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repos/xmake/xmake/core
repos/xmake/xmake/core/ui/event.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file event.lua -- -- load modules local log = require("ui/log") local object = require("ui/object") -- define module local event = event or object { _init = {"type", "command", "extra"} } -- register event types function event:register(tag, ...) local base = self[tag] or 0 local enums = {...} local n = #enums for i = 1, n do self[enums[i]] = i + base end self[tag] = base + n end -- is key? function event:is_key(key_name) return self.type == event.ev_keyboard and self.key_name == key_name end -- is command event: cm_xxx? function event:is_command(command) return self.type == event.ev_command and self.command == command end -- dump event function event:dump() if self.type == event.ev_keyboard then log:print("event(key): %s %s ..", self.key_name, self.key_code) elseif self.type == event.ev_command then log:print("event(cmd): %s ..", self.command) else log:print("event(%s): ..", self.type) end end -- register event types, event.ev_keyboard = 1, event.ev_mouse = 2, ... , event.ev_idle = 5, event.ev_max = 5 event:register("ev_max", "ev_keyboard", "ev_mouse", "ev_command", "ev_text", "ev_idle") -- register command event types (ev_command) event:register("cm_max", "cm_quit", "cm_exit", "cm_enter") -- define keyboard event -- -- keyname = key name -- keycode = key code -- keymeta = ALT key was pressed -- event.keyboard = object {_init = { "key_code", "key_name", "key_meta" }, type = event.ev_keyboard} -- define mouse event -- -- btn_name = button number and event type -- btn_code = mouse event code -- x, y = coordinates -- event.mouse = object {_init = { "btn_code", "x", "y", "btn_name" }, type = event.ev_mouse} -- define command event event.command = object {_init = { "command", "extra" }, type = event.ev_command} -- define idle event event.idle = object {_init = {}, type = event.ev_idle} -- return module return event
0
repos/xmake/xmake/core
repos/xmake/xmake/core/ui/program.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file program.lua -- -- load modules local log = require("ui/log") local rect = require("ui/rect") local point = require("ui/point") local panel = require("ui/panel") local event = require("ui/event") local curses = require("ui/curses") local action = require("ui/action") -- define module local program = program or panel() -- init program function program:init(name, argv) -- init main window local main_window = self:main_window() -- disable echo curses.echo(false) -- disable input cache curses.cbreak(true) -- disable newline curses.nl(false) -- init mouse support if curses.has_mouse() then -- curses.ALL_MOUSE_EVENTS may be set to mask unused events curses.mousemask(curses.ALL_MOUSE_EVENTS) end -- init colors if (curses.has_colors()) then curses.start_color() end -- disable main window cursor main_window:leaveok(false) -- enable special key map main_window:keypad(true) -- non-block for getch() main_window:nodelay(true) -- get 8-bits character for getch() main_window:meta(true) -- save the current arguments self._ARGV = argv -- init panel panel.init(self, name, rect {0, 0, curses.columns(), curses.lines()}) -- init state self:state_set("focused", true) self:state_set("selected", true) end -- exit program function program:exit() -- exit panel panel.exit(self) -- (attempt to) make sure the screen will be cleared -- if not restored by the curses driver self:main_window():clear() self:main_window():noutrefresh() curses.doupdate() -- exit curses assert(not curses.isdone()) curses.done() end -- get the main window function program:main_window() -- init main window if not exists local main_window = self._MAIN_WINDOW if not main_window then -- init main window main_window = curses.init() assert(main_window, "cannot init main window!") -- save main window self._MAIN_WINDOW = main_window end return main_window end -- get the command arguments function program:argv() return self._ARGV end -- get the current event function program:event() -- get event from the event queue first local event_queue = self._EVENT_QUEUE if event_queue then local e = event_queue[1] if e then table.remove(event_queue, 1) return e end end -- get input key local key_code, key_name, key_meta = self:_input_key() if key_code then if curses.KEY_MOUSE and key_code == curses.KEY_MOUSE then local code, x, y = curses.getmouse() local name = self:_mouse_map()[code] return event.mouse{code, x, y, name} end return event.keyboard{key_code, key_name, key_meta} end end -- on event function program:on_event(e) -- get the top focused view local focused_view = self while focused_view:type() == "panel" and focused_view:current() do focused_view = focused_view:current() end -- do event for focused views while focused_view and focused_view ~= self do local parent = focused_view:parent() if focused_view:on_event(e) then return true end focused_view = parent end -- do event if e.type == event.ev_keyboard then -- resize? if e.key_name == "Resize" then self:bounds_set(rect {0, 0, curses.columns(), curses.lines()}) return true -- refresh? elseif e.key_name == "Refresh" then self:invalidate() return true -- ctrl+c? quit program elseif e.key_name == "CtrlC" then self:send("cm_exit") return true end -- quit program? elseif event.is_command(e, "cm_exit") then self:quit() return true -- mouse events elseif e.type == event.ev_mouse and curses.has_mouse() and self:option("mouseable") then if e.btn_name == "BUTTON1_CLICKED" or e.btn_name == "BUTTON1_DOUBLE_CLICKED" then self:action_on(action.ac_on_clicked, e.x, e.y) end end end -- put an event to view function program:put_event(e) -- init event queue self._EVENT_QUEUE = self._EVENT_QUEUE or {} -- put event to queue table.insert(self._EVENT_QUEUE, e) end -- send command function program:send(command, extra) self:put_event(event.command {command, extra}) end -- quit program function program:quit() self:send("cm_quit") end -- run program loop function program:loop(argv) -- do message loop local e = nil local sleep = true while true do -- get the current event e = self:event() -- do event if e then event.dump(e) self:on_event(e) sleep = false else -- do idle event self:on_event(event.idle()) sleep = true end -- quit? if e and event.is_command(e, "cm_quit") then break end -- resize views if self:state("resize") then self:on_resize() end -- draw views self:on_draw() -- refresh views if self:state("refresh") then self:on_refresh() end -- wait some time, 50ms if sleep then curses.napms(50) end end end -- refresh program function program:on_refresh() -- refresh views panel.on_refresh(self) -- trace log:print("%s: refresh ..", self) -- get main window local main_window = curses.main_window() -- refresh main window self:window():copy(main_window, 0, 0, 0, 0, self:height() - 1, self:width() - 1) -- refresh cursor self:_refresh_cursor() -- mark as refresh main_window:noutrefresh() -- do update curses.doupdate() end -- get key map function program:_key_map() if not self._KEYMAP then self._KEYMAP = { [ 1] = "CtrlA", [ 2] = "CtrlB", [ 3] = "CtrlC", [ 4] = "CtrlD", [ 5] = "CtrlE", [ 6] = "CtrlF", [ 7] = "CtrlG", [ 8] = "CtrlH", [ 9] = "CtrlI", [10] = "CtrlJ", [11] = "CtrlK", [12] = "CtrlL", [13] = "CtrlM", [14] = "CtrlN", [15] = "CtrlO", [16] = "CtrlP", [17] = "CtrlQ", [18] = "CtrlR", [19] = "CtrlS", [20] = "CtrlT", [21] = "CtrlU", [22] = "CtrlV", [23] = "CtrlW", [24] = "CtrlX", [25] = "CtrlY", [26] = "CtrlZ", [ 8] = "Backspace", [ 9] = "Tab", [ 10] = "Enter", [ 13] = "Enter", [ 27] = "Esc", [ 31] = "CtrlBackspace", [127] = "Backspace", [curses.KEY_DOWN ] = "Down", [curses.KEY_UP ] = "Up", [curses.KEY_LEFT ] = "Left", [curses.KEY_RIGHT ] = "Right", [curses.KEY_HOME ] = "Home", [curses.KEY_END ] = "End", [curses.KEY_NPAGE ] = "PageDown", [curses.KEY_PPAGE ] = "PageUp", [curses.KEY_IC ] = "Insert", [curses.KEY_DC ] = "Delete", [curses.KEY_BACKSPACE ] = "Backspace", [curses.KEY_F1 ] = "F1", [curses.KEY_F2 ] = "F2", [curses.KEY_F3 ] = "F3", [curses.KEY_F4 ] = "F4", [curses.KEY_F5 ] = "F5", [curses.KEY_F6 ] = "F6", [curses.KEY_F7 ] = "F7", [curses.KEY_F8 ] = "F8", [curses.KEY_F9 ] = "F9", [curses.KEY_F10 ] = "F10", [curses.KEY_F11 ] = "F11", [curses.KEY_F12 ] = "F12", [curses.KEY_RESIZE ] = "Resize", [curses.KEY_REFRESH ] = "Refresh", [curses.KEY_BTAB ] = "ShiftTab", [curses.KEY_SDC ] = "ShiftDelete", [curses.KEY_SIC ] = "ShiftInsert", [curses.KEY_SEND ] = "ShiftEnd", [curses.KEY_SHOME ] = "ShiftHome", [curses.KEY_SLEFT ] = "ShiftLeft", [curses.KEY_SRIGHT ] = "ShiftRight", -- register virtual keys -- -- @see https://github.com/xmake-io/xmake/issues/1610 -- https://github.com/wmcbrine/PDCurses/blob/HEAD/curses.h#L766-L774 [curses.KEY_C2 or -1 ] = "Down", [curses.KEY_A2 or -1 ] = "Up", [curses.KEY_B1 or -1 ] = "Left", [curses.KEY_B3 or -1 ] = "Right" } end return self._KEYMAP end -- get mouse map function program:_mouse_map() if not self._MOUSEMAP then -- must be defined dynamically since it depends -- on curses implementation self._MOUSEMAP = {} for n, v in pairs(curses) do if (n:match('MOUSE') and n ~= 'KEY_MOUSE') or n:match('BUTTON') then self._MOUSEMAP[v] = n end end end return self._MOUSEMAP end -- get input key function program:_input_key() -- get main window local main_window = self:main_window() -- get input character local ch = main_window:getch() if not ch then return end -- this is the time limit in ms within Esc-key sequences are detected as -- Alt-letter sequences. useful when we can't generate Alt-letter sequences -- directly. sometimes this pause may be longer than expected since the -- curses driver may also pause waiting for another key (ncurses-5.3) local esc_delay = 400 -- get key map local key_map = self:_key_map() -- is alt? local alt = ch == 27 if alt then -- get the next input character ch = main_window:getch() if not ch then -- since there is no way to know the time with millisecond precision -- we pause the the program until we get a key or the time limit -- is reached local t = 0 while true do ch = main_window:getch() if ch or t >= esc_delay then break end -- wait some time, 50ms curses.napms(50) t = t + 50 end -- nothing was typed... return Esc if not ch then return 27, "Esc", false end end if ch > 96 and ch < 123 then ch = ch - 32 end end -- map character to key local key = key_map[ch] local key_name = nil if key then key_name = alt and "Alt".. key or key elseif (ch < 256) then key_name = alt and "Alt".. string.char(ch) or string.char(ch) else return ch, '(noname)', alt end -- return key info return ch, key_name, alt end -- refresh cursor function program:_refresh_cursor() -- get the top focused view local focused_view = self while focused_view:type() == "panel" and focused_view:current() do focused_view = focused_view:current() end -- get the cursor state of the top focused view local cursor_state = 0 if focused_view and focused_view:state("cursor_visible") then cursor_state = focused_view:state("block_cursor") and 2 or 1 end -- get the cursor position local cursor = focused_view and focused_view:cursor()() or point{0, 0} if cursor_state ~= 0 then local v = focused_view while v:parent() do -- update the cursor position cursor:addxy(v:bounds().sx, v:bounds().sy) -- is cursor visible? if cursor.x < 0 or cursor.y < 0 or cursor.x >= v:parent():width() or cursor.y >= v:parent():height() then cursor_state = 0 break end -- get the parent view v = v:parent() end end -- update the cursor state curses.cursor_set(cursor_state) -- get main window local main_window = curses.main_window() -- trace log:print("cursor(%s): %s, %d", focused_view, cursor, cursor_state) -- move cursor position if cursor_state ~= 0 then main_window:move(cursor.y, cursor.x) else main_window:move(self:height() - 1, self:width() - 1) end end -- return module return program
0
repos/xmake/xmake/rules/plugin
repos/xmake/xmake/rules/plugin/compile_commands/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- update compile_commandss.json automatically -- -- @code -- add_rules("plugin.compile_commands.autoupdate", {outputdir = ".vscode", lsp = "clangd"}) -- target("test") -- set_kind("binary") -- add_files("src/*.c") -- @endcode -- rule("plugin.compile_commands.autoupdate") set_kind("project") after_build(function (opt) -- imports import("core.project.config") import("core.project.depend") import("core.project.project") import("core.base.task") -- we should not update it if we are installing xmake package if os.getenv("XMAKE_IN_XREPO") then return end -- run only once for all xmake process local tmpfile = path.join(config.buildir(), ".gens", "rules", "plugin.compile_commands.autoupdate") local dependfile = tmpfile .. ".d" local lockfile = io.openlock(tmpfile .. ".lock") if lockfile:trylock() then local outputdir local lsp local sourcefiles = {} for _, target in pairs(project.targets()) do table.join2(sourcefiles, target:sourcefiles(), (target:headerfiles())) local extraconf = target:extraconf("rules", "plugin.compile_commands.autoupdate") if extraconf then outputdir = extraconf.outputdir lsp = extraconf.lsp end end table.sort(sourcefiles) depend.on_changed(function () -- we use task instead of os.exec("xmake") to avoid the project lock local filename = "compile_commands.json" local filepath = outputdir and path.join(outputdir, filename) or filename task.run("project", {kind = "compile_commands", outputdir = outputdir, lsp = lsp}) print("compile_commands.json updated!") end, {dependfile = dependfile, files = table.join(project.allfiles(), config.filepath()), values = sourcefiles}) lockfile:close() end end)
0
repos/xmake/xmake/rules/plugin
repos/xmake/xmake/rules/plugin/vsxmake/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- update vsxmake project automatically -- -- @code -- add_rules("plugin.vsxmake.autoupdate") -- target("test") -- set_kind("binary") -- add_files("src/*.c") -- @endcode -- rule("plugin.vsxmake.autoupdate") set_kind("project") after_build(function (opt) -- imports import("core.project.config") import("core.project.depend") import("core.project.project") import("core.cache.localcache") import("core.base.task") -- run only once for all xmake process in vs local tmpfile = path.join(config.buildir(), ".gens", "rules", "plugin.vsxmake.autoupdate") local dependfile = tmpfile .. ".d" local lockfile = io.openlock(tmpfile .. ".lock") local kind = localcache.get("vsxmake", "kind") local modes = localcache.get("vsxmake", "modes") local archs = localcache.get("vsxmake", "archs") local outputdir = localcache.get("vsxmake", "outputdir") if lockfile:trylock() then if os.getenv("XMAKE_IN_VSTUDIO") and not os.getenv("XMAKE_IN_XREPO") then local sourcefiles = {} for _, target in pairs(project.targets()) do table.join2(sourcefiles, target:sourcefiles(), (target:headerfiles())) end table.sort(sourcefiles) depend.on_changed(function () -- we use task instead of os.exec("xmake") to avoid the project lock print("update vsxmake project -k %s %s ..", kind or "vsxmake", outputdir or "") task.run("project", {kind = kind or "vsxmake", modes = modes, archs = archs, outputdir = outputdir}) print("update vsxmake project ok") end, {dependfile = dependfile, files = project.allfiles(), values = sourcefiles}) end lockfile:close() end end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/module/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("module.binary") on_load(function (target) import("core.project.config") target:set("kind", "binary") target:set("basename", "module_" .. target:name()) target:set("targetdir", config.buildir()) end) rule("module.shared") add_deps("utils.symbols.export_all") on_load(function (target) import("core.project.config") target:set("kind", "shared") target:set("basename", "module_" .. target:name()) target:set("targetdir", config.buildir()) target:set("strip", "none") target:add("includedirs", path.join(os.programdir(), "scripts", "module")) target:add("includedirs", path.join(os.programdir(), "scripts", "module", "luawrap")) if xmake.luajit() then target:add("defines", "XMI_USE_LUAJIT") end end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/nim/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: nim.build rule("nim.build") set_sourcekinds("nc") on_load(function (target) local cachedir = path.join(target:autogendir(), "nimcache") target:add("ncflags", "--nimcache:" .. cachedir, {force = true}) end) on_build("build.target") -- define rule: nim rule("nim") -- add build rules add_deps("nim.build") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links")
0
repos/xmake/xmake/rules/nim
repos/xmake/xmake/rules/nim/build/target.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file target.lua -- -- imports import("core.base.option") import("core.base.hashset") import("core.tool.compiler") import("core.project.depend") import("utils.progress") -- build the source files function build_sourcefiles(target, sourcebatch, opt) -- get the target file local targetfile = target:targetfile() -- get source files and kind local sourcefiles = sourcebatch.sourcefiles local sourcekind = sourcebatch.sourcekind -- get depend file local dependfile = target:dependfile(targetfile) -- load compiler local compinst = compiler.load(sourcekind, {target = target}) -- get compile flags local compflags = compinst:compflags({target = target}) -- load dependent info local dependinfo = option.get("rebuild") and {} or (depend.load(dependfile) or {}) -- need build this object? local depvalues = {compinst:program(), compflags} if not depend.is_changed(dependinfo, {lastmtime = os.mtime(targetfile), values = depvalues}) then return end -- trace progress into progress.show(opt.progress, "${color.build.target}linking.$(mode) %s", path.filename(targetfile)) -- trace verbose info vprint(compinst:buildcmd(sourcefiles, targetfile, {target = target, compflags = compflags})) -- flush io buffer to update progress info io.flush() -- compile it dependinfo.files = {} assert(compinst:build(sourcefiles, targetfile, {target = target, dependinfo = dependinfo, compflags = compflags})) -- update files and values to the dependent file dependinfo.values = depvalues table.join2(dependinfo.files, sourcefiles) depend.save(dependinfo, dependfile) end -- build target function main(target, opt) -- @note only support one source kind! local sourcebatches = target:sourcebatches() if sourcebatches then local sourcebatch = sourcebatches["nim.build"] if sourcebatch then build_sourcefiles(target, sourcebatch, opt) end end end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/xmake_cli/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: xmake cli program rule("xmake.cli") on_load(function (target) target:set("kind", "binary") assert(target:pkg("libxmake"), 'please add_packages("libxmake") to target(%s) first!', target:name()) end) after_install(function (target) -- get lua script directory local scriptdir = path.join(target:scriptdir(), "src") if not os.isfile(path.join(scriptdir, "lua", "main.lua")) then import("lib.detect.find_path") scriptdir = find_path("lua/main.lua", path.join(target:scriptdir(), "**")) end -- install xmake-core lua scripts first local libxmake = target:pkg("libxmake") local programdir = path.join(libxmake:installdir(), "share", "xmake") local installdir = path.join(target:installdir(), "share", target:name()) assert(os.isdir(programdir), "%s not found!", programdir) if not os.isdir(installdir) then os.mkdir(installdir) end if scriptdir then os.mkdir(path.join(installdir, "plugins")) os.vcp(path.join(programdir, "core"), installdir) os.vcp(path.join(programdir, "modules"), installdir) os.vcp(path.join(programdir, "themes"), installdir) os.vcp(path.join(programdir, "plugins", "lua"), path.join(installdir, "plugins")) os.vcp(path.join(programdir, "actions", "build", "xmake.lua"), path.join(installdir, "actions", "build", "xmake.lua")) else os.vcp(path.join(programdir, "*"), installdir) end -- install xmake/cli lua scripts -- -- - bin -- - hello -- - share -- - hello -- - modules -- - lua -- - main.lua -- if scriptdir then os.vcp(path.join(scriptdir, "lua"), path.join(installdir, "modules")) end end) before_run(function (target) local scriptdir = path.join(target:scriptdir(), "src") if not os.isfile(path.join(scriptdir, "lua", "main.lua")) then import("lib.detect.find_path") scriptdir = find_path("lua/main.lua", path.join(target:scriptdir(), "**")) end if scriptdir then os.setenv("XMAKE_MODULES_DIR", scriptdir) end local libxmake = target:pkg("libxmake") local programdir = path.join(libxmake:installdir(), "share", "xmake") assert(os.isdir(programdir), "%s not found!", programdir) os.setenv("XMAKE_PROGRAM_DIR", programdir) end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/pascal/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: pascal.build rule("pascal.build") set_sourcekinds("pc") on_build("build.target") -- define rule: pascal rule("pascal") -- add build rules add_deps("pascal.build") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links")
0
repos/xmake/xmake/rules/pascal
repos/xmake/xmake/rules/pascal/build/target.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file target.lua -- -- imports import("core.base.option") import("core.base.hashset") import("core.theme.theme") import("core.tool.compiler") import("core.project.depend") import("utils.progress") -- build the source files function build_sourcefiles(target, sourcebatch, opt) -- is verbose? local verbose = option.get("verbose") -- get the target file local targetfile = target:targetfile() -- get source files and kind local sourcefiles = sourcebatch.sourcefiles local sourcekind = sourcebatch.sourcekind -- get depend file local dependfile = target:dependfile(targetfile) -- load compiler local compinst = compiler.load(sourcekind, {target = target}) -- get compile flags local compflags = compinst:compflags({target = target}) -- load dependent info local dependinfo = option.get("rebuild") and {} or (depend.load(dependfile) or {}) -- need build this object? local depvalues = {compinst:program(), compflags} if not depend.is_changed(dependinfo, {lastmtime = os.mtime(targetfile), values = depvalues}) then return end -- trace progress into progress.show(opt.progress, "${color.build.target}linking.$(mode) %s", path.filename(targetfile)) -- trace verbose info if verbose then print(compinst:buildcmd(sourcefiles, targetfile, {target = target, compflags = compflags})) end -- compile it dependinfo.files = {} assert(compinst:build(sourcefiles, targetfile, {target = target, dependinfo = dependinfo, compflags = compflags})) -- update files and values to the dependent file dependinfo.values = depvalues table.join2(dependinfo.files, sourcefiles) depend.save(dependinfo, dependfile) end -- build target function main(target, opt) -- @note only support one source kind! for _, sourcebatch in pairs(target:sourcebatches()) do if sourcebatch.sourcekind == "pc" then build_sourcefiles(target, sourcebatch, opt) break end end end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/cuda/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: cuda.build rule("cuda.build") set_sourcekinds("cu") add_deps("cuda.build.devlink") on_build_files("private.action.build.object", {batch = true}) on_config(function (target) -- https://github.com/xmake-io/xmake/issues/4755 local cu_ccbin = target:tool("cu-ccbin") if cu_ccbin then target:add("cuflags", "-ccbin=" .. os.args(cu_ccbin), {force = true}) target:add("culdflags", "-ccbin=" .. os.args(cu_ccbin), {force = true}) end end) -- define rule: cuda rule("cuda") -- add build rules add_deps("cuda.build", "cuda.gencodes") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links")
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repos/xmake/xmake/rules/cuda
repos/xmake/xmake/rules/cuda/env/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("cuda.env") on_load(function (target) import("detect.sdks.find_cuda") local cuda = assert(find_cuda(nil, {verbose = true}), "Cuda SDK not found!") if cuda then target:data_set("cuda", cuda) end end) after_load(function (target) import("core.platform.platform") -- get cuda sdk local cuda = assert(target:data("cuda"), "Cuda SDK not found!") -- add arch if target:is_arch("i386", "x86") then target:add("cuflags", "-m32", {force = true}) target:add("culdflags", "-m32", {force = true}) else target:add("cuflags", "-m64", {force = true}) target:add("culdflags", "-m64", {force = true}) end -- add rdc, @see https://github.com/xmake-io/xmake/issues/1975 if target:values("cuda.rdc") ~= false then target:add("cuflags", "-rdc=true") end -- add links target:add("syslinks", "cudadevrt") local cudart = false for _, link in ipairs(table.join(target:get("links") or {}, target:get("syslinks"))) do if link == "cudart" or link == "cudart_static" then cudart = true break end end if not cudart then target:add("syslinks", "cudart_static") end if target:is_plat("linux") then target:add("syslinks", "rt", "pthread", "dl") end target:add("linkdirs", cuda.linkdirs) target:add("rpathdirs", cuda.linkdirs) -- add includedirs target:add("includedirs", cuda.includedirs) end) before_run(function (target) import("core.project.config") import("lib.detect.find_tool") local debugger = config.get("debugger") if not debugger then local cudagdb = find_tool("cudagdb") if cudagdb then config.set("debugger", cudagdb.program) end end end)
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repos/xmake/xmake/rules/cuda
repos/xmake/xmake/rules/cuda/devlink/devlink.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file devlink.lua -- -- imports import("core.base.option") import("core.theme.theme") import("core.project.config") import("core.project.depend") import("core.tool.linker") import("core.platform.platform") import("utils.progress") -- @see https://devblogs.nvidia.com/separate-compilation-linking-cuda-device-code/ function main(target, opt) -- disable devlink? -- -- @note cuda.build.devlink value will be deprecated -- local devlink = target:policy("build.cuda.devlink") or target:values("cuda.build.devlink") if devlink == false then return end -- only for binary/shared by default -- https://github.com/xmake-io/xmake/issues/1976 if not (devlink == true or target:is_binary() or target:is_shared()) then return end -- load linker instance local linkinst = linker.load("gpucode", "cu", {target = target}) -- init culdflags local culdflags = {"-dlink"} -- add shared flag if target:is_shared() then table.insert(culdflags, "-shared") end -- get link flags local linkflags = linkinst:linkflags({target = target, configs = {force = {culdflags = culdflags}}}) -- get target file local targetfile = target:objectfile(path.join("rules", "cuda", "devlink", target:basename() .. "_gpucode.cu")) -- get object files local objectfiles = nil for _, sourcebatch in pairs(target:sourcebatches()) do if sourcebatch.sourcekind == "cu" then objectfiles = sourcebatch.objectfiles end end if not objectfiles then return end -- insert gpucode.o to the object files table.insert(target:objectfiles(), targetfile) -- need build this target? local depfiles = objectfiles for _, dep in ipairs(target:orderdeps()) do if dep:kind() == "static" then if depfiles == objectfiles then depfiles = table.copy(objectfiles) end table.insert(depfiles, dep:targetfile()) end end local dryrun = option.get("dry-run") local depvalues = {linkinst:program(), linkflags} depend.on_changed(function () -- is verbose? local verbose = option.get("verbose") -- trace progress info progress.show(opt.progress, "${color.build.target}devlinking.$(mode) %s", path.filename(targetfile)) -- trace verbose info if verbose then -- show the full link command with raw arguments, it will expand @xxx.args for msvc/link on windows print(linkinst:linkcmd(objectfiles, targetfile, {linkflags = linkflags, rawargs = true})) end -- link it if not dryrun then assert(linkinst:link(objectfiles, targetfile, {linkflags = linkflags})) end end, {dependfile = target:dependfile(targetfile), lastmtime = os.mtime(targetfile), changed = target:is_rebuilt(), values = depvalues, files = depfiles, dryrun = dryrun}) end
0
repos/xmake/xmake/rules/cuda
repos/xmake/xmake/rules/cuda/devlink/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- device link -- @see https://devblogs.nvidia.com/separate-compilation-linking-cuda-device-code/ rule("cuda.build.devlink") add_deps("cuda.env") before_link("devlink")
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repos/xmake/xmake/rules/cuda
repos/xmake/xmake/rules/cuda/gencodes/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: gencodes rule("cuda.gencodes") -- add cuda `-gencode` flags to target -- -- the gpu arch format syntax -- - compute_xx --> `-gencode arch=compute_xx,code=compute_xx` -- - sm_xx --> `-gencode arch=compute_xx,code=sm_xx` -- - sm_xx,sm_yy --> `-gencode arch=compute_xx,code=[sm_xx,sm_yy]` -- - compute_xx,sm_yy --> `-gencode arch=compute_xx,code=sm_yy` -- - compute_xx,sm_yy,sm_zz --> `-gencode arch=compute_xx,code=[sm_yy,sm_zz]` -- - native --> match the fastest cuda device on current host, -- eg. for a Tesla P100, `-gencode arch=compute_60,code=sm_60` will be added, -- if no available device is found, no `-gencode` flags will be added -- @seealso xmake/modules/lib/detect/find_cudadevices -- on_config(function (target) -- imports import("core.platform.platform") import("lib.detect.find_cudadevices") import("core.base.hashset") -- sm_20 and compute_20 is supported until CUDA 8 -- sm_30 and compute_30 is supported until CUDA 10 local known_v_archs = hashset.of(20, 30, 32, 35, 37, 50, 52, 53, 60, 61, 62, 70, 72, 75, 80, 86, 87, 89, 90) local known_r_archs = hashset.of(20, 30, 32, 35, 37, 50, 52, 53, 60, 61, 62, 70, 72, 75, 80, 86, 87, 89, 90) local function nf_cugencode(archs) if type(archs) ~= "string" then return nil end archs = archs:trim():lower() if archs == "native" then local cuda_envs for _, toolchain_inst in ipairs(target:toolchains()) do if toolchain_inst:name() == "cuda" then cuda_envs = toolchain_inst:runenvs() break end end local device = find_cudadevices({skip_compute_mode_prohibited = true, order_by_flops = true, envs = cuda_envs, plat = target:plat(), arch = target:arch()})[1] if device then return nf_cugencode("sm_" .. device.major .. device.minor) end return nil end local v_arch = nil local r_archs = {} local function parse_arch(value, prefix, know_list) if not value:startswith(prefix) then return nil end local arch = tonumber(value:sub(#prefix + 1)) or tonumber(value:sub(#prefix + 2)) if arch == nil then raise("unknown architecture: " .. value) end if not know_list:has(arch) then if arch <= table.maxn(know_list:data()) then raise("unknown architecture: " .. prefix .. "_" .. arch) else utils.warning("unknown architecture: " .. prefix .. "_" .. arch) end end return arch end for _, v in ipairs(archs:split(',')) do local arch = v:trim() local temp_r_arch = parse_arch(arch, "sm", known_r_archs) if temp_r_arch then table.insert(r_archs, temp_r_arch) end local temp_v_arch = parse_arch(arch, "compute", known_v_archs) if temp_v_arch then if v_arch ~= nil then raise("more than one virtual architecture is defined in one gpu gencode option: compute_" .. v_arch .. " and compute_" .. temp_v_arch) end v_arch = temp_v_arch end if not (temp_r_arch or temp_v_arch) then raise("unknown architecture: " .. arch) end end if v_arch == nil and #r_archs == 0 then return nil end if #r_archs == 0 then return { clang = "--cuda-gpu-arch=sm_" .. v_arch, nvcc = "-gencode arch=compute_" .. v_arch .. ",code=compute_" .. v_arch } end if v_arch then table.insert(r_archs, v_arch) else v_arch = math.min(table.unpack(r_archs)) end r_archs = table.unique(r_archs) local clang_flags = {} for _, r_arch in ipairs(r_archs) do table.insert(clang_flags, "--cuda-gpu-arch=sm_" .. r_arch) end local nvcc_flags = nil if #r_archs == 1 then nvcc_flags = "-gencode arch=compute_" .. v_arch .. ",code=sm_" .. r_archs[1] else nvcc_flags = "-gencode arch=compute_" .. v_arch .. ",code=[sm_" .. table.concat(r_archs, ",sm_") .. "]" end return { clang = clang_flags, nvcc = nvcc_flags } end local cugencodes = table.wrap(target:get("cugencodes")) for _, opt in ipairs(target:orderopts()) do table.join2(cugencodes, opt:get("cugencodes")) end for _, v in ipairs(cugencodes) do local flag = nf_cugencode(v) if flag then if target:has_tool("cu", "nvcc") then target:add("cuflags", flag.nvcc) else target:add("cuflags", flag.clang) end target:add("culdflags", flag.nvcc) end end end) rule_end()
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/asm/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: asm.build rule("asm.build") set_sourcekinds("as") on_build_files("private.action.build.object", {batch = true}) -- define rule: asm rule("asm") -- add build rules add_deps("asm.build") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links") -- support `add_files("src/*.o")` and `add_files("src/*.a")` to merge object and archive files to target add_deps("utils.merge.object", "utils.merge.archive") -- we attempt to extract symbols to the independent file and -- strip self-target binary if `set_symbols("debug")` and `set_strip("all")` are enabled add_deps("utils.symbols.extract") -- add platform rules add_deps("platform.windows") -- add linker rules add_deps("linker")
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/gnu-rm/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author Jacob -- @file xmake.lua -- rule("gnu-rm.binary") on_load(function (target) -- we disable checking flags for cross toolchain automatically target:set("policy", "check.auto_ignore_flags", false) target:set("policy", "check.auto_map_flags", false) -- set default output binary target:set("kind", "binary") if not target:get("extension") then target:set("extension", ".elf") end end) rule("gnu-rm.static") on_load(function (target) -- we disable checking flags for cross toolchain automatically target:set("policy", "check.auto_ignore_flags", false) target:set("policy", "check.auto_map_flags", false) -- set default output binary target:set("kind", "static") end) rule("gnu-rm.shared") on_load(function (target) -- we disable checking flags for cross toolchain automatically target:set("policy", "check.auto_ignore_flags", false) target:set("policy", "check.auto_map_flags", false) -- set default output binary target:set("kind", "shared") end) rule("gnu-rm.object") on_load(function (target) -- we disable checking flags for cross toolchain automatically target:set("policy", "check.auto_ignore_flags", false) target:set("policy", "check.auto_map_flags", false) -- set default output binary target:set("kind", "object") end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/swift/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: swift.build rule("swift.build") set_sourcekinds("sc") on_build_files("private.action.build.object", {batch = true}) on_config(function (target) -- we use swift-frontend to support multiple modules -- @see https://github.com/xmake-io/xmake/issues/3916 if target:has_tool("sc", "swift_frontend") then target:add("scflags", "-module-name", target:name(), {force = true}) local sourcebatch = target:sourcebatches()["swift.build"] if sourcebatch then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do target:add("scflags", sourcefile, {force = true}) end end end end) -- define rule: swift rule("swift") -- add build rules add_deps("swift.build") -- support `add_files("src/*.o")` to merge object files to target add_deps("utils.merge.object")
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repos/xmake/xmake/rules
repos/xmake/xmake/rules/capnproto/capnp.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author wsw0108 -- @file capnp.lua -- -- imports import("lib.detect.find_tool") -- get capnp function _get_capnp(target) -- find capnp local capnp = target:data("capnproto.capnp") if not capnp then capnp = find_tool("capnp") if capnp and capnp.program then target:data_set("capnproto.capnp", capnp.program) end end -- get capnp return assert(target:data("capnproto.capnp"), "capnp not found!") end -- generate build commands function buildcmd(target, batchcmds, sourcefile_capnp, opt) -- get capnp local capnp = _get_capnp(target) -- get c/c++ source file for capnproto local prefixdir local public local fileconfig = target:fileconfig(sourcefile_capnp) if fileconfig then public = fileconfig.capnp_public prefixdir = fileconfig.capnp_rootdir end local rootdir = path.join(target:autogendir(), "rules", "capnproto") local filename = path.basename(sourcefile_capnp) .. ".capnp.c++" local sourcefile_cx = target:autogenfile(sourcefile_capnp, {rootdir = rootdir, filename = filename}) local sourcefile_dir = prefixdir and path.join(rootdir, prefixdir) or path.directory(sourcefile_cx) -- add includedirs target:add("includedirs", sourcefile_dir, {public = public}) -- add objectfile local objectfile = target:objectfile(sourcefile_cx) table.insert(target:objectfiles(), objectfile) -- add commands batchcmds:mkdir(sourcefile_dir) batchcmds:show_progress(opt.progress, "${color.build.object}compiling.capnp %s", sourcefile_capnp) local capnproto = target:pkg("capnproto") local includes = capnproto:get("sysincludedirs") local argv = {"compile"} for _, value in ipairs(includes) do table.insert(argv, path(value, function (p) return "-I" .. p end)) end table.insert(argv, path(prefixdir and prefixdir or path.directory(sourcefile_capnp), function (p) return "-I" .. p end)) if prefixdir then table.insert(argv, path(prefixdir, function (p) return "--src-prefix=" .. p end)) end table.insert(argv, "-o") table.insert(argv, path(sourcefile_dir, function (p) return "c++:" .. p end)) table.insert(argv, path(sourcefile_capnp)) batchcmds:vrunv(capnp, argv) local configs = {includedirs = sourcefile_dir, languages = "c++14"} if target:is_plat("windows") then configs.cxflags = "/TP" end batchcmds:compile(sourcefile_cx, objectfile, {sourcekind = "cxx", configs = configs}) -- add deps batchcmds:add_depfiles(sourcefile_capnp) batchcmds:set_depmtime(os.mtime(objectfile)) batchcmds:set_depcache(target:dependfile(objectfile)) end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/capnproto/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author wsw0108 -- @file xmake.lua -- -- define rule: capnproto.cpp rule("capnproto.cpp") set_extensions(".capnp") before_buildcmd_file(function (target, batchcmds, sourcefile_capnp, opt) return import("capnp").buildcmd(target, batchcmds, sourcefile_capnp, opt) end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/verilator/verilator.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file verilator.lua -- -- imports import("utils.progress") import("core.base.hashset") import("core.project.depend") import("private.action.build.object", {alias = "build_objectfiles"}) -- parse sourcefiles from cmakefile function _get_sourcefiles_from_cmake(target, cmakefile) local global_classes = {} local classefiles_slow = {} local classefiles_fast = {} local supportfiles_slow = {} local supportfiles_fast = {} local targetname = target:name() local verilator_root = assert(target:data("verilator.root"), "no verilator_root!") io.gsub(cmakefile, "set%((%S-) (.-)%)", function (key, values) if key == targetname .. "_GLOBAL" then -- get global class source files -- set(hello_GLOBAL "${VERILATOR_ROOT}/include/verilated.cpp" "${VERILATOR_ROOT}/include/verilated_threads.cpp") for classfile in values:gmatch("\"(.-)\"") do classfile = classfile:gsub("%${VERILATOR_ROOT}", verilator_root) if os.isfile(classfile) then table.insert(global_classes, classfile) end end elseif key == targetname .. "_CLASSES_SLOW" then for classfile in values:gmatch("\"(.-)\"") do table.insert(classefiles_slow, classfile) end elseif key == targetname .. "_CLASSES_FAST" then for classfile in values:gmatch("\"(.-)\"") do table.insert(classefiles_fast, classfile) end elseif key == targetname .. "_SUPPORT_SLOW" then for classfile in values:gmatch("\"(.-)\"") do table.insert(supportfiles_slow, classfile) end elseif key == targetname .. "_SUPPORT_FAST" then for classfile in values:gmatch("\"(.-)\"") do table.insert(supportfiles_fast, classfile) end end end) -- get compiled source files local sourcefiles = table.join(global_classes, classefiles_slow, classefiles_fast, supportfiles_slow, supportfiles_fast) return sourcefiles end -- get languages -- -- Select the Verilog language generation to support in the compiler. -- This selects between v1364-1995, v1364-2001, v1364-2005, v1800-2005, v1800-2009, v1800-2012. -- function _get_lanuage_flags(target) local language_v local languages = target:get("languages") if languages then for _, language in ipairs(languages) do if language:startswith("v") then language_v = language break end end end if language_v then local maps = { -- Verilog ["v1364-1995"] = "+1364-1995ext+v", ["v1364-2001"] = "+1364-2001ext+v", ["v1364-2005"] = "+1364-2005ext+v", -- SystemVerilog ["v1800-2005"] = "+1800-2005ext+v", ["v1800-2009"] = "+1800-2009ext+v", ["v1800-2012"] = "+1800-2012ext+v", ["v1800-2017"] = "+1800-2017ext+v", } local flag = maps[language_v] if flag then return flag else assert("unknown language(%s) for verilator!", language_v) end end end function config(target) local toolchain = assert(target:toolchain("verilator"), 'we need to set_toolchains("verilator") in target("%s")', target:name()) local verilator = assert(toolchain:config("verilator"), "verilator not found!") local autogendir = path.join(target:autogendir(), "rules", "verilator") local tmpdir = os.tmpfile() .. ".dir" local cmakefile = path.join(tmpdir, "test.cmake") local sourcefile = path.join(tmpdir, "main.v") local argv = {"--cc", "--make", "cmake", "--prefix", "test", "--Mdir", tmpdir, "main.v"} local flags = target:values("verilator.flags") local switches_flags = hashset.of( "sc", "coverage", "timing", "trace", "trace-fst", "threads") if flags then for idx, flag in ipairs(flags) do if flag:startswith("--") and switches_flags:has(flag:sub(3)) then table.insert(argv, flag) if flag:startswith("--threads") then table.insert(argv, flags[idx + 1]) end end end end io.writefile(sourcefile, [[ module hello; initial begin $display("hello world!"); $finish ; end endmodule]]) os.mkdir(tmpdir) -- we just pass relative sourcefile path to solve this issue on windows. -- @see https://github.com/verilator/verilator/issues/3873 os.runv(verilator, argv, {curdir = tmpdir, envs = toolchain:runenvs()}) -- parse some configurations from cmakefile local verilator_root local switches = {} local targetname = target:name() io.gsub(cmakefile, "set%((%S-) (.-)%)", function (key, values) if key == "VERILATOR_ROOT" then verilator_root = values:match("\"(.-)\" CACHE PATH") if not verilator_root then verilator_root = values:match("(.