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classic/src/scenes/traypopout/src/Scenes/ReadingScene/ReadingScene.js
wavebox/waveboxapp
import React from 'react' import ReactDOM from 'react-dom' import shallowCompare from 'react-addons-shallow-compare' import { accountStore } from 'stores/account' import Infinate from 'react-infinite' import { List } from '@material-ui/core' import ErrorBoundary from 'wbui/ErrorBoundary' import { withStyles } from '@material-ui/core/styles' import classNames from 'classnames' import StyleMixins from 'wbui/Styles/StyleMixins' import ReadingListItem from './ReadingListItem' import WBRPCRenderer from 'shared/WBRPCRenderer' const LIST_ITEM_HEIGHT = 67 const styles = { main: { position: 'absolute', top: 0, left: 0, right: 0, bottom: 0, ...StyleMixins.scrolling.alwaysShowVerticalScrollbars }, list: { padding: 0 }, listItem: { height: LIST_ITEM_HEIGHT }, noItems: { height: LIST_ITEM_HEIGHT, fontSize: 14, lineHeight: '18px', padding: '16px 8px', textAlign: 'center' } } @withStyles(styles) class ReadingScene extends React.Component { /* **************************************************************************/ // Lifecycle /* **************************************************************************/ constructor (props) { super(props) this.rootRef = React.createRef() this.listRef = React.createRef() } /* **************************************************************************/ // Component lifecycle /* **************************************************************************/ componentDidMount () { accountStore.listen(this.accountChanged) window.addEventListener('resize', this.saveContainerHeight, false) this.saveContainerHeight() } componentWillUnmount () { accountStore.unlisten(this.accountChanged) window.removeEventListener('resize', this.saveContainerHeight) } componentDidUpdate () { this.saveContainerHeight() } /* **************************************************************************/ // Data lifecycle /* **************************************************************************/ state = (() => { const accountState = accountStore.getState() return { readingQueueItems: accountState.allReadingQueueItems(), containerHeight: 0 } })() accountChanged = (accountState) => { this.setState({ readingQueueItems: accountState.allReadingQueueItems() }) } /* **************************************************************************/ // UI Lifecycle /* **************************************************************************/ saveContainerHeight = () => { if (this.rootRef.current) { const height = this.rootRef.current.clientHeight if (height !== this.state.containerHeight) { // Don't queue in a callback, this is good enough this.setState({ containerHeight: height }) } } } /* **************************************************************************/ // Public /* **************************************************************************/ /** * Resets the navigation stack */ resetNavigationStack = () => { if (this.listRef.current) { ReactDOM.findDOMNode(this.listRef.current).scrollTop = 0 } } /* **************************************************************************/ // UI Events /* **************************************************************************/ handleRecentItemClick = (evt, item) => { WBRPCRenderer.wavebox.openReadingLink(item.serviceId, item) } /* **************************************************************************/ // Rendering /* **************************************************************************/ shouldComponentUpdate (nextProps, nextState) { return shallowCompare(this, nextProps, nextState) } render () { const { classes, className, ...passProps } = this.props const { readingQueueItems, containerHeight } = this.state return ( <div ref={this.rootRef} className={classNames(className, classes.main)} {...passProps}> <ErrorBoundary> <List className={classes.list} onContextMenu={this.handleOpenContextMenu}> {containerHeight === 0 ? undefined : ( <Infinate ref={this.listRef} containerHeight={containerHeight} elementHeight={LIST_ITEM_HEIGHT}> {readingQueueItems.length ? ( readingQueueItems.map((item) => { return ( <ReadingListItem key={item.id} onClick={this.handleRecentItemClick} className={classes.listItem} readingQueueItem={item} /> ) }) ) : ( <div className={classes.noItems}> <div>Use the right-click menu to save links into your tasks</div> <div>Once you've read the item it will be removed</div> </div> )} </Infinate> )} </List> </ErrorBoundary> </div> ) } } export default ReadingScene
src/components/scenegraph/Entity.js
aframevr/aframe-inspector
import React from 'react'; import PropTypes from 'prop-types'; import classnames from 'classnames'; import { printEntity, removeEntity, cloneEntity } from '../../lib/entity'; const Events = require('../../lib/Events.js'); export default class Entity extends React.Component { static propTypes = { depth: PropTypes.number, entity: PropTypes.object, isExpanded: PropTypes.bool, isFiltering: PropTypes.bool, isSelected: PropTypes.bool, selectEntity: PropTypes.func, toggleExpandedCollapsed: PropTypes.func }; constructor(props) { super(props); this.state = {}; } onClick = () => this.props.selectEntity(this.props.entity); onDoubleClick = () => Events.emit('objectfocus', this.props.entity.object3D); toggleVisibility = () => { const entity = this.props.entity; const visible = entity.tagName.toLowerCase() === 'a-scene' ? entity.object3D.visible : entity.getAttribute('visible'); entity.setAttribute('visible', !visible); }; render() { const isFiltering = this.props.isFiltering; const isExpanded = this.props.isExpanded; const entity = this.props.entity; const tagName = entity.tagName.toLowerCase(); // Clone and remove buttons if not a-scene. const cloneButton = tagName === 'a-scene' ? null : ( <a onClick={() => cloneEntity(entity)} title="Clone entity" className="button fa fa-clone" /> ); const removeButton = tagName === 'a-scene' ? null : ( <a onClick={event => { event.stopPropagation(); removeEntity(entity); }} title="Remove entity" className="button fa fa-trash" /> ); // Add spaces depending on depth. const pad = '&nbsp;&nbsp;&nbsp;&nbsp;'.repeat(this.props.depth); let collapse; if (entity.children.length > 0 && !isFiltering) { collapse = ( <span onClick={() => this.props.toggleExpandedCollapsed(entity)} className={`collapsespace fa ${ isExpanded ? 'fa-caret-down' : 'fa-caret-right' }`} /> ); } else { collapse = <span className="collapsespace" />; } // Visibility button. const visible = tagName === 'a-scene' ? entity.object3D.visible : entity.getAttribute('visible'); const visibilityButton = ( <i title="Toggle entity visibility" className={'fa ' + (visible ? 'fa-eye' : 'fa-eye-slash')} onClick={this.toggleVisibility} /> ); // Class name. const className = classnames({ active: this.props.isSelected, entity: true, novisible: !visible, option: true }); return ( <div className={className} onClick={this.onClick}> <span> {visibilityButton} <span className="entityChildPadding" dangerouslySetInnerHTML={{ __html: pad }} /> {collapse} {printEntity(entity, this.onDoubleClick)} </span> <span className="entityActions"> {cloneButton} {removeButton} </span> </div> ); } }
Web.Portal/node_modules/@angular/router/bundles/router.umd.js
Infindant/Master-Template-MVC-Angular2-Gulp
/** * @license @angular/router v3.0.0 * (c) 2010-2016 Google, Inc. https://angular.io/ * License: MIT */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@angular/common'), require('@angular/core'), require('rxjs/Subject'), require('rxjs/observable/from'), require('rxjs/observable/of'), require('rxjs/operator/every'), require('rxjs/operator/map'), require('rxjs/operator/mergeAll'), require('rxjs/operator/mergeMap'), require('rxjs/operator/reduce'), require('rxjs/Observable'), require('rxjs/operator/catch'), require('rxjs/operator/concatAll'), require('rxjs/operator/first'), require('rxjs/util/EmptyError'), require('rxjs/observable/fromPromise'), require('rxjs/operator/last'), require('rxjs/BehaviorSubject')) : typeof define === 'function' && define.amd ? define(['exports', '@angular/common', '@angular/core', 'rxjs/Subject', 'rxjs/observable/from', 'rxjs/observable/of', 'rxjs/operator/every', 'rxjs/operator/map', 'rxjs/operator/mergeAll', 'rxjs/operator/mergeMap', 'rxjs/operator/reduce', 'rxjs/Observable', 'rxjs/operator/catch', 'rxjs/operator/concatAll', 'rxjs/operator/first', 'rxjs/util/EmptyError', 'rxjs/observable/fromPromise', 'rxjs/operator/last', 'rxjs/BehaviorSubject'], factory) : (factory((global.ng = global.ng || {}, global.ng.router = global.ng.router || {}),global.ng.common,global.ng.core,global.Rx,global.Rx.Observable,global.Rx.Observable,global.Rx.Observable.prototype,global.Rx.Observable.prototype,global.Rx.Observable.prototype,global.Rx.Observable.prototype,global.Rx.Observable.prototype,global.Rx,global.Rx.Observable.prototype,global.Rx.Observable.prototype,global.Rx.Observable.prototype,global.Rx,global.Rx.Observable,global.Rx.Observable.prototype,global.Rx)); }(this, function (exports,_angular_common,_angular_core,rxjs_Subject,rxjs_observable_from,rxjs_observable_of,rxjs_operator_every,rxjs_operator_map,rxjs_operator_mergeAll,rxjs_operator_mergeMap,rxjs_operator_reduce,rxjs_Observable,rxjs_operator_catch,rxjs_operator_concatAll,rxjs_operator_first,rxjs_util_EmptyError,rxjs_observable_fromPromise,l,rxjs_BehaviorSubject) { 'use strict'; /** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ var __extends = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; /** * @whatItDoes Name of the primary outlet. * * @stable */ var PRIMARY_OUTLET = 'primary'; var NavigationCancelingError = (function (_super) { __extends(NavigationCancelingError, _super); function NavigationCancelingError(message) { _super.call(this, message); this.message = message; this.stack = (new Error(message)).stack; } NavigationCancelingError.prototype.toString = function () { return this.message; }; return NavigationCancelingError; }(Error)); function shallowEqualArrays(a, b) { if (a.length !== b.length) return false; for (var i = 0; i < a.length; ++i) { if (!shallowEqual(a[i], b[i])) return false; } return true; } function shallowEqual(a, b) { var k1 = Object.keys(a); var k2 = Object.keys(b); if (k1.length != k2.length) { return false; } var key; for (var i = 0; i < k1.length; i++) { key = k1[i]; if (a[key] !== b[key]) { return false; } } return true; } function flatten(a) { var target = []; for (var i = 0; i < a.length; ++i) { for (var j = 0; j < a[i].length; ++j) { target.push(a[i][j]); } } return target; } function last(a) { return a.length > 0 ? a[a.length - 1] : null; } function merge(m1, m2) { var m = {}; for (var attr in m1) { if (m1.hasOwnProperty(attr)) { m[attr] = m1[attr]; } } for (var attr in m2) { if (m2.hasOwnProperty(attr)) { m[attr] = m2[attr]; } } return m; } function forEach(map, callback) { for (var prop in map) { if (map.hasOwnProperty(prop)) { callback(map[prop], prop); } } } function waitForMap(obj, fn) { var waitFor = []; var res = {}; forEach(obj, function (a, k) { if (k === PRIMARY_OUTLET) { waitFor.push(rxjs_operator_map.map.call(fn(k, a), function (_) { res[k] = _; return _; })); } }); forEach(obj, function (a, k) { if (k !== PRIMARY_OUTLET) { waitFor.push(rxjs_operator_map.map.call(fn(k, a), function (_) { res[k] = _; return _; })); } }); if (waitFor.length > 0) { var concatted$ = rxjs_operator_concatAll.concatAll.call(rxjs_observable_of.of.apply(void 0, waitFor)); var last$ = l.last.call(concatted$); return rxjs_operator_map.map.call(last$, function () { return res; }); } else { return rxjs_observable_of.of(res); } } function andObservables(observables) { var merged$ = rxjs_operator_mergeAll.mergeAll.call(observables); return rxjs_operator_every.every.call(merged$, function (result) { return result === true; }); } function wrapIntoObservable(value) { if (value instanceof rxjs_Observable.Observable) { return value; } else if (value instanceof Promise) { return rxjs_observable_fromPromise.fromPromise(value); } else { return rxjs_observable_of.of(value); } } /** * @experimental */ var ROUTES = new _angular_core.OpaqueToken('ROUTES'); var LoadedRouterConfig = (function () { function LoadedRouterConfig(routes, injector, factoryResolver) { this.routes = routes; this.injector = injector; this.factoryResolver = factoryResolver; } return LoadedRouterConfig; }()); var RouterConfigLoader = (function () { function RouterConfigLoader(loader, compiler) { this.loader = loader; this.compiler = compiler; } RouterConfigLoader.prototype.load = function (parentInjector, loadChildren) { return rxjs_operator_map.map.call(this.loadModuleFactory(loadChildren), function (r) { var ref = r.create(parentInjector); return new LoadedRouterConfig(flatten(ref.injector.get(ROUTES)), ref.injector, ref.componentFactoryResolver); }); }; RouterConfigLoader.prototype.loadModuleFactory = function (loadChildren) { var _this = this; if (typeof loadChildren === 'string') { return rxjs_observable_fromPromise.fromPromise(this.loader.load(loadChildren)); } else { var offlineMode_1 = this.compiler instanceof _angular_core.Compiler; return rxjs_operator_mergeMap.mergeMap.call(wrapIntoObservable(loadChildren()), function (t) { return offlineMode_1 ? rxjs_observable_of.of(t) : rxjs_observable_fromPromise.fromPromise(_this.compiler.compileModuleAsync(t)); }); } }; return RouterConfigLoader; }()); function createEmptyUrlTree() { return new UrlTree(new UrlSegmentGroup([], {}), {}, null); } function containsTree(container, containee, exact) { if (exact) { return equalSegmentGroups(container.root, containee.root); } else { return containsSegmentGroup(container.root, containee.root); } } function equalSegmentGroups(container, containee) { if (!equalPath(container.segments, containee.segments)) return false; if (container.numberOfChildren !== containee.numberOfChildren) return false; for (var c in containee.children) { if (!container.children[c]) return false; if (!equalSegmentGroups(container.children[c], containee.children[c])) return false; } return true; } function containsSegmentGroup(container, containee) { return containsSegmentGroupHelper(container, containee, containee.segments); } function containsSegmentGroupHelper(container, containee, containeePaths) { if (container.segments.length > containeePaths.length) { var current = container.segments.slice(0, containeePaths.length); if (!equalPath(current, containeePaths)) return false; if (containee.hasChildren()) return false; return true; } else if (container.segments.length === containeePaths.length) { if (!equalPath(container.segments, containeePaths)) return false; for (var c in containee.children) { if (!container.children[c]) return false; if (!containsSegmentGroup(container.children[c], containee.children[c])) return false; } return true; } else { var current = containeePaths.slice(0, container.segments.length); var next = containeePaths.slice(container.segments.length); if (!equalPath(container.segments, current)) return false; if (!container.children[PRIMARY_OUTLET]) return false; return containsSegmentGroupHelper(container.children[PRIMARY_OUTLET], containee, next); } } /** * @whatItDoes Represents the parsed URL. * * @howToUse * * ``` * @Component({templateUrl:'template.html'}) * class MyComponent { * constructor(router: Router) { * const tree: UrlTree = * router.parseUrl('/team/33/(user/victor//support:help)?debug=true#fragment'); * const f = tree.fragment; // return 'fragment' * const q = tree.queryParams; // returns {debug: 'true'} * const g: UrlSegmentGroup = tree.root.children[PRIMARY_OUTLET]; * const s: UrlSegment[] = g.segments; // returns 2 segments 'team' and '33' * g.children[PRIMARY_OUTLET].segments; // returns 2 segments 'user' and 'victor' * g.children['support'].segments; // return 1 segment 'help' * } * } * ``` * * @description * * Since a router state is a tree, and the URL is nothing but a serialized state, the URL is a * serialized tree. * UrlTree is a data structure that provides a lot of affordances in dealing with URLs * * @stable */ var UrlTree = (function () { /** * @internal */ function UrlTree( /** * The root segment group of the URL tree. */ root, /** * The query params of the URL. */ queryParams, /** * The fragment of the URL. */ fragment) { this.root = root; this.queryParams = queryParams; this.fragment = fragment; } /** * @docsNotRequired */ UrlTree.prototype.toString = function () { return new DefaultUrlSerializer().serialize(this); }; return UrlTree; }()); /** * @whatItDoes Represents the parsed URL segment. * * See {@link UrlTree} for more information. * * @stable */ var UrlSegmentGroup = (function () { function UrlSegmentGroup( /** * The URL segments of this group. See {@link UrlSegment} for more information. */ segments, /** * The list of children of this group. */ children) { var _this = this; this.segments = segments; this.children = children; /** * The parent node in the url tree. */ this.parent = null; forEach(children, function (v, k) { return v.parent = _this; }); } /** * Return true if the segment has child segments */ UrlSegmentGroup.prototype.hasChildren = function () { return this.numberOfChildren > 0; }; Object.defineProperty(UrlSegmentGroup.prototype, "numberOfChildren", { /** * Returns the number of child sements. */ get: function () { return Object.keys(this.children).length; }, enumerable: true, configurable: true }); /** * @docsNotRequired */ UrlSegmentGroup.prototype.toString = function () { return serializePaths(this); }; return UrlSegmentGroup; }()); /** * @whatItDoes Represents a single URL segment. * * @howToUse * * ``` * @Component({templateUrl:'template.html'}) * class MyComponent { * constructor(router: Router) { * const tree: UrlTree = router.parseUrl('/team;id=33'); * const g: UrlSegmentGroup = tree.root.children[PRIMARY_OUTLET]; * const s: UrlSegment[] = g.segments; * s[0].path; // returns 'team' * s[0].parameters; // returns {id: 33} * } * } * ``` * * @description * * A UrlSegment is a part of a URL between the two slashes. It contains a path and * the matrix parameters associated with the segment. * * @stable */ var UrlSegment = (function () { function UrlSegment( /** * The part part of a URL segment. */ path, /** * The matrix parameters associated with a segment. */ parameters) { this.path = path; this.parameters = parameters; } /** * @docsNotRequired */ UrlSegment.prototype.toString = function () { return serializePath(this); }; return UrlSegment; }()); function equalPath(a, b) { if (a.length !== b.length) return false; for (var i = 0; i < a.length; ++i) { if (a[i].path !== b[i].path) return false; } return true; } function mapChildrenIntoArray(segment, fn) { var res = []; forEach(segment.children, function (child, childOutlet) { if (childOutlet === PRIMARY_OUTLET) { res = res.concat(fn(child, childOutlet)); } }); forEach(segment.children, function (child, childOutlet) { if (childOutlet !== PRIMARY_OUTLET) { res = res.concat(fn(child, childOutlet)); } }); return res; } /** * @whatItDoes Serializes and deserializes a URL string into a URL tree. * * @description The url serialization strategy is customizable. You can * make all URLs case insensitive by providing a custom UrlSerializer. * * See {@link DefaultUrlSerializer} for an example of a URL serializer. * * @stable */ var UrlSerializer = (function () { function UrlSerializer() { } return UrlSerializer; }()); /** * @whatItDoes A default implementation of the {@link UrlSerializer}. * * @description * * Example URLs: * * ``` * /inbox/33(popup:compose) * /inbox/33;open=true/messages/44 * ``` * * DefaultUrlSerializer uses parentheses to serialize secondary segments (e.g., popup:compose), the * colon syntax to specify the outlet, and the ';parameter=value' syntax (e.g., open=true) to * specify route specific parameters. * * @stable */ var DefaultUrlSerializer = (function () { function DefaultUrlSerializer() { } /** * Parse a url into a {@link UrlTree}. */ DefaultUrlSerializer.prototype.parse = function (url) { var p = new UrlParser(url); return new UrlTree(p.parseRootSegment(), p.parseQueryParams(), p.parseFragment()); }; /** * Converts a {@link UrlTree} into a url. */ DefaultUrlSerializer.prototype.serialize = function (tree) { var segment = "/" + serializeSegment(tree.root, true); var query = serializeQueryParams(tree.queryParams); var fragment = tree.fragment !== null && tree.fragment !== undefined ? "#" + encodeURI(tree.fragment) : ''; return "" + segment + query + fragment; }; return DefaultUrlSerializer; }()); function serializePaths(segment) { return segment.segments.map(function (p) { return serializePath(p); }).join('/'); } function serializeSegment(segment, root) { if (segment.hasChildren() && root) { var primary = segment.children[PRIMARY_OUTLET] ? serializeSegment(segment.children[PRIMARY_OUTLET], false) : ''; var children_1 = []; forEach(segment.children, function (v, k) { if (k !== PRIMARY_OUTLET) { children_1.push(k + ":" + serializeSegment(v, false)); } }); if (children_1.length > 0) { return primary + "(" + children_1.join('//') + ")"; } else { return "" + primary; } } else if (segment.hasChildren() && !root) { var children = mapChildrenIntoArray(segment, function (v, k) { if (k === PRIMARY_OUTLET) { return [serializeSegment(segment.children[PRIMARY_OUTLET], false)]; } else { return [(k + ":" + serializeSegment(v, false))]; } }); return serializePaths(segment) + "/(" + children.join('//') + ")"; } else { return serializePaths(segment); } } function encode(s) { return encodeURIComponent(s); } function decode(s) { return decodeURIComponent(s); } function serializePath(path) { return "" + encode(path.path) + serializeParams(path.parameters); } function serializeParams(params) { return pairs(params).map(function (p) { return (";" + encode(p.first) + "=" + encode(p.second)); }).join(''); } function serializeQueryParams(params) { var strs = pairs(params).map(function (p) { return (encode(p.first) + "=" + encode(p.second)); }); return strs.length > 0 ? "?" + strs.join("&") : ''; } var Pair = (function () { function Pair(first, second) { this.first = first; this.second = second; } return Pair; }()); function pairs(obj) { var res = []; for (var prop in obj) { if (obj.hasOwnProperty(prop)) { res.push(new Pair(prop, obj[prop])); } } return res; } var SEGMENT_RE = /^[^\/\(\)\?;=&#]+/; function matchSegments(str) { SEGMENT_RE.lastIndex = 0; var match = str.match(SEGMENT_RE); return match ? match[0] : ''; } var QUERY_PARAM_RE = /^[^=\?&#]+/; function matchQueryParams(str) { QUERY_PARAM_RE.lastIndex = 0; var match = str.match(SEGMENT_RE); return match ? match[0] : ''; } var QUERY_PARAM_VALUE_RE = /^[^\?&#]+/; function matchUrlQueryParamValue(str) { QUERY_PARAM_VALUE_RE.lastIndex = 0; var match = str.match(QUERY_PARAM_VALUE_RE); return match ? match[0] : ''; } var UrlParser = (function () { function UrlParser(url) { this.url = url; this.remaining = url; } UrlParser.prototype.peekStartsWith = function (str) { return this.remaining.startsWith(str); }; UrlParser.prototype.capture = function (str) { if (!this.remaining.startsWith(str)) { throw new Error("Expected \"" + str + "\"."); } this.remaining = this.remaining.substring(str.length); }; UrlParser.prototype.parseRootSegment = function () { if (this.remaining.startsWith('/')) { this.capture('/'); } if (this.remaining === '' || this.remaining.startsWith('?') || this.remaining.startsWith('#')) { return new UrlSegmentGroup([], {}); } else { return new UrlSegmentGroup([], this.parseChildren()); } }; UrlParser.prototype.parseChildren = function () { if (this.remaining.length == 0) { return {}; } if (this.peekStartsWith('/')) { this.capture('/'); } var paths = []; if (!this.peekStartsWith('(')) { paths.push(this.parseSegments()); } while (this.peekStartsWith('/') && !this.peekStartsWith('//') && !this.peekStartsWith('/(')) { this.capture('/'); paths.push(this.parseSegments()); } var children = {}; if (this.peekStartsWith('/(')) { this.capture('/'); children = this.parseParens(true); } var res = {}; if (this.peekStartsWith('(')) { res = this.parseParens(false); } if (paths.length > 0 || Object.keys(children).length > 0) { res[PRIMARY_OUTLET] = new UrlSegmentGroup(paths, children); } return res; }; UrlParser.prototype.parseSegments = function () { var path = matchSegments(this.remaining); if (path === '' && this.peekStartsWith(';')) { throw new Error("Empty path url segment cannot have parameters: '" + this.remaining + "'."); } this.capture(path); var matrixParams = {}; if (this.peekStartsWith(';')) { matrixParams = this.parseMatrixParams(); } return new UrlSegment(decode(path), matrixParams); }; UrlParser.prototype.parseQueryParams = function () { var params = {}; if (this.peekStartsWith('?')) { this.capture('?'); this.parseQueryParam(params); while (this.remaining.length > 0 && this.peekStartsWith('&')) { this.capture('&'); this.parseQueryParam(params); } } return params; }; UrlParser.prototype.parseFragment = function () { if (this.peekStartsWith('#')) { return decodeURI(this.remaining.substring(1)); } else { return null; } }; UrlParser.prototype.parseMatrixParams = function () { var params = {}; while (this.remaining.length > 0 && this.peekStartsWith(';')) { this.capture(';'); this.parseParam(params); } return params; }; UrlParser.prototype.parseParam = function (params) { var key = matchSegments(this.remaining); if (!key) { return; } this.capture(key); var value = ''; if (this.peekStartsWith('=')) { this.capture('='); var valueMatch = matchSegments(this.remaining); if (valueMatch) { value = valueMatch; this.capture(value); } } params[decode(key)] = decode(value); }; UrlParser.prototype.parseQueryParam = function (params) { var key = matchQueryParams(this.remaining); if (!key) { return; } this.capture(key); var value = ''; if (this.peekStartsWith('=')) { this.capture('='); var valueMatch = matchUrlQueryParamValue(this.remaining); if (valueMatch) { value = valueMatch; this.capture(value); } } params[decode(key)] = decode(value); }; UrlParser.prototype.parseParens = function (allowPrimary) { var segments = {}; this.capture('('); while (!this.peekStartsWith(')') && this.remaining.length > 0) { var path = matchSegments(this.remaining); var next = this.remaining[path.length]; // if is is not one of these characters, then the segment was unescaped // or the group was not closed if (next !== '/' && next !== ')' && next !== ';') { throw new Error("Cannot parse url '" + this.url + "'"); } var outletName = void 0; if (path.indexOf(':') > -1) { outletName = path.substr(0, path.indexOf(':')); this.capture(outletName); this.capture(':'); } else if (allowPrimary) { outletName = PRIMARY_OUTLET; } var children = this.parseChildren(); segments[outletName] = Object.keys(children).length === 1 ? children[PRIMARY_OUTLET] : new UrlSegmentGroup([], children); if (this.peekStartsWith('//')) { this.capture('//'); } } this.capture(')'); return segments; }; return UrlParser; }()); var NoMatch = (function () { function NoMatch(segmentGroup) { if (segmentGroup === void 0) { segmentGroup = null; } this.segmentGroup = segmentGroup; } return NoMatch; }()); var AbsoluteRedirect = (function () { function AbsoluteRedirect(segments) { this.segments = segments; } return AbsoluteRedirect; }()); function noMatch(segmentGroup) { return new rxjs_Observable.Observable(function (obs) { return obs.error(new NoMatch(segmentGroup)); }); } function absoluteRedirect(segments) { return new rxjs_Observable.Observable(function (obs) { return obs.error(new AbsoluteRedirect(segments)); }); } function canLoadFails(route) { return new rxjs_Observable.Observable(function (obs) { return obs.error(new NavigationCancelingError("Cannot load children because the guard of the route \"path: '" + route.path + "'\" returned false")); }); } function applyRedirects(injector, configLoader, urlTree, config) { return new ApplyRedirects(injector, configLoader, urlTree, config).apply(); } var ApplyRedirects = (function () { function ApplyRedirects(injector, configLoader, urlTree, config) { this.injector = injector; this.configLoader = configLoader; this.urlTree = urlTree; this.config = config; this.allowRedirects = true; } ApplyRedirects.prototype.apply = function () { var _this = this; var expanded$ = this.expandSegmentGroup(this.injector, this.config, this.urlTree.root, PRIMARY_OUTLET); var urlTrees$ = rxjs_operator_map.map.call(expanded$, function (rootSegmentGroup) { return _this.createUrlTree(rootSegmentGroup); }); return rxjs_operator_catch._catch.call(urlTrees$, function (e) { if (e instanceof AbsoluteRedirect) { // after an absolute redirect we do not apply any more redirects! _this.allowRedirects = false; var group = new UrlSegmentGroup([], (_a = {}, _a[PRIMARY_OUTLET] = new UrlSegmentGroup(e.segments, {}), _a)); // we need to run matching, so we can fetch all lazy-loaded modules return _this.match(group); } else if (e instanceof NoMatch) { throw _this.noMatchError(e); } else { throw e; } var _a; }); }; ApplyRedirects.prototype.match = function (segmentGroup) { var _this = this; var expanded$ = this.expandSegmentGroup(this.injector, this.config, segmentGroup, PRIMARY_OUTLET); var mapped$ = rxjs_operator_map.map.call(expanded$, function (rootSegmentGroup) { return _this.createUrlTree(rootSegmentGroup); }); return rxjs_operator_catch._catch.call(mapped$, function (e) { if (e instanceof NoMatch) { throw _this.noMatchError(e); } else { throw e; } }); }; ApplyRedirects.prototype.noMatchError = function (e) { return new Error("Cannot match any routes: '" + e.segmentGroup + "'"); }; ApplyRedirects.prototype.createUrlTree = function (rootCandidate) { var root = rootCandidate.segments.length > 0 ? new UrlSegmentGroup([], (_a = {}, _a[PRIMARY_OUTLET] = rootCandidate, _a)) : rootCandidate; return new UrlTree(root, this.urlTree.queryParams, this.urlTree.fragment); var _a; }; ApplyRedirects.prototype.expandSegmentGroup = function (injector, routes, segmentGroup, outlet) { if (segmentGroup.segments.length === 0 && segmentGroup.hasChildren()) { return rxjs_operator_map.map.call(this.expandChildren(injector, routes, segmentGroup), function (children) { return new UrlSegmentGroup([], children); }); } else { return this.expandSegment(injector, segmentGroup, routes, segmentGroup.segments, outlet, true); } }; ApplyRedirects.prototype.expandChildren = function (injector, routes, segmentGroup) { var _this = this; return waitForMap(segmentGroup.children, function (childOutlet, child) { return _this.expandSegmentGroup(injector, routes, child, childOutlet); }); }; ApplyRedirects.prototype.expandSegment = function (injector, segmentGroup, routes, segments, outlet, allowRedirects) { var _this = this; var routes$ = rxjs_observable_of.of.apply(void 0, routes); var processedRoutes$ = rxjs_operator_map.map.call(routes$, function (r) { var expanded$ = _this.expandSegmentAgainstRoute(injector, segmentGroup, routes, r, segments, outlet, allowRedirects); return rxjs_operator_catch._catch.call(expanded$, function (e) { if (e instanceof NoMatch) return rxjs_observable_of.of(null); else throw e; }); }); var concattedProcessedRoutes$ = rxjs_operator_concatAll.concatAll.call(processedRoutes$); var first$ = rxjs_operator_first.first.call(concattedProcessedRoutes$, function (s) { return !!s; }); return rxjs_operator_catch._catch.call(first$, function (e, _) { if (e instanceof rxjs_util_EmptyError.EmptyError) { throw new NoMatch(segmentGroup); } else { throw e; } }); }; ApplyRedirects.prototype.expandSegmentAgainstRoute = function (injector, segmentGroup, routes, route, paths, outlet, allowRedirects) { if (getOutlet$1(route) !== outlet) return noMatch(segmentGroup); if (route.redirectTo !== undefined && !(allowRedirects && this.allowRedirects)) return noMatch(segmentGroup); if (route.redirectTo === undefined) { return this.matchSegmentAgainstRoute(injector, segmentGroup, route, paths); } else { return this.expandSegmentAgainstRouteUsingRedirect(injector, segmentGroup, routes, route, paths, outlet); } }; ApplyRedirects.prototype.expandSegmentAgainstRouteUsingRedirect = function (injector, segmentGroup, routes, route, segments, outlet) { if (route.path === '**') { return this.expandWildCardWithParamsAgainstRouteUsingRedirect(route); } else { return this.expandRegularSegmentAgainstRouteUsingRedirect(injector, segmentGroup, routes, route, segments, outlet); } }; ApplyRedirects.prototype.expandWildCardWithParamsAgainstRouteUsingRedirect = function (route) { var newSegments = applyRedirectCommands([], route.redirectTo, {}); if (route.redirectTo.startsWith('/')) { return absoluteRedirect(newSegments); } else { return rxjs_observable_of.of(new UrlSegmentGroup(newSegments, {})); } }; ApplyRedirects.prototype.expandRegularSegmentAgainstRouteUsingRedirect = function (injector, segmentGroup, routes, route, segments, outlet) { var _a = match(segmentGroup, route, segments), matched = _a.matched, consumedSegments = _a.consumedSegments, lastChild = _a.lastChild, positionalParamSegments = _a.positionalParamSegments; if (!matched) return noMatch(segmentGroup); var newSegments = applyRedirectCommands(consumedSegments, route.redirectTo, positionalParamSegments); if (route.redirectTo.startsWith('/')) { return absoluteRedirect(newSegments); } else { return this.expandSegment(injector, segmentGroup, routes, newSegments.concat(segments.slice(lastChild)), outlet, false); } }; ApplyRedirects.prototype.matchSegmentAgainstRoute = function (injector, rawSegmentGroup, route, segments) { var _this = this; if (route.path === '**') { return rxjs_observable_of.of(new UrlSegmentGroup(segments, {})); } else { var _a = match(rawSegmentGroup, route, segments), matched = _a.matched, consumedSegments_1 = _a.consumedSegments, lastChild = _a.lastChild; if (!matched) return noMatch(rawSegmentGroup); var rawSlicedSegments_1 = segments.slice(lastChild); var childConfig$ = this.getChildConfig(injector, route); return rxjs_operator_mergeMap.mergeMap.call(childConfig$, function (routerConfig) { var childInjector = routerConfig.injector; var childConfig = routerConfig.routes; var _a = split(rawSegmentGroup, consumedSegments_1, rawSlicedSegments_1, childConfig), segmentGroup = _a.segmentGroup, slicedSegments = _a.slicedSegments; if (slicedSegments.length === 0 && segmentGroup.hasChildren()) { var expanded$ = _this.expandChildren(childInjector, childConfig, segmentGroup); return rxjs_operator_map.map.call(expanded$, function (children) { return new UrlSegmentGroup(consumedSegments_1, children); }); } else if (childConfig.length === 0 && slicedSegments.length === 0) { return rxjs_observable_of.of(new UrlSegmentGroup(consumedSegments_1, {})); } else { var expanded$ = _this.expandSegment(childInjector, segmentGroup, childConfig, slicedSegments, PRIMARY_OUTLET, true); return rxjs_operator_map.map.call(expanded$, function (cs) { return new UrlSegmentGroup(consumedSegments_1.concat(cs.segments), cs.children); }); } }); } }; ApplyRedirects.prototype.getChildConfig = function (injector, route) { var _this = this; if (route.children) { return rxjs_observable_of.of(new LoadedRouterConfig(route.children, injector, null)); } else if (route.loadChildren) { return rxjs_operator_mergeMap.mergeMap.call(runGuards(injector, route), function (shouldLoad) { if (shouldLoad) { if (route._loadedConfig) { return rxjs_observable_of.of(route._loadedConfig); } else { return rxjs_operator_map.map.call(_this.configLoader.load(injector, route.loadChildren), function (r) { route._loadedConfig = r; return r; }); } } else { return canLoadFails(route); } }); } else { return rxjs_observable_of.of(new LoadedRouterConfig([], injector, null)); } }; return ApplyRedirects; }()); function runGuards(injector, route) { var canLoad = route.canLoad; if (!canLoad || canLoad.length === 0) return rxjs_observable_of.of(true); var obs = rxjs_operator_map.map.call(rxjs_observable_from.from(canLoad), function (c) { var guard = injector.get(c); if (guard.canLoad) { return wrapIntoObservable(guard.canLoad(route)); } else { return wrapIntoObservable(guard(route)); } }); return andObservables(obs); } function match(segmentGroup, route, segments) { var noMatch = { matched: false, consumedSegments: [], lastChild: 0, positionalParamSegments: {} }; if (route.path === '') { if ((route.pathMatch === 'full') && (segmentGroup.hasChildren() || segments.length > 0)) { return { matched: false, consumedSegments: [], lastChild: 0, positionalParamSegments: {} }; } else { return { matched: true, consumedSegments: [], lastChild: 0, positionalParamSegments: {} }; } } var path = route.path; var parts = path.split('/'); var positionalParamSegments = {}; var consumedSegments = []; var currentIndex = 0; for (var i = 0; i < parts.length; ++i) { if (currentIndex >= segments.length) return noMatch; var current = segments[currentIndex]; var p = parts[i]; var isPosParam = p.startsWith(':'); if (!isPosParam && p !== current.path) return noMatch; if (isPosParam) { positionalParamSegments[p.substring(1)] = current; } consumedSegments.push(current); currentIndex++; } if (route.pathMatch === 'full' && (segmentGroup.hasChildren() || currentIndex < segments.length)) { return { matched: false, consumedSegments: [], lastChild: 0, positionalParamSegments: {} }; } return { matched: true, consumedSegments: consumedSegments, lastChild: currentIndex, positionalParamSegments: positionalParamSegments }; } function applyRedirectCommands(segments, redirectTo, posParams) { var r = redirectTo.startsWith('/') ? redirectTo.substring(1) : redirectTo; if (r === '') { return []; } else { return createSegments(redirectTo, r.split('/'), segments, posParams); } } function createSegments(redirectTo, parts, segments, posParams) { return parts.map(function (p) { return p.startsWith(':') ? findPosParam(p, posParams, redirectTo) : findOrCreateSegment(p, segments); }); } function findPosParam(part, posParams, redirectTo) { var paramName = part.substring(1); var pos = posParams[paramName]; if (!pos) throw new Error("Cannot redirect to '" + redirectTo + "'. Cannot find '" + part + "'."); return pos; } function findOrCreateSegment(part, segments) { var idx = 0; for (var _i = 0, segments_1 = segments; _i < segments_1.length; _i++) { var s = segments_1[_i]; if (s.path === part) { segments.splice(idx); return s; } idx++; } return new UrlSegment(part, {}); } function split(segmentGroup, consumedSegments, slicedSegments, config) { if (slicedSegments.length > 0 && containsEmptyPathRedirectsWithNamedOutlets(segmentGroup, slicedSegments, config)) { var s = new UrlSegmentGroup(consumedSegments, createChildrenForEmptySegments(config, new UrlSegmentGroup(slicedSegments, segmentGroup.children))); return { segmentGroup: mergeTrivialChildren(s), slicedSegments: [] }; } else if (slicedSegments.length === 0 && containsEmptyPathRedirects(segmentGroup, slicedSegments, config)) { var s = new UrlSegmentGroup(segmentGroup.segments, addEmptySegmentsToChildrenIfNeeded(segmentGroup, slicedSegments, config, segmentGroup.children)); return { segmentGroup: mergeTrivialChildren(s), slicedSegments: slicedSegments }; } else { return { segmentGroup: segmentGroup, slicedSegments: slicedSegments }; } } function mergeTrivialChildren(s) { if (s.numberOfChildren === 1 && s.children[PRIMARY_OUTLET]) { var c = s.children[PRIMARY_OUTLET]; return new UrlSegmentGroup(s.segments.concat(c.segments), c.children); } else { return s; } } function addEmptySegmentsToChildrenIfNeeded(segmentGroup, slicedSegments, routes, children) { var res = {}; for (var _i = 0, routes_1 = routes; _i < routes_1.length; _i++) { var r = routes_1[_i]; if (emptyPathRedirect(segmentGroup, slicedSegments, r) && !children[getOutlet$1(r)]) { res[getOutlet$1(r)] = new UrlSegmentGroup([], {}); } } return merge(children, res); } function createChildrenForEmptySegments(routes, primarySegmentGroup) { var res = {}; res[PRIMARY_OUTLET] = primarySegmentGroup; for (var _i = 0, routes_2 = routes; _i < routes_2.length; _i++) { var r = routes_2[_i]; if (r.path === '' && getOutlet$1(r) !== PRIMARY_OUTLET) { res[getOutlet$1(r)] = new UrlSegmentGroup([], {}); } } return res; } function containsEmptyPathRedirectsWithNamedOutlets(segmentGroup, slicedSegments, routes) { return routes .filter(function (r) { return emptyPathRedirect(segmentGroup, slicedSegments, r) && getOutlet$1(r) !== PRIMARY_OUTLET; }) .length > 0; } function containsEmptyPathRedirects(segmentGroup, slicedSegments, routes) { return routes.filter(function (r) { return emptyPathRedirect(segmentGroup, slicedSegments, r); }).length > 0; } function emptyPathRedirect(segmentGroup, slicedSegments, r) { if ((segmentGroup.hasChildren() || slicedSegments.length > 0) && r.pathMatch === 'full') return false; return r.path === '' && r.redirectTo !== undefined; } function getOutlet$1(route) { return route.outlet ? route.outlet : PRIMARY_OUTLET; } /** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ function validateConfig(config) { config.forEach(validateNode); } function validateNode(route) { if (Array.isArray(route)) { throw new Error("Invalid route configuration: Array cannot be specified"); } if (!!route.redirectTo && !!route.children) { throw new Error("Invalid configuration of route '" + route.path + "': redirectTo and children cannot be used together"); } if (!!route.redirectTo && !!route.loadChildren) { throw new Error("Invalid configuration of route '" + route.path + "': redirectTo and loadChildren cannot be used together"); } if (!!route.children && !!route.loadChildren) { throw new Error("Invalid configuration of route '" + route.path + "': children and loadChildren cannot be used together"); } if (!!route.redirectTo && !!route.component) { throw new Error("Invalid configuration of route '" + route.path + "': redirectTo and component cannot be used together"); } if (route.redirectTo === undefined && !route.component && !route.children && !route.loadChildren) { throw new Error("Invalid configuration of route '" + route.path + "': one of the following must be provided (component or redirectTo or children or loadChildren)"); } if (route.path === undefined) { throw new Error("Invalid route configuration: routes must have path specified"); } if (route.path.startsWith('/')) { throw new Error("Invalid route configuration of route '" + route.path + "': path cannot start with a slash"); } if (route.path === '' && route.redirectTo !== undefined && route.pathMatch === undefined) { var exp = "The default value of 'pathMatch' is 'prefix', but often the intent is to use 'full'."; throw new Error("Invalid route configuration of route '{path: \"" + route.path + "\", redirectTo: \"" + route.redirectTo + "\"}': please provide 'pathMatch'. " + exp); } if (route.pathMatch !== undefined && route.pathMatch !== 'full' && route.pathMatch !== 'prefix') { throw new Error("Invalid configuration of route '" + route.path + "': pathMatch can only be set to 'prefix' or 'full'"); } } /** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ var Tree = (function () { function Tree(root) { this._root = root; } Object.defineProperty(Tree.prototype, "root", { get: function () { return this._root.value; }, enumerable: true, configurable: true }); /** * @internal */ Tree.prototype.parent = function (t) { var p = this.pathFromRoot(t); return p.length > 1 ? p[p.length - 2] : null; }; /** * @internal */ Tree.prototype.children = function (t) { var n = findNode(t, this._root); return n ? n.children.map(function (t) { return t.value; }) : []; }; /** * @internal */ Tree.prototype.firstChild = function (t) { var n = findNode(t, this._root); return n && n.children.length > 0 ? n.children[0].value : null; }; /** * @internal */ Tree.prototype.siblings = function (t) { var p = findPath(t, this._root, []); if (p.length < 2) return []; var c = p[p.length - 2].children.map(function (c) { return c.value; }); return c.filter(function (cc) { return cc !== t; }); }; /** * @internal */ Tree.prototype.pathFromRoot = function (t) { return findPath(t, this._root, []).map(function (s) { return s.value; }); }; return Tree; }()); function findNode(expected, c) { if (expected === c.value) return c; for (var _i = 0, _a = c.children; _i < _a.length; _i++) { var cc = _a[_i]; var r = findNode(expected, cc); if (r) return r; } return null; } function findPath(expected, c, collected) { collected.push(c); if (expected === c.value) return collected; for (var _i = 0, _a = c.children; _i < _a.length; _i++) { var cc = _a[_i]; var cloned = collected.slice(0); var r = findPath(expected, cc, cloned); if (r.length > 0) return r; } return []; } var TreeNode = (function () { function TreeNode(value, children) { this.value = value; this.children = children; } TreeNode.prototype.toString = function () { return "TreeNode(" + this.value + ")"; }; return TreeNode; }()); /** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ var __extends$1 = (this && this.__extends) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; /** * @whatItDoes Represents the state of the router. * * @howToUse * * ``` * @Component({templateUrl:'template.html'}) * class MyComponent { * constructor(router: Router) { * const state: RouterState = router.routerState; * const root: ActivatedRoute = state.root; * const child = root.firstChild; * const id: Observable<string> = child.params.map(p => p.id); * //... * } * } * ``` * * @description * RouterState is a tree of activated routes. Every node in this tree knows about the "consumed" URL * segments, * the extracted parameters, and the resolved data. * * See {@link ActivatedRoute} for more information. * * @stable */ var RouterState = (function (_super) { __extends$1(RouterState, _super); /** * @internal */ function RouterState(root, /** * The current snapshot of the router state. */ snapshot) { _super.call(this, root); this.snapshot = snapshot; setRouterStateSnapshot(this, root); } RouterState.prototype.toString = function () { return this.snapshot.toString(); }; return RouterState; }(Tree)); function createEmptyState(urlTree, rootComponent) { var snapshot = createEmptyStateSnapshot(urlTree, rootComponent); var emptyUrl = new rxjs_BehaviorSubject.BehaviorSubject([new UrlSegment('', {})]); var emptyParams = new rxjs_BehaviorSubject.BehaviorSubject({}); var emptyData = new rxjs_BehaviorSubject.BehaviorSubject({}); var emptyQueryParams = new rxjs_BehaviorSubject.BehaviorSubject({}); var fragment = new rxjs_BehaviorSubject.BehaviorSubject(''); var activated = new ActivatedRoute(emptyUrl, emptyParams, emptyQueryParams, fragment, emptyData, PRIMARY_OUTLET, rootComponent, snapshot.root); activated.snapshot = snapshot.root; return new RouterState(new TreeNode(activated, []), snapshot); } function createEmptyStateSnapshot(urlTree, rootComponent) { var emptyParams = {}; var emptyData = {}; var emptyQueryParams = {}; var fragment = ''; var activated = new ActivatedRouteSnapshot([], emptyParams, emptyQueryParams, fragment, emptyData, PRIMARY_OUTLET, rootComponent, null, urlTree.root, -1, InheritedResolve.empty); return new RouterStateSnapshot('', new TreeNode(activated, [])); } /** * @whatItDoes Contains the information about a route associated with a component loaded in an * outlet. * ActivatedRoute can also be used to traverse the router state tree. * * @howToUse * * ``` * @Component({templateUrl:'./my-component.html'}) * class MyComponent { * constructor(route: ActivatedRoute) { * const id: Observable<string> = route.params.map(p => p.id); * const url: Observable<string> = route.url.map(s => s.join('')); * const user = route.data.map(d => d.user); //includes `data` and `resolve` * } * } * ``` * * @stable */ var ActivatedRoute = (function () { /** * @internal */ function ActivatedRoute( /** * The URL segments matched by this route. The observable will emit a new value when * the array of segments changes. */ url, /** * The matrix parameters scoped to this route. The observable will emit a new value when * the set of the parameters changes. */ params, /** * The query parameters shared by all the routes. The observable will emit a new value when * the set of the parameters changes. */ queryParams, /** * The URL fragment shared by all the routes. The observable will emit a new value when * the URL fragment changes. */ fragment, /** * The static and resolved data of this route. The observable will emit a new value when * any of the resolvers returns a new object. */ data, /** * The outlet name of the route. It's a constant. */ outlet, /** * The component of the route. It's a constant. */ component, // TODO: vsavkin: remove |string futureSnapshot) { this.url = url; this.params = params; this.queryParams = queryParams; this.fragment = fragment; this.data = data; this.outlet = outlet; this.component = component; this._futureSnapshot = futureSnapshot; } Object.defineProperty(ActivatedRoute.prototype, "routeConfig", { /** * The configuration used to match this route. */ get: function () { return this._futureSnapshot.routeConfig; }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRoute.prototype, "root", { /** * The root of the router state. */ get: function () { return this._routerState.root; }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRoute.prototype, "parent", { /** * The parent of this route in the router state tree. */ get: function () { return this._routerState.parent(this); }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRoute.prototype, "firstChild", { /** * The first child of this route in the router state tree. */ get: function () { return this._routerState.firstChild(this); }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRoute.prototype, "children", { /** * The children of this route in the router state tree. */ get: function () { return this._routerState.children(this); }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRoute.prototype, "pathFromRoot", { /** * The path from the root of the router state tree to this route. */ get: function () { return this._routerState.pathFromRoot(this); }, enumerable: true, configurable: true }); /** * @docsNotRequired */ ActivatedRoute.prototype.toString = function () { return this.snapshot ? this.snapshot.toString() : "Future(" + this._futureSnapshot + ")"; }; return ActivatedRoute; }()); /** * @internal */ var InheritedResolve = (function () { function InheritedResolve(parent, current) { this.parent = parent; this.current = current; /** * @internal */ this.resolvedData = {}; } Object.defineProperty(InheritedResolve.prototype, "flattenedResolvedData", { /** * @internal */ get: function () { return this.parent ? merge(this.parent.flattenedResolvedData, this.resolvedData) : this.resolvedData; }, enumerable: true, configurable: true }); Object.defineProperty(InheritedResolve, "empty", { get: function () { return new InheritedResolve(null, {}); }, enumerable: true, configurable: true }); return InheritedResolve; }()); /** * @whatItDoes Contains the information about a route associated with a component loaded in an * outlet * at a particular moment in time. ActivatedRouteSnapshot can also be used to traverse the router * state tree. * * @howToUse * * ``` * @Component({templateUrl:'./my-component.html'}) * class MyComponent { * constructor(route: ActivatedRoute) { * const id: string = route.snapshot.params.id; * const url: string = route.snapshot.url.join(''); * const user = route.snapshot.data.user; * } * } * ``` * * @stable */ var ActivatedRouteSnapshot = (function () { /** * @internal */ function ActivatedRouteSnapshot( /** * The URL segments matched by this route. */ url, /** * The matrix parameters scoped to this route. */ params, /** * The query parameters shared by all the routes. */ queryParams, /** * The URL fragment shared by all the routes. */ fragment, /** * The static and resolved data of this route. */ data, /** * The outlet name of the route. */ outlet, /** * The component of the route. */ component, routeConfig, urlSegment, lastPathIndex, resolve) { this.url = url; this.params = params; this.queryParams = queryParams; this.fragment = fragment; this.data = data; this.outlet = outlet; this.component = component; this._routeConfig = routeConfig; this._urlSegment = urlSegment; this._lastPathIndex = lastPathIndex; this._resolve = resolve; } Object.defineProperty(ActivatedRouteSnapshot.prototype, "routeConfig", { /** * The configuration used to match this route. */ get: function () { return this._routeConfig; }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRouteSnapshot.prototype, "root", { /** * The root of the router state. */ get: function () { return this._routerState.root; }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRouteSnapshot.prototype, "parent", { /** * The parent of this route in the router state tree. */ get: function () { return this._routerState.parent(this); }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRouteSnapshot.prototype, "firstChild", { /** * The first child of this route in the router state tree. */ get: function () { return this._routerState.firstChild(this); }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRouteSnapshot.prototype, "children", { /** * The children of this route in the router state tree. */ get: function () { return this._routerState.children(this); }, enumerable: true, configurable: true }); Object.defineProperty(ActivatedRouteSnapshot.prototype, "pathFromRoot", { /** * The path from the root of the router state tree to this route. */ get: function () { return this._routerState.pathFromRoot(this); }, enumerable: true, configurable: true }); /** * @docsNotRequired */ ActivatedRouteSnapshot.prototype.toString = function () { var url = this.url.map(function (s) { return s.toString(); }).join('/'); var matched = this._routeConfig ? this._routeConfig.path : ''; return "Route(url:'" + url + "', path:'" + matched + "')"; }; return ActivatedRouteSnapshot; }()); /** * @whatItDoes Represents the state of the router at a moment in time. * * @howToUse * * ``` * @Component({templateUrl:'template.html'}) * class MyComponent { * constructor(router: Router) { * const state: RouterState = router.routerState; * const snapshot: RouterStateSnapshot = state.snapshot; * const root: ActivatedRouteSnapshot = snapshot.root; * const child = root.firstChild; * const id: Observable<string> = child.params.map(p => p.id); * //... * } * } * ``` * * @description * RouterStateSnapshot is a tree of activated route snapshots. Every node in this tree knows about * the "consumed" URL segments, the extracted parameters, and the resolved data. * * @stable */ var RouterStateSnapshot = (function (_super) { __extends$1(RouterStateSnapshot, _super); /** * @internal */ function RouterStateSnapshot( /** The url from which this snapshot was created */ url, root) { _super.call(this, root); this.url = url; setRouterStateSnapshot(this, root); } RouterStateSnapshot.prototype.toString = function () { return serializeNode(this._root); }; return RouterStateSnapshot; }(Tree)); function setRouterStateSnapshot(state, node) { node.value._routerState = state; node.children.forEach(function (c) { return setRouterStateSnapshot(state, c); }); } function serializeNode(node) { var c = node.children.length > 0 ? " { " + node.children.map(serializeNode).join(", ") + " } " : ''; return "" + node.value + c; } /** * The expectation is that the activate route is created with the right set of parameters. * So we push new values into the observables only when they are not the initial values. * And we detect that by checking if the snapshot field is set. */ function advanceActivatedRoute(route) { if (route.snapshot) { if (!shallowEqual(route.snapshot.queryParams, route._futureSnapshot.queryParams)) { route.queryParams.next(route._futureSnapshot.queryParams); } if (route.snapshot.fragment !== route._futureSnapshot.fragment) { route.fragment.next(route._futureSnapshot.fragment); } if (!shallowEqual(route.snapshot.params, route._futureSnapshot.params)) { route.params.next(route._futureSnapshot.params); route.data.next(route._futureSnapshot.data); } if (!shallowEqualArrays(route.snapshot.url, route._futureSnapshot.url)) { route.url.next(route._futureSnapshot.url); } route.snapshot = route._futureSnapshot; } else { route.snapshot = route._futureSnapshot; // this is for resolved data route.data.next(route._futureSnapshot.data); } } function createRouterState(curr, prevState) { var root = createNode(curr._root, prevState ? prevState._root : undefined); return new RouterState(root, curr); } function createNode(curr, prevState) { if (prevState && equalRouteSnapshots(prevState.value.snapshot, curr.value)) { var value = prevState.value; value._futureSnapshot = curr.value; var children = createOrReuseChildren(curr, prevState); return new TreeNode(value, children); } else { var value = createActivatedRoute(curr.value); var children = curr.children.map(function (c) { return createNode(c); }); return new TreeNode(value, children); } } function createOrReuseChildren(curr, prevState) { return curr.children.map(function (child) { for (var _i = 0, _a = prevState.children; _i < _a.length; _i++) { var p = _a[_i]; if (equalRouteSnapshots(p.value.snapshot, child.value)) { return createNode(child, p); } } return createNode(child); }); } function createActivatedRoute(c) { return new ActivatedRoute(new rxjs_BehaviorSubject.BehaviorSubject(c.url), new rxjs_BehaviorSubject.BehaviorSubject(c.params), new rxjs_BehaviorSubject.BehaviorSubject(c.queryParams), new rxjs_BehaviorSubject.BehaviorSubject(c.fragment), new rxjs_BehaviorSubject.BehaviorSubject(c.data), c.outlet, c.component, c); } function equalRouteSnapshots(a, b) { return a._routeConfig === b._routeConfig; } function createUrlTree(route, urlTree, commands, queryParams, fragment) { if (commands.length === 0) { return tree(urlTree.root, urlTree.root, urlTree, queryParams, fragment); } var normalizedCommands = normalizeCommands(commands); validateCommands(normalizedCommands); if (navigateToRoot(normalizedCommands)) { return tree(urlTree.root, new UrlSegmentGroup([], {}), urlTree, queryParams, fragment); } var startingPosition = findStartingPosition(normalizedCommands, urlTree, route); var segmentGroup = startingPosition.processChildren ? updateSegmentGroupChildren(startingPosition.segmentGroup, startingPosition.index, normalizedCommands.commands) : updateSegmentGroup(startingPosition.segmentGroup, startingPosition.index, normalizedCommands.commands); return tree(startingPosition.segmentGroup, segmentGroup, urlTree, queryParams, fragment); } function validateCommands(n) { if (n.isAbsolute && n.commands.length > 0 && isMatrixParams(n.commands[0])) { throw new Error('Root segment cannot have matrix parameters'); } var c = n.commands.filter(function (c) { return typeof c === 'object' && c.outlets !== undefined; }); if (c.length > 0 && c[0] !== n.commands[n.commands.length - 1]) { throw new Error('{outlets:{}} has to be the last command'); } } function isMatrixParams(command) { return typeof command === 'object' && command.outlets === undefined && command.segmentPath === undefined; } function tree(oldSegmentGroup, newSegmentGroup, urlTree, queryParams, fragment) { if (urlTree.root === oldSegmentGroup) { return new UrlTree(newSegmentGroup, stringify(queryParams), fragment); } else { return new UrlTree(replaceSegment(urlTree.root, oldSegmentGroup, newSegmentGroup), stringify(queryParams), fragment); } } function replaceSegment(current, oldSegment, newSegment) { var children = {}; forEach(current.children, function (c, outletName) { if (c === oldSegment) { children[outletName] = newSegment; } else { children[outletName] = replaceSegment(c, oldSegment, newSegment); } }); return new UrlSegmentGroup(current.segments, children); } function navigateToRoot(normalizedChange) { return normalizedChange.isAbsolute && normalizedChange.commands.length === 1 && normalizedChange.commands[0] == '/'; } var NormalizedNavigationCommands = (function () { function NormalizedNavigationCommands(isAbsolute, numberOfDoubleDots, commands) { this.isAbsolute = isAbsolute; this.numberOfDoubleDots = numberOfDoubleDots; this.commands = commands; } return NormalizedNavigationCommands; }()); function normalizeCommands(commands) { if ((typeof commands[0] === 'string') && commands.length === 1 && commands[0] == '/') { return new NormalizedNavigationCommands(true, 0, commands); } var numberOfDoubleDots = 0; var isAbsolute = false; var res = []; var _loop_1 = function(i) { var c = commands[i]; if (typeof c === 'object' && c.outlets !== undefined) { var r_1 = {}; forEach(c.outlets, function (commands, name) { if (typeof commands === 'string') { r_1[name] = commands.split('/'); } else { r_1[name] = commands; } }); res.push({ outlets: r_1 }); return "continue"; } if (typeof c === 'object' && c.segmentPath !== undefined) { res.push(c.segmentPath); return "continue"; } if (!(typeof c === 'string')) { res.push(c); return "continue"; } if (i === 0) { var parts = c.split('/'); for (var j = 0; j < parts.length; ++j) { var cc = parts[j]; if (j == 0 && cc == '.') { } else if (j == 0 && cc == '') { isAbsolute = true; } else if (cc == '..') { numberOfDoubleDots++; } else if (cc != '') { res.push(cc); } } } else { res.push(c); } }; for (var i = 0; i < commands.length; ++i) { _loop_1(i); } return new NormalizedNavigationCommands(isAbsolute, numberOfDoubleDots, res); } var Position = (function () { function Position(segmentGroup, processChildren, index) { this.segmentGroup = segmentGroup; this.processChildren = processChildren; this.index = index; } return Position; }()); function findStartingPosition(normalizedChange, urlTree, route) { if (normalizedChange.isAbsolute) { return new Position(urlTree.root, true, 0); } else if (route.snapshot._lastPathIndex === -1) { return new Position(route.snapshot._urlSegment, true, 0); } else { var modifier = isMatrixParams(normalizedChange.commands[0]) ? 0 : 1; var index = route.snapshot._lastPathIndex + modifier; return createPositionApplyingDoubleDots(route.snapshot._urlSegment, index, normalizedChange.numberOfDoubleDots); } } function createPositionApplyingDoubleDots(group, index, numberOfDoubleDots) { var g = group; var ci = index; var dd = numberOfDoubleDots; while (dd > ci) { dd -= ci; g = g.parent; if (!g) { throw new Error('Invalid number of \'../\''); } ci = g.segments.length; } return new Position(g, false, ci - dd); } function getPath(command) { return "" + command; } function getOutlets(commands) { if (!(typeof commands[0] === 'object')) return (_a = {}, _a[PRIMARY_OUTLET] = commands, _a); if (commands[0].outlets === undefined) return (_b = {}, _b[PRIMARY_OUTLET] = commands, _b); return commands[0].outlets; var _a, _b; } function updateSegmentGroup(segmentGroup, startIndex, commands) { if (!segmentGroup) { segmentGroup = new UrlSegmentGroup([], {}); } if (segmentGroup.segments.length === 0 && segmentGroup.hasChildren()) { return updateSegmentGroupChildren(segmentGroup, startIndex, commands); } var m = prefixedWith(segmentGroup, startIndex, commands); var slicedCommands = commands.slice(m.lastIndex); if (m.match && slicedCommands.length === 0) { return new UrlSegmentGroup(segmentGroup.segments, {}); } else if (m.match && !segmentGroup.hasChildren()) { return createNewSegmentGroup(segmentGroup, startIndex, commands); } else if (m.match) { return updateSegmentGroupChildren(segmentGroup, 0, slicedCommands); } else { return createNewSegmentGroup(segmentGroup, startIndex, commands); } } function updateSegmentGroupChildren(segmentGroup, startIndex, commands) { if (commands.length === 0) { return new UrlSegmentGroup(segmentGroup.segments, {}); } else { var outlets_1 = getOutlets(commands); var children_1 = {}; forEach(outlets_1, function (commands, outlet) { if (commands !== null) { children_1[outlet] = updateSegmentGroup(segmentGroup.children[outlet], startIndex, commands); } }); forEach(segmentGroup.children, function (child, childOutlet) { if (outlets_1[childOutlet] === undefined) { children_1[childOutlet] = child; } }); return new UrlSegmentGroup(segmentGroup.segments, children_1); } } function prefixedWith(segmentGroup, startIndex, commands) { var currentCommandIndex = 0; var currentPathIndex = startIndex; var noMatch = { match: false, lastIndex: 0 }; while (currentPathIndex < segmentGroup.segments.length) { if (currentCommandIndex >= commands.length) return noMatch; var path = segmentGroup.segments[currentPathIndex]; var curr = getPath(commands[currentCommandIndex]); var next = currentCommandIndex < commands.length - 1 ? commands[currentCommandIndex + 1] : null; if (curr && next && (typeof next === 'object') && next.outlets === undefined) { if (!compare(curr, next, path)) return noMatch; currentCommandIndex += 2; } else { if (!compare(curr, {}, path)) return noMatch; currentCommandIndex++; } currentPathIndex++; } return { match: true, lastIndex: currentCommandIndex }; } function createNewSegmentGroup(segmentGroup, startIndex, commands) { var paths = segmentGroup.segments.slice(0, startIndex); var i = 0; while (i < commands.length) { if (typeof commands[i] === 'object' && commands[i].outlets !== undefined) { var children = createNewSegmentChldren(commands[i].outlets); return new UrlSegmentGroup(paths, children); } // if we start with an object literal, we need to reuse the path part from the segment if (i === 0 && isMatrixParams(commands[0])) { var p = segmentGroup.segments[startIndex]; paths.push(new UrlSegment(p.path, commands[0])); i++; continue; } var curr = getPath(commands[i]); var next = (i < commands.length - 1) ? commands[i + 1] : null; if (curr && next && isMatrixParams(next)) { paths.push(new UrlSegment(curr, stringify(next))); i += 2; } else { paths.push(new UrlSegment(curr, {})); i++; } } return new UrlSegmentGroup(paths, {}); } function createNewSegmentChldren(outlets) { var children = {}; forEach(outlets, function (commands, outlet) { if (commands !== null) { children[outlet] = createNewSegmentGroup(new UrlSegmentGroup([], {}), 0, commands); } }); return children; } function stringify(params) { var res = {}; forEach(params, function (v, k) { return res[k] = "" + v; }); return res; } function compare(path, params, segment) { return path == segment.path && shallowEqual(params, segment.parameters); } var NoMatch$1 = (function () { function NoMatch() { } return NoMatch; }()); var InheritedFromParent = (function () { function InheritedFromParent(parent, snapshot, params, data, resolve) { this.parent = parent; this.snapshot = snapshot; this.params = params; this.data = data; this.resolve = resolve; } Object.defineProperty(InheritedFromParent.prototype, "allParams", { get: function () { return this.parent ? merge(this.parent.allParams, this.params) : this.params; }, enumerable: true, configurable: true }); Object.defineProperty(InheritedFromParent.prototype, "allData", { get: function () { return this.parent ? merge(this.parent.allData, this.data) : this.data; }, enumerable: true, configurable: true }); InheritedFromParent.empty = function (snapshot) { return new InheritedFromParent(null, snapshot, {}, {}, new InheritedResolve(null, {})); }; return InheritedFromParent; }()); function recognize(rootComponentType, config, urlTree, url) { return new Recognizer(rootComponentType, config, urlTree, url).recognize(); } var Recognizer = (function () { function Recognizer(rootComponentType, config, urlTree, url) { this.rootComponentType = rootComponentType; this.config = config; this.urlTree = urlTree; this.url = url; } Recognizer.prototype.recognize = function () { try { var rootSegmentGroup = split$1(this.urlTree.root, [], [], this.config).segmentGroup; var children = this.processSegmentGroup(this.config, rootSegmentGroup, InheritedFromParent.empty(null), PRIMARY_OUTLET); var root = new ActivatedRouteSnapshot([], Object.freeze({}), Object.freeze(this.urlTree.queryParams), this.urlTree.fragment, {}, PRIMARY_OUTLET, this.rootComponentType, null, this.urlTree.root, -1, InheritedResolve.empty); var rootNode = new TreeNode(root, children); return rxjs_observable_of.of(new RouterStateSnapshot(this.url, rootNode)); } catch (e) { return new rxjs_Observable.Observable(function (obs) { return obs.error(e); }); } }; Recognizer.prototype.processSegmentGroup = function (config, segmentGroup, inherited, outlet) { if (segmentGroup.segments.length === 0 && segmentGroup.hasChildren()) { return this.processChildren(config, segmentGroup, inherited); } else { return this.processSegment(config, segmentGroup, 0, segmentGroup.segments, inherited, outlet); } }; Recognizer.prototype.processChildren = function (config, segmentGroup, inherited) { var _this = this; var children = mapChildrenIntoArray(segmentGroup, function (child, childOutlet) { return _this.processSegmentGroup(config, child, inherited, childOutlet); }); checkOutletNameUniqueness(children); sortActivatedRouteSnapshots(children); return children; }; Recognizer.prototype.processSegment = function (config, segmentGroup, pathIndex, segments, inherited, outlet) { for (var _i = 0, config_1 = config; _i < config_1.length; _i++) { var r = config_1[_i]; try { return this.processSegmentAgainstRoute(r, segmentGroup, pathIndex, segments, inherited, outlet); } catch (e) { if (!(e instanceof NoMatch$1)) throw e; } } throw new NoMatch$1(); }; Recognizer.prototype.processSegmentAgainstRoute = function (route, rawSegment, pathIndex, segments, inherited, outlet) { if (route.redirectTo) throw new NoMatch$1(); if ((route.outlet ? route.outlet : PRIMARY_OUTLET) !== outlet) throw new NoMatch$1(); var newInheritedResolve = new InheritedResolve(inherited.resolve, getResolve(route)); if (route.path === '**') { var params = segments.length > 0 ? last(segments).parameters : {}; var snapshot_1 = new ActivatedRouteSnapshot(segments, Object.freeze(merge(inherited.allParams, params)), Object.freeze(this.urlTree.queryParams), this.urlTree.fragment, merge(inherited.allData, getData(route)), outlet, route.component, route, getSourceSegmentGroup(rawSegment), getPathIndexShift(rawSegment) + segments.length, newInheritedResolve); return [new TreeNode(snapshot_1, [])]; } var _a = match$1(rawSegment, route, segments, inherited.snapshot), consumedSegments = _a.consumedSegments, parameters = _a.parameters, lastChild = _a.lastChild; var rawSlicedSegments = segments.slice(lastChild); var childConfig = getChildConfig(route); var _b = split$1(rawSegment, consumedSegments, rawSlicedSegments, childConfig), segmentGroup = _b.segmentGroup, slicedSegments = _b.slicedSegments; var snapshot = new ActivatedRouteSnapshot(consumedSegments, Object.freeze(merge(inherited.allParams, parameters)), Object.freeze(this.urlTree.queryParams), this.urlTree.fragment, merge(inherited.allData, getData(route)), outlet, route.component, route, getSourceSegmentGroup(rawSegment), getPathIndexShift(rawSegment) + consumedSegments.length, newInheritedResolve); var newInherited = route.component ? InheritedFromParent.empty(snapshot) : new InheritedFromParent(inherited, snapshot, parameters, getData(route), newInheritedResolve); if (slicedSegments.length === 0 && segmentGroup.hasChildren()) { var children = this.processChildren(childConfig, segmentGroup, newInherited); return [new TreeNode(snapshot, children)]; } else if (childConfig.length === 0 && slicedSegments.length === 0) { return [new TreeNode(snapshot, [])]; } else { var children = this.processSegment(childConfig, segmentGroup, pathIndex + lastChild, slicedSegments, newInherited, PRIMARY_OUTLET); return [new TreeNode(snapshot, children)]; } }; return Recognizer; }()); function sortActivatedRouteSnapshots(nodes) { nodes.sort(function (a, b) { if (a.value.outlet === PRIMARY_OUTLET) return -1; if (b.value.outlet === PRIMARY_OUTLET) return 1; return a.value.outlet.localeCompare(b.value.outlet); }); } function getChildConfig(route) { if (route.children) { return route.children; } else if (route.loadChildren) { return route._loadedConfig.routes; } else { return []; } } function match$1(segmentGroup, route, segments, parent) { if (route.path === '') { if (route.pathMatch === 'full' && (segmentGroup.hasChildren() || segments.length > 0)) { throw new NoMatch$1(); } else { var params = parent ? parent.params : {}; return { consumedSegments: [], lastChild: 0, parameters: params }; } } var path = route.path; var parts = path.split('/'); var posParameters = {}; var consumedSegments = []; var currentIndex = 0; for (var i = 0; i < parts.length; ++i) { if (currentIndex >= segments.length) throw new NoMatch$1(); var current = segments[currentIndex]; var p = parts[i]; var isPosParam = p.startsWith(':'); if (!isPosParam && p !== current.path) throw new NoMatch$1(); if (isPosParam) { posParameters[p.substring(1)] = current.path; } consumedSegments.push(current); currentIndex++; } if (route.pathMatch === 'full' && (segmentGroup.hasChildren() || currentIndex < segments.length)) { throw new NoMatch$1(); } var parameters = merge(posParameters, consumedSegments[consumedSegments.length - 1].parameters); return { consumedSegments: consumedSegments, lastChild: currentIndex, parameters: parameters }; } function checkOutletNameUniqueness(nodes) { var names = {}; nodes.forEach(function (n) { var routeWithSameOutletName = names[n.value.outlet]; if (routeWithSameOutletName) { var p = routeWithSameOutletName.url.map(function (s) { return s.toString(); }).join('/'); var c = n.value.url.map(function (s) { return s.toString(); }).join('/'); throw new Error("Two segments cannot have the same outlet name: '" + p + "' and '" + c + "'."); } names[n.value.outlet] = n.value; }); } function getSourceSegmentGroup(segmentGroup) { var s = segmentGroup; while (s._sourceSegment) { s = s._sourceSegment; } return s; } function getPathIndexShift(segmentGroup) { var s = segmentGroup; var res = (s._segmentIndexShift ? s._segmentIndexShift : 0); while (s._sourceSegment) { s = s._sourceSegment; res += (s._segmentIndexShift ? s._segmentIndexShift : 0); } return res - 1; } function split$1(segmentGroup, consumedSegments, slicedSegments, config) { if (slicedSegments.length > 0 && containsEmptyPathMatchesWithNamedOutlets(segmentGroup, slicedSegments, config)) { var s = new UrlSegmentGroup(consumedSegments, createChildrenForEmptyPaths(segmentGroup, consumedSegments, config, new UrlSegmentGroup(slicedSegments, segmentGroup.children))); s._sourceSegment = segmentGroup; s._segmentIndexShift = consumedSegments.length; return { segmentGroup: s, slicedSegments: [] }; } else if (slicedSegments.length === 0 && containsEmptyPathMatches(segmentGroup, slicedSegments, config)) { var s = new UrlSegmentGroup(segmentGroup.segments, addEmptyPathsToChildrenIfNeeded(segmentGroup, slicedSegments, config, segmentGroup.children)); s._sourceSegment = segmentGroup; s._segmentIndexShift = consumedSegments.length; return { segmentGroup: s, slicedSegments: slicedSegments }; } else { var s = new UrlSegmentGroup(segmentGroup.segments, segmentGroup.children); s._sourceSegment = segmentGroup; s._segmentIndexShift = consumedSegments.length; return { segmentGroup: s, slicedSegments: slicedSegments }; } } function addEmptyPathsToChildrenIfNeeded(segmentGroup, slicedSegments, routes, children) { var res = {}; for (var _i = 0, routes_1 = routes; _i < routes_1.length; _i++) { var r = routes_1[_i]; if (emptyPathMatch(segmentGroup, slicedSegments, r) && !children[getOutlet$2(r)]) { var s = new UrlSegmentGroup([], {}); s._sourceSegment = segmentGroup; s._segmentIndexShift = segmentGroup.segments.length; res[getOutlet$2(r)] = s; } } return merge(children, res); } function createChildrenForEmptyPaths(segmentGroup, consumedSegments, routes, primarySegment) { var res = {}; res[PRIMARY_OUTLET] = primarySegment; primarySegment._sourceSegment = segmentGroup; primarySegment._segmentIndexShift = consumedSegments.length; for (var _i = 0, routes_2 = routes; _i < routes_2.length; _i++) { var r = routes_2[_i]; if (r.path === '' && getOutlet$2(r) !== PRIMARY_OUTLET) { var s = new UrlSegmentGroup([], {}); s._sourceSegment = segmentGroup; s._segmentIndexShift = consumedSegments.length; res[getOutlet$2(r)] = s; } } return res; } function containsEmptyPathMatchesWithNamedOutlets(segmentGroup, slicedSegments, routes) { return routes .filter(function (r) { return emptyPathMatch(segmentGroup, slicedSegments, r) && getOutlet$2(r) !== PRIMARY_OUTLET; }) .length > 0; } function containsEmptyPathMatches(segmentGroup, slicedSegments, routes) { return routes.filter(function (r) { return emptyPathMatch(segmentGroup, slicedSegments, r); }).length > 0; } function emptyPathMatch(segmentGroup, slicedSegments, r) { if ((segmentGroup.hasChildren() || slicedSegments.length > 0) && r.pathMatch === 'full') return false; return r.path === '' && r.redirectTo === undefined; } function getOutlet$2(route) { return route.outlet ? route.outlet : PRIMARY_OUTLET; } function getData(route) { return route.data ? route.data : {}; } function getResolve(route) { return route.resolve ? route.resolve : {}; } /** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * @whatItDoes Contains all the router outlets created in a component. * * @stable */ var RouterOutletMap = (function () { function RouterOutletMap() { /** @internal */ this._outlets = {}; } /** * Adds an outlet to this map. */ RouterOutletMap.prototype.registerOutlet = function (name, outlet) { this._outlets[name] = outlet; }; /** * Removes an outlet from this map. */ RouterOutletMap.prototype.removeOutlet = function (name) { this._outlets[name] = undefined; }; return RouterOutletMap; }()); /** * @whatItDoes Represents an event triggered when a navigation starts. * * @stable */ var NavigationStart = (function () { // TODO: vsavkin: make internal function NavigationStart( /** @docsNotRequired */ id, /** @docsNotRequired */ url) { this.id = id; this.url = url; } /** @docsNotRequired */ NavigationStart.prototype.toString = function () { return "NavigationStart(id: " + this.id + ", url: '" + this.url + "')"; }; return NavigationStart; }()); /** * @whatItDoes Represents an event triggered when a navigation ends successfully. * * @stable */ var NavigationEnd = (function () { // TODO: vsavkin: make internal function NavigationEnd( /** @docsNotRequired */ id, /** @docsNotRequired */ url, /** @docsNotRequired */ urlAfterRedirects) { this.id = id; this.url = url; this.urlAfterRedirects = urlAfterRedirects; } /** @docsNotRequired */ NavigationEnd.prototype.toString = function () { return "NavigationEnd(id: " + this.id + ", url: '" + this.url + "', urlAfterRedirects: '" + this.urlAfterRedirects + "')"; }; return NavigationEnd; }()); /** * @whatItDoes Represents an event triggered when a navigation is canceled. * * @stable */ var NavigationCancel = (function () { // TODO: vsavkin: make internal function NavigationCancel( /** @docsNotRequired */ id, /** @docsNotRequired */ url, /** @docsNotRequired */ reason) { this.id = id; this.url = url; this.reason = reason; } /** @docsNotRequired */ NavigationCancel.prototype.toString = function () { return "NavigationCancel(id: " + this.id + ", url: '" + this.url + "')"; }; return NavigationCancel; }()); /** * @whatItDoes Represents an event triggered when a navigation fails due to an unexpected error. * * @stable */ var NavigationError = (function () { // TODO: vsavkin: make internal function NavigationError( /** @docsNotRequired */ id, /** @docsNotRequired */ url, /** @docsNotRequired */ error) { this.id = id; this.url = url; this.error = error; } /** @docsNotRequired */ NavigationError.prototype.toString = function () { return "NavigationError(id: " + this.id + ", url: '" + this.url + "', error: " + this.error + ")"; }; return NavigationError; }()); /** * @whatItDoes Represents an event triggered when routes are recognized. * * @stable */ var RoutesRecognized = (function () { // TODO: vsavkin: make internal function RoutesRecognized( /** @docsNotRequired */ id, /** @docsNotRequired */ url, /** @docsNotRequired */ urlAfterRedirects, /** @docsNotRequired */ state) { this.id = id; this.url = url; this.urlAfterRedirects = urlAfterRedirects; this.state = state; } /** @docsNotRequired */ RoutesRecognized.prototype.toString = function () { return "RoutesRecognized(id: " + this.id + ", url: '" + this.url + "', urlAfterRedirects: '" + this.urlAfterRedirects + "', state: " + this.state + ")"; }; return RoutesRecognized; }()); function defaultErrorHandler(error) { throw error; } /** * @whatItDoes Provides the navigation and url manipulation capabilities. * * See {@link Routes} for more details and examples. * * @ngModule RouterModule * * @stable */ var Router = (function () { /** * Creates the router service. */ // TODO: vsavkin make internal after the final is out. function Router(rootComponentType, urlSerializer, outletMap, location, injector, loader, compiler, config) { this.rootComponentType = rootComponentType; this.urlSerializer = urlSerializer; this.outletMap = outletMap; this.location = location; this.injector = injector; this.config = config; this.navigationId = 0; /** * Error handler that is invoked when a navigation errors. * * See {@link ErrorHandler} for more information. */ this.errorHandler = defaultErrorHandler; /** * Indicates if at least one navigation happened. */ this.navigated = false; this.resetConfig(config); this.routerEvents = new rxjs_Subject.Subject(); this.currentUrlTree = createEmptyUrlTree(); this.configLoader = new RouterConfigLoader(loader, compiler); this.currentRouterState = createEmptyState(this.currentUrlTree, this.rootComponentType); } /** * Sets up the location change listener and performs the initial navigation. */ Router.prototype.initialNavigation = function () { this.setUpLocationChangeListener(); this.navigateByUrl(this.location.path(true), { replaceUrl: true }); }; /** * Sets up the location change listener. */ Router.prototype.setUpLocationChangeListener = function () { var _this = this; // Zone.current.wrap is needed because of the issue with RxJS scheduler, // which does not work properly with zone.js in IE and Safari this.locationSubscription = this.location.subscribe(Zone.current.wrap(function (change) { var tree = _this.urlSerializer.parse(change['url']); // we fire multiple events for a single URL change // we should navigate only once return _this.currentUrlTree.toString() !== tree.toString() ? _this.scheduleNavigation(tree, { skipLocationChange: change['pop'], replaceUrl: true }) : null; })); }; Object.defineProperty(Router.prototype, "routerState", { /** * Returns the current route state. */ get: function () { return this.currentRouterState; }, enumerable: true, configurable: true }); Object.defineProperty(Router.prototype, "url", { /** * Returns the current url. */ get: function () { return this.serializeUrl(this.currentUrlTree); }, enumerable: true, configurable: true }); Object.defineProperty(Router.prototype, "events", { /** * Returns an observable of route events */ get: function () { return this.routerEvents; }, enumerable: true, configurable: true }); /** * Resets the configuration used for navigation and generating links. * * ### Usage * * ``` * router.resetConfig([ * { path: 'team/:id', component: TeamCmp, children: [ * { path: 'simple', component: SimpleCmp }, * { path: 'user/:name', component: UserCmp } * ] } * ]); * ``` */ Router.prototype.resetConfig = function (config) { validateConfig(config); this.config = config; }; /** * @docsNotRequired */ Router.prototype.ngOnDestroy = function () { this.dispose(); }; /** * Disposes of the router. */ Router.prototype.dispose = function () { this.locationSubscription.unsubscribe(); }; /** * Applies an array of commands to the current url tree and creates a new url tree. * * When given an activate route, applies the given commands starting from the route. * When not given a route, applies the given command starting from the root. * * ### Usage * * ``` * // create /team/33/user/11 * router.createUrlTree(['/team', 33, 'user', 11]); * * // create /team/33;expand=true/user/11 * router.createUrlTree(['/team', 33, {expand: true}, 'user', 11]); * * // you can collapse static segments like this (this works only with the first passed-in value): * router.createUrlTree(['/team/33/user', userId]); * * // If the first segment can contain slashes, and you do not want the router to split it, you * // can do the following: * * router.createUrlTree([{segmentPath: '/one/two'}]); * * // create /team/33/(user/11//right:chat) * router.createUrlTree(['/team', 33, {outlets: {primary: 'user/11', right: 'chat'}}]); * * // remove the right secondary node * router.createUrlTree(['/team', 33, {outlets: {primary: 'user/11', right: null}}]); * * // assuming the current url is `/team/33/user/11` and the route points to `user/11` * * // navigate to /team/33/user/11/details * router.createUrlTree(['details'], {relativeTo: route}); * * // navigate to /team/33/user/22 * router.createUrlTree(['../22'], {relativeTo: route}); * * // navigate to /team/44/user/22 * router.createUrlTree(['../../team/44/user/22'], {relativeTo: route}); * ``` */ Router.prototype.createUrlTree = function (commands, _a) { var _b = _a === void 0 ? {} : _a, relativeTo = _b.relativeTo, queryParams = _b.queryParams, fragment = _b.fragment, preserveQueryParams = _b.preserveQueryParams, preserveFragment = _b.preserveFragment; var a = relativeTo ? relativeTo : this.routerState.root; var q = preserveQueryParams ? this.currentUrlTree.queryParams : queryParams; var f = preserveFragment ? this.currentUrlTree.fragment : fragment; return createUrlTree(a, this.currentUrlTree, commands, q, f); }; /** * Navigate based on the provided url. This navigation is always absolute. * * Returns a promise that: * - is resolved with 'true' when navigation succeeds * - is resolved with 'false' when navigation fails * - is rejected when an error happens * * ### Usage * * ``` * router.navigateByUrl("/team/33/user/11"); * * // Navigate without updating the URL * router.navigateByUrl("/team/33/user/11", { skipLocationChange: true }); * ``` * * In opposite to `navigate`, `navigateByUrl` takes a whole URL * and does not apply any delta to the current one. */ Router.prototype.navigateByUrl = function (url, extras) { if (extras === void 0) { extras = { skipLocationChange: false }; } if (url instanceof UrlTree) { return this.scheduleNavigation(url, extras); } else { var urlTree = this.urlSerializer.parse(url); return this.scheduleNavigation(urlTree, extras); } }; /** * Navigate based on the provided array of commands and a starting point. * If no starting route is provided, the navigation is absolute. * * Returns a promise that: * - is resolved with 'true' when navigation succeeds * - is resolved with 'false' when navigation fails * - is rejected when an error happens * * ### Usage * * ``` * router.navigate(['team', 33, 'user', 11], {relativeTo: route}); * * // Navigate without updating the URL * router.navigate(['team', 33, 'user', 11], {relativeTo: route, skipLocationChange: true }); * ``` * * In opposite to `navigateByUrl`, `navigate` always takes a delta * that is applied to the current URL. */ Router.prototype.navigate = function (commands, extras) { if (extras === void 0) { extras = { skipLocationChange: false }; } return this.scheduleNavigation(this.createUrlTree(commands, extras), extras); }; /** * Serializes a {@link UrlTree} into a string. */ Router.prototype.serializeUrl = function (url) { return this.urlSerializer.serialize(url); }; /** * Parses a string into a {@link UrlTree}. */ Router.prototype.parseUrl = function (url) { return this.urlSerializer.parse(url); }; /** * Returns if the url is activated or not. */ Router.prototype.isActive = function (url, exact) { if (url instanceof UrlTree) { return containsTree(this.currentUrlTree, url, exact); } else { var urlTree = this.urlSerializer.parse(url); return containsTree(this.currentUrlTree, urlTree, exact); } }; Router.prototype.scheduleNavigation = function (url, extras) { var _this = this; var id = ++this.navigationId; this.routerEvents.next(new NavigationStart(id, this.serializeUrl(url))); return Promise.resolve().then(function (_) { return _this.runNavigate(url, extras.skipLocationChange, extras.replaceUrl, id); }); }; Router.prototype.runNavigate = function (url, shouldPreventPushState, shouldReplaceUrl, id) { var _this = this; if (id !== this.navigationId) { this.location.go(this.urlSerializer.serialize(this.currentUrlTree)); this.routerEvents.next(new NavigationCancel(id, this.serializeUrl(url), "Navigation ID " + id + " is not equal to the current navigation id " + this.navigationId)); return Promise.resolve(false); } return new Promise(function (resolvePromise, rejectPromise) { var state; var navigationIsSuccessful; var preActivation; var appliedUrl; var storedState = _this.currentRouterState; var storedUrl = _this.currentUrlTree; var redirectsApplied$ = applyRedirects(_this.injector, _this.configLoader, url, _this.config); var snapshot$ = rxjs_operator_mergeMap.mergeMap.call(redirectsApplied$, function (u) { appliedUrl = u; return recognize(_this.rootComponentType, _this.config, appliedUrl, _this.serializeUrl(appliedUrl)); }); var emitRecognzied$ = rxjs_operator_map.map.call(snapshot$, function (newRouterStateSnapshot) { _this.routerEvents.next(new RoutesRecognized(id, _this.serializeUrl(url), _this.serializeUrl(appliedUrl), newRouterStateSnapshot)); return newRouterStateSnapshot; }); var routerState$ = rxjs_operator_map.map.call(emitRecognzied$, function (routerStateSnapshot) { return createRouterState(routerStateSnapshot, _this.currentRouterState); }); var preactivation$ = rxjs_operator_map.map.call(routerState$, function (newState) { state = newState; preActivation = new PreActivation(state.snapshot, _this.currentRouterState.snapshot, _this.injector); preActivation.traverse(_this.outletMap); }); var preactivation2$ = rxjs_operator_mergeMap.mergeMap.call(preactivation$, function () { return preActivation.checkGuards(); }); var resolveData$ = rxjs_operator_mergeMap.mergeMap.call(preactivation2$, function (shouldActivate) { if (shouldActivate) { return rxjs_operator_map.map.call(preActivation.resolveData(), function () { return shouldActivate; }); } else { return rxjs_observable_of.of(shouldActivate); } }); resolveData$ .forEach(function (shouldActivate) { if (!shouldActivate || id !== _this.navigationId) { navigationIsSuccessful = false; return; } _this.currentUrlTree = appliedUrl; _this.currentRouterState = state; if (!shouldPreventPushState) { var path = _this.urlSerializer.serialize(appliedUrl); if (_this.location.isCurrentPathEqualTo(path) || shouldReplaceUrl) { _this.location.replaceState(path); } else { _this.location.go(path); } } new ActivateRoutes(state, storedState).activate(_this.outletMap); navigationIsSuccessful = true; }) .then(function () { _this.navigated = true; if (navigationIsSuccessful) { _this.routerEvents.next(new NavigationEnd(id, _this.serializeUrl(url), _this.serializeUrl(appliedUrl))); resolvePromise(true); } else { _this.routerEvents.next(new NavigationCancel(id, _this.serializeUrl(url), '')); resolvePromise(false); } }, function (e) { if (e instanceof NavigationCancelingError) { _this.navigated = true; _this.routerEvents.next(new NavigationCancel(id, _this.serializeUrl(url), e.message)); resolvePromise(false); } else { _this.routerEvents.next(new NavigationError(id, _this.serializeUrl(url), e)); try { resolvePromise(_this.errorHandler(e)); } catch (ee) { rejectPromise(ee); } } if (id === _this.navigationId) { _this.currentRouterState = storedState; _this.currentUrlTree = storedUrl; _this.location.replaceState(_this.serializeUrl(storedUrl)); } }); }); }; return Router; }()); var CanActivate = (function () { function CanActivate(path) { this.path = path; } Object.defineProperty(CanActivate.prototype, "route", { get: function () { return this.path[this.path.length - 1]; }, enumerable: true, configurable: true }); return CanActivate; }()); var CanDeactivate = (function () { function CanDeactivate(component, route) { this.component = component; this.route = route; } return CanDeactivate; }()); var PreActivation = (function () { function PreActivation(future, curr, injector) { this.future = future; this.curr = curr; this.injector = injector; this.checks = []; } PreActivation.prototype.traverse = function (parentOutletMap) { var futureRoot = this.future._root; var currRoot = this.curr ? this.curr._root : null; this.traverseChildRoutes(futureRoot, currRoot, parentOutletMap, [futureRoot.value]); }; PreActivation.prototype.checkGuards = function () { var _this = this; if (this.checks.length === 0) return rxjs_observable_of.of(true); var checks$ = rxjs_observable_from.from(this.checks); var runningChecks$ = rxjs_operator_map.map.call(checks$, function (s) { if (s instanceof CanActivate) { return andObservables(rxjs_observable_from.from([_this.runCanActivateChild(s.path), _this.runCanActivate(s.route)])); } else if (s instanceof CanDeactivate) { // workaround https://github.com/Microsoft/TypeScript/issues/7271 var s2 = s; return _this.runCanDeactivate(s2.component, s2.route); } else { throw new Error('Cannot be reached'); } }); var mergedChecks$ = rxjs_operator_mergeAll.mergeAll.call(runningChecks$); return rxjs_operator_every.every.call(mergedChecks$, function (result) { return result === true; }); }; PreActivation.prototype.resolveData = function () { var _this = this; if (this.checks.length === 0) return rxjs_observable_of.of(null); var checks$ = rxjs_observable_from.from(this.checks); var runningChecks$ = rxjs_operator_mergeMap.mergeMap.call(checks$, function (s) { if (s instanceof CanActivate) { return _this.runResolve(s.route); } else { return rxjs_observable_of.of(null); } }); return rxjs_operator_reduce.reduce.call(runningChecks$, function (_, __) { return _; }); }; PreActivation.prototype.traverseChildRoutes = function (futureNode, currNode, outletMap, futurePath) { var _this = this; var prevChildren = nodeChildrenAsMap(currNode); futureNode.children.forEach(function (c) { _this.traverseRoutes(c, prevChildren[c.value.outlet], outletMap, futurePath.concat([c.value])); delete prevChildren[c.value.outlet]; }); forEach(prevChildren, function (v, k) { return _this.deactivateOutletAndItChildren(v, outletMap._outlets[k]); }); }; PreActivation.prototype.traverseRoutes = function (futureNode, currNode, parentOutletMap, futurePath) { var future = futureNode.value; var curr = currNode ? currNode.value : null; var outlet = parentOutletMap ? parentOutletMap._outlets[futureNode.value.outlet] : null; // reusing the node if (curr && future._routeConfig === curr._routeConfig) { if (!shallowEqual(future.params, curr.params)) { this.checks.push(new CanDeactivate(outlet.component, curr), new CanActivate(futurePath)); } else { // we need to set the data future.data = curr.data; } // If we have a component, we need to go through an outlet. if (future.component) { this.traverseChildRoutes(futureNode, currNode, outlet ? outlet.outletMap : null, futurePath); } else { this.traverseChildRoutes(futureNode, currNode, parentOutletMap, futurePath); } } else { if (curr) { // if we had a normal route, we need to deactivate only that outlet. if (curr.component) { this.deactivateOutletAndItChildren(curr, outlet); } else { this.deactivateOutletMap(parentOutletMap); } } this.checks.push(new CanActivate(futurePath)); // If we have a component, we need to go through an outlet. if (future.component) { this.traverseChildRoutes(futureNode, null, outlet ? outlet.outletMap : null, futurePath); } else { this.traverseChildRoutes(futureNode, null, parentOutletMap, futurePath); } } }; PreActivation.prototype.deactivateOutletAndItChildren = function (route, outlet) { if (outlet && outlet.isActivated) { this.deactivateOutletMap(outlet.outletMap); this.checks.push(new CanDeactivate(outlet.component, route)); } }; PreActivation.prototype.deactivateOutletMap = function (outletMap) { var _this = this; forEach(outletMap._outlets, function (v) { if (v.isActivated) { _this.deactivateOutletAndItChildren(v.activatedRoute.snapshot, v); } }); }; PreActivation.prototype.runCanActivate = function (future) { var _this = this; var canActivate = future._routeConfig ? future._routeConfig.canActivate : null; if (!canActivate || canActivate.length === 0) return rxjs_observable_of.of(true); var obs = rxjs_operator_map.map.call(rxjs_observable_from.from(canActivate), function (c) { var guard = _this.getToken(c, future); if (guard.canActivate) { return wrapIntoObservable(guard.canActivate(future, _this.future)); } else { return wrapIntoObservable(guard(future, _this.future)); } }); return andObservables(obs); }; PreActivation.prototype.runCanActivateChild = function (path) { var _this = this; var future = path[path.length - 1]; var canActivateChildGuards = path.slice(0, path.length - 1) .reverse() .map(function (p) { return _this.extractCanActivateChild(p); }) .filter(function (_) { return _ !== null; }); return andObservables(rxjs_operator_map.map.call(rxjs_observable_from.from(canActivateChildGuards), function (d) { var obs = rxjs_operator_map.map.call(rxjs_observable_from.from(d.guards), function (c) { var guard = _this.getToken(c, c.node); if (guard.canActivateChild) { return wrapIntoObservable(guard.canActivateChild(future, _this.future)); } else { return wrapIntoObservable(guard(future, _this.future)); } }); return andObservables(obs); })); }; PreActivation.prototype.extractCanActivateChild = function (p) { var canActivateChild = p._routeConfig ? p._routeConfig.canActivateChild : null; if (!canActivateChild || canActivateChild.length === 0) return null; return { node: p, guards: canActivateChild }; }; PreActivation.prototype.runCanDeactivate = function (component, curr) { var _this = this; var canDeactivate = curr && curr._routeConfig ? curr._routeConfig.canDeactivate : null; if (!canDeactivate || canDeactivate.length === 0) return rxjs_observable_of.of(true); var canDeactivate$ = rxjs_operator_map.map.call(rxjs_observable_from.from(canDeactivate), function (c) { var guard = _this.getToken(c, curr); if (guard.canDeactivate) { return wrapIntoObservable(guard.canDeactivate(component, curr, _this.curr)); } else { return wrapIntoObservable(guard(component, curr, _this.curr)); } }); var merged$ = rxjs_operator_mergeAll.mergeAll.call(canDeactivate$); return rxjs_operator_every.every.call(merged$, function (result) { return result === true; }); }; PreActivation.prototype.runResolve = function (future) { var resolve = future._resolve; return rxjs_operator_map.map.call(this.resolveNode(resolve.current, future), function (resolvedData) { resolve.resolvedData = resolvedData; future.data = merge(future.data, resolve.flattenedResolvedData); return null; }); }; PreActivation.prototype.resolveNode = function (resolve, future) { var _this = this; return waitForMap(resolve, function (k, v) { var resolver = _this.getToken(v, future); return resolver.resolve ? wrapIntoObservable(resolver.resolve(future, _this.future)) : wrapIntoObservable(resolver(future, _this.future)); }); }; PreActivation.prototype.getToken = function (token, snapshot) { var config = closestLoadedConfig(snapshot); var injector = config ? config.injector : this.injector; return injector.get(token); }; return PreActivation; }()); var ActivateRoutes = (function () { function ActivateRoutes(futureState, currState) { this.futureState = futureState; this.currState = currState; } ActivateRoutes.prototype.activate = function (parentOutletMap) { var futureRoot = this.futureState._root; var currRoot = this.currState ? this.currState._root : null; advanceActivatedRoute(this.futureState.root); this.activateChildRoutes(futureRoot, currRoot, parentOutletMap); }; ActivateRoutes.prototype.activateChildRoutes = function (futureNode, currNode, outletMap) { var _this = this; var prevChildren = nodeChildrenAsMap(currNode); futureNode.children.forEach(function (c) { _this.activateRoutes(c, prevChildren[c.value.outlet], outletMap); delete prevChildren[c.value.outlet]; }); forEach(prevChildren, function (v, k) { return _this.deactivateOutletAndItChildren(outletMap._outlets[k]); }); }; ActivateRoutes.prototype.activateRoutes = function (futureNode, currNode, parentOutletMap) { var future = futureNode.value; var curr = currNode ? currNode.value : null; // reusing the node if (future === curr) { // advance the route to push the parameters advanceActivatedRoute(future); // If we have a normal route, we need to go through an outlet. if (future.component) { var outlet = getOutlet(parentOutletMap, futureNode.value); this.activateChildRoutes(futureNode, currNode, outlet.outletMap); } else { this.activateChildRoutes(futureNode, currNode, parentOutletMap); } } else { if (curr) { // if we had a normal route, we need to deactivate only that outlet. if (curr.component) { var outlet = getOutlet(parentOutletMap, futureNode.value); this.deactivateOutletAndItChildren(outlet); } else { this.deactivateOutletMap(parentOutletMap); } } // if we have a normal route, we need to advance the route // and place the component into the outlet. After that recurse. if (future.component) { advanceActivatedRoute(future); var outlet = getOutlet(parentOutletMap, futureNode.value); var outletMap = new RouterOutletMap(); this.placeComponentIntoOutlet(outletMap, future, outlet); this.activateChildRoutes(futureNode, null, outletMap); } else { advanceActivatedRoute(future); this.activateChildRoutes(futureNode, null, parentOutletMap); } } }; ActivateRoutes.prototype.placeComponentIntoOutlet = function (outletMap, future, outlet) { var resolved = [{ provide: ActivatedRoute, useValue: future }, { provide: RouterOutletMap, useValue: outletMap }]; var config = parentLoadedConfig(future.snapshot); var loadedFactoryResolver = null; var loadedInjector = null; if (config) { loadedFactoryResolver = config.factoryResolver; loadedInjector = config.injector; resolved.push({ provide: _angular_core.ComponentFactoryResolver, useValue: loadedFactoryResolver }); } outlet.activate(future, loadedFactoryResolver, loadedInjector, _angular_core.ReflectiveInjector.resolve(resolved), outletMap); }; ActivateRoutes.prototype.deactivateOutletAndItChildren = function (outlet) { if (outlet && outlet.isActivated) { this.deactivateOutletMap(outlet.outletMap); outlet.deactivate(); } }; ActivateRoutes.prototype.deactivateOutletMap = function (outletMap) { var _this = this; forEach(outletMap._outlets, function (v) { return _this.deactivateOutletAndItChildren(v); }); }; return ActivateRoutes; }()); function parentLoadedConfig(snapshot) { var s = snapshot.parent; while (s) { var c = s._routeConfig; if (c && c._loadedConfig) return c._loadedConfig; if (c && c.component) return null; s = s.parent; } return null; } function closestLoadedConfig(snapshot) { if (!snapshot) return null; var s = snapshot.parent; while (s) { var c = s._routeConfig; if (c && c._loadedConfig) return c._loadedConfig; s = s.parent; } return null; } function nodeChildrenAsMap(node) { return node ? node.children.reduce(function (m, c) { m[c.value.outlet] = c; return m; }, {}) : {}; } function getOutlet(outletMap, route) { var outlet = outletMap._outlets[route.outlet]; if (!outlet) { var componentName = route.component.name; if (route.outlet === PRIMARY_OUTLET) { throw new Error("Cannot find primary outlet to load '" + componentName + "'"); } else { throw new Error("Cannot find the outlet " + route.outlet + " to load '" + componentName + "'"); } } return outlet; } /** * @whatItDoes Lets you link to specific parts of your app. * * @howToUse * * Consider the following route configuration: * ``` * [{ path: 'user/:name', component: UserCmp }] * ``` * * When linking to this `user/:name` route, you can write: * * ``` * <a routerLink='/user/bob'>link to user component</a> * ``` * * @description * * The RouterLink directives let you link to specific parts of your app. * * Whe the link is static, you can use the directive as follows: * * ``` * <a routerLink="/user/bob">link to user component</a> * ``` * * If you use dynamic values to generate the link, you can pass an array of path * segments, followed by the params for each segment. * * For instance `['/team', teamId, 'user', userName, {details: true}]` * means that we want to generate a link to `/team/11/user/bob;details=true`. * * Multiple static segments can be merged into one (e.g., `['/team/11/user', userName, {details: true}]`). * * The first segment name can be prepended with `/`, `./`, or `../`: * * If the first segment begins with `/`, the router will look up the route from the root of the app. * * If the first segment begins with `./`, or doesn't begin with a slash, the router will * instead look in the children of the current activated route. * * And if the first segment begins with `../`, the router will go up one level. * * You can set query params and fragment as follows: * * ``` * <a [routerLink]="['/user/bob']" [queryParams]="{debug: true}" fragment="education">link to user component</a> * ``` * RouterLink will use these to generate this link: `/user/bob#education?debug=true`. * * You can also tell the directive to preserve the current query params and fragment: * * ``` * <a [routerLink]="['/user/bob']" preserveQueryParams preserveFragment>link to user component</a> * ``` * * The router link directive always treats the provided input as a delta to the current url. * * For instance, if the current url is `/user/(box//aux:team)`. * * Then the following link `<a [routerLink]="['/user/jim']">Jim</a>` will generate the link * `/user/(jim//aux:team)`. * * @selector ':not(a)[routerLink]' * @ngModule RouterModule * * See {@link Router.createUrlTree} for more information. * * @stable */ var RouterLink = (function () { function RouterLink(router, route, locationStrategy) { this.router = router; this.route = route; this.locationStrategy = locationStrategy; this.commands = []; } Object.defineProperty(RouterLink.prototype, "routerLink", { set: function (data) { if (Array.isArray(data)) { this.commands = data; } else { this.commands = [data]; } }, enumerable: true, configurable: true }); RouterLink.prototype.onClick = function (button, ctrlKey, metaKey) { if (button !== 0 || ctrlKey || metaKey) { return true; } this.router.navigateByUrl(this.urlTree); return false; }; Object.defineProperty(RouterLink.prototype, "urlTree", { get: function () { return this.router.createUrlTree(this.commands, { relativeTo: this.route, queryParams: this.queryParams, fragment: this.fragment, preserveQueryParams: toBool(this.preserveQueryParams), preserveFragment: toBool(this.preserveFragment) }); }, enumerable: true, configurable: true }); RouterLink.decorators = [ { type: _angular_core.Directive, args: [{ selector: ':not(a)[routerLink]' },] }, ]; /** @nocollapse */ RouterLink.ctorParameters = [ { type: Router, }, { type: ActivatedRoute, }, { type: _angular_common.LocationStrategy, }, ]; RouterLink.propDecorators = { 'queryParams': [{ type: _angular_core.Input },], 'fragment': [{ type: _angular_core.Input },], 'preserveQueryParams': [{ type: _angular_core.Input },], 'preserveFragment': [{ type: _angular_core.Input },], 'routerLink': [{ type: _angular_core.Input },], 'onClick': [{ type: _angular_core.HostListener, args: ['click', ['$event.button', '$event.ctrlKey', '$event.metaKey'],] },], }; return RouterLink; }()); /** * @whatItDoes Lets you link to specific parts of your app. * * See {@link RouterLink} for more information. * * @selector 'a[routerLink]' * @ngModule RouterModule * * @stable */ var RouterLinkWithHref = (function () { function RouterLinkWithHref(router, route, locationStrategy) { var _this = this; this.router = router; this.route = route; this.locationStrategy = locationStrategy; this.commands = []; this.subscription = router.events.subscribe(function (s) { if (s instanceof NavigationEnd) { _this.updateTargetUrlAndHref(); } }); } Object.defineProperty(RouterLinkWithHref.prototype, "routerLink", { set: function (data) { if (Array.isArray(data)) { this.commands = data; } else { this.commands = [data]; } }, enumerable: true, configurable: true }); RouterLinkWithHref.prototype.ngOnChanges = function (changes) { this.updateTargetUrlAndHref(); }; RouterLinkWithHref.prototype.ngOnDestroy = function () { this.subscription.unsubscribe(); }; RouterLinkWithHref.prototype.onClick = function (button, ctrlKey, metaKey) { if (button !== 0 || ctrlKey || metaKey) { return true; } if (typeof this.target === 'string' && this.target != '_self') { return true; } this.router.navigateByUrl(this.urlTree); return false; }; RouterLinkWithHref.prototype.updateTargetUrlAndHref = function () { this.href = this.locationStrategy.prepareExternalUrl(this.router.serializeUrl(this.urlTree)); }; Object.defineProperty(RouterLinkWithHref.prototype, "urlTree", { get: function () { return this.router.createUrlTree(this.commands, { relativeTo: this.route, queryParams: this.queryParams, fragment: this.fragment, preserveQueryParams: toBool(this.preserveQueryParams), preserveFragment: toBool(this.preserveFragment) }); }, enumerable: true, configurable: true }); RouterLinkWithHref.decorators = [ { type: _angular_core.Directive, args: [{ selector: 'a[routerLink]' },] }, ]; /** @nocollapse */ RouterLinkWithHref.ctorParameters = [ { type: Router, }, { type: ActivatedRoute, }, { type: _angular_common.LocationStrategy, }, ]; RouterLinkWithHref.propDecorators = { 'target': [{ type: _angular_core.Input },], 'queryParams': [{ type: _angular_core.Input },], 'fragment': [{ type: _angular_core.Input },], 'routerLinkOptions': [{ type: _angular_core.Input },], 'preserveQueryParams': [{ type: _angular_core.Input },], 'preserveFragment': [{ type: _angular_core.Input },], 'href': [{ type: _angular_core.HostBinding },], 'routerLink': [{ type: _angular_core.Input },], 'onClick': [{ type: _angular_core.HostListener, args: ['click', ['$event.button', '$event.ctrlKey', '$event.metaKey'],] },], }; return RouterLinkWithHref; }()); function toBool(s) { if (s === '') return true; return !!s; } /** * @whatItDoes Lets you add a CSS class to an element when the link's route becomes active. * * @howToUse * * ``` * <a [routerLink]='/user/bob' routerLinkActive='active-link'>Bob</a> * ``` * * @description * * The RouterLinkActive directive lets you add a CSS class to an element when the link's route * becomes active. * * Consider the following example: * * ``` * <a [routerLink]="/user/bob" routerLinkActive="active-link">Bob</a> * ``` * * When the url is either '/user' or '/user/bob', the active-link class will * be added to the `a` tag. If the url changes, the class will be removed. * * You can set more than one class, as follows: * * ``` * <a [routerLink]="/user/bob" routerLinkActive="class1 class2">Bob</a> * <a [routerLink]="/user/bob" [routerLinkActive]="['class1', 'class2']">Bob</a> * ``` * * You can configure RouterLinkActive by passing `exact: true`. This will add the classes * only when the url matches the link exactly. * * ``` * <a [routerLink]="/user/bob" routerLinkActive="active-link" [routerLinkActiveOptions]="{exact: * true}">Bob</a> * ``` * * Finally, you can apply the RouterLinkActive directive to an ancestor of a RouterLink. * * ``` * <div routerLinkActive="active-link" [routerLinkActiveOptions]="{exact: true}"> * <a [routerLink]="/user/jim">Jim</a> * <a [routerLink]="/user/bob">Bob</a> * </div> * ``` * * This will set the active-link class on the div tag if the url is either '/user/jim' or * '/user/bob'. * * @selector ':not(a)[routerLink]' * @ngModule RouterModule * * @stable */ var RouterLinkActive = (function () { function RouterLinkActive(router, element, renderer) { var _this = this; this.router = router; this.element = element; this.renderer = renderer; this.classes = []; this.routerLinkActiveOptions = { exact: false }; this.subscription = router.events.subscribe(function (s) { if (s instanceof NavigationEnd) { _this.update(); } }); } RouterLinkActive.prototype.ngAfterContentInit = function () { var _this = this; this.links.changes.subscribe(function (s) { return _this.update(); }); this.linksWithHrefs.changes.subscribe(function (s) { return _this.update(); }); this.update(); }; Object.defineProperty(RouterLinkActive.prototype, "routerLinkActive", { set: function (data) { if (Array.isArray(data)) { this.classes = data; } else { this.classes = data.split(' '); } }, enumerable: true, configurable: true }); RouterLinkActive.prototype.ngOnChanges = function (changes) { this.update(); }; RouterLinkActive.prototype.ngOnDestroy = function () { this.subscription.unsubscribe(); }; RouterLinkActive.prototype.update = function () { var _this = this; if (!this.links || !this.linksWithHrefs || !this.router.navigated) return; var isActiveLinks = this.reduceList(this.links); var isActiveLinksWithHrefs = this.reduceList(this.linksWithHrefs); this.classes.forEach(function (c) { return _this.renderer.setElementClass(_this.element.nativeElement, c, isActiveLinks || isActiveLinksWithHrefs); }); }; RouterLinkActive.prototype.reduceList = function (q) { var _this = this; return q.reduce(function (res, link) { return res || _this.router.isActive(link.urlTree, _this.routerLinkActiveOptions.exact); }, false); }; RouterLinkActive.decorators = [ { type: _angular_core.Directive, args: [{ selector: '[routerLinkActive]' },] }, ]; /** @nocollapse */ RouterLinkActive.ctorParameters = [ { type: Router, }, { type: _angular_core.ElementRef, }, { type: _angular_core.Renderer, }, ]; RouterLinkActive.propDecorators = { 'links': [{ type: _angular_core.ContentChildren, args: [RouterLink, { descendants: true },] },], 'linksWithHrefs': [{ type: _angular_core.ContentChildren, args: [RouterLinkWithHref, { descendants: true },] },], 'routerLinkActiveOptions': [{ type: _angular_core.Input },], 'routerLinkActive': [{ type: _angular_core.Input },], }; return RouterLinkActive; }()); /** * @whatItDoes Acts as a placeholder that Angular dynamically fills based on the current router * state. * * @howToUse * * ``` * <router-outlet></router-outlet> * <router-outlet name='left'></router-outlet> * <router-outlet name='right'></router-outlet> * ``` * * A router outlet will emit an activate event any time a new component is being instantiated, * and a deactivate event when it is being destroyed. * * ``` * <router-outlet * (activate)='onActivate($event)' * (deactivate)='onDeactivate($event)'></router-outlet> * ``` * @selector 'a[routerLink]' * @ngModule RouterModule * * @stable */ var RouterOutlet = (function () { function RouterOutlet(parentOutletMap, location, resolver, name) { this.parentOutletMap = parentOutletMap; this.location = location; this.resolver = resolver; this.name = name; this.activateEvents = new _angular_core.EventEmitter(); this.deactivateEvents = new _angular_core.EventEmitter(); parentOutletMap.registerOutlet(name ? name : PRIMARY_OUTLET, this); } RouterOutlet.prototype.ngOnDestroy = function () { this.parentOutletMap.removeOutlet(this.name ? this.name : PRIMARY_OUTLET); }; Object.defineProperty(RouterOutlet.prototype, "isActivated", { get: function () { return !!this.activated; }, enumerable: true, configurable: true }); Object.defineProperty(RouterOutlet.prototype, "component", { get: function () { if (!this.activated) throw new Error('Outlet is not activated'); return this.activated.instance; }, enumerable: true, configurable: true }); Object.defineProperty(RouterOutlet.prototype, "activatedRoute", { get: function () { if (!this.activated) throw new Error('Outlet is not activated'); return this._activatedRoute; }, enumerable: true, configurable: true }); RouterOutlet.prototype.deactivate = function () { if (this.activated) { var c = this.component; this.activated.destroy(); this.activated = null; this.deactivateEvents.emit(c); } }; RouterOutlet.prototype.activate = function (activatedRoute, loadedResolver, loadedInjector, providers, outletMap) { this.outletMap = outletMap; this._activatedRoute = activatedRoute; var snapshot = activatedRoute._futureSnapshot; var component = snapshot._routeConfig.component; var factory; if (loadedResolver) { factory = loadedResolver.resolveComponentFactory(component); } else { factory = this.resolver.resolveComponentFactory(component); } var injector = loadedInjector ? loadedInjector : this.location.parentInjector; var inj = _angular_core.ReflectiveInjector.fromResolvedProviders(providers, injector); this.activated = this.location.createComponent(factory, this.location.length, inj, []); this.activated.changeDetectorRef.detectChanges(); this.activateEvents.emit(this.activated.instance); }; RouterOutlet.decorators = [ { type: _angular_core.Directive, args: [{ selector: 'router-outlet' },] }, ]; /** @nocollapse */ RouterOutlet.ctorParameters = [ { type: RouterOutletMap, }, { type: _angular_core.ViewContainerRef, }, { type: _angular_core.ComponentFactoryResolver, }, { type: undefined, decorators: [{ type: _angular_core.Attribute, args: ['name',] },] }, ]; RouterOutlet.propDecorators = { 'activateEvents': [{ type: _angular_core.Output, args: ['activate',] },], 'deactivateEvents': [{ type: _angular_core.Output, args: ['deactivate',] },], }; return RouterOutlet; }()); /** * @whatItDoes Contains a list of directives * @stable */ var ROUTER_DIRECTIVES = [RouterOutlet, RouterLink, RouterLinkWithHref, RouterLinkActive]; /** * @whatItDoes Is used in DI to configure the router. * @stable */ var ROUTER_CONFIGURATION = new _angular_core.OpaqueToken('ROUTER_CONFIGURATION'); /** * @docsNotRequired */ var ROUTER_FORROOT_GUARD = new _angular_core.OpaqueToken('ROUTER_FORROOT_GUARD'); var ROUTER_PROVIDERS = [ _angular_common.Location, { provide: UrlSerializer, useClass: DefaultUrlSerializer }, { provide: Router, useFactory: setupRouter, deps: [ _angular_core.ApplicationRef, UrlSerializer, RouterOutletMap, _angular_common.Location, _angular_core.Injector, _angular_core.NgModuleFactoryLoader, _angular_core.Compiler, ROUTES, ROUTER_CONFIGURATION ] }, RouterOutletMap, { provide: ActivatedRoute, useFactory: rootRoute, deps: [Router] }, { provide: _angular_core.NgModuleFactoryLoader, useClass: _angular_core.SystemJsNgModuleLoader }, { provide: ROUTER_CONFIGURATION, useValue: { enableTracing: false } } ]; /** * @whatItDoes Adds router directives and providers. * * @howToUse * * RouterModule can be imported multiple times: once per lazily-loaded bundle. * Since the router deals with a global shared resource--location, we cannot have * more than one router service active. * * That is why there are two ways to create the module: `RouterModule.forRoot` and * `RouterModule.forChild`. * * * `forRoot` creates a module that contains all the directives, the given routes, and the router * service itself. * * `forChild` creates a module that contains all the directives and the given routes, but does not * include * the router service. * * When registered at the root, the module should be used as follows * * ``` * @NgModule({ * imports: [RouterModule.forRoot(ROUTES)] * }) * class MyNgModule {} * ``` * * For submodules and lazy loaded submodules the module should be used as follows: * * ``` * @NgModule({ * imports: [RouterModule.forChild(ROUTES)] * }) * class MyNgModule {} * ``` * * @description * * Managing state transitions is one of the hardest parts of building applications. This is * especially true on the web, where you also need to ensure that the state is reflected in the URL. * In addition, we often want to split applications into multiple bundles and load them on demand. * Doing this transparently is not trivial. * * The Angular 2 router solves these problems. Using the router, you can declaratively specify * application states, manage state transitions while taking care of the URL, and load bundles on * demand. * * [Read this developer guide](https://angular.io/docs/ts/latest/guide/router.html) to get an * overview of how the router should be used. * * @stable */ var RouterModule = (function () { function RouterModule(guard) { } /** * Creates a module with all the router providers and directives. It also optionally sets up an * application listener to perform an initial navigation. * * Options: * * `enableTracing` makes the router log all its internal events to the console. * * `useHash` enables the location strategy that uses the URL fragment instead of the history * API. * * `initialNavigation` disables the initial navigation. * * `errorHandler` provides a custom error handler. */ RouterModule.forRoot = function (routes, config) { return { ngModule: RouterModule, providers: [ ROUTER_PROVIDERS, provideRoutes(routes), { provide: ROUTER_FORROOT_GUARD, useFactory: provideForRootGuard, deps: [[Router, new _angular_core.Optional(), new _angular_core.SkipSelf()]] }, { provide: ROUTER_CONFIGURATION, useValue: config ? config : {} }, { provide: _angular_common.LocationStrategy, useFactory: provideLocationStrategy, deps: [ _angular_common.PlatformLocation, [new _angular_core.Inject(_angular_common.APP_BASE_HREF), new _angular_core.Optional()], ROUTER_CONFIGURATION ] }, provideRouterInitializer() ] }; }; /** * Creates a module with all the router directives and a provider registering routes. */ RouterModule.forChild = function (routes) { return { ngModule: RouterModule, providers: [provideRoutes(routes)] }; }; RouterModule.decorators = [ { type: _angular_core.NgModule, args: [{ declarations: ROUTER_DIRECTIVES, exports: ROUTER_DIRECTIVES },] }, ]; /** @nocollapse */ RouterModule.ctorParameters = [ { type: undefined, decorators: [{ type: _angular_core.Optional }, { type: _angular_core.Inject, args: [ROUTER_FORROOT_GUARD,] },] }, ]; return RouterModule; }()); function provideLocationStrategy(platformLocationStrategy, baseHref, options) { if (options === void 0) { options = {}; } return options.useHash ? new _angular_common.HashLocationStrategy(platformLocationStrategy, baseHref) : new _angular_common.PathLocationStrategy(platformLocationStrategy, baseHref); } function provideForRootGuard(router) { if (router) { throw new Error("RouterModule.forRoot() called twice. Lazy loaded modules should use RouterModule.forChild() instead."); } return 'guarded'; } /** * @whatItDoes Registers routes. * * @howToUse * * ``` * @NgModule({ * imports: [RouterModule.forChild(ROUTES)], * providers: [provideRoutes(EXTRA_ROUTES)] * }) * class MyNgModule {} * ``` * * @stable */ function provideRoutes(routes) { return [ { provide: _angular_core.ANALYZE_FOR_ENTRY_COMPONENTS, multi: true, useValue: routes }, { provide: ROUTES, multi: true, useValue: routes } ]; } function setupRouter(ref, urlSerializer, outletMap, location, injector, loader, compiler, config, opts) { if (opts === void 0) { opts = {}; } if (ref.componentTypes.length == 0) { throw new Error('Bootstrap at least one component before injecting Router.'); } var componentType = ref.componentTypes[0]; var r = new Router(componentType, urlSerializer, outletMap, location, injector, loader, compiler, flatten(config)); if (opts.errorHandler) { r.errorHandler = opts.errorHandler; } if (opts.enableTracing) { r.events.subscribe(function (e) { console.group("Router Event: " + e.constructor.name); console.log(e.toString()); console.log(e); console.groupEnd(); }); } return r; } function rootRoute(router) { return router.routerState.root; } function initialRouterNavigation(router, opts) { return function () { if (opts.initialNavigation === false) { router.setUpLocationChangeListener(); } else { router.initialNavigation(); } }; } function provideRouterInitializer() { return { provide: _angular_core.APP_BOOTSTRAP_LISTENER, multi: true, useFactory: initialRouterNavigation, deps: [Router, ROUTER_CONFIGURATION] }; } var __router_private__ = { ROUTER_PROVIDERS: ROUTER_PROVIDERS, ROUTES: ROUTES, flatten: flatten }; exports.RouterLink = RouterLink; exports.RouterLinkWithHref = RouterLinkWithHref; exports.RouterLinkActive = RouterLinkActive; exports.RouterOutlet = RouterOutlet; exports.NavigationCancel = NavigationCancel; exports.NavigationEnd = NavigationEnd; exports.NavigationError = NavigationError; exports.NavigationStart = NavigationStart; exports.Router = Router; exports.RoutesRecognized = RoutesRecognized; exports.RouterModule = RouterModule; exports.provideRoutes = provideRoutes; exports.RouterOutletMap = RouterOutletMap; exports.ActivatedRoute = ActivatedRoute; exports.ActivatedRouteSnapshot = ActivatedRouteSnapshot; exports.RouterState = RouterState; exports.RouterStateSnapshot = RouterStateSnapshot; exports.PRIMARY_OUTLET = PRIMARY_OUTLET; exports.DefaultUrlSerializer = DefaultUrlSerializer; exports.UrlSegment = UrlSegment; exports.UrlSerializer = UrlSerializer; exports.UrlTree = UrlTree; exports.__router_private__ = __router_private__; }));
ajax/libs/yui/3.5.0/simpleyui/simpleyui-debug.js
masimakopoulos/cdnjs
/** * The YUI module contains the components required for building the YUI seed * file. This includes the script loading mechanism, a simple queue, and * the core utilities for the library. * @module yui * @submodule yui-base */ if (typeof YUI != 'undefined') { YUI._YUI = YUI; } /** The YUI global namespace object. If YUI is already defined, the existing YUI object will not be overwritten so that defined namespaces are preserved. It is the constructor for the object the end user interacts with. As indicated below, each instance has full custom event support, but only if the event system is available. This is a self-instantiable factory function. You can invoke it directly like this: YUI().use('*', function(Y) { // ready }); But it also works like this: var Y = YUI(); Configuring the YUI object: YUI({ debug: true, combine: false }).use('node', function(Y) { //Node is ready to use }); See the API docs for the <a href="config.html">Config</a> class for the complete list of supported configuration properties accepted by the YUI constuctor. @class YUI @constructor @global @uses EventTarget @param [o]* {Object} 0..n optional configuration objects. these values are store in Y.config. See <a href="config.html">Config</a> for the list of supported properties. */ /*global YUI*/ /*global YUI_config*/ var YUI = function() { var i = 0, Y = this, args = arguments, l = args.length, instanceOf = function(o, type) { return (o && o.hasOwnProperty && (o instanceof type)); }, gconf = (typeof YUI_config !== 'undefined') && YUI_config; if (!(instanceOf(Y, YUI))) { Y = new YUI(); } else { // set up the core environment Y._init(); /** YUI.GlobalConfig is a master configuration that might span multiple contexts in a non-browser environment. It is applied first to all instances in all contexts. @property GlobalConfig @type {Object} @global @static @example YUI.GlobalConfig = { filter: 'debug' }; YUI().use('node', function(Y) { //debug files used here }); YUI({ filter: 'min' }).use('node', function(Y) { //min files used here }); */ if (YUI.GlobalConfig) { Y.applyConfig(YUI.GlobalConfig); } /** YUI_config is a page-level config. It is applied to all instances created on the page. This is applied after YUI.GlobalConfig, and before the instance level configuration objects. @global @property YUI_config @type {Object} @example //Single global var to include before YUI seed file YUI_config = { filter: 'debug' }; YUI().use('node', function(Y) { //debug files used here }); YUI({ filter: 'min' }).use('node', function(Y) { //min files used here }); */ if (gconf) { Y.applyConfig(gconf); } // bind the specified additional modules for this instance if (!l) { Y._setup(); } } if (l) { // Each instance can accept one or more configuration objects. // These are applied after YUI.GlobalConfig and YUI_Config, // overriding values set in those config files if there is a ' // matching property. for (; i < l; i++) { Y.applyConfig(args[i]); } Y._setup(); } Y.instanceOf = instanceOf; return Y; }; (function() { var proto, prop, VERSION = '@VERSION@', PERIOD = '.', BASE = 'http://yui.yahooapis.com/', DOC_LABEL = 'yui3-js-enabled', CSS_STAMP_EL = 'yui3-css-stamp', NOOP = function() {}, SLICE = Array.prototype.slice, APPLY_TO_AUTH = { 'io.xdrReady': 1, // the functions applyTo 'io.xdrResponse': 1, // can call. this should 'SWF.eventHandler': 1 }, // be done at build time hasWin = (typeof window != 'undefined'), win = (hasWin) ? window : null, doc = (hasWin) ? win.document : null, docEl = doc && doc.documentElement, docClass = docEl && docEl.className, instances = {}, time = new Date().getTime(), add = function(el, type, fn, capture) { if (el && el.addEventListener) { el.addEventListener(type, fn, capture); } else if (el && el.attachEvent) { el.attachEvent('on' + type, fn); } }, remove = function(el, type, fn, capture) { if (el && el.removeEventListener) { // this can throw an uncaught exception in FF try { el.removeEventListener(type, fn, capture); } catch (ex) {} } else if (el && el.detachEvent) { el.detachEvent('on' + type, fn); } }, handleLoad = function() { YUI.Env.windowLoaded = true; YUI.Env.DOMReady = true; if (hasWin) { remove(window, 'load', handleLoad); } }, getLoader = function(Y, o) { var loader = Y.Env._loader; if (loader) { //loader._config(Y.config); loader.ignoreRegistered = false; loader.onEnd = null; loader.data = null; loader.required = []; loader.loadType = null; } else { loader = new Y.Loader(Y.config); Y.Env._loader = loader; } YUI.Env.core = Y.Array.dedupe([].concat(YUI.Env.core, [ 'loader-base', 'loader-rollup', 'loader-yui3' ])); return loader; }, clobber = function(r, s) { for (var i in s) { if (s.hasOwnProperty(i)) { r[i] = s[i]; } } }, ALREADY_DONE = { success: true }; // Stamp the documentElement (HTML) with a class of "yui-loaded" to // enable styles that need to key off of JS being enabled. if (docEl && docClass.indexOf(DOC_LABEL) == -1) { if (docClass) { docClass += ' '; } docClass += DOC_LABEL; docEl.className = docClass; } if (VERSION.indexOf('@') > -1) { VERSION = '3.3.0'; // dev time hack for cdn test } proto = { /** * Applies a new configuration object to the YUI instance config. * This will merge new group/module definitions, and will also * update the loader cache if necessary. Updating Y.config directly * will not update the cache. * @method applyConfig * @param {Object} o the configuration object. * @since 3.2.0 */ applyConfig: function(o) { o = o || NOOP; var attr, name, // detail, config = this.config, mods = config.modules, groups = config.groups, aliases = config.aliases, loader = this.Env._loader; for (name in o) { if (o.hasOwnProperty(name)) { attr = o[name]; if (mods && name == 'modules') { clobber(mods, attr); } else if (aliases && name == 'aliases') { clobber(aliases, attr); } else if (groups && name == 'groups') { clobber(groups, attr); } else if (name == 'win') { config[name] = (attr && attr.contentWindow) || attr; config.doc = config[name] ? config[name].document : null; } else if (name == '_yuid') { // preserve the guid } else { config[name] = attr; } } } if (loader) { loader._config(o); } }, /** * Old way to apply a config to the instance (calls `applyConfig` under the hood) * @private * @method _config * @param {Object} o The config to apply */ _config: function(o) { this.applyConfig(o); }, /** * Initialize this YUI instance * @private * @method _init */ _init: function() { var filter, el, Y = this, G_ENV = YUI.Env, Env = Y.Env, prop; /** * The version number of the YUI instance. * @property version * @type string */ Y.version = VERSION; if (!Env) { Y.Env = { core: ['get','features','intl-base','yui-log','yui-later'], mods: {}, // flat module map versions: {}, // version module map base: BASE, cdn: BASE + VERSION + '/build/', // bootstrapped: false, _idx: 0, _used: {}, _attached: {}, _missed: [], _yidx: 0, _uidx: 0, _guidp: 'y', _loaded: {}, // serviced: {}, // Regex in English: // I'll start at the \b(simpleyui). // 1. Look in the test string for "simpleyui" or "yui" or // "yui-base" or "yui-davglass" or "yui-foobar" that comes after a word break. That is, it // can't match "foyui" or "i_heart_simpleyui". This can be anywhere in the string. // 2. After #1 must come a forward slash followed by the string matched in #1, so // "yui-base/yui-base" or "simpleyui/simpleyui" or "yui-pants/yui-pants". // 3. The second occurence of the #1 token can optionally be followed by "-debug" or "-min", // so "yui/yui-min", "yui/yui-debug", "yui-base/yui-base-debug". NOT "yui/yui-tshirt". // 4. This is followed by ".js", so "yui/yui.js", "simpleyui/simpleyui-min.js" // 0. Going back to the beginning, now. If all that stuff in 1-4 comes after a "?" in the string, // then capture the junk between the LAST "&" and the string in 1-4. So // "blah?foo/yui/yui.js" will capture "foo/" and "blah?some/thing.js&3.3.0/build/yui-davglass/yui-davglass.js" // will capture "3.3.0/build/" // // Regex Exploded: // (?:\? Find a ? // (?:[^&]*&) followed by 0..n characters followed by an & // * in fact, find as many sets of characters followed by a & as you can // ([^&]*) capture the stuff after the last & in \1 // )? but it's ok if all this ?junk&more_junk stuff isn't even there // \b(simpleyui| after a word break find either the string "simpleyui" or // yui(?:-\w+)? the string "yui" optionally followed by a -, then more characters // ) and store the simpleyui or yui-* string in \2 // \/\2 then comes a / followed by the simpleyui or yui-* string in \2 // (?:-(min|debug))? optionally followed by "-min" or "-debug" // .js and ending in ".js" _BASE_RE: /(?:\?(?:[^&]*&)*([^&]*))?\b(simpleyui|yui(?:-\w+)?)\/\2(?:-(min|debug))?\.js/, parseBasePath: function(src, pattern) { var match = src.match(pattern), path, filter; if (match) { path = RegExp.leftContext || src.slice(0, src.indexOf(match[0])); // this is to set up the path to the loader. The file // filter for loader should match the yui include. filter = match[3]; // extract correct path for mixed combo urls // http://yuilibrary.com/projects/yui3/ticket/2528423 if (match[1]) { path += '?' + match[1]; } path = { filter: filter, path: path } } return path; }, getBase: G_ENV && G_ENV.getBase || function(pattern) { var nodes = (doc && doc.getElementsByTagName('script')) || [], path = Env.cdn, parsed, i, len, src; for (i = 0, len = nodes.length; i < len; ++i) { src = nodes[i].src; if (src) { parsed = Y.Env.parseBasePath(src, pattern); if (parsed) { filter = parsed.filter; path = parsed.path; break; } } } // use CDN default return path; } }; Env = Y.Env; Env._loaded[VERSION] = {}; if (G_ENV && Y !== YUI) { Env._yidx = ++G_ENV._yidx; Env._guidp = ('yui_' + VERSION + '_' + Env._yidx + '_' + time).replace(/\./g, '_'); } else if (YUI._YUI) { G_ENV = YUI._YUI.Env; Env._yidx += G_ENV._yidx; Env._uidx += G_ENV._uidx; for (prop in G_ENV) { if (!(prop in Env)) { Env[prop] = G_ENV[prop]; } } delete YUI._YUI; } Y.id = Y.stamp(Y); instances[Y.id] = Y; } Y.constructor = YUI; // configuration defaults Y.config = Y.config || { bootstrap: true, cacheUse: true, debug: true, doc: doc, fetchCSS: true, throwFail: true, useBrowserConsole: true, useNativeES5: true, win: win }; //Register the CSS stamp element if (doc && !doc.getElementById(CSS_STAMP_EL)) { el = doc.createElement('div'); el.innerHTML = '<div id="' + CSS_STAMP_EL + '" style="position: absolute !important; visibility: hidden !important"></div>'; YUI.Env.cssStampEl = el.firstChild; docEl.insertBefore(YUI.Env.cssStampEl, docEl.firstChild); } Y.config.lang = Y.config.lang || 'en-US'; Y.config.base = YUI.config.base || Y.Env.getBase(Y.Env._BASE_RE); if (!filter || (!('mindebug').indexOf(filter))) { filter = 'min'; } filter = (filter) ? '-' + filter : filter; Y.config.loaderPath = YUI.config.loaderPath || 'loader/loader' + filter + '.js'; }, /** * Finishes the instance setup. Attaches whatever modules were defined * when the yui modules was registered. * @method _setup * @private */ _setup: function(o) { var i, Y = this, core = [], mods = YUI.Env.mods, //extras = Y.config.core || ['get','features','intl-base','yui-log','yui-later']; extras = Y.config.core || [].concat(YUI.Env.core); //Clone it.. for (i = 0; i < extras.length; i++) { if (mods[extras[i]]) { core.push(extras[i]); } } Y._attach(['yui-base']); Y._attach(core); if (Y.Loader) { getLoader(Y); } // Y.log(Y.id + ' initialized', 'info', 'yui'); }, /** * Executes a method on a YUI instance with * the specified id if the specified method is whitelisted. * @method applyTo * @param id {String} the YUI instance id. * @param method {String} the name of the method to exectute. * Ex: 'Object.keys'. * @param args {Array} the arguments to apply to the method. * @return {Object} the return value from the applied method or null. */ applyTo: function(id, method, args) { if (!(method in APPLY_TO_AUTH)) { this.log(method + ': applyTo not allowed', 'warn', 'yui'); return null; } var instance = instances[id], nest, m, i; if (instance) { nest = method.split('.'); m = instance; for (i = 0; i < nest.length; i = i + 1) { m = m[nest[i]]; if (!m) { this.log('applyTo not found: ' + method, 'warn', 'yui'); } } return m && m.apply(instance, args); } return null; }, /** Registers a module with the YUI global. The easiest way to create a first-class YUI module is to use the YUI component build tool. http://yuilibrary.com/projects/builder The build system will produce the `YUI.add` wrapper for you module, along with any configuration info required for the module. @method add @param name {String} module name. @param fn {Function} entry point into the module that is used to bind module to the YUI instance. @param {YUI} fn.Y The YUI instance this module is executed in. @param {String} fn.name The name of the module @param version {String} version string. @param details {Object} optional config data: @param details.requires {Array} features that must be present before this module can be attached. @param details.optional {Array} optional features that should be present if loadOptional is defined. Note: modules are not often loaded this way in YUI 3, but this field is still useful to inform the user that certain features in the component will require additional dependencies. @param details.use {Array} features that are included within this module which need to be attached automatically when this module is attached. This supports the YUI 3 rollup system -- a module with submodules defined will need to have the submodules listed in the 'use' config. The YUI component build tool does this for you. @return {YUI} the YUI instance. @example YUI.add('davglass', function(Y, name) { Y.davglass = function() { alert('Dav was here!'); }; }, '3.4.0', { requires: ['yui-base', 'harley-davidson', 'mt-dew'] }); */ add: function(name, fn, version, details) { details = details || {}; var env = YUI.Env, mod = { name: name, fn: fn, version: version, details: details }, loader, i, versions = env.versions; env.mods[name] = mod; versions[version] = versions[version] || {}; versions[version][name] = mod; for (i in instances) { if (instances.hasOwnProperty(i)) { loader = instances[i].Env._loader; if (loader) { if (!loader.moduleInfo[name] || loader.moduleInfo[name].temp) { loader.addModule(details, name); } } } } return this; }, /** * Executes the function associated with each required * module, binding the module to the YUI instance. * @param {Array} r The array of modules to attach * @param {Boolean} [moot=false] Don't throw a warning if the module is not attached * @method _attach * @private */ _attach: function(r, moot) { var i, name, mod, details, req, use, after, mods = YUI.Env.mods, aliases = YUI.Env.aliases, Y = this, j, loader = Y.Env._loader, done = Y.Env._attached, len = r.length, loader, c = []; //Check for conditional modules (in a second+ instance) and add their requirements //TODO I hate this entire method, it needs to be fixed ASAP (3.5.0) ^davglass for (i = 0; i < len; i++) { name = r[i]; mod = mods[name]; c.push(name); if (loader && loader.conditions[name]) { Y.Object.each(loader.conditions[name], function(def) { var go = def && ((def.ua && Y.UA[def.ua]) || (def.test && def.test(Y))); if (go) { c.push(def.name); } }); } } r = c; len = r.length; for (i = 0; i < len; i++) { if (!done[r[i]]) { name = r[i]; mod = mods[name]; if (aliases && aliases[name]) { Y._attach(aliases[name]); continue; } if (!mod) { if (loader && loader.moduleInfo[name]) { mod = loader.moduleInfo[name]; moot = true; } // Y.log('no js def for: ' + name, 'info', 'yui'); //if (!loader || !loader.moduleInfo[name]) { //if ((!loader || !loader.moduleInfo[name]) && !moot) { if (!moot && name) { if ((name.indexOf('skin-') === -1) && (name.indexOf('css') === -1)) { Y.Env._missed.push(name); Y.Env._missed = Y.Array.dedupe(Y.Env._missed); Y.message('NOT loaded: ' + name, 'warn', 'yui'); } } } else { done[name] = true; //Don't like this, but in case a mod was asked for once, then we fetch it //We need to remove it from the missed list ^davglass for (j = 0; j < Y.Env._missed.length; j++) { if (Y.Env._missed[j] === name) { Y.message('Found: ' + name + ' (was reported as missing earlier)', 'warn', 'yui'); Y.Env._missed.splice(j, 1); } } details = mod.details; req = details.requires; use = details.use; after = details.after; if (req) { for (j = 0; j < req.length; j++) { if (!done[req[j]]) { if (!Y._attach(req)) { return false; } break; } } } if (after) { for (j = 0; j < after.length; j++) { if (!done[after[j]]) { if (!Y._attach(after, true)) { return false; } break; } } } if (mod.fn) { try { mod.fn(Y, name); } catch (e) { Y.error('Attach error: ' + name, e, name); return false; } } if (use) { for (j = 0; j < use.length; j++) { if (!done[use[j]]) { if (!Y._attach(use)) { return false; } break; } } } } } } return true; }, /** * Attaches one or more modules to the YUI instance. When this * is executed, the requirements are analyzed, and one of * several things can happen: * * * All requirements are available on the page -- The modules * are attached to the instance. If supplied, the use callback * is executed synchronously. * * * Modules are missing, the Get utility is not available OR * the 'bootstrap' config is false -- A warning is issued about * the missing modules and all available modules are attached. * * * Modules are missing, the Loader is not available but the Get * utility is and boostrap is not false -- The loader is bootstrapped * before doing the following.... * * * Modules are missing and the Loader is available -- The loader * expands the dependency tree and fetches missing modules. When * the loader is finshed the callback supplied to use is executed * asynchronously. * * @method use * @param modules* {String|Array} 1-n modules to bind (uses arguments array). * @param [callback] {Function} callback function executed when * the instance has the required functionality. If included, it * must be the last parameter. * @param callback.Y {YUI} The `YUI` instance created for this sandbox * @param callback.data {Object} Object data returned from `Loader`. * * @example * // loads and attaches dd and its dependencies * YUI().use('dd', function(Y) {}); * * // loads and attaches dd and node as well as all of their dependencies (since 3.4.0) * YUI().use(['dd', 'node'], function(Y) {}); * * // attaches all modules that are available on the page * YUI().use('*', function(Y) {}); * * // intrinsic YUI gallery support (since 3.1.0) * YUI().use('gallery-yql', function(Y) {}); * * // intrinsic YUI 2in3 support (since 3.1.0) * YUI().use('yui2-datatable', function(Y) {}); * * @return {YUI} the YUI instance. */ use: function() { var args = SLICE.call(arguments, 0), callback = args[args.length - 1], Y = this, i = 0, a = [], name, Env = Y.Env, provisioned = true; // The last argument supplied to use can be a load complete callback if (Y.Lang.isFunction(callback)) { args.pop(); } else { callback = null; } if (Y.Lang.isArray(args[0])) { args = args[0]; } if (Y.config.cacheUse) { while ((name = args[i++])) { if (!Env._attached[name]) { provisioned = false; break; } } if (provisioned) { if (args.length) { Y.log('already provisioned: ' + args, 'info', 'yui'); } Y._notify(callback, ALREADY_DONE, args); return Y; } } if (Y._loading) { Y._useQueue = Y._useQueue || new Y.Queue(); Y._useQueue.add([args, callback]); } else { Y._use(args, function(Y, response) { Y._notify(callback, response, args); }); } return Y; }, /** * Notify handler from Loader for attachment/load errors * @method _notify * @param callback {Function} The callback to pass to the `Y.config.loadErrorFn` * @param response {Object} The response returned from Loader * @param args {Array} The aruments passed from Loader * @private */ _notify: function(callback, response, args) { if (!response.success && this.config.loadErrorFn) { this.config.loadErrorFn.call(this, this, callback, response, args); } else if (callback) { try { callback(this, response); } catch (e) { this.error('use callback error', e, args); } } }, /** * This private method is called from the `use` method queue. To ensure that only one set of loading * logic is performed at a time. * @method _use * @private * @param args* {String} 1-n modules to bind (uses arguments array). * @param *callback {Function} callback function executed when * the instance has the required functionality. If included, it * must be the last parameter. */ _use: function(args, callback) { if (!this.Array) { this._attach(['yui-base']); } var len, loader, handleBoot, handleRLS, Y = this, G_ENV = YUI.Env, mods = G_ENV.mods, Env = Y.Env, used = Env._used, aliases = G_ENV.aliases, queue = G_ENV._loaderQueue, firstArg = args[0], YArray = Y.Array, config = Y.config, boot = config.bootstrap, missing = [], r = [], ret = true, fetchCSS = config.fetchCSS, process = function(names, skip) { var i = 0, a = []; if (!names.length) { return; } if (aliases) { for (i = 0; i < names.length; i++) { if (aliases[names[i]]) { a = [].concat(a, aliases[names[i]]); } else { a.push(names[i]); } } names = a; } YArray.each(names, function(name) { // add this module to full list of things to attach if (!skip) { r.push(name); } // only attach a module once if (used[name]) { return; } var m = mods[name], req, use; if (m) { used[name] = true; req = m.details.requires; use = m.details.use; } else { // CSS files don't register themselves, see if it has // been loaded if (!G_ENV._loaded[VERSION][name]) { missing.push(name); } else { used[name] = true; // probably css } } // make sure requirements are attached if (req && req.length) { process(req); } // make sure we grab the submodule dependencies too if (use && use.length) { process(use, 1); } }); }, handleLoader = function(fromLoader) { var response = fromLoader || { success: true, msg: 'not dynamic' }, redo, origMissing, ret = true, data = response.data; Y._loading = false; if (data) { origMissing = missing; missing = []; r = []; process(data); redo = missing.length; if (redo) { if (missing.sort().join() == origMissing.sort().join()) { redo = false; } } } if (redo && data) { Y._loading = true; Y._use(missing, function() { Y.log('Nested use callback: ' + data, 'info', 'yui'); if (Y._attach(data)) { Y._notify(callback, response, data); } }); } else { if (data) { // Y.log('attaching from loader: ' + data, 'info', 'yui'); ret = Y._attach(data); } if (ret) { Y._notify(callback, response, args); } } if (Y._useQueue && Y._useQueue.size() && !Y._loading) { Y._use.apply(Y, Y._useQueue.next()); } }; // Y.log(Y.id + ': use called: ' + a + ' :: ' + callback, 'info', 'yui'); // YUI().use('*'); // bind everything available if (firstArg === '*') { ret = Y._attach(Y.Object.keys(mods)); if (ret) { handleLoader(); } return Y; } if (mods['loader'] && !Y.Loader) { Y.log('Loader was found in meta, but it is not attached. Attaching..', 'info', 'yui'); Y._attach(['loader']); } // Y.log('before loader requirements: ' + args, 'info', 'yui'); // use loader to expand dependencies and sort the // requirements if it is available. if (boot && Y.Loader && args.length) { loader = getLoader(Y); loader.require(args); loader.ignoreRegistered = true; loader._boot = true; loader.calculate(null, (fetchCSS) ? null : 'js'); args = loader.sorted; loader._boot = false; } // process each requirement and any additional requirements // the module metadata specifies process(args); len = missing.length; if (len) { missing = Y.Object.keys(YArray.hash(missing)); len = missing.length; Y.log('Modules missing: ' + missing + ', ' + missing.length, 'info', 'yui'); } // dynamic load if (boot && len && Y.Loader) { // Y.log('Using loader to fetch missing deps: ' + missing, 'info', 'yui'); Y.log('Using Loader', 'info', 'yui'); Y._loading = true; loader = getLoader(Y); loader.onEnd = handleLoader; loader.context = Y; loader.data = args; loader.ignoreRegistered = false; loader.require(args); loader.insert(null, (fetchCSS) ? null : 'js'); } else if (boot && len && Y.Get && !Env.bootstrapped) { Y._loading = true; handleBoot = function() { Y._loading = false; queue.running = false; Env.bootstrapped = true; G_ENV._bootstrapping = false; if (Y._attach(['loader'])) { Y._use(args, callback); } }; if (G_ENV._bootstrapping) { Y.log('Waiting for loader', 'info', 'yui'); queue.add(handleBoot); } else { G_ENV._bootstrapping = true; Y.log('Fetching loader: ' + config.base + config.loaderPath, 'info', 'yui'); Y.Get.script(config.base + config.loaderPath, { onEnd: handleBoot }); } } else { Y.log('Attaching available dependencies: ' + args, 'info', 'yui'); ret = Y._attach(args); if (ret) { handleLoader(); } } return Y; }, /** Adds a namespace object onto the YUI global if called statically. // creates YUI.your.namespace.here as nested objects YUI.namespace("your.namespace.here"); If called as a method on a YUI <em>instance</em>, it creates the namespace on the instance. // creates Y.property.package Y.namespace("property.package"); Dots in the input string cause `namespace` to create nested objects for each token. If any part of the requested namespace already exists, the current object will be left in place. This allows multiple calls to `namespace` to preserve existing namespaced properties. If the first token in the namespace string is "YAHOO", the token is discarded. Be careful with namespace tokens. Reserved words may work in some browsers and not others. For instance, the following will fail in some browsers because the supported version of JavaScript reserves the word "long": Y.namespace("really.long.nested.namespace"); <em>Note: If you pass multiple arguments to create multiple namespaces, only the last one created is returned from this function.</em> @method namespace @param {String} namespace* namespaces to create. @return {Object} A reference to the last namespace object created. **/ namespace: function() { var a = arguments, o, i = 0, j, d, arg; for (; i < a.length; i++) { o = this; //Reset base object per argument or it will get reused from the last arg = a[i]; if (arg.indexOf(PERIOD) > -1) { //Skip this if no "." is present d = arg.split(PERIOD); for (j = (d[0] == 'YAHOO') ? 1 : 0; j < d.length; j++) { o[d[j]] = o[d[j]] || {}; o = o[d[j]]; } } else { o[arg] = o[arg] || {}; o = o[arg]; //Reset base object to the new object so it's returned } } return o; }, // this is replaced if the log module is included log: NOOP, message: NOOP, // this is replaced if the dump module is included dump: function (o) { return ''+o; }, /** * Report an error. The reporting mechanism is controlled by * the `throwFail` configuration attribute. If throwFail is * not specified, the message is written to the Logger, otherwise * a JS error is thrown. If an `errorFn` is specified in the config * it must return `true` to keep the error from being thrown. * @method error * @param msg {String} the error message. * @param e {Error|String} Optional JS error that was caught, or an error string. * @param src Optional additional info (passed to `Y.config.errorFn` and `Y.message`) * and `throwFail` is specified, this error will be re-thrown. * @return {YUI} this YUI instance. */ error: function(msg, e, src) { //TODO Add check for window.onerror here var Y = this, ret; if (Y.config.errorFn) { ret = Y.config.errorFn.apply(Y, arguments); } if (Y.config.throwFail && !ret) { throw (e || new Error(msg)); } else { Y.message(msg, 'error', ''+src); // don't scrub this one } return Y; }, /** * Generate an id that is unique among all YUI instances * @method guid * @param pre {String} optional guid prefix. * @return {String} the guid. */ guid: function(pre) { var id = this.Env._guidp + '_' + (++this.Env._uidx); return (pre) ? (pre + id) : id; }, /** * Returns a `guid` associated with an object. If the object * does not have one, a new one is created unless `readOnly` * is specified. * @method stamp * @param o {Object} The object to stamp. * @param readOnly {Boolean} if `true`, a valid guid will only * be returned if the object has one assigned to it. * @return {String} The object's guid or null. */ stamp: function(o, readOnly) { var uid; if (!o) { return o; } // IE generates its own unique ID for dom nodes // The uniqueID property of a document node returns a new ID if (o.uniqueID && o.nodeType && o.nodeType !== 9) { uid = o.uniqueID; } else { uid = (typeof o === 'string') ? o : o._yuid; } if (!uid) { uid = this.guid(); if (!readOnly) { try { o._yuid = uid; } catch (e) { uid = null; } } } return uid; }, /** * Destroys the YUI instance * @method destroy * @since 3.3.0 */ destroy: function() { var Y = this; if (Y.Event) { Y.Event._unload(); } delete instances[Y.id]; delete Y.Env; delete Y.config; } /** * instanceof check for objects that works around * memory leak in IE when the item tested is * window/document * @method instanceOf * @param o {Object} The object to check. * @param type {Object} The class to check against. * @since 3.3.0 */ }; YUI.prototype = proto; // inheritance utilities are not available yet for (prop in proto) { if (proto.hasOwnProperty(prop)) { YUI[prop] = proto[prop]; } } /** Static method on the Global YUI object to apply a config to all YUI instances. It's main use case is "mashups" where several third party scripts are trying to write to a global YUI config at the same time. This way they can all call `YUI.applyConfig({})` instead of overwriting other scripts configs. @static @since 3.5.0 @method applyConfig @param {Object} o the configuration object. @example YUI.applyConfig({ modules: { davglass: { fullpath: './davglass.js' } } }); YUI.applyConfig({ modules: { foo: { fullpath: './foo.js' } } }); YUI().use('davglass', function(Y) { //Module davglass will be available here.. }); */ YUI.applyConfig = function(o) { if (!o) { return; } //If there is a GlobalConfig, apply it first to set the defaults if (YUI.GlobalConfig) { this.prototype.applyConfig.call(this, YUI.GlobalConfig); } //Apply this config to it this.prototype.applyConfig.call(this, o); //Reset GlobalConfig to the combined config YUI.GlobalConfig = this.config; }; // set up the environment YUI._init(); if (hasWin) { // add a window load event at load time so we can capture // the case where it fires before dynamic loading is // complete. add(window, 'load', handleLoad); } else { handleLoad(); } YUI.Env.add = add; YUI.Env.remove = remove; /*global exports*/ // Support the CommonJS method for exporting our single global if (typeof exports == 'object') { exports.YUI = YUI; } }()); /** * The config object contains all of the configuration options for * the `YUI` instance. This object is supplied by the implementer * when instantiating a `YUI` instance. Some properties have default * values if they are not supplied by the implementer. This should * not be updated directly because some values are cached. Use * `applyConfig()` to update the config object on a YUI instance that * has already been configured. * * @class config * @static */ /** * Allows the YUI seed file to fetch the loader component and library * metadata to dynamically load additional dependencies. * * @property bootstrap * @type boolean * @default true */ /** * Turns on writing Ylog messages to the browser console. * * @property debug * @type boolean * @default true */ /** * Log to the browser console if debug is on and the browser has a * supported console. * * @property useBrowserConsole * @type boolean * @default true */ /** * A hash of log sources that should be logged. If specified, only * log messages from these sources will be logged. * * @property logInclude * @type object */ /** * A hash of log sources that should be not be logged. If specified, * all sources are logged if not on this list. * * @property logExclude * @type object */ /** * Set to true if the yui seed file was dynamically loaded in * order to bootstrap components relying on the window load event * and the `domready` custom event. * * @property injected * @type boolean * @default false */ /** * If `throwFail` is set, `Y.error` will generate or re-throw a JS Error. * Otherwise the failure is logged. * * @property throwFail * @type boolean * @default true */ /** * The window/frame that this instance should operate in. * * @property win * @type Window * @default the window hosting YUI */ /** * The document associated with the 'win' configuration. * * @property doc * @type Document * @default the document hosting YUI */ /** * A list of modules that defines the YUI core (overrides the default list). * * @property core * @type Array * @default [ get,features,intl-base,yui-log,yui-later,loader-base, loader-rollup, loader-yui3 ] */ /** * A list of languages in order of preference. This list is matched against * the list of available languages in modules that the YUI instance uses to * determine the best possible localization of language sensitive modules. * Languages are represented using BCP 47 language tags, such as "en-GB" for * English as used in the United Kingdom, or "zh-Hans-CN" for simplified * Chinese as used in China. The list can be provided as a comma-separated * list or as an array. * * @property lang * @type string|string[] */ /** * The default date format * @property dateFormat * @type string * @deprecated use configuration in `DataType.Date.format()` instead. */ /** * The default locale * @property locale * @type string * @deprecated use `config.lang` instead. */ /** * The default interval when polling in milliseconds. * @property pollInterval * @type int * @default 20 */ /** * The number of dynamic nodes to insert by default before * automatically removing them. This applies to script nodes * because removing the node will not make the evaluated script * unavailable. Dynamic CSS is not auto purged, because removing * a linked style sheet will also remove the style definitions. * @property purgethreshold * @type int * @default 20 */ /** * The default interval when polling in milliseconds. * @property windowResizeDelay * @type int * @default 40 */ /** * Base directory for dynamic loading * @property base * @type string */ /* * The secure base dir (not implemented) * For dynamic loading. * @property secureBase * @type string */ /** * The YUI combo service base dir. Ex: `http://yui.yahooapis.com/combo?` * For dynamic loading. * @property comboBase * @type string */ /** * The root path to prepend to module path for the combo service. * Ex: 3.0.0b1/build/ * For dynamic loading. * @property root * @type string */ /** * A filter to apply to result urls. This filter will modify the default * path for all modules. The default path for the YUI library is the * minified version of the files (e.g., event-min.js). The filter property * can be a predefined filter or a custom filter. The valid predefined * filters are: * <dl> * <dt>DEBUG</dt> * <dd>Selects the debug versions of the library (e.g., event-debug.js). * This option will automatically include the Logger widget</dd> * <dt>RAW</dt> * <dd>Selects the non-minified version of the library (e.g., event.js).</dd> * </dl> * You can also define a custom filter, which must be an object literal * containing a search expression and a replace string: * * myFilter: { * 'searchExp': "-min\\.js", * 'replaceStr': "-debug.js" * } * * For dynamic loading. * * @property filter * @type string|object */ /** * The `skin` config let's you configure application level skin * customizations. It contains the following attributes which * can be specified to override the defaults: * * // The default skin, which is automatically applied if not * // overriden by a component-specific skin definition. * // Change this in to apply a different skin globally * defaultSkin: 'sam', * * // This is combined with the loader base property to get * // the default root directory for a skin. * base: 'assets/skins/', * * // Any component-specific overrides can be specified here, * // making it possible to load different skins for different * // components. It is possible to load more than one skin * // for a given component as well. * overrides: { * slider: ['capsule', 'round'] * } * * For dynamic loading. * * @property skin */ /** * Hash of per-component filter specification. If specified for a given * component, this overrides the filter config. * * For dynamic loading. * * @property filters */ /** * Use the YUI combo service to reduce the number of http connections * required to load your dependencies. Turning this off will * disable combo handling for YUI and all module groups configured * with a combo service. * * For dynamic loading. * * @property combine * @type boolean * @default true if 'base' is not supplied, false if it is. */ /** * A list of modules that should never be dynamically loaded * * @property ignore * @type string[] */ /** * A list of modules that should always be loaded when required, even if already * present on the page. * * @property force * @type string[] */ /** * Node or id for a node that should be used as the insertion point for new * nodes. For dynamic loading. * * @property insertBefore * @type string */ /** * Object literal containing attributes to add to dynamically loaded script * nodes. * @property jsAttributes * @type string */ /** * Object literal containing attributes to add to dynamically loaded link * nodes. * @property cssAttributes * @type string */ /** * Number of milliseconds before a timeout occurs when dynamically * loading nodes. If not set, there is no timeout. * @property timeout * @type int */ /** * Callback for the 'CSSComplete' event. When dynamically loading YUI * components with CSS, this property fires when the CSS is finished * loading but script loading is still ongoing. This provides an * opportunity to enhance the presentation of a loading page a little * bit before the entire loading process is done. * * @property onCSS * @type function */ /** * A hash of module definitions to add to the list of YUI components. * These components can then be dynamically loaded side by side with * YUI via the `use()` method. This is a hash, the key is the module * name, and the value is an object literal specifying the metdata * for the module. See `Loader.addModule` for the supported module * metadata fields. Also see groups, which provides a way to * configure the base and combo spec for a set of modules. * * modules: { * mymod1: { * requires: ['node'], * fullpath: '/mymod1/mymod1.js' * }, * mymod2: { * requires: ['mymod1'], * fullpath: '/mymod2/mymod2.js' * }, * mymod3: '/js/mymod3.js', * mycssmod: '/css/mycssmod.css' * } * * * @property modules * @type object */ /** * Aliases are dynamic groups of modules that can be used as * shortcuts. * * YUI({ * aliases: { * davglass: [ 'node', 'yql', 'dd' ], * mine: [ 'davglass', 'autocomplete'] * } * }).use('mine', function(Y) { * //Node, YQL, DD &amp; AutoComplete available here.. * }); * * @property aliases * @type object */ /** * A hash of module group definitions. It for each group you * can specify a list of modules and the base path and * combo spec to use when dynamically loading the modules. * * groups: { * yui2: { * // specify whether or not this group has a combo service * combine: true, * * // The comboSeperator to use with this group's combo handler * comboSep: ';', * * // The maxURLLength for this server * maxURLLength: 500, * * // the base path for non-combo paths * base: 'http://yui.yahooapis.com/2.8.0r4/build/', * * // the path to the combo service * comboBase: 'http://yui.yahooapis.com/combo?', * * // a fragment to prepend to the path attribute when * // when building combo urls * root: '2.8.0r4/build/', * * // the module definitions * modules: { * yui2_yde: { * path: "yahoo-dom-event/yahoo-dom-event.js" * }, * yui2_anim: { * path: "animation/animation.js", * requires: ['yui2_yde'] * } * } * } * } * * @property groups * @type object */ /** * The loader 'path' attribute to the loader itself. This is combined * with the 'base' attribute to dynamically load the loader component * when boostrapping with the get utility alone. * * @property loaderPath * @type string * @default loader/loader-min.js */ /** * Specifies whether or not YUI().use(...) will attempt to load CSS * resources at all. Any truthy value will cause CSS dependencies * to load when fetching script. The special value 'force' will * cause CSS dependencies to be loaded even if no script is needed. * * @property fetchCSS * @type boolean|string * @default true */ /** * The default gallery version to build gallery module urls * @property gallery * @type string * @since 3.1.0 */ /** * The default YUI 2 version to build yui2 module urls. This is for * intrinsic YUI 2 support via the 2in3 project. Also see the '2in3' * config for pulling different revisions of the wrapped YUI 2 * modules. * @since 3.1.0 * @property yui2 * @type string * @default 2.9.0 */ /** * The 2in3 project is a deployment of the various versions of YUI 2 * deployed as first-class YUI 3 modules. Eventually, the wrapper * for the modules will change (but the underlying YUI 2 code will * be the same), and you can select a particular version of * the wrapper modules via this config. * @since 3.1.0 * @property 2in3 * @type string * @default 4 */ /** * Alternative console log function for use in environments without * a supported native console. The function is executed in the * YUI instance context. * @since 3.1.0 * @property logFn * @type Function */ /** * A callback to execute when Y.error is called. It receives the * error message and an javascript error object if Y.error was * executed because a javascript error was caught. The function * is executed in the YUI instance context. Returning `true` from this * function will stop the Error from being thrown. * * @since 3.2.0 * @property errorFn * @type Function */ /** * A callback to execute when the loader fails to load one or * more resource. This could be because of a script load * failure. It can also fail if a javascript module fails * to register itself, but only when the 'requireRegistration' * is true. If this function is defined, the use() callback will * only be called when the loader succeeds, otherwise it always * executes unless there was a javascript error when attaching * a module. * * @since 3.3.0 * @property loadErrorFn * @type Function */ /** * When set to true, the YUI loader will expect that all modules * it is responsible for loading will be first-class YUI modules * that register themselves with the YUI global. If this is * set to true, loader will fail if the module registration fails * to happen after the script is loaded. * * @since 3.3.0 * @property requireRegistration * @type boolean * @default false */ /** * Cache serviced use() requests. * @since 3.3.0 * @property cacheUse * @type boolean * @default true * @deprecated no longer used */ /** * Whether or not YUI should use native ES5 functionality when available for * features like `Y.Array.each()`, `Y.Object()`, etc. When `false`, YUI will * always use its own fallback implementations instead of relying on ES5 * functionality, even when it's available. * * @method useNativeES5 * @type Boolean * @default true * @since 3.5.0 */ YUI.add('yui-base', function(Y) { /* * YUI stub * @module yui * @submodule yui-base */ /** * The YUI module contains the components required for building the YUI * seed file. This includes the script loading mechanism, a simple queue, * and the core utilities for the library. * @module yui * @submodule yui-base */ /** * Provides core language utilites and extensions used throughout YUI. * * @class Lang * @static */ var L = Y.Lang || (Y.Lang = {}), STRING_PROTO = String.prototype, TOSTRING = Object.prototype.toString, TYPES = { 'undefined' : 'undefined', 'number' : 'number', 'boolean' : 'boolean', 'string' : 'string', '[object Function]': 'function', '[object RegExp]' : 'regexp', '[object Array]' : 'array', '[object Date]' : 'date', '[object Error]' : 'error' }, SUBREGEX = /\{\s*([^|}]+?)\s*(?:\|([^}]*))?\s*\}/g, TRIMREGEX = /^\s+|\s+$/g, NATIVE_FN_REGEX = /\{\s*\[(?:native code|function)\]\s*\}/i; // -- Protected Methods -------------------------------------------------------- /** Returns `true` if the given function appears to be implemented in native code, `false` otherwise. Will always return `false` -- even in ES5-capable browsers -- if the `useNativeES5` YUI config option is set to `false`. This isn't guaranteed to be 100% accurate and won't work for anything other than functions, but it can be useful for determining whether a function like `Array.prototype.forEach` is native or a JS shim provided by another library. There's a great article by @kangax discussing certain flaws with this technique: <http://perfectionkills.com/detecting-built-in-host-methods/> While his points are valid, it's still possible to benefit from this function as long as it's used carefully and sparingly, and in such a way that false negatives have minimal consequences. It's used internally to avoid using potentially broken non-native ES5 shims that have been added to the page by other libraries. @method _isNative @param {Function} fn Function to test. @return {Boolean} `true` if _fn_ appears to be native, `false` otherwise. @static @protected @since 3.5.0 **/ L._isNative = function (fn) { return !!(Y.config.useNativeES5 && fn && NATIVE_FN_REGEX.test(fn)); }; // -- Public Methods ----------------------------------------------------------- /** * Determines whether or not the provided item is an array. * * Returns `false` for array-like collections such as the function `arguments` * collection or `HTMLElement` collections. Use `Y.Array.test()` if you want to * test for an array-like collection. * * @method isArray * @param o The object to test. * @return {boolean} true if o is an array. * @static */ L.isArray = L._isNative(Array.isArray) ? Array.isArray : function (o) { return L.type(o) === 'array'; }; /** * Determines whether or not the provided item is a boolean. * @method isBoolean * @static * @param o The object to test. * @return {boolean} true if o is a boolean. */ L.isBoolean = function(o) { return typeof o === 'boolean'; }; /** * Determines whether or not the supplied item is a date instance. * @method isDate * @static * @param o The object to test. * @return {boolean} true if o is a date. */ L.isDate = function(o) { return L.type(o) === 'date' && o.toString() !== 'Invalid Date' && !isNaN(o); }; /** * <p> * Determines whether or not the provided item is a function. * Note: Internet Explorer thinks certain functions are objects: * </p> * * <pre> * var obj = document.createElement("object"); * Y.Lang.isFunction(obj.getAttribute) // reports false in IE * &nbsp; * var input = document.createElement("input"); // append to body * Y.Lang.isFunction(input.focus) // reports false in IE * </pre> * * <p> * You will have to implement additional tests if these functions * matter to you. * </p> * * @method isFunction * @static * @param o The object to test. * @return {boolean} true if o is a function. */ L.isFunction = function(o) { return L.type(o) === 'function'; }; /** * Determines whether or not the provided item is null. * @method isNull * @static * @param o The object to test. * @return {boolean} true if o is null. */ L.isNull = function(o) { return o === null; }; /** * Determines whether or not the provided item is a legal number. * @method isNumber * @static * @param o The object to test. * @return {boolean} true if o is a number. */ L.isNumber = function(o) { return typeof o === 'number' && isFinite(o); }; /** * Determines whether or not the provided item is of type object * or function. Note that arrays are also objects, so * <code>Y.Lang.isObject([]) === true</code>. * @method isObject * @static * @param o The object to test. * @param failfn {boolean} fail if the input is a function. * @return {boolean} true if o is an object. * @see isPlainObject */ L.isObject = function(o, failfn) { var t = typeof o; return (o && (t === 'object' || (!failfn && (t === 'function' || L.isFunction(o))))) || false; }; /** * Determines whether or not the provided item is a string. * @method isString * @static * @param o The object to test. * @return {boolean} true if o is a string. */ L.isString = function(o) { return typeof o === 'string'; }; /** * Determines whether or not the provided item is undefined. * @method isUndefined * @static * @param o The object to test. * @return {boolean} true if o is undefined. */ L.isUndefined = function(o) { return typeof o === 'undefined'; }; /** * A convenience method for detecting a legitimate non-null value. * Returns false for null/undefined/NaN, true for other values, * including 0/false/'' * @method isValue * @static * @param o The item to test. * @return {boolean} true if it is not null/undefined/NaN || false. */ L.isValue = function(o) { var t = L.type(o); switch (t) { case 'number': return isFinite(o); case 'null': // fallthru case 'undefined': return false; default: return !!t; } }; /** * Returns the current time in milliseconds. * * @method now * @return {Number} Current time in milliseconds. * @static * @since 3.3.0 */ L.now = Date.now || function () { return new Date().getTime(); }; /** * Lightweight version of <code>Y.substitute</code>. Uses the same template * structure as <code>Y.substitute</code>, but doesn't support recursion, * auto-object coersion, or formats. * @method sub * @param {string} s String to be modified. * @param {object} o Object containing replacement values. * @return {string} the substitute result. * @static * @since 3.2.0 */ L.sub = function(s, o) { return s.replace ? s.replace(SUBREGEX, function (match, key) { return L.isUndefined(o[key]) ? match : o[key]; }) : s; }; /** * Returns a string without any leading or trailing whitespace. If * the input is not a string, the input will be returned untouched. * @method trim * @static * @param s {string} the string to trim. * @return {string} the trimmed string. */ L.trim = STRING_PROTO.trim ? function(s) { return s && s.trim ? s.trim() : s; } : function (s) { try { return s.replace(TRIMREGEX, ''); } catch (e) { return s; } }; /** * Returns a string without any leading whitespace. * @method trimLeft * @static * @param s {string} the string to trim. * @return {string} the trimmed string. */ L.trimLeft = STRING_PROTO.trimLeft ? function (s) { return s.trimLeft(); } : function (s) { return s.replace(/^\s+/, ''); }; /** * Returns a string without any trailing whitespace. * @method trimRight * @static * @param s {string} the string to trim. * @return {string} the trimmed string. */ L.trimRight = STRING_PROTO.trimRight ? function (s) { return s.trimRight(); } : function (s) { return s.replace(/\s+$/, ''); }; /** Returns one of the following strings, representing the type of the item passed in: * "array" * "boolean" * "date" * "error" * "function" * "null" * "number" * "object" * "regexp" * "string" * "undefined" Known issues: * `typeof HTMLElementCollection` returns function in Safari, but `Y.Lang.type()` reports "object", which could be a good thing -- but it actually caused the logic in <code>Y.Lang.isObject</code> to fail. @method type @param o the item to test. @return {string} the detected type. @static **/ L.type = function(o) { return TYPES[typeof o] || TYPES[TOSTRING.call(o)] || (o ? 'object' : 'null'); }; /** @module yui @submodule yui-base */ var Lang = Y.Lang, Native = Array.prototype, hasOwn = Object.prototype.hasOwnProperty; /** Provides utility methods for working with arrays. Additional array helpers can be found in the `collection` and `array-extras` modules. `Y.Array(thing)` returns a native array created from _thing_. Depending on _thing_'s type, one of the following will happen: * Arrays are returned unmodified unless a non-zero _startIndex_ is specified. * Array-like collections (see `Array.test()`) are converted to arrays. * For everything else, a new array is created with _thing_ as the sole item. Note: elements that are also collections, such as `<form>` and `<select>` elements, are not automatically converted to arrays. To force a conversion, pass `true` as the value of the _force_ parameter. @class Array @constructor @param {Any} thing The thing to arrayify. @param {Number} [startIndex=0] If non-zero and _thing_ is an array or array-like collection, a subset of items starting at the specified index will be returned. @param {Boolean} [force=false] If `true`, _thing_ will be treated as an array-like collection no matter what. @return {Array} A native array created from _thing_, according to the rules described above. **/ function YArray(thing, startIndex, force) { var len, result; startIndex || (startIndex = 0); if (force || YArray.test(thing)) { // IE throws when trying to slice HTMLElement collections. try { return Native.slice.call(thing, startIndex); } catch (ex) { result = []; for (len = thing.length; startIndex < len; ++startIndex) { result.push(thing[startIndex]); } return result; } } return [thing]; } Y.Array = YArray; /** Dedupes an array of strings, returning an array that's guaranteed to contain only one copy of a given string. This method differs from `Array.unique()` in that it's optimized for use only with strings, whereas `unique` may be used with other types (but is slower). Using `dedupe()` with non-string values may result in unexpected behavior. @method dedupe @param {String[]} array Array of strings to dedupe. @return {Array} Deduped copy of _array_. @static @since 3.4.0 **/ YArray.dedupe = function (array) { var hash = {}, results = [], i, item, len; for (i = 0, len = array.length; i < len; ++i) { item = array[i]; if (!hasOwn.call(hash, item)) { hash[item] = 1; results.push(item); } } return results; }; /** Executes the supplied function on each item in the array. This method wraps the native ES5 `Array.forEach()` method if available. @method each @param {Array} array Array to iterate. @param {Function} fn Function to execute on each item in the array. The function will receive the following arguments: @param {Any} fn.item Current array item. @param {Number} fn.index Current array index. @param {Array} fn.array Array being iterated. @param {Object} [thisObj] `this` object to use when calling _fn_. @return {YUI} The YUI instance. @static **/ YArray.each = YArray.forEach = Lang._isNative(Native.forEach) ? function (array, fn, thisObj) { Native.forEach.call(array || [], fn, thisObj || Y); return Y; } : function (array, fn, thisObj) { for (var i = 0, len = (array && array.length) || 0; i < len; ++i) { if (i in array) { fn.call(thisObj || Y, array[i], i, array); } } return Y; }; /** Alias for `each()`. @method forEach @static **/ /** Returns an object using the first array as keys and the second as values. If the second array is not provided, or if it doesn't contain the same number of values as the first array, then `true` will be used in place of the missing values. @example Y.Array.hash(['a', 'b', 'c'], ['foo', 'bar']); // => {a: 'foo', b: 'bar', c: true} @method hash @param {String[]} keys Array of strings to use as keys. @param {Array} [values] Array to use as values. @return {Object} Hash using the first array as keys and the second as values. @static **/ YArray.hash = function (keys, values) { var hash = {}, vlen = (values && values.length) || 0, i, len; for (i = 0, len = keys.length; i < len; ++i) { if (i in keys) { hash[keys[i]] = vlen > i && i in values ? values[i] : true; } } return hash; }; /** Returns the index of the first item in the array that's equal (using a strict equality check) to the specified _value_, or `-1` if the value isn't found. This method wraps the native ES5 `Array.indexOf()` method if available. @method indexOf @param {Array} array Array to search. @param {Any} value Value to search for. @param {Number} [from=0] The index at which to begin the search. @return {Number} Index of the item strictly equal to _value_, or `-1` if not found. @static **/ YArray.indexOf = Lang._isNative(Native.indexOf) ? function (array, value, from) { return Native.indexOf.call(array, value, from); } : function (array, value, from) { // http://es5.github.com/#x15.4.4.14 var len = array.length; from = +from || 0; from = (from > 0 || -1) * Math.floor(Math.abs(from)); if (from < 0) { from += len; if (from < 0) { from = 0; } } for (; from < len; ++from) { if (from in array && array[from] === value) { return from; } } return -1; }; /** Numeric sort convenience function. The native `Array.prototype.sort()` function converts values to strings and sorts them in lexicographic order, which is unsuitable for sorting numeric values. Provide `Array.numericSort` as a custom sort function when you want to sort values in numeric order. @example [42, 23, 8, 16, 4, 15].sort(Y.Array.numericSort); // => [4, 8, 15, 16, 23, 42] @method numericSort @param {Number} a First value to compare. @param {Number} b Second value to compare. @return {Number} Difference between _a_ and _b_. @static **/ YArray.numericSort = function (a, b) { return a - b; }; /** Executes the supplied function on each item in the array. Returning a truthy value from the function will stop the processing of remaining items. @method some @param {Array} array Array to iterate over. @param {Function} fn Function to execute on each item. The function will receive the following arguments: @param {Any} fn.value Current array item. @param {Number} fn.index Current array index. @param {Array} fn.array Array being iterated over. @param {Object} [thisObj] `this` object to use when calling _fn_. @return {Boolean} `true` if the function returns a truthy value on any of the items in the array; `false` otherwise. @static **/ YArray.some = Lang._isNative(Native.some) ? function (array, fn, thisObj) { return Native.some.call(array, fn, thisObj); } : function (array, fn, thisObj) { for (var i = 0, len = array.length; i < len; ++i) { if (i in array && fn.call(thisObj, array[i], i, array)) { return true; } } return false; }; /** Evaluates _obj_ to determine if it's an array, an array-like collection, or something else. This is useful when working with the function `arguments` collection and `HTMLElement` collections. Note: This implementation doesn't consider elements that are also collections, such as `<form>` and `<select>`, to be array-like. @method test @param {Object} obj Object to test. @return {Number} A number indicating the results of the test: * 0: Neither an array nor an array-like collection. * 1: Real array. * 2: Array-like collection. @static **/ YArray.test = function (obj) { var result = 0; if (Lang.isArray(obj)) { result = 1; } else if (Lang.isObject(obj)) { try { // indexed, but no tagName (element) or alert (window), // or functions without apply/call (Safari // HTMLElementCollection bug). if ('length' in obj && !obj.tagName && !obj.alert && !obj.apply) { result = 2; } } catch (ex) {} } return result; }; /** * The YUI module contains the components required for building the YUI * seed file. This includes the script loading mechanism, a simple queue, * and the core utilities for the library. * @module yui * @submodule yui-base */ /** * A simple FIFO queue. Items are added to the Queue with add(1..n items) and * removed using next(). * * @class Queue * @constructor * @param {MIXED} item* 0..n items to seed the queue. */ function Queue() { this._init(); this.add.apply(this, arguments); } Queue.prototype = { /** * Initialize the queue * * @method _init * @protected */ _init: function() { /** * The collection of enqueued items * * @property _q * @type Array * @protected */ this._q = []; }, /** * Get the next item in the queue. FIFO support * * @method next * @return {MIXED} the next item in the queue. */ next: function() { return this._q.shift(); }, /** * Get the last in the queue. LIFO support. * * @method last * @return {MIXED} the last item in the queue. */ last: function() { return this._q.pop(); }, /** * Add 0..n items to the end of the queue. * * @method add * @param {MIXED} item* 0..n items. * @return {object} this queue. */ add: function() { this._q.push.apply(this._q, arguments); return this; }, /** * Returns the current number of queued items. * * @method size * @return {Number} The size. */ size: function() { return this._q.length; } }; Y.Queue = Queue; YUI.Env._loaderQueue = YUI.Env._loaderQueue || new Queue(); /** The YUI module contains the components required for building the YUI seed file. This includes the script loading mechanism, a simple queue, and the core utilities for the library. @module yui @submodule yui-base **/ var CACHED_DELIMITER = '__', hasOwn = Object.prototype.hasOwnProperty, isObject = Y.Lang.isObject; /** Returns a wrapper for a function which caches the return value of that function, keyed off of the combined string representation of the argument values provided when the wrapper is called. Calling this function again with the same arguments will return the cached value rather than executing the wrapped function. Note that since the cache is keyed off of the string representation of arguments passed to the wrapper function, arguments that aren't strings and don't provide a meaningful `toString()` method may result in unexpected caching behavior. For example, the objects `{}` and `{foo: 'bar'}` would both be converted to the string `[object Object]` when used as a cache key. @method cached @param {Function} source The function to memoize. @param {Object} [cache={}] Object in which to store cached values. You may seed this object with pre-existing cached values if desired. @param {any} [refetch] If supplied, this value is compared with the cached value using a `==` comparison. If the values are equal, the wrapped function is executed again even though a cached value exists. @return {Function} Wrapped function. @for YUI **/ Y.cached = function (source, cache, refetch) { cache || (cache = {}); return function (arg) { var key = arguments.length > 1 ? Array.prototype.join.call(arguments, CACHED_DELIMITER) : String(arg); if (!(key in cache) || (refetch && cache[key] == refetch)) { cache[key] = source.apply(source, arguments); } return cache[key]; }; }; /** Returns the `location` object from the window/frame in which this YUI instance operates, or `undefined` when executing in a non-browser environment (e.g. Node.js). It is _not_ recommended to hold references to the `window.location` object outside of the scope of a function in which its properties are being accessed or its methods are being called. This is because of a nasty bug/issue that exists in both Safari and MobileSafari browsers: [WebKit Bug 34679](https://bugs.webkit.org/show_bug.cgi?id=34679). @method getLocation @return {location} The `location` object from the window/frame in which this YUI instance operates. @since 3.5.0 **/ Y.getLocation = function () { // It is safer to look this up every time because yui-base is attached to a // YUI instance before a user's config is applied; i.e. `Y.config.win` does // not point the correct window object when this file is loaded. var win = Y.config.win; // It is not safe to hold a reference to the `location` object outside the // scope in which it is being used. The WebKit engine used in Safari and // MobileSafari will "disconnect" the `location` object from the `window` // when a page is restored from back/forward history cache. return win && win.location; }; /** Returns a new object containing all of the properties of all the supplied objects. The properties from later objects will overwrite those in earlier objects. Passing in a single object will create a shallow copy of it. For a deep copy, use `clone()`. @method merge @param {Object} objects* One or more objects to merge. @return {Object} A new merged object. **/ Y.merge = function () { var args = arguments, i = 0, len = args.length, result = {}; for (; i < len; ++i) { Y.mix(result, args[i], true); } return result; }; /** Mixes _supplier_'s properties into _receiver_. Properties on _receiver_ or _receiver_'s prototype will not be overwritten or shadowed unless the _overwrite_ parameter is `true`, and will not be merged unless the _merge_ parameter is `true`. In the default mode (0), only properties the supplier owns are copied (prototype properties are not copied). The following copying modes are available: * `0`: _Default_. Object to object. * `1`: Prototype to prototype. * `2`: Prototype to prototype and object to object. * `3`: Prototype to object. * `4`: Object to prototype. @method mix @param {Function|Object} receiver The object or function to receive the mixed properties. @param {Function|Object} supplier The object or function supplying the properties to be mixed. @param {Boolean} [overwrite=false] If `true`, properties that already exist on the receiver will be overwritten with properties from the supplier. @param {String[]} [whitelist] An array of property names to copy. If specified, only the whitelisted properties will be copied, and all others will be ignored. @param {Number} [mode=0] Mix mode to use. See above for available modes. @param {Boolean} [merge=false] If `true`, objects and arrays that already exist on the receiver will have the corresponding object/array from the supplier merged into them, rather than being skipped or overwritten. When both _overwrite_ and _merge_ are `true`, _merge_ takes precedence. @return {Function|Object|YUI} The receiver, or the YUI instance if the specified receiver is falsy. **/ Y.mix = function(receiver, supplier, overwrite, whitelist, mode, merge) { var alwaysOverwrite, exists, from, i, key, len, to; // If no supplier is given, we return the receiver. If no receiver is given, // we return Y. Returning Y doesn't make much sense to me, but it's // grandfathered in for backcompat reasons. if (!receiver || !supplier) { return receiver || Y; } if (mode) { // In mode 2 (prototype to prototype and object to object), we recurse // once to do the proto to proto mix. The object to object mix will be // handled later on. if (mode === 2) { Y.mix(receiver.prototype, supplier.prototype, overwrite, whitelist, 0, merge); } // Depending on which mode is specified, we may be copying from or to // the prototypes of the supplier and receiver. from = mode === 1 || mode === 3 ? supplier.prototype : supplier; to = mode === 1 || mode === 4 ? receiver.prototype : receiver; // If either the supplier or receiver doesn't actually have a // prototype property, then we could end up with an undefined `from` // or `to`. If that happens, we abort and return the receiver. if (!from || !to) { return receiver; } } else { from = supplier; to = receiver; } // If `overwrite` is truthy and `merge` is falsy, then we can skip a // property existence check on each iteration and save some time. alwaysOverwrite = overwrite && !merge; if (whitelist) { for (i = 0, len = whitelist.length; i < len; ++i) { key = whitelist[i]; // We call `Object.prototype.hasOwnProperty` instead of calling // `hasOwnProperty` on the object itself, since the object's // `hasOwnProperty` method may have been overridden or removed. // Also, some native objects don't implement a `hasOwnProperty` // method. if (!hasOwn.call(from, key)) { continue; } // The `key in to` check here is (sadly) intentional for backwards // compatibility reasons. It prevents undesired shadowing of // prototype members on `to`. exists = alwaysOverwrite ? false : key in to; if (merge && exists && isObject(to[key], true) && isObject(from[key], true)) { // If we're in merge mode, and the key is present on both // objects, and the value on both objects is either an object or // an array (but not a function), then we recurse to merge the // `from` value into the `to` value instead of overwriting it. // // Note: It's intentional that the whitelist isn't passed to the // recursive call here. This is legacy behavior that lots of // code still depends on. Y.mix(to[key], from[key], overwrite, null, 0, merge); } else if (overwrite || !exists) { // We're not in merge mode, so we'll only copy the `from` value // to the `to` value if we're in overwrite mode or if the // current key doesn't exist on the `to` object. to[key] = from[key]; } } } else { for (key in from) { // The code duplication here is for runtime performance reasons. // Combining whitelist and non-whitelist operations into a single // loop or breaking the shared logic out into a function both result // in worse performance, and Y.mix is critical enough that the byte // tradeoff is worth it. if (!hasOwn.call(from, key)) { continue; } // The `key in to` check here is (sadly) intentional for backwards // compatibility reasons. It prevents undesired shadowing of // prototype members on `to`. exists = alwaysOverwrite ? false : key in to; if (merge && exists && isObject(to[key], true) && isObject(from[key], true)) { Y.mix(to[key], from[key], overwrite, null, 0, merge); } else if (overwrite || !exists) { to[key] = from[key]; } } // If this is an IE browser with the JScript enumeration bug, force // enumeration of the buggy properties by making a recursive call with // the buggy properties as the whitelist. if (Y.Object._hasEnumBug) { Y.mix(to, from, overwrite, Y.Object._forceEnum, mode, merge); } } return receiver; }; /** * The YUI module contains the components required for building the YUI * seed file. This includes the script loading mechanism, a simple queue, * and the core utilities for the library. * @module yui * @submodule yui-base */ /** * Adds utilities to the YUI instance for working with objects. * * @class Object */ var Lang = Y.Lang, hasOwn = Object.prototype.hasOwnProperty, UNDEFINED, // <-- Note the comma. We're still declaring vars. /** * Returns a new object that uses _obj_ as its prototype. This method wraps the * native ES5 `Object.create()` method if available, but doesn't currently * pass through `Object.create()`'s second argument (properties) in order to * ensure compatibility with older browsers. * * @method () * @param {Object} obj Prototype object. * @return {Object} New object using _obj_ as its prototype. * @static */ O = Y.Object = Lang._isNative(Object.create) ? function (obj) { // We currently wrap the native Object.create instead of simply aliasing it // to ensure consistency with our fallback shim, which currently doesn't // support Object.create()'s second argument (properties). Once we have a // safe fallback for the properties arg, we can stop wrapping // Object.create(). return Object.create(obj); } : (function () { // Reusable constructor function for the Object.create() shim. function F() {} // The actual shim. return function (obj) { F.prototype = obj; return new F(); }; }()), /** * Property names that IE doesn't enumerate in for..in loops, even when they * should be enumerable. When `_hasEnumBug` is `true`, it's necessary to * manually enumerate these properties. * * @property _forceEnum * @type String[] * @protected * @static */ forceEnum = O._forceEnum = [ 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'toString', 'toLocaleString', 'valueOf' ], /** * `true` if this browser has the JScript enumeration bug that prevents * enumeration of the properties named in the `_forceEnum` array, `false` * otherwise. * * See: * - <https://developer.mozilla.org/en/ECMAScript_DontEnum_attribute#JScript_DontEnum_Bug> * - <http://whattheheadsaid.com/2010/10/a-safer-object-keys-compatibility-implementation> * * @property _hasEnumBug * @type Boolean * @protected * @static */ hasEnumBug = O._hasEnumBug = !{valueOf: 0}.propertyIsEnumerable('valueOf'), /** * `true` if this browser incorrectly considers the `prototype` property of * functions to be enumerable. Currently known to affect Opera 11.50. * * @property _hasProtoEnumBug * @type Boolean * @protected * @static */ hasProtoEnumBug = O._hasProtoEnumBug = (function () {}).propertyIsEnumerable('prototype'), /** * Returns `true` if _key_ exists on _obj_, `false` if _key_ doesn't exist or * exists only on _obj_'s prototype. This is essentially a safer version of * `obj.hasOwnProperty()`. * * @method owns * @param {Object} obj Object to test. * @param {String} key Property name to look for. * @return {Boolean} `true` if _key_ exists on _obj_, `false` otherwise. * @static */ owns = O.owns = function (obj, key) { return !!obj && hasOwn.call(obj, key); }; // <-- End of var declarations. /** * Alias for `owns()`. * * @method hasKey * @param {Object} obj Object to test. * @param {String} key Property name to look for. * @return {Boolean} `true` if _key_ exists on _obj_, `false` otherwise. * @static */ O.hasKey = owns; /** * Returns an array containing the object's enumerable keys. Does not include * prototype keys or non-enumerable keys. * * Note that keys are returned in enumeration order (that is, in the same order * that they would be enumerated by a `for-in` loop), which may not be the same * as the order in which they were defined. * * This method is an alias for the native ES5 `Object.keys()` method if * available. * * @example * * Y.Object.keys({a: 'foo', b: 'bar', c: 'baz'}); * // => ['a', 'b', 'c'] * * @method keys * @param {Object} obj An object. * @return {String[]} Array of keys. * @static */ O.keys = Lang._isNative(Object.keys) ? Object.keys : function (obj) { if (!Lang.isObject(obj)) { throw new TypeError('Object.keys called on a non-object'); } var keys = [], i, key, len; if (hasProtoEnumBug && typeof obj === 'function') { for (key in obj) { if (owns(obj, key) && key !== 'prototype') { keys.push(key); } } } else { for (key in obj) { if (owns(obj, key)) { keys.push(key); } } } if (hasEnumBug) { for (i = 0, len = forceEnum.length; i < len; ++i) { key = forceEnum[i]; if (owns(obj, key)) { keys.push(key); } } } return keys; }; /** * Returns an array containing the values of the object's enumerable keys. * * Note that values are returned in enumeration order (that is, in the same * order that they would be enumerated by a `for-in` loop), which may not be the * same as the order in which they were defined. * * @example * * Y.Object.values({a: 'foo', b: 'bar', c: 'baz'}); * // => ['foo', 'bar', 'baz'] * * @method values * @param {Object} obj An object. * @return {Array} Array of values. * @static */ O.values = function (obj) { var keys = O.keys(obj), i = 0, len = keys.length, values = []; for (; i < len; ++i) { values.push(obj[keys[i]]); } return values; }; /** * Returns the number of enumerable keys owned by an object. * * @method size * @param {Object} obj An object. * @return {Number} The object's size. * @static */ O.size = function (obj) { try { return O.keys(obj).length; } catch (ex) { return 0; // Legacy behavior for non-objects. } }; /** * Returns `true` if the object owns an enumerable property with the specified * value. * * @method hasValue * @param {Object} obj An object. * @param {any} value The value to search for. * @return {Boolean} `true` if _obj_ contains _value_, `false` otherwise. * @static */ O.hasValue = function (obj, value) { return Y.Array.indexOf(O.values(obj), value) > -1; }; /** * Executes a function on each enumerable property in _obj_. The function * receives the value, the key, and the object itself as parameters (in that * order). * * By default, only properties owned by _obj_ are enumerated. To include * prototype properties, set the _proto_ parameter to `true`. * * @method each * @param {Object} obj Object to enumerate. * @param {Function} fn Function to execute on each enumerable property. * @param {mixed} fn.value Value of the current property. * @param {String} fn.key Key of the current property. * @param {Object} fn.obj Object being enumerated. * @param {Object} [thisObj] `this` object to use when calling _fn_. * @param {Boolean} [proto=false] Include prototype properties. * @return {YUI} the YUI instance. * @chainable * @static */ O.each = function (obj, fn, thisObj, proto) { var key; for (key in obj) { if (proto || owns(obj, key)) { fn.call(thisObj || Y, obj[key], key, obj); } } return Y; }; /** * Executes a function on each enumerable property in _obj_, but halts if the * function returns a truthy value. The function receives the value, the key, * and the object itself as paramters (in that order). * * By default, only properties owned by _obj_ are enumerated. To include * prototype properties, set the _proto_ parameter to `true`. * * @method some * @param {Object} obj Object to enumerate. * @param {Function} fn Function to execute on each enumerable property. * @param {mixed} fn.value Value of the current property. * @param {String} fn.key Key of the current property. * @param {Object} fn.obj Object being enumerated. * @param {Object} [thisObj] `this` object to use when calling _fn_. * @param {Boolean} [proto=false] Include prototype properties. * @return {Boolean} `true` if any execution of _fn_ returns a truthy value, * `false` otherwise. * @static */ O.some = function (obj, fn, thisObj, proto) { var key; for (key in obj) { if (proto || owns(obj, key)) { if (fn.call(thisObj || Y, obj[key], key, obj)) { return true; } } } return false; }; /** * Retrieves the sub value at the provided path, * from the value object provided. * * @method getValue * @static * @param o The object from which to extract the property value. * @param path {Array} A path array, specifying the object traversal path * from which to obtain the sub value. * @return {Any} The value stored in the path, undefined if not found, * undefined if the source is not an object. Returns the source object * if an empty path is provided. */ O.getValue = function(o, path) { if (!Lang.isObject(o)) { return UNDEFINED; } var i, p = Y.Array(path), l = p.length; for (i = 0; o !== UNDEFINED && i < l; i++) { o = o[p[i]]; } return o; }; /** * Sets the sub-attribute value at the provided path on the * value object. Returns the modified value object, or * undefined if the path is invalid. * * @method setValue * @static * @param o The object on which to set the sub value. * @param path {Array} A path array, specifying the object traversal path * at which to set the sub value. * @param val {Any} The new value for the sub-attribute. * @return {Object} The modified object, with the new sub value set, or * undefined, if the path was invalid. */ O.setValue = function(o, path, val) { var i, p = Y.Array(path), leafIdx = p.length - 1, ref = o; if (leafIdx >= 0) { for (i = 0; ref !== UNDEFINED && i < leafIdx; i++) { ref = ref[p[i]]; } if (ref !== UNDEFINED) { ref[p[i]] = val; } else { return UNDEFINED; } } return o; }; /** * Returns `true` if the object has no enumerable properties of its own. * * @method isEmpty * @param {Object} obj An object. * @return {Boolean} `true` if the object is empty. * @static * @since 3.2.0 */ O.isEmpty = function (obj) { return !O.keys(Object(obj)).length; }; /** * The YUI module contains the components required for building the YUI seed * file. This includes the script loading mechanism, a simple queue, and the * core utilities for the library. * @module yui * @submodule yui-base */ /** * YUI user agent detection. * Do not fork for a browser if it can be avoided. Use feature detection when * you can. Use the user agent as a last resort. For all fields listed * as @type float, UA stores a version number for the browser engine, * 0 otherwise. This value may or may not map to the version number of * the browser using the engine. The value is presented as a float so * that it can easily be used for boolean evaluation as well as for * looking for a particular range of versions. Because of this, * some of the granularity of the version info may be lost. The fields that * are @type string default to null. The API docs list the values that * these fields can have. * @class UA * @static */ /** * Static method on `YUI.Env` for parsing a UA string. Called at instantiation * to populate `Y.UA`. * * @static * @method parseUA * @param {String} [subUA=navigator.userAgent] UA string to parse * @return {Object} The Y.UA object */ YUI.Env.parseUA = function(subUA) { var numberify = function(s) { var c = 0; return parseFloat(s.replace(/\./g, function() { return (c++ == 1) ? '' : '.'; })); }, win = Y.config.win, nav = win && win.navigator, o = { /** * Internet Explorer version number or 0. Example: 6 * @property ie * @type float * @static */ ie: 0, /** * Opera version number or 0. Example: 9.2 * @property opera * @type float * @static */ opera: 0, /** * Gecko engine revision number. Will evaluate to 1 if Gecko * is detected but the revision could not be found. Other browsers * will be 0. Example: 1.8 * <pre> * Firefox 1.0.0.4: 1.7.8 <-- Reports 1.7 * Firefox 1.5.0.9: 1.8.0.9 <-- 1.8 * Firefox 2.0.0.3: 1.8.1.3 <-- 1.81 * Firefox 3.0 <-- 1.9 * Firefox 3.5 <-- 1.91 * </pre> * @property gecko * @type float * @static */ gecko: 0, /** * AppleWebKit version. KHTML browsers that are not WebKit browsers * will evaluate to 1, other browsers 0. Example: 418.9 * <pre> * Safari 1.3.2 (312.6): 312.8.1 <-- Reports 312.8 -- currently the * latest available for Mac OSX 10.3. * Safari 2.0.2: 416 <-- hasOwnProperty introduced * Safari 2.0.4: 418 <-- preventDefault fixed * Safari 2.0.4 (419.3): 418.9.1 <-- One version of Safari may run * different versions of webkit * Safari 2.0.4 (419.3): 419 <-- Tiger installations that have been * updated, but not updated * to the latest patch. * Webkit 212 nightly: 522+ <-- Safari 3.0 precursor (with native * SVG and many major issues fixed). * Safari 3.0.4 (523.12) 523.12 <-- First Tiger release - automatic * update from 2.x via the 10.4.11 OS patch. * Webkit nightly 1/2008:525+ <-- Supports DOMContentLoaded event. * yahoo.com user agent hack removed. * </pre> * http://en.wikipedia.org/wiki/Safari_version_history * @property webkit * @type float * @static */ webkit: 0, /** * Safari will be detected as webkit, but this property will also * be populated with the Safari version number * @property safari * @type float * @static */ safari: 0, /** * Chrome will be detected as webkit, but this property will also * be populated with the Chrome version number * @property chrome * @type float * @static */ chrome: 0, /** * The mobile property will be set to a string containing any relevant * user agent information when a modern mobile browser is detected. * Currently limited to Safari on the iPhone/iPod Touch, Nokia N-series * devices with the WebKit-based browser, and Opera Mini. * @property mobile * @type string * @default null * @static */ mobile: null, /** * Adobe AIR version number or 0. Only populated if webkit is detected. * Example: 1.0 * @property air * @type float */ air: 0, /** * Detects Apple iPad's OS version * @property ipad * @type float * @static */ ipad: 0, /** * Detects Apple iPhone's OS version * @property iphone * @type float * @static */ iphone: 0, /** * Detects Apples iPod's OS version * @property ipod * @type float * @static */ ipod: 0, /** * General truthy check for iPad, iPhone or iPod * @property ios * @type float * @default null * @static */ ios: null, /** * Detects Googles Android OS version * @property android * @type float * @static */ android: 0, /** * Detects Kindle Silk * @property silk * @type float * @static */ silk: 0, /** * Detects Kindle Silk Acceleration * @property accel * @type Boolean * @static */ accel: false, /** * Detects Palms WebOS version * @property webos * @type float * @static */ webos: 0, /** * Google Caja version number or 0. * @property caja * @type float */ caja: nav && nav.cajaVersion, /** * Set to true if the page appears to be in SSL * @property secure * @type boolean * @static */ secure: false, /** * The operating system. Currently only detecting windows or macintosh * @property os * @type string * @default null * @static */ os: null, /** * The Nodejs Version * @property nodejs * @type float * @default 0 * @static */ nodejs: 0 }, ua = subUA || nav && nav.userAgent, loc = win && win.location, href = loc && loc.href, m; /** * The User Agent string that was parsed * @property userAgent * @type String * @static */ o.userAgent = ua; o.secure = href && (href.toLowerCase().indexOf('https') === 0); if (ua) { if ((/windows|win32/i).test(ua)) { o.os = 'windows'; } else if ((/macintosh|mac_powerpc/i).test(ua)) { o.os = 'macintosh'; } else if ((/android/i).test(ua)) { o.os = 'android'; } else if ((/symbos/i).test(ua)) { o.os = 'symbos'; } else if ((/linux/i).test(ua)) { o.os = 'linux'; } else if ((/rhino/i).test(ua)) { o.os = 'rhino'; } // Modern KHTML browsers should qualify as Safari X-Grade if ((/KHTML/).test(ua)) { o.webkit = 1; } if ((/IEMobile|XBLWP7/).test(ua)) { o.mobile = 'windows'; } if ((/Fennec/).test(ua)) { o.mobile = 'gecko'; } // Modern WebKit browsers are at least X-Grade m = ua.match(/AppleWebKit\/([^\s]*)/); if (m && m[1]) { o.webkit = numberify(m[1]); o.safari = o.webkit; // Mobile browser check if (/ Mobile\//.test(ua) || (/iPad|iPod|iPhone/).test(ua)) { o.mobile = 'Apple'; // iPhone or iPod Touch m = ua.match(/OS ([^\s]*)/); if (m && m[1]) { m = numberify(m[1].replace('_', '.')); } o.ios = m; o.os = 'ios'; o.ipad = o.ipod = o.iphone = 0; m = ua.match(/iPad|iPod|iPhone/); if (m && m[0]) { o[m[0].toLowerCase()] = o.ios; } } else { m = ua.match(/NokiaN[^\/]*|webOS\/\d\.\d/); if (m) { // Nokia N-series, webOS, ex: NokiaN95 o.mobile = m[0]; } if (/webOS/.test(ua)) { o.mobile = 'WebOS'; m = ua.match(/webOS\/([^\s]*);/); if (m && m[1]) { o.webos = numberify(m[1]); } } if (/ Android/.test(ua)) { if (/Mobile/.test(ua)) { o.mobile = 'Android'; } m = ua.match(/Android ([^\s]*);/); if (m && m[1]) { o.android = numberify(m[1]); } } if (/Silk/.test(ua)) { m = ua.match(/Silk\/([^\s]*)\)/); if (m && m[1]) { o.silk = numberify(m[1]); } if (!o.android) { o.android = 2.34; //Hack for desktop mode in Kindle o.os = 'Android'; } if (/Accelerated=true/.test(ua)) { o.accel = true; } } } m = ua.match(/(Chrome|CrMo)\/([^\s]*)/); if (m && m[1] && m[2]) { o.chrome = numberify(m[2]); // Chrome o.safari = 0; //Reset safari back to 0 if (m[1] === 'CrMo') { o.mobile = 'chrome'; } } else { m = ua.match(/AdobeAIR\/([^\s]*)/); if (m) { o.air = m[0]; // Adobe AIR 1.0 or better } } } if (!o.webkit) { // not webkit // @todo check Opera/8.01 (J2ME/MIDP; Opera Mini/2.0.4509/1316; fi; U; ssr) if (/Opera/.test(ua)) { m = ua.match(/Opera[\s\/]([^\s]*)/); if (m && m[1]) { o.opera = numberify(m[1]); } m = ua.match(/Version\/([^\s]*)/); if (m && m[1]) { o.opera = numberify(m[1]); // opera 10+ } if (/Opera Mobi/.test(ua)) { o.mobile = 'opera'; m = ua.replace('Opera Mobi', '').match(/Opera ([^\s]*)/); if (m && m[1]) { o.opera = numberify(m[1]); } } m = ua.match(/Opera Mini[^;]*/); if (m) { o.mobile = m[0]; // ex: Opera Mini/2.0.4509/1316 } } else { // not opera or webkit m = ua.match(/MSIE\s([^;]*)/); if (m && m[1]) { o.ie = numberify(m[1]); } else { // not opera, webkit, or ie m = ua.match(/Gecko\/([^\s]*)/); if (m) { o.gecko = 1; // Gecko detected, look for revision m = ua.match(/rv:([^\s\)]*)/); if (m && m[1]) { o.gecko = numberify(m[1]); } } } } } } //It was a parsed UA, do not assign the global value. if (!subUA) { if (typeof process == 'object') { if (process.versions && process.versions.node) { //NodeJS o.os = process.platform; o.nodejs = process.versions.node; } } YUI.Env.UA = o; } return o; }; Y.UA = YUI.Env.UA || YUI.Env.parseUA(); YUI.Env.aliases = { "anim": ["anim-base","anim-color","anim-curve","anim-easing","anim-node-plugin","anim-scroll","anim-xy"], "app": ["app-base","app-transitions","model","model-list","router","view"], "attribute": ["attribute-base","attribute-complex"], "autocomplete": ["autocomplete-base","autocomplete-sources","autocomplete-list","autocomplete-plugin"], "base": ["base-base","base-pluginhost","base-build"], "cache": ["cache-base","cache-offline","cache-plugin"], "collection": ["array-extras","arraylist","arraylist-add","arraylist-filter","array-invoke"], "controller": ["router"], "dataschema": ["dataschema-base","dataschema-json","dataschema-xml","dataschema-array","dataschema-text"], "datasource": ["datasource-local","datasource-io","datasource-get","datasource-function","datasource-cache","datasource-jsonschema","datasource-xmlschema","datasource-arrayschema","datasource-textschema","datasource-polling"], "datatable": ["datatable-core","datatable-head","datatable-body","datatable-base","datatable-column-widths","datatable-message","datatable-mutable","datatable-sort","datatable-datasource"], "datatable-deprecated": ["datatable-base-deprecated","datatable-datasource-deprecated","datatable-sort-deprecated","datatable-scroll-deprecated"], "datatype": ["datatype-number","datatype-date","datatype-xml"], "datatype-date": ["datatype-date-parse","datatype-date-format"], "datatype-number": ["datatype-number-parse","datatype-number-format"], "datatype-xml": ["datatype-xml-parse","datatype-xml-format"], "dd": ["dd-ddm-base","dd-ddm","dd-ddm-drop","dd-drag","dd-proxy","dd-constrain","dd-drop","dd-scroll","dd-delegate"], "dom": ["dom-base","dom-screen","dom-style","selector-native","selector"], "editor": ["frame","editor-selection","exec-command","editor-base","editor-para","editor-br","editor-bidi","editor-tab","createlink-base"], "event": ["event-base","event-delegate","event-synthetic","event-mousewheel","event-mouseenter","event-key","event-focus","event-resize","event-hover","event-outside","event-touch","event-move","event-flick","event-valuechange"], "event-custom": ["event-custom-base","event-custom-complex"], "event-gestures": ["event-flick","event-move"], "handlebars": ["handlebars-compiler"], "highlight": ["highlight-base","highlight-accentfold"], "history": ["history-base","history-hash","history-hash-ie","history-html5"], "io": ["io-base","io-xdr","io-form","io-upload-iframe","io-queue"], "json": ["json-parse","json-stringify"], "loader": ["loader-base","loader-rollup","loader-yui3"], "node": ["node-base","node-event-delegate","node-pluginhost","node-screen","node-style"], "pluginhost": ["pluginhost-base","pluginhost-config"], "querystring": ["querystring-parse","querystring-stringify"], "recordset": ["recordset-base","recordset-sort","recordset-filter","recordset-indexer"], "resize": ["resize-base","resize-proxy","resize-constrain"], "slider": ["slider-base","slider-value-range","clickable-rail","range-slider"], "text": ["text-accentfold","text-wordbreak"], "widget": ["widget-base","widget-htmlparser","widget-skin","widget-uievents"] }; }, '@VERSION@' ); YUI.add('get', function(Y) { /*jslint boss:true, expr:true, laxbreak: true */ /** Provides dynamic loading of remote JavaScript and CSS resources. @module get @class Get @static **/ var Lang = Y.Lang, CUSTOM_ATTRS, // defined lazily in Y.Get.Transaction._createNode() Get, Transaction; Y.Get = Get = { // -- Public Properties ---------------------------------------------------- /** Default options for CSS requests. Options specified here will override global defaults for CSS requests. See the `options` property for all available options. @property cssOptions @type Object @static @since 3.5.0 **/ cssOptions: { attributes: { rel: 'stylesheet' }, doc : Y.config.linkDoc || Y.config.doc, pollInterval: 50 }, /** Default options for JS requests. Options specified here will override global defaults for JS requests. See the `options` property for all available options. @property jsOptions @type Object @static @since 3.5.0 **/ jsOptions: { autopurge: true, doc : Y.config.scriptDoc || Y.config.doc }, /** Default options to use for all requests. Note that while all available options are documented here for ease of discovery, some options (like callback functions) only make sense at the transaction level. Callback functions specified via the options object or the `options` parameter of the `css()`, `js()`, or `load()` methods will receive the transaction object as a parameter. See `Y.Get.Transaction` for details on the properties and methods available on transactions. @static @since 3.5.0 @property {Object} options @property {Boolean} [options.async=false] Whether or not to load scripts asynchronously, meaning they're requested in parallel and execution order is not guaranteed. Has no effect on CSS, since CSS is always loaded asynchronously. @property {Object} [options.attributes] HTML attribute name/value pairs that should be added to inserted nodes. By default, the `charset` attribute will be set to "utf-8" and nodes will be given an auto-generated `id` attribute, but you can override these with your own values if desired. @property {Boolean} [options.autopurge] Whether or not to automatically purge inserted nodes after the purge threshold is reached. This is `true` by default for JavaScript, but `false` for CSS since purging a CSS node will also remove any styling applied by the referenced file. @property {Object} [options.context] `this` object to use when calling callback functions. Defaults to the transaction object. @property {Mixed} [options.data] Arbitrary data object to pass to "on*" callbacks. @property {Document} [options.doc] Document into which nodes should be inserted. By default, the current document is used. @property {HTMLElement|String} [options.insertBefore] HTML element or id string of an element before which all generated nodes should be inserted. If not specified, Get will automatically determine the best place to insert nodes for maximum compatibility. @property {Function} [options.onEnd] Callback to execute after a transaction is complete, regardless of whether it succeeded or failed. @property {Function} [options.onFailure] Callback to execute after a transaction fails, times out, or is aborted. @property {Function} [options.onProgress] Callback to execute after each individual request in a transaction either succeeds or fails. @property {Function} [options.onSuccess] Callback to execute after a transaction completes successfully with no errors. Note that in browsers that don't support the `error` event on CSS `<link>` nodes, a failed CSS request may still be reported as a success because in these browsers it can be difficult or impossible to distinguish between success and failure for CSS resources. @property {Function} [options.onTimeout] Callback to execute after a transaction times out. @property {Number} [options.pollInterval=50] Polling interval (in milliseconds) for detecting CSS load completion in browsers that don't support the `load` event on `<link>` nodes. This isn't used for JavaScript. @property {Number} [options.purgethreshold=20] Number of nodes to insert before triggering an automatic purge when `autopurge` is `true`. @property {Number} [options.timeout] Number of milliseconds to wait before aborting a transaction. When a timeout occurs, the `onTimeout` callback is called, followed by `onFailure` and finally `onEnd`. By default, there is no timeout. @property {String} [options.type] Resource type ("css" or "js"). This option is set automatically by the `css()` and `js()` functions and will be ignored there, but may be useful when using the `load()` function. If not specified, the type will be inferred from the URL, defaulting to "js" if the URL doesn't contain a recognizable file extension. **/ options: { attributes: { charset: 'utf-8' }, purgethreshold: 20 }, // -- Protected Properties ------------------------------------------------- /** Regex that matches a CSS URL. Used to guess the file type when it's not specified. @property REGEX_CSS @type RegExp @final @protected @static @since 3.5.0 **/ REGEX_CSS: /\.css(?:[?;].*)?$/i, /** Regex that matches a JS URL. Used to guess the file type when it's not specified. @property REGEX_JS @type RegExp @final @protected @static @since 3.5.0 **/ REGEX_JS : /\.js(?:[?;].*)?$/i, /** Contains information about the current environment, such as what script and link injection features it supports. This object is created and populated the first time the `_getEnv()` method is called. @property _env @type Object @protected @static @since 3.5.0 **/ /** Mapping of document _yuid strings to <head> or <base> node references so we don't have to look the node up each time we want to insert a request node. @property _insertCache @type Object @protected @static @since 3.5.0 **/ _insertCache: {}, /** Information about the currently pending transaction, if any. This is actually an object with two properties: `callback`, containing the optional callback passed to `css()`, `load()`, or `js()`; and `transaction`, containing the actual transaction instance. @property _pending @type Object @protected @static @since 3.5.0 **/ _pending: null, /** HTML nodes eligible to be purged next time autopurge is triggered. @property _purgeNodes @type HTMLElement[] @protected @static @since 3.5.0 **/ _purgeNodes: [], /** Queued transactions and associated callbacks. @property _queue @type Object[] @protected @static @since 3.5.0 **/ _queue: [], // -- Public Methods ------------------------------------------------------- /** Aborts the specified transaction. This will cause the transaction's `onFailure` callback to be called and will prevent any new script and link nodes from being added to the document, but any resources that have already been requested will continue loading (there's no safe way to prevent this, unfortunately). *Note:* This method is deprecated as of 3.5.0, and will be removed in a future version of YUI. Use the transaction-level `abort()` method instead. @method abort @param {Get.Transaction} transaction Transaction to abort. @deprecated Use the `abort()` method on the transaction instead. @static **/ abort: function (transaction) { var i, id, item, len, pending; Y.log('`Y.Get.abort()` is deprecated as of 3.5.0. Use the `abort()` method on the transaction instead.', 'warn', 'get'); if (!transaction.abort) { id = transaction; pending = this._pending; transaction = null; if (pending && pending.transaction.id === id) { transaction = pending.transaction; this._pending = null; } else { for (i = 0, len = this._queue.length; i < len; ++i) { item = this._queue[i].transaction; if (item.id === id) { transaction = item; this._queue.splice(i, 1); break; } } } } transaction && transaction.abort(); }, /** Loads one or more CSS files. The _urls_ parameter may be provided as a URL string, a request object, or an array of URL strings and/or request objects. A request object is just an object that contains a `url` property and zero or more options that should apply specifically to that request. Request-specific options take priority over transaction-level options and default options. URLs may be relative or absolute, and do not have to have the same origin as the current page. The `options` parameter may be omitted completely and a callback passed in its place, if desired. @example // Load a single CSS file and log a message on completion. Y.Get.css('foo.css', function (err) { if (err) { Y.log('foo.css failed to load!'); } else { Y.log('foo.css was loaded successfully'); } }); // Load multiple CSS files and log a message when all have finished // loading. var urls = ['foo.css', 'http://example.com/bar.css', 'baz/quux.css']; Y.Get.css(urls, function (err) { if (err) { Y.log('one or more files failed to load!'); } else { Y.log('all files loaded successfully'); } }); // Specify transaction-level options, which will apply to all requests // within the transaction. Y.Get.css(urls, { attributes: {'class': 'my-css'}, timeout : 5000 }); // Specify per-request options, which override transaction-level and // default options. Y.Get.css([ {url: 'foo.css', attributes: {id: 'foo'}}, {url: 'bar.css', attributes: {id: 'bar', charset: 'iso-8859-1'}} ]); @method css @param {String|Object|Array} urls URL string, request object, or array of URLs and/or request objects to load. @param {Object} [options] Options for this transaction. See the `Y.Get.options` property for a complete list of available options. @param {Function} [callback] Callback function to be called on completion. This is a general callback and will be called before any more granular callbacks (`onSuccess`, `onFailure`, etc.) specified in the `options` object. @param {Array|null} callback.err Array of errors that occurred during the transaction, or `null` on success. @param {Get.Transaction} callback.transaction Transaction object. @return {Get.Transaction} Transaction object. @static **/ css: function (urls, options, callback) { return this._load('css', urls, options, callback); }, /** Loads one or more JavaScript resources. The _urls_ parameter may be provided as a URL string, a request object, or an array of URL strings and/or request objects. A request object is just an object that contains a `url` property and zero or more options that should apply specifically to that request. Request-specific options take priority over transaction-level options and default options. URLs may be relative or absolute, and do not have to have the same origin as the current page. The `options` parameter may be omitted completely and a callback passed in its place, if desired. Scripts will be executed in the order they're specified unless the `async` option is `true`, in which case they'll be loaded in parallel and executed in whatever order they finish loading. @example // Load a single JS file and log a message on completion. Y.Get.js('foo.js', function (err) { if (err) { Y.log('foo.js failed to load!'); } else { Y.log('foo.js was loaded successfully'); } }); // Load multiple JS files, execute them in order, and log a message when // all have finished loading. var urls = ['foo.js', 'http://example.com/bar.js', 'baz/quux.js']; Y.Get.js(urls, function (err) { if (err) { Y.log('one or more files failed to load!'); } else { Y.log('all files loaded successfully'); } }); // Specify transaction-level options, which will apply to all requests // within the transaction. Y.Get.js(urls, { attributes: {'class': 'my-js'}, timeout : 5000 }); // Specify per-request options, which override transaction-level and // default options. Y.Get.js([ {url: 'foo.js', attributes: {id: 'foo'}}, {url: 'bar.js', attributes: {id: 'bar', charset: 'iso-8859-1'}} ]); @method js @param {String|Object|Array} urls URL string, request object, or array of URLs and/or request objects to load. @param {Object} [options] Options for this transaction. See the `Y.Get.options` property for a complete list of available options. @param {Function} [callback] Callback function to be called on completion. This is a general callback and will be called before any more granular callbacks (`onSuccess`, `onFailure`, etc.) specified in the `options` object. @param {Array|null} callback.err Array of errors that occurred during the transaction, or `null` on success. @param {Get.Transaction} callback.transaction Transaction object. @return {Get.Transaction} Transaction object. @since 3.5.0 @static **/ js: function (urls, options, callback) { return this._load('js', urls, options, callback); }, /** Loads one or more CSS and/or JavaScript resources in the same transaction. Use this method when you want to load both CSS and JavaScript in a single transaction and be notified when all requested URLs have finished loading, regardless of type. Behavior and options are the same as for the `css()` and `js()` methods. If a resource type isn't specified in per-request options or transaction-level options, Get will guess the file type based on the URL's extension (`.css` or `.js`, with or without a following query string). If the file type can't be guessed from the URL, a warning will be logged and Get will assume the URL is a JavaScript resource. @example // Load both CSS and JS files in a single transaction, and log a message // when all files have finished loading. Y.Get.load(['foo.css', 'bar.js', 'baz.css'], function (err) { if (err) { Y.log('one or more files failed to load!'); } else { Y.log('all files loaded successfully'); } }); @method load @param {String|Object|Array} urls URL string, request object, or array of URLs and/or request objects to load. @param {Object} [options] Options for this transaction. See the `Y.Get.options` property for a complete list of available options. @param {Function} [callback] Callback function to be called on completion. This is a general callback and will be called before any more granular callbacks (`onSuccess`, `onFailure`, etc.) specified in the `options` object. @param {Array|null} err Array of errors that occurred during the transaction, or `null` on success. @param {Get.Transaction} Transaction object. @return {Get.Transaction} Transaction object. @since 3.5.0 @static **/ load: function (urls, options, callback) { return this._load(null, urls, options, callback); }, // -- Protected Methods ---------------------------------------------------- /** Triggers an automatic purge if the purge threshold has been reached. @method _autoPurge @param {Number} threshold Purge threshold to use, in milliseconds. @protected @since 3.5.0 @static **/ _autoPurge: function (threshold) { if (threshold && this._purgeNodes.length >= threshold) { Y.log('autopurge triggered after ' + this._purgeNodes.length + ' nodes', 'info', 'get'); this._purge(this._purgeNodes); } }, /** Populates the `_env` property with information about the current environment. @method _getEnv @return {Object} Environment information. @protected @since 3.5.0 @static **/ _getEnv: function () { var doc = Y.config.doc, ua = Y.UA; // Note: some of these checks require browser sniffs since it's not // feasible to load test files on every pageview just to perform a // feature test. I'm sorry if this makes you sad. return (this._env = { // True if this is a browser that supports disabling async mode on // dynamically created script nodes. See // https://developer.mozilla.org/En/HTML/Element/Script#Attributes async: doc && doc.createElement('script').async === true, // True if this browser fires an event when a dynamically injected // link node fails to load. This is currently true for Firefox 9+ // and WebKit 535.24+. cssFail: ua.gecko >= 9 || ua.webkit >= 535.24, // True if this browser fires an event when a dynamically injected // link node finishes loading. This is currently true for IE, Opera, // Firefox 9+, and WebKit 535.24+. Note that IE versions <9 fire the // DOM 0 "onload" event, but not "load". All versions of IE fire // "onload". // davglass: Seems that Chrome on Android needs this to be false. cssLoad: ((!ua.gecko && !ua.webkit) || ua.gecko >= 9 || ua.webkit >= 535.24) && !(ua.chrome && ua.chrome <=18), // True if this browser preserves script execution order while // loading scripts in parallel as long as the script node's `async` // attribute is set to false to explicitly disable async execution. preservesScriptOrder: !!(ua.gecko || ua.opera) }); }, _getTransaction: function (urls, options) { var requests = [], i, len, req, url; if (!Lang.isArray(urls)) { urls = [urls]; } options = Y.merge(this.options, options); // Clone the attributes object so we don't end up modifying it by ref. options.attributes = Y.merge(this.options.attributes, options.attributes); for (i = 0, len = urls.length; i < len; ++i) { url = urls[i]; req = {attributes: {}}; // If `url` is a string, we create a URL object for it, then mix in // global options and request-specific options. If it's an object // with a "url" property, we assume it's a request object containing // URL-specific options. if (typeof url === 'string') { req.url = url; } else if (url.url) { // URL-specific options override both global defaults and // request-specific options. Y.mix(req, url, false, null, 0, true); url = url.url; // Make url a string so we can use it later. } else { Y.log('URL must be a string or an object with a `url` property.', 'error', 'get'); continue; } Y.mix(req, options, false, null, 0, true); // If we didn't get an explicit type for this URL either in the // request options or the URL-specific options, try to determine // one from the file extension. if (!req.type) { if (this.REGEX_CSS.test(url)) { req.type = 'css'; } else { if (!this.REGEX_JS.test(url)) { Y.log("Can't guess file type from URL. Assuming JS: " + url, 'warn', 'get'); } req.type = 'js'; } } // Mix in type-specific default options, but don't overwrite any // options that have already been set. Y.mix(req, req.type === 'js' ? this.jsOptions : this.cssOptions, false, null, 0, true); // Give the node an id attribute if it doesn't already have one. req.attributes.id || (req.attributes.id = Y.guid()); // Backcompat for <3.5.0 behavior. if (req.win) { Y.log('The `win` option is deprecated as of 3.5.0. Use `doc` instead.', 'warn', 'get'); req.doc = req.win.document; } else { req.win = req.doc.defaultView || req.doc.parentWindow; } if (req.charset) { Y.log('The `charset` option is deprecated as of 3.5.0. Set `attributes.charset` instead.', 'warn', 'get'); req.attributes.charset = req.charset; } requests.push(req); } return new Transaction(requests, options); }, _load: function (type, urls, options, callback) { var transaction; // Allow callback as third param. if (typeof options === 'function') { callback = options; options = {}; } options || (options = {}); options.type = type; if (!this._env) { this._getEnv(); } transaction = this._getTransaction(urls, options); this._queue.push({ callback : callback, transaction: transaction }); this._next(); return transaction; }, _next: function () { var item; if (this._pending) { return; } item = this._queue.shift(); if (item) { this._pending = item; item.transaction.execute(function () { item.callback && item.callback.apply(this, arguments); Get._pending = null; Get._next(); }); } }, _purge: function (nodes) { var purgeNodes = this._purgeNodes, isTransaction = nodes !== purgeNodes, index, node; while (node = nodes.pop()) { // assignment // Don't purge nodes that haven't finished loading (or errored out), // since this can hang the transaction. if (!node._yuiget_finished) { continue; } node.parentNode && node.parentNode.removeChild(node); // If this is a transaction-level purge and this node also exists in // the Get-level _purgeNodes array, we need to remove it from // _purgeNodes to avoid creating a memory leak. The indexOf lookup // sucks, but until we get WeakMaps, this is the least troublesome // way to do this (we can't just hold onto node ids because they may // not be in the same document). if (isTransaction) { index = Y.Array.indexOf(purgeNodes, node); if (index > -1) { purgeNodes.splice(index, 1); } } } } }; /** Alias for `js()`. @method script @static **/ Get.script = Get.js; /** Represents a Get transaction, which may contain requests for one or more JS or CSS files. This class should not be instantiated manually. Instances will be created and returned as needed by Y.Get's `css()`, `js()`, and `load()` methods. @class Get.Transaction @constructor @since 3.5.0 **/ Get.Transaction = Transaction = function (requests, options) { var self = this; self.id = Transaction._lastId += 1; self.data = options.data; self.errors = []; self.nodes = []; self.options = options; self.requests = requests; self._callbacks = []; // callbacks to call after execution finishes self._queue = []; self._waiting = 0; // Deprecated pre-3.5.0 properties. self.tId = self.id; // Use `id` instead. self.win = options.win || Y.config.win; }; /** Arbitrary data object associated with this transaction. This object comes from the options passed to `Get.css()`, `Get.js()`, or `Get.load()`, and will be `undefined` if no data object was specified. @property {Object} data **/ /** Array of errors that have occurred during this transaction, if any. @since 3.5.0 @property {Object[]} errors @property {String} errors.error Error message. @property {Object} errors.request Request object related to the error. **/ /** Numeric id for this transaction, unique among all transactions within the same YUI sandbox in the current pageview. @property {Number} id @since 3.5.0 **/ /** HTMLElement nodes (native ones, not YUI Node instances) that have been inserted during the current transaction. @property {HTMLElement[]} nodes **/ /** Options associated with this transaction. See `Get.options` for the full list of available options. @property {Object} options @since 3.5.0 **/ /** Request objects contained in this transaction. Each request object represents one CSS or JS URL that will be (or has been) requested and loaded into the page. @property {Object} requests @since 3.5.0 **/ /** Id of the most recent transaction. @property _lastId @type Number @protected @static **/ Transaction._lastId = 0; Transaction.prototype = { // -- Public Properties ---------------------------------------------------- /** Current state of this transaction. One of "new", "executing", or "done". @property _state @type String @protected **/ _state: 'new', // "new", "executing", or "done" // -- Public Methods ------------------------------------------------------- /** Aborts this transaction. This will cause the transaction's `onFailure` callback to be called and will prevent any new script and link nodes from being added to the document, but any resources that have already been requested will continue loading (there's no safe way to prevent this, unfortunately). @method abort @param {String} [msg="Aborted."] Optional message to use in the `errors` array describing why the transaction was aborted. **/ abort: function (msg) { this._pending = null; this._pendingCSS = null; this._pollTimer = clearTimeout(this._pollTimer); this._queue = []; this._waiting = 0; this.errors.push({error: msg || 'Aborted'}); this._finish(); }, /** Begins execting the transaction. There's usually no reason to call this manually, since Get will call it automatically when other pending transactions have finished. If you really want to execute your transaction before Get does, you can, but be aware that this transaction's scripts may end up executing before the scripts in other pending transactions. If the transaction is already executing, the specified callback (if any) will be queued and called after execution finishes. If the transaction has already finished, the callback will be called immediately (the transaction will not be executed again). @method execute @param {Function} callback Callback function to execute after all requests in the transaction are complete, or after the transaction is aborted. **/ execute: function (callback) { var self = this, requests = self.requests, state = self._state, i, len, queue, req; if (state === 'done') { callback && callback(self.errors.length ? self.errors : null, self); return; } else { callback && self._callbacks.push(callback); if (state === 'executing') { return; } } self._state = 'executing'; self._queue = queue = []; if (self.options.timeout) { self._timeout = setTimeout(function () { self.abort('Timeout'); }, self.options.timeout); } for (i = 0, len = requests.length; i < len; ++i) { req = self.requests[i]; if (req.async || req.type === 'css') { // No need to queue CSS or fully async JS. self._insert(req); } else { queue.push(req); } } self._next(); }, /** Manually purges any `<script>` or `<link>` nodes this transaction has created. Be careful when purging a transaction that contains CSS requests, since removing `<link>` nodes will also remove any styles they applied. @method purge **/ purge: function () { Get._purge(this.nodes); }, // -- Protected Methods ---------------------------------------------------- _createNode: function (name, attrs, doc) { var node = doc.createElement(name), attr, testEl; if (!CUSTOM_ATTRS) { // IE6 and IE7 expect property names rather than attribute names for // certain attributes. Rather than sniffing, we do a quick feature // test the first time _createNode() runs to determine whether we // need to provide a workaround. testEl = doc.createElement('div'); testEl.setAttribute('class', 'a'); CUSTOM_ATTRS = testEl.className === 'a' ? {} : { 'for' : 'htmlFor', 'class': 'className' }; } for (attr in attrs) { if (attrs.hasOwnProperty(attr)) { node.setAttribute(CUSTOM_ATTRS[attr] || attr, attrs[attr]); } } return node; }, _finish: function () { var errors = this.errors.length ? this.errors : null, options = this.options, thisObj = options.context || this, data, i, len; if (this._state === 'done') { return; } this._state = 'done'; for (i = 0, len = this._callbacks.length; i < len; ++i) { this._callbacks[i].call(thisObj, errors, this); } data = this._getEventData(); if (errors) { if (options.onTimeout && errors[errors.length - 1].error === 'Timeout') { options.onTimeout.call(thisObj, data); } if (options.onFailure) { options.onFailure.call(thisObj, data); } } else if (options.onSuccess) { options.onSuccess.call(thisObj, data); } if (options.onEnd) { options.onEnd.call(thisObj, data); } }, _getEventData: function (req) { if (req) { // This merge is necessary for backcompat. I hate it. return Y.merge(this, { abort : this.abort, // have to copy these because the prototype isn't preserved purge : this.purge, request: req, url : req.url, win : req.win }); } else { return this; } }, _getInsertBefore: function (req) { var doc = req.doc, el = req.insertBefore, cache, cachedNode, docStamp; if (el) { return typeof el === 'string' ? doc.getElementById(el) : el; } cache = Get._insertCache; docStamp = Y.stamp(doc); if ((el = cache[docStamp])) { // assignment return el; } // Inserting before a <base> tag apparently works around an IE bug // (according to a comment from pre-3.5.0 Y.Get), but I'm not sure what // bug that is, exactly. Better safe than sorry? if ((el = doc.getElementsByTagName('base')[0])) { // assignment return (cache[docStamp] = el); } // Look for a <head> element. el = doc.head || doc.getElementsByTagName('head')[0]; if (el) { // Create a marker node at the end of <head> to use as an insertion // point. Inserting before this node will ensure that all our CSS // gets inserted in the correct order, to maintain style precedence. el.appendChild(doc.createTextNode('')); return (cache[docStamp] = el.lastChild); } // If all else fails, just insert before the first script node on the // page, which is virtually guaranteed to exist. return (cache[docStamp] = doc.getElementsByTagName('script')[0]); }, _insert: function (req) { var env = Get._env, insertBefore = this._getInsertBefore(req), isScript = req.type === 'js', node = req.node, self = this, ua = Y.UA, cssTimeout, nodeType; if (!node) { if (isScript) { nodeType = 'script'; } else if (!env.cssLoad && ua.gecko) { nodeType = 'style'; } else { nodeType = 'link'; } node = req.node = this._createNode(nodeType, req.attributes, req.doc); } function onError() { self._progress('Failed to load ' + req.url, req); } function onLoad() { if (cssTimeout) { clearTimeout(cssTimeout); } self._progress(null, req); } // Deal with script asynchronicity. if (isScript) { node.setAttribute('src', req.url); if (req.async) { // Explicitly indicate that we want the browser to execute this // script asynchronously. This is necessary for older browsers // like Firefox <4. node.async = true; } else { if (env.async) { // This browser treats injected scripts as async by default // (standard HTML5 behavior) but asynchronous loading isn't // desired, so tell the browser not to mark this script as // async. node.async = false; } // If this browser doesn't preserve script execution order based // on insertion order, we'll need to avoid inserting other // scripts until this one finishes loading. if (!env.preservesScriptOrder) { this._pending = req; } } } else { if (!env.cssLoad && ua.gecko) { // In Firefox <9, we can import the requested URL into a <style> // node and poll for the existence of node.sheet.cssRules. This // gives us a reliable way to determine CSS load completion that // also works for cross-domain stylesheets. // // Props to Zach Leatherman for calling my attention to this // technique. node.innerHTML = (req.attributes.charset ? '@charset "' + req.attributes.charset + '";' : '') + '@import "' + req.url + '";'; } else { node.setAttribute('href', req.url); } } // Inject the node. if (isScript && ua.ie && ua.ie < 9) { // Script on IE6, 7, and 8. node.onreadystatechange = function () { if (/loaded|complete/.test(node.readyState)) { node.onreadystatechange = null; onLoad(); } }; } else if (!isScript && !env.cssLoad) { // CSS on Firefox <9 or WebKit. this._poll(req); } else { // Script or CSS on everything else. Using DOM 0 events because that // evens the playing field with older IEs. node.onerror = onError; node.onload = onLoad; // If this browser doesn't fire an event when CSS fails to load, // fail after a timeout to avoid blocking the transaction queue. if (!env.cssFail && !isScript) { cssTimeout = setTimeout(onError, req.timeout || 3000); } } this._waiting += 1; this.nodes.push(node); insertBefore.parentNode.insertBefore(node, insertBefore); }, _next: function () { if (this._pending) { return; } // If there are requests in the queue, insert the next queued request. // Otherwise, if we're waiting on already-inserted requests to finish, // wait longer. If there are no queued requests and we're not waiting // for anything to load, then we're done! if (this._queue.length) { this._insert(this._queue.shift()); } else if (!this._waiting) { this._finish(); } }, _poll: function (newReq) { var self = this, pendingCSS = self._pendingCSS, isWebKit = Y.UA.webkit, i, hasRules, j, nodeHref, req, sheets; if (newReq) { pendingCSS || (pendingCSS = self._pendingCSS = []); pendingCSS.push(newReq); if (self._pollTimer) { // A poll timeout is already pending, so no need to create a // new one. return; } } self._pollTimer = null; // Note: in both the WebKit and Gecko hacks below, a CSS URL that 404s // will still be treated as a success. There's no good workaround for // this. for (i = 0; i < pendingCSS.length; ++i) { req = pendingCSS[i]; if (isWebKit) { // Look for a stylesheet matching the pending URL. sheets = req.doc.styleSheets; j = sheets.length; nodeHref = req.node.href; while (--j >= 0) { if (sheets[j].href === nodeHref) { pendingCSS.splice(i, 1); i -= 1; self._progress(null, req); break; } } } else { // Many thanks to Zach Leatherman for calling my attention to // the @import-based cross-domain technique used here, and to // Oleg Slobodskoi for an earlier same-domain implementation. // // See Zach's blog for more details: // http://www.zachleat.com/web/2010/07/29/load-css-dynamically/ try { // We don't really need to store this value since we never // use it again, but if we don't store it, Closure Compiler // assumes the code is useless and removes it. hasRules = !!req.node.sheet.cssRules; // If we get here, the stylesheet has loaded. pendingCSS.splice(i, 1); i -= 1; self._progress(null, req); } catch (ex) { // An exception means the stylesheet is still loading. } } } if (pendingCSS.length) { self._pollTimer = setTimeout(function () { self._poll.call(self); }, self.options.pollInterval); } }, _progress: function (err, req) { var options = this.options; if (err) { req.error = err; this.errors.push({ error : err, request: req }); Y.log(err, 'error', 'get'); } req.node._yuiget_finished = req.finished = true; if (options.onProgress) { options.onProgress.call(options.context || this, this._getEventData(req)); } if (req.autopurge) { // Pre-3.5.0 Get always excludes the most recent node from an // autopurge. I find this odd, but I'm keeping that behavior for // the sake of backcompat. Get._autoPurge(this.options.purgethreshold); Get._purgeNodes.push(req.node); } if (this._pending === req) { this._pending = null; } this._waiting -= 1; this._next(); } }; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('features', function(Y) { var feature_tests = {}; /** Contains the core of YUI's feature test architecture. @module features */ /** * Feature detection * @class Features * @static */ Y.mix(Y.namespace('Features'), { /** * Object hash of all registered feature tests * @property tests * @type Object */ tests: feature_tests, /** * Add a test to the system * * ``` * Y.Features.add("load", "1", {}); * ``` * * @method add * @param {String} cat The category, right now only 'load' is supported * @param {String} name The number sequence of the test, how it's reported in the URL or config: 1, 2, 3 * @param {Object} o Object containing test properties * @param {String} o.name The name of the test * @param {Function} o.test The test function to execute, the only argument to the function is the `Y` instance * @param {String} o.trigger The module that triggers this test. */ add: function(cat, name, o) { feature_tests[cat] = feature_tests[cat] || {}; feature_tests[cat][name] = o; }, /** * Execute all tests of a given category and return the serialized results * * ``` * caps=1:1;2:1;3:0 * ``` * @method all * @param {String} cat The category to execute * @param {Array} args The arguments to pass to the test function * @return {String} A semi-colon separated string of tests and their success/failure: 1:1;2:1;3:0 */ all: function(cat, args) { var cat_o = feature_tests[cat], // results = {}; result = []; if (cat_o) { Y.Object.each(cat_o, function(v, k) { result.push(k + ':' + (Y.Features.test(cat, k, args) ? 1 : 0)); }); } return (result.length) ? result.join(';') : ''; }, /** * Run a sepecific test and return a Boolean response. * * ``` * Y.Features.test("load", "1"); * ``` * * @method test * @param {String} cat The category of the test to run * @param {String} name The name of the test to run * @param {Array} args The arguments to pass to the test function * @return {Boolean} True or false if the test passed/failed. */ test: function(cat, name, args) { args = args || []; var result, ua, test, cat_o = feature_tests[cat], feature = cat_o && cat_o[name]; if (!feature) { Y.log('Feature test ' + cat + ', ' + name + ' not found'); } else { result = feature.result; if (Y.Lang.isUndefined(result)) { ua = feature.ua; if (ua) { result = (Y.UA[ua]); } test = feature.test; if (test && ((!ua) || result)) { result = test.apply(Y, args); } feature.result = result; } } return result; } }); // Y.Features.add("load", "1", {}); // Y.Features.test("load", "1"); // caps=1:1;2:0;3:1; /* This file is auto-generated by src/loader/scripts/meta_join.py */ var add = Y.Features.add; // io-nodejs add('load', '0', { "name": "io-nodejs", "trigger": "io-base", "ua": "nodejs" }); // graphics-canvas-default add('load', '1', { "name": "graphics-canvas-default", "test": function(Y) { var DOCUMENT = Y.config.doc, useCanvas = Y.config.defaultGraphicEngine && Y.config.defaultGraphicEngine == "canvas", canvas = DOCUMENT && DOCUMENT.createElement("canvas"), svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1")); return (!svg || useCanvas) && (canvas && canvas.getContext && canvas.getContext("2d")); }, "trigger": "graphics" }); // autocomplete-list-keys add('load', '2', { "name": "autocomplete-list-keys", "test": function (Y) { // Only add keyboard support to autocomplete-list if this doesn't appear to // be an iOS or Android-based mobile device. // // There's currently no feasible way to actually detect whether a device has // a hardware keyboard, so this sniff will have to do. It can easily be // overridden by manually loading the autocomplete-list-keys module. // // Worth noting: even though iOS supports bluetooth keyboards, Mobile Safari // doesn't fire the keyboard events used by AutoCompleteList, so there's // no point loading the -keys module even when a bluetooth keyboard may be // available. return !(Y.UA.ios || Y.UA.android); }, "trigger": "autocomplete-list" }); // graphics-svg add('load', '3', { "name": "graphics-svg", "test": function(Y) { var DOCUMENT = Y.config.doc, useSVG = !Y.config.defaultGraphicEngine || Y.config.defaultGraphicEngine != "canvas", canvas = DOCUMENT && DOCUMENT.createElement("canvas"), svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1")); return svg && (useSVG || !canvas); }, "trigger": "graphics" }); // editor-para-ie add('load', '4', { "name": "editor-para-ie", "trigger": "editor-para", "ua": "ie", "when": "instead" }); // graphics-vml-default add('load', '5', { "name": "graphics-vml-default", "test": function(Y) { var DOCUMENT = Y.config.doc, canvas = DOCUMENT && DOCUMENT.createElement("canvas"); return (DOCUMENT && !DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") && (!canvas || !canvas.getContext || !canvas.getContext("2d"))); }, "trigger": "graphics" }); // graphics-svg-default add('load', '6', { "name": "graphics-svg-default", "test": function(Y) { var DOCUMENT = Y.config.doc, useSVG = !Y.config.defaultGraphicEngine || Y.config.defaultGraphicEngine != "canvas", canvas = DOCUMENT && DOCUMENT.createElement("canvas"), svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1")); return svg && (useSVG || !canvas); }, "trigger": "graphics" }); // history-hash-ie add('load', '7', { "name": "history-hash-ie", "test": function (Y) { var docMode = Y.config.doc && Y.config.doc.documentMode; return Y.UA.ie && (!('onhashchange' in Y.config.win) || !docMode || docMode < 8); }, "trigger": "history-hash" }); // transition-timer add('load', '8', { "name": "transition-timer", "test": function (Y) { var DOCUMENT = Y.config.doc, node = (DOCUMENT) ? DOCUMENT.documentElement: null, ret = true; if (node && node.style) { ret = !('MozTransition' in node.style || 'WebkitTransition' in node.style); } return ret; }, "trigger": "transition" }); // dom-style-ie add('load', '9', { "name": "dom-style-ie", "test": function (Y) { var testFeature = Y.Features.test, addFeature = Y.Features.add, WINDOW = Y.config.win, DOCUMENT = Y.config.doc, DOCUMENT_ELEMENT = 'documentElement', ret = false; addFeature('style', 'computedStyle', { test: function() { return WINDOW && 'getComputedStyle' in WINDOW; } }); addFeature('style', 'opacity', { test: function() { return DOCUMENT && 'opacity' in DOCUMENT[DOCUMENT_ELEMENT].style; } }); ret = (!testFeature('style', 'opacity') && !testFeature('style', 'computedStyle')); return ret; }, "trigger": "dom-style" }); // selector-css2 add('load', '10', { "name": "selector-css2", "test": function (Y) { var DOCUMENT = Y.config.doc, ret = DOCUMENT && !('querySelectorAll' in DOCUMENT); return ret; }, "trigger": "selector" }); // widget-base-ie add('load', '11', { "name": "widget-base-ie", "trigger": "widget-base", "ua": "ie" }); // event-base-ie add('load', '12', { "name": "event-base-ie", "test": function(Y) { var imp = Y.config.doc && Y.config.doc.implementation; return (imp && (!imp.hasFeature('Events', '2.0'))); }, "trigger": "node-base" }); // dd-gestures add('load', '13', { "name": "dd-gestures", "test": function(Y) { return ((Y.config.win && ("ontouchstart" in Y.config.win)) && !(Y.UA.chrome && Y.UA.chrome < 6)); }, "trigger": "dd-drag" }); // scrollview-base-ie add('load', '14', { "name": "scrollview-base-ie", "trigger": "scrollview-base", "ua": "ie" }); // app-transitions-native add('load', '15', { "name": "app-transitions-native", "test": function (Y) { var doc = Y.config.doc, node = doc ? doc.documentElement : null; if (node && node.style) { return ('MozTransition' in node.style || 'WebkitTransition' in node.style); } return false; }, "trigger": "app-transitions" }); // graphics-canvas add('load', '16', { "name": "graphics-canvas", "test": function(Y) { var DOCUMENT = Y.config.doc, useCanvas = Y.config.defaultGraphicEngine && Y.config.defaultGraphicEngine == "canvas", canvas = DOCUMENT && DOCUMENT.createElement("canvas"), svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1")); return (!svg || useCanvas) && (canvas && canvas.getContext && canvas.getContext("2d")); }, "trigger": "graphics" }); // graphics-vml add('load', '17', { "name": "graphics-vml", "test": function(Y) { var DOCUMENT = Y.config.doc, canvas = DOCUMENT && DOCUMENT.createElement("canvas"); return (DOCUMENT && !DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") && (!canvas || !canvas.getContext || !canvas.getContext("2d"))); }, "trigger": "graphics" }); }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('intl-base', function(Y) { /** * The Intl utility provides a central location for managing sets of * localized resources (strings and formatting patterns). * * @class Intl * @uses EventTarget * @static */ var SPLIT_REGEX = /[, ]/; Y.mix(Y.namespace('Intl'), { /** * Returns the language among those available that * best matches the preferred language list, using the Lookup * algorithm of BCP 47. * If none of the available languages meets the user's preferences, * then "" is returned. * Extended language ranges are not supported. * * @method lookupBestLang * @param {String[] | String} preferredLanguages The list of preferred * languages in descending preference order, represented as BCP 47 * language tags. A string array or a comma-separated list. * @param {String[]} availableLanguages The list of languages * that the application supports, represented as BCP 47 language * tags. * * @return {String} The available language that best matches the * preferred language list, or "". * @since 3.1.0 */ lookupBestLang: function(preferredLanguages, availableLanguages) { var i, language, result, index; // check whether the list of available languages contains language; // if so return it function scan(language) { var i; for (i = 0; i < availableLanguages.length; i += 1) { if (language.toLowerCase() === availableLanguages[i].toLowerCase()) { return availableLanguages[i]; } } } if (Y.Lang.isString(preferredLanguages)) { preferredLanguages = preferredLanguages.split(SPLIT_REGEX); } for (i = 0; i < preferredLanguages.length; i += 1) { language = preferredLanguages[i]; if (!language || language === '*') { continue; } // check the fallback sequence for one language while (language.length > 0) { result = scan(language); if (result) { return result; } else { index = language.lastIndexOf('-'); if (index >= 0) { language = language.substring(0, index); // one-character subtags get cut along with the // following subtag if (index >= 2 && language.charAt(index - 2) === '-') { language = language.substring(0, index - 2); } } else { // nothing available for this language break; } } } } return ''; } }); }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('yui-log', function(Y) { /** * Provides console log capability and exposes a custom event for * console implementations. This module is a `core` YUI module, <a href="../classes/YUI.html#method_log">it's documentation is located under the YUI class</a>. * * @module yui * @submodule yui-log */ var INSTANCE = Y, LOGEVENT = 'yui:log', UNDEFINED = 'undefined', LEVELS = { debug: 1, info: 1, warn: 1, error: 1 }; /** * If the 'debug' config is true, a 'yui:log' event will be * dispatched, which the Console widget and anything else * can consume. If the 'useBrowserConsole' config is true, it will * write to the browser console if available. YUI-specific log * messages will only be present in the -debug versions of the * JS files. The build system is supposed to remove log statements * from the raw and minified versions of the files. * * @method log * @for YUI * @param {String} msg The message to log. * @param {String} cat The log category for the message. Default * categories are "info", "warn", "error", time". * Custom categories can be used as well. (opt). * @param {String} src The source of the the message (opt). * @param {boolean} silent If true, the log event won't fire. * @return {YUI} YUI instance. */ INSTANCE.log = function(msg, cat, src, silent) { var bail, excl, incl, m, f, Y = INSTANCE, c = Y.config, publisher = (Y.fire) ? Y : YUI.Env.globalEvents; // suppress log message if the config is off or the event stack // or the event call stack contains a consumer of the yui:log event if (c.debug) { // apply source filters if (src) { excl = c.logExclude; incl = c.logInclude; if (incl && !(src in incl)) { bail = 1; } else if (incl && (src in incl)) { bail = !incl[src]; } else if (excl && (src in excl)) { bail = excl[src]; } } if (!bail) { if (c.useBrowserConsole) { m = (src) ? src + ': ' + msg : msg; if (Y.Lang.isFunction(c.logFn)) { c.logFn.call(Y, msg, cat, src); } else if (typeof console != UNDEFINED && console.log) { f = (cat && console[cat] && (cat in LEVELS)) ? cat : 'log'; console[f](m); } else if (typeof opera != UNDEFINED) { opera.postError(m); } } if (publisher && !silent) { if (publisher == Y && (!publisher.getEvent(LOGEVENT))) { publisher.publish(LOGEVENT, { broadcast: 2 }); } publisher.fire(LOGEVENT, { msg: msg, cat: cat, src: src }); } } } return Y; }; /** * Write a system message. This message will be preserved in the * minified and raw versions of the YUI files, unlike log statements. * @method message * @for YUI * @param {String} msg The message to log. * @param {String} cat The log category for the message. Default * categories are "info", "warn", "error", time". * Custom categories can be used as well. (opt). * @param {String} src The source of the the message (opt). * @param {boolean} silent If true, the log event won't fire. * @return {YUI} YUI instance. */ INSTANCE.message = function() { return INSTANCE.log.apply(INSTANCE, arguments); }; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('yui-later', function(Y) { /** * Provides a setTimeout/setInterval wrapper. This module is a `core` YUI module, <a href="../classes/YUI.html#method_later">it's documentation is located under the YUI class</a>. * * @module yui * @submodule yui-later */ var NO_ARGS = []; /** * Executes the supplied function in the context of the supplied * object 'when' milliseconds later. Executes the function a * single time unless periodic is set to true. * @for YUI * @method later * @param when {int} the number of milliseconds to wait until the fn * is executed. * @param o the context object. * @param fn {Function|String} the function to execute or the name of * the method in the 'o' object to execute. * @param data [Array] data that is provided to the function. This * accepts either a single item or an array. If an array is provided, * the function is executed with one parameter for each array item. * If you need to pass a single array parameter, it needs to be wrapped * in an array [myarray]. * * Note: native methods in IE may not have the call and apply methods. * In this case, it will work, but you are limited to four arguments. * * @param periodic {boolean} if true, executes continuously at supplied * interval until canceled. * @return {object} a timer object. Call the cancel() method on this * object to stop the timer. */ Y.later = function(when, o, fn, data, periodic) { when = when || 0; data = (!Y.Lang.isUndefined(data)) ? Y.Array(data) : NO_ARGS; o = o || Y.config.win || Y; var cancelled = false, method = (o && Y.Lang.isString(fn)) ? o[fn] : fn, wrapper = function() { // IE 8- may execute a setInterval callback one last time // after clearInterval was called, so in order to preserve // the cancel() === no more runny-run, we have to jump through // an extra hoop. if (!cancelled) { if (!method.apply) { method(data[0], data[1], data[2], data[3]); } else { method.apply(o, data || NO_ARGS); } } }, id = (periodic) ? setInterval(wrapper, when) : setTimeout(wrapper, when); return { id: id, interval: periodic, cancel: function() { cancelled = true; if (this.interval) { clearInterval(id); } else { clearTimeout(id); } } }; }; Y.Lang.later = Y.later; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('yui', function(Y){}, '@VERSION@' ,{use:['yui-base','get','features','intl-base','yui-log','yui-later']}); YUI.add('oop', function(Y) { /** Adds object inheritance and manipulation utilities to the YUI instance. This module is required by most YUI components. @module oop **/ var L = Y.Lang, A = Y.Array, OP = Object.prototype, CLONE_MARKER = '_~yuim~_', hasOwn = OP.hasOwnProperty, toString = OP.toString; function dispatch(o, f, c, proto, action) { if (o && o[action] && o !== Y) { return o[action].call(o, f, c); } else { switch (A.test(o)) { case 1: return A[action](o, f, c); case 2: return A[action](Y.Array(o, 0, true), f, c); default: return Y.Object[action](o, f, c, proto); } } } /** Augments the _receiver_ with prototype properties from the _supplier_. The receiver may be a constructor function or an object. The supplier must be a constructor function. If the _receiver_ is an object, then the _supplier_ constructor will be called immediately after _receiver_ is augmented, with _receiver_ as the `this` object. If the _receiver_ is a constructor function, then all prototype methods of _supplier_ that are copied to _receiver_ will be sequestered, and the _supplier_ constructor will not be called immediately. The first time any sequestered method is called on the _receiver_'s prototype, all sequestered methods will be immediately copied to the _receiver_'s prototype, the _supplier_'s constructor will be executed, and finally the newly unsequestered method that was called will be executed. This sequestering logic sounds like a bunch of complicated voodoo, but it makes it cheap to perform frequent augmentation by ensuring that suppliers' constructors are only called if a supplied method is actually used. If none of the supplied methods is ever used, then there's no need to take the performance hit of calling the _supplier_'s constructor. @method augment @param {Function|Object} receiver Object or function to be augmented. @param {Function} supplier Function that supplies the prototype properties with which to augment the _receiver_. @param {Boolean} [overwrite=false] If `true`, properties already on the receiver will be overwritten if found on the supplier's prototype. @param {String[]} [whitelist] An array of property names. If specified, only the whitelisted prototype properties will be applied to the receiver, and all others will be ignored. @param {Array|any} [args] Argument or array of arguments to pass to the supplier's constructor when initializing. @return {Function} Augmented object. @for YUI **/ Y.augment = function (receiver, supplier, overwrite, whitelist, args) { var rProto = receiver.prototype, sequester = rProto && supplier, sProto = supplier.prototype, to = rProto || receiver, copy, newPrototype, replacements, sequestered, unsequester; args = args ? Y.Array(args) : []; if (sequester) { newPrototype = {}; replacements = {}; sequestered = {}; copy = function (value, key) { if (overwrite || !(key in rProto)) { if (toString.call(value) === '[object Function]') { sequestered[key] = value; newPrototype[key] = replacements[key] = function () { return unsequester(this, value, arguments); }; } else { newPrototype[key] = value; } } }; unsequester = function (instance, fn, fnArgs) { // Unsequester all sequestered functions. for (var key in sequestered) { if (hasOwn.call(sequestered, key) && instance[key] === replacements[key]) { instance[key] = sequestered[key]; } } // Execute the supplier constructor. supplier.apply(instance, args); // Finally, execute the original sequestered function. return fn.apply(instance, fnArgs); }; if (whitelist) { Y.Array.each(whitelist, function (name) { if (name in sProto) { copy(sProto[name], name); } }); } else { Y.Object.each(sProto, copy, null, true); } } Y.mix(to, newPrototype || sProto, overwrite, whitelist); if (!sequester) { supplier.apply(to, args); } return receiver; }; /** * Copies object properties from the supplier to the receiver. If the target has * the property, and the property is an object, the target object will be * augmented with the supplier's value. * * @method aggregate * @param {Object} receiver Object to receive the augmentation. * @param {Object} supplier Object that supplies the properties with which to * augment the receiver. * @param {Boolean} [overwrite=false] If `true`, properties already on the receiver * will be overwritten if found on the supplier. * @param {String[]} [whitelist] Whitelist. If supplied, only properties in this * list will be applied to the receiver. * @return {Object} Augmented object. */ Y.aggregate = function(r, s, ov, wl) { return Y.mix(r, s, ov, wl, 0, true); }; /** * Utility to set up the prototype, constructor and superclass properties to * support an inheritance strategy that can chain constructors and methods. * Static members will not be inherited. * * @method extend * @param {function} r the object to modify. * @param {function} s the object to inherit. * @param {object} px prototype properties to add/override. * @param {object} sx static properties to add/override. * @return {object} the extended object. */ Y.extend = function(r, s, px, sx) { if (!s || !r) { Y.error('extend failed, verify dependencies'); } var sp = s.prototype, rp = Y.Object(sp); r.prototype = rp; rp.constructor = r; r.superclass = sp; // assign constructor property if (s != Object && sp.constructor == OP.constructor) { sp.constructor = s; } // add prototype overrides if (px) { Y.mix(rp, px, true); } // add object overrides if (sx) { Y.mix(r, sx, true); } return r; }; /** * Executes the supplied function for each item in * a collection. Supports arrays, objects, and * NodeLists * @method each * @param {object} o the object to iterate. * @param {function} f the function to execute. This function * receives the value, key, and object as parameters. * @param {object} c the execution context for the function. * @param {boolean} proto if true, prototype properties are * iterated on objects. * @return {YUI} the YUI instance. */ Y.each = function(o, f, c, proto) { return dispatch(o, f, c, proto, 'each'); }; /** * Executes the supplied function for each item in * a collection. The operation stops if the function * returns true. Supports arrays, objects, and * NodeLists. * @method some * @param {object} o the object to iterate. * @param {function} f the function to execute. This function * receives the value, key, and object as parameters. * @param {object} c the execution context for the function. * @param {boolean} proto if true, prototype properties are * iterated on objects. * @return {boolean} true if the function ever returns true, * false otherwise. */ Y.some = function(o, f, c, proto) { return dispatch(o, f, c, proto, 'some'); }; /** * Deep object/array copy. Function clones are actually * wrappers around the original function. * Array-like objects are treated as arrays. * Primitives are returned untouched. Optionally, a * function can be provided to handle other data types, * filter keys, validate values, etc. * * @method clone * @param {object} o what to clone. * @param {boolean} safe if true, objects will not have prototype * items from the source. If false, they will. In this case, the * original is initially protected, but the clone is not completely * immune from changes to the source object prototype. Also, cloned * prototype items that are deleted from the clone will result * in the value of the source prototype being exposed. If operating * on a non-safe clone, items should be nulled out rather than deleted. * @param {function} f optional function to apply to each item in a * collection; it will be executed prior to applying the value to * the new object. Return false to prevent the copy. * @param {object} c optional execution context for f. * @param {object} owner Owner object passed when clone is iterating * an object. Used to set up context for cloned functions. * @param {object} cloned hash of previously cloned objects to avoid * multiple clones. * @return {Array|Object} the cloned object. */ Y.clone = function(o, safe, f, c, owner, cloned) { if (!L.isObject(o)) { return o; } // @todo cloning YUI instances doesn't currently work if (Y.instanceOf(o, YUI)) { return o; } var o2, marked = cloned || {}, stamp, yeach = Y.each; switch (L.type(o)) { case 'date': return new Date(o); case 'regexp': // if we do this we need to set the flags too // return new RegExp(o.source); return o; case 'function': // o2 = Y.bind(o, owner); // break; return o; case 'array': o2 = []; break; default: // #2528250 only one clone of a given object should be created. if (o[CLONE_MARKER]) { return marked[o[CLONE_MARKER]]; } stamp = Y.guid(); o2 = (safe) ? {} : Y.Object(o); o[CLONE_MARKER] = stamp; marked[stamp] = o; } // #2528250 don't try to clone element properties if (!o.addEventListener && !o.attachEvent) { yeach(o, function(v, k) { if ((k || k === 0) && (!f || (f.call(c || this, v, k, this, o) !== false))) { if (k !== CLONE_MARKER) { if (k == 'prototype') { // skip the prototype // } else if (o[k] === o) { // this[k] = this; } else { this[k] = Y.clone(v, safe, f, c, owner || o, marked); } } } }, o2); } if (!cloned) { Y.Object.each(marked, function(v, k) { if (v[CLONE_MARKER]) { try { delete v[CLONE_MARKER]; } catch (e) { v[CLONE_MARKER] = null; } } }, this); marked = null; } return o2; }; /** * Returns a function that will execute the supplied function in the * supplied object's context, optionally adding any additional * supplied parameters to the beginning of the arguments collection the * supplied to the function. * * @method bind * @param {Function|String} f the function to bind, or a function name * to execute on the context object. * @param {object} c the execution context. * @param {any} args* 0..n arguments to include before the arguments the * function is executed with. * @return {function} the wrapped function. */ Y.bind = function(f, c) { var xargs = arguments.length > 2 ? Y.Array(arguments, 2, true) : null; return function() { var fn = L.isString(f) ? c[f] : f, args = (xargs) ? xargs.concat(Y.Array(arguments, 0, true)) : arguments; return fn.apply(c || fn, args); }; }; /** * Returns a function that will execute the supplied function in the * supplied object's context, optionally adding any additional * supplied parameters to the end of the arguments the function * is executed with. * * @method rbind * @param {Function|String} f the function to bind, or a function name * to execute on the context object. * @param {object} c the execution context. * @param {any} args* 0..n arguments to append to the end of * arguments collection supplied to the function. * @return {function} the wrapped function. */ Y.rbind = function(f, c) { var xargs = arguments.length > 2 ? Y.Array(arguments, 2, true) : null; return function() { var fn = L.isString(f) ? c[f] : f, args = (xargs) ? Y.Array(arguments, 0, true).concat(xargs) : arguments; return fn.apply(c || fn, args); }; }; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('features', function(Y) { var feature_tests = {}; /** Contains the core of YUI's feature test architecture. @module features */ /** * Feature detection * @class Features * @static */ Y.mix(Y.namespace('Features'), { /** * Object hash of all registered feature tests * @property tests * @type Object */ tests: feature_tests, /** * Add a test to the system * * ``` * Y.Features.add("load", "1", {}); * ``` * * @method add * @param {String} cat The category, right now only 'load' is supported * @param {String} name The number sequence of the test, how it's reported in the URL or config: 1, 2, 3 * @param {Object} o Object containing test properties * @param {String} o.name The name of the test * @param {Function} o.test The test function to execute, the only argument to the function is the `Y` instance * @param {String} o.trigger The module that triggers this test. */ add: function(cat, name, o) { feature_tests[cat] = feature_tests[cat] || {}; feature_tests[cat][name] = o; }, /** * Execute all tests of a given category and return the serialized results * * ``` * caps=1:1;2:1;3:0 * ``` * @method all * @param {String} cat The category to execute * @param {Array} args The arguments to pass to the test function * @return {String} A semi-colon separated string of tests and their success/failure: 1:1;2:1;3:0 */ all: function(cat, args) { var cat_o = feature_tests[cat], // results = {}; result = []; if (cat_o) { Y.Object.each(cat_o, function(v, k) { result.push(k + ':' + (Y.Features.test(cat, k, args) ? 1 : 0)); }); } return (result.length) ? result.join(';') : ''; }, /** * Run a sepecific test and return a Boolean response. * * ``` * Y.Features.test("load", "1"); * ``` * * @method test * @param {String} cat The category of the test to run * @param {String} name The name of the test to run * @param {Array} args The arguments to pass to the test function * @return {Boolean} True or false if the test passed/failed. */ test: function(cat, name, args) { args = args || []; var result, ua, test, cat_o = feature_tests[cat], feature = cat_o && cat_o[name]; if (!feature) { Y.log('Feature test ' + cat + ', ' + name + ' not found'); } else { result = feature.result; if (Y.Lang.isUndefined(result)) { ua = feature.ua; if (ua) { result = (Y.UA[ua]); } test = feature.test; if (test && ((!ua) || result)) { result = test.apply(Y, args); } feature.result = result; } } return result; } }); // Y.Features.add("load", "1", {}); // Y.Features.test("load", "1"); // caps=1:1;2:0;3:1; /* This file is auto-generated by src/loader/scripts/meta_join.py */ var add = Y.Features.add; // io-nodejs add('load', '0', { "name": "io-nodejs", "trigger": "io-base", "ua": "nodejs" }); // graphics-canvas-default add('load', '1', { "name": "graphics-canvas-default", "test": function(Y) { var DOCUMENT = Y.config.doc, useCanvas = Y.config.defaultGraphicEngine && Y.config.defaultGraphicEngine == "canvas", canvas = DOCUMENT && DOCUMENT.createElement("canvas"), svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1")); return (!svg || useCanvas) && (canvas && canvas.getContext && canvas.getContext("2d")); }, "trigger": "graphics" }); // autocomplete-list-keys add('load', '2', { "name": "autocomplete-list-keys", "test": function (Y) { // Only add keyboard support to autocomplete-list if this doesn't appear to // be an iOS or Android-based mobile device. // // There's currently no feasible way to actually detect whether a device has // a hardware keyboard, so this sniff will have to do. It can easily be // overridden by manually loading the autocomplete-list-keys module. // // Worth noting: even though iOS supports bluetooth keyboards, Mobile Safari // doesn't fire the keyboard events used by AutoCompleteList, so there's // no point loading the -keys module even when a bluetooth keyboard may be // available. return !(Y.UA.ios || Y.UA.android); }, "trigger": "autocomplete-list" }); // graphics-svg add('load', '3', { "name": "graphics-svg", "test": function(Y) { var DOCUMENT = Y.config.doc, useSVG = !Y.config.defaultGraphicEngine || Y.config.defaultGraphicEngine != "canvas", canvas = DOCUMENT && DOCUMENT.createElement("canvas"), svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1")); return svg && (useSVG || !canvas); }, "trigger": "graphics" }); // editor-para-ie add('load', '4', { "name": "editor-para-ie", "trigger": "editor-para", "ua": "ie", "when": "instead" }); // graphics-vml-default add('load', '5', { "name": "graphics-vml-default", "test": function(Y) { var DOCUMENT = Y.config.doc, canvas = DOCUMENT && DOCUMENT.createElement("canvas"); return (DOCUMENT && !DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") && (!canvas || !canvas.getContext || !canvas.getContext("2d"))); }, "trigger": "graphics" }); // graphics-svg-default add('load', '6', { "name": "graphics-svg-default", "test": function(Y) { var DOCUMENT = Y.config.doc, useSVG = !Y.config.defaultGraphicEngine || Y.config.defaultGraphicEngine != "canvas", canvas = DOCUMENT && DOCUMENT.createElement("canvas"), svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1")); return svg && (useSVG || !canvas); }, "trigger": "graphics" }); // history-hash-ie add('load', '7', { "name": "history-hash-ie", "test": function (Y) { var docMode = Y.config.doc && Y.config.doc.documentMode; return Y.UA.ie && (!('onhashchange' in Y.config.win) || !docMode || docMode < 8); }, "trigger": "history-hash" }); // transition-timer add('load', '8', { "name": "transition-timer", "test": function (Y) { var DOCUMENT = Y.config.doc, node = (DOCUMENT) ? DOCUMENT.documentElement: null, ret = true; if (node && node.style) { ret = !('MozTransition' in node.style || 'WebkitTransition' in node.style); } return ret; }, "trigger": "transition" }); // dom-style-ie add('load', '9', { "name": "dom-style-ie", "test": function (Y) { var testFeature = Y.Features.test, addFeature = Y.Features.add, WINDOW = Y.config.win, DOCUMENT = Y.config.doc, DOCUMENT_ELEMENT = 'documentElement', ret = false; addFeature('style', 'computedStyle', { test: function() { return WINDOW && 'getComputedStyle' in WINDOW; } }); addFeature('style', 'opacity', { test: function() { return DOCUMENT && 'opacity' in DOCUMENT[DOCUMENT_ELEMENT].style; } }); ret = (!testFeature('style', 'opacity') && !testFeature('style', 'computedStyle')); return ret; }, "trigger": "dom-style" }); // selector-css2 add('load', '10', { "name": "selector-css2", "test": function (Y) { var DOCUMENT = Y.config.doc, ret = DOCUMENT && !('querySelectorAll' in DOCUMENT); return ret; }, "trigger": "selector" }); // widget-base-ie add('load', '11', { "name": "widget-base-ie", "trigger": "widget-base", "ua": "ie" }); // event-base-ie add('load', '12', { "name": "event-base-ie", "test": function(Y) { var imp = Y.config.doc && Y.config.doc.implementation; return (imp && (!imp.hasFeature('Events', '2.0'))); }, "trigger": "node-base" }); // dd-gestures add('load', '13', { "name": "dd-gestures", "test": function(Y) { return ((Y.config.win && ("ontouchstart" in Y.config.win)) && !(Y.UA.chrome && Y.UA.chrome < 6)); }, "trigger": "dd-drag" }); // scrollview-base-ie add('load', '14', { "name": "scrollview-base-ie", "trigger": "scrollview-base", "ua": "ie" }); // app-transitions-native add('load', '15', { "name": "app-transitions-native", "test": function (Y) { var doc = Y.config.doc, node = doc ? doc.documentElement : null; if (node && node.style) { return ('MozTransition' in node.style || 'WebkitTransition' in node.style); } return false; }, "trigger": "app-transitions" }); // graphics-canvas add('load', '16', { "name": "graphics-canvas", "test": function(Y) { var DOCUMENT = Y.config.doc, useCanvas = Y.config.defaultGraphicEngine && Y.config.defaultGraphicEngine == "canvas", canvas = DOCUMENT && DOCUMENT.createElement("canvas"), svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1")); return (!svg || useCanvas) && (canvas && canvas.getContext && canvas.getContext("2d")); }, "trigger": "graphics" }); // graphics-vml add('load', '17', { "name": "graphics-vml", "test": function(Y) { var DOCUMENT = Y.config.doc, canvas = DOCUMENT && DOCUMENT.createElement("canvas"); return (DOCUMENT && !DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") && (!canvas || !canvas.getContext || !canvas.getContext("2d"))); }, "trigger": "graphics" }); }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('dom-core', function(Y) { var NODE_TYPE = 'nodeType', OWNER_DOCUMENT = 'ownerDocument', DOCUMENT_ELEMENT = 'documentElement', DEFAULT_VIEW = 'defaultView', PARENT_WINDOW = 'parentWindow', TAG_NAME = 'tagName', PARENT_NODE = 'parentNode', PREVIOUS_SIBLING = 'previousSibling', NEXT_SIBLING = 'nextSibling', CONTAINS = 'contains', COMPARE_DOCUMENT_POSITION = 'compareDocumentPosition', EMPTY_ARRAY = [], /** * The DOM utility provides a cross-browser abtraction layer * normalizing DOM tasks, and adds extra helper functionality * for other common tasks. * @module dom * @main dom * @submodule dom-base * @for DOM * */ /** * Provides DOM helper methods. * @class DOM * */ Y_DOM = { /** * Returns the HTMLElement with the given ID (Wrapper for document.getElementById). * @method byId * @param {String} id the id attribute * @param {Object} doc optional The document to search. Defaults to current document * @return {HTMLElement | null} The HTMLElement with the id, or null if none found. */ byId: function(id, doc) { // handle dupe IDs and IE name collision return Y_DOM.allById(id, doc)[0] || null; }, getId: function(node) { var id; // HTMLElement returned from FORM when INPUT name === "id" // IE < 8: HTMLCollection returned when INPUT id === "id" // via both getAttribute and form.id if (node.id && !node.id.tagName && !node.id.item) { id = node.id; } else if (node.attributes && node.attributes.id) { id = node.attributes.id.value; } return id; }, setId: function(node, id) { if (node.setAttribute) { node.setAttribute('id', id); } else { node.id = id; } }, /* * Finds the ancestor of the element. * @method ancestor * @param {HTMLElement} element The html element. * @param {Function} fn optional An optional boolean test to apply. * The optional function is passed the current DOM node being tested as its only argument. * If no function is given, the parentNode is returned. * @param {Boolean} testSelf optional Whether or not to include the element in the scan * @return {HTMLElement | null} The matching DOM node or null if none found. */ ancestor: function(element, fn, testSelf, stopFn) { var ret = null; if (testSelf) { ret = (!fn || fn(element)) ? element : null; } return ret || Y_DOM.elementByAxis(element, PARENT_NODE, fn, null, stopFn); }, /* * Finds the ancestors of the element. * @method ancestors * @param {HTMLElement} element The html element. * @param {Function} fn optional An optional boolean test to apply. * The optional function is passed the current DOM node being tested as its only argument. * If no function is given, all ancestors are returned. * @param {Boolean} testSelf optional Whether or not to include the element in the scan * @return {Array} An array containing all matching DOM nodes. */ ancestors: function(element, fn, testSelf, stopFn) { var ancestor = element, ret = []; while ((ancestor = Y_DOM.ancestor(ancestor, fn, testSelf, stopFn))) { testSelf = false; if (ancestor) { ret.unshift(ancestor); if (stopFn && stopFn(ancestor)) { return ret; } } } return ret; }, /** * Searches the element by the given axis for the first matching element. * @method elementByAxis * @param {HTMLElement} element The html element. * @param {String} axis The axis to search (parentNode, nextSibling, previousSibling). * @param {Function} fn optional An optional boolean test to apply. * @param {Boolean} all optional Whether all node types should be returned, or just element nodes. * The optional function is passed the current HTMLElement being tested as its only argument. * If no function is given, the first element is returned. * @return {HTMLElement | null} The matching element or null if none found. */ elementByAxis: function(element, axis, fn, all, stopAt) { while (element && (element = element[axis])) { // NOTE: assignment if ( (all || element[TAG_NAME]) && (!fn || fn(element)) ) { return element; } if (stopAt && stopAt(element)) { return null; } } return null; }, /** * Determines whether or not one HTMLElement is or contains another HTMLElement. * @method contains * @param {HTMLElement} element The containing html element. * @param {HTMLElement} needle The html element that may be contained. * @return {Boolean} Whether or not the element is or contains the needle. */ contains: function(element, needle) { var ret = false; if ( !needle || !element || !needle[NODE_TYPE] || !element[NODE_TYPE]) { ret = false; } else if (element[CONTAINS]) { if (Y.UA.opera || needle[NODE_TYPE] === 1) { // IE & SAF contains fail if needle not an ELEMENT_NODE ret = element[CONTAINS](needle); } else { ret = Y_DOM._bruteContains(element, needle); } } else if (element[COMPARE_DOCUMENT_POSITION]) { // gecko if (element === needle || !!(element[COMPARE_DOCUMENT_POSITION](needle) & 16)) { ret = true; } } return ret; }, /** * Determines whether or not the HTMLElement is part of the document. * @method inDoc * @param {HTMLElement} element The containing html element. * @param {HTMLElement} doc optional The document to check. * @return {Boolean} Whether or not the element is attached to the document. */ inDoc: function(element, doc) { var ret = false, rootNode; if (element && element.nodeType) { (doc) || (doc = element[OWNER_DOCUMENT]); rootNode = doc[DOCUMENT_ELEMENT]; // contains only works with HTML_ELEMENT if (rootNode && rootNode.contains && element.tagName) { ret = rootNode.contains(element); } else { ret = Y_DOM.contains(rootNode, element); } } return ret; }, allById: function(id, root) { root = root || Y.config.doc; var nodes = [], ret = [], i, node; if (root.querySelectorAll) { ret = root.querySelectorAll('[id="' + id + '"]'); } else if (root.all) { nodes = root.all(id); if (nodes) { // root.all may return HTMLElement or HTMLCollection. // some elements are also HTMLCollection (FORM, SELECT). if (nodes.nodeName) { if (nodes.id === id) { // avoid false positive on name ret.push(nodes); nodes = EMPTY_ARRAY; // done, no need to filter } else { // prep for filtering nodes = [nodes]; } } if (nodes.length) { // filter out matches on node.name // and element.id as reference to element with id === 'id' for (i = 0; node = nodes[i++];) { if (node.id === id || (node.attributes && node.attributes.id && node.attributes.id.value === id)) { ret.push(node); } } } } } else { ret = [Y_DOM._getDoc(root).getElementById(id)]; } return ret; }, isWindow: function(obj) { return !!(obj && obj.alert && obj.document); }, _removeChildNodes: function(node) { while (node.firstChild) { node.removeChild(node.firstChild); } }, siblings: function(node, fn) { var nodes = [], sibling = node; while ((sibling = sibling[PREVIOUS_SIBLING])) { if (sibling[TAG_NAME] && (!fn || fn(sibling))) { nodes.unshift(sibling); } } sibling = node; while ((sibling = sibling[NEXT_SIBLING])) { if (sibling[TAG_NAME] && (!fn || fn(sibling))) { nodes.push(sibling); } } return nodes; }, /** * Brute force version of contains. * Used for browsers without contains support for non-HTMLElement Nodes (textNodes, etc). * @method _bruteContains * @private * @param {HTMLElement} element The containing html element. * @param {HTMLElement} needle The html element that may be contained. * @return {Boolean} Whether or not the element is or contains the needle. */ _bruteContains: function(element, needle) { while (needle) { if (element === needle) { return true; } needle = needle.parentNode; } return false; }, // TODO: move to Lang? /** * Memoizes dynamic regular expressions to boost runtime performance. * @method _getRegExp * @private * @param {String} str The string to convert to a regular expression. * @param {String} flags optional An optinal string of flags. * @return {RegExp} An instance of RegExp */ _getRegExp: function(str, flags) { flags = flags || ''; Y_DOM._regexCache = Y_DOM._regexCache || {}; if (!Y_DOM._regexCache[str + flags]) { Y_DOM._regexCache[str + flags] = new RegExp(str, flags); } return Y_DOM._regexCache[str + flags]; }, // TODO: make getDoc/Win true privates? /** * returns the appropriate document. * @method _getDoc * @private * @param {HTMLElement} element optional Target element. * @return {Object} The document for the given element or the default document. */ _getDoc: function(element) { var doc = Y.config.doc; if (element) { doc = (element[NODE_TYPE] === 9) ? element : // element === document element[OWNER_DOCUMENT] || // element === DOM node element.document || // element === window Y.config.doc; // default } return doc; }, /** * returns the appropriate window. * @method _getWin * @private * @param {HTMLElement} element optional Target element. * @return {Object} The window for the given element or the default window. */ _getWin: function(element) { var doc = Y_DOM._getDoc(element); return doc[DEFAULT_VIEW] || doc[PARENT_WINDOW] || Y.config.win; }, _batch: function(nodes, fn, arg1, arg2, arg3, etc) { fn = (typeof fn === 'string') ? Y_DOM[fn] : fn; var result, i = 0, node, ret; if (fn && nodes) { while ((node = nodes[i++])) { result = result = fn.call(Y_DOM, node, arg1, arg2, arg3, etc); if (typeof result !== 'undefined') { (ret) || (ret = []); ret.push(result); } } } return (typeof ret !== 'undefined') ? ret : nodes; }, generateID: function(el) { var id = el.id; if (!id) { id = Y.stamp(el); el.id = id; } return id; } }; Y.DOM = Y_DOM; }, '@VERSION@' ,{requires:['oop','features']}); YUI.add('dom-base', function(Y) { /** * @for DOM * @module dom */ var documentElement = Y.config.doc.documentElement, Y_DOM = Y.DOM, TAG_NAME = 'tagName', OWNER_DOCUMENT = 'ownerDocument', EMPTY_STRING = '', addFeature = Y.Features.add, testFeature = Y.Features.test; Y.mix(Y_DOM, { /** * Returns the text content of the HTMLElement. * @method getText * @param {HTMLElement} element The html element. * @return {String} The text content of the element (includes text of any descending elements). */ getText: (documentElement.textContent !== undefined) ? function(element) { var ret = ''; if (element) { ret = element.textContent; } return ret || ''; } : function(element) { var ret = ''; if (element) { ret = element.innerText || element.nodeValue; // might be a textNode } return ret || ''; }, /** * Sets the text content of the HTMLElement. * @method setText * @param {HTMLElement} element The html element. * @param {String} content The content to add. */ setText: (documentElement.textContent !== undefined) ? function(element, content) { if (element) { element.textContent = content; } } : function(element, content) { if ('innerText' in element) { element.innerText = content; } else if ('nodeValue' in element) { element.nodeValue = content; } }, CUSTOM_ATTRIBUTES: (!documentElement.hasAttribute) ? { // IE < 8 'for': 'htmlFor', 'class': 'className' } : { // w3c 'htmlFor': 'for', 'className': 'class' }, /** * Provides a normalized attribute interface. * @method setAttribute * @param {HTMLElement} el The target element for the attribute. * @param {String} attr The attribute to set. * @param {String} val The value of the attribute. */ setAttribute: function(el, attr, val, ieAttr) { if (el && attr && el.setAttribute) { attr = Y_DOM.CUSTOM_ATTRIBUTES[attr] || attr; el.setAttribute(attr, val, ieAttr); } else { Y.log('bad input to setAttribute', 'warn', 'dom'); } }, /** * Provides a normalized attribute interface. * @method getAttribute * @param {HTMLElement} el The target element for the attribute. * @param {String} attr The attribute to get. * @return {String} The current value of the attribute. */ getAttribute: function(el, attr, ieAttr) { ieAttr = (ieAttr !== undefined) ? ieAttr : 2; var ret = ''; if (el && attr && el.getAttribute) { attr = Y_DOM.CUSTOM_ATTRIBUTES[attr] || attr; ret = el.getAttribute(attr, ieAttr); if (ret === null) { ret = ''; // per DOM spec } } else { Y.log('bad input to getAttribute', 'warn', 'dom'); } return ret; }, VALUE_SETTERS: {}, VALUE_GETTERS: {}, getValue: function(node) { var ret = '', // TODO: return null? getter; if (node && node[TAG_NAME]) { getter = Y_DOM.VALUE_GETTERS[node[TAG_NAME].toLowerCase()]; if (getter) { ret = getter(node); } else { ret = node.value; } } // workaround for IE8 JSON stringify bug // which converts empty string values to null if (ret === EMPTY_STRING) { ret = EMPTY_STRING; // for real } return (typeof ret === 'string') ? ret : ''; }, setValue: function(node, val) { var setter; if (node && node[TAG_NAME]) { setter = Y_DOM.VALUE_SETTERS[node[TAG_NAME].toLowerCase()]; if (setter) { setter(node, val); } else { node.value = val; } } }, creators: {} }); addFeature('value-set', 'select', { test: function() { var node = Y.config.doc.createElement('select'); node.innerHTML = '<option>1</option><option>2</option>'; node.value = '2'; return (node.value && node.value === '2'); } }); if (!testFeature('value-set', 'select')) { Y_DOM.VALUE_SETTERS.select = function(node, val) { for (var i = 0, options = node.getElementsByTagName('option'), option; option = options[i++];) { if (Y_DOM.getValue(option) === val) { option.selected = true; //Y_DOM.setAttribute(option, 'selected', 'selected'); break; } } } } Y.mix(Y_DOM.VALUE_GETTERS, { button: function(node) { return (node.attributes && node.attributes.value) ? node.attributes.value.value : ''; } }); Y.mix(Y_DOM.VALUE_SETTERS, { // IE: node.value changes the button text, which should be handled via innerHTML button: function(node, val) { var attr = node.attributes.value; if (!attr) { attr = node[OWNER_DOCUMENT].createAttribute('value'); node.setAttributeNode(attr); } attr.value = val; } }); Y.mix(Y_DOM.VALUE_GETTERS, { option: function(node) { var attrs = node.attributes; return (attrs.value && attrs.value.specified) ? node.value : node.text; }, select: function(node) { var val = node.value, options = node.options; if (options && options.length) { // TODO: implement multipe select if (node.multiple) { Y.log('multiple select normalization not implemented', 'warn', 'DOM'); } else if (node.selectedIndex > -1) { val = Y_DOM.getValue(options[node.selectedIndex]); } } return val; } }); var addClass, hasClass, removeClass; Y.mix(Y.DOM, { /** * Determines whether a DOM element has the given className. * @method hasClass * @for DOM * @param {HTMLElement} element The DOM element. * @param {String} className the class name to search for * @return {Boolean} Whether or not the element has the given class. */ hasClass: function(node, className) { var re = Y.DOM._getRegExp('(?:^|\\s+)' + className + '(?:\\s+|$)'); return re.test(node.className); }, /** * Adds a class name to a given DOM element. * @method addClass * @for DOM * @param {HTMLElement} element The DOM element. * @param {String} className the class name to add to the class attribute */ addClass: function(node, className) { if (!Y.DOM.hasClass(node, className)) { // skip if already present node.className = Y.Lang.trim([node.className, className].join(' ')); } }, /** * Removes a class name from a given element. * @method removeClass * @for DOM * @param {HTMLElement} element The DOM element. * @param {String} className the class name to remove from the class attribute */ removeClass: function(node, className) { if (className && hasClass(node, className)) { node.className = Y.Lang.trim(node.className.replace(Y.DOM._getRegExp('(?:^|\\s+)' + className + '(?:\\s+|$)'), ' ')); if ( hasClass(node, className) ) { // in case of multiple adjacent removeClass(node, className); } } }, /** * Replace a class with another class for a given element. * If no oldClassName is present, the newClassName is simply added. * @method replaceClass * @for DOM * @param {HTMLElement} element The DOM element * @param {String} oldClassName the class name to be replaced * @param {String} newClassName the class name that will be replacing the old class name */ replaceClass: function(node, oldC, newC) { //Y.log('replaceClass replacing ' + oldC + ' with ' + newC, 'info', 'Node'); removeClass(node, oldC); // remove first in case oldC === newC addClass(node, newC); }, /** * If the className exists on the node it is removed, if it doesn't exist it is added. * @method toggleClass * @for DOM * @param {HTMLElement} element The DOM element * @param {String} className the class name to be toggled * @param {Boolean} addClass optional boolean to indicate whether class * should be added or removed regardless of current state */ toggleClass: function(node, className, force) { var add = (force !== undefined) ? force : !(hasClass(node, className)); if (add) { addClass(node, className); } else { removeClass(node, className); } } }); hasClass = Y.DOM.hasClass; removeClass = Y.DOM.removeClass; addClass = Y.DOM.addClass; var re_tag = /<([a-z]+)/i, Y_DOM = Y.DOM, addFeature = Y.Features.add, testFeature = Y.Features.test, creators = {}, createFromDIV = function(html, tag) { var div = Y.config.doc.createElement('div'), ret = true; div.innerHTML = html; if (!div.firstChild || div.firstChild.tagName !== tag.toUpperCase()) { ret = false; } return ret; }, re_tbody = /(?:\/(?:thead|tfoot|tbody|caption|col|colgroup)>)+\s*<tbody/, TABLE_OPEN = '<table>', TABLE_CLOSE = '</table>'; Y.mix(Y.DOM, { _fragClones: {}, _create: function(html, doc, tag) { tag = tag || 'div'; var frag = Y_DOM._fragClones[tag]; if (frag) { frag = frag.cloneNode(false); } else { frag = Y_DOM._fragClones[tag] = doc.createElement(tag); } frag.innerHTML = html; return frag; }, _children: function(node, tag) { var i = 0, children = node.children, childNodes, hasComments, child; if (children && children.tags) { // use tags filter when possible if (tag) { children = node.children.tags(tag); } else { // IE leaks comments into children hasComments = children.tags('!').length; } } if (!children || (!children.tags && tag) || hasComments) { childNodes = children || node.childNodes; children = []; while ((child = childNodes[i++])) { if (child.nodeType === 1) { if (!tag || tag === child.tagName) { children.push(child); } } } } return children || []; }, /** * Creates a new dom node using the provided markup string. * @method create * @param {String} html The markup used to create the element * @param {HTMLDocument} doc An optional document context * @return {HTMLElement|DocumentFragment} returns a single HTMLElement * when creating one node, and a documentFragment when creating * multiple nodes. */ create: function(html, doc) { if (typeof html === 'string') { html = Y.Lang.trim(html); // match IE which trims whitespace from innerHTML } doc = doc || Y.config.doc; var m = re_tag.exec(html), create = Y_DOM._create, custom = creators, ret = null, creator, tag, nodes; if (html != undefined) { // not undefined or null if (m && m[1]) { creator = custom[m[1].toLowerCase()]; if (typeof creator === 'function') { create = creator; } else { tag = creator; } } nodes = create(html, doc, tag).childNodes; if (nodes.length === 1) { // return single node, breaking parentNode ref from "fragment" ret = nodes[0].parentNode.removeChild(nodes[0]); } else if (nodes[0] && nodes[0].className === 'yui3-big-dummy') { // using dummy node to preserve some attributes (e.g. OPTION not selected) if (nodes.length === 2) { ret = nodes[0].nextSibling; } else { nodes[0].parentNode.removeChild(nodes[0]); ret = Y_DOM._nl2frag(nodes, doc); } } else { // return multiple nodes as a fragment ret = Y_DOM._nl2frag(nodes, doc); } } return ret; }, _nl2frag: function(nodes, doc) { var ret = null, i, len; if (nodes && (nodes.push || nodes.item) && nodes[0]) { doc = doc || nodes[0].ownerDocument; ret = doc.createDocumentFragment(); if (nodes.item) { // convert live list to static array nodes = Y.Array(nodes, 0, true); } for (i = 0, len = nodes.length; i < len; i++) { ret.appendChild(nodes[i]); } } // else inline with log for minification return ret; }, /** * Inserts content in a node at the given location * @method addHTML * @param {HTMLElement} node The node to insert into * @param {HTMLElement | Array | HTMLCollection} content The content to be inserted * @param {HTMLElement} where Where to insert the content * If no "where" is given, content is appended to the node * Possible values for "where" * <dl> * <dt>HTMLElement</dt> * <dd>The element to insert before</dd> * <dt>"replace"</dt> * <dd>Replaces the existing HTML</dd> * <dt>"before"</dt> * <dd>Inserts before the existing HTML</dd> * <dt>"before"</dt> * <dd>Inserts content before the node</dd> * <dt>"after"</dt> * <dd>Inserts content after the node</dd> * </dl> */ addHTML: function(node, content, where) { var nodeParent = node.parentNode, i = 0, item, ret = content, newNode; if (content != undefined) { // not null or undefined (maybe 0) if (content.nodeType) { // DOM node, just add it newNode = content; } else if (typeof content == 'string' || typeof content == 'number') { ret = newNode = Y_DOM.create(content); } else if (content[0] && content[0].nodeType) { // array or collection newNode = Y.config.doc.createDocumentFragment(); while ((item = content[i++])) { newNode.appendChild(item); // append to fragment for insertion } } } if (where) { if (newNode && where.parentNode) { // insert regardless of relationship to node where.parentNode.insertBefore(newNode, where); } else { switch (where) { case 'replace': while (node.firstChild) { node.removeChild(node.firstChild); } if (newNode) { // allow empty content to clear node node.appendChild(newNode); } break; case 'before': if (newNode) { nodeParent.insertBefore(newNode, node); } break; case 'after': if (newNode) { if (node.nextSibling) { // IE errors if refNode is null nodeParent.insertBefore(newNode, node.nextSibling); } else { nodeParent.appendChild(newNode); } } break; default: if (newNode) { node.appendChild(newNode); } } } } else if (newNode) { node.appendChild(newNode); } return ret; }, wrap: function(node, html) { var parent = (html && html.nodeType) ? html : Y.DOM.create(html), nodes = parent.getElementsByTagName('*'); if (nodes.length) { parent = nodes[nodes.length - 1]; } if (node.parentNode) { node.parentNode.replaceChild(parent, node); } parent.appendChild(node); }, unwrap: function(node) { var parent = node.parentNode, lastChild = parent.lastChild, next = node, grandparent; if (parent) { grandparent = parent.parentNode; if (grandparent) { node = parent.firstChild; while (node !== lastChild) { next = node.nextSibling; grandparent.insertBefore(node, parent); node = next; } grandparent.replaceChild(lastChild, parent); } else { parent.removeChild(node); } } } }); addFeature('innerhtml', 'table', { test: function() { var node = Y.config.doc.createElement('table'); try { node.innerHTML = '<tbody></tbody>'; } catch(e) { return false; } return (node.firstChild && node.firstChild.nodeName === 'TBODY'); } }); addFeature('innerhtml-div', 'tr', { test: function() { return createFromDIV('<tr></tr>', 'tr'); } }); addFeature('innerhtml-div', 'script', { test: function() { return createFromDIV('<script></script>', 'script'); } }); if (!testFeature('innerhtml', 'table')) { // TODO: thead/tfoot with nested tbody // IE adds TBODY when creating TABLE elements (which may share this impl) creators.tbody = function(html, doc) { var frag = Y_DOM.create(TABLE_OPEN + html + TABLE_CLOSE, doc), tb = Y.DOM._children(frag, 'tbody')[0]; if (frag.children.length > 1 && tb && !re_tbody.test(html)) { tb.parentNode.removeChild(tb); // strip extraneous tbody } return frag; }; } if (!testFeature('innerhtml-div', 'script')) { creators.script = function(html, doc) { var frag = doc.createElement('div'); frag.innerHTML = '-' + html; frag.removeChild(frag.firstChild); return frag; } creators.link = creators.style = creators.script; } if (!testFeature('innerhtml-div', 'tr')) { Y.mix(creators, { option: function(html, doc) { return Y_DOM.create('<select><option class="yui3-big-dummy" selected></option>' + html + '</select>', doc); }, tr: function(html, doc) { return Y_DOM.create('<tbody>' + html + '</tbody>', doc); }, td: function(html, doc) { return Y_DOM.create('<tr>' + html + '</tr>', doc); }, col: function(html, doc) { return Y_DOM.create('<colgroup>' + html + '</colgroup>', doc); }, tbody: 'table' }); Y.mix(creators, { legend: 'fieldset', th: creators.td, thead: creators.tbody, tfoot: creators.tbody, caption: creators.tbody, colgroup: creators.tbody, optgroup: creators.option }); } Y_DOM.creators = creators; Y.mix(Y.DOM, { /** * Sets the width of the element to the given size, regardless * of box model, border, padding, etc. * @method setWidth * @param {HTMLElement} element The DOM element. * @param {String|Number} size The pixel height to size to */ setWidth: function(node, size) { Y.DOM._setSize(node, 'width', size); }, /** * Sets the height of the element to the given size, regardless * of box model, border, padding, etc. * @method setHeight * @param {HTMLElement} element The DOM element. * @param {String|Number} size The pixel height to size to */ setHeight: function(node, size) { Y.DOM._setSize(node, 'height', size); }, _setSize: function(node, prop, val) { val = (val > 0) ? val : 0; var size = 0; node.style[prop] = val + 'px'; size = (prop === 'height') ? node.offsetHeight : node.offsetWidth; if (size > val) { val = val - (size - val); if (val < 0) { val = 0; } node.style[prop] = val + 'px'; } } }); }, '@VERSION@' ,{requires:['dom-core']}); YUI.add('dom-style', function(Y) { (function(Y) { /** * Add style management functionality to DOM. * @module dom * @submodule dom-style * @for DOM */ var DOCUMENT_ELEMENT = 'documentElement', DEFAULT_VIEW = 'defaultView', OWNER_DOCUMENT = 'ownerDocument', STYLE = 'style', FLOAT = 'float', CSS_FLOAT = 'cssFloat', STYLE_FLOAT = 'styleFloat', TRANSPARENT = 'transparent', GET_COMPUTED_STYLE = 'getComputedStyle', GET_BOUNDING_CLIENT_RECT = 'getBoundingClientRect', WINDOW = Y.config.win, DOCUMENT = Y.config.doc, UNDEFINED = undefined, Y_DOM = Y.DOM, TRANSFORM = 'transform', VENDOR_TRANSFORM = [ 'WebkitTransform', 'MozTransform', 'OTransform' ], re_color = /color$/i, re_unit = /width|height|top|left|right|bottom|margin|padding/i; Y.Array.each(VENDOR_TRANSFORM, function(val) { if (val in DOCUMENT[DOCUMENT_ELEMENT].style) { TRANSFORM = val; } }); Y.mix(Y_DOM, { DEFAULT_UNIT: 'px', CUSTOM_STYLES: { }, /** * Sets a style property for a given element. * @method setStyle * @param {HTMLElement} An HTMLElement to apply the style to. * @param {String} att The style property to set. * @param {String|Number} val The value. */ setStyle: function(node, att, val, style) { style = style || node.style; var CUSTOM_STYLES = Y_DOM.CUSTOM_STYLES; if (style) { if (val === null || val === '') { // normalize unsetting val = ''; } else if (!isNaN(new Number(val)) && re_unit.test(att)) { // number values may need a unit val += Y_DOM.DEFAULT_UNIT; } if (att in CUSTOM_STYLES) { if (CUSTOM_STYLES[att].set) { CUSTOM_STYLES[att].set(node, val, style); return; // NOTE: return } else if (typeof CUSTOM_STYLES[att] === 'string') { att = CUSTOM_STYLES[att]; } } else if (att === '') { // unset inline styles att = 'cssText'; val = ''; } style[att] = val; } }, /** * Returns the current style value for the given property. * @method getStyle * @param {HTMLElement} An HTMLElement to get the style from. * @param {String} att The style property to get. */ getStyle: function(node, att, style) { style = style || node.style; var CUSTOM_STYLES = Y_DOM.CUSTOM_STYLES, val = ''; if (style) { if (att in CUSTOM_STYLES) { if (CUSTOM_STYLES[att].get) { return CUSTOM_STYLES[att].get(node, att, style); // NOTE: return } else if (typeof CUSTOM_STYLES[att] === 'string') { att = CUSTOM_STYLES[att]; } } val = style[att]; if (val === '') { // TODO: is empty string sufficient? val = Y_DOM[GET_COMPUTED_STYLE](node, att); } } return val; }, /** * Sets multiple style properties. * @method setStyles * @param {HTMLElement} node An HTMLElement to apply the styles to. * @param {Object} hash An object literal of property:value pairs. */ setStyles: function(node, hash) { var style = node.style; Y.each(hash, function(v, n) { Y_DOM.setStyle(node, n, v, style); }, Y_DOM); }, /** * Returns the computed style for the given node. * @method getComputedStyle * @param {HTMLElement} An HTMLElement to get the style from. * @param {String} att The style property to get. * @return {String} The computed value of the style property. */ getComputedStyle: function(node, att) { var val = '', doc = node[OWNER_DOCUMENT], computed; if (node[STYLE] && doc[DEFAULT_VIEW] && doc[DEFAULT_VIEW][GET_COMPUTED_STYLE]) { computed = doc[DEFAULT_VIEW][GET_COMPUTED_STYLE](node, null); if (computed) { // FF may be null in some cases (ticket #2530548) val = computed[att]; } } return val; } }); // normalize reserved word float alternatives ("cssFloat" or "styleFloat") if (DOCUMENT[DOCUMENT_ELEMENT][STYLE][CSS_FLOAT] !== UNDEFINED) { Y_DOM.CUSTOM_STYLES[FLOAT] = CSS_FLOAT; } else if (DOCUMENT[DOCUMENT_ELEMENT][STYLE][STYLE_FLOAT] !== UNDEFINED) { Y_DOM.CUSTOM_STYLES[FLOAT] = STYLE_FLOAT; } // fix opera computedStyle default color unit (convert to rgb) if (Y.UA.opera) { Y_DOM[GET_COMPUTED_STYLE] = function(node, att) { var view = node[OWNER_DOCUMENT][DEFAULT_VIEW], val = view[GET_COMPUTED_STYLE](node, '')[att]; if (re_color.test(att)) { val = Y.Color.toRGB(val); } return val; }; } // safari converts transparent to rgba(), others use "transparent" if (Y.UA.webkit) { Y_DOM[GET_COMPUTED_STYLE] = function(node, att) { var view = node[OWNER_DOCUMENT][DEFAULT_VIEW], val = view[GET_COMPUTED_STYLE](node, '')[att]; if (val === 'rgba(0, 0, 0, 0)') { val = TRANSPARENT; } return val; }; } Y.DOM._getAttrOffset = function(node, attr) { var val = Y.DOM[GET_COMPUTED_STYLE](node, attr), offsetParent = node.offsetParent, position, parentOffset, offset; if (val === 'auto') { position = Y.DOM.getStyle(node, 'position'); if (position === 'static' || position === 'relative') { val = 0; } else if (offsetParent && offsetParent[GET_BOUNDING_CLIENT_RECT]) { parentOffset = offsetParent[GET_BOUNDING_CLIENT_RECT]()[attr]; offset = node[GET_BOUNDING_CLIENT_RECT]()[attr]; if (attr === 'left' || attr === 'top') { val = offset - parentOffset; } else { val = parentOffset - node[GET_BOUNDING_CLIENT_RECT]()[attr]; } } } return val; }; Y.DOM._getOffset = function(node) { var pos, xy = null; if (node) { pos = Y_DOM.getStyle(node, 'position'); xy = [ parseInt(Y_DOM[GET_COMPUTED_STYLE](node, 'left'), 10), parseInt(Y_DOM[GET_COMPUTED_STYLE](node, 'top'), 10) ]; if ( isNaN(xy[0]) ) { // in case of 'auto' xy[0] = parseInt(Y_DOM.getStyle(node, 'left'), 10); // try inline if ( isNaN(xy[0]) ) { // default to offset value xy[0] = (pos === 'relative') ? 0 : node.offsetLeft || 0; } } if ( isNaN(xy[1]) ) { // in case of 'auto' xy[1] = parseInt(Y_DOM.getStyle(node, 'top'), 10); // try inline if ( isNaN(xy[1]) ) { // default to offset value xy[1] = (pos === 'relative') ? 0 : node.offsetTop || 0; } } } return xy; }; Y_DOM.CUSTOM_STYLES.transform = { set: function(node, val, style) { style[TRANSFORM] = val; }, get: function(node, style) { return Y_DOM[GET_COMPUTED_STYLE](node, TRANSFORM); } }; })(Y); (function(Y) { var PARSE_INT = parseInt, RE = RegExp; Y.Color = { KEYWORDS: { black: '000', silver: 'c0c0c0', gray: '808080', white: 'fff', maroon: '800000', red: 'f00', purple: '800080', fuchsia: 'f0f', green: '008000', lime: '0f0', olive: '808000', yellow: 'ff0', navy: '000080', blue: '00f', teal: '008080', aqua: '0ff' }, re_RGB: /^rgb\(([0-9]+)\s*,\s*([0-9]+)\s*,\s*([0-9]+)\)$/i, re_hex: /^#?([0-9A-F]{2})([0-9A-F]{2})([0-9A-F]{2})$/i, re_hex3: /([0-9A-F])/gi, toRGB: function(val) { if (!Y.Color.re_RGB.test(val)) { val = Y.Color.toHex(val); } if(Y.Color.re_hex.exec(val)) { val = 'rgb(' + [ PARSE_INT(RE.$1, 16), PARSE_INT(RE.$2, 16), PARSE_INT(RE.$3, 16) ].join(', ') + ')'; } return val; }, toHex: function(val) { val = Y.Color.KEYWORDS[val] || val; if (Y.Color.re_RGB.exec(val)) { val = [ Number(RE.$1).toString(16), Number(RE.$2).toString(16), Number(RE.$3).toString(16) ]; for (var i = 0; i < val.length; i++) { if (val[i].length < 2) { val[i] = '0' + val[i]; } } val = val.join(''); } if (val.length < 6) { val = val.replace(Y.Color.re_hex3, '$1$1'); } if (val !== 'transparent' && val.indexOf('#') < 0) { val = '#' + val; } return val.toUpperCase(); } }; })(Y); }, '@VERSION@' ,{requires:['dom-base']}); YUI.add('dom-style-ie', function(Y) { (function(Y) { var HAS_LAYOUT = 'hasLayout', PX = 'px', FILTER = 'filter', FILTERS = 'filters', OPACITY = 'opacity', AUTO = 'auto', BORDER_WIDTH = 'borderWidth', BORDER_TOP_WIDTH = 'borderTopWidth', BORDER_RIGHT_WIDTH = 'borderRightWidth', BORDER_BOTTOM_WIDTH = 'borderBottomWidth', BORDER_LEFT_WIDTH = 'borderLeftWidth', WIDTH = 'width', HEIGHT = 'height', TRANSPARENT = 'transparent', VISIBLE = 'visible', GET_COMPUTED_STYLE = 'getComputedStyle', UNDEFINED = undefined, documentElement = Y.config.doc.documentElement, testFeature = Y.Features.test, addFeature = Y.Features.add, // TODO: unit-less lineHeight (e.g. 1.22) re_unit = /^(\d[.\d]*)+(em|ex|px|gd|rem|vw|vh|vm|ch|mm|cm|in|pt|pc|deg|rad|ms|s|hz|khz|%){1}?/i, isIE8 = (Y.UA.ie >= 8), _getStyleObj = function(node) { return node.currentStyle || node.style; }, ComputedStyle = { CUSTOM_STYLES: {}, get: function(el, property) { var value = '', current; if (el) { current = _getStyleObj(el)[property]; if (property === OPACITY && Y.DOM.CUSTOM_STYLES[OPACITY]) { value = Y.DOM.CUSTOM_STYLES[OPACITY].get(el); } else if (!current || (current.indexOf && current.indexOf(PX) > -1)) { // no need to convert value = current; } else if (Y.DOM.IE.COMPUTED[property]) { // use compute function value = Y.DOM.IE.COMPUTED[property](el, property); } else if (re_unit.test(current)) { // convert to pixel value = ComputedStyle.getPixel(el, property) + PX; } else { value = current; } } return value; }, sizeOffsets: { width: ['Left', 'Right'], height: ['Top', 'Bottom'], top: ['Top'], bottom: ['Bottom'] }, getOffset: function(el, prop) { var current = _getStyleObj(el)[prop], // value of "width", "top", etc. capped = prop.charAt(0).toUpperCase() + prop.substr(1), // "Width", "Top", etc. offset = 'offset' + capped, // "offsetWidth", "offsetTop", etc. pixel = 'pixel' + capped, // "pixelWidth", "pixelTop", etc. sizeOffsets = ComputedStyle.sizeOffsets[prop], mode = el.ownerDocument.compatMode, value = ''; // IE pixelWidth incorrect for percent // manually compute by subtracting padding and border from offset size // NOTE: clientWidth/Height (size minus border) is 0 when current === AUTO so offsetHeight is used // reverting to auto from auto causes position stacking issues (old impl) if (current === AUTO || current.indexOf('%') > -1) { value = el['offset' + capped]; if (mode !== 'BackCompat') { if (sizeOffsets[0]) { value -= ComputedStyle.getPixel(el, 'padding' + sizeOffsets[0]); value -= ComputedStyle.getBorderWidth(el, 'border' + sizeOffsets[0] + 'Width', 1); } if (sizeOffsets[1]) { value -= ComputedStyle.getPixel(el, 'padding' + sizeOffsets[1]); value -= ComputedStyle.getBorderWidth(el, 'border' + sizeOffsets[1] + 'Width', 1); } } } else { // use style.pixelWidth, etc. to convert to pixels // need to map style.width to currentStyle (no currentStyle.pixelWidth) if (!el.style[pixel] && !el.style[prop]) { el.style[prop] = current; } value = el.style[pixel]; } return value + PX; }, borderMap: { thin: (isIE8) ? '1px' : '2px', medium: (isIE8) ? '3px': '4px', thick: (isIE8) ? '5px' : '6px' }, getBorderWidth: function(el, property, omitUnit) { var unit = omitUnit ? '' : PX, current = el.currentStyle[property]; if (current.indexOf(PX) < 0) { // look up keywords if a border exists if (ComputedStyle.borderMap[current] && el.currentStyle.borderStyle !== 'none') { current = ComputedStyle.borderMap[current]; } else { // otherwise no border (default is "medium") current = 0; } } return (omitUnit) ? parseFloat(current) : current; }, getPixel: function(node, att) { // use pixelRight to convert to px var val = null, style = _getStyleObj(node), styleRight = style.right, current = style[att]; node.style.right = current; val = node.style.pixelRight; node.style.right = styleRight; // revert return val; }, getMargin: function(node, att) { var val, style = _getStyleObj(node); if (style[att] == AUTO) { val = 0; } else { val = ComputedStyle.getPixel(node, att); } return val + PX; }, getVisibility: function(node, att) { var current; while ( (current = node.currentStyle) && current[att] == 'inherit') { // NOTE: assignment in test node = node.parentNode; } return (current) ? current[att] : VISIBLE; }, getColor: function(node, att) { var current = _getStyleObj(node)[att]; if (!current || current === TRANSPARENT) { Y.DOM.elementByAxis(node, 'parentNode', null, function(parent) { current = _getStyleObj(parent)[att]; if (current && current !== TRANSPARENT) { node = parent; return true; } }); } return Y.Color.toRGB(current); }, getBorderColor: function(node, att) { var current = _getStyleObj(node), val = current[att] || current.color; return Y.Color.toRGB(Y.Color.toHex(val)); } }, //fontSize: getPixelFont, IEComputed = {}; addFeature('style', 'computedStyle', { test: function() { return 'getComputedStyle' in Y.config.win; } }); addFeature('style', 'opacity', { test: function() { return 'opacity' in documentElement.style; } }); addFeature('style', 'filter', { test: function() { return 'filters' in documentElement; } }); // use alpha filter for IE opacity if (!testFeature('style', 'opacity') && testFeature('style', 'filter')) { Y.DOM.CUSTOM_STYLES[OPACITY] = { get: function(node) { var val = 100; try { // will error if no DXImageTransform val = node[FILTERS]['DXImageTransform.Microsoft.Alpha'][OPACITY]; } catch(e) { try { // make sure its in the document val = node[FILTERS]('alpha')[OPACITY]; } catch(err) { Y.log('getStyle: IE opacity filter not found; returning 1', 'warn', 'dom-style'); } } return val / 100; }, set: function(node, val, style) { var current, styleObj = _getStyleObj(node), currentFilter = styleObj[FILTER]; style = style || node.style; if (val === '') { // normalize inline style behavior current = (OPACITY in styleObj) ? styleObj[OPACITY] : 1; // revert to original opacity val = current; } if (typeof currentFilter == 'string') { // in case not appended style[FILTER] = currentFilter.replace(/alpha([^)]*\))/gi, '') + ((val < 1) ? 'alpha(' + OPACITY + '=' + val * 100 + ')' : ''); if (!style[FILTER]) { style.removeAttribute(FILTER); } if (!styleObj[HAS_LAYOUT]) { style.zoom = 1; // needs layout } } } }; } try { Y.config.doc.createElement('div').style.height = '-1px'; } catch(e) { // IE throws error on invalid style set; trap common cases Y.DOM.CUSTOM_STYLES.height = { set: function(node, val, style) { var floatVal = parseFloat(val); if (floatVal >= 0 || val === 'auto' || val === '') { style.height = val; } else { Y.log('invalid style value for height: ' + val, 'warn', 'dom-style'); } } }; Y.DOM.CUSTOM_STYLES.width = { set: function(node, val, style) { var floatVal = parseFloat(val); if (floatVal >= 0 || val === 'auto' || val === '') { style.width = val; } else { Y.log('invalid style value for width: ' + val, 'warn', 'dom-style'); } } }; } if (!testFeature('style', 'computedStyle')) { // TODO: top, right, bottom, left IEComputed[WIDTH] = IEComputed[HEIGHT] = ComputedStyle.getOffset; IEComputed.color = IEComputed.backgroundColor = ComputedStyle.getColor; IEComputed[BORDER_WIDTH] = IEComputed[BORDER_TOP_WIDTH] = IEComputed[BORDER_RIGHT_WIDTH] = IEComputed[BORDER_BOTTOM_WIDTH] = IEComputed[BORDER_LEFT_WIDTH] = ComputedStyle.getBorderWidth; IEComputed.marginTop = IEComputed.marginRight = IEComputed.marginBottom = IEComputed.marginLeft = ComputedStyle.getMargin; IEComputed.visibility = ComputedStyle.getVisibility; IEComputed.borderColor = IEComputed.borderTopColor = IEComputed.borderRightColor = IEComputed.borderBottomColor = IEComputed.borderLeftColor = ComputedStyle.getBorderColor; Y.DOM[GET_COMPUTED_STYLE] = ComputedStyle.get; Y.namespace('DOM.IE'); Y.DOM.IE.COMPUTED = IEComputed; Y.DOM.IE.ComputedStyle = ComputedStyle; } })(Y); }, '@VERSION@' ,{requires:['dom-style']}); YUI.add('dom-screen', function(Y) { (function(Y) { /** * Adds position and region management functionality to DOM. * @module dom * @submodule dom-screen * @for DOM */ var DOCUMENT_ELEMENT = 'documentElement', COMPAT_MODE = 'compatMode', POSITION = 'position', FIXED = 'fixed', RELATIVE = 'relative', LEFT = 'left', TOP = 'top', _BACK_COMPAT = 'BackCompat', MEDIUM = 'medium', BORDER_LEFT_WIDTH = 'borderLeftWidth', BORDER_TOP_WIDTH = 'borderTopWidth', GET_BOUNDING_CLIENT_RECT = 'getBoundingClientRect', GET_COMPUTED_STYLE = 'getComputedStyle', Y_DOM = Y.DOM, // TODO: how about thead/tbody/tfoot/tr? // TODO: does caption matter? RE_TABLE = /^t(?:able|d|h)$/i, SCROLL_NODE; if (Y.UA.ie) { if (Y.config.doc[COMPAT_MODE] !