_codepoint > end)
search += searchRange*2;
--entrySelector;
}
search += 2;
{
stbtt_uint16 offset, start;
stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1);
STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
if (unicode_codepoint < start)
return 0;
offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
if (offset == 0)
return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
}
} else if (format == 12 || format == 13) {
stbtt_uint32 ngroups = ttULONG(data+index_map+12);
stbtt_int32 low,high;
low = 0; high = (stbtt_int32)ngroups;
// Binary search the right group.
while (low < high) {
stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
if ((stbtt_uint32) unicode_codepoint < start_char)
high = mid;
else if ((stbtt_uint32) unicode_codepoint > end_char)
low = mid+1;
else {
stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
if (format == 12)
return start_glyph + unicode_codepoint-start_char;
else // format == 13
return start_glyph;
}
}
return 0; // not found
}
// @TODO
STBTT_assert(0);
return 0;
}
STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
{
return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
}
static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
{
v->type = type;
v->x = (stbtt_int16) x;
v->y = (stbtt_int16) y;
v->cx = (stbtt_int16) cx;
v->cy = (stbtt_int16) cy;
}
static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
{
int g1,g2;
STBTT_assert(!info->cff.size);
if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format
if (info->indexToLocFormat == 0) {
g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
} else {
g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
}
return g1==g2 ? -1 : g1; // if length is 0, return -1
}
static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
{
if (info->cff.size) {
stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1);
} else {
int g = stbtt__GetGlyfOffset(info, glyph_index);
if (g < 0) return 0;
if (x0) *x0 = ttSHORT(info->data + g + 2);
if (y0) *y0 = ttSHORT(info->data + g + 4);
if (x1) *x1 = ttSHORT(info->data + g + 6);
if (y1) *y1 = ttSHORT(info->data + g + 8);
}
return 1;
}
STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
{
return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
}
STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
{
stbtt_int16 numberOfContours;
int g;
if (info->cff.size)
return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0;
g = stbtt__GetGlyfOffset(info, glyph_index);
if (g < 0) return 1;
numberOfContours = ttSHORT(info->data + g);
return numberOfContours == 0;
}
static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
{
if (start_off) {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
} else {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
else
stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
}
return num_vertices;
}
static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
stbtt_int16 numberOfContours;
stbtt_uint8 *endPtsOfContours;
stbtt_uint8 *data = info->data;
stbtt_vertex *vertices=0;
int num_vertices=0;
int g = stbtt__GetGlyfOffset(info, glyph_index);
*pvertices = NULL;
if (g < 0) return 0;
numberOfContours = ttSHORT(data + g);
if (numberOfContours > 0) {
stbtt_uint8 flags=0,flagcount;
stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
stbtt_uint8 *points;
endPtsOfContours = (data + g + 10);
ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
points = data + g + 10 + numberOfContours * 2 + 2 + ins;
n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
m = n + 2*numberOfContours; // a loose bound on how many vertices we might need
vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
if (vertices == 0)
return 0;
next_move = 0;
flagcount=0;
// in first pass, we load uninterpreted data into the allocated array
// above, shifted to the end of the array so we won't overwrite it when
// we create our final data starting from the front
off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
// first load flags
for (i=0; i < n; ++i) {
if (flagcount == 0) {
flags = *points++;
if (flags & 8)
flagcount = *points++;
} else
--flagcount;
vertices[off+i].type = flags;
}
// now load x coordinates
x=0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
if (flags & 2) {
stbtt_int16 dx = *points++;
x += (flags & 16) ? dx : -dx; // ???
} else {
if (!(flags & 16)) {
x = x + (stbtt_int16) (points[0]*256 + points[1]);
points += 2;
}
}
vertices[off+i].x = (stbtt_int16) x;
}
// now load y coordinates
y=0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
if (flags & 4) {
stbtt_int16 dy = *points++;
y += (flags & 32) ? dy : -dy; // ???
} else {
if (!(flags & 32)) {
y = y + (stbtt_int16) (points[0]*256 + points[1]);
points += 2;
}
}
vertices[off+i].y = (stbtt_int16) y;
}
// now convert them to our format
num_vertices=0;
sx = sy = cx = cy = scx = scy = 0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
x = (stbtt_int16) vertices[off+i].x;
y = (stbtt_int16) vertices[off+i].y;
if (next_move == i) {
if (i != 0)
num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
// now start the new one
start_off = !(flags & 1);
if (start_off) {
// if we start off with an off-curve point, then when we need to find a point on the curve
// where we can start, and we need to save some state for when we wraparound.
scx = x;
scy = y;
if (!(vertices[off+i+1].type & 1)) {
// next point is also a curve point, so interpolate an on-point curve
sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1;
sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1;
} else {
// otherwise just use the next point as our start point
sx = (stbtt_int32) vertices[off+i+1].x;
sy = (stbtt_int32) vertices[off+i+1].y;
++i; // we're using point i+1 as the starting point, so skip it
}
} else {
sx = x;
sy = y;
}
stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
was_off = 0;
next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
++j;
} else {
if (!(flags & 1)) { // if it's a curve
if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
cx = x;
cy = y;
was_off = 1;
} else {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
else
stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
was_off = 0;
}
}
}
num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
} else if (numberOfContours < 0) {
// Compound shapes.
int more = 1;
stbtt_uint8 *comp = data + g + 10;
num_vertices = 0;
vertices = 0;
while (more) {
stbtt_uint16 flags, gidx;
int comp_num_verts = 0, i;
stbtt_vertex *comp_verts = 0, *tmp = 0;
float mtx[6] = {1,0,0,1,0,0}, m, n;
flags = ttSHORT(comp); comp+=2;
gidx = ttSHORT(comp); comp+=2;
if (flags & 2) { // XY values
if (flags & 1) { // shorts
mtx[4] = ttSHORT(comp); comp+=2;
mtx[5] = ttSHORT(comp); comp+=2;
} else {
mtx[4] = ttCHAR(comp); comp+=1;
mtx[5] = ttCHAR(comp); comp+=1;
}
}
else {
// @TODO handle matching point
STBTT_assert(0);
}
if (flags & (1<<3)) { // WE_HAVE_A_SCALE
mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = mtx[2] = 0;
} else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = mtx[2] = 0;
mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
} else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
}
// Find transformation scales.
m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
// Get indexed glyph.
comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
if (comp_num_verts > 0) {
// Transform vertices.
for (i = 0; i < comp_num_verts; ++i) {
stbtt_vertex* v = &comp_verts[i];
stbtt_vertex_type x,y;
x=v->x; y=v->y;
v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
x=v->cx; y=v->cy;
v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
}
// Append vertices.
tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
if (!tmp) {
if (vertices) STBTT_free(vertices, info->userdata);
if (comp_verts) STBTT_free(comp_verts, info->userdata);
return 0;
}
if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
if (vertices) STBTT_free(vertices, info->userdata);
vertices = tmp;
STBTT_free(comp_verts, info->userdata);
num_vertices += comp_num_verts;
}
// More components ?
more = flags & (1<<5);
}
} else {
// numberOfCounters == 0, do nothing
}
*pvertices = vertices;
return num_vertices;
}
typedef struct
{
int bounds;
int started;
float first_x, first_y;
float x, y;
stbtt_int32 min_x, max_x, min_y, max_y;
stbtt_vertex *pvertices;
int num_vertices;
} stbtt__csctx;
#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0}
static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y)
{
if (x > c->max_x || !c->started) c->max_x = x;
if (y > c->max_y || !c->started) c->max_y = y;
if (x < c->min_x || !c->started) c->min_x = x;
if (y < c->min_y || !c->started) c->min_y = y;
c->started = 1;
}
static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1)
{
if (c->bounds) {
stbtt__track_vertex(c, x, y);
if (type == STBTT_vcubic) {
stbtt__track_vertex(c, cx, cy);
stbtt__track_vertex(c, cx1, cy1);
}
} else {
stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy);
c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1;
c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1;
}
c->num_vertices++;
}
static void stbtt__csctx_close_shape(stbtt__csctx *ctx)
{
if (ctx->first_x != ctx->x || ctx->first_y != ctx->y)
stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0);
}
static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy)
{
stbtt__csctx_close_shape(ctx);
ctx->first_x = ctx->x = ctx->x + dx;
ctx->first_y = ctx->y = ctx->y + dy;
stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0);
}
static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy)
{
ctx->x += dx;
ctx->y += dy;
stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0);
}
static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3)
{
float cx1 = ctx->x + dx1;
float cy1 = ctx->y + dy1;
float cx2 = cx1 + dx2;
float cy2 = cy1 + dy2;
ctx->x = cx2 + dx3;
ctx->y = cy2 + dy3;
stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2);
}
static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n)
{
int count = stbtt__cff_index_count(&idx);
int bias = 107;
if (count >= 33900)
bias = 32768;
else if (count >= 1240)
bias = 1131;
n += bias;
if (n < 0 || n >= count)
return stbtt__new_buf(NULL, 0);
return stbtt__cff_index_get(idx, n);
}
static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index)
{
stbtt__buf fdselect = info->fdselect;
int nranges, start, end, v, fmt, fdselector = -1, i;
stbtt__buf_seek(&fdselect, 0);
fmt = stbtt__buf_get8(&fdselect);
if (fmt == 0) {
// untested
stbtt__buf_skip(&fdselect, glyph_index);
fdselector = stbtt__buf_get8(&fdselect);
} else if (fmt == 3) {
nranges = stbtt__buf_get16(&fdselect);
start = stbtt__buf_get16(&fdselect);
for (i = 0; i < nranges; i++) {
v = stbtt__buf_get8(&fdselect);
end = stbtt__buf_get16(&fdselect);
if (glyph_index >= start && glyph_index < end) {
fdselector = v;
break;
}
start = end;
}
}
if (fdselector == -1) stbtt__new_buf(NULL, 0);
return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector));
}
static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c)
{
int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0;
int has_subrs = 0, clear_stack;
float s[48];
stbtt__buf subr_stack[10], subrs = info->subrs, b;
float f;
#define STBTT__CSERR(s) (0)
// this currently ignores the initial width value, which isn't needed if we have hmtx
b = stbtt__cff_index_get(info->charstrings, glyph_index);
while (b.cursor < b.size) {
i = 0;
clear_stack = 1;
b0 = stbtt__buf_get8(&b);
switch (b0) {
// @TODO implement hinting
case 0x13: // hintmask
case 0x14: // cntrmask
if (in_header)
maskbits += (sp / 2); // implicit "vstem"
in_header = 0;
stbtt__buf_skip(&b, (maskbits + 7) / 8);
break;
case 0x01: // hstem
case 0x03: // vstem
case 0x12: // hstemhm
case 0x17: // vstemhm
maskbits += (sp / 2);
break;
case 0x15: // rmoveto
in_header = 0;
if (sp < 2) return STBTT__CSERR("rmoveto stack");
stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]);
break;
case 0x04: // vmoveto
in_header = 0;
if (sp < 1) return STBTT__CSERR("vmoveto stack");
stbtt__csctx_rmove_to(c, 0, s[sp-1]);
break;
case 0x16: // hmoveto
in_header = 0;
if (sp < 1) return STBTT__CSERR("hmoveto stack");
stbtt__csctx_rmove_to(c, s[sp-1], 0);
break;
case 0x05: // rlineto
if (sp < 2) return STBTT__CSERR("rlineto stack");
for (; i + 1 < sp; i += 2)
stbtt__csctx_rline_to(c, s[i], s[i+1]);
break;
// hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical
// starting from a different place.
case 0x07: // vlineto
if (sp < 1) return STBTT__CSERR("vlineto stack");
goto vlineto;
case 0x06: // hlineto
if (sp < 1) return STBTT__CSERR("hlineto stack");
for (;;) {
if (i >= sp) break;
stbtt__csctx_rline_to(c, s[i], 0);
i++;
vlineto:
if (i >= sp) break;
stbtt__csctx_rline_to(c, 0, s[i]);
i++;
}
break;
case 0x1F: // hvcurveto
if (sp < 4) return STBTT__CSERR("hvcurveto stack");
goto hvcurveto;
case 0x1E: // vhcurveto
if (sp < 4) return STBTT__CSERR("vhcurveto stack");
for (;;) {
if (i + 3 >= sp) break;
stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f);
i += 4;
hvcurveto:
if (i + 3 >= sp) break;
stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]);
i += 4;
}
break;
case 0x08: // rrcurveto
if (sp < 6) return STBTT__CSERR("rcurveline stack");
for (; i + 5 < sp; i += 6)
stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
break;
case 0x18: // rcurveline
if (sp < 8) return STBTT__CSERR("rcurveline stack");
for (; i + 5 < sp - 2; i += 6)
stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack");
stbtt__csctx_rline_to(c, s[i], s[i+1]);
break;
case 0x19: // rlinecurve
if (sp < 8) return STBTT__CSERR("rlinecurve stack");
for (; i + 1 < sp - 6; i += 2)
stbtt__csctx_rline_to(c, s[i], s[i+1]);
if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack");
stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
break;
case 0x1A: // vvcurveto
case 0x1B: // hhcurveto
if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack");
f = 0.0;
if (sp & 1) { f = s[i]; i++; }
for (; i + 3 < sp; i += 4) {
if (b0 == 0x1B)
stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0);
else
stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]);
f = 0.0;
}
break;
case 0x0A: // callsubr
if (!has_subrs) {
if (info->fdselect.size)
subrs = stbtt__cid_get_glyph_subrs(info, glyph_index);
has_subrs = 1;
}
// fallthrough
case 0x1D: // callgsubr
if (sp < 1) return STBTT__CSERR("call(g|)subr stack");
v = (int) s[--sp];
if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit");
subr_stack[subr_stack_height++] = b;
b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v);
if (b.size == 0) return STBTT__CSERR("subr not found");
b.cursor = 0;
clear_stack = 0;
break;
case 0x0B: // return
if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr");
b = subr_stack[--subr_stack_height];
clear_stack = 0;
break;
case 0x0E: // endchar
stbtt__csctx_close_shape(c);
return 1;
case 0x0C: { // two-byte escape
float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6;
float dx, dy;
int b1 = stbtt__buf_get8(&b);
switch (b1) {
// @TODO These "flex" implementations ignore the flex-depth and resolution,
// and always draw beziers.
case 0x22: // hflex
if (sp < 7) return STBTT__CSERR("hflex stack");
dx1 = s[0];
dx2 = s[1];
dy2 = s[2];
dx3 = s[3];
dx4 = s[4];
dx5 = s[5];
dx6 = s[6];
stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0);
stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0);
break;
case 0x23: // flex
if (sp < 13) return STBTT__CSERR("flex stack");
dx1 = s[0];
dy1 = s[1];
dx2 = s[2];
dy2 = s[3];
dx3 = s[4];
dy3 = s[5];
dx4 = s[6];
dy4 = s[7];
dx5 = s[8];
dy5 = s[9];
dx6 = s[10];
dy6 = s[11];
//fd is s[12]
stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
break;
case 0x24: // hflex1
if (sp < 9) return STBTT__CSERR("hflex1 stack");
dx1 = s[0];
dy1 = s[1];
dx2 = s[2];
dy2 = s[3];
dx3 = s[4];
dx4 = s[5];
dx5 = s[6];
dy5 = s[7];
dx6 = s[8];
stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0);
stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5));
break;
case 0x25: // flex1
if (sp < 11) return STBTT__CSERR("flex1 stack");
dx1 = s[0];
dy1 = s[1];
dx2 = s[2];
dy2 = s[3];
dx3 = s[4];
dy3 = s[5];
dx4 = s[6];
dy4 = s[7];
dx5 = s[8];
dy5 = s[9];
dx6 = dy6 = s[10];
dx = dx1+dx2+dx3+dx4+dx5;
dy = dy1+dy2+dy3+dy4+dy5;
if (STBTT_fabs(dx) > STBTT_fabs(dy))
dy6 = -dy;
else
dx6 = -dx;
stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
break;
default:
return STBTT__CSERR("unimplemented");
}
} break;
default:
if (b0 != 255 && b0 != 28 && (b0 < 32 || b0 > 254))
return STBTT__CSERR("reserved operator");
// push immediate
if (b0 == 255) {
f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000;
} else {
stbtt__buf_skip(&b, -1);
f = (float)(stbtt_int16)stbtt__cff_int(&b);
}
if (sp >= 48) return STBTT__CSERR("push stack overflow");
s[sp++] = f;
clear_stack = 0;
break;
}
if (clear_stack) sp = 0;
}
return STBTT__CSERR("no endchar");
#undef STBTT__CSERR
}
static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
// runs the charstring twice, once to count and once to output (to avoid realloc)
stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1);
stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0);
if (stbtt__run_charstring(info, glyph_index, &count_ctx)) {
*pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata);
output_ctx.pvertices = *pvertices;
if (stbtt__run_charstring(info, glyph_index, &output_ctx)) {
STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices);
return output_ctx.num_vertices;
}
}
*pvertices = NULL;
return 0;
}
static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
{
stbtt__csctx c = STBTT__CSCTX_INIT(1);
int r = stbtt__run_charstring(info, glyph_index, &c);
if (x0) *x0 = r ? c.min_x : 0;
if (y0) *y0 = r ? c.min_y : 0;
if (x1) *x1 = r ? c.max_x : 0;
if (y1) *y1 = r ? c.max_y : 0;
return r ? c.num_vertices : 0;
}
STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
if (!info->cff.size)
return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices);
else
return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices);
}
STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
{
stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
if (glyph_index < numOfLongHorMetrics) {
if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index);
if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
} else {
if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
}
}
STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info)
{
stbtt_uint8 *data = info->data + info->kern;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info->kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
return ttUSHORT(data+10);
}
STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length)
{
stbtt_uint8 *data = info->data + info->kern;
int k, length;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info->kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
length = ttUSHORT(data+10);
if (table_length < length)
length = table_length;
for (k = 0; k < length; k++)
{
table[k].glyph1 = ttUSHORT(data+18+(k*6));
table[k].glyph2 = ttUSHORT(data+20+(k*6));
table[k].advance = ttSHORT(data+22+(k*6));
}
return length;
}
static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
{
stbtt_uint8 *data = info->data + info->kern;
stbtt_uint32 needle, straw;
int l, r, m;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info->kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
l = 0;
r = ttUSHORT(data+10) - 1;
needle = glyph1 << 16 | glyph2;
while (l <= r) {
m = (l + r) >> 1;
straw = ttULONG(data+18+(m*6)); // note: unaligned read
if (needle < straw)
r = m - 1;
else if (needle > straw)
l = m + 1;
else
return ttSHORT(data+22+(m*6));
}
return 0;
}
static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph)
{
stbtt_uint16 coverageFormat = ttUSHORT(coverageTable);
switch(coverageFormat) {
case 1: {
stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2);
// Binary search.
stbtt_int32 l=0, r=glyphCount-1, m;
int straw, needle=glyph;
while (l <= r) {
stbtt_uint8 *glyphArray = coverageTable + 4;
stbtt_uint16 glyphID;
m = (l + r) >> 1;
glyphID = ttUSHORT(glyphArray + 2 * m);
straw = glyphID;
if (needle < straw)
r = m - 1;
else if (needle > straw)
l = m + 1;
else {
return m;
}
}
} break;
case 2: {
stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2);
stbtt_uint8 *rangeArray = coverageTable + 4;
// Binary search.
stbtt_int32 l=0, r=rangeCount-1, m;
int strawStart, strawEnd, needle=glyph;
while (l <= r) {
stbtt_uint8 *rangeRecord;
m = (l + r) >> 1;
rangeRecord = rangeArray + 6 * m;
strawStart = ttUSHORT(rangeRecord);
strawEnd = ttUSHORT(rangeRecord + 2);
if (needle < strawStart)
r = m - 1;
else if (needle > strawEnd)
l = m + 1;
else {
stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4);
return startCoverageIndex + glyph - strawStart;
}
}
} break;
default: {
// There are no other cases.
STBTT_assert(0);
} break;
}
return -1;
}
static stbtt_int32 stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph)
{
stbtt_uint16 classDefFormat = ttUSHORT(classDefTable);
switch(classDefFormat)
{
case 1: {
stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2);
stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4);
stbtt_uint8 *classDef1ValueArray = classDefTable + 6;
if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount)
return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID));
classDefTable = classDef1ValueArray + 2 * glyphCount;
} break;
case 2: {
stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2);
stbtt_uint8 *classRangeRecords = classDefTable + 4;
// Binary search.
stbtt_int32 l=0, r=classRangeCount-1, m;
int strawStart, strawEnd, needle=glyph;
while (l <= r) {
stbtt_uint8 *classRangeRecord;
m = (l + r) >> 1;
classRangeRecord = classRangeRecords + 6 * m;
strawStart = ttUSHORT(classRangeRecord);
strawEnd = ttUSHORT(classRangeRecord + 2);
if (needle < strawStart)
r = m - 1;
else if (needle > strawEnd)
l = m + 1;
else
return (stbtt_int32)ttUSHORT(classRangeRecord + 4);
}
classDefTable = classRangeRecords + 6 * classRangeCount;
} break;
default: {
// There are no other cases.
STBTT_assert(0);
} break;
}
return -1;
}
// Define to STBTT_assert(x) if you want to break on unimplemented formats.
#define STBTT_GPOS_TODO_assert(x)
static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
{
stbtt_uint16 lookupListOffset;
stbtt_uint8 *lookupList;
stbtt_uint16 lookupCount;
stbtt_uint8 *data;
stbtt_int32 i;
if (!info->gpos) return 0;
data = info->data + info->gpos;
if (ttUSHORT(data+0) != 1) return 0; // Major version 1
if (ttUSHORT(data+2) != 0) return 0; // Minor version 0
lookupListOffset = ttUSHORT(data+8);
lookupList = data + lookupListOffset;
lookupCount = ttUSHORT(lookupList);
for (i=0; i<lookupCount; ++i) {
stbtt_uint16 lookupOffset = ttUSHORT(lookupList + 2 + 2 * i);
stbtt_uint8 *lookupTable = lookupList + lookupOffset;
stbtt_uint16 lookupType = ttUSHORT(lookupTable);
stbtt_uint16 subTableCount = ttUSHORT(lookupTable + 4);
stbtt_uint8 *subTableOffsets = lookupTable + 6;
switch(lookupType) {
case 2: { // Pair Adjustment Positioning Subtable
stbtt_int32 sti;
for (sti=0; sti<subTableCount; sti++) {
stbtt_uint16 subtableOffset = ttUSHORT(subTableOffsets + 2 * sti);
stbtt_uint8 *table = lookupTable + subtableOffset;
stbtt_uint16 posFormat = ttUSHORT(table);
stbtt_uint16 coverageOffset = ttUSHORT(table + 2);
stbtt_int32 coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1);
if (coverageIndex == -1) continue;
switch (posFormat) {
case 1: {
stbtt_int32 l, r, m;
int straw, needle;
stbtt_uint16 valueFormat1 = ttUSHORT(table + 4);
stbtt_uint16 valueFormat2 = ttUSHORT(table + 6);
stbtt_int32 valueRecordPairSizeInBytes = 2;
stbtt_uint16 pairSetCount = ttUSHORT(table + 8);
stbtt_uint16 pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex);
stbtt_uint8 *pairValueTable = table + pairPosOffset;
stbtt_uint16 pairValueCount = ttUSHORT(pairValueTable);
stbtt_uint8 *pairValueArray = pairValueTable + 2;
// TODO: Support more formats.
STBTT_GPOS_TODO_assert(valueFormat1 == 4);
if (valueFormat1 != 4) return 0;
STBTT_GPOS_TODO_assert(valueFormat2 == 0);
if (valueFormat2 != 0) return 0;
STBTT_assert(coverageIndex < pairSetCount);
STBTT__NOTUSED(pairSetCount);
needle=glyph2;
r=pairValueCount-1;
l=0;
// Binary search.
while (l <= r) {
stbtt_uint16 secondGlyph;
stbtt_uint8 *pairValue;
m = (l + r) >> 1;
pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m;
secondGlyph = ttUSHORT(pairValue);
straw = secondGlyph;
if (needle < straw)
r = m - 1;
else if (needle > straw)
l = m + 1;
else {
stbtt_int16 xAdvance = ttSHORT(pairValue + 2);
return xAdvance;
}
}
} break;
case 2: {
stbtt_uint16 valueFormat1 = ttUSHORT(table + 4);
stbtt_uint16 valueFormat2 = ttUSHORT(table + 6);
stbtt_uint16 classDef1Offset = ttUSHORT(table + 8);
stbtt_uint16 classDef2Offset = ttUSHORT(table + 10);
int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1);
int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2);
stbtt_uint16 class1Count = ttUSHORT(table + 12);
stbtt_uint16 class2Count = ttUSHORT(table + 14);
STBTT_assert(glyph1class < class1Count);
STBTT_assert(glyph2class < class2Count);
// TODO: Support more formats.
STBTT_GPOS_TODO_assert(valueFormat1 == 4);
if (valueFormat1 != 4) return 0;
STBTT_GPOS_TODO_assert(valueFormat2 == 0);
if (valueFormat2 != 0) return 0;
if (glyph1class >= 0 && glyph1class < class1Count && glyph2class >= 0 && glyph2class < class2Count) {
stbtt_uint8 *class1Records = table + 16;
stbtt_uint8 *class2Records = class1Records + 2 * (glyph1class * class2Count);
stbtt_int16 xAdvance = ttSHORT(class2Records + 2 * glyph2class);
return xAdvance;
}
} break;
default: {
// There are no other cases.
STBTT_assert(0);
break;
};
}
}
break;
};
default:
// TODO: Implement other stuff.
break;
}
}
return 0;
}
STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2)
{
int xAdvance = 0;
if (info->gpos)
xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2);
else if (info->kern)
xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2);
return xAdvance;
}
STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
{
if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs
return 0;
return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
}
STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
{
stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
}
STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
{
if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4);
if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
}
STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap)
{
int tab = stbtt__find_table(info->data, info->fontstart, "OS/2");
if (!tab)
return 0;
if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68);
if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70);
if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72);
return 1;
}
STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
{
*x0 = ttSHORT(info->data + info->head + 36);
*y0 = ttSHORT(info->data + info->head + 38);
*x1 = ttSHORT(info->data + info->head + 40);
*y1 = ttSHORT(info->data + info->head + 42);
}
STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
{
int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
return (float) height / fheight;
}
STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
{
int unitsPerEm = ttUSHORT(info->data + info->head + 18);
return pixels / unitsPerEm;
}
STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
{
STBTT_free(v, info->userdata);
}
STBTT_DEF stbtt_uint8 *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl)
{
int i;
stbtt_uint8 *data = info->data;
stbtt_uint8 *svg_doc_list = data + stbtt__get_svg((stbtt_fontinfo *) info);
int numEntries = ttUSHORT(svg_doc_list);
stbtt_uint8 *svg_docs = svg_doc_list + 2;
for(i=0; i<numEntries; i++) {
stbtt_uint8 *svg_doc = svg_docs + (12 * i);
if ((gl >= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2)))
return svg_doc;
}
return 0;
}
STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg)
{
stbtt_uint8 *data = info->data;
stbtt_uint8 *svg_doc;
if (info->svg == 0)
return 0;
svg_doc = stbtt_FindSVGDoc(info, gl);
if (svg_doc != NULL) {
*svg = (char *) data + info->svg + ttULONG(svg_doc + 4);
return ttULONG(svg_doc + 8);
} else {
return 0;
}
}
STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg)
{
return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg);
}
//////////////////////////////////////////////////////////////////////////////
//
// antialiasing software rasterizer
//
STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning
if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
// e.g. space character
if (ix0) *ix0 = 0;
if (iy0) *iy0 = 0;
if (ix1) *ix1 = 0;
if (iy1) *iy1 = 0;
} else {
// move to integral bboxes (treating pixels as little squares, what pixels get touched)?
