package info.u_team.u_team_core.gui;

import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.util.text.ITextComponent;

public abstract class FluidContainerScreen<T extends Container> extends ContainerScreen<T> {
	
	public FluidContainerScreen(T screenContainer, PlayerInventory inv, ITextComponent titleIn) {
		super(screenContainer, inv, titleIn);
	}
	
	@Override
	protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
	}
	
}

Add basic fluid container screen class
Add basic fluid container screen class