-) CACHE PATH") end elseif key == "test_SC" then -- SystemC output mode? 0/1 (from --sc) switches.SC = values:trim() elseif key == "test_COVERAGE" then -- Coverage output mode? 0/1 (from --coverage) switches.COVERAGE = values:trim() elseif key == "test_TIMING" then -- Timing mode? 0/1 (from --timing) switches.TIMING = values:trim() elseif key == "test_THREADS" then -- Threaded output mode? 1/N threads (from --threads) switches.THREADS = values:trim() elseif key == "test_TRACE_VCD" then -- VCD Tracing output mode? 0/1 (from --trace) switches.TRACE_VCD = values:trim() elseif key == "test_TRACE_FST" then -- FST Tracing output mode? 0/1 (from --trace-fst) switches.TRACE_FST = values:trim() end end) assert(verilator_root, "the verilator root directory not found!") target:data_set("verilator.root", verilator_root) -- add includedirs if not os.isfile(autogendir) then os.mkdir(autogendir) end target:add("includedirs", autogendir, {public = true}) target:add("includedirs", path.join(verilator_root, "include"), {public = true}) target:add("includedirs", path.join(verilator_root, "include", "vltstd"), {public = true}) -- set languages local languages = target:get("languages") local cxxlang = false for _, lang in ipairs(languages) do if lang:startswith("xx") or lang:startswith("++") then cxxlang = true break end end if not cxxlang then target:add("languages", "c++20", {public = true}) end -- add definitions for switches for k, v in table.orderpairs(switches) do target:add("defines", "VM_" .. k .. "=" .. v, {public = true}) end -- add syslinks if target:is_plat("linux", "macosx") and switches.THREADS == "1" then target:add("syslinks", "pthread") end if target:is_plat("linux", "macosx") and switches.TRACE_FST == "1" then target:add("syslinks", "z") end os.rm(tmpdir) end function build_cppfiles(target, batchjobs, sourcebatch, opt) local toolchain = assert(target:toolchain("verilator"), 'we need to set_toolchains("verilator") in target("%s")', target:name()) local verilator = assert(toolchain:config("verilator"), "verilator not found!") local autogendir = path.join(target:autogendir(), "rules", "verilator") local targetname = target:name() local cmakefile = path.join(autogendir, targetname .. ".cmake") -- build verilog files depend.on_changed(function() local argv = {"--cc", "--make", "cmake", "--prefix", targetname, "--Mdir", autogendir} local flags = target:values("verilator.flags") if flags then table.join2(argv, flags) end local language_flags = _get_lanuage_flags(target) if language_flags then table.join2(argv, language_flags) end local sourcefiles = sourcebatch.sourcefiles for _, sourcefile in ipairs(sourcefiles) do progress.show(opt.progress or 0, "${color.build.object}compiling.verilog %s", sourcefile) -- we need to use slashes to fix it on windows -- @see https://github.com/verilator/verilator/issues/3873 if is_host("windows") then sourcefile = sourcefile:gsub("\\", "/") end table.insert(argv, sourcefile) end -- generate c++ sourcefiles os.vrunv(verilator, argv, {envs = toolchain:runenvs()}) end, {dependfile = cmakefile .. ".d", files = sourcebatch.sourcefiles, changed = target:is_rebuilt(), lastmtime = os.mtime(cmakefile)}) -- get compiled source files local sourcefiles = _get_sourcefiles_from_cmake(target, cmakefile) -- do build local sourcebatch_cpp = { rulename = "c++.build", sourcekind = "cxx", sourcefiles = sourcefiles, objectfiles = {}, dependfiles = {}} for _, sourcefile in ipairs(sourcefiles) do local objectfile = target:objectfile(sourcefile) local dependfile = target:objectfile(objectfile) table.insert(target:objectfiles(), objectfile) table.insert(sourcebatch_cpp.objectfiles, objectfile) table.insert(sourcebatch_cpp.dependfiles, dependfile) end build_objectfiles(target, batchjobs, sourcebatch_cpp, opt) end function buildcmd_vfiles(target, batchcmds, sourcebatch, opt) local toolchain = assert(target:toolchain("verilator"), 'we need to set_toolchains("verilator") in target("%s")', target:name()) local verilator = assert(toolchain:config("verilator"), "verilator not found!") local autogendir = path.join(target:autogendir(), "rules", "verilator") local targetname = target:name() local cmakefile = path.join(autogendir, targetname .. ".cmake") local dependfile = cmakefile .. ".d" local argv = {"--cc", "--make", "cmake", "--prefix", targetname, "--Mdir", path(autogendir)} local flags = target:values("verilator.flags") if flags then table.join2(argv, flags) end local language_flags = _get_lanuage_flags(target) if language_flags then table.join2(argv, language_flags) end local sourcefiles = sourcebatch.sourcefiles for _, sourcefile in ipairs(sourcefiles) do batchcmds:show_progress(opt.progress, "${color.build.object}compiling.verilog %s", sourcefile) table.insert(argv, path(sourcefile, function (v) -- we need to use slashes to fix it on windows -- @see https://github.com/verilator/verilator/issues/3873 if is_host("windows") then v = v:gsub("\\", "/") end return v end)) end -- generate c++ sourcefiles batchcmds:vrunv(verilator, argv, {envs = toolchain:runenvs()}) batchcmds:add_depfiles(sourcefiles) batchcmds:set_depmtime(os.mtime(cmakefile)) batchcmds:set_depcache(dependfile) end function buildcmd_cppfiles(target, batchcmds, sourcebatch, opt) local toolchain = assert(target:toolchain("verilator"), 'we need set_toolchains("verilator") in target("%s")', target:name()) local verilator = assert(toolchain:config("verilator"), "verilator not found!") local autogendir = path.join(target:autogendir(), "rules", "verilator") local targetname = target:name() local cmakefile = path.join(autogendir, targetname .. ".cmake") local dependfile = path.join(autogendir, targetname .. ".build.d") -- get compiled source files local sourcefiles = _get_sourcefiles_from_cmake(target, cmakefile) -- do build for _, sourcefile in ipairs(sourcefiles) do local objectfile = target:objectfile(sourcefile) batchcmds:show_progress(opt.progress, "${color.build.object}compiling.$(mode) %s", path.filename(sourcefile)) batchcmds:compile(sourcefile, objectfile) table.insert(target:objectfiles(), objectfile) end batchcmds:add_depfiles(sourcefiles) batchcmds:set_depmtime(os.mtime(dependfile)) batchcmds:set_depcache(dependfile) end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/verilator/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- @see https://github.com/xmake-io/xmake/issues/3257 rule("verilator.binary") add_deps("c++") set_extensions(".v", ".sv") on_load(function (target) target:set("kind", "binary") end) on_config(function (target) import("verilator").config(target) end) before_build_files(function (target, sourcebatch) -- Just to avoid before_buildcmd_files being executed at build time end) on_build_files(function (target, batchjobs, sourcebatch, opt) import("verilator").build_cppfiles(target, batchjobs, sourcebatch, opt) end, {batch = true, distcc = true}) before_buildcmd_files(function(target, batchcmds, sourcebatch, opt) import("verilator").buildcmd_vfiles(target, batchcmds, sourcebatch, opt) end) on_buildcmd_files(function (target, batchcmds, sourcebatch, opt) import("verilator").buildcmd_cppfiles(target, batchcmds, sourcebatch, opt) end) rule("verilator.static") add_deps("c++") set_extensions(".v", ".sv") on_load(function (target) target:set("kind", "static") end) on_config(function (target) import("verilator").config(target) end) before_build_files(function (target, sourcebatch) -- Just to avoid before_buildcmd_files being executed at build time end) on_build_files(function (target, batchjobs, sourcebatch, opt) import("verilator").build_cppfiles(target, batchjobs, sourcebatch, opt) end, {batch = true, distcc = true}) before_buildcmd_files(function(target, batchcmds, sourcebatch, opt) import("verilator").buildcmd_vfiles(target, batchcmds, sourcebatch, opt) end) on_buildcmd_files(function (target, batchcmds, sourcebatch, opt) import("verilator").buildcmd_cppfiles(target, batchcmds, sourcebatch, opt) end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/wdk/load.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file load.lua -- -- imports import("core.project.config") import("os.winver", {alias = "os_winver"}) -- load for umdf driver function driver_umdf(target) -- set kind target:set("kind", "shared") -- add links target:add("links", "ntdll", "OneCoreUAP", "mincore", "ucrt") target:add("shflags", "-NODEFAULTLIB:kernel32.lib", "-NODEFAULTLIB:user32.lib", "-NODEFAULTLIB:libucrt.lib", {force = true}) -- add subsystem local winver = target:values("wdk.env.winver") or config.get("wdk_winver") target:add("shflags", "-subsystem:windows," .. os_winver.subsystem(winver), {force = true}) -- set default driver entry if does not exist local entry = false for _, ldflag in ipairs(target:get("shflags")) do ldflag = ldflag:lower() if ldflag:find("[/%-]entry:") then entry = true break end end if not entry then target:add("links", "WdfDriverStubUm") end end -- load for kmdf driver function driver_kmdf(target) -- set kind target:set("kind", "binary") -- set filename: xxx.sys target:set("filename", target:basename() .. ".sys") -- add links local winver = target:values("wdk.env.winver") or config.get("wdk_winver") if winver and os_winver.version(winver) >= os_winver.version("win8") then target:add("links", "BufferOverflowFastFailK") else target:add("links", "BufferOverflowK") end target:add("links", "ntoskrnl", "hal", "wmilib", "WdfLdr", "ntstrsafe", "wdmsec") -- compile as kernel driver target:add("cxflags", "-kernel", {force = true}) target:add("ldflags", "-kernel", "-driver", {force = true}) target:add("ldflags", "-nodefaultlib", {force = true}) -- add subsystem target:add("ldflags", "-subsystem:native," .. os_winver.subsystem(winver), {force = true}) -- set default driver entry if does not exist local entry = false for _, ldflag in ipairs(target:get("ldflags")) do if type(ldflag) == "string" then ldflag = ldflag:lower() if ldflag:find("[/%-]entry:") then entry = true break end end end if not entry then target:add("links", "WdfDriverEntry") target:add("ldflags", "-entry:FxDriverEntry" .. (is_arch("x86") and "@8" or ""), {force = true}) end end -- load for wdm driver function driver_wdm(target) -- set kind target:set("kind", "binary") -- set filename: xxx.sys target:set("filename", target:basename() .. ".sys") -- add links local winver = target:values("wdk.env.winver") or config.get("wdk_winver") if winver and os_winver.version(winver) >= os_winver.version("win8") then target:add("links", "BufferOverflowFastFailK") else target:add("links", "BufferOverflowK") end target:add("links", "ntoskrnl", "hal", "wmilib", "ntstrsafe") -- compile as kernel driver target:add("cxflags", "-kernel", {force = true}) target:add("ldflags", "-kernel", "-driver", {force = true}) target:add("ldflags", "-nodefaultlib", {force = true}) -- add subsystem target:add("ldflags", "-subsystem:native," .. os_winver.subsystem(winver), {force = true}) -- set default driver entry if does not exist local entry = false for _, ldflag in ipairs(target:get("ldflags")) do if type(ldflag) == "string" then ldflag = ldflag:lower() if ldflag:find("[/%-]entry:") then entry = true break end end end if not entry then target:add("ldflags", "-entry:GsDriverEntry" .. (is_arch("x86") and "@8" or ""), {force = true}) end end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/wdk/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: driver rule("wdk.driver") -- add rules add_deps("wdk.inf", "wdk.man", "wdk.mc", "wdk.mof", "wdk.tracewpp", "wdk.sign", "wdk.package.cab") -- after load after_load(function (target) -- load environment if target:rule("wdk.env.umdf") then import("load").driver_umdf(target) end if target:rule("wdk.env.kmdf") then import("load").driver_kmdf(target) end if target:rule("wdk.env.wdm") then import("load").driver_wdm(target) end end) -- after build after_build(function (target) -- imports import("core.project.config") -- copy redist files for kmdf if target:rule("wdk.env.kmdf") then -- get wdk local wdk = target:data("wdk") -- copy wdf redist dll libraries (WdfCoInstaller01011.dll, ..) to the target directory os.cp(path.join(wdk.sdkdir, "Redist", "wdf", config.arch(), "*.dll"), target:targetdir()) end end) -- define rule: binary rule("wdk.binary") -- add rules add_deps("wdk.inf", "wdk.man", "wdk.mc", "wdk.mof", "wdk.tracewpp") -- after load after_load(function (target) -- set kind target:set("kind", "binary") -- add links target:add("links", "kernel32", "user32", "gdi32", "winspool", "comdlg32") target:add("links", "advapi32", "shell32", "ole32", "oleaut32", "uuid", "odbc32", "odbccp32", "setupapi") end) -- define rule: static rule("wdk.static") -- add rules add_deps("wdk.inf", "wdk.man", "wdk.mc", "wdk.mof", "wdk.tracewpp") -- after load after_load(function (target) -- set kind target:set("kind", "static") -- for kernel driver if target:rule("wdk.env.kmdf") or target:rule("wdk.env.wdm") then -- compile as kernel driver target:add("cxflags", "-kernel", {force = true}) end end) -- define rule: shared rule("wdk.shared") -- add rules add_deps("wdk.inf", "wdk.man", "wdk.mc", "wdk.mof", "wdk.tracewpp") -- after load after_load(function (target) -- set kind target:set("kind", "shared") -- add links target:add("links", "kernel32", "user32", "gdi32", "winspool", "comdlg32") target:add("links", "advapi32", "shell32", "ole32", "oleaut32", "uuid", "odbc32", "odbccp32", "setupapi") end)
0
repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/man/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: *.man rule("wdk.man") -- add rule: wdk environment add_deps("wdk.env") -- set extensions set_extensions(".man") -- before load on_load(function (target) -- imports import("core.project.config") -- get arch local arch = assert(config.arch(), "arch not found!") -- get wdk local wdk = target:data("wdk") -- get ctrpp local ctrpp = path.join(wdk.bindir, arch, "ctrpp.exe") if not os.isexec(ctrpp) then ctrpp = path.join(wdk.bindir, wdk.sdkver, arch, "ctrpp.exe") end assert(os.isexec(ctrpp), "ctrpp not found!") -- save ctrpp target:data_set("wdk.ctrpp", ctrpp) end) -- before build file before_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("utils.progress") -- get ctrpp local ctrpp = target:data("wdk.ctrpp") -- get output directory local outputdir = path.join(target:autogendir(), "rules", "wdk", "man") -- init args local args = {sourcefile} local flags = target:values("wdk.man.flags", sourcefile) if flags then table.join2(args, flags) end -- add includedirs target:add("includedirs", outputdir) -- add header file local header = target:values("wdk.man.header", sourcefile) local headerfile = header and path.join(outputdir, header) or nil if headerfile then table.insert(args, "-o") table.insert(args, headerfile) else raise("please call `set_values(\"wdk.man.header\", \"header.h\")` to set the provider header file name!") end -- add prefix local prefix = target:values("wdk.man.prefix", sourcefile) if prefix then table.insert(args, "-prefix") table.insert(args, prefix) end -- add counter header file local counter_header = target:values("wdk.man.counter_header", sourcefile) local counter_headerfile = counter_header and path.join(outputdir, counter_header) or nil if counter_headerfile then table.insert(args, "-ch") table.insert(args, counter_headerfile) end -- add resource file local resource = target:values("wdk.man.resource", sourcefile) local resourcefile = resource and path.join(outputdir, resource) or nil if resourcefile then table.insert(args, "-rc") table.insert(args, resourcefile) end -- need build this object? local dependfile = target:dependfile(headerfile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(headerfile), values = args}) then return end -- trace progress info progress.show(opt.progress, "${color.build.object}compiling.wdk.man %s", sourcefile) -- generate header and resource file if not os.isdir(outputdir) then os.mkdir(outputdir) end os.vrunv(ctrpp, args) -- update files and values to the dependent file dependinfo.files = {sourcefile} dependinfo.values = args depend.save(dependinfo, dependfile) end)
0
repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/env/load.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file load.lua -- -- imports import("core.project.config") -- get version of the library sub-directory function _winver_libdir(winver) -- ignore the subname with '_xxx' winver = (winver or ""):split('_')[1] -- make defined values local vervals = { win81 = "winv6.3" , winblue = "winv6.3" , win8 = "win8" , win7 = "win7" } return vervals[winver] end -- load for umdf environment function umdf(target) -- get wdk local wdk = target:data("wdk") -- get arch local arch = config.arch() -- add definitions local umdfver = wdk.umdfver:split('%.') if arch == "x64" then target:add("defines", "_WIN64", "_AMD64_", "AMD64") else target:add("defines", "_X86_=1", "i386=1") target:add("defines", "DEPRECATE_DDK_FUNCTIONS=1", "MSC_NOOPT", "_ATL_NO_WIN_SUPPORT") target:add("defines", "STD_CALL") target:add("cxflags", "-Gz", {force = true}) end target:add("defines", "UMDF_VERSION_MAJOR=" .. umdfver[1], "UMDF_VERSION_MINOR=" .. umdfver[2], "UMDF_USING_NTSTATUS") target:add("defines", "WIN32_LEAN_AND_MEAN=1", "WINNT=1", "_WINDLL") -- add include directories target:add("includedirs", path.join(wdk.includedir, wdk.sdkver, "um")) target:add("includedirs", path.join(wdk.includedir, "wdf", "umdf", wdk.umdfver)) -- add link directories target:add("linkdirs", path.join(wdk.libdir, wdk.sdkver, "um", arch)) target:add("linkdirs", path.join(wdk.libdir, "wdf", "umdf", arch, wdk.umdfver)) end -- load for kmdf environment function kmdf(target) -- get wdk local wdk = target:data("wdk") -- get arch local arch = config.arch() -- add definitions local winver = target:values("wdk.env.winver") or config.get("wdk_winver") local kmdfver = wdk.kmdfver:split('%.') if arch == "x64" then target:add("defines", "_WIN64", "_AMD64_", "AMD64") else target:add("defines", "_X86_=1", "i386=1") target:add("defines", "DEPRECATE_DDK_FUNCTIONS=1", "MSC_NOOPT", "_ATL_NO_WIN_SUPPORT") target:add("defines", "STD_CALL") target:add("cxflags", "-Gz", {force = true}) end target:add("defines", "KMDF_VERSION_MAJOR=" .. kmdfver[1], "KMDF_VERSION_MINOR=" .. kmdfver[2], "KMDF_USING_NTSTATUS") target:add("defines", "WIN32_LEAN_AND_MEAN=1", "WINNT=1", "_WINDLL") -- add include directories target:add("includedirs", path.join(wdk.includedir, wdk.sdkver, "km")) if target:rule("wdk.driver") then target:add("includedirs", path.join(wdk.includedir, wdk.sdkver, "km", "crt")) end target:add("includedirs", path.join(wdk.includedir, "wdf", "kmdf", wdk.kmdfver)) -- add link directories local libdirver = _winver_libdir(winver) if libdirver then target:add("linkdirs", path.join(wdk.libdir, libdirver, "km", arch)) end target:add("linkdirs", path.join(wdk.libdir, wdk.sdkver, "km", arch)) target:add("linkdirs", path.join(wdk.libdir, "wdf", "kmdf", arch, wdk.kmdfver)) end -- load for wdm environment function wdm(target) -- get wdk local wdk = target:data("wdk") -- get arch local arch = config.arch() -- add definitions local winver = target:values("wdk.env.winver") or config.get("wdk_winver") local kmdfver = wdk.kmdfver:split('%.') if arch == "x64" then target:add("defines", "_WIN64", "_AMD64_", "AMD64") else target:add("defines", "_X86_=1", "i386=1") target:add("defines", "DEPRECATE_DDK_FUNCTIONS=1", "MSC_NOOPT", "_ATL_NO_WIN_SUPPORT") target:add("defines", "STD_CALL") target:add("cxflags", "-Gz", {force = true}) end target:add("defines", "KMDF_VERSION_MAJOR=" .. kmdfver[1], "KMDF_VERSION_MINOR=" .. kmdfver[2], "KMDF_USING_NTSTATUS") target:add("defines", "WIN32_LEAN_AND_MEAN=1", "WINNT=1", "_WINDLL") -- add include directories target:add("includedirs", path.join(wdk.includedir, wdk.sdkver, "km")) if target:rule("wdk.driver") then target:add("includedirs", path.join(wdk.includedir, wdk.sdkver, "km", "crt")) end target:add("includedirs", path.join(wdk.includedir, "wdf", "kmdf", wdk.kmdfver)) -- add link directories local libdirver = _winver_libdir(winver) if libdirver then target:add("linkdirs", path.join(wdk.libdir, libdirver, "km", arch)) end target:add("linkdirs", path.join(wdk.libdir, wdk.sdkver, "km", arch)) target:add("linkdirs", path.join(wdk.libdir, "wdf", "kmdf", arch, wdk.kmdfver)) end
0
repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/env/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: environment rule("wdk.env") -- before load on_load(function (target) -- imports import("os.winver", {alias = "os_winver"}) import("core.project.config") import("detect.sdks.find_wdk") -- load wdk environment if not target:data("wdk") then -- find wdk local wdk = assert(find_wdk(nil, {verbose = true}), "WDK not found!") -- update the umdf sdk version from the xmake.lua local umdfver = target:values("wdk.umdf.sdkver") if umdfver then wdk.umdfver = umdfver end -- update the kmdf sdk version from the xmake.lua local kmdfver = target:values("wdk.kmdf.sdkver") if kmdfver then wdk.kmdfver = kmdfver end -- add definitions for debug if is_mode("debug") then target:add("defines", "DBG=1") end -- get winver name local winver = target:values("wdk.env.winver") or config.get("wdk_winver") -- get winver version local winver_version = os_winver.version(winver or "") or "0x0A00" -- get target version local target_version = os_winver.target_version(winver or "") or "0x0A00" -- get winnt version local winnt_version = os_winver.winnt_version(winver or "") or "0x0A00" -- get ntddi version local ntddi_version = os_winver.ntddi_version(winver or "") or "0x0A000000" -- add definitions for winver target:add("defines", "_WIN32_WINNT=" .. winnt_version, "WINVER=" .. winver_version, "NTDDI_VERSION=" .. ntddi_version, "_NT_TARGET_VERSION=" .. target_version) -- set builtin version values target:values_set("wdk.env.winnt_version", winnt_version) target:values_set("wdk.env.ntddi_version", ntddi_version) target:values_set("wdk.env.winver_version", winver_version) target:values_set("wdk.env.target_version", target_version) -- save wdk target:data_set("wdk", wdk) end end) -- define rule: umdf rule("wdk.env.umdf") -- add rules add_deps("wdk.env") -- after load after_load(function (target) import("load").umdf(target) end) -- define rule: kmdf rule("wdk.env.kmdf") -- add rules add_deps("wdk.env") -- after load after_load(function (target) import("load").kmdf(target) end) -- define rule: wdm rule("wdk.env.wdm") -- add rules add_deps("wdk.env") -- after load after_load(function (target) import("load").wdm(target) end)
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repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/mof/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: *.mof rule("wdk.mof") -- add rule: wdk environment add_deps("wdk.env") -- set extensions set_extensions(".mof") -- before load on_load(function (target) -- imports import("core.project.config") import("lib.detect.find_program") -- get arch local arch = assert(config.arch(), "arch not found!") -- get wdk local wdk = target:data("wdk") -- get mofcomp local mofcomp = find_program("mofcomp", {check = function (program) local tmpmof = os.tmpfile() io.writefile(tmpmof, "") os.run("%s %s", program, tmpmof) os.tryrm(tmpmof) end}) assert(mofcomp, "mofcomp not found!") -- get wmimofck local wmimofck = nil if arch == "x64" then wmimofck = path.join(wdk.bindir, wdk.sdkver, "x64", "wmimofck.exe") if not os.isexec(wmimofck) then wmimofck = path.join(wdk.bindir, wdk.sdkver, "x86", "x64", "wmimofck.exe") end else wmimofck = path.join(wdk.bindir, wdk.sdkver, "x86", "wmimofck.exe") end assert(wmimofck and os.isexec(wmimofck), "wmimofck not found!") -- save mofcomp and wmimofck target:data_set("wdk.mofcomp", mofcomp) target:data_set("wdk.wmimofck", wmimofck) end) -- before build file before_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("utils.progress") -- get mofcomp local mofcomp = target:data("wdk.mofcomp") -- get wmimofck local wmimofck = target:data("wdk.wmimofck") -- get output directory local outputdir = path.join(target:autogendir(), "rules", "wdk", "mof") -- add includedirs target:add("includedirs", outputdir) -- get header file local header = target:values("wdk.mof.header", sourcefile) local headerfile = path.join(outputdir, header and header or (path.basename(sourcefile) .. ".h")) -- get some temporary file local sourcefile_mof = path.join(outputdir, path.filename(sourcefile)) local targetfile_mfl = path.join(outputdir, "." .. path.basename(sourcefile) .. ".mfl") local targetfile_mof = path.join(outputdir, "." .. path.basename(sourcefile) .. ".mof") local targetfile_mfl_mof = path.join(outputdir, "." .. path.basename(sourcefile) .. ".mfl.mof") local targetfile_bmf = path.join(outputdir, path.basename(sourcefile) .. ".bmf") local outputdir_htm = path.join(outputdir, "htm") local targetfile_vbs = path.join(outputdir, path.basename(sourcefile) .. ".vbs") -- need build this object? local dependfile = target:dependfile(headerfile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(headerfile), values = args}) then return end -- trace progress info progress.show(opt.progress, "${color.build.object}compiling.wdk.mof %s", sourcefile) -- ensure the output directory if not os.isdir(outputdir) then os.mkdir(outputdir) end -- copy *.mof to output directory os.cp(sourcefile, sourcefile_mof) -- do mofcomp os.vrunv(mofcomp, {"-Amendment:ms_409", "-MFL:" .. targetfile_mfl, "-MOF:" .. targetfile_mof, sourcefile_mof}) -- do wmimofck os.vrunv(wmimofck, {"-y" .. targetfile_mof, "-z" .. targetfile_mfl, targetfile_mfl_mof}) -- do mofcomp to generate *.bmf os.vrunv(mofcomp, {"-B:" .. targetfile_bmf, targetfile_mfl_mof}) -- do wmimofck to generate *.h os.vrunv(wmimofck, {"-h" .. headerfile, "-w" .. outputdir_htm, "-m", "-t" .. targetfile_vbs, targetfile_bmf}) -- update files and values to the dependent file dependinfo.files = {sourcefile} dependinfo.values = args depend.save(dependinfo, dependfile) end)
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repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/sign/sign.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file sign.lua -- -- imports import("core.base.option") import("core.base.global") import("core.project.config") -- get tool function _get_tool(target, name) -- init cache _g.tools = _g.tools or {} -- get it from the cache local tool = _g.tools[name] if not tool then -- get wdk local wdk = target:data("wdk") -- get arch local arch = assert(config.arch(), "arch not found!") -- get tool tool = path.join(wdk.bindir, arch, name .. ".exe") if not os.isexec(tool) then tool = path.join(wdk.bindir, wdk.sdkver, arch, name .. ".exe") end assert(os.isexec(tool), name .. " not found!") _g.tools[name] = tool end return tool end -- do sign function main(target, filepath, mode) -- get signtool local signtool = _get_tool(target, "signtool") -- init arguments local argv = {"sign", "/v"} local timestamp = target:values("wdk.sign.timestamp") if timestamp then table.insert(argv, "/t") table.insert(argv, timestamp) end local company = target:values("wdk.sign.company") if company then table.insert(argv, "/n") table.insert(argv, company) end local certfile = target:values("wdk.sign.certfile") if certfile then table.insert(argv, "/ac") table.insert(argv, certfile) end local thumbprint = target:values("wdk.sign.thumbprint") if thumbprint then table.insert(argv, "/sha1") table.insert(argv, thumbprint) end local store = target:values("wdk.sign.store") if store then table.insert(argv, "/a") table.insert(argv, "/s") table.insert(argv, store) end local digest_algorithm = target:values("wdk.sign.digest_algorithm") if digest_algorithm then table.insert(argv, "/fd") table.insert(argv, digest_algorithm) end -- uses the default test certificate if mode == "test" and (not certfile and not thumbprint and not store) then table.insert(argv, "/a") table.insert(argv, "/n") table.insert(argv, "tboox.org(test)") table.insert(argv, "/s") table.insert(argv, "PrivateCertStore") end -- add target file table.insert(argv, filepath) -- do sign os.vrunv(signtool, argv) end
0
repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/sign/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: sign -- -- values: -- - wdk.sign.mode: nosign/test/release (default: nosign) -- - wdk.sign.store: PrivateCertStore -- - wdk.sign.thumbprint: 032122545DCAA6167B1ADBE5F7FDF07AE2234AAA -- - wdk.sign.company: tboox.org -- - wdk.sign.certfile: signcert.cer -- - wdk.sign.timestamp: http://timestamp.verisign.com/scripts/timstamp.dll -- rule("wdk.sign") -- add rule: wdk environment add_deps("wdk.env") -- before load on_load(function (target) -- imports import("core.project.config") import("utils.wdk.testcert") -- get wdk local wdk = target:data("wdk") -- get arch local arch = assert(config.arch(), "arch not found!") -- get inf2cat local inf2cat = path.join(wdk.bindir, arch, "inf2cat.exe") if not os.isexec(inf2cat) then inf2cat = path.join(wdk.bindir, wdk.sdkver, arch, "inf2cat.exe") end if not os.isexec(inf2cat) then inf2cat = path.join(wdk.bindir, wdk.sdkver, "x86", "inf2cat.exe") end assert(os.isexec(inf2cat), "inf2cat not found!") target:data_set("wdk.sign.inf2cat", inf2cat) -- check local mode = target:values("wdk.sign.mode") local store = target:values("wdk.sign.store") local certfile = target:values("wdk.sign.certfile") local thumbprint = target:values("wdk.sign.thumbprint") if mode and (not certfile and not thumbprint and not store) then if mode == "test" then -- attempt to install test certificate first local ok = try { function () testcert("install") return true end } if not ok then raise([[please first select one following step for signing: 1. run `$xmake l utils.wdk.testcert install` as admin in console (only once) or 2. add set_values(\"wdk.sign.[certfile|store|thumbprint]\", ...) in xmake.lua]], mode) end else raise("please add set_values(\"wdk.sign.[certfile|store|thumbprint]\", ...) for %s signing!", mode) end end end) -- after build after_build(function (target, opt) -- imports import("sign") import("core.base.option") import("core.theme.theme") import("core.project.config") import("core.project.depend") import("lib.detect.find_file") import("utils.progress") -- need build this object? local tempfile = os.tmpfile(target:targetfile()) local dependfile = tempfile .. ".d" local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(tempfile)}) then return end -- get sign mode local signmode = target:values("wdk.sign.mode") if not signmode then return end -- trace progress info progress.show(opt.progress, "${color.build.target}signing.%s %s", signmode, path.filename(target:targetfile())) -- get arch local arch = assert(config.arch(), "arch not found!") -- get inf2cat local inf2cat = target:data("wdk.sign.inf2cat") -- sign the target file sign(target, target:targetfile(), signmode) -- get inf file local infile = target:data("wdk.sign.inf") if infile and os.isfile(infile) then -- do inf2cat local inf2cat_dir = path.directory(target:targetfile()) local inf2cat_argv = {"/driver:" .. inf2cat_dir} local inf2cat_os = target:values("wdk.inf2cat.os") or {"XP_" .. arch, "7_" .. arch, "8_" .. arch, "10_" .. arch} table.insert(inf2cat_argv, "/os:" .. table.concat(table.wrap(inf2cat_os), ',')) os.vrunv(inf2cat, inf2cat_argv) -- get *.cat file path from the output directory local catfile = find_file("*.cat", inf2cat_dir) assert(catfile, "*.cat not found!") -- sign *.cat file sign(target, catfile, signmode) else -- trace vprint("Inf2Cat task was skipped as there were no inf files to process") end -- update files and values to the dependent file dependinfo.files = {target:targetfile()} depend.save(dependinfo, dependfile) io.writefile(tempfile, "") end) -- after package after_package(function (target) -- imports import("sign") import("core.base.option") -- get signtool local signtool = target:data("wdk.sign.signtool") -- get package file local packagefile = target:data("wdk.sign.cab") assert(packagefile and os.isfile(packagefile), "the driver package file(.cab) not found!") -- get sign mode local signmode = target:values("wdk.sign.mode") or "test" -- trace progress info if option.get("verbose") then cprint("${dim magenta}signing.%s %s", signmode, path.filename(packagefile)) else cprint("${magenta}signing.%s %s", signmode, path.filename(packagefile)) end -- sign package file sign(target, packagefile, signmode) end)
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repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/tracewpp/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: tracewpp rule("wdk.tracewpp") -- add rule: wdk environment add_deps("wdk.env") -- before load on_load(function (target) -- imports import("core.project.config") -- get wdk local wdk = target:data("wdk") -- get arch local arch = assert(config.arch(), "arch not found!") -- get tracewpp local tracewpp = path.join(wdk.bindir, arch, is_host("windows") and "tracewpp.exe" or "tracewpp") if not os.isexec(tracewpp) then tracewpp = path.join(wdk.bindir, wdk.sdkver, arch, is_host("windows") and "tracewpp.exe" or "tracewpp") end assert(os.isexec(tracewpp), "tracewpp not found!") -- save tracewpp target:data_set("wdk.tracewpp", tracewpp) -- save config directory target:data_set("wdk.tracewpp.configdir", path.join(wdk.bindir, wdk.sdkver, "WppConfig", "Rev1")) end) -- before build file before_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("utils.progress") -- get tracewpp local tracewpp = target:data("wdk.tracewpp") -- get outputdir local outputdir = path.join(target:autogendir(), "rules", "wdk", "wpp") -- get configdir local configdir = target:data("wdk.tracewpp.configdir") -- init args local args = {} if target:rule("wdk.driver") and (target:rule("wdk.env.kmdf") or target:rule("wdk.env.wdm")) then table.insert(args, "-km") table.insert(args, "-gen:{km-WdfDefault.tpl}*.tmh") end local flags = target:values("wdk.tracewpp.flags", sourcefile) if flags then table.join2(args, flags) end table.insert(args, "-cfgdir:" .. configdir) table.insert(args, "-odir:" .. outputdir) table.insert(args, sourcefile) -- add includedirs target:add("includedirs", outputdir) -- need build this object? local targetfile = path.join(outputdir, path.basename(sourcefile) .. ".tmh") local dependfile = target:dependfile(targetfile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(targetfile), values = args}) then return end -- trace progress info progress.show(opt.progress, "${color.build.object}compiling.wdk.tracewpp %s", sourcefile) -- ensure the output directory if not os.isdir(outputdir) then os.mkdir(outputdir) end -- remove the previous target file first os.tryrm(targetfile) -- generate the *.tmh file os.vrunv(tracewpp, args) -- update files and values to the dependent file dependinfo.files = {sourcefile} dependinfo.values = args depend.save(dependinfo, dependfile) end)
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repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/inf/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: *.inf rule("wdk.inf") -- add rule: wdk environment add_deps("wdk.env") -- set extensions set_extensions(".inf", ".inx") -- before load on_load(function (target) -- imports import("core.project.config") -- get arch local arch = assert(config.arch(), "arch not found!") -- get wdk local wdk = target:data("wdk") -- get stampinf local stampinf = path.join(wdk.bindir, wdk.sdkver, arch, is_host("windows") and "stampinf.exe" or "stampinf") assert(stampinf and os.isexec(stampinf), "stampinf not found!") -- save uic target:data_set("wdk.stampinf", stampinf) end) -- on build file on_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("utils.progress") -- the target file local targetfile = path.join(target:targetdir(), path.basename(sourcefile) .. ".inf") -- save this target file for signing (wdk.sign.*, wdk.package.* rules) target:data_set("wdk.sign.inf", targetfile) -- init args local args = {"-d", "*", "-a", is_arch("x64") and "amd64" or "x86", "-v", "*"} local flags = target:values("wdk.inf.flags", sourcefile) if flags then table.join2(args, flags) end local wdk = target:data("wdk") if wdk then if wdk.kmdfver and (target:rule("wdk.env.wdm") or target:rule("wdk.env.kmdf")) then table.insert(args, "-k") table.insert(args, wdk.kmdfver) elseif wdk.umdfver then table.insert(args, "-u") table.insert(args, wdk.umdfver .. ".0") end end table.insert(args, "-f") table.insert(args, targetfile) -- need build this object? local dependfile = target:dependfile(targetfile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(targetfile), values = args}) then return end -- trace progress info progress.show(opt.progress, "${color.build.object}compiling.wdk.inf %s", sourcefile) -- get stampinf local stampinf = target:data("wdk.stampinf") -- update the timestamp os.cp(sourcefile, targetfile) os.vrunv(stampinf, args) -- update files and values to the dependent file dependinfo.files = {sourcefile} dependinfo.values = args depend.save(dependinfo, dependfile) end)
0
repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/mc/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: *.mc rule("wdk.mc") -- add rule: wdk environment add_deps("wdk.env") -- set extensions set_extensions(".mc") -- before load on_load(function (target) -- imports import("core.project.config") -- get arch local arch = assert(config.arch(), "arch not found!") -- get wdk local wdk = target:data("wdk") -- get mc local mc = path.join(wdk.bindir, arch, is_host("windows") and "mc.exe" or "mc") if not os.isexec(mc) then mc = path.join(wdk.bindir, wdk.sdkver, arch, is_host("windows") and "mc.exe" or "mc") end assert(os.isexec(mc), "mc not found!") -- save mc target:data_set("wdk.mc", mc) end) -- before build file before_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("utils.progress") -- get mc local mc = target:data("wdk.mc") -- get output directory local outputdir = path.join(target:autogendir(), "rules", "wdk", "mc") -- init args local args = {} local flags = target:values("wdk.mc.flags", sourcefile) if flags then table.join2(args, flags) end table.insert(args, "-h") table.insert(args, outputdir) table.insert(args, "-r") table.insert(args, outputdir) table.insert(args, sourcefile) -- add includedirs target:add("includedirs", outputdir) -- add header file local header = target:values("wdk.mc.header", sourcefile) local headerfile = header and path.join(outputdir, header) or nil if headerfile then table.insert(args, "-z") table.insert(args, path.basename(headerfile)) else headerfile = path.join(outputdir, path.basename(sourcefile) .. ".h") end -- need build this object? local dependfile = target:dependfile(headerfile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(headerfile), values = args}) then return end -- trace progress info progress.show(opt.progress, "${color.build.object}compiling.wdk.mc %s", sourcefile) -- do message compile if not os.isdir(outputdir) then os.mkdir(outputdir) end os.vrunv(mc, args) -- update files and values to the dependent file dependinfo.files = {sourcefile} dependinfo.values = args depend.save(dependinfo, dependfile) end)
0
repos/xmake/xmake/rules/wdk
repos/xmake/xmake/rules/wdk/package/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: package *.cab rule("wdk.package.cab") -- on package on_package(function (target) -- imports import("core.base.option") import("core.project.config") import("lib.detect.find_program") -- the output directory local outputdir = path.join(option.get("outputdir") or config.buildir(), "drivers", target:name()) local mode = config.mode() if mode then outputdir = path.join(outputdir, mode) end local arch = config.arch() if arch then outputdir = path.join(outputdir, arch) end -- the package file local packagefile = path.join(outputdir, target:name() .. ".cab") -- the .ddf file local ddfile = os.tmpfile(target:targetfile()) .. ".ddf" -- trace progress info if option.get("verbose") then cprint("${dim magenta}packaging %s", packagefile) else cprint("${magenta}packaging %s", packagefile) end -- get makecab local makecab = find_program("makecab", {check = "/?"}) assert(makecab, "makecab not found!") -- make .ddf file local file = io.open(ddfile, "w") if file then file:print("; %s.ddf", target:name()) file:print(";") file:print(".OPTION EXPLICIT ; Generate errors") file:print(".Set CabinetFileCountThreshold=0") file:print(".Set FolderFileCountThreshold=0") file:print(".Set FolderSizeThreshold=0") file:print(".Set MaxCabinetSize=0") file:print(".Set MaxDiskFileCount=0") file:print(".Set MaxDiskSize=0") file:print(".Set CompressionType=MSZIP") file:print(".Set Cabinet=on") file:print(".Set Compress=on") file:print(";Specify file name for new cab file") file:print(".Set CabinetNameTemplate=%s.cab", target:name()) file:print("; Specify the subdirectory for the files. ") file:print("; Your cab file should not have files at the root level,") file:print("; and each driver package must be in a separate subfolder.") file:print(".Set DiskDirectoryTemplate=%s", outputdir) file:print(";Specify files to be included in cab file") local infile = target:data("wdk.sign.inf") if infile and os.isfile(infile) then file:print(path.absolute(infile)) end file:print(path.absolute(target:targetfile())) file:close() end -- make .cab os.vrunv(makecab, {"/f", ddfile}) -- save this package file for signing (wdk.sign.* rules) target:data_set("wdk.sign.cab", packagefile) end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/dlang/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("dlang.build") set_sourcekinds("dc") add_deps("dlang.build.optimization") on_build_files("private.action.build.object", {batch = true}) on_load(function (target) local toolchains = target:get("toolchains") or get_config("toolchain") if not toolchains or not table.contains(table.wrap(toolchains), "dlang", "dmd", "ldc", "gdc") then target:add("toolchains", "dlang") end end) rule("dlang") -- add build rules add_deps("dlang.build") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links") -- support `add_files("src/*.o")` and `add_files("src/*.a")` to merge object and archive files to target add_deps("utils.merge.object", "utils.merge.archive") -- we attempt to extract symbols to the independent file and -- strip self-target binary if `set_symbols("debug")` and `set_strip("all")` are enabled add_deps("utils.symbols.extract") -- add linker rules add_deps("linker")
0
repos/xmake/xmake/rules/dlang
repos/xmake/xmake/rules/dlang/build_optimization/config.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file config.lua -- -- imports import("core.tool.compiler") import("core.project.project") -- add lto optimization function _add_lto_optimization(target) if target:has_tool("dc", "ldc2") and target:has_tool("dcld", "ldc2") then target:add("dcflags", "-flto=thin", {force = true}) target:add("ldflags", "-flto=thin", "-defaultlib=phobos2-ldc-lto,druntime-ldc-lto", {force = true}) target:add("shflags", "-flto=thin", "-defaultlib=phobos2-ldc-lto,druntime-ldc-lto", {force = true}) -- to use the link-time optimizer, lto and optimization options should be specified at compile time and during the final link. -- @see https://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html local optimize = target:get("optimize") if optimize then local optimize_flags = compiler.map_flags("d", "optimize", optimize) target:add("ldflags", optimize_flags) target:add("shflags", optimize_flags) end end end function main(target) if target:policy("build.optimization.lto") or project.policy("build.optimization.lto") then _add_lto_optimization(target) end end
0
repos/xmake/xmake/rules/dlang
repos/xmake/xmake/rules/dlang/build_optimization/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: dlang.build.optimization rule("dlang.build.optimization") on_config("config")
