# Graphics Toolkit

This is a personal project that lets me test out new ideas and learn some OpenGL programming in the process. I hope that little by little, this will become a good, small game engine that might offer some new ways to solve old problems.

This project is currently available only as an Xcode project on OS X, but I always try to consider cross-platform compatibility when writing new features.

![Screenshot](http://aleksigron.com/s/graphics-toolkit_2015-09-04_21.16.44.png)

# Graphics Toolkit

This is a personal project that lets me test out new ideas and learn some OpenGL
programming in the process. I hope that little by little, this will become a
good, small game engine that might offer some new ways to solve old problems.

This project is currently available only as an Xcode project on OS X, but I
always try to consider cross-platform compatibility when writing new features.

![Screenshot](http://aleksigron.com/s/graphics-toolkit_2015-09-04_21.16.44.png)

## Other tools
I'm currently using [glraw](https://github.com/cginternals/glraw) to process
textures to a runtime-friendly format.

Add info about glraw to readme
Add info about glraw to readme
