module Asteroids
  class ShipPhysics < Component

    def initialize(game_object, object_pool)
       super(game_object)
       @object_pool = object_pool
       game_object.x, game_object.y = $window.width / 2, $window.height / 2
    end


  end
end
Add the ship physics class.
Add the ship physics class.

The class will take care of the movement of the ship.
