#!/bin/bash
set -e

# Only set when not running in an Xcode context
if [ -z "$ACTION" ] || [ -z "$BUILD_DIR" ]; then
  export CC="$(xcrun -find -sdk iphoneos cc) -arch armv7 -isysroot $(xcrun -sdk iphoneos --show-sdk-path)"
  export CXX="$CC"
fi

./configure --host arm-apple-darwin

# Fix build for tvOS
cat << EOF >> src/config.h

/* Add in so we have Apple Target Conditionals */
#ifdef __APPLE__
#include <TargetConditionals.h>
#include <Availability.h>
#endif

/* Special configuration for AppleTVOS */
#if TARGET_OS_TV
#undef HAVE_SYSCALL_H
#undef HAVE_SYS_SYSCALL_H
#undef OS_MACOSX
#endif

/* Special configuration for ucontext */
#undef HAVE_UCONTEXT_H
#undef PC_FROM_UCONTEXT
#if defined(__x86_64__)
#define PC_FROM_UCONTEXT uc_mcontext->__ss.__rip
#elif defined(__i386__)
#define PC_FROM_UCONTEXT uc_mcontext->__ss.__eip
#endif
EOF

#!/bin/bash
set -e

PLATFORM_NAME="${PLATFORM_NAME:-iphoneos}"
CURRENT_ARCH="${CURRENT_ARCH:-armv7}"

export CC="$(xcrun -find -sdk $PLATFORM_NAME cc) -arch $CURRENT_ARCH -isysroot $(xcrun -sdk $PLATFORM_NAME --show-sdk-path)"
export CXX="$CC"

./configure --host arm-apple-darwin

# Fix build for tvOS
cat << EOF >> src/config.h

/* Add in so we have Apple Target Conditionals */
#ifdef __APPLE__
#include <TargetConditionals.h>
#include <Availability.h>
#endif

/* Special configuration for AppleTVOS */
#if TARGET_OS_TV
#undef HAVE_SYSCALL_H
#undef HAVE_SYS_SYSCALL_H
#undef OS_MACOSX
#endif

/* Special configuration for ucontext */
#undef HAVE_UCONTEXT_H
#undef PC_FROM_UCONTEXT
#if defined(__x86_64__)
#define PC_FROM_UCONTEXT uc_mcontext->__ss.__rip
#elif defined(__i386__)
#define PC_FROM_UCONTEXT uc_mcontext->__ss.__eip
#endif
EOF

Fix configure glog script when building from xcodebuild
Fix configure glog script when building from xcodebuild

Summary:
I encountered an issue when building with fastlane gym / xcodebuild where glog would not build because of missing config.h header file. I tracked it down to the ios-configure-glog.sh script that ended up error-ing because of missing valid c compiler. I guess it didn't enter the if to set c compiler env in xcodebuild and that env doesn't have proper values set like it does in xcode so just removing this check fixed it. Also tested that it still works properly in xcode.
Closes https://github.com/facebook/react-native/pull/14267

Differential Revision: D5285691

Pulled By: javache

fbshipit-source-id: df5315926c2d2d78806618df3d9c9bbbb974d1ea
