# Do Sheep Dream of Velcro? [Working Title]

Entry into BitBitJam #4. 

Details coming when I actually start to get something presentable. 

Based off of [nes-c-boilerplate](https://github.com/cppchriscpp/nes-c-boilerplate) - all compilation/etc should work
roughly the same. 


Last CI build off master: 

[![CircleCI](https://circleci.com/gh/cppchriscpp/do-sheep-dream-of-velcro.svg?style=svg)](https://circleci.com/gh/cppchriscpp/do-sheep-dream-of-velcro)

[Current ROM](https://circleci-tkn.rhcloud.com/api/v1/project/cppchriscpp/do-sheep-dream-of-velcro/tree/master/latest/artifacts/sheepie.nes)


# Dizzy Sheep Disaster

Entry into BitBitJam #4. 

You're a magnetic velcro sheep - you're sheeping it up. A giant magnet circles around you and pulls you around, 
but thankfully the ground is covered in velcro too. Cling to it (using A) to control your movement and escape.

Controls/etc on the first screen of the game! Just press start on the first page.

# Compiling 

Based off of [nes-c-boilerplate](https://github.com/cppchriscpp/nes-c-boilerplate
Please follow the compilation steps in README.md for that project.
*Note*: You will also need to install nodejs 6.x for the map converter tool. (4.x may work too)

You can also use circleci to build - in that case all you need to do is create a fork of this
repository in your own account, log into circleci, and enable it there. It should grab all dependencies
and install on its own.

Reach out to me if you have trouble! @cppchriscpp on Twitter.

# Latest Roms/etc

Last CI build off master: 

[![CircleCI](https://circleci.com/gh/cppchriscpp/do-sheep-dream-of-velcro.svg?style=svg)](https://circleci.com/gh/cppchriscpp/do-sheep-dream-of-velcro)

[Current ROM](https://circleci-tkn.rhcloud.com/api/v1/project/cppchriscpp/do-sheep-dream-of-velcro/tree/master/latest/artifacts/sheepie.nes)


Update the readme so someone who downloads the source zip has something to look at.
Update the readme so someone who downloads the source zip has something to look at.