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/framework/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: xcode framework rule("xcode.framework") -- support add_files("Info.plist") add_deps("xcode.info_plist") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) -- get framework directory local targetdir = target:targetdir() local bundledir = path.join(targetdir, target:basename() .. ".framework") target:data_set("xcode.bundle.rootdir", bundledir) -- get contents and resources directory local contentsdir = target:is_plat("macosx") and path.join(bundledir, "Versions", "A") or bundledir local resourcesdir = path.join(contentsdir, "Resources") target:data_set("xcode.bundle.contentsdir", contentsdir) target:data_set("xcode.bundle.resourcesdir", resourcesdir) -- set target info for framework if not target:get("kind") then target:set("kind", "shared") end target:set("filename", target:basename()) -- export frameworks for `add_deps()` target:data_set("inherit.links", false) -- disable to inherit links, @see rule("utils.inherit.links") target:add("frameworks", target:basename(), {interface = true}) target:add("frameworkdirs", targetdir, {interface = true}) target:add("includedirs", path.join(contentsdir, "Headers.tmp"), {interface = true}) -- register clean files for `xmake clean` target:add("cleanfiles", bundledir) end) before_build(function (target) -- get framework directory local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local contentsdir = path.absolute(target:data("xcode.bundle.contentsdir")) local headersdir = path.join(contentsdir, "Headers.tmp", target:basename()) -- copy header files to the framework directory local srcheaders, dstheaders = target:headerfiles(headersdir) if srcheaders and dstheaders then local i = 1 for _, srcheader in ipairs(srcheaders) do local dstheader = dstheaders[i] if dstheader then os.vcp(srcheader, dstheader) end i = i + 1 end end if not os.isdir(headersdir) then os.mkdir(headersdir) end end) after_build(function (target, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("private.tools.codesign") import("utils.progress") -- get framework directory local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local contentsdir = target:data("xcode.bundle.contentsdir") local resourcesdir = target:data("xcode.bundle.resourcesdir") local headersdir = path.join(contentsdir, "Headers") -- do build if changed depend.on_changed(function () -- trace progress info progress.show(opt.progress, "${color.build.target}generating.xcode.$(mode) %s", path.filename(bundledir)) -- copy target file if not os.isdir(contentsdir) then os.mkdir(contentsdir) end os.vcp(target:targetfile(), contentsdir) if target:is_shared() then -- change rpath -- @see https://github.com/xmake-io/xmake/issues/2679#issuecomment-1221839215 local filename = path.filename(target:targetfile()) local targetfile = path.join(contentsdir, filename) local rpath = path.relative(contentsdir, path.directory(bundledir)) os.vrunv("install_name_tool", {"-id", path.join("@rpath", rpath, filename), targetfile}) end -- move header files os.tryrm(headersdir) os.mv(path.join(contentsdir, "Headers.tmp", target:basename()), headersdir) os.rm(path.join(contentsdir, "Headers.tmp")) -- copy resource files local srcfiles, dstfiles = target:installfiles(resourcesdir) if srcfiles and dstfiles then local i = 1 for _, srcfile in ipairs(srcfiles) do local dstfile = dstfiles[i] if dstfile then os.vcp(srcfile, dstfile) end i = i + 1 end end -- link Versions/Current -> Versions/A -- only for macos, @see https://github.com/xmake-io/xmake/issues/2765 if target:is_plat("macosx") then local oldir = os.cd(path.join(bundledir, "Versions")) os.tryrm("Current") os.ln("A", "Current") -- link bundledir/* -> Versions/Current/* local target_filename = path.filename(target:targetfile()) os.cd(bundledir) os.tryrm("Headers") os.tryrm("Resources") os.tryrm(target_filename) os.tryrm("Info.plist") os.ln("Versions/Current/Headers", "Headers") if os.isdir(resourcesdir) then os.ln("Versions/Current/Resources", "Resources") end os.ln(path.join("Versions/Current", target_filename), target_filename) os.cd(oldir) end -- do codesign, only for dynamic library if target:is_shared() then local codesign_identity = target:values("xcode.codesign_identity") or get_config("xcode_codesign_identity") if target:is_plat("macosx") or (target:is_plat("iphoneos") and target:is_arch("x86_64", "i386")) then codesign_identity = nil end codesign(contentsdir, codesign_identity) end end, {dependfile = target:dependfile(bundledir), files = {bundledir, target:targetfile()}, changed = target:is_rebuilt()}) end) on_install(function (target) import("xcode.application.build", {alias = "appbuild", rootdir = path.join(os.programdir(), "rules")}) local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local installdir = target:installdir() if installdir then if not os.isdir(installdir) then os.mkdir(installdir) end os.vcp(bundledir, installdir, {symlink = true}) end end) on_uninstall(function (target) local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local installdir = target:installdir() os.tryrm(path.join(installdir, path.filename(bundledir))) end) -- disable package on_package(function (target) end)
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/info_plist/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule rule("xcode.info_plist") -- support add_files("Info.plist") set_extensions(".plist") -- build Info.plist on_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("core.tool.toolchain") import("utils.progress") -- check assert(path.filename(sourcefile) == "Info.plist", "we only support Info.plist file!") -- get contents and resources directory local contentsdir = assert(target:data("xcode.bundle.contentsdir"), "contents directory not found!") local resourcesdir = assert(target:data("xcode.bundle.resourcesdir"), "resources directory not found!") -- need re-compile it? local dependfile = target:dependfile(sourcefile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(dependfile)}) then return end -- trace progress info progress.show(opt.progress, "${color.build.object}processing.xcode.$(mode) %s", sourcefile) -- process and generate Info.plist -- https://github.com/xmake-io/xmake/issues/2765#issuecomment-1251738622 local info_plist_file if target:rule("xcode.framework") and target:is_plat("macosx") then info_plist_file = path.join(resourcesdir, path.filename(sourcefile)) else info_plist_file = path.join(contentsdir, path.filename(sourcefile)) end local maps = { DEVELOPMENT_LANGUAGE = "en", EXECUTABLE_NAME = target:basename(), PRODUCT_BUNDLE_IDENTIFIER = target:values("xcode.bundle_identifier") or get_config("xcode_bundle_identifier") or "io.xmake." .. target:name(), PRODUCT_NAME = target:name(), PRODUCT_DISPLAY_NAME = target:name(), CURRENT_PROJECT_VERSION = target:version() and tostring(target:version()) or "1.0", } if target:is_plat("macosx") then local toolchain_xcode = toolchain.load("xcode", {plat = target:plat(), arch = target:arch()}) if toolchain_xcode then maps.MACOSX_DEPLOYMENT_TARGET = toolchain_xcode:config("target_minver") end end if target:rule("xcode.bundle") then maps.PRODUCT_BUNDLE_PACKAGE_TYPE = "BNDL" elseif target:rule("xcode.framework") then maps.PRODUCT_BUNDLE_PACKAGE_TYPE = "FMWK" elseif target:rule("xcode.application") then maps.PRODUCT_BUNDLE_PACKAGE_TYPE = "APPL" end os.vcp(sourcefile, info_plist_file) io.gsub(info_plist_file, "(%$%((.-)%))", function (_, variable) return maps[variable] end) -- patch some entries for mac catalyst local xcode = target:toolchain("xcode") if xcode and xcode:config("appledev") == "catalyst" then -- remove entry for "LSRequiresIPhoneOS" - not supported on macOS -- -- <key>LSRequiresIPhoneOS</key> -- <true/> io.replace(info_plist_file, "<key>LSRequiresIPhoneOS</key>.-<true/>", "") end -- update files and values to the dependent file dependinfo.files = {sourcefile} depend.save(dependinfo, dependfile) end)
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/metal/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- build metal files -- -- @see https://developer.apple.com/documentation/metal/libraries/building_a_library_with_metal_s_command-line_tools -- rule("xcode.metal") set_extensions(".metal") -- build *.metal to *.air on_buildcmd_file(function (target, batchcmds, sourcefile, opt) -- get metal import("lib.detect.find_tool") local xcode = assert(target:toolchain("xcode"), "xcode not fount!") local metal = assert(find_tool("metal", {program = path.join(xcode:bindir(), "metal")}), "metal command not found!") -- get xcode toolchain local target_minver = xcode:config("target_minver") local xcode_sysroot = xcode:config("xcode_sysroot") -- init metal arguments local objectfile = target:objectfile(sourcefile) .. ".air" local argv = {"-c", "-ffast-math", "-gline-tables-only"} if target_minver then table.insert(argv, "-target") local airarch = target:is_arch("x86_64", "arm64") and "air64" or "air32" if target:is_plat("macosx") then table.insert(argv, airarch .. "-apple-macos" .. target_minver) elseif target:is_plat("iphoneos") then local airtarget = airarch .. "-apple-ios" .. target_minver if target:is_arch("x86_64", "i386") then airtarget = airtarget .. "-simulator" end table.insert(argv, airtarget) elseif target:is_plat("watchos") then local airtarget = airarch .. "-apple-watchos" .. target_minver if target:is_arch("x86_64", "i386") then airtarget = airtarget .. "-simulator" end table.insert(argv, airtarget) elseif target:is_plat("appletvos") then local airtarget = airarch .. "-apple-tvos" .. target_minver if target:is_arch("x86_64", "i386") then airtarget = airtarget .. "-simulator" end table.insert(argv, airtarget) end end if xcode_sysroot then table.insert(argv, "-isysroot") table.insert(argv, path(xcode_sysroot)) end table.insert(argv, "-o") table.insert(argv, path(objectfile)) table.insert(argv, path(sourcefile)) -- add commands batchcmds:show_progress(opt.progress, "${color.build.object}compiling.metal %s", sourcefile) batchcmds:mkdir(path.directory(objectfile)) batchcmds:vrunv(metal.program, argv) -- add deps batchcmds:add_depfiles(sourcefile) batchcmds:set_depmtime(os.mtime(objectfile)) batchcmds:set_depcache(target:dependfile(objectfile)) end) -- link *.air to *.metallib before_linkcmd(function (target, batchcmds, opt) -- get objectfiles local objectfiles = {} local objectfiles_wrap = {} for rulename, sourcebatch in pairs(target:sourcebatches()) do if rulename == "xcode.metal" then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do table.insert(objectfiles, target:objectfile(sourcefile) .. ".air") table.insert(objectfiles_wrap, path(target:objectfile(sourcefile) .. ".air")) end break end end if #objectfiles == 0 then return end -- get metallib import("lib.detect.find_tool") local xcode = assert(target:toolchain("xcode"), "xcode not fount!") local metallib = assert(find_tool("metallib", {program = path.join(xcode:bindir(), "metallib")}), "metallib command not found!") -- get xcode toolchain local xcode_sysroot = xcode:config("xcode_sysroot") -- add commands local resourcesdir = path.absolute(target:data("xcode.bundle.resourcesdir")) local libraryfile = resourcesdir and path.join(resourcesdir, "default.metallib") or (target:targetfile() .. ".metallib") batchcmds:show_progress(opt.progress, "${color.build.target}linking.metal %s", path.filename(libraryfile)) batchcmds:mkdir(path.directory(libraryfile)) batchcmds:vrunv(metallib.program, table.join({"-o", path(libraryfile)}, objectfiles_wrap), {envs = {SDKROOT = xcode_sysroot}}) -- add deps batchcmds:add_depfiles(objectfiles) batchcmds:set_depmtime(os.mtime(libraryfile)) batchcmds:set_depcache(target:dependfile(libraryfile)) end)
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/application/uninstall.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file uninstall.lua -- -- imports import("lib.detect.find_tool") -- uninstall for ios function _uninstall_for_ios(target) -- TODO end -- uninstall for macosx function _uninstall_for_macosx(target) -- get app directory local appdir = target:data("xcode.bundle.rootdir") -- do uninstall os.rm(path.join(target:installdir() or "/Applications", path.filename(appdir))) end -- main entry function main (target) if target:is_plat("iphoneos") then _uninstall_for_ios(target) elseif target:is_plat("macosx") then _uninstall_for_macosx(target) end end
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/application/build.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file build.lua -- -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("private.tools.codesign") import("utils.progress") -- main entry function main (target, opt) -- get app and resources directory local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local contentsdir = path.absolute(target:data("xcode.bundle.contentsdir")) local resourcesdir = path.absolute(target:data("xcode.bundle.resourcesdir")) local frameworksdir = path.join(contentsdir, "Frameworks") -- do build if changed depend.on_changed(function () -- trace progress info progress.show(opt.progress, "${color.build.target}generating.xcode.$(mode) %s", path.filename(bundledir)) -- copy target file local binarydir = contentsdir if target:is_plat("macosx") then binarydir = path.join(contentsdir, "MacOS") end os.vcp(target:targetfile(), path.join(binarydir, path.filename(target:targetfile()))) -- change rpath -- @see https://github.com/xmake-io/xmake/issues/2679#issuecomment-1221839215 local targetfile = path.join(binarydir, path.filename(target:targetfile())) try { function () os.vrunv("install_name_tool", {"-delete_rpath", "@loader_path", targetfile}) end } os.vrunv("install_name_tool", {"-add_rpath", "@executable_path/../Frameworks", targetfile}) -- copy dependent dynamic libraries and frameworks for _, dep in ipairs(target:orderdeps()) do if dep:kind() == "shared" then if not os.isdir(frameworksdir) then os.mkdir(frameworksdir) end local frameworkdir = dep:data("xcode.bundle.rootdir") if dep:rule("xcode.framework") and frameworkdir then os.cp(frameworkdir, frameworksdir, {symlink = true}) else os.vcp(dep:targetfile(), frameworksdir) end end end -- copy PkgInfo to the contents directory os.mkdir(resourcesdir) os.vcp(path.join(os.programdir(), "scripts", "PkgInfo"), resourcesdir) -- copy resource files to the resources directory local srcfiles, dstfiles = target:installfiles(resourcesdir) if srcfiles and dstfiles then local i = 1 for _, srcfile in ipairs(srcfiles) do local dstfile = dstfiles[i] if dstfile then os.vcp(srcfile, dstfile) end i = i + 1 end end -- generate embedded.mobileprovision to *.app/embedded.mobileprovision local mobile_provision_embedded = path.join(bundledir, "embedded.mobileprovision") local mobile_provision = target:values("xcode.mobile_provision") or get_config("xcode_mobile_provision") if mobile_provision and target:is_plat("iphoneos") then os.tryrm(mobile_provision_embedded) local provisions = codesign.mobile_provisions() if provisions then local mobile_provision_data = provisions[mobile_provision] if mobile_provision_data then io.writefile(mobile_provision_embedded, mobile_provision_data) end end end -- do codesign local codesign_identity = target:values("xcode.codesign_identity") or get_config("xcode_codesign_identity") if target:is_plat("macosx") or (target:is_plat("iphoneos") and target:is_arch("x86_64", "i386")) then codesign_identity = nil end codesign(bundledir, codesign_identity, mobile_provision, {deep = true}) end, {dependfile = target:dependfile(bundledir), files = {bundledir, target:targetfile()}, changed = target:is_rebuilt()}) end
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/application/run.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file run.lua -- -- imports import("core.base.option") import("devel.debugger") import("private.action.run.runenvs") -- run on macosx function _run_on_macosx(target, opt) -- get the runable target file local contentsdir = path.absolute(target:data("xcode.bundle.contentsdir")) local binarydir = path.join(contentsdir, "MacOS") local targetfile = path.join(binarydir, path.filename(target:targetfile())) -- get the run directory of target local rundir = target:rundir() -- enter the run directory local oldir = os.cd(rundir) -- add run environments local addrunenvs, setrunenvs = runenvs.make(target) -- debugging? if option.get("debug") then debugger.run(targetfile, option.get("arguments"), {addrunenvs = addrunenvs, setrunenvs = setrunenvs}) else os.execv(targetfile, option.get("arguments"), {envs = runenvs.join(addrunenvs, setrunenvs)}) end -- restore the previous directory os.cd(oldir) end -- run on simulator function _run_on_simulator(target, opt) -- get devices list local list = try { function () return os.iorun("xcrun simctl list") end} assert(list, "simulator devices not found!") -- find the booted devices local name, deviceid for _, line in ipairs(list:split('\n', {plain = true})) do if line:find("(Booted)", 1, true) then line = line:trim() name, deviceid = line:match("(.-)%s+%(([%w%-]+)%)") if name and deviceid then break end end end assert(name and deviceid, "booted simulator devices not found!") -- do launch on first simulator device local bundle_identifier = target:values("xcode.bundle_identifier") or get_config("xcode_bundle_identifier") or "io.xmake." .. target:name() if bundle_identifier then print("running %s application on %s (%s) ..", target:name(), name, deviceid) os.execv("xcrun", {"simctl", "launch", "--console", deviceid, bundle_identifier}) end end -- main entry function main (target, opt) if target:is_plat("macosx") then _run_on_macosx(target, opt) elseif target:is_plat("iphoneos") and target:is_arch("x86_64", "i386") then _run_on_simulator(target, opt) else raise("we can only run application on macOS or simulator!") end end
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/application/install.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file install.lua -- -- imports import("core.base.task") import("lib.detect.find_tool") import("utils.ipa.install", {alias = "install_ipa"}) -- install for ios function _install_for_ios(target) -- get app directory local appdir = target:data("xcode.bundle.rootdir") -- get *.ipa file local ipafile = path.join(path.directory(appdir), path.basename(appdir) .. ".ipa") if not os.isfile(ipafile) or os.mtime(target:targetfile()) > os.mtime(ipafile) then task.run("package", {target = target:name()}) end assert(os.isfile(ipafile), "please run `xmake package` first!") -- do install install_ipa(ipafile) end -- install for ios simulator function _install_for_ios_simulator(target) -- get app directory local appdir = target:data("xcode.bundle.rootdir") -- do install os.vrunv("xcrun", {"simctl", "install", "booted", appdir}) end -- install for macosx function _install_for_macosx(target) -- get app directory local appdir = target:data("xcode.bundle.rootdir") -- do install os.vcp(appdir, target:installdir() or "/Applications/") end -- main entry function main (target) if target:is_plat("iphoneos") then if target:is_arch("x86_64", "i386") then _install_for_ios_simulator(target) else _install_for_ios(target) end elseif target:is_plat("macosx") then _install_for_macosx(target) end end
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/application/load.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file load.lua -- -- main entry function main (target) -- get bundle directory local targetdir = target:targetdir() local bundledir = path.join(targetdir, target:basename() .. ".app") target:data_set("xcode.bundle.rootdir", bundledir) -- get contents and resources directory local contentsdir = bundledir local resourcesdir = bundledir if target:is_plat("macosx") then contentsdir = path.join(bundledir, "Contents") resourcesdir = path.join(bundledir, "Contents", "Resources") end target:data_set("xcode.bundle.contentsdir", contentsdir) target:data_set("xcode.bundle.resourcesdir", resourcesdir) -- set target directory for app target:set("kind", "binary") target:set("filename", target:basename()) -- set install directory if target:is_plat("macosx") and not target:get("installdir") then target:set("installdir", "/Applications") end -- add frameworks if target:is_plat("macosx") then local xcode = target:toolchain("xcode") if xcode and xcode:config("appledev") == "catalyst" then target:add("frameworks", "UIKit") else target:add("frameworks", "AppKit") end else target:add("frameworks", "UIKit") end -- register clean files for `xmake clean` target:add("cleanfiles", bundledir) end
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/application/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: xcode application rule("xcode.application") -- support add_files("Info.plist", "*.storyboard", "*.xcassets", "*.metal") add_deps("xcode.info_plist", "xcode.storyboard", "xcode.xcassets", "xcode.metal") -- we must set kind before target.on_load(), may we will use target in on_load() on_load("load") -- depend xcode.framework? we need to disable `build.across_targets_in_parallel` policy after_load(function (target) local across_targets_in_parallel for _, dep in ipairs(target:orderdeps()) do if dep:rule("xcode.framework") then across_targets_in_parallel = false end end if across_targets_in_parallel ~= nil then target:set("policy", "build.across_targets_in_parallel", across_targets_in_parallel) end end) -- build *.app after_build("build") -- package *.app to *.ipa (iphoneos) or *.dmg (macosx) on_package("package") -- install application on_install("install") -- uninstall application on_uninstall("uninstall") -- run application on_run("run")
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/application/package.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file package.lua -- -- imports import("utils.ipa.package", {alias = "ipagen"}) -- package for ios function _package_for_ios(target) -- get app directory local appdir = target:data("xcode.bundle.rootdir") -- get *.ipa file local ipafile = path.join(path.directory(appdir), path.basename(appdir) .. ".ipa") -- generate *.ipa file ipagen(appdir, ipafile) -- trace cprint("output: ${bright}%s", ipafile) cprint("${color.success}package ok!") end -- main entry function main (target, opt) if target:is_plat("iphoneos") then _package_for_ios(target) end end
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/storyboard/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("xcode.storyboard") -- support add_files("*.storyboard") set_extensions(".storyboard") -- build *.storyboard on_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("core.tool.toolchain") import("utils.progress") -- get xcode sdk directory local xcode_sdkdir = assert(get_config("xcode"), "xcode not found!") local xcode_usrdir = path.join(xcode_sdkdir, "Contents", "Developer", "usr") -- get base.lproj local base_lproj = path.join(target:autogendir(), "rules", "xcode", "storyboard", "Base.lproj") -- get resources directory local resourcesdir = assert(target:data("xcode.bundle.resourcesdir"), "resources directory not found!") -- need re-compile it? local dependfile = target:dependfile(sourcefile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(dependfile)}) then return end -- trace progress info progress.show(opt.progress, "${color.build.object}compiling.xcode.$(mode) %s", sourcefile) -- clear Base.lproj first os.tryrm(base_lproj) os.mkdir(base_lproj) -- do compile local target_minver = nil local toolchain_xcode = toolchain.load("xcode", {plat = target:plat(), arch = target:arch()}) if toolchain_xcode then target_minver = toolchain_xcode:config("target_minver") end local argv = {"--errors", "--warnings", "--notices", "--auto-activate-custom-fonts", "--output-format", "human-readable-text"} if target:is_plat("macosx") then local xcode = target:toolchain("xcode") if xcode and xcode:config("appledev") == "catalyst" then table.insert(argv, "--platform") table.insert(argv, "macosx") table.insert(argv, "--target-device") table.insert(argv, "ipad") else table.insert(argv, "--target-device") table.insert(argv, "mac") end elseif target:is_plat("iphoneos") then table.insert(argv, "--target-device") table.insert(argv, "iphone") table.insert(argv, "--target-device") table.insert(argv, "ipad") else assert("unknown device!") end if target_minver then table.insert(argv, "--minimum-deployment-target") table.insert(argv, target_minver) end table.insert(argv, "--compilation-directory") table.insert(argv, base_lproj) table.insert(argv, sourcefile) os.vrunv(path.join(xcode_usrdir, "bin", "ibtool"), argv, {envs = {XCODE_DEVELOPER_USR_PATH = xcode_usrdir}}) -- do link argv = {"--errors", "--warnings", "--notices", "--auto-activate-custom-fonts", "--output-format", "human-readable-text"} if target:is_plat("macosx") then table.insert(argv, "--target-device") table.insert(argv, "mac") end if target_minver then table.insert(argv, "--minimum-deployment-target") table.insert(argv, target_minver) end table.insert(argv, "--link") table.insert(argv, resourcesdir) table.insert(argv, path.join(base_lproj, path.filename(sourcefile) .. "c")) os.vrunv(path.join(xcode_usrdir, "bin", "ibtool"), argv, {envs = {XCODE_DEVELOPER_USR_PATH = xcode_usrdir}}) -- update files and values to the dependent file dependinfo.files = {sourcefile} depend.save(dependinfo, dependfile) end)
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/xcassets/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule rule("xcode.xcassets") -- support add_files("*.xcassets") set_extensions(".xcassets") -- build *.xcassets on_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("core.tool.toolchain") import("utils.progress") -- get xcode sdk directory local xcode_sdkdir = assert(get_config("xcode"), "xcode not found!") local xcode_usrdir = path.join(xcode_sdkdir, "Contents", "Developer", "usr") -- get resources directory local resourcesdir = assert(target:data("xcode.bundle.resourcesdir"), "resources directory not found!") -- need re-compile it? local dependfile = target:dependfile(sourcefile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(dependfile)}) then return end -- ensure resources directory exists if not os.isdir(resourcesdir) then os.mkdir(resourcesdir) end -- trace progress info progress.show(opt.progress, "${color.build.object}compiling.xcode.$(mode) %s", sourcefile) -- get assetcatalog_generated_info.plist local assetcatalog_generated_info_plist = path.join(target:autogendir(), "rules", "xcode", "xcassets", "assetcatalog_generated_info.plist") io.writefile(assetcatalog_generated_info_plist, "") -- do compile local target_minver = nil local toolchain_xcode = toolchain.load("xcode", {plat = target:plat(), arch = target:arch()}) if toolchain_xcode then target_minver = toolchain_xcode:config("target_minver") end local argv = {"--warnings", "--notices", "--output-format", "human-readable-text"} if target:is_plat("macosx") then table.insert(argv, "--target-device") table.insert(argv, "mac") table.insert(argv, "--platform") table.insert(argv, "macosx") elseif target:is_plat("iphoneos") then table.insert(argv, "--target-device") table.insert(argv, "iphone") table.insert(argv, "--target-device") table.insert(argv, "ipad") table.insert(argv, "--platform") table.insert(argv, "iphoneos") else assert("unknown device!") end if target_minver then table.insert(argv, "--minimum-deployment-target") table.insert(argv, target_minver) end table.insert(argv, "--app-icon") table.insert(argv, "AppIcon") if target:is_plat("iphoneos") then table.insert(argv, "--enable-on-demand-resources") table.insert(argv, "YES") table.insert(argv, "--compress-pngs") else table.insert(argv, "--enable-on-demand-resources") table.insert(argv, "NO") end table.insert(argv, "--output-partial-info-plist") table.insert(argv, assetcatalog_generated_info_plist) table.insert(argv, "--development-region") table.insert(argv, "en") table.insert(argv, "--product-type") table.insert(argv, "com.apple.product-type.application") table.insert(argv, "--compile") table.insert(argv, resourcesdir) table.insert(argv, sourcefile) os.vrunv(path.join(xcode_usrdir, "bin", "actool"), argv) -- update files and values to the dependent file dependinfo.files = {sourcefile} depend.save(dependinfo, dependfile) end)
0
repos/xmake/xmake/rules/xcode
repos/xmake/xmake/rules/xcode/bundle/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: xcode bundle rule("xcode.bundle") -- support add_files("Info.plist") add_deps("xcode.info_plist") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) -- get bundle directory local targetdir = target:targetdir() local bundledir = path.join(targetdir, target:basename() .. ".bundle") target:data_set("xcode.bundle.rootdir", bundledir) -- get contents and resources directory local contentsdir = bundledir local resourcesdir = bundledir if target:is_plat("macosx") then contentsdir = path.join(bundledir, "Contents") resourcesdir = path.join(bundledir, "Contents", "Resources") end target:data_set("xcode.bundle.contentsdir", contentsdir) target:data_set("xcode.bundle.resourcesdir", resourcesdir) -- register clean files for `xmake clean` target:add("cleanfiles", bundledir) -- generate binary as bundle, we cannot set `-shared` or `-dynamiclib` target:set("kind", "binary") -- set target info for bundle target:set("filename", target:basename()) end) on_config(function (target) -- add bundle flags local linker = target:linker():name() if linker == "swiftc" then target:add("ldflags", "-Xlinker -bundle", {force = true}) else target:add("ldflags", "-bundle", {force = true}) end end) after_build(function (target, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("private.tools.codesign") import("utils.progress") -- get bundle and resources directory local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local contentsdir = path.absolute(target:data("xcode.bundle.contentsdir")) local resourcesdir = path.absolute(target:data("xcode.bundle.resourcesdir")) -- do build if changed depend.on_changed(function () -- trace progress info progress.show(opt.progress, "${color.build.target}generating.xcode.$(mode) %s", path.filename(bundledir)) -- copy target file if target:is_plat("macosx") then os.vcp(target:targetfile(), path.join(contentsdir, "MacOS", path.filename(target:targetfile()))) else os.vcp(target:targetfile(), path.join(contentsdir, path.filename(target:targetfile()))) end -- copy resource files local srcfiles, dstfiles = target:installfiles(resourcesdir) if srcfiles and dstfiles then local i = 1 for _, srcfile in ipairs(srcfiles) do local dstfile = dstfiles[i] if dstfile then os.vcp(srcfile, dstfile) end i = i + 1 end end -- do codesign local codesign_identity = target:values("xcode.codesign_identity") or get_config("xcode_codesign_identity") if target:is_plat("macosx") or (target:is_plat("iphoneos") and target:is_arch("x86_64", "i386")) then codesign_identity = nil end codesign(bundledir, codesign_identity) end, {dependfile = target:dependfile(bundledir), files = {bundledir, target:targetfile()}, changed = target:is_rebuilt()}) end) on_install(function (target) local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local installdir = target:installdir() if installdir then if not os.isdir(installdir) then os.mkdir(installdir) end os.vcp(bundledir, installdir) end end) on_uninstall(function (target) local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local installdir = target:installdir() os.tryrm(path.join(installdir, path.filename(bundledir))) end) -- disable package on_package(function (target) end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/c++/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("c.build") set_sourcekinds("cc") add_deps("c.build.pcheader", "c.build.optimization", "c.build.sanitizer") on_build_files("private.action.build.object", {batch = true, distcc = true}) on_config(function (target) -- https://github.com/xmake-io/xmake/issues/4621 if target:is_plat("windows") and target:is_static() and target:has_tool("cc", "tcc") then target:set("extension", ".a") target:set("prefixname", "lib") end end) rule("c++.build") set_sourcekinds("cxx") add_deps("c++.build.pcheader", "c++.build.modules", "c++.build.optimization", "c++.build.sanitizer") on_build_files("private.action.build.object", {batch = true, distcc = true}) on_config(function (target) -- we enable c++ exceptions by default if target:is_plat("windows") and not target:get("exceptions") then target:set("exceptions", "cxx") end -- https://github.com/xmake-io/xmake/issues/4621 if target:is_plat("windows") and target:is_static() and target:has_tool("cxx", "tcc") then target:set("extension", ".a") target:set("prefixname", "lib") end end) rule("c") -- add build rules add_deps("c.build") -- set compiler runtime, e.g. vs runtime add_deps("utils.compiler.runtime") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links") -- support `add_files("src/*.o")` and `add_files("src/*.a")` to merge object and archive files to target add_deps("utils.merge.object", "utils.merge.archive") -- we attempt to extract symbols to the independent file and -- strip self-target binary if `set_symbols("debug")` and `set_strip("all")` are enabled add_deps("utils.symbols.extract") -- add platform rules add_deps("platform.wasm") add_deps("platform.windows") -- add linker rules add_deps("linker") rule("c++") -- add build rules add_deps("c++.build") -- set compiler runtime, e.g. vs runtime add_deps("utils.compiler.runtime") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links") -- support `add_files("src/*.o")` and `add_files("src/*.a")` to merge object and archive files to target add_deps("utils.merge.object", "utils.merge.archive") -- we attempt to extract symbols to the independent file and -- strip self-target binary if `set_symbols("debug")` and `set_strip("all")` are enabled add_deps("utils.symbols.extract") -- add platform rules add_deps("platform.wasm") add_deps("platform.windows") -- add linker rules add_deps("linker")
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/modules/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file xmake.lua -- -- define rule: c++.build.modules rule("c++.build.modules") -- @note common.contains_modules() need it set_extensions(".cppm", ".ccm", ".cxxm", ".c++m", ".mpp", ".mxx", ".ixx") add_deps("c++.build.modules.builder") add_deps("c++.build.modules.install") on_config(function (target) import("modules_support.compiler_support") -- we disable to build across targets in parallel, because the source files may depend on other target modules -- @see https://github.com/xmake-io/xmake/issues/1858 if compiler_support.contains_modules(target) then -- @note this will cause cross-parallel builds to be disabled for all sub-dependent targets, -- even if some sub-targets do not contain C++ modules. -- -- maybe we will have a more fine-grained configuration strategy to disable it in the future. target:set("policy", "build.across_targets_in_parallel", false) -- disable ccache for this target -- -- Caching can affect incremental compilation, for example -- by interfering with the results of depfile generation for msvc. -- -- @see https://github.com/xmake-io/xmake/issues/3000 target:set("policy", "build.ccache", false) -- load compiler support compiler_support.load(target) -- mark this target with modules target:data_set("cxx.has_modules", true) -- moduleonly modules are implicitly public if target:is_moduleonly() then local sourcebatch = target:sourcebatches()["c++.build.modules.builder"] for _, sourcefile in ipairs(sourcebatch.sourcefiles) do target:fileconfig_add(sourcefile, {public = true}) end end end end) -- build modules rule("c++.build.modules.builder") set_sourcekinds("cxx") set_extensions(".mpp", ".mxx", ".cppm", ".ixx") -- parallel build support to accelerate `xmake build` to build modules before_build_files(function(target, batchjobs, sourcebatch, opt) if target:data("cxx.has_modules") then import("modules_support.compiler_support") import("modules_support.dependency_scanner") import("modules_support.builder") -- add target deps modules if target:orderdeps() then local deps_sourcefiles = dependency_scanner.get_targetdeps_modules(target) if deps_sourcefiles then table.join2(sourcebatch.sourcefiles, deps_sourcefiles) end end -- append std module local std_modules = compiler_support.get_stdmodules(target) if std_modules then table.join2(sourcebatch.sourcefiles, std_modules) end -- extract packages modules dependencies local package_modules_data = dependency_scanner.get_all_packages_modules(target, opt) if package_modules_data then -- append to sourcebatch for _, package_module_data in table.orderpairs(package_modules_data) do table.insert(sourcebatch.sourcefiles, package_module_data.file) target:fileconfig_set(package_module_data.file, {external = package_module_data.external, defines = package_module_data.metadata.defines}) end end opt = opt or {} opt.batchjobs = true compiler_support.patch_sourcebatch(target, sourcebatch, opt) local modules = dependency_scanner.get_module_dependencies(target, sourcebatch, opt) if not target:is_moduleonly() then -- avoid building non referenced modules local build_objectfiles, link_objectfiles = dependency_scanner.sort_modules_by_dependencies(target, sourcebatch.objectfiles, modules) sourcebatch.objectfiles = build_objectfiles -- build modules builder.build_modules_for_batchjobs(target, batchjobs, sourcebatch, modules, opt) -- build headerunits and we need to do it before building modules builder.build_headerunits_for_batchjobs(target, batchjobs, sourcebatch, modules, opt) sourcebatch.objectfiles = link_objectfiles else sourcebatch.objectfiles = {} end compiler_support.localcache():set2(target:name(), "c++.modules", modules) compiler_support.localcache():save() else -- avoid duplicate linking of object files of non-module programs sourcebatch.objectfiles = {} end end, {batch = true}) -- serial compilation only, usually used to support project generator before_buildcmd_files(function(target, batchcmds, sourcebatch, opt) if target:data("cxx.has_modules") then import("modules_support.compiler_support") import("modules_support.dependency_scanner") import("modules_support.builder") -- add target deps modules if target:orderdeps() then local deps_sourcefiles = dependency_scanner.get_targetdeps_modules(target) if deps_sourcefiles then table.join2(sourcebatch.sourcefiles, deps_sourcefiles) end end -- append std module local std_modules = compiler_support.get_stdmodules(target) if std_modules then table.join2(sourcebatch.sourcefiles, std_modules) end -- extract packages modules dependencies local package_modules_data = dependency_scanner.get_all_packages_modules(target, opt) if package_modules_data then -- append to sourcebatch for _, package_module_data in table.orderpairs(package_modules_data) do table.insert(sourcebatch.sourcefiles, package_module_data.file) target:fileconfig_set(package_module_data.file, {external = package_module_data.external, defines = package_module_data.metadata.defines}) end end opt = opt or {} opt.batchjobs = false compiler_support.patch_sourcebatch(target, sourcebatch, opt) local modules = dependency_scanner.get_module_dependencies(target, sourcebatch, opt) if not target:is_moduleonly() then -- avoid building non referenced modules local build_objectfiles, link_objectfiles = dependency_scanner.sort_modules_by_dependencies(target, sourcebatch.objectfiles, modules) sourcebatch.objectfiles = build_objectfiles -- build headerunits builder.build_headerunits_for_batchcmds(target, batchcmds, sourcebatch, modules, opt) -- build modules builder.build_modules_for_batchcmds(target, batchcmds, sourcebatch, modules, opt) sourcebatch.objectfiles = link_objectfiles else -- avoid duplicate linking of object files of non-module programs sourcebatch.objectfiles = {} end compiler_support.localcache():set2(target:name(), "c++.modules", modules) compiler_support.localcache():save() else sourcebatch.sourcefiles = {} sourcebatch.objectfiles = {} sourcebatch.dependfiles = {} end end) after_clean(function (target) import("core.base.option") import("modules_support.compiler_support") import("private.action.clean.remove_files") -- we cannot use target:data("cxx.has_modules"), -- because on_config will be not called when cleaning targets if compiler_support.contains_modules(target) then remove_files(compiler_support.modules_cachedir(target)) if option.get("all") then remove_files(compiler_support.stlmodules_cachedir(target)) compiler_support.localcache():clear() compiler_support.localcache():save() end end end) -- install modules rule("c++.build.modules.install") set_extensions(".mpp", ".mxx", ".cppm", ".ixx") before_install(function (target) import("modules_support.compiler_support") import("modules_support.builder") -- we cannot use target:data("cxx.has_modules"), -- because on_config will be not called when installing targets if compiler_support.contains_modules(target) then local modules = compiler_support.localcache():get2(target:name(), "c++.modules") builder.generate_metadata(target, modules) compiler_support.add_installfiles_for_modules(target) end end) before_uninstall(function (target) import("modules_support.compiler_support") if compiler_support.contains_modules(target) then compiler_support.add_installfiles_for_modules(target) end end)
0
repos/xmake/xmake/rules/c++/modules
