# Mergel
(formerly HexMatch)

Mergel is a match-and-merge game written in Swift, using SpriteKit. It was created for the purpose of having some fun with SpriteKit and learning the Swift language.

Dev Blog
--------
1. http://blog.snazzware.com/2016/01/13/game-dev-blog-hexmatch-part-1-initial-design/
2. http://blog.snazzware.com/2016/01/15/game-dev-journal-hexmatch-part-2-drawing-the-game-board/
3. http://blog.snazzware.com/2016/01/16/game-dev-journal-hexmatch-part-3-tiding-up-and-gameplay/
4. http://blog.snazzware.com/2016/01/17/hexmatch-part-4/
5. http://blog.snazzware.com/2016/01/27/game-dev-journal-hexmatch-part-5-graphics-state-machine/

# Mergel
(aka HexMatch)

Mergel is a match-and-merge game written in Swift, using SpriteKit. It was created for the purpose of having some fun with SpriteKit and learning the Swift language.

Dev Blog
--------
1. [Initial Design](http://blog.snazzware.com/2016/01/13/game-dev-blog-hexmatch-part-1-initial-design/)
2. [Drawing the Game Board](http://blog.snazzware.com/2016/01/15/game-dev-journal-hexmatch-part-2-drawing-the-game-board/)
3. [Refactoring and Gameplay](http://blog.snazzware.com/2016/01/16/game-dev-journal-hexmatch-part-3-tiding-up-and-gameplay/)
4. [Scoring, Wildcards, and Undo](http://blog.snazzware.com/2016/01/17/hexmatch-part-4/)
5. [Graphics and State Machine](http://blog.snazzware.com/2016/01/27/game-dev-journal-hexmatch-part-5-graphics-state-machine/)
6. [Persistence,  Animation, and Point Bank](http://blog.snazzware.com/2016/01/31/game-dev-journal-hexmatch-part-6-persistence-animation-point-bank/)

Add sixth blog entry, link captions
Add sixth blog entry, link captions