if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x);
if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y);
if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x);
if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y);
}
}
STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
}
STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
}
STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
}
//////////////////////////////////////////////////////////////////////////////
//
// Rasterizer
typedef struct stbtt__hheap_chunk
{
struct stbtt__hheap_chunk *next;
} stbtt__hheap_chunk;
typedef struct stbtt__hheap
{
struct stbtt__hheap_chunk *head;
void *first_free;
int num_remaining_in_head_chunk;
} stbtt__hheap;
static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
{
if (hh->first_free) {
void *p = hh->first_free;
hh->first_free = * (void **) p;
return p;
} else {
if (hh->num_remaining_in_head_chunk == 0) {
int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata);
if (c == NULL)
return NULL;
c->next = hh->head;
hh->head = c;
hh->num_remaining_in_head_chunk = count;
}
--hh->num_remaining_in_head_chunk;
return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk;
}
}
static void stbtt__hheap_free(stbtt__hheap *hh, void *p)
{
*(void **) p = hh->first_free;
hh->first_free = p;
}
static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata)
{
stbtt__hheap_chunk *c = hh->head;
while (c) {
stbtt__hheap_chunk *n = c->next;
STBTT_free(c, userdata);
c = n;
}
}
typedef struct stbtt__edge {
float x0,y0, x1,y1;
int invert;
} stbtt__edge;
typedef struct stbtt__active_edge
{
struct stbtt__active_edge *next;
#if STBTT_RASTERIZER_VERSION==1
int x,dx;
float ey;
int direction;
#elif STBTT_RASTERIZER_VERSION==2
float fx,fdx,fdy;
float direction;
float sy;
float ey;
#else
#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
#endif
} stbtt__active_edge;
#if STBTT_RASTERIZER_VERSION == 1
#define STBTT_FIXSHIFT 10
#define STBTT_FIX (1 << STBTT_FIXSHIFT)
#define STBTT_FIXMASK (STBTT_FIX-1)
static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
{
stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
STBTT_assert(z != NULL);
if (!z) return z;
// round dx down to avoid overshooting
if (dxdy < 0)
z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy);
else
z->dx = STBTT_ifloor(STBTT_FIX * dxdy);
z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount
z->x -= off_x * STBTT_FIX;
z->ey = e->y1;
z->next = 0;
z->direction = e->invert ? 1 : -1;
return z;
}
#elif STBTT_RASTERIZER_VERSION == 2
static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
{
stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
STBTT_assert(z != NULL);
//STBTT_assert(e->y0 <= start_point);
if (!z) return z;
z->fdx = dxdy;
z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
z->fx = e->x0 + dxdy * (start_point - e->y0);
z->fx -= off_x;
z->direction = e->invert ? 1.0f : -1.0f;
z->sy = e->y0;
z->ey = e->y1;
z->next = 0;
return z;
}
#else
#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
#endif
#if STBTT_RASTERIZER_VERSION == 1
// note: this routine clips fills that extend off the edges... ideally this
// wouldn't happen, but it could happen if the truetype glyph bounding boxes
// are wrong, or if the user supplies a too-small bitmap
static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
{
// non-zero winding fill
int x0=0, w=0;
while (e) {
if (w == 0) {
// if we're currently at zero, we need to record the edge start point
x0 = e->x; w += e->direction;
} else {
int x1 = e->x; w += e->direction;
// if we went to zero, we need to draw
if (w == 0) {
int i = x0 >> STBTT_FIXSHIFT;
int j = x1 >> STBTT_FIXSHIFT;
if (i < len && j >= 0) {
if (i == j) {
// x0,x1 are the same pixel, so compute combined coverage
scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
} else {
if (i >= 0) // add antialiasing for x0
scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
else
i = -1; // clip
if (j < len) // add antialiasing for x1
scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
else
j = len; // clip
for (++i; i < j; ++i) // fill pixels between x0 and x1
scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
}
}
}
}
e = e->next;
}
}
static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
{
stbtt__hheap hh = { 0, 0, 0 };
stbtt__active_edge *active = NULL;
int y,j=0;
int max_weight = (255 / vsubsample); // weight per vertical scanline
int s; // vertical subsample index
unsigned char scanline_data[512], *scanline;
if (result->w > 512)
scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
else
scanline = scanline_data;
y = off_y * vsubsample;
e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
while (j < result->h) {
STBTT_memset(scanline, 0, result->w);
for (s=0; s < vsubsample; ++s) {
// find center of pixel for this scanline
float scan_y = y + 0.5f;
stbtt__active_edge **step = &active;
// update all active edges;
// remove all active edges that terminate before the center of this scanline
while (*step) {
stbtt__active_edge * z = *step;
if (z->ey <= scan_y) {
*step = z->next; // delete from list
STBTT_assert(z->direction);
z->direction = 0;
stbtt__hheap_free(&hh, z);
} else {
z->x += z->dx; // advance to position for current scanline
step = &((*step)->next); // advance through list
}
}
// resort the list if needed
for(;;) {
int changed=0;
step = &active;
while (*step && (*step)->next) {
if ((*step)->x > (*step)->next->x) {
stbtt__active_edge *t = *step;
stbtt__active_edge *q = t->next;
t->next = q->next;
q->next = t;
*step = q;
changed = 1;
}
step = &(*step)->next;
}
if (!changed) break;
}
// insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
while (e->y0 <= scan_y) {
if (e->y1 > scan_y) {
stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata);
if (z != NULL) {
// find insertion point
if (active == NULL)
active = z;
else if (z->x < active->x) {
// insert at front
z->next = active;
active = z;
} else {
// find thing to insert AFTER
stbtt__active_edge *p = active;
while (p->next && p->next->x < z->x)
p = p->next;
// at this point, p->next->x is NOT < z->x
z->next = p->next;
p->next = z;
}
}
}
++e;
}
// now process all active edges in XOR fashion
if (active)
stbtt__fill_active_edges(scanline, result->w, active, max_weight);
++y;
}
STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
++j;
}
stbtt__hheap_cleanup(&hh, userdata);
if (scanline != scanline_data)
STBTT_free(scanline, userdata);
}
#elif STBTT_RASTERIZER_VERSION == 2
// the edge passed in here does not cross the vertical line at x or the vertical line at x+1
// (i.e. it has already been clipped to those)
static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
{
if (y0 == y1) return;
STBTT_assert(y0 < y1);
STBTT_assert(e->sy <= e->ey);
if (y0 > e->ey) return;
if (y1 < e->sy) return;
if (y0 < e->sy) {
x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
y0 = e->sy;
}
if (y1 > e->ey) {
x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
y1 = e->ey;
}
if (x0 == x)
STBTT_assert(x1 <= x+1);
else if (x0 == x+1)
STBTT_assert(x1 >= x);
else if (x0 <= x)
STBTT_assert(x1 <= x);
else if (x0 >= x+1)
STBTT_assert(x1 >= x+1);
else
STBTT_assert(x1 >= x && x1 <= x+1);
if (x0 <= x && x1 <= x)
scanline[x] += e->direction * (y1-y0);
else if (x0 >= x+1 && x1 >= x+1)
;
else {
STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
}
}
static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
{
float y_bottom = y_top+1;
while (e) {
// brute force every pixel
// compute intersection points with top & bottom
STBTT_assert(e->ey >= y_top);
if (e->fdx == 0) {
float x0 = e->fx;
if (x0 < len) {
if (x0 >= 0) {
stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
} else {
stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
}
}
} else {
float x0 = e->fx;
float dx = e->fdx;
float xb = x0 + dx;
float x_top, x_bottom;
float sy0,sy1;
float dy = e->fdy;
STBTT_assert(e->sy <= y_bottom && e->ey >= y_top);
// compute endpoints of line segment clipped to this scanline (if the
// line segment starts on this scanline. x0 is the intersection of the
// line with y_top, but that may be off the line segment.
if (e->sy > y_top) {
x_top = x0 + dx * (e->sy - y_top);
sy0 = e->sy;
} else {
x_top = x0;
sy0 = y_top;
}
if (e->ey < y_bottom) {
x_bottom = x0 + dx * (e->ey - y_top);
sy1 = e->ey;
} else {
x_bottom = xb;
sy1 = y_bottom;
}
if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
// from here on, we don't have to range check x values
if ((int) x_top == (int) x_bottom) {
float height;
// simple case, only spans one pixel
int x = (int) x_top;
height = sy1 - sy0;
STBTT_assert(x >= 0 && x < len);
scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height;
scanline_fill[x] += e->direction * height; // everything right of this pixel is filled
} else {
int x,x1,x2;
float y_crossing, step, sign, area;
// covers 2+ pixels
if (x_top > x_bottom) {
// flip scanline vertically; signed area is the same
float t;
sy0 = y_bottom - (sy0 - y_top);
sy1 = y_bottom - (sy1 - y_top);
t = sy0, sy0 = sy1, sy1 = t;
t = x_bottom, x_bottom = x_top, x_top = t;
dx = -dx;
dy = -dy;
t = x0, x0 = xb, xb = t;
}
x1 = (int) x_top;
x2 = (int) x_bottom;
// compute intersection with y axis at x1+1
y_crossing = (x1+1 - x0) * dy + y_top;
sign = e->direction;
// area of the rectangle covered from y0..y_crossing
area = sign * (y_crossing-sy0);
// area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing)
scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2);
step = sign * dy;
for (x = x1+1; x < x2; ++x) {
scanline[x] += area + step/2;
area += step;
}
y_crossing += dy * (x2 - (x1+1));
STBTT_assert(STBTT_fabs(area) <= 1.01f);
scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing);
scanline_fill[x2] += sign * (sy1-sy0);
}
} else {
// if edge goes outside of box we're drawing, we require
// clipping logic. since this does not match the intended use
// of this library, we use a different, very slow brute
// force implementation
int x;
for (x=0; x < len; ++x) {
// cases:
//
// there can be up to two intersections with the pixel. any intersection
// with left or right edges can be handled by splitting into two (or three)
// regions. intersections with top & bottom do not necessitate case-wise logic.
//
// the old way of doing this found the intersections with the left & right edges,
// then used some simple logic to produce up to three segments in sorted order
// from top-to-bottom. however, this had a problem: if an x edge was epsilon
// across the x border, then the corresponding y position might not be distinct
// from the other y segment, and it might ignored as an empty segment. to avoid
// that, we need to explicitly produce segments based on x positions.
// rename variables to clearly-defined pairs
float y0 = y_top;
float x1 = (float) (x);
float x2 = (float) (x+1);
float x3 = xb;
float y3 = y_bottom;
// x = e->x + e->dx * (y-y_top)
// (y-y_top) = (x - e->x) / e->dx
// y = (x - e->x) / e->dx + y_top
float y1 = (x - x0) / dx + y_top;
float y2 = (x+1 - x0) / dx + y_top;
if (x0 < x1 && x3 > x2) { // three segments descending down-right
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
} else if (x3 < x1 && x0 > x2) { // three segments descending down-left
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
} else if (x0 < x1 && x3 > x1) { // two segments across x, down-right
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
} else if (x3 < x1 && x0 > x1) { // two segments across x, down-left
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
} else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
} else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
} else { // one segment
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
}
}
}
}
e = e->next;
}
}
// directly AA rasterize edges w/o supersampling
static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
{
stbtt__hheap hh = { 0, 0, 0 };
stbtt__active_edge *active = NULL;
int y,j=0, i;
float scanline_data[129], *scanline, *scanline2;
STBTT__NOTUSED(vsubsample);
if (result->w > 64)
scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata);
else
scanline = scanline_data;
scanline2 = scanline + result->w;
y = off_y;
e[n].y0 = (float) (off_y + result->h) + 1;
while (j < result->h) {
// find center of pixel for this scanline
float scan_y_top = y + 0.0f;
float scan_y_bottom = y + 1.0f;
stbtt__active_edge **step = &active;
STBTT_memset(scanline , 0, result->w*sizeof(scanline[0]));
STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0]));
// update all active edges;
// remove all active edges that terminate before the top of this scanline
while (*step) {
stbtt__active_edge * z = *step;
if (z->ey <= scan_y_top) {
*step = z->next; // delete from list
STBTT_assert(z->direction);
z->direction = 0;
stbtt__hheap_free(&hh, z);
} else {
step = &((*step)->next); // advance through list
}
}
// insert all edges that start before the bottom of this scanline
while (e->y0 <= scan_y_bottom) {
if (e->y0 != e->y1) {
stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
if (z != NULL) {
if (j == 0 && off_y != 0) {
if (z->ey < scan_y_top) {
// this can happen due to subpixel positioning and some kind of fp rounding error i think
z->ey = scan_y_top;
}
}
STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds
// insert at front
z->next = active;
active = z;
}
}
++e;
}
// now process all active edges
if (active)
stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
{
float sum = 0;
for (i=0; i < result->w; ++i) {
float k;
int m;
sum += scanline2[i];
k = scanline[i] + sum;
k = (float) STBTT_fabs(k)*255 + 0.5f;
m = (int) k;
if (m > 255) m = 255;
result->pixels[j*result->stride + i] = (unsigned char) m;
}
}
// advance all the edges
step = &active;
while (*step) {
stbtt__active_edge *z = *step;
z->fx += z->fdx; // advance to position for current scanline
step = &((*step)->next); // advance through list
}
++y;
++j;
}
stbtt__hheap_cleanup(&hh, userdata);
if (scanline != scanline_data)
STBTT_free(scanline, userdata);
}
#else
#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
#endif
#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0)
static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
{
int i,j;
for (i=1; i < n; ++i) {
stbtt__edge t = p[i], *a = &t;
j = i;
while (j > 0) {
stbtt__edge *b = &p[j-1];
int c = STBTT__COMPARE(a,b);
if (!c) break;
p[j] = p[j-1];
--j;
}
if (i != j)
p[j] = t;
}
}
static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
{
/* threshold for transitioning to insertion sort */
while (n > 12) {
stbtt__edge t;
int c01,c12,c,m,i,j;
/* compute median of three */
m = n >> 1;
c01 = STBTT__COMPARE(&p[0],&p[m]);
c12 = STBTT__COMPARE(&p[m],&p[n-1]);
/* if 0 >= mid >= end, or 0 < mid < end, then use mid */
if (c01 != c12) {
/* otherwise, we'll need to swap something else to middle */
int z;
c = STBTT__COMPARE(&p[0],&p[n-1]);
/* 0>mid && mid<n: 0>n => n; 0<n => 0 */
/* 0<mid && mid>n: 0>n => 0; 0<n => n */
z = (c == c12) ? 0 : n-1;
t = p[z];
p[z] = p[m];
p[m] = t;
}
/* now p[m] is the median-of-three */
/* swap it to the beginning so it won't move around */
t = p[0];
p[0] = p[m];
p[m] = t;
/* partition loop */
i=1;
j=n-1;
for(;;) {
/* handling of equality is crucial here */
/* for sentinels & efficiency with duplicates */
for (;;++i) {
if (!STBTT__COMPARE(&p[i], &p[0])) break;
}
for (;;--j) {
if (!STBTT__COMPARE(&p[0], &p[j])) break;
}
/* make sure we haven't crossed */
if (i >= j) break;
t = p[i];
p[i] = p[j];
p[j] = t;
++i;
--j;
}
/* recurse on smaller side, iterate on larger */
if (j < (n-i)) {
stbtt__sort_edges_quicksort(p,j);
p = p+i;
n = n-i;
} else {
stbtt__sort_edges_quicksort(p+i, n-i);
n = j;
}
}
}
static void stbtt__sort_edges(stbtt__edge *p, int n)
{
stbtt__sort_edges_quicksort(p, n);
stbtt__sort_edges_ins_sort(p, n);
}
typedef struct
{
float x,y;
} stbtt__point;
static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata)
{
float y_scale_inv = invert ? -scale_y : scale_y;
stbtt__edge *e;
int n,i,j,k,m;
#if STBTT_RASTERIZER_VERSION == 1
int vsubsample = result->h < 8 ? 15 : 5;
#elif STBTT_RASTERIZER_VERSION == 2
int vsubsample = 1;
#else
#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
#endif
// vsubsample should divide 255 evenly; otherwise we won't reach full opacity
// now we have to blow out the windings into explicit edge lists
n = 0;
for (i=0; i < windings; ++i)
n += wcount[i];
e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
if (e == 0) return;
n = 0;
m=0;
for (i=0; i < windings; ++i) {
stbtt__point *p = pts + m;
m += wcount[i];
j = wcount[i]-1;
for (k=0; k < wcount[i]; j=k++) {
int a=k,b=j;
// skip the edge if horizontal
if (p[j].y == p[k].y)
continue;
// add edge from j to k to the list
e[n].invert = 0;
if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
e[n].invert = 1;
a=j,b=k;
}
e[n].x0 = p[a].x * scale_x + shift_x;
e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
e[n].x1 = p[b].x * scale_x + shift_x;
e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
++n;
}
}
// now sort the edges by their highest point (should snap to integer, and then by x)
//STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
stbtt__sort_edges(e, n);
// now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
STBTT_free(e, userdata);
}
static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
{
if (!points) return; // during first pass, it's unallocated
points[n].x = x;
points[n].y = y;
}
// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
{
// midpoint
float mx = (x0 + 2*x1 + x2)/4;
float my = (y0 + 2*y1 + y2)/4;
// versus directly drawn line
float dx = (x0+x2)/2 - mx;
float dy = (y0+y2)/2 - my;
if (n > 16) // 65536 segments on one curve better be enough!
return 1;
if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
} else {
stbtt__add_point(points, *num_points,x2,y2);
*num_points = *num_points+1;
}
return 1;
}
static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n)
{
// @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough
float dx0 = x1-x0;
float dy0 = y1-y0;
float dx1 = x2-x1;
float dy1 = y2-y1;
float dx2 = x3-x2;
float dy2 = y3-y2;
float dx = x3-x0;
float dy = y3-y0;
float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2));
float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy);
float flatness_squared = longlen*longlen-shortlen*shortlen;
if (n > 16) // 65536 segments on one curve better be enough!
return;
if (flatness_squared > objspace_flatness_squared) {
float x01 = (x0+x1)/2;
float y01 = (y0+y1)/2;
float x12 = (x1+x2)/2;
float y12 = (y1+y2)/2;
float x23 = (x2+x3)/2;
float y23 = (y2+y3)/2;
float xa = (x01+x12)/2;
float ya = (y01+y12)/2;
float xb = (x12+x23)/2;
float yb = (y12+y23)/2;
float mx = (xa+xb)/2;
float my = (ya+yb)/2;
stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1);
stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1);
} else {
stbtt__add_point(points, *num_points,x3,y3);
*num_points = *num_points+1;
}
}
// returns number of contours
static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
{
stbtt__point *points=0;
int num_points=0;
float objspace_flatness_squared = objspace_flatness * objspace_flatness;
int i,n=0,start=0, pass;
// count how many "moves" there are to get the contour count
for (i=0; i < num_verts; ++i)
if (vertices[i].type == STBTT_vmove)
++n;
*num_contours = n;
if (n == 0) return 0;
*contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
if (*contour_lengths == 0) {
*num_contours = 0;
return 0;
}
// make two passes through the points so we don't need to realloc
for (pass=0; pass < 2; ++pass) {
float x=0,y=0;
if (pass == 1) {
points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
if (points == NULL) goto error;
}
num_points = 0;
n= -1;
for (i=0; i < num_verts; ++i) {
switch (vertices[i].type) {
case STBTT_vmove:
// start the next contour
if (n >= 0)
(*contour_lengths)[n] = num_points - start;
++n;
start = num_points;
x = vertices[i].x, y = vertices[i].y;
stbtt__add_point(points, num_points++, x,y);
break;
case STBTT_vline:
x = vertices[i].x, y = vertices[i].y;
stbtt__add_point(points, num_points++, x, y);
break;
case STBTT_vcurve:
stbtt__tesselate_curve(points, &num_points, x,y,
vertices[i].cx, vertices[i].cy,
vertices[i].x, vertices[i].y,
objspace_flatness_squared, 0);
x = vertices[i].x, y = vertices[i].y;
break;
case STBTT_vcubic:
stbtt__tesselate_cubic(points, &num_points, x,y,
vertices[i].cx, vertices[i].cy,
vertices[i].cx1, vertices[i].cy1,
vertices[i].x, vertices[i].y,
objspace_flatness_squared, 0);
x = vertices[i].x, y = vertices[i].y;
break;
}
}
(*contour_lengths)[n] = num_points - start;
}
return points;
error:
STBTT_free(points, userdata);
STBTT_free(*contour_lengths, userdata);
*contour_lengths = 0;
*num_contours = 0;
return NULL;
}
STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
{
float scale = scale_x > scale_y ? scale_y : scale_x;
int winding_count = 0;
int *winding_lengths = NULL;
stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
if (windings) {
stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
STBTT_free(winding_lengths, userdata);
STBTT_free(windings, userdata);
}
}
STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
{
STBTT_free(bitmap, userdata);
}
STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
{
int ix0,iy0,ix1,iy1;
stbtt__bitmap gbm;
stbtt_vertex *vertices;
int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
if (scale_x == 0) scale_x = scale_y;
if (scale_y == 0) {
if (scale_x == 0) {
STBTT_free(vertices, info->userdata);
return NULL;
}
scale_y = scale_x;
}
stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
// now we get the size
gbm.w = (ix1 - ix0);
gbm.h = (iy1 - iy0);
gbm.pixels = NULL; // in case we error
if (width ) *width = gbm.w;
if (height) *height = gbm.h;
if (xoff ) *xoff = ix0;
if (yoff ) *yoff = iy0;
if (gbm.w && gbm.h) {
gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
if (gbm.pixels) {
gbm.stride = gbm.w;
stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
}
}
STBTT_free(vertices, info->userdata);
return gbm.pixels;
}
STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
}
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
{
int ix0,iy0;
stbtt_vertex *vertices;
int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
stbtt__bitmap gbm;
stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0);
gbm.pixels = output;
gbm.w = out_w;
gbm.h = out_h;
gbm.stride = out_stride;
if (gbm.w && gbm.h)
stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata);
STBTT_free(vertices, info->userdata);
}
STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
{
stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
}
STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
}
STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint)
{
stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint));
}
STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
{
stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
}
STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
}
STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
{
stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
}
//////////////////////////////////////////////////////////////////////////////
//
// bitmap baking
//
// This is SUPER-CRAPPY packing to keep source code small
static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
float pixel_height, // height of font in pixels
unsigned char *pixels, int pw, int ph, // bitmap to be filled in
int first_char, int num_chars, // characters to bake
stbtt_bakedchar *chardata)
{
float scale;
int x,y,bottom_y, i;
stbtt_fontinfo f;
f.userdata = NULL;
if (!stbtt_InitFont(&f, data, offset))
return -1;
STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
x=y=1;
bottom_y = 1;
scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
for (i=0; i < num_chars; ++i) {
int advance, lsb, x0,y0,x1,y1,gw,gh;
int g = stbtt_FindGlyphIndex(&f, first_char + i);
stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
gw = x1-x0;
gh = y1-y0;
if (x + gw + 1 >= pw)
y = bottom_y, x = 1; // advance to next row
if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
return -i;
STBTT_assert(x+gw < pw);
STBTT_assert(y+gh < ph);
stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
chardata[i].x0 = (stbtt_int16) x;
chardata[i].y0 = (stbtt_int16) y;
chardata[i].x1 = (stbtt_int16) (x + gw);
chardata[i].y1 = (stbtt_int16) (y + gh);
chardata[i].xadvance = scale * advance;
chardata[i].xoff = (float) x0;
chardata[i].yoff = (float) y0;
x = x + gw + 1;
if (y+gh+1 > bottom_y)
bottom_y = y+gh+1;
}
return bottom_y;
}
STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
{
float d3d_bias = opengl_fillrule ? 0 : -0.5f;
float ipw = 1.0f / pw, iph = 1.0f / ph;
const stbtt_bakedchar *b = chardata + char_index;
int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);
q->x0 = round_x + d3d_bias;
q->y0 = round_y + d3d_bias;
q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
q->s0 = b->x0 * ipw;
q->t0 = b->y0 * iph;
q->s1 = b->x1 * ipw;
q->t1 = b->y1 * iph;
*xpos += b->xadvance;
}
//////////////////////////////////////////////////////////////////////////////
//
// rectangle packing replacement routines if you don't have stb_rect_pack.h
//
#ifndef STB_RECT_PACK_VERSION
typedef int stbrp_coord;
////////////////////////////////////////////////////////////////////////////////////
// //
// //
// COMPILER WARNING ?!?!? //
// //
// //
// if you get a compile warning due to these symbols being defined more than //
// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" //
// //
////////////////////////////////////////////////////////////////////////////////////
typedef struct
{
int width,height;
int x,y,bottom_y;
} stbrp_context;
typedef struct
{
unsigned char x;
} stbrp_node;
struct stbrp_rect
{
stbrp_coord x,y;
int id,w,h,was_packed;
};
static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
{
con->width = pw;
con->height = ph;
con->x = 0;
con->y = 0;
con->bottom_y = 0;
STBTT__NOTUSED(nodes);
STBTT__NOTUSED(num_nodes);
}
static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
{
int i;
for (i=0; i < num_rects; ++i) {
if (con->x + rects[i].w > con->width) {
con->x = 0;
con->y = con->bottom_y;
}
if (con->y + rects[i].h > con->height)
break;
rects[i].x = con->x;
rects[i].y = con->y;
rects[i].was_packed = 1;
con->x += rects[i].w;
if (con->y + rects[i].h > con->bottom_y)
con->bottom_y = con->y + rects[i].h;
}
for ( ; i < num_rects; ++i)
rects[i].was_packed = 0;
}
#endif
//////////////////////////////////////////////////////////////////////////////
//
// bitmap baking
//
// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
{
stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context);
int num_nodes = pw - padding;
stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context);
if (context == NULL || nodes == NULL) {
if (context != NULL) STBTT_free(context, alloc_context);
if (nodes != NULL) STBTT_free(nodes , alloc_context);
return 0;
}
spc->user_allocator_context = alloc_context;
spc->width = pw;
spc->height = ph;
spc->pixels = pixels;
spc->pack_info = context;
spc->nodes = nodes;
spc->padding = padding;
spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
spc->h_oversample = 1;
spc->v_oversample = 1;
spc->skip_missing = 0;
stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
if (pixels)
STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
return 1;
}
STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc)
{
STBTT_free(spc->nodes , spc->user_allocator_context);
STBTT_free(spc->pack_info, spc->user_allocator_context);
}
STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample)
{
STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
if (h_oversample <= STBTT_MAX_OVERSAMPLE)
spc->h_oversample = h_oversample;
if (v_oversample <= STBTT_MAX_OVERSAMPLE)
spc->v_oversample = v_oversample;
}
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip)
{
spc->skip_missing = skip;
}
#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
{
unsigned char buffer[STBTT_MAX_OVERSAMPLE];
int safe_w = w - kernel_width;
int j;
STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
for (j=0; j < h; ++j) {
int i;
unsigned int total;
STBTT_memset(buffer, 0, kernel_width);
total = 0;
// make kernel_width a constant in common cases so compiler can optimize out the divide
switch (kernel_width) {
case 2:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = (unsigned char) (total / 2);
}
break;
case 3:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = (unsigned char) (total / 3);
}
break;
case 4:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = (unsigned char) (total / 4);
}
break;
case 5:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = (unsigned char) (total / 5);
}
break;
default:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = (unsigned char) (total / kernel_width);
}
break;
}
for (; i < w; ++i) {
STBTT_assert(pixels[i] == 0);
total -= buffer[i & STBTT__OVER_MASK];
pixels[i] = (unsigned char) (total / kernel_width);
}
pixels += stride_in_bytes;
}
}
static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
{
unsigned char buffer[STBTT_MAX_OVERSAMPLE];
int safe_h = h - kernel_width;
int j;
STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
for (j=0; j < w; ++j) {
int i;
unsigned int total;
STBTT_memset(buffer, 0, kernel_width);
total = 0;
// make kernel_width a constant in common cases so compiler can optimize out the divide
switch (kernel_width) {
case 2:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
}
break;
case 3:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
}
break;
case 4:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
}
break;
case 5:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
}
break;
default:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
}
break;
}
for (; i < h; ++i) {
STBTT_assert(pixels[i*stride_in_bytes] == 0);
total -= buffer[i & STBTT__OVER_MASK];
pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
}
pixels += 1;
}
}
static float stbtt__oversample_shift(int oversample)
{
if (!oversample)
return 0.0f;
// The prefilter is a box filter of width "oversample",
// which shifts phase by (oversample - 1)/2 pixels in
// oversampled space. We want to shift in the opposite
// direction to counter this.
return (float)-(oversample - 1) / (2.0f * (float)oversample);
}
// rects array must be big enough to accommodate all characters in the given ranges
STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
int i,j,k;
int missing_glyph_added = 0;
k=0;
for (i=0; i < num_ranges; ++i) {
float fh = ranges[i].font_size;
float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
ranges[i].h_oversample = (unsigned char) spc->h_oversample;
ranges[i].v_oversample = (unsigned char) spc->v_oversample;
for (j=0; j < ranges[i].num_chars; ++j) {
int x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
int glyph = stbtt_FindGlyphIndex(info, codepoint);
if (glyph == 0 && (spc->skip_missing || missing_glyph_added)) {
rects[k].w = rects[k].h = 0;
} else {
stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
scale * spc->h_oversample,
scale * spc->v_oversample,
0,0,
&x0,&y0,&x1,&y1);
rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
if (glyph == 0)
missing_glyph_added = 1;
}
++k;
}
}
return k;
}
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph)
{
stbtt_MakeGlyphBitmapSubpixel(info,
output,
out_w - (prefilter_x - 1),
out_h - (prefilter_y - 1),
out_stride,
scale_x,
scale_y,
shift_x,
shift_y,
glyph);
if (prefilter_x > 1)
stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x);
if (prefilter_y > 1)
stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y);
*sub_x = stbtt__oversample_shift(prefilter_x);
*sub_y = stbtt__oversample_shift(prefilter_y);
}
// rects array must be big enough to accommodate all characters in the given ranges
STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
int i,j,k, missing_glyph = -1, return_value = 1;
// save current values
int old_h_over = spc->h_oversample;
int old_v_over = spc->v_oversample;
k = 0;
for (i=0; i < num_ranges; ++i) {
float fh = ranges[i].font_size;
float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
float recip_h,recip_v,sub_x,sub_y;
spc->h_oversample = ranges[i].h_oversample;
spc->v_oversample = ranges[i].v_oversample;
recip_h = 1.0f / spc->h_oversample;
recip_v = 1.0f / spc->v_oversample;
sub_x = stbtt__oversample_shift(spc->h_oversample);
sub_y = stbtt__oversample_shift(spc->v_oversample);
for (j=0; j < ranges[i].num_chars; ++j) {
stbrp_rect *r = &rects[k];
if (r->was_packed && r->w != 0 && r->h != 0) {
stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
int advance, lsb, x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
int glyph = stbtt_FindGlyphIndex(info, codepoint);
stbrp_coord pad = (stbrp_coord) spc->padding;
// pad on left and top
r->x += pad;
r->y += pad;
r->w -= pad;
r->h -= pad;
stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
stbtt_GetGlyphBitmapBox(info, glyph,
scale * spc->h_oversample,
scale * spc->v_oversample,
&x0,&y0,&x1,&y1);
stbtt_MakeGlyphBitmapSubpixel(info,
spc->pixels + r->x + r->y*spc->stride_in_bytes,
r->w - spc->h_oversample+1,
r->h - spc->v_oversample+1,
spc->stride_in_bytes,
scale * spc->h_oversample,
scale * spc->v_oversample,
0,0,
glyph);
if (spc->h_oversample > 1)
stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
r->w, r->h, spc->stride_in_bytes,
spc->h_oversample);
if (spc->v_oversample > 1)
stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
r->w, r->h, spc->stride_in_bytes,
spc->v_oversample);
bc->x0 = (stbtt_int16) r->x;
bc->y0 = (stbtt_int16) r->y;
bc->x1 = (stbtt_int16) (r->x + r->w);
bc->y1 = (stbtt_int16) (r->y + r->h);
bc->xadvance = scale * advance;
bc->xoff = (float) x0 * recip_h + sub_x;
bc->yoff = (float) y0 * recip_v + sub_y;
bc->xoff2 = (x0 + r->w) * recip_h + sub_x;
bc->yoff2 = (y0 + r->h) * recip_v + sub_y;
if (glyph == 0)
missing_glyph = j;
} else if (spc->skip_missing) {
return_value = 0;
} else if (r->was_packed && r->w == 0 && r->h == 0 && missing_glyph >= 0) {
ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph];
} else {
return_value = 0; // if any fail, report failure
}
++k;
}
}
// restore original values
spc->h_oversample = old_h_over;
spc->v_oversample = old_v_over;
return return_value;
}
STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
{
stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
}
STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
{
stbtt_fontinfo info;
int i,j,n, return_value = 1;
//stbrp_context *context = (stbrp_context *) spc->pack_info;
stbrp_rect *rects;
// flag all characters as NOT packed
for (i=0; i < num_ranges; ++i)
for (j=0; j < ranges[i].num_chars; ++j)
ranges[i].chardata_for_range[j].x0 =
ranges[i].chardata_for_range[j].y0 =
ranges[i].chardata_for_range[j].x1 =
ranges[i].chardata_for_range[j].y1 = 0;
n = 0;
for (i=0; i < num_ranges; ++i)
n += ranges[i].num_chars;
rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context);
if (rects == NULL)
return 0;
info.userdata = spc->user_allocator_context;
stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));
n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);
stbtt_PackFontRangesPackRects(spc, rects, n);
return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);
STBTT_free(rects, spc->user_allocator_context);
return return_value;
}
STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size,
int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
{
stbtt_pack_range range;
range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
range.array_of_unicode_codepoints = NULL;
range.num_chars = num_chars_in_range;
range.chardata_for_range = chardata_for_range;
range.font_size = font_size;
return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
}
STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap)
{
int i_ascent, i_descent, i_lineGap;
float scale;
stbtt_fontinfo info;
stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index));
scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size);
stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap);
*ascent = (float) i_ascent * scale;
*descent = (float) i_descent * scale;
*lineGap = (float) i_lineGap * scale;
}
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
{
float ipw = 1.0f / pw, iph = 1.0f / ph;
const stbtt_packedchar *b = chardata + char_index;
if (align_to_integer) {
float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
q->x0 = x;
q->y0 = y;
q->x1 = x + b->xoff2 - b->xoff;
q->y1 = y + b->yoff2 - b->yoff;
} else {
q->x0 = *xpos + b->xoff;
q->y0 = *ypos + b->yoff;
q->x1 = *xpos + b->xoff2;
q->y1 = *ypos + b->yoff2;
}
q->s0 = b->x0 * ipw;
q->t0 = b->y0 * iph;
q->s1 = b->x1 * ipw;
q->t1 = b->y1 * iph;
*xpos += b->xadvance;
}
//////////////////////////////////////////////////////////////////////////////
//
// sdf computation
//
#define STBTT_min(a,b) ((a) < (b) ? (a) : (b))
#define STBTT_max(a,b) ((a) < (b) ? (b) : (a))
static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2])
{
float q0perp = q0[1]*ray[0] - q0[0]*ray[1];
float q1perp = q1[1]*ray[0] - q1[0]*ray[1];
float q2perp = q2[1]*ray[0] - q2[0]*ray[1];
float roperp = orig[1]*ray[0] - orig[0]*ray[1];
float a = q0perp - 2*q1perp + q2perp;
float b = q1perp - q0perp;
float c = q0perp - roperp;
float s0 = 0., s1 = 0.;
int num_s = 0;
if (a != 0.0) {
float discr = b*b - a*c;
if (discr > 0.0) {
float rcpna = -1 / a;
float d = (float) STBTT_sqrt(discr);
s0 = (b+d) * rcpna;
s1 = (b-d) * rcpna;
if (s0 >= 0.0 && s0 <= 1.0)
num_s = 1;
if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) {
if (num_s == 0) s0 = s1;
++num_s;
}
}
} else {
// 2*b*s + c = 0
// s = -c / (2*b)
s0 = c / (-2 * b);
if (s0 >= 0.0 && s0 <= 1.0)
num_s = 1;
}
if (num_s == 0)
return 0;
else {
float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]);
float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2;
float q0d = q0[0]*rayn_x + q0[1]*rayn_y;
float q1d = q1[0]*rayn_x + q1[1]*rayn_y;
float q2d = q2[0]*rayn_x + q2[1]*rayn_y;
float rod = orig[0]*rayn_x + orig[1]*rayn_y;
float q10d = q1d - q0d;
float q20d = q2d - q0d;
float q0rd = q0d - rod;
hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d;
hits[0][1] = a*s0+b;
if (num_s > 1) {
hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d;
hits[1][1] = a*s1+b;
return 2;
} else {
return 1;
}
}
}
static int equal(float *a, float *b)
{
return (a[0] == b[0] && a[1] == b[1]);
}
static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts)
{
int i;
float orig[2], ray[2] = { 1, 0 };
float y_frac;
int winding = 0;
orig[0] = x;
orig[1] = y;
// make sure y never passes through a vertex of the shape
y_frac = (float) STBTT_fmod(y, 1.0f);
if (y_frac < 0.01f)
y += 0.01f;
else if (y_frac > 0.99f)
y -= 0.01f;
orig[1] = y;
// test a ray from (-infinity,y) to (x,y)
for (i=0; i < nverts; ++i) {
if (verts[i].type == STBTT_vline) {
int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y;
int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y;
if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
if (x_inter < x)
winding += (y0 < y1) ? 1 : -1;
}
}
if (verts[i].type == STBTT_vcurve) {
int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ;
int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy;
int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ;
int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2));
int by = STBTT_max(y0,STBTT_max(y1,y2));
if (y > ay && y < by && x > ax) {
float q0[2],q1[2],q2[2];
float hits[2][2];
q0[0] = (float)x0;
q0[1] = (float)y0;
q1[0] = (float)x1;
q1[1] = (float)y1;
q2[0] = (float)x2;
q2[1] = (float)y2;
if (equal(q0,q1) || equal(q1,q2)) {
x0 = (int)verts[i-1].x;
y0 = (int)verts[i-1].y;
x1 = (int)verts[i ].x;
y1 = (int)verts[i ].y;
if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
if (x_inter < x)
winding += (y0 < y1) ? 1 : -1;
}
} else {
int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits);
if (num_hits >= 1)
if (hits[0][0] < 0)
winding += (hits[0][1] < 0 ? -1 : 1);
if (num_hits >= 2)
if (hits[1][0] < 0)
winding += (hits[1][1] < 0 ? -1 : 1);
}
}
}
}
return winding;
}
static float stbtt__cuberoot( float x )
{
if (x<0)
return -(float) STBTT_pow(-x,1.0f/3.0f);
else
return (float) STBTT_pow( x,1.0f/3.0f);
}
// x^3 + c*x^2 + b*x + a = 0
static int stbtt__solve_cubic(float a, float b, float c, float* r)
{
float s = -a / 3;
float p = b - a*a / 3;
float q = a * (2*a*a - 9*b) / 27 + c;
float p3 = p*p*p;
float d = q*q + 4*p3 / 27;
if (d >= 0) {
float z = (float) STBTT_sqrt(d);
float u = (-q + z) / 2;
float v = (-q - z) / 2;
u = stbtt__cuberoot(u);
v = stbtt__cuberoot(v);
r[0] = s + u + v;
return 1;
} else {
float u = (float) STBTT_sqrt(-p/3);
float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative
float m = (float) STBTT_cos(v);
float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f;
r[0] = s + u * 2 * m;
r[1] = s - u * (m + n);
r[2] = s - u * (m - n);
//STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe?
//STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f);
//STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f);
return 3;
}
}
STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
{
float scale_x = scale, scale_y = scale;
int ix0,iy0,ix1,iy1;
int w,h;
unsigned char *data;
if (scale == 0) return NULL;
stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1);
// if empty, return NULL
if (ix0 == ix1 || iy0 == iy1)
return NULL;
ix0 -= padding;
iy0 -= padding;
ix1 += padding;
iy1 += padding;
w = (ix1 - ix0);
h = (iy1 - iy0);
if (width ) *width = w;
if (height) *height = h;
if (xoff ) *xoff = ix0;
if (yoff ) *yoff = iy0;
// invert for y-downwards bitmaps
scale_y = -scale_y;
{
int x,y,i,j;
float *precompute;
stbtt_vertex *verts;
int num_verts = stbtt_GetGlyphShape(info, glyph, &verts);
data = (unsigned char *) STBTT_malloc(w * h, info->userdata);
precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata);
for (i=0,j=num_verts-1; i < num_verts; j=i++) {
if (verts[i].type == STBTT_vline) {
float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y;
float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0));
precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist;
} else if (verts[i].type == STBTT_vcurve) {
float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y;
float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y;
float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y;
float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
float len2 = bx*bx + by*by;
if (len2 != 0.0f)
precompute[i] = 1.0f / (bx*bx + by*by);
else
precompute[i] = 0.0f;
} else
precompute[i] = 0.0f;
}
for (y=iy0; y < iy1; ++y) {
for (x=ix0; x < ix1; ++x) {
float val;
float min_dist = 999999.0f;
float sx = (float) x + 0.5f;
float sy = (float) y + 0.5f;
float x_gspace = (sx / scale_x);
float y_gspace = (sy / scale_y);
int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path
for (i=0; i < num_verts; ++i) {
float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
// check against every point here rather than inside line/curve primitives -- @TODO: wrong if multiple 'moves' in a row produce a garbage point, and given culling, probably more efficient to do within line/curve
float dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy);
if (dist2 < min_dist*min_dist)
min_dist = (float) STBTT_sqrt(dist2);
if (verts[i].type == STBTT_vline) {
float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y;
// coarse culling against bbox
//if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist &&
// sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist)
float dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i];
STBTT_assert(i != 0);
if (dist < min_dist) {
// check position along line
// x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0)
// minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy)
float dx = x1-x0, dy = y1-y0;
float px = x0-sx, py = y0-sy;
// minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy
// derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve
float t = -(px*dx + py*dy) / (dx*dx + dy*dy);
if (t >= 0.0f && t <= 1.0f)
min_dist = dist;
}
} else if (verts[i].type == STBTT_vcurve) {
float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y;
float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y;
float box_x0 = STBTT_min(STBTT_min(x0,x1),x2);
float box_y0 = STBTT_min(STBTT_min(y0,y1),y2);
float box_x1 = STBTT_max(STBTT_max(x0,x1),x2);
float box_y1 = STBTT_max(STBTT_max(y0,y1),y2);
// coarse culling against bbox to avoid computing cubic unnecessarily
if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) {
int num=0;
float ax = x1-x0, ay = y1-y0;
float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
float mx = x0 - sx, my = y0 - sy;
float res[3],px,py,t,it;
float a_inv = precompute[i];
if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula
float a = 3*(ax*bx + ay*by);
float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by);
float c = mx*ax+my*ay;
if (a == 0.0) { // if a is 0, it's linear
if (b != 0.0) {
res[num++] = -c/b;
}
} else {
float discriminant = b*b - 4*a*c;
if (discriminant < 0)
num = 0;
else {
float root = (float) STBTT_sqrt(discriminant);
res[0] = (-b - root)/(2*a);
res[1] = (-b + root)/(2*a);
num = 2; // don't bother distinguishing 1-solution case, as code below will still work
}
}
} else {
float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point
float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv;
float d = (mx*ax+my*ay) * a_inv;
num = stbtt__solve_cubic(b, c, d, res);
}
if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) {
t = res[0], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = (float) STBTT_sqrt(dist2);
}
if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) {
t = res[1], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = (float) STBTT_sqrt(dist2);
}
if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) {
t = res[2], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = (float) STBTT_sqrt(dist2);
}
}
}
}
if (winding == 0)
min_dist = -min_dist; // if outside the shape, value is negative
val = onedge_value + pixel_dist_scale * min_dist;
if (val < 0)
val = 0;
else if (val > 255)
val = 255;
data[(y-iy0)*w+(x-ix0)] = (unsigned char) val;
}
}
STBTT_free(precompute, info->userdata);
STBTT_free(verts, info->userdata);
}
return data;
}
STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff);
}
STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata)
{
STBTT_free(bitmap, userdata);
}
//////////////////////////////////////////////////////////////////////////////
//
// font name matching -- recommended not to use this
//
// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2)
{
stbtt_int32 i=0;
// convert utf16 to utf8 and compare the results while converting
while (len2) {
stbtt_uint16 ch = s2[0]*256 + s2[1];
if (ch < 0x80) {
if (i >= len1) return -1;
if (s1[i++] != ch) return -1;
} else if (ch < 0x800) {
if (i+1 >= len1) return -1;
if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
} else if (ch >= 0xd800 && ch < 0xdc00) {
stbtt_uint32 c;
stbtt_uint16 ch2 = s2[2]*256 + s2[3];
if (i+3 >= len1) return -1;
c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
if (s1[i++] != 0xf0 + (c >> 18)) return -1;
if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
s2 += 2; // plus another 2 below
len2 -= 2;
} else if (ch >= 0xdc00 && ch < 0xe000) {
return -1;
} else {
if (i+2 >= len1) return -1;
if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
}
s2 += 2;
len2 -= 2;
}
return i;
}
static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2)
{
return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2);
}
// returns results in whatever encoding you request... but note that 2-byte encodings
// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
{
stbtt_int32 i,count,stringOffset;
stbtt_uint8 *fc = font->data;
stbtt_uint32 offset = font->fontstart;
stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
if (!nm) return NULL;
count = ttUSHORT(fc+nm+2);
stringOffset = nm + ttUSHORT(fc+nm+4);
for (i=0; i < count; ++i) {
stbtt_uint32 loc = nm + 6 + 12 * i;
if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
&& languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
*length = ttUSHORT(fc+loc+8);
return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
}
}
return NULL;
}
static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
{
stbtt_int32 i;
stbtt_int32 count = ttUSHORT(fc+nm+2);
stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
for (i=0; i < count; ++i) {
stbtt_uint32 loc = nm + 6 + 12 * i;
stbtt_int32 id = ttUSHORT(fc+loc+6);
if (id == target_id) {
// find the encoding
stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
// is this a Unicode encoding?
if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
stbtt_int32 slen = ttUSHORT(fc+loc+8);
stbtt_int32 off = ttUSHORT(fc+loc+10);
// check if there's a prefix match
stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
if (matchlen >= 0) {
// check for target_id+1 immediately following, with same encoding & language
if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
slen = ttUSHORT(fc+loc+12+8);
off = ttUSHORT(fc+loc+12+10);
if (slen == 0) {
if (matchlen == nlen)
return 1;
} else if (matchlen < nlen && name[matchlen] == ' ') {
++matchlen;
if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
return 1;
}
} else {
// if nothing immediately following
if (matchlen == nlen)
return 1;
}
}
}
// @TODO handle other encodings
}
}
return 0;
}
static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
{
stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name);
stbtt_uint32 nm,hd;
if (!stbtt__isfont(fc+offset)) return 0;
// check italics/bold/underline flags in macStyle...
if (flags) {
hd = stbtt__find_table(fc, offset, "head");
if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
}
nm = stbtt__find_table(fc, offset, "name");
if (!nm) return 0;
if (flags) {
// if we checked the macStyle flags, then just check the family and ignore the subfamily
if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
} else {
if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
}
return 0;
}
static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags)
{
stbtt_int32 i;
for (i=0;;++i) {
stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
if (off < 0) return off;
if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
return off;
}
}
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wcast-qual"
#endif
STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,
float pixel_height, unsigned char *pixels, int pw, int ph,
int first_char, int num_chars, stbtt_bakedchar *chardata)
{
return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata);
}
STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index)
{
return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index);
}
STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data)
{
return stbtt_GetNumberOfFonts_internal((unsigned char *) data);
}
STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset)
{
return stbtt_InitFont_internal(info, (unsigned char *) data, offset);
}
STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags)
{
return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags);
}
STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
{
return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2);
}
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif
#endif // STB_TRUETYPE_IMPLEMENTATION
// FULL VERSION HISTORY
//
// 1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod
// 1.18 (2018-01-29) add missing function
// 1.17 (2017-07-23) make more arguments const; doc fix
// 1.16 (2017-07-12) SDF support
// 1.15 (2017-03-03) make more arguments const
// 1.14 (2017-01-16) num-fonts-in-TTC function
// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
// 1.11 (2016-04-02) fix unused-variable warning
// 1.10 (2016-04-02) allow user-defined fabs() replacement
// fix memory leak if fontsize=0.0
// fix warning from duplicate typedef
// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges
// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
// allow PackFontRanges to pack and render in separate phases;
// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
// fixed an assert() bug in the new rasterizer
// replace assert() with STBTT_assert() in new rasterizer
// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
// also more precise AA rasterizer, except if shapes overlap
// remove need for STBTT_sort
// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
// 1.04 (2015-04-15) typo in example
// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
// non-oversampled; STBTT_POINT_SIZE for packed case only
// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID
// 0.8b (2014-07-07) fix a warning
// 0.8 (2014-05-25) fix a few more warnings
// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
// 0.6c (2012-07-24) improve documentation
// 0.6b (2012-07-20) fix a few more warnings
// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
// 0.5 (2011-12-09) bugfixes:
// subpixel glyph renderer computed wrong bounding box
// first vertex of shape can be off-curve (FreeSans)
// 0.4b (2011-12-03) fixed an error in the font baking example
// 0.4 (2011-12-01) kerning, subpixel rendering (tor)
// bugfixes for:
// codepoint-to-glyph conversion using table fmt=12
// codepoint-to-glyph conversion using table fmt=4
// stbtt_GetBakedQuad with non-square texture (Zer)
// updated Hello World! sample to use kerning and subpixel
// fixed some warnings
// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
// userdata, malloc-from-userdata, non-zero fill (stb)
// 0.2 (2009-03-11) Fix unsigned/signed char warnings
// 0.1 (2009-03-09) First public release
//
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/ |
0 | repos/nanovg | repos/nanovg/src/nanovg_gl.h | //
// Copyright (c) 2009-2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef NANOVG_GL_H
#define NANOVG_GL_H
#ifdef __cplusplus
extern "C" {
#endif
// Create flags
enum NVGcreateFlags {
// Flag indicating if geometry based anti-aliasing is used (may not be needed when using MSAA).
NVG_ANTIALIAS = 1<<0,
// Flag indicating if strokes should be drawn using stencil buffer. The rendering will be a little
// slower, but path overlaps (i.e. self-intersecting or sharp turns) will be drawn just once.
NVG_STENCIL_STROKES = 1<<1,
// Flag indicating that additional debug checks are done.
NVG_DEBUG = 1<<2,
};
#if defined NANOVG_GL2_IMPLEMENTATION
# define NANOVG_GL2 1
# define NANOVG_GL_IMPLEMENTATION 1
#elif defined NANOVG_GL3_IMPLEMENTATION
# define NANOVG_GL3 1
# define NANOVG_GL_IMPLEMENTATION 1
# define NANOVG_GL_USE_UNIFORMBUFFER 1
#elif defined NANOVG_GLES2_IMPLEMENTATION
# define NANOVG_GLES2 1
# define NANOVG_GL_IMPLEMENTATION 1
#elif defined NANOVG_GLES3_IMPLEMENTATION
# define NANOVG_GLES3 1
# define NANOVG_GL_IMPLEMENTATION 1
#endif
#define NANOVG_GL_USE_STATE_FILTER (1)
// Creates NanoVG contexts for different OpenGL (ES) versions.
// Flags should be combination of the create flags above.
#if defined NANOVG_GL2
NVGcontext* nvgCreateGL2(int flags);
void nvgDeleteGL2(NVGcontext* ctx);
int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags);
GLuint nvglImageHandleGL2(NVGcontext* ctx, int image);
#endif
#if defined NANOVG_GL3
NVGcontext* nvgCreateGL3(int flags);
void nvgDeleteGL3(NVGcontext* ctx);
int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags);
GLuint nvglImageHandleGL3(NVGcontext* ctx, int image);
#endif
#if defined NANOVG_GLES2
NVGcontext* nvgCreateGLES2(int flags);
void nvgDeleteGLES2(NVGcontext* ctx);
int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags);
GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image);
#endif
#if defined NANOVG_GLES3
NVGcontext* nvgCreateGLES3(int flags);
void nvgDeleteGLES3(NVGcontext* ctx);
int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags);
GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image);
#endif
// These are additional flags on top of NVGimageFlags.
enum NVGimageFlagsGL {
NVG_IMAGE_NODELETE = 1<<16, // Do not delete GL texture handle.
};
#ifdef __cplusplus
}
#endif
#endif /* NANOVG_GL_H */
#ifdef NANOVG_GL_IMPLEMENTATION
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include "nanovg.h"
enum GLNVGuniformLoc {
GLNVG_LOC_VIEWSIZE,
GLNVG_LOC_TEX,
GLNVG_LOC_FRAG,
GLNVG_MAX_LOCS
};
enum GLNVGshaderType {
NSVG_SHADER_FILLGRAD,
NSVG_SHADER_FILLIMG,
NSVG_SHADER_SIMPLE,
NSVG_SHADER_IMG
};
#if NANOVG_GL_USE_UNIFORMBUFFER
enum GLNVGuniformBindings {
GLNVG_FRAG_BINDING = 0,
};
#endif
struct GLNVGshader {
GLuint prog;
GLuint frag;
GLuint vert;
GLint loc[GLNVG_MAX_LOCS];
};
typedef struct GLNVGshader GLNVGshader;
struct GLNVGtexture {
int id;
GLuint tex;
int width, height;
int type;
int flags;
};
typedef struct GLNVGtexture GLNVGtexture;
struct GLNVGblend
{
GLenum srcRGB;
GLenum dstRGB;
GLenum srcAlpha;
GLenum dstAlpha;
};
typedef struct GLNVGblend GLNVGblend;
enum GLNVGcallType {
GLNVG_NONE = 0,
GLNVG_FILL,
GLNVG_CONVEXFILL,
GLNVG_STROKE,
GLNVG_TRIANGLES,
};
struct GLNVGcall {
int type;
int image;
int pathOffset;
int pathCount;
int triangleOffset;
int triangleCount;
int uniformOffset;
GLNVGblend blendFunc;
};
typedef struct GLNVGcall GLNVGcall;
struct GLNVGpath {
int fillOffset;
int fillCount;
int strokeOffset;
int strokeCount;
};
typedef struct GLNVGpath GLNVGpath;
struct GLNVGfragUniforms {
#if NANOVG_GL_USE_UNIFORMBUFFER
float scissorMat[12]; // matrices are actually 3 vec4s
float paintMat[12];
struct NVGcolor innerCol;
struct NVGcolor outerCol;
float scissorExt[2];
float scissorScale[2];
float extent[2];
float radius;
float feather;
float strokeMult;
float strokeThr;
int texType;
int type;
#else
// note: after modifying layout or size of uniform array,
// don't forget to also update the fragment shader source!
#define NANOVG_GL_UNIFORMARRAY_SIZE 11
union {
struct {
float scissorMat[12]; // matrices are actually 3 vec4s
float paintMat[12];
struct NVGcolor innerCol;
struct NVGcolor outerCol;
float scissorExt[2];
float scissorScale[2];
float extent[2];
float radius;
float feather;
float strokeMult;
float strokeThr;
float texType;
float type;
};
float uniformArray[NANOVG_GL_UNIFORMARRAY_SIZE][4];
};
#endif
};
typedef struct GLNVGfragUniforms GLNVGfragUniforms;
struct GLNVGcontext {
GLNVGshader shader;
GLNVGtexture* textures;
float view[2];
int ntextures;
int ctextures;
int textureId;
GLuint vertBuf;
#if defined NANOVG_GL3
GLuint vertArr;
#endif
#if NANOVG_GL_USE_UNIFORMBUFFER
GLuint fragBuf;
#endif
int fragSize;
int flags;
// Per frame buffers
GLNVGcall* calls;
int ccalls;
int ncalls;
GLNVGpath* paths;
int cpaths;
int npaths;
struct NVGvertex* verts;
int cverts;
int nverts;
unsigned char* uniforms;
int cuniforms;
int nuniforms;
// cached state
#if NANOVG_GL_USE_STATE_FILTER
GLuint boundTexture;
GLuint stencilMask;
GLenum stencilFunc;
GLint stencilFuncRef;
GLuint stencilFuncMask;
GLNVGblend blendFunc;
#endif
int dummyTex;
};
typedef struct GLNVGcontext GLNVGcontext;
static int glnvg__maxi(int a, int b) { return a > b ? a : b; }
#ifdef NANOVG_GLES2
static unsigned int glnvg__nearestPow2(unsigned int num)
{
unsigned n = num > 0 ? num - 1 : 0;
n |= n >> 1;
n |= n >> 2;
n |= n >> 4;
n |= n >> 8;
n |= n >> 16;
n++;
return n;
}
#endif
static void glnvg__bindTexture(GLNVGcontext* gl, GLuint tex)
{
#if NANOVG_GL_USE_STATE_FILTER
if (gl->boundTexture != tex) {
gl->boundTexture = tex;
glBindTexture(GL_TEXTURE_2D, tex);
}
#else
glBindTexture(GL_TEXTURE_2D, tex);
#endif
}
static void glnvg__stencilMask(GLNVGcontext* gl, GLuint mask)
{
#if NANOVG_GL_USE_STATE_FILTER
if (gl->stencilMask != mask) {
gl->stencilMask = mask;
glStencilMask(mask);
}
#else
glStencilMask(mask);
#endif
}
static void glnvg__stencilFunc(GLNVGcontext* gl, GLenum func, GLint ref, GLuint mask)
{
#if NANOVG_GL_USE_STATE_FILTER
if ((gl->stencilFunc != func) ||
(gl->stencilFuncRef != ref) ||
(gl->stencilFuncMask != mask)) {
gl->stencilFunc = func;
gl->stencilFuncRef = ref;
gl->stencilFuncMask = mask;
glStencilFunc(func, ref, mask);
}
#else
glStencilFunc(func, ref, mask);
#endif
}
static void glnvg__blendFuncSeparate(GLNVGcontext* gl, const GLNVGblend* blend)
{
#if NANOVG_GL_USE_STATE_FILTER
if ((gl->blendFunc.srcRGB != blend->srcRGB) ||
(gl->blendFunc.dstRGB != blend->dstRGB) ||
(gl->blendFunc.srcAlpha != blend->srcAlpha) ||
(gl->blendFunc.dstAlpha != blend->dstAlpha)) {
gl->blendFunc = *blend;
glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha);
}
#else
glBlendFuncSeparate(blend->srcRGB, blend->dstRGB, blend->srcAlpha,blend->dstAlpha);
#endif
}
static GLNVGtexture* glnvg__allocTexture(GLNVGcontext* gl)
{
GLNVGtexture* tex = NULL;
int i;
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].id == 0) {
tex = &gl->textures[i];
break;
}
}
if (tex == NULL) {
if (gl->ntextures+1 > gl->ctextures) {
GLNVGtexture* textures;
int ctextures = glnvg__maxi(gl->ntextures+1, 4) + gl->ctextures/2; // 1.5x Overallocate
textures = (GLNVGtexture*)realloc(gl->textures, sizeof(GLNVGtexture)*ctextures);
if (textures == NULL) return NULL;
gl->textures = textures;
gl->ctextures = ctextures;
}
tex = &gl->textures[gl->ntextures++];
}
memset(tex, 0, sizeof(*tex));
tex->id = ++gl->textureId;
return tex;
}
static GLNVGtexture* glnvg__findTexture(GLNVGcontext* gl, int id)
{
int i;
for (i = 0; i < gl->ntextures; i++)
if (gl->textures[i].id == id)
return &gl->textures[i];
return NULL;
}
static int glnvg__deleteTexture(GLNVGcontext* gl, int id)
{
int i;
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].id == id) {
if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0)
glDeleteTextures(1, &gl->textures[i].tex);
memset(&gl->textures[i], 0, sizeof(gl->textures[i]));
return 1;
}
}
return 0;
}
static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type)
{
GLchar str[512+1];
GLsizei len = 0;
glGetShaderInfoLog(shader, 512, &len, str);
if (len > 512) len = 512;
str[len] = '\0';
printf("Shader %s/%s error:\n%s\n", name, type, str);
}
static void glnvg__dumpProgramError(GLuint prog, const char* name)
{
GLchar str[512+1];
GLsizei len = 0;
glGetProgramInfoLog(prog, 512, &len, str);
if (len > 512) len = 512;
str[len] = '\0';
printf("Program %s error:\n%s\n", name, str);
}
static void glnvg__checkError(GLNVGcontext* gl, const char* str)
{
GLenum err;
if ((gl->flags & NVG_DEBUG) == 0) return;
err = glGetError();
if (err != GL_NO_ERROR) {
printf("Error %08x after %s\n", err, str);
return;
}
}
static int glnvg__createShader(GLNVGshader* shader, const char* name, const char* header, const char* opts, const char* vshader, const char* fshader)
{
GLint status;
GLuint prog, vert, frag;
const char* str[3];
str[0] = header;
str[1] = opts != NULL ? opts : "";
memset(shader, 0, sizeof(*shader));
prog = glCreateProgram();
vert = glCreateShader(GL_VERTEX_SHADER);
frag = glCreateShader(GL_FRAGMENT_SHADER);
str[2] = vshader;
glShaderSource(vert, 3, str, 0);
str[2] = fshader;
glShaderSource(frag, 3, str, 0);
glCompileShader(vert);
glGetShaderiv(vert, GL_COMPILE_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpShaderError(vert, name, "vert");
return 0;
}
glCompileShader(frag);
glGetShaderiv(frag, GL_COMPILE_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpShaderError(frag, name, "frag");
return 0;
}
glAttachShader(prog, vert);
glAttachShader(prog, frag);
glBindAttribLocation(prog, 0, "vertex");
glBindAttribLocation(prog, 1, "tcoord");
glLinkProgram(prog);
glGetProgramiv(prog, GL_LINK_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpProgramError(prog, name);
return 0;
}
shader->prog = prog;
shader->vert = vert;
shader->frag = frag;
return 1;
}
static void glnvg__deleteShader(GLNVGshader* shader)
{
if (shader->prog != 0)
glDeleteProgram(shader->prog);
if (shader->vert != 0)
glDeleteShader(shader->vert);
if (shader->frag != 0)
glDeleteShader(shader->frag);
}
static void glnvg__getUniforms(GLNVGshader* shader)
{
shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize");
shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex");
#if NANOVG_GL_USE_UNIFORMBUFFER
shader->loc[GLNVG_LOC_FRAG] = glGetUniformBlockIndex(shader->prog, "frag");
#else
shader->loc[GLNVG_LOC_FRAG] = glGetUniformLocation(shader->prog, "frag");
#endif
}
static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data);
static int glnvg__renderCreate(void* uptr)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
int align = 4;
// TODO: mediump float may not be enough for GLES2 in iOS.
