# Configuration file

~CONFIG_VERSION: 1.0.1

World {
    # If TRUE, standard Minecraft ore generation will be REPLACED. Configure in the 00_minecraft.json file; standard Minecraft defaults have been provided. If you rename the 00_minecraft.json file, this option WILL NOT WORK. [default: false]
    B:ReplaceStandardGeneration=false

    # If TRUE, world generation handled by CoFH World will be retroactively applied to existing chunks. [default: false]
    B:RetroactiveGeneration=false

    # This adjusts the % chance that a tree will grow as normal when it is meant to. Reducing this value will mean that trees take longer to grow, on average. [range: 1 ~ 100, default: 100]
    I:TreeGrowthChance=100

    Bedrock {
        # If TRUE, the bedrock layer will be flattened. [default: false]
        B:EnableFlatBedrock=false

        # If TRUE, Flat Bedrock will retroactively be applied to existing chunks, if retroactive generation is enabled. [default: false]
        B:EnableRetroactiveFlatBedrock=false

        # This adjusts the number of layers of Flat Bedrock, if enabled. [range: 1 ~ 8, default: 2]
        I:NumBedrockLayers=2
    }

}



# Configuration file

~CONFIG_VERSION: 1.0.1

World {
    # If TRUE, standard Minecraft ore generation will be REPLACED. Configure in the 00_minecraft.json file; standard Minecraft defaults have been provided. If you rename the 00_minecraft.json file, this option WILL NOT WORK. [default: false]
    B:ReplaceStandardGeneration=true

    # If TRUE, world generation handled by CoFH World will be retroactively applied to existing chunks. [default: false]
    B:RetroactiveGeneration=true

    # This adjusts the % chance that a tree will grow as normal when it is meant to. Reducing this value will mean that trees take longer to grow, on average. [range: 1 ~ 100, default: 100]
    I:TreeGrowthChance=100

    Bedrock {
        # If TRUE, the bedrock layer will be flattened. [default: false]
        B:EnableFlatBedrock=true

        # If TRUE, Flat Bedrock will retroactively be applied to existing chunks, if retroactive generation is enabled. [default: false]
        B:EnableRetroactiveFlatBedrock=true

        # This adjusts the number of layers of Flat Bedrock, if enabled. [range: 1 ~ 8, default: 2]
        I:NumBedrockLayers=2
    }

}



Replace vanillage ore generation with CoFH World and make bedrock flat
Replace vanillage ore generation with CoFH World and make bedrock flat
