# The GitHub SHA hash for the commit to checkout from
# https://github.com/freeciv/freeciv

FCREV=f7c27836fc1904a8241d187732785a5aaad8b0b3

ORIGCAPSTR="+Freeciv.Devel-3.1-2017.Jul.13"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

# The GitHub SHA hash for the commit to checkout from
# https://github.com/freeciv/freeciv

FCREV=56beb4419576749c81a451b1604ff15ca9c0ac0b

ORIGCAPSTR="+Freeciv.Devel-3.1-2017.Jul.13"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

Update to Freeciv server 56beb44195
Update to Freeciv server 56beb44195

Freeciv commit message:
Use phase_seconds from the savegame

Requested by Andreas Røsdal

See hrm Feature #662023

(Signed-off-by line removed from Freeciv commit message to avoid confusion)