// see the following discussion: https://github.com/memononen/nanovg/issues/46
static const char* shaderHeader =
#if defined NANOVG_GL2
"#define NANOVG_GL2 1\n"
#elif defined NANOVG_GL3
"#version 150 core\n"
"#define NANOVG_GL3 1\n"
#elif defined NANOVG_GLES2
"#version 100\n"
"#define NANOVG_GL2 1\n"
#elif defined NANOVG_GLES3
"#version 300 es\n"
"#define NANOVG_GL3 1\n"
#endif
#if NANOVG_GL_USE_UNIFORMBUFFER
"#define USE_UNIFORMBUFFER 1\n"
#else
"#define UNIFORMARRAY_SIZE 11\n"
#endif
"\n";
static const char* fillVertShader =
"#ifdef NANOVG_GL3\n"
" uniform vec2 viewSize;\n"
" in vec2 vertex;\n"
" in vec2 tcoord;\n"
" out vec2 ftcoord;\n"
" out vec2 fpos;\n"
"#else\n"
" uniform vec2 viewSize;\n"
" attribute vec2 vertex;\n"
" attribute vec2 tcoord;\n"
" varying vec2 ftcoord;\n"
" varying vec2 fpos;\n"
"#endif\n"
"void main(void) {\n"
" ftcoord = tcoord;\n"
" fpos = vertex;\n"
" gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n"
"}\n";
static const char* fillFragShader =
"#ifdef GL_ES\n"
"#if defined(GL_FRAGMENT_PRECISION_HIGH) || defined(NANOVG_GL3)\n"
" precision highp float;\n"
"#else\n"
" precision mediump float;\n"
"#endif\n"
"#endif\n"
"#ifdef NANOVG_GL3\n"
"#ifdef USE_UNIFORMBUFFER\n"
" layout(std140) uniform frag {\n"
" mat3 scissorMat;\n"
" mat3 paintMat;\n"
" vec4 innerCol;\n"
" vec4 outerCol;\n"
" vec2 scissorExt;\n"
" vec2 scissorScale;\n"
" vec2 extent;\n"
" float radius;\n"
" float feather;\n"
" float strokeMult;\n"
" float strokeThr;\n"
" int texType;\n"
" int type;\n"
" };\n"
"#else\n" // NANOVG_GL3 && !USE_UNIFORMBUFFER
" uniform vec4 frag[UNIFORMARRAY_SIZE];\n"
"#endif\n"
" uniform sampler2D tex;\n"
" in vec2 ftcoord;\n"
" in vec2 fpos;\n"
" out vec4 outColor;\n"
"#else\n" // !NANOVG_GL3
" uniform vec4 frag[UNIFORMARRAY_SIZE];\n"
" uniform sampler2D tex;\n"
" varying vec2 ftcoord;\n"
" varying vec2 fpos;\n"
"#endif\n"
"#ifndef USE_UNIFORMBUFFER\n"
" #define scissorMat mat3(frag[0].xyz, frag[1].xyz, frag[2].xyz)\n"
" #define paintMat mat3(frag[3].xyz, frag[4].xyz, frag[5].xyz)\n"
" #define innerCol frag[6]\n"
" #define outerCol frag[7]\n"
" #define scissorExt frag[8].xy\n"
" #define scissorScale frag[8].zw\n"
" #define extent frag[9].xy\n"
" #define radius frag[9].z\n"
" #define feather frag[9].w\n"
" #define strokeMult frag[10].x\n"
" #define strokeThr frag[10].y\n"
" #define texType int(frag[10].z)\n"
" #define type int(frag[10].w)\n"
"#endif\n"
"\n"
"float sdroundrect(vec2 pt, vec2 ext, float rad) {\n"
" vec2 ext2 = ext - vec2(rad,rad);\n"
" vec2 d = abs(pt) - ext2;\n"
" return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n"
"}\n"
"\n"
"// Scissoring\n"
"float scissorMask(vec2 p) {\n"
" vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n"
" sc = vec2(0.5,0.5) - sc * scissorScale;\n"
" return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n"
"}\n"
"#ifdef EDGE_AA\n"
"// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n"
"float strokeMask() {\n"
" return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * min(1.0, ftcoord.y);\n"
"}\n"
"#endif\n"
"\n"
"void main(void) {\n"
" vec4 result;\n"
" float scissor = scissorMask(fpos);\n"
"#ifdef EDGE_AA\n"
" float strokeAlpha = strokeMask();\n"
" if (strokeAlpha < strokeThr) discard;\n"
"#else\n"
" float strokeAlpha = 1.0;\n"
"#endif\n"
" if (type == 0) { // Gradient\n"
" // Calculate gradient color using box gradient\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n"
" float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n"
" vec4 color = mix(innerCol,outerCol,d);\n"
" // Combine alpha\n"
" color *= strokeAlpha * scissor;\n"
" result = color;\n"
" } else if (type == 1) { // Image\n"
" // Calculate color fron texture\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n"
"#ifdef NANOVG_GL3\n"
" vec4 color = texture(tex, pt);\n"
"#else\n"
" vec4 color = texture2D(tex, pt);\n"
"#endif\n"
" if (texType == 1) color = vec4(color.xyz*color.w,color.w);"
" if (texType == 2) color = vec4(color.x);"
" // Apply color tint and alpha.\n"
" color *= innerCol;\n"
" // Combine alpha\n"
" color *= strokeAlpha * scissor;\n"
" result = color;\n"
" } else if (type == 2) { // Stencil fill\n"
" result = vec4(1,1,1,1);\n"
" } else if (type == 3) { // Textured tris\n"
"#ifdef NANOVG_GL3\n"
" vec4 color = texture(tex, ftcoord);\n"
"#else\n"
" vec4 color = texture2D(tex, ftcoord);\n"
"#endif\n"
" if (texType == 1) color = vec4(color.xyz*color.w,color.w);"
" if (texType == 2) color = vec4(color.x);"
" color *= scissor;\n"
" result = color * innerCol;\n"
" }\n"
"#ifdef NANOVG_GL3\n"
" outColor = result;\n"
"#else\n"
" gl_FragColor = result;\n"
"#endif\n"
"}\n";
glnvg__checkError(gl, "init");
if (gl->flags & NVG_ANTIALIAS) {
if (glnvg__createShader(&gl->shader, "shader", shaderHeader, "#define EDGE_AA 1\n", fillVertShader, fillFragShader) == 0)
return 0;
} else {
if (glnvg__createShader(&gl->shader, "shader", shaderHeader, NULL, fillVertShader, fillFragShader) == 0)
return 0;
}
glnvg__checkError(gl, "uniform locations");
glnvg__getUniforms(&gl->shader);
// Create dynamic vertex array
#if defined NANOVG_GL3
glGenVertexArrays(1, &gl->vertArr);
#endif
glGenBuffers(1, &gl->vertBuf);
#if NANOVG_GL_USE_UNIFORMBUFFER
// Create UBOs
glUniformBlockBinding(gl->shader.prog, gl->shader.loc[GLNVG_LOC_FRAG], GLNVG_FRAG_BINDING);
glGenBuffers(1, &gl->fragBuf);
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &align);
#endif
gl->fragSize = sizeof(GLNVGfragUniforms) + align - sizeof(GLNVGfragUniforms) % align;
// Some platforms does not allow to have samples to unset textures.
// Create empty one which is bound when there's no texture specified.
gl->dummyTex = glnvg__renderCreateTexture(gl, NVG_TEXTURE_ALPHA, 1, 1, 0, NULL);
glnvg__checkError(gl, "create done");
glFinish();
return 1;
}
static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int imageFlags, const unsigned char* data)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
GLNVGtexture* tex = glnvg__allocTexture(gl);
if (tex == NULL) return 0;
#ifdef NANOVG_GLES2
// Check for non-power of 2.
if (glnvg__nearestPow2(w) != (unsigned int)w || glnvg__nearestPow2(h) != (unsigned int)h) {
// No repeat
if ((imageFlags & NVG_IMAGE_REPEATX) != 0 || (imageFlags & NVG_IMAGE_REPEATY) != 0) {
printf("Repeat X/Y is not supported for non power-of-two textures (%d x %d)\n", w, h);
imageFlags &= ~(NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY);
}
// No mips.
if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
printf("Mip-maps is not support for non power-of-two textures (%d x %d)\n", w, h);
imageFlags &= ~NVG_IMAGE_GENERATE_MIPMAPS;
}
}
#endif
glGenTextures(1, &tex->tex);
tex->width = w;
tex->height = h;
tex->type = type;
tex->flags = imageFlags;
glnvg__bindTexture(gl, tex->tex);
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
#ifndef NANOVG_GLES2
glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
#endif
#if defined (NANOVG_GL2)
// GL 1.4 and later has support for generating mipmaps using a tex parameter.
if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
}
#endif
if (type == NVG_TEXTURE_RGBA)
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
else
#if defined(NANOVG_GLES2) || defined (NANOVG_GL2)
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
#elif defined(NANOVG_GLES3)
glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data);
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data);
#endif
if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
if (imageFlags & NVG_IMAGE_NEAREST) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
}
} else {
if (imageFlags & NVG_IMAGE_NEAREST) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}
}
if (imageFlags & NVG_IMAGE_NEAREST) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
if (imageFlags & NVG_IMAGE_REPEATX)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
else
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
if (imageFlags & NVG_IMAGE_REPEATY)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
else
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
#ifndef NANOVG_GLES2
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
#endif
// The new way to build mipmaps on GLES and GL3
#if !defined(NANOVG_GL2)
if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
glGenerateMipmap(GL_TEXTURE_2D);
}
#endif
glnvg__checkError(gl, "create tex");
glnvg__bindTexture(gl, 0);
return tex->id;
}
static int glnvg__renderDeleteTexture(void* uptr, int image)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
return glnvg__deleteTexture(gl, image);
}
static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
GLNVGtexture* tex = glnvg__findTexture(gl, image);
if (tex == NULL) return 0;
glnvg__bindTexture(gl, tex->tex);
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
#ifndef NANOVG_GLES2
glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
#else
// No support for all of skip, need to update a whole row at a time.
if (tex->type == NVG_TEXTURE_RGBA)
data += y*tex->width*4;
else
data += y*tex->width;
x = 0;
w = tex->width;
#endif
if (tex->type == NVG_TEXTURE_RGBA)
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data);
else
#if defined(NANOVG_GLES2) || defined(NANOVG_GL2)
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
#else
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RED, GL_UNSIGNED_BYTE, data);
#endif
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
#ifndef NANOVG_GLES2
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
#endif
glnvg__bindTexture(gl, 0);
return 1;
}
static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
GLNVGtexture* tex = glnvg__findTexture(gl, image);
if (tex == NULL) return 0;
*w = tex->width;
*h = tex->height;
return 1;
}
static void glnvg__xformToMat3x4(float* m3, float* t)
{
m3[0] = t[0];
m3[1] = t[1];
m3[2] = 0.0f;
m3[3] = 0.0f;
m3[4] = t[2];
m3[5] = t[3];
m3[6] = 0.0f;
m3[7] = 0.0f;
m3[8] = t[4];
m3[9] = t[5];
m3[10] = 1.0f;
m3[11] = 0.0f;
}
static NVGcolor glnvg__premulColor(NVGcolor c)
{
c.r *= c.a;
c.g *= c.a;
c.b *= c.a;
return c;
}
static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint,
NVGscissor* scissor, float width, float fringe, float strokeThr)
{
GLNVGtexture* tex = NULL;
float invxform[6];
memset(frag, 0, sizeof(*frag));
frag->innerCol = glnvg__premulColor(paint->innerColor);
frag->outerCol = glnvg__premulColor(paint->outerColor);
if (scissor->extent[0] < -0.5f || scissor->extent[1] < -0.5f) {
memset(frag->scissorMat, 0, sizeof(frag->scissorMat));
frag->scissorExt[0] = 1.0f;
frag->scissorExt[1] = 1.0f;
frag->scissorScale[0] = 1.0f;
frag->scissorScale[1] = 1.0f;
} else {
nvgTransformInverse(invxform, scissor->xform);
glnvg__xformToMat3x4(frag->scissorMat, invxform);
frag->scissorExt[0] = scissor->extent[0];
frag->scissorExt[1] = scissor->extent[1];
frag->scissorScale[0] = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe;
frag->scissorScale[1] = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe;
}
memcpy(frag->extent, paint->extent, sizeof(frag->extent));
frag->strokeMult = (width*0.5f + fringe*0.5f) / fringe;
frag->strokeThr = strokeThr;
if (paint->image != 0) {
tex = glnvg__findTexture(gl, paint->image);
if (tex == NULL) return 0;
if ((tex->flags & NVG_IMAGE_FLIPY) != 0) {
float m1[6], m2[6];
nvgTransformTranslate(m1, 0.0f, frag->extent[1] * 0.5f);
nvgTransformMultiply(m1, paint->xform);
nvgTransformScale(m2, 1.0f, -1.0f);
nvgTransformMultiply(m2, m1);
nvgTransformTranslate(m1, 0.0f, -frag->extent[1] * 0.5f);
nvgTransformMultiply(m1, m2);
nvgTransformInverse(invxform, m1);
} else {
nvgTransformInverse(invxform, paint->xform);
}
frag->type = NSVG_SHADER_FILLIMG;
#if NANOVG_GL_USE_UNIFORMBUFFER
if (tex->type == NVG_TEXTURE_RGBA)
frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0 : 1;
else
frag->texType = 2;
#else
if (tex->type == NVG_TEXTURE_RGBA)
frag->texType = (tex->flags & NVG_IMAGE_PREMULTIPLIED) ? 0.0f : 1.0f;
else
frag->texType = 2.0f;
#endif
// printf("frag->texType = %d\n", frag->texType);
} else {
frag->type = NSVG_SHADER_FILLGRAD;
frag->radius = paint->radius;
frag->feather = paint->feather;
nvgTransformInverse(invxform, paint->xform);
}
glnvg__xformToMat3x4(frag->paintMat, invxform);
return 1;
}
static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i);
static void glnvg__setUniforms(GLNVGcontext* gl, int uniformOffset, int image)
{
GLNVGtexture* tex = NULL;
#if NANOVG_GL_USE_UNIFORMBUFFER
glBindBufferRange(GL_UNIFORM_BUFFER, GLNVG_FRAG_BINDING, gl->fragBuf, uniformOffset, sizeof(GLNVGfragUniforms));
#else
GLNVGfragUniforms* frag = nvg__fragUniformPtr(gl, uniformOffset);
glUniform4fv(gl->shader.loc[GLNVG_LOC_FRAG], NANOVG_GL_UNIFORMARRAY_SIZE, &(frag->uniformArray[0][0]));
#endif
if (image != 0) {
tex = glnvg__findTexture(gl, image);
}
// If no image is set, use empty texture
if (tex == NULL) {
tex = glnvg__findTexture(gl, gl->dummyTex);
}
glnvg__bindTexture(gl, tex != NULL ? tex->tex : 0);
glnvg__checkError(gl, "tex paint tex");
}
static void glnvg__renderViewport(void* uptr, float width, float height, float devicePixelRatio)
{
NVG_NOTUSED(devicePixelRatio);
GLNVGcontext* gl = (GLNVGcontext*)uptr;
gl->view[0] = width;
gl->view[1] = height;
}
static void glnvg__fill(GLNVGcontext* gl, GLNVGcall* call)
{
GLNVGpath* paths = &gl->paths[call->pathOffset];
int i, npaths = call->pathCount;
// Draw shapes
glEnable(GL_STENCIL_TEST);
glnvg__stencilMask(gl, 0xff);
glnvg__stencilFunc(gl, GL_ALWAYS, 0, 0xff);
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
// set bindpoint for solid loc
glnvg__setUniforms(gl, call->uniformOffset, 0);
glnvg__checkError(gl, "fill simple");
glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP);
glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP);
glDisable(GL_CULL_FACE);
for (i = 0; i < npaths; i++)
glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount);
glEnable(GL_CULL_FACE);
// Draw anti-aliased pixels
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image);
glnvg__checkError(gl, "fill fill");
if (gl->flags & NVG_ANTIALIAS) {
glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
// Draw fringes
for (i = 0; i < npaths; i++)
glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
}
// Draw fill
glnvg__stencilFunc(gl, GL_NOTEQUAL, 0x0, 0xff);
glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
glDrawArrays(GL_TRIANGLE_STRIP, call->triangleOffset, call->triangleCount);
glDisable(GL_STENCIL_TEST);
}
static void glnvg__convexFill(GLNVGcontext* gl, GLNVGcall* call)
{
GLNVGpath* paths = &gl->paths[call->pathOffset];
int i, npaths = call->pathCount;
glnvg__setUniforms(gl, call->uniformOffset, call->image);
glnvg__checkError(gl, "convex fill");
for (i = 0; i < npaths; i++) {
glDrawArrays(GL_TRIANGLE_FAN, paths[i].fillOffset, paths[i].fillCount);
// Draw fringes
if (paths[i].strokeCount > 0) {
glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
}
}
}
static void glnvg__stroke(GLNVGcontext* gl, GLNVGcall* call)
{
GLNVGpath* paths = &gl->paths[call->pathOffset];
int npaths = call->pathCount, i;
if (gl->flags & NVG_STENCIL_STROKES) {
glEnable(GL_STENCIL_TEST);
glnvg__stencilMask(gl, 0xff);
// Fill the stroke base without overlap
glnvg__stencilFunc(gl, GL_EQUAL, 0x0, 0xff);
glStencilOp(GL_KEEP, GL_KEEP, GL_INCR);
glnvg__setUniforms(gl, call->uniformOffset + gl->fragSize, call->image);
glnvg__checkError(gl, "stroke fill 0");
for (i = 0; i < npaths; i++)
glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
// Draw anti-aliased pixels.
glnvg__setUniforms(gl, call->uniformOffset, call->image);
glnvg__stencilFunc(gl, GL_EQUAL, 0x00, 0xff);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
for (i = 0; i < npaths; i++)
glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
// Clear stencil buffer.
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
glnvg__stencilFunc(gl, GL_ALWAYS, 0x0, 0xff);
glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
glnvg__checkError(gl, "stroke fill 1");
for (i = 0; i < npaths; i++)
glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glDisable(GL_STENCIL_TEST);
// glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f);
} else {
glnvg__setUniforms(gl, call->uniformOffset, call->image);
glnvg__checkError(gl, "stroke fill");
// Draw Strokes
for (i = 0; i < npaths; i++)
glDrawArrays(GL_TRIANGLE_STRIP, paths[i].strokeOffset, paths[i].strokeCount);
}
}
static void glnvg__triangles(GLNVGcontext* gl, GLNVGcall* call)
{
glnvg__setUniforms(gl, call->uniformOffset, call->image);
glnvg__checkError(gl, "triangles fill");
glDrawArrays(GL_TRIANGLES, call->triangleOffset, call->triangleCount);
}
static void glnvg__renderCancel(void* uptr) {
GLNVGcontext* gl = (GLNVGcontext*)uptr;
gl->nverts = 0;
gl->npaths = 0;
gl->ncalls = 0;
gl->nuniforms = 0;
}
static GLenum glnvg_convertBlendFuncFactor(int factor)
{
if (factor == NVG_ZERO)
return GL_ZERO;
if (factor == NVG_ONE)
return GL_ONE;
if (factor == NVG_SRC_COLOR)
return GL_SRC_COLOR;
if (factor == NVG_ONE_MINUS_SRC_COLOR)
return GL_ONE_MINUS_SRC_COLOR;
if (factor == NVG_DST_COLOR)
return GL_DST_COLOR;
if (factor == NVG_ONE_MINUS_DST_COLOR)
return GL_ONE_MINUS_DST_COLOR;
if (factor == NVG_SRC_ALPHA)
return GL_SRC_ALPHA;
if (factor == NVG_ONE_MINUS_SRC_ALPHA)
return GL_ONE_MINUS_SRC_ALPHA;
if (factor == NVG_DST_ALPHA)
return GL_DST_ALPHA;
if (factor == NVG_ONE_MINUS_DST_ALPHA)
return GL_ONE_MINUS_DST_ALPHA;
if (factor == NVG_SRC_ALPHA_SATURATE)
return GL_SRC_ALPHA_SATURATE;
return GL_INVALID_ENUM;
}
static GLNVGblend glnvg__blendCompositeOperation(NVGcompositeOperationState op)
{
GLNVGblend blend;
blend.srcRGB = glnvg_convertBlendFuncFactor(op.srcRGB);
blend.dstRGB = glnvg_convertBlendFuncFactor(op.dstRGB);
blend.srcAlpha = glnvg_convertBlendFuncFactor(op.srcAlpha);
blend.dstAlpha = glnvg_convertBlendFuncFactor(op.dstAlpha);
if (blend.srcRGB == GL_INVALID_ENUM || blend.dstRGB == GL_INVALID_ENUM || blend.srcAlpha == GL_INVALID_ENUM || blend.dstAlpha == GL_INVALID_ENUM)
{
blend.srcRGB = GL_ONE;
blend.dstRGB = GL_ONE_MINUS_SRC_ALPHA;
blend.srcAlpha = GL_ONE;
blend.dstAlpha = GL_ONE_MINUS_SRC_ALPHA;
}
return blend;
}
static void glnvg__renderFlush(void* uptr)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
int i;
if (gl->ncalls > 0) {
// Setup require GL state.
glUseProgram(gl->shader.prog);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
glFrontFace(GL_CCW);
glEnable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
glDisable(GL_SCISSOR_TEST);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glStencilMask(0xffffffff);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
glStencilFunc(GL_ALWAYS, 0, 0xffffffff);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, 0);
#if NANOVG_GL_USE_STATE_FILTER
gl->boundTexture = 0;
gl->stencilMask = 0xffffffff;
gl->stencilFunc = GL_ALWAYS;
gl->stencilFuncRef = 0;
gl->stencilFuncMask = 0xffffffff;
gl->blendFunc.srcRGB = GL_INVALID_ENUM;
gl->blendFunc.srcAlpha = GL_INVALID_ENUM;
gl->blendFunc.dstRGB = GL_INVALID_ENUM;
gl->blendFunc.dstAlpha = GL_INVALID_ENUM;
#endif
#if NANOVG_GL_USE_UNIFORMBUFFER
// Upload ubo for frag shaders
glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf);
glBufferData(GL_UNIFORM_BUFFER, gl->nuniforms * gl->fragSize, gl->uniforms, GL_STREAM_DRAW);
#endif
// Upload vertex data
#if defined NANOVG_GL3
glBindVertexArray(gl->vertArr);
#endif
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
glBufferData(GL_ARRAY_BUFFER, gl->nverts * sizeof(NVGvertex), gl->verts, GL_STREAM_DRAW);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(size_t)0);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(NVGvertex), (const GLvoid*)(0 + 2*sizeof(float)));
// Set view and texture just once per frame.
glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0);
glUniform2fv(gl->shader.loc[GLNVG_LOC_VIEWSIZE], 1, gl->view);
#if NANOVG_GL_USE_UNIFORMBUFFER
glBindBuffer(GL_UNIFORM_BUFFER, gl->fragBuf);
#endif
for (i = 0; i < gl->ncalls; i++) {
GLNVGcall* call = &gl->calls[i];
glnvg__blendFuncSeparate(gl,&call->blendFunc);
if (call->type == GLNVG_FILL)
glnvg__fill(gl, call);
else if (call->type == GLNVG_CONVEXFILL)
glnvg__convexFill(gl, call);
else if (call->type == GLNVG_STROKE)
glnvg__stroke(gl, call);
else if (call->type == GLNVG_TRIANGLES)
glnvg__triangles(gl, call);
}
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
#if defined NANOVG_GL3
glBindVertexArray(0);
#endif
glDisable(GL_CULL_FACE);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glUseProgram(0);
glnvg__bindTexture(gl, 0);
}
// Reset calls
gl->nverts = 0;
gl->npaths = 0;
gl->ncalls = 0;
gl->nuniforms = 0;
}
static int glnvg__maxVertCount(const NVGpath* paths, int npaths)
{
int i, count = 0;
for (i = 0; i < npaths; i++) {
count += paths[i].nfill;
count += paths[i].nstroke;
}
return count;
}
static GLNVGcall* glnvg__allocCall(GLNVGcontext* gl)
{
GLNVGcall* ret = NULL;
if (gl->ncalls+1 > gl->ccalls) {
GLNVGcall* calls;
int ccalls = glnvg__maxi(gl->ncalls+1, 128) + gl->ccalls/2; // 1.5x Overallocate
calls = (GLNVGcall*)realloc(gl->calls, sizeof(GLNVGcall) * ccalls);
if (calls == NULL) return NULL;
gl->calls = calls;
gl->ccalls = ccalls;
}
ret = &gl->calls[gl->ncalls++];
memset(ret, 0, sizeof(GLNVGcall));
return ret;
}
static int glnvg__allocPaths(GLNVGcontext* gl, int n)
{
int ret = 0;
if (gl->npaths+n > gl->cpaths) {
GLNVGpath* paths;
int cpaths = glnvg__maxi(gl->npaths + n, 128) + gl->cpaths/2; // 1.5x Overallocate
paths = (GLNVGpath*)realloc(gl->paths, sizeof(GLNVGpath) * cpaths);
if (paths == NULL) return -1;
gl->paths = paths;
gl->cpaths = cpaths;
}
ret = gl->npaths;
gl->npaths += n;
return ret;
}
static int glnvg__allocVerts(GLNVGcontext* gl, int n)
{
int ret = 0;
if (gl->nverts+n > gl->cverts) {
NVGvertex* verts;
int cverts = glnvg__maxi(gl->nverts + n, 4096) + gl->cverts/2; // 1.5x Overallocate
verts = (NVGvertex*)realloc(gl->verts, sizeof(NVGvertex) * cverts);
if (verts == NULL) return -1;
gl->verts = verts;
gl->cverts = cverts;
}
ret = gl->nverts;
gl->nverts += n;
return ret;
}
static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n)
{
int ret = 0, structSize = gl->fragSize;
if (gl->nuniforms+n > gl->cuniforms) {
unsigned char* uniforms;
int cuniforms = glnvg__maxi(gl->nuniforms+n, 128) + gl->cuniforms/2; // 1.5x Overallocate
uniforms = (unsigned char*)realloc(gl->uniforms, structSize * cuniforms);
if (uniforms == NULL) return -1;
gl->uniforms = uniforms;
gl->cuniforms = cuniforms;
}
ret = gl->nuniforms * structSize;
gl->nuniforms += n;
return ret;
}
static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i)
{
return (GLNVGfragUniforms*)&gl->uniforms[i];
}
static void glnvg__vset(NVGvertex* vtx, float x, float y, float u, float v)
{
vtx->x = x;
vtx->y = y;
vtx->u = u;
vtx->v = v;
}
static void glnvg__renderFill(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe,
const float* bounds, const NVGpath* paths, int npaths)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
GLNVGcall* call = glnvg__allocCall(gl);
NVGvertex* quad;
GLNVGfragUniforms* frag;
int i, maxverts, offset;
if (call == NULL) return;
call->type = GLNVG_FILL;
call->triangleCount = 4;
call->pathOffset = glnvg__allocPaths(gl, npaths);
if (call->pathOffset == -1) goto error;
call->pathCount = npaths;
call->image = paint->image;
call->blendFunc = glnvg__blendCompositeOperation(compositeOperation);
if (npaths == 1 && paths[0].convex)
{
call->type = GLNVG_CONVEXFILL;
call->triangleCount = 0; // Bounding box fill quad not needed for convex fill
}
// Allocate vertices for all the paths.
maxverts = glnvg__maxVertCount(paths, npaths) + call->triangleCount;
offset = glnvg__allocVerts(gl, maxverts);
if (offset == -1) goto error;
for (i = 0; i < npaths; i++) {
GLNVGpath* copy = &gl->paths[call->pathOffset + i];
const NVGpath* path = &paths[i];
memset(copy, 0, sizeof(GLNVGpath));
if (path->nfill > 0) {
copy->fillOffset = offset;
copy->fillCount = path->nfill;
memcpy(&gl->verts[offset], path->fill, sizeof(NVGvertex) * path->nfill);
offset += path->nfill;
}
if (path->nstroke > 0) {
copy->strokeOffset = offset;
copy->strokeCount = path->nstroke;
memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke);
offset += path->nstroke;
}
}
// Setup uniforms for draw calls
if (call->type == GLNVG_FILL) {
// Quad
call->triangleOffset = offset;
quad = &gl->verts[call->triangleOffset];
glnvg__vset(&quad[0], bounds[2], bounds[3], 0.5f, 1.0f);
glnvg__vset(&quad[1], bounds[2], bounds[1], 0.5f, 1.0f);
glnvg__vset(&quad[2], bounds[0], bounds[3], 0.5f, 1.0f);
glnvg__vset(&quad[3], bounds[0], bounds[1], 0.5f, 1.0f);
call->uniformOffset = glnvg__allocFragUniforms(gl, 2);
if (call->uniformOffset == -1) goto error;
// Simple shader for stencil
frag = nvg__fragUniformPtr(gl, call->uniformOffset);
memset(frag, 0, sizeof(*frag));
frag->strokeThr = -1.0f;
frag->type = NSVG_SHADER_SIMPLE;
// Fill shader
glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, fringe, fringe, -1.0f);
} else {
call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
if (call->uniformOffset == -1) goto error;
// Fill shader
glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, fringe, fringe, -1.0f);
}
return;
error:
// We get here if call alloc was ok, but something else is not.
// Roll back the last call to prevent drawing it.
if (gl->ncalls > 0) gl->ncalls--;
}
static void glnvg__renderStroke(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor, float fringe,
float strokeWidth, const NVGpath* paths, int npaths)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
GLNVGcall* call = glnvg__allocCall(gl);
int i, maxverts, offset;
if (call == NULL) return;
call->type = GLNVG_STROKE;
call->pathOffset = glnvg__allocPaths(gl, npaths);
if (call->pathOffset == -1) goto error;
call->pathCount = npaths;
call->image = paint->image;
call->blendFunc = glnvg__blendCompositeOperation(compositeOperation);
// Allocate vertices for all the paths.
maxverts = glnvg__maxVertCount(paths, npaths);
offset = glnvg__allocVerts(gl, maxverts);
if (offset == -1) goto error;
for (i = 0; i < npaths; i++) {
GLNVGpath* copy = &gl->paths[call->pathOffset + i];
const NVGpath* path = &paths[i];
memset(copy, 0, sizeof(GLNVGpath));
if (path->nstroke) {
copy->strokeOffset = offset;
copy->strokeCount = path->nstroke;
memcpy(&gl->verts[offset], path->stroke, sizeof(NVGvertex) * path->nstroke);
offset += path->nstroke;
}
}
if (gl->flags & NVG_STENCIL_STROKES) {
// Fill shader
call->uniformOffset = glnvg__allocFragUniforms(gl, 2);
if (call->uniformOffset == -1) goto error;
glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f);
glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset + gl->fragSize), paint, scissor, strokeWidth, fringe, 1.0f - 0.5f/255.0f);
} else {
// Fill shader
call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
if (call->uniformOffset == -1) goto error;
glnvg__convertPaint(gl, nvg__fragUniformPtr(gl, call->uniformOffset), paint, scissor, strokeWidth, fringe, -1.0f);
}
return;
error:
// We get here if call alloc was ok, but something else is not.
// Roll back the last call to prevent drawing it.
if (gl->ncalls > 0) gl->ncalls--;
}
static void glnvg__renderTriangles(void* uptr, NVGpaint* paint, NVGcompositeOperationState compositeOperation, NVGscissor* scissor,
const NVGvertex* verts, int nverts, float fringe)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
GLNVGcall* call = glnvg__allocCall(gl);
GLNVGfragUniforms* frag;
if (call == NULL) return;
call->type = GLNVG_TRIANGLES;
call->image = paint->image;
call->blendFunc = glnvg__blendCompositeOperation(compositeOperation);
// Allocate vertices for all the paths.
call->triangleOffset = glnvg__allocVerts(gl, nverts);
if (call->triangleOffset == -1) goto error;
call->triangleCount = nverts;
memcpy(&gl->verts[call->triangleOffset], verts, sizeof(NVGvertex) * nverts);
// Fill shader
call->uniformOffset = glnvg__allocFragUniforms(gl, 1);
if (call->uniformOffset == -1) goto error;
frag = nvg__fragUniformPtr(gl, call->uniformOffset);
glnvg__convertPaint(gl, frag, paint, scissor, 1.0f, fringe, -1.0f);
frag->type = NSVG_SHADER_IMG;
return;
error:
// We get here if call alloc was ok, but something else is not.
