/**
 * @type {Object}
 */
function WebGLDebugUtils() {}

/**
 * @type {Object}
 */
function WebGLDebugUtils() {}

/**
 * @param {string} functionName the name of the WebGL function.
 * @param {number} args The arguments.
 * @return {string} The arguments as a string.
 */
WebGLDebugUtils.glFunctionArgsToString = function(functionName, args) {};

Add an extern for WebGLDebugUtils.glFunctionArgsToString
Add an extern for WebGLDebugUtils.glFunctionArgsToString
