# Configuration file

general {
    # Move the player out of a conflicting block on login
    B:BlockConflict=true

    # Makes the player invisible to mobs while protected
    B:MobProtection=true

    # Restarts protection when player changes Dimension, set to Zero to disable
    I:ProtectDimension=15

    # The Protect time is in seconds, this sets the max protected time
    I:ProtectTime=60

    # Prevents spawning of squid in non water blocks and vary small pools
    B:SquidControl=true

    # Teleport the player to world spawn if they fail into the void when protected
    B:TeleportPlayer=true

    # Text that player sees when the mod has saved them from the void, empty string disables
    S:VoidRescueMessage=A pelican snatched you from the void
}



# Configuration file

general {
    # Move the player out of a conflicting block on login
    B:BlockConflict=true

    # Makes the player invisible to mobs while protected
    B:MobProtection=true

    # Restarts protection when player changes Dimension, set to Zero to disable
    I:ProtectDimension=15

    # The Protect time is in seconds, this sets the max protected time
    I:ProtectTime=60

    # Prevents spawning of squid in non water blocks and vary small pools
    B:SquidControl=false

    # Teleport the player to world spawn if they fail into the void when protected
    B:TeleportPlayer=true

    # Text that player sees when the mod has saved them from the void, empty string disables
    S:VoidRescueMessage=A pelican snatched you from the void
}



Revert "Limit undesirable squid spawning with Login Shield"
Revert "Limit undesirable squid spawning with Login Shield"

This reverts commit 91b7f3859a8eb2a32722153d3220075e7bd56c42.

Still allows squid to spawn, then kills them dropping their loot.
This causes the server to lag from so many ink sacks littering the water.
Also seems to kill squid in "bay" water, not just small ponds.
