# ParticlesGLVulkan
# ParticlesGLVulkan

OpenGL and Vulkan implementations of a particle rendering system using async compute (on Vulkan).

## Building
1. Install the Vulkan SDK.
2. Clone the GitHub repository.
3. Run `git submodule update --init`
4. Use CMake to generate make/project files.
5. Build.

Add build instructions to readme
Add build instructions to readme