def send(self, message):
    '\n        Send message out, return whether the message was successfully sent\n        '
    if self.isconnected():
        _L.debug('BaseClient: Send message %s', self.socket)
        SocketMessage.WrapAndSendPayload(self.socket, message)
        return True
    else:
        _L.error('Fail to send message, client is not connected')
        return False
Send message out, return whether the message was successfully sent
def send(self, message):
    '\n        \n        '
    if self.isconnected():
        _L.debug('BaseClient: Send message %s', self.socket)
        SocketMessage.WrapAndSendPayload(self.socket, message)
        return True
    else:
        _L.error('Fail to send message, client is not connected')
        return False