
exception when trying to use websocket too early:
    MessageSender.js:15 Uncaught InvalidStateError: Failed to execute 'send' on 'WebSocket': Still in CONNECTING state.

Planet generator:
http://donjon.bin.sh/world/index.cgi

Space ships (Creative Commons):
http://opengameart.org/content/space-shooter-redux



exception when trying to use websocket too early:
    MessageSender.js:15 Uncaught InvalidStateError: Failed to execute 'send' on 'WebSocket': Still in CONNECTING state.

Planet generator:
http://donjon.bin.sh/world/index.cgi

Space ships (Creative Commons):
http://opengameart.org/content/space-shooter-redux

TODO - give user points when they win a round
TODO - remove games from set when connection is lost
TODO - end games where connection to a player is lost
TODO - fire missile from JS and display
TODO - display opponent name in GUI
TODO - display round, lives and points in GUI
TODO - highlight user's spaceship when they start playing
TODO - facility to notify all sessions
TODO - player waiting message to notify if a user is waiting to play
Add a few TODOs in the dev notes
Add a few TODOs in the dev notes