== 'BackCompat') { SCROLL_NODE = DOCUMENT_ELEMENT; } else { SCROLL_NODE = 'body'; } } Y.mix(Y_DOM, { /** * Returns the inner height of the viewport (exludes scrollbar). * @method winHeight * @return {Number} The current height of the viewport. */ winHeight: function(node) { var h = Y_DOM._getWinSize(node).height; Y.log('winHeight returning ' + h, 'info', 'dom-screen'); return h; }, /** * Returns the inner width of the viewport (exludes scrollbar). * @method winWidth * @return {Number} The current width of the viewport. */ winWidth: function(node) { var w = Y_DOM._getWinSize(node).width; Y.log('winWidth returning ' + w, 'info', 'dom-screen'); return w; }, /** * Document height * @method docHeight * @return {Number} The current height of the document. */ docHeight: function(node) { var h = Y_DOM._getDocSize(node).height; Y.log('docHeight returning ' + h, 'info', 'dom-screen'); return Math.max(h, Y_DOM._getWinSize(node).height); }, /** * Document width * @method docWidth * @return {Number} The current width of the document. */ docWidth: function(node) { var w = Y_DOM._getDocSize(node).width; Y.log('docWidth returning ' + w, 'info', 'dom-screen'); return Math.max(w, Y_DOM._getWinSize(node).width); }, /** * Amount page has been scroll horizontally * @method docScrollX * @return {Number} The current amount the screen is scrolled horizontally. */ docScrollX: function(node, doc) { doc = doc || (node) ? Y_DOM._getDoc(node) : Y.config.doc; // perf optimization var dv = doc.defaultView, pageOffset = (dv) ? dv.pageXOffset : 0; return Math.max(doc[DOCUMENT_ELEMENT].scrollLeft, doc.body.scrollLeft, pageOffset); }, /** * Amount page has been scroll vertically * @method docScrollY * @return {Number} The current amount the screen is scrolled vertically. */ docScrollY: function(node, doc) { doc = doc || (node) ? Y_DOM._getDoc(node) : Y.config.doc; // perf optimization var dv = doc.defaultView, pageOffset = (dv) ? dv.pageYOffset : 0; return Math.max(doc[DOCUMENT_ELEMENT].scrollTop, doc.body.scrollTop, pageOffset); }, /** * Gets the current position of an element based on page coordinates. * Element must be part of the DOM tree to have page coordinates * (display:none or elements not appended return false). * @method getXY * @param element The target element * @return {Array} The XY position of the element TODO: test inDocument/display? */ getXY: function() { if (Y.config.doc[DOCUMENT_ELEMENT][GET_BOUNDING_CLIENT_RECT]) { return function(node) { var xy = null, scrollLeft, scrollTop, mode, box, offX, offY, doc, win, inDoc, rootNode; if (node && node.tagName) { doc = node.ownerDocument; mode = doc[COMPAT_MODE]; if (mode !== _BACK_COMPAT) { rootNode = doc[DOCUMENT_ELEMENT]; } else { rootNode = doc.body; } // inline inDoc check for perf if (rootNode.contains) { inDoc = rootNode.contains(node); } else { inDoc = Y.DOM.contains(rootNode, node); } if (inDoc) { win = doc.defaultView; // inline scroll calc for perf if (win && 'pageXOffset' in win) { scrollLeft = win.pageXOffset; scrollTop = win.pageYOffset; } else { scrollLeft = (SCROLL_NODE) ? doc[SCROLL_NODE].scrollLeft : Y_DOM.docScrollX(node, doc); scrollTop = (SCROLL_NODE) ? doc[SCROLL_NODE].scrollTop : Y_DOM.docScrollY(node, doc); } if (Y.UA.ie) { // IE < 8, quirks, or compatMode if (!doc.documentMode || doc.documentMode < 8 || mode === _BACK_COMPAT) { offX = rootNode.clientLeft; offY = rootNode.clientTop; } } box = node[GET_BOUNDING_CLIENT_RECT](); xy = [box.left, box.top]; if (offX || offY) { xy[0] -= offX; xy[1] -= offY; } if ((scrollTop || scrollLeft)) { if (!Y.UA.ios || (Y.UA.ios >= 4.2)) { xy[0] += scrollLeft; xy[1] += scrollTop; } } } else { xy = Y_DOM._getOffset(node); } } return xy; }; } else { return function(node) { // manually calculate by crawling up offsetParents //Calculate the Top and Left border sizes (assumes pixels) var xy = null, doc, parentNode, bCheck, scrollTop, scrollLeft; if (node) { if (Y_DOM.inDoc(node)) { xy = [node.offsetLeft, node.offsetTop]; doc = node.ownerDocument; parentNode = node; // TODO: refactor with !! or just falsey bCheck = ((Y.UA.gecko || Y.UA.webkit > 519) ? true : false); // TODO: worth refactoring for TOP/LEFT only? while ((parentNode = parentNode.offsetParent)) { xy[0] += parentNode.offsetLeft; xy[1] += parentNode.offsetTop; if (bCheck) { xy = Y_DOM._calcBorders(parentNode, xy); } } // account for any scrolled ancestors if (Y_DOM.getStyle(node, POSITION) != FIXED) { parentNode = node; while ((parentNode = parentNode.parentNode)) { scrollTop = parentNode.scrollTop; scrollLeft = parentNode.scrollLeft; //Firefox does something funky with borders when overflow is not visible. if (Y.UA.gecko && (Y_DOM.getStyle(parentNode, 'overflow') !== 'visible')) { xy = Y_DOM._calcBorders(parentNode, xy); } if (scrollTop || scrollLeft) { xy[0] -= scrollLeft; xy[1] -= scrollTop; } } xy[0] += Y_DOM.docScrollX(node, doc); xy[1] += Y_DOM.docScrollY(node, doc); } else { //Fix FIXED position -- add scrollbars xy[0] += Y_DOM.docScrollX(node, doc); xy[1] += Y_DOM.docScrollY(node, doc); } } else { xy = Y_DOM._getOffset(node); } } return xy; }; } }(),// NOTE: Executing for loadtime branching /** Gets the width of vertical scrollbars on overflowed containers in the body content. @method getScrollbarWidth @return {Number} Pixel width of a scrollbar in the current browser **/ getScrollbarWidth: Y.cached(function () { var doc = Y.config.doc, testNode = doc.createElement('div'), body = doc.getElementsByTagName('body')[0], // 0.1 because cached doesn't support falsy refetch values width = 0.1; if (body) { testNode.style.cssText = "position:absolute;visibility:hidden;overflow:scroll;width:20px;"; testNode.appendChild(doc.createElement('p')).style.height = '1px'; body.insertBefore(testNode, body.firstChild); width = testNode.offsetWidth - testNode.clientWidth; body.removeChild(testNode); } return width; }, null, 0.1), /** * Gets the current X position of an element based on page coordinates. * Element must be part of the DOM tree to have page coordinates * (display:none or elements not appended return false). * @method getX * @param element The target element * @return {Number} The X position of the element */ getX: function(node) { return Y_DOM.getXY(node)[0]; }, /** * Gets the current Y position of an element based on page coordinates. * Element must be part of the DOM tree to have page coordinates * (display:none or elements not appended return false). * @method getY * @param element The target element * @return {Number} The Y position of the element */ getY: function(node) { return Y_DOM.getXY(node)[1]; }, /** * Set the position of an html element in page coordinates. * The element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false). * @method setXY * @param element The target element * @param {Array} xy Contains X & Y values for new position (coordinates are page-based) * @param {Boolean} noRetry By default we try and set the position a second time if the first fails */ setXY: function(node, xy, noRetry) { var setStyle = Y_DOM.setStyle, pos, delta, newXY, currentXY; if (node && xy) { pos = Y_DOM.getStyle(node, POSITION); delta = Y_DOM._getOffset(node); if (pos == 'static') { // default to relative pos = RELATIVE; setStyle(node, POSITION, pos); } currentXY = Y_DOM.getXY(node); if (xy[0] !== null) { setStyle(node, LEFT, xy[0] - currentXY[0] + delta[0] + 'px'); } if (xy[1] !== null) { setStyle(node, TOP, xy[1] - currentXY[1] + delta[1] + 'px'); } if (!noRetry) { newXY = Y_DOM.getXY(node); if (newXY[0] !== xy[0] || newXY[1] !== xy[1]) { Y_DOM.setXY(node, xy, true); } } Y.log('setXY setting position to ' + xy, 'info', 'dom-screen'); } else { Y.log('setXY failed to set ' + node + ' to ' + xy, 'info', 'dom-screen'); } }, /** * Set the X position of an html element in page coordinates, regardless of how the element is positioned. * The element(s) must be part of the DOM tree to have page coordinates (display:none or elements not appended return false). * @method setX * @param element The target element * @param {Number} x The X values for new position (coordinates are page-based) */ setX: function(node, x) { return Y_DOM.setXY(node, [x, null]); }, /** * Set the Y position of an html element in page coordinates, regardless of how the element is positioned. * The element(s) must be part of the DOM tree to have page coordinates (display:none or elements not appended return false). * @method setY * @param element The target element * @param {Number} y The Y values for new position (coordinates are page-based) */ setY: function(node, y) { return Y_DOM.setXY(node, [null, y]); }, /** * @method swapXY * @description Swap the xy position with another node * @param {Node} node The node to swap with * @param {Node} otherNode The other node to swap with * @return {Node} */ swapXY: function(node, otherNode) { var xy = Y_DOM.getXY(node); Y_DOM.setXY(node, Y_DOM.getXY(otherNode)); Y_DOM.setXY(otherNode, xy); }, _calcBorders: function(node, xy2) { var t = parseInt(Y_DOM[GET_COMPUTED_STYLE](node, BORDER_TOP_WIDTH), 10) || 0, l = parseInt(Y_DOM[GET_COMPUTED_STYLE](node, BORDER_LEFT_WIDTH), 10) || 0; if (Y.UA.gecko) { if (RE_TABLE.test(node.tagName)) { t = 0; l = 0; } } xy2[0] += l; xy2[1] += t; return xy2; }, _getWinSize: function(node, doc) { doc = doc || (node) ? Y_DOM._getDoc(node) : Y.config.doc; var win = doc.defaultView || doc.parentWindow, mode = doc[COMPAT_MODE], h = win.innerHeight, w = win.innerWidth, root = doc[DOCUMENT_ELEMENT]; if ( mode && !Y.UA.opera ) { // IE, Gecko if (mode != 'CSS1Compat') { // Quirks root = doc.body; } h = root.clientHeight; w = root.clientWidth; } return { height: h, width: w }; }, _getDocSize: function(node) { var doc = (node) ? Y_DOM._getDoc(node) : Y.config.doc, root = doc[DOCUMENT_ELEMENT]; if (doc[COMPAT_MODE] != 'CSS1Compat') { root = doc.body; } return { height: root.scrollHeight, width: root.scrollWidth }; } }); })(Y); (function(Y) { var TOP = 'top', RIGHT = 'right', BOTTOM = 'bottom', LEFT = 'left', getOffsets = function(r1, r2) { var t = Math.max(r1[TOP], r2[TOP]), r = Math.min(r1[RIGHT], r2[RIGHT]), b = Math.min(r1[BOTTOM], r2[BOTTOM]), l = Math.max(r1[LEFT], r2[LEFT]), ret = {}; ret[TOP] = t; ret[RIGHT] = r; ret[BOTTOM] = b; ret[LEFT] = l; return ret; }, DOM = Y.DOM; Y.mix(DOM, { /** * Returns an Object literal containing the following about this element: (top, right, bottom, left) * @for DOM * @method region * @param {HTMLElement} element The DOM element. * @return {Object} Object literal containing the following about this element: (top, right, bottom, left) */ region: function(node) { var xy = DOM.getXY(node), ret = false; if (node && xy) { ret = DOM._getRegion( xy[1], // top xy[0] + node.offsetWidth, // right xy[1] + node.offsetHeight, // bottom xy[0] // left ); } return ret; }, /** * Find the intersect information for the passed nodes. * @method intersect * @for DOM * @param {HTMLElement} element The first element * @param {HTMLElement | Object} element2 The element or region to check the interect with * @param {Object} altRegion An object literal containing the region for the first element if we already have the data (for performance e.g. DragDrop) * @return {Object} Object literal containing the following intersection data: (top, right, bottom, left, area, yoff, xoff, inRegion) */ intersect: function(node, node2, altRegion) { var r = altRegion || DOM.region(node), region = {}, n = node2, off; if (n.tagName) { region = DOM.region(n); } else if (Y.Lang.isObject(node2)) { region = node2; } else { return false; } off = getOffsets(region, r); return { top: off[TOP], right: off[RIGHT], bottom: off[BOTTOM], left: off[LEFT], area: ((off[BOTTOM] - off[TOP]) * (off[RIGHT] - off[LEFT])), yoff: ((off[BOTTOM] - off[TOP])), xoff: (off[RIGHT] - off[LEFT]), inRegion: DOM.inRegion(node, node2, false, altRegion) }; }, /** * Check if any part of this node is in the passed region * @method inRegion * @for DOM * @param {Object} node The node to get the region from * @param {Object} node2 The second node to get the region from or an Object literal of the region * @param {Boolean} all Should all of the node be inside the region * @param {Object} altRegion An object literal containing the region for this node if we already have the data (for performance e.g. DragDrop) * @return {Boolean} True if in region, false if not. */ inRegion: function(node, node2, all, altRegion) { var region = {}, r = altRegion || DOM.region(node), n = node2, off; if (n.tagName) { region = DOM.region(n); } else if (Y.Lang.isObject(node2)) { region = node2; } else { return false; } if (all) { return ( r[LEFT] >= region[LEFT] && r[RIGHT] <= region[RIGHT] && r[TOP] >= region[TOP] && r[BOTTOM] <= region[BOTTOM] ); } else { off = getOffsets(region, r); if (off[BOTTOM] >= off[TOP] && off[RIGHT] >= off[LEFT]) { return true; } else { return false; } } }, /** * Check if any part of this element is in the viewport * @method inViewportRegion * @for DOM * @param {HTMLElement} element The DOM element. * @param {Boolean} all Should all of the node be inside the region * @param {Object} altRegion An object literal containing the region for this node if we already have the data (for performance e.g. DragDrop) * @return {Boolean} True if in region, false if not. */ inViewportRegion: function(node, all, altRegion) { return DOM.inRegion(node, DOM.viewportRegion(node), all, altRegion); }, _getRegion: function(t, r, b, l) { var region = {}; region[TOP] = region[1] = t; region[LEFT] = region[0] = l; region[BOTTOM] = b; region[RIGHT] = r; region.width = region[RIGHT] - region[LEFT]; region.height = region[BOTTOM] - region[TOP]; return region; }, /** * Returns an Object literal containing the following about the visible region of viewport: (top, right, bottom, left) * @method viewportRegion * @for DOM * @return {Object} Object literal containing the following about the visible region of the viewport: (top, right, bottom, left) */ viewportRegion: function(node) { node = node || Y.config.doc.documentElement; var ret = false, scrollX, scrollY; if (node) { scrollX = DOM.docScrollX(node); scrollY = DOM.docScrollY(node); ret = DOM._getRegion(scrollY, // top DOM.winWidth(node) + scrollX, // right scrollY + DOM.winHeight(node), // bottom scrollX); // left } return ret; } }); })(Y); }, '@VERSION@' ,{requires:['dom-base', 'dom-style']}); YUI.add('selector-native', function(Y) { (function(Y) { /** * The selector-native module provides support for native querySelector * @module dom * @submodule selector-native * @for Selector */ /** * Provides support for using CSS selectors to query the DOM * @class Selector * @static * @for Selector */ Y.namespace('Selector'); // allow native module to standalone var COMPARE_DOCUMENT_POSITION = 'compareDocumentPosition', OWNER_DOCUMENT = 'ownerDocument'; var Selector = { _types: { esc: { token: '\uE000', re: /\\[:\[\]\(\)#\.\'\>+~"]/gi }, attr: { token: '\uE001', re: /(\[[^\]]*\])/g }, pseudo: { token: '\uE002', re: /(\([^\)]*\))/g } }, useNative: true, _escapeId: function(id) { if (id) { id = id.replace(/([:\[\]\(\)#\.'<>+~"])/g,'\\$1'); } return id; }, _compare: ('sourceIndex' in Y.config.doc.documentElement) ? function(nodeA, nodeB) { var a = nodeA.sourceIndex, b = nodeB.sourceIndex; if (a === b) { return 0; } else if (a > b) { return 1; } return -1; } : (Y.config.doc.documentElement[COMPARE_DOCUMENT_POSITION] ? function(nodeA, nodeB) { if (nodeA[COMPARE_DOCUMENT_POSITION](nodeB) & 4) { return -1; } else { return 1; } } : function(nodeA, nodeB) { var rangeA, rangeB, compare; if (nodeA && nodeB) { rangeA = nodeA[OWNER_DOCUMENT].createRange(); rangeA.setStart(nodeA, 0); rangeB = nodeB[OWNER_DOCUMENT].createRange(); rangeB.setStart(nodeB, 0); compare = rangeA.compareBoundaryPoints(1, rangeB); // 1 === Range.START_TO_END } return compare; }), _sort: function(nodes) { if (nodes) { nodes = Y.Array(nodes, 0, true); if (nodes.sort) { nodes.sort(Selector._compare); } } return nodes; }, _deDupe: function(nodes) { var ret = [], i, node; for (i = 0; (node = nodes[i++]);) { if (!node._found) { ret[ret.length] = node; node._found = true; } } for (i = 0; (node = ret[i++]);) { node._found = null; node.removeAttribute('_found'); } return ret; }, /** * Retrieves a set of nodes based on a given CSS selector. * @method query * * @param {string} selector The CSS Selector to test the node against. * @param {HTMLElement} root optional An HTMLElement to start the query from. Defaults to Y.config.doc * @param {Boolean} firstOnly optional Whether or not to return only the first match. * @return {Array} An array of nodes that match the given selector. * @static */ query: function(selector, root, firstOnly, skipNative) { root = root || Y.config.doc; var ret = [], useNative = (Y.Selector.useNative && Y.config.doc.querySelector && !skipNative), queries = [[selector, root]], query, result, i, fn = (useNative) ? Y.Selector._nativeQuery : Y.Selector._bruteQuery; if (selector && fn) { // split group into seperate queries if (!skipNative && // already done if skipping (!useNative || root.tagName)) { // split native when element scoping is needed queries = Selector._splitQueries(selector, root); } for (i = 0; (query = queries[i++]);) { result = fn(query[0], query[1], firstOnly); if (!firstOnly) { // coerce DOM Collection to Array result = Y.Array(result, 0, true); } if (result) { ret = ret.concat(result); } } if (queries.length > 1) { // remove dupes and sort by doc order ret = Selector._sort(Selector._deDupe(ret)); } } Y.log('query: ' + selector + ' returning: ' + ret.length, 'info', 'Selector'); return (firstOnly) ? (ret[0] || null) : ret; }, _replaceSelector: function(selector) { var esc = Y.Selector._parse('esc', selector), // pull escaped colon, brackets, etc. attrs, pseudos; // first replace escaped chars, which could be present in attrs or pseudos selector = Y.Selector._replace('esc', selector); // then replace pseudos before attrs to avoid replacing :not([foo]) pseudos = Y.Selector._parse('pseudo', selector); selector = Selector._replace('pseudo', selector); attrs = Y.Selector._parse('attr', selector); selector = Y.Selector._replace('attr', selector); return { esc: esc, attrs: attrs, pseudos: pseudos, selector: selector } }, _restoreSelector: function(replaced) { var selector = replaced.selector; selector = Y.Selector._restore('attr', selector, replaced.attrs); selector = Y.Selector._restore('pseudo', selector, replaced.pseudos); selector = Y.Selector._restore('esc', selector, replaced.esc); return selector; }, _replaceCommas: function(selector) { var replaced = Y.Selector._replaceSelector(selector), selector = replaced.selector; if (selector) { selector = selector.replace(',', '\uE007', 'g'); replaced.selector = selector; selector = Y.Selector._restoreSelector(replaced); } return selector; }, // allows element scoped queries to begin with combinator // e.g. query('> p', document.body) === query('body > p') _splitQueries: function(selector, node) { if (selector.indexOf(',') > -1) { selector = Y.Selector._replaceCommas(selector); } var groups = selector.split('\uE007'), // split on replaced comma token queries = [], prefix = '', id, i, len; if (node) { // enforce for element scoping if (node.nodeType === 1) { // Elements only id = Y.Selector._escapeId(Y.DOM.getId(node)); if (!id) { id = Y.guid(); Y.DOM.setId(node, id); } prefix = '[id="' + id + '"] '; } for (i = 0, len = groups.length; i < len; ++i) { selector = prefix + groups[i]; queries.push([selector, node]); } } return queries; }, _nativeQuery: function(selector, root, one) { if (Y.UA.webkit && selector.indexOf(':checked') > -1 && (Y.Selector.pseudos && Y.Selector.pseudos.checked)) { // webkit (chrome, safari) fails to pick up "selected" with "checked" return Y.Selector.query(selector, root, one, true); // redo with skipNative true to try brute query } try { //Y.log('trying native query with: ' + selector, 'info', 'selector-native'); return root['querySelector' + (one ? '' : 'All')](selector); } catch(e) { // fallback to brute if available //Y.log('native query error; reverting to brute query with: ' + selector, 'info', 'selector-native'); return Y.Selector.query(selector, root, one, true); // redo with skipNative true } }, filter: function(nodes, selector) { var ret = [], i, node; if (nodes && selector) { for (i = 0; (node = nodes[i++]);) { if (Y.Selector.test(node, selector)) { ret[ret.length] = node; } } } else { Y.log('invalid filter input (nodes: ' + nodes + ', selector: ' + selector + ')', 'warn', 'Selector'); } return ret; }, test: function(node, selector, root) { var ret = false, useFrag = false, groups, parent, item, items, frag, id, i, j, group; if (node && node.tagName) { // only test HTMLElements if (typeof selector == 'function') { // test with function ret = selector.call(node, node); } else { // test with query // we need a root if off-doc groups = selector.split(','); if (!root && !Y.DOM.inDoc(node)) { parent = node.parentNode; if (parent) { root = parent; } else { // only use frag when no parent to query frag = node[OWNER_DOCUMENT].createDocumentFragment(); frag.appendChild(node); root = frag; useFrag = true; } } root = root || node[OWNER_DOCUMENT]; id = Y.Selector._escapeId(Y.DOM.getId(node)); if (!id) { id = Y.guid(); Y.DOM.setId(node, id); } for (i = 0; (group = groups[i++]);) { // TODO: off-dom test group += '[id="' + id + '"]'; items = Y.Selector.query(group, root); for (j = 0; item = items[j++];) { if (item === node) { ret = true; break; } } if (ret) { break; } } if (useFrag) { // cleanup frag.removeChild(node); } }; } return ret; }, /** * A convenience function to emulate Y.Node's aNode.ancestor(selector). * @param {HTMLElement} element An HTMLElement to start the query from. * @param {String} selector The CSS selector to test the node against. * @return {HTMLElement} The ancestor node matching the selector, or null. * @param {Boolean} testSelf optional Whether or not to include the element in the scan * @static * @method ancestor */ ancestor: function (element, selector, testSelf) { return Y.DOM.ancestor(element, function(n) { return Y.Selector.test(n, selector); }, testSelf); }, _parse: function(name, selector) { return selector.match(Y.Selector._types[name].re); }, _replace: function(name, selector) { var o = Y.Selector._types[name]; return selector.replace(o.re, o.token); }, _restore: function(name, selector, items) { if (items) { var token = Y.Selector._types[name].token, i, len; for (i = 0, len = items.length; i < len; ++i) { selector = selector.replace(token, items[i]); } } return selector; } }; Y.mix(Y.Selector, Selector, true); })(Y); }, '@VERSION@' ,{requires:['dom-base']}); YUI.add('selector', function(Y) { }, '@VERSION@' ,{requires:['selector-native']}); YUI.add('event-custom-base', function(Y) { /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom */ Y.Env.evt = { handles: {}, plugins: {} }; /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ /** * Allows for the insertion of methods that are executed before or after * a specified method * @class Do * @static */ var DO_BEFORE = 0, DO_AFTER = 1, DO = { /** * Cache of objects touched by the utility * @property objs * @static */ objs: {}, /** * <p>Execute the supplied method before the specified function. Wrapping * function may optionally return an instance of the following classes to * further alter runtime behavior:</p> * <dl> * <dt></code>Y.Do.Halt(message, returnValue)</code></dt> * <dd>Immediatly stop execution and return * <code>returnValue</code>. No other wrapping functions will be * executed.</dd> * <dt></code>Y.Do.AlterArgs(message, newArgArray)</code></dt> * <dd>Replace the arguments that the original function will be * called with.</dd> * <dt></code>Y.Do.Prevent(message)</code></dt> * <dd>Don't execute the wrapped function. Other before phase * wrappers will be executed.</dd> * </dl> * * @method before * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @param arg* {mixed} 0..n additional arguments to supply to the subscriber * when the event fires. * @return {string} handle for the subscription * @static */ before: function(fn, obj, sFn, c) { // Y.log('Do before: ' + sFn, 'info', 'event'); var f = fn, a; if (c) { a = [fn, c].concat(Y.Array(arguments, 4, true)); f = Y.rbind.apply(Y, a); } return this._inject(DO_BEFORE, f, obj, sFn); }, /** * <p>Execute the supplied method after the specified function. Wrapping * function may optionally return an instance of the following classes to * further alter runtime behavior:</p> * <dl> * <dt></code>Y.Do.Halt(message, returnValue)</code></dt> * <dd>Immediatly stop execution and return * <code>returnValue</code>. No other wrapping functions will be * executed.</dd> * <dt></code>Y.Do.AlterReturn(message, returnValue)</code></dt> * <dd>Return <code>returnValue</code> instead of the wrapped * method's original return value. This can be further altered by * other after phase wrappers.</dd> * </dl> * * <p>The static properties <code>Y.Do.originalRetVal</code> and * <code>Y.Do.currentRetVal</code> will be populated for reference.</p> * * @method after * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @param arg* {mixed} 0..n additional arguments to supply to the subscriber * @return {string} handle for the subscription * @static */ after: function(fn, obj, sFn, c) { var f = fn, a; if (c) { a = [fn, c].concat(Y.Array(arguments, 4, true)); f = Y.rbind.apply(Y, a); } return this._inject(DO_AFTER, f, obj, sFn); }, /** * Execute the supplied method before or after the specified function. * Used by <code>before</code> and <code>after</code>. * * @method _inject * @param when {string} before or after * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @return {string} handle for the subscription * @private * @static */ _inject: function(when, fn, obj, sFn) { // object id var id = Y.stamp(obj), o, sid; if (! this.objs[id]) { // create a map entry for the obj if it doesn't exist this.objs[id] = {}; } o = this.objs[id]; if (! o[sFn]) { // create a map entry for the method if it doesn't exist o[sFn] = new Y.Do.Method(obj, sFn); // re-route the method to our wrapper obj[sFn] = function() { return o[sFn].exec.apply(o[sFn], arguments); }; } // subscriber id sid = id + Y.stamp(fn) + sFn; // register the callback o[sFn].register(sid, fn, when); return new Y.EventHandle(o[sFn], sid); }, /** * Detach a before or after subscription. * * @method detach * @param handle {string} the subscription handle * @static */ detach: function(handle) { if (handle.detach) { handle.detach(); } }, _unload: function(e, me) { } }; Y.Do = DO; ////////////////////////////////////////////////////////////////////////// /** * Contains the return value from the wrapped method, accessible * by 'after' event listeners. * * @property originalRetVal * @static * @since 3.2.0 */ /** * Contains the current state of the return value, consumable by * 'after' event listeners, and updated if an after subscriber * changes the return value generated by the wrapped function. * * @property currentRetVal * @static * @since 3.2.0 */ ////////////////////////////////////////////////////////////////////////// /** * Wrapper for a displaced method with aop enabled * @class Do.Method * @constructor * @param obj The object to operate on * @param sFn The name of the method to displace */ DO.Method = function(obj, sFn) { this.obj = obj; this.methodName = sFn; this.method = obj[sFn]; this.before = {}; this.after = {}; }; /** * Register a aop subscriber * @method register * @param sid {string} the subscriber id * @param fn {Function} the function to execute * @param when {string} when to execute the function */ DO.Method.prototype.register = function (sid, fn, when) { if (when) { this.after[sid] = fn; } else { this.before[sid] = fn; } }; /** * Unregister a aop subscriber * @method delete * @param sid {string} the subscriber id * @param fn {Function} the function to execute * @param when {string} when to execute the function */ DO.Method.prototype._delete = function (sid) { // Y.log('Y.Do._delete: ' + sid, 'info', 'Event'); delete this.before[sid]; delete this.after[sid]; }; /** * <p>Execute the wrapped method. All arguments are passed into the wrapping * functions. If any of the before wrappers return an instance of * <code>Y.Do.Halt</code> or <code>Y.Do.Prevent</code>, neither the wrapped * function nor any after phase subscribers will be executed.</p> * * <p>The return value will be the return value of the wrapped function or one * provided by a wrapper function via an instance of <code>Y.Do.Halt</code> or * <code>Y.Do.AlterReturn</code>. * * @method exec * @param arg* {any} Arguments are passed to the wrapping and wrapped functions * @return {any} Return value of wrapped function unless overwritten (see above) */ DO.Method.prototype.exec = function () { var args = Y.Array(arguments, 0, true), i, ret, newRet, bf = this.before, af = this.after, prevented = false; // execute before for (i in bf) { if (bf.hasOwnProperty(i)) { ret = bf[i].apply(this.obj, args); if (ret) { switch (ret.constructor) { case DO.Halt: return ret.retVal; case DO.AlterArgs: args = ret.newArgs; break; case DO.Prevent: prevented = true; break; default: } } } } // execute method if (!prevented) { ret = this.method.apply(this.obj, args); } DO.originalRetVal = ret; DO.currentRetVal = ret; // execute after methods. for (i in af) { if (af.hasOwnProperty(i)) { newRet = af[i].apply(this.obj, args); // Stop processing if a Halt object is returned if (newRet && newRet.constructor == DO.Halt) { return newRet.retVal; // Check for a new return value } else if (newRet && newRet.constructor == DO.AlterReturn) { ret = newRet.newRetVal; // Update the static retval state DO.currentRetVal = ret; } } } return ret; }; ////////////////////////////////////////////////////////////////////////// /** * Return an AlterArgs object when you want to change the arguments that * were passed into the function. Useful for Do.before subscribers. An * example would be a service that scrubs out illegal characters prior to * executing the core business logic. * @class Do.AlterArgs * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param newArgs {Array} Call parameters to be used for the original method * instead of the arguments originally passed in. */ DO.AlterArgs = function(msg, newArgs) { this.msg = msg; this.newArgs = newArgs; }; /** * Return an AlterReturn object when you want to change the result returned * from the core method to the caller. Useful for Do.after subscribers. * @class Do.AlterReturn * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param newRetVal {any} Return value passed to code that invoked the wrapped * function. */ DO.AlterReturn = function(msg, newRetVal) { this.msg = msg; this.newRetVal = newRetVal; }; /** * Return a Halt object when you want to terminate the execution * of all subsequent subscribers as well as the wrapped method * if it has not exectued yet. Useful for Do.before subscribers. * @class Do.Halt * @constructor * @param msg {String} (optional) Explanation of why the termination was done * @param retVal {any} Return value passed to code that invoked the wrapped * function. */ DO.Halt = function(msg, retVal) { this.msg = msg; this.retVal = retVal; }; /** * Return a Prevent object when you want to prevent the wrapped function * from executing, but want the remaining listeners to execute. Useful * for Do.before subscribers. * @class Do.Prevent * @constructor * @param msg {String} (optional) Explanation of why the termination was done */ DO.Prevent = function(msg) { this.msg = msg; }; /** * Return an Error object when you want to terminate the execution * of all subsequent method calls. * @class Do.Error * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param retVal {any} Return value passed to code that invoked the wrapped * function. * @deprecated use Y.Do.Halt or Y.Do.Prevent */ DO.Error = DO.Halt; ////////////////////////////////////////////////////////////////////////// // Y["Event"] && Y.Event.addListener(window, "unload", Y.Do._unload, Y.Do); /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ // var onsubscribeType = "_event:onsub", var AFTER = 'after', CONFIGS = [ 'broadcast', 'monitored', 'bubbles', 'context', 'contextFn', 'currentTarget', 'defaultFn', 'defaultTargetOnly', 'details', 'emitFacade', 'fireOnce', 'async', 'host', 'preventable', 'preventedFn', 'queuable', 'silent', 'stoppedFn', 'target', 'type' ], YUI3_SIGNATURE = 9, YUI_LOG = 'yui:log'; /** * The CustomEvent class lets you define events for your application * that can be subscribed to by one or more independent component. * * @param {String} type The type of event, which is passed to the callback * when the event fires. * @param {object} o configuration object. * @class CustomEvent * @constructor */ Y.CustomEvent = function(type, o) { // if (arguments.length > 2) { // this.log('CustomEvent context and silent are now in the config', 'warn', 'Event'); // } o = o || {}; this.id = Y.stamp(this); /** * The type of event, returned to subscribers when the event fires * @property type * @type string */ this.type = type; /** * The context the the event will fire from by default. Defaults to the YUI * instance. * @property context * @type object */ this.context = Y; /** * Monitor when an event is attached or detached. * * @property monitored * @type boolean */ // this.monitored = false; this.logSystem = (type == YUI_LOG); /** * If 0, this event does not broadcast. If 1, the YUI instance is notified * every time this event fires. If 2, the YUI instance and the YUI global * (if event is enabled on the global) are notified every time this event * fires. * @property broadcast * @type int */ // this.broadcast = 0; /** * By default all custom events are logged in the debug build, set silent * to true to disable debug outpu for this event. * @property silent * @type boolean */ this.silent = this.logSystem; /** * Specifies whether this event should be queued when the host is actively * processing an event. This will effect exectution order of the callbacks * for the various events. * @property queuable * @type boolean * @default false */ // this.queuable = false; /** * The subscribers to this event * @property subscribers * @type Subscriber {} */ this.subscribers = {}; /** * 'After' subscribers * @property afters * @type Subscriber {} */ this.afters = {}; /** * This event has fired if true * * @property fired * @type boolean * @default false; */ // this.fired = false; /** * An array containing the arguments the custom event * was last fired with. * @property firedWith * @type Array */ // this.firedWith; /** * This event should only fire one time if true, and if * it has fired, any new subscribers should be notified * immediately. * * @property fireOnce * @type boolean * @default false; */ // this.fireOnce = false; /** * fireOnce listeners will fire syncronously unless async * is set to true * @property async * @type boolean * @default false */ //this.async = false; /** * Flag for stopPropagation that is modified during fire() * 1 means to stop propagation to bubble targets. 2 means * to also stop additional subscribers on this target. * @property stopped * @type int */ // this.stopped = 0; /** * Flag for preventDefault that is modified during fire(). * if it is not 0, the default behavior for this event * @property prevented * @type int */ // this.prevented = 0; /** * Specifies the host for this custom event. This is used * to enable event bubbling * @property host * @type EventTarget */ // this.host = null; /** * The default function to execute after event listeners * have fire, but only if the default action was not * prevented. * @property defaultFn * @type Function */ // this.defaultFn = null; /** * The function to execute if a subscriber calls * stopPropagation or stopImmediatePropagation * @property stoppedFn * @type Function */ // this.stoppedFn = null; /** * The function to execute if a subscriber calls * preventDefault * @property preventedFn * @type Function */ // this.preventedFn = null; /** * Specifies whether or not this event's default function * can be cancelled by a subscriber by executing preventDefault() * on the event facade * @property preventable * @type boolean * @default true */ this.preventable = true; /** * Specifies whether or not a subscriber can stop the event propagation * via stopPropagation(), stopImmediatePropagation(), or halt() * * Events can only bubble if emitFacade is true. * * @property bubbles * @type boolean * @default true */ this.bubbles = true; /** * Supports multiple options for listener signatures in order to * port YUI 2 apps. * @property signature * @type int * @default 9 */ this.signature = YUI3_SIGNATURE; this.subCount = 0; this.afterCount = 0; // this.hasSubscribers = false; // this.hasAfters = false; /** * If set to true, the custom event will deliver an EventFacade object * that is similar to a DOM event object. * @property emitFacade * @type boolean * @default false */ // this.emitFacade = false; this.applyConfig(o, true); // this.log("Creating " + this.type); }; Y.CustomEvent.prototype = { constructor: Y.CustomEvent, /** * Returns the number of subscribers for this event as the sum of the on() * subscribers and after() subscribers. * * @method hasSubs * @return Number */ hasSubs: function(when) { var s = this.subCount, a = this.afterCount, sib = this.sibling; if (sib) { s += sib.subCount; a += sib.afterCount; } if (when) { return (when == 'after') ? a : s; } return (s + a); }, /** * Monitor the event state for the subscribed event. The first parameter * is what should be monitored, the rest are the normal parameters when * subscribing to an event. * @method monitor * @param what {string} what to monitor ('detach', 'attach', 'publish'). * @return {EventHandle} return value from the monitor event subscription. */ monitor: function(what) { this.monitored = true; var type = this.id + '|' + this.type + '_' + what, args = Y.Array(arguments, 0, true); args[0] = type; return this.host.on.apply(this.host, args); }, /** * Get all of the subscribers to this event and any sibling event * @method getSubs * @return {Array} first item is the on subscribers, second the after. */ getSubs: function() { var s = Y.merge(this.subscribers), a = Y.merge(this.afters), sib = this.sibling; if (sib) { Y.mix(s, sib.subscribers); Y.mix(a, sib.afters); } return [s, a]; }, /** * Apply configuration properties. Only applies the CONFIG whitelist * @method applyConfig * @param o hash of properties to apply. * @param force {boolean} if true, properties that exist on the event * will be overwritten. */ applyConfig: function(o, force) { if (o) { Y.mix(this, o, force, CONFIGS); } }, /** * Create the Subscription for subscribing function, context, and bound * arguments. If this is a fireOnce event, the subscriber is immediately * notified. * * @method _on * @param fn {Function} Subscription callback * @param [context] {Object} Override `this` in the callback * @param [args] {Array} bound arguments that will be passed to the callback after the arguments generated by fire() * @param [when] {String} "after" to slot into after subscribers * @return {EventHandle} * @protected */ _on: function(fn, context, args, when) { if (!fn) { this.log('Invalid callback for CE: ' + this.type); } var s = new Y.Subscriber(fn, context, args, when); if (this.fireOnce && this.fired) { if (this.async) { setTimeout(Y.bind(this._notify, this, s, this.firedWith), 0); } else { this._notify(s, this.firedWith); } } if (when == AFTER) { this.afters[s.id] = s; this.afterCount++; } else { this.subscribers[s.id] = s; this.subCount++; } return new Y.EventHandle(this, s); }, /** * Listen for this event * @method subscribe * @param {Function} fn The function to execute. * @return {EventHandle} Unsubscribe handle. * @deprecated use on. */ subscribe: function(fn, context) { Y.log('ce.subscribe deprecated, use "on"', 'warn', 'deprecated'); var a = (arguments.length > 2) ? Y.Array(arguments, 2, true) : null; return this._on(fn, context, a, true); }, /** * Listen for this event * @method on * @param {Function} fn The function to execute. * @param {object} context optional execution context. * @param {mixed} arg* 0..n additional arguments to supply to the subscriber * when the event fires. * @return {EventHandle} An object with a detach method to detch the handler(s). */ on: function(fn, context) { var a = (arguments.length > 2) ? Y.Array(arguments, 2, true) : null; if (this.host) { this.host._monitor('attach', this.type, { args: arguments }); } return this._on(fn, context, a, true); }, /** * Listen for this event after the normal subscribers have been notified and * the default behavior has been applied. If a normal subscriber prevents the * default behavior, it also prevents after listeners from firing. * @method after * @param {Function} fn The function to execute. * @param {object} context optional execution context. * @param {mixed} arg* 0..n additional arguments to supply to the subscriber * when the event fires. * @return {EventHandle} handle Unsubscribe handle. */ after: function(fn, context) { var a = (arguments.length > 2) ? Y.Array(arguments, 2, true) : null; return this._on(fn, context, a, AFTER); }, /** * Detach listeners. * @method detach * @param {Function} fn The subscribed function to remove, if not supplied * all will be removed. * @param {Object} context The context object passed to subscribe. * @return {int} returns the number of subscribers unsubscribed. */ detach: function(fn, context) { // unsubscribe handle if (fn && fn.detach) { return fn.detach(); } var i, s, found = 0, subs = Y.merge(this.subscribers, this.afters); for (i in subs) { if (subs.hasOwnProperty(i)) { s = subs[i]; if (s && (!fn || fn === s.fn)) { this._delete(s); found++; } } } return found; }, /** * Detach listeners. * @method unsubscribe * @param {Function} fn The subscribed function to remove, if not supplied * all will be removed. * @param {Object} context The context object passed to subscribe. * @return {int|undefined} returns the number of subscribers unsubscribed. * @deprecated use detach. */ unsubscribe: function() { return this.detach.apply(this, arguments); }, /** * Notify a single subscriber * @method _notify * @param {Subscriber} s the subscriber. * @param {Array} args the arguments array to apply to the listener. * @protected */ _notify: function(s, args, ef) { this.log(this.type + '->' + 'sub: ' + s.id); var ret; ret = s.notify(args, this); if (false === ret || this.stopped > 1) { this.log(this.type + ' cancelled by subscriber'); return false; } return true; }, /** * Logger abstraction to centralize the application of the silent flag * @method log * @param {string} msg message to log. * @param {string} cat log category. */ log: function(msg, cat) { if (!this.silent) { Y.log(this.id + ': ' + msg, cat || 'info', 'event'); } }, /** * Notifies the subscribers. The callback functions will be executed * from the context specified when the event was created, and with the * following parameters: * <ul> * <li>The type of event</li> * <li>All of the arguments fire() was executed with as an array</li> * <li>The custom object (if any) that was passed into the subscribe() * method</li> * </ul> * @method fire * @param {Object*} arguments an arbitrary set of parameters to pass to * the handler. * @return {boolean} false if one of the subscribers returned false, * true otherwise. * */ fire: function() { if (this.fireOnce && this.fired) { this.log('fireOnce event: ' + this.type + ' already fired'); return true; } else { var args = Y.Array(arguments, 0, true); // this doesn't happen if the event isn't published // this.host._monitor('fire', this.type, args); this.fired = true; this.firedWith = args; if (this.emitFacade) { return this.fireComplex(args); } else { return this.fireSimple(args); } } }, /** * Set up for notifying subscribers of non-emitFacade events. * * @method fireSimple * @param args {Array} Arguments passed to fire() * @return Boolean false if a subscriber returned false * @protected */ fireSimple: function(args) { this.stopped = 0; this.prevented = 0; if (this.hasSubs()) { // this._procSubs(Y.merge(this.subscribers, this.afters), args); var subs = this.getSubs(); this._procSubs(subs[0], args); this._procSubs(subs[1], args); } this._broadcast(args); return this.stopped ? false : true; }, // Requires the event-custom-complex module for full funcitonality. fireComplex: function(args) { Y.log('Missing event-custom-complex needed to emit a facade for: ' + this.type); args[0] = args[0] || {}; return this.fireSimple(args); }, /** * Notifies a list of subscribers. * * @method _procSubs * @param subs {Array} List of subscribers * @param args {Array} Arguments passed to fire() * @param ef {} * @return Boolean false if a subscriber returns false or stops the event * propagation via e.stopPropagation(), * e.stopImmediatePropagation(), or e.halt() * @private */ _procSubs: function(subs, args, ef) { var s, i; for (i in subs) { if (subs.hasOwnProperty(i)) { s = subs[i]; if (s && s.fn) { if (false === this._notify(s, args, ef)) { this.stopped = 2; } if (this.stopped == 2) { return false; } } } } return true; }, /** * Notifies the YUI instance if the event is configured with broadcast = 1, * and both the YUI instance and Y.Global if configured with broadcast = 2. * * @method _broadcast * @param args {Array} Arguments sent to fire() * @private */ _broadcast: function(args) { if (!this.stopped && this.broadcast) { var a = Y.Array(args); a.unshift(this.type); if (this.host !== Y) { Y.fire.apply(Y, a); } if (this.broadcast == 2) { Y.Global.fire.apply(Y.Global, a); } } }, /** * Removes all listeners * @method unsubscribeAll * @return {int} The number of listeners unsubscribed. * @deprecated use detachAll. */ unsubscribeAll: function() { return this.detachAll.apply(this, arguments); }, /** * Removes all listeners * @method detachAll * @return {int} The number of listeners unsubscribed. */ detachAll: function() { return this.detach(); }, /** * Deletes the subscriber from the internal store of on() and after() * subscribers. * * @method _delete * @param subscriber object. * @private */ _delete: function(s) { if (s) { if (this.subscribers[s.id]) { delete this.subscribers[s.id]; this.subCount--; } if (this.afters[s.id]) { delete this.afters[s.id]; this.afterCount--; } } if (this.host) { this.host._monitor('detach', this.type, { ce: this, sub: s }); } if (s) { // delete s.fn; // delete s.context; s.deleted = true; } } }; /** * Stores the subscriber information to be used when the event fires. * @param {Function} fn The wrapped function to execute. * @param {Object} context The value of the keyword 'this' in the listener. * @param {Array} args* 0..n additional arguments to supply the listener. * * @class Subscriber * @constructor */ Y.Subscriber = function(fn, context, args) { /** * The callback that will be execute when the event fires * This is wrapped by Y.rbind if obj was supplied. * @property fn * @type Function */ this.fn = fn; /** * Optional 'this' keyword for the listener * @property context * @type Object */ this.context = context; /** * Unique subscriber id * @property id * @type String */ this.id = Y.stamp(this); /** * Additional arguments to propagate to the subscriber * @property args * @type Array */ this.args = args; /** * Custom events for a given fire transaction. * @property events * @type {EventTarget} */ // this.events = null; /** * This listener only reacts to the event once * @property once */ // this.once = false; }; Y.Subscriber.prototype = { constructor: Y.Subscriber, _notify: function(c, args, ce) { if (this.deleted && !this.postponed) { if (this.postponed) { delete this.fn; delete this.context; } else { delete this.postponed; return null; } } var a = this.args, ret; switch (ce.signature) { case 0: ret = this.fn.call(c, ce.type, args, c); break; case 1: ret = this.fn.call(c, args[0] || null, c); break; default: if (a || args) { args = args || []; a = (a) ? args.concat(a) : args; ret = this.fn.apply(c, a); } else { ret = this.fn.call(c); } } if (this.once) { ce._delete(this); } return ret; }, /** * Executes the subscriber. * @method notify * @param args {Array} Arguments array for the subscriber. * @param ce {CustomEvent} The custom event that sent the notification. */ notify: function(args, ce) { var c = this.context, ret = true; if (!c) { c = (ce.contextFn) ? ce.contextFn() : ce.context; } // only catch errors if we will not re-throw them. if (Y.config.throwFail) { ret = this._notify(c, args, ce); } else { try { ret = this._notify(c, args, ce); } catch (e) { Y.error(this + ' failed: ' + e.message, e); } } return ret; }, /** * Returns true if the fn and obj match this objects properties. * Used by the unsubscribe method to match the right subscriber. * * @method contains * @param {Function} fn the function to execute. * @param {Object} context optional 'this' keyword for the listener. * @return {boolean} true if the supplied arguments match this * subscriber's signature. */ contains: function(fn, context) { if (context) { return ((this.fn == fn) && this.context == context); } else { return (this.fn == fn); } } }; /** * Return value from all subscribe operations * @class EventHandle * @constructor * @param {CustomEvent} evt the custom event. * @param {Subscriber} sub the subscriber. */ Y.EventHandle = function(evt, sub) { /** * The custom event * * @property evt * @type CustomEvent */ this.evt = evt; /** * The subscriber object * * @property sub * @type Subscriber */ this.sub = sub; }; Y.EventHandle.prototype = { batch: function(f, c) { f.call(c || this, this); if (Y.Lang.isArray(this.evt)) { Y.Array.each(this.evt, function(h) { h.batch.call(c || h, f); }); } }, /** * Detaches this subscriber * @method detach * @return {int} the number of detached listeners */ detach: function() { var evt = this.evt, detached = 0, i; if (evt) { // Y.log('EventHandle.detach: ' + this.sub, 'info', 'Event'); if (Y.Lang.isArray(evt)) { for (i = 0; i < evt.length; i++) { detached += evt[i].detach(); } } else { evt._delete(this.sub); detached = 1; } } return detached; }, /** * Monitor the event state for the subscribed event. The first parameter * is what should be monitored, the rest are the normal parameters when * subscribing to an event. * @method monitor * @param what {string} what to monitor ('attach', 'detach', 'publish'). * @return {EventHandle} return value from the monitor event subscription. */ monitor: function(what) { return this.evt.monitor.apply(this.evt, arguments); } }; /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ /** * EventTarget provides the implementation for any object to * publish, subscribe and fire to custom events, and also * alows other EventTargets to target the object with events * sourced from the other object. * EventTarget is designed to be used with Y.augment to wrap * EventCustom in an interface that allows events to be listened to * and fired by name. This makes it possible for implementing code to * subscribe to an event that either has not been created yet, or will * not be created at all. * @class EventTarget * @param opts a configuration object * @config emitFacade {boolean} if true, all events will emit event * facade payloads by default (default false) * @config prefix {String} the prefix to apply to non-prefixed event names */ var L = Y.Lang, PREFIX_DELIMITER = ':', CATEGORY_DELIMITER = '|', AFTER_PREFIX = '~AFTER~', YArray = Y.Array, _wildType = Y.cached(function(type) { return type.replace(/(.*)(:)(.*)/, "*$2$3"); }), /** * If the instance has a prefix attribute and the * event type is not prefixed, the instance prefix is * applied to the supplied type. * @method _getType * @private */ _getType = Y.cached(function(type, pre) { if (!pre || !L.isString(type) || type.indexOf(PREFIX_DELIMITER) > -1) { return type; } return pre + PREFIX_DELIMITER + type; }), /** * Returns an array with the detach key (if provided), * and the prefixed event name from _getType * Y.on('detachcategory| menu:click', fn) * @method _parseType * @private */ _parseType = Y.cached(function(type, pre) { var t = type, detachcategory, after, i; if (!L.isString(t)) { return t; } i = t.indexOf(AFTER_PREFIX); if (i > -1) { after = true; t = t.substr(AFTER_PREFIX.length); // Y.log(t); } i = t.indexOf(CATEGORY_DELIMITER); if (i > -1) { detachcategory = t.substr(0, (i)); t = t.substr(i+1); if (t == '*') { t = null; } } // detach category, full type with instance prefix, is this an after listener, short type return [detachcategory, (pre) ? _getType(t, pre) : t, after, t]; }), ET = function(opts) { // Y.log('EventTarget constructor executed: ' + this._yuid); var o = (L.isObject(opts)) ? opts : {}; this._yuievt = this._yuievt || { id: Y.guid(), events: {}, targets: {}, config: o, chain: ('chain' in o) ? o.chain : Y.config.chain, bubbling: false, defaults: { context: o.context || this, host: this, emitFacade: o.emitFacade, fireOnce: o.fireOnce, queuable: o.queuable, monitored: o.monitored, broadcast: o.broadcast, defaultTargetOnly: o.defaultTargetOnly, bubbles: ('bubbles' in o) ? o.bubbles : true } }; }; ET.prototype = { constructor: ET, /** * Listen to a custom event hosted by this object one time. * This is the equivalent to <code>on</code> except the * listener is immediatelly detached when it is executed. * @method once * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching the * subscription */ once: function() { var handle = this.on.apply(this, arguments); handle.batch(function(hand) { if (hand.sub) { hand.sub.once = true; } }); return handle; }, /** * Listen to a custom event hosted by this object one time. * This is the equivalent to <code>after</code> except the * listener is immediatelly detached when it is executed. * @method onceAfter * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching that * subscription */ onceAfter: function() { var handle = this.after.apply(this, arguments); handle.batch(function(hand) { if (hand.sub) { hand.sub.once = true; } }); return handle; }, /** * Takes the type parameter passed to 'on' and parses out the * various pieces that could be included in the type. If the * event type is passed without a prefix, it will be expanded * to include the prefix one is supplied or the event target * is configured with a default prefix. * @method parseType * @param {String} type the type * @param {String} [pre=this._yuievt.config.prefix] the prefix * @since 3.3.0 * @return {Array} an array containing: * * the detach category, if supplied, * * the prefixed event type, * * whether or not this is an after listener, * * the supplied event type */ parseType: function(type, pre) { return _parseType(type, pre || this._yuievt.config.prefix); }, /** * Subscribe a callback function to a custom event fired by this object or * from an object that bubbles its events to this object. * * Callback functions for events published with `emitFacade = true` will * receive an `EventFacade` as the first argument (typically named "e"). * These callbacks can then call `e.preventDefault()` to disable the * behavior published to that event's `defaultFn`. See the `EventFacade` * API for all available properties and methods. Subscribers to * non-`emitFacade` events will receive the arguments passed to `fire()` * after the event name. * * To subscribe to multiple events at once, pass an object as the first * argument, where the key:value pairs correspond to the eventName:callback, * or pass an array of event names as the first argument to subscribe to * all listed events with the same callback. * * Returning `false` from a callback is supported as an alternative to * calling `e.preventDefault(); e.stopPropagation();`. However, it is * recommended to use the event methods whenever possible. * * @method on * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching that * subscription */ on: function(type, fn, context) { var parts = _parseType(type, this._yuievt.config.prefix), f, c, args, ret, ce, detachcategory, handle, store = Y.Env.evt.handles, after, adapt, shorttype, Node = Y.Node, n, domevent, isArr; // full name, args, detachcategory, after this._monitor('attach', parts[1], { args: arguments, category: parts[0], after: parts[2] }); if (L.isObject(type)) { if (L.isFunction(type)) { return Y.Do.before.apply(Y.Do, arguments); } f = fn; c = context; args = YArray(arguments, 0, true); ret = []; if (L.isArray(type)) { isArr = true; } after = type._after; delete type._after; Y.each(type, function(v, k) { if (L.isObject(v)) { f = v.fn || ((L.isFunction(v)) ? v : f); c = v.context || c; } var nv = (after) ? AFTER_PREFIX : ''; args[0] = nv + ((isArr) ? v : k); args[1] = f; args[2] = c; ret.push(this.on.apply(this, args)); }, this); return (this._yuievt.chain) ? this : new Y.EventHandle(ret); } detachcategory = parts[0]; after = parts[2]; shorttype = parts[3]; // extra redirection so we catch adaptor events too. take a look at this. if (Node && Y.instanceOf(this, Node) && (shorttype in Node.DOM_EVENTS)) { args = YArray(arguments, 0, true); args.splice(2, 0, Node.getDOMNode(this)); // Y.log("Node detected, redirecting with these args: " + args); return Y.on.apply(Y, args); } type = parts[1]; if (Y.instanceOf(this, YUI)) { adapt = Y.Env.evt.plugins[type]; args = YArray(arguments, 0, true); args[0] = shorttype; if (Node) { n = args[2]; if (Y.instanceOf(n, Y.NodeList)) { n = Y.NodeList.getDOMNodes(n); } else if (Y.instanceOf(n, Node)) { n = Node.getDOMNode(n); } domevent = (shorttype in Node.DOM_EVENTS); // Captures both DOM events and event plugins. if (domevent) { args[2] = n; } } // check for the existance of an event adaptor if (adapt) { Y.log('Using adaptor for ' + shorttype + ', ' + n, 'info', 'event'); handle = adapt.on.apply(Y, args); } else if ((!type) || domevent) { handle = Y.Event._attach(args); } } if (!handle) { ce = this._yuievt.events[type] || this.publish(type); handle = ce._on(fn, context, (arguments.length > 3) ? YArray(arguments, 3, true) : null, (after) ? 'after' : true); } if (detachcategory) { store[detachcategory] = store[detachcategory] || {}; store[detachcategory][type] = store[detachcategory][type] || []; store[detachcategory][type].push(handle); } return (this._yuievt.chain) ? this : handle; }, /** * subscribe to an event * @method subscribe * @deprecated use on */ subscribe: function() { Y.log('EventTarget subscribe() is deprecated, use on()', 'warn', 'deprecated'); return this.on.apply(this, arguments); }, /** * Detach one or more listeners the from the specified event * @method detach * @param type {string|Object} Either the handle to the subscriber or the * type of event. If the type * is not specified, it will attempt to remove * the listener from all hosted events. * @param fn {Function} The subscribed function to unsubscribe, if not * supplied, all subscribers will be removed. * @param context {Object} The custom object passed to subscribe. This is * optional, but if supplied will be used to * disambiguate multiple listeners that are the same * (e.g., you subscribe many object using a function * that lives on the prototype) * @return {EventTarget} the host */ detach: function(type, fn, context) { var evts = this._yuievt.events, i, Node = Y.Node, isNode = Node && (Y.instanceOf(this, Node)); // detachAll disabled on the Y instance. if (!type && (this !== Y)) { for (i in evts) { if (evts.hasOwnProperty(i)) { evts[i].detach(fn, context); } } if (isNode) { Y.Event.purgeElement(Node.getDOMNode(this)); } return this; } var parts = _parseType(type, this._yuievt.config.prefix), detachcategory = L.isArray(parts) ? parts[0] : null, shorttype = (parts) ? parts[3] : null, adapt, store = Y.Env.evt.handles, detachhost, cat, args, ce, keyDetacher = function(lcat, ltype, host) { var handles = lcat[ltype], ce, i; if (handles) { for (i = handles.length - 1; i >= 0; --i) { ce = handles[i].evt; if (ce.host === host || ce.el === host) { handles[i].detach(); } } } }; if (detachcategory) { cat = store[detachcategory]; type = parts[1]; detachhost = (isNode) ? Y.Node.getDOMNode(this) : this; if (cat) { if (type) { keyDetacher(cat, type, detachhost); } else { for (i in cat) { if (cat.hasOwnProperty(i)) { keyDetacher(cat, i, detachhost); } } } return this; } // If this is an event handle, use it to detach } else if (L.isObject(type) && type.detach) { type.detach(); return this; // extra redirection so we catch adaptor events too. take a look at this. } else if (isNode && ((!shorttype) || (shorttype in Node.DOM_EVENTS))) { args = YArray(arguments, 0, true); args[2] = Node.getDOMNode(this); Y.detach.apply(Y, args); return this; } adapt = Y.Env.evt.plugins[shorttype]; // The YUI instance handles DOM events and adaptors if (Y.instanceOf(this, YUI)) { args = YArray(arguments, 0, true); // use the adaptor specific detach code if if (adapt && adapt.detach) { adapt.detach.apply(Y, args); return this; // DOM event fork } else if (!type || (!adapt && Node && (type in Node.DOM_EVENTS))) { args[0] = type; Y.Event.detach.apply(Y.Event, args); return this; } } // ce = evts[type]; ce = evts[parts[1]]; if (ce) { ce.detach(fn, context); } return this; }, /** * detach a listener * @method unsubscribe * @deprecated use detach */ unsubscribe: function() { Y.log('EventTarget unsubscribe() is deprecated, use detach()', 'warn', 'deprecated'); return this.detach.apply(this, arguments); }, /** * Removes all listeners from the specified event. If the event type * is not specified, all listeners from all hosted custom events will * be removed. * @method detachAll * @param type {String} The type, or name of the event */ detachAll: function(type) { return this.detach(type); }, /** * Removes all listeners from the specified event. If the event type * is not specified, all listeners from all hosted custom events will * be removed. * @method unsubscribeAll * @param type {String} The type, or name of the event * @deprecated use detachAll */ unsubscribeAll: function() { Y.log('EventTarget unsubscribeAll() is deprecated, use detachAll()', 'warn', 'deprecated'); return this.detachAll.apply(this, arguments); }, /** * Creates a new custom event of the specified type. If a custom event * by that name already exists, it will not be re-created. In either * case the custom event is returned. * * @method publish * * @param type {String} the type, or name of the event * @param opts {object} optional config params. Valid properties are: * * <ul> * <li> * 'broadcast': whether or not the YUI instance and YUI global are notified when the event is fired (false) * </li> * <li> * 'bubbles': whether or not this event bubbles (true) * Events can only bubble if emitFacade is true. * </li> * <li> * 'context': the default execution context for the listeners (this) * </li> * <li> * 'defaultFn': the default function to execute when this event fires if preventDefault was not called * </li> * <li> * 'emitFacade': whether or not this event emits a facade (false) * </li> * <li> * 'prefix': the prefix for this targets events, e.g., 'menu' in 'menu:click' * </li> * <li> * 'fireOnce': if an event is configured to fire once, new subscribers after * the fire will be notified immediately. * </li> * <li> * 'async': fireOnce event listeners will fire synchronously if the event has already * fired unless async is true. * </li> * <li> * 'preventable': whether or not preventDefault() has an effect (true) * </li> * <li> * 'preventedFn': a function that is executed when preventDefault is called * </li> * <li> * 'queuable': whether or not this event can be queued during bubbling (false) * </li> * <li> * 'silent': if silent is true, debug messages are not provided for this event. * </li> * <li> * 'stoppedFn': a function that is executed when stopPropagation is called * </li> * * <li> * 'monitored': specifies whether or not this event should send notifications about * when the event has been attached, detached, or published. * </li> * <li> * 'type': the event type (valid option if not provided as the first parameter to publish) * </li> * </ul> * * @return {CustomEvent} the custom event * */ publish: function(type, opts) { var events, ce, ret, defaults, edata = this._yuievt, pre = edata.config.prefix; if (L.isObject(type)) { ret = {}; Y.each(type, function(v, k) { ret[k] = this.publish(k, v || opts); }, this); return ret; } type = (pre) ? _getType(type, pre) : type; this._monitor('publish', type, { args: arguments }); events = edata.events; ce = events[type]; if (ce) { // ce.log("publish applying new config to published event: '"+type+"' exists", 'info', 'event'); if (opts) { ce.applyConfig(opts, true); } } else { defaults = edata.defaults; // apply defaults ce = new Y.CustomEvent(type, (opts) ? Y.merge(defaults, opts) : defaults); events[type] = ce; } // make sure we turn the broadcast flag off if this // event was published as a result of bubbling // if (opts instanceof Y.CustomEvent) { // events[type].broadcast = false; // } return events[type]; }, /** * This is the entry point for the event monitoring system. * You can monitor 'attach', 'detach', 'fire', and 'publish'. * When configured, these events generate an event. click -> * click_attach, click_detach, click_publish -- these can * be subscribed to like other events to monitor the event * system. Inividual published events can have monitoring * turned on or off (publish can't be turned off before it * it published) by setting the events 'monitor' config. * * @method _monitor * @param what {String} 'attach', 'detach', 'fire', or 'publish' * @param type {String} Name of the event being monitored * @param o {Object} Information about the event interaction, such as * fire() args, subscription category, publish config * @private */ _monitor: function(what, type, o) { var monitorevt, ce = this.getEvent(type); if ((this._yuievt.config.monitored && (!ce || ce.monitored)) || (ce && ce.monitored)) { monitorevt = type + '_' + what; // Y.log('monitoring: ' + monitorevt); o.monitored = what; this.fire.call(this, monitorevt, o); } }, /** * Fire a custom event by name. The callback functions will be executed * from the context specified when the event was created, and with the * following parameters. * * If the custom event object hasn't been created, then the event hasn't * been published and it has no subscribers. For performance sake, we * immediate exit in this case. This means the event won't bubble, so * if the intention is that a bubble target be notified, the event must * be published on this object first. * * The first argument is the event type, and any additional arguments are * passed to the listeners as parameters. If the first of these is an * object literal, and the event is configured to emit an event facade, * that object is mixed into the event facade and the facade is provided * in place of the original object. * * @method fire * @param type {String|Object} The type of the event, or an object that contains * a 'type' property. * @param arguments {Object*} an arbitrary set of parameters to pass to * the handler. If the first of these is an object literal and the event is * configured to emit an event facade, the event facade will replace that * parameter after the properties the object literal contains are copied to * the event facade. * @return {EventTarget} the event host * */ fire: function(type) { var typeIncluded = L.isString(type), t = (typeIncluded) ? type : (type && type.type), ce, ret, pre = this._yuievt.config.prefix, ce2, args = (typeIncluded) ? YArray(arguments, 1, true) : arguments; t = (pre) ? _getType(t, pre) : t; this._monitor('fire', t, { args: args }); ce = this.getEvent(t, true); ce2 = this.getSibling(t, ce); if (ce2 && !ce) { ce = this.publish(t); } // this event has not been published or subscribed to if (!ce) { if (this._yuievt.hasTargets) { return this.bubble({ type: t }, args, this); } // otherwise there is nothing to be done ret = true; } else { ce.sibling = ce2; ret = ce.fire.apply(ce, args); } return (this._yuievt.chain) ? this : ret; }, getSibling: function(type, ce) { var ce2; // delegate to *:type events if there are subscribers if (type.indexOf(PREFIX_DELIMITER) > -1) { type = _wildType(type); // console.log(type); ce2 = this.getEvent(type, true); if (ce2) { // console.log("GOT ONE: " + type); ce2.applyConfig(ce); ce2.bubbles = false; ce2.broadcast = 0; // ret = ce2.fire.apply(ce2, a); } } return ce2; }, /** * Returns the custom event of the provided type has been created, a * falsy value otherwise * @method getEvent * @param type {String} the type, or name of the event * @param prefixed {String} if true, the type is prefixed already * @return {CustomEvent} the custom event or null */ getEvent: function(type, prefixed) { var pre, e; if (!prefixed) { pre = this._yuievt.config.prefix; type = (pre) ? _getType(type, pre) : type; } e = this._yuievt.events; return e[type] || null; }, /** * Subscribe to a custom event hosted by this object. The * supplied callback will execute after any listeners add * via the subscribe method, and after the default function, * if configured for the event, has executed. * * @method after * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching the * subscription */ after: function(type, fn) { var a = YArray(arguments, 0, true); switch (L.type(type)) { case 'function': return Y.Do.after.apply(Y.Do, arguments); case 'array': // YArray.each(a[0], function(v) { // v = AFTER_PREFIX + v; // }); // break; case 'object': a[0]._after = true; break; default: a[0] = AFTER_PREFIX + type; } return this.on.apply(this, a); }, /** * Executes the callback before a DOM event, custom event * or method. If the first argument is a function, it * is assumed the target is a method. For DOM and custom * events, this is an alias for Y.on. * * For DOM and custom events: * type, callback, context, 0-n arguments * * For methods: * callback, object (method host), methodName, context, 0-n arguments * * @method before * @return detach handle */ before: function() { return this.on.apply(this, arguments); } }; Y.EventTarget = ET; // make Y an event target Y.mix(Y, ET.prototype); ET.call(Y, { bubbles: false }); YUI.Env.globalEvents = YUI.Env.globalEvents || new ET(); /** * Hosts YUI page level events. This is where events bubble to * when the broadcast config is set to 2. This property is * only available if the custom event module is loaded. * @property Global * @type EventTarget * @for YUI */ Y.Global = YUI.Env.globalEvents; // @TODO implement a global namespace function on Y.Global? /** `Y.on()` can do many things: <ul> <li>Subscribe to custom events `publish`ed and `fire`d from Y</li> <li>Subscribe to custom events `publish`ed with `broadcast` 1 or 2 and `fire`d from any object in the YUI instance sandbox</li> <li>Subscribe to DOM events</li> <li>Subscribe to the execution of a method on any object, effectively treating that method as an event</li> </ul> For custom event subscriptions, pass the custom event name as the first argument and callback as the second. The `this` object in the callback will be `Y` unless an override is passed as the third argument. Y.on('io:complete', function () { Y.MyApp.updateStatus('Transaction complete'); }); To subscribe to DOM events, pass the name of a DOM event as the first argument and a CSS selector string as the third argument after the callback function. Alternately, the third argument can be a `Node`, `NodeList`, `HTMLElement`, array, or simply omitted (the default is the `window` object). Y.on('click', function (e) { e.preventDefault(); // proceed with ajax form submission var url = this.get('action'); ... }, '#my-form'); The `this` object in DOM event callbacks will be the `Node` targeted by the CSS selector or other identifier. `on()` subscribers for DOM events or custom events `publish`ed with a `defaultFn` can prevent the default behavior with `e.preventDefault()` from the event object passed as the first parameter to the subscription callback. To subscribe to the execution of an object method, pass arguments corresponding to the call signature for <a href="../classes/Do.html#methods_before">`Y.Do.before(...)`</a>. NOTE: The formal parameter list below is for events, not for function injection. See `Y.Do.before` for that signature. @method on @param {String} type DOM or custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @see Do.before @for YUI **/ /** Listen for an event one time. Equivalent to `on()`, except that the listener is immediately detached when executed. See the <a href="#methods_on">`on()` method</a> for additional subscription options. @see on @method once @param {String} type DOM or custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ /** Listen for an event one time. Equivalent to `once()`, except, like `after()`, the subscription callback executes after all `on()` subscribers and the event's `defaultFn` (if configured) have executed. Like `after()` if any `on()` phase subscriber calls `e.preventDefault()`, neither the `defaultFn` nor the `after()` subscribers will execute. The listener is immediately detached when executed. See the <a href="#methods_on">`on()` method</a> for additional subscription options. @see once @method onceAfter @param {String} type The custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ /** Like `on()`, this method creates a subscription to a custom event or to the execution of a method on an object. For events, `after()` subscribers are executed after the event's `defaultFn` unless `e.preventDefault()` was called from an `on()` subscriber. See the <a href="#methods_on">`on()` method</a> for additional subscription options. NOTE: The subscription signature shown is for events, not for function injection. See <a href="../classes/Do.html#methods_after">`Y.Do.after`</a> for that signature. @see on @see Do.after @method after @param {String} type The custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [args*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ }, '@VERSION@' ,{requires:['oop']}); YUI.add('event-custom-complex', function(Y) { /** * Adds event facades, preventable default behavior, and bubbling. * events. * @module event-custom * @submodule event-custom-complex */ var FACADE, FACADE_KEYS, EMPTY = {}, CEProto = Y.CustomEvent.prototype, ETProto = Y.EventTarget.prototype; /** * Wraps and protects a custom event for use when emitFacade is set to true. * Requires the event-custom-complex module * @class EventFacade * @param e {Event} the custom event * @param currentTarget {HTMLElement} the element the listener was attached to */ Y.EventFacade = function(e, currentTarget) { e = e || EMPTY; this._event = e; /** * The arguments passed to fire * @property details * @type Array */ this.details = e.details; /** * The event type, this can be overridden by the fire() payload * @property type * @type string */ this.type = e.type; /** * The real event type * @property _type * @type string * @private */ this._type = e.type; ////////////////////////////////////////////////////// /** * Node reference for the targeted eventtarget * @property target * @type Node */ this.target = e.target; /** * Node reference for the element that the listener was attached to. * @property currentTarget * @type Node */ this.currentTarget = currentTarget; /** * Node reference to the relatedTarget * @property relatedTarget * @type Node */ this.relatedTarget = e.relatedTarget; }; Y.extend(Y.EventFacade, Object, { /** * Stops the propagation to the next bubble target * @method stopPropagation */ stopPropagation: function() { this._event.stopPropagation(); this.stopped = 1; }, /** * Stops the propagation to the next bubble target and * prevents any additional listeners from being exectued * on the current target. * @method stopImmediatePropagation */ stopImmediatePropagation: function() { this._event.stopImmediatePropagation(); this.stopped = 2; }, /** * Prevents the event's default behavior * @method preventDefault */ preventDefault: function() { this._event.preventDefault(); this.prevented = 1; }, /** * Stops the event propagation and prevents the default * event behavior. * @method halt * @param immediate {boolean} if true additional listeners * on the current target will not be executed */ halt: function(immediate) { this._event.halt(immediate); this.prevented = 1; this.stopped = (immediate) ? 2 : 1; } }); CEProto.fireComplex = function(args) { var es, ef, q, queue, ce, ret, events, subs, postponed, self = this, host = self.host || self, next, oldbubble; if (self.stack) { // queue this event if the current item in the queue bubbles if (self.queuable && self.type != self.stack.next.type) { self.log('queue ' + self.type); self.stack.queue.push([self, args]); return true; } } es = self.stack || { // id of the first event in the stack id: self.id, next: self, silent: self.silent, stopped: 0, prevented: 0, bubbling: null, type: self.type, // defaultFnQueue: new Y.Queue(), afterQueue: new Y.Queue(), defaultTargetOnly: self.defaultTargetOnly, queue: [] }; subs = self.getSubs(); self.stopped = (self.type !== es.type) ? 0 : es.stopped; self.prevented = (self.type !== es.type) ? 0 : es.prevented; self.target = self.target || host; events = new Y.EventTarget({ fireOnce: true, context: host }); self.events = events; if (self.stoppedFn) { events.on('stopped', self.stoppedFn); } self.currentTarget = host; self.details = args.slice(); // original arguments in the details // self.log("Firing " + self + ", " + "args: " + args); self.log("Firing " + self.type); self._facade = null; // kill facade to eliminate stale properties ef = self._getFacade(args); if (Y.Lang.isObject(args[0])) { args[0] = ef; } else { args.unshift(ef); } // if (subCount) { if (subs[0]) { // self._procSubs(Y.merge(self.subscribers), args, ef); self._procSubs(subs[0], args, ef); } // bubble if this is hosted in an event target and propagation has not been stopped if (self.bubbles && host.bubble && !self.stopped) { oldbubble = es.bubbling; // self.bubbling = true; es.bubbling = self.type; // if (host !== ef.target || es.type != self.type) { if (es.type != self.type) { es.stopped = 0; es.prevented = 0; } ret = host.bubble(self, args, null, es); self.stopped = Math.max(self.stopped, es.stopped); self.prevented = Math.max(self.prevented, es.prevented); // self.bubbling = false; es.bubbling = oldbubble; } if (self.prevented) { if (self.preventedFn) { self.preventedFn.apply(host, args); } } else if (self.defaultFn && ((!self.defaultTargetOnly && !es.defaultTargetOnly) || host === ef.target)) { self.defaultFn.apply(host, args); } // broadcast listeners are fired as discreet events on the // YUI instance and potentially the YUI global. self._broadcast(args); // Queue the after if (subs[1] && !self.prevented && self.stopped < 2) { if (es.id === self.id || self.type != host._yuievt.bubbling) { self._procSubs(subs[1], args, ef); while ((next = es.afterQueue.last())) { next(); } } else { postponed = subs[1]; if (es.execDefaultCnt) { postponed = Y.merge(postponed); Y.each(postponed, function(s) { s.postponed = true; }); } es.afterQueue.add(function() { self._procSubs(postponed, args, ef); }); } } self.target = null; if (es.id === self.id) { queue = es.queue; while (queue.length) { q = queue.pop(); ce = q[0]; // set up stack to allow the next item to be processed es.next = ce; ce.fire.apply(ce, q[1]); } self.stack = null; } ret = !(self.stopped); if (self.type != host._yuievt.bubbling) { es.stopped = 0; es.prevented = 0; self.stopped = 0; self.prevented = 0; } return ret; }; CEProto._getFacade = function() { var ef = this._facade, o, o2, args = this.details; if (!ef) { ef = new Y.EventFacade(this, this.currentTarget); } // if the first argument is an object literal, apply the // properties to the event facade o = args && args[0]; if (Y.Lang.isObject(o, true)) { o2 = {}; // protect the event facade properties Y.mix(o2, ef, true, FACADE_KEYS); // mix the data Y.mix(ef, o, true); // restore ef Y.mix(ef, o2, true, FACADE_KEYS); // Allow the event type to be faked // http://yuilibrary.com/projects/yui3/ticket/2528376 ef.type = o.type || ef.type; } // update the details field with the arguments // ef.type = this.type; ef.details = this.details; // use the original target when the event bubbled to this target ef.target = this.originalTarget || this.target; ef.currentTarget = this.currentTarget; ef.stopped = 0; ef.prevented = 0; this._facade = ef; return this._facade; }; /** * Stop propagation to bubble targets * @for CustomEvent * @method stopPropagation */ CEProto.stopPropagation = function() { this.stopped = 1; if (this.stack) { this.stack.stopped = 1; } this.events.fire('stopped', this); }; /** * Stops propagation to bubble targets, and prevents any remaining * subscribers on the current target from executing. * @method stopImmediatePropagation */ CEProto.stopImmediatePropagation = function() { this.stopped = 2; if (this.stack) { this.stack.stopped = 2; } this.events.fire('stopped', this); }; /** * Prevents the execution of this event's defaultFn * @method preventDefault */ CEProto.preventDefault = function() { if (this.preventable) { this.prevented = 1; if (this.stack) { this.stack.prevented = 1; } } }; /** * Stops the event propagation and prevents the default * event behavior. * @method halt * @param immediate {boolean} if true additional listeners * on the current target will not be executed */ CEProto.halt = function(immediate) { if (immediate) { this.stopImmediatePropagation(); } else { this.stopPropagation(); } this.preventDefault(); }; /** * Registers another EventTarget as a bubble target. Bubble order * is determined by the order registered. Multiple targets can * be specified. * * Events can only bubble if emitFacade is true. * * Included in the event-custom-complex submodule. * * @method addTarget * @param o {EventTarget} the target to add * @for EventTarget */ ETProto.addTarget = function(o) { this._yuievt.targets[Y.stamp(o)] = o; this._yuievt.hasTargets = true; }; /** * Returns an array of bubble targets for this object. * @method getTargets * @return EventTarget[] */ ETProto.getTargets = function() { return Y.Object.values(this._yuievt.targets); }; /** * Removes a bubble target * @method removeTarget * @param o {EventTarget} the target to remove * @for EventTarget */ ETProto.removeTarget = function(o) { delete this._yuievt.targets[Y.stamp(o)]; }; /** * Propagate an event. Requires the event-custom-complex module. * @method bubble * @param evt {CustomEvent} the custom event to propagate * @return {boolean} the aggregated return value from Event.Custom.fire * @for EventTarget */ ETProto.bubble = function(evt, args, target, es) { var targs = this._yuievt.targets, ret = true, t, type = evt && evt.type, ce, i, bc, ce2, originalTarget = target || (evt && evt.target) || this, oldbubble; if (!evt || ((!evt.stopped) && targs)) { // Y.log('Bubbling ' + evt.type); for (i in targs) { if (targs.hasOwnProperty(i)) { t = targs[i]; ce = t.getEvent(type, true); ce2 = t.getSibling(type, ce); if (ce2 && !ce) { ce = t.publish(type); } oldbubble = t._yuievt.bubbling; t._yuievt.bubbling = type; // if this event was not published on the bubble target, // continue propagating the event. if (!ce) { if (t._yuievt.hasTargets) { t.bubble(evt, args, originalTarget, es); } } else { ce.sibling = ce2; // set the original target to that the target payload on the // facade is correct. ce.target = originalTarget; ce.originalTarget = originalTarget; ce.currentTarget = t; bc = ce.broadcast; ce.broadcast = false; // default publish may not have emitFacade true -- that // shouldn't be what the implementer meant to do ce.emitFacade = true; ce.stack = es; ret = ret && ce.fire.apply(ce, args || evt.details || []); ce.broadcast = bc; ce.originalTarget = null; // stopPropagation() was called if (ce.stopped) { break; } } t._yuievt.bubbling = oldbubble; } } } return ret; }; FACADE = new Y.EventFacade(); FACADE_KEYS = Y.Object.keys(FACADE); }, '@VERSION@' ,{requires:['event-custom-base']}); YUI.add('node-core', function(Y) { /** * The Node Utility provides a DOM-like interface for interacting with DOM nodes. * @module node * @main node * @submodule node-core */ /** * The Node class provides a wrapper for manipulating DOM Nodes. * Node properties can be accessed via the set/get methods. * Use `Y.one()` to retrieve Node instances. * * <strong>NOTE:</strong> Node properties are accessed using * the <code>set</code> and <code>get</code> methods. * * @class Node * @constructor * @param {DOMNode} node the DOM node to be mapped to the Node instance. * @uses EventTarget */ // "globals" var DOT = '.', NODE_NAME = 'nodeName', NODE_TYPE = 'nodeType', OWNER_DOCUMENT = 'ownerDocument', TAG_NAME = 'tagName', UID = '_yuid', EMPTY_OBJ = {}, _slice = Array.prototype.slice, Y_DOM = Y.DOM, Y_Node = function(node) { if (!this.getDOMNode) { // support optional "new" return new Y_Node(node); } if (typeof node == 'string') { node = Y_Node._fromString(node); if (!node) { return null; // NOTE: return } } var uid = (node.nodeType !== 9) ? node.uniqueID : node[UID]; if (uid && Y_Node._instances[uid] && Y_Node._instances[uid]._node !== node) { node[UID] = null; // unset existing uid to prevent collision (via clone or hack) } uid = uid || Y.stamp(node); if (!uid) { // stamp failed; likely IE non-HTMLElement uid = Y.guid(); } this[UID] = uid; /** * The underlying DOM node bound to the Y.Node instance * @property _node * @private */ this._node = node; this._stateProxy = node; // when augmented with Attribute if (this._initPlugins) { // when augmented with Plugin.Host this._initPlugins(); } }, // used with previous/next/ancestor tests _wrapFn = function(fn) { var ret = null; if (fn) { ret = (typeof fn == 'string') ? function(n) { return Y.Selector.test(n, fn); } : function(n) { return fn(Y.one(n)); }; } return ret; }; // end "globals" Y_Node.ATTRS = {}; Y_Node.DOM_EVENTS = {}; Y_Node._fromString = function(node) { if (node) { if (node.indexOf('doc') === 0) { // doc OR document node = Y.config.doc; } else if (node.indexOf('win') === 0) { // win OR window node = Y.config.win; } else { node = Y.Selector.query(node, null, true); } } return node || null; }; /** * The name of the component * @static * @property NAME */ Y_Node.NAME = 'node'; /* * The pattern used to identify ARIA attributes */ Y_Node.re_aria = /^(?:role$|aria-)/; Y_Node.SHOW_TRANSITION = 'fadeIn'; Y_Node.HIDE_TRANSITION = 'fadeOut'; /** * A list of Node instances that have been created * @private * @property _instances * @static * */ Y_Node._instances = {}; /** * Retrieves the DOM node bound to a Node instance * @method getDOMNode * @static * * @param {Node | HTMLNode} node The Node instance or an HTMLNode * @return {HTMLNode} The DOM node bound to the Node instance. If a DOM node is passed * as the node argument, it is simply returned. */ Y_Node.getDOMNode = function(node) { if (node) { return (node.nodeType) ? node : node._node || null; } return null; }; /** * Checks Node return values and wraps DOM Nodes as Y.Node instances * and DOM Collections / Arrays as Y.NodeList instances. * Other return values just pass thru. If undefined is returned (e.g. no return) * then the Node instance is returned for chainability. * @method scrubVal * @static * * @param {any} node The Node instance or an HTMLNode * @return {Node | NodeList | Any} Depends on what is returned from the DOM node. */ Y_Node.scrubVal = function(val, node) { if (val) { // only truthy values are risky if (typeof val == 'object' || typeof val == 'function') { // safari nodeList === function if (NODE_TYPE in val || Y_DOM.isWindow(val)) {// node || window val = Y.one(val); } else if ((val.item && !val._nodes) || // dom collection or Node instance (val[0] && val[0][NODE_TYPE])) { // array of DOM Nodes val = Y.all(val); } } } else if (typeof val === 'undefined') { val = node; // for chaining } else if (val === null) { val = null; // IE: DOM null not the same as null } return val; }; /** * Adds methods to the Y.Node prototype, routing through scrubVal. * @method addMethod * @static * * @param {String} name The name of the method to add * @param {Function} fn The function that becomes the method * @param {Object} context An optional context to call the method with * (defaults to the Node instance) * @return {any} Depends on what is returned from the DOM node. */ Y_Node.addMethod = function(name, fn, context) { if (name && fn && typeof fn == 'function') { Y_Node.prototype[name] = function() { var args = _slice.call(arguments), node = this, ret; if (args[0] && args[0]._node) { args[0] = args[0]._node; } if (args[1] && args[1]._node) { args[1] = args[1]._node; } args.unshift(node._node); ret = fn.apply(node, args); if (ret) { // scrub truthy ret = Y_Node.scrubVal(ret, node); } (typeof ret != 'undefined') || (ret = node); return ret; }; } else { Y.log('unable to add method: ' + name, 'warn', 'Node'); } }; /** * Imports utility methods to be added as Y.Node methods. * @method importMethod * @static * * @param {Object} host The object that contains the method to import. * @param {String} name The name of the method to import * @param {String} altName An optional name to use in place of the host name * @param {Object} context An optional context to call the method with */ Y_Node.importMethod = function(host, name, altName) { if (typeof name == 'string') { altName = altName || name; Y_Node.addMethod(altName, host[name], host); } else { Y.Array.each(name, function(n) { Y_Node.importMethod(host, n); }); } }; /** * Retrieves a NodeList based on the given CSS selector. * @method all * * @param {string} selector The CSS selector to test against. * @return {NodeList} A NodeList instance for the matching HTMLCollection/Array. * @for YUI */ /** * Returns a single Node instance bound to the node or the * first element matching the given selector. Returns null if no match found. * <strong>Note:</strong> For chaining purposes you may want to * use <code>Y.all</code>, which returns a NodeList when no match is found. * @method one * @param {String | HTMLElement} node a node or Selector * @return {Node | null} a Node instance or null if no match found. * @for YUI */ /** * Returns a single Node instance bound to the node or the * first element matching the given selector. Returns null if no match found. * <strong>Note:</strong> For chaining purposes you may want to * use <code>Y.all</code>, which returns a NodeList when no match is found. * @method one * @static * @param {String | HTMLElement} node a node or Selector * @return {Node | null} a Node instance or null if no match found. * @for Node */ Y_Node.one = function(node) { var instance = null, cachedNode, uid; if (node) { if (typeof node == 'string') { node = Y_Node._fromString(node); if (!node) { return null; // NOTE: return } } else if (node.getDOMNode) { return node; // NOTE: return } if (node.nodeType || Y.DOM.isWindow(node)) { // avoid bad input (numbers, boolean, etc) uid = (node.uniqueID && node.nodeType !== 9) ? node.uniqueID : node._yuid; instance = Y_Node._instances[uid]; // reuse exising instances cachedNode = instance ? instance._node : null; if (!instance || (cachedNode && node !== cachedNode)) { // new Node when nodes don't match instance = new Y_Node(node); if (node.nodeType != 11) { // dont cache document fragment Y_Node._instances[instance[UID]] = instance; // cache node } } } } return instance; }; /** * The default setter for DOM properties * Called with instance context (this === the Node instance) * @method DEFAULT_SETTER * @static * @param {String} name The attribute/property being set * @param {any} val The value to be set * @return {any} The value */ Y_Node.DEFAULT_SETTER = function(name, val) { var node = this._stateProxy, strPath; if (name.indexOf(DOT) > -1) { strPath = name; name = name.split(DOT); // only allow when defined on node Y.Object.setValue(node, name, val); } else if (typeof node[name] != 'undefined') { // pass thru DOM properties node[name] = val; } return val; }; /** * The default getter for DOM properties * Called with instance context (this === the Node instance) * @method DEFAULT_GETTER * @static * @param {String} name The attribute/property to look up * @return {any} The current value */ Y_Node.DEFAULT_GETTER = function(name) { var node = this._stateProxy, val; if (name.indexOf && name.indexOf(DOT) > -1) { val = Y.Object.getValue(node, name.split(DOT)); } else if (typeof node[name] != 'undefined') { // pass thru from DOM val = node[name]; } return val; }; Y.mix(Y_Node.prototype, { DATA_PREFIX: 'data-', /** * The method called when outputting Node instances as strings * @method toString * @return {String} A string representation of the Node instance */ toString: function() { var str = this[UID] + ': not bound to a node', node = this._node, attrs, id, className; if (node) { attrs = node.attributes; id = (attrs && attrs.id) ? node.getAttribute('id') : null; className = (attrs && attrs.className) ? node.getAttribute('className') : null; str = node[NODE_NAME]; if (id) { str += '#' + id; } if (className) { str += '.' + className.replace(' ', '.'); } // TODO: add yuid? str += ' ' + this[UID]; } return str; }, /** * Returns an attribute value on the Node instance. * Unless pre-configured (via `Node.ATTRS`), get hands * off to the underlying DOM node. Only valid * attributes/properties for the node will be queried. * @method get * @param {String} attr The attribute * @return {any} The current value of the attribute */ get: function(attr) { var val; if (this._getAttr) { // use Attribute imple val = this._getAttr(attr); } else { val = this._get(attr); } if (val) { val = Y_Node.scrubVal(val, this); } else if (val === null) { val = null; // IE: DOM null is not true null (even though they ===) } return val; }, /** * Helper method for get. * @method _get * @private * @param {String} attr The attribute * @return {any} The current value of the attribute */ _get: function(attr) { var attrConfig = Y_Node.ATTRS[attr], val; if (attrConfig && attrConfig.getter) { val = attrConfig.getter.call(this); } else if (Y_Node.re_aria.test(attr)) { val = this._node.getAttribute(attr, 2); } else { val = Y_Node.DEFAULT_GETTER.apply(this, arguments); } return val; }, /** * Sets an attribute on the Node instance. * Unless pre-configured (via Node.ATTRS), set hands * off to the underlying DOM node. Only valid * attributes/properties for the node will be set. * To set custom attributes use setAttribute. * @method set * @param {String} attr The attribute to be set. * @param {any} val The value to set the attribute to. * @chainable */ set: function(attr, val) { var attrConfig = Y_Node.ATTRS[attr]; if (this._setAttr) { // use Attribute imple this._setAttr.apply(this, arguments); } else { // use setters inline if (attrConfig && attrConfig.setter) { attrConfig.setter.call(this, val, attr); } else if (Y_Node.re_aria.test(attr)) { // special case Aria this._node.setAttribute(attr, val); } else { Y_Node.DEFAULT_SETTER.apply(this, arguments); } } return this; }, /** * Sets multiple attributes. * @method setAttrs * @param {Object} attrMap an object of name/value pairs to set * @chainable */ setAttrs: function(attrMap) { if (this._setAttrs) { // use Attribute imple this._setAttrs(attrMap); } else { // use setters inline Y.Object.each(attrMap, function(v, n) { this.set(n, v); }, this); } return this; }, /** * Returns an object containing the values for the requested attributes. * @method getAttrs * @param {Array} attrs an array of attributes to get values * @return {Object} An object with attribute name/value pairs. */ getAttrs: function(attrs) { var ret = {}; if (this._getAttrs) { // use Attribute imple this._getAttrs(attrs); } else { // use setters inline Y.Array.each(attrs, function(v, n) { ret[v] = this.get(v); }, this); } return ret; }, /** * Compares nodes to determine if they match. * Node instances can be compared to each other and/or HTMLElements. * @method compareTo * @param {HTMLElement | Node} refNode The reference node to compare to the node. * @return {Boolean} True if the nodes match, false if they do not. */ compareTo: function(refNode) { var node = this._node; if (refNode && refNode._node) { refNode = refNode._node; } return node === refNode; }, /** * Determines whether the node is appended to the document. * @method inDoc * @param {Node|HTMLElement} doc optional An optional document to check against. * Defaults to current document. * @return {Boolean} Whether or not this node is appended to the document. */ inDoc: function(doc) { var node = this._node; doc = (doc) ? doc._node || doc : node[OWNER_DOCUMENT]; if (doc.documentElement) { return Y_DOM.contains(doc.documentElement, node); } }, getById: function(id) { var node = this._node, ret = Y_DOM.byId(id, node[OWNER_DOCUMENT]); if (ret && Y_DOM.contains(node, ret)) { ret = Y.one(ret); } else { ret = null; } return ret; }, /** * Returns the nearest ancestor that passes the test applied by supplied boolean method. * @method ancestor * @param {String | Function} fn A selector string or boolean method for testing elements. * If a function is used, it receives the current node being tested as the only argument. * @param {Boolean} testSelf optional Whether or not to include the element in the scan * @param {String | Function} stopFn optional A selector string or boolean * method to indicate when the search should stop. The search bails when the function * returns true or the selector matches. * If a function is used, it receives the current node being tested as the only argument. * @return {Node} The matching Node instance or null if not found */ ancestor: function(fn, testSelf, stopFn) { // testSelf is optional, check for stopFn as 2nd arg if (arguments.length === 2 && (typeof testSelf == 'string' || typeof testSelf == 'function')) { stopFn = testSelf; } return Y.one(Y_DOM.ancestor(this._node, _wrapFn(fn), testSelf, _wrapFn(stopFn))); }, /** * Returns the ancestors that pass the test applied by supplied boolean method. * @method ancestors * @param {String | Function} fn A selector string or boolean method for testing elements. * @param {Boolean} testSelf optional Whether or not to include the element in the scan * If a function is used, it receives the current node being tested as the only argument. * @return {NodeList} A NodeList instance containing the matching elements */ ancestors: function(fn, testSelf, stopFn) { if (arguments.length === 2 && (typeof testSelf == 'string' || typeof testSelf == 'function')) { stopFn = testSelf; } return Y.all(Y_DOM.ancestors(this._node, _wrapFn(fn), testSelf, _wrapFn(stopFn))); }, /** * Returns the previous matching sibling. * Returns the nearest element node sibling if no method provided. * @method previous * @param {String | Function} fn A selector or boolean method for testing elements. * If a function is used, it receives the current node being tested as the only argument. * @return {Node} Node instance or null if not found */ previous: function(fn, all) { return Y.one(Y_DOM.elementByAxis(this._node, 'previousSibling', _wrapFn(fn), all)); }, /** * Returns the next matching sibling. * Returns the nearest element node sibling if no method provided. * @method next * @param {String | Function} fn A selector or boolean method for testing elements. * If a function is used, it receives the current node being tested as the only argument. * @return {Node} Node instance or null if not found */ next: function(fn, all) { return Y.one(Y_DOM.elementByAxis(this._node, 'nextSibling', _wrapFn(fn), all)); }, /** * Returns all matching siblings. * Returns all siblings if no method provided. * @method siblings * @param {String | Function} fn A selector or boolean method for testing elements. * If a function is used, it receives the current node being tested as the only argument. * @return {NodeList} NodeList instance bound to found siblings */ siblings: function(fn) { return Y.all(Y_DOM.siblings(this._node, _wrapFn(fn))); }, /** * Retrieves a Node instance of nodes based on the given CSS selector. * @method one * * @param {string} selector The CSS selector to test against. * @return {Node} A Node instance for the matching HTMLElement. */ one: function(selector) { return Y.one(Y.Selector.query(selector, this._node, true)); }, /** * Retrieves a NodeList based on the given CSS selector. * @method all * * @param {string} selector The CSS selector to test against. * @return {NodeList} A NodeList instance for the matching HTMLCollection/Array. */ all: function(selector) { var nodelist = Y.all(Y.Selector.query(selector, this._node)); nodelist._query = selector; nodelist._queryRoot = this._node; return nodelist; }, // TODO: allow fn test /** * Test if the supplied node matches the supplied selector. * @method test * * @param {string} selector The CSS selector to test against. * @return {boolean} Whether or not the node matches the selector. */ test: function(selector) { return Y.Selector.test(this._node, selector); }, /** * Removes the node from its parent. * Shortcut for myNode.get('parentNode').removeChild(myNode); * @method remove * @param {Boolean} destroy whether or not to call destroy() on the node * after removal. * @chainable * */ remove: function(destroy) { var node = this._node; if (node && node.parentNode) { node.parentNode.removeChild(node); } if (destroy) { this.destroy(); } return this; }, /** * Replace the node with the other node. This is a DOM update only * and does not change the node bound to the Node instance. * Shortcut for myNode.get('parentNode').replaceChild(newNode, myNode); * @method replace * @param {Node | HTMLNode} newNode Node to be inserted * @chainable * */ replace: function(newNode) { var node = this._node; if (typeof newNode == 'string') { newNode = Y_Node.create(newNode); } node.parentNode.replaceChild(Y_Node.getDOMNode(newNode), node); return this; }, /** * @method replaceChild * @for Node * @param {String | HTMLElement | Node} node Node to be inserted * @param {HTMLElement | Node} refNode Node to be replaced * @return {Node} The replaced node */ replaceChild: function(node, refNode) { if (typeof node == 'string') { node = Y_DOM.create(node); } return Y.one(this._node.replaceChild(Y_Node.getDOMNode(node), Y_Node.getDOMNode(refNode))); }, /** * Nulls internal node references, removes any plugins and event listeners * @method destroy * @param {Boolean} recursivePurge (optional) Whether or not to remove listeners from the * node's subtree (default is false) * */ destroy: function(recursive) { var UID = Y.config.doc.uniqueID ? 'uniqueID' : '_yuid', instance; this.purge(); // TODO: only remove events add via this Node if (this.unplug) { // may not be a PluginHost this.unplug(); } this.clearData(); if (recursive) { Y.NodeList.each(this.all('*'), function(node) { instance = Y_Node._instances[node[UID]]; if (instance) { instance.destroy(); } }); } this._node = null; this._stateProxy = null; delete Y_Node._instances[this._yuid]; }, /** * Invokes a method on the Node instance * @method invoke * @param {String} method The name of the method to invoke * @param {Any} a, b, c, etc. Arguments to invoke the method with. * @return Whatever the underly method returns. * DOM Nodes and Collections return values * are converted to Node/NodeList instances. * */ invoke: function(method, a, b, c, d, e) { var node = this._node, ret; if (a && a._node) { a = a._node; } if (b && b._node) { b = b._node; } ret = node[method](a, b, c, d, e); return Y_Node.scrubVal(ret, this); }, /** * @method swap * @description Swap DOM locations with the given node. * This does not change which DOM node each Node instance refers to. * @param {Node} otherNode The node to swap with * @chainable */ swap: Y.config.doc.documentElement.swapNode ? function(otherNode) { this._node.swapNode(Y_Node.getDOMNode(otherNode)); } : function(otherNode) { otherNode = Y_Node.getDOMNode(otherNode); var node = this._node, parent = otherNode.parentNode, nextSibling = otherNode.nextSibling; if (nextSibling === node) { parent.insertBefore(node, otherNode); } else if (otherNode === node.nextSibling) { parent.insertBefore(otherNode, node); } else { node.parentNode.replaceChild(otherNode, node); Y_DOM.addHTML(parent, node, nextSibling); } return this; }, hasMethod: function(method) { var node = this._node; return !!(node && method in node && typeof node[method] != 'unknown' && (typeof node[method] == 'function' || String(node[method]).indexOf('function') === 1)); // IE reports as object, prepends space }, isFragment: function() { return (this.get('nodeType') === 11); }, /** * Removes and destroys all of the nodes within the node. * @method empty * @chainable */ empty: function() { this.get('childNodes').remove().destroy(true); return this; }, /** * Returns the DOM node bound to the Node instance * @method getDOMNode * @return {DOMNode} */ getDOMNode: function() { return this._node; } }, true); Y.Node = Y_Node; Y.one = Y_Node.one; /** * The NodeList module provides support for managing collections of Nodes. * @module node * @submodule node-core */ /** * The NodeList class provides a wrapper for manipulating DOM NodeLists. * NodeList properties can be accessed via the set/get methods. * Use Y.all() to retrieve NodeList instances. * * @class NodeList * @constructor */ var NodeList = function(nodes) { var tmp = []; if (nodes) { if (typeof nodes === 'string') { // selector query this._query = nodes; nodes = Y.Selector.query(nodes); } else if (nodes.nodeType || Y_DOM.isWindow(nodes)) { // domNode || window nodes = [nodes]; } else if (nodes._node) { // Y.Node nodes = [nodes._node]; } else if (nodes[0] && nodes[0]._node) { // allow array of Y.Nodes Y.Array.each(nodes, function(node) { if (node._node) { tmp.push(node._node); } }); nodes = tmp; } else { // array of domNodes or domNodeList (no mixed array of Y.Node/domNodes) nodes = Y.Array(nodes, 0, true); } } /** * The underlying array of DOM nodes bound to the Y.NodeList instance * @property _nodes * @private */ this._nodes = nodes || []; }; NodeList.NAME = 'NodeList'; /** * Retrieves the DOM nodes bound to a NodeList instance * @method getDOMNodes * @static * * @param {NodeList} nodelist The NodeList instance * @return {Array} The array of DOM nodes bound to the NodeList */ NodeList.getDOMNodes = function(nodelist) { return (nodelist && nodelist._nodes) ? nodelist._nodes : nodelist; }; NodeList.each = function(instance, fn, context) { var nodes = instance._nodes; if (nodes && nodes.length) { Y.Array.each(nodes, fn, context || instance); } else { Y.log('no nodes bound to ' + this, 'warn', 'NodeList'); } }; NodeList.addMethod = function(name, fn, context) { if (name && fn) { NodeList.prototype[name] = function() { var ret = [], args = arguments; Y.Array.each(this._nodes, function(node) { var UID = (node.uniqueID && node.nodeType !== 9 ) ? 'uniqueID' : '_yuid', instance = Y.Node._instances[node[UID]], ctx, result; if (!instance) { instance = NodeList._getTempNode(node); } ctx = context || instance; result = fn.apply(ctx, args); if (result !== undefined && result !== instance) { ret[ret.length] = result; } }); // TODO: remove tmp pointer return ret.length ? ret : this; }; } else { Y.log('unable to add method: ' + name + ' to NodeList', 'warn', 'node'); } }; NodeList.importMethod = function(host, name, altName) { if (typeof name === 'string') { altName = altName || name; NodeList.addMethod(name, host[name]); } else { Y.Array.each(name, function(n) { NodeList.importMethod(host, n); }); } }; NodeList._getTempNode = function(node) { var tmp = NodeList._tempNode; if (!tmp) { tmp = Y.Node.create('<div></div>'); NodeList._tempNode = tmp; } tmp._node = node; tmp._stateProxy = node; return tmp; }; Y.mix(NodeList.prototype, { _invoke: function(method, args, getter) { var ret = (getter) ? [] : this; this.each(function(node) { var val = node[method].apply(node, args); if (getter) { ret.push(val); } }); return ret; }, /** * Retrieves the Node instance at the given index. * @method item * * @param {Number} index The index of the target Node. * @return {Node} The Node instance at the given index. */ item: function(index) { return Y.one((this._nodes || [])[index]); }, /** * Applies the given function to each Node in the NodeList. * @method each * @param {Function} fn The function to apply. It receives 3 arguments: * the current node instance, the node's index, and the NodeList instance * @param {Object} context optional An optional context to apply the function with * Default context is the current Node instance * @chainable */ each: function(fn, context) { var instance = this; Y.Array.each(this._nodes, function(node, index) { node = Y.one(node); return fn.call(context || node, node, index, instance); }); return instance; }, batch: function(fn, context) { var nodelist = this; Y.Array.each(this._nodes, function(node, index) { var instance = Y.Node._instances[node[UID]]; if (!instance) { instance = NodeList._getTempNode(node); } return fn.call(context || instance, instance, index, nodelist); }); return nodelist; }, /** * Executes the function once for each node until a true value is returned. * @method some * @param {Function} fn The function to apply. It receives 3 arguments: * the current node instance, the node's index, and the NodeList instance * @param {Object} context optional An optional context to execute the function from. * Default context is the current Node instance * @return {Boolean} Whether or not the function returned true for any node. */ some: function(fn, context) { var instance = this; return Y.Array.some(this._nodes, function(node, index) { node = Y.one(node); context = context || node; return fn.call(context, node, index, instance); }); }, /** * Creates a documenFragment from the nodes bound to the NodeList instance * @method toFrag * @return {Node} a Node instance bound to the documentFragment */ toFrag: function() { return Y.one(Y.DOM._nl2frag(this._nodes)); }, /** * Returns the index of the node in the NodeList instance * or -1 if the node isn't found. * @method indexOf * @param {Node | DOMNode} node the node to search for * @return {Int} the index of the node value or -1 if not found */ indexOf: function(node) { return Y.Array.indexOf(this._nodes, Y.Node.getDOMNode(node)); }, /** * Filters the NodeList instance down to only nodes matching the given selector. * @method filter * @param {String} selector The selector to filter against * @return {NodeList} NodeList containing the updated collection * @see Selector */ filter: function(selector) { return Y.all(Y.Selector.filter(this._nodes, selector)); }, /** * Creates a new NodeList containing all nodes at every n indices, where * remainder n % index equals r. * (zero-based index). * @method modulus * @param {Int} n The offset to use (return every nth node) * @param {Int} r An optional remainder to use with the modulus operation (defaults to zero) * @return {NodeList} NodeList containing the updated collection */ modulus: function(n, r) { r = r || 0; var nodes = []; NodeList.each(this, function(node, i) { if (i % n === r) { nodes.push(node); } }); return Y.all(nodes); }, /** * Creates a new NodeList containing all nodes at odd indices * (zero-based index). * @method odd * @return {NodeList} NodeList containing the updated collection */ odd: function() { return this.modulus(2, 1); }, /** * Creates a new NodeList containing all nodes at even indices * (zero-based index), including zero. * @method even * @return {NodeList} NodeList containing the updated collection */ even: function() { return this.modulus(2); }, destructor: function() { }, /** * Reruns the initial query, when created using a selector query * @method refresh * @chainable */ refresh: function() { var doc, nodes = this._nodes, query = this._query, root = this._queryRoot; if (query) { if (!root) { if (nodes && nodes[0] && nodes[0].ownerDocument) { root = nodes[0].ownerDocument; } } this._nodes = Y.Selector.query(query, root); } return this; }, /** * Returns the current number of items in the NodeList. * @method size * @return {Int} The number of items in the NodeList. */ size: function() { return this._nodes.length; }, /** * Determines if the instance is bound to any nodes * @method isEmpty * @return {Boolean} Whether or not the NodeList is bound to any nodes */ isEmpty: function() { return this._nodes.length < 1; }, toString: function() { var str = '', errorMsg = this[UID] + ': not bound to any nodes', nodes = this._nodes, node; if (nodes && nodes[0]) { node = nodes[0]; str += node[NODE_NAME]; if (node.id) { str += '#' + node.id; } if (node.className) { str += '.' + node.className.replace(' ', '.'); } if (nodes.length > 1) { str += '...[' + nodes.length + ' items]'; } } return str || errorMsg; }, /** * Returns the DOM node bound to the Node instance * @method getDOMNodes * @return {Array} */ getDOMNodes: function() { return this._nodes; } }, true); NodeList.importMethod(Y.Node.prototype, [ /** Called on each Node instance * @method destroy * @see Node.destroy */ 'destroy', /** Called on each Node instance * @method empty * @see Node.empty */ 'empty', /** Called on each Node instance * @method remove * @see Node.remove */ 'remove', /** Called on each Node instance * @method set * @see Node.set */ 'set' ]); // one-off implementation to convert array of Nodes to NodeList // e.g. Y.all('input').get('parentNode'); /** Called on each Node instance * @method get * @see Node */ NodeList.prototype.get = function(attr) { var ret = [], nodes = this._nodes, isNodeList = false, getTemp = NodeList._getTempNode, instance, val; if (nodes[0]) { instance = Y.Node._instances[nodes[0]._yuid] || getTemp(nodes[0]); val = instance._get(attr); if (val && val.nodeType) { isNodeList = true; } } Y.Array.each(nodes, function(node) { instance = Y.Node._instances[node._yuid]; if (!instance) { instance = getTemp(node); } val = instance._get(attr); if (!isNodeList) { // convert array of Nodes to NodeList val = Y.Node.scrubVal(val, instance); } ret.push(val); }); return (isNodeList) ? Y.all(ret) : ret; }; Y.NodeList = NodeList; Y.all = function(nodes) { return new NodeList(nodes); }; Y.Node.all = Y.all; /** * @module node * @submodule node-core */ var Y_NodeList = Y.NodeList, ArrayProto = Array.prototype, ArrayMethods = { /** Returns a new NodeList combining the given NodeList(s) * @for NodeList * @method concat * @param {NodeList | Array} valueN Arrays/NodeLists and/or values to * concatenate to the resulting NodeList * @return {NodeList} A new NodeList comprised of this NodeList joined with the input. */ 'concat': 1, /** Removes the last from the NodeList and returns it. * @for NodeList * @method pop * @return {Node} The last item in the NodeList. */ 'pop': 0, /** Adds the given Node(s) to the end of the NodeList. * @for NodeList * @method push * @param {Node | DOMNode} nodes One or more nodes to add to the end of the NodeList. */ 'push': 0, /** Removes the first item from the NodeList and returns it. * @for NodeList * @method shift * @return {Node} The first item in the NodeList. */ 'shift': 0, /** Returns a new NodeList comprising the Nodes in the given range. * @for NodeList * @method slice * @param {Number} begin Zero-based index at which to begin extraction. As a negative index, start indicates an offset from the end of the sequence. slice(-2) extracts the second-to-last element and the last element in the sequence. * @param {Number} end Zero-based index at which to end extraction. slice extracts up to but not including end. slice(1,4) extracts the second element through the fourth element (elements indexed 1, 2, and 3). As a negative index, end indicates an offset from the end of the sequence. slice(2,-1) extracts the third element through the second-to-last element in the sequence. If end is omitted, slice extracts to the end of the sequence. * @return {NodeList} A new NodeList comprised of this NodeList joined with the input. */ 'slice': 1, /** Changes the content of the NodeList, adding new elements while removing old elements. * @for NodeList * @method splice * @param {Number} index Index at which to start changing the array. If negative, will begin that many elements from the end. * @param {Number} howMany An integer indicating the number of old array elements to remove. If howMany is 0, no elements are removed. In this case, you should specify at least one new element. If no howMany parameter is specified (second syntax above, which is a SpiderMonkey extension), all elements after index are removed. * {Node | DOMNode| element1, ..., elementN The elements to add to the array. If you don't specify any elements, splice simply removes elements from the array. * @return {NodeList} The element(s) removed. */ 'splice': 1, /** Adds the given Node(s) to the beginning of the NodeList. * @for NodeList * @method unshift * @param {Node | DOMNode} nodes One or more nodes to add to the NodeList. */ 'unshift': 0 }; Y.Object.each(ArrayMethods, function(returnNodeList, name) { Y_NodeList.prototype[name] = function() { var args = [], i = 0, arg, ret; while (typeof (arg = arguments[i++]) != 'undefined') { // use DOM nodes/nodeLists args.push(arg._node || arg._nodes || arg); } ret = ArrayProto[name].apply(this._nodes, args); if (returnNodeList) { ret = Y.all(ret); } else { ret = Y.Node.scrubVal(ret); } return ret; }; }); /** * @module node * @submodule node-core */ Y.Array.each([ /** * Passes through to DOM method. * @for Node * @method removeChild * @param {HTMLElement | Node} node Node to be removed * @return {Node} The removed node */ 'removeChild', /** * Passes through to DOM method. * @method hasChildNodes * @return {Boolean} Whether or not the node has any childNodes */ 'hasChildNodes', /** * Passes through to DOM method. * @method cloneNode * @param {Boolean} deep Whether or not to perform a deep clone, which includes * subtree and attributes * @return {Node} The clone */ 'cloneNode', /** * Passes through to DOM method. * @method hasAttribute * @param {String} attribute The attribute to test for * @return {Boolean} Whether or not the attribute is present */ 'hasAttribute', /** * Passes through to DOM method. * @method scrollIntoView * @chainable */ 'scrollIntoView', /** * Passes through to DOM method. * @method getElementsByTagName * @param {String} tagName The tagName to collect * @return {NodeList} A NodeList representing the HTMLCollection */ 'getElementsByTagName', /** * Passes through to DOM method. * @method focus * @chainable */ 'focus', /** * Passes through to DOM method. * @method blur * @chainable */ 'blur', /** * Passes through to DOM method. * Only valid on FORM elements * @method submit * @chainable */ 'submit', /** * Passes through to DOM method. * Only valid on FORM elements * @method reset * @chainable */ 'reset', /** * Passes through to DOM method. * @method select * @chainable */ 'select', /** * Passes through to DOM method. * Only valid on TABLE elements * @method createCaption * @chainable */ 'createCaption' ], function(method) { Y.log('adding: ' + method, 'info', 'node'); Y.Node.prototype[method] = function(arg1, arg2, arg3) { var ret = this.invoke(method, arg1, arg2, arg3); return ret; }; }); /** * Passes through to DOM method. * @method removeAttribute * @param {String} attribute The attribute to be removed * @chainable */ // one-off implementation due to IE returning boolean, breaking chaining Y.Node.prototype.removeAttribute = function(attr) { var node = this._node; if (node) { node.removeAttribute(attr); } return this; }; Y.Node.importMethod(Y.DOM, [ /** * Determines whether the node is an ancestor of another HTML element in the DOM hierarchy. * @method contains * @param {Node | HTMLElement} needle The possible node or descendent * @return {Boolean} Whether or not this node is the needle its ancestor */ 'contains', /** * Allows setting attributes on DOM nodes, normalizing in some cases. * This passes through to the DOM node, allowing for custom attributes. * @method setAttribute * @for Node * @chainable * @param {string} name The attribute name * @param {string} value The value to set */ 'setAttribute', /** * Allows getting attributes on DOM nodes, normalizing in some cases. * This passes through to the DOM node, allowing for custom attributes. * @method getAttribute * @for Node * @param {string} name The attribute name * @return {string} The attribute value */ 'getAttribute', /** * Wraps the given HTML around the node. * @method wrap * @param {String} html The markup to wrap around the node. * @chainable * @for Node */ 'wrap', /** * Removes the node's parent node. * @method unwrap * @chainable */ 'unwrap', /** * Applies a unique ID to the node if none exists * @method generateID * @return {String} The existing or generated ID */ 'generateID' ]); Y.NodeList.importMethod(Y.Node.prototype, [ /** * Allows getting attributes on DOM nodes, normalizing in some cases. * This passes through to the DOM node, allowing for custom attributes. * @method getAttribute * @see Node * @for NodeList * @param {string} name The attribute name * @return {string} The attribute value */ 'getAttribute', /** * Allows setting attributes on DOM nodes, normalizing in some cases. * This passes through to the DOM node, allowing for custom attributes. * @method setAttribute * @see Node * @for NodeList * @chainable * @param {string} name The attribute name * @param {string} value The value to set */ 'setAttribute', /** * Allows for removing attributes on DOM nodes. * This passes through to the DOM node, allowing for custom attributes. * @method removeAttribute * @see Node * @for NodeList * @param {string} name The attribute to remove */ 'removeAttribute', /** * Removes the parent node from node in the list. * @method unwrap * @chainable */ 'unwrap', /** * Wraps the given HTML around each node. * @method wrap * @param {String} html The markup to wrap around the node. * @chainable */ 'wrap', /** * Applies a unique ID to each node if none exists * @method generateID * @return {String} The existing or generated ID */ 'generateID' ]); }, '@VERSION@' ,{requires:['dom-core', 'selector']}); YUI.add('node-base', function(Y) { /** * @module node * @submodule node-base */ var methods = [ /** * Determines whether each node has the given className. * @method hasClass * @for Node * @param {String} className the class name to search for * @return {Boolean} Whether or not the element has the specified class */ 'hasClass', /** * Adds a class name to each node. * @method addClass * @param {String} className the class name to add to the node's class attribute * @chainable */ 'addClass', /** * Removes a class name from each node. * @method removeClass * @param {String} className the class name to remove from the node's class attribute * @chainable */ 'removeClass', /** * Replace a class with another class for each node. * If no oldClassName is present, the newClassName is simply added. * @method replaceClass * @param {String} oldClassName the class name to be replaced * @param {String} newClassName the class name that will be replacing the old class name * @chainable */ 'replaceClass', /** * If the className exists on the node it is removed, if it doesn't exist it is added. * @method toggleClass * @param {String} className the class name to be toggled * @param {Boolean} force Option to force adding or removing the class. * @chainable */ 'toggleClass' ]; Y.Node.importMethod(Y.DOM, methods); /** * Determines whether each node has the given className. * @method hasClass * @see Node.hasClass * @for NodeList * @param {String} className the class name to search for * @return {Array} An array of booleans for each node bound to the NodeList. */ /** * Adds a class name to each node. * @method addClass * @see Node.addClass * @param {String} className the class name to add to the node's class attribute * @chainable */ /** * Removes a class name from each node. * @method removeClass * @see Node.removeClass * @param {String} className the class name to remove from the node's class attribute * @chainable */ /** * Replace a class with another class for each node. * If no oldClassName is present, the newClassName is simply added. * @method replaceClass * @see Node.replaceClass * @param {String} oldClassName the class name to be replaced * @param {String} newClassName the class name that will be replacing the old class name * @chainable */ /** * If the className exists on the node it is removed, if it doesn't exist it is added. * @method toggleClass * @see Node.toggleClass * @param {String} className the class name to be toggled * @chainable */ Y.NodeList.importMethod(Y.Node.prototype, methods); /** * @module node * @submodule node-base */ var Y_Node = Y.Node, Y_DOM = Y.DOM; /** * Returns a new dom node using the provided markup string. * @method create * @static * @param {String} html The markup used to create the element * @param {HTMLDocument} doc An optional document context * @return {Node} A Node instance bound to a DOM node or fragment * @for Node */ Y_Node.create = function(html, doc) { if (doc && doc._node) { doc = doc._node; } return Y.one(Y_DOM.create(html, doc)); }; Y.mix(Y_Node.prototype, { /** * Creates a new Node using the provided markup string. * @method create * @param {String} html The markup used to create the element * @param {HTMLDocument} doc An optional document context * @return {Node} A Node instance bound to a DOM node or fragment */ create: Y_Node.create, /** * Inserts the content before the reference node. * @method insert * @param {String | Node | HTMLElement | NodeList | HTMLCollection} content The content to insert * @param {Int | Node | HTMLElement | String} where The position to insert at. * Possible "where" arguments * <dl> * <dt>Y.Node</dt> * <dd>The Node to insert before</dd> * <dt>HTMLElement</dt> * <dd>The element to insert before</dd> * <dt>Int</dt> * <dd>The index of the child element to insert before</dd> * <dt>"replace"</dt> * <dd>Replaces the existing HTML</dd> * <dt>"before"</dt> * <dd>Inserts before the existing HTML</dd> * <dt>"before"</dt> * <dd>Inserts content before the node</dd> * <dt>"after"</dt> * <dd>Inserts content after the node</dd> * </dl> * @chainable */ insert: function(content, where) { this._insert(content, where); return this; }, _insert: function(content, where) { var node = this._node, ret = null; if (typeof where == 'number') { // allow index where = this._node.childNodes[where]; } else if (where && where._node) { // Node where = where._node; } if (content && typeof content != 'string') { // allow Node or NodeList/Array instances content = content._node || content._nodes || content; } ret = Y_DOM.addHTML(node, content, where); return ret; }, /** * Inserts the content as the firstChild of the node. * @method prepend * @param {String | Node | HTMLElement} content The content to insert * @chainable */ prepend: function(content) { return this.insert(content, 0); }, /** * Inserts the content as the lastChild of the node. * @method append * @param {String | Node | HTMLElement} content The content to insert * @chainable */ append: function(content) { return this.insert(content, null); }, /** * @method appendChild * @param {String | HTMLElement | Node} node Node to be appended * @return {Node} The appended node */ appendChild: function(node) { return Y_Node.scrubVal(this._insert(node)); }, /** * @method insertBefore * @param {String | HTMLElement | Node} newNode Node to be appended * @param {HTMLElement | Node} refNode Node to be inserted before * @return {Node} The inserted node */ insertBefore: function(newNode, refNode) { return Y.Node.scrubVal(this._insert(newNode, refNode)); }, /** * Appends the node to the given node. * @method appendTo * @param {Node | HTMLElement} node The node to append to * @chainable */ appendTo: function(node) { Y.one(node).append(this); return this; }, /** * Replaces the node's current content with the content. * Note that this passes to innerHTML and is not escaped. * Use `Y.Escape.html()` to escape HTML, or `set('text')` to add as text. * @method setContent * @deprecated Use setHTML * @param {String | Node | HTMLElement | NodeList | HTMLCollection} content The content to insert * @chainable */ setContent: function(content) { this._insert(content, 'replace'); return this; }, /** * Returns the node's current content (e.g. innerHTML) * @method getContent * @deprecated Use getHTML * @return {String} The current content */ getContent: function(content) { return this.get('innerHTML'); } }); /** * Replaces the node's current html content with the content provided. * Note that this passes to innerHTML and is not escaped. * Use `Y.Escape.html()` to escape HTML, or `set('text')` to add as text. * @method setHTML * @param {String | HTML | Node | HTMLElement | NodeList | HTMLCollection} content The content to insert * @chainable */ Y.Node.prototype.setHTML = Y.Node.prototype.setContent; /** * Returns the node's current html content (e.g. innerHTML) * @method getHTML * @return {String} The html content */ Y.Node.prototype.getHTML = Y.Node.prototype.getContent; Y.NodeList.importMethod(Y.Node.prototype, [ /** * Called on each Node instance * @for NodeList * @method append * @see Node.append */ 'append', /** Called on each Node instance * @method insert * @see Node.insert */ 'insert', /** * Called on each Node instance * @for NodeList * @method appendChild * @see Node.appendChild */ 'appendChild', /** Called on each Node instance * @method insertBefore * @see Node.insertBefore */ 'insertBefore', /** Called on each Node instance * @method prepend * @see Node.prepend */ 'prepend', /** Called on each Node instance * Note that this passes to innerHTML and is not escaped. * Use `Y.Escape.html()` to escape HTML, or `set('text')` to add as text. * @method setContent * @deprecated Use setHTML */ 'setContent', /** Called on each Node instance * @method getContent * @deprecated Use getHTML */ 'getContent', /** Called on each Node instance * @method setHTML * Note that this passes to innerHTML and is not escaped. * Use `Y.Escape.html()` to escape HTML, or `set('text')` to add as text. */ 'setHTML', /** Called on each Node instance * @method getHTML */ 'getHTML' ]); /** * @module node * @submodule node-base */ var Y_Node = Y.Node, Y_DOM = Y.DOM; /** * Static collection of configuration attributes for special handling * @property ATTRS * @static * @type object */ Y_Node.ATTRS = { /** * Allows for getting and setting the text of an element. * Formatting is preserved and special characters are treated literally. * @config text * @type String */ text: { getter: function() { return Y_DOM.getText(this._node); }, setter: function(content) { Y_DOM.setText(this._node, content); return content; } }, /** * Allows for getting and setting the text of an element. * Formatting is preserved and special characters are treated literally. * @config for * @type String */ 'for': { getter: function() { return Y_DOM.getAttribute(this._node, 'for'); }, setter: function(val) { Y_DOM.setAttribute(this._node, 'for', val); return val; } }, 'options': { getter: function() { return this._node.getElementsByTagName('option'); } }, /** * Returns a NodeList instance of all HTMLElement children. * @readOnly * @config children * @type NodeList */ 'children': { getter: function() { var node = this._node, children = node.children, childNodes, i, len; if (!children) { childNodes = node.childNodes; children = []; for (i = 0, len = childNodes.length; i < len; ++i) { if (childNodes[i].tagName) { children[children.length] = childNodes[i]; } } } return Y.all(children); } }, value: { getter: function() { return Y_DOM.getValue(this._node); }, setter: function(val) { Y_DOM.setValue(this._node, val); return val; } } }; Y.Node.importMethod(Y.DOM, [ /** * Allows setting attributes on DOM nodes, normalizing in some cases. * This passes through to the DOM node, allowing for custom attributes. * @method setAttribute * @for Node * @for NodeList * @chainable * @param {string} name The attribute name * @param {string} value The value to set */ 'setAttribute', /** * Allows getting attributes on DOM nodes, normalizing in some cases. * This passes through to the DOM node, allowing for custom attributes. * @method getAttribute * @for Node * @for NodeList * @param {string} name The attribute name * @return {string} The attribute value */ 'getAttribute' ]); /** * @module node * @submodule node-base */ var Y_Node = Y.Node; var Y_NodeList = Y.NodeList; /** * List of events that route to DOM events * @static * @property DOM_EVENTS * @for Node */ Y_Node.DOM_EVENTS = { abort: 1, beforeunload: 1, blur: 1, change: 1, click: 1, close: 1, command: 1, contextmenu: 1, dblclick: 1, DOMMouseScroll: 1, drag: 1, dragstart: 1, dragenter: 1, dragover: 1, dragleave: 1, dragend: 1, drop: 1, error: 1, focus: 1, key: 1, keydown: 1, keypress: 1, keyup: 1, load: 1, message: 1, mousedown: 1, mouseenter: 1, mouseleave: 1, mousemove: 1, mousemultiwheel: 1, mouseout: 1, mouseover: 1, mouseup: 1, mousewheel: 1, orientationchange: 1, reset: 1, resize: 1, select: 1, selectstart: 1, submit: 1, scroll: 1, textInput: 1, unload: 1 }; // Add custom event adaptors to this list. This will make it so // that delegate, key, available, contentready, etc all will // be available through Node.on Y.mix(Y_Node.DOM_EVENTS, Y.Env.evt.plugins); Y.augment(Y_Node, Y.EventTarget); Y.mix(Y_Node.prototype, { /** * Removes event listeners from the node and (optionally) its subtree * @method purge * @param {Boolean} recurse (optional) Whether or not to remove listeners from the * node's subtree * @param {String} type (optional) Only remove listeners of the specified type * @chainable * */ purge: function(recurse, type) { Y.Event.purgeElement(this._node, recurse, type); return this; } }); Y.mix(Y.NodeList.prototype, { _prepEvtArgs: function(type, fn, context) { // map to Y.on/after signature (type, fn, nodes, context, arg1, arg2, etc) var args = Y.Array(arguments, 0, true); if (args.length < 2) { // type only (event hash) just add nodes args[2] = this._nodes; } else { args.splice(2, 0, this._nodes); } args[3] = context || this; // default to NodeList instance as context return args; }, /** Subscribe a callback function for each `Node` in the collection to execute in response to a DOM event. NOTE: Generally, the `on()` method should be avoided on `NodeLists`, in favor of using event delegation from a parent Node. See the Event user guide for details. Most DOM events are associated with a preventable default behavior, such as link clicks navigating to a new page. Callbacks are passed a `DOMEventFacade` object as their first argument (usually called `e`) that can be used to prevent this default behavior with `e.preventDefault()`. See the `DOMEventFacade` API for all available properties and methods on the object. By default, the `this` object will be the `NodeList` that the subscription came from, <em>not the `Node` that received the event</em>. Use `e.currentTarget` to refer to the `Node`. Returning `false` from a callback is supported as an alternative to calling `e.preventDefault(); e.stopPropagation();`. However, it is recommended to use the event methods. @example Y.all(".sku").on("keydown", function (e) { if (e.keyCode === 13) { e.preventDefault(); // Use e.currentTarget to refer to the individual Node var item = Y.MyApp.searchInventory( e.currentTarget.get('value') ); // etc ... } }); @method on @param {String} type The name of the event @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching that subscription @for NodeList **/ on: function(type, fn, context) { return Y.on.apply(Y, this._prepEvtArgs.apply(this, arguments)); }, /** * Applies an one-time event listener to each Node bound to the NodeList. * @method once * @param {String} type The event being listened for * @param {Function} fn The handler to call when the event fires * @param {Object} context The context to call the handler with. * Default is the NodeList instance. * @return {EventHandle} A subscription handle capable of detaching that * subscription * @for NodeList */ once: function(type, fn, context) { return Y.once.apply(Y, this._prepEvtArgs.apply(this, arguments)); }, /** * Applies an event listener to each Node bound to the NodeList. * The handler is called only after all on() handlers are called * and the event is not prevented. * @method after * @param {String} type The event being listened for * @param {Function} fn The handler to call when the event fires * @param {Object} context The context to call the handler with. * Default is the NodeList instance. * @return {EventHandle} A subscription handle capable of detaching that * subscription * @for NodeList */ after: function(type, fn, context) { return Y.after.apply(Y, this._prepEvtArgs.apply(this, arguments)); }, /** * Applies an one-time event listener to each Node bound to the NodeList * that will be called only after all on() handlers are called and the * event is not prevented. * * @method onceAfter * @param {String} type The event being listened for * @param {Function} fn The handler to call when the event fires * @param {Object} context The context to call the handler with. * Default is the NodeList instance. * @return {EventHandle} A subscription handle capable of detaching that * subscription * @for NodeList */ onceAfter: function(type, fn, context) { return Y.onceAfter.apply(Y, this._prepEvtArgs.apply(this, arguments)); } }); Y_NodeList.importMethod(Y.Node.prototype, [ /** * Called on each Node instance * @method detach * @see Node.detach * @for NodeList */ 'detach', /** Called on each Node instance * @method detachAll * @see Node.detachAll * @for NodeList */ 'detachAll' ]); /** Subscribe a callback function to execute in response to a DOM event or custom event. Most DOM events are associated with a preventable default behavior such as link clicks navigating to a new page. Callbacks are passed a `DOMEventFacade` object as their first argument (usually called `e`) that can be used to prevent this default behavior with `e.preventDefault()`. See the `DOMEventFacade` API for all available properties and methods on the object. If the event name passed as the first parameter is not a whitelisted DOM event, it will be treated as a custom event subscriptions, allowing `node.fire('customEventName')` later in the code. Refer to the Event user guide for the full DOM event whitelist. By default, the `this` object in the callback will refer to the subscribed `Node`. Returning `false` from a callback is supported as an alternative to calling `e.preventDefault(); e.stopPropagation();`. However, it is recommended to use the event methods. @example Y.one("#my-form").on("submit", function (e) { e.preventDefault(); // proceed with ajax form submission instead... }); @method on @param {String} type The name of the event @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching that subscription @for Node **/ Y.mix(Y.Node.ATTRS, { offsetHeight: { setter: function(h) { Y.DOM.setHeight(this._node, h); return h; }, getter: function() { return this._node.offsetHeight; } }, offsetWidth: { setter: function(w) { Y.DOM.setWidth(this._node, w); return w; }, getter: function() { return this._node.offsetWidth; } } }); Y.mix(Y.Node.prototype, { sizeTo: function(w, h) { var node; if (arguments.length < 2) { node = Y.one(w); w = node.get('offsetWidth'); h = node.get('offsetHeight'); } this.setAttrs({ offsetWidth: w, offsetHeight: h }); } }); /** * @module node * @submodule node-base */ var Y_Node = Y.Node; Y.mix(Y_Node.prototype, { /** * Makes the node visible. * If the "transition" module is loaded, show optionally * animates the showing of the node using either the default * transition effect ('fadeIn'), or the given named effect. * @method show * @for Node * @param {String} name A named Transition effect to use as the show effect. * @param {Object} config Options to use with the transition. * @param {Function} callback An optional function to run after the transition completes. * @chainable */ show: function(callback) { callback = arguments[arguments.length - 1]; this.toggleView(true, callback); return this; }, /** * The implementation for showing nodes. * Default is to toggle the style.display property. * @method _show * @protected * @chainable */ _show: function() { this.setStyle('display', ''); }, _isHidden: function() { return Y.DOM.getStyle(this._node, 'display') === 'none'; }, /** * Displays or hides the node. * If the "transition" module is loaded, toggleView optionally * animates the toggling of the node using either the default * transition effect ('fadeIn'), or the given named effect. * @method toggleView * @for Node * @param {Boolean} [on] An optional boolean value to force the node to be shown or hidden * @param {Function} [callback] An optional function to run after the transition completes. * @chainable */ toggleView: function(on, callback) { this._toggleView.apply(this, arguments); return this; }, _toggleView: function(on, callback) { callback = arguments[arguments.length - 1]; // base on current state if not forcing if (typeof on != 'boolean') { on = (this._isHidden()) ? 1 : 0; } if (on) { this._show(); } else { this._hide(); } if (typeof callback == 'function') { callback.call(this); } return this; }, /** * Hides the node. * If the "transition" module is loaded, hide optionally * animates the hiding of the node using either the default * transition effect ('fadeOut'), or the given named effect. * @method hide * @param {String} name A named Transition effect to use as the show effect. * @param {Object} config Options to use with the transition. * @param {Function} callback An optional function to run after the transition completes. * @chainable */ hide: function(callback) { callback = arguments[arguments.length - 1]; this.toggleView(false, callback); return this; }, /** * The implementation for hiding nodes. * Default is to toggle the style.display property. * @method _hide * @protected * @chainable */ _hide: function() { this.setStyle('display', 'none'); } }); Y.NodeList.importMethod(Y.Node.prototype, [ /** * Makes each node visible. * If the "transition" module is loaded, show optionally * animates the showing of the node using either the default * transition effect ('fadeIn'), or the given named effect. * @method show * @param {String} name A named Transition effect to use as the show effect. * @param {Object} config Options to use with the transition. * @param {Function} callback An optional function to run after the transition completes. * @for NodeList * @chainable */ 'show', /** * Hides each node. * If the "transition" module is loaded, hide optionally * animates the hiding of the node using either the default * transition effect ('fadeOut'), or the given named effect. * @method hide * @param {String} name A named Transition effect to use as the show effect. * @param {Object} config Options to use with the transition. * @param {Function} callback An optional function to run after the transition completes. * @chainable */ 'hide', /** * Displays or hides each node. * If the "transition" module is loaded, toggleView optionally * animates the toggling of the nodes using either the default * transition effect ('fadeIn'), or the given named effect. * @method toggleView * @param {Boolean} [on] An optional boolean value to force the nodes to be shown or hidden * @param {Function} [callback] An optional function to run after the transition completes. * @chainable */ 'toggleView' ]); if (!Y.config.doc.documentElement.hasAttribute) { // IE < 8 Y.Node.prototype.hasAttribute = function(attr) { if (attr === 'value') { if (this.get('value') !== "") { // IE < 8 fails to populate specified when set in HTML return true; } } return !!(this._node.attributes[attr] && this._node.attributes[attr].specified); }; } // IE throws an error when calling focus() on an element that's invisible, not // displayed, or disabled. Y.Node.prototype.focus = function () { try { this._node.focus(); } catch (e) { Y.log('error focusing node: ' + e.toString(), 'error', 'node'); } return this; }; // IE throws error when setting input.type = 'hidden', // input.setAttribute('type', 'hidden') and input.attributes.type.value = 'hidden' Y.Node.ATTRS.type = { setter: function(val) { if (val === 'hidden') { try { this._node.type = 'hidden'; } catch(e) { this.setStyle('display', 'none'); this._inputType = 'hidden'; } } else { try { // IE errors when changing the type from "hidden' this._node.type = val; } catch (e) { Y.log('error setting type: ' + val, 'info', 'node'); } } return val; }, getter: function() { return this._inputType || this._node.type; }, _bypassProxy: true // don't update DOM when using with Attribute }; if (Y.config.doc.createElement('form').elements.nodeType) { // IE: elements collection is also FORM node which trips up scrubVal. Y.Node.ATTRS.elements = { getter: function() { return this.all('input, textarea, button, select'); } }; } /** * Provides methods for managing custom Node data. * * @module node * @main node * @submodule node-data */ Y.mix(Y.Node.prototype, { _initData: function() { if (! ('_data' in this)) { this._data = {}; } }, /** * @method getData * @description Retrieves arbitrary data stored on a Node instance. * If no data is associated with the Node, it will attempt to retrieve * a value from the corresponding HTML data attribute. (e.g. node.getData('foo') * will check node.getAttribute('data-foo')). * @param {string} name Optional name of the data field to retrieve. * If no name is given, all data is returned. * @return {any | Object} Whatever is stored at the given field, * or an object hash of all fields. */ getData: function(name) { this._initData(); var data = this._data, ret = data; if (arguments.length) { // single field if (name in data) { ret = data[name]; } else { // initialize from HTML attribute ret = this._getDataAttribute(name); } } else if (typeof data == 'object' && data !== null) { // all fields ret = {}; Y.Object.each(data, function(v, n) { ret[n] = v; }); ret = this._getDataAttributes(ret); } return ret; }, _getDataAttributes: function(ret) { ret = ret || {}; var i = 0, attrs = this._node.attributes, len = attrs.length, prefix = this.DATA_PREFIX, prefixLength = prefix.length, name; while (i < len) { name = attrs[i].name; if (name.indexOf(prefix) === 0) { name = name.substr(prefixLength); if (!(name in ret)) { // only merge if not already stored ret[name] = this._getDataAttribute(name); } } i += 1; } return ret; }, _getDataAttribute: function(name) { var name = this.DATA_PREFIX + name, node = this._node, attrs = node.attributes, data = attrs && attrs[name] && attrs[name].value; return data; }, /** * @method setData * @description Stores arbitrary data on a Node instance. * This is not stored with the DOM node. * @param {string} name The name of the field to set. If no name * is given, name is treated as the data and overrides any existing data. * @param {any} val The value to be assigned to the field. * @chainable */ setData: function(name, val) { this._initData(); if (arguments.length > 1) { this._data[name] = val; } else { this._data = name; } return this; }, /** * @method clearData * @description Clears internally stored data. * @param {string} name The name of the field to clear. If no name * is given, all data is cleared. * @chainable */ clearData: function(name) { if ('_data' in this) { if (typeof name != 'undefined') { delete this._data[name]; } else { delete this._data; } } return this; } }); Y.mix(Y.NodeList.prototype, { /** * @method getData * @description Retrieves arbitrary data stored on each Node instance * bound to the NodeList. * @see Node * @param {string} name Optional name of the data field to retrieve. * If no name is given, all data is returned. * @return {Array} An array containing all of the data for each Node instance. * or an object hash of all fields. */ getData: function(name) { var args = (arguments.length) ? [name] : []; return this._invoke('getData', args, true); }, /** * @method setData * @description Stores arbitrary data on each Node instance bound to the * NodeList. This is not stored with the DOM node. * @param {string} name The name of the field to set. If no name * is given, name is treated as the data and overrides any existing data. * @param {any} val The value to be assigned to the field. * @chainable */ setData: function(name, val) { var args = (arguments.length > 1) ? [name, val] : [name]; return this._invoke('setData', args); }, /** * @method clearData * @description Clears data on all Node instances bound to the NodeList. * @param {string} name The name of the field to clear. If no name * is given, all data is cleared. * @chainable */ clearData: function(name) { var args = (arguments.length) ? [name] : []; return this._invoke('clearData', [name]); } }); }, '@VERSION@' ,{requires:['dom-base', 'node-core', 'event-base']}); (function () { var GLOBAL_ENV = YUI.Env; if (!GLOBAL_ENV._ready) { GLOBAL_ENV._ready = function() { GLOBAL_ENV.DOMReady = true; GLOBAL_ENV.remove(YUI.config.doc, 'DOMContentLoaded', GLOBAL_ENV._ready); }; GLOBAL_ENV.add(YUI.config.doc, 'DOMContentLoaded', GLOBAL_ENV._ready); } })(); YUI.add('event-base', function(Y) { /* * DOM event listener abstraction layer * @module event * @submodule event-base */ /** * The domready event fires at the moment the browser's DOM is * usable. In most cases, this is before images are fully * downloaded, allowing you to provide a more responsive user * interface. * * In YUI 3, domready subscribers will be notified immediately if * that moment has already passed when the subscription is created. * * One exception is if the yui.js file is dynamically injected into * the page. If this is done, you must tell the YUI instance that * you did this in order for DOMReady (and window load events) to * fire normally. That configuration option is 'injected' -- set * it to true if the yui.js script is not included inline. * * This method is part of the 'event-ready' module, which is a * submodule of 'event'. * * @event domready * @for YUI */ Y.publish('domready', { fireOnce: true, async: true }); if (YUI.Env.DOMReady) { Y.fire('domready'); } else { Y.Do.before(function() { Y.fire('domready'); }, YUI.Env, '_ready'); } /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event * @submodule event-base */ /** * Wraps a DOM event, properties requiring browser abstraction are * fixed here. Provids a security layer when required. * @class DOMEventFacade * @param ev {Event} the DOM event * @param currentTarget {HTMLElement} the element the listener was attached to * @param wrapper {Event.Custom} the custom event wrapper for this DOM event */ var ua = Y.UA, EMPTY = {}, /** * webkit key remapping required for Safari < 3.1 * @property webkitKeymap * @private */ webkitKeymap = { 63232: 38, // up 63233: 40, // down 63234: 37, // left 63235: 39, // right 63276: 33, // page up 63277: 34, // page down 25: 9, // SHIFT-TAB (Safari provides a different key code in // this case, even though the shiftKey modifier is set) 63272: 46, // delete 63273: 36, // home 63275: 35 // end }, /** * Returns a wrapped node. Intended to be used on event targets, * so it will return the node's parent if the target is a text * node. * * If accessing a property of the node throws an error, this is * probably the anonymous div wrapper Gecko adds inside text * nodes. This likely will only occur when attempting to access * the relatedTarget. In this case, we now return null because * the anonymous div is completely useless and we do not know * what the related target was because we can't even get to * the element's parent node. * * @method resolve * @private */ resolve = function(n) { if (!n) { return n; } try { if (n && 3 == n.nodeType) { n = n.parentNode; } } catch(e) { return null; } return Y.one(n); }, DOMEventFacade = function(ev, currentTarget, wrapper) { this._event = ev; this._currentTarget = currentTarget; this._wrapper = wrapper || EMPTY; // if not lazy init this.init(); }; Y.extend(DOMEventFacade, Object, { init: function() { var e = this._event, overrides = this._wrapper.overrides, x = e.pageX, y = e.pageY, c, currentTarget = this._currentTarget; this.altKey = e.altKey; this.ctrlKey = e.ctrlKey; this.metaKey = e.metaKey; this.shiftKey = e.shiftKey; this.type = (overrides && overrides.type) || e.type; this.clientX = e.clientX; this.clientY = e.clientY; this.pageX = x; this.pageY = y; // charCode is unknown in keyup, keydown. keyCode is unknown in keypress. // FF 3.6 - 8+? pass 0 for keyCode in keypress events. // Webkit, FF 3.6-8+?, and IE9+? pass 0 for charCode in keydown, keyup. // Webkit and IE9+? duplicate charCode in keyCode. // Opera never sets charCode, always keyCode (though with the charCode). // IE6-8 don't set charCode or which. // All browsers other than IE6-8 set which=keyCode in keydown, keyup, and // which=charCode in keypress. // // Moral of the story: (e.which || e.keyCode) will always return the // known code for that key event phase. e.keyCode is often different in // keypress from keydown and keyup. c = e.keyCode || e.charCode; if (ua.webkit && (c in webkitKeymap)) { c = webkitKeymap[c]; } this.keyCode = c; this.charCode = c; // Fill in e.which for IE - implementers should always use this over // e.keyCode or e.charCode. this.which = e.which || e.charCode || c; // this.button = e.button; this.button = this.which; this.target = resolve(e.target); this.currentTarget = resolve(currentTarget); this.relatedTarget = resolve(e.relatedTarget); if (e.type == "mousewheel" || e.type == "DOMMouseScroll") { this.wheelDelta = (e.detail) ? (e.detail * -1) : Math.round(e.wheelDelta / 80) || ((e.wheelDelta < 0) ? -1 : 1); } if (this._touch) { this._touch(e, currentTarget, this._wrapper); } }, stopPropagation: function() { this._event.stopPropagation(); this._wrapper.stopped = 1; this.stopped = 1; }, stopImmediatePropagation: function() { var e = this._event; if (e.stopImmediatePropagation) { e.stopImmediatePropagation(); } else { this.stopPropagation(); } this._wrapper.stopped = 2; this.stopped = 2; }, preventDefault: function(returnValue) { var e = this._event; e.preventDefault(); e.returnValue = returnValue || false; this._wrapper.prevented = 1; this.prevented = 1; }, halt: function(immediate) { if (immediate) { this.stopImmediatePropagation(); } else { this.stopPropagation(); } this.preventDefault(); } }); DOMEventFacade.resolve = resolve; Y.DOM2EventFacade = DOMEventFacade; Y.DOMEventFacade = DOMEventFacade; /** * The native event * @property _event * @type {Native DOM Event} * @private */ /** The name of the event (e.g. "click") @property type @type {String} **/ /** `true` if the "alt" or "option" key is pressed. @property altKey @type {Boolean} **/ /** `true` if the shift key is pressed. @property shiftKey @type {Boolean} **/ /** `true` if the "Windows" key on a Windows keyboard, "command" key on an Apple keyboard, or "meta" key on other keyboards is pressed. @property metaKey @type {Boolean} **/ /** `true` if the "Ctrl" or "control" key is pressed. @property ctrlKey @type {Boolean} **/ /** * The X location of the event on the page (including scroll) * @property pageX * @type {Number} */ /** * The Y location of the event on the page (including scroll) * @property pageY * @type {Number} */ /** * The X location of the event in the viewport * @property clientX * @type {Number} */ /** * The Y location of the event in the viewport * @property clientY * @type {Number} */ /** * The keyCode for key events. Uses charCode if keyCode is not available * @property keyCode * @type {Number} */ /** * The charCode for key events. Same as keyCode * @property charCode * @type {Number} */ /** * The button that was pushed. 1 for left click, 2 for middle click, 3 for * right click. This is only reliably populated on `mouseup` events. * @property button * @type {Number} */ /** * The button that was pushed. Same as button. * @property which * @type {Number} */ /** * Node reference for the targeted element * @property target * @type {Node} */ /** * Node reference for the element that the listener was attached to. * @property currentTarget * @type {Node} */ /** * Node reference to the relatedTarget * @property relatedTarget * @type {Node} */ /** * Number representing the direction and velocity of the movement of the mousewheel. * Negative is down, the higher the number, the faster. Applies to the mousewheel event. * @property wheelDelta * @type {Number} */ /** * Stops the propagation to the next bubble target * @method stopPropagation */ /** * Stops the propagation to the next bubble target and * prevents any additional listeners from being exectued * on the current target. * @method stopImmediatePropagation */ /** * Prevents the event's default behavior * @method preventDefault * @param returnValue {string} sets the returnValue of the event to this value * (rather than the default false value). This can be used to add a customized * confirmation query to the beforeunload event). */ /** * Stops the event propagation and prevents the default * event behavior. * @method halt * @param immediate {boolean} if true additional listeners * on the current target will not be executed */ (function() { /** * The event utility provides functions to add and remove event listeners, * event cleansing. It also tries to automatically remove listeners it * registers during the unload event. * @module event * @main event * @submodule event-base */ /** * The event utility provides functions to add and remove event listeners, * event cleansing. It also tries to automatically remove listeners it * registers during the unload event. * * @class Event * @static */ Y.Env.evt.dom_wrappers = {}; Y.Env.evt.dom_map = {}; var _eventenv = Y.Env.evt, config = Y.config, win = config.win, add = YUI.Env.add, remove = YUI.Env.remove, onLoad = function() { YUI.Env.windowLoaded = true; Y.Event._load(); remove(win, "load", onLoad); }, onUnload = function() { Y.Event._unload(); }, EVENT_READY = 'domready', COMPAT_ARG = '~yui|2|compat~', shouldIterate = function(o) { try { return (o && typeof o !== "string" && Y.Lang.isNumber(o.length) && !o.tagName && !o.alert); } catch(ex) { Y.log("collection check failure", "warn", "event"); return false; } }, // aliases to support DOM event subscription clean up when the last // subscriber is detached. deleteAndClean overrides the DOM event's wrapper // CustomEvent _delete method. _ceProtoDelete = Y.CustomEvent.prototype._delete, _deleteAndClean = function(s) { var ret = _ceProtoDelete.apply(this, arguments); if (!this.subCount && !this.afterCount) { Y.Event._clean(this); } return ret; }, Event = function() { /** * True after the onload event has fired * @property _loadComplete * @type boolean * @static * @private */ var _loadComplete = false, /** * The number of times to poll after window.onload. This number is * increased if additional late-bound handlers are requested after * the page load. * @property _retryCount * @static * @private */ _retryCount = 0, /** * onAvailable listeners * @property _avail * @static * @private */ _avail = [], /** * Custom event wrappers for DOM events. Key is * 'event:' + Element uid stamp + event type * @property _wrappers * @type Y.Event.Custom * @static * @private */ _wrappers = _eventenv.dom_wrappers, _windowLoadKey = null, /** * Custom event wrapper map DOM events. Key is * Element uid stamp. Each item is a hash of custom event * wrappers as provided in the _wrappers collection. This * provides the infrastructure for getListeners. * @property _el_events * @static * @private */ _el_events = _eventenv.dom_map; return { /** * The number of times we should look for elements that are not * in the DOM at the time the event is requested after the document * has been loaded. The default is 1000@amp;40 ms, so it will poll * for 40 seconds or until all outstanding handlers are bound * (whichever comes first). * @property POLL_RETRYS * @type int * @static * @final */ POLL_RETRYS: 1000, /** * The poll interval in milliseconds * @property POLL_INTERVAL * @type int * @static * @final */ POLL_INTERVAL: 40, /** * addListener/removeListener can throw errors in unexpected scenarios. * These errors are suppressed, the method returns false, and this property * is set * @property lastError * @static * @type Error */ lastError: null, /** * poll handle * @property _interval * @static * @private */ _interval: null, /** * document readystate poll handle * @property _dri * @static * @private */ _dri: null, /** * True when the document is initially usable * @property DOMReady * @type boolean * @static */ DOMReady: false, /** * @method startInterval * @static * @private */ startInterval: function() { if (!Event._interval) { Event._interval = setInterval(Event._poll, Event.POLL_INTERVAL); } }, /** * Executes the supplied callback when the item with the supplied * id is found. This is meant to be used to execute behavior as * soon as possible as the page loads. If you use this after the * initial page load it will poll for a fixed time for the element. * The number of times it will poll and the frequency are * configurable. By default it will poll for 10 seconds. * * <p>The callback is executed with a single parameter: * the custom object parameter, if provided.</p> * * @method onAvailable * * @param {string||string[]} id the id of the element, or an array * of ids to look for. * @param {function} fn what to execute when the element is found. * @param {object} p_obj an optional object to be passed back as * a parameter to fn. * @param {boolean|object} p_override If set to true, fn will execute * in the context of p_obj, if set to an object it * will execute in the context of that object * @param checkContent {boolean} check child node readiness (onContentReady) * @static * @deprecated Use Y.on("available") */ // @TODO fix arguments onAvailable: function(id, fn, p_obj, p_override, checkContent, compat) { var a = Y.Array(id), i, availHandle; // Y.log('onAvailable registered for: ' + id); for (i=0; i<a.length; i=i+1) { _avail.push({ id: a[i], fn: fn, obj: p_obj, override: p_override, checkReady: checkContent, compat: compat }); } _retryCount = this.POLL_RETRYS; // We want the first test to be immediate, but async setTimeout(Event._poll, 0); availHandle = new Y.EventHandle({ _delete: function() { // set by the event system for lazy DOM listeners if (availHandle.handle) { availHandle.handle.detach(); return; } var i, j; // otherwise try to remove the onAvailable listener(s) for (i = 0; i < a.length; i++) { for (j = 0; j < _avail.length; j++) { if (a[i] === _avail[j].id) { _avail.splice(j, 1); } } } } }); return availHandle; }, /** * Works the same way as onAvailable, but additionally checks the * state of sibling elements to determine if the content of the * available element is safe to modify. * * <p>The callback is executed with a single parameter: * the custom object parameter, if provided.</p> * * @method onContentReady * * @param {string} id the id of the element to look for. * @param {function} fn what to execute when the element is ready. * @param {object} obj an optional object to be passed back as * a parameter to fn. * @param {boolean|object} override If set to true, fn will execute * in the context of p_obj. If an object, fn will * exectute in the context of that object * * @static * @deprecated Use Y.on("contentready") */ // @TODO fix arguments onContentReady: function(id, fn, obj, override, compat) { return Event.onAvailable(id, fn, obj, override, true, compat); }, /** * Adds an event listener * * @method attach * * @param {String} type The type of event to append * @param {Function} fn The method the event invokes * @param {String|HTMLElement|Array|NodeList} el An id, an element * reference, or a collection of ids and/or elements to assign the * listener to. * @param {Object} context optional context object * @param {Boolean|object} args 0..n arguments to pass to the callback * @return {EventHandle} an object to that can be used to detach the listener * * @static */ attach: function(type, fn, el, context) { return Event._attach(Y.Array(arguments, 0, true)); }, _createWrapper: function (el, type, capture, compat, facade) { var cewrapper, ek = Y.stamp(el), key = 'event:' + ek + type; if (false === facade) { key += 'native'; } if (capture) { key += 'capture'; } cewrapper = _wrappers[key]; if (!cewrapper) { // create CE wrapper cewrapper = Y.publish(key, { silent: true, bubbles: false, contextFn: function() { if (compat) { return cewrapper.el; } else { cewrapper.nodeRef = cewrapper.nodeRef || Y.one(cewrapper.el); return cewrapper.nodeRef; } } }); cewrapper.overrides = {}; // for later removeListener calls cewrapper.el = el; cewrapper.key = key; cewrapper.domkey = ek; cewrapper.type = type; cewrapper.fn = function(e) { cewrapper.fire(Event.getEvent(e, el, (compat || (false === facade)))); }; cewrapper.capture = capture; if (el == win && type == "load") { // window load happens once cewrapper.fireOnce = true; _windowLoadKey = key; } cewrapper._delete = _deleteAndClean; _wrappers[key] = cewrapper; _el_events[ek] = _el_events[ek] || {}; _el_events[ek][key] = cewrapper; add(el, type, cewrapper.fn, capture); } return cewrapper; }, _attach: function(args, conf) { var compat, handles, oEl, cewrapper, context, fireNow = false, ret, type = args[0], fn = args[1], el = args[2] || win, facade = conf && conf.facade, capture = conf && conf.capture, overrides = conf && conf.overrides; if (args[args.length-1] === COMPAT_ARG) { compat = true; } if (!fn || !fn.call) { // throw new TypeError(type + " attach call failed, callback undefined"); Y.log(type + " attach call failed, invalid callback", "error", "event"); return false; } // The el argument can be an array of elements or element ids. if (shouldIterate(el)) { handles=[]; Y.each(el, function(v, k) { args[2] = v; handles.push(Event._attach(args.slice(), conf)); }); // return (handles.length === 1) ? handles[0] : handles; return new Y.EventHandle(handles); // If the el argument is a string, we assume it is // actually the id of the element. If the page is loaded // we convert el to the actual element, otherwise we // defer attaching the event until the element is // ready } else if (Y.Lang.isString(el)) { // oEl = (compat) ? Y.DOM.byId(el) : Y.Selector.query(el); if (compat) { oEl = Y.DOM.byId(el); } else { oEl = Y.Selector.query(el); switch (oEl.length) { case 0: oEl = null; break; case 1: oEl = oEl[0]; break; default: args[2] = oEl; return Event._attach(args, conf); } } if (oEl) { el = oEl; // Not found = defer adding the event until the element is available } else { // Y.log(el + ' not found'); ret = Event.onAvailable(el, function() { // Y.log('lazy attach: ' + args); ret.handle = Event._attach(args, conf); }, Event, true, false, compat); return ret; } } // Element should be an html element or node if (!el) { Y.log("unable to attach event " + type, "warn", "event"); return false; } if (Y.Node && Y.instanceOf(el, Y.Node)) { el = Y.Node.getDOMNode(el); } cewrapper = Event._createWrapper(el, type, capture, compat, facade); if (overrides) { Y.mix(cewrapper.overrides, overrides); } if (el == win && type == "load") { // if the load is complete, fire immediately. // all subscribers, including the current one // will be notified. if (YUI.Env.windowLoaded) { fireNow = true; } } if (compat) { args.pop(); } context = args[3]; // set context to the Node if not specified // ret = cewrapper.on.apply(cewrapper, trimmedArgs); ret = cewrapper._on(fn, context, (args.length > 4) ? args.slice(4) : null); if (fireNow) { cewrapper.fire(); } return ret; }, /** * Removes an event listener. Supports the signature the event was bound * with, but the preferred way to remove listeners is using the handle * that is returned when using Y.on * * @method detach * * @param {String} type the type of event to remove. * @param {Function} fn the method the event invokes. If fn is * undefined, then all event handlers for the type of event are * removed. * @param {String|HTMLElement|Array|NodeList|EventHandle} el An * event handle, an id, an element reference, or a collection * of ids and/or elements to remove the listener from. * @return {boolean} true if the unbind was successful, false otherwise. * @static */ detach: function(type, fn, el, obj) { var args=Y.Array(arguments, 0, true), compat, l, ok, i, id, ce; if (args[args.length-1] === COMPAT_ARG) { compat = true; // args.pop(); } if (type && type.detach) { return type.detach(); } // The el argument can be a string if (typeof el == "string") { // el = (compat) ? Y.DOM.byId(el) : Y.all(el); if (compat) { el = Y.DOM.byId(el); } else { el = Y.Selector.query(el); l = el.length; if (l < 1) { el = null; } else if (l == 1) { el = el[0]; } } // return Event.detach.apply(Event, args); } if (!el) { return false; } if (el.detach) { args.splice(2, 1); return el.detach.apply(el, args); // The el argument can be an array of elements or element ids. } else if (shouldIterate(el)) { ok = true; for (i=0, l=el.length; i<l; ++i) { args[2] = el[i]; ok = ( Y.Event.detach.apply(Y.Event, args) && ok ); } return ok; } if (!type || !fn || !fn.call) { return Event.purgeElement(el, false, type); } id = 'event:' + Y.stamp(el) + type; ce = _wrappers[id]; if (ce) { return ce.detach(fn); } else { return false; } }, /** * Finds the event in the window object, the caller's arguments, or * in the arguments of another method in the callstack. This is * executed automatically for events registered through the event * manager, so the implementer should not normally need to execute * this function at all. * @method getEvent * @param {Event} e the event parameter from the handler * @param {HTMLElement} el the element the listener was attached to * @return {Event} the event * @static */ getEvent: function(e, el, noFacade) { var ev = e || win.event; return (noFacade) ? ev : new Y.DOMEventFacade(ev, el, _wrappers['event:' + Y.stamp(el) + e.type]); }, /** * Generates an unique ID for the element if it does not already * have one. * @method generateId * @param el the element to create the id for * @return {string} the resulting id of the element * @static */ generateId: function(el) { return Y.DOM.generateID(el); }, /** * We want to be able to use getElementsByTagName as a collection * to attach a group of events to. Unfortunately, different * browsers return different types of collections. This function * tests to determine if the object is array-like. It will also * fail if the object is an array, but is empty. * @method _isValidCollection * @param o the object to test * @return {boolean} true if the object is array-like and populated * @deprecated was not meant to be used directly * @static * @private */ _isValidCollection: shouldIterate, /** * hook up any deferred listeners * @method _load * @static * @private */ _load: function(e) { if (!_loadComplete) { // Y.log('Load Complete', 'info', 'event'); _loadComplete = true; // Just in case DOMReady did not go off for some reason // E._ready(); if (Y.fire) { Y.fire(EVENT_READY); } // Available elements may not have been detected before the // window load event fires. Try to find them now so that the // the user is more likely to get the onAvailable notifications // before the window load notification Event._poll(); } }, /** * Polling function that runs before the onload event fires, * attempting to attach to DOM Nodes as soon as they are * available * @method _poll * @static * @private */ _poll: function() { if (Event.locked) { return; } if (Y.UA.ie && !YUI.Env.DOMReady) { // Hold off if DOMReady has not fired and check current // readyState to protect against the IE operation aborted // issue. Event.startInterval(); return; } Event.locked = true; // Y.log.debug("poll"); // keep trying until after the page is loaded. We need to // check the page load state prior to trying to bind the // elements so that we can be certain all elements have been // tested appropriately var i, len, item, el, notAvail, executeItem, tryAgain = !_loadComplete; if (!tryAgain) { tryAgain = (_retryCount > 0); } // onAvailable notAvail = []; executeItem = function (el, item) { var context, ov = item.override; try { if (item.compat) { if (item.override) { if (ov === true) { context = item.obj; } else { context = ov; } } else { context = el; } item.fn.call(context, item.obj); } else { context = item.obj || Y.one(el); item.fn.apply(context, (Y.Lang.isArray(ov)) ? ov : []); } } catch (e) { Y.log("Error in available or contentReady callback", 'error', 'event'); } }; // onAvailable for (i=0,len=_avail.length; i<len; ++i) { item = _avail[i]; if (item && !item.checkReady) { // el = (item.compat) ? Y.DOM.byId(item.id) : Y.one(item.id); el = (item.compat) ? Y.DOM.byId(item.id) : Y.Selector.query(item.id, null, true); if (el) { // Y.log('avail: ' + el); executeItem(el, item); _avail[i] = null; } else { // Y.log('NOT avail: ' + el); notAvail.push(item); } } } // onContentReady for (i=0,len=_avail.length; i<len; ++i) { item = _avail[i]; if (item && item.checkReady) { // el = (item.compat) ? Y.DOM.byId(item.id) : Y.one(item.id); el = (item.compat) ? Y.DOM.byId(item.id) : Y.Selector.query(item.id, null, true); if (el) { // The element is available, but not necessarily ready // @todo should we test parentNode.nextSibling? if (_loadComplete || (el.get && el.get('nextSibling')) || el.nextSibling) { executeItem(el, item); _avail[i] = null; } } else { notAvail.push(item); } } } _retryCount = (notAvail.length === 0) ? 0 : _retryCount - 1; if (tryAgain) { // we may need to strip the nulled out items here Event.startInterval(); } else { clearInterval(Event._interval); Event._interval = null; } Event.locked = false; return; }, /** * Removes all listeners attached to the given element via addListener. * Optionally, the node's children can also be purged. * Optionally, you can specify a specific type of event to remove. * @method purgeElement * @param {HTMLElement} el the element to purge * @param {boolean} recurse recursively purge this element's children * as well. Use with caution. * @param {string} type optional type of listener to purge. If * left out, all listeners will be removed * @static */ purgeElement: function(el, recurse, type) { // var oEl = (Y.Lang.isString(el)) ? Y.one(el) : el, var oEl = (Y.Lang.isString(el)) ? Y.Selector.query(el, null, true) : el, lis = Event.getListeners(oEl, type), i, len, children, child; if (recurse && oEl) { lis = lis || []; children = Y.Selector.query('*', oEl); i = 0; len = children.length; for (; i < len; ++i) { child = Event.getListeners(children[i], type); if (child) { lis = lis.concat(child); } } } if (lis) { for (i = 0, len = lis.length; i < len; ++i) { lis[i].detachAll(); } } }, /** * Removes all object references and the DOM proxy subscription for * a given event for a DOM node. * * @method _clean * @param wrapper {CustomEvent} Custom event proxy for the DOM * subscription * @private * @static * @since 3.4.0 */ _clean: function (wrapper) { var key = wrapper.key, domkey = wrapper.domkey; remove(wrapper.el, wrapper.type, wrapper.fn, wrapper.capture); delete _wrappers[key]; delete Y._yuievt.events[key]; if (_el_events[domkey]) { delete _el_events[domkey][key]; if (!Y.Object.size(_el_events[domkey])) { delete _el_events[domkey]; } } }, /** * Returns all listeners attached to the given element via addListener. * Optionally, you can specify a specific type of event to return. * @method getListeners * @param el {HTMLElement|string} the element or element id to inspect * @param type {string} optional type of listener to return. If * left out, all listeners will be returned * @return {CustomEvent} the custom event wrapper for the DOM event(s) * @static */ getListeners: function(el, type) { var ek = Y.stamp(el, true), evts = _el_events[ek], results=[] , key = (type) ? 'event:' + ek + type : null, adapters = _eventenv.plugins; if (!evts) { return null; } if (key) { // look for synthetic events if (adapters[type] && adapters[type].eventDef) { key += '_synth'; } if (evts[key]) { results.push(evts[key]); } // get native events as well key += 'native'; if (evts[key]) { results.push(evts[key]); } } else { Y.each(evts, function(v, k) { results.push(v); }); } return (results.length) ? results : null; }, /** * Removes all listeners registered by pe.event. Called * automatically during the unload event. * @method _unload * @static * @private */ _unload: function(e) { Y.each(_wrappers, function(v, k) { if (v.type == 'unload') { v.fire(e); } v.detachAll(); }); remove(win, "unload", onUnload); }, /** * Adds a DOM event directly without the caching, cleanup, context adj, etc * * @method nativeAdd * @param {HTMLElement} el the element to bind the handler to * @param {string} type the type of event handler * @param {function} fn the callback to invoke * @param {boolen} capture capture or bubble phase * @static * @private */ nativeAdd: add, /** * Basic remove listener * * @method nativeRemove * @param {HTMLElement} el the element to bind the handler to * @param {string} type the type of event handler * @param {function} fn the callback to invoke * @param {boolen} capture capture or bubble phase * @static * @private */ nativeRemove: remove }; }(); Y.Event = Event; if (config.injected || YUI.Env.windowLoaded) { onLoad(); } else { add(win, "load", onLoad); } // Process onAvailable/onContentReady items when when the DOM is ready in IE if (Y.UA.ie) { Y.on(EVENT_READY, Event._poll); } add(win, "unload", onUnload); Event.Custom = Y.CustomEvent; Event.Subscriber = Y.Subscriber; Event.Target = Y.EventTarget; Event.Handle = Y.EventHandle; Event.Facade = Y.EventFacade; Event._poll(); })(); /** * DOM event listener abstraction layer * @module event * @submodule event-base */ /** * Executes the callback as soon as the specified element * is detected in the DOM. This function expects a selector * string for the element(s) to detect. If you already have * an element reference, you don't need this event. * @event available * @param type {string} 'available' * @param fn {function} the callback function to execute. * @param el {string} an selector for the element(s) to attach * @param context optional argument that specifies what 'this' refers to. * @param args* 0..n additional arguments to pass on to the callback function. * These arguments will be added after the event object. * @return {EventHandle} the detach handle * @for YUI */ Y.Env.evt.plugins.available = { on: function(type, fn, id, o) { var a = arguments.length > 4 ? Y.Array(arguments, 4, true) : null; return Y.Event.onAvailable.call(Y.Event, id, fn, o, a); } }; /** * Executes the callback as soon as the specified element * is detected in the DOM with a nextSibling property * (indicating that the element's children are available). * This function expects a selector * string for the element(s) to detect. If you already have * an element reference, you don't need this event. * @event contentready * @param type {string} 'contentready' * @param fn {function} the callback function to execute. * @param el {string} an selector for the element(s) to attach. * @param context optional argument that specifies what 'this' refers to. * @param args* 0..n additional arguments to pass on to the callback function. * These arguments will be added after the event object. * @return {EventHandle} the detach handle * @for YUI */ Y.Env.evt.plugins.contentready = { on: function(type, fn, id, o) { var a = arguments.length > 4 ? Y.Array(arguments, 4, true) : null; return Y.Event.onContentReady.call(Y.Event, id, fn, o, a); } }; }, '@VERSION@' ,{requires:['event-custom-base']}); YUI.add('pluginhost-base', function(Y) { /** * Provides the augmentable PluginHost interface, which can be added to any class. * @module pluginhost */ /** * Provides the augmentable PluginHost interface, which can be added to any class. * @module pluginhost-base */ /** * <p> * An augmentable class, which provides the augmented class with the ability to host plugins. * It adds <a href="#method_plug">plug</a> and <a href="#method_unplug">unplug</a> methods to the augmented class, which can * be used to add or remove plugins from instances of the class. * </p> * * <p>Plugins can also be added through the constructor configuration object passed to the host class' constructor using * the "plugins" property. Supported values for the "plugins" property are those defined by the <a href="#method_plug">plug</a> method. * * For example the following code would add the AnimPlugin and IOPlugin to Overlay (the plugin host): * <xmp> * var o = new Overlay({plugins: [ AnimPlugin, {fn:IOPlugin, cfg:{section:"header"}}]}); * </xmp> * </p> * <p> * Plug.Host's protected <a href="#method_initPlugins">_initPlugins</a> and <a href="#method_destroyPlugins">_destroyPlugins</a> * methods should be invoked by the host class at the appropriate point in the host's lifecyle. * </p> * * @class Plugin.Host */ var L = Y.Lang; function PluginHost() { this._plugins = {}; } PluginHost.prototype = { /** * Adds a plugin to the host object. This will instantiate the * plugin and attach it to the configured namespace on the host object. * * @method plug * @chainable * @param P {Function | Object |Array} Accepts the plugin class, or an * object with a "fn" property specifying the plugin class and * a "cfg" property specifying the configuration for the Plugin. * <p> * Additionally an Array can also be passed in, with the above function or * object values, allowing the user to add multiple plugins in a single call. * </p> * @param config (Optional) If the first argument is the plugin class, the second argument * can be the configuration for the plugin. * @return {Base} A reference to the host object */ plug: function(Plugin, config) { var i, ln, ns; if (L.isArray(Plugin)) { for (i = 0, ln = Plugin.length; i < ln; i++) { this.plug(Plugin[i]); } } else { if (Plugin && !L.isFunction(Plugin)) { config = Plugin.cfg; Plugin = Plugin.fn; } // Plugin should be fn by now if (Plugin && Plugin.NS) { ns = Plugin.NS; config = config || {}; config.host = this; if (this.hasPlugin(ns)) { // Update config this[ns].setAttrs(config); } else { // Create new instance this[ns] = new Plugin(config); this._plugins[ns] = Plugin; } } else { Y.log("Attempt to plug in an invalid plugin. Host:" + this + ", Plugin:" + Plugin); } } return this; }, /** * Removes a plugin from the host object. This will destroy the * plugin instance and delete the namepsace from the host object. * * @method unplug * @param {String | Function} plugin The namespace of the plugin, or the plugin class with the static NS namespace property defined. If not provided, * all registered plugins are unplugged. * @return {Base} A reference to the host object * @chainable */ unplug: function(plugin) { var ns = plugin, plugins = this._plugins; if (plugin) { if (L.isFunction(plugin)) { ns = plugin.NS; if (ns && (!plugins[ns] || plugins[ns] !== plugin)) { ns = null; } } if (ns) { if (this[ns]) { this[ns].destroy(); delete this[ns]; } if (plugins[ns]) { delete plugins[ns]; } } } else { for (ns in this._plugins) { if (this._plugins.hasOwnProperty(ns)) { this.unplug(ns); } } } return this; }, /** * Determines if a plugin has plugged into this host. * * @method hasPlugin * @param {String} ns The plugin's namespace * @return {Plugin} Returns a truthy value (the plugin instance) if present, or undefined if not. */ hasPlugin : function(ns) { return (this._plugins[ns] && this[ns]); }, /** * Initializes static plugins registered on the host (using the * Base.plug static method) and any plugins passed to the * instance through the "plugins" configuration property. * * @method _initPlugins * @param {Config} config The configuration object with property name/value pairs. * @private */ _initPlugins: function(config) { this._plugins = this._plugins || {}; if (this._initConfigPlugins) { this._initConfigPlugins(config); } }, /** * Unplugs and destroys all plugins on the host * @method _destroyPlugins * @private */ _destroyPlugins: function() { this.unplug(); } }; Y.namespace("Plugin").Host = PluginHost; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('pluginhost-config', function(Y) { /** * Adds pluginhost constructor configuration and static configuration support * @submodule pluginhost-config */ var PluginHost = Y.Plugin.Host, L = Y.Lang; /** * A protected initialization method, used by the host class to initialize * plugin configurations passed the constructor, through the config object. * * Host objects should invoke this method at the appropriate time in their * construction lifecycle. * * @method _initConfigPlugins * @param {Object} config The configuration object passed to the constructor * @protected * @for Plugin.Host */ PluginHost.prototype._initConfigPlugins = function(config) { // Class Configuration var classes = (this._getClasses) ? this._getClasses() : [this.constructor], plug = [], unplug = {}, constructor, i, classPlug, classUnplug, pluginClassName; // TODO: Room for optimization. Can we apply statically/unplug in same pass? for (i = classes.length - 1; i >= 0; i--) { constructor = classes[i]; classUnplug = constructor._UNPLUG; if (classUnplug) { // subclasses over-write Y.mix(unplug, classUnplug, true); } classPlug = constructor._PLUG; if (classPlug) { // subclasses over-write Y.mix(plug, classPlug, true); } } for (pluginClassName in plug) { if (plug.hasOwnProperty(pluginClassName)) { if (!unplug[pluginClassName]) { this.plug(plug[pluginClassName]); } } } // User Configuration if (config && config.plugins) { this.plug(config.plugins); } }; /** * Registers plugins to be instantiated at the class level (plugins * which should be plugged into every instance of the class by default). * * @method plug * @static * * @param {Function} hostClass The host class on which to register the plugins * @param {Function | Array} plugin Either the plugin class, an array of plugin classes or an array of objects (with fn and cfg properties defined) * @param {Object} config (Optional) If plugin is the plugin class, the configuration for the plugin * @for Plugin.Host */ PluginHost.plug = function(hostClass, plugin, config) { // Cannot plug into Base, since Plugins derive from Base [ will cause infinite recurrsion ] var p, i, l, name; if (hostClass !== Y.Base) { hostClass._PLUG = hostClass._PLUG || {}; if (!L.isArray(plugin)) { if (config) { plugin = {fn:plugin, cfg:config}; } plugin = [plugin]; } for (i = 0, l = plugin.length; i < l;i++) { p = plugin[i]; name = p.NAME || p.fn.NAME; hostClass._PLUG[name] = p; } } }; /** * Unregisters any class level plugins which have been registered by the host class, or any * other class in the hierarchy. * * @method unplug * @static * * @param {Function} hostClass The host class from which to unregister the plugins * @param {Function | Array} plugin The plugin class, or an array of plugin classes * @for Plugin.Host */ PluginHost.unplug = function(hostClass, plugin) { var p, i, l, name; if (hostClass !== Y.Base) { hostClass._UNPLUG = hostClass._UNPLUG || {}; if (!L.isArray(plugin)) { plugin = [plugin]; } for (i = 0, l = plugin.length; i < l; i++) { p = plugin[i]; name = p.NAME; if (!hostClass._PLUG[name]) { hostClass._UNPLUG[name] = p; } else { delete hostClass._PLUG[name]; } } } }; }, '@VERSION@' ,{requires:['pluginhost-base']}); YUI.add('event-delegate', function(Y) { /** * Adds event delegation support to the library. * * @module event * @submodule event-delegate */ var toArray = Y.Array, YLang = Y.Lang, isString = YLang.isString, isObject = YLang.isObject, isArray = YLang.isArray, selectorTest = Y.Selector.test, detachCategories = Y.Env.evt.handles; /** * <p>Sets up event delegation on a container element. The delegated event * will use a supplied selector or filtering function to test if the event * references at least one node that should trigger the subscription * callback.</p> * * <p>Selector string filters will trigger the callback if the event originated * from a node that matches it or is contained in a node that matches it. * Function filters are called for each Node up the parent axis to the * subscribing container node, and receive at each level the Node and the event * object. The function should return true (or a truthy value) if that Node * should trigger the subscription callback. Note, it is possible for filters * to match multiple Nodes for a single event. In this case, the delegate * callback will be executed for each matching Node.</p> * * <p>For each matching Node, the callback will be executed with its 'this' * object set to the Node matched by the filter (unless a specific context was * provided during subscription), and the provided event's * <code>currentTarget</code> will also be set to the matching Node. The * containing Node from which the subscription was originally made can be * referenced as <code>e.container</code>. * * @method delegate * @param type {String} the event type to delegate * @param fn {Function} the callback function to execute. This function * will be provided the event object for the delegated event. * @param el {String|node} the element that is the delegation container * @param filter {string|Function} a selector that must match the target of the * event or a function to test target and its parents for a match * @param context optional argument that specifies what 'this' refers to. * @param args* 0..n additional arguments to pass on to the callback function. * These arguments will be added after the event object. * @return {EventHandle} the detach handle * @static * @for Event */ function delegate(type, fn, el, filter) { var args = toArray(arguments, 0, true), query = isString(el) ? el : null, typeBits, synth, container, categories, cat, i, len, handles, handle; // Support Y.delegate({ click: fnA, key: fnB }, el, filter, ...); // and Y.delegate(['click', 'key'], fn, el, filter, ...); if (isObject(type)) { handles = []; if (isArray(type)) { for (i = 0, len = type.length; i < len; ++i) { args[0] = type[i]; handles.push(Y.delegate.apply(Y, args)); } } else { // Y.delegate({'click', fn}, el, filter) => // Y.delegate('click', fn, el, filter) args.unshift(null); // one arg becomes two; need to make space for (i in type) { if (type.hasOwnProperty(i)) { args[0] = i; args[1] = type[i]; handles.push(Y.delegate.apply(Y, args)); } } } return new Y.EventHandle(handles); } typeBits = type.split(/\|/); if (typeBits.length > 1) { cat = typeBits.shift(); args[0] = type = typeBits.shift(); } synth = Y.Node.DOM_EVENTS[type]; if (isObject(synth) && synth.delegate) { handle = synth.delegate.apply(synth, arguments); } if (!handle) { if (!type || !fn || !el || !filter) { Y.log("delegate requires type, callback, parent, & filter", "warn"); return; } container = (query) ? Y.Selector.query(query, null, true) : el; if (!container && isString(el)) { handle = Y.on('available', function () { Y.mix(handle, Y.delegate.apply(Y, args), true); }, el); } if (!handle && container) { args.splice(2, 2, container); // remove the filter handle = Y.Event._attach(args, { facade: false }); handle.sub.filter = filter; handle.sub._notify = delegate.notifySub; } } if (handle && cat) { categories = detachCategories[cat] || (detachCategories[cat] = {}); categories = categories[type] || (categories[type] = []); categories.push(handle); } return handle; } /** Overrides the <code>_notify</code> method on the normal DOM subscription to inject the filtering logic and only proceed in the case of a match. This method is hosted as a private property of the `delegate` method (e.g. `Y.delegate.notifySub`) @method notifySub @param thisObj {Object} default 'this' object for the callback @param args {Array} arguments passed to the event's <code>fire()</code> @param ce {CustomEvent} the custom event managing the DOM subscriptions for the subscribed event on the subscribing node. @return {Boolean} false if the event was stopped @private @static @since 3.2.0 **/ delegate.notifySub = function (thisObj, args, ce) { // Preserve args for other subscribers args = args.slice(); if (this.args) { args.push.apply(args, this.args); } // Only notify subs if the event occurred on a targeted element var currentTarget = delegate._applyFilter(this.filter, args, ce), //container = e.currentTarget, e, i, len, ret; if (currentTarget) { // Support multiple matches up the the container subtree currentTarget = toArray(currentTarget); // The second arg is the currentTarget, but we'll be reusing this // facade, replacing the currentTarget for each use, so it doesn't // matter what element we seed it with. e = args[0] = new Y.DOMEventFacade(args[0], ce.el, ce); e.container = Y.one(ce.el); for (i = 0, len = currentTarget.length; i < len && !e.stopped; ++i) { e.currentTarget = Y.one(currentTarget[i]); ret = this.fn.apply(this.context || e.currentTarget, args); if (ret === false) { // stop further notifications break; } } return ret; } }; /** Compiles a selector string into a filter function to identify whether Nodes along the parent axis of an event's target should trigger event notification. This function is memoized, so previously compiled filter functions are returned if the same selector string is provided. This function may be useful when defining synthetic events for delegate handling. Hosted as a property of the `delegate` method (e.g. `Y.delegate.compileFilter`). @method compileFilter @param selector {String} the selector string to base the filtration on @return {Function} @since 3.2.0 @static **/ delegate.compileFilter = Y.cached(function (selector) { return function (target, e) { return selectorTest(target._node, selector, (e.currentTarget === e.target) ? null : e.currentTarget._node); }; }); /** Walks up the parent axis of an event's target, and tests each element against a supplied filter function. If any Nodes, including the container, satisfy the filter, the delegated callback will be triggered for each. Hosted as a protected property of the `delegate` method (e.g. `Y.delegate._applyFilter`). @method _applyFilter @param filter {Function} boolean function to test for inclusion in event notification @param args {Array} the arguments that would be passed to subscribers @param ce {CustomEvent} the DOM event wrapper @return {Node|Node[]|undefined} The Node or Nodes that satisfy the filter @protected **/ delegate._applyFilter = function (filter, args, ce) { var e = args[0], container = ce.el, // facadeless events in IE, have no e.currentTarget target = e.target || e.srcElement, match = [], isContainer = false; // Resolve text nodes to their containing element if (target.nodeType === 3) { target = target.parentNode; } // passing target as the first arg rather than leaving well enough alone // making 'this' in the filter function refer to the target. This is to // support bound filter functions. args.unshift(target); if (isString(filter)) { while (target) { isContainer = (target === container); if (selectorTest(target, filter, (isContainer ? null: container))) { match.push(target); } if (isContainer) { break; } target = target.parentNode; } } else { // filter functions are implementer code and should receive wrappers args[0] = Y.one(target); args[1] = new Y.DOMEventFacade(e, container, ce); while (target) { // filter(target, e, extra args...) - this === target if (filter.apply(args[0], args)) { match.push(target); } if (target === container) { break; } target = target.parentNode; args[0] = Y.one(target); } args[1] = e; // restore the raw DOM event } if (match.length <= 1) { match = match[0]; // single match or undefined } // remove the target args.shift(); return match; }; /** * Sets up event delegation on a container element. The delegated event * will use a supplied filter to test if the callback should be executed. * This filter can be either a selector string or a function that returns * a Node to use as the currentTarget for the event. * * The event object for the delegated event is supplied to the callback * function. It is modified slightly in order to support all properties * that may be needed for event delegation. 'currentTarget' is set to * the element that matched the selector string filter or the Node returned * from the filter function. 'container' is set to the element that the * listener is delegated from (this normally would be the 'currentTarget'). * * Filter functions will be called with the arguments that would be passed to * the callback function, including the event object as the first parameter. * The function should return false (or a falsey value) if the success criteria * aren't met, and the Node to use as the event's currentTarget and 'this' * object if they are. * * @method delegate * @param type {string} the event type to delegate * @param fn {function} the callback function to execute. This function * will be provided the event object for the delegated event. * @param el {string|node} the element that is the delegation container * @param filter {string|function} a selector that must match the target of the * event or a function that returns a Node or false. * @param context optional argument that specifies what 'this' refers to. * @param args* 0..n additional arguments to pass on to the callback function. * These arguments will be added after the event object. * @return {EventHandle} the detach handle * @for YUI */ Y.delegate = Y.Event.delegate = delegate; }, '@VERSION@' ,{requires:['node-base']}); YUI.add('node-event-delegate', function(Y) { /** * Functionality to make the node a delegated event container * @module node * @submodule node-event-delegate */ /** * <p>Sets up a delegation listener for an event occurring inside the Node. * The delegated event will be verified against a supplied selector or * filtering function to test if the event references at least one node that * should trigger the subscription callback.</p> * * <p>Selector string filters will trigger the callback if the event originated * from a node that matches it or is contained in a node that matches it. * Function filters are called for each Node up the parent axis to the * subscribing container node, and receive at each level the Node and the event * object. The function should return true (or a truthy value) if that Node * should trigger the subscription callback. Note, it is possible for filters * to match multiple Nodes for a single event. In this case, the delegate * callback will be executed for each matching Node.</p> * * <p>For each matching Node, the callback will be executed with its 'this' * object set to the Node matched by the filter (unless a specific context was * provided during subscription), and the provided event's * <code>currentTarget</code> will also be set to the matching Node. The * containing Node from which the subscription was originally made can be * referenced as <code>e.container</code>. * * @method delegate * @param type {String} the event type to delegate * @param fn {Function} the callback function to execute. This function * will be provided the event object for the delegated event. * @param spec {String|Function} a selector that must match the target of the * event or a function to test target and its parents for a match * @param context {Object} optional argument that specifies what 'this' refers to. * @param args* {any} 0..n additional arguments to pass on to the callback function. * These arguments will be added after the event object. * @return {EventHandle} the detach handle * @for Node */ Y.Node.prototype.delegate = function(type) { var args = Y.Array(arguments, 0, true), index = (Y.Lang.isObject(type) && !Y.Lang.isArray(type)) ? 1 : 2; args.splice(index, 0, this._node); return Y.delegate.apply(Y, args); }; }, '@VERSION@' ,{requires:['node-base', 'event-delegate']}); YUI.add('node-pluginhost', function(Y) { /** * @module node * @submodule node-pluginhost */ /** * Registers plugins to be instantiated at the class level (plugins * which should be plugged into every instance of Node by default). * * @method plug * @static * @for Node * @param {Function | Array} plugin Either the plugin class, an array of plugin classes or an array of objects (with fn and cfg properties defined) * @param {Object} config (Optional) If plugin is the plugin class, the configuration for the plugin */ Y.Node.plug = function() { var args = Y.Array(arguments); args.unshift(Y.Node); Y.Plugin.Host.plug.apply(Y.Base, args); return Y.Node; }; /** * Unregisters any class level plugins which have been registered by the Node * * @method unplug * @static * * @param {Function | Array} plugin The plugin class, or an array of plugin classes */ Y.Node.unplug = function() { var args = Y.Array(arguments); args.unshift(Y.Node); Y.Plugin.Host.unplug.apply(Y.Base, args); return Y.Node; }; Y.mix(Y.Node, Y.Plugin.Host, false, null, 1); // allow batching of plug/unplug via NodeList // doesn't use NodeList.importMethod because we need real Nodes (not tmpNode) Y.NodeList.prototype.plug = function() { var args = arguments; Y.NodeList.each(this, function(node) { Y.Node.prototype.plug.apply(Y.one(node), args); }); }; Y.NodeList.prototype.unplug = function() { var args = arguments; Y.NodeList.each(this, function(node) { Y.Node.prototype.unplug.apply(Y.one(node), args); }); }; }, '@VERSION@' ,{requires:['node-base', 'pluginhost']}); YUI.add('node-screen', function(Y) { /** * Extended Node interface for managing regions and screen positioning. * Adds support for positioning elements and normalizes window size and scroll detection. * @module node * @submodule node-screen */ // these are all "safe" returns, no wrapping required Y.each([ /** * Returns the inner width of the viewport (exludes scrollbar). * @config winWidth * @for Node * @type {Int} */ 'winWidth', /** * Returns the inner height of the viewport (exludes scrollbar). * @config winHeight * @type {Int} */ 'winHeight', /** * Document width * @config winHeight * @type {Int} */ 'docWidth', /** * Document height * @config docHeight * @type {Int} */ 'docHeight', /** * Pixel distance the page has been scrolled horizontally * @config docScrollX * @type {Int} */ 'docScrollX', /** * Pixel distance the page has been scrolled vertically * @config docScrollY * @type {Int} */ 'docScrollY' ], function(name) { Y.Node.ATTRS[name] = { getter: function() { var args = Array.prototype.slice.call(arguments); args.unshift(Y.Node.getDOMNode(this)); return Y.DOM[name].apply(this, args); } }; } ); Y.Node.ATTRS.scrollLeft = { getter: function() { var node = Y.Node.getDOMNode(this); return ('scrollLeft' in node) ? node.scrollLeft : Y.DOM.docScrollX(node); }, setter: function(val) { var node = Y.Node.getDOMNode(this); if (node) { if ('scrollLeft' in node) { node.scrollLeft = val; } else if (node.document || node.nodeType === 9) { Y.DOM._getWin(node).scrollTo(val, Y.DOM.docScrollY(node)); // scroll window if win or doc } } else { Y.log('unable to set scrollLeft for ' + node, 'error', 'Node'); } } }; Y.Node.ATTRS.scrollTop = { getter: function() { var node = Y.Node.getDOMNode(this); return ('scrollTop' in node) ? node.scrollTop : Y.DOM.docScrollY(node); }, setter: function(val) { var node = Y.Node.getDOMNode(this); if (node) { if ('scrollTop' in node) { node.scrollTop = val; } else if (node.document || node.nodeType === 9) { Y.DOM._getWin(node).scrollTo(Y.DOM.docScrollX(node), val); // scroll window if win or doc } } else { Y.log('unable to set scrollTop for ' + node, 'error', 'Node'); } } }; Y.Node.importMethod(Y.DOM, [ /** * Gets the current position of the node in page coordinates. * @method getXY * @for Node * @return {Array} The XY position of the node */ 'getXY', /** * Set the position of the node in page coordinates, regardless of how the node is positioned. * @method setXY * @param {Array} xy Contains X & Y values for new position (coordinates are page-based) * @chainable */ 'setXY', /** * Gets the current position of the node in page coordinates. * @method getX * @return {Int} The X position of the node */ 'getX', /** * Set the position of the node in page coordinates, regardless of how the node is positioned. * @method setX * @param {Int} x X value for new position (coordinates are page-based) * @chainable */ 'setX', /** * Gets the current position of the node in page coordinates. * @method getY * @return {Int} The Y position of the node */ 'getY', /** * Set the position of the node in page coordinates, regardless of how the node is positioned. * @method setY * @param {Int} y Y value for new position (coordinates are page-based) * @chainable */ 'setY', /** * Swaps the XY position of this node with another node. * @method swapXY * @param {Node | HTMLElement} otherNode The node to swap with. * @chainable */ 'swapXY' ]); /** * @module node * @submodule node-screen */ /** * Returns a region object for the node * @config region * @for Node * @type Node */ Y.Node.ATTRS.region = { getter: function() { var node = this.getDOMNode(), region; if (node && !node.tagName) { if (node.nodeType === 9) { // document node = node.documentElement; } } if (Y.DOM.isWindow(node)) { region = Y.DOM.viewportRegion(node); } else { region = Y.DOM.region(node); } return region; } }; /** * Returns a region object for the node's viewport * @config viewportRegion * @type Node */ Y.Node.ATTRS.viewportRegion = { getter: function() { return Y.DOM.viewportRegion(Y.Node.getDOMNode(this)); } }; Y.Node.importMethod(Y.DOM, 'inViewportRegion'); // these need special treatment to extract 2nd node arg /** * Compares the intersection of the node with another node or region * @method intersect * @for Node * @param {Node|Object} node2 The node or region to compare with. * @param {Object} altRegion An alternate region to use (rather than this node's). * @return {Object} An object representing the intersection of the regions. */ Y.Node.prototype.intersect = function(node2, altRegion) { var node1 = Y.Node.getDOMNode(this); if (Y.instanceOf(node2, Y.Node)) { // might be a region object node2 = Y.Node.getDOMNode(node2); } return Y.DOM.intersect(node1, node2, altRegion); }; /** * Determines whether or not the node is within the giving region. * @method inRegion * @param {Node|Object} node2 The node or region to compare with. * @param {Boolean} all Whether or not all of the node must be in the region. * @param {Object} altRegion An alternate region to use (rather than this node's). * @return {Object} An object representing the intersection of the regions. */ Y.Node.prototype.inRegion = function(node2, all, altRegion) { var node1 = Y.Node.getDOMNode(this); if (Y.instanceOf(node2, Y.Node)) { // might be a region object node2 = Y.Node.getDOMNode(node2); } return Y.DOM.inRegion(node1, node2, all, altRegion); }; }, '@VERSION@' ,{requires:['node-base', 'dom-screen']}); YUI.add('node-style', function(Y) { (function(Y) { /** * Extended Node interface for managing node styles. * @module node * @submodule node-style */ Y.mix(Y.Node.prototype, { /** * Sets a style property of the node. * Use camelCase (e.g. 'backgroundColor') for multi-word properties. * @method setStyle * @param {String} attr The style attribute to set. * @param {String|Number} val The value. * @chainable */ setStyle: function(attr, val) { Y.DOM.setStyle(this._node, attr, val); return this; }, /** * Sets multiple style properties on the node. * Use camelCase (e.g. 'backgroundColor') for multi-word properties. * @method setStyles * @param {Object} hash An object literal of property:value pairs. * @chainable */ setStyles: function(hash) { Y.DOM.setStyles(this._node, hash); return this; }, /** * Returns the style's current value. * Use camelCase (e.g. 'backgroundColor') for multi-word properties. * @method getStyle * @for Node * @param {String} attr The style attribute to retrieve. * @return {String} The current value of the style property for the element. */ getStyle: function(attr) { return Y.DOM.getStyle(this._node, attr); }, /** * Returns the computed value for the given style property. * Use camelCase (e.g. 'backgroundColor') for multi-word properties. * @method getComputedStyle * @param {String} attr The style attribute to retrieve. * @return {String} The computed value of the style property for the element. */ getComputedStyle: function(attr) { return Y.DOM.getComputedStyle(this._node, attr); } }); /** * Returns an array of values for each node. * Use camelCase (e.g. 'backgroundColor') for multi-word properties. * @method getStyle * @for NodeList * @see Node.getStyle * @param {String} attr The style attribute to retrieve. * @return {Array} The current values of the style property for the element. */ /** * Returns an array of the computed value for each node. * Use camelCase (e.g. 'backgroundColor') for multi-word properties. * @method getComputedStyle * @see Node.getComputedStyle * @param {String} attr The style attribute to retrieve. * @return {Array} The computed values for each node. */ /** * Sets a style property on each node. * Use camelCase (e.g. 'backgroundColor') for multi-word properties. * @method setStyle * @see Node.setStyle * @param {String} attr The style attribute to set. * @param {String|Number} val The value. * @chainable */ /** * Sets multiple style properties on each node. * Use camelCase (e.g. 'backgroundColor') for multi-word properties. * @method setStyles * @see Node.setStyles * @param {Object} hash An object literal of property:value pairs. * @chainable */ // These are broken out to handle undefined return (avoid false positive for // chainable) Y.NodeList.importMethod(Y.Node.prototype, ['getStyle', 'getComputedStyle', 'setStyle', 'setStyles']); })(Y); }, '@VERSION@' ,{requires:['dom-style', 'node-base']}); YUI.add('querystring-stringify-simple', function(Y) { /*global Y */ /** * <p>Provides Y.QueryString.stringify method for converting objects to Query Strings. * This is a subset implementation of the full querystring-stringify.</p> * <p>This module provides the bare minimum functionality (encoding a hash of simple values), * without the additional support for nested data structures. Every key-value pair is * encoded by encodeURIComponent.</p> * <p>This module provides a minimalistic way for io to handle single-level objects * as transaction data.</p> * * @module querystring * @submodule querystring-stringify-simple * @for QueryString * @static */ var QueryString = Y.namespace("QueryString"), EUC = encodeURIComponent; /** * <p>Converts a simple object to a Query String representation.</p> * <p>Nested objects, Arrays, and so on, are not supported.</p> * * @method stringify * @for QueryString * @public * @submodule querystring-stringify-simple * @param obj {Object} A single-level object to convert to a querystring. * @param cfg {Object} (optional) Configuration object. In the simple * module, only the arrayKey setting is * supported. When set to true, the key of an * array will have the '[]' notation appended * to the key;. * @static */ QueryString.stringify = function (obj, c) { var qs = [], // Default behavior is false; standard key notation. s = c && c.arrayKey ? true : false, key, i, l; for (key in obj) { if (obj.hasOwnProperty(key)) { if (Y.Lang.isArray(obj[key])) { for (i = 0, l = obj[key].length; i < l; i++) { qs.push(EUC(s ? key + '[]' : key) + '=' + EUC(obj[key][i])); } } else { qs.push(EUC(key) + '=' + EUC(obj[key])); } } } return qs.join('&'); }; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('io-base', function(Y) { /** Base IO functionality. Provides basic XHR transport support. @module io-base @main io-base @for IO **/ var // List of events that comprise the IO event lifecycle. EVENTS = ['start', 'complete', 'end', 'success', 'failure', 'progress'], // Whitelist of used XHR response object properties. XHR_PROPS = ['status', 'statusText', 'responseText', 'responseXML'], win = Y.config.win, uid = 0; /** The IO class is a utility that brokers HTTP requests through a simplified interface. Specifically, it allows JavaScript to make HTTP requests to a resource without a page reload. The underlying transport for making same-domain requests is the XMLHttpRequest object. IO can also use Flash, if specified as a transport, for cross-domain requests. @class IO @constructor @param {Object} config Object of EventTarget's publish method configurations used to configure IO's events. **/ function IO (config) { var io = this; io._uid = 'io:' + uid++; io._init(config); Y.io._map[io._uid] = io; } IO.prototype = { //-------------------------------------- // Properties //-------------------------------------- /** * A counter that increments for each transaction. * * @property _id * @private * @type {Number} */ _id: 0, /** * Object of IO HTTP headers sent with each transaction. * * @property _headers * @private * @type {Object} */ _headers: { 'X-Requested-With' : 'XMLHttpRequest' }, /** * Object that stores timeout values for any transaction with a defined * "timeout" configuration property. * * @property _timeout * @private * @type {Object} */ _timeout: {}, //-------------------------------------- // Methods //-------------------------------------- _init: function(config) { var io = this, i, len; io.cfg = config || {}; Y.augment(io, Y.EventTarget); for (i = 0, len = EVENTS.length; i < len; ++i) { // Publish IO global events with configurations, if any. // IO global events are set to broadcast by default. // These events use the "io:" namespace. io.publish('io:' + EVENTS[i], Y.merge({ broadcast: 1 }, config)); // Publish IO transaction events with configurations, if // any. These events use the "io-trn:" namespace. io.publish('io-trn:' + EVENTS[i], config); } }, /** * Method that creates a unique transaction object for each request. * * @method _create * @private * @param {Object} cfg Configuration object subset to determine if * the transaction is an XDR or file upload, * requiring an alternate transport. * @param {Number} id Transaction id * @return {Object} The transaction object */ _create: function(config, id) { var io = this, transaction = { id : Y.Lang.isNumber(id) ? id : io._id++, uid: io._uid }, alt = config.xdr ? config.xdr.use : null, form = config.form && config.form.upload ? 'iframe' : null, use; if (alt === 'native') { // Non-IE can use XHR level 2 and not rely on an // external transport. alt = Y.UA.ie ? 'xdr' : null; } use = alt || form; transaction = use ? Y.merge(Y.IO.customTransport(use), transaction) : Y.merge(Y.IO.defaultTransport(), transaction); if (transaction.notify) { config.notify = function (e, t, c) { io.notify(e, t, c); }; } if (!use) { if (win && win.FormData && config.data instanceof FormData) { transaction.c.upload.onprogress = function (e) { io.progress(transaction, e, config); }; transaction.c.onload = function (e) { io.load(transaction, e, config); }; transaction.c.onerror = function (e) { io.error(transaction, e, config); }; transaction.upload = true; } } return transaction; }, _destroy: function(transaction) { if (win && !transaction.notify && !transaction.xdr) { if (XHR && !transaction.upload) { transaction.c.onreadystatechange = null; } else if (transaction.upload) { transaction.c.upload.onprogress = null; transaction.c.onload = null; transaction.c.onerror = null; } else if (Y.UA.ie && !transaction.e) { // IE, when using XMLHttpRequest as an ActiveX Object, will throw // a "Type Mismatch" error if the event handler is set to "null". transaction.c.abort(); } } transaction = transaction.c = null; }, /** * Method for creating and firing events. * * @method _evt * @private * @param {String} eventName Event to be published. * @param {Object} transaction Transaction object. * @param {Object} config Configuration data subset for event subscription. */ _evt: function(eventName, transaction, config) { var io = this, params, args = config['arguments'], emitFacade = io.cfg.emitFacade, globalEvent = "io:" + eventName, trnEvent = "io-trn:" + eventName; // Workaround for #2532107 this.detach(trnEvent); if (transaction.e) { transaction.c = { status: 0, statusText: transaction.e }; } // Fire event with parameters or an Event Facade. params = [ emitFacade ? { id: transaction.id, data: transaction.c, cfg: config, 'arguments': args } : transaction.id ]; if (!emitFacade) { if (eventName === EVENTS[0] || eventName === EVENTS[2]) { if (args) { params.push(args); } } else { if (transaction.evt) { params.push(transaction.evt); } else { params.push(transaction.c); } if (args) { params.push(args); } } } params.unshift(globalEvent); // Fire global events. io.fire.apply(io, params); // Fire transaction events, if receivers are defined. if (config.on) { params[0] = trnEvent; io.once(trnEvent, config.on[eventName], config.context || Y); io.fire.apply(io, params); } }, /** * Fires event "io:start" and creates, fires a transaction-specific * start event, if `config.on.start` is defined. * * @method start * @param {Object} transaction Transaction object. * @param {Object} config Configuration object for the transaction. */ start: function(transaction, config) { /** * Signals the start of an IO request. * @event io:start */ this._evt(EVENTS[0], transaction, config); }, /** * Fires event "io:complete" and creates, fires a * transaction-specific "complete" event, if config.on.complete is * defined. * * @method complete * @param {Object} transaction Transaction object. * @param {Object} config Configuration object for the transaction. */ complete: function(transaction, config) { /** * Signals the completion of the request-response phase of a * transaction. Response status and data are accessible, if * available, in this event. * @event io:complete */ this._evt(EVENTS[1], transaction, config); }, /** * Fires event "io:end" and creates, fires a transaction-specific "end" * event, if config.on.end is defined. * * @method end * @param {Object} transaction Transaction object. * @param {Object} config Configuration object for the transaction. */ end: function(transaction, config) { /** * Signals the end of the transaction lifecycle. * @event io:end */ this._evt(EVENTS[2], transaction, config); this._destroy(transaction); }, /** * Fires event "io:success" and creates, fires a transaction-specific * "success" event, if config.on.success is defined. * * @method success * @param {Object} transaction Transaction object. * @param {Object} config Configuration object for the transaction. */ success: function(transaction, config) { /** * Signals an HTTP response with status in the 2xx range. * Fires after io:complete. * @event io:success */ this._evt(EVENTS[3], transaction, config); this.end(transaction, config); }, /** * Fires event "io:failure" and creates, fires a transaction-specific * "failure" event, if config.on.failure is defined. * * @method failure * @param {Object} transaction Transaction object. * @param {Object} config Configuration object for the transaction. */ failure: function(transaction, config) { /** * Signals an HTTP response with status outside of the 2xx range. * Fires after io:complete. * @event io:failure */ this._evt(EVENTS[4], transaction, config); this.end(transaction, config); }, /** * Fires event "io:progress" and creates, fires a transaction-specific * "progress" event -- for XMLHttpRequest file upload -- if * config.on.progress is defined. * * @method progress * @param {Object} transaction Transaction object. * @param {Object} progress event. * @param {Object} config Configuration object for the transaction. */ progress: function(transaction, e, config) { /** * Signals the interactive state during a file upload transaction. * This event fires after io:start and before io:complete. * @event io:progress */ transaction.evt = e; this._evt(EVENTS[5], transaction, config); }, /** * Fires event "io:complete" and creates, fires a transaction-specific * "complete" event -- for XMLHttpRequest file upload -- if * config.on.complete is defined. * * @method load * @param {Object} transaction Transaction object. * @param {Object} load event. * @param {Object} config Configuration object for the transaction. */ load: function (transaction, e, config) { transaction.evt = e.target; this._evt(EVENTS[1], transaction, config); }, /** * Fires event "io:failure" and creates, fires a transaction-specific * "failure" event -- for XMLHttpRequest file upload -- if * config.on.failure is defined. * * @method error * @param {Object} transaction Transaction object. * @param {Object} error event. * @param {Object} config Configuration object for the transaction. */ error: function (transaction, e, config) { transaction.evt = e; this._evt(EVENTS[4], transaction, config); }, /** * Retry an XDR transaction, using the Flash tranport, if the native * transport fails. * * @method _retry * @private * @param {Object} transaction Transaction object. * @param {String} uri Qualified path to transaction resource. * @param {Object} config Configuration object for the transaction. */ _retry: function(transaction, uri, config) { this._destroy(transaction); config.xdr.use = 'flash'; return this.send(uri, config, transaction.id); }, /** * Method that concatenates string data for HTTP GET transactions. * * @method _concat * @private * @param {String} uri URI or root data. * @param {String} data Data to be concatenated onto URI. * @return {String} */ _concat: function(uri, data) { uri += (uri.indexOf('?') === -1 ? '?' : '&') + data; return uri; }, /** * Stores default client headers for all transactions. If a label is * passed with no value argument, the header will be deleted. * * @method setHeader * @param {String} name HTTP header * @param {String} value HTTP header value */ setHeader: function(name, value) { if (value) { this._headers[name] = value; } else { delete this._headers[name]; } }, /** * Method that sets all HTTP headers to be sent in a transaction. * * @method _setHeaders * @private * @param {Object} transaction - XHR instance for the specific transaction. * @param {Object} headers - HTTP headers for the specific transaction, as * defined in the configuration object passed to YUI.io(). */ _setHeaders: function(transaction, headers) { headers = Y.merge(this._headers, headers); Y.Object.each(headers, function(value, name) { if (value !== 'disable') { transaction.setRequestHeader(name, headers[name]); } }); }, /** * Starts timeout count if the configuration object has a defined * timeout property. * * @method _startTimeout * @private * @param {Object} transaction Transaction object generated by _create(). * @param {Object} timeout Timeout in milliseconds. */ _startTimeout: function(transaction, timeout) { var io = this; io._timeout[transaction.id] = setTimeout(function() { io._abort(transaction, 'timeout'); }, timeout); }, /** * Clears the timeout interval started by _startTimeout(). * * @method _clearTimeout * @private * @param {Number} id - Transaction id. */ _clearTimeout: function(id) { clearTimeout(this._timeout[id]); delete this._timeout[id]; }, /** * Method that determines if a transaction response qualifies as success * or failure, based on the response HTTP status code, and fires the * appropriate success or failure events. * * @method _result * @private * @static * @param {Object} transaction Transaction object generated by _create(). * @param {Object} config Configuration object passed to io(). */ _result: function(transaction, config) { var status; // Firefox will throw an exception if attempting to access // an XHR object's status property, after a request is aborted. try { status = transaction.c.status; } catch(e) { status = 0; } // IE reports HTTP 204 as HTTP 1223. if (status >= 200 && status < 300 || status === 304 || status === 1223) { this.success(transaction, config); } else { this.failure(transaction, config); } }, /** * Event handler bound to onreadystatechange. * * @method _rS * @private * @param {Object} transaction Transaction object generated by _create(). * @param {Object} config Configuration object passed to YUI.io(). */ _rS: function(transaction, config) { var io = this; if (transaction.c.readyState === 4) { if (config.timeout) { io._clearTimeout(transaction.id); } // Yield in the event of request timeout or abort. setTimeout(function() { io.complete(transaction, config); io._result(transaction, config); }, 0); } }, /** * Terminates a transaction due to an explicit abort or timeout. * * @method _abort * @private * @param {Object} transaction Transaction object generated by _create(). * @param {String} type Identifies timed out or aborted transaction. */ _abort: function(transaction, type) { if (transaction && transaction.c) { transaction.e = type; transaction.c.abort(); } }, /** * Requests a transaction. `send()` is implemented as `Y.io()`. Each * transaction may include a configuration object. Its properties are: * * <dl> * <dt>method</dt> * <dd>HTTP method verb (e.g., GET or POST). If this property is not * not defined, the default value will be GET.</dd> * * <dt>data</dt> * <dd>This is the name-value string that will be sent as the * transaction data. If the request is HTTP GET, the data become * part of querystring. If HTTP POST, the data are sent in the * message body.</dd> * * <dt>xdr</dt> * <dd>Defines the transport to be used for cross-domain requests. * By setting this property, the transaction will use the specified * transport instead of XMLHttpRequest. The properties of the * transport object are: * <dl> * <dt>use</dt> * <dd>The transport to be used: 'flash' or 'native'</dd> * <dt>dataType</dt> * <dd>Set the value to 'XML' if that is the expected response * content type.</dd> * </dl></dd> * * <dt>form</dt> * <dd>Form serialization configuration object. Its properties are: * <dl> * <dt>id</dt> * <dd>Node object or id of HTML form</dd> * <dt>useDisabled</dt> * <dd>`true` to also serialize disabled form field values * (defaults to `false`)</dd> * </dl></dd> * * <dt>on</dt> * <dd>Assigns transaction event subscriptions. Available events are: * <dl> * <dt>start</dt> * <dd>Fires when a request is sent to a resource.</dd> * <dt>complete</dt> * <dd>Fires when the transaction is complete.</dd> * <dt>success</dt> * <dd>Fires when the HTTP response status is within the 2xx * range.</dd> * <dt>failure</dt> * <dd>Fires when the HTTP response status is outside the 2xx * range, if an exception occurs, if the transation is aborted, * or if the transaction exceeds a configured `timeout`.</dd> * <dt>end</dt> * <dd>Fires at the conclusion of the transaction * lifecycle, after `success` or `failure`.</dd> * </dl> * * <p>Callback functions for `start` and `end` receive the id of the * transaction as a first argument. For `complete`, `success`, and * `failure`, callbacks receive the id and the response object * (usually the XMLHttpRequest instance). If the `arguments` * property was included in the configuration object passed to * `Y.io()`, the configured data will be passed to all callbacks as * the last argument.</p> * </dd> * * <dt>sync</dt> * <dd>Pass `true` to make a same-domain transaction synchronous. * <strong>CAVEAT</strong>: This will negatively impact the user * experience. Have a <em>very</em> good reason if you intend to use * this.</dd> * * <dt>context</dt> * <dd>The "`this'" object for all configured event handlers. If a * specific context is needed for individual callbacks, bind the * callback to a context using `Y.bind()`.</dd> * * <dt>headers</dt> * <dd>Object map of transaction headers to send to the server. The * object keys are the header names and the values are the header * values.</dd> * * <dt>timeout</dt> * <dd>Millisecond threshold for the transaction before being * automatically aborted.</dd> * * <dt>arguments</dt> * <dd>User-defined data passed to all registered event handlers. * This value is available as the second argument in the "start" and * "end" event handlers. It is the third argument in the "complete", * "success", and "failure" event handlers. <strong>Be sure to quote * this property name in the transaction configuration as * "arguments" is a reserved word in JavaScript</strong> (e.g. * `Y.io({ ..., "arguments": stuff })`).</dd> * </dl> * * @method send * @public * @param {String} uri Qualified path to transaction resource. * @param {Object} config Configuration object for the transaction. * @param {Number} id Transaction id, if already set. * @return {Object} */ send: function(uri, config, id) { var transaction, method, i, len, sync, data, io = this, u = uri, response = {}; config = config ? Y.Object(config) : {}; transaction = io._create(config, id); method = config.method ? config.method.toUpperCase() : 'GET'; sync = config.sync; data = config.data; // Serialize an map object into a key-value string using // querystring-stringify-simple. if ((Y.Lang.isObject(data) && !data.nodeType) && !transaction.upload) { data = Y.QueryString.stringify(data); } if (config.form) { if (config.form.upload) { // This is a file upload transaction, calling // upload() in io-upload-iframe. return io.upload(transaction, uri, config); } else { // Serialize HTML form data into a key-value string. data = io._serialize(config.form, data); } } if (data) { switch (method) { case 'GET': case 'HEAD': case 'DELETE': u = io._concat(u, data); data = ''; Y.log('HTTP' + method + ' with data. The querystring is: ' + u, 'info', 'io'); break; case 'POST': case 'PUT': // If Content-Type is defined in the configuration object, or // or as a default header, it will be used instead of // 'application/x-www-form-urlencoded; charset=UTF-8' config.headers = Y.merge({ 'Content-Type': 'application/x-www-form-urlencoded; charset=UTF-8' }, config.headers); break; } } if (transaction.xdr) { // Route data to io-xdr module for flash and XDomainRequest. return io.xdr(u, transaction, config); } else if (transaction.notify) { // Route data to custom transport return transaction.c.send(transaction, uri, config); } if (!sync && !transaction.upload) { transaction.c.onreadystatechange = function() { io._rS(transaction, config); }; } try { // Determine if request is to be set as // synchronous or asynchronous. transaction.c.open(method, u, !sync, config.username || null, config.password || null); io._setHeaders(transaction.c, config.headers || {}); io.start(transaction, config); // Will work only in browsers that implement the // Cross-Origin Resource Sharing draft. if (config.xdr && config.xdr.credentials) { if (!Y.UA.ie) { transaction.c.withCredentials = true; } } // Using "null" with HTTP POST will result in a request // with no Content-Length header defined. transaction.c.send(data); if (sync) { // Create a response object for synchronous transactions, // mixing id and arguments properties with the xhr // properties whitelist. for (i = 0, len = XHR_PROPS.length; i < len; ++i) { response[XHR_PROPS[i]] = transaction.c[XHR_PROPS[i]]; } response.getAllResponseHeaders = function() { return transaction.c.getAllResponseHeaders(); }; response.getResponseHeader = function(name) { return transaction.c.getResponseHeader(name); }; io.complete(transaction, config); io._result(transaction, config); return response; } } catch(e) { if (transaction.xdr) { // This exception is usually thrown by browsers // that do not support XMLHttpRequest Level 2. // Retry the request with the XDR transport set // to 'flash'. If the Flash transport is not // initialized or available, the transaction // will resolve to a transport error. return io._retry(transaction, uri, config); } else { io.complete(transaction, config); io._result(transaction, config); } } // If config.timeout is defined, and the request is standard XHR, // initialize timeout polling. if (config.timeout) { io._startTimeout(transaction, config.timeout); Y.log('Configuration timeout set to: ' + config.timeout, 'info', 'io'); } return { id: transaction.id, abort: function() { return transaction.c ? io._abort(transaction, 'abort') : false; }, isInProgress: function() { return transaction.c ? (transaction.c.readyState % 4) : false; }, io: io }; } }; /** Method for initiating an ajax call. The first argument is the url end point for the call. The second argument is an object to configure the transaction and attach event subscriptions. The configuration object supports the following properties: <dl> <dt>method</dt> <dd>HTTP method verb (e.g., GET or POST). If this property is not not defined, the default value will be GET.</dd> <dt>data</dt> <dd>This is the name-value string that will be sent as the transaction data. If the request is HTTP GET, the data become part of querystring. If HTTP POST, the data are sent in the message body.</dd> <dt>xdr</dt> <dd>Defines the transport to be used for cross-domain requests. By setting this property, the transaction will use the specified transport instead of XMLHttpRequest. The properties of the transport object are: <dl> <dt>use</dt> <dd>The transport to be used: 'flash' or 'native'</dd> <dt>dataType</dt> <dd>Set the value to 'XML' if that is the expected response content type.</dd> </dl></dd> <dt>form</dt> <dd>Form serialization configuration object. Its properties are: <dl> <dt>id</dt> <dd>Node object or id of HTML form</dd> <dt>useDisabled</dt> <dd>`true` to also serialize disabled form field values (defaults to `false`)</dd> </dl></dd> <dt>on</dt> <dd>Assigns transaction event subscriptions. Available events are: <dl> <dt>start</dt> <dd>Fires when a request is sent to a resource.</dd> <dt>complete</dt> <dd>Fires when the transaction is complete.</dd> <dt>success</dt> <dd>Fires when the HTTP response status is within the 2xx range.</dd> <dt>failure</dt> <dd>Fires when the HTTP response status is outside the 2xx range, if an exception occurs, if the transation is aborted, or if the transaction exceeds a configured `timeout`.</dd> <dt>end</dt> <dd>Fires at the conclusion of the transaction lifecycle, after `success` or `failure`.</dd> </dl> <p>Callback functions for `start` and `end` receive the id of the transaction as a first argument. For `complete`, `success`, and `failure`, callbacks receive the id and the response object (usually the XMLHttpRequest instance). If the `arguments` property was included in the configuration object passed to `Y.io()`, the configured data will be passed to all callbacks as the last argument.</p> </dd> <dt>sync</dt> <dd>Pass `true` to make a same-domain transaction synchronous. <strong>CAVEAT</strong>: This will negatively impact the user experience. Have a <em>very</em> good reason if you intend to use this.</dd> <dt>context</dt> <dd>The "`this'" object for all configured event handlers. If a specific context is needed for individual callbacks, bind the callback to a context using `Y.bind()`.</dd> <dt>headers</dt> <dd>Object map of transaction headers to send to the server. The object keys are the header names and the values are the header values.</dd> <dt>timeout</dt> <dd>Millisecond threshold for the transaction before being automatically aborted.</dd> <dt>arguments</dt> <dd>User-defined data passed to all registered event handlers. This value is available as the second argument in the "start" and "end" event handlers. It is the third argument in the "complete", "success", and "failure" event handlers. <strong>Be sure to quote this property name in the transaction configuration as "arguments" is a reserved word in JavaScript</strong> (e.g. `Y.io({ ..., "arguments": stuff })`).</dd> </dl> @method io @static @param {String} url qualified path to transaction resource. @param {Object} config configuration object for the transaction. @return {Object} @for YUI **/ Y.io = function(url, config) { // Calling IO through the static interface will use and reuse // an instance of IO. var transaction = Y.io._map['io:0'] || new IO(); return transaction.send.apply(transaction, [url, config]); }; /** Method for setting and deleting IO HTTP headers to be sent with every request. Hosted as a property on the `io` function (e.g. `Y.io.header`). @method header @param {String} name HTTP header @param {String} value HTTP header value @static **/ Y.io.header = function(name, value) { // Calling IO through the static interface will use and reuse // an instance of IO. var transaction = Y.io._map['io:0'] || new IO(); transaction.setHeader(name, value); }; Y.IO = IO; // Map of all IO instances created. Y.io._map = {}; var XHR = win && win.XMLHttpRequest, XDR = win && win.XDomainRequest, AX = win && win.ActiveXObject; Y.mix(Y.IO, { /** * The ID of the default IO transport, defaults to `xhr` * @property _default * @type {String} * @static */ _default: 'xhr', /** * * @method defaultTransport * @static * @param {String} [id] The transport to set as the default, if empty a new transport is created. * @return {Object} The transport object with a `send` method */ defaultTransport: function(id) { if (id) { Y.log('Setting default IO to: ' + id, 'info', 'io'); Y.IO._default = id; } else { var o = { c: Y.IO.transports[Y.IO._default](), notify: Y.IO._default === 'xhr' ? false : true }; Y.log('Creating default transport: ' + Y.IO._default, 'info', 'io'); return o; } }, /** * An object hash of custom transports available to IO * @property transports * @type {Object} * @static */ transports: { xhr: function () { return XHR ? new XMLHttpRequest() : AX ? new ActiveXObject('Microsoft.XMLHTTP') : null; }, xdr: function () { return XDR ? new XDomainRequest() : null; }, iframe: function () { return {}; }, flash: null, nodejs: null }, /** * Create a custom transport of type and return it's object * @method customTransport * @param {String} id The id of the transport to create. * @static */ customTransport: function(id) { var o = { c: Y.IO.transports[id]() }; o[(id === 'xdr' || id === 'flash') ? 'xdr' : 'notify'] = true; return o; } }); Y.mix(Y.IO.prototype, { /** * Fired from the notify method of the transport which in turn fires * the event on the IO object. * @method notify * @param {String} event The name of the event * @param {Object} transaction The transaction object * @param {Object} config The configuration object for this transaction */ notify: function(event, transaction, config) { var io = this; switch (event) { case 'timeout': case 'abort': case 'transport error': transaction.c = { status: 0, statusText: event }; event = 'failure'; default: io[event].apply(io, [transaction, config]); } } }); }, '@VERSION@' ,{requires:['event-custom-base', 'querystring-stringify-simple']}); YUI.add('json-parse', function(Y) { /** * <p>The JSON module adds support for serializing JavaScript objects into * JSON strings and parsing JavaScript objects from strings in JSON format.</p> * * <p>The JSON namespace is added to your YUI instance including static methods * Y.JSON.parse(..) and Y.JSON.stringify(..).</p> * * <p>The functionality and method signatures follow the ECMAScript 5 * specification. In browsers with native JSON support, the native * implementation is used.</p> * * <p>The <code>json</code> module is a rollup of <code>json-parse</code> and * <code>json-stringify</code>.</p> * * <p>As their names suggest, <code>json-parse</code> adds support for parsing * JSON data (Y.JSON.parse) and <code>json-stringify</code> for serializing * JavaScript data into JSON strings (Y.JSON.stringify). You may choose to * include either of the submodules individually if you don't need the * complementary functionality, or include the rollup for both.</p> * * @module json * @main json * @class JSON * @static */ /** * Provides Y.JSON.parse method to accept JSON strings and return native * JavaScript objects. * * @module json * @submodule json-parse * @for JSON * @static */ // All internals kept private for security reasons function fromGlobal(ref) { return (Y.config.win || this || {})[ref]; } /** * Alias to native browser implementation of the JSON object if available. * * @property Native * @type {Object} * @private */ var _JSON = fromGlobal('JSON'), Native = (Object.prototype.toString.call(_JSON) === '[object JSON]' && _JSON), useNative = !!Native, /** * Replace certain Unicode characters that JavaScript may handle incorrectly * during eval--either by deleting them or treating them as line * endings--with escape sequences. * IMPORTANT NOTE: This regex will be used to modify the input if a match is * found. * * @property _UNICODE_EXCEPTIONS * @type {RegExp} * @private */ _UNICODE_EXCEPTIONS = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, /** * First step in the safety evaluation. Regex used to replace all escape * sequences (i.e. "\\", etc) with '@' characters (a non-JSON character). * * @property _ESCAPES * @type {RegExp} * @private */ _ESCAPES = /\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, /** * Second step in the safety evaluation. Regex used to replace all simple * values with ']' characters. * * @property _VALUES * @type {RegExp} * @private */ _VALUES = /"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, /** * Third step in the safety evaluation. Regex used to remove all open * square brackets following a colon, comma, or at the beginning of the * string. * * @property _BRACKETS * @type {RegExp} * @private */ _BRACKETS = /(?:^|:|,)(?:\s*\[)+/g, /** * Final step in the safety evaluation. Regex used to test the string left * after all previous replacements for invalid characters. * * @property _UNSAFE * @type {RegExp} * @private */ _UNSAFE = /[^\],:{}\s]/, /** * Replaces specific unicode characters with their appropriate \unnnn * format. Some browsers ignore certain characters during eval. * * @method escapeException * @param c {String} Unicode character * @return {String} the \unnnn escapement of the character * @private */ _escapeException = function (c) { return '\\u'+('0000'+(+(c.charCodeAt(0))).toString(16)).slice(-4); }, /** * Traverses nested objects, applying a reviver function to each (key,value) * from the scope if the key:value's containing object. The value returned * from the function will replace the original value in the key:value pair. * If the value returned is undefined, the key will be omitted from the * returned object. * * @method _revive * @param data {MIXED} Any JavaScript data * @param reviver {Function} filter or mutation function * @return {MIXED} The results of the filtered data * @private */ _revive = function (data, reviver) { var walk = function (o,key) { var k,v,value = o[key]; if (value && typeof value === 'object') { for (k in value) { if (value.hasOwnProperty(k)) { v = walk(value, k); if (v === undefined) { delete value[k]; } else { value[k] = v; } } } } return reviver.call(o,key,value); }; return typeof reviver === 'function' ? walk({'':data},'') : data; }, /** * Parse a JSON string, returning the native JavaScript representation. * * @param s {string} JSON string data * @param reviver {function} (optional) function(k,v) passed each key value * pair of object literals, allowing pruning or altering values * @return {MIXED} the native JavaScript representation of the JSON string * @throws SyntaxError * @method parse * @static */ // JavaScript implementation in lieu of native browser support. Based on // the json2.js library from http://json.org _parse = function (s,reviver) { // Replace certain Unicode characters that are otherwise handled // incorrectly by some browser implementations. // NOTE: This modifies the input if such characters are found! s = s.replace(_UNICODE_EXCEPTIONS, _escapeException); // Test for any remaining invalid characters if (!_UNSAFE.test(s.replace(_ESCAPES,'@'). replace(_VALUES,']'). replace(_BRACKETS,''))) { // Eval the text into a JavaScript data structure, apply any // reviver function, and return return _revive( eval('(' + s + ')'), reviver ); } throw new SyntaxError('JSON.parse'); }; Y.namespace('JSON').parse = function (s,reviver) { if (typeof s !== 'string') { s += ''; } return Native && Y.JSON.useNativeParse ? Native.parse(s,reviver) : _parse(s,reviver); }; function workingNative( k, v ) { return k === "ok" ? true : v; } // Double check basic functionality. This is mainly to catch early broken // implementations of the JSON API in Firefox 3.1 beta1 and beta2 if ( Native ) { try { useNative = ( Native.parse( '{"ok":false}', workingNative ) ).ok; } catch ( e ) { useNative = false; } } /** * Leverage native JSON parse if the browser has a native implementation. * In general, this is a good idea. See the Known Issues section in the * JSON user guide for caveats. The default value is true for browsers with * native JSON support. * * @property useNativeParse * @type Boolean * @default true * @static */ Y.JSON.useNativeParse = useNative; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('transition', function(Y) { /** * Provides the transition method for Node. * Transition has no API of its own, but adds the transition method to Node. * * @module transition * @requires node-style */ var CAMEL_VENDOR_PREFIX = '', VENDOR_PREFIX = '', DOCUMENT = Y.config.doc, DOCUMENT_ELEMENT = 'documentElement', TRANSITION = 'transition', TRANSITION_CAMEL = 'Transition', TRANSITION_PROPERTY_CAMEL, TRANSITION_PROPERTY, TRANSITION_DURATION, TRANSITION_TIMING_FUNCTION, TRANSITION_DELAY, TRANSITION_END, ON_TRANSITION_END, TRANSFORM_CAMEL, EMPTY_OBJ = {}, VENDORS = [ 'Webkit', 'Moz' ], VENDOR_TRANSITION_END = { Webkit: 'webkitTransitionEnd' }, /** * A class for constructing transition instances. * Adds the "transition" method to Node. * @class Transition * @constructor */ Transition = function() { this.init.apply(this, arguments); }; Transition._toCamel = function(property) { property = property.replace(/-([a-z])/gi, function(m0, m1) { return m1.toUpperCase(); }); return property; }; Transition._toHyphen = function(property) { property = property.replace(/([A-Z]?)([a-z]+)([A-Z]?)/g, function(m0, m1, m2, m3) { var str = ((m1) ? '-' + m1.toLowerCase() : '') + m2; if (m3) { str += '-' + m3.toLowerCase(); } return str; }); return property; }; Transition.SHOW_TRANSITION = 'fadeIn'; Transition.HIDE_TRANSITION = 'fadeOut'; Transition.useNative = false; Y.Array.each(VENDORS, function(val) { // then vendor specific var property = val + TRANSITION_CAMEL; if (property in DOCUMENT[DOCUMENT_ELEMENT].style) { CAMEL_VENDOR_PREFIX = val; VENDOR_PREFIX = Transition._toHyphen(val) + '-'; Transition.useNative = true; Transition.supported = true; // TODO: remove Transition._VENDOR_PREFIX = val; } }); TRANSITION_CAMEL = CAMEL_VENDOR_PREFIX + TRANSITION_CAMEL; TRANSITION_PROPERTY_CAMEL = CAMEL_VENDOR_PREFIX + 'TransitionProperty'; TRANSITION_PROPERTY = VENDOR_PREFIX + 'transition-property'; TRANSITION_DURATION = VENDOR_PREFIX + 'transition-duration'; TRANSITION_TIMING_FUNCTION = VENDOR_PREFIX + 'transition-timing-function'; TRANSITION_DELAY = VENDOR_PREFIX + 'transition-delay'; TRANSITION_END = 'transitionend'; ON_TRANSITION_END = 'on' + CAMEL_VENDOR_PREFIX.toLowerCase() + 'transitionend'; TRANSITION_END = VENDOR_TRANSITION_END[CAMEL_VENDOR_PREFIX] || TRANSITION_END; TRANSFORM_CAMEL = CAMEL_VENDOR_PREFIX + 'Transform'; Transition.fx = {}; Transition.toggles = {}; Transition._hasEnd = {}; Transition._reKeywords = /^(?:node|duration|iterations|easing|delay|on|onstart|onend)$/i; Y.Node.DOM_EVENTS[TRANSITION_END] = 1; Transition.NAME = 'transition'; Transition.DEFAULT_EASING = 'ease'; Transition.DEFAULT_DURATION = 0.5; Transition.DEFAULT_DELAY = 0; Transition._nodeAttrs = {}; Transition.prototype = { constructor: Transition, init: function(node, config) { var anim = this; anim._node = node; if (!anim._running && config) { anim._config = config; node._transition = anim; // cache for reuse anim._duration = ('duration' in config) ? config.duration: anim.constructor.DEFAULT_DURATION; anim._delay = ('delay' in config) ? config.delay: anim.constructor.DEFAULT_DELAY; anim._easing = config.easing || anim.constructor.DEFAULT_EASING; anim._count = 0; // track number of animated properties anim._running = false; } return anim; }, addProperty: function(prop, config) { var anim = this, node = this._node, uid = Y.stamp(node), nodeInstance = Y.one(node), attrs = Transition._nodeAttrs[uid], computed, compareVal, dur, attr, val; if (!attrs) { attrs = Transition._nodeAttrs[uid] = {}; } attr = attrs[prop]; // might just be a value if (config && config.value !== undefined) { val = config.value; } else if (config !== undefined) { val = config; config = EMPTY_OBJ; } if (typeof val === 'function') { val = val.call(nodeInstance, nodeInstance); } if (attr && attr.transition) { // take control if another transition owns this property if (attr.transition !== anim) { attr.transition._count--; // remapping attr to this transition } } anim._count++; // properties per transition // make 0 async and fire events dur = ((typeof config.duration != 'undefined') ? config.duration : anim._duration) || 0.0001; attrs[prop] = { value: val, duration: dur, delay: (typeof config.delay != 'undefined') ? config.delay : anim._delay, easing: config.easing || anim._easing, transition: anim }; // native end event doesnt fire when setting to same value // supplementing with timer // val may be a string or number (height: 0, etc), but computedStyle is always string computed = Y.DOM.getComputedStyle(node, prop); compareVal = (typeof val === 'string') ? computed : parseFloat(computed); if (Transition.useNative && compareVal === val) { setTimeout(function() { anim._onNativeEnd.call(node, { propertyName: prop, elapsedTime: dur }); }, dur * 1000); } }, removeProperty: function(prop) { var anim = this, attrs = Transition._nodeAttrs[Y.stamp(anim._node)]; if (attrs && attrs[prop]) { delete attrs[prop]; anim._count--; } }, initAttrs: function(config) { var attr, node = this._node; if (config.transform && !config[TRANSFORM_CAMEL]) { config[TRANSFORM_CAMEL] = config.transform; delete config.transform; // TODO: copy } for (attr in config) { if (config.hasOwnProperty(attr) && !Transition._reKeywords.test(attr)) { this.addProperty(attr, config[attr]); // when size is auto or % webkit starts from zero instead of computed // (https://bugs.webkit.org/show_bug.cgi?id=16020) // TODO: selective set if (node.style[attr] === '') { Y.DOM.setStyle(node, attr, Y.DOM.getComputedStyle(node, attr)); } } } }, /** * Starts or an animation. * @method run * @chainable * @private */ run: function(callback) { var anim = this, node = anim._node, config = anim._config, data = { type: 'transition:start', config: config }; if (!anim._running) { anim._running = true; if (config.on && config.on.start) { config.on.start.call(Y.one(node), data); } anim.initAttrs(anim._config); anim._callback = callback; anim._start(); } return anim; }, _start: function() { this._runNative(); }, _prepDur: function(dur) { dur = parseFloat(dur); return dur + 's'; }, _runNative: function(time) { var anim = this, node = anim._node, uid = Y.stamp(node), style = node.style, computed = node.ownerDocument.defaultView.getComputedStyle(node), attrs = Transition._nodeAttrs[uid], cssText = '', cssTransition = computed[Transition._toCamel(TRANSITION_PROPERTY)], transitionText = TRANSITION_PROPERTY + ': ', duration = TRANSITION_DURATION + ': ', easing = TRANSITION_TIMING_FUNCTION + ': ', delay = TRANSITION_DELAY + ': ', hyphy, attr, name; // preserve existing transitions if (cssTransition !== 'all') { transitionText += cssTransition + ','; duration += computed[Transition._toCamel(TRANSITION_DURATION)] + ','; easing += computed[Transition._toCamel(TRANSITION_TIMING_FUNCTION)] + ','; delay += computed[Transition._toCamel(TRANSITION_DELAY)] + ','; } // run transitions mapped to this instance for (name in attrs) { hyphy = Transition._toHyphen(name); attr = attrs[name]; if ((attr = attrs[name]) && attr.transition === anim) { if (name in node.style) { // only native styles allowed duration += anim._prepDur(attr.duration) + ','; delay += anim._prepDur(attr.delay) + ','; easing += (attr.easing) + ','; transitionText += hyphy + ','; cssText += hyphy + ': ' + attr.value + '; '; } else { this.removeProperty(name); } } } transitionText = transitionText.replace(/,$/, ';'); duration = duration.replace(/,$/, ';'); easing = easing.replace(/,$/, ';'); delay = delay.replace(/,$/, ';'); // only one native end event per node if (!Transition._hasEnd[uid]) { node.addEventListener(TRANSITION_END, anim._onNativeEnd, ''); Transition._hasEnd[uid] = true; } style.cssText += transitionText + duration + easing + delay + cssText; }, _end: function(elapsed) { var anim = this, node = anim._node, callback = anim._callback, config = anim._config, data = { type: 'transition:end', config: config, elapsedTime: elapsed }, nodeInstance = Y.one(node); anim._running = false; anim._callback = null; if (node) { if (config.on && config.on.end) { setTimeout(function() { // IE: allow previous update to finish config.on.end.call(nodeInstance, data); // nested to ensure proper fire order if (callback) { callback.call(nodeInstance, data); } }, 1); } else if (callback) { setTimeout(function() { // IE: allow previous update to finish callback.call(nodeInstance, data); }, 1); } } }, _endNative: function(name) { var node = this._node, value = node.ownerDocument.defaultView.getComputedStyle(node, '')[Transition._toCamel(TRANSITION_PROPERTY)]; name = Transition._toHyphen(name); if (typeof value === 'string') { value = value.replace(new RegExp('(?:^|,\\s)' + name + ',?'), ','); value = value.replace(/^,|,$/, ''); node.style[TRANSITION_CAMEL] = value; } }, _onNativeEnd: function(e) { var node = this, uid = Y.stamp(node), event = e,//e._event, name = Transition._toCamel(event.propertyName), elapsed = event.elapsedTime, attrs = Transition._nodeAttrs[uid], attr = attrs[name], anim = (attr) ? attr.transition : null, data, config; if (anim) { anim.removeProperty(name); anim._endNative(name); config = anim._config[name]; data = { type: 'propertyEnd', propertyName: name, elapsedTime: elapsed, config: config }; if (config && config.on && config.on.end) { config.on.end.call(Y.one(node), data); } if (anim._count <= 0) { // after propertyEnd fires anim._end(elapsed); node.style[TRANSITION_PROPERTY_CAMEL] = ''; // clean up style } } }, destroy: function() { var anim = this, node = anim._node; if (node) { node.removeEventListener(TRANSITION_END, anim._onNativeEnd, false); anim._node = null; } } }; Y.Transition = Transition; Y.TransitionNative = Transition; // TODO: remove /** * Animate one or more css properties to a given value. Requires the "transition" module. * <pre>example usage: * Y.one('#demo').transition({ * duration: 1, // in seconds, default is 0.5 * easing: 'ease-out', // default is 'ease' * delay: '1', // delay start for 1 second, default is 0 * * height: '10px', * width: '10px', * * opacity: { // per property * value: 0, * duration: 2, * delay: 2, * easing: 'ease-in' * } * }); * </pre> * @for Node * @method transition * @param {Object} config An object containing one or more style properties, a duration and an easing. * @param {Function} callback A function to run after the transition has completed. * @chainable */ Y.Node.prototype.transition = function(name, config, callback) { var transitionAttrs = Transition._nodeAttrs[Y.stamp(this._node)], anim = (transitionAttrs) ? transitionAttrs.transition || null : null, fxConfig, prop; if (typeof name === 'string') { // named effect, pull config from registry if (typeof config === 'function') { callback = config; config = null; } fxConfig = Transition.fx[name]; if (config && typeof config !== 'boolean') { config = Y.clone(config); for (prop in fxConfig) { if (fxConfig.hasOwnProperty(prop)) { if (! (prop in config)) { config[prop] = fxConfig[prop]; } } } } else { config = fxConfig; } } else { // name is a config, config is a callback or undefined callback = config; config = name; } if (anim && !anim._running) { anim.init(this, config); } else { anim = new Transition(this._node, config); } anim.run(callback); return this; }; Y.Node.prototype.show = function(name, config, callback) { this._show(); // show prior to transition if (name && Y.Transition) { if (typeof name !== 'string' && !name.push) { // named effect or array of effects supercedes default if (typeof config === 'function') { callback = config; config = name; } name = Transition.SHOW_TRANSITION; } this.transition(name, config, callback); } else if (name && !Y.Transition) { Y.log('unable to transition show; missing transition module', 'warn', 'node'); } return this; }; var _wrapCallBack = function(anim, fn, callback) { return function() { if (fn) { fn.call(anim); } if (callback) { callback.apply(anim._node, arguments); } }; }; Y.Node.prototype.hide = function(name, config, callback) { if (name && Y.Transition) { if (typeof config === 'function') { callback = config; config = null; } callback = _wrapCallBack(this, this._hide, callback); // wrap with existing callback if (typeof name !== 'string' && !name.push) { // named effect or array of effects supercedes default if (typeof config === 'function') { callback = config; config = name; } name = Transition.HIDE_TRANSITION; } this.transition(name, config, callback); } else if (name && !Y.Transition) { Y.log('unable to transition hide; missing transition module', 'warn', 'node'); } else { this._hide(); } return this; }; /** * Animate one or more css properties to a given value. Requires the "transition" module. * <pre>example usage: * Y.all('.demo').transition({ * duration: 1, // in seconds, default is 0.5 * easing: 'ease-out', // default is 'ease' * delay: '1', // delay start for 1 second, default is 0 * * height: '10px', * width: '10px', * * opacity: { // per property * value: 0, * duration: 2, * delay: 2, * easing: 'ease-in' * } * }); * </pre> * @for NodeList * @method transition * @param {Object} config An object containing one or more style properties, a duration and an easing. * @param {Function} callback A function to run after the transition has completed. The callback fires * once per item in the NodeList. * @chainable */ Y.NodeList.prototype.transition = function(config, callback) { var nodes = this._nodes, i = 0, node; while ((node = nodes[i++])) { Y.one(node).transition(config, callback); } return this; }; Y.Node.prototype.toggleView = function(name, on, callback) { this._toggles = this._toggles || []; callback = arguments[arguments.length - 1]; if (typeof name == 'boolean') { // no transition, just toggle on = name; name = null; } name = name || Y.Transition.DEFAULT_TOGGLE; if (typeof on == 'undefined' && name in this._toggles) { // reverse current toggle on = ! this._toggles[name]; } on = (on) ? 1 : 0; if (on) { this._show(); } else { callback = _wrapCallBack(this, this._hide, callback); } this._toggles[name] = on; this.transition(Y.Transition.toggles[name][on], callback); return this; }; Y.NodeList.prototype.toggleView = function(name, on, callback) { var nodes = this._nodes, i = 0, node; while ((node = nodes[i++])) { Y.one(node).toggleView(name, on, callback); } return this; }; Y.mix(Transition.fx, { fadeOut: { opacity: 0, duration: 0.5, easing: 'ease-out' }, fadeIn: { opacity: 1, duration: 0.5, easing: 'ease-in' }, sizeOut: { height: 0, width: 0, duration: 0.75, easing: 'ease-out' }, sizeIn: { height: function(node) { return node.get('scrollHeight') + 'px'; }, width: function(node) { return node.get('scrollWidth') + 'px'; }, duration: 0.5, easing: 'ease-in', on: { start: function() { var overflow = this.getStyle('overflow'); if (overflow !== 'hidden') { // enable scrollHeight/Width this.setStyle('overflow', 'hidden'); this._transitionOverflow = overflow; } }, end: function() { if (this._transitionOverflow) { // revert overridden value this.setStyle('overflow', this._transitionOverflow); delete this._transitionOverflow; } } } } }); Y.mix(Transition.toggles, { size: ['sizeOut', 'sizeIn'], fade: ['fadeOut', 'fadeIn'] }); Transition.DEFAULT_TOGGLE = 'fade'; }, '@VERSION@' ,{requires:['node-style']}); YUI.add('selector-css2', function(Y) { /** * The selector module provides helper methods allowing CSS2 Selectors to be used with DOM elements. * @module dom * @submodule selector-css2 * @for Selector */ /* * Provides helper methods for collecting and filtering DOM elements. */ var PARENT_NODE = 'parentNode', TAG_NAME = 'tagName', ATTRIBUTES = 'attributes', COMBINATOR = 'combinator', PSEUDOS = 'pseudos', Selector = Y.Selector, SelectorCSS2 = { _reRegExpTokens: /([\^\$\?\[\]\*\+\-\.\(\)\|\\])/, SORT_RESULTS: true, // TODO: better detection, document specific _isXML: (function() { var isXML = (Y.config.doc.createElement('div').tagName !== 'DIV'); return isXML; }()), /** * Mapping of shorthand tokens to corresponding attribute selector * @property shorthand * @type object */ shorthand: { '\\#(-?[_a-z0-9]+[-\\w\\uE000]*)': '[id=$1]', '\\.(-?[_a-z]+[-\\w\\uE000]*)': '[className~=$1]' }, /** * List of operators and corresponding boolean functions. * These functions are passed the attribute and the current node's value of the attribute. * @property operators * @type object */ operators: { '': function(node, attr) { return Y.DOM.getAttribute(node, attr) !== ''; }, // Just test for existence of attribute '~=': '(?:^|\\s+){val}(?:\\s+|$)', // space-delimited '|=': '^{val}-?' // optional hyphen-delimited }, pseudos: { 'first-child': function(node) { return Y.DOM._children(node[PARENT_NODE])[0] === node; } }, _bruteQuery: function(selector, root, firstOnly) { var ret = [], nodes = [], tokens = Selector._tokenize(selector), token = tokens[tokens.length - 1], rootDoc = Y.DOM._getDoc(root), child, id, className, tagName; if (token) { // prefilter nodes id = token.id; className = token.className; tagName = token.tagName || '*'; if (root.getElementsByTagName) { // non-IE lacks DOM api on doc frags // try ID first, unless no root.all && root not in document // (root.all works off document, but not getElementById) if (id && (root.all || (root.nodeType === 9 || Y.DOM.inDoc(root)))) { nodes = Y.DOM.allById(id, root); // try className } else if (className) { nodes = root.getElementsByClassName(className); } else { // default to tagName nodes = root.getElementsByTagName(tagName); } } else { // brute getElementsByTagName() child = root.firstChild; while (child) { // only collect HTMLElements // match tag to supplement missing getElementsByTagName if (child.tagName && (tagName === '*' || child.tagName === tagName)) { nodes.push(child); } child = child.nextSibling || child.firstChild; } } if (nodes.length) { ret = Selector._filterNodes(nodes, tokens, firstOnly); } } return ret; }, _filterNodes: function(nodes, tokens, firstOnly) { var i = 0, j, len = tokens.length, n = len - 1, result = [], node = nodes[0], tmpNode = node, getters = Y.Selector.getters, operator, combinator, token, path, pass, value, tests, test; for (i = 0; (tmpNode = node = nodes[i++]);) { n = len - 1; path = null; testLoop: while (tmpNode && tmpNode.tagName) { token = tokens[n]; tests = token.tests; j = tests.length; if (j && !pass) { while ((test = tests[--j])) { operator = test[1]; if (getters[test[0]]) { value = getters[test[0]](tmpNode, test[0]); } else { value = tmpNode[test[0]]; if (test[0] === 'tagName' && !Selector._isXML) { value = value.toUpperCase(); } if (typeof value != 'string' && value !== undefined && value.toString) { value = value.toString(); // coerce for comparison } else if (value === undefined && tmpNode.getAttribute) { // use getAttribute for non-standard attributes value = tmpNode.getAttribute(test[0], 2); // 2 === force string for IE } } if ((operator === '=' && value !== test[2]) || // fast path for equality (typeof operator !== 'string' && // protect against String.test monkey-patch (Moo) operator.test && !operator.test(value)) || // regex test (!operator.test && // protect against RegExp as function (webkit) typeof operator === 'function' && !operator(tmpNode, test[0], test[2]))) { // function test // skip non element nodes or non-matching tags if ((tmpNode = tmpNode[path])) { while (tmpNode && (!tmpNode.tagName || (token.tagName && token.tagName !== tmpNode.tagName)) ) { tmpNode = tmpNode[path]; } } continue testLoop; } } } n--; // move to next token // now that we've passed the test, move up the tree by combinator if (!pass && (combinator = token.combinator)) { path = combinator.axis; tmpNode = tmpNode[path]; // skip non element nodes while (tmpNode && !tmpNode.tagName) { tmpNode = tmpNode[path]; } if (combinator.direct) { // one pass only path = null; } } else { // success if we made it this far result.push(node); if (firstOnly) { return result; } break; } } } node = tmpNode = null; return result; }, combinators: { ' ': { axis: 'parentNode' }, '>': { axis: 'parentNode', direct: true }, '+': { axis: 'previousSibling', direct: true } }, _parsers: [ { name: ATTRIBUTES, re: /^\uE003(-?[a-z]+[\w\-]*)+([~\|\^\$\*!=]=?)?['"]?([^\uE004'"]*)['"]?\uE004/i, fn: function(match, token) { var operator = match[2] || '', operators = Selector.operators, escVal = (match[3]) ? match[3].replace(/\\/g, '') : '', test; // add prefiltering for ID and CLASS if ((match[1] === 'id' && operator === '=') || (match[1] === 'className' && Y.config.doc.documentElement.getElementsByClassName && (operator === '~=' || operator === '='))) { token.prefilter = match[1]; match[3] = escVal; // escape all but ID for prefilter, which may run through QSA (via Dom.allById) token[match[1]] = (match[1] === 'id') ? match[3] : escVal; } // add tests if (operator in operators) { test = operators[operator]; if (typeof test === 'string') { match[3] = escVal.replace(Selector._reRegExpTokens, '\\$1'); test = new RegExp(test.replace('{val}', match[3])); } match[2] = test; } if (!token.last || token.prefilter !== match[1]) { return match.slice(1); } } }, { name: TAG_NAME, re: /^((?:-?[_a-z]+[\w-]*)|\*)/i, fn: function(match, token) { var tag = match[1]; if (!Selector._isXML) { tag = tag.toUpperCase(); } token.tagName = tag; if (tag !== '*' && (!token.last || token.prefilter)) { return [TAG_NAME, '=', tag]; } if (!token.prefilter) { token.prefilter = 'tagName'; } } }, { name: COMBINATOR, re: /^\s*([>+~]|\s)\s*/, fn: function(match, token) { } }, { name: PSEUDOS, re: /^:([\-\w]+)(?:\uE005['"]?([^\uE005]*)['"]?\uE006)*/i, fn: function(match, token) { var test = Selector[PSEUDOS][match[1]]; if (test) { // reorder match array and unescape special chars for tests if (match[2]) { match[2] = match[2].replace(/\\/g, ''); } return [match[2], test]; } else { // selector token not supported (possibly missing CSS3 module) return false; } } } ], _getToken: function(token) { return { tagName: null, id: null, className: null, attributes: {}, combinator: null, tests: [] }; }, /* Break selector into token units per simple selector. Combinator is attached to the previous token. */ _tokenize: function(selector) { selector = selector || ''; selector = Selector._parseSelector(Y.Lang.trim(selector)); var token = Selector._getToken(), // one token per simple selector (left selector holds combinator) query = selector, // original query for debug report tokens = [], // array of tokens found = false, // whether or not any matches were found this pass match, // the regex match test, i, parser; /* Search for selector patterns, store, and strip them from the selector string until no patterns match (invalid selector) or we run out of chars. Multiple attributes and pseudos are allowed, in any order. for example: 'form:first-child[type=button]:not(button)[lang|=en]' */ outer: do { found = false; // reset after full pass for (i = 0; (parser = Selector._parsers[i++]);) { if ( (match = parser.re.exec(selector)) ) { // note assignment if (parser.name !== COMBINATOR ) { token.selector = selector; } selector = selector.replace(match[0], ''); // strip current match from selector if (!selector.length) { token.last = true; } if (Selector._attrFilters[match[1]]) { // convert class to className, etc. match[1] = Selector._attrFilters[match[1]]; } test = parser.fn(match, token); if (test === false) { // selector not supported found = false; break outer; } else if (test) { token.tests.push(test); } if (!selector.length || parser.name === COMBINATOR) { tokens.push(token); token = Selector._getToken(token); if (parser.name === COMBINATOR) { token.combinator = Y.Selector.combinators[match[1]]; } } found = true; } } } while (found && selector.length); if (!found || selector.length) { // not fully parsed Y.log('query: ' + query + ' contains unsupported token in: ' + selector, 'warn', 'Selector'); tokens = []; } return tokens; }, _replaceMarkers: function(selector) { selector = selector.replace(/\[/g, '\uE003'); selector = selector.replace(/\]/g, '\uE004'); selector = selector.replace(/\(/g, '\uE005'); selector = selector.replace(/\)/g, '\uE006'); return selector; }, _replaceShorthand: function(selector) { var shorthand = Y.Selector.shorthand, re; for (re in shorthand) { if (shorthand.hasOwnProperty(re)) { selector = selector.replace(new RegExp(re, 'gi'), shorthand[re]); } } return selector; }, _parseSelector: function(selector) { var replaced = Y.Selector._replaceSelector(selector), selector = replaced.selector; // replace shorthand (".foo, #bar") after pseudos and attrs // to avoid replacing unescaped chars selector = Y.Selector._replaceShorthand(selector); selector = Y.Selector._restore('attr', selector, replaced.attrs); selector = Y.Selector._restore('pseudo', selector, replaced.pseudos); // replace braces and parens before restoring escaped chars // to avoid replacing ecaped markers selector = Y.Selector._replaceMarkers(selector); selector = Y.Selector._restore('esc', selector, replaced.esc); return selector; }, _attrFilters: { 'class': 'className', 'for': 'htmlFor' }, getters: { href: function(node, attr) { return Y.DOM.getAttribute(node, attr); }, id: function(node, attr) { return Y.DOM.getId(node); } } }; Y.mix(Y.Selector, SelectorCSS2, true); Y.Selector.getters.src = Y.Selector.getters.rel = Y.Selector.getters.href; // IE wants class with native queries if (Y.Selector.useNative && Y.config.doc.querySelector) { Y.Selector.shorthand['\\.(-?[_a-z]+[-\\w]*)'] = '[class~=$1]'; } }, '@VERSION@' ,{requires:['selector-native']}); YUI.add('selector-css3', function(Y) { /** * The selector css3 module provides support for css3 selectors. * @module dom * @submodule selector-css3 * @for Selector */ /* an+b = get every _a_th node starting at the _b_th 0n+b = no repeat ("0" and "n" may both be omitted (together) , e.g. "0n+1" or "1", not "0+1"), return only the _b_th element 1n+b = get every element starting from b ("1" may may be omitted, e.g. "1n+0" or "n+0" or "n") an+0 = get every _a_th element, "0" may be omitted */ Y.Selector._reNth = /^(?:([\-]?\d*)(n){1}|(odd|even)$)*([\-+]?\d*)$/; Y.Selector._getNth = function(node, expr, tag, reverse) { Y.Selector._reNth.test(expr); var a = parseInt(RegExp.$1, 10), // include every _a_ elements (zero means no repeat, just first _a_) n = RegExp.$2, // "n" oddeven = RegExp.$3, // "odd" or "even" b = parseInt(RegExp.$4, 10) || 0, // start scan from element _b_ result = [], siblings = Y.DOM._children(node.parentNode, tag), op; if (oddeven) { a = 2; // always every other op = '+'; n = 'n'; b = (oddeven === 'odd') ? 1 : 0; } else if ( isNaN(a) ) { a = (n) ? 1 : 0; // start from the first or no repeat } if (a === 0) { // just the first if (reverse) { b = siblings.length - b + 1; } if (siblings[b - 1] === node) { return true; } else { return false; } } else if (a < 0) { reverse = !!reverse; a = Math.abs(a); } if (!reverse) { for (var i = b - 1, len = siblings.length; i < len; i += a) { if ( i >= 0 && siblings[i] === node ) { return true; } } } else { for (var i = siblings.length - b, len = siblings.length; i >= 0; i -= a) { if ( i < len && siblings[i] === node ) { return true; } } } return false; }; Y.mix(Y.Selector.pseudos, { 'root': function(node) { return node === node.ownerDocument.documentElement; }, 'nth-child': function(node, expr) { return Y.Selector._getNth(node, expr); }, 'nth-last-child': function(node, expr) { return Y.Selector._getNth(node, expr, null, true); }, 'nth-of-type': function(node, expr) { return Y.Selector._getNth(node, expr, node.tagName); }, 'nth-last-of-type': function(node, expr) { return Y.Selector._getNth(node, expr, node.tagName, true); }, 'last-child': function(node) { var children = Y.DOM._children(node.parentNode); return children[children.length - 1] === node; }, 'first-of-type': function(node) { return Y.DOM._children(node.parentNode, node.tagName)[0] === node; }, 'last-of-type': function(node) { var children = Y.DOM._children(node.parentNode, node.tagName); return children[children.length - 1] === node; }, 'only-child': function(node) { var children = Y.DOM._children(node.parentNode); return children.length === 1 && children[0] === node; }, 'only-of-type': function(node) { var children = Y.DOM._children(node.parentNode, node.tagName); return children.length === 1 && children[0] === node; }, 'empty': function(node) { return node.childNodes.length === 0; }, 'not': function(node, expr) { return !Y.Selector.test(node, expr); }, 'contains': function(node, expr) { var text = node.innerText || node.textContent || ''; return text.indexOf(expr) > -1; }, 'checked': function(node) { return (node.checked === true || node.selected === true); }, enabled: function(node) { return (node.disabled !== undefined && !node.disabled); }, disabled: function(node) { return (node.disabled); } }); Y.mix(Y.Selector.operators, { '^=': '^{val}', // Match starts with value '$=': '{val}$', // Match ends with value '*=': '{val}' // Match contains value as substring }); Y.Selector.combinators['~'] = { axis: 'previousSibling' }; }, '@VERSION@' ,{requires:['selector-native', 'selector-css2']}); YUI.add('yui-log', function(Y) { /** * Provides console log capability and exposes a custom event for * console implementations. This module is a `core` YUI module, <a href="../classes/YUI.html#method_log">it's documentation is located under the YUI class</a>. * * @module yui * @submodule yui-log */ var INSTANCE = Y, LOGEVENT = 'yui:log', UNDEFINED = 'undefined', LEVELS = { debug: 1, info: 1, warn: 1, error: 1 }; /** * If the 'debug' config is true, a 'yui:log' event will be * dispatched, which the Console widget and anything else * can consume. If the 'useBrowserConsole' config is true, it will * write to the browser console if available. YUI-specific log * messages will only be present in the -debug versions of the * JS files. The build system is supposed to remove log statements * from the raw and minified versions of the files. * * @method log * @for YUI * @param {String} msg The message to log. * @param {String} cat The log category for the message. Default * categories are "info", "warn", "error", time". * Custom categories can be used as well. (opt). * @param {String} src The source of the the message (opt). * @param {boolean} silent If true, the log event won't fire. * @return {YUI} YUI instance. */ INSTANCE.log = function(msg, cat, src, silent) { var bail, excl, incl, m, f, Y = INSTANCE, c = Y.config, publisher = (Y.fire) ? Y : YUI.Env.globalEvents; // suppress log message if the config is off or the event stack // or the event call stack contains a consumer of the yui:log event if (c.debug) { // apply source filters if (src) { excl = c.logExclude; incl = c.logInclude; if (incl && !(src in incl)) { bail = 1; } else if (incl && (src in incl)) { bail = !incl[src]; } else if (excl && (src in excl)) { bail = excl[src]; } } if (!bail) { if (c.useBrowserConsole) { m = (src) ? src + ': ' + msg : msg; if (Y.Lang.isFunction(c.logFn)) { c.logFn.call(Y, msg, cat, src); } else if (typeof console != UNDEFINED && console.log) { f = (cat && console[cat] && (cat in LEVELS)) ? cat : 'log'; console[f](m); } else if (typeof opera != UNDEFINED) { opera.postError(m); } } if (publisher && !silent) { if (publisher == Y && (!publisher.getEvent(LOGEVENT))) { publisher.publish(LOGEVENT, { broadcast: 2 }); } publisher.fire(LOGEVENT, { msg: msg, cat: cat, src: src }); } } } return Y; }; /** * Write a system message. This message will be preserved in the * minified and raw versions of the YUI files, unlike log statements. * @method message * @for YUI * @param {String} msg The message to log. * @param {String} cat The log category for the message. Default * categories are "info", "warn", "error", time". * Custom categories can be used as well. (opt). * @param {String} src The source of the the message (opt). * @param {boolean} silent If true, the log event won't fire. * @return {YUI} YUI instance. */ INSTANCE.message = function() { return INSTANCE.log.apply(INSTANCE, arguments); }; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('dump', function(Y) { /** * Returns a simple string representation of the object or array. * Other types of objects will be returned unprocessed. Arrays * are expected to be indexed. Use object notation for * associative arrays. * * If included, the dump method is added to the YUI instance. * * @module dump */ var L = Y.Lang, OBJ = '{...}', FUN = 'f(){...}', COMMA = ', ', ARROW = ' => ', /** * Returns a simple string representation of the object or array. * Other types of objects will be returned unprocessed. Arrays * are expected to be indexed. * * @method dump * @param {Object} o The object to dump. * @param {Number} d How deep to recurse child objects, default 3. * @return {String} the dump result. * @for YUI */ dump = function(o, d) { var i, len, s = [], type = L.type(o); // Cast non-objects to string // Skip dates because the std toString is what we want // Skip HTMLElement-like objects because trying to dump // an element will cause an unhandled exception in FF 2.x if (!L.isObject(o)) { return o + ''; } else if (type == 'date') { return o; } else if (o.nodeType && o.tagName) { return o.tagName + '#' + o.id; } else if (o.document && o.navigator) { return 'window'; } else if (o.location && o.body) { return 'document'; } else if (type == 'function') { return FUN; } // dig into child objects the depth specifed. Default 3 d = (L.isNumber(d)) ? d : 3; // arrays [1, 2, 3] if (type == 'array') { s.push('['); for (i = 0, len = o.length; i < len; i = i + 1) { if (L.isObject(o[i])) { s.push((d > 0) ? L.dump(o[i], d - 1) : OBJ); } else { s.push(o[i]); } s.push(COMMA); } if (s.length > 1) { s.pop(); } s.push(']'); // regexp /foo/ } else if (type == 'regexp') { s.push(o.toString()); // objects {k1 => v1, k2 => v2} } else { s.push('{'); for (i in o) { if (o.hasOwnProperty(i)) { try { s.push(i + ARROW); if (L.isObject(o[i])) { s.push((d > 0) ? L.dump(o[i], d - 1) : OBJ); } else { s.push(o[i]); } s.push(COMMA); } catch (e) { s.push('Error: ' + e.message); } } } if (s.length > 1) { s.pop(); } s.push('}'); } return s.join(''); }; Y.dump = dump; L.dump = dump; }, '@VERSION@' ,{requires:['yui-base']}); YUI.add('transition-timer', function(Y) { /* * The Transition Utility provides an API for creating advanced transitions. * @module transition */ /* * Provides the base Transition class, for animating numeric properties. * * @module transition * @submodule transition-timer */ var Transition = Y.Transition; Y.mix(Transition.prototype, { _start: function() { if (Transition.useNative) { this._runNative(); } else { this._runTimer(); } }, _runTimer: function() { var anim = this; anim._initAttrs(); Transition._running[Y.stamp(anim)] = anim; anim._startTime = new Date(); Transition._startTimer(); }, _endTimer: function() { var anim = this; delete Transition._running[Y.stamp(anim)]; anim._startTime = null; }, _runFrame: function() { var t = new Date() - this._startTime; this._runAttrs(t); }, _runAttrs: function(time) { var anim = this, node = anim._node, config = anim._config, uid = Y.stamp(node), attrs = Transition._nodeAttrs[uid], customAttr = Transition.behaviors, done = false, allDone = false, data, name, attribute, setter, elapsed, delay, d, t, i; for (name in attrs) { if ((attribute = attrs[name]) && attribute.transition === anim) { d = attribute.duration; delay = attribute.delay; elapsed = (time - delay) / 1000; t = time; data = { type: 'propertyEnd', propertyName: name, config: config, elapsedTime: elapsed }; setter = (i in customAttr && 'set' in customAttr[i]) ? customAttr[i].set : Transition.DEFAULT_SETTER; done = (t >= d); if (t > d) { t = d; } if (!delay || time >= delay) { setter(anim, name, attribute.from, attribute.to, t - delay, d - delay, attribute.easing, attribute.unit); if (done) { delete attrs[name]; anim._count--; if (config[name] && config[name].on && config[name].on.end) { config[name].on.end.call(Y.one(node), data); } //node.fire('transition:propertyEnd', data); if (!allDone && anim._count <= 0) { allDone = true; anim._end(elapsed); anim._endTimer(); } } } } } }, _initAttrs: function() { var anim = this, customAttr = Transition.behaviors, uid = Y.stamp(anim._node), attrs = Transition._nodeAttrs[uid], attribute, duration, delay, easing, val, name, mTo, mFrom, unit, begin, end; for (name in attrs) { if ((attribute = attrs[name]) && attribute.transition === anim) { duration = attribute.duration * 1000; delay = attribute.delay * 1000; easing = attribute.easing; val = attribute.value; // only allow supported properties if (name in anim._node.style || name in Y.DOM.CUSTOM_STYLES) { begin = (name in customAttr && 'get' in customAttr[name]) ? customAttr[name].get(anim, name) : Transition.DEFAULT_GETTER(anim, name); mFrom = Transition.RE_UNITS.exec(begin); mTo = Transition.RE_UNITS.exec(val); begin = mFrom ? mFrom[1] : begin; end = mTo ? mTo[1] : val; unit = mTo ? mTo[2] : mFrom ? mFrom[2] : ''; // one might be zero TODO: mixed units if (!unit && Transition.RE_DEFAULT_UNIT.test(name)) { unit = Transition.DEFAULT_UNIT; } if (typeof easing === 'string') { if (easing.indexOf('cubic-bezier') > -1) { easing = easing.substring(13, easing.length - 1).split(','); } else if (Transition.easings[easing]) { easing = Transition.easings[easing]; } } attribute.from = Number(begin); attribute.to = Number(end); attribute.unit = unit; attribute.easing = easing; attribute.duration = duration + delay; attribute.delay = delay; } else { delete attrs[name]; anim._count--; } } } }, destroy: function() { this.detachAll(); this._node = null; } }, true); Y.mix(Y.Transition, { _runtimeAttrs: {}, /* * Regex of properties that should use the default unit. * * @property RE_DEFAULT_UNIT * @static */ RE_DEFAULT_UNIT: /^width|height|top|right|bottom|left|margin.*|padding.*|border.*$/i, /* * The default unit to use with properties that pass the RE_DEFAULT_UNIT test. * * @property DEFAULT_UNIT * @static */ DEFAULT_UNIT: 'px', /* * Time in milliseconds passed to setInterval for frame processing * * @property intervalTime * @default 20 * @static */ intervalTime: 20, /* * Bucket for custom getters and setters * * @property behaviors * @static */ behaviors: { left: { get: function(anim, attr) { return Y.DOM._getAttrOffset(anim._node, attr); } } }, /* * The default setter to use when setting object properties. * * @property DEFAULT_SETTER * @static */ DEFAULT_SETTER: function(anim, att, from, to, elapsed, duration, fn, unit) { from = Number(from); to = Number(to); var node = anim._node, val = Transition.cubicBezier(fn, elapsed / duration); val = from + val[0] * (to - from); if (node) { if (att in node.style || att in Y.DOM.CUSTOM_STYLES) { unit = unit || ''; Y.DOM.setStyle(node, att, val + unit); } } else { anim._end(); } }, /* * The default getter to use when getting object properties. * * @property DEFAULT_GETTER * @static */ DEFAULT_GETTER: function(anim, att) { var node = anim._node, val = ''; if (att in node.style || att in Y.DOM.CUSTOM_STYLES) { val = Y.DOM.getComputedStyle(node, att); } return val; }, _startTimer: function() { if (!Transition._timer) { Transition._timer = setInterval(Transition._runFrame, Transition.intervalTime); } }, _stopTimer: function() { clearInterval(Transition._timer); Transition._timer = null; }, /* * Called per Interval to handle each animation frame. * @method _runFrame * @private * @static */ _runFrame: function() { var done = true, anim; for (anim in Transition._running) { if (Transition._running[anim]._runFrame) { done = false; Transition._running[anim]._runFrame(); } } if (done) { Transition._stopTimer(); } }, cubicBezier: function(p, t) { var x0 = 0, y0 = 0, x1 = p[0], y1 = p[1], x2 = p[2], y2 = p[3], x3 = 1, y3 = 0, A = x3 - 3 * x2 + 3 * x1 - x0, B = 3 * x2 - 6 * x1 + 3 * x0, C = 3 * x1 - 3 * x0, D = x0, E = y3 - 3 * y2 + 3 * y1 - y0, F = 3 * y2 - 6 * y1 + 3 * y0, G = 3 * y1 - 3 * y0, H = y0, x = (((A*t) + B)*t + C)*t + D, y = (((E*t) + F)*t + G)*t + H; return [x, y]; }, easings: { ease: [0.25, 0, 1, 0.25], linear: [0, 0, 1, 1], 'ease-in': [0.42, 0, 1, 1], 'ease-out': [0, 0, 0.58, 1], 'ease-in-out': [0.42, 0, 0.58, 1] }, _running: {}, _timer: null, RE_UNITS: /^(-?\d*\.?\d*){1}(em|ex|px|in|cm|mm|pt|pc|%)*$/ }, true); Transition.behaviors.top = Transition.behaviors.bottom = Transition.behaviors.right = Transition.behaviors.left; Y.Transition = Transition; }, '@VERSION@' ,{requires:['transition']}); YUI.add('simpleyui', function(Y) { // empty }, '@VERSION@' ,{use:['yui','oop','dom','event-custom-base','event-base','pluginhost','node','event-delegate','io-base','json-parse','transition','selector-css3','dom-style-ie','querystring-stringify-simple']}); var Y = YUI().use('*');
PZE/Scripts/jquery-1.4.1.min.js
commendinternational/Projektzeiterfassung
/*! * jQuery JavaScript Library v1.4.1 * http://jquery.com/ * * * Includes Sizzle.js * http://sizzlejs.com/ * Copyright 2010, The Dojo Foundation * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. 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app/components/VideoList.js
NLebedev/momento
import React, { Component } from 'react'; import { Text, View, ListView, StyleSheet, RecyclerViewBackedScrollView, } from 'react-native'; import VideoEntry from './VideoEntry'; import { getVideoDistanceInKm } from '../utils/orientation'; const styles = StyleSheet.create({ list: { alignSelf: 'stretch', flexDirection: 'row', flexWrap: 'wrap', // backgroundColor: 'red', }, container: { flex: 1, // backgroundColor: 'yellow', alignSelf: 'stretch', }, loading: { flex: 1, alignItems: 'center', justifyContent: 'center', }, videoContainer: { // backgroundColor: 'green', // height: 124, // width: 124, marginRight: 1, marginBottom: 1, // flex: 0.3333333, // backgroundColor: 'green', alignItems: 'center', justifyContent: 'center', alignSelf: 'stretch', }, }); class VideoList extends Component { constructor(props) { super(props); this.store = props.store; this.renderItem = this.renderItem.bind(this); } componentDidMount() { this.unsubscribe = this.store.subscribe(() => this.forceUpdate() ); } componentWillUnmount() { this.unsubscribe(); navigator.geolocation.clearWatch(this.watchID); } _renderSeperator(sectionID, rowID, adjacentRowHighlighted) { return ( <View key={`${sectionID}-${rowID}`} style={{ // height: adjacentRowHighlighted ? 4 : 1, // backgroundColor: adjacentRowHighlighted ? '#3B5998' : '#CCCCCC', }} /> ); } showLoadedVids() { if (this.props.mode === 'user') { if (this.store.getState().videos.userVideosLoaded) { return ( <ListView contentContainerStyle={styles.list} automaticallyAdjustContentInsets={false} dataSource={this.store.getState().videos.userDataSource} initialListSize={9} renderRow={this.renderItem} renderScrollComponent={props => <RecyclerViewBackedScrollView {...props} />} renderSeparator={this._renderSeperator} />); } } else { if (this.store.getState().videos.videosLoaded) { return ( <ListView contentContainerStyle={styles.list} automaticallyAdjustContentInsets={false} dataSource={this.store.getState().videos.dataSource} initialListSize={9} renderRow={this.renderItem} renderScrollComponent={props => <RecyclerViewBackedScrollView {...props} />} renderSeparator={this._renderSeperator} />); } } return ( <View style={styles.loading}> <Text>Loading...</Text> </View> ); } renderItem(video) { // const lat1 = video.point.coordinates[0]; // const lng1 = video.point.coordinates[1]; // const lat2 = this.store.getState().position.latitude; // const lng2 = this.store.getState().position.longitude; // <View> // <Text>{getDistanceInKm(lat1, lng1, lat2, lng2)}URL:{video.url} LAT: {video.point.coordinates[0]}</Text> // </View> const kmAway = getVideoDistanceInKm(video, this.store.getState().position); const vid = Object.assign({}, video, { userName: 'awesomeUser', kmAway }); return ( <View style={styles.videoContainer}> <VideoEntry video={vid} store={this.store} /> </View> ); } render() { return ( <View style={styles.container}> {this.showLoadedVids()} </View> ); } } module.exports = VideoList;
src/components/Posts/PostListingItem.js
hrasoa/rsk
import { Link } from 'react-router-dom'; import PropTypes from 'prop-types'; import React from 'react'; const PostsItem = ({ id, title }) => ( <Link className="c-post-listing__item" title={title} to={`/posts/${id}`} > {title} </Link>); PostsItem.propTypes = { id: PropTypes.number.isRequired, title: PropTypes.string.isRequired }; export default PostsItem;
ajax/libs/forerunnerdb/1.3.624/fdb-legacy.js
nolsherry/cdnjs
