natives.PointClass = function PointClass(runtime, scope, instance, baseClass) {
  var c = new runtime.domain.system.Class("Point", instance, Domain.passthroughCallable(instance));
  c.extend(baseClass, Point.prototype);

  c.nativeStatics = {
  };

  c.nativeMethods = {
  };

  return c;
};
natives.ColorTransformClass = function ColorTransformClass(runtime, scope, instance, baseClass) {
  var c = new runtime.domain.system.Class("ColorTransform", instance, Domain.passthroughCallable(instance));
  c.extend(baseClass, ColorTransform.prototype);

  c.nativeStatics = {
  };

  c.nativeMethods = {
  };

  return c;
};

natives.MatrixClass = function MatrixClass(runtime, scope, instance, baseClass) {
  var c = new runtime.domain.system.Class("Matrix", instance, Domain.passthroughCallable(instance));
  c.extend(baseClass, Matrix.prototype);

  c.nativeStatics = {
  };

  c.nativeMethods = {
  };

  return c;
};

natives.PointClass = function PointClass(runtime, scope, instance, baseClass) {
  var c = new runtime.domain.system.Class("Point", instance, Domain.passthroughCallable(instance));
  c.extend(baseClass, Point.prototype);

  c.nativeStatics = {
  };

  c.nativeMethods = {
  };

  return c;
};

natives.RectangleClass = function RectangleClass(runtime, scope, instance, baseClass) {
  var c = new runtime.domain.system.Class("Rectangle", instance, Domain.passthroughCallable(instance));
  c.extend(baseClass, Rectangle.prototype);

  c.nativeStatics = {
  };

  c.nativeMethods = {
  };

  return c;
};

natives.TransformClass = function TransformClass(runtime, scope, instance, baseClass) {
  var c = new runtime.domain.system.Class("Transform", instance, Domain.passthroughCallable(instance));
  c.extend(baseClass, Transform.prototype);

  c.nativeStatics = {
  };

  c.nativeMethods = {
  };

  return c;
};


Add glue code for flash.geom classes.
Add glue code for flash.geom classes.
