# Rendering
public net.minecraft.client.renderer.ItemRenderer func_181565_a(Lnet/minecraft/client/renderer/BufferBuilder;IIIIIIII)V # draw
public net.minecraft.client.gui.screen.inventory.ContainerScreen func_195362_a(Lnet/minecraft/inventory/container/Slot;DD)Z # isSlotSelected

# Recipes
public net.minecraft.item.crafting.RecipeManager func_215366_a(Lnet/minecraft/item/crafting/IRecipeType;)Ljava/util/Map; # getRecipes

# Loot tables
public net.minecraft.world.storage.loot.LootTables func_186375_a(Lnet/minecraft/util/ResourceLocation;)Lnet/minecraft/util/ResourceLocation; # register

# Keybindings
public net.minecraft.client.settings.KeyBinding field_74516_a # KEYBIND_ARRAY

# Widgets
public net.minecraft.client.gui.widget.TextFieldWidget func_146181_i()Z # getEnableBackgroundDrawing

# PlayerContainer
public net.minecraft.inventory.container.PlayerContainer field_200829_h # ARMOR_SLOT_TEXTURES

# Server
public net.minecraft.server.MinecraftServer field_71307_n # snooper

# World
public net.minecraft.world.World field_217407_c # mainThread

# Rendering
public net.minecraft.client.renderer.ItemRenderer func_181565_a(Lnet/minecraft/client/renderer/BufferBuilder;IIIIIIII)V # draw
public net.minecraft.client.gui.screen.inventory.ContainerScreen func_195362_a(Lnet/minecraft/inventory/container/Slot;DD)Z # isSlotSelected

# Recipes
public net.minecraft.item.crafting.RecipeManager func_215366_a(Lnet/minecraft/item/crafting/IRecipeType;)Ljava/util/Map; # getRecipes

# Loot tables
public net.minecraft.world.storage.loot.LootTables func_186375_a(Lnet/minecraft/util/ResourceLocation;)Lnet/minecraft/util/ResourceLocation; # register

# Keybindings
public net.minecraft.client.settings.KeyBinding field_74516_a # KEYBIND_ARRAY

# Widgets
public net.minecraft.client.gui.widget.TextFieldWidget func_146181_i()Z # getEnableBackgroundDrawing

# PlayerContainer
public net.minecraft.inventory.container.PlayerContainer field_200829_h # ARMOR_SLOT_TEXTURES

# Server
public net.minecraft.server.MinecraftServer field_71307_n # snooper

# World
public net.minecraft.world.World field_217407_c # mainThread

# RenderState
public net.minecraft.client.renderer.RenderState * # all fields, as Cyclops mods will be using this a lot

Make all RenderState fields public via AT
Make all RenderState fields public via AT