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ var Core = _dereq_('../lib/Core'), CollectionGroup = _dereq_('../lib/CollectionGroup'), View = _dereq_('../lib/View'), Highchart = _dereq_('../lib/Highchart'), Persist = _dereq_('../lib/Persist'), Document = _dereq_('../lib/Document'), Overview = _dereq_('../lib/Overview'), OldView = _dereq_('../lib/OldView'), OldViewBind = _dereq_('../lib/OldView.Bind'), Grid = _dereq_('../lib/Grid'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/CollectionGroup":5,"../lib/Core":6,"../lib/Document":9,"../lib/Grid":11,"../lib/Highchart":12,"../lib/OldView":29,"../lib/OldView.Bind":28,"../lib/Overview":32,"../lib/Persist":34,"../lib/View":40}],2:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver; /** * Creates an always-sorted multi-key bucket that allows ForerunnerDB to * know the index that a document will occupy in an array with minimal * processing, speeding up things like sorted views. * @param {object} orderBy An order object. * @constructor */ var ActiveBucket = function (orderBy) { this._primaryKey = '_id'; this._keyArr = []; this._data = []; this._objLookup = {}; this._count = 0; this._keyArr = sharedPathSolver.parse(orderBy, true); }; Shared.addModule('ActiveBucket', ActiveBucket); Shared.mixin(ActiveBucket.prototype, 'Mixin.Sorting'); sharedPathSolver = new Path(); /** * Gets / sets the primary key used by the active bucket. * @returns {String} The current primary key. */ Shared.synthesize(ActiveBucket.prototype, 'primaryKey'); /** * Quicksorts a single document into the passed array and * returns the index that the document should occupy. * @param {object} obj The document to calculate index for. * @param {array} arr The array the document index will be * calculated for. * @param {string} item The string key representation of the * document whose index is being calculated. * @param {function} fn The comparison function that is used * to determine if a document is sorted below or above the * document we are calculating the index for. * @returns {number} The index the document should occupy. */ ActiveBucket.prototype.qs = function (obj, arr, item, fn) { // If the array is empty then return index zero if (!arr.length) { return 0; } var lastMidwayIndex = -1, midwayIndex, lookupItem, result, start = 0, end = arr.length - 1; // Loop the data until our range overlaps while (end >= start) { // Calculate the midway point (divide and conquer) midwayIndex = Math.floor((start + end) / 2); if (lastMidwayIndex === midwayIndex) { // No more items to scan break; } // Get the item to compare against lookupItem = arr[midwayIndex]; if (lookupItem !== undefined) { // Compare items result = fn(this, obj, item, lookupItem); if (result > 0) { start = midwayIndex + 1; } if (result < 0) { end = midwayIndex - 1; } } lastMidwayIndex = midwayIndex; } if (result > 0) { return midwayIndex + 1; } else { return midwayIndex; } }; /** * Calculates the sort position of an item against another item. * @param {object} sorter An object or instance that contains * sortAsc and sortDesc methods. * @param {object} obj The document to compare. * @param {string} a The first key to compare. * @param {string} b The second key to compare. * @returns {number} Either 1 for sort a after b or -1 to sort * a before b. * @private */ ActiveBucket.prototype._sortFunc = function (sorter, obj, a, b) { var aVals = a.split('.:.'), bVals = b.split('.:.'), arr = sorter._keyArr, count = arr.length, index, sortType, castType; for (index = 0; index < count; index++) { sortType = arr[index]; castType = typeof sharedPathSolver.get(obj, sortType.path); if (castType === 'number') { aVals[index] = Number(aVals[index]); bVals[index] = Number(bVals[index]); } // Check for non-equal items if (aVals[index] !== bVals[index]) { // Return the sorted items if (sortType.value === 1) { return sorter.sortAsc(aVals[index], bVals[index]); } if (sortType.value === -1) { return sorter.sortDesc(aVals[index], bVals[index]); } } } }; /** * Inserts a document into the active bucket. * @param {object} obj The document to insert. * @returns {number} The index the document now occupies. */ ActiveBucket.prototype.insert = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Insert key keyIndex = this.qs(obj, this._data, key, this._sortFunc); this._data.splice(keyIndex, 0, key); } else { this._data.splice(keyIndex, 0, key); } this._objLookup[obj[this._primaryKey]] = key; this._count++; return keyIndex; }; /** * Removes a document from the active bucket. * @param {object} obj The document to remove. * @returns {boolean} True if the document was removed * successfully or false if it wasn't found in the active * bucket. */ ActiveBucket.prototype.remove = function (obj) { var key, keyIndex; key = this._objLookup[obj[this._primaryKey]]; if (key) { keyIndex = this._data.indexOf(key); if (keyIndex > -1) { this._data.splice(keyIndex, 1); delete this._objLookup[obj[this._primaryKey]]; this._count--; return true; } else { return false; } } return false; }; /** * Get the index that the passed document currently occupies * or the index it will occupy if added to the active bucket. * @param {object} obj The document to get the index for. * @returns {number} The index. */ ActiveBucket.prototype.index = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Get key index keyIndex = this.qs(obj, this._data, key, this._sortFunc); } return keyIndex; }; /** * The key that represents the passed document. * @param {object} obj The document to get the key for. * @returns {string} The document key. */ ActiveBucket.prototype.documentKey = function (obj) { var key = '', arr = this._keyArr, count = arr.length, index, sortType; for (index = 0; index < count; index++) { sortType = arr[index]; if (key) { key += '.:.'; } key += sharedPathSolver.get(obj, sortType.path); } // Add the unique identifier on the end of the key key += '.:.' + obj[this._primaryKey]; return key; }; /** * Get the number of documents currently indexed in the active * bucket instance. * @returns {number} The number of documents. */ ActiveBucket.prototype.count = function () { return this._count; }; Shared.finishModule('ActiveBucket'); module.exports = ActiveBucket; },{"./Path":33,"./Shared":39}],3:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver = new Path(); var BinaryTree = function (data, compareFunc, hashFunc) { this.init.apply(this, arguments); }; BinaryTree.prototype.init = function (data, index, primaryKey, compareFunc, hashFunc) { this._store = []; this._keys = []; if (primaryKey !== undefined) { this.primaryKey(primaryKey); } if (index !== undefined) { this.index(index); } if (compareFunc !== undefined) { this.compareFunc(compareFunc); } if (hashFunc !== undefined) { this.hashFunc(hashFunc); } if (data !== undefined) { this.data(data); } }; Shared.addModule('BinaryTree', BinaryTree); Shared.mixin(BinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryTree.prototype, 'Mixin.Sorting'); Shared.mixin(BinaryTree.prototype, 'Mixin.Common'); Shared.synthesize(BinaryTree.prototype, 'compareFunc'); Shared.synthesize(BinaryTree.prototype, 'hashFunc'); Shared.synthesize(BinaryTree.prototype, 'indexDir'); Shared.synthesize(BinaryTree.prototype, 'primaryKey'); Shared.synthesize(BinaryTree.prototype, 'keys'); Shared.synthesize(BinaryTree.prototype, 'index', function (index) { if (index !== undefined) { if (this.debug()) { console.log('Setting index', index, sharedPathSolver.parse(index, true)); } // Convert the index object to an array of key val objects this.keys(sharedPathSolver.parse(index, true)); } return this.$super.call(this, index); }); /** * Remove all data from the binary tree. */ BinaryTree.prototype.clear = function () { delete this._data; delete this._left; delete this._right; this._store = []; }; /** * Sets this node's data object. All further inserted documents that * match this node's key and value will be pushed via the push() * method into the this._store array. When deciding if a new data * should be created left, right or middle (pushed) of this node the * new data is checked against the data set via this method. * @param val * @returns {*} */ BinaryTree.prototype.data = function (val) { if (val !== undefined) { this._data = val; if (this._hashFunc) { this._hash = this._hashFunc(val); } return this; } return this._data; }; /** * Pushes an item to the binary tree node's store array. * @param {*} val The item to add to the store. * @returns {*} */ BinaryTree.prototype.push = function (val) { if (val !== undefined) { this._store.push(val); return this; } return false; }; /** * Pulls an item from the binary tree node's store array. * @param {*} val The item to remove from the store. * @returns {*} */ BinaryTree.prototype.pull = function (val) { if (val !== undefined) { var index = this._store.indexOf(val); if (index > -1) { this._store.splice(index, 1); return this; } } return false; }; /** * Default compare method. Can be overridden. * @param a * @param b * @returns {number} * @private */ BinaryTree.prototype._compareFunc = function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (indexData.value === 1) { result = this.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = this.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (this.debug()) { console.log('Compared %s with %s order %d in path %s and result was %d', sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path), indexData.value, indexData.path, result); } if (result !== 0) { if (this.debug()) { console.log('Retuning result %d', result); } return result; } } if (this.debug()) { console.log('Retuning result %d', result); } return result; }; /** * Default hash function. Can be overridden. * @param obj * @private */ BinaryTree.prototype._hashFunc = function (obj) { /*var i, indexData, hash = ''; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (hash) { hash += '_'; } hash += obj[indexData.path]; } return hash;*/ return obj[this._keys[0].path]; }; /** * Removes (deletes reference to) either left or right child if the passed * node matches one of them. * @param {BinaryTree} node The node to remove. */ BinaryTree.prototype.removeChildNode = function (node) { if (this._left === node) { // Remove left delete this._left; } else if (this._right === node) { // Remove right delete this._right; } }; /** * Returns the branch this node matches (left or right). * @param node * @returns {String} */ BinaryTree.prototype.nodeBranch = function (node) { if (this._left === node) { return 'left'; } else if (this._right === node) { return 'right'; } }; /** * Inserts a document into the binary tree. * @param data * @returns {*} */ BinaryTree.prototype.insert = function (data) { var result, inserted, failed, i; if (data instanceof Array) { // Insert array of data inserted = []; failed = []; for (i = 0; i < data.length; i++) { if (this.insert(data[i])) { inserted.push(data[i]); } else { failed.push(data[i]); } } return { inserted: inserted, failed: failed }; } if (this.debug()) { console.log('Inserting', data); } if (!this._data) { if (this.debug()) { console.log('Node has no data, setting data', data); } // Insert into this node (overwrite) as there is no data this.data(data); //this.push(data); return true; } result = this._compareFunc(this._data, data); if (result === 0) { if (this.debug()) { console.log('Data is equal (currrent, new)', this._data, data); } //this.push(data); // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } if (result === -1) { if (this.debug()) { console.log('Data is greater (currrent, new)', this._data, data); } // Greater than this node if (this._right) { // Propagate down the right branch this._right.insert(data); } else { // Assign to right branch this._right = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._right._parent = this; } return true; } if (result === 1) { if (this.debug()) { console.log('Data is less (currrent, new)', this._data, data); } // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } return false; }; BinaryTree.prototype.remove = function (data) { var pk = this.primaryKey(), result, removed, i; if (data instanceof Array) { // Insert array of data removed = []; for (i = 0; i < data.length; i++) { if (this.remove(data[i])) { removed.push(data[i]); } } return removed; } if (this.debug()) { console.log('Removing', data); } if (this._data[pk] === data[pk]) { // Remove this node return this._remove(this); } // Compare the data to work out which branch to send the remove command down result = this._compareFunc(this._data, data); if (result === -1 && this._right) { return this._right.remove(data); } if (result === 1 && this._left) { return this._left.remove(data); } return false; }; BinaryTree.prototype._remove = function (node) { var leftNode, rightNode; if (this._left) { // Backup branch data leftNode = this._left; rightNode = this._right; // Copy data from left node this._left = leftNode._left; this._right = leftNode._right; this._data = leftNode._data; this._store = leftNode._store; if (rightNode) { // Attach the rightNode data to the right-most node // of the leftNode leftNode.rightMost()._right = rightNode; } } else if (this._right) { // Backup branch data rightNode = this._right; // Copy data from right node this._left = rightNode._left; this._right = rightNode._right; this._data = rightNode._data; this._store = rightNode._store; } else { this.clear(); } return true; }; BinaryTree.prototype.leftMost = function () { if (!this._left) { return this; } else { return this._left.leftMost(); } }; BinaryTree.prototype.rightMost = function () { if (!this._right) { return this; } else { return this._right.rightMost(); } }; /** * Searches the binary tree for all matching documents based on the data * passed (query). * @param data * @param options * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.lookup = function (data, options, resultArr) { var result = this._compareFunc(this._data, data); resultArr = resultArr || []; if (result === 0) { if (this._left) { this._left.lookup(data, options, resultArr); } resultArr.push(this._data); if (this._right) { this._right.lookup(data, options, resultArr); } } if (result === -1) { if (this._right) { this._right.lookup(data, options, resultArr); } } if (result === 1) { if (this._left) { this._left.lookup(data, options, resultArr); } } return resultArr; }; /** * Returns the entire binary tree ordered. * @param {String} type * @param resultArr * @returns {*|Array} */ BinaryTree.prototype.inOrder = function (type, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.inOrder(type, resultArr); } switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } if (this._right) { this._right.inOrder(type, resultArr); } return resultArr; }; /** * Searches the binary tree for all matching documents based on the regular * expression passed. * @param path * @param val * @param regex * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.startsWith = function (path, val, regex, resultArr) { var reTest, thisDataPathVal = sharedPathSolver.get(this._data, path), thisDataPathValSubStr = thisDataPathVal.substr(0, val.length), result; regex = regex || new RegExp('^' + val); resultArr = resultArr || []; if (resultArr._visited === undefined) { resultArr._visited = 0; } resultArr._visited++; result = this.sortAsc(thisDataPathVal, val); reTest = thisDataPathValSubStr === val; if (result === 0) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === -1) { if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === 1) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } } return resultArr; }; /*BinaryTree.prototype.find = function (type, search, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.find(type, search, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.find(type, search, resultArr); } return resultArr; };*/ /** * * @param {String} type * @param {String} key The data key / path to range search against. * @param {Number} from Range search from this value (inclusive) * @param {Number} to Range search to this value (inclusive) * @param {Array=} resultArr Leave undefined when calling (internal use), * passes the result array between recursive calls to be returned when * the recursion chain completes. * @param {Path=} pathResolver Leave undefined when calling (internal use), * caches the path resolver instance for performance. * @returns {Array} Array of matching document objects */ BinaryTree.prototype.findRange = function (type, key, from, to, resultArr, pathResolver) { resultArr = resultArr || []; pathResolver = pathResolver || new Path(key); if (this._left) { this._left.findRange(type, key, from, to, resultArr, pathResolver); } // Check if this node's data is greater or less than the from value var pathVal = pathResolver.value(this._data), fromResult = this.sortAsc(pathVal, from), toResult = this.sortAsc(pathVal, to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRange(type, key, from, to, resultArr, pathResolver); } return resultArr; }; /*BinaryTree.prototype.findRegExp = function (type, key, pattern, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRegExp(type, key, pattern, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRegExp(type, key, pattern, resultArr); } return resultArr; };*/ /** * Determines if the passed query and options object will be served * by this index successfully or not and gives a score so that the * DB search system can determine how useful this index is in comparison * to other indexes on the same collection. * @param query * @param queryOptions * @param matchOptions * @returns {{matchedKeys: Array, totalKeyCount: Number, score: number}} */ BinaryTree.prototype.match = function (query, queryOptions, matchOptions) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var indexKeyArr, queryArr, matchedKeys = [], matchedKeyCount = 0, i; indexKeyArr = sharedPathSolver.parseArr(this._index, { verbose: true }); queryArr = sharedPathSolver.parseArr(query, matchOptions && matchOptions.pathOptions ? matchOptions.pathOptions : { ignore:/\$/, verbose: true }); // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return sharedPathSolver.countObjectPaths(this._keys, query); }; Shared.finishModule('BinaryTree'); module.exports = BinaryTree; },{"./Path":33,"./Shared":39}],4:[function(_dereq_,module,exports){ "use strict"; var Shared, Db, Metrics, KeyValueStore, Path, IndexHashMap, IndexBinaryTree, Index2d, Crc, Overload, ReactorIO, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. * @constructor */ var Collection = function (name, options) { this.init.apply(this, arguments); }; Collection.prototype.init = function (name, options) { this._primaryKey = '_id'; this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._name = name; this._data = []; this._metrics = new Metrics(); this._options = options || { changeTimestamp: false }; if (this._options.db) { this.db(this._options.db); } // Create an object to store internal protected data this._metaData = {}; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], async: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100 }; this._deferTime = { insert: 1, update: 1, remove: 1, upsert: 1 }; this._deferredCalls = true; // Set the subset to itself since it is the root collection this.subsetOf(this); }; Shared.addModule('Collection', Collection); Shared.mixin(Collection.prototype, 'Mixin.Common'); Shared.mixin(Collection.prototype, 'Mixin.Events'); Shared.mixin(Collection.prototype, 'Mixin.ChainReactor'); Shared.mixin(Collection.prototype, 'Mixin.CRUD'); Shared.mixin(Collection.prototype, 'Mixin.Constants'); Shared.mixin(Collection.prototype, 'Mixin.Triggers'); Shared.mixin(Collection.prototype, 'Mixin.Sorting'); Shared.mixin(Collection.prototype, 'Mixin.Matching'); Shared.mixin(Collection.prototype, 'Mixin.Updating'); Shared.mixin(Collection.prototype, 'Mixin.Tags'); Metrics = _dereq_('./Metrics'); KeyValueStore = _dereq_('./KeyValueStore'); Path = _dereq_('./Path'); IndexHashMap = _dereq_('./IndexHashMap'); IndexBinaryTree = _dereq_('./IndexBinaryTree'); Index2d = _dereq_('./Index2d'); Crc = _dereq_('./Crc'); Db = Shared.modules.Db; Overload = _dereq_('./Overload'); ReactorIO = _dereq_('./ReactorIO'); sharedPathSolver = new Path(); /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Collection.prototype.crc = Crc; /** * Gets / sets the deferred calls flag. If set to true (default) * then operations on large data sets can be broken up and done * over multiple CPU cycles (creating an async state). For purely * synchronous behaviour set this to false. * @param {Boolean=} val The value to set. * @returns {Boolean} */ Shared.synthesize(Collection.prototype, 'deferredCalls'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'state'); /** * Gets / sets the name of the collection. * @param {String=} val The name of the collection to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'name'); /** * Gets / sets the metadata stored in the collection. */ Shared.synthesize(Collection.prototype, 'metaData'); /** * Gets / sets boolean to determine if the collection should be * capped or not. */ Shared.synthesize(Collection.prototype, 'capped'); /** * Gets / sets capped collection size. This is the maximum number * of records that the capped collection will store. */ Shared.synthesize(Collection.prototype, 'cappedSize'); Collection.prototype._asyncPending = function (key) { this._deferQueue.async.push(key); }; Collection.prototype._asyncComplete = function (key) { // Remove async flag for this type var index = this._deferQueue.async.indexOf(key); while (index > -1) { this._deferQueue.async.splice(index, 1); index = this._deferQueue.async.indexOf(key); } if (this._deferQueue.async.length === 0) { this.deferEmit('ready'); } }; /** * Get the data array that represents the collection's data. * This data is returned by reference and should not be altered outside * of the provided CRUD functionality of the collection as doing so * may cause unstable index behaviour within the collection. * @returns {Array} */ Collection.prototype.data = function () { return this._data; }; /** * Drops a collection and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ Collection.prototype.drop = function (callback) { var key; if (!this.isDropped()) { if (this._db && this._db._collection && this._name) { if (this.debug()) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; this.emit('drop', this); delete this._db._collection[this._name]; // Remove any reactor IO chain links if (this._collate) { for (key in this._collate) { if (this._collate.hasOwnProperty(key)) { this.collateRemove(key); } } } delete this._primaryKey; delete this._primaryIndex; delete this._primaryCrc; delete this._crcLookup; delete this._name; delete this._data; delete this._metrics; delete this._listeners; if (callback) { callback(false, true); } return true; } } else { if (callback) { callback(false, true); } return true; } if (callback) { callback(false, true); } return false; }; /** * Gets / sets the primary key for this collection. * @param {String=} keyName The name of the primary key. * @returns {*} */ Collection.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { if (this._primaryKey !== keyName) { var oldKey = this._primaryKey; this._primaryKey = keyName; // Set the primary key index primary key this._primaryIndex.primaryKey(keyName); // Rebuild the primary key index this.rebuildPrimaryKeyIndex(); // Propagate change down the chain this.chainSend('primaryKey', keyName, {oldData: oldKey}); } return this; } return this._primaryKey; }; /** * Handles insert events and routes changes to binds and views as required. * @param {Array} inserted An array of inserted documents. * @param {Array} failed An array of documents that failed to insert. * @private */ Collection.prototype._onInsert = function (inserted, failed) { this.emit('insert', inserted, failed); }; /** * Handles update events and routes changes to binds and views as required. * @param {Array} items An array of updated documents. * @private */ Collection.prototype._onUpdate = function (items) { this.emit('update', items); }; /** * Handles remove events and routes changes to binds and views as required. * @param {Array} items An array of removed documents. * @private */ Collection.prototype._onRemove = function (items) { this.emit('remove', items); }; /** * Handles any change to the collection. * @private */ Collection.prototype._onChange = function () { if (this._options.changeTimestamp) { // Record the last change timestamp this._metaData.lastChange = new Date(); } }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Collection.prototype, 'db', function (db) { if (db) { if (this.primaryKey() === '_id') { // Set primary key to the db's key by default this.primaryKey(db.primaryKey()); // Apply the same debug settings this.debug(db.debug()); } } return this.$super.apply(this, arguments); }); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Collection.prototype, 'mongoEmulation'); /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set. * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param options Optional options object. * @param callback Optional callback function. */ Collection.prototype.setData = function (data, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (data) { var op = this._metrics.create('setData'); op.start(); options = this.options(options); this.preSetData(data, options, callback); if (options.$decouple) { data = this.decouple(data); } if (!(data instanceof Array)) { data = [data]; } op.time('transformIn'); data = this.transformIn(data); op.time('transformIn'); var oldData = [].concat(this._data); this._dataReplace(data); // Update the primary key index op.time('Rebuild Primary Key Index'); this.rebuildPrimaryKeyIndex(options); op.time('Rebuild Primary Key Index'); // Rebuild all other indexes op.time('Rebuild All Other Indexes'); this._rebuildIndexes(); op.time('Rebuild All Other Indexes'); op.time('Resolve chains'); this.chainSend('setData', data, {oldData: oldData}); op.time('Resolve chains'); op.stop(); this._onChange(); this.emit('setData', this._data, oldData); } if (callback) { callback(false); } return this; }; /** * Drops and rebuilds the primary key index for all documents in the collection. * @param {Object=} options An optional options object. * @private */ Collection.prototype.rebuildPrimaryKeyIndex = function (options) { options = options || { $ensureKeys: undefined, $violationCheck: undefined }; var ensureKeys = options && options.$ensureKeys !== undefined ? options.$ensureKeys : true, violationCheck = options && options.$violationCheck !== undefined ? options.$violationCheck : true, arr, arrCount, arrItem, pIndex = this._primaryIndex, crcIndex = this._primaryCrc, crcLookup = this._crcLookup, pKey = this._primaryKey, jString; // Drop the existing primary index pIndex.truncate(); crcIndex.truncate(); crcLookup.truncate(); // Loop the data and check for a primary key in each object arr = this._data; arrCount = arr.length; while (arrCount--) { arrItem = arr[arrCount]; if (ensureKeys) { // Make sure the item has a primary key this.ensurePrimaryKey(arrItem); } if (violationCheck) { // Check for primary key violation if (!pIndex.uniqueSet(arrItem[pKey], arrItem)) { // Primary key violation throw(this.logIdentifier() + ' Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: ' + arrItem[this._primaryKey]); } } else { pIndex.set(arrItem[pKey], arrItem); } // Generate a CRC string jString = this.jStringify(arrItem); crcIndex.set(arrItem[pKey], jString); crcLookup.set(jString, arrItem); } }; /** * Checks for a primary key on the document and assigns one if none * currently exists. * @param {Object} obj The object to check a primary key against. * @private */ Collection.prototype.ensurePrimaryKey = function (obj) { if (obj[this._primaryKey] === undefined) { // Assign a primary key automatically obj[this._primaryKey] = this.objectId(); } }; /** * Clears all data from the collection. * @returns {Collection} */ Collection.prototype.truncate = function () { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This should use remove so that chain reactor events are properly // TODO: handled, but ensure that chunking is switched off this.emit('truncate', this._data); // Clear all the data from the collection this._data.length = 0; // Re-create the primary index data this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._onChange(); this.emit('immediateChange', {type: 'truncate'}); this.deferEmit('change', {type: 'truncate'}); return this; }; /** * Modifies an existing document or documents in a collection. This will update * all matches for 'query' with the data held in 'update'. It will not overwrite * the matched documents with the update document. * * @param {Object} obj The document object to upsert or an array containing * documents to upsert. * * If the document contains a primary key field (based on the collections's primary * key) then the database will search for an existing document with a matching id. * If a matching document is found, the document will be updated. Any keys that * match keys on the existing document will be overwritten with new data. Any keys * that do not currently exist on the document will be added to the document. * * If the document does not contain an id or the id passed does not match an existing * document, an insert is performed instead. If no id is present a new primary key * id is provided for the item. * * @param {Function=} callback Optional callback method. * @returns {Object} An object containing two keys, "op" contains either "insert" or * "update" depending on the type of operation that was performed and "result" * contains the return data from the operation used. */ Collection.prototype.upsert = function (obj, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (obj) { var queue = this._deferQueue.upsert, deferThreshold = this._deferThreshold.upsert, returnData = {}, query, i; // Determine if the object passed is an array or not if (obj instanceof Array) { if (this._deferredCalls && obj.length > deferThreshold) { // Break up upsert into blocks this._deferQueue.upsert = queue.concat(obj); this._asyncPending('upsert'); // Fire off the insert queue handler this.processQueue('upsert', callback); return {}; } else { // Loop the array and upsert each item returnData = []; for (i = 0; i < obj.length; i++) { returnData.push(this.upsert(obj[i])); } if (callback) { callback(); } return returnData; } } // Determine if the operation is an insert or an update if (obj[this._primaryKey]) { // Check if an object with this primary key already exists query = {}; query[this._primaryKey] = obj[this._primaryKey]; if (this._primaryIndex.lookup(query)[0]) { // The document already exists with this id, this operation is an update returnData.op = 'update'; } else { // No document with this id exists, this operation is an insert returnData.op = 'insert'; } } else { // The document passed does not contain an id, this operation is an insert returnData.op = 'insert'; } switch (returnData.op) { case 'insert': returnData.result = this.insert(obj, callback); break; case 'update': returnData.result = this.update(query, obj, {}, callback); break; default: break; } return returnData; } else { if (callback) { callback(); } } return {}; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ Collection.prototype.filter = function (query, func, options) { return (this.find(query, options)).filter(func); }; /** * Executes a method against each document that matches query and then executes * an update based on the return data of the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the update. * @param {Object=} options Optional options object passed to the initial find call. * @returns {Array} */ Collection.prototype.filterUpdate = function (query, func, options) { var items = this.find(query, options), results = [], singleItem, singleQuery, singleUpdate, pk = this.primaryKey(), i; for (i = 0; i < items.length; i++) { singleItem = items[i]; singleUpdate = func(singleItem); if (singleUpdate) { singleQuery = {}; singleQuery[pk] = singleItem[pk]; results.push(this.update(singleQuery, singleUpdate)); } } return results; }; /** * Modifies an existing document or documents in a collection. This will update * all matches for 'query' with the data held in 'update'. It will not overwrite * the matched documents with the update document. * * @param {Object} query The query that must be matched for a document to be * operated on. * @param {Object} update The object containing updated key/values. Any keys that * match keys on the existing document will be overwritten with this data. Any * keys that do not currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when the update is * complete. * @returns {Array} The items that were updated. */ Collection.prototype.update = function (query, update, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // Decouple the update data update = this.decouple(update); // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); this.convertToFdb(update); } // Handle transform update = this.transformIn(update); var self = this, op = this._metrics.create('update'), dataSet, updated, updateCall = function (referencedDoc) { var oldDoc = self.decouple(referencedDoc), newDoc, triggerOperation, result; if (self.willTrigger(self.TYPE_UPDATE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_UPDATE, self.PHASE_AFTER)) { newDoc = self.decouple(referencedDoc); triggerOperation = { type: 'update', query: self.decouple(query), update: self.decouple(update), options: self.decouple(options), op: op }; // Update newDoc with the update criteria so we know what the data will look // like AFTER the update is processed result = self.updateObject(newDoc, triggerOperation.update, triggerOperation.query, triggerOperation.options, ''); if (self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_BEFORE, referencedDoc, newDoc) !== false) { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, newDoc, triggerOperation.query, triggerOperation.options, ''); // NOTE: If for some reason we would only like to fire this event if changes are actually going // to occur on the object from the proposed update then we can add "result &&" to the if self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_AFTER, oldDoc, newDoc); } else { // Trigger cancelled operation so tell result that it was not updated result = false; } } else { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, update, query, options, ''); } // Inform indexes of the change self._updateIndexes(oldDoc, referencedDoc); return result; }; op.start(); op.time('Retrieve documents to update'); dataSet = this.find(query, {$decouple: false}); op.time('Retrieve documents to update'); if (dataSet.length) { op.time('Update documents'); updated = dataSet.filter(updateCall); op.time('Update documents'); if (updated.length) { if (this.debug()) { console.log(this.logIdentifier() + ' Updated some data'); } op.time('Resolve chains'); this.chainSend('update', { query: query, update: update, dataSet: updated }, options); op.time('Resolve chains'); this._onUpdate(updated); this._onChange(); if (callback) { callback(); } this.emit('immediateChange', {type: 'update', data: updated}); this.deferEmit('change', {type: 'update', data: updated}); } } op.stop(); // TODO: Should we decouple the updated array before return by default? return updated || []; }; /** * Replaces an existing object with data from the new object without * breaking data references. * @param {Object} currentObj The object to alter. * @param {Object} newObj The new object to overwrite the existing one with. * @returns {*} Chain. * @private */ Collection.prototype._replaceObj = function (currentObj, newObj) { var i; // Check if the new document has a different primary key value from the existing one // Remove item from indexes this._removeFromIndexes(currentObj); // Remove existing keys from current object for (i in currentObj) { if (currentObj.hasOwnProperty(i)) { delete currentObj[i]; } } // Add new keys to current object for (i in newObj) { if (newObj.hasOwnProperty(i)) { currentObj[i] = newObj[i]; } } // Update the item in the primary index if (!this._insertIntoIndexes(currentObj)) { throw(this.logIdentifier() + ' Primary key violation in update! Key violated: ' + currentObj[this._primaryKey]); } // Update the object in the collection data //this._data.splice(this._data.indexOf(currentObj), 1, newObj); return this; }; /** * Helper method to update a document from it's id. * @param {String} id The id of the document. * @param {Object} update The object containing the key/values to update to. * @returns {Object} The document that was updated or undefined * if no document was updated. */ Collection.prototype.updateById = function (id, update) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.update(searchObj, update)[0]; }; /** * Internal method for document updating. * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update the document with. * @param {Object} query The query object that we need to match to perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, if none is specified * default is to set new data against matching fields. * @returns {Boolean} True if the document was updated with new / changed data or * false if it was not updated because the data was the same. * @private */ Collection.prototype.updateObject = function (doc, update, query, options, path, opType) { // TODO: This method is long, try to break it into smaller pieces update = this.decouple(update); // Clear leading dots from path path = path || ''; if (path.substr(0, 1) === '.') { path = path.substr(1, path.length -1); } //var oldDoc = this.decouple(doc), var updated = false, recurseUpdated = false, operation, tmpArray, tmpIndex, tmpCount, tempIndex, tempKey, replaceObj, pk, pathInstance, sourceIsArray, updateIsArray, i; // Loop each key in the update object for (i in update) { if (update.hasOwnProperty(i)) { // Reset operation flag operation = false; // Check if the property starts with a dollar (function) if (i.substr(0, 1) === '$') { // Check for commands switch (i) { case '$key': case '$index': case '$data': case '$min': case '$max': // Ignore some operators operation = true; break; case '$each': operation = true; // Loop over the array of updates and run each one tmpCount = update.$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { recurseUpdated = this.updateObject(doc, update.$each[tmpIndex], query, options, path); if (recurseUpdated) { updated = true; } } updated = updated || recurseUpdated; break; case '$replace': operation = true; replaceObj = update.$replace; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } break; default: operation = true; // Now run the operation recurseUpdated = this.updateObject(doc, update[i], query, options, path, i); updated = updated || recurseUpdated; break; } } // Check if the key has a .$ at the end, denoting an array lookup if (this._isPositionalKey(i)) { operation = true; // Modify i to be the name of the field i = i.substr(0, i.length - 2); pathInstance = new Path(path + '.' + i); // Check if the key is an array and has items if (doc[i] && doc[i] instanceof Array && doc[i].length) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], pathInstance.value(query)[0], options, '', {})) { tmpArray.push(tmpIndex); } } // Loop the items that matched and update them for (tmpIndex = 0; tmpIndex < tmpArray.length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpArray[tmpIndex]], update[i + '.$'], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } if (!operation) { if (!opType && typeof(update[i]) === 'object') { if (doc[i] !== null && typeof(doc[i]) === 'object') { // Check if we are dealing with arrays sourceIsArray = doc[i] instanceof Array; updateIsArray = update[i] instanceof Array; if (sourceIsArray || updateIsArray) { // Check if the update is an object and the doc is an array if (!updateIsArray && sourceIsArray) { // Update is an object, source is an array so match the array items // with our query object to find the one to update inside this array // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpIndex], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { // Either both source and update are arrays or the update is // an array and the source is not, so set source to update if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { // The doc key is an object so traverse the // update further recurseUpdated = this.updateObject(doc[i], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { switch (opType) { case '$inc': var doUpdate = true; // Check for a $min / $max operator if (update[i] > 0) { if (update.$max) { // Check current value if (doc[i] >= update.$max) { // Don't update doUpdate = false; } } } else if (update[i] < 0) { if (update.$min) { // Check current value if (doc[i] <= update.$min) { // Don't update doUpdate = false; } } } if (doUpdate) { this._updateIncrement(doc, i, update[i]); updated = true; } break; case '$cast': // Casts a property to the type specified if it is not already // that type. If the cast is an array or an object and the property // is not already that type a new array or object is created and // set to the property, overwriting the previous value switch (update[i]) { case 'array': if (!(doc[i] instanceof Array)) { // Cast to an array this._updateProperty(doc, i, update.$data || []); updated = true; } break; case 'object': if (!(doc[i] instanceof Object) || (doc[i] instanceof Array)) { // Cast to an object this._updateProperty(doc, i, update.$data || {}); updated = true; } break; case 'number': if (typeof doc[i] !== 'number') { // Cast to a number this._updateProperty(doc, i, Number(doc[i])); updated = true; } break; case 'string': if (typeof doc[i] !== 'string') { // Cast to a string this._updateProperty(doc, i, String(doc[i])); updated = true; } break; default: throw(this.logIdentifier() + ' Cannot update cast to unknown type: ' + update[i]); } break; case '$push': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Check for a $position modifier with an $each if (update[i].$position !== undefined && update[i].$each instanceof Array) { // Grab the position to insert at tempIndex = update[i].$position; // Loop the each array and push each item tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updateSplicePush(doc[i], tempIndex + tmpIndex, update[i].$each[tmpIndex]); } } else if (update[i].$each instanceof Array) { // Do a loop over the each to push multiple items tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updatePush(doc[i], update[i].$each[tmpIndex]); } } else { // Do a standard push this._updatePush(doc[i], update[i]); } updated = true; } else { throw(this.logIdentifier() + ' Cannot push to a key that is not an array! (' + i + ')'); } break; case '$pull': if (doc[i] instanceof Array) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { tmpArray.push(tmpIndex); } } tmpCount = tmpArray.length; // Now loop the pull array and remove items to be pulled while (tmpCount--) { this._updatePull(doc[i], tmpArray[tmpCount]); updated = true; } } break; case '$pullAll': if (doc[i] instanceof Array) { if (update[i] instanceof Array) { tmpArray = doc[i]; tmpCount = tmpArray.length; if (tmpCount > 0) { // Now loop the pull array and remove items to be pulled while (tmpCount--) { for (tempIndex = 0; tempIndex < update[i].length; tempIndex++) { if (tmpArray[tmpCount] === update[i][tempIndex]) { this._updatePull(doc[i], tmpCount); tmpCount--; updated = true; } } if (tmpCount < 0) { break; } } } } else { throw(this.logIdentifier() + ' Cannot pullAll without being given an array of values to pull! (' + i + ')'); } } break; case '$addToSet': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Loop the target array and check for existence of item var targetArr = doc[i], targetArrIndex, targetArrCount = targetArr.length, objHash, addObj = true, optionObj = (options && options.$addToSet), hashMode, pathSolver; // Check if we have an options object for our operation if (update[i].$key) { hashMode = false; pathSolver = new Path(update[i].$key); objHash = pathSolver.value(update[i])[0]; // Remove the key from the object before we add it delete update[i].$key; } else if (optionObj && optionObj.key) { hashMode = false; pathSolver = new Path(optionObj.key); objHash = pathSolver.value(update[i])[0]; } else { objHash = this.jStringify(update[i]); hashMode = true; } for (targetArrIndex = 0; targetArrIndex < targetArrCount; targetArrIndex++) { if (hashMode) { // Check if objects match via a string hash (JSON) if (this.jStringify(targetArr[targetArrIndex]) === objHash) { // The object already exists, don't add it addObj = false; break; } } else { // Check if objects match based on the path if (objHash === pathSolver.value(targetArr[targetArrIndex])[0]) { // The object already exists, don't add it addObj = false; break; } } } if (addObj) { this._updatePush(doc[i], update[i]); updated = true; } } else { throw(this.logIdentifier() + ' Cannot addToSet on a key that is not an array! (' + i + ')'); } break; case '$splicePush': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update.$index; if (tempIndex !== undefined) { delete update.$index; // Check for out of bounds index if (tempIndex > doc[i].length) { tempIndex = doc[i].length; } this._updateSplicePush(doc[i], tempIndex, update[i]); updated = true; } else { throw(this.logIdentifier() + ' Cannot splicePush without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePush with a key that is not an array! (' + i + ')'); } break; case '$move': if (doc[i] instanceof Array) { // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { var moveToIndex = update.$index; if (moveToIndex !== undefined) { delete update.$index; this._updateSpliceMove(doc[i], tmpIndex, moveToIndex); updated = true; } else { throw(this.logIdentifier() + ' Cannot move without a $index integer value!'); } break; } } } else { throw(this.logIdentifier() + ' Cannot move on a key that is not an array! (' + i + ')'); } break; case '$mul': this._updateMultiply(doc, i, update[i]); updated = true; break; case '$rename': this._updateRename(doc, i, update[i]); updated = true; break; case '$overwrite': this._updateOverwrite(doc, i, update[i]); updated = true; break; case '$unset': this._updateUnset(doc, i); updated = true; break; case '$clear': this._updateClear(doc, i); updated = true; break; case '$pop': if (doc[i] instanceof Array) { if (this._updatePop(doc[i], update[i])) { updated = true; } } else { throw(this.logIdentifier() + ' Cannot pop from a key that is not an array! (' + i + ')'); } break; case '$toggle': // Toggle the boolean property between true and false this._updateProperty(doc, i, !doc[i]); updated = true; break; default: if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } break; } } } } } return updated; }; /** * Determines if the passed key has an array positional mark (a dollar at the end * of its name). * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ Collection.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Removes any documents from the collection that match the search query * key/values. * @param {Object} query The query object. * @param {Object=} options An options object. * @param {Function=} callback A callback method. * @returns {Array} An array of the documents that were removed. */ Collection.prototype.remove = function (query, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var self = this, dataSet, index, arrIndex, returnArr, removeMethod, triggerOperation, doc, newDoc; if (typeof(options) === 'function') { callback = options; options = {}; } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (query instanceof Array) { returnArr = []; for (arrIndex = 0; arrIndex < query.length; arrIndex++) { returnArr.push(this.remove(query[arrIndex], {noEmit: true})); } if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } if (callback) { callback(false, returnArr); } return returnArr; } else { returnArr = []; dataSet = this.find(query, {$decouple: false}); if (dataSet.length) { removeMethod = function (dataItem) { // Remove the item from the collection's indexes self._removeFromIndexes(dataItem); // Remove data from internal stores index = self._data.indexOf(dataItem); self._dataRemoveAtIndex(index); returnArr.push(dataItem); }; // Remove the data from the collection for (var i = 0; i < dataSet.length; i++) { doc = dataSet[i]; if (self.willTrigger(self.TYPE_REMOVE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_REMOVE, self.PHASE_AFTER)) { triggerOperation = { type: 'remove' }; newDoc = self.decouple(doc); if (self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_BEFORE, newDoc, newDoc) !== false) { // The trigger didn't ask to cancel so execute the removal method removeMethod(doc); self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_AFTER, newDoc, newDoc); } } else { // No triggers to execute removeMethod(doc); } } if (returnArr.length) { //op.time('Resolve chains'); self.chainSend('remove', { query: query, dataSet: returnArr }, options); //op.time('Resolve chains'); if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } this._onChange(); this.emit('immediateChange', {type: 'remove', data: returnArr}); this.deferEmit('change', {type: 'remove', data: returnArr}); } } if (callback) { callback(false, returnArr); } return returnArr; } }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. * @returns {Object} The document that was removed or undefined if * nothing was removed. */ Collection.prototype.removeById = function (id) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.remove(searchObj)[0]; }; /** * Processes a deferred action queue. * @param {String} type The queue name to process. * @param {Function} callback A method to call when the queue has processed. * @param {Object=} resultObj A temp object to hold results in. */ Collection.prototype.processQueue = function (type, callback, resultObj) { var self = this, queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type], dataArr, result; resultObj = resultObj || { deferred: true }; if (queue.length) { // Process items up to the threshold if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } result = self[type](dataArr); switch (type) { case 'insert': resultObj.inserted = resultObj.inserted || []; resultObj.failed = resultObj.failed || []; resultObj.inserted = resultObj.inserted.concat(result.inserted); resultObj.failed = resultObj.failed.concat(result.failed); break; } // Queue another process setTimeout(function () { self.processQueue.call(self, type, callback, resultObj); }, deferTime); } else { if (callback) { callback(resultObj); } this._asyncComplete(type); } // Check if all queues are complete if (!this.isProcessingQueue()) { this.deferEmit('queuesComplete'); } }; /** * Checks if any CRUD operations have been deferred and are still waiting to * be processed. * @returns {Boolean} True if there are still deferred CRUD operations to process * or false if all queues are clear. */ Collection.prototype.isProcessingQueue = function () { var i; for (i in this._deferQueue) { if (this._deferQueue.hasOwnProperty(i)) { if (this._deferQueue[i].length) { return true; } } } return false; }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Function=} callback Optional callback called once action is complete. * objects to insert into the collection. */ Collection.prototype.insert = function (data, index, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (typeof(index) === 'function') { callback = index; index = this._data.length; } else if (index === undefined) { index = this._data.length; } data = this.transformIn(data); return this._insertHandle(data, index, callback); }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Function=} callback Optional callback called once action is complete. * objects to insert into the collection. */ Collection.prototype._insertHandle = function (data, index, callback) { var //self = this, queue = this._deferQueue.insert, deferThreshold = this._deferThreshold.insert, //deferTime = this._deferTime.insert, inserted = [], failed = [], insertResult, resultObj, i; if (data instanceof Array) { // Check if there are more insert items than the insert defer // threshold, if so, break up inserts so we don't tie up the // ui or thread if (this._deferredCalls && data.length > deferThreshold) { // Break up insert into blocks this._deferQueue.insert = queue.concat(data); this._asyncPending('insert'); // Fire off the insert queue handler this.processQueue('insert', callback); return; } else { // Loop the array and add items for (i = 0; i < data.length; i++) { insertResult = this._insert(data[i], index + i); if (insertResult === true) { inserted.push(data[i]); } else { failed.push({ doc: data[i], reason: insertResult }); } } } } else { // Store the data item insertResult = this._insert(data, index); if (insertResult === true) { inserted.push(data); } else { failed.push({ doc: data, reason: insertResult }); } } resultObj = { deferred: false, inserted: inserted, failed: failed }; this._onInsert(inserted, failed); if (callback) { callback(resultObj); } this._onChange(); this.emit('immediateChange', {type: 'insert', data: inserted}); this.deferEmit('change', {type: 'insert', data: inserted}); return resultObj; }; /** * Internal method to insert a document into the collection. Will * check for index violations before allowing the document to be inserted. * @param {Object} doc The document to insert after passing index violation * tests. * @param {Number=} index Optional index to insert the document at. * @returns {Boolean|Object} True on success, false if no document passed, * or an object containing details about an index violation if one occurred. * @private */ Collection.prototype._insert = function (doc, index) { if (doc) { var self = this, indexViolation, triggerOperation, insertMethod, newDoc, capped = this.capped(), cappedSize = this.cappedSize(); this.ensurePrimaryKey(doc); // Check indexes are not going to be broken by the document indexViolation = this.insertIndexViolation(doc); insertMethod = function (doc) { // Add the item to the collection's indexes self._insertIntoIndexes(doc); // Check index overflow if (index > self._data.length) { index = self._data.length; } // Insert the document self._dataInsertAtIndex(index, doc); // Check capped collection status and remove first record // if we are over the threshold if (capped && self._data.length > cappedSize) { // Remove the first item in the data array self.removeById(self._data[0][self._primaryKey]); } //op.time('Resolve chains'); self.chainSend('insert', doc, {index: index}); //op.time('Resolve chains'); }; if (!indexViolation) { if (self.willTrigger(self.TYPE_INSERT, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { triggerOperation = { type: 'insert' }; if (self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_BEFORE, {}, doc) !== false) { insertMethod(doc); if (self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { // Clone the doc so that the programmer cannot update the internal document // on the "after" phase trigger newDoc = self.decouple(doc); self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_AFTER, {}, newDoc); } } else { // The trigger just wants to cancel the operation return 'Trigger cancelled operation'; } } else { // No triggers to execute insertMethod(doc); } return true; } else { return 'Index violation in index: ' + indexViolation; } } return 'No document passed to insert'; }; /** * Inserts a document into the internal collection data array at * Inserts a document into the internal collection data array at * the specified index. * @param {number} index The index to insert at. * @param {object} doc The document to insert. * @private */ Collection.prototype._dataInsertAtIndex = function (index, doc) { this._data.splice(index, 0, doc); }; /** * Removes a document from the internal collection data array at * the specified index. * @param {number} index The index to remove from. * @private */ Collection.prototype._dataRemoveAtIndex = function (index) { this._data.splice(index, 1); }; /** * Replaces all data in the collection's internal data array with * the passed array of data. * @param {array} data The array of data to replace existing data with. * @private */ Collection.prototype._dataReplace = function (data) { // Clear the array - using a while loop with pop is by far the // fastest way to clear an array currently while (this._data.length) { this._data.pop(); } // Append new items to the array this._data = this._data.concat(data); }; /** * Inserts a document into the collection indexes. * @param {Object} doc The document to insert. * @private */ Collection.prototype._insertIntoIndexes = function (doc) { var arr = this._indexByName, arrIndex, violated, jString = this.jStringify(doc); // Insert to primary key index violated = this._primaryIndex.uniqueSet(doc[this._primaryKey], doc); this._primaryCrc.uniqueSet(doc[this._primaryKey], jString); this._crcLookup.uniqueSet(jString, doc); // Insert into other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].insert(doc); } } return violated; }; /** * Removes a document from the collection indexes. * @param {Object} doc The document to remove. * @private */ Collection.prototype._removeFromIndexes = function (doc) { var arr = this._indexByName, arrIndex, jString = this.jStringify(doc); // Remove from primary key index this._primaryIndex.unSet(doc[this._primaryKey]); this._primaryCrc.unSet(doc[this._primaryKey]); this._crcLookup.unSet(jString); // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].remove(doc); } } }; /** * Updates collection index data for the passed document. * @param {Object} oldDoc The old document as it was before the update. * @param {Object} newDoc The document as it now is after the update. * @private */ Collection.prototype._updateIndexes = function (oldDoc, newDoc) { this._removeFromIndexes(oldDoc); this._insertIntoIndexes(newDoc); }; /** * Rebuild collection indexes. * @private */ Collection.prototype._rebuildIndexes = function () { var arr = this._indexByName, arrIndex; // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].rebuild(); } } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param {Object} query The query object to generate the subset with. * @param {Object=} options An options object. * @returns {*} */ Collection.prototype.subset = function (query, options) { var result = this.find(query, options), coll; coll = new Collection(); coll.db(this._db); coll.subsetOf(this) .primaryKey(this._primaryKey) .setData(result); return coll; }; /** * Gets / sets the collection that this collection is a subset of. * @param {Collection=} collection The collection to set as the parent of this subset. * @returns {Collection} */ Shared.synthesize(Collection.prototype, 'subsetOf'); /** * Checks if the collection is a subset of the passed collection. * @param {Collection} collection The collection to test against. * @returns {Boolean} True if the passed collection is the parent of * the current collection. */ Collection.prototype.isSubsetOf = function (collection) { return this._subsetOf === collection; }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ Collection.prototype.distinct = function (key, query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var data = this.find(query, options), pathSolver = new Path(key), valueUsed = {}, distinctValues = [], value, i; // Loop the data and build array of distinct values for (i = 0; i < data.length; i++) { value = pathSolver.value(data[i])[0]; if (value && !valueUsed[value]) { valueUsed[value] = true; distinctValues.push(value); } } return distinctValues; }; /** * Helper method to find a document by it's id. * @param {String} id The id of the document. * @param {Object=} options The options object, allowed keys are sort and limit. * @returns {Array} The items that were updated. */ Collection.prototype.findById = function (id, options) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.find(searchObj, options)[0]; }; /** * Finds all documents that contain the passed string or search object * regardless of where the string might occur within the document. This * will match strings from the start, middle or end of the document's * string (partial match). * @param search The string to search for. Case sensitive. * @param options A standard find() options object. * @returns {Array} An array of documents that matched the search string. */ Collection.prototype.peek = function (search, options) { // Loop all items var arr = this._data, arrCount = arr.length, arrIndex, arrItem, tempColl = new Collection(), typeOfSearch = typeof search; if (typeOfSearch === 'string') { for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Get json representation of object arrItem = this.jStringify(arr[arrIndex]); // Check if string exists in object json if (arrItem.indexOf(search) > -1) { // Add this item to the temp collection tempColl.insert(arr[arrIndex]); } } return tempColl.find({}, options); } else { return this.find(search, options); } }; /** * Provides a query plan / operations log for a query. * @param {Object} query The query to execute. * @param {Object=} options Optional options object. * @returns {Object} The query plan. */ Collection.prototype.explain = function (query, options) { var result = this.find(query, options); return result.__fdbOp._data; }; /** * Generates an options object with default values or adds default * values to a passed object if those values are not currently set * to anything. * @param {object=} obj Optional options object to modify. * @returns {object} The options object. */ Collection.prototype.options = function (obj) { obj = obj || {}; obj.$decouple = obj.$decouple !== undefined ? obj.$decouple : true; obj.$explain = obj.$explain !== undefined ? obj.$explain : false; return obj; }; /** * Queries the collection based on the query object passed. * @param {Object} query The query key/values that a document must match in * order for it to be returned in the result array. * @param {Object=} options An optional options object. * @param {Function=} callback !! DO NOT USE, THIS IS NON-OPERATIONAL !! * Optional callback. If specified the find process * will not return a value and will assume that you wish to operate under an * async mode. This will break up large find requests into smaller chunks and * process them in a non-blocking fashion allowing large datasets to be queried * without causing the browser UI to pause. Results from this type of operation * will be passed back to the callback once completed. * * @returns {Array} The results array from the find operation, containing all * documents that matched the query. */ Collection.prototype.find = function (query, options, callback) { // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (callback) { // Check the size of the collection's data array // Split operation into smaller tasks and callback when complete callback('Callbacks for the find() operation are not yet implemented!', []); return []; } return this._find.call(this, query, options, callback); }; Collection.prototype._find = function (query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This method is quite long, break into smaller pieces query = query || {}; var op = this._metrics.create('find'), pk = this.primaryKey(), self = this, analysis, scanLength, requiresTableScan = true, resultArr, joinCollectionIndex, joinIndex, joinCollection = {}, joinQuery, joinPath, joinCollectionName, joinCollectionInstance, joinMatch, joinMatchIndex, joinSearchQuery, joinSearchOptions, joinMulti, joinRequire, joinFindResults, joinFindResult, joinItem, joinPrefix, joinMatchData, resultCollectionName, resultIndex, resultRemove = [], index, i, j, k, l, fieldListOn = [], fieldListOff = [], elemMatchPathSolver, elemMatchSubArr, elemMatchSpliceArr, matcherTmpOptions = {}, result, cursor = {}, pathSolver, waterfallCollection, matcher; if (!(options instanceof Array)) { options = this.options(options); } matcher = function (doc) { return self._match(doc, query, options, 'and', matcherTmpOptions); }; op.start(); if (query) { // Check if the query is an array (multi-operation waterfall query) if (query instanceof Array) { waterfallCollection = this; // Loop the query operations for (i = 0; i < query.length; i++) { // Execute each operation and pass the result into the next // query operation waterfallCollection = waterfallCollection.subset(query[i], options && options[i] ? options[i] : {}); } return waterfallCollection.find(); } // Pre-process any data-changing query operators first if (query.$findSub) { // Check we have all the parts we need if (!query.$findSub.$path) { throw('$findSub missing $path property!'); } return this.findSub( query.$findSub.$query, query.$findSub.$path, query.$findSub.$subQuery, query.$findSub.$subOptions ); } if (query.$findSubOne) { // Check we have all the parts we need if (!query.$findSubOne.$path) { throw('$findSubOne missing $path property!'); } return this.findSubOne( query.$findSubOne.$query, query.$findSubOne.$path, query.$findSubOne.$subQuery, query.$findSubOne.$subOptions ); } // Get query analysis to execute best optimised code path op.time('analyseQuery'); analysis = this._analyseQuery(self.decouple(query), options, op); op.time('analyseQuery'); op.data('analysis', analysis); if (analysis.hasJoin && analysis.queriesJoin) { // The query has a join and tries to limit by it's joined data // Get an instance reference to the join collections op.time('joinReferences'); for (joinIndex = 0; joinIndex < analysis.joinsOn.length; joinIndex++) { joinCollectionName = analysis.joinsOn[joinIndex]; joinPath = new Path(analysis.joinQueries[joinCollectionName]); joinQuery = joinPath.value(query)[0]; joinCollection[analysis.joinsOn[joinIndex]] = this._db.collection(analysis.joinsOn[joinIndex]).subset(joinQuery); // Remove join clause from main query delete query[analysis.joinQueries[joinCollectionName]]; } op.time('joinReferences'); } // Check if an index lookup can be used to return this result if (analysis.indexMatch.length && (!options || (options && !options.$skipIndex))) { op.data('index.potential', analysis.indexMatch); op.data('index.used', analysis.indexMatch[0].index); // Get the data from the index op.time('indexLookup'); resultArr = analysis.indexMatch[0].lookup || []; op.time('indexLookup'); // Check if the index coverage is all keys, if not we still need to table scan it if (analysis.indexMatch[0].keyData.totalKeyCount === analysis.indexMatch[0].keyData.score) { // Don't require a table scan to find relevant documents requiresTableScan = false; } } else { op.flag('usedIndex', false); } if (requiresTableScan) { if (resultArr && resultArr.length) { scanLength = resultArr.length; op.time('tableScan: ' + scanLength); // Filter the source data and return the result resultArr = resultArr.filter(matcher); } else { // Filter the source data and return the result scanLength = this._data.length; op.time('tableScan: ' + scanLength); resultArr = this._data.filter(matcher); } op.time('tableScan: ' + scanLength); } // Order the array if we were passed a sort clause if (options.$orderBy) { op.time('sort'); resultArr = this.sort(options.$orderBy, resultArr); op.time('sort'); } if (options.$page !== undefined && options.$limit !== undefined) { // Record paging data cursor.page = options.$page; cursor.pages = Math.ceil(resultArr.length / options.$limit); cursor.records = resultArr.length; // Check if we actually need to apply the paging logic if (options.$page && options.$limit > 0) { op.data('cursor', cursor); // Skip to the page specified based on limit resultArr.splice(0, options.$page * options.$limit); } } if (options.$skip) { cursor.skip = options.$skip; // Skip past the number of records specified resultArr.splice(0, options.$skip); op.data('skip', options.$skip); } if (options.$limit && resultArr && resultArr.length > options.$limit) { cursor.limit = options.$limit; resultArr.length = options.$limit; op.data('limit', options.$limit); } if (options.$decouple) { // Now decouple the data from the original objects op.time('decouple'); resultArr = this.decouple(resultArr); op.time('decouple'); op.data('flag.decouple', true); } // Now process any joins on the final data if (options.$join) { for (joinCollectionIndex = 0; joinCollectionIndex < options.$join.length; joinCollectionIndex++) { for (joinCollectionName in options.$join[joinCollectionIndex]) { if (options.$join[joinCollectionIndex].hasOwnProperty(joinCollectionName)) { // Set the key to store the join result in to the collection name by default resultCollectionName = joinCollectionName; // Get the join collection instance from the DB if (joinCollection[joinCollectionName]) { joinCollectionInstance = joinCollection[joinCollectionName]; } else { joinCollectionInstance = this._db.collection(joinCollectionName); } // Get the match data for the join joinMatch = options.$join[joinCollectionIndex][joinCollectionName]; // Loop our result data array for (resultIndex = 0; resultIndex < resultArr.length; resultIndex++) { // Loop the join conditions and build a search object from them joinSearchQuery = {}; joinMulti = false; joinRequire = false; joinPrefix = ''; for (joinMatchIndex in joinMatch) { if (joinMatch.hasOwnProperty(joinMatchIndex)) { joinMatchData = joinMatch[joinMatchIndex]; // Check the join condition name for a special command operator if (joinMatchIndex.substr(0, 1) === '$') { // Special command switch (joinMatchIndex) { case '$where': if (joinMatchData.$query || joinMatchData.$options) { if (joinMatchData.$query) { // Commented old code here, new one does dynamic reverse lookups //joinSearchQuery = joinMatchData.query; joinSearchQuery = self._resolveDynamicQuery(joinMatchData.$query, resultArr[resultIndex]); } if (joinMatchData.$options) { joinSearchOptions = joinMatchData.$options; } } else { throw('$join $where clause requires "$query" and / or "$options" keys to work!'); } break; case '$as': // Rename the collection when stored in the result document resultCollectionName = joinMatchData; break; case '$multi': // Return an array of documents instead of a single matching document joinMulti = joinMatchData; break; case '$require': // Remove the result item if no matching join data is found joinRequire = joinMatchData; break; case '$prefix': // Add a prefix to properties mixed in joinPrefix = joinMatchData; break; default: break; } } else { // Get the data to match against and store in the search object // Resolve complex referenced query joinSearchQuery[joinMatchIndex] = self._resolveDynamicQuery(joinMatchData, resultArr[resultIndex]); } } } // Do a find on the target collection against the match data joinFindResults = joinCollectionInstance.find(joinSearchQuery, joinSearchOptions); // Check if we require a joined row to allow the result item if (!joinRequire || (joinRequire && joinFindResults[0])) { // Join is not required or condition is met if (resultCollectionName === '$root') { // The property name to store the join results in is $root // which means we need to mixin the results but this only // works if joinMulti is disabled if (joinMulti !== false) { // Throw an exception here as this join is not physically possible! throw(this.logIdentifier() + ' Cannot combine [$as: "$root"] with [$multi: true] in $join clause!'); } // Mixin the result joinFindResult = joinFindResults[0]; joinItem = resultArr[resultIndex]; for (l in joinFindResult) { if (joinFindResult.hasOwnProperty(l) && joinItem[joinPrefix + l] === undefined) { // Properties are only mixed in if they do not already exist // in the target item (are undefined). Using a prefix denoted via // $prefix is a good way to prevent property name conflicts joinItem[joinPrefix + l] = joinFindResult[l]; } } } else { resultArr[resultIndex][resultCollectionName] = joinMulti === false ? joinFindResults[0] : joinFindResults; } } else { // Join required but condition not met, add item to removal queue resultRemove.push(resultArr[resultIndex]); } } } } } op.data('flag.join', true); } // Process removal queue if (resultRemove.length) { op.time('removalQueue'); for (i = 0; i < resultRemove.length; i++) { index = resultArr.indexOf(resultRemove[i]); if (index > -1) { resultArr.splice(index, 1); } } op.time('removalQueue'); } if (options.$transform) { op.time('transform'); for (i = 0; i < resultArr.length; i++) { resultArr.splice(i, 1, options.$transform(resultArr[i])); } op.time('transform'); op.data('flag.transform', true); } // Process transforms if (this._transformEnabled && this._transformOut) { op.time('transformOut'); resultArr = this.transformOut(resultArr); op.time('transformOut'); } op.data('results', resultArr.length); } else { resultArr = []; } // Check for an $as operator in the options object and if it exists // iterate over the fields and generate a rename function that will // operate over the entire returned data array and rename each object's // fields to their new names // TODO: Enable $as in collection find to allow renaming fields /*if (options.$as) { renameFieldPath = new Path(); renameFieldMethod = function (obj, oldFieldPath, newFieldName) { renameFieldPath.path(oldFieldPath); renameFieldPath.rename(newFieldName); }; for (i in options.$as) { if (options.$as.hasOwnProperty(i)) { } } }*/ if (!options.$aggregate) { // Generate a list of fields to limit data by // Each property starts off being enabled by default (= 1) then // if any property is explicitly specified as 1 then all switch to // zero except _id. // // Any that are explicitly set to zero are switched off. op.time('scanFields'); for (i in options) { if (options.hasOwnProperty(i) && i.indexOf('$') !== 0) { if (options[i] === 1) { fieldListOn.push(i); } else if (options[i] === 0) { fieldListOff.push(i); } } } op.time('scanFields'); // Limit returned fields by the options data if (fieldListOn.length || fieldListOff.length) { op.data('flag.limitFields', true); op.data('limitFields.on', fieldListOn); op.data('limitFields.off', fieldListOff); op.time('limitFields'); // We have explicit fields switched on or off for (i = 0; i < resultArr.length; i++) { result = resultArr[i]; for (j in result) { if (result.hasOwnProperty(j)) { if (fieldListOn.length) { // We have explicit fields switched on so remove all fields // that are not explicitly switched on // Check if the field name is not the primary key if (j !== pk) { if (fieldListOn.indexOf(j) === -1) { // This field is not in the on list, remove it delete result[j]; } } } if (fieldListOff.length) { // We have explicit fields switched off so remove fields // that are explicitly switched off if (fieldListOff.indexOf(j) > -1) { // This field is in the off list, remove it delete result[j]; } } } } } op.time('limitFields'); } // Now run any projections on the data required if (options.$elemMatch) { op.data('flag.elemMatch', true); op.time('projection-elemMatch'); for (i in options.$elemMatch) { if (options.$elemMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemMatch[i], options, '', {})) { // The item matches the projection query so set the sub-array // to an array that ONLY contains the matching item and then // exit the loop since we only want to match the first item elemMatchPathSolver.set(resultArr[j], i, [elemMatchSubArr[k]]); break; } } } } } } op.time('projection-elemMatch'); } if (options.$elemsMatch) { op.data('flag.elemsMatch', true); op.time('projection-elemsMatch'); for (i in options.$elemsMatch) { if (options.$elemsMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { elemMatchSpliceArr = []; // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemsMatch[i], options, '', {})) { // The item matches the projection query so add it to the final array elemMatchSpliceArr.push(elemMatchSubArr[k]); } } // Now set the final sub-array to the matched items elemMatchPathSolver.set(resultArr[j], i, elemMatchSpliceArr); } } } } op.time('projection-elemsMatch'); } } // Process aggregation if (options.$aggregate) { op.data('flag.aggregate', true); op.time('aggregate'); pathSolver = new Path(options.$aggregate); resultArr = pathSolver.value(resultArr); op.time('aggregate'); } op.stop(); resultArr.__fdbOp = op; resultArr.$cursor = cursor; return resultArr; }; Collection.prototype._resolveDynamicQuery = function (query, item) { var self = this, newQuery, propType, propVal, pathResult, i; if (typeof query === 'string') { // Check if the property name starts with a back-reference if (query.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value pathResult = new Path(query.substr(3, query.length - 3)).value(item); } else { pathResult = new Path(query).value(item); } if (pathResult.length > 1) { return {$in: pathResult}; } else { return pathResult[0]; } } newQuery = {}; for (i in query) { if (query.hasOwnProperty(i)) { propType = typeof query[i]; propVal = query[i]; switch (propType) { case 'string': // Check if the property name starts with a back-reference if (propVal.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value newQuery[i] = new Path(propVal.substr(3, propVal.length - 3)).value(item)[0]; } else { newQuery[i] = propVal; } break; case 'object': newQuery[i] = self._resolveDynamicQuery(propVal, item); break; default: newQuery[i] = propVal; break; } } } return newQuery; }; /** * Returns one document that satisfies the specified query criteria. If multiple * documents satisfy the query, this method returns the first document to match * the query. * @returns {*} */ Collection.prototype.findOne = function () { return (this.find.apply(this, arguments))[0]; }; /** * Gets the index in the collection data array of the first item matched by * the passed query object. * @param {Object} query The query to run to find the item to return the index of. * @param {Object=} options An options object. * @returns {Number} */ Collection.prototype.indexOf = function (query, options) { var item = this.find(query, {$decouple: false})[0], sortedData; if (item) { if (!options || options && !options.$orderBy) { // Basic lookup from order of insert return this._data.indexOf(item); } else { // Trying to locate index based on query with sort order options.$decouple = false; sortedData = this.find(query, options); return sortedData.indexOf(item); } } return -1; }; /** * Returns the index of the document identified by the passed item's primary key. * @param {*} itemLookup The document whose primary key should be used to lookup * or the id to lookup. * @param {Object=} options An options object. * @returns {Number} The index the item with the matching primary key is occupying. */ Collection.prototype.indexOfDocById = function (itemLookup, options) { var item, sortedData; if (typeof itemLookup !== 'object') { item = this._primaryIndex.get(itemLookup); } else { item = this._primaryIndex.get(itemLookup[this._primaryKey]); } if (item) { if (!options || options && !options.$orderBy) { // Basic lookup return this._data.indexOf(item); } else { // Sorted lookup options.$decouple = false; sortedData = this.find({}, options); return sortedData.indexOf(item); } } return -1; }; /** * Removes a document from the collection by it's index in the collection's * data array. * @param {Number} index The index of the document to remove. * @returns {Object} The document that has been removed or false if none was * removed. */ Collection.prototype.removeByIndex = function (index) { var doc, docId; doc = this._data[index]; if (doc !== undefined) { doc = this.decouple(doc); docId = doc[this.primaryKey()]; return this.removeById(docId); } return false; }; /** * Gets / sets the collection transform options. * @param {Object} obj A collection transform options object. * @returns {*} */ Collection.prototype.transform = function (obj) { if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Transforms data using the set transformIn method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformIn = function (data) { if (this._transformEnabled && this._transformIn) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformIn(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformIn(data); } } return data; }; /** * Transforms data using the set transformOut method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformOut = function (data) { if (this._transformEnabled && this._transformOut) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformOut(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformOut(data); } } return data; }; /** * Sorts an array of documents by the given sort path. * @param {*} sortObj The keys and orders the array objects should be sorted by. * @param {Array} arr The array of documents to sort. * @returns {Array} */ Collection.prototype.sort = function (sortObj, arr) { // Convert the index object to an array of key val objects var self = this, keys = sharedPathSolver.parse(sortObj, true); if (keys.length) { // Execute sort arr.sort(function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < keys.length; i++) { indexData = keys[i]; if (indexData.value === 1) { result = self.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = self.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (result !== 0) { return result; } } return result; }); } return arr; }; // Commented as we have a new method that was originally implemented for binary trees. // This old method actually has problems with nested sort objects /*Collection.prototype.sortold = function (sortObj, arr) { // Make sure we have an array object arr = arr || []; var sortArr = [], sortKey, sortSingleObj; for (sortKey in sortObj) { if (sortObj.hasOwnProperty(sortKey)) { sortSingleObj = {}; sortSingleObj[sortKey] = sortObj[sortKey]; sortSingleObj.___fdbKey = String(sortKey); sortArr.push(sortSingleObj); } } if (sortArr.length < 2) { // There is only one sort criteria, do a simple sort and return it return this._sort(sortObj, arr); } else { return this._bucketSort(sortArr, arr); } };*/ /** * Takes array of sort paths and sorts them into buckets before returning final * array fully sorted by multi-keys. * @param keyArr * @param arr * @returns {*} * @private */ /*Collection.prototype._bucketSort = function (keyArr, arr) { var keyObj = keyArr.shift(), arrCopy, bucketData, bucketOrder, bucketKey, buckets, i, finalArr = []; if (keyArr.length > 0) { // Sort array by bucket key arr = this._sort(keyObj, arr); // Split items into buckets bucketData = this.bucket(keyObj.___fdbKey, arr); bucketOrder = bucketData.order; buckets = bucketData.buckets; // Loop buckets and sort contents for (i = 0; i < bucketOrder.length; i++) { bucketKey = bucketOrder[i]; arrCopy = [].concat(keyArr); finalArr = finalArr.concat(this._bucketSort(arrCopy, buckets[bucketKey])); } return finalArr; } else { return this._sort(keyObj, arr); } };*/ /** * Takes an array of objects and returns a new object with the array items * split into buckets by the passed key. * @param {String} key The key to split the array into buckets by. * @param {Array} arr An array of objects. * @returns {Object} */ /*Collection.prototype.bucket = function (key, arr) { var i, oldField, field, fieldArr = [], buckets = {}; for (i = 0; i < arr.length; i++) { field = String(arr[i][key]); if (oldField !== field) { fieldArr.push(field); oldField = field; } buckets[field] = buckets[field] || []; buckets[field].push(arr[i]); } return { buckets: buckets, order: fieldArr }; };*/ /** * Sorts array by individual sort path. * @param key * @param arr * @returns {Array|*} * @private */ Collection.prototype._sort = function (key, arr) { var self = this, sorterMethod, pathSolver = new Path(), dataPath = pathSolver.parse(key, true)[0]; pathSolver.path(dataPath.path); if (dataPath.value === 1) { // Sort ascending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortAsc(valA, valB); }; } else if (dataPath.value === -1) { // Sort descending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortDesc(valA, valB); }; } else { throw(this.logIdentifier() + ' $orderBy clause has invalid direction: ' + dataPath.value + ', accepted values are 1 or -1 for ascending or descending!'); } return arr.sort(sorterMethod); }; /** * Internal method that takes a search query and options and returns an object * containing details about the query which can be used to optimise the search. * * @param query * @param options * @param op * @returns {Object} * @private */ Collection.prototype._analyseQuery = function (query, options, op) { var analysis = { queriesOn: [this._name], indexMatch: [], hasJoin: false, queriesJoin: false, joinQueries: {}, query: query, options: options }, joinCollectionIndex, joinCollectionName, joinCollections = [], joinCollectionReferences = [], queryPath, index, indexMatchData, indexRef, indexRefName, indexLookup, pathSolver, queryKeyCount, pkQueryType, lookupResult, i; // Check if the query is a primary key lookup op.time('checkIndexes'); pathSolver = new Path(); queryKeyCount = pathSolver.parseArr(query, { ignore:/\$/, verbose: true }).length; if (queryKeyCount) { if (query[this._primaryKey] !== undefined) { // Check suitability of querying key value index pkQueryType = typeof query[this._primaryKey]; if (pkQueryType === 'string' || pkQueryType === 'number' || query[this._primaryKey] instanceof Array) { // Return item via primary key possible op.time('checkIndexMatch: Primary Key'); lookupResult = this._primaryIndex.lookup(query, options); analysis.indexMatch.push({ lookup: lookupResult, keyData: { matchedKeys: [this._primaryKey], totalKeyCount: queryKeyCount, score: 1 }, index: this._primaryIndex }); op.time('checkIndexMatch: Primary Key'); } } // Check if an index can speed up the query for (i in this._indexById) { if (this._indexById.hasOwnProperty(i)) { indexRef = this._indexById[i]; indexRefName = indexRef.name(); op.time('checkIndexMatch: ' + indexRefName); indexMatchData = indexRef.match(query, options); if (indexMatchData.score > 0) { // This index can be used, store it indexLookup = indexRef.lookup(query, options); analysis.indexMatch.push({ lookup: indexLookup, keyData: indexMatchData, index: indexRef }); } op.time('checkIndexMatch: ' + indexRefName); if (indexMatchData.score === queryKeyCount) { // Found an optimal index, do not check for any more break; } } } op.time('checkIndexes'); // Sort array descending on index key count (effectively a measure of relevance to the query) if (analysis.indexMatch.length > 1) { op.time('findOptimalIndex'); analysis.indexMatch.sort(function (a, b) { if (a.keyData.score > b.keyData.score) { // This index has a higher score than the other return -1; } if (a.keyData.score < b.keyData.score) { // This index has a lower score than the other return 1; } // The indexes have the same score but can still be compared by the number of records // they return from the query. The fewer records they return the better so order by // record count if (a.keyData.score === b.keyData.score) { return a.lookup.length - b.lookup.length; } }); op.time('findOptimalIndex'); } } // Check for join data if (options.$join) { analysis.hasJoin = true; // Loop all join operations for (joinCollectionIndex = 0; joinCollectionIndex < options.$join.length; joinCollectionIndex++) { // Loop the join collections and keep a reference to them for (joinCollectionName in options.$join[joinCollectionIndex]) { if (options.$join[joinCollectionIndex].hasOwnProperty(joinCollectionName)) { joinCollections.push(joinCollectionName); // Check if the join uses an $as operator if ('$as' in options.$join[joinCollectionIndex][joinCollectionName]) { joinCollectionReferences.push(options.$join[joinCollectionIndex][joinCollectionName].$as); } else { joinCollectionReferences.push(joinCollectionName); } } } } // Loop the join collection references and determine if the query references // any of the collections that are used in the join. If there no queries against // joined collections the find method can use a code path optimised for this. // Queries against joined collections requires the joined collections to be filtered // first and then joined so requires a little more work. for (index = 0; index < joinCollectionReferences.length; index++) { // Check if the query references any collection data that the join will create queryPath = this._queryReferencesCollection(query, joinCollectionReferences[index], ''); if (queryPath) { analysis.joinQueries[joinCollections[index]] = queryPath; analysis.queriesJoin = true; } } analysis.joinsOn = joinCollections; analysis.queriesOn = analysis.queriesOn.concat(joinCollections); } return analysis; }; /** * Checks if the passed query references this collection. * @param query * @param collection * @param path * @returns {*} * @private */ Collection.prototype._queryReferencesCollection = function (query, collection, path) { var i; for (i in query) { if (query.hasOwnProperty(i)) { // Check if this key is a reference match if (i === collection) { if (path) { path += '.'; } return path + i; } else { if (typeof(query[i]) === 'object') { // Recurse if (path) { path += '.'; } path += i; return this._queryReferencesCollection(query[i], collection, path); } } } } return false; }; /** * Returns the number of documents currently in the collection. * @returns {Number} */ Collection.prototype.count = function (query, options) { if (!query) { return this._data.length; } else { // Run query and return count return this.find(query, options).length; } }; /** * Finds sub-documents from the collection's documents. * @param {Object} match The query object to use when matching parent documents * from which the sub-documents are queried. * @param {String} path The path string used to identify the key in which * sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching which sub-documents * to return. * @param {Object=} subDocOptions The options object to use when querying for * sub-documents. * @returns {*} */ Collection.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._findSub(this.find(match), path, subDocQuery, subDocOptions); }; Collection.prototype._findSub = function (docArr, path, subDocQuery, subDocOptions) { var pathHandler = new Path(path), docCount = docArr.length, docIndex, subDocArr, subDocCollection = new Collection('__FDB_temp_' + this.objectId()).db(this._db), subDocResults, resultObj = { parents: docCount, subDocTotal: 0, subDocs: [], pathFound: false, err: '' }; subDocOptions = subDocOptions || {}; for (docIndex = 0; docIndex < docCount; docIndex++) { subDocArr = pathHandler.value(docArr[docIndex])[0]; if (subDocArr) { subDocCollection.setData(subDocArr); subDocResults = subDocCollection.find(subDocQuery, subDocOptions); if (subDocOptions.returnFirst && subDocResults.length) { return subDocResults[0]; } if (subDocOptions.$split) { resultObj.subDocs.push(subDocResults); } else { resultObj.subDocs = resultObj.subDocs.concat(subDocResults); } resultObj.subDocTotal += subDocResults.length; resultObj.pathFound = true; } } // Drop the sub-document collection subDocCollection.drop(); if (!resultObj.pathFound) { resultObj.err = 'No objects found in the parent documents with a matching path of: ' + path; } // Check if the call should not return stats, if so return only subDocs array if (subDocOptions.$stats) { return resultObj; } else { return resultObj.subDocs; } }; /** * Finds the first sub-document from the collection's documents that matches * the subDocQuery parameter. * @param {Object} match The query object to use when matching parent documents * from which the sub-documents are queried. * @param {String} path The path string used to identify the key in which * sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching which sub-documents * to return. * @param {Object=} subDocOptions The options object to use when querying for * sub-documents. * @returns {Object} */ Collection.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.findSub(match, path, subDocQuery, subDocOptions)[0]; }; /** * Checks that the passed document will not violate any index rules if * inserted into the collection. * @param {Object} doc The document to check indexes against. * @returns {Boolean} Either false (no violation occurred) or true if * a violation was detected. */ Collection.prototype.insertIndexViolation = function (doc) { var indexViolated, arr = this._indexByName, arrIndex, arrItem; // Check the item's primary key is not already in use if (this._primaryIndex.get(doc[this._primaryKey])) { indexViolated = this._primaryIndex; } else { // Check violations of other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arrItem = arr[arrIndex]; if (arrItem.unique()) { if (arrItem.violation(doc)) { indexViolated = arrItem; break; } } } } } return indexViolated ? indexViolated.name() : false; }; /** * Creates an index on the specified keys. * @param {Object} keys The object containing keys to index. * @param {Object} options An options object. * @returns {*} */ Collection.prototype.ensureIndex = function (keys, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this._indexByName = this._indexByName || {}; this._indexById = this._indexById || {}; var index, time = { start: new Date().getTime() }; if (options) { switch (options.type) { case 'hashed': index = new IndexHashMap(keys, options, this); break; case 'btree': index = new IndexBinaryTree(keys, options, this); break; case '2d': index = new Index2d(keys, options, this); break; default: // Default index = new IndexHashMap(keys, options, this); break; } } else { // Default index = new IndexHashMap(keys, options, this); } // Check the index does not already exist if (this._indexByName[index.name()]) { // Index already exists return { err: 'Index with that name already exists' }; } /*if (this._indexById[index.id()]) { // Index already exists return { err: 'Index with those keys already exists' }; }*/ // Create the index index.rebuild(); // Add the index this._indexByName[index.name()] = index; this._indexById[index.id()] = index; time.end = new Date().getTime(); time.total = time.end - time.start; this._lastOp = { type: 'ensureIndex', stats: { time: time } }; return { index: index, id: index.id(), name: index.name(), state: index.state() }; }; /** * Gets an index by it's name. * @param {String} name The name of the index to retreive. * @returns {*} */ Collection.prototype.index = function (name) { if (this._indexByName) { return this._indexByName[name]; } }; /** * Gets the last reporting operation's details such as run time. * @returns {Object} */ Collection.prototype.lastOp = function () { return this._metrics.list(); }; /** * Generates a difference object that contains insert, update and remove arrays * representing the operations to execute to make this collection have the same * data as the one passed. * @param {Collection} collection The collection to diff against. * @returns {{}} */ Collection.prototype.diff = function (collection) { var diff = { insert: [], update: [], remove: [] }; var pk = this.primaryKey(), arr, arrIndex, arrItem, arrCount; // Check if the primary key index of each collection can be utilised if (pk !== collection.primaryKey()) { throw(this.logIdentifier() + ' Diffing requires that both collections have the same primary key!'); } // Use the collection primary key index to do the diff (super-fast) arr = collection._data; // Check if we have an array or another collection while (arr && !(arr instanceof Array)) { // We don't have an array, assign collection and get data collection = arr; arr = collection._data; } arrCount = arr.length; // Loop the collection's data array and check for matching items for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; // Check for a matching item in this collection if (this._primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (this._primaryCrc.get(arrItem[pk]) !== collection._primaryCrc.get(arrItem[pk])) { // The documents exist in both collections but data differs, update required diff.update.push(arrItem); } } else { // The document is missing from this collection, insert required diff.insert.push(arrItem); } } // Now loop this collection's data and check for matching items arr = this._data; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; if (!collection._primaryIndex.get(arrItem[pk])) { // The document does not exist in the other collection, remove required diff.remove.push(arrItem); } } return diff; }; Collection.prototype.collateAdd = new Overload({ /** * Adds a data source to collate data from and specifies the * key name to collate data to. * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {String=} keyName Optional name of the key to collate data to. * If none is provided the record CRUD is operated on the root collection * data. */ 'object, string': function (collection, keyName) { var self = this; self.collateAdd(collection, function (packet) { var obj1, obj2; switch (packet.type) { case 'insert': if (keyName) { obj1 = { $push: {} }; obj1.$push[keyName] = self.decouple(packet.data); self.update({}, obj1); } else { self.insert(packet.data); } break; case 'update': if (keyName) { obj1 = {}; obj2 = {}; obj1[keyName] = packet.data.query; obj2[keyName + '.$'] = packet.data.update; self.update(obj1, obj2); } else { self.update(packet.data.query, packet.data.update); } break; case 'remove': if (keyName) { obj1 = { $pull: {} }; obj1.$pull[keyName] = {}; obj1.$pull[keyName][self.primaryKey()] = packet.data.dataSet[0][collection.primaryKey()]; self.update({}, obj1); } else { self.remove(packet.data); } break; default: } }); }, /** * Adds a data source to collate data from and specifies a process * method that will handle the collation functionality (for custom * collation). * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {Function} process The process method. */ 'object, function': function (collection, process) { if (typeof collection === 'string') { // The collection passed is a name, not a reference so get // the reference from the name collection = this._db.collection(collection, { autoCreate: false, throwError: false }); } if (collection) { this._collate = this._collate || {}; this._collate[collection.name()] = new ReactorIO(collection, this, process); return this; } else { throw('Cannot collate from a non-existent collection!'); } } }); Collection.prototype.collateRemove = function (collection) { if (typeof collection === 'object') { // We need to have the name of the collection to remove it collection = collection.name(); } if (collection) { // Drop the reactor IO chain node this._collate[collection].drop(); // Remove the collection data from the collate object delete this._collate[collection]; return this; } else { throw('No collection name passed to collateRemove() or collection not found!'); } }; Db.prototype.collection = new Overload({ /** * Get a collection with no name (generates a random name). If the * collection does not already exist then one is created for that * name automatically. * @func collection * @memberof Db * @returns {Collection} */ '': function () { return this.$main.call(this, { name: this.objectId() }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {Object} data An options object or a collection instance. * @returns {Collection} */ 'object': function (data) { // Handle being passed an instance if (data instanceof Collection) { if (data.state() !== 'droppped') { return data; } else { return this.$main.call(this, { name: data.name() }); } } return this.$main.call(this, data); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ 'string': function (collectionName) { return this.$main.call(this, { name: collectionName }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the primary key field on the collection * objects. Defaults to "_id". * @returns {Collection} */ 'string, string': function (collectionName, primaryKey) { return this.$main.call(this, { name: collectionName, primaryKey: primaryKey }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {Object} options An options object. * @returns {Collection} */ 'string, object': function (collectionName, options) { options.name = collectionName; return this.$main.call(this, options); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the primary key field on the collection * objects. Defaults to "_id". * @param {Object} options An options object. * @returns {Collection} */ 'string, string, object': function (collectionName, primaryKey, options) { options.name = collectionName; options.primaryKey = primaryKey; return this.$main.call(this, options); }, /** * The main handler method. This gets called by all the other variants and * handles the actual logic of the overloaded method. * @func collection * @memberof Db * @param {Object} options An options object. * @returns {*} */ '$main': function (options) { var self = this, name = options.name; if (name) { if (this._collection[name]) { return this._collection[name]; } else { if (options && options.autoCreate === false) { if (options && options.throwError !== false) { throw(this.logIdentifier() + ' Cannot get collection ' + name + ' because it does not exist and auto-create has been disabled!'); } return undefined; } if (this.debug()) { console.log(this.logIdentifier() + ' Creating collection ' + name); } } this._collection[name] = this._collection[name] || new Collection(name, options).db(this); this._collection[name].mongoEmulation(this.mongoEmulation()); if (options.primaryKey !== undefined) { this._collection[name].primaryKey(options.primaryKey); } if (options.capped !== undefined) { // Check we have a size if (options.size !== undefined) { this._collection[name].capped(options.capped); this._collection[name].cappedSize(options.size); } else { throw(this.logIdentifier() + ' Cannot create a capped collection without specifying a size!'); } } // Listen for events on this collection so we can fire global events // on the database in response to it self._collection[name].on('change', function () { self.emit('change', self._collection[name], 'collection', name); }); self.emit('create', self._collection[name], 'collection', name); return this._collection[name]; } else { if (!options || (options && options.throwError !== false)) { throw(this.logIdentifier() + ' Cannot get collection with undefined name!'); } } } }); /** * Determine if a collection with the passed name already exists. * @memberof Db * @param {String} viewName The name of the collection to check for. * @returns {boolean} */ Db.prototype.collectionExists = function (viewName) { return Boolean(this._collection[viewName]); }; /** * Returns an array of collections the DB currently has. * @memberof Db * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each collection * the database is currently managing. */ Db.prototype.collections = function (search) { var arr = [], collections = this._collection, collection, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in collections) { if (collections.hasOwnProperty(i)) { collection = collections[i]; if (search) { if (search.exec(i)) { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } else { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Collection'); module.exports = Collection; },{"./Crc":7,"./Index2d":13,"./IndexBinaryTree":14,"./IndexHashMap":15,"./KeyValueStore":16,"./Metrics":17,"./Overload":31,"./Path":33,"./ReactorIO":37,"./Shared":39}],5:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, DbInit, Collection; Shared = _dereq_('./Shared'); /** * Creates a new collection group. Collection groups allow single operations to be * propagated to multiple collections at once. CRUD operations against a collection * group are in fed to the group's collections. Useful when separating out slightly * different data into multiple collections but querying as one collection. * @constructor */ var CollectionGroup = function () { this.init.apply(this, arguments); }; CollectionGroup.prototype.init = function (name) { var self = this; self._name = name; self._data = new Collection('__FDB__cg_data_' + self._name); self._collections = []; self._view = []; }; Shared.addModule('CollectionGroup', CollectionGroup); Shared.mixin(CollectionGroup.prototype, 'Mixin.Common'); Shared.mixin(CollectionGroup.prototype, 'Mixin.ChainReactor'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Constants'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Triggers'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; DbInit = Shared.modules.Db.prototype.init; CollectionGroup.prototype.on = function () { this._data.on.apply(this._data, arguments); }; CollectionGroup.prototype.off = function () { this._data.off.apply(this._data, arguments); }; CollectionGroup.prototype.emit = function () { this._data.emit.apply(this._data, arguments); }; /** * Gets / sets the primary key for this collection group. * @param {String=} keyName The name of the primary key. * @returns {*} */ CollectionGroup.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { this._primaryKey = keyName; return this; } return this._primaryKey; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'state'); /** * Gets / sets the db instance the collection group belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'db'); /** * Gets / sets the instance name. * @param {Name=} name The new name to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'name'); CollectionGroup.prototype.addCollection = function (collection) { if (collection) { if (this._collections.indexOf(collection) === -1) { //var self = this; // Check for compatible primary keys if (this._collections.length) { if (this._primaryKey !== collection.primaryKey()) { throw(this.logIdentifier() + ' All collections in a collection group must have the same primary key!'); } } else { // Set the primary key to the first collection added this.primaryKey(collection.primaryKey()); } // Add the collection this._collections.push(collection); collection._groups = collection._groups || []; collection._groups.push(this); collection.chain(this); // Hook the collection's drop event to destroy group data collection.on('drop', function () { // Remove collection from any group associations if (collection._groups && collection._groups.length) { var groupArr = [], i; // Copy the group array because if we call removeCollection on a group // it will alter the groups array of this collection mid-loop! for (i = 0; i < collection._groups.length; i++) { groupArr.push(collection._groups[i]); } // Loop any groups we are part of and remove ourselves from them for (i = 0; i < groupArr.length; i++) { collection._groups[i].removeCollection(collection); } } delete collection._groups; }); // Add collection's data this._data.insert(collection.find()); } } return this; }; CollectionGroup.prototype.removeCollection = function (collection) { if (collection) { var collectionIndex = this._collections.indexOf(collection), groupIndex; if (collectionIndex !== -1) { collection.unChain(this); this._collections.splice(collectionIndex, 1); collection._groups = collection._groups || []; groupIndex = collection._groups.indexOf(this); if (groupIndex !== -1) { collection._groups.splice(groupIndex, 1); } collection.off('drop'); } if (this._collections.length === 0) { // Wipe the primary key delete this._primaryKey; } } return this; }; CollectionGroup.prototype._chainHandler = function (chainPacket) { //sender = chainPacket.sender; switch (chainPacket.type) { case 'setData': // Decouple the data to ensure we are working with our own copy chainPacket.data = this.decouple(chainPacket.data); // Remove old data this._data.remove(chainPacket.options.oldData); // Add new data this._data.insert(chainPacket.data); break; case 'insert': // Decouple the data to ensure we are working with our own copy chainPacket.data = this.decouple(chainPacket.data); // Add new data this._data.insert(chainPacket.data); break; case 'update': // Update data this._data.update(chainPacket.data.query, chainPacket.data.update, chainPacket.options); break; case 'remove': this._data.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; CollectionGroup.prototype.insert = function () { this._collectionsRun('insert', arguments); }; CollectionGroup.prototype.update = function () { this._collectionsRun('update', arguments); }; CollectionGroup.prototype.updateById = function () { this._collectionsRun('updateById', arguments); }; CollectionGroup.prototype.remove = function () { this._collectionsRun('remove', arguments); }; CollectionGroup.prototype._collectionsRun = function (type, args) { for (var i = 0; i < this._collections.length; i++) { this._collections[i][type].apply(this._collections[i], args); } }; CollectionGroup.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. */ CollectionGroup.prototype.removeById = function (id) { // Loop the collections in this group and apply the remove for (var i = 0; i < this._collections.length; i++) { this._collections[i].removeById(id); } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param query * @param options * @returns {*} */ CollectionGroup.prototype.subset = function (query, options) { var result = this.find(query, options); return new Collection() .subsetOf(this) .primaryKey(this._primaryKey) .setData(result); }; /** * Drops a collection group from the database. * @returns {boolean} True on success, false on failure. */ CollectionGroup.prototype.drop = function (callback) { if (!this.isDropped()) { var i, collArr, viewArr; if (this._debug) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; if (this._collections && this._collections.length) { collArr = [].concat(this._collections); for (i = 0; i < collArr.length; i++) { this.removeCollection(collArr[i]); } } if (this._view && this._view.length) { viewArr = [].concat(this._view); for (i = 0; i < viewArr.length; i++) { this._removeView(viewArr[i]); } } this.emit('drop', this); delete this._listeners; if (callback) { callback(false, true); } } return true; }; // Extend DB to include collection groups Db.prototype.init = function () { this._collectionGroup = {}; DbInit.apply(this, arguments); }; /** * Creates a new collectionGroup instance or returns an existing * instance if one already exists with the passed name. * @func collectionGroup * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.collectionGroup = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof CollectionGroup) { return name; } if (this._collectionGroup && this._collectionGroup[name]) { return this._collectionGroup[name]; } this._collectionGroup[name] = new CollectionGroup(name).db(this); self.emit('create', self._collectionGroup[name], 'collectionGroup', name); return this._collectionGroup[name]; } else { // Return an object of collection data return this._collectionGroup; } }; /** * Returns an array of collection groups the DB currently has. * @returns {Array} An array of objects containing details of each collection group * the database is currently managing. */ Db.prototype.collectionGroups = function () { var arr = [], i; for (i in this._collectionGroup) { if (this._collectionGroup.hasOwnProperty(i)) { arr.push({ name: i }); } } return arr; }; module.exports = CollectionGroup; },{"./Collection":4,"./Shared":39}],6:[function(_dereq_,module,exports){ /* License Copyright (c) 2015 Irrelon Software Limited http://www.irrelon.com http://www.forerunnerdb.com Please visit the license page to see latest license information: http://www.forerunnerdb.com/licensing.html */ "use strict"; var Shared, Db, Metrics, Overload, _instances = []; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB instance. Core instances handle the lifecycle of * multiple database instances. * @constructor */ var Core = function (name) { this.init.apply(this, arguments); }; Core.prototype.init = function (name) { this._db = {}; this._debug = {}; this._name = name || 'ForerunnerDB'; _instances.push(this); }; /** * Returns the number of instantiated ForerunnerDB objects. * @returns {Number} The number of instantiated instances. */ Core.prototype.instantiatedCount = function () { return _instances.length; }; /** * Get all instances as an array or a single ForerunnerDB instance * by it's array index. * @param {Number=} index Optional index of instance to get. * @returns {Array|Object} Array of instances or a single instance. */ Core.prototype.instances = function (index) { if (index !== undefined) { return _instances[index]; } return _instances; }; /** * Get all instances as an array of instance names or a single ForerunnerDB * instance by it's name. * @param {String=} name Optional name of instance to get. * @returns {Array|Object} Array of instance names or a single instance. */ Core.prototype.namedInstances = function (name) { var i, instArr; if (name !== undefined) { for (i = 0; i < _instances.length; i++) { if (_instances[i].name === name) { return _instances[i]; } } return undefined; } instArr = []; for (i = 0; i < _instances.length; i++) { instArr.push(_instances[i].name); } return instArr; }; Core.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if an array of named modules are loaded and if so * calls the passed callback method. * @func moduleLoaded * @memberof Core * @param {Array} moduleName The array of module names to check for. * @param {Function} callback The callback method to call if modules are loaded. */ 'array, function': function (moduleNameArr, callback) { var moduleName, i; for (i = 0; i < moduleNameArr.length; i++) { moduleName = moduleNameArr[i]; if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } } } if (callback) { callback(); } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Core.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded() method to non-instantiated object ForerunnerDB Core.moduleLoaded = Core.prototype.moduleLoaded; // Expose version() method to non-instantiated object ForerunnerDB Core.version = Core.prototype.version; // Expose instances() method to non-instantiated object ForerunnerDB Core.instances = Core.prototype.instances; // Expose instantiatedCount() method to non-instantiated object ForerunnerDB Core.instantiatedCount = Core.prototype.instantiatedCount; // Provide public access to the Shared object Core.shared = Shared; Core.prototype.shared = Shared; Shared.addModule('Core', Core); Shared.mixin(Core.prototype, 'Mixin.Common'); Shared.mixin(Core.prototype, 'Mixin.Constants'); Db = _dereq_('./Db.js'); Metrics = _dereq_('./Metrics.js'); /** * Gets / sets the name of the instance. This is primarily used for * name-spacing persistent storage. * @param {String=} val The name of the instance to set. * @returns {*} */ Shared.synthesize(Core.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Core.prototype, 'mongoEmulation'); // Set a flag to determine environment Core.prototype._isServer = false; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Core.prototype.isServer = function () { return this._isServer; }; /** * Added to provide an error message for users who have not seen * the new instantiation breaking change warning and try to get * a collection directly from the core instance. */ Core.prototype.collection = function () { throw("ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"); }; module.exports = Core; },{"./Db.js":8,"./Metrics.js":17,"./Overload":31,"./Shared":39}],7:[function(_dereq_,module,exports){ "use strict"; /** * @mixin */ var crcTable = (function () { var crcTable = [], c, n, k; for (n = 0; n < 256; n++) { c = n; for (k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); // jshint ignore:line } crcTable[n] = c; } return crcTable; }()); module.exports = function(str) { var crc = 0 ^ (-1), // jshint ignore:line i; for (i = 0; i < str.length; i++) { crc = (crc >>> 8) ^ crcTable[(crc ^ str.charCodeAt(i)) & 0xFF]; // jshint ignore:line } return (crc ^ (-1)) >>> 0; // jshint ignore:line }; },{}],8:[function(_dereq_,module,exports){ "use strict"; var Shared, Core, Collection, Metrics, Crc, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB database instance. * @constructor */ var Db = function (name, core) { this.init.apply(this, arguments); }; Db.prototype.init = function (name, core) { this.core(core); this._primaryKey = '_id'; this._name = name; this._collection = {}; this._debug = {}; }; Shared.addModule('Db', Db); Db.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Db.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded method to non-instantiated object ForerunnerDB Db.moduleLoaded = Db.prototype.moduleLoaded; // Expose version method to non-instantiated object ForerunnerDB Db.version = Db.prototype.version; // Provide public access to the Shared object Db.shared = Shared; Db.prototype.shared = Shared; Shared.addModule('Db', Db); Shared.mixin(Db.prototype, 'Mixin.Common'); Shared.mixin(Db.prototype, 'Mixin.ChainReactor'); Shared.mixin(Db.prototype, 'Mixin.Constants'); Shared.mixin(Db.prototype, 'Mixin.Tags'); Core = Shared.modules.Core; Collection = _dereq_('./Collection.js'); Metrics = _dereq_('./Metrics.js'); Crc = _dereq_('./Crc.js'); Db.prototype._isServer = false; /** * Gets / sets the core object this database belongs to. */ Shared.synthesize(Db.prototype, 'core'); /** * Gets / sets the default primary key for new collections. * @param {String=} val The name of the primary key to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'primaryKey'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'state'); /** * Gets / sets the name of the database. * @param {String=} val The name of the database to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Db.prototype, 'mongoEmulation'); /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Db.prototype.isServer = function () { return this._isServer; }; /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Db.prototype.crc = Crc; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Db.prototype.isServer = function () { return this._isServer; }; /** * Converts a normal javascript array of objects into a DB collection. * @param {Array} arr An array of objects. * @returns {Collection} A new collection instance with the data set to the * array passed. */ Db.prototype.arrayToCollection = function (arr) { return new Collection().setData(arr); }; /** * Registers an event listener against an event name. * @param {String} event The name of the event to listen for. * @param {Function} listener The listener method to call when * the event is fired. * @returns {*} */ Db.prototype.on = function(event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || []; this._listeners[event].push(listener); return this; }; /** * De-registers an event listener from an event name. * @param {String} event The name of the event to stop listening for. * @param {Function} listener The listener method passed to on() when * registering the event listener. * @returns {*} */ Db.prototype.off = function(event, listener) { if (event in this._listeners) { var arr = this._listeners[event], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } return this; }; /** * Emits an event by name with the given data. * @param {String} event The name of the event to emit. * @param {*=} data The data to emit with the event. * @returns {*} */ Db.prototype.emit = function(event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arr = this._listeners[event], arrCount = arr.length, arrIndex; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arr[arrIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } return this; }; Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object. * @param search String or search object. * @returns {Array} */ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object and return them in an object where each key is the name * of the collection that the document was matched in. * @param search String or search object. * @returns {object} */ Db.prototype.peekCat = function (search) { var i, coll, cat = {}, arr, typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = coll.peek(search); if (arr && arr.length) { cat[coll.name()] = arr; } } else { arr = coll.find(search); if (arr && arr.length) { cat[coll.name()] = arr; } } } } return cat; }; Db.prototype.drop = new Overload({ /** * Drops the database. * @func drop * @memberof Db */ '': function () { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional callback method. * @func drop * @memberof Db * @param {Function} callback Optional callback method. */ 'function': function (callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional persistent storage drop. Persistent * storage is dropped by default if no preference is provided. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. */ 'boolean': function (removePersist) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database and optionally controls dropping persistent storage * and callback method. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. * @param {Function} callback Optional callback method. */ 'boolean, function': function (removePersist, callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist, afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; } }); /** * Gets a database instance by name. * @memberof Core * @param {String=} name Optional name of the database. If none is provided * a random name is assigned. * @returns {Db} */ Core.prototype.db = function (name) { // Handle being passed an instance if (name instanceof Db) { return name; } if (!name) { name = this.objectId(); } this._db[name] = this._db[name] || new Db(name, this); this._db[name].mongoEmulation(this.mongoEmulation()); return this._db[name]; }; /** * Returns an array of databases that ForerunnerDB currently has. * @memberof Core * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each database * that ForerunnerDB is currently managing and it's child entities. */ Core.prototype.databases = function (search) { var arr = [], tmpObj, addDb, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in this._db) { if (this._db.hasOwnProperty(i)) { addDb = true; if (search) { if (!search.exec(i)) { addDb = false; } } if (addDb) { tmpObj = { name: i, children: [] }; if (this.shared.moduleExists('Collection')) { tmpObj.children.push({ module: 'collection', moduleName: 'Collections', count: this._db[i].collections().length }); } if (this.shared.moduleExists('CollectionGroup')) { tmpObj.children.push({ module: 'collectionGroup', moduleName: 'Collection Groups', count: this._db[i].collectionGroups().length }); } if (this.shared.moduleExists('Document')) { tmpObj.children.push({ module: 'document', moduleName: 'Documents', count: this._db[i].documents().length }); } if (this.shared.moduleExists('Grid')) { tmpObj.children.push({ module: 'grid', moduleName: 'Grids', count: this._db[i].grids().length }); } if (this.shared.moduleExists('Overview')) { tmpObj.children.push({ module: 'overview', moduleName: 'Overviews', count: this._db[i].overviews().length }); } if (this.shared.moduleExists('View')) { tmpObj.children.push({ module: 'view', moduleName: 'Views', count: this._db[i].views().length }); } arr.push(tmpObj); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Db'); module.exports = Db; },{"./Collection.js":4,"./Crc.js":7,"./Metrics.js":17,"./Overload":31,"./Shared":39}],9:[function(_dereq_,module,exports){ "use strict"; // TODO: Remove the _update* methods because we are already mixing them // TODO: in now via Mixin.Updating and update autobind to extend the _update* // TODO: methods like we already do with collection var Shared, Collection, Db; Shared = _dereq_('./Shared'); /** * Creates a new Document instance. Documents allow you to create individual * objects that can have standard ForerunnerDB CRUD operations run against * them, as well as data-binding if the AutoBind module is included in your * project. * @name Document * @class Document * @constructor */ var FdbDocument = function () { this.init.apply(this, arguments); }; FdbDocument.prototype.init = function (name) { this._name = name; this._data = {}; }; Shared.addModule('Document', FdbDocument); Shared.mixin(FdbDocument.prototype, 'Mixin.Common'); Shared.mixin(FdbDocument.prototype, 'Mixin.Events'); Shared.mixin(FdbDocument.prototype, 'Mixin.ChainReactor'); Shared.mixin(FdbDocument.prototype, 'Mixin.Constants'); Shared.mixin(FdbDocument.prototype, 'Mixin.Triggers'); Shared.mixin(FdbDocument.prototype, 'Mixin.Matching'); Shared.mixin(FdbDocument.prototype, 'Mixin.Updating'); Shared.mixin(FdbDocument.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; /** * Gets / sets the current state. * @func state * @memberof Document * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'state'); /** * Gets / sets the db instance this class instance belongs to. * @func db * @memberof Document * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'db'); /** * Gets / sets the document name. * @func name * @memberof Document * @param {String=} val The name to assign * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'name'); /** * Sets the data for the document. * @func setData * @memberof Document * @param data * @param options * @returns {Document} */ FdbDocument.prototype.setData = function (data, options) { var i, $unset; if (data) { options = options || { $decouple: true }; if (options && options.$decouple === true) { data = this.decouple(data); } if (this._linked) { $unset = {}; // Remove keys that don't exist in the new data from the current object for (i in this._data) { if (i.substr(0, 6) !== 'jQuery' && this._data.hasOwnProperty(i)) { // Check if existing data has key if (data[i] === undefined) { // Add property name to those to unset $unset[i] = 1; } } } data.$unset = $unset; // Now update the object with new data this.updateObject(this._data, data, {}); } else { // Straight data assignment this._data = data; } this.deferEmit('change', {type: 'setData', data: this.decouple(this._data)}); } return this; }; /** * Gets the document's data returned as a single object. * @func find * @memberof Document * @param {Object} query The query object - currently unused, just * provide a blank object e.g. {} * @param {Object=} options An options object. * @returns {Object} The document's data object. */ FdbDocument.prototype.find = function (query, options) { var result; if (options && options.$decouple === false) { result = this._data; } else { result = this.decouple(this._data); } return result; }; /** * Modifies the document. This will update the document with the data held in 'update'. * @func update * @memberof Document * @param {Object} query The query that must be matched for a document to be * operated on. * @param {Object} update The object containing updated key/values. Any keys that * match keys on the existing document will be overwritten with this data. Any * keys that do not currently exist on the document will be added to the document. * @param {Object=} options An options object. * @returns {Array} The items that were updated. */ FdbDocument.prototype.update = function (query, update, options) { var result = this.updateObject(this._data, update, query, options); if (result) { this.deferEmit('change', {type: 'update', data: this.decouple(this._data)}); } }; /** * Internal method for document updating. * @func updateObject * @memberof Document * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update the document with. * @param {Object} query The query object that we need to match to perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, if none is specified * default is to set new data against matching fields. * @returns {Boolean} True if the document was updated with new / changed data or * false if it was not updated because the data was the same. * @private */ FdbDocument.prototype.updateObject = Collection.prototype.updateObject; /** * Determines if the passed key has an array positional mark (a dollar at the end * of its name). * @func _isPositionalKey * @memberof Document * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ FdbDocument.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Updates a property on an object depending on if the collection is * currently running data-binding or not. * @func _updateProperty * @memberof Document * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ FdbDocument.prototype._updateProperty = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, val); if (this.debug()) { console.log(this.logIdentifier() + ' Setting data-bound document property "' + prop + '"'); } } else { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '"'); } } }; /** * Increments a value for a property on a document by the passed number. * @func _updateIncrement * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ FdbDocument.prototype._updateIncrement = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, doc[prop] + val); } else { doc[prop] += val; } }; /** * Changes the index of an item in the passed array. * @func _updateSpliceMove * @memberof Document * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ FdbDocument.prototype._updateSpliceMove = function (arr, indexFrom, indexTo) { if (this._linked) { window.jQuery.observable(arr).move(indexFrom, indexTo); if (this.debug()) { console.log(this.logIdentifier() + ' Moving data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } } else { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } } }; /** * Inserts an item into the passed array at the specified index. * @func _updateSplicePush * @memberof Document * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ FdbDocument.prototype._updateSplicePush = function (arr, index, doc) { if (arr.length > index) { if (this._linked) { window.jQuery.observable(arr).insert(index, doc); } else { arr.splice(index, 0, doc); } } else { if (this._linked) { window.jQuery.observable(arr).insert(doc); } else { arr.push(doc); } } }; /** * Inserts an item at the end of an array. * @func _updatePush * @memberof Document * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ FdbDocument.prototype._updatePush = function (arr, doc) { if (this._linked) { window.jQuery.observable(arr).insert(doc); } else { arr.push(doc); } }; /** * Removes an item from the passed array. * @func _updatePull * @memberof Document * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ FdbDocument.prototype._updatePull = function (arr, index) { if (this._linked) { window.jQuery.observable(arr).remove(index); } else { arr.splice(index, 1); } }; /** * Multiplies a value for a property on a document by the passed number. * @func _updateMultiply * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ FdbDocument.prototype._updateMultiply = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, doc[prop] * val); } else { doc[prop] *= val; } }; /** * Renames a property on a document to the passed property. * @func _updateRename * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ FdbDocument.prototype._updateRename = function (doc, prop, val) { var existingVal = doc[prop]; if (this._linked) { window.jQuery.observable(doc).setProperty(val, existingVal); window.jQuery.observable(doc).removeProperty(prop); } else { doc[val] = existingVal; delete doc[prop]; } }; /** * Deletes a property on a document. * @func _updateUnset * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ FdbDocument.prototype._updateUnset = function (doc, prop) { if (this._linked) { window.jQuery.observable(doc).removeProperty(prop); } else { delete doc[prop]; } }; /** * Drops the document. * @func drop * @memberof Document * @returns {boolean} True if successful, false if not. */ FdbDocument.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._db && this._name) { if (this._db && this._db._document && this._db._document[this._name]) { this._state = 'dropped'; delete this._db._document[this._name]; delete this._data; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; return true; } } } else { return true; } return false; }; /** * Creates a new document instance or returns an existing * instance if one already exists with the passed name. * @func document * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.document = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof FdbDocument) { if (name.state() !== 'droppped') { return name; } else { name = name.name(); } } if (this._document && this._document[name]) { return this._document[name]; } this._document = this._document || {}; this._document[name] = new FdbDocument(name).db(this); self.emit('create', self._document[name], 'document', name); return this._document[name]; } else { // Return an object of document data return this._document; } }; /** * Returns an array of documents the DB currently has. * @func documents * @memberof Db * @returns {Array} An array of objects containing details of each document * the database is currently managing. */ Db.prototype.documents = function () { var arr = [], item, i; for (i in this._document) { if (this._document.hasOwnProperty(i)) { item = this._document[i]; arr.push({ name: i, linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Document'); module.exports = FdbDocument; },{"./Collection":4,"./Shared":39}],10:[function(_dereq_,module,exports){ // geohash.js // Geohash library for Javascript // (c) 2008 David Troy // Distributed under the MIT License // Original at: https://github.com/davetroy/geohash-js // Modified by Irrelon Software Limited (http://www.irrelon.com) // to clean up and modularise the code using Node.js-style exports // and add a few helper methods. // @by Rob Evans - [email protected] "use strict"; /* Define some shared constants that will be used by all instances of the module. */ var bits, base32, neighbors, borders; bits = [16, 8, 4, 2, 1]; base32 = "0123456789bcdefghjkmnpqrstuvwxyz"; neighbors = { right: {even: "bc01fg45238967deuvhjyznpkmstqrwx"}, left: {even: "238967debc01fg45kmstqrwxuvhjyznp"}, top: {even: "p0r21436x8zb9dcf5h7kjnmqesgutwvy"}, bottom: {even: "14365h7k9dcfesgujnmqp0r2twvyx8zb"} }; borders = { right: {even: "bcfguvyz"}, left: {even: "0145hjnp"}, top: {even: "prxz"}, bottom: {even: "028b"} }; neighbors.bottom.odd = neighbors.left.even; neighbors.top.odd = neighbors.right.even; neighbors.left.odd = neighbors.bottom.even; neighbors.right.odd = neighbors.top.even; borders.bottom.odd = borders.left.even; borders.top.odd = borders.right.even; borders.left.odd = borders.bottom.even; borders.right.odd = borders.top.even; var GeoHash = function () {}; GeoHash.prototype.refineInterval = function (interval, cd, mask) { if (cd & mask) { //jshint ignore: line interval[0] = (interval[0] + interval[1]) / 2; } else { interval[1] = (interval[0] + interval[1]) / 2; } }; /** * Calculates all surrounding neighbours of a hash and returns them. * @param {String} centerHash The hash at the center of the grid. * @param options * @returns {*} */ GeoHash.prototype.calculateNeighbours = function (centerHash, options) { var response; if (!options || options.type === 'object') { response = { center: centerHash, left: this.calculateAdjacent(centerHash, 'left'), right: this.calculateAdjacent(centerHash, 'right'), top: this.calculateAdjacent(centerHash, 'top'), bottom: this.calculateAdjacent(centerHash, 'bottom') }; response.topLeft = this.calculateAdjacent(response.left, 'top'); response.topRight = this.calculateAdjacent(response.right, 'top'); response.bottomLeft = this.calculateAdjacent(response.left, 'bottom'); response.bottomRight = this.calculateAdjacent(response.right, 'bottom'); } else { response = []; response[4] = centerHash; response[3] = this.calculateAdjacent(centerHash, 'left'); response[5] = this.calculateAdjacent(centerHash, 'right'); response[1] = this.calculateAdjacent(centerHash, 'top'); response[7] = this.calculateAdjacent(centerHash, 'bottom'); response[0] = this.calculateAdjacent(response[3], 'top'); response[2] = this.calculateAdjacent(response[5], 'top'); response[6] = this.calculateAdjacent(response[3], 'bottom'); response[8] = this.calculateAdjacent(response[5], 'bottom'); } return response; }; /** * Calculates an adjacent hash to the hash passed, in the direction * specified. * @param {String} srcHash The hash to calculate adjacent to. * @param {String} dir Either "top", "left", "bottom" or "right". * @returns {String} The resulting geohash. */ GeoHash.prototype.calculateAdjacent = function (srcHash, dir) { srcHash = srcHash.toLowerCase(); var lastChr = srcHash.charAt(srcHash.length - 1), type = (srcHash.length % 2) ? 'odd' : 'even', base = srcHash.substring(0, srcHash.length - 1); if (borders[dir][type].indexOf(lastChr) !== -1) { base = this.calculateAdjacent(base, dir); } return base + base32[neighbors[dir][type].indexOf(lastChr)]; }; /** * Decodes a string geohash back to longitude/latitude. * @param {String} geohash The hash to decode. * @returns {Object} */ GeoHash.prototype.decode = function (geohash) { var isEven = 1, lat = [], lon = [], i, c, cd, j, mask, latErr, lonErr; lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; latErr = 90.0; lonErr = 180.0; for (i = 0; i < geohash.length; i++) { c = geohash[i]; cd = base32.indexOf(c); for (j = 0; j < 5; j++) { mask = bits[j]; if (isEven) { lonErr /= 2; this.refineInterval(lon, cd, mask); } else { latErr /= 2; this.refineInterval(lat, cd, mask); } isEven = !isEven; } } lat[2] = (lat[0] + lat[1]) / 2; lon[2] = (lon[0] + lon[1]) / 2; return { latitude: lat, longitude: lon }; }; /** * Encodes a longitude/latitude to geohash string. * @param latitude * @param longitude * @param {Number=} precision Length of the geohash string. Defaults to 12. * @returns {String} */ GeoHash.prototype.encode = function (latitude, longitude, precision) { var isEven = 1, mid, lat = [], lon = [], bit = 0, ch = 0, geoHash = ""; if (!precision) { precision = 12; } lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; while (geoHash.length < precision) { if (isEven) { mid = (lon[0] + lon[1]) / 2; if (longitude > mid) { ch |= bits[bit]; //jshint ignore: line lon[0] = mid; } else { lon[1] = mid; } } else { mid = (lat[0] + lat[1]) / 2; if (latitude > mid) { ch |= bits[bit]; //jshint ignore: line lat[0] = mid; } else { lat[1] = mid; } } isEven = !isEven; if (bit < 4) { bit++; } else { geoHash += base32[ch]; bit = 0; ch = 0; } } return geoHash; }; module.exports = GeoHash; },{}],11:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, View, CollectionInit, DbInit, ReactorIO; //Shared = ForerunnerDB.shared; Shared = _dereq_('./Shared'); /** * Creates a new grid instance. * @name Grid * @class Grid * @param {String} selector jQuery selector. * @param {String} template The template selector. * @param {Object=} options The options object to apply to the grid. * @constructor */ var Grid = function (selector, template, options) { this.init.apply(this, arguments); }; Grid.prototype.init = function (selector, template, options) { var self = this; this._selector = selector; this._template = template; this._options = options || {}; this._debug = {}; this._id = this.objectId(); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; }; Shared.addModule('Grid', Grid); Shared.mixin(Grid.prototype, 'Mixin.Common'); Shared.mixin(Grid.prototype, 'Mixin.ChainReactor'); Shared.mixin(Grid.prototype, 'Mixin.Constants'); Shared.mixin(Grid.prototype, 'Mixin.Triggers'); Shared.mixin(Grid.prototype, 'Mixin.Events'); Shared.mixin(Grid.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); View = _dereq_('./View'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; /** * Gets / sets the current state. * @func state * @memberof Grid * @param {String=} val The name of the state to set. * @returns {Grid} */ Shared.synthesize(Grid.prototype, 'state'); /** * Gets / sets the current name. * @func name * @memberof Grid * @param {String=} val The name to set. * @returns {Grid} */ Shared.synthesize(Grid.prototype, 'name'); /** * Executes an insert against the grid's underlying data-source. * @func insert * @memberof Grid */ Grid.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the grid's underlying data-source. * @func update * @memberof Grid */ Grid.prototype.update = function () { this._from.update.apply(this._from, arguments); }; /** * Executes an updateById against the grid's underlying data-source. * @func updateById * @memberof Grid */ Grid.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the grid's underlying data-source. * @func remove * @memberof Grid */ Grid.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Sets the collection from which the grid will assemble its data. * @func from * @memberof Grid * @param {Collection} collection The collection to use to assemble grid data. * @returns {Grid} */ Grid.prototype.from = function (collection) { //var self = this; if (collection !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); this._from._removeGrid(this); } if (typeof(collection) === 'string') { collection = this._db.collection(collection); } this._from = collection; this._from.on('drop', this._collectionDroppedWrap); this.refresh(); } return this; }; /** * Gets / sets the db instance this class instance belongs to. * @func db * @memberof Grid * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Grid.prototype, 'db', function (db) { if (db) { // Apply the same debug settings this.debug(db.debug()); } return this.$super.apply(this, arguments); }); Grid.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from grid delete this._from; } }; /** * Drops a grid and all it's stored data from the database. * @func drop * @memberof Grid * @returns {boolean} True on success, false on failure. */ Grid.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { // Remove data-binding this._from.unlink(this._selector, this.template()); // Kill listeners and references this._from.off('drop', this._collectionDroppedWrap); this._from._removeGrid(this); if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping grid ' + this._selector); } this._state = 'dropped'; if (this._db && this._selector) { delete this._db._grid[this._selector]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._selector; delete this._template; delete this._from; delete this._db; delete this._listeners; return true; } } else { return true; } return false; }; /** * Gets / sets the grid's HTML template to use when rendering. * @func template * @memberof Grid * @param {Selector} template The template's jQuery selector. * @returns {*} */ Grid.prototype.template = function (template) { if (template !== undefined) { this._template = template; return this; } return this._template; }; Grid.prototype._sortGridClick = function (e) { var elem = window.jQuery(e.currentTarget), sortColText = elem.attr('data-grid-sort') || '', sortColDir = parseInt((elem.attr('data-grid-dir') || "-1"), 10) === -1 ? 1 : -1, sortCols = sortColText.split(','), sortObj = {}, i; // Remove all grid sort tags from the grid window.jQuery(this._selector).find('[data-grid-dir]').removeAttr('data-grid-dir'); // Flip the sort direction elem.attr('data-grid-dir', sortColDir); for (i = 0; i < sortCols.length; i++) { sortObj[sortCols] = sortColDir; } Shared.mixin(sortObj, this._options.$orderBy); this._from.orderBy(sortObj); this.emit('sort', sortObj); }; /** * Refreshes the grid data such as ordering etc. * @func refresh * @memberof Grid */ Grid.prototype.refresh = function () { if (this._from) { if (this._from.link) { var self = this, elem = window.jQuery(this._selector), sortClickListener = function () { self._sortGridClick.apply(self, arguments); }; // Clear the container elem.html(''); if (self._from.orderBy) { // Remove listeners elem.off('click', '[data-grid-sort]', sortClickListener); } if (self._from.query) { // Remove listeners elem.off('click', '[data-grid-filter]', sortClickListener ); } // Set wrap name if none is provided self._options.$wrap = self._options.$wrap || 'gridRow'; // Auto-bind the data to the grid template self._from.link(self._selector, self.template(), self._options); // Check if the data source (collection or view) has an // orderBy method (usually only views) and if so activate // the sorting system if (self._from.orderBy) { // Listen for sort requests elem.on('click', '[data-grid-sort]', sortClickListener); } if (self._from.query) { // Listen for filter requests var queryObj = {}; elem.find('[data-grid-filter]').each(function (index, filterElem) { filterElem = window.jQuery(filterElem); var filterField = filterElem.attr('data-grid-filter'), filterVarType = filterElem.attr('data-grid-vartype'), filterSort = {}, title = filterElem.html(), dropDownButton, dropDownMenu, template, filterQuery, filterView = self._db.view('tmpGridFilter_' + self._id + '_' + filterField); filterSort[filterField] = 1; filterQuery = { $distinct: filterSort }; filterView .query(filterQuery) .orderBy(filterSort) .from(self._from._from); template = [ '<div class="dropdown" id="' + self._id + '_' + filterField + '">', '<button class="btn btn-default dropdown-toggle" type="button" id="' + self._id + '_' + filterField + '_dropdownButton" data-toggle="dropdown" aria-expanded="true">', title + ' <span class="caret"></span>', '</button>', '</div>' ]; dropDownButton = window.jQuery(template.join('')); dropDownMenu = window.jQuery('<ul class="dropdown-menu" role="menu" id="' + self._id + '_' + filterField + '_dropdownMenu"></ul>'); dropDownButton.append(dropDownMenu); filterElem.html(dropDownButton); // Data-link the underlying data to the grid filter drop-down filterView.link(dropDownMenu, { template: [ '<li role="presentation" class="input-group" style="width: 240px; padding-left: 10px; padding-right: 10px; padding-top: 5px;">', '<input type="search" class="form-control gridFilterSearch" placeholder="Search...">', '<span class="input-group-btn">', '<button class="btn btn-default gridFilterClearSearch" type="button"><span class="glyphicon glyphicon-remove-circle glyphicons glyphicons-remove"></span></button>', '</span>', '</li>', '<li role="presentation" class="divider"></li>', '<li role="presentation" data-val="$all">', '<a role="menuitem" tabindex="-1">', '<input type="checkbox" checked>&nbsp;All', '</a>', '</li>', '<li role="presentation" class="divider"></li>', '{^{for options}}', '<li role="presentation" data-link="data-val{:' + filterField + '}">', '<a role="menuitem" tabindex="-1">', '<input type="checkbox">&nbsp;{^{:' + filterField + '}}', '</a>', '</li>', '{{/for}}' ].join('') }, { $wrap: 'options' }); elem.on('keyup', '#' + self._id + '_' + filterField + '_dropdownMenu .gridFilterSearch', function (e) { var elem = window.jQuery(this), query = filterView.query(), search = elem.val(); if (search) { query[filterField] = new RegExp(search, 'gi'); } else { delete query[filterField]; } filterView.query(query); }); elem.on('click', '#' + self._id + '_' + filterField + '_dropdownMenu .gridFilterClearSearch', function (e) { // Clear search text box window.jQuery(this).parents('li').find('.gridFilterSearch').val(''); // Clear view query var query = filterView.query(); delete query[filterField]; filterView.query(query); }); elem.on('click', '#' + self._id + '_' + filterField + '_dropdownMenu li', function (e) { e.stopPropagation(); var fieldValue, elem = $(this), checkbox = elem.find('input[type="checkbox"]'), checked, addMode = true, fieldInArr, liElem, i; // If the checkbox is not the one clicked on if (!window.jQuery(e.target).is('input')) { // Set checkbox to opposite of current value checkbox.prop('checked', !checkbox.prop('checked')); checked = checkbox.is(':checked'); } else { checkbox.prop('checked', checkbox.prop('checked')); checked = checkbox.is(':checked'); } liElem = window.jQuery(this); fieldValue = liElem.attr('data-val'); // Check if the selection is the "all" option if (fieldValue === '$all') { // Remove the field from the query delete queryObj[filterField]; // Clear all other checkboxes liElem.parent().find('li[data-val!="$all"]').find('input[type="checkbox"]').prop('checked', false); } else { // Clear the "all" checkbox liElem.parent().find('[data-val="$all"]').find('input[type="checkbox"]').prop('checked', false); // Check if the type needs casting switch (filterVarType) { case 'integer': fieldValue = parseInt(fieldValue, 10); break; case 'float': fieldValue = parseFloat(fieldValue); break; default: } // Check if the item exists already queryObj[filterField] = queryObj[filterField] || { $in: [] }; fieldInArr = queryObj[filterField].$in; for (i = 0; i < fieldInArr.length; i++) { if (fieldInArr[i] === fieldValue) { // Item already exists if (checked === false) { // Remove the item fieldInArr.splice(i, 1); } addMode = false; break; } } if (addMode && checked) { fieldInArr.push(fieldValue); } if (!fieldInArr.length) { // Remove the field from the query delete queryObj[filterField]; } } // Set the view query self._from.queryData(queryObj); if (self._from.pageFirst) { self._from.pageFirst(); } }); }); } self.emit('refresh'); } else { throw('Grid requires the AutoBind module in order to operate!'); } } return this; }; /** * Returns the number of documents currently in the grid. * @func count * @memberof Grid * @returns {Number} */ Grid.prototype.count = function () { return this._from.count(); }; /** * Creates a grid and assigns the collection as its data source. * @func grid * @memberof Collection * @param {String} selector jQuery selector of grid output target. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Collection.prototype.grid = View.prototype.grid = function (selector, template, options) { if (this._db && this._db._grid ) { if (selector !== undefined) { if (template !== undefined) { if (!this._db._grid[selector]) { var grid = new Grid(selector, template, options) .db(this._db) .from(this); this._grid = this._grid || []; this._grid.push(grid); this._db._grid[selector] = grid; return grid; } else { throw(this.logIdentifier() + ' Cannot create a grid because a grid with this name already exists: ' + selector); } } return this._db._grid[selector]; } return this._db._grid; } }; /** * Removes a grid safely from the DOM. Must be called when grid is * no longer required / is being removed from DOM otherwise references * will stick around and cause memory leaks. * @func unGrid * @memberof Collection * @param {String} selector jQuery selector of grid output target. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Collection.prototype.unGrid = View.prototype.unGrid = function (selector, template, options) { var i, grid; if (this._db && this._db._grid ) { if (selector && template) { if (this._db._grid[selector]) { grid = this._db._grid[selector]; delete this._db._grid[selector]; return grid.drop(); } else { throw(this.logIdentifier() + ' Cannot remove grid because a grid with this name does not exist: ' + name); } } else { // No parameters passed, remove all grids from this module for (i in this._db._grid) { if (this._db._grid.hasOwnProperty(i)) { grid = this._db._grid[i]; delete this._db._grid[i]; grid.drop(); if (this.debug()) { console.log(this.logIdentifier() + ' Removed grid binding "' + i + '"'); } } } this._db._grid = {}; } } }; /** * Adds a grid to the internal grid lookup. * @func _addGrid * @memberof Collection * @param {Grid} grid The grid to add. * @returns {Collection} * @private */ Collection.prototype._addGrid = CollectionGroup.prototype._addGrid = View.prototype._addGrid = function (grid) { if (grid !== undefined) { this._grid = this._grid || []; this._grid.push(grid); } return this; }; /** * Removes a grid from the internal grid lookup. * @func _removeGrid * @memberof Collection * @param {Grid} grid The grid to remove. * @returns {Collection} * @private */ Collection.prototype._removeGrid = CollectionGroup.prototype._removeGrid = View.prototype._removeGrid = function (grid) { if (grid !== undefined && this._grid) { var index = this._grid.indexOf(grid); if (index > -1) { this._grid.splice(index, 1); } } return this; }; // Extend DB with grids init Db.prototype.init = function () { this._grid = {}; DbInit.apply(this, arguments); }; /** * Determine if a grid with the passed name already exists. * @func gridExists * @memberof Db * @param {String} selector The jQuery selector to bind the grid to. * @returns {boolean} */ Db.prototype.gridExists = function (selector) { return Boolean(this._grid[selector]); }; /** * Creates a grid based on the passed arguments. * @func grid * @memberof Db * @param {String} selector The jQuery selector of the grid to retrieve. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Db.prototype.grid = function (selector, template, options) { if (!this._grid[selector]) { if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating grid ' + selector); } } this._grid[selector] = this._grid[selector] || new Grid(selector, template, options).db(this); return this._grid[selector]; }; /** * Removes a grid based on the passed arguments. * @func unGrid * @memberof Db * @param {String} selector The jQuery selector of the grid to retrieve. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Db.prototype.unGrid = function (selector, template, options) { if (!this._grid[selector]) { if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating grid ' + selector); } } this._grid[selector] = this._grid[selector] || new Grid(selector, template, options).db(this); return this._grid[selector]; }; /** * Returns an array of grids the DB currently has. * @func grids * @memberof Db * @returns {Array} An array of objects containing details of each grid * the database is currently managing. */ Db.prototype.grids = function () { var arr = [], item, i; for (i in this._grid) { if (this._grid.hasOwnProperty(i)) { item = this._grid[i]; arr.push({ name: i, count: item.count(), linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Grid'); module.exports = Grid; },{"./Collection":4,"./CollectionGroup":5,"./ReactorIO":37,"./Shared":39,"./View":40}],12:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Collection, CollectionInit, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * The constructor. * * @constructor */ var Highchart = function (collection, options) { this.init.apply(this, arguments); }; Highchart.prototype.init = function (collection, options) { this._options = options; this._selector = window.jQuery(this._options.selector); if (!this._selector[0]) { throw(this.classIdentifier() + ' "' + collection.name() + '": Chart target element does not exist via selector: ' + this._options.selector); } this._listeners = {}; this._collection = collection; // Setup the chart this._options.series = []; // Disable attribution on highcharts options.chartOptions = options.chartOptions || {}; options.chartOptions.credits = false; // Set the data for the chart var data, seriesObj, chartData; switch (this._options.type) { case 'pie': // Create chart from data this._selector.highcharts(this._options.chartOptions); this._chart = this._selector.highcharts(); // Generate graph data from collection data data = this._collection.find(); seriesObj = { allowPointSelect: true, cursor: 'pointer', dataLabels: { enabled: true, format: '<b>{point.name}</b>: {y} ({point.percentage:.0f}%)', style: { color: (window.Highcharts.theme && window.Highcharts.theme.contrastTextColor) || 'black' } } }; chartData = this.pieDataFromCollectionData(data, this._options.keyField, this._options.valField); window.jQuery.extend(seriesObj, this._options.seriesOptions); window.jQuery.extend(seriesObj, { name: this._options.seriesName, data: chartData }); this._chart.addSeries(seriesObj, true, true); break; case 'line': case 'area': case 'column': case 'bar': // Generate graph data from collection data chartData = this.seriesDataFromCollectionData( this._options.seriesField, this._options.keyField, this._options.valField, this._options.orderBy, this._options ); this._options.chartOptions.xAxis = chartData.xAxis; this._options.chartOptions.series = chartData.series; this._selector.highcharts(this._options.chartOptions); this._chart = this._selector.highcharts(); break; default: throw(this.classIdentifier() + ' "' + collection.name() + '": Chart type specified is not currently supported by ForerunnerDB: ' + this._options.type); } // Hook the collection events to auto-update the chart this._hookEvents(); }; Shared.addModule('Highchart', Highchart); Collection = Shared.modules.Collection; CollectionInit = Collection.prototype.init; Shared.mixin(Highchart.prototype, 'Mixin.Common'); Shared.mixin(Highchart.prototype, 'Mixin.Events'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Highchart.prototype, 'state'); /** * Generate pie-chart series data from the given collection data array. * @param data * @param keyField * @param valField * @returns {Array} */ Highchart.prototype.pieDataFromCollectionData = function (data, keyField, valField) { var graphData = [], i; for (i = 0; i < data.length; i++) { graphData.push([data[i][keyField], data[i][valField]]); } return graphData; }; /** * Generate line-chart series data from the given collection data array. * @param seriesField * @param keyField * @param valField * @param orderBy */ Highchart.prototype.seriesDataFromCollectionData = function (seriesField, keyField, valField, orderBy, options) { var data = this._collection.distinct(seriesField), seriesData = [], xAxis = options && options.chartOptions && options.chartOptions.xAxis ? options.chartOptions.xAxis : { categories: [] }, seriesName, query, dataSearch, seriesValues, sData, i, k; // What we WANT to output: /*series: [{ name: 'Responses', data: [7.0, 6.9, 9.5, 14.5, 18.2, 21.5, 25.2, 26.5, 23.3, 18.3, 13.9, 9.6] }]*/ // Loop keys for (i = 0; i < data.length; i++) { seriesName = data[i]; query = {}; query[seriesField] = seriesName; seriesValues = []; dataSearch = this._collection.find(query, { orderBy: orderBy }); // Loop the keySearch data and grab the value for each item for (k = 0; k < dataSearch.length; k++) { if (xAxis.categories) { xAxis.categories.push(dataSearch[k][keyField]); seriesValues.push(dataSearch[k][valField]); } else { seriesValues.push([dataSearch[k][keyField], dataSearch[k][valField]]); } } sData = { name: seriesName, data: seriesValues }; if (options.seriesOptions) { for (k in options.seriesOptions) { if (options.seriesOptions.hasOwnProperty(k)) { sData[k] = options.seriesOptions[k]; } } } seriesData.push(sData); } return { xAxis: xAxis, series: seriesData }; }; /** * Hook the events the chart needs to know about from the internal collection. * @private */ Highchart.prototype._hookEvents = function () { var self = this; self._collection.on('change', function () { self._changeListener.apply(self, arguments); }); // If the collection is dropped, clean up after ourselves self._collection.on('drop', function () { self.drop.apply(self); }); }; /** * Handles changes to the collection data that the chart is reading from and then * updates the data in the chart display. * @private */ Highchart.prototype._changeListener = function () { var self = this; // Update the series data on the chart if (typeof self._collection !== 'undefined' && self._chart) { var data = self._collection.find(), i; switch (self._options.type) { case 'pie': self._chart.series[0].setData( self.pieDataFromCollectionData( data, self._options.keyField, self._options.valField ), true, true ); break; case 'bar': case 'line': case 'area': case 'column': var seriesData = self.seriesDataFromCollectionData( self._options.seriesField, self._options.keyField, self._options.valField, self._options.orderBy, self._options ); if (seriesData.xAxis.categories) { self._chart.xAxis[0].setCategories( seriesData.xAxis.categories ); } for (i = 0; i < seriesData.series.length; i++) { if (self._chart.series[i]) { // Series exists, set it's data self._chart.series[i].setData( seriesData.series[i].data, true, true ); } else { // Series data does not yet exist, add a new series self._chart.addSeries( seriesData.series[i], true, true ); } } break; default: break; } } }; /** * Destroys the chart and all internal references. * @returns {Boolean} */ Highchart.prototype.drop = function (callback) { if (!this.isDropped()) { this._state = 'dropped'; if (this._chart) { this._chart.destroy(); } if (this._collection) { this._collection.off('change', this._changeListener); this._collection.off('drop', this.drop); if (this._collection._highcharts) { delete this._collection._highcharts[this._options.selector]; } } delete this._chart; delete this._options; delete this._collection; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; return true; } else { return true; } }; // Extend collection with highchart init Collection.prototype.init = function () { this._highcharts = {}; CollectionInit.apply(this, arguments); }; /** * Creates a pie chart from the collection. * @type {Overload} */ Collection.prototype.pieChart = new Overload({ /** * Chart via options object. * @func pieChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'pie'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'pie'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func pieChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {String} seriesName The name of the series to display on the chart. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, keyField, valField, seriesName, options) { options = options || {}; options.selector = selector; options.keyField = keyField; options.valField = valField; options.seriesName = seriesName; // Call the main chart method this.pieChart(options); } }); /** * Creates a line chart from the collection. * @type {Overload} */ Collection.prototype.lineChart = new Overload({ /** * Chart via selector. * @func lineChart * @memberof Highchart * @param {String} selector The chart selector. * @returns {*} */ 'string': function (selector) { return this._highcharts[selector]; }, /** * Chart via options object. * @func lineChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'line'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'line'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func lineChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.lineChart(options); } }); /** * Creates an area chart from the collection. * @type {Overload} */ Collection.prototype.areaChart = new Overload({ /** * Chart via options object. * @func areaChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'area'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'area'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func areaChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.areaChart(options); } }); /** * Creates a column chart from the collection. * @type {Overload} */ Collection.prototype.columnChart = new Overload({ /** * Chart via options object. * @func columnChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'column'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'column'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func columnChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.columnChart(options); } }); /** * Creates a bar chart from the collection. * @type {Overload} */ Collection.prototype.barChart = new Overload({ /** * Chart via options object. * @func barChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'bar'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'bar'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func barChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.barChart(options); } }); /** * Creates a stacked bar chart from the collection. * @type {Overload} */ Collection.prototype.stackedBarChart = new Overload({ /** * Chart via options object. * @func stackedBarChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'bar'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'bar'; options.plotOptions = options.plotOptions || {}; options.plotOptions.series = options.plotOptions.series || {}; options.plotOptions.series.stacking = options.plotOptions.series.stacking || 'normal'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func stackedBarChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.stackedBarChart(options); } }); /** * Removes a chart from the page by it's selector. * @memberof Collection * @param {String} selector The chart selector. */ Collection.prototype.dropChart = function (selector) { if (this._highcharts && this._highcharts[selector]) { this._highcharts[selector].drop(); } }; Shared.finishModule('Highchart'); module.exports = Highchart; },{"./Overload":31,"./Shared":39}],13:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'), GeoHash = _dereq_('./GeoHash'), sharedPathSolver = new Path(), sharedGeoHashSolver = new GeoHash(), // GeoHash Distances in Kilometers geoHashDistance = [ 5000, 1250, 156, 39.1, 4.89, 1.22, 0.153, 0.0382, 0.00477, 0.00119, 0.000149, 0.0000372 ]; /** * The index class used to instantiate 2d indexes that the database can * use to handle high-performance geospatial queries. * @constructor */ var Index2d = function () { this.init.apply(this, arguments); }; Index2d.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('Index2d', Index2d); Shared.mixin(Index2d.prototype, 'Mixin.Common'); Shared.mixin(Index2d.prototype, 'Mixin.ChainReactor'); Shared.mixin(Index2d.prototype, 'Mixin.Sorting'); Index2d.prototype.id = function () { return this._id; }; Index2d.prototype.state = function () { return this._state; }; Index2d.prototype.size = function () { return this._size; }; Shared.synthesize(Index2d.prototype, 'data'); Shared.synthesize(Index2d.prototype, 'name'); Shared.synthesize(Index2d.prototype, 'collection'); Shared.synthesize(Index2d.prototype, 'type'); Shared.synthesize(Index2d.prototype, 'unique'); Index2d.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = sharedPathSolver.parse(this._keys).length; return this; } return this._keys; }; Index2d.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; Index2d.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; dataItem = this.decouple(dataItem); if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Convert 2d indexed values to geohashes var keys = this._btree.keys(), pathVal, geoHash, lng, lat, i; for (i = 0; i < keys.length; i++) { pathVal = sharedPathSolver.get(dataItem, keys[i].path); if (pathVal instanceof Array) { lng = pathVal[0]; lat = pathVal[1]; geoHash = sharedGeoHashSolver.encode(lng, lat); sharedPathSolver.set(dataItem, keys[i].path, geoHash); } } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; Index2d.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; Index2d.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.lookup = function (query, options) { // Loop the indexed keys and determine if the query has any operators // that we want to handle differently from a standard lookup var keys = this._btree.keys(), pathStr, pathVal, results, i; for (i = 0; i < keys.length; i++) { pathStr = keys[i].path; pathVal = sharedPathSolver.get(query, pathStr); if (typeof pathVal === 'object') { if (pathVal.$near) { results = []; // Do a near point lookup results = results.concat(this.near(pathStr, pathVal.$near, options)); } if (pathVal.$geoWithin) { results = []; // Do a geoWithin shape lookup results = results.concat(this.geoWithin(pathStr, pathVal.$geoWithin, options)); } return results; } } return this._btree.lookup(query, options); }; Index2d.prototype.near = function (pathStr, query, options) { var self = this, geoHash, neighbours, visited, search, results, finalResults = [], precision, maxDistanceKm, distance, distCache, latLng, pk = this._collection.primaryKey(), i; // Calculate the required precision to encapsulate the distance // TODO: Instead of opting for the "one size larger" than the distance boxes, // TODO: we should calculate closest divisible box size as a multiple and then // TODO: scan neighbours until we have covered the area otherwise we risk // TODO: opening the results up to vastly more information as the box size // TODO: increases dramatically between the geohash precisions if (query.$distanceUnits === 'km') { maxDistanceKm = query.$maxDistance; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i; break; } } if (precision === 0) { precision = 1; } } else if (query.$distanceUnits === 'miles') { maxDistanceKm = query.$maxDistance * 1.60934; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i; break; } } if (precision === 0) { precision = 1; } } // Get the lngLat geohash from the query geoHash = sharedGeoHashSolver.encode(query.$point[0], query.$point[1], precision); // Calculate 9 box geohashes neighbours = sharedGeoHashSolver.calculateNeighbours(geoHash, {type: 'array'}); // Lookup all matching co-ordinates from the btree results = []; visited = 0; for (i = 0; i < 9; i++) { search = this._btree.startsWith(pathStr, neighbours[i]); visited += search._visited; results = results.concat(search); } // Work with original data results = this._collection._primaryIndex.lookup(results); if (results.length) { distance = {}; // Loop the results and calculate distance for (i = 0; i < results.length; i++) { latLng = sharedPathSolver.get(results[i], pathStr); distCache = distance[results[i][pk]] = this.distanceBetweenPoints(query.$point[0], query.$point[1], latLng[0], latLng[1]); if (distCache <= maxDistanceKm) { // Add item inside radius distance finalResults.push(results[i]); } } // Sort by distance from center finalResults.sort(function (a, b) { return self.sortAsc(distance[a[pk]], distance[b[pk]]); }); } // Return data return finalResults; }; Index2d.prototype.geoWithin = function (pathStr, query, options) { return []; }; Index2d.prototype.distanceBetweenPoints = function (lat1, lng1, lat2, lng2) { var R = 6371; // kilometres var lat1Rad = this.toRadians(lat1); var lat2Rad = this.toRadians(lat2); var lat2MinusLat1Rad = this.toRadians(lat2-lat1); var lng2MinusLng1Rad = this.toRadians(lng2-lng1); var a = Math.sin(lat2MinusLat1Rad/2) * Math.sin(lat2MinusLat1Rad/2) + Math.cos(lat1Rad) * Math.cos(lat2Rad) * Math.sin(lng2MinusLng1Rad/2) * Math.sin(lng2MinusLng1Rad/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); return R * c; }; Index2d.prototype.toRadians = function (degrees) { return degrees * 0.01747722222222; }; Index2d.prototype.match = function (query, options) { // TODO: work out how to represent that this is a better match if the query has $near than // TODO: a basic btree index which will not be able to resolve a $near operator return this._btree.match(query, options); }; Index2d.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; Index2d.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; Index2d.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('Index2d'); module.exports = Index2d; },{"./BinaryTree":3,"./GeoHash":10,"./Path":33,"./Shared":39}],14:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'); /** * The index class used to instantiate btree indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexBinaryTree = function () { this.init.apply(this, arguments); }; IndexBinaryTree.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('IndexBinaryTree', IndexBinaryTree); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.Sorting'); IndexBinaryTree.prototype.id = function () { return this._id; }; IndexBinaryTree.prototype.state = function () { return this._state; }; IndexBinaryTree.prototype.size = function () { return this._size; }; Shared.synthesize(IndexBinaryTree.prototype, 'data'); Shared.synthesize(IndexBinaryTree.prototype, 'name'); Shared.synthesize(IndexBinaryTree.prototype, 'collection'); Shared.synthesize(IndexBinaryTree.prototype, 'type'); Shared.synthesize(IndexBinaryTree.prototype, 'unique'); IndexBinaryTree.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexBinaryTree.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexBinaryTree.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; IndexBinaryTree.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; IndexBinaryTree.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.lookup = function (query, options) { return this._btree.lookup(query, options); }; IndexBinaryTree.prototype.match = function (query, options) { return this._btree.match(query, options); }; IndexBinaryTree.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexBinaryTree.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexBinaryTree.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('IndexBinaryTree'); module.exports = IndexBinaryTree; },{"./BinaryTree":3,"./Path":33,"./Shared":39}],15:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexHashMap = function () { this.init.apply(this, arguments); }; IndexHashMap.prototype.init = function (keys, options, collection) { this._crossRef = {}; this._size = 0; this._id = this._itemKeyHash(keys, keys); this.data({}); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexHashMap', IndexHashMap); Shared.mixin(IndexHashMap.prototype, 'Mixin.ChainReactor'); IndexHashMap.prototype.id = function () { return this._id; }; IndexHashMap.prototype.state = function () { return this._state; }; IndexHashMap.prototype.size = function () { return this._size; }; Shared.synthesize(IndexHashMap.prototype, 'data'); Shared.synthesize(IndexHashMap.prototype, 'name'); Shared.synthesize(IndexHashMap.prototype, 'collection'); Shared.synthesize(IndexHashMap.prototype, 'type'); Shared.synthesize(IndexHashMap.prototype, 'unique'); IndexHashMap.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexHashMap.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._data = {}; this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexHashMap.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pushToPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.update = function (dataItem, options) { // TODO: Write updates to work // 1: Get uniqueHash for the dataItem primary key value (may need to generate a store for this) // 2: Remove the uniqueHash as it currently stands // 3: Generate a new uniqueHash for dataItem // 4: Insert the new uniqueHash }; IndexHashMap.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pullFromPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.pushToPathValue = function (hash, obj) { var pathValArr = this._data[hash] = this._data[hash] || []; // Make sure we have not already indexed this object at this path/value if (pathValArr.indexOf(obj) === -1) { // Index the object pathValArr.push(obj); // Record the reference to this object in our index size this._size++; // Cross-reference this association for later lookup this.pushToCrossRef(obj, pathValArr); } }; IndexHashMap.prototype.pullFromPathValue = function (hash, obj) { var pathValArr = this._data[hash], indexOfObject; // Make sure we have already indexed this object at this path/value indexOfObject = pathValArr.indexOf(obj); if (indexOfObject > -1) { // Un-index the object pathValArr.splice(indexOfObject, 1); // Record the reference to this object in our index size this._size--; // Remove object cross-reference this.pullFromCrossRef(obj, pathValArr); } // Check if we should remove the path value array if (!pathValArr.length) { // Remove the array delete this._data[hash]; } }; IndexHashMap.prototype.pull = function (obj) { // Get all places the object has been used and remove them var id = obj[this._collection.primaryKey()], crossRefArr = this._crossRef[id], arrIndex, arrCount = crossRefArr.length, arrItem; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = crossRefArr[arrIndex]; // Remove item from this index lookup array this._pullFromArray(arrItem, obj); } // Record the reference to this object in our index size this._size--; // Now remove the cross-reference entry for this object delete this._crossRef[id]; }; IndexHashMap.prototype._pullFromArray = function (arr, obj) { var arrCount = arr.length; while (arrCount--) { if (arr[arrCount] === obj) { arr.splice(arrCount, 1); } } }; IndexHashMap.prototype.pushToCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()], crObj; this._crossRef[id] = this._crossRef[id] || []; // Check if the cross-reference to the pathVal array already exists crObj = this._crossRef[id]; if (crObj.indexOf(pathValArr) === -1) { // Add the cross-reference crObj.push(pathValArr); } }; IndexHashMap.prototype.pullFromCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()]; delete this._crossRef[id]; }; IndexHashMap.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexHashMap.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexHashMap.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexHashMap.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexHashMap.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('IndexHashMap'); module.exports = IndexHashMap; },{"./Path":33,"./Shared":39}],16:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * The key value store class used when storing basic in-memory KV data, * and can be queried for quick retrieval. Mostly used for collection * primary key indexes and lookups. * @param {String=} name Optional KV store name. * @constructor */ var KeyValueStore = function (name) { this.init.apply(this, arguments); }; KeyValueStore.prototype.init = function (name) { this._name = name; this._data = {}; this._primaryKey = '_id'; }; Shared.addModule('KeyValueStore', KeyValueStore); Shared.mixin(KeyValueStore.prototype, 'Mixin.ChainReactor'); /** * Get / set the name of the key/value store. * @param {String} val The name to set. * @returns {*} */ Shared.synthesize(KeyValueStore.prototype, 'name'); /** * Get / set the primary key. * @param {String} key The key to set. * @returns {*} */ KeyValueStore.prototype.primaryKey = function (key) { if (key !== undefined) { this._primaryKey = key; return this; } return this._primaryKey; }; /** * Removes all data from the store. * @returns {*} */ KeyValueStore.prototype.truncate = function () { this._data = {}; return this; }; /** * Sets data against a key in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {*} */ KeyValueStore.prototype.set = function (key, value) { this._data[key] = value ? value : true; return this; }; /** * Gets data stored for the passed key. * @param {String} key The key to get data for. * @returns {*} */ KeyValueStore.prototype.get = function (key) { return this._data[key]; }; /** * Get / set the primary key. * @param {*} val A lookup query. * @returns {*} */ KeyValueStore.prototype.lookup = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, result = []; // Check for early exit conditions if (valType === 'string' || valType === 'number') { lookupItem = this.get(val); if (lookupItem !== undefined) { return [lookupItem]; } else { return []; } } else if (valType === 'object') { if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { lookupItem = this.lookup(val[arrIndex]); if (lookupItem) { if (lookupItem instanceof Array) { result = result.concat(lookupItem); } else { result.push(lookupItem); } } } return result; } else if (val[pk]) { return this.lookup(val[pk]); } } // COMMENTED AS CODE WILL NEVER BE REACHED // Complex lookup /*lookupData = this._lookupKeys(val); keys = lookupData.keys; negate = lookupData.negate; if (!negate) { // Loop keys and return values for (arrIndex = 0; arrIndex < keys.length; arrIndex++) { result.push(this.get(keys[arrIndex])); } } else { // Loop data and return non-matching keys for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (keys.indexOf(arrIndex) === -1) { result.push(this.get(arrIndex)); } } } } return result;*/ }; // COMMENTED AS WE ARE NOT CURRENTLY PASSING COMPLEX QUERIES TO KEYVALUESTORE INDEXES /*KeyValueStore.prototype._lookupKeys = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, bool, result; if (valType === 'string' || valType === 'number') { return { keys: [val], negate: false }; } else if (valType === 'object') { if (val instanceof RegExp) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (val.test(arrIndex)) { result.push(arrIndex); } } } return { keys: result, negate: false }; } else if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { result = result.concat(this._lookupKeys(val[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val.$in && (val.$in instanceof Array)) { return { keys: this._lookupKeys(val.$in).keys, negate: false }; } else if (val.$nin && (val.$nin instanceof Array)) { return { keys: this._lookupKeys(val.$nin).keys, negate: true }; } else if (val.$ne) { return { keys: this._lookupKeys(val.$ne, true).keys, negate: true }; } else if (val.$or && (val.$or instanceof Array)) { // Create new data result = []; for (arrIndex = 0; arrIndex < val.$or.length; arrIndex++) { result = result.concat(this._lookupKeys(val.$or[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val[pk]) { return this._lookupKeys(val[pk]); } } };*/ /** * Removes data for the given key from the store. * @param {String} key The key to un-set. * @returns {*} */ KeyValueStore.prototype.unSet = function (key) { delete this._data[key]; return this; }; /** * Sets data for the give key in the store only where the given key * does not already have a value in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {Boolean} True if data was set or false if data already * exists for the key. */ KeyValueStore.prototype.uniqueSet = function (key, value) { if (this._data[key] === undefined) { this._data[key] = value; return true; } return false; }; Shared.finishModule('KeyValueStore'); module.exports = KeyValueStore; },{"./Shared":39}],17:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Operation = _dereq_('./Operation'); /** * The metrics class used to store details about operations. * @constructor */ var Metrics = function () { this.init.apply(this, arguments); }; Metrics.prototype.init = function () { this._data = []; }; Shared.addModule('Metrics', Metrics); Shared.mixin(Metrics.prototype, 'Mixin.ChainReactor'); /** * Creates an operation within the metrics instance and if metrics * are currently enabled (by calling the start() method) the operation * is also stored in the metrics log. * @param {String} name The name of the operation. * @returns {Operation} */ Metrics.prototype.create = function (name) { var op = new Operation(name); if (this._enabled) { this._data.push(op); } return op; }; /** * Starts logging operations. * @returns {Metrics} */ Metrics.prototype.start = function () { this._enabled = true; return this; }; /** * Stops logging operations. * @returns {Metrics} */ Metrics.prototype.stop = function () { this._enabled = false; return this; }; /** * Clears all logged operations. * @returns {Metrics} */ Metrics.prototype.clear = function () { this._data = []; return this; }; /** * Returns an array of all logged operations. * @returns {Array} */ Metrics.prototype.list = function () { return this._data; }; Shared.finishModule('Metrics'); module.exports = Metrics; },{"./Operation":30,"./Shared":39}],18:[function(_dereq_,module,exports){ "use strict"; var CRUD = { preSetData: function () { }, postSetData: function () { } }; module.exports = CRUD; },{}],19:[function(_dereq_,module,exports){ "use strict"; /** * The chain reactor mixin, provides methods to the target object that allow chain * reaction events to propagate to the target and be handled, processed and passed * on down the chain. * @mixin */ var ChainReactor = { /** * * @param obj */ chain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Adding target "' + obj._reactorOut.instanceIdentifier() + '" to the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Adding target "' + obj.instanceIdentifier() + '" to the chain reactor target list'); } } this._chain = this._chain || []; var index = this._chain.indexOf(obj); if (index === -1) { this._chain.push(obj); } }, unChain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Removing target "' + obj._reactorOut.instanceIdentifier() + '" from the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Removing target "' + obj.instanceIdentifier() + '" from the chain reactor target list'); } } if (this._chain) { var index = this._chain.indexOf(obj); if (index > -1) { this._chain.splice(index, 1); } } }, chainSend: function (type, data, options) { if (this._chain) { var arr = this._chain, arrItem, count = arr.length, index; for (index = 0; index < count; index++) { arrItem = arr[index]; if (!arrItem._state || (arrItem._state && !arrItem.isDropped())) { if (this.debug && this.debug()) { if (arrItem._reactorIn && arrItem._reactorOut) { console.log(arrItem._reactorIn.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem._reactorOut.instanceIdentifier() + '"'); } else { console.log(this.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem.instanceIdentifier() + '"'); } } if (arrItem.chainReceive) { arrItem.chainReceive(this, type, data, options); } } else { console.log('Reactor Data:', type, data, options); console.log('Reactor Node:', arrItem); throw('Chain reactor attempting to send data to target reactor node that is in a dropped state!'); } } } }, chainReceive: function (sender, type, data, options) { var chainPacket = { sender: sender, type: type, data: data, options: options }; if (this.debug && this.debug()) { console.log(this.logIdentifier() + 'Received data from parent reactor node'); } // Fire our internal handler if (!this._chainHandler || (this._chainHandler && !this._chainHandler(chainPacket))) { // Propagate the message down the chain this.chainSend(chainPacket.type, chainPacket.data, chainPacket.options); } } }; module.exports = ChainReactor; },{}],20:[function(_dereq_,module,exports){ "use strict"; var idCounter = 0, Overload = _dereq_('./Overload'), Serialiser = _dereq_('./Serialiser'), Common, serialiser = new Serialiser(); /** * Provides commonly used methods to most classes in ForerunnerDB. * @mixin */ Common = { // Expose the serialiser object so it can be extended with new data handlers. serialiser: serialiser, /** * Gets / sets data in the item store. The store can be used to set and * retrieve data against a key. Useful for adding arbitrary key/value data * to a collection / view etc and retrieving it later. * @param {String|*} key The key under which to store the passed value or * retrieve the existing stored value. * @param {*=} val Optional value. If passed will overwrite the existing value * stored against the specified key if one currently exists. * @returns {*} */ store: function (key, val) { if (key !== undefined) { if (val !== undefined) { // Store the data this._store = this._store || {}; this._store[key] = val; return this; } if (this._store) { return this._store[key]; } } return undefined; }, /** * Removes a previously stored key/value pair from the item store, set previously * by using the store() method. * @param {String|*} key The key of the key/value pair to remove; * @returns {Common} Returns this for chaining. */ unStore: function (key) { if (key !== undefined) { delete this._store[key]; } return this; }, /** * Returns a non-referenced version of the passed object / array. * @param {Object} data The object or array to return as a non-referenced version. * @param {Number=} copies Optional number of copies to produce. If specified, the return * value will be an array of decoupled objects, each distinct from the other. * @returns {*} */ decouple: function (data, copies) { if (data !== undefined && data !== "") { if (!copies) { return this.jParse(this.jStringify(data)); } else { var i, json = this.jStringify(data), copyArr = []; for (i = 0; i < copies; i++) { copyArr.push(this.jParse(json)); } return copyArr; } } return undefined; }, /** * Parses and returns data from stringified version. * @param {String} data The stringified version of data to parse. * @returns {Object} The parsed JSON object from the data. */ jParse: function (data) { return serialiser.parse(data); //return JSON.parse(data); }, /** * Converts a JSON object into a stringified version. * @param {Object} data The data to stringify. * @returns {String} The stringified data. */ jStringify: function (data) { return serialiser.stringify(data); //return JSON.stringify(data); }, /** * Generates a new 16-character hexadecimal unique ID or * generates a new 16-character hexadecimal ID based on * the passed string. Will always generate the same ID * for the same string. * @param {String=} str A string to generate the ID from. * @return {String} */ objectId: function (str) { var id, pow = Math.pow(10, 17); if (!str) { idCounter++; id = (idCounter + ( Math.random() * pow + Math.random() * pow + Math.random() * pow + Math.random() * pow )).toString(16); } else { var val = 0, count = str.length, i; for (i = 0; i < count; i++) { val += str.charCodeAt(i) * pow; } id = val.toString(16); } return id; }, /** * Gets / sets debug flag that can enable debug message output to the * console if required. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ /** * Sets debug flag for a particular type that can enable debug message * output to the console if required. * @param {String} type The name of the debug type to set flag for. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ debug: new Overload([ function () { return this._debug && this._debug.all; }, function (val) { if (val !== undefined) { if (typeof val === 'boolean') { this._debug = this._debug || {}; this._debug.all = val; this.chainSend('debug', this._debug); return this; } else { return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[val]) || (this._debug && this._debug.all); } } return this._debug && this._debug.all; }, function (type, val) { if (type !== undefined) { if (val !== undefined) { this._debug = this._debug || {}; this._debug[type] = val; this.chainSend('debug', this._debug); return this; } return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[type]); } return this._debug && this._debug.all; } ]), /** * Returns a string describing the class this instance is derived from. * @returns {string} */ classIdentifier: function () { return 'ForerunnerDB.' + this.className; }, /** * Returns a string describing the instance by it's class name and instance * object name. * @returns {String} The instance identifier. */ instanceIdentifier: function () { return '[' + this.className + ']' + this.name(); }, /** * Returns a string used to denote a console log against this instance, * consisting of the class identifier and instance identifier. * @returns {string} The log identifier. */ logIdentifier: function () { return this.classIdentifier() + ': ' + this.instanceIdentifier(); }, /** * Converts a query object with MongoDB dot notation syntax * to Forerunner's object notation syntax. * @param {Object} obj The object to convert. */ convertToFdb: function (obj) { var varName, splitArr, objCopy, i; for (i in obj) { if (obj.hasOwnProperty(i)) { objCopy = obj; if (i.indexOf('.') > -1) { // Replace .$ with a placeholder before splitting by . char i = i.replace('.$', '[|$|]'); splitArr = i.split('.'); while ((varName = splitArr.shift())) { // Replace placeholder back to original .$ varName = varName.replace('[|$|]', '.$'); if (splitArr.length) { objCopy[varName] = {}; } else { objCopy[varName] = obj[i]; } objCopy = objCopy[varName]; } delete obj[i]; } } } }, /** * Checks if the state is dropped. * @returns {boolean} True when dropped, false otherwise. */ isDropped: function () { return this._state === 'dropped'; }, /** * Registers a timed callback that will overwrite itself if * the same id is used within the timeout period. Useful * for de-bouncing fast-calls. * @param {String} id An ID for the call (use the same one * to debounce the same calls). * @param {Function} callback The callback method to call on * timeout. * @param {Number} timeout The timeout in milliseconds before * the callback is called. */ debounce: function (id, callback, timeout) { var self = this, newData; self._debounce = self._debounce || {}; if (self._debounce[id]) { // Clear timeout for this item clearTimeout(self._debounce[id].timeout); } newData = { callback: callback, timeout: setTimeout(function () { // Delete existing reference delete self._debounce[id]; // Call the callback callback(); }, timeout) }; // Save current data self._debounce[id] = newData; } }; module.exports = Common; },{"./Overload":31,"./Serialiser":38}],21:[function(_dereq_,module,exports){ "use strict"; /** * Provides some database constants. * @mixin */ var Constants = { TYPE_INSERT: 0, TYPE_UPDATE: 1, TYPE_REMOVE: 2, PHASE_BEFORE: 0, PHASE_AFTER: 1 }; module.exports = Constants; },{}],22:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides event emitter functionality including the methods: on, off, once, emit, deferEmit. * @mixin */ var Events = { on: new Overload({ /** * Attach an event listener to the passed event. * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. */ 'string, function': function (event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event]['*'] = this._listeners[event]['*'] || []; this._listeners[event]['*'].push(listener); return this; }, /** * Attach an event listener to the passed event only if the passed * id matches the document id for the event being fired. * @param {String} event The name of the event to listen for. * @param {*} id The document id to match against. * @param {Function} listener The method to call when the event is fired. */ 'string, *, function': function (event, id, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event][id] = this._listeners[event][id] || []; this._listeners[event][id].push(listener); return this; } }), once: new Overload({ 'string, function': function (eventName, callback) { var self = this, internalCallback = function () { self.off(eventName, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, internalCallback); }, 'string, *, function': function (eventName, id, callback) { var self = this, internalCallback = function () { self.off(eventName, id, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, id, internalCallback); } }), off: new Overload({ 'string': function (event) { if (this._listeners && this._listeners[event] && event in this._listeners) { delete this._listeners[event]; } return this; }, 'string, function': function (event, listener) { var arr, index; if (typeof(listener) === 'string') { if (this._listeners && this._listeners[event] && this._listeners[event][listener]) { delete this._listeners[event][listener]; } } else { if (this._listeners && event in this._listeners) { arr = this._listeners[event]['*']; index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } return this; }, 'string, *, function': function (event, id, listener) { if (this._listeners && event in this._listeners && id in this.listeners[event]) { var arr = this._listeners[event][id], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } }, 'string, *': function (event, id) { if (this._listeners && event in this._listeners && id in this._listeners[event]) { // Kill all listeners for this event id delete this._listeners[event][id]; } } }), emit: function (event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arrIndex, arrCount, tmpFunc, arr, listenerIdArr, listenerIdCount, listenerIdIndex; // Handle global emit if (this._listeners[event]['*']) { arr = this._listeners[event]['*']; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Check we have a function to execute tmpFunc = arr[arrIndex]; if (typeof tmpFunc === 'function') { tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1)); } } } // Handle individual emit if (data instanceof Array) { // Check if the array is an array of objects in the collection if (data[0] && data[0][this._primaryKey]) { // Loop the array and check for listeners against the primary key listenerIdArr = this._listeners[event]; arrCount = data.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { if (listenerIdArr[data[arrIndex][this._primaryKey]]) { // Emit for this id listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length; for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) { tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex]; if (typeof tmpFunc === 'function') { listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } } } } } } return this; }, /** * Queues an event to be fired. This has automatic de-bouncing so that any * events of the same type that occur within 100 milliseconds of a previous * one will all be wrapped into a single emit rather than emitting tons of * events for lots of chained inserts etc. Only the data from the last * de-bounced event will be emitted. * @param {String} eventName The name of the event to emit. * @param {*=} data Optional data to emit with the event. */ deferEmit: function (eventName, data) { var self = this, args; if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) { args = arguments; // Check for an existing timeout this._deferTimeout = this._deferTimeout || {}; if (this._deferTimeout[eventName]) { clearTimeout(this._deferTimeout[eventName]); } // Set a timeout this._deferTimeout[eventName] = setTimeout(function () { if (self.debug()) { console.log(self.logIdentifier() + ' Emitting ' + args[0]); } self.emit.apply(self, args); }, 1); } else { this.emit.apply(this, arguments); } return this; } }; module.exports = Events; },{"./Overload":31}],23:[function(_dereq_,module,exports){ "use strict"; /** * Provides object matching algorithm methods. * @mixin */ var Matching = { /** * Internal method that checks a document against a test object. * @param {*} source The source object or value to test against. * @param {*} test The test object or value to test with. * @param {Object} queryOptions The options the query was passed with. * @param {String=} opToApply The special operation to apply to the test such * as 'and' or an 'or' operator. * @param {Object=} options An object containing options to apply to the * operation such as limiting the fields returned etc. * @returns {Boolean} True if the test was positive, false on negative. * @private */ _match: function (source, test, queryOptions, opToApply, options) { // TODO: This method is quite long, break into smaller pieces var operation, applyOp = opToApply, recurseVal, tmpIndex, sourceType = typeof source, testType = typeof test, matchedAll = true, opResult, substringCache, i; options = options || {}; queryOptions = queryOptions || {}; // Check if options currently holds a root query object if (!options.$rootQuery) { // Root query not assigned, hold the root query options.$rootQuery = test; } // Check if options currently holds a root source object if (!options.$rootSource) { // Root query not assigned, hold the root query options.$rootSource = source; } // Assign current query data options.$currentQuery = test; options.$rootData = options.$rootData || {}; // Check if the comparison data are both strings or numbers if ((sourceType === 'string' || sourceType === 'number') && (testType === 'string' || testType === 'number')) { // The source and test data are flat types that do not require recursive searches, // so just compare them and return the result if (sourceType === 'number') { // Number comparison if (source !== test) { matchedAll = false; } } else { // String comparison // TODO: We can probably use a queryOptions.$locale as a second parameter here // TODO: to satisfy https://github.com/Irrelon/ForerunnerDB/issues/35 if (source.localeCompare(test)) { matchedAll = false; } } } else if ((sourceType === 'string' || sourceType === 'number') && (testType === 'object' && test instanceof RegExp)) { if (!test.test(source)) { matchedAll = false; } } else { for (i in test) { if (test.hasOwnProperty(i)) { // Assign previous query data options.$previousQuery = options.$parent; // Assign parent query data options.$parent = { query: test[i], key: i, parent: options.$previousQuery }; // Reset operation flag operation = false; // Grab first two chars of the key name to check for $ substringCache = i.substr(0, 2); // Check if the property is a comment (ignorable) if (substringCache === '//') { // Skip this property continue; } // Check if the property starts with a dollar (function) if (substringCache.indexOf('$') === 0) { // Ask the _matchOp method to handle the operation opResult = this._matchOp(i, source, test[i], queryOptions, options); // Check the result of the matchOp operation // If the result is -1 then no operation took place, otherwise the result // will be a boolean denoting a match (true) or no match (false) if (opResult > -1) { if (opResult) { if (opToApply === 'or') { return true; } } else { // Set the matchedAll flag to the result of the operation // because the operation did not return true matchedAll = opResult; } // Record that an operation was handled operation = true; } } // Check for regex if (!operation && test[i] instanceof RegExp) { operation = true; if (sourceType === 'object' && source[i] !== undefined && test[i].test(source[i])) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } if (!operation) { // Check if our query is an object if (typeof(test[i]) === 'object') { // Because test[i] is an object, source must also be an object // Check if our source data we are checking the test query against // is an object or an array if (source[i] !== undefined) { if (source[i] instanceof Array && !(test[i] instanceof Array)) { // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (!(source[i] instanceof Array) && test[i] instanceof Array) { // The test key data is an array and the source key data is not so check // each item in the test key data to see if the source item matches one // of them. This is effectively an $in search. recurseVal = false; for (tmpIndex = 0; tmpIndex < test[i].length; tmpIndex++) { recurseVal = this._match(source[i], test[i][tmpIndex], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (typeof(source) === 'object') { // Recurse down the object tree recurseVal = this._match(source[i], test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } } else { // First check if the test match is an $exists if (test[i] && test[i].$exists !== undefined) { // Push the item through another match recurse recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } else { // Check if the prop matches our test value if (source && source[i] === test[i]) { if (opToApply === 'or') { return true; } } else if (source && source[i] && source[i] instanceof Array && test[i] && typeof(test[i]) !== "object") { // We are looking for a value inside an array // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } if (opToApply === 'and' && !matchedAll) { return false; } } } } return matchedAll; }, /** * Internal method, performs a matching process against a query operator such as $gt or $nin. * @param {String} key The property name in the test that matches the operator to perform * matching against. * @param {*} source The source data to match the query against. * @param {*} test The query to match the source against. * @param {Object} queryOptions The options the query was passed with. * @param {Object=} options An options object. * @returns {*} * @private */ _matchOp: function (key, source, test, queryOptions, options) { // Check for commands switch (key) { case '$gt': // Greater than return source > test; case '$gte': // Greater than or equal return source >= test; case '$lt': // Less than return source < test; case '$lte': // Less than or equal return source <= test; case '$exists': // Property exists return (source === undefined) !== test; case '$eq': // Equals return source == test; // jshint ignore:line case '$eeq': // Equals equals return source === test; case '$ne': // Not equals return source != test; // jshint ignore:line case '$nee': // Not equals equals return source !== test; case '$or': // Match true on ANY check to pass for (var orIndex = 0; orIndex < test.length; orIndex++) { if (this._match(source, test[orIndex], queryOptions, 'and', options)) { return true; } } return false; case '$and': // Match true on ALL checks to pass for (var andIndex = 0; andIndex < test.length; andIndex++) { if (!this._match(source, test[andIndex], queryOptions, 'and', options)) { return false; } } return true; case '$in': // In // Check that the in test is an array if (test instanceof Array) { var inArr = test, inArrCount = inArr.length, inArrIndex; for (inArrIndex = 0; inArrIndex < inArrCount; inArrIndex++) { if (this._match(source, inArr[inArrIndex], queryOptions, 'and', options)) { return true; } } return false; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { throw(this.logIdentifier() + ' Cannot use an $in operator on a non-array key: ' + key); } break; case '$nin': // Not in // Check that the not-in test is an array if (test instanceof Array) { var notInArr = test, notInArrCount = notInArr.length, notInArrIndex; for (notInArrIndex = 0; notInArrIndex < notInArrCount; notInArrIndex++) { if (this._match(source, notInArr[notInArrIndex], queryOptions, 'and', options)) { return false; } } return true; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { throw(this.logIdentifier() + ' Cannot use a $nin operator on a non-array key: ' + key); } break; case '$distinct': // Ensure options holds a distinct lookup options.$rootData['//distinctLookup'] = options.$rootData['//distinctLookup'] || {}; for (var distinctProp in test) { if (test.hasOwnProperty(distinctProp)) { options.$rootData['//distinctLookup'][distinctProp] = options.$rootData['//distinctLookup'][distinctProp] || {}; // Check if the options distinct lookup has this field's value if (options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]]) { // Value is already in use return false; } else { // Set the value in the lookup options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]] = true; // Allow the item in the results return true; } } } break; case '$count': var countKey, countArr, countVal; // Iterate the count object's keys for (countKey in test) { if (test.hasOwnProperty(countKey)) { // Check the property exists and is an array. If the property being counted is not // an array (or doesn't exist) then use a value of zero in any further count logic countArr = source[countKey]; if (typeof countArr === 'object' && countArr instanceof Array) { countVal = countArr.length; } else { countVal = 0; } // Now recurse down the query chain further to satisfy the query for this key (countKey) if (!this._match(countVal, test[countKey], queryOptions, 'and', options)) { return false; } } } // Allow the item in the results return true; case '$find': case '$findOne': case '$findSub': var fromType = 'collection', findQuery, findOptions, subQuery, subOptions, subPath, result, operation = {}; // Check all parts of the $find operation exist if (!test.$from) { throw(key + ' missing $from property!'); } if (test.$fromType) { fromType = test.$fromType; // Check the fromType exists as a method if (!this.db()[fromType] || typeof this.db()[fromType] !== 'function') { throw(key + ' cannot operate against $fromType "' + fromType + '" because the database does not recognise this type of object!'); } } // Perform the find operation findQuery = test.$query || {}; findOptions = test.$options || {}; if (key === '$findSub') { if (!test.$path) { throw(key + ' missing $path property!'); } subPath = test.$path; subQuery = test.$subQuery || {}; subOptions = test.$subOptions || {}; if (options.$parent && options.$parent.parent && options.$parent.parent.key) { result = this.db()[fromType](test.$from).findSub(findQuery, subPath, subQuery, subOptions); } else { // This is a root $find* query // Test the source against the main findQuery if (this._match(source, findQuery, {}, 'and', options)) { result = this._findSub([source], subPath, subQuery, subOptions); } return result && result.length > 0; } } else { result = this.db()[fromType](test.$from)[key.substr(1)](findQuery, findOptions); } operation[options.$parent.parent.key] = result; return this._match(source, operation, queryOptions, 'and', options); } return -1; } }; module.exports = Matching; },{}],24:[function(_dereq_,module,exports){ "use strict"; /** * Provides sorting methods. * @mixin */ var Sorting = { /** * Sorts the passed value a against the passed value b ascending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortAsc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return a.localeCompare(b); } else { if (a > b) { return 1; } else if (a < b) { return -1; } } return 0; }, /** * Sorts the passed value a against the passed value b descending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortDesc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return b.localeCompare(a); } else { if (a > b) { return -1; } else if (a < b) { return 1; } } return 0; } }; module.exports = Sorting; },{}],25:[function(_dereq_,module,exports){ "use strict"; var Tags, tagMap = {}; /** * Provides class instance tagging and tag operation methods. * @mixin */ Tags = { /** * Tags a class instance for later lookup. * @param {String} name The tag to add. * @returns {boolean} */ tagAdd: function (name) { var i, self = this, mapArr = tagMap[name] = tagMap[name] || []; for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === self) { return true; } } mapArr.push(self); // Hook the drop event for this so we can react if (self.on) { self.on('drop', function () { // We've been dropped so remove ourselves from the tag map self.tagRemove(name); }); } return true; }, /** * Removes a tag from a class instance. * @param {String} name The tag to remove. * @returns {boolean} */ tagRemove: function (name) { var i, mapArr = tagMap[name]; if (mapArr) { for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === this) { mapArr.splice(i, 1); return true; } } } return false; }, /** * Gets an array of all instances tagged with the passed tag name. * @param {String} name The tag to lookup. * @returns {Array} The array of instances that have the passed tag. */ tagLookup: function (name) { return tagMap[name] || []; }, /** * Drops all instances that are tagged with the passed tag name. * @param {String} name The tag to lookup. * @param {Function} callback Callback once dropping has completed * for all instances that match the passed tag name. * @returns {boolean} */ tagDrop: function (name, callback) { var arr = this.tagLookup(name), dropCb, dropCount, i; dropCb = function () { dropCount--; if (callback && dropCount === 0) { callback(false); } }; if (arr.length) { dropCount = arr.length; // Loop the array and drop all items for (i = arr.length - 1; i >= 0; i--) { arr[i].drop(dropCb); } } return true; } }; module.exports = Tags; },{}],26:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides trigger functionality methods. * @mixin */ var Triggers = { /** * When called in a before phase the newDoc object can be directly altered * to modify the data in it before the operation is carried out. * @callback addTriggerCallback * @param {Object} operation The details about the operation. * @param {Object} oldDoc The document before the operation. * @param {Object} newDoc The document after the operation. */ /** * Add a trigger by id. * @param {String} id The id of the trigger. This must be unique to the type and * phase of the trigger. Only one trigger may be added with this id per type and * phase. * @param {Constants} type The type of operation to apply the trigger to. See * Mixin.Constants for constants to use. * @param {Constants} phase The phase of an operation to fire the trigger on. See * Mixin.Constants for constants to use. * @param {addTriggerCallback} method The method to call when the trigger is fired. * @returns {boolean} True if the trigger was added successfully, false if not. */ addTrigger: function (id, type, phase, method) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex === -1) { // The trigger does not exist, create it self._trigger = self._trigger || {}; self._trigger[type] = self._trigger[type] || {}; self._trigger[type][phase] = self._trigger[type][phase] || []; self._trigger[type][phase].push({ id: id, method: method, enabled: true }); return true; } return false; }, /** * * @param {String} id The id of the trigger to remove. * @param {Number} type The type of operation to remove the trigger from. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of the operation to remove the trigger from. * See Mixin.Constants for constants to use. * @returns {boolean} True if removed successfully, false if not. */ removeTrigger: function (id, type, phase) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // The trigger exists, remove it self._trigger[type][phase].splice(triggerIndex, 1); } return false; }, enableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = true; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = true; return true; } return false; } }), disableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = false; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = false; return true; } return false; } }), /** * Checks if a trigger will fire based on the type and phase provided. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Boolean} True if the trigger will fire, false otherwise. */ willTrigger: function (type, phase) { if (this._trigger && this._trigger[type] && this._trigger[type][phase] && this._trigger[type][phase].length) { // Check if a trigger in this array is enabled var arr = this._trigger[type][phase], i; for (i = 0; i < arr.length; i++) { if (arr[i].enabled) { return true; } } } return false; }, /** * Processes trigger actions based on the operation, type and phase. * @param {Object} operation Operation data to pass to the trigger. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @param {Object} oldDoc The document snapshot before operations are * carried out against the data. * @param {Object} newDoc The document snapshot after operations are * carried out against the data. * @returns {boolean} */ processTrigger: function (operation, type, phase, oldDoc, newDoc) { var self = this, triggerArr, triggerIndex, triggerCount, triggerItem, response; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { triggerItem = triggerArr[triggerIndex]; // Check if the trigger is enabled if (triggerItem.enabled) { if (this.debug()) { var typeName, phaseName; switch (type) { case this.TYPE_INSERT: typeName = 'insert'; break; case this.TYPE_UPDATE: typeName = 'update'; break; case this.TYPE_REMOVE: typeName = 'remove'; break; default: typeName = ''; break; } switch (phase) { case this.PHASE_BEFORE: phaseName = 'before'; break; case this.PHASE_AFTER: phaseName = 'after'; break; default: phaseName = ''; break; } //console.log('Triggers: Processing trigger "' + id + '" for ' + typeName + ' in phase "' + phaseName + '"'); } // Run the trigger's method and store the response response = triggerItem.method.call(self, operation, oldDoc, newDoc); // Check the response for a non-expected result (anything other than // undefined, true or false is considered a throwable error) if (response === false) { // The trigger wants us to cancel operations return false; } if (response !== undefined && response !== true && response !== false) { // Trigger responded with error, throw the error throw('ForerunnerDB.Mixin.Triggers: Trigger error: ' + response); } } } // Triggers all ran without issue, return a success (true) return true; } }, /** * Returns the index of a trigger by id based on type and phase. * @param {String} id The id of the trigger to find the index of. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {number} * @private */ _triggerIndexOf: function (id, type, phase) { var self = this, triggerArr, triggerCount, triggerIndex; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { if (triggerArr[triggerIndex].id === id) { return triggerIndex; } } } return -1; } }; module.exports = Triggers; },{"./Overload":31}],27:[function(_dereq_,module,exports){ "use strict"; /** * Provides methods to handle object update operations. * @mixin */ var Updating = { /** * Updates a property on an object. * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ _updateProperty: function (doc, prop, val) { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '"'); } }, /** * Increments a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ _updateIncrement: function (doc, prop, val) { doc[prop] += val; }, /** * Changes the index of an item in the passed array. * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ _updateSpliceMove: function (arr, indexFrom, indexTo) { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } }, /** * Inserts an item into the passed array at the specified index. * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ _updateSplicePush: function (arr, index, doc) { if (arr.length > index) { arr.splice(index, 0, doc); } else { arr.push(doc); } }, /** * Inserts an item at the end of an array. * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ _updatePush: function (arr, doc) { arr.push(doc); }, /** * Removes an item from the passed array. * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ _updatePull: function (arr, index) { arr.splice(index, 1); }, /** * Multiplies a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ _updateMultiply: function (doc, prop, val) { doc[prop] *= val; }, /** * Renames a property on a document to the passed property. * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ _updateRename: function (doc, prop, val) { doc[val] = doc[prop]; delete doc[prop]; }, /** * Sets a property on a document to the passed value. * @param {Object} doc The document to modify. * @param {String} prop The property to set. * @param {*} val The new property value. * @private */ _updateOverwrite: function (doc, prop, val) { doc[prop] = val; }, /** * Deletes a property on a document. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ _updateUnset: function (doc, prop) { delete doc[prop]; }, /** * Removes all properties from an object without destroying * the object instance, thereby maintaining data-bound linking. * @param {Object} doc The parent object to modify. * @param {String} prop The name of the child object to clear. * @private */ _updateClear: function (doc, prop) { var obj = doc[prop], i; if (obj && typeof obj === 'object') { for (i in obj) { if (obj.hasOwnProperty(i)) { this._updateUnset(obj, i); } } } }, /** * Pops an item or items from the array stack. * @param {Object} doc The document to modify. * @param {Number} val If set to a positive integer, will pop the number specified * from the stack, if set to a negative integer will shift the number specified * from the stack. * @return {Boolean} * @private */ _updatePop: function (doc, val) { var updated = false, i; if (doc.length > 0) { if (val > 0) { for (i = 0; i < val; i++) { doc.pop(); } updated = true; } else if (val < 0) { for (i = 0; i > val; i--) { doc.shift(); } updated = true; } } return updated; } }; module.exports = Updating; },{}],28:[function(_dereq_,module,exports){ "use strict"; // Grab the view class var Shared, Core, OldView, OldViewInit; Shared = _dereq_('./Shared'); Core = Shared.modules.Core; OldView = Shared.modules.OldView; OldViewInit = OldView.prototype.init; OldView.prototype.init = function () { var self = this; this._binds = []; this._renderStart = 0; this._renderEnd = 0; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], _bindInsert: [], _bindUpdate: [], _bindRemove: [], _bindUpsert: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100, _bindInsert: 100, _bindUpdate: 100, _bindRemove: 100, _bindUpsert: 100 }; this._deferTime = { insert: 100, update: 1, remove: 1, upsert: 1, _bindInsert: 100, _bindUpdate: 1, _bindRemove: 1, _bindUpsert: 1 }; OldViewInit.apply(this, arguments); // Hook view events to update binds this.on('insert', function (successArr, failArr) { self._bindEvent('insert', successArr, failArr); }); this.on('update', function (successArr, failArr) { self._bindEvent('update', successArr, failArr); }); this.on('remove', function (successArr, failArr) { self._bindEvent('remove', successArr, failArr); }); this.on('change', self._bindChange); }; /** * Binds a selector to the insert, update and delete events of a particular * view and keeps the selector in sync so that updates are reflected on the * web page in real-time. * * @param {String} selector The jQuery selector string to get target elements. * @param {Object} options The options object. */ OldView.prototype.bind = function (selector, options) { if (options && options.template) { this._binds[selector] = options; } else { throw('ForerunnerDB.OldView "' + this.name() + '": Cannot bind data to element, missing options information!'); } return this; }; /** * Un-binds a selector from the view changes. * @param {String} selector The jQuery selector string to identify the bind to remove. * @returns {Collection} */ OldView.prototype.unBind = function (selector) { delete this._binds[selector]; return this; }; /** * Returns true if the selector is bound to the view. * @param {String} selector The jQuery selector string to identify the bind to check for. * @returns {boolean} */ OldView.prototype.isBound = function (selector) { return Boolean(this._binds[selector]); }; /** * Sorts items in the DOM based on the bind settings and the passed item array. * @param {String} selector The jQuery selector of the bind container. * @param {Array} itemArr The array of items used to determine the order the DOM * elements should be in based on the order they are in, in the array. */ OldView.prototype.bindSortDom = function (selector, itemArr) { var container = window.jQuery(selector), arrIndex, arrItem, domItem; if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sorting data in DOM...', itemArr); } for (arrIndex = 0; arrIndex < itemArr.length; arrIndex++) { arrItem = itemArr[arrIndex]; // Now we've done our inserts into the DOM, let's ensure // they are still ordered correctly domItem = container.find('#' + arrItem[this._primaryKey]); if (domItem.length) { if (arrIndex === 0) { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sort, moving to index 0...', domItem); } container.prepend(domItem); } else { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sort, moving to index ' + arrIndex + '...', domItem); } domItem.insertAfter(container.children(':eq(' + (arrIndex - 1) + ')')); } } else { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Warning, element for array item not found!', arrItem); } } } }; OldView.prototype.bindRefresh = function (obj) { var binds = this._binds, bindKey, bind; if (!obj) { // Grab current data obj = { data: this.find() }; } for (bindKey in binds) { if (binds.hasOwnProperty(bindKey)) { bind = binds[bindKey]; if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sorting DOM...'); } this.bindSortDom(bindKey, obj.data); if (bind.afterOperation) { bind.afterOperation(); } if (bind.refresh) { bind.refresh(); } } } }; /** * Renders a bind view data to the DOM. * @param {String} bindSelector The jQuery selector string to use to identify * the bind target. Must match the selector used when defining the original bind. * @param {Function=} domHandler If specified, this handler method will be called * with the final HTML for the view instead of the DB handling the DOM insertion. */ OldView.prototype.bindRender = function (bindSelector, domHandler) { // Check the bind exists var bind = this._binds[bindSelector], domTarget = window.jQuery(bindSelector), allData, dataItem, itemHtml, finalHtml = window.jQuery('<ul></ul>'), bindCallback, i; if (bind) { allData = this._data.find(); bindCallback = function (itemHtml) { finalHtml.append(itemHtml); }; // Loop all items and add them to the screen for (i = 0; i < allData.length; i++) { dataItem = allData[i]; itemHtml = bind.template(dataItem, bindCallback); } if (!domHandler) { domTarget.append(finalHtml.html()); } else { domHandler(bindSelector, finalHtml.html()); } } }; OldView.prototype.processQueue = function (type, callback) { var queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type]; if (queue.length) { var self = this, dataArr; // Process items up to the threshold if (queue.length) { if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } this._bindEvent(type, dataArr, []); } // Queue another process setTimeout(function () { self.processQueue(type, callback); }, deferTime); } else { if (callback) { callback(); } this.emit('bindQueueComplete'); } }; OldView.prototype._bindEvent = function (type, successArr, failArr) { /*var queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type];*/ var binds = this._binds, unfilteredDataSet = this.find({}), filteredDataSet, bindKey; // Check if the number of inserts is greater than the defer threshold /*if (successArr && successArr.length > deferThreshold) { // Break up upsert into blocks this._deferQueue[type] = queue.concat(successArr); // Fire off the insert queue handler this.processQueue(type); return; } else {*/ for (bindKey in binds) { if (binds.hasOwnProperty(bindKey)) { if (binds[bindKey].reduce) { filteredDataSet = this.find(binds[bindKey].reduce.query, binds[bindKey].reduce.options); } else { filteredDataSet = unfilteredDataSet; } switch (type) { case 'insert': this._bindInsert(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; case 'update': this._bindUpdate(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; case 'remove': this._bindRemove(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; } } } //} }; OldView.prototype._bindChange = function (newDataArr) { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Bind data change, refreshing bind...', newDataArr); } this.bindRefresh(newDataArr); }; OldView.prototype._bindInsert = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, itemHtml, makeCallback, i; makeCallback = function (itemElem, insertedItem, failArr, all) { return function (itemHtml) { // Check if there is custom DOM insert method if (options.insert) { options.insert(itemHtml, insertedItem, failArr, all); } else { // Handle the insert automatically // Add the item to the container if (options.prependInsert) { container.prepend(itemHtml); } else { container.append(itemHtml); } } if (options.afterInsert) { options.afterInsert(itemHtml, insertedItem, failArr, all); } }; }; // Loop the inserted items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); if (!itemElem.length) { itemHtml = options.template(successArr[i], makeCallback(itemElem, successArr[i], failArr, all)); } } }; OldView.prototype._bindUpdate = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, makeCallback, i; makeCallback = function (itemElem, itemData) { return function (itemHtml) { // Check if there is custom DOM insert method if (options.update) { options.update(itemHtml, itemData, all, itemElem.length ? 'update' : 'append'); } else { if (itemElem.length) { // An existing item is in the container, replace it with the // new rendered item from the updated data itemElem.replaceWith(itemHtml); } else { // The item element does not already exist, append it if (options.prependUpdate) { container.prepend(itemHtml); } else { container.append(itemHtml); } } } if (options.afterUpdate) { options.afterUpdate(itemHtml, itemData, all); } }; }; // Loop the updated items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); options.template(successArr[i], makeCallback(itemElem, successArr[i])); } }; OldView.prototype._bindRemove = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, makeCallback, i; makeCallback = function (itemElem, data, all) { return function () { if (options.remove) { options.remove(itemElem, data, all); } else { itemElem.remove(); if (options.afterRemove) { options.afterRemove(itemElem, data, all); } } }; }; // Loop the removed items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); if (itemElem.length) { if (options.beforeRemove) { options.beforeRemove(itemElem, successArr[i], all, makeCallback(itemElem, successArr[i], all)); } else { if (options.remove) { options.remove(itemElem, successArr[i], all); } else { itemElem.remove(); if (options.afterRemove) { options.afterRemove(itemElem, successArr[i], all); } } } } } }; },{"./Shared":39}],29:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, CollectionGroup, Collection, CollectionInit, CollectionGroupInit, DbInit; Shared = _dereq_('./Shared'); /** * The view constructor. * @param viewName * @constructor */ var OldView = function (viewName) { this.init.apply(this, arguments); }; OldView.prototype.init = function (viewName) { var self = this; this._name = viewName; this._listeners = {}; this._query = { query: {}, options: {} }; // Register listeners for the CRUD events this._onFromSetData = function () { self._onSetData.apply(self, arguments); }; this._onFromInsert = function () { self._onInsert.apply(self, arguments); }; this._onFromUpdate = function () { self._onUpdate.apply(self, arguments); }; this._onFromRemove = function () { self._onRemove.apply(self, arguments); }; this._onFromChange = function () { if (self.debug()) { console.log('ForerunnerDB.OldView: Received change'); } self._onChange.apply(self, arguments); }; }; Shared.addModule('OldView', OldView); CollectionGroup = _dereq_('./CollectionGroup'); Collection = _dereq_('./Collection'); CollectionInit = Collection.prototype.init; CollectionGroupInit = CollectionGroup.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; Shared.mixin(OldView.prototype, 'Mixin.Events'); /** * Drops a view and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ OldView.prototype.drop = function () { if ((this._db || this._from) && this._name) { if (this.debug()) { console.log('ForerunnerDB.OldView: Dropping view ' + this._name); } this._state = 'dropped'; this.emit('drop', this); if (this._db && this._db._oldViews) { delete this._db._oldViews[this._name]; } if (this._from && this._from._oldViews) { delete this._from._oldViews[this._name]; } delete this._listeners; return true; } return false; }; OldView.prototype.debug = function () { // TODO: Make this function work return false; }; /** * Gets / sets the DB the view is bound against. Automatically set * when the db.oldView(viewName) method is called. * @param db * @returns {*} */ OldView.prototype.db = function (db) { if (db !== undefined) { this._db = db; return this; } return this._db; }; /** * Gets / sets the collection that the view derives it's data from. * @param {*} collection A collection instance or the name of a collection * to use as the data set to derive view data from. * @returns {*} */ OldView.prototype.from = function (collection) { if (collection !== undefined) { // Check if this is a collection name or a collection instance if (typeof(collection) === 'string') { if (this._db.collectionExists(collection)) { collection = this._db.collection(collection); } else { throw('ForerunnerDB.OldView "' + this.name() + '": Invalid collection in view.from() call.'); } } // Check if the existing from matches the passed one if (this._from !== collection) { // Check if we already have a collection assigned if (this._from) { // Remove ourselves from the collection view lookup this.removeFrom(); } this.addFrom(collection); } return this; } return this._from; }; OldView.prototype.addFrom = function (collection) { //var self = this; this._from = collection; if (this._from) { this._from.on('setData', this._onFromSetData); //this._from.on('insert', this._onFromInsert); //this._from.on('update', this._onFromUpdate); //this._from.on('remove', this._onFromRemove); this._from.on('change', this._onFromChange); // Add this view to the collection's view lookup this._from._addOldView(this); this._primaryKey = this._from._primaryKey; this.refresh(); return this; } else { throw('ForerunnerDB.OldView "' + this.name() + '": Cannot determine collection type in view.from()'); } }; OldView.prototype.removeFrom = function () { // Unsubscribe from events on this "from" this._from.off('setData', this._onFromSetData); //this._from.off('insert', this._onFromInsert); //this._from.off('update', this._onFromUpdate); //this._from.off('remove', this._onFromRemove); this._from.off('change', this._onFromChange); this._from._removeOldView(this); }; /** * Gets the primary key for this view from the assigned collection. * @returns {String} */ OldView.prototype.primaryKey = function () { if (this._from) { return this._from.primaryKey(); } return undefined; }; /** * Gets / sets the query that the view uses to build it's data set. * @param {Object=} query * @param {Boolean=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.queryData = function (query, options, refresh) { if (query !== undefined) { this._query.query = query; } if (options !== undefined) { this._query.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query; }; /** * Add data to the existing query. * @param {Object} obj The data whose keys will be added to the existing * query object. * @param {Boolean} overwrite Whether or not to overwrite data that already * exists in the query object. Defaults to true. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ OldView.prototype.queryAdd = function (obj, overwrite, refresh) { var query = this._query.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { if (query[i] === undefined || (query[i] !== undefined && overwrite)) { query[i] = obj[i]; } } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Remove data from the existing query. * @param {Object} obj The data whose keys will be removed from the existing * query object. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ OldView.prototype.queryRemove = function (obj, refresh) { var query = this._query.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { delete query[i]; } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Gets / sets the query being used to generate the view data. * @param {Object=} query The query to set. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.query = function (query, refresh) { if (query !== undefined) { this._query.query = query; if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query.query; }; /** * Gets / sets the query options used when applying sorting etc to the * view data set. * @param {Object=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.queryOptions = function (options, refresh) { if (options !== undefined) { this._query.options = options; if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query.options; }; /** * Refreshes the view data and diffs between previous and new data to * determine if any events need to be triggered or DOM binds updated. */ OldView.prototype.refresh = function (force) { if (this._from) { // Take a copy of the data before updating it, we will use this to // "diff" between the old and new data and handle DOM bind updates var oldData = this._data, oldDataArr, oldDataItem, newData, newDataArr, query, primaryKey, dataItem, inserted = [], updated = [], removed = [], operated = false, i; if (this.debug()) { console.log('ForerunnerDB.OldView: Refreshing view ' + this._name); console.log('ForerunnerDB.OldView: Existing data: ' + (typeof(this._data) !== "undefined")); if (typeof(this._data) !== "undefined") { console.log('ForerunnerDB.OldView: Current data rows: ' + this._data.find().length); } //console.log(OldView.prototype.refresh.caller); } // Query the collection and update the data if (this._query) { if (this.debug()) { console.log('ForerunnerDB.OldView: View has query and options, getting subset...'); } // Run query against collection //console.log('refresh with query and options', this._query.options); this._data = this._from.subset(this._query.query, this._query.options); //console.log(this._data); } else { // No query, return whole collection if (this._query.options) { if (this.debug()) { console.log('ForerunnerDB.OldView: View has options, getting subset...'); } this._data = this._from.subset({}, this._query.options); } else { if (this.debug()) { console.log('ForerunnerDB.OldView: View has no query or options, getting subset...'); } this._data = this._from.subset({}); } } // Check if there was old data if (!force && oldData) { if (this.debug()) { console.log('ForerunnerDB.OldView: Refresh not forced, old data detected...'); } // Now determine the difference newData = this._data; if (oldData.subsetOf() === newData.subsetOf()) { if (this.debug()) { console.log('ForerunnerDB.OldView: Old and new data are from same collection...'); } newDataArr = newData.find(); oldDataArr = oldData.find(); primaryKey = newData._primaryKey; // The old data and new data were derived from the same parent collection // so scan the data to determine changes for (i = 0; i < newDataArr.length; i++) { dataItem = newDataArr[i]; query = {}; query[primaryKey] = dataItem[primaryKey]; // Check if this item exists in the old data oldDataItem = oldData.find(query)[0]; if (!oldDataItem) { // New item detected inserted.push(dataItem); } else { // Check if an update has occurred if (JSON.stringify(oldDataItem) !== JSON.stringify(dataItem)) { // Updated / already included item detected updated.push(dataItem); } } } // Now loop the old data and check if any records were removed for (i = 0; i < oldDataArr.length; i++) { dataItem = oldDataArr[i]; query = {}; query[primaryKey] = dataItem[primaryKey]; // Check if this item exists in the old data if (!newData.find(query)[0]) { // Removed item detected removed.push(dataItem); } } if (this.debug()) { console.log('ForerunnerDB.OldView: Removed ' + removed.length + ' rows'); console.log('ForerunnerDB.OldView: Inserted ' + inserted.length + ' rows'); console.log('ForerunnerDB.OldView: Updated ' + updated.length + ' rows'); } // Now we have a diff of the two data sets, we need to get the DOM updated if (inserted.length) { this._onInsert(inserted, []); operated = true; } if (updated.length) { this._onUpdate(updated, []); operated = true; } if (removed.length) { this._onRemove(removed, []); operated = true; } } else { // The previous data and the new data are derived from different collections // and can therefore not be compared, all data is therefore effectively "new" // so first perform a remove of all existing data then do an insert on all new data if (this.debug()) { console.log('ForerunnerDB.OldView: Old and new data are from different collections...'); } removed = oldData.find(); if (removed.length) { this._onRemove(removed); operated = true; } inserted = newData.find(); if (inserted.length) { this._onInsert(inserted); operated = true; } } } else { // Force an update as if the view never got created by padding all elements // to the insert if (this.debug()) { console.log('ForerunnerDB.OldView: Forcing data update', newDataArr); } this._data = this._from.subset(this._query.query, this._query.options); newDataArr = this._data.find(); if (this.debug()) { console.log('ForerunnerDB.OldView: Emitting change event with data', newDataArr); } this._onInsert(newDataArr, []); } if (this.debug()) { console.log('ForerunnerDB.OldView: Emitting change'); } this.emit('change'); } return this; }; /** * Returns the number of documents currently in the view. * @returns {Number} */ OldView.prototype.count = function () { return this._data && this._data._data ? this._data._data.length : 0; }; /** * Queries the view data. See Collection.find() for more information. * @returns {*} */ OldView.prototype.find = function () { if (this._data) { if (this.debug()) { console.log('ForerunnerDB.OldView: Finding data in view collection...', this._data); } return this._data.find.apply(this._data, arguments); } else { return []; } }; /** * Inserts into view data via the view collection. See Collection.insert() for more information. * @returns {*} */ OldView.prototype.insert = function () { if (this._from) { // Pass the args through to the from object return this._from.insert.apply(this._from, arguments); } else { return []; } }; /** * Updates into view data via the view collection. See Collection.update() for more information. * @returns {*} */ OldView.prototype.update = function () { if (this._from) { // Pass the args through to the from object return this._from.update.apply(this._from, arguments); } else { return []; } }; /** * Removed from view data via the view collection. See Collection.remove() for more information. * @returns {*} */ OldView.prototype.remove = function () { if (this._from) { // Pass the args through to the from object return this._from.remove.apply(this._from, arguments); } else { return []; } }; OldView.prototype._onSetData = function (newDataArr, oldDataArr) { this.emit('remove', oldDataArr, []); this.emit('insert', newDataArr, []); //this.refresh(); }; OldView.prototype._onInsert = function (successArr, failArr) { this.emit('insert', successArr, failArr); //this.refresh(); }; OldView.prototype._onUpdate = function (successArr, failArr) { this.emit('update', successArr, failArr); //this.refresh(); }; OldView.prototype._onRemove = function (successArr, failArr) { this.emit('remove', successArr, failArr); //this.refresh(); }; OldView.prototype._onChange = function () { if (this.debug()) { console.log('ForerunnerDB.OldView: Refreshing data'); } this.refresh(); }; // Extend collection with view init Collection.prototype.init = function () { this._oldViews = []; CollectionInit.apply(this, arguments); }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ Collection.prototype._addOldView = function (view) { if (view !== undefined) { this._oldViews[view._name] = view; } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ Collection.prototype._removeOldView = function (view) { if (view !== undefined) { delete this._oldViews[view._name]; } return this; }; // Extend collection with view init CollectionGroup.prototype.init = function () { this._oldViews = []; CollectionGroupInit.apply(this, arguments); }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ CollectionGroup.prototype._addOldView = function (view) { if (view !== undefined) { this._oldViews[view._name] = view; } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ CollectionGroup.prototype._removeOldView = function (view) { if (view !== undefined) { delete this._oldViews[view._name]; } return this; }; // Extend DB with views init Db.prototype.init = function () { this._oldViews = {}; DbInit.apply(this, arguments); }; /** * Gets a view by it's name. * @param {String} viewName The name of the view to retrieve. * @returns {*} */ Db.prototype.oldView = function (viewName) { if (!this._oldViews[viewName]) { if (this.debug()) { console.log('ForerunnerDB.OldView: Creating view ' + viewName); } } this._oldViews[viewName] = this._oldViews[viewName] || new OldView(viewName).db(this); return this._oldViews[viewName]; }; /** * Determine if a view with the passed name already exists. * @param {String} viewName The name of the view to check for. * @returns {boolean} */ Db.prototype.oldViewExists = function (viewName) { return Boolean(this._oldViews[viewName]); }; /** * Returns an array of views the DB currently has. * @returns {Array} An array of objects containing details of each view * the database is currently managing. */ Db.prototype.oldViews = function () { var arr = [], i; for (i in this._oldViews) { if (this._oldViews.hasOwnProperty(i)) { arr.push({ name: i, count: this._oldViews[i].count() }); } } return arr; }; Shared.finishModule('OldView'); module.exports = OldView; },{"./Collection":4,"./CollectionGroup":5,"./Shared":39}],30:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The operation class, used to store details about an operation being * performed by the database. * @param {String} name The name of the operation. * @constructor */ var Operation = function (name) { this.pathSolver = new Path(); this.counter = 0; this.init.apply(this, arguments); }; Operation.prototype.init = function (name) { this._data = { operation: name, // The name of the operation executed such as "find", "update" etc index: { potential: [], // Indexes that could have potentially been used used: false // The index that was picked to use }, steps: [], // The steps taken to generate the query results, time: { startMs: 0, stopMs: 0, totalMs: 0, process: {} }, flag: {}, // An object with flags that denote certain execution paths log: [] // Any extra data that might be useful such as warnings or helpful hints }; }; Shared.addModule('Operation', Operation); Shared.mixin(Operation.prototype, 'Mixin.ChainReactor'); /** * Starts the operation timer. */ Operation.prototype.start = function () { this._data.time.startMs = new Date().getTime(); }; /** * Adds an item to the operation log. * @param {String} event The item to log. * @returns {*} */ Operation.prototype.log = function (event) { if (event) { var lastLogTime = this._log.length > 0 ? this._data.log[this._data.log.length - 1].time : 0, logObj = { event: event, time: new Date().getTime(), delta: 0 }; this._data.log.push(logObj); if (lastLogTime) { logObj.delta = logObj.time - lastLogTime; } return this; } return this._data.log; }; /** * Called when starting and ending a timed operation, used to time * internal calls within an operation's execution. * @param {String} section An operation name. * @returns {*} */ Operation.prototype.time = function (section) { if (section !== undefined) { var process = this._data.time.process, processObj = process[section] = process[section] || {}; if (!processObj.startMs) { // Timer started processObj.startMs = new Date().getTime(); processObj.stepObj = { name: section }; this._data.steps.push(processObj.stepObj); } else { processObj.stopMs = new Date().getTime(); processObj.totalMs = processObj.stopMs - processObj.startMs; processObj.stepObj.totalMs = processObj.totalMs; delete processObj.stepObj; } return this; } return this._data.time; }; /** * Used to set key/value flags during operation execution. * @param {String} key * @param {String} val * @returns {*} */ Operation.prototype.flag = function (key, val) { if (key !== undefined && val !== undefined) { this._data.flag[key] = val; } else if (key !== undefined) { return this._data.flag[key]; } else { return this._data.flag; } }; Operation.prototype.data = function (path, val, noTime) { if (val !== undefined) { // Assign value to object path this.pathSolver.set(this._data, path, val); return this; } return this.pathSolver.get(this._data, path); }; Operation.prototype.pushData = function (path, val, noTime) { // Assign value to object path this.pathSolver.push(this._data, path, val); }; /** * Stops the operation timer. */ Operation.prototype.stop = function () { this._data.time.stopMs = new Date().getTime(); this._data.time.totalMs = this._data.time.stopMs - this._data.time.startMs; }; Shared.finishModule('Operation'); module.exports = Operation; },{"./Path":33,"./Shared":39}],31:[function(_dereq_,module,exports){ "use strict"; /** * Allows a method to accept overloaded calls with different parameters controlling * which passed overload function is called. * @param {Object} def * @returns {Function} * @constructor */ var Overload = function (def) { if (def) { var self = this, index, count, tmpDef, defNewKey, sigIndex, signatures; if (!(def instanceof Array)) { tmpDef = {}; // Def is an object, make sure all prop names are devoid of spaces for (index in def) { if (def.hasOwnProperty(index)) { defNewKey = index.replace(/ /g, ''); // Check if the definition array has a * string in it if (defNewKey.indexOf('*') === -1) { // No * found tmpDef[defNewKey] = def[index]; } else { // A * was found, generate the different signatures that this // definition could represent signatures = this.generateSignaturePermutations(defNewKey); for (sigIndex = 0; sigIndex < signatures.length; sigIndex++) { if (!tmpDef[signatures[sigIndex]]) { tmpDef[signatures[sigIndex]] = def[index]; } } } } } def = tmpDef; } return function () { var arr = [], lookup, type, name; // Check if we are being passed a key/function object or an array of functions if (def instanceof Array) { // We were passed an array of functions count = def.length; for (index = 0; index < count; index++) { if (def[index].length === arguments.length) { return self.callExtend(this, '$main', def, def[index], arguments); } } } else { // Generate lookup key from arguments // Copy arguments to an array for (index = 0; index < arguments.length; index++) { type = typeof arguments[index]; // Handle detecting arrays if (type === 'object' && arguments[index] instanceof Array) { type = 'array'; } // Handle been presented with a single undefined argument if (arguments.length === 1 && type === 'undefined') { break; } // Add the type to the argument types array arr.push(type); } lookup = arr.join(','); // Check for an exact lookup match if (def[lookup]) { return self.callExtend(this, '$main', def, def[lookup], arguments); } else { for (index = arr.length; index >= 0; index--) { // Get the closest match lookup = arr.slice(0, index).join(','); if (def[lookup + ',...']) { // Matched against arguments + "any other" return self.callExtend(this, '$main', def, def[lookup + ',...'], arguments); } } } } name = typeof this.name === 'function' ? this.name() : 'Unknown'; console.log('Overload: ', def); throw('ForerunnerDB.Overload "' + name + '": Overloaded method does not have a matching signature "' + lookup + '" for the passed arguments: ' + this.jStringify(arr)); }; } return function () {}; }; /** * Generates an array of all the different definition signatures that can be * created from the passed string with a catch-all wildcard *. E.g. it will * convert the signature: string,*,string to all potentials: * string,string,string * string,number,string * string,object,string, * string,function,string, * string,undefined,string * * @param {String} str Signature string with a wildcard in it. * @returns {Array} An array of signature strings that are generated. */ Overload.prototype.generateSignaturePermutations = function (str) { var signatures = [], newSignature, types = ['string', 'object', 'number', 'function', 'undefined'], index; if (str.indexOf('*') > -1) { // There is at least one "any" type, break out into multiple keys // We could do this at query time with regular expressions but // would be significantly slower for (index = 0; index < types.length; index++) { newSignature = str.replace('*', types[index]); signatures = signatures.concat(this.generateSignaturePermutations(newSignature)); } } else { signatures.push(str); } return signatures; }; Overload.prototype.callExtend = function (context, prop, propContext, func, args) { var tmp, ret; if (context && propContext[prop]) { tmp = context[prop]; context[prop] = propContext[prop]; ret = func.apply(context, args); context[prop] = tmp; return ret; } else { return func.apply(context, args); } }; module.exports = Overload; },{}],32:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, DbDocument; Shared = _dereq_('./Shared'); var Overview = function () { this.init.apply(this, arguments); }; Overview.prototype.init = function (name) { var self = this; this._name = name; this._data = new DbDocument('__FDB__dc_data_' + this._name); this._collData = new Collection(); this._sources = []; this._sourceDroppedWrap = function () { self._sourceDropped.apply(self, arguments); }; }; Shared.addModule('Overview', Overview); Shared.mixin(Overview.prototype, 'Mixin.Common'); Shared.mixin(Overview.prototype, 'Mixin.ChainReactor'); Shared.mixin(Overview.prototype, 'Mixin.Constants'); Shared.mixin(Overview.prototype, 'Mixin.Triggers'); Shared.mixin(Overview.prototype, 'Mixin.Events'); Shared.mixin(Overview.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); DbDocument = _dereq_('./Document'); Db = Shared.modules.Db; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Overview.prototype, 'state'); Shared.synthesize(Overview.prototype, 'db'); Shared.synthesize(Overview.prototype, 'name'); Shared.synthesize(Overview.prototype, 'query', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Shared.synthesize(Overview.prototype, 'queryOptions', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Shared.synthesize(Overview.prototype, 'reduce', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Overview.prototype.from = function (source) { if (source !== undefined) { if (typeof(source) === 'string') { source = this._db.collection(source); } this._setFrom(source); return this; } return this._sources; }; Overview.prototype.find = function () { return this._collData.find.apply(this._collData, arguments); }; /** * Executes and returns the response from the current reduce method * assigned to the overview. * @returns {*} */ Overview.prototype.exec = function () { var reduceFunc = this.reduce(); return reduceFunc ? reduceFunc.apply(this) : undefined; }; Overview.prototype.count = function () { return this._collData.count.apply(this._collData, arguments); }; Overview.prototype._setFrom = function (source) { // Remove all source references while (this._sources.length) { this._removeSource(this._sources[0]); } this._addSource(source); return this; }; Overview.prototype._addSource = function (source) { if (source && source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.privateData(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } if (this._sources.indexOf(source) === -1) { this._sources.push(source); source.chain(this); source.on('drop', this._sourceDroppedWrap); this._refresh(); } return this; }; Overview.prototype._removeSource = function (source) { if (source && source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.privateData(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } var sourceIndex = this._sources.indexOf(source); if (sourceIndex > -1) { this._sources.splice(source, 1); source.unChain(this); source.off('drop', this._sourceDroppedWrap); this._refresh(); } return this; }; Overview.prototype._sourceDropped = function (source) { if (source) { // Source was dropped, remove from overview this._removeSource(source); } }; Overview.prototype._refresh = function () { if (!this.isDropped()) { if (this._sources && this._sources[0]) { this._collData.primaryKey(this._sources[0].primaryKey()); var tempArr = [], i; for (i = 0; i < this._sources.length; i++) { tempArr = tempArr.concat(this._sources[i].find(this._query, this._queryOptions)); } this._collData.setData(tempArr); } // Now execute the reduce method if (this._reduce) { var reducedData = this._reduce.apply(this); // Update the document with the newly returned data this._data.setData(reducedData); } } }; Overview.prototype._chainHandler = function (chainPacket) { switch (chainPacket.type) { case 'setData': case 'insert': case 'update': case 'remove': this._refresh(); break; default: break; } }; /** * Gets the module's internal data collection. * @returns {Collection} */ Overview.prototype.data = function () { return this._data; }; Overview.prototype.drop = function (callback) { if (!this.isDropped()) { this._state = 'dropped'; delete this._data; delete this._collData; // Remove all source references while (this._sources.length) { this._removeSource(this._sources[0]); } delete this._sources; if (this._db && this._name) { delete this._db._overview[this._name]; } delete this._name; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; } return true; }; Db.prototype.overview = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof Overview) { return name; } if (this._overview && this._overview[name]) { return this._overview[name]; } this._overview = this._overview || {}; this._overview[name] = new Overview(name).db(this); self.emit('create', self._overview[name], 'overview', name); return this._overview[name]; } else { // Return an object of collection data return this._overview || {}; } }; /** * Returns an array of overviews the DB currently has. * @returns {Array} An array of objects containing details of each overview * the database is currently managing. */ Db.prototype.overviews = function () { var arr = [], item, i; for (i in this._overview) { if (this._overview.hasOwnProperty(i)) { item = this._overview[i]; arr.push({ name: i, count: item.count(), linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Overview'); module.exports = Overview; },{"./Collection":4,"./Document":9,"./Shared":39}],33:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Path object used to resolve object paths and retrieve data from * objects by using paths. * @param {String=} path The path to assign. * @constructor */ var Path = function (path) { this.init.apply(this, arguments); }; Path.prototype.init = function (path) { if (path) { this.path(path); } }; Shared.addModule('Path', Path); Shared.mixin(Path.prototype, 'Mixin.Common'); Shared.mixin(Path.prototype, 'Mixin.ChainReactor'); /** * Gets / sets the given path for the Path instance. * @param {String=} path The path to assign. */ Path.prototype.path = function (path) { if (path !== undefined) { this._path = this.clean(path); this._pathParts = this._path.split('.'); return this; } return this._path; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Boolean} True if the object paths exist. */ Path.prototype.hasObjectPaths = function (testKeys, testObj) { var result = true, i; for (i in testKeys) { if (testKeys.hasOwnProperty(i)) { if (testObj[i] === undefined) { return false; } if (typeof testKeys[i] === 'object') { // Recurse object result = this.hasObjectPaths(testKeys[i], testObj[i]); // Should we exit early? if (!result) { return false; } } } } return result; }; /** * Counts the total number of key endpoints in the passed object. * @param {Object} testObj The object to count key endpoints for. * @returns {Number} The number of endpoints. */ Path.prototype.countKeys = function (testObj) { var totalKeys = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (testObj[i] !== undefined) { if (typeof testObj[i] !== 'object') { totalKeys++; } else { totalKeys += this.countKeys(testObj[i]); } } } } return totalKeys; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths and if so returns the number matched. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Object} Stats on the matched keys */ Path.prototype.countObjectPaths = function (testKeys, testObj) { var matchData, matchedKeys = {}, matchedKeyCount = 0, totalKeyCount = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (typeof testObj[i] === 'object') { // The test / query object key is an object, recurse matchData = this.countObjectPaths(testKeys[i], testObj[i]); matchedKeys[i] = matchData.matchedKeys; totalKeyCount += matchData.totalKeyCount; matchedKeyCount += matchData.matchedKeyCount; } else { // The test / query object has a property that is not an object so add it as a key totalKeyCount++; // Check if the test keys also have this key and it is also not an object if (testKeys && testKeys[i] && typeof testKeys[i] !== 'object') { matchedKeys[i] = true; matchedKeyCount++; } else { matchedKeys[i] = false; } } } } return { matchedKeys: matchedKeys, matchedKeyCount: matchedKeyCount, totalKeyCount: totalKeyCount }; }; /** * Takes a non-recursive object and converts the object hierarchy into * a path string. * @param {Object} obj The object to parse. * @param {Boolean=} withValue If true will include a 'value' key in the returned * object that represents the value the object path points to. * @returns {Object} */ Path.prototype.parse = function (obj, withValue) { var paths = [], path = '', resultData, i, k; for (i in obj) { if (obj.hasOwnProperty(i)) { // Set the path to the key path = i; if (typeof(obj[i]) === 'object') { if (withValue) { resultData = this.parse(obj[i], withValue); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path, value: resultData[k].value }); } } else { resultData = this.parse(obj[i]); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path }); } } } else { if (withValue) { paths.push({ path: path, value: obj[i] }); } else { paths.push({ path: path }); } } } } return paths; }; /** * Takes a non-recursive object and converts the object hierarchy into * an array of path strings that allow you to target all possible paths * in an object. * * The options object accepts an "ignore" field with a regular expression * as the value. If any key matches the expression it is not included in * the results. * * The options object accepts a boolean "verbose" field. If set to true * the results will include all paths leading up to endpoints as well as * they endpoints themselves. * * @returns {Array} */ Path.prototype.parseArr = function (obj, options) { options = options || {}; return this._parseArr(obj, '', [], options); }; Path.prototype._parseArr = function (obj, path, paths, options) { var i, newPath = ''; path = path || ''; paths = paths || []; for (i in obj) { if (obj.hasOwnProperty(i)) { if (!options.ignore || (options.ignore && !options.ignore.test(i))) { if (path) { newPath = path + '.' + i; } else { newPath = i; } if (typeof(obj[i]) === 'object') { if (options.verbose) { paths.push(newPath); } this._parseArr(obj[i], newPath, paths, options); } else { paths.push(newPath); } } } } return paths; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Gets a single value from the passed object and given path. * @param {Object} obj The object to inspect. * @param {String} path The path to retrieve data from. * @returns {*} */ Path.prototype.get = function (obj, path) { return this.value(obj, path)[0]; }; /** * Gets the value(s) that the object contains for the currently assigned path string. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @param {Object=} options An optional options object. * @returns {Array} An array of values for the given path. */ Path.prototype.value = function (obj, path, options) { var pathParts, arr, arrCount, objPart, objPartParent, valuesArr, returnArr, i, k; // Detect early exit if (path && path.indexOf('.') === -1) { return [obj[path]]; } if (obj !== undefined && typeof obj === 'object') { if (!options || options && !options.skipArrCheck) { // Check if we were passed an array of objects and if so, // iterate over the array and return the value from each // array item if (obj instanceof Array) { returnArr = []; for (i = 0; i < obj.length; i++) { returnArr.push(this.get(obj[i], path)); } return returnArr; } } valuesArr = []; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (objPartParent instanceof Array) { // Search inside the array for the next key for (k = 0; k < objPartParent.length; k++) { valuesArr = valuesArr.concat(this.value(objPartParent, k + '.' + arr[i], {skipArrCheck: true})); } return valuesArr; } else { if (!objPart || typeof(objPart) !== 'object') { break; } } objPartParent = objPart; } return [objPart]; } else { return []; } }; /** * Push a value to an array on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to the array to push to. * @param {*} val The value to push to the array at the object path. * @returns {*} */ Path.prototype.push = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = obj[part] || []; if (obj[part] instanceof Array) { obj[part].push(val); } else { throw('ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!'); } } } return obj; }; /** * Gets the value(s) that the object contains for the currently assigned path string * with their associated keys. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path with the associated key. */ Path.prototype.keyValue = function (obj, path) { var pathParts, arr, arrCount, objPart, objPartParent, objPartHash, i; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (!objPart || typeof(objPart) !== 'object') { objPartHash = arr[i] + ':' + objPart; break; } objPartParent = objPart; } return objPartHash; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Removes leading period (.) from string and returns it. * @param {String} str The string to clean. * @returns {*} */ Path.prototype.clean = function (str) { if (str.substr(0, 1) === '.') { str = str.substr(1, str.length -1); } return str; }; Shared.finishModule('Path'); module.exports = Path; },{"./Shared":39}],34:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared = _dereq_('./Shared'), async = _dereq_('async'), localforage = _dereq_('localforage'), FdbCompress = _dereq_('./PersistCompress'),// jshint ignore:line FdbCrypto = _dereq_('./PersistCrypto'),// jshint ignore:line Db, Collection, CollectionDrop, CollectionGroup, CollectionInit, DbInit, DbDrop, Persist, Overload;//, //DataVersion = '2.0'; /** * The persistent storage class handles loading and saving data to browser * storage. * @constructor */ Persist = function () { this.init.apply(this, arguments); }; /** * The local forage library. */ Persist.prototype.localforage = localforage; /** * The init method that can be overridden or extended. * @param {Db} db The ForerunnerDB database instance. */ Persist.prototype.init = function (db) { var self = this; this._encodeSteps = [ function () { return self._encode.apply(self, arguments); } ]; this._decodeSteps = [ function () { return self._decode.apply(self, arguments); } ]; // Check environment if (db.isClient()) { if (window.Storage !== undefined) { this.mode('localforage'); localforage.config({ driver: [ localforage.INDEXEDDB, localforage.WEBSQL, localforage.LOCALSTORAGE ], name: String(db.core().name()), storeName: 'FDB' }); } } }; Shared.addModule('Persist', Persist); Shared.mixin(Persist.prototype, 'Mixin.ChainReactor'); Shared.mixin(Persist.prototype, 'Mixin.Common'); Db = Shared.modules.Db; Collection = _dereq_('./Collection'); CollectionDrop = Collection.prototype.drop; CollectionGroup = _dereq_('./CollectionGroup'); CollectionInit = Collection.prototype.init; DbInit = Db.prototype.init; DbDrop = Db.prototype.drop; Overload = Shared.overload; /** * Gets / sets the auto flag which determines if the persistence module * will automatically load data for collections the first time they are * accessed and save data whenever it changes. This is disabled by * default. * @param {Boolean} val Set to true to enable, false to disable * @returns {*} */ Shared.synthesize(Persist.prototype, 'auto', function (val) { var self = this; if (val !== undefined) { if (val) { // Hook db events this._db.on('create', function () { self._autoLoad.apply(self, arguments); }); this._db.on('change', function () { self._autoSave.apply(self, arguments); }); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save enabled'); } } else { // Un-hook db events this._db.off('create', this._autoLoad); this._db.off('change', this._autoSave); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save disbled'); } } } return this.$super.call(this, val); }); Persist.prototype._autoLoad = function (obj, objType, name) { var self = this; if (typeof obj.load === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-loading data for ' + objType + ':', name); } obj.load(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic load failed:', err); } self.emit('load', err, data); }); } else { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-load for ' + objType + ':', name, 'no load method, skipping'); } } }; Persist.prototype._autoSave = function (obj, objType, name) { var self = this; if (typeof obj.save === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-saving data for ' + objType + ':', name); } obj.save(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic save failed:', err); } self.emit('save', err, data); }); } }; /** * Gets / sets the persistent storage mode (the library used * to persist data to the browser - defaults to localForage). * @param {String} type The library to use for storage. Defaults * to localForage. * @returns {*} */ Persist.prototype.mode = function (type) { if (type !== undefined) { this._mode = type; return this; } return this._mode; }; /** * Gets / sets the driver used when persisting data. * @param {String} val Specify the driver type (LOCALSTORAGE, * WEBSQL or INDEXEDDB) * @returns {*} */ Persist.prototype.driver = function (val) { if (val !== undefined) { switch (val.toUpperCase()) { case 'LOCALSTORAGE': localforage.setDriver(localforage.LOCALSTORAGE); break; case 'WEBSQL': localforage.setDriver(localforage.WEBSQL); break; case 'INDEXEDDB': localforage.setDriver(localforage.INDEXEDDB); break; default: throw('ForerunnerDB.Persist: The persistence driver you have specified is not found. Please use either IndexedDB, WebSQL or LocalStorage!'); } return this; } return localforage.driver(); }; /** * Starts a decode waterfall process. * @param {*} val The data to be decoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.decode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._decodeSteps), finished); }; /** * Starts an encode waterfall process. * @param {*} val The data to be encoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.encode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._encodeSteps), finished); }; Shared.synthesize(Persist.prototype, 'encodeSteps'); Shared.synthesize(Persist.prototype, 'decodeSteps'); /** * Adds an encode/decode step to the persistent storage system so * that you can add custom functionality. * @param {Function} encode The encode method called with the data from the * previous encode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the encoder will fail and throw an error. * @param {Function} decode The decode method called with the data from the * previous decode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the decoder will fail and throw an error. * @param {Number=} index Optional index to add the encoder step to. This * allows you to place a step before or after other existing steps. If not * provided your step is placed last in the list of steps. For instance if * you are providing an encryption step it makes sense to place this last * since all previous steps will then have their data encrypted by your * final step. */ Persist.prototype.addStep = new Overload({ 'object': function (obj) { this.$main.call(this, function objEncode () { obj.encode.apply(obj, arguments); }, function objDecode () { obj.decode.apply(obj, arguments); }, 0); }, 'function, function': function (encode, decode) { this.$main.call(this, encode, decode, 0); }, 'function, function, number': function (encode, decode, index) { this.$main.call(this, encode, decode, index); }, $main: function (encode, decode, index) { if (index === 0 || index === undefined) { this._encodeSteps.push(encode); this._decodeSteps.unshift(decode); } else { // Place encoder step at index then work out correct // index to place decoder step this._encodeSteps.splice(index, 0, encode); this._decodeSteps.splice(this._decodeSteps.length - index, 0, decode); } } }); Persist.prototype.unwrap = function (dataStr) { var parts = dataStr.split('::fdb::'), data; switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } }; /** * Takes encoded data and decodes it for use as JS native objects and arrays. * @param {String} val The currently encoded string data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when decoding is * completed. * @private */ Persist.prototype._decode = function (val, meta, finished) { var parts, data; if (val) { parts = val.split('::fdb::'); switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } if (data) { meta.foundData = true; meta.rowCount = data.length; } else { meta.foundData = false; } if (finished) { finished(false, data, meta); } } else { meta.foundData = false; meta.rowCount = 0; if (finished) { finished(false, val, meta); } } }; /** * Takes native JS data and encodes it for for storage as a string. * @param {Object} val The current un-encoded data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when encoding is * completed. * @private */ Persist.prototype._encode = function (val, meta, finished) { var data = val; if (typeof val === 'object') { val = 'json::fdb::' + this.jStringify(val); } else { val = 'raw::fdb::' + val; } if (data) { meta.foundData = true; meta.rowCount = data.length; } else { meta.foundData = false; } if (finished) { finished(false, val, meta); } }; /** * Encodes passed data and then stores it in the browser's persistent * storage layer. * @param {String} key The key to store the data under in the persistent * storage. * @param {Object} data The data to store under the key. * @param {Function=} callback The method to call when the save process * has completed. */ Persist.prototype.save = function (key, data, callback) { switch (this.mode()) { case 'localforage': this.encode(data, function (err, data, tableStats) { localforage.setItem(key, data).then(function (data) { if (callback) { callback(false, data, tableStats); } }, function (err) { if (callback) { callback(err); } }); }); break; default: if (callback) { callback('No data handler.'); } break; } }; /** * Loads and decodes data from the passed key. * @param {String} key The key to retrieve data from in the persistent * storage. * @param {Function=} callback The method to call when the load process * has completed. */ Persist.prototype.load = function (key, callback) { var self = this; switch (this.mode()) { case 'localforage': localforage.getItem(key).then(function (val) { self.decode(val, callback); }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; /** * Deletes data in persistent storage stored under the passed key. * @param {String} key The key to drop data for in the storage. * @param {Function=} callback The method to call when the data is dropped. */ Persist.prototype.drop = function (key, callback) { switch (this.mode()) { case 'localforage': localforage.removeItem(key).then(function () { if (callback) { callback(false); } }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; // Extend the Collection prototype with persist methods Collection.prototype.drop = new Overload({ /** * Drop collection and persistent storage. */ '': function () { if (!this.isDropped()) { this.drop(true); } }, /** * Drop collection and persistent storage with callback. * @param {Function} callback Callback method. */ 'function': function (callback) { if (!this.isDropped()) { this.drop(true, callback); } }, /** * Drop collection and optionally drop persistent storage. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. */ 'boolean': function (removePersistent) { if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name); this._db.persist.drop(this._db._name + '-' + this._name + '-metaData'); } } else { throw('ForerunnerDB.Persist: Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } // Call the original method CollectionDrop.call(this); } }, /** * Drop collections and optionally drop persistent storage with callback. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. * @param {Function} callback Callback method. */ 'boolean, function': function (removePersistent, callback) { var self = this; if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name, function () { self._db.persist.drop(self._db._name + '-' + self._name + '-metaData', callback); }); return CollectionDrop.call(this); } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when the collection is not attached to a database!'); } } } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } } else { // Call the original method return CollectionDrop.call(this, callback); } } } }); /** * Saves an entire collection's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ Collection.prototype.save = function (callback) { var self = this, processSave; if (self._name) { if (self._db) { processSave = function () { // Save the collection data self._db.persist.save(self._db._name + '-' + self._name, self._data, function (err, data, tableStats) { if (!err) { self._db.persist.save(self._db._name + '-' + self._name + '-metaData', self.metaData(), function (err, data, metaStats) { if (callback) { callback(err, data, tableStats, metaStats); } }); } else { if (callback) { callback(err); } } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads an entire collection's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ Collection.prototype.load = function (callback) { var self = this; if (self._name) { if (self._db) { // Load the collection data self._db.persist.load(self._db._name + '-' + self._name, function (err, data, tableStats) { if (!err) { if (data) { // Remove all previous data self.remove({}); self.insert(data); //self.setData(data); } // Now load the collection's metadata self._db.persist.load(self._db._name + '-' + self._name + '-metaData', function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); } } if (callback) { callback(err, tableStats, metaStats); } }); } else { if (callback) { callback(err); } } }); } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; /** * Gets the data that represents this collection for easy storage using * a third-party method / plugin instead of using the standard persistent * storage system. * @param {Function} callback The method to call with the data response. */ Collection.prototype.saveCustom = function (callback) { var self = this, myData = {}, processSave; if (self._name) { if (self._db) { processSave = function () { self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.data = { name: self._db._name + '-' + self._name, store: data, tableStats: tableStats }; self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.metaData = { name: self._db._name + '-' + self._name + '-metaData', store: data, tableStats: tableStats }; callback(false, myData); } else { callback(err); } }); } else { callback(err); } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads custom data loaded by a third-party plugin into the collection. * @param {Object} myData Data object previously saved by using saveCustom() * @param {Function} callback A callback method to receive notification when * data has loaded. */ Collection.prototype.loadCustom = function (myData, callback) { var self = this; if (self._name) { if (self._db) { if (myData.data && myData.data.store) { if (myData.metaData && myData.metaData.store) { self.decode(myData.data.store, function (err, data, tableStats) { if (!err) { if (data) { // Remove all previous data self.remove({}); self.insert(data); self.decode(myData.metaData.store, function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); if (callback) { callback(err, tableStats, metaStats); } } } else { callback(err); } }); } } else { callback(err); } }); } else { callback('No "metaData" key found in passed object!'); } } else { callback('No "data" key found in passed object!'); } } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; // Override the DB init to instantiate the plugin Db.prototype.init = function () { DbInit.apply(this, arguments); this.persist = new Persist(this); }; Db.prototype.load = new Overload({ /** * Loads an entire database's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, 'object, function': function (myData, callback) { this.$main.call(this, myData, callback); }, '$main': function (myData, callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, loadCallback, index; loadCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection load method if (!myData) { obj[index].load(loadCallback); } else { obj[index].loadCustom(myData, loadCallback); } } } } }); Db.prototype.save = new Overload({ /** * Saves an entire database's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, 'object, function': function (options, callback) { this.$main.call(this, options, callback); }, '$main': function (options, callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, saveCallback, index; saveCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection save method if (!options.custom) { obj[index].save(saveCallback); } else { obj[index].saveCustom(saveCallback); } } } } }); Shared.finishModule('Persist'); module.exports = Persist; },{"./Collection":4,"./CollectionGroup":5,"./PersistCompress":35,"./PersistCrypto":36,"./Shared":39,"async":41,"localforage":77}],35:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), pako = _dereq_('pako'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); Plugin.prototype.encode = function (val, meta, finished) { var wrapper = { data: val, type: 'fdbCompress', enabled: false }, before, after, compressedVal; // Compress the data before = val.length; compressedVal = pako.deflate(val, {to: 'string'}); after = compressedVal.length; // If the compressed version is smaller than the original, use it! if (after < before) { wrapper.data = compressedVal; wrapper.enabled = true; } meta.compression = { enabled: wrapper.enabled, compressedBytes: after, uncompressedBytes: before, effect: Math.round((100 / before) * after) + '%' }; finished(false, this.jStringify(wrapper), meta); }; Plugin.prototype.decode = function (wrapper, meta, finished) { var compressionEnabled = false, data; if (wrapper) { wrapper = this.jParse(wrapper); // Check if we need to decompress the string if (wrapper.enabled) { data = pako.inflate(wrapper.data, {to: 'string'}); compressionEnabled = true; } else { data = wrapper.data; compressionEnabled = false; } meta.compression = { enabled: compressionEnabled }; if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, data, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCompress = Plugin; module.exports = Plugin; },{"./Shared":39,"pako":78}],36:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), CryptoJS = _dereq_('crypto-js'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { // Ensure at least a password is passed in options if (!options || !options.pass) { throw('Cannot initialise persistent storage encryption without a passphrase provided in the passed options object as the "pass" field.'); } this._algo = options.algo || 'AES'; this._pass = options.pass; }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); /** * Gets / sets the current pass-phrase being used to encrypt / decrypt * data with the plugin. */ Shared.synthesize(Plugin.prototype, 'pass'); Plugin.prototype.stringify = function (cipherParams) { // create json object with ciphertext var jsonObj = { ct: cipherParams.ciphertext.toString(CryptoJS.enc.Base64) }; // optionally add iv and salt if (cipherParams.iv) { jsonObj.iv = cipherParams.iv.toString(); } if (cipherParams.salt) { jsonObj.s = cipherParams.salt.toString(); } // stringify json object return this.jStringify(jsonObj); }; Plugin.prototype.parse = function (jsonStr) { // parse json string var jsonObj = this.jParse(jsonStr); // extract ciphertext from json object, and create cipher params object var cipherParams = CryptoJS.lib.CipherParams.create({ ciphertext: CryptoJS.enc.Base64.parse(jsonObj.ct) }); // optionally extract iv and salt if (jsonObj.iv) { cipherParams.iv = CryptoJS.enc.Hex.parse(jsonObj.iv); } if (jsonObj.s) { cipherParams.salt = CryptoJS.enc.Hex.parse(jsonObj.s); } return cipherParams; }; Plugin.prototype.encode = function (val, meta, finished) { var self = this, wrapper = { type: 'fdbCrypto' }, encryptedVal; // Encrypt the data encryptedVal = CryptoJS[this._algo].encrypt(val, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }); wrapper.data = encryptedVal.toString(); wrapper.enabled = true; meta.encryption = { enabled: wrapper.enabled }; if (finished) { finished(false, this.jStringify(wrapper), meta); } }; Plugin.prototype.decode = function (wrapper, meta, finished) { var self = this, data; if (wrapper) { wrapper = this.jParse(wrapper); data = CryptoJS[this._algo].decrypt(wrapper.data, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }).toString(CryptoJS.enc.Utf8); if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, wrapper, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCrypto = Plugin; module.exports = Plugin; },{"./Shared":39,"crypto-js":50}],37:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Provides chain reactor node linking so that a chain reaction can propagate * down a node tree. Effectively creates a chain link between the reactorIn and * reactorOut objects where a chain reaction from the reactorIn is passed through * the reactorProcess before being passed to the reactorOut object. Reactor * packets are only passed through to the reactorOut if the reactor IO method * chainSend is used. * @param {*} reactorIn An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur inside this object will be passed through * to the reactorOut object. * @param {*} reactorOut An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur in the reactorIn object will be passed * through to this object. * @param {Function} reactorProcess The processing method to use when chain * reactions occur. * @constructor */ var ReactorIO = function (reactorIn, reactorOut, reactorProcess) { if (reactorIn && reactorOut && reactorProcess) { this._reactorIn = reactorIn; this._reactorOut = reactorOut; this._chainHandler = reactorProcess; if (!reactorIn.chain) { throw('ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!'); } // Register the reactorIO with the input reactorIn.chain(this); // Register the output with the reactorIO this.chain(reactorOut); } else { throw('ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!'); } }; Shared.addModule('ReactorIO', ReactorIO); /** * Drop a reactor IO object, breaking the reactor link between the in and out * reactor nodes. * @returns {boolean} */ ReactorIO.prototype.drop = function () { if (!this.isDropped()) { this._state = 'dropped'; // Remove links if (this._reactorIn) { this._reactorIn.unChain(this); } if (this._reactorOut) { this.unChain(this._reactorOut); } delete this._reactorIn; delete this._reactorOut; delete this._chainHandler; this.emit('drop', this); delete this._listeners; } return true; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(ReactorIO.prototype, 'state'); Shared.mixin(ReactorIO.prototype, 'Mixin.Common'); Shared.mixin(ReactorIO.prototype, 'Mixin.ChainReactor'); Shared.mixin(ReactorIO.prototype, 'Mixin.Events'); Shared.finishModule('ReactorIO'); module.exports = ReactorIO; },{"./Shared":39}],38:[function(_dereq_,module,exports){ "use strict"; /** * Provides functionality to encode and decode JavaScript objects to strings * and back again. This differs from JSON.stringify and JSON.parse in that * special objects such as dates can be encoded to strings and back again * so that the reconstituted version of the string still contains a JavaScript * date object. * @constructor */ var Serialiser = function () { this.init.apply(this, arguments); }; Serialiser.prototype.init = function () { this._encoder = []; this._decoder = {}; // Handler for Date() objects this.registerEncoder('$date', function (data) { if (data instanceof Date) { return data.toISOString(); } }); this.registerDecoder('$date', function (data) { return new Date(data); }); // Handler for RegExp() objects this.registerEncoder('$regexp', function (data) { if (data instanceof RegExp) { return { source: data.source, params: '' + (data.global ? 'g' : '') + (data.ignoreCase ? 'i' : '') }; } }); this.registerDecoder('$regexp', function (data) { var type = typeof data; if (type === 'object') { return new RegExp(data.source, data.params); } else if (type === 'string') { return new RegExp(data); } }); }; /** * Register an encoder that can handle encoding for a particular * object type. * @param {String} handles The name of the handler e.g. $date. * @param {Function} method The encoder method. */ Serialiser.prototype.registerEncoder = function (handles, method) { this._encoder.push(function (data) { var methodVal = method(data), returnObj; if (methodVal !== undefined) { returnObj = {}; returnObj[handles] = methodVal; } return returnObj; }); }; /** * Register a decoder that can handle decoding for a particular * object type. * @param {String} handles The name of the handler e.g. $date. When an object * has a field matching this handler name then this decode will be invoked * to provide a decoded version of the data that was previously encoded by * it's counterpart encoder method. * @param {Function} method The decoder method. */ Serialiser.prototype.registerDecoder = function (handles, method) { this._decoder[handles] = method; }; /** * Loops the encoders and asks each one if it wants to handle encoding for * the passed data object. If no value is returned (undefined) then the data * will be passed to the next encoder and so on. If a value is returned the * loop will break and the encoded data will be used. * @param {Object} data The data object to handle. * @returns {*} The encoded data. * @private */ Serialiser.prototype._encode = function (data) { // Loop the encoders and if a return value is given by an encoder // the loop will exit and return that value. var count = this._encoder.length, retVal; while (count-- && !retVal) { retVal = this._encoder[count](data); } return retVal; }; /** * Converts a previously encoded string back into an object. * @param {String} data The string to convert to an object. * @returns {Object} The reconstituted object. */ Serialiser.prototype.parse = function (data) { return this._parse(JSON.parse(data)); }; /** * Handles restoring an object with special data markers back into * it's original format. * @param {Object} data The object to recurse. * @param {Object=} target The target object to restore data to. * @returns {Object} The final restored object. * @private */ Serialiser.prototype._parse = function (data, target) { var i; if (typeof data === 'object' && data !== null) { if (data instanceof Array) { target = target || []; } else { target = target || {}; } // Iterate through the object's keys and handle // special object types and restore them for (i in data) { if (data.hasOwnProperty(i)) { if (i.substr(0, 1) === '$' && this._decoder[i]) { // This is a special object type and a handler // exists, restore it return this._decoder[i](data[i]); } // Not a special object or no handler, recurse as normal target[i] = this._parse(data[i], target[i]); } } } else { target = data; } // The data is a basic type return target; }; /** * Converts an object to a encoded string representation. * @param {Object} data The object to encode. */ Serialiser.prototype.stringify = function (data) { return JSON.stringify(this._stringify(data)); }; /** * Recurse down an object and encode special objects so they can be * stringified and later restored. * @param {Object} data The object to parse. * @param {Object=} target The target object to store converted data to. * @returns {Object} The converted object. * @private */ Serialiser.prototype._stringify = function (data, target) { var handledData, i; if (typeof data === 'object' && data !== null) { // Handle special object types so they can be encoded with // a special marker and later restored by a decoder counterpart handledData = this._encode(data); if (handledData) { // An encoder handled this object type so return it now return handledData; } if (data instanceof Array) { target = target || []; } else { target = target || {}; } // Iterate through the object's keys and serialise for (i in data) { if (data.hasOwnProperty(i)) { target[i] = this._stringify(data[i], target[i]); } } } else { target = data; } // The data is a basic type return target; }; module.exports = Serialiser; },{}],39:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * A shared object that can be used to store arbitrary data between class * instances, and access helper methods. * @mixin */ var Shared = { version: '1.3.624', modules: {}, plugins: {}, _synth: {}, /** * Adds a module to ForerunnerDB. * @memberof Shared * @param {String} name The name of the module. * @param {Function} module The module class. */ addModule: function (name, module) { // Store the module in the module registry this.modules[name] = module; // Tell the universe we are loading this module this.emit('moduleLoad', [name, module]); }, /** * Called by the module once all processing has been completed. Used to determine * if the module is ready for use by other modules. * @memberof Shared * @param {String} name The name of the module. */ finishModule: function (name) { if (this.modules[name]) { // Set the finished loading flag to true this.modules[name]._fdbFinished = true; // Assign the module name to itself so it knows what it // is called if (this.modules[name].prototype) { this.modules[name].prototype.className = name; } else { this.modules[name].className = name; } this.emit('moduleFinished', [name, this.modules[name]]); } else { throw('ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): ' + name); } }, /** * Will call your callback method when the specified module has loaded. If the module * is already loaded the callback is called immediately. * @memberof Shared * @param {String} name The name of the module. * @param {Function} callback The callback method to call when the module is loaded. */ moduleFinished: function (name, callback) { if (this.modules[name] && this.modules[name]._fdbFinished) { if (callback) { callback(name, this.modules[name]); } } else { this.on('moduleFinished', callback); } }, /** * Determines if a module has been added to ForerunnerDB or not. * @memberof Shared * @param {String} name The name of the module. * @returns {Boolean} True if the module exists or false if not. */ moduleExists: function (name) { return Boolean(this.modules[name]); }, mixin: new Overload({ /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {String} mixinName The name of the mixin to add to the object. */ 'object, string': function (obj, mixinName) { var mixinObj; if (typeof mixinName === 'string') { mixinObj = this.mixins[mixinName]; if (!mixinObj) { throw('ForerunnerDB.Shared: Cannot find mixin named: ' + mixinName); } } return this.$main.call(this, obj, mixinObj); }, /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {Object} mixinObj The object containing the keys to mix into * the target object. */ 'object, *': function (obj, mixinObj) { return this.$main.call(this, obj, mixinObj); }, '$main': function (obj, mixinObj) { if (mixinObj && typeof mixinObj === 'object') { for (var i in mixinObj) { if (mixinObj.hasOwnProperty(i)) { obj[i] = mixinObj[i]; } } } return obj; } }), /** * Generates a generic getter/setter method for the passed method name. * @memberof Shared * @param {Object} obj The object to add the getter/setter to. * @param {String} name The name of the getter/setter to generate. * @param {Function=} extend A method to call before executing the getter/setter. * The existing getter/setter can be accessed from the extend method via the * $super e.g. this.$super(); */ synthesize: function (obj, name, extend) { this._synth[name] = this._synth[name] || function (val) { if (val !== undefined) { this['_' + name] = val; return this; } return this['_' + name]; }; if (extend) { var self = this; obj[name] = function () { var tmp = this.$super, ret; this.$super = self._synth[name]; ret = extend.apply(this, arguments); this.$super = tmp; return ret; }; } else { obj[name] = this._synth[name]; } }, /** * Allows a method to be overloaded. * @memberof Shared * @param arr * @returns {Function} * @constructor */ overload: Overload, /** * Define the mixins that other modules can use as required. * @memberof Shared */ mixins: { 'Mixin.Common': _dereq_('./Mixin.Common'), 'Mixin.Events': _dereq_('./Mixin.Events'), 'Mixin.ChainReactor': _dereq_('./Mixin.ChainReactor'), 'Mixin.CRUD': _dereq_('./Mixin.CRUD'), 'Mixin.Constants': _dereq_('./Mixin.Constants'), 'Mixin.Triggers': _dereq_('./Mixin.Triggers'), 'Mixin.Sorting': _dereq_('./Mixin.Sorting'), 'Mixin.Matching': _dereq_('./Mixin.Matching'), 'Mixin.Updating': _dereq_('./Mixin.Updating'), 'Mixin.Tags': _dereq_('./Mixin.Tags') } }; // Add event handling to shared Shared.mixin(Shared, 'Mixin.Events'); module.exports = Shared; },{"./Mixin.CRUD":18,"./Mixin.ChainReactor":19,"./Mixin.Common":20,"./Mixin.Constants":21,"./Mixin.Events":22,"./Mixin.Matching":23,"./Mixin.Sorting":24,"./Mixin.Tags":25,"./Mixin.Triggers":26,"./Mixin.Updating":27,"./Overload":31}],40:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, CollectionInit, DbInit, ReactorIO, ActiveBucket, Overload = _dereq_('./Overload'); Shared = _dereq_('./Shared'); /** * Creates a new view instance. * @param {String} name The name of the view. * @param {Object=} query The view's query. * @param {Object=} options An options object. * @constructor */ var View = function (name, query, options) { this.init.apply(this, arguments); }; View.prototype.init = function (name, query, options) { var self = this; this._name = name; this._listeners = {}; this._querySettings = {}; this._debug = {}; this.query(query, options, false); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; this._privateData = new Collection(this.name() + '_internalPrivate'); // Hook our own join change event and refresh after change this.on('joinChange', function () { self.refresh(); }); }; Shared.addModule('View', View); Shared.mixin(View.prototype, 'Mixin.Common'); Shared.mixin(View.prototype, 'Mixin.ChainReactor'); Shared.mixin(View.prototype, 'Mixin.Constants'); Shared.mixin(View.prototype, 'Mixin.Triggers'); Shared.mixin(View.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); ActiveBucket = _dereq_('./ActiveBucket'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(View.prototype, 'state'); /** * Gets / sets the current name. * @param {String=} val The new name to set. * @returns {*} */ Shared.synthesize(View.prototype, 'name'); /** * Gets / sets the current cursor. * @param {String=} val The new cursor to set. * @returns {*} */ Shared.synthesize(View.prototype, 'cursor', function (val) { if (val === undefined) { return this._cursor || {}; } this.$super.apply(this, arguments); }); /** * Executes an insert against the view's underlying data-source. * @see Collection::insert() */ View.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the view's underlying data-source. * @see Collection::update() */ View.prototype.update = function () { this._from.update.apply(this._from, arguments); }; /** * Executes an updateById against the view's underlying data-source. * @see Collection::updateById() */ View.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the view's underlying data-source. * @see Collection::remove() */ View.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Queries the view data. * @see Collection::find() * @returns {Array} The result of the find query. */ View.prototype.find = function (query, options) { return this.publicData().find(query, options); }; /** * Queries the view data for a single document. * @see Collection::findOne() * @returns {Object} The result of the find query. */ View.prototype.findOne = function (query, options) { return this.publicData().findOne(query, options); }; /** * Queries the view data by specific id. * @see Collection::findById() * @returns {Array} The result of the find query. */ View.prototype.findById = function (id, options) { return this.publicData().findById(id, options); }; /** * Queries the view data in a sub-array. * @see Collection::findSub() * @returns {Array} The result of the find query. */ View.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this.publicData().findSub(match, path, subDocQuery, subDocOptions); }; /** * Queries the view data in a sub-array and returns first match. * @see Collection::findSubOne() * @returns {Object} The result of the find query. */ View.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.publicData().findSubOne(match, path, subDocQuery, subDocOptions); }; /** * Gets the module's internal data collection. * @returns {Collection} */ View.prototype.data = function () { return this._privateData; }; /** * Sets the source from which the view will assemble its data. * @param {Collection|View} source The source to use to assemble view data. * @param {Function=} callback A callback method. * @returns {*} If no argument is passed, returns the current value of from, * otherwise returns itself for chaining. */ View.prototype.from = function (source, callback) { var self = this; if (source !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); delete this._from; } // Check if we have an existing reactor io if (this._io) { // Drop the io and remove it this._io.drop(); delete this._io; } if (typeof(source) === 'string') { source = this._db.collection(source); } if (source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.privateData(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } this._from = source; this._from.on('drop', this._collectionDroppedWrap); // Create a new reactor IO graph node that intercepts chain packets from the // view's "from" source and determines how they should be interpreted by // this view. If the view does not have a query then this reactor IO will // simply pass along the chain packet without modifying it. this._io = new ReactorIO(source, this, function (chainPacket) { var data, diff, query, filteredData, doSend, pk, i; // Check that the state of the "self" object is not dropped if (self && !self.isDropped()) { // Check if we have a constraining query if (self._querySettings.query) { if (chainPacket.type === 'insert') { data = chainPacket.data; // Check if the data matches our query if (data instanceof Array) { filteredData = []; for (i = 0; i < data.length; i++) { if (self._privateData._match(data[i], self._querySettings.query, self._querySettings.options, 'and', {})) { filteredData.push(data[i]); doSend = true; } } } else { if (self._privateData._match(data, self._querySettings.query, self._querySettings.options, 'and', {})) { filteredData = data; doSend = true; } } if (doSend) { this.chainSend('insert', filteredData); } return true; } if (chainPacket.type === 'update') { // Do a DB diff between this view's data and the underlying collection it reads from // to see if something has changed diff = self._privateData.diff(self._from.subset(self._querySettings.query, self._querySettings.options)); if (diff.insert.length || diff.remove.length) { // Now send out new chain packets for each operation if (diff.insert.length) { this.chainSend('insert', diff.insert); } if (diff.update.length) { pk = self._privateData.primaryKey(); for (i = 0; i < diff.update.length; i++) { query = {}; query[pk] = diff.update[i][pk]; this.chainSend('update', { query: query, update: diff.update[i] }); } } if (diff.remove.length) { pk = self._privateData.primaryKey(); var $or = [], removeQuery = { query: { $or: $or } }; for (i = 0; i < diff.remove.length; i++) { $or.push({_id: diff.remove[i][pk]}); } this.chainSend('remove', removeQuery); } // Return true to stop further propagation of the chain packet return true; } else { // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; } } } } // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; }); var collData = source.find(this._querySettings.query, this._querySettings.options); this._privateData.primaryKey(source.primaryKey()); this._privateData.setData(collData, {}, callback); if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; } return this._from; }; /** * Handles when an underlying collection the view is using as a data * source is dropped. * @param {Collection} collection The collection that has been dropped. * @private */ View.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from view delete this._from; } }; /** * Creates an index on the view. * @see Collection::ensureIndex() * @returns {*} */ View.prototype.ensureIndex = function () { return this._privateData.ensureIndex.apply(this._privateData, arguments); }; /** * The chain reaction handler method for the view. * @param {Object} chainPacket The chain reaction packet to handle. * @private */ View.prototype._chainHandler = function (chainPacket) { var //self = this, arr, count, index, insertIndex, updates, primaryKey, item, currentIndex; if (this.debug()) { console.log(this.logIdentifier() + ' Received chain reactor data'); } switch (chainPacket.type) { case 'setData': if (this.debug()) { console.log(this.logIdentifier() + ' Setting data in underlying (internal) view collection "' + this._privateData.name() + '"'); } // Get the new data from our underlying data source sorted as we want var collData = this._from.find(this._querySettings.query, this._querySettings.options); this._privateData.setData(collData); break; case 'insert': if (this.debug()) { console.log(this.logIdentifier() + ' Inserting some data into underlying (internal) view collection "' + this._privateData.name() + '"'); } // Decouple the data to ensure we are working with our own copy chainPacket.data = this.decouple(chainPacket.data); // Make sure we are working with an array if (!(chainPacket.data instanceof Array)) { chainPacket.data = [chainPacket.data]; } if (this._querySettings.options && this._querySettings.options.$orderBy) { // Loop the insert data and find each item's index arr = chainPacket.data; count = arr.length; for (index = 0; index < count; index++) { insertIndex = this._activeBucket.insert(arr[index]); this._privateData._insertHandle(chainPacket.data, insertIndex); } } else { // Set the insert index to the passed index, or if none, the end of the view data array insertIndex = this._privateData._data.length; this._privateData._insertHandle(chainPacket.data, insertIndex); } break; case 'update': if (this.debug()) { console.log(this.logIdentifier() + ' Updating some data in underlying (internal) view collection "' + this._privateData.name() + '"'); } primaryKey = this._privateData.primaryKey(); // Do the update updates = this._privateData.update( chainPacket.data.query, chainPacket.data.update, chainPacket.data.options ); if (this._querySettings.options && this._querySettings.options.$orderBy) { // TODO: This would be a good place to improve performance by somehow // TODO: inspecting the change that occurred when update was performed // TODO: above and determining if it affected the order clause keys // TODO: and if not, skipping the active bucket updates here // Loop the updated items and work out their new sort locations count = updates.length; for (index = 0; index < count; index++) { item = updates[index]; // Remove the item from the active bucket (via it's id) this._activeBucket.remove(item); // Get the current location of the item currentIndex = this._privateData._data.indexOf(item); // Add the item back in to the active bucket insertIndex = this._activeBucket.insert(item); if (currentIndex !== insertIndex) { // Move the updated item to the new index this._privateData._updateSpliceMove(this._privateData._data, currentIndex, insertIndex); } } } break; case 'remove': if (this.debug()) { console.log(this.logIdentifier() + ' Removing some data from underlying (internal) view collection "' + this._privateData.name() + '"'); } this._privateData.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; /** * Listens for an event. * @see Mixin.Events::on() */ View.prototype.on = function () { return this._privateData.on.apply(this._privateData, arguments); }; /** * Cancels an event listener. * @see Mixin.Events::off() */ View.prototype.off = function () { return this._privateData.off.apply(this._privateData, arguments); }; /** * Emits an event. * @see Mixin.Events::emit() */ View.prototype.emit = function () { return this._privateData.emit.apply(this._privateData, arguments); }; /** * Emits an event. * @see Mixin.Events::deferEmit() */ View.prototype.deferEmit = function () { return this._privateData.deferEmit.apply(this._privateData, arguments); }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ View.prototype.distinct = function (key, query, options) { var coll = this.publicData(); return coll.distinct.apply(coll, arguments); }; /** * Gets the primary key for this view from the assigned collection. * @see Collection::primaryKey() * @returns {String} */ View.prototype.primaryKey = function () { return this.publicData().primaryKey(); }; /** * Drops a view and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ View.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { this._from.off('drop', this._collectionDroppedWrap); this._from._removeView(this); } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; // Clear io and chains if (this._io) { this._io.drop(); } // Drop the view's internal collection if (this._privateData) { this._privateData.drop(); } if (this._publicData && this._publicData !== this._privateData) { this._publicData.drop(); } if (this._db && this._name) { delete this._db._view[this._name]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._chain; delete this._from; delete this._privateData; delete this._io; delete this._listeners; delete this._querySettings; delete this._db; return true; } return false; }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @memberof View * @returns {*} */ Shared.synthesize(View.prototype, 'db', function (db) { if (db) { this.privateData().db(db); this.publicData().db(db); // Apply the same debug settings this.debug(db.debug()); this.privateData().debug(db.debug()); this.publicData().debug(db.debug()); } return this.$super.apply(this, arguments); }); /** * Gets / sets the query object and query options that the view uses * to build it's data set. This call modifies both the query and * query options at the same time. * @param {Object=} query The query to set. * @param {Boolean=} options The query options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} * @deprecated Use query(<query>, <options>, <refresh>) instead. Query * now supports being presented with multiple different variations of * arguments. */ View.prototype.queryData = function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._privateData.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._privateData.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._querySettings; }; /** * Add data to the existing query. * @param {Object} obj The data whose keys will be added to the existing * query object. * @param {Boolean} overwrite Whether or not to overwrite data that already * exists in the query object. Defaults to true. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryAdd = function (obj, overwrite, refresh) { this._querySettings.query = this._querySettings.query || {}; var query = this._querySettings.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { if (query[i] === undefined || (query[i] !== undefined && overwrite !== false)) { query[i] = obj[i]; } } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Remove data from the existing query. * @param {Object} obj The data whose keys will be removed from the existing * query object. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryRemove = function (obj, refresh) { var query = this._querySettings.query, i; if (query) { if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { delete query[i]; } } } if (refresh === undefined || refresh === true) { this.refresh(); } } }; /** * Gets / sets the query being used to generate the view data. It * does not change or modify the view's query options. * @param {Object=} query The query to set. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.query = new Overload({ '': function () { return this._querySettings.query; }, 'object': function (query) { return this.$main.call(this, query, undefined, true); }, '*, boolean': function (query, refresh) { return this.$main.call(this, query, undefined, refresh); }, 'object, object': function (query, options) { return this.$main.call(this, query, options, true); }, '*, *, boolean': function (query, options, refresh) { return this.$main.call(this, query, options, refresh); }, '$main': function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._privateData.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._privateData.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._querySettings; } }); View.prototype._joinChange = function (objName, objType) { this.emit('joinChange'); }; /** * Gets / sets the orderBy clause in the query options for the view. * @param {Object=} val The order object. * @returns {*} */ View.prototype.orderBy = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; queryOptions.$orderBy = val; this.queryOptions(queryOptions); return this; } return (this.queryOptions() || {}).$orderBy; }; /** * Gets / sets the page clause in the query options for the view. * @param {Number=} val The page number to change to (zero index). * @returns {*} */ View.prototype.page = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; // Only execute a query options update if page has changed if (val !== queryOptions.$page) { queryOptions.$page = val; this.queryOptions(queryOptions); } return this; } return (this.queryOptions() || {}).$page; }; /** * Jump to the first page in the data set. * @returns {*} */ View.prototype.pageFirst = function () { return this.page(0); }; /** * Jump to the last page in the data set. * @returns {*} */ View.prototype.pageLast = function () { var pages = this.cursor().pages, lastPage = pages !== undefined ? pages : 0; return this.page(lastPage - 1); }; /** * Move forward or backwards in the data set pages by passing a positive * or negative integer of the number of pages to move. * @param {Number} val The number of pages to move. * @returns {*} */ View.prototype.pageScan = function (val) { if (val !== undefined) { var pages = this.cursor().pages, queryOptions = this.queryOptions() || {}, currentPage = queryOptions.$page !== undefined ? queryOptions.$page : 0; currentPage += val; if (currentPage < 0) { currentPage = 0; } if (currentPage >= pages) { currentPage = pages - 1; } return this.page(currentPage); } }; /** * Gets / sets the query options used when applying sorting etc to the * view data set. * @param {Object=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.queryOptions = function (options, refresh) { if (options !== undefined) { this._querySettings.options = options; if (options.$decouple === undefined) { options.$decouple = true; } if (refresh === undefined || refresh === true) { this.refresh(); } else { this.rebuildActiveBucket(options.$orderBy); } return this; } return this._querySettings.options; }; View.prototype.rebuildActiveBucket = function (orderBy) { if (orderBy) { var arr = this._privateData._data, arrCount = arr.length; // Build a new active bucket this._activeBucket = new ActiveBucket(orderBy); this._activeBucket.primaryKey(this._privateData.primaryKey()); // Loop the current view data and add each item for (var i = 0; i < arrCount; i++) { this._activeBucket.insert(arr[i]); } } else { // Remove any existing active bucket delete this._activeBucket; } }; /** * Refreshes the view data such as ordering etc. */ View.prototype.refresh = function () { var self = this, pubData, refreshResults, joinArr, i, k; if (this._from) { pubData = this.publicData(); self.__joinChange = self.__joinChange || function () { self._joinChange(); }; // Re-grab all the data for the view from the collection this._privateData.remove(); //pubData.remove(); refreshResults = this._from.find(this._querySettings.query, this._querySettings.options); this.cursor(refreshResults.$cursor); this._privateData.insert(refreshResults); this._privateData._data.$cursor = refreshResults.$cursor; pubData._data.$cursor = refreshResults.$cursor; /*if (pubData._linked) { // Update data and observers //var transformedData = this._privateData.find(); // TODO: Shouldn't this data get passed into a transformIn first? // TODO: This breaks linking because its passing decoupled data and overwriting non-decoupled data // TODO: Is this even required anymore? After commenting it all seems to work // TODO: Might be worth setting up a test to check transforms and linking then remove this if working? //jQuery.observable(pubData._data).refresh(transformedData); }*/ } if (this._querySettings && this._querySettings.options && this._querySettings.options.$join && this._querySettings.options.$join.length) { // Check for existing join collections if (this._joinCollections && this._joinCollections.length) { // Loop the join collections and remove change listeners // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).off('immediateChange', self.__joinChange); } } // Now start hooking any new / existing joins joinArr = this._querySettings.options.$join; this._joinCollections = []; // Loop the joined collections and hook change events for (i = 0; i < joinArr.length; i++) { for (k in joinArr[i]) { if (joinArr[i].hasOwnProperty(k)) { this._joinCollections.push(k); } } } if (this._joinCollections.length) { // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).on('immediateChange', self.__joinChange); } } } if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; }; /** * Returns the number of documents currently in the view. * @returns {Number} */ View.prototype.count = function () { if (this.publicData()) { return this.publicData().count.apply(this.publicData(), arguments); } return 0; }; // Call underlying View.prototype.subset = function () { return this.publicData().subset.apply(this._privateData, arguments); }; /** * Takes the passed data and uses it to set transform methods and globally * enable or disable the transform system for the view. * @param {Object} obj The new transform system settings "enabled", "dataIn" and "dataOut": * { * "enabled": true, * "dataIn": function (data) { return data; }, * "dataOut": function (data) { return data; } * } * @returns {*} */ View.prototype.transform = function (obj) { var self = this; if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } if (this._transformEnabled) { // Check for / create the public data collection if (!this._publicData) { // Create the public data collection this._publicData = new Collection('__FDB__view_publicData_' + this._name); this._publicData.db(this._privateData._db); this._publicData.transform({ enabled: true, dataIn: this._transformIn, dataOut: this._transformOut }); // Create a chain reaction IO node to keep the private and // public data collections in sync this._transformIo = new ReactorIO(this._privateData, this._publicData, function (chainPacket) { var data = chainPacket.data; switch (chainPacket.type) { case 'primaryKey': self._publicData.primaryKey(data); this.chainSend('primaryKey', data); break; case 'setData': self._publicData.setData(data); this.chainSend('setData', data); break; case 'insert': self._publicData.insert(data); this.chainSend('insert', data); break; case 'update': // Do the update self._publicData.update( data.query, data.update, data.options ); this.chainSend('update', data); break; case 'remove': self._publicData.remove(data.query, chainPacket.options); this.chainSend('remove', data); break; default: break; } }); } // Set initial data and settings this._publicData.primaryKey(this.privateData().primaryKey()); this._publicData.setData(this.privateData().find()); } else { // Remove the public data collection if (this._publicData) { this._publicData.drop(); delete this._publicData; if (this._transformIo) { this._transformIo.drop(); delete this._transformIo; } } } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ View.prototype.filter = function (query, func, options) { return (this.publicData()).filter(query, func, options); }; /** * Returns the non-transformed data the view holds as a collection * reference. * @return {Collection} The non-transformed collection reference. */ View.prototype.privateData = function () { return this._privateData; }; /** * Returns a data object representing the public data this view * contains. This can change depending on if transforms are being * applied to the view or not. * * If no transforms are applied then the public data will be the * same as the private data the view holds. If transforms are * applied then the public data will contain the transformed version * of the private data. * * The public data collection is also used by data binding to only * changes to the publicData will show in a data-bound element. */ View.prototype.publicData = function () { if (this._transformEnabled) { return this._publicData; } else { return this._privateData; } }; /** * @see Collection.indexOf * @returns {*} */ View.prototype.indexOf = function () { return this.publicData().indexOf.apply(this.publicData(), arguments); }; // Extend collection with view init Collection.prototype.init = function () { this._view = []; CollectionInit.apply(this, arguments); }; /** * Creates a view and assigns the collection as its data source. * @param {String} name The name of the new view. * @param {Object} query The query to apply to the new view. * @param {Object} options The options object to apply to the view. * @returns {*} */ Collection.prototype.view = function (name, query, options) { if (this._db && this._db._view ) { if (!this._db._view[name]) { var view = new View(name, query, options) .db(this._db) .from(this); this._view = this._view || []; this._view.push(view); return view; } else { throw(this.logIdentifier() + ' Cannot create a view using this collection because a view with this name already exists: ' + name); } } }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ Collection.prototype._addView = CollectionGroup.prototype._addView = function (view) { if (view !== undefined) { this._view.push(view); } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ Collection.prototype._removeView = CollectionGroup.prototype._removeView = function (view) { if (view !== undefined) { var index = this._view.indexOf(view); if (index > -1) { this._view.splice(index, 1); } } return this; }; // Extend DB with views init Db.prototype.init = function () { this._view = {}; DbInit.apply(this, arguments); }; /** * Gets a view by it's name. * @param {String} name The name of the view to retrieve. * @returns {*} */ Db.prototype.view = function (name) { var self = this; // Handle being passed an instance if (name instanceof View) { return name; } if (this._view[name]) { return this._view[name]; } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating view ' + name); } this._view[name] = new View(name).db(this); self.emit('create', self._view[name], 'view', name); return this._view[name]; }; /** * Determine if a view with the passed name already exists. * @param {String} name The name of the view to check for. * @returns {boolean} */ Db.prototype.viewExists = function (name) { return Boolean(this._view[name]); }; /** * Returns an array of views the DB currently has. * @returns {Array} An array of objects containing details of each view * the database is currently managing. */ Db.prototype.views = function () { var arr = [], view, i; for (i in this._view) { if (this._view.hasOwnProperty(i)) { view = this._view[i]; arr.push({ name: i, count: view.count(), linked: view.isLinked !== undefined ? view.isLinked() : false }); } } return arr; }; Shared.finishModule('View'); module.exports = View; },{"./ActiveBucket":2,"./Collection":4,"./CollectionGroup":5,"./Overload":31,"./ReactorIO":37,"./Shared":39}],41:[function(_dereq_,module,exports){ (function (process,global){ /*! * async * https://github.com/caolan/async * * Copyright 2010-2014 Caolan McMahon * Released under the MIT license */ (function () { var async = {}; function noop() {} function identity(v) { return v; } function toBool(v) { return !!v; } function notId(v) { return !v; } // global on the server, window in the browser var previous_async; // Establish the root object, `window` (`self`) in the browser, `global` // on the server, or `this` in some virtual machines. We use `self` // instead of `window` for `WebWorker` support. var root = typeof self === 'object' && self.self === self && self || typeof global === 'object' && global.global === global && global || this; if (root != null) { previous_async = root.async; } async.noConflict = function () { root.async = previous_async; return async; }; function only_once(fn) { return function() { if (fn === null) throw new Error("Callback was already called."); fn.apply(this, arguments); fn = null; }; } function _once(fn) { return function() { if (fn === null) return; fn.apply(this, arguments); fn = null; }; } //// cross-browser compatiblity functions //// var _toString = Object.prototype.toString; var _isArray = Array.isArray || function (obj) { return _toString.call(obj) === '[object Array]'; }; // Ported from underscore.js isObject var _isObject = function(obj) { var type = typeof obj; return type === 'function' || type === 'object' && !!obj; }; function _isArrayLike(arr) { return _isArray(arr) || ( // has a positive integer length property typeof arr.length === "number" && arr.length >= 0 && arr.length % 1 === 0 ); } function _arrayEach(arr, iterator) { var index = -1, length = arr.length; while (++index < length) { iterator(arr[index], index, arr); } } function _map(arr, iterator) { var index = -1, length = arr.length, result = Array(length); while (++index < length) { result[index] = iterator(arr[index], index, arr); } return result; } function _range(count) { return _map(Array(count), function (v, i) { return i; }); } function _reduce(arr, iterator, memo) { _arrayEach(arr, function (x, i, a) { memo = iterator(memo, x, i, a); }); return memo; } function _forEachOf(object, iterator) { _arrayEach(_keys(object), function (key) { iterator(object[key], key); }); } function _indexOf(arr, item) { for (var i = 0; i < arr.length; i++) { if (arr[i] === item) return i; } return -1; } var _keys = Object.keys || function (obj) { var keys = []; for (var k in obj) { if (obj.hasOwnProperty(k)) { keys.push(k); } } return keys; }; function _keyIterator(coll) { var i = -1; var len; var keys; if (_isArrayLike(coll)) { len = coll.length; return function next() { i++; return i < len ? i : null; }; } else { keys = _keys(coll); len = keys.length; return function next() { i++; return i < len ? keys[i] : null; }; } } // Similar to ES6's rest param (http://ariya.ofilabs.com/2013/03/es6-and-rest-parameter.html) // This accumulates the arguments passed into an array, after a given index. // From underscore.js (https://github.com/jashkenas/underscore/pull/2140). function _restParam(func, startIndex) { startIndex = startIndex == null ? func.length - 1 : +startIndex; return function() { var length = Math.max(arguments.length - startIndex, 0); var rest = Array(length); for (var index = 0; index < length; index++) { rest[index] = arguments[index + startIndex]; } switch (startIndex) { case 0: return func.call(this, rest); case 1: return func.call(this, arguments[0], rest); } // Currently unused but handle cases outside of the switch statement: // var args = Array(startIndex + 1); // for (index = 0; index < startIndex; index++) { // args[index] = arguments[index]; // } // args[startIndex] = rest; // return func.apply(this, args); }; } function _withoutIndex(iterator) { return function (value, index, callback) { return iterator(value, callback); }; } //// exported async module functions //// //// nextTick implementation with browser-compatible fallback //// // capture the global reference to guard against fakeTimer mocks var _setImmediate = typeof setImmediate === 'function' && setImmediate; var _delay = _setImmediate ? function(fn) { // not a direct alias for IE10 compatibility _setImmediate(fn); } : function(fn) { setTimeout(fn, 0); }; if (typeof process === 'object' && typeof process.nextTick === 'function') { async.nextTick = process.nextTick; } else { async.nextTick = _delay; } async.setImmediate = _setImmediate ? _delay : async.nextTick; async.forEach = async.each = function (arr, iterator, callback) { return async.eachOf(arr, _withoutIndex(iterator), callback); }; async.forEachSeries = async.eachSeries = function (arr, iterator, callback) { return async.eachOfSeries(arr, _withoutIndex(iterator), callback); }; async.forEachLimit = async.eachLimit = function (arr, limit, iterator, callback) { return _eachOfLimit(limit)(arr, _withoutIndex(iterator), callback); }; async.forEachOf = async.eachOf = function (object, iterator, callback) { callback = _once(callback || noop); object = object || []; var iter = _keyIterator(object); var key, completed = 0; while ((key = iter()) != null) { completed += 1; iterator(object[key], key, only_once(done)); } if (completed === 0) callback(null); function done(err) { completed--; if (err) { callback(err); } // Check key is null in case iterator isn't exhausted // and done resolved synchronously. else if (key === null && completed <= 0) { callback(null); } } }; async.forEachOfSeries = async.eachOfSeries = function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); var key = nextKey(); function iterate() { var sync = true; if (key === null) { return callback(null); } iterator(obj[key], key, only_once(function (err) { if (err) { callback(err); } else { key = nextKey(); if (key === null) { return callback(null); } else { if (sync) { async.setImmediate(iterate); } else { iterate(); } } } })); sync = false; } iterate(); }; async.forEachOfLimit = async.eachOfLimit = function (obj, limit, iterator, callback) { _eachOfLimit(limit)(obj, iterator, callback); }; function _eachOfLimit(limit) { return function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); if (limit <= 0) { return callback(null); } var done = false; var running = 0; var errored = false; (function replenish () { if (done && running <= 0) { return callback(null); } while (running < limit && !errored) { var key = nextKey(); if (key === null) { done = true; if (running <= 0) { callback(null); } return; } running += 1; iterator(obj[key], key, only_once(function (err) { running -= 1; if (err) { callback(err); errored = true; } else { replenish(); } })); } })(); }; } function doParallel(fn) { return function (obj, iterator, callback) { return fn(async.eachOf, obj, iterator, callback); }; } function doParallelLimit(fn) { return function (obj, limit, iterator, callback) { return fn(_eachOfLimit(limit), obj, iterator, callback); }; } function doSeries(fn) { return function (obj, iterator, callback) { return fn(async.eachOfSeries, obj, iterator, callback); }; } function _asyncMap(eachfn, arr, iterator, callback) { callback = _once(callback || noop); arr = arr || []; var results = _isArrayLike(arr) ? [] : {}; eachfn(arr, function (value, index, callback) { iterator(value, function (err, v) { results[index] = v; callback(err); }); }, function (err) { callback(err, results); }); } async.map = doParallel(_asyncMap); async.mapSeries = doSeries(_asyncMap); async.mapLimit = doParallelLimit(_asyncMap); // reduce only has a series version, as doing reduce in parallel won't // work in many situations. async.inject = async.foldl = async.reduce = function (arr, memo, iterator, callback) { async.eachOfSeries(arr, function (x, i, callback) { iterator(memo, x, function (err, v) { memo = v; callback(err); }); }, function (err) { callback(err, memo); }); }; async.foldr = async.reduceRight = function (arr, memo, iterator, callback) { var reversed = _map(arr, identity).reverse(); async.reduce(reversed, memo, iterator, callback); }; async.transform = function (arr, memo, iterator, callback) { if (arguments.length === 3) { callback = iterator; iterator = memo; memo = _isArray(arr) ? [] : {}; } async.eachOf(arr, function(v, k, cb) { iterator(memo, v, k, cb); }, function(err) { callback(err, memo); }); }; function _filter(eachfn, arr, iterator, callback) { var results = []; eachfn(arr, function (x, index, callback) { iterator(x, function (v) { if (v) { results.push({index: index, value: x}); } callback(); }); }, function () { callback(_map(results.sort(function (a, b) { return a.index - b.index; }), function (x) { return x.value; })); }); } async.select = async.filter = doParallel(_filter); async.selectLimit = async.filterLimit = doParallelLimit(_filter); async.selectSeries = async.filterSeries = doSeries(_filter); function _reject(eachfn, arr, iterator, callback) { _filter(eachfn, arr, function(value, cb) { iterator(value, function(v) { cb(!v); }); }, callback); } async.reject = doParallel(_reject); async.rejectLimit = doParallelLimit(_reject); async.rejectSeries = doSeries(_reject); function _createTester(eachfn, check, getResult) { return function(arr, limit, iterator, cb) { function done() { if (cb) cb(getResult(false, void 0)); } function iteratee(x, _, callback) { if (!cb) return callback(); iterator(x, function (v) { if (cb && check(v)) { cb(getResult(true, x)); cb = iterator = false; } callback(); }); } if (arguments.length > 3) { eachfn(arr, limit, iteratee, done); } else { cb = iterator; iterator = limit; eachfn(arr, iteratee, done); } }; } async.any = async.some = _createTester(async.eachOf, toBool, identity); async.someLimit = _createTester(async.eachOfLimit, toBool, identity); async.all = async.every = _createTester(async.eachOf, notId, notId); async.everyLimit = _createTester(async.eachOfLimit, notId, notId); function _findGetResult(v, x) { return x; } async.detect = _createTester(async.eachOf, identity, _findGetResult); async.detectSeries = _createTester(async.eachOfSeries, identity, _findGetResult); async.detectLimit = _createTester(async.eachOfLimit, identity, _findGetResult); async.sortBy = function (arr, iterator, callback) { async.map(arr, function (x, callback) { iterator(x, function (err, criteria) { if (err) { callback(err); } else { callback(null, {value: x, criteria: criteria}); } }); }, function (err, results) { if (err) { return callback(err); } else { callback(null, _map(results.sort(comparator), function (x) { return x.value; })); } }); function comparator(left, right) { var a = left.criteria, b = right.criteria; return a < b ? -1 : a > b ? 1 : 0; } }; async.auto = function (tasks, concurrency, callback) { if (!callback) { // concurrency is optional, shift the args. callback = concurrency; concurrency = null; } callback = _once(callback || noop); var keys = _keys(tasks); var remainingTasks = keys.length; if (!remainingTasks) { return callback(null); } if (!concurrency) { concurrency = remainingTasks; } var results = {}; var runningTasks = 0; var listeners = []; function addListener(fn) { listeners.unshift(fn); } function removeListener(fn) { var idx = _indexOf(listeners, fn); if (idx >= 0) listeners.splice(idx, 1); } function taskComplete() { remainingTasks--; _arrayEach(listeners.slice(0), function (fn) { fn(); }); } addListener(function () { if (!remainingTasks) { callback(null, results); } }); _arrayEach(keys, function (k) { var task = _isArray(tasks[k]) ? tasks[k]: [tasks[k]]; var taskCallback = _restParam(function(err, args) { runningTasks--; if (args.length <= 1) { args = args[0]; } if (err) { var safeResults = {}; _forEachOf(results, function(val, rkey) { safeResults[rkey] = val; }); safeResults[k] = args; callback(err, safeResults); } else { results[k] = args; async.setImmediate(taskComplete); } }); var requires = task.slice(0, task.length - 1); // prevent dead-locks var len = requires.length; var dep; while (len--) { if (!(dep = tasks[requires[len]])) { throw new Error('Has inexistant dependency'); } if (_isArray(dep) && _indexOf(dep, k) >= 0) { throw new Error('Has cyclic dependencies'); } } function ready() { return runningTasks < concurrency && _reduce(requires, function (a, x) { return (a && results.hasOwnProperty(x)); }, true) && !results.hasOwnProperty(k); } if (ready()) { runningTasks++; task[task.length - 1](taskCallback, results); } else { addListener(listener); } function listener() { if (ready()) { runningTasks++; removeListener(listener); task[task.length - 1](taskCallback, results); } } }); }; async.retry = function(times, task, callback) { var DEFAULT_TIMES = 5; var DEFAULT_INTERVAL = 0; var attempts = []; var opts = { times: DEFAULT_TIMES, interval: DEFAULT_INTERVAL }; function parseTimes(acc, t){ if(typeof t === 'number'){ acc.times = parseInt(t, 10) || DEFAULT_TIMES; } else if(typeof t === 'object'){ acc.times = parseInt(t.times, 10) || DEFAULT_TIMES; acc.interval = parseInt(t.interval, 10) || DEFAULT_INTERVAL; } else { throw new Error('Unsupported argument type for \'times\': ' + typeof t); } } var length = arguments.length; if (length < 1 || length > 3) { throw new Error('Invalid arguments - must be either (task), (task, callback), (times, task) or (times, task, callback)'); } else if (length <= 2 && typeof times === 'function') { callback = task; task = times; } if (typeof times !== 'function') { parseTimes(opts, times); } opts.callback = callback; opts.task = task; function wrappedTask(wrappedCallback, wrappedResults) { function retryAttempt(task, finalAttempt) { return function(seriesCallback) { task(function(err, result){ seriesCallback(!err || finalAttempt, {err: err, result: result}); }, wrappedResults); }; } function retryInterval(interval){ return function(seriesCallback){ setTimeout(function(){ seriesCallback(null); }, interval); }; } while (opts.times) { var finalAttempt = !(opts.times-=1); attempts.push(retryAttempt(opts.task, finalAttempt)); if(!finalAttempt && opts.interval > 0){ attempts.push(retryInterval(opts.interval)); } } async.series(attempts, function(done, data){ data = data[data.length - 1]; (wrappedCallback || opts.callback)(data.err, data.result); }); } // If a callback is passed, run this as a controll flow return opts.callback ? wrappedTask() : wrappedTask; }; async.waterfall = function (tasks, callback) { callback = _once(callback || noop); if (!_isArray(tasks)) { var err = new Error('First argument to waterfall must be an array of functions'); return callback(err); } if (!tasks.length) { return callback(); } function wrapIterator(iterator) { return _restParam(function (err, args) { if (err) { callback.apply(null, [err].concat(args)); } else { var next = iterator.next(); if (next) { args.push(wrapIterator(next)); } else { args.push(callback); } ensureAsync(iterator).apply(null, args); } }); } wrapIterator(async.iterator(tasks))(); }; function _parallel(eachfn, tasks, callback) { callback = callback || noop; var results = _isArrayLike(tasks) ? [] : {}; eachfn(tasks, function (task, key, callback) { task(_restParam(function (err, args) { if (args.length <= 1) { args = args[0]; } results[key] = args; callback(err); })); }, function (err) { callback(err, results); }); } async.parallel = function (tasks, callback) { _parallel(async.eachOf, tasks, callback); }; async.parallelLimit = function(tasks, limit, callback) { _parallel(_eachOfLimit(limit), tasks, callback); }; async.series = function(tasks, callback) { _parallel(async.eachOfSeries, tasks, callback); }; async.iterator = function (tasks) { function makeCallback(index) { function fn() { if (tasks.length) { tasks[index].apply(null, arguments); } return fn.next(); } fn.next = function () { return (index < tasks.length - 1) ? makeCallback(index + 1): null; }; return fn; } return makeCallback(0); }; async.apply = _restParam(function (fn, args) { return _restParam(function (callArgs) { return fn.apply( null, args.concat(callArgs) ); }); }); function _concat(eachfn, arr, fn, callback) { var result = []; eachfn(arr, function (x, index, cb) { fn(x, function (err, y) { result = result.concat(y || []); cb(err); }); }, function (err) { callback(err, result); }); } async.concat = doParallel(_concat); async.concatSeries = doSeries(_concat); async.whilst = function (test, iterator, callback) { callback = callback || noop; if (test()) { var next = _restParam(function(err, args) { if (err) { callback(err); } else if (test.apply(this, args)) { iterator(next); } else { callback(null); } }); iterator(next); } else { callback(null); } }; async.doWhilst = function (iterator, test, callback) { var calls = 0; return async.whilst(function() { return ++calls <= 1 || test.apply(this, arguments); }, iterator, callback); }; async.until = function (test, iterator, callback) { return async.whilst(function() { return !test.apply(this, arguments); }, iterator, callback); }; async.doUntil = function (iterator, test, callback) { return async.doWhilst(iterator, function() { return !test.apply(this, arguments); }, callback); }; async.during = function (test, iterator, callback) { callback = callback || noop; var next = _restParam(function(err, args) { if (err) { callback(err); } else { args.push(check); test.apply(this, args); } }); var check = function(err, truth) { if (err) { callback(err); } else if (truth) { iterator(next); } else { callback(null); } }; test(check); }; async.doDuring = function (iterator, test, callback) { var calls = 0; async.during(function(next) { if (calls++ < 1) { next(null, true); } else { test.apply(this, arguments); } }, iterator, callback); }; function _queue(worker, concurrency, payload) { if (concurrency == null) { concurrency = 1; } else if(concurrency === 0) { throw new Error('Concurrency must not be zero'); } function _insert(q, data, pos, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0 && q.idle()) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, callback: callback || noop }; if (pos) { q.tasks.unshift(item); } else { q.tasks.push(item); } if (q.tasks.length === q.concurrency) { q.saturated(); } }); async.setImmediate(q.process); } function _next(q, tasks) { return function(){ workers -= 1; var removed = false; var args = arguments; _arrayEach(tasks, function (task) { _arrayEach(workersList, function (worker, index) { if (worker === task && !removed) { workersList.splice(index, 1); removed = true; } }); task.callback.apply(task, args); }); if (q.tasks.length + workers === 0) { q.drain(); } q.process(); }; } var workers = 0; var workersList = []; var q = { tasks: [], concurrency: concurrency, payload: payload, saturated: noop, empty: noop, drain: noop, started: false, paused: false, push: function (data, callback) { _insert(q, data, false, callback); }, kill: function () { q.drain = noop; q.tasks = []; }, unshift: function (data, callback) { _insert(q, data, true, callback); }, process: function () { if (!q.paused && workers < q.concurrency && q.tasks.length) { while(workers < q.concurrency && q.tasks.length){ var tasks = q.payload ? q.tasks.splice(0, q.payload) : q.tasks.splice(0, q.tasks.length); var data = _map(tasks, function (task) { return task.data; }); if (q.tasks.length === 0) { q.empty(); } workers += 1; workersList.push(tasks[0]); var cb = only_once(_next(q, tasks)); worker(data, cb); } } }, length: function () { return q.tasks.length; }, running: function () { return workers; }, workersList: function () { return workersList; }, idle: function() { return q.tasks.length + workers === 0; }, pause: function () { q.paused = true; }, resume: function () { if (q.paused === false) { return; } q.paused = false; var resumeCount = Math.min(q.concurrency, q.tasks.length); // Need to call q.process once per concurrent // worker to preserve full concurrency after pause for (var w = 1; w <= resumeCount; w++) { async.setImmediate(q.process); } } }; return q; } async.queue = function (worker, concurrency) { var q = _queue(function (items, cb) { worker(items[0], cb); }, concurrency, 1); return q; }; async.priorityQueue = function (worker, concurrency) { function _compareTasks(a, b){ return a.priority - b.priority; } function _binarySearch(sequence, item, compare) { var beg = -1, end = sequence.length - 1; while (beg < end) { var mid = beg + ((end - beg + 1) >>> 1); if (compare(item, sequence[mid]) >= 0) { beg = mid; } else { end = mid - 1; } } return beg; } function _insert(q, data, priority, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, priority: priority, callback: typeof callback === 'function' ? callback : noop }; q.tasks.splice(_binarySearch(q.tasks, item, _compareTasks) + 1, 0, item); if (q.tasks.length === q.concurrency) { q.saturated(); } async.setImmediate(q.process); }); } // Start with a normal queue var q = async.queue(worker, concurrency); // Override push to accept second parameter representing priority q.push = function (data, priority, callback) { _insert(q, data, priority, callback); }; // Remove unshift function delete q.unshift; return q; }; async.cargo = function (worker, payload) { return _queue(worker, 1, payload); }; function _console_fn(name) { return _restParam(function (fn, args) { fn.apply(null, args.concat([_restParam(function (err, args) { if (typeof console === 'object') { if (err) { if (console.error) { console.error(err); } } else if (console[name]) { _arrayEach(args, function (x) { console[name](x); }); } } })])); }); } async.log = _console_fn('log'); async.dir = _console_fn('dir'); /*async.info = _console_fn('info'); async.warn = _console_fn('warn'); async.error = _console_fn('error');*/ async.memoize = function (fn, hasher) { var memo = {}; var queues = {}; hasher = hasher || identity; var memoized = _restParam(function memoized(args) { var callback = args.pop(); var key = hasher.apply(null, args); if (key in memo) { async.setImmediate(function () { callback.apply(null, memo[key]); }); } else if (key in queues) { queues[key].push(callback); } else { queues[key] = [callback]; fn.apply(null, args.concat([_restParam(function (args) { memo[key] = args; var q = queues[key]; delete queues[key]; for (var i = 0, l = q.length; i < l; i++) { q[i].apply(null, args); } })])); } }); memoized.memo = memo; memoized.unmemoized = fn; return memoized; }; async.unmemoize = function (fn) { return function () { return (fn.unmemoized || fn).apply(null, arguments); }; }; function _times(mapper) { return function (count, iterator, callback) { mapper(_range(count), iterator, callback); }; } async.times = _times(async.map); async.timesSeries = _times(async.mapSeries); async.timesLimit = function (count, limit, iterator, callback) { return async.mapLimit(_range(count), limit, iterator, callback); }; async.seq = function (/* functions... */) { var fns = arguments; return _restParam(function (args) { var that = this; var callback = args[args.length - 1]; if (typeof callback == 'function') { args.pop(); } else { callback = noop; } async.reduce(fns, args, function (newargs, fn, cb) { fn.apply(that, newargs.concat([_restParam(function (err, nextargs) { cb(err, nextargs); })])); }, function (err, results) { callback.apply(that, [err].concat(results)); }); }); }; async.compose = function (/* functions... */) { return async.seq.apply(null, Array.prototype.reverse.call(arguments)); }; function _applyEach(eachfn) { return _restParam(function(fns, args) { var go = _restParam(function(args) { var that = this; var callback = args.pop(); return eachfn(fns, function (fn, _, cb) { fn.apply(that, args.concat([cb])); }, callback); }); if (args.length) { return go.apply(this, args); } else { return go; } }); } async.applyEach = _applyEach(async.eachOf); async.applyEachSeries = _applyEach(async.eachOfSeries); async.forever = function (fn, callback) { var done = only_once(callback || noop); var task = ensureAsync(fn); function next(err) { if (err) { return done(err); } task(next); } next(); }; function ensureAsync(fn) { return _restParam(function (args) { var callback = args.pop(); args.push(function () { var innerArgs = arguments; if (sync) { async.setImmediate(function () { callback.apply(null, innerArgs); }); } else { callback.apply(null, innerArgs); } }); var sync = true; fn.apply(this, args); sync = false; }); } async.ensureAsync = ensureAsync; async.constant = _restParam(function(values) { var args = [null].concat(values); return function (callback) { return callback.apply(this, args); }; }); async.wrapSync = async.asyncify = function asyncify(func) { return _restParam(function (args) { var callback = args.pop(); var result; try { result = func.apply(this, args); } catch (e) { return callback(e); } // if result is Promise object if (_isObject(result) && typeof result.then === "function") { result.then(function(value) { callback(null, value); })["catch"](function(err) { callback(err.message ? err : new Error(err)); }); } else { callback(null, result); } }); }; // Node.js if (typeof module === 'object' && module.exports) { module.exports = async; } // AMD / RequireJS else if (typeof define === 'function' && define.amd) { define([], function () { return async; }); } // included directly via <script> tag else { root.async = async; } }()); }).call(this,_dereq_('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":76}],42:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Lookup tables var SBOX = []; var INV_SBOX = []; var SUB_MIX_0 = []; var SUB_MIX_1 = []; var SUB_MIX_2 = []; var SUB_MIX_3 = []; var INV_SUB_MIX_0 = []; var INV_SUB_MIX_1 = []; var INV_SUB_MIX_2 = []; var INV_SUB_MIX_3 = []; // Compute lookup tables (function () { // Compute double table var d = []; for (var i = 0; i < 256; i++) { if (i < 128) { d[i] = i << 1; } else { d[i] = (i << 1) ^ 0x11b; } } // Walk GF(2^8) var x = 0; var xi = 0; for (var i = 0; i < 256; i++) { // Compute sbox var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4); sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63; SBOX[x] = sx; INV_SBOX[sx] = x; // Compute multiplication var x2 = d[x]; var x4 = d[x2]; var x8 = d[x4]; // Compute sub bytes, mix columns tables var t = (d[sx] * 0x101) ^ (sx * 0x1010100); SUB_MIX_0[x] = (t << 24) | (t >>> 8); SUB_MIX_1[x] = (t << 16) | (t >>> 16); SUB_MIX_2[x] = (t << 8) | (t >>> 24); SUB_MIX_3[x] = t; // Compute inv sub bytes, inv mix columns tables var t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100); INV_SUB_MIX_0[sx] = (t << 24) | (t >>> 8); INV_SUB_MIX_1[sx] = (t << 16) | (t >>> 16); INV_SUB_MIX_2[sx] = (t << 8) | (t >>> 24); INV_SUB_MIX_3[sx] = t; // Compute next counter if (!x) { x = xi = 1; } else { x = x2 ^ d[d[d[x8 ^ x2]]]; xi ^= d[d[xi]]; } } }()); // Precomputed Rcon lookup var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]; /** * AES block cipher algorithm. */ var AES = C_algo.AES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySize = key.sigBytes / 4; // Compute number of rounds var nRounds = this._nRounds = keySize + 6 // Compute number of key schedule rows var ksRows = (nRounds + 1) * 4; // Compute key schedule var keySchedule = this._keySchedule = []; for (var ksRow = 0; ksRow < ksRows; ksRow++) { if (ksRow < keySize) { keySchedule[ksRow] = keyWords[ksRow]; } else { var t = keySchedule[ksRow - 1]; if (!(ksRow % keySize)) { // Rot word t = (t << 8) | (t >>> 24); // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; // Mix Rcon t ^= RCON[(ksRow / keySize) | 0] << 24; } else if (keySize > 6 && ksRow % keySize == 4) { // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; } keySchedule[ksRow] = keySchedule[ksRow - keySize] ^ t; } } // Compute inv key schedule var invKeySchedule = this._invKeySchedule = []; for (var invKsRow = 0; invKsRow < ksRows; invKsRow++) { var ksRow = ksRows - invKsRow; if (invKsRow % 4) { var t = keySchedule[ksRow]; } else { var t = keySchedule[ksRow - 4]; } if (invKsRow < 4 || ksRow <= 4) { invKeySchedule[invKsRow] = t; } else { invKeySchedule[invKsRow] = INV_SUB_MIX_0[SBOX[t >>> 24]] ^ INV_SUB_MIX_1[SBOX[(t >>> 16) & 0xff]] ^ INV_SUB_MIX_2[SBOX[(t >>> 8) & 0xff]] ^ INV_SUB_MIX_3[SBOX[t & 0xff]]; } } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX); }, decryptBlock: function (M, offset) { // Swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; this._doCryptBlock(M, offset, this._invKeySchedule, INV_SUB_MIX_0, INV_SUB_MIX_1, INV_SUB_MIX_2, INV_SUB_MIX_3, INV_SBOX); // Inv swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; }, _doCryptBlock: function (M, offset, keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX) { // Shortcut var nRounds = this._nRounds; // Get input, add round key var s0 = M[offset] ^ keySchedule[0]; var s1 = M[offset + 1] ^ keySchedule[1]; var s2 = M[offset + 2] ^ keySchedule[2]; var s3 = M[offset + 3] ^ keySchedule[3]; // Key schedule row counter var ksRow = 4; // Rounds for (var round = 1; round < nRounds; round++) { // Shift rows, sub bytes, mix columns, add round key var t0 = SUB_MIX_0[s0 >>> 24] ^ SUB_MIX_1[(s1 >>> 16) & 0xff] ^ SUB_MIX_2[(s2 >>> 8) & 0xff] ^ SUB_MIX_3[s3 & 0xff] ^ keySchedule[ksRow++]; var t1 = SUB_MIX_0[s1 >>> 24] ^ SUB_MIX_1[(s2 >>> 16) & 0xff] ^ SUB_MIX_2[(s3 >>> 8) & 0xff] ^ SUB_MIX_3[s0 & 0xff] ^ keySchedule[ksRow++]; var t2 = SUB_MIX_0[s2 >>> 24] ^ SUB_MIX_1[(s3 >>> 16) & 0xff] ^ SUB_MIX_2[(s0 >>> 8) & 0xff] ^ SUB_MIX_3[s1 & 0xff] ^ keySchedule[ksRow++]; var t3 = SUB_MIX_0[s3 >>> 24] ^ SUB_MIX_1[(s0 >>> 16) & 0xff] ^ SUB_MIX_2[(s1 >>> 8) & 0xff] ^ SUB_MIX_3[s2 & 0xff] ^ keySchedule[ksRow++]; // Update state s0 = t0; s1 = t1; s2 = t2; s3 = t3; } // Shift rows, sub bytes, add round key var t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]; var t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]; var t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]; var t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]; // Set output M[offset] = t0; M[offset + 1] = t1; M[offset + 2] = t2; M[offset + 3] = t3; }, keySize: 256/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.AES.encrypt(message, key, cfg); * var plaintext = CryptoJS.AES.decrypt(ciphertext, key, cfg); */ C.AES = BlockCipher._createHelper(AES); }()); return CryptoJS.AES; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],43:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher core components. */ CryptoJS.lib.Cipher || (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var Base64 = C_enc.Base64; var C_algo = C.algo; var EvpKDF = C_algo.EvpKDF; /** * Abstract base cipher template. * * @property {number} keySize This cipher's key size. Default: 4 (128 bits) * @property {number} ivSize This cipher's IV size. Default: 4 (128 bits) * @property {number} _ENC_XFORM_MODE A constant representing encryption mode. * @property {number} _DEC_XFORM_MODE A constant representing decryption mode. */ var Cipher = C_lib.Cipher = BufferedBlockAlgorithm.extend({ /** * Configuration options. * * @property {WordArray} iv The IV to use for this operation. */ cfg: Base.extend(), /** * Creates this cipher in encryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createEncryptor(keyWordArray, { iv: ivWordArray }); */ createEncryptor: function (key, cfg) { return this.create(this._ENC_XFORM_MODE, key, cfg); }, /** * Creates this cipher in decryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createDecryptor(keyWordArray, { iv: ivWordArray }); */ createDecryptor: function (key, cfg) { return this.create(this._DEC_XFORM_MODE, key, cfg); }, /** * Initializes a newly created cipher. * * @param {number} xformMode Either the encryption or decryption transormation mode constant. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @example * * var cipher = CryptoJS.algo.AES.create(CryptoJS.algo.AES._ENC_XFORM_MODE, keyWordArray, { iv: ivWordArray }); */ init: function (xformMode, key, cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Store transform mode and key this._xformMode = xformMode; this._key = key; // Set initial values this.reset(); }, /** * Resets this cipher to its initial state. * * @example * * cipher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-cipher logic this._doReset(); }, /** * Adds data to be encrypted or decrypted. * * @param {WordArray|string} dataUpdate The data to encrypt or decrypt. * * @return {WordArray} The data after processing. * * @example * * var encrypted = cipher.process('data'); * var encrypted = cipher.process(wordArray); */ process: function (dataUpdate) { // Append this._append(dataUpdate); // Process available blocks return this._process(); }, /** * Finalizes the encryption or decryption process. