Materialize = {};

// Unique ID
Materialize.guid = (function() {
  function s4() {
    return Math.floor((1 + Math.random()) * 0x10000)
      .toString(16)
      .substring(1);
  }
  return function() {
    return s4() + s4() + '-' + s4() + '-' + s4() + '-' +
           s4() + '-' + s4() + s4() + s4();
  };
})();

Materialize.elementOrParentIsFixed = function(element) {
    var $element = $(element);
    var $checkElements = $element.add($element.parents());
    var isFixed = false;
    $checkElements.each(function(){
        if ($(this).css("position") === "fixed") {
            isFixed = true;
            return false;
        }
    });
    return isFixed;
};

// Velocity has conflicts when loaded with jQuery, this will check for it
var Vel;
if ($) {
  Vel = $.Velocity;
}
else {
  Vel = Velocity;
}

Materialize = {};

// Unique ID
Materialize.guid = (function() {
  function s4() {
    return Math.floor((1 + Math.random()) * 0x10000)
      .toString(16)
      .substring(1);
  }
  return function() {
    return s4() + s4() + '-' + s4() + '-' + s4() + '-' +
           s4() + '-' + s4() + s4() + s4();
  };
})();

Materialize.elementOrParentIsFixed = function(element) {
    var $element = $(element);
    var $checkElements = $element.add($element.parents());
    var isFixed = false;
    $checkElements.each(function(){
        if ($(this).css("position") === "fixed") {
            isFixed = true;
            return false;
        }
    });
    return isFixed;
};

// Velocity has conflicts when loaded with jQuery, this will check for it
var Vel;
if ($) {
  Vel = $.Velocity;
}
else if (jQuery) {
  Vel = jQuery.Velocity;
}
else {
  Vel = Velocity;
}

Add support for jQuery in compatibility mode
Add support for jQuery in compatibility mode