This is a toy raytracer I wrote in rust to learn how raytracers work. I also
wrote a series of posts on it starting
[here](https://bheisler.github.io/post/writing-raytracer-in-rust/).

This is a toy raytracer I wrote in rust to learn how raytracers work. I also
wrote a series of posts on it starting
[here](https://bheisler.github.io/post/writing-raytracer-in-rust/).

### Quickstart:

First, you'll need to have [cargo](https://rustup.rs/) installed. Then you can
clone the repository and run the raytracer:

    cd raytracer/app
    cargo run --release scenes/test.json out.png

You can modify the rendered scene by editing test.json. Enjoy!

Add quickstart instructions to the readme
Add quickstart instructions to the readme
