Assets
* [ ] Player Model
	 * [x] Psuedo-Player Model
* [ ] Obstacle Models
	* [ ] Door Models
	* [ ] Bridge Models
	* [ ] Spike Models
* [ ] Battery Models
* [ ] Final Battery Models
* [ ] Level Models
* [ ] Level Scenes
	* [ ] Level 1
	* [ ] Level 2
	* [ ] Level 3
	* [ ] Level 4
	* [ ] Level 5

Tasks
* [ ] Implement camera movement
* [ ] Implement player movement
* [ ] Implement spawning
* [ ] Implement power
* [ ] Implement pickups
* [ ] Implement mode switching
* [ ] Implement death
* [ ] Implement level loading
* [ ] Implement level completion
* [ ] Implement GUI
* [ ] Implement sounds
* [ ] Implement music
* [ ] Implement initial menu
* [ ] Implement tutorial

Assets
* [ ] Player Model
	 * [x] Psuedo-Player Model
* [ ] Obstacle Models
	* [ ] Door Models
	* [ ] Bridge Models
	* [ ] Spike Models
* [ ] Battery Models
* [ ] Final Battery Models
* [ ] Level Models
* [ ] Level Scenes
	* [ ] Level 1
	* [ ] Level 2
	* [ ] Level 3
	* [ ] Level 4
	* [ ] Level 5

Tasks
* [ ] Implement camera movement
* [ ] Implement player movement
* [x] Implement spawning
* [ ] Implement power
* [ ] Implement pickups
* [ ] Implement mode switching
* [ ] Implement death
* [ ] Implement level loading
* [ ] Implement level completion
* [ ] Implement GUI
* [ ] Implement sounds
* [ ] Implement music
* [ ] Implement initial menu
* [ ] Implement tutorial

Mark spawning as complete for the moment
Mark spawning as complete for the moment
