# GURPS Character Sheet

GURPS Character Sheet (GCS) is a stand-alone, interactive, character sheet editor that allows you to build characters
for the [GURPS 4<sup>th</sup> Edition](http://www.sjgames.com/gurps) roleplaying game system.

<hr>

## Branches

### v4-java

This is the current v4.37.1 release branch. You can access it [here](https://github.com/richardwilkes/gcs/tree/v4-java).

### master

This is the unreleased v5.0.0 branch for the new version being rewritten using the [Go language](http://go.dev). GCS
relies on another project of mine, [Unison](https://github.com/richardwilkes/unison), for the UI and OS integration. The
prerequisites are therefore the same as for that project and are listed
[here](https://github.com/richardwilkes/unison/blob/main/README.md). Once you have the prerequistes, you can build GCS
by running the build script: `./build.sh`. Add a `-h` to see available options.

#### [Remaining issues for v5](https://github.com/richardwilkes/gcs/milestone/1)
# GURPS Character Sheet

GURPS Character Sheet (GCS) is a stand-alone, interactive, character sheet editor that allows you to build characters
for the [GURPS 4<sup>th</sup> Edition](http://www.sjgames.com/gurps) roleplaying game system.

---

GURPS is a trademark of Steve Jackson Games, and its rules and art are copyrighted by Steve Jackson Games. All rights
are reserved by Steve Jackson Games. This game aid is the original creation of Richard A. Wilkes and is released for
free distribution, and not for resale, under the permissions granted in the
<a href="http://www.sjgames.com/general/online_policy.html">Steve Jackson Games Online Policy</a>.

---

## Branches

### v4-java

This is the current v4.37.1 release branch. This version will no longer receive updates. You can access the [source code here](https://github.com/richardwilkes/gcs/tree/v4-java).

### master

This is the unreleased v5.0.0 branch for the new version being rewritten using the [Go language](http://go.dev). GCS
relies on another project of mine, [Unison](https://github.com/richardwilkes/unison), for the UI and OS integration. The
prerequisites are therefore the same as for that project and are listed
[here](https://github.com/richardwilkes/unison/blob/main/README.md). Once you have the prerequistes, you can build GCS
by running the build script: `./build.sh`. Add a `-h` to see available options.

#### [Remaining issues for v5](https://github.com/richardwilkes/gcs/milestone/1)

Add disclaimer requested by SJG to the repo
Add disclaimer requested by SJG to the repo