// Roll back the last call to prevent drawing it.
if (gl->ncalls > 0) gl->ncalls--;
}
static void glnvg__renderDelete(void* uptr)
{
GLNVGcontext* gl = (GLNVGcontext*)uptr;
int i;
if (gl == NULL) return;
glnvg__deleteShader(&gl->shader);
#if NANOVG_GL3
#if NANOVG_GL_USE_UNIFORMBUFFER
if (gl->fragBuf != 0)
glDeleteBuffers(1, &gl->fragBuf);
#endif
if (gl->vertArr != 0)
glDeleteVertexArrays(1, &gl->vertArr);
#endif
if (gl->vertBuf != 0)
glDeleteBuffers(1, &gl->vertBuf);
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].tex != 0 && (gl->textures[i].flags & NVG_IMAGE_NODELETE) == 0)
glDeleteTextures(1, &gl->textures[i].tex);
}
free(gl->textures);
free(gl->paths);
free(gl->verts);
free(gl->uniforms);
free(gl->calls);
free(gl);
}
#if defined NANOVG_GL2
NVGcontext* nvgCreateGL2(int flags)
#elif defined NANOVG_GL3
NVGcontext* nvgCreateGL3(int flags)
#elif defined NANOVG_GLES2
NVGcontext* nvgCreateGLES2(int flags)
#elif defined NANOVG_GLES3
NVGcontext* nvgCreateGLES3(int flags)
#endif
{
NVGparams params;
NVGcontext* ctx = NULL;
GLNVGcontext* gl = (GLNVGcontext*)malloc(sizeof(GLNVGcontext));
if (gl == NULL) goto error;
memset(gl, 0, sizeof(GLNVGcontext));
memset(¶ms, 0, sizeof(params));
params.renderCreate = glnvg__renderCreate;
params.renderCreateTexture = glnvg__renderCreateTexture;
params.renderDeleteTexture = glnvg__renderDeleteTexture;
params.renderUpdateTexture = glnvg__renderUpdateTexture;
params.renderGetTextureSize = glnvg__renderGetTextureSize;
params.renderViewport = glnvg__renderViewport;
params.renderCancel = glnvg__renderCancel;
params.renderFlush = glnvg__renderFlush;
params.renderFill = glnvg__renderFill;
params.renderStroke = glnvg__renderStroke;
params.renderTriangles = glnvg__renderTriangles;
params.renderDelete = glnvg__renderDelete;
params.userPtr = gl;
params.edgeAntiAlias = flags & NVG_ANTIALIAS ? 1 : 0;
gl->flags = flags;
ctx = nvgCreateInternal(¶ms);
if (ctx == NULL) goto error;
return ctx;
error:
// 'gl' is freed by nvgDeleteInternal.
if (ctx != NULL) nvgDeleteInternal(ctx);
return NULL;
}
#if defined NANOVG_GL2
void nvgDeleteGL2(NVGcontext* ctx)
#elif defined NANOVG_GL3
void nvgDeleteGL3(NVGcontext* ctx)
#elif defined NANOVG_GLES2
void nvgDeleteGLES2(NVGcontext* ctx)
#elif defined NANOVG_GLES3
void nvgDeleteGLES3(NVGcontext* ctx)
#endif
{
nvgDeleteInternal(ctx);
}
#if defined NANOVG_GL2
int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags)
#elif defined NANOVG_GL3
int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags)
#elif defined NANOVG_GLES2
int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags)
#elif defined NANOVG_GLES3
int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags)
#endif
{
GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr;
GLNVGtexture* tex = glnvg__allocTexture(gl);
if (tex == NULL) return 0;
tex->type = NVG_TEXTURE_RGBA;
tex->tex = textureId;
tex->flags = imageFlags;
tex->width = w;
tex->height = h;
return tex->id;
}
#if defined NANOVG_GL2
GLuint nvglImageHandleGL2(NVGcontext* ctx, int image)
#elif defined NANOVG_GL3
GLuint nvglImageHandleGL3(NVGcontext* ctx, int image)
#elif defined NANOVG_GLES2
GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image)
#elif defined NANOVG_GLES3
GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image)
#endif
{
GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr;
GLNVGtexture* tex = glnvg__findTexture(gl, image);
return tex->tex;
}
#endif /* NANOVG_GL_IMPLEMENTATION */
|
0 | repos/nanovg | repos/nanovg/src/nanovg_gl_utils.h | //
// Copyright (c) 2009-2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef NANOVG_GL_UTILS_H
#define NANOVG_GL_UTILS_H
struct NVGLUframebuffer {
NVGcontext* ctx;
GLuint fbo;
GLuint rbo;
GLuint texture;
int image;
};
typedef struct NVGLUframebuffer NVGLUframebuffer;
// Helper function to create GL frame buffer to render to.
void nvgluBindFramebuffer(NVGLUframebuffer* fb);
NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags);
void nvgluDeleteFramebuffer(NVGLUframebuffer* fb);
#endif // NANOVG_GL_UTILS_H
#ifdef NANOVG_GL_IMPLEMENTATION
#if defined(NANOVG_GL3) || defined(NANOVG_GLES2) || defined(NANOVG_GLES3)
// FBO is core in OpenGL 3>.
# define NANOVG_FBO_VALID 1
#elif defined(NANOVG_GL2)
// On OS X including glext defines FBO on GL2 too.
# ifdef __APPLE__
# include <OpenGL/glext.h>
# define NANOVG_FBO_VALID 1
# endif
#endif
static GLint defaultFBO = -1;
NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags)
{
#ifdef NANOVG_FBO_VALID
GLint defaultFBO;
GLint defaultRBO;
NVGLUframebuffer* fb = NULL;
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO);
glGetIntegerv(GL_RENDERBUFFER_BINDING, &defaultRBO);
fb = (NVGLUframebuffer*)malloc(sizeof(NVGLUframebuffer));
if (fb == NULL) goto error;
memset(fb, 0, sizeof(NVGLUframebuffer));
fb->image = nvgCreateImageRGBA(ctx, w, h, imageFlags | NVG_IMAGE_FLIPY | NVG_IMAGE_PREMULTIPLIED, NULL);
#if defined NANOVG_GL2
fb->texture = nvglImageHandleGL2(ctx, fb->image);
#elif defined NANOVG_GL3
fb->texture = nvglImageHandleGL3(ctx, fb->image);
#elif defined NANOVG_GLES2
fb->texture = nvglImageHandleGLES2(ctx, fb->image);
#elif defined NANOVG_GLES3
fb->texture = nvglImageHandleGLES3(ctx, fb->image);
#endif
fb->ctx = ctx;
// frame buffer object
glGenFramebuffers(1, &fb->fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fb->fbo);
// render buffer object
glGenRenderbuffers(1, &fb->rbo);
glBindRenderbuffer(GL_RENDERBUFFER, fb->rbo);
glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, w, h);
// combine all
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
#ifdef GL_DEPTH24_STENCIL8
// If GL_STENCIL_INDEX8 is not supported, try GL_DEPTH24_STENCIL8 as a fallback.
// Some graphics cards require a depth buffer along with a stencil.
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, w, h);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb->texture, 0);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb->rbo);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
#endif // GL_DEPTH24_STENCIL8
goto error;
}
glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO);
glBindRenderbuffer(GL_RENDERBUFFER, defaultRBO);
return fb;
error:
glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO);
glBindRenderbuffer(GL_RENDERBUFFER, defaultRBO);
nvgluDeleteFramebuffer(fb);
return NULL;
#else
NVG_NOTUSED(ctx);
NVG_NOTUSED(w);
NVG_NOTUSED(h);
NVG_NOTUSED(imageFlags);
return NULL;
#endif
}
void nvgluBindFramebuffer(NVGLUframebuffer* fb)
{
#ifdef NANOVG_FBO_VALID
if (defaultFBO == -1) glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO);
glBindFramebuffer(GL_FRAMEBUFFER, fb != NULL ? fb->fbo : defaultFBO);
#else
NVG_NOTUSED(fb);
#endif
}
void nvgluDeleteFramebuffer(NVGLUframebuffer* fb)
{
#ifdef NANOVG_FBO_VALID
if (fb == NULL) return;
if (fb->fbo != 0)
glDeleteFramebuffers(1, &fb->fbo);
if (fb->rbo != 0)
glDeleteRenderbuffers(1, &fb->rbo);
if (fb->image >= 0)
nvgDeleteImage(fb->ctx, fb->image);
fb->ctx = NULL;
fb->fbo = 0;
fb->rbo = 0;
fb->texture = 0;
fb->image = -1;
free(fb);
#else
NVG_NOTUSED(fb);
#endif
}
#endif // NANOVG_GL_IMPLEMENTATION
|
0 | repos/nanovg | repos/nanovg/obsolete/nanovg_gl2.h | //
// Copyright (c) 2009-2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef NANOVG_GL2_H
#define NANOVG_GL2_H
#ifdef __cplusplus
extern "C" {
#endif
#define NVG_ANTIALIAS 1
#ifdef NANOVG_GLES2_IMPLEMENTATION
# ifndef NANOVG_GLES2
# define NANOVG_GLES2
# endif
# ifndef NANOVG_GL2_IMPLEMENTATION
# define NANOVG_GL2_IMPLEMENTATION
# endif
#endif
#ifdef NANOVG_GLES2
struct NVGcontext* nvgCreateGLES2(int atlasw, int atlash, int edgeaa);
void nvgDeleteGLES2(struct NVGcontext* ctx);
#else
struct NVGcontext* nvgCreateGL2(int atlasw, int atlash, int edgeaa);
void nvgDeleteGL2(struct NVGcontext* ctx);
#endif
#ifdef __cplusplus
}
#endif
#endif
#ifdef NANOVG_GL2_IMPLEMENTATION
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include "nanovg.h"
enum GLNVGuniformLoc {
GLNVG_LOC_VIEWSIZE,
GLNVG_LOC_SCISSORMAT,
GLNVG_LOC_SCISSOREXT,
GLNVG_LOC_SCISSORSCALE,
GLNVG_LOC_PAINTMAT,
GLNVG_LOC_EXTENT,
GLNVG_LOC_RADIUS,
GLNVG_LOC_FEATHER,
GLNVG_LOC_INNERCOL,
GLNVG_LOC_OUTERCOL,
GLNVG_LOC_STROKEMULT,
GLNVG_LOC_TEX,
GLNVG_LOC_TEXTYPE,
GLNVG_LOC_TYPE,
GLNVG_MAX_LOCS
};
enum GLNVGshaderType {
NSVG_SHADER_FILLGRAD,
NSVG_SHADER_FILLIMG,
NSVG_SHADER_SIMPLE,
NSVG_SHADER_IMG
};
struct GLNVGshader {
GLuint prog;
GLuint frag;
GLuint vert;
GLint loc[GLNVG_MAX_LOCS];
};
struct GLNVGtexture {
int id;
GLuint tex;
int width, height;
int type;
};
struct GLNVGcontext {
struct GLNVGshader shader;
struct GLNVGtexture* textures;
float viewWidth, viewHeight;
int ntextures;
int ctextures;
int textureId;
GLuint vertBuf;
int edgeAntiAlias;
};
static struct GLNVGtexture* glnvg__allocTexture(struct GLNVGcontext* gl)
{
struct GLNVGtexture* tex = NULL;
int i;
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].id == 0) {
tex = &gl->textures[i];
break;
}
}
if (tex == NULL) {
if (gl->ntextures+1 > gl->ctextures) {
gl->ctextures = (gl->ctextures == 0) ? 2 : gl->ctextures*2;
gl->textures = (struct GLNVGtexture*)realloc(gl->textures, sizeof(struct GLNVGtexture)*gl->ctextures);
if (gl->textures == NULL) return NULL;
}
tex = &gl->textures[gl->ntextures++];
}
memset(tex, 0, sizeof(*tex));
tex->id = ++gl->textureId;
return tex;
}
static struct GLNVGtexture* glnvg__findTexture(struct GLNVGcontext* gl, int id)
{
int i;
for (i = 0; i < gl->ntextures; i++)
if (gl->textures[i].id == id)
return &gl->textures[i];
return NULL;
}
static int glnvg__deleteTexture(struct GLNVGcontext* gl, int id)
{
int i;
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].id == id) {
if (gl->textures[i].tex != 0)
glDeleteTextures(1, &gl->textures[i].tex);
memset(&gl->textures[i], 0, sizeof(gl->textures[i]));
return 1;
}
}
return 0;
}
static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type)
{
char str[512+1];
int len = 0;
glGetShaderInfoLog(shader, 512, &len, str);
if (len > 512) len = 512;
str[len] = '\0';
printf("Shader %s/%s error:\n%s\n", name, type, str);
}
static void glnvg__dumpProgramError(GLuint prog, const char* name)
{
char str[512+1];
int len = 0;
glGetProgramInfoLog(prog, 512, &len, str);
if (len > 512) len = 512;
str[len] = '\0';
printf("Program %s error:\n%s\n", name, str);
}
static int glnvg__checkError(const char* str)
{
GLenum err = glGetError();
if (err != GL_NO_ERROR) {
printf("Error %08x after %s\n", err, str);
return 1;
}
return 0;
}
static int glnvg__createShader(struct GLNVGshader* shader, const char* name, const char* vshader, const char* fshader)
{
GLint status;
GLuint prog, vert, frag;
memset(shader, 0, sizeof(*shader));
prog = glCreateProgram();
vert = glCreateShader(GL_VERTEX_SHADER);
frag = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(vert, 1, &vshader, 0);
glShaderSource(frag, 1, &fshader, 0);
glCompileShader(vert);
glGetShaderiv(vert, GL_COMPILE_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpShaderError(vert, name, "vert");
return 0;
}
glCompileShader(frag);
glGetShaderiv(frag, GL_COMPILE_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpShaderError(frag, name, "frag");
return 0;
}
glAttachShader(prog, vert);
glAttachShader(prog, frag);
glBindAttribLocation(prog, 0, "vertex");
glBindAttribLocation(prog, 1, "tcoord");
glBindAttribLocation(prog, 2, "color");
glLinkProgram(prog);
glGetProgramiv(prog, GL_LINK_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpProgramError(prog, name);
return 0;
}
shader->prog = prog;
shader->vert = vert;
shader->frag = frag;
return 1;
}
static void glnvg__deleteShader(struct GLNVGshader* shader)
{
if (shader->prog != 0)
glDeleteProgram(shader->prog);
if (shader->vert != 0)
glDeleteShader(shader->vert);
if (shader->frag != 0)
glDeleteShader(shader->frag);
}
static void glnvg__getUniforms(struct GLNVGshader* shader)
{
shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize");
shader->loc[GLNVG_LOC_SCISSORMAT] = glGetUniformLocation(shader->prog, "scissorMat");
shader->loc[GLNVG_LOC_SCISSOREXT] = glGetUniformLocation(shader->prog, "scissorExt");
shader->loc[GLNVG_LOC_SCISSORSCALE] = glGetUniformLocation(shader->prog, "scissorScale");
shader->loc[GLNVG_LOC_PAINTMAT] = glGetUniformLocation(shader->prog, "paintMat");
shader->loc[GLNVG_LOC_EXTENT] = glGetUniformLocation(shader->prog, "extent");
shader->loc[GLNVG_LOC_RADIUS] = glGetUniformLocation(shader->prog, "radius");
shader->loc[GLNVG_LOC_FEATHER] = glGetUniformLocation(shader->prog, "feather");
shader->loc[GLNVG_LOC_INNERCOL] = glGetUniformLocation(shader->prog, "innerCol");
shader->loc[GLNVG_LOC_OUTERCOL] = glGetUniformLocation(shader->prog, "outerCol");
shader->loc[GLNVG_LOC_STROKEMULT] = glGetUniformLocation(shader->prog, "strokeMult");
shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex");
shader->loc[GLNVG_LOC_TEXTYPE] = glGetUniformLocation(shader->prog, "texType");
shader->loc[GLNVG_LOC_TYPE] = glGetUniformLocation(shader->prog, "type");
}
static int glnvg__renderCreate(void* uptr)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
static const char* fillVertShader =
#ifdef NANOVG_GLES2
"#version 100\n"
"precision mediump float;\n"
#endif
"uniform vec2 viewSize;\n"
"attribute vec2 vertex;\n"
"attribute vec2 tcoord;\n"
"attribute vec4 color;\n"
"varying vec2 ftcoord;\n"
"varying vec4 fcolor;\n"
"varying vec2 fpos;\n"
"void main(void) {\n"
" ftcoord = tcoord;\n"
" fcolor = color;\n"
" fpos = vertex;\n"
" gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n"
"}\n";
static const char* fillFragShaderEdgeAA =
#ifdef NANOVG_GLES2
"#version 100\n"
"precision mediump float;\n"
#endif
"uniform mat3 scissorMat;\n"
"uniform vec2 scissorExt;\n"
"uniform vec2 scissorScale;\n"
"uniform mat3 paintMat;\n"
"uniform vec2 extent;\n"
"uniform float radius;\n"
"uniform float feather;\n"
"uniform vec4 innerCol;\n"
"uniform vec4 outerCol;\n"
"uniform float strokeMult;\n"
"uniform sampler2D tex;\n"
"uniform int texType;\n"
"uniform int type;\n"
"varying vec2 ftcoord;\n"
"varying vec4 fcolor;\n"
"varying vec2 fpos;\n"
"\n"
"float sdroundrect(vec2 pt, vec2 ext, float rad) {\n"
" vec2 ext2 = ext - vec2(rad,rad);\n"
" vec2 d = abs(pt) - ext2;\n"
" return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n"
"}\n"
"\n"
"// Scissoring\n"
"float scissorMask(vec2 p) {\n"
" vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n"
" sc = vec2(0.5,0.5) - sc * scissorScale;\n"
" return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n"
"}\n"
"\n"
"// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n"
"float strokeMask() {\n"
" return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * ftcoord.y;\n"
"}\n"
"\n"
"void main(void) {\n"
" if (type == 0) {\n"
" float scissor = scissorMask(fpos);\n"
" float strokeAlpha = strokeMask();\n"
" // Calculate gradient color using box gradient\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n"
" float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n"
" vec4 color = mix(innerCol,outerCol,d);\n"
" // Combine alpha\n"
" color.w *= strokeAlpha * scissor;\n"
" gl_FragColor = color;\n"
" } else if (type == 1) {\n"
" float scissor = scissorMask(fpos);\n"
" float strokeAlpha = strokeMask();\n"
" // Calculate color fron texture\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n"
" vec4 color = texture2D(tex, pt);\n"
" color = texType == 0 ? color : vec4(1,1,1,color.x);\n"
" // Combine alpha\n"
" color.w *= strokeAlpha * scissor;\n"
" gl_FragColor = color;\n"
" } else if (type == 2) {\n"
" gl_FragColor = vec4(1,1,1,1);\n"
" } else if (type == 3) {\n"
" vec4 color = texture2D(tex, ftcoord);\n"
" color = texType == 0 ? color : vec4(1,1,1,color.x);\n"
" gl_FragColor = color * fcolor;\n"
" }\n"
"}\n";
static const char* fillFragShader =
#ifdef NANOVG_GLES2
"#version 100\n"
"precision mediump float;\n"
#endif
"uniform mat3 scissorMat;\n"
"uniform vec2 scissorExt;\n"
"uniform vec2 scissorScale;\n"
"uniform mat3 paintMat;\n"
"uniform vec2 extent;\n"
"uniform float radius;\n"
"uniform float feather;\n"
"uniform vec4 innerCol;\n"
"uniform vec4 outerCol;\n"
"uniform float strokeMult;\n"
"uniform sampler2D tex;\n"
"uniform int texType;\n"
"uniform int type;\n"
"varying vec2 ftcoord;\n"
"varying vec4 fcolor;\n"
"varying vec2 fpos;\n"
"\n"
"float sdroundrect(vec2 pt, vec2 ext, float rad) {\n"
" vec2 ext2 = ext - vec2(rad,rad);\n"
" vec2 d = abs(pt) - ext2;\n"
" return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n"
"}\n"
"\n"
"// Scissoring\n"
"float scissorMask(vec2 p) {\n"
" vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n"
" sc = vec2(0.5,0.5) - sc * scissorScale;\n"
" return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n"
"}\n"
"\n"
"void main(void) {\n"
" if (type == 0) {\n"
" float scissor = scissorMask(fpos);\n"
" // Calculate gradient color using box gradient\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n"
" float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n"
" vec4 color = mix(innerCol,outerCol,d);\n"
" // Combine alpha\n"
" color.w *= scissor;\n"
" gl_FragColor = color;\n"
" } else if (type == 1) {\n"
" float scissor = scissorMask(fpos);\n"
" // Calculate color fron texture\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n"
" vec4 color = texture2D(tex, pt);\n"
" color = texType == 0 ? color : vec4(1,1,1,color.x);\n"
" // Combine alpha\n"
" color.w *= scissor;\n"
" gl_FragColor = color;\n"
" } else if (type == 2) {\n"
" gl_FragColor = vec4(1,1,1,1);\n"
" } else if (type == 3) {\n"
" vec4 color = texture2D(tex, ftcoord);\n"
" color = texType == 0 ? color : vec4(1,1,1,color.x);\n"
" gl_FragColor = color * fcolor;\n"
" }\n"
"}\n";
glnvg__checkError("init");
if (gl->edgeAntiAlias) {
if (glnvg__createShader(&gl->shader, "shader", fillVertShader, fillFragShaderEdgeAA) == 0)
return 0;
} else {
if (glnvg__createShader(&gl->shader, "shader", fillVertShader, fillFragShader) == 0)
return 0;
}
glnvg__checkError("uniform locations");
glnvg__getUniforms(&gl->shader);
// Create dynamic vertex array
glGenBuffers(1, &gl->vertBuf);
glnvg__checkError("done");
return 1;
}
static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, const unsigned char* data)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
struct GLNVGtexture* tex = glnvg__allocTexture(gl);
if (tex == NULL) return 0;
glGenTextures(1, &tex->tex);
tex->width = w;
tex->height = h;
tex->type = type;
glBindTexture(GL_TEXTURE_2D, tex->tex);
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
if (type == NVG_TEXTURE_RGBA)
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
else
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
if (glnvg__checkError("create tex"))
return 0;
return tex->id;
}
static int glnvg__renderDeleteTexture(void* uptr, int image)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
return glnvg__deleteTexture(gl, image);
}
static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
struct GLNVGtexture* tex = glnvg__findTexture(gl, image);
if (tex == NULL) return 0;
glBindTexture(GL_TEXTURE_2D, tex->tex);
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
#ifdef NANOVG_GLES2
// No support for all of unpack, need to update a whole row at a time.
if (tex->type == NVG_TEXTURE_RGBA)
data += y*tex->width*4;
else
data += y*tex->width;
x = 0;
w = tex->width;
#else
glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
#endif
if (tex->type == NVG_TEXTURE_RGBA)
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data);
else
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
return 1;
}
static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
struct GLNVGtexture* tex = glnvg__findTexture(gl, image);
if (tex == NULL) return 0;
*w = tex->width;
*h = tex->height;
return 1;
}
static void glnvg__xformIdentity(float* t)
{
t[0] = 1.0f; t[1] = 0.0f;
t[2] = 0.0f; t[3] = 1.0f;
t[4] = 0.0f; t[5] = 0.0f;
}
static void glnvg__xformInverse(float* inv, float* t)
{
double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
if (det > -1e-6 && det < 1e-6) {
glnvg__xformIdentity(t);
return;
}
invdet = 1.0 / det;
inv[0] = (float)(t[3] * invdet);
inv[2] = (float)(-t[2] * invdet);
inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
inv[1] = (float)(-t[1] * invdet);
inv[3] = (float)(t[0] * invdet);
inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
}
static void glnvg__xformToMat3x3(float* m3, float* t)
{
m3[0] = t[0];
m3[1] = t[1];
m3[2] = 0.0f;
m3[3] = t[2];
m3[4] = t[3];
m3[5] = 0.0f;
m3[6] = t[4];
m3[7] = t[5];
m3[8] = 1.0f;
}
static int glnvg__setupPaint(struct GLNVGcontext* gl, struct NVGpaint* paint, struct NVGscissor* scissor, float width, float fringe)
{
struct NVGcolor innerCol;
struct NVGcolor outerCol;
struct GLNVGtexture* tex = NULL;
float invxform[6], paintMat[9], scissorMat[9];
float scissorx = 0, scissory = 0;
float scissorsx = 0, scissorsy = 0;
innerCol = paint->innerColor;
outerCol = paint->outerColor;
glnvg__xformInverse(invxform, paint->xform);
glnvg__xformToMat3x3(paintMat, invxform);
if (scissor->extent[0] < 0.5f || scissor->extent[1] < 0.5f) {
memset(scissorMat, 0, sizeof(scissorMat));
scissorx = 1.0f;
scissory = 1.0f;
scissorsx = 1.0f;
scissorsy = 1.0f;
} else {
glnvg__xformInverse(invxform, scissor->xform);
glnvg__xformToMat3x3(scissorMat, invxform);
scissorx = scissor->extent[0];
scissory = scissor->extent[1];
scissorsx = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe;
scissorsy = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe;
}
if (paint->image != 0) {
tex = glnvg__findTexture(gl, paint->image);
if (tex == NULL) return 0;
glUseProgram(gl->shader.prog);
glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_FILLIMG);
glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight);
glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_SCISSORMAT], 1, GL_FALSE, scissorMat);
glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSOREXT], scissorx, scissory);
glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSORSCALE], scissorsx, scissorsy);
glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_PAINTMAT], 1, GL_FALSE, paintMat);
glUniform2f(gl->shader.loc[GLNVG_LOC_EXTENT], paint->extent[0], paint->extent[1]);
glUniform1f(gl->shader.loc[GLNVG_LOC_STROKEMULT], (width*0.5f + fringe*0.5f)/fringe);
glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0);
glUniform1i(gl->shader.loc[GLNVG_LOC_TEXTYPE], tex->type == NVG_TEXTURE_RGBA ? 0 : 1);
glnvg__checkError("tex paint loc");
glBindTexture(GL_TEXTURE_2D, tex->tex);
glnvg__checkError("tex paint tex");
} else {
glUseProgram(gl->shader.prog);
glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_FILLGRAD);
glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight);
glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_SCISSORMAT], 1, GL_FALSE, scissorMat);
glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSOREXT], scissorx, scissory);
glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSORSCALE], scissorsx, scissorsy);
glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_PAINTMAT], 1, GL_FALSE, paintMat);
glUniform2f(gl->shader.loc[GLNVG_LOC_EXTENT], paint->extent[0], paint->extent[1]);
glUniform1f(gl->shader.loc[GLNVG_LOC_RADIUS], paint->radius);
glUniform1f(gl->shader.loc[GLNVG_LOC_FEATHER], paint->feather);
glUniform4fv(gl->shader.loc[GLNVG_LOC_INNERCOL], 1, innerCol.rgba);
glUniform4fv(gl->shader.loc[GLNVG_LOC_OUTERCOL], 1, outerCol.rgba);
glUniform1f(gl->shader.loc[GLNVG_LOC_STROKEMULT], (width*0.5f + fringe*0.5f)/fringe);
glnvg__checkError("grad paint loc");
}
return 1;
}
static void glnvg__renderViewport(void* uptr, int width, int height, int alphaBlend)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
gl->viewWidth = (float)width;
gl->viewHeight = (float)height;
glEnable(GL_BLEND);
glEnable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
if (alphaBlend == NVG_PREMULTIPLIED_ALPHA)
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
else
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
static void glnvg__renderFlush(void* uptr, int alphaBlend)
{
// struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
NVG_NOTUSED(uptr);
NVG_NOTUSED(alphaBlend);
}
static int glnvg__maxVertCount(const struct NVGpath* paths, int npaths)
{
int i, count = 0;
for (i = 0; i < npaths; i++) {
count += paths[i].nfill;
count += paths[i].nstroke;
}
return count;
}
static void glnvg__uploadPaths(const struct NVGpath* paths, int npaths)
{
const struct NVGpath* path;
int i, n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
if (path->nfill > 0) {
glBufferSubData(GL_ARRAY_BUFFER, n*sizeof(struct NVGvertex), path->nfill * sizeof(struct NVGvertex), &path->fill[0].x);
n += path->nfill;
}
if (path->nstroke > 0) {
glBufferSubData(GL_ARRAY_BUFFER, n*sizeof(struct NVGvertex), path->nstroke * sizeof(struct NVGvertex), &path->stroke[0].x);
n += path->nstroke;
}
}
}
static void glnvg__renderFill(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, float fringe,
const float* bounds, const struct NVGpath* paths, int npaths)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
const struct NVGpath* path;
int i, n, offset, maxCount;
if (gl->shader.prog == 0)
return;
maxCount = glnvg__maxVertCount(paths, npaths);
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
glBufferData(GL_ARRAY_BUFFER, maxCount * sizeof(struct NVGvertex), NULL, GL_STREAM_DRAW);
glnvg__uploadPaths(paths, npaths);
if (npaths == 1 && paths[0].convex) {
glEnable(GL_CULL_FACE);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
glnvg__setupPaint(gl, paint, scissor, fringe, fringe);
glDisable(GL_CULL_FACE);
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = n * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float)));
glDrawArrays(GL_TRIANGLE_FAN, 0, path->nfill);
n += path->nfill + path->nstroke;
}
glEnable(GL_CULL_FACE);
if (gl->edgeAntiAlias) {
// Draw fringes
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = (n + path->nfill) * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float)));
glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke);
n += path->nfill + path->nstroke;
}
}
glUseProgram(0);
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
} else {
float quad[6*2] = {
bounds[0], bounds[3], bounds[2], bounds[3], bounds[2], bounds[1],
bounds[0], bounds[3], bounds[2], bounds[1], bounds[0], bounds[1],
};
glEnable(GL_CULL_FACE);
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
// Draw shapes
glDisable(GL_BLEND);
glEnable(GL_STENCIL_TEST);
glStencilMask(0xff);
glStencilFunc(GL_ALWAYS, 0, ~0U);
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
glUseProgram(gl->shader.prog);
glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_SIMPLE);
glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight);
glnvg__checkError("fill solid loc");
glEnableVertexAttribArray(0);
glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP);
glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP);
glDisable(GL_CULL_FACE);
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = n * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glDrawArrays(GL_TRIANGLE_FAN, 0, path->nfill);
n += path->nfill + path->nstroke;
}
glEnable(GL_CULL_FACE);
// Draw aliased off-pixels
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glEnable(GL_BLEND);
glEnableVertexAttribArray(1);
glnvg__setupPaint(gl, paint, scissor, fringe, fringe);
if (gl->edgeAntiAlias) {
glStencilFunc(GL_EQUAL, 0x00, 0xff);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
// Draw fringes
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = (n + path->nfill) * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float)));
glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke);
n += path->nfill + path->nstroke;
}
}
// Draw fill
glStencilFunc(GL_NOTEQUAL, 0x0, 0xff);
glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
glDisableVertexAttribArray(1);
glBufferSubData(GL_ARRAY_BUFFER, 0, 6 * 2*sizeof(float), quad);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), (const GLvoid*)0);
glVertexAttrib2f(1, 0.5f, 1.0f);
glDrawArrays(GL_TRIANGLES, 0, 6);
glUseProgram(0);
glDisableVertexAttribArray(0);
glDisable(GL_STENCIL_TEST);
}
}
static void glnvg__renderStroke(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, float fringe,
float width, const struct NVGpath* paths, int npaths)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
const struct NVGpath* path;
int i, n, offset, maxCount;
if (gl->shader.prog == 0)
return;
glnvg__setupPaint(gl, paint, scissor, width, fringe);
glEnable(GL_CULL_FACE);
maxCount = glnvg__maxVertCount(paths, npaths);
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
glBufferData(GL_ARRAY_BUFFER, maxCount * sizeof(struct NVGvertex), NULL, GL_STREAM_DRAW);
glnvg__uploadPaths(paths, npaths);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
// Draw Strokes
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = (n + path->nfill) * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float)));
glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke);
n += path->nfill + path->nstroke;
}
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
glUseProgram(0);
}
static void glnvg__renderTriangles(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor,
const struct NVGvertex* verts, int nverts)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
struct GLNVGtexture* tex = glnvg__findTexture(gl, paint->image);
struct NVGcolor color;
NVG_NOTUSED(scissor);
if (gl->shader.prog == 0)
return;
if (tex != NULL) {
glBindTexture(GL_TEXTURE_2D, tex->tex);
}
glUseProgram(gl->shader.prog);
glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_IMG);
glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight);
glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0);
glUniform1i(gl->shader.loc[GLNVG_LOC_TEXTYPE], (tex != NULL && tex->type == NVG_TEXTURE_RGBA) ? 0 : 1);
glnvg__checkError("tris solid img loc");
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
glBufferData(GL_ARRAY_BUFFER, nverts * sizeof(struct NVGvertex), verts, GL_STREAM_DRAW);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)0);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(2 * sizeof(float)));
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
color = paint->innerColor;
glVertexAttrib4fv(2, color.rgba);
glDrawArrays(GL_TRIANGLES, 0, nverts);
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
}
static void glnvg__renderDelete(void* uptr)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
int i;
if (gl == NULL) return;
glnvg__deleteShader(&gl->shader);
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].tex != 0)
glDeleteTextures(1, &gl->textures[i].tex);
}
free(gl->textures);
free(gl);
}
#ifdef NANOVG_GLES2
struct NVGcontext* nvgCreateGLES2(int atlasw, int atlash, int edgeaa)
#else
struct NVGcontext* nvgCreateGL2(int atlasw, int atlash, int edgeaa)
#endif
{
struct NVGparams params;
struct NVGcontext* ctx = NULL;
struct GLNVGcontext* gl = (struct GLNVGcontext*)malloc(sizeof(struct GLNVGcontext));
if (gl == NULL) goto error;
memset(gl, 0, sizeof(struct GLNVGcontext));
memset(¶ms, 0, sizeof(params));
params.renderCreate = glnvg__renderCreate;
params.renderCreateTexture = glnvg__renderCreateTexture;
params.renderDeleteTexture = glnvg__renderDeleteTexture;
params.renderUpdateTexture = glnvg__renderUpdateTexture;
params.renderGetTextureSize = glnvg__renderGetTextureSize;
params.renderViewport = glnvg__renderViewport;
params.renderFlush = glnvg__renderFlush;
params.renderFill = glnvg__renderFill;
params.renderStroke = glnvg__renderStroke;
params.renderTriangles = glnvg__renderTriangles;
params.renderDelete = glnvg__renderDelete;
params.userPtr = gl;
params.atlasWidth = atlasw;
params.atlasHeight = atlash;
params.edgeAntiAlias = edgeaa;
gl->edgeAntiAlias = edgeaa;
ctx = nvgCreateInternal(¶ms);
if (ctx == NULL) goto error;
return ctx;
error:
// 'gl' is freed by nvgDeleteInternal.