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} dataUpdate The final data to encrypt or decrypt. * * @return {WordArray} The data after final processing. * * @example * * var encrypted = cipher.finalize(); * var encrypted = cipher.finalize('data'); * var encrypted = cipher.finalize(wordArray); */ finalize: function (dataUpdate) { // Final data update if (dataUpdate) { this._append(dataUpdate); } // Perform concrete-cipher logic var finalProcessedData = this._doFinalize(); return finalProcessedData; }, keySize: 128/32, ivSize: 128/32, _ENC_XFORM_MODE: 1, _DEC_XFORM_MODE: 2, /** * Creates shortcut functions to a cipher's object interface. * * @param {Cipher} cipher The cipher to create a helper for. * * @return {Object} An object with encrypt and decrypt shortcut functions. * * @static * * @example * * var AES = CryptoJS.lib.Cipher._createHelper(CryptoJS.algo.AES); */ _createHelper: (function () { function selectCipherStrategy(key) { if (typeof key == 'string') { return PasswordBasedCipher; } else { return SerializableCipher; } } return function (cipher) { return { encrypt: function (message, key, cfg) { return selectCipherStrategy(key).encrypt(cipher, message, key, cfg); }, decrypt: function (ciphertext, key, cfg) { return selectCipherStrategy(key).decrypt(cipher, ciphertext, key, cfg); } }; }; }()) }); /** * Abstract base stream cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 1 (32 bits) */ var StreamCipher = C_lib.StreamCipher = Cipher.extend({ _doFinalize: function () { // Process partial blocks var finalProcessedBlocks = this._process(!!'flush'); return finalProcessedBlocks; }, blockSize: 1 }); /** * Mode namespace. */ var C_mode = C.mode = {}; /** * Abstract base block cipher mode template. */ var BlockCipherMode = C_lib.BlockCipherMode = Base.extend({ /** * Creates this mode for encryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createEncryptor(cipher, iv.words); */ createEncryptor: function (cipher, iv) { return this.Encryptor.create(cipher, iv); }, /** * Creates this mode for decryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createDecryptor(cipher, iv.words); */ createDecryptor: function (cipher, iv) { return this.Decryptor.create(cipher, iv); }, /** * Initializes a newly created mode. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @example * * var mode = CryptoJS.mode.CBC.Encryptor.create(cipher, iv.words); */ init: function (cipher, iv) { this._cipher = cipher; this._iv = iv; } }); /** * Cipher Block Chaining mode. */ var CBC = C_mode.CBC = (function () { /** * Abstract base CBC mode. */ var CBC = BlockCipherMode.extend(); /** * CBC encryptor. */ CBC.Encryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // XOR and encrypt xorBlock.call(this, words, offset, blockSize); cipher.encryptBlock(words, offset); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); /** * CBC decryptor. */ CBC.Decryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); // Decrypt and XOR cipher.decryptBlock(words, offset); xorBlock.call(this, words, offset, blockSize); // This block becomes the previous block this._prevBlock = thisBlock; } }); function xorBlock(words, offset, blockSize) { // Shortcut var iv = this._iv; // Choose mixing block if (iv) { var block = iv; // Remove IV for subsequent blocks this._iv = undefined; } else { var block = this._prevBlock; } // XOR blocks for (var i = 0; i < blockSize; i++) { words[offset + i] ^= block[i]; } } return CBC; }()); /** * Padding namespace. */ var C_pad = C.pad = {}; /** * PKCS #5/7 padding strategy. */ var Pkcs7 = C_pad.Pkcs7 = { /** * Pads data using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to pad. * @param {number} blockSize The multiple that the data should be padded to. * * @static * * @example * * CryptoJS.pad.Pkcs7.pad(wordArray, 4); */ pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Create padding word var paddingWord = (nPaddingBytes << 24) | (nPaddingBytes << 16) | (nPaddingBytes << 8) | nPaddingBytes; // Create padding var paddingWords = []; for (var i = 0; i < nPaddingBytes; i += 4) { paddingWords.push(paddingWord); } var padding = WordArray.create(paddingWords, nPaddingBytes); // Add padding data.concat(padding); }, /** * Unpads data that had been padded using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to unpad. * * @static * * @example * * CryptoJS.pad.Pkcs7.unpad(wordArray); */ unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; /** * Abstract base block cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 4 (128 bits) */ var BlockCipher = C_lib.BlockCipher = Cipher.extend({ /** * Configuration options. * * @property {Mode} mode The block mode to use. Default: CBC * @property {Padding} padding The padding strategy to use. Default: Pkcs7 */ cfg: Cipher.cfg.extend({ mode: CBC, padding: Pkcs7 }), reset: function () { // Reset cipher Cipher.reset.call(this); // Shortcuts var cfg = this.cfg; var iv = cfg.iv; var mode = cfg.mode; // Reset block mode if (this._xformMode == this._ENC_XFORM_MODE) { var modeCreator = mode.createEncryptor; } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { var modeCreator = mode.createDecryptor; // Keep at least one block in the buffer for unpadding this._minBufferSize = 1; } this._mode = modeCreator.call(mode, this, iv && iv.words); }, _doProcessBlock: function (words, offset) { this._mode.processBlock(words, offset); }, _doFinalize: function () { // Shortcut var padding = this.cfg.padding; // Finalize if (this._xformMode == this._ENC_XFORM_MODE) { // Pad data padding.pad(this._data, this.blockSize); // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); // Unpad data padding.unpad(finalProcessedBlocks); } return finalProcessedBlocks; }, blockSize: 128/32 }); /** * A collection of cipher parameters. * * @property {WordArray} ciphertext The raw ciphertext. * @property {WordArray} key The key to this ciphertext. * @property {WordArray} iv The IV used in the ciphering operation. * @property {WordArray} salt The salt used with a key derivation function. * @property {Cipher} algorithm The cipher algorithm. * @property {Mode} mode The block mode used in the ciphering operation. * @property {Padding} padding The padding scheme used in the ciphering operation. * @property {number} blockSize The block size of the cipher. * @property {Format} formatter The default formatting strategy to convert this cipher params object to a string. */ var CipherParams = C_lib.CipherParams = Base.extend({ /** * Initializes a newly created cipher params object. * * @param {Object} cipherParams An object with any of the possible cipher parameters. * * @example * * var cipherParams = CryptoJS.lib.CipherParams.create({ * ciphertext: ciphertextWordArray, * key: keyWordArray, * iv: ivWordArray, * salt: saltWordArray, * algorithm: CryptoJS.algo.AES, * mode: CryptoJS.mode.CBC, * padding: CryptoJS.pad.PKCS7, * blockSize: 4, * formatter: CryptoJS.format.OpenSSL * }); */ init: function (cipherParams) { this.mixIn(cipherParams); }, /** * Converts this cipher params object to a string. * * @param {Format} formatter (Optional) The formatting strategy to use. * * @return {string} The stringified cipher params. * * @throws Error If neither the formatter nor the default formatter is set. * * @example * * var string = cipherParams + ''; * var string = cipherParams.toString(); * var string = cipherParams.toString(CryptoJS.format.OpenSSL); */ toString: function (formatter) { return (formatter || this.formatter).stringify(this); } }); /** * Format namespace. */ var C_format = C.format = {}; /** * OpenSSL formatting strategy. */ var OpenSSLFormatter = C_format.OpenSSL = { /** * Converts a cipher params object to an OpenSSL-compatible string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The OpenSSL-compatible string. * * @static * * @example * * var openSSLString = CryptoJS.format.OpenSSL.stringify(cipherParams); */ stringify: function (cipherParams) { // Shortcuts var ciphertext = cipherParams.ciphertext; var salt = cipherParams.salt; // Format if (salt) { var wordArray = WordArray.create([0x53616c74, 0x65645f5f]).concat(salt).concat(ciphertext); } else { var wordArray = ciphertext; } return wordArray.toString(Base64); }, /** * Converts an OpenSSL-compatible string to a cipher params object. * * @param {string} openSSLStr The OpenSSL-compatible string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.OpenSSL.parse(openSSLString); */ parse: function (openSSLStr) { // Parse base64 var ciphertext = Base64.parse(openSSLStr); // Shortcut var ciphertextWords = ciphertext.words; // Test for salt if (ciphertextWords[0] == 0x53616c74 && ciphertextWords[1] == 0x65645f5f) { // Extract salt var salt = WordArray.create(ciphertextWords.slice(2, 4)); // Remove salt from ciphertext ciphertextWords.splice(0, 4); ciphertext.sigBytes -= 16; } return CipherParams.create({ ciphertext: ciphertext, salt: salt }); } }; /** * A cipher wrapper that returns ciphertext as a serializable cipher params object. */ var SerializableCipher = C_lib.SerializableCipher = Base.extend({ /** * Configuration options. * * @property {Formatter} format The formatting strategy to convert cipher param objects to and from a string. Default: OpenSSL */ cfg: Base.extend({ format: OpenSSLFormatter }), /** * Encrypts a message. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv }); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Encrypt var encryptor = cipher.createEncryptor(key, cfg); var ciphertext = encryptor.finalize(message); // Shortcut var cipherCfg = encryptor.cfg; // Create and return serializable cipher params return CipherParams.create({ ciphertext: ciphertext, key: key, iv: cipherCfg.iv, algorithm: cipher, mode: cipherCfg.mode, padding: cipherCfg.padding, blockSize: cipher.blockSize, formatter: cfg.format }); }, /** * Decrypts serialized ciphertext. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, key, { iv: iv, format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Decrypt var plaintext = cipher.createDecryptor(key, cfg).finalize(ciphertext.ciphertext); return plaintext; }, /** * Converts serialized ciphertext to CipherParams, * else assumed CipherParams already and returns ciphertext unchanged. * * @param {CipherParams|string} ciphertext The ciphertext. * @param {Formatter} format The formatting strategy to use to parse serialized ciphertext. * * @return {CipherParams} The unserialized ciphertext. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher._parse(ciphertextStringOrParams, format); */ _parse: function (ciphertext, format) { if (typeof ciphertext == 'string') { return format.parse(ciphertext, this); } else { return ciphertext; } } }); /** * Key derivation function namespace. */ var C_kdf = C.kdf = {}; /** * OpenSSL key derivation function. */ var OpenSSLKdf = C_kdf.OpenSSL = { /** * Derives a key and IV from a password. * * @param {string} password The password to derive from. * @param {number} keySize The size in words of the key to generate. * @param {number} ivSize The size in words of the IV to generate. * @param {WordArray|string} salt (Optional) A 64-bit salt to use. If omitted, a salt will be generated randomly. * * @return {CipherParams} A cipher params object with the key, IV, and salt. * * @static * * @example * * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32); * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32, 'saltsalt'); */ execute: function (password, keySize, ivSize, salt) { // Generate random salt if (!salt) { salt = WordArray.random(64/8); } // Derive key and IV var key = EvpKDF.create({ keySize: keySize + ivSize }).compute(password, salt); // Separate key and IV var iv = WordArray.create(key.words.slice(keySize), ivSize * 4); key.sigBytes = keySize * 4; // Return params return CipherParams.create({ key: key, iv: iv, salt: salt }); } }; /** * A serializable cipher wrapper that derives the key from a password, * and returns ciphertext as a serializable cipher params object. */ var PasswordBasedCipher = C_lib.PasswordBasedCipher = SerializableCipher.extend({ /** * Configuration options. * * @property {KDF} kdf The key derivation function to use to generate a key and IV from a password. Default: OpenSSL */ cfg: SerializableCipher.cfg.extend({ kdf: OpenSSLKdf }), /** * Encrypts a message using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password'); * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password', { format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize); // Add IV to config cfg.iv = derivedParams.iv; // Encrypt var ciphertext = SerializableCipher.encrypt.call(this, cipher, message, derivedParams.key, cfg); // Mix in derived params ciphertext.mixIn(derivedParams); return ciphertext; }, /** * Decrypts serialized ciphertext using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, 'password', { format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, 'password', { format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize, ciphertext.salt); // Add IV to config cfg.iv = derivedParams.iv; // Decrypt var plaintext = SerializableCipher.decrypt.call(this, cipher, ciphertext, derivedParams.key, cfg); return plaintext; } }); }()); })); },{"./core":44}],44:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(); } else if (typeof define === "function" && define.amd) { // AMD define([], factory); } else { // Global (browser) root.CryptoJS = factory(); } }(this, function () { /** * CryptoJS core components. */ var CryptoJS = CryptoJS || (function (Math, undefined) { /** * CryptoJS namespace. */ var C = {}; /** * Library namespace. */ var C_lib = C.lib = {}; /** * Base object for prototypal inheritance. */ var Base = C_lib.Base = (function () { function F() {} return { /** * Creates a new object that inherits from this object. * * @param {Object} overrides Properties to copy into the new object. * * @return {Object} The new object. * * @static * * @example * * var MyType = CryptoJS.lib.Base.extend({ * field: 'value', * * method: function () { * } * }); */ extend: function (overrides) { // Spawn F.prototype = this; var subtype = new F(); // Augment if (overrides) { subtype.mixIn(overrides); } // Create default initializer if (!subtype.hasOwnProperty('init')) { subtype.init = function () { subtype.$super.init.apply(this, arguments); }; } // Initializer's prototype is the subtype object subtype.init.prototype = subtype; // Reference supertype subtype.$super = this; return subtype; }, /** * Extends this object and runs the init method. * Arguments to create() will be passed to init(). * * @return {Object} The new object. * * @static * * @example * * var instance = MyType.create(); */ create: function () { var instance = this.extend(); instance.init.apply(instance, arguments); return instance; }, /** * Initializes a newly created object. * Override this method to add some logic when your objects are created. * * @example * * var MyType = CryptoJS.lib.Base.extend({ * init: function () { * // ... * } * }); */ init: function () { }, /** * Copies properties into this object. * * @param {Object} properties The properties to mix in. * * @example * * MyType.mixIn({ * field: 'value' * }); */ mixIn: function (properties) { for (var propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { this[propertyName] = properties[propertyName]; } } // IE won't copy toString using the loop above if (properties.hasOwnProperty('toString')) { this.toString = properties.toString; } }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = instance.clone(); */ clone: function () { return this.init.prototype.extend(this); } }; }()); /** * An array of 32-bit words. * * @property {Array} words The array of 32-bit words. * @property {number} sigBytes The number of significant bytes in this word array. */ var WordArray = C_lib.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of 32-bit words. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.lib.WordArray.create(); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 4; } }, /** * Converts this word array to a string. * * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex * * @return {string} The stringified word array. * * @example * * var string = wordArray + ''; * var string = wordArray.toString(); * var string = wordArray.toString(CryptoJS.enc.Utf8); */ toString: function (encoder) { return (encoder || Hex).stringify(this); }, /** * Concatenates a word array to this word array. * * @param {WordArray} wordArray The word array to append. * * @return {WordArray} This word array. * * @example * * wordArray1.concat(wordArray2); */ concat: function (wordArray) { // Shortcuts var thisWords = this.words; var thatWords = wordArray.words; var thisSigBytes = this.sigBytes; var thatSigBytes = wordArray.sigBytes; // Clamp excess bits this.clamp(); // Concat if (thisSigBytes % 4) { // Copy one byte at a time for (var i = 0; i < thatSigBytes; i++) { var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8); } } else { // Copy one word at a time for (var i = 0; i < thatSigBytes; i += 4) { thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2]; } } this.sigBytes += thatSigBytes; // Chainable return this; }, /** * Removes insignificant bits. * * @example * * wordArray.clamp(); */ clamp: function () { // Shortcuts var words = this.words; var sigBytes = this.sigBytes; // Clamp words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8); words.length = Math.ceil(sigBytes / 4); }, /** * Creates a copy of this word array. * * @return {WordArray} The clone. * * @example * * var clone = wordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); clone.words = this.words.slice(0); return clone; }, /** * Creates a word array filled with random bytes. * * @param {number} nBytes The number of random bytes to generate. * * @return {WordArray} The random word array. * * @static * * @example * * var wordArray = CryptoJS.lib.WordArray.random(16); */ random: function (nBytes) { var words = []; var r = (function (m_w) { var m_w = m_w; var m_z = 0x3ade68b1; var mask = 0xffffffff; return function () { m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask; m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask; var result = ((m_z << 0x10) + m_w) & mask; result /= 0x100000000; result += 0.5; return result * (Math.random() > .5 ? 1 : -1); } }); for (var i = 0, rcache; i < nBytes; i += 4) { var _r = r((rcache || Math.random()) * 0x100000000); rcache = _r() * 0x3ade67b7; words.push((_r() * 0x100000000) | 0); } return new WordArray.init(words, nBytes); } }); /** * Encoder namespace. */ var C_enc = C.enc = {}; /** * Hex encoding strategy. */ var Hex = C_enc.Hex = { /** * Converts a word array to a hex string. * * @param {WordArray} wordArray The word array. * * @return {string} The hex string. * * @static * * @example * * var hexString = CryptoJS.enc.Hex.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var hexChars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; hexChars.push((bite >>> 4).toString(16)); hexChars.push((bite & 0x0f).toString(16)); } return hexChars.join(''); }, /** * Converts a hex string to a word array. * * @param {string} hexStr The hex string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Hex.parse(hexString); */ parse: function (hexStr) { // Shortcut var hexStrLength = hexStr.length; // Convert var words = []; for (var i = 0; i < hexStrLength; i += 2) { words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4); } return new WordArray.init(words, hexStrLength / 2); } }; /** * Latin1 encoding strategy. */ var Latin1 = C_enc.Latin1 = { /** * Converts a word array to a Latin1 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Latin1 string. * * @static * * @example * * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var latin1Chars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; latin1Chars.push(String.fromCharCode(bite)); } return latin1Chars.join(''); }, /** * Converts a Latin1 string to a word array. * * @param {string} latin1Str The Latin1 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Latin1.parse(latin1String); */ parse: function (latin1Str) { // Shortcut var latin1StrLength = latin1Str.length; // Convert var words = []; for (var i = 0; i < latin1StrLength; i++) { words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8); } return new WordArray.init(words, latin1StrLength); } }; /** * UTF-8 encoding strategy. */ var Utf8 = C_enc.Utf8 = { /** * Converts a word array to a UTF-8 string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-8 string. * * @static * * @example * * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray); */ stringify: function (wordArray) { try { return decodeURIComponent(escape(Latin1.stringify(wordArray))); } catch (e) { throw new Error('Malformed UTF-8 data'); } }, /** * Converts a UTF-8 string to a word array. * * @param {string} utf8Str The UTF-8 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf8.parse(utf8String); */ parse: function (utf8Str) { return Latin1.parse(unescape(encodeURIComponent(utf8Str))); } }; /** * Abstract buffered block algorithm template. * * The property blockSize must be implemented in a concrete subtype. * * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0 */ var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({ /** * Resets this block algorithm's data buffer to its initial state. * * @example * * bufferedBlockAlgorithm.reset(); */ reset: function () { // Initial values this._data = new WordArray.init(); this._nDataBytes = 0; }, /** * Adds new data to this block algorithm's buffer. * * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8. * * @example * * bufferedBlockAlgorithm._append('data'); * bufferedBlockAlgorithm._append(wordArray); */ _append: function (data) { // Convert string to WordArray, else assume WordArray already if (typeof data == 'string') { data = Utf8.parse(data); } // Append this._data.concat(data); this._nDataBytes += data.sigBytes; }, /** * Processes available data blocks. * * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype. * * @param {boolean} doFlush Whether all blocks and partial blocks should be processed. * * @return {WordArray} The processed data. * * @example * * var processedData = bufferedBlockAlgorithm._process(); * var processedData = bufferedBlockAlgorithm._process(!!'flush'); */ _process: function (doFlush) { // Shortcuts var data = this._data; var dataWords = data.words; var dataSigBytes = data.sigBytes; var blockSize = this.blockSize; var blockSizeBytes = blockSize * 4; // Count blocks ready var nBlocksReady = dataSigBytes / blockSizeBytes; if (doFlush) { // Round up to include partial blocks nBlocksReady = Math.ceil(nBlocksReady); } else { // Round down to include only full blocks, // less the number of blocks that must remain in the buffer nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0); } // Count words ready var nWordsReady = nBlocksReady * blockSize; // Count bytes ready var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes); // Process blocks if (nWordsReady) { for (var offset = 0; offset < nWordsReady; offset += blockSize) { // Perform concrete-algorithm logic this._doProcessBlock(dataWords, offset); } // Remove processed words var processedWords = dataWords.splice(0, nWordsReady); data.sigBytes -= nBytesReady; } // Return processed words return new WordArray.init(processedWords, nBytesReady); }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = bufferedBlockAlgorithm.clone(); */ clone: function () { var clone = Base.clone.call(this); clone._data = this._data.clone(); return clone; }, _minBufferSize: 0 }); /** * Abstract hasher template. * * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits) */ var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({ /** * Configuration options. */ cfg: Base.extend(), /** * Initializes a newly created hasher. * * @param {Object} cfg (Optional) The configuration options to use for this hash computation. * * @example * * var hasher = CryptoJS.algo.SHA256.create(); */ init: function (cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Set initial values this.reset(); }, /** * Resets this hasher to its initial state. * * @example * * hasher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-hasher logic this._doReset(); }, /** * Updates this hasher with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {Hasher} This hasher. * * @example * * hasher.update('message'); * hasher.update(wordArray); */ update: function (messageUpdate) { // Append this._append(messageUpdate); // Update the hash this._process(); // Chainable return this; }, /** * Finalizes the hash computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The hash. * * @example * * var hash = hasher.finalize(); * var hash = hasher.finalize('message'); * var hash = hasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Final message update if (messageUpdate) { this._append(messageUpdate); } // Perform concrete-hasher logic var hash = this._doFinalize(); return hash; }, blockSize: 512/32, /** * Creates a shortcut function to a hasher's object interface. * * @param {Hasher} hasher The hasher to create a helper for. * * @return {Function} The shortcut function. * * @static * * @example * * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256); */ _createHelper: function (hasher) { return function (message, cfg) { return new hasher.init(cfg).finalize(message); }; }, /** * Creates a shortcut function to the HMAC's object interface. * * @param {Hasher} hasher The hasher to use in this HMAC helper. * * @return {Function} The shortcut function. * * @static * * @example * * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256); */ _createHmacHelper: function (hasher) { return function (message, key) { return new C_algo.HMAC.init(hasher, key).finalize(message); }; } }); /** * Algorithm namespace. */ var C_algo = C.algo = {}; return C; }(Math)); return CryptoJS; })); },{}],45:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * Base64 encoding strategy. */ var Base64 = C_enc.Base64 = { /** * Converts a word array to a Base64 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Base64 string. * * @static * * @example * * var base64String = CryptoJS.enc.Base64.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; var map = this._map; // Clamp excess bits wordArray.clamp(); // Convert var base64Chars = []; for (var i = 0; i < sigBytes; i += 3) { var byte1 = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff; var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff; var triplet = (byte1 << 16) | (byte2 << 8) | byte3; for (var j = 0; (j < 4) && (i + j * 0.75 < sigBytes); j++) { base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f)); } } // Add padding var paddingChar = map.charAt(64); if (paddingChar) { while (base64Chars.length % 4) { base64Chars.push(paddingChar); } } return base64Chars.join(''); }, /** * Converts a Base64 string to a word array. * * @param {string} base64Str The Base64 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Base64.parse(base64String); */ parse: function (base64Str) { // Shortcuts var base64StrLength = base64Str.length; var map = this._map; // Ignore padding var paddingChar = map.charAt(64); if (paddingChar) { var paddingIndex = base64Str.indexOf(paddingChar); if (paddingIndex != -1) { base64StrLength = paddingIndex; } } // Convert var words = []; var nBytes = 0; for (var i = 0; i < base64StrLength; i++) { if (i % 4) { var bits1 = map.indexOf(base64Str.charAt(i - 1)) << ((i % 4) * 2); var bits2 = map.indexOf(base64Str.charAt(i)) >>> (6 - (i % 4) * 2); words[nBytes >>> 2] |= (bits1 | bits2) << (24 - (nBytes % 4) * 8); nBytes++; } } return WordArray.create(words, nBytes); }, _map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=' }; }()); return CryptoJS.enc.Base64; })); },{"./core":44}],46:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * UTF-16 BE encoding strategy. */ var Utf16BE = C_enc.Utf16 = C_enc.Utf16BE = { /** * Converts a word array to a UTF-16 BE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 BE string. * * @static * * @example * * var utf16String = CryptoJS.enc.Utf16.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = (words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff; utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 BE string to a word array. * * @param {string} utf16Str The UTF-16 BE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16.parse(utf16String); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= utf16Str.charCodeAt(i) << (16 - (i % 2) * 16); } return WordArray.create(words, utf16StrLength * 2); } }; /** * UTF-16 LE encoding strategy. */ C_enc.Utf16LE = { /** * Converts a word array to a UTF-16 LE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 LE string. * * @static * * @example * * var utf16Str = CryptoJS.enc.Utf16LE.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = swapEndian((words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff); utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 LE string to a word array. * * @param {string} utf16Str The UTF-16 LE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16LE.parse(utf16Str); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= swapEndian(utf16Str.charCodeAt(i) << (16 - (i % 2) * 16)); } return WordArray.create(words, utf16StrLength * 2); } }; function swapEndian(word) { return ((word << 8) & 0xff00ff00) | ((word >>> 8) & 0x00ff00ff); } }()); return CryptoJS.enc.Utf16; })); },{"./core":44}],47:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var MD5 = C_algo.MD5; /** * This key derivation function is meant to conform with EVP_BytesToKey. * www.openssl.org/docs/crypto/EVP_BytesToKey.html */ var EvpKDF = C_algo.EvpKDF = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hash algorithm to use. Default: MD5 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: MD5, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.EvpKDF.create(); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8 }); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init hasher var hasher = cfg.hasher.create(); // Initial values var derivedKey = WordArray.create(); // Shortcuts var derivedKeyWords = derivedKey.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { if (block) { hasher.update(block); } var block = hasher.update(password).finalize(salt); hasher.reset(); // Iterations for (var i = 1; i < iterations; i++) { block = hasher.finalize(block); hasher.reset(); } derivedKey.concat(block); } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.EvpKDF(password, salt); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8 }); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8, iterations: 1000 }); */ C.EvpKDF = function (password, salt, cfg) { return EvpKDF.create(cfg).compute(password, salt); }; }()); return CryptoJS.EvpKDF; })); },{"./core":44,"./hmac":49,"./sha1":68}],48:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var CipherParams = C_lib.CipherParams; var C_enc = C.enc; var Hex = C_enc.Hex; var C_format = C.format; var HexFormatter = C_format.Hex = { /** * Converts the ciphertext of a cipher params object to a hexadecimally encoded string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The hexadecimally encoded string. * * @static * * @example * * var hexString = CryptoJS.format.Hex.stringify(cipherParams); */ stringify: function (cipherParams) { return cipherParams.ciphertext.toString(Hex); }, /** * Converts a hexadecimally encoded ciphertext string to a cipher params object. * * @param {string} input The hexadecimally encoded string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.Hex.parse(hexString); */ parse: function (input) { var ciphertext = Hex.parse(input); return CipherParams.create({ ciphertext: ciphertext }); } }; }()); return CryptoJS.format.Hex; })); },{"./cipher-core":43,"./core":44}],49:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var C_algo = C.algo; /** * HMAC algorithm. */ var HMAC = C_algo.HMAC = Base.extend({ /** * Initializes a newly created HMAC. * * @param {Hasher} hasher The hash algorithm to use. * @param {WordArray|string} key The secret key. * * @example * * var hmacHasher = CryptoJS.algo.HMAC.create(CryptoJS.algo.SHA256, key); */ init: function (hasher, key) { // Init hasher hasher = this._hasher = new hasher.init(); // Convert string to WordArray, else assume WordArray already if (typeof key == 'string') { key = Utf8.parse(key); } // Shortcuts var hasherBlockSize = hasher.blockSize; var hasherBlockSizeBytes = hasherBlockSize * 4; // Allow arbitrary length keys if (key.sigBytes > hasherBlockSizeBytes) { key = hasher.finalize(key); } // Clamp excess bits key.clamp(); // Clone key for inner and outer pads var oKey = this._oKey = key.clone(); var iKey = this._iKey = key.clone(); // Shortcuts var oKeyWords = oKey.words; var iKeyWords = iKey.words; // XOR keys with pad constants for (var i = 0; i < hasherBlockSize; i++) { oKeyWords[i] ^= 0x5c5c5c5c; iKeyWords[i] ^= 0x36363636; } oKey.sigBytes = iKey.sigBytes = hasherBlockSizeBytes; // Set initial values this.reset(); }, /** * Resets this HMAC to its initial state. * * @example * * hmacHasher.reset(); */ reset: function () { // Shortcut var hasher = this._hasher; // Reset hasher.reset(); hasher.update(this._iKey); }, /** * Updates this HMAC with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {HMAC} This HMAC instance. * * @example * * hmacHasher.update('message'); * hmacHasher.update(wordArray); */ update: function (messageUpdate) { this._hasher.update(messageUpdate); // Chainable return this; }, /** * Finalizes the HMAC computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The HMAC. * * @example * * var hmac = hmacHasher.finalize(); * var hmac = hmacHasher.finalize('message'); * var hmac = hmacHasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Shortcut var hasher = this._hasher; // Compute HMAC var innerHash = hasher.finalize(messageUpdate); hasher.reset(); var hmac = hasher.finalize(this._oKey.clone().concat(innerHash)); return hmac; } }); }()); })); },{"./core":44}],50:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./lib-typedarrays"), _dereq_("./enc-utf16"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./sha1"), _dereq_("./sha256"), _dereq_("./sha224"), _dereq_("./sha512"), _dereq_("./sha384"), _dereq_("./sha3"), _dereq_("./ripemd160"), _dereq_("./hmac"), _dereq_("./pbkdf2"), _dereq_("./evpkdf"), _dereq_("./cipher-core"), _dereq_("./mode-cfb"), _dereq_("./mode-ctr"), _dereq_("./mode-ctr-gladman"), _dereq_("./mode-ofb"), _dereq_("./mode-ecb"), _dereq_("./pad-ansix923"), _dereq_("./pad-iso10126"), _dereq_("./pad-iso97971"), _dereq_("./pad-zeropadding"), _dereq_("./pad-nopadding"), _dereq_("./format-hex"), _dereq_("./aes"), _dereq_("./tripledes"), _dereq_("./rc4"), _dereq_("./rabbit"), _dereq_("./rabbit-legacy")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./lib-typedarrays", "./enc-utf16", "./enc-base64", "./md5", "./sha1", "./sha256", "./sha224", "./sha512", "./sha384", "./sha3", "./ripemd160", "./hmac", "./pbkdf2", "./evpkdf", "./cipher-core", "./mode-cfb", "./mode-ctr", "./mode-ctr-gladman", "./mode-ofb", "./mode-ecb", "./pad-ansix923", "./pad-iso10126", "./pad-iso97971", "./pad-zeropadding", "./pad-nopadding", "./format-hex", "./aes", "./tripledes", "./rc4", "./rabbit", "./rabbit-legacy"], factory); } else { // Global (browser) root.CryptoJS = factory(root.CryptoJS); } }(this, function (CryptoJS) { return CryptoJS; })); },{"./aes":42,"./cipher-core":43,"./core":44,"./enc-base64":45,"./enc-utf16":46,"./evpkdf":47,"./format-hex":48,"./hmac":49,"./lib-typedarrays":51,"./md5":52,"./mode-cfb":53,"./mode-ctr":55,"./mode-ctr-gladman":54,"./mode-ecb":56,"./mode-ofb":57,"./pad-ansix923":58,"./pad-iso10126":59,"./pad-iso97971":60,"./pad-nopadding":61,"./pad-zeropadding":62,"./pbkdf2":63,"./rabbit":65,"./rabbit-legacy":64,"./rc4":66,"./ripemd160":67,"./sha1":68,"./sha224":69,"./sha256":70,"./sha3":71,"./sha384":72,"./sha512":73,"./tripledes":74,"./x64-core":75}],51:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Check if typed arrays are supported if (typeof ArrayBuffer != 'function') { return; } // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; // Reference original init var superInit = WordArray.init; // Augment WordArray.init to handle typed arrays var subInit = WordArray.init = function (typedArray) { // Convert buffers to uint8 if (typedArray instanceof ArrayBuffer) { typedArray = new Uint8Array(typedArray); } // Convert other array views to uint8 if ( typedArray instanceof Int8Array || (typeof Uint8ClampedArray !== "undefined" && typedArray instanceof Uint8ClampedArray) || typedArray instanceof Int16Array || typedArray instanceof Uint16Array || typedArray instanceof Int32Array || typedArray instanceof Uint32Array || typedArray instanceof Float32Array || typedArray instanceof Float64Array ) { typedArray = new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength); } // Handle Uint8Array if (typedArray instanceof Uint8Array) { // Shortcut var typedArrayByteLength = typedArray.byteLength; // Extract bytes var words = []; for (var i = 0; i < typedArrayByteLength; i++) { words[i >>> 2] |= typedArray[i] << (24 - (i % 4) * 8); } // Initialize this word array superInit.call(this, words, typedArrayByteLength); } else { // Else call normal init superInit.apply(this, arguments); } }; subInit.prototype = WordArray; }()); return CryptoJS.lib.WordArray; })); },{"./core":44}],52:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var T = []; // Compute constants (function () { for (var i = 0; i < 64; i++) { T[i] = (Math.abs(Math.sin(i + 1)) * 0x100000000) | 0; } }()); /** * MD5 hash algorithm. */ var MD5 = C_algo.MD5 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476 ]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcuts var H = this._hash.words; var M_offset_0 = M[offset + 0]; var M_offset_1 = M[offset + 1]; var M_offset_2 = M[offset + 2]; var M_offset_3 = M[offset + 3]; var M_offset_4 = M[offset + 4]; var M_offset_5 = M[offset + 5]; var M_offset_6 = M[offset + 6]; var M_offset_7 = M[offset + 7]; var M_offset_8 = M[offset + 8]; var M_offset_9 = M[offset + 9]; var M_offset_10 = M[offset + 10]; var M_offset_11 = M[offset + 11]; var M_offset_12 = M[offset + 12]; var M_offset_13 = M[offset + 13]; var M_offset_14 = M[offset + 14]; var M_offset_15 = M[offset + 15]; // Working varialbes var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; // Computation a = FF(a, b, c, d, M_offset_0, 7, T[0]); d = FF(d, a, b, c, M_offset_1, 12, T[1]); c = FF(c, d, a, b, M_offset_2, 17, T[2]); b = FF(b, c, d, a, M_offset_3, 22, T[3]); a = FF(a, b, c, d, M_offset_4, 7, T[4]); d = FF(d, a, b, c, M_offset_5, 12, T[5]); c = FF(c, d, a, b, M_offset_6, 17, T[6]); b = FF(b, c, d, a, M_offset_7, 22, T[7]); a = FF(a, b, c, d, M_offset_8, 7, T[8]); d = FF(d, a, b, c, M_offset_9, 12, T[9]); c = FF(c, d, a, b, M_offset_10, 17, T[10]); b = FF(b, c, d, a, M_offset_11, 22, T[11]); a = FF(a, b, c, d, M_offset_12, 7, T[12]); d = FF(d, a, b, c, M_offset_13, 12, T[13]); c = FF(c, d, a, b, M_offset_14, 17, T[14]); b = FF(b, c, d, a, M_offset_15, 22, T[15]); a = GG(a, b, c, d, M_offset_1, 5, T[16]); d = GG(d, a, b, c, M_offset_6, 9, T[17]); c = GG(c, d, a, b, M_offset_11, 14, T[18]); b = GG(b, c, d, a, M_offset_0, 20, T[19]); a = GG(a, b, c, d, M_offset_5, 5, T[20]); d = GG(d, a, b, c, M_offset_10, 9, T[21]); c = GG(c, d, a, b, M_offset_15, 14, T[22]); b = GG(b, c, d, a, M_offset_4, 20, T[23]); a = GG(a, b, c, d, M_offset_9, 5, T[24]); d = GG(d, a, b, c, M_offset_14, 9, T[25]); c = GG(c, d, a, b, M_offset_3, 14, T[26]); b = GG(b, c, d, a, M_offset_8, 20, T[27]); a = GG(a, b, c, d, M_offset_13, 5, T[28]); d = GG(d, a, b, c, M_offset_2, 9, T[29]); c = GG(c, d, a, b, M_offset_7, 14, T[30]); b = GG(b, c, d, a, M_offset_12, 20, T[31]); a = HH(a, b, c, d, M_offset_5, 4, T[32]); d = HH(d, a, b, c, M_offset_8, 11, T[33]); c = HH(c, d, a, b, M_offset_11, 16, T[34]); b = HH(b, c, d, a, M_offset_14, 23, T[35]); a = HH(a, b, c, d, M_offset_1, 4, T[36]); d = HH(d, a, b, c, M_offset_4, 11, T[37]); c = HH(c, d, a, b, M_offset_7, 16, T[38]); b = HH(b, c, d, a, M_offset_10, 23, T[39]); a = HH(a, b, c, d, M_offset_13, 4, T[40]); d = HH(d, a, b, c, M_offset_0, 11, T[41]); c = HH(c, d, a, b, M_offset_3, 16, T[42]); b = HH(b, c, d, a, M_offset_6, 23, T[43]); a = HH(a, b, c, d, M_offset_9, 4, T[44]); d = HH(d, a, b, c, M_offset_12, 11, T[45]); c = HH(c, d, a, b, M_offset_15, 16, T[46]); b = HH(b, c, d, a, M_offset_2, 23, T[47]); a = II(a, b, c, d, M_offset_0, 6, T[48]); d = II(d, a, b, c, M_offset_7, 10, T[49]); c = II(c, d, a, b, M_offset_14, 15, T[50]); b = II(b, c, d, a, M_offset_5, 21, T[51]); a = II(a, b, c, d, M_offset_12, 6, T[52]); d = II(d, a, b, c, M_offset_3, 10, T[53]); c = II(c, d, a, b, M_offset_10, 15, T[54]); b = II(b, c, d, a, M_offset_1, 21, T[55]); a = II(a, b, c, d, M_offset_8, 6, T[56]); d = II(d, a, b, c, M_offset_15, 10, T[57]); c = II(c, d, a, b, M_offset_6, 15, T[58]); b = II(b, c, d, a, M_offset_13, 21, T[59]); a = II(a, b, c, d, M_offset_4, 6, T[60]); d = II(d, a, b, c, M_offset_11, 10, T[61]); c = II(c, d, a, b, M_offset_2, 15, T[62]); b = II(b, c, d, a, M_offset_9, 21, T[63]); // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); var nBitsTotalH = Math.floor(nBitsTotal / 0x100000000); var nBitsTotalL = nBitsTotal; dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = ( (((nBitsTotalH << 8) | (nBitsTotalH >>> 24)) & 0x00ff00ff) | (((nBitsTotalH << 24) | (nBitsTotalH >>> 8)) & 0xff00ff00) ); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotalL << 8) | (nBitsTotalL >>> 24)) & 0x00ff00ff) | (((nBitsTotalL << 24) | (nBitsTotalL >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 4; i++) { // Shortcut var H_i = H[i]; H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function FF(a, b, c, d, x, s, t) { var n = a + ((b & c) | (~b & d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function GG(a, b, c, d, x, s, t) { var n = a + ((b & d) | (c & ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function HH(a, b, c, d, x, s, t) { var n = a + (b ^ c ^ d) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function II(a, b, c, d, x, s, t) { var n = a + (c ^ (b | ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.MD5('message'); * var hash = CryptoJS.MD5(wordArray); */ C.MD5 = Hasher._createHelper(MD5); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacMD5(message, key); */ C.HmacMD5 = Hasher._createHmacHelper(MD5); }(Math)); return CryptoJS.MD5; })); },{"./core":44}],53:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher Feedback block mode. */ CryptoJS.mode.CFB = (function () { var CFB = CryptoJS.lib.BlockCipherMode.extend(); CFB.Encryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); CFB.Decryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // This block becomes the previous block this._prevBlock = thisBlock; } }); function generateKeystreamAndEncrypt(words, offset, blockSize, cipher) { // Shortcut var iv = this._iv; // Generate keystream if (iv) { var keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } else { var keystream = this._prevBlock; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } return CFB; }()); return CryptoJS.mode.CFB; })); },{"./cipher-core":43,"./core":44}],54:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve * Counter block mode compatible with Dr Brian Gladman fileenc.c * derived from CryptoJS.mode.CTR * Jan Hruby [email protected] */ CryptoJS.mode.CTRGladman = (function () { var CTRGladman = CryptoJS.lib.BlockCipherMode.extend(); function incWord(word) { if (((word >> 24) & 0xff) === 0xff) { //overflow var b1 = (word >> 16)&0xff; var b2 = (word >> 8)&0xff; var b3 = word & 0xff; if (b1 === 0xff) // overflow b1 { b1 = 0; if (b2 === 0xff) { b2 = 0; if (b3 === 0xff) { b3 = 0; } else { ++b3; } } else { ++b2; } } else { ++b1; } word = 0; word += (b1 << 16); word += (b2 << 8); word += b3; } else { word += (0x01 << 24); } return word; } function incCounter(counter) { if ((counter[0] = incWord(counter[0])) === 0) { // encr_data in fileenc.c from Dr Brian Gladman's counts only with DWORD j < 8 counter[1] = incWord(counter[1]); } return counter; } var Encryptor = CTRGladman.Encryptor = CTRGladman.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } incCounter(counter); var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTRGladman.Decryptor = Encryptor; return CTRGladman; }()); return CryptoJS.mode.CTRGladman; })); },{"./cipher-core":43,"./core":44}],55:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Counter block mode. */ CryptoJS.mode.CTR = (function () { var CTR = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = CTR.Encryptor = CTR.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Increment counter counter[blockSize - 1] = (counter[blockSize - 1] + 1) | 0 // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTR.Decryptor = Encryptor; return CTR; }()); return CryptoJS.mode.CTR; })); },{"./cipher-core":43,"./core":44}],56:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Electronic Codebook block mode. */ CryptoJS.mode.ECB = (function () { var ECB = CryptoJS.lib.BlockCipherMode.extend(); ECB.Encryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.encryptBlock(words, offset); } }); ECB.Decryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.decryptBlock(words, offset); } }); return ECB; }()); return CryptoJS.mode.ECB; })); },{"./cipher-core":43,"./core":44}],57:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Output Feedback block mode. */ CryptoJS.mode.OFB = (function () { var OFB = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = OFB.Encryptor = OFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var keystream = this._keystream; // Generate keystream if (iv) { keystream = this._keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); OFB.Decryptor = Encryptor; return OFB; }()); return CryptoJS.mode.OFB; })); },{"./cipher-core":43,"./core":44}],58:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ANSI X.923 padding strategy. */ CryptoJS.pad.AnsiX923 = { pad: function (data, blockSize) { // Shortcuts var dataSigBytes = data.sigBytes; var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - dataSigBytes % blockSizeBytes; // Compute last byte position var lastBytePos = dataSigBytes + nPaddingBytes - 1; // Pad data.clamp(); data.words[lastBytePos >>> 2] |= nPaddingBytes << (24 - (lastBytePos % 4) * 8); data.sigBytes += nPaddingBytes; }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Ansix923; })); },{"./cipher-core":43,"./core":44}],59:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO 10126 padding strategy. */ CryptoJS.pad.Iso10126 = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Pad data.concat(CryptoJS.lib.WordArray.random(nPaddingBytes - 1)). concat(CryptoJS.lib.WordArray.create([nPaddingBytes << 24], 1)); }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Iso10126; })); },{"./cipher-core":43,"./core":44}],60:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO/IEC 9797-1 Padding Method 2. */ CryptoJS.pad.Iso97971 = { pad: function (data, blockSize) { // Add 0x80 byte data.concat(CryptoJS.lib.WordArray.create([0x80000000], 1)); // Zero pad the rest CryptoJS.pad.ZeroPadding.pad(data, blockSize); }, unpad: function (data) { // Remove zero padding CryptoJS.pad.ZeroPadding.unpad(data); // Remove one more byte -- the 0x80 byte data.sigBytes--; } }; return CryptoJS.pad.Iso97971; })); },{"./cipher-core":43,"./core":44}],61:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * A noop padding strategy. */ CryptoJS.pad.NoPadding = { pad: function () { }, unpad: function () { } }; return CryptoJS.pad.NoPadding; })); },{"./cipher-core":43,"./core":44}],62:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Zero padding strategy. */ CryptoJS.pad.ZeroPadding = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Pad data.clamp(); data.sigBytes += blockSizeBytes - ((data.sigBytes % blockSizeBytes) || blockSizeBytes); }, unpad: function (data) { // Shortcut var dataWords = data.words; // Unpad var i = data.sigBytes - 1; while (!((dataWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff)) { i--; } data.sigBytes = i + 1; } }; return CryptoJS.pad.ZeroPadding; })); },{"./cipher-core":43,"./core":44}],63:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA1 = C_algo.SHA1; var HMAC = C_algo.HMAC; /** * Password-Based Key Derivation Function 2 algorithm. */ var PBKDF2 = C_algo.PBKDF2 = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hasher to use. Default: SHA1 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: SHA1, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.PBKDF2.create(); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8 }); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init HMAC var hmac = HMAC.create(cfg.hasher, password); // Initial values var derivedKey = WordArray.create(); var blockIndex = WordArray.create([0x00000001]); // Shortcuts var derivedKeyWords = derivedKey.words; var blockIndexWords = blockIndex.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { var block = hmac.update(salt).finalize(blockIndex); hmac.reset(); // Shortcuts var blockWords = block.words; var blockWordsLength = blockWords.length; // Iterations var intermediate = block; for (var i = 1; i < iterations; i++) { intermediate = hmac.finalize(intermediate); hmac.reset(); // Shortcut var intermediateWords = intermediate.words; // XOR intermediate with block for (var j = 0; j < blockWordsLength; j++) { blockWords[j] ^= intermediateWords[j]; } } derivedKey.concat(block); blockIndexWords[0]++; } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.PBKDF2(password, salt); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8 }); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8, iterations: 1000 }); */ C.PBKDF2 = function (password, salt, cfg) { return PBKDF2.create(cfg).compute(password, salt); }; }()); return CryptoJS.PBKDF2; })); },{"./core":44,"./hmac":49,"./sha1":68}],64:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm. * * This is a legacy version that neglected to convert the key to little-endian. * This error doesn't affect the cipher's security, * but it does affect its compatibility with other implementations. */ var RabbitLegacy = C_algo.RabbitLegacy = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RabbitLegacy.encrypt(message, key, cfg); * var plaintext = CryptoJS.RabbitLegacy.decrypt(ciphertext, key, cfg); */ C.RabbitLegacy = StreamCipher._createHelper(RabbitLegacy); }()); return CryptoJS.RabbitLegacy; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],65:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm */ var Rabbit = C_algo.Rabbit = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Swap endian for (var i = 0; i < 4; i++) { K[i] = (((K[i] << 8) | (K[i] >>> 24)) & 0x00ff00ff) | (((K[i] << 24) | (K[i] >>> 8)) & 0xff00ff00); } // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.Rabbit.encrypt(message, key, cfg); * var plaintext = CryptoJS.Rabbit.decrypt(ciphertext, key, cfg); */ C.Rabbit = StreamCipher._createHelper(Rabbit); }()); return CryptoJS.Rabbit; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],66:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; /** * RC4 stream cipher algorithm. */ var RC4 = C_algo.RC4 = StreamCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySigBytes = key.sigBytes; // Init sbox var S = this._S = []; for (var i = 0; i < 256; i++) { S[i] = i; } // Key setup for (var i = 0, j = 0; i < 256; i++) { var keyByteIndex = i % keySigBytes; var keyByte = (keyWords[keyByteIndex >>> 2] >>> (24 - (keyByteIndex % 4) * 8)) & 0xff; j = (j + S[i] + keyByte) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; } // Counters this._i = this._j = 0; }, _doProcessBlock: function (M, offset) { M[offset] ^= generateKeystreamWord.call(this); }, keySize: 256/32, ivSize: 0 }); function generateKeystreamWord() { // Shortcuts var S = this._S; var i = this._i; var j = this._j; // Generate keystream word var keystreamWord = 0; for (var n = 0; n < 4; n++) { i = (i + 1) % 256; j = (j + S[i]) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; keystreamWord |= S[(S[i] + S[j]) % 256] << (24 - n * 8); } // Update counters this._i = i; this._j = j; return keystreamWord; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4.decrypt(ciphertext, key, cfg); */ C.RC4 = StreamCipher._createHelper(RC4); /** * Modified RC4 stream cipher algorithm. */ var RC4Drop = C_algo.RC4Drop = RC4.extend({ /** * Configuration options. * * @property {number} drop The number of keystream words to drop. Default 192 */ cfg: RC4.cfg.extend({ drop: 192 }), _doReset: function () { RC4._doReset.call(this); // Drop for (var i = this.cfg.drop; i > 0; i--) { generateKeystreamWord.call(this); } } }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4Drop.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4Drop.decrypt(ciphertext, key, cfg); */ C.RC4Drop = StreamCipher._createHelper(RC4Drop); }()); return CryptoJS.RC4; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],67:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve (c) 2012 by Cédric Mesnil. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var _zl = WordArray.create([ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13]); var _zr = WordArray.create([ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11]); var _sl = WordArray.create([ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]); var _sr = WordArray.create([ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ]); var _hl = WordArray.create([ 0x00000000, 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xA953FD4E]); var _hr = WordArray.create([ 0x50A28BE6, 0x5C4DD124, 0x6D703EF3, 0x7A6D76E9, 0x00000000]); /** * RIPEMD160 hash algorithm. */ var RIPEMD160 = C_algo.RIPEMD160 = Hasher.extend({ _doReset: function () { this._hash = WordArray.create([0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; // Swap M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcut var H = this._hash.words; var hl = _hl.words; var hr = _hr.words; var zl = _zl.words; var zr = _zr.words; var sl = _sl.words; var sr = _sr.words; // Working variables var al, bl, cl, dl, el; var ar, br, cr, dr, er; ar = al = H[0]; br = bl = H[1]; cr = cl = H[2]; dr = dl = H[3]; er = el = H[4]; // Computation var t; for (var i = 0; i < 80; i += 1) { t = (al + M[offset+zl[i]])|0; if (i<16){ t += f1(bl,cl,dl) + hl[0]; } else if (i<32) { t += f2(bl,cl,dl) + hl[1]; } else if (i<48) { t += f3(bl,cl,dl) + hl[2]; } else if (i<64) { t += f4(bl,cl,dl) + hl[3]; } else {// if (i<80) { t += f5(bl,cl,dl) + hl[4]; } t = t|0; t = rotl(t,sl[i]); t = (t+el)|0; al = el; el = dl; dl = rotl(cl, 10); cl = bl; bl = t; t = (ar + M[offset+zr[i]])|0; if (i<16){ t += f5(br,cr,dr) + hr[0]; } else if (i<32) { t += f4(br,cr,dr) + hr[1]; } else if (i<48) { t += f3(br,cr,dr) + hr[2]; } else if (i<64) { t += f2(br,cr,dr) + hr[3]; } else {// if (i<80) { t += f1(br,cr,dr) + hr[4]; } t = t|0; t = rotl(t,sr[i]) ; t = (t+er)|0; ar = er; er = dr; dr = rotl(cr, 10); cr = br; br = t; } // Intermediate hash value t = (H[1] + cl + dr)|0; H[1] = (H[2] + dl + er)|0; H[2] = (H[3] + el + ar)|0; H[3] = (H[4] + al + br)|0; H[4] = (H[0] + bl + cr)|0; H[0] = t; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotal << 8) | (nBitsTotal >>> 24)) & 0x00ff00ff) | (((nBitsTotal << 24) | (nBitsTotal >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 5; i++) { // Shortcut var H_i = H[i]; // Swap H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function f1(x, y, z) { return ((x) ^ (y) ^ (z)); } function f2(x, y, z) { return (((x)&(y)) | ((~x)&(z))); } function f3(x, y, z) { return (((x) | (~(y))) ^ (z)); } function f4(x, y, z) { return (((x) & (z)) | ((y)&(~(z)))); } function f5(x, y, z) { return ((x) ^ ((y) |(~(z)))); } function rotl(x,n) { return (x<<n) | (x>>>(32-n)); } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.RIPEMD160('message'); * var hash = CryptoJS.RIPEMD160(wordArray); */ C.RIPEMD160 = Hasher._createHelper(RIPEMD160); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacRIPEMD160(message, key); */ C.HmacRIPEMD160 = Hasher._createHmacHelper(RIPEMD160); }(Math)); return CryptoJS.RIPEMD160; })); },{"./core":44}],68:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Reusable object var W = []; /** * SHA-1 hash algorithm. */ var SHA1 = C_algo.SHA1 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ]); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; // Computation for (var i = 0; i < 80; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var n = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]; W[i] = (n << 1) | (n >>> 31); } var t = ((a << 5) | (a >>> 27)) + e + W[i]; if (i < 20) { t += ((b & c) | (~b & d)) + 0x5a827999; } else if (i < 40) { t += (b ^ c ^ d) + 0x6ed9eba1; } else if (i < 60) { t += ((b & c) | (b & d) | (c & d)) - 0x70e44324; } else /* if (i < 80) */ { t += (b ^ c ^ d) - 0x359d3e2a; } e = d; d = c; c = (b << 30) | (b >>> 2); b = a; a = t; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA1('message'); * var hash = CryptoJS.SHA1(wordArray); */ C.SHA1 = Hasher._createHelper(SHA1); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA1(message, key); */ C.HmacSHA1 = Hasher._createHmacHelper(SHA1); }()); return CryptoJS.SHA1; })); },{"./core":44}],69:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha256")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha256"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA256 = C_algo.SHA256; /** * SHA-224 hash algorithm. */ var SHA224 = C_algo.SHA224 = SHA256.extend({ _doReset: function () { this._hash = new WordArray.init([ 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4 ]); }, _doFinalize: function () { var hash = SHA256._doFinalize.call(this); hash.sigBytes -= 4; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA224('message'); * var hash = CryptoJS.SHA224(wordArray); */ C.SHA224 = SHA256._createHelper(SHA224); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA224(message, key); */ C.HmacSHA224 = SHA256._createHmacHelper(SHA224); }()); return CryptoJS.SHA224; })); },{"./core":44,"./sha256":70}],70:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Initialization and round constants tables var H = []; var K = []; // Compute constants (function () { function isPrime(n) { var sqrtN = Math.sqrt(n); for (var factor = 2; factor <= sqrtN; factor++) { if (!(n % factor)) { return false; } } return true; } function getFractionalBits(n) { return ((n - (n | 0)) * 0x100000000) | 0; } var n = 2; var nPrime = 0; while (nPrime < 64) { if (isPrime(n)) { if (nPrime < 8) { H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2)); } K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3)); nPrime++; } n++; } }()); // Reusable object var W = []; /** * SHA-256 hash algorithm. */ var SHA256 = C_algo.SHA256 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init(H.slice(0)); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; var f = H[5]; var g = H[6]; var h = H[7]; // Computation for (var i = 0; i < 64; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var gamma0x = W[i - 15]; var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^ ((gamma0x << 14) | (gamma0x >>> 18)) ^ (gamma0x >>> 3); var gamma1x = W[i - 2]; var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^ ((gamma1x << 13) | (gamma1x >>> 19)) ^ (gamma1x >>> 10); W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]; } var ch = (e & f) ^ (~e & g); var maj = (a & b) ^ (a & c) ^ (b & c); var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22)); var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25)); var t1 = h + sigma1 + ch + K[i] + W[i]; var t2 = sigma0 + maj; h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; H[5] = (H[5] + f) | 0; H[6] = (H[6] + g) | 0; H[7] = (H[7] + h) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA256('message'); * var hash = CryptoJS.SHA256(wordArray); */ C.SHA256 = Hasher._createHelper(SHA256); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA256(message, key); */ C.HmacSHA256 = Hasher._createHmacHelper(SHA256); }(Math)); return CryptoJS.SHA256; })); },{"./core":44}],71:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var C_algo = C.algo; // Constants tables var RHO_OFFSETS = []; var PI_INDEXES = []; var ROUND_CONSTANTS = []; // Compute Constants (function () { // Compute rho offset constants var x = 1, y = 0; for (var t = 0; t < 24; t++) { RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64; var newX = y % 5; var newY = (2 * x + 3 * y) % 5; x = newX; y = newY; } // Compute pi index constants for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5; } } // Compute round constants var LFSR = 0x01; for (var i = 0; i < 24; i++) { var roundConstantMsw = 0; var roundConstantLsw = 0; for (var j = 0; j < 7; j++) { if (LFSR & 0x01) { var bitPosition = (1 << j) - 1; if (bitPosition < 32) { roundConstantLsw ^= 1 << bitPosition; } else /* if (bitPosition >= 32) */ { roundConstantMsw ^= 1 << (bitPosition - 32); } } // Compute next LFSR if (LFSR & 0x80) { // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1 LFSR = (LFSR << 1) ^ 0x71; } else { LFSR <<= 1; } } ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw); } }()); // Reusable objects for temporary values var T = []; (function () { for (var i = 0; i < 25; i++) { T[i] = X64Word.create(); } }()); /** * SHA-3 hash algorithm. */ var SHA3 = C_algo.SHA3 = Hasher.extend({ /** * Configuration options. * * @property {number} outputLength * The desired number of bits in the output hash. * Only values permitted are: 224, 256, 384, 512. * Default: 512 */ cfg: Hasher.cfg.extend({ outputLength: 512 }), _doReset: function () { var state = this._state = [] for (var i = 0; i < 25; i++) { state[i] = new X64Word.init(); } this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32; }, _doProcessBlock: function (M, offset) { // Shortcuts var state = this._state; var nBlockSizeLanes = this.blockSize / 2; // Absorb for (var i = 0; i < nBlockSizeLanes; i++) { // Shortcuts var M2i = M[offset + 2 * i]; var M2i1 = M[offset + 2 * i + 1]; // Swap endian M2i = ( (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) | (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00) ); M2i1 = ( (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) | (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00) ); // Absorb message into state var lane = state[i]; lane.high ^= M2i1; lane.low ^= M2i; } // Rounds for (var round = 0; round < 24; round++) { // Theta for (var x = 0; x < 5; x++) { // Mix column lanes var tMsw = 0, tLsw = 0; for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; tMsw ^= lane.high; tLsw ^= lane.low; } // Temporary values var Tx = T[x]; Tx.high = tMsw; Tx.low = tLsw; } for (var x = 0; x < 5; x++) { // Shortcuts var Tx4 = T[(x + 4) % 5]; var Tx1 = T[(x + 1) % 5]; var Tx1Msw = Tx1.high; var Tx1Lsw = Tx1.low; // Mix surrounding columns var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31)); var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31)); for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; lane.high ^= tMsw; lane.low ^= tLsw; } } // Rho Pi for (var laneIndex = 1; laneIndex < 25; laneIndex++) { // Shortcuts var lane = state[laneIndex]; var laneMsw = lane.high; var laneLsw = lane.low; var rhoOffset = RHO_OFFSETS[laneIndex]; // Rotate lanes if (rhoOffset < 32) { var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset)); var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset)); } else /* if (rhoOffset >= 32) */ { var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset)); var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset)); } // Transpose lanes var TPiLane = T[PI_INDEXES[laneIndex]]; TPiLane.high = tMsw; TPiLane.low = tLsw; } // Rho pi at x = y = 0 var T0 = T[0]; var state0 = state[0]; T0.high = state0.high; T0.low = state0.low; // Chi for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { // Shortcuts var laneIndex = x + 5 * y; var lane = state[laneIndex]; var TLane = T[laneIndex]; var Tx1Lane = T[((x + 1) % 5) + 5 * y]; var Tx2Lane = T[((x + 2) % 5) + 5 * y]; // Mix rows lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high); lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low); } } // Iota var lane = state[0]; var roundConstant = ROUND_CONSTANTS[round]; lane.high ^= roundConstant.high; lane.low ^= roundConstant.low;; } }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; var blockSizeBits = this.blockSize * 32; // Add padding dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32); dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Shortcuts var state = this._state; var outputLengthBytes = this.cfg.outputLength / 8; var outputLengthLanes = outputLengthBytes / 8; // Squeeze var hashWords = []; for (var i = 0; i < outputLengthLanes; i++) { // Shortcuts var lane = state[i]; var laneMsw = lane.high; var laneLsw = lane.low; // Swap endian laneMsw = ( (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) | (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00) ); laneLsw = ( (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) | (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00) ); // Squeeze state to retrieve hash hashWords.push(laneLsw); hashWords.push(laneMsw); } // Return final computed hash return new WordArray.init(hashWords, outputLengthBytes); }, clone: function () { var clone = Hasher.clone.call(this); var state = clone._state = this._state.slice(0); for (var i = 0; i < 25; i++) { state[i] = state[i].clone(); } return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA3('message'); * var hash = CryptoJS.SHA3(wordArray); */ C.SHA3 = Hasher._createHelper(SHA3); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA3(message, key); */ C.HmacSHA3 = Hasher._createHmacHelper(SHA3); }(Math)); return CryptoJS.SHA3; })); },{"./core":44,"./x64-core":75}],72:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./sha512")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./sha512"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; var SHA512 = C_algo.SHA512; /** * SHA-384 hash algorithm. */ var SHA384 = C_algo.SHA384 = SHA512.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0xcbbb9d5d, 0xc1059ed8), new X64Word.init(0x629a292a, 0x367cd507), new X64Word.init(0x9159015a, 0x3070dd17), new X64Word.init(0x152fecd8, 0xf70e5939), new X64Word.init(0x67332667, 0xffc00b31), new X64Word.init(0x8eb44a87, 0x68581511), new X64Word.init(0xdb0c2e0d, 0x64f98fa7), new X64Word.init(0x47b5481d, 0xbefa4fa4) ]); }, _doFinalize: function () { var hash = SHA512._doFinalize.call(this); hash.sigBytes -= 16; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA384('message'); * var hash = CryptoJS.SHA384(wordArray); */ C.SHA384 = SHA512._createHelper(SHA384); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA384(message, key); */ C.HmacSHA384 = SHA512._createHmacHelper(SHA384); }()); return CryptoJS.SHA384; })); },{"./core":44,"./sha512":73,"./x64-core":75}],73:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; function X64Word_create() { return X64Word.create.apply(X64Word, arguments); } // Constants var K = [ X64Word_create(0x428a2f98, 0xd728ae22), X64Word_create(0x71374491, 0x23ef65cd), X64Word_create(0xb5c0fbcf, 0xec4d3b2f), X64Word_create(0xe9b5dba5, 0x8189dbbc), X64Word_create(0x3956c25b, 0xf348b538), X64Word_create(0x59f111f1, 0xb605d019), X64Word_create(0x923f82a4, 0xaf194f9b), X64Word_create(0xab1c5ed5, 0xda6d8118), X64Word_create(0xd807aa98, 0xa3030242), X64Word_create(0x12835b01, 0x45706fbe), X64Word_create(0x243185be, 0x4ee4b28c), X64Word_create(0x550c7dc3, 0xd5ffb4e2), X64Word_create(0x72be5d74, 0xf27b896f), X64Word_create(0x80deb1fe, 0x3b1696b1), X64Word_create(0x9bdc06a7, 0x25c71235), X64Word_create(0xc19bf174, 0xcf692694), X64Word_create(0xe49b69c1, 0x9ef14ad2), X64Word_create(0xefbe4786, 0x384f25e3), X64Word_create(0x0fc19dc6, 0x8b8cd5b5), X64Word_create(0x240ca1cc, 0x77ac9c65), X64Word_create(0x2de92c6f, 0x592b0275), X64Word_create(0x4a7484aa, 0x6ea6e483), X64Word_create(0x5cb0a9dc, 0xbd41fbd4), X64Word_create(0x76f988da, 0x831153b5), X64Word_create(0x983e5152, 0xee66dfab), X64Word_create(0xa831c66d, 0x2db43210), X64Word_create(0xb00327c8, 0x98fb213f), X64Word_create(0xbf597fc7, 0xbeef0ee4), X64Word_create(0xc6e00bf3, 0x3da88fc2), X64Word_create(0xd5a79147, 0x930aa725), X64Word_create(0x06ca6351, 0xe003826f), X64Word_create(0x14292967, 0x0a0e6e70), X64Word_create(0x27b70a85, 0x46d22ffc), X64Word_create(0x2e1b2138, 0x5c26c926), X64Word_create(0x4d2c6dfc, 0x5ac42aed), X64Word_create(0x53380d13, 0x9d95b3df), X64Word_create(0x650a7354, 0x8baf63de), X64Word_create(0x766a0abb, 0x3c77b2a8), X64Word_create(0x81c2c92e, 0x47edaee6), X64Word_create(0x92722c85, 0x1482353b), X64Word_create(0xa2bfe8a1, 0x4cf10364), X64Word_create(0xa81a664b, 0xbc423001), X64Word_create(0xc24b8b70, 0xd0f89791), X64Word_create(0xc76c51a3, 0x0654be30), X64Word_create(0xd192e819, 0xd6ef5218), X64Word_create(0xd6990624, 0x5565a910), X64Word_create(0xf40e3585, 0x5771202a), X64Word_create(0x106aa070, 0x32bbd1b8), X64Word_create(0x19a4c116, 0xb8d2d0c8), X64Word_create(0x1e376c08, 0x5141ab53), X64Word_create(0x2748774c, 0xdf8eeb99), X64Word_create(0x34b0bcb5, 0xe19b48a8), X64Word_create(0x391c0cb3, 0xc5c95a63), X64Word_create(0x4ed8aa4a, 0xe3418acb), X64Word_create(0x5b9cca4f, 0x7763e373), X64Word_create(0x682e6ff3, 0xd6b2b8a3), X64Word_create(0x748f82ee, 0x5defb2fc), X64Word_create(0x78a5636f, 0x43172f60), X64Word_create(0x84c87814, 0xa1f0ab72), X64Word_create(0x8cc70208, 0x1a6439ec), X64Word_create(0x90befffa, 0x23631e28), X64Word_create(0xa4506ceb, 0xde82bde9), X64Word_create(0xbef9a3f7, 0xb2c67915), X64Word_create(0xc67178f2, 0xe372532b), X64Word_create(0xca273ece, 0xea26619c), X64Word_create(0xd186b8c7, 0x21c0c207), X64Word_create(0xeada7dd6, 0xcde0eb1e), X64Word_create(0xf57d4f7f, 0xee6ed178), X64Word_create(0x06f067aa, 0x72176fba), X64Word_create(0x0a637dc5, 0xa2c898a6), X64Word_create(0x113f9804, 0xbef90dae), X64Word_create(0x1b710b35, 0x131c471b), X64Word_create(0x28db77f5, 0x23047d84), X64Word_create(0x32caab7b, 0x40c72493), X64Word_create(0x3c9ebe0a, 0x15c9bebc), X64Word_create(0x431d67c4, 0x9c100d4c), X64Word_create(0x4cc5d4be, 0xcb3e42b6), X64Word_create(0x597f299c, 0xfc657e2a), X64Word_create(0x5fcb6fab, 0x3ad6faec), X64Word_create(0x6c44198c, 0x4a475817) ]; // Reusable objects var W = []; (function () { for (var i = 0; i < 80; i++) { W[i] = X64Word_create(); } }()); /** * SHA-512 hash algorithm. */ var SHA512 = C_algo.SHA512 = Hasher.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0x6a09e667, 0xf3bcc908), new X64Word.init(0xbb67ae85, 0x84caa73b), new X64Word.init(0x3c6ef372, 0xfe94f82b), new X64Word.init(0xa54ff53a, 0x5f1d36f1), new X64Word.init(0x510e527f, 0xade682d1), new X64Word.init(0x9b05688c, 0x2b3e6c1f), new X64Word.init(0x1f83d9ab, 0xfb41bd6b), new X64Word.init(0x5be0cd19, 0x137e2179) ]); }, _doProcessBlock: function (M, offset) { // Shortcuts var H = this._hash.words; var H0 = H[0]; var H1 = H[1]; var H2 = H[2]; var H3 = H[3]; var H4 = H[4]; var H5 = H[5]; var H6 = H[6]; var H7 = H[7]; var H0h = H0.high; var H0l = H0.low; var H1h = H1.high; var H1l = H1.low; var H2h = H2.high; var H2l = H2.low; var H3h = H3.high; var H3l = H3.low; var H4h = H4.high; var H4l = H4.low; var H5h = H5.high; var H5l = H5.low; var H6h = H6.high; var H6l = H6.low; var H7h = H7.high; var H7l = H7.low; // Working variables var ah = H0h; var al = H0l; var bh = H1h; var bl = H1l; var ch = H2h; var cl = H2l; var dh = H3h; var dl = H3l; var eh = H4h; var el = H4l; var fh = H5h; var fl = H5l; var gh = H6h; var gl = H6l; var hh = H7h; var hl = H7l; // Rounds for (var i = 0; i < 80; i++) { // Shortcut var Wi = W[i]; // Extend message if (i < 16) { var Wih = Wi.high = M[offset + i * 2] | 0; var Wil = Wi.low = M[offset + i * 2 + 1] | 0; } else { // Gamma0 var gamma0x = W[i - 15]; var gamma0xh = gamma0x.high; var gamma0xl = gamma0x.low; var gamma0h = ((gamma0xh >>> 1) | (gamma0xl << 31)) ^ ((gamma0xh >>> 8) | (gamma0xl << 24)) ^ (gamma0xh >>> 7); var gamma0l = ((gamma0xl >>> 1) | (gamma0xh << 31)) ^ ((gamma0xl >>> 8) | (gamma0xh << 24)) ^ ((gamma0xl >>> 7) | (gamma0xh << 25)); // Gamma1 var gamma1x = W[i - 2]; var gamma1xh = gamma1x.high; var gamma1xl = gamma1x.low; var gamma1h = ((gamma1xh >>> 19) | (gamma1xl << 13)) ^ ((gamma1xh << 3) | (gamma1xl >>> 29)) ^ (gamma1xh >>> 6); var gamma1l = ((gamma1xl >>> 19) | (gamma1xh << 13)) ^ ((gamma1xl << 3) | (gamma1xh >>> 29)) ^ ((gamma1xl >>> 6) | (gamma1xh << 26)); // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16] var Wi7 = W[i - 7]; var Wi7h = Wi7.high; var Wi7l = Wi7.low; var Wi16 = W[i - 16]; var Wi16h = Wi16.high; var Wi16l = Wi16.low; var Wil = gamma0l + Wi7l; var Wih = gamma0h + Wi7h + ((Wil >>> 0) < (gamma0l >>> 0) ? 1 : 0); var Wil = Wil + gamma1l; var Wih = Wih + gamma1h + ((Wil >>> 0) < (gamma1l >>> 0) ? 1 : 0); var Wil = Wil + Wi16l; var Wih = Wih + Wi16h + ((Wil >>> 0) < (Wi16l >>> 0) ? 1 : 0); Wi.high = Wih; Wi.low = Wil; } var chh = (eh & fh) ^ (~eh & gh); var chl = (el & fl) ^ (~el & gl); var majh = (ah & bh) ^ (ah & ch) ^ (bh & ch); var majl = (al & bl) ^ (al & cl) ^ (bl & cl); var sigma0h = ((ah >>> 28) | (al << 4)) ^ ((ah << 30) | (al >>> 2)) ^ ((ah << 25) | (al >>> 7)); var sigma0l = ((al >>> 28) | (ah << 4)) ^ ((al << 30) | (ah >>> 2)) ^ ((al << 25) | (ah >>> 7)); var sigma1h = ((eh >>> 14) | (el << 18)) ^ ((eh >>> 18) | (el << 14)) ^ ((eh << 23) | (el >>> 9)); var sigma1l = ((el >>> 14) | (eh << 18)) ^ ((el >>> 18) | (eh << 14)) ^ ((el << 23) | (eh >>> 9)); // t1 = h + sigma1 + ch + K[i] + W[i] var Ki = K[i]; var Kih = Ki.high; var Kil = Ki.low; var t1l = hl + sigma1l; var t1h = hh + sigma1h + ((t1l >>> 0) < (hl >>> 0) ? 1 : 0); var t1l = t1l + chl; var t1h = t1h + chh + ((t1l >>> 0) < (chl >>> 0) ? 1 : 0); var t1l = t1l + Kil; var t1h = t1h + Kih + ((t1l >>> 0) < (Kil >>> 0) ? 1 : 0); var t1l = t1l + Wil; var t1h = t1h + Wih + ((t1l >>> 0) < (Wil >>> 0) ? 1 : 0); // t2 = sigma0 + maj var t2l = sigma0l + majl; var t2h = sigma0h + majh + ((t2l >>> 0) < (sigma0l >>> 0) ? 1 : 0); // Update working variables hh = gh; hl = gl; gh = fh; gl = fl; fh = eh; fl = el; el = (dl + t1l) | 0; eh = (dh + t1h + ((el >>> 0) < (dl >>> 0) ? 1 : 0)) | 0; dh = ch; dl = cl; ch = bh; cl = bl; bh = ah; bl = al; al = (t1l + t2l) | 0; ah = (t1h + t2h + ((al >>> 0) < (t1l >>> 0) ? 1 : 0)) | 0; } // Intermediate hash value H0l = H0.low = (H0l + al); H0.high = (H0h + ah + ((H0l >>> 0) < (al >>> 0) ? 1 : 0)); H1l = H1.low = (H1l + bl); H1.high = (H1h + bh + ((H1l >>> 0) < (bl >>> 0) ? 1 : 0)); H2l = H2.low = (H2l + cl); H2.high = (H2h + ch + ((H2l >>> 0) < (cl >>> 0) ? 1 : 0)); H3l = H3.low = (H3l + dl); H3.high = (H3h + dh + ((H3l >>> 0) < (dl >>> 0) ? 1 : 0)); H4l = H4.low = (H4l + el); H4.high = (H4h + eh + ((H4l >>> 0) < (el >>> 0) ? 1 : 0)); H5l = H5.low = (H5l + fl); H5.high = (H5h + fh + ((H5l >>> 0) < (fl >>> 0) ? 1 : 0)); H6l = H6.low = (H6l + gl); H6.high = (H6h + gh + ((H6l >>> 0) < (gl >>> 0) ? 1 : 0)); H7l = H7.low = (H7l + hl); H7.high = (H7h + hh + ((H7l >>> 0) < (hl >>> 0) ? 1 : 0)); }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 30] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 31] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Convert hash to 32-bit word array before returning var hash = this._hash.toX32(); // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; }, blockSize: 1024/32 }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA512('message'); * var hash = CryptoJS.SHA512(wordArray); */ C.SHA512 = Hasher._createHelper(SHA512); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA512(message, key); */ C.HmacSHA512 = Hasher._createHmacHelper(SHA512); }()); return CryptoJS.SHA512; })); },{"./core":44,"./x64-core":75}],74:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Permuted Choice 1 constants var PC1 = [ 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 27, 19, 11, 3, 60, 52, 44, 36, 63, 55, 47, 39, 31, 23, 15, 7, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 28, 20, 12, 4 ]; // Permuted Choice 2 constants var PC2 = [ 14, 17, 11, 24, 1, 5, 3, 28, 15, 6, 21, 10, 23, 19, 12, 4, 26, 8, 16, 7, 27, 20, 13, 2, 41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48, 44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32 ]; // Cumulative bit shift constants var BIT_SHIFTS = [1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28]; // SBOXes and round permutation constants var SBOX_P = [ { 0x0: 0x808200, 0x10000000: 0x8000, 0x20000000: 0x808002, 0x30000000: 0x2, 0x40000000: 0x200, 0x50000000: 0x808202, 0x60000000: 0x800202, 0x70000000: 0x800000, 0x80000000: 0x202, 0x90000000: 0x800200, 0xa0000000: 0x8200, 0xb0000000: 0x808000, 0xc0000000: 0x8002, 0xd0000000: 0x800002, 0xe0000000: 0x0, 0xf0000000: 0x8202, 0x8000000: 0x0, 0x18000000: 0x808202, 0x28000000: 0x8202, 0x38000000: 0x8000, 0x48000000: 0x808200, 0x58000000: 0x200, 0x68000000: 0x808002, 0x78000000: 0x2, 0x88000000: 0x800200, 0x98000000: 0x8200, 0xa8000000: 0x808000, 0xb8000000: 0x800202, 0xc8000000: 0x800002, 0xd8000000: 0x8002, 0xe8000000: 0x202, 0xf8000000: 0x800000, 0x1: 0x8000, 0x10000001: 0x2, 0x20000001: 0x808200, 0x30000001: 0x800000, 0x40000001: 0x808002, 0x50000001: 0x8200, 0x60000001: 0x200, 0x70000001: 0x800202, 0x80000001: 0x808202, 0x90000001: 0x808000, 0xa0000001: 0x800002, 0xb0000001: 0x8202, 0xc0000001: 0x202, 0xd0000001: 0x800200, 0xe0000001: 0x8002, 0xf0000001: 0x0, 0x8000001: 0x808202, 0x18000001: 0x808000, 0x28000001: 0x800000, 0x38000001: 0x200, 0x48000001: 0x8000, 0x58000001: 0x800002, 0x68000001: 0x2, 0x78000001: 0x8202, 0x88000001: 0x8002, 0x98000001: 0x800202, 0xa8000001: 0x202, 0xb8000001: 0x808200, 0xc8000001: 0x800200, 0xd8000001: 0x0, 0xe8000001: 0x8200, 0xf8000001: 0x808002 }, { 0x0: 0x40084010, 0x1000000: 0x4000, 0x2000000: 0x80000, 0x3000000: 0x40080010, 0x4000000: 0x40000010, 0x5000000: 0x40084000, 0x6000000: 0x40004000, 0x7000000: 0x10, 0x8000000: 0x84000, 0x9000000: 0x40004010, 0xa000000: 0x40000000, 0xb000000: 0x84010, 0xc000000: 0x80010, 0xd000000: 0x0, 0xe000000: 0x4010, 0xf000000: 0x40080000, 0x800000: 0x40004000, 0x1800000: 0x84010, 0x2800000: 0x10, 0x3800000: 0x40004010, 0x4800000: 0x40084010, 0x5800000: 0x40000000, 0x6800000: 0x80000, 0x7800000: 0x40080010, 0x8800000: 0x80010, 0x9800000: 0x0, 0xa800000: 0x4000, 0xb800000: 0x40080000, 0xc800000: 0x40000010, 0xd800000: 0x84000, 0xe800000: 0x40084000, 0xf800000: 0x4010, 0x10000000: 0x0, 0x11000000: 0x40080010, 0x12000000: 0x40004010, 0x13000000: 0x40084000, 0x14000000: 0x40080000, 0x15000000: 0x10, 0x16000000: 0x84010, 0x17000000: 0x4000, 0x18000000: 0x4010, 0x19000000: 0x80000, 0x1a000000: 0x80010, 0x1b000000: 0x40000010, 0x1c000000: 0x84000, 0x1d000000: 0x40004000, 0x1e000000: 0x40000000, 0x1f000000: 0x40084010, 0x10800000: 0x84010, 0x11800000: 0x80000, 0x12800000: 0x40080000, 0x13800000: 0x4000, 0x14800000: 0x40004000, 0x15800000: 0x40084010, 0x16800000: 0x10, 0x17800000: 0x40000000, 0x18800000: 0x40084000, 0x19800000: 0x40000010, 0x1a800000: 0x40004010, 0x1b800000: 0x80010, 0x1c800000: 0x0, 0x1d800000: 0x4010, 0x1e800000: 0x40080010, 0x1f800000: 0x84000 }, { 0x0: 0x104, 0x100000: 0x0, 0x200000: 0x4000100, 0x300000: 0x10104, 0x400000: 0x10004, 0x500000: 0x4000004, 0x600000: 0x4010104, 0x700000: 0x4010000, 0x800000: 0x4000000, 0x900000: 0x4010100, 0xa00000: 0x10100, 0xb00000: 0x4010004, 0xc00000: 0x4000104, 0xd00000: 0x10000, 0xe00000: 0x4, 0xf00000: 0x100, 0x80000: 0x4010100, 0x180000: 0x4010004, 0x280000: 0x0, 0x380000: 0x4000100, 0x480000: 0x4000004, 0x580000: 0x10000, 0x680000: 0x10004, 0x780000: 0x104, 0x880000: 0x4, 0x980000: 0x100, 0xa80000: 0x4010000, 0xb80000: 0x10104, 0xc80000: 0x10100, 0xd80000: 0x4000104, 0xe80000: 0x4010104, 0xf80000: 0x4000000, 0x1000000: 0x4010100, 0x1100000: 0x10004, 0x1200000: 0x10000, 0x1300000: 0x4000100, 0x1400000: 0x100, 0x1500000: 0x4010104, 0x1600000: 0x4000004, 0x1700000: 0x0, 0x1800000: 0x4000104, 0x1900000: 0x4000000, 0x1a00000: 0x4, 0x1b00000: 0x10100, 0x1c00000: 0x4010000, 0x1d00000: 0x104, 0x1e00000: 0x10104, 0x1f00000: 0x4010004, 0x1080000: 0x4000000, 0x1180000: 0x104, 0x1280000: 0x4010100, 0x1380000: 0x0, 0x1480000: 0x10004, 0x1580000: 0x4000100, 0x1680000: 0x100, 0x1780000: 0x4010004, 0x1880000: 0x10000, 0x1980000: 0x4010104, 0x1a80000: 0x10104, 0x1b80000: 0x4000004, 0x1c80000: 0x4000104, 0x1d80000: 0x4010000, 0x1e80000: 0x4, 0x1f80000: 0x10100 }, { 0x0: 0x80401000, 0x10000: 0x80001040, 0x20000: 0x401040, 0x30000: 0x80400000, 0x40000: 0x0, 0x50000: 0x401000, 0x60000: 0x80000040, 0x70000: 0x400040, 0x80000: 0x80000000, 0x90000: 0x400000, 0xa0000: 0x40, 0xb0000: 0x80001000, 0xc0000: 0x80400040, 0xd0000: 0x1040, 0xe0000: 0x1000, 0xf0000: 0x80401040, 0x8000: 0x80001040, 0x18000: 0x40, 0x28000: 0x80400040, 0x38000: 0x80001000, 0x48000: 0x401000, 0x58000: 0x80401040, 0x68000: 0x0, 0x78000: 0x80400000, 0x88000: 0x1000, 0x98000: 0x80401000, 0xa8000: 0x400000, 0xb8000: 0x1040, 0xc8000: 0x80000000, 0xd8000: 0x400040, 0xe8000: 0x401040, 0xf8000: 0x80000040, 0x100000: 0x400040, 0x110000: 0x401000, 0x120000: 0x80000040, 0x130000: 0x0, 0x140000: 0x1040, 0x150000: 0x80400040, 0x160000: 0x80401000, 0x170000: 0x80001040, 0x180000: 0x80401040, 0x190000: 0x80000000, 0x1a0000: 0x80400000, 0x1b0000: 0x401040, 0x1c0000: 0x80001000, 0x1d0000: 0x400000, 0x1e0000: 0x40, 0x1f0000: 0x1000, 0x108000: 0x80400000, 0x118000: 0x80401040, 0x128000: 0x0, 0x138000: 0x401000, 0x148000: 0x400040, 0x158000: 0x80000000, 0x168000: 0x80001040, 0x178000: 0x40, 0x188000: 0x80000040, 0x198000: 0x1000, 0x1a8000: 0x80001000, 0x1b8000: 0x80400040, 0x1c8000: 0x1040, 0x1d8000: 0x80401000, 0x1e8000: 0x400000, 0x1f8000: 0x401040 }, { 0x0: 0x80, 0x1000: 0x1040000, 0x2000: 0x40000, 0x3000: 0x20000000, 0x4000: 0x20040080, 0x5000: 0x1000080, 0x6000: 0x21000080, 0x7000: 0x40080, 0x8000: 0x1000000, 0x9000: 0x20040000, 0xa000: 0x20000080, 0xb000: 0x21040080, 0xc000: 0x21040000, 0xd000: 0x0, 0xe000: 0x1040080, 0xf000: 0x21000000, 0x800: 0x1040080, 0x1800: 0x21000080, 0x2800: 0x80, 0x3800: 0x1040000, 0x4800: 0x40000, 0x5800: 0x20040080, 0x6800: 0x21040000, 0x7800: 0x20000000, 0x8800: 0x20040000, 0x9800: 0x0, 0xa800: 0x21040080, 0xb800: 0x1000080, 0xc800: 0x20000080, 0xd800: 0x21000000, 0xe800: 0x1000000, 0xf800: 0x40080, 0x10000: 0x40000, 0x11000: 0x80, 0x12000: 0x20000000, 0x13000: 0x21000080, 0x14000: 0x1000080, 0x15000: 0x21040000, 0x16000: 0x20040080, 0x17000: 0x1000000, 0x18000: 0x21040080, 0x19000: 0x21000000, 0x1a000: 0x1040000, 0x1b000: 0x20040000, 0x1c000: 0x40080, 0x1d000: 0x20000080, 0x1e000: 0x0, 0x1f000: 0x1040080, 0x10800: 0x21000080, 0x11800: 0x1000000, 0x12800: 0x1040000, 0x13800: 0x20040080, 0x14800: 0x20000000, 0x15800: 0x1040080, 0x16800: 0x80, 0x17800: 0x21040000, 0x18800: 0x40080, 0x19800: 0x21040080, 0x1a800: 0x0, 0x1b800: 0x21000000, 0x1c800: 0x1000080, 0x1d800: 0x40000, 0x1e800: 0x20040000, 0x1f800: 0x20000080 }, { 0x0: 0x10000008, 0x100: 0x2000, 0x200: 0x10200000, 0x300: 0x10202008, 0x400: 0x10002000, 0x500: 0x200000, 0x600: 0x200008, 0x700: 0x10000000, 0x800: 0x0, 0x900: 0x10002008, 0xa00: 0x202000, 0xb00: 0x8, 0xc00: 0x10200008, 0xd00: 0x202008, 0xe00: 0x2008, 0xf00: 0x10202000, 0x80: 0x10200000, 0x180: 0x10202008, 0x280: 0x8, 0x380: 0x200000, 0x480: 0x202008, 0x580: 0x10000008, 0x680: 0x10002000, 0x780: 0x2008, 0x880: 0x200008, 0x980: 0x2000, 0xa80: 0x10002008, 0xb80: 0x10200008, 0xc80: 0x0, 0xd80: 0x10202000, 0xe80: 0x202000, 0xf80: 0x10000000, 0x1000: 0x10002000, 0x1100: 0x10200008, 0x1200: 0x10202008, 0x1300: 0x2008, 0x1400: 0x200000, 0x1500: 0x10000000, 0x1600: 0x10000008, 0x1700: 0x202000, 0x1800: 0x202008, 0x1900: 0x0, 0x1a00: 0x8, 0x1b00: 0x10200000, 0x1c00: 0x2000, 0x1d00: 0x10002008, 0x1e00: 0x10202000, 0x1f00: 0x200008, 0x1080: 0x8, 0x1180: 0x202000, 0x1280: 0x200000, 0x1380: 0x10000008, 0x1480: 0x10002000, 0x1580: 0x2008, 0x1680: 0x10202008, 0x1780: 0x10200000, 0x1880: 0x10202000, 0x1980: 0x10200008, 0x1a80: 0x2000, 0x1b80: 0x202008, 0x1c80: 0x200008, 0x1d80: 0x0, 0x1e80: 0x10000000, 0x1f80: 0x10002008 }, { 0x0: 0x100000, 0x10: 0x2000401, 0x20: 0x400, 0x30: 0x100401, 0x40: 0x2100401, 0x50: 0x0, 0x60: 0x1, 0x70: 0x2100001, 0x80: 0x2000400, 0x90: 0x100001, 0xa0: 0x2000001, 0xb0: 0x2100400, 0xc0: 0x2100000, 0xd0: 0x401, 0xe0: 0x100400, 0xf0: 0x2000000, 0x8: 0x2100001, 0x18: 0x0, 0x28: 0x2000401, 0x38: 0x2100400, 0x48: 0x100000, 0x58: 0x2000001, 0x68: 0x2000000, 0x78: 0x401, 0x88: 0x100401, 0x98: 0x2000400, 0xa8: 0x2100000, 0xb8: 0x100001, 0xc8: 0x400, 0xd8: 0x2100401, 0xe8: 0x1, 0xf8: 0x100400, 0x100: 0x2000000, 0x110: 0x100000, 0x120: 0x2000401, 0x130: 0x2100001, 0x140: 0x100001, 0x150: 0x2000400, 0x160: 0x2100400, 0x170: 0x100401, 0x180: 0x401, 0x190: 0x2100401, 0x1a0: 0x100400, 0x1b0: 0x1, 0x1c0: 0x0, 0x1d0: 0x2100000, 0x1e0: 0x2000001, 0x1f0: 0x400, 0x108: 0x100400, 0x118: 0x2000401, 0x128: 0x2100001, 0x138: 0x1, 0x148: 0x2000000, 0x158: 0x100000, 0x168: 0x401, 0x178: 0x2100400, 0x188: 0x2000001, 0x198: 0x2100000, 0x1a8: 0x0, 0x1b8: 0x2100401, 0x1c8: 0x100401, 0x1d8: 0x400, 0x1e8: 0x2000400, 0x1f8: 0x100001 }, { 0x0: 0x8000820, 0x1: 0x20000, 0x2: 0x8000000, 0x3: 0x20, 0x4: 0x20020, 0x5: 0x8020820, 0x6: 0x8020800, 0x7: 0x800, 0x8: 0x8020000, 0x9: 0x8000800, 0xa: 0x20800, 0xb: 0x8020020, 0xc: 0x820, 0xd: 0x0, 0xe: 0x8000020, 0xf: 0x20820, 0x80000000: 0x800, 0x80000001: 0x8020820, 0x80000002: 0x8000820, 0x80000003: 0x8000000, 0x80000004: 0x8020000, 0x80000005: 0x20800, 0x80000006: 0x20820, 0x80000007: 0x20, 0x80000008: 0x8000020, 0x80000009: 0x820, 0x8000000a: 0x20020, 0x8000000b: 0x8020800, 0x8000000c: 0x0, 0x8000000d: 0x8020020, 0x8000000e: 0x8000800, 0x8000000f: 0x20000, 0x10: 0x20820, 0x11: 0x8020800, 0x12: 0x20, 0x13: 0x800, 0x14: 0x8000800, 0x15: 0x8000020, 0x16: 0x8020020, 0x17: 0x20000, 0x18: 0x0, 0x19: 0x20020, 0x1a: 0x8020000, 0x1b: 0x8000820, 0x1c: 0x8020820, 0x1d: 0x20800, 0x1e: 0x820, 0x1f: 0x8000000, 0x80000010: 0x20000, 0x80000011: 0x800, 0x80000012: 0x8020020, 0x80000013: 0x20820, 0x80000014: 0x20, 0x80000015: 0x8020000, 0x80000016: 0x8000000, 0x80000017: 0x8000820, 0x80000018: 0x8020820, 0x80000019: 0x8000020, 0x8000001a: 0x8000800, 0x8000001b: 0x0, 0x8000001c: 0x20800, 0x8000001d: 0x820, 0x8000001e: 0x20020, 0x8000001f: 0x8020800 } ]; // Masks that select the SBOX input var SBOX_MASK = [ 0xf8000001, 0x1f800000, 0x01f80000, 0x001f8000, 0x0001f800, 0x00001f80, 0x000001f8, 0x8000001f ]; /** * DES block cipher algorithm. */ var DES = C_algo.DES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Select 56 bits according to PC1 var keyBits = []; for (var i = 0; i < 56; i++) { var keyBitPos = PC1[i] - 1; keyBits[i] = (keyWords[keyBitPos >>> 5] >>> (31 - keyBitPos % 32)) & 1; } // Assemble 16 subkeys var subKeys = this._subKeys = []; for (var nSubKey = 0; nSubKey < 16; nSubKey++) { // Create subkey var subKey = subKeys[nSubKey] = []; // Shortcut var bitShift = BIT_SHIFTS[nSubKey]; // Select 48 bits according to PC2 for (var i = 0; i < 24; i++) { // Select from the left 28 key bits subKey[(i / 6) | 0] |= keyBits[((PC2[i] - 1) + bitShift) % 28] << (31 - i % 6); // Select from the right 28 key bits subKey[4 + ((i / 6) | 0)] |= keyBits[28 + (((PC2[i + 24] - 1) + bitShift) % 28)] << (31 - i % 6); } // Since each subkey is applied to an expanded 32-bit input, // the subkey can be broken into 8 values scaled to 32-bits, // which allows the key to be used without expansion subKey[0] = (subKey[0] << 1) | (subKey[0] >>> 31); for (var i = 1; i < 7; i++) { subKey[i] = subKey[i] >>> ((i - 1) * 4 + 3); } subKey[7] = (subKey[7] << 5) | (subKey[7] >>> 27); } // Compute inverse subkeys var invSubKeys = this._invSubKeys = []; for (var i = 0; i < 16; i++) { invSubKeys[i] = subKeys[15 - i]; } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._subKeys); }, decryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._invSubKeys); }, _doCryptBlock: function (M, offset, subKeys) { // Get input this._lBlock = M[offset]; this._rBlock = M[offset + 1]; // Initial permutation exchangeLR.call(this, 4, 0x0f0f0f0f); exchangeLR.call(this, 16, 0x0000ffff); exchangeRL.call(this, 2, 0x33333333); exchangeRL.call(this, 8, 0x00ff00ff); exchangeLR.call(this, 1, 0x55555555); // Rounds for (var round = 0; round < 16; round++) { // Shortcuts var subKey = subKeys[round]; var lBlock = this._lBlock; var rBlock = this._rBlock; // Feistel function var f = 0; for (var i = 0; i < 8; i++) { f |= SBOX_P[i][((rBlock ^ subKey[i]) & SBOX_MASK[i]) >>> 0]; } this._lBlock = rBlock; this._rBlock = lBlock ^ f; } // Undo swap from last round var t = this._lBlock; this._lBlock = this._rBlock; this._rBlock = t; // Final permutation exchangeLR.call(this, 1, 0x55555555); exchangeRL.call(this, 8, 0x00ff00ff); exchangeRL.call(this, 2, 0x33333333); exchangeLR.call(this, 16, 0x0000ffff); exchangeLR.call(this, 4, 0x0f0f0f0f); // Set output M[offset] = this._lBlock; M[offset + 1] = this._rBlock; }, keySize: 64/32, ivSize: 64/32, blockSize: 64/32 }); // Swap bits across the left and right words function exchangeLR(offset, mask) { var t = ((this._lBlock >>> offset) ^ this._rBlock) & mask; this._rBlock ^= t; this._lBlock ^= t << offset; } function exchangeRL(offset, mask) { var t = ((this._rBlock >>> offset) ^ this._lBlock) & mask; this._lBlock ^= t; this._rBlock ^= t << offset; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.DES.encrypt(message, key, cfg); * var plaintext = CryptoJS.DES.decrypt(ciphertext, key, cfg); */ C.DES = BlockCipher._createHelper(DES); /** * Triple-DES block cipher algorithm. */ var TripleDES = C_algo.TripleDES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Create DES instances this._des1 = DES.createEncryptor(WordArray.create(keyWords.slice(0, 2))); this._des2 = DES.createEncryptor(WordArray.create(keyWords.slice(2, 4))); this._des3 = DES.createEncryptor(WordArray.create(keyWords.slice(4, 6))); }, encryptBlock: function (M, offset) { this._des1.encryptBlock(M, offset); this._des2.decryptBlock(M, offset); this._des3.encryptBlock(M, offset); }, decryptBlock: function (M, offset) { this._des3.decryptBlock(M, offset); this._des2.encryptBlock(M, offset); this._des1.decryptBlock(M, offset); }, keySize: 192/32, ivSize: 64/32, blockSize: 64/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.TripleDES.encrypt(message, key, cfg); * var plaintext = CryptoJS.TripleDES.decrypt(ciphertext, key, cfg); */ C.TripleDES = BlockCipher._createHelper(TripleDES); }()); return CryptoJS.TripleDES; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],75:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var X32WordArray = C_lib.WordArray; /** * x64 namespace. */ var C_x64 = C.x64 = {}; /** * A 64-bit word. */ var X64Word = C_x64.Word = Base.extend({ /** * Initializes a newly created 64-bit word. * * @param {number} high The high 32 bits. * @param {number} low The low 32 bits. * * @example * * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607); */ init: function (high, low) { this.high = high; this.low = low; } /** * Bitwise NOTs this word. * * @return {X64Word} A new x64-Word object after negating. * * @example * * var negated = x64Word.not(); */ // not: function () { // var high = ~this.high; // var low = ~this.low; // return X64Word.create(high, low); // }, /** * Bitwise ANDs this word with the passed word. * * @param {X64Word} word The x64-Word to AND with this word. * * @return {X64Word} A new x64-Word object after ANDing. * * @example * * var anded = x64Word.and(anotherX64Word); */ // and: function (word) { // var high = this.high & word.high; // var low = this.low & word.low; // return X64Word.create(high, low); // }, /** * Bitwise ORs this word with the passed word. * * @param {X64Word} word The x64-Word to OR with this word. * * @return {X64Word} A new x64-Word object after ORing. * * @example * * var ored = x64Word.or(anotherX64Word); */ // or: function (word) { // var high = this.high | word.high; // var low = this.low | word.low; // return X64Word.create(high, low); // }, /** * Bitwise XORs this word with the passed word. * * @param {X64Word} word The x64-Word to XOR with this word. * * @return {X64Word} A new x64-Word object after XORing. * * @example * * var xored = x64Word.xor(anotherX64Word); */ // xor: function (word) { // var high = this.high ^ word.high; // var low = this.low ^ word.low; // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the left. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftL(25); */ // shiftL: function (n) { // if (n < 32) { // var high = (this.high << n) | (this.low >>> (32 - n)); // var low = this.low << n; // } else { // var high = this.low << (n - 32); // var low = 0; // } // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the right. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftR(7); */ // shiftR: function (n) { // if (n < 32) { // var low = (this.low >>> n) | (this.high << (32 - n)); // var high = this.high >>> n; // } else { // var low = this.high >>> (n - 32); // var high = 0; // } // return X64Word.create(high, low); // }, /** * Rotates this word n bits to the left. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotL(25); */ // rotL: function (n) { // return this.shiftL(n).or(this.shiftR(64 - n)); // }, /** * Rotates this word n bits to the right. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotR(7); */ // rotR: function (n) { // return this.shiftR(n).or(this.shiftL(64 - n)); // }, /** * Adds this word with the passed word. * * @param {X64Word} word The x64-Word to add with this word. * * @return {X64Word} A new x64-Word object after adding. * * @example * * var added = x64Word.add(anotherX64Word); */ // add: function (word) { // var low = (this.low + word.low) | 0; // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0; // var high = (this.high + word.high + carry) | 0; // return X64Word.create(high, low); // } }); /** * An array of 64-bit words. * * @property {Array} words The array of CryptoJS.x64.Word objects. * @property {number} sigBytes The number of significant bytes in this word array. */ var X64WordArray = C_x64.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.x64.WordArray.create(); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ]); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ], 10); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 8; } }, /** * Converts this 64-bit word array to a 32-bit word array. * * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array. * * @example * * var x32WordArray = x64WordArray.toX32(); */ toX32: function () { // Shortcuts var x64Words = this.words; var x64WordsLength = x64Words.length; // Convert var x32Words = []; for (var i = 0; i < x64WordsLength; i++) { var x64Word = x64Words[i]; x32Words.push(x64Word.high); x32Words.push(x64Word.low); } return X32WordArray.create(x32Words, this.sigBytes); }, /** * Creates a copy of this word array. * * @return {X64WordArray} The clone. * * @example * * var clone = x64WordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); // Clone "words" array var words = clone.words = this.words.slice(0); // Clone each X64Word object var wordsLength = words.length; for (var i = 0; i < wordsLength; i++) { words[i] = words[i].clone(); } return clone; } }); }()); return CryptoJS; })); },{"./core":44}],76:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = setTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; clearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { setTimeout(drainQueue, 0); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],77:[function(_dereq_,module,exports){ (function (process,global){ /*! localForage -- Offline Storage, Improved Version 1.3.0 https://mozilla.github.io/localForage (c) 2013-2015 Mozilla, Apache License 2.0 */ (function() { var define, requireModule, _dereq_, requirejs; (function() { var registry = {}, seen = {}; define = function(name, deps, callback) { registry[name] = { deps: deps, callback: callback }; }; requirejs = _dereq_ = requireModule = function(name) { requirejs._eak_seen = registry; if (seen[name]) { return seen[name]; } seen[name] = {}; if (!registry[name]) { throw new Error("Could not find module " + name); } var mod = registry[name], deps = mod.deps, callback = mod.callback, reified = [], exports; for (var i=0, l=deps.length; i<l; i++) { if (deps[i] === 'exports') { reified.push(exports = {}); } else { reified.push(requireModule(resolve(deps[i]))); } } var value = callback.apply(this, reified); return seen[name] = exports || value; function resolve(child) { if (child.charAt(0) !== '.') { return child; } var parts = child.split("/"); var parentBase = name.split("/").slice(0, -1); for (var i=0, l=parts.length; i<l; i++) { var part = parts[i]; if (part === '..') { parentBase.pop(); } else if (part === '.') { continue; } else { parentBase.push(part); } } return parentBase.join("/"); } }; })(); define("promise/all", ["./utils","exports"], function(__dependency1__, __exports__) { "use strict"; /* global toString */ var isArray = __dependency1__.isArray; var isFunction = __dependency1__.isFunction; /** Returns a promise that is fulfilled when all the given promises have been fulfilled, or rejected if any of them become rejected. The return promise is fulfilled with an array that gives all the values in the order they were passed in the `promises` array argument. Example: ```javascript var promise1 = RSVP.resolve(1); var promise2 = RSVP.resolve(2); var promise3 = RSVP.resolve(3); var promises = [ promise1, promise2, promise3 ]; RSVP.all(promises).then(function(array){ // The array here would be [ 1, 2, 3 ]; }); ``` If any of the `promises` given to `RSVP.all` are rejected, the first promise that is rejected will be given as an argument to the returned promises's rejection handler. For example: Example: ```javascript var promise1 = RSVP.resolve(1); var promise2 = RSVP.reject(new Error("2")); var promise3 = RSVP.reject(new Error("3")); var promises = [ promise1, promise2, promise3 ]; RSVP.all(promises).then(function(array){ // Code here never runs because there are rejected promises! }, function(error) { // error.message === "2" }); ``` @method all @for RSVP @param {Array} promises @param {String} label @return {Promise} promise that is fulfilled when all `promises` have been fulfilled, or rejected if any of them become rejected. */ function all(promises) { /*jshint validthis:true */ var Promise = this; if (!isArray(promises)) { throw new TypeError('You must pass an array to all.'); } return new Promise(function(resolve, reject) { var results = [], remaining = promises.length, promise; if (remaining === 0) { resolve([]); } function resolver(index) { return function(value) { resolveAll(index, value); }; } function resolveAll(index, value) { results[index] = value; if (--remaining === 0) { resolve(results); } } for (var i = 0; i < promises.length; i++) { promise = promises[i]; if (promise && isFunction(promise.then)) { promise.then(resolver(i), reject); } else { resolveAll(i, promise); } } }); } __exports__.all = all; }); define("promise/asap", ["exports"], function(__exports__) { "use strict"; var browserGlobal = (typeof window !== 'undefined') ? window : {}; var BrowserMutationObserver = browserGlobal.MutationObserver || browserGlobal.WebKitMutationObserver; var local = (typeof global !== 'undefined') ? global : (this === undefined? window:this); // node function useNextTick() { return function() { process.nextTick(flush); }; } function useMutationObserver() { var iterations = 0; var observer = new BrowserMutationObserver(flush); var node = document.createTextNode(''); observer.observe(node, { characterData: true }); return function() { node.data = (iterations = ++iterations % 2); }; } function useSetTimeout() { return function() { local.setTimeout(flush, 1); }; } var queue = []; function flush() { for (var i = 0; i < queue.length; i++) { var tuple = queue[i]; var callback = tuple[0], arg = tuple[1]; callback(arg); } queue = []; } var scheduleFlush; // Decide what async method to use to triggering processing of queued callbacks: if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') { scheduleFlush = useNextTick(); } else if (BrowserMutationObserver) { scheduleFlush = useMutationObserver(); } else { scheduleFlush = useSetTimeout(); } function asap(callback, arg) { var length = queue.push([callback, arg]); if (length === 1) { // If length is 1, that means that we need to schedule an async flush. // If additional callbacks are queued before the queue is flushed, they // will be processed by this flush that we are scheduling. scheduleFlush(); } } __exports__.asap = asap; }); define("promise/config", ["exports"], function(__exports__) { "use strict"; var config = { instrument: false }; function configure(name, value) { if (arguments.length === 2) { config[name] = value; } else { return config[name]; } } __exports__.config = config; __exports__.configure = configure; }); define("promise/polyfill", ["./promise","./utils","exports"], function(__dependency1__, __dependency2__, __exports__) { "use strict"; /*global self*/ var RSVPPromise = __dependency1__.Promise; var isFunction = __dependency2__.isFunction; function polyfill() { var local; if (typeof global !== 'undefined') { local = global; } else if (typeof window !== 'undefined' && window.document) { local = window; } else { local = self; } var es6PromiseSupport = "Promise" in local && // Some of these methods are missing from // Firefox/Chrome experimental implementations "resolve" in local.Promise && "reject" in local.Promise && "all" in local.Promise && "race" in local.Promise && // Older version of the spec had a resolver object // as the arg rather than a function (function() { var resolve; new local.Promise(function(r) { resolve = r; }); return isFunction(resolve); }()); if (!es6PromiseSupport) { local.Promise = RSVPPromise; } } __exports__.polyfill = polyfill; }); define("promise/promise", ["./config","./utils","./all","./race","./resolve","./reject","./asap","exports"], function(__dependency1__, __dependency2__, __dependency3__, __dependency4__, __dependency5__, __dependency6__, __dependency7__, __exports__) { "use strict"; var config = __dependency1__.config; var configure = __dependency1__.configure; var objectOrFunction = __dependency2__.objectOrFunction; var isFunction = __dependency2__.isFunction; var now = __dependency2__.now; var all = __dependency3__.all; var race = __dependency4__.race; var staticResolve = __dependency5__.resolve; var staticReject = __dependency6__.reject; var asap = __dependency7__.asap; var counter = 0; config.async = asap; // default async is asap; function Promise(resolver) { if (!isFunction(resolver)) { throw new TypeError('You must pass a resolver function as the first argument to the promise constructor'); } if (!(this instanceof Promise)) { throw new TypeError("Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function."); } this._subscribers = []; invokeResolver(resolver, this); } function invokeResolver(resolver, promise) { function resolvePromise(value) { resolve(promise, value); } function rejectPromise(reason) { reject(promise, reason); } try { resolver(resolvePromise, rejectPromise); } catch(e) { rejectPromise(e); } } function invokeCallback(settled, promise, callback, detail) { var hasCallback = isFunction(callback), value, error, succeeded, failed; if (hasCallback) { try { value = callback(detail); succeeded = true; } catch(e) { failed = true; error = e; } } else { value = detail; succeeded = true; } if (handleThenable(promise, value)) { return; } else if (hasCallback && succeeded) { resolve(promise, value); } else if (failed) { reject(promise, error); } else if (settled === FULFILLED) { resolve(promise, value); } else if (settled === REJECTED) { reject(promise, value); } } var PENDING = void 0; var SEALED = 0; var FULFILLED = 1; var REJECTED = 2; function subscribe(parent, child, onFulfillment, onRejection) { var subscribers = parent._subscribers; var length = subscribers.length; subscribers[length] = child; subscribers[length + FULFILLED] = onFulfillment; subscribers[length + REJECTED] = onRejection; } function publish(promise, settled) { var child, callback, subscribers = promise._subscribers, detail = promise._detail; for (var i = 0; i < subscribers.length; i += 3) { child = subscribers[i]; callback = subscribers[i + settled]; invokeCallback(settled, child, callback, detail); } promise._subscribers = null; } Promise.prototype = { constructor: Promise, _state: undefined, _detail: undefined, _subscribers: undefined, then: function(onFulfillment, onRejection) { var promise = this; var thenPromise = new this.constructor(function() {}); if (this._state) { var callbacks = arguments; config.async(function invokePromiseCallback() { invokeCallback(promise._state, thenPromise, callbacks[promise._state - 1], promise._detail); }); } else { subscribe(this, thenPromise, onFulfillment, onRejection); } return thenPromise; }, 'catch': function(onRejection) { return this.then(null, onRejection); } }; Promise.all = all; Promise.race = race; Promise.resolve = staticResolve; Promise.reject = staticReject; function handleThenable(promise, value) { var then = null, resolved; try { if (promise === value) { throw new TypeError("A promises callback cannot return that same promise."); } if (objectOrFunction(value)) { then = value.then; if (isFunction(then)) { then.call(value, function(val) { if (resolved) { return true; } resolved = true; if (value !== val) { resolve(promise, val); } else { fulfill(promise, val); } }, function(val) { if (resolved) { return true; } resolved = true; reject(promise, val); }); return true; } } } catch (error) { if (resolved) { return true; } reject(promise, error); return true; } return false; } function resolve(promise, value) { if (promise === value) { fulfill(promise, value); } else if (!handleThenable(promise, value)) { fulfill(promise, value); } } function fulfill(promise, value) { if (promise._state !== PENDING) { return; } promise._state = SEALED; promise._detail = value; config.async(publishFulfillment, promise); } function reject(promise, reason) { if (promise._state !== PENDING) { return; } promise._state = SEALED; promise._detail = reason; config.async(publishRejection, promise); } function publishFulfillment(promise) { publish(promise, promise._state = FULFILLED); } function publishRejection(promise) { publish(promise, promise._state = REJECTED); } __exports__.Promise = Promise; }); define("promise/race", ["./utils","exports"], function(__dependency1__, __exports__) { "use strict"; /* global toString */ var isArray = __dependency1__.isArray; /** `RSVP.race` allows you to watch a series of promises and act as soon as the first promise given to the `promises` argument fulfills or rejects. Example: ```javascript var promise1 = new RSVP.Promise(function(resolve, reject){ setTimeout(function(){ resolve("promise 1"); }, 200); }); var promise2 = new RSVP.Promise(function(resolve, reject){ setTimeout(function(){ resolve("promise 2"); }, 100); }); RSVP.race([promise1, promise2]).then(function(result){ // result === "promise 2" because it was resolved before promise1 // was resolved. }); ``` `RSVP.race` is deterministic in that only the state of the first completed promise matters. For example, even if other promises given to the `promises` array argument are resolved, but the first completed promise has become rejected before the other promises became fulfilled, the returned promise will become rejected: ```javascript var promise1 = new RSVP.Promise(function(resolve, reject){ setTimeout(function(){ resolve("promise 1"); }, 200); }); var promise2 = new RSVP.Promise(function(resolve, reject){ setTimeout(function(){ reject(new Error("promise 2")); }, 100); }); RSVP.race([promise1, promise2]).then(function(result){ // Code here never runs because there are rejected promises! }, function(reason){ // reason.message === "promise2" because promise 2 became rejected before // promise 1 became fulfilled }); ``` @method race @for RSVP @param {Array} promises array of promises to observe @param {String} label optional string for describing the promise returned. Useful for tooling. @return {Promise} a promise that becomes fulfilled with the value the first completed promises is resolved with if the first completed promise was fulfilled, or rejected with the reason that the first completed promise was rejected with. */ function race(promises) { /*jshint validthis:true */ var Promise = this; if (!isArray(promises)) { throw new TypeError('You must pass an array to race.'); } return new Promise(function(resolve, reject) { var results = [], promise; for (var i = 0; i < promises.length; i++) { promise = promises[i]; if (promise && typeof promise.then === 'function') { promise.then(resolve, reject); } else { resolve(promise); } } }); } __exports__.race = race; }); define("promise/reject", ["exports"], function(__exports__) { "use strict"; /** `RSVP.reject` returns a promise that will become rejected with the passed `reason`. `RSVP.reject` is essentially shorthand for the following: ```javascript var promise = new RSVP.Promise(function(resolve, reject){ reject(new Error('WHOOPS')); }); promise.then(function(value){ // Code here doesn't run because the promise is rejected! }, function(reason){ // reason.message === 'WHOOPS' }); ``` Instead of writing the above, your code now simply becomes the following: ```javascript var promise = RSVP.reject(new Error('WHOOPS')); promise.then(function(value){ // Code here doesn't run because the promise is rejected! }, function(reason){ // reason.message === 'WHOOPS' }); ``` @method reject @for RSVP @param {Any} reason value that the returned promise will be rejected with. @param {String} label optional string for identifying the returned promise. Useful for tooling. @return {Promise} a promise that will become rejected with the given `reason`. */ function reject(reason) { /*jshint validthis:true */ var Promise = this; return new Promise(function (resolve, reject) { reject(reason); }); } __exports__.reject = reject; }); define("promise/resolve", ["exports"], function(__exports__) { "use strict"; function resolve(value) { /*jshint validthis:true */ if (value && typeof value === 'object' && value.constructor === this) { return value; } var Promise = this; return new Promise(function(resolve) { resolve(value); }); } __exports__.resolve = resolve; }); define("promise/utils", ["exports"], function(__exports__) { "use strict"; function objectOrFunction(x) { return isFunction(x) || (typeof x === "object" && x !== null); } function isFunction(x) { return typeof x === "function"; } function isArray(x) { return Object.prototype.toString.call(x) === "[object Array]"; } // Date.now is not available in browsers < IE9 // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/now#Compatibility var now = Date.now || function() { return new Date().getTime(); }; __exports__.objectOrFunction = objectOrFunction; __exports__.isFunction = isFunction; __exports__.isArray = isArray; __exports__.now = now; }); requireModule('promise/polyfill').polyfill(); }());(function webpackUniversalModuleDefinition(root, factory) { if(typeof exports === 'object' && typeof module === 'object') module.exports = factory(); else if(typeof define === 'function' && define.amd) define([], factory); else if(typeof exports === 'object') exports["localforage"] = factory(); else root["localforage"] = factory(); })(this, function() { return /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; exports.__esModule = true; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } (function () { 'use strict'; // Custom drivers are stored here when `defineDriver()` is called. // They are shared across all instances of localForage. var CustomDrivers = {}; var DriverType = { INDEXEDDB: 'asyncStorage', LOCALSTORAGE: 'localStorageWrapper', WEBSQL: 'webSQLStorage' }; var DefaultDriverOrder = [DriverType.INDEXEDDB, DriverType.WEBSQL, DriverType.LOCALSTORAGE]; var LibraryMethods = ['clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem']; var DefaultConfig = { description: '', driver: DefaultDriverOrder.slice(), name: 'localforage', // Default DB size is _JUST UNDER_ 5MB, as it's the highest size // we can use without a prompt. size: 4980736, storeName: 'keyvaluepairs', version: 1.0 }; // Check to see if IndexedDB is available and if it is the latest // implementation; it's our preferred backend library. We use "_spec_test" // as the name of the database because it's not the one we'll operate on, // but it's useful to make sure its using the right spec. // See: https://github.com/mozilla/localForage/issues/128 var driverSupport = (function (self) { // Initialize IndexedDB; fall back to vendor-prefixed versions // if needed. var indexedDB = indexedDB || self.indexedDB || self.webkitIndexedDB || self.mozIndexedDB || self.OIndexedDB || self.msIndexedDB; var result = {}; result[DriverType.WEBSQL] = !!self.openDatabase; result[DriverType.INDEXEDDB] = !!(function () { // We mimic PouchDB here; just UA test for Safari (which, as of // iOS 8/Yosemite, doesn't properly support IndexedDB). // IndexedDB support is broken and different from Blink's. // This is faster than the test case (and it's sync), so we just // do this. *SIGH* // http://bl.ocks.org/nolanlawson/raw/c83e9039edf2278047e9/ // // We test for openDatabase because IE Mobile identifies itself // as Safari. Oh the lulz... if (typeof self.openDatabase !== 'undefined' && self.navigator && self.navigator.userAgent && /Safari/.test(self.navigator.userAgent) && !/Chrome/.test(self.navigator.userAgent)) { return false; } try { return indexedDB && typeof indexedDB.open === 'function' && // Some Samsung/HTC Android 4.0-4.3 devices // have older IndexedDB specs; if this isn't available // their IndexedDB is too old for us to use. // (Replaces the onupgradeneeded test.) typeof self.IDBKeyRange !== 'undefined'; } catch (e) { return false; } })(); result[DriverType.LOCALSTORAGE] = !!(function () { try { return self.localStorage && 'setItem' in self.localStorage && self.localStorage.setItem; } catch (e) { return false; } })(); return result; })(this); var isArray = Array.isArray || function (arg) { return Object.prototype.toString.call(arg) === '[object Array]'; }; function callWhenReady(localForageInstance, libraryMethod) { localForageInstance[libraryMethod] = function () { var _args = arguments; return localForageInstance.ready().then(function () { return localForageInstance[libraryMethod].apply(localForageInstance, _args); }); }; } function extend() { for (var i = 1; i < arguments.length; i++) { var arg = arguments[i]; if (arg) { for (var key in arg) { if (arg.hasOwnProperty(key)) { if (isArray(arg[key])) { arguments[0][key] = arg[key].slice(); } else { arguments[0][key] = arg[key]; } } } } } return arguments[0]; } function isLibraryDriver(driverName) { for (var driver in DriverType) { if (DriverType.hasOwnProperty(driver) && DriverType[driver] === driverName) { return true; } } return false; } var LocalForage = (function () { function LocalForage(options) { _classCallCheck(this, LocalForage); this.INDEXEDDB = DriverType.INDEXEDDB; this.LOCALSTORAGE = DriverType.LOCALSTORAGE; this.WEBSQL = DriverType.WEBSQL; this._defaultConfig = extend({}, DefaultConfig); this._config = extend({}, this._defaultConfig, options); this._driverSet = null; this._initDriver = null; this._ready = false; this._dbInfo = null; this._wrapLibraryMethodsWithReady(); this.setDriver(this._config.driver); } // The actual localForage object that we expose as a module or via a // global. It's extended by pulling in one of our other libraries. // Set any config values for localForage; can be called anytime before // the first API call (e.g. `getItem`, `setItem`). // We loop through options so we don't overwrite existing config // values. LocalForage.prototype.config = function config(options) { // If the options argument is an object, we use it to set values. // Otherwise, we return either a specified config value or all // config values. if (typeof options === 'object') { // If localforage is ready and fully initialized, we can't set // any new configuration values. Instead, we return an error. if (this._ready) { return new Error("Can't call config() after localforage " + 'has been used.'); } for (var i in options) { if (i === 'storeName') { options[i] = options[i].replace(/\W/g, '_'); } this._config[i] = options[i]; } // after all config options are set and // the driver option is used, try setting it if ('driver' in options && options.driver) { this.setDriver(this._config.driver); } return true; } else if (typeof options === 'string') { return this._config[options]; } else { return this._config; } }; // Used to define a custom driver, shared across all instances of // localForage. LocalForage.prototype.defineDriver = function defineDriver(driverObject, callback, errorCallback) { var promise = new Promise(function (resolve, reject) { try { var driverName = driverObject._driver; var complianceError = new Error('Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver'); var namingError = new Error('Custom driver name already in use: ' + driverObject._driver); // A driver name should be defined and not overlap with the // library-defined, default drivers. if (!driverObject._driver) { reject(complianceError); return; } if (isLibraryDriver(driverObject._driver)) { reject(namingError); return; } var customDriverMethods = LibraryMethods.concat('_initStorage'); for (var i = 0; i < customDriverMethods.length; i++) { var customDriverMethod = customDriverMethods[i]; if (!customDriverMethod || !driverObject[customDriverMethod] || typeof driverObject[customDriverMethod] !== 'function') { reject(complianceError); return; } } var supportPromise = Promise.resolve(true); if ('_support' in driverObject) { if (driverObject._support && typeof driverObject._support === 'function') { supportPromise = driverObject._support(); } else { supportPromise = Promise.resolve(!!driverObject._support); } } supportPromise.then(function (supportResult) { driverSupport[driverName] = supportResult; CustomDrivers[driverName] = driverObject; resolve(); }, reject); } catch (e) { reject(e); } }); promise.then(callback, errorCallback); return promise; }; LocalForage.prototype.driver = function driver() { return this._driver || null; }; LocalForage.prototype.getDriver = function getDriver(driverName, callback, errorCallback) { var self = this; var getDriverPromise = (function () { if (isLibraryDriver(driverName)) { switch (driverName) { case self.INDEXEDDB: return new Promise(function (resolve, reject) { resolve(__webpack_require__(1)); }); case self.LOCALSTORAGE: return new Promise(function (resolve, reject) { resolve(__webpack_require__(2)); }); case self.WEBSQL: return new Promise(function (resolve, reject) { resolve(__webpack_require__(4)); }); } } else if (CustomDrivers[driverName]) { return Promise.resolve(CustomDrivers[driverName]); } return Promise.reject(new Error('Driver not found.')); })(); getDriverPromise.then(callback, errorCallback); return getDriverPromise; }; LocalForage.prototype.getSerializer = function getSerializer(callback) { var serializerPromise = new Promise(function (resolve, reject) { resolve(__webpack_require__(3)); }); if (callback && typeof callback === 'function') { serializerPromise.then(function (result) { callback(result); }); } return serializerPromise; }; LocalForage.prototype.ready = function ready(callback) { var self = this; var promise = self._driverSet.then(function () { if (self._ready === null) { self._ready = self._initDriver(); } return self._ready; }); promise.then(callback, callback); return promise; }; LocalForage.prototype.setDriver = function setDriver(drivers, callback, errorCallback) { var self = this; if (!isArray(drivers)) { drivers = [drivers]; } var supportedDrivers = this._getSupportedDrivers(drivers); function setDriverToConfig() { self._config.driver = self.driver(); } function initDriver(supportedDrivers) { return function () { var currentDriverIndex = 0; function driverPromiseLoop() { while (currentDriverIndex < supportedDrivers.length) { var driverName = supportedDrivers[currentDriverIndex]; currentDriverIndex++; self._dbInfo = null; self._ready = null; return self.getDriver(driverName).then(function (driver) { self._extend(driver); setDriverToConfig(); self._ready = self._initStorage(self._config); return self._ready; })['catch'](driverPromiseLoop); } setDriverToConfig(); var error = new Error('No available storage method found.'); self._driverSet = Promise.reject(error); return self._driverSet; } return driverPromiseLoop(); }; } // There might be a driver initialization in progress // so wait for it to finish in order to avoid a possible // race condition to set _dbInfo var oldDriverSetDone = this._driverSet !== null ? this._driverSet['catch'](function () { return Promise.resolve(); }) : Promise.resolve(); this._driverSet = oldDriverSetDone.then(function () { var driverName = supportedDrivers[0]; self._dbInfo = null; self._ready = null; return self.getDriver(driverName).then(function (driver) { self._driver = driver._driver; setDriverToConfig(); self._wrapLibraryMethodsWithReady(); self._initDriver = initDriver(supportedDrivers); }); })['catch'](function () { setDriverToConfig(); var error = new Error('No available storage method found.'); self._driverSet = Promise.reject(error); return self._driverSet; }); this._driverSet.then(callback, errorCallback); return this._driverSet; }; LocalForage.prototype.supports = function supports(driverName) { return !!driverSupport[driverName]; }; LocalForage.prototype._extend = function _extend(libraryMethodsAndProperties) { extend(this, libraryMethodsAndProperties); }; LocalForage.prototype._getSupportedDrivers = function _getSupportedDrivers(drivers) { var supportedDrivers = []; for (var i = 0, len = drivers.length; i < len; i++) { var driverName = drivers[i]; if (this.supports(driverName)) { supportedDrivers.push(driverName); } } return supportedDrivers; }; LocalForage.prototype._wrapLibraryMethodsWithReady = function _wrapLibraryMethodsWithReady() { // Add a stub for each driver API method that delays the call to the // corresponding driver method until localForage is ready. These stubs // will be replaced by the driver methods as soon as the driver is // loaded, so there is no performance impact. for (var i = 0; i < LibraryMethods.length; i++) { callWhenReady(this, LibraryMethods[i]); } }; LocalForage.prototype.createInstance = function createInstance(options) { return new LocalForage(options); }; return LocalForage; })(); var localForage = new LocalForage(); exports['default'] = localForage; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ }, /* 1 */ /***/ function(module, exports) { // Some code originally from async_storage.js in // [Gaia](https://github.com/mozilla-b2g/gaia). 'use strict'; exports.__esModule = true; (function () { 'use strict'; var globalObject = this; // Initialize IndexedDB; fall back to vendor-prefixed versions if needed. var indexedDB = indexedDB || this.indexedDB || this.webkitIndexedDB || this.mozIndexedDB || this.OIndexedDB || this.msIndexedDB; // If IndexedDB isn't available, we get outta here! if (!indexedDB) { return; } var DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support'; var supportsBlobs; var dbContexts; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (e) { if (e.name !== 'TypeError') { throw e; } var BlobBuilder = globalObject.BlobBuilder || globalObject.MSBlobBuilder || globalObject.MozBlobBuilder || globalObject.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Transform a binary string to an array buffer, because otherwise // weird stuff happens when you try to work with the binary string directly. // It is known. // From http://stackoverflow.com/questions/14967647/ (continues on next line) // encode-decode-image-with-base64-breaks-image (2013-04-21) function _binStringToArrayBuffer(bin) { var length = bin.length; var buf = new ArrayBuffer(length); var arr = new Uint8Array(buf); for (var i = 0; i < length; i++) { arr[i] = bin.charCodeAt(i); } return buf; } // Fetch a blob using ajax. This reveals bugs in Chrome < 43. // For details on all this junk: // https://github.com/nolanlawson/state-of-binary-data-in-the-browser#readme function _blobAjax(url) { return new Promise(function (resolve, reject) { var xhr = new XMLHttpRequest(); xhr.open('GET', url); xhr.withCredentials = true; xhr.responseType = 'arraybuffer'; xhr.onreadystatechange = function () { if (xhr.readyState !== 4) { return; } if (xhr.status === 200) { return resolve({ response: xhr.response, type: xhr.getResponseHeader('Content-Type') }); } reject({ status: xhr.status, response: xhr.response }); }; xhr.send(); }); } // // Detect blob support. Chrome didn't support it until version 38. // In version 37 they had a broken version where PNGs (and possibly // other binary types) aren't stored correctly, because when you fetch // them, the content type is always null. // // Furthermore, they have some outstanding bugs where blobs occasionally // are read by FileReader as null, or by ajax as 404s. // // Sadly we use the 404 bug to detect the FileReader bug, so if they // get fixed independently and released in different versions of Chrome, // then the bug could come back. So it's worthwhile to watch these issues: // 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916 // FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836 // function _checkBlobSupportWithoutCaching(idb) { return new Promise(function (resolve, reject) { var blob = _createBlob([''], { type: 'image/png' }); var txn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key'); txn.oncomplete = function () { // have to do it in a separate transaction, else the correct // content type is always returned var blobTxn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); var getBlobReq = blobTxn.objectStore(DETECT_BLOB_SUPPORT_STORE).get('key'); getBlobReq.onerror = reject; getBlobReq.onsuccess = function (e) { var storedBlob = e.target.result; var url = URL.createObjectURL(storedBlob); _blobAjax(url).then(function (res) { resolve(!!(res && res.type === 'image/png')); }, function () { resolve(false); }).then(function () { URL.revokeObjectURL(url); }); }; }; })['catch'](function () { return false; // error, so assume unsupported }); } function _checkBlobSupport(idb) { if (typeof supportsBlobs === 'boolean') { return Promise.resolve(supportsBlobs); } return _checkBlobSupportWithoutCaching(idb).then(function (value) { supportsBlobs = value; return supportsBlobs; }); } // encode a blob for indexeddb engines that don't support blobs function _encodeBlob(blob) { return new Promise(function (resolve, reject) { var reader = new FileReader(); reader.onerror = reject; reader.onloadend = function (e) { var base64 = btoa(e.target.result || ''); resolve({ __local_forage_encoded_blob: true, data: base64, type: blob.type }); }; reader.readAsBinaryString(blob); }); } // decode an encoded blob function _decodeBlob(encodedBlob) { var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data)); return _createBlob([arrayBuff], { type: encodedBlob.type }); } // is this one of our fancy encoded blobs? function _isEncodedBlob(value) { return value && value.__local_forage_encoded_blob; } // Open the IndexedDB database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } // Initialize a singleton container for all running localForages. if (!dbContexts) { dbContexts = {}; } // Get the current context of the database; var dbContext = dbContexts[dbInfo.name]; // ...or create a new context. if (!dbContext) { dbContext = { // Running localForages sharing a database. forages: [], // Shared database. db: null }; // Register the new context in the global container. dbContexts[dbInfo.name] = dbContext; } // Register itself as a running localForage in the current context. dbContext.forages.push(this); // Create an array of readiness of the related localForages. var readyPromises = []; function ignoreErrors() { // Don't handle errors here, // just makes sure related localForages aren't pending. return Promise.resolve(); } for (var j = 0; j < dbContext.forages.length; j++) { var forage = dbContext.forages[j]; if (forage !== this) { // Don't wait for itself... readyPromises.push(forage.ready()['catch'](ignoreErrors)); } } // Take a snapshot of the related localForages. var forages = dbContext.forages.slice(0); // Initialize the connection process only when // all the related localForages aren't pending. return Promise.all(readyPromises).then(function () { dbInfo.db = dbContext.db; // Get the connection or open a new one without upgrade. return _getOriginalConnection(dbInfo); }).then(function (db) { dbInfo.db = db; if (_isUpgradeNeeded(dbInfo, self._defaultConfig.version)) { // Reopen the database for upgrading. return _getUpgradedConnection(dbInfo); } return db; }).then(function (db) { dbInfo.db = dbContext.db = db; self._dbInfo = dbInfo; // Share the final connection amongst related localForages. for (var k in forages) { var forage = forages[k]; if (forage !== self) { // Self is already up-to-date. forage._dbInfo.db = dbInfo.db; forage._dbInfo.version = dbInfo.version; } } }); } function _getOriginalConnection(dbInfo) { return _getConnection(dbInfo, false); } function _getUpgradedConnection(dbInfo) { return _getConnection(dbInfo, true); } function _getConnection(dbInfo, upgradeNeeded) { return new Promise(function (resolve, reject) { if (dbInfo.db) { if (upgradeNeeded) { dbInfo.db.close(); } else { return resolve(dbInfo.db); } } var dbArgs = [dbInfo.name]; if (upgradeNeeded) { dbArgs.push(dbInfo.version); } var openreq = indexedDB.open.apply(indexedDB, dbArgs); if (upgradeNeeded) { openreq.onupgradeneeded = function (e) { var db = openreq.result; try { db.createObjectStore(dbInfo.storeName); if (e.oldVersion <= 1) { // Added when support for blob shims was added db.createObjectStore(DETECT_BLOB_SUPPORT_STORE); } } catch (ex) { if (ex.name === 'ConstraintError') { globalObject.console.warn('The database "' + dbInfo.name + '"' + ' has been upgraded from version ' + e.oldVersion + ' to version ' + e.newVersion + ', but the storage "' + dbInfo.storeName + '" already exists.'); } else { throw ex; } } }; } openreq.onerror = function () { reject(openreq.error); }; openreq.onsuccess = function () { resolve(openreq.result); }; }); } function _isUpgradeNeeded(dbInfo, defaultVersion) { if (!dbInfo.db) { return true; } var isNewStore = !dbInfo.db.objectStoreNames.contains(dbInfo.storeName); var isDowngrade = dbInfo.version < dbInfo.db.version; var isUpgrade = dbInfo.version > dbInfo.db.version; if (isDowngrade) { // If the version is not the default one // then warn for impossible downgrade. if (dbInfo.version !== defaultVersion) { globalObject.console.warn('The database "' + dbInfo.name + '"' + ' can\'t be downgraded from version ' + dbInfo.db.version + ' to version ' + dbInfo.version + '.'); } // Align the versions to prevent errors. dbInfo.version = dbInfo.db.version; } if (isUpgrade || isNewStore) { // If the store is new then increment the version (if needed). // This will trigger an "upgradeneeded" event which is required // for creating a store. if (isNewStore) { var incVersion = dbInfo.db.version + 1; if (incVersion > dbInfo.version) { dbInfo.version = incVersion; } } return true; } return false; } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.get(key); req.onsuccess = function () { var value = req.result; if (value === undefined) { value = null; } if (_isEncodedBlob(value)) { value = _decodeBlob(value); } resolve(value); }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Iterate over all items stored in database. function iterate(iterator, callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.openCursor(); var iterationNumber = 1; req.onsuccess = function () { var cursor = req.result; if (cursor) { var value = cursor.value; if (_isEncodedBlob(value)) { value = _decodeBlob(value); } var result = iterator(value, cursor.key, iterationNumber++); if (result !== void 0) { resolve(result); } else { cursor['continue'](); } } else { resolve(); } }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { var dbInfo; self.ready().then(function () { dbInfo = self._dbInfo; return _checkBlobSupport(dbInfo.db); }).then(function (blobSupport) { if (!blobSupport && value instanceof Blob) { return _encodeBlob(value); } return value; }).then(function (value) { var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // The reason we don't _save_ null is because IE 10 does // not support saving the `null` type in IndexedDB. How // ironic, given the bug below! // See: https://github.com/mozilla/localForage/issues/161 if (value === null) { value = undefined; } var req = store.put(value, key); transaction.oncomplete = function () { // Cast to undefined so the value passed to // callback/promise is the same as what one would get out // of `getItem()` later. This leads to some weirdness // (setItem('foo', undefined) will return `null`), but // it's not my fault localStorage is our baseline and that // it's weird. if (value === undefined) { value = null; } resolve(value); }; transaction.onabort = transaction.onerror = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // We use a Grunt task to make this safe for IE and some // versions of Android (including those used by Cordova). // Normally IE won't like `['delete']()` and will insist on // using `['delete']()`, but we have a build step that // fixes this for us now. var req = store['delete'](key); transaction.oncomplete = function () { resolve(); }; transaction.onerror = function () { reject(req.error); }; // The request will be also be aborted if we've exceeded our storage // space. transaction.onabort = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function clear(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); var req = store.clear(); transaction.oncomplete = function () { resolve(); }; transaction.onabort = transaction.onerror = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function length(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.count(); req.onsuccess = function () { resolve(req.result); }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function key(n, callback) { var self = this; var promise = new Promise(function (resolve, reject) { if (n < 0) { resolve(null); return; } self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var advanced = false; var req = store.openCursor(); req.onsuccess = function () { var cursor = req.result; if (!cursor) { // this means there weren't enough keys resolve(null); return; } if (n === 0) { // We have the first key, return it if that's what they // wanted. resolve(cursor.key); } else { if (!advanced) { // Otherwise, ask the cursor to skip ahead n // records. advanced = true; cursor.advance(n); } else { // When we get here, we've got the nth key. resolve(cursor.key); } } }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.openCursor(); var keys = []; req.onsuccess = function () { var cursor = req.result; if (!cursor) { resolve(keys); return; } keys.push(cursor.key); cursor['continue'](); }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function (result) { callback(null, result); }, function (error) { callback(error); }); } } var asyncStorage = { _driver: 'asyncStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; exports['default'] = asyncStorage; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ }, /* 2 */ /***/ function(module, exports, __webpack_require__) { // If IndexedDB isn't available, we'll fall back to localStorage. // Note that this will have considerable performance and storage // side-effects (all data will be serialized on save and only data that // can be converted to a string via `JSON.stringify()` will be saved). 'use strict'; exports.__esModule = true; (function () { 'use strict'; var globalObject = this; var localStorage = null; // If the app is running inside a Google Chrome packaged webapp, or some // other context where localStorage isn't available, we don't use // localStorage. This feature detection is preferred over the old // `if (window.chrome && window.chrome.runtime)` code. // See: https://github.com/mozilla/localForage/issues/68 try { // If localStorage isn't available, we get outta here! // This should be inside a try catch if (!this.localStorage || !('setItem' in this.localStorage)) { return; } // Initialize localStorage and create a variable to use throughout // the code. localStorage = this.localStorage; } catch (e) { return; } // Config the localStorage backend, using options set in the config. function _initStorage(options) { var self = this; var dbInfo = {}; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } dbInfo.keyPrefix = dbInfo.name + '/'; if (dbInfo.storeName !== self._defaultConfig.storeName) { dbInfo.keyPrefix += dbInfo.storeName + '/'; } self._dbInfo = dbInfo; return new Promise(function (resolve, reject) { resolve(__webpack_require__(3)); }).then(function (lib) { dbInfo.serializer = lib; return Promise.resolve(); }); } // Remove all keys from the datastore, effectively destroying all data in // the app's key/value store! function clear(callback) { var self = this; var promise = self.ready().then(function () { var keyPrefix = self._dbInfo.keyPrefix; for (var i = localStorage.length - 1; i >= 0; i--) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) === 0) { localStorage.removeItem(key); } } }); executeCallback(promise, callback); return promise; } // Retrieve an item from the store. Unlike the original async_storage // library in Gaia, we don't modify return values at all. If a key's value // is `undefined`, we pass that value to the callback function. function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var result = localStorage.getItem(dbInfo.keyPrefix + key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the key // is likely undefined and we'll pass it straight to the // callback. if (result) { result = dbInfo.serializer.deserialize(result); } return result; }); executeCallback(promise, callback); return promise; } // Iterate over all items in the store. function iterate(iterator, callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var keyPrefix = dbInfo.keyPrefix; var keyPrefixLength = keyPrefix.length; var length = localStorage.length; // We use a dedicated iterator instead of the `i` variable below // so other keys we fetch in localStorage aren't counted in // the `iterationNumber` argument passed to the `iterate()` // callback. // // See: github.com/mozilla/localForage/pull/435#discussion_r38061530 var iterationNumber = 1; for (var i = 0; i < length; i++) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) !== 0) { continue; } var value = localStorage.getItem(key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the // key is likely undefined and we'll pass it straight // to the iterator. if (value) { value = dbInfo.serializer.deserialize(value); } value = iterator(value, key.substring(keyPrefixLength), iterationNumber++); if (value !== void 0) { return value; } } }); executeCallback(promise, callback); return promise; } // Same as localStorage's key() method, except takes a callback. function key(n, callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var result; try { result = localStorage.key(n); } catch (error) { result = null; } // Remove the prefix from the key, if a key is found. if (result) { result = result.substring(dbInfo.keyPrefix.length); } return result; }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var length = localStorage.length; var keys = []; for (var i = 0; i < length; i++) { if (localStorage.key(i).indexOf(dbInfo.keyPrefix) === 0) { keys.push(localStorage.key(i).substring(dbInfo.keyPrefix.length)); } } return keys; }); executeCallback(promise, callback); return promise; } // Supply the number of keys in the datastore to the callback function. function length(callback) { var self = this; var promise = self.keys().then(function (keys) { return keys.length; }); executeCallback(promise, callback); return promise; } // Remove an item from the store, nice and simple. function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { var dbInfo = self._dbInfo; localStorage.removeItem(dbInfo.keyPrefix + key); }); executeCallback(promise, callback); return promise; } // Set a key's value and run an optional callback once the value is set. // Unlike Gaia's implementation, the callback function is passed the value, // in case you want to operate on that value only after you're sure it // saved, or something like that. function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { // Convert undefined values to null. // https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; return new Promise(function (resolve, reject) { var dbInfo = self._dbInfo; dbInfo.serializer.serialize(value, function (value, error) { if (error) { reject(error); } else { try { localStorage.setItem(dbInfo.keyPrefix + key, value); resolve(originalValue); } catch (e) { // localStorage capacity exceeded. // TODO: Make this a specific error/event. if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') { reject(e); } reject(e); } } }); }); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function (result) { callback(null, result); }, function (error) { callback(error); }); } } var localStorageWrapper = { _driver: 'localStorageWrapper', _initStorage: _initStorage, // Default API, from Gaia/localStorage. iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; exports['default'] = localStorageWrapper; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ }, /* 3 */ /***/ function(module, exports) { 'use strict'; exports.__esModule = true; (function () { 'use strict'; // Sadly, the best way to save binary data in WebSQL/localStorage is serializing // it to Base64, so this is how we store it to prevent very strange errors with less // verbose ways of binary <-> string data storage. var BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var BLOB_TYPE_PREFIX = '~~local_forage_type~'; var BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/; var SERIALIZED_MARKER = '__lfsc__:'; var SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length; // OMG the serializations! var TYPE_ARRAYBUFFER = 'arbf'; var TYPE_BLOB = 'blob'; var TYPE_INT8ARRAY = 'si08'; var TYPE_UINT8ARRAY = 'ui08'; var TYPE_UINT8CLAMPEDARRAY = 'uic8'; var TYPE_INT16ARRAY = 'si16'; var TYPE_INT32ARRAY = 'si32'; var TYPE_UINT16ARRAY = 'ur16'; var TYPE_UINT32ARRAY = 'ui32'; var TYPE_FLOAT32ARRAY = 'fl32'; var TYPE_FLOAT64ARRAY = 'fl64'; var TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length; // Get out of our habit of using `window` inline, at least. var globalObject = this; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (err) { if (err.name !== 'TypeError') { throw err; } var BlobBuilder = globalObject.BlobBuilder || globalObject.MSBlobBuilder || globalObject.MozBlobBuilder || globalObject.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Serialize a value, afterwards executing a callback (which usually // instructs the `setItem()` callback/promise to be executed). This is how // we store binary data with localStorage. function serialize(value, callback) { var valueString = ''; if (value) { valueString = value.toString(); } // Cannot use `value instanceof ArrayBuffer` or such here, as these // checks fail when running the tests using casper.js... // // TODO: See why those tests fail and use a better solution. if (value && (value.toString() === '[object ArrayBuffer]' || value.buffer && value.buffer.toString() === '[object ArrayBuffer]')) { // Convert binary arrays to a string and prefix the string with // a special marker. var buffer; var marker = SERIALIZED_MARKER; if (value instanceof ArrayBuffer) { buffer = value; marker += TYPE_ARRAYBUFFER; } else { buffer = value.buffer; if (valueString === '[object Int8Array]') { marker += TYPE_INT8ARRAY; } else if (valueString === '[object Uint8Array]') { marker += TYPE_UINT8ARRAY; } else if (valueString === '[object Uint8ClampedArray]') { marker += TYPE_UINT8CLAMPEDARRAY; } else if (valueString === '[object Int16Array]') { marker += TYPE_INT16ARRAY; } else if (valueString === '[object Uint16Array]') { marker += TYPE_UINT16ARRAY; } else if (valueString === '[object Int32Array]') { marker += TYPE_INT32ARRAY; } else if (valueString === '[object Uint32Array]') { marker += TYPE_UINT32ARRAY; } else if (valueString === '[object Float32Array]') { marker += TYPE_FLOAT32ARRAY; } else if (valueString === '[object Float64Array]') { marker += TYPE_FLOAT64ARRAY; } else { callback(new Error('Failed to get type for BinaryArray')); } } callback(marker + bufferToString(buffer)); } else if (valueString === '[object Blob]') { // Conver the blob to a binaryArray and then to a string. var fileReader = new FileReader(); fileReader.onload = function () { // Backwards-compatible prefix for the blob type. var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result); callback(SERIALIZED_MARKER + TYPE_BLOB + str); }; fileReader.readAsArrayBuffer(value); } else { try { callback(JSON.stringify(value)); } catch (e) { console.error("Couldn't convert value into a JSON string: ", value); callback(null, e); } } } // Deserialize data we've inserted into a value column/field. We place // special markers into our strings to mark them as encoded; this isn't // as nice as a meta field, but it's the only sane thing we can do whilst // keeping localStorage support intact. // // Oftentimes this will just deserialize JSON content, but if we have a // special marker (SERIALIZED_MARKER, defined above), we will extract // some kind of arraybuffer/binary data/typed array out of the string. function deserialize(value) { // If we haven't marked this string as being specially serialized (i.e. // something other than serialized JSON), we can just return it and be // done with it. if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) { return JSON.parse(value); } // The following code deals with deserializing some kind of Blob or // TypedArray. First we separate out the type of data we're dealing // with from the data itself. var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH); var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH); var blobType; // Backwards-compatible blob type serialization strategy. // DBs created with older versions of localForage will simply not have the blob type. if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) { var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX); blobType = matcher[1]; serializedString = serializedString.substring(matcher[0].length); } var buffer = stringToBuffer(serializedString); // Return the right type based on the code/type set during // serialization. switch (type) { case TYPE_ARRAYBUFFER: return buffer; case TYPE_BLOB: return _createBlob([buffer], { type: blobType }); case TYPE_INT8ARRAY: return new Int8Array(buffer); case TYPE_UINT8ARRAY: return new Uint8Array(buffer); case TYPE_UINT8CLAMPEDARRAY: return new Uint8ClampedArray(buffer); case TYPE_INT16ARRAY: return new Int16Array(buffer); case TYPE_UINT16ARRAY: return new Uint16Array(buffer); case TYPE_INT32ARRAY: return new Int32Array(buffer); case TYPE_UINT32ARRAY: return new Uint32Array(buffer); case TYPE_FLOAT32ARRAY: return new Float32Array(buffer); case TYPE_FLOAT64ARRAY: return new Float64Array(buffer); default: throw new Error('Unkown type: ' + type); } } function stringToBuffer(serializedString) { // Fill the string into a ArrayBuffer. var bufferLength = serializedString.length * 0.75; var len = serializedString.length; var i; var p = 0; var encoded1, encoded2, encoded3, encoded4; if (serializedString[serializedString.length - 1] === '=') { bufferLength--; if (serializedString[serializedString.length - 2] === '=') { bufferLength--; } } var buffer = new ArrayBuffer(bufferLength); var bytes = new Uint8Array(buffer); for (i = 0; i < len; i += 4) { encoded1 = BASE_CHARS.indexOf(serializedString[i]); encoded2 = BASE_CHARS.indexOf(serializedString[i + 1]); encoded3 = BASE_CHARS.indexOf(serializedString[i + 2]); encoded4 = BASE_CHARS.indexOf(serializedString[i + 3]); /*jslint bitwise: true */ bytes[p++] = encoded1 << 2 | encoded2 >> 4; bytes[p++] = (encoded2 & 15) << 4 | encoded3 >> 2; bytes[p++] = (encoded3 & 3) << 6 | encoded4 & 63; } return buffer; } // Converts a buffer to a string to store, serialized, in the backend // storage library. function bufferToString(buffer) { // base64-arraybuffer var bytes = new Uint8Array(buffer); var base64String = ''; var i; for (i = 0; i < bytes.length; i += 3) { /*jslint bitwise: true */ base64String += BASE_CHARS[bytes[i] >> 2]; base64String += BASE_CHARS[(bytes[i] & 3) << 4 | bytes[i + 1] >> 4]; base64String += BASE_CHARS[(bytes[i + 1] & 15) << 2 | bytes[i + 2] >> 6]; base64String += BASE_CHARS[bytes[i + 2] & 63]; } if (bytes.length % 3 === 2) { base64String = base64String.substring(0, base64String.length - 1) + '='; } else if (bytes.length % 3 === 1) { base64String = base64String.substring(0, base64String.length - 2) + '=='; } return base64String; } var localforageSerializer = { serialize: serialize, deserialize: deserialize, stringToBuffer: stringToBuffer, bufferToString: bufferToString }; exports['default'] = localforageSerializer; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ }, /* 4 */ /***/ function(module, exports, __webpack_require__) { /* * Includes code from: * * base64-arraybuffer * https://github.com/niklasvh/base64-arraybuffer * * Copyright (c) 2012 Niklas von Hertzen * Licensed under the MIT license. */ 'use strict'; exports.__esModule = true; (function () { 'use strict'; var globalObject = this; var openDatabase = this.openDatabase; // If WebSQL methods aren't available, we can stop now. if (!openDatabase) { return; } // Open the WebSQL database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = typeof options[i] !== 'string' ? options[i].toString() : options[i]; } } var dbInfoPromise = new Promise(function (resolve, reject) { // Open the database; the openDatabase API will automatically // create it for us if it doesn't exist. try { dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size); } catch (e) { return self.setDriver(self.LOCALSTORAGE).then(function () { return self._initStorage(options); }).then(resolve)['catch'](reject); } // Create our key/value table if it doesn't exist. dbInfo.db.transaction(function (t) { t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' (id INTEGER PRIMARY KEY, key unique, value)', [], function () { self._dbInfo = dbInfo; resolve(); }, function (t, error) { reject(error); }); }); }); return new Promise(function (resolve, reject) { resolve(__webpack_require__(3)); }).then(function (lib) { dbInfo.serializer = lib; return dbInfoPromise; }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function (t, results) { var result = results.rows.length ? results.rows.item(0).value : null; // Check to see if this is serialized content we need to // unpack. if (result) { result = dbInfo.serializer.deserialize(result); } resolve(result); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function iterate(iterator, callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName, [], function (t, results) { var rows = results.rows; var length = rows.length; for (var i = 0; i < length; i++) { var item = rows.item(i); var result = item.value; // Check to see if this is serialized content // we need to unpack. if (result) { result = dbInfo.serializer.deserialize(result); } result = iterator(result, item.key, i + 1); // void(0) prevents problems with redefinition // of `undefined`. if (result !== void 0) { resolve(result); return; } } resolve(); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { // The localStorage API doesn't return undefined values in an // "expected" way, so undefined is always cast to null in all // drivers. See: https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; var dbInfo = self._dbInfo; dbInfo.serializer.serialize(value, function (value, error) { if (error) { reject(error); } else { dbInfo.db.transaction(function (t) { t.executeSql('INSERT OR REPLACE INTO ' + dbInfo.storeName + ' (key, value) VALUES (?, ?)', [key, value], function () { resolve(originalValue); }, function (t, error) { reject(error); }); }, function (sqlError) { // The transaction failed; check // to see if it's a quota error. if (sqlError.code === sqlError.QUOTA_ERR) { // We reject the callback outright for now, but // it's worth trying to re-run the transaction. // Even if the user accepts the prompt to use // more storage on Safari, this error will // be called. // // TODO: Try to re-run the transaction. reject(sqlError); } }); } }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function () { resolve(); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Deletes every item in the table. // TODO: Find out if this resets the AUTO_INCREMENT number. function clear(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('DELETE FROM ' + dbInfo.storeName, [], function () { resolve(); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Does a simple `COUNT(key)` to get the number of items stored in // localForage. function length(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { // Ahhh, SQL makes this one soooooo easy. t.executeSql('SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function (t, results) { var result = results.rows.item(0).c; resolve(result); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Return the key located at key index X; essentially gets the key from a // `WHERE id = ?`. This is the most efficient way I can think to implement // this rarely-used (in my experience) part of the API, but it can seem // inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so // the ID of each key will change every time it's updated. Perhaps a stored // procedure for the `setItem()` SQL would solve this problem? // TODO: Don't change ID on `setItem()`. function key(n, callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function (t, results) { var result = results.rows.length ? results.rows.item(0).key : null; resolve(result); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName, [], function (t, results) { var keys = []; for (var i = 0; i < results.rows.length; i++) { keys.push(results.rows.item(i).key); } resolve(keys); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function (result) { callback(null, result); }, function (error) { callback(error); }); } } var webSQLStorage = { _driver: 'webSQLStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; exports['default'] = webSQLStorage; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ } /******/ ]) }); ; }).call(this,_dereq_('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":76}],78:[function(_dereq_,module,exports){ // Top level file is just a mixin of submodules & constants 'use strict'; var assign = _dereq_('./lib/utils/common').assign; var deflate = _dereq_('./lib/deflate'); var inflate = _dereq_('./lib/inflate'); var constants = _dereq_('./lib/zlib/constants'); var pako = {}; assign(pako, deflate, inflate, constants); module.exports = pako; },{"./lib/deflate":79,"./lib/inflate":80,"./lib/utils/common":81,"./lib/zlib/constants":84}],79:[function(_dereq_,module,exports){ 'use strict'; var zlib_deflate = _dereq_('./zlib/deflate.js'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var msg = _dereq_('./zlib/messages'); var zstream = _dereq_('./zlib/zstream'); var toString = Object.prototype.toString; /* Public constants ==========================================================*/ /* ===========================================================================*/ var Z_NO_FLUSH = 0; var Z_FINISH = 4; var Z_OK = 0; var Z_STREAM_END = 1; var Z_SYNC_FLUSH = 2; var Z_DEFAULT_COMPRESSION = -1; var Z_DEFAULT_STRATEGY = 0; var Z_DEFLATED = 8; /* ===========================================================================*/ /** * class Deflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[deflate]], * [[deflateRaw]] and [[gzip]]. **/ /* internal * Deflate.chunks -> Array * * Chunks of output data, if [[Deflate#onData]] not overriden. **/ /** * Deflate.result -> Uint8Array|Array * * Compressed result, generated by default [[Deflate#onData]] * and [[Deflate#onEnd]] handlers. Filled after you push last chunk * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Deflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Deflate.err -> Number * * Error code after deflate finished. 0 (Z_OK) on success. * You will not need it in real life, because deflate errors * are possible only on wrong options or bad `onData` / `onEnd` * custom handlers. **/ /** * Deflate.msg -> String * * Error message, if [[Deflate.err]] != 0 **/ /** * new Deflate(options) * - options (Object): zlib deflate options. * * Creates new deflator instance with specified params. Throws exception * on bad params. Supported options: * * - `level` * - `windowBits` * - `memLevel` * - `strategy` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw deflate * - `gzip` (Boolean) - create gzip wrapper * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * - `header` (Object) - custom header for gzip * - `text` (Boolean) - true if compressed data believed to be text * - `time` (Number) - modification time, unix timestamp * - `os` (Number) - operation system code * - `extra` (Array) - array of bytes with extra data (max 65536) * - `name` (String) - file name (binary string) * - `comment` (String) - comment (binary string) * - `hcrc` (Boolean) - true if header crc should be added * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var deflate = new pako.Deflate({ level: 3}); * * deflate.push(chunk1, false); * deflate.push(chunk2, true); // true -> last chunk * * if (deflate.err) { throw new Error(deflate.err); } * * console.log(deflate.result); * ``` **/ var Deflate = function(options) { this.options = utils.assign({ level: Z_DEFAULT_COMPRESSION, method: Z_DEFLATED, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: Z_DEFAULT_STRATEGY, to: '' }, options || {}); var opt = this.options; if (opt.raw && (opt.windowBits > 0)) { opt.windowBits = -opt.windowBits; } else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { opt.windowBits += 16; } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new zstream(); this.strm.avail_out = 0; var status = zlib_deflate.deflateInit2( this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy ); if (status !== Z_OK) { throw new Error(msg[status]); } if (opt.header) { zlib_deflate.deflateSetHeader(this.strm, opt.header); } }; /** * Deflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be * converted to utf8 byte sequence. * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with * new compressed chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the compression context. * * On fail call [[Deflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * array format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Deflate.prototype.push = function(data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // If we need to compress text, change encoding to utf8. strm.input = strings.string2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ if (status !== Z_STREAM_END && status !== Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { if (this.options.to === 'string') { this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); // Finalize on the last chunk. if (_mode === Z_FINISH) { status = zlib_deflate.deflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === Z_SYNC_FLUSH) { this.onEnd(Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Deflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Deflate.prototype.onData = function(chunk) { this.chunks.push(chunk); }; /** * Deflate#onEnd(status) -> Void * - status (Number): deflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell deflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Deflate.prototype.onEnd = function(status) { // On success - join if (status === Z_OK) { if (this.options.to === 'string') { this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * deflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * Compress `data` with deflate alrorythm and `options`. * * Supported options are: * * - level * - windowBits * - memLevel * - strategy * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * * ##### Example: * * ```javascript * var pako = require('pako') * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); * * console.log(pako.deflate(data)); * ``` **/ function deflate(input, options) { var deflator = new Deflate(options); deflator.push(input, true); // That will never happens, if you don't cheat with options :) if (deflator.err) { throw deflator.msg; } return deflator.result; } /** * deflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function deflateRaw(input, options) { options = options || {}; options.raw = true; return deflate(input, options); } /** * gzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but create gzip wrapper instead of * deflate one. **/ function gzip(input, options) { options = options || {}; options.gzip = true; return deflate(input, options); } exports.Deflate = Deflate; exports.deflate = deflate; exports.deflateRaw = deflateRaw; exports.gzip = gzip; },{"./utils/common":81,"./utils/strings":82,"./zlib/deflate.js":86,"./zlib/messages":91,"./zlib/zstream":93}],80:[function(_dereq_,module,exports){ 'use strict'; var zlib_inflate = _dereq_('./zlib/inflate.js'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var c = _dereq_('./zlib/constants'); var msg = _dereq_('./zlib/messages'); var zstream = _dereq_('./zlib/zstream'); var gzheader = _dereq_('./zlib/gzheader'); var toString = Object.prototype.toString; /** * class Inflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[inflate]] * and [[inflateRaw]]. **/ /* internal * inflate.chunks -> Array * * Chunks of output data, if [[Inflate#onData]] not overriden. **/ /** * Inflate.result -> Uint8Array|Array|String * * Uncompressed result, generated by default [[Inflate#onData]] * and [[Inflate#onEnd]] handlers. Filled after you push last chunk * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Inflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Inflate.err -> Number * * Error code after inflate finished. 0 (Z_OK) on success. * Should be checked if broken data possible. **/ /** * Inflate.msg -> String * * Error message, if [[Inflate.err]] != 0 **/ /** * new Inflate(options) * - options (Object): zlib inflate options. * * Creates new inflator instance with specified params. Throws exception * on bad params. Supported options: * * - `windowBits` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw inflate * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * By default, when no options set, autodetect deflate/gzip data format via * wrapper header. * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var inflate = new pako.Inflate({ level: 3}); * * inflate.push(chunk1, false); * inflate.push(chunk2, true); // true -> last chunk * * if (inflate.err) { throw new Error(inflate.err); } * * console.log(inflate.result); * ``` **/ var Inflate = function(options) { this.options = utils.assign({ chunkSize: 16384, windowBits: 0, to: '' }, options || {}); var opt = this.options; // Force window size for `raw` data, if not set directly, // because we have no header for autodetect. if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { opt.windowBits = -opt.windowBits; if (opt.windowBits === 0) { opt.windowBits = -15; } } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate if ((opt.windowBits >= 0) && (opt.windowBits < 16) && !(options && options.windowBits)) { opt.windowBits += 32; } // Gzip header has no info about windows size, we can do autodetect only // for deflate. So, if window size not set, force it to max when gzip possible if ((opt.windowBits > 15) && (opt.windowBits < 48)) { // bit 3 (16) -> gzipped data // bit 4 (32) -> autodetect gzip/deflate if ((opt.windowBits & 15) === 0) { opt.windowBits |= 15; } } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new zstream(); this.strm.avail_out = 0; var status = zlib_inflate.inflateInit2( this.strm, opt.windowBits ); if (status !== c.Z_OK) { throw new Error(msg[status]); } this.header = new gzheader(); zlib_inflate.inflateGetHeader(this.strm, this.header); }; /** * Inflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with * new output chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the decompression context. * * On fail call [[Inflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Inflate.prototype.push = function(data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; var next_out_utf8, tail, utf8str; // Flag to properly process Z_BUF_ERROR on testing inflate call // when we check that all output data was flushed. var allowBufError = false; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // Only binary strings can be decompressed on practice strm.input = strings.binstring2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ if (status === c.Z_BUF_ERROR && allowBufError === true) { status = c.Z_OK; allowBufError = false; } if (status !== c.Z_STREAM_END && status !== c.Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.next_out) { if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { if (this.options.to === 'string') { next_out_utf8 = strings.utf8border(strm.output, strm.next_out); tail = strm.next_out - next_out_utf8; utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail strm.next_out = tail; strm.avail_out = chunkSize - tail; if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } this.onData(utf8str); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } // When no more input data, we should check that internal inflate buffers // are flushed. The only way to do it when avail_out = 0 - run one more // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. // Here we set flag to process this error properly. // // NOTE. Deflate does not return error in this case and does not needs such // logic. if (strm.avail_in === 0 && strm.avail_out === 0) { allowBufError = true; } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); if (status === c.Z_STREAM_END) { _mode = c.Z_FINISH; } // Finalize on the last chunk. if (_mode === c.Z_FINISH) { status = zlib_inflate.inflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === c.Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === c.Z_SYNC_FLUSH) { this.onEnd(c.Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Inflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Inflate.prototype.onData = function(chunk) { this.chunks.push(chunk); }; /** * Inflate#onEnd(status) -> Void * - status (Number): inflate status. 0 (Z_OK) on success, * other if not. * * Called either after you tell inflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Inflate.prototype.onEnd = function(status) { // On success - join if (status === c.Z_OK) { if (this.options.to === 'string') { // Glue & convert here, until we teach pako to send // utf8 alligned strings to onData this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * inflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Decompress `data` with inflate/ungzip and `options`. Autodetect * format via wrapper header by default. That's why we don't provide * separate `ungzip` method. * * Supported options are: * * - windowBits * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * * ##### Example: * * ```javascript * var pako = require('pako') * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) * , output; * * try { * output = pako.inflate(input); * } catch (err) * console.log(err); * } * ``` **/ function inflate(input, options) { var inflator = new Inflate(options); inflator.push(input, true); // That will never happens, if you don't cheat with options :) if (inflator.err) { throw inflator.msg; } return inflator.result; } /** * inflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * The same as [[inflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function inflateRaw(input, options) { options = options || {}; options.raw = true; return inflate(input, options); } /** * ungzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Just shortcut to [[inflate]], because it autodetects format * by header.content. Done for convenience. **/ exports.Inflate = Inflate; exports.inflate = inflate; exports.inflateRaw = inflateRaw; exports.ungzip = inflate; },{"./utils/common":81,"./utils/strings":82,"./zlib/constants":84,"./zlib/gzheader":87,"./zlib/inflate.js":89,"./zlib/messages":91,"./zlib/zstream":93}],81:[function(_dereq_,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof source !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs+len), dest_offs); return; } // Fallback to ordinary array for (var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i=0, l=chunks.length; i<l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i=0, l=chunks.length; i<l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for (var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); },{}],82:[function(_dereq_,module,exports){ // String encode/decode helpers 'use strict'; var utils = _dereq_('./common'); // Quick check if we can use fast array to bin string conversion // // - apply(Array) can fail on Android 2.2 // - apply(Uint8Array) can fail on iOS 5.1 Safary // var STR_APPLY_OK = true; var STR_APPLY_UIA_OK = true; try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; } try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; } // Table with utf8 lengths (calculated by first byte of sequence) // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, // because max possible codepoint is 0x10ffff var _utf8len = new utils.Buf8(256); for (var q=0; q<256; q++) { _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); } _utf8len[254]=_utf8len[254]=1; // Invalid sequence start // convert string to array (typed, when possible) exports.string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer buf = new utils.Buf8(buf_len); // convert for (i=0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | (c >>> 6); buf[i++] = 0x80 | (c & 0x3f); } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | (c >>> 12); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } else { /* four bytes */ buf[i++] = 0xf0 | (c >>> 18); buf[i++] = 0x80 | (c >>> 12 & 0x3f); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } } return buf; }; // Helper (used in 2 places) function buf2binstring(buf, len) { // use fallback for big arrays to avoid stack overflow if (len < 65537) { if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); } } var result = ''; for (var i=0; i < len; i++) { result += String.fromCharCode(buf[i]); } return result; } // Convert byte array to binary string exports.buf2binstring = function(buf) { return buf2binstring(buf, buf.length); }; // Convert binary string (typed, when possible) exports.binstring2buf = function(str) { var buf = new utils.Buf8(str.length); for (var i=0, len=buf.length; i < len; i++) { buf[i] = str.charCodeAt(i); } return buf; }; // convert array to string exports.buf2string = function (buf, max) { var i, out, c, c_len; var len = max || buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len*2); for (out=0, i=0; i<len;) { c = buf[i++]; // quick process ascii if (c < 0x80) { utf16buf[out++] = c; continue; } c_len = _utf8len[c]; // skip 5 & 6 byte codes if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = (c << 6) | (buf[i++] & 0x3f); c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); utf16buf[out++] = 0xdc00 | (c & 0x3ff); } } return buf2binstring(utf16buf, out); }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); exports.utf8border = function(buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max-1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Fuckup - very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means vuffer is too small, // return max too. if (pos === 0) { return max; } return (pos + _utf8len[buf[pos]] > max) ? pos : max; }; },{"./common":81}],83:[function(_dereq_,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0, s2 = ((adler >>> 16) & 0xffff) |0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],84:[function(_dereq_,module,exports){ module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],85:[function(_dereq_,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n =0; n < 256; n++) { c = n; for (var k =0; k < 8; k++) { c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc = crc ^ (-1); for (var i = pos; i < end; i++) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],86:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var trees = _dereq_('./trees'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var msg = _dereq_('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only (s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = (m >= _w_size ? m - _w_size : 0); } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = (m >= _w_size ? m - _w_size : 0); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1); if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH-1; if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH-1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length-1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH-1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do { /*jshint noempty:false*/ } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ var Config = function (good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; }; var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2*D_CODES+1) * 2); this.bl_tree = new utils.Buf16((2*BL_CODES+1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS+1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2*L_CODES+1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = (s.wrap ? INIT_STATE : BUSY_STATE); strm.adler = (s.wrap === 2) ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; s.pending_buf = new utils.Buf8(s.pending_buf_size); s.d_buf = s.lit_bufsize >> 1; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) { return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16) ); put_byte(s, s.gzhead.time & 0xff); put_byte(s, (s.gzhead.time >> 8) & 0xff); put_byte(s, (s.gzhead.time >> 16) & 0xff); put_byte(s, (s.gzhead.time >> 24) & 0xff); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); } if (s.gzhead.hcrc) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= (level_flags << 6); if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - (header % 31); s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : (s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush)); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); put_byte(s, (strm.adler >> 16) & 0xff); put_byte(s, (strm.adler >> 24) & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, (strm.total_in >> 8) & 0xff); put_byte(s, (strm.total_in >> 16) & 0xff); put_byte(s, (strm.total_in >> 24) & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE ) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Copy the source state to the destination state */ //function deflateCopy(dest, source) { // //} exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ },{"../utils/common":81,"./adler32":83,"./crc32":85,"./messages":91,"./trees":92}],87:[function(_dereq_,module,exports){ 'use strict'; function GZheader() { /* true if compressed data believed to be text */ this.text = 0; /* modification time */ this.time = 0; /* extra flags (not used when writing a gzip file) */ this.xflags = 0; /* operating system */ this.os = 0; /* pointer to extra field or Z_NULL if none */ this.extra = null; /* extra field length (valid if extra != Z_NULL) */ this.extra_len = 0; // Actually, we don't need it in JS, // but leave for few code modifications // // Setup limits is not necessary because in js we should not preallocate memory // for inflate use constant limit in 65536 bytes // /* space at extra (only when reading header) */ // this.extra_max = 0; /* pointer to zero-terminated file name or Z_NULL */ this.name = ''; /* space at name (only when reading header) */ // this.name_max = 0; /* pointer to zero-terminated comment or Z_NULL */ this.comment = ''; /* space at comment (only when reading header) */ // this.comm_max = 0; /* true if there was or will be a header crc */ this.hcrc = 0; /* true when done reading gzip header (not used when writing a gzip file) */ this.done = false; } module.exports = GZheader; },{}],88:[function(_dereq_,module,exports){ 'use strict'; // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ module.exports = function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff/*here.val*/; } else if (op & 16) { /* length base */ len = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & ((1 << op) - 1); hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op & 16) { /* distance base */ dist = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & ((1 << op) - 1); //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); state.hold = hold; state.bits = bits; return; }; },{}],89:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var inflate_fast = _dereq_('./inffast'); var inflate_table = _dereq_('./inftrees'); var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //var Z_NO_FLUSH = 0; //var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; //var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* The deflate compression method */ var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function ZSWAP32(q) { return (((q >>> 24) & 0xff) + ((q >>> 8) & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24)); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null/*Z_NULL*/; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null/*Z_NULL*/; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null/*Z_NULL*/; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9}); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5}); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window,src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window,src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ state.check = 0/*crc32(0L, Z_NULL, 0)*/; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f)/*BITS(4)*/ + 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = ((hold >> 8) & 1); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; hbuf[2] = (hold >>> 16) & 0xff; hbuf[3] = (hold >>> 24) & 0xff; state.check = crc32(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = (hold & 0xff); state.head.os = (hold >> 8); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null/*Z_NULL*/; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more conveniend processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet( state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len ); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.name_max*/)) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.comm_max*/)) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = ((state.flags >> 9) & 1); state.head.done = true; } strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = ZSWAP32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = (hold & 0x01)/*BITS(1)*/; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch ((hold & 0x03)/*BITS(2)*/) { case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = {bits: state.lenbits}; ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03);//BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f);//BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = {bits: state.lenbits}; ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = {bits: state.distbits}; ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- inflate_fast(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & ((1 << state.lenbits) -1)]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = (here_op) & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' insdead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); } _out = left; // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ },{"../utils/common":81,"./adler32":83,"./crc32":85,"./inffast":88,"./inftrees":90}],90:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 ]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 ]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64 ]; module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = (1 << 24) | (64 << 16) | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = (1 << 24) | (64 << 16) | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } var i=0; /* process all codes and make table entries */ for (;;) { i++; /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << (len - drop); fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << (len - 1); while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; }; },{"../utils/common":81}],91:[function(_dereq_,module,exports){ 'use strict'; module.exports = { '2': 'need dictionary', /* Z_NEED_DICT 2 */ '1': 'stream end', /* Z_STREAM_END 1 */ '0': '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; },{}],92:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ var extra_lbits = /* extra bits for each length code */ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; var extra_dbits = /* extra bits for each distance code */ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; var extra_blbits = /* extra bits for each bit length code */ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; var bl_order = [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES+2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH-MIN_MATCH+1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; }; var static_l_desc; var static_d_desc; var static_bl_desc; var TreeDesc = function(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ }; function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short (s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = (w) & 0xff; s.pending_buf[s.pending++] = (w >>> 8) & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > (Buf_size - length)) { s.bi_buf |= (value << s.bi_valid) & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> (Buf_size - s.bi_valid); s.bi_valid += length - Buf_size; } else { s.bi_buf |= (value << s.bi_valid) & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max+1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n*2 + 1]/*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n-base]; } f = tree[n * 2]/*.Freq*/; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length-1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits+1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m*2 + 1]/*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/; tree[m*2 + 1]/*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (code + bl_count[bits-1]) << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, // "inconsistent bit counts"); //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); for (n = 0; n <= max_code; n++) { var len = tree[n*2 + 1]/*.Len*/; if (len === 0) { continue; } /* Now reverse the bits */ tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len); //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); } } /* =========================================================================== * Initialize the various 'constant' tables. */ function tr_static_init() { var n; /* iterates over tree elements */ var bits; /* bit counter */ var length; /* length value */ var code; /* code value */ var dist; /* distance index */ var bl_count = new Array(MAX_BITS+1); /* number of codes at each bit length for an optimal tree */ // do check in _tr_init() //if (static_init_done) return; /* For some embedded targets, global variables are not initialized: */ /*#ifdef NO_INIT_GLOBAL_POINTERS static_l_desc.static_tree = static_ltree; static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = static_dtree; static_d_desc.extra_bits = extra_dbits; static_bl_desc.extra_bits = extra_blbits; #endif*/ /* Initialize the mapping length (0..255) -> length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES-1; code++) { base_length[code] = length; for (n = 0; n < (1<<extra_lbits[code]); n++) { _length_code[length++] = code; } } //Assert (length == 256, "tr_static_init: length != 256"); /* Note that the length 255 (match length 258) can be represented * in two different ways: code 284 + 5 bits or code 285, so we * overwrite length_code[255] to use the best encoding: */ _length_code[length-1] = code; /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ dist = 0; for (code = 0 ; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < (1<<extra_dbits[code]); n++) { _dist_code[dist++] = code; } } //Assert (dist == 256, "tr_static_init: dist != 256"); dist >>= 7; /* from now on, all distances are divided by 128 */ for (; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n*2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n*2 + 1]/*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n*2 + 1]/*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n*2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES+1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n*2 + 1]/*.Len*/ = 5; static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n*2; var _m2 = m*2; return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j+1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]); lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code+LITERALS+1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2]/*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n*2 + 1]/*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); tree[node * 2]/*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node*2 + 1]/*.Len*/; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1/*SMALLEST*/]; s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1/*SMALLEST*/); /***/ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1/*SMALLEST*/] = node++; pqdownheap(s, tree, 1/*SMALLEST*/); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n+1)*2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2]/*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } s.bl_tree[REP_3_6*2]/*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10*2]/*.Freq*/++; } else { s.bl_tree[REPZ_11_138*2]/*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n+1)*2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count-3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count-3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count-11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3*(max_blindex+1) + 5+5+4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes-1, 5); send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES<<1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = (s.opt_len+3+7) >>> 3; static_lenb = (s.static_len+3+7) >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if ((stored_len+4 <= opt_lenb) && (buf !== -1)) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc*2]/*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++; s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return (s.last_lit === s.lit_bufsize-1); /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; },{"../utils/common":81}],93:[function(_dereq_,module,exports){ 'use strict'; function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = ''/*Z_NULL*/; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2/*Z_UNKNOWN*/; /* adler32 value of the uncompressed data */ this.adler = 0; } module.exports = ZStream; },{}]},{},[1]);
packages/my-joy-instances/src/server-error.js
geek/joyent-portal
import React from 'react'; import { Margin } from 'styled-components-spacing'; import remcalc from 'remcalc'; import { RootContainer, PageContainer, ViewContainer, Message, MessageDescription, MessageTitle, Divider } from 'joyent-ui-toolkit'; import Breadcrumb from '@containers/navigation/breadcrumb'; export const Route = () => ( <ViewContainer main> <Divider height={remcalc(24)} transparent /> <Margin bottom={4}> <Message error> <MessageTitle>Ooops!</MessageTitle> <MessageDescription> An error occurred while loading your page </MessageDescription> </Message> </Margin> </ViewContainer> ); export default () => ( <RootContainer> <PageContainer> <Breadcrumb /> <Route /> </PageContainer> </RootContainer> );
packages/react-native-web/src/exports/ProgressBar/__tests__/index-test.js
necolas/react-native-web
/* eslint-env jasmine, jest */ import React from 'react'; import { render } from '@testing-library/react'; import ProgressBar from '..'; describe('components/ProgressBar', () => { describe('progress', () => { test('value as percentage is set to "aria-valuenow"', () => { const { container } = render(<ProgressBar progress={0.5} />); expect(container.firstChild.getAttribute('aria-valuenow')).toBe('50'); }); test('is ignored when "indeterminate" is "true"', () => { const { container } = render(<ProgressBar indeterminate progress={0.5} />); expect(container.firstChild.getAttribute('aria-valuenow')).toBe(null); }); }); });
src/svg-icons/notification/time-to-leave.js
kittyjumbalaya/material-components-web
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let NotificationTimeToLeave = (props) => ( <SvgIcon {...props}> <path d="M18.92 5.01C18.72 4.42 18.16 4 17.5 4h-11c-.66 0-1.21.42-1.42 1.01L3 11v8c0 .55.45 1 1 1h1c.55 0 1-.45 1-1v-1h12v1c0 .55.45 1 1 1h1c.55 0 1-.45 1-1v-8l-2.08-5.99zM6.5 15c-.83 0-1.5-.67-1.5-1.5S5.67 12 6.5 12s1.5.67 1.5 1.5S7.33 15 6.5 15zm11 0c-.83 0-1.5-.67-1.5-1.5s.67-1.5 1.5-1.5 1.5.67 1.5 1.5-.67 1.5-1.5 1.5zM5 10l1.5-4.5h11L19 10H5z"/> </SvgIcon> ); NotificationTimeToLeave = pure(NotificationTimeToLeave); NotificationTimeToLeave.displayName = 'NotificationTimeToLeave'; NotificationTimeToLeave.muiName = 'SvgIcon'; export default NotificationTimeToLeave;
client/verification-portal/components/services-group.js
HelpAssistHer/help-assist-her
import React from 'react' import injectSheet from 'react-jss' import Spacer from '../../components/spacer' import ServiceFields from './service-fields' const ServicesGroup = ({ classes, heading, listOfServices }) => { return ( <div className={classes.group}> <div className={classes.heading}>{heading}</div> <Spacer height="20px" /> <ServiceFields listOfServices={listOfServices} /> </div> ) } const styles = { group: { padding: '0 20px 40px 0', }, heading: { color: '#000000', 'font-size': '18px', 'font-weight': 'bold', 'letter-spacing': '1px', 'line-height': '22px', }, } export default injectSheet(styles)(ServicesGroup)
examples/async/containers/Root.js
knowbody/redux
import React, { Component } from 'react'; import { Provider } from 'react-redux'; import configureStore from '../store/configureStore'; import AsyncApp from './AsyncApp'; const store = configureStore(); export default class Root extends Component { render() { return ( <Provider store={store}> {() => <AsyncApp />} </Provider> ); } }
apps/test/applab/CompletionButtonTest.js
pickettd/code-dot-org
'use strict'; var testUtils = require('../util/testUtils'); var assert = testUtils.assert; testUtils.setupLocales(); testUtils.setExternalGlobals(); var CompletionButton = require('@cdo/apps/applab/CompletionButton').__TestInterface__.UnconnectedCompletionButton; var ReactTestUtils = require('react-addons-test-utils'); describe('CompletionButton', function () { it('non-project level, can submit, havent', function () { var component = ReactTestUtils.renderIntoDocument( <CompletionButton isProjectLevel={false} isSubmittable={true} isSubmitted={false} /> ); var buttons = ReactTestUtils.scryRenderedDOMComponentsWithTag(component, 'button'); assert.equal(buttons.length, 1); assert.equal(buttons[0].getAttribute('id'), 'submitButton'); assert.equal(buttons[0].textContent, 'Submit'); }); it('non-project level, can submit, have', function () { var component = ReactTestUtils.renderIntoDocument( <CompletionButton isProjectLevel={false} isSubmittable={true} isSubmitted={true} /> ); var buttons = ReactTestUtils.scryRenderedDOMComponentsWithTag(component, 'button'); assert.equal(buttons.length, 1); assert.equal(buttons[0].getAttribute('id'), 'unsubmitButton'); assert.equal(buttons[0].textContent, 'Unsubmit'); }); it('non-project level, cant submit', function () { var component = ReactTestUtils.renderIntoDocument( <CompletionButton isProjectLevel={false} isSubmittable={false} isSubmitted={false} /> ); var buttons = ReactTestUtils.scryRenderedDOMComponentsWithTag(component, 'button'); assert.equal(buttons.length, 1); assert.equal(buttons[0].getAttribute('id'), 'finishButton'); assert.equal(buttons[0].textContent, 'Finish'); }); it('project level (cant submit)', function () { var component = ReactTestUtils.renderIntoDocument( <CompletionButton isProjectLevel={true} isSubmittable={false} isSubmitted={false} /> ); var buttons = ReactTestUtils.scryRenderedDOMComponentsWithTag(component, 'button'); assert.equal(buttons.length, 0); }); });
examples/datamaps/project/static/bower_components/react-bootstrap/lib/factories/MenuItem.js
askerry/pyxley
define(['exports', 'module', 'react', '../MenuItem'], function (exports, module, _react, _MenuItem) { 'use strict'; function _interopRequire(obj) { return obj && obj.__esModule ? obj['default'] : obj; } var _React = _interopRequire(_react); var _MenuItem2 = _interopRequire(_MenuItem); module.exports = _React.createFactory(_MenuItem2); });
src/forms/controls/generic-option.spec.js
InseeFr/Pogues
import React from 'react'; import renderer from 'react-test-renderer'; import GenericOption from './generic-option'; describe('Form controls - Generic option', () => { test('Should exists with the corresponding template', () => { const props = { value: 'Fake value', className: 'fake-class-name', }; const tree = renderer .create(<GenericOption {...props}>Fake label</GenericOption>) .toJSON(); expect(tree).toMatchSnapshot(); }); });
ajax/libs/forerunnerdb/1.3.42/fdb-core.min.js
jdh8/cdnjs
!function a(b,c,d){function e(g,h){if(!c[g]){if(!b[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);var j=new Error("Cannot find module '"+g+"'");throw j.code="MODULE_NOT_FOUND",j}var k=c[g]={exports:{}};b[g][0].call(k.exports,function(a){var c=b[g][1][a];return e(c?c:a)},k,k.exports,a,b,c,d)}return c[g].exports}for(var f="function"==typeof require&&require,g=0;g<d.length;g++)e(d[g]);return e}({1:[function(a,b,c){{var d=a("../lib/Core");a("../lib/Shim.IE8")}"undefined"!=typeof window&&(window.ForerunnerDB=d),b.exports=d},{"../lib/Core":3,"../lib/Shim.IE8":24}],2:[function(a,b,c){"use strict";var d,e,f,g,h,i,j,k,l,m;d=a("./Shared");var n=function(a){this.init.apply(this,arguments)};n.prototype.init=function(a){this._primaryKey="_id",this._primaryIndex=new g("primary"),this._primaryCrc=new g("primaryCrc"),this._crcLookup=new g("crcLookup"),this._name=a,this._data=[],this._metrics=new f,this._deferQueue={insert:[],update:[],remove:[],upsert:[]},this._deferThreshold={insert:100,update:100,remove:100,upsert:100},this._deferTime={insert:1,update:1,remove:1,upsert:1},this._subsetOf(this)},d.addModule("Collection",n),d.mixin(n.prototype,"Mixin.Common"),d.mixin(n.prototype,"Mixin.Events"),d.mixin(n.prototype,"Mixin.ChainReactor"),d.mixin(n.prototype,"Mixin.CRUD"),d.mixin(n.prototype,"Mixin.Constants"),d.mixin(n.prototype,"Mixin.Triggers"),d.mixin(n.prototype,"Mixin.Sorting"),d.mixin(n.prototype,"Mixin.Matching"),d.mixin(n.prototype,"Mixin.Updating"),f=a("./Metrics"),g=a("./KeyValueStore"),h=a("./Path"),i=a("./IndexHashMap"),j=a("./IndexBinaryTree"),k=a("./Crc"),e=d.modules.Db,l=a("./Overload"),m=a("./ReactorIO"),n.prototype.crc=k,d.synthesize(n.prototype,"state"),d.synthesize(n.prototype,"name"),n.prototype.data=function(){return this._data},n.prototype.drop=function(a){var b;if("dropped"===this._state)return a&&a(!1,!0),!0;if(this._db&&this._db._collection&&this._name){if(this.debug()&&console.log("Dropping collection "+this._name),this._state="dropped",this.emit("drop",this),delete this._db._collection[this._name],this._collate)for(b in this._collate)this._collate.hasOwnProperty(b)&&this.collateRemove(b);return delete this._primaryKey,delete this._primaryIndex,delete this._primaryCrc,delete this._crcLookup,delete this._name,delete this._data,delete this._metrics,a&&a(!1,!0),!0}return a&&a(!1,!0),!1},n.prototype.primaryKey=function(a){return void 0!==a?(this._primaryKey!==a&&(this._primaryKey=a,this._primaryIndex.primaryKey(a),this.rebuildPrimaryKeyIndex()),this):this._primaryKey},n.prototype._onInsert=function(a,b){this.emit("insert",a,b)},n.prototype._onUpdate=function(a){this.emit("update",a)},n.prototype._onRemove=function(a){this.emit("remove",a)},d.synthesize(n.prototype,"db",function(a){return a&&"_id"===this.primaryKey()&&this.primaryKey(a.primaryKey()),this.$super.apply(this,arguments)}),n.prototype.setData=function(a,b,c){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';if(a){var d=this._metrics.create("setData");d.start(),b=this.options(b),this.preSetData(a,b,c),b.$decouple&&(a=this.decouple(a)),a instanceof Array||(a=[a]),d.time("transformIn"),a=this.transformIn(a),d.time("transformIn");var e=[].concat(this._data);this._dataReplace(a),d.time("Rebuild Primary Key Index"),this.rebuildPrimaryKeyIndex(b),d.time("Rebuild Primary Key Index"),d.time("Rebuild All Other Indexes"),this._rebuildIndexes(),d.time("Rebuild All Other Indexes"),d.time("Resolve chains"),this.chainSend("setData",a,{oldData:e}),d.time("Resolve chains"),d.stop(),this.emit("setData",this._data,e)}return c&&c(!1),this},n.prototype.rebuildPrimaryKeyIndex=function(a){a=a||{$ensureKeys:void 0,$violationCheck:void 0};var b,c,d,e,f=a&&void 0!==a.$ensureKeys?a.$ensureKeys:!0,g=a&&void 0!==a.$violationCheck?a.$violationCheck:!0,h=this._primaryIndex,i=this._primaryCrc,j=this._crcLookup,k=this._primaryKey;for(h.truncate(),i.truncate(),j.truncate(),b=this._data,c=b.length;c--;){if(d=b[c],f&&this.ensurePrimaryKey(d),g){if(!h.uniqueSet(d[k],d))throw'ForerunnerDB.Collection "'+this.name()+'": Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: '+d[this._primaryKey]}else h.set(d[k],d);e=JSON.stringify(d),i.set(d[k],e),j.set(e,d)}},n.prototype.ensurePrimaryKey=function(a){void 0===a[this._primaryKey]&&(a[this._primaryKey]=this.objectId())},n.prototype.truncate=function(){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';return this.emit("truncate",this._data),this._data.length=0,this._primaryIndex=new g("primary"),this._primaryCrc=new g("primaryCrc"),this._crcLookup=new g("crcLookup"),this.deferEmit("change",{type:"truncate"}),this},n.prototype.upsert=function(a,b){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';if(a){var c,d,e=this._deferQueue.upsert,f=this._deferThreshold.upsert,g={};if(a instanceof Array){if(a.length>f)return this._deferQueue.upsert=e.concat(a),this.processQueue("upsert",b),{};for(g=[],d=0;d<a.length;d++)g.push(this.upsert(a[d]));return b&&b(),g}switch(a[this._primaryKey]?(c={},c[this._primaryKey]=a[this._primaryKey],this._primaryIndex.lookup(c)[0]?g.op="update":g.op="insert"):g.op="insert",g.op){case"insert":g.result=this.insert(a);break;case"update":g.result=this.update(c,a)}return g}return b&&b(),{}},n.prototype.update=function(a,b,c){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';b=this.decouple(b),b=this.transformIn(b),this.debug()&&console.log('Updating some collection data for collection "'+this.name()+'"');var d,e,f=this,g=this._metrics.create("update"),h=function(d){var e,h,i=f.decouple(d);return f.willTrigger(f.TYPE_UPDATE,f.PHASE_BEFORE)||f.willTrigger(f.TYPE_UPDATE,f.PHASE_AFTER)?(e={type:"update",query:f.decouple(a),update:f.decouple(b),options:f.decouple(c),op:g},h=f.updateObject(i,e.update,e.query,e.options,""),f.processTrigger(e,f.TYPE_UPDATE,f.PHASE_BEFORE,d,i)!==!1?(h=f.updateObject(d,i,e.query,e.options,""),f.processTrigger(e,f.TYPE_UPDATE,f.PHASE_AFTER,d,i)):h=!1):h=f.updateObject(d,b,a,c,""),h};return g.start(),g.time("Retrieve documents to update"),d=this.find(a,{$decouple:!1}),g.time("Retrieve documents to update"),d.length&&(g.time("Update documents"),e=d.filter(h),g.time("Update documents"),e.length&&(g.time("Resolve chains"),this.chainSend("update",{query:a,update:b,dataSet:d},c),g.time("Resolve chains"),this._onUpdate(e),this.deferEmit("change",{type:"update",data:e}))),g.stop(),e||[]},n.prototype._replaceObj=function(a,b){var c;this._removeFromIndexes(a);for(c in a)a.hasOwnProperty(c)&&delete a[c];for(c in b)b.hasOwnProperty(c)&&(a[c]=b[c]);if(!this._insertIntoIndexes(a))throw'ForerunnerDB.Collection "'+this.name()+'": Primary key violation in update! Key violated: '+a[this._primaryKey];return!0},n.prototype.updateById=function(a,b){var c={};return c[this._primaryKey]=a,this.update(c,b)},n.prototype.updateObject=function(a,b,c,d,e,f){b=this.decouple(b),e=e||"","."===e.substr(0,1)&&(e=e.substr(1,e.length-1));var g,i,j,k,l,m,n,o,p,q=!1,r=!1;for(p in b)if(b.hasOwnProperty(p)){if(g=!1,"$"===p.substr(0,1))switch(p){case"$key":case"$index":case"$data":g=!0;break;case"$each":for(g=!0,k=b.$each.length,j=0;k>j;j++)r=this.updateObject(a,b.$each[j],c,d,e),r&&(q=!0);q=q||r;break;default:g=!0,r=this.updateObject(a,b[p],c,d,e,p),q=q||r}if(this._isPositionalKey(p)&&(g=!0,p=p.substr(0,p.length-2),m=new h(e+"."+p),a[p]&&a[p]instanceof Array&&a[p].length)){for(i=[],j=0;j<a[p].length;j++)this._match(a[p][j],m.value(c)[0],"",{})&&i.push(j);for(j=0;j<i.length;j++)r=this.updateObject(a[p][i[j]],b[p+".$"],c,d,e+"."+p,f),q=q||r}if(!g)if(f||"object"!=typeof b[p])switch(f){case"$inc":this._updateIncrement(a,p,b[p]),q=!0;break;case"$cast":switch(b[p]){case"array":a[p]instanceof Array||(this._updateProperty(a,p,b.$data||[]),q=!0);break;case"object":(!(a[p]instanceof Object)||a[p]instanceof Array)&&(this._updateProperty(a,p,b.$data||{}),q=!0);break;case"number":"number"!=typeof a[p]&&(this._updateProperty(a,p,Number(a[p])),q=!0);break;case"string":"string"!=typeof a[p]&&(this._updateProperty(a,p,String(a[p])),q=!0);break;default:throw'ForerunnerDB.Collection "'+this.name()+'": Cannot update cast to unknown type: '+b[p]}break;case"$push":if(void 0===a[p]&&this._updateProperty(a,p,[]),!(a[p]instanceof Array))throw'ForerunnerDB.Collection "'+this.name()+'": Cannot push to a key that is not an array! ('+p+")";if(void 0!==b[p].$position&&b[p].$each instanceof Array)for(l=b[p].$position,k=b[p].$each.length,j=0;k>j;j++)this._updateSplicePush(a[p],l+j,b[p].$each[j]);else if(b[p].$each instanceof Array)for(k=b[p].$each.length,j=0;k>j;j++)this._updatePush(a[p],b[p].$each[j]);else this._updatePush(a[p],b[p]);q=!0;break;case"$pull":if(a[p]instanceof Array){for(i=[],j=0;j<a[p].length;j++)this._match(a[p][j],b[p],"",{})&&i.push(j);for(k=i.length;k--;)this._updatePull(a[p],i[k]),q=!0}break;case"$pullAll":if(a[p]instanceof Array){if(!(b[p]instanceof Array))throw'ForerunnerDB.Collection "'+this.name()+'": Cannot pullAll without being given an array of values to pull! ('+p+")";if(i=a[p],k=i.length,k>0)for(;k--;){for(l=0;l<b[p].length;l++)i[k]===b[p][l]&&(this._updatePull(a[p],k),k--,q=!0);if(0>k)break}}break;case"$addToSet":if(void 0===a[p]&&this._updateProperty(a,p,[]),!(a[p]instanceof Array))throw'ForerunnerDB.Collection "'+this.name()+'": Cannot addToSet on a key that is not an array! ('+p+")";var s,t,u,v,w=a[p],x=w.length,y=!0,z=d&&d.$addToSet;for(b[p].$key?(u=!1,v=new h(b[p].$key),t=v.value(b[p])[0],delete b[p].$key):z&&z.key?(u=!1,v=new h(z.key),t=v.value(b[p])[0]):(t=JSON.stringify(b[p]),u=!0),s=0;x>s;s++)if(u){if(JSON.stringify(w[s])===t){y=!1;break}}else if(t===v.value(w[s])[0]){y=!1;break}y&&(this._updatePush(a[p],b[p]),q=!0);break;case"$splicePush":if(void 0===a[p]&&this._updateProperty(a,p,[]),!(a[p]instanceof Array))throw'ForerunnerDB.Collection "'+this.name()+'": Cannot splicePush with a key that is not an array! ('+p+")";if(l=b.$index,void 0===l)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot splicePush without a $index integer value!';delete b.$index,l>a[p].length&&(l=a[p].length),this._updateSplicePush(a[p],l,b[p]),q=!0;break;case"$move":if(!(a[p]instanceof Array))throw'ForerunnerDB.Collection "'+this.name()+'": Cannot move on a key that is not an array! ('+p+")";for(j=0;j<a[p].length;j++)if(this._match(a[p][j],b[p],"",{})){var A=b.$index;if(void 0===A)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot move without a $index integer value!';delete b.$index,this._updateSpliceMove(a[p],j,A),q=!0;break}break;case"$mul":this._updateMultiply(a,p,b[p]),q=!0;break;case"$rename":this._updateRename(a,p,b[p]),q=!0;break;case"$overwrite":this._updateOverwrite(a,p,b[p]),q=!0;break;case"$unset":this._updateUnset(a,p),q=!0;break;case"$clear":this._updateClear(a,p),q=!0;break;case"$pop":if(!(a[p]instanceof Array))throw'ForerunnerDB.Collection "'+this.name()+'": Cannot pop from a key that is not an array! ('+p+")";this._updatePop(a[p],b[p])&&(q=!0);break;default:a[p]!==b[p]&&(this._updateProperty(a,p,b[p]),q=!0)}else if(null!==a[p]&&"object"==typeof a[p])if(n=a[p]instanceof Array,o=b[p]instanceof Array,n||o)if(!o&&n)for(j=0;j<a[p].length;j++)r=this.updateObject(a[p][j],b[p],c,d,e+"."+p,f),q=q||r;else a[p]!==b[p]&&(this._updateProperty(a,p,b[p]),q=!0);else r=this.updateObject(a[p],b[p],c,d,e+"."+p,f),q=q||r;else a[p]!==b[p]&&(this._updateProperty(a,p,b[p]),q=!0)}return q},n.prototype._isPositionalKey=function(a){return".$"===a.substr(a.length-2,2)},n.prototype.remove=function(a,b,c){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';var d,e,f,g,h,i,j,k,l=this;if(a instanceof Array){for(g=[],f=0;f<a.length;f++)g.push(this.remove(a[f],{noEmit:!0}));return(!b||b&&!b.noEmit)&&this._onRemove(g),c&&c(!1,g),g}if(d=this.find(a,{$decouple:!1}),d.length){h=function(a){l._removeFromIndexes(a),e=l._data.indexOf(a),l._dataRemoveAtIndex(e)};for(var m=0;m<d.length;m++)j=d[m],l.willTrigger(l.TYPE_REMOVE,l.PHASE_BEFORE)||l.willTrigger(l.TYPE_REMOVE,l.PHASE_AFTER)?(i={type:"remove"},k=l.decouple(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_BEFORE,k,k)!==!1&&(h(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_AFTER,k,k))):h(j);this.chainSend("remove",{query:a,dataSet:d},b),(!b||b&&!b.noEmit)&&this._onRemove(d),this.deferEmit("change",{type:"remove",data:d})}return c&&c(!1,d),d},n.prototype.removeById=function(a){var b={};return b[this._primaryKey]=a,this.remove(b)},n.prototype.deferEmit=function(){var a,b=this;this._noEmitDefer||this._db&&(!this._db||this._db._noEmitDefer)?this.emit.apply(this,arguments):(a=arguments,this._changeTimeout&&clearTimeout(this._changeTimeout),this._changeTimeout=setTimeout(function(){b.debug()&&console.log("ForerunnerDB.Collection: Emitting "+a[0]),b.emit.apply(b,a)},100))},n.prototype.processQueue=function(a,b){var c=this._deferQueue[a],d=this._deferThreshold[a],e=this._deferTime[a];if(c.length){var f,g=this;c.length&&(f=c.length>d?c.splice(0,d):c.splice(0,c.length),this[a](f)),setTimeout(function(){g.processQueue(a,b)},e)}else b&&b()},n.prototype.insert=function(a,b,c){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';return"function"==typeof b?(c=b,b=this._data.length):void 0===b&&(b=this._data.length),a=this.transformIn(a),this._insertHandle(a,b,c)},n.prototype._insertHandle=function(a,b,c){var d,e,f=this._deferQueue.insert,g=this._deferThreshold.insert,h=[],i=[];if(a instanceof Array){if(a.length>g)return this._deferQueue.insert=f.concat(a),void this.processQueue("insert",c);for(e=0;e<a.length;e++)d=this._insert(a[e],b+e),d===!0?h.push(a[e]):i.push({doc:a[e],reason:d})}else d=this._insert(a,b),d===!0?h.push(a):i.push({doc:a,reason:d});return this.chainSend("insert",a,{index:b}),this._onInsert(h,i),c&&c(),this.deferEmit("change",{type:"insert",data:h}),{inserted:h,failed:i}},n.prototype._insert=function(a,b){if(a){var c,d,e,f,g=this;if(this.ensurePrimaryKey(a),c=this.insertIndexViolation(a),e=function(a){g._insertIntoIndexes(a),b>g._data.length&&(b=g._data.length),g._dataInsertAtIndex(b,a)},c)return"Index violation in index: "+c;if(g.willTrigger(g.TYPE_INSERT,g.PHASE_BEFORE)||g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)){if(d={type:"insert"},g.processTrigger(d,g.TYPE_INSERT,g.PHASE_BEFORE,{},a)===!1)return!1;e(a),g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)&&(f=g.decouple(a),g.processTrigger(d,g.TYPE_INSERT,g.PHASE_AFTER,{},f))}else e(a);return!0}return"No document passed to insert"},n.prototype._dataInsertAtIndex=function(a,b){this._data.splice(a,0,b)},n.prototype._dataRemoveAtIndex=function(a){this._data.splice(a,1)},n.prototype._dataReplace=function(a){for(;this._data.length;)this._data.pop();this._data=this._data.concat(a)},n.prototype._insertIntoIndexes=function(a){var b,c,d=this._indexByName,e=JSON.stringify(a);c=this._primaryIndex.uniqueSet(a[this._primaryKey],a),this._primaryCrc.uniqueSet(a[this._primaryKey],e),this._crcLookup.uniqueSet(e,a);for(b in d)d.hasOwnProperty(b)&&d[b].insert(a);return c},n.prototype._removeFromIndexes=function(a){var b,c=this._indexByName,d=JSON.stringify(a);this._primaryIndex.unSet(a[this._primaryKey]),this._primaryCrc.unSet(a[this._primaryKey]),this._crcLookup.unSet(d);for(b in c)c.hasOwnProperty(b)&&c[b].remove(a)},n.prototype._rebuildIndexes=function(){var a,b=this._indexByName;for(a in b)b.hasOwnProperty(a)&&b[a].rebuild()},n.prototype.indexOfDocById=function(a){return this._data.indexOf(this._primaryIndex.get(a[this._primaryKey]))},n.prototype.subset=function(a,b){var c=this.find(a,b);return(new n)._subsetOf(this).primaryKey(this._primaryKey).setData(c)},n.prototype.subsetOf=function(){return this.__subsetOf},n.prototype._subsetOf=function(a){return this.__subsetOf=a,this},n.prototype.distinct=function(a,b,c){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';var d,e,f=this.find(b,c),g=new h(a),i={},j=[];for(e=0;e<f.length;e++)d=g.value(f[e])[0],d&&!i[d]&&(i[d]=!0,j.push(d));return j},n.prototype.findById=function(a,b){var c={};return c[this._primaryKey]=a,this.find(c,b)[0]},n.prototype.peek=function(a,b){var c,d,e=this._data,f=e.length,g=new n,h=typeof a;if("string"===h){for(c=0;f>c;c++)d=JSON.stringify(e[c]),d.indexOf(a)>-1&&g.insert(e[c]);return g.find({},b)}return this.find(a,b)},n.prototype.explain=function(a,b){var c=this.find(a,b);return c.__fdbOp._data},n.prototype.options=function(a){return a=a||{},a.$decouple=void 0!==a.$decouple?a.$decouple:!0,a.$explain=void 0!==a.$explain?a.$explain:!1,a},n.prototype.find=function(a,b){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';a=a||{},b=this.options(b);var c,d,e,f,g,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C=this._metrics.create("find"),D=this.primaryKey(),E=this,F=!0,G={},H=[],I=[],J=[],K={},L=function(b){return E._match(b,a,"and",K)};if(C.start(),a){if(C.time("analyseQuery"),c=this._analyseQuery(a,b,C),C.time("analyseQuery"),C.data("analysis",c),c.hasJoin&&c.queriesJoin){for(C.time("joinReferences"),g=0;g<c.joinsOn.length;g++)k=c.joinsOn[g],j=new h(c.joinQueries[k]),i=j.value(a)[0],G[c.joinsOn[g]]=this._db.collection(c.joinsOn[g]).subset(i);C.time("joinReferences")}if(c.indexMatch.length&&(!b||b&&!b.$skipIndex)?(C.data("index.potential",c.indexMatch),C.data("index.used",c.indexMatch[0].index),C.time("indexLookup"),e=c.indexMatch[0].lookup,C.time("indexLookup"),c.indexMatch[0].keyData.totalKeyCount===c.indexMatch[0].keyData.score&&(F=!1)):C.flag("usedIndex",!1),F&&(e&&e.length?(d=e.length,C.time("tableScan: "+d),e=e.filter(L)):(d=this._data.length,C.time("tableScan: "+d),e=this._data.filter(L)),b.$orderBy&&(C.time("sort"),e=this.sort(b.$orderBy,e),C.time("sort")),C.time("tableScan: "+d)),b.$limit&&e&&e.length>b.$limit&&(e.length=b.$limit,C.data("limit",b.$limit)),b.$decouple&&(C.time("decouple"),e=this.decouple(e),C.time("decouple"),C.data("flag.decouple",!0)),b.$join){for(f=0;f<b.$join.length;f++)for(k in b.$join[f])if(b.$join[f].hasOwnProperty(k))for(s=k,l=this._db.collection(k),m=b.$join[f][k],t=0;t<e.length;t++){o={},p=!1,q=!1;for(n in m)if(m.hasOwnProperty(n))if("$"===n.substr(0,1))switch(n){case"$as":s=m[n];break;case"$multi":p=m[n];break;case"$require":q=m[n]}else o[n]=new h(m[n]).value(e[t])[0];r=l.find(o),!q||q&&r[0]?e[t][s]=p===!1?r[0]:r:H.push(e[t])}C.data("flag.join",!0)}if(H.length){for(C.time("removalQueue"),v=0;v<H.length;v++)u=e.indexOf(H[v]),u>-1&&e.splice(u,1);C.time("removalQueue")}if(b.$transform){for(C.time("transform"),v=0;v<e.length;v++)e.splice(v,1,b.$transform(e[v]));C.time("transform"),C.data("flag.transform",!0)}this._transformEnabled&&this._transformOut&&(C.time("transformOut"),e=this.transformOut(e),C.time("transformOut")),C.data("results",e.length)}else e=[];C.time("scanFields");for(v in b)b.hasOwnProperty(v)&&0!==v.indexOf("$")&&(1===b[v]?I.push(v):0===b[v]&&J.push(v));if(C.time("scanFields"),I.length||J.length){for(C.data("flag.limitFields",!0),C.data("limitFields.on",I),C.data("limitFields.off",J),C.time("limitFields"),v=0;v<e.length;v++){B=e[v];for(w in B)B.hasOwnProperty(w)&&(I.length&&w!==D&&-1===I.indexOf(w)&&delete B[w],J.length&&J.indexOf(w)>-1&&delete B[w])}C.time("limitFields")}if(b.$elemMatch){C.data("flag.elemMatch",!0),C.time("projection-elemMatch");for(v in b.$elemMatch)if(b.$elemMatch.hasOwnProperty(v))for(y=new h(v),w=0;w<e.length;w++)if(z=y.value(e[w])[0],z&&z.length)for(x=0;x<z.length;x++)if(E._match(z[x],b.$elemMatch[v],"",{})){y.set(e[w],v,[z[x]]);break}C.time("projection-elemMatch")}if(b.$elemsMatch){C.data("flag.elemsMatch",!0),C.time("projection-elemsMatch");for(v in b.$elemsMatch)if(b.$elemsMatch.hasOwnProperty(v))for(y=new h(v),w=0;w<e.length;w++)if(z=y.value(e[w])[0],z&&z.length){for(A=[],x=0;x<z.length;x++)E._match(z[x],b.$elemsMatch[v],"",{})&&A.push(z[x]);y.set(e[w],v,A)}C.time("projection-elemsMatch")}return C.stop(),e.__fdbOp=C,e},n.prototype.findOne=function(){return this.find.apply(this,arguments)[0]},n.prototype.indexOf=function(a){var b=this.find(a,{$decouple:!1})[0];return b?this._data.indexOf(b):void 0},n.prototype.transform=function(a){return void 0!==a?("object"==typeof a?(void 0!==a.enabled&&(this._transformEnabled=a.enabled),void 0!==a.dataIn&&(this._transformIn=a.dataIn),void 0!==a.dataOut&&(this._transformOut=a.dataOut)):this._transformEnabled=a!==!1,this):{enabled:this._transformEnabled,dataIn:this._transformIn,dataOut:this._transformOut}},n.prototype.transformIn=function(a){if(this._transformEnabled&&this._transformIn){if(a instanceof Array){var b,c=[];for(b=0;b<a.length;b++)c[b]=this._transformIn(a[b]);return c}return this._transformIn(a)}return a},n.prototype.transformOut=function(a){if(this._transformEnabled&&this._transformOut){if(a instanceof Array){var b,c=[];for(b=0;b<a.length;b++)c[b]=this._transformOut(a[b]);return c}return this._transformOut(a)}return a},n.prototype.sort=function(a,b){b=b||[];var c,d,e=[];for(c in a)a.hasOwnProperty(c)&&(d={},d[c]=a[c],d.___fdbKey=c,e.push(d));return e.length<2?this._sort(a,b):this._bucketSort(e,b)},n.prototype._bucketSort=function(a,b){var c,d,e,f=a.shift(),g=[];if(a.length>0){b=this._sort(f,b),d=this.bucket(f.___fdbKey,b);for(e in d)d.hasOwnProperty(e)&&(c=[].concat(a),g=g.concat(this._bucketSort(c,d[e])));return g}return this._sort(f,b)},n.prototype._sort=function(a,b){var c,d=this,e=new h,f=e.parse(a,!0)[0];if(e.path(f.path),1===f.value)c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortAsc(c,f)};else{if(-1!==f.value)throw'ForerunnerDB.Collection "'+this.name()+'": $orderBy clause has invalid direction: '+f.value+", accepted values are 1 or -1 for ascending or descending!";c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortDesc(c,f)}}return b.sort(c)},n.prototype.bucket=function(a,b){var c,d={};for(c=0;c<b.length;c++)d[b[c][a]]=d[b[c][a]]||[],d[b[c][a]].push(b[c]);return d},n.prototype._analyseQuery=function(a,b,c){var d,e,f,g,i,j,k,l,m,n,o,p={queriesOn:[this._name],indexMatch:[],hasJoin:!1,queriesJoin:!1,joinQueries:{},query:a,options:b},q=[],r=[];if(c.time("checkIndexes"),m=new h,n=m.countKeys(a)){void 0!==a[this._primaryKey]&&(c.time("checkIndexMatch: Primary Key"),p.indexMatch.push({lookup:this._primaryIndex.lookup(a,b),keyData:{matchedKeys:[this._primaryKey],totalKeyCount:n,score:1},index:this._primaryIndex}),c.time("checkIndexMatch: Primary Key"));for(o in this._indexById)if(this._indexById.hasOwnProperty(o)&&(j=this._indexById[o],k=j.name(),c.time("checkIndexMatch: "+k),i=j.match(a,b),i.score>0&&(l=j.lookup(a,b),p.indexMatch.push({lookup:l,keyData:i,index:j})),c.time("checkIndexMatch: "+k),i.score===n))break;c.time("checkIndexes"),p.indexMatch.length>1&&(c.time("findOptimalIndex"),p.indexMatch.sort(function(a,b){return a.keyData.score>b.keyData.score?-1:a.keyData.score<b.keyData.score?1:a.keyData.score===b.keyData.score?a.lookup.length-b.lookup.length:void 0}),c.time("findOptimalIndex"))}if(b.$join){for(p.hasJoin=!0,d=0;d<b.$join.length;d++)for(e in b.$join[d])b.$join[d].hasOwnProperty(e)&&(q.push(e),r.push("$as"in b.$join[d][e]?b.$join[d][e].$as:e));for(g=0;g<r.length;g++)f=this._queryReferencesCollection(a,r[g],""),f&&(p.joinQueries[q[g]]=f,p.queriesJoin=!0);p.joinsOn=q,p.queriesOn=p.queriesOn.concat(q)}return p},n.prototype._queryReferencesCollection=function(a,b,c){var d;for(d in a)if(a.hasOwnProperty(d)){if(d===b)return c&&(c+="."),c+d;if("object"==typeof a[d])return c&&(c+="."),c+=d,this._queryReferencesCollection(a[d],b,c)}return!1},n.prototype.count=function(a,b){return a?this.find(a,b).length:this._data.length},n.prototype.findSub=function(a,b,c,d){var e,f,g,i=new h(b),j=this.find(a),k=j.length,l=this._db.collection("__FDB_temp_"+this.objectId()),m={parents:k,subDocTotal:0,subDocs:[],pathFound:!1,err:""};for(e=0;k>e;e++)if(f=i.value(j[e])[0]){if(l.setData(f),g=l.find(c,d),d.returnFirst&&g.length)return g[0];m.subDocs.push(g),m.subDocTotal+=g.length,m.pathFound=!0}return l.drop(),d.noStats?m.subDocs:(m.pathFound||(m.err="No objects found in the parent documents with a matching path of: "+b),m)},n.prototype.insertIndexViolation=function(a){var b,c,d,e=this._indexByName;if(this._primaryIndex.get(a[this._primaryKey]))b=this._primaryIndex;else for(c in e)if(e.hasOwnProperty(c)&&(d=e[c],d.unique()&&d.violation(a))){b=d;break}return b?b.name():!1},n.prototype.ensureIndex=function(a,b){if("dropped"===this._state)throw'ForerunnerDB.Collection "'+this.name()+'": Cannot operate in a dropped state!';this._indexByName=this._indexByName||{},this._indexById=this._indexById||{};var c,d={start:(new Date).getTime()};if(b)switch(b.type){case"hashed":c=new i(a,b,this);break;case"btree":c=new j(a,b,this);break;default:c=new i(a,b,this)}else c=new i(a,b,this);return this._indexByName[c.name()]?{err:"Index with that name already exists"}:this._indexById[c.id()]?{err:"Index with those keys already exists"}:(c.rebuild(),this._indexByName[c.name()]=c,this._indexById[c.id()]=c,d.end=(new Date).getTime(),d.total=d.end-d.start,this._lastOp={type:"ensureIndex",stats:{time:d}},{index:c,id:c.id(),name:c.name(),state:c.state()})},n.prototype.index=function(a){return this._indexByName?this._indexByName[a]:void 0},n.prototype.lastOp=function(){return this._metrics.list()},n.prototype.diff=function(a){var b,c,d,e,f={insert:[],update:[],remove:[]},g=this.primaryKey();if(g!==a.primaryKey())throw'ForerunnerDB.Collection "'+this.name()+'": Collection diffing requires that both collections have the same primary key!';for(b=a._data;b&&!(b instanceof Array);)a=b,b=a._data;for(e=b.length,c=0;e>c;c++)d=b[c],this._primaryIndex.get(d[g])?this._primaryCrc.get(d[g])!==a._primaryCrc.get(d[g])&&f.update.push(d):f.insert.push(d);for(b=this._data,e=b.length,c=0;e>c;c++)d=b[c],a._primaryIndex.get(d[g])||f.remove.push(d);return f},n.prototype.collateAdd=new l({"object, string":function(a,b){var c=this;c.collateAdd(a,function(d){var e,f;switch(d.type){case"insert":e={$push:{}},e.$push[b]=c.decouple(d.data),c.update({},e);break;case"update":e={},f={},e[b]=d.data.query,f[b+".$"]=d.data.update,c.update(e,f);break;case"remove":e={$pull:{}},e.$pull[b]={},e.$pull[b][c.primaryKey()]=d.data.dataSet[0][a.primaryKey()],c.update({},e)}})},"object, function":function(a,b){if("string"==typeof a&&(a=this._db.collection(a,{autoCreate:!1,throwError:!1})),a)return this._collate=this._collate||{},this._collate[a.name()]=new m(a,this,b),this;throw"Cannot collate from a non-existent collection!"}}),n.prototype.collateRemove=function(a){if("object"==typeof a&&(a=a.name()),a)return this._collate[a].drop(),delete this._collate[a],this;throw"No collection name passed to collateRemove() or collection not found!"},e.prototype.collection=new l({object:function(a){return this.$main.call(this,a)},string:function(a){return this.$main.call(this,{name:a})},"string, string":function(a,b){return this.$main.call(this,{name:a,primaryKey:b})},"string, object":function(a,b){return b.name=a,this.$main.call(this,b)},"string, string, object":function(a,b,c){return c.name=a,c.primaryKey=b,this.$main.call(this,c)},$main:function(a){var b=a.name;if(b){if(!this._collection[b]){if(a&&a.autoCreate===!1&&a&&a.throwError!==!1)throw'ForerunnerDB.Db "'+this.name()+'": Cannot get collection '+b+" because it does not exist and auto-create has been disabled!";this.debug()&&console.log("Creating collection "+b)}return this._collection[b]=this._collection[b]||new n(b).db(this),void 0!==a.primaryKey&&this._collection[b].primaryKey(a.primaryKey),this._collection[b]}if(!a||a&&a.throwError!==!1)throw'ForerunnerDB.Db "'+this.name()+'": Cannot get collection with undefined name!'}}),e.prototype.collectionExists=function(a){return Boolean(this._collection[a])},e.prototype.collections=function(a){var b,c=[];a&&(a instanceof RegExp||(a=new RegExp(a)));for(b in this._collection)this._collection.hasOwnProperty(b)&&(a?a.exec(b)&&c.push({name:b,count:this._collection[b].count()}):c.push({name:b,count:this._collection[b].count()}));return c.sort(function(a,b){return a.name.localeCompare(b.name)}),c},d.finishModule("Collection"),b.exports=n},{"./Crc":4,"./IndexBinaryTree":6,"./IndexHashMap":7,"./KeyValueStore":8,"./Metrics":9,"./Overload":20,"./Path":21,"./ReactorIO":22,"./Shared":23}],3:[function(a,b,c){"use strict";var d,e,f,g;d=a("./Shared"),g=a("./Overload");var h=function(a){this.init.apply(this,arguments)};h.prototype.init=function(){this._db={},this._debug={}},h.prototype.moduleLoaded=new g({string:function(a){if(void 0!==a){a=a.replace(/ /g,"");var b,c=a.split(",");for(b=0;b<c.length;b++)if(!d.modules[c[b]])return!1;return!0}return!1},"string, function":function(a,b){if(void 0!==a){a=a.replace(/ /g,"");var c,e=a.split(",");for(c=0;c<e.length;c++)if(!d.modules[e[c]])return!1;b()}},"string, function, function":function(a,b,c){if(void 0!==a){a=a.replace(/ /g,"");var e,f=a.split(",");for(e=0;e<f.length;e++)if(!d.modules[f[e]])return c(),!1;b()}}}),h.prototype.version=function(a,b){return void 0!==a?0===d.version.indexOf(a)?(b&&b(),!0):!1:d.version},h.moduleLoaded=h.prototype.moduleLoaded,h.version=h.prototype.version,h.shared=d,h.prototype.shared=d,d.addModule("Core",h),d.mixin(h.prototype,"Mixin.Common"),d.mixin(h.prototype,"Mixin.Constants"),e=a("./Db.js"),f=a("./Metrics.js"),h.prototype._isServer=!1,h.prototype.isClient=function(){return!this._isServer},h.prototype.isServer=function(){return this._isServer},h.prototype.isClient=function(){return!this._isServer},h.prototype.isServer=function(){return this._isServer},h.prototype.collection=function(){throw"ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"},b.exports=h},{"./Db.js":5,"./Metrics.js":9,"./Overload":20,"./Shared":23}],4:[function(a,b,c){"use strict";var d=function(){var a,b,c,d=[];for(b=0;256>b;b++){for(a=b,c=0;8>c;c++)a=1&a?3988292384^a>>>1:a>>>1;d[b]=a}return d}();b.exports=function(a){var b,c=-1;for(b=0;b<a.length;b++)c=c>>>8^d[255&(c^a.charCodeAt(b))];return(-1^c)>>>0}},{}],5:[function(a,b,c){"use strict";var d,e,f,g,h,i;d=a("./Shared"),i=a("./Overload");var j=function(a){this.init.apply(this,arguments)};j.prototype.init=function(a){this._primaryKey="_id",this._name=a,this._collection={},this._debug={}},j.prototype.moduleLoaded=new i({string:function(a){if(void 0!==a){a=a.replace(/ /g,"");var b,c=a.split(",");for(b=0;b<c.length;b++)if(!d.modules[c[b]])return!1;return!0}return!1},"string, function":function(a,b){if(void 0!==a){a=a.replace(/ /g,"");var c,e=a.split(",");for(c=0;c<e.length;c++)if(!d.modules[e[c]])return!1;b()}},"string, function, function":function(a,b,c){if(void 0!==a){a=a.replace(/ /g,"");var e,f=a.split(",");for(e=0;e<f.length;e++)if(!d.modules[f[e]])return c(),!1;b()}}}),j.prototype.version=function(a,b){return void 0!==a?0===d.version.indexOf(a)?(b&&b(),!0):!1:d.version},j.moduleLoaded=j.prototype.moduleLoaded,j.version=j.prototype.version,j.shared=d,j.prototype.shared=d,d.addModule("Db",j),d.mixin(j.prototype,"Mixin.Common"),d.mixin(j.prototype,"Mixin.ChainReactor"),d.mixin(j.prototype,"Mixin.Constants"),e=d.modules.Core,f=a("./Collection.js"),g=a("./Metrics.js"),h=a("./Crc.js"),j.prototype._isServer=!1,d.synthesize(j.prototype,"core"),d.synthesize(j.prototype,"primaryKey"),d.synthesize(j.prototype,"state"),d.synthesize(j.prototype,"name"),j.prototype.isClient=function(){return!this._isServer},j.prototype.isServer=function(){return this._isServer},j.prototype.crc=h,j.prototype.isClient=function(){return!this._isServer},j.prototype.isServer=function(){return this._isServer},j.prototype.arrayToCollection=function(a){ return(new f).setData(a)},j.prototype.on=function(a,b){return this._listeners=this._listeners||{},this._listeners[a]=this._listeners[a]||[],this._listeners[a].push(b),this},j.prototype.off=function(a,b){if(a in this._listeners){var c=this._listeners[a],d=c.indexOf(b);d>-1&&c.splice(d,1)}return this},j.prototype.emit=function(a,b){if(this._listeners=this._listeners||{},a in this._listeners){var c,d=this._listeners[a],e=d.length;for(c=0;e>c;c++)d[c].apply(this,Array.prototype.slice.call(arguments,1))}return this},j.prototype.peek=function(a){var b,c,d=[],e=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],d=d.concat("string"===e?c.peek(a):c.find(a)));return d},j.prototype.peekCat=function(a){var b,c,d,e={},f=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],"string"===f?(d=c.peek(a),d&&d.length&&(e[c.name()]=d)):(d=c.find(a),d&&d.length&&(e[c.name()]=d)));return e},j.prototype.drop=new i({"":function(){if("dropped"!==this._state){var a,b=this.collections(),c=b.length;for(this._state="dropped",a=0;c>a;a++)this.collection(b[a].name).drop(),delete this._collection[b[a].name];this.emit("drop",this),delete this._core._db[this._name]}return!0},"function":function(a){if("dropped"!==this._state){var b,c=this.collections(),d=c.length,e=0,f=function(){e++,e===d&&a&&a()};for(this._state="dropped",b=0;d>b;b++)this.collection(c[b].name).drop(f),delete this._collection[c[b].name];this.emit("drop",this),delete this._core._db[this._name]}return!0},"boolean":function(a){if("dropped"!==this._state){var b,c=this.collections(),d=c.length;for(this._state="dropped",b=0;d>b;b++)this.collection(c[b].name).drop(a),delete this._collection[c[b].name];this.emit("drop",this),delete this._core._db[this._name]}return!0},"boolean, function":function(a,b){if("dropped"!==this._state){var c,d=this.collections(),e=d.length,f=0,g=function(){f++,f===e&&b&&b()};for(this._state="dropped",c=0;e>c;c++)this.collection(d[c].name).drop(a,g),delete this._collection[d[c].name];this.emit("drop",this),delete this._core._db[this._name]}return!0}}),e.prototype.db=function(a){return a||(a=this.objectId()),this._db[a]=this._db[a]||new j(a).core(this),this._db[a]},e.prototype.databases=function(a){var b,c=[];a&&(a instanceof RegExp||(a=new RegExp(a)));for(b in this._db)this._db.hasOwnProperty(b)&&(a?a.exec(b)&&c.push({name:b,collectionCount:this._db[b].collections().length}):c.push({name:b,collectionCount:this._db[b].collections().length}));return c.sort(function(a,b){return a.name.localeCompare(b.name)}),c},b.exports=j},{"./Collection.js":2,"./Crc.js":4,"./Metrics.js":9,"./Overload":20,"./Shared":23}],6:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=function(){},g=function(){this.init.apply(this,arguments)};g.prototype.init=function(a,b,c){this._btree=new(f.create(2,this.sortAsc)),this._size=0,this._id=this._itemKeyHash(a,a),this.unique(b&&b.unique?b.unique:!1),void 0!==a&&this.keys(a),void 0!==c&&this.collection(c),this.name(b&&b.name?b.name:this._id)},d.addModule("IndexBinaryTree",g),d.mixin(g.prototype,"Mixin.ChainReactor"),d.mixin(g.prototype,"Mixin.Sorting"),g.prototype.id=function(){return this._id},g.prototype.state=function(){return this._state},g.prototype.size=function(){return this._size},d.synthesize(g.prototype,"data"),d.synthesize(g.prototype,"name"),d.synthesize(g.prototype,"collection"),d.synthesize(g.prototype,"type"),d.synthesize(g.prototype,"unique"),g.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},g.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree=new(f.create(2,this.sortAsc)),this._unique&&(this._uniqueLookup={}),a=0;d>a;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},g.prototype.insert=function(a,b){var c,d,e=this._unique,f=this._itemKeyHash(a,this._keys);e&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),d=this._btree.get(f),void 0===d&&(d=[],this._btree.put(f,d)),d.push(a),this._size++},g.prototype.remove=function(a,b){var c,d,e,f=this._unique,g=this._itemKeyHash(a,this._keys);f&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),d=this._btree.get(g),void 0!==d&&(e=d.indexOf(a),e>-1&&(1===d.length?this._btree.del(g):d.splice(e,1),this._size--))},g.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},g.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},g.prototype.lookup=function(a){return this._data[this._itemHash(a,this._keys)]||[]},g.prototype.match=function(a,b){var c,d=new e,f=d.parseArr(this._keys),g=d.parseArr(a),h=[],i=0;for(c=0;c<f.length;c++){if(g[c]!==f[c])return{matchedKeys:[],totalKeyCount:g.length,score:0};i++,h.push(g[c])}return{matchedKeys:h,totalKeyCount:g.length,score:i}},g.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},g.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},g.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.finishModule("IndexBinaryTree"),b.exports=g},{"./Path":21,"./Shared":23}],7:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=function(){this.init.apply(this,arguments)};f.prototype.init=function(a,b,c){this._crossRef={},this._size=0,this._id=this._itemKeyHash(a,a),this.data({}),this.unique(b&&b.unique?b.unique:!1),void 0!==a&&this.keys(a),void 0!==c&&this.collection(c),this.name(b&&b.name?b.name:this._id)},d.addModule("IndexHashMap",f),d.mixin(f.prototype,"Mixin.ChainReactor"),f.prototype.id=function(){return this._id},f.prototype.state=function(){return this._state},f.prototype.size=function(){return this._size},d.synthesize(f.prototype,"data"),d.synthesize(f.prototype,"name"),d.synthesize(f.prototype,"collection"),d.synthesize(f.prototype,"type"),d.synthesize(f.prototype,"unique"),f.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},f.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._data={},this._unique&&(this._uniqueLookup={}),a=0;d>a;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},f.prototype.insert=function(a,b){var c,d,e,f=this._unique;for(f&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),d=this._itemHashArr(a,this._keys),e=0;e<d.length;e++)this.pushToPathValue(d[e],a)},f.prototype.remove=function(a,b){var c,d,e,f=this._unique;for(f&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),d=this._itemHashArr(a,this._keys),e=0;e<d.length;e++)this.pullFromPathValue(d[e],a)},f.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},f.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},f.prototype.pushToPathValue=function(a,b){var c=this._data[a]=this._data[a]||[];-1===c.indexOf(b)&&(c.push(b),this._size++,this.pushToCrossRef(b,c))},f.prototype.pullFromPathValue=function(a,b){var c,d=this._data[a];c=d.indexOf(b),c>-1&&(d.splice(c,1),this._size--,this.pullFromCrossRef(b,d)),d.length||delete this._data[a]},f.prototype.pull=function(a){var b,c,d=a[this._collection.primaryKey()],e=this._crossRef[d],f=e.length;for(b=0;f>b;b++)c=e[b],this._pullFromArray(c,a);this._size--,delete this._crossRef[d]},f.prototype._pullFromArray=function(a,b){for(var c=a.length;c--;)a[c]===b&&a.splice(c,1)},f.prototype.pushToCrossRef=function(a,b){var c,d=a[this._collection.primaryKey()];this._crossRef[d]=this._crossRef[d]||[],c=this._crossRef[d],-1===c.indexOf(b)&&c.push(b)},f.prototype.pullFromCrossRef=function(a,b){var c=a[this._collection.primaryKey()];delete this._crossRef[c]},f.prototype.lookup=function(a){return this._data[this._itemHash(a,this._keys)]||[]},f.prototype.match=function(a,b){var c,d=new e,f=d.parseArr(this._keys),g=d.parseArr(a),h=[],i=0;for(c=0;c<f.length;c++){if(g[c]!==f[c])return{matchedKeys:[],totalKeyCount:g.length,score:0};i++,h.push(g[c])}return{matchedKeys:h,totalKeyCount:g.length,score:i}},f.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},f.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},f.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.finishModule("IndexHashMap"),b.exports=f},{"./Path":21,"./Shared":23}],8:[function(a,b,c){"use strict";var d=a("./Shared"),e=function(a){this.init.apply(this,arguments)};e.prototype.init=function(a){this._name=a,this._data={},this._primaryKey="_id"},d.addModule("KeyValueStore",e),d.mixin(e.prototype,"Mixin.ChainReactor"),d.synthesize(e.prototype,"name"),e.prototype.primaryKey=function(a){return void 0!==a?(this._primaryKey=a,this):this._primaryKey},e.prototype.truncate=function(){return this._data={},this},e.prototype.set=function(a,b){return this._data[a]=b?b:!0,this},e.prototype.get=function(a){return this._data[a]},e.prototype.lookup=function(a){var b,c,d,e,f=a[this._primaryKey];if(f instanceof Array){for(c=f.length,e=[],b=0;c>b;b++)d=this._data[f[b]],d&&e.push(d);return e}if(f instanceof RegExp){e=[];for(b in this._data)this._data.hasOwnProperty(b)&&f.test(b)&&e.push(this._data[b]);return e}if("object"!=typeof f)return d=this._data[f],void 0!==d?[d]:[];if(f.$ne){e=[];for(b in this._data)this._data.hasOwnProperty(b)&&b!==f.$ne&&e.push(this._data[b]);return e}if(f.$in&&f.$in instanceof Array){e=[];for(b in this._data)this._data.hasOwnProperty(b)&&f.$in.indexOf(b)>-1&&e.push(this._data[b]);return e}if(f.$nin&&f.$nin instanceof Array){e=[];for(b in this._data)this._data.hasOwnProperty(b)&&-1===f.$nin.indexOf(b)&&e.push(this._data[b]);return e}if(f.$or&&f.$or instanceof Array){for(e=[],b=0;b<f.$or.length;b++)e=e.concat(this.lookup(f.$or[b]));return e}},e.prototype.unSet=function(a){return delete this._data[a],this},e.prototype.uniqueSet=function(a,b){return void 0===this._data[a]?(this._data[a]=b,!0):!1},d.finishModule("KeyValueStore"),b.exports=e},{"./Shared":23}],9:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Operation"),f=function(){this.init.apply(this,arguments)};f.prototype.init=function(){this._data=[]},d.addModule("Metrics",f),d.mixin(f.prototype,"Mixin.ChainReactor"),f.prototype.create=function(a){var b=new e(a);return this._enabled&&this._data.push(b),b},f.prototype.start=function(){return this._enabled=!0,this},f.prototype.stop=function(){return this._enabled=!1,this},f.prototype.clear=function(){return this._data=[],this},f.prototype.list=function(){return this._data},d.finishModule("Metrics"),b.exports=f},{"./Operation":19,"./Shared":23}],10:[function(a,b,c){"use strict";var d={preSetData:function(){},postSetData:function(){}};b.exports=d},{}],11:[function(a,b,c){"use strict";var d={chain:function(a){this._chain=this._chain||[];var b=this._chain.indexOf(a);-1===b&&this._chain.push(a)},unChain:function(a){if(this._chain){var b=this._chain.indexOf(a);b>-1&&this._chain.splice(b,1)}},chainSend:function(a,b,c){if(this._chain){var d,e=this._chain,f=e.length;for(d=0;f>d;d++)e[d].chainReceive(this,a,b,c)}},chainReceive:function(a,b,c,d){var e={sender:a,type:b,data:c,options:d};(!this._chainHandler||this._chainHandler&&!this._chainHandler(e))&&this.chainSend(e.type,e.data,e.options)}};b.exports=d},{}],12:[function(a,b,c){"use strict";var d,e=0,f=a("./Overload");d={store:function(a,b){if(void 0!==a){if(void 0!==b)return this._store=this._store||{},this._store[a]=b,this;if(this._store)return this._store[a]}return void 0},unStore:function(a){return void 0!==a&&delete this._store[a],this},decouple:function(a,b){if(void 0!==a){if(b){var c,d=JSON.stringify(a),e=[];for(c=0;b>c;c++)e.push(JSON.parse(d));return e}return JSON.parse(JSON.stringify(a))}return void 0},objectId:function(a){var b,c=Math.pow(10,17);if(a){var d,f=0,g=a.length;for(d=0;g>d;d++)f+=a.charCodeAt(d)*c;b=f.toString(16)}else e++,b=(e+(Math.random()*c+Math.random()*c+Math.random()*c+Math.random()*c)).toString(16);return b},debug:new f([function(){return this._debug&&this._debug.all},function(a){return void 0!==a?"boolean"==typeof a?(this._debug=this._debug||{},this._debug.all=a,this.chainSend("debug",this._debug),this):this._debug&&this._debug[a]||this._db&&this._db._debug&&this._db._debug[a]||this._debug&&this._debug.all:this._debug&&this._debug.all},function(a,b){return void 0!==a?void 0!==b?(this._debug=this._debug||{},this._debug[a]=b,this.chainSend("debug",this._debug),this):this._debug&&this._debug[b]||this._db&&this._db._debug&&this._db._debug[a]:this._debug&&this._debug.all}])},b.exports=d},{"./Overload":20}],13:[function(a,b,c){"use strict";var d={TYPE_INSERT:0,TYPE_UPDATE:1,TYPE_REMOVE:2,PHASE_BEFORE:0,PHASE_AFTER:1};b.exports=d},{}],14:[function(a,b,c){"use strict";var d=a("./Overload"),e={on:new d({"string, function":function(a,b){return this._listeners=this._listeners||{},this._listeners[a]=this._listeners[a]||{},this._listeners[a]["*"]=this._listeners[a]["*"]||[],this._listeners[a]["*"].push(b),this},"string, *, function":function(a,b,c){return this._listeners=this._listeners||{},this._listeners[a]=this._listeners[a]||{},this._listeners[a][b]=this._listeners[a][b]||[],this._listeners[a][b].push(c),this}}),off:new d({string:function(a){return this._listeners&&this._listeners[a]&&a in this._listeners&&delete this._listeners[a],this},"string, function":function(a,b){var c,d;return"string"==typeof b?this._listeners&&this._listeners[a]&&this._listeners[a][b]&&delete this._listeners[a][b]:a in this._listeners&&(c=this._listeners[a]["*"],d=c.indexOf(b),d>-1&&c.splice(d,1)),this},"string, *, function":function(a,b,c){if(this._listeners&&a in this._listeners&&b in this.listeners[a]){var d=this._listeners[a][b],e=d.indexOf(c);e>-1&&d.splice(e,1)}},"string, *":function(a,b){this._listeners&&a in this._listeners&&b in this._listeners[a]&&delete this._listeners[a][b]}}),emit:function(a,b){if(this._listeners=this._listeners||{},a in this._listeners){var c,d;if(this._listeners[a]["*"]){var e=this._listeners[a]["*"];for(d=e.length,c=0;d>c;c++)e[c].apply(this,Array.prototype.slice.call(arguments,1))}if(b instanceof Array&&b[0]&&b[0][this._primaryKey]){var f,g,h=this._listeners[a];for(d=b.length,c=0;d>c;c++)if(h[b[c][this._primaryKey]])for(f=h[b[c][this._primaryKey]].length,g=0;f>g;g++)h[b[c][this._primaryKey]][g].apply(this,Array.prototype.slice.call(arguments,1))}}return this}};b.exports=e},{"./Overload":20}],15:[function(a,b,c){"use strict";var d={_match:function(a,b,c,d){var e,f,g,h,i,j,k,l=typeof a,m=typeof b,n=!0;if(d=d||{},d.$rootQuery||(d.$rootQuery=b),"string"!==l&&"number"!==l||"string"!==m&&"number"!==m){for(k in b)if(b.hasOwnProperty(k)){if(e=!1,j=k.substr(0,2),"//"===j)continue;if(0===j.indexOf("$")&&(i=this._matchOp(k,a,b[k],d),i>-1)){if(i){if("or"===c)return!0}else n=i;e=!0}if(!e&&b[k]instanceof RegExp)if(e=!0,"object"==typeof a&&void 0!==a[k]&&b[k].test(a[k])){if("or"===c)return!0}else n=!1;if(!e)if("object"==typeof b[k])if(void 0!==a[k])if(a[k]instanceof Array&&!(b[k]instanceof Array)){for(g=!1,h=0;h<a[k].length&&!(g=this._match(a[k][h],b[k],f,d));h++);if(g){if("or"===c)return!0}else n=!1}else if(!(a[k]instanceof Array)&&b[k]instanceof Array){for(g=!1,h=0;h<b[k].length&&!(g=this._match(a[k],b[k][h],f,d));h++);if(g){if("or"===c)return!0}else n=!1}else if("object"==typeof a)if(g=this._match(a[k],b[k],f,d)){if("or"===c)return!0}else n=!1;else if(g=this._match(void 0,b[k],f,d)){if("or"===c)return!0}else n=!1;else if(b[k]&&void 0!==b[k].$exists)if(g=this._match(void 0,b[k],f,d)){if("or"===c)return!0}else n=!1;else n=!1;else if(a&&a[k]===b[k]){if("or"===c)return!0}else if(a&&a[k]&&a[k]instanceof Array&&b[k]&&"object"!=typeof b[k]){for(g=!1,h=0;h<a[k].length&&!(g=this._match(a[k][h],b[k],f,d));h++);if(g){if("or"===c)return!0}else n=!1}else n=!1;if("and"===c&&!n)return!1}}else"number"===l?a!==b&&(n=!1):a.localeCompare(b)&&(n=!1);return n},_matchOp:function(a,b,c,d){switch(a){case"$gt":return b>c;case"$gte":return b>=c;case"$lt":return c>b;case"$lte":return c>=b;case"$exists":return void 0===b!==c;case"$ne":return b!=c;case"$or":for(var e=0;e<c.length;e++)if(this._match(b,c[e],"and",d))return!0;return!1;case"$and":for(var f=0;f<c.length;f++)if(!this._match(b,c[f],"and",d))return!1;return!0;case"$in":if(c instanceof Array){var g,h=c,i=h.length;for(g=0;i>g;g++)if(h[g]===b)return!0;return!1}throw'ForerunnerDB.Mixin.Matching "'+this.name()+'": Cannot use an $in operator on a non-array key: '+a;case"$nin":if(c instanceof Array){var j,k=c,l=k.length;for(j=0;l>j;j++)if(k[j]===b)return!1;return!0}throw'ForerunnerDB.Mixin.Matching "'+this.name()+'": Cannot use a $nin operator on a non-array key: '+a;case"$distinct":d.$rootQuery["//distinctLookup"]=d.$rootQuery["//distinctLookup"]||{};for(var m in c)if(c.hasOwnProperty(m))return d.$rootQuery["//distinctLookup"][m]=d.$rootQuery["//distinctLookup"][m]||{},d.$rootQuery["//distinctLookup"][m][b[m]]?!1:(d.$rootQuery["//distinctLookup"][m][b[m]]=!0,!0)}return-1}};b.exports=d},{}],16:[function(a,b,c){"use strict";var d={sortAsc:function(a,b){return"string"==typeof a&&"string"==typeof b?a.localeCompare(b):a>b?1:b>a?-1:0},sortDesc:function(a,b){return"string"==typeof a&&"string"==typeof b?b.localeCompare(a):a>b?-1:b>a?1:0}};b.exports=d},{}],17:[function(a,b,c){"use strict";var d=a("./Overload"),e={addTrigger:function(a,b,c,d){var e,f=this;return e=f._triggerIndexOf(a,b,c),-1===e?(f._trigger=f._trigger||{},f._trigger[b]=f._trigger[b]||{},f._trigger[b][c]=f._trigger[b][c]||[],f._trigger[b][c].push({id:a,method:d,enabled:!0}),!0):!1},removeTrigger:function(a,b,c){var d,e=this;return d=e._triggerIndexOf(a,b,c),d>-1&&e._trigger[b][c].splice(d,1),!1},enableTrigger:new d({string:function(a){var b,c,d,e,f,g=this,h=g._trigger,i=!1;if(h)for(f in h)if(h.hasOwnProperty(f)&&(b=h[f]))for(d in b)if(b.hasOwnProperty(d))for(c=b[d],e=0;e<c.length;e++)c[e].id===a&&(c[e].enabled=!0,i=!0);return i},number:function(a){var b,c,d,e=this,f=e._trigger[a],g=!1;if(f)for(c in f)if(f.hasOwnProperty(c))for(b=f[c],d=0;d<b.length;d++)b[d].enabled=!0,g=!0;return g},"number, number":function(a,b){var c,d,e=this,f=e._trigger[a],g=!1;if(f&&(c=f[b]))for(d=0;d<c.length;d++)c[d].enabled=!0,g=!0;return g},"string, number, number":function(a,b,c){var d=this,e=d._triggerIndexOf(a,b,c);return e>-1?(d._trigger[b][c][e].enabled=!0,!0):!1}}),disableTrigger:new d({string:function(a){var b,c,d,e,f,g=this,h=g._trigger,i=!1;if(h)for(f in h)if(h.hasOwnProperty(f)&&(b=h[f]))for(d in b)if(b.hasOwnProperty(d))for(c=b[d],e=0;e<c.length;e++)c[e].id===a&&(c[e].enabled=!1,i=!0);return i},number:function(a){var b,c,d,e=this,f=e._trigger[a],g=!1;if(f)for(c in f)if(f.hasOwnProperty(c))for(b=f[c],d=0;d<b.length;d++)b[d].enabled=!1,g=!0;return g},"number, number":function(a,b){var c,d,e=this,f=e._trigger[a],g=!1;if(f&&(c=f[b]))for(d=0;d<c.length;d++)c[d].enabled=!1,g=!0;return g},"string, number, number":function(a,b,c){var d=this,e=d._triggerIndexOf(a,b,c);return e>-1?(d._trigger[b][c][e].enabled=!1,!0):!1}}),willTrigger:function(a,b){if(this._trigger&&this._trigger[a]&&this._trigger[a][b]&&this._trigger[a][b].length){var c,d=this._trigger[a][b];for(c=0;c<d.length;c++)if(d[c].enabled)return!0}return!1},processTrigger:function(a,b,c,d,e){var f,g,h,i,j,k=this;if(k._trigger&&k._trigger[b]&&k._trigger[b][c]){for(f=k._trigger[b][c],h=f.length,g=0;h>g;g++)if(i=f[g],i.enabled){if(this.debug()){var l,m;switch(b){case this.TYPE_INSERT:l="insert";break;case this.TYPE_UPDATE:l="update";break;case this.TYPE_REMOVE:l="remove";break;default:l=""}switch(c){case this.PHASE_BEFORE:m="before";break;case this.PHASE_AFTER:m="after";break;default:m=""}}if(j=i.method.call(k,a,d,e),j===!1)return!1;if(void 0!==j&&j!==!0&&j!==!1)throw"ForerunnerDB.Mixin.Triggers: Trigger error: "+j}return!0}},_triggerIndexOf:function(a,b,c){var d,e,f,g=this;if(g._trigger&&g._trigger[b]&&g._trigger[b][c])for(d=g._trigger[b][c],e=d.length,f=0;e>f;f++)if(d[f].id===a)return f;return-1}};b.exports=e},{"./Overload":20}],18:[function(a,b,c){"use strict";var d={_updateProperty:function(a,b,c){a[b]=c,this.debug()&&console.log('ForerunnerDB.Mixin.Updating: Setting non-data-bound document property "'+b+'" for "'+this.name()+'"')},_updateIncrement:function(a,b,c){a[b]+=c},_updateSpliceMove:function(a,b,c){a.splice(c,0,a.splice(b,1)[0]),this.debug()&&console.log('ForerunnerDB.Mixin.Updating: Moving non-data-bound document array index from "'+b+'" to "'+c+'" for "'+this.name()+'"')},_updateSplicePush:function(a,b,c){a.length>b?a.splice(b,0,c):a.push(c)},_updatePush:function(a,b){a.push(b)},_updatePull:function(a,b){a.splice(b,1)},_updateMultiply:function(a,b,c){a[b]*=c},_updateRename:function(a,b,c){a[c]=a[b],delete a[b]},_updateOverwrite:function(a,b,c){a[b]=c},_updateUnset:function(a,b){delete a[b]},_updateClear:function(a,b){var c,d=a[b];if(d&&"object"==typeof d)for(c in d)d.hasOwnProperty(c)&&this._updateUnset(d,c)},_updatePop:function(a,b){var c=!1;return a.length>0&&(1===b?(a.pop(),c=!0):-1===b&&(a.shift(),c=!0)),c}};b.exports=d},{}],19:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=function(a){this.pathSolver=new e,this.counter=0,this.init.apply(this,arguments)};f.prototype.init=function(a){this._data={operation:a,index:{potential:[],used:!1},steps:[],time:{startMs:0,stopMs:0,totalMs:0,process:{}},flag:{},log:[]}},d.addModule("Operation",f),d.mixin(f.prototype,"Mixin.ChainReactor"),f.prototype.start=function(){this._data.time.startMs=(new Date).getTime()},f.prototype.log=function(a){if(a){var b=this._log.length>0?this._data.log[this._data.log.length-1].time:0,c={event:a,time:(new Date).getTime(),delta:0};return this._data.log.push(c),b&&(c.delta=c.time-b),this}return this._data.log},f.prototype.time=function(a){if(void 0!==a){var b=this._data.time.process,c=b[a]=b[a]||{};return c.startMs?(c.stopMs=(new Date).getTime(),c.totalMs=c.stopMs-c.startMs,c.stepObj.totalMs=c.totalMs,delete c.stepObj):(c.startMs=(new Date).getTime(),c.stepObj={name:a},this._data.steps.push(c.stepObj)),this}return this._data.time},f.prototype.flag=function(a,b){return void 0===a||void 0===b?void 0!==a?this._data.flag[a]:this._data.flag:void(this._data.flag[a]=b)},f.prototype.data=function(a,b,c){return void 0!==b?(this.pathSolver.set(this._data,a,b),this):this.pathSolver.get(this._data,a)},f.prototype.pushData=function(a,b,c){this.pathSolver.push(this._data,a,b)},f.prototype.stop=function(){this._data.time.stopMs=(new Date).getTime(),this._data.time.totalMs=this._data.time.stopMs-this._data.time.startMs},d.finishModule("Operation"),b.exports=f},{"./Path":21,"./Shared":23}],20:[function(a,b,c){"use strict";var d=function(a){if(a){var b,c,d,e,f,g,h=this;if(!(a instanceof Array)){d={};for(b in a)if(a.hasOwnProperty(b))if(e=b.replace(/ /g,""),-1===e.indexOf("*"))d[e]=a[b];else for(g=this.generateSignaturePermutations(e),f=0;f<g.length;f++)d[g[f]]||(d[g[f]]=a[b]);a=d}return function(){var d,e,f=[];if(a instanceof Array){for(c=a.length,b=0;c>b;b++)if(a[b].length===arguments.length)return h.callExtend(this,"$main",a,a[b],arguments)}else{for(b=0;b<arguments.length&&(e=typeof arguments[b],"object"===e&&arguments[b]instanceof Array&&(e="array"),1!==arguments.length||"undefined"!==e);b++)f.push(e);if(d=f.join(","),a[d])return h.callExtend(this,"$main",a,a[d],arguments);for(b=f.length;b>=0;b--)if(d=f.slice(0,b).join(","),a[d+",..."])return h.callExtend(this,"$main",a,a[d+",..."],arguments)}throw'ForerunnerDB.Overload "'+this.name()+'": Overloaded method does not have a matching signature for the passed arguments: '+JSON.stringify(f)}}return function(){}};d.prototype.generateSignaturePermutations=function(a){var b,c,d=[],e=["string","object","number","function","undefined"];if(a.indexOf("*")>-1)for(c=0;c<e.length;c++)b=a.replace("*",e[c]),d=d.concat(this.generateSignaturePermutations(b));else d.push(a);return d},d.prototype.callExtend=function(a,b,c,d,e){var f,g;return a&&c[b]?(f=a[b],a[b]=c[b],g=d.apply(a,e),a[b]=f,g):d.apply(a,e)},b.exports=d},{}],21:[function(a,b,c){"use strict";var d=a("./Shared"),e=function(a){this.init.apply(this,arguments)};e.prototype.init=function(a){a&&this.path(a)},d.addModule("Path",e),d.mixin(e.prototype,"Mixin.ChainReactor"),e.prototype.path=function(a){return void 0!==a?(this._path=this.clean(a),this._pathParts=this._path.split("."),this):this._path},e.prototype.hasObjectPaths=function(a,b){var c,d=!0;for(c in a)if(a.hasOwnProperty(c)){if(void 0===b[c])return!1;if("object"==typeof a[c]&&(d=this.hasObjectPaths(a[c],b[c]),!d))return!1}return d},e.prototype.countKeys=function(a){var b,c=0;for(b in a)a.hasOwnProperty(b)&&void 0!==a[b]&&("object"!=typeof a[b]?c++:c+=this.countKeys(a[b]));return c},e.prototype.countObjectPaths=function(a,b){var c,d,e={},f=0,g=0;for(d in b)b.hasOwnProperty(d)&&("object"==typeof b[d]?(c=this.countObjectPaths(a[d],b[d]),e[d]=c.matchedKeys,g+=c.totalKeyCount,f+=c.matchedKeyCount):(g++,a&&a[d]&&"object"!=typeof a[d]?(e[d]=!0,f++):e[d]=!1));return{matchedKeys:e,matchedKeyCount:f,totalKeyCount:g}},e.prototype.parse=function(a,b){var c,d,e,f=[],g="";for(d in a)if(a.hasOwnProperty(d))if(g=d,"object"==typeof a[d])if(b)for(c=this.parse(a[d],b),e=0;e<c.length;e++)f.push({path:g+"."+c[e].path,value:c[e].value});else for(c=this.parse(a[d]),e=0;e<c.length;e++)f.push({path:g+"."+c[e].path});else f.push(b?{path:g,value:a[d]}:{path:g});return f},e.prototype.parseArr=function(a,b){return b=b||{},this._parseArr(a,"",[],b)},e.prototype._parseArr=function(a,b,c,d){var e,f="";b=b||"",c=c||[];for(e in a)a.hasOwnProperty(e)&&(!d.ignore||d.ignore&&!d.ignore.test(e))&&(f=b?b+"."+e:e,"object"==typeof a[e]?this._parseArr(a[e],f,c,d):c.push(f));return c},e.prototype.value=function(a,b){if(void 0!==a&&"object"==typeof a){var c,d,e,f,g,h,i,j=[];for(void 0!==b&&(b=this.clean(b),c=b.split(".")),d=c||this._pathParts,e=d.length,f=a,h=0;e>h;h++){if(f=f[d[h]],g instanceof Array){for(i=0;i<g.length;i++)j=j.concat(this.value(g,i+"."+d[h]));return j}if(!f||"object"!=typeof f)break;g=f}return[f]}return[]},e.prototype.set=function(a,b,c){if(void 0!==a&&void 0!==b){var d,e;b=this.clean(b),d=b.split("."),e=d.shift(),d.length?(a[e]=a[e]||{},this.set(a[e],d.join("."),c)):a[e]=c}return a},e.prototype.get=function(a,b){return this.value(a,b)[0]},e.prototype.push=function(a,b,c){if(void 0!==a&&void 0!==b){var d,e;if(b=this.clean(b),d=b.split("."),e=d.shift(),d.length)a[e]=a[e]||{},this.set(a[e],d.join("."),c);else{if(a[e]=a[e]||[],!(a[e]instanceof Array))throw"ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!";a[e].push(c)}}return a},e.prototype.keyValue=function(a,b){var c,d,e,f,g,h,i;for(void 0!==b&&(b=this.clean(b),c=b.split(".")),d=c||this._pathParts,e=d.length,f=a,i=0;e>i;i++){if(f=f[d[i]],!f||"object"!=typeof f){h=d[i]+":"+f;break}g=f}return h},e.prototype.clean=function(a){return"."===a.substr(0,1)&&(a=a.substr(1,a.length-1)),a},d.finishModule("Path"),b.exports=e},{"./Shared":23}],22:[function(a,b,c){"use strict";var d=a("./Shared"),e=function(a,b,c){if(!(a&&b&&c))throw"ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!";if(this._reactorIn=a,this._reactorOut=b,this._chainHandler=c,!a.chain||!b.chainReceive)throw"ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!";a.chain(this),this.chain(b)};d.addModule("ReactorIO",e),e.prototype.drop=function(){return"dropped"!==this._state&&(this._state="dropped",this._reactorIn&&this._reactorIn.unChain(this),this._reactorOut&&this.unChain(this._reactorOut),delete this._reactorIn,delete this._reactorOut,delete this._chainHandler,this.emit("drop",this)),!0},d.synthesize(e.prototype,"state"),d.mixin(e.prototype,"Mixin.ChainReactor"),d.mixin(e.prototype,"Mixin.Events"),d.finishModule("ReactorIO"),b.exports=e},{"./Shared":23}],23:[function(a,b,c){"use strict";var d={version:"1.3.42",modules:{},_synth:{},addModule:function(a,b){this.modules[a]=b,this.emit("moduleLoad",[a,b])},finishModule:function(a){if(!this.modules[a])throw"ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): "+a;this.modules[a]._fdbFinished=!0,this.emit("moduleFinished",[a,this.modules[a]])},moduleFinished:function(a,b){this.modules[a]&&this.modules[a]._fdbFinished?b&&b(a,this.modules[a]):this.on("moduleFinished",b)},moduleExists:function(a){return Boolean(this.modules[a])},mixin:function(a,b){var c=this.mixins[b];if(!c)throw"ForerunnerDB.Shared: Cannot find mixin named: "+b;for(var d in c)c.hasOwnProperty(d)&&(a[d]=c[d])},synthesize:function(a,b,c){if(this._synth[b]=this._synth[b]||function(a){return void 0!==a?(this["_"+b]=a,this):this["_"+b]},c){var d=this;a[b]=function(){var a,e=this.$super;return this.$super=d._synth[b],a=c.apply(this,arguments),this.$super=e,a}}else a[b]=this._synth[b]},overload:a("./Overload"),mixins:{"Mixin.Common":a("./Mixin.Common"),"Mixin.Events":a("./Mixin.Events"),"Mixin.ChainReactor":a("./Mixin.ChainReactor"),"Mixin.CRUD":a("./Mixin.CRUD"),"Mixin.Constants":a("./Mixin.Constants"),"Mixin.Triggers":a("./Mixin.Triggers"),"Mixin.Sorting":a("./Mixin.Sorting"),"Mixin.Matching":a("./Mixin.Matching"),"Mixin.Updating":a("./Mixin.Updating")}};d.mixin(d,"Mixin.Events"),b.exports=d},{"./Mixin.CRUD":10,"./Mixin.ChainReactor":11,"./Mixin.Common":12,"./Mixin.Constants":13,"./Mixin.Events":14,"./Mixin.Matching":15,"./Mixin.Sorting":16,"./Mixin.Triggers":17,"./Mixin.Updating":18,"./Overload":20}],24:[function(a,b,c){Array.prototype.filter||(Array.prototype.filter=function(a){if(void 0===this||null===this)throw new TypeError;var b=Object(this),c=b.length>>>0;if("function"!=typeof a)throw new TypeError;for(var d=[],e=arguments.length>=2?arguments[1]:void 0,f=0;c>f;f++)if(f in b){var g=b[f];a.call(e,g,f,b)&&d.push(g)}return d}),"function"!=typeof Object.create&&(Object.create=function(){var a=function(){};return function(b){if(arguments.length>1)throw Error("Second argument not supported");if("object"!=typeof b)throw TypeError("Argument must be an object");a.prototype=b;var c=new a;return a.prototype=null,c}}()),Array.prototype.indexOf||(Array.prototype.indexOf=function(a,b){var c;if(null===this)throw new TypeError('"this" is null or not defined');var d=Object(this),e=d.length>>>0;if(0===e)return-1;var f=+b||0;if(Math.abs(f)===1/0&&(f=0),f>=e)return-1;for(c=Math.max(f>=0?f:e-Math.abs(f),0);e>c;){if(c in d&&d[c]===a)return c;c++}return-1}),b.exports={}},{}]},{},[1]);
server/sonar-web/src/main/js/app/components/nav/component/ComponentNavBreadcrumbs.js
lbndev/sonarqube
/* * SonarQube * Copyright (C) 2009-2017 SonarSource SA * mailto:info AT sonarsource DOT com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ import React from 'react'; import { connect } from 'react-redux'; import { Link } from 'react-router'; import QualifierIcon from '../../../../components/shared/qualifier-icon'; import { getOrganizationByKey, areThereCustomOrganizations } from '../../../../store/rootReducer'; import OrganizationLink from '../../../../components/ui/OrganizationLink'; class ComponentNavBreadcrumbs extends React.Component { static propTypes = { breadcrumbs: React.PropTypes.array }; render() { const { breadcrumbs, organization, shouldOrganizationBeDisplayed } = this.props; if (!breadcrumbs) { return null; } const displayOrganization = organization != null && shouldOrganizationBeDisplayed; const lastItem = breadcrumbs[breadcrumbs.length - 1]; const items = breadcrumbs.map((item, index) => { return ( <span key={item.key}> {!displayOrganization && index === 0 && <span className="navbar-context-title-qualifier little-spacer-right"> <QualifierIcon qualifier={lastItem.qualifier} /> </span>} <Link to={{ pathname: '/dashboard', query: { id: item.key } }} className="link-base-color"> {index === breadcrumbs.length - 1 ? <strong>{item.name}</strong> : <span>{item.name}</span>} </Link> {index < breadcrumbs.length - 1 && <span className="slash-separator" />} </span> ); }); return ( <h2 className="navbar-context-title"> {displayOrganization && <span> <span className="navbar-context-title-qualifier little-spacer-right"> <QualifierIcon qualifier={lastItem.qualifier} /> </span> <OrganizationLink organization={organization} className="link-base-color"> {organization.name} </OrganizationLink> <span className="slash-separator" /> </span>} {items} </h2> ); } } const mapStateToProps = (state, ownProps) => ({ organization: ownProps.component.organization && getOrganizationByKey(state, ownProps.component.organization), shouldOrganizationBeDisplayed: areThereCustomOrganizations(state) }); export default connect(mapStateToProps)(ComponentNavBreadcrumbs); export const Unconnected = ComponentNavBreadcrumbs;
ajax/libs/vue/1.0.16-csp/vue.common.min.js
Amomo/cdnjs
"use strict";function set(e,t,n){if(hasOwn(e,t))return void(e[t]=n);if(e._isVue)return void set(e._data,t,n);var r=e.__ob__;if(!r)return void(e[t]=n);if(r.convert(t,n),r.dep.notify(),r.vms)for(var i=r.vms.length;i--;){var a=r.vms[i];a._proxy(t),a._digest()}return n}function del(e,t){if(hasOwn(e,t)){delete e[t];var n=e.__ob__;if(n&&(n.dep.notify(),n.vms))for(var r=n.vms.length;r--;){var i=n.vms[r];i._unproxy(t),i._digest()}}}function hasOwn(e,t){return hasOwnProperty.call(e,t)}function isLiteral(e){return literalValueRE.test(e)}function isReserved(e){var t=(e+"").charCodeAt(0);return 36===t||95===t}function _toString(e){return null==e?"":e.toString()}function toNumber(e){if("string"!=typeof e)return e;var t=Number(e);return isNaN(t)?e:t}function toBoolean(e){return"true"===e?!0:"false"===e?!1:e}function stripQuotes(e){var t=e.charCodeAt(0),n=e.charCodeAt(e.length-1);return t!==n||34!==t&&39!==t?e:e.slice(1,-1)}function camelize(e){return e.replace(camelizeRE,toUpper)}function 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n;return-1}function cancellable(e){var t=function n(){return n.cancelled?void 0:e.apply(this,arguments)};return t.cancel=function(){t.cancelled=!0},t}function looseEqual(e,t){return e==t||(isObject(e)&&isObject(t)?JSON.stringify(e)===JSON.stringify(t):!1)}function Cache(e){this.size=0,this.limit=e,this.head=this.tail=void 0,this._keymap=Object.create(null)}function pushFilter(){var e,t=str.slice(lastFilterIndex,i).trim();if(t){e={};var n=t.match(filterTokenRE);e.name=n[0],n.length>1&&(e.args=n.slice(1).map(processFilterArg))}e&&(dir.filters=dir.filters||[]).push(e),lastFilterIndex=i+1}function processFilterArg(e){if(reservedArgRE.test(e))return{value:toNumber(e),dynamic:!1};var t=stripQuotes(e),n=t===e;return{value:n?e:t,dynamic:n}}function parseDirective(e){var t=cache$1.get(e);if(t)return t;for(str=e,inSingle=inDouble=!1,curly=square=paren=0,lastFilterIndex=0,dir={},i=0,l=str.length;l>i;i++)if(prev=c,c=str.charCodeAt(i),inSingle)39===c&&92!==prev&&(inSingle=!inSingle);else 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t;if(e=e.replace(/\n/g,""),!tagRE.test(e))return null;for(var n,r,i,a,o,s,c=[],l=tagRE.lastIndex=0;n=tagRE.exec(e);)r=n.index,r>l&&c.push({value:e.slice(l,r)}),i=htmlRE.test(n[0]),a=i?n[1]:n[2],o=a.charCodeAt(0),s=42===o,a=s?a.slice(1):a,c.push({tag:!0,value:a.trim(),html:i,oneTime:s}),l=r+n[0].length;return l<e.length&&c.push({value:e.slice(l)}),cache.put(e,c),c}function tokensToExp(e,t){return e.length>1?e.map(function(e){return formatToken(e,t)}).join("+"):formatToken(e[0],t,!0)}function formatToken(e,t,n){return e.tag?e.oneTime&&t?'"'+t.$eval(e.value)+'"':inlineFilters(e.value,n):'"'+e.value+'"'}function inlineFilters(e,t){if(filterRE$1.test(e)){var n=parseDirective(e);return n.filters?"this._applyFilters("+n.expression+",null,"+JSON.stringify(n.filters)+",false)":"("+e+")"}return t?e:"("+e+")"}function appendWithTransition(e,t,n,r){applyTransition(e,1,function(){t.appendChild(e)},n,r)}function beforeWithTransition(e,t,n,r){applyTransition(e,1,function(){before(e,t)},n,r)}function removeWithTransition(e,t,n){applyTransition(e,-1,function(){remove(e)},t,n)}function applyTransition(e,t,n,r,i){var a=e.__v_trans;if(!a||!a.hooks&&!transitionEndEvent||!r._isCompiled||r.$parent&&!r.$parent._isCompiled)return n(),void(i&&i());var o=t>0?"enter":"leave";a[o](n,i)}function query(e){if("string"==typeof e){var t=e;e=document.querySelector(e),e||"production"!==process.env.NODE_ENV&&warn("Cannot find element: "+t)}return e}function inDoc(e){var t=document.documentElement,n=e&&e.parentNode;return t===e||t===n||!(!n||1!==n.nodeType||!t.contains(n))}function getAttr(e,t){var n=e.getAttribute(t);return null!==n&&e.removeAttribute(t),n}function getBindAttr(e,t){var n=getAttr(e,":"+t);return null===n&&(n=getAttr(e,"v-bind:"+t)),n}function hasBindAttr(e,t){return e.hasAttribute(t)||e.hasAttribute(":"+t)||e.hasAttribute("v-bind:"+t)}function before(e,t){t.parentNode.insertBefore(e,t)}function after(e,t){t.nextSibling?before(e,t.nextSibling):t.parentNode.appendChild(e)}function remove(e){e.parentNode.removeChild(e)}function prepend(e,t){t.firstChild?before(e,t.firstChild):t.appendChild(e)}function replace(e,t){var n=e.parentNode;n&&n.replaceChild(t,e)}function on$1(e,t,n,r){e.addEventListener(t,n,r)}function off(e,t,n){e.removeEventListener(t,n)}function setClass(e,t){!isIE9||e instanceof SVGElement?e.setAttribute("class",t):e.className=t}function addClass(e,t){if(e.classList)e.classList.add(t);else{var n=" "+(e.getAttribute("class")||"")+" ";n.indexOf(" "+t+" ")<0&&setClass(e,(n+t).trim())}}function removeClass(e,t){if(e.classList)e.classList.remove(t);else{for(var n=" "+(e.getAttribute("class")||"")+" ",r=" "+t+" ";n.indexOf(r)>=0;)n=n.replace(r," ");setClass(e,n.trim())}e.className||e.removeAttribute("class")}function extractContent(e,t){var n,r;if(isTemplate(e)&&e.content instanceof DocumentFragment&&(e=e.content),e.hasChildNodes())for(trimNode(e),r=t?document.createDocumentFragment():document.createElement("div");n=e.firstChild;)r.appendChild(n);return r}function trimNode(e){for(var t;t=e.firstChild,isTrimmable(t);)e.removeChild(t);for(;t=e.lastChild,isTrimmable(t);)e.removeChild(t)}function isTrimmable(e){return e&&(3===e.nodeType&&!e.data.trim()||8===e.nodeType)}function isTemplate(e){return e.tagName&&"template"===e.tagName.toLowerCase()}function createAnchor(e,t){var n=config.debug?document.createComment(e):document.createTextNode(t?" ":"");return n.__vue_anchor=!0,n}function findRef(e){if(e.hasAttributes())for(var t=e.attributes,n=0,r=t.length;r>n;n++){var i=t[n].name;if(refRE.test(i))return camelize(i.replace(refRE,""))}}function mapNodeRange(e,t,n){for(var r;e!==t;)r=e.nextSibling,n(e),e=r;n(t)}function removeNodeRange(e,t,n,r,i){function a(){if(s++,o&&s>=c.length){for(var e=0;e<c.length;e++)r.appendChild(c[e]);i&&i()}}var o=!1,s=0,c=[];mapNodeRange(e,t,function(e){e===t&&(o=!0),c.push(e),removeWithTransition(e,n,a)})}function checkComponentAttr(e,t){var n=e.tagName.toLowerCase(),r=e.hasAttributes();if(commonTagRE.test(n)||reservedTagRE.test(n)){if(r)return getIsBinding(e)}else{if(resolveAsset(t,"components",n))return{id:n};var i=r&&getIsBinding(e);if(i)return i;"production"!==process.env.NODE_ENV&&(n.indexOf("-")>-1||/HTMLUnknownElement/.test(e.toString())&&!/^(data|time|rtc|rb)$/.test(n))&&warn("Unknown custom element: <"+n+'> - did you register the component correctly? For recursive components, make sure to provide the "name" option.')}}function getIsBinding(e){var t=getAttr(e,"is");return null!=t?{id:t}:(t=getBindAttr(e,"is"),null!=t?{id:t,dynamic:!0}:void 0)}function initProp(e,t,n){var r=t.path;n=coerceProp(t,n),e[r]=e._data[r]=assertProp(t,n)?n:void 0}function assertProp(e,t){if(null===e.raw&&!e.required)return!0;var n,r=e.options,i=r.type,a=!0;if(i&&(i===String?(n="string",a=typeof t===n):i===Number?(n="number",a="number"==typeof t):i===Boolean?(n="boolean",a="boolean"==typeof t):i===Function?(n="function",a="function"==typeof t):i===Object?(n="object",a=isPlainObject(t)):i===Array?(n="array",a=isArray(t)):a=t instanceof i),!a)return"production"!==process.env.NODE_ENV&&warn("Invalid prop: type check failed for "+e.path+'="'+e.raw+'". Expected '+formatType(n)+", got "+formatValue(t)+"."),!1;var o=r.validator;return o&&!o.call(null,t)?("production"!==process.env.NODE_ENV&&warn("Invalid prop: custom validator check failed for "+e.path+'="'+e.raw+'"'),!1):!0}function coerceProp(e,t){var n=e.options.coerce;return n?n(t):t}function formatType(e){return e?e.charAt(0).toUpperCase()+e.slice(1):"custom type"}function formatValue(e){return Object.prototype.toString.call(e).slice(8,-1)}function mergeData(e,t){var n,r,i;for(n in t)r=e[n],i=t[n],hasOwn(e,n)?isObject(r)&&isObject(i)&&mergeData(r,i):set(e,n,i);return e}function mergeAssets(e,t){var n=Object.create(e);return t?extend(n,guardArrayAssets(t)):n}function guardComponents(e){if(e.components)for(var t,n=e.components=guardArrayAssets(e.components),r=Object.keys(n),i=0,a=r.length;a>i;i++){var o=r[i];commonTagRE.test(o)||reservedTagRE.test(o)?"production"!==process.env.NODE_ENV&&warn("Do not use built-in or reserved HTML elements as component id: "+o):(t=n[o],isPlainObject(t)&&(n[o]=Vue.extend(t)))}}function guardProps(e){var t,n,r=e.props;if(isArray(r))for(e.props={},t=r.length;t--;)n=r[t],"string"==typeof n?e.props[n]=null:n.name&&(e.props[n.name]=n);else if(isPlainObject(r)){var i=Object.keys(r);for(t=i.length;t--;)n=r[i[t]],"function"==typeof n&&(r[i[t]]={type:n})}}function guardArrayAssets(e){if(isArray(e)){for(var t,n={},r=e.length;r--;){t=e[r];var i="function"==typeof t?t.options&&t.options.name||t.id:t.name||t.id;i?n[i]=t:"production"!==process.env.NODE_ENV&&warn('Array-syntax assets must provide a "name" or "id" field.')}return n}return e}function mergeOptions(e,t,n){function r(r){var i=strats[r]||defaultStrat;a[r]=i(e[r],t[r],n,r)}guardComponents(t),guardProps(t);var i,a={};if(t.mixins)for(var o=0,s=t.mixins.length;s>o;o++)e=mergeOptions(e,t.mixins[o],n);for(i in e)r(i);for(i in t)hasOwn(e,i)||r(i);return a}function resolveAsset(e,t,n){if("string"==typeof n){var r,i=e[t];return i[n]||i[r=camelize(n)]||i[r.charAt(0).toUpperCase()+r.slice(1)]}}function assertAsset(e,t,n){e||"production"!==process.env.NODE_ENV&&warn("Failed to resolve "+t+": "+n)}function Dep(){this.id=uid$3++,this.subs=[]}function Observer(e){if(this.value=e,this.dep=new Dep,def(e,"__ob__",this),isArray(e)){var t=hasProto?protoAugment:copyAugment;t(e,arrayMethods,arrayKeys),this.observeArray(e)}else this.walk(e)}function protoAugment(e,t){e.__proto__=t}function copyAugment(e,t,n){for(var r=0,i=n.length;i>r;r++){var a=n[r];def(e,a,t[a])}}function observe(e,t){if(e&&"object"==typeof e){var n;return hasOwn(e,"__ob__")&&e.__ob__ instanceof Observer?n=e.__ob__:(isArray(e)||isPlainObject(e))&&Object.isExtensible(e)&&!e._isVue&&(n=new Observer(e)),n&&t&&n.addVm(t),n}}function defineReactive(e,t,n){var r,i,a=new Dep;if(config.convertAllProperties){var o=Object.getOwnPropertyDescriptor(e,t);if(o&&o.configurable===!1)return;r=o&&o.get,i=o&&o.set}var s=observe(n);Object.defineProperty(e,t,{enumerable:!0,configurable:!0,get:function(){var t=r?r.call(e):n;if(Dep.target&&(a.depend(),s&&s.dep.depend(),isArray(t)))for(var i,o=0,c=t.length;c>o;o++)i=t[o],i&&i.__ob__&&i.__ob__.dep.depend();return t},set:function(t){var o=r?r.call(e):n;t!==o&&(i?i.call(e,t):n=t,s=observe(t),a.notify())}})}function initMixin(e){e.prototype._init=function(e){e=e||{},this.$el=null,this.$parent=e.parent,this.$root=this.$parent?this.$parent.$root:this,this.$children=[],this.$refs={},this.$els={},this._watchers=[],this._directives=[],this._uid=uid++,this._isVue=!0,this._events={},this._eventsCount={},this._isFragment=!1,this._fragment=this._fragmentStart=this._fragmentEnd=null,this._isCompiled=this._isDestroyed=this._isReady=this._isAttached=this._isBeingDestroyed=this._vForRemoving=!1,this._unlinkFn=null,this._context=e._context||this.$parent,this._scope=e._scope,this._frag=e._frag,this._frag&&this._frag.children.push(this),this.$parent&&this.$parent.$children.push(this),"production"!==process.env.NODE_ENV&&(this._runtimeData=e.data),e=this.$options=mergeOptions(this.constructor.options,e,this),this._updateRef(),this._data={},this._callHook("init"),this._initState(),this._initEvents(),this._callHook("created"),e.el&&this.$mount(e.el)}}function getPathCharType(e){if(void 0===e)return"eof";var t=e.charCodeAt(0);switch(t){case 91:case 93:case 46:case 34:case 39:case 48:return e;case 95:case 36:return"ident";case 32:case 9:case 10:case 13:case 160:case 65279:case 8232:case 8233:return"ws"}return t>=97&&122>=t||t>=65&&90>=t?"ident":t>=49&&57>=t?"number":"else"}function formatSubPath(e){var t=e.trim();return"0"===e.charAt(0)&&isNaN(e)?!1:isLiteral(t)?stripQuotes(t):"*"+t}function parse(e){function t(){var t=e[u+1];return p===IN_SINGLE_QUOTE&&"'"===t||p===IN_DOUBLE_QUOTE&&'"'===t?(u++,r="\\"+t,f[APPEND](),!0):void 0}var n,r,i,a,o,s,c,l=[],u=-1,p=BEFORE_PATH,h=0,f=[];for(f[PUSH]=function(){void 0!==i&&(l.push(i),i=void 0)},f[APPEND]=function(){void 0===i?i=r:i+=r},f[INC_SUB_PATH_DEPTH]=function(){f[APPEND](),h++},f[PUSH_SUB_PATH]=function(){if(h>0)h--,p=IN_SUB_PATH,f[APPEND]();else{if(h=0,i=formatSubPath(i),i===!1)return!1;f[PUSH]()}};null!=p;)if(u++,n=e[u],"\\"!==n||!t()){if(a=getPathCharType(n),c=pathStateMachine[p],o=c[a]||c["else"]||ERROR,o===ERROR)return;if(p=o[0],s=f[o[1]],s&&(r=o[2],r=void 0===r?n:r,s()===!1))return;if(p===AFTER_PATH)return l.raw=e,l}}function parsePath(e){var t=pathCache.get(e);return t||(t=parse(e),t&&pathCache.put(e,t)),t}function getPath(e,t){return parseExpression(t).get(e)}function setPath(e,t,n){var r=e;if("string"==typeof t&&(t=parse(t)),!t||!isObject(e))return!1;for(var i,a,o=0,s=t.length;s>o;o++)i=e,a=t[o],"*"===a.charAt(0)&&(a=parseExpression(a.slice(1)).get.call(r,r)),s-1>o?(e=e[a],isObject(e)||(e={},"production"!==process.env.NODE_ENV&&i._isVue&&warnNonExistent(t),set(i,a,e))):isArray(e)?e.$set(a,n):a in e?e[a]=n:("production"!==process.env.NODE_ENV&&e._isVue&&warnNonExistent(t),set(e,a,n));return!0}function save(e,t){var n=saved.length;return saved[n]=t?e.replace(newlineRE,"\\n"):e,'"'+n+'"'}function rewrite(e){var t=e.charAt(0),n=e.slice(1);return allowedKeywordsRE.test(n)?e:(n=n.indexOf('"')>-1?n.replace(restoreRE,restore):n,t+"scope."+n)}function restore(e,t){return saved[t]}function compileGetter(e){improperKeywordsRE.test(e)&&"production"!==process.env.NODE_ENV&&warn("Avoid using reserved keywords in expression: "+e),saved.length=0;var t=e.replace(saveRE,save).replace(wsRE,"");return t=(" "+t).replace(identRE,rewrite).replace(restoreRE,restore),makeGetterFn(t)}function makeGetterFn(e){try{var t=index.Function("scope","Math","return "+e);return function(e){return t.call(this,e,Math)}}catch(n){"production"!==process.env.NODE_ENV&&warn("Invalid expression. Generated function body: "+e)}}function compileSetter(e){var t=parsePath(e);return t?function(e,n){setPath(e,t,n)}:void("production"!==process.env.NODE_ENV&&warn("Invalid setter expression: "+e))}function parseExpression(e,t){e=e.trim();var n=expressionCache.get(e);if(n)return t&&!n.set&&(n.set=compileSetter(n.exp)),n;var r={exp:e};return r.get=isSimplePath(e)&&e.indexOf("[")<0?makeGetterFn("scope."+e):compileGetter(e),t&&(r.set=compileSetter(e)),expressionCache.put(e,r),r}function isSimplePath(e){return pathTestRE.test(e)&&!booleanLiteralRE.test(e)&&"Math."!==e.slice(0,5)}function resetBatcherState(){queue=[],userQueue=[],has={},circular={},waiting=internalQueueDepleted=!1}function flushBatcherQueue(){runBatcherQueue(queue),internalQueueDepleted=!0,runBatcherQueue(userQueue),devtools&&devtools.emit("flush"),resetBatcherState()}function runBatcherQueue(e){for(var t=0;t<e.length;t++){var n=e[t],r=n.id;has[r]=null,n.run(),"production"!==process.env.NODE_ENV&&null!=has[r]&&(circular[r]=(circular[r]||0)+1,circular[r]>config._maxUpdateCount&&(e.splice(has[r],1),warn("You may have an infinite update loop for watcher with expression: "+n.expression)))}}function pushWatcher(e){var t=e.id;if(null==has[t]){if(internalQueueDepleted&&!e.user)return void e.run();var n=e.user?userQueue:queue;has[t]=n.length,n.push(e),waiting||(waiting=!0,nextTick(flushBatcherQueue))}}function Watcher(e,t,n,r){r&&extend(this,r);var i="function"==typeof t;if(this.vm=e,e._watchers.push(this),this.expression=i?t.toString():t,this.cb=n,this.id=++uid$2,this.active=!0,this.dirty=this.lazy,this.deps=Object.create(null),this.newDeps=null,this.prevError=null,i)this.getter=t,this.setter=void 0;else{var a=parseExpression(t,this.twoWay);this.getter=a.get,this.setter=a.set}this.value=this.lazy?void 0:this.get(),this.queued=this.shallow=!1}function traverse(e){var t,n;if(isArray(e))for(t=e.length;t--;)traverse(e[t]);else if(isObject(e))for(n=Object.keys(e),t=n.length;t--;)traverse(e[n[t]])}function isRealTemplate(e){return isTemplate(e)&&e.content instanceof DocumentFragment}function stringToFragment(e,t){var n=t?e:e.trim(),r=templateCache.get(n);if(r)return r;var i=document.createDocumentFragment(),a=e.match(tagRE$1),o=entityRE.test(e);if(a||o){var s=a&&a[1],c=map[s]||map.efault,l=c[0],u=c[1],p=c[2],h=document.createElement("div");for(h.innerHTML=u+e+p;l--;)h=h.lastChild;for(var f;f=h.firstChild;)i.appendChild(f)}else i.appendChild(document.createTextNode(e));return t||trimNode(i),templateCache.put(n,i),i}function nodeToFragment(e){if(isRealTemplate(e))return trimNode(e.content),e.content;if("SCRIPT"===e.tagName)return stringToFragment(e.textContent);for(var t,n=cloneNode(e),r=document.createDocumentFragment();t=n.firstChild;)r.appendChild(t);return trimNode(r),r}function cloneNode(e){if(!e.querySelectorAll)return e.cloneNode();var t,n,r,i=e.cloneNode(!0);if(hasBrokenTemplate){var a=i;if(isRealTemplate(e)&&(e=e.content,a=i.content),n=e.querySelectorAll("template"),n.length)for(r=a.querySelectorAll("template"),t=r.length;t--;)r[t].parentNode.replaceChild(cloneNode(n[t]),r[t])}if(hasTextareaCloneBug)if("TEXTAREA"===e.tagName)i.value=e.value;else if(n=e.querySelectorAll("textarea"),n.length)for(r=i.querySelectorAll("textarea"),t=r.length;t--;)r[t].value=n[t].value;return i}function parseTemplate(e,t,n){var r,i;return e instanceof DocumentFragment?(trimNode(e),t?cloneNode(e):e):("string"==typeof e?n||"#"!==e.charAt(0)?i=stringToFragment(e,n):(i=idSelectorCache.get(e),i||(r=document.getElementById(e.slice(1)),r&&(i=nodeToFragment(r),idSelectorCache.put(e,i)))):e.nodeType&&(i=nodeToFragment(e)),i&&t?cloneNode(i):i)}function Fragment(e,t,n,r,i,a){this.children=[],this.childFrags=[],this.vm=t,this.scope=i,this.inserted=!1,this.parentFrag=a,a&&a.childFrags.push(this),this.unlink=e(t,n,r,i,this);var o=this.single=1===n.childNodes.length&&!n.childNodes[0].__vue_anchor;o?(this.node=n.childNodes[0],this.before=singleBefore,this.remove=singleRemove):(this.node=createAnchor("fragment-start"),this.end=createAnchor("fragment-end"),this.frag=n,prepend(this.node,n),n.appendChild(this.end),this.before=multiBefore,this.remove=multiRemove),this.node.__vfrag__=this}function singleBefore(e,t){this.inserted=!0;var n=t!==!1?beforeWithTransition:before;n(this.node,e,this.vm),inDoc(this.node)&&this.callHook(attach)}function singleRemove(){this.inserted=!1;var e=inDoc(this.node),t=this;this.beforeRemove(),removeWithTransition(this.node,this.vm,function(){e&&t.callHook(detach),t.destroy()})}function multiBefore(e,t){this.inserted=!0;var n=this.vm,r=t!==!1?beforeWithTransition:before;mapNodeRange(this.node,this.end,function(t){r(t,e,n)}),inDoc(this.node)&&this.callHook(attach)}function multiRemove(){this.inserted=!1;var e=this,t=inDoc(this.node);this.beforeRemove(),removeNodeRange(this.node,this.end,this.vm,this.frag,function(){t&&e.callHook(detach),e.destroy()})}function attach(e){e._isAttached||e._callHook("attached")}function detach(e){e._isAttached&&e._callHook("detached")}function FragmentFactory(e,t){this.vm=e;var n,r="string"==typeof t;r||isTemplate(t)?n=parseTemplate(t,!0):(n=document.createDocumentFragment(),n.appendChild(t)),this.template=n;var i,a=e.constructor.cid;if(a>0){var o=a+(r?t:t.outerHTML);i=linkerCache.get(o),i||(i=compile(n,e.$options,!0),linkerCache.put(o,i))}else i=compile(n,e.$options,!0);this.linker=i}function findPrevFrag(e,t,n){var r=e.node.previousSibling;if(r){for(e=r.__vfrag__;!(e&&e.forId===n&&e.inserted||r===t);){if(r=r.previousSibling,!r)return;e=r.__vfrag__}return e}}function findVmFromFrag(e){var t=e.node;if(e.end)for(;!t.__vue__&&t!==e.end&&t.nextSibling;)t=t.nextSibling;return t.__vue__}function range(e){for(var t=-1,n=new Array(Math.floor(e));++t<e;)n[t]=t;return n}function getValue(e,t,n){for(var r,i,a,o=t?[]:null,s=0,c=e.options.length;c>s;s++)if(r=e.options[s],a=n?r.hasAttribute("selected"):r.selected){if(i=r.hasOwnProperty("_value")?r._value:r.value,!t)return i;o.push(i)}return o}function indexOf$1(e,t){for(var n=e.length;n--;)if(looseEqual(e[n],t))return n;return-1}function keyFilter(e,t){var n=t.map(function(e){var t=e.charCodeAt(0);return t>47&&58>t?parseInt(e,10):1===e.length&&(t=e.toUpperCase().charCodeAt(0),t>64&&91>t)?t:keyCodes[e]});return n=[].concat.apply([],n),function(t){return n.indexOf(t.keyCode)>-1?e.call(this,t):void 0}}function stopFilter(e){return function(t){return t.stopPropagation(),e.call(this,t)}}function preventFilter(e){return function(t){return t.preventDefault(),e.call(this,t)}}function selfFilter(e){return function(t){return t.target===t.currentTarget?e.call(this,t):void 0}}function normalize(e){if(propCache[e])return propCache[e];var t=prefix(e);return propCache[e]=propCache[t]=t,t}function prefix(e){e=hyphenate(e);var t=camelize(e),n=t.charAt(0).toUpperCase()+t.slice(1);testEl||(testEl=document.createElement("div"));for(var r,i=prefixes.length;i--;)if(r=camelPrefixes[i]+n,r in testEl.style)return prefixes[i]+e;return t in testEl.style?e:void 0}function stringToObject(e){for(var t={},n=e.trim().split(/\s+/),r=n.length;r--;)t[n[r]]=!0;return t}function contains$1(e,t){return isArray(e)?e.indexOf(t)>-1:hasOwn(e,t)}function pushJob(e){queue$1.push(e),queued||(queued=!0,nextTick(flush))}function flush(){for(var e=document.documentElement.offsetHeight,t=0;t<queue$1.length;t++)queue$1[t]();return queue$1=[],queued=!1,e}function Transition(e,t,n,r){this.id=t,this.el=e,this.enterClass=n&&n.enterClass||t+"-enter",this.leaveClass=n&&n.leaveClass||t+"-leave",this.hooks=n,this.vm=r,this.pendingCssEvent=this.pendingCssCb=this.cancel=this.pendingJsCb=this.op=this.cb=null,this.justEntered=!1,this.entered=this.left=!1,this.typeCache={},this.type=n&&n.type,"production"!==process.env.NODE_ENV&&this.type&&this.type!==TYPE_TRANSITION&&this.type!==TYPE_ANIMATION&&warn('invalid CSS transition type for transition="'+this.id+'": '+this.type);var i=this;["enterNextTick","enterDone","leaveNextTick","leaveDone"].forEach(function(e){i[e]=bind$1(i[e],i)})}function isHidden(e){return!(e.offsetWidth||e.offsetHeight||e.getClientRects().length)}function compileProps(e,t){for(var n,r,i,a,o,s,c,l=[],u=Object.keys(t),p=u.length;p--;)r=u[p],n=t[r]||empty,"production"===process.env.NODE_ENV||"$data"!==r?(o=camelize(r),identRE$1.test(o)?(c={name:r,path:o,options:n,mode:propBindingModes.ONE_WAY,raw:null},i=hyphenate(r),null===(a=getBindAttr(e,i))&&(null!==(a=getBindAttr(e,i+".sync"))?c.mode=propBindingModes.TWO_WAY:null!==(a=getBindAttr(e,i+".once"))&&(c.mode=propBindingModes.ONE_TIME)),null!==a?(c.raw=a,s=parseDirective(a),a=s.expression,c.filters=s.filters,isLiteral(a)&&!s.filters?c.optimizedLiteral=!0:(c.dynamic=!0,"production"===process.env.NODE_ENV||c.mode!==propBindingModes.TWO_WAY||settablePathRE.test(a)||(c.mode=propBindingModes.ONE_WAY,warn("Cannot bind two-way prop with non-settable parent path: "+a))),c.parentPath=a,"production"!==process.env.NODE_ENV&&n.twoWay&&c.mode!==propBindingModes.TWO_WAY&&warn('Prop "'+r+'" expects a two-way binding type.')):null!==(a=getAttr(e,i))?c.raw=a:n.required&&"production"!==process.env.NODE_ENV&&warn("Missing required prop: "+r),l.push(c)):"production"!==process.env.NODE_ENV&&warn('Invalid prop key: "'+r+'". Prop keys must be valid identifiers.')):warn("Do not use $data as prop.");return makePropsLinkFn(l)}function makePropsLinkFn(e){return function(t,n){t._props={};for(var r,i,a,o,s,c=e.length;c--;)if(r=e[c],s=r.raw,i=r.path,a=r.options,t._props[i]=r,null===s)initProp(t,r,getDefault(t,a));else if(r.dynamic)t._context?r.mode===propBindingModes.ONE_TIME?(o=(n||t._context).$get(r.parentPath),initProp(t,r,o)):t._bindDir({name:"prop",def:propDef,prop:r},null,null,n):"production"!==process.env.NODE_ENV&&warn("Cannot bind dynamic prop on a root instance with no parent: "+r.name+'="'+s+'"');else if(r.optimizedLiteral){var l=stripQuotes(s);o=l===s?toBoolean(toNumber(s)):l,initProp(t,r,o)}else o=a.type===Boolean&&""===s?!0:s,initProp(t,r,o)}}function getDefault(e,t){if(!hasOwn(t,"default"))return t.type===Boolean?!1:void 0;var n=t["default"];return isObject(n)&&"production"!==process.env.NODE_ENV&&warn("Object/Array as default prop values will be shared across multiple instances. Use a factory function to return the default value instead."),"function"==typeof n&&t.type!==Function?n.call(e):n}function compile(e,t,n){var r=n||!t._asComponent?compileNode(e,t):null,i=r&&r.terminal||"SCRIPT"===e.tagName||!e.hasChildNodes()?null:compileNodeList(e.childNodes,t);return function(e,t,n,a,o){var s=toArray(t.childNodes),c=linkAndCapture(function(){r&&r(e,t,n,a,o),i&&i(e,s,n,a,o)},e);return makeUnlinkFn(e,c)}}function linkAndCapture(e,t){"production"===process.env.NODE_ENV&&(t._directives=[]);var n=t._directives.length;e();var r=t._directives.slice(n);r.sort(directiveComparator);for(var i=0,a=r.length;a>i;i++)r[i]._bind();return r}function directiveComparator(e,t){return e=e.descriptor.def.priority||DEFAULT_PRIORITY,t=t.descriptor.def.priority||DEFAULT_PRIORITY,e>t?-1:e===t?0:1}function makeUnlinkFn(e,t,n,r){function i(i){teardownDirs(e,t,i),n&&r&&teardownDirs(n,r)}return i.dirs=t,i}function teardownDirs(e,t,n){for(var r=t.length;r--;)t[r]._teardown(),"production"===process.env.NODE_ENV||n||e._directives.$remove(t[r])}function compileAndLinkProps(e,t,n,r){var i=compileProps(t,n),a=linkAndCapture(function(){i(e,r)},e);return makeUnlinkFn(e,a)}function compileRoot(e,t,n){var r,i,a=t._containerAttrs,o=t._replacerAttrs;if(11!==e.nodeType)t._asComponent?(a&&n&&(r=compileDirectives(a,n)),o&&(i=compileDirectives(o,t))):i=compileDirectives(e.attributes,t);else if("production"!==process.env.NODE_ENV&&a){var s=a.filter(function(e){return e.name.indexOf("_v-")<0&&!onRE.test(e.name)&&"slot"!==e.name}).map(function(e){return'"'+e.name+'"'});if(s.length){var c=s.length>1;warn("Attribute"+(c?"s ":" ")+s.join(", ")+(c?" are":" is")+" ignored on component <"+t.el.tagName.toLowerCase()+"> because the component is a fragment instance: http://vuejs.org/guide/components.html#Fragment_Instance")}}return t._containerAttrs=t._replacerAttrs=null,function(e,t,n){var a,o=e._context;o&&r&&(a=linkAndCapture(function(){r(o,t,null,n)},o));var s=linkAndCapture(function(){i&&i(e,t)},e);return makeUnlinkFn(e,s,o,a)}}function compileNode(e,t){var n=e.nodeType;return 1===n&&"SCRIPT"!==e.tagName?compileElement(e,t):3===n&&e.data.trim()?compileTextNode(e,t):null}function compileElement(e,t){if("TEXTAREA"===e.tagName){var n=parseText(e.value);n&&(e.setAttribute(":value",tokensToExp(n)),e.value="")}var r,i=e.hasAttributes();return i&&(r=checkTerminalDirectives(e,t)),r||(r=checkElementDirectives(e,t)),r||(r=checkComponent(e,t)),!r&&i&&(r=compileDirectives(e.attributes,t)),r}function compileTextNode(e,t){if(e._skip)return removeText;var n=parseText(e.wholeText);if(!n)return null;for(var r=e.nextSibling;r&&3===r.nodeType;)r._skip=!0,r=r.nextSibling;for(var i,a,o=document.createDocumentFragment(),s=0,c=n.length;c>s;s++)a=n[s],i=a.tag?processTextToken(a,t):document.createTextNode(a.value),o.appendChild(i);return makeTextNodeLinkFn(n,o,t)}function removeText(e,t){remove(t)}function processTextToken(e,t){function n(t){if(!e.descriptor){var n=parseDirective(e.value);e.descriptor={name:t,def:publicDirectives[t],expression:n.expression,filters:n.filters}}}var r;return e.oneTime?r=document.createTextNode(e.value):e.html?(r=document.createComment("v-html"),n("html")):(r=document.createTextNode(" "),n("text")),r}function makeTextNodeLinkFn(e,t){return function(n,r,i,a){for(var o,s,c,l=t.cloneNode(!0),u=toArray(l.childNodes),p=0,h=e.length;h>p;p++)o=e[p],s=o.value,o.tag&&(c=u[p],o.oneTime?(s=(a||n).$eval(s),o.html?replace(c,parseTemplate(s,!0)):c.data=s):n._bindDir(o.descriptor,c,i,a));replace(r,l)}}function compileNodeList(e,t){for(var n,r,i,a=[],o=0,s=e.length;s>o;o++)i=e[o],n=compileNode(i,t),r=n&&n.terminal||"SCRIPT"===i.tagName||!i.hasChildNodes()?null:compileNodeList(i.childNodes,t),a.push(n,r);return a.length?makeChildLinkFn(a):null}function makeChildLinkFn(e){return function(t,n,r,i,a){for(var o,s,c,l=0,u=0,p=e.length;p>l;u++){o=n[u],s=e[l++],c=e[l++];var h=toArray(o.childNodes);s&&s(t,o,r,i,a),c&&c(t,h,r,i,a)}}}function checkElementDirectives(e,t){var n=e.tagName.toLowerCase();if(!commonTagRE.test(n)){"slot"===n&&hasBindAttr(e,"name")&&(n="_namedSlot");var r=resolveAsset(t,"elementDirectives",n);return r?makeTerminalNodeLinkFn(e,n,"",t,r):void 0}}function checkComponent(e,t){var n=checkComponentAttr(e,t);if(n){var r=findRef(e),i={name:"component",ref:r,expression:n.id,def:internalDirectives.component,modifiers:{literal:!n.dynamic}},a=function(e,t,n,a,o){r&&defineReactive((a||e).$refs,r,null),e._bindDir(i,t,n,a,o)};return a.terminal=!0,a}}function checkTerminalDirectives(e,t){if(null!==getAttr(e,"v-pre"))return skip;if(e.hasAttribute("v-else")){var n=e.previousElementSibling;if(n&&n.hasAttribute("v-if"))return skip}for(var r,i,a=0,o=terminalDirectives.length;o>a;a++)if(i=terminalDirectives[a],r=e.getAttribute("v-"+i),null!=r)return makeTerminalNodeLinkFn(e,i,r,t)}function skip(){}function makeTerminalNodeLinkFn(e,t,n,r,i){var a=parseDirective(n),o={name:t,expression:a.expression,filters:a.filters,raw:n,def:i||publicDirectives[t]};"for"!==t&&"router-view"!==t||(o.ref=findRef(e));var s=function(e,t,n,r,i){o.ref&&defineReactive((r||e).$refs,o.ref,null),e._bindDir(o,t,n,r,i)};return s.terminal=!0,s}function compileDirectives(e,t){function n(e,t,n){var r=n&&hasOneTime(n),i=!r&&parseDirective(a);v.push({name:e,attr:o,raw:s,def:t,arg:l,modifiers:u,expression:i&&i.expression,filters:i&&i.filters,interp:n,hasOneTime:r})}for(var r,i,a,o,s,c,l,u,p,h,f,d=e.length,v=[];d--;)if(r=e[d],i=o=r.name,a=s=r.value,h=parseText(a),l=null,u=parseModifiers(i),i=i.replace(modifierRE,""),h)a=tokensToExp(h),l=i,n("bind",publicDirectives.bind,h),"production"!==process.env.NODE_ENV&&"class"===i&&Array.prototype.some.call(e,function(e){return":class"===e.name||"v-bind:class"===e.name})&&warn('class="'+s+'": Do not mix mustache interpolation and v-bind for "class" on the same element. Use one or the other.');else if(transitionRE.test(i))u.literal=!bindRE.test(i),n("transition",internalDirectives.transition);else if(onRE.test(i))l=i.replace(onRE,""),n("on",publicDirectives.on);else if(bindRE.test(i))c=i.replace(bindRE,""),"style"===c||"class"===c?n(c,internalDirectives[c]):(l=c, n("bind",publicDirectives.bind));else if(f=i.match(dirAttrRE)){if(c=f[1],l=f[2],"else"===c)continue;p=resolveAsset(t,"directives",c),"production"!==process.env.NODE_ENV&&assertAsset(p,"directive",c),p&&n(c,p)}return v.length?makeNodeLinkFn(v):void 0}function parseModifiers(e){var t=Object.create(null),n=e.match(modifierRE);if(n)for(var r=n.length;r--;)t[n[r].slice(1)]=!0;return t}function makeNodeLinkFn(e){return function(t,n,r,i,a){for(var o=e.length;o--;)t._bindDir(e[o],n,r,i,a)}}function hasOneTime(e){for(var t=e.length;t--;)if(e[t].oneTime)return!0}function transclude(e,t){return t&&(t._containerAttrs=extractAttrs(e)),isTemplate(e)&&(e=parseTemplate(e)),t&&(t._asComponent&&!t.template&&(t.template="<slot></slot>"),t.template&&(t._content=extractContent(e),e=transcludeTemplate(e,t))),e instanceof DocumentFragment&&(prepend(createAnchor("v-start",!0),e),e.appendChild(createAnchor("v-end",!0))),e}function transcludeTemplate(e,t){var n=t.template,r=parseTemplate(n,!0);if(r){var i=r.firstChild,a=i.tagName&&i.tagName.toLowerCase();return t.replace?(e===document.body&&"production"!==process.env.NODE_ENV&&warn("You are mounting an instance with a template to <body>. This will replace <body> entirely. You should probably use `replace: false` here."),r.childNodes.length>1||1!==i.nodeType||"component"===a||resolveAsset(t,"components",a)||hasBindAttr(i,"is")||resolveAsset(t,"elementDirectives",a)||i.hasAttribute("v-for")||i.hasAttribute("v-if")?r:(t._replacerAttrs=extractAttrs(i),mergeAttrs(e,i),i)):(e.appendChild(r),e)}"production"!==process.env.NODE_ENV&&warn("Invalid template option: "+n)}function extractAttrs(e){return 1===e.nodeType&&e.hasAttributes()?toArray(e.attributes):void 0}function mergeAttrs(e,t){for(var n,r,i=e.attributes,a=i.length;a--;)n=i[a].name,r=i[a].value,t.hasAttribute(n)||specialCharRE.test(n)?"class"!==n||parseText(r)||r.split(/\s+/).forEach(function(e){addClass(t,e)}):t.setAttribute(n,r)}function stateMixin(e){function t(){}function n(e,t){var n=new Watcher(t,e,null,{lazy:!0});return function(){return n.dirty&&n.evaluate(),Dep.target&&n.depend(),n.value}}Object.defineProperty(e.prototype,"$data",{get:function(){return this._data},set:function(e){e!==this._data&&this._setData(e)}}),e.prototype._initState=function(){this._initProps(),this._initMeta(),this._initMethods(),this._initData(),this._initComputed()},e.prototype._initProps=function(){var e=this.$options,t=e.el,n=e.props;n&&!t&&"production"!==process.env.NODE_ENV&&warn("Props will not be compiled if no `el` option is provided at instantiation."),t=e.el=query(t),this._propsUnlinkFn=t&&1===t.nodeType&&n?compileAndLinkProps(this,t,n,this._scope):null},e.prototype._initData=function(){var e,t=this._data,n=this.$options.data,r=n&&n();if("production"!==process.env.NODE_ENV&&(e=("function"==typeof this._runtimeData?this._runtimeData():this._runtimeData)||{},this._runtimeData=null),r){this._data=r;for(var i in t)"production"!==process.env.NODE_ENV&&hasOwn(r,i)&&!hasOwn(e,i)&&warn('Data field "'+i+'" is already defined as a prop. Use prop default value instead.'),null===this._props[i].raw&&hasOwn(r,i)||set(r,i,t[i])}var a,o,s=this._data,c=Object.keys(s);for(a=c.length;a--;)o=c[a],this._proxy(o);observe(s,this)},e.prototype._setData=function(e){e=e||{};var t=this._data;this._data=e;var n,r,i;for(n=Object.keys(t),i=n.length;i--;)r=n[i],r in e||this._unproxy(r);for(n=Object.keys(e),i=n.length;i--;)r=n[i],hasOwn(this,r)||this._proxy(r);t.__ob__.removeVm(this),observe(e,this),this._digest()},e.prototype._proxy=function(e){if(!isReserved(e)){var t=this;Object.defineProperty(t,e,{configurable:!0,enumerable:!0,get:function(){return t._data[e]},set:function(n){t._data[e]=n}})}},e.prototype._unproxy=function(e){isReserved(e)||delete this[e]},e.prototype._digest=function(){for(var e=0,t=this._watchers.length;t>e;e++)this._watchers[e].update(!0)},e.prototype._initComputed=function(){var e=this.$options.computed;if(e)for(var r in e){var i=e[r],a={enumerable:!0,configurable:!0};"function"==typeof i?(a.get=n(i,this),a.set=t):(a.get=i.get?i.cache!==!1?n(i.get,this):bind$1(i.get,this):t,a.set=i.set?bind$1(i.set,this):t),Object.defineProperty(this,r,a)}},e.prototype._initMethods=function(){var e=this.$options.methods;if(e)for(var t in e)this[t]=bind$1(e[t],this)},e.prototype._initMeta=function(){var e=this.$options._meta;if(e)for(var t in e)defineReactive(this,t,e[t])}}function eventsMixin(e){function t(e,t){for(var n,r,i=t.attributes,a=0,o=i.length;o>a;a++)n=i[a].name,eventRE.test(n)&&(n=n.replace(eventRE,""),r=(e._scope||e._context).$eval(i[a].value,!0),r._fromParent=!0,e.$on(n.replace(eventRE),r))}function n(e,t,n){if(n){var i,a,o,s;for(a in n)if(i=n[a],isArray(i))for(o=0,s=i.length;s>o;o++)r(e,t,a,i[o]);else r(e,t,a,i)}}function r(e,t,n,i,a){var o=typeof i;if("function"===o)e[t](n,i,a);else if("string"===o){var s=e.$options.methods,c=s&&s[i];c?e[t](n,c,a):"production"!==process.env.NODE_ENV&&warn('Unknown method: "'+i+'" when registering callback for '+t+': "'+n+'".')}else i&&"object"===o&&r(e,t,n,i.handler,i)}function i(){this._isAttached||(this._isAttached=!0,this.$children.forEach(a))}function a(e){!e._isAttached&&inDoc(e.$el)&&e._callHook("attached")}function o(){this._isAttached&&(this._isAttached=!1,this.$children.forEach(s))}function s(e){e._isAttached&&!inDoc(e.$el)&&e._callHook("detached")}e.prototype._initEvents=function(){var e=this.$options;e._asComponent&&t(this,e.el),n(this,"$on",e.events),n(this,"$watch",e.watch)},e.prototype._initDOMHooks=function(){this.$on("hook:attached",i),this.$on("hook:detached",o)},e.prototype._callHook=function(e){this.$emit("pre-hook:"+e);var t=this.$options[e];if(t)for(var n=0,r=t.length;r>n;n++)t[n].call(this);this.$emit("hook:"+e)}}function noop(){}function Directive(e,t,n,r,i,a){this.vm=t,this.el=n,this.descriptor=e,this.name=e.name,this.expression=e.expression,this.arg=e.arg,this.modifiers=e.modifiers,this.filters=e.filters,this.literal=this.modifiers&&this.modifiers.literal,this._locked=!1,this._bound=!1,this._listeners=null,this._host=r,this._scope=i,this._frag=a,"production"!==process.env.NODE_ENV&&this.el&&(this.el._vue_directives=this.el._vue_directives||[],this.el._vue_directives.push(this))}function lifecycleMixin(e){e.prototype._updateRef=function(e){var t=this.$options._ref;if(t){var n=(this._scope||this._context).$refs;e?n[t]===this&&(n[t]=null):n[t]=this}},e.prototype._compile=function(e){var t=this.$options,n=e;if(e=transclude(e,t),this._initElement(e),1!==e.nodeType||null===getAttr(e,"v-pre")){var r,i=this._context&&this._context.$options,a=compileRoot(e,t,i),o=this.constructor;t._linkerCachable&&(r=o.linker,r||(r=o.linker=compile(e,t)));var s=a(this,e,this._scope),c=r?r(this,e):compile(e,t)(this,e);this._unlinkFn=function(){s(),c(!0)},t.replace&&replace(n,e),this._isCompiled=!0,this._callHook("compiled")}},e.prototype._initElement=function(e){e instanceof DocumentFragment?(this._isFragment=!0,this.$el=this._fragmentStart=e.firstChild,this._fragmentEnd=e.lastChild,3===this._fragmentStart.nodeType&&(this._fragmentStart.data=this._fragmentEnd.data=""),this._fragment=e):this.$el=e,this.$el.__vue__=this,this._callHook("beforeCompile")},e.prototype._bindDir=function(e,t,n,r,i){this._directives.push(new Directive(e,this,t,n,r,i))},e.prototype._destroy=function(e,t){if(this._isBeingDestroyed)return void(t||this._cleanup());var n,r,i=this,a=function(){!n||r||t||i._cleanup()};e&&this.$el&&(r=!0,this.$remove(function(){r=!1,a()})),this._callHook("beforeDestroy"),this._isBeingDestroyed=!0;var o,s=this.$parent;for(s&&!s._isBeingDestroyed&&(s.$children.$remove(this),this._updateRef(!0)),o=this.$children.length;o--;)this.$children[o].$destroy();for(this._propsUnlinkFn&&this._propsUnlinkFn(),this._unlinkFn&&this._unlinkFn(),o=this._watchers.length;o--;)this._watchers[o].teardown();this.$el&&(this.$el.__vue__=null),n=!0,a()},e.prototype._cleanup=function(){this._isDestroyed||(this._frag&&this._frag.children.$remove(this),this._data.__ob__&&this._data.__ob__.removeVm(this),this.$el=this.$parent=this.$root=this.$children=this._watchers=this._context=this._scope=this._directives=null,this._isDestroyed=!0,this._callHook("destroyed"),this.$off())}}function miscMixin(e){e.prototype._applyFilters=function(e,t,n,r){var i,a,o,s,c,l,u,p,h;for(l=0,u=n.length;u>l;l++)if(i=n[l],a=resolveAsset(this.$options,"filters",i.name),"production"!==process.env.NODE_ENV&&assertAsset(a,"filter",i.name),a&&(a=r?a.write:a.read||a,"function"==typeof a)){if(o=r?[e,t]:[e],c=r?2:1,i.args)for(p=0,h=i.args.length;h>p;p++)s=i.args[p],o[p+c]=s.dynamic?this.$get(s.value):s.value;e=a.apply(this,o)}return e},e.prototype._resolveComponent=function(t,n){var r=resolveAsset(this.$options,"components",t);if("production"!==process.env.NODE_ENV&&assertAsset(r,"component",t),r)if(r.options)n(r);else if(r.resolved)n(r.resolved);else if(r.requested)r.pendingCallbacks.push(n);else{r.requested=!0;var i=r.pendingCallbacks=[n];r(function(t){isPlainObject(t)&&(t=e.extend(t)),r.resolved=t;for(var n=0,a=i.length;a>n;n++)i[n](t)},function(e){"production"!==process.env.NODE_ENV&&warn("Failed to resolve async component: "+t+". "+(e?"\nReason: "+e:""))})}}}function globalAPI(e){e.util=util,e.config=config,e.set=set,e["delete"]=del,e.nextTick=nextTick,e.compiler=compiler,e.FragmentFactory=FragmentFactory,e.internalDirectives=internalDirectives,e.parsers={path:path,text:text$1,template:template,directive:directive,expression:expression},e.cid=0;var t=1;e.extend=function(n){n=n||{};var r=this,i=0===r.cid;if(i&&n._Ctor)return n._Ctor;var a=n.name||r.options.name;"production"!==process.env.NODE_ENV&&(/^[a-zA-Z][\w-]*$/.test(a)||(warn('Invalid component name: "'+a+'". Component names can only contain alphanumeric characaters and the hyphen.'),a=null));var o=function(t){e.call(this,t)};return o.prototype=Object.create(r.prototype),o.prototype.constructor=o,o.cid=t++,o.options=mergeOptions(r.options,n),o["super"]=r,o.extend=r.extend,config._assetTypes.forEach(function(e){o[e]=r[e]}),a&&(o.options.components[a]=o),i&&(n._Ctor=o),o},e.use=function(e){if(!e.installed){var t=toArray(arguments,1);return t.unshift(this),"function"==typeof e.install?e.install.apply(e,t):e.apply(null,t),e.installed=!0,this}},e.mixin=function(t){e.options=mergeOptions(e.options,t)},config._assetTypes.forEach(function(t){e[t]=function(n,r){return r?("production"!==process.env.NODE_ENV&&"component"===t&&(commonTagRE.test(n)||reservedTagRE.test(n))&&warn("Do not use built-in or reserved HTML elements as component id: "+n),"component"===t&&isPlainObject(r)&&(r.name=n,r=e.extend(r)),this.options[t+"s"][n]=r,r):this.options[t+"s"][n]}})}function dataAPI(e){function t(e){return JSON.parse(JSON.stringify(e))}e.prototype.$get=function(e,t){var n=parseExpression(e);if(n){if(t&&!isSimplePath(e)){var r=this;return function(){r.$arguments=toArray(arguments);var e=n.get.call(r,r);return r.$arguments=null,e}}try{return n.get.call(this,this)}catch(i){}}},e.prototype.$set=function(e,t){var n=parseExpression(e,!0);n&&n.set&&n.set.call(this,this,t)},e.prototype.$delete=function(e){del(this._data,e)},e.prototype.$watch=function(e,t,n){var r,i=this;"string"==typeof e&&(r=parseDirective(e),e=r.expression);var a=new Watcher(i,e,t,{deep:n&&n.deep,sync:n&&n.sync,filters:r&&r.filters,user:!n||n.user!==!1});return n&&n.immediate&&t.call(i,a.value),function(){a.teardown()}},e.prototype.$eval=function(e,t){if(filterRE.test(e)){var n=parseDirective(e),r=this.$get(n.expression,t);return n.filters?this._applyFilters(r,null,n.filters):r}return this.$get(e,t)},e.prototype.$interpolate=function(e){var t=parseText(e),n=this;return t?1===t.length?n.$eval(t[0].value)+"":t.map(function(e){return e.tag?n.$eval(e.value):e.value}).join(""):e},e.prototype.$log=function(e){var n=e?getPath(this._data,e):this._data;if(n&&(n=t(n)),!e)for(var r in this.$options.computed)n[r]=t(this[r]);console.log(n)}}function domAPI(e){function t(e,t,r,i,a,o){t=n(t);var s=!inDoc(t),c=i===!1||s?a:o,l=!s&&!e._isAttached&&!inDoc(e.$el);return e._isFragment?(mapNodeRange(e._fragmentStart,e._fragmentEnd,function(n){c(n,t,e)}),r&&r()):c(e.$el,t,e,r),l&&e._callHook("attached"),e}function n(e){return"string"==typeof e?document.querySelector(e):e}function r(e,t,n,r){t.appendChild(e),r&&r()}function i(e,t,n,r){before(e,t),r&&r()}function a(e,t,n){remove(e),n&&n()}e.prototype.$nextTick=function(e){nextTick(e,this)},e.prototype.$appendTo=function(e,n,i){return t(this,e,n,i,r,appendWithTransition)},e.prototype.$prependTo=function(e,t,r){return e=n(e),e.hasChildNodes()?this.$before(e.firstChild,t,r):this.$appendTo(e,t,r),this},e.prototype.$before=function(e,n,r){return t(this,e,n,r,i,beforeWithTransition)},e.prototype.$after=function(e,t,r){return e=n(e),e.nextSibling?this.$before(e.nextSibling,t,r):this.$appendTo(e.parentNode,t,r),this},e.prototype.$remove=function(e,t){if(!this.$el.parentNode)return e&&e();var n=this._isAttached&&inDoc(this.$el);n||(t=!1);var r=this,i=function(){n&&r._callHook("detached"),e&&e()};if(this._isFragment)removeNodeRange(this._fragmentStart,this._fragmentEnd,this,this._fragment,i);else{var o=t===!1?a:removeWithTransition;o(this.$el,this,i)}return this}}function eventsAPI(e){function t(e,t,r){var i=e.$parent;if(i&&r&&!n.test(t))for(;i;)i._eventsCount[t]=(i._eventsCount[t]||0)+r,i=i.$parent}e.prototype.$on=function(e,n){return(this._events[e]||(this._events[e]=[])).push(n),t(this,e,1),this},e.prototype.$once=function(e,t){function n(){r.$off(e,n),t.apply(this,arguments)}var r=this;return n.fn=t,this.$on(e,n),this},e.prototype.$off=function(e,n){var r;if(!arguments.length){if(this.$parent)for(e in this._events)r=this._events[e],r&&t(this,e,-r.length);return this._events={},this}if(r=this._events[e],!r)return this;if(1===arguments.length)return t(this,e,-r.length),this._events[e]=null,this;for(var i,a=r.length;a--;)if(i=r[a],i===n||i.fn===n){t(this,e,-1),r.splice(a,1);break}return this},e.prototype.$emit=function(e){var t="string"==typeof e;e=t?e:e.name;var n=this._events[e],r=t||!n;if(n){n=n.length>1?toArray(n):n;var i=t&&n.some(function(e){return e._fromParent});i&&(r=!1);for(var a=toArray(arguments,1),o=0,s=n.length;s>o;o++){var c=n[o],l=c.apply(this,a);l!==!0||i&&!c._fromParent||(r=!0)}}return r},e.prototype.$broadcast=function(e){var t="string"==typeof e;if(e=t?e:e.name,this._eventsCount[e]){var n=this.$children,r=toArray(arguments);t&&(r[0]={name:e,source:this});for(var i=0,a=n.length;a>i;i++){var o=n[i],s=o.$emit.apply(o,r);s&&o.$broadcast.apply(o,r)}return this}},e.prototype.$dispatch=function(e){var t=this.$emit.apply(this,arguments);if(t){var n=this.$parent,r=toArray(arguments);for(r[0]={name:e,source:this};n;)t=n.$emit.apply(n,r),n=t?n.$parent:null;return this}};var n=/^hook:/}function lifecycleAPI(e){function t(){this._isAttached=!0,this._isReady=!0,this._callHook("ready")}e.prototype.$mount=function(e){return this._isCompiled?void("production"!==process.env.NODE_ENV&&warn("$mount() should be called only once.")):(e=query(e),e||(e=document.createElement("div")),this._compile(e),this._initDOMHooks(),inDoc(this.$el)?(this._callHook("attached"),t.call(this)):this.$once("hook:attached",t),this)},e.prototype.$destroy=function(e,t){this._destroy(e,t)},e.prototype.$compile=function(e,t,n,r){return compile(e,this.$options,!0)(this,e,t,n,r)}}function Vue(e){this._init(e)}function extractFragment(e,t,n){function r(e){!isTemplate(e)||e.hasAttribute("v-if")||e.hasAttribute("v-for")||(e=parseTemplate(e)),e=cloneNode(e),i.appendChild(e)}for(var i=document.createDocumentFragment(),a=0,o=e.length;o>a;a++){var s=e[a];n&&!s.__v_selected?r(s):n||s.parentNode!==t||(s.__v_selected=!0,r(s))}return i}function limitBy(e,t,n){return n=n?parseInt(n,10):0,t=toNumber(t),"number"==typeof t?e.slice(n,n+t):e}function filterBy(e,t,n){if(e=convertArray(e),null==t)return e;if("function"==typeof t)return e.filter(t);t=(""+t).toLowerCase();for(var r,i,a,o,s="in"===n?3:2,c=toArray(arguments,s).reduce(function(e,t){return e.concat(t)},[]),l=[],u=0,p=e.length;p>u;u++)if(r=e[u],a=r&&r.$value||r,o=c.length){for(;o--;)if(i=c[o],"$key"===i&&contains(r.$key,t)||contains(getPath(a,i),t)){l.push(r);break}}else contains(r,t)&&l.push(r);return l}function orderBy(e,t,n){if(e=convertArray(e),!t)return e;var r=n&&0>n?-1:1;return e.slice().sort(function(e,n){return"$key"!==t&&(isObject(e)&&"$value"in e&&(e=e.$value),isObject(n)&&"$value"in n&&(n=n.$value)),e=isObject(e)?getPath(e,t):e,n=isObject(n)?getPath(n,t):n,e===n?0:e>n?r:-r})}function contains(e,t){var n;if(isPlainObject(e)){var r=Object.keys(e);for(n=r.length;n--;)if(contains(e[r[n]],t))return!0}else if(isArray(e)){for(n=e.length;n--;)if(contains(e[n],t))return!0}else if(null!=e)return e.toString().toLowerCase().indexOf(t)>-1}var hasOwnProperty=Object.prototype.hasOwnProperty,literalValueRE=/^\s?(true|false|-?[\d\.]+|'[^']*'|"[^"]*")\s?$/,camelizeRE=/-(\w)/g,hyphenateRE=/([a-z\d])([A-Z])/g,classifyRE=/(?:^|[-_\/])(\w)/g,toString=Object.prototype.toString,OBJECT_STRING="[object Object]",isArray=Array.isArray,hasProto="__proto__"in{},inBrowser="undefined"!=typeof window&&"[object Object]"!==Object.prototype.toString.call(window),devtools=inBrowser&&window.__VUE_DEVTOOLS_GLOBAL_HOOK__,isIE9=inBrowser&&navigator.userAgent.toLowerCase().indexOf("msie 9.0")>0,isAndroid=inBrowser&&navigator.userAgent.toLowerCase().indexOf("android")>0,transitionProp=void 0,transitionEndEvent=void 0,animationProp=void 0,animationEndEvent=void 0;if(inBrowser&&!isIE9){var isWebkitTrans=void 0===window.ontransitionend&&void 0!==window.onwebkittransitionend,isWebkitAnim=void 0===window.onanimationend&&void 0!==window.onwebkitanimationend;transitionProp=isWebkitTrans?"WebkitTransition":"transition",transitionEndEvent=isWebkitTrans?"webkitTransitionEnd":"transitionend",animationProp=isWebkitAnim?"WebkitAnimation":"animation",animationEndEvent=isWebkitAnim?"webkitAnimationEnd":"animationend"}var nextTick=function(){function e(){r=!1;var e=n.slice(0);n=[];for(var t=0;t<e.length;t++)e[t]()}var t,n=[],r=!1;if("undefined"!=typeof MutationObserver){var i=1,a=new MutationObserver(e),o=document.createTextNode(i);a.observe(o,{characterData:!0}),t=function(){i=(i+1)%2,o.data=i}}else{var s=inBrowser?window:"undefined"!=typeof global?global:{};t=s.setImmediate||setTimeout}return function(i,a){var o=a?function(){i.call(a)}:i;n.push(o),r||(r=!0,t(e,0))}}(),p=Cache.prototype;p.put=function(e,t){var n;this.size===this.limit&&(n=this.shift());var r=this.get(e,!0);return r||(r={key:e},this._keymap[e]=r,this.tail?(this.tail.newer=r,r.older=this.tail):this.head=r,this.tail=r,this.size++),r.value=t,n},p.shift=function(){var e=this.head;return e&&(this.head=this.head.newer,this.head.older=void 0,e.newer=e.older=void 0,this._keymap[e.key]=void 0,this.size--),e},p.get=function(e,t){var n=this._keymap[e];if(void 0!==n)return n===this.tail?t?n:n.value:(n.newer&&(n===this.head&&(this.head=n.newer),n.newer.older=n.older),n.older&&(n.older.newer=n.newer),n.newer=void 0,n.older=this.tail,this.tail&&(this.tail.newer=n),this.tail=n,t?n:n.value)};var cache$1=new Cache(1e3),filterTokenRE=/[^\s'"]+|'[^']*'|"[^"]*"/g,reservedArgRE=/^in$|^-?\d+/,str,dir,c,prev,i,l,lastFilterIndex,inSingle,inDouble,curly,square,paren,directive=Object.freeze({parseDirective:parseDirective}),regexEscapeRE=/[-.*+?^${}()|[\]\/\\]/g,cache=void 0,tagRE=void 0,htmlRE=void 0,filterRE$1=/[^|]\|[^|]/,text$1=Object.freeze({compileRegex:compileRegex,parseText:parseText,tokensToExp:tokensToExp}),delimiters=["{{","}}"],unsafeDelimiters=["{{{","}}}"],config=Object.defineProperties({debug:!1,silent:!1,async:!0,warnExpressionErrors:!0,convertAllProperties:!1,_delimitersChanged:!0,_assetTypes:["component","directive","elementDirective","filter","transition","partial"],_propBindingModes:{ONE_WAY:0,TWO_WAY:1,ONE_TIME:2},_maxUpdateCount:100},{delimiters:{get:function(){return delimiters},set:function(e){delimiters=e,compileRegex()},configurable:!0,enumerable:!0},unsafeDelimiters:{get:function(){return unsafeDelimiters},set:function(e){unsafeDelimiters=e,compileRegex()},configurable:!0,enumerable:!0}}),warn=void 0;"production"!==process.env.NODE_ENV&&!function(){var e="undefined"!=typeof console;warn=function(t,n){if(e&&(!config.silent||config.debug)&&(console.warn("[Vue warn]: "+t),config.debug)){if(n)throw n;console.warn(new Error("Warning Stack 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r?r.call(n):r},strats.init=strats.created=strats.ready=strats.attached=strats.detached=strats.beforeCompile=strats.compiled=strats.beforeDestroy=strats.destroyed=function(e,t){return t?e?e.concat(t):isArray(t)?t:[t]:e},strats.paramAttributes=function(){"production"!==process.env.NODE_ENV&&warn('"paramAttributes" option has been deprecated in 0.12. Use "props" instead.')},config._assetTypes.forEach(function(e){strats[e+"s"]=mergeAssets}),strats.watch=strats.events=function(e,t){if(!t)return e;if(!e)return t;var n={};extend(n,e);for(var r in t){var i=n[r],a=t[r];i&&!isArray(i)&&(i=[i]),n[r]=i?i.concat(a):[a]}return n},strats.props=strats.methods=strats.computed=function(e,t){if(!t)return e;if(!e)return t;var n=Object.create(null);return extend(n,e),extend(n,t),n};var defaultStrat=function(e,t){return void 0===t?e:t},uid$3=0;Dep.target=null,Dep.prototype.addSub=function(e){this.subs.push(e)},Dep.prototype.removeSub=function(e){this.subs.$remove(e)},Dep.prototype.depend=function(){Dep.target.addDep(this)},Dep.prototype.notify=function(){for(var e=toArray(this.subs),t=0,n=e.length;n>t;t++)e[t].update()};var arrayProto=Array.prototype,arrayMethods=Object.create(arrayProto);["push","pop","shift","unshift","splice","sort","reverse"].forEach(function(e){var t=arrayProto[e];def(arrayMethods,e,function(){for(var n=arguments.length,r=new Array(n);n--;)r[n]=arguments[n];var i,a=t.apply(this,r),o=this.__ob__;switch(e){case"push":i=r;break;case"unshift":i=r;break;case"splice":i=r.slice(2)}return i&&o.observeArray(i),o.dep.notify(),a})}),def(arrayProto,"$set",function(e,t){return e>=this.length&&(this.length=Number(e)+1),this.splice(e,1,t)[0]}),def(arrayProto,"$remove",function(e){if(this.length){var t=indexOf(this,e);return t>-1?this.splice(t,1):void 0}});var arrayKeys=Object.getOwnPropertyNames(arrayMethods);Observer.prototype.walk=function(e){for(var t=Object.keys(e),n=0,r=t.length;r>n;n++)this.convert(t[n],e[t[n]])},Observer.prototype.observeArray=function(e){for(var t=0,n=e.length;n>t;t++)observe(e[t])},Observer.prototype.convert=function(e,t){defineReactive(this.value,e,t)},Observer.prototype.addVm=function(e){(this.vms||(this.vms=[])).push(e)},Observer.prototype.removeVm=function(e){this.vms.$remove(e)};var 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animationEndEvent},nextTick:nextTick,query:query,inDoc:inDoc,getAttr:getAttr,getBindAttr:getBindAttr,hasBindAttr:hasBindAttr,before:before,after:after,remove:remove,prepend:prepend,replace:replace,on:on$1,off:off,setClass:setClass,addClass:addClass,removeClass:removeClass,extractContent:extractContent,trimNode:trimNode,isTemplate:isTemplate,createAnchor:createAnchor,findRef:findRef,mapNodeRange:mapNodeRange,removeNodeRange:removeNodeRange,mergeOptions:mergeOptions,resolveAsset:resolveAsset,assertAsset:assertAsset,checkComponentAttr:checkComponentAttr,initProp:initProp,assertProp:assertProp,coerceProp:coerceProp,commonTagRE:commonTagRE,reservedTagRE:reservedTagRE,get warn(){return warn}}),uid=0,__commonjs_global="undefined"!=typeof window?window:"undefined"!=typeof global?global:this,primitives=function(e,t){function n(e){if(!(this instanceof n))return new n(e);this.context=e;for(var t=0;t<s.length;t++)this.context[s[t]]||(this.context[s[t]]=o(l[t]))}function r(e){return 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m=(e.exports,esprima.parse),g=index$1,y=infiniteChecker,b=primitives;e.exports=n,e.exports.FunctionFactory=r,e.exports.Function=r();var _=1e6;return e.exports}({exports:{}},__commonjs_global),Function$1=index.Function,pathCache=new Cache(1e3),APPEND=0,PUSH=1,INC_SUB_PATH_DEPTH=2,PUSH_SUB_PATH=3,BEFORE_PATH=0,IN_PATH=1,BEFORE_IDENT=2,IN_IDENT=3,IN_SUB_PATH=4,IN_SINGLE_QUOTE=5,IN_DOUBLE_QUOTE=6,AFTER_PATH=7,ERROR=8,pathStateMachine=[];pathStateMachine[BEFORE_PATH]={ws:[BEFORE_PATH],ident:[IN_IDENT,APPEND],"[":[IN_SUB_PATH],eof:[AFTER_PATH]},pathStateMachine[IN_PATH]={ws:[IN_PATH],".":[BEFORE_IDENT],"[":[IN_SUB_PATH],eof:[AFTER_PATH]},pathStateMachine[BEFORE_IDENT]={ws:[BEFORE_IDENT],ident:[IN_IDENT,APPEND]},pathStateMachine[IN_IDENT]={ident:[IN_IDENT,APPEND],0:[IN_IDENT,APPEND],number:[IN_IDENT,APPEND],ws:[IN_PATH,PUSH],".":[BEFORE_IDENT,PUSH],"[":[IN_SUB_PATH,PUSH],eof:[AFTER_PATH,PUSH]},pathStateMachine[IN_SUB_PATH]={"'":[IN_SINGLE_QUOTE,APPEND],'"':[IN_DOUBLE_QUOTE,APPEND],"[":[IN_SUB_PATH,INC_SUB_PATH_DEPTH],"]":[IN_PATH,PUSH_SUB_PATH],eof:ERROR,"else":[IN_SUB_PATH,APPEND]},pathStateMachine[IN_SINGLE_QUOTE]={"'":[IN_SUB_PATH,APPEND],eof:ERROR,"else":[IN_SINGLE_QUOTE,APPEND]},pathStateMachine[IN_DOUBLE_QUOTE]={'"':[IN_SUB_PATH,APPEND],eof:ERROR,"else":[IN_DOUBLE_QUOTE,APPEND]};var warnNonExistent;"production"!==process.env.NODE_ENV&&(warnNonExistent=function(e){warn('You are setting a non-existent path "'+e.raw+'" on a vm instance. Consider pre-initializing the property with the "data" option for more reliable reactivity and better performance.')});var path=Object.freeze({parsePath:parsePath,getPath:getPath,setPath:setPath}),expressionCache=new Cache(1e3),allowedKeywords="Math,Date,this,true,false,null,undefined,Infinity,NaN,isNaN,isFinite,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,parseInt,parseFloat",allowedKeywordsRE=new RegExp("^("+allowedKeywords.replace(/,/g,"\\b|")+"\\b)"),improperKeywords="break,case,class,catch,const,continue,debugger,default,delete,do,else,export,extends,finally,for,function,if,import,in,instanceof,let,return,super,switch,throw,try,var,while,with,yield,enum,await,implements,package,proctected,static,interface,private,public",improperKeywordsRE=new RegExp("^("+improperKeywords.replace(/,/g,"\\b|")+"\\b)"),wsRE=/\s/g,newlineRE=/\n/g,saveRE=/[\{,]\s*[\w\$_]+\s*:|('(?:[^'\\]|\\.)*'|"(?:[^"\\]|\\.)*")|new |typeof |void /g,restoreRE=/"(\d+)"/g,pathTestRE=/^[A-Za-z_$][\w$]*(?:\.[A-Za-z_$][\w$]*|\['.*?'\]|\[".*?"\]|\[\d+\]|\[[A-Za-z_$][\w$]*\])*$/,identRE=/[^\w$\.](?:[A-Za-z_$][\w$]*)/g,booleanLiteralRE=/^(?:true|false)$/,saved=[],expression=Object.freeze({parseExpression:parseExpression,isSimplePath:isSimplePath}),queue=[],userQueue=[],has={},circular={},waiting=!1,internalQueueDepleted=!1,uid$2=0;Watcher.prototype.addDep=function(e){var t=e.id;this.newDeps[t]||(this.newDeps[t]=e,this.deps[t]||(this.deps[t]=e,e.addSub(this)))},Watcher.prototype.get=function(){this.beforeGet();var e,t=this.scope||this.vm;try{e=this.getter.call(t,t)}catch(n){"production"!==process.env.NODE_ENV&&config.warnExpressionErrors&&warn('Error when evaluating expression "'+this.expression+'". '+(config.debug?"":"Turn on debug mode to see stack trace."),n)}return this.deep&&traverse(e),this.preProcess&&(e=this.preProcess(e)),this.filters&&(e=t._applyFilters(e,null,this.filters,!1)),this.postProcess&&(e=this.postProcess(e)),this.afterGet(),e},Watcher.prototype.set=function(e){var t=this.scope||this.vm;this.filters&&(e=t._applyFilters(e,this.value,this.filters,!0));try{this.setter.call(t,t,e)}catch(n){"production"!==process.env.NODE_ENV&&config.warnExpressionErrors&&warn('Error when evaluating setter "'+this.expression+'"',n)}var r=t.$forContext;if(r&&r.alias===this.expression){if(r.filters)return void("production"!==process.env.NODE_ENV&&warn("It seems you are using two-way binding on a v-for alias ("+this.expression+"), and the v-for has filters. This will not work properly. Either remove the filters or use an array of objects and bind to object properties instead."));r._withLock(function(){t.$key?r.rawValue[t.$key]=e:r.rawValue.$set(t.$index,e)})}},Watcher.prototype.beforeGet=function(){Dep.target=this,this.newDeps=Object.create(null)},Watcher.prototype.afterGet=function(){Dep.target=null;for(var e=Object.keys(this.deps),t=e.length;t--;){var n=e[t];this.newDeps[n]||this.deps[n].removeSub(this)}this.deps=this.newDeps},Watcher.prototype.update=function(e){this.lazy?this.dirty=!0:this.sync||!config.async?this.run():(this.shallow=this.queued?e?this.shallow:!1:!!e,this.queued=!0,"production"!==process.env.NODE_ENV&&config.debug&&(this.prevError=new Error("[vue] async stack trace")),pushWatcher(this))},Watcher.prototype.run=function(){if(this.active){var e=this.get();if(e!==this.value||(isObject(e)||this.deep)&&!this.shallow){var t=this.value;this.value=e;var n=this.prevError;if("production"!==process.env.NODE_ENV&&config.debug&&n){this.prevError=null;try{this.cb.call(this.vm,e,t)}catch(r){throw nextTick(function(){throw n},0),r}}else this.cb.call(this.vm,e,t)}this.queued=this.shallow=!1}},Watcher.prototype.evaluate=function(){var e=Dep.target;this.value=this.get(),this.dirty=!1,Dep.target=e},Watcher.prototype.depend=function(){for(var e=Object.keys(this.deps),t=e.length;t--;)this.deps[e[t]].depend()},Watcher.prototype.teardown=function(){if(this.active){this.vm._isBeingDestroyed||this.vm._vForRemoving||this.vm._watchers.$remove(this);for(var e=Object.keys(this.deps),t=e.length;t--;)this.deps[e[t]].removeSub(this);this.active=!1,this.vm=this.cb=this.value=null}};var text={bind:function(){this.attr=3===this.el.nodeType?"data":"textContent"},update:function(e){this.el[this.attr]=_toString(e)}},templateCache=new Cache(1e3),idSelectorCache=new Cache(1e3),map={efault:[0,"",""],legend:[1,"<fieldset>","</fieldset>"],tr:[2,"<table><tbody>","</tbody></table>"],col:[2,"<table><tbody></tbody><colgroup>","</colgroup></table>"]};map.td=map.th=[3,"<table><tbody><tr>","</tr></tbody></table>"],map.option=map.optgroup=[1,'<select multiple="multiple">',"</select>"],map.thead=map.tbody=map.colgroup=map.caption=map.tfoot=[1,"<table>","</table>"],map.g=map.defs=map.symbol=map.use=map.image=map.text=map.circle=map.ellipse=map.line=map.path=map.polygon=map.polyline=map.rect=[1,'<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:ev="http://www.w3.org/2001/xml-events"version="1.1">',"</svg>"];var tagRE$1=/<([\w:]+)/,entityRE=/&#?\w+?;/,hasBrokenTemplate=function(){if(inBrowser){var e=document.createElement("div");return e.innerHTML="<template>1</template>",!e.cloneNode(!0).firstChild.innerHTML}return!1}(),hasTextareaCloneBug=function(){if(inBrowser){var e=document.createElement("textarea");return 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n=this.unlink.dirs;for(e=0,t=n.length;t>e;e++)n[e]._watcher&&n[e]._watcher.teardown()},Fragment.prototype.destroy=function(){this.parentFrag&&this.parentFrag.childFrags.$remove(this),this.node.__vfrag__=null,this.unlink()};var linkerCache=new Cache(5e3);FragmentFactory.prototype.create=function(e,t,n){var r=cloneNode(this.template);return new Fragment(this.linker,this.vm,r,e,t,n)};var ON=700,MODEL=800,BIND=850,TRANSITION=1100,EL=1500,COMPONENT=1500,PARTIAL=1750,FOR=2e3,IF=2e3,SLOT=2100,uid$1=0,vFor={priority:FOR,params:["track-by","stagger","enter-stagger","leave-stagger"],bind:function(){var e=this.expression.match(/(.*) in (.*)/);if(e){var t=e[1].match(/\((.*),(.*)\)/);t?(this.iterator=t[1].trim(),this.alias=t[2].trim()):this.alias=e[1].trim(),this.expression=e[2]}if(!this.alias)return void("production"!==process.env.NODE_ENV&&warn("Alias is required in v-for."));this.id="__v-for__"+ ++uid$1;var n=this.el.tagName;this.isOption=("OPTION"===n||"OPTGROUP"===n)&&"SELECT"===this.el.parentNode.tagName,this.start=createAnchor("v-for-start"),this.end=createAnchor("v-for-end"),replace(this.el,this.end),before(this.start,this.end),this.cache=Object.create(null),this.factory=new FragmentFactory(this.vm,this.el)},update:function(e){this.diff(e),this.updateRef(),this.updateModel()},diff:function(e){var t,n,r,i,a,o,s=e[0],c=this.fromObject=isObject(s)&&hasOwn(s,"$key")&&hasOwn(s,"$value"),l=this.params.trackBy,u=this.frags,p=this.frags=new Array(e.length),h=this.alias,f=this.iterator,d=this.start,v=this.end,m=inDoc(d),g=!u;for(t=0,n=e.length;n>t;t++)s=e[t],i=c?s.$key:null,a=c?s.$value:s,o=!isObject(a),r=!g&&this.getCachedFrag(a,t,i),r?(r.reused=!0,r.scope.$index=t,i&&(r.scope.$key=i),f&&(r.scope[f]=null!==i?i:t),(l||c||o)&&(r.scope[h]=a)):(r=this.create(a,h,t,i),r.fresh=!g),p[t]=r,g&&r.before(v);if(!g){var y=0,b=u.length-p.length;for(this.vm._vForRemoving=!0,t=0,n=u.length;n>t;t++)r=u[t],r.reused||(this.deleteCachedFrag(r),this.remove(r,y++,b,m));this.vm._vForRemoving=!1,this.vm._watchers=this.vm._watchers.filter(function(e){return e.active});var _,E,x,w=0;for(t=0,n=p.length;n>t;t++)r=p[t],_=p[t-1],E=_?_.staggerCb?_.staggerAnchor:_.end||_.node:d,r.reused&&!r.staggerCb?(x=findPrevFrag(r,d,this.id),x===_||x&&findPrevFrag(x,d,this.id)===_||this.move(r,E)):this.insert(r,w++,E,m),r.reused=r.fresh=!1}},create:function(e,t,n,r){var i=this._host,a=this._scope||this.vm,o=Object.create(a);o.$refs=Object.create(a.$refs),o.$els=Object.create(a.$els),o.$parent=a,o.$forContext=this,defineReactive(o,t,e),defineReactive(o,"$index",n),r?defineReactive(o,"$key",r):o.$key&&def(o,"$key",null),this.iterator&&defineReactive(o,this.iterator,null!==r?r:n);var s=this.factory.create(i,o,this._frag);return s.forId=this.id,this.cacheFrag(e,s,n,r),s},updateRef:function(){var e=this.descriptor.ref;if(e){var t,n=(this._scope||this.vm).$refs;this.fromObject?(t={},this.frags.forEach(function(e){t[e.scope.$key]=findVmFromFrag(e)})):t=this.frags.map(findVmFromFrag),n[e]=t}},updateModel:function(){if(this.isOption){var e=this.start.parentNode,t=e&&e.__v_model;t&&t.forceUpdate()}},insert:function(e,t,n,r){e.staggerCb&&(e.staggerCb.cancel(),e.staggerCb=null);var i=this.getStagger(e,t,null,"enter");if(r&&i){var a=e.staggerAnchor;a||(a=e.staggerAnchor=createAnchor("stagger-anchor"),a.__vfrag__=e),after(a,n);var o=e.staggerCb=cancellable(function(){e.staggerCb=null,e.before(a),remove(a)});setTimeout(o,i)}else e.before(n.nextSibling)},remove:function(e,t,n,r){if(e.staggerCb)return e.staggerCb.cancel(),void(e.staggerCb=null);var i=this.getStagger(e,t,n,"leave");if(r&&i){var a=e.staggerCb=cancellable(function(){e.staggerCb=null,e.remove()});setTimeout(a,i)}else e.remove()},move:function(e,t){t.nextSibling||this.end.parentNode.appendChild(this.end),e.before(t.nextSibling,!1)},cacheFrag:function(e,t,n,r){var i,a=this.params.trackBy,o=this.cache,s=!isObject(e);r||a||s?(i=a?"$index"===a?n:e[a]:r||e,o[i]?"$index"!==a&&"production"!==process.env.NODE_ENV&&this.warnDuplicate(e):o[i]=t):(i=this.id,hasOwn(e,i)?null===e[i]?e[i]=t:"production"!==process.env.NODE_ENV&&this.warnDuplicate(e):def(e,i,t)),t.raw=e},getCachedFrag:function(e,t,n){var r,i=this.params.trackBy,a=!isObject(e);if(n||i||a){var o=i?"$index"===i?t:e[i]:n||e;r=this.cache[o]}else r=e[this.id];return r&&(r.reused||r.fresh)&&"production"!==process.env.NODE_ENV&&this.warnDuplicate(e),r},deleteCachedFrag:function(e){var t=e.raw,n=this.params.trackBy,r=e.scope,i=r.$index,a=hasOwn(r,"$key")&&r.$key,o=!isObject(t);if(n||a||o){var s=n?"$index"===n?i:t[n]:a||t;this.cache[s]=null}else t[this.id]=null,e.raw=null},getStagger:function(e,t,n,r){r+="Stagger";var i=e.node.__v_trans,a=i&&i.hooks,o=a&&(a[r]||a.stagger);return o?o.call(e,t,n):t*parseInt(this.params[r]||this.params.stagger,10)},_preProcess:function(e){return this.rawValue=e,e},_postProcess:function(e){if(isArray(e))return e;if(isPlainObject(e)){for(var t,n=Object.keys(e),r=n.length,i=new Array(r);r--;)t=n[r],i[r]={$key:t,$value:e[t]};return i}return"number"!=typeof e||isNaN(e)||(e=range(e)),e||[]},unbind:function(){if(this.descriptor.ref&&((this._scope||this.vm).$refs[this.descriptor.ref]=null),this.frags)for(var e,t=this.frags.length;t--;)e=this.frags[t],this.deleteCachedFrag(e),e.destroy()}};"production"!==process.env.NODE_ENV&&(vFor.warnDuplicate=function(e){warn('Duplicate value found in v-for="'+this.descriptor.raw+'": '+JSON.stringify(e)+'. Use track-by="$index" if you are expecting duplicate values.')});var vIf={priority:IF,bind:function(){var e=this.el;if(e.__vue__)"production"!==process.env.NODE_ENV&&warn('v-if="'+this.expression+'" cannot be used on an instance root element.'),this.invalid=!0;else{var t=e.nextElementSibling;t&&null!==getAttr(t,"v-else")&&(remove(t),this.elseFactory=new FragmentFactory(this.vm,t)),this.anchor=createAnchor("v-if"),replace(e,this.anchor),this.factory=new FragmentFactory(this.vm,e)}},update:function(e){this.invalid||(e?this.frag||this.insert():this.remove())},insert:function(){this.elseFrag&&(this.elseFrag.remove(),this.elseFrag=null),this.frag=this.factory.create(this._host,this._scope,this._frag),this.frag.before(this.anchor)},remove:function(){this.frag&&(this.frag.remove(),this.frag=null),this.elseFactory&&!this.elseFrag&&(this.elseFrag=this.elseFactory.create(this._host,this._scope,this._frag),this.elseFrag.before(this.anchor))},unbind:function(){this.frag&&this.frag.destroy(),this.elseFrag&&this.elseFrag.destroy()}},show={bind:function(){var e=this.el.nextElementSibling;e&&null!==getAttr(e,"v-else")&&(this.elseEl=e)},update:function(e){this.apply(this.el,e),this.elseEl&&this.apply(this.elseEl,!e)},apply:function(e,t){function n(){e.style.display=t?"":"none"}inDoc(e)?applyTransition(e,t?1:-1,n,this.vm):n()}},text$2={bind:function(){var e=this,t=this.el,n="range"===t.type,r=this.params.lazy,i=this.params.number,a=this.params.debounce,o=!1;if(isAndroid||n||(this.on("compositionstart",function(){o=!0}),this.on("compositionend",function(){o=!1,r||e.listener()})),this.focused=!1,n||r||(this.on("focus",function(){e.focused=!0}),this.on("blur",function(){e.focused=!1,e._frag&&!e._frag.inserted||e.rawListener()})),this.listener=this.rawListener=function(){if(!o&&e._bound){var r=i||n?toNumber(t.value):t.value;e.set(r),nextTick(function(){e._bound&&!e.focused&&e.update(e._watcher.value)})}},a&&(this.listener=_debounce(this.listener,a)),this.hasjQuery="function"==typeof jQuery,this.hasjQuery){var s=jQuery.fn.on?"on":"bind";jQuery(t)[s]("change",this.listener),r||jQuery(t)[s]("input",this.listener)}else this.on("change",this.listener),r||this.on("input",this.listener);!r&&isIE9&&(this.on("cut",function(){nextTick(e.listener)}),this.on("keyup",function(t){46!==t.keyCode&&8!==t.keyCode||e.listener()})),(t.hasAttribute("value")||"TEXTAREA"===t.tagName&&t.value.trim())&&(this.afterBind=this.listener)},update:function(e){this.el.value=_toString(e)},unbind:function(){var e=this.el;if(this.hasjQuery){var t=jQuery.fn.off?"off":"unbind";jQuery(e)[t]("change",this.listener),jQuery(e)[t]("input",this.listener)}}},radio={bind:function(){var e=this,t=this.el;this.getValue=function(){if(t.hasOwnProperty("_value"))return t._value;var n=t.value;return e.params.number&&(n=toNumber(n)),n},this.listener=function(){e.set(e.getValue())},this.on("change",this.listener),t.hasAttribute("checked")&&(this.afterBind=this.listener)},update:function(e){this.el.checked=looseEqual(e,this.getValue())}},select={bind:function(){var e=this,t=this.el;this.forceUpdate=function(){e._watcher&&e.update(e._watcher.get())};var n=this.multiple=t.hasAttribute("multiple");this.listener=function(){var r=getValue(t,n);r=e.params.number?isArray(r)?r.map(toNumber):toNumber(r):r,e.set(r)},this.on("change",this.listener);var r=getValue(t,n,!0);(n&&r.length||!n&&null!==r)&&(this.afterBind=this.listener),this.vm.$on("hook:attached",this.forceUpdate)},update:function(e){var t=this.el;t.selectedIndex=-1;for(var n,r,i=this.multiple&&isArray(e),a=t.options,o=a.length;o--;)n=a[o],r=n.hasOwnProperty("_value")?n._value:n.value,n.selected=i?indexOf$1(e,r)>-1:looseEqual(e,r)},unbind:function(){this.vm.$off("hook:attached",this.forceUpdate)}},checkbox={bind:function(){function e(){var e=n.checked;return e&&n.hasOwnProperty("_trueValue")?n._trueValue:!e&&n.hasOwnProperty("_falseValue")?n._falseValue:e}var t=this,n=this.el;this.getValue=function(){return n.hasOwnProperty("_value")?n._value:t.params.number?toNumber(n.value):n.value},this.listener=function(){var r=t._watcher.value;if(isArray(r)){var i=t.getValue();n.checked?indexOf(r,i)<0&&r.push(i):r.$remove(i)}else t.set(e())},this.on("change",this.listener),n.hasAttribute("checked")&&(this.afterBind=this.listener)},update:function(e){var t=this.el;isArray(e)?t.checked=indexOf(e,this.getValue())>-1:t.hasOwnProperty("_trueValue")?t.checked=looseEqual(e,t._trueValue):t.checked=!!e}},handlers={text:text$2,radio:radio,select:select,checkbox:checkbox},model={priority:MODEL,twoWay:!0,handlers:handlers,params:["lazy","number","debounce"],bind:function(){this.checkFilters(),this.hasRead&&!this.hasWrite&&"production"!==process.env.NODE_ENV&&warn("It seems you are using a read-only filter with v-model. You might want to use a two-way filter to ensure correct behavior.");var e,t=this.el,n=t.tagName;if("INPUT"===n)e=handlers[t.type]||handlers.text;else if("SELECT"===n)e=handlers.select;else{if("TEXTAREA"!==n)return void("production"!==process.env.NODE_ENV&&warn("v-model does not support element type: "+n));e=handlers.text}t.__v_model=this,e.bind.call(this),this.update=e.update,this._unbind=e.unbind},checkFilters:function(){var e=this.filters;if(e)for(var t=e.length;t--;){var n=resolveAsset(this.vm.$options,"filters",e[t].name);("function"==typeof n||n.read)&&(this.hasRead=!0),n.write&&(this.hasWrite=!0)}},unbind:function(){this.el.__v_model=null,this._unbind&&this._unbind()}},keyCodes={esc:27,tab:9,enter:13,space:32,"delete":[8,46],up:38,left:37,right:39,down:40},on={acceptStatement:!0,priority:ON,bind:function(){if("IFRAME"===this.el.tagName&&"load"!==this.arg){var e=this;this.iframeBind=function(){on$1(e.el.contentWindow,e.arg,e.handler,e.modifiers.capture)},this.on("load",this.iframeBind)}},update:function(e){if(this.descriptor.raw||(e=function(){}),"function"!=typeof e)return void("production"!==process.env.NODE_ENV&&warn("v-on:"+this.arg+'="'+this.expression+'" expects a function value, got '+e));this.modifiers.stop&&(e=stopFilter(e)),this.modifiers.prevent&&(e=preventFilter(e)),this.modifiers.self&&(e=selfFilter(e));var t=Object.keys(this.modifiers).filter(function(e){return"stop"!==e&&"prevent"!==e});t.length&&(e=keyFilter(e,t)),this.reset(),this.handler=e,this.iframeBind?this.iframeBind():on$1(this.el,this.arg,this.handler,this.modifiers.capture)},reset:function(){var e=this.iframeBind?this.el.contentWindow:this.el;this.handler&&off(e,this.arg,this.handler)},unbind:function(){this.reset()}},prefixes=["-webkit-","-moz-","-ms-"],camelPrefixes=["Webkit","Moz","ms"],importantRE=/!important;?$/,propCache=Object.create(null),testEl=null,style={deep:!0,update:function(e){"string"==typeof e?this.el.style.cssText=e:isArray(e)?this.handleObject(e.reduce(extend,{})):this.handleObject(e||{})},handleObject:function(e){var t,n,r=this.cache||(this.cache={});for(t in r)t in e||(this.handleSingle(t,null),delete r[t]);for(t in e)n=e[t],n!==r[t]&&(r[t]=n,this.handleSingle(t,n))},handleSingle:function(e,t){if(e=normalize(e))if(null!=t&&(t+=""),t){var n=importantRE.test(t)?"important":"";n&&(t=t.replace(importantRE,"").trim()),this.el.style.setProperty(e,t,n)}else this.el.style.removeProperty(e)}},xlinkNS="http://www.w3.org/1999/xlink",xlinkRE=/^xlink:/,disallowedInterpAttrRE=/^v-|^:|^@|^(?:is|transition|transition-mode|debounce|track-by|stagger|enter-stagger|leave-stagger)$/,attrWithPropsRE=/^(?:value|checked|selected|muted)$/,modelProps={value:"_value","true-value":"_trueValue","false-value":"_falseValue"},bind={priority:BIND,bind:function(){var e=this.arg,t=this.el.tagName;e||(this.deep=!0);var n=this.descriptor,r=n.interp;if(r&&(n.hasOneTime&&(this.expression=tokensToExp(r,this._scope||this.vm)),(disallowedInterpAttrRE.test(e)||"name"===e&&("PARTIAL"===t||"SLOT"===t))&&("production"!==process.env.NODE_ENV&&warn(e+'="'+n.raw+'": attribute interpolation is not allowed in Vue.js directives and special attributes.'),this.el.removeAttribute(e),this.invalid=!0),"production"!==process.env.NODE_ENV)){var i=e+'="'+n.raw+'": ';"src"===e&&warn(i+'interpolation in "src" attribute will cause a 404 request. Use v-bind:src instead.'),"style"===e&&warn(i+'interpolation in "style" attribute will cause the attribute to be discarded in Internet Explorer. Use v-bind:style instead.')}},update:function(e){if(!this.invalid){var t=this.arg;this.arg?this.handleSingle(t,e):this.handleObject(e||{})}},handleObject:style.handleObject,handleSingle:function(e,t){var n=this.el,r=this.descriptor.interp;this.modifiers.camel&&(e=camelize(e)),!r&&attrWithPropsRE.test(e)&&e in n&&(n[e]="value"===e&&null==t?"":t);var i=modelProps[e];if(!r&&i){n[i]=t;var a=n.__v_model;a&&a.listener()}return"value"===e&&"TEXTAREA"===n.tagName?void n.removeAttribute(e):void(null!=t&&t!==!1?"class"===e?(n.__v_trans&&(t+=" "+n.__v_trans.id+"-transition"),setClass(n,t)):xlinkRE.test(e)?n.setAttributeNS(xlinkNS,e,t===!0?"":t):n.setAttribute(e,t===!0?"":t):n.removeAttribute(e))}},el={priority:EL,bind:function(){if(this.arg){var e=this.id=camelize(this.arg),t=(this._scope||this.vm).$els;hasOwn(t,e)?t[e]=this.el:defineReactive(t,e,this.el)}},unbind:function(){var e=(this._scope||this.vm).$els;e[this.id]===this.el&&(e[this.id]=null)}},ref={bind:function(){"production"!==process.env.NODE_ENV&&warn("v-ref:"+this.arg+" must be used on a child component. Found on <"+this.el.tagName.toLowerCase()+">.")}},cloak={bind:function(){var e=this.el;this.vm.$once("pre-hook:compiled",function(){e.removeAttribute("v-cloak")})}},publicDirectives={text:text,html:html,"for":vFor,"if":vIf,show:show,model:model,on:on,bind:bind,el:el,ref:ref,cloak:cloak},vClass={deep:!0,update:function(e){e&&"string"==typeof e?this.handleObject(stringToObject(e)):isPlainObject(e)?this.handleObject(e):isArray(e)?this.handleArray(e):this.cleanup()},handleObject:function(e){this.cleanup(e);for(var t=this.prevKeys=Object.keys(e),n=0,r=t.length;r>n;n++){var i=t[n];e[i]?addClass(this.el,i):removeClass(this.el,i)}},handleArray:function(e){this.cleanup(e);for(var t=0,n=e.length;n>t;t++)e[t]&&addClass(this.el,e[t]);this.prevKeys=e.slice()},cleanup:function(e){if(this.prevKeys)for(var t=this.prevKeys.length;t--;){var n=this.prevKeys[t];!n||e&&contains$1(e,n)||removeClass(this.el,n)}}},component={priority:COMPONENT,params:["keep-alive","transition-mode","inline-template"],bind:function(){this.el.__vue__?"production"!==process.env.NODE_ENV&&warn('cannot mount component "'+this.expression+'" on already mounted element: '+this.el):(this.keepAlive=this.params.keepAlive,this.keepAlive&&(this.cache={}),this.params.inlineTemplate&&(this.inlineTemplate=extractContent(this.el,!0)),this.pendingComponentCb=this.Component=null,this.pendingRemovals=0,this.pendingRemovalCb=null,this.anchor=createAnchor("v-component"),replace(this.el,this.anchor),this.el.removeAttribute("is"),this.descriptor.ref&&this.el.removeAttribute("v-ref:"+hyphenate(this.descriptor.ref)),this.literal&&this.setComponent(this.expression))},update:function(e){this.literal||this.setComponent(e)},setComponent:function(e,t){if(this.invalidatePending(),e){var n=this;this.resolveComponent(e,function(){n.mountComponent(t)})}else this.unbuild(!0),this.remove(this.childVM,t),this.childVM=null},resolveComponent:function(e,t){var n=this;this.pendingComponentCb=cancellable(function(r){n.ComponentName=r.options.name||e,n.Component=r,t()}),this.vm._resolveComponent(e,this.pendingComponentCb)},mountComponent:function(e){this.unbuild(!0);var t=this,n=this.Component.options.activate,r=this.getCached(),i=this.build();n&&!r?(this.waitingFor=i,n.call(i,function(){t.waitingFor===i&&(t.waitingFor=null,t.transition(i,e))})):(r&&i._updateRef(),this.transition(i,e))},invalidatePending:function(){this.pendingComponentCb&&(this.pendingComponentCb.cancel(),this.pendingComponentCb=null)},build:function(e){var t=this.getCached();if(t)return t;if(this.Component){var n={name:this.ComponentName,el:cloneNode(this.el), template:this.inlineTemplate,parent:this._host||this.vm,_linkerCachable:!this.inlineTemplate,_ref:this.descriptor.ref,_asComponent:!0,_isRouterView:this._isRouterView,_context:this.vm,_scope:this._scope,_frag:this._frag};e&&extend(n,e);var r=new this.Component(n);return this.keepAlive&&(this.cache[this.Component.cid]=r),"production"!==process.env.NODE_ENV&&this.el.hasAttribute("transition")&&r._isFragment&&warn("Transitions will not work on a fragment instance. Template: "+r.$options.template),r}},getCached:function(){return this.keepAlive&&this.cache[this.Component.cid]},unbuild:function(e){this.waitingFor&&(this.waitingFor.$destroy(),this.waitingFor=null);var t=this.childVM;return!t||this.keepAlive?void(t&&t._updateRef(!0)):void t.$destroy(!1,e)},remove:function(e,t){var n=this.keepAlive;if(e){this.pendingRemovals++,this.pendingRemovalCb=t;var r=this;e.$remove(function(){r.pendingRemovals--,n||e._cleanup(),!r.pendingRemovals&&r.pendingRemovalCb&&(r.pendingRemovalCb(),r.pendingRemovalCb=null)})}else t&&t()},transition:function(e,t){var n=this,r=this.childVM;switch("production"!==process.env.NODE_ENV&&(r&&(r._inactive=!0),e._inactive=!1),this.childVM=e,n.params.transitionMode){case"in-out":e.$before(n.anchor,function(){n.remove(r,t)});break;case"out-in":n.remove(r,function(){e.$before(n.anchor,t)});break;default:n.remove(r),e.$before(n.anchor,t)}},unbind:function(){if(this.invalidatePending(),this.unbuild(),this.cache){for(var e in this.cache)this.cache[e].$destroy();this.cache=null}}},bindingModes=config._propBindingModes,propDef={bind:function(){var e=this.vm,t=e._context,n=this.descriptor.prop,r=n.path,i=n.parentPath,a=n.mode===bindingModes.TWO_WAY,o=this.parentWatcher=new Watcher(t,i,function(t){t=coerceProp(n,t),assertProp(n,t)&&(e[r]=t)},{twoWay:a,filters:n.filters,scope:this._scope});if(initProp(e,n,o.value),a){var s=this;e.$once("pre-hook:created",function(){s.childWatcher=new Watcher(e,r,function(e){o.set(e)},{sync:!0})})}},unbind:function(){this.parentWatcher.teardown(),this.childWatcher&&this.childWatcher.teardown()}},queue$1=[],queued=!1,TYPE_TRANSITION="transition",TYPE_ANIMATION="animation",transDurationProp=transitionProp+"Duration",animDurationProp=animationProp+"Duration",p$1=Transition.prototype;p$1.enter=function(e,t){this.cancelPending(),this.callHook("beforeEnter"),this.cb=t,addClass(this.el,this.enterClass),e(),this.entered=!1,this.callHookWithCb("enter"),this.entered||(this.cancel=this.hooks&&this.hooks.enterCancelled,pushJob(this.enterNextTick))},p$1.enterNextTick=function(){this.justEntered=!0;var e=this;setTimeout(function(){e.justEntered=!1},17);var t=this.enterDone,n=this.getCssTransitionType(this.enterClass);this.pendingJsCb?n===TYPE_TRANSITION&&removeClass(this.el,this.enterClass):n===TYPE_TRANSITION?(removeClass(this.el,this.enterClass),this.setupCssCb(transitionEndEvent,t)):n===TYPE_ANIMATION?this.setupCssCb(animationEndEvent,t):t()},p$1.enterDone=function(){this.entered=!0,this.cancel=this.pendingJsCb=null,removeClass(this.el,this.enterClass),this.callHook("afterEnter"),this.cb&&this.cb()},p$1.leave=function(e,t){this.cancelPending(),this.callHook("beforeLeave"),this.op=e,this.cb=t,addClass(this.el,this.leaveClass),this.left=!1,this.callHookWithCb("leave"),this.left||(this.cancel=this.hooks&&this.hooks.leaveCancelled,this.op&&!this.pendingJsCb&&(this.justEntered?this.leaveDone():pushJob(this.leaveNextTick)))},p$1.leaveNextTick=function(){var e=this.getCssTransitionType(this.leaveClass);if(e){var t=e===TYPE_TRANSITION?transitionEndEvent:animationEndEvent;this.setupCssCb(t,this.leaveDone)}else this.leaveDone()},p$1.leaveDone=function(){this.left=!0,this.cancel=this.pendingJsCb=null,this.op(),removeClass(this.el,this.leaveClass),this.callHook("afterLeave"),this.cb&&this.cb(),this.op=null},p$1.cancelPending=function(){this.op=this.cb=null;var e=!1;this.pendingCssCb&&(e=!0,off(this.el,this.pendingCssEvent,this.pendingCssCb),this.pendingCssEvent=this.pendingCssCb=null),this.pendingJsCb&&(e=!0,this.pendingJsCb.cancel(),this.pendingJsCb=null),e&&(removeClass(this.el,this.enterClass),removeClass(this.el,this.leaveClass)),this.cancel&&(this.cancel.call(this.vm,this.el),this.cancel=null)},p$1.callHook=function(e){this.hooks&&this.hooks[e]&&this.hooks[e].call(this.vm,this.el)},p$1.callHookWithCb=function(e){var t=this.hooks&&this.hooks[e];t&&(t.length>1&&(this.pendingJsCb=cancellable(this[e+"Done"])),t.call(this.vm,this.el,this.pendingJsCb))},p$1.getCssTransitionType=function(e){if(!(!transitionEndEvent||document.hidden||this.hooks&&this.hooks.css===!1||isHidden(this.el))){var t=this.type||this.typeCache[e];if(t)return t;var n=this.el.style,r=window.getComputedStyle(this.el),i=n[transDurationProp]||r[transDurationProp];if(i&&"0s"!==i)t=TYPE_TRANSITION;else{var a=n[animDurationProp]||r[animDurationProp];a&&"0s"!==a&&(t=TYPE_ANIMATION)}return t&&(this.typeCache[e]=t),t}},p$1.setupCssCb=function(e,t){this.pendingCssEvent=e;var n=this,r=this.el,i=this.pendingCssCb=function(a){a.target===r&&(off(r,e,i),n.pendingCssEvent=n.pendingCssCb=null,!n.pendingJsCb&&t&&t())};on$1(r,e,i)};var transition={priority:TRANSITION,update:function(e,t){var n=this.el,r=resolveAsset(this.vm.$options,"transitions",e);e=e||"v",n.__v_trans=new Transition(n,e,r,this.el.__vue__||this.vm),t&&removeClass(n,t+"-transition"),addClass(n,e+"-transition")}},internalDirectives={style:style,"class":vClass,component:component,prop:propDef,transition:transition},propBindingModes=config._propBindingModes,empty={},identRE$1=/^[$_a-zA-Z]+[\w$]*$/,settablePathRE=/^[A-Za-z_$][\w$]*(\.[A-Za-z_$][\w$]*|\[[^\[\]]+\])*$/,bindRE=/^v-bind:|^:/,onRE=/^v-on:|^@/,dirAttrRE=/^v-([^:]+)(?:$|:(.*)$)/,modifierRE=/\.[^\.]+/g,transitionRE=/^(v-bind:|:)?transition$/,terminalDirectives=["for","if"],DEFAULT_PRIORITY=1e3;skip.terminal=!0;var specialCharRE=/[^\w\-:\.]/,compiler=Object.freeze({compile:compile,compileAndLinkProps:compileAndLinkProps,compileRoot:compileRoot,terminalDirectives:terminalDirectives,transclude:transclude}),eventRE=/^v-on:|^@/;Directive.prototype._bind=function(){var e=this.name,t=this.descriptor;if(("cloak"!==e||this.vm._isCompiled)&&this.el&&this.el.removeAttribute){var n=t.attr||"v-"+e;this.el.removeAttribute(n)}var r=t.def;if("function"==typeof r?this.update=r:extend(this,r),this._setupParams(),this.bind&&this.bind(),this._bound=!0,this.literal)this.update&&this.update(t.raw);else if((this.expression||this.modifiers)&&(this.update||this.twoWay)&&!this._checkStatement()){var i=this;this.update?this._update=function(e,t){i._locked||i.update(e,t)}:this._update=noop;var a=this._preProcess?bind$1(this._preProcess,this):null,o=this._postProcess?bind$1(this._postProcess,this):null,s=this._watcher=new Watcher(this.vm,this.expression,this._update,{filters:this.filters,twoWay:this.twoWay,deep:this.deep,preProcess:a,postProcess:o,scope:this._scope});this.afterBind?this.afterBind():this.update&&this.update(s.value)}},Directive.prototype._setupParams=function(){if(this.params){var e=this.params;this.params=Object.create(null);for(var t,n,r,i=e.length;i--;)t=e[i],r=camelize(t),n=getBindAttr(this.el,t),null!=n?this._setupParamWatcher(r,n):(n=getAttr(this.el,t),null!=n&&(this.params[r]=""===n?!0:n))}},Directive.prototype._setupParamWatcher=function(e,t){var n=this,r=!1,i=(this._scope||this.vm).$watch(t,function(t,i){if(n.params[e]=t,r){var a=n.paramWatchers&&n.paramWatchers[e];a&&a.call(n,t,i)}else r=!0},{immediate:!0,user:!1});(this._paramUnwatchFns||(this._paramUnwatchFns=[])).push(i)},Directive.prototype._checkStatement=function(){var e=this.expression;if(e&&this.acceptStatement&&!isSimplePath(e)){var t=parseExpression(e).get,n=this._scope||this.vm,r=function(e){n.$event=e,t.call(n,n),n.$event=null};return this.filters&&(r=n._applyFilters(r,null,this.filters)),this.update(r),!0}},Directive.prototype.set=function(e){this.twoWay?this._withLock(function(){this._watcher.set(e)}):"production"!==process.env.NODE_ENV&&warn("Directive.set() can only be used inside 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n=e._context,r=this.params&&this.params.name;if(r){var i='[slot="'+r+'"]',a=t.querySelectorAll(i);a.length?this.tryCompile(extractFragment(a,t),n,e):this.fallback()}else this.tryCompile(extractFragment(t.childNodes,t,!0),n,e)},tryCompile:function(e,t,n){e.hasChildNodes()?this.compile(e,t,n):this.fallback()},compile:function(e,t,n){if(e&&t){if(this.el.hasChildNodes()&&1===e.childNodes.length&&1===e.childNodes[0].nodeType&&e.childNodes[0].hasAttribute("v-if")){var r=document.createElement("template");r.setAttribute("v-else",""),r.innerHTML=this.el.innerHTML,e.appendChild(r)}var i=n?n._scope:this._scope;this.unlink=t.$compile(e,n,i,this._frag)}e?replace(this.el,e):remove(this.el)},fallback:function(){this.compile(extractContent(this.el,!0),this.vm)},unbind:function(){this.unlink&&this.unlink()}},namedSlot=extend(extend({},slot),{priority:slot.priority+1,params:["name"]}),partial={priority:PARTIAL,params:["name"],paramWatchers:{name:function(e){vIf.remove.call(this),e&&this.insert(e)}},bind:function(){this.anchor=createAnchor("v-partial"),replace(this.el,this.anchor),this.insert(this.params.name)},insert:function(e){var t=resolveAsset(this.vm.$options,"partials",e);"production"!==process.env.NODE_ENV&&assertAsset(t,"partial",e),t&&(this.factory=new FragmentFactory(this.vm,t),vIf.insert.call(this))},unbind:function(){this.frag&&this.frag.destroy()}},elementDirectives={slot:slot,_namedSlot:namedSlot,partial:partial},convertArray=vFor._postProcess,digitsRE=/(\d{3})(?=\d)/g,filters={orderBy:orderBy,filterBy:filterBy,limitBy:limitBy,json:{read:function(e,t){return"string"==typeof e?e:JSON.stringify(e,null,Number(t)||2)},write:function(e){try{return JSON.parse(e)}catch(t){return e}}},capitalize:function(e){return e||0===e?(e=e.toString(),e.charAt(0).toUpperCase()+e.slice(1)):""},uppercase:function(e){return e||0===e?e.toString().toUpperCase():""},lowercase:function(e){return e||0===e?e.toString().toLowerCase():""},currency:function(e,t){if(e=parseFloat(e),!isFinite(e)||!e&&0!==e)return"";t=null!=t?t:"$";var n=Math.abs(e).toFixed(2),r=n.slice(0,-3),i=r.length%3,a=i>0?r.slice(0,i)+(r.length>3?",":""):"",o=n.slice(-3),s=0>e?"-":"";return t+s+a+r.slice(i).replace(digitsRE,"$1,")+o},pluralize:function(e){var t=toArray(arguments,1);return t.length>1?t[e%10-1]||t[t.length-1]:t[0]+(1===e?"":"s")},debounce:function(e,t){return e?(t||(t=300),_debounce(e,t)):void 0}};Vue.version="1.0.16-csp",Vue.options={directives:publicDirectives,elementDirectives:elementDirectives,filters:filters,transitions:{},components:{},partials:{},replace:!0},devtools?devtools.emit("init",Vue):"production"!==process.env.NODE_ENV&&inBrowser&&/Chrome\/\d+/.test(navigator.userAgent)&&console.log("Download the Vue Devtools for a better development experience:\nhttps://github.com/vuejs/vue-devtools"),module.exports=Vue; //# sourceMappingURL=./vue.common.min.js.map