repos/xmake/xmake/rules/c++/modules/modules_support/builder.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file common.lua -- -- imports import("core.base.json") import("core.base.option") import("async.runjobs") import("private.async.buildjobs") import("core.tool.compiler") import("core.project.config") import("core.project.depend") import("utils.progress") import("compiler_support") import("dependency_scanner") -- build target modules function _build_modules(target, sourcebatch, modules, opt) local objectfiles = sourcebatch.objectfiles for _, objectfile in ipairs(objectfiles) do local module = modules[objectfile] if not module then goto continue end local name, _, cppfile = compiler_support.get_provided_module(module) cppfile = cppfile or module.cppfile local deps = {} for _, dep in ipairs(table.keys(module.requires or {})) do table.insert(deps, opt.batchjobs and target:name() .. dep or dep) end opt.build_module(deps, module, name, objectfile, cppfile) ::continue:: end end -- build target headerunits function _build_headerunits(target, headerunits, opt) local outputdir = compiler_support.headerunits_cachedir(target, {mkdir = true}) if opt.stl_headerunit then outputdir = path.join(outputdir, "stl") end for _, headerunit in ipairs(headerunits) do local outputdir = outputdir if opt.stl_headerunit and headerunit.name:startswith("experimental/") then outputdir = path.join(outputdir, "experimental") end local bmifile = path.join(outputdir, path.filename(headerunit.name) .. compiler_support.get_bmi_extension(target)) local key = path.normalize(headerunit.path) local build = should_build(target, headerunit.path, bmifile, {key = key, headerunit = true}) if build then mark_build(target, key) end opt.build_headerunit(headerunit, key, bmifile, outputdir, build) end end -- check if flags are compatible for module reuse function _are_flags_compatible(target, other, cppfile) local compinst1 = target:compiler("cxx") local flags1 = compinst1:compflags({sourcefile = cppfile, target = target}) local compinst2 = other:compiler("cxx") local flags2 = compinst2:compflags({sourcefile = cppfile, target = other}) -- strip unrelevent flags flags1 = compiler_support.strip_flags(target, flags1) flags2 = compiler_support.strip_flags(target, flags2) if #flags1 ~= #flags2 then return false end table.sort(flags1) table.sort(flags2) for i = 1, #flags1 do if flags1[i] ~= flags2[i] then return false end end return true end -- try to reuse modules from other target function _try_reuse_modules(target, modules) for _, module in pairs(modules) do local name, provide, cppfile = compiler_support.get_provided_module(module) if not provide then goto continue end cppfile = cppfile or module.cppfile local fileconfig = target:fileconfig(cppfile) local public = fileconfig and (fileconfig.public or fileconfig.external) if not public then goto continue end for _, dep in ipairs(target:orderdeps()) do if not _are_flags_compatible(target, dep, cppfile) then goto nextdep end local mapped = get_from_target_mapper(dep, name) if mapped then compiler_support.memcache():set2(target:name() .. name, "reuse", true) add_module_to_target_mapper(target, mapped.name, mapped.sourcefile, mapped.bmi, table.join(mapped.opt or {}, {target = dep})) break end ::nextdep:: end ::continue:: end return modules end -- should we build this module or headerunit ? function should_build(target, sourcefile, bmifile, opt) opt = opt or {} local objectfile = opt.objectfile local compinst = compiler.load("cxx", {target = target}) local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local dependfile = target:dependfile(bmifile or objectfile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) local depvalues = {compinst:program(), compflags} -- force rebuild a module if any of its module dependency is rebuilt local requires = opt.requires if requires then for required, _ in table.orderpairs(requires) do local m = get_from_target_mapper(target, required) if m then local rebuild = (m.opt and m.opt.target) and compiler_support.memcache():get2("should_build_in_" .. m.opt.target:name(), m.key) or compiler_support.memcache():get2("should_build_in_" .. target:name(), m.key) if rebuild then dependinfo.files = {} table.insert(dependinfo.files, sourcefile) dependinfo.values = depvalues return true, dependinfo end end end end -- reused if opt.name then local m = get_from_target_mapper(target, opt.name) if m and m.opt and m.opt.target then local rebuild = compiler_support.memcache():get2("should_build_in_" .. m.opt.target:name(), m.key) if rebuild then dependinfo.files = {} table.insert(dependinfo.files, sourcefile) dependinfo.values = depvalues end return rebuild, dependinfo end end -- need build this object? local dryrun = option.get("dry-run") local lastmtime = os.isfile(bmifile or objectfile) and os.mtime(dependfile) or 0 if dryrun or depend.is_changed(dependinfo, {lastmtime = lastmtime, values = depvalues}) then dependinfo.files = {} table.insert(dependinfo.files, sourcefile) dependinfo.values = depvalues return true, dependinfo end return false end -- generate meta module informations for package / other buildsystems import -- -- e.g -- { -- "defines": ["FOO=BAR"] -- "imports": ["std", "bar"] -- "name": "foo" -- "file": "foo.cppm" -- } function _generate_meta_module_info(target, name, sourcefile, requires) local modulehash = compiler_support.get_modulehash(target, sourcefile) local module_metadata = {name = name, file = path.join(modulehash, path.filename(sourcefile))} -- add definitions module_metadata.defines = _builder(target).get_module_required_defines(target, sourcefile) -- add imports if requires then for _name, _ in table.orderpairs(requires) do module_metadata.imports = module_metadata.imports or {} table.append(module_metadata.imports, _name) end end return module_metadata end function _target_module_map_cachekey(target) local mode = config.mode() return target:name() .. "module_mapper" .. (mode or "") end function _is_duplicated_headerunit(target, key) local _, mapper_keys = get_target_module_mapper(target) return mapper_keys[key] end function _builder(target) local cachekey = tostring(target) local builder = compiler_support.memcache():get2("builder", cachekey) if builder == nil then if target:has_tool("cxx", "clang", "clangxx") then builder = import("clang.builder", {anonymous = true}) elseif target:has_tool("cxx", "gcc", "gxx") then builder = import("gcc.builder", {anonymous = true}) elseif target:has_tool("cxx", "cl") then builder = import("msvc.builder", {anonymous = true}) else local _, toolname = target:tool("cxx") raise("compiler(%s): does not support c++ module!", toolname) end compiler_support.memcache():set2("builder", cachekey, builder) end return builder end function mark_build(target, name) compiler_support.memcache():set2("should_build_in_" .. target:name(), name, true) end -- build batchjobs for modules function build_batchjobs_for_modules(modules, batchjobs, rootjob) return buildjobs(modules, batchjobs, rootjob) end -- build modules for batchjobs function build_modules_for_batchjobs(target, batchjobs, sourcebatch, modules, opt) opt.rootjob = batchjobs:group_leave() or opt.rootjob batchjobs:group_enter(target:name() .. "/build_modules", {rootjob = opt.rootjob}) -- add populate module job local modulesjobs = {} local populate_jobname = target:name() .. "_populate_module_map" modulesjobs[populate_jobname] = { name = populate_jobname, job = batchjobs:newjob(populate_jobname, function(_, _) _try_reuse_modules(target, modules) _builder(target).populate_module_map(target, modules) end) } -- add module jobs _build_modules(target, sourcebatch, modules, table.join(opt, { build_module = function(deps, module, name, objectfile, cppfile) local job_name = name and target:name() .. name or cppfile modulesjobs[job_name] = _builder(target).make_module_buildjobs(target, batchjobs, job_name, deps, {module = module, objectfile = objectfile, cppfile = cppfile}) end })) -- build batchjobs for modules build_batchjobs_for_modules(modulesjobs, batchjobs, opt.rootjob) end -- build modules for batchcmds function build_modules_for_batchcmds(target, batchcmds, sourcebatch, modules, opt) local depmtime = 0 opt.progress = opt.progress or 0 _try_reuse_modules(target, modules) _builder(target).populate_module_map(target, modules) -- build modules _build_modules(target, sourcebatch, modules, table.join(opt, { build_module = function(_, module, _, objectfile, cppfile) depmtime = math.max(depmtime, _builder(target).make_module_buildcmds(target, batchcmds, {module = module, cppfile = cppfile, objectfile = objectfile, progress = opt.progress})) end })) batchcmds:set_depmtime(depmtime) end -- generate headerunits for batchjobs function build_headerunits_for_batchjobs(target, batchjobs, sourcebatch, modules, opt) local user_headerunits, stl_headerunits = dependency_scanner.get_headerunits(target, sourcebatch, modules) if not user_headerunits and not stl_headerunits then return end -- we need new group(headerunits) -- e.g. group(build_modules) -> group(headerunits) opt.rootjob = batchjobs:group_leave() or opt.rootjob batchjobs:group_enter(target:name() .. "/build_headerunits", {rootjob = opt.rootjob}) local build_headerunits = function(headerunits) local modulesjobs = {} _build_headerunits(target, headerunits, table.join(opt, { build_headerunit = function(headerunit, key, bmifile, outputdir, build) local job_name = target:name() .. key local job = _builder(target).make_headerunit_buildjobs(target, job_name, batchjobs, headerunit, bmifile, outputdir, table.join(opt, {build = build})) if job then modulesjobs[job_name] = job end end })) build_batchjobs_for_modules(modulesjobs, batchjobs, opt.rootjob) end -- build stl header units first as other headerunits may need them if stl_headerunits then opt.stl_headerunit = true build_headerunits(stl_headerunits) end if user_headerunits then opt.stl_headerunit = false build_headerunits(user_headerunits) end end -- generate headerunits for batchcmds function build_headerunits_for_batchcmds(target, batchcmds, sourcebatch, modules, opt) local user_headerunits, stl_headerunits = dependency_scanner.get_headerunits(target, sourcebatch, modules) if not user_headerunits and not stl_headerunits then return end local build_headerunits = function(headerunits) local depmtime = 0 _build_headerunits(target, headerunits, table.join(opt, { build_headerunit = function(headerunit, _, bmifile, outputdir, build) depmtime = math.max(depmtime, _builder(target).make_headerunit_buildcmds(target, batchcmds, headerunit, bmifile, outputdir, table.join({build = build}, opt))) end })) batchcmds:set_depmtime(depmtime) end -- build stl header units first as other headerunits may need them if stl_headerunits then opt.stl_headerunit = true build_headerunits(stl_headerunits) end if user_headerunits then opt.stl_headerunit = false build_headerunits(user_headerunits) end end function generate_metadata(target, modules) local public_modules for _, module in table.orderpairs(modules) do local _, _, cppfile = compiler_support.get_provided_module(module) local fileconfig = target:fileconfig(cppfile) local public = fileconfig and fileconfig.public if public then public_modules = public_modules or {} table.insert(public_modules, module) end end if not public_modules then return end local jobs = option.get("jobs") or os.default_njob() runjobs(target:name() .. "_install_modules", function(index, total, jobopt) local module = public_modules[index] local name, _, cppfile = compiler_support.get_provided_module(module) local metafilepath = compiler_support.get_metafile(target, cppfile) progress.show(jobopt.progress, "${color.build.target}<%s> generating.module.metadata %s", target:name(), name) local metadata = _generate_meta_module_info(target, name, cppfile, module.requires) json.savefile(metafilepath, metadata) end, {comax = jobs, total = #public_modules}) end -- flush target module mapper keys function flush_target_module_mapper_keys(target) local memcache = compiler_support.memcache() memcache:set2(target:name(), "module_mapper_keys", nil) end -- get or create a target module mapper function get_target_module_mapper(target) local memcache = compiler_support.memcache() local mapper = memcache:get2(target:name(), "module_mapper") if not mapper then mapper = {} memcache:set2(target:name(), "module_mapper", mapper) end -- we generate the keys map to optimise the efficiency of _is_duplicated_headerunit local mapper_keys = memcache:get2(target:name(), "module_mapper_keys") if not mapper_keys then mapper_keys = {} for _, item in pairs(mapper) do if item.key then mapper_keys[item.key] = item end end memcache:set2(target:name(), "module_mapper_keys", mapper_keys) end return mapper, mapper_keys end -- get a module or headerunit from target mapper function get_from_target_mapper(target, name) local mapper = get_target_module_mapper(target) if mapper[name] then return mapper[name] end end -- add a module to target mapper function add_module_to_target_mapper(target, name, sourcefile, bmifile, opt) local mapper = get_target_module_mapper(target) if not mapper[name] then mapper[name] = {name = name, key = name, bmi = bmifile, sourcefile = sourcefile, opt = opt} end flush_target_module_mapper_keys(target) end -- add a headerunit to target mapper function add_headerunit_to_target_mapper(target, headerunit, bmifile) local mapper = get_target_module_mapper(target) local key = hash.uuid(path.normalize(headerunit.path)) local deduplicated = _is_duplicated_headerunit(target, key) if deduplicated then mapper[headerunit.name] = {name = headerunit.name, key = key, aliasof = deduplicated.name, headerunit = headerunit} else mapper[headerunit.name] = {name = headerunit.name, key = key, headerunit = headerunit, bmi = bmifile} end flush_target_module_mapper_keys(target) return deduplicated and true or false end
0
repos/xmake/xmake/rules/c++/modules
repos/xmake/xmake/rules/c++/modules/modules_support/dependency_scanner.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file dependency_scanner.lua -- -- imports import("core.base.json") import("core.base.hashset") import("core.base.graph") import("core.base.option") import("async.runjobs") import("compiler_support") import("stl_headers") function _dependency_scanner(target) local cachekey = tostring(target) local dependency_scanner = compiler_support.memcache():get2("dependency_scanner", cachekey) if dependency_scanner == nil then if target:has_tool("cxx", "clang", "clangxx") then dependency_scanner = import("clang.dependency_scanner", {anonymous = true}) elseif target:has_tool("cxx", "gcc", "gxx") then dependency_scanner = import("gcc.dependency_scanner", {anonymous = true}) elseif target:has_tool("cxx", "cl") then dependency_scanner = import("msvc.dependency_scanner", {anonymous = true}) else local _, toolname = target:tool("cxx") raise("compiler(%s): does not support c++ module!", toolname) end compiler_support.memcache():set2("dependency_scanner", cachekey, dependency_scanner) end return dependency_scanner end function _parse_meta_info(target, metafile) local metadata = json.loadfile(metafile) if metadata.file and metadata.name then return metadata.file, metadata.name, metadata end local filename = path.basename(metafile) local metadir = path.directory(metafile) for _, ext in ipairs({".mpp", ".mxx", ".cppm", ".ixx"}) do if os.isfile(path.join(metadir, filename .. ext)) then filename = filename .. ext break end end local sourcecode = io.readfile(path.join(path.directory(metafile), filename)) sourcecode = sourcecode:gsub("//.-\n", "\n") sourcecode = sourcecode:gsub("/%*.-%*/", "") local name for _, line in ipairs(sourcecode:split("\n", {plain = true})) do name = line:match("export%s+module%s+(.+)%s*;") or line:match("export%s+__preprocessed_module%s+(.+)%s*;") if name then break end end return filename, name, metadata end -- parse module dependency data --[[ { "build/.objs/stl_headerunit/linux/x86_64/release/src/hello.mpp.o" = { requires = { iostream = { method = "include-angle", unique = true, path = "/usr/include/c++/11/iostream" } }, provides = { hello = { bmi = "build/.gens/stl_headerunit/linux/x86_64/release/rules/modules/cache/hello.gcm", sourcefile = "src/hello.mpp" } } }, "build/.objs/stl_headerunit/linux/x86_64/release/src/main.cpp.o" = { requires = { hello = { method = "by-name", unique = false, path = "build/.gens/stl_headerunit/linux/x86_64/release/rules/modules/cache/hello.gcm" } } } }]] function _parse_dependencies_data(target, moduleinfos) local modules for _, moduleinfo in ipairs(moduleinfos) do assert(moduleinfo.version <= 1) for _, rule in ipairs(moduleinfo.rules) do modules = modules or {} local m = {} if rule.provides then for _, provide in ipairs(rule.provides) do m.provides = m.provides or {} assert(provide["logical-name"]) local bmifile = provide["compiled-module-path"] -- try to find the compiled module path in outputs filed (MSVC doesn't generate compiled-module-path) if not bmifile then for _, output in ipairs(rule.outputs) do if output:endswith(compiler_support.get_bmi_extension(target)) then bmifile = output break end end -- we didn't found the compiled module path, so we assume it if not bmifile then local name = provide["logical-name"] .. compiler_support.get_bmi_extension(target) -- partition ":" character is invalid path character on windows -- @see https://github.com/xmake-io/xmake/issues/2954 name = name:replace(":", "-") bmifile = path.join(compiler_support.get_outputdir(target, name), name) end end m.provides[provide["logical-name"]] = { bmi = bmifile, sourcefile = moduleinfo.sourcefile, interface = provide["is-interface"] } end else m.cppfile = moduleinfo.sourcefile end assert(rule["primary-output"]) modules[path.translate(rule["primary-output"])] = m end end for _, moduleinfo in ipairs(moduleinfos) do for _, rule in ipairs(moduleinfo.rules) do local m = modules[path.translate(rule["primary-output"])] for _, r in ipairs(rule.requires) do m.requires = m.requires or {} local p = r["source-path"] if not p then for _, dependency in pairs(modules) do if dependency.provides and dependency.provides[r["logical-name"]] then p = dependency.provides[r["logical-name"]].bmi break end end end m.requires[r["logical-name"]] = { method = r["lookup-method"] or "by-name", path = p and path.translate(p) or nil, unique = r["unique-on-source-path"] or false } end end end return modules end -- generate edges for DAG function _get_edges(nodes, modules) local edges = {} local module_names = {} local name_filemap = {} local named_module_names = hashset.new() for _, node in ipairs(table.unique(nodes)) do local module = modules[node] local module_name, _, cppfile = compiler_support.get_provided_module(module) if module_name then if named_module_names:has(module_name) then raise("duplicate module name detected \"" .. module_name .. "\"\n -> " .. cppfile .. "\n -> " .. name_filemap[module_name]) end named_module_names:insert(module_name) name_filemap[module_name] = cppfile end if module.requires then for required_name, _ in table.orderpairs(module.requires) do for _, required_node in ipairs(nodes) do local name, _, _ = compiler_support.get_provided_module(modules[required_node]) if name and name == required_name then table.insert(edges, {required_node, node}) end end end end end return edges end function _get_package_modules(target, package, opt) local package_modules local modulesdir = path.join(package:installdir(), "modules") local metafiles = os.files(path.join(modulesdir, "*", "*.meta-info")) for _, metafile in ipairs(metafiles) do package_modules = package_modules or {} local modulefile, name, metadata = _parse_meta_info(target, metafile) local moduleonly = not package:libraryfiles() package_modules[name] = {file = path.join(modulesdir, modulefile), metadata = metadata, external = {moduleonly = moduleonly}} end return package_modules end -- generate dependency files function _generate_dependencies(target, sourcebatch, opt) local changed = false if opt.batchjobs then local jobs = option.get("jobs") or os.default_njob() runjobs(target:name() .. "_module_dependency_scanner", function(index) local sourcefile = sourcebatch.sourcefiles[index] changed = _dependency_scanner(target).generate_dependency_for(target, sourcefile, opt) or changed end, {comax = jobs, total = #sourcebatch.sourcefiles}) else for _, sourcefile in ipairs(sourcebatch.sourcefiles) do changed = _dependency_scanner(target).generate_dependency_for(target, sourcefile, opt) or changed end end return changed end -- get module dependencies function get_module_dependencies(target, sourcebatch, opt) local cachekey = target:name() .. "/" .. sourcebatch.rulename local modules = compiler_support.memcache():get2("modules", cachekey) if modules == nil or opt.regenerate then modules = compiler_support.localcache():get2("modules", cachekey) opt.progress = opt.progress or 0 local changed = _generate_dependencies(target, sourcebatch, opt) if changed or modules == nil then local moduleinfos = compiler_support.load_moduleinfos(target, sourcebatch) modules = _parse_dependencies_data(target, moduleinfos) compiler_support.localcache():set2("modules", cachekey, modules) compiler_support.localcache():save() end compiler_support.memcache():set2("modules", cachekey, modules) end return modules end -- get headerunits info function get_headerunits(target, sourcebatch, modules) local headerunits local stl_headerunits for _, objectfile in ipairs(sourcebatch.objectfiles) do local m = modules[objectfile] if m then for name, r in pairs(m.requires) do if r.method ~= "by-name" then local unittype = r.method == "include-angle" and ":angle" or ":quote" if stl_headers.is_stl_header(name) then stl_headerunits = stl_headerunits or {} if not table.find_if(stl_headerunits, function(i, v) return v.name == name end) then table.insert(stl_headerunits, {name = name, path = r.path, type = unittype, unique = r.unique}) end else headerunits = headerunits or {} if not table.find_if(headerunits, function(i, v) return v.name == name end) then table.insert(headerunits, {name = name, path = r.path, type = unittype, unique = r.unique}) end end end end end end return headerunits, stl_headerunits end -- https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2022/p1689r5.html --[[ { "version": 1, "revision": 0, "rules": [ { "primary-output": "use-header.mpp.o", "requires": [ { "logical-name": "<header.hpp>", "source-path": "/path/to/found/header.hpp", "unique-on-source-path": true, "lookup-method": "include-angle" } ] }, { "primary-output": "header.hpp.bmi", "provides": [ { "logical-name": "header.hpp", "source-path": "/path/to/found/header.hpp", "unique-on-source-path": true, } ] } ] }]] function fallback_generate_dependencies(target, jsonfile, sourcefile, preprocess_file) local output = {version = 1, revision = 0, rules = {}} local rule = {outputs = {jsonfile}} rule["primary-output"] = target:objectfile(sourcefile) local module_name_export local module_name_private local module_deps = {} local module_deps_set = hashset.new() local sourcecode = preprocess_file(sourcefile) or io.readfile(sourcefile) local internal = false sourcecode = sourcecode:gsub("//.-\n", "\n") sourcecode = sourcecode:gsub("/%*.-%*/", "") for _, line in ipairs(sourcecode:split("\n", {plain = true})) do if line:match("#") then goto continue end if not module_name_export then module_name_export = line:match("export%s+module%s+(.+)%s*;") or line:match("export%s+__preprocessed_module%s+(.+)%s*;") end if not module_name_private then module_name_private = line:match("module%s+(.+)%s*;") or line:match("__preprocessed_module%s+(.+)%s*;") if module_name_private then internal = module_name_private:find(":") end end local module_depname = line:match("import%s+(.+)%s*;") -- we need to parse module interface dep in cxx/impl_unit.cpp, e.g. hello.mpp and hello_impl.cpp -- @see https://github.com/xmake-io/xmake/pull/2664#issuecomment-1213167314 if not module_depname and not compiler_support.has_module_extension(sourcefile) then module_depname = module_name_private end if module_depname and not module_deps_set:has(module_depname) then local module_dep = {} -- partition? import :xxx; if module_depname:startswith(":") then local module_name = (module_name_export or module_name_private or "") module_name = module_name:split(":")[1] module_dep["unique-on-source-path"] = true module_depname = module_name .. module_depname elseif module_depname:startswith("\"") then module_depname = module_depname:sub(2, -2) module_dep["lookup-method"] = "include-quote" module_dep["unique-on-source-path"] = true module_dep["source-path"] = compiler_support.find_quote_header_file(target, sourcefile, module_depname) elseif module_depname:startswith("<") then module_depname = module_depname:sub(2, -2) module_dep["lookup-method"] = "include-angle" module_dep["unique-on-source-path"] = true module_dep["source-path"] = compiler_support.find_angle_header_file(target, module_depname) end module_dep["logical-name"] = module_depname table.insert(module_deps, module_dep) module_deps_set:insert(module_depname) end ::continue:: end if module_name_export or internal then local outputdir = compiler_support.get_outputdir(target, sourcefile) local provide = {} provide["logical-name"] = module_name_export or module_name_private provide["source-path"] = sourcefile provide["is-interface"] = not internal provide["compiled-module-path"] = path.join(outputdir, (module_name_export or module_name_private) .. compiler_support.get_bmi_extension(target)) rule.provides = {} table.insert(rule.provides, provide) end rule.requires = module_deps table.insert(output.rules, rule) local jsondata = json.encode(output) io.writefile(jsonfile, jsondata) end -- extract packages modules dependencies function get_all_packages_modules(target, opt) -- parse all meta-info and append their informations to the package store local packages = target:pkgs() or {} for _, deps in ipairs(target:orderdeps()) do table.join2(packages, deps:pkgs()) end local packages_modules for _, package in table.orderpairs(packages) do local package_modules = _get_package_modules(target, package, opt) if package_modules then packages_modules = packages_modules or {} table.join2(packages_modules, package_modules) end end return packages_modules end -- topological sort function sort_modules_by_dependencies(target, objectfiles, modules, opt) local build_objectfiles = {} local link_objectfiles = {} local edges = _get_edges(objectfiles, modules) local dag = graph.new(true) for _, e in ipairs(edges) do dag:add_edge(e[1], e[2]) end local cycle = dag:find_cycle() if cycle then local names = {} for _, objectfile in ipairs(cycle) do local name, _, cppfile = compiler_support.get_provided_module(modules[objectfile]) table.insert(names, name or cppfile) end local name, _, cppfile = compiler_support.get_provided_module(modules[cycle[1]]) table.insert(names, name or cppfile) raise("circular modules dependency detected!\n%s", table.concat(names, "\n -> import ")) end local objectfiles_sorted = table.reverse(dag:topological_sort()) local objectfiles_sorted_set = hashset.from(objectfiles_sorted) for _, objectfile in ipairs(objectfiles) do if not objectfiles_sorted_set:has(objectfile) then table.insert(objectfiles_sorted, objectfile) objectfiles_sorted_set:insert(objectfile) end end local culleds for _, objectfile in ipairs(objectfiles_sorted) do local name, provide, cppfile = compiler_support.get_provided_module(modules[objectfile]) local fileconfig = target:fileconfig(cppfile) local public local external local can_cull = true if fileconfig then public = fileconfig.public external = fileconfig.external can_cull = fileconfig.cull == nil and true or fileconfig.cull end can_cull = can_cull and target:policy("build.c++.modules.culling") local insert = true if provide then insert = public or (not external or external.moduleonly) if insert and not public and can_cull then insert = false local edges = dag:adjacent_edges(objectfile) local public = fileconfig and fileconfig.public if edges then for _, edge in ipairs(edges) do if edge:to() ~= objectfile and objectfiles_sorted_set:has(edge:to()) then insert = true break end end end end end if insert then table.insert(build_objectfiles, objectfile) table.insert(link_objectfiles, objectfile) elseif external and not external.from_moduleonly then table.insert(build_objectfiles, objectfile) else objectfiles_sorted_set:remove(objectfile) if name ~= "std" and name ~= "std.compat" then culleds = culleds or {} culleds[target:name()] = culleds[target:name()] or {} table.insert(culleds[target:name()], format("%s -> %s", name, cppfile)) end end end if culleds then if option.get("verbose") then local culled_strs = {} for target_name, m in pairs(culleds) do table.insert(culled_strs, format("%s:\n %s", target_name, table.concat(m, "\n "))) end wprint("some modules have got culled, because it is not consumed by its target nor flagged as a public module with add_files(\"xxx.mpp\", {public = true})\n %s", table.concat(culled_strs, "\n ")) else wprint("some modules have got culled, use verbose (-v) mode to more informations") end end return build_objectfiles, link_objectfiles end -- get source modulefile for external target deps function get_targetdeps_modules(target) local sourcefiles for _, dep in ipairs(target:orderdeps()) do local sourcebatch = dep:sourcebatches()["c++.build.modules.builder"] if sourcebatch and sourcebatch.sourcefiles then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do local fileconfig = dep:fileconfig(sourcefile) local public = (fileconfig and fileconfig.public and not fileconfig.external) or false if public then sourcefiles = sourcefiles or {} table.insert(sourcefiles, sourcefile) target:fileconfig_add(sourcefile, {external = {moduleonly = dep:is_moduleonly()}}) end end end end return sourcefiles end
0
repos/xmake/xmake/rules/c++/modules
repos/xmake/xmake/rules/c++/modules/modules_support/compiler_support.lua
-- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file compiler_support.lua -- -- imports import("core.base.json") import("core.base.hashset") import("core.cache.memcache", {alias = "_memcache"}) import("core.cache.localcache", {alias = "_localcache"}) import("lib.detect.find_file") import("core.project.project") import("core.project.config") function _compiler_support(target) local cachekey = tostring(target) local compiler_support = memcache():get2("compiler_support", cachekey) if compiler_support == nil then if target:has_tool("cxx", "clang", "clangxx") then compiler_support = import("clang.compiler_support", {anonymous = true}) elseif target:has_tool("cxx", "gcc", "gxx") then compiler_support = import("gcc.compiler_support", {anonymous = true}) elseif target:has_tool("cxx", "cl") then compiler_support = import("msvc.compiler_support", {anonymous = true}) else local _, toolname = target:tool("cxx") raise("compiler(%s): does not support c++ module!", toolname) end memcache():set2("compiler_support", cachekey, compiler_support) end return compiler_support end -- load module support for the current target function load(target) -- At least std c++20 is required, and we should call `set_languages("c++20")` to set it local languages = target:get("languages") local cxxlang = false for _, lang in ipairs(languages) do if lang:find("cxx", 1, true) or lang:find("c++", 1, true) or lang:find("gnuxx", 1, true) or lang:find("gnu++", 1, true) then cxxlang = true break end end if not cxxlang then target:add("languages", "c++20") end -- load module support for the specific compiler _compiler_support(target).load(target) end -- strip flags not relevent for module reuse function strip_flags(target, flags) return _compiler_support(target).strip_flags(target, flags) end -- patch sourcebatch function patch_sourcebatch(target, sourcebatch) sourcebatch.sourcekind = "cxx" sourcebatch.objectfiles = {} sourcebatch.dependfiles = {} for _, sourcefile in ipairs(sourcebatch.sourcefiles) do local objectfile = target:objectfile(sourcefile) table.insert(sourcebatch.objectfiles, objectfile) local dependfile = target:dependfile(sourcefile or objectfile) table.insert(sourcebatch.dependfiles, dependfile) end end -- get bmi extension function get_bmi_extension(target) return _compiler_support(target).get_bmi_extension() end -- get bmi path -- @see https://github.com/xmake-io/xmake/issues/4063 function get_bmi_path(bmifile) bmifile = bmifile:gsub(":", "_PARTITION_") return path.normalize(bmifile) end -- has module extension? e.g. *.mpp, ... function has_module_extension(sourcefile) local modulexts = _g.modulexts if modulexts == nil then modulexts = hashset.of(".mpp", ".mxx", ".cppm", ".ixx") _g.modulexts = modulexts end local extension = path.extension(sourcefile) return modulexts:has(extension:lower()) end -- this target contains module files? function contains_modules(target) -- we can not use `"c++.build.builder"`, because it contains sourcekind/cxx. local target_with_modules = target:sourcebatches()["c++.build.modules"] and true or false if not target_with_modules then target_with_modules = target:policy("build.c++.modules") end if not target_with_modules then for _, dep in ipairs(target:orderdeps()) do local sourcebatches = dep:sourcebatches() if sourcebatches["c++.build.modules"] then target_with_modules = true break end end end return target_with_modules end -- load module infos function load_moduleinfos(target, sourcebatch) local moduleinfos for _, sourcefile in ipairs(sourcebatch.sourcefiles) do local dependfile = target:dependfile(sourcefile) if os.isfile(dependfile) then local data = io.load(dependfile) if data then moduleinfos = moduleinfos or {} local moduleinfo = json.decode(data.moduleinfo) moduleinfo.sourcefile = sourcefile if moduleinfo then table.insert(moduleinfos, moduleinfo) end end end end return moduleinfos end function find_quote_header_file(target, sourcefile, file) local p = path.join(path.directory(path.absolute(sourcefile, project.directory())), file) assert(os.isfile(p)) return p end function find_angle_header_file(target, file) local headerpaths = _compiler_support(target).toolchain_includedirs(target) for _, dep in ipairs(target:orderdeps()) do local includedirs = table.join(dep:get("sysincludedirs") or {}, dep:get("includedirs") or {}) table.join2(headerpaths, includedirs) end for _, pkg in ipairs(target:orderpkgs()) do local includedirs = table.join(pkg:get("sysincludedirs") or {}, pkg:get("includedirs") or {}) table.join2(headerpaths, includedirs) end table.join2(headerpaths, target:get("includedirs")) local p = find_file(file, headerpaths) assert(p, "find <%s> not found!", file) return p end -- get stdmodules function get_stdmodules(target) return _compiler_support(target).get_stdmodules(target) end -- get memcache function memcache() return _memcache.cache("cxxmodules") end -- get localcache function localcache() return _localcache.cache("cxxmodules") end -- get stl headerunits cache directory function stlheaderunits_cachedir(target, opt) opt = opt or {} local stlcachedir = path.join(target:autogendir(), "rules", "bmi", "cache", "stl-headerunits") if opt.mkdir and not os.isdir(stlcachedir) then os.mkdir(stlcachedir) os.mkdir(path.join(stlcachedir, "experimental")) end return stlcachedir end -- get stl modules cache directory function stlmodules_cachedir(target, opt) opt = opt or {} local stlcachedir = path.join(target:autogendir(), "rules", "bmi", "cache", "stl-modules") if opt.mkdir and not os.isdir(stlcachedir) then os.mkdir(stlcachedir) end return stlcachedir end -- get headerunits cache directory function headerunits_cachedir(target, opt) opt = opt or {} local cachedir = path.join(target:autogendir(), "rules", "bmi", "cache", "headerunits") if opt.mkdir and not os.isdir(cachedir) then os.mkdir(cachedir) end return cachedir end -- get modules cache directory function modules_cachedir(target, opt) opt = opt or {} local cachedir = path.join(target:autogendir(), "rules", "bmi", "cache", "modules") if opt.mkdir and not os.isdir(cachedir) then os.mkdir(cachedir) end return cachedir end function get_modulehash(target, modulepath) local key = path.directory(modulepath) .. target:name() return hash.uuid(key):split("-", {plain = true})[1]:lower() end function get_metafile(target, modulefile) local outputdir = get_outputdir(target, modulefile) return path.join(outputdir, path.filename(modulefile) .. ".meta-info") end function get_outputdir(target, module) local cachedir = module and modules_cachedir(target) or headerunits_cachedir(target) local modulehash = get_modulehash(target, module.path or module) local outputdir = path.join(cachedir, modulehash) if not os.exists(outputdir) then os.mkdir(outputdir) end return outputdir end -- get name provide info and cpp sourcefile of a module function get_provided_module(module) local name, provide, cppfile if module.provides then -- assume there that provides is only one, until we encounter the cases -- "Some compiler may choose to implement the :private module partition as a separate module for lookup purposes, and if so, it should be indicated as a separate provides entry." local length = 0 for k, v in pairs(module.provides) do length = length + 1 name = k provide = v cppfile = provide.sourcefile if length > 1 then raise("multiple provides are not supported now!") end break end end return name, provide, cppfile end function add_installfiles_for_modules(target) local sourcebatch = target:sourcebatches()["c++.build.modules.install"] if sourcebatch and sourcebatch.sourcefiles then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do local fileconfig = target:fileconfig(sourcefile) local install = fileconfig and fileconfig.public or false if install then local modulehash = get_modulehash(target, sourcefile) local prefixdir = path.join("modules", modulehash) target:add("installfiles", sourcefile, {prefixdir = prefixdir}) local metafile = get_metafile(target, sourcefile) if os.exists(metafile) then target:add("installfiles", metafile, {prefixdir = prefixdir}) end end end end end
0
repos/xmake/xmake/rules/c++/modules
repos/xmake/xmake/rules/c++/modules/modules_support/stl_headers.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file stl_headers.lua -- -- imports import("core.base.hashset") -- the stl headers list function _stl_headers() return { "algorithm", "forward_list", "numbers", "stop_token", "any", "fstream", "numeric", "streambuf", "array", "functional", "optional", "string", "atomic", "future", "ostream", "string_view", "barrier", "initializer_list", "queue", "bit", "iomanip", "random", "syncstream", "bitset", "ios", "ranges", "system_error", "charconv", "iosfwd", "ratio", "thread", "chrono", "iostream", "regex", "tuple", "codecvt", "istream", "scoped_allocator", "typeindex", "compare", "iterator", "semaphore", "typeinfo", "complex", "latch", "set", "type_traits", "concepts", "limits", "shared_mutex", "unordered_map", "condition_variable", "list", "source_location", "stacktrace", "unordered_set", "coroutine", "locale", "span", "utility", "deque", "map", "spanstream", "valarray", "exception", "memory", "sstream", "variant", "execution", "memory_resource", "stack", "vector", "filesystem", "mutex", "version", "format", "new", "type_traits", "string_view", "stdexcept", "condition_variable", "print", "flat_map", "flat_set", "mdspan", "stdfloat", "generator", "csetjmp", "csignal", "cstdarg", "cstddef", "cstdlib", "cfloat", "cinttypes", "climits", "cstdint", "cassert", "cerrno", "cctype", "cstring", "cuchar", "cwchar", "cwctype", "cfenv", "cmath", "ctime", "clocale", "expected", "cstdio"} end -- get all stl headers function get_stl_headers() local stl_headers = _g.stl_headers if stl_headers == nil then stl_headers = hashset.from(_stl_headers()) _g.stl_headers = stl_headers or false end return stl_headers or nil end -- is stl header? function is_stl_header(header) if header:startswith("experimental/") then header = header:sub(14, -1) end return get_stl_headers():has(header) end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/gcc/builder.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file gcc/builder.lua -- -- imports import("core.base.json") import("core.base.option") import("core.base.semver") import("utils.progress") import("private.action.build.object", {alias = "objectbuilder"}) import("core.tool.compiler") import("core.project.config") import("core.project.depend") import("compiler_support") import(".builder", {inherit = true}) -- get flags for building a headerunit function _make_headerunitflags(target, headerunit, headerunit_mapper) local module_headerflag = compiler_support.get_moduleheaderflag(target) local module_onlyflag = compiler_support.get_moduleonlyflag(target) local module_mapperflag = compiler_support.get_modulemapperflag(target) assert(module_headerflag and module_onlyflag, "compiler(gcc): does not support c++ header units!") local local_directory = (headerunit.type == ":quote") and {"-I" .. path.directory(path.normalize(headerunit.path))} or {} local headertype = (headerunit.type == ":angle") and "system" or "user" local flags = table.join(local_directory, {module_mapperflag .. headerunit_mapper, module_headerflag .. headertype, module_onlyflag, "-xc++-header"}) return flags end -- do compile function _compile(target, flags, sourcefile, outputfile) local dryrun = option.get("dry-run") local compinst = target:compiler("cxx") local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local flags = table.join(compflags or {}, flags) -- trace if option.get("verbose") then print(compinst:compcmd(sourcefile, outputfile, {target = target, compflags = flags, rawargs = true})) end -- do compile if not dryrun then assert(compinst:compile(sourcefile, outputfile, {target = target, compflags = flags})) end end -- do compile for batchcmds -- @note we need to use batchcmds:compilev to translate paths in compflags for generator, e.g. -Ixx function _batchcmds_compile(batchcmds, target, flags, sourcefile, outputfile) local compinst = target:compiler("cxx") local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local flags = table.join("-c", compflags or {}, flags, {"-o", outputfile, sourcefile}) batchcmds:compilev(flags, {compiler = compinst, sourcekind = "cxx"}) end function _module_map_cachekey(target) local mode = config.mode() return target:name() .. "module_mapper" .. (mode or "") end -- generate a module mapper file for build a headerunit function _generate_headerunit_modulemapper_file(module) local mapper_path = os.tmpfile() local mapper_file = io.open(mapper_path, "wb") mapper_file:write("root " .. path.unix(os.projectdir())) mapper_file:write("\n") mapper_file:write(mapper_file, path.unix(module.name) .. " " .. path.unix(module.bmifile)) mapper_file:write("\n") mapper_file:close() return mapper_path end function _get_maplines(target, module) local maplines = {} local m_name, m, _ = compiler_support.get_provided_module(module) if m then table.insert(maplines, m_name .. " " .. compiler_support.get_bmi_path(m.bmi)) end for required, _ in table.orderpairs(module.requires) do local dep_module = get_from_target_mapper(target, required) assert(dep_module, "module dependency %s required for %s not found", required, m_name or module.cppfile) local bmifile = dep_module.bmi local mapline -- aliased headerunit if dep_module.aliasof then local aliased = get_from_target_mapper(target, dep_module.aliasof) bmifile = aliased.bmi mapline = path.unix(dep_module.headerunit.path) .. " " .. path.unix(bmifile) -- headerunit elseif dep_module.headerunit then mapline = path.unix(dep_module.headerunit.path) .. " " .. path.unix(bmifile) -- named module else mapline = required .. " " .. path.unix(bmifile) end table.insert(maplines, mapline) -- append deps if dep_module.opt and dep_module.opt.deps then local deps = _get_maplines(target, {name = dep_module.name, bmi = bmifile, requires = dep_module.opt.deps}) table.join2(maplines, deps) end end -- remove duplicates return table.unique(maplines) end -- generate a module mapper file for build a module -- e.g -- /usr/include/c++/11/iostream build/.gens/stl_headerunit/linux/x86_64/release/stlmodules/cache/iostream.gcm -- hello build/.gens/stl_headerunit/linux/x86_64/release/rules/modules/cache/hello.gcm -- function _generate_modulemapper_file(target, module, cppfile) local maplines = _get_maplines(target, module) local mapper_path = path.join(os.tmpdir(), target:name():replace(" ", "_"), name or cppfile:replace(" ", "_")) local mapper_content = {} table.insert(mapper_content, "root " .. path.unix(os.projectdir())) for _, mapline in ipairs(maplines) do table.insert(mapper_content, mapline) end mapper_content = table.concat(mapper_content, "\n") .. "\n" if not os.isfile(mapper_path) or io.readfile(mapper_path, {encoding = "binary"}) ~= mapper_content then io.writefile(mapper_path, mapper_content, {encoding = "binary"}) end return mapper_path end -- populate module map function populate_module_map(target, modules) for _, module in pairs(modules) do local name, provide = compiler_support.get_provided_module(module) if provide then local bmifile = compiler_support.get_bmi_path(provide.bmi) add_module_to_target_mapper(target, name, provide.sourcefile, bmifile, {deps = module.requires}) end end end -- get defines for a module function get_module_required_defines(target, sourcefile) local compinst = compiler.load("cxx", {target = target}) local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local defines for _, flag in ipairs(compflags) do if flag:startswith("-D") then defines = defines or {} table.insert(defines, flag:sub(3)) end end return defines end -- build module file for batchjobs function make_module_buildjobs(target, batchjobs, job_name, deps, opt) local name, provide, _ = compiler_support.get_provided_module(opt.module) local bmifile = provide and compiler_support.get_bmi_path(provide.bmi) local module_mapperflag = compiler_support.get_modulemapperflag(target) return { name = job_name, deps = table.join(target:name() .. "_populate_module_map", deps), sourcefile = opt.cppfile, job = batchjobs:newjob(name or opt.cppfile, function(index, total, jobopt) local mapped_bmi if provide and compiler_support.memcache():get2(target:name() .. name, "reuse") then mapped_bmi = get_from_target_mapper(target, name).bmi end -- generate and append module mapper file local module_mapper if provide or opt.module.requires then module_mapper = _generate_modulemapper_file(target, opt.module, opt.cppfile) target:fileconfig_add(opt.cppfile, {force = {cxxflags = {module_mapperflag .. module_mapper}}}) end local dependfile = target:dependfile(bmifile or opt.objectfile) local build, dependinfo = should_build(target, opt.cppfile, bmifile, {name = name, objectfile = opt.objectfile, requires = opt.module.requires}) -- needed to detect rebuild of dependencies if provide and build then mark_build(target, name) end if build then -- compile if it's a named module if provide or compiler_support.has_module_extension(opt.cppfile) then local fileconfig = target:fileconfig(opt.cppfile) local public = fileconfig and fileconfig.public local external = fileconfig and fileconfig.external local from_moduleonly = external and external.moduleonly local bmifile = mapped_bmi or bmifile local flags = {"-x", "c++"} local sourcefile if external and not from_moduleonly then if not mapped_bmi then progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.bmi.$(mode) %s", target:name(), name or opt.cppfile) local module_onlyflag = compiler_support.get_moduleonlyflag(target) table.insert(flags, module_onlyflag) sourcefile = opt.cppfile end else progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.module.$(mode) %s", target:name(), name or opt.cppfile) sourcefile = opt.cppfile end if option.get("diagnosis") then print("mapper file --------\n%s--------", io.readfile(module_mapper)) end if sourcefile then _compile(target, flags, sourcefile, opt.objectfile) end os.tryrm(module_mapper) else os.tryrm(opt.objectfile) -- force rebuild for .cpp files end depend.save(dependinfo, dependfile) end end)} end -- build module file for batchcmds function make_module_buildcmds(target, batchcmds, opt) local name, provide, _ = compiler_support.get_provided_module(opt.module) local bmifile = provide and compiler_support.get_bmi_path(provide.bmi) local module_mapperflag = compiler_support.get_modulemapperflag(target) local mapped_bmi if provide and compiler_support.memcache():get2(target:name() .. name, "reuse") then mapped_bmi = get_from_target_mapper(target, name).bmi end -- generate and append module mapper file local module_mapper if provide or opt.module.requires then module_mapper = _generate_modulemapper_file(target, opt.module, opt.cppfile) target:fileconfig_add(opt.cppfile, {force = {cxxflags = {module_mapperflag .. module_mapper}}}) end -- compile if it's a named module if provide or compiler_support.has_module_extension(opt.cppfile) then batchcmds:mkdir(path.directory(opt.objectfile)) local fileconfig = target:fileconfig(opt.cppfile) local public = fileconfig and fileconfig.public local external = fileconfig and fileconfig.external local from_moduleonly = external and external.moduleonly local bmifile = mapped_bmi or bmifile local flags = {"-x", "c++"} local sourcefile if external and not from_moduleonly then if not mapped_bmi then batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.bmi.