PolyDraw is an early work-in-progress high-quality 2D graphics library written in Rust.

Initial features will include:

* Shapes and text drawing and blending
* Highest quality anti-aliasing
* Sub-pixel rasterization support
* Multithreaded CPU rasterization
* Linux, Windows and Mac OS X support

An OpenCL GPU rasterization implmentation will follow after the initial release.

The project is still in a proof-of-concept state with around 10 000 lines of Rust code currently. We are planning for an initial release in Q2 of 2016.

PolyDraw is an early work-in-progress high-quality 2D graphics library written in Rust.

Initial features will include:

* Shapes and text drawing and blending
* Highest quality anti-aliasing
* Sub-pixel rasterization support
* Multithreaded CPU rasterization
* Linux, Windows and Mac OS X support

An OpenCL GPU rasterization implmentation will follow after the initial release.

The project is still in a proof-of-concept state with around 6 500 lines of Rust code currently. We are planning for an initial release in Q2 of 2016.

Update project's lines of code in ReadMe the after old code purge
Update project's lines of code in ReadMe the after old code purge