homepage: http://code.mathr.co.uk/gearbox
changelog-type: ''
hash: fba3908fc58fb78549a5654f0204836714aaa2832a93e1737aa51ba49a9f61aa
test-bench-deps: {}
maintainer: claude@mathr.co.uk
synopsis: zooming rotating fractal gears graphics demo
changelog: ''
basic-deps:
  GLUT: ==2.7.*
  base: <5
  Vec: ==1.0.*
  OpenGLRaw: ==2.3.*
all-versions:
- '1'
- '1.0.0.1'
- '1.0.0.2'
- '1.0.0.3'
- '1.0.0.4'
author: Claude Heiland-Allen
latest: '1.0.0.4'
description-type: haddock
description: ! 'OpenGL gearbox iterated function system.  Usage:

  @gearbox quality@ where quality is an integer between

  6 and 14 (default 9).  @f@ toggles full screen, any

  other key to quit.  Shaders generate a gear shape

  and hue rotate succesive copies via texture feedback.


  Blog post:


  * <http://mathr.co.uk/blog/2012-01-12_gearbox.html>'
license-name: GPL-3

homepage: https://code.mathr.co.uk/gearbox
changelog-type: ''
hash: 4f801cf674af44ea03d15748ef1110afb837e401019ecf208b37cf1490dee8cf
test-bench-deps: {}
maintainer: claude@mathr.co.uk
synopsis: zooming rotating fractal gears graphics demo
changelog: ''
basic-deps:
  GLUT: ==2.7.*
  base: <5
  Vec: ==1.0.*
  OpenGLRaw: ==3.2.*
all-versions:
- '1'
- '1.0.0.1'
- '1.0.0.2'
- '1.0.0.3'
- '1.0.0.4'
- '1.0.0.5'
author: Claude Heiland-Allen
latest: '1.0.0.5'
description-type: haddock
description: ! 'OpenGL gearbox iterated function system.  Usage:

  @gearbox quality@ where quality is an integer between

  6 and 14 (default 9).  @f@ toggles full screen, any

  other key to quit.  Shaders generate a gear shape

  and hue rotate succesive copies via texture feedback.


  Blog post:


  * <https://mathr.co.uk/blog/2012-01-12_gearbox.html>'
license-name: GPL-3

Update from Hackage at 2016-06-18T03:42:59+0000
Update from Hackage at 2016-06-18T03:42:59+0000
