---
layout: news
title: Release 4
by: Stefan & Petter
excerpt: Playable game
---
# Release 4

Today we are proud to release our fourth release. It has been nearly
eight months since our first release and this release is now finally
encompassing a playable game. The new C++ client is getting quite
stable and most of the annoying bugs have been solved. On the server
side we have reworked the plugin system and made available a clean API
that can be used by plugin developers. This also means that a lot of
the content development is now taking place in plugins, you can read
more about
[what's going on in this blog post](http://www.konstructs.org/the-server-and-the-world-is-evolving/)
or just check out
[this video](https://www.youtube.com/watch?v=_zTS04SFXaY).


## New features

### The Client

- Reworked chunk loading, all annoying login bugs eliminated
- Reintroduced visibility of other players
- Made the player a bit taller and increased the FOV by 10 degrees
- All clients now share the time of day


### The Server:

- Chunk loading was heavily reworked, removing all auto sending logic
  with big performance enhancements for block updates
- Plugin API rewritten in Java and moved to its own
  [project](https://github.com/konstructs/server-api)
- Complete
  [Plugin API Javadocs](http://doc.konstructs.org/server-api/index.html)
  were written
- Server now sends time of day to client (based on the real time of
  day of the server)

Add post for new release
Add post for new release
