# Events

## `load`

Fired when a panorama finishes loading.


## `scenechange`

Fired when a scene change is initiated. A `load` event will be fired when the
new scene finishes loading.


## `error`

Fired when an error occured. The error message string is passed to the
event listener.


## `errorcleared`

Fired when an error is cleared.


## `mousedown`

Fired when the mouse button is pressed. Passes `MouseEvent` to handler.

# Events

## `load`

Fired when a panorama finishes loading.


## `scenechange`

Fired when a scene change is initiated. A `load` event will be fired when the
new scene finishes loading. Passes scene ID string to handler.


## `error`

Fired when an error occured. The error message string is passed to the
event listener.


## `errorcleared`

Fired when an error is cleared.


## `mousedown`

Fired when the mouse button is pressed. Passes `MouseEvent` to handler.

Update documentation to match last commit.
Update documentation to match last commit.