source/app/app.js
u9520107/meepworks-base
import React from 'react'; import Application from 'meepworks/application'; export default class App extends Application { constructor(props, context) { super(props, context); this.state = { msg: 'Meepworks' }; } componentDidMount() { this.setState({ msg: 'World' }); } render() { return ( <div>Hello {this.state.msg}!</div> ); } }
src/components/toast/toast.js
n7best/react-weui
import React, { Component } from 'react'; import PropTypes from 'prop-types'; import classNames from '../../utils/classnames'; import Mask from '../mask/index'; import Icon from '../icon/index'; /** * pop out indicator to inform users * */ class Toast extends Component { static propTypes = { /** * Icon Value * */ icon: PropTypes.string, /** * Icon Size * */ iconSize: PropTypes.string, /** * display toast * */ show: PropTypes.bool }; static defaultProps = { icon: 'toast', show: false, }; render() { const {className, icon, show, children, iconSize, ...others} = this.props; const cls = classNames('weui-toast', { [className]: className }); return ( <div style={{display: show ? 'block' : 'none'}}> <Mask transparent={true}/> <div className={cls} {...others}> <Icon value={icon} size={iconSize} className="weui-icon_toast"/> <p className="weui-toast_content">{children}</p> </div> </div> ); } } export default Toast;
spec/react/expander/expander.spec.js
pivotal-cf/pivotal-ui
import React from 'react'; import ReactDOM from 'react-dom'; import $ from 'jquery'; import {ExpanderContent, ExpanderTrigger} from '../../../src/react/expander'; describe('ExpanderContent', () => { const renderIntoDom = props => ReactDOM.render( <ExpanderContent {...props}> <div>You won a brand new car!</div> </ExpanderContent>, root ); describe('when expanded is unset', () => { it('hides the content', () => { renderIntoDom({expanded: false}); expect('.pui-collapsible').not.toHaveClass('in'); }); }); describe('when expanded is set to false', () => { it('hides the content', () => { renderIntoDom({expanded: false}); expect('.pui-collapsible').not.toHaveClass('in'); }); }); describe('when expanded is set to true', () => { it('shows the content', () => { renderIntoDom({expanded: true}); expect('.pui-collapsible').toHaveClass('in'); }); }); describe('#toggle', () => { let onExitedSpy, onEnteredSpy, expanderContent; describe('when the content was already visible', () => { beforeEach(() => { onExitedSpy = jasmine.createSpy('on exited'); expanderContent = renderIntoDom({expanded: true, onExited: onExitedSpy, delay: 0}); expanderContent.toggle(); }); it('hides the content', () => { expect('.pui-collapsible').not.toHaveClass('in'); expect(onExitedSpy).toHaveBeenCalled(); }); }); describe('when the content is not visible', () => { beforeEach(() => { onEnteredSpy = jasmine.createSpy('onEntered'); expanderContent = renderIntoDom({expanded: false, onEntered: onEnteredSpy, delay: 0}); expanderContent.toggle(); }); it('shows the content', () => { expect('.pui-collapsible').toHaveClass('in'); expect(onEnteredSpy).toHaveBeenCalled(); }); }); it('can be invoked ad nauseum', () => { expanderContent = renderIntoDom({expanded: false, delay: 0}); expanderContent.toggle(); expect('.pui-collapsible').toHaveClass('in'); expanderContent.toggle(); expect('.pui-collapsible').not.toHaveClass('in'); expanderContent.toggle(); expect('.pui-collapsible').toHaveClass('in'); }); }); }); describe('ExpanderTrigger', () => { const renderComponent = props => ReactDOM.render( <ExpanderTrigger> <button>Click here to trigger</button> </ExpanderTrigger>, root ); let expanderTrigger; describe('on click', () => { describe('when target is set on state', () => { let expanderContent; beforeEach(() => { expanderContent = {toggle: jest.fn()}; expanderTrigger = renderComponent(); expanderTrigger.setTarget(expanderContent); }); it('invokes the #toggle method on the provided target', () => { $('button').simulate('click'); expect(expanderContent.toggle).toHaveBeenCalled(); }); }); describe('when target is not set on state', () => { it('warns the user that no ExpanderContent was provided', () => { spyOn(console, 'warn'); expanderTrigger = renderComponent(); $('button').simulate('click'); expect(console.warn).toHaveBeenCalledWith('No ExpanderContent provided to ExpanderTrigger.'); }); }); }); });
src/svg-icons/action/card-membership.js
verdan/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ActionCardMembership = (props) => ( <SvgIcon {...props}> <path d="M20 2H4c-1.11 0-2 .89-2 2v11c0 1.11.89 2 2 2h4v5l4-2 4 2v-5h4c1.11 0 2-.89 2-2V4c0-1.11-.89-2-2-2zm0 13H4v-2h16v2zm0-5H4V4h16v6z"/> </SvgIcon> ); ActionCardMembership = pure(ActionCardMembership); ActionCardMembership.displayName = 'ActionCardMembership'; ActionCardMembership.muiName = 'SvgIcon'; export default ActionCardMembership;
node_modules/react-icons/md/all-out.js
bairrada97/festival
import React from 'react' import Icon from 'react-icon-base' const MdAllOut = props => ( <Icon viewBox="0 0 40 40" {...props}> <g><path d="m26.8 26.7c3.5-3.5 3.5-9.4 0-12.9s-9.4-3.5-12.9 0-3.5 9.4 0 12.9 9.4 3.5 12.9 0z m1.8-14.7c4.5 4.6 4.5 12 0 16.5s-12 4.5-16.5 0-4.5-11.9 0-16.5 12-4.5 16.5 0z m-21.6 1.6v-6.6h6.7z m6.7 20h-6.7v-6.6z m20-6.6v6.6h-6.7z m-6.7-20h6.7v6.6z"/></g> </Icon> ) export default MdAllOut
features/apimgt/org.wso2.carbon.apimgt.publisher.feature/src/main/resources/publisher/node_modules/antd/es/locale-provider/index.js
bhathiya/test
import _extends from 'babel-runtime/helpers/extends'; import _classCallCheck from 'babel-runtime/helpers/classCallCheck'; import _createClass from 'babel-runtime/helpers/createClass'; import _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn'; import _inherits from 'babel-runtime/helpers/inherits'; import React from 'react'; import PropTypes from 'prop-types'; import { changeConfirmLocale } from '../modal/locale'; var LocaleProvider = function (_React$Component) { _inherits(LocaleProvider, _React$Component); function LocaleProvider() { _classCallCheck(this, LocaleProvider); return _possibleConstructorReturn(this, (LocaleProvider.__proto__ || Object.getPrototypeOf(LocaleProvider)).apply(this, arguments)); } _createClass(LocaleProvider, [{ key: 'getChildContext', value: function getChildContext() { return { antLocale: _extends({}, this.props.locale, { exist: true }) }; } }, { key: 'componentWillMount', value: function componentWillMount() { this.componentDidUpdate(); } }, { key: 'componentDidUpdate', value: function componentDidUpdate() { var locale = this.props.locale; changeConfirmLocale(locale && locale.Modal); } }, { key: 'componentWillUnMount', value: function componentWillUnMount() { changeConfirmLocale(); } }, { key: 'render', value: function render() { return React.Children.only(this.props.children); } }]); return LocaleProvider; }(React.Component); export default LocaleProvider; LocaleProvider.propTypes = { locale: PropTypes.object }; LocaleProvider.childContextTypes = { antLocale: PropTypes.object };
test/jquery.js
xiamiLi/skrollr
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g=b.body,h=cy(b),i=c.clientTop||g.clientTop||0,j=c.clientLeft||g.clientLeft||0,k=h.pageYOffset||f.support.boxModel&&c.scrollTop||g.scrollTop,l=h.pageXOffset||f.support.boxModel&&c.scrollLeft||g.scrollLeft,m=d.top+k-i,n=d.left+l-j;return{top:m,left:n}}:cv=function(a,b,c){var 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a===b?this:this.each(function(b){f.offset.setOffset(this,a,b)});var c=this[0],d=c&&c.ownerDocument;if(!d)return null;if(c===d.body)return f.offset.bodyOffset(c);return cv(c,d,d.documentElement)},f.offset={bodyOffset:function(a){var b=a.offsetTop,c=a.offsetLeft;f.support.doesNotIncludeMarginInBodyOffset&&(b+=parseFloat(f.css(a,"marginTop"))||0,c+=parseFloat(f.css(a,"marginLeft"))||0);return{top:b,left:c}},setOffset:function(a,b,c){var d=f.css(a,"position");d==="static"&&(a.style.position="relative");var e=f(a),g=e.offset(),h=f.css(a,"top"),i=f.css(a,"left"),j=(d==="absolute"||d==="fixed")&&f.inArray("auto",[h,i])>-1,k={},l={},m,n;j?(l=e.position(),m=l.top,n=l.left):(m=parseFloat(h)||0,n=parseFloat(i)||0),f.isFunction(b)&&(b=b.call(a,c,g)),b.top!=null&&(k.top=b.top-g.top+m),b.left!=null&&(k.left=b.left-g.left+n),"using"in b?b.using.call(a,k):e.css(k)}},f.fn.extend({position:function(){if(!this[0])return null;var 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a=this[0];return a?a.style?parseFloat(f.css(a,c,"padding")):this[c]():null},f.fn["outer"+a]=function(a){var b=this[0];return b?b.style?parseFloat(f.css(b,c,a?"margin":"border")):this[c]():null},f.fn[c]=function(a){return f.access(this,function(a,c,h){var i,j,k,l;if(f.isWindow(a)){i=a.document,j=i.documentElement[d];return f.support.boxModel&&j||i.body&&i.body[d]||j}if(a.nodeType===9){i=a.documentElement;if(i[d]>=i[e])return i[d];return Math.max(a.body[e],i[e],a.body[g],i[g])}if(h===b){k=f.css(a,c),l=parseFloat(k);return f.isNumeric(l)?l:k}f(a).css(c,h)},c,a,arguments.length,null)}}),a.jQuery=a.$=f,typeof define=="function"&&define.amd&&define.amd.jQuery&&define("jquery",[],function(){return f})})(window);
tests/components/Counter/Counter.spec.js
peter-suggate/Vibrato-Assistant
import React from 'react' import { bindActionCreators } from 'redux' import { Counter } from 'components/Counter/Counter' import { shallow } from 'enzyme' describe('(Component) Counter', () => { let _props, _spies, _wrapper beforeEach(() => { _spies = {} _props = { counter: 5, ...bindActionCreators({ doubleAsync: (_spies.doubleAsync = sinon.spy()), increment: (_spies.increment = sinon.spy()) }, _spies.dispatch = sinon.spy()) } _wrapper = shallow(<Counter {..._props} />) }) it('Should render as a <div>.', () => { expect(_wrapper.is('div')).to.equal(true) }) it('Should render with an <h2> that includes Sample Counter text.', () => { expect(_wrapper.find('h2').text()).to.match(/Counter:/) }) it('Should render props.counter at the end of the sample counter <h2>.', () => { expect(_wrapper.find('h2').text()).to.match(/5$/) _wrapper.setProps({ counter: 8 }) expect(_wrapper.find('h2').text()).to.match(/8$/) }) it('Should render exactly two buttons.', () => { expect(_wrapper.find('button')).to.have.length(2) }) describe('An increment button...', () => { let _button beforeEach(() => { _button = _wrapper.find('button').filterWhere(a => a.text() === 'Increment') }) it('has bootstrap classes', () => { expect(_button.hasClass('btn btn-default')).to.be.true }) it('Should dispatch a `increment` action when clicked', () => { _spies.dispatch.should.have.not.been.called _button.simulate('click') _spies.dispatch.should.have.been.called _spies.increment.should.have.been.called }); }) describe('A Double (Async) button...', () => { let _button beforeEach(() => { _button = _wrapper.find('button').filterWhere(a => a.text() === 'Double (Async)') }) it('has bootstrap classes', () => { expect(_button.hasClass('btn btn-default')).to.be.true }) it('Should dispatch a `doubleAsync` action when clicked', () => { _spies.dispatch.should.have.not.been.called _button.simulate('click') _spies.dispatch.should.have.been.called _spies.doubleAsync.should.have.been.called }); }) })
src/svg-icons/notification/phone-missed.js
rscnt/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let NotificationPhoneMissed = (props) => ( <SvgIcon {...props}> <path d="M6.5 5.5L12 11l7-7-1-1-6 6-4.5-4.5H11V3H5v6h1.5V5.5zm17.21 11.17C20.66 13.78 16.54 12 12 12 7.46 12 3.34 13.78.29 16.67c-.18.18-.29.43-.29.71s.11.53.29.71l2.48 2.48c.18.18.43.29.71.29.27 0 .52-.11.7-.28.79-.74 1.69-1.36 2.66-1.85.33-.16.56-.5.56-.9v-3.1c1.45-.48 3-.73 4.6-.73 1.6 0 3.15.25 4.6.72v3.1c0 .39.23.74.56.9.98.49 1.87 1.12 2.67 1.85.18.18.43.28.7.28.28 0 .53-.11.71-.29l2.48-2.48c.18-.18.29-.43.29-.71s-.12-.52-.3-.7z"/> </SvgIcon> ); NotificationPhoneMissed = pure(NotificationPhoneMissed); NotificationPhoneMissed.displayName = 'NotificationPhoneMissed'; export default NotificationPhoneMissed;
src/components/ChartBase.js
somonus/react-echarts
import React, { Component } from 'react'; export default class ChartBase extends Component { static propTypes = { hasChart: React.PropTypes.bool, }; constructor(props) { super(props); if (this.props.hasChart !== true) { throw new Error('There is no Chart wrapper.'); } } render() { return null; } }
app/containers/Articles/index.js
thecodingwhale/conduit-clone
/** * * Articles * */ import React from 'react'; import PropTypes from 'prop-types'; import { push } from 'react-router-redux'; import { connect } from 'react-redux'; import { Helmet } from 'react-helmet'; import { createStructuredSelector } from 'reselect'; import { compose } from 'redux'; import ReactPaginate from 'react-paginate'; import { Alert, Card, CardTitle, CardText, CardLink, Button, Row, Col } from 'reactstrap'; import injectSaga from 'utils/injectSaga'; import injectReducer from 'utils/injectReducer'; import { BASE_LIMIT, getUrlParams, checkUrlParams } from 'utils/url'; import Loader from 'components/Loader'; import AuthorCard from 'components/AuthorCard'; import ArticleTags from 'components/ArticleTags'; import { fetchArticles, fetchArticlesByAuthor, fetchArticlesFavoritedByAuthor, } from './actions'; import { makeSelectPosts, makeSelectError, makeSelectFetching, makeSelectPageCount } from './selectors'; import reducer from './reducer'; import saga from './saga'; import Wrapper from './Wrapper'; export class Articles extends React.PureComponent { // eslint-disable-line react/prefer-stateless-function constructor() { super(); this.onPageChange = this.onPageChange.bind(this); } componentDidMount() { this.getArticles( this.props.match.params.username, this.props.location.search, ); } componentWillReceiveProps(nextProps) { if (nextProps.location.search !== this.props.location.search) { if (nextProps.filters) { const { username, search } = nextProps.filters; this.getArticles(username, search); } else { this.getArticles( nextProps.match.params.username, nextProps.location.search, ); } } } onPageChange(data) { const setActivePage = data.selected + 1; this.props.onPageChange(this.preparePageUrl(setActivePage)); } getArticles(username, search) { const page = getUrlParams(search, 'page'); if (username) { if (checkUrlParams(/\?favorited/g, search)) { this.props.onFetchArticlesFavoritedByAuthor(page, username); } else { this.props.onFetchArticlesByAuthor(page, username); } } else { const tag = getUrlParams(search, 'tag'); this.props.onFetchArticles(page, tag); } } getPageCount() { const { pageCount } = this.props; return pageCount / BASE_LIMIT; } getForcePage() { const setForcePage = getUrlParams(this.props.location.search, 'page'); return parseInt(setForcePage, 10) - 1; } preparePageUrl(activePage) { const filters = `page=${activePage}`; let pageLink = `/?${filters}`; if (this.props.match.params.username) { pageLink = checkUrlParams(/\?favorited/g, this.props.location.search) ? `/author/${this.props.match.params.username}?favorited&${filters}` : `/author/${this.props.match.params.username}?${filters}`; } else { const tag = getUrlParams(this.props.location.search, 'tag'); if (tag) { pageLink = `/?tag=${tag}&${filters}`; } } return pageLink; } renderPost(post, index) { const { author, title, description, createdAt, tagList, slug, favoritesCount, favorited } = post; return ( <Wrapper key={index}> <Card body> <Row style={{ marginBottom: '10px' }}> <Col xs="6"> <AuthorCard author={author} createdAt={new Date(createdAt).toDateString()} /> </Col> <Col xs="6"> <div className="text-right"> <Button active={favorited} outline color="primary" size="sm" > <i className="ion-heart"></i> {favoritesCount} </Button> </div> </Col> </Row> <CardTitle>{title}</CardTitle> <CardText>{description}</CardText> <Row> <Col xs="6"> <CardLink href={`/article/${slug}`}> Read More </CardLink> </Col> <Col className="text-right" xs="6"> <ArticleTags tagList={tagList} /> </Col> </Row> </Card> </Wrapper> ); } renderPosts() { return ( <div> {this.props.posts.map((post, index) => this.renderPost(post, index))} <ReactPaginate disableInitialCallback={false} previousLabel="previous" nextLabel="next" breakLabel={<a className="page-link" href="">...</a>} breakClassName="page-item" forcePage={this.getForcePage()} pageCount={this.getPageCount()} marginPagesDisplayed={3} pageRangeDisplayed={3} onPageChange={this.onPageChange} containerClassName="pagination" subContainerClassName="pages pagination" pageClassName="page-item" pageLinkClassName="page-link" activeClassName="active" previousClassName="page-item" previousLinkClassName="page-link" nextClassName="page-item" nextLinkClassName="page-link" /> </div> ); } renderHelmet() { if (this.props.filters) return null; return ( <Helmet> <title>Articles</title> <meta name="description" content="Description of Articles" /> </Helmet> ); } render() { const { fetching, error, posts } = this.props; let content = <Loader />; if (!fetching) { if (!error) { if (posts.length !== 0) { content = this.renderPosts(); } else { content = ( <Alert color="info"> This is a warning alert — check it out! </Alert> ); } } else { content = ( <Alert color="danger"> This is a warning alert — check it out! </Alert> ); } } return ( <div> {this.renderHelmet()} {content} </div> ); } } Articles.defaultProps = { posts: [], pageCount: 0, }; Articles.propTypes = { onFetchArticles: PropTypes.func.isRequired, onFetchArticlesFavoritedByAuthor: PropTypes.func, onFetchArticlesByAuthor: PropTypes.func, onPageChange: PropTypes.func.isRequired, filters: PropTypes.shape({ search: PropTypes.string.isRequired, username: PropTypes.string.isRequired, }), location: PropTypes.shape({ search: PropTypes.string, }), match: PropTypes.shape({ params: PropTypes.shape({ username: PropTypes.string, }), }), error: PropTypes.bool.isRequired, posts: PropTypes.oneOfType([ PropTypes.object, PropTypes.array, ]).isRequired, fetching: PropTypes.bool.isRequired, pageCount: PropTypes.number.isRequired, }; const mapStateToProps = createStructuredSelector({ posts: makeSelectPosts(), error: makeSelectError(), fetching: makeSelectFetching(), pageCount: makeSelectPageCount(), }); export function mapDispatchToProps(dispatch) { return { onFetchArticles: (page, tag) => { dispatch(fetchArticles(page, tag)); }, onFetchArticlesByAuthor: (page, username) => { dispatch(fetchArticlesByAuthor(page, username)); }, onFetchArticlesFavoritedByAuthor: (page, username) => { dispatch(fetchArticlesFavoritedByAuthor(page, username)); }, onPageChange: (link) => { if (link) { dispatch(push(link)); } }, }; } const withConnect = connect(mapStateToProps, mapDispatchToProps); const withReducer = injectReducer({ key: 'articles', reducer }); const withSaga = injectSaga({ key: 'articles', saga }); export default compose( withReducer, withSaga, withConnect, )(Articles);
node_modules/react-router/es/Link.js
muhammadsasmito/meteor-solr
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; function _objectWithoutProperties(obj, keys) { var target = {}; for (var i in obj) { if (keys.indexOf(i) >= 0) continue; if (!Object.prototype.hasOwnProperty.call(obj, i)) continue; target[i] = obj[i]; } return target; } import React from 'react'; import createReactClass from 'create-react-class'; import { bool, object, string, func, oneOfType } from 'prop-types'; import invariant from 'invariant'; import { routerShape } from './PropTypes'; import { ContextSubscriber } from './ContextUtils'; function isLeftClickEvent(event) { return event.button === 0; } function isModifiedEvent(event) { return !!(event.metaKey || event.altKey || event.ctrlKey || event.shiftKey); } // TODO: De-duplicate against hasAnyProperties in createTransitionManager. function isEmptyObject(object) { for (var p in object) { if (Object.prototype.hasOwnProperty.call(object, p)) return false; }return true; } function resolveToLocation(to, router) { return typeof to === 'function' ? to(router.location) : to; } /** * A <Link> is used to create an <a> element that links to a route. * When that route is active, the link gets the value of its * activeClassName prop. * * For example, assuming you have the following route: * * <Route path="/posts/:postID" component={Post} /> * * You could use the following component to link to that route: * * <Link to={`/posts/${post.id}`} /> */ var Link = createReactClass({ displayName: 'Link', mixins: [ContextSubscriber('router')], contextTypes: { router: routerShape }, propTypes: { to: oneOfType([string, object, func]), activeStyle: object, activeClassName: string, onlyActiveOnIndex: bool.isRequired, onClick: func, target: string }, getDefaultProps: function getDefaultProps() { return { onlyActiveOnIndex: false, style: {} }; }, handleClick: function handleClick(event) { if (this.props.onClick) this.props.onClick(event); if (event.defaultPrevented) return; var router = this.context.router; !router ? process.env.NODE_ENV !== 'production' ? invariant(false, '<Link>s rendered outside of a router context cannot navigate.') : invariant(false) : void 0; if (isModifiedEvent(event) || !isLeftClickEvent(event)) return; // If target prop is set (e.g. to "_blank"), let browser handle link. /* istanbul ignore if: untestable with Karma */ if (this.props.target) return; event.preventDefault(); router.push(resolveToLocation(this.props.to, router)); }, render: function render() { var _props = this.props, to = _props.to, activeClassName = _props.activeClassName, activeStyle = _props.activeStyle, onlyActiveOnIndex = _props.onlyActiveOnIndex, props = _objectWithoutProperties(_props, ['to', 'activeClassName', 'activeStyle', 'onlyActiveOnIndex']); // Ignore if rendered outside the context of router to simplify unit testing. var router = this.context.router; if (router) { // If user does not specify a `to` prop, return an empty anchor tag. if (!to) { return React.createElement('a', props); } var toLocation = resolveToLocation(to, router); props.href = router.createHref(toLocation); if (activeClassName || activeStyle != null && !isEmptyObject(activeStyle)) { if (router.isActive(toLocation, onlyActiveOnIndex)) { if (activeClassName) { if (props.className) { props.className += ' ' + activeClassName; } else { props.className = activeClassName; } } if (activeStyle) props.style = _extends({}, props.style, activeStyle); } } } return React.createElement('a', _extends({}, props, { onClick: this.handleClick })); } }); export default Link;
test/test_helper.js
Xclo/cf-dashboard
import _$ from 'jquery'; import React from 'react'; import ReactDOM from 'react-dom'; import TestUtils from 'react-addons-test-utils'; import jsdom from 'jsdom'; import chai, { expect } from 'chai'; import chaiJquery from 'chai-jquery'; import { Provider } from 'react-redux'; import { createStore } from 'redux'; import reducers from '../src/reducers'; global.document = jsdom.jsdom('<!doctype html><html><body></body></html>'); global.window = global.document.defaultView; global.navigator = global.window.navigator; const $ = _$(window); chaiJquery(chai, chai.util, $); function renderComponent(ComponentClass, props = {}, state = {}) { const componentInstance = TestUtils.renderIntoDocument( <Provider store={createStore(reducers, state)}> <ComponentClass {...props} /> </Provider> ); return $(ReactDOM.findDOMNode(componentInstance)); } $.fn.simulate = function(eventName, value) { if (value) { this.val(value); } TestUtils.Simulate[eventName](this[0]); }; export {renderComponent, expect};
ajax/libs/phaser/2.0.5/custom/p2.js
BitsyCode/cdnjs
/** * The MIT License (MIT) * * Copyright (c) 2013 p2.js authors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ !function(e){"object"==typeof exports?module.exports=e():"function"==typeof define&&define.amd?define('p2', (function() { return this.p2 = e(); })()):"undefined"!=typeof window?window.p2=e():"undefined"!=typeof global?self.p2=e():"undefined"!=typeof self&&(self.p2=e())}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ /* Copyright (c) 2013, Brandon Jones, Colin MacKenzie IV. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ if(!GLMAT_EPSILON) { var GLMAT_EPSILON = 0.000001; } if(!GLMAT_ARRAY_TYPE) { var GLMAT_ARRAY_TYPE = (typeof Float32Array !== 'undefined') ? Float32Array : Array; } /** * @class Common utilities * @name glMatrix */ var glMatrix = {}; /** * Sets the type of array used when creating new vectors and matricies * * @param {Type} type Array type, such as Float32Array or Array */ glMatrix.setMatrixArrayType = function(type) { GLMAT_ARRAY_TYPE = type; } if(typeof(exports) !== 'undefined') { exports.glMatrix = glMatrix; } /* Copyright (c) 2013, Brandon Jones, Colin MacKenzie IV. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * @class 2 Dimensional Vector * @name vec2 */ var vec2 = {}; /** * Creates a new, empty vec2 * * @returns {vec2} a new 2D vector */ vec2.create = function() { var out = new GLMAT_ARRAY_TYPE(2); out[0] = 0; out[1] = 0; return out; }; /** * Creates a new vec2 initialized with values from an existing vector * * @param {vec2} a vector to clone * @returns {vec2} a new 2D vector */ vec2.clone = function(a) { var out = new GLMAT_ARRAY_TYPE(2); out[0] = a[0]; out[1] = a[1]; return out; }; /** * Creates a new vec2 initialized with the given values * * @param {Number} x X component * @param {Number} y Y component * @returns {vec2} a new 2D vector */ vec2.fromValues = function(x, y) { var out = new GLMAT_ARRAY_TYPE(2); out[0] = x; out[1] = y; return out; }; /** * Copy the values from one vec2 to another * * @param {vec2} out the receiving vector * @param {vec2} a the source vector * @returns {vec2} out */ vec2.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; return out; }; /** * Set the components of a vec2 to the given values * * @param {vec2} out the receiving vector * @param {Number} x X component * @param {Number} y Y component * @returns {vec2} out */ vec2.set = function(out, x, y) { out[0] = x; out[1] = y; return out; }; /** * Adds two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; return out; }; /** * Subtracts two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; return out; }; /** * Alias for {@link vec2.subtract} * @function */ vec2.sub = vec2.subtract; /** * Multiplies two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.multiply = function(out, a, b) { out[0] = a[0] * b[0]; out[1] = a[1] * b[1]; return out; }; /** * Alias for {@link vec2.multiply} * @function */ vec2.mul = vec2.multiply; /** * Divides two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.divide = function(out, a, b) { out[0] = a[0] / b[0]; out[1] = a[1] / b[1]; return out; }; /** * Alias for {@link vec2.divide} * @function */ vec2.div = vec2.divide; /** * Returns the minimum of two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.min = function(out, a, b) { out[0] = Math.min(a[0], b[0]); out[1] = Math.min(a[1], b[1]); return out; }; /** * Returns the maximum of two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.max = function(out, a, b) { out[0] = Math.max(a[0], b[0]); out[1] = Math.max(a[1], b[1]); return out; }; /** * Scales a vec2 by a scalar number * * @param {vec2} out the receiving vector * @param {vec2} a the vector to scale * @param {Number} b amount to scale the vector by * @returns {vec2} out */ vec2.scale = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; return out; }; /** * Calculates the euclidian distance between two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} distance between a and b */ vec2.distance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1]; return Math.sqrt(x*x + y*y); }; /** * Alias for {@link vec2.distance} * @function */ vec2.dist = vec2.distance; /** * Calculates the squared euclidian distance between two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} squared distance between a and b */ vec2.squaredDistance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1]; return x*x + y*y; }; /** * Alias for {@link vec2.squaredDistance} * @function */ vec2.sqrDist = vec2.squaredDistance; /** * Calculates the length of a vec2 * * @param {vec2} a vector to calculate length of * @returns {Number} length of a */ vec2.length = function (a) { var x = a[0], y = a[1]; return Math.sqrt(x*x + y*y); }; /** * Alias for {@link vec2.length} * @function */ vec2.len = vec2.length; /** * Calculates the squared length of a vec2 * * @param {vec2} a vector to calculate squared length of * @returns {Number} squared length of a */ vec2.squaredLength = function (a) { var x = a[0], y = a[1]; return x*x + y*y; }; /** * Alias for {@link vec2.squaredLength} * @function */ vec2.sqrLen = vec2.squaredLength; /** * Negates the components of a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to negate * @returns {vec2} out */ vec2.negate = function(out, a) { out[0] = -a[0]; out[1] = -a[1]; return out; }; /** * Normalize a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to normalize * @returns {vec2} out */ vec2.normalize = function(out, a) { var x = a[0], y = a[1]; var len = x*x + y*y; if (len > 0) { //TODO: evaluate use of glm_invsqrt here? len = 1 / Math.sqrt(len); out[0] = a[0] * len; out[1] = a[1] * len; } return out; }; /** * Calculates the dot product of two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} dot product of a and b */ vec2.dot = function (a, b) { return a[0] * b[0] + a[1] * b[1]; }; /** * Computes the cross product of two vec2's * Note that the cross product must by definition produce a 3D vector * * @param {vec3} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec3} out */ vec2.cross = function(out, a, b) { var z = a[0] * b[1] - a[1] * b[0]; out[0] = out[1] = 0; out[2] = z; return out; }; /** * Performs a linear interpolation between two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @param {Number} t interpolation amount between the two inputs * @returns {vec2} out */ vec2.lerp = function (out, a, b, t) { var ax = a[0], ay = a[1]; out[0] = ax + t * (b[0] - ax); out[1] = ay + t * (b[1] - ay); return out; }; /** * Transforms the vec2 with a mat2 * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat2} m matrix to transform with * @returns {vec2} out */ vec2.transformMat2 = function(out, a, m) { var x = a[0], y = a[1]; out[0] = m[0] * x + m[2] * y; out[1] = m[1] * x + m[3] * y; return out; }; /** * Transforms the vec2 with a mat2d * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat2d} m matrix to transform with * @returns {vec2} out */ vec2.transformMat2d = function(out, a, m) { var x = a[0], y = a[1]; out[0] = m[0] * x + m[2] * y + m[4]; out[1] = m[1] * x + m[3] * y + m[5]; return out; }; /** * Transforms the vec2 with a mat3 * 3rd vector component is implicitly '1' * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat3} m matrix to transform with * @returns {vec2} out */ vec2.transformMat3 = function(out, a, m) { var x = a[0], y = a[1]; out[0] = m[0] * x + m[3] * y + m[6]; out[1] = m[1] * x + m[4] * y + m[7]; return out; }; /** * Transforms the vec2 with a mat4 * 3rd vector component is implicitly '0' * 4th vector component is implicitly '1' * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat4} m matrix to transform with * @returns {vec2} out */ vec2.transformMat4 = function(out, a, m) { var x = a[0], y = a[1]; out[0] = m[0] * x + m[4] * y + m[12]; out[1] = m[1] * x + m[5] * y + m[13]; return out; }; /** * Perform some operation over an array of vec2s. * * @param {Array} a the array of vectors to iterate over * @param {Number} stride Number of elements between the start of each vec2. If 0 assumes tightly packed * @param {Number} offset Number of elements to skip at the beginning of the array * @param {Number} count Number of vec2s to iterate over. If 0 iterates over entire array * @param {Function} fn Function to call for each vector in the array * @param {Object} [arg] additional argument to pass to fn * @returns {Array} a * @function */ vec2.forEach = (function() { var vec = vec2.create(); return function(a, stride, offset, count, fn, arg) { var i, l; if(!stride) { stride = 2; } if(!offset) { offset = 0; } if(count) { l = Math.min((count * stride) + offset, a.length); } else { l = a.length; } for(i = offset; i < l; i += stride) { vec[0] = a[i]; vec[1] = a[i+1]; fn(vec, vec, arg); a[i] = vec[0]; a[i+1] = vec[1]; } return a; }; })(); /** * Returns a string representation of a vector * * @param {vec2} vec vector to represent as a string * @returns {String} string representation of the vector */ vec2.str = function (a) { return 'vec2(' + a[0] + ', ' + a[1] + ')'; }; if(typeof(exports) !== 'undefined') { exports.vec2 = vec2; } },{}],2:[function(require,module,exports){ var Scalar = require('./Scalar'); module.exports = Line; /** * Container for line-related functions * @class Line */ function Line(){}; /** * Compute the intersection between two lines. * @static * @method lineInt * @param {Array} l1 Line vector 1 * @param {Array} l2 Line vector 2 * @param {Number} precision Precision to use when checking if the lines are parallel * @return {Array} The intersection point. */ Line.lineInt = function(l1,l2,precision){ precision = precision || 0; var i = [0,0]; // point var a1, b1, c1, a2, b2, c2, det; // scalars a1 = l1[1][1] - l1[0][1]; b1 = l1[0][0] - l1[1][0]; c1 = a1 * l1[0][0] + b1 * l1[0][1]; a2 = l2[1][1] - l2[0][1]; b2 = l2[0][0] - l2[1][0]; c2 = a2 * l2[0][0] + b2 * l2[0][1]; det = a1 * b2 - a2*b1; if (!Scalar.eq(det, 0, precision)) { // lines are not parallel i[0] = (b2 * c1 - b1 * c2) / det; i[1] = (a1 * c2 - a2 * c1) / det; } return i; }; /** * Checks if two line segments intersects. * @method segmentsIntersect * @param {Array} p1 The start vertex of the first line segment. * @param {Array} p2 The end vertex of the first line segment. * @param {Array} q1 The start vertex of the second line segment. * @param {Array} q2 The end vertex of the second line segment. * @return {Boolean} True if the two line segments intersect */ Line.segmentsIntersect = function(p1, p2, q1, q2){ var dx = p2[0] - p1[0]; var dy = p2[1] - p1[1]; var da = q2[0] - q1[0]; var db = q2[1] - q1[1]; // segments are parallel if(da*dy - db*dx == 0) return false; var s = (dx * (q1[1] - p1[1]) + dy * (p1[0] - q1[0])) / (da * dy - db * dx) var t = (da * (p1[1] - q1[1]) + db * (q1[0] - p1[0])) / (db * dx - da * dy) return (s>=0 && s<=1 && t>=0 && t<=1); }; },{"./Scalar":5}],3:[function(require,module,exports){ module.exports = Point; /** * Point related functions * @class Point */ function Point(){}; /** * Get the area of a triangle spanned by the three given points. Note that the area will be negative if the points are not given in counter-clockwise order. * @static * @method area * @param {Array} a * @param {Array} b * @param {Array} c * @return {Number} */ Point.area = function(a,b,c){ return (((b[0] - a[0])*(c[1] - a[1]))-((c[0] - a[0])*(b[1] - a[1]))); }; Point.left = function(a,b,c){ return Point.area(a,b,c) > 0; }; Point.leftOn = function(a,b,c) { return Point.area(a, b, c) >= 0; }; Point.right = function(a,b,c) { return Point.area(a, b, c) < 0; }; Point.rightOn = function(a,b,c) { return Point.area(a, b, c) <= 0; }; var tmpPoint1 = [], tmpPoint2 = []; /** * Check if three points are collinear * @method collinear * @param {Array} a * @param {Array} b * @param {Array} c * @param {Number} [thresholdAngle=0] Threshold angle to use when comparing the vectors. The function will return true if the angle between the resulting vectors is less than this value. Use zero for max precision. * @return {Boolean} */ Point.collinear = function(a,b,c,thresholdAngle) { if(!thresholdAngle) return Point.area(a, b, c) == 0; else { var ab = tmpPoint1, bc = tmpPoint2; ab[0] = b[0]-a[0]; ab[1] = b[1]-a[1]; bc[0] = c[0]-b[0]; bc[1] = c[1]-b[1]; var dot = ab[0]*bc[0] + ab[1]*bc[1], magA = Math.sqrt(ab[0]*ab[0] + ab[1]*ab[1]), magB = Math.sqrt(bc[0]*bc[0] + bc[1]*bc[1]), angle = Math.acos(dot/(magA*magB)); return angle < thresholdAngle; } }; Point.sqdist = function(a,b){ var dx = b[0] - a[0]; var dy = b[1] - a[1]; return dx * dx + dy * dy; }; },{}],4:[function(require,module,exports){ var Line = require("./Line") , Point = require("./Point") , Scalar = require("./Scalar") module.exports = Polygon; /** * Polygon class. * @class Polygon * @constructor */ function Polygon(){ /** * Vertices that this polygon consists of. An array of array of numbers, example: [[0,0],[1,0],..] * @property vertices * @type {Array} */ this.vertices = []; } /** * Get a vertex at position i. It does not matter if i is out of bounds, this function will just cycle. * @method at * @param {Number} i * @return {Array} */ Polygon.prototype.at = function(i){ var v = this.vertices, s = v.length; return v[i < 0 ? i % s + s : i % s]; }; /** * Get first vertex * @method first * @return {Array} */ Polygon.prototype.first = function(){ return this.vertices[0]; }; /** * Get last vertex * @method last * @return {Array} */ Polygon.prototype.last = function(){ return this.vertices[this.vertices.length-1]; }; /** * Clear the polygon data * @method clear * @return {Array} */ Polygon.prototype.clear = function(){ this.vertices.length = 0; }; /** * Append points "from" to "to"-1 from an other polygon "poly" onto this one. * @method append * @param {Polygon} poly The polygon to get points from. * @param {Number} from The vertex index in "poly". * @param {Number} to The end vertex index in "poly". Note that this vertex is NOT included when appending. * @return {Array} */ Polygon.prototype.append = function(poly,from,to){ if(typeof(from) == "undefined") throw new Error("From is not given!"); if(typeof(to) == "undefined") throw new Error("To is not given!"); if(to-1 < from) throw new Error("lol1"); if(to > poly.vertices.length) throw new Error("lol2"); if(from < 0) throw new Error("lol3"); for(var i=from; i<to; i++){ this.vertices.push(poly.vertices[i]); } }; /** * Make sure that the polygon vertices are ordered counter-clockwise. * @method makeCCW */ Polygon.prototype.makeCCW = function(){ var br = 0, v = this.vertices; // find bottom right point for (var i = 1; i < this.vertices.length; ++i) { if (v[i][1] < v[br][1] || (v[i][1] == v[br][1] && v[i][0] > v[br][0])) { br = i; } } // reverse poly if clockwise if (!Point.left(this.at(br - 1), this.at(br), this.at(br + 1))) { this.reverse(); } }; /** * Reverse the vertices in the polygon * @method reverse */ Polygon.prototype.reverse = function(){ var tmp = []; for(var i=0, N=this.vertices.length; i!==N; i++){ tmp.push(this.vertices.pop()); } this.vertices = tmp; }; /** * Check if a point in the polygon is a reflex point * @method isReflex * @param {Number} i * @return {Boolean} */ Polygon.prototype.isReflex = function(i){ return Point.right(this.at(i - 1), this.at(i), this.at(i + 1)); }; var tmpLine1=[], tmpLine2=[]; /** * Check if two vertices in the polygon can see each other * @method canSee * @param {Number} a Vertex index 1 * @param {Number} b Vertex index 2 * @return {Boolean} */ Polygon.prototype.canSee = function(a,b) { var p, dist, l1=tmpLine1, l2=tmpLine2; if (Point.leftOn(this.at(a + 1), this.at(a), this.at(b)) && Point.rightOn(this.at(a - 1), this.at(a), this.at(b))) { return false; } dist = Point.sqdist(this.at(a), this.at(b)); for (var i = 0; i !== this.vertices.length; ++i) { // for each edge if ((i + 1) % this.vertices.length === a || i === a) // ignore incident edges continue; if (Point.leftOn(this.at(a), this.at(b), this.at(i + 1)) && Point.rightOn(this.at(a), this.at(b), this.at(i))) { // if diag intersects an edge l1[0] = this.at(a); l1[1] = this.at(b); l2[0] = this.at(i); l2[1] = this.at(i + 1); p = Line.lineInt(l1,l2); if (Point.sqdist(this.at(a), p) < dist) { // if edge is blocking visibility to b return false; } } } return true; }; /** * Copy the polygon from vertex i to vertex j. * @method copy * @param {Number} i * @param {Number} j * @param {Polygon} [targetPoly] Optional target polygon to save in. * @return {Polygon} The resulting copy. */ Polygon.prototype.copy = function(i,j,targetPoly){ var p = targetPoly || new Polygon(); p.clear(); if (i < j) { // Insert all vertices from i to j for(var k=i; k<=j; k++) p.vertices.push(this.vertices[k]); } else { // Insert vertices 0 to j for(var k=0; k<=j; k++) p.vertices.push(this.vertices[k]); // Insert vertices i to end for(var k=i; k<this.vertices.length; k++) p.vertices.push(this.vertices[k]); } return p; }; /** * Decomposes the polygon into convex pieces. Returns a list of edges [[p1,p2],[p2,p3],...] that cuts the polygon. * Note that this algorithm has complexity O(N^4) and will be very slow for polygons with many vertices. * @method getCutEdges * @return {Array} */ Polygon.prototype.getCutEdges = function() { var min=[], tmp1=[], tmp2=[], tmpPoly = new Polygon(); var nDiags = Number.MAX_VALUE; for (var i = 0; i < this.vertices.length; ++i) { if (this.isReflex(i)) { for (var j = 0; j < this.vertices.length; ++j) { if (this.canSee(i, j)) { tmp1 = this.copy(i, j, tmpPoly).getCutEdges(); tmp2 = this.copy(j, i, tmpPoly).getCutEdges(); for(var k=0; k<tmp2.length; k++) tmp1.push(tmp2[k]); if (tmp1.length < nDiags) { min = tmp1; nDiags = tmp1.length; min.push([this.at(i), this.at(j)]); } } } } } return min; }; /** * Decomposes the polygon into one or more convex sub-Polygons. * @method decomp * @return {Array} An array or Polygon objects. */ Polygon.prototype.decomp = function(){ var edges = this.getCutEdges(); if(edges.length > 0) return this.slice(edges); else return [this]; }; /** * Slices the polygon given one or more cut edges. If given one, this function will return two polygons (false on failure). If many, an array of polygons. * @method slice * @param {Array} cutEdges A list of edges, as returned by .getCutEdges() * @return {Array} */ Polygon.prototype.slice = function(cutEdges){ if(cutEdges.length == 0) return [this]; if(cutEdges instanceof Array && cutEdges.length && cutEdges[0] instanceof Array && cutEdges[0].length==2 && cutEdges[0][0] instanceof Array){ var polys = [this]; for(var i=0; i<cutEdges.length; i++){ var cutEdge = cutEdges[i]; // Cut all polys for(var j=0; j<polys.length; j++){ var poly = polys[j]; var result = poly.slice(cutEdge); if(result){ // Found poly! Cut and quit polys.splice(j,1); polys.push(result[0],result[1]); break; } } } return polys; } else { // Was given one edge var cutEdge = cutEdges; var i = this.vertices.indexOf(cutEdge[0]); var j = this.vertices.indexOf(cutEdge[1]); if(i != -1 && j != -1){ return [this.copy(i,j), this.copy(j,i)]; } else { return false; } } }; /** * Checks that the line segments of this polygon do not intersect each other. * @method isSimple * @param {Array} path An array of vertices e.g. [[0,0],[0,1],...] * @return {Boolean} * @todo Should it check all segments with all others? */ Polygon.prototype.isSimple = function(){ var path = this.vertices; // Check for(var i=0; i<path.length-1; i++){ for(var j=0; j<i-1; j++){ if(Line.segmentsIntersect(path[i], path[i+1], path[j], path[j+1] )){ return false; } } } // Check the segment between the last and the first point to all others for(var i=1; i<path.length-2; i++){ if(Line.segmentsIntersect(path[0], path[path.length-1], path[i], path[i+1] )){ return false; } } return true; }; function getIntersectionPoint(p1, p2, q1, q2, delta){ delta = delta || 0; var a1 = p2[1] - p1[1]; var b1 = p1[0] - p2[0]; var c1 = (a1 * p1[0]) + (b1 * p1[1]); var a2 = q2[1] - q1[1]; var b2 = q1[0] - q2[0]; var c2 = (a2 * q1[0]) + (b2 * q1[1]); var det = (a1 * b2) - (a2 * b1); if(!Scalar.eq(det,0,delta)) return [((b2 * c1) - (b1 * c2)) / det, ((a1 * c2) - (a2 * c1)) / det] else return [0,0] } /** * Quickly decompose the Polygon into convex sub-polygons. * @method quickDecomp * @param {Array} result * @param {Array} [reflexVertices] * @param {Array} [steinerPoints] * @param {Number} [delta] * @param {Number} [maxlevel] * @param {Number} [level] * @return {Array} */ Polygon.prototype.quickDecomp = function(result,reflexVertices,steinerPoints,delta,maxlevel,level){ maxlevel = maxlevel || 100; level = level || 0; delta = delta || 25; result = typeof(result)!="undefined" ? result : []; reflexVertices = reflexVertices || []; steinerPoints = steinerPoints || []; var upperInt=[0,0], lowerInt=[0,0], p=[0,0]; // Points var upperDist=0, lowerDist=0, d=0, closestDist=0; // scalars var upperIndex=0, lowerIndex=0, closestIndex=0; // Integers var lowerPoly=new Polygon(), upperPoly=new Polygon(); // polygons var poly = this, v = this.vertices; if(v.length < 3) return result; level++; if(level > maxlevel){ console.warn("quickDecomp: max level ("+maxlevel+") reached."); return result; } for (var i = 0; i < this.vertices.length; ++i) { if (poly.isReflex(i)) { reflexVertices.push(poly.vertices[i]); upperDist = lowerDist = Number.MAX_VALUE; for (var j = 0; j < this.vertices.length; ++j) { if (Point.left(poly.at(i - 1), poly.at(i), poly.at(j)) && Point.rightOn(poly.at(i - 1), poly.at(i), poly.at(j - 1))) { // if line intersects with an edge p = getIntersectionPoint(poly.at(i - 1), poly.at(i), poly.at(j), poly.at(j - 1)); // find the point of intersection if (Point.right(poly.at(i + 1), poly.at(i), p)) { // make sure it's inside the poly d = Point.sqdist(poly.vertices[i], p); if (d < lowerDist) { // keep only the closest intersection lowerDist = d; lowerInt = p; lowerIndex = j; } } } if (Point.left(poly.at(i + 1), poly.at(i), poly.at(j + 1)) && Point.rightOn(poly.at(i + 1), poly.at(i), poly.at(j))) { p = getIntersectionPoint(poly.at(i + 1), poly.at(i), poly.at(j), poly.at(j + 1)); if (Point.left(poly.at(i - 1), poly.at(i), p)) { d = Point.sqdist(poly.vertices[i], p); if (d < upperDist) { upperDist = d; upperInt = p; upperIndex = j; } } } } // if there are no vertices to connect to, choose a point in the middle if (lowerIndex == (upperIndex + 1) % this.vertices.length) { //console.log("Case 1: Vertex("+i+"), lowerIndex("+lowerIndex+"), upperIndex("+upperIndex+"), poly.size("+this.vertices.length+")"); p[0] = (lowerInt[0] + upperInt[0]) / 2; p[1] = (lowerInt[1] + upperInt[1]) / 2; steinerPoints.push(p); if (i < upperIndex) { //lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.begin() + upperIndex + 1); lowerPoly.append(poly, i, upperIndex+1); lowerPoly.vertices.push(p); upperPoly.vertices.push(p); if (lowerIndex != 0){ //upperPoly.insert(upperPoly.end(), poly.begin() + lowerIndex, poly.end()); upperPoly.append(poly,lowerIndex,poly.vertices.length); } //upperPoly.insert(upperPoly.end(), poly.begin(), poly.begin() + i + 1); upperPoly.append(poly,0,i+1); } else { if (i != 0){ //lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.end()); lowerPoly.append(poly,i,poly.vertices.length); } //lowerPoly.insert(lowerPoly.end(), poly.begin(), poly.begin() + upperIndex + 1); lowerPoly.append(poly,0,upperIndex+1); lowerPoly.vertices.push(p); upperPoly.vertices.push(p); //upperPoly.insert(upperPoly.end(), poly.begin() + lowerIndex, poly.begin() + i + 1); upperPoly.append(poly,lowerIndex,i+1); } } else { // connect to the closest point within the triangle //console.log("Case 2: Vertex("+i+"), closestIndex("+closestIndex+"), poly.size("+this.vertices.length+")\n"); if (lowerIndex > upperIndex) { upperIndex += this.vertices.length; } closestDist = Number.MAX_VALUE; if(upperIndex < lowerIndex){ return result; } for (var j = lowerIndex; j <= upperIndex; ++j) { if (Point.leftOn(poly.at(i - 1), poly.at(i), poly.at(j)) && Point.rightOn(poly.at(i + 1), poly.at(i), poly.at(j))) { d = Point.sqdist(poly.at(i), poly.at(j)); if (d < closestDist) { closestDist = d; closestIndex = j % this.vertices.length; } } } if (i < closestIndex) { lowerPoly.append(poly,i,closestIndex+1); if (closestIndex != 0){ upperPoly.append(poly,closestIndex,v.length); } upperPoly.append(poly,0,i+1); } else { if (i != 0){ lowerPoly.append(poly,i,v.length); } lowerPoly.append(poly,0,closestIndex+1); upperPoly.append(poly,closestIndex,i+1); } } // solve smallest poly first if (lowerPoly.vertices.length < upperPoly.vertices.length) { lowerPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); upperPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); } else { upperPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); lowerPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); } return result; } } result.push(this); return result; }; /** * Remove collinear points in the polygon. * @method removeCollinearPoints * @param {Number} [precision] The threshold angle to use when determining whether two edges are collinear. Use zero for finest precision. * @return {Number} The number of points removed */ Polygon.prototype.removeCollinearPoints = function(precision){ var num = 0; for(var i=this.vertices.length-1; this.vertices.length>3 && i>=0; --i){ if(Point.collinear(this.at(i-1),this.at(i),this.at(i+1),precision)){ // Remove the middle point this.vertices.splice(i%this.vertices.length,1); i--; // Jump one point forward. Otherwise we may get a chain removal num++; } } return num; }; },{"./Line":2,"./Point":3,"./Scalar":5}],5:[function(require,module,exports){ module.exports = Scalar; /** * Scalar functions * @class Scalar */ function Scalar(){} /** * Check if two scalars are equal * @static * @method eq * @param {Number} a * @param {Number} b * @param {Number} [precision] * @return {Boolean} */ Scalar.eq = function(a,b,precision){ precision = precision || 0; return Math.abs(a-b) < precision; }; },{}],6:[function(require,module,exports){ module.exports = { Polygon : require("./Polygon"), Point : require("./Point"), }; },{"./Point":3,"./Polygon":4}],7:[function(require,module,exports){ module.exports={ "name": "p2", "version": "0.5.0", "description": "A JavaScript 2D physics engine.", "author": "Stefan Hedman <[email protected]> (http://steffe.se)", "keywords": [ "p2.js", "p2", "physics", "engine", "2d" ], "main": "./src/p2.js", "engines": { "node": "*" }, "repository": { "type": "git", "url": "https://github.com/schteppe/p2.js.git" }, "bugs": { "url": "https://github.com/schteppe/p2.js/issues" }, "licenses": [ { "type": "MIT" } ], "devDependencies": { "grunt": "~0.4.0", "grunt-contrib-jshint": "~0.9.2", "grunt-contrib-nodeunit": "~0.1.2", "grunt-contrib-uglify": "~0.4.0", "grunt-contrib-watch": "~0.5.0", "grunt-browserify": "~2.0.1", "z-schema": "~2.4.6" }, "dependencies": { "poly-decomp": "0.1.0", "gl-matrix": "2.1.0" } } },{}],8:[function(require,module,exports){ var vec2 = require('../math/vec2') , Utils = require('../utils/Utils'); module.exports = AABB; /** * Axis aligned bounding box class. * @class AABB * @constructor * @param {Object} [options] * @param {Array} [options.upperBound] * @param {Array} [options.lowerBound] */ function AABB(options){ /** * The lower bound of the bounding box. * @property lowerBound * @type {Array} */ this.lowerBound = vec2.create(); if(options && options.lowerBound){ vec2.copy(this.lowerBound, options.lowerBound); } /** * The upper bound of the bounding box. * @property upperBound * @type {Array} */ this.upperBound = vec2.create(); if(options && options.upperBound){ vec2.copy(this.upperBound, options.upperBound); } } var tmp = vec2.create(); /** * Set the AABB bounds from a set of points. * @method setFromPoints * @param {Array} points An array of vec2's. */ AABB.prototype.setFromPoints = function(points,position,angle){ var l = this.lowerBound, u = this.upperBound; vec2.set(l, Number.MAX_VALUE, Number.MAX_VALUE); vec2.set(u, -Number.MAX_VALUE, -Number.MAX_VALUE); for(var i=0; i<points.length; i++){ var p = points[i]; if(typeof(angle) === "number"){ vec2.rotate(tmp,p,angle); p = tmp; } for(var j=0; j<2; j++){ if(p[j] > u[j]){ u[j] = p[j]; } if(p[j] < l[j]){ l[j] = p[j]; } } } // Add offset if(position){ vec2.add(this.lowerBound, this.lowerBound, position); vec2.add(this.upperBound, this.upperBound, position); } }; /** * Copy bounds from an AABB to this AABB * @method copy * @param {AABB} aabb */ AABB.prototype.copy = function(aabb){ vec2.copy(this.lowerBound, aabb.lowerBound); vec2.copy(this.upperBound, aabb.upperBound); }; /** * Extend this AABB so that it covers the given AABB too. * @method extend * @param {AABB} aabb */ AABB.prototype.extend = function(aabb){ // Loop over x and y for(var i=0; i<2; i++){ // Extend lower bound if(aabb.lowerBound[i] < this.lowerBound[i]){ this.lowerBound[i] = aabb.lowerBound[i]; } // Upper if(aabb.upperBound[i] > this.upperBound[i]){ this.upperBound[i] = aabb.upperBound[i]; } } }; /** * Returns true if the given AABB overlaps this AABB. * @method overlaps * @param {AABB} aabb * @return {Boolean} */ AABB.prototype.overlaps = function(aabb){ var l1 = this.lowerBound, u1 = this.upperBound, l2 = aabb.lowerBound, u2 = aabb.upperBound; // l2 u2 // |---------| // |--------| // l1 u1 return ((l2[0] <= u1[0] && u1[0] <= u2[0]) || (l1[0] <= u2[0] && u2[0] <= u1[0])) && ((l2[1] <= u1[1] && u1[1] <= u2[1]) || (l1[1] <= u2[1] && u2[1] <= u1[1])); }; },{"../math/vec2":30,"../utils/Utils":47}],9:[function(require,module,exports){ var vec2 = require('../math/vec2') var Body = require('../objects/Body') module.exports = Broadphase; /** * Base class for broadphase implementations. * @class Broadphase * @constructor */ function Broadphase(type){ this.type = type; /** * The resulting overlapping pairs. Will be filled with results during .getCollisionPairs(). * @property result * @type {Array} */ this.result = []; /** * The world to search for collision pairs in. To change it, use .setWorld() * @property world * @type {World} * @readOnly */ this.world = null; /** * The bounding volume type to use in the broadphase algorithms. * @property {Number} boundingVolumeType */ this.boundingVolumeType = Broadphase.AABB; } /** * Axis aligned bounding box type. * @static * @property {Number} AABB */ Broadphase.AABB = 1; /** * Bounding circle type. * @static * @property {Number} BOUNDING_CIRCLE */ Broadphase.BOUNDING_CIRCLE = 2; /** * Set the world that we are searching for collision pairs in * @method setWorld * @param {World} world */ Broadphase.prototype.setWorld = function(world){ this.world = world; }; /** * Get all potential intersecting body pairs. * @method getCollisionPairs * @param {World} world The world to search in. * @return {Array} An array of the bodies, ordered in pairs. Example: A result of [a,b,c,d] means that the potential pairs are: (a,b), (c,d). */ Broadphase.prototype.getCollisionPairs = function(world){ throw new Error("getCollisionPairs must be implemented in a subclass!"); }; var dist = vec2.create(); /** * Check whether the bounding radius of two bodies overlap. * @method boundingRadiusCheck * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.boundingRadiusCheck = function(bodyA, bodyB){ vec2.sub(dist, bodyA.position, bodyB.position); var d2 = vec2.squaredLength(dist), r = bodyA.boundingRadius + bodyB.boundingRadius; return d2 <= r*r; }; /** * Check whether the bounding radius of two bodies overlap. * @method boundingRadiusCheck * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.aabbCheck = function(bodyA, bodyB){ if(bodyA.aabbNeedsUpdate){ bodyA.updateAABB(); } if(bodyB.aabbNeedsUpdate){ bodyB.updateAABB(); } return bodyA.aabb.overlaps(bodyB.aabb); }; /** * Check whether the bounding radius of two bodies overlap. * @method boundingRadiusCheck * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.prototype.boundingVolumeCheck = function(bodyA, bodyB){ var result; switch(this.boundingVolumeType){ case Broadphase.BOUNDING_CIRCLE: result = Broadphase.boundingRadiusCheck(bodyA,bodyB); break; case Broadphase.AABB: result = Broadphase.aabbCheck(bodyA,bodyB); break; default: throw new Error('Bounding volume type not recognized: '+this.boundingVolumeType); } return result; }; /** * Check whether two bodies are allowed to collide at all. * @method canCollide * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.canCollide = function(bodyA, bodyB){ // Cannot collide static bodies if(bodyA.motionState === Body.STATIC && bodyB.motionState === Body.STATIC){ return false; } // Cannot collide static vs kinematic bodies if( (bodyA.motionState === Body.KINEMATIC && bodyB.motionState === Body.STATIC) || (bodyA.motionState === Body.STATIC && bodyB.motionState === Body.KINEMATIC)){ return false; } // Cannot collide kinematic vs kinematic if(bodyA.motionState === Body.KINEMATIC && bodyB.motionState === Body.KINEMATIC){ return false; } // Cannot collide both sleeping bodies if(bodyA.sleepState === Body.SLEEPING && bodyB.sleepState === Body.SLEEPING){ return false; } // Cannot collide if one is static and the other is sleeping if( (bodyA.sleepState === Body.SLEEPING && bodyB.motionState === Body.STATIC) || (bodyB.sleepState === Body.SLEEPING && bodyA.motionState === Body.STATIC)){ return false; } return true; }; Broadphase.NAIVE = 1; Broadphase.SAP = 2; },{"../math/vec2":30,"../objects/Body":31}],10:[function(require,module,exports){ var Circle = require('../shapes/Circle') , Plane = require('../shapes/Plane') , Particle = require('../shapes/Particle') , Broadphase = require('../collision/Broadphase') , vec2 = require('../math/vec2') , Utils = require('../utils/Utils') module.exports = GridBroadphase; /** * Broadphase that uses axis-aligned bins. * @class GridBroadphase * @constructor * @extends Broadphase * @param {object} [options] * @param {number} [options.xmin] Lower x bound of the grid * @param {number} [options.xmax] Upper x bound * @param {number} [options.ymin] Lower y bound * @param {number} [options.ymax] Upper y bound * @param {number} [options.nx] Number of bins along x axis * @param {number} [options.ny] Number of bins along y axis * @todo Should have an option for dynamic scene size */ function GridBroadphase(options){ Broadphase.apply(this); options = Utils.defaults(options,{ xmin: -100, xmax: 100, ymin: -100, ymax: 100, nx: 10, ny: 10 }); this.xmin = options.xmin; this.ymin = options.ymin; this.xmax = options.xmax; this.ymax = options.ymax; this.nx = options.nx; this.ny = options.ny; this.binsizeX = (this.xmax-this.xmin) / this.nx; this.binsizeY = (this.ymax-this.ymin) / this.ny; } GridBroadphase.prototype = new Broadphase(); /** * Get collision pairs. * @method getCollisionPairs * @param {World} world * @return {Array} */ GridBroadphase.prototype.getCollisionPairs = function(world){ var result = [], bodies = world.bodies, Ncolliding = bodies.length, binsizeX = this.binsizeX, binsizeY = this.binsizeY, nx = this.nx, ny = this.ny, xmin = this.xmin, ymin = this.ymin, xmax = this.xmax, ymax = this.ymax; // Todo: make garbage free var bins=[], Nbins=nx*ny; for(var i=0; i<Nbins; i++){ bins.push([]); } var xmult = nx / (xmax-xmin); var ymult = ny / (ymax-ymin); // Put all bodies into bins for(var i=0; i!==Ncolliding; i++){ var bi = bodies[i]; var aabb = bi.aabb; var lowerX = Math.max(aabb.lowerBound[0], xmin); var lowerY = Math.max(aabb.lowerBound[1], ymin); var upperX = Math.min(aabb.upperBound[0], xmax); var upperY = Math.min(aabb.upperBound[1], ymax); var xi1 = Math.floor(xmult * (lowerX - xmin)); var yi1 = Math.floor(ymult * (lowerY - ymin)); var xi2 = Math.floor(xmult * (upperX - xmin)); var yi2 = Math.floor(ymult * (upperY - ymin)); // Put in bin for(var j=xi1; j<=xi2; j++){ for(var k=yi1; k<=yi2; k++){ var xi = j; var yi = k; var idx = xi*(ny-1) + yi; if(idx >= 0 && idx < Nbins){ bins[ idx ].push(bi); } } } } // Check each bin for(var i=0; i!==Nbins; i++){ var bin = bins[i]; for(var j=0, NbodiesInBin=bin.length; j!==NbodiesInBin; j++){ var bi = bin[j]; for(var k=0; k!==j; k++){ var bj = bin[k]; if(Broadphase.canCollide(bi,bj) && this.boundingVolumeCheck(bi,bj)){ result.push(bi,bj); } } } } return result; }; },{"../collision/Broadphase":9,"../math/vec2":30,"../shapes/Circle":35,"../shapes/Particle":39,"../shapes/Plane":40,"../utils/Utils":47}],11:[function(require,module,exports){ var Circle = require('../shapes/Circle'), Plane = require('../shapes/Plane'), Shape = require('../shapes/Shape'), Particle = require('../shapes/Particle'), Broadphase = require('../collision/Broadphase'), vec2 = require('../math/vec2'); module.exports = NaiveBroadphase; /** * Naive broadphase implementation. Does N^2 tests. * * @class NaiveBroadphase * @constructor * @extends Broadphase */ function NaiveBroadphase(){ Broadphase.call(this, Broadphase.NAIVE); } NaiveBroadphase.prototype = new Broadphase(); /** * Get the colliding pairs * @method getCollisionPairs * @param {World} world * @return {Array} */ NaiveBroadphase.prototype.getCollisionPairs = function(world){ var bodies = world.bodies, result = this.result; result.length = 0; for(var i=0, Ncolliding=bodies.length; i!==Ncolliding; i++){ var bi = bodies[i]; for(var j=0; j<i; j++){ var bj = bodies[j]; if(Broadphase.canCollide(bi,bj) && this.boundingVolumeCheck(bi,bj)){ result.push(bi,bj); } } } return result; }; },{"../collision/Broadphase":9,"../math/vec2":30,"../shapes/Circle":35,"../shapes/Particle":39,"../shapes/Plane":40,"../shapes/Shape":42}],12:[function(require,module,exports){ var vec2 = require('../math/vec2') , sub = vec2.sub , add = vec2.add , dot = vec2.dot , Utils = require('../utils/Utils') , TupleDictionary = require('../utils/TupleDictionary') , Equation = require('../equations/Equation') , ContactEquation = require('../equations/ContactEquation') , FrictionEquation = require('../equations/FrictionEquation') , Circle = require('../shapes/Circle') , Convex = require('../shapes/Convex') , Shape = require('../shapes/Shape') , Body = require('../objects/Body') , Rectangle = require('../shapes/Rectangle'); module.exports = Narrowphase; // Temp things var yAxis = vec2.fromValues(0,1); var tmp1 = vec2.fromValues(0,0) , tmp2 = vec2.fromValues(0,0) , tmp3 = vec2.fromValues(0,0) , tmp4 = vec2.fromValues(0,0) , tmp5 = vec2.fromValues(0,0) , tmp6 = vec2.fromValues(0,0) , tmp7 = vec2.fromValues(0,0) , tmp8 = vec2.fromValues(0,0) , tmp9 = vec2.fromValues(0,0) , tmp10 = vec2.fromValues(0,0) , tmp11 = vec2.fromValues(0,0) , tmp12 = vec2.fromValues(0,0) , tmp13 = vec2.fromValues(0,0) , tmp14 = vec2.fromValues(0,0) , tmp15 = vec2.fromValues(0,0) , tmp16 = vec2.fromValues(0,0) , tmp17 = vec2.fromValues(0,0) , tmp18 = vec2.fromValues(0,0) , tmpArray = []; /** * Narrowphase. Creates contacts and friction given shapes and transforms. * @class Narrowphase * @constructor */ function Narrowphase(){ /** * @property contactEquations * @type {Array} */ this.contactEquations = []; /** * @property frictionEquations * @type {Array} */ this.frictionEquations = []; /** * Whether to make friction equations in the upcoming contacts. * @property enableFriction * @type {Boolean} */ this.enableFriction = true; /** * The friction slip force to use when creating friction equations. * @property slipForce * @type {Number} */ this.slipForce = 10.0; /** * The friction value to use in the upcoming friction equations. * @property frictionCoefficient * @type {Number} */ this.frictionCoefficient = 0.3; /** * Will be the .relativeVelocity in each produced FrictionEquation. * @property {Number} surfaceVelocity */ this.surfaceVelocity = 0; this.reuseObjects = true; this.reusableContactEquations = []; this.reusableFrictionEquations = []; /** * The restitution value to use in the next contact equations. * @property restitution * @type {Number} */ this.restitution = 0; /** * The stiffness value to use in the next contact equations. * @property {Number} stiffness */ this.stiffness = Equation.DEFAULT_STIFFNESS; /** * The stiffness value to use in the next contact equations. * @property {Number} stiffness */ this.relaxation = Equation.DEFAULT_RELAXATION; /** * The stiffness value to use in the next friction equations. * @property frictionStiffness * @type {Number} */ this.frictionStiffness = Equation.DEFAULT_STIFFNESS; /** * The relaxation value to use in the next friction equations. * @property frictionRelaxation * @type {Number} */ this.frictionRelaxation = Equation.DEFAULT_RELAXATION; // Keep track of the colliding bodies last step this.collidingBodiesLastStep = new TupleDictionary(); } /** * Check if the bodies were in contact since the last reset(). * @method collidedLastStep * @param {Body} bi * @param {Body} bj * @return {Boolean} */ Narrowphase.prototype.collidedLastStep = function(bi,bj){ var id1 = bi.id|0, id2 = bj.id|0; return !!this.collidingBodiesLastStep.get(id1, id2); }; // "for in" loops aren't optimised in chrome... is there a better way to handle last-step collision memory? // Maybe do this: http://jsperf.com/reflection-vs-array-of-keys function clearObject(obj){ var l = obj.keys.length; while(l--){ delete obj[obj.keys[l]]; } obj.keys.length = 0; } /** * Throws away the old equations and gets ready to create new * @method reset * @param {World} world */ Narrowphase.prototype.reset = function(world){ this.collidingBodiesLastStep.reset(); for(var i=0; i!==this.contactEquations.length; i++){ var eq = this.contactEquations[i], id1 = eq.bodyA.id|0, id2 = eq.bodyB.id|0; this.collidingBodiesLastStep.set(id1, id2, true); } if(this.reuseObjects){ var ce = this.contactEquations, fe = this.frictionEquations, rfe = this.reusableFrictionEquations, rce = this.reusableContactEquations; Utils.appendArray(rce,ce); Utils.appendArray(rfe,fe); } // Reset this.contactEquations.length = this.frictionEquations.length = 0; }; /** * Creates a ContactEquation, either by reusing an existing object or creating a new one. * @method createContactEquation * @param {Body} bodyA * @param {Body} bodyB * @return {ContactEquation} */ Narrowphase.prototype.createContactEquation = function(bodyA,bodyB,shapeA,shapeB){ var c = this.reusableContactEquations.length ? this.reusableContactEquations.pop() : new ContactEquation(bodyA,bodyB); c.bodyA = bodyA; c.bodyB = bodyB; c.shapeA = shapeA; c.shapeB = shapeB; c.restitution = this.restitution; c.firstImpact = !this.collidedLastStep(bodyA,bodyB); c.stiffness = this.stiffness; c.relaxation = this.relaxation; c.needsUpdate = true; c.enabled = true; return c; }; /** * Creates a FrictionEquation, either by reusing an existing object or creating a new one. * @method createFrictionEquation * @param {Body} bodyA * @param {Body} bodyB * @return {FrictionEquation} */ Narrowphase.prototype.createFrictionEquation = function(bodyA,bodyB,shapeA,shapeB){ var c = this.reusableFrictionEquations.length ? this.reusableFrictionEquations.pop() : new FrictionEquation(bodyA,bodyB); c.bodyA = bodyA; c.bodyB = bodyB; c.shapeA = shapeA; c.shapeB = shapeB; c.setSlipForce(this.slipForce); c.frictionCoefficient = this.frictionCoefficient; c.relativeVelocity = this.surfaceVelocity; c.enabled = true; c.needsUpdate = true; c.stiffness = this.frictionStiffness; c.relaxation = this.frictionRelaxation; return c; }; /** * Creates a FrictionEquation given the data in the ContactEquation. Uses same offset vectors ri and rj, but the tangent vector will be constructed from the collision normal. * @method createFrictionFromContact * @param {ContactEquation} contactEquation * @return {FrictionEquation} */ Narrowphase.prototype.createFrictionFromContact = function(c){ var eq = this.createFrictionEquation(c.bodyA, c.bodyB, c.shapeA, c.shapeB); vec2.copy(eq.contactPointA, c.contactPointA); vec2.copy(eq.contactPointB, c.contactPointB); vec2.rotate90cw(eq.t, c.normalA); eq.contactEquation = c; return eq; }; /** * Convex/line narrowphase * @method convexLine * @param {Body} bi * @param {Convex} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.CONVEX] = Narrowphase.prototype.convexLine = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // TODO if(justTest) return false; else return 0; }; /** * Line/rectangle narrowphase * @method lineRectangle * @param {Body} bi * @param {Line} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Rectangle} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.RECTANGLE] = Narrowphase.prototype.lineRectangle = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // TODO if(justTest) return false; else return 0; }; function setConvexToCapsuleShapeMiddle(convexShape, capsuleShape){ vec2.set(convexShape.vertices[0], -capsuleShape.length * 0.5, -capsuleShape.radius); vec2.set(convexShape.vertices[1], capsuleShape.length * 0.5, -capsuleShape.radius); vec2.set(convexShape.vertices[2], capsuleShape.length * 0.5, capsuleShape.radius); vec2.set(convexShape.vertices[3], -capsuleShape.length * 0.5, capsuleShape.radius); } var convexCapsule_tempRect = new Rectangle(1,1), convexCapsule_tempVec = vec2.create(); /** * Convex/capsule narrowphase * @method convexCapsule * @param {Body} bi * @param {Convex} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Capsule} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.CAPSULE | Shape.CONVEX] = Narrowphase.prototype[Shape.CAPSULE | Shape.RECTANGLE] = Narrowphase.prototype.convexCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // Check the circles // Add offsets! var circlePos = convexCapsule_tempVec; vec2.set(circlePos, sj.length/2,0); vec2.rotate(circlePos,circlePos,aj); vec2.add(circlePos,circlePos,xj); var result1 = this.circleConvex(bj,sj,circlePos,aj, bi,si,xi,ai, justTest, sj.radius); vec2.set(circlePos,-sj.length/2, 0); vec2.rotate(circlePos,circlePos,aj); vec2.add(circlePos,circlePos,xj); var result2 = this.circleConvex(bj,sj,circlePos,aj, bi,si,xi,ai, justTest, sj.radius); if(justTest && (result1 || result2)) return true; // Check center rect var r = convexCapsule_tempRect; setConvexToCapsuleShapeMiddle(r,sj); var result = this.convexConvex(bi,si,xi,ai, bj,r,xj,aj, justTest); return result + result1 + result2; }; /** * Capsule/line narrowphase * @method lineCapsule * @param {Body} bi * @param {Line} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Capsule} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.CAPSULE | Shape.LINE] = Narrowphase.prototype.lineCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // TODO if(justTest) return false; else return 0; }; var capsuleCapsule_tempVec1 = vec2.create(); var capsuleCapsule_tempVec2 = vec2.create(); var capsuleCapsule_tempRect1 = new Rectangle(1,1); /** * Capsule/capsule narrowphase * @method capsuleCapsule * @param {Body} bi * @param {Capsule} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Capsule} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.CAPSULE | Shape.CAPSULE] = Narrowphase.prototype.capsuleCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // Check the circles // Add offsets! var circlePosi = capsuleCapsule_tempVec1, circlePosj = capsuleCapsule_tempVec2; var numContacts = 0; // Need 4 circle checks, between all for(var i=0; i<2; i++){ vec2.set(circlePosi,(i==0?-1:1)*si.length/2,0); vec2.rotate(circlePosi,circlePosi,ai); vec2.add(circlePosi,circlePosi,xi); for(var j=0; j<2; j++){ vec2.set(circlePosj,(j==0?-1:1)*sj.length/2, 0); vec2.rotate(circlePosj,circlePosj,aj); vec2.add(circlePosj,circlePosj,xj); var result = this.circleCircle(bi,si,circlePosi,ai, bj,sj,circlePosj,aj, justTest, si.radius, sj.radius); if(justTest && result) return true; numContacts += result; } } // Check circles against the center rectangles var rect = capsuleCapsule_tempRect1; setConvexToCapsuleShapeMiddle(rect,si); var result1 = this.convexCapsule(bi,rect,xi,ai, bj,sj,xj,aj, justTest); if(justTest && result1) return true; numContacts += result1; setConvexToCapsuleShapeMiddle(rect,sj); var result2 = this.convexCapsule(bj,rect,xj,aj, bi,si,xi,ai, justTest); if(justTest && result2) return true; numContacts += result2; return numContacts; }; /** * Line/line narrowphase * @method lineLine * @param {Body} bi * @param {Line} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.LINE] = Narrowphase.prototype.lineLine = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // TODO if(justTest) return false; else return 0; }; /** * Plane/line Narrowphase * @method planeLine * @param {Body} planeBody * @param {Plane} planeShape * @param {Array} planeOffset * @param {Number} planeAngle * @param {Body} lineBody * @param {Line} lineShape * @param {Array} lineOffset * @param {Number} lineAngle */ Narrowphase.prototype[Shape.PLANE | Shape.LINE] = Narrowphase.prototype.planeLine = function(planeBody, planeShape, planeOffset, planeAngle, lineBody, lineShape, lineOffset, lineAngle, justTest){ var worldVertex0 = tmp1, worldVertex1 = tmp2, worldVertex01 = tmp3, worldVertex11 = tmp4, worldEdge = tmp5, worldEdgeUnit = tmp6, dist = tmp7, worldNormal = tmp8, worldTangent = tmp9, verts = tmpArray numContacts = 0; // Get start and end points vec2.set(worldVertex0, -lineShape.length/2, 0); vec2.set(worldVertex1, lineShape.length/2, 0); // Not sure why we have to use worldVertex*1 here, but it won't work otherwise. Tired. vec2.rotate(worldVertex01, worldVertex0, lineAngle); vec2.rotate(worldVertex11, worldVertex1, lineAngle); add(worldVertex01, worldVertex01, lineOffset); add(worldVertex11, worldVertex11, lineOffset); vec2.copy(worldVertex0,worldVertex01); vec2.copy(worldVertex1,worldVertex11); // Get vector along the line sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. vec2.rotate90cw(worldTangent, worldEdgeUnit); vec2.rotate(worldNormal, yAxis, planeAngle); // Check line ends verts[0] = worldVertex0; verts[1] = worldVertex1; for(var i=0; i<verts.length; i++){ var v = verts[i]; sub(dist, v, planeOffset); var d = dot(dist,worldNormal); if(d < 0){ if(justTest) return true; var c = this.createContactEquation(planeBody,lineBody,planeShape,lineShape); numContacts++; vec2.copy(c.normalA, worldNormal); vec2.normalize(c.normalA,c.normalA); // distance vector along plane normal vec2.scale(dist, worldNormal, d); // Vector from plane center to contact sub(c.contactPointA, v, dist); sub(c.contactPointA, c.contactPointA, planeBody.position); // From line center to contact sub(c.contactPointB, v, lineOffset); add(c.contactPointB, c.contactPointB, lineOffset); sub(c.contactPointB, c.contactPointB, lineBody.position); this.contactEquations.push(c); // TODO : only need one friction equation if both points touch if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } } } return numContacts; }; Narrowphase.prototype[Shape.PARTICLE | Shape.CAPSULE] = Narrowphase.prototype.particleCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ return this.circleLine(bi,si,xi,ai, bj,sj,xj,aj, justTest, sj.radius, 0); }; /** * Circle/line Narrowphase * @method circleLine * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj * @param {Boolean} justTest If set to true, this function will return the result (intersection or not) without adding equations. * @param {Number} lineRadius Radius to add to the line. Can be used to test Capsules. * @param {Number} circleRadius If set, this value overrides the circle shape radius. */ Narrowphase.prototype[Shape.CIRCLE | Shape.LINE] = Narrowphase.prototype.circleLine = function(bi,si,xi,ai, bj,sj,xj,aj, justTest, lineRadius, circleRadius){ var lineShape = sj, lineAngle = aj, lineBody = bj, lineOffset = xj, circleOffset = xi, circleBody = bi, circleShape = si, lineRadius = lineRadius || 0, circleRadius = typeof(circleRadius)!="undefined" ? circleRadius : circleShape.radius, orthoDist = tmp1, lineToCircleOrthoUnit = tmp2, projectedPoint = tmp3, centerDist = tmp4, worldTangent = tmp5, worldEdge = tmp6, worldEdgeUnit = tmp7, worldVertex0 = tmp8, worldVertex1 = tmp9, worldVertex01 = tmp10, worldVertex11 = tmp11, dist = tmp12, lineToCircle = tmp13, lineEndToLineRadius = tmp14, verts = tmpArray; // Get start and end points vec2.set(worldVertex0, -lineShape.length/2, 0); vec2.set(worldVertex1, lineShape.length/2, 0); // Not sure why we have to use worldVertex*1 here, but it won't work otherwise. Tired. vec2.rotate(worldVertex01, worldVertex0, lineAngle); vec2.rotate(worldVertex11, worldVertex1, lineAngle); add(worldVertex01, worldVertex01, lineOffset); add(worldVertex11, worldVertex11, lineOffset); vec2.copy(worldVertex0,worldVertex01); vec2.copy(worldVertex1,worldVertex11); // Get vector along the line sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. vec2.rotate90cw(worldTangent, worldEdgeUnit); // Check distance from the plane spanned by the edge vs the circle sub(dist, circleOffset, worldVertex0); var d = dot(dist, worldTangent); // Distance from center of line to circle center sub(centerDist, worldVertex0, lineOffset); sub(lineToCircle, circleOffset, lineOffset); if(Math.abs(d) < circleRadius+lineRadius){ // Now project the circle onto the edge vec2.scale(orthoDist, worldTangent, d); sub(projectedPoint, circleOffset, orthoDist); // Add the missing line radius vec2.scale(lineToCircleOrthoUnit, worldTangent, dot(worldTangent, lineToCircle)); vec2.normalize(lineToCircleOrthoUnit,lineToCircleOrthoUnit); vec2.scale(lineToCircleOrthoUnit, lineToCircleOrthoUnit, lineRadius); add(projectedPoint,projectedPoint,lineToCircleOrthoUnit); // Check if the point is within the edge span var pos = dot(worldEdgeUnit, projectedPoint); var pos0 = dot(worldEdgeUnit, worldVertex0); var pos1 = dot(worldEdgeUnit, worldVertex1); if(pos > pos0 && pos < pos1){ // We got contact! if(justTest) return true; var c = this.createContactEquation(circleBody,lineBody,si,sj); vec2.scale(c.normalA, orthoDist, -1); vec2.normalize(c.normalA, c.normalA); vec2.scale( c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, projectedPoint, lineOffset); add(c.contactPointB, c.contactPointB, lineOffset); sub(c.contactPointB, c.contactPointB, lineBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } // Add corner // @todo reuse array object verts[0] = worldVertex0; verts[1] = worldVertex1; for(var i=0; i<verts.length; i++){ var v = verts[i]; sub(dist, v, circleOffset); if(vec2.squaredLength(dist) < (circleRadius+lineRadius)*(circleRadius+lineRadius)){ if(justTest) return true; var c = this.createContactEquation(circleBody,lineBody,si,sj); vec2.copy(c.normalA, dist); vec2.normalize(c.normalA,c.normalA); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, v, lineOffset); vec2.scale(lineEndToLineRadius, c.normalA, -lineRadius); add(c.contactPointB, c.contactPointB, lineEndToLineRadius); add(c.contactPointB, c.contactPointB, lineOffset); sub(c.contactPointB, c.contactPointB, lineBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } return 0; }; /** * Circle/capsule Narrowphase * @method circleCapsule * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.CAPSULE] = Narrowphase.prototype.circleCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ return this.circleLine(bi,si,xi,ai, bj,sj,xj,aj, justTest, sj.radius); }; /** * Circle/convex Narrowphase * @method circleConvex * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.CONVEX] = Narrowphase.prototype[Shape.CIRCLE | Shape.RECTANGLE] = Narrowphase.prototype.circleConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest, circleRadius){ var convexShape = sj, convexAngle = aj, convexBody = bj, convexOffset = xj, circleOffset = xi, circleBody = bi, circleShape = si, circleRadius = typeof(circleRadius)=="number" ? circleRadius : circleShape.radius; var worldVertex0 = tmp1, worldVertex1 = tmp2, worldEdge = tmp3, worldEdgeUnit = tmp4, worldTangent = tmp5, centerDist = tmp6, convexToCircle = tmp7, orthoDist = tmp8, projectedPoint = tmp9, dist = tmp10, worldVertex = tmp11, closestEdge = -1, closestEdgeDistance = null, closestEdgeOrthoDist = tmp12, closestEdgeProjectedPoint = tmp13, candidate = tmp14, candidateDist = tmp15, minCandidate = tmp16, found = false, minCandidateDistance = Number.MAX_VALUE; var numReported = 0; // New algorithm: // 1. Check so center of circle is not inside the polygon. If it is, this wont work... // 2. For each edge // 2. 1. Get point on circle that is closest to the edge (scale normal with -radius) // 2. 2. Check if point is inside. verts = convexShape.vertices; // Check all edges first for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. Points out of the Convex vec2.rotate90cw(worldTangent, worldEdgeUnit); // Get point on circle, closest to the polygon vec2.scale(candidate,worldTangent,-circleShape.radius); add(candidate,candidate,circleOffset); if(pointInConvex(candidate,convexShape,convexOffset,convexAngle)){ vec2.sub(candidateDist,worldVertex0,candidate); var candidateDistance = Math.abs(vec2.dot(candidateDist,worldTangent)); /* // Check distance from the plane spanned by the edge vs the circle sub(dist, circleOffset, worldVertex0); var d = dot(dist, worldTangent); sub(centerDist, worldVertex0, convexOffset); sub(convexToCircle, circleOffset, convexOffset); if(d < circleRadius && dot(centerDist,convexToCircle) > 0){ // Now project the circle onto the edge vec2.scale(orthoDist, worldTangent, d); sub(projectedPoint, circleOffset, orthoDist); // Check if the point is within the edge span var pos = dot(worldEdgeUnit, projectedPoint); var pos0 = dot(worldEdgeUnit, worldVertex0); var pos1 = dot(worldEdgeUnit, worldVertex1); if(pos > pos0 && pos < pos1){ // We got contact! if(justTest) return true; if(closestEdgeDistance === null || d*d<closestEdgeDistance*closestEdgeDistance){ closestEdgeDistance = d; closestEdge = i; vec2.copy(closestEdgeOrthoDist, orthoDist); vec2.copy(closestEdgeProjectedPoint, projectedPoint); } } } */ if(candidateDistance < minCandidateDistance){ vec2.copy(minCandidate,candidate); minCandidateDistance = candidateDistance; vec2.scale(closestEdgeProjectedPoint,worldTangent,candidateDistance); vec2.add(closestEdgeProjectedPoint,closestEdgeProjectedPoint,candidate); found = true; } } } if(found){ if(justTest) return true; var c = this.createContactEquation(circleBody,convexBody,si,sj); vec2.sub(c.normalA, minCandidate, circleOffset) vec2.normalize(c.normalA, c.normalA); vec2.scale(c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, closestEdgeProjectedPoint, convexOffset); add(c.contactPointB, c.contactPointB, convexOffset); sub(c.contactPointB, c.contactPointB, convexBody.position); this.contactEquations.push(c); if(this.enableFriction) this.frictionEquations.push( this.createFrictionFromContact(c) ); return 1; } /* if(closestEdge != -1){ var c = this.createContactEquation(circleBody,convexBody); vec2.scale(c.normalA, closestEdgeOrthoDist, -1); vec2.normalize(c.normalA, c.normalA); vec2.scale(c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, closestEdgeProjectedPoint, convexOffset); add(c.contactPointB, c.contactPointB, convexOffset); sub(c.contactPointB, c.contactPointB, convexBody.position); this.contactEquations.push(c); if(this.enableFriction) this.frictionEquations.push( this.createFrictionFromContact(c) ); return true; } */ // Check all vertices if(circleRadius > 0){ for(var i=0; i<verts.length; i++){ var localVertex = verts[i]; vec2.rotate(worldVertex, localVertex, convexAngle); add(worldVertex, worldVertex, convexOffset); sub(dist, worldVertex, circleOffset); if(vec2.squaredLength(dist) < circleRadius*circleRadius){ if(justTest) return true; var c = this.createContactEquation(circleBody,convexBody,si,sj); vec2.copy(c.normalA, dist); vec2.normalize(c.normalA,c.normalA); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.contactPointA, c.normalA, circleRadius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); sub(c.contactPointB, worldVertex, convexOffset); add(c.contactPointB, c.contactPointB, convexOffset); sub(c.contactPointB, c.contactPointB, convexBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } } return 0; }; // Check if a point is in a polygon var pic_worldVertex0 = vec2.create(), pic_worldVertex1 = vec2.create(), pic_r0 = vec2.create(), pic_r1 = vec2.create(); function pointInConvex(worldPoint,convexShape,convexOffset,convexAngle){ var worldVertex0 = pic_worldVertex0, worldVertex1 = pic_worldVertex1, r0 = pic_r0, r1 = pic_r1, point = worldPoint, verts = convexShape.vertices, lastCross = null; for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; // Transform vertices to world // can we instead transform point to local of the convex??? vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); sub(r0, worldVertex0, point); sub(r1, worldVertex1, point); var cross = vec2.crossLength(r0,r1); if(lastCross===null) lastCross = cross; // If we got a different sign of the distance vector, the point is out of the polygon if(cross*lastCross <= 0){ return false; } lastCross = cross; } return true; }; /** * Particle/convex Narrowphase * @method particleConvex * @param {Body} bi * @param {Particle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj * @todo use pointInConvex and code more similar to circleConvex */ Narrowphase.prototype[Shape.PARTICLE | Shape.CONVEX] = Narrowphase.prototype[Shape.PARTICLE | Shape.RECTANGLE] = Narrowphase.prototype.particleConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var convexShape = sj, convexAngle = aj, convexBody = bj, convexOffset = xj, particleOffset = xi, particleBody = bi, particleShape = si, worldVertex0 = tmp1, worldVertex1 = tmp2, worldEdge = tmp3, worldEdgeUnit = tmp4, worldTangent = tmp5, centerDist = tmp6, convexToparticle = tmp7, orthoDist = tmp8, projectedPoint = tmp9, dist = tmp10, worldVertex = tmp11, closestEdge = -1, closestEdgeDistance = null, closestEdgeOrthoDist = tmp12, closestEdgeProjectedPoint = tmp13, r0 = tmp14, // vector from particle to vertex0 r1 = tmp15, localPoint = tmp16, candidateDist = tmp17, minEdgeNormal = tmp18, minCandidateDistance = Number.MAX_VALUE; var numReported = 0, found = false, verts = convexShape.vertices; // Check if the particle is in the polygon at all if(!pointInConvex(particleOffset,convexShape,convexOffset,convexAngle)){ return 0; } if(justTest) return true; // Check edges first var lastCross = null; for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; // Transform vertices to world vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); // Get world edge sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. Points out of the Convex vec2.rotate90cw(worldTangent, worldEdgeUnit); // Check distance from the infinite line (spanned by the edge) to the particle sub(dist, particleOffset, worldVertex0); var d = dot(dist, worldTangent); sub(centerDist, worldVertex0, convexOffset); sub(convexToparticle, particleOffset, convexOffset); /* if(d < 0 && dot(centerDist,convexToparticle) >= 0){ // Now project the particle onto the edge vec2.scale(orthoDist, worldTangent, d); sub(projectedPoint, particleOffset, orthoDist); // Check if the point is within the edge span var pos = dot(worldEdgeUnit, projectedPoint); var pos0 = dot(worldEdgeUnit, worldVertex0); var pos1 = dot(worldEdgeUnit, worldVertex1); if(pos > pos0 && pos < pos1){ // We got contact! if(justTest) return true; if(closestEdgeDistance === null || d*d<closestEdgeDistance*closestEdgeDistance){ closestEdgeDistance = d; closestEdge = i; vec2.copy(closestEdgeOrthoDist, orthoDist); vec2.copy(closestEdgeProjectedPoint, projectedPoint); } } } */ vec2.sub(candidateDist,worldVertex0,particleOffset); var candidateDistance = Math.abs(vec2.dot(candidateDist,worldTangent)); if(candidateDistance < minCandidateDistance){ minCandidateDistance = candidateDistance; vec2.scale(closestEdgeProjectedPoint,worldTangent,candidateDistance); vec2.add(closestEdgeProjectedPoint,closestEdgeProjectedPoint,particleOffset); vec2.copy(minEdgeNormal,worldTangent); found = true; } } if(found){ var c = this.createContactEquation(particleBody,convexBody,si,sj); vec2.scale(c.normalA, minEdgeNormal, -1); vec2.normalize(c.normalA, c.normalA); // Particle has no extent to the contact point vec2.set(c.contactPointA, 0, 0); add(c.contactPointA, c.contactPointA, particleOffset); sub(c.contactPointA, c.contactPointA, particleBody.position); // From convex center to point sub(c.contactPointB, closestEdgeProjectedPoint, convexOffset); add(c.contactPointB, c.contactPointB, convexOffset); sub(c.contactPointB, c.contactPointB, convexBody.position); this.contactEquations.push(c); if(this.enableFriction) this.frictionEquations.push( this.createFrictionFromContact(c) ); return 1; } return 0; }; /** * Circle/circle Narrowphase * @method circleCircle * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Circle} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE] = Narrowphase.prototype.circleCircle = function( bi,si,xi,ai, bj,sj,xj,aj, justTest, radiusA, radiusB){ var bodyA = bi, shapeA = si, offsetA = xi, bodyB = bj, shapeB = sj, offsetB = xj, dist = tmp1, radiusA = radiusA || shapeA.radius, radiusB = radiusB || shapeB.radius; sub(dist,xi,xj); var r = radiusA + radiusB; if(vec2.squaredLength(dist) > r*r){ return 0; } if(justTest){ return true; } var c = this.createContactEquation(bodyA,bodyB,si,sj); sub(c.normalA, offsetB, offsetA); vec2.normalize(c.normalA,c.normalA); vec2.scale( c.contactPointA, c.normalA, radiusA); vec2.scale( c.contactPointB, c.normalA, -radiusB); add(c.contactPointA, c.contactPointA, offsetA); sub(c.contactPointA, c.contactPointA, bodyA.position); add(c.contactPointB, c.contactPointB, offsetB); sub(c.contactPointB, c.contactPointB, bodyB.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; /** * Plane/Convex Narrowphase * @method planeConvex * @param {Body} bi * @param {Plane} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.PLANE | Shape.CONVEX] = Narrowphase.prototype[Shape.PLANE | Shape.RECTANGLE] = Narrowphase.prototype.planeConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var convexBody = bj, convexOffset = xj, convexShape = sj, convexAngle = aj, planeBody = bi, planeShape = si, planeOffset = xi, planeAngle = ai; var worldVertex = tmp1, worldNormal = tmp2, dist = tmp3; var numReported = 0; vec2.rotate(worldNormal, yAxis, planeAngle); for(var i=0; i<convexShape.vertices.length; i++){ var v = convexShape.vertices[i]; vec2.rotate(worldVertex, v, convexAngle); add(worldVertex, worldVertex, convexOffset); sub(dist, worldVertex, planeOffset); if(dot(dist,worldNormal) <= Narrowphase.convexPrecision){ if(justTest){ return true; } // Found vertex numReported++; var c = this.createContactEquation(planeBody,convexBody,planeShape,convexShape); sub(dist, worldVertex, planeOffset); vec2.copy(c.normalA, worldNormal); var d = dot(dist, c.normalA); vec2.scale(dist, c.normalA, d); // rj is from convex center to contact sub(c.contactPointB, worldVertex, convexBody.position); // ri is from plane center to contact sub( c.contactPointA, worldVertex, dist); sub( c.contactPointA, c.contactPointA, planeBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } } } return numReported; }; /** * @method convexPlane * @deprecated Use .planeConvex() instead! */ Narrowphase.prototype.convexPlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ console.warn("Narrowphase.prototype.convexPlane is deprecated. Use planeConvex instead!"); return this.planeConvex( bj,sj,xj,aj, bi,si,xi,ai, justTest ); } /** * Narrowphase for particle vs plane * @method particlePlane * @param {Body} bi The particle body * @param {Particle} si Particle shape * @param {Array} xi World position for the particle * @param {Number} ai World angle for the particle * @param {Body} bj Plane body * @param {Plane} sj Plane shape * @param {Array} xj World position for the plane * @param {Number} aj World angle for the plane */ Narrowphase.prototype[Shape.PARTICLE | Shape.PLANE] = Narrowphase.prototype.particlePlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var particleBody = bi, particleShape = si, particleOffset = xi, planeBody = bj, planeShape = sj, planeOffset = xj, planeAngle = aj; var dist = tmp1, worldNormal = tmp2; planeAngle = planeAngle || 0; sub(dist, particleOffset, planeOffset); vec2.rotate(worldNormal, yAxis, planeAngle); var d = dot(dist, worldNormal); if(d > 0) return 0; if(justTest) return true; var c = this.createContactEquation(planeBody,particleBody,sj,si); vec2.copy(c.normalA, worldNormal); vec2.scale( dist, c.normalA, d ); // dist is now the distance vector in the normal direction // ri is the particle position projected down onto the plane, from the plane center sub( c.contactPointA, particleOffset, dist); sub( c.contactPointA, c.contactPointA, planeBody.position); // rj is from the body center to the particle center sub( c.contactPointB, particleOffset, particleBody.position ); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; /** * Circle/Particle Narrowphase * @method circleParticle * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Particle} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.PARTICLE] = Narrowphase.prototype.circleParticle = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var circleBody = bi, circleShape = si, circleOffset = xi, particleBody = bj, particleShape = sj, particleOffset = xj, dist = tmp1; sub(dist, particleOffset, circleOffset); if(vec2.squaredLength(dist) > circleShape.radius*circleShape.radius) return 0; if(justTest) return true; var c = this.createContactEquation(circleBody,particleBody,si,sj); vec2.copy(c.normalA, dist); vec2.normalize(c.normalA,c.normalA); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.contactPointA, c.normalA, circleShape.radius); add(c.contactPointA, c.contactPointA, circleOffset); sub(c.contactPointA, c.contactPointA, circleBody.position); // Vector from particle center to contact point is zero sub(c.contactPointB, particleOffset, particleBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; var capsulePlane_tmpCircle = new Circle(1), capsulePlane_tmp1 = vec2.create(), capsulePlane_tmp2 = vec2.create(), capsulePlane_tmp3 = vec2.create(); Narrowphase.prototype[Shape.PLANE | Shape.CAPSULE] = Narrowphase.prototype.planeCapsule = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var end1 = capsulePlane_tmp1, end2 = capsulePlane_tmp2, circle = capsulePlane_tmpCircle, dst = capsulePlane_tmp3; // Compute world end positions vec2.set(end1, -sj.length/2, 0); vec2.rotate(end1,end1,aj); add(end1,end1,xj); vec2.set(end2, sj.length/2, 0); vec2.rotate(end2,end2,aj); add(end2,end2,xj); circle.radius = sj.radius; // Do Narrowphase as two circles var numContacts1 = this.circlePlane(bj,circle,end1,0, bi,si,xi,ai, justTest), numContacts2 = this.circlePlane(bj,circle,end2,0, bi,si,xi,ai, justTest); if(justTest) return numContacts1 || numContacts2; else return numContacts1 + numContacts2; }; /** * @method capsulePlane * @deprecated Use .planeCapsule() instead! */ Narrowphase.prototype.capsulePlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ console.warn("Narrowphase.prototype.capsulePlane() is deprecated. Use .planeCapsule() instead!"); return this.planeCapsule( bj,sj,xj,aj, bi,si,xi,ai, justTest ); } /** * Creates ContactEquations and FrictionEquations for a collision. * @method circlePlane * @param {Body} bi The first body that should be connected to the equations. * @param {Circle} si The circle shape participating in the collision. * @param {Array} xi Extra offset to take into account for the Shape, in addition to the one in circleBody.position. Will *not* be rotated by circleBody.angle (maybe it should, for sake of homogenity?). Set to null if none. * @param {Body} bj The second body that should be connected to the equations. * @param {Plane} sj The Plane shape that is participating * @param {Array} xj Extra offset for the plane shape. * @param {Number} aj Extra angle to apply to the plane */ Narrowphase.prototype[Shape.CIRCLE | Shape.PLANE] = Narrowphase.prototype.circlePlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var circleBody = bi, circleShape = si, circleOffset = xi, // Offset from body center, rotated! planeBody = bj, shapeB = sj, planeOffset = xj, planeAngle = aj; planeAngle = planeAngle || 0; // Vector from plane to circle var planeToCircle = tmp1, worldNormal = tmp2, temp = tmp3; sub(planeToCircle, circleOffset, planeOffset); // World plane normal vec2.rotate(worldNormal, yAxis, planeAngle); // Normal direction distance var d = dot(worldNormal, planeToCircle); if(d > circleShape.radius){ return 0; // No overlap. Abort. } if(justTest){ return true; } // Create contact var contact = this.createContactEquation(planeBody,circleBody,sj,si); // ni is the plane world normal vec2.copy(contact.normalA, worldNormal); // rj is the vector from circle center to the contact point vec2.scale(contact.contactPointB, contact.normalA, -circleShape.radius); add(contact.contactPointB, contact.contactPointB, circleOffset); sub(contact.contactPointB, contact.contactPointB, circleBody.position); // ri is the distance from plane center to contact. vec2.scale(temp, contact.normalA, d); sub(contact.contactPointA, planeToCircle, temp ); // Subtract normal distance vector from the distance vector add(contact.contactPointA, contact.contactPointA, planeOffset); sub(contact.contactPointA, contact.contactPointA, planeBody.position); this.contactEquations.push(contact); if(this.enableFriction){ this.frictionEquations.push( this.createFrictionFromContact(contact) ); } return 1; }; Narrowphase.convexPrecision = 1e-7; /** * Convex/convex Narrowphase.See <a href="http://www.altdevblogaday.com/2011/05/13/contact-generation-between-3d-convex-meshes/">this article</a> for more info. * @method convexConvex * @param {Body} bi * @param {Convex} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CONVEX] = Narrowphase.prototype[Shape.CONVEX | Shape.RECTANGLE] = Narrowphase.prototype[Shape.RECTANGLE] = Narrowphase.prototype.convexConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest, precision ){ var sepAxis = tmp1, worldPoint = tmp2, worldPoint0 = tmp3, worldPoint1 = tmp4, worldEdge = tmp5, projected = tmp6, penetrationVec = tmp7, dist = tmp8, worldNormal = tmp9, numContacts = 0, precision = precision || Narrowphase.convexPrecision; var found = Narrowphase.findSeparatingAxis(si,xi,ai,sj,xj,aj,sepAxis); if(!found){ return 0; } // Make sure the separating axis is directed from shape i to shape j sub(dist,xj,xi); if(dot(sepAxis,dist) > 0){ vec2.scale(sepAxis,sepAxis,-1); } // Find edges with normals closest to the separating axis var closestEdge1 = Narrowphase.getClosestEdge(si,ai,sepAxis,true), // Flipped axis closestEdge2 = Narrowphase.getClosestEdge(sj,aj,sepAxis); if(closestEdge1 === -1 || closestEdge2 === -1){ return 0; } // Loop over the shapes for(var k=0; k<2; k++){ var closestEdgeA = closestEdge1, closestEdgeB = closestEdge2, shapeA = si, shapeB = sj, offsetA = xi, offsetB = xj, angleA = ai, angleB = aj, bodyA = bi, bodyB = bj; if(k === 0){ // Swap! var tmp; tmp = closestEdgeA; closestEdgeA = closestEdgeB; closestEdgeB = tmp; tmp = shapeA; shapeA = shapeB; shapeB = tmp; tmp = offsetA; offsetA = offsetB; offsetB = tmp; tmp = angleA; angleA = angleB; angleB = tmp; tmp = bodyA; bodyA = bodyB; bodyB = tmp; } // Loop over 2 points in convex B for(var j=closestEdgeB; j<closestEdgeB+2; j++){ // Get world point var v = shapeB.vertices[(j+shapeB.vertices.length)%shapeB.vertices.length]; vec2.rotate(worldPoint, v, angleB); add(worldPoint, worldPoint, offsetB); var insideNumEdges = 0; // Loop over the 3 closest edges in convex A for(var i=closestEdgeA-1; i<closestEdgeA+2; i++){ var v0 = shapeA.vertices[(i +shapeA.vertices.length)%shapeA.vertices.length], v1 = shapeA.vertices[(i+1+shapeA.vertices.length)%shapeA.vertices.length]; // Construct the edge vec2.rotate(worldPoint0, v0, angleA); vec2.rotate(worldPoint1, v1, angleA); add(worldPoint0, worldPoint0, offsetA); add(worldPoint1, worldPoint1, offsetA); sub(worldEdge, worldPoint1, worldPoint0); vec2.rotate90cw(worldNormal, worldEdge); // Normal points out of convex 1 vec2.normalize(worldNormal,worldNormal); sub(dist, worldPoint, worldPoint0); var d = dot(worldNormal,dist); if(d <= precision){ insideNumEdges++; } } if(insideNumEdges >= 3){ if(justTest){ return true; } // worldPoint was on the "inside" side of each of the 3 checked edges. // Project it to the center edge and use the projection direction as normal // Create contact var c = this.createContactEquation(bodyA,bodyB,shapeA,shapeB); numContacts++; // Get center edge from body A var v0 = shapeA.vertices[(closestEdgeA) % shapeA.vertices.length], v1 = shapeA.vertices[(closestEdgeA+1) % shapeA.vertices.length]; // Construct the edge vec2.rotate(worldPoint0, v0, angleA); vec2.rotate(worldPoint1, v1, angleA); add(worldPoint0, worldPoint0, offsetA); add(worldPoint1, worldPoint1, offsetA); sub(worldEdge, worldPoint1, worldPoint0); vec2.rotate90cw(c.normalA, worldEdge); // Normal points out of convex A vec2.normalize(c.normalA,c.normalA); sub(dist, worldPoint, worldPoint0); // From edge point to the penetrating point var d = dot(c.normalA,dist); // Penetration vec2.scale(penetrationVec, c.normalA, d); // Vector penetration sub(c.contactPointA, worldPoint, offsetA); sub(c.contactPointA, c.contactPointA, penetrationVec); add(c.contactPointA, c.contactPointA, offsetA); sub(c.contactPointA, c.contactPointA, bodyA.position); sub(c.contactPointB, worldPoint, offsetB); add(c.contactPointB, c.contactPointB, offsetB); sub(c.contactPointB, c.contactPointB, bodyB.position); this.contactEquations.push(c); // Todo reduce to 1 friction equation if we have 2 contact points if(this.enableFriction) this.frictionEquations.push(this.createFrictionFromContact(c)); } } } return numContacts; }; // .projectConvex is called by other functions, need local tmp vectors var pcoa_tmp1 = vec2.fromValues(0,0); /** * Project a Convex onto a world-oriented axis * @method projectConvexOntoAxis * @static * @param {Convex} convexShape * @param {Array} convexOffset * @param {Number} convexAngle * @param {Array} worldAxis * @param {Array} result */ Narrowphase.projectConvexOntoAxis = function(convexShape, convexOffset, convexAngle, worldAxis, result){ var max=null, min=null, v, value, localAxis = pcoa_tmp1; // Convert the axis to local coords of the body vec2.rotate(localAxis, worldAxis, -convexAngle); // Get projected position of all vertices for(var i=0; i<convexShape.vertices.length; i++){ v = convexShape.vertices[i]; value = dot(v,localAxis); if(max === null || value > max) max = value; if(min === null || value < min) min = value; } if(min > max){ var t = min; min = max; max = t; } // Project the position of the body onto the axis - need to add this to the result var offset = dot(convexOffset, worldAxis); vec2.set( result, min + offset, max + offset); }; // .findSeparatingAxis is called by other functions, need local tmp vectors var fsa_tmp1 = vec2.fromValues(0,0) , fsa_tmp2 = vec2.fromValues(0,0) , fsa_tmp3 = vec2.fromValues(0,0) , fsa_tmp4 = vec2.fromValues(0,0) , fsa_tmp5 = vec2.fromValues(0,0) , fsa_tmp6 = vec2.fromValues(0,0) /** * Find a separating axis between the shapes, that maximizes the separating distance between them. * @method findSeparatingAxis * @static * @param {Convex} c1 * @param {Array} offset1 * @param {Number} angle1 * @param {Convex} c2 * @param {Array} offset2 * @param {Number} angle2 * @param {Array} sepAxis The resulting axis * @return {Boolean} Whether the axis could be found. */ Narrowphase.findSeparatingAxis = function(c1,offset1,angle1,c2,offset2,angle2,sepAxis){ var maxDist = null, overlap = false, found = false, edge = fsa_tmp1, worldPoint0 = fsa_tmp2, worldPoint1 = fsa_tmp3, normal = fsa_tmp4, span1 = fsa_tmp5, span2 = fsa_tmp6; for(var j=0; j!==2; j++){ var c = c1, angle = angle1; if(j===1){ c = c2; angle = angle2; } for(var i=0; i!==c.vertices.length; i++){ // Get the world edge vec2.rotate(worldPoint0, c.vertices[i], angle); vec2.rotate(worldPoint1, c.vertices[(i+1)%c.vertices.length], angle); sub(edge, worldPoint1, worldPoint0); // Get normal - just rotate 90 degrees since vertices are given in CCW vec2.rotate90cw(normal, edge); vec2.normalize(normal,normal); // Project hulls onto that normal Narrowphase.projectConvexOntoAxis(c1,offset1,angle1,normal,span1); Narrowphase.projectConvexOntoAxis(c2,offset2,angle2,normal,span2); // Order by span position var a=span1, b=span2, swapped = false; if(span1[0] > span2[0]){ b=span1; a=span2; swapped = true; } // Get separating distance var dist = b[0] - a[1]; overlap = (dist <= Narrowphase.convexPrecision); if(maxDist===null || dist > maxDist){ vec2.copy(sepAxis, normal); maxDist = dist; found = overlap; } } } return found; }; // .getClosestEdge is called by other functions, need local tmp vectors var gce_tmp1 = vec2.fromValues(0,0) , gce_tmp2 = vec2.fromValues(0,0) , gce_tmp3 = vec2.fromValues(0,0) /** * Get the edge that has a normal closest to an axis. * @method getClosestEdge * @static * @param {Convex} c * @param {Number} angle * @param {Array} axis * @param {Boolean} flip * @return {Number} Index of the edge that is closest. This index and the next spans the resulting edge. Returns -1 if failed. */ Narrowphase.getClosestEdge = function(c,angle,axis,flip){ var localAxis = gce_tmp1, edge = gce_tmp2, normal = gce_tmp3; // Convert the axis to local coords of the body vec2.rotate(localAxis, axis, -angle); if(flip){ vec2.scale(localAxis,localAxis,-1); } var closestEdge = -1, N = c.vertices.length; for(var i=0; i!==N; i++){ // Get the edge sub(edge, c.vertices[(i+1)%N], c.vertices[i%N]); // Get normal - just rotate 90 degrees since vertices are given in CCW vec2.rotate90cw(normal, edge); vec2.normalize(normal,normal); var d = dot(normal,localAxis); if(closestEdge == -1 || d > maxDot){ closestEdge = i % N; maxDot = d; } } return closestEdge; }; var circleHeightfield_candidate = vec2.create(), circleHeightfield_dist = vec2.create(), circleHeightfield_v0 = vec2.create(), circleHeightfield_v1 = vec2.create(), circleHeightfield_minCandidate = vec2.create(), circleHeightfield_worldNormal = vec2.create(), circleHeightfield_minCandidateNormal = vec2.create(); /** * @method circleHeightfield * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Body} bj * @param {Heightfield} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.HEIGHTFIELD] = Narrowphase.prototype.circleHeightfield = function( circleBody,circleShape,circlePos,circleAngle, hfBody,hfShape,hfPos,hfAngle, justTest, radius ){ var data = hfShape.data, radius = radius || circleShape.radius, w = hfShape.elementWidth, dist = circleHeightfield_dist, candidate = circleHeightfield_candidate, minCandidate = circleHeightfield_minCandidate, minCandidateNormal = circleHeightfield_minCandidateNormal, worldNormal = circleHeightfield_worldNormal, v0 = circleHeightfield_v0, v1 = circleHeightfield_v1; // Get the index of the points to test against var idxA = Math.floor( (circlePos[0] - radius - hfPos[0]) / w ), idxB = Math.ceil( (circlePos[0] + radius - hfPos[0]) / w ); /*if(idxB < 0 || idxA >= data.length) return justTest ? false : 0;*/ if(idxA < 0) idxA = 0; if(idxB >= data.length) idxB = data.length-1; // Get max and min var max = data[idxA], min = data[idxB]; for(var i=idxA; i<idxB; i++){ if(data[i] < min) min = data[i]; if(data[i] > max) max = data[i]; } if(circlePos[1]-radius > max) return justTest ? false : 0; if(circlePos[1]+radius < min){ // Below the minimum point... We can just guess. // TODO } // 1. Check so center of circle is not inside the field. If it is, this wont work... // 2. For each edge // 2. 1. Get point on circle that is closest to the edge (scale normal with -radius) // 2. 2. Check if point is inside. var found = false; // Check all edges first for(var i=idxA; i<idxB; i++){ // Get points vec2.set(v0, i*w, data[i] ); vec2.set(v1, (i+1)*w, data[i+1]); vec2.add(v0,v0,hfPos); vec2.add(v1,v1,hfPos); // Get normal vec2.sub(worldNormal, v1, v0); vec2.rotate(worldNormal, worldNormal, Math.PI/2); vec2.normalize(worldNormal,worldNormal); // Get point on circle, closest to the edge vec2.scale(candidate,worldNormal,-radius); vec2.add(candidate,candidate,circlePos); // Distance from v0 to the candidate point vec2.sub(dist,candidate,v0); // Check if it is in the element "stick" var d = vec2.dot(dist,worldNormal); if(candidate[0] >= v0[0] && candidate[0] < v1[0] && d <= 0){ if(justTest){ return true; } found = true; // Store the candidate point, projected to the edge vec2.scale(dist,worldNormal,-d); vec2.add(minCandidate,candidate,dist); vec2.copy(minCandidateNormal,worldNormal); var c = this.createContactEquation(hfBody,circleBody,hfShape,circleShape); // Normal is out of the heightfield vec2.copy(c.normalA, minCandidateNormal); // Vector from circle to heightfield vec2.scale(c.contactPointB, c.normalA, -radius); add(c.contactPointB, c.contactPointB, circlePos); sub(c.contactPointB, c.contactPointB, circleBody.position); vec2.copy(c.contactPointA, minCandidate); vec2.sub(c.contactPointA, c.contactPointA, hfBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push( this.createFrictionFromContact(c) ); } } } // Check all vertices found = false; if(radius > 0){ for(var i=idxA; i<=idxB; i++){ // Get point vec2.set(v0, i*w, data[i]); vec2.add(v0,v0,hfPos); vec2.sub(dist, circlePos, v0); if(vec2.squaredLength(dist) < radius*radius){ if(justTest) return true; found = true; var c = this.createContactEquation(hfBody,circleBody,hfShape,circleShape); // Construct normal - out of heightfield vec2.copy(c.normalA, dist); vec2.normalize(c.normalA,c.normalA); vec2.scale(c.contactPointB, c.normalA, -radius); add(c.contactPointB, c.contactPointB, circlePos); sub(c.contactPointB, c.contactPointB, circleBody.position); sub(c.contactPointA, v0, hfPos); add(c.contactPointA, c.contactPointA, hfPos); sub(c.contactPointA, c.contactPointA, hfBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } } } } if(found){ return 1; } return 0; }; var convexHeightfield_v0 = vec2.create(), convexHeightfield_v1 = vec2.create(), convexHeightfield_tilePos = vec2.create(), convexHeightfield_tempConvexShape = new Convex([vec2.create(),vec2.create(),vec2.create(),vec2.create()]); /** * @method circleHeightfield * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Body} bj * @param {Heightfield} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.RECTANGLE | Shape.HEIGHTFIELD] = Narrowphase.prototype[Shape.CONVEX | Shape.HEIGHTFIELD] = Narrowphase.prototype.convexHeightfield = function( convexBody,convexShape,convexPos,convexAngle, hfBody,hfShape,hfPos,hfAngle, justTest ){ var data = hfShape.data, w = hfShape.elementWidth, v0 = convexHeightfield_v0, v1 = convexHeightfield_v1, tilePos = convexHeightfield_tilePos, tileConvex = convexHeightfield_tempConvexShape; // Get the index of the points to test against var idxA = Math.floor( (convexBody.aabb.lowerBound[0] - hfPos[0]) / w ), idxB = Math.ceil( (convexBody.aabb.upperBound[0] - hfPos[0]) / w ); if(idxA < 0) idxA = 0; if(idxB >= data.length) idxB = data.length-1; // Get max and min var max = data[idxA], min = data[idxB]; for(var i=idxA; i<idxB; i++){ if(data[i] < min) min = data[i]; if(data[i] > max) max = data[i]; } if(convexBody.aabb.lowerBound[1] > max){ return justTest ? false : 0; } var found = false; var numContacts = 0; // Loop over all edges for(var i=idxA; i<idxB; i++){ // Get points vec2.set(v0, i*w, data[i] ); vec2.set(v1, (i+1)*w, data[i+1]); vec2.add(v0,v0,hfPos); vec2.add(v1,v1,hfPos); // Construct a convex var tileHeight = 100; // todo vec2.set(tilePos, (v1[0] + v0[0])*0.5, (v1[1] + v0[1] - tileHeight)*0.5); vec2.sub(tileConvex.vertices[0], v1, tilePos); vec2.sub(tileConvex.vertices[1], v0, tilePos); vec2.copy(tileConvex.vertices[2], tileConvex.vertices[1]); vec2.copy(tileConvex.vertices[3], tileConvex.vertices[0]); tileConvex.vertices[2][1] -= tileHeight; tileConvex.vertices[3][1] -= tileHeight; // Do convex collision numContacts += this.convexConvex( convexBody, convexShape, convexPos, convexAngle, hfBody, tileConvex, tilePos, 0, justTest); } return numContacts; }; },{"../equations/ContactEquation":21,"../equations/Equation":22,"../equations/FrictionEquation":23,"../math/vec2":30,"../objects/Body":31,"../shapes/Circle":35,"../shapes/Convex":36,"../shapes/Rectangle":41,"../shapes/Shape":42,"../utils/TupleDictionary":46,"../utils/Utils":47}],13:[function(require,module,exports){ var Utils = require('../utils/Utils') , Broadphase = require('../collision/Broadphase'); module.exports = SAPBroadphase; /** * Sweep and prune broadphase along one axis. * * @class SAPBroadphase * @constructor * @extends Broadphase */ function SAPBroadphase(){ Broadphase.call(this,Broadphase.SAP); /** * List of bodies currently in the broadphase. * @property axisList * @type {Array} */ this.axisList = []; /** * The world to search in. * @property world * @type {World} */ this.world = null; /** * The axis to sort along. * @property axisIndex * @type {Number} */ this.axisIndex = 0; var axisList = this.axisList; this._addBodyHandler = function(e){ axisList.push(e.body); }; this._removeBodyHandler = function(e){ // Remove from list var idx = axisList.indexOf(e.body); if(idx !== -1){ axisList.splice(idx,1); } }; } SAPBroadphase.prototype = new Broadphase(); /** * Change the world * @method setWorld * @param {World} world */ SAPBroadphase.prototype.setWorld = function(world){ // Clear the old axis array this.axisList.length = 0; // Add all bodies from the new world Utils.appendArray(this.axisList, world.bodies); // Remove old handlers, if any world .off("addBody",this._addBodyHandler) .off("removeBody",this._removeBodyHandler); // Add handlers to update the list of bodies. world.on("addBody",this._addBodyHandler).on("removeBody",this._removeBodyHandler); this.world = world; }; /** * Sorts bodies along an axis. * @method sortAxisList * @param {Array} a * @param {number} axisIndex * @return {Array} */ SAPBroadphase.sortAxisList = function(a, axisIndex){ axisIndex = axisIndex|0; for(var i=1,l=a.length; i<l; i++) { var v = a[i]; for(var j=i - 1;j>=0;j--) { if(a[j].aabb.lowerBound[axisIndex] <= v.aabb.lowerBound[axisIndex]){ break; } a[j+1] = a[j]; } a[j+1] = v; } return a; }; /** * Get the colliding pairs * @method getCollisionPairs * @param {World} world * @return {Array} */ SAPBroadphase.prototype.getCollisionPairs = function(world){ var bodies = this.axisList, result = this.result, axisIndex = this.axisIndex; result.length = 0; // Update all AABBs if needed var l = bodies.length; while(l--){ var b = bodies[l]; if(b.aabbNeedsUpdate){ b.updateAABB(); } } // Sort the lists SAPBroadphase.sortAxisList(bodies, axisIndex); // Look through the X list for(var i=0, N=bodies.length|0; i!==N; i++){ var bi = bodies[i]; for(var j=i+1; j<N; j++){ var bj = bodies[j]; // Bounds overlap? var overlaps = (bj.aabb.lowerBound[axisIndex] <= bi.aabb.upperBound[axisIndex]); if(!overlaps){ break; } if(Broadphase.canCollide(bi,bj) && this.boundingVolumeCheck(bi,bj)){ result.push(bi,bj); } } } return result; }; },{"../collision/Broadphase":9,"../utils/Utils":47}],14:[function(require,module,exports){ module.exports = Constraint; var Utils = require('../utils/Utils'); /** * Base constraint class. * * @class Constraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Number} type * @param {Object} [options] * @param {Object} [options.collideConnected=true] */ function Constraint(bodyA, bodyB, type, options){ this.type = type; options = Utils.defaults(options,{ collideConnected : true, wakeUpBodies : true, }); /** * Equations to be solved in this constraint * * @property equations * @type {Array} */ this.equations = []; /** * First body participating in the constraint. * @property bodyA * @type {Body} */ this.bodyA = bodyA; /** * Second body participating in the constraint. * @property bodyB * @type {Body} */ this.bodyB = bodyB; /** * Set to true if you want the connected bodies to collide. * @property collideConnected * @type {Boolean} * @default true */ this.collideConnected = options.collideConnected; // Wake up bodies when connected if(options.wakeUpBodies){ if(bodyA){ bodyA.wakeUp(); } if(bodyB){ bodyB.wakeUp(); } } } /** * Updates the internal constraint parameters before solve. * @method update */ Constraint.prototype.update = function(){ throw new Error("method update() not implmemented in this Constraint subclass!"); }; Constraint.DISTANCE = 1; Constraint.GEAR = 2; Constraint.LOCK = 3; Constraint.PRISMATIC = 4; Constraint.REVOLUTE = 5; /** * Set stiffness for this constraint. * @method setStiffness * @param {Number} stiffness */ Constraint.prototype.setStiffness = function(stiffness){ var eqs = this.equations; for(var i=0; i !== eqs.length; i++){ var eq = eqs[i]; eq.stiffness = stiffness; eq.needsUpdate = true; } }; /** * Set relaxation for this constraint. * @method setRelaxation * @param {Number} relaxation */ Constraint.prototype.setRelaxation = function(relaxation){ var eqs = this.equations; for(var i=0; i !== eqs.length; i++){ var eq = eqs[i]; eq.relaxation = relaxation; eq.needsUpdate = true; } }; },{"../utils/Utils":47}],15:[function(require,module,exports){ var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , vec2 = require('../math/vec2') module.exports = DistanceConstraint; /** * Constraint that tries to keep the distance between two bodies constant. * * @class DistanceConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {number} distance The distance to keep between the bodies. * @param {object} [options] * @param {object} [options.maxForce=Number.MAX_VALUE] Maximum force to apply. * @extends Constraint */ function DistanceConstraint(bodyA,bodyB,distance,options){ options = options || {}; Constraint.call(this,bodyA,bodyB,Constraint.DISTANCE,options); /** * The distance to keep. * @property distance * @type {Number} */ this.distance = distance; /** * Local anchor in body A. * @property localAnchorA * @type {Array} */ this.localAnchorA = vec2.create(); /** * Local anchor in body B. * @property localAnchorB * @type {Array} */ this.localAnchorB = vec2.create(); var localAnchorA = this.localAnchorA; var localAnchorB = this.localAnchorB; var maxForce; if(typeof(options.maxForce)==="undefined" ){ maxForce = Number.MAX_VALUE; } else { maxForce = options.maxForce; } var normal = new Equation(bodyA,bodyB,-maxForce,maxForce); // Just in the normal direction this.equations = [ normal ]; // g = (xi - xj).dot(n) // dg/dt = (vi - vj).dot(n) = G*W = [n 0 -n 0] * [vi wi vj wj]' // ...and if we were to include offset points (TODO for now): // g = // (xj + rj - xi - ri).dot(n) - distance // // dg/dt = // (vj + wj x rj - vi - wi x ri).dot(n) = // { term 2 is near zero } = // [-n -ri x n n rj x n] * [vi wi vj wj]' = // G * W // // => G = [-n -rixn n rjxn] var r = vec2.create(); var ri = vec2.create(); // worldAnchorA var rj = vec2.create(); // worldAnchorB var that = this; normal.computeGq = function(){ var bodyA = this.bodyA, bodyB = this.bodyB, xi = bodyA.position, xj = bodyB.position; // Transform local anchors to world vec2.rotate(ri, localAnchorA, bodyA.angle); vec2.rotate(rj, localAnchorB, bodyB.angle); vec2.add(r, xi, rj); vec2.sub(r, r, ri); vec2.sub(r, r, xi); vec2.sub(r, bodyB.position, bodyA.position); return vec2.length(r) - that.distance; }; // Make the contact constraint bilateral this.setMaxForce(maxForce); } DistanceConstraint.prototype = new Constraint(); /** * Update the constraint equations. Should be done if any of the bodies changed position, before solving. * @method update */ var n = vec2.create(); var ri = vec2.create(); // worldAnchorA var rj = vec2.create(); // worldAnchorB DistanceConstraint.prototype.update = function(){ var normal = this.equations[0], bodyA = this.bodyA, bodyB = this.bodyB, distance = this.distance, xi = bodyA.position, xj = bodyB.position, G = normal.G; // Transform local anchors to world vec2.rotate(ri, this.localAnchorA, bodyA.angle); vec2.rotate(rj, this.localAnchorB, bodyB.angle); // Caluclate cross products var rixn = vec2.crossLength(ri, n), rjxn = vec2.crossLength(rj, n); /* // G = [-n -rixn n rjxn] G[0] = -n[0]; G[1] = -n[1]; G[2] = -rixn; G[3] = n[0]; G[4] = n[1]; G[5] = rjxn; */ vec2.sub(n, bodyB.position, bodyA.position); vec2.normalize(n,n); G[0] = -n[0]; G[1] = -n[1]; G[3] = n[0]; G[4] = n[1]; }; /** * Set the max force to be used * @method setMaxForce * @param {Number} f */ DistanceConstraint.prototype.setMaxForce = function(f){ var normal = this.equations[0]; normal.minForce = -f; normal.maxForce = f; }; /** * Get the max force * @method getMaxForce * @return {Number} */ DistanceConstraint.prototype.getMaxForce = function(f){ var normal = this.equations[0]; return normal.maxForce; }; },{"../equations/Equation":22,"../math/vec2":30,"./Constraint":14}],16:[function(require,module,exports){ var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , AngleLockEquation = require('../equations/AngleLockEquation') , vec2 = require('../math/vec2') module.exports = GearConstraint; /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * @class GearConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Number} [options.angle=0] Relative angle between the bodies. * @param {Number} [options.ratio=1] Gear ratio. * @param {Number} [options.maxTorque] Maximum torque to apply. * @extends Constraint * @todo Ability to specify world points */ function GearConstraint(bodyA, bodyB, options){ options = options || {}; Constraint.call(this, bodyA, bodyB, Constraint.GEAR, options); this.equations = [ new AngleLockEquation(bodyA,bodyB,options), ]; /** * The relative angle * @property angle * @type {Number} */ this.angle = typeof(options.angle) === "number" ? options.angle : 0; /** * The gear ratio. * @property ratio * @type {Number} */ this.ratio = typeof(options.ratio) === "number" ? options.ratio : 1; // Set max torque if(typeof(options.maxTorque) === "number"){ this.setMaxTorque(options.maxTorque); } } GearConstraint.prototype = new Constraint(); GearConstraint.prototype.update = function(){ var eq = this.equations[0]; if(eq.ratio !== this.ratio){ eq.setRatio(this.ratio); } eq.angle = this.angle; }; /** * Set the max torque for the constraint. * @method setMaxTorque * @param {Number} torque */ GearConstraint.prototype.setMaxTorque = function(torque){ this.equations[0].setMaxTorque(torque); }; /** * Get the max torque for the constraint. * @method getMaxTorque * @return {Number} */ GearConstraint.prototype.getMaxTorque = function(torque){ return this.equations[0].maxForce; }; },{"../equations/AngleLockEquation":20,"../equations/Equation":22,"../math/vec2":30,"./Constraint":14}],17:[function(require,module,exports){ var Constraint = require('./Constraint') , vec2 = require('../math/vec2') , Equation = require('../equations/Equation') module.exports = LockConstraint; /** * Locks the relative position between two bodies. * * @class LockConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Array} [options.localOffsetB] The offset of bodyB in bodyA's frame. Default is the zero vector. * @param {number} [options.localAngleB=0] The angle of bodyB in bodyA's frame. * @param {number} [options.maxForce] * @extends Constraint */ function LockConstraint(bodyA, bodyB, options){ options = options || {}; Constraint.call(this,bodyA,bodyB,Constraint.LOCK,options); var maxForce = ( typeof(options.maxForce)==="undefined" ? Number.MAX_VALUE : options.maxForce ); var localOffsetB = options.localOffsetB || vec2.fromValues(0,0); localOffsetB = vec2.fromValues(localOffsetB[0],localOffsetB[1]); var localAngleB = options.localAngleB || 0; // Use 3 equations: // gx = (xj - xi - l) * xhat = 0 // gy = (xj - xi - l) * yhat = 0 // gr = (xi - xj + r) * that = 0 // // ...where: // l is the localOffsetB vector rotated to world in bodyA frame // r is the same vector but reversed and rotated from bodyB frame // xhat, yhat are world axis vectors // that is the tangent of r // // For the first two constraints, we get // G*W = (vj - vi - ldot ) * xhat // = (vj - vi - wi x l) * xhat // // Since (wi x l) * xhat = (l x xhat) * wi, we get // G*W = [ -1 0 (-l x xhat) 1 0 0] * [vi wi vj wj] // // The last constraint gives // GW = (vi - vj + wj x r) * that // = [ that 0 -that (r x t) ] var x = new Equation(bodyA,bodyB,-maxForce,maxForce), y = new Equation(bodyA,bodyB,-maxForce,maxForce), rot = new Equation(bodyA,bodyB,-maxForce,maxForce); var l = vec2.create(), g = vec2.create(), that = this; x.computeGq = function(){ vec2.rotate(l, that.localOffsetB, bodyA.angle); vec2.sub(g, bodyB.position, bodyA.position); vec2.sub(g, g, l); return g[0]; }; y.computeGq = function(){ vec2.rotate(l, that.localOffsetB, bodyA.angle); vec2.sub(g, bodyB.position, bodyA.position); vec2.sub(g, g, l); return g[1]; }; var r = vec2.create(), t = vec2.create(); rot.computeGq = function(){ vec2.rotate(r, that.localOffsetB, bodyB.angle - that.localAngleB); vec2.scale(r,r,-1); vec2.sub(g,bodyA.position,bodyB.position); vec2.add(g,g,r); vec2.rotate(t,r,-Math.PI/2); vec2.normalize(t,t); return vec2.dot(g,t); }; /** * The offset of bodyB in bodyA's frame. * @property {Array} localOffsetB */ this.localOffsetB = localOffsetB; /** * The offset angle of bodyB in bodyA's frame. * @property {Number} localAngleB */ this.localAngleB = localAngleB; this.equations.push(x, y, rot); this.setMaxForce(maxForce); } LockConstraint.prototype = new Constraint(); /** * Set the maximum force to be applied. * @method setMaxForce * @param {Number} force */ LockConstraint.prototype.setMaxForce = function(force){ var eqs = this.equations; for(var i=0; i<this.equations.length; i++){ eqs[i].maxForce = force; eqs[i].minForce = -force; } }; /** * Get the max force. * @method getMaxForce * @return {Number} */ LockConstraint.prototype.getMaxForce = function(){ return this.equations[0].maxForce; }; var l = vec2.create(); var r = vec2.create(); var t = vec2.create(); var xAxis = vec2.fromValues(1,0); var yAxis = vec2.fromValues(0,1); LockConstraint.prototype.update = function(){ var x = this.equations[0], y = this.equations[1], rot = this.equations[2], bodyA = this.bodyA, bodyB = this.bodyB; vec2.rotate(l,this.localOffsetB,bodyA.angle); vec2.rotate(r,this.localOffsetB,bodyB.angle - this.localAngleB); vec2.scale(r,r,-1); vec2.rotate(t,r,Math.PI/2); vec2.normalize(t,t); x.G[0] = -1; x.G[1] = 0; x.G[2] = -vec2.crossLength(l,xAxis); x.G[3] = 1; y.G[0] = 0; y.G[1] = -1; y.G[2] = -vec2.crossLength(l,yAxis); y.G[4] = 1; rot.G[0] = -t[0]; rot.G[1] = -t[1]; rot.G[3] = t[0]; rot.G[4] = t[1]; rot.G[5] = vec2.crossLength(r,t); }; },{"../equations/Equation":22,"../math/vec2":30,"./Constraint":14}],18:[function(require,module,exports){ var Constraint = require('./Constraint') , ContactEquation = require('../equations/ContactEquation') , Equation = require('../equations/Equation') , vec2 = require('../math/vec2') , RotationalLockEquation = require('../equations/RotationalLockEquation') module.exports = PrismaticConstraint; /** * Constraint that only allows bodies to move along a line, relative to each other. See <a href="http://www.iforce2d.net/b2dtut/joints-prismatic">this tutorial</a>. * * @class PrismaticConstraint * @constructor * @extends Constraint * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Number} [options.maxForce] Max force to be applied by the constraint * @param {Array} [options.localAnchorA] Body A's anchor point, defined in its own local frame. * @param {Array} [options.localAnchorB] Body B's anchor point, defined in its own local frame. * @param {Array} [options.localAxisA] An axis, defined in body A frame, that body B's anchor point may slide along. * @param {Boolean} [options.disableRotationalLock] If set to true, bodyB will be free to rotate around its anchor point. * @param {Number} [options.upperLimit] * @param {Number} [options.lowerLimit] */ function PrismaticConstraint(bodyA, bodyB, options){ options = options || {}; Constraint.call(this,bodyA,bodyB,Constraint.PRISMATIC,options); // Get anchors var localAnchorA = vec2.fromValues(0,0), localAxisA = vec2.fromValues(1,0), localAnchorB = vec2.fromValues(0,0); if(options.localAnchorA) vec2.copy(localAnchorA, options.localAnchorA); if(options.localAxisA) vec2.copy(localAxisA, options.localAxisA); if(options.localAnchorB) vec2.copy(localAnchorB, options.localAnchorB); /** * @property localAnchorA * @type {Array} */ this.localAnchorA = localAnchorA; /** * @property localAnchorB * @type {Array} */ this.localAnchorB = localAnchorB; /** * @property localAxisA * @type {Array} */ this.localAxisA = localAxisA; /* The constraint violation for the common axis point is g = ( xj + rj - xi - ri ) * t := gg*t where r are body-local anchor points, and t is a tangent to the constraint axis defined in body i frame. gdot = ( vj + wj x rj - vi - wi x ri ) * t + ( xj + rj - xi - ri ) * ( wi x t ) Note the use of the chain rule. Now we identify the jacobian G*W = [ -t -ri x t + t x gg t rj x t ] * [vi wi vj wj] The rotational part is just a rotation lock. */ var maxForce = this.maxForce = typeof(options.maxForce)!="undefined" ? options.maxForce : Number.MAX_VALUE; // Translational part var trans = new Equation(bodyA,bodyB,-maxForce,maxForce); var ri = new vec2.create(), rj = new vec2.create(), gg = new vec2.create(), t = new vec2.create(); trans.computeGq = function(){ // g = ( xj + rj - xi - ri ) * t return vec2.dot(gg,t); }; trans.updateJacobian = function(){ var G = this.G, xi = bodyA.position, xj = bodyB.position; vec2.rotate(ri,localAnchorA,bodyA.angle); vec2.rotate(rj,localAnchorB,bodyB.angle); vec2.add(gg,xj,rj); vec2.sub(gg,gg,xi); vec2.sub(gg,gg,ri); vec2.rotate(t,localAxisA,bodyA.angle+Math.PI/2); G[0] = -t[0]; G[1] = -t[1]; G[2] = -vec2.crossLength(ri,t) + vec2.crossLength(t,gg); G[3] = t[0]; G[4] = t[1]; G[5] = vec2.crossLength(rj,t); }; this.equations.push(trans); // Rotational part if(!options.disableRotationalLock){ var rot = new RotationalLockEquation(bodyA,bodyB,-maxForce,maxForce); this.equations.push(rot); } /** * The position of anchor A relative to anchor B, along the constraint axis. * @property position * @type {Number} */ this.position = 0; this.velocity = 0; /** * Set to true to enable lower limit. * @property lowerLimitEnabled * @type {Boolean} */ this.lowerLimitEnabled = typeof(options.lowerLimit)!=="undefined" ? true : false; /** * Set to true to enable upper limit. * @property upperLimitEnabled * @type {Boolean} */ this.upperLimitEnabled = typeof(options.upperLimit)!=="undefined" ? true : false; /** * Lower constraint limit. The constraint position is forced to be larger than this value. * @property lowerLimit * @type {Number} */ this.lowerLimit = typeof(options.lowerLimit)!=="undefined" ? options.lowerLimit : 0; /** * Upper constraint limit. The constraint position is forced to be smaller than this value. * @property upperLimit * @type {Number} */ this.upperLimit = typeof(options.upperLimit)!=="undefined" ? options.upperLimit : 1; // Equations used for limits this.upperLimitEquation = new ContactEquation(bodyA,bodyB); this.lowerLimitEquation = new ContactEquation(bodyA,bodyB); // Set max/min forces this.upperLimitEquation.minForce = this.lowerLimitEquation.minForce = 0; this.upperLimitEquation.maxForce = this.lowerLimitEquation.maxForce = maxForce; /** * Equation used for the motor. * @property motorEquation * @type {Equation} */ this.motorEquation = new Equation(bodyA,bodyB); /** * The current motor state. Enable or disable the motor using .enableMotor * @property motorEnabled * @type {Boolean} */ this.motorEnabled = false; /** * Set the target speed for the motor. * @property motorSpeed * @type {Number} */ this.motorSpeed = 0; var that = this; var motorEquation = this.motorEquation; var old = motorEquation.computeGW; motorEquation.computeGq = function(){ return 0; }; motorEquation.computeGW = function(){ var G = this.G, bi = this.bodyA, bj = this.bodyB, vi = bi.velocity, vj = bj.velocity, wi = bi.angularVelocity, wj = bj.angularVelocity; return this.transformedGmult(G,vi,wi,vj,wj) + that.motorSpeed; }; } PrismaticConstraint.prototype = new Constraint(); var worldAxisA = vec2.create(), worldAnchorA = vec2.create(), worldAnchorB = vec2.create(), orientedAnchorA = vec2.create(), orientedAnchorB = vec2.create(), tmp = vec2.create(); /** * Update the constraint equations. Should be done if any of the bodies changed position, before solving. * @method update */ PrismaticConstraint.prototype.update = function(){ var eqs = this.equations, trans = eqs[0], upperLimit = this.upperLimit, lowerLimit = this.lowerLimit, upperLimitEquation = this.upperLimitEquation, lowerLimitEquation = this.lowerLimitEquation, bodyA = this.bodyA, bodyB = this.bodyB, localAxisA = this.localAxisA, localAnchorA = this.localAnchorA, localAnchorB = this.localAnchorB; trans.updateJacobian(); // Transform local things to world vec2.rotate(worldAxisA, localAxisA, bodyA.angle); vec2.rotate(orientedAnchorA, localAnchorA, bodyA.angle); vec2.add(worldAnchorA, orientedAnchorA, bodyA.position); vec2.rotate(orientedAnchorB, localAnchorB, bodyB.angle); vec2.add(worldAnchorB, orientedAnchorB, bodyB.position); var relPosition = this.position = vec2.dot(worldAnchorB,worldAxisA) - vec2.dot(worldAnchorA,worldAxisA); // Motor if(this.motorEnabled){ // G = [ a a x ri -a -a x rj ] var G = this.motorEquation.G; G[0] = worldAxisA[0]; G[1] = worldAxisA[1]; G[2] = vec2.crossLength(worldAxisA,orientedAnchorB); G[3] = -worldAxisA[0]; G[4] = -worldAxisA[1]; G[5] = -vec2.crossLength(worldAxisA,orientedAnchorA); } /* Limits strategy: Add contact equation, with normal along the constraint axis. min/maxForce is set so the constraint is repulsive in the correct direction. Some offset is added to either equation.contactPointA or .contactPointB to get the correct upper/lower limit. ^ | upperLimit x | ------ anchorB x<---| B | | | | ------ | ------ | | | | A |-->x anchorA ------ | x lowerLimit | axis */ if(this.upperLimitEnabled && relPosition > upperLimit){ // Update contact constraint normal, etc vec2.scale(upperLimitEquation.normalA, worldAxisA, -1); vec2.sub(upperLimitEquation.contactPointA, worldAnchorA, bodyA.position); vec2.sub(upperLimitEquation.contactPointB, worldAnchorB, bodyB.position); vec2.scale(tmp,worldAxisA,upperLimit); vec2.add(upperLimitEquation.contactPointA,upperLimitEquation.contactPointA,tmp); if(eqs.indexOf(upperLimitEquation)==-1) eqs.push(upperLimitEquation); } else { var idx = eqs.indexOf(upperLimitEquation); if(idx != -1) eqs.splice(idx,1); } if(this.lowerLimitEnabled && relPosition < lowerLimit){ // Update contact constraint normal, etc vec2.scale(lowerLimitEquation.normalA, worldAxisA, 1); vec2.sub(lowerLimitEquation.contactPointA, worldAnchorA, bodyA.position); vec2.sub(lowerLimitEquation.contactPointB, worldAnchorB, bodyB.position); vec2.scale(tmp,worldAxisA,lowerLimit); vec2.sub(lowerLimitEquation.contactPointB,lowerLimitEquation.contactPointB,tmp); if(eqs.indexOf(lowerLimitEquation)==-1) eqs.push(lowerLimitEquation); } else { var idx = eqs.indexOf(lowerLimitEquation); if(idx != -1) eqs.splice(idx,1); } }; /** * Enable the motor * @method enableMotor */ PrismaticConstraint.prototype.enableMotor = function(){ if(this.motorEnabled) return; this.equations.push(this.motorEquation); this.motorEnabled = true; }; /** * Disable the rotational motor * @method disableMotor */ PrismaticConstraint.prototype.disableMotor = function(){ if(!this.motorEnabled) return; var i = this.equations.indexOf(this.motorEquation); this.equations.splice(i,1); this.motorEnabled = false; }; },{"../equations/ContactEquation":21,"../equations/Equation":22,"../equations/RotationalLockEquation":24,"../math/vec2":30,"./Constraint":14}],19:[function(require,module,exports){ var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , RotationalVelocityEquation = require('../equations/RotationalVelocityEquation') , RotationalLockEquation = require('../equations/RotationalLockEquation') , vec2 = require('../math/vec2') module.exports = RevoluteConstraint; var worldPivotA = vec2.create(), worldPivotB = vec2.create(), xAxis = vec2.fromValues(1,0), yAxis = vec2.fromValues(0,1), g = vec2.create(); /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * @class RevoluteConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Array} pivotA The point relative to the center of mass of bodyA which bodyA is constrained to. * @param {Body} bodyB Body that will be constrained in a similar way to the same point as bodyA. We will therefore get sort of a link between bodyA and bodyB. If not specified, bodyA will be constrained to a static point. * @param {Array} pivotB See pivotA. * @param {Object} [options] * @param {Number} [options.maxForce] The maximum force that should be applied to constrain the bodies. * @extends Constraint * @todo Ability to specify world points * @todo put pivot parameters in the options object? */ function RevoluteConstraint(bodyA, pivotA, bodyB, pivotB, options){ options = options || {}; Constraint.call(this,bodyA,bodyB,Constraint.REVOLUTE,options); var maxForce = this.maxForce = typeof(options.maxForce) !== "undefined" ? options.maxForce : Number.MAX_VALUE; /** * @property {Array} pivotA */ this.pivotA = vec2.fromValues(pivotA[0],pivotA[1]); /** * @property {Array} pivotB */ this.pivotB = vec2.fromValues(pivotB[0],pivotB[1]); // Equations to be fed to the solver var eqs = this.equations = [ new Equation(bodyA,bodyB,-maxForce,maxForce), new Equation(bodyA,bodyB,-maxForce,maxForce), ]; var x = eqs[0]; var y = eqs[1]; var that = this; x.computeGq = function(){ vec2.rotate(worldPivotA, that.pivotA, bodyA.angle); vec2.rotate(worldPivotB, that.pivotB, bodyB.angle); vec2.add(g, bodyB.position, worldPivotB); vec2.sub(g, g, bodyA.position); vec2.sub(g, g, worldPivotA); return vec2.dot(g,xAxis); }; y.computeGq = function(){ vec2.rotate(worldPivotA, that.pivotA, bodyA.angle); vec2.rotate(worldPivotB, that.pivotB, bodyB.angle); vec2.add(g, bodyB.position, worldPivotB); vec2.sub(g, g, bodyA.position); vec2.sub(g, g, worldPivotA); return vec2.dot(g,yAxis); }; y.minForce = x.minForce = -maxForce; y.maxForce = x.maxForce = maxForce; this.motorEquation = new RotationalVelocityEquation(bodyA,bodyB); /** * Indicates whether the motor is enabled. Use .enableMotor() to enable the constraint motor. * @property {Boolean} motorEnabled * @readOnly */ this.motorEnabled = false; /** * The constraint position. * @property angle * @type {Number} * @readOnly */ this.angle = 0; /** * Set to true to enable lower limit * @property lowerLimitEnabled * @type {Boolean} */ this.lowerLimitEnabled = false; /** * Set to true to enable upper limit * @property upperLimitEnabled * @type {Boolean} */ this.upperLimitEnabled = false; /** * The lower limit on the constraint angle. * @property lowerLimit * @type {Boolean} */ this.lowerLimit = 0; /** * The upper limit on the constraint angle. * @property upperLimit * @type {Boolean} */ this.upperLimit = 0; this.upperLimitEquation = new RotationalLockEquation(bodyA,bodyB); this.lowerLimitEquation = new RotationalLockEquation(bodyA,bodyB); this.upperLimitEquation.minForce = 0; this.lowerLimitEquation.maxForce = 0; } RevoluteConstraint.prototype = new Constraint(); RevoluteConstraint.prototype.update = function(){ var bodyA = this.bodyA, bodyB = this.bodyB, pivotA = this.pivotA, pivotB = this.pivotB, eqs = this.equations, normal = eqs[0], tangent= eqs[1], x = eqs[0], y = eqs[1], upperLimit = this.upperLimit, lowerLimit = this.lowerLimit, upperLimitEquation = this.upperLimitEquation, lowerLimitEquation = this.lowerLimitEquation; var relAngle = this.angle = bodyB.angle - bodyA.angle; if(this.upperLimitEnabled && relAngle > upperLimit){ upperLimitEquation.angle = upperLimit; if(eqs.indexOf(upperLimitEquation)==-1) eqs.push(upperLimitEquation); } else { var idx = eqs.indexOf(upperLimitEquation); if(idx != -1) eqs.splice(idx,1); } if(this.lowerLimitEnabled && relAngle < lowerLimit){ lowerLimitEquation.angle = lowerLimit; if(eqs.indexOf(lowerLimitEquation)==-1) eqs.push(lowerLimitEquation); } else { var idx = eqs.indexOf(lowerLimitEquation); if(idx != -1) eqs.splice(idx,1); } /* The constraint violation is g = xj + rj - xi - ri ...where xi and xj are the body positions and ri and rj world-oriented offset vectors. Differentiate: gdot = vj + wj x rj - vi - wi x ri We split this into x and y directions. (let x and y be unit vectors along the respective axes) gdot * x = ( vj + wj x rj - vi - wi x ri ) * x = ( vj*x + (wj x rj)*x -vi*x -(wi x ri)*x = ( vj*x + (rj x x)*wj -vi*x -(ri x x)*wi = [ -x -(ri x x) x (rj x x)] * [vi wi vj wj] = G*W ...and similar for y. We have then identified the jacobian entries for x and y directions: Gx = [ x (rj x x) -x -(ri x x)] Gy = [ y (rj x y) -y -(ri x y)] */ vec2.rotate(worldPivotA, pivotA, bodyA.angle); vec2.rotate(worldPivotB, pivotB, bodyB.angle); // todo: these are a bit sparse. We could save some computations on making custom eq.computeGW functions, etc x.G[0] = -1; x.G[1] = 0; x.G[2] = -vec2.crossLength(worldPivotA,xAxis); x.G[3] = 1; x.G[4] = 0; x.G[5] = vec2.crossLength(worldPivotB,xAxis); y.G[0] = 0; y.G[1] = -1; y.G[2] = -vec2.crossLength(worldPivotA,yAxis); y.G[3] = 0; y.G[4] = 1; y.G[5] = vec2.crossLength(worldPivotB,yAxis); }; /** * Enable the rotational motor * @method enableMotor */ RevoluteConstraint.prototype.enableMotor = function(){ if(this.motorEnabled) return; this.equations.push(this.motorEquation); this.motorEnabled = true; }; /** * Disable the rotational motor * @method disableMotor */ RevoluteConstraint.prototype.disableMotor = function(){ if(!this.motorEnabled) return; var i = this.equations.indexOf(this.motorEquation); this.equations.splice(i,1); this.motorEnabled = false; }; /** * Check if the motor is enabled. * @method motorIsEnabled * @return {Boolean} */ RevoluteConstraint.prototype.motorIsEnabled = function(){ return !!this.motorEnabled; }; /** * Set the speed of the rotational constraint motor * @method setMotorSpeed * @param {Number} speed */ RevoluteConstraint.prototype.setMotorSpeed = function(speed){ if(!this.motorEnabled){ return; } var i = this.equations.indexOf(this.motorEquation); this.equations[i].relativeVelocity = speed; }; /** * Get the speed of the rotational constraint motor * @method getMotorSpeed * @return {Number} The current speed, or false if the motor is not enabled. */ RevoluteConstraint.prototype.getMotorSpeed = function(){ if(!this.motorEnabled) return false; return this.motorEquation.relativeVelocity; }; },{"../equations/Equation":22,"../equations/RotationalLockEquation":24,"../equations/RotationalVelocityEquation":25,"../math/vec2":30,"./Constraint":14}],20:[function(require,module,exports){ var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = AngleLockEquation; /** * Locks the relative angle between two bodies. The constraint tries to keep the dot product between two vectors, local in each body, to zero. The local angle in body i is a parameter. * * @class AngleLockEquation * @constructor * @extends Equation * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Number} [options.angle] Angle to add to the local vector in body A. * @param {Number} [options.ratio] Gear ratio */ function AngleLockEquation(bodyA, bodyB, options){ options = options || {}; Equation.call(this,bodyA,bodyB,-Number.MAX_VALUE,Number.MAX_VALUE); this.angle = options.angle || 0; /** * The gear ratio. * @property {Number} ratio * @private * @see setRatio */ this.ratio = typeof(options.ratio)==="number" ? options.ratio : 1; this.setRatio(this.ratio); } AngleLockEquation.prototype = new Equation(); AngleLockEquation.prototype.constructor = AngleLockEquation; AngleLockEquation.prototype.computeGq = function(){ return this.ratio * this.bodyA.angle - this.bodyB.angle + this.angle; }; /** * Set the gear ratio for this equation * @method setRatio * @param {Number} ratio */ AngleLockEquation.prototype.setRatio = function(ratio){ var G = this.G; G[2] = ratio; G[5] = -1; this.ratio = ratio; }; /** * Set the max force for the equation. * @method setMaxTorque * @param {Number} torque */ AngleLockEquation.prototype.setMaxTorque = function(torque){ this.maxForce = torque; this.minForce = -torque; }; },{"../math/vec2":30,"./Equation":22}],21:[function(require,module,exports){ var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = ContactEquation; /** * Non-penetration constraint equation. Tries to make the ri and rj vectors the same point. * * @class ContactEquation * @constructor * @extends Equation * @param {Body} bodyA * @param {Body} bodyB */ function ContactEquation(bodyA, bodyB){ Equation.call(this, bodyA, bodyB, 0, Number.MAX_VALUE); /** * Vector from body i center of mass to the contact point. * @property contactPointA * @type {Array} */ this.contactPointA = vec2.create(); this.penetrationVec = vec2.create(); /** * World-oriented vector from body A center of mass to the contact point. * @property contactPointB * @type {Array} */ this.contactPointB = vec2.create(); /** * The normal vector, pointing out of body i * @property normalA * @type {Array} */ this.normalA = vec2.create(); /** * The restitution to use (0=no bounciness, 1=max bounciness). * @property restitution * @type {Number} */ this.restitution = 0; /** * This property is set to true if this is the first impact between the bodies (not persistant contact). * @property firstImpact * @type {Boolean} * @readOnly */ this.firstImpact = false; /** * The shape in body i that triggered this contact. * @property shapeA * @type {Shape} */ this.shapeA = null; /** * The shape in body j that triggered this contact. * @property shapeB * @type {Shape} */ this.shapeB = null; } ContactEquation.prototype = new Equation(); ContactEquation.prototype.constructor = ContactEquation; ContactEquation.prototype.computeB = function(a,b,h){ var bi = this.bodyA, bj = this.bodyB, ri = this.contactPointA, rj = this.contactPointB, xi = bi.position, xj = bj.position; var penetrationVec = this.penetrationVec, n = this.normalA, G = this.G; // Caluclate cross products var rixn = vec2.crossLength(ri,n), rjxn = vec2.crossLength(rj,n); // G = [-n -rixn n rjxn] G[0] = -n[0]; G[1] = -n[1]; G[2] = -rixn; G[3] = n[0]; G[4] = n[1]; G[5] = rjxn; // Calculate q = xj+rj -(xi+ri) i.e. the penetration vector vec2.add(penetrationVec,xj,rj); vec2.sub(penetrationVec,penetrationVec,xi); vec2.sub(penetrationVec,penetrationVec,ri); // Compute iteration var GW, Gq; if(this.firstImpact && this.restitution !== 0){ Gq = 0; GW = (1/b)*(1+this.restitution) * this.computeGW(); } else { Gq = vec2.dot(n,penetrationVec); GW = this.computeGW(); } var GiMf = this.computeGiMf(); var B = - Gq * a - GW * b - h*GiMf; return B; }; },{"../math/vec2":30,"./Equation":22}],22:[function(require,module,exports){ module.exports = Equation; var vec2 = require('../math/vec2'), Utils = require('../utils/Utils'), Body = require('../objects/Body'); /** * Base class for constraint equations. * @class Equation * @constructor * @param {Body} bodyA First body participating in the equation * @param {Body} bodyB Second body participating in the equation * @param {number} minForce Minimum force to apply. Default: -Number.MAX_VALUE * @param {number} maxForce Maximum force to apply. Default: Number.MAX_VALUE */ function Equation(bodyA, bodyB, minForce, maxForce){ /** * Minimum force to apply when solving. * @property minForce * @type {Number} */ this.minForce = typeof(minForce)==="undefined" ? -Number.MAX_VALUE : minForce; /** * Max force to apply when solving. * @property maxForce * @type {Number} */ this.maxForce = typeof(maxForce)==="undefined" ? Number.MAX_VALUE : maxForce; /** * First body participating in the constraint * @property bodyA * @type {Body} */ this.bodyA = bodyA; /** * Second body participating in the constraint * @property bodyB * @type {Body} */ this.bodyB = bodyB; /** * The stiffness of this equation. Typically chosen to a large number (~1e7), but can be chosen somewhat freely to get a stable simulation. * @property stiffness * @type {Number} */ this.stiffness = Equation.DEFAULT_STIFFNESS; /** * The number of time steps needed to stabilize the constraint equation. Typically between 3 and 5 time steps. * @property relaxation * @type {Number} */ this.relaxation = Equation.DEFAULT_RELAXATION; /** * The Jacobian entry of this equation. 6 numbers, 3 per body (x,y,angle). * @property G * @type {Array} */ this.G = new Utils.ARRAY_TYPE(6); for(var i=0; i<6; i++){ this.G[i]=0; } // Constraint frames for body i and j /* this.xi = vec2.create(); this.xj = vec2.create(); this.ai = 0; this.aj = 0; */ this.offset = 0; this.a = 0; this.b = 0; this.epsilon = 0; this.timeStep = 1/60; /** * Indicates if stiffness or relaxation was changed. * @property {Boolean} needsUpdate */ this.needsUpdate = true; /** * The resulting constraint multiplier from the last solve. This is mostly equivalent to the force produced by the constraint. * @property multiplier * @type {Number} */ this.multiplier = 0; /** * Relative velocity. * @property {Number} relativeVelocity */ this.relativeVelocity = 0; /** * Whether this equation is enabled or not. If true, it will be added to the solver. * @property {Boolean} enabled */ this.enabled = true; } Equation.prototype.constructor = Equation; /** * The default stiffness when creating a new Equation. * @static * @property {Number} DEFAULT_STIFFNESS * @default 1e6 */ Equation.DEFAULT_STIFFNESS = 1e6; /** * The default relaxation when creating a new Equation. * @static * @property {Number} DEFAULT_RELAXATION * @default 4 */ Equation.DEFAULT_RELAXATION = 4; /** * Compute SPOOK parameters .a, .b and .epsilon according to the current parameters. See equations 9, 10 and 11 in the <a href="http://www8.cs.umu.se/kurser/5DV058/VT09/lectures/spooknotes.pdf">SPOOK notes</a>. * @method update */ Equation.prototype.update = function(){ var k = this.stiffness, d = this.relaxation, h = this.timeStep; this.a = 4.0 / (h * (1 + 4 * d)); this.b = (4.0 * d) / (1 + 4 * d); this.epsilon = 4.0 / (h * h * k * (1 + 4 * d)); this.needsUpdate = false; }; function Gmult(G,vi,wi,vj,wj){ return G[0] * vi[0] + G[1] * vi[1] + G[2] * wi + G[3] * vj[0] + G[4] * vj[1] + G[5] * wj; } /** * Computes the RHS of the SPOOK equation * @method computeB * @return {Number} */ Equation.prototype.computeB = function(a,b,h){ var GW = this.computeGW(); var Gq = this.computeGq(); var GiMf = this.computeGiMf(); return - Gq * a - GW * b - GiMf*h; }; /** * Computes G*q, where q are the generalized body coordinates * @method computeGq * @return {Number} */ var qi = vec2.create(), qj = vec2.create(); Equation.prototype.computeGq = function(){ var G = this.G, bi = this.bodyA, bj = this.bodyB, xi = bi.position, xj = bj.position, ai = bi.angle, aj = bj.angle; return Gmult(G, qi, ai, qj, aj) + this.offset; }; /** * Computes G*W, where W are the body velocities * @method computeGW * @return {Number} */ Equation.prototype.computeGW = function(){ var G = this.G, bi = this.bodyA, bj = this.bodyB, vi = bi.velocity, vj = bj.velocity, wi = bi.angularVelocity, wj = bj.angularVelocity; return Gmult(G,vi,wi,vj,wj) + this.relativeVelocity; }; /** * Computes G*Wlambda, where W are the body velocities * @method computeGWlambda * @return {Number} */ Equation.prototype.computeGWlambda = function(){ var G = this.G, bi = this.bodyA, bj = this.bodyB, vi = bi.vlambda, vj = bj.vlambda, wi = bi.wlambda, wj = bj.wlambda; return Gmult(G,vi,wi,vj,wj); }; /** * Computes G*inv(M)*f, where M is the mass matrix with diagonal blocks for each body, and f are the forces on the bodies. * @method computeGiMf * @return {Number} */ var iMfi = vec2.create(), iMfj = vec2.create(); Equation.prototype.computeGiMf = function(){ var bi = this.bodyA, bj = this.bodyB, fi = bi.force, ti = bi.angularForce, fj = bj.force, tj = bj.angularForce, invMassi = getBodyInvMass(bi), invMassj = getBodyInvMass(bj), invIi = getBodyInvInertia(bi), invIj = getBodyInvInertia(bj), G = this.G; vec2.scale(iMfi, fi,invMassi); vec2.scale(iMfj, fj,invMassj); return Gmult(G,iMfi,ti*invIi,iMfj,tj*invIj); }; function getBodyInvMass(body){ if(body.sleepState === Body.SLEEPING){ return 0; } else { return body.invMass; } } function getBodyInvInertia(body){ if(body.sleepState === Body.SLEEPING){ return 0; } else { return body.invInertia; } } /** * Computes G*inv(M)*G' * @method computeGiMGt * @return {Number} */ Equation.prototype.computeGiMGt = function(){ var bi = this.bodyA, bj = this.bodyB, invMassi = getBodyInvMass(bi), invMassj = getBodyInvMass(bj), invIi = getBodyInvInertia(bi), invIj = getBodyInvInertia(bj), G = this.G; return G[0] * G[0] * invMassi + G[1] * G[1] * invMassi + G[2] * G[2] * invIi + G[3] * G[3] * invMassj + G[4] * G[4] * invMassj + G[5] * G[5] * invIj; }; var addToWlambda_temp = vec2.create(), addToWlambda_Gi = vec2.create(), addToWlambda_Gj = vec2.create(), addToWlambda_ri = vec2.create(), addToWlambda_rj = vec2.create(), addToWlambda_Mdiag = vec2.create(); /** * Add constraint velocity to the bodies. * @method addToWlambda * @param {Number} deltalambda */ Equation.prototype.addToWlambda = function(deltalambda){ var bi = this.bodyA, bj = this.bodyB, temp = addToWlambda_temp, Gi = addToWlambda_Gi, Gj = addToWlambda_Gj, ri = addToWlambda_ri, rj = addToWlambda_rj, invMassi = getBodyInvMass(bi), invMassj = getBodyInvMass(bj), invIi = getBodyInvInertia(bi), invIj = getBodyInvInertia(bj), Mdiag = addToWlambda_Mdiag, G = this.G; Gi[0] = G[0]; Gi[1] = G[1]; Gj[0] = G[3]; Gj[1] = G[4]; // Add to linear velocity // v_lambda += inv(M) * delta_lamba * G vec2.scale(temp, Gi, invMassi*deltalambda); vec2.add( bi.vlambda, bi.vlambda, temp); // This impulse is in the offset frame // Also add contribution to angular //bi.wlambda -= vec2.crossLength(temp,ri); bi.wlambda += invIi * G[2] * deltalambda; vec2.scale(temp, Gj, invMassj*deltalambda); vec2.add( bj.vlambda, bj.vlambda, temp); //bj.wlambda -= vec2.crossLength(temp,rj); bj.wlambda += invIj * G[5] * deltalambda; }; /** * Compute the denominator part of the SPOOK equation: C = G*inv(M)*G' + eps * @method computeInvC * @param {Number} eps * @return {Number} */ Equation.prototype.computeInvC = function(eps){ return 1.0 / (this.computeGiMGt() + eps); }; },{"../math/vec2":30,"../objects/Body":31,"../utils/Utils":47}],23:[function(require,module,exports){ var vec2 = require('../math/vec2') , Equation = require('./Equation') , Utils = require('../utils/Utils'); module.exports = FrictionEquation; /** * Constrains the slipping in a contact along a tangent * * @class FrictionEquation * @constructor * @param {Body} bodyA * @param {Body} bodyB * @param {Number} slipForce * @extends Equation */ function FrictionEquation(bodyA, bodyB, slipForce){ Equation.call(this, bodyA, bodyB, -slipForce, slipForce); /** * Relative vector from center of body A to the contact point, world oriented. * @property contactPointA * @type {Array} */ this.contactPointA = vec2.create(); /** * Relative vector from center of body B to the contact point, world oriented. * @property contactPointB * @type {Array} */ this.contactPointB = vec2.create(); /** * Tangent vector that the friction force will act along. World oriented. * @property t * @type {Array} */ this.t = vec2.create(); /** * A ContactEquation connected to this friction. The contact equation can be used to rescale the max force for the friction. * @property contactEquation * @type {ContactEquation} */ this.contactEquation = null; /** * The shape in body i that triggered this friction. * @property shapeA * @type {Shape} * @todo Needed? The shape can be looked up via contactEquation.shapeA... */ this.shapeA = null; /** * The shape in body j that triggered this friction. * @property shapeB * @type {Shape} * @todo Needed? The shape can be looked up via contactEquation.shapeB... */ this.shapeB = null; /** * The friction coefficient to use. * @property frictionCoefficient * @type {Number} */ this.frictionCoefficient = 0.3; } FrictionEquation.prototype = new Equation(); FrictionEquation.prototype.constructor = FrictionEquation; /** * Set the slipping condition for the constraint. The friction force cannot be * larger than this value. * @method setSlipForce * @param {Number} slipForce */ FrictionEquation.prototype.setSlipForce = function(slipForce){ this.maxForce = slipForce; this.minForce = -slipForce; }; /** * Get the max force for the constraint. * @method getSlipForce * @return {Number} */ FrictionEquation.prototype.getSlipForce = function(){ return this.maxForce; }; FrictionEquation.prototype.computeB = function(a,b,h){ var bi = this.bodyA, bj = this.bodyB, ri = this.contactPointA, rj = this.contactPointB, t = this.t, G = this.G; // G = [-t -rixt t rjxt] // And remember, this is a pure velocity constraint, g is always zero! G[0] = -t[0]; G[1] = -t[1]; G[2] = -vec2.crossLength(ri,t); G[3] = t[0]; G[4] = t[1]; G[5] = vec2.crossLength(rj,t); var GW = this.computeGW(), GiMf = this.computeGiMf(); var B = /* - g * a */ - GW * b - h*GiMf; return B; }; },{"../math/vec2":30,"../utils/Utils":47,"./Equation":22}],24:[function(require,module,exports){ var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = RotationalLockEquation; /** * Locks the relative angle between two bodies. The constraint tries to keep the dot product between two vectors, local in each body, to zero. The local angle in body i is a parameter. * * @class RotationalLockEquation * @constructor * @extends Equation * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Number} [options.angle] Angle to add to the local vector in body i. */ function RotationalLockEquation(bodyA, bodyB, options){ options = options || {}; Equation.call(this, bodyA, bodyB, -Number.MAX_VALUE, Number.MAX_VALUE); this.angle = options.angle || 0; var G = this.G; G[2] = 1; G[5] = -1; } RotationalLockEquation.prototype = new Equation(); RotationalLockEquation.prototype.constructor = RotationalLockEquation; var worldVectorA = vec2.create(), worldVectorB = vec2.create(), xAxis = vec2.fromValues(1,0), yAxis = vec2.fromValues(0,1); RotationalLockEquation.prototype.computeGq = function(){ vec2.rotate(worldVectorA,xAxis,this.bodyA.angle+this.angle); vec2.rotate(worldVectorB,yAxis,this.bodyB.angle); return vec2.dot(worldVectorA,worldVectorB); }; },{"../math/vec2":30,"./Equation":22}],25:[function(require,module,exports){ var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = RotationalVelocityEquation; /** * Syncs rotational velocity of two bodies, or sets a relative velocity (motor). * * @class RotationalVelocityEquation * @constructor * @extends Equation * @param {Body} bodyA * @param {Body} bodyB */ function RotationalVelocityEquation(bodyA, bodyB){ Equation.call(this, bodyA, bodyB, -Number.MAX_VALUE, Number.MAX_VALUE); this.relativeVelocity = 1; this.ratio = 1; } RotationalVelocityEquation.prototype = new Equation(); RotationalVelocityEquation.prototype.constructor = RotationalVelocityEquation; RotationalVelocityEquation.prototype.computeB = function(a,b,h){ var G = this.G; G[2] = -1; G[5] = this.ratio; var GiMf = this.computeGiMf(); var GW = this.computeGW(); var B = - GW * b - h*GiMf; return B; }; },{"../math/vec2":30,"./Equation":22}],26:[function(require,module,exports){ /** * Base class for objects that dispatches events. * @class EventEmitter * @constructor */ var EventEmitter = function () {} module.exports = EventEmitter; EventEmitter.prototype = { constructor: EventEmitter, /** * Add an event listener * @method on * @param {String} type * @param {Function} listener * @return {EventEmitter} The self object, for chainability. */ on: function ( type, listener, context ) { listener.context = context || this; if ( this._listeners === undefined ) this._listeners = {}; var listeners = this._listeners; if ( listeners[ type ] === undefined ) { listeners[ type ] = []; } if ( listeners[ type ].indexOf( listener ) === - 1 ) { listeners[ type ].push( listener ); } return this; }, /** * Check if an event listener is added * @method has * @param {String} type * @param {Function} listener * @return {Boolean} */ has: function ( type, listener ) { if ( this._listeners === undefined ) return false; var listeners = this._listeners; if(listener){ if ( listeners[ type ] !== undefined && listeners[ type ].indexOf( listener ) !== - 1 ) { return true; } } else { if ( listeners[ type ] !== undefined ) { return true; } } return false; }, /** * Remove an event listener * @method off * @param {String} type * @param {Function} listener * @return {EventEmitter} The self object, for chainability. */ off: function ( type, listener ) { if ( this._listeners === undefined ) return this; var listeners = this._listeners; var index = listeners[ type ].indexOf( listener ); if ( index !== - 1 ) { listeners[ type ].splice( index, 1 ); } return this; }, /** * Emit an event. * @method emit * @param {Object} event * @param {String} event.type * @return {EventEmitter} The self object, for chainability. */ emit: function ( event ) { if ( this._listeners === undefined ) return this; var listeners = this._listeners; var listenerArray = listeners[ event.type ]; if ( listenerArray !== undefined ) { event.target = this; for ( var i = 0, l = listenerArray.length; i < l; i ++ ) { var listener = listenerArray[ i ]; listener.call( listener.context, event ); } } return this; } }; },{}],27:[function(require,module,exports){ var Material = require('./Material'); var Equation = require('../equations/Equation'); module.exports = ContactMaterial; /** * Defines what happens when two materials meet, such as what friction coefficient to use. You can also set other things such as restitution, surface velocity and constraint parameters. * @class ContactMaterial * @constructor * @param {Material} materialA * @param {Material} materialB * @param {Object} [options] * @param {Number} [options.friction=0.3] Friction coefficient. * @param {Number} [options.restitution=0] Restitution coefficient aka "bounciness". * @param {Number} [options.stiffness] ContactEquation stiffness. * @param {Number} [options.relaxation] ContactEquation relaxation. * @param {Number} [options.frictionStiffness] FrictionEquation stiffness. * @param {Number} [options.frictionRelaxation] FrictionEquation relaxation. * @param {Number} [options.surfaceVelocity=0] Surface velocity. * @author schteppe */ function ContactMaterial(materialA, materialB, options){ options = options || {}; if(!(materialA instanceof Material) || !(materialB instanceof Material)) throw new Error("First two arguments must be Material instances."); /** * The contact material identifier * @property id * @type {Number} */ this.id = ContactMaterial.idCounter++; /** * First material participating in the contact material * @property materialA * @type {Material} */ this.materialA = materialA; /** * Second material participating in the contact material * @property materialB * @type {Material} */ this.materialB = materialB; /** * Friction to use in the contact of these two materials * @property friction * @type {Number} */ this.friction = typeof(options.friction) !== "undefined" ? Number(options.friction) : 0.3; /** * Restitution to use in the contact of these two materials * @property restitution * @type {Number} */ this.restitution = typeof(options.restitution) !== "undefined" ? Number(options.restitution) : 0.0; /** * Stiffness of the resulting ContactEquation that this ContactMaterial generate * @property stiffness * @type {Number} */ this.stiffness = typeof(options.stiffness) !== "undefined" ? Number(options.stiffness) : Equation.DEFAULT_STIFFNESS; /** * Relaxation of the resulting ContactEquation that this ContactMaterial generate * @property relaxation * @type {Number} */ this.relaxation = typeof(options.relaxation) !== "undefined" ? Number(options.relaxation) : Equation.DEFAULT_RELAXATION; /** * Stiffness of the resulting FrictionEquation that this ContactMaterial generate * @property frictionStiffness * @type {Number} */ this.frictionStiffness = typeof(options.frictionStiffness) !== "undefined" ? Number(options.frictionStiffness) : Equation.DEFAULT_STIFFNESS; /** * Relaxation of the resulting FrictionEquation that this ContactMaterial generate * @property frictionRelaxation * @type {Number} */ this.frictionRelaxation = typeof(options.frictionRelaxation) !== "undefined" ? Number(options.frictionRelaxation) : Equation.DEFAULT_RELAXATION; /** * Will add surface velocity to this material. If bodyA rests on top if bodyB, and the surface velocity is positive, bodyA will slide to the right. * @property {Number} surfaceVelocity */ this.surfaceVelocity = typeof(options.surfaceVelocity) !== "undefined" ? Number(options.surfaceVelocity) : 0; } ContactMaterial.idCounter = 0; },{"../equations/Equation":22,"./Material":28}],28:[function(require,module,exports){ module.exports = Material; /** * Defines a physics material. * @class Material * @constructor * @param string name * @author schteppe */ function Material(){ /** * The material identifier * @property id * @type {Number} */ this.id = Material.idCounter++; }; Material.idCounter = 0; },{}],29:[function(require,module,exports){ /* PolyK library url: http://polyk.ivank.net Released under MIT licence. Copyright (c) 2012 Ivan Kuckir Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var PolyK = {}; /* Is Polygon self-intersecting? O(n^2) */ /* PolyK.IsSimple = function(p) { var n = p.length>>1; if(n<4) return true; var a1 = new PolyK._P(), a2 = new PolyK._P(); var b1 = new PolyK._P(), b2 = new PolyK._P(); var c = new PolyK._P(); for(var i=0; i<n; i++) { a1.x = p[2*i ]; a1.y = p[2*i+1]; if(i==n-1) { a2.x = p[0 ]; a2.y = p[1 ]; } else { a2.x = p[2*i+2]; a2.y = p[2*i+3]; } for(var j=0; j<n; j++) { if(Math.abs(i-j) < 2) continue; if(j==n-1 && i==0) continue; if(i==n-1 && j==0) continue; b1.x = p[2*j ]; b1.y = p[2*j+1]; if(j==n-1) { b2.x = p[0 ]; b2.y = p[1 ]; } else { b2.x = p[2*j+2]; b2.y = p[2*j+3]; } if(PolyK._GetLineIntersection(a1,a2,b1,b2,c) != null) return false; } } return true; } PolyK.IsConvex = function(p) { if(p.length<6) return true; var l = p.length - 4; for(var i=0; i<l; i+=2) if(!PolyK._convex(p[i], p[i+1], p[i+2], p[i+3], p[i+4], p[i+5])) return false; if(!PolyK._convex(p[l ], p[l+1], p[l+2], p[l+3], p[0], p[1])) return false; if(!PolyK._convex(p[l+2], p[l+3], p[0 ], p[1 ], p[2], p[3])) return false; return true; } */ PolyK.GetArea = function(p) { if(p.length <6) return 0; var l = p.length - 2; var sum = 0; for(var i=0; i<l; i+=2) sum += (p[i+2]-p[i]) * (p[i+1]+p[i+3]); sum += (p[0]-p[l]) * (p[l+1]+p[1]); return - sum * 0.5; } /* PolyK.GetAABB = function(p) { var minx = Infinity; var miny = Infinity; var maxx = -minx; var maxy = -miny; for(var i=0; i<p.length; i+=2) { minx = Math.min(minx, p[i ]); maxx = Math.max(maxx, p[i ]); miny = Math.min(miny, p[i+1]); maxy = Math.max(maxy, p[i+1]); } return {x:minx, y:miny, width:maxx-minx, height:maxy-miny}; } */ PolyK.Triangulate = function(p) { var n = p.length>>1; if(n<3) return []; var tgs = []; var avl = []; for(var i=0; i<n; i++) avl.push(i); var i = 0; var al = n; while(al > 3) { var i0 = avl[(i+0)%al]; var i1 = avl[(i+1)%al]; var i2 = avl[(i+2)%al]; var ax = p[2*i0], ay = p[2*i0+1]; var bx = p[2*i1], by = p[2*i1+1]; var cx = p[2*i2], cy = p[2*i2+1]; var earFound = false; if(PolyK._convex(ax, ay, bx, by, cx, cy)) { earFound = true; for(var j=0; j<al; j++) { var vi = avl[j]; if(vi==i0 || vi==i1 || vi==i2) continue; if(PolyK._PointInTriangle(p[2*vi], p[2*vi+1], ax, ay, bx, by, cx, cy)) {earFound = false; break;} } } if(earFound) { tgs.push(i0, i1, i2); avl.splice((i+1)%al, 1); al--; i= 0; } else if(i++ > 3*al) break; // no convex angles :( } tgs.push(avl[0], avl[1], avl[2]); return tgs; } /* PolyK.ContainsPoint = function(p, px, py) { var n = p.length>>1; var ax, ay, bx = p[2*n-2]-px, by = p[2*n-1]-py; var depth = 0; for(var i=0; i<n; i++) { ax = bx; ay = by; bx = p[2*i ] - px; by = p[2*i+1] - py; if(ay< 0 && by< 0) continue; // both "up" or both "donw" if(ay>=0 && by>=0) continue; // both "up" or both "donw" if(ax< 0 && bx< 0) continue; var lx = ax + (bx-ax)*(-ay)/(by-ay); if(lx>0) depth++; } return (depth & 1) == 1; } PolyK.Slice = function(p, ax, ay, bx, by) { if(PolyK.ContainsPoint(p, ax, ay) || PolyK.ContainsPoint(p, bx, by)) return [p.slice(0)]; var a = new PolyK._P(ax, ay); var b = new PolyK._P(bx, by); var iscs = []; // intersections var ps = []; // points for(var i=0; i<p.length; i+=2) ps.push(new PolyK._P(p[i], p[i+1])); for(var i=0; i<ps.length; i++) { var isc = new PolyK._P(0,0); isc = PolyK._GetLineIntersection(a, b, ps[i], ps[(i+1)%ps.length], isc); if(isc) { isc.flag = true; iscs.push(isc); ps.splice(i+1,0,isc); i++; } } if(iscs.length == 0) return [p.slice(0)]; var comp = function(u,v) {return PolyK._P.dist(a,u) - PolyK._P.dist(a,v); } iscs.sort(comp); var pgs = []; var dir = 0; while(iscs.length > 0) { var n = ps.length; var i0 = iscs[0]; var i1 = iscs[1]; var ind0 = ps.indexOf(i0); var ind1 = ps.indexOf(i1); var solved = false; if(PolyK._firstWithFlag(ps, ind0) == ind1) solved = true; else { i0 = iscs[1]; i1 = iscs[0]; ind0 = ps.indexOf(i0); ind1 = ps.indexOf(i1); if(PolyK._firstWithFlag(ps, ind0) == ind1) solved = true; } if(solved) { dir--; var pgn = PolyK._getPoints(ps, ind0, ind1); pgs.push(pgn); ps = PolyK._getPoints(ps, ind1, ind0); i0.flag = i1.flag = false; iscs.splice(0,2); if(iscs.length == 0) pgs.push(ps); } else { dir++; iscs.reverse(); } if(dir>1) break; } var result = []; for(var i=0; i<pgs.length; i++) { var pg = pgs[i]; var npg = []; for(var j=0; j<pg.length; j++) npg.push(pg[j].x, pg[j].y); result.push(npg); } return result; } PolyK.Raycast = function(p, x, y, dx, dy, isc) { var l = p.length - 2; var tp = PolyK._tp; var a1 = tp[0], a2 = tp[1], b1 = tp[2], b2 = tp[3], c = tp[4]; a1.x = x; a1.y = y; a2.x = x+dx; a2.y = y+dy; if(isc==null) isc = {dist:0, edge:0, norm:{x:0, y:0}, refl:{x:0, y:0}}; isc.dist = Infinity; for(var i=0; i<l; i+=2) { b1.x = p[i ]; b1.y = p[i+1]; b2.x = p[i+2]; b2.y = p[i+3]; var nisc = PolyK._RayLineIntersection(a1, a2, b1, b2, c); if(nisc) PolyK._updateISC(dx, dy, a1, b1, b2, c, i/2, isc); } b1.x = b2.x; b1.y = b2.y; b2.x = p[0]; b2.y = p[1]; var nisc = PolyK._RayLineIntersection(a1, a2, b1, b2, c); if(nisc) PolyK._updateISC(dx, dy, a1, b1, b2, c, p.length/2, isc); return (isc.dist != Infinity) ? isc : null; } PolyK.ClosestEdge = function(p, x, y, isc) { var l = p.length - 2; var tp = PolyK._tp; var a1 = tp[0], b1 = tp[2], b2 = tp[3], c = tp[4]; a1.x = x; a1.y = y; if(isc==null) isc = {dist:0, edge:0, point:{x:0, y:0}, norm:{x:0, y:0}}; isc.dist = Infinity; for(var i=0; i<l; i+=2) { b1.x = p[i ]; b1.y = p[i+1]; b2.x = p[i+2]; b2.y = p[i+3]; PolyK._pointLineDist(a1, b1, b2, i>>1, isc); } b1.x = b2.x; b1.y = b2.y; b2.x = p[0]; b2.y = p[1]; PolyK._pointLineDist(a1, b1, b2, l>>1, isc); var idst = 1/isc.dist; isc.norm.x = (x-isc.point.x)*idst; isc.norm.y = (y-isc.point.y)*idst; return isc; } PolyK._pointLineDist = function(p, a, b, edge, isc) { var x = p.x, y = p.y, x1 = a.x, y1 = a.y, x2 = b.x, y2 = b.y; var A = x - x1; var B = y - y1; var C = x2 - x1; var D = y2 - y1; var dot = A * C + B * D; var len_sq = C * C + D * D; var param = dot / len_sq; var xx, yy; if (param < 0 || (x1 == x2 && y1 == y2)) { xx = x1; yy = y1; } else if (param > 1) { xx = x2; yy = y2; } else { xx = x1 + param * C; yy = y1 + param * D; } var dx = x - xx; var dy = y - yy; var dst = Math.sqrt(dx * dx + dy * dy); if(dst<isc.dist) { isc.dist = dst; isc.edge = edge; isc.point.x = xx; isc.point.y = yy; } } PolyK._updateISC = function(dx, dy, a1, b1, b2, c, edge, isc) { var nrl = PolyK._P.dist(a1, c); if(nrl<isc.dist) { var ibl = 1/PolyK._P.dist(b1, b2); var nx = -(b2.y-b1.y)*ibl; var ny = (b2.x-b1.x)*ibl; var ddot = 2*(dx*nx+dy*ny); isc.dist = nrl; isc.norm.x = nx; isc.norm.y = ny; isc.refl.x = -ddot*nx+dx; isc.refl.y = -ddot*ny+dy; isc.edge = edge; } } PolyK._getPoints = function(ps, ind0, ind1) { var n = ps.length; var nps = []; if(ind1<ind0) ind1 += n; for(var i=ind0; i<= ind1; i++) nps.push(ps[i%n]); return nps; } PolyK._firstWithFlag = function(ps, ind) { var n = ps.length; while(true) { ind = (ind+1)%n; if(ps[ind].flag) return ind; } } */ PolyK._PointInTriangle = function(px, py, ax, ay, bx, by, cx, cy) { var v0x = cx-ax; var v0y = cy-ay; var v1x = bx-ax; var v1y = by-ay; var v2x = px-ax; var v2y = py-ay; var dot00 = v0x*v0x+v0y*v0y; var dot01 = v0x*v1x+v0y*v1y; var dot02 = v0x*v2x+v0y*v2y; var dot11 = v1x*v1x+v1y*v1y; var dot12 = v1x*v2x+v1y*v2y; var invDenom = 1 / (dot00 * dot11 - dot01 * dot01); var u = (dot11 * dot02 - dot01 * dot12) * invDenom; var v = (dot00 * dot12 - dot01 * dot02) * invDenom; // Check if point is in triangle return (u >= 0) && (v >= 0) && (u + v < 1); } /* PolyK._RayLineIntersection = function(a1, a2, b1, b2, c) { var dax = (a1.x-a2.x), dbx = (b1.x-b2.x); var day = (a1.y-a2.y), dby = (b1.y-b2.y); var Den = dax*dby - day*dbx; if (Den == 0) return null; // parallel var A = (a1.x * a2.y - a1.y * a2.x); var B = (b1.x * b2.y - b1.y * b2.x); var I = c; var iDen = 1/Den; I.x = ( A*dbx - dax*B ) * iDen; I.y = ( A*dby - day*B ) * iDen; if(!PolyK._InRect(I, b1, b2)) return null; if((day>0 && I.y>a1.y) || (day<0 && I.y<a1.y)) return null; if((dax>0 && I.x>a1.x) || (dax<0 && I.x<a1.x)) return null; return I; } PolyK._GetLineIntersection = function(a1, a2, b1, b2, c) { var dax = (a1.x-a2.x), dbx = (b1.x-b2.x); var day = (a1.y-a2.y), dby = (b1.y-b2.y); var Den = dax*dby - day*dbx; if (Den == 0) return null; // parallel var A = (a1.x * a2.y - a1.y * a2.x); var B = (b1.x * b2.y - b1.y * b2.x); var I = c; I.x = ( A*dbx - dax*B ) / Den; I.y = ( A*dby - day*B ) / Den; if(PolyK._InRect(I, a1, a2) && PolyK._InRect(I, b1, b2)) return I; return null; } PolyK._InRect = function(a, b, c) { if (b.x == c.x) return (a.y>=Math.min(b.y, c.y) && a.y<=Math.max(b.y, c.y)); if (b.y == c.y) return (a.x>=Math.min(b.x, c.x) && a.x<=Math.max(b.x, c.x)); if(a.x >= Math.min(b.x, c.x) && a.x <= Math.max(b.x, c.x) && a.y >= Math.min(b.y, c.y) && a.y <= Math.max(b.y, c.y)) return true; return false; } */ PolyK._convex = function(ax, ay, bx, by, cx, cy) { return (ay-by)*(cx-bx) + (bx-ax)*(cy-by) >= 0; } /* PolyK._P = function(x,y) { this.x = x; this.y = y; this.flag = false; } PolyK._P.prototype.toString = function() { return "Point ["+this.x+", "+this.y+"]"; } PolyK._P.dist = function(a,b) { var dx = b.x-a.x; var dy = b.y-a.y; return Math.sqrt(dx*dx + dy*dy); } PolyK._tp = []; for(var i=0; i<10; i++) PolyK._tp.push(new PolyK._P(0,0)); */ module.exports = PolyK; },{}],30:[function(require,module,exports){ /** * The vec2 object from glMatrix, with some extensions and some removed methods. See http://glmatrix.net for full doc. * @class vec2 */ var vec2 = require('../../build/vec2').vec2; /** * Make a cross product and only return the z component * @method crossLength * @static * @param {Float32Array} a * @param {Float32Array} b * @return {Number} */ vec2.crossLength = function(a,b){ return a[0] * b[1] - a[1] * b[0]; }; /** * Cross product between a vector and the Z component of a vector * @method crossVZ * @static * @param {Float32Array} out * @param {Float32Array} vec * @param {Number} zcomp * @return {Number} */ vec2.crossVZ = function(out, vec, zcomp){ vec2.rotate(out,vec,-Math.PI/2);// Rotate according to the right hand rule vec2.scale(out,out,zcomp); // Scale with z return out; }; /** * Cross product between a vector and the Z component of a vector * @method crossZV * @static * @param {Float32Array} out * @param {Number} zcomp * @param {Float32Array} vec * @return {Number} */ vec2.crossZV = function(out, zcomp, vec){ vec2.rotate(out,vec,Math.PI/2); // Rotate according to the right hand rule vec2.scale(out,out,zcomp); // Scale with z return out; }; /** * Rotate a vector by an angle * @method rotate * @static * @param {Float32Array} out * @param {Float32Array} a * @param {Number} angle */ vec2.rotate = function(out,a,angle){ var c = Math.cos(angle), s = Math.sin(angle), x = a[0], y = a[1]; out[0] = c*x -s*y; out[1] = s*x +c*y; }; /** * Rotate a vector 90 degrees clockwise * @method rotate90cw * @static * @param {Float32Array} out * @param {Float32Array} a * @param {Number} angle */ vec2.rotate90cw = function(out, a) { out[0] = a[1]; out[1] = -a[0]; }; /** * Transform a point position to local frame. * @method toLocalFrame * @param {Array} out * @param {Array} worldPoint * @param {Array} framePosition * @param {Number} frameAngle */ vec2.toLocalFrame = function(out, worldPoint, framePosition, frameAngle){ vec2.copy(out, worldPoint); vec2.sub(out, out, framePosition); vec2.rotate(out, out, -frameAngle); }; /** * Transform a point position to global frame. * @method toGlobalFrame * @param {Array} out * @param {Array} localPoint * @param {Array} framePosition * @param {Number} frameAngle */ vec2.toGlobalFrame = function(out, localPoint, framePosition, frameAngle){ vec2.copy(out, localPoint); vec2.rotate(out, out, frameAngle); vec2.add(out, out, framePosition); }; /** * Compute centroid of a triangle spanned by vectors a,b,c. See http://easycalculation.com/analytical/learn-centroid.php * @method centroid * @static * @param {Float32Array} out * @param {Float32Array} a * @param {Float32Array} b * @param {Float32Array} c * @return {Float32Array} The out object */ vec2.centroid = function(out, a, b, c){ vec2.add(out, a, b); vec2.add(out, out, c); vec2.scale(out, out, 1/3); return out; }; // Export everything module.exports = vec2; },{"../../build/vec2":1}],31:[function(require,module,exports){ var vec2 = require('../math/vec2') , decomp = require('poly-decomp') , Convex = require('../shapes/Convex') , AABB = require('../collision/AABB') , EventEmitter = require('../events/EventEmitter') module.exports = Body; /** * A rigid body. Has got a center of mass, position, velocity and a number of * shapes that are used for collisions. * * @class Body * @constructor * @extends EventEmitter * @param {Object} [options] * @param {Number} [options.mass=0] A number >= 0. If zero, the .motionState will be set to Body.STATIC. * @param {Array} [options.position] * @param {Array} [options.velocity] * @param {Number} [options.angle=0] * @param {Number} [options.angularVelocity=0] * @param {Array} [options.force] * @param {Number} [options.angularForce=0] * @param {Number} [options.fixedRotation=false] */ function Body(options){ options = options || {}; EventEmitter.call(this); /** * The body identifyer * @property id * @type {Number} */ this.id = ++Body._idCounter; /** * The world that this body is added to. This property is set to NULL if the body is not added to any world. * @property world * @type {World} */ this.world = null; /** * The shapes of the body. The local transform of the shape in .shapes[i] is * defined by .shapeOffsets[i] and .shapeAngles[i]. * * @property shapes * @type {Array} */ this.shapes = []; /** * The local shape offsets, relative to the body center of mass. This is an * array of Array. * @property shapeOffsets * @type {Array} */ this.shapeOffsets = []; /** * The body-local shape angle transforms. This is an array of numbers (angles). * @property shapeAngles * @type {Array} */ this.shapeAngles = []; /** * The mass of the body. * @property mass * @type {number} */ this.mass = options.mass || 0; /** * The inverse mass of the body. * @property invMass * @type {number} */ this.invMass = 0; /** * The inertia of the body around the Z axis. * @property inertia * @type {number} */ this.inertia = 0; /** * The inverse inertia of the body. * @property invInertia * @type {number} */ this.invInertia = 0; /** * Set to true if you want to fix the rotation of the body. * @property fixedRotation * @type {Boolean} */ this.fixedRotation = !!options.fixedRotation || false; /** * The position of the body * @property position * @type {Array} */ this.position = vec2.fromValues(0,0); if(options.position){ vec2.copy(this.position, options.position); } /** * The interpolated position of the body. * @property interpolatedPosition * @type {Array} */ this.interpolatedPosition = vec2.fromValues(0,0); /** * The interpolated angle of the body. * @property interpolatedAngle * @type {Number} */ this.interpolatedAngle = 0; /** * The previous position of the body. * @property previousPosition * @type {Array} */ this.previousPosition = vec2.fromValues(0,0); /** * The previous angle of the body. * @property previousAngle * @type {Number} */ this.previousAngle = 0; /** * The velocity of the body * @property velocity * @type {Array} */ this.velocity = vec2.fromValues(0,0); if(options.velocity){ vec2.copy(this.velocity, options.velocity); } /** * Constraint velocity that was added to the body during the last step. * @property vlambda * @type {Array} */ this.vlambda = vec2.fromValues(0,0); /** * Angular constraint velocity that was added to the body during last step. * @property wlambda * @type {Array} */ this.wlambda = 0; /** * The angle of the body, in radians. * @property angle * @type {number} * @example * // The angle property is not normalized to the interval 0 to 2*pi, it can be any value. * // If you need a value between 0 and 2*pi, use the following function to normalize it. * function normalizeAngle(angle){ * angle = angle % (2*Math.PI); * if(angle < 0){ * angle += (2*Math.PI); * } * return angle; * } */ this.angle = options.angle || 0; /** * The angular velocity of the body, in radians per second. * @property angularVelocity * @type {number} */ this.angularVelocity = options.angularVelocity || 0; /** * The force acting on the body. Since the body force (and {{#crossLink "Body/angularForce:property"}}{{/crossLink}}) will be zeroed after each step, so you need to set the force before each step. * @property force * @type {Array} * * @example * // This produces a forcefield of 1 Newton in the positive x direction. * for(var i=0; i<numSteps; i++){ * body.force[0] = 1; * world.step(1/60); * } * * @example * // This will apply a rotational force on the body * for(var i=0; i<numSteps; i++){ * body.angularForce = -3; * world.step(1/60); * } */ this.force = vec2.create(); if(options.force) vec2.copy(this.force, options.force); /** * The angular force acting on the body. See {{#crossLink "Body/force:property"}}{{/crossLink}}. * @property angularForce * @type {number} */ this.angularForce = options.angularForce || 0; /** * The linear damping acting on the body in the velocity direction. Should be a value between 0 and 1. * @property damping * @type {Number} * @default 0.1 */ this.damping = typeof(options.damping)=="number" ? options.damping : 0.1; /** * The angular force acting on the body. Should be a value between 0 and 1. * @property angularDamping * @type {Number} * @default 0.1 */ this.angularDamping = typeof(options.angularDamping)=="number" ? options.angularDamping : 0.1; /** * The type of motion this body has. Should be one of: {{#crossLink "Body/STATIC:property"}}Body.STATIC{{/crossLink}}, {{#crossLink "Body/DYNAMIC:property"}}Body.DYNAMIC{{/crossLink}} and {{#crossLink "Body/KINEMATIC:property"}}Body.KINEMATIC{{/crossLink}}. * * * Static bodies do not move, and they do not respond to forces or collision. * * Dynamic bodies body can move and respond to collisions and forces. * * Kinematic bodies only moves according to its .velocity, and does not respond to collisions or force. * * @property motionState * @type {number} * * @example * // This body will move and interact with other bodies * var dynamicBody = new Body({ * mass : 1 // If mass is nonzero, the body becomes dynamic automatically * }); * dynamicBody.motionState == Body.DYNAMIC // true * * @example * // This body will not move at all * var staticBody = new Body({ * mass : 0 // Will make the body static * }); * staticBody.motionState == Body.STATIC // true * * @example * // This body will only move if you change its velocity * var kinematicBody = new Body(); * kinematicBody.motionState = Body.KINEMATIC; */ this.motionState = this.mass === 0 ? Body.STATIC : Body.DYNAMIC; /** * Bounding circle radius. * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; /** * Bounding box of this body. * @property aabb * @type {AABB} */ this.aabb = new AABB(); /** * Indicates if the AABB needs update. Update it with {{#crossLink "Body/updateAABB:method"}}.updateAABB(){{/crossLink}}. * @property aabbNeedsUpdate * @type {Boolean} * @see updateAABB * * @example * // Force update the AABB * body.aabbNeedsUpdate = true; * body.updateAABB(); * console.log(body.aabbNeedsUpdate); // false */ this.aabbNeedsUpdate = true; /** * If true, the body will automatically fall to sleep. Note that you need to enable sleeping in the {{#crossLink "World"}}{{/crossLink}} before anything will happen. * @property allowSleep * @type {Boolean} * @default true */ this.allowSleep = true; this.wantsToSleep = false; /** * One of {{#crossLink "Body/AWAKE:property"}}Body.AWAKE{{/crossLink}}, {{#crossLink "Body/SLEEPY:property"}}Body.SLEEPY{{/crossLink}} and {{#crossLink "Body/SLEEPING:property"}}Body.SLEEPING{{/crossLink}}. * * The body is initially Body.AWAKE. If its velocity norm is below .sleepSpeedLimit, the sleepState will become Body.SLEEPY. If the body continues to be Body.SLEEPY for .sleepTimeLimit seconds, it will fall asleep (Body.SLEEPY). * * @property sleepState * @type {Number} * @default Body.AWAKE */ this.sleepState = Body.AWAKE; /** * If the speed (the norm of the velocity) is smaller than this value, the body is considered sleepy. * @property sleepSpeedLimit * @type {Number} * @default 0.2 */ this.sleepSpeedLimit = 0.2; /** * If the body has been sleepy for this sleepTimeLimit seconds, it is considered sleeping. * @property sleepTimeLimit * @type {Number} * @default 1 */ this.sleepTimeLimit = 1; /** * Gravity scaling factor. If you want the body to ignore gravity, set this to zero. If you want to reverse gravity, set it to -1. * @property {Number} gravityScale * @default 1 */ this.gravityScale = 1; /** * The last time when the body went to SLEEPY state. * @property {Number} timeLastSleepy * @private */ this.timeLastSleepy = 0; this.concavePath = null; this.lastDampingScale = 1; this.lastAngularDampingScale = 1; this.lastDampingTimeStep = -1; this._wakeUpAfterNarrowphase = false; this.updateMassProperties(); } Body.prototype = new EventEmitter(); Body._idCounter = 0; /** * Set the total density of the body * @method setDensity */ Body.prototype.setDensity = function(density) { var totalArea = this.getArea(); this.mass = totalArea * density; this.updateMassProperties(); }; /** * Get the total area of all shapes in the body * @method getArea * @return {Number} */ Body.prototype.getArea = function() { var totalArea = 0; for(var i=0; i<this.shapes.length; i++){ totalArea += this.shapes[i].area; } return totalArea; }; var shapeAABB = new AABB(), tmp = vec2.create(); /** * Updates the AABB of the Body * @method updateAABB */ Body.prototype.updateAABB = function() { var shapes = this.shapes, shapeOffsets = this.shapeOffsets, shapeAngles = this.shapeAngles, N = shapes.length; for(var i=0; i!==N; i++){ var shape = shapes[i], offset = tmp, angle = shapeAngles[i] + this.angle; // Get shape world offset vec2.rotate(offset,shapeOffsets[i],this.angle); vec2.add(offset,offset,this.position); // Get shape AABB shape.computeAABB(shapeAABB,offset,angle); if(i===0) this.aabb.copy(shapeAABB); else this.aabb.extend(shapeAABB); } this.aabbNeedsUpdate = false; }; /** * Update the bounding radius of the body. Should be done if any of the shapes * are changed. * @method updateBoundingRadius */ Body.prototype.updateBoundingRadius = function(){ var shapes = this.shapes, shapeOffsets = this.shapeOffsets, N = shapes.length, radius = 0; for(var i=0; i!==N; i++){ var shape = shapes[i], offset = vec2.length(shapeOffsets[i]), r = shape.boundingRadius; if(offset + r > radius){ radius = offset + r; } } this.boundingRadius = radius; }; /** * Add a shape to the body. You can pass a local transform when adding a shape, * so that the shape gets an offset and angle relative to the body center of mass. * Will automatically update the mass properties and bounding radius. * * @method addShape * @param {Shape} shape * @param {Array} [offset] Local body offset of the shape. * @param {Number} [angle] Local body angle. * * @example * var body = new Body(), * shape = new Circle(); * * // Add the shape to the body, positioned in the center * body.addShape(shape); * * // Add another shape to the body, positioned 1 unit length from the body center of mass along the local x-axis. * body.addShape(shape,[1,0]); * * // Add another shape to the body, positioned 1 unit length from the body center of mass along the local y-axis, and rotated 90 degrees CCW. * body.addShape(shape,[0,1],Math.PI/2); */ Body.prototype.addShape = function(shape,offset,angle){ angle = angle || 0.0; // Copy the offset vector if(offset){ offset = vec2.fromValues(offset[0],offset[1]); } else { offset = vec2.fromValues(0,0); } this.shapes .push(shape); this.shapeOffsets.push(offset); this.shapeAngles .push(angle); this.updateMassProperties(); this.updateBoundingRadius(); this.aabbNeedsUpdate = true; }; /** * Remove a shape * @method removeShape * @param {Shape} shape * @return {Boolean} True if the shape was found and removed, else false. */ Body.prototype.removeShape = function(shape){ var idx = this.shapes.indexOf(shape); if(idx !== -1){ this.shapes.splice(idx,1); this.shapeOffsets.splice(idx,1); this.shapeAngles.splice(idx,1); this.aabbNeedsUpdate = true; return true; } else { return false; } }; /** * Updates .inertia, .invMass, .invInertia for this Body. Should be called when * changing the structure or mass of the Body. * * @method updateMassProperties * * @example * body.mass += 1; * body.updateMassProperties(); */ Body.prototype.updateMassProperties = function(){ if(this.motionState === Body.STATIC || this.motionState === Body.KINEMATIC){ this.mass = Number.MAX_VALUE; this.invMass = 0; this.inertia = Number.MAX_VALUE; this.invInertia = 0; } else { var shapes = this.shapes, N = shapes.length, m = this.mass / N, I = 0; if(!this.fixedRotation){ for(var i=0; i<N; i++){ var shape = shapes[i], r2 = vec2.squaredLength(this.shapeOffsets[i]), Icm = shape.computeMomentOfInertia(m); I += Icm + m*r2; } this.inertia = I; this.invInertia = I>0 ? 1/I : 0; } else { this.inertia = Number.MAX_VALUE; this.invInertia = 0; } // Inverse mass properties are easy this.invMass = 1/this.mass;// > 0 ? 1/this.mass : 0; } }; var Body_applyForce_r = vec2.create(); /** * Apply force to a world point. This could for example be a point on the RigidBody surface. Applying force this way will add to Body.force and Body.angularForce. * @method applyForce * @param {Array} force The force to add. * @param {Array} worldPoint A world point to apply the force on. */ Body.prototype.applyForce = function(force,worldPoint){ // Compute point position relative to the body center var r = Body_applyForce_r; vec2.sub(r,worldPoint,this.position); // Add linear force vec2.add(this.force,this.force,force); // Compute produced rotational force var rotForce = vec2.crossLength(r,force); // Add rotational force this.angularForce += rotForce; }; /** * Transform a world point to local body frame. * @method toLocalFrame * @param {Array} out The vector to store the result in * @param {Array} worldPoint The input world vector */ Body.prototype.toLocalFrame = function(out, worldPoint){ vec2.toLocalFrame(out, worldPoint, this.position, this.angle); }; /** * Transform a local point to world frame. * @method toWorldFrame * @param {Array} out The vector to store the result in * @param {Array} localPoint The input local vector */ Body.prototype.toWorldFrame = function(out, localPoint){ vec2.toGlobalFrame(out, localPoint, this.position, this.angle); }; /** * Reads a polygon shape path, and assembles convex shapes from that and puts them at proper offset points. * @method fromPolygon * @param {Array} path An array of 2d vectors, e.g. [[0,0],[0,1],...] that resembles a concave or convex polygon. The shape must be simple and without holes. * @param {Object} [options] * @param {Boolean} [options.optimalDecomp=false] Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {Boolean} [options.skipSimpleCheck=false] Set to true if you already know that the path is not intersecting itself. * @param {Boolean|Number} [options.removeCollinearPoints=false] Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @return {Boolean} True on success, else false. */ Body.prototype.fromPolygon = function(path,options){ options = options || {}; // Remove all shapes for(var i=this.shapes.length; i>=0; --i) this.removeShape(this.shapes[i]); var p = new decomp.Polygon(); p.vertices = path; // Make it counter-clockwise p.makeCCW(); if(typeof(options.removeCollinearPoints)=="number"){ p.removeCollinearPoints(options.removeCollinearPoints); } // Check if any line segment intersects the path itself if(typeof(options.skipSimpleCheck) == "undefined"){ if(!p.isSimple()) return false; } // Save this path for later this.concavePath = p.vertices.slice(0); for(var i=0; i<this.concavePath.length; i++){ var v = [0,0]; vec2.copy(v,this.concavePath[i]); this.concavePath[i] = v; } // Slow or fast decomp? var convexes; if(options.optimalDecomp) convexes = p.decomp(); else convexes = p.quickDecomp(); var cm = vec2.create(); // Add convexes for(var i=0; i!==convexes.length; i++){ // Create convex var c = new Convex(convexes[i].vertices); // Move all vertices so its center of mass is in the local center of the convex for(var j=0; j!==c.vertices.length; j++){ var v = c.vertices[j]; vec2.sub(v,v,c.centerOfMass); } vec2.scale(cm,c.centerOfMass,1); c.updateTriangles(); c.updateCenterOfMass(); c.updateBoundingRadius(); // Add the shape this.addShape(c,cm); } this.adjustCenterOfMass(); this.aabbNeedsUpdate = true; return true; }; var adjustCenterOfMass_tmp1 = vec2.fromValues(0,0), adjustCenterOfMass_tmp2 = vec2.fromValues(0,0), adjustCenterOfMass_tmp3 = vec2.fromValues(0,0), adjustCenterOfMass_tmp4 = vec2.fromValues(0,0); /** * Moves the shape offsets so their center of mass becomes the body center of mass. * @method adjustCenterOfMass */ Body.prototype.adjustCenterOfMass = function(){ var offset_times_area = adjustCenterOfMass_tmp2, sum = adjustCenterOfMass_tmp3, cm = adjustCenterOfMass_tmp4, totalArea = 0; vec2.set(sum,0,0); for(var i=0; i!==this.shapes.length; i++){ var s = this.shapes[i], offset = this.shapeOffsets[i]; vec2.scale(offset_times_area,offset,s.area); vec2.add(sum,sum,offset_times_area); totalArea += s.area; } vec2.scale(cm,sum,1/totalArea); // Now move all shapes for(var i=0; i!==this.shapes.length; i++){ var s = this.shapes[i], offset = this.shapeOffsets[i]; // Offset may be undefined. Fix that. if(!offset){ offset = this.shapeOffsets[i] = vec2.create(); } vec2.sub(offset,offset,cm); } // Move the body position too vec2.add(this.position,this.position,cm); // And concave path for(var i=0; this.concavePath && i<this.concavePath.length; i++){ vec2.sub(this.concavePath[i], this.concavePath[i], cm); } this.updateMassProperties(); this.updateBoundingRadius(); }; /** * Sets the force on the body to zero. * @method setZeroForce */ Body.prototype.setZeroForce = function(){ vec2.set(this.force,0.0,0.0); this.angularForce = 0.0; }; Body.prototype.resetConstraintVelocity = function(){ var b = this, vlambda = b.vlambda; vec2.set(vlambda,0,0); b.wlambda = 0; }; Body.prototype.addConstraintVelocity = function(){ var b = this, v = b.velocity; vec2.add( v, v, b.vlambda); b.angularVelocity += b.wlambda; }; /** * Apply damping, see <a href="http://code.google.com/p/bullet/issues/detail?id=74">this</a> for details. * @method applyDamping * @param {number} dt Current time step */ Body.prototype.applyDamping = function(dt){ if(this.motionState === Body.DYNAMIC){ // Only for dynamic bodies // Since Math.pow generates garbage we check if we can reuse the scaling coefficient from last step if(dt !== this.lastDampingTimeStep){ this.lastDampingScale = Math.pow(1.0 - this.damping,dt); this.lastAngularDampingScale = Math.pow(1.0 - this.angularDamping,dt); this.lastDampingTimeStep = dt; } var v = this.velocity; vec2.scale(v,v,this.lastDampingScale); this.angularVelocity *= this.lastAngularDampingScale; } }; /** * Wake the body up. Normally you should not need this, as the body is automatically awoken at events such as collisions. * Sets the sleepState to {{#crossLink "Body/AWAKE:property"}}Body.AWAKE{{/crossLink}} and emits the wakeUp event if the body wasn't awake before. * @method wakeUp */ Body.prototype.wakeUp = function(){ var s = this.sleepState; this.sleepState = Body.AWAKE; this.idleTime = 0; if(s !== Body.AWAKE){ this.emit(Body.wakeUpEvent); } }; /** * Force body sleep * @method sleep */ Body.prototype.sleep = function(){ this.sleepState = Body.SLEEPING; this.angularVelocity = 0; this.angularForce = 0; vec2.set(this.velocity,0,0); vec2.set(this.force,0,0); this.emit(Body.sleepEvent); }; //var velo2 = vec2.create(); /** * @method sleepTick * @param float time The world time in seconds * @brief Called every timestep to update internal sleep timer and change sleep state if needed. */ Body.prototype.sleepTick = function(time, dontSleep, dt){ if(!this.allowSleep || this.motionState === Body.SLEEPING){ return; } this.wantsToSleep = false; var sleepState = this.sleepState, speedSquared = vec2.squaredLength(this.velocity) + Math.pow(this.angularVelocity,2), speedLimitSquared = Math.pow(this.sleepSpeedLimit,2); // Add to idle time if(speedSquared >= speedLimitSquared){ this.idleTime = 0; this.sleepState = Body.AWAKE; } else { this.idleTime += dt; this.sleepState = Body.SLEEPY; } if(this.idleTime > this.sleepTimeLimit){ if(!dontSleep){ this.sleep(); } else { this.wantsToSleep = true; } } /* if(sleepState===Body.AWAKE && speedSquared < speedLimitSquared){ this.sleepState = Body.SLEEPY; // Sleepy this.timeLastSleepy = time; this.emit(Body.sleepyEvent); } else if(sleepState===Body.SLEEPY && speedSquared >= speedLimitSquared){ this.wakeUp(); // Wake up } else if(sleepState===Body.SLEEPY && (time - this.timeLastSleepy ) > this.sleepTimeLimit){ this.wantsToSleep = true; if(!dontSleep){ this.sleep(); } } */ }; Body.prototype.getVelocityFromPosition = function(store, timeStep){ store = store || vec2.create(); vec2.sub(store, this.position, this.previousPosition); vec2.scale(store, store, 1/timeStep); return store; }; Body.prototype.getAngularVelocityFromPosition = function(timeStep){ return (this.angle - this.previousAngle) / timeStep; }; /** * @event sleepy */ Body.sleepyEvent = { type: "sleepy" }; /** * @event sleep */ Body.sleepEvent = { type: "sleep" }; /** * @event wakeup */ Body.wakeUpEvent = { type: "wakeup" }; /** * Dynamic body. * @property DYNAMIC * @type {Number} * @static */ Body.DYNAMIC = 1; /** * Static body. * @property STATIC * @type {Number} * @static */ Body.STATIC = 2; /** * Kinematic body. * @property KINEMATIC * @type {Number} * @static */ Body.KINEMATIC = 4; /** * @property AWAKE * @type {Number} * @static */ Body.AWAKE = 0; /** * @property SLEEPY * @type {Number} * @static */ Body.SLEEPY = 1; /** * @property SLEEPING * @type {Number} * @static */ Body.SLEEPING = 2; },{"../collision/AABB":8,"../events/EventEmitter":26,"../math/vec2":30,"../shapes/Convex":36,"poly-decomp":6}],32:[function(require,module,exports){ var vec2 = require('../math/vec2'); var Utils = require('../utils/Utils'); module.exports = Spring; /** * A spring, connecting two bodies. The Spring explicitly adds force and angularForce to the bodies and does therefore not put load on the solver. * * @class Spring * @constructor * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {number} [options.restLength=1] A number > 0. Default: 1 * @param {number} [options.stiffness=100] Spring constant (see Hookes Law). A number >= 0. * @param {number} [options.damping=1] A number >= 0. Default: 1 * @param {Array} [options.localAnchorA] Where to hook the spring to body A, in local body coordinates. Defaults to the body center. * @param {Array} [options.localAnchorB] * @param {Array} [options.worldAnchorA] Where to hook the spring to body A, in world coordinates. Overrides the option "localAnchorA" if given. * @param {Array} [options.worldAnchorB] */ function Spring(bodyA,bodyB,options){ options = Utils.defaults(options,{ restLength: 1, stiffness: 100, damping: 1, localAnchorA: [0,0], localAnchorB: [0,0], }); /** * Rest length of the spring. * @property restLength * @type {number} */ this.restLength = options.restLength; /** * Stiffness of the spring. * @property stiffness * @type {number} */ this.stiffness = options.stiffness; /** * Damping of the spring. * @property damping * @type {number} */ this.damping = options.damping; /** * First connected body. * @property bodyA * @type {Body} */ this.bodyA = bodyA; /** * Second connected body. * @property bodyB * @type {Body} */ this.bodyB = bodyB; /** * Anchor for bodyA in local bodyA coordinates. * @property localAnchorA * @type {Array} */ this.localAnchorA = vec2.create(); vec2.copy(this.localAnchorA, options.localAnchorA); /** * Anchor for bodyB in local bodyB coordinates. * @property localAnchorB * @type {Array} */ this.localAnchorB = vec2.create(); vec2.copy(this.localAnchorB, options.localAnchorB); if(options.worldAnchorA){ this.setWorldAnchorA(options.worldAnchorA); } if(options.worldAnchorB){ this.setWorldAnchorB(options.worldAnchorB); } } /** * Set the anchor point on body A, using world coordinates. * @method setWorldAnchorA * @param {Array} worldAnchorA */ Spring.prototype.setWorldAnchorA = function(worldAnchorA){ this.bodyA.toLocalFrame(this.localAnchorA, worldAnchorA); }; /** * Set the anchor point on body B, using world coordinates. * @method setWorldAnchorB * @param {Array} worldAnchorB */ Spring.prototype.setWorldAnchorB = function(worldAnchorB){ this.bodyB.toLocalFrame(this.localAnchorB, worldAnchorB); }; /** * Get the anchor point on body A, in world coordinates. * @method getWorldAnchorA * @param {Array} result The vector to store the result in. */ Spring.prototype.getWorldAnchorA = function(result){ this.bodyA.toWorldFrame(result, this.localAnchorA); }; /** * Get the anchor point on body B, in world coordinates. * @method getWorldAnchorB * @param {Array} result The vector to store the result in. */ Spring.prototype.getWorldAnchorB = function(result){ this.bodyB.toWorldFrame(result, this.localAnchorB); }; var applyForce_r = vec2.create(), applyForce_r_unit = vec2.create(), applyForce_u = vec2.create(), applyForce_f = vec2.create(), applyForce_worldAnchorA = vec2.create(), applyForce_worldAnchorB = vec2.create(), applyForce_ri = vec2.create(), applyForce_rj = vec2.create(), applyForce_tmp = vec2.create(); /** * Apply the spring force to the connected bodies. * @method applyForce */ Spring.prototype.applyForce = function(){ var k = this.stiffness, d = this.damping, l = this.restLength, bodyA = this.bodyA, bodyB = this.bodyB, r = applyForce_r, r_unit = applyForce_r_unit, u = applyForce_u, f = applyForce_f, tmp = applyForce_tmp; var worldAnchorA = applyForce_worldAnchorA, worldAnchorB = applyForce_worldAnchorB, ri = applyForce_ri, rj = applyForce_rj; // Get world anchors this.getWorldAnchorA(worldAnchorA); this.getWorldAnchorB(worldAnchorB); // Get offset points vec2.sub(ri, worldAnchorA, bodyA.position); vec2.sub(rj, worldAnchorB, bodyB.position); // Compute distance vector between world anchor points vec2.sub(r, worldAnchorB, worldAnchorA); var rlen = vec2.len(r); vec2.normalize(r_unit,r); //console.log(rlen) //console.log("A",vec2.str(worldAnchorA),"B",vec2.str(worldAnchorB)) // Compute relative velocity of the anchor points, u vec2.sub(u, bodyB.velocity, bodyA.velocity); vec2.crossZV(tmp, bodyB.angularVelocity, rj); vec2.add(u, u, tmp); vec2.crossZV(tmp, bodyA.angularVelocity, ri); vec2.sub(u, u, tmp); // F = - k * ( x - L ) - D * ( u ) vec2.scale(f, r_unit, -k*(rlen-l) - d*vec2.dot(u,r_unit)); // Add forces to bodies vec2.sub( bodyA.force, bodyA.force, f); vec2.add( bodyB.force, bodyB.force, f); // Angular force var ri_x_f = vec2.crossLength(ri, f); var rj_x_f = vec2.crossLength(rj, f); bodyA.angularForce -= ri_x_f; bodyB.angularForce += rj_x_f; }; },{"../math/vec2":30,"../utils/Utils":47}],33:[function(require,module,exports){ // Export p2 classes module.exports = { AABB : require('./collision/AABB'), AngleLockEquation : require('./equations/AngleLockEquation'), Body : require('./objects/Body'), Broadphase : require('./collision/Broadphase'), Capsule : require('./shapes/Capsule'), Circle : require('./shapes/Circle'), Constraint : require('./constraints/Constraint'), ContactEquation : require('./equations/ContactEquation'), ContactMaterial : require('./material/ContactMaterial'), Convex : require('./shapes/Convex'), DistanceConstraint : require('./constraints/DistanceConstraint'), Equation : require('./equations/Equation'), EventEmitter : require('./events/EventEmitter'), FrictionEquation : require('./equations/FrictionEquation'), GearConstraint : require('./constraints/GearConstraint'), GridBroadphase : require('./collision/GridBroadphase'), GSSolver : require('./solver/GSSolver'), Heightfield : require('./shapes/Heightfield'), Line : require('./shapes/Line'), LockConstraint : require('./constraints/LockConstraint'), Material : require('./material/Material'), Narrowphase : require('./collision/Narrowphase'), NaiveBroadphase : require('./collision/NaiveBroadphase'), Particle : require('./shapes/Particle'), Plane : require('./shapes/Plane'), RevoluteConstraint : require('./constraints/RevoluteConstraint'), PrismaticConstraint : require('./constraints/PrismaticConstraint'), Rectangle : require('./shapes/Rectangle'), RotationalVelocityEquation : require('./equations/RotationalVelocityEquation'), SAPBroadphase : require('./collision/SAPBroadphase'), Shape : require('./shapes/Shape'), Solver : require('./solver/Solver'), Spring : require('./objects/Spring'), Utils : require('./utils/Utils'), World : require('./world/World'), vec2 : require('./math/vec2'), version : require('../package.json').version, }; },{"../package.json":7,"./collision/AABB":8,"./collision/Broadphase":9,"./collision/GridBroadphase":10,"./collision/NaiveBroadphase":11,"./collision/Narrowphase":12,"./collision/SAPBroadphase":13,"./constraints/Constraint":14,"./constraints/DistanceConstraint":15,"./constraints/GearConstraint":16,"./constraints/LockConstraint":17,"./constraints/PrismaticConstraint":18,"./constraints/RevoluteConstraint":19,"./equations/AngleLockEquation":20,"./equations/ContactEquation":21,"./equations/Equation":22,"./equations/FrictionEquation":23,"./equations/RotationalVelocityEquation":25,"./events/EventEmitter":26,"./material/ContactMaterial":27,"./material/Material":28,"./math/vec2":30,"./objects/Body":31,"./objects/Spring":32,"./shapes/Capsule":34,"./shapes/Circle":35,"./shapes/Convex":36,"./shapes/Heightfield":37,"./shapes/Line":38,"./shapes/Particle":39,"./shapes/Plane":40,"./shapes/Rectangle":41,"./shapes/Shape":42,"./solver/GSSolver":43,"./solver/Solver":44,"./utils/Utils":47,"./world/World":51}],34:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2'); module.exports = Capsule; /** * Capsule shape class. * @class Capsule * @constructor * @extends Shape * @param {Number} [length] The distance between the end points * @param {Number} [radius] Radius of the capsule */ function Capsule(length, radius){ /** * The distance between the end points. * @property {Number} length */ this.length = length || 1; /** * The radius of the capsule. * @property {Number} radius */ this.radius = radius || 1; Shape.call(this,Shape.CAPSULE); } Capsule.prototype = new Shape(); /** * Compute the mass moment of inertia of the Capsule. * @method conputeMomentOfInertia * @param {Number} mass * @return {Number} * @todo */ Capsule.prototype.computeMomentOfInertia = function(mass){ // Approximate with rectangle var r = this.radius, w = this.length + r, // 2*r is too much, 0 is too little h = r*2; return mass * (h*h + w*w) / 12; }; /** * @method updateBoundingRadius */ Capsule.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.radius + this.length/2; }; /** * @method updateArea */ Capsule.prototype.updateArea = function(){ this.area = Math.PI * this.radius * this.radius + this.radius * 2 * this.length; }; var r = vec2.create(); /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Capsule.prototype.computeAABB = function(out, position, angle){ var radius = this.radius; // Compute center position of one of the the circles, world oriented, but with local offset vec2.set(r,this.length,0); vec2.rotate(r,r,angle); // Get bounds vec2.set(out.upperBound, Math.max(r[0]+radius, -r[0]+radius), Math.max(r[1]+radius, -r[1]+radius)); vec2.set(out.lowerBound, Math.min(r[0]-radius, -r[0]-radius), Math.min(r[1]-radius, -r[1]-radius)); // Add offset vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); }; },{"../math/vec2":30,"./Shape":42}],35:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') module.exports = Circle; /** * Circle shape class. * @class Circle * @extends Shape * @constructor * @param {number} [radius=1] The radius of this circle */ function Circle(radius){ /** * The radius of the circle. * @property radius * @type {number} */ this.radius = radius || 1; Shape.call(this,Shape.CIRCLE); }; Circle.prototype = new Shape(); /** * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Circle.prototype.computeMomentOfInertia = function(mass){ var r = this.radius; return mass * r * r / 2; }; /** * @method updateBoundingRadius * @return {Number} */ Circle.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.radius; }; /** * @method updateArea * @return {Number} */ Circle.prototype.updateArea = function(){ this.area = Math.PI * this.radius * this.radius; }; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Circle.prototype.computeAABB = function(out, position, angle){ var r = this.radius; vec2.set(out.upperBound, r, r); vec2.set(out.lowerBound, -r, -r); if(position){ vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); } }; },{"../math/vec2":30,"./Shape":42}],36:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') , polyk = require('../math/polyk') , decomp = require('poly-decomp') module.exports = Convex; /** * Convex shape class. * @class Convex * @constructor * @extends Shape * @param {Array} vertices An array of Float32Array vertices that span this shape. Vertices are given in counter-clockwise (CCW) direction. */ function Convex(vertices){ /** * Vertices defined in the local frame. * @property vertices * @type {Array} */ this.vertices = []; // Copy the verts for(var i=0; i<vertices.length; i++){ var v = vec2.create(); vec2.copy(v,vertices[i]); this.vertices.push(v); } /** * The center of mass of the Convex * @property centerOfMass * @type {Float32Array} */ this.centerOfMass = vec2.fromValues(0,0); /** * Triangulated version of this convex. The structure is Array of 3-Arrays, and each subarray contains 3 integers, referencing the vertices. * @property triangles * @type {Array} */ this.triangles = []; if(this.vertices.length){ this.updateTriangles(); this.updateCenterOfMass(); } /** * The bounding radius of the convex * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; Shape.call(this,Shape.CONVEX); this.updateBoundingRadius(); this.updateArea(); if(this.area < 0) throw new Error("Convex vertices must be given in conter-clockwise winding."); }; Convex.prototype = new Shape(); /** * Update the .triangles property * @method updateTriangles */ Convex.prototype.updateTriangles = function(){ this.triangles.length = 0; // Rewrite on polyk notation, array of numbers var polykVerts = []; for(var i=0; i<this.vertices.length; i++){ var v = this.vertices[i]; polykVerts.push(v[0],v[1]); } // Triangulate var triangles = polyk.Triangulate(polykVerts); // Loop over all triangles, add their inertia contributions to I for(var i=0; i<triangles.length; i+=3){ var id1 = triangles[i], id2 = triangles[i+1], id3 = triangles[i+2]; // Add to triangles this.triangles.push([id1,id2,id3]); } }; var updateCenterOfMass_centroid = vec2.create(), updateCenterOfMass_centroid_times_mass = vec2.create(), updateCenterOfMass_a = vec2.create(), updateCenterOfMass_b = vec2.create(), updateCenterOfMass_c = vec2.create(), updateCenterOfMass_ac = vec2.create(), updateCenterOfMass_ca = vec2.create(), updateCenterOfMass_cb = vec2.create(), updateCenterOfMass_n = vec2.create(); /** * Update the .centerOfMass property. * @method updateCenterOfMass */ Convex.prototype.updateCenterOfMass = function(){ var triangles = this.triangles, verts = this.vertices, cm = this.centerOfMass, centroid = updateCenterOfMass_centroid, n = updateCenterOfMass_n, a = updateCenterOfMass_a, b = updateCenterOfMass_b, c = updateCenterOfMass_c, ac = updateCenterOfMass_ac, ca = updateCenterOfMass_ca, cb = updateCenterOfMass_cb, centroid_times_mass = updateCenterOfMass_centroid_times_mass; vec2.set(cm,0,0); var totalArea = 0; for(var i=0; i!==triangles.length; i++){ var t = triangles[i], a = verts[t[0]], b = verts[t[1]], c = verts[t[2]]; vec2.centroid(centroid,a,b,c); // Get mass for the triangle (density=1 in this case) // http://math.stackexchange.com/questions/80198/area-of-triangle-via-vectors var m = Convex.triangleArea(a,b,c) totalArea += m; // Add to center of mass vec2.scale(centroid_times_mass, centroid, m); vec2.add(cm, cm, centroid_times_mass); } vec2.scale(cm,cm,1/totalArea); }; /** * Compute the mass moment of inertia of the Convex. * @method computeMomentOfInertia * @param {Number} mass * @return {Number} * @see http://www.gamedev.net/topic/342822-moment-of-inertia-of-a-polygon-2d/ */ Convex.prototype.computeMomentOfInertia = function(mass){ var denom = 0.0, numer = 0.0, N = this.vertices.length; for(var j = N-1, i = 0; i < N; j = i, i ++){ var p0 = this.vertices[j]; var p1 = this.vertices[i]; var a = Math.abs(vec2.crossLength(p0,p1)); var b = vec2.dot(p1,p1) + vec2.dot(p1,p0) + vec2.dot(p0,p0); denom += a * b; numer += a; } return (mass / 6.0) * (denom / numer); }; /** * Updates the .boundingRadius property * @method updateBoundingRadius */ Convex.prototype.updateBoundingRadius = function(){ var verts = this.vertices, r2 = 0; for(var i=0; i!==verts.length; i++){ var l2 = vec2.squaredLength(verts[i]); if(l2 > r2) r2 = l2; } this.boundingRadius = Math.sqrt(r2); }; /** * Get the area of the triangle spanned by the three points a, b, c. The area is positive if the points are given in counter-clockwise order, otherwise negative. * @static * @method triangleArea * @param {Array} a * @param {Array} b * @param {Array} c * @return {Number} */ Convex.triangleArea = function(a,b,c){ return (((b[0] - a[0])*(c[1] - a[1]))-((c[0] - a[0])*(b[1] - a[1]))) * 0.5; } /** * Update the .area * @method updateArea */ Convex.prototype.updateArea = function(){ this.updateTriangles(); this.area = 0; var triangles = this.triangles, verts = this.vertices; for(var i=0; i!==triangles.length; i++){ var t = triangles[i], a = verts[t[0]], b = verts[t[1]], c = verts[t[2]]; // Get mass for the triangle (density=1 in this case) var m = Convex.triangleArea(a,b,c); this.area += m; } }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Convex.prototype.computeAABB = function(out, position, angle){ out.setFromPoints(this.vertices,position,angle); }; },{"../math/polyk":29,"../math/vec2":30,"./Shape":42,"poly-decomp":6}],37:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') , Utils = require('../utils/Utils'); module.exports = Heightfield; /** * Heightfield shape class. Height data is given as an array. These data points are spread out evenly with a distance "elementWidth". * @class Heightfield * @extends Shape * @constructor * @param {Array} data * @param {Number} maxValue * @param {Number} elementWidth * @todo Should take maxValue as an option and also be able to compute it itself if not given. * @todo Should be possible to use along all axes, not just y */ function Heightfield(data, options){ options = Utils.defaults(options, { maxValue : null, minValue : null, elementWidth : 0.1 }); if(options.minValue === null || options.maxValue === null){ options.maxValue = data[0]; options.minValue = data[0]; for(var i=0; i !== data.length; i++){ var v = data[i]; if(v > options.maxValue){ options.maxValue = v; } if(v < options.minValue){ options.minValue = v; } } } /** * An array of numbers, or height values, that are spread out along the x axis. * @property {array} data */ this.data = data; /** * Max value of the data * @property {number} maxValue */ this.maxValue = options.maxValue; /** * Max value of the data * @property {number} minValue */ this.minValue = options.minValue; /** * The width of each element * @property {number} elementWidth */ this.elementWidth = options.elementWidth; Shape.call(this,Shape.HEIGHTFIELD); } Heightfield.prototype = new Shape(); /** * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Heightfield.prototype.computeMomentOfInertia = function(mass){ return Number.MAX_VALUE; }; Heightfield.prototype.updateBoundingRadius = function(){ this.boundingRadius = Number.MAX_VALUE; }; Heightfield.prototype.updateArea = function(){ var data = this.data, area = 0; for(var i=0; i<data.length-1; i++){ area += (data[i]+data[i+1]) / 2 * this.elementWidth; } this.area = area; }; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Heightfield.prototype.computeAABB = function(out, position, angle){ // Use the max data rectangle out.upperBound[0] = this.elementWidth * this.data.length + position[0]; out.upperBound[1] = this.maxValue + position[1]; out.lowerBound[0] = position[0]; out.lowerBound[1] = -Number.MAX_VALUE; // Infinity }; },{"../math/vec2":30,"../utils/Utils":47,"./Shape":42}],38:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') module.exports = Line; /** * Line shape class. The line shape is along the x direction, and stretches from [-length/2, 0] to [length/2,0]. * @class Line * @param {Number} length The total length of the line * @extends Shape * @constructor */ function Line(length){ /** * Length of this line * @property length * @type {Number} */ this.length = length || 1; Shape.call(this,Shape.LINE); } Line.prototype = new Shape(); Line.prototype.computeMomentOfInertia = function(mass){ return mass * Math.pow(this.length,2) / 12; }; Line.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.length/2; }; var points = [vec2.create(),vec2.create()]; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Line.prototype.computeAABB = function(out, position, angle){ var l = this.length; vec2.set(points[0], -l/2, 0); vec2.set(points[1], l/2, 0); out.setFromPoints(points,position,angle); }; },{"../math/vec2":30,"./Shape":42}],39:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') module.exports = Particle; /** * Particle shape class. * @class Particle * @constructor * @extends Shape */ function Particle(){ Shape.call(this,Shape.PARTICLE); }; Particle.prototype = new Shape(); Particle.prototype.computeMomentOfInertia = function(mass){ return 0; // Can't rotate a particle }; Particle.prototype.updateBoundingRadius = function(){ this.boundingRadius = 0; }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Particle.prototype.computeAABB = function(out, position, angle){ var l = this.length; vec2.copy(out.lowerBound, position); vec2.copy(out.upperBound, position); }; },{"../math/vec2":30,"./Shape":42}],40:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') , Utils = require('../utils/Utils') module.exports = Plane; /** * Plane shape class. The plane is facing in the Y direction. * @class Plane * @extends Shape * @constructor */ function Plane(){ Shape.call(this,Shape.PLANE); }; Plane.prototype = new Shape(); /** * Compute moment of inertia * @method computeMomentOfInertia */ Plane.prototype.computeMomentOfInertia = function(mass){ return 0; // Plane is infinite. The inertia should therefore be infinty but by convention we set 0 here }; /** * Update the bounding radius * @method updateBoundingRadius */ Plane.prototype.updateBoundingRadius = function(){ this.boundingRadius = Number.MAX_VALUE; }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Plane.prototype.computeAABB = function(out, position, angle){ var a = 0, set = vec2.set; if(typeof(angle) == "number") a = angle % (2*Math.PI); if(a == 0){ // y goes from -inf to 0 set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, 0); } else if(a == Math.PI / 2){ // x goes from 0 to inf set(out.lowerBound, 0, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } else if(a == Math.PI){ // y goes from 0 to inf set(out.lowerBound, -Number.MAX_VALUE, 0); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } else if(a == 3*Math.PI/2){ // x goes from -inf to 0 set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, 0, Number.MAX_VALUE); } else { // Set max bounds set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); }; Plane.prototype.updateArea = function(){ this.area = Number.MAX_VALUE; }; },{"../math/vec2":30,"../utils/Utils":47,"./Shape":42}],41:[function(require,module,exports){ var vec2 = require('../math/vec2') , Shape = require('./Shape') , Convex = require('./Convex'); module.exports = Rectangle; /** * Rectangle shape class. * @class Rectangle * @constructor * @param {Number} width Width * @param {Number} height Height * @extends Convex */ function Rectangle(width, height){ width = width || 1; height = height || 1; var verts = [ vec2.fromValues(-width/2, -height/2), vec2.fromValues( width/2, -height/2), vec2.fromValues( width/2, height/2), vec2.fromValues(-width/2, height/2)]; /** * Total width of the rectangle * @property width * @type {Number} */ this.width = width; /** * Total height of the rectangle * @property height * @type {Number} */ this.height = height; Convex.call(this,verts); this.type = Shape.RECTANGLE; } Rectangle.prototype = new Convex([]); /** * Compute moment of inertia * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Rectangle.prototype.computeMomentOfInertia = function(mass){ var w = this.width, h = this.height; return mass * (h*h + w*w) / 12; }; /** * Update the bounding radius * @method updateBoundingRadius */ Rectangle.prototype.updateBoundingRadius = function(){ var w = this.width, h = this.height; this.boundingRadius = Math.sqrt(w*w + h*h) / 2; }; var corner1 = vec2.create(), corner2 = vec2.create(), corner3 = vec2.create(), corner4 = vec2.create(); /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Rectangle.prototype.computeAABB = function(out, position, angle){ out.setFromPoints(this.vertices,position,angle); }; Rectangle.prototype.updateArea = function(){ this.area = this.width * this.height; }; },{"../math/vec2":30,"./Convex":36,"./Shape":42}],42:[function(require,module,exports){ module.exports = Shape; /** * Base class for shapes. * @class Shape * @constructor * @param {Number} type */ function Shape(type){ /** * The type of the shape. One of: * * * {{#crossLink "Shape/CIRCLE:property"}}Shape.CIRCLE{{/crossLink}} * * {{#crossLink "Shape/PARTICLE:property"}}Shape.PARTICLE{{/crossLink}} * * {{#crossLink "Shape/PLANE:property"}}Shape.PLANE{{/crossLink}} * * {{#crossLink "Shape/CONVEX:property"}}Shape.CONVEX{{/crossLink}} * * {{#crossLink "Shape/LINE:property"}}Shape.LINE{{/crossLink}} * * {{#crossLink "Shape/RECTANGLE:property"}}Shape.RECTANGLE{{/crossLink}} * * {{#crossLink "Shape/CAPSULE:property"}}Shape.CAPSULE{{/crossLink}} * * {{#crossLink "Shape/HEIGHTFIELD:property"}}Shape.HEIGHTFIELD{{/crossLink}} * * @property {number} type */ this.type = type; /** * Shape object identifier. * @type {Number} * @property id */ this.id = Shape.idCounter++; /** * Bounding circle radius of this shape * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; /** * Collision group that this shape belongs to (bit mask). See <a href="http://www.aurelienribon.com/blog/2011/07/box2d-tutorial-collision-filtering/">this tutorial</a>. * @property collisionGroup * @type {Number} * @example * // Setup bits for each available group * var PLAYER = Math.pow(2,0), * ENEMY = Math.pow(2,1), * GROUND = Math.pow(2,2) * * // Put shapes into their groups * player1Shape.collisionGroup = PLAYER; * player2Shape.collisionGroup = PLAYER; * enemyShape .collisionGroup = ENEMY; * groundShape .collisionGroup = GROUND; * * // Assign groups that each shape collide with. * // Note that the players can collide with ground and enemies, but not with other players. * player1Shape.collisionMask = ENEMY | GROUND; * player2Shape.collisionMask = ENEMY | GROUND; * enemyShape .collisionMask = PLAYER | GROUND; * groundShape .collisionMask = PLAYER | ENEMY; * * @example * // How collision check is done * if(shapeA.collisionGroup & shapeB.collisionMask)!=0 && (shapeB.collisionGroup & shapeA.collisionMask)!=0){ * // The shapes will collide * } */ this.collisionGroup = 1; /** * Collision mask of this shape. See .collisionGroup. * @property collisionMask * @type {Number} */ this.collisionMask = 1; if(type) this.updateBoundingRadius(); /** * Material to use in collisions for this Shape. If this is set to null, the world will use default material properties instead. * @property material * @type {Material} */ this.material = null; /** * Area of this shape. * @property area * @type {Number} */ this.area = 0; /** * Set to true if you want this shape to be a sensor. A sensor does not generate contacts, but it still reports contact events. This is good if you want to know if a shape is overlapping another shape, without them generating contacts. * @property {Boolean} sensor */ this.sensor = false; this.updateArea(); }; Shape.idCounter = 0; /** * @static * @property {Number} CIRCLE */ Shape.CIRCLE = 1; /** * @static * @property {Number} PARTICLE */ Shape.PARTICLE = 2; /** * @static * @property {Number} PLANE */ Shape.PLANE = 4; /** * @static * @property {Number} CONVEX */ Shape.CONVEX = 8; /** * @static * @property {Number} LINE */ Shape.LINE = 16; /** * @static * @property {Number} RECTANGLE */ Shape.RECTANGLE = 32; /** * @static * @property {Number} CAPSULE */ Shape.CAPSULE = 64; /** * @static * @property {Number} HEIGHTFIELD */ Shape.HEIGHTFIELD = 128; /** * Should return the moment of inertia around the Z axis of the body given the total mass. See <a href="http://en.wikipedia.org/wiki/List_of_moments_of_inertia">Wikipedia's list of moments of inertia</a>. * @method computeMomentOfInertia * @param {Number} mass * @return {Number} If the inertia is infinity or if the object simply isn't possible to rotate, return 0. */ Shape.prototype.computeMomentOfInertia = function(mass){ throw new Error("Shape.computeMomentOfInertia is not implemented in this Shape..."); }; /** * Returns the bounding circle radius of this shape. * @method updateBoundingRadius * @return {Number} */ Shape.prototype.updateBoundingRadius = function(){ throw new Error("Shape.updateBoundingRadius is not implemented in this Shape..."); }; /** * Update the .area property of the shape. * @method updateArea */ Shape.prototype.updateArea = function(){ // To be implemented in all subclasses }; /** * Compute the world axis-aligned bounding box (AABB) of this shape. * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Shape.prototype.computeAABB = function(out, position, angle){ // To be implemented in each subclass }; },{}],43:[function(require,module,exports){ var vec2 = require('../math/vec2') , Solver = require('./Solver') , Utils = require('../utils/Utils') , FrictionEquation = require('../equations/FrictionEquation'); module.exports = GSSolver; /** * Iterative Gauss-Seidel constraint equation solver. * * @class GSSolver * @constructor * @extends Solver * @param {Object} [options] * @param {Number} [options.iterations=10] * @param {Number} [options.tolerance=0] */ function GSSolver(options){ Solver.call(this,options,Solver.GS); options = options || {}; /** * The number of iterations to do when solving. More gives better results, but is more expensive. * @property iterations * @type {Number} */ this.iterations = options.iterations || 10; /** * The error tolerance, per constraint. If the total error is below this limit, the solver will stop iterating. Set to zero for as good solution as possible, but to something larger than zero to make computations faster. * @property tolerance * @type {Number} */ this.tolerance = options.tolerance || 1e-10; this.arrayStep = 30; this.lambda = new Utils.ARRAY_TYPE(this.arrayStep); this.Bs = new Utils.ARRAY_TYPE(this.arrayStep); this.invCs = new Utils.ARRAY_TYPE(this.arrayStep); /** * Set to true to set all right hand side terms to zero when solving. Can be handy for a few applications. * @property useZeroRHS * @type {Boolean} */ this.useZeroRHS = false; /** * Number of solver iterations that are done to approximate normal forces. When these iterations are done, friction force will be computed from the contact normal forces. These friction forces will override any other friction forces set from the World for example. * The solver will use less iterations if the solution is below the .tolerance. * @property frictionIterations * @type {Number} */ this.frictionIterations = 0; /** * The number of iterations that were made during the last solve. If .tolerance is zero, this value will always be equal to .iterations, but if .tolerance is larger than zero, and the solver can quit early, then this number will be somewhere between 1 and .iterations. * @property {Number} usedIterations */ this.usedIterations = 0; } GSSolver.prototype = new Solver(); function setArrayZero(array){ var l = array.length; while(l--){ array[l] = +0.0; } } /** * Solve the system of equations * @method solve * @param {Number} h Time step * @param {World} world World to solve */ GSSolver.prototype.solve = function(h, world){ this.sortEquations(); var iter = 0, maxIter = this.iterations, maxFrictionIter = this.frictionIterations, equations = this.equations, Neq = equations.length, tolSquared = Math.pow(this.tolerance*Neq, 2), bodies = world.bodies, Nbodies = world.bodies.length, add = vec2.add, set = vec2.set, useZeroRHS = this.useZeroRHS, lambda = this.lambda; this.usedIterations = 0; // Things that does not change during iteration can be computed once if(lambda.length < Neq){ lambda = this.lambda = new Utils.ARRAY_TYPE(Neq + this.arrayStep); this.Bs = new Utils.ARRAY_TYPE(Neq + this.arrayStep); this.invCs = new Utils.ARRAY_TYPE(Neq + this.arrayStep); } setArrayZero(lambda); var invCs = this.invCs, Bs = this.Bs, lambda = this.lambda; for(var i=0; i!==equations.length; i++){ var c = equations[i]; if(c.timeStep !== h || c.needsUpdate){ c.timeStep = h; c.update(); } Bs[i] = c.computeB(c.a,c.b,h); invCs[i] = c.computeInvC(c.epsilon); } var q, B, c, deltalambdaTot,i,j; if(Neq !== 0){ // Reset vlambda for(i=0; i!==Nbodies; i++){ bodies[i].resetConstraintVelocity(); } if(maxFrictionIter){ // Iterate over contact equations to get normal forces for(iter=0; iter!==maxFrictionIter; iter++){ // Accumulate the total error for each iteration. deltalambdaTot = 0.0; for(j=0; j!==Neq; j++){ c = equations[j]; if(c instanceof FrictionEquation){ //continue; } var deltalambda = GSSolver.iterateEquation(j,c,c.epsilon,Bs,invCs,lambda,useZeroRHS,h,iter); deltalambdaTot += Math.abs(deltalambda); } this.usedIterations++; // If the total error is small enough - stop iterate if(deltalambdaTot*deltalambdaTot <= tolSquared){ break; } } GSSolver.updateMultipliers(equations, lambda, 1/h); // Set computed friction force for(j=0; j!==Neq; j++){ var eq = equations[j]; if(eq instanceof FrictionEquation){ var f = eq.contactEquation.multiplier * eq.frictionCoefficient; eq.maxForce = f; eq.minForce = -f; } } } // Iterate over all equations for(iter=0; iter!==maxIter; iter++){ // Accumulate the total error for each iteration. deltalambdaTot = 0.0; for(j=0; j!==Neq; j++){ c = equations[j]; var deltalambda = GSSolver.iterateEquation(j,c,c.epsilon,Bs,invCs,lambda,useZeroRHS,h,iter); deltalambdaTot += Math.abs(deltalambda); } this.usedIterations++; // If the total error is small enough - stop iterate if(deltalambdaTot*deltalambdaTot <= tolSquared){ break; } } // Add result to velocity for(i=0; i!==Nbodies; i++){ bodies[i].addConstraintVelocity(); } GSSolver.updateMultipliers(equations, lambda, 1/h); } }; // Sets the .multiplier property of each equation GSSolver.updateMultipliers = function(equations, lambda, invDt){ // Set the .multiplier property of each equation var l = equations.length; while(l--){ equations[l].multiplier = lambda[l] * invDt; } }; GSSolver.iterateEquation = function(j,eq,eps,Bs,invCs,lambda,useZeroRHS,dt,iter){ // Compute iteration var B = Bs[j], invC = invCs[j], lambdaj = lambda[j], GWlambda = eq.computeGWlambda(); var maxForce = eq.maxForce, minForce = eq.minForce; if(useZeroRHS){ B = 0; } var deltalambda = invC * ( B - GWlambda - eps * lambdaj ); // Clamp if we are not within the min/max interval var lambdaj_plus_deltalambda = lambdaj + deltalambda; if(lambdaj_plus_deltalambda < minForce*dt){ deltalambda = minForce*dt - lambdaj; } else if(lambdaj_plus_deltalambda > maxForce*dt){ deltalambda = maxForce*dt - lambdaj; } lambda[j] += deltalambda; eq.addToWlambda(deltalambda); return deltalambda; }; },{"../equations/FrictionEquation":23,"../math/vec2":30,"../utils/Utils":47,"./Solver":44}],44:[function(require,module,exports){ var Utils = require('../utils/Utils') , EventEmitter = require('../events/EventEmitter') module.exports = Solver; /** * Base class for constraint solvers. * @class Solver * @constructor * @extends EventEmitter */ function Solver(options,type){ options = options || {}; EventEmitter.call(this); this.type = type; /** * Current equations in the solver. * * @property equations * @type {Array} */ this.equations = []; /** * Function that is used to sort all equations before each solve. * @property equationSortFunction * @type {function|boolean} */ this.equationSortFunction = options.equationSortFunction || false; } Solver.prototype = new EventEmitter(); /** * Method to be implemented in each subclass * @method solve * @param {Number} dt * @param {World} world */ Solver.prototype.solve = function(dt,world){ throw new Error("Solver.solve should be implemented by subclasses!"); }; var mockWorld = {bodies:[]}; /** * Solves all constraints in an island. * @method solveIsland * @param {Number} dt * @param {Island} island */ Solver.prototype.solveIsland = function(dt,island){ this.removeAllEquations(); if(island.equations.length){ // Add equations to solver this.addEquations(island.equations); mockWorld.bodies.length = 0; island.getBodies(mockWorld.bodies); // Solve if(mockWorld.bodies.length){ this.solve(dt,mockWorld); } } }; /** * Sort all equations using the .equationSortFunction. Should be called by subclasses before solving. * @method sortEquations */ Solver.prototype.sortEquations = function(){ if(this.equationSortFunction){ this.equations.sort(this.equationSortFunction); } }; /** * Add an equation to be solved. * * @method addEquation * @param {Equation} eq */ Solver.prototype.addEquation = function(eq){ if(eq.enabled){ this.equations.push(eq); } }; /** * Add equations. Same as .addEquation, but this time the argument is an array of Equations * * @method addEquations * @param {Array} eqs */ Solver.prototype.addEquations = function(eqs){ //Utils.appendArray(this.equations,eqs); for(var i=0, N=eqs.length; i!==N; i++){ var eq = eqs[i]; if(eq.enabled){ this.equations.push(eq); } } }; /** * Remove an equation. * * @method removeEquation * @param {Equation} eq */ Solver.prototype.removeEquation = function(eq){ var i = this.equations.indexOf(eq); if(i !== -1){ this.equations.splice(i,1); } }; /** * Remove all currently added equations. * * @method removeAllEquations */ Solver.prototype.removeAllEquations = function(){ this.equations.length=0; }; Solver.GS = 1; Solver.ISLAND = 2; },{"../events/EventEmitter":26,"../utils/Utils":47}],45:[function(require,module,exports){ var TupleDictionary = require('./TupleDictionary'); var Utils = require('./Utils'); module.exports = OverlapKeeper; /** * Keeps track of overlaps in the current state and the last step state. * @class OverlapKeeper * @constructor */ function OverlapKeeper() { this.overlappingLastState = new TupleDictionary(); this.overlappingCurrentState = new TupleDictionary(); this.recordPool = []; this.tmpDict = new TupleDictionary(); this.tmpArray1 = []; } /** * @method tick */ OverlapKeeper.prototype.tick = function() { var last = this.overlappingLastState; var current = this.overlappingCurrentState; // Save old objects into pool var l = current.keys.length; while(l--){ var key = current.keys[l]; this.recordPool.push(current.getByKey(key)); } // Clear last object last.reset(); // Transfer from new object to old last.copy(current); // Clear current object current.reset(); }; /** * @method setOverlapping */ OverlapKeeper.prototype.setOverlapping = function(bodyA, shapeA, bodyB, shapeB) { var last = this.overlappingLastState; var current = this.overlappingCurrentState; // Store current contact state if(!current.get(shapeA.id, shapeB.id)){ var data; if(this.recordPool.length){ data = this.recordPool.pop(); } else { data = new OverlapKeeperRecord(bodyA, shapeA, bodyB, shapeB); } current.set(shapeA.id, shapeB.id, data); } }; OverlapKeeper.prototype.getNewOverlaps = function(result){ return this.getDiff(this.overlappingLastState, this.overlappingCurrentState, result); }; OverlapKeeper.prototype.getEndOverlaps = function(result){ return this.getDiff(this.overlappingCurrentState, this.overlappingLastState, result); }; OverlapKeeper.prototype.getDiff = function(dictA, dictB, result){ var result = result || []; var last = dictA; var current = dictB; result.length = 0; var l = current.keys.length; while(l--){ var key = current.keys[l]; var data = current.data[key]; if(!data){ throw new Error('Key '+key+' had no data!'); } var lastData = last.data[key]; if(!lastData){ // Not overlapping in last state, but in current. result.push(data); } } return result; }; OverlapKeeper.prototype.isNewOverlap = function(shapeA, shapeB){ var idA = shapeA.id|0, idB = shapeB.id|0; return !!!this.overlappingLastState.get(idA, idB) && !!this.overlappingCurrentState.get(idA, idB); }; OverlapKeeper.prototype.getNewBodyOverlaps = function(result){ this.tmpArray1.length = 0; var overlaps = this.getNewOverlaps(this.tmpArray1); return this.getBodyDiff(overlaps, result); }; OverlapKeeper.prototype.getEndBodyOverlaps = function(result){ this.tmpArray1.length = 0; var overlaps = this.getEndOverlaps(this.tmpArray1); return this.getBodyDiff(overlaps, result); }; OverlapKeeper.prototype.getBodyDiff = function(overlaps, result){ result = result || []; var accumulator = this.tmpDict; var l = overlaps.length; while(l--){ var data = overlaps[l]; // Since we use body id's for the accumulator, these will be a subset of the original one accumulator.set(data.bodyA.id|0, data.bodyB.id|0, data); } l = accumulator.keys.length; while(l--){ var data = accumulator.keys[l]; result.push(data.bodyA, data.bodyB); } accumulator.reset(); return result; }; /** * Overlap data container for the OverlapKeeper * @param {Body} bodyA * @param {Shape} shapeA * @param {Body} bodyB * @param {Shape} shapeB [description] */ function OverlapKeeperRecord(bodyA, shapeA, bodyB, shapeB){ /** * @property {Shape} shapeA */ this.shapeA = shapeA; /** * @property {Shape} shapeB */ this.shapeB = shapeB; /** * @property {Body} bodyA */ this.bodyA = bodyA; /** * @property {Body} bodyB */ this.bodyB = bodyB; } OverlapKeeperRecord.prototype.set = function(bodyA, shapeA, bodyB, shapeB){ OverlapKeeperRecord.call(this, bodyA, shapeA, bodyB, shapeB); }; },{"./TupleDictionary":46,"./Utils":47}],46:[function(require,module,exports){ var Utils = require('./Utils'); module.exports = TupleDictionary; /** * @class TupleDictionary * @constructor */ function TupleDictionary() { /** * The data storage * @property data * @type {Array} */ this.data = []; /** * Keys that are currently used. * @type {Array} */ this.keys = []; } /** * Generate a key given two integers * @param {number} i * @param {number} j * @return {string} */ TupleDictionary.prototype.getKey = function(id1, id2) { id1 = id1|0; id2 = id2|0; if ( (id1|0) === (id2|0) ){ return -1; } // valid for values < 2^16 return ((id1|0) > (id2|0) ? (id1 << 16) | (id2 & 0xFFFF) : (id2 << 16) | (id1 & 0xFFFF))|0 ; }; /** * @method getByKey * @param {Number} key * @return {Object} */ TupleDictionary.prototype.getByKey = function(key) { key = key|0; return this.data[key]; }; /** * @method get * @param {Number} i * @param {Number} j * @return {Number} */ TupleDictionary.prototype.get = function(i, j) { i = i|0; j = j|0; var key = this.getKey(i, j)|0; return this.data[key]; }; /** * @method set * @param {Number} i * @param {Number} j * @param {Number} value */ TupleDictionary.prototype.set = function(i, j, value) { if(!value){ throw new Error("No data!"); } i = i|0; j = j|0; var key = this.getKey(i, j)|0; // Check if key already exists if(!this.get(i, j)){ this.keys.push(key); } this.data[key] = value; return key; }; /** * @method reset */ TupleDictionary.prototype.reset = function() { var data = this.data, keys = this.keys; var l = keys.length|0; while(l--){ var key = keys[l]|0; data[key] = undefined; } keys.length = 0; }; /** * @method copy */ TupleDictionary.prototype.copy = function(dict) { this.reset(); Utils.appendArray(this.keys, dict.keys); var l = dict.keys.length|0; while(l--){ var key = dict.keys[l]|0; this.data[key] = dict.data[key]; } }; },{"./Utils":47}],47:[function(require,module,exports){ module.exports = Utils; /** * Misc utility functions * @class Utils * @constructor */ function Utils(){}; /** * Append the values in array b to the array a. See <a href="http://stackoverflow.com/questions/1374126/how-to-append-an-array-to-an-existing-javascript-array/1374131#1374131">this</a> for an explanation. * @method appendArray * @static * @param {Array} a * @param {Array} b */ Utils.appendArray = function(a,b){ if (b.length < 150000) { a.push.apply(a, b); } else { for (var i = 0, len = b.length; i !== len; ++i) { a.push(b[i]); } } }; /** * Garbage free Array.splice(). Does not allocate a new array. * @method splice * @static * @param {Array} array * @param {Number} index * @param {Number} howmany */ Utils.splice = function(array,index,howmany){ howmany = howmany || 1; for (var i=index, len=array.length-howmany; i < len; i++){ array[i] = array[i + howmany]; } array.length = len; }; /** * The array type to use for internal numeric computations. * @type {Array} * @static * @property ARRAY_TYPE */ Utils.ARRAY_TYPE = window.Float32Array || Array; /** * Extend an object with the properties of another * @static * @method extend * @param {object} a * @param {object} b */ Utils.extend = function(a,b){ for(var key in b){ a[key] = b[key]; } }; /** * Extend an object with the properties of another * @static * @method extend * @param {object} a * @param {object} b */ Utils.defaults = function(options, defaults){ options = options || {}; for(var key in defaults){ if(!(key in options)){ options[key] = defaults[key]; } } return options; }; },{}],48:[function(require,module,exports){ var Body = require('../objects/Body'); module.exports = Island; /** * An island of bodies connected with equations. * @class Island * @constructor */ function Island(){ /** * Current equations in this island. * @property equations * @type {Array} */ this.equations = []; /** * Current bodies in this island. * @property bodies * @type {Array} */ this.bodies = []; } /** * Clean this island from bodies and equations. * @method reset */ Island.prototype.reset = function(){ this.equations.length = this.bodies.length = 0; }; var bodyIds = []; /** * Get all unique bodies in this island. * @method getBodies * @return {Array} An array of Body */ Island.prototype.getBodies = function(result){ var bodies = result || [], eqs = this.equations; bodyIds.length = 0; for(var i=0; i!==eqs.length; i++){ var eq = eqs[i]; if(bodyIds.indexOf(eq.bodyA.id)===-1){ bodies.push(eq.bodyA); bodyIds.push(eq.bodyA.id); } if(bodyIds.indexOf(eq.bodyB.id)===-1){ bodies.push(eq.bodyB); bodyIds.push(eq.bodyB.id); } } return bodies; }; /** * Check if the entire island wants to sleep. * @method wantsToSleep * @return {Boolean} */ Island.prototype.wantsToSleep = function(){ for(var i=0; i<this.bodies.length; i++){ var b = this.bodies[i]; if(b.motionState === Body.DYNAMIC && !b.wantsToSleep){ return false; } } return true; }; /** * Make all bodies in the island sleep. * @method sleep */ Island.prototype.sleep = function(){ for(var i=0; i<this.bodies.length; i++){ var b = this.bodies[i]; b.sleep(); } return true; }; },{"../objects/Body":31}],49:[function(require,module,exports){ var vec2 = require('../math/vec2') , Island = require('./Island') , IslandNode = require('./IslandNode') , Body = require('../objects/Body') module.exports = IslandManager; /** * Splits the system of bodies and equations into independent islands * * @class IslandManager * @constructor * @param {Object} [options] * @extends Solver */ function IslandManager(options){ // Pooling of node objects saves some GC load this._nodePool = []; this._islandPool = []; /** * The equations to split. Manually fill this array before running .split(). * @property {Array} equations */ this.equations = []; /** * The resulting {{#crossLink "Island"}}{{/crossLink}}s. * @property {Array} islands */ this.islands = []; /** * The resulting graph nodes. * @property {Array} nodes */ this.nodes = []; /** * The node queue, used when traversing the graph of nodes. * @private * @property {Array} queue */ this.queue = []; } /** * Get an unvisited node from a list of nodes. * @static * @method getUnvisitedNode * @param {Array} nodes * @return {IslandNode|boolean} The node if found, else false. */ IslandManager.getUnvisitedNode = function(nodes){ var Nnodes = nodes.length; for(var i=0; i!==Nnodes; i++){ var node = nodes[i]; if(!node.visited && node.body.motionState === Body.DYNAMIC){ return node; } } return false; }; /** * Visit a node. * @method visit * @param {IslandNode} node * @param {Array} bds * @param {Array} eqs */ IslandManager.prototype.visit = function (node,bds,eqs){ bds.push(node.body); var Neqs = node.equations.length; for(var i=0; i!==Neqs; i++){ var eq = node.equations[i]; if(eqs.indexOf(eq) === -1){ // Already added? eqs.push(eq); } } }; /** * Runs the search algorithm, starting at a root node. The resulting bodies and equations will be stored in the provided arrays. * @method bfs * @param {IslandNode} root The node to start from * @param {Array} bds An array to append resulting Bodies to. * @param {Array} eqs An array to append resulting Equations to. */ IslandManager.prototype.bfs = function(root,bds,eqs){ // Reset the visit queue var queue = this.queue; queue.length = 0; // Add root node to queue queue.push(root); root.visited = true; this.visit(root,bds,eqs); // Process all queued nodes while(queue.length) { // Get next node in the queue var node = queue.pop(); // Visit unvisited neighboring nodes var child; while((child = IslandManager.getUnvisitedNode(node.neighbors))) { child.visited = true; this.visit(child,bds,eqs); // Only visit the children of this node if it's dynamic if(child.body.motionState === Body.DYNAMIC){ queue.push(child); } } } }; /** * Split the world into independent islands. The result is stored in .islands. * @method split * @param {World} world * @return {Array} The generated islands */ IslandManager.prototype.split = function(world){ var bodies = world.bodies, nodes = this.nodes, equations = this.equations; // Move old nodes to the node pool while(nodes.length){ this._nodePool.push(nodes.pop()); } // Create needed nodes, reuse if possible for(var i=0; i!==bodies.length; i++){ if(this._nodePool.length){ var node = this._nodePool.pop(); node.reset(); node.body = bodies[i]; nodes.push(node); } else { nodes.push(new IslandNode(bodies[i])); } } // Add connectivity data. Each equation connects 2 bodies. for(var k=0; k!==equations.length; k++){ var eq=equations[k], i=bodies.indexOf(eq.bodyA), j=bodies.indexOf(eq.bodyB), ni=nodes[i], nj=nodes[j]; ni.neighbors.push(nj); nj.neighbors.push(ni); ni.equations.push(eq); nj.equations.push(eq); } // Move old islands to the island pool var islands = this.islands; while(islands.length){ var island = islands.pop(); island.reset(); this._islandPool.push(island); } // Get islands var child; while((child = IslandManager.getUnvisitedNode(nodes))){ // Create new island var island = this._islandPool.length ? this._islandPool.pop() : new Island(); // Get all equations and bodies in this island this.bfs(child, island.bodies, island.equations); islands.push(island); } return islands; }; },{"../math/vec2":30,"../objects/Body":31,"./Island":48,"./IslandNode":50}],50:[function(require,module,exports){ module.exports = IslandNode; /** * Holds a body and keeps track of some additional properties needed for graph traversal. * @class IslandNode * @constructor * @param {Body} body */ function IslandNode(body){ /** * The body that is contained in this node. * @property {Body} */ this.body = body; /** * Neighboring IslandNodes * @property {Array} neighbors */ this.neighbors = []; /** * Equations connected to this node. * @property {Array} equations */ this.equations = []; /** * If this node was visiting during the graph traversal. * @property visited * @type {Boolean} */ this.visited = false; } /** * Clean this node from bodies and equations. * @method reset */ IslandNode.prototype.reset = function(){ this.equations.length = 0; this.neighbors.length = 0; this.visited = false; this.body = null; }; },{}],51:[function(require,module,exports){ var GSSolver = require('../solver/GSSolver') , Solver = require('../solver/Solver') , NaiveBroadphase = require('../collision/NaiveBroadphase') , vec2 = require('../math/vec2') , Circle = require('../shapes/Circle') , Rectangle = require('../shapes/Rectangle') , Convex = require('../shapes/Convex') , Line = require('../shapes/Line') , Plane = require('../shapes/Plane') , Capsule = require('../shapes/Capsule') , Particle = require('../shapes/Particle') , EventEmitter = require('../events/EventEmitter') , Body = require('../objects/Body') , Shape = require('../shapes/Shape') , Spring = require('../objects/Spring') , Material = require('../material/Material') , ContactMaterial = require('../material/ContactMaterial') , DistanceConstraint = require('../constraints/DistanceConstraint') , Constraint = require('../constraints/Constraint') , LockConstraint = require('../constraints/LockConstraint') , RevoluteConstraint = require('../constraints/RevoluteConstraint') , PrismaticConstraint = require('../constraints/PrismaticConstraint') , GearConstraint = require('../constraints/GearConstraint') , pkg = require('../../package.json') , Broadphase = require('../collision/Broadphase') , SAPBroadphase = require('../collision/SAPBroadphase') , Narrowphase = require('../collision/Narrowphase') , Utils = require('../utils/Utils') , OverlapKeeper = require('../utils/OverlapKeeper') , IslandManager = require('./IslandManager') module.exports = World; if(typeof performance === 'undefined'){ performance = {}; } if(!performance.now){ var nowOffset = Date.now(); if (performance.timing && performance.timing.navigationStart){ nowOffset = performance.timing.navigationStart; } performance.now = function(){ return Date.now() - nowOffset; }; } /** * The dynamics world, where all bodies and constraints lives. * * @class World * @constructor * @param {Object} [options] * @param {Solver} [options.solver] Defaults to GSSolver. * @param {Array} [options.gravity] Defaults to [0,-9.78] * @param {Broadphase} [options.broadphase] Defaults to NaiveBroadphase * @param {Boolean} [options.islandSplit=false] * @param {Boolean} [options.doProfiling=false] * @extends EventEmitter */ function World(options){ EventEmitter.apply(this); options = options || {}; /** * All springs in the world. To add a spring to the world, use {{#crossLink "World/addSpring:method"}}{{/crossLink}}. * * @property springs * @type {Array} */ this.springs = []; /** * All bodies in the world. To add a body to the world, use {{#crossLink "World/addBody:method"}}{{/crossLink}}. * @property {Array} bodies */ this.bodies = []; /** * Disabled body collision pairs. See {{#crossLink "World/disableBodyCollision:method"}}. * @private * @property {Array} disabledBodyCollisionPairs */ this.disabledBodyCollisionPairs = []; /** * The solver used to satisfy constraints and contacts. Default is {{#crossLink "GSSolver"}}{{/crossLink}}. * @property {Solver} solver */ this.solver = options.solver || new GSSolver(); /** * The narrowphase to use to generate contacts. * * @property narrowphase * @type {Narrowphase} */ this.narrowphase = new Narrowphase(this); /** * The island manager of this world. * @property {IslandManager} islandManager */ this.islandManager = new IslandManager(); /** * Gravity in the world. This is applied on all bodies in the beginning of each step(). * * @property gravity * @type {Array} */ this.gravity = vec2.fromValues(0, -9.78); if(options.gravity){ vec2.copy(this.gravity, options.gravity); } /** * Gravity to use when approximating the friction max force (mu*mass*gravity). * @property {Number} frictionGravity */ this.frictionGravity = vec2.length(this.gravity) || 10; /** * Set to true if you want .frictionGravity to be automatically set to the length of .gravity. * @property {Boolean} useWorldGravityAsFrictionGravity */ this.useWorldGravityAsFrictionGravity = true; /** * If the length of .gravity is zero, and .useWorldGravityAsFrictionGravity=true, then switch to using .frictionGravity for friction instead. This fallback is useful for gravityless games. * @property {Boolean} useFrictionGravityOnZeroGravity */ this.useFrictionGravityOnZeroGravity = true; /** * Whether to do timing measurements during the step() or not. * * @property doPofiling * @type {Boolean} */ this.doProfiling = options.doProfiling || false; /** * How many millisecconds the last step() took. This is updated each step if .doProfiling is set to true. * * @property lastStepTime * @type {Number} */ this.lastStepTime = 0.0; /** * The broadphase algorithm to use. * * @property broadphase * @type {Broadphase} */ this.broadphase = options.broadphase || new NaiveBroadphase(); this.broadphase.setWorld(this); /** * User-added constraints. * * @property constraints * @type {Array} */ this.constraints = []; /** * Dummy default material in the world, used in .defaultContactMaterial * @property {Material} defaultMaterial */ this.defaultMaterial = new Material(); /** * The default contact material to use, if no contact material was set for the colliding materials. * @property {ContactMaterial} defaultContactMaterial */ this.defaultContactMaterial = new ContactMaterial(this.defaultMaterial,this.defaultMaterial); /** * For keeping track of what time step size we used last step * @property lastTimeStep * @type {Number} */ this.lastTimeStep = 1/60; /** * Enable to automatically apply spring forces each step. * @property applySpringForces * @type {Boolean} */ this.applySpringForces = true; /** * Enable to automatically apply body damping each step. * @property applyDamping * @type {Boolean} */ this.applyDamping = true; /** * Enable to automatically apply gravity each step. * @property applyGravity * @type {Boolean} */ this.applyGravity = true; /** * Enable/disable constraint solving in each step. * @property solveConstraints * @type {Boolean} */ this.solveConstraints = true; /** * The ContactMaterials added to the World. * @property contactMaterials * @type {Array} */ this.contactMaterials = []; /** * World time. * @property time * @type {Number} */ this.time = 0.0; /** * Is true during the step(). * @property {Boolean} stepping */ this.stepping = false; /** * Bodies that are scheduled to be removed at the end of the step. * @property {Array} bodiesToBeRemoved * @private */ this.bodiesToBeRemoved = []; this.fixedStepTime = 0.0; /** * Whether to enable island splitting. Island splitting can be an advantage for many things, including solver performance. See {{#crossLink "IslandManager"}}{{/crossLink}}. * @property {Boolean} islandSplit */ this.islandSplit = typeof(options.islandSplit)!=="undefined" ? !!options.islandSplit : false; /** * Set to true if you want to the world to emit the "impact" event. Turning this off could improve performance. * @property emitImpactEvent * @type {Boolean} */ this.emitImpactEvent = true; // Id counters this._constraintIdCounter = 0; this._bodyIdCounter = 0; /** * Fired after the step(). * @event postStep */ this.postStepEvent = { type : "postStep", }; /** * Fired when a body is added to the world. * @event addBody * @param {Body} body */ this.addBodyEvent = { type : "addBody", body : null }; /** * Fired when a body is removed from the world. * @event removeBody * @param {Body} body */ this.removeBodyEvent = { type : "removeBody", body : null }; /** * Fired when a spring is added to the world. * @event addSpring * @param {Spring} spring */ this.addSpringEvent = { type : "addSpring", spring : null, }; /** * Fired when a first contact is created between two bodies. This event is fired after the step has been done. * @event impact * @param {Body} bodyA * @param {Body} bodyB */ this.impactEvent = { type: "impact", bodyA : null, bodyB : null, shapeA : null, shapeB : null, contactEquation : null, }; /** * Fired after the Broadphase has collected collision pairs in the world. * Inside the event handler, you can modify the pairs array as you like, to * prevent collisions between objects that you don't want. * @event postBroadphase * @param {Array} pairs An array of collision pairs. If this array is [body1,body2,body3,body4], then the body pairs 1,2 and 3,4 would advance to narrowphase. */ this.postBroadphaseEvent = { type:"postBroadphase", pairs:null, }; /** * Enable / disable automatic body sleeping. Sleeping can improve performance. You might need to {{#crossLink "Body/wakeUp:method"}}wake up{{/crossLink}} the bodies if they fall asleep when they shouldn't. If you want to enable sleeping in the world, but want to disable it for a particular body, see {{#crossLink "Body/allowSleep:property"}}Body.allowSleep{{/crossLink}}. * @property allowSleep * @type {Boolean} */ this.enableBodySleeping = false; /** * Enable or disable island sleeping. Note that you must enable {{#crossLink "World/islandSplit:property"}}.islandSplit{{/crossLink}} for this to work. * @property {Boolean} enableIslandSleeping */ this.enableIslandSleeping = false; /** * Fired when two shapes starts start to overlap. Fired in the narrowphase, during step. * @event beginContact * @param {Shape} shapeA * @param {Shape} shapeB * @param {Body} bodyA * @param {Body} bodyB * @param {Array} contactEquations */ this.beginContactEvent = { type:"beginContact", shapeA : null, shapeB : null, bodyA : null, bodyB : null, contactEquations : [], }; /** * Fired when two shapes stop overlapping, after the narrowphase (during step). * @event endContact * @param {Shape} shapeA * @param {Shape} shapeB * @param {Body} bodyA * @param {Body} bodyB * @param {Array} contactEquations */ this.endContactEvent = { type:"endContact", shapeA : null, shapeB : null, bodyA : null, bodyB : null, }; /** * Fired just before equations are added to the solver to be solved. Can be used to control what equations goes into the solver. * @event preSolve * @param {Array} contactEquations An array of contacts to be solved. * @param {Array} frictionEquations An array of friction equations to be solved. */ this.preSolveEvent = { type:"preSolve", contactEquations:null, frictionEquations:null, }; // For keeping track of overlapping shapes this.overlappingShapesLastState = { keys:[] }; this.overlappingShapesCurrentState = { keys:[] }; this.overlapKeeper = new OverlapKeeper(); } World.prototype = new Object(EventEmitter.prototype); /** * Add a constraint to the simulation. * * @method addConstraint * @param {Constraint} c */ World.prototype.addConstraint = function(c){ this.constraints.push(c); }; /** * Add a ContactMaterial to the simulation. * @method addContactMaterial * @param {ContactMaterial} contactMaterial */ World.prototype.addContactMaterial = function(contactMaterial){ this.contactMaterials.push(contactMaterial); }; /** * Removes a contact material * * @method removeContactMaterial * @param {ContactMaterial} cm */ World.prototype.removeContactMaterial = function(cm){ var idx = this.contactMaterials.indexOf(cm); if(idx!==-1){ Utils.splice(this.contactMaterials,idx,1); } }; /** * Get a contact material given two materials * @method getContactMaterial * @param {Material} materialA * @param {Material} materialB * @return {ContactMaterial} The matching ContactMaterial, or false on fail. * @todo Use faster hash map to lookup from material id's */ World.prototype.getContactMaterial = function(materialA,materialB){ var cmats = this.contactMaterials; for(var i=0, N=cmats.length; i!==N; i++){ var cm = cmats[i]; if( (cm.materialA === materialA) && (cm.materialB === materialB) || (cm.materialA === materialB) && (cm.materialB === materialA) ){ return cm; } } return false; }; /** * Removes a constraint * * @method removeConstraint * @param {Constraint} c */ World.prototype.removeConstraint = function(c){ var idx = this.constraints.indexOf(c); if(idx!==-1){ Utils.splice(this.constraints,idx,1); } }; var step_r = vec2.create(), step_runit = vec2.create(), step_u = vec2.create(), step_f = vec2.create(), step_fhMinv = vec2.create(), step_velodt = vec2.create(), step_mg = vec2.create(), xiw = vec2.fromValues(0,0), xjw = vec2.fromValues(0,0), zero = vec2.fromValues(0,0), interpvelo = vec2.fromValues(0,0); /** * Step the physics world forward in time. * * There are two modes. The simple mode is fixed timestepping without interpolation. In this case you only use the first argument. The second case uses interpolation. In that you also provide the time since the function was last used, as well as the maximum fixed timesteps to take. * * @method step * @param {Number} dt The fixed time step size to use. * @param {Number} [timeSinceLastCalled=0] The time elapsed since the function was last called. * @param {Number} [maxSubSteps=10] Maximum number of fixed steps to take per function call. * * @example * // fixed timestepping without interpolation * var world = new World(); * world.step(0.01); * * @see http://bulletphysics.org/mediawiki-1.5.8/index.php/Stepping_The_World */ World.prototype.step = function(dt,timeSinceLastCalled,maxSubSteps){ maxSubSteps = maxSubSteps || 10; timeSinceLastCalled = timeSinceLastCalled || 0; if(timeSinceLastCalled === 0){ // Fixed, simple stepping this.internalStep(dt); // Increment time this.time += dt; } else { // Compute the number of fixed steps we should have taken since the last step var internalSteps = Math.floor( (this.time+timeSinceLastCalled) / dt) - Math.floor(this.time / dt); internalSteps = Math.min(internalSteps,maxSubSteps); // Do some fixed steps to catch up for(var i=0; i!==internalSteps; i++){ this.internalStep(dt); } // Increment internal clock this.time += timeSinceLastCalled; // Compute "Left over" time step var h = this.time % dt; var h_div_dt = h/dt; for(var j=0; j!==this.bodies.length; j++){ var b = this.bodies[j]; if(b.motionState !== Body.STATIC && b.sleepState !== Body.SLEEPING){ // Interpolate vec2.sub(interpvelo, b.position, b.previousPosition); vec2.scale(interpvelo, interpvelo, h_div_dt); vec2.add(b.interpolatedPosition, b.position, interpvelo); b.interpolatedAngle = b.angle + (b.angle - b.previousAngle) * h_div_dt; } else { // For static bodies, just copy. Who else will do it? vec2.copy(b.interpolatedPosition, b.position); b.interpolatedAngle = b.angle; } } } }; var endOverlaps = []; /** * Make a fixed step. * @method internalStep * @param {number} dt * @private */ World.prototype.internalStep = function(dt){ this.stepping = true; var that = this, doProfiling = this.doProfiling, Nsprings = this.springs.length, springs = this.springs, bodies = this.bodies, g = this.gravity, solver = this.solver, Nbodies = this.bodies.length, broadphase = this.broadphase, np = this.narrowphase, constraints = this.constraints, t0, t1, fhMinv = step_fhMinv, velodt = step_velodt, mg = step_mg, scale = vec2.scale, add = vec2.add, rotate = vec2.rotate, islandManager = this.islandManager; this.lastTimeStep = dt; if(doProfiling){ t0 = performance.now(); } // Update approximate friction gravity. if(this.useWorldGravityAsFrictionGravity){ var gravityLen = vec2.length(this.gravity); if(gravityLen === 0 && this.useFrictionGravityOnZeroGravity){ // Leave friction gravity as it is. } else { // Nonzero gravity. Use it. this.frictionGravity = gravityLen; } } // Add gravity to bodies if(this.applyGravity){ for(var i=0; i!==Nbodies; i++){ var b = bodies[i], fi = b.force; if(b.motionState !== Body.DYNAMIC || b.sleepState === Body.SLEEPING){ continue; } vec2.scale(mg,g,b.mass*b.gravityScale); // F=m*g add(fi,fi,mg); } } // Add spring forces if(this.applySpringForces){ for(var i=0; i!==Nsprings; i++){ var s = springs[i]; s.applyForce(); } } if(this.applyDamping){ for(var i=0; i!==Nbodies; i++){ var b = bodies[i]; if(b.motionState === Body.DYNAMIC){ b.applyDamping(dt); } } } // Broadphase var result = broadphase.getCollisionPairs(this); // Remove ignored collision pairs var ignoredPairs = this.disabledBodyCollisionPairs; for(var i=ignoredPairs.length-2; i>=0; i-=2){ for(var j=result.length-2; j>=0; j-=2){ if( (ignoredPairs[i] === result[j] && ignoredPairs[i+1] === result[j+1]) || (ignoredPairs[i+1] === result[j] && ignoredPairs[i] === result[j+1])){ result.splice(j,2); } } } // Remove constrained pairs with collideConnected == false var Nconstraints = constraints.length; for(i=0; i!==Nconstraints; i++){ var c = constraints[i]; if(!c.collideConnected){ for(var j=result.length-2; j>=0; j-=2){ if( (c.bodyA === result[j] && c.bodyB === result[j+1]) || (c.bodyB === result[j] && c.bodyA === result[j+1])){ result.splice(j,2); } } } } // postBroadphase event this.postBroadphaseEvent.pairs = result; this.emit(this.postBroadphaseEvent); // Narrowphase np.reset(this); for(var i=0, Nresults=result.length; i!==Nresults; i+=2){ var bi = result[i], bj = result[i+1]; // Loop over all shapes of body i for(var k=0, Nshapesi=bi.shapes.length; k!==Nshapesi; k++){ var si = bi.shapes[k], xi = bi.shapeOffsets[k], ai = bi.shapeAngles[k]; // All shapes of body j for(var l=0, Nshapesj=bj.shapes.length; l!==Nshapesj; l++){ var sj = bj.shapes[l], xj = bj.shapeOffsets[l], aj = bj.shapeAngles[l]; var cm = this.defaultContactMaterial; if(si.material && sj.material){ var tmp = this.getContactMaterial(si.material,sj.material); if(tmp){ cm = tmp; } } this.runNarrowphase(np,bi,si,xi,ai,bj,sj,xj,aj,cm,this.frictionGravity); } } } // Wake up bodies for(var i=0; i!==Nbodies; i++){ var body = bodies[i]; if(body._wakeUpAfterNarrowphase){ body.wakeUp(); body._wakeUpAfterNarrowphase = false; } } // Emit end overlap events if(this.has('endContact')){ this.overlapKeeper.getEndOverlaps(endOverlaps); var e = this.endContactEvent; var l = endOverlaps.length; while(l--){ var data = endOverlaps[l]; e.shapeA = data.shapeA; e.shapeB = data.shapeB; e.bodyA = data.bodyA; e.bodyB = data.bodyA; this.emit(e); } } this.overlapKeeper.tick(); var preSolveEvent = this.preSolveEvent; preSolveEvent.contactEquations = np.contactEquations; preSolveEvent.frictionEquations = np.frictionEquations; this.emit(preSolveEvent); // update constraint equations var Nconstraints = constraints.length; for(i=0; i!==Nconstraints; i++){ constraints[i].update(); } if(np.contactEquations.length || np.frictionEquations.length || constraints.length){ if(this.islandSplit){ // Split into islands islandManager.equations.length = 0; Utils.appendArray(islandManager.equations, np.contactEquations); Utils.appendArray(islandManager.equations, np.frictionEquations); for(i=0; i!==Nconstraints; i++){ Utils.appendArray(islandManager.equations, constraints[i].equations); } islandManager.split(this); for(var i=0; i!==islandManager.islands.length; i++){ var island = islandManager.islands[i]; if(island.equations.length){ solver.solveIsland(dt,island); } } } else { // Add contact equations to solver solver.addEquations(np.contactEquations); solver.addEquations(np.frictionEquations); // Add user-defined constraint equations for(i=0; i!==Nconstraints; i++){ solver.addEquations(constraints[i].equations); } if(this.solveConstraints){ solver.solve(dt,this); } solver.removeAllEquations(); } } // Step forward for(var i=0; i!==Nbodies; i++){ var body = bodies[i]; if(body.sleepState !== Body.SLEEPING && body.motionState !== Body.STATIC){ World.integrateBody(body,dt); } } // Reset force for(var i=0; i!==Nbodies; i++){ bodies[i].setZeroForce(); } if(doProfiling){ t1 = performance.now(); that.lastStepTime = t1-t0; } // Emit impact event if(this.emitImpactEvent && this.has('impact')){ var ev = this.impactEvent; for(var i=0; i!==np.contactEquations.length; i++){ var eq = np.contactEquations[i]; if(eq.firstImpact){ ev.bodyA = eq.bodyA; ev.bodyB = eq.bodyB; ev.shapeA = eq.shapeA; ev.shapeB = eq.shapeB; ev.contactEquation = eq; this.emit(ev); } } } // Sleeping update if(this.enableBodySleeping){ for(i=0; i!==Nbodies; i++){ bodies[i].sleepTick(this.time, false, dt); } } else if(this.enableIslandSleeping && this.islandSplit){ // Tell all bodies to sleep tick but dont sleep yet for(i=0; i!==Nbodies; i++){ bodies[i].sleepTick(this.time, true, dt); } // Sleep islands for(var i=0; i<this.islandManager.islands.length; i++){ var island = this.islandManager.islands[i]; if(island.wantsToSleep()){ island.sleep(); } } } this.stepping = false; // Remove bodies that are scheduled for removal if(this.bodiesToBeRemoved.length){ for(var i=0; i!==this.bodiesToBeRemoved.length; i++){ this.removeBody(this.bodiesToBeRemoved[i]); } this.bodiesToBeRemoved.length = 0; } this.emit(this.postStepEvent); }; var ib_fhMinv = vec2.create(); var ib_velodt = vec2.create(); /** * Move a body forward in time. * @static * @method integrateBody * @param {Body} body * @param {Number} dt * @todo Move to Body.prototype? */ World.integrateBody = function(body,dt){ var minv = body.invMass, f = body.force, pos = body.position, velo = body.velocity; // Save old position vec2.copy(body.previousPosition, body.position); body.previousAngle = body.angle; // Angular step if(!body.fixedRotation){ body.angularVelocity += body.angularForce * body.invInertia * dt; body.angle += body.angularVelocity * dt; } // Linear step vec2.scale(ib_fhMinv,f,dt*minv); vec2.add(velo,ib_fhMinv,velo); vec2.scale(ib_velodt,velo,dt); vec2.add(pos,pos,ib_velodt); body.aabbNeedsUpdate = true; }; /** * Runs narrowphase for the shape pair i and j. * @method runNarrowphase * @param {Narrowphase} np * @param {Body} bi * @param {Shape} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Shape} sj * @param {Array} xj * @param {Number} aj * @param {Number} mu */ World.prototype.runNarrowphase = function(np,bi,si,xi,ai,bj,sj,xj,aj,cm,glen){ // Check collision groups and masks if(!((si.collisionGroup & sj.collisionMask) !== 0 && (sj.collisionGroup & si.collisionMask) !== 0)){ return; } // Get world position and angle of each shape vec2.rotate(xiw, xi, bi.angle); vec2.rotate(xjw, xj, bj.angle); vec2.add(xiw, xiw, bi.position); vec2.add(xjw, xjw, bj.position); var aiw = ai + bi.angle; var ajw = aj + bj.angle; np.enableFriction = cm.friction > 0; np.frictionCoefficient = cm.friction; var reducedMass; if(bi.motionState === Body.STATIC || bi.motionState === Body.KINEMATIC){ reducedMass = bj.mass; } else if(bj.motionState === Body.STATIC || bj.motionState === Body.KINEMATIC){ reducedMass = bi.mass; } else { reducedMass = (bi.mass*bj.mass)/(bi.mass+bj.mass); } np.slipForce = cm.friction*glen*reducedMass; np.restitution = cm.restitution; np.surfaceVelocity = cm.surfaceVelocity; np.frictionStiffness = cm.frictionStiffness; np.frictionRelaxation = cm.frictionRelaxation; np.stiffness = cm.stiffness; np.relaxation = cm.relaxation; var resolver = np[si.type | sj.type], numContacts = 0; if (resolver) { var sensor = si.sensor || sj.sensor; var numFrictionBefore = np.frictionEquations.length; if (si.type < sj.type) { numContacts = resolver.call(np, bi,si,xiw,aiw, bj,sj,xjw,ajw, sensor); } else { numContacts = resolver.call(np, bj,sj,xjw,ajw, bi,si,xiw,aiw, sensor); } var numFrictionEquations = np.frictionEquations.length - numFrictionBefore; if(numContacts){ if( bi.allowSleep && bi.motionState === Body.DYNAMIC && bi.sleepState === Body.SLEEPING && bj.sleepState === Body.AWAKE && bj.motionState !== Body.STATIC ){ var speedSquaredB = vec2.squaredLength(bj.velocity) + Math.pow(bj.angularVelocity,2); var speedLimitSquaredB = Math.pow(bj.sleepSpeedLimit,2); if(speedSquaredB >= speedLimitSquaredB*2){ bi._wakeUpAfterNarrowphase = true; } } if( bj.allowSleep && bj.motionState === Body.DYNAMIC && bj.sleepState === Body.SLEEPING && bi.sleepState === Body.AWAKE && bi.motionState !== Body.STATIC ){ var speedSquaredA = vec2.squaredLength(bi.velocity) + Math.pow(bi.angularVelocity,2); var speedLimitSquaredA = Math.pow(bi.sleepSpeedLimit,2); if(speedSquaredA >= speedLimitSquaredA*2){ bj._wakeUpAfterNarrowphase = true; } } this.overlapKeeper.setOverlapping(bi, si, bj, sj); if(this.has('beginContact') && this.overlapKeeper.isNewOverlap(si, sj)){ // Report new shape overlap var e = this.beginContactEvent; e.shapeA = si; e.shapeB = sj; e.bodyA = bi; e.bodyB = bj; // Reset contact equations e.contactEquations.length = 0; if(typeof(numContacts)==="number"){ for(var i=np.contactEquations.length-numContacts; i<np.contactEquations.length; i++){ e.contactEquations.push(np.contactEquations[i]); } } this.emit(e); } // divide the max friction force by the number of contacts if(typeof(numContacts)==="number" && numFrictionEquations > 1){ // Why divide by 1? for(var i=np.frictionEquations.length-numFrictionEquations; i<np.frictionEquations.length; i++){ var f = np.frictionEquations[i]; f.setSlipForce(f.getSlipForce() / numFrictionEquations); } } } } }; /** * Add a spring to the simulation * * @method addSpring * @param {Spring} s */ World.prototype.addSpring = function(s){ this.springs.push(s); this.addSpringEvent.spring = s; this.emit(this.addSpringEvent); }; /** * Remove a spring * * @method removeSpring * @param {Spring} s */ World.prototype.removeSpring = function(s){ var idx = this.springs.indexOf(s); if(idx===-1){ Utils.splice(this.springs,idx,1); } }; /** * Add a body to the simulation * * @method addBody * @param {Body} body * * @example * var world = new World(), * body = new Body(); * world.addBody(body); * @todo What if this is done during step? */ World.prototype.addBody = function(body){ if(this.bodies.indexOf(body) === -1){ this.bodies.push(body); body.world = this; this.addBodyEvent.body = body; this.emit(this.addBodyEvent); } }; /** * Remove a body from the simulation. If this method is called during step(), the body removal is scheduled to after the step. * * @method removeBody * @param {Body} body */ World.prototype.removeBody = function(body){ if(this.stepping){ this.bodiesToBeRemoved.push(body); } else { body.world = null; var idx = this.bodies.indexOf(body); if(idx!==-1){ Utils.splice(this.bodies,idx,1); this.removeBodyEvent.body = body; body.resetConstraintVelocity(); this.emit(this.removeBodyEvent); } } }; /** * Get a body by its id. * @method getBodyById * @return {Body|Boolean} The body, or false if it was not found. */ World.prototype.getBodyById = function(id){ var bodies = this.bodies; for(var i=0; i<bodies.length; i++){ var b = bodies[i]; if(b.id === id){ return b; } } return false; }; /** * Disable collision between two bodies * @method disableCollision * @param {Body} bodyA * @param {Body} bodyB */ World.prototype.disableBodyCollision = function(bodyA,bodyB){ this.disabledBodyCollisionPairs.push(bodyA,bodyB); }; /** * Enable collisions between the given two bodies * @method enableCollision * @param {Body} bodyA * @param {Body} bodyB */ World.prototype.enableBodyCollision = function(bodyA,bodyB){ var pairs = this.disabledBodyCollisionPairs; for(var i=0; i<pairs.length; i+=2){ if((pairs[i] === bodyA && pairs[i+1] === bodyB) || (pairs[i+1] === bodyA && pairs[i] === bodyB)){ pairs.splice(i,2); return; } } }; function v2a(v){ if(!v) return v; return [v[0],v[1]]; } function extend(a,b){ for(var key in b) a[key] = b[key]; } function contactMaterialToJSON(cm){ return { id : cm.id, materialA : cm.materialA.id, materialB : cm.materialB.id, friction : cm.friction, restitution : cm.restitution, stiffness : cm.stiffness, relaxation : cm.relaxation, frictionStiffness : cm.frictionStiffness, frictionRelaxation : cm.frictionRelaxation, }; } /** * Convert the world to a JSON-serializable Object. * * @method toJSON * @return {Object} * @deprecated Should use Serializer instead. */ World.prototype.toJSON = function(){ var world = this; var json = { p2 : pkg.version, bodies : [], springs : [], solver : {}, gravity : v2a(world.gravity), broadphase : {}, distanceConstraints : [], revoluteConstraints : [], prismaticConstraints : [], lockConstraints : [], gearConstraints : [], contactMaterials : [], materials : [], defaultContactMaterial : contactMaterialToJSON(world.defaultContactMaterial), islandSplit : world.islandSplit, enableIslandSleeping : world.enableIslandSleeping, enableBodySleeping : world.enableBodySleeping, }; // Solver var js = json.solver, s = world.solver; if(s.type === Solver.GS){ js.type = "GSSolver"; js.iterations = s.iterations; } // Broadphase var jb = json.broadphase, wb = world.broadphase; if(wb.type === Broadphase.NAIVE){ jb.type = "NaiveBroadphase"; } else if(wb.type === Broadphase.SAP) { jb.type = "SAPBroadphase"; //jb.axisIndex = wb.axisIndex; } else { console.error("Broadphase not supported: "+wb.type); } // Serialize springs for(var i=0; i!==world.springs.length; i++){ var s = world.springs[i]; json.springs.push({ bodyA : world.bodies.indexOf(s.bodyA), bodyB : world.bodies.indexOf(s.bodyB), stiffness : s.stiffness, damping : s.damping, restLength : s.restLength, localAnchorA : v2a(s.localAnchorA), localAnchorB : v2a(s.localAnchorB), }); } // Serialize constraints for(var i=0; i<world.constraints.length; i++){ var c = world.constraints[i]; var jc = { bodyA : world.bodies.indexOf(c.bodyA), bodyB : world.bodies.indexOf(c.bodyB), collideConnected : c.collideConnected }; switch(c.type){ case Constraint.DISTANCE: extend(jc,{ distance : c.distance, maxForce : c.getMaxForce(), }); json.distanceConstraints.push(jc); break; case Constraint.REVOLUTE: extend(jc,{ pivotA : v2a(c.pivotA), pivotB : v2a(c.pivotB), maxForce : c.maxForce, motorSpeed : c.getMotorSpeed() || 0, motorEnabled : !!c.getMotorSpeed(), lowerLimit : c.lowerLimit, lowerLimitEnabled : c.lowerLimitEnabled, upperLimit : c.upperLimit, upperLimitEnabled : c.upperLimitEnabled, }); json.revoluteConstraints.push(jc); break; case Constraint.PRISMATIC: extend(jc,{ localAxisA : v2a(c.localAxisA), localAnchorA : v2a(c.localAnchorA), localAnchorB : v2a(c.localAnchorB), maxForce : c.maxForce, upperLimitEnabled : c.upperLimitEnabled, lowerLimitEnabled : c.lowerLimitEnabled, upperLimit : c.upperLimit, lowerLimit : c.lowerLimit, motorEnabled : c.motorEnabled, motorSpeed : c.motorSpeed, }); json.prismaticConstraints.push(jc); break; case Constraint.LOCK: extend(jc,{ localOffsetB : v2a(c.localOffsetB), localAngleB : c.localAngleB, maxForce : c.getMaxForce(), }); json.lockConstraints.push(jc); break; case Constraint.GEAR: extend(jc,{ angle : c.angle, ratio : c.ratio, maxForce : c.maxForce || 1e6, // correct? }); json.gearConstraints.push(jc); break; default: console.error("Constraint not supported yet: ",c.type); break; } } // Serialize bodies for(var i=0; i!==world.bodies.length; i++){ var b = world.bodies[i], ss = b.shapes, jsonBody = { id : b.id, mass : b.mass, angle : b.angle, position : v2a(b.position), velocity : v2a(b.velocity), angularVelocity : b.angularVelocity, force : v2a(b.force), motionState : b.motionState, fixedRotation : b.fixedRotation, circleShapes : [], planeShapes : [], particleShapes : [], lineShapes : [], rectangleShapes : [], convexShapes : [], capsuleShapes : [], }; if(b.concavePath){ jsonBody.concavePath = b.concavePath; } for(var j=0; j<ss.length; j++){ var s = ss[j], jsonShape = {}; jsonShape.offset = v2a(b.shapeOffsets[j]); jsonShape.angle = b.shapeAngles[j]; jsonShape.collisionGroup = s.collisionGroup; jsonShape.collisionMask = s.collisionMask; jsonShape.material = s.material ? s.material.id : null; // Check type switch(s.type){ case Shape.CIRCLE: extend(jsonShape,{ radius : s.radius, }); jsonBody.circleShapes.push(jsonShape); break; case Shape.PLANE: jsonBody.planeShapes.push(jsonShape); break; case Shape.PARTICLE: jsonBody.particleShapes.push(jsonShape); break; case Shape.LINE: jsonShape.length = s.length; jsonBody.lineShapes.push(jsonShape); break; case Shape.RECTANGLE: extend(jsonShape,{ width : s.width, height : s.height }); jsonBody.rectangleShapes.push(jsonShape); break; case Shape.CONVEX: var verts = []; for(var k=0; k<s.vertices.length; k++){ verts.push(v2a(s.vertices[k])); } extend(jsonShape,{ vertices : verts }); jsonBody.convexShapes.push(jsonShape); break; case Shape.CAPSULE: extend(jsonShape,{ length : s.length, radius : s.radius }); jsonBody.capsuleShapes.push(jsonShape); break; default: console.error("Shape type not supported yet!"); break; } } json.bodies.push(jsonBody); } // Serialize contactmaterials for(var i=0; i<world.contactMaterials.length; i++){ var cm = world.contactMaterials[i]; json.contactMaterials.push(contactMaterialToJSON(cm)); } // Serialize materials var mats = {}; // Get unique materials first for(var i=0; i<world.contactMaterials.length; i++){ var cm = world.contactMaterials[i]; mats[cm.materialA.id+''] = cm.materialA; mats[cm.materialB.id+''] = cm.materialB; } for(var matId in mats){ var m = mats[parseInt(matId)]; json.materials.push({ id : m.id, }); } return json; }; /** * Load a scene from a serialized state in JSON format. * * @method fromJSON * @param {Object} json * @return {Boolean} True on success, else false. */ World.prototype.fromJSON = function(json){ this.clear(); if(!json.p2){ return false; } var w = this; // Set gravity vec2.copy(w.gravity, json.gravity); w.islandSplit = json.islandSplit; w.enableIslandSleeping = json.enableIslandSleeping; w.enableBodySleeping = json.enableBodySleeping; // Set solver switch(json.solver.type){ case "GSSolver": var js = json.solver, s = new GSSolver(); w.solver = s; s.iterations = js.iterations; break; default: throw new Error("Solver type not recognized: "+json.solver.type); } // Broadphase switch(json.broadphase.type){ case "NaiveBroadphase": w.broadphase = new NaiveBroadphase(); break; case "SAPBroadphase": w.broadphase = new SAPBroadphase(); break; } w.broadphase.setWorld(w); var bodies = w.bodies; // Load materials var id2material = {}; for(var i=0; i!==json.materials.length; i++){ var jm = json.materials[i]; var m = new Material(); id2material[jm.id+""] = m; m.id = jm.id; } // Load default material w.defaultMaterial.id = json.defaultContactMaterial.materialA; // Load bodies for(var i=0; i!==json.bodies.length; i++){ var jb = json.bodies[i]; // Create body var b = new Body({ mass : jb.mass, position : jb.position, angle : jb.angle, velocity : jb.velocity, angularVelocity : jb.angularVelocity, force : jb.force, fixedRotation : jb.fixedRotation, }); b.id = jb.id; b.motionState = jb.motionState; // Circle for(var j=0; j<jb.circleShapes.length; j++){ var s = jb.circleShapes[j]; addShape(b, new Circle(s.radius), s); } // Plane for(var j=0; j<jb.planeShapes.length; j++){ var s = jb.planeShapes[j]; addShape(b, new Plane(), s); } // Particle for(var j=0; j<jb.particleShapes.length; j++){ var s = jb.particleShapes[j]; addShape(b, new Particle(), s); } // Line for(var j=0; j<jb.lineShapes.length; j++){ var s = jb.lineShapes[j]; addShape(b, new Line(s.length), s); } // Rectangle for(var j=0; j<jb.rectangleShapes.length; j++){ var s = jb.rectangleShapes[j]; addShape(b, new Rectangle(s.width,s.height), s); } // Convex for(var j=0; j<jb.convexShapes.length; j++){ var s = jb.convexShapes[j]; addShape(b, new Convex(s.vertices), s); } // Capsule for(var j=0; j<jb.capsuleShapes.length; j++){ var s = jb.capsuleShapes[j]; addShape(b, new Capsule(s.length, s.radius), s); } function addShape(body, shape, shapeJSON){ shape.collisionMask = shapeJSON.collisionMask; shape.collisionGroup = shapeJSON.collisionGroup; if(shapeJSON.material){ shape.material = id2material[shapeJSON.material+""]; } body.addShape(shape, shapeJSON.offset, shapeJSON.angle); } if(jb.concavePath){ b.concavePath = jb.concavePath; } w.addBody(b); } // Load springs for(var i=0; i<json.springs.length; i++){ var js = json.springs[i]; var bodyA = bodies[js.bodyA], bodyB = bodies[js.bodyB]; if(!bodyA){ this.error = "instance.springs["+i+"] references instance.body["+js.bodyA+"], which does not exist."; return false; } if(!bodyB){ this.error = "instance.springs["+i+"] references instance.body["+js.bodyB+"], which does not exist."; return false; } var s = new Spring(bodyA, bodyB, { stiffness : js.stiffness, damping : js.damping, restLength : js.restLength, localAnchorA : js.localAnchorA, localAnchorB : js.localAnchorB, }); w.addSpring(s); } // Load contact materials for(var i=0; i<json.contactMaterials.length; i++){ var jm = json.contactMaterials[i], matA = id2material[jm.materialA+""], matB = id2material[jm.materialB+""]; if(!matA){ this.error = "Reference to material id "+jm.materialA+": material not found"; return false; } if(!matB){ this.error = "Reference to material id "+jm.materialB+": material not found"; return false; } var cm = new ContactMaterial(matA, matB, { friction : jm.friction, restitution : jm.restitution, stiffness : jm.stiffness, relaxation : jm.relaxation, frictionStiffness : jm.frictionStiffness, frictionRelaxation : jm.frictionRelaxation, }); cm.id = jm.id; w.addContactMaterial(cm); } // Load default contact material var jm = json.defaultContactMaterial, matA = w.defaultMaterial, matB = w.defaultMaterial; var cm = new ContactMaterial(matA, matB, { friction : jm.friction, restitution : jm.restitution, stiffness : jm.stiffness, relaxation : jm.relaxation, frictionStiffness : jm.frictionStiffness, frictionRelaxation : jm.frictionRelaxation, }); cm.id = jm.id; w.defaultContactMaterial = cm; // DistanceConstraint for(var i=0; i<json.distanceConstraints.length; i++){ var c = json.distanceConstraints[i]; w.addConstraint(new DistanceConstraint( bodies[c.bodyA], bodies[c.bodyB], c.distance, { maxForce:c.maxForce, collideConnected:c.collideConnected })); } // RevoluteConstraint for(var i=0; i<json.revoluteConstraints.length; i++){ var c = json.revoluteConstraints[i]; var revolute = new RevoluteConstraint(bodies[c.bodyA], c.pivotA, bodies[c.bodyB], c.pivotB, { maxForce: c.maxForce, collideConnected: c.collideConnected }); if(c.motorEnabled){ revolute.enableMotor(); } revolute.setMotorSpeed(c.motorSpeed); revolute.lowerLimit = c.lowerLimit; revolute.upperLimit = c.upperLimit; revolute.lowerLimitEnabled = c.lowerLimitEnabled; revolute.upperLimitEnabled = c.upperLimitEnabled; w.addConstraint(revolute); } // PrismaticConstraint for(var i=0; i<json.prismaticConstraints.length; i++){ var c = json.prismaticConstraints[i], p = new PrismaticConstraint(bodies[c.bodyA], bodies[c.bodyB], { maxForce : c.maxForce, localAxisA : c.localAxisA, localAnchorA : c.localAnchorA, localAnchorB : c.localAnchorB, collideConnected: c.collideConnected }); p.motorSpeed = c.motorSpeed; w.addConstraint(p); } // LockConstraint for(var i=0; i<json.lockConstraints.length; i++){ var c = json.lockConstraints[i]; w.addConstraint(new LockConstraint(bodies[c.bodyA], bodies[c.bodyB], { maxForce : c.maxForce, localOffsetB : c.localOffsetB, localAngleB : c.localAngleB, collideConnected: c.collideConnected })); } // GearConstraint for(var i=0; i<json.gearConstraints.length; i++){ var c = json.gearConstraints[i]; w.addConstraint(new GearConstraint(bodies[c.bodyA], bodies[c.bodyB], { maxForce : c.maxForce, angle : c.angle, ratio : c.ratio, collideConnected: c.collideConnected })); } return true; }; /** * Resets the World, removes all bodies, constraints and springs. * * @method clear */ World.prototype.clear = function(){ this.time = 0; this.fixedStepTime = 0; // Remove all solver equations if(this.solver && this.solver.equations.length){ this.solver.removeAllEquations(); } // Remove all constraints var cs = this.constraints; for(var i=cs.length-1; i>=0; i--){ this.removeConstraint(cs[i]); } // Remove all bodies var bodies = this.bodies; for(var i=bodies.length-1; i>=0; i--){ this.removeBody(bodies[i]); } // Remove all springs var springs = this.springs; for(var i=springs.length-1; i>=0; i--){ this.removeSpring(springs[i]); } // Remove all contact materials var cms = this.contactMaterials; for(var i=cms.length-1; i>=0; i--){ this.removeContactMaterial(cms[i]); } World.apply(this); }; /** * Get a copy of this World instance * @method clone * @return {World} */ World.prototype.clone = function(){ var world = new World(); world.fromJSON(this.toJSON()); return world; }; var hitTest_tmp1 = vec2.create(), hitTest_zero = vec2.fromValues(0,0), hitTest_tmp2 = vec2.fromValues(0,0); /** * Test if a world point overlaps bodies * @method hitTest * @param {Array} worldPoint Point to use for intersection tests * @param {Array} bodies A list of objects to check for intersection * @param {Number} precision Used for matching against particles and lines. Adds some margin to these infinitesimal objects. * @return {Array} Array of bodies that overlap the point */ World.prototype.hitTest = function(worldPoint,bodies,precision){ precision = precision || 0; // Create a dummy particle body with a particle shape to test against the bodies var pb = new Body({ position:worldPoint }), ps = new Particle(), px = worldPoint, pa = 0, x = hitTest_tmp1, zero = hitTest_zero, tmp = hitTest_tmp2; pb.addShape(ps); var n = this.narrowphase, result = []; // Check bodies for(var i=0, N=bodies.length; i!==N; i++){ var b = bodies[i]; for(var j=0, NS=b.shapes.length; j!==NS; j++){ var s = b.shapes[j], offset = b.shapeOffsets[j] || zero, angle = b.shapeAngles[j] || 0.0; // Get shape world position + angle vec2.rotate(x, offset, b.angle); vec2.add(x, x, b.position); var a = angle + b.angle; if( (s instanceof Circle && n.circleParticle (b,s,x,a, pb,ps,px,pa, true)) || (s instanceof Convex && n.particleConvex (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Plane && n.particlePlane (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Capsule && n.particleCapsule (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Particle && vec2.squaredLength(vec2.sub(tmp,x,worldPoint)) < precision*precision) ){ result.push(b); } } } return result; }; /** * Sets the Equation parameters for all constraints and contact materials. * @method setGlobalEquationParameters * @param {object} [parameters] * @param {Number} [parameters.relaxation] * @param {Number} [parameters.stiffness] */ World.prototype.setGlobalEquationParameters = function(parameters){ parameters = parameters || {}; // Set for all constraints for(var i=0; i !== this.constraints.length; i++){ var c = this.constraints[i]; for(var j=0; j !== c.equations.length; j++){ var eq = c.equations[j]; if(typeof(parameters.stiffness) !== "undefined"){ eq.stiffness = parameters.stiffness; } if(typeof(parameters.relaxation) !== "undefined"){ eq.relaxation = parameters.relaxation; } eq.needsUpdate = true; } } // Set for all contact materials for(var i=0; i !== this.contactMaterials.length; i++){ var c = this.contactMaterials[i]; if(typeof(parameters.stiffness) !== "undefined"){ c.stiffness = parameters.stiffness; c.frictionStiffness = parameters.stiffness; } if(typeof(parameters.relaxation) !== "undefined"){ c.relaxation = parameters.relaxation; c.frictionRelaxation = parameters.relaxation; } } // Set for default contact material var c = this.defaultContactMaterial; if(typeof(parameters.stiffness) !== "undefined"){ c.stiffness = parameters.stiffness; c.frictionStiffness = parameters.stiffness; } if(typeof(parameters.relaxation) !== "undefined"){ c.relaxation = parameters.relaxation; c.frictionRelaxation = parameters.relaxation; } }; /** * Set the stiffness for all equations and contact materials. * @method setGlobalStiffness * @param {Number} stiffness */ World.prototype.setGlobalStiffness = function(stiffness){ this.setGlobalEquationParameters({ stiffness: stiffness }); }; /** * Set the relaxation for all equations and contact materials. * @method setGlobalRelaxation * @param {Number} relaxation */ World.prototype.setGlobalRelaxation = function(relaxation){ this.setGlobalEquationParameters({ relaxation: relaxation }); }; },{"../../package.json":7,"../collision/Broadphase":9,"../collision/NaiveBroadphase":11,"../collision/Narrowphase":12,"../collision/SAPBroadphase":13,"../constraints/Constraint":14,"../constraints/DistanceConstraint":15,"../constraints/GearConstraint":16,"../constraints/LockConstraint":17,"../constraints/PrismaticConstraint":18,"../constraints/RevoluteConstraint":19,"../events/EventEmitter":26,"../material/ContactMaterial":27,"../material/Material":28,"../math/vec2":30,"../objects/Body":31,"../objects/Spring":32,"../shapes/Capsule":34,"../shapes/Circle":35,"../shapes/Convex":36,"../shapes/Line":38,"../shapes/Particle":39,"../shapes/Plane":40,"../shapes/Rectangle":41,"../shapes/Shape":42,"../solver/GSSolver":43,"../solver/Solver":44,"../utils/OverlapKeeper":45,"../utils/Utils":47,"./IslandManager":49}]},{},[33]) (33) }); ;; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ // Add an extra properties to p2 that we need p2.Body.prototype.parent = null; p2.Spring.prototype.parent = null; /** * @class Phaser.Physics.P2 * @classdesc Physics World Constructor * @constructor * @param {Phaser.Game} game - Reference to the current game instance. * @param {object} [config] - Physics configuration object passed in from the game constructor. */ Phaser.Physics.P2 = function (game, config) { /** * @property {Phaser.Game} game - Local reference to game. */ this.game = game; if (typeof config === 'undefined' || !config.hasOwnProperty('gravity') || !config.hasOwnProperty('broadphase')) { config = { gravity: [0, 0], broadphase: new p2.SAPBroadphase() }; } /** * @property {p2.World} world - The p2 World in which the simulation is run. * @protected */ this.world = new p2.World(config); /** * @property {number} frameRate - The frame rate the world will be stepped at. Defaults to 1 / 60, but you can change here. Also see useElapsedTime property. * @default */ this.frameRate = 1 / 60; /** * @property {boolean} useElapsedTime - If true the frameRate value will be ignored and instead p2 will step with the value of Game.Time.physicsElapsed, which is a delta time value. * @default */ this.useElapsedTime = false; /** * @property {boolean} paused - The paused state of the P2 World. * @default */ this.paused = false; /** * @property {array<Phaser.Physics.P2.Material>} materials - A local array of all created Materials. * @protected */ this.materials = []; /** * @property {Phaser.Physics.P2.InversePointProxy} gravity - The gravity applied to all bodies each step. */ this.gravity = new Phaser.Physics.P2.InversePointProxy(this, this.world.gravity); /** * @property {object} walls - An object containing the 4 wall bodies that bound the physics world. */ this.walls = { left: null, right: null, top: null, bottom: null }; /** * @property {Phaser.Signal} onBodyAdded - Dispatched when a new Body is added to the World. */ this.onBodyAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onBodyRemoved - Dispatched when a Body is removed from the World. */ this.onBodyRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onSpringAdded - Dispatched when a new Spring is added to the World. */ this.onSpringAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onSpringRemoved - Dispatched when a Spring is removed from the World. */ this.onSpringRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onConstraintAdded - Dispatched when a new Constraint is added to the World. */ this.onConstraintAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onConstraintRemoved - Dispatched when a Constraint is removed from the World. */ this.onConstraintRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onContactMaterialAdded - Dispatched when a new ContactMaterial is added to the World. */ this.onContactMaterialAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onContactMaterialRemoved - Dispatched when a ContactMaterial is removed from the World. */ this.onContactMaterialRemoved = new Phaser.Signal(); /** * @property {function} postBroadphaseCallback - A postBroadphase callback. */ this.postBroadphaseCallback = null; /** * @property {object} callbackContext - The context under which the callbacks are fired. */ this.callbackContext = null; /** * @property {Phaser.Signal} onBeginContact - Dispatched when a first contact is created between two bodies. This event is fired before the step has been done. */ this.onBeginContact = new Phaser.Signal(); /** * @property {Phaser.Signal} onEndContact - Dispatched when final contact occurs between two bodies. This event is fired before the step has been done. */ this.onEndContact = new Phaser.Signal(); // Pixel to meter function overrides if (config.hasOwnProperty('mpx') && config.hasOwnProperty('pxm') && config.hasOwnProperty('mpxi') && config.hasOwnProperty('pxmi')) { this.mpx = config.mpx; this.mpxi = config.mpxi; this.pxm = config.pxm; this.pxmi = config.pxmi; } // Hook into the World events this.world.on("beginContact", this.beginContactHandler, this); this.world.on("endContact", this.endContactHandler, this); /** * @property {array} collisionGroups - An array containing the collision groups that have been defined in the World. */ this.collisionGroups = []; /** * @property {Phaser.Physics.P2.CollisionGroup} nothingCollisionGroup - A default collision group. */ this.nothingCollisionGroup = new Phaser.Physics.P2.CollisionGroup(1); /** * @property {Phaser.Physics.P2.CollisionGroup} boundsCollisionGroup - A default collision group. */ this.boundsCollisionGroup = new Phaser.Physics.P2.CollisionGroup(2); /** * @property {Phaser.Physics.P2.CollisionGroup} everythingCollisionGroup - A default collision group. */ this.everythingCollisionGroup = new Phaser.Physics.P2.CollisionGroup(2147483648); /** * @property {array} boundsCollidesWith - An array of the bodies the world bounds collides with. */ this.boundsCollidesWith = []; /** * @property {array} _toRemove - Internal var used to hold references to bodies to remove from the world on the next step. * @private */ this._toRemove = []; /** * @property {number} _collisionGroupID - Internal var. * @private */ this._collisionGroupID = 2; // By default we want everything colliding with everything this.setBoundsToWorld(true, true, true, true, false); }; Phaser.Physics.P2.prototype = { /** * This will add a P2 Physics body into the removal list for the next step. * * @method Phaser.Physics.P2#removeBodyNextStep * @param {Phaser.Physics.P2.Body} body - The body to remove at the start of the next step. */ removeBodyNextStep: function (body) { this._toRemove.push(body); }, /** * Called at the start of the core update loop. Purges flagged bodies from the world. * * @method Phaser.Physics.P2#preUpdate */ preUpdate: function () { var i = this._toRemove.length; while (i--) { this.removeBody(this._toRemove[i]); } this._toRemove.length = 0; }, /** * This will create a P2 Physics body on the given game object or array of game objects. * A game object can only have 1 physics body active at any one time, and it can't be changed until the object is destroyed. * * @method Phaser.Physics.P2#enable * @param {object|array|Phaser.Group} object - The game object to create the physics body on. Can also be an array or Group of objects, a body will be created on every child that has a `body` property. * @param {boolean} [debug=false] - Create a debug object to go with this body? * @param {boolean} [children=true] - Should a body be created on all children of this object? If true it will recurse down the display list as far as it can go. */ enable: function (object, debug, children) { if (typeof debug === 'undefined') { debug = false; } if (typeof children === 'undefined') { children = true; } var i = 1; if (Array.isArray(object)) { i = object.length; while (i--) { if (object[i] instanceof Phaser.Group) { // If it's a Group then we do it on the children regardless this.enable(object[i].children, debug, children); } else { this.enableBody(object[i], debug); if (children && object[i].hasOwnProperty('children') && object[i].children.length > 0) { this.enable(object[i], debug, true); } } } } else { if (object instanceof Phaser.Group) { // If it's a Group then we do it on the children regardless this.enable(object.children, debug, children); } else { this.enableBody(object, debug); if (children && object.hasOwnProperty('children') && object.children.length > 0) { this.enable(object.children, debug, true); } } } }, /** * Creates a P2 Physics body on the given game object. * A game object can only have 1 physics body active at any one time, and it can't be changed until the body is nulled. * * @method Phaser.Physics.P2#enableBody * @param {object} object - The game object to create the physics body on. A body will only be created if this object has a null `body` property. * @param {boolean} debug - Create a debug object to go with this body? */ enableBody: function (object, debug) { if (object.hasOwnProperty('body') && object.body === null) { object.body = new Phaser.Physics.P2.Body(this.game, object, object.x, object.y, 1); object.body.debug = debug; object.anchor.set(0.5); } }, /** * Impact event handling is disabled by default. Enable it before any impact events will be dispatched. * In a busy world hundreds of impact events can be generated every step, so only enable this if you cannot do what you need via beginContact or collision masks. * * @method Phaser.Physics.P2#setImpactEvents * @param {boolean} state - Set to true to enable impact events, or false to disable. */ setImpactEvents: function (state) { if (state) { this.world.on("impact", this.impactHandler, this); } else { this.world.off("impact", this.impactHandler, this); } }, /** * Sets a callback to be fired after the Broadphase has collected collision pairs in the world. * Just because a pair exists it doesn't mean they *will* collide, just that they potentially could do. * If your calback returns `false` the pair will be removed from the narrowphase. This will stop them testing for collision this step. * Returning `true` from the callback will ensure they are checked in the narrowphase. * * @method Phaser.Physics.P2#setPostBroadphaseCallback * @param {function} callback - The callback that will receive the postBroadphase event data. It must return a boolean. Set to null to disable an existing callback. * @param {object} context - The context under which the callback will be fired. */ setPostBroadphaseCallback: function (callback, context) { this.postBroadphaseCallback = callback; this.callbackContext = context; if (callback !