[![Build Status](https://travis-ci.org/jglouis/HexMapJS.svg?branch=master)](https://travis-ci.org/jglouis/HexMapJS)

# HexMapJS

A hexagonal map generator using axial coordinates. Created as a tool to test gameplay elements for the Hexode project (https://github.com/jglouis/HexodeProject).

This project is generated with [yo angular generator](https://github.com/yeoman/generator-angular)
version 0.15.1.

## Prerequisites

* Git
* NodeJS
* Bower

## Build & development

Cd to the project directory, run `npm install` and `bower install`.
Run `grunt` for building and `grunt serve` for preview (or grunt `serve:dist` to see the distribution version).

## Testing

Running `grunt test` will run the unit tests with karma.

[![Build Status](https://travis-ci.org/jglouis/HexMapJS.svg?branch=master)](https://travis-ci.org/jglouis/HexMapJS)

# HexMapJS

A hexagonal map generator using axial coordinates. Created as a tool to test gameplay elements for the Hexode project (https://github.com/jglouis/HexodeProject).

This project is generated with [yo angular generator](https://github.com/yeoman/generator-angular)
version 0.15.1.

## Prerequisites

* Git
* NodeJS

## Build & development

Cd to the project directory, run the following commands:
* `npm install`
* `npm install -g bower grunt-cli`
* `bower install`

Run `grunt` for building and `grunt serve` for preview (or `grunt serve:dist` to see the distribution version).

## Testing

Running `grunt test` will run the unit tests with karma.

Update Readme with more precise build instructions
Update Readme with more precise build instructions