$(mode) %s", target:name(), name or opt.cppfile) local module_onlyflag = compiler_support.get_moduleonlyflag(target) table.insert(flags, module_onlyflag) sourcefile = opt.cppfile end else batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.module.$(mode) %s", target:name(), name or opt.cppfile) sourcefile = opt.cppfile end if option.get("diagnosis") then batchcmds:print("mapper file: %s", io.readfile(module_mapper)) end if sourcefile then _batchcmds_compile(batchcmds, target, flags, sourcefile, opt.objectfile) end batchcmds:rm(module_mapper) else batchcmds:rm(opt.objectfile) -- force rebuild for .cpp files end batchcmds:add_depfiles(opt.cppfile) return os.mtime(opt.objectfile) end -- build headerunit file for batchjobs function make_headerunit_buildjobs(target, job_name, batchjobs, headerunit, bmifile, outputdir, opt) local _headerunit = headerunit _headerunit.path = headerunit.type == ":quote" and "./" .. path.relative(headerunit.path) or headerunit.path local already_exists = add_headerunit_to_target_mapper(target, _headerunit, bmifile) if not already_exists then return { name = job_name, sourcefile = headerunit.path, job = batchjobs:newjob(job_name, function(index, total, jobopt) if not os.isdir(outputdir) then os.mkdir(outputdir) end local compinst = compiler.load("cxx", {target = target}) local compflags = compinst:compflags({sourcefile = headerunit.path, target = target}) local dependfile = target:dependfile(bmifile) local dependinfo = depend.load(dependfile) or {} dependinfo.files = {} local depvalues = {compinst:program(), compflags} if opt.build then local headerunit_mapper = _generate_headerunit_modulemapper_file({name = path.normalize(headerunit.path), bmifile = bmifile}) progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.headerunit.$(mode) %s", target:name(), headerunit.name) if option.get("diagnosis") then print("mapper file:\n%s", io.readfile(headerunit_mapper)) end _compile(target, _make_headerunitflags(target, headerunit, headerunit_mapper, opt), path.translate(path.filename(headerunit.name)), bmifile) os.tryrm(headerunit_mapper) end table.insert(dependinfo.files, headerunit.path) dependinfo.values = depvalues depend.save(dependinfo, dependfile) end)} end end -- build headerunit file for batchcmds function make_headerunit_buildcmds(target, batchcmds, headerunit, bmifile, outputdir, opt) local headerunit_mapper = _generate_headerunit_modulemapper_file({name = path.normalize(headerunit.path), bmifile = bmifile}) batchcmds:mkdir(outputdir) local _headerunit = headerunit _headerunit.path = headerunit.type == ":quote" and "./" .. path.relative(headerunit.path) or headerunit.path add_headerunit_to_target_mapper(target, _headerunit, bmifile) if opt.build then local name = headerunit.unique and headerunit.name or headerunit.path batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.headerunit.$(mode) %s", target:name(), name) if option.get("diagnosis") then batchcmds:print("mapper file:\n%s", io.readfile(headerunit_mapper)) end _batchcmds_compile(batchcmds, target, _make_headerunitflags(target, headerunit, headerunit_mapper), bmifile) end batchcmds:rm(headerunit_mapper) batchcmds:add_depfiles(headerunit.path) return os.mtime(bmifile) end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/gcc/dependency_scanner.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file gcc/dependency_scanner.lua -- -- imports import("core.base.json") import("core.base.semver") import("core.project.depend") import("utils.progress") import("compiler_support") import("builder") import(".dependency_scanner", {inherit = true}) -- generate dependency files function generate_dependency_for(target, sourcefile, opt) local compinst = target:compiler("cxx") local baselineflags = {"-E", "-x", "c++"} local depsformatflag = compiler_support.get_depsflag(target, "p1689r5") local depsfileflag = compiler_support.get_depsfileflag(target) local depstargetflag = compiler_support.get_depstargetflag(target) local dependfile = target:dependfile(sourcefile) local changed = false depend.on_changed(function() if opt.progress then progress.show(opt.progress, "${color.build.target}<%s> generating.module.deps %s", target:name(), sourcefile) end local outputdir = compiler_support.get_outputdir(target, sourcefile) local jsonfile = path.translate(path.join(outputdir, path.filename(sourcefile) .. ".json")) local has_depsflags = depsformatflag and depsfileflag and depstargetflag if has_depsflags and not target:policy("build.c++.gcc.fallbackscanner") then local ifile = path.translate(path.join(outputdir, path.filename(sourcefile) .. ".i")) local dfile = path.translate(path.join(outputdir, path.filename(sourcefile) .. ".d")) local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local flags = table.join(compflags or {}, baselineflags, {sourcefile, "-MT", jsonfile, "-MD", "-MF", dfile, depsformatflag, depsfileflag .. jsonfile, depstargetflag .. target:objectfile(sourcefile), "-o", ifile}) os.vrunv(compinst:program(), flags) os.rm(ifile) os.rm(dfile) else if not has_depsflags then wprint("GCC doesn't support module scanning ! using fallback scanner") end fallback_generate_dependencies(target, jsonfile, sourcefile, function(file) local compflags = compinst:compflags({sourcefile = file, target = target}) -- exclude -fmodule* flags because, when they are set gcc try to find bmi of imported modules but they don't exists a this point of compilation table.remove_if(compflags, function(_, flag) return flag:startswith("-fmodule") end) local ifile = path.translate(path.join(outputdir, path.filename(file) .. ".i")) local flags = table.join(baselineflags, compflags or {}, {file, "-o", ifile}) os.vrunv(compinst:program(), flags) local content = io.readfile(ifile) os.rm(ifile) return content end) end changed = true local dependinfo = io.readfile(jsonfile) return { moduleinfo = dependinfo } end, {dependfile = dependfile, files = {sourcefile}, changed = target:is_rebuilt()}) return changed end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/gcc/compiler_support.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file gcc/compiler_support.lua -- -- imports import("core.base.semver") import("core.project.config") import("lib.detect.find_tool") import(".compiler_support", {inherit = true}) -- get includedirs for stl headers -- -- $ echo '#include <vector>' | gcc -x c++ -E - | grep '/vector"' -- # 1 "/usr/include/c++/11/vector" 1 3 -- # 58 "/usr/include/c++/11/vector" 3 -- # 59 "/usr/include/c++/11/vector" 3 -- function _get_toolchain_includedirs_for_stlheaders(includedirs, gcc) local tmpfile = os.tmpfile() .. ".cc" io.writefile(tmpfile, "#include <vector>") local result = try {function () return os.iorunv(gcc, {"-E", "-x", "c++", tmpfile}) end} if result then for _, line in ipairs(result:split("\n", {plain = true})) do line = line:trim() if line:startswith("#") and line:find("/vector\"", 1, true) then local includedir = line:match("\"(.+)/vector\"") if includedir and os.isdir(includedir) then table.insert(includedirs, path.normalize(includedir)) break end end end end os.tryrm(tmpfile) end -- load module support for the current target function load(target) local modulesflag = get_modulesflag(target) target:add("cxxflags", modulesflag, {force = true, expand = false}) -- fix cxxabi issue -- @see https://github.com/xmake-io/xmake/issues/2716#issuecomment-1225057760 -- https://github.com/xmake-io/xmake/issues/3855 if target:policy("build.c++.gcc.modules.cxx11abi") then target:add("cxxflags", "-D_GLIBCXX_USE_CXX11_ABI=1") else target:add("cxxflags", "-D_GLIBCXX_USE_CXX11_ABI=0") end end -- strip flags that doesn't affect bmi generation function strip_flags(target, flags) -- speculative list as there is no resource that list flags that prevent reusability, this list will likely be improve over time local strippable_flags = { "-I", "-isystem", "-g", "-O", "-W", "-w", "-cxx-isystem", "-Q", "-fmodule-mapper", } if not target:policy("build.c++.modules.tryreuse.discriminate_on_defines") then table.join2(strippable_flags, {"-D", "-U"}) end local output = {} local last_flag_I = false for _, flag in ipairs(flags) do local strip = false for _, _flag in ipairs(strippable_flags) do if flag:startswith(_flag) or last_flag_I then last_flag_I = _flag == "-I" strip = true break end end if not strip then table.insert(output, flag) end end return output end -- provide toolchain include directories for stl headerunit when p1689 is not supported function toolchain_includedirs(target) local includedirs = _g.includedirs if includedirs == nil then includedirs = {} local gcc, toolname = target:tool("cxx") assert(toolname == "gcc" or toolname == "gxx") _get_toolchain_includedirs_for_stlheaders(includedirs, gcc) local _, result = try {function () return os.iorunv(gcc, {"-E", "-Wp,-v", "-xc", os.nuldev()}) end} if result then for _, line in ipairs(result:split("\n", {plain = true})) do line = line:trim() if os.isdir(line) then table.insert(includedirs, path.normalize(line)) elseif line:startswith("End") then break end end end _g.includedirs = includedirs end return includedirs end function get_target_module_mapperpath(target) local path = path.join(modules_cachedir(target, {mkdir = true}), "..", "mapper.txt") if not os.isfile(path) then io.writefile(path, "") end return path end -- not supported atm function get_stdmodules(target) end function get_bmi_extension() return ".gcm" end function get_modulesflag(target) local modulesflag = _g.modulesflag if modulesflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fmodules-ts", "cxxflags", {flagskey = "gcc_modules_ts"}) then modulesflag = "-fmodules-ts" end assert(modulesflag, "compiler(gcc): does not support c++ module!") _g.modulesflag = modulesflag or false end return modulesflag or nil end function get_moduleheaderflag(target) local moduleheaderflag = _g.moduleheaderflag if moduleheaderflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fmodule-header", "cxxflags", {flagskey = "gcc_module_header"}) then moduleheaderflag = "-fmodule-header=" end _g.moduleheaderflag = moduleheaderflag or false end return moduleheaderflag or nil end function get_moduleonlyflag(target) local moduleonlyflag = _g.moduleonlyflag if moduleonlyflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fmodule-only", "cxxflags", {flagskey = "gcc_module_only"}) then moduleonlyflag = "-fmodule-only" end _g.moduleonlyflag = moduleonlyflag or false end return moduleonlyflag or nil end function get_modulemapperflag(target) local modulemapperflag = _g.modulemapperflag if modulemapperflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fmodule-mapper=" .. os.tmpfile(), "cxxflags", {flagskey = "gcc_module_mapper"}) then modulemapperflag = "-fmodule-mapper=" end assert(modulemapperflag, "compiler(gcc): does not support c++ module!") _g.modulemapperflag = modulemapperflag or false end return modulemapperflag or nil end function get_depsflag(target) local depflag = _g.depflag if depflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fdeps-format=p1689r5", "cxxflags", {flagskey = "gcc_deps_format", on_check = function (ok, errors) if errors:find("-M") then ok = true end return ok, errors end}) then depflag = "-fdeps-format=p1689r5" end _g.depflag = depflag or false end return depflag or nil end function get_depsfileflag(target) local depfileflag = _g.depfileflag if depfileflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fdeps-file=" .. os.tmpfile(), "cxxflags", {flagskey = "gcc_deps_file", on_check = function (ok, errors) if errors:find("-M") then ok = true end return ok, errors end}) then depfileflag = "-fdeps-file=" end _g.depfileflag = depfileflag or false end return depfileflag or nil end function get_depstargetflag(target) local depoutputflag = _g.depoutputflag if depoutputflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fdeps-target=" .. os.tmpfile() .. ".o", "cxxflags", {flagskey = "gcc_deps_output", on_check = function (ok, errors) if errors:find("-M") then ok = true end return ok, errors end}) then depoutputflag = "-fdeps-target=" end _g.depoutputflag = depoutputflag or false end return depoutputflag or nil end function get_cppversionflag(target) local cppversionflag = _g.cppversionflag if cppversionflag == nil then local compinst = target:compiler("cxx") local flags = compinst:compflags({target = target}) cppversionflag = table.find_if(flags, function(v) string.startswith(v, "-std=c++") end) or "-std=c++20" _g.cppversionflag = cppversionflag end return cppversionflag or nil end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/msvc/builder.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file msvc/builder.lua -- -- imports import("core.base.json") import("core.base.option") import("core.base.semver") import("utils.progress") import("private.action.build.object", {alias = "objectbuilder"}) import("core.tool.compiler") import("core.project.config") import("core.project.depend") import("private.tools.vstool") import("compiler_support") import(".builder", {inherit = true}) -- get flags for building a module function _make_modulebuildflags(target, provide, bmifile, opt) local ifcoutputflag = compiler_support.get_ifcoutputflag(target) local ifconlyflag = compiler_support.get_ifconlyflag(target) local interfaceflag = compiler_support.get_interfaceflag(target) local internalpartitionflag = compiler_support.get_internalpartitionflag(target) local ifconly = (not opt.build_objectfile and ifconlyflag) local flags if provide then -- named module flags = table.join({"-TP", ifcoutputflag, path(bmifile), provide.interface and interfaceflag or internalpartitionflag}, ifconly or {}) else flags = {"-TP"} end return flags end function _compile_one_step(target, bmifile, sourcefile, objectfile, provide, opt) local ifcoutputflag = compiler_support.get_ifcoutputflag(target) local interfaceflag = compiler_support.get_interfaceflag(target) local internalpartitionflag = compiler_support.get_internalpartitionflag(target) -- get flags local flags = {"-TP"} if provide then table.join2(flags, ifcoutputflag, path(bmifile), provide.interface and interfaceflag or internalpartitionflag) end if opt and opt.batchcmds then _batchcmds_compile(opt.batchcmds, target, flags, sourcefile, objectfile) else _compile(target, flags, sourcefile, objectfile) end end function _compile_bmi_step(target, bmifile, sourcefile, objectfile, provide, opt) local ifcoutputflag = compiler_support.get_ifcoutputflag(target) local interfaceflag = compiler_support.get_interfaceflag(target) local ifconlyflag = compiler_support.get_ifconlyflag(target) if not ifconlyflag then _compile_one_step(target, bmifile, sourcefile, objectfile, provide, opt) else local flags = {"-TP", ifcoutputflag, path(bmifile), interfaceflag, ifconlyflag} if opt and opt.batchcmds then _batchcmds_compile(opt.batchcmds, target, flags, sourcefile, bmifile) else _compile(target, flags, sourcefile, bmifile) end end end function _compile_objectfile_step(target, bmifile, sourcefile, objectfile, provide, opt) local ifconlyflag = compiler_support.get_ifconlyflag(target) local interfaceflag = compiler_support.get_interfaceflag(target) local internalpartitionflag = compiler_support.get_internalpartitionflag(target) local flags = {"-TP", (provide and provide.interface) and interfaceflag or internalpartitionflag} if not ifconlyflag then _compile_one_step(target, bmifile, sourcefile, objectfile, provide, opt) else if opt and opt.batchcmds then _batchcmds_compile(opt.batchcmds, target, flags, sourcefile, objectfile) else _compile(target, flags, sourcefile, objectfile) end end end -- get flags for building a headerunit function _make_headerunitflags(target, headerunit, bmifile) -- get flags local exportheaderflag = compiler_support.get_exportheaderflag(target) local headernameflag = compiler_support.get_headernameflag(target) local ifcoutputflag = compiler_support.get_ifcoutputflag(target) local ifconlyflag = compiler_support.get_ifconlyflag(target) assert(headernameflag and exportheaderflag, "compiler(msvc): does not support c++ header units!") local local_directory = (headerunit.type == ":quote") and {"-I" .. path.directory(headerunit.path)} or {} local flags = table.join(local_directory, {"-TP", exportheaderflag, headernameflag .. headerunit.type, headerunit.type == ":angle" and headerunit.name or headerunit.path, ifcoutputflag, bmifile}, ifconlyflag or {}) return flags end -- do compile function _compile(target, flags, sourcefile, outputfile, headerunit) local dryrun = option.get("dry-run") local compinst = target:compiler("cxx") local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local flags = table.join(compflags or {}, flags) -- trace if option.get("verbose") then if headerunit then print(os.args(compinst:program(), flags)) else print(compinst:compcmd(sourcefile, outputfile, {target = target, compflags = flags, rawargs = true})) end end -- do compile if not dryrun then if headerunit then local msvc = target:toolchain("msvc") os.vrunv(compinst:program(), flags, {envs = msvc:runenvs()}) else assert(compinst:compile(sourcefile, outputfile, {target = target, compflags = flags})) end end end -- do compile for batchcmds -- @note we need to use batchcmds:compilev to translate paths in compflags for generator, e.g. -Ixx function _batchcmds_compile(batchcmds, target, flags, sourcefile, outputfile) opt = opt or {} local compinst = target:compiler("cxx") local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) flags = table.join(compflags or {}, flags) batchcmds:compile(sourcefile, outputfile, {sourcekind = "cxx", compflags = flags}) end -- get module requires flags -- e.g -- /reference Foo=build/.gens/Foo/rules/modules/cache/Foo.ifc -- /headerUnit:angle glm/mat4x4.hpp=Users\arthu\AppData\Local\.xmake\packages\g\glm\0.9.9+8\91454f3ee0be416cb9c7452970a2300f\include\glm\mat4x4.hpp.ifc -- function _get_requiresflags(target, module, opt) local referenceflag = compiler_support.get_referenceflag(target) local headerunitflag = compiler_support.get_headerunitflag(target) local name = module.name local cachekey = target:name() .. name local requiresflags = compiler_support.memcache():get2(cachekey, "requiresflags") or compiler_support.localcache():get2(cachekey, "requiresflags") if not requiresflags or (opt and opt.regenerate) then local deps_flags = {} for required, _ in table.orderpairs(module.requires) do local dep_module = get_from_target_mapper(target, required) assert(dep_module, "module dependency %s required for %s not found <%s>", required, name, target:name()) local mapflag local bmifile = dep_module.bmi -- aliased headerunit if dep_module.aliasof then local aliased = get_from_target_mapper(target, dep_module.aliasof) bmifile = aliased.bmi mapflag = {headerunitflag .. aliased.headerunit.type, required .. "=" .. bmifile} -- headerunit elseif dep_module.headerunit then mapflag = {headerunitflag .. dep_module.headerunit.type, required .. "=" .. bmifile} -- named module else mapflag = {referenceflag, required .. "=" .. bmifile} end table.insert(deps_flags, mapflag) -- append deps if dep_module.opt and dep_module.opt.deps then local deps = _get_requiresflags(target, { name = dep_module.name or dep_module.sourcefile, bmi = bmifile, requires = dep_module.opt.deps }) table.join2(deps_flags, deps) end end -- remove duplicates requiresflags = {} local contains = {} for _, map in ipairs(deps_flags) do local name, _ = map[2]:split("=")[1], map[2]:split("=")[2] if not contains[name] then table.insert(requiresflags, map) contains[name] = true end end compiler_support.memcache():set2(cachekey, "requiresflags", requiresflags) compiler_support.localcache():set2(cachekey, "requiresflags", requiresflags) end return requiresflags end function _append_requires_flags(target, module, name, cppfile, bmifile, opt) local cxxflags = {} local requiresflags = _get_requiresflags(target, {name = (name or cppfile), bmi = bmifile, requires = module.requires}, {regenerate = opt.build}) for _, flag in ipairs(requiresflags) do -- we need to wrap flag to support flag with space if type(flag) == "string" and flag:find(" ", 1, true) then table.insert(cxxflags, {flag}) else table.insert(cxxflags, flag) end end target:fileconfig_add(cppfile, {force = {cxxflags = cxxflags}}) end -- populate module map function populate_module_map(target, modules) for _, module in pairs(modules) do local name, provide, cppfile = compiler_support.get_provided_module(module) if provide then local bmifile = compiler_support.get_bmi_path(provide.bmi) add_module_to_target_mapper(target, name, cppfile, bmifile, {deps = module.requires}) end end end -- get defines for a module function get_module_required_defines(target, sourcefile) local compinst = compiler.load("cxx", {target = target}) local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local defines for _, flag in ipairs(compflags) do if flag:startswith("-D") or flag:startswith("/D") then defines = defines or {} table.insert(defines, flag:sub(3)) end end return defines end -- build module file for batchjobs function make_module_buildjobs(target, batchjobs, job_name, deps, opt) local name, provide, _ = compiler_support.get_provided_module(opt.module) local bmifile = provide and compiler_support.get_bmi_path(provide.bmi) local dryrun = option.get("dry-run") return { name = job_name, deps = table.join(target:name() .. "_populate_module_map", deps), sourcefile = opt.cppfile, job = batchjobs:newjob(name or opt.cppfile, function(index, total, jobopt) local mapped_bmi if provide and compiler_support.memcache():get2(target:name() .. name, "reuse") then mapped_bmi = get_from_target_mapper(target, name).bmi end local build, dependinfo local dependfile = target:dependfile(bmifile or opt.objectfile) if provide or compiler_support.has_module_extension(opt.cppfile) then build, dependinfo = should_build(target, opt.cppfile, bmifile, {name = name, objectfile = opt.objectfile, requires = opt.module.requires}) -- needed to detect rebuild of dependencies if provide and build then mark_build(target, name) end end -- append requires flags if opt.module.requires then _append_requires_flags(target, opt.module, name, opt.cppfile, bmifile, opt) end -- for cpp file we need to check after appendings the flags if build == nil then build, dependinfo = should_build(target, opt.cppfile, bmifile, {name = name, objectfile = opt.objectfile, requires = opt.module.requires}) end if build then -- compile if it's a named module if provide or compiler_support.has_module_extension(opt.cppfile) then if not dryrun then local objectdir = path.directory(opt.objectfile) if not os.isdir(objectdir) then os.mkdir(objectdir) end end local fileconfig = target:fileconfig(opt.cppfile) local public = fileconfig and fileconfig.public local external = fileconfig and fileconfig.external local from_moduleonly = external and external.moduleonly local bmifile = mapped_bmi or bmifile if external and not from_moduleonly then if not mapped_bmi then progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.bmi.$(mode) %s", target:name(), name or opt.cppfile) _compile_bmi_step(target, bmifile, opt.cppfile, opt.objectfile, provide) end else progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.module.$(mode) %s", target:name(), name or opt.cppfile) _compile_one_step(target, bmifile, opt.cppfile, opt.objectfile, provide) end else os.tryrm(opt.objectfile) -- force rebuild for .cpp files end depend.save(dependinfo, dependfile) end end)} end -- build module file for batchcmds function make_module_buildcmds(target, batchcmds, opt) local name, provide, _ = compiler_support.get_provided_module(opt.module) local bmifile = provide and compiler_support.get_bmi_path(provide.bmi) local mapped_bmi if provide and compiler_support.memcache():get2(target:name() .. name, "reuse") then mapped_bmi = get_from_target_mapper(target, name).bmi end -- append requires flags if opt.module.requires then _append_requires_flags(target, opt.module, name, opt.cppfile, bmifile, opt) end -- compile if it's a named module if provide or compiler_support.has_module_extension(opt.cppfile) then batchcmds:mkdir(path.directory(opt.objectfile)) local fileconfig = target:fileconfig(opt.cppfile) local public = fileconfig and fileconfig.public local external = fileconfig and fileconfig.external local from_moduleonly = external and external.moduleonly local bmifile = mapped_bmi or bmifile if external and not from_moduleonly then if not mapped_bmi then batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.bmi.$(mode) %s", target:name(), name or opt.cppfile) _compile_bmi_step(target, bmifile, opt.cppfile, provide, {batchcmds = batchcmds}) end else batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.module.$(mode) %s", target:name(), name or opt.cppfile) _compile_one_step(target, bmifile, opt.cppfile, opt.objectfile, provide, {batchcmds = batchcmds}) end else batchcmds:rm(opt.objectfile) -- force rebuild for .cpp files end batchcmds:add_depfiles(opt.cppfile) return os.mtime(opt.objectfile) end -- build headerunit file for batchjobs function make_headerunit_buildjobs(target, job_name, batchjobs, headerunit, bmifile, outputdir, opt) local already_exists = add_headerunit_to_target_mapper(target, headerunit, bmifile) if not already_exists then return { name = job_name, sourcefile = headerunit.path, job = batchjobs:newjob(job_name, function(index, total, jobopt) if not os.isdir(outputdir) then os.mkdir(outputdir) end local compinst = compiler.load("cxx", {target = target}) local compflags = compinst:compflags({sourcefile = headerunit.path, target = target}) local dependfile = target:dependfile(bmifile) local dependinfo = depend.load(dependfile) or {} dependinfo.files = {} local depvalues = {compinst:program(), compflags} local name = headerunit.unique and headerunit.name or headerunit.path if opt.build then progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.headerunit.$(mode) %s", target:name(), headerunit.name) _compile(target, _make_headerunitflags(target, headerunit, bmifile), name, target:objectfile(headerunit.path), true) end table.insert(dependinfo.files, headerunit.path) dependinfo.values = depvalues depend.save(dependinfo, dependfile) end)} end end -- build headerunit file for batchcmds function make_headerunit_buildcmds(target, batchcmds, headerunit, bmifile, outputdir, opt) batchcmds:mkdir(outputdir) add_headerunit_to_target_mapper(target, headerunit, bmifile) if opt.build then local name = headerunit.unique and headerunit.name or headerunit.path batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.headerunit.$(mode) %s", target:name(), name) _batchcmds_compile(batchcmds, target, _make_headerunitflags(target, headerunit, bmifile), target:objectfile(headerunit.path)) end batchcmds:add_depfiles(headerunit.path) return os.mtime(bmifile) end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/msvc/dependency_scanner.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file msvc/dependency_scanner.lua -- -- imports import("core.base.json") import("core.base.semver") import("core.project.depend") import("private.tools.vstool") import("utils.progress") import("compiler_support") import("builder") import(".dependency_scanner", {inherit = true}) -- generate dependency files function generate_dependency_for(target, sourcefile, opt) local msvc = target:toolchain("msvc") local scandependenciesflag = compiler_support.get_scandependenciesflag(target) local ifcoutputflag = compiler_support.get_ifcoutputflag(target) local common_flags = {"-TP", scandependenciesflag} local dependfile = target:dependfile(sourcefile) local changed = false depend.on_changed(function () progress.show(opt.progress, "${color.build.target}<%s> generating.module.deps %s", target:name(), sourcefile) local outputdir = compiler_support.get_outputdir(target, sourcefile) local jsonfile = path.join(outputdir, path.filename(sourcefile) .. ".module.json") if scandependenciesflag and not target:policy("build.c++.msvc.fallbackscanner") then local flags = {jsonfile, sourcefile, ifcoutputflag, outputdir, "-Fo" .. target:objectfile(sourcefile)} local compinst = target:compiler("cxx") local compflags = table.join(compinst:compflags({sourcefile = sourcefile, target = target}) or {}, common_flags, flags) os.vrunv(compinst:program(), winos.cmdargv(compflags), {envs = msvc:runenvs()}) else fallback_generate_dependencies(target, jsonfile, sourcefile, function(file) local compinst = target:compiler("cxx") local compflags = compinst:compflags({sourcefile = file, target = target}) local ifile = path.translate(path.join(outputdir, path.filename(file) .. ".i")) os.vrunv(compinst:program(), table.join(compflags, {"/P", "-TP", file, "/Fi" .. ifile}), {envs = msvc:runenvs()}) local content = io.readfile(ifile) os.rm(ifile) return content end) end changed = true local dependinfo = io.readfile(jsonfile) return { moduleinfo = dependinfo } end, {dependfile = dependfile, files = {sourcefile}, changed = target:is_rebuilt()}) return changed end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/msvc/compiler_support.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file msvc/compiler_support.lua -- -- imports import("core.base.semver") import("core.project.config") import("lib.detect.find_tool") import(".compiler_support", {inherit = true}) -- load module support for the current target function load(target) local msvc = target:toolchain("msvc") local vcvars = msvc:config("vcvars") -- enable std modules if c++23 by defaults if target:data("c++.msvc.enable_std_import") == nil and target:policy("build.c++.modules.std") then local languages = target:get("languages") local isatleastcpp23 = false for _, language in ipairs(languages) do if language:startswith("c++") or language:startswith("cxx") then isatleastcpp23 = true local version = tonumber(language:match("%d+")) if (not version or version <= 20) and not language:match("latest") then isatleastcpp23 = false break end end end local stdmodulesdir local msvc = target:toolchain("msvc") if msvc then local vcvars = msvc:config("vcvars") if vcvars.VCInstallDir and vcvars.VCToolsVersion and semver.compare(vcvars.VCToolsVersion, "14.35") > 0 then stdmodulesdir = path.join(vcvars.VCInstallDir, "Tools", "MSVC", vcvars.VCToolsVersion, "modules") end end target:data_set("c++.msvc.enable_std_import", isatleastcpp23 and os.isdir(stdmodulesdir)) end end -- strip flags that doesn't affect bmi generation function strip_flags(target, flags) -- speculative list as there is no resource that list flags that prevent reusability, this list will likely be improve over time -- @see https://learn.microsoft.com/en-us/cpp/build/reference/compiler-options-listed-alphabetically?view=msvc-170 local strippable_flags = { "I", "TP", "errorReport", "W", "w", "sourceDependencies", "scanDependencies", "reference", "PD", "nologo", "MP", "internalPartition", "interface", "ifcOutput", "help", "headerUnit", "headerName", "Fp", "Fo", "Fm", "Fe", "Fd", "FC", "exportHeader", "EP", "E", "doc", "diagnostics", "cgthreads", "C", "analyze", "?", } if not target:policy("build.c++.modules.tryreuse.discriminate_on_defines") then table.join2(strippable_flags, {"D", "U"}) end local output = {} for _, flag in ipairs(flags) do local strip = false for _, _flag in ipairs(strippable_flags) do if flag:startswith("cl::-" .. _flag) or flag:startswith("cl::/" .. _flag) or flag:startswith("-" .. _flag) or flag:startswith("/" .. _flag) then strip = true break end end if not strip then table.insert(output, flag) end end return output end -- provide toolchain include dir for stl headerunit when p1689 is not supported function toolchain_includedirs(target) for _, toolchain_inst in ipairs(target:toolchains()) do if toolchain_inst:name() == "msvc" then local vcvars = toolchain_inst:config("vcvars") if vcvars.VCInstallDir and vcvars.VCToolsVersion then return { path.join(vcvars.VCInstallDir, "Tools", "MSVC", vcvars.VCToolsVersion, "include") } end break end end raise("msvc toolchain includedirs not found!") end -- build c++23 standard modules if needed function get_stdmodules(target) if target:policy("build.c++.modules.std") then if target:data("c++.msvc.enable_std_import") then local msvc = target:toolchain("msvc") if msvc then local vcvars = msvc:config("vcvars") if vcvars.VCInstallDir and vcvars.VCToolsVersion then modules = {} local stdmodulesdir = path.join(vcvars.VCInstallDir, "Tools", "MSVC", vcvars.VCToolsVersion, "modules") assert(stdmodulesdir, "Can't enable C++23 std modules, directory missing !") return {path.join(stdmodulesdir, "std.ixx"), path.join(stdmodulesdir, "std.compat.ixx")} end end end end wprint("std and std.compat modules not found ! disabling them for the build") end function get_bmi_extension() return ".ifc" end function get_ifcoutputflag(target) local ifcoutputflag = _g.ifcoutputflag if ifcoutputflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags({"-ifcOutput", os.tmpfile()}, "cxxflags", {flagskey = "cl_ifc_output"}) then ifcoutputflag = "-ifcOutput" end assert(ifcoutputflag, "compiler(msvc): does not support c++ module flag(/ifcOutput)!") _g.ifcoutputflag = ifcoutputflag or false end return ifcoutputflag or nil end function get_ifconlyflag(target) local ifconlyflag = _g.ifconlyflag if ifconlyflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags({"-ifcOnly"}, "cxxflags", {flagskey = "cl_ifc_only"}) then ifconlyflag = "-ifcOnly" end _g.ifconlyflag = ifconlyflag or false end return ifconlyflag or nil end function get_ifcsearchdirflag(target) local ifcsearchdirflag = _g.ifcsearchdirflag if ifcsearchdirflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags({"-ifcSearchDir", os.tmpdir()}, "cxxflags", {flagskey = "cl_ifc_search_dir"}) then ifcsearchdirflag = "-ifcSearchDir" end assert(ifcsearchdirflag, "compiler(msvc): does not support c++ module flag(/ifcSearchDir)!") _g.ifcsearchdirflag = ifcsearchdirflag or false end return ifcsearchdirflag or nil end function get_interfaceflag(target) local interfaceflag = _g.interfaceflag if interfaceflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-interface", "cxxflags", {flagskey = "cl_interface"}) then interfaceflag = "-interface" end assert(interfaceflag, "compiler(msvc): does not support c++ module flag(/interface)!") _g.interfaceflag = interfaceflag or false end return interfaceflag end function get_referenceflag(target) local referenceflag = _g.referenceflag if referenceflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags({"-reference", "Foo=" .. os.tmpfile()}, "cxxflags", {flagskey = "cl_reference"}) then referenceflag = "-reference" end assert(referenceflag, "compiler(msvc): does not support c++ module flag(/reference)!") _g.referenceflag = referenceflag or false end return referenceflag or nil end function get_headernameflag(target) local headernameflag = _g.headernameflag if headernameflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags({"-std:c++latest", "-exportHeader", "-headerName:quote"}, "cxxflags", {flagskey = "cl_header_name_quote"}) and compinst:has_flags({"-std:c++latest", "-exportHeader", "-headerName:angle"}, "cxxflags", {flagskey = "cl_header_name_angle"}) then headernameflag = "-headerName" end _g.headernameflag = headernameflag or false end return headernameflag or nil end function get_headerunitflag(target) local headerunitflag = _g.headerunitflag if headerunitflag == nil then local compinst = target:compiler("cxx") local ifcfile = os.tmpfile() if compinst:has_flags({"-std:c++latest", "-headerUnit:quote", "foo.h=" .. ifcfile}, "cxxflags", {flagskey = "cl_header_unit_quote"}) and compinst:has_flags({"-std:c++latest", "-headerUnit:angle", "foo.h=" .. ifcfile}, "cxxflags", {flagskey = "cl_header_unit_angle"}) then headerunitflag = "-headerUnit" end _g.headerunitflag = headerunitflag or false end return headerunitflag or nil end function get_exportheaderflag(target) local exportheaderflag = _g.exportheaderflag if exportheaderflag == nil then if get_headernameflag(target) then exportheaderflag = "-exportHeader" end _g.exportheaderflag = exportheaderflag or false end return exportheaderflag or nil end function get_scandependenciesflag(target) local scandependenciesflag = _g.scandependenciesflag if scandependenciesflag == nil then local compinst = target:compiler("cxx") local scan_dependencies_jsonfile = os.tmpfile() .. ".json" if compinst:has_flags("-scanDependencies " .. scan_dependencies_jsonfile, "cxflags", {flagskey = "cl_scan_dependencies", on_check = function (ok, errors) if os.isfile(scan_dependencies_jsonfile) then ok = true end if ok and not os.isfile(scan_dependencies_jsonfile) then ok = false end return ok, errors end}) then scandependenciesflag = "-scanDependencies" end _g.scandependenciesflag = scandependenciesflag or false end return scandependenciesflag or nil end function get_cppversionflag(target) local cppversionflag = _g.cppversionflag if cppversionflag == nil then local compinst = target:compiler("cxx") local flags = compinst:compflags({target = target}) cppversionflag = table.find_if(flags, function(v) string.startswith(v, "/std:c++") end) or "/std:c++latest" end return cppversionflag or nil end function get_internalpartitionflag(target) local internalpartitionflag = _g.internalpartitionflag if internalpartitionflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-internalPartition", "cxxflags", {flagskey = "cl_internal_partition"}) then internalpartitionflag = "-internalPartition" end _g.internalpartitionflag = internalpartitionflag or false end return internalpartitionflag or nil end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/clang/builder.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file clang/builder.lua -- -- imports import("core.base.json") import("core.base.option") import("core.base.semver") import("utils.progress") import("private.action.build.object", {alias = "objectbuilder"}) import("core.tool.compiler") import("core.project.config") import("core.project.depend") import("compiler_support") import(".builder", {inherit = true}) function _compile_one_step(target, bmifile, sourcefile, objectfile, opt) -- get flags local module_outputflag = compiler_support.get_moduleoutputflag(target) if module_outputflag then local flags = table.join({"-x", "c++-module", module_outputflag .. bmifile}, opt.std and {"-Wno-include-angled-in-module-purview", "-Wno-reserved-module-identifier"} or {}) if opt and opt.batchcmds then _batchcmds_compile(opt.batchcmds, target, flags, sourcefile, objectfile) else _compile(target, flags, sourcefile, objectfile) end else _compile_bmi_step(target, bmifile, sourcefile, opt) _compile_objectfile_step(target, bmifile, sourcefile, objectfile, opt) end end function _compile_bmi_step(target, bmifile, sourcefile, opt) local flags = table.join({"-x", "c++-module", "--precompile"}, opt.std and {"-Wno-include-angled-in-module-purview", "-Wno-reserved-module-identifier"} or {}) if opt and opt.batchcmds then _batchcmds_compile(opt.batchcmds, target, flags, sourcefile, bmifile) else _compile(target, flags, sourcefile, bmifile) end end function _compile_objectfile_step(target, bmifile, sourcefile, objectfile, opt) _compile(target, {}, sourcefile, objectfile, {bmifile = bmifile}) if opt and opt.batchcmds then _batchcmds_compile(opt.batchcmds, target, {}, sourcefile, objectfile, {bmifile = bmifile}) else _compile(target, {}, sourcefile, objectfile, {bmifile = bmifile}) end end -- get flags for building a headerunit function _make_headerunitflags(target, headerunit, bmifile) local module_headerflag = compiler_support.get_moduleheaderflag(target) assert(module_headerflag, "compiler(clang): does not support c++ header units!") local local_directory = (headerunit.type == ":quote") and {"-I" .. path.directory(headerunit.path)} or {} local headertype = (headerunit.type == ":angle") and "system" or "user" local flags = table.join(local_directory, {"-xc++-header", "-Wno-everything", module_headerflag .. headertype}) return flags end -- do compile function _compile(target, flags, sourcefile, outputfile, opt) opt = opt or {} local dryrun = option.get("dry-run") local compinst = target:compiler("cxx") local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local flags = table.join(compflags or {}, flags) -- trace if option.get("verbose") then print(compinst:compcmd(opt.bmifile or sourcefile, outputfile, {target = target, compflags = flags, rawargs = true})) end -- do compile if not dryrun then assert(compinst:compile(opt.bmifile or sourcefile, outputfile, {target = target, compflags = flags})) end end -- do compile for batchcmds -- @note we need to use batchcmds:compilev to translate paths in compflags for generator, e.g. -Ixx function _batchcmds_compile(batchcmds, target, flags, sourcefile, outputfile, opt) opt = opt or {} local compinst = target:compiler("cxx") local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) flags = table.join("-c", compflags or {}, flags, {"-o", outputfile, opt.bmifile or sourcefile}) batchcmds:compilev(flags, {compiler = compinst, sourcekind = "cxx"}) end -- get module requires flags -- e.g -- -fmodule-file=build/.gens/Foo/rules/modules/cache/foo.pcm -- -fmodule-file=build/.gens/Foo/rules/modules/cache/iostream.pcm -- -fmodule-file=build/.gens/Foo/rules/modules/cache/bar.hpp.pcm -- on LLVM >= 16 -- -fmodule-file=foo=build/.gens/Foo/rules/modules/cache/foo.pcm -- -fmodule-file=build/.gens/Foo/rules/modules/cache/iostream.pcm -- -fmodule-file=build/.gens/Foo/rules/modules/cache/bar.hpp.pcm -- function _get_requiresflags(target, module, opt) local modulefileflag = compiler_support.get_modulefileflag(target) local name = module.name local cachekey = target:name() .. name local requiresflags = compiler_support.memcache():get2(cachekey, "requiresflags") or compiler_support.localcache():get2(cachekey, "requiresflags") if not requiresflags or (opt and opt.regenerate) then requiresflags = {} for required, _ in table.orderpairs(module.requires) do local dep_module = get_from_target_mapper(target, required) assert(dep_module, "module dependency %s required for %s not found", required, name) -- aliased headerunit local bmifile = dep_module.bmi if dep_module.aliasof then local aliased = get_from_target_mapper(target, dep_module.aliasof) bmifile = aliased.bmi end local mapflag = (dep_module.opt and dep_module.opt.namedmodule) and format("%s%s=%s", modulefileflag, required, bmifile) or modulefileflag .. bmifile table.insert(requiresflags, mapflag) -- append deps if dep_module.opt and dep_module.opt.deps then local deps = _get_requiresflags(target, {name = dep_module.name or dep_module.sourcefile, bmi = bmifile, requires = dep_module.opt.deps}) table.join2(requiresflags, deps) end end compiler_support.memcache():set2(cachekey, "requiresflags", table.unique(requiresflags)) compiler_support.localcache():set2(cachekey, "requiresflags", table.unique(requiresflags)) end return requiresflags end function _append_requires_flags(target, module, name, cppfile, bmifile, opt) local cxxflags = {} local requiresflags = _get_requiresflags(target, {name = (name or cppfile), bmi = bmifile, requires = module.requires}, {regenerate = opt.build}) for _, flag in ipairs(requiresflags) do -- we need to wrap flag to support flag with space if type(flag) == "string" and flag:find(" ", 1, true) then table.insert(cxxflags, {flag}) else table.insert(cxxflags, flag) end end target:fileconfig_add(cppfile, {force = {cxxflags = cxxflags}}) end -- populate module map function populate_module_map(target, modules) local clang_version = compiler_support.get_clang_version(target) local support_namedmodule = semver.compare(clang_version, "16.0") >= 0 for _, module in pairs(modules) do local name, provide, cppfile = compiler_support.get_provided_module(module) if provide then local bmifile = compiler_support.get_bmi_path(provide.bmi) add_module_to_target_mapper(target, name, cppfile, bmifile, {deps = module.requires, namedmodule = support_namedmodule}) end end end -- get defines for a module function get_module_required_defines(target, sourcefile) local compinst = compiler.load("cxx", {target = target}) local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local defines for _, flag in ipairs(compflags) do if flag:startswith("-D") then defines = defines or {} table.insert(defines, flag:sub(3)) end end return defines end -- build module file for batchjobs function make_module_buildjobs(target, batchjobs, job_name, deps, opt) local name, provide, _ = compiler_support.get_provided_module(opt.module) local bmifile = provide and compiler_support.get_bmi_path(provide.bmi) local dryrun = option.get("dry-run") return { name = job_name, deps = table.join(target:name() .. "_populate_module_map", deps), sourcefile = opt.cppfile, job = batchjobs:newjob(name or opt.cppfile, function(index, total, jobopt) local mapped_bmi if provide and compiler_support.memcache():get2(target:name() .. name, "reuse") then mapped_bmi = get_from_target_mapper(target, name).bmi end local build, dependinfo local dependfile = target:dependfile(bmifile or opt.objectfile) if provide or compiler_support.has_module_extension(opt.cppfile) then build, dependinfo = should_build(target, opt.cppfile, bmifile, {name = name, objectfile = opt.objectfile, requires = opt.module.requires}) -- needed to detect rebuild of dependencies if provide and build then mark_build(target, name) end end -- append requires flags if opt.module.requires then _append_requires_flags(target, opt.module, name, opt.cppfile, bmifile, opt) end -- for cpp file we need to check after appendings the flags if build == nil then build, dependinfo = should_build(target, opt.cppfile, bmifile, {name = name, objectfile = opt.objectfile, requires = opt.module.requires}) end if build then -- compile if it's a named module if provide or compiler_support.has_module_extension(opt.cppfile) then if not dryrun then local objectdir = path.directory(opt.objectfile) if not os.isdir(objectdir) then os.mkdir(objectdir) end end local fileconfig = target:fileconfig(opt.cppfile) local public = fileconfig and fileconfig.public local external = fileconfig and fileconfig.external local from_moduleonly = external and external.moduleonly local bmifile = mapped_bmi or bmifile if external and not from_moduleonly then if not mapped_bmi then progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.bmi.