== null) { this.world.on("postBroadphase", this.postBroadphaseHandler, this); } else { this.world.off("postBroadphase", this.postBroadphaseHandler, this); } }, /** * Internal handler for the postBroadphase event. * * @method Phaser.Physics.P2#postBroadphaseHandler * @private * @param {object} event - The event data. */ postBroadphaseHandler: function (event) { if (this.postBroadphaseCallback) { var i = event.pairs.length; while (i -= 2) { if (event.pairs[i].parent && event.pairs[i+1].parent && !this.postBroadphaseCallback.call(this.callbackContext, event.pairs[i].parent, event.pairs[i+1].parent)) { event.pairs.splice(i, 2); } } } }, /** * Handles a p2 impact event. * * @method Phaser.Physics.P2#impactHandler * @private * @param {object} event - The event data. */ impactHandler: function (event) { if (event.bodyA.parent && event.bodyB.parent) { // Body vs. Body callbacks var a = event.bodyA.parent; var b = event.bodyB.parent; if (a._bodyCallbacks[event.bodyB.id]) { a._bodyCallbacks[event.bodyB.id].call(a._bodyCallbackContext[event.bodyB.id], a, b, event.shapeA, event.shapeB); } if (b._bodyCallbacks[event.bodyA.id]) { b._bodyCallbacks[event.bodyA.id].call(b._bodyCallbackContext[event.bodyA.id], b, a, event.shapeB, event.shapeA); } // Body vs. Group callbacks if (a._groupCallbacks[event.shapeB.collisionGroup]) { a._groupCallbacks[event.shapeB.collisionGroup].call(a._groupCallbackContext[event.shapeB.collisionGroup], a, b, event.shapeA, event.shapeB); } if (b._groupCallbacks[event.shapeA.collisionGroup]) { b._groupCallbacks[event.shapeA.collisionGroup].call(b._groupCallbackContext[event.shapeA.collisionGroup], b, a, event.shapeB, event.shapeA); } } }, /** * Handles a p2 begin contact event. * * @method Phaser.Physics.P2#beginContactHandler * @param {object} event - The event data. */ beginContactHandler: function (event) { this.onBeginContact.dispatch(event.bodyA, event.bodyB, event.shapeA, event.shapeB, event.contactEquations); if (event.bodyA.parent) { event.bodyA.parent.onBeginContact.dispatch(event.bodyB.parent, event.shapeA, event.shapeB, event.contactEquations); } if (event.bodyB.parent) { event.bodyB.parent.onBeginContact.dispatch(event.bodyA.parent, event.shapeB, event.shapeA, event.contactEquations); } }, /** * Handles a p2 end contact event. * * @method Phaser.Physics.P2#endContactHandler * @param {object} event - The event data. */ endContactHandler: function (event) { this.onEndContact.dispatch(event.bodyA, event.bodyB, event.shapeA, event.shapeB); if (event.bodyA.parent) { event.bodyA.parent.onEndContact.dispatch(event.bodyB.parent, event.shapeA, event.shapeB); } if (event.bodyB.parent) { event.bodyB.parent.onEndContact.dispatch(event.bodyA.parent, event.shapeB, event.shapeA); } }, /** * Sets the bounds of the Physics world to match the Game.World dimensions. * You can optionally set which 'walls' to create: left, right, top or bottom. * * @method Phaser.Physics#setBoundsToWorld * @param {boolean} [left=true] - If true will create the left bounds wall. * @param {boolean} [right=true] - If true will create the right bounds wall. * @param {boolean} [top=true] - If true will create the top bounds wall. * @param {boolean} [bottom=true] - If true will create the bottom bounds wall. * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ setBoundsToWorld: function (left, right, top, bottom, setCollisionGroup) { this.setBounds(this.game.world.bounds.x, this.game.world.bounds.y, this.game.world.bounds.width, this.game.world.bounds.height, left, right, top, bottom, setCollisionGroup); }, /** * Sets the given material against the 4 bounds of this World. * * @method Phaser.Physics#setWorldMaterial * @param {Phaser.Physics.P2.Material} material - The material to set. * @param {boolean} [left=true] - If true will set the material on the left bounds wall. * @param {boolean} [right=true] - If true will set the material on the right bounds wall. * @param {boolean} [top=true] - If true will set the material on the top bounds wall. * @param {boolean} [bottom=true] - If true will set the material on the bottom bounds wall. */ setWorldMaterial: function (material, left, right, top, bottom) { if (typeof left === 'undefined') { left = true; } if (typeof right === 'undefined') { right = true; } if (typeof top === 'undefined') { top = true; } if (typeof bottom === 'undefined') { bottom = true; } if (left && this.walls.left) { this.walls.left.shapes[0].material = material; } if (right && this.walls.right) { this.walls.right.shapes[0].material = material; } if (top && this.walls.top) { this.walls.top.shapes[0].material = material; } if (bottom && this.walls.bottom) { this.walls.bottom.shapes[0].material = material; } }, /** * By default the World will be set to collide everything with everything. The bounds of the world is a Body with 4 shapes, one for each face. * If you start to use your own collision groups then your objects will no longer collide with the bounds. * To fix this you need to adjust the bounds to use its own collision group first BEFORE changing your Sprites collision group. * * @method Phaser.Physics.P2#updateBoundsCollisionGroup * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ updateBoundsCollisionGroup: function (setCollisionGroup) { var mask = this.everythingCollisionGroup.mask; if (typeof setCollisionGroup === 'undefined') { mask = this.boundsCollisionGroup.mask; } if (this.walls.left) { this.walls.left.shapes[0].collisionGroup = mask; } if (this.walls.right) { this.walls.right.shapes[0].collisionGroup = mask; } if (this.walls.top) { this.walls.top.shapes[0].collisionGroup = mask; } if (this.walls.bottom) { this.walls.bottom.shapes[0].collisionGroup = mask; } }, /** * Sets the bounds of the Physics world to match the given world pixel dimensions. * You can optionally set which 'walls' to create: left, right, top or bottom. * * @method Phaser.Physics.P2#setBounds * @param {number} x - The x coordinate of the top-left corner of the bounds. * @param {number} y - The y coordinate of the top-left corner of the bounds. * @param {number} width - The width of the bounds. * @param {number} height - The height of the bounds. * @param {boolean} [left=true] - If true will create the left bounds wall. * @param {boolean} [right=true] - If true will create the right bounds wall. * @param {boolean} [top=true] - If true will create the top bounds wall. * @param {boolean} [bottom=true] - If true will create the bottom bounds wall. * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ setBounds: function (x, y, width, height, left, right, top, bottom, setCollisionGroup) { if (typeof left === 'undefined') { left = true; } if (typeof right === 'undefined') { right = true; } if (typeof top === 'undefined') { top = true; } if (typeof bottom === 'undefined') { bottom = true; } if (typeof setCollisionGroup === 'undefined') { setCollisionGroup = true; } if (this.walls.left) { this.world.removeBody(this.walls.left); } if (this.walls.right) { this.world.removeBody(this.walls.right); } if (this.walls.top) { this.world.removeBody(this.walls.top); } if (this.walls.bottom) { this.world.removeBody(this.walls.bottom); } if (left) { this.walls.left = new p2.Body({ mass: 0, position: [ this.pxmi(x), this.pxmi(y) ], angle: 1.5707963267948966 }); this.walls.left.addShape(new p2.Plane()); if (setCollisionGroup) { this.walls.left.shapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.world.addBody(this.walls.left); } if (right) { this.walls.right = new p2.Body({ mass: 0, position: [ this.pxmi(x + width), this.pxmi(y) ], angle: -1.5707963267948966 }); this.walls.right.addShape(new p2.Plane()); if (setCollisionGroup) { this.walls.right.shapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.world.addBody(this.walls.right); } if (top) { this.walls.top = new p2.Body({ mass: 0, position: [ this.pxmi(x), this.pxmi(y) ], angle: -3.141592653589793 }); this.walls.top.addShape(new p2.Plane()); if (setCollisionGroup) { this.walls.top.shapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.world.addBody(this.walls.top); } if (bottom) { this.walls.bottom = new p2.Body({ mass: 0, position: [ this.pxmi(x), this.pxmi(height) ] }); this.walls.bottom.addShape(new p2.Plane()); if (setCollisionGroup) { this.walls.bottom.shapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.world.addBody(this.walls.bottom); } }, /** * Pauses the P2 World independent of the game pause state. * * @method Phaser.Physics.P2#pause */ pause: function() { this.paused = true; }, /** * Resumes a paused P2 World. * * @method Phaser.Physics.P2#resume */ resume: function() { this.paused = false; }, /** * Internal P2 update loop. * * @method Phaser.Physics.P2#update */ update: function () { // Do nothing when the pysics engine was paused before if (this.paused) { return; } if (this.useElapsedTime) { this.world.step(this.game.time.physicsElapsed); } else { this.world.step(this.frameRate); } }, /** * Clears all bodies from the simulation, resets callbacks and resets the collision bitmask. * * @method Phaser.Physics.P2#clear */ clear: function () { this.world.clear(); this.world.off("beginContact", this.beginContactHandler, this); this.world.off("endContact", this.endContactHandler, this); this.postBroadphaseCallback = null; this.callbackContext = null; this.impactCallback = null; this.collisionGroups = []; this._toRemove = []; this._collisionGroupID = 2; this.boundsCollidesWith = []; }, /** * Clears all bodies from the simulation and unlinks World from Game. Should only be called on game shutdown. Call `clear` on a State change. * * @method Phaser.Physics.P2#destroy */ destroy: function () { this.clear(); this.game = null; }, /** * Add a body to the world. * * @method Phaser.Physics.P2#addBody * @param {Phaser.Physics.P2.Body} body - The Body to add to the World. * @return {boolean} True if the Body was added successfully, otherwise false. */ addBody: function (body) { if (body.data.world) { return false; } else { this.world.addBody(body.data); this.onBodyAdded.dispatch(body); return true; } }, /** * Removes a body from the world. This will silently fail if the body wasn't part of the world to begin with. * * @method Phaser.Physics.P2#removeBody * @param {Phaser.Physics.P2.Body} body - The Body to remove from the World. * @return {Phaser.Physics.P2.Body} The Body that was removed. */ removeBody: function (body) { if (body.data.world == this.world) { this.world.removeBody(body.data); this.onBodyRemoved.dispatch(body); } return body; }, /** * Adds a Spring to the world. * * @method Phaser.Physics.P2#addSpring * @param {Phaser.Physics.P2.Spring} spring - The Spring to add to the World. * @return {Phaser.Physics.P2.Spring} The Spring that was added. */ addSpring: function (spring) { this.world.addSpring(spring); this.onSpringAdded.dispatch(spring); return spring; }, /** * Removes a Spring from the world. * * @method Phaser.Physics.P2#removeSpring * @param {Phaser.Physics.P2.Spring} spring - The Spring to remove from the World. * @return {Phaser.Physics.P2.Spring} The Spring that was removed. */ removeSpring: function (spring) { this.world.removeSpring(spring); this.onSpringRemoved.dispatch(spring); return spring; }, /** * Creates a constraint that tries to keep the distance between two bodies constant. * * @method Phaser.Physics.P2#createDistanceConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} distance - The distance to keep between the bodies. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.DistanceConstraint} The constraint */ createDistanceConstraint: function (bodyA, bodyB, distance, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.DistanceConstraint(this, bodyA, bodyB, distance, maxForce)); } }, /** * Creates a constraint that tries to keep the distance between two bodies constant. * * @method Phaser.Physics.P2#createGearConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} [angle=0] - The relative angle * @param {number} [ratio=1] - The gear ratio. * @return {Phaser.Physics.P2.GearConstraint} The constraint */ createGearConstraint: function (bodyA, bodyB, angle, ratio) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.GearConstraint(this, bodyA, bodyB, angle, ratio)); } }, /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * The pivot points are given in world (pixel) coordinates. * * @method Phaser.Physics.P2#createRevoluteConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Array} pivotA - The point relative to the center of mass of bodyA which bodyA is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {Array} pivotB - The point relative to the center of mass of bodyB which bodyB is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce=0] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.RevoluteConstraint} The constraint */ createRevoluteConstraint: function (bodyA, pivotA, bodyB, pivotB, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.RevoluteConstraint(this, bodyA, pivotA, bodyB, pivotB, maxForce)); } }, /** * Locks the relative position between two bodies. * * @method Phaser.Physics.P2#createLockConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {Array} [offset] - The offset of bodyB in bodyA's frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [angle=0] - The angle of bodyB in bodyA's frame. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.LockConstraint} The constraint */ createLockConstraint: function (bodyA, bodyB, offset, angle, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.LockConstraint(this, bodyA, bodyB, offset, angle, maxForce)); } }, /** * Constraint that only allows bodies to move along a line, relative to each other. * See http://www.iforce2d.net/b2dtut/joints-prismatic * * @method Phaser.Physics.P2#createPrismaticConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {boolean} [lockRotation=true] - If set to false, bodyB will be free to rotate around its anchor point. * @param {Array} [anchorA] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [anchorB] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [axis] - An axis, defined in body A frame, that body B's anchor point may slide along. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.PrismaticConstraint} The constraint */ createPrismaticConstraint: function (bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.PrismaticConstraint(this, bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce)); } }, /** * Adds a Constraint to the world. * * @method Phaser.Physics.P2#addConstraint * @param {Phaser.Physics.P2.Constraint} constraint - The Constraint to add to the World. * @return {Phaser.Physics.P2.Constraint} The Constraint that was added. */ addConstraint: function (constraint) { this.world.addConstraint(constraint); this.onConstraintAdded.dispatch(constraint); return constraint; }, /** * Removes a Constraint from the world. * * @method Phaser.Physics.P2#removeConstraint * @param {Phaser.Physics.P2.Constraint} constraint - The Constraint to be removed from the World. * @return {Phaser.Physics.P2.Constraint} The Constraint that was removed. */ removeConstraint: function (constraint) { this.world.removeConstraint(constraint); this.onConstraintRemoved.dispatch(constraint); return constraint; }, /** * Adds a Contact Material to the world. * * @method Phaser.Physics.P2#addContactMaterial * @param {Phaser.Physics.P2.ContactMaterial} material - The Contact Material to be added to the World. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was added. */ addContactMaterial: function (material) { this.world.addContactMaterial(material); this.onContactMaterialAdded.dispatch(material); return material; }, /** * Removes a Contact Material from the world. * * @method Phaser.Physics.P2#removeContactMaterial * @param {Phaser.Physics.P2.ContactMaterial} material - The Contact Material to be removed from the World. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was removed. */ removeContactMaterial: function (material) { this.world.removeContactMaterial(material); this.onContactMaterialRemoved.dispatch(material); return material; }, /** * Gets a Contact Material based on the two given Materials. * * @method Phaser.Physics.P2#getContactMaterial * @param {Phaser.Physics.P2.Material} materialA - The first Material to search for. * @param {Phaser.Physics.P2.Material} materialB - The second Material to search for. * @return {Phaser.Physics.P2.ContactMaterial|boolean} The Contact Material or false if none was found matching the Materials given. */ getContactMaterial: function (materialA, materialB) { return this.world.getContactMaterial(materialA, materialB); }, /** * Sets the given Material against all Shapes owned by all the Bodies in the given array. * * @method Phaser.Physics.P2#setMaterial * @param {Phaser.Physics.P2.Material} material - The Material to be applied to the given Bodies. * @param {array<Phaser.Physics.P2.Body>} bodies - An Array of Body objects that the given Material will be set on. */ setMaterial: function (material, bodies) { var i = bodies.length; while (i--) { bodies[i].setMaterial(material); } }, /** * Creates a Material. Materials are applied to Shapes owned by a Body and can be set with Body.setMaterial(). * Materials are a way to control what happens when Shapes collide. Combine unique Materials together to create Contact Materials. * Contact Materials have properties such as friction and restitution that allow for fine-grained collision control between different Materials. * * @method Phaser.Physics.P2#createMaterial * @param {string} [name] - Optional name of the Material. Each Material has a unique ID but string names are handy for debugging. * @param {Phaser.Physics.P2.Body} [body] - Optional Body. If given it will assign the newly created Material to the Body shapes. * @return {Phaser.Physics.P2.Material} The Material that was created. This is also stored in Phaser.Physics.P2.materials. */ createMaterial: function (name, body) { name = name || ''; var material = new Phaser.Physics.P2.Material(name); this.materials.push(material); if (typeof body !== 'undefined') { body.setMaterial(material); } return material; }, /** * Creates a Contact Material from the two given Materials. You can then edit the properties of the Contact Material directly. * * @method Phaser.Physics.P2#createContactMaterial * @param {Phaser.Physics.P2.Material} [materialA] - The first Material to create the ContactMaterial from. If undefined it will create a new Material object first. * @param {Phaser.Physics.P2.Material} [materialB] - The second Material to create the ContactMaterial from. If undefined it will create a new Material object first. * @param {object} [options] - Material options object. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was created. */ createContactMaterial: function (materialA, materialB, options) { if (typeof materialA === 'undefined') { materialA = this.createMaterial(); } if (typeof materialB === 'undefined') { materialB = this.createMaterial(); } var contact = new Phaser.Physics.P2.ContactMaterial(materialA, materialB, options); return this.addContactMaterial(contact); }, /** * Populates and returns an array with references to of all current Bodies in the world. * * @method Phaser.Physics.P2#getBodies * @return {array<Phaser.Physics.P2.Body>} An array containing all current Bodies in the world. */ getBodies: function () { var output = []; var i = this.world.bodies.length; while (i--) { output.push(this.world.bodies[i].parent); } return output; }, /** * Checks the given object to see if it has a p2.Body and if so returns it. * * @method Phaser.Physics.P2#getBody * @param {object} object - The object to check for a p2.Body on. * @return {p2.Body} The p2.Body, or null if not found. */ getBody: function (object) { if (object instanceof p2.Body) { // Native p2 body return object; } else if (object instanceof Phaser.Physics.P2.Body) { // Phaser P2 Body return object.data; } else if (object['body'] && object['body'].type === Phaser.Physics.P2JS) { // Sprite, TileSprite, etc return object.body.data; } return null; }, /** * Populates and returns an array of all current Springs in the world. * * @method Phaser.Physics.P2#getSprings * @return {array<Phaser.Physics.P2.Spring>} An array containing all current Springs in the world. */ getSprings: function () { var output = []; var i = this.world.springs.length; while (i--) { output.push(this.world.springs[i].parent); } return output; }, /** * Populates and returns an array of all current Constraints in the world. * * @method Phaser.Physics.P2#getConstraints * @return {array<Phaser.Physics.P2.Constraint>} An array containing all current Constraints in the world. */ getConstraints: function () { var output = []; var i = this.world.constraints.length; while (i--) { output.push(this.world.constraints[i].parent); } return output; }, /** * Test if a world point overlaps bodies. You will get an array of actual P2 bodies back. You can find out which Sprite a Body belongs to * (if any) by checking the Body.parent.sprite property. Body.parent is a Phaser.Physics.P2.Body property. * * @method Phaser.Physics.P2#hitTest * @param {Phaser.Point} worldPoint - Point to use for intersection tests. The points values must be in world (pixel) coordinates. * @param {Array<Phaser.Physics.P2.Body|Phaser.Sprite|p2.Body>} [bodies] - A list of objects to check for intersection. If not given it will check Phaser.Physics.P2.world.bodies (i.e. all world bodies) * @param {number} [precision=5] - Used for matching against particles and lines. Adds some margin to these infinitesimal objects. * @param {boolean} [filterStatic=false] - If true all Static objects will be removed from the results array. * @return {Array} Array of bodies that overlap the point. */ hitTest: function (worldPoint, bodies, precision, filterStatic) { if (typeof bodies === 'undefined') { bodies = this.world.bodies; } if (typeof precision === 'undefined') { precision = 5; } if (typeof filterStatic === 'undefined') { filterStatic = false; } var physicsPosition = [ this.pxmi(worldPoint.x), this.pxmi(worldPoint.y) ]; var query = []; var i = bodies.length; while (i--) { if (bodies[i] instanceof Phaser.Physics.P2.Body && !(filterStatic && bodies[i].data.motionState === p2.Body.STATIC)) { query.push(bodies[i].data); } else if (bodies[i] instanceof p2.Body && bodies[i].parent && !(filterStatic && bodies[i].motionState === p2.Body.STATIC)) { query.push(bodies[i]); } else if (bodies[i] instanceof Phaser.Sprite && bodies[i].hasOwnProperty('body') && !(filterStatic && bodies[i].body.data.motionState === p2.Body.STATIC)) { query.push(bodies[i].body.data); } } return this.world.hitTest(physicsPosition, query, precision); }, /** * Converts the current world into a JSON object. * * @method Phaser.Physics.P2#toJSON * @return {object} A JSON representation of the world. */ toJSON: function () { return this.world.toJSON(); }, /** * Creates a new Collision Group and optionally applies it to the given object. * Collision Groups are handled using bitmasks, therefore you have a fixed limit you can create before you need to re-use older groups. * * @method Phaser.Physics.P2#createCollisionGroup * @param {Phaser.Group|Phaser.Sprite} [object] - An optional Sprite or Group to apply the Collision Group to. If a Group is given it will be applied to all top-level children. * @protected */ createCollisionGroup: function (object) { var bitmask = Math.pow(2, this._collisionGroupID); if (this.walls.left) { this.walls.left.shapes[0].collisionMask = this.walls.left.shapes[0].collisionMask | bitmask; } if (this.walls.right) { this.walls.right.shapes[0].collisionMask = this.walls.right.shapes[0].collisionMask | bitmask; } if (this.walls.top) { this.walls.top.shapes[0].collisionMask = this.walls.top.shapes[0].collisionMask | bitmask; } if (this.walls.bottom) { this.walls.bottom.shapes[0].collisionMask = this.walls.bottom.shapes[0].collisionMask | bitmask; } this._collisionGroupID++; var group = new Phaser.Physics.P2.CollisionGroup(bitmask); this.collisionGroups.push(group); if (object) { this.setCollisionGroup(object, group); } return group; }, /** * Sets the given CollisionGroup to be the collision group for all shapes in this Body, unless a shape is specified. * Note that this resets the collisionMask and any previously set groups. See Body.collides() for appending them. * * @method Phaser.Physics.P2y#setCollisionGroup * @param {Phaser.Group|Phaser.Sprite} object - A Sprite or Group to apply the Collision Group to. If a Group is given it will be applied to all top-level children. * @param {Phaser.Physics.CollisionGroup} group - The Collision Group that this Bodies shapes will use. */ setCollisionGroup: function (object, group) { if (object instanceof Phaser.Group) { for (var i = 0; i < object.total; i++) { if (object.children[i]['body'] && object.children[i]['body'].type === Phaser.Physics.P2JS) { object.children[i].body.setCollisionGroup(group); } } } else { object.body.setCollisionGroup(group); } }, /** * Creates a spring, connecting two bodies. A spring can have a resting length, a stiffness and damping. * * @method Phaser.Physics.P2#createSpring * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} [restLength=1] - Rest length of the spring. A number > 0. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @param {number} [restLength=1] - Rest length of the spring. A number > 0. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @param {Array} [worldA] - Where to hook the spring to body A in world coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [worldB] - Where to hook the spring to body B in world coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [localA] - Where to hook the spring to body A in local body coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [localB] - Where to hook the spring to body B in local body coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @return {Phaser.Physics.P2.Spring} The spring */ createSpring: function (bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Spring, invalid body objects given'); } else { return this.addSpring(new Phaser.Physics.P2.Spring(this, bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB)); } }, /** * Creates a new Body and adds it to the World. * * @method Phaser.Physics.P2#createBody * @param {number} x - The x coordinate of Body. * @param {number} y - The y coordinate of Body. * @param {number} mass - The mass of the Body. A mass of 0 means a 'static' Body is created. * @param {boolean} [addToWorld=false] - Automatically add this Body to the world? (usually false as it won't have any shapes on construction). * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. * @return {Phaser.Physics.P2.Body} The body */ createBody: function (x, y, mass, addToWorld, options, data) { if (typeof addToWorld === 'undefined') { addToWorld = false; } var body = new Phaser.Physics.P2.Body(this.game, null, x, y, mass); if (data) { var result = body.addPolygon(options, data); if (!result) { return false; } } if (addToWorld) { this.world.addBody(body.data); } return body; }, /** * Creates a new Particle and adds it to the World. * * @method Phaser.Physics.P2#createParticle * @param {number} x - The x coordinate of Body. * @param {number} y - The y coordinate of Body. * @param {number} mass - The mass of the Body. A mass of 0 means a 'static' Body is created. * @param {boolean} [addToWorld=false] - Automatically add this Body to the world? (usually false as it won't have any shapes on construction). * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. */ createParticle: function (x, y, mass, addToWorld, options, data) { if (typeof addToWorld === 'undefined') { addToWorld = false; } var body = new Phaser.Physics.P2.Body(this.game, null, x, y, mass); if (data) { var result = body.addPolygon(options, data); if (!result) { return false; } } if (addToWorld) { this.world.addBody(body.data); } return body; }, /** * Converts all of the polylines objects inside a Tiled ObjectGroup into physics bodies that are added to the world. * Note that the polylines must be created in such a way that they can withstand polygon decomposition. * * @method Phaser.Physics.P2#convertCollisionObjects * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. * @param {boolean} [addToWorld=true] - If true it will automatically add each body to the world. * @return {array} An array of the Phaser.Physics.Body objects that have been created. */ convertCollisionObjects: function (map, layer, addToWorld) { if (typeof addToWorld === 'undefined') { addToWorld = true; } var output = []; for (var i = 0, len = map.collision[layer].length; i < len; i++) { // name: json.layers[i].objects[v].name, // x: json.layers[i].objects[v].x, // y: json.layers[i].objects[v].y, // width: json.layers[i].objects[v].width, // height: json.layers[i].objects[v].height, // visible: json.layers[i].objects[v].visible, // properties: json.layers[i].objects[v].properties, // polyline: json.layers[i].objects[v].polyline var object = map.collision[layer][i]; var body = this.createBody(object.x, object.y, 0, addToWorld, {}, object.polyline); if (body) { output.push(body); } } return output; }, /** * Clears all physics bodies from the given TilemapLayer that were created with `World.convertTilemap`. * * @method Phaser.Physics.P2#clearTilemapLayerBodies * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. */ clearTilemapLayerBodies: function (map, layer) { layer = map.getLayer(layer); var i = map.layers[layer].bodies.length; while (i--) { map.layers[layer].bodies[i].destroy(); } map.layers[layer].bodies.length = 0; }, /** * Goes through all tiles in the given Tilemap and TilemapLayer and converts those set to collide into physics bodies. * Only call this *after* you have specified all of the tiles you wish to collide with calls like Tilemap.setCollisionBetween, etc. * Every time you call this method it will destroy any previously created bodies and remove them from the world. * Therefore understand it's a very expensive operation and not to be done in a core game update loop. * * @method Phaser.Physics.P2#convertTilemap * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. * @param {boolean} [addToWorld=true] - If true it will automatically add each body to the world, otherwise it's up to you to do so. * @param {boolean} [optimize=true] - If true adjacent colliding tiles will be combined into a single body to save processing. However it means you cannot perform specific Tile to Body collision responses. * @return {array} An array of the Phaser.Physics.P2.Body objects that were created. */ convertTilemap: function (map, layer, addToWorld, optimize) { layer = map.getLayer(layer); if (typeof addToWorld === 'undefined') { addToWorld = true; } if (typeof optimize === 'undefined') { optimize = true; } // If the bodies array is already populated we need to nuke it this.clearTilemapLayerBodies(map, layer); var width = 0; var sx = 0; var sy = 0; for (var y = 0, h = map.layers[layer].height; y < h; y++) { width = 0; for (var x = 0, w = map.layers[layer].width; x < w; x++) { var tile = map.layers[layer].data[y][x]; if (tile && tile.index > -1 && tile.collides) { if (optimize) { var right = map.getTileRight(layer, x, y); if (width === 0) { sx = tile.x * tile.width; sy = tile.y * tile.height; width = tile.width; } if (right && right.collides) { width += tile.width; } else { var body = this.createBody(sx, sy, 0, false); body.addRectangle(width, tile.height, width / 2, tile.height / 2, 0); if (addToWorld) { this.addBody(body); } map.layers[layer].bodies.push(body); width = 0; } } else { var body = this.createBody(tile.x * tile.width, tile.y * tile.height, 0, false); body.addRectangle(tile.width, tile.height, tile.width / 2, tile.height / 2, 0); if (addToWorld) { this.addBody(body); } map.layers[layer].bodies.push(body); } } } } return map.layers[layer].bodies; }, /** * Convert p2 physics value (meters) to pixel scale. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#mpx * @param {number} v - The value to convert. * @return {number} The scaled value. */ mpx: function (v) { return v *= 20; }, /** * Convert pixel value to p2 physics scale (meters). * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#pxm * @param {number} v - The value to convert. * @return {number} The scaled value. */ pxm: function (v) { return v * 0.05; }, /** * Convert p2 physics value (meters) to pixel scale and inverses it. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#mpxi * @param {number} v - The value to convert. * @return {number} The scaled value. */ mpxi: function (v) { return v *= -20; }, /** * Convert pixel value to p2 physics scale (meters) and inverses it. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#pxmi * @param {number} v - The value to convert. * @return {number} The scaled value. */ pxmi: function (v) { return v * -0.05; } }; /** * @name Phaser.Physics.P2#friction * @property {number} friction - Friction between colliding bodies. This value is used if no matching ContactMaterial is found for a Material pair. */ Object.defineProperty(Phaser.Physics.P2.prototype, "friction", { get: function () { return this.world.defaultContactMaterial.friction; }, set: function (value) { this.world.defaultContactMaterial.friction = value; } }); /** * @name Phaser.Physics.P2#defaultFriction * @property {number} defaultFriction - DEPRECATED: Use World.friction instead. */ Object.defineProperty(Phaser.Physics.P2.prototype, "defaultFriction", { get: function () { return this.world.defaultContactMaterial.friction; }, set: function (value) { this.world.defaultContactMaterial.friction = value; } }); /** * @name Phaser.Physics.P2#restitution * @property {number} restitution - Default coefficient of restitution between colliding bodies. This value is used if no matching ContactMaterial is found for a Material pair. */ Object.defineProperty(Phaser.Physics.P2.prototype, "restitution", { get: function () { return this.world.defaultContactMaterial.restitution; }, set: function (value) { this.world.defaultContactMaterial.restitution = value; } }); /** * @name Phaser.Physics.P2#defaultRestitution * @property {number} defaultRestitution - DEPRECATED: Use World.restitution instead. */ Object.defineProperty(Phaser.Physics.P2.prototype, "defaultRestitution", { get: function () { return this.world.defaultContactMaterial.restitution; }, set: function (value) { this.world.defaultContactMaterial.restitution = value; } }); /** * @name Phaser.Physics.P2#contactMaterial * @property {p2.ContactMaterial} contactMaterial - The default Contact Material being used by the World. */ Object.defineProperty(Phaser.Physics.P2.prototype, "contactMaterial", { get: function () { return this.world.defaultContactMaterial; }, set: function (value) { this.world.defaultContactMaterial = value; } }); /** * @name Phaser.Physics.P2#applySpringForces * @property {boolean} applySpringForces - Enable to automatically apply spring forces each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applySpringForces", { get: function () { return this.world.applySpringForces; }, set: function (value) { this.world.applySpringForces = value; } }); /** * @name Phaser.Physics.P2#applyDamping * @property {boolean} applyDamping - Enable to automatically apply body damping each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applyDamping", { get: function () { return this.world.applyDamping; }, set: function (value) { this.world.applyDamping = value; } }); /** * @name Phaser.Physics.P2#applyGravity * @property {boolean} applyGravity - Enable to automatically apply gravity each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applyGravity", { get: function () { return this.world.applyGravity; }, set: function (value) { this.world.applyGravity = value; } }); /** * @name Phaser.Physics.P2#solveConstraints * @property {boolean} solveConstraints - Enable/disable constraint solving in each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "solveConstraints", { get: function () { return this.world.solveConstraints; }, set: function (value) { this.world.solveConstraints = value; } }); /** * @name Phaser.Physics.P2#time * @property {boolean} time - The World time. * @readonly */ Object.defineProperty(Phaser.Physics.P2.prototype, "time", { get: function () { return this.world.time; } }); /** * @name Phaser.Physics.P2#emitImpactEvent * @property {boolean} emitImpactEvent - Set to true if you want to the world to emit the "impact" event. Turning this off could improve performance. */ Object.defineProperty(Phaser.Physics.P2.prototype, "emitImpactEvent", { get: function () { return this.world.emitImpactEvent; }, set: function (value) { this.world.emitImpactEvent = value; } }); /** * @name Phaser.Physics.P2#enableBodySleeping * @property {boolean} enableBodySleeping - Enable / disable automatic body sleeping. */ Object.defineProperty(Phaser.Physics.P2.prototype, "enableBodySleeping", { get: function () { return this.world.enableBodySleeping; }, set: function (value) { this.world.enableBodySleeping = value; } }); /** * @name Phaser.Physics.P2#total * @property {number} total - The total number of bodies in the world. * @readonly */ Object.defineProperty(Phaser.Physics.P2.prototype, "total", { get: function () { return this.world.bodies.length; } }); /* jshint noarg: false */ /** * @author Georgios Kaleadis https://github.com/georgiee * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Allow to access a list of created fixture (coming from Body#addPhaserPolygon) * which itself parse the input from PhysicsEditor with the custom phaser exporter. * You can access fixtures of a Body by a group index or even by providing a fixture Key. * You can set the fixture key and also the group index for a fixture in PhysicsEditor. * This gives you the power to create a complex body built of many fixtures and modify them * during runtime (to remove parts, set masks, categories & sensor properties) * * @class Phaser.Physics.P2.FixtureList * @classdesc Collection for generated P2 fixtures * @constructor * @param {Array} list - A list of fixtures (from Phaser.Physics.P2.Body#addPhaserPolygon) */ Phaser.Physics.P2.FixtureList = function (list) { if (!Array.isArray(list)) { list = [list]; } this.rawList = list; this.init(); this.parse(this.rawList); }; Phaser.Physics.P2.FixtureList.prototype = { /** * @method Phaser.Physics.P2.FixtureList#init */ init: function () { /** * @property {object} namedFixtures - Collect all fixtures with a key * @private */ this.namedFixtures = {}; /** * @property {Array} groupedFixtures - Collect all given fixtures per group index. Notice: Every fixture with a key also belongs to a group * @private */ this.groupedFixtures = []; /** * @property {Array} allFixtures - This is a list of everything in this collection * @private */ this.allFixtures = []; }, /** * @method Phaser.Physics.P2.FixtureList#setCategory * @param {number} bit - The bit to set as the collision group. * @param {string} fixtureKey - Only apply to the fixture with the given key. */ setCategory: function (bit, fixtureKey) { var setter = function(fixture) { fixture.collisionGroup = bit; }; this.getFixtures(fixtureKey).forEach(setter); }, /** * @method Phaser.Physics.P2.FixtureList#setMask * @param {number} bit - The bit to set as the collision mask * @param {string} fixtureKey - Only apply to the fixture with the given key */ setMask: function (bit, fixtureKey) { var setter = function(fixture) { fixture.collisionMask = bit; }; this.getFixtures(fixtureKey).forEach(setter); }, /** * @method Phaser.Physics.P2.FixtureList#setSensor * @param {boolean} value - sensor true or false * @param {string} fixtureKey - Only apply to the fixture with the given key */ setSensor: function (value, fixtureKey) { var setter = function(fixture) { fixture.sensor = value; }; this.getFixtures(fixtureKey).forEach(setter); }, /** * @method Phaser.Physics.P2.FixtureList#setMaterial * @param {Object} material - The contact material for a fixture * @param {string} fixtureKey - Only apply to the fixture with the given key */ setMaterial: function (material, fixtureKey) { var setter = function(fixture) { fixture.material = material; }; this.getFixtures(fixtureKey).forEach(setter); }, /** * Accessor to get either a list of specified fixtures by key or the whole fixture list * * @method Phaser.Physics.P2.FixtureList#getFixtures * @param {array} keys - A list of fixture keys */ getFixtures: function (keys) { var fixtures = []; if (keys) { if (!(keys instanceof Array)) { keys = [keys]; } var self = this; keys.forEach(function(key) { if (self.namedFixtures[key]) { fixtures.push(self.namedFixtures[key]); } }); return this.flatten(fixtures); } else { return this.allFixtures; } }, /** * Accessor to get either a single fixture by its key. * * @method Phaser.Physics.P2.FixtureList#getFixtureByKey * @param {string} key - The key of the fixture. */ getFixtureByKey: function (key) { return this.namedFixtures[key]; }, /** * Accessor to get a group of fixtures by its group index. * * @method Phaser.Physics.P2.FixtureList#getGroup * @param {number} groupID - The group index. */ getGroup: function (groupID) { return this.groupedFixtures[groupID]; }, /** * Parser for the output of Phaser.Physics.P2.Body#addPhaserPolygon * * @method Phaser.Physics.P2.FixtureList#parse */ parse: function () { var key, value, _ref, _results; _ref = this.rawList; _results = []; for (key in _ref) { value = _ref[key]; if (!isNaN(key - 0)) { this.groupedFixtures[key] = this.groupedFixtures[key] || []; this.groupedFixtures[key] = this.groupedFixtures[key].concat(value); } else { this.namedFixtures[key] = this.flatten(value); } _results.push(this.allFixtures = this.flatten(this.groupedFixtures)); } }, /** * A helper to flatten arrays. This is very useful as the fixtures are nested from time to time due to the way P2 creates and splits polygons. * * @method Phaser.Physics.P2.FixtureList#flatten * @param {array} array - The array to flatten. Notice: This will happen recursive not shallow. */ flatten: function (array) { var result, self; result = []; self = arguments.callee; array.forEach(function(item) { return Array.prototype.push.apply(result, (Array.isArray(item) ? self(item) : [item])); }); return result; } }; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A PointProxy is an internal class that allows for direct getter/setter style property access to Arrays and TypedArrays. * * @class Phaser.Physics.P2.PointProxy * @classdesc PointProxy * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {any} destination - The object to bind to. */ Phaser.Physics.P2.PointProxy = function (world, destination) { this.world = world; this.destination = destination; }; Phaser.Physics.P2.PointProxy.prototype.constructor = Phaser.Physics.P2.PointProxy; /** * @name Phaser.Physics.P2.PointProxy#x * @property {number} x - The x property of this PointProxy. */ Object.defineProperty(Phaser.Physics.P2.PointProxy.prototype, "x", { get: function () { return this.destination[0]; }, set: function (value) { this.destination[0] = this.world.pxm(value); } }); /** * @name Phaser.Physics.P2.PointProxy#y * @property {number} y - The y property of this PointProxy. */ Object.defineProperty(Phaser.Physics.P2.PointProxy.prototype, "y", { get: function () { return this.destination[1]; }, set: function (value) { this.destination[1] = this.world.pxm(value); } }); /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A InversePointProxy is an internal class that allows for direct getter/setter style property access to Arrays and TypedArrays but inverses the values on set. * * @class Phaser.Physics.P2.InversePointProxy * @classdesc InversePointProxy * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {any} destination - The object to bind to. */ Phaser.Physics.P2.InversePointProxy = function (world, destination) { this.world = world; this.destination = destination; }; Phaser.Physics.P2.InversePointProxy.prototype.constructor = Phaser.Physics.P2.InversePointProxy; /** * @name Phaser.Physics.P2.InversePointProxy#x * @property {number} x - The x property of this InversePointProxy. */ Object.defineProperty(Phaser.Physics.P2.InversePointProxy.prototype, "x", { get: function () { return this.destination[0]; }, set: function (value) { this.destination[0] = this.world.pxm(-value); } }); /** * @name Phaser.Physics.P2.InversePointProxy#y * @property {number} y - The y property of this InversePointProxy. */ Object.defineProperty(Phaser.Physics.P2.InversePointProxy.prototype, "y", { get: function () { return this.destination[1]; }, set: function (value) { this.destination[1] = this.world.pxm(-value); } }); /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * The Physics Body is typically linked to a single Sprite and defines properties that determine how the physics body is simulated. * These properties affect how the body reacts to forces, what forces it generates on itself (to simulate friction), and how it reacts to collisions in the scene. * In most cases, the properties are used to simulate physical effects. Each body also has its own property values that determine exactly how it reacts to forces and collisions in the scene. * By default a single Rectangle shape is added to the Body that matches the dimensions of the parent Sprite. See addShape, removeShape, clearShapes to add extra shapes around the Body. * Note: When bound to a Sprite to avoid single-pixel jitters on mobile devices we strongly recommend using Sprite sizes that are even on both axis, i.e. 128x128 not 127x127. * * @class Phaser.Physics.P2.Body * @classdesc Physics Body Constructor * @constructor * @param {Phaser.Game} game - Game reference to the currently running game. * @param {Phaser.Sprite} [sprite] - The Sprite object this physics body belongs to. * @param {number} [x=0] - The x coordinate of this Body. * @param {number} [y=0] - The y coordinate of this Body. * @param {number} [mass=1] - The default mass of this Body (0 = static). */ Phaser.Physics.P2.Body = function (game, sprite, x, y, mass) { sprite = sprite || null; x = x || 0; y = y || 0; if (typeof mass === 'undefined') { mass = 1; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = game; /** * @property {Phaser.Physics.P2} world - Local reference to the P2 World. */ this.world = game.physics.p2; /** * @property {Phaser.Sprite} sprite - Reference to the parent Sprite. */ this.sprite = sprite; /** * @property {number} type - The type of physics system this body belongs to. */ this.type = Phaser.Physics.P2JS; /** * @property {Phaser.Point} offset - The offset of the Physics Body from the Sprite x/y position. */ this.offset = new Phaser.Point(); /** * @property {p2.Body} data - The p2 Body data. * @protected */ this.data = new p2.Body({ position: [ this.world.pxmi(x), this.world.pxmi(y) ], mass: mass }); this.data.parent = this; /** * @property {Phaser.InversePointProxy} velocity - The velocity of the body. Set velocity.x to a negative value to move to the left, position to the right. velocity.y negative values move up, positive move down. */ this.velocity = new Phaser.Physics.P2.InversePointProxy(this.world, this.data.velocity); /** * @property {Phaser.InversePointProxy} force - The force applied to the body. */ this.force = new Phaser.Physics.P2.InversePointProxy(this.world, this.data.force); /** * @property {Phaser.Point} gravity - A locally applied gravity force to the Body. Applied directly before the world step. NOTE: Not currently implemented. */ this.gravity = new Phaser.Point(); /** * Dispatched when a first contact is created between shapes in two bodies. This event is fired during the step, so collision has already taken place. * The event will be sent 4 parameters: The body it is in contact with, the shape from this body that caused the contact, the shape from the contact body and the contact equation data array. * @property {Phaser.Signal} onBeginContact */ this.onBeginContact = new Phaser.Signal(); /** * Dispatched when contact ends between shapes in two bodies. This event is fired during the step, so collision has already taken place. * The event will be sent 3 parameters: The body it is in contact with, the shape from this body that caused the contact and the shape from the contact body. * @property {Phaser.Signal} onEndContact */ this.onEndContact = new Phaser.Signal(); /** * @property {array} collidesWith - Array of CollisionGroups that this Bodies shapes collide with. */ this.collidesWith = []; /** * @property {boolean} removeNextStep - To avoid deleting this body during a physics step, and causing all kinds of problems, set removeNextStep to true to have it removed in the next preUpdate. */ this.removeNextStep = false; /** * @property {Phaser.Physics.P2.BodyDebug} debugBody - Reference to the debug body. */ this.debugBody = null; /** * @property {boolean} _collideWorldBounds - Internal var that determines if this Body collides with the world bounds or not. * @private */ this._collideWorldBounds = true; /** * @property {object} _bodyCallbacks - Array of Body callbacks. * @private */ this._bodyCallbacks = {}; /** * @property {object} _bodyCallbackContext - Array of Body callback contexts. * @private */ this._bodyCallbackContext = {}; /** * @property {object} _groupCallbacks - Array of Group callbacks. * @private */ this._groupCallbacks = {}; /** * @property {object} _bodyCallbackContext - Array of Grouo callback contexts. * @private */ this._groupCallbackContext = {}; // Set-up the default shape if (sprite) { this.setRectangleFromSprite(sprite); if (sprite.exists) { this.game.physics.p2.addBody(this); } } }; Phaser.Physics.P2.Body.prototype = { /** * Sets a callback to be fired any time a shape in this Body impacts with a shape in the given Body. The impact test is performed against body.id values. * The callback will be sent 4 parameters: This body, the body that impacted, the Shape in this body and the shape in the impacting body. * Note that the impact event happens after collision resolution, so it cannot be used to prevent a collision from happening. * It also happens mid-step. So do not destroy a Body during this callback, instead set safeDestroy to true so it will be killed on the next preUpdate. * * @method Phaser.Physics.P2.Body#createBodyCallback * @param {Phaser.Sprite|Phaser.TileSprite|Phaser.Physics.P2.Body|p2.Body} object - The object to send impact events for. * @param {function} callback - The callback to fire on impact. Set to null to clear a previously set callback. * @param {object} callbackContext - The context under which the callback will fire. */ createBodyCallback: function (object, callback, callbackContext) { var id = -1; if (object['id']) { id = object.id; } else if (object['body']) { id = object.body.id; } if (id > -1) { if (callback === null) { delete (this._bodyCallbacks[id]); delete (this._bodyCallbackContext[id]); } else { this._bodyCallbacks[id] = callback; this._bodyCallbackContext[id] = callbackContext; } } }, /** * Sets a callback to be fired any time this Body impacts with the given Group. The impact test is performed against shape.collisionGroup values. * The callback will be sent 4 parameters: This body, the body that impacted, the Shape in this body and the shape in the impacting body. * This callback will only fire if this Body has been assigned a collision group. * Note that the impact event happens after collision resolution, so it cannot be used to prevent a collision from happening. * It also happens mid-step. So do not destroy a Body during this callback, instead set safeDestroy to true so it will be killed on the next preUpdate. * * @method Phaser.Physics.P2.Body#createGroupCallback * @param {Phaser.Physics.CollisionGroup} group - The Group to send impact events for. * @param {function} callback - The callback to fire on impact. Set to null to clear a previously set callback. * @param {object} callbackContext - The context under which the callback will fire. */ createGroupCallback: function (group, callback, callbackContext) { if (callback === null) { delete (this._groupCallbacks[group.mask]); delete (this._groupCallbacksContext[group.mask]); } else { this._groupCallbacks[group.mask] = callback; this._groupCallbackContext[group.mask] = callbackContext; } }, /** * Gets the collision bitmask from the groups this body collides with. * * @method Phaser.Physics.P2.Body#getCollisionMask * @return {number} The bitmask. */ getCollisionMask: function () { var mask = 0; if (this._collideWorldBounds) { mask = this.game.physics.p2.boundsCollisionGroup.mask; } for (var i = 0; i < this.collidesWith.length; i++) { mask = mask | this.collidesWith[i].mask; } return mask; }, /** * Updates the collisionMask. * * @method Phaser.Physics.P2.Body#updateCollisionMask * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision group will be added to all Shapes in this Body. */ updateCollisionMask: function (shape) { var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionMask = mask; } } else { shape.collisionMask = mask; } }, /** * Sets the given CollisionGroup to be the collision group for all shapes in this Body, unless a shape is specified. * This also resets the collisionMask. * * @method Phaser.Physics.P2.Body#setCollisionGroup * @param {Phaser.Physics.CollisionGroup} group - The Collision Group that this Bodies shapes will use. * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision group will be added to all Shapes in this Body. */ setCollisionGroup: function (group, shape) { var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionGroup = group.mask; this.data.shapes[i].collisionMask = mask; } } else { shape.collisionGroup = group.mask; shape.collisionMask = mask; } }, /** * Clears the collision data from the shapes in this Body. Optionally clears Group and/or Mask. * * @method Phaser.Physics.P2.Body#clearCollision * @param {boolean} [clearGroup=true] - Clear the collisionGroup value from the shape/s? * @param {boolean} [clearMask=true] - Clear the collisionMask value from the shape/s? * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision data will be cleared from all Shapes in this Body. */ clearCollision: function (clearGroup, clearMask, shape) { if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { if (clearGroup) { this.data.shapes[i].collisionGroup = null; } if (clearMask) { this.data.shapes[i].collisionMask = null; } } } else { if (clearGroup) { shape.collisionGroup = null; } if (clearMask) { shape.collisionMask = null; } } if (clearGroup) { this.collidesWith.length = 0; } }, /** * Adds the given CollisionGroup, or array of CollisionGroups, to the list of groups that this body will collide with and updates the collision masks. * * @method Phaser.Physics.P2.Body#collides * @param {Phaser.Physics.CollisionGroup|array} group - The Collision Group or Array of Collision Groups that this Bodies shapes will collide with. * @param {function} [callback] - Optional callback that will be triggered when this Body impacts with the given Group. * @param {object} [callbackContext] - The context under which the callback will be called. * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision mask will be added to all Shapes in this Body. */ collides: function (group, callback, callbackContext, shape) { if (Array.isArray(group)) { for (var i = 0; i < group.length; i++) { if (this.collidesWith.indexOf(group[i]) === -1) { this.collidesWith.push(group[i]); if (callback) { this.createGroupCallback(group[i], callback, callbackContext); } } } } else { if (this.collidesWith.indexOf(group) === -1) { this.collidesWith.push(group); if (callback) { this.createGroupCallback(group, callback, callbackContext); } } } var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionMask = mask; } } else { shape.collisionMask = mask; } }, /** * Moves the shape offsets so their center of mass becomes the body center of mass. * * @method Phaser.Physics.P2.Body#adjustCenterOfMass */ adjustCenterOfMass: function () { this.data.adjustCenterOfMass(); }, /** * Apply damping, see http://code.google.com/p/bullet/issues/detail?id=74 for details. * * @method Phaser.Physics.P2.Body#applyDamping * @param {number} dt - Current time step. */ applyDamping: function (dt) { this.data.applyDamping(dt); }, /** * Apply force to a world point. This could for example be a point on the RigidBody surface. Applying force this way will add to Body.force and Body.angularForce. * * @method Phaser.Physics.P2.Body#applyForce * @param {number} force - The force to add. * @param {number} worldX - The world x point to apply the force on. * @param {number} worldY - The world y point to apply the force on. */ applyForce: function (force, worldX, worldY) { this.data.applyForce(force, [this.world.pxmi(worldX), this.world.pxmi(worldY)]); }, /** * Sets the force on the body to zero. * * @method Phaser.Physics.P2.Body#setZeroForce */ setZeroForce: function () { this.data.setZeroForce(); }, /** * If this Body is dynamic then this will zero its angular velocity. * * @method Phaser.Physics.P2.Body#setZeroRotation */ setZeroRotation: function () { this.data.angularVelocity = 0; }, /** * If this Body is dynamic then this will zero its velocity on both axis. * * @method Phaser.Physics.P2.Body#setZeroVelocity */ setZeroVelocity: function () { this.data.velocity[0] = 0; this.data.velocity[1] = 0; }, /** * Sets the Body damping and angularDamping to zero. * * @method Phaser.Physics.P2.Body#setZeroDamping */ setZeroDamping: function () { this.data.damping = 0; this.data.angularDamping = 0; }, /** * Transform a world point to local body frame. * * @method Phaser.Physics.P2.Body#toLocalFrame * @param {Float32Array|Array} out - The vector to store the result in. * @param {Float32Array|Array} worldPoint - The input world vector. */ toLocalFrame: function (out, worldPoint) { return this.data.toLocalFrame(out, worldPoint); }, /** * Transform a local point to world frame. * * @method Phaser.Physics.P2.Body#toWorldFrame * @param {Array} out - The vector to store the result in. * @param {Array} localPoint - The input local vector. */ toWorldFrame: function (out, localPoint) { return this.data.toWorldFrame(out, localPoint); }, /** * This will rotate the Body by the given speed to the left (counter-clockwise). * * @method Phaser.Physics.P2.Body#rotateLeft * @param {number} speed - The speed at which it should rotate. */ rotateLeft: function (speed) { this.data.angularVelocity = this.world.pxm(-speed); }, /** * This will rotate the Body by the given speed to the left (clockwise). * * @method Phaser.Physics.P2.Body#rotateRight * @param {number} speed - The speed at which it should rotate. */ rotateRight: function (speed) { this.data.angularVelocity = this.world.pxm(speed); }, /** * Moves the Body forwards based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveForward * @param {number} speed - The speed at which it should move forwards. */ moveForward: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.velocity[0] = magnitude * Math.cos(angle); this.data.velocity[1] = magnitude * Math.sin(angle); }, /** * Moves the Body backwards based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveBackward * @param {number} speed - The speed at which it should move backwards. */ moveBackward: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.velocity[0] = -(magnitude * Math.cos(angle)); this.data.velocity[1] = -(magnitude * Math.sin(angle)); }, /** * Applies a force to the Body that causes it to 'thrust' forwards, based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#thrust * @param {number} speed - The speed at which it should thrust. */ thrust: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.force[0] += magnitude * Math.cos(angle); this.data.force[1] += magnitude * Math.sin(angle); }, /** * Applies a force to the Body that causes it to 'thrust' backwards (in reverse), based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#rever * @param {number} speed - The speed at which it should reverse. */ reverse: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.force[0] -= magnitude * Math.cos(angle); this.data.force[1] -= magnitude * Math.sin(angle); }, /** * If this Body is dynamic then this will move it to the left by setting its x velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveLeft * @param {number} speed - The speed at which it should move to the left, in pixels per second. */ moveLeft: function (speed) { this.data.velocity[0] = this.world.pxmi(-speed); }, /** * If this Body is dynamic then this will move it to the right by setting its x velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveRight * @param {number} speed - The speed at which it should move to the right, in pixels per second. */ moveRight: function (speed) { this.data.velocity[0] = this.world.pxmi(speed); }, /** * If this Body is dynamic then this will move it up by setting its y velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveUp * @param {number} speed - The speed at which it should move up, in pixels per second. */ moveUp: function (speed) { this.data.velocity[1] = this.world.pxmi(-speed); }, /** * If this Body is dynamic then this will move it down by setting its y velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveDown * @param {number} speed - The speed at which it should move down, in pixels per second. */ moveDown: function (speed) { this.data.velocity[1] = this.world.pxmi(speed); }, /** * Internal method. This is called directly before the sprites are sent to the renderer and after the update function has finished. * * @method Phaser.Physics.P2.Body#preUpdate * @protected */ preUpdate: function () { if (this.removeNextStep) { this.removeFromWorld(); this.removeNextStep = false; } }, /** * Internal method. This is called directly before the sprites are sent to the renderer and after the update function has finished. * * @method Phaser.Physics.P2.Body#postUpdate * @protected */ postUpdate: function () { this.sprite.x = this.world.mpxi(this.data.position[0]); this.sprite.y = this.world.mpxi(this.data.position[1]); if (!this.fixedRotation) { this.sprite.rotation = this.data.angle; } }, /** * Resets the Body force, velocity (linear and angular) and rotation. Optionally resets damping and mass. * * @method Phaser.Physics.P2.Body#reset * @param {number} x - The new x position of the Body. * @param {number} y - The new x position of the Body. * @param {boolean} [resetDamping=false] - Resets the linear and angular damping. * @param {boolean} [resetMass=false] - Sets the Body mass back to 1. */ reset: function (x, y, resetDamping, resetMass) { if (typeof resetDamping === 'undefined') { resetDamping = false; } if (typeof resetMass === 'undefined') { resetMass = false; } this.setZeroForce(); this.setZeroVelocity(); this.setZeroRotation(); if (resetDamping) { this.setZeroDamping(); } if (resetMass) { this.mass = 1; } this.x = x; this.y = y; }, /** * Adds this physics body to the world. * * @method Phaser.Physics.P2.Body#addToWorld */ addToWorld: function () { if (this.data.world !== this.game.physics.p2.world) { this.game.physics.p2.addBody(this); } }, /** * Removes this physics body from the world. * * @method Phaser.Physics.P2.Body#removeFromWorld */ removeFromWorld: function () { if (this.data.world === this.game.physics.p2.world) { this.game.physics.p2.removeBodyNextStep(this); } }, /** * Destroys this Body and all references it holds to other objects. * * @method Phaser.Physics.P2.Body#destroy */ destroy: function () { this.removeFromWorld(); this.clearShapes(); this._bodyCallbacks = {}; this._bodyCallbackContext = {}; this._groupCallbacks = {}; this._groupCallbackContext = {}; if (this.debugBody) { this.debugBody.destroy(); } this.debugBody = null; this.sprite = null; }, /** * Removes all Shapes from this Body. * * @method Phaser.Physics.P2.Body#clearShapes */ clearShapes: function () { var i = this.data.shapes.length; while (i--) { this.data.removeShape(this.data.shapes[i]); } this.shapeChanged(); }, /** * Add a shape to the body. You can pass a local transform when adding a shape, so that the shape gets an offset and an angle relative to the body center of mass. * Will automatically update the mass properties and bounding radius. * * @method Phaser.Physics.P2.Body#addShape * @param {p2.Shape} shape - The shape to add to the body. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Shape} The shape that was added to the body. */ addShape: function (shape, offsetX, offsetY, rotation) { if (typeof offsetX === 'undefined') { offsetX = 0; } if (typeof offsetY === 'undefined') { offsetY = 0; } if (typeof rotation === 'undefined') { rotation = 0; } this.data.addShape(shape, [this.world.pxmi(offsetX), this.world.pxmi(offsetY)], rotation); this.shapeChanged(); return shape; }, /** * Adds a Circle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addCircle * @param {number} radius - The radius of this circle (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Circle} The Circle shape that was added to the Body. */ addCircle: function (radius, offsetX, offsetY, rotation) { var shape = new p2.Circle(this.world.pxm(radius)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Rectangle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addRectangle * @param {number} width - The width of the rectangle in pixels. * @param {number} height - The height of the rectangle in pixels. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ addRectangle: function (width, height, offsetX, offsetY, rotation) { var shape = new p2.Rectangle(this.world.pxm(width), this.world.pxm(height)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Plane shape to this Body. The plane is facing in the Y direction. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addPlane * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Plane} The Plane shape that was added to the Body. */ addPlane: function (offsetX, offsetY, rotation) { var shape = new p2.Plane(); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Particle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addParticle * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Particle} The Particle shape that was added to the Body. */ addParticle: function (offsetX, offsetY, rotation) { var shape = new p2.Particle(); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Line shape to this Body. * The line shape is along the x direction, and stretches from [-length/2, 0] to [length/2,0]. * You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addLine * @param {number} length - The length of this line (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Line} The Line shape that was added to the Body. */ addLine: function (length, offsetX, offsetY, rotation) { var shape = new p2.Line(this.world.pxm(length)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Capsule shape to this Body. * You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addCapsule * @param {number} length - The distance between the end points in pixels. * @param {number} radius - Radius of the capsule in radians. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Capsule} The Capsule shape that was added to the Body. */ addCapsule: function (length, radius, offsetX, offsetY, rotation) { var shape = new p2.Capsule(this.world.pxm(length), radius); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Reads a polygon shape path, and assembles convex shapes from that and puts them at proper offset points. The shape must be simple and without holes. * This function expects the x.y values to be given in pixels. If you want to provide them at p2 world scales then call Body.data.fromPolygon directly. * * @method Phaser.Physics.P2.Body#addPolygon * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. * @return {boolean} True on success, else false. */ addPolygon: function (options, points) { options = options || {}; points = Array.prototype.slice.call(arguments, 1); var path = []; // Did they pass in a single array of points? if (points.length === 1 && Array.isArray(points[0])) { path = points[0].slice(0); } else if (Array.isArray(points[0])) { path = points[0].slice(0); } else if (typeof points[0] === 'number') { // We've a list of numbers for (var i = 0, len = points.length; i < len; i += 2) { path.push([points[i], points[i + 1]]); } } // top and tail var idx = path.length - 1; if (path[idx][0] === path[0][0] && path[idx][1] === path[0][1]) { path.pop(); } // Now process them into p2 values for (var p = 0; p < path.length; p++) { path[p][0] = this.world.pxmi(path[p][0]); path[p][1] = this.world.pxmi(path[p][1]); } var result = this.data.fromPolygon(path, options); this.shapeChanged(); return result; }, /** * Remove a shape from the body. Will automatically update the mass properties and bounding radius. * * @method Phaser.Physics.P2.Body#removeShape * @param {p2.Circle|p2.Rectangle|p2.Plane|p2.Line|p2.Particle} shape - The shape to remove from the body. * @return {boolean} True if the shape was found and removed, else false. */ removeShape: function (shape) { return this.data.removeShape(shape); }, /** * Clears any previously set shapes. Then creates a new Circle shape and adds it to this Body. * * @method Phaser.Physics.P2.Body#setCircle * @param {number} radius - The radius of this circle (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. */ setCircle: function (radius, offsetX, offsetY, rotation) { this.clearShapes(); return this.addCircle(radius, offsetX, offsetY, rotation); }, /** * Clears any previously set shapes. The creates a new Rectangle shape at the given size and offset, and adds it to this Body. * If you wish to create a Rectangle to match the size of a Sprite or Image see Body.setRectangleFromSprite. * * @method Phaser.Physics.P2.Body#setRectangle * @param {number} [width=16] - The width of the rectangle in pixels. * @param {number} [height=16] - The height of the rectangle in pixels. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ setRectangle: function (width, height, offsetX, offsetY, rotation) { if (typeof width === 'undefined') { width = 16; } if (typeof height === 'undefined') { height = 16; } this.clearShapes(); return this.addRectangle(width, height, offsetX, offsetY, rotation); }, /** * Clears any previously set shapes. * Then creates a Rectangle shape sized to match the dimensions and orientation of the Sprite given. * If no Sprite is given it defaults to using the parent of this Body. * * @method Phaser.Physics.P2.Body#setRectangleFromSprite * @param {Phaser.Sprite|Phaser.Image} [sprite] - The Sprite on which the Rectangle will get its dimensions. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ setRectangleFromSprite: function (sprite) { if (typeof sprite === 'undefined') { sprite = this.sprite; } this.clearShapes(); return this.addRectangle(sprite.width, sprite.height, 0, 0, sprite.rotation); }, /** * Adds the given Material to all Shapes that belong to this Body. * If you only wish to apply it to a specific Shape in this Body then provide that as the 2nd parameter. * * @method Phaser.Physics.P2.Body#setMaterial * @param {Phaser.Physics.P2.Material} material - The Material that will be applied. * @param {p2.Shape} [shape] - An optional Shape. If not provided the Material will be added to all Shapes in this Body. */ setMaterial: function (material, shape) { if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].material = material; } } else { shape.material = material; } }, /** * Updates the debug draw if any body shapes change. * * @method Phaser.Physics.P2.Body#shapeChanged */ shapeChanged: function() { if (this.debugBody) { this.debugBody.draw(); } }, /** * Reads the shape data from a physics data file stored in the Game.Cache and adds it as a polygon to this Body. * The shape data format is based on the custom phaser export in. * * @method Phaser.Physics.P2.Body#addPhaserPolygon * @param {string} key - The key of the Physics Data file as stored in Game.Cache. * @param {string} object - The key of the object within the Physics data file that you wish to load the shape data from. */ addPhaserPolygon: function (key, object) { var data = this.game.cache.getPhysicsData(key, object); var createdFixtures = []; // Cycle through the fixtures for (var i = 0; i < data.length; i++) { var fixtureData = data[i]; var shapesOfFixture = this.addFixture(fixtureData); // Always add to a group createdFixtures[fixtureData.filter.group] = createdFixtures[fixtureData.filter.group] || []; createdFixtures[fixtureData.filter.group] = createdFixtures[fixtureData.filter.group].concat(shapesOfFixture); // if (unique) fixture key is provided if (fixtureData.fixtureKey) { createdFixtures[fixtureData.fixtureKey] = shapesOfFixture; } } this.data.aabbNeedsUpdate = true; this.shapeChanged(); return createdFixtures; }, /** * Add a polygon fixture. This is used during #loadPolygon. * * @method Phaser.Physics.P2.Body#addFixture * @param {string} fixtureData - The data for the fixture. It contains: isSensor, filter (collision) and the actual polygon shapes. * @return {array} An array containing the generated shapes for the given polygon. */ addFixture: function (fixtureData) { var generatedShapes = []; if (fixtureData.circle) { var shape = new p2.Circle(this.world.pxm(fixtureData.circle.radius)); shape.collisionGroup = fixtureData.filter.categoryBits; shape.collisionMask = fixtureData.filter.maskBits; shape.sensor = fixtureData.isSensor; var offset = p2.vec2.create(); offset[0] = this.world.pxmi(fixtureData.circle.position[0] - this.sprite.width/2); offset[1] = this.world.pxmi(fixtureData.circle.position[1] - this.sprite.height/2); this.data.addShape(shape, offset); generatedShapes.push(shape); } else { var polygons = fixtureData.polygons; var cm = p2.vec2.create(); for (var i = 0; i < polygons.length; i++) { var shapes = polygons[i]; var vertices = []; for (var s = 0; s < shapes.length; s += 2) { vertices.push([ this.world.pxmi(shapes[s]), this.world.pxmi(shapes[s + 1]) ]); } var shape = new p2.Convex(vertices); // Move all vertices so its center of mass is in the local center of the convex for (var j = 0; j !== shape.vertices.length; j++) { var v = shape.vertices[j]; p2.vec2.sub(v, v, shape.centerOfMass); } p2.vec2.scale(cm, shape.centerOfMass, 1); cm[0] -= this.world.pxmi(this.sprite.width / 2); cm[1] -= this.world.pxmi(this.sprite.height / 2); shape.updateTriangles(); shape.updateCenterOfMass(); shape.updateBoundingRadius(); shape.collisionGroup = fixtureData.filter.categoryBits; shape.collisionMask = fixtureData.filter.maskBits; shape.sensor = fixtureData.isSensor; this.data.addShape(shape, cm); generatedShapes.push(shape); } } return generatedShapes; }, /** * Reads the shape data from a physics data file stored in the Game.Cache and adds it as a polygon to this Body. * * @method Phaser.Physics.P2.Body#loadPolygon * @param {string} key - The key of the Physics Data file as stored in Game.Cache. * @param {string} object - The key of the object within the Physics data file that you wish to load the shape data from. * @return {boolean} True on success, else false. */ loadPolygon: function (key, object) { var data = this.game.cache.getPhysicsData(key, object); // We've multiple Convex shapes, they should be CCW automatically var cm = p2.vec2.create(); for (var i = 0; i < data.length; i++) { var vertices = []; for (var s = 0; s < data[i].shape.length; s += 2) { vertices.push([ this.world.pxmi(data[i].shape[s]), this.world.pxmi(data[i].shape[s + 1]) ]); } var c = new p2.Convex(vertices); // Move all vertices so its center of mass is in the local center of the convex for (var j = 0; j !== c.vertices.length; j++) { var v = c.vertices[j]; p2.vec2.sub(v, v, c.centerOfMass); } p2.vec2.scale(cm, c.centerOfMass, 1); cm[0] -= this.world.pxmi(this.sprite.width / 2); cm[1] -= this.world.pxmi(this.sprite.height / 2); c.updateTriangles(); c.updateCenterOfMass(); c.updateBoundingRadius(); this.data.addShape(c, cm); } this.data.aabbNeedsUpdate = true; this.shapeChanged(); return true; }, /** * DEPRECATED: This method will soon be removed from the API. Please avoid using. * Reads the physics data from a physics data file stored in the Game.Cache. * It will add the shape data to this Body, as well as set the density (mass). * * @method Phaser.Physics.P2.Body#loadData * @param {string} key - The key of the Physics Data file as stored in Game.Cache. * @param {string} object - The key of the object within the Physics data file that you wish to load the shape data from. * @return {boolean} True on success, else false. */ loadData: function (key, object) { var data = this.game.cache.getPhysicsData(key, object); if (data && data.shape) { this.mass = data.density; return this.loadPolygon(key, object); } } }; Phaser.Physics.P2.Body.prototype.constructor = Phaser.Physics.P2.Body; /** * Dynamic body. * @property DYNAMIC * @type {Number} * @static */ Phaser.Physics.P2.Body.DYNAMIC = 1; /** * Static body. * @property STATIC * @type {Number} * @static */ Phaser.Physics.P2.Body.STATIC = 2; /** * Kinematic body. * @property KINEMATIC * @type {Number} * @static */ Phaser.Physics.P2.Body.KINEMATIC = 4; /** * @name Phaser.Physics.P2.Body#static * @property {boolean} static - Returns true if the Body is static. Setting Body.static to 'false' will make it dynamic. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "static", { get: function () { return (this.data.motionState === Phaser.Physics.P2.Body.STATIC); }, set: function (value) { if (value && this.data.motionState !== Phaser.Physics.P2.Body.STATIC) { this.data.motionState = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } else if (!value && this.data.motionState === Phaser.Physics.P2.Body.STATIC) { this.data.motionState = Phaser.Physics.P2.Body.DYNAMIC; if (this.mass === 0) { this.mass = 1; } } } }); /** * @name Phaser.Physics.P2.Body#dynamic * @property {boolean} dynamic - Returns true if the Body is dynamic. Setting Body.dynamic to 'false' will make it static. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "dynamic", { get: function () { return (this.data.motionState === Phaser.Physics.P2.Body.DYNAMIC); }, set: function (value) { if (value && this.data.motionState !== Phaser.Physics.P2.Body.DYNAMIC) { this.data.motionState = Phaser.Physics.P2.Body.DYNAMIC; if (this.mass === 0) { this.mass = 1; } } else if (!value && this.data.motionState === Phaser.Physics.P2.Body.DYNAMIC) { this.data.motionState = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } } }); /** * @name Phaser.Physics.P2.Body#kinematic * @property {boolean} kinematic - Returns true if the Body is kinematic. Setting Body.kinematic to 'false' will make it static. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "kinematic", { get: function () { return (this.data.motionState === Phaser.Physics.P2.Body.KINEMATIC); }, set: function (value) { if (value && this.data.motionState !== Phaser.Physics.P2.Body.KINEMATIC) { this.data.motionState = Phaser.Physics.P2.Body.KINEMATIC; this.mass = 4; } else if (!value && this.data.motionState === Phaser.Physics.P2.Body.KINEMATIC) { this.data.motionState = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } } }); /** * @name Phaser.Physics.P2.Body#allowSleep * @property {boolean} allowSleep - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "allowSleep", { get: function () { return this.data.allowSleep; }, set: function (value) { if (value !== this.data.allowSleep) { this.data.allowSleep = value; } } }); /** * The angle of the Body in degrees from its original orientation. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. * Values outside this range are added to or subtracted from 360 to obtain a value within the range. For example, the statement Body.angle = 450 is the same as Body.angle = 90. * If you wish to work in radians instead of degrees use the property Body.rotation instead. Working in radians is faster as it doesn't have to convert values. * * @name Phaser.Physics.P2.Body#angle * @property {number} angle - The angle of this Body in degrees. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angle", { get: function() { return Phaser.Math.wrapAngle(Phaser.Math.radToDeg(this.data.angle)); }, set: function(value) { this.data.angle = Phaser.Math.degToRad(Phaser.Math.wrapAngle(value)); } }); /** * Damping is specified as a value between 0 and 1, which is the proportion of velocity lost per second. * @name Phaser.Physics.P2.Body#angularDamping * @property {number} angularDamping - The angular damping acting acting on the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularDamping", { get: function () { return this.data.angularDamping; }, set: function (value) { this.data.angularDamping = value; } }); /** * @name Phaser.Physics.P2.Body#angularForce * @property {number} angularForce - The angular force acting on the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularForce", { get: function () { return this.data.angularForce; }, set: function (value) { this.data.angularForce = value; } }); /** * @name Phaser.Physics.P2.Body#angularVelocity * @property {number} angularVelocity - The angular velocity of the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularVelocity", { get: function () { return this.data.angularVelocity; }, set: function (value) { this.data.angularVelocity = value; } }); /** * Damping is specified as a value between 0 and 1, which is the proportion of velocity lost per second. * @name Phaser.Physics.P2.Body#damping * @property {number} damping - The linear damping acting on the body in the velocity direction. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "damping", { get: function () { return this.data.damping; }, set: function (value) { this.data.damping = value; } }); /** * @name Phaser.Physics.P2.Body#fixedRotation * @property {boolean} fixedRotation - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "fixedRotation", { get: function () { return this.data.fixedRotation; }, set: function (value) { if (value !== this.data.fixedRotation) { this.data.fixedRotation = value; } } }); /** * @name Phaser.Physics.P2.Body#inertia * @property {number} inertia - The inertia of the body around the Z axis.. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "inertia", { get: function () { return this.data.inertia; }, set: function (value) { this.data.inertia = value; } }); /** * @name Phaser.Physics.P2.Body#mass * @property {number} mass - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "mass", { get: function () { return this.data.mass; }, set: function (value) { if (value !== this.data.mass) { this.data.mass = value; this.data.updateMassProperties(); } } }); /** * @name Phaser.Physics.P2.Body#motionState * @property {number} motionState - The type of motion this body has. Should be one of: Body.STATIC (the body does not move), Body.DYNAMIC (body can move and respond to collisions) and Body.KINEMATIC (only moves according to its .velocity). */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "motionState", { get: function () { return this.data.motionState; }, set: function (value) { if (value !== this.data.motionState) { this.data.motionState = value; } } }); /** * The angle of the Body in radians. * If you wish to work in degrees instead of radians use the Body.angle property instead. Working in radians is faster as it doesn't have to convert values. * * @name Phaser.Physics.P2.Body#rotation * @property {number} rotation - The angle of this Body in radians. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "rotation", { get: function() { return this.data.angle; }, set: function(value) { this.data.angle = value; } }); /** * @name Phaser.Physics.P2.Body#sleepSpeedLimit * @property {number} sleepSpeedLimit - . */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "sleepSpeedLimit", { get: function () { return this.data.sleepSpeedLimit; }, set: function (value) { this.data.sleepSpeedLimit = value; } }); /** * @name Phaser.Physics.P2.Body#x * @property {number} x - The x coordinate of this Body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "x", { get: function () { return this.world.mpxi(this.data.position[0]); }, set: function (value) { this.data.position[0] = this.world.pxmi(value); } }); /** * @name Phaser.Physics.P2.Body#y * @property {number} y - The y coordinate of this Body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "y", { get: function () { return this.world.mpxi(this.data.position[1]); }, set: function (value) { this.data.position[1] = this.world.pxmi(value); } }); /** * @name Phaser.Physics.P2.Body#id * @property {number} id - The Body ID. Each Body that has been added to the World has a unique ID. * @readonly */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "id", { get: function () { return this.data.id; } }); /** * @name Phaser.Physics.P2.Body#debug * @property {boolean} debug - Enable or disable debug drawing of this body */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "debug", { get: function () { return (!this.debugBody); }, set: function (value) { if (value && !this.debugBody) { // This will be added to the global space this.debugBody = new Phaser.Physics.P2.BodyDebug(this.game, this.data); } else if (!value && this.debugBody) { this.debugBody.destroy(); this.debugBody = null; } } }); /** * A Body can be set to collide against the World bounds automatically if this is set to true. Otherwise it will leave the World. * Note that this only applies if your World has bounds! The response to the collision should be managed via CollisionMaterials. * * @name Phaser.Physics.P2.Body#collideWorldBounds * @property {boolean} collideWorldBounds - Should the Body collide with the World bounds? */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "collideWorldBounds", { get: function () { return this._collideWorldBounds; }, set: function (value) { if (value && !this._collideWorldBounds) { this._collideWorldBounds = true; this.updateCollisionMask(); } else if (!value && this._collideWorldBounds) { this._collideWorldBounds = false; this.updateCollisionMask(); } } }); /** * @author George https://github.com/georgiee * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Draws a P2 Body to a Graphics instance for visual debugging. * Needless to say, for every body you enable debug drawing on, you are adding processor and graphical overhead. * So use sparingly and rarely (if ever) in production code. * * @class Phaser.Physics.P2.BodyDebug * @classdesc Physics Body Debug Constructor * @constructor * @extends Phaser.Group * @param {Phaser.Game} game - Game reference to the currently running game. * @param {Phaser.Physics.P2.Body} body - The P2 Body to display debug data for. * @param {object} settings - Settings object. */ Phaser.Physics.P2.BodyDebug = function(game, body, settings) { Phaser.Group.call(this, game); /** * @property {object} defaultSettings - Default debug settings. * @private */ var defaultSettings = { pixelsPerLengthUnit: 20, debugPolygons: false, lineWidth: 1, alpha: 0.5 }; this.settings = Phaser.Utils.extend(defaultSettings, settings); /** * @property {number} ppu - Pixels per Length Unit. */ this.ppu = this.settings.pixelsPerLengthUnit; this.ppu = -1 * this.ppu; /** * @property {Phaser.Physics.P2.Body} body - The P2 Body to display debug data for. */ this.body = body; /** * @property {Phaser.Graphics} canvas - The canvas to render the debug info to. */ this.canvas = new Phaser.Graphics(game); this.canvas.alpha = this.settings.alpha; this.add(this.canvas); this.draw(); }; Phaser.Physics.P2.BodyDebug.prototype = Object.create(Phaser.Group.prototype); Phaser.Physics.P2.BodyDebug.prototype.constructor = Phaser.Physics.P2.BodyDebug; Phaser.Utils.extend(Phaser.Physics.P2.BodyDebug.prototype, { /** * Core update. * * @method Phaser.Physics.P2.BodyDebug#update */ update: function() { this.updateSpriteTransform(); }, /** * Core update. * * @method Phaser.Physics.P2.BodyDebug#updateSpriteTransform */ updateSpriteTransform: function() { this.position.x = this.body.position[0] * this.ppu; this.position.y = this.body.position[1] * this.ppu; return this.rotation = this.body.angle; }, /** * Draws the P2 shapes to the Graphics object. * * @method Phaser.Physics.P2.BodyDebug#draw */ draw: function() { var angle, child, color, i, j, lineColor, lw, obj, offset, sprite, v, verts, vrot, _j, _ref1; obj = this.body; sprite = this.canvas; sprite.clear(); color = parseInt(this.randomPastelHex(), 16); lineColor = 0xff0000; lw = this.lineWidth; if (obj instanceof p2.Body && obj.shapes.length) { var l = obj.shapes.length; i = 0; while (i !== l) { child = obj.shapes[i]; offset = obj.shapeOffsets[i]; angle = obj.shapeAngles[i]; offset = offset || 0; angle = angle || 0; if (child instanceof p2.Circle) { this.drawCircle(sprite, offset[0] * this.ppu, offset[1] * this.ppu, angle, child.radius * this.ppu, color, lw); } else if (child instanceof p2.Convex) { verts = []; vrot = p2.vec2.create(); for (j = _j = 0, _ref1 = child.vertices.length; 0 <= _ref1 ? _j < _ref1 : _j > _ref1; j = 0 <= _ref1 ? ++_j : --_j) { v = child.vertices[j]; p2.vec2.rotate(vrot, v, angle); verts.push([(vrot[0] + offset[0]) * this.ppu, -(vrot[1] + offset[1]) * this.ppu]); } this.drawConvex(sprite, verts, child.triangles, lineColor, color, lw, this.settings.debugPolygons, [offset[0] * this.ppu, -offset[1] * this.ppu]); } else if (child instanceof p2.Plane) { this.drawPlane(sprite, offset[0] * this.ppu, -offset[1] * this.ppu, color, lineColor, lw * 5, lw * 10, lw * 10, this.ppu * 100, angle); } else if (child instanceof p2.Line) { this.drawLine(sprite, child.length * this.ppu, lineColor, lw); } else if (child instanceof p2.Rectangle) { this.drawRectangle(sprite, offset[0] * this.ppu, -offset[1] * this.ppu, angle, child.width * this.ppu, child.height * this.ppu, lineColor, color, lw); } i++; } } }, /** * Draws the P2 shapes to the Graphics object. * * @method Phaser.Physics.P2.BodyDebug#draw */ drawRectangle: function(g, x, y, angle, w, h, color, fillColor, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth, color, 1); g.beginFill(fillColor); g.drawRect(x - w / 2, y - h / 2, w, h); }, /** * Draws a P2 Circle shape. * * @method Phaser.Physics.P2.BodyDebug#drawCircle */ drawCircle: function(g, x, y, angle, radius, color, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0xffffff; } g.lineStyle(lineWidth, 0x000000, 1); g.beginFill(color, 1.0); g.drawCircle(x, y, -radius); g.endFill(); g.moveTo(x, y); g.lineTo(x + radius * Math.cos(-angle), y + radius * Math.sin(-angle)); }, /** * Draws a P2 Line shape. * * @method Phaser.Physics.P2.BodyDebug#drawCircle */ drawLine: function(g, len, color, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth * 5, color, 1); g.moveTo(-len / 2, 0); g.lineTo(len / 2, 0); }, /** * Draws a P2 Convex shape. * * @method Phaser.Physics.P2.BodyDebug#drawConvex */ drawConvex: function(g, verts, triangles, color, fillColor, lineWidth, debug, offset) { var colors, i, v, v0, v1, x, x0, x1, y, y0, y1; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } if (!debug) { g.lineStyle(lineWidth, color, 1); g.beginFill(fillColor); i = 0; while (i !== verts.length) { v = verts[i]; x = v[0]; y = v[1]; if (i === 0) { g.moveTo(x, -y); } else { g.lineTo(x, -y); } i++; } g.endFill(); if (verts.length > 2) { g.moveTo(verts[verts.length - 1][0], -verts[verts.length - 1][1]); return g.lineTo(verts[0][0], -verts[0][1]); } } else { colors = [0xff0000, 0x00ff00, 0x0000ff]; i = 0; while (i !== verts.length + 1) { v0 = verts[i % verts.length]; v1 = verts[(i + 1) % verts.length]; x0 = v0[0]; y0 = v0[1]; x1 = v1[0]; y1 = v1[1]; g.lineStyle(lineWidth, colors[i % colors.length], 1); g.moveTo(x0, -y0); g.lineTo(x1, -y1); g.drawCircle(x0, -y0, lineWidth * 2); i++; } g.lineStyle(lineWidth, 0x000000, 1); return g.drawCircle(offset[0], offset[1], lineWidth * 2); } }, /** * Draws a P2 Path. * * @method Phaser.Physics.P2.BodyDebug#drawPath */ drawPath: function(g, path, color, fillColor, lineWidth) { var area, i, lastx, lasty, p1x, p1y, p2x, p2y, p3x, p3y, v, x, y; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth, color, 1); if (typeof fillColor === "number") { g.beginFill(fillColor); } lastx = null; lasty = null; i = 0; while (i < path.length) { v = path[i]; x = v[0]; y = v[1]; if (x !== lastx || y !== lasty) { if (i === 0) { g.moveTo(x, y); } else { p1x = lastx; p1y = lasty; p2x = x; p2y = y; p3x = path[(i + 1) % path.length][0]; p3y = path[(i + 1) % path.length][1]; area = ((p2x - p1x) * (p3y - p1y)) - ((p3x - p1x) * (p2y - p1y)); if (area !== 0) { g.lineTo(x, y); } } lastx = x; lasty = y; } i++; } if (typeof fillColor === "number") { g.endFill(); } if (path.length > 2 && typeof fillColor === "number") { g.moveTo(path[path.length - 1][0], path[path.length - 1][1]); g.lineTo(path[0][0], path[0][1]); } }, /** * Draws a P2 Plane shape. * * @method Phaser.Physics.P2.BodyDebug#drawPlane */ drawPlane: function(g, x0, x1, color, lineColor, lineWidth, diagMargin, diagSize, maxLength, angle) { var max, xd, yd; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0xffffff; } g.lineStyle(lineWidth, lineColor, 11); g.beginFill(color); max = maxLength; g.moveTo(x0, -x1); xd = x0 + Math.cos(angle) * this.game.width; yd = x1 + Math.sin(angle) * this.game.height; g.lineTo(xd, -yd); g.moveTo(x0, -x1); xd = x0 + Math.cos(angle) * -this.game.width; yd = x1 + Math.sin(angle) * -this.game.height; g.lineTo(xd, -yd); }, /** * Picks a random pastel color. * * @method Phaser.Physics.P2.BodyDebug#randomPastelHex */ randomPastelHex: function() { var blue, green, mix, red; mix = [255, 255, 255]; red = Math.floor(Math.random() * 256); green = Math.floor(Math.random() * 256); blue = Math.floor(Math.random() * 256); red = Math.floor((red + 3 * mix[0]) / 4); green = Math.floor((green + 3 * mix[1]) / 4); blue = Math.floor((blue + 3 * mix[2]) / 4); return this.rgbToHex(red, green, blue); }, /** * Converts from RGB to Hex. * * @method Phaser.Physics.P2.BodyDebug#rgbToHex */ rgbToHex: function(r, g, b) { return this.componentToHex(r) + this.componentToHex(g) + this.componentToHex(b); }, /** * Component to hex conversion. * * @method Phaser.Physics.P2.BodyDebug#componentToHex */ componentToHex: function(c) { var hex; hex = c.toString(16); if (hex.len === 2) { return hex; } else { return hex + '0'; } } }); /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Creates a spring, connecting two bodies. A spring can have a resting length, a stiffness and damping. * * @class Phaser.Physics.P2.Spring * @classdesc Physics Spring Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} [restLength=1] - Rest length of the spring. A number > 0. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @param {Array} [worldA] - Where to hook the spring to body A in world coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [worldB] - Where to hook the spring to body B in world coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [localA] - Where to hook the spring to body A in local body coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [localB] - Where to hook the spring to body B in local body coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. */ Phaser.Physics.P2.Spring = function (world, bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB) { /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; if (typeof restLength === 'undefined') { restLength = 1; } if (typeof stiffness === 'undefined') { stiffness = 100; } if (typeof damping === 'undefined') { damping = 1; } restLength = world.pxm(restLength); var options = { restLength: restLength, stiffness: stiffness, damping: damping }; if (typeof worldA !== 'undefined' && worldA !== null) { options.worldAnchorA = [ world.pxm(worldA[0]), world.pxm(worldA[1]) ]; } if (typeof worldB !== 'undefined' && worldB !== null) { options.worldAnchorB = [ world.pxm(worldB[0]), world.pxm(worldB[1]) ]; } if (typeof localA !== 'undefined' && localA !== null) { options.localAnchorA = [ world.pxm(localA[0]), world.pxm(localA[1]) ]; } if (typeof localB !== 'undefined' && localB !== null) { options.localAnchorB = [ world.pxm(localB[0]), world.pxm(localB[1]) ]; } p2.Spring.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.Spring.prototype = Object.create(p2.Spring.prototype); Phaser.Physics.P2.Spring.prototype.constructor = Phaser.Physics.P2.Spring; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * \o/ ~ "Because I'm a Material girl" * * @class Phaser.Physics.P2.Material * @classdesc Physics Material Constructor * @constructor */ Phaser.Physics.P2.Material = function (name) { /** * @property {string} name - The user defined name given to this Material. * @default */ this.name = name; p2.Material.call(this); }; Phaser.Physics.P2.Material.prototype = Object.create(p2.Material.prototype); Phaser.Physics.P2.Material.prototype.constructor = Phaser.Physics.P2.Material; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Defines a physics material * * @class Phaser.Physics.P2.ContactMaterial * @classdesc Physics ContactMaterial Constructor * @constructor * @param {Phaser.Physics.P2.Material} materialA * @param {Phaser.Physics.P2.Material} materialB * @param {object} [options] */ Phaser.Physics.P2.ContactMaterial = function (materialA, materialB, options) { /** * @property {number} id - The contact material identifier. */ /** * @property {Phaser.Physics.P2.Material} materialA - First material participating in the contact material. */ /** * @property {Phaser.Physics.P2.Material} materialB - First second participating in the contact material. */ /** * @property {number} [friction=0.3] - Friction to use in the contact of these two materials. */ /** * @property {number} [restitution=0.0] - Restitution to use in the contact of these two materials. */ /** * @property {number} [stiffness=1e7] - Stiffness of the resulting ContactEquation that this ContactMaterial generate. */ /** * @property {number} [relaxation=3] - Relaxation of the resulting ContactEquation that this ContactMaterial generate. */ /** * @property {number} [frictionStiffness=1e7] - Stiffness of the resulting FrictionEquation that this ContactMaterial generate. */ /** * @property {number} [frictionRelaxation=3] - Relaxation of the resulting FrictionEquation that this ContactMaterial generate. */ /** * @property {number} [surfaceVelocity=0] - Will add surface velocity to this material. If bodyA rests on top if bodyB, and the surface velocity is positive, bodyA will slide to the right. */ p2.ContactMaterial.call(this, materialA, materialB, options); }; Phaser.Physics.P2.ContactMaterial.prototype = Object.create(p2.ContactMaterial.prototype); Phaser.Physics.P2.ContactMaterial.prototype.constructor = Phaser.Physics.P2.ContactMaterial; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Collision Group * * @class Phaser.Physics.P2.CollisionGroup * @classdesc Physics Collision Group Constructor * @constructor */ Phaser.Physics.P2.CollisionGroup = function (bitmask) { /** * @property {number} mask - The CollisionGroup bitmask. */ this.mask = bitmask; }; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A constraint that tries to keep the distance between two bodies constant. * * @class Phaser.Physics.P2.DistanceConstraint * @classdesc Physics DistanceConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} distance - The distance to keep between the bodies. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.DistanceConstraint = function (world, bodyA, bodyB, distance, maxForce) { if (typeof distance === 'undefined') { distance = 100; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; distance = world.pxm(distance); p2.DistanceConstraint.call(this, bodyA, bodyB, distance, {maxForce: maxForce}); }; Phaser.Physics.P2.DistanceConstraint.prototype = Object.create(p2.DistanceConstraint.prototype); Phaser.Physics.P2.DistanceConstraint.prototype.constructor = Phaser.Physics.P2.DistanceConstraint; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * * @class Phaser.Physics.P2.GearConstraint * @classdesc Physics GearConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} [angle=0] - The relative angle * @param {number} [ratio=1] - The gear ratio. */ Phaser.Physics.P2.GearConstraint = function (world, bodyA, bodyB, angle, ratio) { if (typeof angle === 'undefined') { angle = 0; } if (typeof ratio === 'undefined') { ratio = 1; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; var options = { angle: angle, ratio: ratio }; p2.GearConstraint.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.GearConstraint.prototype = Object.create(p2.GearConstraint.prototype); Phaser.Physics.P2.GearConstraint.prototype.constructor = Phaser.Physics.P2.GearConstraint; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Locks the relative position between two bodies. * * @class Phaser.Physics.P2.LockConstraint * @classdesc Physics LockConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {Array} [offset] - The offset of bodyB in bodyA's frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [angle=0] - The angle of bodyB in bodyA's frame. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.LockConstraint = function (world, bodyA, bodyB, offset, angle, maxForce) { if (typeof offset === 'undefined') { offset = [0, 0]; } if (typeof angle === 'undefined') { angle = 0; } if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; offset = [ world.pxm(offset[0]), world.pxm(offset[1]) ]; var options = { localOffsetB: offset, localAngleB: angle, maxForce: maxForce }; p2.LockConstraint.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.LockConstraint.prototype = Object.create(p2.LockConstraint.prototype); Phaser.Physics.P2.LockConstraint.prototype.constructor = Phaser.Physics.P2.LockConstraint; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * * @class Phaser.Physics.P2.PrismaticConstraint * @classdesc Physics PrismaticConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {boolean} [lockRotation=true] - If set to false, bodyB will be free to rotate around its anchor point. * @param {Array} [anchorA] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [anchorB] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [axis] - An axis, defined in body A frame, that body B's anchor point may slide along. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.PrismaticConstraint = function (world, bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce) { if (typeof lockRotation === 'undefined') { lockRotation = true; } if (typeof anchorA === 'undefined') { anchorA = [0, 0]; } if (typeof anchorB === 'undefined') { anchorB = [0, 0]; } if (typeof axis === 'undefined') { axis = [0, 0]; } if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; anchorA = [ world.pxmi(anchorA[0]), world.pxmi(anchorA[1]) ]; anchorB = [ world.pxmi(anchorB[0]), world.pxmi(anchorB[1]) ]; var options = { localAnchorA: anchorA, localAnchorB: anchorB, localAxisA: axis, maxForce: maxForce, disableRotationalLock: !lockRotation }; p2.PrismaticConstraint.call(this, bodyA, bodyB, options); }; Phaser.Physics.P2.PrismaticConstraint.prototype = Object.create(p2.PrismaticConstraint.prototype); Phaser.Physics.P2.PrismaticConstraint.prototype.constructor = Phaser.Physics.P2.PrismaticConstraint; /** * @author Richard Davey <[email protected]> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * The pivot points are given in world (pixel) coordinates. * * @class Phaser.Physics.P2.RevoluteConstraint * @classdesc Physics RevoluteConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {Float32Array} pivotA - The point relative to the center of mass of bodyA which bodyA is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {p2.Body} bodyB - Second connected body. * @param {Float32Array} pivotB - The point relative to the center of mass of bodyB which bodyB is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce=0] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.RevoluteConstraint = function (world, bodyA, pivotA, bodyB, pivotB, maxForce) { if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; pivotA = [ world.pxmi(pivotA[0]), world.pxmi(pivotA[1]) ]; pivotB = [ world.pxmi(pivotB[0]), world.pxmi(pivotB[1]) ]; p2.RevoluteConstraint.call(this, bodyA, pivotA, bodyB, pivotB, {maxForce: maxForce}); }; Phaser.Physics.P2.RevoluteConstraint.prototype = Object.create(p2.RevoluteConstraint.prototype); Phaser.Physics.P2.RevoluteConstraint.prototype.constructor = Phaser.Physics.P2.RevoluteConstraint;
src/components/NotFound.js
sunya9/follow-manager
import React from 'react'; export default () => ( <div> </div> );
frontend/src/components/SelectTag.js
carlosascari/opencollective-website
import React from 'react'; import Select from './Select'; export default ({tags, attributes, handleChange, disabled}) => { const props = { value: attributes.tags ? attributes.tags[0] : tags[0], options: tags, handleChange, disabled }; return <Select {...props} />; };
src/server.js
knowbody/react-redux-universal-hot-example
import Express from 'express'; import React from 'react'; import Location from 'react-router/lib/Location'; import config from './config'; import favicon from 'serve-favicon'; import compression from 'compression'; import httpProxy from 'http-proxy'; import path from 'path'; import createStore from './redux/create'; import api from './api/api'; import ApiClient from './ApiClient'; import universalRouter from './universalRouter'; import Html from './Html'; import PrettyError from 'pretty-error'; const pretty = new PrettyError(); const app = new Express(); const proxy = httpProxy.createProxyServer({ target: 'http://localhost:' + config.apiPort }); app.use(compression()); app.use(favicon(path.join(__dirname, '..', 'static', 'favicon.ico'))); app.use(require('serve-static')(path.join(__dirname, '..', 'static'))); // Proxy to API server app.use('/api', (req, res) => { proxy.web(req, res); }); // added the error handling to avoid https://github.com/nodejitsu/node-http-proxy/issues/527 proxy.on('error', (error, req, res) => { let json; console.log('proxy error', error); if (!res.headersSent) { res.writeHead(500, {'content-type': 'application/json'}); } json = { error: 'proxy_error', reason: error.message }; res.end(JSON.stringify(json)); }); app.use((req, res) => { if (__DEVELOPMENT__) { // Do not cache webpack stats: the script file would change since // hot module replacement is enabled in the development env webpackIsomorphicTools.refresh(); } const client = new ApiClient(req); const store = createStore(client); const location = new Location(req.path, req.query); if (__DISABLE_SSR__) { res.send('<!doctype html>\n' + React.renderToString(<Html assets={webpackIsomorphicTools.assets()} component={<div/>} store={store}/>)); } else { universalRouter(location, undefined, store) .then(({component, transition, isRedirect}) => { if (isRedirect) { res.redirect(transition.redirectInfo.pathname); return; } res.send('<!doctype html>\n' + React.renderToString(<Html assets={webpackIsomorphicTools.assets()} component={component} store={store}/>)); }) .catch((error) => { if (error.redirect) { res.redirect(error.redirect); return; } console.error('ROUTER ERROR:', pretty.render(error)); res.status(500).send({error: error.stack}); }); } }); if (config.port) { app.listen(config.port, (err) => { if (err) { console.error(err); } else { api().then(() => { console.info('==> ✅ Server is listening'); console.info('==> 🌎 %s running on port %s, API on port %s', config.app.name, config.port, config.apiPort); console.info('----------\n==> 💻 Open http://localhost:%s in a browser to view the app.', config.port); }); } }); } else { console.error('==> ERROR: No PORT environment variable has been specified'); }
backend/modules/content/src/main/browser/views/Event/Item/View.js
savantly-net/sprout-platform
import React from 'react'; import { Component } from 'react'; import { connect } from 'react-redux' import {selectRoot, resetSubmissions, saveSubmission, Form, selectError, Errors} from 'react-formio'; import {push} from 'connected-react-router'; import Loading from '../../../containers/Loading' const View = class extends Component { render() { const { hideComponents, onSubmit, options, errors, form: {form, isActive: isFormActive}, submission: {submission, isActive: isSubActive, url} } = this.props; if (isFormActive || isSubActive) { return <Loading />; } return ( <div> <h3>View Event</h3> <Errors errors={errors} /> <Form form={form} submission={submission} url={url} hideComponents={hideComponents} onSubmit={onSubmit} options={options} /> </div> ); } } const mapStateToProps = (state) => { return { form: selectRoot('form', selectRoot('event', state)), submission: selectRoot('submission', selectRoot('event', state)), options: { readOnly: true, }, errors: [ selectError('submission', selectRoot('event', state)), selectError('form', selectRoot('event', state)) ], } } const mapDispatchToProps = (dispatch, ownProps) => { return { onSubmit: (submission) => { dispatch(saveSubmission('event', submission, ownProps.match.params.formId, (err, submission) => { if (!err) { dispatch(resetSubmissions('event')); dispatch(push(`/event/${submission._id}`)) } })); } } } export default connect( mapStateToProps, mapDispatchToProps )(View)
src/pages/chart/highCharts/HighstockComponent.js
zuiidea/antd-admin
import React from 'react' import ReactHighstock from 'react-highcharts/ReactHighstock.src' const data = [ [1220832000000, 22.56], [1220918400000, 21.67], [1221004800000, 21.66], [1221091200000, 21.81], [1221177600000, 21.28], [1221436800000, 20.05], [1221523200000, 19.98], [1221609600000, 18.26], [1221696000000, 19.16], [1221782400000, 20.13], [1222041600000, 18.72], [1222128000000, 18.12], [1222214400000, 18.39], [1222300800000, 18.85], [1222387200000, 18.32], [1222646400000, 15.04], [1222732800000, 16.24], [1222819200000, 15.59], [1222905600000, 14.3], [1222992000000, 13.87], [1223251200000, 14.02], [1223337600000, 12.74], [1223424000000, 12.83], [1223510400000, 12.68], [1223596800000, 13.8], [1223856000000, 15.75], [1223942400000, 14.87], [1224028800000, 13.99], [1224115200000, 14.56], [1224201600000, 13.91], [1224460800000, 14.06], [1224547200000, 13.07], [1224633600000, 13.84], [1224720000000, 14.03], [1224806400000, 13.77], [1225065600000, 13.16], [1225152000000, 14.27], [1225238400000, 14.94], [1225324800000, 15.86], [1225411200000, 15.37], [1225670400000, 15.28], [1225756800000, 15.86], [1225843200000, 14.76], [1225929600000, 14.16], [1226016000000, 14.03], [1226275200000, 13.7], [1226361600000, 13.54], [1226448000000, 12.87], [1226534400000, 13.78], [1226620800000, 12.89], [1226880000000, 12.59], [1226966400000, 12.84], [1227052800000, 12.33], [1227139200000, 11.5], [1227225600000, 11.8], [1227484800000, 13.28], [1227571200000, 12.97], [1227657600000, 13.57], [1227830400000, 13.24], [1228089600000, 12.7], [1228176000000, 13.21], [1228262400000, 13.7], [1228348800000, 13.06], [1228435200000, 13.43], [1228694400000, 14.25], [1228780800000, 14.29], [1228867200000, 14.03], [1228953600000, 13.57], [1229040000000, 14.04], [1229299200000, 13.54], ] const config = { rangeSelector: { selected: 1, }, title: { text: 'AAPL Stock Price', }, series: [ { name: 'AAPL', data, tooltip: { valueDecimals: 2, }, }, ], } const HighstockComponent = () => { return <ReactHighstock config={config} /> } export default HighstockComponent
src/svg-icons/maps/local-post-office.js
mtsandeep/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let MapsLocalPostOffice = (props) => ( <SvgIcon {...props}> <path d="M20 4H4c-1.1 0-1.99.9-1.99 2L2 18c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2V6c0-1.1-.9-2-2-2zm0 4l-8 5-8-5V6l8 5 8-5v2z"/> </SvgIcon> ); MapsLocalPostOffice = pure(MapsLocalPostOffice); MapsLocalPostOffice.displayName = 'MapsLocalPostOffice'; MapsLocalPostOffice.muiName = 'SvgIcon'; export default MapsLocalPostOffice;
frontend/src/components/partners/profile/modals/flagsSummaryModal/singleFlagSummaryHeader.js
unicef/un-partner-portal
import React, { Component } from 'react'; import { connect } from 'react-redux'; import PropTypes from 'prop-types'; import Typography from 'material-ui/Typography'; import { withRouter } from 'react-router'; import { withStyles } from 'material-ui/styles'; import Grid from 'material-ui/Grid'; import Button from 'material-ui/Button'; import Checkbox from 'material-ui/Checkbox'; import PaddedContent from '../../../../common/paddedContent'; import SpreadContent from '../../../../common/spreadContent'; import { formatDateForPrint } from '../../../../../helpers/dates'; import { updatePartnerFlags } from '../../../../../reducers/partnerFlags'; import FlagIcon from '../../icons/flagIcon'; import { FLAGS } from '../../../../../helpers/constants'; const messages = { edit: 'edit', save: 'save', cancel: 'cancel', flag: 'Flag', by: 'by', you: 'you', valid: 'This flag is no longer valid', }; const styleSheet = theme => ({ lightGrey: { width: '100%', background: theme.palette.common.lightGreyBackground, }, flexBox: { display: 'flex', alignItems: 'center', }, spacing: { marginLeft: theme.spacing.unit, }, whiteDrop: { opacity: 0.5, }, }); class SingleFlagSummaryHeader extends Component { constructor() { super(); this.state = { expanded: false, valid: true, checked: false }; this.handleEditClick = this.handleEditClick.bind(this); this.handleCancelClick = this.handleCancelClick.bind(this); this.handleSaveClick = this.handleSaveClick.bind(this); this.handleCheck = this.handleCheck.bind(this); } handleEditClick() { this.setState({ expanded: true }); } handleCancelClick() { this.setState({ expanded: false }); } handleSaveClick() { this.props.invalidateFlag(this.props.flag.id); this.setState({ expanded: false }); } handleCheck() { this.setState({ checked: !this.state.checked }); } render() { const { displayEdit, flag, classes, isYou } = this.props; const { expanded, checked } = this.state; return ( <div> <PaddedContent className={classes.lightGrey}> <SpreadContent className={!flag.is_valid ? classes.whiteDrop : null}> <div className={classes.flexBox}> <FlagIcon color={flag.flag_type} /> <Typography> {messages.flag} </Typography> </div> <div className={classes.flexBox}> <Typography type="caption"> {`${messages.by} ${flag.submitter.name} ${flag.submitter.agency_name} ` + `${isYou ? `(${messages.you}) ` : ' '}`} </Typography> <Typography className={classes.spacing}> {formatDateForPrint(flag.created)} </Typography> </div> </SpreadContent> {!displayEdit && !flag.is_valid && <Typography> {messages.valid} </Typography>} {displayEdit && <Grid container justify="flex-end"> <Grid item> {expanded ? <div> <Grid container spacing={0} alignItems="center"> <Grid item> <Checkbox checked={checked} onChange={this.handleCheck} /> </Grid> <Grid item> <Typography> {messages.valid} </Typography> </Grid> </Grid> <Button color="accent" onClick={this.handleCancelClick}> {messages.cancel} </Button> <Button disabled={!checked} color="accent" onClick={this.handleSaveClick}> {messages.save} </Button> </div> : <Button color="accent" onClick={this.handleEditClick}> {messages.edit} </Button> } </Grid> </Grid> } </PaddedContent> </div> ); } } SingleFlagSummaryHeader.propTypes = { classes: PropTypes.object, flag: PropTypes.object, displayEdit: PropTypes.bool, isYou: PropTypes.bool, invalidateFlag: PropTypes.func, }; const mapStateToProps = (state, ownProps) => ({ isYou: (state.session.userId === ownProps.flag.submitter.id), displayEdit: ((state.session.userId === ownProps.flag.submitter.id && ownProps.flag.flag_type !== FLAGS.RED)) && ownProps.flag.is_valid, }); const mapDispatchToProps = (dispatch, ownProps) => ({ invalidateFlag: flagId => dispatch( updatePartnerFlags(ownProps.params.id, { is_valid: false }, true, flagId)), }); export default withRouter(connect( mapStateToProps, mapDispatchToProps)(withStyles(styleSheet)(SingleFlagSummaryHeader)));
ajax/libs/primereact/8.0.1/breadcrumb/breadcrumb.js
cdnjs/cdnjs
this.primereact = this.primereact || {}; this.primereact.breadcrumb = (function (exports, React, utils) { 'use strict'; function _interopNamespace(e) { if (e && e.__esModule) return e; var n = Object.create(null); if (e) { Object.keys(e).forEach(function (k) { if (k !== 'default') { var d = Object.getOwnPropertyDescriptor(e, k); Object.defineProperty(n, k, d.get ? d : { enumerable: true, get: function () { return e[k]; } }); } }); } n["default"] = e; return Object.freeze(n); } var React__namespace = /*#__PURE__*/_interopNamespace(React); function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); } var BreadCrumb = /*#__PURE__*/React__namespace.memo( /*#__PURE__*/React__namespace.forwardRef(function (props, ref) { var itemClick = function itemClick(event, item) { if (item.disabled) { event.preventDefault(); return; } if (!item.url) { event.preventDefault(); } if (item.command) { item.command({ originalEvent: event, item: item }); } }; var createHome = function createHome() { var home = props.home; if (home) { var _icon = home.icon, target = home.target, url = home.url, disabled = home.disabled, style = home.style, _className = home.className; var _className2 = utils.classNames('p-breadcrumb-home', { 'p-disabled': disabled }, _className); var icon = utils.IconUtils.getJSXIcon(_icon, { className: 'p-menuitem-icon' }, { props: props }); return /*#__PURE__*/React__namespace.createElement("li", { className: _className2, style: style }, /*#__PURE__*/React__namespace.createElement("a", { href: url || '#', className: "p-menuitem-link", "aria-disabled": disabled, target: target, onClick: function onClick(event) { return itemClick(event, home); } }, icon)); } return null; }; var createSeparator = function createSeparator() { return /*#__PURE__*/React__namespace.createElement("li", { className: "p-breadcrumb-chevron pi pi-chevron-right" }); }; var createMenuitem = function createMenuitem(item) { var className = utils.classNames(item.className, { 'p-disabled': item.disabled }); var label = item.label && /*#__PURE__*/React__namespace.createElement("span", { className: "p-menuitem-text" }, item.label); var content = /*#__PURE__*/React__namespace.createElement("a", { href: item.url || '#', className: "p-menuitem-link", target: item.target, onClick: function onClick(event) { return itemClick(event, item); }, "aria-disabled": item.disabled }, label); if (item.template) { var defaultContentOptions = { onClick: function onClick(event) { return itemClick(event, item); }, className: 'p-menuitem-link', labelClassName: 'p-menuitem-text', element: content, props: props }; content = utils.ObjectUtils.getJSXElement(item.template, item, defaultContentOptions); } return /*#__PURE__*/React__namespace.createElement("li", { className: className, style: item.style }, content); }; var createMenuitems = function createMenuitems() { if (props.model) { var _items = props.model.map(function (item, index) { var menuitem = createMenuitem(item); var separator = index === props.model.length - 1 ? null : createSeparator(); var key = item.label + '_' + index; return /*#__PURE__*/React__namespace.createElement(React__namespace.Fragment, { key: key }, menuitem, separator); }); return _items; } return null; }; var otherProps = utils.ObjectUtils.findDiffKeys(props, BreadCrumb.defaultProps); var className = utils.classNames('p-breadcrumb p-component', props.className); var home = createHome(); var items = createMenuitems(); var separator = createSeparator(); return /*#__PURE__*/React__namespace.createElement("nav", _extends({ id: props.id, className: className, style: props.style, "aria-label": "Breadcrumb" }, otherProps), /*#__PURE__*/React__namespace.createElement("ul", null, home, separator, items)); })); BreadCrumb.displayName = 'BreadCrumb'; BreadCrumb.defaultProps = { __TYPE: 'BreadCrumb', id: null, model: null, home: null, style: null, className: null }; exports.BreadCrumb = BreadCrumb; Object.defineProperty(exports, '__esModule', { value: true }); return exports; })({}, React, primereact.utils);
src/components/FrenchToastQuestion.spec.js
raq929/react-french-toast
import chai from 'chai'; import cheerio from 'cheerio'; import AboutPage from './AboutPage'; import React from 'react'; import ReactDOMServer from 'react/lib/ReactDOMServer'; chai.should();
src/js/components/icons/base/PlatformMysql.js
odedre/grommet-final
/** * @description PlatformMysql SVG Icon. * @property {string} a11yTitle - Accessibility Title. If not set uses the default title of the status icon. * @property {string} colorIndex - The color identifier to use for the stroke color. * If not specified, this component will default to muiTheme.palette.textColor. * @property {xsmall|small|medium|large|xlarge|huge} size - The icon size. Defaults to small. * @property {boolean} responsive - Allows you to redefine what the coordinates. * @example * <svg width="24" height="24" ><path d="M5.46192862,4.04007684 C5.18892668,4.03501656 4.99575061,4.06967946 4.79169495,4.11446291 L4.79169495,4.15152944 L4.82901449,4.15152944 C4.95944313,4.41909158 5.18943271,4.591394 5.35034952,4.82188962 C5.47407329,5.08262038 5.59817658,5.34297163 5.72227987,5.60332288 C5.73493056,5.5909252 5.74745474,5.57865403 5.75959941,5.56625635 C5.99047454,5.40394797 6.0957283,5.14410275 6.09471625,4.74737704 C6.00211318,4.64996671 5.98832392,4.52826705 5.90837155,4.4122602 C5.80235875,4.25754224 5.59615247,4.17012595 5.46192862,4.04007684 L5.46192862,4.04007684 Z M23.478665,23.1369293 C23.6543831,23.2658398 23.772161,23.4657208 24,23.5466852 L24,23.5093657 C23.8800714,23.3573044 23.8495833,23.1474294 23.7395222,22.9880306 C23.5786054,22.8271138 23.4164236,22.6655645 23.2555068,22.5040152 C22.7821179,21.8759083 22.1818425,21.3245911 21.5432356,20.8663831 C21.0345512,20.5006515 19.8944709,20.0072745 19.6819392,19.4148426 C19.6697946,19.4021919 19.6571439,19.3896677 19.6444932,19.3770171 C20.0054174,19.3365348 20.4283301,19.2059797 20.7614228,19.1165393 C21.3210894,18.9665021 21.8214243,19.0054662 22.3990549,18.8560615 C22.6600387,18.781296 22.9203899,18.7066569 23.1808677,18.6329033 L23.1808677,18.4834987 C22.8887632,18.1836773 22.6805328,17.7869515 22.3622414,17.5155942 C21.5283078,16.8061434 20.6188495,16.0966926 19.6818127,15.5056522 C19.1626283,15.1774933 18.5200996,14.9645821 17.969415,14.6865199 C17.7842089,14.5931578 17.4590861,14.5444526 17.3365009,14.3887226 C17.0476856,14.0198284 16.8899314,13.5523853 16.6667732,13.1228943 C16.1997097,12.2230506 15.740363,11.2403448 15.3263059,10.293567 C15.044322,9.6481287 14.8597484,9.01154587 14.5076796,8.43227067 C12.8174206,5.65329311 10.9976185,3.97581132 8.17942382,2.3270466 C7.57927498,1.97649592 6.85742648,1.83809735 6.09471625,1.65719245 C5.68546635,1.6325236 5.27545742,1.60734872 4.86620752,1.58267987 C4.61635635,1.47831166 4.35651113,1.17267094 4.12184079,1.02427832 C3.18796669,0.434503045 0.792811133,-0.848656668 0.10157731,0.838313141 C-0.335124586,1.90286889 0.753847001,2.94174374 1.14361483,3.48142227 C1.4172493,3.85980447 1.76704094,4.2842352 1.96287366,4.70967798 C2.09127818,4.98938478 2.11316388,5.27010364 2.22385744,5.56600333 C2.49432924,6.29518923 2.7293791,7.08838764 3.07929725,7.76241652 C3.25653344,8.10322617 3.45173363,8.46263233 3.67539786,8.76738751 C3.81265788,8.95449125 4.04720171,9.03684725 4.08401522,9.32578906 C3.85465817,9.64749617 3.84150145,10.1466925 3.7125909,10.5541713 C3.13065906,12.3887747 3.35014857,14.6686824 4.19660638,16.0266077 C4.45594557,16.443195 5.06773305,17.3374725 5.90837155,16.9942592 C6.64375629,16.6946908 6.47980332,15.76613 6.69018433,14.9469976 C6.73749792,14.760906 6.70865434,14.624405 6.80176344,14.5003017 L6.80176344,14.5373682 C7.02542767,14.9840642 7.2488389,15.4307601 7.47199711,15.8773296 C7.96815726,16.6759678 8.84826592,17.5111665 9.59415073,18.0739958 C9.98037636,18.3659737 10.2848785,18.8709894 10.7852134,19.0419002 L10.7852134,19.0040746 L10.7478939,19.0040746 C10.6504835,18.8536579 10.4989282,18.790531 10.3759635,18.6694638 C10.0844916,18.3836847 9.76050733,18.0287063 9.51938514,17.7014329 C8.84080201,16.780589 8.24153872,15.7725818 7.69553484,14.7235864 C7.43455106,14.2224925 7.20785066,13.6697838 6.98785512,13.1600874 C6.90322199,12.9633691 6.90423404,12.6662043 6.72737736,12.5643663 C6.48650818,12.9378147 6.13190928,13.2401663 5.94556458,13.6811694 C5.64776729,14.386319 5.60943569,15.2461865 5.49899515,16.1379338 C5.43371758,16.1614641 5.46268766,16.1453977 5.42422956,16.1750003 C4.90555118,16.0502645 4.72350772,15.5164053 4.53096418,15.0584502 C4.04378602,13.9006589 3.95333357,12.0360734 4.38206553,10.7030699 C4.4930121,10.3583386 4.99499157,9.27202362 4.79131543,8.95347919 C4.69441112,8.63544079 4.37510765,8.45187925 4.19635337,8.20885945 C3.97420721,7.90853201 3.75332613,7.5134509 3.59974672,7.16644241 C3.20150293,6.26368901 3.01528474,5.25024206 2.59540827,4.33749461 C2.39451528,3.90142525 2.0550972,3.45966308 1.77627595,3.07166635 C1.46759906,2.64204884 1.12185564,2.32578153 0.882884062,1.80583808 C0.797744903,1.62126448 0.681991069,1.32587082 0.808244978,1.13598393 C0.848094658,1.00783242 0.905022773,0.954446496 1.03190922,0.912572704 C1.24810955,0.746089595 1.84889092,0.967982736 2.07394674,1.06147135 C2.67055338,1.30929841 3.16924367,1.54548684 3.67489184,1.88035066 C3.91740561,2.04126747 4.16295554,2.35272751 4.45607208,2.43887872 L4.79118892,2.43887872 C5.31568662,2.5591868 5.90280525,2.47645128 6.39200751,2.62509691 C7.25744137,2.8881048 8.0329288,3.29722819 8.73719284,3.74202653 C10.8826237,5.09653615 12.6370217,7.02526068 13.8370664,9.32578906 C14.030116,9.69620133 14.1138635,10.0496617 14.2836358,10.4427187 C14.6265961,11.2350315 15.0591233,12.0501156 15.4004389,12.825097 C15.7408691,13.5978013 16.0728232,14.3779695 16.5541821,15.0213837 C16.8071959,15.3594102 17.7850944,15.5408211 18.2297663,15.7288104 C18.5412263,15.8602511 19.0514287,15.9976376 19.3460633,16.1750003 C19.9100312,16.5151775 20.4556556,16.9197466 20.9842015,17.292183 C21.2483479,17.4785277 22.0606489,17.886639 22.1006251,18.2223884 C20.7916579,18.1877255 19.7916207,18.3092986 18.9366869,18.6695903 C18.6936671,18.7716814 18.3064295,18.7747176 18.2664533,19.0787137 C18.4000446,19.2186304 18.4211712,19.4281259 18.527437,19.6000488 C18.7309867,19.9304848 19.0755915,20.3728795 19.3833829,20.6053993 C19.7195118,20.8590456 20.0657612,21.130403 20.4255469,21.3498925 C21.0663045,21.7407989 21.7818276,21.9638306 22.3984224,22.3551165 C22.7632683,22.5861182 23.1241926,22.8764515 23.478665,23.1369293 L23.478665,23.1369293 Z"/></svg> */ // (C) Copyright 2014-2015 Hewlett Packard Enterprise Development LP import React, { Component } from 'react'; import PropTypes from 'prop-types'; import classnames from 'classnames'; import CSSClassnames from '../../../utils/CSSClassnames'; import Intl from '../../../utils/Intl'; import Props from '../../../utils/Props'; const CLASS_ROOT = CSSClassnames.CONTROL_ICON; const COLOR_INDEX = CSSClassnames.COLOR_INDEX; export default class Icon extends Component { render () { const { className, colorIndex } = this.props; let { a11yTitle, size, responsive } = this.props; let { intl } = this.context; const classes = classnames( CLASS_ROOT, `${CLASS_ROOT}-platform-mysql`, className, { [`${CLASS_ROOT}--${size}`]: size, [`${CLASS_ROOT}--responsive`]: responsive, [`${COLOR_INDEX}-${colorIndex}`]: colorIndex } ); a11yTitle = a11yTitle || Intl.getMessage(intl, 'platform-mysql'); const restProps = Props.omit(this.props, Object.keys(Icon.propTypes)); return <svg {...restProps} version="1.1" viewBox="0 0 24 24" width="24px" height="24px" role="img" className={classes} aria-label={a11yTitle}><path fillRule="evenodd" d="M5.46192862,4.04007684 C5.18892668,4.03501656 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C1.46759906,2.64204884 1.12185564,2.32578153 0.882884062,1.80583808 C0.797744903,1.62126448 0.681991069,1.32587082 0.808244978,1.13598393 C0.848094658,1.00783242 0.905022773,0.954446496 1.03190922,0.912572704 C1.24810955,0.746089595 1.84889092,0.967982736 2.07394674,1.06147135 C2.67055338,1.30929841 3.16924367,1.54548684 3.67489184,1.88035066 C3.91740561,2.04126747 4.16295554,2.35272751 4.45607208,2.43887872 L4.79118892,2.43887872 C5.31568662,2.5591868 5.90280525,2.47645128 6.39200751,2.62509691 C7.25744137,2.8881048 8.0329288,3.29722819 8.73719284,3.74202653 C10.8826237,5.09653615 12.6370217,7.02526068 13.8370664,9.32578906 C14.030116,9.69620133 14.1138635,10.0496617 14.2836358,10.4427187 C14.6265961,11.2350315 15.0591233,12.0501156 15.4004389,12.825097 C15.7408691,13.5978013 16.0728232,14.3779695 16.5541821,15.0213837 C16.8071959,15.3594102 17.7850944,15.5408211 18.2297663,15.7288104 C18.5412263,15.8602511 19.0514287,15.9976376 19.3460633,16.1750003 C19.9100312,16.5151775 20.4556556,16.9197466 20.9842015,17.292183 C21.2483479,17.4785277 22.0606489,17.886639 22.1006251,18.2223884 C20.7916579,18.1877255 19.7916207,18.3092986 18.9366869,18.6695903 C18.6936671,18.7716814 18.3064295,18.7747176 18.2664533,19.0787137 C18.4000446,19.2186304 18.4211712,19.4281259 18.527437,19.6000488 C18.7309867,19.9304848 19.0755915,20.3728795 19.3833829,20.6053993 C19.7195118,20.8590456 20.0657612,21.130403 20.4255469,21.3498925 C21.0663045,21.7407989 21.7818276,21.9638306 22.3984224,22.3551165 C22.7632683,22.5861182 23.1241926,22.8764515 23.478665,23.1369293 L23.478665,23.1369293 Z"/></svg>; } }; Icon.contextTypes = { intl: PropTypes.object }; Icon.defaultProps = { responsive: true }; Icon.displayName = 'PlatformMysql'; Icon.icon = true; Icon.propTypes = { a11yTitle: PropTypes.string, colorIndex: PropTypes.string, size: PropTypes.oneOf(['xsmall', 'small', 'medium', 'large', 'xlarge', 'huge']), responsive: PropTypes.bool };
src/components/App.js
soyguijarro/magic-web
import React from 'react'; import Header from './Header'; import getLastChunkOfPath from '../utils/getLastChunkOfPath'; const App = ({ location, children }) => ( <div className="app" > <Header experimentId={getLastChunkOfPath(location.pathname)} /> {children} </div> ); export default App;
packages/material-ui-icons/src/Archive.js
dsslimshaddy/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from 'material-ui/SvgIcon'; let Archive = props => <SvgIcon {...props}> <path d="M20.54 5.23l-1.39-1.68C18.88 3.21 18.47 3 18 3H6c-.47 0-.88.21-1.16.55L3.46 5.23C3.17 5.57 3 6.02 3 6.5V19c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2V6.5c0-.48-.17-.93-.46-1.27zM12 17.5L6.5 12H10v-2h4v2h3.5L12 17.5zM5.12 5l.81-1h12l.94 1H5.12z" /> </SvgIcon>; Archive = pure(Archive); Archive.muiName = 'SvgIcon'; export default Archive;
internals/templates/homePage/homePage.js
ipselon/react-boilerplate-clone
/* * HomePage * * This is the first thing users see of our App, at the '/' route * * NOTE: while this component should technically be a stateless functional * component (SFC), hot reloading does not currently support SFCs. If hot * reloading is not a necessity for you then you can refactor it and remove * the linting exception. */ import React from 'react'; import { FormattedMessage } from 'react-intl'; import messages from './messages'; export default class HomePage extends React.PureComponent { // eslint-disable-line react/prefer-stateless-function render() { return ( <h1> <FormattedMessage {...messages.header} /> </h1> ); } }
src/client/components/pages/entity-revisions.js
bookbrainz/bookbrainz-site
/* * Copyright (C) 2016 Daniel Hsing * 2016 Ben Ockmore * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ import {genEntityIconHTMLElement, getEntityLabel, getEntityUrl} from '../../helpers/entity'; import PagerElement from './parts/pager'; import PropTypes from 'prop-types'; import React from 'react'; import RevisionsTable from './parts/revisions-table'; /** * The class is derived from the React Component base class and * renders the 'Entity RevisionsPage' page. */ class EntityRevisions extends React.Component { /** * Binds the class methods to their respective data. * @constructor * @param {object} props - Properties passed to the component */ constructor(props) { super(props); this.state = { results: this.props.revisions }; // React does not autobind non-React class methods this.renderHeader = this.renderHeader.bind(this); this.searchResultsCallback = this.searchResultsCallback.bind(this); this.paginationUrl = './revisions/revisions'; } searchResultsCallback(newResults) { this.setState({results: newResults}); } /** * Renders the Header of the page consisting of Entity name and * disambiguation comment. * @returns {ReactElement} a HTML document which is a part of Revision page */ renderHeader() { const {entity} = this.props; return ( <div> Revision History <h3> for&nbsp; <a href={getEntityUrl(entity)} > {genEntityIconHTMLElement(entity.type)} {getEntityLabel(entity)} </a> </h3> </div> ); } /** * Renders the EntityRevisions page, which is a list of all the revisions * made to an entity, along with information about the author and the * first revision note for each revision. * @returns {ReactElement} a HTML document which displays the Revision page */ render() { return ( <div id="pageWithPagination"> <RevisionsTable results={this.state.results} showEntities={this.props.showEntities} showRevisionEditor={this.props.showRevisionEditor} showRevisionNote={this.props.showRevisionNote} tableHeading={this.renderHeader()} /> <PagerElement from={this.props.from} nextEnabled={this.props.nextEnabled} paginationUrl={this.paginationUrl} results={this.state.results} searchResultsCallback={this.searchResultsCallback} size={this.props.size} /> </div> ); } } EntityRevisions.displayName = 'EntityRevisions'; EntityRevisions.propTypes = { entity: PropTypes.shape({ defaultAlias: PropTypes.object, disambiguation: PropTypes.object, type: PropTypes.string }).isRequired, from: PropTypes.number, nextEnabled: PropTypes.bool.isRequired, revisions: PropTypes.array.isRequired, showEntities: PropTypes.bool, showRevisionEditor: PropTypes.bool, showRevisionNote: PropTypes.bool, size: PropTypes.number }; EntityRevisions.defaultProps = { from: 0, showEntities: false, showRevisionEditor: false, showRevisionNote: false, size: 20 }; export default EntityRevisions;
packages/arwes/src/Content/sandbox.js
romelperez/prhone-ui
import React from 'react'; import Arwes from '../Arwes'; import Content from './index'; export default () => ( <Arwes> <Content style={{ padding: 20 }}> <h1>Futuristic Sci-Fi Interfaces</h1> <h2>Futuristic Sci-Fi Interfaces</h2> <h3>Futuristic Sci-Fi Interfaces</h3> <h4>Futuristic Sci-Fi Interfaces</h4> <h5>Futuristic Sci-Fi Interfaces</h5> <h6>Futuristic Sci-Fi Interfaces</h6> <p> Futuristic Sci-Fi and Cyberpunk Graphical User Interface Framework for Web Apps </p> <p> <a href="#">Intergalactic Link</a> </p> <blockquote> Futuristic Sci-Fi and Cyberpunk Graphical User Interface Framework for Web Apps </blockquote> <blockquote data-layer="success"> Futuristic Sci-Fi and Cyberpunk Graphical User Interface Framework for Web Apps </blockquote> <blockquote data-layer="alert"> Futuristic Sci-Fi and Cyberpunk Graphical User Interface Framework for Web Apps </blockquote> <blockquote data-layer="disabled"> Futuristic Sci-Fi and Cyberpunk Graphical User Interface Framework for Web Apps </blockquote> <ul> <li>Futuristic</li> <li>Science Fiction</li> <li>Cyberpunk</li> </ul> <ol> <li>Futuristic</li> <li>Science Fiction</li> <li>Cyberpunk</li> </ol> <dl> <dt>Futuristic</dt> <dd>Science Fiction</dd> <dt>Futuristic</dt> <dd>Science Fiction</dd> </dl> </Content> </Arwes> );
fields/types/geopoint/GeoPointField.js
kloudsio/keystone
var React = require('react'), Field = require('../Field'); module.exports = Field.create({ displayName: 'GeopointField', focusTargetRef: 'lat', valueChanged: function(which, event) { this.props.value[which] = event.target.value; this.props.onChange({ path: this.props.path, value: this.props.value }); }, renderValue: function() { if (this.props.value[1] && this.props.value[0]) { return <div className="field-value">{this.props.value[1]}, {this.props.value[0]}</div>;//eslint-disable-line comma-spacing } return <div className="field-value">(not set)</div>; }, renderField: function() { return ( <div className="form-row"> <div className="col-sm-6"> <input type="text" name={this.props.path + '[1]'} placeholder="Latitude" ref="lat" value={this.props.value[1]} onChange={this.valueChanged.bind(this, 1)} autoComplete="off" className="form-control" /> </div> <div className="col-sm-6"> <input type="text" name={this.props.path + '[0]'} placeholder="Longitude" ref="lng" value={this.props.value[0]} onChange={this.valueChanged.bind(this, 0)} autoComplete="off" className="form-control" /> </div> </div> ); } });
src/components/Common/NoWeb3.js
oraclesorg/ico-wizard
import React, { Component } from 'react'; export default class NoWeb3 extends Component { render () { return ( <div> <section className="home"> <div className="crowdsale"> <div className="container"> <h1 className="title">Wallet not found, or access to Ethereum account not granted</h1> <p className="description"> If a Wallet extension is installed on your web browser, please verify that the access to Ethereum account has been granted and is available for the corresponding domain. Check Token Wizard GitHub for <a href='https://github.com/poanetwork/token-wizard/wiki' target='blank'>the instruction</a>. </p> </div> </div> </section> </div> ); } }
spec/components/button.js
sylvesteraswin/react-zvui-framework
import React from 'react'; import { Button, IconButton, } from '../../components/button'; import style from '../style'; const ButtonTest = () => ( <section className="pa3 pa5-ns"> <h5>Buttons</h5> <h6>Link & Buttons on White</h6> <div className="mv2 pa4"> <div className="cf"> <div className="fl w-100 w-20-l tc pa2"> <Button primary href="http://www.google.com" label="Primary Link" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button secondary icon="favorite_border" label="Secondary Button" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button href="http://www.google.com" label="Tertiary Link" /> </div> </div> </div> <h6>Link & Buttons on Color</h6> <div className={`mv4 pa4 ${style.orangeBg}`}> <div className="cf"> <div className="fl w-100 w-20-l tc pa2"> <Button inverse icon="bookmark" label="Primary Button" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button white icon="bookmark" label="Secondary Button" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button href="http://www.google.com" label="Tertiary Link" /> </div> </div> </div> <h6>Link & Buttons on Black</h6> <div className={`mv4 pa4 ${style.blackBg}`}> <div className="cf"> <div className="fl w-100 w-20-l tc pa2"> <Button primary href="http://www.google.com" label="Primary Link" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button secondary icon="favorite_border" label="Secondary Button" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button white href="http://www.google.com" label="Tertiary Link" /> </div> </div> </div> <h6>Link & Buttons on Blue</h6> <div className={`mv4 pa4 ${style.blueBg}`}> <div className="cf"> <div className="fl w-100 w-20-l tc pa2"> <Button primary href="http://www.google.com" label="Primary Link" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button white icon="favorite_border" label="Secondary Button" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button href="http://www.google.com" label="Tertiary Link" /> </div> </div> </div> <h6>Follow Compact</h6> <p className="mv3 tc"> <IconButton className="mr2" icon='favorite' primary /> <IconButton className="mr2" icon='favorite' secondary /> <IconButton className="mr2" icon='favorite' /> <IconButton className="mr2" icon='favorite' inverse /> <IconButton className="mr2" icon='favorite' disabled /> </p> <h6>Follow CTA</h6> <div className="mv4 pa4"> <div className="cf"> <div className="fl w-100 w-20-l tc pa2"> <Button rounded icon="add" label="Follow" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button rounded secondary icon="check" label="Following" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button rounded icon="add" label="Follow Brand" /> </div> <div className="fl w-100 w-20-l tc pa2"> <Button rounded secondary icon="check" label="Following" /> </div> </div> </div> <h6>Floating Buttons</h6> <p className="mv3 tc"> <Button className="mr3" icon='add' floating primary /> <Button className="mr3" icon='view_headline' floating secondary /> <Button className="mr3" icon='clear' floating /> <Button className="mr3" icon='keyboard_arrow_left' floating inverse /> </p> </section> ); export default ButtonTest;
ajax/libs/react-dom/16.0.0-beta.2/umd/react-dom.production.min.js
tholu/cdnjs
/** * react-dom.production.min.js v16.0.0-beta.2 */ !function(e,t){"object"==typeof exports&&"undefined"!=typeof module?module.exports=t(require("react")):"function"==typeof define&&define.amd?define(["react"],t):e.ReactDOM=t(e.React)}(this,function(e){"use strict";function t(e){for(var t=arguments.length-1,n="Minified React error #"+e+"; visit http://facebook.github.io/react/docs/error-decoder.html?invariant="+e,r=0;r<t;r++)n+="&args[]="+encodeURIComponent(arguments[r+1]);n+=" for the full message or use the non-minified dev environment for full errors and additional helpful warnings.";var o=new Error(n);throw o.name="Invariant Violation",o.framesToPop=1,o}function n(e){if(null===e||void 0===e)throw new TypeError("Object.assign cannot be called with null or undefined");return Object(e)}function r(e,t,n,r,o,a,i,l){if(Dn(t),!e){var u;if(void 0===t)u=new Error("Minified exception occurred; use the non-minified dev environment for the full error message and additional helpful 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kp={eventTypes:yp,_isInputEventSupported:Ep,extractEvents:function(e,t,n,r){var o,a,i=t?br.getNodeFromInstance(t):window;if(qt(i)?o=Gt:vp(i)?Ep?o=an:(o=nn,a=tn):rn(i)&&(o=on),o){var l=o(e,t);if(l){return Yt(l,n,r)}}a&&a(e,i,t),"topBlur"===e&&ln(t,i)}},Pp=kp,Tp=["ResponderEventPlugin","SimpleEventPlugin","TapEventPlugin","EnterLeaveEventPlugin","ChangeEventPlugin","SelectEventPlugin","BeforeInputEventPlugin"],wp=Tp,xp={view:function(e){if(e.view)return e.view;var t=uo(e);if(t.window===t)return t;var n=t.ownerDocument;return n?n.defaultView||n.parentWindow:window},detail:function(e){return e.detail||0}};Zd.augmentClass(un,xp);var Np=un,Sp={Alt:"altKey",Control:"ctrlKey",Meta:"metaKey",Shift:"shiftKey"},_p=cn,Op={screenX:null,screenY:null,clientX:null,clientY:null,pageX:null,pageY:null,ctrlKey:null,shiftKey:null,altKey:null,metaKey:null,getModifierState:_p,button:null,buttons:null,relatedTarget:function(e){return e.relatedTarget||(e.fromElement===e.srcElement?e.toElement:e.fromElement)}};Np.augmentClass(dn,Op);var Ip=dn,Fp={mouseEnter:{registrationName:"onMouseEnter",dependencies:["topMouseOut","topMouseOver"]},mouseLeave:{registrationName:"onMouseLeave",dependencies:["topMouseOut","topMouseOver"]}},Mp={eventTypes:Fp,extractEvents:function(e,t,n,r){if("topMouseOver"===e&&(n.relatedTarget||n.fromElement))return null;if("topMouseOut"!==e&&"topMouseOver"!==e)return null;var o;if(r.window===r)o=r;else{var a=r.ownerDocument;o=a?a.defaultView||a.parentWindow:window}var i,l;if("topMouseOut"===e){i=t;var u=n.relatedTarget||n.toElement;l=u?br.getClosestInstanceFromNode(u):null}else i=null,l=t;if(i===l)return null;var s=null==i?o:br.getNodeFromInstance(i),c=null==l?o:br.getNodeFromInstance(l),d=Ip.getPooled(Fp.mouseLeave,i,n,r);d.type="mouseleave",d.target=s,d.relatedTarget=c;var p=Ip.getPooled(Fp.mouseEnter,l,n,r);return p.type="mouseenter",p.target=c,p.relatedTarget=s,Qd.accumulateEnterLeaveDispatches(d,p,i,l),[d,p]}},Dp=Mp,Ap=ur.DOCUMENT_NODE,Rp=xo.canUseDOM&&"documentMode"in document&&document.documentMode<=11,Up={select:{phasedRegistrationNames:{bubbled:"onSelect",captured:"onSelectCapture"},dependencies:["topBlur","topContextMenu","topFocus","topKeyDown","topKeyUp","topMouseDown","topMouseUp","topSelectionChange"]}},Lp=null,Hp=null,Wp=null,Vp=!1,jp=Wo.isListeningToAllDependencies,Bp={eventTypes:Up,extractEvents:function(e,t,n,r){var o=r.window===r?r.document:r.nodeType===Ap?r:r.ownerDocument;if(!o||!jp("onSelect",o))return null;var a=t?br.getNodeFromInstance(t):window;switch(e){case"topFocus":(vp(a)||"true"===a.contentEditable)&&(Lp=a,Hp=t,Wp=null);break;case"topBlur":Lp=null,Hp=null,Wp=null;break;case"topMouseDown":Vp=!0;break;case"topContextMenu":case"topMouseUp":return Vp=!1,fn(n,r);case"topSelectionChange":if(Rp)break;case"topKeyDown":case"topKeyUp":return fn(n,r)}return null}},zp=Bp,Kp={animationName:null,elapsedTime:null,pseudoElement:null};Zd.augmentClass(hn,Kp);var Yp=hn,qp={clipboardData:function(e){return"clipboardData"in e?e.clipboardData:window.clipboardData}};Zd.augmentClass(mn,qp);var Qp=mn,$p={relatedTarget:null};Np.augmentClass(gn,$p);var Xp=gn,Gp=vn,Zp={Esc:"Escape",Spacebar:" ",Left:"ArrowLeft",Up:"ArrowUp",Right:"ArrowRight",Down:"ArrowDown",Del:"Delete",Win:"OS",Menu:"ContextMenu",Apps:"ContextMenu",Scroll:"ScrollLock",MozPrintableKey:"Unidentified"},Jp={8:"Backspace",9:"Tab",12:"Clear",13:"Enter",16:"Shift",17:"Control",18:"Alt",19:"Pause",20:"CapsLock",27:"Escape",32:" ",33:"PageUp",34:"PageDown",35:"End",36:"Home",37:"ArrowLeft",38:"ArrowUp",39:"ArrowRight",40:"ArrowDown",45:"Insert",46:"Delete",112:"F1",113:"F2",114:"F3",115:"F4",116:"F5",117:"F6",118:"F7",119:"F8",120:"F9",121:"F10",122:"F11",123:"F12",144:"NumLock",145:"ScrollLock",224:"Meta"},ef=yn,tf={key:ef,location:null,ctrlKey:null,shiftKey:null,altKey:null,metaKey:null,repeat:null,locale:null,getModifierState:_p,charCode:function(e){return"keypress"===e.type?Gp(e):0},keyCode:function(e){return"keydown"===e.type||"keyup"===e.type?e.keyCode:0},which:function(e){return"keypress"===e.type?Gp(e):"keydown"===e.type||"keyup"===e.type?e.keyCode:0}};Np.augmentClass(bn,tf);var nf=bn,rf={dataTransfer:null};Ip.augmentClass(Cn,rf);var of=Cn,af={touches:null,targetTouches:null,changedTouches:null,altKey:null,metaKey:null,ctrlKey:null,shiftKey:null,getModifierState:_p};Np.augmentClass(En,af);var lf=En,uf={propertyName:null,elapsedTime:null,pseudoElement:null};Zd.augmentClass(kn,uf);var sf=kn,cf={deltaX:function(e){return"deltaX"in e?e.deltaX:"wheelDeltaX"in e?-e.wheelDeltaX:0},deltaY:function(e){return"deltaY"in e?e.deltaY:"wheelDeltaY"in e?-e.wheelDeltaY:"wheelDelta"in e?-e.wheelDelta:0},deltaZ:null,deltaMode:null};Ip.augmentClass(Pn,cf);var df=Pn,pf={},ff={};["abort","animationEnd","animationIteration","animationStart","blur","cancel","canPlay","canPlayThrough","click","close","contextMenu","copy","cut","doubleClick","drag","dragEnd","dragEnter","dragExit","dragLeave","dragOver","dragStart","drop","durationChange","emptied","encrypted","ended","error","focus","input","invalid","keyDown","keyPress","keyUp","load","loadedData","loadedMetadata","loadStart","mouseDown","mouseMove","mouseOut","mouseOver","mouseUp","paste","pause","play","playing","progress","rateChange","reset","scroll","seeked","seeking","stalled","submit","suspend","timeUpdate","toggle","touchCancel","touchEnd","touchMove","touchStart","transitionEnd","volumeChange","waiting","wheel"].forEach(function(e){var t=e[0].toUpperCase()+e.slice(1),n="on"+t,r="top"+t,o={phasedRegistrationNames:{bubbled:n,captured:n+"Capture"},dependencies:[r]};pf[e]=o,ff[r]=o});var hf={eventTypes:pf,extractEvents:function(e,t,n,r){var o=ff[e];if(!o)return null;var a;switch(e){case"topAbort":case"topCancel":case"topCanPlay":case"topCanPlayThrough":case"topClose":case"topDurationChange":case"topEmptied":case"topEncrypted":case"topEnded":case"topError":case"topInput":case"topInvalid":case"topLoad":case"topLoadedData":case"topLoadedMetadata":case"topLoadStart":case"topPause":case"topPlay":case"topPlaying":case"topProgress":case"topRateChange":case"topReset":case"topSeeked":case"topSeeking":case"topStalled":case"topSubmit":case"topSuspend":case"topTimeUpdate":case"topToggle":case"topVolumeChange":case"topWaiting":a=Zd;break;case"topKeyPress":if(0===Gp(n))return null;case"topKeyDown":case"topKeyUp":a=nf;break;case"topBlur":case"topFocus":a=Xp;break;case"topClick":if(2===n.button)return null;case"topDoubleClick":case"topMouseDown":case"topMouseMove":case"topMouseUp":case"topMouseOut":case"topMouseOver":case"topContextMenu":a=Ip;break;case"topDrag":case"topDragEnd":case"topDragEnter":case"topDragExit":case"topDragLeave":case"topDragOver":case"topDragStart":case"topDrop":a=of;break;case"topTouchCancel":case"topTouchEnd":case"topTouchMove":case"topTouchStart":a=lf;break;case"topAnimationEnd":case"topAnimationIteration":case"topAnimationStart":a=Yp;break;case"topTransitionEnd":a=sf;break;case"topScroll":a=Np;break;case"topWheel":a=df;break;case"topCopy":case"topCut":case"topPaste":a=Qp}a||_n("86",e);var i=a.getPooled(o,t,n,r);return Qd.accumulateTwoPhaseDispatches(i),i}},mf=hf;fo.setHandleTopLevel(Wo.handleTopLevel),Eo.injection.injectEventPluginOrder(wp),Qr.injection.injectComponentTree(br),Eo.injection.injectEventPluginsByName({SimpleEventPlugin:mf,EnterLeaveEventPlugin:Dp,ChangeEventPlugin:Pp,SelectEventPlugin:zp,BeforeInputEventPlugin:mp});var gf={Properties:{"aria-current":0,"aria-details":0,"aria-disabled":0,"aria-hidden":0,"aria-invalid":0,"aria-keyshortcuts":0,"aria-label":0,"aria-roledescription":0,"aria-autocomplete":0,"aria-checked":0,"aria-expanded":0,"aria-haspopup":0,"aria-level":0,"aria-modal":0,"aria-multiline":0,"aria-multiselectable":0,"aria-orientation":0,"aria-placeholder":0,"aria-pressed":0,"aria-readonly":0,"aria-required":0,"aria-selected":0,"aria-sort":0,"aria-valuemax":0,"aria-valuemin":0,"aria-valuenow":0,"aria-valuetext":0,"aria-atomic":0,"aria-busy":0,"aria-live":0,"aria-relevant":0,"aria-dropeffect":0,"aria-grabbed":0,"aria-activedescendant":0,"aria-colcount":0,"aria-colindex":0,"aria-colspan":0,"aria-controls":0,"aria-describedby":0,"aria-errormessage":0,"aria-flowto":0,"aria-labelledby":0,"aria-owns":0,"aria-posinset":0,"aria-rowcount":0,"aria-rowindex":0,"aria-rowspan":0,"aria-setsize":0},DOMAttributeNames:{},DOMPropertyNames:{}},vf=gf,yf=rr.injection.MUST_USE_PROPERTY,bf=rr.injection.HAS_BOOLEAN_VALUE,Cf=rr.injection.HAS_NUMERIC_VALUE,Ef=rr.injection.HAS_POSITIVE_NUMERIC_VALUE,kf=rr.injection.HAS_OVERLOADED_BOOLEAN_VALUE,Pf={isCustomAttribute:RegExp.prototype.test.bind(new 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e.removeAttribute("value");"number"!==e.type||!1===e.hasAttribute("value")?e.setAttribute("value",""+t):e.validity&&!e.validity.badInput&&e.ownerDocument.activeElement!==e&&e.setAttribute("value",""+t)}}},Tf=Pf,wf={xlink:"http://www.w3.org/1999/xlink",xml:"http://www.w3.org/XML/1998/namespace"},xf={accentHeight:"accent-height",accumulate:0,additive:0,alignmentBaseline:"alignment-baseline",allowReorder:"allowReorder",alphabetic:0,amplitude:0,arabicForm:"arabic-form",ascent:0,attributeName:"attributeName",attributeType:"attributeType",autoReverse:"autoReverse",azimuth:0,baseFrequency:"baseFrequency",baseProfile:"baseProfile",baselineShift:"baseline-shift",bbox:0,begin:0,bias:0,by:0,calcMode:"calcMode",capHeight:"cap-height",clip:0,clipPath:"clip-path",clipRule:"clip-rule",clipPathUnits:"clipPathUnits",colorInterpolation:"color-interpolation",colorInterpolationFilters:"color-interpolation-filters",colorProfile:"color-profile",colorRendering:"color-rendering",contentScriptType:"contentScriptType",contentStyleType:"contentStyleType",cursor:0,cx:0,cy:0,d:0,decelerate:0,descent:0,diffuseConstant:"diffuseConstant",direction:0,display:0,divisor:0,dominantBaseline:"dominant-baseline",dur:0,dx:0,dy:0,edgeMode:"edgeMode",elevation:0,enableBackground:"enable-background",end:0,exponent:0,externalResourcesRequired:"externalResourcesRequired",fill:0,fillOpacity:"fill-opacity",fillRule:"fill-rule",filter:0,filterRes:"filterRes",filterUnits:"filterUnits",floodColor:"flood-color",floodOpacity:"flood-opacity",focusable:0,fontFamily:"font-family",fontSize:"font-size",fontSizeAdjust:"font-size-adjust",fontStretch:"font-stretch",fontStyle:"font-style",fontVariant:"font-variant",fontWeight:"font-weight",format:0,from:0,fx:0,fy:0,g1:0,g2:0,glyphName:"glyph-name",glyphOrientationHorizontal:"glyph-orientation-horizontal",glyphOrientationVertical:"glyph-orientation-vertical",glyphRef:"glyphRef",gradientTransform:"gradientTransform",gradientUnits:"gradientUnits",hanging:0,horizAdvX:"horiz-adv-x",horizOriginX:"horiz-origin-x",ideographic:0,imageRendering:"image-rendering",in:0,in2:0,intercept:0,k:0,k1:0,k2:0,k3:0,k4:0,kernelMatrix:"kernelMatrix",kernelUnitLength:"kernelUnitLength",kerning:0,keyPoints:"keyPoints",keySplines:"keySplines",keyTimes:"keyTimes",lengthAdjust:"lengthAdjust",letterSpacing:"letter-spacing",lightingColor:"lighting-color",limitingConeAngle:"limitingConeAngle",local:0,markerEnd:"marker-end",markerMid:"marker-mid",markerStart:"marker-start",markerHeight:"markerHeight",markerUnits:"markerUnits",markerWidth:"markerWidth",mask:0,maskContentUnits:"maskContentUnits",maskUnits:"maskUnits",mathematical:0,mode:0,numOctaves:"numOctaves",offset:0,opacity:0,operator:0,order:0,orient:0,orientation:0,origin:0,overflow:0,overlinePosition:"overline-position",overlineThickness:"overline-thickness",paintOrder:"paint-order",panose1:"panose-1",pathLength:"pathLength",patternContentUnits:"patternContentUnits",patternTransform:"patternTransform",patternUnits:"patternUnits",pointerEvents:"pointer-events",points:0,pointsAtX:"pointsAtX",pointsAtY:"pointsAtY",pointsAtZ:"pointsAtZ",preserveAlpha:"preserveAlpha",preserveAspectRatio:"preserveAspectRatio",primitiveUnits:"primitiveUnits",r:0,radius:0,refX:"refX",refY:"refY",renderingIntent:"rendering-intent",repeatCount:"repeatCount",repeatDur:"repeatDur",requiredExtensions:"requiredExtensions",requiredFeatures:"requiredFeatures",restart:0,result:0,rotate:0,rx:0,ry:0,scale:0,seed:0,shapeRendering:"shape-rendering",slope:0,spacing:0,specularConstant:"specularConstant",specularExponent:"specularExponent",speed:0,spreadMethod:"spreadMethod",startOffset:"startOffset",stdDeviation:"stdDeviation",stemh:0,stemv:0,stitchTiles:"stitchTiles",stopColor:"stop-color",stopOpacity:"stop-opacity",strikethroughPosition:"strikethrough-position",strikethroughThickness:"strikethrough-thickness",string:0,stroke:0,strokeDasharray:"stroke-dasharray",strokeDashoffset:"stroke-dashoffset",strokeLinecap:"stroke-linecap",strokeLinejoin:"stroke-linejoin",strokeMiterlimit:"stroke-miterlimit",strokeOpacity:"stroke-opacity",strokeWidth:"stroke-width",surfaceScale:"surfaceScale",systemLanguage:"systemLanguage",tableValues:"tableValues",targetX:"targetX",targetY:"targetY",textAnchor:"text-anchor",textDecoration:"text-decoration",textRendering:"text-rendering",textLength:"textLength",to:0,transform:0,u1:0,u2:0,underlinePosition:"underline-position",underlineThickness:"underline-thickness",unicode:0,unicodeBidi:"unicode-bidi",unicodeRange:"unicode-range",unitsPerEm:"units-per-em",vAlphabetic:"v-alphabetic",vHanging:"v-hanging",vIdeographic:"v-ideographic",vMathematical:"v-mathematical",values:0,vectorEffect:"vector-effect",version:0,vertAdvY:"vert-adv-y",vertOriginX:"vert-origin-x",vertOriginY:"vert-origin-y",viewBox:"viewBox",viewTarget:"viewTarget",visibility:0,widths:0,wordSpacing:"word-spacing",writingMode:"writing-mode",x:0,xHeight:"x-height",x1:0,x2:0,xChannelSelector:"xChannelSelector",xlinkActuate:"xlink:actuate",xlinkArcrole:"xlink:arcrole",xlinkHref:"xlink:href",xlinkRole:"xlink:role",xlinkShow:"xlink:show",xlinkTitle:"xlink:title",xlinkType:"xlink:type",xmlBase:"xml:base",xmlns:0,xmlnsXlink:"xmlns:xlink",xmlLang:"xml:lang",xmlSpace:"xml:space",y:0,y1:0,y2:0,yChannelSelector:"yChannelSelector",z:0,zoomAndPan:"zoomAndPan"},Nf={Properties:{},DOMAttributeNamespaces:{xlinkActuate:wf.xlink,xlinkArcrole:wf.xlink,xlinkHref:wf.xlink,xlinkRole:wf.xlink,xlinkShow:wf.xlink,xlinkTitle:wf.xlink,xlinkType:wf.xlink,xmlBase:wf.xml,xmlLang:wf.xml,xmlSpace:wf.xml},DOMAttributeNames:{}};Object.keys(xf).forEach(function(e){Nf.Properties[e]=0,xf[e]&&(Nf.DOMAttributeNames[e]=xf[e])});var Sf=Nf;rr.injection.injectDOMPropertyConfig(vf),rr.injection.injectDOMPropertyConfig(Tf),rr.injection.injectDOMPropertyConfig(Sf);var _f=e.isValidElement,Of=cc.injectInternals,If=ur.ELEMENT_NODE,Ff=ur.TEXT_NODE,Mf=ur.COMMENT_NODE,Df=ur.DOCUMENT_NODE,Af=ur.DOCUMENT_FRAGMENT_NODE,Rf=rr.ID_ATTRIBUTE_NAME,Uf=ni.createElement,Lf=ni.getChildNamespace,Hf=ni.setInitialProperties,Wf=ni.diffProperties,Vf=ni.updateProperties,jf=ni.diffHydratedProperties,Bf=ni.diffHydratedText,zf=ni.warnForDeletedHydratableElement,Kf=ni.warnForDeletedHydratableText,Yf=ni.warnForInsertedHydratedElement,qf=ni.warnForInsertedHydratedText,Qf=br.precacheFiberNode,$f=br.updateFiberProps;eo.injection.injectFiberControlledHostComponent(ni),Bd._injectFiber(function(e){return Zf.findHostInstance(e)});var Xf=null,Gf=null,Zf=function(e){function t(e,t,n){var r=jo.enableAsyncSubtreeAPI&&null!=t&&null!=t.type&&null!=t.type.prototype&&!0===t.type.prototype.unstable_isAsyncReactComponent,i=a(e,r),l={element:t};n=void 0===n?null:n,vd(e,l,n,i),o(e,i)}var n=e.getPublicInstance,r=hd(e),o=r.scheduleUpdate,a=r.getPriorityContext,i=r.performWithPriority,l=r.batchedUpdates,u=r.unbatchedUpdates,s=r.flushSync,c=r.deferredUpdates;return{createContainer:function(e){return Ed(e)},updateContainer:function(e,n,r,o){var a=n.current,i=gd(r);null===n.context?n.context=i:n.pendingContext=i,t(a,e,o)},performWithPriority:i,batchedUpdates:l,unbatchedUpdates:u,deferredUpdates:c,flushSync:s,getPublicRootInstance:function(e){var t=e.current;if(!t.child)return null;switch(t.child.tag){case kd:return n(t.child.stateNode);default:return t.child.stateNode}},findHostInstance:function(e){var t=Pd(e);return null===t?null:t.stateNode},findHostInstanceWithNoPortals:function(e){var t=Td(e);return null===t?null:t.stateNode}}}({getRootHostContext:function(e){var t=void 0,n=void 0;if(e.nodeType===Df){t="#document";var r=e.documentElement;n=r?r.namespaceURI:Lf(null,"")}else{var o=e.nodeType===Mf?e.parentNode:e,a=o.namespaceURI||null;t=o.tagName,n=Lf(a,t)}return n},getChildHostContext:function(e,t){return Lf(e,t)},getPublicInstance:function(e){return e},prepareForCommit:function(){Xf=Wo.isEnabled(),Gf=Ld.getSelectionInformation(),Wo.setEnabled(!1)},resetAfterCommit:function(){Ld.restoreSelection(Gf),Gf=null,Wo.setEnabled(Xf),Xf=null},createInstance:function(e,t,n,r,o){var a=void 0;a=r;var i=Uf(e,t,n,a);return Qf(o,i),$f(i,t),i},appendInitialChild:function(e,t){e.appendChild(t)},finalizeInitialChildren:function(e,t,n,r){return Hf(e,t,n,r),Nn(t,n)},prepareUpdate:function(e,t,n,r,o,a){return Wf(e,t,n,r,o)},commitMount:function(e,t,n,r){e.focus()},commitUpdate:function(e,t,n,r,o,a){$f(e,o),Vf(e,t,n,r,o)},shouldSetTextContent:function(e,t){return"textarea"===e||"string"==typeof t.children||"number"==typeof t.children||"object"==typeof t.dangerouslySetInnerHTML&&null!==t.dangerouslySetInnerHTML&&"string"==typeof t.dangerouslySetInnerHTML.__html},resetTextContent:function(e){e.textContent=""},shouldDeprioritizeSubtree:function(e,t){return!!t.hidden},createTextInstance:function(e,t,n,r){var o=document.createTextNode(e);return Qf(r,o),o},commitTextUpdate:function(e,t,n){e.nodeValue=n},appendChild:function(e,t){e.appendChild(t)},appendChildToContainer:function(e,t){e.nodeType===Mf?e.parentNode.insertBefore(t,e):e.appendChild(t)},insertBefore:function(e,t,n){e.insertBefore(t,n)},insertInContainerBefore:function(e,t,n){e.nodeType===Mf?e.parentNode.insertBefore(t,n):e.insertBefore(t,n)},removeChild:function(e,t){e.removeChild(t)},removeChildFromContainer:function(e,t){e.nodeType===Mf?e.parentNode.removeChild(t):e.removeChild(t)},canHydrateInstance:function(e,t,n){return e.nodeType===If&&t===e.nodeName.toLowerCase()},canHydrateTextInstance:function(e,t){return""!==t&&e.nodeType===Ff},getNextHydratableSibling:function(e){for(var t=e.nextSibling;t&&t.nodeType!==If&&t.nodeType!==Ff;)t=t.nextSibling;return t},getFirstHydratableChild:function(e){for(var t=e.firstChild;t&&t.nodeType!==If&&t.nodeType!==Ff;)t=t.nextSibling;return t},hydrateInstance:function(e,t,n,r,o){return Qf(o,e),$f(e,n),jf(e,t,n,r)},hydrateTextInstance:function(e,t,n){return Qf(n,e),Bf(e,t)},didNotHydrateInstance:function(e,t){1===t.nodeType?zf(e,t):Kf(e,t)},didNotFindHydratableInstance:function(e,t,n){Yf(e,t,n)},didNotFindHydratableTextInstance:function(e,t){qf(e,t)},scheduleDeferredCallback:Ci.rIC,useSyncScheduling:!zo.fiberAsyncScheduling});io.injection.injectFiberBatchedUpdates(Zf.batchedUpdates);var Jf={render:function(e,t,n){return jo.disableNewFiberFeatures&&(_f(e)||("string"==typeof e?An(!1,"ReactDOM.render(): Invalid component element. Instead of passing a string like 'div', pass React.createElement('div') or <div />."):"function"==typeof e?An(!1,"ReactDOM.render(): Invalid component element. Instead of passing a class like Foo, pass React.createElement(Foo) or <Foo />."):null!=e&&void 0!==e.props?An(!1,"ReactDOM.render(): Invalid component element. This may be caused by unintentionally loading two independent copies of React."):An(!1,"ReactDOM.render(): Invalid component element."))),Sn(null,e,t,n)},unstable_renderSubtreeIntoContainer:function(e,t,n,r){return null!=e&&Er.has(e)||_n("38"),Sn(e,t,n,r)},unmountComponentAtNode:function(e){return Tn(e)||_n("40"),!!e._reactRootContainer&&(Zf.unbatchedUpdates(function(){Sn(null,null,e,function(){e._reactRootContainer=null})}),!0)},findDOMNode:Bd,unstable_createPortal:function(e,t){var n=arguments.length>2&&void 0!==arguments[2]?arguments[2]:null;return fu.createPortal(e,t,null,n)},unstable_batchedUpdates:io.batchedUpdates,unstable_deferredUpdates:Zf.deferredUpdates,flushSync:Zf.flushSync,__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED:{EventPluginHub:Eo,EventPluginRegistry:Hn,EventPropagators:Qd,ReactControlledComponent:eo,ReactDOMComponentTree:br,ReactDOMEventListener:fo}};return"function"==typeof Of&&Of({findFiberByHostInstance:br.getClosestInstanceFromNode,findHostInstanceByFiber:Zf.findHostInstance,bundleType:0,version:"16.0.0-beta.2"}),Jf});
src/components/button.js
get-focus/focus-dev-tools
import PropTypes from 'prop-types'; import React from 'react'; const Button = ({ children, type, onClick, isColored }) => { return ( <button onClick={onClick} className={`mdl-button mdl-button--${type} ${isColored ? 'mdl-button--colored' : ''}`}> {children} </button> ); } Button.displayName = 'Button'; Button.defaultProps = { isColored: false, type: 'fab' }; Button.propTypes = { onClick: PropTypes.func.isRequired, iconName: PropTypes.string, type: PropTypes.string, isColored: PropTypes.bool } export default Button;
V2-Node/esquenta.v2/UI/src/views/Base/Dropdowns/Dropdowns.js
leandrocristovao/esquenta
import React, { Component } from 'react'; import { Card, CardBody, CardHeader, Col, Dropdown, DropdownItem, DropdownMenu, DropdownToggle, Row, UncontrolledDropdown } from 'reactstrap'; class Dropdowns extends Component { constructor(props) { super(props); this.toggle = this.toggle.bind(this); this.state = { dropdownOpen: new Array(6).fill(false), }; } toggle(i) { const newArray = this.state.dropdownOpen.map((element, index) => { return (index === i ? !element : false); }); this.setState({ dropdownOpen: newArray, }); } render() { return ( <div className="animated fadeIn"> <Row> <Col xs="12"> <Card> <CardHeader> <i className="fa fa-align-justify"></i><strong>Dropdowns</strong> <div className="card-header-actions"> <a href="https://reactstrap.github.io/components/dropdowns/" rel="noreferrer noopener" target="_blank" className="card-header-action"> <small className="text-muted">docs</small> </a> </div> </CardHeader> <CardBody> <Dropdown isOpen={this.state.dropdownOpen[0]} toggle={() => { this.toggle(0); }}> <DropdownToggle caret> Dropdown </DropdownToggle> <DropdownMenu> <DropdownItem header>Header</DropdownItem> <DropdownItem disabled>Action</DropdownItem> <DropdownItem>Another Action</DropdownItem> <DropdownItem divider /> <DropdownItem>Another Action</DropdownItem> </DropdownMenu> </Dropdown> </CardBody> </Card> <Card> <CardHeader> <i className="fa fa-align-justify"></i><strong>Dropdowns</strong> <small> alignment</small> </CardHeader> <CardBody> <Dropdown isOpen={this.state.dropdownOpen[1]} toggle={() => {this.toggle(1);}}> <DropdownToggle caret> This dropdown's menu is right-aligned </DropdownToggle> <DropdownMenu right style={{right: 'auto'}}> <DropdownItem header>Header</DropdownItem> <DropdownItem disabled>Action</DropdownItem> <DropdownItem>Another Action</DropdownItem> <DropdownItem divider /> <DropdownItem>Another Action</DropdownItem> </DropdownMenu> </Dropdown> </CardBody> </Card> <Card> <CardHeader> <i className="fa fa-align-justify"></i><strong>Dropdowns</strong> <small> sizing</small> </CardHeader> <CardBody> <Dropdown isOpen={this.state.dropdownOpen[2]} toggle={() => {this.toggle(2);}} size="lg" className="mb-3"> <DropdownToggle caret> Large Dropdown </DropdownToggle> <DropdownMenu> <DropdownItem header>Header</DropdownItem> <DropdownItem disabled>Action</DropdownItem> <DropdownItem>Another Action</DropdownItem> <DropdownItem divider /> <DropdownItem>Another Action</DropdownItem> </DropdownMenu> </Dropdown> <Dropdown isOpen={this.state.dropdownOpen[3]} toggle={() => {this.toggle(3);}} className="mb-3"> <DropdownToggle caret> Normal Dropdown </DropdownToggle> <DropdownMenu> <DropdownItem header>Header</DropdownItem> <DropdownItem disabled>Action</DropdownItem> <DropdownItem>Another Action</DropdownItem> <DropdownItem divider /> <DropdownItem>Another Action</DropdownItem> </DropdownMenu> </Dropdown> <Dropdown isOpen={this.state.dropdownOpen[4]} toggle={() => {this.toggle(4);}} size="sm"> <DropdownToggle caret> Small Dropdown </DropdownToggle> <DropdownMenu> <DropdownItem header>Header</DropdownItem> <DropdownItem disabled>Action</DropdownItem> <DropdownItem>Another Action</DropdownItem> <DropdownItem divider /> <DropdownItem>Another Action</DropdownItem> </DropdownMenu> </Dropdown> </CardBody> </Card> <Card> <CardHeader> <i className="fa fa-align-justify"></i><strong>Custom Dropdowns</strong> </CardHeader> <CardBody> <Dropdown isOpen={this.state.dropdownOpen[5]} toggle={() => {this.toggle(5);}}> <DropdownToggle tag="span" onClick={() => {this.toggle(5);}} data-toggle="dropdown" aria-expanded={this.state.dropdownOpen[5]} > Custom Dropdown Content <strong> * </strong> </DropdownToggle> <DropdownMenu> <div className="dropdown-item" onClick={() => {this.toggle(5);}}>Custom dropdown item 1</div> <div className="dropdown-item" onClick={() => {this.toggle(5);}}>Custom dropdown item 2</div> <div className="dropdown-item-text" onClick={() => {this.toggle(5);}}>Custom dropdown text 3</div> <hr className="my-0 dropdown-item-text" /> <div onClick={() => {this.toggle(5);}}>Custom dropdown item 4</div> </DropdownMenu> </Dropdown> </CardBody> </Card> <Card> <CardHeader> <i className="fa fa-align-justify"></i><strong>Uncontrolled Dropdown</strong> </CardHeader> <CardBody> <UncontrolledDropdown> <DropdownToggle caret> Uncontrolled Dropdown </DropdownToggle> <DropdownMenu> <DropdownItem header>Header</DropdownItem> <DropdownItem disabled>Action</DropdownItem> <DropdownItem>Another Action</DropdownItem> <DropdownItem divider /> <DropdownItem>Another Action</DropdownItem> </DropdownMenu> </UncontrolledDropdown> </CardBody> </Card> </Col> </Row> </div> ); } } export default Dropdowns;
app/javascript/mastodon/features/compose/components/search.js
Nyoho/mastodon
import React from 'react'; import PropTypes from 'prop-types'; import { defineMessages, injectIntl, FormattedMessage } from 'react-intl'; import Overlay from 'react-overlays/lib/Overlay'; import Motion from '../../ui/util/optional_motion'; import spring from 'react-motion/lib/spring'; import { searchEnabled } from '../../../initial_state'; import Icon from 'mastodon/components/icon'; const messages = defineMessages({ placeholder: { id: 'search.placeholder', defaultMessage: 'Search' }, }); class SearchPopout extends React.PureComponent { static propTypes = { style: PropTypes.object, }; render () { const { style } = this.props; const extraInformation = searchEnabled ? <FormattedMessage id='search_popout.tips.full_text' defaultMessage='Simple text returns statuses you have written, favourited, boosted, or have been mentioned in, as well as matching usernames, display names, and hashtags.' /> : <FormattedMessage id='search_popout.tips.text' defaultMessage='Simple text returns matching display names, usernames and hashtags' />; return ( <div style={{ ...style, position: 'absolute', width: 285, zIndex: 2 }}> <Motion defaultStyle={{ opacity: 0, scaleX: 0.85, scaleY: 0.75 }} style={{ opacity: spring(1, { damping: 35, stiffness: 400 }), scaleX: spring(1, { damping: 35, stiffness: 400 }), scaleY: spring(1, { damping: 35, stiffness: 400 }) }}> {({ opacity, scaleX, scaleY }) => ( <div className='search-popout' style={{ opacity: opacity, transform: `scale(${scaleX}, ${scaleY})` }}> <h4><FormattedMessage id='search_popout.search_format' defaultMessage='Advanced search format' /></h4> <ul> <li><em>#example</em> <FormattedMessage id='search_popout.tips.hashtag' defaultMessage='hashtag' /></li> <li><em>@username@domain</em> <FormattedMessage id='search_popout.tips.user' defaultMessage='user' /></li> <li><em>URL</em> <FormattedMessage id='search_popout.tips.user' defaultMessage='user' /></li> <li><em>URL</em> <FormattedMessage id='search_popout.tips.status' defaultMessage='status' /></li> </ul> {extraInformation} </div> )} </Motion> </div> ); } } export default @injectIntl class Search extends React.PureComponent { static contextTypes = { router: PropTypes.object.isRequired, }; static propTypes = { value: PropTypes.string.isRequired, submitted: PropTypes.bool, onChange: PropTypes.func.isRequired, onSubmit: PropTypes.func.isRequired, onClear: PropTypes.func.isRequired, onShow: PropTypes.func.isRequired, openInRoute: PropTypes.bool, intl: PropTypes.object.isRequired, singleColumn: PropTypes.bool, }; state = { expanded: false, }; setRef = c => { this.searchForm = c; } handleChange = (e) => { this.props.onChange(e.target.value); } handleClear = (e) => { e.preventDefault(); if (this.props.value.length > 0 || this.props.submitted) { this.props.onClear(); } } handleKeyUp = (e) => { if (e.key === 'Enter') { e.preventDefault(); this.props.onSubmit(); if (this.props.openInRoute) { this.context.router.history.push('/search'); } } else if (e.key === 'Escape') { document.querySelector('.ui').parentElement.focus(); } } handleFocus = () => { this.setState({ expanded: true }); this.props.onShow(); if (this.searchForm && !this.props.singleColumn) { const { left, right } = this.searchForm.getBoundingClientRect(); if (left < 0 || right > (window.innerWidth || document.documentElement.clientWidth)) { this.searchForm.scrollIntoView(); } } } handleBlur = () => { this.setState({ expanded: false }); } render () { const { intl, value, submitted } = this.props; const { expanded } = this.state; const hasValue = value.length > 0 || submitted; return ( <div className='search'> <label> <span style={{ display: 'none' }}>{intl.formatMessage(messages.placeholder)}</span> <input ref={this.setRef} className='search__input' type='text' placeholder={intl.formatMessage(messages.placeholder)} value={value} onChange={this.handleChange} onKeyUp={this.handleKeyUp} onFocus={this.handleFocus} onBlur={this.handleBlur} /> </label> <div role='button' tabIndex='0' className='search__icon' onClick={this.handleClear}> <Icon id='search' className={hasValue ? '' : 'active'} /> <Icon id='times-circle' className={hasValue ? 'active' : ''} aria-label={intl.formatMessage(messages.placeholder)} /> </div> <Overlay show={expanded && !hasValue} placement='bottom' target={this}> <SearchPopout /> </Overlay> </div> ); } }
components/HomePage.js
jordancappy/jorder
import React from 'react'; class HomePage extends React.Component { render(){ return( <div> <div className="page-header text-center"> <h1>jorder</h1> <p className="lead">create html 5 forms with so much ease</p> <h1> <a className="btn btn-lg btn-success" href="/auth/google">log in with google</a> </h1> </div> </div> ); } } export default HomePage;
src/scenes/SearchScreen/components/RepoSearchBar/index.js
msanatan/GitHubProjects
import React, { Component } from 'react'; import { SearchBar, } from 'react-native-elements'; export default class RepoSearchBar extends Component { constructor(props) { super(props) this.handleChangeText = this.handleChangeText.bind(this); } render() { return ( <SearchBar lightTheme placeholder='Search for user...' autoCapitalize='none' onChangeText={this.handleChangeText} /> ); } handleChangeText(newUsername) { this.props.onChangeText(newUsername); } }
source/client/routes.js
achobanov/ReactJS-Fundamentals-lab
import React from 'react'; import { Route } from 'react-router'; import App from './components/App'; import Home from './components/Home'; import MovieAdd from './components/MovieAdd'; import UserProfile from './components/UserProfile'; import UserRegister from './components/UserRegister'; import UserLogin from './components/UserLogin'; import authorize from './utilities/Authorize'; export default ( <Route component={ App }> <Route path="/" component={ Home } /> <Route path="/movie/Add" component={ authorize(MovieAdd) } /> <Route path="/user/profile/:userId" component={ authorize(UserProfile) } /> <Route path="/user/register" component={ UserRegister } /> <Route path="/user/login" component={ UserLogin } /> </Route> );
app/containers/LanguageProvider/index.js
patrykomiotek/seo-monitor-front
/* * * LanguageProvider * * this component connects the redux state language locale to the * IntlProvider component and i18n messages (loaded from `app/translations`) */ import React from 'react'; import { connect } from 'react-redux'; import { createSelector } from 'reselect'; import { IntlProvider } from 'react-intl'; import { makeSelectLocale } from './selectors'; export class LanguageProvider extends React.PureComponent { // eslint-disable-line react/prefer-stateless-function render() { return ( <IntlProvider locale={this.props.locale} key={this.props.locale} messages={this.props.messages[this.props.locale]}> {React.Children.only(this.props.children)} </IntlProvider> ); } } LanguageProvider.propTypes = { locale: React.PropTypes.string, messages: React.PropTypes.object, children: React.PropTypes.element.isRequired, }; LanguageProvider.defaultProps = { locale: 'en', messages: {}, }; const mapStateToProps = createSelector( makeSelectLocale(), (locale) => ({ locale }) ); function mapDispatchToProps(dispatch) { return { dispatch, }; } export default connect(mapStateToProps, mapDispatchToProps)(LanguageProvider);
src/MessageBox/MessageBoxLayout2.js
nirhart/wix-style-react
import React from 'react'; import * as styles from './MessageBoxLayout2.scss'; import {HeaderLayout1, FooterLayout1} from './'; const MessageBoxLayout2 = ({title, onCancel, onOk, confirmText, children, hideFooter, cancelText, style, theme}) => { //TODO When deprecation ends, _theme won't be needed. const _theme = theme || style; if (style) { console.warn('[wix-style-react>MessageBoxLayout2] Warning. Property \'style\' has been deprecated, and will be removed Jan 1st 2017. Please use \'theme\' instead.'); } return ( <div className={styles.content}> <HeaderLayout1 title={title} onCancel={onCancel} theme={_theme}/> <div className={styles.body} > {children} </div> { !hideFooter ? <FooterLayout1 confirmText={confirmText} cancelText={cancelText} onCancel={onCancel} onOk={onOk} theme={_theme}/> : null } </div> ); }; MessageBoxLayout2.propTypes = { hideFooter: React.PropTypes.bool, confirmText: React.PropTypes.string, cancelText: React.PropTypes.string, style: React.PropTypes.string, theme: React.PropTypes.string, onOk: React.PropTypes.func, onCancel: React.PropTypes.func, title: React.PropTypes.node, children: React.PropTypes.any }; export default MessageBoxLayout2;
ajax/libs/raven.js/[email protected]/angular,console,ember/raven.js
extend1994/cdnjs
/*! Raven.js 3.26.4 (7d7202b) | github.com/getsentry/raven-js */ /* * Includes TraceKit * https://github.com/getsentry/TraceKit * * Copyright 2018 Matt Robenolt and other contributors * Released under the BSD license * https://github.com/getsentry/raven-js/blob/master/LICENSE * */ (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.Raven = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ /** * Angular.js plugin * * Provides an $exceptionHandler for Angular.js */ var wrappedCallback = _dereq_(8).wrappedCallback; // See https://github.com/angular/angular.js/blob/v1.4.7/src/minErr.js var angularPattern = /^\[((?:[$a-zA-Z0-9]+:)?(?:[$a-zA-Z0-9]+))\] (.*?)\n?(\S+)$/; var moduleName = 'ngRaven'; function angularPlugin(Raven, angular) { angular = angular || window.angular; if (!angular) return; function RavenProvider() { this.$get = [ '$window', function($window) { return Raven; } ]; } function ExceptionHandlerProvider($provide) { $provide.decorator('$exceptionHandler', ['Raven', '$delegate', exceptionHandler]); } function exceptionHandler(R, $delegate) { return function(ex, cause) { R.captureException(ex, { extra: {cause: cause} }); $delegate(ex, cause); }; } angular .module(moduleName, []) .provider('Raven', RavenProvider) .config(['$provide', ExceptionHandlerProvider]); Raven.setDataCallback( wrappedCallback(function(data) { return angularPlugin._normalizeData(data); }) ); } angularPlugin._normalizeData = function(data) { // We only care about mutating an exception var exception = data.exception; if (exception) { exception = exception.values[0]; var matches = angularPattern.exec(exception.value); if (matches) { // This type now becomes something like: $rootScope:inprog exception.type = matches[1]; exception.value = matches[2]; data.message = exception.type + ': ' + exception.value; // auto set a new tag specifically for the angular error url data.extra.angularDocs = matches[3].substr(0, 250); } } return data; }; angularPlugin.moduleName = moduleName; module.exports = angularPlugin; _dereq_(7).addPlugin(module.exports); },{"7":7,"8":8}],2:[function(_dereq_,module,exports){ /** * console plugin * * Monkey patches console.* calls into Sentry messages with * their appropriate log levels. (Experimental) * * Options: * * `levels`: An array of levels (methods on `console`) to report to Sentry. * Defaults to debug, info, warn, and error. */ var wrapConsoleMethod = _dereq_(5).wrapMethod; function consolePlugin(Raven, console, pluginOptions) { console = console || window.console || {}; pluginOptions = pluginOptions || {}; var logLevels = pluginOptions.levels || ['debug', 'info', 'warn', 'error']; if ('assert' in console) logLevels.push('assert'); var callback = function(msg, data) { Raven.captureMessage(msg, data); }; var level = logLevels.pop(); while (level) { wrapConsoleMethod(console, level, callback); level = logLevels.pop(); } } module.exports = consolePlugin; _dereq_(7).addPlugin(module.exports); },{"5":5,"7":7}],3:[function(_dereq_,module,exports){ /** * Ember.js plugin * * Patches event handler callbacks and ajax callbacks. */ function emberPlugin(Raven, Ember) { Ember = Ember || window.Ember; // quit if Ember isn't on the page if (!Ember) return; var _oldOnError = Ember.onerror; Ember.onerror = function EmberOnError(error) { Raven.captureException(error); if (typeof _oldOnError === 'function') { _oldOnError.call(this, error); } }; Ember.RSVP.on('error', function(reason) { if (reason instanceof Error) { Raven.captureException(reason, { extra: {context: 'Unhandled Promise error detected'} }); } else { Raven.captureMessage('Unhandled Promise error detected', {extra: {reason: reason}}); } }); } module.exports = emberPlugin; _dereq_(7).addPlugin(module.exports); },{"7":7}],4:[function(_dereq_,module,exports){ function RavenConfigError(message) { this.name = 'RavenConfigError'; this.message = message; } RavenConfigError.prototype = new Error(); RavenConfigError.prototype.constructor = RavenConfigError; module.exports = RavenConfigError; },{}],5:[function(_dereq_,module,exports){ var utils = _dereq_(8); var wrapMethod = function(console, level, callback) { var originalConsoleLevel = console[level]; var originalConsole = console; if (!(level in console)) { return; } var sentryLevel = level === 'warn' ? 'warning' : level; console[level] = function() { var args = [].slice.call(arguments); var msg = utils.safeJoin(args, ' '); var data = {level: sentryLevel, logger: 'console', extra: {arguments: args}}; if (level === 'assert') { if (args[0] === false) { // Default browsers message msg = 'Assertion failed: ' + (utils.safeJoin(args.slice(1), ' ') || 'console.assert'); data.extra.arguments = args.slice(1); callback && callback(msg, data); } } else { callback && callback(msg, data); } // this fails for some browsers. :( if (originalConsoleLevel) { // IE9 doesn't allow calling apply on console functions directly // See: https://stackoverflow.com/questions/5472938/does-ie9-support-console-log-and-is-it-a-real-function#answer-5473193 Function.prototype.apply.call(originalConsoleLevel, originalConsole, args); } }; }; module.exports = { wrapMethod: wrapMethod }; },{"8":8}],6:[function(_dereq_,module,exports){ (function (global){ /*global XDomainRequest:false */ var TraceKit = _dereq_(9); var stringify = _dereq_(10); var md5 = _dereq_(11); var RavenConfigError = _dereq_(4); var utils = _dereq_(8); var isErrorEvent = utils.isErrorEvent; var isDOMError = utils.isDOMError; var isDOMException = utils.isDOMException; var isError = utils.isError; var isObject = utils.isObject; var isPlainObject = utils.isPlainObject; var isUndefined = utils.isUndefined; var isFunction = utils.isFunction; var isString = utils.isString; var isArray = utils.isArray; var isEmptyObject = utils.isEmptyObject; var each = utils.each; var objectMerge = utils.objectMerge; var truncate = utils.truncate; var objectFrozen = utils.objectFrozen; var hasKey = utils.hasKey; var joinRegExp = utils.joinRegExp; var urlencode = utils.urlencode; var uuid4 = utils.uuid4; var htmlTreeAsString = utils.htmlTreeAsString; var isSameException = utils.isSameException; var isSameStacktrace = utils.isSameStacktrace; var parseUrl = utils.parseUrl; var fill = utils.fill; var supportsFetch = utils.supportsFetch; var supportsReferrerPolicy = utils.supportsReferrerPolicy; var serializeKeysForMessage = utils.serializeKeysForMessage; var serializeException = utils.serializeException; var sanitize = utils.sanitize; var wrapConsoleMethod = _dereq_(5).wrapMethod; var dsnKeys = 'source protocol user pass host port path'.split(' '), dsnPattern = /^(?:(\w+):)?\/\/(?:(\w+)(:\w+)?@)?([\w\.-]+)(?::(\d+))?(\/.*)/; function now() { return +new Date(); } // This is to be defensive in environments where window does not exist (see https://github.com/getsentry/raven-js/pull/785) var _window = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; var _document = _window.document; var _navigator = _window.navigator; function keepOriginalCallback(original, callback) { return isFunction(callback) ? function(data) { return callback(data, original); } : callback; } // First, check for JSON support // If there is no JSON, we no-op the core features of Raven // since JSON is required to encode the payload function Raven() { this._hasJSON = !!(typeof JSON === 'object' && JSON.stringify); // Raven can run in contexts where there's no document (react-native) this._hasDocument = !isUndefined(_document); this._hasNavigator = !isUndefined(_navigator); this._lastCapturedException = null; this._lastData = null; this._lastEventId = null; this._globalServer = null; this._globalKey = null; this._globalProject = null; this._globalContext = {}; this._globalOptions = { // SENTRY_RELEASE can be injected by https://github.com/getsentry/sentry-webpack-plugin release: _window.SENTRY_RELEASE && _window.SENTRY_RELEASE.id, logger: 'javascript', ignoreErrors: [], ignoreUrls: [], whitelistUrls: [], includePaths: [], headers: null, collectWindowErrors: true, captureUnhandledRejections: true, maxMessageLength: 0, // By default, truncates URL values to 250 chars maxUrlLength: 250, stackTraceLimit: 50, autoBreadcrumbs: true, instrument: true, sampleRate: 1, sanitizeKeys: [] }; this._fetchDefaults = { method: 'POST', keepalive: true, // Despite all stars in the sky saying that Edge supports old draft syntax, aka 'never', 'always', 'origin' and 'default // https://caniuse.com/#feat=referrer-policy // It doesn't. And it throw exception instead of ignoring this parameter... // REF: https://github.com/getsentry/raven-js/issues/1233 referrerPolicy: supportsReferrerPolicy() ? 'origin' : '' }; this._ignoreOnError = 0; this._isRavenInstalled = false; this._originalErrorStackTraceLimit = Error.stackTraceLimit; // capture references to window.console *and* all its methods first // before the console plugin has a chance to monkey patch this._originalConsole = _window.console || {}; this._originalConsoleMethods = {}; this._plugins = []; this._startTime = now(); this._wrappedBuiltIns = []; this._breadcrumbs = []; this._lastCapturedEvent = null; this._keypressTimeout; this._location = _window.location; this._lastHref = this._location && this._location.href; this._resetBackoff(); // eslint-disable-next-line guard-for-in for (var method in this._originalConsole) { this._originalConsoleMethods[method] = this._originalConsole[method]; } } /* * The core Raven singleton * * @this {Raven} */ Raven.prototype = { // Hardcode version string so that raven source can be loaded directly via // webpack (using a build step causes webpack #1617). Grunt verifies that // this value matches package.json during build. // See: https://github.com/getsentry/raven-js/issues/465 VERSION: '3.26.4', debug: false, TraceKit: TraceKit, // alias to TraceKit /* * Configure Raven with a DSN and extra options * * @param {string} dsn The public Sentry DSN * @param {object} options Set of global options [optional] * @return {Raven} */ config: function(dsn, options) { var self = this; if (self._globalServer) { this._logDebug('error', 'Error: Raven has already been configured'); return self; } if (!dsn) return self; var globalOptions = self._globalOptions; // merge in options if (options) { each(options, function(key, value) { // tags and extra are special and need to be put into context if (key === 'tags' || key === 'extra' || key === 'user') { self._globalContext[key] = value; } else { globalOptions[key] = value; } }); } self.setDSN(dsn); // "Script error." is hard coded into browsers for errors that it can't read. // this is the result of a script being pulled in from an external domain and CORS. globalOptions.ignoreErrors.push(/^Script error\.?$/); globalOptions.ignoreErrors.push(/^Javascript error: Script error\.? on line 0$/); // join regexp rules into one big rule globalOptions.ignoreErrors = joinRegExp(globalOptions.ignoreErrors); globalOptions.ignoreUrls = globalOptions.ignoreUrls.length ? joinRegExp(globalOptions.ignoreUrls) : false; globalOptions.whitelistUrls = globalOptions.whitelistUrls.length ? joinRegExp(globalOptions.whitelistUrls) : false; globalOptions.includePaths = joinRegExp(globalOptions.includePaths); globalOptions.maxBreadcrumbs = Math.max( 0, Math.min(globalOptions.maxBreadcrumbs || 100, 100) ); // default and hard limit is 100 var autoBreadcrumbDefaults = { xhr: true, console: true, dom: true, location: true, sentry: true }; var autoBreadcrumbs = globalOptions.autoBreadcrumbs; if ({}.toString.call(autoBreadcrumbs) === '[object Object]') { autoBreadcrumbs = objectMerge(autoBreadcrumbDefaults, autoBreadcrumbs); } else if (autoBreadcrumbs !== false) { autoBreadcrumbs = autoBreadcrumbDefaults; } globalOptions.autoBreadcrumbs = autoBreadcrumbs; var instrumentDefaults = { tryCatch: true }; var instrument = globalOptions.instrument; if ({}.toString.call(instrument) === '[object Object]') { instrument = objectMerge(instrumentDefaults, instrument); } else if (instrument !== false) { instrument = instrumentDefaults; } globalOptions.instrument = instrument; TraceKit.collectWindowErrors = !!globalOptions.collectWindowErrors; // return for chaining return self; }, /* * Installs a global window.onerror error handler * to capture and report uncaught exceptions. * At this point, install() is required to be called due * to the way TraceKit is set up. * * @return {Raven} */ install: function() { var self = this; if (self.isSetup() && !self._isRavenInstalled) { TraceKit.report.subscribe(function() { self._handleOnErrorStackInfo.apply(self, arguments); }); if (self._globalOptions.captureUnhandledRejections) { self._attachPromiseRejectionHandler(); } self._patchFunctionToString(); if (self._globalOptions.instrument && self._globalOptions.instrument.tryCatch) { self._instrumentTryCatch(); } if (self._globalOptions.autoBreadcrumbs) self._instrumentBreadcrumbs(); // Install all of the plugins self._drainPlugins(); self._isRavenInstalled = true; } Error.stackTraceLimit = self._globalOptions.stackTraceLimit; return this; }, /* * Set the DSN (can be called multiple time unlike config) * * @param {string} dsn The public Sentry DSN */ setDSN: function(dsn) { var self = this, uri = self._parseDSN(dsn), lastSlash = uri.path.lastIndexOf('/'), path = uri.path.substr(1, lastSlash); self._dsn = dsn; self._globalKey = uri.user; self._globalSecret = uri.pass && uri.pass.substr(1); self._globalProject = uri.path.substr(lastSlash + 1); self._globalServer = self._getGlobalServer(uri); self._globalEndpoint = self._globalServer + '/' + path + 'api/' + self._globalProject + '/store/'; // Reset backoff state since we may be pointing at a // new project/server this._resetBackoff(); }, /* * Wrap code within a context so Raven can capture errors * reliably across domains that is executed immediately. * * @param {object} options A specific set of options for this context [optional] * @param {function} func The callback to be immediately executed within the context * @param {array} args An array of arguments to be called with the callback [optional] */ context: function(options, func, args) { if (isFunction(options)) { args = func || []; func = options; options = {}; } return this.wrap(options, func).apply(this, args); }, /* * Wrap code within a context and returns back a new function to be executed * * @param {object} options A specific set of options for this context [optional] * @param {function} func The function to be wrapped in a new context * @param {function} _before A function to call before the try/catch wrapper [optional, private] * @return {function} The newly wrapped functions with a context */ wrap: function(options, func, _before) { var self = this; // 1 argument has been passed, and it's not a function // so just return it if (isUndefined(func) && !isFunction(options)) { return options; } // options is optional if (isFunction(options)) { func = options; options = undefined; } // At this point, we've passed along 2 arguments, and the second one // is not a function either, so we'll just return the second argument. if (!isFunction(func)) { return func; } // We don't wanna wrap it twice! try { if (func.__raven__) { return func; } // If this has already been wrapped in the past, return that if (func.__raven_wrapper__) { return func.__raven_wrapper__; } } catch (e) { // Just accessing custom props in some Selenium environments // can cause a "Permission denied" exception (see raven-js#495). // Bail on wrapping and return the function as-is (defers to window.onerror). return func; } function wrapped() { var args = [], i = arguments.length, deep = !options || (options && options.deep !== false); if (_before && isFunction(_before)) { _before.apply(this, arguments); } // Recursively wrap all of a function's arguments that are // functions themselves. while (i--) args[i] = deep ? self.wrap(options, arguments[i]) : arguments[i]; try { // Attempt to invoke user-land function // NOTE: If you are a Sentry user, and you are seeing this stack frame, it // means Raven caught an error invoking your application code. This is // expected behavior and NOT indicative of a bug with Raven.js. return func.apply(this, args); } catch (e) { self._ignoreNextOnError(); self.captureException(e, options); throw e; } } // copy over properties of the old function for (var property in func) { if (hasKey(func, property)) { wrapped[property] = func[property]; } } wrapped.prototype = func.prototype; func.__raven_wrapper__ = wrapped; // Signal that this function has been wrapped/filled already // for both debugging and to prevent it to being wrapped/filled twice wrapped.__raven__ = true; wrapped.__orig__ = func; return wrapped; }, /** * Uninstalls the global error handler. * * @return {Raven} */ uninstall: function() { TraceKit.report.uninstall(); this._detachPromiseRejectionHandler(); this._unpatchFunctionToString(); this._restoreBuiltIns(); this._restoreConsole(); Error.stackTraceLimit = this._originalErrorStackTraceLimit; this._isRavenInstalled = false; return this; }, /** * Callback used for `unhandledrejection` event * * @param {PromiseRejectionEvent} event An object containing * promise: the Promise that was rejected * reason: the value with which the Promise was rejected * @return void */ _promiseRejectionHandler: function(event) { this._logDebug('debug', 'Raven caught unhandled promise rejection:', event); this.captureException(event.reason, { mechanism: { type: 'onunhandledrejection', handled: false } }); }, /** * Installs the global promise rejection handler. * * @return {raven} */ _attachPromiseRejectionHandler: function() { this._promiseRejectionHandler = this._promiseRejectionHandler.bind(this); _window.addEventListener && _window.addEventListener('unhandledrejection', this._promiseRejectionHandler); return this; }, /** * Uninstalls the global promise rejection handler. * * @return {raven} */ _detachPromiseRejectionHandler: function() { _window.removeEventListener && _window.removeEventListener('unhandledrejection', this._promiseRejectionHandler); return this; }, /** * Manually capture an exception and send it over to Sentry * * @param {error} ex An exception to be logged * @param {object} options A specific set of options for this error [optional] * @return {Raven} */ captureException: function(ex, options) { options = objectMerge({trimHeadFrames: 0}, options ? options : {}); if (isErrorEvent(ex) && ex.error) { // If it is an ErrorEvent with `error` property, extract it to get actual Error ex = ex.error; } else if (isDOMError(ex) || isDOMException(ex)) { // If it is a DOMError or DOMException (which are legacy APIs, but still supported in some browsers) // then we just extract the name and message, as they don't provide anything else // https://developer.mozilla.org/en-US/docs/Web/API/DOMError // https://developer.mozilla.org/en-US/docs/Web/API/DOMException var name = ex.name || (isDOMError(ex) ? 'DOMError' : 'DOMException'); var message = ex.message ? name + ': ' + ex.message : name; return this.captureMessage( message, objectMerge(options, { // neither DOMError or DOMException provide stack trace and we most likely wont get it this way as well // but it's barely any overhead so we may at least try stacktrace: true, trimHeadFrames: options.trimHeadFrames + 1 }) ); } else if (isError(ex)) { // we have a real Error object ex = ex; } else if (isPlainObject(ex)) { // If it is plain Object, serialize it manually and extract options // This will allow us to group events based on top-level keys // which is much better than creating new group when any key/value change options = this._getCaptureExceptionOptionsFromPlainObject(options, ex); ex = new Error(options.message); } else { // If none of previous checks were valid, then it means that // it's not a DOMError/DOMException // it's not a plain Object // it's not a valid ErrorEvent (one with an error property) // it's not an Error // So bail out and capture it as a simple message: return this.captureMessage( ex, objectMerge(options, { stacktrace: true, // if we fall back to captureMessage, default to attempting a new trace trimHeadFrames: options.trimHeadFrames + 1 }) ); } // Store the raw exception object for potential debugging and introspection this._lastCapturedException = ex; // TraceKit.report will re-raise any exception passed to it, // which means you have to wrap it in try/catch. Instead, we // can wrap it here and only re-raise if TraceKit.report // raises an exception different from the one we asked to // report on. try { var stack = TraceKit.computeStackTrace(ex); this._handleStackInfo(stack, options); } catch (ex1) { if (ex !== ex1) { throw ex1; } } return this; }, _getCaptureExceptionOptionsFromPlainObject: function(currentOptions, ex) { var exKeys = Object.keys(ex).sort(); var options = objectMerge(currentOptions, { message: 'Non-Error exception captured with keys: ' + serializeKeysForMessage(exKeys), fingerprint: [md5(exKeys)], extra: currentOptions.extra || {} }); options.extra.__serialized__ = serializeException(ex); return options; }, /* * Manually send a message to Sentry * * @param {string} msg A plain message to be captured in Sentry * @param {object} options A specific set of options for this message [optional] * @return {Raven} */ captureMessage: function(msg, options) { // config() automagically converts ignoreErrors from a list to a RegExp so we need to test for an // early call; we'll error on the side of logging anything called before configuration since it's // probably something you should see: if ( !!this._globalOptions.ignoreErrors.test && this._globalOptions.ignoreErrors.test(msg) ) { return; } options = options || {}; msg = msg + ''; // Make sure it's actually a string var data = objectMerge( { message: msg }, options ); var ex; // Generate a "synthetic" stack trace from this point. // NOTE: If you are a Sentry user, and you are seeing this stack frame, it is NOT indicative // of a bug with Raven.js. Sentry generates synthetic traces either by configuration, // or if it catches a thrown object without a "stack" property. try { throw new Error(msg); } catch (ex1) { ex = ex1; } // null exception name so `Error` isn't prefixed to msg ex.name = null; var stack = TraceKit.computeStackTrace(ex); // stack[0] is `throw new Error(msg)` call itself, we are interested in the frame that was just before that, stack[1] var initialCall = isArray(stack.stack) && stack.stack[1]; // if stack[1] is `Raven.captureException`, it means that someone passed a string to it and we redirected that call // to be handled by `captureMessage`, thus `initialCall` is the 3rd one, not 2nd // initialCall => captureException(string) => captureMessage(string) if (initialCall && initialCall.func === 'Raven.captureException') { initialCall = stack.stack[2]; } var fileurl = (initialCall && initialCall.url) || ''; if ( !!this._globalOptions.ignoreUrls.test && this._globalOptions.ignoreUrls.test(fileurl) ) { return; } if ( !!this._globalOptions.whitelistUrls.test && !this._globalOptions.whitelistUrls.test(fileurl) ) { return; } // Always attempt to get stacktrace if message is empty. // It's the only way to provide any helpful information to the user. if (this._globalOptions.stacktrace || options.stacktrace || data.message === '') { // fingerprint on msg, not stack trace (legacy behavior, could be revisited) data.fingerprint = data.fingerprint == null ? msg : data.fingerprint; options = objectMerge( { trimHeadFrames: 0 }, options ); // Since we know this is a synthetic trace, the top frame (this function call) // MUST be from Raven.js, so mark it for trimming // We add to the trim counter so that callers can choose to trim extra frames, such // as utility functions. options.trimHeadFrames += 1; var frames = this._prepareFrames(stack, options); data.stacktrace = { // Sentry expects frames oldest to newest frames: frames.reverse() }; } // Make sure that fingerprint is always wrapped in an array if (data.fingerprint) { data.fingerprint = isArray(data.fingerprint) ? data.fingerprint : [data.fingerprint]; } // Fire away! this._send(data); return this; }, captureBreadcrumb: function(obj) { var crumb = objectMerge( { timestamp: now() / 1000 }, obj ); if (isFunction(this._globalOptions.breadcrumbCallback)) { var result = this._globalOptions.breadcrumbCallback(crumb); if (isObject(result) && !isEmptyObject(result)) { crumb = result; } else if (result === false) { return this; } } this._breadcrumbs.push(crumb); if (this._breadcrumbs.length > this._globalOptions.maxBreadcrumbs) { this._breadcrumbs.shift(); } return this; }, addPlugin: function(plugin /*arg1, arg2, ... argN*/) { var pluginArgs = [].slice.call(arguments, 1); this._plugins.push([plugin, pluginArgs]); if (this._isRavenInstalled) { this._drainPlugins(); } return this; }, /* * Set/clear a user to be sent along with the payload. * * @param {object} user An object representing user data [optional] * @return {Raven} */ setUserContext: function(user) { // Intentionally do not merge here since that's an unexpected behavior. this._globalContext.user = user; return this; }, /* * Merge extra attributes to be sent along with the payload. * * @param {object} extra An object representing extra data [optional] * @return {Raven} */ setExtraContext: function(extra) { this._mergeContext('extra', extra); return this; }, /* * Merge tags to be sent along with the payload. * * @param {object} tags An object representing tags [optional] * @return {Raven} */ setTagsContext: function(tags) { this._mergeContext('tags', tags); return this; }, /* * Clear all of the context. * * @return {Raven} */ clearContext: function() { this._globalContext = {}; return this; }, /* * Get a copy of the current context. This cannot be mutated. * * @return {object} copy of context */ getContext: function() { // lol javascript return JSON.parse(stringify(this._globalContext)); }, /* * Set environment of application * * @param {string} environment Typically something like 'production'. * @return {Raven} */ setEnvironment: function(environment) { this._globalOptions.environment = environment; return this; }, /* * Set release version of application * * @param {string} release Typically something like a git SHA to identify version * @return {Raven} */ setRelease: function(release) { this._globalOptions.release = release; return this; }, /* * Set the dataCallback option * * @param {function} callback The callback to run which allows the * data blob to be mutated before sending * @return {Raven} */ setDataCallback: function(callback) { var original = this._globalOptions.dataCallback; this._globalOptions.dataCallback = keepOriginalCallback(original, callback); return this; }, /* * Set the breadcrumbCallback option * * @param {function} callback The callback to run which allows filtering * or mutating breadcrumbs * @return {Raven} */ setBreadcrumbCallback: function(callback) { var original = this._globalOptions.breadcrumbCallback; this._globalOptions.breadcrumbCallback = keepOriginalCallback(original, callback); return this; }, /* * Set the shouldSendCallback option * * @param {function} callback The callback to run which allows * introspecting the blob before sending * @return {Raven} */ setShouldSendCallback: function(callback) { var original = this._globalOptions.shouldSendCallback; this._globalOptions.shouldSendCallback = keepOriginalCallback(original, callback); return this; }, /** * Override the default HTTP transport mechanism that transmits data * to the Sentry server. * * @param {function} transport Function invoked instead of the default * `makeRequest` handler. * * @return {Raven} */ setTransport: function(transport) { this._globalOptions.transport = transport; return this; }, /* * Get the latest raw exception that was captured by Raven. * * @return {error} */ lastException: function() { return this._lastCapturedException; }, /* * Get the last event id * * @return {string} */ lastEventId: function() { return this._lastEventId; }, /* * Determine if Raven is setup and ready to go. * * @return {boolean} */ isSetup: function() { if (!this._hasJSON) return false; // needs JSON support if (!this._globalServer) { if (!this.ravenNotConfiguredError) { this.ravenNotConfiguredError = true; this._logDebug('error', 'Error: Raven has not been configured.'); } return false; } return true; }, afterLoad: function() { // TODO: remove window dependence? // Attempt to initialize Raven on load var RavenConfig = _window.RavenConfig; if (RavenConfig) { this.config(RavenConfig.dsn, RavenConfig.config).install(); } }, showReportDialog: function(options) { if ( !_document // doesn't work without a document (React native) ) return; options = Object.assign( { eventId: this.lastEventId(), dsn: this._dsn, user: this._globalContext.user || {} }, options ); if (!options.eventId) { throw new RavenConfigError('Missing eventId'); } if (!options.dsn) { throw new RavenConfigError('Missing DSN'); } var encode = encodeURIComponent; var encodedOptions = []; for (var key in options) { if (key === 'user') { var user = options.user; if (user.name) encodedOptions.push('name=' + encode(user.name)); if (user.email) encodedOptions.push('email=' + encode(user.email)); } else { encodedOptions.push(encode(key) + '=' + encode(options[key])); } } var globalServer = this._getGlobalServer(this._parseDSN(options.dsn)); var script = _document.createElement('script'); script.async = true; script.src = globalServer + '/api/embed/error-page/?' + encodedOptions.join('&'); (_document.head || _document.body).appendChild(script); }, /**** Private functions ****/ _ignoreNextOnError: function() { var self = this; this._ignoreOnError += 1; setTimeout(function() { // onerror should trigger before setTimeout self._ignoreOnError -= 1; }); }, _triggerEvent: function(eventType, options) { // NOTE: `event` is a native browser thing, so let's avoid conflicting wiht it var evt, key; if (!this._hasDocument) return; options = options || {}; eventType = 'raven' + eventType.substr(0, 1).toUpperCase() + eventType.substr(1); if (_document.createEvent) { evt = _document.createEvent('HTMLEvents'); evt.initEvent(eventType, true, true); } else { evt = _document.createEventObject(); evt.eventType = eventType; } for (key in options) if (hasKey(options, key)) { evt[key] = options[key]; } if (_document.createEvent) { // IE9 if standards _document.dispatchEvent(evt); } else { // IE8 regardless of Quirks or Standards // IE9 if quirks try { _document.fireEvent('on' + evt.eventType.toLowerCase(), evt); } catch (e) { // Do nothing } } }, /** * Wraps addEventListener to capture UI breadcrumbs * @param evtName the event name (e.g. "click") * @returns {Function} * @private */ _breadcrumbEventHandler: function(evtName) { var self = this; return function(evt) { // reset keypress timeout; e.g. triggering a 'click' after // a 'keypress' will reset the keypress debounce so that a new // set of keypresses can be recorded self._keypressTimeout = null; // It's possible this handler might trigger multiple times for the same // event (e.g. event propagation through node ancestors). Ignore if we've // already captured the event. if (self._lastCapturedEvent === evt) return; self._lastCapturedEvent = evt; // try/catch both: // - accessing evt.target (see getsentry/raven-js#838, #768) // - `htmlTreeAsString` because it's complex, and just accessing the DOM incorrectly // can throw an exception in some circumstances. var target; try { target = htmlTreeAsString(evt.target); } catch (e) { target = '<unknown>'; } self.captureBreadcrumb({ category: 'ui.' + evtName, // e.g. ui.click, ui.input message: target }); }; }, /** * Wraps addEventListener to capture keypress UI events * @returns {Function} * @private */ _keypressEventHandler: function() { var self = this, debounceDuration = 1000; // milliseconds // TODO: if somehow user switches keypress target before // debounce timeout is triggered, we will only capture // a single breadcrumb from the FIRST target (acceptable?) return function(evt) { var target; try { target = evt.target; } catch (e) { // just accessing event properties can throw an exception in some rare circumstances // see: https://github.com/getsentry/raven-js/issues/838 return; } var tagName = target && target.tagName; // only consider keypress events on actual input elements // this will disregard keypresses targeting body (e.g. tabbing // through elements, hotkeys, etc) if ( !tagName || (tagName !== 'INPUT' && tagName !== 'TEXTAREA' && !target.isContentEditable) ) return; // record first keypress in a series, but ignore subsequent // keypresses until debounce clears var timeout = self._keypressTimeout; if (!timeout) { self._breadcrumbEventHandler('input')(evt); } clearTimeout(timeout); self._keypressTimeout = setTimeout(function() { self._keypressTimeout = null; }, debounceDuration); }; }, /** * Captures a breadcrumb of type "navigation", normalizing input URLs * @param to the originating URL * @param from the target URL * @private */ _captureUrlChange: function(from, to) { var parsedLoc = parseUrl(this._location.href); var parsedTo = parseUrl(to); var parsedFrom = parseUrl(from); // because onpopstate only tells you the "new" (to) value of location.href, and // not the previous (from) value, we need to track the value of the current URL // state ourselves this._lastHref = to; // Use only the path component of the URL if the URL matches the current // document (almost all the time when using pushState) if (parsedLoc.protocol === parsedTo.protocol && parsedLoc.host === parsedTo.host) to = parsedTo.relative; if (parsedLoc.protocol === parsedFrom.protocol && parsedLoc.host === parsedFrom.host) from = parsedFrom.relative; this.captureBreadcrumb({ category: 'navigation', data: { to: to, from: from } }); }, _patchFunctionToString: function() { var self = this; self._originalFunctionToString = Function.prototype.toString; // eslint-disable-next-line no-extend-native Function.prototype.toString = function() { if (typeof this === 'function' && this.__raven__) { return self._originalFunctionToString.apply(this.__orig__, arguments); } return self._originalFunctionToString.apply(this, arguments); }; }, _unpatchFunctionToString: function() { if (this._originalFunctionToString) { // eslint-disable-next-line no-extend-native Function.prototype.toString = this._originalFunctionToString; } }, /** * Wrap timer functions and event targets to catch errors and provide * better metadata. */ _instrumentTryCatch: function() { var self = this; var wrappedBuiltIns = self._wrappedBuiltIns; function wrapTimeFn(orig) { return function(fn, t) { // preserve arity // Make a copy of the arguments to prevent deoptimization // https://github.com/petkaantonov/bluebird/wiki/Optimization-killers#32-leaking-arguments var args = new Array(arguments.length); for (var i = 0; i < args.length; ++i) { args[i] = arguments[i]; } var originalCallback = args[0]; if (isFunction(originalCallback)) { args[0] = self.wrap( { mechanism: { type: 'instrument', data: {function: orig.name || '<anonymous>'} } }, originalCallback ); } // IE < 9 doesn't support .call/.apply on setInterval/setTimeout, but it // also supports only two arguments and doesn't care what this is, so we // can just call the original function directly. if (orig.apply) { return orig.apply(this, args); } else { return orig(args[0], args[1]); } }; } var autoBreadcrumbs = this._globalOptions.autoBreadcrumbs; function wrapEventTarget(global) { var proto = _window[global] && _window[global].prototype; if (proto && proto.hasOwnProperty && proto.hasOwnProperty('addEventListener')) { fill( proto, 'addEventListener', function(orig) { return function(evtName, fn, capture, secure) { // preserve arity try { if (fn && fn.handleEvent) { fn.handleEvent = self.wrap( { mechanism: { type: 'instrument', data: { target: global, function: 'handleEvent', handler: (fn && fn.name) || '<anonymous>' } } }, fn.handleEvent ); } } catch (err) { // can sometimes get 'Permission denied to access property "handle Event' } // More breadcrumb DOM capture ... done here and not in `_instrumentBreadcrumbs` // so that we don't have more than one wrapper function var before, clickHandler, keypressHandler; if ( autoBreadcrumbs && autoBreadcrumbs.dom && (global === 'EventTarget' || global === 'Node') ) { // NOTE: generating multiple handlers per addEventListener invocation, should // revisit and verify we can just use one (almost certainly) clickHandler = self._breadcrumbEventHandler('click'); keypressHandler = self._keypressEventHandler(); before = function(evt) { // need to intercept every DOM event in `before` argument, in case that // same wrapped method is re-used for different events (e.g. mousemove THEN click) // see #724 if (!evt) return; var eventType; try { eventType = evt.type; } catch (e) { // just accessing event properties can throw an exception in some rare circumstances // see: https://github.com/getsentry/raven-js/issues/838 return; } if (eventType === 'click') return clickHandler(evt); else if (eventType === 'keypress') return keypressHandler(evt); }; } return orig.call( this, evtName, self.wrap( { mechanism: { type: 'instrument', data: { target: global, function: 'addEventListener', handler: (fn && fn.name) || '<anonymous>' } } }, fn, before ), capture, secure ); }; }, wrappedBuiltIns ); fill( proto, 'removeEventListener', function(orig) { return function(evt, fn, capture, secure) { try { fn = fn && (fn.__raven_wrapper__ ? fn.__raven_wrapper__ : fn); } catch (e) { // ignore, accessing __raven_wrapper__ will throw in some Selenium environments } return orig.call(this, evt, fn, capture, secure); }; }, wrappedBuiltIns ); } } fill(_window, 'setTimeout', wrapTimeFn, wrappedBuiltIns); fill(_window, 'setInterval', wrapTimeFn, wrappedBuiltIns); if (_window.requestAnimationFrame) { fill( _window, 'requestAnimationFrame', function(orig) { return function(cb) { return orig( self.wrap( { mechanism: { type: 'instrument', data: { function: 'requestAnimationFrame', handler: (orig && orig.name) || '<anonymous>' } } }, cb ) ); }; }, wrappedBuiltIns ); } // event targets borrowed from bugsnag-js: // https://github.com/bugsnag/bugsnag-js/blob/master/src/bugsnag.js#L666 var eventTargets = [ 'EventTarget', 'Window', 'Node', 'ApplicationCache', 'AudioTrackList', 'ChannelMergerNode', 'CryptoOperation', 'EventSource', 'FileReader', 'HTMLUnknownElement', 'IDBDatabase', 'IDBRequest', 'IDBTransaction', 'KeyOperation', 'MediaController', 'MessagePort', 'ModalWindow', 'Notification', 'SVGElementInstance', 'Screen', 'TextTrack', 'TextTrackCue', 'TextTrackList', 'WebSocket', 'WebSocketWorker', 'Worker', 'XMLHttpRequest', 'XMLHttpRequestEventTarget', 'XMLHttpRequestUpload' ]; for (var i = 0; i < eventTargets.length; i++) { wrapEventTarget(eventTargets[i]); } }, /** * Instrument browser built-ins w/ breadcrumb capturing * - XMLHttpRequests * - DOM interactions (click/typing) * - window.location changes * - console * * Can be disabled or individually configured via the `autoBreadcrumbs` config option */ _instrumentBreadcrumbs: function() { var self = this; var autoBreadcrumbs = this._globalOptions.autoBreadcrumbs; var wrappedBuiltIns = self._wrappedBuiltIns; function wrapProp(prop, xhr) { if (prop in xhr && isFunction(xhr[prop])) { fill(xhr, prop, function(orig) { return self.wrap( { mechanism: { type: 'instrument', data: {function: prop, handler: (orig && orig.name) || '<anonymous>'} } }, orig ); }); // intentionally don't track filled methods on XHR instances } } if (autoBreadcrumbs.xhr && 'XMLHttpRequest' in _window) { var xhrproto = _window.XMLHttpRequest && _window.XMLHttpRequest.prototype; fill( xhrproto, 'open', function(origOpen) { return function(method, url) { // preserve arity // if Sentry key appears in URL, don't capture if (isString(url) && url.indexOf(self._globalKey) === -1) { this.__raven_xhr = { method: method, url: url, status_code: null }; } return origOpen.apply(this, arguments); }; }, wrappedBuiltIns ); fill( xhrproto, 'send', function(origSend) { return function() { // preserve arity var xhr = this; function onreadystatechangeHandler() { if (xhr.__raven_xhr && xhr.readyState === 4) { try { // touching statusCode in some platforms throws // an exception xhr.__raven_xhr.status_code = xhr.status; } catch (e) { /* do nothing */ } self.captureBreadcrumb({ type: 'http', category: 'xhr', data: xhr.__raven_xhr }); } } var props = ['onload', 'onerror', 'onprogress']; for (var j = 0; j < props.length; j++) { wrapProp(props[j], xhr); } if ('onreadystatechange' in xhr && isFunction(xhr.onreadystatechange)) { fill( xhr, 'onreadystatechange', function(orig) { return self.wrap( { mechanism: { type: 'instrument', data: { function: 'onreadystatechange', handler: (orig && orig.name) || '<anonymous>' } } }, orig, onreadystatechangeHandler ); } /* intentionally don't track this instrumentation */ ); } else { // if onreadystatechange wasn't actually set by the page on this xhr, we // are free to set our own and capture the breadcrumb xhr.onreadystatechange = onreadystatechangeHandler; } return origSend.apply(this, arguments); }; }, wrappedBuiltIns ); } if (autoBreadcrumbs.xhr && supportsFetch()) { fill( _window, 'fetch', function(origFetch) { return function() { // preserve arity // Make a copy of the arguments to prevent deoptimization // https://github.com/petkaantonov/bluebird/wiki/Optimization-killers#32-leaking-arguments var args = new Array(arguments.length); for (var i = 0; i < args.length; ++i) { args[i] = arguments[i]; } var fetchInput = args[0]; var method = 'GET'; var url; if (typeof fetchInput === 'string') { url = fetchInput; } else if ('Request' in _window && fetchInput instanceof _window.Request) { url = fetchInput.url; if (fetchInput.method) { method = fetchInput.method; } } else { url = '' + fetchInput; } // if Sentry key appears in URL, don't capture, as it's our own request if (url.indexOf(self._globalKey) !== -1) { return origFetch.apply(this, args); } if (args[1] && args[1].method) { method = args[1].method; } var fetchData = { method: method, url: url, status_code: null }; return origFetch .apply(this, args) .then(function(response) { fetchData.status_code = response.status; self.captureBreadcrumb({ type: 'http', category: 'fetch', data: fetchData }); return response; }) ['catch'](function(err) { // if there is an error performing the request self.captureBreadcrumb({ type: 'http', category: 'fetch', data: fetchData, level: 'error' }); throw err; }); }; }, wrappedBuiltIns ); } // Capture breadcrumbs from any click that is unhandled / bubbled up all the way // to the document. Do this before we instrument addEventListener. if (autoBreadcrumbs.dom && this._hasDocument) { if (_document.addEventListener) { _document.addEventListener('click', self._breadcrumbEventHandler('click'), false); _document.addEventListener('keypress', self._keypressEventHandler(), false); } else if (_document.attachEvent) { // IE8 Compatibility _document.attachEvent('onclick', self._breadcrumbEventHandler('click')); _document.attachEvent('onkeypress', self._keypressEventHandler()); } } // record navigation (URL) changes // NOTE: in Chrome App environment, touching history.pushState, *even inside // a try/catch block*, will cause Chrome to output an error to console.error // borrowed from: https://github.com/angular/angular.js/pull/13945/files var chrome = _window.chrome; var isChromePackagedApp = chrome && chrome.app && chrome.app.runtime; var hasPushAndReplaceState = !isChromePackagedApp && _window.history && _window.history.pushState && _window.history.replaceState; if (autoBreadcrumbs.location && hasPushAndReplaceState) { // TODO: remove onpopstate handler on uninstall() var oldOnPopState = _window.onpopstate; _window.onpopstate = function() { var currentHref = self._location.href; self._captureUrlChange(self._lastHref, currentHref); if (oldOnPopState) { return oldOnPopState.apply(this, arguments); } }; var historyReplacementFunction = function(origHistFunction) { // note history.pushState.length is 0; intentionally not declaring // params to preserve 0 arity return function(/* state, title, url */) { var url = arguments.length > 2 ? arguments[2] : undefined; // url argument is optional if (url) { // coerce to string (this is what pushState does) self._captureUrlChange(self._lastHref, url + ''); } return origHistFunction.apply(this, arguments); }; }; fill(_window.history, 'pushState', historyReplacementFunction, wrappedBuiltIns); fill(_window.history, 'replaceState', historyReplacementFunction, wrappedBuiltIns); } if (autoBreadcrumbs.console && 'console' in _window && console.log) { // console var consoleMethodCallback = function(msg, data) { self.captureBreadcrumb({ message: msg, level: data.level, category: 'console' }); }; each(['debug', 'info', 'warn', 'error', 'log'], function(_, level) { wrapConsoleMethod(console, level, consoleMethodCallback); }); } }, _restoreBuiltIns: function() { // restore any wrapped builtins var builtin; while (this._wrappedBuiltIns.length) { builtin = this._wrappedBuiltIns.shift(); var obj = builtin[0], name = builtin[1], orig = builtin[2]; obj[name] = orig; } }, _restoreConsole: function() { // eslint-disable-next-line guard-for-in for (var method in this._originalConsoleMethods) { this._originalConsole[method] = this._originalConsoleMethods[method]; } }, _drainPlugins: function() { var self = this; // FIX ME TODO each(this._plugins, function(_, plugin) { var installer = plugin[0]; var args = plugin[1]; installer.apply(self, [self].concat(args)); }); }, _parseDSN: function(str) { var m = dsnPattern.exec(str), dsn = {}, i = 7; try { while (i--) dsn[dsnKeys[i]] = m[i] || ''; } catch (e) { throw new RavenConfigError('Invalid DSN: ' + str); } if (dsn.pass && !this._globalOptions.allowSecretKey) { throw new RavenConfigError( 'Do not specify your secret key in the DSN. See: http://bit.ly/raven-secret-key' ); } return dsn; }, _getGlobalServer: function(uri) { // assemble the endpoint from the uri pieces var globalServer = '//' + uri.host + (uri.port ? ':' + uri.port : ''); if (uri.protocol) { globalServer = uri.protocol + ':' + globalServer; } return globalServer; }, _handleOnErrorStackInfo: function(stackInfo, options) { options = options || {}; options.mechanism = options.mechanism || { type: 'onerror', handled: false }; // if we are intentionally ignoring errors via onerror, bail out if (!this._ignoreOnError) { this._handleStackInfo(stackInfo, options); } }, _handleStackInfo: function(stackInfo, options) { var frames = this._prepareFrames(stackInfo, options); this._triggerEvent('handle', { stackInfo: stackInfo, options: options }); this._processException( stackInfo.name, stackInfo.message, stackInfo.url, stackInfo.lineno, frames, options ); }, _prepareFrames: function(stackInfo, options) { var self = this; var frames = []; if (stackInfo.stack && stackInfo.stack.length) { each(stackInfo.stack, function(i, stack) { var frame = self._normalizeFrame(stack, stackInfo.url); if (frame) { frames.push(frame); } }); // e.g. frames captured via captureMessage throw if (options && options.trimHeadFrames) { for (var j = 0; j < options.trimHeadFrames && j < frames.length; j++) { frames[j].in_app = false; } } } frames = frames.slice(0, this._globalOptions.stackTraceLimit); return frames; }, _normalizeFrame: function(frame, stackInfoUrl) { // normalize the frames data var normalized = { filename: frame.url, lineno: frame.line, colno: frame.column, function: frame.func || '?' }; // Case when we don't have any information about the error // E.g. throwing a string or raw object, instead of an `Error` in Firefox // Generating synthetic error doesn't add any value here // // We should probably somehow let a user know that they should fix their code if (!frame.url) { normalized.filename = stackInfoUrl; // fallback to whole stacks url from onerror handler } normalized.in_app = !// determine if an exception came from outside of our app // first we check the global includePaths list. ( (!!this._globalOptions.includePaths.test && !this._globalOptions.includePaths.test(normalized.filename)) || // Now we check for fun, if the function name is Raven or TraceKit /(Raven|TraceKit)\./.test(normalized['function']) || // finally, we do a last ditch effort and check for raven.min.js /raven\.(min\.)?js$/.test(normalized.filename) ); return normalized; }, _processException: function(type, message, fileurl, lineno, frames, options) { var prefixedMessage = (type ? type + ': ' : '') + (message || ''); if ( !!this._globalOptions.ignoreErrors.test && (this._globalOptions.ignoreErrors.test(message) || this._globalOptions.ignoreErrors.test(prefixedMessage)) ) { return; } var stacktrace; if (frames && frames.length) { fileurl = frames[0].filename || fileurl; // Sentry expects frames oldest to newest // and JS sends them as newest to oldest frames.reverse(); stacktrace = {frames: frames}; } else if (fileurl) { stacktrace = { frames: [ { filename: fileurl, lineno: lineno, in_app: true } ] }; } if ( !!this._globalOptions.ignoreUrls.test && this._globalOptions.ignoreUrls.test(fileurl) ) { return; } if ( !!this._globalOptions.whitelistUrls.test && !this._globalOptions.whitelistUrls.test(fileurl) ) { return; } var data = objectMerge( { // sentry.interfaces.Exception exception: { values: [ { type: type, value: message, stacktrace: stacktrace } ] }, transaction: fileurl }, options ); var ex = data.exception.values[0]; if (ex.type == null && ex.value === '') { ex.value = 'Unrecoverable error caught'; } // Move mechanism from options to exception interface // We do this, as requiring user to pass `{exception:{mechanism:{ ... }}}` would be // too much if (!data.exception.mechanism && data.mechanism) { data.exception.mechanism = data.mechanism; delete data.mechanism; } data.exception.mechanism = objectMerge( { type: 'generic', handled: true }, data.exception.mechanism || {} ); // Fire away! this._send(data); }, _trimPacket: function(data) { // For now, we only want to truncate the two different messages // but this could/should be expanded to just trim everything var max = this._globalOptions.maxMessageLength; if (data.message) { data.message = truncate(data.message, max); } if (data.exception) { var exception = data.exception.values[0]; exception.value = truncate(exception.value, max); } var request = data.request; if (request) { if (request.url) { request.url = truncate(request.url, this._globalOptions.maxUrlLength); } if (request.Referer) { request.Referer = truncate(request.Referer, this._globalOptions.maxUrlLength); } } if (data.breadcrumbs && data.breadcrumbs.values) this._trimBreadcrumbs(data.breadcrumbs); return data; }, /** * Truncate breadcrumb values (right now just URLs) */ _trimBreadcrumbs: function(breadcrumbs) { // known breadcrumb properties with urls // TODO: also consider arbitrary prop values that start with (https?)?:// var urlProps = ['to', 'from', 'url'], urlProp, crumb, data; for (var i = 0; i < breadcrumbs.values.length; ++i) { crumb = breadcrumbs.values[i]; if ( !crumb.hasOwnProperty('data') || !isObject(crumb.data) || objectFrozen(crumb.data) ) continue; data = objectMerge({}, crumb.data); for (var j = 0; j < urlProps.length; ++j) { urlProp = urlProps[j]; if (data.hasOwnProperty(urlProp) && data[urlProp]) { data[urlProp] = truncate(data[urlProp], this._globalOptions.maxUrlLength); } } breadcrumbs.values[i].data = data; } }, _getHttpData: function() { if (!this._hasNavigator && !this._hasDocument) return; var httpData = {}; if (this._hasNavigator && _navigator.userAgent) { httpData.headers = { 'User-Agent': _navigator.userAgent }; } // Check in `window` instead of `document`, as we may be in ServiceWorker environment if (_window.location && _window.location.href) { httpData.url = _window.location.href; } if (this._hasDocument && _document.referrer) { if (!httpData.headers) httpData.headers = {}; httpData.headers.Referer = _document.referrer; } return httpData; }, _resetBackoff: function() { this._backoffDuration = 0; this._backoffStart = null; }, _shouldBackoff: function() { return this._backoffDuration && now() - this._backoffStart < this._backoffDuration; }, /** * Returns true if the in-process data payload matches the signature * of the previously-sent data * * NOTE: This has to be done at this level because TraceKit can generate * data from window.onerror WITHOUT an exception object (IE8, IE9, * other old browsers). This can take the form of an "exception" * data object with a single frame (derived from the onerror args). */ _isRepeatData: function(current) { var last = this._lastData; if ( !last || current.message !== last.message || // defined for captureMessage current.transaction !== last.transaction // defined for captureException/onerror ) return false; // Stacktrace interface (i.e. from captureMessage) if (current.stacktrace || last.stacktrace) { return isSameStacktrace(current.stacktrace, last.stacktrace); } else if (current.exception || last.exception) { // Exception interface (i.e. from captureException/onerror) return isSameException(current.exception, last.exception); } return true; }, _setBackoffState: function(request) { // If we are already in a backoff state, don't change anything if (this._shouldBackoff()) { return; } var status = request.status; // 400 - project_id doesn't exist or some other fatal // 401 - invalid/revoked dsn // 429 - too many requests if (!(status === 400 || status === 401 || status === 429)) return; var retry; try { // If Retry-After is not in Access-Control-Expose-Headers, most // browsers will throw an exception trying to access it if (supportsFetch()) { retry = request.headers.get('Retry-After'); } else { retry = request.getResponseHeader('Retry-After'); } // Retry-After is returned in seconds retry = parseInt(retry, 10) * 1000; } catch (e) { /* eslint no-empty:0 */ } this._backoffDuration = retry ? // If Sentry server returned a Retry-After value, use it retry : // Otherwise, double the last backoff duration (starts at 1 sec) this._backoffDuration * 2 || 1000; this._backoffStart = now(); }, _send: function(data) { var globalOptions = this._globalOptions; var baseData = { project: this._globalProject, logger: globalOptions.logger, platform: 'javascript' }, httpData = this._getHttpData(); if (httpData) { baseData.request = httpData; } // HACK: delete `trimHeadFrames` to prevent from appearing in outbound payload if (data.trimHeadFrames) delete data.trimHeadFrames; data = objectMerge(baseData, data); // Merge in the tags and extra separately since objectMerge doesn't handle a deep merge data.tags = objectMerge(objectMerge({}, this._globalContext.tags), data.tags); data.extra = objectMerge(objectMerge({}, this._globalContext.extra), data.extra); // Send along our own collected metadata with extra data.extra['session:duration'] = now() - this._startTime; if (this._breadcrumbs && this._breadcrumbs.length > 0) { // intentionally make shallow copy so that additions // to breadcrumbs aren't accidentally sent in this request data.breadcrumbs = { values: [].slice.call(this._breadcrumbs, 0) }; } if (this._globalContext.user) { // sentry.interfaces.User data.user = this._globalContext.user; } // Include the environment if it's defined in globalOptions if (globalOptions.environment) data.environment = globalOptions.environment; // Include the release if it's defined in globalOptions if (globalOptions.release) data.release = globalOptions.release; // Include server_name if it's defined in globalOptions if (globalOptions.serverName) data.server_name = globalOptions.serverName; data = this._sanitizeData(data); // Cleanup empty properties before sending them to the server Object.keys(data).forEach(function(key) { if (data[key] == null || data[key] === '' || isEmptyObject(data[key])) { delete data[key]; } }); if (isFunction(globalOptions.dataCallback)) { data = globalOptions.dataCallback(data) || data; } // Why?????????? if (!data || isEmptyObject(data)) { return; } // Check if the request should be filtered or not if ( isFunction(globalOptions.shouldSendCallback) && !globalOptions.shouldSendCallback(data) ) { return; } // Backoff state: Sentry server previously responded w/ an error (e.g. 429 - too many requests), // so drop requests until "cool-off" period has elapsed. if (this._shouldBackoff()) { this._logDebug('warn', 'Raven dropped error due to backoff: ', data); return; } if (typeof globalOptions.sampleRate === 'number') { if (Math.random() < globalOptions.sampleRate) { this._sendProcessedPayload(data); } } else { this._sendProcessedPayload(data); } }, _sanitizeData: function(data) { return sanitize(data, this._globalOptions.sanitizeKeys); }, _getUuid: function() { return uuid4(); }, _sendProcessedPayload: function(data, callback) { var self = this; var globalOptions = this._globalOptions; if (!this.isSetup()) return; // Try and clean up the packet before sending by truncating long values data = this._trimPacket(data); // ideally duplicate error testing should occur *before* dataCallback/shouldSendCallback, // but this would require copying an un-truncated copy of the data packet, which can be // arbitrarily deep (extra_data) -- could be worthwhile? will revisit if (!this._globalOptions.allowDuplicates && this._isRepeatData(data)) { this._logDebug('warn', 'Raven dropped repeat event: ', data); return; } // Send along an event_id if not explicitly passed. // This event_id can be used to reference the error within Sentry itself. // Set lastEventId after we know the error should actually be sent this._lastEventId = data.event_id || (data.event_id = this._getUuid()); // Store outbound payload after trim this._lastData = data; this._logDebug('debug', 'Raven about to send:', data); var auth = { sentry_version: '7', sentry_client: 'raven-js/' + this.VERSION, sentry_key: this._globalKey }; if (this._globalSecret) { auth.sentry_secret = this._globalSecret; } var exception = data.exception && data.exception.values[0]; // only capture 'sentry' breadcrumb is autoBreadcrumbs is truthy if ( this._globalOptions.autoBreadcrumbs && this._globalOptions.autoBreadcrumbs.sentry ) { this.captureBreadcrumb({ category: 'sentry', message: exception ? (exception.type ? exception.type + ': ' : '') + exception.value : data.message, event_id: data.event_id, level: data.level || 'error' // presume error unless specified }); } var url = this._globalEndpoint; (globalOptions.transport || this._makeRequest).call(this, { url: url, auth: auth, data: data, options: globalOptions, onSuccess: function success() { self._resetBackoff(); self._triggerEvent('success', { data: data, src: url }); callback && callback(); }, onError: function failure(error) { self._logDebug('error', 'Raven transport failed to send: ', error); if (error.request) { self._setBackoffState(error.request); } self._triggerEvent('failure', { data: data, src: url }); error = error || new Error('Raven send failed (no additional details provided)'); callback && callback(error); } }); }, _makeRequest: function(opts) { // Auth is intentionally sent as part of query string (NOT as custom HTTP header) to avoid preflight CORS requests var url = opts.url + '?' + urlencode(opts.auth); var evaluatedHeaders = null; var evaluatedFetchParameters = {}; if (opts.options.headers) { evaluatedHeaders = this._evaluateHash(opts.options.headers); } if (opts.options.fetchParameters) { evaluatedFetchParameters = this._evaluateHash(opts.options.fetchParameters); } if (supportsFetch()) { evaluatedFetchParameters.body = stringify(opts.data); var defaultFetchOptions = objectMerge({}, this._fetchDefaults); var fetchOptions = objectMerge(defaultFetchOptions, evaluatedFetchParameters); if (evaluatedHeaders) { fetchOptions.headers = evaluatedHeaders; } return _window .fetch(url, fetchOptions) .then(function(response) { if (response.ok) { opts.onSuccess && opts.onSuccess(); } else { var error = new Error('Sentry error code: ' + response.status); // It's called request only to keep compatibility with XHR interface // and not add more redundant checks in setBackoffState method error.request = response; opts.onError && opts.onError(error); } }) ['catch'](function() { opts.onError && opts.onError(new Error('Sentry error code: network unavailable')); }); } var request = _window.XMLHttpRequest && new _window.XMLHttpRequest(); if (!request) return; // if browser doesn't support CORS (e.g. IE7), we are out of luck var hasCORS = 'withCredentials' in request || typeof XDomainRequest !== 'undefined'; if (!hasCORS) return; if ('withCredentials' in request) { request.onreadystatechange = function() { if (request.readyState !== 4) { return; } else if (request.status === 200) { opts.onSuccess && opts.onSuccess(); } else if (opts.onError) { var err = new Error('Sentry error code: ' + request.status); err.request = request; opts.onError(err); } }; } else { request = new XDomainRequest(); // xdomainrequest cannot go http -> https (or vice versa), // so always use protocol relative url = url.replace(/^https?:/, ''); // onreadystatechange not supported by XDomainRequest if (opts.onSuccess) { request.onload = opts.onSuccess; } if (opts.onError) { request.onerror = function() { var err = new Error('Sentry error code: XDomainRequest'); err.request = request; opts.onError(err); }; } } request.open('POST', url); if (evaluatedHeaders) { each(evaluatedHeaders, function(key, value) { request.setRequestHeader(key, value); }); } request.send(stringify(opts.data)); }, _evaluateHash: function(hash) { var evaluated = {}; for (var key in hash) { if (hash.hasOwnProperty(key)) { var value = hash[key]; evaluated[key] = typeof value === 'function' ? value() : value; } } return evaluated; }, _logDebug: function(level) { // We allow `Raven.debug` and `Raven.config(DSN, { debug: true })` to not make backward incompatible API change if ( this._originalConsoleMethods[level] && (this.debug || this._globalOptions.debug) ) { // In IE<10 console methods do not have their own 'apply' method Function.prototype.apply.call( this._originalConsoleMethods[level], this._originalConsole, [].slice.call(arguments, 1) ); } }, _mergeContext: function(key, context) { if (isUndefined(context)) { delete this._globalContext[key]; } else { this._globalContext[key] = objectMerge(this._globalContext[key] || {}, context); } } }; // Deprecations Raven.prototype.setUser = Raven.prototype.setUserContext; Raven.prototype.setReleaseContext = Raven.prototype.setRelease; module.exports = Raven; }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"10":10,"11":11,"4":4,"5":5,"8":8,"9":9}],7:[function(_dereq_,module,exports){ (function (global){ /** * Enforces a single instance of the Raven client, and the * main entry point for Raven. If you are a consumer of the * Raven library, you SHOULD load this file (vs raven.js). **/ var RavenConstructor = _dereq_(6); // This is to be defensive in environments where window does not exist (see https://github.com/getsentry/raven-js/pull/785) var _window = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; var _Raven = _window.Raven; var Raven = new RavenConstructor(); /* * Allow multiple versions of Raven to be installed. * Strip Raven from the global context and returns the instance. * * @return {Raven} */ Raven.noConflict = function() { _window.Raven = _Raven; return Raven; }; Raven.afterLoad(); module.exports = Raven; /** * DISCLAIMER: * * Expose `Client` constructor for cases where user want to track multiple "sub-applications" in one larger app. * It's not meant to be used by a wide audience, so pleaaase make sure that you know what you're doing before using it. * Accidentally calling `install` multiple times, may result in an unexpected behavior that's very hard to debug. * * It's called `Client' to be in-line with Raven Node implementation. * * HOWTO: * * import Raven from 'raven-js'; * * const someAppReporter = new Raven.Client(); * const someOtherAppReporter = new Raven.Client(); * * someAppReporter.config('__DSN__', { * ...config goes here * }); * * someOtherAppReporter.config('__OTHER_DSN__', { * ...config goes here * }); * * someAppReporter.captureMessage(...); * someAppReporter.captureException(...); * someAppReporter.captureBreadcrumb(...); * * someOtherAppReporter.captureMessage(...); * someOtherAppReporter.captureException(...); * someOtherAppReporter.captureBreadcrumb(...); * * It should "just work". */ module.exports.Client = RavenConstructor; }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"6":6}],8:[function(_dereq_,module,exports){ (function (global){ var stringify = _dereq_(10); var _window = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function isObject(what) { return typeof what === 'object' && what !== null; } // Yanked from https://git.io/vS8DV re-used under CC0 // with some tiny modifications function isError(value) { switch (Object.prototype.toString.call(value)) { case '[object Error]': return true; case '[object Exception]': return true; case '[object DOMException]': return true; default: return value instanceof Error; } } function isErrorEvent(value) { return Object.prototype.toString.call(value) === '[object ErrorEvent]'; } function isDOMError(value) { return Object.prototype.toString.call(value) === '[object DOMError]'; } function isDOMException(value) { return Object.prototype.toString.call(value) === '[object DOMException]'; } function isUndefined(what) { return what === void 0; } function isFunction(what) { return typeof what === 'function'; } function isPlainObject(what) { return Object.prototype.toString.call(what) === '[object Object]'; } function isString(what) { return Object.prototype.toString.call(what) === '[object String]'; } function isArray(what) { return Object.prototype.toString.call(what) === '[object Array]'; } function isEmptyObject(what) { if (!isPlainObject(what)) return false; for (var _ in what) { if (what.hasOwnProperty(_)) { return false; } } return true; } function supportsErrorEvent() { try { new ErrorEvent(''); // eslint-disable-line no-new return true; } catch (e) { return false; } } function supportsDOMError() { try { new DOMError(''); // eslint-disable-line no-new return true; } catch (e) { return false; } } function supportsDOMException() { try { new DOMException(''); // eslint-disable-line no-new return true; } catch (e) { return false; } } function supportsFetch() { if (!('fetch' in _window)) return false; try { new Headers(); // eslint-disable-line no-new new Request(''); // eslint-disable-line no-new new Response(); // eslint-disable-line no-new return true; } catch (e) { return false; } } // Despite all stars in the sky saying that Edge supports old draft syntax, aka 'never', 'always', 'origin' and 'default // https://caniuse.com/#feat=referrer-policy // It doesn't. And it throw exception instead of ignoring this parameter... // REF: https://github.com/getsentry/raven-js/issues/1233 function supportsReferrerPolicy() { if (!supportsFetch()) return false; try { // eslint-disable-next-line no-new new Request('pickleRick', { referrerPolicy: 'origin' }); return true; } catch (e) { return false; } } function supportsPromiseRejectionEvent() { return typeof PromiseRejectionEvent === 'function'; } function wrappedCallback(callback) { function dataCallback(data, original) { var normalizedData = callback(data) || data; if (original) { return original(normalizedData) || normalizedData; } return normalizedData; } return dataCallback; } function each(obj, callback) { var i, j; if (isUndefined(obj.length)) { for (i in obj) { if (hasKey(obj, i)) { callback.call(null, i, obj[i]); } } } else { j = obj.length; if (j) { for (i = 0; i < j; i++) { callback.call(null, i, obj[i]); } } } } function objectMerge(obj1, obj2) { if (!obj2) { return obj1; } each(obj2, function(key, value) { obj1[key] = value; }); return obj1; } /** * This function is only used for react-native. * react-native freezes object that have already been sent over the * js bridge. We need this function in order to check if the object is frozen. * So it's ok that objectFrozen returns false if Object.isFrozen is not * supported because it's not relevant for other "platforms". See related issue: * https://github.com/getsentry/react-native-sentry/issues/57 */ function objectFrozen(obj) { if (!Object.isFrozen) { return false; } return Object.isFrozen(obj); } function truncate(str, max) { if (typeof max !== 'number') { throw new Error('2nd argument to `truncate` function should be a number'); } if (typeof str !== 'string' || max === 0) { return str; } return str.length <= max ? str : str.substr(0, max) + '\u2026'; } /** * hasKey, a better form of hasOwnProperty * Example: hasKey(MainHostObject, property) === true/false * * @param {Object} host object to check property * @param {string} key to check */ function hasKey(object, key) { return Object.prototype.hasOwnProperty.call(object, key); } function joinRegExp(patterns) { // Combine an array of regular expressions and strings into one large regexp // Be mad. var sources = [], i = 0, len = patterns.length, pattern; for (; i < len; i++) { pattern = patterns[i]; if (isString(pattern)) { // If it's a string, we need to escape it // Taken from: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions sources.push(pattern.replace(/([.*+?^=!:${}()|\[\]\/\\])/g, '\\$1')); } else if (pattern && pattern.source) { // If it's a regexp already, we want to extract the source sources.push(pattern.source); } // Intentionally skip other cases } return new RegExp(sources.join('|'), 'i'); } function urlencode(o) { var pairs = []; each(o, function(key, value) { pairs.push(encodeURIComponent(key) + '=' + encodeURIComponent(value)); }); return pairs.join('&'); } // borrowed from https://tools.ietf.org/html/rfc3986#appendix-B // intentionally using regex and not <a/> href parsing trick because React Native and other // environments where DOM might not be available function parseUrl(url) { if (typeof url !== 'string') return {}; var match = url.match(/^(([^:\/?#]+):)?(\/\/([^\/?#]*))?([^?#]*)(\?([^#]*))?(#(.*))?$/); // coerce to undefined values to empty string so we don't get 'undefined' var query = match[6] || ''; var fragment = match[8] || ''; return { protocol: match[2], host: match[4], path: match[5], relative: match[5] + query + fragment // everything minus origin }; } function uuid4() { var crypto = _window.crypto || _window.msCrypto; if (!isUndefined(crypto) && crypto.getRandomValues) { // Use window.crypto API if available // eslint-disable-next-line no-undef var arr = new Uint16Array(8); crypto.getRandomValues(arr); // set 4 in byte 7 arr[3] = (arr[3] & 0xfff) | 0x4000; // set 2 most significant bits of byte 9 to '10' arr[4] = (arr[4] & 0x3fff) | 0x8000; var pad = function(num) { var v = num.toString(16); while (v.length < 4) { v = '0' + v; } return v; }; return ( pad(arr[0]) + pad(arr[1]) + pad(arr[2]) + pad(arr[3]) + pad(arr[4]) + pad(arr[5]) + pad(arr[6]) + pad(arr[7]) ); } else { // http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript/2117523#2117523 return 'xxxxxxxxxxxx4xxxyxxxxxxxxxxxxxxx'.replace(/[xy]/g, function(c) { var r = (Math.random() * 16) | 0, v = c === 'x' ? r : (r & 0x3) | 0x8; return v.toString(16); }); } } /** * Given a child DOM element, returns a query-selector statement describing that * and its ancestors * e.g. [HTMLElement] => body > div > input#foo.btn[name=baz] * @param elem * @returns {string} */ function htmlTreeAsString(elem) { /* eslint no-extra-parens:0*/ var MAX_TRAVERSE_HEIGHT = 5, MAX_OUTPUT_LEN = 80, out = [], height = 0, len = 0, separator = ' > ', sepLength = separator.length, nextStr; while (elem && height++ < MAX_TRAVERSE_HEIGHT) { nextStr = htmlElementAsString(elem); // bail out if // - nextStr is the 'html' element // - the length of the string that would be created exceeds MAX_OUTPUT_LEN // (ignore this limit if we are on the first iteration) if ( nextStr === 'html' || (height > 1 && len + out.length * sepLength + nextStr.length >= MAX_OUTPUT_LEN) ) { break; } out.push(nextStr); len += nextStr.length; elem = elem.parentNode; } return out.reverse().join(separator); } /** * Returns a simple, query-selector representation of a DOM element * e.g. [HTMLElement] => input#foo.btn[name=baz] * @param HTMLElement * @returns {string} */ function htmlElementAsString(elem) { var out = [], className, classes, key, attr, i; if (!elem || !elem.tagName) { return ''; } out.push(elem.tagName.toLowerCase()); if (elem.id) { out.push('#' + elem.id); } className = elem.className; if (className && isString(className)) { classes = className.split(/\s+/); for (i = 0; i < classes.length; i++) { out.push('.' + classes[i]); } } var attrWhitelist = ['type', 'name', 'title', 'alt']; for (i = 0; i < attrWhitelist.length; i++) { key = attrWhitelist[i]; attr = elem.getAttribute(key); if (attr) { out.push('[' + key + '="' + attr + '"]'); } } return out.join(''); } /** * Returns true if either a OR b is truthy, but not both */ function isOnlyOneTruthy(a, b) { return !!(!!a ^ !!b); } /** * Returns true if both parameters are undefined */ function isBothUndefined(a, b) { return isUndefined(a) && isUndefined(b); } /** * Returns true if the two input exception interfaces have the same content */ function isSameException(ex1, ex2) { if (isOnlyOneTruthy(ex1, ex2)) return false; ex1 = ex1.values[0]; ex2 = ex2.values[0]; if (ex1.type !== ex2.type || ex1.value !== ex2.value) return false; // in case both stacktraces are undefined, we can't decide so default to false if (isBothUndefined(ex1.stacktrace, ex2.stacktrace)) return false; return isSameStacktrace(ex1.stacktrace, ex2.stacktrace); } /** * Returns true if the two input stack trace interfaces have the same content */ function isSameStacktrace(stack1, stack2) { if (isOnlyOneTruthy(stack1, stack2)) return false; var frames1 = stack1.frames; var frames2 = stack2.frames; // Exit early if stacktrace is malformed if (frames1 === undefined || frames2 === undefined) return false; // Exit early if frame count differs if (frames1.length !== frames2.length) return false; // Iterate through every frame; bail out if anything differs var a, b; for (var i = 0; i < frames1.length; i++) { a = frames1[i]; b = frames2[i]; if ( a.filename !== b.filename || a.lineno !== b.lineno || a.colno !== b.colno || a['function'] !== b['function'] ) return false; } return true; } /** * Polyfill a method * @param obj object e.g. `document` * @param name method name present on object e.g. `addEventListener` * @param replacement replacement function * @param track {optional} record instrumentation to an array */ function fill(obj, name, replacement, track) { if (obj == null) return; var orig = obj[name]; obj[name] = replacement(orig); obj[name].__raven__ = true; obj[name].__orig__ = orig; if (track) { track.push([obj, name, orig]); } } /** * Join values in array * @param input array of values to be joined together * @param delimiter string to be placed in-between values * @returns {string} */ function safeJoin(input, delimiter) { if (!isArray(input)) return ''; var output = []; for (var i = 0; i < input.length; i++) { try { output.push(String(input[i])); } catch (e) { output.push('[value cannot be serialized]'); } } return output.join(delimiter); } // Default Node.js REPL depth var MAX_SERIALIZE_EXCEPTION_DEPTH = 3; // 50kB, as 100kB is max payload size, so half sounds reasonable var MAX_SERIALIZE_EXCEPTION_SIZE = 50 * 1024; var MAX_SERIALIZE_KEYS_LENGTH = 40; function utf8Length(value) { return ~-encodeURI(value).split(/%..|./).length; } function jsonSize(value) { return utf8Length(JSON.stringify(value)); } function serializeValue(value) { if (typeof value === 'string') { var maxLength = 40; return truncate(value, maxLength); } else if ( typeof value === 'number' || typeof value === 'boolean' || typeof value === 'undefined' ) { return value; } var type = Object.prototype.toString.call(value); // Node.js REPL notation if (type === '[object Object]') return '[Object]'; if (type === '[object Array]') return '[Array]'; if (type === '[object Function]') return value.name ? '[Function: ' + value.name + ']' : '[Function]'; return value; } function serializeObject(value, depth) { if (depth === 0) return serializeValue(value); if (isPlainObject(value)) { return Object.keys(value).reduce(function(acc, key) { acc[key] = serializeObject(value[key], depth - 1); return acc; }, {}); } else if (Array.isArray(value)) { return value.map(function(val) { return serializeObject(val, depth - 1); }); } return serializeValue(value); } function serializeException(ex, depth, maxSize) { if (!isPlainObject(ex)) return ex; depth = typeof depth !== 'number' ? MAX_SERIALIZE_EXCEPTION_DEPTH : depth; maxSize = typeof depth !== 'number' ? MAX_SERIALIZE_EXCEPTION_SIZE : maxSize; var serialized = serializeObject(ex, depth); if (jsonSize(stringify(serialized)) > maxSize) { return serializeException(ex, depth - 1); } return serialized; } function serializeKeysForMessage(keys, maxLength) { if (typeof keys === 'number' || typeof keys === 'string') return keys.toString(); if (!Array.isArray(keys)) return ''; keys = keys.filter(function(key) { return typeof key === 'string'; }); if (keys.length === 0) return '[object has no keys]'; maxLength = typeof maxLength !== 'number' ? MAX_SERIALIZE_KEYS_LENGTH : maxLength; if (keys[0].length >= maxLength) return keys[0]; for (var usedKeys = keys.length; usedKeys > 0; usedKeys--) { var serialized = keys.slice(0, usedKeys).join(', '); if (serialized.length > maxLength) continue; if (usedKeys === keys.length) return serialized; return serialized + '\u2026'; } return ''; } function sanitize(input, sanitizeKeys) { if (!isArray(sanitizeKeys) || (isArray(sanitizeKeys) && sanitizeKeys.length === 0)) return input; var sanitizeRegExp = joinRegExp(sanitizeKeys); var sanitizeMask = '********'; var safeInput; try { safeInput = JSON.parse(stringify(input)); } catch (o_O) { return input; } function sanitizeWorker(workerInput) { if (isArray(workerInput)) { return workerInput.map(function(val) { return sanitizeWorker(val); }); } if (isPlainObject(workerInput)) { return Object.keys(workerInput).reduce(function(acc, k) { if (sanitizeRegExp.test(k)) { acc[k] = sanitizeMask; } else { acc[k] = sanitizeWorker(workerInput[k]); } return acc; }, {}); } return workerInput; } return sanitizeWorker(safeInput); } module.exports = { isObject: isObject, isError: isError, isErrorEvent: isErrorEvent, isDOMError: isDOMError, isDOMException: isDOMException, isUndefined: isUndefined, isFunction: isFunction, isPlainObject: isPlainObject, isString: isString, isArray: isArray, isEmptyObject: isEmptyObject, supportsErrorEvent: supportsErrorEvent, supportsDOMError: supportsDOMError, supportsDOMException: supportsDOMException, supportsFetch: supportsFetch, supportsReferrerPolicy: supportsReferrerPolicy, supportsPromiseRejectionEvent: supportsPromiseRejectionEvent, wrappedCallback: wrappedCallback, each: each, objectMerge: objectMerge, truncate: truncate, objectFrozen: objectFrozen, hasKey: hasKey, joinRegExp: joinRegExp, urlencode: urlencode, uuid4: uuid4, htmlTreeAsString: htmlTreeAsString, htmlElementAsString: htmlElementAsString, isSameException: isSameException, isSameStacktrace: isSameStacktrace, parseUrl: parseUrl, fill: fill, safeJoin: safeJoin, serializeException: serializeException, serializeKeysForMessage: serializeKeysForMessage, sanitize: sanitize }; }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"10":10}],9:[function(_dereq_,module,exports){ (function (global){ var utils = _dereq_(8); /* TraceKit - Cross brower stack traces This was originally forked from github.com/occ/TraceKit, but has since been largely re-written and is now maintained as part of raven-js. Tests for this are in test/vendor. MIT license */ var TraceKit = { collectWindowErrors: true, debug: false }; // This is to be defensive in environments where window does not exist (see https://github.com/getsentry/raven-js/pull/785) var _window = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; // global reference to slice var _slice = [].slice; var UNKNOWN_FUNCTION = '?'; // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Error#Error_types var ERROR_TYPES_RE = /^(?:[Uu]ncaught (?:exception: )?)?(?:((?:Eval|Internal|Range|Reference|Syntax|Type|URI|)Error): )?(.*)$/; function getLocationHref() { if (typeof document === 'undefined' || document.location == null) return ''; return document.location.href; } function getLocationOrigin() { if (typeof document === 'undefined' || document.location == null) return ''; // Oh dear IE10... if (!document.location.origin) { return ( document.location.protocol + '//' + document.location.hostname + (document.location.port ? ':' + document.location.port : '') ); } return document.location.origin; } /** * TraceKit.report: cross-browser processing of unhandled exceptions * * Syntax: * TraceKit.report.subscribe(function(stackInfo) { ... }) * TraceKit.report.unsubscribe(function(stackInfo) { ... }) * TraceKit.report(exception) * try { ...code... } catch(ex) { TraceKit.report(ex); } * * Supports: * - Firefox: full stack trace with line numbers, plus column number * on top frame; column number is not guaranteed * - Opera: full stack trace with line and column numbers * - Chrome: full stack trace with line and column numbers * - Safari: line and column number for the top frame only; some frames * may be missing, and column number is not guaranteed * - IE: line and column number for the top frame only; some frames * may be missing, and column number is not guaranteed * * In theory, TraceKit should work on all of the following versions: * - IE5.5+ (only 8.0 tested) * - Firefox 0.9+ (only 3.5+ tested) * - Opera 7+ (only 10.50 tested; versions 9 and earlier may require * Exceptions Have Stacktrace to be enabled in opera:config) * - Safari 3+ (only 4+ tested) * - Chrome 1+ (only 5+ tested) * - Konqueror 3.5+ (untested) * * Requires TraceKit.computeStackTrace. * * Tries to catch all unhandled exceptions and report them to the * subscribed handlers. Please note that TraceKit.report will rethrow the * exception. This is REQUIRED in order to get a useful stack trace in IE. * If the exception does not reach the top of the browser, you will only * get a stack trace from the point where TraceKit.report was called. * * Handlers receive a stackInfo object as described in the * TraceKit.computeStackTrace docs. */ TraceKit.report = (function reportModuleWrapper() { var handlers = [], lastArgs = null, lastException = null, lastExceptionStack = null; /** * Add a crash handler. * @param {Function} handler */ function subscribe(handler) { installGlobalHandler(); handlers.push(handler); } /** * Remove a crash handler. * @param {Function} handler */ function unsubscribe(handler) { for (var i = handlers.length - 1; i >= 0; --i) { if (handlers[i] === handler) { handlers.splice(i, 1); } } } /** * Remove all crash handlers. */ function unsubscribeAll() { uninstallGlobalHandler(); handlers = []; } /** * Dispatch stack information to all handlers. * @param {Object.<string, *>} stack */ function notifyHandlers(stack, isWindowError) { var exception = null; if (isWindowError && !TraceKit.collectWindowErrors) { return; } for (var i in handlers) { if (handlers.hasOwnProperty(i)) { try { handlers[i].apply(null, [stack].concat(_slice.call(arguments, 2))); } catch (inner) { exception = inner; } } } if (exception) { throw exception; } } var _oldOnerrorHandler, _onErrorHandlerInstalled; /** * Ensures all global unhandled exceptions are recorded. * Supported by Gecko and IE. * @param {string} msg Error message. * @param {string} url URL of script that generated the exception. * @param {(number|string)} lineNo The line number at which the error * occurred. * @param {?(number|string)} colNo The column number at which the error * occurred. * @param {?Error} ex The actual Error object. */ function traceKitWindowOnError(msg, url, lineNo, colNo, ex) { var stack = null; // If 'ex' is ErrorEvent, get real Error from inside var exception = utils.isErrorEvent(ex) ? ex.error : ex; // If 'msg' is ErrorEvent, get real message from inside var message = utils.isErrorEvent(msg) ? msg.message : msg; if (lastExceptionStack) { TraceKit.computeStackTrace.augmentStackTraceWithInitialElement( lastExceptionStack, url, lineNo, message ); processLastException(); } else if (exception && utils.isError(exception)) { // non-string `exception` arg; attempt to extract stack trace // New chrome and blink send along a real error object // Let's just report that like a normal error. // See: https://mikewest.org/2013/08/debugging-runtime-errors-with-window-onerror stack = TraceKit.computeStackTrace(exception); notifyHandlers(stack, true); } else { var location = { url: url, line: lineNo, column: colNo }; var name = undefined; var groups; if ({}.toString.call(message) === '[object String]') { var groups = message.match(ERROR_TYPES_RE); if (groups) { name = groups[1]; message = groups[2]; } } location.func = UNKNOWN_FUNCTION; stack = { name: name, message: message, url: getLocationHref(), stack: [location] }; notifyHandlers(stack, true); } if (_oldOnerrorHandler) { return _oldOnerrorHandler.apply(this, arguments); } return false; } function installGlobalHandler() { if (_onErrorHandlerInstalled) { return; } _oldOnerrorHandler = _window.onerror; _window.onerror = traceKitWindowOnError; _onErrorHandlerInstalled = true; } function uninstallGlobalHandler() { if (!_onErrorHandlerInstalled) { return; } _window.onerror = _oldOnerrorHandler; _onErrorHandlerInstalled = false; _oldOnerrorHandler = undefined; } function processLastException() { var _lastExceptionStack = lastExceptionStack, _lastArgs = lastArgs; lastArgs = null; lastExceptionStack = null; lastException = null; notifyHandlers.apply(null, [_lastExceptionStack, false].concat(_lastArgs)); } /** * Reports an unhandled Error to TraceKit. * @param {Error} ex * @param {?boolean} rethrow If false, do not re-throw the exception. * Only used for window.onerror to not cause an infinite loop of * rethrowing. */ function report(ex, rethrow) { var args = _slice.call(arguments, 1); if (lastExceptionStack) { if (lastException === ex) { return; // already caught by an inner catch block, ignore } else { processLastException(); } } var stack = TraceKit.computeStackTrace(ex); lastExceptionStack = stack; lastException = ex; lastArgs = args; // If the stack trace is incomplete, wait for 2 seconds for // slow slow IE to see if onerror occurs or not before reporting // this exception; otherwise, we will end up with an incomplete // stack trace setTimeout(function() { if (lastException === ex) { processLastException(); } }, stack.incomplete ? 2000 : 0); if (rethrow !== false) { throw ex; // re-throw to propagate to the top level (and cause window.onerror) } } report.subscribe = subscribe; report.unsubscribe = unsubscribe; report.uninstall = unsubscribeAll; return report; })(); /** * TraceKit.computeStackTrace: cross-browser stack traces in JavaScript * * Syntax: * s = TraceKit.computeStackTrace(exception) // consider using TraceKit.report instead (see below) * Returns: * s.name - exception name * s.message - exception message * s.stack[i].url - JavaScript or HTML file URL * s.stack[i].func - function name, or empty for anonymous functions (if guessing did not work) * s.stack[i].args - arguments passed to the function, if known * s.stack[i].line - line number, if known * s.stack[i].column - column number, if known * * Supports: * - Firefox: full stack trace with line numbers and unreliable column * number on top frame * - Opera 10: full stack trace with line and column numbers * - Opera 9-: full stack trace with line numbers * - Chrome: full stack trace with line and column numbers * - Safari: line and column number for the topmost stacktrace element * only * - IE: no line numbers whatsoever * * Tries to guess names of anonymous functions by looking for assignments * in the source code. In IE and Safari, we have to guess source file names * by searching for function bodies inside all page scripts. This will not * work for scripts that are loaded cross-domain. * Here be dragons: some function names may be guessed incorrectly, and * duplicate functions may be mismatched. * * TraceKit.computeStackTrace should only be used for tracing purposes. * Logging of unhandled exceptions should be done with TraceKit.report, * which builds on top of TraceKit.computeStackTrace and provides better * IE support by utilizing the window.onerror event to retrieve information * about the top of the stack. * * Note: In IE and Safari, no stack trace is recorded on the Error object, * so computeStackTrace instead walks its *own* chain of callers. * This means that: * * in Safari, some methods may be missing from the stack trace; * * in IE, the topmost function in the stack trace will always be the * caller of computeStackTrace. * * This is okay for tracing (because you are likely to be calling * computeStackTrace from the function you want to be the topmost element * of the stack trace anyway), but not okay for logging unhandled * exceptions (because your catch block will likely be far away from the * inner function that actually caused the exception). * */ TraceKit.computeStackTrace = (function computeStackTraceWrapper() { // Contents of Exception in various browsers. // // SAFARI: // ex.message = Can't find variable: qq // ex.line = 59 // ex.sourceId = 580238192 // ex.sourceURL = http://... // ex.expressionBeginOffset = 96 // ex.expressionCaretOffset = 98 // ex.expressionEndOffset = 98 // ex.name = ReferenceError // // FIREFOX: // ex.message = qq is not defined // ex.fileName = http://... // ex.lineNumber = 59 // ex.columnNumber = 69 // ex.stack = ...stack trace... (see the example below) // ex.name = ReferenceError // // CHROME: // ex.message = qq is not defined // ex.name = ReferenceError // ex.type = not_defined // ex.arguments = ['aa'] // ex.stack = ...stack trace... // // INTERNET EXPLORER: // ex.message = ... // ex.name = ReferenceError // // OPERA: // ex.message = ...message... (see the example below) // ex.name = ReferenceError // ex.opera#sourceloc = 11 (pretty much useless, duplicates the info in ex.message) // ex.stacktrace = n/a; see 'opera:config#UserPrefs|Exceptions Have Stacktrace' /** * Computes stack trace information from the stack property. * Chrome and Gecko use this property. * @param {Error} ex * @return {?Object.<string, *>} Stack trace information. */ function computeStackTraceFromStackProp(ex) { if (typeof ex.stack === 'undefined' || !ex.stack) return; var chrome = /^\s*at (?:(.*?) ?\()?((?:file|https?|blob|chrome-extension|native|eval|webpack|<anonymous>|[a-z]:|\/).*?)(?::(\d+))?(?::(\d+))?\)?\s*$/i; var winjs = /^\s*at (?:((?:\[object object\])?.+) )?\(?((?:file|ms-appx(?:-web)|https?|webpack|blob):.*?):(\d+)(?::(\d+))?\)?\s*$/i; // NOTE: blob urls are now supposed to always have an origin, therefore it's format // which is `blob:http://url/path/with-some-uuid`, is matched by `blob.*?:\/` as well var gecko = /^\s*(.*?)(?:\((.*?)\))?(?:^|@)((?:file|https?|blob|chrome|webpack|resource|moz-extension).*?:\/.*?|\[native code\]|[^@]*bundle)(?::(\d+))?(?::(\d+))?\s*$/i; // Used to additionally parse URL/line/column from eval frames var geckoEval = /(\S+) line (\d+)(?: > eval line \d+)* > eval/i; var chromeEval = /\((\S*)(?::(\d+))(?::(\d+))\)/; var lines = ex.stack.split('\n'); var stack = []; var submatch; var parts; var element; var reference = /^(.*) is undefined$/.exec(ex.message); for (var i = 0, j = lines.length; i < j; ++i) { if ((parts = chrome.exec(lines[i]))) { var isNative = parts[2] && parts[2].indexOf('native') === 0; // start of line var isEval = parts[2] && parts[2].indexOf('eval') === 0; // start of line if (isEval && (submatch = chromeEval.exec(parts[2]))) { // throw out eval line/column and use top-most line/column number parts[2] = submatch[1]; // url parts[3] = submatch[2]; // line parts[4] = submatch[3]; // column } element = { url: !isNative ? parts[2] : null, func: parts[1] || UNKNOWN_FUNCTION, args: isNative ? [parts[2]] : [], line: parts[3] ? +parts[3] : null, column: parts[4] ? +parts[4] : null }; } else if ((parts = winjs.exec(lines[i]))) { element = { url: parts[2], func: parts[1] || UNKNOWN_FUNCTION, args: [], line: +parts[3], column: parts[4] ? +parts[4] : null }; } else if ((parts = gecko.exec(lines[i]))) { var isEval = parts[3] && parts[3].indexOf(' > eval') > -1; if (isEval && (submatch = geckoEval.exec(parts[3]))) { // throw out eval line/column and use top-most line number parts[3] = submatch[1]; parts[4] = submatch[2]; parts[5] = null; // no column when eval } else if (i === 0 && !parts[5] && typeof ex.columnNumber !== 'undefined') { // FireFox uses this awesome columnNumber property for its top frame // Also note, Firefox's column number is 0-based and everything else expects 1-based, // so adding 1 // NOTE: this hack doesn't work if top-most frame is eval stack[0].column = ex.columnNumber + 1; } element = { url: parts[3], func: parts[1] || UNKNOWN_FUNCTION, args: parts[2] ? parts[2].split(',') : [], line: parts[4] ? +parts[4] : null, column: parts[5] ? +parts[5] : null }; } else { continue; } if (!element.func && element.line) { element.func = UNKNOWN_FUNCTION; } if (element.url && element.url.substr(0, 5) === 'blob:') { // Special case for handling JavaScript loaded into a blob. // We use a synchronous AJAX request here as a blob is already in // memory - it's not making a network request. This will generate a warning // in the browser console, but there has already been an error so that's not // that much of an issue. var xhr = new XMLHttpRequest(); xhr.open('GET', element.url, false); xhr.send(null); // If we failed to download the source, skip this patch if (xhr.status === 200) { var source = xhr.responseText || ''; // We trim the source down to the last 300 characters as sourceMappingURL is always at the end of the file. // Why 300? To be in line with: https://github.com/getsentry/sentry/blob/4af29e8f2350e20c28a6933354e4f42437b4ba42/src/sentry/lang/javascript/processor.py#L164-L175 source = source.slice(-300); // Now we dig out the source map URL var sourceMaps = source.match(/\/\/# sourceMappingURL=(.*)$/); // If we don't find a source map comment or we find more than one, continue on to the next element. if (sourceMaps) { var sourceMapAddress = sourceMaps[1]; // Now we check to see if it's a relative URL. // If it is, convert it to an absolute one. if (sourceMapAddress.charAt(0) === '~') { sourceMapAddress = getLocationOrigin() + sourceMapAddress.slice(1); } // Now we strip the '.map' off of the end of the URL and update the // element so that Sentry can match the map to the blob. element.url = sourceMapAddress.slice(0, -4); } } } stack.push(element); } if (!stack.length) { return null; } return { name: ex.name, message: ex.message, url: getLocationHref(), stack: stack }; } /** * Adds information about the first frame to incomplete stack traces. * Safari and IE require this to get complete data on the first frame. * @param {Object.<string, *>} stackInfo Stack trace information from * one of the compute* methods. * @param {string} url The URL of the script that caused an error. * @param {(number|string)} lineNo The line number of the script that * caused an error. * @param {string=} message The error generated by the browser, which * hopefully contains the name of the object that caused the error. * @return {boolean} Whether or not the stack information was * augmented. */ function augmentStackTraceWithInitialElement(stackInfo, url, lineNo, message) { var initial = { url: url, line: lineNo }; if (initial.url && initial.line) { stackInfo.incomplete = false; if (!initial.func) { initial.func = UNKNOWN_FUNCTION; } if (stackInfo.stack.length > 0) { if (stackInfo.stack[0].url === initial.url) { if (stackInfo.stack[0].line === initial.line) { return false; // already in stack trace } else if ( !stackInfo.stack[0].line && stackInfo.stack[0].func === initial.func ) { stackInfo.stack[0].line = initial.line; return false; } } } stackInfo.stack.unshift(initial); stackInfo.partial = true; return true; } else { stackInfo.incomplete = true; } return false; } /** * Computes stack trace information by walking the arguments.caller * chain at the time the exception occurred. This will cause earlier * frames to be missed but is the only way to get any stack trace in * Safari and IE. The top frame is restored by * {@link augmentStackTraceWithInitialElement}. * @param {Error} ex * @return {?Object.<string, *>} Stack trace information. */ function computeStackTraceByWalkingCallerChain(ex, depth) { var functionName = /function\s+([_$a-zA-Z\xA0-\uFFFF][_$a-zA-Z0-9\xA0-\uFFFF]*)?\s*\(/i, stack = [], funcs = {}, recursion = false, parts, item, source; for ( var curr = computeStackTraceByWalkingCallerChain.caller; curr && !recursion; curr = curr.caller ) { if (curr === computeStackTrace || curr === TraceKit.report) { // console.log('skipping internal function'); continue; } item = { url: null, func: UNKNOWN_FUNCTION, line: null, column: null }; if (curr.name) { item.func = curr.name; } else if ((parts = functionName.exec(curr.toString()))) { item.func = parts[1]; } if (typeof item.func === 'undefined') { try { item.func = parts.input.substring(0, parts.input.indexOf('{')); } catch (e) {} } if (funcs['' + curr]) { recursion = true; } else { funcs['' + curr] = true; } stack.push(item); } if (depth) { // console.log('depth is ' + depth); // console.log('stack is ' + stack.length); stack.splice(0, depth); } var result = { name: ex.name, message: ex.message, url: getLocationHref(), stack: stack }; augmentStackTraceWithInitialElement( result, ex.sourceURL || ex.fileName, ex.line || ex.lineNumber, ex.message || ex.description ); return result; } /** * Computes a stack trace for an exception. * @param {Error} ex * @param {(string|number)=} depth */ function computeStackTrace(ex, depth) { var stack = null; depth = depth == null ? 0 : +depth; try { stack = computeStackTraceFromStackProp(ex); if (stack) { return stack; } } catch (e) { if (TraceKit.debug) { throw e; } } try { stack = computeStackTraceByWalkingCallerChain(ex, depth + 1); if (stack) { return stack; } } catch (e) { if (TraceKit.debug) { throw e; } } return { name: ex.name, message: ex.message, url: getLocationHref() }; } computeStackTrace.augmentStackTraceWithInitialElement = augmentStackTraceWithInitialElement; computeStackTrace.computeStackTraceFromStackProp = computeStackTraceFromStackProp; return computeStackTrace; })(); module.exports = TraceKit; }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"8":8}],10:[function(_dereq_,module,exports){ /* json-stringify-safe Like JSON.stringify, but doesn't throw on circular references. Originally forked from https://github.com/isaacs/json-stringify-safe version 5.0.1 on 3/8/2017 and modified to handle Errors serialization and IE8 compatibility. Tests for this are in test/vendor. ISC license: https://github.com/isaacs/json-stringify-safe/blob/master/LICENSE */ exports = module.exports = stringify; exports.getSerialize = serializer; function indexOf(haystack, needle) { for (var i = 0; i < haystack.length; ++i) { if (haystack[i] === needle) return i; } return -1; } function stringify(obj, replacer, spaces, cycleReplacer) { return JSON.stringify(obj, serializer(replacer, cycleReplacer), spaces); } // https://github.com/ftlabs/js-abbreviate/blob/fa709e5f139e7770a71827b1893f22418097fbda/index.js#L95-L106 function stringifyError(value) { var err = { // These properties are implemented as magical getters and don't show up in for in stack: value.stack, message: value.message, name: value.name }; for (var i in value) { if (Object.prototype.hasOwnProperty.call(value, i)) { err[i] = value[i]; } } return err; } function serializer(replacer, cycleReplacer) { var stack = []; var keys = []; if (cycleReplacer == null) { cycleReplacer = function(key, value) { if (stack[0] === value) { return '[Circular ~]'; } return '[Circular ~.' + keys.slice(0, indexOf(stack, value)).join('.') + ']'; }; } return function(key, value) { if (stack.length > 0) { var thisPos = indexOf(stack, this); ~thisPos ? stack.splice(thisPos + 1) : stack.push(this); ~thisPos ? keys.splice(thisPos, Infinity, key) : keys.push(key); if (~indexOf(stack, value)) { value = cycleReplacer.call(this, key, value); } } else { stack.push(value); } return replacer == null ? value instanceof Error ? stringifyError(value) : value : replacer.call(this, key, value); }; } },{}],11:[function(_dereq_,module,exports){ /* * JavaScript MD5 * https://github.com/blueimp/JavaScript-MD5 * * Copyright 2011, Sebastian Tschan * https://blueimp.net * * Licensed under the MIT license: * https://opensource.org/licenses/MIT * * Based on * A JavaScript implementation of the RSA Data Security, Inc. MD5 Message * Digest Algorithm, as defined in RFC 1321. * Version 2.2 Copyright (C) Paul Johnston 1999 - 2009 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet * Distributed under the BSD License * See http://pajhome.org.uk/crypt/md5 for more info. */ /* * Add integers, wrapping at 2^32. This uses 16-bit operations internally * to work around bugs in some JS interpreters. */ function safeAdd(x, y) { var lsw = (x & 0xffff) + (y & 0xffff); var msw = (x >> 16) + (y >> 16) + (lsw >> 16); return (msw << 16) | (lsw & 0xffff); } /* * Bitwise rotate a 32-bit number to the left. */ function bitRotateLeft(num, cnt) { return (num << cnt) | (num >>> (32 - cnt)); } /* * These functions implement the four basic operations the algorithm uses. */ function md5cmn(q, a, b, x, s, t) { return safeAdd(bitRotateLeft(safeAdd(safeAdd(a, q), safeAdd(x, t)), s), b); } function md5ff(a, b, c, d, x, s, t) { return md5cmn((b & c) | (~b & d), a, b, x, s, t); } function md5gg(a, b, c, d, x, s, t) { return md5cmn((b & d) | (c & ~d), a, b, x, s, t); } function md5hh(a, b, c, d, x, s, t) { return md5cmn(b ^ c ^ d, a, b, x, s, t); } function md5ii(a, b, c, d, x, s, t) { return md5cmn(c ^ (b | ~d), a, b, x, s, t); } /* * Calculate the MD5 of an array of little-endian words, and a bit length. */ function binlMD5(x, len) { /* append padding */ x[len >> 5] |= 0x80 << (len % 32); x[(((len + 64) >>> 9) << 4) + 14] = len; var i; var olda; var oldb; var oldc; var oldd; var a = 1732584193; var b = -271733879; var c = -1732584194; var d = 271733878; for (i = 0; i < x.length; i += 16) { olda = a; oldb = b; oldc = c; oldd = d; a = md5ff(a, b, c, d, x[i], 7, -680876936); d = md5ff(d, a, b, c, x[i + 1], 12, -389564586); c = md5ff(c, d, a, b, x[i + 2], 17, 606105819); b = md5ff(b, c, d, a, x[i + 3], 22, -1044525330); a = md5ff(a, b, c, d, x[i + 4], 7, -176418897); d = md5ff(d, a, b, c, x[i + 5], 12, 1200080426); c = md5ff(c, d, a, b, x[i + 6], 17, -1473231341); b = md5ff(b, c, d, a, x[i + 7], 22, -45705983); a = md5ff(a, b, c, d, x[i + 8], 7, 1770035416); d = md5ff(d, a, b, c, x[i + 9], 12, -1958414417); c = md5ff(c, d, a, b, x[i + 10], 17, -42063); b = md5ff(b, c, d, a, x[i + 11], 22, -1990404162); a = md5ff(a, b, c, d, x[i + 12], 7, 1804603682); d = md5ff(d, a, b, c, x[i + 13], 12, -40341101); c = md5ff(c, d, a, b, x[i + 14], 17, -1502002290); b = md5ff(b, c, d, a, x[i + 15], 22, 1236535329); a = md5gg(a, b, c, d, x[i + 1], 5, -165796510); d = md5gg(d, a, b, c, x[i + 6], 9, -1069501632); c = md5gg(c, d, a, b, x[i + 11], 14, 643717713); b = md5gg(b, c, d, a, x[i], 20, -373897302); a = md5gg(a, b, c, d, x[i + 5], 5, -701558691); d = md5gg(d, a, b, c, x[i + 10], 9, 38016083); c = md5gg(c, d, a, b, x[i + 15], 14, -660478335); b = md5gg(b, c, d, a, x[i + 4], 20, -405537848); a = md5gg(a, b, c, d, x[i + 9], 5, 568446438); d = md5gg(d, a, b, c, x[i + 14], 9, -1019803690); c = md5gg(c, d, a, b, x[i + 3], 14, -187363961); b = md5gg(b, c, d, a, x[i + 8], 20, 1163531501); a = md5gg(a, b, c, d, x[i + 13], 5, -1444681467); d = md5gg(d, a, b, c, x[i + 2], 9, -51403784); c = md5gg(c, d, a, b, x[i + 7], 14, 1735328473); b = md5gg(b, c, d, a, x[i + 12], 20, -1926607734); a = md5hh(a, b, c, d, x[i + 5], 4, -378558); d = md5hh(d, a, b, c, x[i + 8], 11, -2022574463); c = md5hh(c, d, a, b, x[i + 11], 16, 1839030562); b = md5hh(b, c, d, a, x[i + 14], 23, -35309556); a = md5hh(a, b, c, d, x[i + 1], 4, -1530992060); d = md5hh(d, a, b, c, x[i + 4], 11, 1272893353); c = md5hh(c, d, a, b, x[i + 7], 16, -155497632); b = md5hh(b, c, d, a, x[i + 10], 23, -1094730640); a = md5hh(a, b, c, d, x[i + 13], 4, 681279174); d = md5hh(d, a, b, c, x[i], 11, -358537222); c = md5hh(c, d, a, b, x[i + 3], 16, -722521979); b = md5hh(b, c, d, a, x[i + 6], 23, 76029189); a = md5hh(a, b, c, d, x[i + 9], 4, -640364487); d = md5hh(d, a, b, c, x[i + 12], 11, -421815835); c = md5hh(c, d, a, b, x[i + 15], 16, 530742520); b = md5hh(b, c, d, a, x[i + 2], 23, -995338651); a = md5ii(a, b, c, d, x[i], 6, -198630844); d = md5ii(d, a, b, c, x[i + 7], 10, 1126891415); c = md5ii(c, d, a, b, x[i + 14], 15, -1416354905); b = md5ii(b, c, d, a, x[i + 5], 21, -57434055); a = md5ii(a, b, c, d, x[i + 12], 6, 1700485571); d = md5ii(d, a, b, c, x[i + 3], 10, -1894986606); c = md5ii(c, d, a, b, x[i + 10], 15, -1051523); b = md5ii(b, c, d, a, x[i + 1], 21, -2054922799); a = md5ii(a, b, c, d, x[i + 8], 6, 1873313359); d = md5ii(d, a, b, c, x[i + 15], 10, -30611744); c = md5ii(c, d, a, b, x[i + 6], 15, -1560198380); b = md5ii(b, c, d, a, x[i + 13], 21, 1309151649); a = md5ii(a, b, c, d, x[i + 4], 6, -145523070); d = md5ii(d, a, b, c, x[i + 11], 10, -1120210379); c = md5ii(c, d, a, b, x[i + 2], 15, 718787259); b = md5ii(b, c, d, a, x[i + 9], 21, -343485551); a = safeAdd(a, olda); b = safeAdd(b, oldb); c = safeAdd(c, oldc); d = safeAdd(d, oldd); } return [a, b, c, d]; } /* * Convert an array of little-endian words to a string */ function binl2rstr(input) { var i; var output = ''; var length32 = input.length * 32; for (i = 0; i < length32; i += 8) { output += String.fromCharCode((input[i >> 5] >>> (i % 32)) & 0xff); } return output; } /* * Convert a raw string to an array of little-endian words * Characters >255 have their high-byte silently ignored. */ function rstr2binl(input) { var i; var output = []; output[(input.length >> 2) - 1] = undefined; for (i = 0; i < output.length; i += 1) { output[i] = 0; } var length8 = input.length * 8; for (i = 0; i < length8; i += 8) { output[i >> 5] |= (input.charCodeAt(i / 8) & 0xff) << (i % 32); } return output; } /* * Calculate the MD5 of a raw string */ function rstrMD5(s) { return binl2rstr(binlMD5(rstr2binl(s), s.length * 8)); } /* * Calculate the HMAC-MD5, of a key and some data (raw strings) */ function rstrHMACMD5(key, data) { var i; var bkey = rstr2binl(key); var ipad = []; var opad = []; var hash; ipad[15] = opad[15] = undefined; if (bkey.length > 16) { bkey = binlMD5(bkey, key.length * 8); } for (i = 0; i < 16; i += 1) { ipad[i] = bkey[i] ^ 0x36363636; opad[i] = bkey[i] ^ 0x5c5c5c5c; } hash = binlMD5(ipad.concat(rstr2binl(data)), 512 + data.length * 8); return binl2rstr(binlMD5(opad.concat(hash), 512 + 128)); } /* * Convert a raw string to a hex string */ function rstr2hex(input) { var hexTab = '0123456789abcdef'; var output = ''; var x; var i; for (i = 0; i < input.length; i += 1) { x = input.charCodeAt(i); output += hexTab.charAt((x >>> 4) & 0x0f) + hexTab.charAt(x & 0x0f); } return output; } /* * Encode a string as utf-8 */ function str2rstrUTF8(input) { return unescape(encodeURIComponent(input)); } /* * Take string arguments and return either raw or hex encoded strings */ function rawMD5(s) { return rstrMD5(str2rstrUTF8(s)); } function hexMD5(s) { return rstr2hex(rawMD5(s)); } function rawHMACMD5(k, d) { return rstrHMACMD5(str2rstrUTF8(k), str2rstrUTF8(d)); } function hexHMACMD5(k, d) { return rstr2hex(rawHMACMD5(k, d)); } function md5(string, key, raw) { if (!key) { if (!raw) { return hexMD5(string); } return rawMD5(string); } if (!raw) { return hexHMACMD5(key, string); } return rawHMACMD5(key, string); } module.exports = md5; },{}]},{},[7,1,2,3])(7) });
src/components/press/Press.js
andgiu/lin.bert
import React, { Component } from 'react'; import * as Config from '../actions/Config'; class Press extends Component { render(){ let press = Config.getPress(); console.log(press); return( <div id="press"> { press.map((press,i) => { return( <div className="press-item" key={i}> <p className="label" dangerouslySetInnerHTML={{__html:press.label}}/> <p className="sub" dangerouslySetInnerHTML={{__html:press.sub}}/> </div> ); }) } </div> ) } } export default Press;
src/views/components/audio-timeline/index.spec.js
zerubeus/sawt
import React from 'react'; import { shallow } from 'enzyme'; import { PlayerTimesState } from '../../../core/player'; import { AudioTimeline } from './index'; describe('views', () => { describe('AudioTimeline', () => { let seek; let times; beforeEach(() => { seek = jasmine.createSpy('seek'); times = new PlayerTimesState({ bufferedTime: 200, duration: 400, percentBuffered: '50%', percentCompleted: '25%' }); }); function getWrapper() { return shallow( <AudioTimeline seek={seek} times={times} /> ); } it('should have class `audio-timeline`', () => { expect(getWrapper().hasClass('audio-timeline')).toBe(true); }); it('should contain bar for buffered time with width equal to `percentBuffered`', () => { let wrapper = getWrapper(); let bar = wrapper.find('.bar--buffered'); expect(bar.length).toBe(1); expect(bar.prop('style').width).toBe(times.percentBuffered); }); it('should add class `bar--animated` to buffered bar when `bufferedTime` > 0', () => { let wrapper = getWrapper(); let bar = wrapper.find('.bar--buffered'); expect(bar.hasClass('bar--animated')).toBe(true); times = times.set('bufferedTime', 0); wrapper = getWrapper(); bar = wrapper.find('.bar--buffered'); expect(wrapper.hasClass('bar--animated')).not.toBe(true); }); it('should contain bar for completed time with width equal to `percentCompleted`', () => { let wrapper = getWrapper(); let bar = wrapper.find('.bar--completed'); expect(bar.length).toBe(1); expect(bar.prop('style').width).toBe(times.percentCompleted); }); it('should invoke seek handler when clicked', () => { let getBoundingClientRectLeft = 100; let offsetWidth = 200; let pageX = 200; let event = { currentTarget: { getBoundingClientRect: () => ({left: getBoundingClientRectLeft}), offsetWidth }, pageX }; let expectedSeekValue = (pageX - getBoundingClientRectLeft) / offsetWidth * times.duration; getWrapper().simulate('click', event); expect(seek).toHaveBeenCalledTimes(1); expect(seek).toHaveBeenCalledWith(expectedSeekValue); }); }); });
packages/material-ui/src/RootRef/RootRef.js
Kagami/material-ui
import React from 'react'; import ReactDOM from 'react-dom'; import PropTypes from 'prop-types'; import { exactProp } from '@material-ui/utils'; import { setRef } from '../utils/reactHelpers'; /** * Helper component to allow attaching a ref to a * wrapped element to access the underlying DOM element. * * It's highly inspired by https://github.com/facebook/react/issues/11401#issuecomment-340543801. * For example: * ```jsx * import React from 'react'; * import RootRef from '@material-ui/core/RootRef'; * * class MyComponent extends React.Component { * constructor() { * super(); * this.domRef = React.createRef(); * } * * componentDidMount() { * console.log(this.domRef.current); // DOM node * } * * render() { * return ( * <RootRef rootRef={this.domRef}> * <SomeChildComponent /> * </RootRef> * ); * } * } * ``` */ class RootRef extends React.Component { componentDidMount() { this.ref = ReactDOM.findDOMNode(this); setRef(this.props.rootRef, this.ref); } componentDidUpdate(prevProps) { const ref = ReactDOM.findDOMNode(this); if (prevProps.rootRef !== this.props.rootRef || this.ref !== ref) { if (prevProps.rootRef !== this.props.rootRef) { setRef(prevProps.rootRef, null); } this.ref = ref; setRef(this.props.rootRef, this.ref); } } componentWillUnmount() { this.ref = null; setRef(this.props.rootRef, null); } render() { return this.props.children; } } RootRef.propTypes = { /** * The wrapped element. */ children: PropTypes.element.isRequired, /** * Provide a way to access the DOM node of the wrapped element. * You can provide a callback ref or a `React.createRef()` ref. */ rootRef: PropTypes.oneOfType([PropTypes.func, PropTypes.object]).isRequired, }; if (process.env.NODE_ENV !== 'production') { RootRef.propTypes = exactProp(RootRef.propTypes); } export default RootRef;
src/js/components/setup-courses/Course.js
kmrachko/edu-planner
/** * Created by kostiantynmrachko on 4/1/17. */ import React, { Component } from 'react'; import { ButtonGroup, Button, Glyphicon, Modal } from 'react-bootstrap'; import { connect } from 'react-redux'; import cuid from 'cuid'; import moment from 'moment'; import DatePicker from 'react-datepicker'; import removeCourse from '../../actions/courses/removeCourse'; import removeSemester from '../../actions/semesters/removeSemester'; import addSemester from '../../actions/semesters/addSemester'; import Semester from './Semester'; class Course extends Component { constructor(props) { super(props); this.state = { showControls: false, showAddSemesterModal: false, activeSemester: { startDate: moment(), endDate: moment() } }; } addSemesterToCourse() { this.props.addSemester(this.props.courseIndex, cuid(), this.state.activeSemester); this.hideAddSemesterModal(); } hideAddSemesterModal() { this.setState({showAddSemesterModal: false}); } onStartSemesterChanged(startDate) { this.setState({activeSemester: { startDate, endDate: this.state.activeSemester.endDate }}); } onEndSemesterChanged(endDate) { this.setState({activeSemester: { endDate, startDate: this.state.activeSemester.startDate }}); } isWeekday(date) { const weekday = date.isoWeekday(); return !(weekday === 6 || weekday === 7); } render() { return ( <div className="courses-list-item col-sm-3" onMouseEnter={() => this.setState({showControls: true})} onMouseLeave={() => this.setState({showControls: false})}> <Modal show={this.state.showAddSemesterModal} onHide={() => this.hideAddSemesterModal()}> <Modal.Header closeButton> <Modal.Title>Добавить семестр</Modal.Title> </Modal.Header> <Modal.Body> <div className="add-semester-body text-center"> Пожалуйста, выберите дату начала и конца семестра <div className="add-semester-date-container"> <div className="add-semester-date"> Начало семестра: <DatePicker className='add-semester-date-input' showMonthDropdown showYearDropdown dropdownMode="select" dateFormat="DD.MM.YYYY" filterDate={this.isWeekday} selected={this.state.activeSemester.startDate} onChange={(date) => this.onStartSemesterChanged(date)} /> </div> <div className="add-semester-date"> Конец семестра: <DatePicker className='add-semester-date-input' showMonthDropdown showYearDropdown dropdownMode="select" dateFormat="DD.MM.YYYY" filterDate={this.isWeekday} selected={this.state.activeSemester.endDate} onChange={(date) => this.onEndSemesterChanged(date)} /> </div> </div> </div> </Modal.Body> <Modal.Footer> <Button bsStyle="default" onClick={() => this.hideAddSemesterModal()}>Отмена</Button> <Button bsStyle="success" onClick={() => this.addSemesterToCourse()}>Добавить семестр</Button> </Modal.Footer> </Modal> { this.state.showControls && <div className="courses-list-item-controls"> <ButtonGroup> <Button bsSize="xsmall" style={{cursor: 'move'}} disabled> <Glyphicon glyph="move"/></Button> <Button bsSize="xsmall" bsStyle="success" onClick={() => this.setState({showAddSemesterModal: true})}> <Glyphicon glyph="plus"/></Button> <Button bsSize="xsmall" bsStyle="danger" onClick={() => this.props.removeCourse(this.props.courseIndex)}> <Glyphicon glyph="remove"/> </Button> </ButtonGroup> </div> } <h4>{this.props.courseIndex + 1} курс</h4> Семестры: <div className="semesters-list row"> {this.props.semesters.length > 0 ? this.props.semesters.map((semester, index) => <Semester key={`${this.props.courseIndex}_course${index}_semester`} semesterIndex={index} semester={semester} onDelete={() => this.props.removeSemester(semester.id, this.props.courseIndex, index)}/>) :<div className="info">Семестров нет</div>} </div> </div> ); } } export default connect(null, { removeCourse, removeSemester, addSemester })(Course);
src/app/home/home.js
manapaho/web-site
/** * Manapaho (https://github.com/manapaho/) * * Copyright © 2015 Manapaho. All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE.txt file in the root directory of this source tree. */ import React from 'react'; import Relay from 'react-relay'; /** * The Home component. */ class Home extends React.Component { // Expected properties. static propTypes = { viewer: React.PropTypes.object.isRequired }; // Initialize the component. constructor(props) { super(props); } // Render the component. render() { // Return the component UI. return ( <div> <h1>Widget list</h1> <ul> {this.props.viewer.widgets.edges.map(edge => <li>{edge.node.name} (ID: {edge.node.id})</li> )} </ul> </div> ); } } /** * The home data container. */ export default Relay.createContainer(Home, { fragments: { viewer: () => Relay.QL` fragment on User { widgets(first: 5) { edges { node { id, name, }, }, }, } ` } });
src/ckeditor.js
codeslayer1/react-ckeditor
import React from 'react'; import PropTypes from 'prop-types'; import ReactDOM from 'react-dom'; const loadScript = require('load-script'); var defaultScriptUrl = 'https://cdn.ckeditor.com/4.6.2/standard/ckeditor.js'; /** * @author codeslayer1 * @description CKEditor component to render a CKEditor textarea with defined configs and all CKEditor events handler */ class CKEditor extends React.Component { constructor(props) { super(props); //Bindings this.onLoad = this.onLoad.bind(this); //State initialization this.state = { isScriptLoaded: props.isScriptLoaded }; } //load ckeditor script as soon as component mounts if not already loaded componentDidMount() { if (!this.state.isScriptLoaded) { loadScript(this.props.scriptUrl, this.onLoad); } else { this.onLoad(); } } componentWillReceiveProps(props) { const editor = this.editorInstance; if (editor && editor.getData() !== props.content) { editor.setData(props.content); } } componentWillUnmount() { this.unmounting = true; } onLoad() { if (this.unmounting) return; this.setState({ isScriptLoaded: true }); if (!window.CKEDITOR) { console.error('CKEditor not found'); return; } this.editorInstance = window.CKEDITOR.appendTo( ReactDOM.findDOMNode(this), this.props.config, this.props.content ); //Register listener for custom events if any for (var event in this.props.events) { var eventHandler = this.props.events[event]; this.editorInstance.on(event, eventHandler); } } render() { return <div className={this.props.activeClass} />; } } CKEditor.defaultProps = { content: '', config: {}, isScriptLoaded: false, scriptUrl: defaultScriptUrl, activeClass: '', events: {} }; CKEditor.propTypes = { content: PropTypes.any, config: PropTypes.object, isScriptLoaded: PropTypes.bool, scriptUrl: PropTypes.string, activeClass: PropTypes.string, events: PropTypes.object }; export default CKEditor;
src/svg-icons/action/account-box.js
hwo411/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ActionAccountBox = (props) => ( <SvgIcon {...props}> <path d="M3 5v14c0 1.1.89 2 2 2h14c1.1 0 2-.9 2-2V5c0-1.1-.9-2-2-2H5c-1.11 0-2 .9-2 2zm12 4c0 1.66-1.34 3-3 3s-3-1.34-3-3 1.34-3 3-3 3 1.34 3 3zm-9 8c0-2 4-3.1 6-3.1s6 1.1 6 3.1v1H6v-1z"/> </SvgIcon> ); ActionAccountBox = pure(ActionAccountBox); ActionAccountBox.displayName = 'ActionAccountBox'; ActionAccountBox.muiName = 'SvgIcon'; export default ActionAccountBox;
src/js/components/input/input.js
rafaelfbs/realizejs
import Realize from '../../realize'; import React from 'react'; import PropTypes from '../../prop_types'; import { mixin } from '../../utils/decorators'; import { CssClassMixin } from '../../mixins'; import { Label } from '../../components'; import { InputComponentsMap, InputsWithMaxlength, InputsWithoutLabel } from '../../enums/input'; import InputError from './input_error'; import InputGridForm from './grid_form/input_grid_form'; @mixin(CssClassMixin) export default class Input extends React.Component { static propTypes = { id: PropTypes.string, name: PropTypes.string, label: PropTypes.oneOfType([PropTypes.string, PropTypes.bool]), value: PropTypes.any, component: PropTypes.oneOfType([PropTypes.string, PropTypes.component]), formStyle: PropTypes.oneOf(['default', 'filter', 'oneLine']), data: PropTypes.object, errors: PropTypes.oneOfType([PropTypes.object, PropTypes.array]), resource: PropTypes.string, scope: PropTypes.oneOf(['resource', 'global']), maxLength: PropTypes.number, renderLabel: PropTypes.bool, }; static defaultProps = { themeClassKey: 'input', value: null, component: 'text', formStyle: 'default', data: {}, errors: {}, resource: null, scope: 'resource', maxLength: undefined, renderLabel: true, }; constructor(props) { super(props); this.state = { value: props.value, }; } labelIsActive(inputValue) { const { component } = this.props; return (component === 'checkbox_group') || (component === 'radio_group') || ((component !== 'checkbox') && (inputValue !== null && inputValue !== undefined && String(inputValue).length > 0)); } canRenderLabel() { return this.props.renderLabel && this.inputAllowsLabel(); } inputAllowsLabel() { return InputsWithoutLabel.indexOf(this.props.component) < 0; } /* Props parsers and getters */ getInputWrapperClassName() { const { className, formStyle } = this.props; const formStyleClass = Realize.themes.getCssClass(`input.grid.${formStyle}`); return this.className() + (!className ? ` ${formStyleClass}` : ''); } getInputWrapperContainerId() { return `input__${this.props.id}`; } getInputComponent(component) { return (InputComponentsMap[component] || component); } getInputId() { const { id, resource, scope } = this.props; return (resource && scope === 'resource') ? `${resource}_${id}` : id; } getInputName() { const { name, id, resource, scope } = this.props; const inputName = name || id; return (resource && scope === 'resource') ? `${resource}[${inputName}]` : inputName; } getInputValue() { const { value, data, resource, id } = this.props; if (value) return value; return (data[resource] && data[resource][id]) ? data[resource][id] : data[id]; } getMaxLength() { const { component, maxLength } = this.props; return (InputsWithMaxlength.indexOf(component) < 0) ? undefined : maxLength; } getInputErrors() { const { errors, resource, id } = this.props; return (errors[resource] && errors[resource][id]) ? errors[resource][id] : errors[id]; } /* Serializer functions */ serialize() { const inputComponentRef = this.refs.inputComponent; if (typeof inputComponentRef.serialize === 'function') { return inputComponentRef.serialize(); } const value = typeof inputComponentRef.getValue === 'function' ? inputComponentRef.getValue() : this.getInputValue(); return { [this.getInputName()]: value }; } /* Renderization */ renderInputErrors() { return (<InputError errors={this.getInputErrors()} />); } renderInput() { const { id, name, errors } = this.props; const InputComponent = this.getInputComponent(this.props.component); const isGrid = (InputComponent === InputGridForm); return ( <InputComponent {...this.propsWithoutCSS()} originalId={id} originalName={name} id={this.getInputId()} name={this.getInputName()} errors={isGrid ? errors : this.getInputErrors()} value={this.getInputValue()} maxLength={this.getMaxLength()} ref="inputComponent" /> ); } renderLabel() { const inputValue = this.getInputValue(); const isActive = this.labelIsActive(inputValue); return ( <Label {...this.propsWithoutCSS()} id={this.getInputId()} active={isActive} /> ); } render() { return ( <div className={this.getInputWrapperClassName()} id={this.getInputWrapperContainerId()}> {this.renderInput()} {this.canRenderLabel() ? this.renderLabel() : <span />} {this.renderInputErrors()} </div> ); } }
packages/material-ui-icons/src/CallMissedOutgoing.js
kybarg/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <React.Fragment><defs><path id="a" d="M24 24H0V0h24v24z" /></defs><path d="M3 8.41l9 9 7-7V15h2V7h-8v2h4.59L12 14.59 4.41 7 3 8.41z" /></React.Fragment> , 'CallMissedOutgoing');
src/smoothline/SmoothLineChartBasic.js
marzolfb/rn-art-d3-examples
/* Copyright 2016 Capital One Services, LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ 'use strict' import React, { Component } from 'react'; import { View, Text, Navigator } from 'react-native'; import { SmoothLine } from 'react-native-pathjs-charts' class SmoothLineChartBasic extends Component { render() { let data = [ [{ "x": -10, "y": -1000 }, { "x": -9, "y": -729 }, { "x": -8, "y": -512 }, { "x": -7, "y": -343 }, { "x": -6, "y": -216 }, { "x": -5, "y": -125 }, { "x": -4, "y": -64 }, { "x": -3, "y": -27 }, { "x": -2, "y": -8 }, { "x": -1, "y": -1 }, { "x": 0, "y": 0 }, { "x": 1, "y": 1 }, { "x": 2, "y": 8 }, { "x": 3, "y": 27 }, { "x": 4, "y": 64 }, { "x": 5, "y": 125 }, { "x": 6, "y": 216 }, { "x": 7, "y": 343 }, { "x": 8, "y": 512 }, { "x": 9, "y": 729 }, { "x": 10, "y": 1000 }], [{ "x": -10, "y": 100 }, { "x": -9, "y": 81 }, { "x": -8, "y": 64 }, { "x": -7, "y": 49 }, { "x": -6, "y": 36 }, { "x": -5, "y": 25 }, { "x": -4, "y": 16 }, { "x": -3, "y": 9 }, { "x": -2, "y": 4 }, { "x": -1, "y": 1 }, { "x": 0, "y": 0 }, { "x": 1, "y": 1 }, { "x": 2, "y": 4 }, { "x": 3, "y": 9 }, { "x": 4, "y": 16 }, { "x": 5, "y": 25 }, { "x": 6, "y": 36 }, { "x": 7, "y": 49 }, { "x": 8, "y": 64 }, { "x": 9, "y": 81 }, { "x": 10, "y": 100 }] ] let options = { width: 280, height: 280, color: '#2980B9', margin: { top: 20, left: 45, bottom: 25, right: 20 }, animate: { type: 'delayed', duration: 200 }, axisX: { showAxis: true, showLines: true, showLabels: true, showTicks: true, zeroAxis: false, orient: 'bottom', label: { fontFamily: 'Arial', fontSize: 14, fontWeight: true, fill: '#34495E' } }, axisY: { showAxis: true, showLines: true, showLabels: true, showTicks: true, zeroAxis: false, orient: 'left', label: { fontFamily: 'Arial', fontSize: 14, fontWeight: true, fill: '#34495E' } } } return ( <View> <SmoothLine data={data} options={options} xKey='x' yKey='y' /> </View> ) } } export default SmoothLineChartBasic;
src/svg-icons/action/room.js
spiermar/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ActionRoom = (props) => ( <SvgIcon {...props}> <path d="M12 2C8.13 2 5 5.13 5 9c0 5.25 7 13 7 13s7-7.75 7-13c0-3.87-3.13-7-7-7zm0 9.5c-1.38 0-2.5-1.12-2.5-2.5s1.12-2.5 2.5-2.5 2.5 1.12 2.5 2.5-1.12 2.5-2.5 2.5z"/> </SvgIcon> ); ActionRoom = pure(ActionRoom); ActionRoom.displayName = 'ActionRoom'; ActionRoom.muiName = 'SvgIcon'; export default ActionRoom;
rojak-ui-web/src/app/utils/Container.js
bobbypriambodo/rojak
import React from 'react' import { push } from 'redux-router' import Navbar from './Navbar' import { setKeyword, setScreenExpanded } from '../root/actions' import { connect } from 'react-redux' class Container extends React.Component { static propTypes = { children: React.PropTypes.any, root: React.PropTypes.object.isRequired, router: React.PropTypes.object.isRequired, setScreenExpanded: React.PropTypes.func.isRequired, setKeyword: React.PropTypes.func.isRequired, push: React.PropTypes.func.isRequired } componentDidMount () { const { router, setKeyword } = this.props if (router.params.keyword) { setKeyword(this.props.params.keyword) } } componentWillReceiveProps (nextProps) { const { root, router, setKeyword } = this.props if (root.keyword !== nextProps.root.keyword) { this.checkExpandedState(nextProps.root.keyword) this.updateRoute(nextProps.root.keyword) } if (nextProps.router.params.keyword !== router.params.keyword) { setKeyword(nextProps.router.params.keyword || '') } } checkExpandedState (keyword) { const { setScreenExpanded } = this.props setScreenExpanded(!!keyword.trim()) } updateRoute (keyword) { const { push } = this.props let pathname = `/search/${keyword}` // if keyword is empty, change route to home if (keyword.trim().length === 0) { pathname = '' } push(pathname) } render () { const { root, children } = this.props const expandedClass = root.expanded ? 'expanded' : '' return ( <div id="container" className={`rojakContainer ${expandedClass}`}> <NavbarWrapper expanded={root.expanded} /> {children} </div> ) } } function NavbarWrapper ({ expanded }) { if (expanded) return null return <Navbar /> } export default connect(({ root, router }) => ({ root, router }), { setScreenExpanded, setKeyword, push })(Container)
src/js/components/Form/stories/FieldSpacingOptions.js
HewlettPackard/grommet
import React from 'react'; import { Box, Form, FormField, Grid, Grommet, Heading, RadioButtonGroup, TextInput, ThemeContext, } from 'grommet'; import { grommet } from 'grommet/themes'; import { deepMerge } from 'grommet/utils'; const customTheme = deepMerge(grommet, { formField: { border: { side: 'all', }, error: { size: 'xsmall', }, help: { size: 'xsmall', }, info: { size: 'xsmall', }, label: { size: 'small', }, round: '4px', }, global: { font: { size: 'small' } }, }); const adjustedLabelMargins = { error: { margin: 'none', }, help: { margin: 'none', }, info: { margin: 'none', }, label: { margin: 'none', }, }; export const FieldSpacingOptions = () => ( <Grommet theme={customTheme}> <Grid columns={{ count: 'fit', size: 'medium' }} gap="medium"> <Box pad={{ horizontal: 'medium' }}> <Form> <Heading level={2} size="xsmall"> Default Spacing </Heading> <FormField htmlFor="example1-id" name="example1" label="Field Label" help="Some helpful descriptive text" error="Message to show on error" info="Additional contextual information" > <TextInput id="example1-id" name="example1" placeholder="Placeholder input prompt" /> </FormField> <FormField htmlFor="example2-id" name="example2" label="Field Label for Grouped Input" help="Choose your favorite" > <RadioButtonGroup id="example2-id" name="example2" options={['Eenie', 'Meenie', 'Miney', 'Moe']} /> </FormField> </Form> </Box> <Box pad={{ horizontal: 'medium' }}> <Form> <Heading level={2} size="xsmall"> Label & Message Margins Removed </Heading> <ThemeContext.Extend value={{ formField: adjustedLabelMargins, }} > <FormField htmlFor="example1-id" name="example1" label="Field Label" help="Some helpful descriptive text" error="Message to show on error" info="Additional contextual information" > <TextInput id="example1-id" name="example1" placeholder="Placeholder input prompt" /> </FormField> <FormField htmlFor="example2-id" name="example2" label="Field Label for Grouped Input" help="Choose your favorite" > <RadioButtonGroup id="example2-id" name="example2" options={['Eenie', 'Meenie', 'Miney', 'Moe']} /> </FormField> </ThemeContext.Extend> </Form> </Box> <Box pad={{ horizontal: 'medium' }}> <Form> <Heading level={2} size="xsmall"> Field Margin Increased </Heading> <ThemeContext.Extend value={{ formField: { margin: { bottom: 'large' }, ...adjustedLabelMargins, }, }} > <FormField htmlFor="example11-id" name="example11" label="Field Label" help="Some helpful descriptive text" error="Message to show on error" info="Additional contextual information" > <TextInput id="example11-id" name="example11" placeholder="Placeholder input prompt" /> </FormField> <FormField htmlFor="example21-id" name="example21" label="Field Label for Grouped Input" help="Choose your favorite" > <RadioButtonGroup id="example21-id" name="example21" options={['Eenie', 'Meenie', 'Miney', 'Moe']} /> </FormField> </ThemeContext.Extend> </Form> </Box> <Box pad={{ horizontal: 'medium' }}> <Form> <Heading level={2} size="xsmall"> Content Margin Added </Heading> <ThemeContext.Extend value={{ formField: { content: { margin: { top: 'medium', bottom: 'small' } }, ...adjustedLabelMargins, }, }} > <FormField htmlFor="example12-id" name="example12" label="Field Label" help="Some helpful descriptive text" error="Message to show on error" info="Additional contextual information" > <TextInput id="example12-id" name="example12" placeholder="Placeholder input prompt" /> </FormField> <FormField htmlFor="example22-id" name="example22" label="Field Label for Grouped Input" help="Choose your favorite" > <RadioButtonGroup id="example22-id" name="example22" options={['Eenie', 'Meenie', 'Miney', 'Moe']} /> </FormField> </ThemeContext.Extend> </Form> </Box> <Box pad={{ horizontal: 'medium' }}> <Form> <Heading level={2} size="xsmall"> Content Pad Increased </Heading> <ThemeContext.Extend value={{ formField: { content: { pad: 'medium' }, ...adjustedLabelMargins, }, }} > <FormField htmlFor="example13-id" name="example13" label="Field Label" help="Some helpful descriptive text" error="Message to show on error" info="Additional contextual information" pad > <TextInput id="example13-id" name="example13" placeholder="Placeholder input prompt" /> </FormField> <FormField htmlFor="example23-id" name="example23" label="Field Label for Grouped Input" help="Choose your favorite" > <RadioButtonGroup id="example23-id" name="example23" options={['Eenie', 'Meenie', 'Miney', 'Moe']} /> </FormField> </ThemeContext.Extend> </Form> </Box> </Grid> </Grommet> ); FieldSpacingOptions.storyName = 'Field spacing options'; export default { title: 'Input/Form/Field spacing options', };
src/@ui/FeedItemCard/index.js
NewSpring/Apollos
import React from 'react'; import PropTypes from 'prop-types'; import { compose, pure, setPropTypes, defaultProps } from 'recompose'; import { startCase, toLower } from 'lodash'; import { withThemeMixin, withTheme } from '@ui/theme'; import Icon from '@ui/Icon'; import CategoryLabel from '@ui/CategoryLabel'; import GradientOverlayImage from '@ui/GradientOverlayImage'; import Card, { CardContent, CardActions } from '@ui/Card'; import { H4 } from '@ui/typography'; import styled from '@ui/styled'; import ProgressiveImage from '@ui/ProgressiveImage'; import LikeButton from './LikeButton'; const StyledCardContent = styled({ paddingBottom: 0 })(CardContent); const sourcePropType = PropTypes.oneOfType([ PropTypes.arrayOf( PropTypes.shape({ id: PropTypes.number, value: PropTypes.string, description: PropTypes.string, }), ), PropTypes.string, ]); const enhance = compose( pure, defaultProps({ isLight: true, }), withThemeMixin(({ isLight }) => ({ type: isLight ? 'light' : 'dark', })), withTheme(), setPropTypes({ title: PropTypes.string.isRequired, images: sourcePropType, thumbnail: sourcePropType, category: PropTypes.string.isRequired, isLoading: PropTypes.bool, isLiked: PropTypes.bool, isLight: PropTypes.bool, backgroundColor: PropTypes.string, style: PropTypes.any, // eslint-disable-line }), ); const FeedItemCard = enhance( ({ images, thumbnail, title, category, isLoading, isLight, isLiked, backgroundColor, theme, id, ...otherProps }) => ( <Card isLoading={isLoading} cardColor={backgroundColor} {...otherProps}> <GradientOverlayImage ImageComponent={ProgressiveImage} source={images} thumbnail={thumbnail} overlayColor={backgroundColor} /> <StyledCardContent> <H4>{title}</H4> </StyledCardContent> <CardActions> <CategoryLabel label={startCase(toLower(category))} isLoading={isLoading} withFlex /> <LikeButton id={id}> <Icon name={isLiked ? 'like-solid' : 'like'} size={theme.helpers.rem(1.2)} fill={theme.colors.text.primary} isLoading={isLoading} /> </LikeButton> </CardActions> </Card> ), ); export default FeedItemCard;
ui/src/js/password/resetPassword/SendRequest.js
Dica-Developer/weplantaforest
import axios from 'axios'; import counterpart from 'counterpart'; import he from 'he'; import React, { Component } from 'react'; import IconButton from '../../common/components/IconButton'; import InputText from '../../common/components/InputText'; import Notification from '../../common/components/Notification'; export default class SendRequest extends Component { constructor(props) { super(props); this.state = { passwordOne: '', passwordTwo: '', name: '', linkValid: false, headLine: '' }; } componentDidMount() { var that = this; axios .post('http://localhost:8081/password_reset_verify' + this.props.search + '&language=' + localStorage.getItem('language')) .then(function(response) { var headLine = 'Passwortänderung für ' + he.encode(response.data); that.setState({ headLine: headLine, linkValid: true }); }) .catch(function(response) { that.setState({ headLine: counterpart.translate(response.data.errorInfos[0].errorCode), linkValid: false }); }); } updateValue(toUpdate, value) { this.setState({ [toUpdate]: value }); } resetPassword() { if (this.state.passwordOne != this.state.passwordTwo) { this.refs.notification.addNotification('Passwörter stimmen nicht überein!', 'Das angegebene Passwort stimmt nicht mit der Bestätigung überein.', 'error'); } else if (this.state.passwordOne.length < 6) { this.refs.notification.addNotification('Passwort zu kurz!', 'Das angegebene Passwort ist zu kurz, verwende bitte mind. 6 Zeichen', 'error'); } else { var that = this; axios .post('http://localhost:8081/password_reset' + this.props.search + '&language=' + localStorage.getItem('language') + '&password=' + encodeURIComponent(this.state.passwordOne)) .then(function(response) { that.props.setResetted(); }) .catch(function(response) { // that.refs.notification.addNotification('Fehler beim Zurücksetzen des Passworts!', response.data, 'error'); that.refs.notification.handleError(response); }); } } render() { var headLine = this.state.headLine; var inputForm; if (this.state.linkValid) { inputForm = ( <div className="form"> Gib hier dein neues Passwort an, verwende bitte mind. 6 Zeichen. <br /> <br /> Passwort: <InputText type="password" toUpdate="passwordOne" updateValue={this.updateValue.bind(this)} /> Passwort(Bestätigen): <InputText type="password" toUpdate="passwordTwo" updateValue={this.updateValue.bind(this)} /> <br /> <IconButton text="PASSWORT ZURÜCKSETZEN" glyphIcon="glyphicon-cog" onClick={this.resetPassword.bind(this)} /> </div> ); } else { inputForm = ''; } return ( <div className="col-md-12"> <h1>{headLine}</h1> {inputForm} <Notification ref="notification" /> </div> ); } } /* vim: set softtabstop=2:shiftwidth=2:expandtab */
packages/material-ui-icons/src/DehazeSharp.js
Kagami/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <React.Fragment><path fill="none" d="M0 0h24v24H0V0z" /><g><path d="M2 16v2h20v-2H2zm0-5v2h20v-2H2zm0-5v2h20V6H2z" /></g></React.Fragment> , 'DehazeSharp');
ajax/libs/zeroclipboard/2.1.0/ZeroClipboard.Core.js
bevacqua/cdnjs
