@staticmethod
def print_settings(settings):
    '\n        Pretty-print a settings dictionary.\n\n        Parameters\n        ----------\n        settings : dict\n            The settings dictionary to pretty-print.\n\n        Returns\n        -------\n            None\n        '
    Utils.box_string('Current Settings', print_string=True)
    print('Grid Size:')
    print(('\tWidth: %d' % settings['width']))
    print(('\tHeight: %d' % settings['height']))
    print('Ship Amount:')
    print(('\t5-Long Ships: %d' % settings['5_ships']))
    print(('\t4-Long Ships: %d' % settings['4_ships']))
    print(('\t3-Long Ships: %d' % settings['3_ships']))
    print(('\t2-Long Ships: %d' % settings['2_ships']))
    print(('\t1-Long Ships: %d' % settings['1_ships']))
    print('Special Abilities:')
    print(('\tShip Moving: %s' % str(settings['allow_moves'])))
    print(('\tMines: %s' % str(settings['allow_mines'])))
    if settings['allow_mines']:
        print(('\tTurns Between Mines: %d' % settings['mine_turns']))
    print(('Game Type: Player vs. %s' % settings['p_type']))
Pretty-print a settings dictionary.

Parameters
----------
settings : dict
    The settings dictionary to pretty-print.

Returns
-------
    None
@staticmethod
def print_settings(settings):
    '\n        Pretty-print a settings dictionary.\n\n        Parameters\n        ----------\n        settings : dict\n            The settings dictionary to pretty-print.\n\n        Returns\n        -------\n            None\n        '
    Utils.box_string('Current Settings', print_string=True)
    print('Grid Size:')
    print(('\tWidth: %d' % settings['width']))
    print(('\tHeight: %d' % settings['height']))
    print('Ship Amount:')
    print(('\t5-Long Ships: %d' % settings['5_ships']))
    print(('\t4-Long Ships: %d' % settings['4_ships']))
    print(('\t3-Long Ships: %d' % settings['3_ships']))
    print(('\t2-Long Ships: %d' % settings['2_ships']))
    print(('\t1-Long Ships: %d' % settings['1_ships']))
    print('Special Abilities:')
    print(('\tShip Moving: %s' % str(settings['allow_moves'])))
    print(('\tMines: %s' % str(settings['allow_mines'])))
    if settings['allow_mines']:
        print(('\tTurns Between Mines: %d' % settings['mine_turns']))
    print(('Game Type: Player vs. %s' % settings['p_type']))