$(mode) %s", target:name(), name or opt.cppfile) _compile_bmi_step(target, bmifile, opt.cppfile, {std = (name == "std" or name == "std.compat")}) end else progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.module.$(mode) %s", target:name(), name or opt.cppfile) _compile_one_step(target, bmifile, opt.cppfile, opt.objectfile, {std = (name == "std" or name == "std.compat")}) end else os.tryrm(opt.objectfile) -- force rebuild for .cpp files end depend.save(dependinfo, dependfile) end end)} end -- build module file for batchcmds function make_module_buildcmds(target, batchcmds, opt) local name, provide, _ = compiler_support.get_provided_module(opt.module) local bmifile = provide and compiler_support.get_bmi_path(provide.bmi) local mapped_bmi if provide and compiler_support.memcache():get2(target:name() .. name, "reuse") then mapped_bmi = get_from_target_mapper(target, name).bmi end -- append requires flags if opt.module.requires then _append_requires_flags(target, opt.module, name, opt.cppfile, bmifile, opt) end -- compile if it's a named module if provide or compiler_support.has_module_extension(opt.cppfile) then batchcmds:mkdir(path.directory(opt.objectfile)) local fileconfig = target:fileconfig(opt.cppfile) local public = fileconfig and fileconfig.public local external = fileconfig and fileconfig.external local bmifile = mapped_bmi or bmifile if external and not from_moduleonly then if not mapped_bmi then batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.bmi.$(mode) %s", target:name(), name or opt.cppfile) _compile_bmi_step(target, bmifile, opt.cppfile, {std = (name == "std" or name == "std.compat"), batchcmds = batchcmds}) end else batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.module.$(mode) %s", target:name(), name or opt.cppfile) _compile_one_step(target, bmifile, opt.cppfile, opt.objectfile, {std = (name == "std" or name == "std.compat"), batchcmds = batchcmds}) end else batchcmds:rm(opt.objectfile) -- force rebuild for .cpp files end batchcmds:add_depfiles(opt.cppfile) return os.mtime(opt.objectfile) end -- build headerunit file for batchjobs function make_headerunit_buildjobs(target, job_name, batchjobs, headerunit, bmifile, outputdir, opt) local already_exists = add_headerunit_to_target_mapper(target, headerunit, bmifile) if not already_exists then return { name = job_name, sourcefile = headerunit.path, job = batchjobs:newjob(job_name, function(index, total, jobopt) if not os.isdir(outputdir) then os.mkdir(outputdir) end local compinst = compiler.load("cxx", {target = target}) local compflags = compinst:compflags({sourcefile = headerunit.path, target = target}) local dependfile = target:dependfile(bmifile) local dependinfo = depend.load(dependfile) or {} dependinfo.files = {} local depvalues = {compinst:program(), compflags} if opt.build then progress.show(jobopt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.headerunit.$(mode) %s", target:name(), headerunit.name) _compile(target, _make_headerunitflags(target, headerunit, bmifile), headerunit.path, bmifile) end table.insert(dependinfo.files, headerunit.path) dependinfo.values = depvalues depend.save(dependinfo, dependfile) end)} end end -- build headerunit file for batchcmds function make_headerunit_buildcmds(target, batchcmds, headerunit, bmifile, outputdir, opt) batchcmds:mkdir(outputdir) add_headerunit_to_target_mapper(target, headerunit, bmifile) if opt.build then local name = headerunit.unique and headerunit.name or headerunit.path batchcmds:show_progress(opt.progress, "${color.build.target}<%s> ${clear}${color.build.object}compiling.headerunit.$(mode) %s", target:name(), name) _batchcmds_compile(batchcmds, target, _make_headerunitflags(target, headerunit, bmifile), bmifile) end batchcmds:add_depfiles(headerunit.path) return os.mtime(bmifile) end function get_requires(target, module) local _requires local flags = _get_requiresflags(target, module) for _, flag in ipairs(flags) do _requires = _requires or {} table.insert(_requires, flag:split("=")[3]) end return _requires end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/clang/dependency_scanner.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file clang/dependency_scanner.lua -- -- imports import("core.base.json") import("core.base.semver") import("core.base.option") import("core.project.depend") import("utils.progress") import("compiler_support") import(".dependency_scanner", {inherit = true}) function generate_dependency_for(target, sourcefile, opt) local compinst = target:compiler("cxx") local changed = false local dependfile = target:dependfile(sourcefile) depend.on_changed(function() if opt.progress then progress.show(opt.progress, "${color.build.target}<%s> generating.module.deps %s", target:name(), sourcefile) end local outputdir = compiler_support.get_outputdir(target, sourcefile) local jsonfile = path.translate(path.join(outputdir, path.filename(sourcefile) .. ".json")) local has_clangscandepssupport = compiler_support.has_clangscandepssupport(target) if has_clangscandepssupport and not target:policy("build.c++.clang.fallbackscanner") then -- We need absolute path of clang to use clang-scan-deps -- See https://clang.llvm.org/docs/StandardCPlusPlusModules.html#possible-issues-failed-to-find-system-headers local clang_path = compinst:program() if not path.is_absolute(clang_path) then clang_path = compiler_support.get_clang_path(target) or compinst:program() end local clangscandeps = compiler_support.get_clang_scan_deps(target) local compflags = compinst:compflags({sourcefile = sourcefile, target = target}) local flags = table.join({"--format=p1689", "--", clang_path, "-x", "c++", "-c", sourcefile, "-o", target:objectfile(sourcefile)}, compflags or {}) if option.get("verbose") then print(os.args(table.join(clangscandeps, flags))) end local outdata, errdata = os.iorunv(clangscandeps, flags) assert(errdata, errdata) io.writefile(jsonfile, outdata) else if not has_clangscandepssupport then wprint("No clang-scan-deps found ! using fallback scanner") end fallback_generate_dependencies(target, jsonfile, sourcefile, function(file) local keepsystemincludesflag = compiler_support.get_keepsystemincludesflag(target) local compflags = compinst:compflags({sourcefile = file, target = target}) -- exclude -fmodule* and -std=c++/gnu++* flags because -- when they are set clang try to find bmi of imported modules but they don't exists in this point of compilation table.remove_if(compflags, function(_, flag) return flag:startswith("-fmodule") or flag:startswith("-std=c++") or flag:startswith("-std=gnu++") end) local ifile = path.translate(path.join(outputdir, path.filename(file) .. ".i")) local flags = table.join(compflags or {}, keepsystemincludesflag or {}, {"-E", "-x", "c++", file, "-o", ifile}) os.vrunv(compinst:program(), flags) local content = io.readfile(ifile) os.rm(ifile) return content end) end changed = true local rawdependinfo = io.readfile(jsonfile) return {moduleinfo = rawdependinfo} end, {dependfile = dependfile, files = {sourcefile}, changed = target:is_rebuilt()}) return changed end
0
repos/xmake/xmake/rules/c++/modules/modules_support
repos/xmake/xmake/rules/c++/modules/modules_support/clang/compiler_support.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, Arthapz -- @file clang/compiler_support.lua -- -- imports import("core.base.semver") import("core.base.option") import("core.base.json") import("lib.detect.find_tool") import("lib.detect.find_file") import(".compiler_support", {inherit = true}) -- get includedirs for stl headers -- -- $ echo '#include <vector>' | clang -x c++ -E - | grep '/vector"' -- # 1 "/usr/include/c++/11/vector" 1 3 -- # 58 "/usr/include/c++/11/vector" 3 -- # 59 "/usr/include/c++/11/vector" 3 -- function _get_toolchain_includedirs_for_stlheaders(target, includedirs, clang) local tmpfile = os.tmpfile() .. ".cc" io.writefile(tmpfile, "#include <vector>") local argv = {"-E", "-x", "c++", tmpfile} local cpplib = _get_cpplibrary_name(target) if cpplib then if cpplib == "c++" then table.insert(argv, 1, "-stdlib=libc++") elseif cpplib == "stdc++" then table.insert(argv, 1, "-stdlib=libstdc++") end end local result = try {function () return os.iorunv(clang, argv, {envs = compinst:runenvs()}) end} if result then for _, line in ipairs(result:split("\n", {plain = true})) do line = line:trim() if line:startswith("#") and line:find("/vector\"", 1, true) then local includedir = line:match("\"(.+)/vector\"") if includedir and os.isdir(includedir) then table.insert(includedirs, path.normalize(includedir)) break end end end end os.tryrm(tmpfile) end function _get_cpplibrary_name(target) -- libc++ come first because on windows, if we use libc++ clang will still use msvc crt so MD / MT / MDd / MTd can be set if target:has_runtime("c++_shared", "c++_static") then return "c++" elseif target:has_runtime("stdc++_shared", "stdc++_static") then return "stdc++" elseif target:has_runtime("MD", "MT", "MDd", "MTd") then return "msstl" end if target:is_plat("macosx") then return "c++" elseif target:is_plat("linux") then return "stdc++" elseif target:is_plat("windows") then return "msstl" end end function _get_std_module_manifest_path(target) local print_module_manifest_flag = get_print_library_module_manifest_path_flag(target) local clang_path = path.directory(get_clang_path(target)) if print_module_manifest_flag then local compinst = target:compiler("cxx") local outdata, _ = try { function() return os.iorunv(compinst:program(), {"-std=c++23", "-stdlib=libc++", "--sysroot=" .. path.join(clang_path, ".."), print_module_manifest_flag}, {envs = compinst:runenvs()}) end } if outdata and not outdata:startswith("<NOT PRESENT>") then return outdata:trim() end end -- fallback on custom detection -- manifest can be found in <llvm_path>/lib subdirectory (i.e on debian it should be <llvm_path>/lib/x86_64-unknown-linux-gnu/) local clang_lib_path = path.join(clang_path, "..", "lib") local modules_json_path = path.join(clang_lib_path, "libc++.modules.json") if not os.isfile(modules_json_path) then modules_json_path = find_file("*/libc++.modules.json", clang_lib_path) end return modules_json_path end -- load module support for the current target function load(target) local clangmodulesflag, modulestsflag, withoutflag = get_modulesflag(target) -- add module flags if not withoutflag then target:add("cxxflags", modulestsflag) end -- fix default visibility for functions and variables [-fvisibility] differs in PCH file vs. current file -- module.pcm cannot be loaded due to a configuration mismatch with the current compilation. -- -- it will happen in binary target depend on library target with modules, and enable release mode at same time. -- -- @see https://github.com/xmake-io/xmake/issues/3358#issuecomment-1432586767 local dep_symbols local has_library_deps = false for _, dep in ipairs(target:orderdeps()) do if dep:is_shared() or dep:is_static() or dep:is_object() then dep_symbols = dep:get("symbols") has_library_deps = true break end end if has_library_deps then target:set("symbols", dep_symbols and dep_symbols or "none") end -- on Windows before llvm18 we need to disable delayed-template-parsing because it's incompatible with modules, from llvm >= 18, it's disabled by default local clang_version = get_clang_version(target) if semver.compare(clang_version, "18") < 0 then target:add("cxxflags", "-fno-delayed-template-parsing") end end -- strip flags that doesn't affect bmi generation function strip_flags(target, flags) -- speculative list as there is no resource that list flags that prevent reusability, this list will likely be improve over time -- @see https://clang.llvm.org/docs/StandardCPlusPlusModules.html#consistency-requirement local strippable_flags = { "-I", "-isystem", "-g", "-O", "-W", "-w", "-cxx-isystem", "-Q", } if not target:policy("build.c++.modules.tryreuse.discriminate_on_defines") then table.join2(strippable_flags, {"-D", "-U"}) end local output = {} local last_flag_I = false for _, flag in ipairs(flags) do local strip = false for _, _flag in ipairs(strippable_flags) do if flag:startswith(_flag) or last_flag_I then last_flag_I = _flag == "-I" strip = true break end end if not strip then table.insert(output, flag) end end return output end -- provide toolchain include directories for stl headerunit when p1689 is not supported function toolchain_includedirs(target) local includedirs = _g.includedirs if includedirs == nil then includedirs = {} local clang, toolname = target:tool("cxx") assert(toolname:startswith("clang")) _get_toolchain_includedirs_for_stlheaders(target, includedirs, clang) local cpplib = _get_cpplibrary_name(target) local runtime_flag if cpplib then if cpplib == "c++" then runtime_flag = "-stdlib=libc++" elseif cpplib == "stdc++" then runtime_flag = "-stdlib=libstdc++" end end local _, result = try {function () return os.iorunv(clang, table.join({"-E", "-Wp,-v", "-xc", os.nuldev()}, runtime_flag or {})) end} if result then for _, line in ipairs(result:split("\n", {plain = true})) do line = line:trim() if os.isdir(line) then table.insert(includedirs, path.normalize(line)) elseif line:startswith("End") then break end end end _g.includedirs = includedirs end return includedirs end -- get clang path function get_clang_path(target) local clang_path = _g.clang_path if not clang_path then local program, toolname = target:tool("cxx") if program and toolname:startswith("clang") then local clang = find_tool(toolname, {program = program, envs = os.getenvs(), cachekey = "modules_support_clang_" .. toolname}) if clang then clang_path = clang.program end end clang_path = clang_path or false _g.clang_path = clang_path end return clang_path or nil end -- get clang version function get_clang_version(target) local clang_version = _g.clang_version if not clang_version then local program, toolname = target:tool("cxx") if program and toolname:startswith("clang") then local clang = find_tool(toolname, {program = program, version = true, envs = os.getenvs(), cachekey = "modules_support_clang_" .. toolname}) if clang then clang_version = clang.version end end clang_version = clang_version or false _g.clang_version = clang_version end return clang_version or nil end -- get clang-scan-deps function get_clang_scan_deps(target) local clang_scan_deps = _g.clang_scan_deps if not clang_scan_deps then local program, toolname = target:tool("cxx") if program and toolname:startswith("clang") then local dir = path.directory(program) local basename = path.basename(program) local extension = path.extension(program) program = (basename:rtrim("+"):gsub("clang", "clang-scan-deps")) .. extension if dir and dir ~= "." and os.isdir(dir) then program = path.join(dir, program) end local result = find_tool("clang-scan-deps", {program = program, version = true}) if result then clang_scan_deps = result.program end end clang_scan_deps = clang_scan_deps or false _g.clang_scan_deps = clang_scan_deps end return clang_scan_deps or nil end function get_stdmodules(target) if target:policy("build.c++.modules.std") then local cpplib = _get_cpplibrary_name(target) if cpplib then if cpplib == "c++" then -- libc++ module is found by parsing libc++.modules.json local modules_json_path = _get_std_module_manifest_path(target) if modules_json_path then local modules_json = json.decode(io.readfile(modules_json_path)) if modules_json and modules_json.modules and #modules_json.modules > 0 then local std_module_directory = path.directory(modules_json.modules[1]["source-path"]) if not path.is_absolute(std_module_directory) then std_module_directory = path.join(path.directory(modules_json_path), std_module_directory) end return {path.join(std_module_directory, "std.cppm"), path.join(std_module_directory, "std.compat.cppm")} end end elseif cpplib == "stdc++" then -- libstdc++ doesn't have a std module file atm elseif cpplib == "msstl" then -- msstl std module file is not compatible with llvm <= 19 -- local toolchain = target:toolchain("clang") -- local msvc = import("core.tool.toolchain", {anonymous = true}).load("msvc", {plat = toolchain:plat(), arch = toolchain:arch()}) -- if msvc then -- local vcvars = msvc:config("vcvars") -- if vcvars.VCInstallDir and vcvars.VCToolsVersion then -- modules = {} -- -- local stdmodulesdir = path.join(vcvars.VCInstallDir, "Tools", "MSVC", vcvars.VCToolsVersion, "modules") -- assert(stdmodulesdir, "Can't enable C++23 std modules, directory missing !") -- -- return {path.join(stdmodulesdir, "std.ixx"), path.join(stdmodulesdir, "std.compat.ixx")} -- end -- end end end end wprint("std and std.compat modules not found ! disabling them for the build, maybe try to add --sdk=<PATH/TO/LLVM>") end function get_bmi_extension() return ".pcm" end function get_modulesflag(target) local clangmodulesflag = _g.clangmodulesflag local modulestsflag = _g.modulestsflag local withoutflag = _g.withoutflag if clangmodulesflag == nil and modulestsflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fmodules", "cxxflags", {flagskey = "clang_modules"}) then clangmodulesflag = "-fmodules" end if compinst:has_flags("-fmodules-ts", "cxxflags", {flagskey = "clang_modules_ts"}) then modulestsflag = "-fmodules-ts" end local clang_version = get_clang_version(target) withoutflag = semver.compare(clang_version, "16.0") >= 0 assert(withoutflag or modulestsflag, "compiler(clang): does not support c++ module!") _g.clangmodulesflag = clangmodulesflag or false _g.modulestsflag = modulestsflag or false _g.withoutflag = withoutflag or false end return clangmodulesflag or nil, modulestsflag or nil, withoutflag or nil end function get_builtinmodulemapflag(target) local builtinmodulemapflag = _g.builtinmodulemapflag if builtinmodulemapflag == nil then -- this flag seems clang on mingw doesn't distribute it -- @see https://github.com/xmake-io/xmake/pull/2833 if not target:is_plat("mingw") then local compinst = target:compiler("cxx") if compinst:has_flags("-fbuiltin-module-map", "cxxflags", {flagskey = "clang_builtin_module_map"}) then builtinmodulemapflag = "-fbuiltin-module-map" end assert(builtinmodulemapflag, "compiler(clang): does not support c++ module!") end _g.builtinmodulemapflag = builtinmodulemapflag or false end return builtinmodulemapflag or nil end function get_implicitmodulesflag(target) local implicitmodulesflag = _g.implicitmodulesflag if implicitmodulesflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fimplicit-modules", "cxxflags", {flagskey = "clang_implicit_modules"}) then implicitmodulesflag = "-fimplicit-modules" end assert(implicitmodulesflag, "compiler(clang): does not support c++ module!") _g.implicitmodulesflag = implicitmodulesflag or false end return implicitmodulesflag or nil end function get_implicitmodulemapsflag(target) local implicitmodulemapsflag = _g.implicitmodulemapsflag if implicitmodulemapsflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fimplicit-module-maps", "cxxflags", {flagskey = "clang_implicit_module_map"}) then implicitmodulemapsflag = "-fimplicit-module-maps" end assert(implicitmodulemapsflag, "compiler(clang): does not support c++ module!") _g.implicitmodulemapsflag = implicitmodulemapsflag or false end return implicitmodulemapsflag or nil end function get_noimplicitmodulemapsflag(target) local noimplicitmodulemapsflag = _g.noimplicitmodulemapsflag if noimplicitmodulemapsflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fno-implicit-module-maps", "cxxflags", {flagskey = "clang_no_implicit_module_maps"}) then noimplicitmodulemapsflag = "-fno-implicit-module-maps" end assert(noimplicitmodulemapsflag, "compiler(clang): does not support c++ module!") _g.noimplicitmodulemapsflag = noimplicitmodulemapsflag or false end return noimplicitmodulemapsflag or nil end function get_prebuiltmodulepathflag(target) local prebuiltmodulepathflag = _g.prebuiltmodulepathflag if prebuiltmodulepathflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fprebuilt-module-path=" .. os.tmpdir(), "cxxflags", {flagskey = "clang_prebuild_module_path"}) then prebuiltmodulepathflag = "-fprebuilt-module-path=" end assert(prebuiltmodulepathflag, "compiler(clang): does not support c++ module!") _g.prebuiltmodulepathflag = prebuiltmodulepathflag or false end return prebuiltmodulepathflag or nil end function get_modulecachepathflag(target) local modulecachepathflag = _g.modulecachepathflag if modulecachepathflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fmodules-cache-path=" .. os.tmpdir(), "cxxflags", {flagskey = "clang_modules_cache_path"}) then modulecachepathflag = "-fmodules-cache-path=" end assert(modulecachepathflag, "compiler(clang): does not support c++ module!") _g.modulecachepathflag = modulecachepathflag or false end return modulecachepathflag or nil end function get_modulefileflag(target) local modulefileflag = _g.modulefileflag if modulefileflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fmodule-file=" .. os.tmpfile() .. get_bmi_extension(), "cxxflags", {flagskey = "clang_module_file"}) then modulefileflag = "-fmodule-file=" end assert(modulefileflag, "compiler(clang): does not support c++ module!") _g.modulefileflag = modulefileflag or false end return modulefileflag or nil end function get_moduleheaderflag(target) local moduleheaderflag = _g.moduleheaderflag if moduleheaderflag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-fmodule-header=system", "cxxflags", {flagskey = "clang_module_header"}) then moduleheaderflag = "-fmodule-header=" end _g.moduleheaderflag = moduleheaderflag or false end return moduleheaderflag or nil end function has_clangscandepssupport(target) local support_clangscandeps = _g.support_clangscandeps if support_clangscandeps == nil then local clangscandeps = get_clang_scan_deps(target) local clang_version = get_clang_version(target) if clangscandeps and clang_version and semver.compare(clang_version, "16.0") >= 0 then support_clangscandeps = true end _g.support_clangscandeps = support_clangscandeps or false end return support_clangscandeps or nil end function get_keepsystemincludesflag(target) local keepsystemincludesflag = _g.keepsystemincludesflag if keepsystemincludesflag == nil then local compinst = target:compiler("cxx") local clang_version = get_clang_version(target) if compinst:has_flags("-E -fkeep-system-includes", "cxxflags", {flagskey = "clang_keep_system_includes", tryrun = true}) and semver.compare(clang_version, "18.0") >= 0 then keepsystemincludesflag = "-fkeep-system-includes" end _g.keepsystemincludesflag = keepsystemincludesflag or false end return keepsystemincludesflag or nil end function get_moduleoutputflag(target) local moduleoutputflag = _g.moduleoutputflag if moduleoutputflag == nil then local compinst = target:compiler("cxx") local clang_version = get_clang_version(target) if compinst:has_flags("-fmodule-output=", "cxxflags", {flagskey = "clang_module_output", tryrun = true}) and semver.compare(clang_version, "16.0") >= 0 then moduleoutputflag = "-fmodule-output=" end _g.moduleoutputflag = moduleoutputflag or false end return moduleoutputflag or nil end function get_print_library_module_manifest_path_flag(target) local print_library_module_manifest_path_flag = _g.print_library_module_manifest_path_flag if print_library_module_manifest_path_flag == nil then local compinst = target:compiler("cxx") if compinst:has_flags("-print-library-module-manifest-path", "cxxflags", {flagskey = "clang_print_library_module_manifest_path", tryrun = true}) then print_library_module_manifest_path_flag = "-print-library-module-manifest-path" end _g.print_library_module_manifest_path_flag = print_library_module_manifest_path_flag or false end return print_library_module_manifest_path_flag or nil end
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/precompiled_header/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("c.build.pcheader") on_config(function (target, opt) import("private.action.build.pcheader").config(target, "c", opt) end) before_build(function (target, opt) import("private.action.build.pcheader").build(target, "c", opt) end) rule("c++.build.pcheader") on_config(function (target, opt) import("private.action.build.pcheader").config(target, "cxx", opt) end) before_build(function (target, opt) import("private.action.build.pcheader").build(target, "cxx", opt) end)
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/unity_build/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("c.unity_build") on_config(function (target) import("unity_build") local sourcebatches = target:sourcebatches() if sourcebatches then local sourcebatch = sourcebatches["c.build"] if sourcebatch then unity_build(target, sourcebatch) end end end) before_build(function (target, opt) import("unity_build") local sourcebatches = target:sourcebatches() if sourcebatches then local sourcebatch = sourcebatches["c.build"] if sourcebatch then unity_build.generate_unityfiles(target, sourcebatch, opt) end end end) rule("c++.unity_build") on_config(function (target) import("unity_build") local sourcebatches = target:sourcebatches() if sourcebatches then local sourcebatch = sourcebatches["c++.build"] if sourcebatch then unity_build(target, sourcebatch) end end end) before_build(function (target, opt) import("unity_build") local sourcebatches = target:sourcebatches() if sourcebatches then local sourcebatch = sourcebatches["c++.build"] if sourcebatch then unity_build.generate_unityfiles(target, sourcebatch, opt) end end end)
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/unity_build/unity_build.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file unity_build.lua -- -- imports import("core.project.depend") function _merge_unityfile(target, sourcefile_unity, sourcefiles, opt) local dependfile = target:dependfile(sourcefile_unity) depend.on_changed(function () -- trace vprint("generating.unityfile %s", sourcefile_unity) -- do merge local uniqueid = target:data("unity_build.uniqueid") local unityfile = io.open(sourcefile_unity, "w") for _, sourcefile in ipairs(sourcefiles) do sourcefile = path.absolute(sourcefile) sourcefile_unity = path.absolute(sourcefile_unity) sourcefile = path.relative(sourcefile, path.directory(sourcefile_unity)) if uniqueid then unityfile:print("#define %s %s", uniqueid, "unity_" .. hash.uuid():split("-", {plain = true})[1]) end unityfile:print("#include \"%s\"", sourcefile) if uniqueid then unityfile:print("#undef %s", uniqueid) end end unityfile:close() end, {dependfile = dependfile, files = sourcefiles, changed = target:is_rebuilt()}) end function generate_unityfiles(target, sourcebatch, opt) local unity_batch = target:data("unity_build.unity_batch." .. sourcebatch.rulename) if unity_batch then for _, sourcefile_unity in ipairs(sourcebatch.sourcefiles) do local sourceinfo = unity_batch[sourcefile_unity] if sourceinfo then local sourcefiles = sourceinfo.sourcefiles if sourcefiles then _merge_unityfile(target, sourcefile_unity, sourcefiles, opt) end end end end end -- use unity build -- -- e.g. -- add_rules("c++.unity_build", {batchsize = 2}) -- add_files("src/*.c", "src/*.cpp", {unity_ignored = true}) -- add_files("src/foo/*.c", {unity_group = "foo"}) -- add_files("src/bar/*.c", {unity_group = "bar"}) -- function main(target, sourcebatch) -- we cannot generate unity build files in project generator if os.getenv("XMAKE_IN_PROJECT_GENERATOR") then return end -- get unit batch sources local extraconf = target:extraconf("rules", sourcebatch.sourcekind == "cxx" and "c++.unity_build" or "c.unity_build") local batchsize = extraconf and extraconf.batchsize local uniqueid = extraconf and extraconf.uniqueid local id = 1 local count = 0 local group_id = {} local group_count = {} local unity_batch = {} local sourcefiles = {} local objectfiles = {} local dependfiles = {} local sourcedir = path.join(target:autogendir({root = true}), target:plat(), "unity_build") for idx, sourcefile in pairs(sourcebatch.sourcefiles) do local sourcefile_unity local objectfile = sourcebatch.objectfiles[idx] local dependfile = sourcebatch.dependfiles[idx] local fileconfig = target:fileconfig(sourcefile) if fileconfig and fileconfig.unity_group then if fileconfig.batchsize then local curr_group_id = group_id[fileconfig.unity_group] or 1 local curr_group_count = group_count[fileconfig.unity_group] or 0 if curr_group_count >= fileconfig.batchsize then curr_group_id = curr_group_id + 1 curr_group_count = 0 group_id[fileconfig.unity_group] = curr_group_id group_count[fileconfig.unity_group] = curr_group_count end sourcefile_unity = path.join(sourcedir, "unity_group_" .. fileconfig.unity_group .. "_" .. tostring(curr_group_id) .. path.extension(sourcefile)) group_count[fileconfig.unity_group] = curr_group_count + 1 else sourcefile_unity = path.join(sourcedir, "unity_group_" .. fileconfig.unity_group .. path.extension(sourcefile)) end elseif (fileconfig and fileconfig.unity_ignored) or (batchsize and batchsize <= 1) then -- we do not add these files to unity file table.insert(sourcefiles, sourcefile) table.insert(objectfiles, objectfile) table.insert(dependfiles, dependfile) else if batchsize and count >= batchsize then id = id + 1 count = 0 end sourcefile_unity = path.join(sourcedir, "unity_" .. tostring(id) .. path.extension(sourcefile)) count = count + 1 end if sourcefile_unity then local sourceinfo = unity_batch[sourcefile_unity] if not sourceinfo then sourceinfo = {} sourceinfo.objectfile = target:objectfile(sourcefile_unity) sourceinfo.dependfile = target:dependfile(sourceinfo.objectfile) sourceinfo.sourcefile1 = sourcefile sourceinfo.objectfile1 = objectfile sourceinfo.dependfile1 = dependfile unity_batch[sourcefile_unity] = sourceinfo end sourceinfo.sourcefiles = sourceinfo.sourcefiles or {} table.insert(sourceinfo.sourcefiles, sourcefile) end end -- use unit batch for _, sourcefile_unity in ipairs(table.orderkeys(unity_batch)) do local sourceinfo = unity_batch[sourcefile_unity] if #sourceinfo.sourcefiles > 1 then table.insert(sourcefiles, sourcefile_unity) table.insert(objectfiles, sourceinfo.objectfile) table.insert(dependfiles, sourceinfo.dependfile) else table.insert(sourcefiles, sourceinfo.sourcefile1) table.insert(objectfiles, sourceinfo.objectfile1) table.insert(dependfiles, sourceinfo.dependfile1) end end sourcebatch.sourcefiles = sourcefiles sourcebatch.objectfiles = objectfiles sourcebatch.dependfiles = dependfiles -- save unit batch target:data_set("unity_build.uniqueid", uniqueid) target:data_set("unity_build.unity_batch." .. sourcebatch.rulename, unity_batch) end
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/build_sanitizer/config.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file config.lua -- -- imports import("core.tool.compiler") import("core.project.project") import("lib.detect.find_tool") import("core.base.semver") -- add build sanitizer function _add_build_sanitizer(target, sourcekind, checkmode) -- add cflags local _, cc = target:tool(sourcekind) local flagnames = { cc = "cflags", cxx = "cxxflags", mm = "mflags", mxx = "mxflags" } local flagname = flagnames[sourcekind] if flagname and target:has_tool(sourcekind, "cl", "clang", "clangxx", "gcc", "gxx") then target:add(flagname, "-fsanitize=" .. checkmode) end -- add ldflags and shflags if target:has_tool("ld", "link", "clang", "clangxx", "gcc", "gxx") then target:add("ldflags", "-fsanitize=" .. checkmode) target:add("shflags", "-fsanitize=" .. checkmode) end end function main(target, sourcekind) local sanitizer = false for _, checkmode in ipairs({"address", "thread", "memory", "leak", "undefined"}) do local enabled = target:policy("build.sanitizer." .. checkmode) if enabled == nil then enabled = project.policy("build.sanitizer." .. checkmode) end if enabled then _add_build_sanitizer(target, sourcekind, checkmode) sanitizer = true end end if sanitizer then -- enable the debug symbols for sanitizer if not target:get("symbols") then target:set("symbols", "debug") end -- we need to load runenvs for msvc -- @see https://github.com/xmake-io/xmake/issues/4176 if target:is_plat("windows") and target:is_binary() then local msvc = target:toolchain("msvc") if msvc then local envs = msvc:runenvs() local vscmd_ver = envs and envs.VSCMD_VER if vscmd_ver and semver.match(vscmd_ver):ge("17.7") then local cl = assert(find_tool("cl", {envs = envs}), "cl not found!") target:add("runenvs", "PATH", path.directory(cl.program)) end end end end end
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/build_sanitizer/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: c.build.sanitizer rule("c.build.sanitizer") on_config(function (target) import("config")(target, "cc") end) -- define rule: c++.build.sanitizer rule("c++.build.sanitizer") on_config(function (target) import("config")(target, "cxx") end) -- define rule: objc.build.sanitizer rule("objc.build.sanitizer") on_config(function (target) import("config")(target, "mm") end) -- define rule: objc++.build.sanitizer rule("objc++.build.sanitizer") on_config(function (target) import("config")(target, "mxx") end)
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/openmp/load.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file load.lua -- -- main entry function main(target, sourcekind) wprint("we no longer need add_rules(\"%s.openmp\") now, you just need to add add_packages(\"openmp\").", sourcekind == "cxx" and "c++" or "c") local _, compiler_name = target:tool(sourcekind) local flag_name = sourcekind == "cxx" and "cxxflags" or "cflags" if compiler_name == "cl" then target:add(flag_name, "/openmp") elseif compiler_name == "clang" or compiler_name == "clangxx" then if target:is_plat("macosx") then target:add(flag_name, "-Xpreprocessor -fopenmp") else target:add(flag_name, "-fopenmp") end elseif compiler_name == "gcc" or compiler_name == "gxx" then target:add(flag_name, "-fopenmp") elseif compiler_name == "icc" or compiler_name == "icpc" then target:add(flag_name, "-qopenmp") elseif compiler_name == "icl" then target:add(flag_name, "-Qopenmp") end end
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/openmp/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: c.openmp rule("c.openmp") on_config(function (target) import("load")(target, "cc") end) -- define rule: c++.openmp rule("c++.openmp") on_config(function (target) import("load")(target, "cxx") end)
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/build_optimization/config.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file config.lua -- -- imports import("core.tool.compiler") import("core.project.project") -- add lto optimization function _add_lto_optimization(target, sourcekind) -- add cflags local _, cc = target:tool(sourcekind) local cflag = sourcekind == "cxx" and "cxxflags" or "cflags" if cc == "cl" then target:add(cflag, "-GL") elseif cc == "clang" or cc == "clangxx" then target:add(cflag, "-flto=thin") elseif cc == "gcc" or cc == "gxx" then target:add(cflag, "-flto") end -- add ldflags and shflags local program, ld = target:tool("ld") if ld == "link" then target:add("ldflags", "-LTCG") target:add("shflags", "-LTCG") elseif ld == "clang" or ld == "clangxx" then target:add("ldflags", "-flto=thin") target:add("shflags", "-flto=thin") elseif ld == "gcc" or ld == "gxx" then target:add("ldflags", "-flto") target:add("shflags", "-flto") -- to use the link-time optimizer, -flto and optimization options should be specified at compile time and during the final link. -- @see https://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html local optimize = target:get("optimize") if optimize then local optimize_flags = compiler.map_flags(sourcekind == "cc" and "c" or "cxx", "optimize", optimize) target:add("ldflags", optimize_flags) target:add("shflags", optimize_flags) end end end function main(target, sourcekind) if target:policy("build.optimization.lto") or project.policy("build.optimization.lto") then _add_lto_optimization(target, sourcekind) end end
0
repos/xmake/xmake/rules/c++
repos/xmake/xmake/rules/c++/build_optimization/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: c.build.optimization rule("c.build.optimization") on_config(function (target) import("config")(target, "cc") end) -- define rule: c++.build.optimization rule("c++.build.optimization") on_config(function (target) import("config")(target, "cxx") end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/objc++/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: objc.build rule("objc.build") set_sourcekinds("mm") add_deps("objc.build.pcheader", "c.build.optimization", "objc.build.sanitizer") after_load(function (target) -- deprecated, we only need to use `add_mflags("-fno-objc-arc")` to override it if target:values("objc.build.arc") == false then target:add("mflags", "-fno-objc-arc") end if target:is_plat("macosx", "iphoneos", "watchos") then target:add("frameworks", "Foundation", "CoreFoundation") end end) on_build_files("private.action.build.object", {batch = true, distcc = true}) -- define rule: objc++.build rule("objc++.build") set_sourcekinds("mxx") add_deps("objc++.build.pcheader", "c++.build.optimization", "objc++.build.sanitizer") after_load(function (target) -- deprecated, we only need to use `add_mxxflags("-fno-objc-arc")` to override it if target:values("objc++.build.arc") == false then target:add("mxxflags", "-fno-objc-arc") end if target:is_plat("macosx", "iphoneos", "watchos") then target:add("frameworks", "Foundation", "CoreFoundation") end end) on_build_files("private.action.build.object", {batch = true, distcc = true}) -- define rule: objc rule("objc++") -- add build rules add_deps("objc++.build", "objc.build") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links") -- support `add_files("src/*.o")` and `add_files("src/*.a")` to merge object and archive files to target add_deps("utils.merge.object", "utils.merge.archive") -- we attempt to extract symbols to the independent file and -- strip self-target binary if `set_symbols("debug")` and `set_strip("all")` are enabled add_deps("utils.symbols.extract")
0
repos/xmake/xmake/rules/objc++
repos/xmake/xmake/rules/objc++/precompiled_header/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("objc.build.pcheader") on_config(function (target, opt) import("private.action.build.pcheader").config(target, "m", opt) end) before_build(function (target, opt) import("private.action.build.pcheader").build(target, "m", opt) end) rule("objc++.build.pcheader") on_config(function (target, opt) import("private.action.build.pcheader").config(target, "mxx", opt) end) before_build(function (target, opt) import("private.action.build.pcheader").build(target, "mxx", opt) end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/zig/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: zig.build rule("zig.build") set_sourcekinds("zc") on_load(function (target) local cachedir = target:values("zig.cachedir") or path.join(target:objectdir(), "zig-cache") os.mkdir(cachedir) target:add("zcflags", "--cache-dir " .. cachedir) end) on_build_files("private.action.build.object", {batch = true}) -- define rule: zig rule("zig") -- add build rules add_deps("zig.build") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links") -- support `add_files("src/*.o")` and `add_files("src/*.a")` to merge object and archive files to target add_deps("utils.merge.object", "utils.merge.archive") -- we attempt to extract symbols to the independent file and -- strip self-target binary if `set_symbols("debug")` and `set_strip("all")` are enabled add_deps("utils.symbols.extract")
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/vala/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("vala.build") set_extensions(".vala") -- Since vala can directly compile with C files -- we can add C sourcekinds -- And in the end we're going to be compiling C code set_sourcekinds("cc") on_load(function (target) -- we disable to build across targets in parallel, because the source files may depend on other target modules target:set("policy", "build.across_targets_in_parallel", false) -- get vapi file local vapifile = target:data("vala.vapifile") if not vapifile then local vapiname = target:values("vala.vapi") if vapiname then vapifile = path.absolute(path.join(target:targetdir(), vapiname)) else vapifile = path.absolute(path.join(target:targetdir(), target:name() .. ".vapi")) end target:data_set("vala.vapifile", vapifile) end -- get header file local headerfile = target:data("vala.headerfile") if not headerfile then local headername = target:values("vala.header") if headername then headerfile = path.absolute(path.join(target:targetdir(), headername)) else headerfile = path.absolute(path.join(target:targetdir(), target:name() .. ".h")) end target:data_set("vala.headerfile", headerfile) end if headerfile then target:add("headerfiles", headerfile) target:add("sysincludedirs", path.directory(headerfile), {public = true}) end end) before_buildcmd_files(function (target, batchcmds, sourcebatch, opt) -- Here we compile vala files into C code -- We have to compile entire project each time -- because otherwise valac can't resolve symbols -- from other files, however, c files can be -- incrementally built -- get valac import("lib.detect.find_tool") local valac = assert(find_tool("valac"), "valac not found!") local argv = {"-C", "-d", target:autogendir()} -- add commands local packages = target:values("vala.packages") if packages then for _, package in ipairs(packages) do table.insert(argv, "--pkg") table.insert(argv, path(package)) end end if target:is_binary() then for _, dep in ipairs(target:orderdeps()) do if dep:is_shared() or dep:is_static() then local vapifile = dep:data("vala.vapifile") if vapifile then table.join2(argv, path(vapifile)) end end end else local vapifile = target:data("vala.vapifile") if vapifile then table.insert(argv, path(vapifile, function (p) return "--vapi=" .. p end)) end local headerfile = target:data("vala.headerfile") if headerfile then table.insert(argv, "-H") table.insert(argv, path(headerfile)) end end local vapidir = target:values("vala.vapidir") if vapidir then table.insert(argv, path(vapidir, function (p) return "--vapidir=" .. p end)) end local valaflags = target:values("vala.flags") if valaflags then table.join2(argv, valaflags) end -- iterating through source files, -- otherwise valac would fail when compiling multiple files local lastmtime = 0 local sourcefiles = {} for _, sourcefile in ipairs(sourcebatch.sourcefiles) do -- if it's only a vala file if path.extension(sourcefile) == ".vala" then local sourcefile_c = target:autogenfile((sourcefile:gsub(".vala$", ".c"))) batchcmds:show_progress(opt.progress, "${color.build.object}compiling.vala %s", sourcefile) table.insert(argv, path(sourcefile)) table.insert(sourcefiles, sourcefile) local sourcefile_c_mtime = os.mtime(sourcefile_c) if sourcefile_c_mtime > lastmtime then lastmtime = sourcefile_c_mtime end end end if #sourcefiles > 0 then batchcmds:vrunv(valac.program, argv) batchcmds:add_depfiles(sourcefiles) batchcmds:set_depmtime(lastmtime) end end) on_buildcmd_file(function (target, batchcmds, sourcefile, opt) -- Again, only vala files need special treatment if path.extension(sourcefile) == ".vala" then local sourcefile_c = target:autogenfile((sourcefile:gsub(".vala$", ".c"))) local basedir = path.directory(sourcefile_c) batchcmds:mkdir(basedir) local objectfile = target:objectfile(sourcefile_c) table.insert(target:objectfiles(), objectfile) batchcmds:show_progress(opt.progress, "${color.build.object}compiling.c %s", sourcefile_c) batchcmds:compile(sourcefile_c, objectfile, { configs = { force = { cflags = "-w" } } }) batchcmds:add_depfiles(sourcefile) batchcmds:set_depmtime(os.mtime(objectfile)) batchcmds:set_depcache(target:dependfile(objectfile)) end end) after_install(function (target) if target:is_shared() or target:is_static() then local vapifile = target:data("vala.vapifile") if vapifile then local installdir = target:installdir() if installdir then local sharedir = path.join(installdir, "share") os.mkdir(sharedir) os.vcp(vapifile, sharedir) end end end end) after_uninstall(function (target) if target:is_shared() or target:is_static() then local vapifile = target:data("vala.vapifile") if vapifile then local installdir = target:installdir() if installdir then os.rm(path.join(installdir, "share", path.filename(vapifile))) end end end end) rule("vala") -- add build rules add_deps("vala.build") -- set compiler runtime, e.g. vs runtime add_deps("utils.compiler.runtime") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links") -- support `add_files("src/*.o")` and `add_files("src/*.a")` to merge object and archive files to target add_deps("utils.merge.object", "utils.merge.archive") -- we attempt to extract symbols to the independent file and -- strip self-target binary if `set_symbols("debug")` and `set_strip("all")` are enabled add_deps("utils.symbols.extract")
