box: mogemimi/ubuntu-gamedev-wercker

build:
  steps:
    - script:
      name: clone dependencies
      code: |
        git submodule update --init
        git clone --depth=1 https://chromium.googlesource.com/external/gyp.git tools/gyp

    - script:
      name: unittest
      code: |
        python tools/gyp.py test/FrameworkTest/unittest.gyp -f make
        export CC=clang-5.0
        export CXX=clang++-5.0
        export LINK=clang++-5.0
        export CXXFLAGS="-std=c++17 -stdlib=libc++"
        export LDFLAGS="-stdlib=libc++"
        make -C build.makefiles
        ./build.makefiles/out/Release/unittest

box: mogemimi/ubuntu-gamedev-wercker

build:
  steps:
    - script:
      name: clone dependencies
      code: |
        git submodule update --init
        git clone --depth=1 https://chromium.googlesource.com/external/gyp.git tools/gyp

    - script:
      name: unittest
      code: |
        python tools/gyp.py test/FrameworkTest/unittest.gyp -f make
        export CC=clang
        export CXX=clang++
        export LINK=clang++
        export CXXFLAGS="-std=c++17 -stdlib=libc++"
        export LDFLAGS="-stdlib=libc++"
        make -C build.makefiles
        ./build.makefiles/out/Release/unittest

Use clang 6.0 on Wercker CI
Use clang 6.0 on Wercker CI
