@staticmethod
def gui_label(text: str, var: any, x: int, y: int):
    "\n        Simplify arcade.draw_text.\n\n        Keyword arguments:\n        text -- This is the label.\n        var -- This is the variable value.\n        x -- This is the percent point of the screen's x x that it will start at.\n        y -- This is the percent point of the screen's y it will start at.\n        "
    (x, y) = ((x / 100), (y / 100))
    arcade.draw_text(text=f'{text}: {var}', start_x=(SCREEN_WIDTH * x), start_y=(SCREEN_HEIGHT * y), color=arcade.csscolor.WHITE, font_size=18)
Simplify arcade.draw_text.

Keyword arguments:
text -- This is the label.
var -- This is the variable value.
x -- This is the percent point of the screen's x x that it will start at.
y -- This is the percent point of the screen's y it will start at.
@staticmethod
def gui_label(text: str, var: any, x: int, y: int):
    "\n        Simplify arcade.draw_text.\n\n        Keyword arguments:\n        text -- This is the label.\n        var -- This is the variable value.\n        x -- This is the percent point of the screen's x x that it will start at.\n        y -- This is the percent point of the screen's y it will start at.\n        "
    (x, y) = ((x / 100), (y / 100))
    arcade.draw_text(text=f'{text}: {var}', start_x=(SCREEN_WIDTH * x), start_y=(SCREEN_HEIGHT * y), color=arcade.csscolor.WHITE, font_size=18)