var PIXI = require('pixi.js');

class GameObject extends PIXI.Graphics {
    constructor(x, y) {
        super();
        this.modelx = x;
        this.modely = y;
    }

    getSpriteWidth() {
        //return document.body.clientWidth / 26;
        return 900 / 26;
    }

    getSpriteHeight() {
        //return document.body.clientHeight / 29;
        return 900 / 29;
}

module.exports = GameObject;

var PIXI = require('pixi.js');

class GameObject extends PIXI.Graphics {
    constructor(x, y) {
        super();
        this.modelx = x;
        this.modely = y;
    }

    getSpriteWidth() {
        //return document.body.clientWidth / 26;
        return 900 / 26;
    }

    getSpriteHeight() {
        //return document.body.clientHeight / 29;
        return 900 / 29;
    }
}

module.exports = GameObject;

Fix small merge issue with GameObject
Fix small merge issue with GameObject

:disappointed_relieved:
