# The GitHub SHA hash for the commit to checkout from
# https://github.com/freeciv/freeciv

FCREV=af18a18f9338d853efe51bb912fcab25405cc029

ORIGCAPSTR="+Freeciv.Devel-3.1-2017.Jun.30b"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

# The GitHub SHA hash for the commit to checkout from
# https://github.com/freeciv/freeciv

FCREV=471eb9c743aa8c3f649d3620edba0da3df95c774

ORIGCAPSTR="+Freeciv.Devel-3.1-2017.Jun.30b"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

Update to Freeciv server 471eb9c743
Update to Freeciv server 471eb9c743

Freeciv commit message:
Prerequisites for civ2civ3/sandbox Oil Platform.

Add extra requirements Miniaturization + Deep Ocean; this only
reinforces what is already in effects.ruleset as Mining_Possible, but
gives better online help.

Also, conflict with Buoy, because having both in the same tile does not
look good.

Patch by David Fernandez (bard@hostedredmine).

See hrm bug #650195.
