# I keep previous version easily available here so I don't need to check
# version history constantly when handling ruleset differences.
# Previous:34386
FCREV=34426
FCBRANCH=trunk

ORIGCAPSTR="+Freeciv.Devel-3.0-2016.Nov.07"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

# I keep previous version easily available here so I don't need to check
# version history constantly when handling ruleset differences.
# Previous:34426
FCREV=34448
FCBRANCH=trunk

ORIGCAPSTR="+Freeciv.Devel-3.0-2016.Nov.07"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

Update to Freeciv server r34448.
Update to Freeciv server r34448.

Freeciv commit message:
ai: any hostile unit != any hostile diplomat.

Freeciv 3.0 has hostile enabler controlled actions that aren't diplomatic.
The function is_city_surrounded_by_our_spies() is used when the Diplomat/Spy
control code checks if a new Diplomat/Spy is needed.

Stop assuming that any unit capable of performing any hostile action is
capable of performing a hostile Spy/Diplomat action in the function
is_city_surrounded_by_our_spies().

See bug #25272
