ODE VERSION 10.1 TO 11.1

       04/11/2010

ODE 11.1 has been assembled and provided for TESTING PURPOSES ONLY
NOTE: If you are using SqLite, it is 32Bit Mode Only !!! 
- USE AT OWN RISK -

FILES INCLUDED:

* Files in \bin\Physics\ODEPlugins\
--- ODE 11.1
    Ode.NET.Double.dll    (64Bit)
    Ode.NET.Single.dll    (32Bit)

    ode11double.dll    (64Bit)
    ode11single.dll    (32Bit)
	
	
* Files in \bin
--- ODE 10.1 (32bit)
    ode.dll
    Ode.NET.Single.dll


WHAT TO DO:

To setup ODE 11.1 for TESTING it's quite simple, no major Magic required.

Copy out the odesingle.DLL & ODE.NET.Single.DLL to a safe place !!!
Copy and rename ode11single.dll to ode.dll  (or copy and rename ode11double.dll to ode.dll as well as copy Ode.NET.Double.dll for 64Bit Mode) and place both in the /bin directory.

* FOR 64 Bit ONLY! *

After you do this, change prebuild.xml in the project "Aurora.Physics.AuroraOpenDynamicsEngine" and in "OpenSim.Region.Physics.OdePlugin" from
<Reference name="Ode.NET.Single" path="../../../../bin/"/>
to
<Reference name="Ode.NET.Double" path="../../../../bin/"/>

Then copy ODE.NET.Double.dll to the /bin directory and remove ODE.NET.Single.dll .

* END FOR 64 Bit ONLY! *

Then run prebuild and recompile Aurora and you.

To run in 32Bit Mode, simply start OpenSim.exe after you have copied in the above noted files.
To run in 64Bit Mode, (NO SqLite) start with OpenSim.exe after copying over the files.

No INI files or anything to change at this time, subject to change.


!!! SPECIAL ADVISORY !!!
This is for TESTING ONLY !  It requires further work and behaviours may be interesting to unusual.
There is NO SUPPORT from Aurora Team at this time, this is an ADDED FUNCTION FOR TESTING.
Once Aurora is stabalized then some additional work can / will occur unless someone with familiarity
in Game Physics is willing to pick up on it.
NOT APPLICABLE.
Remove the text from the ODE 10>11 file. (File needs deleted).
Remove the text from the ODE 10>11 file. (File needs deleted).