/*! * ZeroClipboard * The ZeroClipboard library provides an easy way to copy text to the clipboard using an invisible Adobe Flash movie and a JavaScript interface. * Copyright (c) 2014 Jon Rohan, James M. Greene * Licensed MIT * http://zeroclipboard.org/ * v2.1.0 */ (function(window, undefined) { "use strict"; /** * Store references to critically important global functions that may be * overridden on certain web pages. */ var _window = window, _document = _window.document, _navigator = _window.navigator, _setTimeout = _window.setTimeout, _parseInt = _window.Number.parseInt || _window.parseInt, _parseFloat = _window.Number.parseFloat || _window.parseFloat, _isNaN = _window.Number.isNaN || _window.isNaN, _encodeURIComponent = _window.encodeURIComponent, _Math = _window.Math, _Date = _window.Date, _ActiveXObject = _window.ActiveXObject, _slice = _window.Array.prototype.slice, _keys = _window.Object.keys, _hasOwn = _window.Object.prototype.hasOwnProperty, _defineProperty = function() { if (typeof _window.Object.defineProperty === "function" && function() { try { var x = {}; _window.Object.defineProperty(x, "y", { value: "z" }); return x.y === "z"; } catch (e) { return false; } }()) { return _window.Object.defineProperty; } }(); /** * Convert an `arguments` object into an Array. * * @returns The arguments as an Array * @private */ var _args = function(argumentsObj) { return _slice.call(argumentsObj, 0); }; /** * Get the index of an item in an Array. * * @returns The index of an item in the Array, or `-1` if not found. * @private */ var _inArray = function(item, array, fromIndex) { if (typeof array.indexOf === "function") { return array.indexOf(item, fromIndex); } var i, len = array.length; if (typeof fromIndex === "undefined") { fromIndex = 0; } else if (fromIndex < 0) { fromIndex = len + fromIndex; } for (i = fromIndex; i < len; i++) { if (_hasOwn.call(array, i) && array[i] === item) { return i; } } return -1; }; /** * Shallow-copy the owned, enumerable properties of one object over to another, similar to jQuery's `$.extend`. * * @returns The target object, augmented * @private */ var _extend = function() { var i, len, arg, prop, src, copy, args = _args(arguments), target = args[0] || {}; for (i = 1, len = args.length; i < len; i++) { if ((arg = args[i]) != null) { for (prop in arg) { if (_hasOwn.call(arg, prop)) { src = target[prop]; copy = arg[prop]; if (target === copy) { continue; } if (copy !== undefined) { target[prop] = copy; } } } } } return target; }; /** * Return a deep copy of the source object or array. * * @returns Object or Array * @private */ var _deepCopy = function(source) { var copy, i, len, prop; if (typeof source !== "object" || source == null) { copy = source; } else if (typeof source.length === "number") { copy = []; for (i = 0, len = source.length; i < len; i++) { if (_hasOwn.call(source, i)) { copy[i] = _deepCopy(source[i]); } } } else { copy = {}; for (prop in source) { if (_hasOwn.call(source, prop)) { copy[prop] = _deepCopy(source[prop]); } } } return copy; }; /** * Makes a shallow copy of `obj` (like `_extend`) but filters its properties based on a list of `keys` to keep. * The inverse of `_omit`, mostly. The big difference is that these properties do NOT need to be enumerable to * be kept. * * @returns A new filtered object. * @private */ var _pick = function(obj, keys) { var newObj = {}; for (var i = 0, len = keys.length; i < len; i++) { if (keys[i] in obj) { newObj[keys[i]] = obj[keys[i]]; } } return newObj; }; /** * Makes a shallow copy of `obj` (like `_extend`) but filters its properties based on a list of `keys` to omit. * The inverse of `_pick`. * * @returns A new filtered object. * @private */ var _omit = function(obj, keys) { var newObj = {}; for (var prop in obj) { if (_inArray(prop, keys) === -1) { newObj[prop] = obj[prop]; } } return newObj; }; /** * Get all of an object's owned, enumerable property names. Does NOT include prototype properties. * * @returns An Array of property names. * @private */ var _objectKeys = function(obj) { if (obj == null) { return []; } if (_keys) { return _keys(obj); } var keys = []; for (var prop in obj) { if (_hasOwn.call(obj, prop)) { keys.push(prop); } } return keys; }; /** * Remove all owned, enumerable properties from an object. * * @returns The original object without its owned, enumerable properties. * @private */ var _deleteOwnProperties = function(obj) { if (obj) { for (var prop in obj) { if (_hasOwn.call(obj, prop)) { delete obj[prop]; } } } return obj; }; /** * Mark an existing property as read-only. * @private */ var _makeReadOnly = function(obj, prop) { if (prop in obj && typeof _defineProperty === "function") { _defineProperty(obj, prop, { value: obj[prop], writable: false, configurable: true, enumerable: true }); } }; /** * Get the current time in milliseconds since the epoch. * * @returns Number * @private */ var _now = function(Date) { return function() { var time; if (Date.now) { time = Date.now(); } else { time = new Date().getTime(); } return time; }; }(_Date); /** * Determine if an element is contained within another element. * * @returns Boolean * @private */ var _containedBy = function(el, ancestorEl) { if (el && el.nodeType === 1 && ancestorEl && (ancestorEl.nodeType === 1 || ancestorEl.nodeType === 9)) { do { if (el === ancestorEl) { return true; } el = el.parentNode; } while (el); } return false; }; /** * Keep track of the state of the Flash object. * @private */ var _flashState = { bridge: null, version: "0.0.0", pluginType: "unknown", disabled: null, outdated: null, unavailable: null, deactivated: null, overdue: null, ready: null }; /** * The minimum Flash Player version required to use ZeroClipboard completely. * @readonly * @private */ var _minimumFlashVersion = "11.0.0"; /** * Keep track of all event listener registrations. * @private */ var _handlers = {}; /** * Keep track of the currently activated element. * @private */ var _currentElement; /** * Keep track of data for the pending clipboard transaction. * @private */ var _clipData = {}; /** * Keep track of data formats for the pending clipboard transaction. * @private */ var _clipDataFormatMap = null; /** * The `message` store for events * @private */ var _eventMessages = { ready: "Flash communication is established", error: { "flash-disabled": "Flash is disabled or not installed", "flash-outdated": "Flash is too outdated to support ZeroClipboard", "flash-unavailable": "Flash is unable to communicate bidirectionally with JavaScript", "flash-deactivated": "Flash is too outdated for your browser and/or is configured as click-to-activate", "flash-overdue": "Flash communication was established but NOT within the acceptable time limit" } }; /** * The presumed location of the "ZeroClipboard.swf" file, based on the location * of the executing JavaScript file (e.g. "ZeroClipboard.js", etc.). * @private */ var _swfPath = function() { var i, jsDir, tmpJsPath, jsPath, swfPath = "ZeroClipboard.swf"; if (!(_document.currentScript && (jsPath = _document.currentScript.src))) { var scripts = _document.getElementsByTagName("script"); if ("readyState" in scripts[0]) { for (i = scripts.length; i--; ) { if (scripts[i].readyState === "interactive" && (jsPath = scripts[i].src)) { break; } } } else if (_document.readyState === "loading") { jsPath = scripts[scripts.length - 1].src; } else { for (i = scripts.length; i--; ) { tmpJsPath = scripts[i].src; if (!tmpJsPath) { jsDir = null; break; } tmpJsPath = tmpJsPath.split("#")[0].split("?")[0]; tmpJsPath = tmpJsPath.slice(0, tmpJsPath.lastIndexOf("/") + 1); if (jsDir == null) { jsDir = tmpJsPath; } else if (jsDir !== tmpJsPath) { jsDir = null; break; } } if (jsDir !== null) { jsPath = jsDir; } } } if (jsPath) { jsPath = jsPath.split("#")[0].split("?")[0]; swfPath = jsPath.slice(0, jsPath.lastIndexOf("/") + 1) + swfPath; } return swfPath; }(); /** * ZeroClipboard configuration defaults for the Core module. * @private */ var _globalConfig = { swfPath: _swfPath, trustedDomains: window.location.host ? [ window.location.host ] : [], cacheBust: true, forceEnhancedClipboard: false, flashLoadTimeout: 3e4, autoActivate: true, bubbleEvents: true, containerId: "global-zeroclipboard-html-bridge", containerClass: "global-zeroclipboard-container", swfObjectId: "global-zeroclipboard-flash-bridge", hoverClass: "zeroclipboard-is-hover", activeClass: "zeroclipboard-is-active", forceHandCursor: false, title: null, zIndex: 999999999 }; /** * The underlying implementation of `ZeroClipboard.config`. * @private */ var _config = function(options) { if (typeof options === "object" && options !== null) { for (var prop in options) { if (_hasOwn.call(options, prop)) { if (/^(?:forceHandCursor|title|zIndex|bubbleEvents)$/.test(prop)) { _globalConfig[prop] = options[prop]; } else if (_flashState.bridge == null) { if (prop === "containerId" || prop === "swfObjectId") { if (_isValidHtml4Id(options[prop])) { _globalConfig[prop] = options[prop]; } else { throw new Error("The specified `" + prop + "` value is not valid as an HTML4 Element ID"); } } else { _globalConfig[prop] = options[prop]; } } } } } if (typeof options === "string" && options) { if (_hasOwn.call(_globalConfig, options)) { return _globalConfig[options]; } return; } return _deepCopy(_globalConfig); }; /** * The underlying implementation of `ZeroClipboard.state`. * @private */ var _state = function() { return { browser: _pick(_navigator, [ "userAgent", "platform", "appName" ]), flash: _omit(_flashState, [ "bridge" ]), zeroclipboard: { version: ZeroClipboard.version, config: ZeroClipboard.config() } }; }; /** * The underlying implementation of `ZeroClipboard.isFlashUnusable`. * @private */ var _isFlashUnusable = function() { return !!(_flashState.disabled || _flashState.outdated || _flashState.unavailable || _flashState.deactivated); }; /** * The underlying implementation of `ZeroClipboard.on`. * @private */ var _on = function(eventType, listener) { var i, len, events, added = {}; if (typeof eventType === "string" && eventType) { events = eventType.toLowerCase().split(/\s+/); } else if (typeof eventType === "object" && eventType && typeof listener === "undefined") { for (i in eventType) { if (_hasOwn.call(eventType, i) && typeof i === "string" && i && typeof eventType[i] === "function") { ZeroClipboard.on(i, eventType[i]); } } } if (events && events.length) { for (i = 0, len = events.length; i < len; i++) { eventType = events[i].replace(/^on/, ""); added[eventType] = true; if (!_handlers[eventType]) { _handlers[eventType] = []; } _handlers[eventType].push(listener); } if (added.ready && _flashState.ready) { ZeroClipboard.emit({ type: "ready" }); } if (added.error) { var errorTypes = [ "disabled", "outdated", "unavailable", "deactivated", "overdue" ]; for (i = 0, len = errorTypes.length; i < len; i++) { if (_flashState[errorTypes[i]] === true) { ZeroClipboard.emit({ type: "error", name: "flash-" + errorTypes[i] }); break; } } } } return ZeroClipboard; }; /** * The underlying implementation of `ZeroClipboard.off`. * @private */ var _off = function(eventType, listener) { var i, len, foundIndex, events, perEventHandlers; if (arguments.length === 0) { events = _objectKeys(_handlers); } else if (typeof eventType === "string" && eventType) { events = eventType.split(/\s+/); } else if (typeof eventType === "object" && eventType && typeof listener === "undefined") { for (i in eventType) { if (_hasOwn.call(eventType, i) && typeof i === "string" && i && typeof eventType[i] === "function") { ZeroClipboard.off(i, eventType[i]); } } } if (events && events.length) { for (i = 0, len = events.length; i < len; i++) { eventType = events[i].toLowerCase().replace(/^on/, ""); perEventHandlers = _handlers[eventType]; if (perEventHandlers && perEventHandlers.length) { if (listener) { foundIndex = _inArray(listener, perEventHandlers); while (foundIndex !== -1) { perEventHandlers.splice(foundIndex, 1); foundIndex = _inArray(listener, perEventHandlers, foundIndex); } } else { perEventHandlers.length = 0; } } } } return ZeroClipboard; }; /** * The underlying implementation of `ZeroClipboard.handlers`. * @private */ var _listeners = function(eventType) { var copy; if (typeof eventType === "string" && eventType) { copy = _deepCopy(_handlers[eventType]) || null; } else { copy = _deepCopy(_handlers); } return copy; }; /** * The underlying implementation of `ZeroClipboard.emit`. * @private */ var _emit = function(event) { var eventCopy, returnVal, tmp; event = _createEvent(event); if (!event) { return; } if (_preprocessEvent(event)) { return; } if (event.type === "ready" && _flashState.overdue === true) { return ZeroClipboard.emit({ type: "error", name: "flash-overdue" }); } eventCopy = _extend({}, event); _dispatchCallbacks.call(this, eventCopy); if (event.type === "copy") { tmp = _mapClipDataToFlash(_clipData); returnVal = tmp.data; _clipDataFormatMap = tmp.formatMap; } return returnVal; }; /** * The underlying implementation of `ZeroClipboard.create`. * @private */ var _create = function() { if (typeof _flashState.ready !== "boolean") { _flashState.ready = false; } if (!ZeroClipboard.isFlashUnusable() && _flashState.bridge === null) { var maxWait = _globalConfig.flashLoadTimeout; if (typeof maxWait === "number" && maxWait >= 0) { _setTimeout(function() { if (typeof _flashState.deactivated !== "boolean") { _flashState.deactivated = true; } if (_flashState.deactivated === true) { ZeroClipboard.emit({ type: "error", name: "flash-deactivated" }); } }, maxWait); } _flashState.overdue = false; _embedSwf(); } }; /** * The underlying implementation of `ZeroClipboard.destroy`. * @private */ var _destroy = function() { ZeroClipboard.clearData(); ZeroClipboard.blur(); ZeroClipboard.emit("destroy"); _unembedSwf(); ZeroClipboard.off(); }; /** * The underlying implementation of `ZeroClipboard.setData`. * @private */ var _setData = function(format, data) { var dataObj; if (typeof format === "object" && format && typeof data === "undefined") { dataObj = format; ZeroClipboard.clearData(); } else if (typeof format === "string" && format) { dataObj = {}; dataObj[format] = data; } else { return; } for (var dataFormat in dataObj) { if (typeof dataFormat === "string" && dataFormat && _hasOwn.call(dataObj, dataFormat) && typeof dataObj[dataFormat] === "string" && dataObj[dataFormat]) { _clipData[dataFormat] = dataObj[dataFormat]; } } }; /** * The underlying implementation of `ZeroClipboard.clearData`. * @private */ var _clearData = function(format) { if (typeof format === "undefined") { _deleteOwnProperties(_clipData); _clipDataFormatMap = null; } else if (typeof format === "string" && _hasOwn.call(_clipData, format)) { delete _clipData[format]; } }; /** * The underlying implementation of `ZeroClipboard.getData`. * @private */ var _getData = function(format) { if (typeof format === "undefined") { return _deepCopy(_clipData); } else if (typeof format === "string" && _hasOwn.call(_clipData, format)) { return _clipData[format]; } }; /** * The underlying implementation of `ZeroClipboard.focus`/`ZeroClipboard.activate`. * @private */ var _focus = function(element) { if (!(element && element.nodeType === 1)) { return; } if (_currentElement) { _removeClass(_currentElement, _globalConfig.activeClass); if (_currentElement !== element) { _removeClass(_currentElement, _globalConfig.hoverClass); } } _currentElement = element; _addClass(element, _globalConfig.hoverClass); var newTitle = element.getAttribute("title") || _globalConfig.title; if (typeof newTitle === "string" && newTitle) { var htmlBridge = _getHtmlBridge(_flashState.bridge); if (htmlBridge) { htmlBridge.setAttribute("title", newTitle); } } var useHandCursor = _globalConfig.forceHandCursor === true || _getStyle(element, "cursor") === "pointer"; _setHandCursor(useHandCursor); _reposition(); }; /** * The underlying implementation of `ZeroClipboard.blur`/`ZeroClipboard.deactivate`. * @private */ var _blur = function() { var htmlBridge = _getHtmlBridge(_flashState.bridge); if (htmlBridge) { htmlBridge.removeAttribute("title"); htmlBridge.style.left = "0px"; htmlBridge.style.top = "-9999px"; htmlBridge.style.width = "1px"; htmlBridge.style.top = "1px"; } if (_currentElement) { _removeClass(_currentElement, _globalConfig.hoverClass); _removeClass(_currentElement, _globalConfig.activeClass); _currentElement = null; } }; /** * The underlying implementation of `ZeroClipboard.activeElement`. * @private */ var _activeElement = function() { return _currentElement || null; }; /** * Check if a value is a valid HTML4 `ID` or `Name` token. * @private */ var _isValidHtml4Id = function(id) { return typeof id === "string" && id && /^[A-Za-z][A-Za-z0-9_:\-\.]*$/.test(id); }; /** * Create or update an `event` object, based on the `eventType`. * @private */ var _createEvent = function(event) { var eventType; if (typeof event === "string" && event) { eventType = event; event = {}; } else if (typeof event === "object" && event && typeof event.type === "string" && event.type) { eventType = event.type; } if (!eventType) { return; } _extend(event, { type: eventType.toLowerCase(), target: event.target || _currentElement || null, relatedTarget: event.relatedTarget || null, currentTarget: _flashState && _flashState.bridge || null, timeStamp: event.timeStamp || _now() || null }); var msg = _eventMessages[event.type]; if (event.type === "error" && event.name && msg) { msg = msg[event.name]; } if (msg) { event.message = msg; } if (event.type === "ready") { _extend(event, { target: null, version: _flashState.version }); } if (event.type === "error") { if (/^flash-(disabled|outdated|unavailable|deactivated|overdue)$/.test(event.name)) { _extend(event, { target: null, minimumVersion: _minimumFlashVersion }); } if (/^flash-(outdated|unavailable|deactivated|overdue)$/.test(event.name)) { _extend(event, { version: _flashState.version }); } } if (event.type === "copy") { event.clipboardData = { setData: ZeroClipboard.setData, clearData: ZeroClipboard.clearData }; } if (event.type === "aftercopy") { event = _mapClipResultsFromFlash(event, _clipDataFormatMap); } if (event.target && !event.relatedTarget) { event.relatedTarget = _getRelatedTarget(event.target); } event = _addMouseData(event); return event; }; /** * Get a relatedTarget from the target's `data-clipboard-target` attribute * @private */ var _getRelatedTarget = function(targetEl) { var relatedTargetId = targetEl && targetEl.getAttribute && targetEl.getAttribute("data-clipboard-target"); return relatedTargetId ? _document.getElementById(relatedTargetId) : null; }; /** * Add element and position data to `MouseEvent` instances * @private */ var _addMouseData = function(event) { if (event && /^_(?:click|mouse(?:over|out|down|up|move))$/.test(event.type)) { var srcElement = event.target; var fromElement = event.type === "_mouseover" && event.relatedTarget ? event.relatedTarget : undefined; var toElement = event.type === "_mouseout" && event.relatedTarget ? event.relatedTarget : undefined; var pos = _getDOMObjectPosition(srcElement); var screenLeft = _window.screenLeft || _window.screenX || 0; var screenTop = _window.screenTop || _window.screenY || 0; var scrollLeft = _document.body.scrollLeft + _document.documentElement.scrollLeft; var scrollTop = _document.body.scrollTop + _document.documentElement.scrollTop; var pageX = pos.left + (typeof event._stageX === "number" ? event._stageX : 0); var pageY = pos.top + (typeof event._stageY === "number" ? event._stageY : 0); var clientX = pageX - scrollLeft; var clientY = pageY - scrollTop; var screenX = screenLeft + clientX; var screenY = screenTop + clientY; var moveX = typeof event.movementX === "number" ? event.movementX : 0; var moveY = typeof event.movementY === "number" ? event.movementY : 0; delete event._stageX; delete event._stageY; _extend(event, { srcElement: srcElement, fromElement: fromElement, toElement: toElement, screenX: screenX, screenY: screenY, pageX: pageX, pageY: pageY, clientX: clientX, clientY: clientY, x: clientX, y: clientY, movementX: moveX, movementY: moveY, offsetX: 0, offsetY: 0, layerX: 0, layerY: 0 }); } return event; }; /** * Determine if an event's registered handlers should be execute synchronously or asynchronously. * * @returns {boolean} * @private */ var _shouldPerformAsync = function(event) { var eventType = event && typeof event.type === "string" && event.type || ""; return !/^(?:(?:before)?copy|destroy)$/.test(eventType); }; /** * Control if a callback should be executed asynchronously or not. * * @returns `undefined` * @private */ var _dispatchCallback = function(func, context, args, async) { if (async) { _setTimeout(function() { func.apply(context, args); }, 0); } else { func.apply(context, args); } }; /** * Handle the actual dispatching of events to client instances. * * @returns `undefined` * @private */ var _dispatchCallbacks = function(event) { if (!(typeof event === "object" && event && event.type)) { return; } var async = _shouldPerformAsync(event); var wildcardTypeHandlers = _handlers["*"] || []; var specificTypeHandlers = _handlers[event.type] || []; var handlers = wildcardTypeHandlers.concat(specificTypeHandlers); if (handlers && handlers.length) { var i, len, func, context, eventCopy, originalContext = this; for (i = 0, len = handlers.length; i < len; i++) { func = handlers[i]; context = originalContext; if (typeof func === "string" && typeof _window[func] === "function") { func = _window[func]; } if (typeof func === "object" && func && typeof func.handleEvent === "function") { context = func; func = func.handleEvent; } if (typeof func === "function") { eventCopy = _extend({}, event); _dispatchCallback(func, context, [ eventCopy ], async); } } } return this; }; /** * Preprocess any special behaviors, reactions, or state changes after receiving this event. * Executes only once per event emitted, NOT once per client. * @private */ var _preprocessEvent = function(event) { var element = event.target || _currentElement || null; var sourceIsSwf = event._source === "swf"; delete event._source; switch (event.type) { case "error": if (_inArray(event.name, [ "flash-disabled", "flash-outdated", "flash-deactivated", "flash-overdue" ])) { _extend(_flashState, { disabled: event.name === "flash-disabled", outdated: event.name === "flash-outdated", unavailable: event.name === "flash-unavailable", deactivated: event.name === "flash-deactivated", overdue: event.name === "flash-overdue", ready: false }); } break; case "ready": var wasDeactivated = _flashState.deactivated === true; _extend(_flashState, { disabled: false, outdated: false, unavailable: false, deactivated: false, overdue: wasDeactivated, ready: !wasDeactivated }); break; case "copy": var textContent, htmlContent, targetEl = event.relatedTarget; if (!(_clipData["text/html"] || _clipData["text/plain"]) && targetEl && (htmlContent = targetEl.value || targetEl.outerHTML || targetEl.innerHTML) && (textContent = targetEl.value || targetEl.textContent || targetEl.innerText)) { event.clipboardData.clearData(); event.clipboardData.setData("text/plain", textContent); if (htmlContent !== textContent) { event.clipboardData.setData("text/html", htmlContent); } } else if (!_clipData["text/plain"] && event.target && (textContent = event.target.getAttribute("data-clipboard-text"))) { event.clipboardData.clearData(); event.clipboardData.setData("text/plain", textContent); } break; case "aftercopy": ZeroClipboard.clearData(); if (element && element !== _safeActiveElement() && element.focus) { element.focus(); } break; case "_mouseover": ZeroClipboard.focus(element); if (_globalConfig.bubbleEvents === true && sourceIsSwf) { if (element && element !== event.relatedTarget && !_containedBy(event.relatedTarget, element)) { _fireMouseEvent(_extend({}, event, { type: "mouseenter", bubbles: false, cancelable: false })); } _fireMouseEvent(_extend({}, event, { type: "mouseover" })); } break; case "_mouseout": ZeroClipboard.blur(); if (_globalConfig.bubbleEvents === true && sourceIsSwf) { if (element && element !== event.relatedTarget && !_containedBy(event.relatedTarget, element)) { _fireMouseEvent(_extend({}, event, { type: "mouseleave", bubbles: false, cancelable: false })); } _fireMouseEvent(_extend({}, event, { type: "mouseout" })); } break; case "_mousedown": _addClass(element, _globalConfig.activeClass); if (_globalConfig.bubbleEvents === true && sourceIsSwf) { _fireMouseEvent(_extend({}, event, { type: event.type.slice(1) })); } break; case "_mouseup": _removeClass(element, _globalConfig.activeClass); if (_globalConfig.bubbleEvents === true && sourceIsSwf) { _fireMouseEvent(_extend({}, event, { type: event.type.slice(1) })); } break; case "_click": case "_mousemove": if (_globalConfig.bubbleEvents === true && sourceIsSwf) { _fireMouseEvent(_extend({}, event, { type: event.type.slice(1) })); } break; } if (/^_(?:click|mouse(?:over|out|down|up|move))$/.test(event.type)) { return true; } }; /** * Dispatch a synthetic MouseEvent. * * @returns `undefined` * @private */ var _fireMouseEvent = function(event) { if (!(event && typeof event.type === "string" && event)) { return; } var e, target = event.target || null, doc = target && target.ownerDocument || _document, defaults = { view: doc.defaultView || _window, canBubble: true, cancelable: true, detail: event.type === "click" ? 1 : 0, button: typeof event.which === "number" ? event.which - 1 : typeof event.button === "number" ? event.button : doc.createEvent ? 0 : 1 }, args = _extend(defaults, event); if (!target) { return; } if (doc.createEvent && target.dispatchEvent) { args = [ args.type, args.canBubble, args.cancelable, args.view, args.detail, args.screenX, args.screenY, args.clientX, args.clientY, args.ctrlKey, args.altKey, args.shiftKey, args.metaKey, args.button, args.relatedTarget ]; e = doc.createEvent("MouseEvents"); if (e.initMouseEvent) { e.initMouseEvent.apply(e, args); e._source = "js"; target.dispatchEvent(e); } } }; /** * Create the HTML bridge element to embed the Flash object into. * @private */ var _createHtmlBridge = function() { var container = _document.createElement("div"); container.id = _globalConfig.containerId; container.className = _globalConfig.containerClass; container.style.position = "absolute"; container.style.left = "0px"; container.style.top = "-9999px"; container.style.width = "1px"; container.style.height = "1px"; container.style.zIndex = "" + _getSafeZIndex(_globalConfig.zIndex); return container; }; /** * Get the HTML element container that wraps the Flash bridge object/element. * @private */ var _getHtmlBridge = function(flashBridge) { var htmlBridge = flashBridge && flashBridge.parentNode; while (htmlBridge && htmlBridge.nodeName === "OBJECT" && htmlBridge.parentNode) { htmlBridge = htmlBridge.parentNode; } return htmlBridge || null; }; /** * Create the SWF object. * * @returns The SWF object reference. * @private */ var _embedSwf = function() { var len, flashBridge = _flashState.bridge, container = _getHtmlBridge(flashBridge); if (!flashBridge) { var allowScriptAccess = _determineScriptAccess(_window.location.host, _globalConfig); var allowNetworking = allowScriptAccess === "never" ? "none" : "all"; var flashvars = _vars(_globalConfig); var swfUrl = _globalConfig.swfPath + _cacheBust(_globalConfig.swfPath, _globalConfig); container = _createHtmlBridge(); var divToBeReplaced = _document.createElement("div"); container.appendChild(divToBeReplaced); _document.body.appendChild(container); var tmpDiv = _document.createElement("div"); var oldIE = _flashState.pluginType === "activex"; tmpDiv.innerHTML = '<object id="' + _globalConfig.swfObjectId + '" name="' + _globalConfig.swfObjectId + '" ' + 'width="100%" height="100%" ' + (oldIE ? 'classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"' : 'type="application/x-shockwave-flash" data="' + swfUrl + '"') + ">" + (oldIE ? '<param name="movie" value="' + swfUrl + '"/>' : "") + '<param name="allowScriptAccess" value="' + allowScriptAccess + '"/>' + '<param name="allowNetworking" value="' + allowNetworking + '"/>' + '<param name="menu" value="false"/>' + '<param name="wmode" value="transparent"/>' + '<param name="flashvars" value="' + flashvars + '"/>' + "</object>"; flashBridge = tmpDiv.firstChild; tmpDiv = null; flashBridge.ZeroClipboard = ZeroClipboard; container.replaceChild(flashBridge, divToBeReplaced); } if (!flashBridge) { flashBridge = _document[_globalConfig.swfObjectId]; if (flashBridge && (len = flashBridge.length)) { flashBridge = flashBridge[len - 1]; } if (!flashBridge && container) { flashBridge = container.firstChild; } } _flashState.bridge = flashBridge || null; return flashBridge; }; /** * Destroy the SWF object. * @private */ var _unembedSwf = function() { var flashBridge = _flashState.bridge; if (flashBridge) { var htmlBridge = _getHtmlBridge(flashBridge); if (htmlBridge) { if (_flashState.pluginType === "activex" && "readyState" in flashBridge) { flashBridge.style.display = "none"; (function removeSwfFromIE() { if (flashBridge.readyState === 4) { for (var prop in flashBridge) { if (typeof flashBridge[prop] === "function") { flashBridge[prop] = null; } } if (flashBridge.parentNode) { flashBridge.parentNode.removeChild(flashBridge); } if (htmlBridge.parentNode) { htmlBridge.parentNode.removeChild(htmlBridge); } } else { _setTimeout(removeSwfFromIE, 10); } })(); } else { if (flashBridge.parentNode) { flashBridge.parentNode.removeChild(flashBridge); } if (htmlBridge.parentNode) { htmlBridge.parentNode.removeChild(htmlBridge); } } } _flashState.ready = null; _flashState.bridge = null; _flashState.deactivated = null; } }; /** * Map the data format names of the "clipData" to Flash-friendly names. * * @returns A new transformed object. * @private */ var _mapClipDataToFlash = function(clipData) { var newClipData = {}, formatMap = {}; if (!(typeof clipData === "object" && clipData)) { return; } for (var dataFormat in clipData) { if (dataFormat && _hasOwn.call(clipData, dataFormat) && typeof clipData[dataFormat] === "string" && clipData[dataFormat]) { switch (dataFormat.toLowerCase()) { case "text/plain": case "text": case "air:text": case "flash:text": newClipData.text = clipData[dataFormat]; formatMap.text = dataFormat; break; case "text/html": case "html": case "air:html": case "flash:html": newClipData.html = clipData[dataFormat]; formatMap.html = dataFormat; break; case "application/rtf": case "text/rtf": case "rtf": case "richtext": case "air:rtf": case "flash:rtf": newClipData.rtf = clipData[dataFormat]; formatMap.rtf = dataFormat; break; default: break; } } } return { data: newClipData, formatMap: formatMap }; }; /** * Map the data format names from Flash-friendly names back to their original "clipData" names (via a format mapping). * * @returns A new transformed object. * @private */ var _mapClipResultsFromFlash = function(clipResults, formatMap) { if (!(typeof clipResults === "object" && clipResults && typeof formatMap === "object" && formatMap)) { return clipResults; } var newResults = {}; for (var prop in clipResults) { if (_hasOwn.call(clipResults, prop)) { if (prop !== "success" && prop !== "data") { newResults[prop] = clipResults[prop]; continue; } newResults[prop] = {}; var tmpHash = clipResults[prop]; for (var dataFormat in tmpHash) { if (dataFormat && _hasOwn.call(tmpHash, dataFormat) && _hasOwn.call(formatMap, dataFormat)) { newResults[prop][formatMap[dataFormat]] = tmpHash[dataFormat]; } } } } return newResults; }; /** * Will look at a path, and will create a "?noCache={time}" or "&noCache={time}" * query param string to return. Does NOT append that string to the original path. * This is useful because ExternalInterface often breaks when a Flash SWF is cached. * * @returns The `noCache` query param with necessary "?"/"&" prefix. * @private */ var _cacheBust = function(path, options) { var cacheBust = options == null || options && options.cacheBust === true; if (cacheBust) { return (path.indexOf("?") === -1 ? "?" : "&") + "noCache=" + _now(); } else { return ""; } }; /** * Creates a query string for the FlashVars param. * Does NOT include the cache-busting query param. * * @returns FlashVars query string * @private */ var _vars = function(options) { var i, len, domain, domains, str = "", trustedOriginsExpanded = []; if (options.trustedDomains) { if (typeof options.trustedDomains === "string") { domains = [ options.trustedDomains ]; } else if (typeof options.trustedDomains === "object" && "length" in options.trustedDomains) { domains = options.trustedDomains; } } if (domains && domains.length) { for (i = 0, len = domains.length; i < len; i++) { if (_hasOwn.call(domains, i) && domains[i] && typeof domains[i] === "string") { domain = _extractDomain(domains[i]); if (!domain) { continue; } if (domain === "*") { trustedOriginsExpanded = [ domain ]; break; } trustedOriginsExpanded.push.apply(trustedOriginsExpanded, [ domain, "//" + domain, _window.location.protocol + "//" + domain ]); } } } if (trustedOriginsExpanded.length) { str += "trustedOrigins=" + _encodeURIComponent(trustedOriginsExpanded.join(",")); } if (options.forceEnhancedClipboard === true) { str += (str ? "&" : "") + "forceEnhancedClipboard=true"; } if (typeof options.swfObjectId === "string" && options.swfObjectId) { str += (str ? "&" : "") + "swfObjectId=" + _encodeURIComponent(options.swfObjectId); } return str; }; /** * Extract the domain (e.g. "github.com") from an origin (e.g. "https://github.com") or * URL (e.g. "https://github.com/zeroclipboard/zeroclipboard/"). * * @returns the domain * @private */ var _extractDomain = function(originOrUrl) { if (originOrUrl == null || originOrUrl === "") { return null; } originOrUrl = originOrUrl.replace(/^\s+|\s+$/g, ""); if (originOrUrl === "") { return null; } var protocolIndex = originOrUrl.indexOf("//"); originOrUrl = protocolIndex === -1 ? originOrUrl : originOrUrl.slice(protocolIndex + 2); var pathIndex = originOrUrl.indexOf("/"); originOrUrl = pathIndex === -1 ? originOrUrl : protocolIndex === -1 || pathIndex === 0 ? null : originOrUrl.slice(0, pathIndex); if (originOrUrl && originOrUrl.slice(-4).toLowerCase() === ".swf") { return null; } return originOrUrl || null; }; /** * Set `allowScriptAccess` based on `trustedDomains` and `window.location.host` vs. `swfPath`. * * @returns The appropriate script access level. * @private */ var _determineScriptAccess = function() { var _extractAllDomains = function(origins, resultsArray) { var i, len, tmp; if (origins == null || resultsArray[0] === "*") { return; } if (typeof origins === "string") { origins = [ origins ]; } if (!(typeof origins === "object" && typeof origins.length === "number")) { return; } for (i = 0, len = origins.length; i < len; i++) { if (_hasOwn.call(origins, i) && (tmp = _extractDomain(origins[i]))) { if (tmp === "*") { resultsArray.length = 0; resultsArray.push("*"); break; } if (_inArray(tmp, resultsArray) === -1) { resultsArray.push(tmp); } } } }; return function(currentDomain, configOptions) { var swfDomain = _extractDomain(configOptions.swfPath); if (swfDomain === null) { swfDomain = currentDomain; } var trustedDomains = []; _extractAllDomains(configOptions.trustedOrigins, trustedDomains); _extractAllDomains(configOptions.trustedDomains, trustedDomains); var len = trustedDomains.length; if (len > 0) { if (len === 1 && trustedDomains[0] === "*") { return "always"; } if (_inArray(currentDomain, trustedDomains) !== -1) { if (len === 1 && currentDomain === swfDomain) { return "sameDomain"; } return "always"; } } return "never"; }; }(); /** * Get the currently active/focused DOM element. * * @returns the currently active/focused element, or `null` * @private */ var _safeActiveElement = function() { try { return _document.activeElement; } catch (err) { return null; } }; /** * Add a class to an element, if it doesn't already have it. * * @returns The element, with its new class added. * @private */ var _addClass = function(element, value) { if (!element || element.nodeType !== 1) { return element; } if (element.classList) { if (!element.classList.contains(value)) { element.classList.add(value); } return element; } if (value && typeof value === "string") { var classNames = (value || "").split(/\s+/); if (element.nodeType === 1) { if (!element.className) { element.className = value; } else { var className = " " + element.className + " ", setClass = element.className; for (var c = 0, cl = classNames.length; c < cl; c++) { if (className.indexOf(" " + classNames[c] + " ") < 0) { setClass += " " + classNames[c]; } } element.className = setClass.replace(/^\s+|\s+$/g, ""); } } } return element; }; /** * Remove a class from an element, if it has it. * * @returns The element, with its class removed. * @private */ var _removeClass = function(element, value) { if (!element || element.nodeType !== 1) { return element; } if (element.classList) { if (element.classList.contains(value)) { element.classList.remove(value); } return element; } if (typeof value === "string" && value) { var classNames = value.split(/\s+/); if (element.nodeType === 1 && element.className) { var className = (" " + element.className + " ").replace(/[\n\t]/g, " "); for (var c = 0, cl = classNames.length; c < cl; c++) { className = className.replace(" " + classNames[c] + " ", " "); } element.className = className.replace(/^\s+|\s+$/g, ""); } } return element; }; /** * Attempt to interpret the element's CSS styling. If `prop` is `"cursor"`, * then we assume that it should be a hand ("pointer") cursor if the element * is an anchor element ("a" tag). * * @returns The computed style property. * @private */ var _getStyle = function(el, prop) { var value = _window.getComputedStyle(el, null).getPropertyValue(prop); if (prop === "cursor") { if (!value || value === "auto") { if (el.nodeName === "A") { return "pointer"; } } } return value; }; /** * Get the zoom factor of the browser. Always returns `1.0`, except at * non-default zoom levels in IE<8 and some older versions of WebKit. * * @returns Floating unit percentage of the zoom factor (e.g. 150% = `1.5`). * @private */ var _getZoomFactor = function() { var rect, physicalWidth, logicalWidth, zoomFactor = 1; if (typeof _document.body.getBoundingClientRect === "function") { rect = _document.body.getBoundingClientRect(); physicalWidth = rect.right - rect.left; logicalWidth = _document.body.offsetWidth; zoomFactor = _Math.round(physicalWidth / logicalWidth * 100) / 100; } return zoomFactor; }; /** * Get the DOM positioning info of an element. * * @returns Object containing the element's position, width, and height. * @private */ var _getDOMObjectPosition = function(obj) { var info = { left: 0, top: 0, width: 0, height: 0 }; if (obj.getBoundingClientRect) { var rect = obj.getBoundingClientRect(); var pageXOffset, pageYOffset, zoomFactor; if ("pageXOffset" in _window && "pageYOffset" in _window) { pageXOffset = _window.pageXOffset; pageYOffset = _window.pageYOffset; } else { zoomFactor = _getZoomFactor(); pageXOffset = _Math.round(_document.documentElement.scrollLeft / zoomFactor); pageYOffset = _Math.round(_document.documentElement.scrollTop / zoomFactor); } var leftBorderWidth = _document.documentElement.clientLeft || 0; var topBorderWidth = _document.documentElement.clientTop || 0; info.left = rect.left + pageXOffset - leftBorderWidth; info.top = rect.top + pageYOffset - topBorderWidth; info.width = "width" in rect ? rect.width : rect.right - rect.left; info.height = "height" in rect ? rect.height : rect.bottom - rect.top; } return info; }; /** * Reposition the Flash object to cover the currently activated element. * * @returns `undefined` * @private */ var _reposition = function() { var htmlBridge; if (_currentElement && (htmlBridge = _getHtmlBridge(_flashState.bridge))) { var pos = _getDOMObjectPosition(_currentElement); _extend(htmlBridge.style, { width: pos.width + "px", height: pos.height + "px", top: pos.top + "px", left: pos.left + "px", zIndex: "" + _getSafeZIndex(_globalConfig.zIndex) }); } }; /** * Sends a signal to the Flash object to display the hand cursor if `true`. * * @returns `undefined` * @private */ var _setHandCursor = function(enabled) { if (_flashState.ready === true) { if (_flashState.bridge && typeof _flashState.bridge.setHandCursor === "function") { _flashState.bridge.setHandCursor(enabled); } else { _flashState.ready = false; } } }; /** * Get a safe value for `zIndex` * * @returns an integer, or "auto" * @private */ var _getSafeZIndex = function(val) { if (/^(?:auto|inherit)$/.test(val)) { return val; } var zIndex; if (typeof val === "number" && !_isNaN(val)) { zIndex = val; } else if (typeof val === "string") { zIndex = _getSafeZIndex(_parseInt(val, 10)); } return typeof zIndex === "number" ? zIndex : "auto"; }; /** * Detect the Flash Player status, version, and plugin type. * * @see {@link https://code.google.com/p/doctype-mirror/wiki/ArticleDetectFlash#The_code} * @see {@link http://stackoverflow.com/questions/12866060/detecting-pepper-ppapi-flash-with-javascript} * * @returns `undefined` * @private */ var _detectFlashSupport = function(ActiveXObject) { var plugin, ax, mimeType, hasFlash = false, isActiveX = false, isPPAPI = false, flashVersion = ""; /** * Derived from Apple's suggested sniffer. * @param {String} desc e.g. "Shockwave Flash 7.0 r61" * @returns {String} "7.0.61" * @private */ function parseFlashVersion(desc) { var matches = desc.match(/[\d]+/g); matches.length = 3; return matches.join("."); } function isPepperFlash(flashPlayerFileName) { return !!flashPlayerFileName && (flashPlayerFileName = flashPlayerFileName.toLowerCase()) && (/^(pepflashplayer\.dll|libpepflashplayer\.so|pepperflashplayer\.plugin)$/.test(flashPlayerFileName) || flashPlayerFileName.slice(-13) === "chrome.plugin"); } function inspectPlugin(plugin) { if (plugin) { hasFlash = true; if (plugin.version) { flashVersion = parseFlashVersion(plugin.version); } if (!flashVersion && plugin.description) { flashVersion = parseFlashVersion(plugin.description); } if (plugin.filename) { isPPAPI = isPepperFlash(plugin.filename); } } } if (_navigator.plugins && _navigator.plugins.length) { plugin = _navigator.plugins["Shockwave Flash"]; inspectPlugin(plugin); if (_navigator.plugins["Shockwave Flash 2.0"]) { hasFlash = true; flashVersion = "2.0.0.11"; } } else if (_navigator.mimeTypes && _navigator.mimeTypes.length) { mimeType = _navigator.mimeTypes["application/x-shockwave-flash"]; plugin = mimeType && mimeType.enabledPlugin; inspectPlugin(plugin); } else if (typeof ActiveXObject !== "undefined") { isActiveX = true; try { ax = new ActiveXObject("ShockwaveFlash.ShockwaveFlash.7"); hasFlash = true; flashVersion = parseFlashVersion(ax.GetVariable("$version")); } catch (e1) { try { ax = new ActiveXObject("ShockwaveFlash.ShockwaveFlash.6"); hasFlash = true; flashVersion = "6.0.21"; } catch (e2) { try { ax = new ActiveXObject("ShockwaveFlash.ShockwaveFlash"); hasFlash = true; flashVersion = parseFlashVersion(ax.GetVariable("$version")); } catch (e3) { isActiveX = false; } } } } _flashState.disabled = hasFlash !== true; _flashState.outdated = flashVersion && _parseFloat(flashVersion) < _parseFloat(_minimumFlashVersion); _flashState.version = flashVersion || "0.0.0"; _flashState.pluginType = isPPAPI ? "pepper" : isActiveX ? "activex" : hasFlash ? "netscape" : "unknown"; }; /** * Invoke the Flash detection algorithms immediately upon inclusion so we're not waiting later. */ _detectFlashSupport(_ActiveXObject); /** * A shell constructor for `ZeroClipboard` client instances. * * @constructor */ var ZeroClipboard = function() { if (!(this instanceof ZeroClipboard)) { return new ZeroClipboard(); } if (typeof ZeroClipboard._createClient === "function") { ZeroClipboard._createClient.apply(this, _args(arguments)); } }; /** * The ZeroClipboard library's version number. * * @static * @readonly * @property {string} */ ZeroClipboard.version = "2.1.0"; _makeReadOnly(ZeroClipboard, "version"); /** * Update or get a copy of the ZeroClipboard global configuration. * Returns a copy of the current/updated configuration. * * @returns Object * @static */ ZeroClipboard.config = function() { return _config.apply(this, _args(arguments)); }; /** * Diagnostic method that describes the state of the browser, Flash Player, and ZeroClipboard. * * @returns Object * @static */ ZeroClipboard.state = function() { return _state.apply(this, _args(arguments)); }; /** * Check if Flash is unusable for any reason: disabled, outdated, deactivated, etc. * * @returns Boolean * @static */ ZeroClipboard.isFlashUnusable = function() { return _isFlashUnusable.apply(this, _args(arguments)); }; /** * Register an event listener. * * @returns `ZeroClipboard` * @static */ ZeroClipboard.on = function() { return _on.apply(this, _args(arguments)); }; /** * Unregister an event listener. * If no `listener` function/object is provided, it will unregister all listeners for the provided `eventType`. * If no `eventType` is provided, it will unregister all listeners for every event type. * * @returns `ZeroClipboard` * @static */ ZeroClipboard.off = function() { return _off.apply(this, _args(arguments)); }; /** * Retrieve event listeners for an `eventType`. * If no `eventType` is provided, it will retrieve all listeners for every event type. * * @returns array of listeners for the `eventType`; if no `eventType`, then a map/hash object of listeners for all event types; or `null` */ ZeroClipboard.handlers = function() { return _listeners.apply(this, _args(arguments)); }; /** * Event emission receiver from the Flash object, forwarding to any registered JavaScript event listeners. * * @returns For the "copy" event, returns the Flash-friendly "clipData" object; otherwise `undefined`. * @static */ ZeroClipboard.emit = function() { return _emit.apply(this, _args(arguments)); }; /** * Create and embed the Flash object. * * @returns The Flash object * @static */ ZeroClipboard.create = function() { return _create.apply(this, _args(arguments)); }; /** * Self-destruct and clean up everything, including the embedded Flash object. * * @returns `undefined` * @static */ ZeroClipboard.destroy = function() { return _destroy.apply(this, _args(arguments)); }; /** * Set the pending data for clipboard injection. * * @returns `undefined` * @static */ ZeroClipboard.setData = function() { return _setData.apply(this, _args(arguments)); }; /** * Clear the pending data for clipboard injection. * If no `format` is provided, all pending data formats will be cleared. * * @returns `undefined` * @static */ ZeroClipboard.clearData = function() { return _clearData.apply(this, _args(arguments)); }; /** * Get a copy of the pending data for clipboard injection. * If no `format` is provided, a copy of ALL pending data formats will be returned. * * @returns `String` or `Object` * @static */ ZeroClipboard.getData = function() { return _getData.apply(this, _args(arguments)); }; /** * Sets the current HTML object that the Flash object should overlay. This will put the global * Flash object on top of the current element; depending on the setup, this may also set the * pending clipboard text data as well as the Flash object's wrapping element's title attribute * based on the underlying HTML element and ZeroClipboard configuration. * * @returns `undefined` * @static */ ZeroClipboard.focus = ZeroClipboard.activate = function() { return _focus.apply(this, _args(arguments)); }; /** * Un-overlays the Flash object. This will put the global Flash object off-screen; depending on * the setup, this may also unset the Flash object's wrapping element's title attribute based on * the underlying HTML element and ZeroClipboard configuration. * * @returns `undefined` * @static */ ZeroClipboard.blur = ZeroClipboard.deactivate = function() { return _blur.apply(this, _args(arguments)); }; /** * Returns the currently focused/"activated" HTML element that the Flash object is wrapping. * * @returns `HTMLElement` or `null` * @static */ ZeroClipboard.activeElement = function() { return _activeElement.apply(this, _args(arguments)); }; if (typeof define === "function" && define.amd) { define(function() { return ZeroClipboard; }); } else if (typeof module === "object" && module && typeof module.exports === "object" && module.exports) { module.exports = ZeroClipboard; } else { window.ZeroClipboard = ZeroClipboard; } })(function() { return this; }());
src/svg-icons/content/sort.js
kasra-co/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ContentSort = (props) => ( <SvgIcon {...props}> <path d="M3 18h6v-2H3v2zM3 6v2h18V6H3zm0 7h12v-2H3v2z"/> </SvgIcon> ); ContentSort = pure(ContentSort); ContentSort.displayName = 'ContentSort'; ContentSort.muiName = 'SvgIcon'; export default ContentSort;
externs/bower_components/rxjs/dist/rx.all.compat.js
vlova/instantfeedback
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. ;(function (undefined) { var objectTypes = { 'boolean': false, 'function': true, 'object': true, 'number': false, 'string': false, 'undefined': false }; var root = (objectTypes[typeof window] && window) || this, freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports, freeModule = objectTypes[typeof module] && module && !module.nodeType && module, moduleExports = freeModule && freeModule.exports === freeExports && freeExports, freeGlobal = objectTypes[typeof global] && global; if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { root = freeGlobal; } var Rx = { internals: {}, config: { Promise: root.Promise, }, helpers: { } }; // Defaults var noop = Rx.helpers.noop = function () { }, notDefined = Rx.helpers.notDefined = function (x) { return typeof x === 'undefined'; }, isScheduler = Rx.helpers.isScheduler = function (x) { return x instanceof Rx.Scheduler; }, identity = Rx.helpers.identity = function (x) { return x; }, pluck = Rx.helpers.pluck = function (property) { return function (x) { return x[property]; }; }, just = Rx.helpers.just = function (value) { return function () { return value; }; }, defaultNow = Rx.helpers.defaultNow = (function () { return !!Date.now ? Date.now : function () { return +new Date; }; }()), defaultComparer = Rx.helpers.defaultComparer = function (x, y) { return isEqual(x, y); }, defaultSubComparer = Rx.helpers.defaultSubComparer = function (x, y) { return x > y ? 1 : (x < y ? -1 : 0); }, defaultKeySerializer = Rx.helpers.defaultKeySerializer = function (x) { return x.toString(); }, defaultError = Rx.helpers.defaultError = function (err) { throw err; }, isPromise = Rx.helpers.isPromise = function (p) { return !!p && typeof p.then === 'function'; }, asArray = Rx.helpers.asArray = function () { return Array.prototype.slice.call(arguments); }, not = Rx.helpers.not = function (a) { return !a; }, isFunction = Rx.helpers.isFunction = (function () { var isFn = function (value) { return typeof value == 'function' || false; } // fallback for older versions of Chrome and Safari if (isFn(/x/)) { isFn = function(value) { return typeof value == 'function' && toString.call(value) == '[object Function]'; }; } return isFn; }()); // Errors var sequenceContainsNoElements = 'Sequence contains no elements.'; var argumentOutOfRange = 'Argument out of range'; var objectDisposed = 'Object has been disposed'; function checkDisposed() { if (this.isDisposed) { throw new Error(objectDisposed); } } Rx.config.longStackSupport = false; var hasStacks = false; try { throw new Error(); } catch (e) { hasStacks = !!e.stack; } // All code after this point will be filtered from stack traces reported by RxJS var rStartingLine = captureLine(), rFileName; var STACK_JUMP_SEPARATOR = "From previous event:"; function makeStackTraceLong(error, observable) { // If possible, transform the error stack trace by removing Node and RxJS // cruft, then concatenating with the stack trace of `observable`. if (hasStacks && observable.stack && typeof error === "object" && error !== null && error.stack && error.stack.indexOf(STACK_JUMP_SEPARATOR) === -1 ) { var stacks = []; for (var o = observable; !!o; o = o.source) { if (o.stack) { stacks.unshift(o.stack); } } stacks.unshift(error.stack); var concatedStacks = stacks.join("\n" + STACK_JUMP_SEPARATOR + "\n"); error.stack = filterStackString(concatedStacks); } } function filterStackString(stackString) { var lines = stackString.split("\n"), desiredLines = []; for (var i = 0, len = lines.length; i < len; i++) { var line = lines[i]; if (!isInternalFrame(line) && !isNodeFrame(line) && line) { desiredLines.push(line); } } return desiredLines.join("\n"); } function isInternalFrame(stackLine) { var fileNameAndLineNumber = getFileNameAndLineNumber(stackLine); if (!fileNameAndLineNumber) { return false; } var fileName = fileNameAndLineNumber[0], lineNumber = fileNameAndLineNumber[1]; return fileName === rFileName && lineNumber >= rStartingLine && lineNumber <= rEndingLine; } function isNodeFrame(stackLine) { return stackLine.indexOf("(module.js:") !== -1 || stackLine.indexOf("(node.js:") !== -1; } function captureLine() { if (!hasStacks) { return; } try { throw new Error(); } catch (e) { var lines = e.stack.split("\n"); var firstLine = lines[0].indexOf("@") > 0 ? lines[1] : lines[2]; var fileNameAndLineNumber = getFileNameAndLineNumber(firstLine); if (!fileNameAndLineNumber) { return; } rFileName = fileNameAndLineNumber[0]; return fileNameAndLineNumber[1]; } } function getFileNameAndLineNumber(stackLine) { // Named functions: "at functionName (filename:lineNumber:columnNumber)" var attempt1 = /at .+ \((.+):(\d+):(?:\d+)\)$/.exec(stackLine); if (attempt1) { return [attempt1[1], Number(attempt1[2])]; } // Anonymous functions: "at filename:lineNumber:columnNumber" var attempt2 = /at ([^ ]+):(\d+):(?:\d+)$/.exec(stackLine); if (attempt2) { return [attempt2[1], Number(attempt2[2])]; } // Firefox style: "function@filename:lineNumber or @filename:lineNumber" var attempt3 = /.*@(.+):(\d+)$/.exec(stackLine); if (attempt3) { return [attempt3[1], Number(attempt3[2])]; } } // Shim in iterator support var $iterator$ = (typeof Symbol === 'function' && Symbol.iterator) || '_es6shim_iterator_'; // Bug for mozilla version if (root.Set && typeof new root.Set()['@@iterator'] === 'function') { $iterator$ = '@@iterator'; } var doneEnumerator = Rx.doneEnumerator = { done: true, value: undefined }; var isIterable = Rx.helpers.isIterable = function (o) { return o[$iterator$] !== undefined; } var isArrayLike = Rx.helpers.isArrayLike = function (o) { return o && o.length !== undefined; } Rx.helpers.iterator = $iterator$; var deprecate = Rx.helpers.deprecate = function (name, alternative) { /*if (typeof console !== "undefined" && typeof console.warn === "function") { console.warn(name + ' is deprecated, use ' + alternative + ' instead.', new Error('').stack); }*/ } /** `Object#toString` result shortcuts */ var argsClass = '[object Arguments]', arrayClass = '[object Array]', boolClass = '[object Boolean]', dateClass = '[object Date]', errorClass = '[object Error]', funcClass = '[object Function]', numberClass = '[object Number]', objectClass = '[object Object]', regexpClass = '[object RegExp]', stringClass = '[object String]'; var toString = Object.prototype.toString, hasOwnProperty = Object.prototype.hasOwnProperty, supportsArgsClass = toString.call(arguments) == argsClass, // For less <IE9 && FF<4 supportNodeClass, errorProto = Error.prototype, objectProto = Object.prototype, stringProto = String.prototype, propertyIsEnumerable = objectProto.propertyIsEnumerable; // Fix for Tessel if (!propertyIsEnumerable) { propertyIsEnumerable = objectProto.propertyIsEnumerable = function (key) { for (var k in this) { if (k === key) { return true; } } return false; }; } try { supportNodeClass = !(toString.call(document) == objectClass && !({ 'toString': 0 } + '')); } catch (e) { supportNodeClass = true; } var shadowedProps = [ 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'toLocaleString', 'toString', 'valueOf' ]; var nonEnumProps = {}; nonEnumProps[arrayClass] = nonEnumProps[dateClass] = nonEnumProps[numberClass] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true }; nonEnumProps[boolClass] = nonEnumProps[stringClass] = { 'constructor': true, 'toString': true, 'valueOf': true }; nonEnumProps[errorClass] = nonEnumProps[funcClass] = nonEnumProps[regexpClass] = { 'constructor': true, 'toString': true }; nonEnumProps[objectClass] = { 'constructor': true }; var support = {}; (function () { var ctor = function() { this.x = 1; }, props = []; ctor.prototype = { 'valueOf': 1, 'y': 1 }; for (var key in new ctor) { props.push(key); } for (key in arguments) { } // Detect if `name` or `message` properties of `Error.prototype` are enumerable by default. support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') || propertyIsEnumerable.call(errorProto, 'name'); // Detect if `prototype` properties are enumerable by default. support.enumPrototypes = propertyIsEnumerable.call(ctor, 'prototype'); // Detect if `arguments` object indexes are non-enumerable support.nonEnumArgs = key != 0; // Detect if properties shadowing those on `Object.prototype` are non-enumerable. support.nonEnumShadows = !/valueOf/.test(props); }(1)); function isObject(value) { // check if the value is the ECMAScript language type of Object // http://es5.github.io/#x8 // and avoid a V8 bug // https://code.google.com/p/v8/issues/detail?id=2291 var type = typeof value; return value && (type == 'function' || type == 'object') || false; } function keysIn(object) { var result = []; if (!isObject(object)) { return result; } if (support.nonEnumArgs && object.length && isArguments(object)) { object = slice.call(object); } var skipProto = support.enumPrototypes && typeof object == 'function', skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error); for (var key in object) { if (!(skipProto && key == 'prototype') && !(skipErrorProps && (key == 'message' || key == 'name'))) { result.push(key); } } if (support.nonEnumShadows && object !== objectProto) { var ctor = object.constructor, index = -1, length = shadowedProps.length; if (object === (ctor && ctor.prototype)) { var className = object === stringProto ? stringClass : object === errorProto ? errorClass : toString.call(object), nonEnum = nonEnumProps[className]; } while (++index < length) { key = shadowedProps[index]; if (!(nonEnum && nonEnum[key]) && hasOwnProperty.call(object, key)) { result.push(key); } } } return result; } function internalFor(object, callback, keysFunc) { var index = -1, props = keysFunc(object), length = props.length; while (++index < length) { var key = props[index]; if (callback(object[key], key, object) === false) { break; } } return object; } function internalForIn(object, callback) { return internalFor(object, callback, keysIn); } function isNode(value) { // IE < 9 presents DOM nodes as `Object` objects except they have `toString` // methods that are `typeof` "string" and still can coerce nodes to strings return typeof value.toString != 'function' && typeof (value + '') == 'string'; } var isArguments = function(value) { return (value && typeof value == 'object') ? toString.call(value) == argsClass : false; } // fallback for browsers that can't detect `arguments` objects by [[Class]] if (!supportsArgsClass) { isArguments = function(value) { return (value && typeof value == 'object') ? hasOwnProperty.call(value, 'callee') : false; }; } var isEqual = Rx.internals.isEqual = function (x, y) { return deepEquals(x, y, [], []); }; /** @private * Used for deep comparison **/ function deepEquals(a, b, stackA, stackB) { // exit early for identical values if (a === b) { // treat `+0` vs. `-0` as not equal return a !== 0 || (1 / a == 1 / b); } var type = typeof a, otherType = typeof b; // exit early for unlike primitive values if (a === a && (a == null || b == null || (type != 'function' && type != 'object' && otherType != 'function' && otherType != 'object'))) { return false; } // compare [[Class]] names var className = toString.call(a), otherClass = toString.call(b); if (className == argsClass) { className = objectClass; } if (otherClass == argsClass) { otherClass = objectClass; } if (className != otherClass) { return false; } switch (className) { case boolClass: case dateClass: // coerce dates and booleans to numbers, dates to milliseconds and booleans // to `1` or `0` treating invalid dates coerced to `NaN` as not equal return +a == +b; case numberClass: // treat `NaN` vs. `NaN` as equal return (a != +a) ? b != +b : // but treat `-0` vs. `+0` as not equal (a == 0 ? (1 / a == 1 / b) : a == +b); case regexpClass: case stringClass: // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) // treat string primitives and their corresponding object instances as equal return a == String(b); } var isArr = className == arrayClass; if (!isArr) { // exit for functions and DOM nodes if (className != objectClass || (!support.nodeClass && (isNode(a) || isNode(b)))) { return false; } // in older versions of Opera, `arguments` objects have `Array` constructors var ctorA = !support.argsObject && isArguments(a) ? Object : a.constructor, ctorB = !support.argsObject && isArguments(b) ? Object : b.constructor; // non `Object` object instances with different constructors are not equal if (ctorA != ctorB && !(hasOwnProperty.call(a, 'constructor') && hasOwnProperty.call(b, 'constructor')) && !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) && ('constructor' in a && 'constructor' in b) ) { return false; } } // assume cyclic structures are equal // the algorithm for detecting cyclic structures is adapted from ES 5.1 // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) var initedStack = !stackA; stackA || (stackA = []); stackB || (stackB = []); var length = stackA.length; while (length--) { if (stackA[length] == a) { return stackB[length] == b; } } var size = 0; var result = true; // add `a` and `b` to the stack of traversed objects stackA.push(a); stackB.push(b); // recursively compare objects and arrays (susceptible to call stack limits) if (isArr) { // compare lengths to determine if a deep comparison is necessary length = a.length; size = b.length; result = size == length; if (result) { // deep compare the contents, ignoring non-numeric properties while (size--) { var index = length, value = b[size]; if (!(result = deepEquals(a[size], value, stackA, stackB))) { break; } } } } else { // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` // which, in this case, is more costly internalForIn(b, function(value, key, b) { if (hasOwnProperty.call(b, key)) { // count the number of properties. size++; // deep compare each property value. return (result = hasOwnProperty.call(a, key) && deepEquals(a[key], value, stackA, stackB)); } }); if (result) { // ensure both objects have the same number of properties internalForIn(a, function(value, key, a) { if (hasOwnProperty.call(a, key)) { // `size` will be `-1` if `a` has more properties than `b` return (result = --size > -1); } }); } } stackA.pop(); stackB.pop(); return result; } var slice = Array.prototype.slice; function argsOrArray(args, idx) { return args.length === 1 && Array.isArray(args[idx]) ? args[idx] : slice.call(args); } var hasProp = {}.hasOwnProperty; var inherits = this.inherits = Rx.internals.inherits = function (child, parent) { function __() { this.constructor = child; } __.prototype = parent.prototype; child.prototype = new __(); }; var addProperties = Rx.internals.addProperties = function (obj) { var sources = slice.call(arguments, 1); for (var i = 0, len = sources.length; i < len; i++) { var source = sources[i]; for (var prop in source) { obj[prop] = source[prop]; } } }; // Rx Utils var addRef = Rx.internals.addRef = function (xs, r) { return new AnonymousObservable(function (observer) { return new CompositeDisposable(r.getDisposable(), xs.subscribe(observer)); }); }; function arrayInitialize(count, factory) { var a = new Array(count); for (var i = 0; i < count; i++) { a[i] = factory(); } return a; } // Utilities if (!Function.prototype.bind) { Function.prototype.bind = function (that) { var target = this, args = slice.call(arguments, 1); var bound = function () { if (this instanceof bound) { function F() { } F.prototype = target.prototype; var self = new F(); var result = target.apply(self, args.concat(slice.call(arguments))); if (Object(result) === result) { return result; } return self; } else { return target.apply(that, args.concat(slice.call(arguments))); } }; return bound; }; } if (!Array.prototype.forEach) { Array.prototype.forEach = function (callback, thisArg) { var T, k; if (this == null) { throw new TypeError(" this is null or not defined"); } var O = Object(this); var len = O.length >>> 0; if (typeof callback !== "function") { throw new TypeError(callback + " is not a function"); } if (arguments.length > 1) { T = thisArg; } k = 0; while (k < len) { var kValue; if (k in O) { kValue = O[k]; callback.call(T, kValue, k, O); } k++; } }; } var boxedString = Object("a"), splitString = boxedString[0] != "a" || !(0 in boxedString); if (!Array.prototype.every) { Array.prototype.every = function every(fun /*, thisp */) { var object = Object(this), self = splitString && {}.toString.call(this) == stringClass ? this.split("") : object, length = self.length >>> 0, thisp = arguments[1]; if ({}.toString.call(fun) != funcClass) { throw new TypeError(fun + " is not a function"); } for (var i = 0; i < length; i++) { if (i in self && !fun.call(thisp, self[i], i, object)) { return false; } } return true; }; } if (!Array.prototype.map) { Array.prototype.map = function map(fun /*, thisp*/) { var object = Object(this), self = splitString && {}.toString.call(this) == stringClass ? this.split("") : object, length = self.length >>> 0, result = Array(length), thisp = arguments[1]; if ({}.toString.call(fun) != funcClass) { throw new TypeError(fun + " is not a function"); } for (var i = 0; i < length; i++) { if (i in self) { result[i] = fun.call(thisp, self[i], i, object); } } return result; }; } if (!Array.prototype.filter) { Array.prototype.filter = function (predicate) { var results = [], item, t = new Object(this); for (var i = 0, len = t.length >>> 0; i < len; i++) { item = t[i]; if (i in t && predicate.call(arguments[1], item, i, t)) { results.push(item); } } return results; }; } if (!Array.isArray) { Array.isArray = function (arg) { return {}.toString.call(arg) == arrayClass; }; } if (!Array.prototype.indexOf) { Array.prototype.indexOf = function indexOf(searchElement) { var t = Object(this); var len = t.length >>> 0; if (len === 0) { return -1; } var n = 0; if (arguments.length > 1) { n = Number(arguments[1]); if (n !== n) { n = 0; } else if (n !== 0 && n != Infinity && n !== -Infinity) { n = (n > 0 || -1) * Math.floor(Math.abs(n)); } } if (n >= len) { return -1; } var k = n >= 0 ? n : Math.max(len - Math.abs(n), 0); for (; k < len; k++) { if (k in t && t[k] === searchElement) { return k; } } return -1; }; } // Collections function IndexedItem(id, value) { this.id = id; this.value = value; } IndexedItem.prototype.compareTo = function (other) { var c = this.value.compareTo(other.value); c === 0 && (c = this.id - other.id); return c; }; // Priority Queue for Scheduling var PriorityQueue = Rx.internals.PriorityQueue = function (capacity) { this.items = new Array(capacity); this.length = 0; }; var priorityProto = PriorityQueue.prototype; priorityProto.isHigherPriority = function (left, right) { return this.items[left].compareTo(this.items[right]) < 0; }; priorityProto.percolate = function (index) { if (index >= this.length || index < 0) { return; } var parent = index - 1 >> 1; if (parent < 0 || parent === index) { return; } if (this.isHigherPriority(index, parent)) { var temp = this.items[index]; this.items[index] = this.items[parent]; this.items[parent] = temp; this.percolate(parent); } }; priorityProto.heapify = function (index) { +index || (index = 0); if (index >= this.length || index < 0) { return; } var left = 2 * index + 1, right = 2 * index + 2, first = index; if (left < this.length && this.isHigherPriority(left, first)) { first = left; } if (right < this.length && this.isHigherPriority(right, first)) { first = right; } if (first !== index) { var temp = this.items[index]; this.items[index] = this.items[first]; this.items[first] = temp; this.heapify(first); } }; priorityProto.peek = function () { return this.items[0].value; }; priorityProto.removeAt = function (index) { this.items[index] = this.items[--this.length]; delete this.items[this.length]; this.heapify(); }; priorityProto.dequeue = function () { var result = this.peek(); this.removeAt(0); return result; }; priorityProto.enqueue = function (item) { var index = this.length++; this.items[index] = new IndexedItem(PriorityQueue.count++, item); this.percolate(index); }; priorityProto.remove = function (item) { for (var i = 0; i < this.length; i++) { if (this.items[i].value === item) { this.removeAt(i); return true; } } return false; }; PriorityQueue.count = 0; /** * Represents a group of disposable resources that are disposed together. * @constructor */ var CompositeDisposable = Rx.CompositeDisposable = function () { this.disposables = argsOrArray(arguments, 0); this.isDisposed = false; this.length = this.disposables.length; }; var CompositeDisposablePrototype = CompositeDisposable.prototype; /** * Adds a disposable to the CompositeDisposable or disposes the disposable if the CompositeDisposable is disposed. * @param {Mixed} item Disposable to add. */ CompositeDisposablePrototype.add = function (item) { if (this.isDisposed) { item.dispose(); } else { this.disposables.push(item); this.length++; } }; /** * Removes and disposes the first occurrence of a disposable from the CompositeDisposable. * @param {Mixed} item Disposable to remove. * @returns {Boolean} true if found; false otherwise. */ CompositeDisposablePrototype.remove = function (item) { var shouldDispose = false; if (!this.isDisposed) { var idx = this.disposables.indexOf(item); if (idx !== -1) { shouldDispose = true; this.disposables.splice(idx, 1); this.length--; item.dispose(); } } return shouldDispose; }; /** * Disposes all disposables in the group and removes them from the group. */ CompositeDisposablePrototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; var currentDisposables = this.disposables.slice(0); this.disposables = []; this.length = 0; for (var i = 0, len = currentDisposables.length; i < len; i++) { currentDisposables[i].dispose(); } } }; /** * Converts the existing CompositeDisposable to an array of disposables * @returns {Array} An array of disposable objects. */ CompositeDisposablePrototype.toArray = function () { return this.disposables.slice(0); }; /** * Provides a set of static methods for creating Disposables. * * @constructor * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. */ var Disposable = Rx.Disposable = function (action) { this.isDisposed = false; this.action = action || noop; }; /** Performs the task of cleaning up resources. */ Disposable.prototype.dispose = function () { if (!this.isDisposed) { this.action(); this.isDisposed = true; } }; /** * Creates a disposable object that invokes the specified action when disposed. * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. * @return {Disposable} The disposable object that runs the given action upon disposal. */ var disposableCreate = Disposable.create = function (action) { return new Disposable(action); }; /** * Gets the disposable that does nothing when disposed. */ var disposableEmpty = Disposable.empty = { dispose: noop }; var SingleAssignmentDisposable = Rx.SingleAssignmentDisposable = (function () { function BooleanDisposable () { this.isDisposed = false; this.current = null; } var booleanDisposablePrototype = BooleanDisposable.prototype; /** * Gets the underlying disposable. * @return The underlying disposable. */ booleanDisposablePrototype.getDisposable = function () { return this.current; }; /** * Sets the underlying disposable. * @param {Disposable} value The new underlying disposable. */ booleanDisposablePrototype.setDisposable = function (value) { var shouldDispose = this.isDisposed, old; if (!shouldDispose) { old = this.current; this.current = value; } old && old.dispose(); shouldDispose && value && value.dispose(); }; /** * Disposes the underlying disposable as well as all future replacements. */ booleanDisposablePrototype.dispose = function () { var old; if (!this.isDisposed) { this.isDisposed = true; old = this.current; this.current = null; } old && old.dispose(); }; return BooleanDisposable; }()); var SerialDisposable = Rx.SerialDisposable = SingleAssignmentDisposable; /** * Represents a disposable resource that only disposes its underlying disposable resource when all dependent disposable objects have been disposed. */ var RefCountDisposable = Rx.RefCountDisposable = (function () { function InnerDisposable(disposable) { this.disposable = disposable; this.disposable.count++; this.isInnerDisposed = false; } InnerDisposable.prototype.dispose = function () { if (!this.disposable.isDisposed) { if (!this.isInnerDisposed) { this.isInnerDisposed = true; this.disposable.count--; if (this.disposable.count === 0 && this.disposable.isPrimaryDisposed) { this.disposable.isDisposed = true; this.disposable.underlyingDisposable.dispose(); } } } }; /** * Initializes a new instance of the RefCountDisposable with the specified disposable. * @constructor * @param {Disposable} disposable Underlying disposable. */ function RefCountDisposable(disposable) { this.underlyingDisposable = disposable; this.isDisposed = false; this.isPrimaryDisposed = false; this.count = 0; } /** * Disposes the underlying disposable only when all dependent disposables have been disposed */ RefCountDisposable.prototype.dispose = function () { if (!this.isDisposed) { if (!this.isPrimaryDisposed) { this.isPrimaryDisposed = true; if (this.count === 0) { this.isDisposed = true; this.underlyingDisposable.dispose(); } } } }; /** * Returns a dependent disposable that when disposed decreases the refcount on the underlying disposable. * @returns {Disposable} A dependent disposable contributing to the reference count that manages the underlying disposable's lifetime. */ RefCountDisposable.prototype.getDisposable = function () { return this.isDisposed ? disposableEmpty : new InnerDisposable(this); }; return RefCountDisposable; })(); function ScheduledDisposable(scheduler, disposable) { this.scheduler = scheduler; this.disposable = disposable; this.isDisposed = false; } ScheduledDisposable.prototype.dispose = function () { var parent = this; this.scheduler.schedule(function () { if (!parent.isDisposed) { parent.isDisposed = true; parent.disposable.dispose(); } }); }; var ScheduledItem = Rx.internals.ScheduledItem = function (scheduler, state, action, dueTime, comparer) { this.scheduler = scheduler; this.state = state; this.action = action; this.dueTime = dueTime; this.comparer = comparer || defaultSubComparer; this.disposable = new SingleAssignmentDisposable(); } ScheduledItem.prototype.invoke = function () { this.disposable.setDisposable(this.invokeCore()); }; ScheduledItem.prototype.compareTo = function (other) { return this.comparer(this.dueTime, other.dueTime); }; ScheduledItem.prototype.isCancelled = function () { return this.disposable.isDisposed; }; ScheduledItem.prototype.invokeCore = function () { return this.action(this.scheduler, this.state); }; /** Provides a set of static properties to access commonly used schedulers. */ var Scheduler = Rx.Scheduler = (function () { function Scheduler(now, schedule, scheduleRelative, scheduleAbsolute) { this.now = now; this._schedule = schedule; this._scheduleRelative = scheduleRelative; this._scheduleAbsolute = scheduleAbsolute; } function invokeAction(scheduler, action) { action(); return disposableEmpty; } var schedulerProto = Scheduler.prototype; /** * Schedules an action to be executed. * @param {Function} action Action to execute. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.schedule = function (action) { return this._schedule(action, invokeAction); }; /** * Schedules an action to be executed. * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithState = function (state, action) { return this._schedule(state, action); }; /** * Schedules an action to be executed after the specified relative due time. * @param {Function} action Action to execute. * @param {Number} dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithRelative = function (dueTime, action) { return this._scheduleRelative(action, dueTime, invokeAction); }; /** * Schedules an action to be executed after dueTime. * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number} dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithRelativeAndState = function (state, dueTime, action) { return this._scheduleRelative(state, dueTime, action); }; /** * Schedules an action to be executed at the specified absolute due time. * @param {Function} action Action to execute. * @param {Number} dueTime Absolute time at which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithAbsolute = function (dueTime, action) { return this._scheduleAbsolute(action, dueTime, invokeAction); }; /** * Schedules an action to be executed at dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number}dueTime Absolute time at which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithAbsoluteAndState = function (state, dueTime, action) { return this._scheduleAbsolute(state, dueTime, action); }; /** Gets the current time according to the local machine's system clock. */ Scheduler.now = defaultNow; /** * Normalizes the specified TimeSpan value to a positive value. * @param {Number} timeSpan The time span value to normalize. * @returns {Number} The specified TimeSpan value if it is zero or positive; otherwise, 0 */ Scheduler.normalize = function (timeSpan) { timeSpan < 0 && (timeSpan = 0); return timeSpan; }; return Scheduler; }()); var normalizeTime = Scheduler.normalize; (function (schedulerProto) { function invokeRecImmediate(scheduler, pair) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2) { var isAdded = false, isDone = false, d = scheduler.scheduleWithState(state2, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function invokeRecDate(scheduler, pair, method) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2, dueTime1) { var isAdded = false, isDone = false, d = scheduler[method].call(scheduler, state2, dueTime1, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function scheduleInnerRecursive(action, self) { action(function(dt) { self(action, dt); }); } /** * Schedules an action to be executed recursively. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursive = function (action) { return this.scheduleRecursiveWithState(action, function (_action, self) { _action(function () { self(_action); }); }); }; /** * Schedules an action to be executed recursively. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in recursive invocation state. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithState = function (state, action) { return this.scheduleWithState({ first: state, second: action }, invokeRecImmediate); }; /** * Schedules an action to be executed recursively after a specified relative due time. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action at the specified relative time. * @param {Number}dueTime Relative time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithRelative = function (dueTime, action) { return this.scheduleRecursiveWithRelativeAndState(action, dueTime, scheduleInnerRecursive); }; /** * Schedules an action to be executed recursively after a specified relative due time. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number}dueTime Relative time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithRelativeAndState = function (state, dueTime, action) { return this._scheduleRelative({ first: state, second: action }, dueTime, function (s, p) { return invokeRecDate(s, p, 'scheduleWithRelativeAndState'); }); }; /** * Schedules an action to be executed recursively at a specified absolute due time. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action at the specified absolute time. * @param {Number}dueTime Absolute time at which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithAbsolute = function (dueTime, action) { return this.scheduleRecursiveWithAbsoluteAndState(action, dueTime, scheduleInnerRecursive); }; /** * Schedules an action to be executed recursively at a specified absolute due time. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number}dueTime Absolute time at which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithAbsoluteAndState = function (state, dueTime, action) { return this._scheduleAbsolute({ first: state, second: action }, dueTime, function (s, p) { return invokeRecDate(s, p, 'scheduleWithAbsoluteAndState'); }); }; }(Scheduler.prototype)); (function (schedulerProto) { /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ Scheduler.prototype.schedulePeriodic = function (period, action) { return this.schedulePeriodicWithState(null, period, action); }; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ Scheduler.prototype.schedulePeriodicWithState = function(state, period, action) { if (typeof root.setInterval === 'undefined') { throw new Error('Periodic scheduling not supported.'); } var s = state; var id = root.setInterval(function () { s = action(s); }, period); return disposableCreate(function () { root.clearInterval(id); }); }; }(Scheduler.prototype)); (function (schedulerProto) { /** * Returns a scheduler that wraps the original scheduler, adding exception handling for scheduled actions. * @param {Function} handler Handler that's run if an exception is caught. The exception will be rethrown if the handler returns false. * @returns {Scheduler} Wrapper around the original scheduler, enforcing exception handling. */ schedulerProto.catchError = schedulerProto['catch'] = function (handler) { return new CatchScheduler(this, handler); }; }(Scheduler.prototype)); var SchedulePeriodicRecursive = Rx.internals.SchedulePeriodicRecursive = (function () { function tick(command, recurse) { recurse(0, this._period); try { this._state = this._action(this._state); } catch (e) { this._cancel.dispose(); throw e; } } function SchedulePeriodicRecursive(scheduler, state, period, action) { this._scheduler = scheduler; this._state = state; this._period = period; this._action = action; } SchedulePeriodicRecursive.prototype.start = function () { var d = new SingleAssignmentDisposable(); this._cancel = d; d.setDisposable(this._scheduler.scheduleRecursiveWithRelativeAndState(0, this._period, tick.bind(this))); return d; }; return SchedulePeriodicRecursive; }()); /** Gets a scheduler that schedules work immediately on the current thread. */ var immediateScheduler = Scheduler.immediate = (function () { function scheduleNow(state, action) { return action(this, state); } function scheduleRelative(state, dueTime, action) { var dt = normalizeTime(dueTime); while (dt - this.now() > 0) { } return action(this, state); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); }()); /** * Gets a scheduler that schedules work as soon as possible on the current thread. */ var currentThreadScheduler = Scheduler.currentThread = (function () { var queue; function runTrampoline (q) { var item; while (q.length > 0) { item = q.dequeue(); if (!item.isCancelled()) { // Note, do not schedule blocking work! while (item.dueTime - Scheduler.now() > 0) { } if (!item.isCancelled()) { item.invoke(); } } } } function scheduleNow(state, action) { return this.scheduleWithRelativeAndState(state, 0, action); } function scheduleRelative(state, dueTime, action) { var dt = this.now() + Scheduler.normalize(dueTime), si = new ScheduledItem(this, state, action, dt); if (!queue) { queue = new PriorityQueue(4); queue.enqueue(si); try { runTrampoline(queue); } catch (e) { throw e; } finally { queue = null; } } else { queue.enqueue(si); } return si.disposable; } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } var currentScheduler = new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); currentScheduler.scheduleRequired = function () { return !queue; }; currentScheduler.ensureTrampoline = function (action) { if (!queue) { this.schedule(action); } else { action(); } }; return currentScheduler; }()); var scheduleMethod, clearMethod = noop; var localTimer = (function () { var localSetTimeout, localClearTimeout = noop; if ('WScript' in this) { localSetTimeout = function (fn, time) { WScript.Sleep(time); fn(); }; } else if (!!root.setTimeout) { localSetTimeout = root.setTimeout; localClearTimeout = root.clearTimeout; } else { throw new Error('No concurrency detected!'); } return { setTimeout: localSetTimeout, clearTimeout: localClearTimeout }; }()); var localSetTimeout = localTimer.setTimeout, localClearTimeout = localTimer.clearTimeout; (function () { var reNative = RegExp('^' + String(toString) .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') .replace(/toString| for [^\]]+/g, '.*?') + '$' ); var setImmediate = typeof (setImmediate = freeGlobal && moduleExports && freeGlobal.setImmediate) == 'function' && !reNative.test(setImmediate) && setImmediate, clearImmediate = typeof (clearImmediate = freeGlobal && moduleExports && freeGlobal.clearImmediate) == 'function' && !reNative.test(clearImmediate) && clearImmediate; function postMessageSupported () { // Ensure not in a worker if (!root.postMessage || root.importScripts) { return false; } var isAsync = false, oldHandler = root.onmessage; // Test for async root.onmessage = function () { isAsync = true; }; root.postMessage('', '*'); root.onmessage = oldHandler; return isAsync; } // Use in order, setImmediate, nextTick, postMessage, MessageChannel, script readystatechanged, setTimeout if (typeof setImmediate === 'function') { scheduleMethod = setImmediate; clearMethod = clearImmediate; } else if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') { scheduleMethod = process.nextTick; } else if (postMessageSupported()) { var MSG_PREFIX = 'ms.rx.schedule' + Math.random(), tasks = {}, taskId = 0; var onGlobalPostMessage = function (event) { // Only if we're a match to avoid any other global events if (typeof event.data === 'string' && event.data.substring(0, MSG_PREFIX.length) === MSG_PREFIX) { var handleId = event.data.substring(MSG_PREFIX.length), action = tasks[handleId]; action(); delete tasks[handleId]; } } if (root.addEventListener) { root.addEventListener('message', onGlobalPostMessage, false); } else { root.attachEvent('onmessage', onGlobalPostMessage, false); } scheduleMethod = function (action) { var currentId = taskId++; tasks[currentId] = action; root.postMessage(MSG_PREFIX + currentId, '*'); }; } else if (!!root.MessageChannel) { var channel = new root.MessageChannel(), channelTasks = {}, channelTaskId = 0; channel.port1.onmessage = function (event) { var id = event.data, action = channelTasks[id]; action(); delete channelTasks[id]; }; scheduleMethod = function (action) { var id = channelTaskId++; channelTasks[id] = action; channel.port2.postMessage(id); }; } else if ('document' in root && 'onreadystatechange' in root.document.createElement('script')) { scheduleMethod = function (action) { var scriptElement = root.document.createElement('script'); scriptElement.onreadystatechange = function () { action(); scriptElement.onreadystatechange = null; scriptElement.parentNode.removeChild(scriptElement); scriptElement = null; }; root.document.documentElement.appendChild(scriptElement); }; } else { scheduleMethod = function (action) { return localSetTimeout(action, 0); }; clearMethod = localClearTimeout; } }()); /** * Gets a scheduler that schedules work via a timed callback based upon platform. */ var timeoutScheduler = Scheduler.timeout = (function () { function scheduleNow(state, action) { var scheduler = this, disposable = new SingleAssignmentDisposable(); var id = scheduleMethod(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }); return new CompositeDisposable(disposable, disposableCreate(function () { clearMethod(id); })); } function scheduleRelative(state, dueTime, action) { var scheduler = this, dt = Scheduler.normalize(dueTime); if (dt === 0) { return scheduler.scheduleWithState(state, action); } var disposable = new SingleAssignmentDisposable(); var id = localSetTimeout(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }, dt); return new CompositeDisposable(disposable, disposableCreate(function () { localClearTimeout(id); })); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); })(); var CatchScheduler = (function (__super__) { function scheduleNow(state, action) { return this._scheduler.scheduleWithState(state, this._wrap(action)); } function scheduleRelative(state, dueTime, action) { return this._scheduler.scheduleWithRelativeAndState(state, dueTime, this._wrap(action)); } function scheduleAbsolute(state, dueTime, action) { return this._scheduler.scheduleWithAbsoluteAndState(state, dueTime, this._wrap(action)); } inherits(CatchScheduler, __super__); function CatchScheduler(scheduler, handler) { this._scheduler = scheduler; this._handler = handler; this._recursiveOriginal = null; this._recursiveWrapper = null; __super__.call(this, this._scheduler.now.bind(this._scheduler), scheduleNow, scheduleRelative, scheduleAbsolute); } CatchScheduler.prototype._clone = function (scheduler) { return new CatchScheduler(scheduler, this._handler); }; CatchScheduler.prototype._wrap = function (action) { var parent = this; return function (self, state) { try { return action(parent._getRecursiveWrapper(self), state); } catch (e) { if (!parent._handler(e)) { throw e; } return disposableEmpty; } }; }; CatchScheduler.prototype._getRecursiveWrapper = function (scheduler) { if (this._recursiveOriginal !== scheduler) { this._recursiveOriginal = scheduler; var wrapper = this._clone(scheduler); wrapper._recursiveOriginal = scheduler; wrapper._recursiveWrapper = wrapper; this._recursiveWrapper = wrapper; } return this._recursiveWrapper; }; CatchScheduler.prototype.schedulePeriodicWithState = function (state, period, action) { var self = this, failed = false, d = new SingleAssignmentDisposable(); d.setDisposable(this._scheduler.schedulePeriodicWithState(state, period, function (state1) { if (failed) { return null; } try { return action(state1); } catch (e) { failed = true; if (!self._handler(e)) { throw e; } d.dispose(); return null; } })); return d; }; return CatchScheduler; }(Scheduler)); /** * Represents a notification to an observer. */ var Notification = Rx.Notification = (function () { function Notification(kind, hasValue) { this.hasValue = hasValue == null ? false : hasValue; this.kind = kind; } /** * Invokes the delegate corresponding to the notification or the observer's method corresponding to the notification and returns the produced result. * * @memberOf Notification * @param {Any} observerOrOnNext Delegate to invoke for an OnNext notification or Observer to invoke the notification on.. * @param {Function} onError Delegate to invoke for an OnError notification. * @param {Function} onCompleted Delegate to invoke for an OnCompleted notification. * @returns {Any} Result produced by the observation. */ Notification.prototype.accept = function (observerOrOnNext, onError, onCompleted) { return observerOrOnNext && typeof observerOrOnNext === 'object' ? this._acceptObservable(observerOrOnNext) : this._accept(observerOrOnNext, onError, onCompleted); }; /** * Returns an observable sequence with a single notification. * * @memberOf Notifications * @param {Scheduler} [scheduler] Scheduler to send out the notification calls on. * @returns {Observable} The observable sequence that surfaces the behavior of the notification upon subscription. */ Notification.prototype.toObservable = function (scheduler) { var notification = this; isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { notification._acceptObservable(observer); notification.kind === 'N' && observer.onCompleted(); }); }); }; return Notification; })(); /** * Creates an object that represents an OnNext notification to an observer. * @param {Any} value The value contained in the notification. * @returns {Notification} The OnNext notification containing the value. */ var notificationCreateOnNext = Notification.createOnNext = (function () { function _accept (onNext) { return onNext(this.value); } function _acceptObservable(observer) { return observer.onNext(this.value); } function toString () { return 'OnNext(' + this.value + ')'; } return function (value) { var notification = new Notification('N', true); notification.value = value; notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); /** * Creates an object that represents an OnError notification to an observer. * @param {Any} error The exception contained in the notification. * @returns {Notification} The OnError notification containing the exception. */ var notificationCreateOnError = Notification.createOnError = (function () { function _accept (onNext, onError) { return onError(this.exception); } function _acceptObservable(observer) { return observer.onError(this.exception); } function toString () { return 'OnError(' + this.exception + ')'; } return function (e) { var notification = new Notification('E'); notification.exception = e; notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); /** * Creates an object that represents an OnCompleted notification to an observer. * @returns {Notification} The OnCompleted notification. */ var notificationCreateOnCompleted = Notification.createOnCompleted = (function () { function _accept (onNext, onError, onCompleted) { return onCompleted(); } function _acceptObservable(observer) { return observer.onCompleted(); } function toString () { return 'OnCompleted()'; } return function () { var notification = new Notification('C'); notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); var Enumerator = Rx.internals.Enumerator = function (next) { this._next = next; }; Enumerator.prototype.next = function () { return this._next(); }; Enumerator.prototype[$iterator$] = function () { return this; } var Enumerable = Rx.internals.Enumerable = function (iterator) { this._iterator = iterator; }; Enumerable.prototype[$iterator$] = function () { return this._iterator(); }; Enumerable.prototype.concat = function () { var sources = this; return new AnonymousObservable(function (observer) { var e; try { e = sources[$iterator$](); } catch (err) { observer.onError(err); return; } var isDisposed, subscription = new SerialDisposable(); var cancelable = immediateScheduler.scheduleRecursive(function (self) { var currentItem; if (isDisposed) { return; } try { currentItem = e.next(); } catch (ex) { observer.onError(ex); return; } if (currentItem.done) { observer.onCompleted(); return; } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(currentValue.subscribe( observer.onNext.bind(observer), observer.onError.bind(observer), function () { self(); }) ); }); return new CompositeDisposable(subscription, cancelable, disposableCreate(function () { isDisposed = true; })); }); }; Enumerable.prototype.catchError = function () { var sources = this; return new AnonymousObservable(function (observer) { var e; try { e = sources[$iterator$](); } catch (err) { observer.onError(err); return; } var isDisposed, lastException, subscription = new SerialDisposable(); var cancelable = immediateScheduler.scheduleRecursive(function (self) { if (isDisposed) { return; } var currentItem; try { currentItem = e.next(); } catch (ex) { observer.onError(ex); return; } if (currentItem.done) { if (lastException) { observer.onError(lastException); } else { observer.onCompleted(); } return; } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(currentValue.subscribe( observer.onNext.bind(observer), function (exn) { lastException = exn; self(); }, observer.onCompleted.bind(observer))); }); return new CompositeDisposable(subscription, cancelable, disposableCreate(function () { isDisposed = true; })); }); }; var enumerableRepeat = Enumerable.repeat = function (value, repeatCount) { if (repeatCount == null) { repeatCount = -1; } return new Enumerable(function () { var left = repeatCount; return new Enumerator(function () { if (left === 0) { return doneEnumerator; } if (left > 0) { left--; } return { done: false, value: value }; }); }); }; var enumerableOf = Enumerable.of = function (source, selector, thisArg) { selector || (selector = identity); return new Enumerable(function () { var index = -1; return new Enumerator( function () { return ++index < source.length ? { done: false, value: selector.call(thisArg, source[index], index, source) } : doneEnumerator; }); }); }; /** * Supports push-style iteration over an observable sequence. */ var Observer = Rx.Observer = function () { }; /** * Creates a notification callback from an observer. * @returns The action that forwards its input notification to the underlying observer. */ Observer.prototype.toNotifier = function () { var observer = this; return function (n) { return n.accept(observer); }; }; /** * Hides the identity of an observer. * @returns An observer that hides the identity of the specified observer. */ Observer.prototype.asObserver = function () { return new AnonymousObserver(this.onNext.bind(this), this.onError.bind(this), this.onCompleted.bind(this)); }; /** * Checks access to the observer for grammar violations. This includes checking for multiple OnError or OnCompleted calls, as well as reentrancy in any of the observer methods. * If a violation is detected, an Error is thrown from the offending observer method call. * @returns An observer that checks callbacks invocations against the observer grammar and, if the checks pass, forwards those to the specified observer. */ Observer.prototype.checked = function () { return new CheckedObserver(this); }; /** * Creates an observer from the specified OnNext, along with optional OnError, and OnCompleted actions. * @param {Function} [onNext] Observer's OnNext action implementation. * @param {Function} [onError] Observer's OnError action implementation. * @param {Function} [onCompleted] Observer's OnCompleted action implementation. * @returns {Observer} The observer object implemented using the given actions. */ var observerCreate = Observer.create = function (onNext, onError, onCompleted) { onNext || (onNext = noop); onError || (onError = defaultError); onCompleted || (onCompleted = noop); return new AnonymousObserver(onNext, onError, onCompleted); }; /** * Creates an observer from a notification callback. * * @static * @memberOf Observer * @param {Function} handler Action that handles a notification. * @returns The observer object that invokes the specified handler using a notification corresponding to each message it receives. */ Observer.fromNotifier = function (handler, thisArg) { return new AnonymousObserver(function (x) { return handler.call(thisArg, notificationCreateOnNext(x)); }, function (e) { return handler.call(thisArg, notificationCreateOnError(e)); }, function () { return handler.call(thisArg, notificationCreateOnCompleted()); }); }; /** * Schedules the invocation of observer methods on the given scheduler. * @param {Scheduler} scheduler Scheduler to schedule observer messages on. * @returns {Observer} Observer whose messages are scheduled on the given scheduler. */ Observer.prototype.notifyOn = function (scheduler) { return new ObserveOnObserver(scheduler, this); }; /** * Abstract base class for implementations of the Observer class. * This base class enforces the grammar of observers where OnError and OnCompleted are terminal messages. */ var AbstractObserver = Rx.internals.AbstractObserver = (function (__super__) { inherits(AbstractObserver, __super__); /** * Creates a new observer in a non-stopped state. */ function AbstractObserver() { this.isStopped = false; __super__.call(this); } /** * Notifies the observer of a new element in the sequence. * @param {Any} value Next element in the sequence. */ AbstractObserver.prototype.onNext = function (value) { if (!this.isStopped) { this.next(value); } }; /** * Notifies the observer that an exception has occurred. * @param {Any} error The error that has occurred. */ AbstractObserver.prototype.onError = function (error) { if (!this.isStopped) { this.isStopped = true; this.error(error); } }; /** * Notifies the observer of the end of the sequence. */ AbstractObserver.prototype.onCompleted = function () { if (!this.isStopped) { this.isStopped = true; this.completed(); } }; /** * Disposes the observer, causing it to transition to the stopped state. */ AbstractObserver.prototype.dispose = function () { this.isStopped = true; }; AbstractObserver.prototype.fail = function (e) { if (!this.isStopped) { this.isStopped = true; this.error(e); return true; } return false; }; return AbstractObserver; }(Observer)); /** * Class to create an Observer instance from delegate-based implementations of the on* methods. */ var AnonymousObserver = Rx.AnonymousObserver = (function (__super__) { inherits(AnonymousObserver, __super__); /** * Creates an observer from the specified OnNext, OnError, and OnCompleted actions. * @param {Any} onNext Observer's OnNext action implementation. * @param {Any} onError Observer's OnError action implementation. * @param {Any} onCompleted Observer's OnCompleted action implementation. */ function AnonymousObserver(onNext, onError, onCompleted) { __super__.call(this); this._onNext = onNext; this._onError = onError; this._onCompleted = onCompleted; } /** * Calls the onNext action. * @param {Any} value Next element in the sequence. */ AnonymousObserver.prototype.next = function (value) { this._onNext(value); }; /** * Calls the onError action. * @param {Any} error The error that has occurred. */ AnonymousObserver.prototype.error = function (error) { this._onError(error); }; /** * Calls the onCompleted action. */ AnonymousObserver.prototype.completed = function () { this._onCompleted(); }; return AnonymousObserver; }(AbstractObserver)); var CheckedObserver = (function (_super) { inherits(CheckedObserver, _super); function CheckedObserver(observer) { _super.call(this); this._observer = observer; this._state = 0; // 0 - idle, 1 - busy, 2 - done } var CheckedObserverPrototype = CheckedObserver.prototype; CheckedObserverPrototype.onNext = function (value) { this.checkAccess(); try { this._observer.onNext(value); } catch (e) { throw e; } finally { this._state = 0; } }; CheckedObserverPrototype.onError = function (err) { this.checkAccess(); try { this._observer.onError(err); } catch (e) { throw e; } finally { this._state = 2; } }; CheckedObserverPrototype.onCompleted = function () { this.checkAccess(); try { this._observer.onCompleted(); } catch (e) { throw e; } finally { this._state = 2; } }; CheckedObserverPrototype.checkAccess = function () { if (this._state === 1) { throw new Error('Re-entrancy detected'); } if (this._state === 2) { throw new Error('Observer completed'); } if (this._state === 0) { this._state = 1; } }; return CheckedObserver; }(Observer)); var ScheduledObserver = Rx.internals.ScheduledObserver = (function (__super__) { inherits(ScheduledObserver, __super__); function ScheduledObserver(scheduler, observer) { __super__.call(this); this.scheduler = scheduler; this.observer = observer; this.isAcquired = false; this.hasFaulted = false; this.queue = []; this.disposable = new SerialDisposable(); } ScheduledObserver.prototype.next = function (value) { var self = this; this.queue.push(function () { self.observer.onNext(value); }); }; ScheduledObserver.prototype.error = function (e) { var self = this; this.queue.push(function () { self.observer.onError(e); }); }; ScheduledObserver.prototype.completed = function () { var self = this; this.queue.push(function () { self.observer.onCompleted(); }); }; ScheduledObserver.prototype.ensureActive = function () { var isOwner = false, parent = this; if (!this.hasFaulted && this.queue.length > 0) { isOwner = !this.isAcquired; this.isAcquired = true; } if (isOwner) { this.disposable.setDisposable(this.scheduler.scheduleRecursive(function (self) { var work; if (parent.queue.length > 0) { work = parent.queue.shift(); } else { parent.isAcquired = false; return; } try { work(); } catch (ex) { parent.queue = []; parent.hasFaulted = true; throw ex; } self(); })); } }; ScheduledObserver.prototype.dispose = function () { __super__.prototype.dispose.call(this); this.disposable.dispose(); }; return ScheduledObserver; }(AbstractObserver)); var ObserveOnObserver = (function (__super__) { inherits(ObserveOnObserver, __super__); function ObserveOnObserver(scheduler, observer, cancel) { __super__.call(this, scheduler, observer); this._cancel = cancel; } ObserveOnObserver.prototype.next = function (value) { __super__.prototype.next.call(this, value); this.ensureActive(); }; ObserveOnObserver.prototype.error = function (e) { __super__.prototype.error.call(this, e); this.ensureActive(); }; ObserveOnObserver.prototype.completed = function () { __super__.prototype.completed.call(this); this.ensureActive(); }; ObserveOnObserver.prototype.dispose = function () { __super__.prototype.dispose.call(this); this._cancel && this._cancel.dispose(); this._cancel = null; }; return ObserveOnObserver; })(ScheduledObserver); var observableProto; /** * Represents a push-style collection. */ var Observable = Rx.Observable = (function () { function Observable(subscribe) { if (Rx.config.longStackSupport && hasStacks) { try { throw new Error(); } catch (e) { this.stack = e.stack.substring(e.stack.indexOf("\n") + 1); } var self = this; this._subscribe = function (observer) { var oldOnError = observer.onError.bind(observer); observer.onError = function (err) { makeStackTraceLong(err, self); oldOnError(err); }; return subscribe(observer); }; } else { this._subscribe = subscribe; } } observableProto = Observable.prototype; /** * Subscribes an observer to the observable sequence. * @param {Mixed} [observerOrOnNext] The object that is to receive notifications or an action to invoke for each element in the observable sequence. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. * @returns {Diposable} A disposable handling the subscriptions and unsubscriptions. */ observableProto.subscribe = observableProto.forEach = function (observerOrOnNext, onError, onCompleted) { return this._subscribe(typeof observerOrOnNext === 'object' ? observerOrOnNext : observerCreate(observerOrOnNext, onError, onCompleted)); }; /** * Subscribes to the next value in the sequence with an optional "this" argument. * @param {Function} onNext The function to invoke on each element in the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Disposable} A disposable handling the subscriptions and unsubscriptions. */ observableProto.subscribeOnNext = function (onNext, thisArg) { return this._subscribe(observerCreate(arguments.length === 2 ? function(x) { onNext.call(thisArg, x); } : onNext)); }; /** * Subscribes to an exceptional condition in the sequence with an optional "this" argument. * @param {Function} onError The function to invoke upon exceptional termination of the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Disposable} A disposable handling the subscriptions and unsubscriptions. */ observableProto.subscribeOnError = function (onError, thisArg) { return this._subscribe(observerCreate(null, arguments.length === 2 ? function(e) { onError.call(thisArg, e); } : onError)); }; /** * Subscribes to the next value in the sequence with an optional "this" argument. * @param {Function} onCompleted The function to invoke upon graceful termination of the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Disposable} A disposable handling the subscriptions and unsubscriptions. */ observableProto.subscribeOnCompleted = function (onCompleted, thisArg) { return this._subscribe(observerCreate(null, null, arguments.length === 2 ? function() { onCompleted.call(thisArg); } : onCompleted)); }; return Observable; })(); /** * Wraps the source sequence in order to run its observer callbacks on the specified scheduler. * * This only invokes observer callbacks on a scheduler. In case the subscription and/or unsubscription actions have side-effects * that require to be run on a scheduler, use subscribeOn. * * @param {Scheduler} scheduler Scheduler to notify observers on. * @returns {Observable} The source sequence whose observations happen on the specified scheduler. */ observableProto.observeOn = function (scheduler) { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(new ObserveOnObserver(scheduler, observer)); }, source); }; /** * Wraps the source sequence in order to run its subscription and unsubscription logic on the specified scheduler. This operation is not commonly used; * see the remarks section for more information on the distinction between subscribeOn and observeOn. * This only performs the side-effects of subscription and unsubscription on the specified scheduler. In order to invoke observer * callbacks on a scheduler, use observeOn. * @param {Scheduler} scheduler Scheduler to perform subscription and unsubscription actions on. * @returns {Observable} The source sequence whose subscriptions and unsubscriptions happen on the specified scheduler. */ observableProto.subscribeOn = function (scheduler) { var source = this; return new AnonymousObservable(function (observer) { var m = new SingleAssignmentDisposable(), d = new SerialDisposable(); d.setDisposable(m); m.setDisposable(scheduler.schedule(function () { d.setDisposable(new ScheduledDisposable(scheduler, source.subscribe(observer))); })); return d; }, source); }; /** * Converts a Promise to an Observable sequence * @param {Promise} An ES6 Compliant promise. * @returns {Observable} An Observable sequence which wraps the existing promise success and failure. */ var observableFromPromise = Observable.fromPromise = function (promise) { return observableDefer(function () { var subject = new Rx.AsyncSubject(); promise.then( function (value) { subject.onNext(value); subject.onCompleted(); }, subject.onError.bind(subject)); return subject; }); }; /* * Converts an existing observable sequence to an ES6 Compatible Promise * @example * var promise = Rx.Observable.return(42).toPromise(RSVP.Promise); * * // With config * Rx.config.Promise = RSVP.Promise; * var promise = Rx.Observable.return(42).toPromise(); * @param {Function} [promiseCtor] The constructor of the promise. If not provided, it looks for it in Rx.config.Promise. * @returns {Promise} An ES6 compatible promise with the last value from the observable sequence. */ observableProto.toPromise = function (promiseCtor) { promiseCtor || (promiseCtor = Rx.config.Promise); if (!promiseCtor) { throw new TypeError('Promise type not provided nor in Rx.config.Promise'); } var source = this; return new promiseCtor(function (resolve, reject) { // No cancellation can be done var value, hasValue = false; source.subscribe(function (v) { value = v; hasValue = true; }, reject, function () { hasValue && resolve(value); }); }); }; /** * Creates an array from an observable sequence. * @returns {Observable} An observable sequence containing a single element with a list containing all the elements of the source sequence. */ observableProto.toArray = function () { var source = this; return new AnonymousObservable(function(observer) { var arr = []; return source.subscribe( arr.push.bind(arr), observer.onError.bind(observer), function () { observer.onNext(arr); observer.onCompleted(); }); }, source); }; /** * Creates an observable sequence from a specified subscribe method implementation. * @example * var res = Rx.Observable.create(function (observer) { return function () { } ); * var res = Rx.Observable.create(function (observer) { return Rx.Disposable.empty; } ); * var res = Rx.Observable.create(function (observer) { } ); * @param {Function} subscribe Implementation of the resulting observable sequence's subscribe method, returning a function that will be wrapped in a Disposable. * @returns {Observable} The observable sequence with the specified implementation for the Subscribe method. */ Observable.create = Observable.createWithDisposable = function (subscribe, parent) { return new AnonymousObservable(subscribe, parent); }; /** * Returns an observable sequence that invokes the specified factory function whenever a new observer subscribes. * * @example * var res = Rx.Observable.defer(function () { return Rx.Observable.fromArray([1,2,3]); }); * @param {Function} observableFactory Observable factory function to invoke for each observer that subscribes to the resulting sequence or Promise. * @returns {Observable} An observable sequence whose observers trigger an invocation of the given observable factory function. */ var observableDefer = Observable.defer = function (observableFactory) { return new AnonymousObservable(function (observer) { var result; try { result = observableFactory(); } catch (e) { return observableThrow(e).subscribe(observer); } isPromise(result) && (result = observableFromPromise(result)); return result.subscribe(observer); }); }; /** * Returns an empty observable sequence, using the specified scheduler to send out the single OnCompleted message. * * @example * var res = Rx.Observable.empty(); * var res = Rx.Observable.empty(Rx.Scheduler.timeout); * @param {Scheduler} [scheduler] Scheduler to send the termination call on. * @returns {Observable} An observable sequence with no elements. */ var observableEmpty = Observable.empty = function (scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onCompleted(); }); }); }; var maxSafeInteger = Math.pow(2, 53) - 1; function StringIterable(str) { this._s = s; } StringIterable.prototype[$iterator$] = function () { return new StringIterator(this._s); }; function StringIterator(str) { this._s = s; this._l = s.length; this._i = 0; } StringIterator.prototype[$iterator$] = function () { return this; }; StringIterator.prototype.next = function () { if (this._i < this._l) { var val = this._s.charAt(this._i++); return { done: false, value: val }; } else { return doneEnumerator; } }; function ArrayIterable(a) { this._a = a; } ArrayIterable.prototype[$iterator$] = function () { return new ArrayIterator(this._a); }; function ArrayIterator(a) { this._a = a; this._l = toLength(a); this._i = 0; } ArrayIterator.prototype[$iterator$] = function () { return this; }; ArrayIterator.prototype.next = function () { if (this._i < this._l) { var val = this._a[this._i++]; return { done: false, value: val }; } else { return doneEnumerator; } }; function numberIsFinite(value) { return typeof value === 'number' && root.isFinite(value); } function isNan(n) { return n !== n; } function getIterable(o) { var i = o[$iterator$], it; if (!i && typeof o === 'string') { it = new StringIterable(o); return it[$iterator$](); } if (!i && o.length !== undefined) { it = new ArrayIterable(o); return it[$iterator$](); } if (!i) { throw new TypeError('Object is not iterable'); } return o[$iterator$](); } function sign(value) { var number = +value; if (number === 0) { return number; } if (isNaN(number)) { return number; } return number < 0 ? -1 : 1; } function toLength(o) { var len = +o.length; if (isNaN(len)) { return 0; } if (len === 0 || !numberIsFinite(len)) { return len; } len = sign(len) * Math.floor(Math.abs(len)); if (len <= 0) { return 0; } if (len > maxSafeInteger) { return maxSafeInteger; } return len; } /** * This method creates a new Observable sequence from an array-like or iterable object. * @param {Any} arrayLike An array-like or iterable object to convert to an Observable sequence. * @param {Function} [mapFn] Map function to call on every element of the array. * @param {Any} [thisArg] The context to use calling the mapFn if provided. * @param {Scheduler} [scheduler] Optional scheduler to use for scheduling. If not provided, defaults to Scheduler.currentThread. */ var observableFrom = Observable.from = function (iterable, mapFn, thisArg, scheduler) { if (iterable == null) { throw new Error('iterable cannot be null.') } if (mapFn && !isFunction(mapFn)) { throw new Error('mapFn when provided must be a function'); } isScheduler(scheduler) || (scheduler = currentThreadScheduler); var list = Object(iterable), it = getIterable(list); return new AnonymousObservable(function (observer) { var i = 0; return scheduler.scheduleRecursive(function (self) { var next; try { next = it.next(); } catch (e) { observer.onError(e); return; } if (next.done) { observer.onCompleted(); return; } var result = next.value; if (mapFn && isFunction(mapFn)) { try { result = mapFn.call(thisArg, result, i); } catch (e) { observer.onError(e); return; } } observer.onNext(result); i++; self(); }); }); }; /** * Converts an array to an observable sequence, using an optional scheduler to enumerate the array. * @deprecated use Observable.from or Observable.of * @param {Scheduler} [scheduler] Scheduler to run the enumeration of the input sequence on. * @returns {Observable} The observable sequence whose elements are pulled from the given enumerable sequence. */ var observableFromArray = Observable.fromArray = function (array, scheduler) { deprecate('fromArray', 'from'); isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var count = 0, len = array.length; return scheduler.scheduleRecursive(function (self) { if (count < len) { observer.onNext(array[count++]); self(); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence by running a state-driven loop producing the sequence's elements, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.generate(0, function (x) { return x < 10; }, function (x) { return x + 1; }, function (x) { return x; }); * var res = Rx.Observable.generate(0, function (x) { return x < 10; }, function (x) { return x + 1; }, function (x) { return x; }, Rx.Scheduler.timeout); * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not provided, defaults to Scheduler.currentThread. * @returns {Observable} The generated sequence. */ Observable.generate = function (initialState, condition, iterate, resultSelector, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var first = true, state = initialState; return scheduler.scheduleRecursive(function (self) { var hasResult, result; try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); } } catch (exception) { observer.onError(exception); return; } if (hasResult) { observer.onNext(result); self(); } else { observer.onCompleted(); } }); }); }; function observableOf (scheduler, array) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var count = 0, len = array.length; return scheduler.scheduleRecursive(function (self) { if (count < len) { observer.onNext(array[count++]); self(); } else { observer.onCompleted(); } }); }); } /** * This method creates a new Observable instance with a variable number of arguments, regardless of number or type of the arguments. * @returns {Observable} The observable sequence whose elements are pulled from the given arguments. */ Observable.of = function () { return observableOf(null, arguments); }; /** * This method creates a new Observable instance with a variable number of arguments, regardless of number or type of the arguments. * @param {Scheduler} scheduler A scheduler to use for scheduling the arguments. * @returns {Observable} The observable sequence whose elements are pulled from the given arguments. */ Observable.ofWithScheduler = function (scheduler) { return observableOf(scheduler, slice.call(arguments, 1)); }; /** * Returns a non-terminating observable sequence, which can be used to denote an infinite duration (e.g. when using reactive joins). * @returns {Observable} An observable sequence whose observers will never get called. */ var observableNever = Observable.never = function () { return new AnonymousObservable(function () { return disposableEmpty; }); }; /** * Generates an observable sequence of integral numbers within a specified range, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.range(0, 10); * var res = Rx.Observable.range(0, 10, Rx.Scheduler.timeout); * @param {Number} start The value of the first integer in the sequence. * @param {Number} count The number of sequential integers to generate. * @param {Scheduler} [scheduler] Scheduler to run the generator loop on. If not specified, defaults to Scheduler.currentThread. * @returns {Observable} An observable sequence that contains a range of sequential integral numbers. */ Observable.range = function (start, count, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { return scheduler.scheduleRecursiveWithState(0, function (i, self) { if (i < count) { observer.onNext(start + i); self(i + 1); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence that repeats the given element the specified number of times, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.repeat(42); * var res = Rx.Observable.repeat(42, 4); * 3 - res = Rx.Observable.repeat(42, 4, Rx.Scheduler.timeout); * 4 - res = Rx.Observable.repeat(42, null, Rx.Scheduler.timeout); * @param {Mixed} value Element to repeat. * @param {Number} repeatCount [Optiona] Number of times to repeat the element. If not specified, repeats indefinitely. * @param {Scheduler} scheduler Scheduler to run the producer loop on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence that repeats the given element the specified number of times. */ Observable.repeat = function (value, repeatCount, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return observableReturn(value, scheduler).repeat(repeatCount == null ? -1 : repeatCount); }; /** * Returns an observable sequence that contains a single element, using the specified scheduler to send out observer messages. * There is an alias called 'just', and 'returnValue' for browsers <IE9. * * @example * var res = Rx.Observable.return(42); * var res = Rx.Observable.return(42, Rx.Scheduler.timeout); * @param {Mixed} value Single element in the resulting observable sequence. * @param {Scheduler} scheduler Scheduler to send the single element on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence containing the single specified element. */ var observableReturn = Observable['return'] = Observable.just = function (value, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onNext(value); observer.onCompleted(); }); }); }; /** @deprecated use return or just */ Observable.returnValue = function () { deprecate('returnValue', 'return or just'); return observableReturn.apply(null, arguments); }; /** * Returns an observable sequence that terminates with an exception, using the specified scheduler to send out the single onError message. * There is an alias to this method called 'throwError' for browsers <IE9. * @param {Mixed} exception An object used for the sequence's termination. * @param {Scheduler} scheduler Scheduler to send the exceptional termination call on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} The observable sequence that terminates exceptionally with the specified exception object. */ var observableThrow = Observable['throw'] = Observable.throwException = Observable.throwError = function (exception, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onError(exception); }); }); }; /** * Constructs an observable sequence that depends on a resource object, whose lifetime is tied to the resulting observable sequence's lifetime. * @param {Function} resourceFactory Factory function to obtain a resource object. * @param {Function} observableFactory Factory function to obtain an observable sequence that depends on the obtained resource. * @returns {Observable} An observable sequence whose lifetime controls the lifetime of the dependent resource object. */ Observable.using = function (resourceFactory, observableFactory) { return new AnonymousObservable(function (observer) { var disposable = disposableEmpty, resource, source; try { resource = resourceFactory(); resource && (disposable = resource); source = observableFactory(resource); } catch (exception) { return new CompositeDisposable(observableThrow(exception).subscribe(observer), disposable); } return new CompositeDisposable(source.subscribe(observer), disposable); }); }; /** * Propagates the observable sequence or Promise that reacts first. * @param {Observable} rightSource Second observable sequence or Promise. * @returns {Observable} {Observable} An observable sequence that surfaces either of the given sequences, whichever reacted first. */ observableProto.amb = function (rightSource) { var leftSource = this; return new AnonymousObservable(function (observer) { var choice, leftChoice = 'L', rightChoice = 'R', leftSubscription = new SingleAssignmentDisposable(), rightSubscription = new SingleAssignmentDisposable(); isPromise(rightSource) && (rightSource = observableFromPromise(rightSource)); function choiceL() { if (!choice) { choice = leftChoice; rightSubscription.dispose(); } } function choiceR() { if (!choice) { choice = rightChoice; leftSubscription.dispose(); } } leftSubscription.setDisposable(leftSource.subscribe(function (left) { choiceL(); if (choice === leftChoice) { observer.onNext(left); } }, function (err) { choiceL(); if (choice === leftChoice) { observer.onError(err); } }, function () { choiceL(); if (choice === leftChoice) { observer.onCompleted(); } })); rightSubscription.setDisposable(rightSource.subscribe(function (right) { choiceR(); if (choice === rightChoice) { observer.onNext(right); } }, function (err) { choiceR(); if (choice === rightChoice) { observer.onError(err); } }, function () { choiceR(); if (choice === rightChoice) { observer.onCompleted(); } })); return new CompositeDisposable(leftSubscription, rightSubscription); }); }; /** * Propagates the observable sequence or Promise that reacts first. * * @example * var = Rx.Observable.amb(xs, ys, zs); * @returns {Observable} An observable sequence that surfaces any of the given sequences, whichever reacted first. */ Observable.amb = function () { var acc = observableNever(), items = argsOrArray(arguments, 0); function func(previous, current) { return previous.amb(current); } for (var i = 0, len = items.length; i < len; i++) { acc = func(acc, items[i]); } return acc; }; function observableCatchHandler(source, handler) { return new AnonymousObservable(function (observer) { var d1 = new SingleAssignmentDisposable(), subscription = new SerialDisposable(); subscription.setDisposable(d1); d1.setDisposable(source.subscribe(observer.onNext.bind(observer), function (exception) { var d, result; try { result = handler(exception); } catch (ex) { observer.onError(ex); return; } isPromise(result) && (result = observableFromPromise(result)); d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(result.subscribe(observer)); }, observer.onCompleted.bind(observer))); return subscription; }, source); } /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * @example * 1 - xs.catchException(ys) * 2 - xs.catchException(function (ex) { return ys(ex); }) * @param {Mixed} handlerOrSecond Exception handler function that returns an observable sequence given the error that occurred in the first sequence, or a second observable sequence used to produce results when an error occurred in the first sequence. * @returns {Observable} An observable sequence containing the first sequence's elements, followed by the elements of the handler sequence in case an exception occurred. */ observableProto['catch'] = observableProto.catchError = function (handlerOrSecond) { return typeof handlerOrSecond === 'function' ? observableCatchHandler(this, handlerOrSecond) : observableCatch([this, handlerOrSecond]); }; /** * @deprecated use #catch or #catchError instead. */ observableProto.catchException = function (handlerOrSecond) { deprecate('catchException', 'catch or catchError'); return this.catchError(handlerOrSecond); }; /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * @param {Array | Arguments} args Arguments or an array to use as the next sequence if an error occurs. * @returns {Observable} An observable sequence containing elements from consecutive source sequences until a source sequence terminates successfully. */ var observableCatch = Observable.catchError = Observable['catch'] = function () { return enumerableOf(argsOrArray(arguments, 0)).catchError(); }; /** * @deprecated use #catch or #catchError instead. */ Observable.catchException = function () { deprecate('catchException', 'catch or catchError'); return observableCatch.apply(null, arguments); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences or Promises produces an element. * This can be in the form of an argument list of observables or an array. * * @example * 1 - obs = observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.combineLatest = function () { var args = slice.call(arguments); if (Array.isArray(args[0])) { args[0].unshift(this); } else { args.unshift(this); } return combineLatest.apply(this, args); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences or Promises produces an element. * * @example * 1 - obs = Rx.Observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = Rx.Observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ var combineLatest = Observable.combineLatest = function () { var args = slice.call(arguments), resultSelector = args.pop(); if (Array.isArray(args[0])) { args = args[0]; } return new AnonymousObservable(function (observer) { var falseFactory = function () { return false; }, n = args.length, hasValue = arrayInitialize(n, falseFactory), hasValueAll = false, isDone = arrayInitialize(n, falseFactory), values = new Array(n); function next(i) { var res; hasValue[i] = true; if (hasValueAll || (hasValueAll = hasValue.every(identity))) { try { res = resultSelector.apply(null, values); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); } } function done (i) { isDone[i] = true; if (isDone.every(identity)) { observer.onCompleted(); } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { var source = args[i], sad = new SingleAssignmentDisposable(); isPromise(source) && (source = observableFromPromise(source)); sad.setDisposable(source.subscribe(function (x) { values[i] = x; next(i); }, observer.onError.bind(observer), function () { done(i); })); subscriptions[i] = sad; }(idx)); } return new CompositeDisposable(subscriptions); }, this); }; /** * Concatenates all the observable sequences. This takes in either an array or variable arguments to concatenate. * * @example * 1 - concatenated = xs.concat(ys, zs); * 2 - concatenated = xs.concat([ys, zs]); * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ observableProto.concat = function () { var items = slice.call(arguments, 0); items.unshift(this); return observableConcat.apply(this, items); }; /** * Concatenates all the observable sequences. * @param {Array | Arguments} args Arguments or an array to concat to the observable sequence. * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ var observableConcat = Observable.concat = function () { return enumerableOf(argsOrArray(arguments, 0)).concat(); }; /** * Concatenates an observable sequence of observable sequences. * @returns {Observable} An observable sequence that contains the elements of each observed inner sequence, in sequential order. */ observableProto.concatAll = function () { return this.merge(1); }; /** @deprecated Use `concatAll` instead. */ observableProto.concatObservable = function () { deprecate('concatObservable', 'concatAll'); return this.merge(1); }; /** * Merges an observable sequence of observable sequences into an observable sequence, limiting the number of concurrent subscriptions to inner sequences. * Or merges two observable sequences into a single observable sequence. * * @example * 1 - merged = sources.merge(1); * 2 - merged = source.merge(otherSource); * @param {Mixed} [maxConcurrentOrOther] Maximum number of inner observable sequences being subscribed to concurrently or the second observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.merge = function (maxConcurrentOrOther) { if (typeof maxConcurrentOrOther !== 'number') { return observableMerge(this, maxConcurrentOrOther); } var sources = this; return new AnonymousObservable(function (observer) { var activeCount = 0, group = new CompositeDisposable(), isStopped = false, q = []; function subscribe(xs) { var subscription = new SingleAssignmentDisposable(); group.add(subscription); // Check for promises support isPromise(xs) && (xs = observableFromPromise(xs)); subscription.setDisposable(xs.subscribe(observer.onNext.bind(observer), observer.onError.bind(observer), function () { group.remove(subscription); if (q.length > 0) { subscribe(q.shift()); } else { activeCount--; isStopped && activeCount === 0 && observer.onCompleted(); } })); } group.add(sources.subscribe(function (innerSource) { if (activeCount < maxConcurrentOrOther) { activeCount++; subscribe(innerSource); } else { q.push(innerSource); } }, observer.onError.bind(observer), function () { isStopped = true; activeCount === 0 && observer.onCompleted(); })); return group; }, sources); }; /** * Merges all the observable sequences into a single observable sequence. * The scheduler is optional and if not specified, the immediate scheduler is used. * @returns {Observable} The observable sequence that merges the elements of the observable sequences. */ var observableMerge = Observable.merge = function () { var scheduler, sources; if (!arguments[0]) { scheduler = immediateScheduler; sources = slice.call(arguments, 1); } else if (isScheduler(arguments[0])) { scheduler = arguments[0]; sources = slice.call(arguments, 1); } else { scheduler = immediateScheduler; sources = slice.call(arguments, 0); } if (Array.isArray(sources[0])) { sources = sources[0]; } return observableOf(scheduler, sources).mergeAll(); }; /** * Merges an observable sequence of observable sequences into an observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.mergeAll = function () { var sources = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(), isStopped = false, m = new SingleAssignmentDisposable(); group.add(m); m.setDisposable(sources.subscribe(function (innerSource) { var innerSubscription = new SingleAssignmentDisposable(); group.add(innerSubscription); // Check for promises support isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); innerSubscription.setDisposable(innerSource.subscribe(observer.onNext.bind(observer), observer.onError.bind(observer), function () { group.remove(innerSubscription); isStopped && group.length === 1 && observer.onCompleted(); })); }, observer.onError.bind(observer), function () { isStopped = true; group.length === 1 && observer.onCompleted(); })); return group; }, sources); }; /** * @deprecated use #mergeAll instead. */ observableProto.mergeObservable = function () { deprecate('mergeObservable', 'mergeAll'); return this.mergeAll.apply(this, arguments); }; /** * Continues an observable sequence that is terminated normally or by an exception with the next observable sequence. * @param {Observable} second Second observable sequence used to produce results after the first sequence terminates. * @returns {Observable} An observable sequence that concatenates the first and second sequence, even if the first sequence terminates exceptionally. */ observableProto.onErrorResumeNext = function (second) { if (!second) { throw new Error('Second observable is required'); } return onErrorResumeNext([this, second]); }; /** * Continues an observable sequence that is terminated normally or by an exception with the next observable sequence. * * @example * 1 - res = Rx.Observable.onErrorResumeNext(xs, ys, zs); * 1 - res = Rx.Observable.onErrorResumeNext([xs, ys, zs]); * @returns {Observable} An observable sequence that concatenates the source sequences, even if a sequence terminates exceptionally. */ var onErrorResumeNext = Observable.onErrorResumeNext = function () { var sources = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var pos = 0, subscription = new SerialDisposable(), cancelable = immediateScheduler.scheduleRecursive(function (self) { var current, d; if (pos < sources.length) { current = sources[pos++]; isPromise(current) && (current = observableFromPromise(current)); d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(current.subscribe(observer.onNext.bind(observer), self, self)); } else { observer.onCompleted(); } }); return new CompositeDisposable(subscription, cancelable); }); }; /** * Returns the values from the source observable sequence only after the other observable sequence produces a value. * @param {Observable | Promise} other The observable sequence or Promise that triggers propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence starting from the point the other sequence triggered propagation. */ observableProto.skipUntil = function (other) { var source = this; return new AnonymousObservable(function (observer) { var isOpen = false; var disposables = new CompositeDisposable(source.subscribe(function (left) { isOpen && observer.onNext(left); }, observer.onError.bind(observer), function () { isOpen && observer.onCompleted(); })); isPromise(other) && (other = observableFromPromise(other)); var rightSubscription = new SingleAssignmentDisposable(); disposables.add(rightSubscription); rightSubscription.setDisposable(other.subscribe(function () { isOpen = true; rightSubscription.dispose(); }, observer.onError.bind(observer), function () { rightSubscription.dispose(); })); return disposables; }, source); }; /** * Transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * @returns {Observable} The observable sequence that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto['switch'] = observableProto.switchLatest = function () { var sources = this; return new AnonymousObservable(function (observer) { var hasLatest = false, innerSubscription = new SerialDisposable(), isStopped = false, latest = 0, subscription = sources.subscribe( function (innerSource) { var d = new SingleAssignmentDisposable(), id = ++latest; hasLatest = true; innerSubscription.setDisposable(d); // Check if Promise or Observable isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); d.setDisposable(innerSource.subscribe( function (x) { latest === id && observer.onNext(x); }, function (e) { latest === id && observer.onError(e); }, function () { if (latest === id) { hasLatest = false; isStopped && observer.onCompleted(); } })); }, observer.onError.bind(observer), function () { isStopped = true; !hasLatest && observer.onCompleted(); }); return new CompositeDisposable(subscription, innerSubscription); }, sources); }; /** * Returns the values from the source observable sequence until the other observable sequence produces a value. * @param {Observable | Promise} other Observable sequence or Promise that terminates propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence up to the point the other sequence interrupted further propagation. */ observableProto.takeUntil = function (other) { var source = this; return new AnonymousObservable(function (observer) { isPromise(other) && (other = observableFromPromise(other)); return new CompositeDisposable( source.subscribe(observer), other.subscribe(observer.onCompleted.bind(observer), observer.onError.bind(observer), noop) ); }, source); }; function zipArray(second, resultSelector) { var first = this; return new AnonymousObservable(function (observer) { var index = 0, len = second.length; return first.subscribe(function (left) { if (index < len) { var right = second[index++], result; try { result = resultSelector(left, right); } catch (e) { observer.onError(e); return; } observer.onNext(result); } else { observer.onCompleted(); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, first); } /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences or an array have produced an element at a corresponding index. * The last element in the arguments must be a function to invoke for each series of elements at corresponding indexes in the sources. * * @example * 1 - res = obs1.zip(obs2, fn); * 1 - res = x1.zip([1,2,3], fn); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.zip = function () { if (Array.isArray(arguments[0])) { return zipArray.apply(this, arguments); } var parent = this, sources = slice.call(arguments), resultSelector = sources.pop(); sources.unshift(parent); return new AnonymousObservable(function (observer) { var n = sources.length, queues = arrayInitialize(n, function () { return []; }), isDone = arrayInitialize(n, function () { return false; }); function next(i) { var res, queuedValues; if (queues.every(function (x) { return x.length > 0; })) { try { queuedValues = queues.map(function (x) { return x.shift(); }); res = resultSelector.apply(parent, queuedValues); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); } }; function done(i) { isDone[i] = true; if (isDone.every(function (x) { return x; })) { observer.onCompleted(); } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { var source = sources[i], sad = new SingleAssignmentDisposable(); isPromise(source) && (source = observableFromPromise(source)); sad.setDisposable(source.subscribe(function (x) { queues[i].push(x); next(i); }, observer.onError.bind(observer), function () { done(i); })); subscriptions[i] = sad; })(idx); } return new CompositeDisposable(subscriptions); }, parent); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences have produced an element at a corresponding index. * @param arguments Observable sources. * @param {Function} resultSelector Function to invoke for each series of elements at corresponding indexes in the sources. * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ Observable.zip = function () { var args = slice.call(arguments, 0), first = args.shift(); return first.zip.apply(first, args); }; /** * Merges the specified observable sequences into one observable sequence by emitting a list with the elements of the observable sequences at corresponding indexes. * @param arguments Observable sources. * @returns {Observable} An observable sequence containing lists of elements at corresponding indexes. */ Observable.zipArray = function () { var sources = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var n = sources.length, queues = arrayInitialize(n, function () { return []; }), isDone = arrayInitialize(n, function () { return false; }); function next(i) { if (queues.every(function (x) { return x.length > 0; })) { var res = queues.map(function (x) { return x.shift(); }); observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); return; } }; function done(i) { isDone[i] = true; if (isDone.every(identity)) { observer.onCompleted(); return; } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { subscriptions[i] = new SingleAssignmentDisposable(); subscriptions[i].setDisposable(sources[i].subscribe(function (x) { queues[i].push(x); next(i); }, observer.onError.bind(observer), function () { done(i); })); })(idx); } var compositeDisposable = new CompositeDisposable(subscriptions); compositeDisposable.add(disposableCreate(function () { for (var qIdx = 0, qLen = queues.length; qIdx < qLen; qIdx++) { queues[qIdx] = []; } })); return compositeDisposable; }); }; /** * Hides the identity of an observable sequence. * @returns {Observable} An observable sequence that hides the identity of the source sequence. */ observableProto.asObservable = function () { return new AnonymousObservable(this.subscribe.bind(this), this); }; /** * Projects each element of an observable sequence into zero or more buffers which are produced based on element count information. * * @example * var res = xs.bufferWithCount(10); * var res = xs.bufferWithCount(10, 1); * @param {Number} count Length of each buffer. * @param {Number} [skip] Number of elements to skip between creation of consecutive buffers. If not provided, defaults to the count. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithCount = function (count, skip) { if (typeof skip !== 'number') { skip = count; } return this.windowWithCount(count, skip).selectMany(function (x) { return x.toArray(); }).where(function (x) { return x.length > 0; }); }; /** * Dematerializes the explicit notification values of an observable sequence as implicit notifications. * @returns {Observable} An observable sequence exhibiting the behavior corresponding to the source sequence's notification values. */ observableProto.dematerialize = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { return x.accept(observer); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, this); }; /** * Returns an observable sequence that contains only distinct contiguous elements according to the keySelector and the comparer. * * var obs = observable.distinctUntilChanged(); * var obs = observable.distinctUntilChanged(function (x) { return x.id; }); * var obs = observable.distinctUntilChanged(function (x) { return x.id; }, function (x, y) { return x === y; }); * * @param {Function} [keySelector] A function to compute the comparison key for each element. If not provided, it projects the value. * @param {Function} [comparer] Equality comparer for computed key values. If not provided, defaults to an equality comparer function. * @returns {Observable} An observable sequence only containing the distinct contiguous elements, based on a computed key value, from the source sequence. */ observableProto.distinctUntilChanged = function (keySelector, comparer) { var source = this; keySelector || (keySelector = identity); comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { var hasCurrentKey = false, currentKey; return source.subscribe(function (value) { var comparerEquals = false, key; try { key = keySelector(value); } catch (e) { observer.onError(e); return; } if (hasCurrentKey) { try { comparerEquals = comparer(currentKey, key); } catch (e) { observer.onError(e); return; } } if (!hasCurrentKey || !comparerEquals) { hasCurrentKey = true; currentKey = key; observer.onNext(value); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, this); }; /** * Invokes an action for each element in the observable sequence and invokes an action upon graceful or exceptional termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * @param {Function | Observer} observerOrOnNext Action to invoke for each element in the observable sequence or an observer. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto['do'] = observableProto.tap = function (observerOrOnNext, onError, onCompleted) { var source = this, onNextFunc; if (typeof observerOrOnNext === 'function') { onNextFunc = observerOrOnNext; } else { onNextFunc = observerOrOnNext.onNext.bind(observerOrOnNext); onError = observerOrOnNext.onError.bind(observerOrOnNext); onCompleted = observerOrOnNext.onCompleted.bind(observerOrOnNext); } return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { try { onNextFunc(x); } catch (e) { observer.onError(e); } observer.onNext(x); }, function (err) { if (onError) { try { onError(err); } catch (e) { observer.onError(e); } } observer.onError(err); }, function () { if (onCompleted) { try { onCompleted(); } catch (e) { observer.onError(e); } } observer.onCompleted(); }); }, this); }; /** @deprecated use #do or #tap instead. */ observableProto.doAction = function () { deprecate('doAction', 'do or tap'); return this.tap.apply(this, arguments); }; /** * Invokes an action for each element in the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * @param {Function} onNext Action to invoke for each element in the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto.doOnNext = observableProto.tapOnNext = function (onNext, thisArg) { return this.tap(arguments.length === 2 ? function (x) { onNext.call(thisArg, x); } : onNext); }; /** * Invokes an action upon exceptional termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * @param {Function} onError Action to invoke upon exceptional termination of the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto.doOnError = observableProto.tapOnError = function (onError, thisArg) { return this.tap(noop, arguments.length === 2 ? function (e) { onError.call(thisArg, e); } : onError); }; /** * Invokes an action upon graceful termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * @param {Function} onCompleted Action to invoke upon graceful termination of the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto.doOnCompleted = observableProto.tapOnCompleted = function (onCompleted, thisArg) { return this.tap(noop, null, arguments.length === 2 ? function () { onCompleted.call(thisArg); } : onCompleted); }; /** * Invokes a specified action after the source observable sequence terminates gracefully or exceptionally. * @param {Function} finallyAction Action to invoke after the source observable sequence terminates. * @returns {Observable} Source sequence with the action-invoking termination behavior applied. */ observableProto['finally'] = observableProto.ensure = function (action) { var source = this; return new AnonymousObservable(function (observer) { var subscription; try { subscription = source.subscribe(observer); } catch (e) { action(); throw e; } return disposableCreate(function () { try { subscription.dispose(); } catch (e) { throw e; } finally { action(); } }); }, this); }; /** * @deprecated use #finally or #ensure instead. */ observableProto.finallyAction = function (action) { deprecate('finallyAction', 'finally or ensure'); return this.ensure(action); }; /** * Ignores all elements in an observable sequence leaving only the termination messages. * @returns {Observable} An empty observable sequence that signals termination, successful or exceptional, of the source sequence. */ observableProto.ignoreElements = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(noop, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; /** * Materializes the implicit notifications of an observable sequence as explicit notification values. * @returns {Observable} An observable sequence containing the materialized notification values from the source sequence. */ observableProto.materialize = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(function (value) { observer.onNext(notificationCreateOnNext(value)); }, function (e) { observer.onNext(notificationCreateOnError(e)); observer.onCompleted(); }, function () { observer.onNext(notificationCreateOnCompleted()); observer.onCompleted(); }); }, source); }; /** * Repeats the observable sequence a specified number of times. If the repeat count is not specified, the sequence repeats indefinitely. * @param {Number} [repeatCount] Number of times to repeat the sequence. If not provided, repeats the sequence indefinitely. * @returns {Observable} The observable sequence producing the elements of the given sequence repeatedly. */ observableProto.repeat = function (repeatCount) { return enumerableRepeat(this, repeatCount).concat(); }; /** * Repeats the source observable sequence the specified number of times or until it successfully terminates. If the retry count is not specified, it retries indefinitely. * Note if you encounter an error and want it to retry once, then you must use .retry(2); * * @example * var res = retried = retry.repeat(); * var res = retried = retry.repeat(2); * @param {Number} [retryCount] Number of times to retry the sequence. If not provided, retry the sequence indefinitely. * @returns {Observable} An observable sequence producing the elements of the given sequence repeatedly until it terminates successfully. */ observableProto.retry = function (retryCount) { return enumerableRepeat(this, retryCount).catchError(); }; /** * Applies an accumulator function over an observable sequence and returns each intermediate result. The optional seed value is used as the initial accumulator value. * For aggregation behavior with no intermediate results, see Observable.aggregate. * @example * var res = source.scan(function (acc, x) { return acc + x; }); * var res = source.scan(0, function (acc, x) { return acc + x; }); * @param {Mixed} [seed] The initial accumulator value. * @param {Function} accumulator An accumulator function to be invoked on each element. * @returns {Observable} An observable sequence containing the accumulated values. */ observableProto.scan = function () { var hasSeed = false, seed, accumulator, source = this; if (arguments.length === 2) { hasSeed = true; seed = arguments[0]; accumulator = arguments[1]; } else { accumulator = arguments[0]; } return new AnonymousObservable(function (observer) { var hasAccumulation, accumulation, hasValue; return source.subscribe ( function (x) { !hasValue && (hasValue = true); try { if (hasAccumulation) { accumulation = accumulator(accumulation, x); } else { accumulation = hasSeed ? accumulator(seed, x) : x; hasAccumulation = true; } } catch (e) { observer.onError(e); return; } observer.onNext(accumulation); }, observer.onError.bind(observer), function () { !hasValue && hasSeed && observer.onNext(seed); observer.onCompleted(); } ); }, source); }; /** * Bypasses a specified number of elements at the end of an observable sequence. * @description * This operator accumulates a queue with a length enough to store the first `count` elements. As more elements are * received, elements are taken from the front of the queue and produced on the result sequence. This causes elements to be delayed. * @param count Number of elements to bypass at the end of the source sequence. * @returns {Observable} An observable sequence containing the source sequence elements except for the bypassed ones at the end. */ observableProto.skipLast = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); q.length > count && observer.onNext(q.shift()); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; /** * Prepends a sequence of values to an observable sequence with an optional scheduler and an argument list of values to prepend. * @example * var res = source.startWith(1, 2, 3); * var res = source.startWith(Rx.Scheduler.timeout, 1, 2, 3); * @param {Arguments} args The specified values to prepend to the observable sequence * @returns {Observable} The source sequence prepended with the specified values. */ observableProto.startWith = function () { var values, scheduler, start = 0; if (!!arguments.length && isScheduler(arguments[0])) { scheduler = arguments[0]; start = 1; } else { scheduler = immediateScheduler; } values = slice.call(arguments, start); return enumerableOf([observableFromArray(values, scheduler), this]).concat(); }; /** * Returns a specified number of contiguous elements from the end of an observable sequence. * @description * This operator accumulates a buffer with a length enough to store elements count elements. Upon completion of * the source sequence, this buffer is drained on the result sequence. This causes the elements to be delayed. * @param {Number} count Number of elements to take from the end of the source sequence. * @returns {Observable} An observable sequence containing the specified number of elements from the end of the source sequence. */ observableProto.takeLast = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); q.length > count && q.shift(); }, observer.onError.bind(observer), function () { while (q.length > 0) { observer.onNext(q.shift()); } observer.onCompleted(); }); }, source); }; /** * Returns an array with the specified number of contiguous elements from the end of an observable sequence. * * @description * This operator accumulates a buffer with a length enough to store count elements. Upon completion of the * source sequence, this buffer is produced on the result sequence. * @param {Number} count Number of elements to take from the end of the source sequence. * @returns {Observable} An observable sequence containing a single array with the specified number of elements from the end of the source sequence. */ observableProto.takeLastBuffer = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); q.length > count && q.shift(); }, observer.onError.bind(observer), function () { observer.onNext(q); observer.onCompleted(); }); }, source); }; /** * Projects each element of an observable sequence into zero or more windows which are produced based on element count information. * * var res = xs.windowWithCount(10); * var res = xs.windowWithCount(10, 1); * @param {Number} count Length of each window. * @param {Number} [skip] Number of elements to skip between creation of consecutive windows. If not specified, defaults to the count. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithCount = function (count, skip) { var source = this; +count || (count = 0); Math.abs(count) === Infinity && (count = 0); if (count <= 0) { throw new Error(argumentOutOfRange); } skip == null && (skip = count); +skip || (skip = 0); Math.abs(skip) === Infinity && (skip = 0); if (skip <= 0) { throw new Error(argumentOutOfRange); } return new AnonymousObservable(function (observer) { var m = new SingleAssignmentDisposable(), refCountDisposable = new RefCountDisposable(m), n = 0, q = []; function createWindow () { var s = new Subject(); q.push(s); observer.onNext(addRef(s, refCountDisposable)); } createWindow(); m.setDisposable(source.subscribe( function (x) { for (var i = 0, len = q.length; i < len; i++) { q[i].onNext(x); } var c = n - count + 1; c >= 0 && c % skip === 0 && q.shift().onCompleted(); ++n % skip === 0 && createWindow(); }, function (e) { while (q.length > 0) { q.shift().onError(e); } observer.onError(e); }, function () { while (q.length > 0) { q.shift().onCompleted(); } observer.onCompleted(); } )); return refCountDisposable; }, source); }; function concatMap(source, selector, thisArg) { return source.map(function (x, i) { var result = selector.call(thisArg, x, i, source); isPromise(result) && (result = observableFromPromise(result)); (isArrayLike(result) || isIterable(result)) && (result = observableFrom(result)); return result; }).concatAll(); } /** * One of the Following: * Projects each element of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * * @example * var res = source.concatMap(function (x) { return Rx.Observable.range(0, x); }); * Or: * Projects each element of an observable sequence to an observable sequence, invokes the result selector for the source element and each of the corresponding inner sequence's elements, and merges the results into one observable sequence. * * var res = source.concatMap(function (x) { return Rx.Observable.range(0, x); }, function (x, y) { return x + y; }); * Or: * Projects each element of the source observable sequence to the other observable sequence and merges the resulting observable sequences into one observable sequence. * * var res = source.concatMap(Rx.Observable.fromArray([1,2,3])); * @param {Function} selector A transform function to apply to each element or an observable sequence to project each element from the * source sequence onto which could be either an observable or Promise. * @param {Function} [resultSelector] A transform function to apply to each element of the intermediate sequence. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function collectionSelector on each element of the input sequence and then mapping each of those sequence elements and their corresponding source element to a result element. */ observableProto.selectConcat = observableProto.concatMap = function (selector, resultSelector, thisArg) { if (isFunction(selector) && isFunction(resultSelector)) { return this.concatMap(function (x, i) { var selectorResult = selector(x, i); isPromise(selectorResult) && (selectorResult = observableFromPromise(selectorResult)); (isArrayLike(selectorResult) || isIterable(selectorResult)) && (selectorResult = observableFrom(selectorResult)); return selectorResult.map(function (y, i2) { return resultSelector(x, y, i, i2); }); }); } return isFunction(selector) ? concatMap(this, selector, thisArg) : concatMap(this, function () { return selector; }); }; /** * Projects each notification of an observable sequence to an observable sequence and concats the resulting observable sequences into one observable sequence. * @param {Function} onNext A transform function to apply to each element; the second parameter of the function represents the index of the source element. * @param {Function} onError A transform function to apply when an error occurs in the source sequence. * @param {Function} onCompleted A transform function to apply when the end of the source sequence is reached. * @param {Any} [thisArg] An optional "this" to use to invoke each transform. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function corresponding to each notification in the input sequence. */ observableProto.concatMapObserver = observableProto.selectConcatObserver = function(onNext, onError, onCompleted, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var index = 0; return source.subscribe( function (x) { var result; try { result = onNext.call(thisArg, x, index++); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); }, function (err) { var result; try { result = onError.call(thisArg, err); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); observer.onCompleted(); }, function () { var result; try { result = onCompleted.call(thisArg); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); observer.onCompleted(); }); }, this).concatAll(); }; /** * Returns the elements of the specified sequence or the specified value in a singleton sequence if the sequence is empty. * * var res = obs = xs.defaultIfEmpty(); * 2 - obs = xs.defaultIfEmpty(false); * * @memberOf Observable# * @param defaultValue The value to return if the sequence is empty. If not provided, this defaults to null. * @returns {Observable} An observable sequence that contains the specified default value if the source is empty; otherwise, the elements of the source itself. */ observableProto.defaultIfEmpty = function (defaultValue) { var source = this; defaultValue === undefined && (defaultValue = null); return new AnonymousObservable(function (observer) { var found = false; return source.subscribe(function (x) { found = true; observer.onNext(x); }, observer.onError.bind(observer), function () { !found && observer.onNext(defaultValue); observer.onCompleted(); }); }, this); }; // Swap out for Array.findIndex function arrayIndexOfComparer(array, item, comparer) { for (var i = 0, len = array.length; i < len; i++) { if (comparer(array[i], item)) { return i; } } return -1; } function HashSet(comparer) { this.comparer = comparer; this.set = []; } HashSet.prototype.push = function(value) { var retValue = arrayIndexOfComparer(this.set, value, this.comparer) === -1; retValue && this.set.push(value); return retValue; }; /** * Returns an observable sequence that contains only distinct elements according to the keySelector and the comparer. * Usage of this operator should be considered carefully due to the maintenance of an internal lookup structure which can grow large. * * @example * var res = obs = xs.distinct(); * 2 - obs = xs.distinct(function (x) { return x.id; }); * 2 - obs = xs.distinct(function (x) { return x.id; }, function (a,b) { return a === b; }); * @param {Function} [keySelector] A function to compute the comparison key for each element. * @param {Function} [comparer] Used to compare items in the collection. * @returns {Observable} An observable sequence only containing the distinct elements, based on a computed key value, from the source sequence. */ observableProto.distinct = function (keySelector, comparer) { var source = this; comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { var hashSet = new HashSet(comparer); return source.subscribe(function (x) { var key = x; if (keySelector) { try { key = keySelector(x); } catch (e) { observer.onError(e); return; } } hashSet.push(key) && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, this); }; /** * Groups the elements of an observable sequence according to a specified key selector function and comparer and selects the resulting elements by using a specified function. * * @example * var res = observable.groupBy(function (x) { return x.id; }); * 2 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }); * 3 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function (x) { return x.toString(); }); * @param {Function} keySelector A function to extract the key for each element. * @param {Function} [elementSelector] A function to map each source element to an element in an observable group. * @param {Function} [comparer] Used to determine whether the objects are equal. * @returns {Observable} A sequence of observable groups, each of which corresponds to a unique key value, containing all elements that share that same key value. */ observableProto.groupBy = function (keySelector, elementSelector, comparer) { return this.groupByUntil(keySelector, elementSelector, observableNever, comparer); }; /** * Groups the elements of an observable sequence according to a specified key selector function. * A duration selector function is used to control the lifetime of groups. When a group expires, it receives an OnCompleted notification. When a new element with the same * key value as a reclaimed group occurs, the group will be reborn with a new lifetime request. * * @example * var res = observable.groupByUntil(function (x) { return x.id; }, null, function () { return Rx.Observable.never(); }); * 2 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function () { return Rx.Observable.never(); }); * 3 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function () { return Rx.Observable.never(); }, function (x) { return x.toString(); }); * @param {Function} keySelector A function to extract the key for each element. * @param {Function} durationSelector A function to signal the expiration of a group. * @param {Function} [comparer] Used to compare objects. When not specified, the default comparer is used. * @returns {Observable} * A sequence of observable groups, each of which corresponds to a unique key value, containing all elements that share that same key value. * If a group's lifetime expires, a new group with the same key value can be created once an element with such a key value is encoutered. * */ observableProto.groupByUntil = function (keySelector, elementSelector, durationSelector, comparer) { var source = this; elementSelector || (elementSelector = identity); comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { function handleError(e) { return function (item) { item.onError(e); }; } var map = new Dictionary(0, comparer), groupDisposable = new CompositeDisposable(), refCountDisposable = new RefCountDisposable(groupDisposable); groupDisposable.add(source.subscribe(function (x) { var key; try { key = keySelector(x); } catch (e) { map.getValues().forEach(handleError(e)); observer.onError(e); return; } var fireNewMapEntry = false, writer = map.tryGetValue(key); if (!writer) { writer = new Subject(); map.set(key, writer); fireNewMapEntry = true; } if (fireNewMapEntry) { var group = new GroupedObservable(key, writer, refCountDisposable), durationGroup = new GroupedObservable(key, writer); try { duration = durationSelector(durationGroup); } catch (e) { map.getValues().forEach(handleError(e)); observer.onError(e); return; } observer.onNext(group); var md = new SingleAssignmentDisposable(); groupDisposable.add(md); var expire = function () { map.remove(key) && writer.onCompleted(); groupDisposable.remove(md); }; md.setDisposable(duration.take(1).subscribe( noop, function (exn) { map.getValues().forEach(handleError(exn)); observer.onError(exn); }, expire) ); } var element; try { element = elementSelector(x); } catch (e) { map.getValues().forEach(handleError(e)); observer.onError(e); return; } writer.onNext(element); }, function (ex) { map.getValues().forEach(handleError(ex)); observer.onError(ex); }, function () { map.getValues().forEach(function (item) { item.onCompleted(); }); observer.onCompleted(); })); return refCountDisposable; }, source); }; /** * Projects each element of an observable sequence into a new form by incorporating the element's index. * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source. */ observableProto.select = observableProto.map = function (selector, thisArg) { var selectorFn = isFunction(selector) ? selector : function () { return selector; }, source = this; return new AnonymousObservable(function (observer) { var count = 0; return source.subscribe(function (value) { var result; try { result = selectorFn.call(thisArg, value, count++, source); } catch (e) { observer.onError(e); return; } observer.onNext(result); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; /** * Retrieves the value of a specified property from all elements in the Observable sequence. * @param {String} prop The property to pluck. * @returns {Observable} Returns a new Observable sequence of property values. */ observableProto.pluck = function (prop) { return this.map(function (x) { return x[prop]; }); }; function flatMap(source, selector, thisArg) { return source.map(function (x, i) { var result = selector.call(thisArg, x, i, source); isPromise(result) && (result = observableFromPromise(result)); (isArrayLike(result) || isIterable(result)) && (result = observableFrom(result)); return result; }).mergeAll(); } /** * One of the Following: * Projects each element of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * * @example * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }); * Or: * Projects each element of an observable sequence to an observable sequence, invokes the result selector for the source element and each of the corresponding inner sequence's elements, and merges the results into one observable sequence. * * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }, function (x, y) { return x + y; }); * Or: * Projects each element of the source observable sequence to the other observable sequence and merges the resulting observable sequences into one observable sequence. * * var res = source.selectMany(Rx.Observable.fromArray([1,2,3])); * @param {Function} selector A transform function to apply to each element or an observable sequence to project each element from the source sequence onto which could be either an observable or Promise. * @param {Function} [resultSelector] A transform function to apply to each element of the intermediate sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function collectionSelector on each element of the input sequence and then mapping each of those sequence elements and their corresponding source element to a result element. */ observableProto.selectMany = observableProto.flatMap = function (selector, resultSelector, thisArg) { if (isFunction(selector) && isFunction(resultSelector)) { return this.flatMap(function (x, i) { var selectorResult = selector(x, i); isPromise(selectorResult) && (selectorResult = observableFromPromise(selectorResult)); (isArrayLike(selectorResult) || isIterable(selectorResult)) && (selectorResult = observableFrom(selectorResult)); return selectorResult.map(function (y, i2) { return resultSelector(x, y, i, i2); }); }, thisArg); } return isFunction(selector) ? flatMap(this, selector, thisArg) : flatMap(this, function () { return selector; }); }; /** * Projects each notification of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * @param {Function} onNext A transform function to apply to each element; the second parameter of the function represents the index of the source element. * @param {Function} onError A transform function to apply when an error occurs in the source sequence. * @param {Function} onCompleted A transform function to apply when the end of the source sequence is reached. * @param {Any} [thisArg] An optional "this" to use to invoke each transform. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function corresponding to each notification in the input sequence. */ observableProto.flatMapObserver = observableProto.selectManyObserver = function (onNext, onError, onCompleted, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var index = 0; return source.subscribe( function (x) { var result; try { result = onNext.call(thisArg, x, index++); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); }, function (err) { var result; try { result = onError.call(thisArg, err); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); observer.onCompleted(); }, function () { var result; try { result = onCompleted.call(thisArg); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); observer.onCompleted(); }); }, source).mergeAll(); }; /** * Projects each element of an observable sequence into a new sequence of observable sequences by incorporating the element's index and then * transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source producing an Observable of Observable sequences * and that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto.selectSwitch = observableProto.flatMapLatest = observableProto.switchMap = function (selector, thisArg) { return this.select(selector, thisArg).switchLatest(); }; /** * Bypasses a specified number of elements in an observable sequence and then returns the remaining elements. * @param {Number} count The number of elements to skip before returning the remaining elements. * @returns {Observable} An observable sequence that contains the elements that occur after the specified index in the input sequence. */ observableProto.skip = function (count) { if (count < 0) { throw new Error(argumentOutOfRange); } var source = this; return new AnonymousObservable(function (observer) { var remaining = count; return source.subscribe(function (x) { if (remaining <= 0) { observer.onNext(x); } else { remaining--; } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; /** * Bypasses elements in an observable sequence as long as a specified condition is true and then returns the remaining elements. * The element's index is used in the logic of the predicate function. * * var res = source.skipWhile(function (value) { return value < 10; }); * var res = source.skipWhile(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence starting at the first element in the linear series that does not pass the test specified by predicate. */ observableProto.skipWhile = function (predicate, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var i = 0, running = false; return source.subscribe(function (x) { if (!running) { try { running = !predicate.call(thisArg, x, i++, source); } catch (e) { observer.onError(e); return; } } running && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; /** * Returns a specified number of contiguous elements from the start of an observable sequence, using the specified scheduler for the edge case of take(0). * * var res = source.take(5); * var res = source.take(0, Rx.Scheduler.timeout); * @param {Number} count The number of elements to return. * @param {Scheduler} [scheduler] Scheduler used to produce an OnCompleted message in case <paramref name="count count</paramref> is set to 0. * @returns {Observable} An observable sequence that contains the specified number of elements from the start of the input sequence. */ observableProto.take = function (count, scheduler) { if (count < 0) { throw new RangeError(argumentOutOfRange); } if (count === 0) { return observableEmpty(scheduler); } var source = this; return new AnonymousObservable(function (observer) { var remaining = count; return source.subscribe(function (x) { if (remaining-- > 0) { observer.onNext(x); remaining === 0 && observer.onCompleted(); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; /** * Returns elements from an observable sequence as long as a specified condition is true. * The element's index is used in the logic of the predicate function. * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence that occur before the element at which the test no longer passes. */ observableProto.takeWhile = function (predicate, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var i = 0, running = true; return source.subscribe(function (x) { if (running) { try { running = predicate.call(thisArg, x, i++, source); } catch (e) { observer.onError(e); return; } if (running) { observer.onNext(x); } else { observer.onCompleted(); } } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; /** * Filters the elements of an observable sequence based on a predicate by incorporating the element's index. * * @example * var res = source.where(function (value) { return value < 10; }); * var res = source.where(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each source element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains elements from the input sequence that satisfy the condition. */ observableProto.where = observableProto.filter = function (predicate, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var count = 0; return source.subscribe(function (value) { var shouldRun; try { shouldRun = predicate.call(thisArg, value, count++, source); } catch (e) { observer.onError(e); return; } shouldRun && observer.onNext(value); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; observableProto.finalValue = function () { var source = this; return new AnonymousObservable(function (observer) { var hasValue = false, value; return source.subscribe(function (x) { hasValue = true; value = x; }, observer.onError.bind(observer), function () { if (!hasValue) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }, source); }; function extremaBy(source, keySelector, comparer) { return new AnonymousObservable(function (observer) { var hasValue = false, lastKey = null, list = []; return source.subscribe(function (x) { var comparison, key; try { key = keySelector(x); } catch (ex) { observer.onError(ex); return; } comparison = 0; if (!hasValue) { hasValue = true; lastKey = key; } else { try { comparison = comparer(key, lastKey); } catch (ex1) { observer.onError(ex1); return; } } if (comparison > 0) { lastKey = key; list = []; } if (comparison >= 0) { list.push(x); } }, observer.onError.bind(observer), function () { observer.onNext(list); observer.onCompleted(); }); }, source); } function firstOnly(x) { if (x.length === 0) { throw new Error(sequenceContainsNoElements); } return x[0]; } /** * Applies an accumulator function over an observable sequence, returning the result of the aggregation as a single element in the result sequence. The specified seed value is used as the initial accumulator value. * For aggregation behavior with incremental intermediate results, see Observable.scan. * @deprecated Use #reduce instead * @param {Mixed} [seed] The initial accumulator value. * @param {Function} accumulator An accumulator function to be invoked on each element. * @returns {Observable} An observable sequence containing a single element with the final accumulator value. */ observableProto.aggregate = function () { deprecate('aggregate', 'reduce'); var seed, hasSeed, accumulator; if (arguments.length === 2) { seed = arguments[0]; hasSeed = true; accumulator = arguments[1]; } else { accumulator = arguments[0]; } return hasSeed ? this.scan(seed, accumulator).startWith(seed).finalValue() : this.scan(accumulator).finalValue(); }; /** * Applies an accumulator function over an observable sequence, returning the result of the aggregation as a single element in the result sequence. The specified seed value is used as the initial accumulator value. * For aggregation behavior with incremental intermediate results, see Observable.scan. * @param {Function} accumulator An accumulator function to be invoked on each element. * @param {Any} [seed] The initial accumulator value. * @returns {Observable} An observable sequence containing a single element with the final accumulator value. */ observableProto.reduce = function (accumulator) { var seed, hasSeed; if (arguments.length === 2) { hasSeed = true; seed = arguments[1]; } return hasSeed ? this.scan(seed, accumulator).startWith(seed).finalValue() : this.scan(accumulator).finalValue(); }; /** * Determines whether any element of an observable sequence satisfies a condition if present, else if any items are in the sequence. * @param {Function} [predicate] A function to test each element for a condition. * @returns {Observable} An observable sequence containing a single element determining whether any elements in the source sequence pass the test in the specified predicate if given, else if any items are in the sequence. */ observableProto.some = function (predicate, thisArg) { var source = this; return predicate ? source.filter(predicate, thisArg).some() : new AnonymousObservable(function (observer) { return source.subscribe(function () { observer.onNext(true); observer.onCompleted(); }, observer.onError.bind(observer), function () { observer.onNext(false); observer.onCompleted(); }); }, source); }; /** @deprecated use #some instead */ observableProto.any = function () { deprecate('any', 'some'); return this.some.apply(this, arguments); }; /** * Determines whether an observable sequence is empty. * @returns {Observable} An observable sequence containing a single element determining whether the source sequence is empty. */ observableProto.isEmpty = function () { return this.any().map(not); }; /** * Determines whether all elements of an observable sequence satisfy a condition. * @param {Function} [predicate] A function to test each element for a condition. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element determining whether all elements in the source sequence pass the test in the specified predicate. */ observableProto.every = function (predicate, thisArg) { return this.filter(function (v) { return !predicate(v); }, thisArg).some().map(not); }; /** @deprecated use #every instead */ observableProto.all = function () { deprecate('all', 'every'); return this.every.apply(this, arguments); }; /** * Determines whether an observable sequence contains a specified element with an optional equality comparer. * @param searchElement The value to locate in the source sequence. * @param {Number} [fromIndex] An equality comparer to compare elements. * @returns {Observable} An observable sequence containing a single element determining whether the source sequence contains an element that has the specified value from the given index. */ observableProto.contains = function (searchElement, fromIndex) { var source = this; function comparer(a, b) { return (a === 0 && b === 0) || (a === b || (isNaN(a) && isNaN(b))); } return new AnonymousObservable(function (observer) { var i = 0, n = +fromIndex || 0; Math.abs(n) === Infinity && (n = 0); if (n < 0) { observer.onNext(false); observer.onCompleted(); return disposableEmpty; } return source.subscribe( function (x) { if (i++ >= n && comparer(x, searchElement)) { observer.onNext(true); observer.onCompleted(); } }, observer.onError.bind(observer), function () { observer.onNext(false); observer.onCompleted(); }); }, this); }; /** * Returns an observable sequence containing a value that represents how many elements in the specified observable sequence satisfy a condition if provided, else the count of items. * @example * res = source.count(); * res = source.count(function (x) { return x > 3; }); * @param {Function} [predicate]A function to test each element for a condition. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with a number that represents how many elements in the input sequence satisfy the condition in the predicate function if provided, else the count of items in the sequence. */ observableProto.count = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).count() : this.aggregate(0, function (count) { return count + 1; }); }; /** * Returns the first index at which a given element can be found in the observable sequence, or -1 if it is not present. * @param {Any} searchElement Element to locate in the array. * @param {Number} [fromIndex] The index to start the search. If not specified, defaults to 0. * @returns {Observable} And observable sequence containing the first index at which a given element can be found in the observable sequence, or -1 if it is not present. */ observableProto.indexOf = function(searchElement, fromIndex) { var source = this; return new AnonymousObservable(function (observer) { var i = 0, n = +fromIndex || 0; Math.abs(n) === Infinity && (n = 0); if (n < 0) { observer.onNext(-1); observer.onCompleted(); return disposableEmpty; } return source.subscribe( function (x) { if (i >= n && x === searchElement) { observer.onNext(i); observer.onCompleted(); } i++; }, observer.onError.bind(observer), function () { observer.onNext(-1); observer.onCompleted(); }); }, source); }; /** * Computes the sum of a sequence of values that are obtained by invoking an optional transform function on each element of the input sequence, else if not specified computes the sum on each item in the sequence. * @param {Function} [selector] A transform function to apply to each element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with the sum of the values in the source sequence. */ observableProto.sum = function (keySelector, thisArg) { return keySelector && isFunction(keySelector) ? this.map(keySelector, thisArg).sum() : this.reduce(function (prev, curr) { return prev + curr; }, 0); }; /** * Returns the elements in an observable sequence with the minimum key value according to the specified comparer. * @example * var res = source.minBy(function (x) { return x.value; }); * var res = source.minBy(function (x) { return x.value; }, function (x, y) { return x - y; }); * @param {Function} keySelector Key selector function. * @param {Function} [comparer] Comparer used to compare key values. * @returns {Observable} An observable sequence containing a list of zero or more elements that have a minimum key value. */ observableProto.minBy = function (keySelector, comparer) { comparer || (comparer = defaultSubComparer); return extremaBy(this, keySelector, function (x, y) { return comparer(x, y) * -1; }); }; /** * Returns the minimum element in an observable sequence according to the optional comparer else a default greater than less than check. * @example * var res = source.min(); * var res = source.min(function (x, y) { return x.value - y.value; }); * @param {Function} [comparer] Comparer used to compare elements. * @returns {Observable} An observable sequence containing a single element with the minimum element in the source sequence. */ observableProto.min = function (comparer) { return this.minBy(identity, comparer).map(function (x) { return firstOnly(x); }); }; /** * Returns the elements in an observable sequence with the maximum key value according to the specified comparer. * @example * var res = source.maxBy(function (x) { return x.value; }); * var res = source.maxBy(function (x) { return x.value; }, function (x, y) { return x - y;; }); * @param {Function} keySelector Key selector function. * @param {Function} [comparer] Comparer used to compare key values. * @returns {Observable} An observable sequence containing a list of zero or more elements that have a maximum key value. */ observableProto.maxBy = function (keySelector, comparer) { comparer || (comparer = defaultSubComparer); return extremaBy(this, keySelector, comparer); }; /** * Returns the maximum value in an observable sequence according to the specified comparer. * @example * var res = source.max(); * var res = source.max(function (x, y) { return x.value - y.value; }); * @param {Function} [comparer] Comparer used to compare elements. * @returns {Observable} An observable sequence containing a single element with the maximum element in the source sequence. */ observableProto.max = function (comparer) { return this.maxBy(identity, comparer).map(function (x) { return firstOnly(x); }); }; /** * Computes the average of an observable sequence of values that are in the sequence or obtained by invoking a transform function on each element of the input sequence if present. * @param {Function} [selector] A transform function to apply to each element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with the average of the sequence of values. */ observableProto.average = function (keySelector, thisArg) { return keySelector && isFunction(keySelector) ? this.select(keySelector, thisArg).average() : this.scan({sum: 0, count: 0 }, function (prev, cur) { return { sum: prev.sum + cur, count: prev.count + 1 }; }).finalValue().map(function (s) { if (s.count === 0) { throw new Error('The input sequence was empty'); } return s.sum / s.count; }); }; /** * Determines whether two sequences are equal by comparing the elements pairwise using a specified equality comparer. * * @example * var res = res = source.sequenceEqual([1,2,3]); * var res = res = source.sequenceEqual([{ value: 42 }], function (x, y) { return x.value === y.value; }); * 3 - res = source.sequenceEqual(Rx.Observable.returnValue(42)); * 4 - res = source.sequenceEqual(Rx.Observable.returnValue({ value: 42 }), function (x, y) { return x.value === y.value; }); * @param {Observable} second Second observable sequence or array to compare. * @param {Function} [comparer] Comparer used to compare elements of both sequences. * @returns {Observable} An observable sequence that contains a single element which indicates whether both sequences are of equal length and their corresponding elements are equal according to the specified equality comparer. */ observableProto.sequenceEqual = function (second, comparer) { var first = this; comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { var donel = false, doner = false, ql = [], qr = []; var subscription1 = first.subscribe(function (x) { var equal, v; if (qr.length > 0) { v = qr.shift(); try { equal = comparer(v, x); } catch (e) { observer.onError(e); return; } if (!equal) { observer.onNext(false); observer.onCompleted(); } } else if (doner) { observer.onNext(false); observer.onCompleted(); } else { ql.push(x); } }, observer.onError.bind(observer), function () { donel = true; if (ql.length === 0) { if (qr.length > 0) { observer.onNext(false); observer.onCompleted(); } else if (doner) { observer.onNext(true); observer.onCompleted(); } } }); (isArrayLike(second) || isIterable(second)) && (second = observableFrom(second)); isPromise(second) && (second = observableFromPromise(second)); var subscription2 = second.subscribe(function (x) { var equal; if (ql.length > 0) { var v = ql.shift(); try { equal = comparer(v, x); } catch (exception) { observer.onError(exception); return; } if (!equal) { observer.onNext(false); observer.onCompleted(); } } else if (donel) { observer.onNext(false); observer.onCompleted(); } else { qr.push(x); } }, observer.onError.bind(observer), function () { doner = true; if (qr.length === 0) { if (ql.length > 0) { observer.onNext(false); observer.onCompleted(); } else if (donel) { observer.onNext(true); observer.onCompleted(); } } }); return new CompositeDisposable(subscription1, subscription2); }, first); }; function elementAtOrDefault(source, index, hasDefault, defaultValue) { if (index < 0) { throw new Error(argumentOutOfRange); } return new AnonymousObservable(function (observer) { var i = index; return source.subscribe(function (x) { if (i-- === 0) { observer.onNext(x); observer.onCompleted(); } }, observer.onError.bind(observer), function () { if (!hasDefault) { observer.onError(new Error(argumentOutOfRange)); } else { observer.onNext(defaultValue); observer.onCompleted(); } }); }, source); } /** * Returns the element at a specified index in a sequence. * @example * var res = source.elementAt(5); * @param {Number} index The zero-based index of the element to retrieve. * @returns {Observable} An observable sequence that produces the element at the specified position in the source sequence. */ observableProto.elementAt = function (index) { return elementAtOrDefault(this, index, false); }; /** * Returns the element at a specified index in a sequence or a default value if the index is out of range. * @example * var res = source.elementAtOrDefault(5); * var res = source.elementAtOrDefault(5, 0); * @param {Number} index The zero-based index of the element to retrieve. * @param [defaultValue] The default value if the index is outside the bounds of the source sequence. * @returns {Observable} An observable sequence that produces the element at the specified position in the source sequence, or a default value if the index is outside the bounds of the source sequence. */ observableProto.elementAtOrDefault = function (index, defaultValue) { return elementAtOrDefault(this, index, true, defaultValue); }; function singleOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { var value = defaultValue, seenValue = false; return source.subscribe(function (x) { if (seenValue) { observer.onError(new Error('Sequence contains more than one element')); } else { value = x; seenValue = true; } }, observer.onError.bind(observer), function () { if (!seenValue && !hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }, source); } /** * Returns the only element of an observable sequence that satisfies the condition in the optional predicate, and reports an exception if there is not exactly one element in the observable sequence. * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the single element in the observable sequence that satisfies the condition in the predicate. */ observableProto.single = function (predicate, thisArg) { return predicate && isFunction(predicate) ? this.where(predicate, thisArg).single() : singleOrDefaultAsync(this, false); }; /** * Returns the only element of an observable sequence that matches the predicate, or a default value if no such element exists; this method reports an exception if there is more than one element in the observable sequence. * @example * var res = res = source.singleOrDefault(); * var res = res = source.singleOrDefault(function (x) { return x === 42; }); * res = source.singleOrDefault(function (x) { return x === 42; }, 0); * res = source.singleOrDefault(null, 0); * @memberOf Observable# * @param {Function} predicate A predicate function to evaluate for elements in the source sequence. * @param [defaultValue] The default value if the index is outside the bounds of the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the single element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.singleOrDefault = function (predicate, defaultValue, thisArg) { return predicate && isFunction(predicate) ? this.where(predicate, thisArg).singleOrDefault(null, defaultValue) : singleOrDefaultAsync(this, true, defaultValue); }; function firstOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { observer.onNext(x); observer.onCompleted(); }, observer.onError.bind(observer), function () { if (!hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(defaultValue); observer.onCompleted(); } }); }, source); } /** * Returns the first element of an observable sequence that satisfies the condition in the predicate if present else the first item in the sequence. * @example * var res = res = source.first(); * var res = res = source.first(function (x) { return x > 3; }); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the first element in the observable sequence that satisfies the condition in the predicate if provided, else the first item in the sequence. */ observableProto.first = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).first() : firstOrDefaultAsync(this, false); }; /** * Returns the first element of an observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [defaultValue] The default value if no such element exists. If not specified, defaults to null. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the first element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.firstOrDefault = function (predicate, defaultValue, thisArg) { return predicate ? this.where(predicate).firstOrDefault(null, defaultValue) : firstOrDefaultAsync(this, true, defaultValue); }; function lastOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { var value = defaultValue, seenValue = false; return source.subscribe(function (x) { value = x; seenValue = true; }, observer.onError.bind(observer), function () { if (!seenValue && !hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }, source); } /** * Returns the last element of an observable sequence that satisfies the condition in the predicate if specified, else the last element. * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the last element in the observable sequence that satisfies the condition in the predicate. */ observableProto.last = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).last() : lastOrDefaultAsync(this, false); }; /** * Returns the last element of an observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param [defaultValue] The default value if no such element exists. If not specified, defaults to null. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the last element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.lastOrDefault = function (predicate, defaultValue, thisArg) { return predicate ? this.where(predicate, thisArg).lastOrDefault(null, defaultValue) : lastOrDefaultAsync(this, true, defaultValue); }; function findValue (source, predicate, thisArg, yieldIndex) { return new AnonymousObservable(function (observer) { var i = 0; return source.subscribe(function (x) { var shouldRun; try { shouldRun = predicate.call(thisArg, x, i, source); } catch (e) { observer.onError(e); return; } if (shouldRun) { observer.onNext(yieldIndex ? i : x); observer.onCompleted(); } else { i++; } }, observer.onError.bind(observer), function () { observer.onNext(yieldIndex ? -1 : undefined); observer.onCompleted(); }); }, source); } /** * Searches for an element that matches the conditions defined by the specified predicate, and returns the first occurrence within the entire Observable sequence. * @param {Function} predicate The predicate that defines the conditions of the element to search for. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} An Observable sequence with the first element that matches the conditions defined by the specified predicate, if found; otherwise, undefined. */ observableProto.find = function (predicate, thisArg) { return findValue(this, predicate, thisArg, false); }; /** * Searches for an element that matches the conditions defined by the specified predicate, and returns * an Observable sequence with the zero-based index of the first occurrence within the entire Observable sequence. * @param {Function} predicate The predicate that defines the conditions of the element to search for. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} An Observable sequence with the zero-based index of the first occurrence of an element that matches the conditions defined by match, if found; otherwise, –1. */ observableProto.findIndex = function (predicate, thisArg) { return findValue(this, predicate, thisArg, true); }; /** * Converts the observable sequence to a Set if it exists. * @returns {Observable} An observable sequence with a single value of a Set containing the values from the observable sequence. */ observableProto.toSet = function () { if (typeof root.Set === 'undefined') { throw new TypeError(); } var source = this; return new AnonymousObservable(function (observer) { var s = new root.Set(); return source.subscribe( s.add.bind(s), observer.onError.bind(observer), function () { observer.onNext(s); observer.onCompleted(); }); }, source); }; /** * Converts the observable sequence to a Map if it exists. * @param {Function} keySelector A function which produces the key for the Map. * @param {Function} [elementSelector] An optional function which produces the element for the Map. If not present, defaults to the value from the observable sequence. * @returns {Observable} An observable sequence with a single value of a Map containing the values from the observable sequence. */ observableProto.toMap = function (keySelector, elementSelector) { if (typeof root.Map === 'undefined') { throw new TypeError(); } var source = this; return new AnonymousObservable(function (observer) { var m = new root.Map(); return source.subscribe( function (x) { var key; try { key = keySelector(x); } catch (e) { observer.onError(e); return; } var element = x; if (elementSelector) { try { element = elementSelector(x); } catch (e) { observer.onError(e); return; } } m.set(key, element); }, observer.onError.bind(observer), function () { observer.onNext(m); observer.onCompleted(); }); }, source); }; var fnString = 'function', throwString = 'throw'; function toThunk(obj, ctx) { if (Array.isArray(obj)) { return objectToThunk.call(ctx, obj); } if (isGeneratorFunction(obj)) { return observableSpawn(obj.call(ctx)); } if (isGenerator(obj)) { return observableSpawn(obj); } if (isObservable(obj)) { return observableToThunk(obj); } if (isPromise(obj)) { return promiseToThunk(obj); } if (typeof obj === fnString) { return obj; } if (isObject(obj) || Array.isArray(obj)) { return objectToThunk.call(ctx, obj); } return obj; } function objectToThunk(obj) { var ctx = this; return function (done) { var keys = Object.keys(obj), pending = keys.length, results = new obj.constructor(), finished; if (!pending) { timeoutScheduler.schedule(function () { done(null, results); }); return; } for (var i = 0, len = keys.length; i < len; i++) { run(obj[keys[i]], keys[i]); } function run(fn, key) { if (finished) { return; } try { fn = toThunk(fn, ctx); if (typeof fn !== fnString) { results[key] = fn; return --pending || done(null, results); } fn.call(ctx, function(err, res) { if (finished) { return; } if (err) { finished = true; return done(err); } results[key] = res; --pending || done(null, results); }); } catch (e) { finished = true; done(e); } } } } function observableToThunk(observable) { return function (fn) { var value, hasValue = false; observable.subscribe( function (v) { value = v; hasValue = true; }, fn, function () { hasValue && fn(null, value); }); } } function promiseToThunk(promise) { return function(fn) { promise.then(function(res) { fn(null, res); }, fn); } } function isObservable(obj) { return obj && typeof obj.subscribe === fnString; } function isGeneratorFunction(obj) { return obj && obj.constructor && obj.constructor.name === 'GeneratorFunction'; } function isGenerator(obj) { return obj && typeof obj.next === fnString && typeof obj[throwString] === fnString; } function isObject(val) { return val && val.constructor === Object; } /* * Spawns a generator function which allows for Promises, Observable sequences, Arrays, Objects, Generators and functions. * @param {Function} The spawning function. * @returns {Function} a function which has a done continuation. */ var observableSpawn = Rx.spawn = function (fn) { var isGenFun = isGeneratorFunction(fn); return function (done) { var ctx = this, gen = fn; if (isGenFun) { var args = slice.call(arguments), len = args.length, hasCallback = len && typeof args[len - 1] === fnString; done = hasCallback ? args.pop() : error; gen = fn.apply(this, args); } else { done = done || error; } next(); function exit(err, res) { timeoutScheduler.schedule(done.bind(ctx, err, res)); } function next(err, res) { var ret; // multiple args if (arguments.length > 2) { res = slice.call(arguments, 1); } if (err) { try { ret = gen[throwString](err); } catch (e) { return exit(e); } } if (!err) { try { ret = gen.next(res); } catch (e) { return exit(e); } } if (ret.done) { return exit(null, ret.value); } ret.value = toThunk(ret.value, ctx); if (typeof ret.value === fnString) { var called = false; try { ret.value.call(ctx, function() { if (called) { return; } called = true; next.apply(ctx, arguments); }); } catch (e) { timeoutScheduler.schedule(function () { if (called) { return; } called = true; next.call(ctx, e); }); } return; } // Not supported next(new TypeError('Rx.spawn only supports a function, Promise, Observable, Object or Array.')); } } }; /** * Takes a function with a callback and turns it into a thunk. * @param {Function} A function with a callback such as fs.readFile * @returns {Function} A function, when executed will continue the state machine. */ Rx.denodify = function (fn) { return function () { var args = slice.call(arguments), results, called, callback; args.push(function() { results = arguments; if (callback && !called) { called = true; cb.apply(this, results); } }); fn.apply(this, args); return function (fn) { callback = fn; if (results && !called) { called = true; fn.apply(this, results); } } } }; function error(err) { if (!err) { return; } timeoutScheduler.schedule(function() { throw err; }); } /** * Invokes the specified function asynchronously on the specified scheduler, surfacing the result through an observable sequence. * * @example * var res = Rx.Observable.start(function () { console.log('hello'); }); * var res = Rx.Observable.start(function () { console.log('hello'); }, Rx.Scheduler.timeout); * var res = Rx.Observable.start(function () { this.log('hello'); }, Rx.Scheduler.timeout, console); * * @param {Function} func Function to run asynchronously. * @param {Scheduler} [scheduler] Scheduler to run the function on. If not specified, defaults to Scheduler.timeout. * @param [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @returns {Observable} An observable sequence exposing the function's result value, or an exception. * * Remarks * * The function is called immediately, not during the subscription of the resulting sequence. * * Multiple subscriptions to the resulting sequence can observe the function's result. */ Observable.start = function (func, context, scheduler) { return observableToAsync(func, context, scheduler)(); }; /** * Converts the function into an asynchronous function. Each invocation of the resulting asynchronous function causes an invocation of the original synchronous function on the specified scheduler. * @param {Function} function Function to convert to an asynchronous function. * @param {Scheduler} [scheduler] Scheduler to run the function on. If not specified, defaults to Scheduler.timeout. * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @returns {Function} Asynchronous function. */ var observableToAsync = Observable.toAsync = function (func, context, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return function () { var args = arguments, subject = new AsyncSubject(); scheduler.schedule(function () { var result; try { result = func.apply(context, args); } catch (e) { subject.onError(e); return; } subject.onNext(result); subject.onCompleted(); }); return subject.asObservable(); }; }; /** * Converts a callback function to an observable sequence. * * @param {Function} function Function with a callback as the last parameter to convert to an Observable sequence. * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @param {Function} [selector] A selector which takes the arguments from the callback to produce a single item to yield on next. * @returns {Function} A function, when executed with the required parameters minus the callback, produces an Observable sequence with a single value of the arguments to the callback as an array. */ Observable.fromCallback = function (func, context, selector) { return function () { var args = slice.call(arguments, 0); return new AnonymousObservable(function (observer) { function handler() { var results = arguments; if (selector) { try { results = selector(results); } catch (err) { observer.onError(err); return; } observer.onNext(results); } else { if (results.length <= 1) { observer.onNext.apply(observer, results); } else { observer.onNext(results); } } observer.onCompleted(); } args.push(handler); func.apply(context, args); }).publishLast().refCount(); }; }; /** * Converts a Node.js callback style function to an observable sequence. This must be in function (err, ...) format. * @param {Function} func The function to call * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @param {Function} [selector] A selector which takes the arguments from the callback minus the error to produce a single item to yield on next. * @returns {Function} An async function which when applied, returns an observable sequence with the callback arguments as an array. */ Observable.fromNodeCallback = function (func, context, selector) { return function () { var args = slice.call(arguments, 0); return new AnonymousObservable(function (observer) { function handler(err) { if (err) { observer.onError(err); return; } var results = slice.call(arguments, 1); if (selector) { try { results = selector(results); } catch (e) { observer.onError(e); return; } observer.onNext(results); } else { if (results.length <= 1) { observer.onNext.apply(observer, results); } else { observer.onNext(results); } } observer.onCompleted(); } args.push(handler); func.apply(context, args); }).publishLast().refCount(); }; }; function fixEvent(event) { var stopPropagation = function () { this.cancelBubble = true; }; var preventDefault = function () { this.bubbledKeyCode = this.keyCode; if (this.ctrlKey) { try { this.keyCode = 0; } catch (e) { } } this.defaultPrevented = true; this.returnValue = false; this.modified = true; }; event || (event = root.event); if (!event.target) { event.target = event.target || event.srcElement; if (event.type == 'mouseover') { event.relatedTarget = event.fromElement; } if (event.type == 'mouseout') { event.relatedTarget = event.toElement; } // Adding stopPropogation and preventDefault to IE if (!event.stopPropagation) { event.stopPropagation = stopPropagation; event.preventDefault = preventDefault; } // Normalize key events switch (event.type) { case 'keypress': var c = ('charCode' in event ? event.charCode : event.keyCode); if (c == 10) { c = 0; event.keyCode = 13; } else if (c == 13 || c == 27) { c = 0; } else if (c == 3) { c = 99; } event.charCode = c; event.keyChar = event.charCode ? String.fromCharCode(event.charCode) : ''; break; } } return event; } function createListener (element, name, handler) { // Standards compliant if (element.addEventListener) { element.addEventListener(name, handler, false); return disposableCreate(function () { element.removeEventListener(name, handler, false); }); } if (element.attachEvent) { // IE Specific var innerHandler = function (event) { handler(fixEvent(event)); }; element.attachEvent('on' + name, innerHandler); return disposableCreate(function () { element.detachEvent('on' + name, innerHandler); }); } // Level 1 DOM Events element['on' + name] = handler; return disposableCreate(function () { element['on' + name] = null; }); } function createEventListener (el, eventName, handler) { var disposables = new CompositeDisposable(); // Asume NodeList if (Object.prototype.toString.call(el) === '[object NodeList]') { for (var i = 0, len = el.length; i < len; i++) { disposables.add(createEventListener(el.item(i), eventName, handler)); } } else if (el) { disposables.add(createListener(el, eventName, handler)); } return disposables; } /** * Configuration option to determine whether to use native events only */ Rx.config.useNativeEvents = false; // Check for Angular/jQuery/Zepto support var jq = !!root.angular && !!angular.element ? angular.element : (!!root.jQuery ? root.jQuery : ( !!root.Zepto ? root.Zepto : null)); // Check for ember var ember = !!root.Ember && typeof root.Ember.addListener === 'function'; // Check for Backbone.Marionette. Note if using AMD add Marionette as a dependency of rxjs // for proper loading order! var marionette = !!root.Backbone && !!root.Backbone.Marionette; /** * Creates an observable sequence by adding an event listener to the matching DOMElement or each item in the NodeList. * * @example * var source = Rx.Observable.fromEvent(element, 'mouseup'); * * @param {Object} element The DOMElement or NodeList to attach a listener. * @param {String} eventName The event name to attach the observable sequence. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence of events from the specified element and the specified event. */ Observable.fromEvent = function (element, eventName, selector) { // Node.js specific if (element.addListener) { return fromEventPattern( function (h) { element.addListener(eventName, h); }, function (h) { element.removeListener(eventName, h); }, selector); } // Use only if non-native events are allowed if (!Rx.config.useNativeEvents) { if (marionette) { return fromEventPattern( function (h) { element.on(eventName, h); }, function (h) { element.off(eventName, h); }, selector); } if (ember) { return fromEventPattern( function (h) { Ember.addListener(element, eventName, h); }, function (h) { Ember.removeListener(element, eventName, h); }, selector); } if (jq) { var $elem = jq(element); return fromEventPattern( function (h) { $elem.on(eventName, h); }, function (h) { $elem.off(eventName, h); }, selector); } } return new AnonymousObservable(function (observer) { return createEventListener( element, eventName, function handler (e) { var results = e; if (selector) { try { results = selector(arguments); } catch (err) { observer.onError(err); return } } observer.onNext(results); }); }).publish().refCount(); }; /** * Creates an observable sequence from an event emitter via an addHandler/removeHandler pair. * @param {Function} addHandler The function to add a handler to the emitter. * @param {Function} [removeHandler] The optional function to remove a handler from an emitter. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence which wraps an event from an event emitter */ var fromEventPattern = Observable.fromEventPattern = function (addHandler, removeHandler, selector) { return new AnonymousObservable(function (observer) { function innerHandler (e) { var result = e; if (selector) { try { result = selector(arguments); } catch (err) { observer.onError(err); return; } } observer.onNext(result); } var returnValue = addHandler(innerHandler); return disposableCreate(function () { if (removeHandler) { removeHandler(innerHandler, returnValue); } }); }).publish().refCount(); }; /** * Invokes the asynchronous function, surfacing the result through an observable sequence. * @param {Function} functionAsync Asynchronous function which returns a Promise to run. * @returns {Observable} An observable sequence exposing the function's result value, or an exception. */ Observable.startAsync = function (functionAsync) { var promise; try { promise = functionAsync(); } catch (e) { return observableThrow(e); } return observableFromPromise(promise); } var PausableObservable = (function (__super__) { inherits(PausableObservable, __super__); function subscribe(observer) { var conn = this.source.publish(), subscription = conn.subscribe(observer), connection = disposableEmpty; var pausable = this.pauser.distinctUntilChanged().subscribe(function (b) { if (b) { connection = conn.connect(); } else { connection.dispose(); connection = disposableEmpty; } }); return new CompositeDisposable(subscription, connection, pausable); } function PausableObservable(source, pauser) { this.source = source; this.controller = new Subject(); if (pauser && pauser.subscribe) { this.pauser = this.controller.merge(pauser); } else { this.pauser = this.controller; } __super__.call(this, subscribe, source); } PausableObservable.prototype.pause = function () { this.controller.onNext(false); }; PausableObservable.prototype.resume = function () { this.controller.onNext(true); }; return PausableObservable; }(Observable)); /** * Pauses the underlying observable sequence based upon the observable sequence which yields true/false. * @example * var pauser = new Rx.Subject(); * var source = Rx.Observable.interval(100).pausable(pauser); * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.pausable = function (pauser) { return new PausableObservable(this, pauser); }; function combineLatestSource(source, subject, resultSelector) { return new AnonymousObservable(function (observer) { var hasValue = [false, false], hasValueAll = false, isDone = false, values = new Array(2), err; function next(x, i) { values[i] = x var res; hasValue[i] = true; if (hasValueAll || (hasValueAll = hasValue.every(identity))) { if (err) { observer.onError(err); return; } try { res = resultSelector.apply(null, values); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } if (isDone && values[1]) { observer.onCompleted(); } } return new CompositeDisposable( source.subscribe( function (x) { next(x, 0); }, function (e) { if (values[1]) { observer.onError(e); } else { err = e; } }, function () { isDone = true; values[1] && observer.onCompleted(); }), subject.subscribe( function (x) { next(x, 1); }, observer.onError.bind(observer), function () { isDone = true; next(true, 1); }) ); }, source); } var PausableBufferedObservable = (function (__super__) { inherits(PausableBufferedObservable, __super__); function subscribe(observer) { var q = [], previousShouldFire; var subscription = combineLatestSource( this.source, this.pauser.distinctUntilChanged().startWith(false), function (data, shouldFire) { return { data: data, shouldFire: shouldFire }; }) .subscribe( function (results) { if (previousShouldFire !== undefined && results.shouldFire != previousShouldFire) { previousShouldFire = results.shouldFire; // change in shouldFire if (results.shouldFire) { while (q.length > 0) { observer.onNext(q.shift()); } } } else { previousShouldFire = results.shouldFire; // new data if (results.shouldFire) { observer.onNext(results.data); } else { q.push(results.data); } } }, function (err) { // Empty buffer before sending error while (q.length > 0) { observer.onNext(q.shift()); } observer.onError(err); }, function () { // Empty buffer before sending completion while (q.length > 0) { observer.onNext(q.shift()); } observer.onCompleted(); } ); return subscription; } function PausableBufferedObservable(source, pauser) { this.source = source; this.controller = new Subject(); if (pauser && pauser.subscribe) { this.pauser = this.controller.merge(pauser); } else { this.pauser = this.controller; } __super__.call(this, subscribe, source); } PausableBufferedObservable.prototype.pause = function () { this.controller.onNext(false); }; PausableBufferedObservable.prototype.resume = function () { this.controller.onNext(true); }; return PausableBufferedObservable; }(Observable)); /** * Pauses the underlying observable sequence based upon the observable sequence which yields true/false, * and yields the values that were buffered while paused. * @example * var pauser = new Rx.Subject(); * var source = Rx.Observable.interval(100).pausableBuffered(pauser); * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.pausableBuffered = function (subject) { return new PausableBufferedObservable(this, subject); }; var ControlledObservable = (function (__super__) { inherits(ControlledObservable, __super__); function subscribe (observer) { return this.source.subscribe(observer); } function ControlledObservable (source, enableQueue) { __super__.call(this, subscribe, source); this.subject = new ControlledSubject(enableQueue); this.source = source.multicast(this.subject).refCount(); } ControlledObservable.prototype.request = function (numberOfItems) { if (numberOfItems == null) { numberOfItems = -1; } return this.subject.request(numberOfItems); }; return ControlledObservable; }(Observable)); var ControlledSubject = (function (__super__) { function subscribe (observer) { return this.subject.subscribe(observer); } inherits(ControlledSubject, __super__); function ControlledSubject(enableQueue) { enableQueue == null && (enableQueue = true); __super__.call(this, subscribe); this.subject = new Subject(); this.enableQueue = enableQueue; this.queue = enableQueue ? [] : null; this.requestedCount = 0; this.requestedDisposable = disposableEmpty; this.error = null; this.hasFailed = false; this.hasCompleted = false; this.controlledDisposable = disposableEmpty; } addProperties(ControlledSubject.prototype, Observer, { onCompleted: function () { this.hasCompleted = true; (!this.enableQueue || this.queue.length === 0) && this.subject.onCompleted(); }, onError: function (error) { this.hasFailed = true; this.error = error; (!this.enableQueue || this.queue.length === 0) && this.subject.onError(error); }, onNext: function (value) { var hasRequested = false; if (this.requestedCount === 0) { this.enableQueue && this.queue.push(value); } else { (this.requestedCount !== -1 && this.requestedCount-- === 0) && this.disposeCurrentRequest(); hasRequested = true; } hasRequested && this.subject.onNext(value); }, _processRequest: function (numberOfItems) { if (this.enableQueue) { while (this.queue.length >= numberOfItems && numberOfItems > 0) { this.subject.onNext(this.queue.shift()); numberOfItems--; } return this.queue.length !== 0 ? { numberOfItems: numberOfItems, returnValue: true } : { numberOfItems: numberOfItems, returnValue: false }; } if (this.hasFailed) { this.subject.onError(this.error); this.controlledDisposable.dispose(); this.controlledDisposable = disposableEmpty; } else if (this.hasCompleted) { this.subject.onCompleted(); this.controlledDisposable.dispose(); this.controlledDisposable = disposableEmpty; } return { numberOfItems: numberOfItems, returnValue: false }; }, request: function (number) { this.disposeCurrentRequest(); var self = this, r = this._processRequest(number); var number = r.numberOfItems; if (!r.returnValue) { this.requestedCount = number; this.requestedDisposable = disposableCreate(function () { self.requestedCount = 0; }); return this.requestedDisposable } else { return disposableEmpty; } }, disposeCurrentRequest: function () { this.requestedDisposable.dispose(); this.requestedDisposable = disposableEmpty; } }); return ControlledSubject; }(Observable)); /** * Attaches a controller to the observable sequence with the ability to queue. * @example * var source = Rx.Observable.interval(100).controlled(); * source.request(3); // Reads 3 values * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.controlled = function (enableQueue) { if (enableQueue == null) { enableQueue = true; } return new ControlledObservable(this, enableQueue); }; /** * Multicasts the source sequence notifications through an instantiated subject into all uses of the sequence within a selector function. Each * subscription to the resulting sequence causes a separate multicast invocation, exposing the sequence resulting from the selector function's * invocation. For specializations with fixed subject types, see Publish, PublishLast, and Replay. * * @example * 1 - res = source.multicast(observable); * 2 - res = source.multicast(function () { return new Subject(); }, function (x) { return x; }); * * @param {Function|Subject} subjectOrSubjectSelector * Factory function to create an intermediate subject through which the source sequence's elements will be multicast to the selector function. * Or: * Subject to push source elements into. * * @param {Function} [selector] Optional selector function which can use the multicasted source sequence subject to the policies enforced by the created subject. Specified only if <paramref name="subjectOrSubjectSelector" is a factory function. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.multicast = function (subjectOrSubjectSelector, selector) { var source = this; return typeof subjectOrSubjectSelector === 'function' ? new AnonymousObservable(function (observer) { var connectable = source.multicast(subjectOrSubjectSelector()); return new CompositeDisposable(selector(connectable).subscribe(observer), connectable.connect()); }, source) : new ConnectableObservable(source, subjectOrSubjectSelector); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence. * This operator is a specialization of Multicast using a regular Subject. * * @example * var resres = source.publish(); * var res = source.publish(function (x) { return x; }); * * @param {Function} [selector] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive all notifications of the source from the time of the subscription on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publish = function (selector) { return selector && isFunction(selector) ? this.multicast(function () { return new Subject(); }, selector) : this.multicast(new Subject()); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence. * This operator is a specialization of publish which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.share = function () { return this.publish().refCount(); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence containing only the last notification. * This operator is a specialization of Multicast using a AsyncSubject. * * @example * var res = source.publishLast(); * var res = source.publishLast(function (x) { return x; }); * * @param selector [Optional] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will only receive the last notification of the source. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publishLast = function (selector) { return selector && isFunction(selector) ? this.multicast(function () { return new AsyncSubject(); }, selector) : this.multicast(new AsyncSubject()); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence and starts with initialValue. * This operator is a specialization of Multicast using a BehaviorSubject. * * @example * var res = source.publishValue(42); * var res = source.publishValue(function (x) { return x.select(function (y) { return y * y; }) }, 42); * * @param {Function} [selector] Optional selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive immediately receive the initial value, followed by all notifications of the source from the time of the subscription on. * @param {Mixed} initialValue Initial value received by observers upon subscription. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publishValue = function (initialValueOrSelector, initialValue) { return arguments.length === 2 ? this.multicast(function () { return new BehaviorSubject(initialValue); }, initialValueOrSelector) : this.multicast(new BehaviorSubject(initialValueOrSelector)); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence and starts with an initialValue. * This operator is a specialization of publishValue which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * @param {Mixed} initialValue Initial value received by observers upon subscription. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.shareValue = function (initialValue) { return this.publishValue(initialValue).refCount(); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence replaying notifications subject to a maximum time length for the replay buffer. * This operator is a specialization of Multicast using a ReplaySubject. * * @example * var res = source.replay(null, 3); * var res = source.replay(null, 3, 500); * var res = source.replay(null, 3, 500, scheduler); * var res = source.replay(function (x) { return x.take(6).repeat(); }, 3, 500, scheduler); * * @param selector [Optional] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive all the notifications of the source subject to the specified replay buffer trimming policy. * @param bufferSize [Optional] Maximum element count of the replay buffer. * @param window [Optional] Maximum time length of the replay buffer. * @param scheduler [Optional] Scheduler where connected observers within the selector function will be invoked on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.replay = function (selector, bufferSize, window, scheduler) { return selector && isFunction(selector) ? this.multicast(function () { return new ReplaySubject(bufferSize, window, scheduler); }, selector) : this.multicast(new ReplaySubject(bufferSize, window, scheduler)); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence replaying notifications subject to a maximum time length for the replay buffer. * This operator is a specialization of replay which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * * @example * var res = source.shareReplay(3); * var res = source.shareReplay(3, 500); * var res = source.shareReplay(3, 500, scheduler); * * @param bufferSize [Optional] Maximum element count of the replay buffer. * @param window [Optional] Maximum time length of the replay buffer. * @param scheduler [Optional] Scheduler where connected observers within the selector function will be invoked on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.shareReplay = function (bufferSize, window, scheduler) { return this.replay(null, bufferSize, window, scheduler).refCount(); }; /** @private */ var InnerSubscription = function (subject, observer) { this.subject = subject; this.observer = observer; }; /** * @private * @memberOf InnerSubscription */ InnerSubscription.prototype.dispose = function () { if (!this.subject.isDisposed && this.observer !== null) { var idx = this.subject.observers.indexOf(this.observer); this.subject.observers.splice(idx, 1); this.observer = null; } }; /** * Represents a value that changes over time. * Observers can subscribe to the subject to receive the last (or initial) value and all subsequent notifications. */ var BehaviorSubject = Rx.BehaviorSubject = (function (__super__) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); observer.onNext(this.value); return new InnerSubscription(this, observer); } var ex = this.exception; if (ex) { observer.onError(ex); } else { observer.onCompleted(); } return disposableEmpty; } inherits(BehaviorSubject, __super__); /** * @constructor * Initializes a new instance of the BehaviorSubject class which creates a subject that caches its last value and starts with the specified value. * @param {Mixed} value Initial value sent to observers when no other value has been received by the subject yet. */ function BehaviorSubject(value) { __super__.call(this, subscribe); this.value = value, this.observers = [], this.isDisposed = false, this.isStopped = false, this.exception = null; } addProperties(BehaviorSubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed.call(this); if (this.isStopped) { return; } this.isStopped = true; for (var i = 0, os = this.observers.slice(0), len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers = []; }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { checkDisposed.call(this); if (this.isStopped) { return; } this.isStopped = true; this.exception = error; for (var i = 0, os = this.observers.slice(0), len = os.length; i < len; i++) { os[i].onError(error); } this.observers = []; }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed.call(this); if (this.isStopped) { return; } this.value = value; for (var i = 0, os = this.observers.slice(0), len = os.length; i < len; i++) { os[i].onNext(value); } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; this.value = null; this.exception = null; } }); return BehaviorSubject; }(Observable)); /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed and future observers, subject to buffer trimming policies. */ var ReplaySubject = Rx.ReplaySubject = (function (__super__) { function createRemovableDisposable(subject, observer) { return disposableCreate(function () { observer.dispose(); !subject.isDisposed && subject.observers.splice(subject.observers.indexOf(observer), 1); }); } function subscribe(observer) { var so = new ScheduledObserver(this.scheduler, observer), subscription = createRemovableDisposable(this, so); checkDisposed.call(this); this._trim(this.scheduler.now()); this.observers.push(so); for (var i = 0, len = this.q.length; i < len; i++) { so.onNext(this.q[i].value); } if (this.hasError) { so.onError(this.error); } else if (this.isStopped) { so.onCompleted(); } so.ensureActive(); return subscription; } inherits(ReplaySubject, __super__); /** * Initializes a new instance of the ReplaySubject class with the specified buffer size, window size and scheduler. * @param {Number} [bufferSize] Maximum element count of the replay buffer. * @param {Number} [windowSize] Maximum time length of the replay buffer. * @param {Scheduler} [scheduler] Scheduler the observers are invoked on. */ function ReplaySubject(bufferSize, windowSize, scheduler) { this.bufferSize = bufferSize == null ? Number.MAX_VALUE : bufferSize; this.windowSize = windowSize == null ? Number.MAX_VALUE : windowSize; this.scheduler = scheduler || currentThreadScheduler; this.q = []; this.observers = []; this.isStopped = false; this.isDisposed = false; this.hasError = false; this.error = null; __super__.call(this, subscribe); } addProperties(ReplaySubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, _trim: function (now) { while (this.q.length > this.bufferSize) { this.q.shift(); } while (this.q.length > 0 && (now - this.q[0].interval) > this.windowSize) { this.q.shift(); } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed.call(this); if (this.isStopped) { return; } var now = this.scheduler.now(); this.q.push({ interval: now, value: value }); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { var observer = o[i]; observer.onNext(value); observer.ensureActive(); } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { checkDisposed.call(this); if (this.isStopped) { return; } this.isStopped = true; this.error = error; this.hasError = true; var now = this.scheduler.now(); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { var observer = o[i]; observer.onError(error); observer.ensureActive(); } this.observers = []; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed.call(this); if (this.isStopped) { return; } this.isStopped = true; var now = this.scheduler.now(); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { var observer = o[i]; observer.onCompleted(); observer.ensureActive(); } this.observers = []; }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; } }); return ReplaySubject; }(Observable)); var ConnectableObservable = Rx.ConnectableObservable = (function (__super__) { inherits(ConnectableObservable, __super__); function ConnectableObservable(source, subject) { var hasSubscription = false, subscription, sourceObservable = source.asObservable(); this.connect = function () { if (!hasSubscription) { hasSubscription = true; subscription = new CompositeDisposable(sourceObservable.subscribe(subject), disposableCreate(function () { hasSubscription = false; })); } return subscription; }; __super__.call(this, subject.subscribe.bind(subject)); } ConnectableObservable.prototype.refCount = function () { var connectableSubscription, count = 0, source = this; return new AnonymousObservable(function (observer) { var shouldConnect = ++count === 1, subscription = source.subscribe(observer); shouldConnect && (connectableSubscription = source.connect()); return function () { subscription.dispose(); --count === 0 && connectableSubscription.dispose(); }; }); }; return ConnectableObservable; }(Observable)); var Dictionary = (function () { var primes = [1, 3, 7, 13, 31, 61, 127, 251, 509, 1021, 2039, 4093, 8191, 16381, 32749, 65521, 131071, 262139, 524287, 1048573, 2097143, 4194301, 8388593, 16777213, 33554393, 67108859, 134217689, 268435399, 536870909, 1073741789, 2147483647], noSuchkey = "no such key", duplicatekey = "duplicate key"; function isPrime(candidate) { if ((candidate & 1) === 0) { return candidate === 2; } var num1 = Math.sqrt(candidate), num2 = 3; while (num2 <= num1) { if (candidate % num2 === 0) { return false; } num2 += 2; } return true; } function getPrime(min) { var index, num, candidate; for (index = 0; index < primes.length; ++index) { num = primes[index]; if (num >= min) { return num; } } candidate = min | 1; while (candidate < primes[primes.length - 1]) { if (isPrime(candidate)) { return candidate; } candidate += 2; } return min; } function stringHashFn(str) { var hash = 757602046; if (!str.length) { return hash; } for (var i = 0, len = str.length; i < len; i++) { var character = str.charCodeAt(i); hash = ((hash << 5) - hash) + character; hash = hash & hash; } return hash; } function numberHashFn(key) { var c2 = 0x27d4eb2d; key = (key ^ 61) ^ (key >>> 16); key = key + (key << 3); key = key ^ (key >>> 4); key = key * c2; key = key ^ (key >>> 15); return key; } var getHashCode = (function () { var uniqueIdCounter = 0; return function (obj) { if (obj == null) { throw new Error(noSuchkey); } // Check for built-ins before tacking on our own for any object if (typeof obj === 'string') { return stringHashFn(obj); } if (typeof obj === 'number') { return numberHashFn(obj); } if (typeof obj === 'boolean') { return obj === true ? 1 : 0; } if (obj instanceof Date) { return numberHashFn(obj.valueOf()); } if (obj instanceof RegExp) { return stringHashFn(obj.toString()); } if (typeof obj.valueOf === 'function') { // Hack check for valueOf var valueOf = obj.valueOf(); if (typeof valueOf === 'number') { return numberHashFn(valueOf); } if (typeof obj === 'string') { return stringHashFn(valueOf); } } if (obj.hashCode) { return obj.hashCode(); } var id = 17 * uniqueIdCounter++; obj.hashCode = function () { return id; }; return id; }; }()); function newEntry() { return { key: null, value: null, next: 0, hashCode: 0 }; } function Dictionary(capacity, comparer) { if (capacity < 0) { throw new Error('out of range'); } if (capacity > 0) { this._initialize(capacity); } this.comparer = comparer || defaultComparer; this.freeCount = 0; this.size = 0; this.freeList = -1; } var dictionaryProto = Dictionary.prototype; dictionaryProto._initialize = function (capacity) { var prime = getPrime(capacity), i; this.buckets = new Array(prime); this.entries = new Array(prime); for (i = 0; i < prime; i++) { this.buckets[i] = -1; this.entries[i] = newEntry(); } this.freeList = -1; }; dictionaryProto.add = function (key, value) { this._insert(key, value, true); }; dictionaryProto._insert = function (key, value, add) { if (!this.buckets) { this._initialize(0); } var index3, num = getHashCode(key) & 2147483647, index1 = num % this.buckets.length; for (var index2 = this.buckets[index1]; index2 >= 0; index2 = this.entries[index2].next) { if (this.entries[index2].hashCode === num && this.comparer(this.entries[index2].key, key)) { if (add) { throw new Error(duplicatekey); } this.entries[index2].value = value; return; } } if (this.freeCount > 0) { index3 = this.freeList; this.freeList = this.entries[index3].next; --this.freeCount; } else { if (this.size === this.entries.length) { this._resize(); index1 = num % this.buckets.length; } index3 = this.size; ++this.size; } this.entries[index3].hashCode = num; this.entries[index3].next = this.buckets[index1]; this.entries[index3].key = key; this.entries[index3].value = value; this.buckets[index1] = index3; }; dictionaryProto._resize = function () { var prime = getPrime(this.size * 2), numArray = new Array(prime); for (index = 0; index < numArray.length; ++index) { numArray[index] = -1; } var entryArray = new Array(prime); for (index = 0; index < this.size; ++index) { entryArray[index] = this.entries[index]; } for (var index = this.size; index < prime; ++index) { entryArray[index] = newEntry(); } for (var index1 = 0; index1 < this.size; ++index1) { var index2 = entryArray[index1].hashCode % prime; entryArray[index1].next = numArray[index2]; numArray[index2] = index1; } this.buckets = numArray; this.entries = entryArray; }; dictionaryProto.remove = function (key) { if (this.buckets) { var num = getHashCode(key) & 2147483647, index1 = num % this.buckets.length, index2 = -1; for (var index3 = this.buckets[index1]; index3 >= 0; index3 = this.entries[index3].next) { if (this.entries[index3].hashCode === num && this.comparer(this.entries[index3].key, key)) { if (index2 < 0) { this.buckets[index1] = this.entries[index3].next; } else { this.entries[index2].next = this.entries[index3].next; } this.entries[index3].hashCode = -1; this.entries[index3].next = this.freeList; this.entries[index3].key = null; this.entries[index3].value = null; this.freeList = index3; ++this.freeCount; return true; } else { index2 = index3; } } } return false; }; dictionaryProto.clear = function () { var index, len; if (this.size <= 0) { return; } for (index = 0, len = this.buckets.length; index < len; ++index) { this.buckets[index] = -1; } for (index = 0; index < this.size; ++index) { this.entries[index] = newEntry(); } this.freeList = -1; this.size = 0; }; dictionaryProto._findEntry = function (key) { if (this.buckets) { var num = getHashCode(key) & 2147483647; for (var index = this.buckets[num % this.buckets.length]; index >= 0; index = this.entries[index].next) { if (this.entries[index].hashCode === num && this.comparer(this.entries[index].key, key)) { return index; } } } return -1; }; dictionaryProto.count = function () { return this.size - this.freeCount; }; dictionaryProto.tryGetValue = function (key) { var entry = this._findEntry(key); return entry >= 0 ? this.entries[entry].value : undefined; }; dictionaryProto.getValues = function () { var index = 0, results = []; if (this.entries) { for (var index1 = 0; index1 < this.size; index1++) { if (this.entries[index1].hashCode >= 0) { results[index++] = this.entries[index1].value; } } } return results; }; dictionaryProto.get = function (key) { var entry = this._findEntry(key); if (entry >= 0) { return this.entries[entry].value; } throw new Error(noSuchkey); }; dictionaryProto.set = function (key, value) { this._insert(key, value, false); }; dictionaryProto.containskey = function (key) { return this._findEntry(key) >= 0; }; return Dictionary; }()); /** * Correlates the elements of two sequences based on overlapping durations. * * @param {Observable} right The right observable sequence to join elements for. * @param {Function} leftDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the left observable sequence, used to determine overlap. * @param {Function} rightDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the right observable sequence, used to determine overlap. * @param {Function} resultSelector A function invoked to compute a result element for any two overlapping elements of the left and right observable sequences. The parameters passed to the function correspond with the elements from the left and right source sequences for which overlap occurs. * @returns {Observable} An observable sequence that contains result elements computed from source elements that have an overlapping duration. */ observableProto.join = function (right, leftDurationSelector, rightDurationSelector, resultSelector) { var left = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(); var leftDone = false, rightDone = false; var leftId = 0, rightId = 0; var leftMap = new Dictionary(), rightMap = new Dictionary(); group.add(left.subscribe( function (value) { var id = leftId++; var md = new SingleAssignmentDisposable(); leftMap.add(id, value); group.add(md); var expire = function () { leftMap.remove(id) && leftMap.count() === 0 && leftDone && observer.onCompleted(); group.remove(md); }; var duration; try { duration = leftDurationSelector(value); } catch (e) { observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe(noop, observer.onError.bind(observer), expire)); rightMap.getValues().forEach(function (v) { var result; try { result = resultSelector(value, v); } catch (exn) { observer.onError(exn); return; } observer.onNext(result); }); }, observer.onError.bind(observer), function () { leftDone = true; (rightDone || leftMap.count() === 0) && observer.onCompleted(); }) ); group.add(right.subscribe( function (value) { var id = rightId++; var md = new SingleAssignmentDisposable(); rightMap.add(id, value); group.add(md); var expire = function () { rightMap.remove(id) && rightMap.count() === 0 && rightDone && observer.onCompleted(); group.remove(md); }; var duration; try { duration = rightDurationSelector(value); } catch (e) { observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe(noop, observer.onError.bind(observer), expire)); leftMap.getValues().forEach(function (v) { var result; try { result = resultSelector(v, value); } catch (exn) { observer.onError(exn); return; } observer.onNext(result); }); }, observer.onError.bind(observer), function () { rightDone = true; (leftDone || rightMap.count() === 0) && observer.onCompleted(); }) ); return group; }, left); }; /** * Correlates the elements of two sequences based on overlapping durations, and groups the results. * * @param {Observable} right The right observable sequence to join elements for. * @param {Function} leftDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the left observable sequence, used to determine overlap. * @param {Function} rightDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the right observable sequence, used to determine overlap. * @param {Function} resultSelector A function invoked to compute a result element for any element of the left sequence with overlapping elements from the right observable sequence. The first parameter passed to the function is an element of the left sequence. The second parameter passed to the function is an observable sequence with elements from the right sequence that overlap with the left sequence's element. * @returns {Observable} An observable sequence that contains result elements computed from source elements that have an overlapping duration. */ observableProto.groupJoin = function (right, leftDurationSelector, rightDurationSelector, resultSelector) { var left = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(); var r = new RefCountDisposable(group); var leftMap = new Dictionary(), rightMap = new Dictionary(); var leftId = 0, rightId = 0; function handleError(e) { return function (v) { v.onError(e); }; }; group.add(left.subscribe( function (value) { var s = new Subject(); var id = leftId++; leftMap.add(id, s); var result; try { result = resultSelector(value, addRef(s, r)); } catch (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); return; } observer.onNext(result); rightMap.getValues().forEach(function (v) { s.onNext(v); }); var md = new SingleAssignmentDisposable(); group.add(md); var expire = function () { leftMap.remove(id) && s.onCompleted(); group.remove(md); }; var duration; try { duration = leftDurationSelector(value); } catch (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe( noop, function (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); }, expire) ); }, function (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); }, observer.onCompleted.bind(observer)) ); group.add(right.subscribe( function (value) { var id = rightId++; rightMap.add(id, value); var md = new SingleAssignmentDisposable(); group.add(md); var expire = function () { rightMap.remove(id); group.remove(md); }; var duration; try { duration = rightDurationSelector(value); } catch (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe( noop, function (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); }, expire) ); leftMap.getValues().forEach(function (v) { v.onNext(value); }); }, function (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); }) ); return r; }, left); }; /** * Projects each element of an observable sequence into zero or more buffers. * * @param {Mixed} bufferOpeningsOrClosingSelector Observable sequence whose elements denote the creation of new windows, or, a function invoked to define the boundaries of the produced windows (a new window is started when the previous one is closed, resulting in non-overlapping windows). * @param {Function} [bufferClosingSelector] A function invoked to define the closing of each produced window. If a closing selector function is specified for the first parameter, this parameter is ignored. * @returns {Observable} An observable sequence of windows. */ observableProto.buffer = function (bufferOpeningsOrClosingSelector, bufferClosingSelector) { return this.window.apply(this, arguments).selectMany(function (x) { return x.toArray(); }); }; /** * Projects each element of an observable sequence into zero or more windows. * * @param {Mixed} windowOpeningsOrClosingSelector Observable sequence whose elements denote the creation of new windows, or, a function invoked to define the boundaries of the produced windows (a new window is started when the previous one is closed, resulting in non-overlapping windows). * @param {Function} [windowClosingSelector] A function invoked to define the closing of each produced window. If a closing selector function is specified for the first parameter, this parameter is ignored. * @returns {Observable} An observable sequence of windows. */ observableProto.window = function (windowOpeningsOrClosingSelector, windowClosingSelector) { if (arguments.length === 1 && typeof arguments[0] !== 'function') { return observableWindowWithBounaries.call(this, windowOpeningsOrClosingSelector); } return typeof windowOpeningsOrClosingSelector === 'function' ? observableWindowWithClosingSelector.call(this, windowOpeningsOrClosingSelector) : observableWindowWithOpenings.call(this, windowOpeningsOrClosingSelector, windowClosingSelector); }; function observableWindowWithOpenings(windowOpenings, windowClosingSelector) { return windowOpenings.groupJoin(this, windowClosingSelector, observableEmpty, function (_, win) { return win; }); } function observableWindowWithBounaries(windowBoundaries) { var source = this; return new AnonymousObservable(function (observer) { var win = new Subject(), d = new CompositeDisposable(), r = new RefCountDisposable(d); observer.onNext(addRef(win, r)); d.add(source.subscribe(function (x) { win.onNext(x); }, function (err) { win.onError(err); observer.onError(err); }, function () { win.onCompleted(); observer.onCompleted(); })); isPromise(windowBoundaries) && (windowBoundaries = observableFromPromise(windowBoundaries)); d.add(windowBoundaries.subscribe(function (w) { win.onCompleted(); win = new Subject(); observer.onNext(addRef(win, r)); }, function (err) { win.onError(err); observer.onError(err); }, function () { win.onCompleted(); observer.onCompleted(); })); return r; }, source); } function observableWindowWithClosingSelector(windowClosingSelector) { var source = this; return new AnonymousObservable(function (observer) { var m = new SerialDisposable(), d = new CompositeDisposable(m), r = new RefCountDisposable(d), win = new Subject(); observer.onNext(addRef(win, r)); d.add(source.subscribe(function (x) { win.onNext(x); }, function (err) { win.onError(err); observer.onError(err); }, function () { win.onCompleted(); observer.onCompleted(); })); function createWindowClose () { var windowClose; try { windowClose = windowClosingSelector(); } catch (e) { observer.onError(e); return; } isPromise(windowClose) && (windowClose = observableFromPromise(windowClose)); var m1 = new SingleAssignmentDisposable(); m.setDisposable(m1); m1.setDisposable(windowClose.take(1).subscribe(noop, function (err) { win.onError(err); observer.onError(err); }, function () { win.onCompleted(); win = new Subject(); observer.onNext(addRef(win, r)); createWindowClose(); })); } createWindowClose(); return r; }, source); } /** * Returns a new observable that triggers on the second and subsequent triggerings of the input observable. * The Nth triggering of the input observable passes the arguments from the N-1th and Nth triggering as a pair. * The argument passed to the N-1th triggering is held in hidden internal state until the Nth triggering occurs. * @returns {Observable} An observable that triggers on successive pairs of observations from the input observable as an array. */ observableProto.pairwise = function () { var source = this; return new AnonymousObservable(function (observer) { var previous, hasPrevious = false; return source.subscribe( function (x) { if (hasPrevious) { observer.onNext([previous, x]); } else { hasPrevious = true; } previous = x; }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }, source); }; /** * Returns two observables which partition the observations of the source by the given function. * The first will trigger observations for those values for which the predicate returns true. * The second will trigger observations for those values where the predicate returns false. * The predicate is executed once for each subscribed observer. * Both also propagate all error observations arising from the source and each completes * when the source completes. * @param {Function} predicate * The function to determine which output Observable will trigger a particular observation. * @returns {Array} * An array of observables. The first triggers when the predicate returns true, * and the second triggers when the predicate returns false. */ observableProto.partition = function(predicate, thisArg) { var published = this.publish().refCount(); return [ published.filter(predicate, thisArg), published.filter(function (x, i, o) { return !predicate.call(thisArg, x, i, o); }) ]; }; function enumerableWhile(condition, source) { return new Enumerable(function () { return new Enumerator(function () { return condition() ? { done: false, value: source } : { done: true, value: undefined }; }); }); } /** * Returns an observable sequence that is the result of invoking the selector on the source sequence, without sharing subscriptions. * This operator allows for a fluent style of writing queries that use the same sequence multiple times. * * @param {Function} selector Selector function which can use the source sequence as many times as needed, without sharing subscriptions to the source sequence. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.letBind = observableProto['let'] = function (func) { return func(this); }; /** * Determines whether an observable collection contains values. There is an alias for this method called 'ifThen' for browsers <IE9 * * @example * 1 - res = Rx.Observable.if(condition, obs1); * 2 - res = Rx.Observable.if(condition, obs1, obs2); * 3 - res = Rx.Observable.if(condition, obs1, scheduler); * @param {Function} condition The condition which determines if the thenSource or elseSource will be run. * @param {Observable} thenSource The observable sequence or Promise that will be run if the condition function returns true. * @param {Observable} [elseSource] The observable sequence or Promise that will be run if the condition function returns false. If this is not provided, it defaults to Rx.Observabe.Empty with the specified scheduler. * @returns {Observable} An observable sequence which is either the thenSource or elseSource. */ Observable['if'] = Observable.ifThen = function (condition, thenSource, elseSourceOrScheduler) { return observableDefer(function () { elseSourceOrScheduler || (elseSourceOrScheduler = observableEmpty()); isPromise(thenSource) && (thenSource = observableFromPromise(thenSource)); isPromise(elseSourceOrScheduler) && (elseSourceOrScheduler = observableFromPromise(elseSourceOrScheduler)); // Assume a scheduler for empty only typeof elseSourceOrScheduler.now === 'function' && (elseSourceOrScheduler = observableEmpty(elseSourceOrScheduler)); return condition() ? thenSource : elseSourceOrScheduler; }); }; /** * Concatenates the observable sequences obtained by running the specified result selector for each element in source. * There is an alias for this method called 'forIn' for browsers <IE9 * @param {Array} sources An array of values to turn into an observable sequence. * @param {Function} resultSelector A function to apply to each item in the sources array to turn it into an observable sequence. * @returns {Observable} An observable sequence from the concatenated observable sequences. */ Observable['for'] = Observable.forIn = function (sources, resultSelector, thisArg) { return enumerableOf(sources, resultSelector, thisArg).concat(); }; /** * Repeats source as long as condition holds emulating a while loop. * There is an alias for this method called 'whileDo' for browsers <IE9 * * @param {Function} condition The condition which determines if the source will be repeated. * @param {Observable} source The observable sequence that will be run if the condition function returns true. * @returns {Observable} An observable sequence which is repeated as long as the condition holds. */ var observableWhileDo = Observable['while'] = Observable.whileDo = function (condition, source) { isPromise(source) && (source = observableFromPromise(source)); return enumerableWhile(condition, source).concat(); }; /** * Repeats source as long as condition holds emulating a do while loop. * * @param {Function} condition The condition which determines if the source will be repeated. * @param {Observable} source The observable sequence that will be run if the condition function returns true. * @returns {Observable} An observable sequence which is repeated as long as the condition holds. */ observableProto.doWhile = function (condition) { return observableConcat([this, observableWhileDo(condition, this)]); }; /** * Uses selector to determine which source in sources to use. * There is an alias 'switchCase' for browsers <IE9. * * @example * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }); * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }, obs0); * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }, scheduler); * * @param {Function} selector The function which extracts the value for to test in a case statement. * @param {Array} sources A object which has keys which correspond to the case statement labels. * @param {Observable} [elseSource] The observable sequence or Promise that will be run if the sources are not matched. If this is not provided, it defaults to Rx.Observabe.empty with the specified scheduler. * * @returns {Observable} An observable sequence which is determined by a case statement. */ Observable['case'] = Observable.switchCase = function (selector, sources, defaultSourceOrScheduler) { return observableDefer(function () { isPromise(defaultSourceOrScheduler) && (defaultSourceOrScheduler = observableFromPromise(defaultSourceOrScheduler)); defaultSourceOrScheduler || (defaultSourceOrScheduler = observableEmpty()); typeof defaultSourceOrScheduler.now === 'function' && (defaultSourceOrScheduler = observableEmpty(defaultSourceOrScheduler)); var result = sources[selector()]; isPromise(result) && (result = observableFromPromise(result)); return result || defaultSourceOrScheduler; }); }; /** * Expands an observable sequence by recursively invoking selector. * * @param {Function} selector Selector function to invoke for each produced element, resulting in another sequence to which the selector will be invoked recursively again. * @param {Scheduler} [scheduler] Scheduler on which to perform the expansion. If not provided, this defaults to the current thread scheduler. * @returns {Observable} An observable sequence containing all the elements produced by the recursive expansion. */ observableProto.expand = function (selector, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); var source = this; return new AnonymousObservable(function (observer) { var q = [], m = new SerialDisposable(), d = new CompositeDisposable(m), activeCount = 0, isAcquired = false; var ensureActive = function () { var isOwner = false; if (q.length > 0) { isOwner = !isAcquired; isAcquired = true; } if (isOwner) { m.setDisposable(scheduler.scheduleRecursive(function (self) { var work; if (q.length > 0) { work = q.shift(); } else { isAcquired = false; return; } var m1 = new SingleAssignmentDisposable(); d.add(m1); m1.setDisposable(work.subscribe(function (x) { observer.onNext(x); var result = null; try { result = selector(x); } catch (e) { observer.onError(e); } q.push(result); activeCount++; ensureActive(); }, observer.onError.bind(observer), function () { d.remove(m1); activeCount--; if (activeCount === 0) { observer.onCompleted(); } })); self(); })); } }; q.push(source); activeCount++; ensureActive(); return d; }, this); }; /** * Runs all observable sequences in parallel and collect their last elements. * * @example * 1 - res = Rx.Observable.forkJoin([obs1, obs2]); * 1 - res = Rx.Observable.forkJoin(obs1, obs2, ...); * @returns {Observable} An observable sequence with an array collecting the last elements of all the input sequences. */ Observable.forkJoin = function () { var allSources = argsOrArray(arguments, 0); return new AnonymousObservable(function (subscriber) { var count = allSources.length; if (count === 0) { subscriber.onCompleted(); return disposableEmpty; } var group = new CompositeDisposable(), finished = false, hasResults = new Array(count), hasCompleted = new Array(count), results = new Array(count); for (var idx = 0; idx < count; idx++) { (function (i) { var source = allSources[i]; isPromise(source) && (source = observableFromPromise(source)); group.add( source.subscribe( function (value) { if (!finished) { hasResults[i] = true; results[i] = value; } }, function (e) { finished = true; subscriber.onError(e); group.dispose(); }, function () { if (!finished) { if (!hasResults[i]) { subscriber.onCompleted(); return; } hasCompleted[i] = true; for (var ix = 0; ix < count; ix++) { if (!hasCompleted[ix]) { return; } } finished = true; subscriber.onNext(results); subscriber.onCompleted(); } })); })(idx); } return group; }); }; /** * Runs two observable sequences in parallel and combines their last elemenets. * * @param {Observable} second Second observable sequence. * @param {Function} resultSelector Result selector function to invoke with the last elements of both sequences. * @returns {Observable} An observable sequence with the result of calling the selector function with the last elements of both input sequences. */ observableProto.forkJoin = function (second, resultSelector) { var first = this; return new AnonymousObservable(function (observer) { var leftStopped = false, rightStopped = false, hasLeft = false, hasRight = false, lastLeft, lastRight, leftSubscription = new SingleAssignmentDisposable(), rightSubscription = new SingleAssignmentDisposable(); isPromise(second) && (second = observableFromPromise(second)); leftSubscription.setDisposable( first.subscribe(function (left) { hasLeft = true; lastLeft = left; }, function (err) { rightSubscription.dispose(); observer.onError(err); }, function () { leftStopped = true; if (rightStopped) { if (!hasLeft) { observer.onCompleted(); } else if (!hasRight) { observer.onCompleted(); } else { var result; try { result = resultSelector(lastLeft, lastRight); } catch (e) { observer.onError(e); return; } observer.onNext(result); observer.onCompleted(); } } }) ); rightSubscription.setDisposable( second.subscribe(function (right) { hasRight = true; lastRight = right; }, function (err) { leftSubscription.dispose(); observer.onError(err); }, function () { rightStopped = true; if (leftStopped) { if (!hasLeft) { observer.onCompleted(); } else if (!hasRight) { observer.onCompleted(); } else { var result; try { result = resultSelector(lastLeft, lastRight); } catch (e) { observer.onError(e); return; } observer.onNext(result); observer.onCompleted(); } } }) ); return new CompositeDisposable(leftSubscription, rightSubscription); }, first); }; /** * Comonadic bind operator. * @param {Function} selector A transform function to apply to each element. * @param {Object} scheduler Scheduler used to execute the operation. If not specified, defaults to the ImmediateScheduler. * @returns {Observable} An observable sequence which results from the comonadic bind operation. */ observableProto.manySelect = function (selector, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); var source = this; return observableDefer(function () { var chain; return source .map(function (x) { var curr = new ChainObservable(x); chain && chain.onNext(x); chain = curr; return curr; }) .tap( noop, function (e) { chain && chain.onError(e); }, function () { chain && chain.onCompleted(); } ) .observeOn(scheduler) .map(selector); }, source); }; var ChainObservable = (function (__super__) { function subscribe (observer) { var self = this, g = new CompositeDisposable(); g.add(currentThreadScheduler.schedule(function () { observer.onNext(self.head); g.add(self.tail.mergeAll().subscribe(observer)); })); return g; } inherits(ChainObservable, __super__); function ChainObservable(head) { __super__.call(this, subscribe); this.head = head; this.tail = new AsyncSubject(); } addProperties(ChainObservable.prototype, Observer, { onCompleted: function () { this.onNext(Observable.empty()); }, onError: function (e) { this.onNext(Observable.throwException(e)); }, onNext: function (v) { this.tail.onNext(v); this.tail.onCompleted(); } }); return ChainObservable; }(Observable)); /** @private */ var Map = root.Map || (function () { function Map() { this._keys = []; this._values = []; } Map.prototype.get = function (key) { var i = this._keys.indexOf(key); return i !== -1 ? this._values[i] : undefined; }; Map.prototype.set = function (key, value) { var i = this._keys.indexOf(key); i !== -1 && (this._values[i] = value); this._values[this._keys.push(key) - 1] = value; }; Map.prototype.forEach = function (callback, thisArg) { for (var i = 0, len = this._keys.length; i < len; i++) { callback.call(thisArg, this._values[i], this._keys[i]); } }; return Map; }()); /** * @constructor * Represents a join pattern over observable sequences. */ function Pattern(patterns) { this.patterns = patterns; } /** * Creates a pattern that matches the current plan matches and when the specified observable sequences has an available value. * @param other Observable sequence to match in addition to the current pattern. * @return {Pattern} Pattern object that matches when all observable sequences in the pattern have an available value. */ Pattern.prototype.and = function (other) { return new Pattern(this.patterns.concat(other)); }; /** * Matches when all observable sequences in the pattern (specified using a chain of and operators) have an available value and projects the values. * @param {Function} selector Selector that will be invoked with available values from the source sequences, in the same order of the sequences in the pattern. * @return {Plan} Plan that produces the projected values, to be fed (with other plans) to the when operator. */ Pattern.prototype.thenDo = function (selector) { return new Plan(this, selector); }; function Plan(expression, selector) { this.expression = expression; this.selector = selector; } Plan.prototype.activate = function (externalSubscriptions, observer, deactivate) { var self = this; var joinObservers = []; for (var i = 0, len = this.expression.patterns.length; i < len; i++) { joinObservers.push(planCreateObserver(externalSubscriptions, this.expression.patterns[i], observer.onError.bind(observer))); } var activePlan = new ActivePlan(joinObservers, function () { var result; try { result = self.selector.apply(self, arguments); } catch (e) { observer.onError(e); return; } observer.onNext(result); }, function () { for (var j = 0, jlen = joinObservers.length; j < jlen; j++) { joinObservers[j].removeActivePlan(activePlan); } deactivate(activePlan); }); for (i = 0, len = joinObservers.length; i < len; i++) { joinObservers[i].addActivePlan(activePlan); } return activePlan; }; function planCreateObserver(externalSubscriptions, observable, onError) { var entry = externalSubscriptions.get(observable); if (!entry) { var observer = new JoinObserver(observable, onError); externalSubscriptions.set(observable, observer); return observer; } return entry; } function ActivePlan(joinObserverArray, onNext, onCompleted) { this.joinObserverArray = joinObserverArray; this.onNext = onNext; this.onCompleted = onCompleted; this.joinObservers = new Map(); for (var i = 0, len = this.joinObserverArray.length; i < len; i++) { var joinObserver = this.joinObserverArray[i]; this.joinObservers.set(joinObserver, joinObserver); } } ActivePlan.prototype.dequeue = function () { this.joinObservers.forEach(function (v) { v.queue.shift(); }); }; ActivePlan.prototype.match = function () { var i, len, hasValues = true; for (i = 0, len = this.joinObserverArray.length; i < len; i++) { if (this.joinObserverArray[i].queue.length === 0) { hasValues = false; break; } } if (hasValues) { var firstValues = [], isCompleted = false; for (i = 0, len = this.joinObserverArray.length; i < len; i++) { firstValues.push(this.joinObserverArray[i].queue[0]); this.joinObserverArray[i].queue[0].kind === 'C' && (isCompleted = true); } if (isCompleted) { this.onCompleted(); } else { this.dequeue(); var values = []; for (i = 0, len = firstValues.length; i < firstValues.length; i++) { values.push(firstValues[i].value); } this.onNext.apply(this, values); } } }; var JoinObserver = (function (__super__) { inherits(JoinObserver, __super__); function JoinObserver(source, onError) { __super__.call(this); this.source = source; this.onError = onError; this.queue = []; this.activePlans = []; this.subscription = new SingleAssignmentDisposable(); this.isDisposed = false; } var JoinObserverPrototype = JoinObserver.prototype; JoinObserverPrototype.next = function (notification) { if (!this.isDisposed) { if (notification.kind === 'E') { this.onError(notification.exception); return; } this.queue.push(notification); var activePlans = this.activePlans.slice(0); for (var i = 0, len = activePlans.length; i < len; i++) { activePlans[i].match(); } } }; JoinObserverPrototype.error = noop; JoinObserverPrototype.completed = noop; JoinObserverPrototype.addActivePlan = function (activePlan) { this.activePlans.push(activePlan); }; JoinObserverPrototype.subscribe = function () { this.subscription.setDisposable(this.source.materialize().subscribe(this)); }; JoinObserverPrototype.removeActivePlan = function (activePlan) { this.activePlans.splice(this.activePlans.indexOf(activePlan), 1); this.activePlans.length === 0 && this.dispose(); }; JoinObserverPrototype.dispose = function () { __super__.prototype.dispose.call(this); if (!this.isDisposed) { this.isDisposed = true; this.subscription.dispose(); } }; return JoinObserver; } (AbstractObserver)); /** * Creates a pattern that matches when both observable sequences have an available value. * * @param right Observable sequence to match with the current sequence. * @return {Pattern} Pattern object that matches when both observable sequences have an available value. */ observableProto.and = function (right) { return new Pattern([this, right]); }; /** * Matches when the observable sequence has an available value and projects the value. * * @param selector Selector that will be invoked for values in the source sequence. * @returns {Plan} Plan that produces the projected values, to be fed (with other plans) to the when operator. */ observableProto.thenDo = function (selector) { return new Pattern([this]).thenDo(selector); }; /** * Joins together the results from several patterns. * * @param plans A series of plans (specified as an Array of as a series of arguments) created by use of the Then operator on patterns. * @returns {Observable} Observable sequence with the results form matching several patterns. */ Observable.when = function () { var plans = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var activePlans = [], externalSubscriptions = new Map(); var outObserver = observerCreate( observer.onNext.bind(observer), function (err) { externalSubscriptions.forEach(function (v) { v.onError(err); }); observer.onError(err); }, observer.onCompleted.bind(observer) ); try { for (var i = 0, len = plans.length; i < len; i++) { activePlans.push(plans[i].activate(externalSubscriptions, outObserver, function (activePlan) { var idx = activePlans.indexOf(activePlan); activePlans.splice(idx, 1); activePlans.length === 0 && observer.onCompleted(); })); } } catch (e) { observableThrow(e).subscribe(observer); } var group = new CompositeDisposable(); externalSubscriptions.forEach(function (joinObserver) { joinObserver.subscribe(); group.add(joinObserver); }); return group; }); }; function observableTimerDate(dueTime, scheduler) { return new AnonymousObservable(function (observer) { return scheduler.scheduleWithAbsolute(dueTime, function () { observer.onNext(0); observer.onCompleted(); }); }); } function observableTimerDateAndPeriod(dueTime, period, scheduler) { return new AnonymousObservable(function (observer) { var count = 0, d = dueTime, p = normalizeTime(period); return scheduler.scheduleRecursiveWithAbsolute(d, function (self) { if (p > 0) { var now = scheduler.now(); d = d + p; d <= now && (d = now + p); } observer.onNext(count++); self(d); }); }); } function observableTimerTimeSpan(dueTime, scheduler) { return new AnonymousObservable(function (observer) { return scheduler.scheduleWithRelative(normalizeTime(dueTime), function () { observer.onNext(0); observer.onCompleted(); }); }); } function observableTimerTimeSpanAndPeriod(dueTime, period, scheduler) { return dueTime === period ? new AnonymousObservable(function (observer) { return scheduler.schedulePeriodicWithState(0, period, function (count) { observer.onNext(count); return count + 1; }); }) : observableDefer(function () { return observableTimerDateAndPeriod(scheduler.now() + dueTime, period, scheduler); }); } /** * Returns an observable sequence that produces a value after each period. * * @example * 1 - res = Rx.Observable.interval(1000); * 2 - res = Rx.Observable.interval(1000, Rx.Scheduler.timeout); * * @param {Number} period Period for producing the values in the resulting sequence (specified as an integer denoting milliseconds). * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, Rx.Scheduler.timeout is used. * @returns {Observable} An observable sequence that produces a value after each period. */ var observableinterval = Observable.interval = function (period, scheduler) { return observableTimerTimeSpanAndPeriod(period, period, isScheduler(scheduler) ? scheduler : timeoutScheduler); }; /** * Returns an observable sequence that produces a value after dueTime has elapsed and then after each period. * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) at which to produce the first value. * @param {Mixed} [periodOrScheduler] Period to produce subsequent values (specified as an integer denoting milliseconds), or the scheduler to run the timer on. If not specified, the resulting timer is not recurring. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence that produces a value after due time has elapsed and then each period. */ var observableTimer = Observable.timer = function (dueTime, periodOrScheduler, scheduler) { var period; isScheduler(scheduler) || (scheduler = timeoutScheduler); if (periodOrScheduler !== undefined && typeof periodOrScheduler === 'number') { period = periodOrScheduler; } else if (isScheduler(periodOrScheduler)) { scheduler = periodOrScheduler; } if (dueTime instanceof Date && period === undefined) { return observableTimerDate(dueTime.getTime(), scheduler); } if (dueTime instanceof Date && period !== undefined) { period = periodOrScheduler; return observableTimerDateAndPeriod(dueTime.getTime(), period, scheduler); } return period === undefined ? observableTimerTimeSpan(dueTime, scheduler) : observableTimerTimeSpanAndPeriod(dueTime, period, scheduler); }; function observableDelayTimeSpan(source, dueTime, scheduler) { return new AnonymousObservable(function (observer) { var active = false, cancelable = new SerialDisposable(), exception = null, q = [], running = false, subscription; subscription = source.materialize().timestamp(scheduler).subscribe(function (notification) { var d, shouldRun; if (notification.value.kind === 'E') { q = []; q.push(notification); exception = notification.value.exception; shouldRun = !running; } else { q.push({ value: notification.value, timestamp: notification.timestamp + dueTime }); shouldRun = !active; active = true; } if (shouldRun) { if (exception !== null) { observer.onError(exception); } else { d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(scheduler.scheduleRecursiveWithRelative(dueTime, function (self) { var e, recurseDueTime, result, shouldRecurse; if (exception !== null) { return; } running = true; do { result = null; if (q.length > 0 && q[0].timestamp - scheduler.now() <= 0) { result = q.shift().value; } if (result !== null) { result.accept(observer); } } while (result !== null); shouldRecurse = false; recurseDueTime = 0; if (q.length > 0) { shouldRecurse = true; recurseDueTime = Math.max(0, q[0].timestamp - scheduler.now()); } else { active = false; } e = exception; running = false; if (e !== null) { observer.onError(e); } else if (shouldRecurse) { self(recurseDueTime); } })); } } }); return new CompositeDisposable(subscription, cancelable); }, source); } function observableDelayDate(source, dueTime, scheduler) { return observableDefer(function () { return observableDelayTimeSpan(source, dueTime - scheduler.now(), scheduler); }); } /** * Time shifts the observable sequence by dueTime. The relative time intervals between the values are preserved. * * @example * 1 - res = Rx.Observable.delay(new Date()); * 2 - res = Rx.Observable.delay(new Date(), Rx.Scheduler.timeout); * * 3 - res = Rx.Observable.delay(5000); * 4 - res = Rx.Observable.delay(5000, 1000, Rx.Scheduler.timeout); * @memberOf Observable# * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) by which to shift the observable sequence. * @param {Scheduler} [scheduler] Scheduler to run the delay timers on. If not specified, the timeout scheduler is used. * @returns {Observable} Time-shifted sequence. */ observableProto.delay = function (dueTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return dueTime instanceof Date ? observableDelayDate(this, dueTime.getTime(), scheduler) : observableDelayTimeSpan(this, dueTime, scheduler); }; /** * Ignores values from an observable sequence which are followed by another value before dueTime. * @param {Number} dueTime Duration of the debounce period for each value (specified as an integer denoting milliseconds). * @param {Scheduler} [scheduler] Scheduler to run the debounce timers on. If not specified, the timeout scheduler is used. * @returns {Observable} The debounced sequence. */ observableProto.debounce = observableProto.throttleWithTimeout = function (dueTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this; return new AnonymousObservable(function (observer) { var cancelable = new SerialDisposable(), hasvalue = false, value, id = 0; var subscription = source.subscribe( function (x) { hasvalue = true; value = x; id++; var currentId = id, d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(scheduler.scheduleWithRelative(dueTime, function () { hasvalue && id === currentId && observer.onNext(value); hasvalue = false; })); }, function (e) { cancelable.dispose(); observer.onError(e); hasvalue = false; id++; }, function () { cancelable.dispose(); hasvalue && observer.onNext(value); observer.onCompleted(); hasvalue = false; id++; }); return new CompositeDisposable(subscription, cancelable); }, this); }; /** * @deprecated use #debounce or #throttleWithTimeout instead. */ observableProto.throttle = function(dueTime, scheduler) { deprecate('throttle', 'debounce or throttleWithTimeout'); return this.debounce(dueTime, scheduler); }; /** * Projects each element of an observable sequence into zero or more windows which are produced based on timing information. * @param {Number} timeSpan Length of each window (specified as an integer denoting milliseconds). * @param {Mixed} [timeShiftOrScheduler] Interval between creation of consecutive windows (specified as an integer denoting milliseconds), or an optional scheduler parameter. If not specified, the time shift corresponds to the timeSpan parameter, resulting in non-overlapping adjacent windows. * @param {Scheduler} [scheduler] Scheduler to run windowing timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithTime = function (timeSpan, timeShiftOrScheduler, scheduler) { var source = this, timeShift; timeShiftOrScheduler == null && (timeShift = timeSpan); isScheduler(scheduler) || (scheduler = timeoutScheduler); if (typeof timeShiftOrScheduler === 'number') { timeShift = timeShiftOrScheduler; } else if (isScheduler(timeShiftOrScheduler)) { timeShift = timeSpan; scheduler = timeShiftOrScheduler; } return new AnonymousObservable(function (observer) { var groupDisposable, nextShift = timeShift, nextSpan = timeSpan, q = [], refCountDisposable, timerD = new SerialDisposable(), totalTime = 0; groupDisposable = new CompositeDisposable(timerD), refCountDisposable = new RefCountDisposable(groupDisposable); function createTimer () { var m = new SingleAssignmentDisposable(), isSpan = false, isShift = false; timerD.setDisposable(m); if (nextSpan === nextShift) { isSpan = true; isShift = true; } else if (nextSpan < nextShift) { isSpan = true; } else { isShift = true; } var newTotalTime = isSpan ? nextSpan : nextShift, ts = newTotalTime - totalTime; totalTime = newTotalTime; if (isSpan) { nextSpan += timeShift; } if (isShift) { nextShift += timeShift; } m.setDisposable(scheduler.scheduleWithRelative(ts, function () { if (isShift) { var s = new Subject(); q.push(s); observer.onNext(addRef(s, refCountDisposable)); } isSpan && q.shift().onCompleted(); createTimer(); })); }; q.push(new Subject()); observer.onNext(addRef(q[0], refCountDisposable)); createTimer(); groupDisposable.add(source.subscribe( function (x) { for (var i = 0, len = q.length; i < len; i++) { q[i].onNext(x); } }, function (e) { for (var i = 0, len = q.length; i < len; i++) { q[i].onError(e); } observer.onError(e); }, function () { for (var i = 0, len = q.length; i < len; i++) { q[i].onCompleted(); } observer.onCompleted(); } )); return refCountDisposable; }, source); }; /** * Projects each element of an observable sequence into a window that is completed when either it's full or a given amount of time has elapsed. * @param {Number} timeSpan Maximum time length of a window. * @param {Number} count Maximum element count of a window. * @param {Scheduler} [scheduler] Scheduler to run windowing timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithTimeOrCount = function (timeSpan, count, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var timerD = new SerialDisposable(), groupDisposable = new CompositeDisposable(timerD), refCountDisposable = new RefCountDisposable(groupDisposable), n = 0, windowId = 0, s = new Subject(); function createTimer(id) { var m = new SingleAssignmentDisposable(); timerD.setDisposable(m); m.setDisposable(scheduler.scheduleWithRelative(timeSpan, function () { if (id !== windowId) { return; } n = 0; var newId = ++windowId; s.onCompleted(); s = new Subject(); observer.onNext(addRef(s, refCountDisposable)); createTimer(newId); })); } observer.onNext(addRef(s, refCountDisposable)); createTimer(0); groupDisposable.add(source.subscribe( function (x) { var newId = 0, newWindow = false; s.onNext(x); if (++n === count) { newWindow = true; n = 0; newId = ++windowId; s.onCompleted(); s = new Subject(); observer.onNext(addRef(s, refCountDisposable)); } newWindow && createTimer(newId); }, function (e) { s.onError(e); observer.onError(e); }, function () { s.onCompleted(); observer.onCompleted(); } )); return refCountDisposable; }, source); }; /** * Projects each element of an observable sequence into zero or more buffers which are produced based on timing information. * * @example * 1 - res = xs.bufferWithTime(1000, scheduler); // non-overlapping segments of 1 second * 2 - res = xs.bufferWithTime(1000, 500, scheduler; // segments of 1 second with time shift 0.5 seconds * * @param {Number} timeSpan Length of each buffer (specified as an integer denoting milliseconds). * @param {Mixed} [timeShiftOrScheduler] Interval between creation of consecutive buffers (specified as an integer denoting milliseconds), or an optional scheduler parameter. If not specified, the time shift corresponds to the timeSpan parameter, resulting in non-overlapping adjacent buffers. * @param {Scheduler} [scheduler] Scheduler to run buffer timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithTime = function (timeSpan, timeShiftOrScheduler, scheduler) { return this.windowWithTime.apply(this, arguments).selectMany(function (x) { return x.toArray(); }); }; /** * Projects each element of an observable sequence into a buffer that is completed when either it's full or a given amount of time has elapsed. * * @example * 1 - res = source.bufferWithTimeOrCount(5000, 50); // 5s or 50 items in an array * 2 - res = source.bufferWithTimeOrCount(5000, 50, scheduler); // 5s or 50 items in an array * * @param {Number} timeSpan Maximum time length of a buffer. * @param {Number} count Maximum element count of a buffer. * @param {Scheduler} [scheduler] Scheduler to run bufferin timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithTimeOrCount = function (timeSpan, count, scheduler) { return this.windowWithTimeOrCount(timeSpan, count, scheduler).selectMany(function (x) { return x.toArray(); }); }; /** * Records the time interval between consecutive values in an observable sequence. * * @example * 1 - res = source.timeInterval(); * 2 - res = source.timeInterval(Rx.Scheduler.timeout); * * @param [scheduler] Scheduler used to compute time intervals. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence with time interval information on values. */ observableProto.timeInterval = function (scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return observableDefer(function () { var last = scheduler.now(); return source.map(function (x) { var now = scheduler.now(), span = now - last; last = now; return { value: x, interval: span }; }); }); }; /** * Records the timestamp for each value in an observable sequence. * * @example * 1 - res = source.timestamp(); // produces { value: x, timestamp: ts } * 2 - res = source.timestamp(Rx.Scheduler.timeout); * * @param {Scheduler} [scheduler] Scheduler used to compute timestamps. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence with timestamp information on values. */ observableProto.timestamp = function (scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return this.map(function (x) { return { value: x, timestamp: scheduler.now() }; }); }; function sampleObservable(source, sampler) { return new AnonymousObservable(function (observer) { var atEnd, value, hasValue; function sampleSubscribe() { if (hasValue) { hasValue = false; observer.onNext(value); } atEnd && observer.onCompleted(); } return new CompositeDisposable( source.subscribe(function (newValue) { hasValue = true; value = newValue; }, observer.onError.bind(observer), function () { atEnd = true; }), sampler.subscribe(sampleSubscribe, observer.onError.bind(observer), sampleSubscribe) ); }, source); } /** * Samples the observable sequence at each interval. * * @example * 1 - res = source.sample(sampleObservable); // Sampler tick sequence * 2 - res = source.sample(5000); // 5 seconds * 2 - res = source.sample(5000, Rx.Scheduler.timeout); // 5 seconds * * @param {Mixed} intervalOrSampler Interval at which to sample (specified as an integer denoting milliseconds) or Sampler Observable. * @param {Scheduler} [scheduler] Scheduler to run the sampling timer on. If not specified, the timeout scheduler is used. * @returns {Observable} Sampled observable sequence. */ observableProto.sample = observableProto.throttleLatest = function (intervalOrSampler, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return typeof intervalOrSampler === 'number' ? sampleObservable(this, observableinterval(intervalOrSampler, scheduler)) : sampleObservable(this, intervalOrSampler); }; /** * Returns the source observable sequence or the other observable sequence if dueTime elapses. * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) when a timeout occurs. * @param {Observable} [other] Sequence to return in case of a timeout. If not specified, a timeout error throwing sequence will be used. * @param {Scheduler} [scheduler] Scheduler to run the timeout timers on. If not specified, the timeout scheduler is used. * @returns {Observable} The source sequence switching to the other sequence in case of a timeout. */ observableProto.timeout = function (dueTime, other, scheduler) { (other == null || typeof other === 'string') && (other = observableThrow(new Error(other || 'Timeout'))); isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = dueTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { var id = 0, original = new SingleAssignmentDisposable(), subscription = new SerialDisposable(), switched = false, timer = new SerialDisposable(); subscription.setDisposable(original); function createTimer() { var myId = id; timer.setDisposable(scheduler[schedulerMethod](dueTime, function () { if (id === myId) { isPromise(other) && (other = observableFromPromise(other)); subscription.setDisposable(other.subscribe(observer)); } })); } createTimer(); original.setDisposable(source.subscribe(function (x) { if (!switched) { id++; observer.onNext(x); createTimer(); } }, function (e) { if (!switched) { id++; observer.onError(e); } }, function () { if (!switched) { id++; observer.onCompleted(); } })); return new CompositeDisposable(subscription, timer); }, source); }; /** * Generates an observable sequence by iterating a state from an initial state until the condition fails. * * @example * res = source.generateWithAbsoluteTime(0, * function (x) { return return true; }, * function (x) { return x + 1; }, * function (x) { return x; }, * function (x) { return new Date(); } * }); * * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Function} timeSelector Time selector function to control the speed of values being produced each iteration, returning Date values. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not specified, the timeout scheduler is used. * @returns {Observable} The generated sequence. */ Observable.generateWithAbsoluteTime = function (initialState, condition, iterate, resultSelector, timeSelector, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var first = true, hasResult = false, result, state = initialState, time; return scheduler.scheduleRecursiveWithAbsolute(scheduler.now(), function (self) { hasResult && observer.onNext(result); try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); time = timeSelector(state); } } catch (e) { observer.onError(e); return; } if (hasResult) { self(time); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence by iterating a state from an initial state until the condition fails. * * @example * res = source.generateWithRelativeTime(0, * function (x) { return return true; }, * function (x) { return x + 1; }, * function (x) { return x; }, * function (x) { return 500; } * ); * * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Function} timeSelector Time selector function to control the speed of values being produced each iteration, returning integer values denoting milliseconds. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not specified, the timeout scheduler is used. * @returns {Observable} The generated sequence. */ Observable.generateWithRelativeTime = function (initialState, condition, iterate, resultSelector, timeSelector, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var first = true, hasResult = false, result, state = initialState, time; return scheduler.scheduleRecursiveWithRelative(0, function (self) { hasResult && observer.onNext(result); try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); time = timeSelector(state); } } catch (e) { observer.onError(e); return; } if (hasResult) { self(time); } else { observer.onCompleted(); } }); }); }; /** * Time shifts the observable sequence by delaying the subscription. * * @example * 1 - res = source.delaySubscription(5000); // 5s * 2 - res = source.delaySubscription(5000, Rx.Scheduler.timeout); // 5 seconds * * @param {Number} dueTime Absolute or relative time to perform the subscription at. * @param {Scheduler} [scheduler] Scheduler to run the subscription delay timer on. If not specified, the timeout scheduler is used. * @returns {Observable} Time-shifted sequence. */ observableProto.delaySubscription = function (dueTime, scheduler) { return this.delayWithSelector(observableTimer(dueTime, isScheduler(scheduler) ? scheduler : timeoutScheduler), observableEmpty); }; /** * Time shifts the observable sequence based on a subscription delay and a delay selector function for each element. * * @example * 1 - res = source.delayWithSelector(function (x) { return Rx.Scheduler.timer(5000); }); // with selector only * 1 - res = source.delayWithSelector(Rx.Observable.timer(2000), function (x) { return Rx.Observable.timer(x); }); // with delay and selector * * @param {Observable} [subscriptionDelay] Sequence indicating the delay for the subscription to the source. * @param {Function} delayDurationSelector Selector function to retrieve a sequence indicating the delay for each given element. * @returns {Observable} Time-shifted sequence. */ observableProto.delayWithSelector = function (subscriptionDelay, delayDurationSelector) { var source = this, subDelay, selector; if (typeof subscriptionDelay === 'function') { selector = subscriptionDelay; } else { subDelay = subscriptionDelay; selector = delayDurationSelector; } return new AnonymousObservable(function (observer) { var delays = new CompositeDisposable(), atEnd = false, done = function () { if (atEnd && delays.length === 0) { observer.onCompleted(); } }, subscription = new SerialDisposable(), start = function () { subscription.setDisposable(source.subscribe(function (x) { var delay; try { delay = selector(x); } catch (error) { observer.onError(error); return; } var d = new SingleAssignmentDisposable(); delays.add(d); d.setDisposable(delay.subscribe(function () { observer.onNext(x); delays.remove(d); done(); }, observer.onError.bind(observer), function () { observer.onNext(x); delays.remove(d); done(); })); }, observer.onError.bind(observer), function () { atEnd = true; subscription.dispose(); done(); })); }; if (!subDelay) { start(); } else { subscription.setDisposable(subDelay.subscribe(start, observer.onError.bind(observer), start)); } return new CompositeDisposable(subscription, delays); }, this); }; /** * Returns the source observable sequence, switching to the other observable sequence if a timeout is signaled. * @param {Observable} [firstTimeout] Observable sequence that represents the timeout for the first element. If not provided, this defaults to Observable.never(). * @param {Function} [timeoutDurationSelector] Selector to retrieve an observable sequence that represents the timeout between the current element and the next element. * @param {Observable} [other] Sequence to return in case of a timeout. If not provided, this is set to Observable.throwException(). * @returns {Observable} The source sequence switching to the other sequence in case of a timeout. */ observableProto.timeoutWithSelector = function (firstTimeout, timeoutdurationSelector, other) { if (arguments.length === 1) { timeoutdurationSelector = firstTimeout; firstTimeout = observableNever(); } other || (other = observableThrow(new Error('Timeout'))); var source = this; return new AnonymousObservable(function (observer) { var subscription = new SerialDisposable(), timer = new SerialDisposable(), original = new SingleAssignmentDisposable(); subscription.setDisposable(original); var id = 0, switched = false; function setTimer(timeout) { var myId = id; function timerWins () { return id === myId; } var d = new SingleAssignmentDisposable(); timer.setDisposable(d); d.setDisposable(timeout.subscribe(function () { timerWins() && subscription.setDisposable(other.subscribe(observer)); d.dispose(); }, function (e) { timerWins() && observer.onError(e); }, function () { timerWins() && subscription.setDisposable(other.subscribe(observer)); })); }; setTimer(firstTimeout); function observerWins() { var res = !switched; if (res) { id++; } return res; } original.setDisposable(source.subscribe(function (x) { if (observerWins()) { observer.onNext(x); var timeout; try { timeout = timeoutdurationSelector(x); } catch (e) { observer.onError(e); return; } setTimer(isPromise(timeout) ? observableFromPromise(timeout) : timeout); } }, function (e) { observerWins() && observer.onError(e); }, function () { observerWins() && observer.onCompleted(); })); return new CompositeDisposable(subscription, timer); }, source); }; /** * Ignores values from an observable sequence which are followed by another value within a computed throttle duration. * @param {Function} durationSelector Selector function to retrieve a sequence indicating the throttle duration for each given element. * @returns {Observable} The debounced sequence. */ observableProto.debounceWithSelector = function (durationSelector) { var source = this; return new AnonymousObservable(function (observer) { var value, hasValue = false, cancelable = new SerialDisposable(), id = 0; var subscription = source.subscribe(function (x) { var throttle; try { throttle = durationSelector(x); } catch (e) { observer.onError(e); return; } isPromise(throttle) && (throttle = observableFromPromise(throttle)); hasValue = true; value = x; id++; var currentid = id, d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(throttle.subscribe(function () { hasValue && id === currentid && observer.onNext(value); hasValue = false; d.dispose(); }, observer.onError.bind(observer), function () { hasValue && id === currentid && observer.onNext(value); hasValue = false; d.dispose(); })); }, function (e) { cancelable.dispose(); observer.onError(e); hasValue = false; id++; }, function () { cancelable.dispose(); hasValue && observer.onNext(value); observer.onCompleted(); hasValue = false; id++; }); return new CompositeDisposable(subscription, cancelable); }, source); }; observableProto.throttleWithSelector = function () { deprecate('throttleWithSelector', 'debounceWithSelector'); return this.debounceWithSelector.apply(this, arguments); }; /** * Skips elements for the specified duration from the end of the observable source sequence, using the specified scheduler to run timers. * * 1 - res = source.skipLastWithTime(5000); * 2 - res = source.skipLastWithTime(5000, scheduler); * * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for skipping elements from the end of the sequence. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout * @returns {Observable} An observable sequence with the elements skipped during the specified duration from the end of the source sequence. */ observableProto.skipLastWithTime = function (duration, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { var now = scheduler.now(); q.push({ interval: now, value: x }); while (q.length > 0 && now - q[0].interval >= duration) { observer.onNext(q.shift().value); } }, observer.onError.bind(observer), function () { var now = scheduler.now(); while (q.length > 0 && now - q[0].interval >= duration) { observer.onNext(q.shift().value); } observer.onCompleted(); }); }, source); }; /** * Returns elements within the specified duration from the end of the observable source sequence, using the specified schedulers to run timers and to drain the collected elements. * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the end of the sequence. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements taken during the specified duration from the end of the source sequence. */ observableProto.takeLastWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { var now = scheduler.now(); q.push({ interval: now, value: x }); while (q.length > 0 && now - q[0].interval >= duration) { q.shift(); } }, observer.onError.bind(observer), function () { var now = scheduler.now(); while (q.length > 0) { var next = q.shift(); if (now - next.interval <= duration) { observer.onNext(next.value); } } observer.onCompleted(); }); }, source); }; /** * Returns an array with the elements within the specified duration from the end of the observable source sequence, using the specified scheduler to run timers. * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the end of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence containing a single array with the elements taken during the specified duration from the end of the source sequence. */ observableProto.takeLastBufferWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { var now = scheduler.now(); q.push({ interval: now, value: x }); while (q.length > 0 && now - q[0].interval >= duration) { q.shift(); } }, observer.onError.bind(observer), function () { var now = scheduler.now(), res = []; while (q.length > 0) { var next = q.shift(); if (now - next.interval <= duration) { res.push(next.value); } } observer.onNext(res); observer.onCompleted(); }); }, source); }; /** * Takes elements for the specified duration from the start of the observable source sequence, using the specified scheduler to run timers. * * @example * 1 - res = source.takeWithTime(5000, [optional scheduler]); * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the start of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements taken during the specified duration from the start of the source sequence. */ observableProto.takeWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { return new CompositeDisposable(scheduler.scheduleWithRelative(duration, observer.onCompleted.bind(observer)), source.subscribe(observer)); }, source); }; /** * Skips elements for the specified duration from the start of the observable source sequence, using the specified scheduler to run timers. * * @example * 1 - res = source.skipWithTime(5000, [optional scheduler]); * * @description * Specifying a zero value for duration doesn't guarantee no elements will be dropped from the start of the source sequence. * This is a side-effect of the asynchrony introduced by the scheduler, where the action that causes callbacks from the source sequence to be forwarded * may not execute immediately, despite the zero due time. * * Errors produced by the source sequence are always forwarded to the result sequence, even if the error occurs before the duration. * @param {Number} duration Duration for skipping elements from the start of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements skipped during the specified duration from the start of the source sequence. */ observableProto.skipWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var open = false; return new CompositeDisposable( scheduler.scheduleWithRelative(duration, function () { open = true; }), source.subscribe(function (x) { open && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer))); }, source); }; /** * Skips elements from the observable source sequence until the specified start time, using the specified scheduler to run timers. * Errors produced by the source sequence are always forwarded to the result sequence, even if the error occurs before the start time. * * @examples * 1 - res = source.skipUntilWithTime(new Date(), [scheduler]); * 2 - res = source.skipUntilWithTime(5000, [scheduler]); * @param {Date|Number} startTime Time to start taking elements from the source sequence. If this value is less than or equal to Date(), no elements will be skipped. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements skipped until the specified start time. */ observableProto.skipUntilWithTime = function (startTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = startTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { var open = false; return new CompositeDisposable( scheduler[schedulerMethod](startTime, function () { open = true; }), source.subscribe( function (x) { open && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer))); }, source); }; /** * Takes elements for the specified duration until the specified end time, using the specified scheduler to run timers. * @param {Number | Date} endTime Time to stop taking elements from the source sequence. If this value is less than or equal to new Date(), the result stream will complete immediately. * @param {Scheduler} [scheduler] Scheduler to run the timer on. * @returns {Observable} An observable sequence with the elements taken until the specified end time. */ observableProto.takeUntilWithTime = function (endTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = endTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { return new CompositeDisposable( scheduler[schedulerMethod](endTime, observer.onCompleted.bind(observer)), source.subscribe(observer)); }, source); }; /** * Returns an Observable that emits only the first item emitted by the source Observable during sequential time windows of a specified duration. * @param {Number} windowDuration time to wait before emitting another item after emitting the last item * @param {Scheduler} [scheduler] the Scheduler to use internally to manage the timers that handle timeout for each item. If not provided, defaults to Scheduler.timeout. * @returns {Observable} An Observable that performs the throttle operation. */ observableProto.throttleFirst = function (windowDuration, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var duration = +windowDuration || 0; if (duration <= 0) { throw new RangeError('windowDuration cannot be less or equal zero.'); } var source = this; return new AnonymousObservable(function (observer) { var lastOnNext = 0; return source.subscribe( function (x) { var now = scheduler.now(); if (lastOnNext === 0 || now - lastOnNext >= duration) { lastOnNext = now; observer.onNext(x); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer) ); }, source); }; /* * Performs a exclusive waiting for the first to finish before subscribing to another observable. * Observables that come in between subscriptions will be dropped on the floor. * @returns {Observable} A exclusive observable with only the results that happen when subscribed. */ observableProto.exclusive = function () { var sources = this; return new AnonymousObservable(function (observer) { var hasCurrent = false, isStopped = false, m = new SingleAssignmentDisposable(), g = new CompositeDisposable(); g.add(m); m.setDisposable(sources.subscribe( function (innerSource) { if (!hasCurrent) { hasCurrent = true; isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); var innerSubscription = new SingleAssignmentDisposable(); g.add(innerSubscription); innerSubscription.setDisposable(innerSource.subscribe( observer.onNext.bind(observer), observer.onError.bind(observer), function () { g.remove(innerSubscription); hasCurrent = false; if (isStopped && g.length === 1) { observer.onCompleted(); } })); } }, observer.onError.bind(observer), function () { isStopped = true; if (!hasCurrent && g.length === 1) { observer.onCompleted(); } })); return g; }, this); }; /* * Performs a exclusive map waiting for the first to finish before subscribing to another observable. * Observables that come in between subscriptions will be dropped on the floor. * @param {Function} selector Selector to invoke for every item in the current subscription. * @param {Any} [thisArg] An optional context to invoke with the selector parameter. * @returns {Observable} An exclusive observable with only the results that happen when subscribed. */ observableProto.exclusiveMap = function (selector, thisArg) { var sources = this; return new AnonymousObservable(function (observer) { var index = 0, hasCurrent = false, isStopped = true, m = new SingleAssignmentDisposable(), g = new CompositeDisposable(); g.add(m); m.setDisposable(sources.subscribe( function (innerSource) { if (!hasCurrent) { hasCurrent = true; innerSubscription = new SingleAssignmentDisposable(); g.add(innerSubscription); isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); innerSubscription.setDisposable(innerSource.subscribe( function (x) { var result; try { result = selector.call(thisArg, x, index++, innerSource); } catch (e) { observer.onError(e); return; } observer.onNext(result); }, observer.onError.bind(observer), function () { g.remove(innerSubscription); hasCurrent = false; if (isStopped && g.length === 1) { observer.onCompleted(); } })); } }, observer.onError.bind(observer), function () { isStopped = true; if (g.length === 1 && !hasCurrent) { observer.onCompleted(); } })); return g; }, this); }; /** * Executes a transducer to transform the observable sequence * @param {Transducer} transducer A transducer to execute * @returns {Observable} An Observable sequence containing the results from the transducer. */ observableProto.transduce = function(transducer) { var source = this; function transformForObserver(observer) { return { init: function() { return observer; }, step: function(obs, input) { return obs.onNext(input); }, result: function(obs) { return obs.onCompleted(); } }; } return new AnonymousObservable(function(observer) { var xform = transducer(transformForObserver(observer)); return source.subscribe( function(v) { try { xform.step(observer, v); } catch (e) { observer.onError(e); } }, observer.onError.bind(observer), function() { xform.result(observer); } ); }, source); }; /** Provides a set of extension methods for virtual time scheduling. */ Rx.VirtualTimeScheduler = (function (__super__) { function notImplemented() { throw new Error('Not implemented'); } function localNow() { return this.toDateTimeOffset(this.clock); } function scheduleNow(state, action) { return this.scheduleAbsoluteWithState(state, this.clock, action); } function scheduleRelative(state, dueTime, action) { return this.scheduleRelativeWithState(state, this.toRelative(dueTime), action); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleRelativeWithState(state, this.toRelative(dueTime - this.now()), action); } function invokeAction(scheduler, action) { action(); return disposableEmpty; } inherits(VirtualTimeScheduler, __super__); /** * Creates a new virtual time scheduler with the specified initial clock value and absolute time comparer. * * @constructor * @param {Number} initialClock Initial value for the clock. * @param {Function} comparer Comparer to determine causality of events based on absolute time. */ function VirtualTimeScheduler(initialClock, comparer) { this.clock = initialClock; this.comparer = comparer; this.isEnabled = false; this.queue = new PriorityQueue(1024); __super__.call(this, localNow, scheduleNow, scheduleRelative, scheduleAbsolute); } var VirtualTimeSchedulerPrototype = VirtualTimeScheduler.prototype; /** * Adds a relative time value to an absolute time value. * @param {Number} absolute Absolute virtual time value. * @param {Number} relative Relative virtual time value to add. * @return {Number} Resulting absolute virtual time sum value. */ VirtualTimeSchedulerPrototype.add = notImplemented; /** * Converts an absolute time to a number * @param {Any} The absolute time. * @returns {Number} The absolute time in ms */ VirtualTimeSchedulerPrototype.toDateTimeOffset = notImplemented; /** * Converts the TimeSpan value to a relative virtual time value. * @param {Number} timeSpan TimeSpan value to convert. * @return {Number} Corresponding relative virtual time value. */ VirtualTimeSchedulerPrototype.toRelative = notImplemented; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be emulated using recursive scheduling. * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ VirtualTimeSchedulerPrototype.schedulePeriodicWithState = function (state, period, action) { var s = new SchedulePeriodicRecursive(this, state, period, action); return s.start(); }; /** * Schedules an action to be executed after dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Number} dueTime Relative time after which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleRelativeWithState = function (state, dueTime, action) { var runAt = this.add(this.clock, dueTime); return this.scheduleAbsoluteWithState(state, runAt, action); }; /** * Schedules an action to be executed at dueTime. * @param {Number} dueTime Relative time after which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleRelative = function (dueTime, action) { return this.scheduleRelativeWithState(action, dueTime, invokeAction); }; /** * Starts the virtual time scheduler. */ VirtualTimeSchedulerPrototype.start = function () { if (!this.isEnabled) { this.isEnabled = true; do { var next = this.getNext(); if (next !== null) { this.comparer(next.dueTime, this.clock) > 0 && (this.clock = next.dueTime); next.invoke(); } else { this.isEnabled = false; } } while (this.isEnabled); } }; /** * Stops the virtual time scheduler. */ VirtualTimeSchedulerPrototype.stop = function () { this.isEnabled = false; }; /** * Advances the scheduler's clock to the specified time, running all work till that point. * @param {Number} time Absolute time to advance the scheduler's clock to. */ VirtualTimeSchedulerPrototype.advanceTo = function (time) { var dueToClock = this.comparer(this.clock, time); if (this.comparer(this.clock, time) > 0) { throw new Error(argumentOutOfRange); } if (dueToClock === 0) { return; } if (!this.isEnabled) { this.isEnabled = true; do { var next = this.getNext(); if (next !== null && this.comparer(next.dueTime, time) <= 0) { this.comparer(next.dueTime, this.clock) > 0 && (this.clock = next.dueTime); next.invoke(); } else { this.isEnabled = false; } } while (this.isEnabled); this.clock = time; } }; /** * Advances the scheduler's clock by the specified relative time, running all work scheduled for that timespan. * @param {Number} time Relative time to advance the scheduler's clock by. */ VirtualTimeSchedulerPrototype.advanceBy = function (time) { var dt = this.add(this.clock, time), dueToClock = this.comparer(this.clock, dt); if (dueToClock > 0) { throw new Error(argumentOutOfRange); } if (dueToClock === 0) { return; } this.advanceTo(dt); }; /** * Advances the scheduler's clock by the specified relative time. * @param {Number} time Relative time to advance the scheduler's clock by. */ VirtualTimeSchedulerPrototype.sleep = function (time) { var dt = this.add(this.clock, time); if (this.comparer(this.clock, dt) >= 0) { throw new Error(argumentOutOfRange); } this.clock = dt; }; /** * Gets the next scheduled item to be executed. * @returns {ScheduledItem} The next scheduled item. */ VirtualTimeSchedulerPrototype.getNext = function () { while (this.queue.length > 0) { var next = this.queue.peek(); if (next.isCancelled()) { this.queue.dequeue(); } else { return next; } } return null; }; /** * Schedules an action to be executed at dueTime. * @param {Scheduler} scheduler Scheduler to execute the action on. * @param {Number} dueTime Absolute time at which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleAbsolute = function (dueTime, action) { return this.scheduleAbsoluteWithState(action, dueTime, invokeAction); }; /** * Schedules an action to be executed at dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Number} dueTime Absolute time at which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleAbsoluteWithState = function (state, dueTime, action) { var self = this; function run(scheduler, state1) { self.queue.remove(si); return action(scheduler, state1); } var si = new ScheduledItem(this, state, run, dueTime, this.comparer); this.queue.enqueue(si); return si.disposable; }; return VirtualTimeScheduler; }(Scheduler)); /** Provides a virtual time scheduler that uses Date for absolute time and number for relative time. */ Rx.HistoricalScheduler = (function (__super__) { inherits(HistoricalScheduler, __super__); /** * Creates a new historical scheduler with the specified initial clock value. * @constructor * @param {Number} initialClock Initial value for the clock. * @param {Function} comparer Comparer to determine causality of events based on absolute time. */ function HistoricalScheduler(initialClock, comparer) { var clock = initialClock == null ? 0 : initialClock; var cmp = comparer || defaultSubComparer; __super__.call(this, clock, cmp); } var HistoricalSchedulerProto = HistoricalScheduler.prototype; /** * Adds a relative time value to an absolute time value. * @param {Number} absolute Absolute virtual time value. * @param {Number} relative Relative virtual time value to add. * @return {Number} Resulting absolute virtual time sum value. */ HistoricalSchedulerProto.add = function (absolute, relative) { return absolute + relative; }; HistoricalSchedulerProto.toDateTimeOffset = function (absolute) { return new Date(absolute).getTime(); }; /** * Converts the TimeSpan value to a relative virtual time value. * @memberOf HistoricalScheduler * @param {Number} timeSpan TimeSpan value to convert. * @return {Number} Corresponding relative virtual time value. */ HistoricalSchedulerProto.toRelative = function (timeSpan) { return timeSpan; }; return HistoricalScheduler; }(Rx.VirtualTimeScheduler)); var AnonymousObservable = Rx.AnonymousObservable = (function (__super__) { inherits(AnonymousObservable, __super__); // Fix subscriber to check for undefined or function returned to decorate as Disposable function fixSubscriber(subscriber) { if (subscriber && typeof subscriber.dispose === 'function') { return subscriber; } return typeof subscriber === 'function' ? disposableCreate(subscriber) : disposableEmpty; } function AnonymousObservable(subscribe, parent) { this.source = parent; if (!(this instanceof AnonymousObservable)) { return new AnonymousObservable(subscribe); } function s(observer) { var setDisposable = function () { try { autoDetachObserver.setDisposable(fixSubscriber(subscribe(autoDetachObserver))); } catch (e) { if (!autoDetachObserver.fail(e)) { throw e; } } }; var autoDetachObserver = new AutoDetachObserver(observer); if (currentThreadScheduler.scheduleRequired()) { currentThreadScheduler.schedule(setDisposable); } else { setDisposable(); } return autoDetachObserver; } __super__.call(this, s); } return AnonymousObservable; }(Observable)); var AutoDetachObserver = (function (__super__) { inherits(AutoDetachObserver, __super__); function AutoDetachObserver(observer) { __super__.call(this); this.observer = observer; this.m = new SingleAssignmentDisposable(); } var AutoDetachObserverPrototype = AutoDetachObserver.prototype; AutoDetachObserverPrototype.next = function (value) { var noError = false; try { this.observer.onNext(value); noError = true; } catch (e) { throw e; } finally { !noError && this.dispose(); } }; AutoDetachObserverPrototype.error = function (err) { try { this.observer.onError(err); } catch (e) { throw e; } finally { this.dispose(); } }; AutoDetachObserverPrototype.completed = function () { try { this.observer.onCompleted(); } catch (e) { throw e; } finally { this.dispose(); } }; AutoDetachObserverPrototype.setDisposable = function (value) { this.m.setDisposable(value); }; AutoDetachObserverPrototype.getDisposable = function () { return this.m.getDisposable(); }; AutoDetachObserverPrototype.dispose = function () { __super__.prototype.dispose.call(this); this.m.dispose(); }; return AutoDetachObserver; }(AbstractObserver)); var GroupedObservable = (function (__super__) { inherits(GroupedObservable, __super__); function subscribe(observer) { return this.underlyingObservable.subscribe(observer); } function GroupedObservable(key, underlyingObservable, mergedDisposable) { __super__.call(this, subscribe); this.key = key; this.underlyingObservable = !mergedDisposable ? underlyingObservable : new AnonymousObservable(function (observer) { return new CompositeDisposable(mergedDisposable.getDisposable(), underlyingObservable.subscribe(observer)); }); } return GroupedObservable; }(Observable)); /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed observers. */ var Subject = Rx.Subject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); return new InnerSubscription(this, observer); } if (this.exception) { observer.onError(this.exception); return disposableEmpty; } observer.onCompleted(); return disposableEmpty; } inherits(Subject, _super); /** * Creates a subject. * @constructor */ function Subject() { _super.call(this, subscribe); this.isDisposed = false, this.isStopped = false, this.observers = []; } addProperties(Subject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; for (var i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (exception) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = exception; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(exception); } this.observers = []; } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); for (var i = 0, len = os.length; i < len; i++) { os[i].onNext(value); } } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; } }); /** * Creates a subject from the specified observer and observable. * @param {Observer} observer The observer used to send messages to the subject. * @param {Observable} observable The observable used to subscribe to messages sent from the subject. * @returns {Subject} Subject implemented using the given observer and observable. */ Subject.create = function (observer, observable) { return new AnonymousSubject(observer, observable); }; return Subject; }(Observable)); /** * Represents the result of an asynchronous operation. * The last value before the OnCompleted notification, or the error received through OnError, is sent to all subscribed observers. */ var AsyncSubject = Rx.AsyncSubject = (function (__super__) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); return new InnerSubscription(this, observer); } var ex = this.exception, hv = this.hasValue, v = this.value; if (ex) { observer.onError(ex); } else if (hv) { observer.onNext(v); observer.onCompleted(); } else { observer.onCompleted(); } return disposableEmpty; } inherits(AsyncSubject, __super__); /** * Creates a subject that can only receive one value and that value is cached for all future observations. * @constructor */ function AsyncSubject() { __super__.call(this, subscribe); this.isDisposed = false; this.isStopped = false; this.value = null; this.hasValue = false; this.observers = []; this.exception = null; } addProperties(AsyncSubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { checkDisposed.call(this); return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence, also causing the last received value to be sent out (if any). */ onCompleted: function () { var o, i, len; checkDisposed.call(this); if (!this.isStopped) { this.isStopped = true; var os = this.observers.slice(0), v = this.value, hv = this.hasValue; if (hv) { for (i = 0, len = os.length; i < len; i++) { o = os[i]; o.onNext(v); o.onCompleted(); } } else { for (i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } } this.observers = []; } }, /** * Notifies all subscribed observers about the error. * @param {Mixed} error The Error to send to all observers. */ onError: function (error) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = error; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(error); } this.observers = []; } }, /** * Sends a value to the subject. The last value received before successful termination will be sent to all subscribed and future observers. * @param {Mixed} value The value to store in the subject. */ onNext: function (value) { checkDisposed.call(this); if (this.isStopped) { return; } this.value = value; this.hasValue = true; }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; this.exception = null; this.value = null; } }); return AsyncSubject; }(Observable)); var AnonymousSubject = Rx.AnonymousSubject = (function (__super__) { inherits(AnonymousSubject, __super__); function AnonymousSubject(observer, observable) { this.observer = observer; this.observable = observable; __super__.call(this, this.observable.subscribe.bind(this.observable)); } addProperties(AnonymousSubject.prototype, Observer, { onCompleted: function () { this.observer.onCompleted(); }, onError: function (exception) { this.observer.onError(exception); }, onNext: function (value) { this.observer.onNext(value); } }); return AnonymousSubject; }(Observable)); if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) { root.Rx = Rx; define(function() { return Rx; }); } else if (freeExports && freeModule) { // in Node.js or RingoJS if (moduleExports) { (freeModule.exports = Rx).Rx = Rx; } else { freeExports.Rx = Rx; } } else { // in a browser or Rhino root.Rx = Rx; } // All code before this point will be filtered from stack traces. var rEndingLine = captureLine(); }.call(this));
src/views/components/FormField.js
physiii/home-gateway
import React from 'react'; import PropTypes from 'prop-types'; import {isEmpty} from '../../utilities.js'; import TextField from './TextField.js'; import SwitchField from './SwitchField.js'; import SelectField from './SelectField.js'; import TimeField from './TimeField.js'; import PercentageField from './PercentageField.js'; import ListField from './ListField.js'; export const FormField = (props) => { const fieldProps = { name: props.property, label: props.label || props.definition.label || props.property, value: props.value, disabled: props.disabled || props.definition.disabled, onChange: props.onChange }; switch (props.definition && props.definition.type) { case 'string': case 'integer': case 'number': case 'long-string': // TODO: Set text input type to number for integer/number fields. return ( <TextField {...fieldProps} type={props.definition.type === 'long-string' ? 'textarea' : null} mask={isEmpty(props.value) && props.definition.validation.is_required ? props.originalValue : ''} error={props.error} onBlur={props.onChange} spellCheck="false" /> ); case 'boolean': return <SwitchField {...fieldProps} isOn={props.value} />; case 'one-of': return ( <SelectField {...fieldProps} options={props.definition.value_options.map((option) => ({ value: option.value, label: option.label || getUnitLabeledValue(option.value, props.definition.unit_label) }))} /> ); case 'time-of-day': return <TimeField {...fieldProps} />; case 'percentage': return <PercentageField {...fieldProps} />; case 'list-of': return ( <ListField {...fieldProps} itemFields={props.definition.item_properties.toJS()} mainProperty={props.definition.main_property} secondaryProperty={props.definition.secondary_property} /> ); default: return null; } }; const getUnitLabeledValue = (value, label) => { return value.toString && value.toString() + (label ? ' ' + label : ''); }; FormField.supportsFieldType = (type) => FormField.supportedFieldTypes.includes(type); FormField.propTypes = { property: PropTypes.string.isRequired, definition: PropTypes.object.isRequired, label: PropTypes.string, value: PropTypes.any, originalValue: PropTypes.any, disabled: PropTypes.bool, error: PropTypes.string, onChange: PropTypes.func }; FormField.supportedFieldTypes = [ 'string', 'integer', 'number', 'boolean', 'one-of', 'list-of' ]; export default FormField;
packages/demos/demo/src/components/Notification/index.js
garth/cerebral
import React from 'react' import { connect } from '@cerebral/react' import { signal, state } from 'cerebral/tags' import translations from '../../common/compute/translations' export default connect( { dismiss: signal`app.dismissNotificationClicked`, error: state`app.$error`, t: translations, }, function Notification({ dismiss, error, t }) { if (error) { return ( <div className="notification is-warning"> <button className="delete" onClick={() => dismiss()} /> {error} </div> ) } else { return null } } )
Source/bidbuy/public/dashboard/assets/plugins/jquery-validation/lib/jquery-1.9.0.js
beannguyen/bidbuyvn