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/iverilog/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- @see https://github.com/xmake-io/xmake/issues/3257 rule("iverilog.binary") set_extensions(".v", ".vhd") on_load(function (target) target:set("kind", "binary") if not target:get("extension") then target:set("extension", ".vvp") end end) on_buildcmd_files(function(target, batchcmds, sourcebatch, opt) end) on_linkcmd(function (target, batchcmds, opt) local toolchain = assert(target:toolchain("iverilog"), 'we need set_toolchains("iverilog") in target("%s")', target:name()) local iverilog = assert(toolchain:config("iverilog"), "iverilog not found!") local targetfile = target:targetfile() local targetdir = path.directory(targetfile) local argv = {"-o", targetfile} local sourcebatch = target:sourcebatches()["iverilog.binary"] local sourcefiles = table.wrap(sourcebatch.sourcefiles) assert(#sourcefiles > 0, "no source files!") -- get languages -- -- Select the Verilog language generation to support in the compiler. -- This selects between v1364-1995, v1364-2001, v1364-2005, v1800-2005, v1800-2009, v1800-2012. -- local language_v local languages = target:get("languages") if languages then for _, language in ipairs(languages) do if language:startswith("v") then language_v = language break end end end if language_v then local maps = { ["v1364-1995"] = "-g1995", ["v1364-2001"] = "-g2001", ["v1364-2005"] = "-g2005", ["v1800-2005"] = "-g2005-sv", ["v1800-2009"] = "-g2009", ["v1800-2012"] = "-g2012", } local flag = maps[language_v] if flag then table.insert(argv, flag) else assert("unknown language(%s) for iverilog!", language_v) end else local extension = path.extension(sourcefiles[1]) if extension == ".vhd" then table.insert(argv, "-g2012") end end -- get defines local defines = target:get("defines") if defines then for _, define in ipairs(defines) do table.insert(argv, "-D" .. define) end end -- get includedirs local includedirs = target:get("includedirs") if includedirs then for _, includedir in ipairs(includedirs) do table.insert(argv, path(includedir, function (v) return "-I" .. v end)) end end -- get flags local flags = target:values("iverilog.flags") if flags then table.join2(argv, flags) end -- do build table.join2(argv, sourcefiles) batchcmds:show_progress(opt.progress, "${color.build.target}linking.iverilog %s", path.filename(targetfile)) batchcmds:mkdir(targetdir) batchcmds:vrunv(iverilog, argv) batchcmds:add_depfiles(sourcefiles) batchcmds:set_depmtime(os.mtime(targetfile)) batchcmds:set_depcache(target:dependfile(targetfile)) end) on_run(function (target) local toolchain = assert(target:toolchain("iverilog"), 'we need set_toolchains("iverilog") in target("%s")', target:name()) local vvp = assert(toolchain:config("vvp"), "vvp not found!") os.execv(vvp, {"-n", target:targetfile(), "-lxt2"}) end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/protobuf/proto.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file proto.lua -- -- imports import("core.base.option") import("lib.detect.find_tool") import("core.project.depend") import("private.action.build.object", {alias = "build_objectfiles"}) import("utils.progress") import("private.utils.batchcmds") import("private.async.buildjobs") -- get protoc function _get_protoc(target, sourcekind) -- find protoc -- @see https://github.com/xmake-io/xmake/issues/4659 local envs = os.joinenvs(target:pkgenvs(), os.getenvs()) local protoc = target:data("protobuf.protoc") if not protoc and sourcekind == "cxx" then protoc = find_tool("protoc", {envs = envs}) if protoc and protoc.program then target:data_set("protobuf.protoc", protoc.program) end end -- find protoc-c local protoc_c = target:data("protobuf.protoc-c") if not protoc_c and sourcekind == "cc" then protoc_c = find_tool("protoc-c", {envs = envs}) or protoc if protoc_c and protoc_c.program then target:data_set("protobuf.protoc-c", protoc_c.program) end end -- get protoc return assert(target:data(sourcekind == "cxx" and "protobuf.protoc" or "protobuf.protoc-c"), "protoc not found!") end -- get grpc_cpp_plugin function _get_grpc_cpp_plugin(target, sourcekind) local envs = os.joinenvs(target:pkgenvs(), os.getenvs()) assert(sourcekind == "cxx", "grpc_cpp_plugin only support c++") local grpc_cpp_plugin = find_tool("grpc_cpp_plugin", {norun = true, force = true, envs = envs}) return assert(grpc_cpp_plugin and grpc_cpp_plugin.program, "grpc_cpp_plugin not found!") end -- we need to add some configs to export includedirs to other targets in on_load -- @see https://github.com/xmake-io/xmake/issues/2256 function load(target, sourcekind) -- get the first sourcefile local sourcefile_proto local sourcebatch = target:sourcebatches()[sourcekind == "cxx" and "protobuf.cpp" or "protobuf.c"] if sourcebatch then sourcefile_proto = sourcebatch.sourcefiles[1] end if not sourcefile_proto then return end -- get c/c++ source file for protobuf local prefixdir local autogendir local public local grpc_cpp_plugin local fileconfig = target:fileconfig(sourcefile_proto) if fileconfig then public = fileconfig.proto_public prefixdir = fileconfig.proto_rootdir autogendir = fileconfig.proto_autogendir grpc_cpp_plugin = fileconfig.proto_grpc_cpp_plugin end local rootdir = autogendir and autogendir or path.join(target:autogendir(), "rules", "protobuf") local filename = path.basename(sourcefile_proto) .. ".pb" .. (sourcekind == "cxx" and ".cc" or "-c.c") local sourcefile_cx = target:autogenfile(sourcefile_proto, {rootdir = rootdir, filename = filename}) local sourcefile_dir = prefixdir and path.join(rootdir, prefixdir) or path.directory(sourcefile_cx) -- add includedirs target:add("includedirs", sourcefile_dir, {public = public}) -- add objectfile, @see https://github.com/xmake-io/xmake/issues/5426 local objectfile_grpc local objectfile = target:objectfile(sourcefile_cx) table.insert(target:objectfiles(), objectfile) if grpc_cpp_plugin then local filename_grpc = path.basename(sourcefile_proto) .. ".grpc.pb.cc" local sourcefile_cx_grpc = target:autogenfile(sourcefile_proto, {rootdir = rootdir, filename = filename_grpc}) objectfile_grpc = target:objectfile(sourcefile_cx_grpc) table.insert(target:objectfiles(), objectfile_grpc) end end function buildcmd_pfiles(target, batchcmds, sourcefile_proto, opt, sourcekind) -- get protoc local protoc = _get_protoc(target, sourcekind) -- get c/c++ source file for protobuf local prefixdir local autogendir local public local grpc_cpp_plugin local fileconfig = target:fileconfig(sourcefile_proto) if fileconfig then public = fileconfig.proto_public prefixdir = fileconfig.proto_rootdir -- custom autogen directory to access the generated header files -- @see https://github.com/xmake-io/xmake/issues/3678 autogendir = fileconfig.proto_autogendir grpc_cpp_plugin = fileconfig.proto_grpc_cpp_plugin end local rootdir = autogendir and autogendir or path.join(target:autogendir(), "rules", "protobuf") local filename = path.basename(sourcefile_proto) .. ".pb" .. (sourcekind == "cxx" and ".cc" or "-c.c") local sourcefile_cx = target:autogenfile(sourcefile_proto, {rootdir = rootdir, filename = filename}) local sourcefile_dir = prefixdir and path.join(rootdir, prefixdir) or path.directory(sourcefile_cx) local grpc_cpp_plugin_bin local filename_grpc local sourcefile_cx_grpc if grpc_cpp_plugin then grpc_cpp_plugin_bin = _get_grpc_cpp_plugin(target, sourcekind) filename_grpc = path.basename(sourcefile_proto) .. ".grpc.pb.cc" sourcefile_cx_grpc = target:autogenfile(sourcefile_proto, {rootdir = rootdir, filename = filename_grpc}) end local protoc_args = { path(sourcefile_proto), path(prefixdir and prefixdir or path.directory(sourcefile_proto), function (p) return "-I" .. p end), path(sourcefile_dir, function (p) return (sourcekind == "cxx" and "--cpp_out=" or "--c_out=") .. p end) } if grpc_cpp_plugin then local extension = target:is_plat("windows") and ".exe" or "" table.insert(protoc_args, "--plugin=protoc-gen-grpc=" .. grpc_cpp_plugin_bin .. extension) table.insert(protoc_args, path(sourcefile_dir, function (p) return ("--grpc_out=") .. p end)) end -- add commands batchcmds:mkdir(sourcefile_dir) batchcmds:show_progress( opt.progress, "${color.build.object}compiling.proto.%s %s", (sourcekind == "cxx" and "c++" or "c"), sourcefile_proto ) batchcmds:vrunv(protoc, protoc_args) -- add deps local depmtime = os.mtime(sourcefile_cx) batchcmds:add_depfiles(sourcefile_proto) batchcmds:set_depcache(target:dependfile(sourcefile_cx)) if grpc_cpp_plugin then batchcmds:set_depmtime(math.max(os.mtime(sourcefile_cx_grpc), depmtime)) else batchcmds:set_depmtime(depmtime) end end function buildcmd_cxfiles(target, batchcmds, sourcefile_proto, opt, sourcekind) -- get protoc local protoc = _get_protoc(target, sourcekind) -- get c/c++ source file for protobuf local prefixdir local autogendir local public local grpc_cpp_plugin local fileconfig = target:fileconfig(sourcefile_proto) if fileconfig then public = fileconfig.proto_public prefixdir = fileconfig.proto_rootdir -- custom autogen directory to access the generated header files -- @see https://github.com/xmake-io/xmake/issues/3678 autogendir = fileconfig.proto_autogendir grpc_cpp_plugin = fileconfig.proto_grpc_cpp_plugin end local rootdir = autogendir and autogendir or path.join(target:autogendir(), "rules", "protobuf") local filename = path.basename(sourcefile_proto) .. ".pb" .. (sourcekind == "cxx" and ".cc" or "-c.c") local sourcefile_cx = target:autogenfile(sourcefile_proto, {rootdir = rootdir, filename = filename}) local sourcefile_dir = prefixdir and path.join(rootdir, prefixdir) or path.directory(sourcefile_cx) local grpc_cpp_plugin_bin local filename_grpc local sourcefile_cx_grpc if grpc_cpp_plugin then grpc_cpp_plugin_bin = _get_grpc_cpp_plugin(target, sourcekind) filename_grpc = path.basename(sourcefile_proto) .. ".grpc.pb.cc" sourcefile_cx_grpc = target:autogenfile(sourcefile_proto, {rootdir = rootdir, filename = filename_grpc}) end -- get objectfile local objectfile = target:objectfile(sourcefile_cx) local objectfile_grpc if grpc_cpp_plugin then objectfile_grpc = target:objectfile(sourcefile_cx_grpc) end batchcmds:show_progress(opt.progress, "${color.build.object}compiling.proto.$(mode) %s", sourcefile_cx) batchcmds:compile(sourcefile_cx, objectfile, {configs = {includedirs = sourcefile_dir}}) if grpc_cpp_plugin then batchcmds:compile(sourcefile_cx_grpc, objectfile_grpc, {configs = {includedirs = sourcefile_dir}}) end -- add deps local depmtime = os.mtime(objectfile) batchcmds:add_depfiles(sourcefile_proto) batchcmds:set_depcache(target:dependfile(objectfile)) if grpc_cpp_plugin then batchcmds:set_depmtime(math.max(os.mtime(objectfile_grpc), depmtime)) else batchcmds:set_depmtime(depmtime) end end function build_cxfile_objects(target, batchjobs, opt, sourcekind) local sourcebatch_cx = { rulename = (sourcekind == "cxx" and "c++" or "c").. ".build", sourcekind = sourcekind, sourcefiles = {}, objectfiles = {}, dependfiles = {} } for _, sourcefile_proto in ipairs(sourcefiles) do -- get c/c++ source file for protobuf local prefixdir local autogendir local public local grpc_cpp_plugin local fileconfig = target:fileconfig(sourcefile_proto) if fileconfig then public = fileconfig.proto_public prefixdir = fileconfig.proto_rootdir -- custom autogen directory to access the generated header files -- @see https://github.com/xmake-io/xmake/issues/3678 autogendir = fileconfig.proto_autogendir grpc_cpp_plugin = fileconfig.proto_grpc_cpp_plugin end local rootdir = autogendir and autogendir or path.join(target:autogendir(), "rules", "protobuf") local filename = path.basename(sourcefile_proto) .. ".pb" .. (sourcekind == "cxx" and ".cc" or "-c.c") local sourcefile_cx = target:autogenfile(sourcefile_proto, {rootdir = rootdir, filename = filename}) local sourcefile_dir = prefixdir and path.join(rootdir, prefixdir) or path.directory(sourcefile_cx) local grpc_cpp_plugin_bin local filename_grpc local sourcefile_cx_grpc if grpc_cpp_plugin then grpc_cpp_plugin_bin = _get_grpc_cpp_plugin(target, sourcekind) filename_grpc = path.basename(sourcefile_proto) .. ".grpc.pb.cc" sourcefile_cx_grpc = target:autogenfile(sourcefile_proto, {rootdir = rootdir, filename = filename_grpc}) end -- add includedirs target:add("includedirs", sourcefile_dir, {public = public}) -- add objectfile local objectfile = target:objectfile(sourcefile_cx) local dependfile = target:dependfile(sourcefile_proto) table.insert(sourcebatch_cx.sourcefiles, sourcefile_cx) table.insert(sourcebatch_cx.objectfiles, objectfile) table.insert(sourcebatch_cx.dependfiles, dependfile) local objectfile_grpc if grpc_cpp_plugin then objectfile_grpc = target:objectfile(sourcefile_cx_grpc) table.insert(sourcebatch_cx.sourcefiles, sourcefile_cx_grpc) table.insert(sourcebatch_cx.objectfiles, objectfile_grpc) table.insert(sourcebatch_cx.dependfiles, dependfile) end end build_objectfiles(target, batchjobs, sourcebatch_cx, opt) end -- build batch jobs function build_cxfiles(target, batchjobs, sourcebatch, opt, sourcekind) opt = opt or {} local nodes = {} local nodenames = {} local node_rulename = "rules/" .. sourcebatch.rulename .. "/node" local sourcefiles = sourcebatch.sourcefiles for _, sourcefile_proto in ipairs(sourcefiles) do local nodename = node_rulename .. "/" .. sourcefile_proto nodes[nodename] = { name = nodename, job = batchjobs:addjob(nodename, function(index, total, jobopt) local batchcmds_ = batchcmds.new({target = target}) buildcmd_pfiles(target, batchcmds_, sourcefile_proto, {progress = jobopt.progress}, sourcekind) batchcmds_:runcmds({changed = target:is_rebuilt(), dryrun = option.get("dry-run")}) end) } table.insert(nodenames, nodename) end local rootname = "rules/" .. sourcebatch.rulename .. "/root" nodes[rootname] = { name = rootname, deps = nodenames, job = batchjobs:addjob(rootname, function(_index, _total) build_cxfile_objects(target, batchjobs, opt, sourcekind) end) } buildjobs(nodes, batchjobs, opt.rootjob) end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/protobuf/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: protobuf.cpp rule("protobuf.cpp") add_deps("c++") set_extensions(".proto") after_load(function(target) import("proto").load(target, "cxx") end) -- generate build commands before_buildcmd_file(function(target, batchcmds, sourcefile_proto, opt) import("proto").buildcmd_pfiles(target, batchcmds, sourcefile_proto, opt, "cxx") end) on_buildcmd_file(function(target, batchcmds, sourcefile_proto, opt) import("proto").buildcmd_cxfiles(target, batchcmds, sourcefile_proto, opt, "cxx") end) before_build_files(function (target, batchjobs, sourcebatch, opt) import("proto").build_cxfiles(target, batchjobs, sourcebatch, opt, "cxx") end, {batch = true}) -- define rule: protobuf.c rule("protobuf.c") add_deps("c++") set_extensions(".proto") after_load(function(target) import("proto").load(target, "cc") end) before_buildcmd_file(function(target, batchcmds, sourcefile_proto, opt) import("proto").buildcmd_pfiles(target, batchcmds, sourcefile_proto, opt, "cc") end) on_buildcmd_file(function(target, batchcmds, sourcefile_proto, opt) import("proto").buildcmd_cxfiles(target, batchcmds, sourcefile_proto, opt, "cc") end) before_build_files(function (target, batchjobs, sourcebatch, opt) import("proto").build_cxfiles(target, batchjobs, sourcebatch, opt, "cc") end, {batch = true})
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/rust/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- generate bridge.rs.cc/h to call rust library in c++ code -- @see https://cxx.rs/build/other.html rule("rust.cxxbridge") set_extensions(".rsx") on_load(function (target) if not target:get("languages") then target:set("languages", "c++11") end end) before_buildcmd_file("build.cxxbridge") rule("rust.build") set_sourcekinds("rc") on_load(function (target) -- set cratetype local cratetype = target:values("rust.cratetype") if cratetype == "staticlib" then assert(target:is_static(), "target(%s) must be static kind for cratetype(staticlib)!", target:name()) target:add("arflags", "--crate-type=staticlib") target:data_set("inherit.links.exportlinks", false) elseif cratetype == "cdylib" then assert(target:is_shared(), "target(%s) must be shared kind for cratetype(cdylib)!", target:name()) target:add("shflags", "--crate-type=cdylib", {force = true}) target:add("shflags", "-C prefer-dynamic", {force = true}) elseif target:is_static() then target:set("extension", ".rlib") target:add("arflags", "--crate-type=lib", {force = true}) target:data_set("inherit.links.deplink", false) elseif target:is_shared() then target:add("shflags", "--crate-type=dylib", {force = true}) -- fix cannot satisfy dependencies so `std` only shows up once -- https://github.com/rust-lang/rust/issues/19680 -- -- but it will link dynamic @rpath/libstd-xxx.dylib, -- so we can no longer modify and set other rpath paths target:add("shflags", "-C prefer-dynamic", {force = true}) elseif target:is_binary() then target:add("ldflags", "--crate-type=bin", {force = true}) end -- set edition local edition = target:values("rust.edition") or "2018" target:add("rcflags", "--edition", edition, {force = true}) -- set abort panic for no_std -- https://github.com/xmake-io/xmake/issues/4929 local no_std = false local sourcebatch = target:sourcebatches()["rust.build"] if sourcebatch then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do local content = io.readfile(sourcefile) if content and content:find("#![no_std]", 1, true) then no_std = true break end end end if no_std then target:add("rcflags", "-C panic=abort", {force = true}) end end) on_build("build.target") rule("rust") add_deps("rust.build") add_deps("utils.inherit.links")
0
repos/xmake/xmake/rules/rust
repos/xmake/xmake/rules/rust/build/target.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file target.lua -- -- imports import("core.base.option") import("core.base.hashset") import("core.tool.compiler") import("core.project.depend") import("utils.progress") -- build the source files function build_sourcefiles(target, sourcebatch, opt) -- get the target file local targetfile = target:targetfile() -- get source files and kind local sourcefiles = sourcebatch.sourcefiles local sourcekind = sourcebatch.sourcekind -- get depend file local dependfile = target:dependfile(targetfile) -- load compiler local compinst = compiler.load(sourcekind, {target = target}) -- get compile flags local compflags = compinst:compflags({target = target}) -- load dependent info local dependinfo = option.get("rebuild") and {} or (depend.load(dependfile) or {}) -- need build this object? local depvalues = {compinst:program(), compflags} if not depend.is_changed(dependinfo, {lastmtime = os.mtime(targetfile), values = depvalues}) then return end -- trace progress into progress.show(opt.progress, "${color.build.target}linking.$(mode) %s", path.filename(targetfile)) -- trace verbose info vprint(compinst:buildcmd(sourcefiles, targetfile, {target = target, compflags = compflags})) -- flush io buffer to update progress info io.flush() -- compile it dependinfo.files = {} assert(compinst:build(sourcefiles, targetfile, {target = target, dependinfo = dependinfo, compflags = compflags})) -- update files and values to the dependent file dependinfo.values = depvalues table.join2(dependinfo.files, sourcefiles) depend.save(dependinfo, dependfile) end -- build target function main(target, opt) -- @note only support one source kind! local sourcebatches = target:sourcebatches() if sourcebatches then local sourcebatch = sourcebatches["rust.build"] if sourcebatch then build_sourcefiles(target, sourcebatch, opt) end end end
0
repos/xmake/xmake/rules/rust
repos/xmake/xmake/rules/rust/build/cxxbridge.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file cxxbridge.lua -- -- imports import("core.base.option") import("lib.detect.find_tool") function main(target, batchcmds, sourcefile, opt) local cxxbridge = assert(find_tool("cxxbridge"), "cxxbridge not found, please run `cargo install cxxbridge-cmd` to install it first!") -- get c/c++ source file for cxxbridge local headerfile = path.join(target:autogendir(), "rules", "cxxbridge", path.basename(sourcefile) .. ".rs.h") local sourcefile_cx = path.join(target:autogendir(), "rules", "cxxbridge", path.basename(sourcefile) .. ".rs.cc") -- add includedirs target:add("includedirs", path.directory(headerfile)) -- add objectfile local objectfile = target:objectfile(sourcefile_cx) table.insert(target:objectfiles(), objectfile) -- add commands batchcmds:show_progress(opt.progress, "${color.build.object}compiling.cxxbridge %s", sourcefile) batchcmds:mkdir(path.directory(sourcefile_cx)) batchcmds:vexecv(cxxbridge.program, {sourcefile}, {stdout = sourcefile_cx}) batchcmds:vexecv(cxxbridge.program, {sourcefile, "--header"}, {stdout = headerfile}) batchcmds:compile(sourcefile_cx, objectfile) -- add deps batchcmds:add_depfiles(sourcefile) batchcmds:set_depmtime(os.mtime(objectfile)) batchcmds:set_depcache(target:dependfile(objectfile)) end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/qt/config_static.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki, jingkaimori -- @file config_static.lua -- -- imports import("core.base.semver") function main(target) -- get qt sdk version local qt = target:data("qt") local qt_sdkver = nil if qt.sdkver then qt_sdkver = semver.new(qt.sdkver) else raise("Qt SDK version not found, please run `xmake f --qt_sdkver=xxx` to set it.") end -- @see -- https://github.com/xmake-io/xmake/issues/1047 -- https://github.com/xmake-io/xmake/issues/2791 local QtPlatformSupport if qt_sdkver:ge("6.0") then QtPlatformSupport = nil elseif qt_sdkver:ge("5.9") then QtPlatformSupport = "QtPlatformCompositorSupport" else QtPlatformSupport = "QtPlatformSupport" end -- load some basic plugins and frameworks local plugins = {} local frameworks = {} if target:is_plat("macosx") then plugins.QCocoaIntegrationPlugin = {linkdirs = "plugins/platforms", links = {"qcocoa", "cups"}} table.insert(frameworks, "QtWidgets") if QtPlatformSupport then table.insert(frameworks, QtPlatformSupport) end elseif target:is_plat("windows") then plugins.QWindowsIntegrationPlugin = {linkdirs = "plugins/platforms", links = {is_mode("debug") and "qwindowsd" or "qwindows"}} table.join2(frameworks, "QtPrintSupport", "QtWidgets") if QtPlatformSupport then table.insert(frameworks, QtPlatformSupport) end elseif target:is_plat("wasm") then plugins.QWasmIntegrationPlugin = {linkdirs = "plugins/platforms", links = {"qwasm"}} if qt_sdkver:ge("6.0") then table.join2(frameworks, "QtOpenGL") else table.join2(frameworks, "QtEventDispatcherSupport", "QtFontDatabaseSupport", "QtEglSupport") end end return frameworks, plugins, qt_sdkver end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/qt/load.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file load.lua -- -- imports import("core.base.semver") import("core.project.config") import("core.project.target", {alias = "core_target"}) import("core.base.hashset") import("lib.detect.find_library") -- make link for framework function _link(target, linkdirs, framework, qt_sdkver, infix) if framework:startswith("Qt") then local debug_suffix = "_debug" if target:is_plat("windows") then debug_suffix = "d" elseif target:is_plat("mingw") then if qt_sdkver:ge("5.15.2") then debug_suffix = "" else debug_suffix = "d" end elseif target:is_plat("android") or target:is_plat("linux") then debug_suffix = "" end if qt_sdkver:ge("5.0") then framework = "Qt" .. qt_sdkver:major() .. framework:sub(3) .. infix .. (is_mode("debug") and debug_suffix or "") else -- for qt4.x, e.g. QtGui4.lib if target:is_plat("windows", "mingw") then framework = "Qt" .. framework:sub(3) .. infix .. (is_mode("debug") and debug_suffix or "") .. qt_sdkver:major() else framework = "Qt" .. framework:sub(3) .. infix .. (is_mode("debug") and debug_suffix or "") end end if target:is_plat("android") then --> -lQt5Core_armeabi/-lQt5CoreDebug_armeabi for 5.14.x local libinfo = find_library(framework .. "_" .. config.arch(), linkdirs) if libinfo and libinfo.link then framework = libinfo.link end end end return framework end -- find the static links from the given qt link directories, e.g. libqt*.a function _find_static_links_3rd(target, linkdirs, qt_sdkver, libpattern) local links = {} local debug_suffix = "_debug" if target:is_plat("windows") then debug_suffix = "d" elseif target:is_plat("mingw") then debug_suffix = "d" elseif target:is_plat("android") or target:is_plat("linux") then debug_suffix = "" end for _, linkdir in ipairs(linkdirs) do for _, libpath in ipairs(os.files(path.join(linkdir, libpattern))) do local basename = path.basename(libpath) -- we need to ignore qt framework libraries, e.g. libQt5xxx.a, Qt5Core.lib .. -- but bundled library names like libQt5Bundledxxx.a on Qt6.x -- @see https://github.com/xmake-io/xmake/issues/3572 if basename:startswith("libQt" .. qt_sdkver:major() .. "Bundled") or ( (not basename:startswith("libQt" .. qt_sdkver:major())) and (not basename:startswith("Qt" .. qt_sdkver:major()))) then if (is_mode("debug") and basename:endswith(debug_suffix)) or (not is_mode("debug") and not basename:endswith(debug_suffix)) then table.insert(links, core_target.linkname(path.filename(libpath))) end end end end return links end -- add plugins function _add_plugins(target, plugins) for name, plugin in pairs(plugins) do target:values_add("qt.plugins", name) if plugin.links then target:values_add("qt.links", table.unpack(table.wrap(plugin.links))) end if plugin.linkdirs then target:values_add("qt.linkdirs", table.unpack(table.wrap(plugin.linkdirs))) end -- TODO: add prebuilt object files in qt sdk. -- these file is located at plugins/xxx/objects-Release/xxxPlugin_init/xxxPlugin_init.cpp.o end end -- add includedirs if exists function _add_includedirs(target, includedirs) for _, includedir in ipairs(includedirs) do if os.isdir(includedir) then target:add("sysincludedirs", includedir) end end end -- get target c++ version function _get_target_cppversion(target) local languages = target:get("languages") for _, language in ipairs(languages) do if language:startswith("c++") or language:startswith("cxx") then local v = language:match("%d+") or language:match("latest") if v then return v end end end end -- get frameworks from target -- @see https://github.com/xmake-io/xmake/issues/4135 function _get_frameworks_from_target(target) local values = table.wrap(target:get("frameworks")) for _, value in ipairs((target:get_from("frameworks", "option::*"))) do table.join2(values, value) end for _, value in ipairs((target:get_from("frameworks", "package::*"))) do table.join2(values, value) end for _, value in ipairs((target:get_from("__qt_frameworks", "dep::*", {interface = true}))) do table.join2(values, value) end return table.unique(values) end function _add_qmakeprllibs(target, prlfile, qt) if os.isfile(prlfile) then local contents = io.readfile(prlfile) local envs = {} if contents then for _, prlenv in ipairs(contents:split('\n', {plain = true})) do local kv = prlenv:split('=', {plain = true}) if #kv == 2 then envs[kv[1]:trim()] = kv[2]:trim() end end end if envs.QMAKE_PRL_LIBS_FOR_CMAKE then for _, lib in ipairs(envs.QMAKE_PRL_LIBS_FOR_CMAKE:split(';', {plain = true})) do if lib:startswith("-L") then local libdir = lib:sub(3) target:add("linkdirs", libdir) else if qt.qmldir then lib = string.gsub(lib, "%$%$%[QT_INSTALL_QML%]", qt.qmldir) end if qt.sdkdir then lib = string.gsub(lib, "%$%$%[QT_INSTALL_PREFIX%]", qt.sdkdir) end if qt.pluginsdir then lib = string.gsub(lib, "%$%$%[QT_INSTALL_PLUGINS%]", qt.pluginsdir) end if qt.libdir then lib = string.gsub(lib, "%$%$%[QT_INSTALL_LIBS%]", qt.libdir) end if lib:startswith("-l") then lib = lib:sub(3) end target:add("syslinks", lib) end end end end end -- the main entry function main(target, opt) -- init options opt = opt or {} -- get qt sdk local qt = target:data("qt") -- get qt sdk version local qt_sdkver = nil if qt.sdkver then qt_sdkver = semver.new(qt.sdkver) else raise("Qt SDK version not found, please run `xmake f --qt_sdkver=xxx` to set it.") end -- get qt sdk infix local infix = "" if qt.mkspecsdir then if os.isfile(path.join(qt.mkspecsdir, "qconfig.pri")) then local qconfig = io.readfile(path.join(qt.mkspecsdir, "qconfig.pri")) if qconfig then qconfig = qconfig:trim():split("\n") for _, line in ipairs(qconfig) do if line:startswith("QT_LIBINFIX") then local kv = line:split("=", {plain = true, limit = 2}) if #kv == 2 then infix = kv[2]:trim() end end end end end end -- add -fPIC if not target:is_plat("windows", "mingw") then target:add("cxflags", "-fPIC") target:add("mxflags", "-fPIC") target:add("asflags", "-fPIC") end if qt_sdkver:ge("6.0") then -- @see https://github.com/xmake-io/xmake/issues/2071 if target:is_plat("windows") then target:add("cxxflags", "/Zc:__cplusplus") target:add("cxxflags", "/permissive-") end end -- need c++11 at least local languages = target:get("languages") local cxxlang = false for _, lang in ipairs(languages) do -- c++* or gnuc++* if lang:find("cxx", 1, true) or lang:find("c++", 1, true) then cxxlang = true break end end if not cxxlang then -- Qt6 require at least '/std:c++17' -- @see https://github.com/xmake-io/xmake/issues/1183 local cppversion = _get_target_cppversion(target) if qt_sdkver:ge("6.0") then -- add conditionnaly c++17 to avoid for example "cl : Command line warning D9025 : overriding '/std:c++latest' with '/std:c++17'" warning if (not cppversion) or (tonumber(cppversion) and tonumber(cppversion) < 17) then target:add("languages", "c++17") end else -- add conditionnaly c++11 to avoid for example "cl : Command line warning D9025 : overriding '/std:c++latest' with '/std:c++11'" warning if (not cppversion) or (tonumber(cppversion) and tonumber(cppversion) < 11) then target:add("languages", "c++11") end end end -- add definitions for the compile mode if is_mode("debug") then target:add("defines", "QT_QML_DEBUG") elseif is_mode("release") then target:add("defines", "QT_NO_DEBUG") elseif is_mode("profile") then target:add("defines", "QT_QML_DEBUG", "QT_NO_DEBUG") end -- The following define makes your compiler emit warnings if you use -- any feature of Qt which as been marked deprecated (the exact warnings -- depend on your compiler). Please consult the documentation of the -- deprecated API in order to know how to port your code away from it. target:add("defines", "QT_DEPRECATED_WARNINGS") -- add plugins if opt.plugins then _add_plugins(target, opt.plugins) end local plugins = target:values("qt.plugins") if plugins then local importfile = path.join(config.buildir(), ".qt", "plugin", target:name(), "static_import.cpp") local file = io.open(importfile, "w") if file then file:print("#include <QtPlugin>") for _, plugin in ipairs(plugins) do file:print("Q_IMPORT_PLUGIN(%s)", plugin) end file:close() target:add("files", importfile) end end -- backup the user syslinks, we need to add them behind the qt syslinks local syslinks_user = target:get("syslinks") target:set("syslinks", nil) -- add qt links and directories target:add("syslinks", target:values("qt.links")) local qtprldirs = {} for _, qt_linkdir in ipairs(target:values("qt.linkdirs")) do local linkdir = path.join(qt.sdkdir, qt_linkdir) if os.isdir(linkdir) then target:add("linkdirs", linkdir) table.insert(qtprldirs, linkdir) end end for _, qt_link in ipairs(target:values("qt.links")) do for _, qt_libdir in ipairs(qtprldirs) do local prl_file = path.join(qt_libdir, qt_link .. ".prl") _add_qmakeprllibs(target, prl_file, qt) end end -- backup qt frameworks local qt_frameworks = target:get("frameworks") if qt_frameworks then target:set("__qt_frameworks", qt_frameworks) end local qt_frameworks_extra = target:extraconf("frameworks") if qt_frameworks_extra then target:extraconf_set("__qt_frameworks", qt_frameworks_extra) end -- add frameworks if opt.frameworks then target:add("frameworks", opt.frameworks) end -- do frameworks for qt local frameworksset = hashset.new() local qt_frameworks = _get_frameworks_from_target(target) for _, framework in ipairs(qt_frameworks) do -- translate qt frameworks if framework:startswith("Qt") then -- add private includedirs if framework:lower():endswith("private") then local private_dir = framework:sub(1, -#("private") - 1); if target:is_plat("macosx") then local frameworkdir = path.join(qt.libdir, framework .. ".framework") if os.isdir(frameworkdir) then _add_includedirs(target, path.join(frameworkdir, "Headers", qt.sdkver)) _add_includedirs(target, path.join(frameworkdir, "Headers", qt.sdkver, private_dir)) else _add_includedirs(target, path.join(qt.includedir, private_dir, qt.sdkver, private_dir)) _add_includedirs(target, path.join(qt.includedir, private_dir, qt.sdkver)) end else _add_includedirs(target, path.join(qt.includedir, private_dir, qt.sdkver, private_dir)) _add_includedirs(target, path.join(qt.includedir, private_dir, qt.sdkver)) end else -- add definitions target:add("defines", "QT_" .. framework:sub(3):upper() .. "_LIB") -- add includedirs if target:is_plat("macosx") then local frameworkdir = path.join(qt.libdir, framework .. ".framework") if os.isdir(frameworkdir) and os.isdir(path.join(frameworkdir, "Headers")) then _add_includedirs(target, path.join(frameworkdir, "Headers")) -- e.g. QtGui.framework/Headers/5.15.0/QtGui/qpa/qplatformopenglcontext.h -- https://github.com/xmake-io/xmake/issues/1226 _add_includedirs(target, path.join(frameworkdir, "Headers", qt.sdkver)) _add_includedirs(target, path.join(frameworkdir, "Headers", qt.sdkver, framework)) frameworksset:insert(framework) else local link = _link(target, qt.libdir, framework, qt_sdkver, infix) target:add("syslinks", link) _add_qmakeprllibs(target, path.join(qt.libdir, link .. ".prl"), qt) _add_includedirs(target, path.join(qt.includedir, framework)) -- e.g. QtGui/5.15.0/QtGui/qpa/qplatformopenglcontext.h _add_includedirs(target, path.join(qt.includedir, framework, qt.sdkver)) _add_includedirs(target, path.join(qt.includedir, framework, qt.sdkver, framework)) end else local link = _link(target, qt.libdir, framework, qt_sdkver, infix) target:add("syslinks", link) _add_qmakeprllibs(target, path.join(qt.libdir, link .. ".prl"), qt) _add_includedirs(target, path.join(qt.includedir, framework)) _add_includedirs(target, path.join(qt.includedir, framework, qt.sdkver)) _add_includedirs(target, path.join(qt.includedir, framework, qt.sdkver, framework)) end end elseif target:is_plat("macosx") then --@see https://github.com/xmake-io/xmake/issues/5336 frameworksset:insert(framework) end end -- remove private frameworks local local_frameworks = {} for _, framework in ipairs(target:get("frameworks")) do if frameworksset:has(framework) then table.insert(local_frameworks, framework) end end target:set("frameworks", local_frameworks) -- add some static third-party links if exists -- and exclude qt framework libraries, e.g. libQt5xxx.a, Qt5xxx.lib local libpattern if qt_sdkver:ge("6.0") then -- e.g. libQt6BundledFreetype.a on Qt6.x -- @see https://github.com/xmake-io/xmake/issues/3572 libpattern = target:is_plat("windows") and "Qt*.lib" or "libQt*.a" else -- e.g. libqtmain.a, libqtfreetype.q, libqtlibpng.a on Qt5.x libpattern = target:is_plat("windows") and "qt*.lib" or "libqt*.a" end target:add("syslinks", _find_static_links_3rd(target, qt.libdir, qt_sdkver, libpattern)) -- add user syslinks if syslinks_user then target:add("syslinks", syslinks_user) end -- add includedirs, linkdirs if target:is_plat("macosx") then target:add("frameworks", "DiskArbitration", "IOKit", "CoreFoundation", "CoreGraphics", "OpenGL") target:add("frameworks", "Carbon", "Foundation", "AppKit", "Security", "SystemConfiguration") if not frameworksset:empty() then target:add("frameworkdirs", qt.libdir) target:add("rpathdirs", "@executable_path/Frameworks", qt.libdir) else target:add("rpathdirs", qt.libdir) -- remove qt frameworks local frameworks = table.wrap(target:get("frameworks")) for i = #frameworks, 1, -1 do local framework = frameworks[i] if framework:startswith("Qt") then table.remove(frameworks, i) end end target:set("frameworks", frameworks) end _add_includedirs(target, qt.includedir) _add_includedirs(target, path.join(qt.mkspecsdir, "macx-clang")) target:add("linkdirs", qt.libdir) elseif target:is_plat("linux") then target:set("frameworks", nil) _add_includedirs(target, qt.includedir) _add_includedirs(target, path.join(qt.mkspecsdir, "linux-g++")) target:add("rpathdirs", qt.libdir) target:add("linkdirs", qt.libdir) elseif target:is_plat("windows") then target:set("frameworks", nil) _add_includedirs(target, qt.includedir) _add_includedirs(target, path.join(qt.mkspecsdir, "win32-msvc")) target:add("linkdirs", qt.libdir) target:add("syslinks", "ws2_32", "gdi32", "ole32", "advapi32", "shell32", "user32", "opengl32", "imm32", "winmm", "iphlpapi") -- for debugger, https://github.com/xmake-io/xmake-vscode/issues/225 target:add("runenvs", "PATH", qt.bindir) elseif target:is_plat("mingw") then target:set("frameworks", nil) -- we need to fix it, because gcc maybe does not work on latest mingw when `-isystem D:\a\_temp\msys64\mingw64\include` is passed. -- and qt.includedir will be this path value when Qt sdk directory just is `D:\a\_temp\msys64\mingw64` -- @see https://github.com/msys2/MINGW-packages/issues/10761#issuecomment-1044302523 if is_subhost("msys") then local mingw_prefix = os.getenv("MINGW_PREFIX") local mingw_includedir = path.normalize(path.join(mingw_prefix or "/", "include")) if qt.includedir and qt.includedir and path.normalize(qt.includedir) ~= mingw_includedir then _add_includedirs(target, qt.includedir) end else _add_includedirs(target, qt.includedir) end _add_includedirs(target, path.join(qt.mkspecsdir, "win32-g++")) target:add("linkdirs", qt.libdir) target:add("syslinks", "mingw32", "ws2_32", "gdi32", "ole32", "advapi32", "shell32", "user32", "iphlpapi") elseif target:is_plat("android") then target:set("frameworks", nil) _add_includedirs(target, qt.includedir) _add_includedirs(target, path.join(qt.mkspecsdir, "android-clang")) target:add("rpathdirs", qt.libdir) target:add("linkdirs", qt.libdir) elseif target:is_plat("wasm") then target:set("frameworks", nil) _add_includedirs(target, qt.includedir) _add_includedirs(target, path.join(qt.mkspecsdir, "wasm-emscripten")) target:add("rpathdirs", qt.libdir) target:add("linkdirs", qt.libdir) -- add prebuilt object files in qt sdk. -- these files are located at lib/objects-Release/xxxmodule_resources_x/.rcc/xxxmodule.cpp.o for _, framework in ipairs(qt_frameworks) do local prefix = framework if framework:startswith("Qt") then prefix = framework:sub(3) end for _, filepath in ipairs(os.files(path.join(qt.libdir, "objects-*", prefix .. "_resources_*", ".rcc", "*.o"))) do table.insert(target:objectfiles(), filepath) end end target:add("ldflags", "-s FETCH=1", "-s ERROR_ON_UNDEFINED_SYMBOLS=1", "-s ALLOW_MEMORY_GROWTH=1", "--bind") target:add("shflags", "-s FETCH=1", "-s ERROR_ON_UNDEFINED_SYMBOLS=1", "-s ALLOW_MEMORY_GROWTH=1", "--bind") if qt_sdkver:ge("6.0") then -- @see https://github.com/xmake-io/xmake/issues/4137 target:add("ldflags", "-s MAX_WEBGL_VERSION=2", "-s WASM_BIGINT=1", "-s DISABLE_EXCEPTION_CATCHING=1") target:add("ldflags", "-sASYNCIFY_IMPORTS=qt_asyncify_suspend_js,qt_asyncify_resume_js") target:add("ldflags", "-s EXPORTED_RUNTIME_METHODS=UTF16ToString,stringToUTF16,JSEvents,specialHTMLTargets") target:add("ldflags", "-s MODULARIZE=1", "-s EXPORT_NAME=createQtAppInstance") target:add("shflags", "-s MAX_WEBGL_VERSION=2", "-s WASM_BIGINT=1", "-s DISABLE_EXCEPTION_CATCHING=1") target:add("shflags", "-sASYNCIFY_IMPORTS=qt_asyncify_suspend_js,qt_asyncify_resume_js") target:add("shflags", "-s EXPORTED_RUNTIME_METHODS=UTF16ToString,stringToUTF16,JSEvents,specialHTMLTargets") target:add("shflags", "-s MODULARIZE=1", "-s EXPORT_NAME=createQtAppInstance") target:set("extension", ".js") else target:add("ldflags", "-s WASM=1", "-s FULL_ES2=1", "-s FULL_ES3=1", "-s USE_WEBGL2=1") target:add("ldflags", "-s EXPORTED_RUNTIME_METHODS=[\"UTF16ToString\",\"stringToUTF16\"]") target:add("shflags", "-s WASM=1", "-s FULL_ES2=1", "-s FULL_ES3=1", "-s USE_WEBGL2=1") target:add("shflags", "-s EXPORTED_RUNTIME_METHODS=[\"UTF16ToString\",\"stringToUTF16\"]") end end -- is gui application? if opt.gui then -- add -subsystem:windows for windows platform if target:is_plat("windows") then target:add("defines", "_WINDOWS") local subsystem = false for _, ldflag in ipairs(target:get("ldflags")) do if type(ldflag) == "string" then ldflag = ldflag:lower() if ldflag:find("[/%-]subsystem:") then subsystem = true break end end end -- maybe user will set subsystem to console if not subsystem then target:add("ldflags", "-subsystem:windows", "-entry:mainCRTStartup", {force = true}) end elseif target:is_plat("mingw") then target:add("ldflags", "-mwindows", {force = true}) end end -- set default runtime -- @see https://github.com/xmake-io/xmake/issues/4161 if not target:get("runtimes") then target:set("runtimes", is_mode("debug") and "MDd" or "MD") end end
