Game.spawns.Spawn1.createCreep([WORK, CARRY, MOVE], undefined, {
  working: false,
  role: 'harvester'
});

Game.spawns.Spawn1.createCreep([WORK, CARRY, MOVE], "H-" + Math.floor((Math.random() * 1000) + 1), {
  working: false,
  role: 'harvester'
});

Update snippet to reflect changes in prototype.spawn.js
Update snippet to reflect changes in prototype.spawn.js