if (ctx != NULL) nvgDeleteInternal(ctx);
return NULL;
}
#ifdef NANOVG_GLES2
void nvgDeleteGLES2(struct NVGcontext* ctx)
#else
void nvgDeleteGL2(struct NVGcontext* ctx)
#endif
{
nvgDeleteInternal(ctx);
}
#endif
|
0 | repos/nanovg | repos/nanovg/obsolete/nanovg_gl3.h | //
// Copyright (c) 2009-2013 Mikko Mononen [email protected]
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef NANOVG_GL3_H
#define NANOVG_GL3_H
#ifdef __cplusplus
extern "C" {
#endif
#define NVG_ANTIALIAS 1
#ifdef NANOVG_GLES3_IMPLEMENTATION
# ifndef NANOVG_GLES3
# define NANOVG_GLES3
# endif
# ifndef NANOVG_GL3_IMPLEMENTATION
# define NANOVG_GL3_IMPLEMENTATION
# endif
#endif
#ifdef NANOVG_GLES3
struct NVGcontext* nvgCreateGLES3(int atlasw, int atlash, int edgeaa);
void nvgDeleteGLES3(struct NVGcontext* ctx);
#else
struct NVGcontext* nvgCreateGL3(int atlasw, int atlash, int edgeaa);
void nvgDeleteGL3(struct NVGcontext* ctx);
#endif
#ifdef __cplusplus
}
#endif
#endif
#ifdef NANOVG_GL3_IMPLEMENTATION
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include "nanovg.h"
enum GLNVGuniformLoc {
GLNVG_LOC_VIEWSIZE,
GLNVG_LOC_SCISSORMAT,
GLNVG_LOC_SCISSOREXT,
GLNVG_LOC_SCISSORSCALE,
GLNVG_LOC_PAINTMAT,
GLNVG_LOC_EXTENT,
GLNVG_LOC_RADIUS,
GLNVG_LOC_FEATHER,
GLNVG_LOC_INNERCOL,
GLNVG_LOC_OUTERCOL,
GLNVG_LOC_STROKEMULT,
GLNVG_LOC_TEX,
GLNVG_LOC_TEXTYPE,
GLNVG_LOC_TYPE,
GLNVG_MAX_LOCS
};
enum GLNVGshaderType {
NSVG_SHADER_FILLGRAD,
NSVG_SHADER_FILLIMG,
NSVG_SHADER_SIMPLE,
NSVG_SHADER_IMG
};
struct GLNVGshader {
GLuint prog;
GLuint frag;
GLuint vert;
GLint loc[GLNVG_MAX_LOCS];
};
struct GLNVGtexture {
int id;
GLuint tex;
int width, height;
int type;
};
struct GLNVGcontext {
struct GLNVGshader shader;
struct GLNVGtexture* textures;
float viewWidth, viewHeight;
int ntextures;
int ctextures;
int textureId;
GLuint vertArr;
GLuint vertBuf;
int edgeAntiAlias;
};
static struct GLNVGtexture* glnvg__allocTexture(struct GLNVGcontext* gl)
{
struct GLNVGtexture* tex = NULL;
int i;
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].id == 0) {
tex = &gl->textures[i];
break;
}
}
if (tex == NULL) {
if (gl->ntextures+1 > gl->ctextures) {
gl->ctextures = (gl->ctextures == 0) ? 2 : gl->ctextures*2;
gl->textures = (struct GLNVGtexture*)realloc(gl->textures, sizeof(struct GLNVGtexture)*gl->ctextures);
if (gl->textures == NULL) return NULL;
}
tex = &gl->textures[gl->ntextures++];
}
memset(tex, 0, sizeof(*tex));
tex->id = ++gl->textureId;
return tex;
}
static struct GLNVGtexture* glnvg__findTexture(struct GLNVGcontext* gl, int id)
{
int i;
for (i = 0; i < gl->ntextures; i++)
if (gl->textures[i].id == id)
return &gl->textures[i];
return NULL;
}
static int glnvg__deleteTexture(struct GLNVGcontext* gl, int id)
{
int i;
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].id == id) {
if (gl->textures[i].tex != 0)
glDeleteTextures(1, &gl->textures[i].tex);
memset(&gl->textures[i], 0, sizeof(gl->textures[i]));
return 1;
}
}
return 0;
}
static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type)
{
char str[512+1];
int len = 0;
glGetShaderInfoLog(shader, 512, &len, str);
if (len > 512) len = 512;
str[len] = '\0';
printf("Shader %s/%s error:\n%s\n", name, type, str);
}
static void glnvg__dumpProgramError(GLuint prog, const char* name)
{
char str[512+1];
int len = 0;
glGetProgramInfoLog(prog, 512, &len, str);
if (len > 512) len = 512;
str[len] = '\0';
printf("Program %s error:\n%s\n", name, str);
}
static int glnvg__checkError(const char* str)
{
GLenum err = glGetError();
if (err != GL_NO_ERROR) {
printf("Error %08x after %s\n", err, str);
return 1;
}
return 0;
}
static int glnvg__createShader(struct GLNVGshader* shader, const char* name, const char* vshader, const char* fshader)
{
GLint status;
GLuint prog, vert, frag;
memset(shader, 0, sizeof(*shader));
prog = glCreateProgram();
vert = glCreateShader(GL_VERTEX_SHADER);
frag = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(vert, 1, &vshader, 0);
glShaderSource(frag, 1, &fshader, 0);
glCompileShader(vert);
glGetShaderiv(vert, GL_COMPILE_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpShaderError(vert, name, "vert");
return 0;
}
glCompileShader(frag);
glGetShaderiv(frag, GL_COMPILE_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpShaderError(frag, name, "frag");
return 0;
}
glAttachShader(prog, vert);
glAttachShader(prog, frag);
glBindAttribLocation(prog, 0, "vertex");
glBindAttribLocation(prog, 1, "tcoord");
glBindAttribLocation(prog, 2, "color");
glLinkProgram(prog);
glGetProgramiv(prog, GL_LINK_STATUS, &status);
if (status != GL_TRUE) {
glnvg__dumpProgramError(prog, name);
return 0;
}
shader->prog = prog;
shader->vert = vert;
shader->frag = frag;
return 1;
}
static void glnvg__deleteShader(struct GLNVGshader* shader)
{
if (shader->prog != 0)
glDeleteProgram(shader->prog);
if (shader->vert != 0)
glDeleteShader(shader->vert);
if (shader->frag != 0)
glDeleteShader(shader->frag);
}
static void glnvg__getUniforms(struct GLNVGshader* shader)
{
shader->loc[GLNVG_LOC_VIEWSIZE] = glGetUniformLocation(shader->prog, "viewSize");
shader->loc[GLNVG_LOC_SCISSORMAT] = glGetUniformLocation(shader->prog, "scissorMat");
shader->loc[GLNVG_LOC_SCISSOREXT] = glGetUniformLocation(shader->prog, "scissorExt");
shader->loc[GLNVG_LOC_SCISSORSCALE] = glGetUniformLocation(shader->prog, "scissorScale");
shader->loc[GLNVG_LOC_PAINTMAT] = glGetUniformLocation(shader->prog, "paintMat");
shader->loc[GLNVG_LOC_EXTENT] = glGetUniformLocation(shader->prog, "extent");
shader->loc[GLNVG_LOC_RADIUS] = glGetUniformLocation(shader->prog, "radius");
shader->loc[GLNVG_LOC_FEATHER] = glGetUniformLocation(shader->prog, "feather");
shader->loc[GLNVG_LOC_INNERCOL] = glGetUniformLocation(shader->prog, "innerCol");
shader->loc[GLNVG_LOC_OUTERCOL] = glGetUniformLocation(shader->prog, "outerCol");
shader->loc[GLNVG_LOC_STROKEMULT] = glGetUniformLocation(shader->prog, "strokeMult");
shader->loc[GLNVG_LOC_TEX] = glGetUniformLocation(shader->prog, "tex");
shader->loc[GLNVG_LOC_TEXTYPE] = glGetUniformLocation(shader->prog, "texType");
shader->loc[GLNVG_LOC_TYPE] = glGetUniformLocation(shader->prog, "type");
}
static int glnvg__renderCreate(void* uptr)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
static const char* fillVertShader =
#ifdef NANOVG_GLES3
"#version 300 es\n"
"precision mediump float;\n"
#else
"#version 150 core\n"
#endif
"uniform vec2 viewSize;\n"
"in vec2 vertex;\n"
"in vec2 tcoord;\n"
"in vec4 color;\n"
"out vec2 ftcoord;\n"
"out vec4 fcolor;\n"
"out vec2 fpos;\n"
"void main(void) {\n"
" ftcoord = tcoord;\n"
" fcolor = color;\n"
" fpos = vertex;\n"
" gl_Position = vec4(2.0*vertex.x/viewSize.x - 1.0, 1.0 - 2.0*vertex.y/viewSize.y, 0, 1);\n"
"}\n";
static const char* fillFragShaderEdgeAA =
#ifdef NANOVG_GLES3
"#version 300 es\n"
"precision mediump float;\n"
#else
"#version 150 core\n"
#endif
"uniform mat3 scissorMat;\n"
"uniform vec2 scissorExt;\n"
"uniform vec2 scissorScale;\n"
"uniform mat3 paintMat;\n"
"uniform vec2 extent;\n"
"uniform float radius;\n"
"uniform float feather;\n"
"uniform vec4 innerCol;\n"
"uniform vec4 outerCol;\n"
"uniform float strokeMult;\n"
"uniform sampler2D tex;\n"
"uniform int texType;\n"
"uniform int type;\n"
"in vec2 ftcoord;\n"
"in vec4 fcolor;\n"
"in vec2 fpos;\n"
"out vec4 outColor;\n"
"\n"
"float sdroundrect(vec2 pt, vec2 ext, float rad) {\n"
" vec2 ext2 = ext - vec2(rad,rad);\n"
" vec2 d = abs(pt) - ext2;\n"
" return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n"
"}\n"
"\n"
"// Scissoring\n"
"float scissorMask(vec2 p) {\n"
" vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n"
" sc = vec2(0.5,0.5) - sc * scissorScale;\n"
" return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n"
"}\n"
"\n"
"// Stroke - from [0..1] to clipped pyramid, where the slope is 1px.\n"
"float strokeMask() {\n"
" return min(1.0, (1.0-abs(ftcoord.x*2.0-1.0))*strokeMult) * ftcoord.y;\n"
"}\n"
"\n"
"void main(void) {\n"
" if (type == 0) { // Gradient\n"
" float scissor = scissorMask(fpos);\n"
" float strokeAlpha = strokeMask();\n"
" // Calculate gradient color using box gradient\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n"
" float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n"
" vec4 color = mix(innerCol,outerCol,d);\n"
" // Combine alpha\n"
" color.w *= strokeAlpha * scissor;\n"
" outColor = color;\n"
" } else if (type == 1) { // Image\n"
" float scissor = scissorMask(fpos);\n"
" float strokeAlpha = strokeMask();\n"
" // Calculate color fron texture\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n"
" vec4 color = texture(tex, pt);\n"
" color = texType == 0 ? color : vec4(1,1,1,color.x);\n"
" // Combine alpha\n"
" color.w *= strokeAlpha * scissor;\n"
" outColor = color;\n"
" } else if (type == 2) { // Stencil fill\n"
" outColor = vec4(1,1,1,1);\n"
" } else if (type == 3) { // Textured tris\n"
" vec4 color = texture(tex, ftcoord);\n"
" color = texType == 0 ? color : vec4(1,1,1,color.x);\n"
" outColor = color * fcolor;\n"
" }\n"
"}\n";
static const char* fillFragShader =
#ifdef NANOVG_GLES3
"#version 300 es\n"
"precision mediump float;\n"
#else
"#version 150 core\n"
#endif
"uniform mat3 scissorMat;\n"
"uniform vec2 scissorExt;\n"
"uniform vec2 scissorScale;\n"
"uniform mat3 paintMat;\n"
"uniform vec2 extent;\n"
"uniform float radius;\n"
"uniform float feather;\n"
"uniform vec4 innerCol;\n"
"uniform vec4 outerCol;\n"
"uniform float strokeMult;\n"
"uniform sampler2D tex;\n"
"uniform int texType;\n"
"uniform int type;\n"
"in vec2 ftcoord;\n"
"in vec4 fcolor;\n"
"in vec2 fpos;\n"
"out vec4 outColor;\n"
"\n"
"float sdroundrect(vec2 pt, vec2 ext, float rad) {\n"
" vec2 ext2 = ext - vec2(rad,rad);\n"
" vec2 d = abs(pt) - ext2;\n"
" return min(max(d.x,d.y),0.0) + length(max(d,0.0)) - rad;\n"
"}\n"
"\n"
"// Scissoring\n"
"float scissorMask(vec2 p) {\n"
" vec2 sc = (abs((scissorMat * vec3(p,1.0)).xy) - scissorExt);\n"
" sc = vec2(0.5,0.5) - sc * scissorScale;\n"
" return clamp(sc.x,0.0,1.0) * clamp(sc.y,0.0,1.0);\n"
"}\n"
"\n"
"void main(void) {\n"
" if (type == 0) { // Gradient\n"
" float scissor = scissorMask(fpos);\n"
" // Calculate gradient color using box gradient\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy;\n"
" float d = clamp((sdroundrect(pt, extent, radius) + feather*0.5) / feather, 0.0, 1.0);\n"
" vec4 color = mix(innerCol,outerCol,d);\n"
" // Combine alpha\n"
" color.w *= scissor;\n"
" outColor = color;\n"
" } else if (type == 1) { // Image\n"
" float scissor = scissorMask(fpos);\n"
" // Calculate color fron texture\n"
" vec2 pt = (paintMat * vec3(fpos,1.0)).xy / extent;\n"
" vec4 color = texture(tex, pt);\n"
" color = texType == 0 ? color : vec4(1,1,1,color.x);\n"
" // Combine alpha\n"
" color.w *= scissor;\n"
" outColor = color;\n"
" } else if (type == 2) { // Stencil fill\n"
" outColor = vec4(1,1,1,1);\n"
" } else if (type == 3) { // Textured tris\n"
" vec4 color = texture(tex, ftcoord);\n"
" color = texType == 0 ? color : vec4(1,1,1,color.x);\n"
" outColor = color * fcolor;\n"
" }\n"
"}\n";
glnvg__checkError("init");
if (gl->edgeAntiAlias) {
if (glnvg__createShader(&gl->shader, "shader", fillVertShader, fillFragShaderEdgeAA) == 0)
return 0;
} else {
if (glnvg__createShader(&gl->shader, "shader", fillVertShader, fillFragShader) == 0)
return 0;
}
glnvg__checkError("uniform locations");
glnvg__getUniforms(&gl->shader);
// Create dynamic vertex array
glGenVertexArrays(1, &gl->vertArr);
glGenBuffers(1, &gl->vertBuf);
glnvg__checkError("done");
return 1;
}
static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, const unsigned char* data)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
struct GLNVGtexture* tex = glnvg__allocTexture(gl);
if (tex == NULL) return 0;
glGenTextures(1, &tex->tex);
tex->width = w;
tex->height = h;
tex->type = type;
glBindTexture(GL_TEXTURE_2D, tex->tex);
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
if (type == NVG_TEXTURE_RGBA)
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
else
#ifdef NANOVG_GLES3
glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data);
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, w, h, 0, GL_RED, GL_UNSIGNED_BYTE, data);
#endif
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
if (glnvg__checkError("create tex"))
return 0;
return tex->id;
}
static int glnvg__renderDeleteTexture(void* uptr, int image)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
return glnvg__deleteTexture(gl, image);
}
static int glnvg__renderUpdateTexture(void* uptr, int image, int x, int y, int w, int h, const unsigned char* data)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
struct GLNVGtexture* tex = glnvg__findTexture(gl, image);
if (tex == NULL) return 0;
glBindTexture(GL_TEXTURE_2D, tex->tex);
glPixelStorei(GL_UNPACK_ALIGNMENT,1);
glPixelStorei(GL_UNPACK_ROW_LENGTH, tex->width);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
if (tex->type == NVG_TEXTURE_RGBA)
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RGBA, GL_UNSIGNED_BYTE, data);
else
glTexSubImage2D(GL_TEXTURE_2D, 0, x,y, w,h, GL_RED, GL_UNSIGNED_BYTE, data);
return 1;
}
static int glnvg__renderGetTextureSize(void* uptr, int image, int* w, int* h)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
struct GLNVGtexture* tex = glnvg__findTexture(gl, image);
if (tex == NULL) return 0;
*w = tex->width;
*h = tex->height;
return 1;
}
static void glnvg__xformIdentity(float* t)
{
t[0] = 1.0f; t[1] = 0.0f;
t[2] = 0.0f; t[3] = 1.0f;
t[4] = 0.0f; t[5] = 0.0f;
}
static void glnvg__xformInverse(float* inv, float* t)
{
double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
if (det > -1e-6 && det < 1e-6) {
glnvg__xformIdentity(t);
return;
}
invdet = 1.0 / det;
inv[0] = (float)(t[3] * invdet);
inv[2] = (float)(-t[2] * invdet);
inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
inv[1] = (float)(-t[1] * invdet);
inv[3] = (float)(t[0] * invdet);
inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
}
static void glnvg__xformToMat3x3(float* m3, float* t)
{
m3[0] = t[0];
m3[1] = t[1];
m3[2] = 0.0f;
m3[3] = t[2];
m3[4] = t[3];
m3[5] = 0.0f;
m3[6] = t[4];
m3[7] = t[5];
m3[8] = 1.0f;
}
static int glnvg__setupPaint(struct GLNVGcontext* gl, struct NVGpaint* paint, struct NVGscissor* scissor, float width, float fringe)
{
struct NVGcolor innerCol;
struct NVGcolor outerCol;
struct GLNVGtexture* tex = NULL;
float invxform[6], paintMat[9], scissorMat[9];
float scissorx = 0, scissory = 0;
float scissorsx = 0, scissorsy = 0;
innerCol = paint->innerColor;
outerCol = paint->outerColor;
glnvg__xformInverse(invxform, paint->xform);
glnvg__xformToMat3x3(paintMat, invxform);
if (scissor->extent[0] < 0.5f || scissor->extent[1] < 0.5f) {
memset(scissorMat, 0, sizeof(scissorMat));
scissorx = 1.0f;
scissory = 1.0f;
scissorsx = 1.0f;
scissorsy = 1.0f;
} else {
glnvg__xformInverse(invxform, scissor->xform);
glnvg__xformToMat3x3(scissorMat, invxform);
scissorx = scissor->extent[0];
scissory = scissor->extent[1];
scissorsx = sqrtf(scissor->xform[0]*scissor->xform[0] + scissor->xform[2]*scissor->xform[2]) / fringe;
scissorsy = sqrtf(scissor->xform[1]*scissor->xform[1] + scissor->xform[3]*scissor->xform[3]) / fringe;
}
if (paint->image != 0) {
tex = glnvg__findTexture(gl, paint->image);
if (tex == NULL) return 0;
glUseProgram(gl->shader.prog);
glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_FILLIMG);
glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight);
glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_SCISSORMAT], 1, GL_FALSE, scissorMat);
glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSOREXT], scissorx, scissory);
glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSORSCALE], scissorsx, scissorsy);
glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_PAINTMAT], 1, GL_FALSE, paintMat);
glUniform2f(gl->shader.loc[GLNVG_LOC_EXTENT], paint->extent[0], paint->extent[1]);
glUniform1f(gl->shader.loc[GLNVG_LOC_STROKEMULT], (width*0.5f + fringe*0.5f)/fringe);
glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0);
glUniform1i(gl->shader.loc[GLNVG_LOC_TEXTYPE], tex->type == NVG_TEXTURE_RGBA ? 0 : 1);
glnvg__checkError("tex paint loc");
glBindTexture(GL_TEXTURE_2D, tex->tex);
glnvg__checkError("tex paint tex");
} else {
glUseProgram(gl->shader.prog);
glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_FILLGRAD);
glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight);
glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_SCISSORMAT], 1, GL_FALSE, scissorMat);
glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSOREXT], scissorx, scissory);
glUniform2f(gl->shader.loc[GLNVG_LOC_SCISSORSCALE], scissorsx, scissorsy);
glUniformMatrix3fv(gl->shader.loc[GLNVG_LOC_PAINTMAT], 1, GL_FALSE, paintMat);
glUniform2f(gl->shader.loc[GLNVG_LOC_EXTENT], paint->extent[0], paint->extent[1]);
glUniform1f(gl->shader.loc[GLNVG_LOC_RADIUS], paint->radius);
glUniform1f(gl->shader.loc[GLNVG_LOC_FEATHER], paint->feather);
glUniform4fv(gl->shader.loc[GLNVG_LOC_INNERCOL], 1, innerCol.rgba);
glUniform4fv(gl->shader.loc[GLNVG_LOC_OUTERCOL], 1, outerCol.rgba);
glUniform1f(gl->shader.loc[GLNVG_LOC_STROKEMULT], (width*0.5f + fringe*0.5f)/fringe);
glnvg__checkError("grad paint loc");
}
return 1;
}
static void glnvg__renderViewport(void* uptr, int width, int height, int alphaBlend)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
gl->viewWidth = (float)width;
gl->viewHeight = (float)height;
if (alphaBlend == NVG_PREMULTIPLIED_ALPHA)
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
else
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
static void glnvg__renderFlush(void* uptr, int alphaBlend)
{
// struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
NVG_NOTUSED(uptr);
NVG_NOTUSED(alphaBlend);
}
static int glnvg__maxVertCount(const struct NVGpath* paths, int npaths)
{
int i, count = 0;
for (i = 0; i < npaths; i++) {
count += paths[i].nfill;
count += paths[i].nstroke;
}
return count;
}
static void glnvg__uploadPaths(const struct NVGpath* paths, int npaths)
{
const struct NVGpath* path;
int i, n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
if (path->nfill > 0) {
glBufferSubData(GL_ARRAY_BUFFER, n*sizeof(struct NVGvertex), path->nfill * sizeof(struct NVGvertex), &path->fill[0].x);
n += path->nfill;
}
if (path->nstroke > 0) {
glBufferSubData(GL_ARRAY_BUFFER, n*sizeof(struct NVGvertex), path->nstroke * sizeof(struct NVGvertex), &path->stroke[0].x);
n += path->nstroke;
}
}
}
static void glnvg__renderFill(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, float fringe,
const float* bounds, const struct NVGpath* paths, int npaths)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
const struct NVGpath* path;
int i, n, offset, maxCount;
if (gl->shader.prog == 0)
return;
maxCount = glnvg__maxVertCount(paths, npaths);
glBindVertexArray(gl->vertArr);
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
glBufferData(GL_ARRAY_BUFFER, maxCount * sizeof(struct NVGvertex), NULL, GL_STREAM_DRAW);
glnvg__uploadPaths(paths, npaths);
if (npaths == 1 && paths[0].convex) {
glEnable(GL_CULL_FACE);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
glnvg__setupPaint(gl, paint, scissor, fringe, fringe);
glDisable(GL_CULL_FACE);
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = n * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float)));
glDrawArrays(GL_TRIANGLE_FAN, 0, path->nfill);
n += path->nfill + path->nstroke;
}
glEnable(GL_CULL_FACE);
if (gl->edgeAntiAlias) {
// Draw fringes
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = (n + path->nfill) * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float)));
glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke);
n += path->nfill + path->nstroke;
}
}
glUseProgram(0);
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
} else {
glEnable(GL_CULL_FACE);
glBindVertexArray(gl->vertArr);
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
// Draw shapes
glDisable(GL_BLEND);
glEnable(GL_STENCIL_TEST);
glStencilMask(0xff);
glStencilFunc(GL_ALWAYS, 0, ~0);
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
glUseProgram(gl->shader.prog);
glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_SIMPLE);
glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight);
glnvg__checkError("fill solid loc");
glEnableVertexAttribArray(0);
glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR_WRAP);
glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR_WRAP);
glDisable(GL_CULL_FACE);
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = n * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glDrawArrays(GL_TRIANGLE_FAN, 0, path->nfill);
n += path->nfill + path->nstroke;
}
glEnable(GL_CULL_FACE);
// Draw aliased off-pixels
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glEnable(GL_BLEND);
glEnableVertexAttribArray(1);
glnvg__setupPaint(gl, paint, scissor, fringe, fringe);
if (gl->edgeAntiAlias) {
glStencilFunc(GL_EQUAL, 0x00, 0xff);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
// Draw fringes
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = (n + path->nfill) * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float)));
glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke);
n += path->nfill + path->nstroke;
}
}
// Draw fill
glStencilFunc(GL_NOTEQUAL, 0x0, 0xff);
glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
glDisableVertexAttribArray(1);
float quad[6*2] = {
bounds[0], bounds[3], bounds[2], bounds[3], bounds[2], bounds[1],
bounds[0], bounds[3], bounds[2], bounds[1], bounds[0], bounds[1],
};
glBufferSubData(GL_ARRAY_BUFFER, 0, 6 * 2*sizeof(float), quad);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), (const GLvoid*)0);
glVertexAttrib2f(1, 0.5f, 1.0f);
glDrawArrays(GL_TRIANGLES, 0, 6);
glUseProgram(0);
glDisableVertexAttribArray(0);
glDisable(GL_STENCIL_TEST);
}
}
static void glnvg__renderStroke(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor, float fringe,
float width, const struct NVGpath* paths, int npaths)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
const struct NVGpath* path;
int i, n, offset, maxCount;
if (gl->shader.prog == 0)
return;
glnvg__setupPaint(gl, paint, scissor, width, fringe);
glEnable(GL_CULL_FACE);
maxCount = glnvg__maxVertCount(paths, npaths);
glBindVertexArray(gl->vertArr);
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
glBufferData(GL_ARRAY_BUFFER, maxCount * sizeof(struct NVGvertex), NULL, GL_STREAM_DRAW);
glnvg__uploadPaths(paths, npaths);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
// Draw Strokes
n = 0;
for (i = 0; i < npaths; i++) {
path = &paths[i];
offset = (n + path->nfill) * sizeof(struct NVGvertex);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(size_t)offset);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(offset + 2*sizeof(float)));
glDrawArrays(GL_TRIANGLE_STRIP, 0, path->nstroke);
n += path->nfill + path->nstroke;
}
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
glUseProgram(0);
}
static void glnvg__renderTriangles(void* uptr, struct NVGpaint* paint, struct NVGscissor* scissor,
const struct NVGvertex* verts, int nverts)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
struct GLNVGtexture* tex = glnvg__findTexture(gl, paint->image);
struct NVGcolor color;
NVG_NOTUSED(scissor);
if (gl->shader.prog == 0)
return;
if (tex != NULL) {
glBindTexture(GL_TEXTURE_2D, tex->tex);
}
glUseProgram(gl->shader.prog);
glUniform1i(gl->shader.loc[GLNVG_LOC_TYPE], NSVG_SHADER_IMG);
glUniform2f(gl->shader.loc[GLNVG_LOC_VIEWSIZE], gl->viewWidth, gl->viewHeight);
glUniform1i(gl->shader.loc[GLNVG_LOC_TEX], 0);
glUniform1i(gl->shader.loc[GLNVG_LOC_TEXTYPE], tex->type == NVG_TEXTURE_RGBA ? 0 : 1);
glnvg__checkError("tris solid img loc");
glBindVertexArray(gl->vertArr);
glBindBuffer(GL_ARRAY_BUFFER, gl->vertBuf);
glBufferData(GL_ARRAY_BUFFER, nverts * sizeof(struct NVGvertex), verts, GL_STREAM_DRAW);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)0);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(struct NVGvertex), (const GLvoid*)(2 * sizeof(float)));
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
color = paint->innerColor;
glVertexAttrib4fv(2, color.rgba);
glDrawArrays(GL_TRIANGLES, 0, nverts);
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
}
static void glnvg__renderDelete(void* uptr)
{
struct GLNVGcontext* gl = (struct GLNVGcontext*)uptr;
int i;
if (gl == NULL) return;
glnvg__deleteShader(&gl->shader);
for (i = 0; i < gl->ntextures; i++) {
if (gl->textures[i].tex != 0)
glDeleteTextures(1, &gl->textures[i].tex);
}
free(gl->textures);
free(gl);
}
#ifdef NANOVG_GLES3
struct NVGcontext* nvgCreateGLES3(int atlasw, int atlash, int edgeaa)
#else
struct NVGcontext* nvgCreateGL3(int atlasw, int atlash, int edgeaa)
#endif
{
struct NVGparams params;
struct NVGcontext* ctx = NULL;
struct GLNVGcontext* gl = (struct GLNVGcontext*)malloc(sizeof(struct GLNVGcontext));
if (gl == NULL) goto error;
memset(gl, 0, sizeof(struct GLNVGcontext));
memset(¶ms, 0, sizeof(params));
params.renderCreate = glnvg__renderCreate;
params.renderCreateTexture = glnvg__renderCreateTexture;
params.renderDeleteTexture = glnvg__renderDeleteTexture;
params.renderUpdateTexture = glnvg__renderUpdateTexture;
params.renderGetTextureSize = glnvg__renderGetTextureSize;
params.renderViewport = glnvg__renderViewport;
params.renderFlush = glnvg__renderFlush;
params.renderFill = glnvg__renderFill;
params.renderStroke = glnvg__renderStroke;
params.renderTriangles = glnvg__renderTriangles;
params.renderDelete = glnvg__renderDelete;
params.userPtr = gl;
params.atlasWidth = atlasw;
params.atlasHeight = atlash;
params.edgeAntiAlias = edgeaa;
gl->edgeAntiAlias = edgeaa;
ctx = nvgCreateInternal(¶ms);
if (ctx == NULL) goto error;
return ctx;
error:
// 'gl' is freed by nvgDeleteInternal.
if (ctx != NULL) nvgDeleteInternal(ctx);
return NULL;
}
#ifdef NANOVG_GLES3
void nvgDeleteGLES3(struct NVGcontext* ctx)
#else
void nvgDeleteGL3(struct NVGcontext* ctx)
#endif
{
nvgDeleteInternal(ctx);
}
#endif
|
0 | repos/nanovg | repos/nanovg/obsolete/obsolete.md | The files in this folder will be removed in near future.
