# Entity Model Physics
### Preconditions
Interface is running, logged in an empty region of a domain with editing rights

### Steps

#### Step 1
- Make sure this menu option is disabled: **Developer --> Physics --> Draw Collision Shapes**.
- Expected  "
#### Step 2
- Copy this [script URL](./testStory.js?raw=true) and **Edit --> Open and Run Script from URL...**
- Expected : Temporary (120 sec) objects will be created: a floor and two rows of models (six columns).  From left to right the columns use the following **Collision shape types** property:

No Collision
Box
Sphere
Compound
Basic - Whole model
Good - Sub-shapes
Exact - All polygons (non-dynamic only)

You should see something like this:
![](./models-visuals.png)
#### Step 3
- Enable this menu option: **Developer --> Physics --> Draw Collision Shapes**.
- Expected : You should see something like this:
![](./models-collisions.png)
#### Step 4
- Bump your avatar into the various model instances.
- Expected : The objects should collide as they appear.

# Entity Model Physics
### Preconditions
Interface is running, logged in an empty region of a domain with editing rights

### Steps

#### Step 1
- Make sure this menu option is disabled: **Developer --> Physics --> Show Bullet Collision**.
- Expected  "
#### Step 2
- Copy this [script URL](./testStory.js?raw=true) and **Edit --> Open and Run Script from URL...**
- Expected : Temporary (120 sec) objects will be created: a floor and two rows of models (six columns).  From left to right the columns use the following **Collision shape types** property:

No Collision
Box
Sphere
Compound
Basic - Whole model
Good - Sub-shapes
Exact - All polygons (non-dynamic only)

You should see something like this:
![](./models-visuals.png)
#### Step 3
- Enable this menu option: **Developer --> Physics --> Show Bullet Collision**.
- Expected : You should see something like this:
#### Step 4
- Bump your avatar into the various model instances.
- Expected : The objects should collide as they appear.

Update Collision test to use new Bullet Collision.
Update Collision test to use new Bullet Collision.

Updates Draw Collision Shapes to Bullet Collision option in test story. I do not have permission to upload a new picture for the expected results. I will attach that in a comment below.