# magick-rust

A somewhat safe Rust interface to the [ImageMagick](http://www.imagemagick.org/) system, in particular, the MagickWand library. Many of the functions in the MagickWand API are still missing, and those that are needed will be gradually added.

## Dependenices

* Rust
* Cargo
* ImageMagick (version 6 or higher)

## Build and Test

Pretty simple for now.

```
$ cargo build
$ cargo test
```

## Example Usage

MagickWand has some global state that needs to be initialized prior to using the library, but fortunately Rust makes handling this pretty easy. In the example below, we read in an image from a file and resize it to fit a square of 240 by 240 pixels, then convert the image to JPEG.

```
use magick_rust::{MagickWand, magick_wand_genesis};
use std::sync::{Once, ONCE_INIT};

// Used to make sure MagickWand is initialized exactly once. Note that we
// do not bother shutting down, we simply exit when we're done.
static START: Once = ONCE_INIT;

fn resize() -> Result<Vec<u8>, &'static str> {
    START.call_once(|| {
        magick_wand_genesis();
    });
    let wand = MagickWand::new();
    try!(wand.read_image("kittens.jpg"));
    wand.fit(240, 240);
    wand.write_image_blob("jpeg")
}
```

# magick-rust

A somewhat safe Rust interface to the [ImageMagick](http://www.imagemagick.org/) system, in particular, the MagickWand library. Many of the functions in the MagickWand API are still missing, and those that are needed will be gradually added.

## Dependenices

* Rust
* Cargo
* ImageMagick (version 6 or higher)

See the `docs/Development_Setup.md` file for details particular to each platform.

## Build and Test

Pretty simple for now.

```
$ cargo build
$ cargo test
```

## Example Usage

MagickWand has some global state that needs to be initialized prior to using the library, but fortunately Rust makes handling this pretty easy. In the example below, we read in an image from a file and resize it to fit a square of 240 by 240 pixels, then convert the image to JPEG.

```
use magick_rust::{MagickWand, magick_wand_genesis};
use std::sync::{Once, ONCE_INIT};

// Used to make sure MagickWand is initialized exactly once. Note that we
// do not bother shutting down, we simply exit when we're done.
static START: Once = ONCE_INIT;

fn resize() -> Result<Vec<u8>, &'static str> {
    START.call_once(|| {
        magick_wand_genesis();
    });
    let wand = MagickWand::new();
    try!(wand.read_image("kittens.jpg"));
    wand.fit(240, 240);
    wand.write_image_blob("jpeg")
}
```

Add a pointer to the setup documentation
Add a pointer to the setup documentation