- nanovg_gl2.h and nanovg_gl3.h
- These were the first GL2 and GL3 backends
- an optimized version of the gl3 backed was build and later GL2 support was added to it
- the new combined backend has superseded the individual backends |
0 | repos | repos/gpt4all.zig/zig.news.md | # Bringing ChatGPT-like AI Models to Your Local Machine with ZIG
This is yet another showcase of how easy it is to build a C/C++ codebase with Zig, opening up the opportunity to even extend or build on it with Zig in the future.
_Please note, this article was almost entirely written by ChatGPT, based on the README of my new little project. It started with me wanting to build the C++ chat client with Zig, as a starting point for later wrapping some of it and making it accessible via Zig._
## Introduction:
As an AI enthusiast and developer, I've always been intrigued by the idea of running ChatGPT-like AI models on personal computers without requiring an internet connection or expensive GPU. This led me to create GPT4All.zig, an open-source project that aims to make this concept a reality. In this post, I'll introduce you to GPT4All.zig and guide you through the setup process.
## Setting Up GPT4All.zig:
To get started with GPT4All.zig, follow these steps:
1. Install Zig master.
2. Download the `gpt4all-lora-quantized.bin` file from [Direct Link](https://the-eye.eu/public/AI/models/nomic-ai/gpt4all/gpt4all-lora-quantized.bin) or [[Torrent-Magnet]](https://tinyurl.com/gpt4all-lora-quantized).
3. Clone the [GPT4All.zig](https://github.com/renerocksai/gpt4all.zig) repository.
4. Compile with `zig build -Doptimize=ReleaseFast`
5. Run with `./zig-out/bin/chat
If your downloaded model file is located elsewhere, you can start the chat client with a custom path:
```shell
$ ./zig-out/bin/chat -m /path/to/model.bin
```

## The Foundation of GPT4All.zig:
GPT4All.zig is built upon the excellent work done by Nomic.ai, specifically their GPT4All and gpt4all.cpp repositories. My contribution to the project was the addition of a build.zig file to the existing C and C++ chat code, simplifying the process for developers who wish to adapt and extend the software.
In addittion, it's worth mentioning that the `build.zig` file is only 15 lines of code - and much simpler to understand than the `Makefile` provided by the original.
## Potential Development Directions:
While the current GPT4All.zig code serves as a foundation for Zig applications with built-in language model capabilities, there's potential for further development. For instance, developers could create lightweight Zig bindings for loading models, providing prompts and contexts, and running inference with callbacks.
## Platform Compatibility:
So far, I have only tested GPT4All.zig on Linux. It would be interesting to determine if any modifications are required for compatibility with Windows and macOS. If such adjustments are necessary, they will likely be found in the Makefile of gpt4all.cpp.
## Conclusion:
GPT4All.zig is a project I created to help developers and AI enthusiasts harness the power of ChatGPT-like AI models on their personal computers. With its simple setup process and potential for further development, I hope GPT4All.zig becomes a valuable resource for those looking to explore AI-powered applications. Give GPT4All.zig a try and experience the capabilities of ChatGPT on your local machine!
|
0 | repos | repos/gpt4all.zig/LICENSE.gpt4all.cpp | MIT License
Copyright (c) 2023 Georgi Gerganov
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
|
0 | repos | repos/gpt4all.zig/README.md | <h1 align="center">GPT4All.zig</h1>
<p align="center">ZIG build for a terminal-based chat client for an assistant-style large language model with ~800k GPT-3.5-Turbo Generations based on LLaMa</p>
<p align="center"></p>

# Run a GPT4All GPT-J model locally
Yes! ChatGPT-like powers on your PC, no internet and no expensive GPU required!
Here it's running inside of NeoVim:

And here is how it runs on my machine (low quality GIF):

**Note:** This is a text-mode / console version only. If you need a good
graphical user interface, please see
[GPT4All-Chat](https://github.com/nomic-ai/gpt4all-chat)!
# Try it yourself
Here's how to get started with the CPU quantized GPT4All model checkpoint:
## For Windows Users
- **Download the released chat.exe from the [GitHub
releases](https://github.com/renerocksai/gpt4all.zig/releases) and start using
it without building:**
- _Note that with such a generic build, CPU-specific optimizations your
machine would be capable of are not enabled._
- Make sure, the model file
[ggml-gpt4all-j.bin](https://gpt4all.io/ggml-gpt4all-j.bin)
and the [chat.exe](https://github.com/renerocksai/gpt4all.zig/releases)
are in the same folder. If you didn't download the model, chat.exe will
attempt to download it for you when it starts.
- Then double-click `chat.exe`
## macOS, Linux, brave Windows users - optimized builds
Building on your machine ensures that **everything is optimized for your very
CPU**.
0. Make sure you have Zig 0.11.0 installed. Download from
[here](https://ziglang.org/download/).
1. **Optional:** Download the LLM model `ggml-gpt4all-j.bin` file from
[here](https://gpt4all.io/ggml-gpt4all-j.bin).
2. Clone or download this repository
3. Compile with `zig build -Doptimize=ReleaseFast`
4. Run with `./zig-out/bin/chat` - or on Windows: start with: `zig-out\bin\chat`
or by double-click the resulting `chat.exe` in the `zig-out\bin` folder.
If you didn't download the model yourself, the download of the model is
performed automatically:
```shell
$ ./zig-out/bin/chat
Model File does not exist, downloading model from: https://gpt4all.io/ggml-gpt4all-j.bin
Downloaded: 19 MB / 4017 MB [ 0%]
```
If you downloaded the model yourself and saved in a different location, start with:
```shell
$ ./zig-out/bin/chat -m /path/to/model.bin
```
**Please note**: This work adds a `build.zig`, the automatic model
download, and a text-mode chat interface like the one known from gpt4all.cpp to
the excellent work done by Nomic.ai:
- [GPT4All](https://github.com/nomic-ai/gpt4all): Everything GPT4All
- [gpt4all-chat](https://github.com/nomic-ai/gpt4all-chat): Source code of the
GUI chat client
---
## How to use other models
Check out [GPT4All](https://github.com/nomic-ai/gpt4all) for other compatible
GPT-J models. Use the following command-line parameters:
- `-m model_filename` : the model file to load.
- `-u model_file_url` : the url for downloading above model if auto-download is
desired.
## Where to take it from here
This code can serve as a starting point for zig applications with built-in LLM
capabilities. I added the `build.zig` to the existing C and C++ chat code
provided by [the GUI app](https://github.com/nomic-ai/gpt4all-chat), added
the auto model download feature, and re-introduced the text-mode chat interface.
From here,
- write leightweight zig bindings to load a model, based on the C++ code in
`cpp_main()`.
- write leightweight zig bindings to provide a prompt and context, etc. to the
model and run inference, probably with callbacks.
## Closing remarks
Since I was unable to use the binary chat clients provided by GPT4All on my
NixOS box:
```
gpt4all-lora-quantized-linux-x86: error while loading shared libraries: libstdc++.so.6: cannot open shared ob ject file: No such file or directory
```
That was expected on NixOS, with dynamically linked executables. So I had to run
`make` to create the executable for my system, which worked flawlessy. Congrats
to Nomic.ai!
But with the idea of writing my own chat client in zig at some time in the
future in mind, I began writing a `build.zig`. I really think that the
simplicity of it speaks for itself.
The only difficulty I encountered was needing to specify
`D_POSIX_C_SOURCE=199309L` for `clock_gettime()` to work with zig's built-in
clang on my machine. Thanks to @charlieroth, I bumped the value up to
`200809L`, to make it work on his 2020 MacBook Pro. Apparently, the same value
is used in mbedtls, so it's now consistent across the entire repository.
The gif was created using the following command which I found on
[StackExchange](https://superuser.com/questions/556029/how-do-i-convert-a-video-to-gif-using-ffmpeg-with-reasonable-quality):
```console
ffmpeg -i ~/2023-04-14\ 14-05-50.mp4 \
-vf "fps=10,scale=1080:-1:flags=lanczos,split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse" \
-loop 0 output.gif
```
|
0 | repos | repos/gpt4all.zig/build.zig | const std = @import("std");
// thanks to github.com/mattnite !!!
const libcurl = @import("src/zig-libcurl/libcurl.zig");
const mbedtls = @import("src/zig-libcurl/zig-mbedtls/mbedtls.zig");
const zlib = @import("src/zig-libcurl/zig-zlib/zlib.zig");
const libssh2 = @import("src/zig-libcurl/zig-libssh2/libssh2.zig");
pub fn build(b: *std.build.Builder) !void {
var target = b.standardTargetOptions(.{});
if (target.isLinux()) {
target.abi = .musl;
}
const optimize = b.standardOptimizeOption(.{});
// thanks to github.com/mattnite !!!
const z = zlib.create(b, target, optimize);
const tls = mbedtls.create(b, target, optimize);
const ssh2 = libssh2.create(b, target, optimize);
tls.link(ssh2.step);
const curllib = try libcurl.create(b, target, optimize);
ssh2.link(curllib.step);
tls.link(curllib.step);
z.link(curllib.step, .{});
const curl = b.createModule(.{
.source_file = .{ .path = "./src/zig-libcurl/src/main.zig" },
});
const exe = b.addExecutable(.{
.name = "chat",
// we added zig code to download models
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
exe.addModule("curl", curl);
// now, here comes the C and C++ stuff for the actual chat client
exe.addIncludePath(.{ .path = "src/llm" });
exe.addCSourceFile(.{
.file = .{ .path = "src/llm/ggml/ggml.c" },
.flags = &.{
"-std=c11",
"-D_POSIX_C_SOURCE=200809L", // for clock_gettime()
"-pthread",
},
});
exe.addCSourceFiles(&.{
"src/llm/chat.cpp",
"src/llm/gptj.cpp",
"src/llm/utils.cpp",
}, &.{ "-std=c++11", "-pthread" });
curllib.link(exe, .{});
exe.linkLibC();
exe.linkLibCpp();
if (exe.target.isWindows()) {
exe.want_lto = false;
}
b.installArtifact(exe);
}
|
0 | repos | repos/gpt4all.zig/flake.nix | {
description = "zap dev shell";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs/release-23.05";
flake-utils.url = "github:numtide/flake-utils";
# required for latest zig
zig.url = "github:mitchellh/zig-overlay";
# Used for shell.nix
flake-compat = {
url = github:edolstra/flake-compat;
flake = false;
};
};
outputs = {
self,
nixpkgs,
flake-utils,
...
} @ inputs: let
overlays = [
# Other overlays
(final: prev: {
zigpkgs = inputs.zig.packages.${prev.system};
})
];
# Our supported systems are the same supported systems as the Zig binaries
systems = builtins.attrNames inputs.zig.packages;
in
flake-utils.lib.eachSystem systems (
system: let
pkgs = import nixpkgs {inherit overlays system; };
in rec {
devShells.default = pkgs.mkShell {
nativeBuildInputs = with pkgs; [
# neovim
zigpkgs."0.11.0"
];
buildInputs = with pkgs; [
# we need a version of bash capable of being interactive
# as opposed to a bash just used for building this flake
# in non-interactive mode
bashInteractive
];
shellHook = ''
# once we set SHELL to point to the interactive bash, neovim will
# launch the correct $SHELL in its :terminal
export SHELL=${pkgs.bashInteractive}/bin/bash
'';
};
# For compatibility with older versions of the `nix` binary
devShell = self.devShells.${system}.default;
packages.default = packages.gpt4all_zig;
packages.gpt4all_zig = pkgs.stdenvNoCC.mkDerivation {
name = "chat";
version = "master";
src = ./.;
nativeBuildInputs = [ pkgs.zigpkgs."0.11.0" ];
dontConfigure = true;
dontInstall = true;
buildPhase = ''
mkdir -p $out
mkdir -p .cache/{p,z,tmp}
# I disabled -Dcpu=baseline because chat would be too slow with it
# So don't cache the outputs of this flake and install on different machines
# zig build install --cache-dir $(pwd)/zig-cache --global-cache-dir $(pwd)/.cache -Dcpu=baseline -Doptimize=ReleaseSafe --prefix $out
zig build install --cache-dir $(pwd)/zig-cache --global-cache-dir $(pwd)/.cache -Doptimize=ReleaseSafe --prefix $out
'';
};
}
);
}
|
0 | repos | repos/gpt4all.zig/flake.lock | {
"nodes": {
"flake-compat": {
"flake": false,
"locked": {
"lastModified": 1673956053,
"narHash": "sha256-4gtG9iQuiKITOjNQQeQIpoIB6b16fm+504Ch3sNKLd8=",
"owner": "edolstra",
"repo": "flake-compat",
"rev": "35bb57c0c8d8b62bbfd284272c928ceb64ddbde9",
"type": "github"
},
"original": {
"owner": "edolstra",
"repo": "flake-compat",
"type": "github"
}
},
"flake-compat_2": {
"flake": false,
"locked": {
"lastModified": 1673956053,
"narHash": "sha256-4gtG9iQuiKITOjNQQeQIpoIB6b16fm+504Ch3sNKLd8=",
"owner": "edolstra",
"repo": "flake-compat",
"rev": "35bb57c0c8d8b62bbfd284272c928ceb64ddbde9",
"type": "github"
},
"original": {
"owner": "edolstra",
"repo": "flake-compat",
"type": "github"
}
},
"flake-utils": {
"inputs": {
"systems": "systems"
},
"locked": {
"lastModified": 1689068808,
"narHash": "sha256-6ixXo3wt24N/melDWjq70UuHQLxGV8jZvooRanIHXw0=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "919d646de7be200f3bf08cb76ae1f09402b6f9b4",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"flake-utils_2": {
"locked": {
"lastModified": 1659877975,
"narHash": "sha256-zllb8aq3YO3h8B/U0/J1WBgAL8EX5yWf5pMj3G0NAmc=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "c0e246b9b83f637f4681389ecabcb2681b4f3af0",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"nixpkgs": {
"locked": {
"lastModified": 1691674635,
"narHash": "sha256-dTWUqEf7lb7k67cFZXIG7Xe9ES6XEvKzzUT24A4hGa4=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "1eef5102c9fcb3281fbf94de90e7d59c92664373",
"type": "github"
},
"original": {
"owner": "nixos",
"ref": "release-23.05",
"repo": "nixpkgs",
"type": "github"
}
},
"nixpkgs_2": {
"locked": {
"lastModified": 1689088367,
"narHash": "sha256-Y2tl2TlKCWEHrOeM9ivjCLlRAKH3qoPUE/emhZECU14=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "5c9ddb86679c400d6b7360797b8a22167c2053f8",
"type": "github"
},
"original": {
"owner": "NixOS",
"ref": "release-23.05",
"repo": "nixpkgs",
"type": "github"
}
},
"root": {
"inputs": {
"flake-compat": "flake-compat",
"flake-utils": "flake-utils",
"nixpkgs": "nixpkgs",
"zig": "zig"
}
},
"systems": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
},
"zig": {
"inputs": {
"flake-compat": "flake-compat_2",
"flake-utils": "flake-utils_2",
"nixpkgs": "nixpkgs_2"
},
"locked": {
"lastModified": 1691669349,
"narHash": "sha256-FWJkdpGvPK3R2tvtmqqGwcKiWYt5WiqrMqUj5mz7Kuo=",
"owner": "mitchellh",
"repo": "zig-overlay",
"rev": "bbf3b7a5514594f429dd612c81876029270508ea",
"type": "github"
},
"original": {
"owner": "mitchellh",
"repo": "zig-overlay",
"type": "github"
}
}
},
"root": "root",
"version": 7
}
|
0 | repos/gpt4all.zig | repos/gpt4all.zig/src/main.zig | const std = @import("std");
const download_to_file = @import("download.zig").download_to_file;
pub extern fn cpp_main(argc: c_int, argv: [*][*c]const u8) c_int;
const DEFAULT_MODEL_URL = "https://gpt4all.io/models/ggml-gpt4all-j.bin";
const DEFAULT_MODEL = "ggml-gpt4all-j.bin";
pub fn main() !u8 {
const allocator = std.heap.page_allocator;
var args_it = try std.process.argsWithAllocator(allocator);
var i: c_int = 0;
var argv = std.ArrayList([*c]const u8).init(allocator);
var model_url_option: ?[]const u8 = null;
var model_filename: ?[]const u8 = null;
var seen_minus_m = false;
while (args_it.next()) |arg| {
if (seen_minus_m) {
model_filename = arg;
seen_minus_m = false;
}
if (std.mem.eql(u8, arg, "-m")) {
seen_minus_m = true;
}
if (std.mem.eql(u8, arg, "-u")) {
const next = args_it.next();
if (next) |url| {
model_url_option = url;
}
} else {
try argv.append(arg);
i += 1;
}
}
const download_url = model_url_option orelse DEFAULT_MODEL_URL;
const model_fn = model_filename orelse DEFAULT_MODEL;
var do_download_model = false;
if (std.fs.cwd().statFile(model_fn)) |stat| {
// instead of checking MD5 sum which might change, we check the file
// size, roughly
if (stat.size < 3500 * 1000 * 1000) {
std.debug.print(
"Model File size {} does not seem right, downloading from...: {s}",
.{ stat.size, download_url },
);
do_download_model = true;
} else {
std.debug.print("Model File size seems ok: {}\n", .{stat.size});
}
} else |_| {
do_download_model = true;
std.debug.print(
"Model File does not exist, downloading model from: {s}\n",
.{download_url},
);
}
if (do_download_model) {
if (download_to_file(download_url, model_fn)) |_| {} else |err| {
std.debug.print("Diagnostics: {any}\n", .{err});
}
}
_ = cpp_main(i, argv.items.ptr);
return 0;
}
|
0 | repos/gpt4all.zig | repos/gpt4all.zig/src/download.zig | const std = @import("std");
const curl = @import("curl");
/// download url -> output_fn
/// first read into a fifo and only on completion, write everything to file
pub fn download_to_file(url: []const u8, output_fn: []const u8) !void {
const Fifo = std.fifo.LinearFifo(u8, .{ .Dynamic = {} });
try curl.globalInit();
defer curl.globalCleanup();
const allocator = std.heap.page_allocator;
var fifo = Fifo.init(allocator);
defer fifo.deinit();
var easy = try curl.Easy.init();
defer easy.cleanup();
const c_url = try allocator.dupeZ(u8, url);
defer allocator.free(c_url);
try easy.setUrl(c_url);
try easy.setSslVerifyPeer(false);
try easy.setAcceptEncodingGzip();
try easy.setWriteFn(curl.writeToFifo(Fifo));
try easy.setNoProgress(false);
try easy.setXferInfoFn(on_xfer_info);
try easy.setWriteData(&fifo);
try easy.setVerbose(false);
try easy.perform();
const code = try easy.getResponseCode();
std.debug.print("\rDownload result code (200 is OK): {} \n", .{code});
if (code == 200) {
std.debug.print("Writing file to: {s}... ", .{output_fn});
errdefer std.debug.print("Download error! \n", .{});
// write to output file
const file = try std.fs.cwd().createFile(output_fn, .{});
defer file.close();
var buffered_writer = std.io.bufferedWriter(file.writer());
var output_writer = buffered_writer.writer();
try output_writer.writeAll(fifo.readableSlice(0));
try buffered_writer.flush();
std.debug.print("\rDownload finished! \n", .{});
}
}
// /* This is the CURLOPT_XFERINFOFUNCTION callback prototype. It was introduced
// in 7.32.0, avoids the use of floating point numbers and provides more
// detailed information. */
// pub fn int (*curl_xferinfo_callback)(void *clientp,
// curl_off_t dltotal,
// curl_off_t dlnow,
// curl_off_t ultotal,
// curl_off_t ulnow);
pub fn on_xfer_info(
clientp: ?*anyopaque,
dltotal: curl.Offset,
dlnow: curl.Offset,
ultotal: curl.Offset,
ulnow: curl.Offset,
) callconv(.C) c_int {
_ = ulnow;
_ = ultotal;
_ = clientp;
const percent: c_ulong = @intCast(@divTrunc(100 * dlnow, dltotal + 1));
const dltotal_mb: c_ulong = @intCast(@divTrunc(@divTrunc(dltotal, 1024), 1024));
const dlnow_mb: c_ulong = @intCast(@divTrunc(@divTrunc(dlnow, 1024), 1024));
std.debug.print("\rDownloaded: {: >4} MB / {: >4} MB [{: >3}%] ", .{ dlnow_mb, dltotal_mb, percent });
return 0;
}
|
0 | repos/gpt4all.zig/src | repos/gpt4all.zig/src/llm/gptj.cpp | #include "gptj.h"
#include "ggml/ggml.h"
#include "utils.h"
#include <cassert>
#include <cmath>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <map>
#include <string>
#include <vector>
#include <iostream>
#include <unistd.h>
// load the model's weights from a stream
bool gptj_model_load(const std::string &fname, std::istream &fin, gptj_model & model, gpt_vocab & vocab) {
printf("%s: loading model from '%s' - please wait ...\n", __func__, fname.c_str());
// verify magic
{
uint32_t magic;
fin.read((char *) &magic, sizeof(magic));
if (magic != 0x67676d6c) {
fprintf(stderr, "%s: invalid model file '%s' (bad magic)\n", __func__, fname.c_str());
return false;
}
}
// load hparams
{
auto & hparams = model.hparams;
fin.read((char *) &hparams.n_vocab, sizeof(hparams.n_vocab));
fin.read((char *) &hparams.n_ctx, sizeof(hparams.n_ctx));
fin.read((char *) &hparams.n_embd, sizeof(hparams.n_embd));
fin.read((char *) &hparams.n_head, sizeof(hparams.n_head));
fin.read((char *) &hparams.n_layer, sizeof(hparams.n_layer));
fin.read((char *) &hparams.n_rot, sizeof(hparams.n_rot));
fin.read((char *) &hparams.f16, sizeof(hparams.f16));
printf("%s: n_vocab = %d\n", __func__, hparams.n_vocab);
printf("%s: n_ctx = %d\n", __func__, hparams.n_ctx);
printf("%s: n_embd = %d\n", __func__, hparams.n_embd);
printf("%s: n_head = %d\n", __func__, hparams.n_head);
printf("%s: n_layer = %d\n", __func__, hparams.n_layer);
printf("%s: n_rot = %d\n", __func__, hparams.n_rot);
printf("%s: f16 = %d\n", __func__, hparams.f16);
}
// load vocab
{
int32_t n_vocab = 0;
fin.read((char *) &n_vocab, sizeof(n_vocab));
if (n_vocab != model.hparams.n_vocab) {
fprintf(stderr, "%s: invalid model file '%s' (bad vocab size %d != %d)\n",
__func__, fname.c_str(), n_vocab, model.hparams.n_vocab);
return false;
}
std::string word;
for (int i = 0; i < n_vocab; i++) {
uint32_t len;
fin.read((char *) &len, sizeof(len));
word.resize(len);
fin.read((char *) word.data(), len);
vocab.token_to_id[word] = i;
vocab.id_to_token[i] = word;
}
}
// for the big tensors, we have the option to store the data in 16-bit floats or quantized
// in order to save memory and also to speed up the computation
ggml_type wtype = GGML_TYPE_COUNT;
switch (model.hparams.f16) {
case 0: wtype = GGML_TYPE_F32; break;
case 1: wtype = GGML_TYPE_F16; break;
case 2: wtype = GGML_TYPE_Q4_0; break;
case 3: wtype = GGML_TYPE_Q4_1; break;
default:
{
fprintf(stderr, "%s: invalid model file '%s' (bad f16 value %d)\n",
__func__, fname.c_str(), model.hparams.f16);
return false;
}
}
const ggml_type wtype2 = GGML_TYPE_F32;
auto & ctx = model.ctx;
size_t ctx_size = 0;
{
const auto & hparams = model.hparams;
const int n_embd = hparams.n_embd;
const int n_layer = hparams.n_layer;
const int n_ctx = hparams.n_ctx;
const int n_vocab = hparams.n_vocab;
ctx_size += n_embd*ggml_type_sizef(GGML_TYPE_F32); // ln_f_g
ctx_size += n_embd*ggml_type_sizef(GGML_TYPE_F32); // ln_f_b
ctx_size += n_embd*n_vocab*ggml_type_sizef(wtype); // wte
ctx_size += n_embd*n_vocab*ggml_type_sizef(wtype); // lmh_g
ctx_size += n_vocab*ggml_type_sizef(GGML_TYPE_F32); // lmh_b
ctx_size += n_layer*(n_embd*ggml_type_sizef(GGML_TYPE_F32)); // ln_1_g
ctx_size += n_layer*(n_embd*ggml_type_sizef(GGML_TYPE_F32)); // ln_1_b
ctx_size += n_layer*(n_embd*n_embd*ggml_type_sizef(wtype)); // c_attn_q_proj_w
ctx_size += n_layer*(n_embd*n_embd*ggml_type_sizef(wtype)); // c_attn_k_proj_w
ctx_size += n_layer*(n_embd*n_embd*ggml_type_sizef(wtype)); // c_attn_v_proj_w
ctx_size += n_layer*(n_embd*n_embd*ggml_type_sizef(wtype)); // c_attn_proj_w
ctx_size += n_layer*(4*n_embd*n_embd*ggml_type_sizef(wtype)); // c_mlp_fc_w
ctx_size += n_layer*( 4*n_embd*ggml_type_sizef(GGML_TYPE_F32)); // c_mlp_fc_b
ctx_size += n_layer*(4*n_embd*n_embd*ggml_type_sizef(wtype)); // c_mlp_proj_w
ctx_size += n_layer*( n_embd*ggml_type_sizef(GGML_TYPE_F32)); // c_mlp_proj_b
ctx_size += n_ctx*n_layer*n_embd*ggml_type_sizef(GGML_TYPE_F32); // memory_k
ctx_size += n_ctx*n_layer*n_embd*ggml_type_sizef(GGML_TYPE_F32); // memory_v
ctx_size += (5 + 10*n_layer)*256; // object overhead
printf("%s: ggml ctx size = %6.2f MB\n", __func__, ctx_size/(1024.0*1024.0));
}
// create the ggml context
{
struct ggml_init_params params = {
.mem_size = ctx_size,
.mem_buffer = NULL,
};
model.ctx = ggml_init(params);
if (!model.ctx) {
fprintf(stderr, "%s: ggml_init() failed\n", __func__);
return false;
}
}
// prepare memory for the weights
{
const auto & hparams = model.hparams;
const int n_embd = hparams.n_embd;
const int n_layer = hparams.n_layer;
const int n_ctx = hparams.n_ctx;
const int n_vocab = hparams.n_vocab;
model.layers.resize(n_layer);
model.wte = ggml_new_tensor_2d(ctx, wtype, n_embd, n_vocab);
model.ln_f_g = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, n_embd);
model.ln_f_b = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, n_embd);
model.lmh_g = ggml_new_tensor_2d(ctx, wtype, n_embd, n_vocab);
model.lmh_b = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, n_vocab);
// map by name
model.tensors["transformer.wte.weight"] = model.wte;
model.tensors["transformer.ln_f.weight"] = model.ln_f_g;
model.tensors["transformer.ln_f.bias"] = model.ln_f_b;
model.tensors["lm_head.weight"] = model.lmh_g;
model.tensors["lm_head.bias"] = model.lmh_b;
for (int i = 0; i < n_layer; ++i) {
auto & layer = model.layers[i];
layer.ln_1_g = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, n_embd);
layer.ln_1_b = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, n_embd);
layer.c_attn_q_proj_w = ggml_new_tensor_2d(ctx, wtype, n_embd, n_embd);
layer.c_attn_k_proj_w = ggml_new_tensor_2d(ctx, wtype, n_embd, n_embd);
layer.c_attn_v_proj_w = ggml_new_tensor_2d(ctx, wtype, n_embd, n_embd);
layer.c_attn_proj_w = ggml_new_tensor_2d(ctx, wtype, n_embd, n_embd);
layer.c_mlp_fc_w = ggml_new_tensor_2d(ctx, wtype, n_embd, 4*n_embd);
layer.c_mlp_fc_b = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, 4*n_embd);
layer.c_mlp_proj_w = ggml_new_tensor_2d(ctx, wtype, 4*n_embd, n_embd);
layer.c_mlp_proj_b = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, n_embd);
// map by name
model.tensors["transformer.h." + std::to_string(i) + ".ln_1.weight"] = layer.ln_1_g;
model.tensors["transformer.h." + std::to_string(i) + ".ln_1.bias"] = layer.ln_1_b;
model.tensors["transformer.h." + std::to_string(i) + ".attn.q_proj.weight"] = layer.c_attn_q_proj_w;
model.tensors["transformer.h." + std::to_string(i) + ".attn.k_proj.weight"] = layer.c_attn_k_proj_w;
model.tensors["transformer.h." + std::to_string(i) + ".attn.v_proj.weight"] = layer.c_attn_v_proj_w;
model.tensors["transformer.h." + std::to_string(i) + ".attn.out_proj.weight"] = layer.c_attn_proj_w;
model.tensors["transformer.h." + std::to_string(i) + ".mlp.fc_in.weight"] = layer.c_mlp_fc_w;
model.tensors["transformer.h." + std::to_string(i) + ".mlp.fc_in.bias"] = layer.c_mlp_fc_b;
model.tensors["transformer.h." + std::to_string(i) + ".mlp.fc_out.weight"] = layer.c_mlp_proj_w;
model.tensors["transformer.h." + std::to_string(i) + ".mlp.fc_out.bias"] = layer.c_mlp_proj_b;
}
}
// key + value memory
{
const auto & hparams = model.hparams;
const int n_embd = hparams.n_embd;
const int n_layer = hparams.n_layer;
const int n_ctx = hparams.n_ctx;
const int n_mem = n_layer*n_ctx;
const int n_elements = n_embd*n_mem;
model.memory_k = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, n_elements);
model.memory_v = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, n_elements);
const size_t memory_size = ggml_nbytes(model.memory_k) + ggml_nbytes(model.memory_v);
printf("%s: memory_size = %8.2f MB, n_mem = %d\n", __func__, memory_size/1024.0/1024.0, n_mem);
}
// load weights
{
int n_tensors = 0;
size_t total_size = 0;
printf("%s: ", __func__);
while (true) {
int32_t n_dims;
int32_t length;
int32_t ftype;
fin.read(reinterpret_cast<char *>(&n_dims), sizeof(n_dims));
fin.read(reinterpret_cast<char *>(&length), sizeof(length));
fin.read(reinterpret_cast<char *>(&ftype), sizeof(ftype));
if (fin.eof()) {
break;
}
int32_t nelements = 1;
int32_t ne[2] = { 1, 1 };
for (int i = 0; i < n_dims; ++i) {
fin.read(reinterpret_cast<char *>(&ne[i]), sizeof(ne[i]));
nelements *= ne[i];
}
std::string name(length, 0);
fin.read(&name[0], length);
if (model.tensors.find(name.data()) == model.tensors.end()) {
fprintf(stderr, "%s: unknown tensor '%s' in model file\n", __func__, name.data());
return false;
}
auto tensor = model.tensors[name.data()];
if (ggml_nelements(tensor) != nelements) {
fprintf(stderr, "%s: tensor '%s' has wrong size in model file\n", __func__, name.data());
return false;
}
if (tensor->ne[0] != ne[0] || tensor->ne[1] != ne[1]) {
fprintf(stderr, "%s: tensor '%s' has wrong shape in model file: got [%d, %d], expected [%d, %d]\n",
__func__, name.data(), tensor->ne[0], tensor->ne[1], ne[0], ne[1]);
return false;
}
if (0) {
static const char * ftype_str[] = { "f32", "f16", "q4_0", "q4_1", };
printf("%24s - [%5d, %5d], type = %6s, %6.2f MB, %9zu bytes\n", name.data(), ne[0], ne[1], ftype_str[ftype], ggml_nbytes(tensor)/1024.0/1024.0, ggml_nbytes(tensor));
}
size_t bpe = 0;
switch (ftype) {
case 0: bpe = ggml_type_size(GGML_TYPE_F32); break;
case 1: bpe = ggml_type_size(GGML_TYPE_F16); break;
case 2: bpe = ggml_type_size(GGML_TYPE_Q4_0); assert(ne[0] % 64 == 0); break;
case 3: bpe = ggml_type_size(GGML_TYPE_Q4_1); assert(ne[0] % 64 == 0); break;
default:
{
fprintf(stderr, "%s: unknown ftype %d in model file\n", __func__, ftype);
return false;
}
};
if ((nelements*bpe)/ggml_blck_size(tensor->type) != ggml_nbytes(tensor)) {
fprintf(stderr, "%s: tensor '%s' has wrong size in model file: got %zu, expected %zu\n",
__func__, name.data(), ggml_nbytes(tensor), nelements*bpe);
return false;
}
fin.read(reinterpret_cast<char *>(tensor->data), ggml_nbytes(tensor));
//printf("%42s - [%5d, %5d], type = %6s, %6.2f MB\n", name.data(), ne[0], ne[1], ftype == 0 ? "float" : "f16", ggml_nbytes(tensor)/1024.0/1024.0);
total_size += ggml_nbytes(tensor);
if (++n_tensors % 8 == 0) {
printf(".");
fflush(stdout);
}
}
printf(" done\n");
printf("%s: model size = %8.2f MB / num tensors = %d\n", __func__, total_size/1024.0/1024.0, n_tensors);
}
return true;
}
// load the model's weights from a file path
bool gptj_model_load(const std::string & fname, gptj_model & model, gpt_vocab & vocab) {
auto fin = std::ifstream(fname, std::ios::binary);
if (!fin) {
fprintf(stderr, "%s: failed to open '%s'\n", __func__, fname.c_str());
return false;
}
bool loaded = gptj_model_load(fname, fin, model, vocab);
fin.close();
return loaded;
}
// evaluate the transformer
//
// - model: the model
// - n_threads: number of threads to use
// - n_past: the context size so far
// - embd_inp: the embeddings of the tokens in the context
// - embd_w: the predicted logits for the next token
//
// The GPT-J model requires about 16MB of memory per input token.
