homepage: https://github.com/schell/aeson-tiled#readme
changelog-type: ''
hash: 92660483a8d40a7b64e8c58d588103a5065c81da4518e2e3d0c724fb0a8ea308
test-bench-deps:
  base: -any
  hspec: -any
  aeson-tiled: -any
  aeson: ! '>=1.1'
maintainer: schell@takt.com
synopsis: Aeson instances for the Tiled map editor.
changelog: ''
basic-deps:
  bytestring: ! '>=0.10'
  base: ! '>=4.7 && <5'
  text: ! '>=1.2'
  containers: ! '>=0.5'
  aeson-tiled: -any
  aeson: ! '>=1.1'
  vector: ! '>=0.12'
all-versions:
- '0.0.0.1'
author: Schell Scivally
latest: '0.0.0.1'
description-type: markdown
description: ! '# aeson-tiled

  [![Build Status](https://travis-ci.org/schell/aeson-tiled.svg?branch=master)](https://travis-ci.org/schell/aeson-tiled)

  [![Hackage](https://img.shields.io/hackage/v/aeson-tiled.svg)](https://hackage.haskell.org/package/aeson-tiled)

  `aeson-tiled` is the spiritual successor to `htiled`. `htiled` uses `hxt` which
  relies

  too heavily on Arrows and is rather hard to work with. Tiled''s json export

  supports 100% of Tiled''s features, so there doesn''t seem to be much of a

  point to maintaining a large Arrows-based project when writing Aeson instances

  for Tiled types is much easier. Hence this project!

'
license-name: BSD3

Update from Hackage at 2017-10-24T17:59:33Z
Update from Hackage at 2017-10-24T17:59:33Z
