def player_coin_collision(self):
    '\n        Detects player collision with coins, then removes the coin sprite.\n        This will play a sound and add 1 to the score.\n        '
    coin_hit_list = arcade.check_for_collision_with_list(self.player_sprite, self.scene['Coins'])
    for coin in coin_hit_list:
        coin.remove_from_sprite_lists()
        arcade.play_sound(self.collect_coin_sound)
        self.score += 1
Detects player collision with coins, then removes the coin sprite.
This will play a sound and add 1 to the score.
def player_coin_collision(self):
    '\n        Detects player collision with coins, then removes the coin sprite.\n        This will play a sound and add 1 to the score.\n        '
    coin_hit_list = arcade.check_for_collision_with_list(self.player_sprite, self.scene['Coins'])
    for coin in coin_hit_list:
        coin.remove_from_sprite_lists()
        arcade.play_sound(self.collect_coin_sound)
        self.score += 1