//
bool gptj_eval(
const gptj_model & model,
const int n_threads,
const int n_past,
const std::vector<gpt_vocab::id> & embd_inp,
std::vector<float> & embd_w,
size_t & mem_per_token) {
const int N = embd_inp.size();
const auto & hparams = model.hparams;
const int n_embd = hparams.n_embd;
const int n_layer = hparams.n_layer;
const int n_ctx = hparams.n_ctx;
const int n_head = hparams.n_head;
const int n_vocab = hparams.n_vocab;
const int n_rot = hparams.n_rot;
const int d_key = n_embd/n_head;
static size_t buf_size = 1024u*1024*1024;
static void * buf = malloc(buf_size);
if (mem_per_token > 0 && mem_per_token*N > buf_size) {
const size_t buf_size_new = 1.1*(mem_per_token*N); // add 10% to account for ggml object overhead
printf("\n%s: reallocating buffer from %zu to %zu bytes\n", __func__, buf_size, buf_size_new);
// reallocate
buf_size = buf_size_new;
buf = realloc(buf, buf_size);
if (buf == nullptr) {
fprintf(stderr, "%s: failed to allocate %zu bytes\n", __func__, buf_size);
return false;
}
}
struct ggml_init_params params = {
.mem_size = buf_size,
.mem_buffer = buf,
};
struct ggml_context * ctx0 = ggml_init(params);
struct ggml_cgraph gf = { .n_threads = n_threads };
struct ggml_tensor * embd = ggml_new_tensor_1d(ctx0, GGML_TYPE_I32, N);
memcpy(embd->data, embd_inp.data(), N*ggml_element_size(embd));
// wte
struct ggml_tensor * inpL = ggml_get_rows(ctx0, model.wte, embd);
for (int il = 0; il < n_layer; ++il) {
struct ggml_tensor * cur;
// norm
{
cur = ggml_norm(ctx0, inpL);
// cur = ln_1_g*cur + ln_1_b
cur = ggml_add(ctx0,
ggml_mul(ctx0,
ggml_repeat(ctx0, model.layers[il].ln_1_g, cur),
cur),
ggml_repeat(ctx0, model.layers[il].ln_1_b, cur));
}
struct ggml_tensor * inpSA = cur;
// self-attention
{
struct ggml_tensor * Qcur = ggml_mul_mat(ctx0, model.layers[il].c_attn_q_proj_w, cur);
struct ggml_tensor * Kcur = ggml_mul_mat(ctx0, model.layers[il].c_attn_k_proj_w, cur);
struct ggml_tensor * Vcur = ggml_mul_mat(ctx0, model.layers[il].c_attn_v_proj_w, cur);
// store key and value to memory
if (N >= 1) {
struct ggml_tensor * k = ggml_view_1d(ctx0, model.memory_k, N*n_embd, (ggml_element_size(model.memory_k)*n_embd)*(il*n_ctx + n_past));
struct ggml_tensor * v = ggml_view_1d(ctx0, model.memory_v, N*n_embd, (ggml_element_size(model.memory_v)*n_embd)*(il*n_ctx + n_past));
ggml_build_forward_expand(&gf, ggml_cpy(ctx0, Kcur, k));
ggml_build_forward_expand(&gf, ggml_cpy(ctx0, Vcur, v));
}
// Q = Qcur.contiguous().view(n_embd/n_head, n_head, N).permute(0, 2, 1, 3)
struct ggml_tensor * Q =
ggml_permute(ctx0,
ggml_rope(ctx0,
ggml_cpy(ctx0,
Qcur,
ggml_new_tensor_3d(ctx0, GGML_TYPE_F32, n_embd/n_head, n_head, N)),
n_past, n_rot, 0),
0, 2, 1, 3);
// K = Kmem.view(n_embd/n_head, n_head, n_past + N).permute(0, 2, 1, 3)
struct ggml_tensor * K =
ggml_permute(ctx0,
ggml_rope(ctx0,
ggml_reshape_3d(ctx0,
ggml_view_1d(ctx0, model.memory_k, (n_past + N)*n_embd, il*n_ctx*ggml_element_size(model.memory_k)*n_embd),
n_embd/n_head, n_head, n_past + N),
n_past, n_rot, 1),
0, 2, 1, 3);
// K * Q
struct ggml_tensor * KQ = ggml_mul_mat(ctx0, K, Q);
// KQ_scaled = KQ / sqrt(n_embd/n_head)
struct ggml_tensor * KQ_scaled =
ggml_scale(ctx0,
KQ,
ggml_new_f32(ctx0, 1.0f/sqrt(float(n_embd)/n_head))
);
// KQ_masked = mask_past(KQ_scaled)
struct ggml_tensor * KQ_masked = ggml_diag_mask_inf(ctx0, KQ_scaled, n_past);
// KQ = soft_max(KQ_masked)
struct ggml_tensor * KQ_soft_max = ggml_soft_max(ctx0, KQ_masked);
// V_trans = Vmem.view(n_embd/n_head, n_head, n_past + N).permute(1, 2, 0, 3).contiguous()
struct ggml_tensor * V_trans =
ggml_cpy(ctx0,
ggml_permute(ctx0,
ggml_reshape_3d(ctx0,
ggml_view_1d(ctx0, model.memory_v, (n_past + N)*n_embd, il*n_ctx*ggml_element_size(model.memory_v)*n_embd),
n_embd/n_head, n_head, n_past + N),
1, 2, 0, 3),
ggml_new_tensor_3d(ctx0, model.memory_v->type, n_past + N, n_embd/n_head, n_head));
// KQV = transpose(V) * KQ_soft_max
struct ggml_tensor * KQV = ggml_mul_mat(ctx0, V_trans, KQ_soft_max);
// KQV_merged = KQV.permute(0, 2, 1, 3)
struct ggml_tensor * KQV_merged = ggml_permute(ctx0, KQV, 0, 2, 1, 3);
// cur = KQV_merged.contiguous().view(n_embd, N)
cur = ggml_cpy(ctx0,
KQV_merged,
ggml_new_tensor_2d(ctx0, GGML_TYPE_F32, n_embd, N));
// projection (no bias)
cur = ggml_mul_mat(ctx0,
model.layers[il].c_attn_proj_w,
cur);
}
struct ggml_tensor * inpFF = cur;
// feed-forward network
// this is independent of the self-attention result, so it could be done in parallel to the self-attention
{
// note here we pass inpSA instead of cur
cur = ggml_mul_mat(ctx0,
model.layers[il].c_mlp_fc_w,
inpSA);
cur = ggml_add(ctx0,
ggml_repeat(ctx0, model.layers[il].c_mlp_fc_b, cur),
cur);
// GELU activation
cur = ggml_gelu(ctx0, cur);
// projection
// cur = proj_w*cur + proj_b
cur = ggml_mul_mat(ctx0,
model.layers[il].c_mlp_proj_w,
cur);
cur = ggml_add(ctx0,
ggml_repeat(ctx0, model.layers[il].c_mlp_proj_b, cur),
cur);
}
// self-attention + FF
cur = ggml_add(ctx0, cur, inpFF);
// input for next layer
inpL = ggml_add(ctx0, cur, inpL);
}
// norm
{
inpL = ggml_norm(ctx0, inpL);
// inpL = ln_f_g*inpL + ln_f_b
inpL = ggml_add(ctx0,
ggml_mul(ctx0,
ggml_repeat(ctx0, model.ln_f_g, inpL),
inpL),
ggml_repeat(ctx0, model.ln_f_b, inpL));
}
// lm_head
{
inpL = ggml_mul_mat(ctx0, model.lmh_g, inpL);
inpL = ggml_add(ctx0,
ggml_repeat(ctx0, model.lmh_b, inpL),
inpL);
}
// logits -> probs
//inpL = ggml_soft_max(ctx0, inpL);
// run the computation
ggml_build_forward_expand(&gf, inpL);
ggml_graph_compute (ctx0, &gf);
//if (n_past%100 == 0) {
// ggml_graph_print (&gf);
// ggml_graph_dump_dot(&gf, NULL, "gpt-2.dot");
//}
//embd_w.resize(n_vocab*N);
//memcpy(embd_w.data(), ggml_get_data(inpL), sizeof(float)*n_vocab*N);
// return result for just the last token
embd_w.resize(n_vocab);
memcpy(embd_w.data(), (float *) ggml_get_data(inpL) + (n_vocab*(N-1)), sizeof(float)*n_vocab);
if (mem_per_token == 0) {
mem_per_token = ggml_used_mem(ctx0)/N;
}
//printf("used_mem = %zu\n", ggml_used_mem(ctx0));
ggml_free(ctx0);
return true;
}
struct GPTJPrivate {
const std::string modelPath;
bool modelLoaded;
gpt_vocab vocab;
gptj_model model;
int64_t n_threads = 0;
std::mt19937 rng;
};
GPTJ::GPTJ()
: d_ptr(new GPTJPrivate) {
d_ptr->modelLoaded = false;
}
bool GPTJ::loadModel(const std::string &modelPath, std::istream &fin) {
std::mt19937 rng(time(NULL));
d_ptr->rng = rng;
// load the model
if (!gptj_model_load(modelPath, fin, d_ptr->model, d_ptr->vocab)) {
std::cerr << "GPT-J ERROR: failed to load model from " << modelPath;
return false;
}
d_ptr->n_threads = std::min(4, (int32_t) std::thread::hardware_concurrency());
d_ptr->modelLoaded = true;
return true;
}
GPTJ::~GPTJ()
{
ggml_free(d_ptr->model.ctx);
}
bool GPTJ::isModelLoaded() const
{
return d_ptr->modelLoaded;
}
void GPTJ::prompt(const std::string &prompt, std::function<bool(const std::string&)> response,
PromptContext &ctx, int32_t n_predict, int32_t top_k, float top_p, float temp, int32_t n_batch) {
if (!isModelLoaded()) {
std::cerr << "GPT-J ERROR: prompt won't work with an unloaded model!\n";
return;
}
const int64_t t_main_start_us = ggml_time_us();
int64_t t_sample_us = 0;
int64_t t_predict_us = 0;
int64_t t_prompt_us = 0;
// tokenize the prompt
std::vector<gpt_vocab::id> embd_inp = ::gpt_tokenize(d_ptr->vocab, prompt);
n_predict = std::min(n_predict, d_ptr->model.hparams.n_ctx - (int) embd_inp.size());
ctx.n_past = std::min(ctx.n_past, d_ptr->model.hparams.n_ctx);
// determine the required inference memory per token:
static bool initialized = false;
size_t mem_per_token = 0;
if (!initialized) {
gptj_eval(d_ptr->model, d_ptr->n_threads, 0, { 0, 1, 2, 3 }, ctx.logits, mem_per_token);
initialized = true;
}
// process the prompt in batches
size_t i = 0;
const int64_t t_start_prompt_us = ggml_time_us();
while (i < embd_inp.size()) {
size_t batch_end = std::min(i + n_batch, embd_inp.size());
std::vector<gpt_vocab::id> batch(embd_inp.begin() + i, embd_inp.begin() + batch_end);
if (!gptj_eval(d_ptr->model, d_ptr->n_threads, ctx.n_past, batch, ctx.logits, mem_per_token)) {
std::cerr << "GPT-J ERROR: Failed to process prompt\n";
return;
}
// We pass a null string to see if the user has asked us to stop...
if (!response(""))
return;
ctx.n_past += batch.size();
i = batch_end;
}
t_prompt_us += ggml_time_us() - t_start_prompt_us;
// predict next tokens
int32_t totalPredictions = 0;
for (int i = 0; i < n_predict; i++) {
// sample next token
const int n_vocab = d_ptr->model.hparams.n_vocab;
gpt_vocab::id id = 0;
{
const int64_t t_start_sample_us = ggml_time_us();
id = gpt_sample_top_k_top_p(d_ptr->vocab, ctx.logits.data() + (ctx.logits.size() - n_vocab),
top_k, top_p, temp, d_ptr->rng);
t_sample_us += ggml_time_us() - t_start_sample_us;
}
const int64_t t_start_predict_us = ggml_time_us();
if (!gptj_eval(d_ptr->model, d_ptr->n_threads, ctx.n_past, { id }, ctx.logits, mem_per_token)) {
std::cerr << "GPT-J ERROR: Failed to predict next token\n";
return;
}
t_predict_us += ggml_time_us() - t_start_predict_us;
ctx.n_past += 1;
// display text
++totalPredictions;
if (id == 50256 /*end of text*/ || !response(d_ptr->vocab.id_to_token[id]))
break;
}
#if 0
// report timing
{
const int64_t t_main_end_us = ggml_time_us();
std::cout << "GPT-J INFO: mem per token = " << mem_per_token << " bytes\n";
std::cout << "GPT-J INFO: sample time = " << t_sample_us/1000.0f << " ms\n";
std::cout << "GPT-J INFO: prompt time = " << t_prompt_us/1000.0f << " ms\n";
std::cout << "GPT-J INFO: predict time = " << t_predict_us/1000.0f << " ms / " << t_predict_us/1000.0f/totalPredictions << " ms per token\n";
std::cout << "GPT-J INFO: total time = " << (t_main_end_us - t_main_start_us)/1000.0f << " ms\n";
fflush(stdout);
}
#endif
return;
}
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0 | repos/gpt4all.zig/src | repos/gpt4all.zig/src/llm/gptj.h | #ifndef GPTJ_H
#define GPTJ_H
#include <string>
#include <functional>
#include <vector>
#include "llmodel.h"
#include "ggml/ggml.h"
#include "utils.h"
#include <cassert>
#include <cmath>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <map>
#include <string>
#include <vector>
#include <iostream>
#include <unistd.h>
// default hparams (GPT-J 6B)
struct gptj_hparams {
int32_t n_vocab = 50400;
int32_t n_ctx = 2048;
int32_t n_embd = 4096;
int32_t n_head = 16;
int32_t n_layer = 28;
int32_t n_rot = 64;
int32_t f16 = 1;
};
struct gptj_layer {
// normalization
struct ggml_tensor * ln_1_g;
struct ggml_tensor * ln_1_b;
// attention
struct ggml_tensor * c_attn_q_proj_w;
struct ggml_tensor * c_attn_k_proj_w;
struct ggml_tensor * c_attn_v_proj_w;
struct ggml_tensor * c_attn_proj_w;
// ff
struct ggml_tensor * c_mlp_fc_w;
struct ggml_tensor * c_mlp_fc_b;
struct ggml_tensor * c_mlp_proj_w;
struct ggml_tensor * c_mlp_proj_b;
};
struct gptj_model {
gptj_hparams hparams;
// normalization
struct ggml_tensor * ln_f_g;
struct ggml_tensor * ln_f_b;
struct ggml_tensor * wte; // position embedding
struct ggml_tensor * lmh_g; // language model head
struct ggml_tensor * lmh_b; // language model bias
std::vector<gptj_layer> layers;
// key + value memory
struct ggml_tensor * memory_k;
struct ggml_tensor * memory_v;
//
struct ggml_context * ctx;
std::map<std::string, struct ggml_tensor *> tensors;
};
bool gptj_model_load(const std::string &fname, std::istream &fin, gptj_model & model, gpt_vocab & vocab);
bool gptj_model_load(const std::string & fname, gptj_model & model, gpt_vocab & vocab);
bool gptj_eval(
const gptj_model & model,
const int n_threads,
const int n_past,
const std::vector<gpt_vocab::id> & embd_inp,
std::vector<float> & embd_w,
size_t & mem_per_token);
class GPTJPrivate;
class GPTJ : public LLModel {
public:
GPTJ();
~GPTJ();
bool loadModel(const std::string &modelPath, std::istream &fin) override;
bool isModelLoaded() const override;
void prompt(const std::string &prompt, std::function<bool(const std::string&)> response,
PromptContext &ctx, int32_t n_predict = 200, int32_t top_k = 40, float top_p = 0.9f,
float temp = 0.9f, int32_t n_batch = 9) override;
private:
GPTJPrivate *d_ptr;
};
#endif // GPTJ_H
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0 | repos/gpt4all.zig/src | repos/gpt4all.zig/src/llm/utils.cpp | #include "utils.h"
#include <fstream>
#include <regex>
bool gpt_params_parse(int argc, char ** argv, gpt_params & params) {
for (int i = 1; i < argc; i++) {
std::string arg = argv[i];
if (arg == "-s" || arg == "--seed") {
params.seed = std::stoi(argv[++i]);
} else if (arg == "-t" || arg == "--threads") {
params.n_threads = std::stoi(argv[++i]);
} else if (arg == "-p" || arg == "--prompt") {
params.prompt = argv[++i];
} else if (arg == "-n" || arg == "--n_predict") {
params.n_predict = std::stoi(argv[++i]);
} else if (arg == "--top_k") {
params.top_k = std::stoi(argv[++i]);
} else if (arg == "--top_p") {
params.top_p = std::stof(argv[++i]);
} else if (arg == "--temp") {
params.temp = std::stof(argv[++i]);
} else if (arg == "-b" || arg == "--batch_size") {
params.n_batch = std::stoi(argv[++i]);
} else if (arg == "-m" || arg == "--model") {
params.model = argv[++i];
} else if (arg == "-i" || arg == "--interactive") {
params.interactive = true;
} else if (arg == "--interactive-start") {
params.interactive = true;
params.interactive_start = true;
} else if (arg == "--color") {
params.use_color = true;
} else if (arg == "-r" || arg == "--reverse-prompt") {
params.antiprompt = argv[++i];
} else if (arg == "-h" || arg == "--help") {
gpt_print_usage(argc, argv, params);
exit(0);
} else {
fprintf(stderr, "error: unknown argument: %s\n", arg.c_str());
gpt_print_usage(argc, argv, params);
exit(0);
}
}
return true;
}
void gpt_print_usage(int argc, char ** argv, const gpt_params & params) {
fprintf(stderr, "usage: %s [options]\n", argv[0]);
fprintf(stderr, "\n");
fprintf(stderr, "options:\n");
fprintf(stderr, " -h, --help show this help message and exit\n");
fprintf(stderr, " -i, --interactive run in interactive mode\n");
fprintf(stderr, " --interactive-start run in interactive mode and poll user input at startup\n");
fprintf(stderr, " -r PROMPT, --reverse-prompt PROMPT\n");
fprintf(stderr, " in interactive mode, poll user input upon seeing PROMPT\n");
fprintf(stderr, " -s SEED, --seed SEED RNG seed (default: -1)\n");
fprintf(stderr, " -t N, --threads N number of threads to use during computation (default: %d)\n", params.n_threads);
fprintf(stderr, " -p PROMPT, --prompt PROMPT\n");
fprintf(stderr, " prompt to start generation with (default: random)\n");
fprintf(stderr, " --color colorise output to distinguish prompt and user input from generations\n");
fprintf(stderr, " -n N, --n_predict N number of tokens to predict (default: %d)\n", params.n_predict);
fprintf(stderr, " --top_k N top-k sampling (default: %d)\n", params.top_k);
fprintf(stderr, " --top_p N top-p sampling (default: %.1f)\n", params.top_p);
fprintf(stderr, " --temp N temperature (default: %.1f)\n", params.temp);
fprintf(stderr, " -b N, --batch_size N batch size for prompt processing (default: %d)\n", params.n_batch);
fprintf(stderr, " -m FNAME, --model FNAME\n");
fprintf(stderr, " model path (default: %s)\n", params.model.c_str());
fprintf(stderr, "\n");
}
std::string gpt_random_prompt(std::mt19937 & rng) {
const int r = rng() % 10;
switch (r) {
case 0: return "So";
case 1: return "Once upon a time";
case 2: return "When";
case 3: return "The";
case 4: return "After";
case 5: return "If";
case 6: return "import";
case 7: return "He";
case 8: return "She";
case 9: return "They";
default: return "To";
}
return "The";
}
void replace(std::string & str, const std::string & needle, const std::string & replacement) {
size_t pos = 0;
while ((pos = str.find(needle, pos)) != std::string::npos) {
str.replace(pos, needle.length(), replacement);
pos += replacement.length();
}
}
std::map<std::string, int32_t> json_parse(const std::string & fname) {
std::map<std::string, int32_t> result;
// read file into string
std::string json;
{
std::ifstream ifs(fname);
if (!ifs) {
fprintf(stderr, "Failed to open %s\n", fname.c_str());
exit(1);
}
json = std::string((std::istreambuf_iterator<char>(ifs)),
(std::istreambuf_iterator<char>()));
}
if (json[0] != '{') {
return result;
}
// parse json
{
bool has_key = false;
bool in_token = false;
std::string str_key = "";
std::string str_val = "";
int n = json.size();
for (int i = 1; i < n; ++i) {
if (!in_token) {
if (json[i] == ' ') continue;
if (json[i] == '"') {
in_token = true;
continue;
}
} else {
if (json[i] == '\\' && i+1 < n) {
if (has_key == false) {
str_key += json[i];
} else {
str_val += json[i];
}
++i;
} else if (json[i] == '"') {
if (has_key == false) {
has_key = true;
++i;
while (json[i] == ' ') ++i;
++i; // :
while (json[i] == ' ') ++i;
if (json[i] != '\"') {
while (json[i] != ',' && json[i] != '}') {
str_val += json[i++];
}
has_key = false;
} else {
in_token = true;
continue;
}
} else {
has_key = false;
}
::replace(str_key, "\\u0120", " " ); // \u0120 -> space
::replace(str_key, "\\u010a", "\n"); // \u010a -> new line
::replace(str_key, "\\\"", "\""); // \\\" -> "
try {
result[str_key] = std::stoi(str_val);
} catch (...) {
//fprintf(stderr, "%s: ignoring key '%s' with value '%s'\n", fname.c_str(), str_key.c_str(), str_val.c_str());
}
str_key = "";
str_val = "";
in_token = false;
continue;
}
if (has_key == false) {
str_key += json[i];
} else {
str_val += json[i];
}
}
}
}
return result;
}
std::vector<gpt_vocab::id> gpt_tokenize(const gpt_vocab & vocab, const std::string & text) {
std::vector<std::string> words;
// first split the text into words
{
std::string str = text;
std::string pat = R"('s|'t|'re|'ve|'m|'ll|'d| ?[[:alpha:]]+| ?[[:digit:]]+| ?[^\s[:alpha:][:digit:]]+|\s+(?!\S)|\s+)";
std::regex re(pat);
std::smatch m;
while (std::regex_search(str, m, re)) {
for (auto x : m) {
words.push_back(x);
}
str = m.suffix();
}
}
// find the longest tokens that form the words:
std::vector<gpt_vocab::id> tokens;
for (const auto & word : words) {
if (word.size() == 0) continue;
int i = 0;
int n = word.size();
while (i < n) {
int j = n;
while (j > i) {
auto it = vocab.token_to_id.find(word.substr(i, j-i));
if (it != vocab.token_to_id.end()) {
tokens.push_back(it->second);
i = j;
break;
}
--j;
}
if (i == n) {
break;
}
if (j == i) {
auto sub = word.substr(i, 1);
if (vocab.token_to_id.find(sub) != vocab.token_to_id.end()) {
tokens.push_back(vocab.token_to_id.at(sub));
} else {
fprintf(stderr, "%s: unknown token '%s'\n", __func__, sub.data());
}
++i;
}
}
}
return tokens;
}
bool gpt_vocab_init(const std::string & fname, gpt_vocab & vocab) {
printf("%s: loading vocab from '%s'\n", __func__, fname.c_str());
vocab.token_to_id = ::json_parse(fname);
for (const auto & kv : vocab.token_to_id) {
vocab.id_to_token[kv.second] = kv.first;
}
printf("%s: vocab size = %d\n", __func__, (int) vocab.token_to_id.size());
// print the vocabulary
//for (auto kv : vocab.token_to_id) {
// printf("'%s' -> %d\n", kv.first.data(), kv.second);
//}
return true;
}
gpt_vocab::id gpt_sample_top_k_top_p(
const gpt_vocab & vocab,
const float * logits,
int top_k,
double top_p,
double temp,
std::mt19937 & rng) {
int n_logits = vocab.id_to_token.size();
std::vector<std::pair<double, gpt_vocab::id>> logits_id;
logits_id.reserve(n_logits);
{
const double scale = 1.0/temp;
for (int i = 0; i < n_logits; ++i) {
logits_id.push_back(std::make_pair(logits[i]*scale, i));
}
}
// find the top K tokens
std::partial_sort(
logits_id.begin(),
logits_id.begin() + top_k, logits_id.end(),
[](const std::pair<double, gpt_vocab::id> & a, const std::pair<double, gpt_vocab::id> & b) {
return a.first > b.first;
});
logits_id.resize(top_k);
double maxl = -INFINITY;
for (const auto & kv : logits_id) {
maxl = std::max(maxl, kv.first);
}
// compute probs for the top K tokens
std::vector<double> probs;
probs.reserve(logits_id.size());
double sum = 0.0;
for (const auto & kv : logits_id) {
double p = exp(kv.first - maxl);
probs.push_back(p);
sum += p;
}
// normalize the probs
for (auto & p : probs) {
p /= sum;
}
if (top_p < 1.0f) {
double cumsum = 0.0f;
for (int i = 0; i < top_k; i++) {
cumsum += probs[i];
if (cumsum >= top_p) {
top_k = i + 1;
probs.resize(top_k);
logits_id.resize(top_k);
break;
}
}
cumsum = 1.0/cumsum;
for (int i = 0; i < (int) probs.size(); i++) {
probs[i] *= cumsum;
}
}
//printf("\n");
//for (int i = 0; i < (int) probs.size(); i++) {
// printf("%d: '%s' %f\n", i, vocab.id_to_token.at(logits_id[i].second).c_str(), probs[i]);
//}
//exit(0);
std::discrete_distribution<> dist(probs.begin(), probs.end());
int idx = dist(rng);
return logits_id[idx].second;
}
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0 | repos/gpt4all.zig/src | repos/gpt4all.zig/src/llm/utils.h | // Various helper functions and utilities
#pragma once
#include <string>
#include <map>
#include <vector>
#include <random>
#include <thread>
//
// CLI argument parsing
//
struct gpt_params {
int32_t seed = -1; // RNG seed
int32_t n_threads = std::min(4, (int32_t) std::thread::hardware_concurrency());
int32_t n_predict = 200; // new tokens to predict
// sampling parameters
int32_t top_k = 40;
float top_p = 0.9f;
float temp = 0.9f;
int32_t n_batch = 8; // batch size for prompt processing
std::string model = "ggml-gpt4all-j.bin"; // model path
std::string prompt;
bool use_color = true; // use color to distinguish generations and inputs
bool interactive = true; // interactive mode
bool interactive_start = true; // reverse prompt immediately
std::string antiprompt = ""; // string upon seeing which more user input is prompted
};
bool gpt_params_parse(int argc, char ** argv, gpt_params & params);
void gpt_print_usage(int argc, char ** argv, const gpt_params & params);
std::string gpt_random_prompt(std::mt19937 & rng);
//
// Vocab utils
//
struct gpt_vocab {
using id = int32_t;
using token = std::string;
std::map<token, id> token_to_id;
std::map<id, token> id_to_token;
};
void replace(std::string & str, const std::string & needle, const std::string & replacement);
// poor-man's JSON parsing
std::map<std::string, int32_t> json_parse(const std::string & fname);
// split text into tokens
//
// ref: https://github.com/openai/gpt-2/blob/a74da5d99abaaba920de8131d64da2862a8f213b/src/encoder.py#L53
//
// Regex (Python):
// r"""'s|'t|'re|'ve|'m|'ll|'d| ?\p{L}+| ?\p{N}+| ?[^\s\p{L}\p{N}]+|\s+(?!\S)|\s+"""
//
// Regex (C++):
// R"('s|'t|'re|'ve|'m|'ll|'d| ?[[:alpha:]]+| ?[[:digit:]]+| ?[^\s[:alpha:][:digit:]]+|\s+(?!\S)|\s+)"
//
std::vector<gpt_vocab::id> gpt_tokenize(const gpt_vocab & vocab, const std::string & text);
// load the tokens from encoder.json
bool gpt_vocab_init(const std::string & fname, gpt_vocab & vocab);
// sample next token given probabilities for each embedding
//
// - consider only the top K tokens
// - from them, consider only the top tokens with cumulative probability > P
//
// TODO: not sure if this implementation is correct
// TODO: temperature is not implemented
//
gpt_vocab::id gpt_sample_top_k_top_p(
const gpt_vocab & vocab,
const float * logits,
int top_k,
double top_p,
double temp,
std::mt19937 & rng);
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