- type: entity
  id: debugRotation1
  name: dbg_rotation1
  components:
  - type: Clickable
  - type: InteractionOutline
  - type: Sprite
    netsync: false
    visible: true
    sprite: debugRotation.rsi
    state: direction1
  placement:
    mode: AlignTileAny

- type: entity
  id: debugRotation4
  name: dbg_rotation4
  components:
  - type: Clickable
  - type: InteractionOutline
  - type: Sprite
    netsync: false
    visible: true
    sprite: debugRotation.rsi
    state: direction4
  placement:
    mode: AlignTileAny

- type: entity
  id: debugRotationTex
  name: dbg_rotationTex
  components:
  - type: Clickable
  - type: InteractionOutline
  - type: Sprite
    netsync: false
    visible: true
    texture: debugRotation.rsi/direction1.png
  placement:
    mode: AlignTileAny
Add debug rotation marker prototypes They used to live in the engine, before.
Add debug rotation marker prototypes
They used to live in the engine, before.
