# I keep previous version easily available here so I don't need to check
# version history constantly when handling ruleset differences.
# Previous:33626
FCREV=33628
FCBRANCH=trunk

ORIGCAPSTR="+Freeciv.Devel-3.0-2016.Aug.16b"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

# I keep previous version easily available here so I don't need to check
# version history constantly when handling ruleset differences.
# Previous:33628
FCREV=33630
FCBRANCH=trunk

ORIGCAPSTR="+Freeciv.Devel-3.0-2016.Aug.16b"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

Update to Freeciv server r33630.
Update to Freeciv server r33630.

webperimental: introduce bombardment.

Give the Howitzer and the Battleship the ability to bombard. Set the max
range of the "Bombard" action to 3. That is further away than their vision
range. The idea is to simulate how they, with the help of a scout, can
attack targets beyond the horizon.

Bombardment doesn't replace regular attacks. Freeciv bombardment can't kill.
A Battleship is able to sink another ship.

See patch #7607
