MemTrackerReportFlags = error
MemTrackerDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
DrawStateReportFlags = error
DrawStateDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
ObjectTrackerReportFlags = error
ObjectTrackerDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
ParamCheckerReportFlags = error
ParamCheckerDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
ThreadingReportFlags = error
ThreadingDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
ShaderCheckerReportFlags = error
ShaderCheckerDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG

MemTrackerReportFlags = error
MemTrackerDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
DrawStateReportFlags = error
DrawStateDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
ObjectTrackerReportFlags = error
ObjectTrackerDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
ParamCheckerReportFlags = error
ParamCheckerDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
ThreadingReportFlags = error
ThreadingDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
ShaderCheckerReportFlags = error
ShaderCheckerDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG
DeviceLimitsReportFlags = error
DeviceLimitsDebugAction = VK_DBG_LAYER_ACTION_LOG_MSG

Add device limits layer to test script
tests: Add device limits layer to test script
