# I keep previous version easily available here so I don't need to check
# version history constantly when handling ruleset differences.
# Previous:33603
FCREV=33605
FCBRANCH=trunk

ORIGCAPSTR="+Freeciv.Devel-3.0-2016.Aug.16"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

# I keep previous version easily available here so I don't need to check
# version history constantly when handling ruleset differences.
# Previous:33605
FCREV=33606
FCBRANCH=trunk

ORIGCAPSTR="+Freeciv.Devel-3.0-2016.Aug.16"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

Update to Freeciv server r33606.
Update to Freeciv server r33606.

Webperimental will start with a Leader by default. Having all its cities
disappear when it gets killed is surprising to players that haven't added a
Leader by changing the startunits setting. Set gameloss_style so some of the
defeated Leader's cities turns barbarian. Other, together with some of his
gold and knowledge, goes to his killer.

See patch #7602
