- type: entity
  id: wall_light
  name: "Unpowered Light"
  components:
  - type: Clickable
  # So we can click on it for deletion.
  - type: BoundingBox
  - type: Sprite
    sprite: Buildings/light_tube.rsi
    state: on

  - type: Icon
    sprite: uildings/light_tube.rsi
    state: on

  - type: PointLight
    radius: 8
    energy: 1.2
    offset: "0, -16"
    color: "#DCDCC6"

  placement:
    snap:
    - Wallmount

- type: entity
  name: Light
  id: poweredlight
  parent: wall_light
  components:
  - type: Sprite
    sprite: Buildings/light_tube.rsi
    state: off

  - type: Icon
    sprite: Buildings/light_tube.rsi
    state: off

  - type: PointLight
    state: Off

  - type: PowerDevice
    load: 50
    priority: Low

  - type: PoweredLight

- type: entity
  id: wall_light
  name: "Unpowered Light"
  components:
  - type: Clickable
  # So we can click on it for deletion.
  - type: BoundingBox
  - type: Sprite
    sprite: Buildings/light_tube.rsi
    state: on

  - type: Icon
    sprite: Buildings/light_tube.rsi
    state: on

  - type: PointLight
    radius: 8
    energy: 1.2
    offset: "0, -16"
    color: "#DCDCC6"

  placement:
    snap:
    - Wallmount

- type: entity
  name: Light
  id: poweredlight
  parent: wall_light
  components:
  - type: Sprite
    sprite: Buildings/light_tube.rsi
    state: off

  - type: Icon
    sprite: Buildings/light_tube.rsi
    state: off

  - type: PointLight
    state: Off

  - type: PowerDevice
    load: 50
    priority: Low

  - type: PoweredLight

Fix typo in lights icon path.
Fix typo in lights icon path.
