
NONRANDOMIZABLE_PICKUP_GLOBAL_IDS =
  [0x42, 0x91] + # unequip dummy items (bare knuckles, casual clothes)
  [0xCD] # chaos ring (placed separately by the randomizer logic)

SPAWNER_ENEMY_IDS = [0x00, 0x01, 0x1A, 0x36, 0x40]

RANDOMIZABLE_BOSS_IDS = BOSS_IDS +
  [0x73, 0x74, 0x75] # Remove Menace, Soma, and Dracula.


NONRANDOMIZABLE_PICKUP_GLOBAL_IDS =
  [0x42, 0x91] + # unequip dummy items (bare knuckles, casual clothes)
  [0xCD] # chaos ring (placed separately by the randomizer logic)

SPAWNER_ENEMY_IDS = [0x00, 0x01, 0x1A, 0x36, 0x40]

RANDOMIZABLE_BOSS_IDS = BOSS_IDS -
  [0x73, 0x74, 0x75] # Remove Menace, Soma, and Dracula.

Fix DoS randomizable boss ids
Fix DoS randomizable boss ids
