# I keep previous version easily available here so I don't need to check
# version history constantly when handling ruleset differences.
# Previous:34260
FCREV=34287
FCBRANCH=trunk

ORIGCAPSTR="+Freeciv.Devel-3.0-2016.Oct.16"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

# I keep previous version easily available here so I don't need to check
# version history constantly when handling ruleset differences.
# Previous:34287
FCREV=34289
FCBRANCH=trunk

ORIGCAPSTR="+Freeciv.Devel-3.0-2016.Oct.16"

# There's no need to bump this constantly as current freeciv-web
# makes no connections to outside world - all connections are
# internal to it. The server and client are always compatible.
WEBCAPSTR="+Freeciv.Web.Devel-3.0"

Update to Freeciv server r34289.
Update to Freeciv server r34289.

Freeciv commit message:
Let the ruleset exclude units from autoattack.

Let the ruleset specify one or more unit type flags that prevents a unit
from autoattacking. Remove the hard coding that stops all unit types that in
theory may become able to perform the "Explode Nuclear" action from auto
attacking.

Have the bundled rulesets can go back to using the "Nuclear" utype flag like
2.6 hard coded. Do the same to upgraded rulesets.

See bug #25233
