#!/usr/bin/env node
console.log('%j', process.execArgv)
console.log('%j', process.argv.slice(2))

#!/usr/bin/env node
console.log('%j', process.execArgv)
console.log('%j', process.argv.slice(2))

// Keep the event loop alive long enough to receive signals.
setTimeout(function() {}, 100)

Resolve race condition in tests by keeping event loop alive
Resolve race condition in tests by keeping event loop alive

Add a dummy setTimeout() call that keeps the event loop alive
long enough to receive signals.
There may be better ways to do this, but this is simple and seems
sufficiently reliable.
