# Windows module

This module provides functionality used to build applications for
Windows.

## Methods

### compile_resources

Compiles Windows `rc` files specified in the positional
arguments. Returns an opaque object that you put in the list of
sources for the target you want to have the resources in. This method
has the following keyword argument.

- `args` lists extra arguments to pass to the resource compiler
- `depend_files` lists resource files that the resource script depends on
  (e.g. bitmap, cursor, font, html, icon, message table, binary data or manifest
  files referenced by the resource script) (*since 0.47.0*)
- `include_directories` which does the same thing as it does on target
  declarations: specifies header search directories

# Windows module

This module provides functionality used to build applications for
Windows.

## Methods

### compile_resources

Compiles Windows `rc` files specified in the positional
arguments. Returns an opaque object that you put in the list of
sources for the target you want to have the resources in. This method
has the following keyword argument.

- `args` lists extra arguments to pass to the resource compiler
- `depend_files` lists resource files that the resource script depends on
  (e.g. bitmap, cursor, font, html, icon, message table, binary data or manifest
  files referenced by the resource script) (*since 0.47.0*)
- `include_directories` lists directories to be both searched by the resource
  compiler for referenced resource files, and added to the preprocessor include
  search path.

Clarify how Windows resource compiler uses the include path
Clarify how Windows resource compiler uses the include path
