# Configuration for Travis (https://travis-ci.com)

language: objective-c
osx_image: xcode10.1

xcode_project: Bases.xcodeproj
env: 
  - TARGET_NAME="Base16" 
  - TARGET_NAME="Base32" 

script:
 - set -o pipefail
 - xcodebuild -project "$TRAVIS_XCODE_PROJECT" -scheme "$TARGET_NAME (iOS)" build test | xcpretty -c
 - xcodebuild -project "$TRAVIS_XCODE_PROJECT" -scheme "$TARGET_NAME (macOS)" build test | xcpretty -c
 - xcodebuild -project "$TRAVIS_XCODE_PROJECT" -scheme "$TARGET_NAME (tvOS)" build test | xcpretty -c
 - xcodebuild -project "$TRAVIS_XCODE_PROJECT" -scheme "$TARGET_NAME (watchOS)" build | xcpretty -c

# Configuration for Travis (https://travis-ci.com)

language: objective-c
osx_image: xcode10.1

xcode_project: Bases.xcodeproj
matrix:
  include:
    - xcode_scheme: "Base16 (iOS)"
      xcode_sdk: iphonesimulator12.1
    - xcode_scheme: "Base16 (macOS)"
    - xcode_scheme: "Base16 (tvOS)"
    - xcode_scheme: "Base16 (watchOS)"
      script: set -o pipefail && xcodebuild -project "$TRAVIS_XCODE_PROJECT" -scheme "$TRAVIS_XCODE_SCHEME" build test | xcpretty -c
    - xcode_scheme: "Base32 (iOS)"
      xcode_sdk: iphonesimulator12.1
    - xcode_scheme: "Base32 (macOS)"
    - xcode_scheme: "Base32 (tvOS)"
    - xcode_scheme: "Base32 (watchOS)"
      script: set -o pipefail && xcodebuild -project "$TRAVIS_XCODE_PROJECT" -scheme "$TRAVIS_XCODE_SCHEME" build test | xcpretty -c

Reconfigure Travis CI to try to fix iOS testing
Reconfigure Travis CI to try to fix iOS testing
