def EaseInCore(self, *args):
    '\n  EaseInCore(self: ElasticEase,normalizedTime: float) -> float\n\n  \n\n   Provides the logic portion of the easing function that you can override to produce the \n\n    System.Windows.Media.Animation.EasingMode.EaseIn mode of the custom easing function.\n\n  \n\n  \n\n   normalizedTime: Normalized time (progress) of the animation.\n\n   Returns: A double that represents the transformed progress.\n  '
    pass
EaseInCore(self: ElasticEase,normalizedTime: float) -> float



 Provides the logic portion of the easing function that you can override to produce the 

  System.Windows.Media.Animation.EasingMode.EaseIn mode of the custom easing function.





 normalizedTime: Normalized time (progress) of the animation.

 Returns: A double that represents the transformed progress.
def EaseInCore(self, *args):
    '\n  EaseInCore(self: ElasticEase,normalizedTime: float) -> float\n\n  \n\n   Provides the logic portion of the easing function that you can override to produce the \n\n    System.Windows.Media.Animation.EasingMode.EaseIn mode of the custom easing function.\n\n  \n\n  \n\n   normalizedTime: Normalized time (progress) of the animation.\n\n   Returns: A double that represents the transformed progress.\n  '
    pass