image: Visual Studio 2015
configuration:
- Debug
- Release

platform:
- Win32
- x64

build:
  project: win32\VS2015\libogg_static.sln
  parallel: true
  verbosity: minimal

after_build:
- cmd: 7z a ogg.zip win32\VS2015\%PLATFORM%\%CONFIGURATION%\libogg_static.lib include\ogg\*.h

artifacts:
- path: ogg.zip

image: Visual Studio 2015
configuration:
- Debug
- Release

platform:
- Win32
- x64

environment:
  matrix:
  - BUILD_SYSTEM: MSVC
  - BUILD_SYSTEM: CMAKE


build_script:
  - if "%BUILD_SYSTEM%" == "MSVC" (
      msbuild "%APPVEYOR_BUILD_FOLDER%\win32\VS2015\libogg_static.sln" /m /v:minimal /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" /property:Configuration=%CONFIGURATION%;Platform=%PLATFORM%
    )
  - if "%BUILD_SYSTEM%" == "CMAKE" (
      mkdir "%APPVEYOR_BUILD_FOLDER%\build" &&
      pushd "%APPVEYOR_BUILD_FOLDER%\build" &&
      cmake -A "%PLATFORM%" -G "Visual Studio 14 2015" .. &&
      cmake --build . --config "%CONFIGURATION%" -- /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" &&
      popd
    )

after_build:
  - if "%BUILD_SYSTEM%" == "MSVC" (
      7z a ogg.zip win32\VS2015\%PLATFORM%\%CONFIGURATION%\libogg_static.lib include\ogg\*.h
    )

artifacts:
- path: ogg.zip

Add cmake as build system to AppVeyor configuration
Add cmake as build system to AppVeyor configuration

* Use build_script step in AppVeyor configuration.  This is a
  preparation for building with multiple build systems.
* Add BUILD_SYSTEM env variable to AppVeyor build matrix.  This
  allows to switch between different build systems when building
  multiple test matrix configurations.

Signed-off-by: Ralph Giles <65585f72bf62a11d2f4105aa30c20fe94efea46f@thaumas.net>