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/qt/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: qt/wasm application rule("qt._wasm_app") add_deps("qt.env") after_build(function (target) local qt = target:data("qt") local pluginsdir = qt and qt.pluginsdir if pluginsdir then local targetdir = target:targetdir() local htmlfile = path.join(targetdir, target:basename() .. ".html") if os.isfile(path.join(pluginsdir, "platforms/wasm_shell.html")) then os.vcp(path.join(pluginsdir, "platforms/wasm_shell.html"), htmlfile) io.gsub(htmlfile, "@APPNAME@", target:name()) os.vcp(path.join(pluginsdir, "platforms/qtloader.js"), targetdir) os.vcp(path.join(pluginsdir, "platforms/qtlogo.svg"), targetdir) end end end) -- define rule: qt static library rule("qt.static") add_deps("qt.qrc", "qt.ui", "qt.moc", "qt.ts") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) target:set("kind", "static") end) on_config(function (target) import("load")(target, {frameworks = {"QtCore"}}) end) -- define rule: qt shared library rule("qt.shared") add_deps("qt.qrc", "qt.ui", "qt.moc", "qt.ts") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) target:set("kind", "shared") end) on_config(function (target) import("load")(target, {frameworks = {"QtCore"}}) end) -- define rule: qt console rule("qt.console") add_deps("qt.qrc", "qt.ui", "qt.moc", "qt.ts") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) target:set("kind", "binary") end) on_config(function (target) import("load")(target, {frameworks = {"QtCore"}}) end) after_install("windows", "install.windows") after_install("mingw", "install.mingw") -- define rule: qt widgetapp rule("qt.widgetapp") add_deps("qt.ui", "qt.moc", "qt._wasm_app", "qt.qrc", "qt.ts") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) target:set("kind", target:is_plat("android") and "shared" or "binary") end) on_config(function (target) -- get qt sdk version local qt = target:data("qt") local qt_sdkver = nil if qt.sdkver then import("core.base.semver") qt_sdkver = semver.new(qt.sdkver) end local frameworks = {"QtGui", "QtWidgets", "QtCore"} if qt_sdkver and qt_sdkver:lt("5.0") then frameworks = {"QtGui", "QtCore"} -- qt4.x has not QtWidgets, it is in QtGui end import("load")(target, {gui = true, frameworks = frameworks}) end) -- deploy application after_build("android", "deploy.android") after_build("macosx", "deploy.macosx") -- install application for android on_install("android", "install.android") after_install("windows", "install.windows") after_install("mingw", "install.mingw") -- define rule: qt static widgetapp rule("qt.widgetapp_static") add_deps("qt.ui", "qt.moc", "qt._wasm_app", "qt.qrc", "qt.ts") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) target:set("kind", target:is_plat("android") and "shared" or "binary") end) on_config(function (target) local frameworks, plugins, qt_sdkver = import("config_static")(target) if qt_sdkver:ge("5.0") then table.join2(frameworks, {"QtGui", "QtWidgets", "QtCore"}) else table.join2(frameworks, {"QtGui", "QtCore"})-- qt4.x has not QtWidgets, it is in QtGui end import("load")(target, {gui = true, plugins = plugins, frameworks = frameworks}) end) -- deploy application after_build("android", "deploy.android") after_build("macosx", "deploy.macosx") -- install application for android on_install("android", "install.android") after_install("windows", "install.windows") after_install("mingw", "install.mingw") -- define rule: qt quickapp rule("qt.quickapp") add_deps("qt.qrc", "qt.moc", "qt._wasm_app", "qt.ts") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) target:set("kind", target:is_plat("android") and "shared" or "binary") end) on_config(function (target) import("load")(target, {gui = true, frameworks = {"QtGui", "QtQuick", "QtQml", "QtCore", "QtNetwork"}}) end) -- deploy application after_build("android", "deploy.android") after_build("macosx", "deploy.macosx") -- install application for android on_install("android", "install.android") after_install("windows", "install.windows") after_install("mingw", "install.mingw") -- define rule: qt static quickapp rule("qt.quickapp_static") add_deps("qt.qrc", "qt.moc", "qt._wasm_app", "qt.ts") -- we must set kind before target.on_load(), may we will use target in on_load() on_load(function (target) target:set("kind", target:is_plat("android") and "shared" or "binary") end) on_config(function (target) local frameworks, plugins = import("config_static")(target) table.join2(frameworks, {"QtGui", "QtQuick", "QtQml", "QtQmlModels", "QtCore", "QtNetwork"}) import("load")(target, {gui = true, plugins = plugins, frameworks = frameworks}) end) -- deploy application after_build("android", "deploy.android") after_build("macosx", "deploy.macosx") -- install application for android on_install("android", "install.android") after_install("windows", "install.windows") after_install("mingw", "install.mingw") -- define rule: qt qmlplugin rule("qt.qmlplugin") add_deps("qt.shared", "qt.qmltyperegistrar", "qt.ts") on_config(function(target) import("load")(target, {frameworks = { "QtCore", "QtGui", "QtQuick", "QtQml", "QtNetwork" }}) end) -- define rule: qt application (deprecated) rule("qt.application") add_deps("qt.quickapp", "qt.ui")
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/moc/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("qt.moc") add_deps("qt.env") add_deps("qt.ui", {order = true}) set_extensions(".h", ".hpp") before_buildcmd_file(function (target, batchcmds, sourcefile, opt) import("core.tool.compiler") -- get moc local qt = assert(target:data("qt"), "Qt not found!") local moc = path.join(qt.bindir, is_host("windows") and "moc.exe" or "moc") if not os.isexec(moc) and qt.libexecdir then moc = path.join(qt.libexecdir, is_host("windows") and "moc.exe" or "moc") end if not os.isexec(moc) and qt.libexecdir_host then moc = path.join(qt.libexecdir_host, is_host("windows") and "moc.exe" or "moc") end assert(moc and os.isexec(moc), "moc not found!") -- get c++ source file for moc -- -- add_files("mainwindow.h") -> moc_MainWindow.cpp -- add_files("mainwindow.cpp", {rules = "qt.moc"}) -> mainwindow.moc, @see https://github.com/xmake-io/xmake/issues/750 -- local basename = path.basename(sourcefile) local filename_moc = "moc_" .. basename .. ".cpp" if sourcefile:endswith(".cpp") then filename_moc = basename .. ".moc" end -- we need to retain the file directory structure, @see https://github.com/xmake-io/xmake/issues/2343 local sourcefile_moc = target:autogenfile(path.join(path.directory(sourcefile), filename_moc)) -- add objectfile local objectfile = target:objectfile(sourcefile_moc) table.insert(target:objectfiles(), objectfile) -- add commands batchcmds:show_progress(opt.progress, "${color.build.object}compiling.qt.moc %s", sourcefile) -- get values from target -- @see https://github.com/xmake-io/xmake/issues/3930 local function _get_values_from_target(target, name) local values = {} for _, value in ipairs((target:get_from(name, "*"))) do table.join2(values, value) end return table.unique(values) end -- generate c++ source file for moc local flags = {} table.join2(flags, compiler.map_flags("cxx", "define", _get_values_from_target(target, "defines"))) local pathmaps = { {"includedirs", "includedir"}, {"sysincludedirs", "includedir"}, -- for now, moc process doesn't support MSVC external includes flags and will fail {"frameworkdirs", "frameworkdir"} } for _, pathmap in ipairs(pathmaps) do for _, item in ipairs(_get_values_from_target(target, pathmap[1])) do local pathitem = path(item, function (p) local item = table.unwrap(compiler.map_flags("cxx", pathmap[2], p)) if item then -- we always need use '/' to fix it for project generator, because it will use path.translate in cl.lua item = item:gsub("\\", "/") end return item end) if not pathitem:empty() then table.insert(flags, pathitem) end end end local user_flags = target:get("qt.moc.flags") or {} batchcmds:mkdir(path.directory(sourcefile_moc)) batchcmds:vrunv(moc, table.join(user_flags, flags, path(sourcefile), "-o", path(sourcefile_moc))) -- we need to compile this moc_xxx.cpp file if exists Q_PRIVATE_SLOT, @see https://github.com/xmake-io/xmake/issues/750 local mocdata = io.readfile(sourcefile) if mocdata and mocdata:find("Q_PRIVATE_SLOT") or sourcefile_moc:endswith(".moc") then -- add includedirs of sourcefile_moc target:add("includedirs", path.directory(sourcefile_moc)) -- remove the object file of sourcefile_moc local objectfiles = target:objectfiles() for idx, objectfile in ipairs(objectfiles) do if objectfile == target:objectfile(sourcefile_moc) then table.remove(objectfiles, idx) break end end batchcmds:set_depmtime(os.mtime(sourcefile_moc)) batchcmds:set_depcache(target:dependfile(sourcefile_moc)) else -- compile c++ source file for moc batchcmds:compile(sourcefile_moc, objectfile) batchcmds:set_depmtime(os.mtime(objectfile)) batchcmds:set_depcache(target:dependfile(objectfile)) end -- add deps batchcmds:add_depfiles(sourcefile) end)
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/env/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("qt.env") on_config(function (target) -- imports import("detect.sdks.find_qt") -- find qt sdk local qt = target:data("qt") if not qt then qt = assert(find_qt(nil, {verbose = true}), "Qt SDK not found!") target:data_set("qt", qt) end local qmlimportpath = target:values("qt.env.qmlimportpath") or {} if target:is_plat("windows") or (target:is_plat("mingw") and is_host("windows")) then target:add("runenvs", "PATH", qt.bindir) table.insert(qmlimportpath, qt.qmldir) -- add targetdir in QML2_IMPORT_PATH in case of the user have qml plugins table.insert(qmlimportpath, target:targetdir()) target:set("runenv", "QML_IMPORT_TRACE", "1") elseif target:is_plat("msys", "cygwin") then raise("please run `xmake f -p mingw --mingw=/mingw64` to support Qt/Mingw64 on Msys!") end target:set("runenv", "QML2_IMPORT_PATH", qmlimportpath) end)
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/ts/xmake.lua
rule("qt.ts") add_deps("qt.env") set_extensions(".ts") on_config(function (target) -- get source file local lupdate_argv = {"-no-obsolete"} local sourcefile_ts for _, sourcebatch in pairs(target:sourcebatches()) do if sourcebatch.rulename == "qt.ts" then sourcefile_ts = sourcebatch.sourcefiles else if sourcebatch.sourcefiles then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do table.join2(lupdate_argv, path(sourcefile)) end end end end if sourcefile_ts then -- get lupdate and lrelease local qt = assert(target:data("qt"), "qt not found!") local lupdate = path.join(qt.bindir, is_host("windows") and "lupdate.exe" or "lupdate") local lrelease = path.join(qt.bindir, is_host("windows") and "lrelease.exe" or "lrelease") if not os.isexec(lupdate) and qt.libexecdir then lupdate = path.join(qt.libexecdir, is_host("windows") and "lupdate.exe" or "lupdate") end if not os.isexec(lrelease) and qt.libexecdir then lrelease = path.join(qt.libexecdir, is_host("windows") and "lrelease.exe" or "lrelease") end if not os.isexec(lupdate) and qt.libexecdir_host then lupdate = path.join(qt.libexecdir_host, is_host("windows") and "lupdate.exe" or "lupdate") end if not os.isexec(lrelease) and qt.libexecdir_host then lrelease = path.join(qt.libexecdir_host, is_host("windows") and "lrelease.exe" or "lrelease") end assert(os.isexec(lupdate), "lupdate not found!") assert(os.isexec(lrelease), "lrelease not found!") for _, tsfile in ipairs(sourcefile_ts) do local tsargv = {} table.join2(tsargv, lupdate_argv) table.join2(tsargv, {"-ts", path(tsfile)}) os.vrunv(lupdate, tsargv) end -- save lrelease target:data_set("qt.ts.lrelease", lrelease) end end) before_buildcmd_file(function (target, batchcmds, sourcefile_ts, opt) -- get lrelease local lrelease = target:data("qt.ts.lrelease") local outputdir = target:targetdir() local fileconfig = target:fileconfig(sourcefile_ts) if fileconfig and fileconfig.prefixdir then if path.is_absolute(fileconfig.prefixdir) then outputdir = fileconfig.prefixdir else outputdir = path.join(target:targetdir(), fileconfig.prefixdir) end end local outfile = path.join(outputdir, path.basename(sourcefile_ts) .. ".qm") batchcmds:mkdir(outputdir) batchcmds:show_progress(opt.progress, "${color.build.object}compiling.qt.ts %s", sourcefile_ts) batchcmds:vrunv(lrelease, {path(sourcefile_ts), "-qm", path(outfile)}) batchcmds:add_depfiles(sourcefile_ts) end)
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/deploy/android.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file android.lua -- -- imports import("core.theme.theme") import("core.base.option") import("core.base.semver") import("core.project.config") import("core.project.depend") import("core.tool.toolchain") import("lib.detect.find_file") import("utils.progress") -- escape path function _escape_path(p) return os.args(p, {escape = true}) end -- deploy application package for android function main(target, opt) -- get ndk toolchain local toolchain_ndk = toolchain.load("ndk", {plat = target:plat(), arch = target:arch()}) -- get target apk path local target_apk = path.join(target:targetdir(), target:basename() .. ".apk") -- need re-generate this apk? local targetfile = target:targetfile() local dependfile = target:dependfile(target_apk) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(dependfile)}) then return end -- trace progress info progress.show(opt.progress, "${color.build.target}generating.qt.app %s.apk", target:basename()) -- get qt sdk local qt = target:data("qt") -- get ndk local ndk = path.translate(assert(toolchain_ndk:config("ndk"), "cannot get NDK!")) local ndk_sdkver = assert(toolchain_ndk:config("ndk_sdkver"), "cannot get the sdk version of NDK!") -- get ndk host local ndk_host = os.host() .. "-" .. os.arch() if is_host("windows") then ndk_host = os.arch() == "x64" and "windows-x86_64" or "windows-x86" elseif is_host("macosx") then ndk_host = "darwin-x86_64" elseif is_host("linux") then ndk_host = "linux-x86_64" end -- get androiddeployqt local androiddeployqt = path.join(qt.bindir, "androiddeployqt" .. (is_host("windows") and ".exe" or "")) if not os.isexec(androiddeployqt) and qt.bindir_host then androiddeployqt = path.join(qt.bindir_host, "androiddeployqt" .. (is_host("windows") and ".exe" or "")) end assert(os.isexec(androiddeployqt), "androiddeployqt not found!") -- get working directory local workdir = path.join(config.buildir(), ".qt", "app", "android", target:name()) -- get android-build directory local android_buildir = path.join(workdir, "android-build") -- get android platform local android_platform = "android-" .. tostring(ndk_sdkver) -- get java home local java_home = assert(os.getenv("JAVA_HOME"), "please set $JAVA_HOME environment variable first!") -- get android sdk directory local android_sdkdir = path.translate(assert(toolchain_ndk:config("android_sdk"), "please run `xmake f --android_sdk=xxx` to set the android sdk directory!")) -- get android build-tools version local android_build_toolver = assert(toolchain_ndk:config("build_toolver"), "please run `xmake f --build_toolver=xxx` to set the android build-tools version!") -- get qt sdk version local qt_sdkver = config.get("qt_sdkver") if qt_sdkver then qt_sdkver = try { function () return semver.new(qt_sdkver) end} end -- get the target architecture local target_archs = { ["armv5te"] = "armeabi" -- deprecated , ["armv7-a"] = "armeabi-v7a" -- deprecated , ["armeabi"] = "armeabi" , ["armeabi-v7a"] = "armeabi-v7a" , ["arm64-v8a"] = "arm64-v8a" , i386 = "x86" , x86_64 = "x86_64" , mips = "mips" -- removed in ndk r71 , mips64 = "mips64" -- removed in ndk r71 } local target_arch = assert(target_archs[config.arch()], "unsupport target arch(%s)!", config.arch()) -- install target to android-build/libs first if qt_sdkver and qt_sdkver:ge("5.14") then -- we need to copy target to android-build/libs/armeabi/libxxx_armeabi.so after Qt 5.14.0 os.cp(target:targetfile(), path.join(android_buildir, "libs", target_arch, "lib" .. target:basename() .. "_" .. target_arch .. ".so")) else os.cp(target:targetfile(), path.join(android_buildir, "libs", target_arch, path.filename(target:targetfile()))) end -- get stdcpp path local stdcpp_path = path.join(ndk, "sources/cxx-stl/llvm-libc++/libs", target_arch, "libc++_shared.so") if qt_sdkver and qt_sdkver:ge("5.14") then local ndk_sysroot = assert(toolchain_ndk:config("ndk_sysroot"), "NDK sysroot directory not found!") stdcpp_path = path.join(ndk_sysroot, "usr", "lib") end -- get toolchain version local ndk_toolchains_ver = toolchain_ndk:config("ndk_toolchains_ver") or "4.9" -- generate android-deployment-settings.json file local android_deployment_settings = path.join(workdir, "android-deployment-settings.json") local settings_file = io.open(android_deployment_settings, "w") if settings_file then settings_file:print('{') settings_file:print(' "description": "This file is generated by qmake to be read by androiddeployqt and should not be modified by hand.",') settings_file:print(' "qt": "%s",', _escape_path(qt.sdkdir)) settings_file:print(' "sdk": "%s",', _escape_path(android_sdkdir)) settings_file:print(' "ndk": "%s",', _escape_path(ndk)) settings_file:print(' "sdkBuildToolsRevision": "%s",', android_build_toolver) settings_file:print(' "toolchain-prefix": "llvm",') settings_file:print(' "tool-prefix": "llvm",') settings_file:print(' "toolchain-version": "%s",', ndk_toolchains_ver) settings_file:print(' "stdcpp-path": "%s",', _escape_path(stdcpp_path)) settings_file:print(' "ndk-host": "%s",', ndk_host) settings_file:print(' "target-architecture": "%s",', target_arch) settings_file:print(' "qml-root-path": "%s",', _escape_path(os.projectdir())) -- for 6.2.x local qmlimportscanner = path.join(qt.libexecdir, "qmlimportscanner") if not os.isexec(qmlimportscanner) and qt.libexecdir_host then qmlimportscanner = path.join(qt.libexecdir_host, "qmlimportscanner") end if os.isexec(qmlimportscanner) then settings_file:print(' "qml-importscanner-binary": "%s",', _escape_path(qmlimportscanner)) end -- for 6.3.x local rcc = path.join(qt.bindir, "rcc") if not os.isexec(rcc) and qt.bindir_host then rcc = path.join(qt.bindir_host, "rcc") end if os.isexec(rcc) then settings_file:print(' "rcc-binary": "%s",', _escape_path(rcc)) end local platformplugin = find_file("libplugins_platforms_qtforandroid_" .. target_arch .. "*", path.join(qt.sdkdir, "plugins", "platforms")) if platformplugin then settings_file:print(' "deployment-dependencies": {"%s":"%s"},', target_arch, _escape_path(platformplugin)) end local minsdkversion = target:values("qt.android.minsdkversion") if minsdkversion then settings_file:print(' "android-min-sdk-version": "%s",', tostring(minsdkversion)) end local targetsdkversion = target:values("qt.android.targetsdkversion") if targetsdkversion then settings_file:print(' "android-target-sdk-version": "%s",', tostring(targetsdkversion)) end settings_file:print(' "useLLVM": true,') if qt_sdkver and qt_sdkver:ge("5.14") then -- @see https://codereview.qt-project.org/c/qt-creator/qt-creator/+/287145 local triples = { ["armv5te"] = "arm-linux-androideabi" -- deprecated , ["armv7-a"] = "arm-linux-androideabi" -- deprecated , ["armeabi"] = "arm-linux-androideabi" -- removed in ndk r17 , ["armeabi-v7a"] = "arm-linux-androideabi" , ["arm64-v8a"] = "aarch64-linux-android" , i386 = "i686-linux-android" -- deprecated , x86 = "i686-linux-android" , x86_64 = "x86_64-linux-android" , mips = "mips-linux-android" -- removed in ndk r17 , mips64 = "mips64-linux-android" -- removed in ndk r17 } settings_file:print(' "architectures": {"%s":"%s"},', target_arch, triples[target_arch]) settings_file:print(' "application-binary": "%s"', target:basename()) else settings_file:print(' "application-binary": "%s"', _escape_path(target:targetfile())) end settings_file:print('}') settings_file:close() end if option.get("verbose") and option.get("diagnosis") then io.cat(android_deployment_settings) end -- do deploy local argv = {"--input", android_deployment_settings, "--output", android_buildir, "--jdk", java_home, "--gradle", "--no-gdbserver"} if option.get("verbose") and option.get("diagnosis") then table.insert(argv, "--verbose") end -- add user flags local user_flags = target:values("qt.deploy.flags") or {} if user_flags then argv = table.join(argv, user_flags) end os.vrunv(androiddeployqt, argv) -- output apk os.cp(path.join(android_buildir, "build", "outputs", "apk", "debug", "android-build-debug.apk"), target_apk) -- show apk output path vprint("the apk output path: %s", target_apk) -- update files and values to the dependent file dependinfo.files = {targetfile} depend.save(dependinfo, dependfile) end
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/deploy/macosx.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file macosx.lua -- -- imports import("core.theme.theme") import("core.base.option") import("core.project.config") import("core.project.depend") import("core.tool.toolchain") import("lib.detect.find_path") import("detect.sdks.find_qt") import("utils.progress") -- save Info.plist function _save_info_plist(target, info_plist_file) -- get target minver local target_minver = nil local toolchain_xcode = toolchain.load("xcode", {plat = target:plat(), arch = target:arch()}) if toolchain_xcode then target_minver = toolchain_xcode:config("target_minver") end -- generate info.plist local name = target:basename() io.writefile(info_plist_file, string.format([[<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>BuildMachineOSBuild</key> <string>18G95</string> <key>CFBundleDevelopmentRegion</key> <string>en</string> <key>CFBundleDisplayName</key> <string>%s</string> <key>CFBundleExecutable</key> <string>%s</string> <key>CFBundleIdentifier</key> <string>org.example.%s</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>%s</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleVersion</key> <string>1.0.0</string> <key>LSMinimumSystemVersion</key> <string>%s</string> <key>NSPrincipalClass</key> <string>NSApplication</string> </dict> </plist>]], name, name, name, name, target_minver or (macos.version():major() .. "." .. macos.version():minor()))) end -- deploy application package for macosx function main(target, opt) -- need re-generate this app? local target_app = path.join(target:targetdir(), target:basename() .. ".app") local targetfile = target:targetfile() local dependfile = target:dependfile(target_app) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(dependfile)}) then return end -- trace progress info progress.show(opt.progress, "${color.build.target}generating.qt.app %s.app", target:basename()) -- get qt sdk local qt = assert(find_qt(), "Qt SDK not found!") -- get macdeployqt local macdeployqt = path.join(qt.bindir, "macdeployqt") assert(os.isexec(macdeployqt), "macdeployqt not found!") -- generate target app local target_contents = path.join(target_app, "Contents") os.tryrm(target_app) os.cp(target:targetfile(), path.join(target_contents, "MacOS", target:basename())) os.cp(path.join(os.programdir(), "scripts", "PkgInfo"), target_contents) -- generate Info.plist _save_info_plist(target, path.join(target_contents, "Info.plist")) -- find qml directory local qmldir = target:values("qt.deploy.qmldir") if not qmldir then for _, sourcebatch in pairs(target:sourcebatches()) do if sourcebatch.rulename == "qt.qrc" then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do qmldir = find_path("*.qml", path.directory(sourcefile)) if qmldir then break end end end end else qmldir = path.join(target:scriptdir(), qmldir) end -- do deploy local argv = {target_app, "-always-overwrite"} if option.get("diagnosis") then table.insert(argv, "-verbose=3") elseif option.get("verbose") then table.insert(argv, "-verbose=1") else table.insert(argv, "-verbose=0") end if qmldir then table.insert(argv, "-qmldir=" .. qmldir) end local codesign_identity = target:values("xcode.codesign_identity") or get_config("xcode_codesign_identity") if codesign_identity then -- e.g. "Apple Development: [email protected] (T3NA4MRVPU)" table.insert(argv, "-codesign=" .. codesign_identity) end -- add user flags local user_flags = target:values("qt.deploy.flags") or {} if user_flags then argv = table.join(argv, user_flags) end os.vrunv(macdeployqt, argv) -- update files and values to the dependent file dependinfo.files = {targetfile} depend.save(dependinfo, dependfile) end
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/qrc/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("qt.qrc") add_deps("qt.env") set_extensions(".qrc") on_config(function (target) -- get rcc local qt = assert(target:data("qt"), "Qt not found!") local rcc = path.join(qt.bindir, is_host("windows") and "rcc.exe" or "rcc") if not os.isexec(rcc) and qt.libexecdir then rcc = path.join(qt.libexecdir, is_host("windows") and "rcc.exe" or "rcc") end if not os.isexec(rcc) and qt.libexecdir_host then rcc = path.join(qt.libexecdir_host, is_host("windows") and "rcc.exe" or "rcc") end assert(os.isexec(rcc), "rcc not found!") -- save rcc target:data_set("qt.rcc", rcc) end) on_buildcmd_file(function (target, batchcmds, sourcefile_qrc, opt) -- get rcc local rcc = target:data("qt.rcc") -- get c++ source file for qrc local sourcefile_cpp = path.join(target:autogendir(), "rules", "qt", "qrc", path.basename(sourcefile_qrc).. "_" .. hash.uuid4(sourcefile_qrc):split('%-')[1] .. ".cpp") local sourcefile_dir = path.directory(sourcefile_cpp) -- add objectfile local objectfile = target:objectfile(sourcefile_cpp) table.insert(target:objectfiles(), objectfile) -- add commands batchcmds:show_progress(opt.progress, "${color.build.object}compiling.qt.qrc %s", sourcefile_qrc) batchcmds:mkdir(sourcefile_dir) batchcmds:vrunv(rcc, {"-name", path.basename(sourcefile_qrc), path(sourcefile_qrc), "-o", path(sourcefile_cpp)}) batchcmds:compile(sourcefile_cpp, objectfile) -- get qrc resources files local outdata = os.iorunv(rcc, {"-name", path.basename(sourcefile_qrc), sourcefile_qrc, "-list"}) -- add resources files to batch for _, file in ipairs(outdata:split("\n")) do batchcmds:add_depfiles(file) end -- add deps batchcmds:add_depfiles(sourcefile_qrc) batchcmds:set_depmtime(os.mtime(objectfile)) batchcmds:set_depcache(target:dependfile(objectfile)) end)
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/qmltyperegistrar/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author arthapz -- @file xmake.lua -- rule("qt.qmltyperegistrar") add_deps("qt.env") set_extensions(".h", ".hpp") on_config(function(target) -- get qt local qt = assert(target:data("qt"), "Qt not found!") -- get qmltyperegistrar local qmltyperegistrar = path.join(qt.bindir, is_host("windows") and "qmltyperegistrar.exe" or "qmltyperegistrar") if not os.isexec(qmltyperegistrar) and qt.libexecdir then qmltyperegistrar = path.join(qt.libexecdir, is_host("windows") and "qmltyperegistrar.exe" or "qmltyperegistrar") end if not os.isexec(qmltyperegistrar) and qt.libexecdir_host then qmltyperegistrar = path.join(qt.libexecdir_host, is_host("windows") and "qmltyperegistrar.exe" or "qmltyperegistrar") end assert(qmltyperegistrar and os.isexec(qmltyperegistrar), "qmltyperegistrar not found!") -- set targetdir local importname = target:values("qt.qmlplugin.import_name") assert(importname, "QML plugin import name not set") local targetdir = target:targetdir() for _, dir in pairs(importname:split(".", { plain = true })) do targetdir = path.join(targetdir, dir) end os.mkdir(targetdir) target:set("targetdir", targetdir) -- add qmldir local qmldir = target:values("qt.qmlplugin.qmldirfile") if qmldir then target:add("installfiles", path.join(target:scriptdir(), qmldir), { prefixdir = path.join("bin", table.unpack(importname:split(".", { plain = true }))) }) end -- add qmltypes target:add("installfiles", path.join(target:get("targetdir"), "plugin.qmltypes"), { prefixdir = path.join("bin", table.unpack(importname:split(".", { plain = true }))) }) local sourcefile = path.join(target:autogendir(), "rules", "qt", "qmltyperegistrar", target:name() .. "_qmltyperegistrations.cpp") local sourcefile_dir = path.directory(sourcefile) os.mkdir(sourcefile_dir) target:data_set("qt.qmlplugin.sourcefile", sourcefile) -- add moc arguments target:add("qt.moc.flags", "--output-json") -- save qmltyperegistrar target:data_set("qt.qmltyperegistrar", qmltyperegistrar) -- save qmltyperegistrar target:data_set("qt.qmlplugin.qmltyperegistrar", qmltyperegistrar) end) on_buildcmd_files(function(target, batchcmds, sourcebatch, opt) -- setup qmltyperegistrar arguments local qmltyperegistrar = target:data("qt.qmltyperegistrar") local sourcefile = target:data("qt.qmlplugin.sourcefile") local importname = target:values("qt.qmlplugin.import_name") local majorversion = target:values("qt.qmlplugin.majorversion") or 1 local minorversion = target:values("qt.qmlplugin.minorversion") or 0 local metatypefiles = {} for _, mocedfile in ipairs(sourcebatch.sourcefiles) do target:add("includedirs", path.directory(mocedfile)) local basename = path.basename(mocedfile) local filename_moc = "moc_" .. basename .. ".cpp" if mocedfile:endswith(".cpp") then filename_moc = basename .. ".moc" end local sourcefile_moc = target:autogenfile(path.join(path.directory(mocedfile), filename_moc)) table.insert(metatypefiles, path(sourcefile_moc .. ".json")) end local args = { "--generate-qmltypes=" .. target:get("targetdir") .. "/plugin.qmltypes", "--import-name=" .. importname, "--major-version=" .. majorversion, "--minor-version=" .. minorversion, "-o", sourcefile } -- gen sourcefile batchcmds:show_progress(opt.progress, "${color.build.object}generating.qt.qmltyperegistrar %s", path.filename(sourcefile)) qmltype_source = os.vrunv(qmltyperegistrar, table.join(args, metatypefiles)) -- add objectfile local objectfile = target:objectfile(sourcefile) table.insert(target:objectfiles(), objectfile) -- compile sourcefile batchcmds:show_progress(opt.progress, "${color.build.object}compiling.qt.qmltyperegistrar %s", path.filename(sourcefile)) batchcmds:compile(sourcefile, objectfile) batchcmds:add_depfiles(sourcefile) batchcmds:set_depmtime(os.mtime(objectfile)) batchcmds:set_depcache(target:dependfile(objectfile)) end) after_build(function(target) local qmldir = path.join(target:scriptdir(), target:values("qt.qmlplugin.qmldirfile")) if qmldir then os.cp(qmldir, target:targetdir()) end end)
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/install/windows.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file windows.lua -- -- imports import("core.base.option") import("core.project.config") import("core.tool.toolchain") import("lib.detect.find_path") import("detect.sdks.find_qt") -- get install directory function _get_installdir(target) local installdir = assert(target:installdir(), "please use `xmake install -o installdir` or `set_installdir` to set install directory on windows.") return installdir end -- install application package for windows function main(target, opt) local targetfile = target:targetfile() local installdir = _get_installdir(target) local installfile = path.join(installdir, "bin", path.filename(targetfile)) -- get qt sdk local qt = assert(find_qt(), "Qt SDK not found!") -- get windeployqt local windeployqt = path.join(qt.bindir, "windeployqt.exe") assert(os.isexec(windeployqt), "windeployqt.exe not found!") -- find qml directory local qmldir = target:values("qt.deploy.qmldir") if not qmldir then for _, sourcebatch in pairs(target:sourcebatches()) do if sourcebatch.rulename == "qt.qrc" then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do qmldir = find_path("*.qml", path.directory(sourcefile)) if qmldir then break end end end end else qmldir = path.join(target:scriptdir(), qmldir) end -- find msvc to set VCINSTALLDIR env local envs = nil local msvc = toolchain.load("msvc", {plat = target:plat(), arch = target:arch()}) if msvc then local vcvars = msvc:config("vcvars") if vcvars and vcvars.VCInstallDir then envs = {VCINSTALLDIR = vcvars.VCInstallDir} end end -- bind qt bin path -- https://github.com/xmake-io/xmake/issues/4297 if qt.bindir then envs = envs or {} envs.PATH = {qt.bindir} local curpath = os.getenv("PATH") if curpath then table.join2(envs.PATH, path.splitenv(curpath)) end end local argv = {"--force"} if option.get("diagnosis") then table.insert(argv, "--verbose=2") elseif option.get("verbose") then table.insert(argv, "--verbose=1") else table.insert(argv, "--verbose=0") end -- make sure user flags have priority over default local user_flags = table.wrap(target:values("qt.deploy.flags")) if table.contains(user_flags, "--debug", "--release") then if is_mode("debug") then table.insert(argv, "--debug") else table.insert(argv, "--release") end end if qmldir then table.insert(argv, "--qmldir=" .. qmldir) end -- add user flags if user_flags then argv = table.join(argv, user_flags) end table.insert(argv, installfile) os.vrunv(windeployqt, argv, {envs = envs}) end
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/install/mingw.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author jingkaimori -- @file mingw.lua -- -- imports import("core.base.option") import("core.project.config") import("core.tool.toolchain") import("lib.detect.find_path") import("detect.sdks.find_qt") -- get install directory function _get_installdir(target) local installdir = assert(target:installdir(), "please use `xmake install -o installdir` or `set_installdir` to set install directory on windows.") return installdir end -- install application package for windows function main(target, opt) local targetfile = target:targetfile() local installdir = _get_installdir(target) local installfile = path.join(installdir, "bin", path.filename(targetfile)) -- get qt sdk local qt = assert(find_qt(), "Qt SDK not found!") -- get windeployqt local windeployqt = path.join(qt.bindir, "windeployqt.exe") assert(os.isexec(windeployqt), "windeployqt.exe not found!") -- find qml directory local qmldir = target:values("qt.deploy.qmldir") if not qmldir then for _, sourcebatch in pairs(target:sourcebatches()) do if sourcebatch.rulename == "qt.qrc" then for _, sourcefile in ipairs(sourcebatch.sourcefiles) do qmldir = find_path("*.qml", path.directory(sourcefile)) if qmldir then break end end end end else qmldir = path.join(target:scriptdir(), qmldir) end -- add mingw dlls to PATH local envs = nil local mingw = toolchain.load("mingw", {plat = target:plat(), arch = target:arch()}) if mingw then local bindir = mingw:bindir() if bindir then envs = {PATH = bindir} end end local argv = {"--force"} if option.get("diagnosis") then table.insert(argv, "--verbose=2") elseif option.get("verbose") then table.insert(argv, "--verbose=1") else table.insert(argv, "--verbose=0") end -- make sure user flags have priority over default local user_flags = table.wrap(target:values("qt.deploy.flags")) if table.contains(user_flags, "--debug", "--release") then if is_mode("debug") then table.insert(argv, "--debug") else table.insert(argv, "--release") end end if qmldir then table.insert(argv, "--qmldir=" .. qmldir) end -- add user flags if user_flags then argv = table.join(argv, user_flags) end table.insert(argv, installfile) os.vrunv(windeployqt, argv, {envs = envs}) end
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repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/install/android.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file android.lua -- -- install application package for android function main(target, opt) -- get target apk path local target_apk = path.join(path.directory(target:targetfile()), target:basename() .. ".apk") assert(os.isfile(target_apk), "apk not found, please build %s first!", target:name()) -- show install info print("installing %s ..", target_apk) -- get android sdk directory local android_sdkdir = path.translate(assert(get_config("android_sdk"), "please run `xmake f --android_sdk=xxx` to set the android sdk directory!")) -- get adb local adb = path.join(android_sdkdir, "platform-tools", "adb" .. (is_host("windows") and ".exe" or "")) if not os.isexec(adb) then adb = "adb" end -- install apk to device os.execv(adb, {"install", "-r", target_apk}) end
0
repos/xmake/xmake/rules/qt
repos/xmake/xmake/rules/qt/ui/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("qt.ui") add_deps("qt.env") set_extensions(".ui") on_config(function (target) -- get uic local qt = assert(target:data("qt"), "Qt not found!") local uic = path.join(qt.bindir, is_host("windows") and "uic.exe" or "uic") if not os.isexec(uic) and qt.libexecdir then uic = path.join(qt.libexecdir, is_host("windows") and "uic.exe" or "uic") end if not os.isexec(uic) and qt.libexecdir_host then uic = path.join(qt.libexecdir_host, is_host("windows") and "uic.exe" or "uic") end assert(uic and os.isexec(uic), "uic not found!") -- add includedirs, @note we need to create this directory first to suppress warning (file not found). -- and we muse add it in load stage to ensure `depend.on_changed` work. -- -- @see https://github.com/xmake-io/xmake/issues/1180 -- local headerfile_dir = path.join(target:autogendir(), "rules", "qt", "ui") if not os.isdir(headerfile_dir) then os.mkdir(headerfile_dir) end target:add("includedirs", path.absolute(headerfile_dir, os.projectdir())) -- save uic target:data_set("qt.uic", uic) end) before_buildcmd_file(function (target, batchcmds, sourcefile_ui, opt) local uic = target:data("qt.uic") local headerfile_dir = path.join(target:autogendir(), "rules", "qt", "ui") local headerfile_ui = path.join(headerfile_dir, "ui_" .. path.basename(sourcefile_ui) .. ".h") batchcmds:show_progress(opt.progress, "${color.build.object}compiling.qt.ui %s", sourcefile_ui) batchcmds:mkdir(headerfile_dir) batchcmds:vrunv(uic, {path(sourcefile_ui), "-o", path(headerfile_ui)}) batchcmds:add_depfiles(sourcefile_ui) batchcmds:set_depmtime(os.mtime(headerfile_ui)) batchcmds:set_depcache(target:dependfile(headerfile_ui)) end)
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repos/xmake/xmake/rules
repos/xmake/xmake/rules/mode/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: debug mode rule("mode.debug") on_config(function (target) -- is debug mode now? xmake f -m debug if is_mode("debug") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- disable optimization if not target:get("optimize") then target:set("optimize", "none") end end end) -- define rule: release mode rule("mode.release") on_config(function (target) -- is release mode now? xmake f -m release if is_mode("release") then -- set the symbols visibility: hidden if not target:get("symbols") and target:kind() ~= "shared" then target:set("symbols", "hidden") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end -- strip all symbols if not target:get("strip") then target:set("strip", "all") end -- enable NDEBUG macros to disables standard-C assertions target:add("cxflags", "-DNDEBUG") end end) -- define rule: release with debug symbols mode rule("mode.releasedbg") on_config(function (target) -- is releasedbg mode now? xmake f -m releasedbg if is_mode("releasedbg") then -- set the symbols visibility: debug if not target:get("symbols") then target:set("symbols", "debug") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end -- strip all symbols, but it will generate debug symbol file because debug/symbols is setted if not target:get("strip") then target:set("strip", "all") end -- enable NDEBUG macros to disables standard-C assertions target:add("cxflags", "-DNDEBUG") end end) -- define rule: release with minsize mode rule("mode.minsizerel") on_config(function (target) -- is minsizerel mode now? xmake f -m minsizerel if is_mode("minsizerel") then -- set the symbols visibility: hidden if not target:get("symbols") then target:set("symbols", "hidden") end -- enable optimization if not target:get("optimize") then target:set("optimize", "smallest") end -- strip all symbols if not target:get("strip") then target:set("strip", "all") end -- enable NDEBUG macros to disables standard-C assertions target:add("cxflags", "-DNDEBUG") end end) -- define rule: profile mode rule("mode.profile") on_config(function (target) -- is profile mode now? xmake f -m profile if is_mode("profile") then -- set the symbols visibility: debug if not target:get("symbols") then target:set("symbols", "debug") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end -- enable gprof target:add("cxflags", "-pg") target:add("mxflags", "-pg") target:add("ldflags", "-pg") -- enable NDEBUG macros to disables standard-C assertions target:add("cxflags", "-DNDEBUG") end end) -- define rule: coverage mode rule("mode.coverage") on_config(function (target) -- is coverage mode now? xmake f -m coverage if is_mode("coverage") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- disable optimization if not target:get("optimize") then target:set("optimize", "none") end -- enable coverage target:add("cxflags", "--coverage") target:add("mxflags", "--coverage") target:add("ldflags", "--coverage") target:add("shflags", "--coverage") end end) -- define rule: asan mode rule("mode.asan") -- we use after_load because c++.build.sanitizer rule/on_config need it after_load(function (target) -- is asan mode now? xmake f -m asan if is_mode("asan") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end -- enable asan checker target:set("policy", "build.sanitizer.address", true) -- we should use "build.sanitizer.address" instead of it. wprint("deprecated: please use set_policy(\"build.sanitizer.address\", true) instead of \"mode.asan\".") end end) -- define rule: tsan mode rule("mode.tsan") after_load(function (target) -- is tsan mode now? xmake f -m tsan if is_mode("tsan") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end -- enable tsan checker target:set("policy", "build.sanitizer.thread", true) -- we should use "build.sanitizer.thread" instead of it. wprint("deprecated: please use set_policy(\"build.sanitizer.thread\", true) instead of \"mode.tsan\".") end end) -- define rule: msan mode rule("mode.msan") after_load(function (target) -- is msan mode now? xmake f -m msan if is_mode("msan") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end -- enable msan checker target:set("policy", "build.sanitizer.memory", true) -- we should use "build.sanitizer.memory" instead of it. wprint("deprecated: please use set_policy(\"build.sanitizer.memory\", true) instead of \"mode.msan\".") end end) -- define rule: lsan mode rule("mode.lsan") after_load(function (target) -- is lsan mode now? xmake f -m lsan if is_mode("lsan") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end -- enable lsan checker target:set("policy", "build.sanitizer.leak", true) -- we should use "build.sanitizer.leak" instead of it. wprint("deprecated: please use set_policy(\"build.sanitizer.leak\", true) instead of \"mode.lsan\".") end end) -- define rule: ubsan mode rule("mode.ubsan") after_load(function (target) -- is ubsan mode now? xmake f -m ubsan if is_mode("ubsan") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end -- enable ubsan checker target:set("policy", "build.sanitizer.undefined", true) -- we should use "build.sanitizer.undefined" instead of it. wprint("deprecated: please use set_policy(\"build.sanitizer.undefined\", true) instead of \"mode.ubsan\".") end end) -- define rule: valgrind mode rule("mode.valgrind") on_config(function (target) -- is valgrind mode now? xmake f -m valgrind if is_mode("valgrind") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- enable optimization if not target:get("optimize") then if target:is_plat("android", "iphoneos") then target:set("optimize", "smallest") else target:set("optimize", "fastest") end end end end) -- define rule: check mode (deprecated) rule("mode.check") on_config(function (target) -- is check mode now? xmake f -m check if is_mode("check") then -- enable the debug symbols if not target:get("symbols") then target:set("symbols", "debug") end -- disable optimization if not target:get("optimize") then target:set("optimize", "none") end -- attempt to enable some checkers for pc if is_mode("check") and is_arch("i386", "x86_64") then target:add("cxflags", "-fsanitize=address", "-ftrapv") target:add("mxflags", "-fsanitize=address", "-ftrapv") target:add("ldflags", "-fsanitize=address") target:add("shflags", "-fsanitize=address") end end end)
0
repos/xmake/xmake/rules
repos/xmake/xmake/rules/go/xmake.lua
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- rule("go.build") set_sourcekinds("gc") add_deps("go.env") on_load(function (target) -- we disable to build across targets in parallel, because the source files may depend on other target modules target:set("policy", "build.across_targets_in_parallel", false) -- xxx.a if target:is_static() then target:set("prefixname", "") end end) on_build_files("build.object") rule("go") -- add build rules add_deps("go.build") -- inherit links and linkdirs of all dependent targets by default add_deps("utils.inherit.links")