homepage: https://github.com/I3ck/HGE2D
changelog-type: ''
hash: 00feb5c595c65d4ab44e7fabc424e40c13a5fb56968293f06377e1f5ed586dbb
test-bench-deps: {}
maintainer: Martin Buck <buckmartin@buckmartin.de>
synopsis: 2D game engine written in Haskell
changelog: ''
basic-deps:
  OpenGL: ! '>=3.0 && <3.1'
  GLUT: ! '>=2.7 && <2.8'
  base: ! '>=4.9.0.0 && <5.0'
  time: ! '>=1.5.0.1 && <1.7'
  HGE2D: -any
all-versions:
- '0.1.6.0'
- '0.1.6.1'
author: Martin Buck <buckmartin@buckmartin.de>
latest: '0.1.6.1'
description-type: haddock
description: See README and examples/ for further information
license-name: MIT

homepage: https://github.com/I3ck/HGE2D
changelog-type: ''
hash: 37a519c7e340643d0a8c55f6b31420bb22115e6f091006c3a883d4d70da58b2f
test-bench-deps: {}
maintainer: Martin Buck <buckmartin@buckmartin.de>
synopsis: 2D game engine written in Haskell
changelog: ''
basic-deps:
  OpenGL: ! '>=3.0 && <3.1'
  GLUT: ! '>=2.7 && <2.8'
  base: ! '>=4.9.0.0 && <5.0'
  time: ! '>=1.5.0.1 && <1.7'
  HGE2D: -any
all-versions:
- '0.1.6.0'
- '0.1.6.1'
- '0.1.6.2'
author: Martin Buck <buckmartin@buckmartin.de>
latest: '0.1.6.2'
description-type: haddock
description: See README and examples/ for further information
license-name: MIT

Update from Hackage at 2016-07-10T17:34:51+0000
Update from Hackage at 2016-07-10T17:34:51+0000