/*! * jQuery JavaScript Library v1.9.0 * http://jquery.com/ * * Includes Sizzle.js * http://sizzlejs.com/ * * Copyright 2005, 2012 jQuery Foundation, Inc. and other contributors * Released under the MIT license * http://jquery.org/license * * Date: 2013-1-14 */ (function( window, undefined ) { "use strict"; var // A central reference to the root jQuery(document) rootjQuery, // The deferred used on DOM ready readyList, // Use the correct document accordingly with window argument (sandbox) document = window.document, location = window.location, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // [[Class]] -> type pairs class2type = {}, // List of deleted data cache ids, so we can reuse them core_deletedIds = [], core_version = "1.9.0", // Save a reference to some core methods core_concat = core_deletedIds.concat, core_push = core_deletedIds.push, core_slice = core_deletedIds.slice, core_indexOf = core_deletedIds.indexOf, core_toString = class2type.toString, core_hasOwn = class2type.hasOwnProperty, core_trim = core_version.trim, // Define a local copy of jQuery jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context, rootjQuery ); }, // Used for matching numbers core_pnum = /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/.source, // Used for splitting on whitespace core_rnotwhite = /\S+/g, // Make sure we trim BOM and NBSP (here's looking at you, Safari 5.0 and IE) rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, // A simple way to check for HTML strings // Prioritize #id over <tag> to avoid XSS via location.hash (#9521) // Strict HTML recognition (#11290: must start with <) rquickExpr = /^(?:(<[\w\W]+>)[^>]*|#([\w-]*))$/, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>|)$/, // JSON RegExp rvalidchars = /^[\],:{}\s]*$/, rvalidbraces = /(?:^|:|,)(?:\s*\[)+/g, rvalidescape = /\\(?:["\\\/bfnrt]|u[\da-fA-F]{4})/g, rvalidtokens = /"[^"\\\r\n]*"|true|false|null|-?(?:\d+\.|)\d+(?:[eE][+-]?\d+|)/g, // Matches dashed string for camelizing rmsPrefix = /^-ms-/, rdashAlpha = /-([\da-z])/gi, // Used by jQuery.camelCase as callback to replace() fcamelCase = function( all, letter ) { return letter.toUpperCase(); }, // The ready event handler and self cleanup method DOMContentLoaded = function() { if ( document.addEventListener ) { document.removeEventListener( "DOMContentLoaded", DOMContentLoaded, false ); jQuery.ready(); } else if ( document.readyState === "complete" ) { // we're here because readyState === "complete" in oldIE // which is good enough for us to call the dom ready! document.detachEvent( "onreadystatechange", DOMContentLoaded ); jQuery.ready(); } }; jQuery.fn = jQuery.prototype = { // The current version of jQuery being used jquery: core_version, constructor: jQuery, init: function( selector, context, rootjQuery ) { var match, elem; // HANDLE: $(""), $(null), $(undefined), $(false) if ( !selector ) { return this; } // Handle HTML strings if ( typeof selector === "string" ) { if ( selector.charAt(0) === "<" && selector.charAt( selector.length - 1 ) === ">" && selector.length >= 3 ) { // Assume that strings that start and end with <> are HTML and skip the regex check match = [ null, selector, null ]; } else { match = rquickExpr.exec( selector ); } // Match html or make sure no context is specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { context = context instanceof jQuery ? context[0] : context; // scripts is true for back-compat jQuery.merge( this, jQuery.parseHTML( match[1], context && context.nodeType ? context.ownerDocument || context : document, true ) ); // HANDLE: $(html, props) if ( rsingleTag.test( match[1] ) && jQuery.isPlainObject( context ) ) { for ( match in context ) { // Properties of context are called as methods if possible if ( jQuery.isFunction( this[ match ] ) ) { this[ match ]( context[ match ] ); // ...and otherwise set as attributes } else { this.attr( match, context[ match ] ); } } } return this; // HANDLE: $(#id) } else { elem = document.getElementById( match[2] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return ( context || rootjQuery ).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return this.constructor( context ).find( selector ); } // HANDLE: $(DOMElement) } else if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if ( selector.selector !== undefined ) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The default length of a jQuery object is 0 length: 0, // The number of elements contained in the matched element set size: function() { return this.length; }, toArray: function() { return core_slice.call( this ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this[ this.length + num ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems ) { // Build a new jQuery matched element set var ret = jQuery.merge( this.constructor(), elems ); // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Add the callback jQuery.ready.promise().done( fn ); return this; }, slice: function() { return this.pushStack( core_slice.apply( this, arguments ) ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, eq: function( i ) { var len = this.length, j = +i + ( i < 0 ? len : 0 ); return this.pushStack( j >= 0 && j < len ? [ this[j] ] : [] ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || this.constructor(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: core_push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { var options, name, src, copy, copyIsArray, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ noConflict: function( deep ) { if ( window.$ === jQuery ) { window.$ = _$; } if ( deep && window.jQuery === jQuery ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // A counter to track how many items to wait for before // the ready event fires. See #6781 readyWait: 1, // Hold (or release) the ready event holdReady: function( hold ) { if ( hold ) { jQuery.readyWait++; } else { jQuery.ready( true ); } }, // Handle when the DOM is ready ready: function( wait ) { // Abort if there are pending holds or we're already ready if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { return; } // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready ); } // Remember that the DOM is ready jQuery.isReady = true; // If a normal DOM Ready event fired, decrement, and wait if need be if ( wait !== true && --jQuery.readyWait > 0 ) { return; } // If there are functions bound, to execute readyList.resolveWith( document, [ jQuery ] ); // Trigger any bound ready events if ( jQuery.fn.trigger ) { jQuery( document ).trigger("ready").off("ready"); } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return jQuery.type(obj) === "function"; }, isArray: Array.isArray || function( obj ) { return jQuery.type(obj) === "array"; }, isWindow: function( obj ) { return obj != null && obj == obj.window; }, isNumeric: function( obj ) { return !isNaN( parseFloat(obj) ) && isFinite( obj ); }, type: function( obj ) { if ( obj == null ) { return String( obj ); } return typeof obj === "object" || typeof obj === "function" ? class2type[ core_toString.call(obj) ] || "object" : typeof obj; }, isPlainObject: function( obj ) { // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || jQuery.type(obj) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { return false; } try { // Not own constructor property must be Object if ( obj.constructor && !core_hasOwn.call(obj, "constructor") && !core_hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } } catch ( e ) { // IE8,9 Will throw exceptions on certain host objects #9897 return false; } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. var key; for ( key in obj ) {} return key === undefined || core_hasOwn.call( obj, key ); }, isEmptyObject: function( obj ) { var name; for ( name in obj ) { return false; } return true; }, error: function( msg ) { throw new Error( msg ); }, // data: string of html // context (optional): If specified, the fragment will be created in this context, defaults to document // keepScripts (optional): If true, will include scripts passed in the html string parseHTML: function( data, context, keepScripts ) { if ( !data || typeof data !== "string" ) { return null; } if ( typeof context === "boolean" ) { keepScripts = context; context = false; } context = context || document; var parsed = rsingleTag.exec( data ), scripts = !keepScripts && []; // Single tag if ( parsed ) { return [ context.createElement( parsed[1] ) ]; } parsed = jQuery.buildFragment( [ data ], context, scripts ); if ( scripts ) { jQuery( scripts ).remove(); } return jQuery.merge( [], parsed.childNodes ); }, parseJSON: function( data ) { // Attempt to parse using the native JSON parser first if ( window.JSON && window.JSON.parse ) { return window.JSON.parse( data ); } if ( data === null ) { return data; } if ( typeof data === "string" ) { // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); if ( data ) { // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( rvalidchars.test( data.replace( rvalidescape, "@" ) .replace( rvalidtokens, "]" ) .replace( rvalidbraces, "")) ) { return ( new Function( "return " + data ) )(); } } } jQuery.error( "Invalid JSON: " + data ); }, // Cross-browser xml parsing parseXML: function( data ) { var xml, tmp; if ( !data || typeof data !== "string" ) { return null; } try { if ( window.DOMParser ) { // Standard tmp = new DOMParser(); xml = tmp.parseFromString( data , "text/xml" ); } else { // IE xml = new ActiveXObject( "Microsoft.XMLDOM" ); xml.async = "false"; xml.loadXML( data ); } } catch( e ) { xml = undefined; } if ( !xml || !xml.documentElement || xml.getElementsByTagName( "parsererror" ).length ) { jQuery.error( "Invalid XML: " + data ); } return xml; }, noop: function() {}, // Evaluates a script in a global context // Workarounds based on findings by Jim Driscoll // http://weblogs.java.net/blog/driscoll/archive/2009/09/08/eval-javascript-global-context globalEval: function( data ) { if ( data && jQuery.trim( data ) ) { // We use execScript on Internet Explorer // We use an anonymous function so that context is window // rather than jQuery in Firefox ( window.execScript || function( data ) { window[ "eval" ].call( window, data ); } )( data ); } }, // Convert dashed to camelCase; used by the css and data modules // Microsoft forgot to hump their vendor prefix (#9572) camelCase: function( string ) { return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); }, // args is for internal usage only each: function( obj, callback, args ) { var value, i = 0, length = obj.length, isArray = isArraylike( obj ); if ( args ) { if ( isArray ) { for ( ; i < length; i++ ) { value = callback.apply( obj[ i ], args ); if ( value === false ) { break; } } } else { for ( i in obj ) { value = callback.apply( obj[ i ], args ); if ( value === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isArray ) { for ( ; i < length; i++ ) { value = callback.call( obj[ i ], i, obj[ i ] ); if ( value === false ) { break; } } } else { for ( i in obj ) { value = callback.call( obj[ i ], i, obj[ i ] ); if ( value === false ) { break; } } } } return obj; }, // Use native String.trim function wherever possible trim: core_trim && !core_trim.call("\uFEFF\xA0") ? function( text ) { return text == null ? "" : core_trim.call( text ); } : // Otherwise use our own trimming functionality function( text ) { return text == null ? "" : ( text + "" ).replace( rtrim, "" ); }, // results is for internal usage only makeArray: function( arr, results ) { var ret = results || []; if ( arr != null ) { if ( isArraylike( Object(arr) ) ) { jQuery.merge( ret, typeof arr === "string" ? [ arr ] : arr ); } else { core_push.call( ret, arr ); } } return ret; }, inArray: function( elem, arr, i ) { var len; if ( arr ) { if ( core_indexOf ) { return core_indexOf.call( arr, elem, i ); } len = arr.length; i = i ? i < 0 ? Math.max( 0, len + i ) : i : 0; for ( ; i < len; i++ ) { // Skip accessing in sparse arrays if ( i in arr && arr[ i ] === elem ) { return i; } } } return -1; }, merge: function( first, second ) { var l = second.length, i = first.length, j = 0; if ( typeof l === "number" ) { for ( ; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var retVal, ret = [], i = 0, length = elems.length; inv = !!inv; // Go through the array, only saving the items // that pass the validator function for ( ; i < length; i++ ) { retVal = !!callback( elems[ i ], i ); if ( inv !== retVal ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var value, i = 0, length = elems.length, isArray = isArraylike( elems ), ret = []; // Go through the array, translating each of the items to their if ( isArray ) { for ( ; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } // Go through every key on the object, } else { for ( i in elems ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } } // Flatten any nested arrays return core_concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, // Bind a function to a context, optionally partially applying any // arguments. proxy: function( fn, context ) { var tmp, args, proxy; if ( typeof context === "string" ) { tmp = fn[ context ]; context = fn; fn = tmp; } // Quick check to determine if target is callable, in the spec // this throws a TypeError, but we will just return undefined. if ( !jQuery.isFunction( fn ) ) { return undefined; } // Simulated bind args = core_slice.call( arguments, 2 ); proxy = function() { return fn.apply( context || this, args.concat( core_slice.call( arguments ) ) ); }; // Set the guid of unique handler to the same of original handler, so it can be removed proxy.guid = fn.guid = fn.guid || jQuery.guid++; return proxy; }, // Multifunctional method to get and set values of a collection // The value/s can optionally be executed if it's a function access: function( elems, fn, key, value, chainable, emptyGet, raw ) { var i = 0, length = elems.length, bulk = key == null; // Sets many values if ( jQuery.type( key ) === "object" ) { chainable = true; for ( i in key ) { jQuery.access( elems, fn, i, key[i], true, emptyGet, raw ); } // Sets one value } else if ( value !== undefined ) { chainable = true; if ( !jQuery.isFunction( value ) ) { raw = true; } if ( bulk ) { // Bulk operations run against the entire set if ( raw ) { fn.call( elems, value ); fn = null; // ...except when executing function values } else { bulk = fn; fn = function( elem, key, value ) { return bulk.call( jQuery( elem ), value ); }; } } if ( fn ) { for ( ; i < length; i++ ) { fn( elems[i], key, raw ? value : value.call( elems[i], i, fn( elems[i], key ) ) ); } } } return chainable ? elems : // Gets bulk ? fn.call( elems ) : length ? fn( elems[0], key ) : emptyGet; }, now: function() { return ( new Date() ).getTime(); } }); jQuery.ready.promise = function( obj ) { if ( !readyList ) { readyList = jQuery.Deferred(); // Catch cases where $(document).ready() is called after the browser event has already occurred. // we once tried to use readyState "interactive" here, but it caused issues like the one // discovered by ChrisS here: http://bugs.jquery.com/ticket/12282#comment:15 if ( document.readyState === "complete" ) { // Handle it asynchronously to allow scripts the opportunity to delay ready setTimeout( jQuery.ready ); // Standards-based browsers support DOMContentLoaded } else if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", jQuery.ready, false ); // If IE event model is used } else { // Ensure firing before onload, maybe late but safe also for iframes document.attachEvent( "onreadystatechange", DOMContentLoaded ); // A fallback to window.onload, that will always work window.attachEvent( "onload", jQuery.ready ); // If IE and not a frame // continually check to see if the document is ready var top = false; try { top = window.frameElement == null && document.documentElement; } catch(e) {} if ( top && top.doScroll ) { (function doScrollCheck() { if ( !jQuery.isReady ) { try { // Use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ top.doScroll("left"); } catch(e) { return setTimeout( doScrollCheck, 50 ); } // and execute any waiting functions jQuery.ready(); } })(); } } } return readyList.promise( obj ); }; // Populate the class2type map jQuery.each("Boolean Number String Function Array Date RegExp Object Error".split(" "), function(i, name) { class2type[ "[object " + name + "]" ] = name.toLowerCase(); }); function isArraylike( obj ) { var length = obj.length, type = jQuery.type( obj ); if ( jQuery.isWindow( obj ) ) { return false; } if ( obj.nodeType === 1 && length ) { return true; } return type === "array" || type !== "function" && ( length === 0 || typeof length === "number" && length > 0 && ( length - 1 ) in obj ); } // All jQuery objects should point back to these rootjQuery = jQuery(document); // String to Object options format cache var optionsCache = {}; // Convert String-formatted options into Object-formatted ones and store in cache function createOptions( options ) { var object = optionsCache[ options ] = {}; jQuery.each( options.match( core_rnotwhite ) || [], function( _, flag ) { object[ flag ] = true; }); return object; } /* * Create a callback list using the following parameters: * * options: an optional list of space-separated options that will change how * the callback list behaves or a more traditional option object * * By default a callback list will act like an event callback list and can be * "fired" multiple times. * * Possible options: * * once: will ensure the callback list can only be fired once (like a Deferred) * * memory: will keep track of previous values and will call any callback added * after the list has been fired right away with the latest "memorized" * values (like a Deferred) * * unique: will ensure a callback can only be added once (no duplicate in the list) * * stopOnFalse: interrupt callings when a callback returns false * */ jQuery.Callbacks = function( options ) { // Convert options from String-formatted to Object-formatted if needed // (we check in cache first) options = typeof options === "string" ? ( optionsCache[ options ] || createOptions( options ) ) : jQuery.extend( {}, options ); var // Last fire value (for non-forgettable lists) memory, // Flag to know if list was already fired fired, // Flag to know if list is currently firing firing, // First callback to fire (used internally by add and fireWith) firingStart, // End of the loop when firing firingLength, // Index of currently firing callback (modified by remove if needed) firingIndex, // Actual callback list list = [], // Stack of fire calls for repeatable lists stack = !options.once && [], // Fire callbacks fire = function( data ) { memory = options.memory && data; fired = true; firingIndex = firingStart || 0; firingStart = 0; firingLength = list.length; firing = true; for ( ; list && firingIndex < firingLength; firingIndex++ ) { if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) { memory = false; // To prevent further calls using add break; } } firing = false; if ( list ) { if ( stack ) { if ( stack.length ) { fire( stack.shift() ); } } else if ( memory ) { list = []; } else { self.disable(); } } }, // Actual Callbacks object self = { // Add a callback or a collection of callbacks to the list add: function() { if ( list ) { // First, we save the current length var start = list.length; (function add( args ) { jQuery.each( args, function( _, arg ) { var type = jQuery.type( arg ); if ( type === "function" ) { if ( !options.unique || !self.has( arg ) ) { list.push( arg ); } } else if ( arg && arg.length && type !== "string" ) { // Inspect recursively add( arg ); } }); })( arguments ); // Do we need to add the callbacks to the // current firing batch? if ( firing ) { firingLength = list.length; // With memory, if we're not firing then // we should call right away } else if ( memory ) { firingStart = start; fire( memory ); } } return this; }, // Remove a callback from the list remove: function() { if ( list ) { jQuery.each( arguments, function( _, arg ) { var index; while( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { list.splice( index, 1 ); // Handle firing indexes if ( firing ) { if ( index <= firingLength ) { firingLength--; } if ( index <= firingIndex ) { firingIndex--; } } } }); } return this; }, // Control if a given callback is in the list has: function( fn ) { return jQuery.inArray( fn, list ) > -1; }, // Remove all callbacks from the list empty: function() { list = []; return this; }, // Have the list do nothing anymore disable: function() { list = stack = memory = undefined; return this; }, // Is it disabled? disabled: function() { return !list; }, // Lock the list in its current state lock: function() { stack = undefined; if ( !memory ) { self.disable(); } return this; }, // Is it locked? locked: function() { return !stack; }, // Call all callbacks with the given context and arguments fireWith: function( context, args ) { args = args || []; args = [ context, args.slice ? args.slice() : args ]; if ( list && ( !fired || stack ) ) { if ( firing ) { stack.push( args ); } else { fire( args ); } } return this; }, // Call all the callbacks with the given arguments fire: function() { self.fireWith( this, arguments ); return this; }, // To know if the callbacks have already been called at least once fired: function() { return !!fired; } }; return self; }; jQuery.extend({ Deferred: function( func ) { var tuples = [ // action, add listener, listener list, final state [ "resolve", "done", jQuery.Callbacks("once memory"), "resolved" ], [ "reject", "fail", jQuery.Callbacks("once memory"), "rejected" ], [ "notify", "progress", jQuery.Callbacks("memory") ] ], state = "pending", promise = { state: function() { return state; }, always: function() { deferred.done( arguments ).fail( arguments ); return this; }, then: function( /* fnDone, fnFail, fnProgress */ ) { var fns = arguments; return jQuery.Deferred(function( newDefer ) { jQuery.each( tuples, function( i, tuple ) { var action = tuple[ 0 ], fn = jQuery.isFunction( fns[ i ] ) && fns[ i ]; // deferred[ done | fail | progress ] for forwarding actions to newDefer deferred[ tuple[1] ](function() { var returned = fn && fn.apply( this, arguments ); if ( returned && jQuery.isFunction( returned.promise ) ) { returned.promise() .done( newDefer.resolve ) .fail( newDefer.reject ) .progress( newDefer.notify ); } else { newDefer[ action + "With" ]( this === promise ? newDefer.promise() : this, fn ? [ returned ] : arguments ); } }); }); fns = null; }).promise(); }, // Get a promise for this deferred // If obj is provided, the promise aspect is added to the object promise: function( obj ) { return obj != null ? jQuery.extend( obj, promise ) : promise; } }, deferred = {}; // Keep pipe for back-compat promise.pipe = promise.then; // Add list-specific methods jQuery.each( tuples, function( i, tuple ) { var list = tuple[ 2 ], stateString = tuple[ 3 ]; // promise[ done | fail | progress ] = list.add promise[ tuple[1] ] = list.add; // Handle state if ( stateString ) { list.add(function() { // state = [ resolved | rejected ] state = stateString; // [ reject_list | resolve_list ].disable; progress_list.lock }, tuples[ i ^ 1 ][ 2 ].disable, tuples[ 2 ][ 2 ].lock ); } // deferred[ resolve | reject | notify ] deferred[ tuple[0] ] = function() { deferred[ tuple[0] + "With" ]( this === deferred ? promise : this, arguments ); return this; }; deferred[ tuple[0] + "With" ] = list.fireWith; }); // Make the deferred a promise promise.promise( deferred ); // Call given func if any if ( func ) { func.call( deferred, deferred ); } // All done! return deferred; }, // Deferred helper when: function( subordinate /* , ..., subordinateN */ ) { var i = 0, resolveValues = core_slice.call( arguments ), length = resolveValues.length, // the count of uncompleted subordinates remaining = length !== 1 || ( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0, // the master Deferred. If resolveValues consist of only a single Deferred, just use that. deferred = remaining === 1 ? subordinate : jQuery.Deferred(), // Update function for both resolve and progress values updateFunc = function( i, contexts, values ) { return function( value ) { contexts[ i ] = this; values[ i ] = arguments.length > 1 ? core_slice.call( arguments ) : value; if( values === progressValues ) { deferred.notifyWith( contexts, values ); } else if ( !( --remaining ) ) { deferred.resolveWith( contexts, values ); } }; }, progressValues, progressContexts, resolveContexts; // add listeners to Deferred subordinates; treat others as resolved if ( length > 1 ) { progressValues = new Array( length ); progressContexts = new Array( length ); resolveContexts = new Array( length ); for ( ; i < length; i++ ) { if ( resolveValues[ i ] && jQuery.isFunction( resolveValues[ i ].promise ) ) { resolveValues[ i ].promise() .done( updateFunc( i, resolveContexts, resolveValues ) ) .fail( deferred.reject ) .progress( updateFunc( i, progressContexts, progressValues ) ); } else { --remaining; } } } // if we're not waiting on anything, resolve the master if ( !remaining ) { deferred.resolveWith( resolveContexts, resolveValues ); } return deferred.promise(); } }); jQuery.support = (function() { var support, all, a, select, opt, input, fragment, eventName, isSupported, i, div = document.createElement("div"); // Setup div.setAttribute( "className", "t" ); div.innerHTML = " <link/><table></table><a href='/a'>a</a><input type='checkbox'/>"; // Support tests won't run in some limited or non-browser environments all = div.getElementsByTagName("*"); a = div.getElementsByTagName("a")[ 0 ]; if ( !all || !a || !all.length ) { return {}; } // First batch of tests select = document.createElement("select"); opt = select.appendChild( document.createElement("option") ); input = div.getElementsByTagName("input")[ 0 ]; a.style.cssText = "top:1px;float:left;opacity:.5"; support = { // Test setAttribute on camelCase class. If it works, we need attrFixes when doing get/setAttribute (ie6/7) getSetAttribute: div.className !== "t", // IE strips leading whitespace when .innerHTML is used leadingWhitespace: div.firstChild.nodeType === 3, // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables tbody: !div.getElementsByTagName("tbody").length, // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE htmlSerialize: !!div.getElementsByTagName("link").length, // Get the style information from getAttribute // (IE uses .cssText instead) style: /top/.test( a.getAttribute("style") ), // Make sure that URLs aren't manipulated // (IE normalizes it by default) hrefNormalized: a.getAttribute("href") === "/a", // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 opacity: /^0.5/.test( a.style.opacity ), // Verify style float existence // (IE uses styleFloat instead of cssFloat) cssFloat: !!a.style.cssFloat, // Check the default checkbox/radio value ("" on WebKit; "on" elsewhere) checkOn: !!input.value, // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) optSelected: opt.selected, // Tests for enctype support on a form (#6743) enctype: !!document.createElement("form").enctype, // Makes sure cloning an html5 element does not cause problems // Where outerHTML is undefined, this still works html5Clone: document.createElement("nav").cloneNode( true ).outerHTML !== "<:nav></:nav>", // jQuery.support.boxModel DEPRECATED in 1.8 since we don't support Quirks Mode boxModel: document.compatMode === "CSS1Compat", // Will be defined later deleteExpando: true, noCloneEvent: true, inlineBlockNeedsLayout: false, shrinkWrapBlocks: false, reliableMarginRight: true, boxSizingReliable: true, pixelPosition: false }; // Make sure checked status is properly cloned input.checked = true; support.noCloneChecked = input.cloneNode( true ).checked; // Make sure that the options inside disabled selects aren't marked as disabled // (WebKit marks them as disabled) select.disabled = true; support.optDisabled = !opt.disabled; // Support: IE<9 try { delete div.test; } catch( e ) { support.deleteExpando = false; } // Check if we can trust getAttribute("value") input = document.createElement("input"); input.setAttribute( "value", "" ); support.input = input.getAttribute( "value" ) === ""; // Check if an input maintains its value after becoming a radio input.value = "t"; input.setAttribute( "type", "radio" ); support.radioValue = input.value === "t"; // #11217 - WebKit loses check when the name is after the checked attribute input.setAttribute( "checked", "t" ); input.setAttribute( "name", "t" ); fragment = document.createDocumentFragment(); fragment.appendChild( input ); // Check if a disconnected checkbox will retain its checked // value of true after appended to the DOM (IE6/7) support.appendChecked = input.checked; // WebKit doesn't clone checked state correctly in fragments support.checkClone = fragment.cloneNode( true ).cloneNode( true ).lastChild.checked; // Support: IE<9 // Opera does not clone events (and typeof div.attachEvent === undefined). // IE9-10 clones events bound via attachEvent, but they don't trigger with .click() if ( div.attachEvent ) { div.attachEvent( "onclick", function() { support.noCloneEvent = false; }); div.cloneNode( true ).click(); } // Support: IE<9 (lack submit/change bubble), Firefox 17+ (lack focusin event) // Beware of CSP restrictions (https://developer.mozilla.org/en/Security/CSP), test/csp.php for ( i in { submit: true, change: true, focusin: true }) { div.setAttribute( eventName = "on" + i, "t" ); support[ i + "Bubbles" ] = eventName in window || div.attributes[ eventName ].expando === false; } div.style.backgroundClip = "content-box"; div.cloneNode( true ).style.backgroundClip = ""; support.clearCloneStyle = div.style.backgroundClip === "content-box"; // Run tests that need a body at doc ready jQuery(function() { var container, marginDiv, tds, divReset = "padding:0;margin:0;border:0;display:block;box-sizing:content-box;-moz-box-sizing:content-box;-webkit-box-sizing:content-box;", body = document.getElementsByTagName("body")[0]; if ( !body ) { // Return for frameset docs that don't have a body return; } container = document.createElement("div"); container.style.cssText = "border:0;width:0;height:0;position:absolute;top:0;left:-9999px;margin-top:1px"; body.appendChild( container ).appendChild( div ); // Support: IE8 // Check if table cells still have offsetWidth/Height when they are set // to display:none and there are still other visible table cells in a // table row; if so, offsetWidth/Height are not reliable for use when // determining if an element has been hidden directly using // display:none (it is still safe to use offsets if a parent element is // hidden; don safety goggles and see bug #4512 for more information). div.innerHTML = "<table><tr><td></td><td>t</td></tr></table>"; tds = div.getElementsByTagName("td"); tds[ 0 ].style.cssText = "padding:0;margin:0;border:0;display:none"; isSupported = ( tds[ 0 ].offsetHeight === 0 ); tds[ 0 ].style.display = ""; tds[ 1 ].style.display = "none"; // Support: IE8 // Check if empty table cells still have offsetWidth/Height support.reliableHiddenOffsets = isSupported && ( tds[ 0 ].offsetHeight === 0 ); // Check box-sizing and margin behavior div.innerHTML = ""; div.style.cssText = "box-sizing:border-box;-moz-box-sizing:border-box;-webkit-box-sizing:border-box;padding:1px;border:1px;display:block;width:4px;margin-top:1%;position:absolute;top:1%;"; support.boxSizing = ( div.offsetWidth === 4 ); support.doesNotIncludeMarginInBodyOffset = ( body.offsetTop !== 1 ); // Use window.getComputedStyle because jsdom on node.js will break without it. if ( window.getComputedStyle ) { support.pixelPosition = ( window.getComputedStyle( div, null ) || {} ).top !== "1%"; support.boxSizingReliable = ( window.getComputedStyle( div, null ) || { width: "4px" } ).width === "4px"; // Check if div with explicit width and no margin-right incorrectly // gets computed margin-right based on width of container. (#3333) // Fails in WebKit before Feb 2011 nightlies // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right marginDiv = div.appendChild( document.createElement("div") ); marginDiv.style.cssText = div.style.cssText = divReset; marginDiv.style.marginRight = marginDiv.style.width = "0"; div.style.width = "1px"; support.reliableMarginRight = !parseFloat( ( window.getComputedStyle( marginDiv, null ) || {} ).marginRight ); } if ( typeof div.style.zoom !== "undefined" ) { // Support: IE<8 // Check if natively block-level elements act like inline-block // elements when setting their display to 'inline' and giving // them layout div.innerHTML = ""; div.style.cssText = divReset + "width:1px;padding:1px;display:inline;zoom:1"; support.inlineBlockNeedsLayout = ( div.offsetWidth === 3 ); // Support: IE6 // Check if elements with layout shrink-wrap their children div.style.display = "block"; div.innerHTML = "<div></div>"; div.firstChild.style.width = "5px"; support.shrinkWrapBlocks = ( div.offsetWidth !== 3 ); // Prevent IE 6 from affecting layout for positioned elements #11048 // Prevent IE from shrinking the body in IE 7 mode #12869 body.style.zoom = 1; } body.removeChild( container ); // Null elements to avoid leaks in IE container = div = tds = marginDiv = null; }); // Null elements to avoid leaks in IE all = select = fragment = opt = a = input = null; return support; })(); var rbrace = /(?:\{[\s\S]*\}|\[[\s\S]*\])$/, rmultiDash = /([A-Z])/g; function internalData( elem, name, data, pvt /* Internal Use Only */ ){ if ( !jQuery.acceptData( elem ) ) { return; } var thisCache, ret, internalKey = jQuery.expando, getByName = typeof name === "string", // We have to handle DOM nodes and JS objects differently because IE6-7 // can't GC object references properly across the DOM-JS boundary isNode = elem.nodeType, // Only DOM nodes need the global jQuery cache; JS object data is // attached directly to the object so GC can occur automatically cache = isNode ? jQuery.cache : elem, // Only defining an ID for JS objects if its cache already exists allows // the code to shortcut on the same path as a DOM node with no cache id = isNode ? elem[ internalKey ] : elem[ internalKey ] && internalKey; // Avoid doing any more work than we need to when trying to get data on an // object that has no data at all if ( (!id || !cache[id] || (!pvt && !cache[id].data)) && getByName && data === undefined ) { return; } if ( !id ) { // Only DOM nodes need a new unique ID for each element since their data // ends up in the global cache if ( isNode ) { elem[ internalKey ] = id = core_deletedIds.pop() || jQuery.guid++; } else { id = internalKey; } } if ( !cache[ id ] ) { cache[ id ] = {}; // Avoids exposing jQuery metadata on plain JS objects when the object // is serialized using JSON.stringify if ( !isNode ) { cache[ id ].toJSON = jQuery.noop; } } // An object can be passed to jQuery.data instead of a key/value pair; this gets // shallow copied over onto the existing cache if ( typeof name === "object" || typeof name === "function" ) { if ( pvt ) { cache[ id ] = jQuery.extend( cache[ id ], name ); } else { cache[ id ].data = jQuery.extend( cache[ id ].data, name ); } } thisCache = cache[ id ]; // jQuery data() is stored in a separate object inside the object's internal data // cache in order to avoid key collisions between internal data and user-defined // data. if ( !pvt ) { if ( !thisCache.data ) { thisCache.data = {}; } thisCache = thisCache.data; } if ( data !== undefined ) { thisCache[ jQuery.camelCase( name ) ] = data; } // Check for both converted-to-camel and non-converted data property names // If a data property was specified if ( getByName ) { // First Try to find as-is property data ret = thisCache[ name ]; // Test for null|undefined property data if ( ret == null ) { // Try to find the camelCased property ret = thisCache[ jQuery.camelCase( name ) ]; } } else { ret = thisCache; } return ret; } function internalRemoveData( elem, name, pvt /* For internal use only */ ){ if ( !jQuery.acceptData( elem ) ) { return; } var thisCache, i, l, isNode = elem.nodeType, // See jQuery.data for more information cache = isNode ? jQuery.cache : elem, id = isNode ? elem[ jQuery.expando ] : jQuery.expando; // If there is already no cache entry for this object, there is no // purpose in continuing if ( !cache[ id ] ) { return; } if ( name ) { thisCache = pvt ? cache[ id ] : cache[ id ].data; if ( thisCache ) { // Support array or space separated string names for data keys if ( !jQuery.isArray( name ) ) { // try the string as a key before any manipulation if ( name in thisCache ) { name = [ name ]; } else { // split the camel cased version by spaces unless a key with the spaces exists name = jQuery.camelCase( name ); if ( name in thisCache ) { name = [ name ]; } else { name = name.split(" "); } } } else { // If "name" is an array of keys... // When data is initially created, via ("key", "val") signature, // keys will be converted to camelCase. // Since there is no way to tell _how_ a key was added, remove // both plain key and camelCase key. #12786 // This will only penalize the array argument path. name = name.concat( jQuery.map( name, jQuery.camelCase ) ); } for ( i = 0, l = name.length; i < l; i++ ) { delete thisCache[ name[i] ]; } // If there is no data left in the cache, we want to continue // and let the cache object itself get destroyed if ( !( pvt ? isEmptyDataObject : jQuery.isEmptyObject )( thisCache ) ) { return; } } } // See jQuery.data for more information if ( !pvt ) { delete cache[ id ].data; // Don't destroy the parent cache unless the internal data object // had been the only thing left in it if ( !isEmptyDataObject( cache[ id ] ) ) { return; } } // Destroy the cache if ( isNode ) { jQuery.cleanData( [ elem ], true ); // Use delete when supported for expandos or `cache` is not a window per isWindow (#10080) } else if ( jQuery.support.deleteExpando || cache != cache.window ) { delete cache[ id ]; // When all else fails, null } else { cache[ id ] = null; } } jQuery.extend({ cache: {}, // Unique for each copy of jQuery on the page // Non-digits removed to match rinlinejQuery expando: "jQuery" + ( core_version + Math.random() ).replace( /\D/g, "" ), // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "embed": true, // Ban all objects except for Flash (which handle expandos) "object": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000", "applet": true }, hasData: function( elem ) { elem = elem.nodeType ? jQuery.cache[ elem[jQuery.expando] ] : elem[ jQuery.expando ]; return !!elem && !isEmptyDataObject( elem ); }, data: function( elem, name, data ) { return internalData( elem, name, data, false ); }, removeData: function( elem, name ) { return internalRemoveData( elem, name, false ); }, // For internal use only. _data: function( elem, name, data ) { return internalData( elem, name, data, true ); }, _removeData: function( elem, name ) { return internalRemoveData( elem, name, true ); }, // A method for determining if a DOM node can handle the data expando acceptData: function( elem ) { var noData = elem.nodeName && jQuery.noData[ elem.nodeName.toLowerCase() ]; // nodes accept data unless otherwise specified; rejection can be conditional return !noData || noData !== true && elem.getAttribute("classid") === noData; } }); jQuery.fn.extend({ data: function( key, value ) { var attrs, name, elem = this[0], i = 0, data = null; // Gets all values if ( key === undefined ) { if ( this.length ) { data = jQuery.data( elem ); if ( elem.nodeType === 1 && !jQuery._data( elem, "parsedAttrs" ) ) { attrs = elem.attributes; for ( ; i < attrs.length; i++ ) { name = attrs[i].name; if ( !name.indexOf( "data-" ) ) { name = jQuery.camelCase( name.substring(5) ); dataAttr( elem, name, data[ name ] ); } } jQuery._data( elem, "parsedAttrs", true ); } } return data; } // Sets multiple values if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } return jQuery.access( this, function( value ) { if ( value === undefined ) { // Try to fetch any internally stored data first return elem ? dataAttr( elem, key, jQuery.data( elem, key ) ) : null; } this.each(function() { jQuery.data( this, key, value ); }); }, null, value, arguments.length > 1, null, true ); }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); function dataAttr( elem, key, data ) { // If nothing was found internally, try to fetch any // data from the HTML5 data-* attribute if ( data === undefined && elem.nodeType === 1 ) { var name = "data-" + key.replace( rmultiDash, "-$1" ).toLowerCase(); data = elem.getAttribute( name ); if ( typeof data === "string" ) { try { data = data === "true" ? true : data === "false" ? false : data === "null" ? null : // Only convert to a number if it doesn't change the string +data + "" === data ? +data : rbrace.test( data ) ? jQuery.parseJSON( data ) : data; } catch( e ) {} // Make sure we set the data so it isn't changed later jQuery.data( elem, key, data ); } else { data = undefined; } } return data; } // checks a cache object for emptiness function isEmptyDataObject( obj ) { var name; for ( name in obj ) { // if the public data object is empty, the private is still empty if ( name === "data" && jQuery.isEmptyObject( obj[name] ) ) { continue; } if ( name !== "toJSON" ) { return false; } } return true; } jQuery.extend({ queue: function( elem, type, data ) { var queue; if ( elem ) { type = ( type || "fx" ) + "queue"; queue = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( data ) { if ( !queue || jQuery.isArray(data) ) { queue = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { queue.push( data ); } } return queue || []; } }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), startLength = queue.length, fn = queue.shift(), hooks = jQuery._queueHooks( elem, type ), next = function() { jQuery.dequeue( elem, type ); }; // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); startLength--; } hooks.cur = fn; if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift( "inprogress" ); } // clear up the last queue stop function delete hooks.stop; fn.call( elem, next, hooks ); } if ( !startLength && hooks ) { hooks.empty.fire(); } }, // not intended for public consumption - generates a queueHooks object, or returns the current one _queueHooks: function( elem, type ) { var key = type + "queueHooks"; return jQuery._data( elem, key ) || jQuery._data( elem, key, { empty: jQuery.Callbacks("once memory").add(function() { jQuery._removeData( elem, type + "queue" ); jQuery._removeData( elem, key ); }) }); } }); jQuery.fn.extend({ queue: function( type, data ) { var setter = 2; if ( typeof type !== "string" ) { data = type; type = "fx"; setter--; } if ( arguments.length < setter ) { return jQuery.queue( this[0], type ); } return data === undefined ? this : this.each(function() { var queue = jQuery.queue( this, type, data ); // ensure a hooks for this queue jQuery._queueHooks( this, type ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/login.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; type = type || "fx"; return this.queue( type, function( next, hooks ) { var timeout = setTimeout( next, time ); hooks.stop = function() { clearTimeout( timeout ); }; }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); }, // Get a promise resolved when queues of a certain type // are emptied (fx is the type by default) promise: function( type, obj ) { var tmp, count = 1, defer = jQuery.Deferred(), elements = this, i = this.length, resolve = function() { if ( !( --count ) ) { defer.resolveWith( elements, [ elements ] ); } }; if ( typeof type !== "string" ) { obj = type; type = undefined; } type = type || "fx"; while( i-- ) { tmp = jQuery._data( elements[ i ], type + "queueHooks" ); if ( tmp && tmp.empty ) { count++; tmp.empty.add( resolve ); } } resolve(); return defer.promise( obj ); } }); var nodeHook, boolHook, rclass = /[\t\r\n]/g, rreturn = /\r/g, rfocusable = /^(?:input|select|textarea|button|object)$/i, rclickable = /^(?:a|area)$/i, rboolean = /^(?:checked|selected|autofocus|autoplay|async|controls|defer|disabled|hidden|loop|multiple|open|readonly|required|scoped)$/i, ruseDefault = /^(?:checked|selected)$/i, getSetAttribute = jQuery.support.getSetAttribute, getSetInput = jQuery.support.input; jQuery.fn.extend({ attr: function( name, value ) { return jQuery.access( this, jQuery.attr, name, value, arguments.length > 1 ); }, removeAttr: function( name ) { return this.each(function() { jQuery.removeAttr( this, name ); }); }, prop: function( name, value ) { return jQuery.access( this, jQuery.prop, name, value, arguments.length > 1 ); }, removeProp: function( name ) { name = jQuery.propFix[ name ] || name; return this.each(function() { // try/catch handles cases where IE balks (such as removing a property on window) try { this[ name ] = undefined; delete this[ name ]; } catch( e ) {} }); }, addClass: function( value ) { var classes, elem, cur, clazz, j, i = 0, len = this.length, proceed = typeof value === "string" && value; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).addClass( value.call( this, j, this.className ) ); }); } if ( proceed ) { // The disjunction here is for better compressibility (see removeClass) classes = ( value || "" ).match( core_rnotwhite ) || []; for ( ; i < len; i++ ) { elem = this[ i ]; cur = elem.nodeType === 1 && ( elem.className ? ( " " + elem.className + " " ).replace( rclass, " " ) : " " ); if ( cur ) { j = 0; while ( (clazz = classes[j++]) ) { if ( cur.indexOf( " " + clazz + " " ) < 0 ) { cur += clazz + " "; } } elem.className = jQuery.trim( cur ); } } } return this; }, removeClass: function( value ) { var classes, elem, cur, clazz, j, i = 0, len = this.length, proceed = arguments.length === 0 || typeof value === "string" && value; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).removeClass( value.call( this, j, this.className ) ); }); } if ( proceed ) { classes = ( value || "" ).match( core_rnotwhite ) || []; for ( ; i < len; i++ ) { elem = this[ i ]; // This expression is here for better compressibility (see addClass) cur = elem.nodeType === 1 && ( elem.className ? ( " " + elem.className + " " ).replace( rclass, " " ) : "" ); if ( cur ) { j = 0; while ( (clazz = classes[j++]) ) { // Remove *all* instances while ( cur.indexOf( " " + clazz + " " ) >= 0 ) { cur = cur.replace( " " + clazz + " ", " " ); } } elem.className = value ? jQuery.trim( cur ) : ""; } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value, isBool = typeof stateVal === "boolean"; if ( jQuery.isFunction( value ) ) { return this.each(function( i ) { jQuery( this ).toggleClass( value.call(this, i, this.className, stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery( this ), state = stateVal, classNames = value.match( core_rnotwhite ) || []; while ( (className = classNames[ i++ ]) ) { // check each className given, space separated list state = isBool ? state : !self.hasClass( className ); self[ state ? "addClass" : "removeClass" ]( className ); } // Toggle whole class name } else if ( type === "undefined" || type === "boolean" ) { if ( this.className ) { // store className if set jQuery._data( this, "__className__", this.className ); } // If the element has a class name or if we're passed "false", // then remove the whole classname (if there was one, the above saved it). // Otherwise bring back whatever was previously saved (if anything), // falling back to the empty string if nothing was stored. this.className = this.className || value === false ? "" : jQuery._data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " ", i = 0, l = this.length; for ( ; i < l; i++ ) { if ( this[i].nodeType === 1 && (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) >= 0 ) { return true; } } return false; }, val: function( value ) { var hooks, ret, isFunction, elem = this[0]; if ( !arguments.length ) { if ( elem ) { hooks = jQuery.valHooks[ elem.type ] || jQuery.valHooks[ elem.nodeName.toLowerCase() ]; if ( hooks && "get" in hooks && (ret = hooks.get( elem, "value" )) !== undefined ) { return ret; } ret = elem.value; return typeof ret === "string" ? // handle most common string cases ret.replace(rreturn, "") : // handle cases where value is null/undef or number ret == null ? "" : ret; } return; } isFunction = jQuery.isFunction( value ); return this.each(function( i ) { var val, self = jQuery(this); if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call( this, i, self.val() ); } else { val = value; } // Treat null/undefined as ""; convert numbers to string if ( val == null ) { val = ""; } else if ( typeof val === "number" ) { val += ""; } else if ( jQuery.isArray( val ) ) { val = jQuery.map(val, function ( value ) { return value == null ? "" : value + ""; }); } hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; // If set returns undefined, fall back to normal setting if ( !hooks || !("set" in hooks) || hooks.set( this, val, "value" ) === undefined ) { this.value = val; } }); } }); jQuery.extend({ valHooks: { option: { get: function( elem ) { // attributes.value is undefined in Blackberry 4.7 but // uses .value. See #6932 var val = elem.attributes.value; return !val || val.specified ? elem.value : elem.text; } }, select: { get: function( elem ) { var value, option, options = elem.options, index = elem.selectedIndex, one = elem.type === "select-one" || index < 0, values = one ? null : [], max = one ? index + 1 : options.length, i = index < 0 ? max : one ? index : 0; // Loop through all the selected options for ( ; i < max; i++ ) { option = options[ i ]; // oldIE doesn't update selected after form reset (#2551) if ( ( option.selected || i === index ) && // Don't return options that are disabled or in a disabled optgroup ( jQuery.support.optDisabled ? !option.disabled : option.getAttribute("disabled") === null ) && ( !option.parentNode.disabled || !jQuery.nodeName( option.parentNode, "optgroup" ) ) ) { // Get the specific value for the option value = jQuery( option ).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } return values; }, set: function( elem, value ) { var values = jQuery.makeArray( value ); jQuery(elem).find("option").each(function() { this.selected = jQuery.inArray( jQuery(this).val(), values ) >= 0; }); if ( !values.length ) { elem.selectedIndex = -1; } return values; } } }, attr: function( elem, name, value ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set attributes on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } // Fallback to prop when attributes are not supported if ( typeof elem.getAttribute === "undefined" ) { return jQuery.prop( elem, name, value ); } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); // All attributes are lowercase // Grab necessary hook if one is defined if ( notxml ) { name = name.toLowerCase(); hooks = jQuery.attrHooks[ name ] || ( rboolean.test( name ) ? boolHook : nodeHook ); } if ( value !== undefined ) { if ( value === null ) { jQuery.removeAttr( elem, name ); } else if ( hooks && notxml && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { elem.setAttribute( name, value + "" ); return value; } } else if ( hooks && notxml && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { // In IE9+, Flash objects don't have .getAttribute (#12945) // Support: IE9+ if ( typeof elem.getAttribute !== "undefined" ) { ret = elem.getAttribute( name ); } // Non-existent attributes return null, we normalize to undefined return ret == null ? undefined : ret; } }, removeAttr: function( elem, value ) { var name, propName, i = 0, attrNames = value && value.match( core_rnotwhite ); if ( attrNames && elem.nodeType === 1 ) { while ( (name = attrNames[i++]) ) { propName = jQuery.propFix[ name ] || name; // Boolean attributes get special treatment (#10870) if ( rboolean.test( name ) ) { // Set corresponding property to false for boolean attributes // Also clear defaultChecked/defaultSelected (if appropriate) for IE<8 if ( !getSetAttribute && ruseDefault.test( name ) ) { elem[ jQuery.camelCase( "default-" + name ) ] = elem[ propName ] = false; } else { elem[ propName ] = false; } // See #9699 for explanation of this approach (setting first, then removal) } else { jQuery.attr( elem, name, "" ); } elem.removeAttribute( getSetAttribute ? name : propName ); } } }, attrHooks: { type: { set: function( elem, value ) { if ( !jQuery.support.radioValue && value === "radio" && jQuery.nodeName(elem, "input") ) { // Setting the type on a radio button after the value resets the value in IE6-9 // Reset value to default in case type is set after value during creation var val = elem.value; elem.setAttribute( "type", value ); if ( val ) { elem.value = val; } return value; } } } }, propFix: { tabindex: "tabIndex", readonly: "readOnly", "for": "htmlFor", "class": "className", maxlength: "maxLength", cellspacing: "cellSpacing", cellpadding: "cellPadding", rowspan: "rowSpan", colspan: "colSpan", usemap: "useMap", frameborder: "frameBorder", contenteditable: "contentEditable" }, prop: function( elem, name, value ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set properties on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); if ( notxml ) { // Fix name and attach hooks name = jQuery.propFix[ name ] || name; hooks = jQuery.propHooks[ name ]; } if ( value !== undefined ) { if ( hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { return ( elem[ name ] = value ); } } else { if ( hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { return elem[ name ]; } } }, propHooks: { tabIndex: { get: function( elem ) { // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ var attributeNode = elem.getAttributeNode("tabindex"); return attributeNode && attributeNode.specified ? parseInt( attributeNode.value, 10 ) : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : undefined; } } } }); // Hook for boolean attributes boolHook = { get: function( elem, name ) { var // Use .prop to determine if this attribute is understood as boolean prop = jQuery.prop( elem, name ), // Fetch it accordingly attr = typeof prop === "boolean" && elem.getAttribute( name ), detail = typeof prop === "boolean" ? getSetInput && getSetAttribute ? attr != null : // oldIE fabricates an empty string for missing boolean attributes // and conflates checked/selected into attroperties ruseDefault.test( name ) ? elem[ jQuery.camelCase( "default-" + name ) ] : !!attr : // fetch an attribute node for properties not recognized as boolean elem.getAttributeNode( name ); return detail && detail.value !== false ? name.toLowerCase() : undefined; }, set: function( elem, value, name ) { if ( value === false ) { // Remove boolean attributes when set to false jQuery.removeAttr( elem, name ); } else if ( getSetInput && getSetAttribute || !ruseDefault.test( name ) ) { // IE<8 needs the *property* name elem.setAttribute( !getSetAttribute && jQuery.propFix[ name ] || name, name ); // Use defaultChecked and defaultSelected for oldIE } else { elem[ jQuery.camelCase( "default-" + name ) ] = elem[ name ] = true; } return name; } }; // fix oldIE value attroperty if ( !getSetInput || !getSetAttribute ) { jQuery.attrHooks.value = { get: function( elem, name ) { var ret = elem.getAttributeNode( name ); return jQuery.nodeName( elem, "input" ) ? // Ignore the value *property* by using defaultValue elem.defaultValue : ret && ret.specified ? ret.value : undefined; }, set: function( elem, value, name ) { if ( jQuery.nodeName( elem, "input" ) ) { // Does not return so that setAttribute is also used elem.defaultValue = value; } else { // Use nodeHook if defined (#1954); otherwise setAttribute is fine return nodeHook && nodeHook.set( elem, value, name ); } } }; } // IE6/7 do not support getting/setting some attributes with get/setAttribute if ( !getSetAttribute ) { // Use this for any attribute in IE6/7 // This fixes almost every IE6/7 issue nodeHook = jQuery.valHooks.button = { get: function( elem, name ) { var ret = elem.getAttributeNode( name ); return ret && ( name === "id" || name === "name" || name === "coords" ? ret.value !== "" : ret.specified ) ? ret.value : undefined; }, set: function( elem, value, name ) { // Set the existing or create a new attribute node var ret = elem.getAttributeNode( name ); if ( !ret ) { elem.setAttributeNode( (ret = elem.ownerDocument.createAttribute( name )) ); } ret.value = value += ""; // Break association with cloned elements by also using setAttribute (#9646) return name === "value" || value === elem.getAttribute( name ) ? value : undefined; } }; // Set contenteditable to false on removals(#10429) // Setting to empty string throws an error as an invalid value jQuery.attrHooks.contenteditable = { get: nodeHook.get, set: function( elem, value, name ) { nodeHook.set( elem, value === "" ? false : value, name ); } }; // Set width and height to auto instead of 0 on empty string( Bug #8150 ) // This is for removals jQuery.each([ "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = jQuery.extend( jQuery.attrHooks[ name ], { set: function( elem, value ) { if ( value === "" ) { elem.setAttribute( name, "auto" ); return value; } } }); }); } // Some attributes require a special call on IE // http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx if ( !jQuery.support.hrefNormalized ) { jQuery.each([ "href", "src", "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = jQuery.extend( jQuery.attrHooks[ name ], { get: function( elem ) { var ret = elem.getAttribute( name, 2 ); return ret == null ? undefined : ret; } }); }); // href/src property should get the full normalized URL (#10299/#12915) jQuery.each([ "href", "src" ], function( i, name ) { jQuery.propHooks[ name ] = { get: function( elem ) { return elem.getAttribute( name, 4 ); } }; }); } if ( !jQuery.support.style ) { jQuery.attrHooks.style = { get: function( elem ) { // Return undefined in the case of empty string // Note: IE uppercases css property names, but if we were to .toLowerCase() // .cssText, that would destroy case senstitivity in URL's, like in "background" return elem.style.cssText || undefined; }, set: function( elem, value ) { return ( elem.style.cssText = value + "" ); } }; } // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( !jQuery.support.optSelected ) { jQuery.propHooks.selected = jQuery.extend( jQuery.propHooks.selected, { get: function( elem ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } return null; } }); } // IE6/7 call enctype encoding if ( !jQuery.support.enctype ) { jQuery.propFix.enctype = "encoding"; } // Radios and checkboxes getter/setter if ( !jQuery.support.checkOn ) { jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = { get: function( elem ) { // Handle the case where in Webkit "" is returned instead of "on" if a value isn't specified return elem.getAttribute("value") === null ? "on" : elem.value; } }; }); } jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = jQuery.extend( jQuery.valHooks[ this ], { set: function( elem, value ) { if ( jQuery.isArray( value ) ) { return ( elem.checked = jQuery.inArray( jQuery(elem).val(), value ) >= 0 ); } } }); }); var rformElems = /^(?:input|select|textarea)$/i, rkeyEvent = /^key/, rmouseEvent = /^(?:mouse|contextmenu)|click/, rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, rtypenamespace = /^([^.]*)(?:\.(.+)|)$/; function returnTrue() { return true; } function returnFalse() { return false; } /* * Helper functions for managing events -- not part of the public interface. * Props to Dean Edwards' addEvent library for many of the ideas. */ jQuery.event = { global: {}, add: function( elem, types, handler, data, selector ) { var handleObjIn, eventHandle, tmp, events, t, handleObj, special, handlers, type, namespaces, origType, // Don't attach events to noData or text/comment nodes (but allow plain objects) elemData = elem.nodeType !== 3 && elem.nodeType !== 8 && jQuery._data( elem ); if ( !elemData ) { return; } // Caller can pass in an object of custom data in lieu of the handler if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; selector = handleObjIn.selector; } // Make sure that the handler has a unique ID, used to find/remove it later if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure and main handler, if this is the first if ( !(events = elemData.events) ) { events = elemData.events = {}; } if ( !(eventHandle = elemData.handle) ) { eventHandle = elemData.handle = function( e ) { // Discard the second event of a jQuery.event.trigger() and // when an event is called after a page has unloaded return typeof jQuery !== "undefined" && (!e || jQuery.event.triggered !== e.type) ? jQuery.event.dispatch.apply( eventHandle.elem, arguments ) : undefined; }; // Add elem as a property of the handle fn to prevent a memory leak with IE non-native events eventHandle.elem = elem; } // Handle multiple events separated by a space // jQuery(...).bind("mouseover mouseout", fn); types = ( types || "" ).match( core_rnotwhite ) || [""]; t = types.length; while ( t-- ) { tmp = rtypenamespace.exec( types[t] ) || []; type = origType = tmp[1]; namespaces = ( tmp[2] || "" ).split( "." ).sort(); // If event changes its type, use the special event handlers for the changed type special = jQuery.event.special[ type ] || {}; // If selector defined, determine special event api type, otherwise given type type = ( selector ? special.delegateType : special.bindType ) || type; // Update special based on newly reset type special = jQuery.event.special[ type ] || {}; // handleObj is passed to all event handlers handleObj = jQuery.extend({ type: type, origType: origType, data: data, handler: handler, guid: handler.guid, selector: selector, needsContext: selector && jQuery.expr.match.needsContext.test( selector ), namespace: namespaces.join(".") }, handleObjIn ); // Init the event handler queue if we're the first if ( !(handlers = events[ type ]) ) { handlers = events[ type ] = []; handlers.delegateCount = 0; // Only use addEventListener/attachEvent if the special events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add to the element's handler list, delegates in front if ( selector ) { handlers.splice( handlers.delegateCount++, 0, handleObj ); } else { handlers.push( handleObj ); } // Keep track of which events have ever been used, for event optimization jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, // Detach an event or set of events from an element remove: function( elem, types, handler, selector, mappedTypes ) { var j, origCount, tmp, events, t, handleObj, special, handlers, type, namespaces, origType, elemData = jQuery.hasData( elem ) && jQuery._data( elem ); if ( !elemData || !(events = elemData.events) ) { return; } // Once for each type.namespace in types; type may be omitted types = ( types || "" ).match( core_rnotwhite ) || [""]; t = types.length; while ( t-- ) { tmp = rtypenamespace.exec( types[t] ) || []; type = origType = tmp[1]; namespaces = ( tmp[2] || "" ).split( "." ).sort(); // Unbind all events (on this namespace, if provided) for the element if ( !type ) { for ( type in events ) { jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); } continue; } special = jQuery.event.special[ type ] || {}; type = ( selector ? special.delegateType : special.bindType ) || type; handlers = events[ type ] || []; tmp = tmp[2] && new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ); // Remove matching events origCount = j = handlers.length; while ( j-- ) { handleObj = handlers[ j ]; if ( ( mappedTypes || origType === handleObj.origType ) && ( !handler || handler.guid === handleObj.guid ) && ( !tmp || tmp.test( handleObj.namespace ) ) && ( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) { handlers.splice( j, 1 ); if ( handleObj.selector ) { handlers.delegateCount--; } if ( special.remove ) { special.remove.call( elem, handleObj ); } } } // Remove generic event handler if we removed something and no more handlers exist // (avoids potential for endless recursion during removal of special event handlers) if ( origCount && !handlers.length ) { if ( !special.teardown || special.teardown.call( elem, namespaces, elemData.handle ) === false ) { jQuery.removeEvent( elem, type, elemData.handle ); } delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { delete elemData.handle; // removeData also checks for emptiness and clears the expando if empty // so use it instead of delete jQuery._removeData( elem, "events" ); } }, trigger: function( event, data, elem, onlyHandlers ) { var i, cur, tmp, bubbleType, ontype, handle, special, eventPath = [ elem || document ], type = event.type || event, namespaces = event.namespace ? event.namespace.split(".") : []; cur = tmp = elem = elem || document; // Don't do events on text and comment nodes if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } // focus/blur morphs to focusin/out; ensure we're not firing them right now if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { return; } if ( type.indexOf(".") >= 0 ) { // Namespaced trigger; create a regexp to match event type in handle() namespaces = type.split("."); type = namespaces.shift(); namespaces.sort(); } ontype = type.indexOf(":") < 0 && "on" + type; // Caller can pass in a jQuery.Event object, Object, or just an event type string event = event[ jQuery.expando ] ? event : new jQuery.Event( type, typeof event === "object" && event ); event.isTrigger = true; event.namespace = namespaces.join("."); event.namespace_re = event.namespace ? new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ) : null; // Clean up the event in case it is being reused event.result = undefined; if ( !event.target ) { event.target = elem; } // Clone any incoming data and prepend the event, creating the handler arg list data = data == null ? [ event ] : jQuery.makeArray( data, [ event ] ); // Allow special events to draw outside the lines special = jQuery.event.special[ type ] || {}; if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { return; } // Determine event propagation path in advance, per W3C events spec (#9951) // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) { bubbleType = special.delegateType || type; if ( !rfocusMorph.test( bubbleType + type ) ) { cur = cur.parentNode; } for ( ; cur; cur = cur.parentNode ) { eventPath.push( cur ); tmp = cur; } // Only add window if we got to document (e.g., not plain obj or detached DOM) if ( tmp === (elem.ownerDocument || document) ) { eventPath.push( tmp.defaultView || tmp.parentWindow || window ); } } // Fire handlers on the event path i = 0; while ( (cur = eventPath[i++]) && !event.isPropagationStopped() ) { event.type = i > 1 ? bubbleType : special.bindType || type; // jQuery handler handle = ( jQuery._data( cur, "events" ) || {} )[ event.type ] && jQuery._data( cur, "handle" ); if ( handle ) { handle.apply( cur, data ); } // Native handler handle = ontype && cur[ ontype ]; if ( handle && jQuery.acceptData( cur ) && handle.apply && handle.apply( cur, data ) === false ) { event.preventDefault(); } } event.type = type; // If nobody prevented the default action, do it now if ( !onlyHandlers && !event.isDefaultPrevented() ) { if ( (!special._default || special._default.apply( elem.ownerDocument, data ) === false) && !(type === "click" && jQuery.nodeName( elem, "a" )) && jQuery.acceptData( elem ) ) { // Call a native DOM method on the target with the same name name as the event. // Can't use an .isFunction() check here because IE6/7 fails that test. // Don't do default actions on window, that's where global variables be (#6170) if ( ontype && elem[ type ] && !jQuery.isWindow( elem ) ) { // Don't re-trigger an onFOO event when we call its FOO() method tmp = elem[ ontype ]; if ( tmp ) { elem[ ontype ] = null; } // Prevent re-triggering of the same event, since we already bubbled it above jQuery.event.triggered = type; try { elem[ type ](); } catch ( e ) { // IE<9 dies on focus/blur to hidden element (#1486,#12518) // only reproducible on winXP IE8 native, not IE9 in IE8 mode } jQuery.event.triggered = undefined; if ( tmp ) { elem[ ontype ] = tmp; } } } } return event.result; }, dispatch: function( event ) { // Make a writable jQuery.Event from the native event object event = jQuery.event.fix( event ); var i, j, ret, matched, handleObj, handlerQueue = [], args = core_slice.call( arguments ), handlers = ( jQuery._data( this, "events" ) || {} )[ event.type ] || [], special = jQuery.event.special[ event.type ] || {}; // Use the fix-ed jQuery.Event rather than the (read-only) native event args[0] = event; event.delegateTarget = this; // Call the preDispatch hook for the mapped type, and let it bail if desired if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { return; } // Determine handlers handlerQueue = jQuery.event.handlers.call( this, event, handlers ); // Run delegates first; they may want to stop propagation beneath us i = 0; while ( (matched = handlerQueue[ i++ ]) && !event.isPropagationStopped() ) { event.currentTarget = matched.elem; j = 0; while ( (handleObj = matched.handlers[ j++ ]) && !event.isImmediatePropagationStopped() ) { // Triggered event must either 1) have no namespace, or // 2) have namespace(s) a subset or equal to those in the bound event (both can have no namespace). if ( !event.namespace_re || event.namespace_re.test( handleObj.namespace ) ) { event.handleObj = handleObj; event.data = handleObj.data; ret = ( (jQuery.event.special[ handleObj.origType ] || {}).handle || handleObj.handler ) .apply( matched.elem, args ); if ( ret !== undefined ) { if ( (event.result = ret) === false ) { event.preventDefault(); event.stopPropagation(); } } } } } // Call the postDispatch hook for the mapped type if ( special.postDispatch ) { special.postDispatch.call( this, event ); } return event.result; }, handlers: function( event, handlers ) { var i, matches, sel, handleObj, handlerQueue = [], delegateCount = handlers.delegateCount, cur = event.target; // Find delegate handlers // Black-hole SVG <use> instance trees (#13180) // Avoid non-left-click bubbling in Firefox (#3861) if ( delegateCount && cur.nodeType && (!event.button || event.type !== "click") ) { for ( ; cur != this; cur = cur.parentNode || this ) { // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) if ( cur.disabled !== true || event.type !== "click" ) { matches = []; for ( i = 0; i < delegateCount; i++ ) { handleObj = handlers[ i ]; // Don't conflict with Object.prototype properties (#13203) sel = handleObj.selector + " "; if ( matches[ sel ] === undefined ) { matches[ sel ] = handleObj.needsContext ? jQuery( sel, this ).index( cur ) >= 0 : jQuery.find( sel, this, null, [ cur ] ).length; } if ( matches[ sel ] ) { matches.push( handleObj ); } } if ( matches.length ) { handlerQueue.push({ elem: cur, handlers: matches }); } } } } // Add the remaining (directly-bound) handlers if ( delegateCount < handlers.length ) { handlerQueue.push({ elem: this, handlers: handlers.slice( delegateCount ) }); } return handlerQueue; }, fix: function( event ) { if ( event[ jQuery.expando ] ) { return event; } // Create a writable copy of the event object and normalize some properties var i, prop, originalEvent = event, fixHook = jQuery.event.fixHooks[ event.type ] || {}, copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props; event = new jQuery.Event( originalEvent ); i = copy.length; while ( i-- ) { prop = copy[ i ]; event[ prop ] = originalEvent[ prop ]; } // Support: IE<9 // Fix target property (#1925) if ( !event.target ) { event.target = originalEvent.srcElement || document; } // Support: Chrome 23+, Safari? // Target should not be a text node (#504, #13143) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // Support: IE<9 // For mouse/key events, metaKey==false if it's undefined (#3368, #11328) event.metaKey = !!event.metaKey; return fixHook.filter ? fixHook.filter( event, originalEvent ) : event; }, // Includes some event props shared by KeyEvent and MouseEvent props: "altKey bubbles cancelable ctrlKey currentTarget eventPhase metaKey relatedTarget shiftKey target timeStamp view which".split(" "), fixHooks: {}, keyHooks: { props: "char charCode key keyCode".split(" "), filter: function( event, original ) { // Add which for key events if ( event.which == null ) { event.which = original.charCode != null ? original.charCode : original.keyCode; } return event; } }, mouseHooks: { props: "button buttons clientX clientY fromElement offsetX offsetY pageX pageY screenX screenY toElement".split(" "), filter: function( event, original ) { var eventDoc, doc, body, button = original.button, fromElement = original.fromElement; // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && original.clientX != null ) { eventDoc = event.target.ownerDocument || document; doc = eventDoc.documentElement; body = eventDoc.body; event.pageX = original.clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && body.clientLeft || 0 ); event.pageY = original.clientY + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ( doc && doc.clientTop || body && body.clientTop || 0 ); } // Add relatedTarget, if necessary if ( !event.relatedTarget && fromElement ) { event.relatedTarget = fromElement === event.target ? original.toElement : fromElement; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && button !== undefined ) { event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) ); } return event; } }, special: { load: { // Prevent triggered image.load events from bubbling to window.load noBubble: true }, click: { // For checkbox, fire native event so checked state will be right trigger: function() { if ( jQuery.nodeName( this, "input" ) && this.type === "checkbox" && this.click ) { this.click(); return false; } } }, focus: { // Fire native event if possible so blur/focus sequence is correct trigger: function() { if ( this !== document.activeElement && this.focus ) { try { this.focus(); return false; } catch ( e ) { // Support: IE<9 // If we error on focus to hidden element (#1486, #12518), // let .trigger() run the handlers } } }, delegateType: "focusin" }, blur: { trigger: function() { if ( this === document.activeElement && this.blur ) { this.blur(); return false; } }, delegateType: "focusout" }, beforeunload: { postDispatch: function( event ) { // Even when returnValue equals to undefined Firefox will still show alert if ( event.result !== undefined ) { event.originalEvent.returnValue = event.result; } } } }, simulate: function( type, elem, event, bubble ) { // Piggyback on a donor event to simulate a different one. // Fake originalEvent to avoid donor's stopPropagation, but if the // simulated event prevents default then we do the same on the donor. var e = jQuery.extend( new jQuery.Event(), event, { type: type, isSimulated: true, originalEvent: {} } ); if ( bubble ) { jQuery.event.trigger( e, null, elem ); } else { jQuery.event.dispatch.call( elem, e ); } if ( e.isDefaultPrevented() ) { event.preventDefault(); } } }; jQuery.removeEvent = document.removeEventListener ? function( elem, type, handle ) { if ( elem.removeEventListener ) { elem.removeEventListener( type, handle, false ); } } : function( elem, type, handle ) { var name = "on" + type; if ( elem.detachEvent ) { // #8545, #7054, preventing memory leaks for custom events in IE6-8 // detachEvent needed property on element, by name of that event, to properly expose it to GC if ( typeof elem[ name ] === "undefined" ) { elem[ name ] = null; } elem.detachEvent( name, handle ); } }; jQuery.Event = function( src, props ) { // Allow instantiation without the 'new' keyword if ( !(this instanceof jQuery.Event) ) { return new jQuery.Event( src, props ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Events bubbling up the document may have been marked as prevented // by a handler lower down the tree; reflect the correct value. this.isDefaultPrevented = ( src.defaultPrevented || src.returnValue === false || src.getPreventDefault && src.getPreventDefault() ) ? returnTrue : returnFalse; // Event type } else { this.type = src; } // Put explicitly provided properties onto the event object if ( props ) { jQuery.extend( this, props ); } // Create a timestamp if incoming event doesn't have one this.timeStamp = src && src.timeStamp || jQuery.now(); // Mark it as fixed this[ jQuery.expando ] = true; }; // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse, preventDefault: function() { var e = this.originalEvent; this.isDefaultPrevented = returnTrue; if ( !e ) { return; } // If preventDefault exists, run it on the original event if ( e.preventDefault ) { e.preventDefault(); // Support: IE // Otherwise set the returnValue property of the original event to false } else { e.returnValue = false; } }, stopPropagation: function() { var e = this.originalEvent; this.isPropagationStopped = returnTrue; if ( !e ) { return; } // If stopPropagation exists, run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // Support: IE // Set the cancelBubble property of the original event to true e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); } }; // Create mouseenter/leave events using mouseover/out and event-time checks jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { delegateType: fix, bindType: fix, handle: function( event ) { var ret, target = this, related = event.relatedTarget, handleObj = event.handleObj; // For mousenter/leave call the handler if related is outside the target. // NB: No relatedTarget if the mouse left/entered the browser window if ( !related || (related !== target && !jQuery.contains( target, related )) ) { event.type = handleObj.origType; ret = handleObj.handler.apply( this, arguments ); event.type = fix; } return ret; } }; }); // IE submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Lazy-add a submit handler when a descendant form may potentially be submitted jQuery.event.add( this, "click._submit keypress._submit", function( e ) { // Node name check avoids a VML-related crash in IE (#9807) var elem = e.target, form = jQuery.nodeName( elem, "input" ) || jQuery.nodeName( elem, "button" ) ? elem.form : undefined; if ( form && !jQuery._data( form, "submitBubbles" ) ) { jQuery.event.add( form, "submit._submit", function( event ) { event._submit_bubble = true; }); jQuery._data( form, "submitBubbles", true ); } }); // return undefined since we don't need an event listener }, postDispatch: function( event ) { // If form was submitted by the user, bubble the event up the tree if ( event._submit_bubble ) { delete event._submit_bubble; if ( this.parentNode && !event.isTrigger ) { jQuery.event.simulate( "submit", this.parentNode, event, true ); } } }, teardown: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Remove delegated handlers; cleanData eventually reaps submit handlers attached above jQuery.event.remove( this, "._submit" ); } }; } // IE change delegation and checkbox/radio fix if ( !jQuery.support.changeBubbles ) { jQuery.event.special.change = { setup: function() { if ( rformElems.test( this.nodeName ) ) { // IE doesn't fire change on a check/radio until blur; trigger it on click // after a propertychange. Eat the blur-change in special.change.handle. // This still fires onchange a second time for check/radio after blur. if ( this.type === "checkbox" || this.type === "radio" ) { jQuery.event.add( this, "propertychange._change", function( event ) { if ( event.originalEvent.propertyName === "checked" ) { this._just_changed = true; } }); jQuery.event.add( this, "click._change", function( event ) { if ( this._just_changed && !event.isTrigger ) { this._just_changed = false; } // Allow triggered, simulated change events (#11500) jQuery.event.simulate( "change", this, event, true ); }); } return false; } // Delegated event; lazy-add a change handler on descendant inputs jQuery.event.add( this, "beforeactivate._change", function( e ) { var elem = e.target; if ( rformElems.test( elem.nodeName ) && !jQuery._data( elem, "changeBubbles" ) ) { jQuery.event.add( elem, "change._change", function( event ) { if ( this.parentNode && !event.isSimulated && !event.isTrigger ) { jQuery.event.simulate( "change", this.parentNode, event, true ); } }); jQuery._data( elem, "changeBubbles", true ); } }); }, handle: function( event ) { var elem = event.target; // Swallow native change events from checkbox/radio, we already triggered them above if ( this !== elem || event.isSimulated || event.isTrigger || (elem.type !== "radio" && elem.type !== "checkbox") ) { return event.handleObj.handler.apply( this, arguments ); } }, teardown: function() { jQuery.event.remove( this, "._change" ); return !rformElems.test( this.nodeName ); } }; } // Create "bubbling" focus and blur events if ( !jQuery.support.focusinBubbles ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { // Attach a single capturing handler while someone wants focusin/focusout var attaches = 0, handler = function( event ) { jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ), true ); }; jQuery.event.special[ fix ] = { setup: function() { if ( attaches++ === 0 ) { document.addEventListener( orig, handler, true ); } }, teardown: function() { if ( --attaches === 0 ) { document.removeEventListener( orig, handler, true ); } } }; }); } jQuery.fn.extend({ on: function( types, selector, data, fn, /*INTERNAL*/ one ) { var origFn, type; // Types can be a map of types/handlers if ( typeof types === "object" ) { // ( types-Object, selector, data ) if ( typeof selector !== "string" ) { // ( types-Object, data ) data = data || selector; selector = undefined; } for ( type in types ) { this.on( type, selector, data, types[ type ], one ); } return this; } if ( data == null && fn == null ) { // ( types, fn ) fn = selector; data = selector = undefined; } else if ( fn == null ) { if ( typeof selector === "string" ) { // ( types, selector, fn ) fn = data; data = undefined; } else { // ( types, data, fn ) fn = data; data = selector; selector = undefined; } } if ( fn === false ) { fn = returnFalse; } else if ( !fn ) { return this; } if ( one === 1 ) { origFn = fn; fn = function( event ) { // Can use an empty set, since event contains the info jQuery().off( event ); return origFn.apply( this, arguments ); }; // Use same guid so caller can remove using origFn fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); } return this.each( function() { jQuery.event.add( this, types, fn, data, selector ); }); }, one: function( types, selector, data, fn ) { return this.on( types, selector, data, fn, 1 ); }, off: function( types, selector, fn ) { var handleObj, type; if ( types && types.preventDefault && types.handleObj ) { // ( event ) dispatched jQuery.Event handleObj = types.handleObj; jQuery( types.delegateTarget ).off( handleObj.namespace ? handleObj.origType + "." + handleObj.namespace : handleObj.origType, handleObj.selector, handleObj.handler ); return this; } if ( typeof types === "object" ) { // ( types-object [, selector] ) for ( type in types ) { this.off( type, selector, types[ type ] ); } return this; } if ( selector === false || typeof selector === "function" ) { // ( types [, fn] ) fn = selector; selector = undefined; } if ( fn === false ) { fn = returnFalse; } return this.each(function() { jQuery.event.remove( this, types, fn, selector ); }); }, bind: function( types, data, fn ) { return this.on( types, null, data, fn ); }, unbind: function( types, fn ) { return this.off( types, null, fn ); }, delegate: function( selector, types, data, fn ) { return this.on( types, selector, data, fn ); }, undelegate: function( selector, types, fn ) { // ( namespace ) or ( selector, types [, fn] ) return arguments.length === 1 ? this.off( selector, "**" ) : this.off( types, selector || "**", fn ); }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { var elem = this[0]; if ( elem ) { return jQuery.event.trigger( type, data, elem, true ); } }, hover: function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); } }); jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error contextmenu").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( data, fn ) { return arguments.length > 0 ? this.on( name, null, data, fn ) : this.trigger( name ); }; if ( rkeyEvent.test( name ) ) { jQuery.event.fixHooks[ name ] = jQuery.event.keyHooks; } if ( rmouseEvent.test( name ) ) { jQuery.event.fixHooks[ name ] = jQuery.event.mouseHooks; } }); /*! * Sizzle CSS Selector Engine * Copyright 2012 jQuery Foundation and other contributors * Released under the MIT license * http://sizzlejs.com/ */ (function( window, undefined ) { var i, cachedruns, Expr, getText, isXML, compile, hasDuplicate, outermostContext, // Local document vars setDocument, document, docElem, documentIsXML, rbuggyQSA, rbuggyMatches, matches, contains, sortOrder, // Instance-specific data expando = "sizzle" + -(new Date()), preferredDoc = window.document, support = {}, dirruns = 0, done = 0, classCache = createCache(), tokenCache = createCache(), compilerCache = createCache(), // General-purpose constants strundefined = typeof undefined, MAX_NEGATIVE = 1 << 31, // Array methods arr = [], pop = arr.pop, push = arr.push, slice = arr.slice, // Use a stripped-down indexOf if we can't use a native one indexOf = arr.indexOf || function( elem ) { var i = 0, len = this.length; for ( ; i < len; i++ ) { if ( this[i] === elem ) { return i; } } return -1; }, // Regular expressions // Whitespace characters http://www.w3.org/TR/css3-selectors/#whitespace whitespace = "[\\x20\\t\\r\\n\\f]", // http://www.w3.org/TR/css3-syntax/#characters characterEncoding = "(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+", // Loosely modeled on CSS identifier characters // An unquoted value should be a CSS identifier http://www.w3.org/TR/css3-selectors/#attribute-selectors // Proper syntax: http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier identifier = characterEncoding.replace( "w", "w#" ), // Acceptable operators http://www.w3.org/TR/selectors/#attribute-selectors operators = "([*^$|!~]?=)", attributes = "\\[" + whitespace + "*(" + characterEncoding + ")" + whitespace + "*(?:" + operators + whitespace + "*(?:(['\"])((?:\\\\.|[^\\\\])*?)\\3|(" + identifier + ")|)|)" + whitespace + "*\\]", // Prefer arguments quoted, // then not containing pseudos/brackets, // then attribute selectors/non-parenthetical expressions, // then anything else // These preferences are here to reduce the number of selectors // needing tokenize in the PSEUDO preFilter pseudos = ":(" + characterEncoding + ")(?:\\(((['\"])((?:\\\\.|[^\\\\])*?)\\3|((?:\\\\.|[^\\\\()[\\]]|" + attributes.replace( 3, 8 ) + ")*)|.*)\\)|)", // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ), rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), rcombinators = new RegExp( "^" + whitespace + "*([\\x20\\t\\r\\n\\f>+~])" + whitespace + "*" ), rpseudo = new RegExp( pseudos ), ridentifier = new RegExp( "^" + identifier + "$" ), matchExpr = { "ID": new RegExp( "^#(" + characterEncoding + ")" ), "CLASS": new RegExp( "^\\.(" + characterEncoding + ")" ), "NAME": new RegExp( "^\\[name=['\"]?(" + characterEncoding + ")['\"]?\\]" ), "TAG": new RegExp( "^(" + characterEncoding.replace( "w", "w*" ) + ")" ), "ATTR": new RegExp( "^" + attributes ), "PSEUDO": new RegExp( "^" + pseudos ), "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), // For use in libraries implementing .is() // We use this for POS matching in `select` "needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) }, rsibling = /[\x20\t\r\n\f]*[+~]/, rnative = /\{\s*\[native code\]\s*\}/, // Easily-parseable/retrievable ID or TAG or CLASS selectors rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, rinputs = /^(?:input|select|textarea|button)$/i, rheader = /^h\d$/i, rescape = /'|\\/g, rattributeQuotes = /\=[\x20\t\r\n\f]*([^'"\]]*)[\x20\t\r\n\f]*\]/g, // CSS escapes http://www.w3.org/TR/CSS21/syndata.html#escaped-characters runescape = /\\([\da-fA-F]{1,6}[\x20\t\r\n\f]?|.)/g, funescape = function( _, escaped ) { var high = "0x" + escaped - 0x10000; // NaN means non-codepoint return high !== high ? escaped : // BMP codepoint high < 0 ? String.fromCharCode( high + 0x10000 ) : // Supplemental Plane codepoint (surrogate pair) String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); }; // Use a stripped-down slice if we can't use a native one try { slice.call( docElem.childNodes, 0 )[0].nodeType; } catch ( e ) { slice = function( i ) { var elem, results = []; for ( ; (elem = this[i]); i++ ) { results.push( elem ); } return results; }; } /** * For feature detection * @param {Function} fn The function to test for native support */ function isNative( fn ) { return rnative.test( fn + "" ); } /** * Create key-value caches of limited size * @returns {Function(string, Object)} Returns the Object data after storing it on itself with * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) * deleting the oldest entry */ function createCache() { var cache, keys = []; return (cache = function( key, value ) { // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) if ( keys.push( key += " " ) > Expr.cacheLength ) { // Only keep the most recent entries delete cache[ keys.shift() ]; } return (cache[ key ] = value); }); } /** * Mark a function for special use by Sizzle * @param {Function} fn The function to mark */ function markFunction( fn ) { fn[ expando ] = true; return fn; } /** * Support testing using an element * @param {Function} fn Passed the created div and expects a boolean result */ function assert( fn ) { var div = document.createElement("div"); try { return fn( div ); } catch (e) { return false; } finally { // release memory in IE div = null; } } function Sizzle( selector, context, results, seed ) { var match, elem, m, nodeType, // QSA vars i, groups, old, nid, newContext, newSelector; if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) { setDocument( context ); } context = context || document; results = results || []; if ( !selector || typeof selector !== "string" ) { return results; } if ( (nodeType = context.nodeType) !== 1 && nodeType !== 9 ) { return []; } if ( !documentIsXML && !seed ) { // Shortcuts if ( (match = rquickExpr.exec( selector )) ) { // Speed-up: Sizzle("#ID") if ( (m = match[1]) ) { if ( nodeType === 9 ) { elem = context.getElementById( m ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE, Opera, and Webkit return items // by name instead of ID if ( elem.id === m ) { results.push( elem ); return results; } } else { return results; } } else { // Context is not a document if ( context.ownerDocument && (elem = context.ownerDocument.getElementById( m )) && contains( context, elem ) && elem.id === m ) { results.push( elem ); return results; } } // Speed-up: Sizzle("TAG") } else if ( match[2] ) { push.apply( results, slice.call(context.getElementsByTagName( selector ), 0) ); return results; // Speed-up: Sizzle(".CLASS") } else if ( (m = match[3]) && support.getByClassName && context.getElementsByClassName ) { push.apply( results, slice.call(context.getElementsByClassName( m ), 0) ); return results; } } // QSA path if ( support.qsa && !rbuggyQSA.test(selector) ) { old = true; nid = expando; newContext = context; newSelector = nodeType === 9 && selector; // qSA works strangely on Element-rooted queries // We can work around this by specifying an extra ID on the root // and working up from there (Thanks to Andrew Dupont for the technique) // IE 8 doesn't work on object elements if ( nodeType === 1 && context.nodeName.toLowerCase() !== "object" ) { groups = tokenize( selector ); if ( (old = context.getAttribute("id")) ) { nid = old.replace( rescape, "\\$&" ); } else { context.setAttribute( "id", nid ); } nid = "[id='" + nid + "'] "; i = groups.length; while ( i-- ) { groups[i] = nid + toSelector( groups[i] ); } newContext = rsibling.test( selector ) && context.parentNode || context; newSelector = groups.join(","); } if ( newSelector ) { try { push.apply( results, slice.call( newContext.querySelectorAll( newSelector ), 0 ) ); return results; } catch(qsaError) { } finally { if ( !old ) { context.removeAttribute("id"); } } } } } // All others return select( selector.replace( rtrim, "$1" ), context, results, seed ); } /** * Detect xml * @param {Element|Object} elem An element or a document */ isXML = Sizzle.isXML = function( elem ) { // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = elem && (elem.ownerDocument || elem).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; /** * Sets document-related variables once based on the current document * @param {Element|Object} [doc] An element or document object to use to set the document * @returns {Object} Returns the current document */ setDocument = Sizzle.setDocument = function( node ) { var doc = node ? node.ownerDocument || node : preferredDoc; // If no document and documentElement is available, return if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) { return document; } // Set our document document = doc; docElem = doc.documentElement; // Support tests documentIsXML = isXML( doc ); // Check if getElementsByTagName("*") returns only elements support.tagNameNoComments = assert(function( div ) { div.appendChild( doc.createComment("") ); return !div.getElementsByTagName("*").length; }); // Check if attributes should be retrieved by attribute nodes support.attributes = assert(function( div ) { div.innerHTML = "<select></select>"; var type = typeof div.lastChild.getAttribute("multiple"); // IE8 returns a string for some attributes even when not present return type !== "boolean" && type !== "string"; }); // Check if getElementsByClassName can be trusted support.getByClassName = assert(function( div ) { // Opera can't find a second classname (in 9.6) div.innerHTML = "<div class='hidden e'></div><div class='hidden'></div>"; if ( !div.getElementsByClassName || !div.getElementsByClassName("e").length ) { return false; } // Safari 3.2 caches class attributes and doesn't catch changes div.lastChild.className = "e"; return div.getElementsByClassName("e").length === 2; }); // Check if getElementById returns elements by name // Check if getElementsByName privileges form controls or returns elements by ID support.getByName = assert(function( div ) { // Inject content div.id = expando + 0; div.innerHTML = "<a name='" + expando + "'></a><div name='" + expando + "'></div>"; docElem.insertBefore( div, docElem.firstChild ); // Test var pass = doc.getElementsByName && // buggy browsers will return fewer than the correct 2 doc.getElementsByName( expando ).length === 2 + // buggy browsers will return more than the correct 0 doc.getElementsByName( expando + 0 ).length; support.getIdNotName = !doc.getElementById( expando ); // Cleanup docElem.removeChild( div ); return pass; }); // IE6/7 return modified attributes Expr.attrHandle = assert(function( div ) { div.innerHTML = "<a href='#'></a>"; return div.firstChild && typeof div.firstChild.getAttribute !== strundefined && div.firstChild.getAttribute("href") === "#"; }) ? {} : { "href": function( elem ) { return elem.getAttribute( "href", 2 ); }, "type": function( elem ) { return elem.getAttribute("type"); } }; // ID find and filter if ( support.getIdNotName ) { Expr.find["ID"] = function( id, context ) { if ( typeof context.getElementById !== strundefined && !documentIsXML ) { var m = context.getElementById( id ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 return m && m.parentNode ? [m] : []; } }; Expr.filter["ID"] = function( id ) { var attrId = id.replace( runescape, funescape ); return function( elem ) { return elem.getAttribute("id") === attrId; }; }; } else { Expr.find["ID"] = function( id, context ) { if ( typeof context.getElementById !== strundefined && !documentIsXML ) { var m = context.getElementById( id ); return m ? m.id === id || typeof m.getAttributeNode !== strundefined && m.getAttributeNode("id").value === id ? [m] : undefined : []; } }; Expr.filter["ID"] = function( id ) { var attrId = id.replace( runescape, funescape ); return function( elem ) { var node = typeof elem.getAttributeNode !== strundefined && elem.getAttributeNode("id"); return node && node.value === attrId; }; }; } // Tag Expr.find["TAG"] = support.tagNameNoComments ? function( tag, context ) { if ( typeof context.getElementsByTagName !== strundefined ) { return context.getElementsByTagName( tag ); } } : function( tag, context ) { var elem, tmp = [], i = 0, results = context.getElementsByTagName( tag ); // Filter out possible comments if ( tag === "*" ) { for ( ; (elem = results[i]); i++ ) { if ( elem.nodeType === 1 ) { tmp.push( elem ); } } return tmp; } return results; }; // Name Expr.find["NAME"] = support.getByName && function( tag, context ) { if ( typeof context.getElementsByName !== strundefined ) { return context.getElementsByName( name ); } }; // Class Expr.find["CLASS"] = support.getByClassName && function( className, context ) { if ( typeof context.getElementsByClassName !== strundefined && !documentIsXML ) { return context.getElementsByClassName( className ); } }; // QSA and matchesSelector support // matchesSelector(:active) reports false when true (IE9/Opera 11.5) rbuggyMatches = []; // qSa(:focus) reports false when true (Chrome 21), // no need to also add to buggyMatches since matches checks buggyQSA // A support test would require too much code (would include document ready) rbuggyQSA = [ ":focus" ]; if ( (support.qsa = isNative(doc.querySelectorAll)) ) { // Build QSA regex // Regex strategy adopted from Diego Perini assert(function( div ) { // Select is set to empty string on purpose // This is to test IE's treatment of not explictly // setting a boolean content attribute, // since its presence should be enough // http://bugs.jquery.com/ticket/12359 div.innerHTML = "<select><option selected=''></option></select>"; // IE8 - Some boolean attributes are not treated correctly if ( !div.querySelectorAll("[selected]").length ) { rbuggyQSA.push( "\\[" + whitespace + "*(?:checked|disabled|ismap|multiple|readonly|selected|value)" ); } // Webkit/Opera - :checked should return selected option elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked // IE8 throws error here and will not see later tests if ( !div.querySelectorAll(":checked").length ) { rbuggyQSA.push(":checked"); } }); assert(function( div ) { // Opera 10-12/IE8 - ^= $= *= and empty values // Should not select anything div.innerHTML = "<input type='hidden' i=''/>"; if ( div.querySelectorAll("[i^='']").length ) { rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:\"\"|'')" ); } // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) // IE8 throws error here and will not see later tests if ( !div.querySelectorAll(":enabled").length ) { rbuggyQSA.push( ":enabled", ":disabled" ); } // Opera 10-11 does not throw on post-comma invalid pseudos div.querySelectorAll("*,:x"); rbuggyQSA.push(",.*:"); }); } if ( (support.matchesSelector = isNative( (matches = docElem.matchesSelector || docElem.mozMatchesSelector || docElem.webkitMatchesSelector || docElem.oMatchesSelector || docElem.msMatchesSelector) )) ) { assert(function( div ) { // Check to see if it's possible to do matchesSelector // on a disconnected node (IE 9) support.disconnectedMatch = matches.call( div, "div" ); // This should fail with an exception // Gecko does not error, returns false instead matches.call( div, "[s!='']:x" ); rbuggyMatches.push( "!=", pseudos ); }); } rbuggyQSA = new RegExp( rbuggyQSA.join("|") ); rbuggyMatches = new RegExp( rbuggyMatches.join("|") ); // Element contains another // Purposefully does not implement inclusive descendent // As in, an element does not contain itself contains = isNative(docElem.contains) || docElem.compareDocumentPosition ? function( a, b ) { var adown = a.nodeType === 9 ? a.documentElement : a, bup = b && b.parentNode; return a === bup || !!( bup && bup.nodeType === 1 && ( adown.contains ? adown.contains( bup ) : a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 )); } : function( a, b ) { if ( b ) { while ( (b = b.parentNode) ) { if ( b === a ) { return true; } } } return false; }; // Document order sorting sortOrder = docElem.compareDocumentPosition ? function( a, b ) { var compare; if ( a === b ) { hasDuplicate = true; return 0; } if ( (compare = b.compareDocumentPosition && a.compareDocumentPosition && a.compareDocumentPosition( b )) ) { if ( compare & 1 || a.parentNode && a.parentNode.nodeType === 11 ) { if ( a === doc || contains( preferredDoc, a ) ) { return -1; } if ( b === doc || contains( preferredDoc, b ) ) { return 1; } return 0; } return compare & 4 ? -1 : 1; } return a.compareDocumentPosition ? -1 : 1; } : function( a, b ) { var cur, i = 0, aup = a.parentNode, bup = b.parentNode, ap = [ a ], bp = [ b ]; // The nodes are identical, we can exit early if ( a === b ) { hasDuplicate = true; return 0; // Fallback to using sourceIndex (in IE) if it's available on both nodes } else if ( a.sourceIndex && b.sourceIndex ) { return ( ~b.sourceIndex || MAX_NEGATIVE ) - ( contains( preferredDoc, a ) && ~a.sourceIndex || MAX_NEGATIVE ); // Parentless nodes are either documents or disconnected } else if ( !aup || !bup ) { return a === doc ? -1 : b === doc ? 1 : aup ? -1 : bup ? 1 : 0; // If the nodes are siblings, we can do a quick check } else if ( aup === bup ) { return siblingCheck( a, b ); } // Otherwise we need full lists of their ancestors for comparison cur = a; while ( (cur = cur.parentNode) ) { ap.unshift( cur ); } cur = b; while ( (cur = cur.parentNode) ) { bp.unshift( cur ); } // Walk down the tree looking for a discrepancy while ( ap[i] === bp[i] ) { i++; } return i ? // Do a sibling check if the nodes have a common ancestor siblingCheck( ap[i], bp[i] ) : // Otherwise nodes in our document sort first ap[i] === preferredDoc ? -1 : bp[i] === preferredDoc ? 1 : 0; }; // Always assume the presence of duplicates if sort doesn't // pass them to our comparison function (as in Google Chrome). hasDuplicate = false; [0, 0].sort( sortOrder ); support.detectDuplicates = hasDuplicate; return document; }; Sizzle.matches = function( expr, elements ) { return Sizzle( expr, null, null, elements ); }; Sizzle.matchesSelector = function( elem, expr ) { // Set document vars if needed if ( ( elem.ownerDocument || elem ) !== document ) { setDocument( elem ); } // Make sure that attribute selectors are quoted expr = expr.replace( rattributeQuotes, "='$1']" ); // rbuggyQSA always contains :focus, so no need for an existence check if ( support.matchesSelector && !documentIsXML && (!rbuggyMatches || !rbuggyMatches.test(expr)) && !rbuggyQSA.test(expr) ) { try { var ret = matches.call( elem, expr ); // IE 9's matchesSelector returns false on disconnected nodes if ( ret || support.disconnectedMatch || // As well, disconnected nodes are said to be in a document // fragment in IE 9 elem.document && elem.document.nodeType !== 11 ) { return ret; } } catch(e) {} } return Sizzle( expr, document, null, [elem] ).length > 0; }; Sizzle.contains = function( context, elem ) { // Set document vars if needed if ( ( context.ownerDocument || context ) !== document ) { setDocument( context ); } return contains( context, elem ); }; Sizzle.attr = function( elem, name ) { var val; // Set document vars if needed if ( ( elem.ownerDocument || elem ) !== document ) { setDocument( elem ); } if ( !documentIsXML ) { name = name.toLowerCase(); } if ( (val = Expr.attrHandle[ name ]) ) { return val( elem ); } if ( documentIsXML || support.attributes ) { return elem.getAttribute( name ); } return ( (val = elem.getAttributeNode( name )) || elem.getAttribute( name ) ) && elem[ name ] === true ? name : val && val.specified ? val.value : null; }; Sizzle.error = function( msg ) { throw new Error( "Syntax error, unrecognized expression: " + msg ); }; // Document sorting and removing duplicates Sizzle.uniqueSort = function( results ) { var elem, duplicates = [], i = 1, j = 0; // Unless we *know* we can detect duplicates, assume their presence hasDuplicate = !support.detectDuplicates; results.sort( sortOrder ); if ( hasDuplicate ) { for ( ; (elem = results[i]); i++ ) { if ( elem === results[ i - 1 ] ) { j = duplicates.push( i ); } } while ( j-- ) { results.splice( duplicates[ j ], 1 ); } } return results; }; function siblingCheck( a, b ) { var cur = a && b && a.nextSibling; for ( ; cur; cur = cur.nextSibling ) { if ( cur === b ) { return -1; } } return a ? 1 : -1; } // Returns a function to use in pseudos for input types function createInputPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === type; }; } // Returns a function to use in pseudos for buttons function createButtonPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return (name === "input" || name === "button") && elem.type === type; }; } // Returns a function to use in pseudos for positionals function createPositionalPseudo( fn ) { return markFunction(function( argument ) { argument = +argument; return markFunction(function( seed, matches ) { var j, matchIndexes = fn( [], seed.length, argument ), i = matchIndexes.length; // Match elements found at the specified indexes while ( i-- ) { if ( seed[ (j = matchIndexes[i]) ] ) { seed[j] = !(matches[j] = seed[j]); } } }); }); } /** * Utility function for retrieving the text value of an array of DOM nodes * @param {Array|Element} elem */ getText = Sizzle.getText = function( elem ) { var node, ret = "", i = 0, nodeType = elem.nodeType; if ( !nodeType ) { // If no nodeType, this is expected to be an array for ( ; (node = elem[i]); i++ ) { // Do not traverse comment nodes ret += getText( node ); } } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { // Use textContent for elements // innerText usage removed for consistency of new lines (see #11153) if ( typeof elem.textContent === "string" ) { return elem.textContent; } else { // Traverse its children for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { ret += getText( elem ); } } } else if ( nodeType === 3 || nodeType === 4 ) { return elem.nodeValue; } // Do not include comment or processing instruction nodes return ret; }; Expr = Sizzle.selectors = { // Can be adjusted by the user cacheLength: 50, createPseudo: markFunction, match: matchExpr, find: {}, relative: { ">": { dir: "parentNode", first: true }, " ": { dir: "parentNode" }, "+": { dir: "previousSibling", first: true }, "~": { dir: "previousSibling" } }, preFilter: { "ATTR": function( match ) { match[1] = match[1].replace( runescape, funescape ); // Move the given value to match[3] whether quoted or unquoted match[3] = ( match[4] || match[5] || "" ).replace( runescape, funescape ); if ( match[2] === "~=" ) { match[3] = " " + match[3] + " "; } return match.slice( 0, 4 ); }, "CHILD": function( match ) { /* matches from matchExpr["CHILD"] 1 type (only|nth|...) 2 what (child|of-type) 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) 4 xn-component of xn+y argument ([+-]?\d*n|) 5 sign of xn-component 6 x of xn-component 7 sign of y-component 8 y of y-component */ match[1] = match[1].toLowerCase(); if ( match[1].slice( 0, 3 ) === "nth" ) { // nth-* requires argument if ( !match[3] ) { Sizzle.error( match[0] ); } // numeric x and y parameters for Expr.filter.CHILD // remember that false/true cast respectively to 0/1 match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) ); match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" ); // other types prohibit arguments } else if ( match[3] ) { Sizzle.error( match[0] ); } return match; }, "PSEUDO": function( match ) { var excess, unquoted = !match[5] && match[2]; if ( matchExpr["CHILD"].test( match[0] ) ) { return null; } // Accept quoted arguments as-is if ( match[4] ) { match[2] = match[4]; // Strip excess characters from unquoted arguments } else if ( unquoted && rpseudo.test( unquoted ) && // Get excess from tokenize (recursively) (excess = tokenize( unquoted, true )) && // advance to the next closing parenthesis (excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) { // excess is a negative index match[0] = match[0].slice( 0, excess ); match[2] = unquoted.slice( 0, excess ); } // Return only captures needed by the pseudo filter method (type and argument) return match.slice( 0, 3 ); } }, filter: { "TAG": function( nodeName ) { if ( nodeName === "*" ) { return function() { return true; }; } nodeName = nodeName.replace( runescape, funescape ).toLowerCase(); return function( elem ) { return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; }; }, "CLASS": function( className ) { var pattern = classCache[ className + " " ]; return pattern || (pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) && classCache( className, function( elem ) { return pattern.test( elem.className || (typeof elem.getAttribute !== strundefined && elem.getAttribute("class")) || "" ); }); }, "ATTR": function( name, operator, check ) { return function( elem ) { var result = Sizzle.attr( elem, name ); if ( result == null ) { return operator === "!="; } if ( !operator ) { return true; } result += ""; return operator === "=" ? result === check : operator === "!=" ? result !== check : operator === "^=" ? check && result.indexOf( check ) === 0 : operator === "*=" ? check && result.indexOf( check ) > -1 : operator === "$=" ? check && result.substr( result.length - check.length ) === check : operator === "~=" ? ( " " + result + " " ).indexOf( check ) > -1 : operator === "|=" ? result === check || result.substr( 0, check.length + 1 ) === check + "-" : false; }; }, "CHILD": function( type, what, argument, first, last ) { var simple = type.slice( 0, 3 ) !== "nth", forward = type.slice( -4 ) !== "last", ofType = what === "of-type"; return first === 1 && last === 0 ? // Shortcut for :nth-*(n) function( elem ) { return !!elem.parentNode; } : function( elem, context, xml ) { var cache, outerCache, node, diff, nodeIndex, start, dir = simple !== forward ? "nextSibling" : "previousSibling", parent = elem.parentNode, name = ofType && elem.nodeName.toLowerCase(), useCache = !xml && !ofType; if ( parent ) { // :(first|last|only)-(child|of-type) if ( simple ) { while ( dir ) { node = elem; while ( (node = node[ dir ]) ) { if ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) { return false; } } // Reverse direction for :only-* (if we haven't yet done so) start = dir = type === "only" && !start && "nextSibling"; } return true; } start = [ forward ? parent.firstChild : parent.lastChild ]; // non-xml :nth-child(...) stores cache data on `parent` if ( forward && useCache ) { // Seek `elem` from a previously-cached index outerCache = parent[ expando ] || (parent[ expando ] = {}); cache = outerCache[ type ] || []; nodeIndex = cache[0] === dirruns && cache[1]; diff = cache[0] === dirruns && cache[2]; node = nodeIndex && parent.childNodes[ nodeIndex ]; while ( (node = ++nodeIndex && node && node[ dir ] || // Fallback to seeking `elem` from the start (diff = nodeIndex = 0) || start.pop()) ) { // When found, cache indexes on `parent` and break if ( node.nodeType === 1 && ++diff && node === elem ) { outerCache[ type ] = [ dirruns, nodeIndex, diff ]; break; } } // Use previously-cached element index if available } else if ( useCache && (cache = (elem[ expando ] || (elem[ expando ] = {}))[ type ]) && cache[0] === dirruns ) { diff = cache[1]; // xml :nth-child(...) or :nth-last-child(...) or :nth(-last)?-of-type(...) } else { // Use the same loop as above to seek `elem` from the start while ( (node = ++nodeIndex && node && node[ dir ] || (diff = nodeIndex = 0) || start.pop()) ) { if ( ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) && ++diff ) { // Cache the index of each encountered element if ( useCache ) { (node[ expando ] || (node[ expando ] = {}))[ type ] = [ dirruns, diff ]; } if ( node === elem ) { break; } } } } // Incorporate the offset, then check against cycle size diff -= last; return diff === first || ( diff % first === 0 && diff / first >= 0 ); } }; }, "PSEUDO": function( pseudo, argument ) { // pseudo-class names are case-insensitive // http://www.w3.org/TR/selectors/#pseudo-classes // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters // Remember that setFilters inherits from pseudos var args, fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || Sizzle.error( "unsupported pseudo: " + pseudo ); // The user may use createPseudo to indicate that // arguments are needed to create the filter function // just as Sizzle does if ( fn[ expando ] ) { return fn( argument ); } // But maintain support for old signatures if ( fn.length > 1 ) { args = [ pseudo, pseudo, "", argument ]; return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? markFunction(function( seed, matches ) { var idx, matched = fn( seed, argument ), i = matched.length; while ( i-- ) { idx = indexOf.call( seed, matched[i] ); seed[ idx ] = !( matches[ idx ] = matched[i] ); } }) : function( elem ) { return fn( elem, 0, args ); }; } return fn; } }, pseudos: { // Potentially complex pseudos "not": markFunction(function( selector ) { // Trim the selector passed to compile // to avoid treating leading and trailing // spaces as combinators var input = [], results = [], matcher = compile( selector.replace( rtrim, "$1" ) ); return matcher[ expando ] ? markFunction(function( seed, matches, context, xml ) { var elem, unmatched = matcher( seed, null, xml, [] ), i = seed.length; // Match elements unmatched by `matcher` while ( i-- ) { if ( (elem = unmatched[i]) ) { seed[i] = !(matches[i] = elem); } } }) : function( elem, context, xml ) { input[0] = elem; matcher( input, null, xml, results ); return !results.pop(); }; }), "has": markFunction(function( selector ) { return function( elem ) { return Sizzle( selector, elem ).length > 0; }; }), "contains": markFunction(function( text ) { return function( elem ) { return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1; }; }), // "Whether an element is represented by a :lang() selector // is based solely on the element's language value // being equal to the identifier C, // or beginning with the identifier C immediately followed by "-". // The matching of C against the element's language value is performed case-insensitively. // The identifier C does not have to be a valid language name." // http://www.w3.org/TR/selectors/#lang-pseudo "lang": markFunction( function( lang ) { // lang value must be a valid identifider if ( !ridentifier.test(lang || "") ) { Sizzle.error( "unsupported lang: " + lang ); } lang = lang.replace( runescape, funescape ).toLowerCase(); return function( elem ) { var elemLang; do { if ( (elemLang = documentIsXML ? elem.getAttribute("xml:lang") || elem.getAttribute("lang") : elem.lang) ) { elemLang = elemLang.toLowerCase(); return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; } } while ( (elem = elem.parentNode) && elem.nodeType === 1 ); return false; }; }), // Miscellaneous "target": function( elem ) { var hash = window.location && window.location.hash; return hash && hash.slice( 1 ) === elem.id; }, "root": function( elem ) { return elem === docElem; }, "focus": function( elem ) { return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex); }, // Boolean properties "enabled": function( elem ) { return elem.disabled === false; }, "disabled": function( elem ) { return elem.disabled === true; }, "checked": function( elem ) { // In CSS3, :checked should return both checked and selected elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked var nodeName = elem.nodeName.toLowerCase(); return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected); }, "selected": function( elem ) { // Accessing this property makes selected-by-default // options in Safari work properly if ( elem.parentNode ) { elem.parentNode.selectedIndex; } return elem.selected === true; }, // Contents "empty": function( elem ) { // http://www.w3.org/TR/selectors/#empty-pseudo // :empty is only affected by element nodes and content nodes(including text(3), cdata(4)), // not comment, processing instructions, or others // Thanks to Diego Perini for the nodeName shortcut // Greater than "@" means alpha characters (specifically not starting with "#" or "?") for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { if ( elem.nodeName > "@" || elem.nodeType === 3 || elem.nodeType === 4 ) { return false; } } return true; }, "parent": function( elem ) { return !Expr.pseudos["empty"]( elem ); }, // Element/input types "header": function( elem ) { return rheader.test( elem.nodeName ); }, "input": function( elem ) { return rinputs.test( elem.nodeName ); }, "button": function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === "button" || name === "button"; }, "text": function( elem ) { var attr; // IE6 and 7 will map elem.type to 'text' for new HTML5 types (search, etc) // use getAttribute instead to test this case return elem.nodeName.toLowerCase() === "input" && elem.type === "text" && ( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === elem.type ); }, // Position-in-collection "first": createPositionalPseudo(function() { return [ 0 ]; }), "last": createPositionalPseudo(function( matchIndexes, length ) { return [ length - 1 ]; }), "eq": createPositionalPseudo(function( matchIndexes, length, argument ) { return [ argument < 0 ? argument + length : argument ]; }), "even": createPositionalPseudo(function( matchIndexes, length ) { var i = 0; for ( ; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "odd": createPositionalPseudo(function( matchIndexes, length ) { var i = 1; for ( ; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "lt": createPositionalPseudo(function( matchIndexes, length, argument ) { var i = argument < 0 ? argument + length : argument; for ( ; --i >= 0; ) { matchIndexes.push( i ); } return matchIndexes; }), "gt": createPositionalPseudo(function( matchIndexes, length, argument ) { var i = argument < 0 ? argument + length : argument; for ( ; ++i < length; ) { matchIndexes.push( i ); } return matchIndexes; }) } }; // Add button/input type pseudos for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { Expr.pseudos[ i ] = createInputPseudo( i ); } for ( i in { submit: true, reset: true } ) { Expr.pseudos[ i ] = createButtonPseudo( i ); } function tokenize( selector, parseOnly ) { var matched, match, tokens, type, soFar, groups, preFilters, cached = tokenCache[ selector + " " ]; if ( cached ) { return parseOnly ? 0 : cached.slice( 0 ); } soFar = selector; groups = []; preFilters = Expr.preFilter; while ( soFar ) { // Comma and first run if ( !matched || (match = rcomma.exec( soFar )) ) { if ( match ) { // Don't consume trailing commas as valid soFar = soFar.slice( match[0].length ) || soFar; } groups.push( tokens = [] ); } matched = false; // Combinators if ( (match = rcombinators.exec( soFar )) ) { matched = match.shift(); tokens.push( { value: matched, // Cast descendant combinators to space type: match[0].replace( rtrim, " " ) } ); soFar = soFar.slice( matched.length ); } // Filters for ( type in Expr.filter ) { if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] || (match = preFilters[ type ]( match ))) ) { matched = match.shift(); tokens.push( { value: matched, type: type, matches: match } ); soFar = soFar.slice( matched.length ); } } if ( !matched ) { break; } } // Return the length of the invalid excess // if we're just parsing // Otherwise, throw an error or return tokens return parseOnly ? soFar.length : soFar ? Sizzle.error( selector ) : // Cache the tokens tokenCache( selector, groups ).slice( 0 ); } function toSelector( tokens ) { var i = 0, len = tokens.length, selector = ""; for ( ; i < len; i++ ) { selector += tokens[i].value; } return selector; } function addCombinator( matcher, combinator, base ) { var dir = combinator.dir, checkNonElements = base && combinator.dir === "parentNode", doneName = done++; return combinator.first ? // Check against closest ancestor/preceding element function( elem, context, xml ) { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { return matcher( elem, context, xml ); } } } : // Check against all ancestor/preceding elements function( elem, context, xml ) { var data, cache, outerCache, dirkey = dirruns + " " + doneName; // We can't set arbitrary data on XML nodes, so they don't benefit from dir caching if ( xml ) { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { if ( matcher( elem, context, xml ) ) { return true; } } } } else { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { outerCache = elem[ expando ] || (elem[ expando ] = {}); if ( (cache = outerCache[ dir ]) && cache[0] === dirkey ) { if ( (data = cache[1]) === true || data === cachedruns ) { return data === true; } } else { cache = outerCache[ dir ] = [ dirkey ]; cache[1] = matcher( elem, context, xml ) || cachedruns; if ( cache[1] === true ) { return true; } } } } } }; } function elementMatcher( matchers ) { return matchers.length > 1 ? function( elem, context, xml ) { var i = matchers.length; while ( i-- ) { if ( !matchers[i]( elem, context, xml ) ) { return false; } } return true; } : matchers[0]; } function condense( unmatched, map, filter, context, xml ) { var elem, newUnmatched = [], i = 0, len = unmatched.length, mapped = map != null; for ( ; i < len; i++ ) { if ( (elem = unmatched[i]) ) { if ( !filter || filter( elem, context, xml ) ) { newUnmatched.push( elem ); if ( mapped ) { map.push( i ); } } } } return newUnmatched; } function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { if ( postFilter && !postFilter[ expando ] ) { postFilter = setMatcher( postFilter ); } if ( postFinder && !postFinder[ expando ] ) { postFinder = setMatcher( postFinder, postSelector ); } return markFunction(function( seed, results, context, xml ) { var temp, i, elem, preMap = [], postMap = [], preexisting = results.length, // Get initial elements from seed or context elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ), // Prefilter to get matcher input, preserving a map for seed-results synchronization matcherIn = preFilter && ( seed || !selector ) ? condense( elems, preMap, preFilter, context, xml ) : elems, matcherOut = matcher ? // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, postFinder || ( seed ? preFilter : preexisting || postFilter ) ? // ...intermediate processing is necessary [] : // ...otherwise use results directly results : matcherIn; // Find primary matches if ( matcher ) { matcher( matcherIn, matcherOut, context, xml ); } // Apply postFilter if ( postFilter ) { temp = condense( matcherOut, postMap ); postFilter( temp, [], context, xml ); // Un-match failing elements by moving them back to matcherIn i = temp.length; while ( i-- ) { if ( (elem = temp[i]) ) { matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem); } } } if ( seed ) { if ( postFinder || preFilter ) { if ( postFinder ) { // Get the final matcherOut by condensing this intermediate into postFinder contexts temp = []; i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) ) { // Restore matcherIn since elem is not yet a final match temp.push( (matcherIn[i] = elem) ); } } postFinder( null, (matcherOut = []), temp, xml ); } // Move matched elements from seed to results to keep them synchronized i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) && (temp = postFinder ? indexOf.call( seed, elem ) : preMap[i]) > -1 ) { seed[temp] = !(results[temp] = elem); } } } // Add elements to results, through postFinder if defined } else { matcherOut = condense( matcherOut === results ? matcherOut.splice( preexisting, matcherOut.length ) : matcherOut ); if ( postFinder ) { postFinder( null, results, matcherOut, xml ); } else { push.apply( results, matcherOut ); } } }); } function matcherFromTokens( tokens ) { var checkContext, matcher, j, len = tokens.length, leadingRelative = Expr.relative[ tokens[0].type ], implicitRelative = leadingRelative || Expr.relative[" "], i = leadingRelative ? 1 : 0, // The foundational matcher ensures that elements are reachable from top-level context(s) matchContext = addCombinator( function( elem ) { return elem === checkContext; }, implicitRelative, true ), matchAnyContext = addCombinator( function( elem ) { return indexOf.call( checkContext, elem ) > -1; }, implicitRelative, true ), matchers = [ function( elem, context, xml ) { return ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( (checkContext = context).nodeType ? matchContext( elem, context, xml ) : matchAnyContext( elem, context, xml ) ); } ]; for ( ; i < len; i++ ) { if ( (matcher = Expr.relative[ tokens[i].type ]) ) { matchers = [ addCombinator(elementMatcher( matchers ), matcher) ]; } else { matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches ); // Return special upon seeing a positional matcher if ( matcher[ expando ] ) { // Find the next relative operator (if any) for proper handling j = ++i; for ( ; j < len; j++ ) { if ( Expr.relative[ tokens[j].type ] ) { break; } } return setMatcher( i > 1 && elementMatcher( matchers ), i > 1 && toSelector( tokens.slice( 0, i - 1 ) ).replace( rtrim, "$1" ), matcher, i < j && matcherFromTokens( tokens.slice( i, j ) ), j < len && matcherFromTokens( (tokens = tokens.slice( j )) ), j < len && toSelector( tokens ) ); } matchers.push( matcher ); } } return elementMatcher( matchers ); } function matcherFromGroupMatchers( elementMatchers, setMatchers ) { // A counter to specify which element is currently being matched var matcherCachedRuns = 0, bySet = setMatchers.length > 0, byElement = elementMatchers.length > 0, superMatcher = function( seed, context, xml, results, expandContext ) { var elem, j, matcher, setMatched = [], matchedCount = 0, i = "0", unmatched = seed && [], outermost = expandContext != null, contextBackup = outermostContext, // We must always have either seed elements or context elems = seed || byElement && Expr.find["TAG"]( "*", expandContext && context.parentNode || context ), // Nested matchers should use non-integer dirruns dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.E); if ( outermost ) { outermostContext = context !== document && context; cachedruns = matcherCachedRuns; } // Add elements passing elementMatchers directly to results for ( ; (elem = elems[i]) != null; i++ ) { if ( byElement && elem ) { for ( j = 0; (matcher = elementMatchers[j]); j++ ) { if ( matcher( elem, context, xml ) ) { results.push( elem ); break; } } if ( outermost ) { dirruns = dirrunsUnique; cachedruns = ++matcherCachedRuns; } } // Track unmatched elements for set filters if ( bySet ) { // They will have gone through all possible matchers if ( (elem = !matcher && elem) ) { matchedCount--; } // Lengthen the array for every element, matched or not if ( seed ) { unmatched.push( elem ); } } } // Apply set filters to unmatched elements // `i` starts as a string, so matchedCount would equal "00" if there are no elements matchedCount += i; if ( bySet && i !== matchedCount ) { for ( j = 0; (matcher = setMatchers[j]); j++ ) { matcher( unmatched, setMatched, context, xml ); } if ( seed ) { // Reintegrate element matches to eliminate the need for sorting if ( matchedCount > 0 ) { while ( i-- ) { if ( !(unmatched[i] || setMatched[i]) ) { setMatched[i] = pop.call( results ); } } } // Discard index placeholder values to get only actual matches setMatched = condense( setMatched ); } // Add matches to results push.apply( results, setMatched ); // Seedless set matches succeeding multiple successful matchers stipulate sorting if ( outermost && !seed && setMatched.length > 0 && ( matchedCount + setMatchers.length ) > 1 ) { Sizzle.uniqueSort( results ); } } // Override manipulation of globals by nested matchers if ( outermost ) { dirruns = dirrunsUnique; outermostContext = contextBackup; } return unmatched; }; return bySet ? markFunction( superMatcher ) : superMatcher; } compile = Sizzle.compile = function( selector, group /* Internal Use Only */ ) { var i, setMatchers = [], elementMatchers = [], cached = compilerCache[ selector + " " ]; if ( !cached ) { // Generate a function of recursive functions that can be used to check each element if ( !group ) { group = tokenize( selector ); } i = group.length; while ( i-- ) { cached = matcherFromTokens( group[i] ); if ( cached[ expando ] ) { setMatchers.push( cached ); } else { elementMatchers.push( cached ); } } // Cache the compiled function cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) ); } return cached; }; function multipleContexts( selector, contexts, results ) { var i = 0, len = contexts.length; for ( ; i < len; i++ ) { Sizzle( selector, contexts[i], results ); } return results; } function select( selector, context, results, seed ) { var i, tokens, token, type, find, match = tokenize( selector ); if ( !seed ) { // Try to minimize operations if there is only one group if ( match.length === 1 ) { // Take a shortcut and set the context if the root selector is an ID tokens = match[0] = match[0].slice( 0 ); if ( tokens.length > 2 && (token = tokens[0]).type === "ID" && context.nodeType === 9 && !documentIsXML && Expr.relative[ tokens[1].type ] ) { context = Expr.find["ID"]( token.matches[0].replace( runescape, funescape ), context )[0]; if ( !context ) { return results; } selector = selector.slice( tokens.shift().value.length ); } // Fetch a seed set for right-to-left matching for ( i = matchExpr["needsContext"].test( selector ) ? -1 : tokens.length - 1; i >= 0; i-- ) { token = tokens[i]; // Abort if we hit a combinator if ( Expr.relative[ (type = token.type) ] ) { break; } if ( (find = Expr.find[ type ]) ) { // Search, expanding context for leading sibling combinators if ( (seed = find( token.matches[0].replace( runescape, funescape ), rsibling.test( tokens[0].type ) && context.parentNode || context )) ) { // If seed is empty or no tokens remain, we can return early tokens.splice( i, 1 ); selector = seed.length && toSelector( tokens ); if ( !selector ) { push.apply( results, slice.call( seed, 0 ) ); return results; } break; } } } } } // Compile and execute a filtering function // Provide `match` to avoid retokenization if we modified the selector above compile( selector, match )( seed, context, documentIsXML, results, rsibling.test( selector ) ); return results; } // Deprecated Expr.pseudos["nth"] = Expr.pseudos["eq"]; // Easy API for creating new setFilters function setFilters() {} Expr.filters = setFilters.prototype = Expr.pseudos; Expr.setFilters = new setFilters(); // Initialize with the default document setDocument(); // Override sizzle attribute retrieval Sizzle.attr = jQuery.attr; jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.pseudos; jQuery.unique = Sizzle.uniqueSort; jQuery.text = Sizzle.getText; jQuery.isXMLDoc = Sizzle.isXML; jQuery.contains = Sizzle.contains; })( window ); var runtil = /Until$/, rparentsprev = /^(?:parents|prev(?:Until|All))/, isSimple = /^.[^:#\[\.,]*$/, rneedsContext = jQuery.expr.match.needsContext, // methods guaranteed to produce a unique set when starting from a unique set guaranteedUnique = { children: true, contents: true, next: true, prev: true }; jQuery.fn.extend({ find: function( selector ) { var i, ret, self; if ( typeof selector !== "string" ) { self = this; return this.pushStack( jQuery( selector ).filter(function() { for ( i = 0; i < self.length; i++ ) { if ( jQuery.contains( self[ i ], this ) ) { return true; } } }) ); } ret = []; for ( i = 0; i < this.length; i++ ) { jQuery.find( selector, this[ i ], ret ); } // Needed because $( selector, context ) becomes $( context ).find( selector ) ret = this.pushStack( jQuery.unique( ret ) ); ret.selector = ( this.selector ? this.selector + " " : "" ) + selector; return ret; }, has: function( target ) { var i, targets = jQuery( target, this ), len = targets.length; return this.filter(function() { for ( i = 0; i < len; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector, false) ); }, filter: function( selector ) { return this.pushStack( winnow(this, selector, true) ); }, is: function( selector ) { return !!selector && ( typeof selector === "string" ? // If this is a positional/relative selector, check membership in the returned set // so $("p:first").is("p:last") won't return true for a doc with two "p". rneedsContext.test( selector ) ? jQuery( selector, this.context ).index( this[0] ) >= 0 : jQuery.filter( selector, this ).length > 0 : this.filter( selector ).length > 0 ); }, closest: function( selectors, context ) { var cur, i = 0, l = this.length, ret = [], pos = rneedsContext.test( selectors ) || typeof selectors !== "string" ? jQuery( selectors, context || this.context ) : 0; for ( ; i < l; i++ ) { cur = this[i]; while ( cur && cur.ownerDocument && cur !== context && cur.nodeType !== 11 ) { if ( pos ? pos.index(cur) > -1 : jQuery.find.matchesSelector(cur, selectors) ) { ret.push( cur ); break; } cur = cur.parentNode; } } return this.pushStack( ret.length > 1 ? jQuery.unique( ret ) : ret ); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { // No argument, return index in parent if ( !elem ) { return ( this[0] && this[0].parentNode ) ? this.first().prevAll().length : -1; } // index in selector if ( typeof elem === "string" ) { return jQuery.inArray( this[0], jQuery( elem ) ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context ) : jQuery.makeArray( selector && selector.nodeType ? [ selector ] : selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( jQuery.unique(all) ); }, addBack: function( selector ) { return this.add( selector == null ? this.prevObject : this.prevObject.filter(selector) ); } }); jQuery.fn.andSelf = jQuery.fn.addBack; function sibling( cur, dir ) { do { cur = cur[ dir ]; } while ( cur && cur.nodeType !== 1 ); return cur; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return sibling( elem, "nextSibling" ); }, prev: function( elem ) { return sibling( elem, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( ( elem.parentNode || {} ).firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.merge( [], elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ); if ( !runtil.test( name ) ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } ret = this.length > 1 && !guaranteedUnique[ name ] ? jQuery.unique( ret ) : ret; if ( this.length > 1 && rparentsprev.test( name ) ) { ret = ret.reverse(); } return this.pushStack( ret ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { if ( not ) { expr = ":not(" + expr + ")"; } return elems.length === 1 ? jQuery.find.matchesSelector(elems[0], expr) ? [ elems[0] ] : [] : jQuery.find.matches(expr, elems); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[ dir ]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); // Implement the identical functionality for filter and not function winnow( elements, qualifier, keep ) { // Can't pass null or undefined to indexOf in Firefox 4 // Set to 0 to skip string check qualifier = qualifier || 0; if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep(elements, function( elem, i ) { var retVal = !!qualifier.call( elem, i, elem ); return retVal === keep; }); } else if ( qualifier.nodeType ) { return jQuery.grep(elements, function( elem ) { return ( elem === qualifier ) === keep; }); } else if ( typeof qualifier === "string" ) { var filtered = jQuery.grep(elements, function( elem ) { return elem.nodeType === 1; }); if ( isSimple.test( qualifier ) ) { return jQuery.filter(qualifier, filtered, !keep); } else { qualifier = jQuery.filter( qualifier, filtered ); } } return jQuery.grep(elements, function( elem ) { return ( jQuery.inArray( elem, qualifier ) >= 0 ) === keep; }); } function createSafeFragment( document ) { var list = nodeNames.split( "|" ), safeFrag = document.createDocumentFragment(); if ( safeFrag.createElement ) { while ( list.length ) { safeFrag.createElement( list.pop() ); } } return safeFrag; } var nodeNames = "abbr|article|aside|audio|bdi|canvas|data|datalist|details|figcaption|figure|footer|" + "header|hgroup|mark|meter|nav|output|progress|section|summary|time|video", rinlinejQuery = / jQuery\d+="(?:null|\d+)"/g, rnoshimcache = new RegExp("<(?:" + nodeNames + ")[\\s/>]", "i"), rleadingWhitespace = /^\s+/, rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/gi, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnoInnerhtml = /<(?:script|style|link)/i, manipulation_rcheckableType = /^(?:checkbox|radio)$/i, // checked="checked" or checked rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, rscriptType = /^$|\/(?:java|ecma)script/i, rscriptTypeMasked = /^true\/(.*)/, rcleanScript = /^\s*<!(?:\[CDATA\[|--)|(?:\]\]|--)>\s*$/g, // We have to close these tags to support XHTML (#13200) wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], area: [ 1, "<map>", "</map>" ], param: [ 1, "<object>", "</object>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], // IE6-8 can't serialize link, script, style, or any html5 (NoScope) tags, // unless wrapped in a div with non-breaking characters in front of it. _default: jQuery.support.htmlSerialize ? [ 0, "", "" ] : [ 1, "X<div>", "</div>" ] }, safeFragment = createSafeFragment( document ), fragmentDiv = safeFragment.appendChild( document.createElement("div") ); wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; jQuery.fn.extend({ text: function( value ) { return jQuery.access( this, function( value ) { return value === undefined ? jQuery.text( this ) : this.empty().append( ( this[0] && this[0].ownerDocument || document ).createTextNode( value ) ); }, null, value, arguments.length ); }, wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append( this ); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { var isFunction = jQuery.isFunction( html ); return this.each(function(i) { jQuery( this ).wrapAll( isFunction ? html.call(this, i) : html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); }, append: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { this.appendChild( elem ); } }); }, prepend: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { this.insertBefore( elem, this.firstChild ); } }); }, before: function() { return this.domManip( arguments, false, function( elem ) { if ( this.parentNode ) { this.parentNode.insertBefore( elem, this ); } }); }, after: function() { return this.domManip( arguments, false, function( elem ) { if ( this.parentNode ) { this.parentNode.insertBefore( elem, this.nextSibling ); } }); }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { var elem, i = 0; for ( ; (elem = this[i]) != null; i++ ) { if ( !selector || jQuery.filter( selector, [ elem ] ).length > 0 ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem ) ); } if ( elem.parentNode ) { if ( keepData && jQuery.contains( elem.ownerDocument, elem ) ) { setGlobalEval( getAll( elem, "script" ) ); } elem.parentNode.removeChild( elem ); } } } return this; }, empty: function() { var elem, i = 0; for ( ; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem, false ) ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } // If this is a select, ensure that it displays empty (#12336) // Support: IE<9 if ( elem.options && jQuery.nodeName( elem, "select" ) ) { elem.options.length = 0; } } return this; }, clone: function( dataAndEvents, deepDataAndEvents ) { dataAndEvents = dataAndEvents == null ? false : dataAndEvents; deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; return this.map( function () { return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); }); }, html: function( value ) { return jQuery.access( this, function( value ) { var elem = this[0] || {}, i = 0, l = this.length; if ( value === undefined ) { return elem.nodeType === 1 ? elem.innerHTML.replace( rinlinejQuery, "" ) : undefined; } // See if we can take a shortcut and just use innerHTML if ( typeof value === "string" && !rnoInnerhtml.test( value ) && ( jQuery.support.htmlSerialize || !rnoshimcache.test( value ) ) && ( jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value ) ) && !wrapMap[ ( rtagName.exec( value ) || ["", ""] )[1].toLowerCase() ] ) { value = value.replace( rxhtmlTag, "<$1></$2>" ); try { for (; i < l; i++ ) { // Remove element nodes and prevent memory leaks elem = this[i] || {}; if ( elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem, false ) ); elem.innerHTML = value; } } elem = 0; // If using innerHTML throws an exception, use the fallback method } catch(e) {} } if ( elem ) { this.empty().append( value ); } }, null, value, arguments.length ); }, replaceWith: function( value ) { var isFunc = jQuery.isFunction( value ); // Make sure that the elements are removed from the DOM before they are inserted // this can help fix replacing a parent with child elements if ( !isFunc && typeof value !== "string" ) { value = jQuery( value ).not( this ).detach(); } return this.domManip( [ value ], true, function( elem ) { var next = this.nextSibling, parent = this.parentNode; if ( parent && this.nodeType === 1 || this.nodeType === 11 ) { jQuery( this ).remove(); if ( next ) { next.parentNode.insertBefore( elem, next ); } else { parent.appendChild( elem ); } } }); }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, table, callback ) { // Flatten any nested arrays args = core_concat.apply( [], args ); var fragment, first, scripts, hasScripts, node, doc, i = 0, l = this.length, set = this, iNoClone = l - 1, value = args[0], isFunction = jQuery.isFunction( value ); // We can't cloneNode fragments that contain checked, in WebKit if ( isFunction || !( l <= 1 || typeof value !== "string" || jQuery.support.checkClone || !rchecked.test( value ) ) ) { return this.each(function( index ) { var self = set.eq( index ); if ( isFunction ) { args[0] = value.call( this, index, table ? self.html() : undefined ); } self.domManip( args, table, callback ); }); } if ( l ) { fragment = jQuery.buildFragment( args, this[ 0 ].ownerDocument, false, this ); first = fragment.firstChild; if ( fragment.childNodes.length === 1 ) { fragment = first; } if ( first ) { table = table && jQuery.nodeName( first, "tr" ); scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); hasScripts = scripts.length; // Use the original fragment for the last item instead of the first because it can end up // being emptied incorrectly in certain situations (#8070). for ( ; i < l; i++ ) { node = fragment; if ( i !== iNoClone ) { node = jQuery.clone( node, true, true ); // Keep references to cloned scripts for later restoration if ( hasScripts ) { jQuery.merge( scripts, getAll( node, "script" ) ); } } callback.call( table && jQuery.nodeName( this[i], "table" ) ? findOrAppend( this[i], "tbody" ) : this[i], node, i ); } if ( hasScripts ) { doc = scripts[ scripts.length - 1 ].ownerDocument; // Reenable scripts jQuery.map( scripts, restoreScript ); // Evaluate executable scripts on first document insertion for ( i = 0; i < hasScripts; i++ ) { node = scripts[ i ]; if ( rscriptType.test( node.type || "" ) && !jQuery._data( node, "globalEval" ) && jQuery.contains( doc, node ) ) { if ( node.src ) { // Hope ajax is available... jQuery.ajax({ url: node.src, type: "GET", dataType: "script", async: false, global: false, "throws": true }); } else { jQuery.globalEval( ( node.text || node.textContent || node.innerHTML || "" ).replace( rcleanScript, "" ) ); } } } } // Fix #11809: Avoid leaking memory fragment = first = null; } } return this; } }); function findOrAppend( elem, tag ) { return elem.getElementsByTagName( tag )[0] || elem.appendChild( elem.ownerDocument.createElement( tag ) ); } // Replace/restore the type attribute of script elements for safe DOM manipulation function disableScript( elem ) { var attr = elem.getAttributeNode("type"); elem.type = ( attr && attr.specified ) + "/" + elem.type; return elem; } function restoreScript( elem ) { var match = rscriptTypeMasked.exec( elem.type ); if ( match ) { elem.type = match[1]; } else { elem.removeAttribute("type"); } return elem; } // Mark scripts as having already been evaluated function setGlobalEval( elems, refElements ) { var elem, i = 0; for ( ; (elem = elems[i]) != null; i++ ) { jQuery._data( elem, "globalEval", !refElements || jQuery._data( refElements[i], "globalEval" ) ); } } function cloneCopyEvent( src, dest ) { if ( dest.nodeType !== 1 || !jQuery.hasData( src ) ) { return; } var type, i, l, oldData = jQuery._data( src ), curData = jQuery._data( dest, oldData ), events = oldData.events; if ( events ) { delete curData.handle; curData.events = {}; for ( type in events ) { for ( i = 0, l = events[ type ].length; i < l; i++ ) { jQuery.event.add( dest, type, events[ type ][ i ] ); } } } // make the cloned public data object a copy from the original if ( curData.data ) { curData.data = jQuery.extend( {}, curData.data ); } } function fixCloneNodeIssues( src, dest ) { var nodeName, data, e; // We do not need to do anything for non-Elements if ( dest.nodeType !== 1 ) { return; } nodeName = dest.nodeName.toLowerCase(); // IE6-8 copies events bound via attachEvent when using cloneNode. if ( !jQuery.support.noCloneEvent && dest[ jQuery.expando ] ) { data = jQuery._data( dest ); for ( e in data.events ) { jQuery.removeEvent( dest, e, data.handle ); } // Event data gets referenced instead of copied if the expando gets copied too dest.removeAttribute( jQuery.expando ); } // IE blanks contents when cloning scripts, and tries to evaluate newly-set text if ( nodeName === "script" && dest.text !== src.text ) { disableScript( dest ).text = src.text; restoreScript( dest ); // IE6-10 improperly clones children of object elements using classid. // IE10 throws NoModificationAllowedError if parent is null, #12132. } else if ( nodeName === "object" ) { if ( dest.parentNode ) { dest.outerHTML = src.outerHTML; } // This path appears unavoidable for IE9. When cloning an object // element in IE9, the outerHTML strategy above is not sufficient. // If the src has innerHTML and the destination does not, // copy the src.innerHTML into the dest.innerHTML. #10324 if ( jQuery.support.html5Clone && ( src.innerHTML && !jQuery.trim(dest.innerHTML) ) ) { dest.innerHTML = src.innerHTML; } } else if ( nodeName === "input" && manipulation_rcheckableType.test( src.type ) ) { // IE6-8 fails to persist the checked state of a cloned checkbox // or radio button. Worse, IE6-7 fail to give the cloned element // a checked appearance if the defaultChecked value isn't also set dest.defaultChecked = dest.checked = src.checked; // IE6-7 get confused and end up setting the value of a cloned // checkbox/radio button to an empty string instead of "on" if ( dest.value !== src.value ) { dest.value = src.value; } // IE6-8 fails to return the selected option to the default selected // state when cloning options } else if ( nodeName === "option" ) { dest.defaultSelected = dest.selected = src.defaultSelected; // IE6-8 fails to set the defaultValue to the correct value when // cloning other types of input fields } else if ( nodeName === "input" || nodeName === "textarea" ) { dest.defaultValue = src.defaultValue; } } jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var elems, i = 0, ret = [], insert = jQuery( selector ), last = insert.length - 1; for ( ; i <= last; i++ ) { elems = i === last ? this : this.clone(true); jQuery( insert[i] )[ original ]( elems ); // Modern browsers can apply jQuery collections as arrays, but oldIE needs a .get() core_push.apply( ret, elems.get() ); } return this.pushStack( ret ); }; }); function getAll( context, tag ) { var elems, elem, i = 0, found = typeof context.getElementsByTagName !== "undefined" ? context.getElementsByTagName( tag || "*" ) : typeof context.querySelectorAll !== "undefined" ? context.querySelectorAll( tag || "*" ) : undefined; if ( !found ) { for ( found = [], elems = context.childNodes || context; (elem = elems[i]) != null; i++ ) { if ( !tag || jQuery.nodeName( elem, tag ) ) { found.push( elem ); } else { jQuery.merge( found, getAll( elem, tag ) ); } } } return tag === undefined || tag && jQuery.nodeName( context, tag ) ? jQuery.merge( [ context ], found ) : found; } // Used in buildFragment, fixes the defaultChecked property function fixDefaultChecked( elem ) { if ( manipulation_rcheckableType.test( elem.type ) ) { elem.defaultChecked = elem.checked; } } jQuery.extend({ clone: function( elem, dataAndEvents, deepDataAndEvents ) { var destElements, srcElements, node, i, clone, inPage = jQuery.contains( elem.ownerDocument, elem ); if ( jQuery.support.html5Clone || jQuery.isXMLDoc(elem) || !rnoshimcache.test( "<" + elem.nodeName + ">" ) ) { clone = elem.cloneNode( true ); // IE<=8 does not properly clone detached, unknown element nodes } else { fragmentDiv.innerHTML = elem.outerHTML; fragmentDiv.removeChild( clone = fragmentDiv.firstChild ); } if ( (!jQuery.support.noCloneEvent || !jQuery.support.noCloneChecked) && (elem.nodeType === 1 || elem.nodeType === 11) && !jQuery.isXMLDoc(elem) ) { // We eschew Sizzle here for performance reasons: http://jsperf.com/getall-vs-sizzle/2 destElements = getAll( clone ); srcElements = getAll( elem ); // Fix all IE cloning issues for ( i = 0; (node = srcElements[i]) != null; ++i ) { // Ensure that the destination node is not null; Fixes #9587 if ( destElements[i] ) { fixCloneNodeIssues( node, destElements[i] ); } } } // Copy the events from the original to the clone if ( dataAndEvents ) { if ( deepDataAndEvents ) { srcElements = srcElements || getAll( elem ); destElements = destElements || getAll( clone ); for ( i = 0; (node = srcElements[i]) != null; i++ ) { cloneCopyEvent( node, destElements[i] ); } } else { cloneCopyEvent( elem, clone ); } } // Preserve script evaluation history destElements = getAll( clone, "script" ); if ( destElements.length > 0 ) { setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); } destElements = srcElements = node = null; // Return the cloned set return clone; }, buildFragment: function( elems, context, scripts, selection ) { var contains, elem, tag, tmp, wrap, tbody, j, l = elems.length, // Ensure a safe fragment safe = createSafeFragment( context ), nodes = [], i = 0; for ( ; i < l; i++ ) { elem = elems[ i ]; if ( elem || elem === 0 ) { // Add nodes directly if ( jQuery.type( elem ) === "object" ) { jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); // Convert non-html into a text node } else if ( !rhtml.test( elem ) ) { nodes.push( context.createTextNode( elem ) ); // Convert html into DOM nodes } else { tmp = tmp || safe.appendChild( context.createElement("div") ); // Deserialize a standard representation tag = ( rtagName.exec( elem ) || ["", ""] )[1].toLowerCase(); wrap = wrapMap[ tag ] || wrapMap._default; tmp.innerHTML = wrap[1] + elem.replace( rxhtmlTag, "<$1></$2>" ) + wrap[2]; // Descend through wrappers to the right content j = wrap[0]; while ( j-- ) { tmp = tmp.lastChild; } // Manually add leading whitespace removed by IE if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { nodes.push( context.createTextNode( rleadingWhitespace.exec( elem )[0] ) ); } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> elem = tag === "table" && !rtbody.test( elem ) ? tmp.firstChild : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !rtbody.test( elem ) ? tmp : 0; j = elem && elem.childNodes.length; while ( j-- ) { if ( jQuery.nodeName( (tbody = elem.childNodes[j]), "tbody" ) && !tbody.childNodes.length ) { elem.removeChild( tbody ); } } } jQuery.merge( nodes, tmp.childNodes ); // Fix #12392 for WebKit and IE > 9 tmp.textContent = ""; // Fix #12392 for oldIE while ( tmp.firstChild ) { tmp.removeChild( tmp.firstChild ); } // Remember the top-level container for proper cleanup tmp = safe.lastChild; } } } // Fix #11356: Clear elements from fragment if ( tmp ) { safe.removeChild( tmp ); } // Reset defaultChecked for any radios and checkboxes // about to be appended to the DOM in IE 6/7 (#8060) if ( !jQuery.support.appendChecked ) { jQuery.grep( getAll( nodes, "input" ), fixDefaultChecked ); } i = 0; while ( (elem = nodes[ i++ ]) ) { // #4087 - If origin and destination elements are the same, and this is // that element, do not do anything if ( selection && jQuery.inArray( elem, selection ) !== -1 ) { continue; } contains = jQuery.contains( elem.ownerDocument, elem ); // Append to fragment tmp = getAll( safe.appendChild( elem ), "script" ); // Preserve script evaluation history if ( contains ) { setGlobalEval( tmp ); } // Capture executables if ( scripts ) { j = 0; while ( (elem = tmp[ j++ ]) ) { if ( rscriptType.test( elem.type || "" ) ) { scripts.push( elem ); } } } } tmp = null; return safe; }, cleanData: function( elems, /* internal */ acceptData ) { var data, id, elem, type, i = 0, internalKey = jQuery.expando, cache = jQuery.cache, deleteExpando = jQuery.support.deleteExpando, special = jQuery.event.special; for ( ; (elem = elems[i]) != null; i++ ) { if ( acceptData || jQuery.acceptData( elem ) ) { id = elem[ internalKey ]; data = id && cache[ id ]; if ( data ) { if ( data.events ) { for ( type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); // This is a shortcut to avoid jQuery.event.remove's overhead } else { jQuery.removeEvent( elem, type, data.handle ); } } } // Remove cache only if it was not already removed by jQuery.event.remove if ( cache[ id ] ) { delete cache[ id ]; // IE does not allow us to delete expando properties from nodes, // nor does it have a removeAttribute function on Document nodes; // we must handle all of these cases if ( deleteExpando ) { delete elem[ internalKey ]; } else if ( typeof elem.removeAttribute !== "undefined" ) { elem.removeAttribute( internalKey ); } else { elem[ internalKey ] = null; } core_deletedIds.push( id ); } } } } } }); var curCSS, getStyles, iframe, ralpha = /alpha\([^)]*\)/i, ropacity = /opacity\s*=\s*([^)]*)/, rposition = /^(top|right|bottom|left)$/, // swappable if display is none or starts with table except "table", "table-cell", or "table-caption" // see here for display values: https://developer.mozilla.org/en-US/docs/CSS/display rdisplayswap = /^(none|table(?!-c[ea]).+)/, rmargin = /^margin/, rnumsplit = new RegExp( "^(" + core_pnum + ")(.*)$", "i" ), rnumnonpx = new RegExp( "^(" + core_pnum + ")(?!px)[a-z%]+$", "i" ), rrelNum = new RegExp( "^([+-])=(" + core_pnum + ")", "i" ), elemdisplay = { BODY: "block" }, cssShow = { position: "absolute", visibility: "hidden", display: "block" }, cssNormalTransform = { letterSpacing: 0, fontWeight: 400 }, cssExpand = [ "Top", "Right", "Bottom", "Left" ], cssPrefixes = [ "Webkit", "O", "Moz", "ms" ]; // return a css property mapped to a potentially vendor prefixed property function vendorPropName( style, name ) { // shortcut for names that are not vendor prefixed if ( name in style ) { return name; } // check for vendor prefixed names var capName = name.charAt(0).toUpperCase() + name.slice(1), origName = name, i = cssPrefixes.length; while ( i-- ) { name = cssPrefixes[ i ] + capName; if ( name in style ) { return name; } } return origName; } function isHidden( elem, el ) { // isHidden might be called from jQuery#filter function; // in that case, element will be second argument elem = el || elem; return jQuery.css( elem, "display" ) === "none" || !jQuery.contains( elem.ownerDocument, elem ); } function showHide( elements, show ) { var elem, values = [], index = 0, length = elements.length; for ( ; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } values[ index ] = jQuery._data( elem, "olddisplay" ); if ( show ) { // Reset the inline display of this element to learn if it is // being hidden by cascaded rules or not if ( !values[ index ] && elem.style.display === "none" ) { elem.style.display = ""; } // Set elements which have been overridden with display: none // in a stylesheet to whatever the default browser style is // for such an element if ( elem.style.display === "" && isHidden( elem ) ) { values[ index ] = jQuery._data( elem, "olddisplay", css_defaultDisplay(elem.nodeName) ); } } else if ( !values[ index ] && !isHidden( elem ) ) { jQuery._data( elem, "olddisplay", jQuery.css( elem, "display" ) ); } } // Set the display of most of the elements in a second loop // to avoid the constant reflow for ( index = 0; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } if ( !show || elem.style.display === "none" || elem.style.display === "" ) { elem.style.display = show ? values[ index ] || "" : "none"; } } return elements; } jQuery.fn.extend({ css: function( name, value ) { return jQuery.access( this, function( elem, name, value ) { var styles, len, map = {}, i = 0; if ( jQuery.isArray( name ) ) { styles = getStyles( elem ); len = name.length; for ( ; i < len; i++ ) { map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); } return map; } return value !== undefined ? jQuery.style( elem, name, value ) : jQuery.css( elem, name ); }, name, value, arguments.length > 1 ); }, show: function() { return showHide( this, true ); }, hide: function() { return showHide( this ); }, toggle: function( state ) { var bool = typeof state === "boolean"; return this.each(function() { if ( bool ? state : isHidden( this ) ) { jQuery( this ).show(); } else { jQuery( this ).hide(); } }); } }); jQuery.extend({ // Add in style property hooks for overriding the default // behavior of getting and setting a style property cssHooks: { opacity: { get: function( elem, computed ) { if ( computed ) { // We should always get a number back from opacity var ret = curCSS( elem, "opacity" ); return ret === "" ? "1" : ret; } } } }, // Exclude the following css properties to add px cssNumber: { "columnCount": true, "fillOpacity": true, "fontWeight": true, "lineHeight": true, "opacity": true, "orphans": true, "widows": true, "zIndex": true, "zoom": true }, // Add in properties whose names you wish to fix before // setting or getting the value cssProps: { // normalize float css property "float": jQuery.support.cssFloat ? "cssFloat" : "styleFloat" }, // Get and set the style property on a DOM Node style: function( elem, name, value, extra ) { // Don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { return; } // Make sure that we're working with the right name var ret, type, hooks, origName = jQuery.camelCase( name ), style = elem.style; name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // Check if we're setting a value if ( value !== undefined ) { type = typeof value; // convert relative number strings (+= or -=) to relative numbers. #7345 if ( type === "string" && (ret = rrelNum.exec( value )) ) { value = ( ret[1] + 1 ) * ret[2] + parseFloat( jQuery.css( elem, name ) ); // Fixes bug #9237 type = "number"; } // Make sure that NaN and null values aren't set. See: #7116 if ( value == null || type === "number" && isNaN( value ) ) { return; } // If a number was passed in, add 'px' to the (except for certain CSS properties) if ( type === "number" && !jQuery.cssNumber[ origName ] ) { value += "px"; } // Fixes #8908, it can be done more correctly by specifing setters in cssHooks, // but it would mean to define eight (for every problematic property) identical functions if ( !jQuery.support.clearCloneStyle && value === "" && name.indexOf("background") === 0 ) { style[ name ] = "inherit"; } // If a hook was provided, use that value, otherwise just set the specified value if ( !hooks || !("set" in hooks) || (value = hooks.set( elem, value, extra )) !== undefined ) { // Wrapped to prevent IE from throwing errors when 'invalid' values are provided // Fixes bug #5509 try { style[ name ] = value; } catch(e) {} } } else { // If a hook was provided get the non-computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, false, extra )) !== undefined ) { return ret; } // Otherwise just get the value from the style object return style[ name ]; } }, css: function( elem, name, extra, styles ) { var val, num, hooks, origName = jQuery.camelCase( name ); // Make sure that we're working with the right name name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( elem.style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // If a hook was provided get the computed value from there if ( hooks && "get" in hooks ) { val = hooks.get( elem, true, extra ); } // Otherwise, if a way to get the computed value exists, use that if ( val === undefined ) { val = curCSS( elem, name, styles ); } //convert "normal" to computed value if ( val === "normal" && name in cssNormalTransform ) { val = cssNormalTransform[ name ]; } // Return, converting to number if forced or a qualifier was provided and val looks numeric if ( extra ) { num = parseFloat( val ); return extra === true || jQuery.isNumeric( num ) ? num || 0 : val; } return val; }, // A method for quickly swapping in/out CSS properties to get correct calculations swap: function( elem, options, callback, args ) { var ret, name, old = {}; // Remember the old values, and insert the new ones for ( name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } ret = callback.apply( elem, args || [] ); // Revert the old values for ( name in options ) { elem.style[ name ] = old[ name ]; } return ret; } }); // NOTE: we've included the "window" in window.getComputedStyle // because jsdom on node.js will break without it. if ( window.getComputedStyle ) { getStyles = function( elem ) { return window.getComputedStyle( elem, null ); }; curCSS = function( elem, name, _computed ) { var width, minWidth, maxWidth, computed = _computed || getStyles( elem ), // getPropertyValue is only needed for .css('filter') in IE9, see #12537 ret = computed ? computed.getPropertyValue( name ) || computed[ name ] : undefined, style = elem.style; if ( computed ) { if ( ret === "" && !jQuery.contains( elem.ownerDocument, elem ) ) { ret = jQuery.style( elem, name ); } // A tribute to the "awesome hack by Dean Edwards" // Chrome < 17 and Safari 5.0 uses "computed value" instead of "used value" for margin-right // Safari 5.1.7 (at least) returns percentage for a larger set of values, but width seems to be reliably pixels // this is against the CSSOM draft spec: http://dev.w3.org/csswg/cssom/#resolved-values if ( rnumnonpx.test( ret ) && rmargin.test( name ) ) { // Remember the original values width = style.width; minWidth = style.minWidth; maxWidth = style.maxWidth; // Put in the new values to get a computed value out style.minWidth = style.maxWidth = style.width = ret; ret = computed.width; // Revert the changed values style.width = width; style.minWidth = minWidth; style.maxWidth = maxWidth; } } return ret; }; } else if ( document.documentElement.currentStyle ) { getStyles = function( elem ) { return elem.currentStyle; }; curCSS = function( elem, name, _computed ) { var left, rs, rsLeft, computed = _computed || getStyles( elem ), ret = computed ? computed[ name ] : undefined, style = elem.style; // Avoid setting ret to empty string here // so we don't default to auto if ( ret == null && style && style[ name ] ) { ret = style[ name ]; } // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels // but not position css attributes, as those are proportional to the parent element instead // and we can't measure the parent instead because it might trigger a "stacking dolls" problem if ( rnumnonpx.test( ret ) && !rposition.test( name ) ) { // Remember the original values left = style.left; rs = elem.runtimeStyle; rsLeft = rs && rs.left; // Put in the new values to get a computed value out if ( rsLeft ) { rs.left = elem.currentStyle.left; } style.left = name === "fontSize" ? "1em" : ret; ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; if ( rsLeft ) { rs.left = rsLeft; } } return ret === "" ? "auto" : ret; }; } function setPositiveNumber( elem, value, subtract ) { var matches = rnumsplit.exec( value ); return matches ? // Guard against undefined "subtract", e.g., when used as in cssHooks Math.max( 0, matches[ 1 ] - ( subtract || 0 ) ) + ( matches[ 2 ] || "px" ) : value; } function augmentWidthOrHeight( elem, name, extra, isBorderBox, styles ) { var i = extra === ( isBorderBox ? "border" : "content" ) ? // If we already have the right measurement, avoid augmentation 4 : // Otherwise initialize for horizontal or vertical properties name === "width" ? 1 : 0, val = 0; for ( ; i < 4; i += 2 ) { // both box models exclude margin, so add it if we want it if ( extra === "margin" ) { val += jQuery.css( elem, extra + cssExpand[ i ], true, styles ); } if ( isBorderBox ) { // border-box includes padding, so remove it if we want content if ( extra === "content" ) { val -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); } // at this point, extra isn't border nor margin, so remove border if ( extra !== "margin" ) { val -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); } } else { // at this point, extra isn't content, so add padding val += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); // at this point, extra isn't content nor padding, so add border if ( extra !== "padding" ) { val += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); } } } return val; } function getWidthOrHeight( elem, name, extra ) { // Start with offset property, which is equivalent to the border-box value var valueIsBorderBox = true, val = name === "width" ? elem.offsetWidth : elem.offsetHeight, styles = getStyles( elem ), isBorderBox = jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; // some non-html elements return undefined for offsetWidth, so check for null/undefined // svg - https://bugzilla.mozilla.org/show_bug.cgi?id=649285 // MathML - https://bugzilla.mozilla.org/show_bug.cgi?id=491668 if ( val <= 0 || val == null ) { // Fall back to computed then uncomputed css if necessary val = curCSS( elem, name, styles ); if ( val < 0 || val == null ) { val = elem.style[ name ]; } // Computed unit is not pixels. Stop here and return. if ( rnumnonpx.test(val) ) { return val; } // we need the check for style in case a browser which returns unreliable values // for getComputedStyle silently falls back to the reliable elem.style valueIsBorderBox = isBorderBox && ( jQuery.support.boxSizingReliable || val === elem.style[ name ] ); // Normalize "", auto, and prepare for extra val = parseFloat( val ) || 0; } // use the active box-sizing model to add/subtract irrelevant styles return ( val + augmentWidthOrHeight( elem, name, extra || ( isBorderBox ? "border" : "content" ), valueIsBorderBox, styles ) ) + "px"; } // Try to determine the default display value of an element function css_defaultDisplay( nodeName ) { var doc = document, display = elemdisplay[ nodeName ]; if ( !display ) { display = actualDisplay( nodeName, doc ); // If the simple way fails, read from inside an iframe if ( display === "none" || !display ) { // Use the already-created iframe if possible iframe = ( iframe || jQuery("<iframe frameborder='0' width='0' height='0'/>") .css( "cssText", "display:block !important" ) ).appendTo( doc.documentElement ); // Always write a new HTML skeleton so Webkit and Firefox don't choke on reuse doc = ( iframe[0].contentWindow || iframe[0].contentDocument ).document; doc.write("<!doctype html><html><body>"); doc.close(); display = actualDisplay( nodeName, doc ); iframe.detach(); } // Store the correct default display elemdisplay[ nodeName ] = display; } return display; } // Called ONLY from within css_defaultDisplay function actualDisplay( name, doc ) { var elem = jQuery( doc.createElement( name ) ).appendTo( doc.body ), display = jQuery.css( elem[0], "display" ); elem.remove(); return display; } jQuery.each([ "height", "width" ], function( i, name ) { jQuery.cssHooks[ name ] = { get: function( elem, computed, extra ) { if ( computed ) { // certain elements can have dimension info if we invisibly show them // however, it must have a current display style that would benefit from this return elem.offsetWidth === 0 && rdisplayswap.test( jQuery.css( elem, "display" ) ) ? jQuery.swap( elem, cssShow, function() { return getWidthOrHeight( elem, name, extra ); }) : getWidthOrHeight( elem, name, extra ); } }, set: function( elem, value, extra ) { var styles = extra && getStyles( elem ); return setPositiveNumber( elem, value, extra ? augmentWidthOrHeight( elem, name, extra, jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box", styles ) : 0 ); } }; }); if ( !jQuery.support.opacity ) { jQuery.cssHooks.opacity = { get: function( elem, computed ) { // IE uses filters for opacity return ropacity.test( (computed && elem.currentStyle ? elem.currentStyle.filter : elem.style.filter) || "" ) ? ( 0.01 * parseFloat( RegExp.$1 ) ) + "" : computed ? "1" : ""; }, set: function( elem, value ) { var style = elem.style, currentStyle = elem.currentStyle, opacity = jQuery.isNumeric( value ) ? "alpha(opacity=" + value * 100 + ")" : "", filter = currentStyle && currentStyle.filter || style.filter || ""; // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // if setting opacity to 1, and no other filters exist - attempt to remove filter attribute #6652 // if value === "", then remove inline opacity #12685 if ( ( value >= 1 || value === "" ) && jQuery.trim( filter.replace( ralpha, "" ) ) === "" && style.removeAttribute ) { // Setting style.filter to null, "" & " " still leave "filter:" in the cssText // if "filter:" is present at all, clearType is disabled, we want to avoid this // style.removeAttribute is IE Only, but so apparently is this code path... style.removeAttribute( "filter" ); // if there is no filter style applied in a css rule or unset inline opacity, we are done if ( value === "" || currentStyle && !currentStyle.filter ) { return; } } // otherwise, set new filter values style.filter = ralpha.test( filter ) ? filter.replace( ralpha, opacity ) : filter + " " + opacity; } }; } // These hooks cannot be added until DOM ready because the support test // for it is not run until after DOM ready jQuery(function() { if ( !jQuery.support.reliableMarginRight ) { jQuery.cssHooks.marginRight = { get: function( elem, computed ) { if ( computed ) { // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right // Work around by temporarily setting element display to inline-block return jQuery.swap( elem, { "display": "inline-block" }, curCSS, [ elem, "marginRight" ] ); } } }; } // Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084 // getComputedStyle returns percent when specified for top/left/bottom/right // rather than make the css module depend on the offset module, we just check for it here if ( !jQuery.support.pixelPosition && jQuery.fn.position ) { jQuery.each( [ "top", "left" ], function( i, prop ) { jQuery.cssHooks[ prop ] = { get: function( elem, computed ) { if ( computed ) { computed = curCSS( elem, prop ); // if curCSS returns percentage, fallback to offset return rnumnonpx.test( computed ) ? jQuery( elem ).position()[ prop ] + "px" : computed; } } }; }); } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { return ( elem.offsetWidth === 0 && elem.offsetHeight === 0 ) || (!jQuery.support.reliableHiddenOffsets && ((elem.style && elem.style.display) || jQuery.css( elem, "display" )) === "none"); }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } // These hooks are used by animate to expand properties jQuery.each({ margin: "", padding: "", border: "Width" }, function( prefix, suffix ) { jQuery.cssHooks[ prefix + suffix ] = { expand: function( value ) { var i = 0, expanded = {}, // assumes a single number if not a string parts = typeof value === "string" ? value.split(" ") : [ value ]; for ( ; i < 4; i++ ) { expanded[ prefix + cssExpand[ i ] + suffix ] = parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; } return expanded; } }; if ( !rmargin.test( prefix ) ) { jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; } }); var r20 = /%20/g, rbracket = /\[\]$/, rCRLF = /\r?\n/g, rsubmitterTypes = /^(?:submit|button|image|reset)$/i, rsubmittable = /^(?:input|select|textarea|keygen)/i; jQuery.fn.extend({ serialize: function() { return jQuery.param( this.serializeArray() ); }, serializeArray: function() { return this.map(function(){ // Can add propHook for "elements" to filter or add form elements var elements = jQuery.prop( this, "elements" ); return elements ? jQuery.makeArray( elements ) : this; }) .filter(function(){ var type = this.type; // Use .is(":disabled") so that fieldset[disabled] works return this.name && !jQuery( this ).is( ":disabled" ) && rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && ( this.checked || !manipulation_rcheckableType.test( type ) ); }) .map(function( i, elem ){ var val = jQuery( this ).val(); return val == null ? null : jQuery.isArray( val ) ? jQuery.map( val, function( val ){ return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }) : { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }).get(); } }); //Serialize an array of form elements or a set of //key/values into a query string jQuery.param = function( a, traditional ) { var prefix, s = [], add = function( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction( value ) ? value() : ( value == null ? "" : value ); s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value ); }; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); }); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( prefix in a ) { buildParams( prefix, a[ prefix ], traditional, add ); } } // Return the resulting serialization return s.join( "&" ).replace( r20, "+" ); }; function buildParams( prefix, obj, traditional, add ) { var name; if ( jQuery.isArray( obj ) ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || rbracket.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // Item is non-scalar (array or object), encode its numeric index. buildParams( prefix + "[" + ( typeof v === "object" ? i : "" ) + "]", v, traditional, add ); } }); } else if ( !traditional && jQuery.type( obj ) === "object" ) { // Serialize object item. for ( name in obj ) { buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); } } else { // Serialize scalar item. add( prefix, obj ); } } var // Document location ajaxLocParts, ajaxLocation, ajax_nonce = jQuery.now(), ajax_rquery = /\?/, rhash = /#.*$/, rts = /([?&])_=[^&]*/, rheaders = /^(.*?):[ \t]*([^\r\n]*)\r?$/mg, // IE leaves an \r character at EOL // #7653, #8125, #8152: local protocol detection rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, rnoContent = /^(?:GET|HEAD)$/, rprotocol = /^\/\//, rurl = /^([\w.+-]+:)(?:\/\/([^\/?#:]*)(?::(\d+)|)|)/, // Keep a copy of the old load method _load = jQuery.fn.load, /* Prefilters * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) * 2) These are called: * - BEFORE asking for a transport * - AFTER param serialization (s.data is a string if s.processData is true) * 3) key is the dataType * 4) the catchall symbol "*" can be used * 5) execution will start with transport dataType and THEN continue down to "*" if needed */ prefilters = {}, /* Transports bindings * 1) key is the dataType * 2) the catchall symbol "*" can be used * 3) selection will start with transport dataType and THEN go to "*" if needed */ transports = {}, // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression allTypes = "*/".concat("*"); // #8138, IE may throw an exception when accessing // a field from window.location if document.domain has been set try { ajaxLocation = location.href; } catch( e ) { // Use the href attribute of an A element // since IE will modify it given document.location ajaxLocation = document.createElement( "a" ); ajaxLocation.href = ""; ajaxLocation = ajaxLocation.href; } // Segment location into parts ajaxLocParts = rurl.exec( ajaxLocation.toLowerCase() ) || []; // Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport function addToPrefiltersOrTransports( structure ) { // dataTypeExpression is optional and defaults to "*" return function( dataTypeExpression, func ) { if ( typeof dataTypeExpression !== "string" ) { func = dataTypeExpression; dataTypeExpression = "*"; } var dataType, i = 0, dataTypes = dataTypeExpression.toLowerCase().match( core_rnotwhite ) || []; if ( jQuery.isFunction( func ) ) { // For each dataType in the dataTypeExpression while ( (dataType = dataTypes[i++]) ) { // Prepend if requested if ( dataType[0] === "+" ) { dataType = dataType.slice( 1 ) || "*"; (structure[ dataType ] = structure[ dataType ] || []).unshift( func ); // Otherwise append } else { (structure[ dataType ] = structure[ dataType ] || []).push( func ); } } } }; } // Base inspection function for prefilters and transports function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { var inspected = {}, seekingTransport = ( structure === transports ); function inspect( dataType ) { var selected; inspected[ dataType ] = true; jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); if( typeof dataTypeOrTransport === "string" && !seekingTransport && !inspected[ dataTypeOrTransport ] ) { options.dataTypes.unshift( dataTypeOrTransport ); inspect( dataTypeOrTransport ); return false; } else if ( seekingTransport ) { return !( selected = dataTypeOrTransport ); } }); return selected; } return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); } // A special extend for ajax options // that takes "flat" options (not to be deep extended) // Fixes #9887 function ajaxExtend( target, src ) { var key, deep, flatOptions = jQuery.ajaxSettings.flatOptions || {}; for ( key in src ) { if ( src[ key ] !== undefined ) { ( flatOptions[ key ] ? target : ( deep || (deep = {}) ) )[ key ] = src[ key ]; } } if ( deep ) { jQuery.extend( true, target, deep ); } return target; } jQuery.fn.load = function( url, params, callback ) { if ( typeof url !== "string" && _load ) { return _load.apply( this, arguments ); } var selector, type, response, self = this, off = url.indexOf(" "); if ( off >= 0 ) { selector = url.slice( off, url.length ); url = url.slice( 0, off ); } // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = undefined; // Otherwise, build a param string } else if ( params && typeof params === "object" ) { type = "POST"; } // If we have elements to modify, make the request if ( self.length > 0 ) { jQuery.ajax({ url: url, // if "type" variable is undefined, then "GET" method will be used type: type, dataType: "html", data: params }).done(function( responseText ) { // Save response for use in complete callback response = arguments; self.html( selector ? // If a selector was specified, locate the right elements in a dummy div // Exclude scripts to avoid IE 'Permission Denied' errors jQuery("<div>").append( jQuery.parseHTML( responseText ) ).find( selector ) : // Otherwise use the full result responseText ); }).complete( callback && function( jqXHR, status ) { self.each( callback, response || [ jqXHR.responseText, status, jqXHR ] ); }); } return this; }; // Attach a bunch of functions for handling common AJAX events jQuery.each( [ "ajaxStart", "ajaxStop", "ajaxComplete", "ajaxError", "ajaxSuccess", "ajaxSend" ], function( i, type ){ jQuery.fn[ type ] = function( fn ){ return this.on( type, fn ); }; }); jQuery.each( [ "get", "post" ], function( i, method ) { jQuery[ method ] = function( url, data, callback, type ) { // shift arguments if data argument was omitted if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = undefined; } return jQuery.ajax({ url: url, type: method, dataType: type, data: data, success: callback }); }; }); jQuery.extend({ // Counter for holding the number of active queries active: 0, // Last-Modified header cache for next request lastModified: {}, etag: {}, ajaxSettings: { url: ajaxLocation, type: "GET", isLocal: rlocalProtocol.test( ajaxLocParts[ 1 ] ), global: true, processData: true, async: true, contentType: "application/x-www-form-urlencoded; charset=UTF-8", /* timeout: 0, data: null, dataType: null, username: null, password: null, cache: null, throws: false, traditional: false, headers: {}, */ accepts: { "*": allTypes, text: "text/plain", html: "text/html", xml: "application/xml, text/xml", json: "application/json, text/javascript" }, contents: { xml: /xml/, html: /html/, json: /json/ }, responseFields: { xml: "responseXML", text: "responseText" }, // Data converters // Keys separate source (or catchall "*") and destination types with a single space converters: { // Convert anything to text "* text": window.String, // Text to html (true = no transformation) "text html": true, // Evaluate text as a json expression "text json": jQuery.parseJSON, // Parse text as xml "text xml": jQuery.parseXML }, // For options that shouldn't be deep extended: // you can add your own custom options here if // and when you create one that shouldn't be // deep extended (see ajaxExtend) flatOptions: { url: true, context: true } }, // Creates a full fledged settings object into target // with both ajaxSettings and settings fields. // If target is omitted, writes into ajaxSettings. ajaxSetup: function( target, settings ) { return settings ? // Building a settings object ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : // Extending ajaxSettings ajaxExtend( jQuery.ajaxSettings, target ); }, ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), ajaxTransport: addToPrefiltersOrTransports( transports ), // Main method ajax: function( url, options ) { // If url is an object, simulate pre-1.5 signature if ( typeof url === "object" ) { options = url; url = undefined; } // Force options to be an object options = options || {}; var transport, // URL without anti-cache param cacheURL, // Response headers responseHeadersString, responseHeaders, // timeout handle timeoutTimer, // Cross-domain detection vars parts, // To know if global events are to be dispatched fireGlobals, // Loop variable i, // Create the final options object s = jQuery.ajaxSetup( {}, options ), // Callbacks context callbackContext = s.context || s, // Context for global events is callbackContext if it is a DOM node or jQuery collection globalEventContext = s.context && ( callbackContext.nodeType || callbackContext.jquery ) ? jQuery( callbackContext ) : jQuery.event, // Deferreds deferred = jQuery.Deferred(), completeDeferred = jQuery.Callbacks("once memory"), // Status-dependent callbacks statusCode = s.statusCode || {}, // Headers (they are sent all at once) requestHeaders = {}, requestHeadersNames = {}, // The jqXHR state state = 0, // Default abort message strAbort = "canceled", // Fake xhr jqXHR = { readyState: 0, // Builds headers hashtable if needed getResponseHeader: function( key ) { var match; if ( state === 2 ) { if ( !responseHeaders ) { responseHeaders = {}; while ( (match = rheaders.exec( responseHeadersString )) ) { responseHeaders[ match[1].toLowerCase() ] = match[ 2 ]; } } match = responseHeaders[ key.toLowerCase() ]; } return match == null ? null : match; }, // Raw string getAllResponseHeaders: function() { return state === 2 ? responseHeadersString : null; }, // Caches the header setRequestHeader: function( name, value ) { var lname = name.toLowerCase(); if ( !state ) { name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name; requestHeaders[ name ] = value; } return this; }, // Overrides response content-type header overrideMimeType: function( type ) { if ( !state ) { s.mimeType = type; } return this; }, // Status-dependent callbacks statusCode: function( map ) { var code; if ( map ) { if ( state < 2 ) { for ( code in map ) { // Lazy-add the new callback in a way that preserves old ones statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; } } else { // Execute the appropriate callbacks jqXHR.always( map[ jqXHR.status ] ); } } return this; }, // Cancel the request abort: function( statusText ) { var finalText = statusText || strAbort; if ( transport ) { transport.abort( finalText ); } done( 0, finalText ); return this; } }; // Attach deferreds deferred.promise( jqXHR ).complete = completeDeferred.add; jqXHR.success = jqXHR.done; jqXHR.error = jqXHR.fail; // Remove hash character (#7531: and string promotion) // Add protocol if not provided (#5866: IE7 issue with protocol-less urls) // Handle falsy url in the settings object (#10093: consistency with old signature) // We also use the url parameter if available s.url = ( ( url || s.url || ajaxLocation ) + "" ).replace( rhash, "" ).replace( rprotocol, ajaxLocParts[ 1 ] + "//" ); // Alias method option to type as per ticket #12004 s.type = options.method || options.type || s.method || s.type; // Extract dataTypes list s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().match( core_rnotwhite ) || [""]; // A cross-domain request is in order when we have a protocol:host:port mismatch if ( s.crossDomain == null ) { parts = rurl.exec( s.url.toLowerCase() ); s.crossDomain = !!( parts && ( parts[ 1 ] !== ajaxLocParts[ 1 ] || parts[ 2 ] !== ajaxLocParts[ 2 ] || ( parts[ 3 ] || ( parts[ 1 ] === "http:" ? 80 : 443 ) ) != ( ajaxLocParts[ 3 ] || ( ajaxLocParts[ 1 ] === "http:" ? 80 : 443 ) ) ) ); } // Convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Apply prefilters inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); // If request was aborted inside a prefilter, stop there if ( state === 2 ) { return jqXHR; } // We can fire global events as of now if asked to fireGlobals = s.global; // Watch for a new set of requests if ( fireGlobals && jQuery.active++ === 0 ) { jQuery.event.trigger("ajaxStart"); } // Uppercase the type s.type = s.type.toUpperCase(); // Determine if request has content s.hasContent = !rnoContent.test( s.type ); // Save the URL in case we're toying with the If-Modified-Since // and/or If-None-Match header later on cacheURL = s.url; // More options handling for requests with no content if ( !s.hasContent ) { // If data is available, append data to url if ( s.data ) { cacheURL = ( s.url += ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + s.data ); // #9682: remove data so that it's not used in an eventual retry delete s.data; } // Add anti-cache in url if needed if ( s.cache === false ) { s.url = rts.test( cacheURL ) ? // If there is already a '_' parameter, set its value cacheURL.replace( rts, "$1_=" + ajax_nonce++ ) : // Otherwise add one to the end cacheURL + ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ajax_nonce++; } } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { if ( jQuery.lastModified[ cacheURL ] ) { jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); } if ( jQuery.etag[ cacheURL ] ) { jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); } } // Set the correct header, if data is being sent if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { jqXHR.setRequestHeader( "Content-Type", s.contentType ); } // Set the Accepts header for the server, depending on the dataType jqXHR.setRequestHeader( "Accept", s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ? s.accepts[ s.dataTypes[0] ] + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : s.accepts[ "*" ] ); // Check for headers option for ( i in s.headers ) { jqXHR.setRequestHeader( i, s.headers[ i ] ); } // Allow custom headers/mimetypes and early abort if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) { // Abort if not done already and return return jqXHR.abort(); } // aborting is no longer a cancellation strAbort = "abort"; // Install callbacks on deferreds for ( i in { success: 1, error: 1, complete: 1 } ) { jqXHR[ i ]( s[ i ] ); } // Get transport transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); // If no transport, we auto-abort if ( !transport ) { done( -1, "No Transport" ); } else { jqXHR.readyState = 1; // Send global event if ( fireGlobals ) { globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); } // Timeout if ( s.async && s.timeout > 0 ) { timeoutTimer = setTimeout(function() { jqXHR.abort("timeout"); }, s.timeout ); } try { state = 1; transport.send( requestHeaders, done ); } catch ( e ) { // Propagate exception as error if not done if ( state < 2 ) { done( -1, e ); // Simply rethrow otherwise } else { throw e; } } } // Callback for when everything is done function done( status, nativeStatusText, responses, headers ) { var isSuccess, success, error, response, modified, statusText = nativeStatusText; // Called once if ( state === 2 ) { return; } // State is "done" now state = 2; // Clear timeout if it exists if ( timeoutTimer ) { clearTimeout( timeoutTimer ); } // Dereference transport for early garbage collection // (no matter how long the jqXHR object will be used) transport = undefined; // Cache response headers responseHeadersString = headers || ""; // Set readyState jqXHR.readyState = status > 0 ? 4 : 0; // Get response data if ( responses ) { response = ajaxHandleResponses( s, jqXHR, responses ); } // If successful, handle type chaining if ( status >= 200 && status < 300 || status === 304 ) { // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { modified = jqXHR.getResponseHeader("Last-Modified"); if ( modified ) { jQuery.lastModified[ cacheURL ] = modified; } modified = jqXHR.getResponseHeader("etag"); if ( modified ) { jQuery.etag[ cacheURL ] = modified; } } // If not modified if ( status === 304 ) { isSuccess = true; statusText = "notmodified"; // If we have data } else { isSuccess = ajaxConvert( s, response ); statusText = isSuccess.state; success = isSuccess.data; error = isSuccess.error; isSuccess = !error; } } else { // We extract error from statusText // then normalize statusText and status for non-aborts error = statusText; if ( status || !statusText ) { statusText = "error"; if ( status < 0 ) { status = 0; } } } // Set data for the fake xhr object jqXHR.status = status; jqXHR.statusText = ( nativeStatusText || statusText ) + ""; // Success/Error if ( isSuccess ) { deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); } else { deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); } // Status-dependent callbacks jqXHR.statusCode( statusCode ); statusCode = undefined; if ( fireGlobals ) { globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", [ jqXHR, s, isSuccess ? success : error ] ); } // Complete completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); if ( fireGlobals ) { globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); // Handle the global AJAX counter if ( !( --jQuery.active ) ) { jQuery.event.trigger("ajaxStop"); } } } return jqXHR; }, getScript: function( url, callback ) { return jQuery.get( url, undefined, callback, "script" ); }, getJSON: function( url, data, callback ) { return jQuery.get( url, data, callback, "json" ); } }); /* Handles responses to an ajax request: * - sets all responseXXX fields accordingly * - finds the right dataType (mediates between content-type and expected dataType) * - returns the corresponding response */ function ajaxHandleResponses( s, jqXHR, responses ) { var ct, type, finalDataType, firstDataType, contents = s.contents, dataTypes = s.dataTypes, responseFields = s.responseFields; // Fill responseXXX fields for ( type in responseFields ) { if ( type in responses ) { jqXHR[ responseFields[type] ] = responses[ type ]; } } // Remove auto dataType and get content-type in the process while( dataTypes[ 0 ] === "*" ) { dataTypes.shift(); if ( ct === undefined ) { ct = s.mimeType || jqXHR.getResponseHeader("Content-Type"); } } // Check if we're dealing with a known content-type if ( ct ) { for ( type in contents ) { if ( contents[ type ] && contents[ type ].test( ct ) ) { dataTypes.unshift( type ); break; } } } // Check to see if we have a response for the expected dataType if ( dataTypes[ 0 ] in responses ) { finalDataType = dataTypes[ 0 ]; } else { // Try convertible dataTypes for ( type in responses ) { if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) { finalDataType = type; break; } if ( !firstDataType ) { firstDataType = type; } } // Or just use first one finalDataType = finalDataType || firstDataType; } // If we found a dataType // We add the dataType to the list if needed // and return the corresponding response if ( finalDataType ) { if ( finalDataType !== dataTypes[ 0 ] ) { dataTypes.unshift( finalDataType ); } return responses[ finalDataType ]; } } // Chain conversions given the request and the original response function ajaxConvert( s, response ) { var conv, conv2, current, tmp, converters = {}, i = 0, // Work with a copy of dataTypes in case we need to modify it for conversion dataTypes = s.dataTypes.slice(), prev = dataTypes[ 0 ]; // Apply the dataFilter if provided if ( s.dataFilter ) { response = s.dataFilter( response, s.dataType ); } // Create converters map with lowercased keys if ( dataTypes[ 1 ] ) { for ( conv in s.converters ) { converters[ conv.toLowerCase() ] = s.converters[ conv ]; } } // Convert to each sequential dataType, tolerating list modification for ( ; (current = dataTypes[++i]); ) { // There's only work to do if current dataType is non-auto if ( current !== "*" ) { // Convert response if prev dataType is non-auto and differs from current if ( prev !== "*" && prev !== current ) { // Seek a direct converter conv = converters[ prev + " " + current ] || converters[ "* " + current ]; // If none found, seek a pair if ( !conv ) { for ( conv2 in converters ) { // If conv2 outputs current tmp = conv2.split(" "); if ( tmp[ 1 ] === current ) { // If prev can be converted to accepted input conv = converters[ prev + " " + tmp[ 0 ] ] || converters[ "* " + tmp[ 0 ] ]; if ( conv ) { // Condense equivalence converters if ( conv === true ) { conv = converters[ conv2 ]; // Otherwise, insert the intermediate dataType } else if ( converters[ conv2 ] !== true ) { current = tmp[ 0 ]; dataTypes.splice( i--, 0, current ); } break; } } } } // Apply converter (if not an equivalence) if ( conv !== true ) { // Unless errors are allowed to bubble, catch and return them if ( conv && s["throws"] ) { response = conv( response ); } else { try { response = conv( response ); } catch ( e ) { return { state: "parsererror", error: conv ? e : "No conversion from " + prev + " to " + current }; } } } } // Update prev for next iteration prev = current; } } return { state: "success", data: response }; } // Install script dataType jQuery.ajaxSetup({ accepts: { script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript" }, contents: { script: /(?:java|ecma)script/ }, converters: { "text script": function( text ) { jQuery.globalEval( text ); return text; } } }); // Handle cache's special case and global jQuery.ajaxPrefilter( "script", function( s ) { if ( s.cache === undefined ) { s.cache = false; } if ( s.crossDomain ) { s.type = "GET"; s.global = false; } }); // Bind script tag hack transport jQuery.ajaxTransport( "script", function(s) { // This transport only deals with cross domain requests if ( s.crossDomain ) { var script, head = document.head || jQuery("head")[0] || document.documentElement; return { send: function( _, callback ) { script = document.createElement("script"); script.async = true; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } script.src = s.url; // Attach handlers for all browsers script.onload = script.onreadystatechange = function( _, isAbort ) { if ( isAbort || !script.readyState || /loaded|complete/.test( script.readyState ) ) { // Handle memory leak in IE script.onload = script.onreadystatechange = null; // Remove the script if ( script.parentNode ) { script.parentNode.removeChild( script ); } // Dereference the script script = null; // Callback if not abort if ( !isAbort ) { callback( 200, "success" ); } } }; // Circumvent IE6 bugs with base elements (#2709 and #4378) by prepending // Use native DOM manipulation to avoid our domManip AJAX trickery head.insertBefore( script, head.firstChild ); }, abort: function() { if ( script ) { script.onload( undefined, true ); } } }; } }); var oldCallbacks = [], rjsonp = /(=)\?(?=&|$)|\?\?/; // Default jsonp settings jQuery.ajaxSetup({ jsonp: "callback", jsonpCallback: function() { var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( ajax_nonce++ ) ); this[ callback ] = true; return callback; } }); // Detect, normalize options and install callbacks for jsonp requests jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) { var callbackName, overwritten, responseContainer, jsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ? "url" : typeof s.data === "string" && !( s.contentType || "" ).indexOf("application/x-www-form-urlencoded") && rjsonp.test( s.data ) && "data" ); // Handle iff the expected data type is "jsonp" or we have a parameter to set if ( jsonProp || s.dataTypes[ 0 ] === "jsonp" ) { // Get callback name, remembering preexisting value associated with it callbackName = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ? s.jsonpCallback() : s.jsonpCallback; // Insert callback into url or form data if ( jsonProp ) { s[ jsonProp ] = s[ jsonProp ].replace( rjsonp, "$1" + callbackName ); } else if ( s.jsonp !== false ) { s.url += ( ajax_rquery.test( s.url ) ? "&" : "?" ) + s.jsonp + "=" + callbackName; } // Use data converter to retrieve json after script execution s.converters["script json"] = function() { if ( !responseContainer ) { jQuery.error( callbackName + " was not called" ); } return responseContainer[ 0 ]; }; // force json dataType s.dataTypes[ 0 ] = "json"; // Install callback overwritten = window[ callbackName ]; window[ callbackName ] = function() { responseContainer = arguments; }; // Clean-up function (fires after converters) jqXHR.always(function() { // Restore preexisting value window[ callbackName ] = overwritten; // Save back as free if ( s[ callbackName ] ) { // make sure that re-using the options doesn't screw things around s.jsonpCallback = originalSettings.jsonpCallback; // save the callback name for future use oldCallbacks.push( callbackName ); } // Call if it was a function and we have a response if ( responseContainer && jQuery.isFunction( overwritten ) ) { overwritten( responseContainer[ 0 ] ); } responseContainer = overwritten = undefined; }); // Delegate to script return "script"; } }); var xhrCallbacks, xhrSupported, xhrId = 0, // #5280: Internet Explorer will keep connections alive if we don't abort on unload xhrOnUnloadAbort = window.ActiveXObject && function() { // Abort all pending requests var key; for ( key in xhrCallbacks ) { xhrCallbacks[ key ]( undefined, true ); } }; // Functions to create xhrs function createStandardXHR() { try { return new window.XMLHttpRequest(); } catch( e ) {} } function createActiveXHR() { try { return new window.ActiveXObject("Microsoft.XMLHTTP"); } catch( e ) {} } // Create the request object // (This is still attached to ajaxSettings for backward compatibility) jQuery.ajaxSettings.xhr = window.ActiveXObject ? /* Microsoft failed to properly * implement the XMLHttpRequest in IE7 (can't request local files), * so we use the ActiveXObject when it is available * Additionally XMLHttpRequest can be disabled in IE7/IE8 so * we need a fallback. */ function() { return !this.isLocal && createStandardXHR() || createActiveXHR(); } : // For all other browsers, use the standard XMLHttpRequest object createStandardXHR; // Determine support properties xhrSupported = jQuery.ajaxSettings.xhr(); jQuery.support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); xhrSupported = jQuery.support.ajax = !!xhrSupported; // Create transport if the browser can provide an xhr if ( xhrSupported ) { jQuery.ajaxTransport(function( s ) { // Cross domain only allowed if supported through XMLHttpRequest if ( !s.crossDomain || jQuery.support.cors ) { var callback; return { send: function( headers, complete ) { // Get a new xhr var handle, i, xhr = s.xhr(); // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open( s.type, s.url, s.async, s.username, s.password ); } else { xhr.open( s.type, s.url, s.async ); } // Apply custom fields if provided if ( s.xhrFields ) { for ( i in s.xhrFields ) { xhr[ i ] = s.xhrFields[ i ]; } } // Override mime type if needed if ( s.mimeType && xhr.overrideMimeType ) { xhr.overrideMimeType( s.mimeType ); } // X-Requested-With header // For cross-domain requests, seeing as conditions for a preflight are // akin to a jigsaw puzzle, we simply never set it to be sure. // (it can always be set on a per-request basis or even using ajaxSetup) // For same-domain requests, won't change header if already provided. if ( !s.crossDomain && !headers["X-Requested-With"] ) { headers["X-Requested-With"] = "XMLHttpRequest"; } // Need an extra try/catch for cross domain requests in Firefox 3 try { for ( i in headers ) { xhr.setRequestHeader( i, headers[ i ] ); } } catch( err ) {} // Do send the request // This may raise an exception which is actually // handled in jQuery.ajax (so no try/catch here) xhr.send( ( s.hasContent && s.data ) || null ); // Listener callback = function( _, isAbort ) { var status, statusText, responseHeaders, responses, xml; // Firefox throws exceptions when accessing properties // of an xhr when a network error occurred // http://helpful.knobs-dials.com/login.php/Component_returned_failure_code:_0x80040111_(NS_ERROR_NOT_AVAILABLE) try { // Was never called and is aborted or complete if ( callback && ( isAbort || xhr.readyState === 4 ) ) { // Only called once callback = undefined; // Do not keep as active anymore if ( handle ) { xhr.onreadystatechange = jQuery.noop; if ( xhrOnUnloadAbort ) { delete xhrCallbacks[ handle ]; } } // If it's an abort if ( isAbort ) { // Abort it manually if needed if ( xhr.readyState !== 4 ) { xhr.abort(); } } else { responses = {}; status = xhr.status; xml = xhr.responseXML; responseHeaders = xhr.getAllResponseHeaders(); // Construct response list if ( xml && xml.documentElement /* #4958 */ ) { responses.xml = xml; } // When requesting binary data, IE6-9 will throw an exception // on any attempt to access responseText (#11426) if ( typeof xhr.responseText === "string" ) { responses.text = xhr.responseText; } // Firefox throws an exception when accessing // statusText for faulty cross-domain requests try { statusText = xhr.statusText; } catch( e ) { // We normalize with Webkit giving an empty statusText statusText = ""; } // Filter status for non standard behaviors // If the request is local and we have data: assume a success // (success with no data won't get notified, that's the best we // can do given current implementations) if ( !status && s.isLocal && !s.crossDomain ) { status = responses.text ? 200 : 404; // IE - #1450: sometimes returns 1223 when it should be 204 } else if ( status === 1223 ) { status = 204; } } } } catch( firefoxAccessException ) { if ( !isAbort ) { complete( -1, firefoxAccessException ); } } // Call complete if needed if ( responses ) { complete( status, statusText, responses, responseHeaders ); } }; if ( !s.async ) { // if we're in sync mode we fire the callback callback(); } else if ( xhr.readyState === 4 ) { // (IE6 & IE7) if it's in cache and has been // retrieved directly we need to fire the callback setTimeout( callback ); } else { handle = ++xhrId; if ( xhrOnUnloadAbort ) { // Create the active xhrs callbacks list if needed // and attach the unload handler if ( !xhrCallbacks ) { xhrCallbacks = {}; jQuery( window ).unload( xhrOnUnloadAbort ); } // Add to list of active xhrs callbacks xhrCallbacks[ handle ] = callback; } xhr.onreadystatechange = callback; } }, abort: function() { if ( callback ) { callback( undefined, true ); } } }; } }); } var fxNow, timerId, rfxtypes = /^(?:toggle|show|hide)$/, rfxnum = new RegExp( "^(?:([+-])=|)(" + core_pnum + ")([a-z%]*)$", "i" ), rrun = /queueHooks$/, animationPrefilters = [ defaultPrefilter ], tweeners = { "*": [function( prop, value ) { var end, unit, tween = this.createTween( prop, value ), parts = rfxnum.exec( value ), target = tween.cur(), start = +target || 0, scale = 1, maxIterations = 20; if ( parts ) { end = +parts[2]; unit = parts[3] || ( jQuery.cssNumber[ prop ] ? "" : "px" ); // We need to compute starting value if ( unit !== "px" && start ) { // Iteratively approximate from a nonzero starting point // Prefer the current property, because this process will be trivial if it uses the same units // Fallback to end or a simple constant start = jQuery.css( tween.elem, prop, true ) || end || 1; do { // If previous iteration zeroed out, double until we get *something* // Use a string for doubling factor so we don't accidentally see scale as unchanged below scale = scale || ".5"; // Adjust and apply start = start / scale; jQuery.style( tween.elem, prop, start + unit ); // Update scale, tolerating zero or NaN from tween.cur() // And breaking the loop if scale is unchanged or perfect, or if we've just had enough } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations ); } tween.unit = unit; tween.start = start; // If a +=/-= token was provided, we're doing a relative animation tween.end = parts[1] ? start + ( parts[1] + 1 ) * end : end; } return tween; }] }; // Animations created synchronously will run synchronously function createFxNow() { setTimeout(function() { fxNow = undefined; }); return ( fxNow = jQuery.now() ); } function createTweens( animation, props ) { jQuery.each( props, function( prop, value ) { var collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ), index = 0, length = collection.length; for ( ; index < length; index++ ) { if ( collection[ index ].call( animation, prop, value ) ) { // we're done with this property return; } } }); } function Animation( elem, properties, options ) { var result, stopped, index = 0, length = animationPrefilters.length, deferred = jQuery.Deferred().always( function() { // don't match elem in the :animated selector delete tick.elem; }), tick = function() { if ( stopped ) { return false; } var currentTime = fxNow || createFxNow(), remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), // archaic crash bug won't allow us to use 1 - ( 0.5 || 0 ) (#12497) temp = remaining / animation.duration || 0, percent = 1 - temp, index = 0, length = animation.tweens.length; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( percent ); } deferred.notifyWith( elem, [ animation, percent, remaining ]); if ( percent < 1 && length ) { return remaining; } else { deferred.resolveWith( elem, [ animation ] ); return false; } }, animation = deferred.promise({ elem: elem, props: jQuery.extend( {}, properties ), opts: jQuery.extend( true, { specialEasing: {} }, options ), originalProperties: properties, originalOptions: options, startTime: fxNow || createFxNow(), duration: options.duration, tweens: [], createTween: function( prop, end ) { var tween = jQuery.Tween( elem, animation.opts, prop, end, animation.opts.specialEasing[ prop ] || animation.opts.easing ); animation.tweens.push( tween ); return tween; }, stop: function( gotoEnd ) { var index = 0, // if we are going to the end, we want to run all the tweens // otherwise we skip this part length = gotoEnd ? animation.tweens.length : 0; if ( stopped ) { return this; } stopped = true; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( 1 ); } // resolve when we played the last frame // otherwise, reject if ( gotoEnd ) { deferred.resolveWith( elem, [ animation, gotoEnd ] ); } else { deferred.rejectWith( elem, [ animation, gotoEnd ] ); } return this; } }), props = animation.props; propFilter( props, animation.opts.specialEasing ); for ( ; index < length ; index++ ) { result = animationPrefilters[ index ].call( animation, elem, props, animation.opts ); if ( result ) { return result; } } createTweens( animation, props ); if ( jQuery.isFunction( animation.opts.start ) ) { animation.opts.start.call( elem, animation ); } jQuery.fx.timer( jQuery.extend( tick, { elem: elem, anim: animation, queue: animation.opts.queue }) ); // attach callbacks from options return animation.progress( animation.opts.progress ) .done( animation.opts.done, animation.opts.complete ) .fail( animation.opts.fail ) .always( animation.opts.always ); } function propFilter( props, specialEasing ) { var index, name, easing, value, hooks; // camelCase, specialEasing and expand cssHook pass for ( index in props ) { name = jQuery.camelCase( index ); easing = specialEasing[ name ]; value = props[ index ]; if ( jQuery.isArray( value ) ) { easing = value[ 1 ]; value = props[ index ] = value[ 0 ]; } if ( index !== name ) { props[ name ] = value; delete props[ index ]; } hooks = jQuery.cssHooks[ name ]; if ( hooks && "expand" in hooks ) { value = hooks.expand( value ); delete props[ name ]; // not quite $.extend, this wont overwrite keys already present. // also - reusing 'index' from above because we have the correct "name" for ( index in value ) { if ( !( index in props ) ) { props[ index ] = value[ index ]; specialEasing[ index ] = easing; } } } else { specialEasing[ name ] = easing; } } } jQuery.Animation = jQuery.extend( Animation, { tweener: function( props, callback ) { if ( jQuery.isFunction( props ) ) { callback = props; props = [ "*" ]; } else { props = props.split(" "); } var prop, index = 0, length = props.length; for ( ; index < length ; index++ ) { prop = props[ index ]; tweeners[ prop ] = tweeners[ prop ] || []; tweeners[ prop ].unshift( callback ); } }, prefilter: function( callback, prepend ) { if ( prepend ) { animationPrefilters.unshift( callback ); } else { animationPrefilters.push( callback ); } } }); function defaultPrefilter( elem, props, opts ) { /*jshint validthis:true */ var index, prop, value, length, dataShow, toggle, tween, hooks, oldfire, anim = this, style = elem.style, orig = {}, handled = [], hidden = elem.nodeType && isHidden( elem ); // handle queue: false promises if ( !opts.queue ) { hooks = jQuery._queueHooks( elem, "fx" ); if ( hooks.unqueued == null ) { hooks.unqueued = 0; oldfire = hooks.empty.fire; hooks.empty.fire = function() { if ( !hooks.unqueued ) { oldfire(); } }; } hooks.unqueued++; anim.always(function() { // doing this makes sure that the complete handler will be called // before this completes anim.always(function() { hooks.unqueued--; if ( !jQuery.queue( elem, "fx" ).length ) { hooks.empty.fire(); } }); }); } // height/width overflow pass if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) { // Make sure that nothing sneaks out // Record all 3 overflow attributes because IE does not // change the overflow attribute when overflowX and // overflowY are set to the same value opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; // Set display property to inline-block for height/width // animations on inline elements that are having width/height animated if ( jQuery.css( elem, "display" ) === "inline" && jQuery.css( elem, "float" ) === "none" ) { // inline-level elements accept inline-block; // block-level elements need to be inline with layout if ( !jQuery.support.inlineBlockNeedsLayout || css_defaultDisplay( elem.nodeName ) === "inline" ) { style.display = "inline-block"; } else { style.zoom = 1; } } } if ( opts.overflow ) { style.overflow = "hidden"; if ( !jQuery.support.shrinkWrapBlocks ) { anim.done(function() { style.overflow = opts.overflow[ 0 ]; style.overflowX = opts.overflow[ 1 ]; style.overflowY = opts.overflow[ 2 ]; }); } } // show/hide pass for ( index in props ) { value = props[ index ]; if ( rfxtypes.exec( value ) ) { delete props[ index ]; toggle = toggle || value === "toggle"; if ( value === ( hidden ? "hide" : "show" ) ) { continue; } handled.push( index ); } } length = handled.length; if ( length ) { dataShow = jQuery._data( elem, "fxshow" ) || jQuery._data( elem, "fxshow", {} ); if ( "hidden" in dataShow ) { hidden = dataShow.hidden; } // store state if its toggle - enables .stop().toggle() to "reverse" if ( toggle ) { dataShow.hidden = !hidden; } if ( hidden ) { jQuery( elem ).show(); } else { anim.done(function() { jQuery( elem ).hide(); }); } anim.done(function() { var prop; jQuery._removeData( elem, "fxshow" ); for ( prop in orig ) { jQuery.style( elem, prop, orig[ prop ] ); } }); for ( index = 0 ; index < length ; index++ ) { prop = handled[ index ]; tween = anim.createTween( prop, hidden ? dataShow[ prop ] : 0 ); orig[ prop ] = dataShow[ prop ] || jQuery.style( elem, prop ); if ( !( prop in dataShow ) ) { dataShow[ prop ] = tween.start; if ( hidden ) { tween.end = tween.start; tween.start = prop === "width" || prop === "height" ? 1 : 0; } } } } } function Tween( elem, options, prop, end, easing ) { return new Tween.prototype.init( elem, options, prop, end, easing ); } jQuery.Tween = Tween; Tween.prototype = { constructor: Tween, init: function( elem, options, prop, end, easing, unit ) { this.elem = elem; this.prop = prop; this.easing = easing || "swing"; this.options = options; this.start = this.now = this.cur(); this.end = end; this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); }, cur: function() { var hooks = Tween.propHooks[ this.prop ]; return hooks && hooks.get ? hooks.get( this ) : Tween.propHooks._default.get( this ); }, run: function( percent ) { var eased, hooks = Tween.propHooks[ this.prop ]; if ( this.options.duration ) { this.pos = eased = jQuery.easing[ this.easing ]( percent, this.options.duration * percent, 0, 1, this.options.duration ); } else { this.pos = eased = percent; } this.now = ( this.end - this.start ) * eased + this.start; if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } if ( hooks && hooks.set ) { hooks.set( this ); } else { Tween.propHooks._default.set( this ); } return this; } }; Tween.prototype.init.prototype = Tween.prototype; Tween.propHooks = { _default: { get: function( tween ) { var result; if ( tween.elem[ tween.prop ] != null && (!tween.elem.style || tween.elem.style[ tween.prop ] == null) ) { return tween.elem[ tween.prop ]; } // passing a non empty string as a 3rd parameter to .css will automatically // attempt a parseFloat and fallback to a string if the parse fails // so, simple values such as "10px" are parsed to Float. // complex values such as "rotate(1rad)" are returned as is. result = jQuery.css( tween.elem, tween.prop, "auto" ); // Empty strings, null, undefined and "auto" are converted to 0. return !result || result === "auto" ? 0 : result; }, set: function( tween ) { // use step hook for back compat - use cssHook if its there - use .style if its // available and use plain properties where available if ( jQuery.fx.step[ tween.prop ] ) { jQuery.fx.step[ tween.prop ]( tween ); } else if ( tween.elem.style && ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || jQuery.cssHooks[ tween.prop ] ) ) { jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); } else { tween.elem[ tween.prop ] = tween.now; } } } }; // Remove in 2.0 - this supports IE8's panic based approach // to setting things on disconnected nodes Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { set: function( tween ) { if ( tween.elem.nodeType && tween.elem.parentNode ) { tween.elem[ tween.prop ] = tween.now; } } }; jQuery.each([ "toggle", "show", "hide" ], function( i, name ) { var cssFn = jQuery.fn[ name ]; jQuery.fn[ name ] = function( speed, easing, callback ) { return speed == null || typeof speed === "boolean" ? cssFn.apply( this, arguments ) : this.animate( genFx( name, true ), speed, easing, callback ); }; }); jQuery.fn.extend({ fadeTo: function( speed, to, easing, callback ) { // show any hidden elements after setting opacity to 0 return this.filter( isHidden ).css( "opacity", 0 ).show() // animate to the value specified .end().animate({ opacity: to }, speed, easing, callback ); }, animate: function( prop, speed, easing, callback ) { var empty = jQuery.isEmptyObject( prop ), optall = jQuery.speed( speed, easing, callback ), doAnimation = function() { // Operate on a copy of prop so per-property easing won't be lost var anim = Animation( this, jQuery.extend( {}, prop ), optall ); doAnimation.finish = function() { anim.stop( true ); }; // Empty animations, or finishing resolves immediately if ( empty || jQuery._data( this, "finish" ) ) { anim.stop( true ); } }; doAnimation.finish = doAnimation; return empty || optall.queue === false ? this.each( doAnimation ) : this.queue( optall.queue, doAnimation ); }, stop: function( type, clearQueue, gotoEnd ) { var stopQueue = function( hooks ) { var stop = hooks.stop; delete hooks.stop; stop( gotoEnd ); }; if ( typeof type !== "string" ) { gotoEnd = clearQueue; clearQueue = type; type = undefined; } if ( clearQueue && type !== false ) { this.queue( type || "fx", [] ); } return this.each(function() { var dequeue = true, index = type != null && type + "queueHooks", timers = jQuery.timers, data = jQuery._data( this ); if ( index ) { if ( data[ index ] && data[ index ].stop ) { stopQueue( data[ index ] ); } } else { for ( index in data ) { if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { stopQueue( data[ index ] ); } } } for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) { timers[ index ].anim.stop( gotoEnd ); dequeue = false; timers.splice( index, 1 ); } } // start the next in the queue if the last step wasn't forced // timers currently will call their complete callbacks, which will dequeue // but only if they were gotoEnd if ( dequeue || !gotoEnd ) { jQuery.dequeue( this, type ); } }); }, finish: function( type ) { if ( type !== false ) { type = type || "fx"; } return this.each(function() { var index, data = jQuery._data( this ), queue = data[ type + "queue" ], hooks = data[ type + "queueHooks" ], timers = jQuery.timers, length = queue ? queue.length : 0; // enable finishing flag on private data data.finish = true; // empty the queue first jQuery.queue( this, type, [] ); if ( hooks && hooks.cur && hooks.cur.finish ) { hooks.cur.finish.call( this ); } // look for any active animations, and finish them for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && timers[ index ].queue === type ) { timers[ index ].anim.stop( true ); timers.splice( index, 1 ); } } // look for any animations in the old queue and finish them for ( index = 0; index < length; index++ ) { if ( queue[ index ] && queue[ index ].finish ) { queue[ index ].finish.call( this ); } } // turn off finishing flag delete data.finish; }); } }); // Generate parameters to create a standard animation function genFx( type, includeWidth ) { var which, attrs = { height: type }, i = 0; // if we include width, step value is 1 to do all cssExpand values, // if we don't include width, step value is 2 to skip over Left and Right includeWidth = includeWidth? 1 : 0; for( ; i < 4 ; i += 2 - includeWidth ) { which = cssExpand[ i ]; attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; } if ( includeWidth ) { attrs.opacity = attrs.width = type; } return attrs; } // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show"), slideUp: genFx("hide"), slideToggle: genFx("toggle"), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" }, fadeToggle: { opacity: "toggle" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, easing, callback ) { return this.animate( props, speed, easing, callback ); }; }); jQuery.speed = function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default; // normalize opt.queue - true/undefined/null -> "fx" if ( opt.queue == null || opt.queue === true ) { opt.queue = "fx"; } // Queueing opt.old = opt.complete; opt.complete = function() { if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } if ( opt.queue ) { jQuery.dequeue( this, opt.queue ); } }; return opt; }; jQuery.easing = { linear: function( p ) { return p; }, swing: function( p ) { return 0.5 - Math.cos( p*Math.PI ) / 2; } }; jQuery.timers = []; jQuery.fx = Tween.prototype.init; jQuery.fx.tick = function() { var timer, timers = jQuery.timers, i = 0; fxNow = jQuery.now(); for ( ; i < timers.length; i++ ) { timer = timers[ i ]; // Checks the timer has not already been removed if ( !timer() && timers[ i ] === timer ) { timers.splice( i--, 1 ); } } if ( !timers.length ) { jQuery.fx.stop(); } fxNow = undefined; }; jQuery.fx.timer = function( timer ) { if ( timer() && jQuery.timers.push( timer ) ) { jQuery.fx.start(); } }; jQuery.fx.interval = 13; jQuery.fx.start = function() { if ( !timerId ) { timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval ); } }; jQuery.fx.stop = function() { clearInterval( timerId ); timerId = null; }; jQuery.fx.speeds = { slow: 600, fast: 200, // Default speed _default: 400 }; // Back Compat <1.8 extension point jQuery.fx.step = {}; if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } jQuery.fn.offset = function( options ) { if ( arguments.length ) { return options === undefined ? this : this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } var docElem, win, box = { top: 0, left: 0 }, elem = this[ 0 ], doc = elem && elem.ownerDocument; if ( !doc ) { return; } docElem = doc.documentElement; // Make sure it's not a disconnected DOM node if ( !jQuery.contains( docElem, elem ) ) { return box; } // If we don't have gBCR, just use 0,0 rather than error // BlackBerry 5, iOS 3 (original iPhone) if ( typeof elem.getBoundingClientRect !== "undefined" ) { box = elem.getBoundingClientRect(); } win = getWindow( doc ); return { top: box.top + ( win.pageYOffset || docElem.scrollTop ) - ( docElem.clientTop || 0 ), left: box.left + ( win.pageXOffset || docElem.scrollLeft ) - ( docElem.clientLeft || 0 ) }; }; jQuery.offset = { setOffset: function( elem, options, i ) { var position = jQuery.css( elem, "position" ); // set position first, in-case top/left are set even on static elem if ( position === "static" ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curCSSTop = jQuery.css( elem, "top" ), curCSSLeft = jQuery.css( elem, "left" ), calculatePosition = ( position === "absolute" || position === "fixed" ) && jQuery.inArray("auto", [curCSSTop, curCSSLeft]) > -1, props = {}, curPosition = {}, curTop, curLeft; // need to be able to calculate position if either top or left is auto and position is either absolute or fixed if ( calculatePosition ) { curPosition = curElem.position(); curTop = curPosition.top; curLeft = curPosition.left; } else { curTop = parseFloat( curCSSTop ) || 0; curLeft = parseFloat( curCSSLeft ) || 0; } if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } if ( options.top != null ) { props.top = ( options.top - curOffset.top ) + curTop; } if ( options.left != null ) { props.left = ( options.left - curOffset.left ) + curLeft; } if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[ 0 ] ) { return; } var offsetParent, offset, parentOffset = { top: 0, left: 0 }, elem = this[ 0 ]; // fixed elements are offset from window (parentOffset = {top:0, left: 0}, because it is it's only offset parent if ( jQuery.css( elem, "position" ) === "fixed" ) { // we assume that getBoundingClientRect is available when computed position is fixed offset = elem.getBoundingClientRect(); } else { // Get *real* offsetParent offsetParent = this.offsetParent(); // Get correct offsets offset = this.offset(); if ( !jQuery.nodeName( offsetParent[ 0 ], "html" ) ) { parentOffset = offsetParent.offset(); } // Add offsetParent borders parentOffset.top += jQuery.css( offsetParent[ 0 ], "borderTopWidth", true ); parentOffset.left += jQuery.css( offsetParent[ 0 ], "borderLeftWidth", true ); } // Subtract parent offsets and element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 return { top: offset.top - parentOffset.top - jQuery.css( elem, "marginTop", true ), left: offset.left - parentOffset.left - jQuery.css( elem, "marginLeft", true) }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || document.documentElement; while ( offsetParent && ( !jQuery.nodeName( offsetParent, "html" ) && jQuery.css( offsetParent, "position") === "static" ) ) { offsetParent = offsetParent.offsetParent; } return offsetParent || document.documentElement; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( {scrollLeft: "pageXOffset", scrollTop: "pageYOffset"}, function( method, prop ) { var top = /Y/.test( prop ); jQuery.fn[ method ] = function( val ) { return jQuery.access( this, function( elem, method, val ) { var win = getWindow( elem ); if ( val === undefined ) { return win ? (prop in win) ? win[ prop ] : win.document.documentElement[ method ] : elem[ method ]; } if ( win ) { win.scrollTo( !top ? val : jQuery( win ).scrollLeft(), top ? val : jQuery( win ).scrollTop() ); } else { elem[ method ] = val; } }, method, val, arguments.length, null ); }; }); function getWindow( elem ) { return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods jQuery.each( { Height: "height", Width: "width" }, function( name, type ) { jQuery.each( { padding: "inner" + name, content: type, "": "outer" + name }, function( defaultExtra, funcName ) { // margin is only for outerHeight, outerWidth jQuery.fn[ funcName ] = function( margin, value ) { var chainable = arguments.length && ( defaultExtra || typeof margin !== "boolean" ), extra = defaultExtra || ( margin === true || value === true ? "margin" : "border" ); return jQuery.access( this, function( elem, type, value ) { var doc; if ( jQuery.isWindow( elem ) ) { // As of 5/8/2012 this will yield incorrect results for Mobile Safari, but there // isn't a whole lot we can do. See pull request at this URL for discussion: // https://github.com/jquery/jquery/pull/764 return elem.document.documentElement[ "client" + name ]; } // Get document width or height if ( elem.nodeType === 9 ) { doc = elem.documentElement; // Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height], whichever is greatest // unfortunately, this causes bug #3838 in IE6/8 only, but there is currently no good, small way to fix it. return Math.max( elem.body[ "scroll" + name ], doc[ "scroll" + name ], elem.body[ "offset" + name ], doc[ "offset" + name ], doc[ "client" + name ] ); } return value === undefined ? // Get width or height on the element, requesting but not forcing parseFloat jQuery.css( elem, type, extra ) : // Set width or height on the element jQuery.style( elem, type, value, extra ); }, type, chainable ? margin : undefined, chainable, null ); }; }); }); // Limit scope pollution from any deprecated API // (function() { // })(); // Expose jQuery to the global object window.jQuery = window.$ = jQuery; // Expose jQuery as an AMD module, but only for AMD loaders that // understand the issues with loading multiple versions of jQuery // in a page that all might call define(). The loader will indicate // they have special allowances for multiple jQuery versions by // specifying define.amd.jQuery = true. Register as a named module, // since jQuery can be concatenated with other files that may use define, // but not use a proper concatenation script that understands anonymous // AMD modules. A named AMD is safest and most robust way to register. // Lowercase jquery is used because AMD module names are derived from // file names, and jQuery is normally delivered in a lowercase file name. // Do this after creating the global so that if an AMD module wants to call // noConflict to hide this version of jQuery, it will work. if ( typeof define === "function" && define.amd && define.amd.jQuery ) { define( "jquery", [], function () { return jQuery; } ); } })( window );
packages/website/storybook/markseries-story.js
uber/react-vis
/* eslint-env node */ import React from 'react'; import {storiesOf} from '@storybook/react'; import { withKnobs, color, number, object, select } from '@storybook/addon-knobs/react'; import {MarkSeries} from 'react-vis'; import {generateScatterplotData, intRandom, random} from './storybook-data.js'; import {chooseColorScale, SimpleChartWrapper} from './storybook-utils.js'; function styledMarkSeries(props) { return ( <MarkSeries data={props.data} opacity={number( 'opacity', props.opacity || 1, {max: 1, min: 0, range: true, step: 0.01}, 'style' )} fill={color('fill', props.fill || '#12939a', 'style')} stroke={color('stroke', props.stroke || '#12939a', 'style')} strokeStyle={select( 'strokeStyle', {solid: 'solid', dashed: 'dashed'}, props.strokeStyle || 'solid', 'style' )} strokeWidth={number('strokeWidth', props.strokeWidth || 2, 'style')} style={object('style', props.style || {}, 'style')} /> ); } storiesOf('Series/MarkSeries/Base', module) .addDecorator(withKnobs) .addWithJSX('Single scatterplot', () => { return ( <SimpleChartWrapper> <MarkSeries data={generateScatterplotData({key: 'scatter1'})} /> </SimpleChartWrapper> ); }) .addWithJSX('Multiple MarkSeries', () => { return ( <SimpleChartWrapper> <MarkSeries data={generateScatterplotData({key: 'scatter1'})} /> <MarkSeries data={generateScatterplotData({key: 'scatter2'})} /> <MarkSeries data={generateScatterplotData({key: 'scatter3'})} /> </SimpleChartWrapper> ); }); storiesOf('Series/MarkSeries/Styling/By Datapoint', module) .addDecorator(withKnobs) .addWithJSX('color', () => { const {colorScale, colorRange} = chooseColorScale(); return ( <SimpleChartWrapper colorScale={colorScale} colorRange={colorRange}> <MarkSeries data={generateScatterplotData({ key: 'scatter-color-1', extraParams: [['color', intRandom({})]] })} /> </SimpleChartWrapper> ); }) .addWithJSX('fill', () => { const {colorScale, colorRange} = chooseColorScale(); return ( <SimpleChartWrapper fillScale={colorScale} fillRange={colorRange}> <MarkSeries data={generateScatterplotData({ key: 'scatter-fill-1', extraParams: [['fill', intRandom({})]] })} /> </SimpleChartWrapper> ); }) .addWithJSX('opacity', () => { return ( <SimpleChartWrapper> <MarkSeries data={generateScatterplotData({ key: 'scatter-opacity-1', extraParams: [['opacity', random({min: 0.5})]] })} /> </SimpleChartWrapper> ); }) .addWithJSX('size', () => { return ( <SimpleChartWrapper> <MarkSeries data={generateScatterplotData({ key: 'scatter-size-1', extraParams: [['size', random({min: 5, max: 20})]] })} /> </SimpleChartWrapper> ); }) .addWithJSX('stroke', () => { const {colorScale, colorRange} = chooseColorScale(); return ( <SimpleChartWrapper strokeScale={colorScale} strokeRange={colorRange}> <MarkSeries data={generateScatterplotData({ key: 'scatter-stroke-1', extraParams: [['stroke', intRandom({})]] })} style={{strokeWidth: '2px'}} /> </SimpleChartWrapper> ); }); storiesOf('Series/MarkSeries/Styling/At series level', module) .addDecorator(withKnobs) .addWithJSX('fill', () => { return ( <SimpleChartWrapper> {styledMarkSeries({ data: generateScatterplotData({key: 'scatter1'}), fill: '#2c51be' })} </SimpleChartWrapper> ); }) .addWithJSX('opacity', () => { return ( <SimpleChartWrapper> {styledMarkSeries({ data: generateScatterplotData({key: 'scatter1'}), opacity: 0.5 })} </SimpleChartWrapper> ); }) .addWithJSX('stroke', () => { return ( <SimpleChartWrapper> {styledMarkSeries({ data: generateScatterplotData({key: 'scatter1'}), stroke: '#2c51be' })} </SimpleChartWrapper> ); }) .addWithJSX('strokeWidth', () => { return ( <SimpleChartWrapper> {styledMarkSeries({ data: generateScatterplotData({key: 'scatter1'}), strokeWidth: '3px' })} </SimpleChartWrapper> ); }) .addWithJSX('style', () => { return ( <SimpleChartWrapper> {styledMarkSeries({ data: generateScatterplotData({key: 'scatter1'}), style: { stroke: '#E48000', strokeOpacity: 0.5, strokeWidth: '3px' } })} </SimpleChartWrapper> ); });
ajax/libs/react-motion-ui-pack/0.2.1/react-motion-ui-pack.js
dada0423/cdnjs
(function webpackUniversalModuleDefinition(root, factory) { if(typeof exports === 'object' && typeof module === 'object') module.exports = factory(require("React"), require("ReactMotion"), require("Measure")); else if(typeof define === 'function' && define.amd) define(["React", "ReactMotion", "Measure"], factory); else if(typeof exports === 'object') exports["ReactMotionUIPack"] = factory(require("React"), require("ReactMotion"), require("Measure")); else root["ReactMotionUIPack"] = factory(root["React"], root["ReactMotion"], root["Measure"]); })(this, function(__WEBPACK_EXTERNAL_MODULE_2__, __WEBPACK_EXTERNAL_MODULE_3__, __WEBPACK_EXTERNAL_MODULE_4__) { return /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = "dist/"; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } var _Transition = __webpack_require__(1); var _Transition2 = _interopRequireDefault(_Transition); var _uiPack = __webpack_require__(6); var _uiPack2 = _interopRequireDefault(_uiPack); exports.Transition = _Transition2['default']; exports.UIPack = _uiPack2['default']; /***/ }, /* 1 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _react = __webpack_require__(2); var _react2 = _interopRequireDefault(_react); var _reactMotion = __webpack_require__(3); var _reactMeasure = __webpack_require__(4); var _reactMeasure2 = _interopRequireDefault(_reactMeasure); var _getVendorPrefix = __webpack_require__(5); var _getVendorPrefix2 = _interopRequireDefault(_getVendorPrefix); var UNIT_TRANSFORMS = ['translateX', 'translateY', 'translateZ', 'transformPerspective']; var DEGREE_TRANFORMS = ['rotate', 'rotateX', 'rotateY', 'rotateZ', 'skewX', 'skewY', 'scaleZ']; var UNITLESS_TRANSFORMS = ['scale', 'scaleX', 'scaleY']; var TRANSFORMS = UNIT_TRANSFORMS.concat(DEGREE_TRANFORMS, UNITLESS_TRANSFORMS); var registeredComponents = []; // force rerender on window resize so we can grab dimensions again window.addEventListener('resize', function () { registeredComponents.forEach(function (c) { return c._forceUpdate(); }); }); var Transition = (function (_Component) { _inherits(Transition, _Component); function Transition() { var _this = this; _classCallCheck(this, Transition); _get(Object.getPrototypeOf(Transition.prototype), 'constructor', this).apply(this, arguments); this._transform = (0, _getVendorPrefix2['default'])('transform'); this._cachedDimensions = {}; this._forceUpdate = function () { _this.forceUpdate(); }; this._getEndValues = function (currValues) { var _props = _this.props; var children = _props.children; var appear = _props.appear; var enter = _props.enter; var leave = _props.leave; var configs = {}; var dest = appear && !currValues ? leave : enter; _react.Children.forEach(children, function (child) { if (!child) return; var dimensions = _this._cachedDimensions[child.key]; var currDest = _extends({}, dest); if (dimensions) { if (currDest.height && dest.height.val === 'auto') { currDest.height = { val: dimensions.height || 0 }; } if (currDest.width && dest.width.val === 'auto') { currDest.width = { val: dimensions.width || 0 }; } } configs[child.key] = { component: child, dest: currDest }; }); return configs; }; this._willTransition = function (key, value, endValue, currentValue, currentSpeed) { var leave = _this.props.leave; return _extends({}, value, { dest: leave }); }; } _createClass(Transition, [{ key: 'componentDidMount', value: function componentDidMount() { // store registered components registeredComponents.push(this); } }, { key: 'componentWillUnmount', value: function componentWillUnmount() { var pos = registeredComponents.indexOf(this); if (pos > -1) { registeredComponents.splice(pos, 1); } } }, { key: '_configToStyle', value: function _configToStyle(config) { var _this2 = this; var styles = {}; Object.keys(config).map(function (key) { var isTransform = TRANSFORMS.indexOf(key) > -1; var value = config[key].val; if (isTransform) { var transformProps = styles[_this2._transform] || ''; if (UNIT_TRANSFORMS.indexOf(key) > -1) { transformProps += key + '(' + value + 'px) '; } else if (DEGREE_TRANFORMS.indexOf(key) > -1) { transformProps += key + '(' + value + 'deg) '; } else if (UNITLESS_TRANSFORMS.indexOf(key) > -1) { transformProps += key + '(' + value + ') '; } styles[_this2._transform] = transformProps; } else { styles[key] = value; } }); return styles; } }, { key: 'render', value: function render() { var _this3 = this; var childrenToRender = function childrenToRender(currValues) { return Object.keys(currValues).map(function (key) { var currValue = currValues[key]; var component = currValue.component; var dest = currValue.dest; return _react2['default'].createElement( _reactMeasure2['default'], { key: key }, function (dimensions) { _this3._cachedDimensions[component.key] = dimensions; return (0, _react.cloneElement)(component, { style: _this3._configToStyle(dest), dimensions: dimensions }); } ); }); }; return _react2['default'].createElement( _reactMotion.TransitionSpring, { endValue: this._getEndValues, willEnter: this._willTransition, willLeave: this._willTransition }, function (currValues) { return _react2['default'].createElement(_this3.props.component, _this3.props, childrenToRender(currValues)); } ); } }], [{ key: 'propTypes', value: { component: _react.PropTypes.string, appear: _react.PropTypes.bool, //appear: PropTypes.object, // todo enter: _react.PropTypes.object, leave: _react.PropTypes.object }, enumerable: true }, { key: 'defaultProps', value: { component: 'span', appear: true, enter: { opacity: { val: 1 } }, leave: { opacity: { val: 0 } } }, enumerable: true }]); return Transition; })(_react.Component); exports['default'] = Transition; module.exports = exports['default']; /***/ }, /* 2 */ /***/ function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_2__; /***/ }, /* 3 */ /***/ function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_3__; /***/ }, /* 4 */ /***/ function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_4__; /***/ }, /* 5 */ /***/ function(module, exports) { 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); exports['default'] = getVendorPrefix; function getVendorPrefix(prop) { var styles = document.createElement('p').style; var vendors = ['ms', 'O', 'Moz', 'Webkit']; if (styles[prop] === '') return prop; prop = prop.charAt(0).toUpperCase() + prop.slice(1); for (var i = vendors.length; i--;) { if (styles[vendors[i] + prop] === '') { return vendors[i] + prop; } } } module.exports = exports['default']; /***/ }, /* 6 */ /***/ function(module, exports) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = { fadeUpIn: { opacity: { val: 1 }, translateY: { val: 0 } }, fadeDownOut: { opacity: { val: 0 }, translateY: { val: 25 } } }; module.exports = exports["default"]; /***/ } /******/ ]) }); ;
ajax/libs/onsen/2.7.1/js/angular-onsenui.min.js
BenjaminVanRyseghem/cdnjs
/*! angular-onsenui.js for onsenui - v2.7.1 - 2017-11-10 */ "use strict";function _classCallCheck(instance,Constructor){if(!(instance instanceof Constructor))throw new TypeError("Cannot call a class as a function")}function _possibleConstructorReturn(self,call){if(!self)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!call||"object"!=typeof call&&"function"!=typeof call?self:call}function _inherits(subClass,superClass){if("function"!=typeof superClass&&null!==superClass)throw new TypeError("Super expression must either be null or a function, not "+typeof superClass);subClass.prototype=Object.create(superClass&&superClass.prototype,{constructor:{value:subClass,enumerable:!1,writable:!0,configurable:!0}}),superClass&&(Object.setPrototypeOf?Object.setPrototypeOf(subClass,superClass):subClass.__proto__=superClass)}!function(){function BaseClass(){}var fnTest=/xyz/.test(function(){xyz})?/\b_super\b/:/.*/;BaseClass.extend=function(props){var _super=this.prototype,proto=Object.create(_super);for(var name in props)proto[name]="function"==typeof props[name]&&"function"==typeof _super[name]&&fnTest.test(props[name])?function(name,fn){return function(){var tmp=this._super;this._super=_super[name];var ret=fn.apply(this,arguments);return this._super=tmp,ret}}(name,props[name]):props[name];var newClass="function"==typeof proto.init?proto.hasOwnProperty("init")?proto.init:function(){_super.init.apply(this,arguments)}:function(){};return newClass.prototype=proto,proto.constructor=newClass,newClass.extend=BaseClass.extend,newClass},window.Class=BaseClass}();var _extends=Object.assign||function(target){for(var i=1;i<arguments.length;i++){var source=arguments[i];for(var key in source)Object.prototype.hasOwnProperty.call(source,key)&&(target[key]=source[key])}return target};!function(ons){function waitOnsenUILoad(){var unlockOnsenUI=ons._readyLock.lock();module.run(["$compile","$rootScope",function($compile,$rootScope){if("loading"===document.readyState||"uninitialized"==document.readyState)window.addEventListener("DOMContentLoaded",function(){document.body.appendChild(document.createElement("ons-dummy-for-init"))});else{if(!document.body)throw new Error("Invalid initialization state.");document.body.appendChild(document.createElement("ons-dummy-for-init"))}$rootScope.$on("$ons-ready",unlockOnsenUI)}])}function initAngularModule(){module.value("$onsGlobal",ons),module.run(["$compile","$rootScope","$onsen","$q",function($compile,$rootScope,$onsen,$q){ons._onsenService=$onsen,ons._qService=$q,$rootScope.ons=window.ons,$rootScope.console=window.console,$rootScope.alert=window.alert,ons.$compile=$compile}])}function initTemplateCache(){module.run(["$templateCache",function($templateCache){var tmp=ons._internal.getTemplateHTMLAsync;ons._internal.getTemplateHTMLAsync=function(page){var cache=$templateCache.get(page);return cache?Promise.resolve(cache):tmp(page)}}])}function initOnsenFacade(){ons._onsenService=null,ons.componentBase=window,ons.bootstrap=function(name,deps){angular.isArray(name)&&(deps=name,name=void 0),name||(name="myOnsenApp"),deps=["onsen"].concat(angular.isArray(deps)?deps:[]);var module=angular.module(name,deps),doc=window.document;if("loading"==doc.readyState||"uninitialized"==doc.readyState||"interactive"==doc.readyState)doc.addEventListener("DOMContentLoaded",function(){angular.bootstrap(doc.documentElement,[name])},!1);else{if(!doc.documentElement)throw new Error("Invalid state");angular.bootstrap(doc.documentElement,[name])}return module},ons.findParentComponentUntil=function(name,dom){var element;return dom instanceof HTMLElement?element=angular.element(dom):dom instanceof angular.element?element=dom:dom.target&&(element=angular.element(dom.target)),element.inheritedData(name)},ons.findComponent=function(selector,dom){var target=(dom?dom:document).querySelector(selector);return target?angular.element(target).data(target.nodeName.toLowerCase())||null:null},ons.compile=function(dom){if(!ons.$compile)throw new Error("ons.$compile() is not ready. Wait for initialization with ons.ready().");if(!(dom instanceof HTMLElement))throw new Error("First argument must be an instance of HTMLElement.");var scope=angular.element(dom).scope();if(!scope)throw new Error("AngularJS Scope is null. Argument DOM element must be attached in DOM document.");ons.$compile(dom)(scope)},ons._getOnsenService=function(){if(!this._onsenService)throw new Error("$onsen is not loaded, wait for ons.ready().");return this._onsenService},ons._waitDiretiveInit=function(elementName,lastReady){return function(element,callback){if(angular.element(element).data(elementName))lastReady(element,callback);else{var listen=function listen(){lastReady(element,callback),element.removeEventListener(elementName+":init",listen,!1)};element.addEventListener(elementName+":init",listen,!1)}}};var createElementOriginal=ons.createElement;ons.createElement=function(template){var options=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{},link=function(element){options.parentScope?(ons.$compile(angular.element(element))(options.parentScope.$new()),options.parentScope.$evalAsync()):ons.compile(element)},getScope=function(e){return angular.element(e).data(e.tagName.toLowerCase())||e},result=createElementOriginal(template,_extends({append:!!options.parentScope,link:link},options));return result instanceof Promise?result.then(getScope):getScope(result)};ons.resolveLoadingPlaceHolder;ons.resolveLoadingPlaceholder=function(page){return resolveLoadingPlaceholderOriginal(page,function(element,done){ons.compile(element),angular.element(element).scope().$evalAsync(function(){return setImmediate(done)})})},ons._setupLoadingPlaceHolders=function(){}}var module=angular.module("onsen",[]);angular.module("onsen.directives",["onsen"]),initOnsenFacade(),waitOnsenUILoad(),initAngularModule(),initTemplateCache()}(window.ons=window.ons||{}),function(){var module=angular.module("onsen");module.factory("ActionSheetView",["$onsen",function($onsen){var ActionSheetView=Class.extend({init:function(scope,element,attrs){this._scope=scope,this._element=element,this._attrs=attrs,this._clearDerivingMethods=$onsen.deriveMethods(this,this._element[0],["show","hide"]),this._clearDerivingEvents=$onsen.deriveEvents(this,this._element[0],["preshow","postshow","prehide","posthide","cancel"],function(detail){return detail.actionSheet&&(detail.actionSheet=this),detail}.bind(this)),this._scope.$on("$destroy",this._destroy.bind(this))},_destroy:function(){this.emit("destroy"),this._element.remove(),this._clearDerivingMethods(),this._clearDerivingEvents(),this._scope=this._attrs=this._element=null}});return ActionSheetView.registerAnimator=function(name,Animator){return window.ons.ActionSheetElement.registerAnimator(name,Animator)},MicroEvent.mixin(ActionSheetView),$onsen.derivePropertiesFromElement(ActionSheetView,["disabled","cancelable","visible","onDeviceBackButton"]),ActionSheetView}])}(),function(){var module=angular.module("onsen");module.factory("AlertDialogView",["$onsen",function($onsen){var AlertDialogView=Class.extend({init:function(scope,element,attrs){this._scope=scope,this._element=element,this._attrs=attrs,this._clearDerivingMethods=$onsen.deriveMethods(this,this._element[0],["show","hide"]),this._clearDerivingEvents=$onsen.deriveEvents(this,this._element[0],["preshow","postshow","prehide","posthide","cancel"],function(detail){return detail.alertDialog&&(detail.alertDialog=this),detail}.bind(this)),this._scope.$on("$destroy",this._destroy.bind(this))},_destroy:function(){this.emit("destroy"),this._element.remove(),this._clearDerivingMethods(),this._clearDerivingEvents(),this._scope=this._attrs=this._element=null}});return MicroEvent.mixin(AlertDialogView),$onsen.derivePropertiesFromElement(AlertDialogView,["disabled","cancelable","visible","onDeviceBackButton"]),AlertDialogView}])}(),angular.module("onsen").value("AlertDialogAnimator",ons._internal.AlertDialogAnimator).value("AndroidAlertDialogAnimator",ons._internal.AndroidAlertDialogAnimator).value("IOSAlertDialogAnimator",ons._internal.IOSAlertDialogAnimator),angular.module("onsen").value("AnimationChooser",ons._internal.AnimatorFactory),function(){var module=angular.module("onsen");module.factory("CarouselView",["$onsen",function($onsen){var CarouselView=Class.extend({init:function(scope,element,attrs){this._element=element,this._scope=scope,this._attrs=attrs,this._scope.$on("$destroy",this._destroy.bind(this)),this._clearDerivingMethods=$onsen.deriveMethods(this,element[0],["setActiveIndex","getActiveIndex","next","prev","refresh","first","last"]),this._clearDerivingEvents=$onsen.deriveEvents(this,element[0],["refresh","postchange","overscroll"],function(detail){return detail.carousel&&(detail.carousel=this),detail}.bind(this))},_destroy:function(){this.emit("destroy"),this._clearDerivingEvents(),this._clearDerivingMethods(),this._element=this._scope=this._attrs=null}});return MicroEvent.mixin(CarouselView),$onsen.derivePropertiesFromElement(CarouselView,["centered","overscrollable","disabled","autoScroll","swipeable","autoScrollRatio","itemCount"]),CarouselView}])}(),function(){var module=angular.module("onsen");module.factory("DialogView",["$onsen",function($onsen){var DialogView=Class.extend({init:function(scope,element,attrs){this._scope=scope,this._element=element,this._attrs=attrs,this._clearDerivingMethods=$onsen.deriveMethods(this,this._element[0],["show","hide"]),this._clearDerivingEvents=$onsen.deriveEvents(this,this._element[0],["preshow","postshow","prehide","posthide","cancel"],function(detail){return detail.dialog&&(detail.dialog=this),detail}.bind(this)),this._scope.$on("$destroy",this._destroy.bind(this))},_destroy:function(){this.emit("destroy"),this._element.remove(),this._clearDerivingMethods(),this._clearDerivingEvents(),this._scope=this._attrs=this._element=null}});return DialogView.registerAnimator=function(name,Animator){return window.ons.DialogElement.registerAnimator(name,Animator)},MicroEvent.mixin(DialogView),$onsen.derivePropertiesFromElement(DialogView,["disabled","cancelable","visible","onDeviceBackButton"]),DialogView}])}(),angular.module("onsen").value("DialogAnimator",ons._internal.DialogAnimator).value("IOSDialogAnimator",ons._internal.IOSDialogAnimator).value("AndroidDialogAnimator",ons._internal.AndroidDialogAnimator).value("SlideDialogAnimator",ons._internal.SlideDialogAnimator),function(){var module=angular.module("onsen");module.factory("FabView",["$onsen",function($onsen){var FabView=Class.extend({init:function(scope,element,attrs){this._element=element,this._scope=scope,this._attrs=attrs,this._scope.$on("$destroy",this._destroy.bind(this)),this._clearDerivingMethods=$onsen.deriveMethods(this,element[0],["show","hide","toggle"])},_destroy:function(){this.emit("destroy"),this._clearDerivingMethods(),this._element=this._scope=this._attrs=null}});return $onsen.derivePropertiesFromElement(FabView,["disabled","visible"]),MicroEvent.mixin(FabView),FabView}])}(),function(){angular.module("onsen").factory("GenericView",["$onsen",function($onsen){var GenericView=Class.extend({init:function(scope,element,attrs,options){var self=this;if(options={},this._element=element,this._scope=scope,this._attrs=attrs,options.directiveOnly){if(!options.modifierTemplate)throw new Error("options.modifierTemplate is undefined.");$onsen.addModifierMethods(this,options.modifierTemplate,element)}else $onsen.addModifierMethodsForCustomElements(this,element);$onsen.cleaner.onDestroy(scope,function(){self._events=void 0,$onsen.removeModifierMethods(self),options.onDestroy&&options.onDestroy(self),$onsen.clearComponent({scope:scope,attrs:attrs,element:element}),self=element=self._element=self._scope=scope=self._attrs=attrs=options=null})}});return GenericView.register=function(scope,element,attrs,options){var view=new GenericView(scope,element,attrs,options);if(!options.viewKey)throw new Error("options.viewKey is required.");$onsen.declareVarAttribute(attrs,view),element.data(options.viewKey,view);var destroy=options.onDestroy||angular.noop;return options.onDestroy=function(view){destroy(view),element.data(options.viewKey,null)},view},MicroEvent.mixin(GenericView),GenericView}])}(),function(){var module=angular.module("onsen");module.factory("LazyRepeatView",["AngularLazyRepeatDelegate",function(AngularLazyRepeatDelegate){var LazyRepeatView=Class.extend({init:function(scope,element,attrs,linker){var _this=this;this._element=element,this._scope=scope,this._attrs=attrs,this._linker=linker;var userDelegate=this._scope.$eval(this._attrs.onsLazyRepeat),internalDelegate=new AngularLazyRepeatDelegate(userDelegate,element[0],element.scope());this._provider=new ons._internal.LazyRepeatProvider(element[0].parentNode,internalDelegate),userDelegate.refresh=this._provider.refresh.bind(this._provider),element.remove(),this._scope.$watch(internalDelegate.countItems.bind(internalDelegate),this._provider._onChange.bind(this._provider)),this._scope.$on("$destroy",function(){_this._element=_this._scope=_this._attrs=_this._linker=null})}});return LazyRepeatView}])}();var _createClass=function(){function defineProperties(target,props){for(var i=0;i<props.length;i++){var descriptor=props[i];descriptor.enumerable=descriptor.enumerable||!1,descriptor.configurable=!0,"value"in descriptor&&(descriptor.writable=!0),Object.defineProperty(target,descriptor.key,descriptor)}}return function(Constructor,protoProps,staticProps){return protoProps&&defineProperties(Constructor.prototype,protoProps),staticProps&&defineProperties(Constructor,staticProps),Constructor}}(),_get=function get(object,property,receiver){null===object&&(object=Function.prototype);var desc=Object.getOwnPropertyDescriptor(object,property);if(void 0===desc){var parent=Object.getPrototypeOf(object);return null===parent?void 0:get(parent,property,receiver)}if("value"in desc)return desc.value;var getter=desc.get;if(void 0!==getter)return getter.call(receiver)};!function(){angular.module("onsen").factory("AngularLazyRepeatDelegate",["$compile",function($compile){var directiveAttributes=["ons-lazy-repeat","ons:lazy:repeat","ons_lazy_repeat","data-ons-lazy-repeat","x-ons-lazy-repeat"],AngularLazyRepeatDelegate=function(_ons$_internal$LazyRe){function AngularLazyRepeatDelegate(userDelegate,templateElement,parentScope){_classCallCheck(this,AngularLazyRepeatDelegate);var _this=_possibleConstructorReturn(this,(AngularLazyRepeatDelegate.__proto__||Object.getPrototypeOf(AngularLazyRepeatDelegate)).call(this,userDelegate,templateElement));return _this._parentScope=parentScope,directiveAttributes.forEach(function(attr){return templateElement.removeAttribute(attr)}),_this._linker=$compile(templateElement?templateElement.cloneNode(!0):null),_this}return _inherits(AngularLazyRepeatDelegate,_ons$_internal$LazyRe),_createClass(AngularLazyRepeatDelegate,[{key:"configureItemScope",value:function(item,scope){this._userDelegate.configureItemScope instanceof Function&&this._userDelegate.configureItemScope(item,scope)}},{key:"destroyItemScope",value:function(item,element){this._userDelegate.destroyItemScope instanceof Function&&this._userDelegate.destroyItemScope(item,element)}},{key:"_usingBinding",value:function(){if(this._userDelegate.configureItemScope)return!0;if(this._userDelegate.createItemContent)return!1;throw new Error("`lazy-repeat` delegate object is vague.")}},{key:"loadItemElement",value:function(index,done){this._prepareItemElement(index,function(_ref){var element=_ref.element,scope=_ref.scope;done({element:element,scope:scope})})}},{key:"_prepareItemElement",value:function(index,done){var _this2=this,scope=this._parentScope.$new();this._addSpecialProperties(index,scope),this._usingBinding()&&this.configureItemScope(index,scope),this._linker(scope,function(cloned){var element=cloned[0];_this2._usingBinding()||(element=_this2._userDelegate.createItemContent(index,element),$compile(element)(scope)),done({element:element,scope:scope})})}},{key:"_addSpecialProperties",value:function(i,scope){var last=this.countItems()-1;angular.extend(scope,{$index:i,$first:0===i,$last:i===last,$middle:0!==i&&i!==last,$even:i%2===0,$odd:i%2===1})}},{key:"updateItem",value:function(index,item){var _this3=this;this._usingBinding()?item.scope.$evalAsync(function(){return _this3.configureItemScope(index,item.scope)}):_get(AngularLazyRepeatDelegate.prototype.__proto__||Object.getPrototypeOf(AngularLazyRepeatDelegate.prototype),"updateItem",this).call(this,index,item)}},{key:"destroyItem",value:function(index,item){this._usingBinding()?this.destroyItemScope(index,item.scope):_get(AngularLazyRepeatDelegate.prototype.__proto__||Object.getPrototypeOf(AngularLazyRepeatDelegate.prototype),"destroyItem",this).call(this,index,item.element),item.scope.$destroy()}},{key:"destroy",value:function(){_get(AngularLazyRepeatDelegate.prototype.__proto__||Object.getPrototypeOf(AngularLazyRepeatDelegate.prototype),"destroy",this).call(this),this._scope=null}}]),AngularLazyRepeatDelegate}(ons._internal.LazyRepeatDelegate);return AngularLazyRepeatDelegate}])}(),function(){var module=angular.module("onsen");module.value("ModalAnimator",ons._internal.ModalAnimator),module.value("FadeModalAnimator",ons._internal.FadeModalAnimator),module.factory("ModalView",["$onsen","$parse",function($onsen,$parse){var ModalView=Class.extend({_element:void 0,_scope:void 0,init:function(scope,element,attrs){this._scope=scope,this._element=element,this._scope.$on("$destroy",this._destroy.bind(this))},show:function(options){return this._element[0].show(options)},hide:function(options){return this._element[0].hide(options)},toggle:function(options){return this._element[0].toggle(options)},_destroy:function(){this.emit("destroy",{page:this}),this._events=this._element=this._scope=null}});return ModalView.registerAnimator=function(name,Animator){return window.ons.ModalElement.registerAnimator(name,Animator)},MicroEvent.mixin(ModalView),$onsen.derivePropertiesFromElement(ModalView,["onDeviceBackButton"]),ModalView}])}(),function(){var module=angular.module("onsen");module.factory("NavigatorView",["$compile","$onsen",function($compile,$onsen){var NavigatorView=Class.extend({_element:void 0,_attrs:void 0,_scope:void 0,init:function(scope,element,attrs){this._element=element||angular.element(window.document.body),this._scope=scope||this._element.scope(),this._attrs=attrs,this._previousPageScope=null,this._boundOnPrepop=this._onPrepop.bind(this),this._element.on("prepop",this._boundOnPrepop),this._scope.$on("$destroy",this._destroy.bind(this)),this._clearDerivingEvents=$onsen.deriveEvents(this,element[0],["prepush","postpush","prepop","postpop","init","show","hide","destroy"],function(detail){return detail.navigator&&(detail.navigator=this),detail}.bind(this)),this._clearDerivingMethods=$onsen.deriveMethods(this,element[0],["insertPage","removePage","pushPage","bringPageTop","popPage","replacePage","resetToPage","canPopPage"])},_onPrepop:function(event){var pages=event.detail.navigator.pages;angular.element(pages[pages.length-2]).data("_scope").$evalAsync()},_destroy:function(){this.emit("destroy"),this._clearDerivingEvents(),this._clearDerivingMethods(),this._element.off("prepop",this._boundOnPrepop),this._element=this._scope=this._attrs=null}});return MicroEvent.mixin(NavigatorView),$onsen.derivePropertiesFromElement(NavigatorView,["pages","topPage"]),NavigatorView}])}(),angular.module("onsen").value("NavigatorTransitionAnimator",ons._internal.NavigatorTransitionAnimator).value("FadeTransitionAnimator",ons._internal.FadeNavigatorTransitionAnimator).value("IOSSlideTransitionAnimator",ons._internal.IOSSlideNavigatorTransitionAnimator).value("LiftTransitionAnimator",ons._internal.LiftNavigatorTransitionAnimator).value("NullTransitionAnimator",ons._internal.NavigatorTransitionAnimator).value("SimpleSlideTransitionAnimator",ons._internal.SimpleSlideNavigatorTransitionAnimator),function(){var module=angular.module("onsen");module.factory("PageView",["$onsen","$parse",function($onsen,$parse){var PageView=Class.extend({init:function(scope,element,attrs){var _this=this;this._scope=scope,this._element=element,this._attrs=attrs,this._clearListener=scope.$on("$destroy",this._destroy.bind(this)),this._clearDerivingEvents=$onsen.deriveEvents(this,element[0],["init","show","hide","destroy"]),Object.defineProperty(this,"onDeviceBackButton",{get:function(){return _this._element[0].onDeviceBackButton},set:function(value){_this._userBackButtonHandler||_this._enableBackButtonHandler(),_this._userBackButtonHandler=value}}),(this._attrs.ngDeviceBackButton||this._attrs.onDeviceBackButton)&&this._enableBackButtonHandler(),this._attrs.ngInfiniteScroll&&(this._element[0].onInfiniteScroll=function(done){$parse(_this._attrs.ngInfiniteScroll)(_this._scope)(done)})},_enableBackButtonHandler:function(){this._userBackButtonHandler=angular.noop,this._element[0].onDeviceBackButton=this._onDeviceBackButton.bind(this)},_onDeviceBackButton:function($event){if(this._userBackButtonHandler($event),this._attrs.ngDeviceBackButton&&$parse(this._attrs.ngDeviceBackButton)(this._scope,{$event:$event}),this._attrs.onDeviceBackButton){var lastEvent=window.$event;window.$event=$event,new Function(this._attrs.onDeviceBackButton)(),window.$event=lastEvent}},_destroy:function(){this._clearDerivingEvents(),this._element=null,this._scope=null,this._clearListener()}});return MicroEvent.mixin(PageView),PageView}])}(),function(){angular.module("onsen").factory("PopoverView",["$onsen",function($onsen){var PopoverView=Class.extend({init:function(scope,element,attrs){this._element=element,this._scope=scope,this._attrs=attrs,this._scope.$on("$destroy",this._destroy.bind(this)),this._clearDerivingMethods=$onsen.deriveMethods(this,this._element[0],["show","hide"]),this._clearDerivingEvents=$onsen.deriveEvents(this,this._element[0],["preshow","postshow","prehide","posthide"],function(detail){return detail.popover&&(detail.popover=this),detail}.bind(this))},_destroy:function(){this.emit("destroy"),this._clearDerivingMethods(),this._clearDerivingEvents(),this._element.remove(),this._element=this._scope=null}});return MicroEvent.mixin(PopoverView),$onsen.derivePropertiesFromElement(PopoverView,["cancelable","disabled","onDeviceBackButton"]),PopoverView}])}(),angular.module("onsen").value("PopoverAnimator",ons._internal.PopoverAnimator).value("FadePopoverAnimator",ons._internal.FadePopoverAnimator),function(){var module=angular.module("onsen");module.factory("PullHookView",["$onsen","$parse",function($onsen,$parse){var PullHookView=Class.extend({init:function(scope,element,attrs){var _this=this;this._element=element,this._scope=scope,this._attrs=attrs,this._clearDerivingEvents=$onsen.deriveEvents(this,this._element[0],["changestate"],function(detail){return detail.pullHook&&(detail.pullHook=_this),detail}),this.on("changestate",function(){return _this._scope.$evalAsync()}),this._element[0].onAction=function(done){_this._attrs.ngAction?_this._scope.$eval(_this._attrs.ngAction,{$done:done}):_this.onAction?_this.onAction(done):done()},this._scope.$on("$destroy",this._destroy.bind(this))},_destroy:function(){this.emit("destroy"),this._clearDerivingEvents(),this._element=this._scope=this._attrs=null}});return MicroEvent.mixin(PullHookView),$onsen.derivePropertiesFromElement(PullHookView,["state","pullDistance","height","thresholdHeight","disabled"]),PullHookView}])}(),function(){var module=angular.module("onsen");module.factory("SpeedDialView",["$onsen",function($onsen){var SpeedDialView=Class.extend({init:function(scope,element,attrs){this._element=element,this._scope=scope,this._attrs=attrs,this._scope.$on("$destroy",this._destroy.bind(this)),this._clearDerivingMethods=$onsen.deriveMethods(this,element[0],["show","hide","showItems","hideItems","isOpen","toggle","toggleItems"]),this._clearDerivingEvents=$onsen.deriveEvents(this,element[0],["open","close"]).bind(this)},_destroy:function(){this.emit("destroy"),this._clearDerivingEvents(),this._clearDerivingMethods(),this._element=this._scope=this._attrs=null}});return MicroEvent.mixin(SpeedDialView),$onsen.derivePropertiesFromElement(SpeedDialView,["disabled","visible","inline"]),SpeedDialView}])}(),function(){angular.module("onsen").factory("SplitterContent",["$onsen","$compile",function($onsen,$compile){var SplitterContent=Class.extend({init:function(scope,element,attrs){this._element=element,this._scope=scope,this._attrs=attrs,this.load=this._element[0].load.bind(this._element[0]),scope.$on("$destroy",this._destroy.bind(this))},_destroy:function(){this.emit("destroy"),this._element=this._scope=this._attrs=this.load=this._pageScope=null}});return MicroEvent.mixin(SplitterContent),$onsen.derivePropertiesFromElement(SplitterContent,["page"]),SplitterContent}])}(),function(){angular.module("onsen").factory("SplitterSide",["$onsen","$compile",function($onsen,$compile){var SplitterSide=Class.extend({init:function(scope,element,attrs){var _this=this;this._element=element,this._scope=scope,this._attrs=attrs,this._clearDerivingMethods=$onsen.deriveMethods(this,this._element[0],["open","close","toggle","load"]),this._clearDerivingEvents=$onsen.deriveEvents(this,element[0],["modechange","preopen","preclose","postopen","postclose"],function(detail){return detail.side?angular.extend(detail,{side:_this}):detail}),scope.$on("$destroy",this._destroy.bind(this))},_destroy:function(){this.emit("destroy"),this._clearDerivingMethods(),this._clearDerivingEvents(),this._element=this._scope=this._attrs=null}});return MicroEvent.mixin(SplitterSide),$onsen.derivePropertiesFromElement(SplitterSide,["page","mode","isOpen"]),SplitterSide}])}(),function(){angular.module("onsen").factory("Splitter",["$onsen",function($onsen){var Splitter=Class.extend({init:function(scope,element,attrs){this._element=element,this._scope=scope,this._attrs=attrs,scope.$on("$destroy",this._destroy.bind(this))},_destroy:function(){this.emit("destroy"),this._element=this._scope=this._attrs=null}});return MicroEvent.mixin(Splitter),$onsen.derivePropertiesFromElement(Splitter,["onDeviceBackButton"]),["left","right","content","mask"].forEach(function(prop,i){Object.defineProperty(Splitter.prototype,prop,{get:function(){var tagName="ons-splitter-"+(i<2?"side":prop);return angular.element(this._element[0][prop]).data(tagName)}})}),Splitter}])}(),function(){angular.module("onsen").factory("SwitchView",["$parse","$onsen",function($parse,$onsen){var SwitchView=Class.extend({init:function(element,scope,attrs){var _this=this;this._element=element,this._checkbox=angular.element(element[0].querySelector("input[type=checkbox]")),this._scope=scope,this._prepareNgModel(element,scope,attrs),this._scope.$on("$destroy",function(){_this.emit("destroy"),_this._element=_this._checkbox=_this._scope=null})},_prepareNgModel:function(element,scope,attrs){var _this2=this;if(attrs.ngModel){var set=$parse(attrs.ngModel).assign;scope.$parent.$watch(attrs.ngModel,function(value){_this2.checked=!!value}),this._element.on("change",function(e){set(scope.$parent,_this2.checked),attrs.ngChange&&scope.$eval(attrs.ngChange),scope.$parent.$evalAsync()})}}});return MicroEvent.mixin(SwitchView),$onsen.derivePropertiesFromElement(SwitchView,["disabled","checked","checkbox"]),SwitchView}])}(),function(){var module=angular.module("onsen");module.value("TabbarNoneAnimator",ons._internal.TabbarNoneAnimator),module.value("TabbarFadeAnimator",ons._internal.TabbarFadeAnimator),module.value("TabbarSlideAnimator",ons._internal.TabbarSlideAnimator),module.factory("TabbarView",["$onsen",function($onsen){var TabbarView=Class.extend({init:function(scope,element,attrs){if("ons-tabbar"!==element[0].nodeName.toLowerCase())throw new Error('"element" parameter must be a "ons-tabbar" element.');this._scope=scope,this._element=element,this._attrs=attrs,this._lastPageElement=null,this._lastPageScope=null,this._scope.$on("$destroy",this._destroy.bind(this)),this._clearDerivingEvents=$onsen.deriveEvents(this,element[0],["reactive","postchange","prechange","init","show","hide","destroy"]),this._clearDerivingMethods=$onsen.deriveMethods(this,element[0],["setActiveTab","setTabbarVisibility","getActiveTabIndex","loadPage"])},_destroy:function(){this.emit("destroy"),this._clearDerivingEvents(),this._clearDerivingMethods(),this._element=this._scope=this._attrs=null}});return MicroEvent.mixin(TabbarView),TabbarView.registerAnimator=function(name,Animator){return window.ons.TabbarElement.registerAnimator(name,Animator)},TabbarView}])}(),function(){var module=angular.module("onsen");module.factory("ToastView",["$onsen",function($onsen){var ToastView=Class.extend({init:function(scope,element,attrs){this._scope=scope,this._element=element,this._attrs=attrs,this._clearDerivingMethods=$onsen.deriveMethods(this,this._element[0],["show","hide","toggle"]),this._clearDerivingEvents=$onsen.deriveEvents(this,this._element[0],["preshow","postshow","prehide","posthide"],function(detail){return detail.toast&&(detail.toast=this),detail}.bind(this)),this._scope.$on("$destroy",this._destroy.bind(this))},_destroy:function(){this.emit("destroy"),this._element.remove(),this._clearDerivingMethods(),this._clearDerivingEvents(),this._scope=this._attrs=this._element=null}});return MicroEvent.mixin(ToastView),$onsen.derivePropertiesFromElement(ToastView,["visible","onDeviceBackButton"]),ToastView}])}(),function(){angular.module("onsen").directive("onsActionSheet",["$onsen","ActionSheetView",function($onsen,ActionSheetView){return{restrict:"E",replace:!1,scope:!0,transclude:!1,compile:function(element,attrs){return{pre:function(scope,element,attrs){var actionSheet=new ActionSheetView(scope,element,attrs);$onsen.declareVarAttribute(attrs,actionSheet),$onsen.registerEventHandlers(actionSheet,"preshow prehide postshow posthide destroy"),$onsen.addModifierMethodsForCustomElements(actionSheet,element),element.data("ons-action-sheet",actionSheet),scope.$on("$destroy",function(){actionSheet._events=void 0,$onsen.removeModifierMethods(actionSheet),element.data("ons-action-sheet",void 0),element=null})},post:function(scope,element){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){angular.module("onsen").directive("onsActionSheetButton",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-action-sheet-button"}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){angular.module("onsen").directive("onsAlertDialog",["$onsen","AlertDialogView",function($onsen,AlertDialogView){return{restrict:"E",replace:!1,scope:!0,transclude:!1,compile:function(element,attrs){return{pre:function(scope,element,attrs){var alertDialog=new AlertDialogView(scope,element,attrs);$onsen.declareVarAttribute(attrs,alertDialog),$onsen.registerEventHandlers(alertDialog,"preshow prehide postshow posthide destroy"),$onsen.addModifierMethodsForCustomElements(alertDialog,element),element.data("ons-alert-dialog",alertDialog),element.data("_scope",scope),scope.$on("$destroy",function(){alertDialog._events=void 0,$onsen.removeModifierMethods(alertDialog),element.data("ons-alert-dialog",void 0),element=null})},post:function(scope,element){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){var module=angular.module("onsen");module.directive("onsBackButton",["$onsen","$compile","GenericView","ComponentCleaner",function($onsen,$compile,GenericView,ComponentCleaner){return{restrict:"E",replace:!1,compile:function(element,attrs){return{pre:function(scope,element,attrs,controller,transclude){var backButton=GenericView.register(scope,element,attrs,{viewKey:"ons-back-button"});attrs.ngClick&&(element[0].onClick=angular.noop),scope.$on("$destroy",function(){backButton._events=void 0,$onsen.removeModifierMethods(backButton),element=null}),ComponentCleaner.onDestroy(scope,function(){ComponentCleaner.destroyScope(scope),ComponentCleaner.destroyAttributes(attrs),element=scope=attrs=null})},post:function(scope,element){$onsen.fireComponentEvent(element[0],"init"); }}}}}])}(),function(){angular.module("onsen").directive("onsBottomToolbar",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:{pre:function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-bottomToolbar"})},post:function(scope,element,attrs){$onsen.fireComponentEvent(element[0],"init")}}}}])}(),function(){angular.module("onsen").directive("onsButton",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){var button=GenericView.register(scope,element,attrs,{viewKey:"ons-button"});Object.defineProperty(button,"disabled",{get:function(){return this._element[0].disabled},set:function(value){return this._element[0].disabled=value}}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){angular.module("onsen").directive("onsCard",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-card"}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){var module=angular.module("onsen");module.directive("onsCarousel",["$onsen","CarouselView",function($onsen,CarouselView){return{restrict:"E",replace:!1,scope:!1,transclude:!1,compile:function(element,attrs){return function(scope,element,attrs){var carousel=new CarouselView(scope,element,attrs);element.data("ons-carousel",carousel),$onsen.registerEventHandlers(carousel,"postchange refresh overscroll destroy"),$onsen.declareVarAttribute(attrs,carousel),scope.$on("$destroy",function(){carousel._events=void 0,element.data("ons-carousel",void 0),element=null}),$onsen.fireComponentEvent(element[0],"init")}}}}]),module.directive("onsCarouselItem",["$onsen",function($onsen){return{restrict:"E",compile:function(element,attrs){return function(scope,element,attrs){if(scope.$last){var carousel=$onsen.util.findParent(element[0],"ons-carousel");carousel._swiper.init({swipeable:carousel.hasAttribute("swipeable"),autoRefresh:carousel.hasAttribute("auto-refresh")})}}}}}])}(),function(){angular.module("onsen").directive("onsCheckbox",["$parse",function($parse){return{restrict:"E",replace:!1,scope:!1,link:function(scope,element,attrs){var el=element[0],onChange=function(){$parse(attrs.ngModel).assign(scope,el.checked),attrs.ngChange&&scope.$eval(attrs.ngChange),scope.$parent.$evalAsync()};attrs.ngModel&&(scope.$watch(attrs.ngModel,function(value){return el.checked=value}),element.on("change",onChange)),scope.$on("$destroy",function(){element.off("change",onChange),scope=element=attrs=el=null})}}}])}(),function(){angular.module("onsen").directive("onsDialog",["$onsen","DialogView",function($onsen,DialogView){return{restrict:"E",scope:!0,compile:function(element,attrs){return{pre:function(scope,element,attrs){var dialog=new DialogView(scope,element,attrs);$onsen.declareVarAttribute(attrs,dialog),$onsen.registerEventHandlers(dialog,"preshow prehide postshow posthide destroy"),$onsen.addModifierMethodsForCustomElements(dialog,element),element.data("ons-dialog",dialog),scope.$on("$destroy",function(){dialog._events=void 0,$onsen.removeModifierMethods(dialog),element.data("ons-dialog",void 0),element=null})},post:function(scope,element){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){var module=angular.module("onsen");module.directive("onsDummyForInit",["$rootScope",function($rootScope){var isReady=!1;return{restrict:"E",replace:!1,link:{post:function(scope,element){isReady||(isReady=!0,$rootScope.$broadcast("$ons-ready")),element.remove()}}}}])}(),function(){var module=angular.module("onsen");module.directive("onsFab",["$onsen","FabView",function($onsen,FabView){return{restrict:"E",replace:!1,scope:!1,transclude:!1,compile:function(element,attrs){return function(scope,element,attrs){var fab=new FabView(scope,element,attrs);element.data("ons-fab",fab),$onsen.declareVarAttribute(attrs,fab),scope.$on("$destroy",function(){element.data("ons-fab",void 0),element=null}),$onsen.fireComponentEvent(element[0],"init")}}}}])}(),function(){var EVENTS="drag dragleft dragright dragup dragdown hold release swipe swipeleft swiperight swipeup swipedown tap doubletap touch transform pinch pinchin pinchout rotate".split(/ +/);angular.module("onsen").directive("onsGestureDetector",["$onsen",function($onsen){function titlize(str){return str.charAt(0).toUpperCase()+str.slice(1)}var scopeDef=EVENTS.reduce(function(dict,name){return dict["ng"+titlize(name)]="&",dict},{});return{restrict:"E",scope:scopeDef,replace:!1,transclude:!0,compile:function(element,attrs){return function(scope,element,attrs,_,transclude){transclude(scope.$parent,function(cloned){element.append(cloned)});var gestureDetector,handler=function(event){var attr="ng"+titlize(event.type);attr in scopeDef&&scope[attr]({$event:event})};setImmediate(function(){gestureDetector=element[0]._gestureDetector,gestureDetector.on(EVENTS.join(" "),handler)}),$onsen.cleaner.onDestroy(scope,function(){gestureDetector.off(EVENTS.join(" "),handler),$onsen.clearComponent({scope:scope,element:element,attrs:attrs}),gestureDetector.element=scope=element=attrs=null}),$onsen.fireComponentEvent(element[0],"init")}}}}])}(),function(){angular.module("onsen").directive("onsIcon",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",compile:function(element,attrs){return attrs.icon.indexOf("{{")!==-1&&attrs.$observe("icon",function(){setImmediate(function(){return element[0]._update()})}),function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-icon"})}}}}])}(),function(){var module=angular.module("onsen");module.directive("onsIfOrientation",["$onsen","$onsGlobal",function($onsen,$onsGlobal){return{restrict:"A",replace:!1,transclude:!1,scope:!1,compile:function(element){return element.css("display","none"),function(scope,element,attrs){function update(){var userOrientation=(""+attrs.onsIfOrientation).toLowerCase(),orientation=getLandscapeOrPortrait();"portrait"!==userOrientation&&"landscape"!==userOrientation||(userOrientation===orientation?element.css("display",""):element.css("display","none"))}function getLandscapeOrPortrait(){return $onsGlobal.orientation.isPortrait()?"portrait":"landscape"}attrs.$observe("onsIfOrientation",update),$onsGlobal.orientation.on("change",update),update(),$onsen.cleaner.onDestroy(scope,function(){$onsGlobal.orientation.off("change",update),$onsen.clearComponent({element:element,scope:scope,attrs:attrs}),element=scope=attrs=null})}}}}])}(),function(){var module=angular.module("onsen");module.directive("onsIfPlatform",["$onsen",function($onsen){return{restrict:"A",replace:!1,transclude:!1,scope:!1,compile:function(element){function getPlatformString(){if(navigator.userAgent.match(/Android/i))return"android";if(navigator.userAgent.match(/BlackBerry/i)||navigator.userAgent.match(/RIM Tablet OS/i)||navigator.userAgent.match(/BB10/i))return"blackberry";if(navigator.userAgent.match(/iPhone|iPad|iPod/i))return"ios";if(navigator.userAgent.match(/Windows Phone|IEMobile|WPDesktop/i))return"wp";var isOpera=!!window.opera||navigator.userAgent.indexOf(" OPR/")>=0;if(isOpera)return"opera";var isFirefox="undefined"!=typeof InstallTrigger;if(isFirefox)return"firefox";var isSafari=Object.prototype.toString.call(window.HTMLElement).indexOf("Constructor")>0;if(isSafari)return"safari";var isEdge=navigator.userAgent.indexOf(" Edge/")>=0;if(isEdge)return"edge";var isChrome=!!window.chrome&&!isOpera&&!isEdge;if(isChrome)return"chrome";var isIE=!!document.documentMode;return isIE?"ie":"unknown"}element.css("display","none");var platform=getPlatformString();return function(scope,element,attrs){function update(){var userPlatforms=attrs.onsIfPlatform.toLowerCase().trim().split(/\s+/);userPlatforms.indexOf(platform.toLowerCase())>=0?element.css("display","block"):element.css("display","none")}attrs.$observe("onsIfPlatform",function(userPlatform){userPlatform&&update()}),update(),$onsen.cleaner.onDestroy(scope,function(){$onsen.clearComponent({element:element,scope:scope,attrs:attrs}),element=scope=attrs=null})}}}}])}(),function(){angular.module("onsen").directive("onsInput",["$parse",function($parse){return{restrict:"E",replace:!1,scope:!1,link:function(scope,element,attrs){var el=element[0],onInput=function(){$parse(attrs.ngModel).assign(scope,"number"===el.type?Number(el.value):el.value),attrs.ngChange&&scope.$eval(attrs.ngChange),scope.$parent.$evalAsync()};attrs.ngModel&&(scope.$watch(attrs.ngModel,function(value){"undefined"!=typeof value&&value!==el.value&&(el.value=value)}),element.on("input",onInput)),scope.$on("$destroy",function(){element.off("input",onInput),scope=element=attrs=el=null})}}}])}(),function(){var module=angular.module("onsen"),compileFunction=function(show,$onsen){return function(element){return function(scope,element,attrs){var dispShow=show?"block":"none",dispHide=show?"none":"block",onShow=function(){element.css("display",dispShow)},onHide=function(){element.css("display",dispHide)},onInit=function(e){e.visible?onShow():onHide()};ons.softwareKeyboard.on("show",onShow),ons.softwareKeyboard.on("hide",onHide),ons.softwareKeyboard.on("init",onInit),ons.softwareKeyboard._visible?onShow():onHide(),$onsen.cleaner.onDestroy(scope,function(){ons.softwareKeyboard.off("show",onShow),ons.softwareKeyboard.off("hide",onHide),ons.softwareKeyboard.off("init",onInit),$onsen.clearComponent({element:element,scope:scope,attrs:attrs}),element=scope=attrs=null})}}};module.directive("onsKeyboardActive",["$onsen",function($onsen){return{restrict:"A",replace:!1,transclude:!1,scope:!1,compile:compileFunction(!0,$onsen)}}]),module.directive("onsKeyboardInactive",["$onsen",function($onsen){return{restrict:"A",replace:!1,transclude:!1,scope:!1,compile:compileFunction(!1,$onsen)}}])}(),function(){var module=angular.module("onsen");module.directive("onsLazyRepeat",["$onsen","LazyRepeatView",function($onsen,LazyRepeatView){return{restrict:"A",replace:!1,priority:1e3,terminal:!0,compile:function(element,attrs){return function(scope,element,attrs){var lazyRepeat=new LazyRepeatView(scope,element,attrs);scope.$on("$destroy",function(){scope=element=attrs=lazyRepeat=null})}}}}])}(),function(){angular.module("onsen").directive("onsList",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-list"}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){angular.module("onsen").directive("onsListHeader",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-list-header"}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){angular.module("onsen").directive("onsListItem",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-list-item"}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){angular.module("onsen").directive("onsListTitle",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-list-title"}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){angular.module("onsen").directive("onsLoadingPlaceholder",function(){return{restrict:"A",link:function(scope,element,attrs){attrs.onsLoadingPlaceholder&&ons._resolveLoadingPlaceholder(element[0],attrs.onsLoadingPlaceholder,function(contentElement,done){ons.compile(contentElement),scope.$evalAsync(function(){setImmediate(done)})})}}})}(),function(){angular.module("onsen").directive("onsModal",["$onsen","ModalView",function($onsen,ModalView){return{restrict:"E",replace:!1,scope:!1,transclude:!1,compile:function(element,attrs){return{pre:function(scope,element,attrs){var modal=new ModalView(scope,element,attrs);$onsen.addModifierMethodsForCustomElements(modal,element),$onsen.declareVarAttribute(attrs,modal),element.data("ons-modal",modal),scope.$on("$destroy",function(){$onsen.removeModifierMethods(modal),element.data("ons-modal",void 0),modal=element=scope=attrs=null})},post:function(scope,element){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){var lastReady=window.ons.NavigatorElement.rewritables.ready;window.ons.NavigatorElement.rewritables.ready=ons._waitDiretiveInit("ons-navigator",lastReady),angular.module("onsen").directive("onsNavigator",["NavigatorView","$onsen",function(NavigatorView,$onsen){return{restrict:"E",transclude:!1,scope:!0,compile:function(element){return{pre:function(scope,element,attrs,controller){var view=new NavigatorView(scope,element,attrs);$onsen.declareVarAttribute(attrs,view),$onsen.registerEventHandlers(view,"prepush prepop postpush postpop init show hide destroy"),element.data("ons-navigator",view),element[0].pageLoader=$onsen.createPageLoader(view),scope.$on("$destroy",function(){view._events=void 0,element.data("ons-navigator",void 0),scope=element=null})},post:function(scope,element,attrs){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){var module=angular.module("onsen");module.directive("onsPage",["$onsen","PageView",function($onsen,PageView){function firePageInitEvent(element){var i=0,f=function f(){if(!(i++<15))throw new Error('Fail to fire "pageinit" event. Attach "ons-page" element to the document after initialization.');isAttached(element)?($onsen.fireComponentEvent(element,"init"),fireActualPageInitEvent(element)):i>10?setTimeout(f,1e3/60):setImmediate(f)};f()}function fireActualPageInitEvent(element){var event=document.createEvent("HTMLEvents");event.initEvent("pageinit",!0,!0),element.dispatchEvent(event)}function isAttached(element){return document.documentElement===element||!!element.parentNode&&isAttached(element.parentNode)}return{restrict:"E",transclude:!1,scope:!0,compile:function(element,attrs){return{pre:function(scope,element,attrs){var page=new PageView(scope,element,attrs);$onsen.declareVarAttribute(attrs,page),$onsen.registerEventHandlers(page,"init show hide destroy"),element.data("ons-page",page),$onsen.addModifierMethodsForCustomElements(page,element),element.data("_scope",scope),$onsen.cleaner.onDestroy(scope,function(){page._events=void 0,$onsen.removeModifierMethods(page),element.data("ons-page",void 0),element.data("_scope",void 0),$onsen.clearComponent({element:element,scope:scope,attrs:attrs}),scope=element=attrs=null})},post:function(scope,element,attrs){firePageInitEvent(element[0])}}}}}])}(),function(){var module=angular.module("onsen");module.directive("onsPopover",["$onsen","PopoverView",function($onsen,PopoverView){return{restrict:"E",replace:!1,scope:!0,compile:function(element,attrs){return{pre:function(scope,element,attrs){var popover=new PopoverView(scope,element,attrs);$onsen.declareVarAttribute(attrs,popover),$onsen.registerEventHandlers(popover,"preshow prehide postshow posthide destroy"),$onsen.addModifierMethodsForCustomElements(popover,element),element.data("ons-popover",popover),scope.$on("$destroy",function(){popover._events=void 0,$onsen.removeModifierMethods(popover),element.data("ons-popover",void 0),element=null})},post:function(scope,element){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){angular.module("onsen").directive("onsPullHook",["$onsen","PullHookView",function($onsen,PullHookView){return{restrict:"E",replace:!1,scope:!0,compile:function(element,attrs){return{pre:function(scope,element,attrs){var pullHook=new PullHookView(scope,element,attrs);$onsen.declareVarAttribute(attrs,pullHook),$onsen.registerEventHandlers(pullHook,"changestate destroy"),element.data("ons-pull-hook",pullHook),scope.$on("$destroy",function(){pullHook._events=void 0,element.data("ons-pull-hook",void 0),scope=element=attrs=null})},post:function(scope,element){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){angular.module("onsen").directive("onsRadio",["$parse",function($parse){return{restrict:"E",replace:!1,scope:!1,link:function(scope,element,attrs){var el=element[0],onChange=function(){$parse(attrs.ngModel).assign(scope,el.value),attrs.ngChange&&scope.$eval(attrs.ngChange),scope.$parent.$evalAsync()};attrs.ngModel&&(scope.$watch(attrs.ngModel,function(value){return el.checked=value===el.value}),element.on("change",onChange)),scope.$on("$destroy",function(){element.off("change",onChange),scope=element=attrs=el=null})}}}])}(),function(){angular.module("onsen").directive("onsRange",["$parse",function($parse){return{restrict:"E",replace:!1,scope:!1,link:function(scope,element,attrs){var onInput=function(){var set=$parse(attrs.ngModel).assign;set(scope,element[0].value),attrs.ngChange&&scope.$eval(attrs.ngChange),scope.$parent.$evalAsync()};attrs.ngModel&&(scope.$watch(attrs.ngModel,function(value){element[0].value=value}),element.on("input",onInput)),scope.$on("$destroy",function(){element.off("input",onInput),scope=element=attrs=null})}}}])}(),function(){angular.module("onsen").directive("onsRipple",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){GenericView.register(scope,element,attrs,{viewKey:"ons-ripple"}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){var module=angular.module("onsen");module.directive("onsScope",["$onsen",function($onsen){return{restrict:"A",replace:!1,transclude:!1,scope:!1,link:function(scope,element){element.data("_scope",scope),scope.$on("$destroy",function(){element.data("_scope",void 0)})}}}])}(),function(){angular.module("onsen").directive("onsSearchInput",["$parse",function($parse){return{restrict:"E",replace:!1,scope:!1,link:function(scope,element,attrs){var el=element[0],onInput=function(){$parse(attrs.ngModel).assign(scope,"number"===el.type?Number(el.value):el.value),attrs.ngChange&&scope.$eval(attrs.ngChange),scope.$parent.$evalAsync()};attrs.ngModel&&(scope.$watch(attrs.ngModel,function(value){"undefined"!=typeof value&&value!==el.value&&(el.value=value)}),element.on("input",onInput)),scope.$on("$destroy",function(){element.off("input",onInput),scope=element=attrs=el=null})}}}])}(),function(){angular.module("onsen").directive("onsSegment",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){var view=GenericView.register(scope,element,attrs,{viewKey:"ons-segment"});$onsen.fireComponentEvent(element[0],"init"),$onsen.registerEventHandlers(view,"postchange")}}}])}(),function(){angular.module("onsen").directive("onsSelect",["$parse","$onsen","GenericView",function($parse,$onsen,GenericView){return{restrict:"E",replace:!1,scope:!1,link:function(scope,element,attrs){var onInput=function(){var set=$parse(attrs.ngModel).assign;set(scope,element[0].value),attrs.ngChange&&scope.$eval(attrs.ngChange),scope.$parent.$evalAsync()};attrs.ngModel&&(scope.$watch(attrs.ngModel,function(value){element[0].value=value}),element.on("input",onInput)),scope.$on("$destroy",function(){element.off("input",onInput),scope=element=attrs=null}),GenericView.register(scope,element,attrs,{viewKey:"ons-select"}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){var module=angular.module("onsen");module.directive("onsSpeedDial",["$onsen","SpeedDialView",function($onsen,SpeedDialView){return{restrict:"E",replace:!1,scope:!1,transclude:!1,compile:function(element,attrs){return function(scope,element,attrs){var speedDial=new SpeedDialView(scope,element,attrs);element.data("ons-speed-dial",speedDial),$onsen.registerEventHandlers(speedDial,"open close"),$onsen.declareVarAttribute(attrs,speedDial),scope.$on("$destroy",function(){speedDial._events=void 0,element.data("ons-speed-dial",void 0),element=null}),$onsen.fireComponentEvent(element[0],"init")}}}}])}(),function(){angular.module("onsen").directive("onsSplitter",["$compile","Splitter","$onsen",function($compile,Splitter,$onsen){return{restrict:"E",scope:!0,compile:function(element,attrs){return function(scope,element,attrs){var splitter=new Splitter(scope,element,attrs);$onsen.declareVarAttribute(attrs,splitter),$onsen.registerEventHandlers(splitter,"destroy"),element.data("ons-splitter",splitter),scope.$on("$destroy",function(){splitter._events=void 0,element.data("ons-splitter",void 0)}),$onsen.fireComponentEvent(element[0],"init")}}}}])}(),function(){var lastReady=window.ons.SplitterContentElement.rewritables.ready;window.ons.SplitterContentElement.rewritables.ready=ons._waitDiretiveInit("ons-splitter-content",lastReady),angular.module("onsen").directive("onsSplitterContent",["$compile","SplitterContent","$onsen",function($compile,SplitterContent,$onsen){return{restrict:"E",compile:function(element,attrs){return function(scope,element,attrs){var view=new SplitterContent(scope,element,attrs);$onsen.declareVarAttribute(attrs,view),$onsen.registerEventHandlers(view,"destroy"),element.data("ons-splitter-content",view),element[0].pageLoader=$onsen.createPageLoader(view),scope.$on("$destroy",function(){view._events=void 0,element.data("ons-splitter-content",void 0)}),$onsen.fireComponentEvent(element[0],"init")}}}}])}(),function(){var lastReady=window.ons.SplitterSideElement.rewritables.ready;window.ons.SplitterSideElement.rewritables.ready=ons._waitDiretiveInit("ons-splitter-side",lastReady),angular.module("onsen").directive("onsSplitterSide",["$compile","SplitterSide","$onsen",function($compile,SplitterSide,$onsen){return{restrict:"E",compile:function(element,attrs){return function(scope,element,attrs){var view=new SplitterSide(scope,element,attrs);$onsen.declareVarAttribute(attrs,view),$onsen.registerEventHandlers(view,"destroy preopen preclose postopen postclose modechange"),element.data("ons-splitter-side",view),element[0].pageLoader=$onsen.createPageLoader(view),scope.$on("$destroy",function(){view._events=void 0,element.data("ons-splitter-side",void 0)}),$onsen.fireComponentEvent(element[0],"init")}}}}])}(),function(){angular.module("onsen").directive("onsSwitch",["$onsen","SwitchView",function($onsen,SwitchView){return{restrict:"E",replace:!1,scope:!0,link:function(scope,element,attrs){if(attrs.ngController)throw new Error("This element can't accept ng-controller directive.");var switchView=new SwitchView(element,scope,attrs);$onsen.addModifierMethodsForCustomElements(switchView,element),$onsen.declareVarAttribute(attrs,switchView),element.data("ons-switch",switchView),$onsen.cleaner.onDestroy(scope,function(){switchView._events=void 0,$onsen.removeModifierMethods(switchView),element.data("ons-switch",void 0),$onsen.clearComponent({element:element,scope:scope,attrs:attrs}),element=attrs=scope=null}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){function tab($onsen,GenericView){return{restrict:"E",link:function(scope,element,attrs){var view=GenericView.register(scope,element,attrs,{viewKey:"ons-tab"});element[0].pageLoader=$onsen.createPageLoader(view),$onsen.fireComponentEvent(element[0],"init")}}}tab.$inject=["$onsen","GenericView"],angular.module("onsen").directive("onsTab",tab).directive("onsTabbarItem",tab)}(),function(){var lastReady=window.ons.TabbarElement.rewritables.ready;window.ons.TabbarElement.rewritables.ready=ons._waitDiretiveInit("ons-tabbar",lastReady),angular.module("onsen").directive("onsTabbar",["$onsen","$compile","$parse","TabbarView",function($onsen,$compile,$parse,TabbarView){return{restrict:"E",replace:!1,scope:!0,link:function(scope,element,attrs,controller){var tabbarView=new TabbarView(scope,element,attrs);$onsen.addModifierMethodsForCustomElements(tabbarView,element),$onsen.registerEventHandlers(tabbarView,"reactive prechange postchange init show hide destroy"),element.data("ons-tabbar",tabbarView),$onsen.declareVarAttribute(attrs,tabbarView),scope.$on("$destroy",function(){tabbarView._events=void 0,$onsen.removeModifierMethods(tabbarView),element.data("ons-tabbar",void 0)}),$onsen.fireComponentEvent(element[0],"init")}}}])}(),function(){angular.module("onsen").directive("onsTemplate",["$templateCache",function($templateCache){return{restrict:"E",terminal:!0,compile:function(element){var content=element[0].template||element.html();$templateCache.put(element.attr("id"),content)}}}])}(),function(){angular.module("onsen").directive("onsToast",["$onsen","ToastView",function($onsen,ToastView){return{restrict:"E",replace:!1,scope:!0,transclude:!1,compile:function(element,attrs){return{pre:function(scope,element,attrs){var toast=new ToastView(scope,element,attrs);$onsen.declareVarAttribute(attrs,toast),$onsen.registerEventHandlers(toast,"preshow prehide postshow posthide destroy"),$onsen.addModifierMethodsForCustomElements(toast,element),element.data("ons-toast",toast),element.data("_scope",scope),scope.$on("$destroy",function(){toast._events=void 0,$onsen.removeModifierMethods(toast),element.data("ons-toast",void 0),element=null})},post:function(scope,element){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){angular.module("onsen").directive("onsToolbar",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",scope:!1,transclude:!1,compile:function(element){return{pre:function(scope,element,attrs){"ons-toolbar"===element[0].nodeName&&GenericView.register(scope,element,attrs,{viewKey:"ons-toolbar"})},post:function(scope,element,attrs){$onsen.fireComponentEvent(element[0],"init")}}}}}])}(),function(){var module=angular.module("onsen");module.directive("onsToolbarButton",["$onsen","GenericView",function($onsen,GenericView){return{restrict:"E",scope:!1,link:{pre:function(scope,element,attrs){var toolbarButton=new GenericView(scope,element,attrs);element.data("ons-toolbar-button",toolbarButton),$onsen.declareVarAttribute(attrs,toolbarButton),$onsen.addModifierMethodsForCustomElements(toolbarButton,element),$onsen.cleaner.onDestroy(scope,function(){toolbarButton._events=void 0,$onsen.removeModifierMethods(toolbarButton),element.data("ons-toolbar-button",void 0),element=null,$onsen.clearComponent({scope:scope,attrs:attrs,element:element}),scope=element=attrs=null})},post:function(scope,element,attrs){$onsen.fireComponentEvent(element[0],"init")}}}}])}(),function(){var module=angular.module("onsen"),ComponentCleaner={decomposeNode:function(element){for(var children=element.remove().children(),i=0;i<children.length;i++)ComponentCleaner.decomposeNode(angular.element(children[i]))},destroyAttributes:function(attrs){attrs.$$element=null,attrs.$$observers=null},destroyElement:function(element){element.remove()},destroyScope:function(scope){scope.$$listeners={},scope.$$watchers=null,scope=null},onDestroy:function(scope,fn){var clear=scope.$on("$destroy",function(){clear(),fn.apply(null,arguments)})}};module.factory("ComponentCleaner",function(){return ComponentCleaner}),function(){var ngEventDirectives={};"click dblclick mousedown mouseup mouseover mouseout mousemove mouseenter mouseleave keydown keyup keypress submit focus blur copy cut paste".split(" ").forEach(function(name){function directiveNormalize(name){return name.replace(/-([a-z])/g,function(matches){return matches[1].toUpperCase()})}var directiveName=directiveNormalize("ng-"+name);ngEventDirectives[directiveName]=["$parse",function($parse){return{compile:function($element,attr){var fn=$parse(attr[directiveName]);return function(scope,element,attr){var listener=function(event){scope.$apply(function(){fn(scope,{$event:event})})};element.on(name,listener),ComponentCleaner.onDestroy(scope,function(){element.off(name,listener),element=null,ComponentCleaner.destroyScope(scope),scope=null,ComponentCleaner.destroyAttributes(attr),attr=null})}}}}]}),module.config(["$provide",function($provide){var shift=function($delegate){return $delegate.shift(),$delegate};Object.keys(ngEventDirectives).forEach(function(directiveName){$provide.decorator(directiveName+"Directive",["$delegate",shift])})}]),Object.keys(ngEventDirectives).forEach(function(directiveName){module.directive(directiveName,ngEventDirectives[directiveName])})}()}(),function(){var module=angular.module("onsen");module.factory("$onsen",["$rootScope","$window","$cacheFactory","$document","$templateCache","$http","$q","$compile","$onsGlobal","ComponentCleaner",function($rootScope,$window,$cacheFactory,$document,$templateCache,$http,$q,$compile,$onsGlobal,ComponentCleaner){function createOnsenService(){return{DIRECTIVE_TEMPLATE_URL:"templates",cleaner:ComponentCleaner,util:$onsGlobal._util,DeviceBackButtonHandler:$onsGlobal._deviceBackButtonDispatcher,_defaultDeviceBackButtonHandler:$onsGlobal._defaultDeviceBackButtonHandler,getDefaultDeviceBackButtonHandler:function(){return this._defaultDeviceBackButtonHandler},deriveMethods:function(view,element,methodNames){return methodNames.forEach(function(methodName){view[methodName]=function(){return element[methodName].apply(element,arguments)}}),function(){methodNames.forEach(function(methodName){view[methodName]=null}),view=element=null}},derivePropertiesFromElement:function(klass,properties){properties.forEach(function(property){Object.defineProperty(klass.prototype,property,{get:function(){return this._element[0][property]},set:function(value){return this._element[0][property]=value}})})},deriveEvents:function(view,element,eventNames,map){map=map||function(detail){return detail},eventNames=[].concat(eventNames);var listeners=[];return eventNames.forEach(function(eventName){var listener=function(event){map(event.detail||{}),view.emit(eventName,event)};listeners.push(listener),element.addEventListener(eventName,listener,!1)}),function(){eventNames.forEach(function(eventName,index){element.removeEventListener(eventName,listeners[index],!1)}),view=element=listeners=map=null}},isEnabledAutoStatusBarFill:function(){return!!$onsGlobal._config.autoStatusBarFill},shouldFillStatusBar:$onsGlobal.shouldFillStatusBar,autoStatusBarFill:$onsGlobal.autoStatusBarFill,compileAndLink:function(view,pageElement,callback){var link=$compile(pageElement),pageScope=view._scope.$new();angular.element(pageElement).data("_scope",pageScope),pageScope.$evalAsync(function(){callback(pageElement),link(pageScope)})},createPageLoader:function(view){var _this=this;return new $onsGlobal.PageLoader(function(_ref,done){var page=_ref.page,parent=_ref.parent;$onsGlobal._internal.getPageHTMLAsync(page).then(function(html){_this.compileAndLink(view,$onsGlobal._util.createElement(html),function(element){return done(parent.appendChild(element))})})},function(element){element._destroy(),angular.element(element).data("_scope")&&angular.element(element).data("_scope").$destroy()})},clearComponent:function(params){params.scope&&ComponentCleaner.destroyScope(params.scope),params.attrs&&ComponentCleaner.destroyAttributes(params.attrs),params.element&&ComponentCleaner.destroyElement(params.element),params.elements&&params.elements.forEach(function(element){ComponentCleaner.destroyElement(element)})},findElementeObject:function(element,name){return element.inheritedData(name)},getPageHTMLAsync:function(page){var cache=$templateCache.get(page);if(cache){var deferred=$q.defer(),html="string"==typeof cache?cache:cache[1];return deferred.resolve(this.normalizePageHTML(html)),deferred.promise}return $http({url:page,method:"GET"}).then(function(response){var html=response.data;return this.normalizePageHTML(html)}.bind(this))},normalizePageHTML:function(html){return html=(""+html).trim(),html.match(/^<ons-page/)||(html="<ons-page _muted>"+html+"</ons-page>"),html},generateModifierTemplater:function(attrs,modifiers){var attrModifiers=attrs&&"string"==typeof attrs.modifier?attrs.modifier.trim().split(/ +/):[];return modifiers=angular.isArray(modifiers)?attrModifiers.concat(modifiers):attrModifiers,function(template){return modifiers.map(function(modifier){return template.replace("*",modifier)}).join(" ")}},addModifierMethodsForCustomElements:function(view,element){var methods={hasModifier:function(needle){var tokens=ModifierUtil.split(element.attr("modifier"));return needle="string"==typeof needle?needle.trim():"", ModifierUtil.split(needle).some(function(needle){return tokens.indexOf(needle)!=-1})},removeModifier:function(needle){needle="string"==typeof needle?needle.trim():"";var modifier=ModifierUtil.split(element.attr("modifier")).filter(function(token){return token!==needle}).join(" ");element.attr("modifier",modifier)},addModifier:function(modifier){element.attr("modifier",element.attr("modifier")+" "+modifier)},setModifier:function(modifier){element.attr("modifier",modifier)},toggleModifier:function(modifier){this.hasModifier(modifier)?this.removeModifier(modifier):this.addModifier(modifier)}};for(var method in methods)methods.hasOwnProperty(method)&&(view[method]=methods[method])},addModifierMethods:function(view,template,element){var _tr=function(modifier){return template.replace("*",modifier)},fns={hasModifier:function(modifier){return element.hasClass(_tr(modifier))},removeModifier:function(modifier){element.removeClass(_tr(modifier))},addModifier:function(modifier){element.addClass(_tr(modifier))},setModifier:function(modifier){for(var classes=element.attr("class").split(/\s+/),patt=template.replace("*","."),i=0;i<classes.length;i++){var cls=classes[i];cls.match(patt)&&element.removeClass(cls)}element.addClass(_tr(modifier))},toggleModifier:function(modifier){var cls=_tr(modifier);element.hasClass(cls)?element.removeClass(cls):element.addClass(cls)}},append=function(oldFn,newFn){return"undefined"!=typeof oldFn?function(){return oldFn.apply(null,arguments)||newFn.apply(null,arguments)}:newFn};view.hasModifier=append(view.hasModifier,fns.hasModifier),view.removeModifier=append(view.removeModifier,fns.removeModifier),view.addModifier=append(view.addModifier,fns.addModifier),view.setModifier=append(view.setModifier,fns.setModifier),view.toggleModifier=append(view.toggleModifier,fns.toggleModifier)},removeModifierMethods:function(view){view.hasModifier=view.removeModifier=view.addModifier=view.setModifier=view.toggleModifier=void 0},declareVarAttribute:function(attrs,object){if("string"==typeof attrs["var"]){var varName=attrs["var"];this._defineVar(varName,object)}},_registerEventHandler:function(component,eventName){var capitalizedEventName=eventName.charAt(0).toUpperCase()+eventName.slice(1);component.on(eventName,function(event){$onsen.fireComponentEvent(component._element[0],eventName,event&&event.detail);var handler=component._attrs["ons"+capitalizedEventName];handler&&(component._scope.$eval(handler,{$event:event}),component._scope.$evalAsync())})},registerEventHandlers:function(component,eventNames){eventNames=eventNames.trim().split(/\s+/);for(var i=0,l=eventNames.length;i<l;i++){var eventName=eventNames[i];this._registerEventHandler(component,eventName)}},isAndroid:function(){return!!$window.navigator.userAgent.match(/android/i)},isIOS:function(){return!!$window.navigator.userAgent.match(/(ipad|iphone|ipod touch)/i)},isWebView:function(){return $onsGlobal.isWebView()},isIOS7above:function(){var ua=$window.navigator.userAgent,match=ua.match(/(iPad|iPhone|iPod touch);.*CPU.*OS (\d+)_(\d+)/i),result=!!match&&parseFloat(match[2]+"."+match[3])>=7;return function(){return result}}(),fireComponentEvent:function(dom,eventName,data){data=data||{};var event=document.createEvent("HTMLEvents");for(var key in data)data.hasOwnProperty(key)&&(event[key]=data[key]);event.component=dom?angular.element(dom).data(dom.nodeName.toLowerCase())||null:null,event.initEvent(dom.nodeName.toLowerCase()+":"+eventName,!0,!0),dom.dispatchEvent(event)},_defineVar:function(name,object){function set(container,names,object){for(var name,i=0;i<names.length-1;i++)name=names[i],void 0!==container[name]&&null!==container[name]||(container[name]={}),container=container[name];if(container[names[names.length-1]]=object,container[names[names.length-1]]!==object)throw new Error('Cannot set var="'+object._attrs["var"]+'" because it will overwrite a read-only variable.')}var names=name.split(/\./);ons.componentBase&&set(ons.componentBase,names,object);for(var element=object._element[0];element.parentNode;){if(element.hasAttribute("ons-scope"))return set(angular.element(element).data("_scope"),names,object),void(element=null);element=element.parentNode}element=null,set($rootScope,names,object)}}}var $onsen=createOnsenService(),ModifierUtil=$onsGlobal._internal.ModifierUtil;return $onsen}])}(),Object.keys(ons.notification).filter(function(name){return!/^_/.test(name)}).forEach(function(name){var originalNotification=ons.notification[name];ons.notification[name]=function(message){var options=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};"string"==typeof message?options.message=message:options=message;var compile=options.compile,$element=void 0;return options.compile=function(element){return $element=angular.element(compile?compile(element):element),ons.$compile($element)($element.injector().get("$rootScope"))},options.destroy=function(){$element.data("_scope").$destroy(),$element=null},originalNotification(options)}}),window.jQuery&&angular.element===window.jQuery&&console.warn("Onsen UI require jqLite. Load jQuery after loading AngularJS to fix this error. jQuery may break Onsen UI behavior."),function(){angular.module("onsen").run(["$templateCache",function($templateCache){for(var templates=window.document.querySelectorAll('script[type="text/ons-template"]'),i=0;i<templates.length;i++){var template=angular.element(templates[i]),id=template.attr("id");"string"==typeof id&&$templateCache.put(id,template.text())}}])}();
src/Affix.js
insionng/react-bootstrap
import React from 'react'; import classNames from 'classnames'; import AffixMixin from './AffixMixin'; import domUtils from './utils/domUtils'; const Affix = React.createClass({ statics: { domUtils }, mixins: [AffixMixin], render() { let holderStyle = { top: this.state.affixPositionTop, // we don't want to expose the `style` property ...this.props.style // eslint-disable-line react/prop-types }; return ( <div {...this.props} className={classNames(this.props.className, this.state.affixClass)} style={holderStyle}> {this.props.children} </div> ); } }); export default Affix;
src/svg-icons/hardware/keyboard-tab.js
manchesergit/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let HardwareKeyboardTab = (props) => ( <SvgIcon {...props}> <path d="M11.59 7.41L15.17 11H1v2h14.17l-3.59 3.59L13 18l6-6-6-6-1.41 1.41zM20 6v12h2V6h-2z"/> </SvgIcon> ); HardwareKeyboardTab = pure(HardwareKeyboardTab); HardwareKeyboardTab.displayName = 'HardwareKeyboardTab'; HardwareKeyboardTab.muiName = 'SvgIcon'; export default HardwareKeyboardTab;
app/components/DashboardFrame.js
ryanwashburne/react-skeleton
// React import PropTypes from 'prop-types'; import React from 'react'; class DashboardFrame extends React.Component { render() { const { bottom, children } = this.props; return ( <div className="w-100"> <div className="p-3"> {children} </div> <div className="w-100" style={{ position: 'fixed', bottom: 0 }}> <div className="text-left"> {bottom} </div> <hr className="m-0 mt-2 pb-1"/> <div className="px-2 "> <p className="m-0 py-2">Skeleton &copy; {new Date().getFullYear()}</p> </div> </div> </div> ); } } DashboardFrame.propTypes = { bottom: PropTypes.any, children: PropTypes.any }; export default DashboardFrame;
ajax/libs/react-data-grid/1.0.17/react-data-grid.min.js
sufuf3/cdnjs
!function(e,t){"object"==typeof exports&&"object"==typeof module?module.exports=t(require("react"),require("react-dom")):"function"==typeof define&&define.amd?define(["react","react-dom"],t):"object"==typeof exports?exports.ReactDataGrid=t(require("react"),require("react-dom")):e.ReactDataGrid=t(e.React,e.ReactDOM)}(this,function(e,t){return function(e){function t(r){if(o[r])return o[r].exports;var s=o[r]={exports:{},id:r,loaded:!1};return e[r].call(s.exports,s,s.exports,t),s.loaded=!0,s.exports}var o={};return t.m=e,t.c=o,t.p="",t(0)}([function(e,t,o){"use strict";var r=o(27),s=o(9),i=o(11);e.exports=r,e.exports.Row=s,e.exports.Cell=i},function(t,o){t.exports=e},function(e,o){e.exports=t},function(e,t,o){function r(){for(var e,t="",o=0;o<arguments.length;o++)if(e=arguments[o])if("string"==typeof e||"number"==typeof e)t+=" "+e;else if("[object Array]"===Object.prototype.toString.call(e))t+=" "+r.apply(null,e);else if("object"==typeof e)for(var s in e)e.hasOwnProperty(s)&&e[s]&&(t+=" "+s);return t.substr(1)}var s,i;"undefined"!=typeof e&&e.exports&&(e.exports=r),s=[],i=function(){return r}.apply(t,s),!(void 0!==i&&(e.exports=i))},function(e,t){"use strict";e.exports={getColumn:function(e,t){return Array.isArray(e)?e[t]:"undefined"!=typeof Immutable?e.get(t):void 0},spliceColumn:function(e,t,o){return Array.isArray(e.columns)?e.columns.splice(t,1,o):"undefined"!=typeof Immutable&&(e.columns=e.columns.splice(t,1,o)),e},getSize:function(e){return Array.isArray(e)?e.length:"undefined"!=typeof Immutable?e.size:void 0},canEdit:function(e,t,o){return null!=e.editable&&"function"==typeof e.editable?o===!0&&e.editable(t):!(o!==!0||!e.editor&&!e.editable)}}},function(e,t,o){"use strict";var r=o(1),s={name:r.PropTypes.node.isRequired,key:r.PropTypes.string.isRequired,width:r.PropTypes.number.isRequired,filterable:r.PropTypes.bool};e.exports=s},function(e,t,o){"use strict";var r=o(1).PropTypes;e.exports={selected:r.object.isRequired,copied:r.object,dragged:r.object,onCellClick:r.func.isRequired,onCellDoubleClick:r.func.isRequired,onCommit:r.func.isRequired,onCommitCancel:r.func.isRequired,handleDragEnterRow:r.func.isRequired,handleTerminateDrag:r.func.isRequired}},function(e,t,o){"use strict";var r=o(1),s=o(10),i={metricsComputator:r.PropTypes.object},n={childContextTypes:i,getChildContext:function(){return{metricsComputator:this}},getMetricImpl:function(e){return this._DOMMetrics.metrics[e].value},registerMetricsImpl:function(e,t){var o={},r=this._DOMMetrics;for(var s in t){if(void 0!==r.metrics[s])throw new Error("DOM metric "+s+" is already defined");r.metrics[s]={component:e,computator:t[s].bind(e)},o[s]=this.getMetricImpl.bind(null,s)}return r.components.indexOf(e)===-1&&r.components.push(e),o},unregisterMetricsFor:function(e){var t=this._DOMMetrics,o=t.components.indexOf(e);if(o>-1){t.components.splice(o,1);var r=void 0,s={};for(r in t.metrics)t.metrics[r].component===e&&(s[r]=!0);for(r in s)s.hasOwnProperty(r)&&delete t.metrics[r]}},updateMetrics:function(){var e=this._DOMMetrics,t=!1;for(var o in e.metrics)if(e.metrics.hasOwnProperty(o)){var r=e.metrics[o].computator();r!==e.metrics[o].value&&(t=!0),e.metrics[o].value=r}if(t)for(var s=0,i=e.components.length;s<i;s++)e.components[s].metricsUpdated&&e.components[s].metricsUpdated()},componentWillMount:function(){this._DOMMetrics={metrics:{},components:[]}},componentDidMount:function(){window.addEventListener?window.addEventListener("resize",this.updateMetrics):window.attachEvent("resize",this.updateMetrics),this.updateMetrics()},componentWillUnmount:function(){window.removeEventListener("resize",this.updateMetrics)}},l={contextTypes:i,componentWillMount:function(){if(this.DOMMetrics){this._DOMMetricsDefs=s(this.DOMMetrics),this.DOMMetrics={};for(var e in this._DOMMetricsDefs)this._DOMMetricsDefs.hasOwnProperty(e)&&(this.DOMMetrics[e]=function(){})}},componentDidMount:function(){this.DOMMetrics&&(this.DOMMetrics=this.registerMetrics(this._DOMMetricsDefs))},componentWillUnmount:function(){return this.registerMetricsImpl?void(this.hasOwnProperty("DOMMetrics")&&delete this.DOMMetrics):this.context.metricsComputator.unregisterMetricsFor(this)},registerMetrics:function(e){return this.registerMetricsImpl?this.registerMetricsImpl(this,e):this.context.metricsComputator.registerMetricsImpl(this,e)},getMetric:function(e){return this.getMetricImpl?this.getMetricImpl(e):this.context.metricsComputator.getMetricImpl(e)}};e.exports={MetricsComputatorMixin:n,MetricsMixin:l}},function(e,t,o){"use strict";function r(e,t){return e.map(function(e){var o=Object.assign({},e);return e.width&&/^([0-9]+)%$/.exec(e.width.toString())&&(o.width=Math.floor(e.width/100*t)),o})}function s(e,t,o){var r=e.filter(function(e){return!e.width});return e.map(function(e){return e.width||(t<=0?e.width=o:e.width=Math.floor(t/h.getSize(r))),e})}function i(e){var t=0;return e.map(function(e){return e.left=t,t+=e.width,e})}function n(e){var t=r(e.columns,e.totalWidth),o=t.filter(function(e){return e.width}).reduce(function(e,t){return e-t.width},e.totalWidth);o-=f();var n=t.filter(function(e){return e.width}).reduce(function(e,t){return e+t.width},0);return t=s(t,o,e.minColumnWidth),t=i(t),{columns:t,width:n,totalWidth:e.totalWidth,minColumnWidth:e.minColumnWidth}}function l(e,t,o){var r=h.getColumn(e.columns,t),s=u(e);s.columns=e.columns.slice(0);var i=u(r);return i.width=Math.max(o,s.minColumnWidth),s=h.spliceColumn(s,t,i),n(s)}function a(e,t){return"undefined"!=typeof Immutable&&e instanceof Immutable.List&&t instanceof Immutable.List}function c(e,t,o){var r=void 0,s=void 0,i=void 0,n={},l={};if(h.getSize(e)!==h.getSize(t))return!1;for(r=0,s=h.getSize(e);r<s;r++)i=e[r],n[i.key]=i;for(r=0,s=h.getSize(t);r<s;r++){i=t[r],l[i.key]=i;var a=n[i.key];if(void 0===a||!o(a,i))return!1}for(r=0,s=h.getSize(e);r<s;r++){i=e[r];var c=l[i.key];if(void 0===c)return!1}return!0}function p(e,t,o){return a(e,t)?e===t:c(e,t,o)}var u=o(10),d=o(18),h=o(4),f=o(14);e.exports={recalculate:n,resizeColumn:l,sameColumn:d,sameColumns:p}},function(e,t,o){"use strict";var r=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},s=o(1),i=o(3),n=o(11),l=o(8),a=o(4),c=o(6),p=s.PropTypes,u=s.createClass({displayName:"CellExpander",render:function(){return s.createElement(n,this.props)}}),d=s.createClass({displayName:"Row",propTypes:{height:p.number.isRequired,columns:p.oneOfType([p.object,p.array]).isRequired,row:p.any.isRequired,cellRenderer:p.func,cellMetaData:p.shape(c),isSelected:p.bool,idx:p.number.isRequired,key:p.string,expandedRows:p.arrayOf(p.object),extraClasses:p.string,forceUpdate:p.bool,subRowDetails:p.object},mixins:[a],getDefaultProps:function(){return{cellRenderer:n,isSelected:!1,height:35}},shouldComponentUpdate:function(e){return!l.sameColumns(this.props.columns,e.columns,l.sameColumn)||this.doesRowContainSelectedCell(this.props)||this.doesRowContainSelectedCell(e)||this.willRowBeDraggedOver(e)||e.row!==this.props.row||this.hasRowBeenCopied()||this.props.isSelected!==e.isSelected||e.height!==this.props.height||this.props.forceUpdate===!0},handleDragEnter:function(){var e=this.props.cellMetaData.handleDragEnterRow;e&&e(this.props.idx)},getSelectedColumn:function(){if(this.props.cellMetaData){var e=this.props.cellMetaData.selected;if(e&&e.idx)return this.getColumn(this.props.columns,e.idx)}},getCellRenderer:function(e){var t=this.props.cellRenderer;return this.props.subRowDetails&&this.props.subRowDetails.field===e?u:t},getCells:function(){var e=this,t=[],o=[],r=this.getSelectedColumn();return this.props.columns&&this.props.columns.forEach(function(i,n){var l=e.props.cellRenderer,a=s.createElement(l,{ref:n,key:i.key+"-"+n,idx:n,rowIdx:e.props.idx,value:e.getCellValue(i.key||n),column:i,height:e.getRowHeight(),formatter:i.formatter,cellMetaData:e.props.cellMetaData,rowData:e.props.row,selectedColumn:r,isRowSelected:e.props.isSelected,expandableOptions:e.getExpandableOptions(i.key)});i.locked?o.push(a):t.push(a)}),t.concat(o)},getRowHeight:function(){var e=this.props.expandedRows||null;if(e&&this.props.key){var t=e[this.props.key]||null;if(t)return t.height}return this.props.height},getCellValue:function(e){var t=void 0;return"select-row"===e?this.props.isSelected:t="function"==typeof this.props.row.get?this.props.row.get(e):this.props.row[e]},setScrollLeft:function(e){var t=this;this.props.columns.forEach(function(o,r){if(o.locked){if(!t.refs[r])return;t.refs[r].setScrollLeft(e)}})},doesRowContainSelectedCell:function(e){var t=e.cellMetaData.selected;return!(!t||t.rowIdx!==e.idx)},isContextMenuDisplayed:function(){if(this.props.cellMetaData){var e=this.props.cellMetaData.selected;if(e&&e.contextMenuDisplayed&&e.rowIdx===this.props.idx)return!0}return!1},willRowBeDraggedOver:function(e){var t=e.cellMetaData.dragged;return null!=t&&(t.rowIdx>=0||t.complete===!0)},hasRowBeenCopied:function(){var e=this.props.cellMetaData.copied;return null!=e&&e.rowIdx===this.props.idx},getExpandableOptions:function(e){return{canExpand:this.props.subRowDetails&&this.props.subRowDetails.field===e,expanded:this.props.subRowDetails&&this.props.subRowDetails.expanded,children:this.props.subRowDetails&&this.props.subRowDetails.children,treeDepth:this.props.subRowDetails?this.props.subRowDetails.treeDepth:0}},renderCell:function(e){return"function"==typeof this.props.cellRenderer&&this.props.cellRenderer.call(this,e),s.isValidElement(this.props.cellRenderer)?s.cloneElement(this.props.cellRenderer,e):this.props.cellRenderer(e)},render:function(){var e=i("react-grid-Row","react-grid-Row--"+(this.props.idx%2===0?"even":"odd"),{"row-selected":this.props.isSelected,"row-context-menu":this.isContextMenuDisplayed()},this.props.extraClasses),t={height:this.getRowHeight(this.props),overflow:"hidden"},o=this.getCells();return s.createElement("div",r({},this.props,{className:e,style:t,onDragEnter:this.handleDragEnter}),s.isValidElement(this.props.row)?this.props.row:o)}});e.exports=d},function(e,t){"use strict";function o(e){var t={};for(var o in e)e.hasOwnProperty(o)&&(t[o]=e[o]);return t}e.exports=o},function(e,t,o){"use strict";var r=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},s=o(1),i=o(2),n=o(3),l=o(39),a=o(5),c=o(13),p=o(6),u=o(41),d=o(4),h=s.createClass({displayName:"Cell",propTypes:{rowIdx:s.PropTypes.number.isRequired,idx:s.PropTypes.number.isRequired,selected:s.PropTypes.shape({idx:s.PropTypes.number.isRequired}),selectedColumn:s.PropTypes.object,height:s.PropTypes.number,tabIndex:s.PropTypes.number,ref:s.PropTypes.string,column:s.PropTypes.shape(a).isRequired,value:s.PropTypes.oneOfType([s.PropTypes.string,s.PropTypes.number,s.PropTypes.object,s.PropTypes.bool]).isRequired,isExpanded:s.PropTypes.bool,isRowSelected:s.PropTypes.bool,cellMetaData:s.PropTypes.shape(p).isRequired,handleDragStart:s.PropTypes.func,className:s.PropTypes.string,cellControls:s.PropTypes.any,rowData:s.PropTypes.object.isRequired,forceUpdate:s.PropTypes.bool,expandableOptions:s.PropTypes.object.isRequired},getDefaultProps:function(){return{tabIndex:-1,ref:"cell",isExpanded:!1}},getInitialState:function(){return{isCellValueChanging:!1}},componentDidMount:function(){this.checkFocus()},componentWillReceiveProps:function(e){this.setState({isCellValueChanging:this.props.value!==e.value})},componentDidUpdate:function(){this.checkFocus();var e=this.props.cellMetaData.dragged;e&&e.complete===!0&&this.props.cellMetaData.handleTerminateDrag(),this.state.isCellValueChanging&&null!=this.props.selectedColumn&&this.applyUpdateClass()},shouldComponentUpdate:function(e){return this.props.column.width!==e.column.width||this.props.column.left!==e.column.left||this.props.height!==e.height||this.props.rowIdx!==e.rowIdx||this.isCellSelectionChanging(e)||this.isDraggedCellChanging(e)||this.isCopyCellChanging(e)||this.props.isRowSelected!==e.isRowSelected||this.isSelected()||this.props.value!==e.value||this.props.forceUpdate===!0},onCellClick:function(e){var t=this.props.cellMetaData;null!=t&&t.onCellClick&&"function"==typeof t.onCellClick&&t.onCellClick({rowIdx:this.props.rowIdx,idx:this.props.idx},e)},onCellContextMenu:function(){var e=this.props.cellMetaData;null!=e&&e.onCellContextMenu&&"function"==typeof e.onCellContextMenu&&e.onCellContextMenu({rowIdx:this.props.rowIdx,idx:this.props.idx})},onCellDoubleClick:function(e){var t=this.props.cellMetaData;null!=t&&t.onCellDoubleClick&&"function"==typeof t.onCellDoubleClick&&t.onCellDoubleClick({rowIdx:this.props.rowIdx,idx:this.props.idx},e)},onCellExpand:function(e){e.stopPropagation();var t=this.props.cellMetaData;null!=t&&null!=t.onCellExpand&&t.onCellExpand({rowIdx:this.props.rowIdx,idx:this.props.idx,rowData:this.props.rowData,expandArgs:this.props.expandableOptions})},onCellKeyDown:function(e){this.canExpand()&&"Enter"===e.key&&this.onCellExpand(e)},onDragHandleDoubleClick:function(e){e.stopPropagation();var t=this.props.cellMetaData;null!=t&&t.onDragHandleDoubleClick&&"function"==typeof t.onDragHandleDoubleClick&&t.onDragHandleDoubleClick({rowIdx:this.props.rowIdx,idx:this.props.idx,rowData:this.getRowData(),e:e})},onDragOver:function(e){e.preventDefault()},getStyle:function(){var e={position:"absolute",width:this.props.column.width,height:this.props.height,left:this.props.column.left};return e},getFormatter:function(){var e=this.props.column;return this.isActive()?s.createElement(l,{rowData:this.getRowData(),rowIdx:this.props.rowIdx,idx:this.props.idx,cellMetaData:this.props.cellMetaData,column:e,height:this.props.height}):this.props.column.formatter},getRowData:function(){return this.props.rowData.toJSON?this.props.rowData.toJSON():this.props.rowData},getFormatterDependencies:function(){if("function"==typeof this.props.column.getRowMetaData)return this.props.column.getRowMetaData(this.getRowData(),this.props.column)},getCellClass:function(){var e=n(this.props.column.cellClass,"react-grid-Cell",this.props.className,this.props.column.locked?"react-grid-Cell--locked":null),t=n({"row-selected":this.props.isRowSelected,selected:this.isSelected()&&!this.isActive()&&this.isCellSelectEnabled(),editing:this.isActive(),copied:this.isCopied()||this.wasDraggedOver()||this.isDraggedOverUpwards()||this.isDraggedOverDownwards(),"active-drag-cell":this.isSelected()||this.isDraggedOver(),"is-dragged-over-up":this.isDraggedOverUpwards(),"is-dragged-over-down":this.isDraggedOverDownwards(),"was-dragged-over":this.wasDraggedOver()});return n(e,t)},getUpdateCellClass:function(){return this.props.column.getUpdateCellClass?this.props.column.getUpdateCellClass(this.props.selectedColumn,this.props.column,this.state.isCellValueChanging):""},isColumnSelected:function(){var e=this.props.cellMetaData;return null!=e&&(e.selected&&e.selected.idx===this.props.idx)},isSelected:function(){var e=this.props.cellMetaData;return null!=e&&(e.selected&&e.selected.rowIdx===this.props.rowIdx&&e.selected.idx===this.props.idx)},isActive:function(){var e=this.props.cellMetaData;return null!=e&&(this.isSelected()&&e.selected.active===!0)},isCellSelectionChanging:function(e){var t=this.props.cellMetaData;if(null==t)return!1;var o=e.cellMetaData.selected;return!t.selected||!o||(this.props.idx===o.idx||this.props.idx===t.selected.idx)},isCellSelectEnabled:function(){var e=this.props.cellMetaData;return null!=e&&e.enableCellSelect},applyUpdateClass:function(){var e=this.getUpdateCellClass();if(null!=e&&""!==e){var t=i.findDOMNode(this);t.classList?(t.classList.remove(e),t.classList.add(e)):t.className.indexOf(e)===-1&&(t.className=t.className+" "+e)}},setScrollLeft:function(e){var t=this;if(t.isMounted()){var o=i.findDOMNode(this),r="translate3d("+e+"px, 0px, 0px)";o.style.webkitTransform=r,o.style.transform=r}},isCopied:function(){var e=this.props.cellMetaData.copied;return e&&e.rowIdx===this.props.rowIdx&&e.idx===this.props.idx},isDraggedOver:function(){var e=this.props.cellMetaData.dragged;return e&&e.overRowIdx===this.props.rowIdx&&e.idx===this.props.idx},wasDraggedOver:function(){var e=this.props.cellMetaData.dragged;return e&&(e.overRowIdx<this.props.rowIdx&&this.props.rowIdx<e.rowIdx||e.overRowIdx>this.props.rowIdx&&this.props.rowIdx>e.rowIdx)&&e.idx===this.props.idx},isDraggedCellChanging:function(e){var t=void 0,o=this.props.cellMetaData.dragged,r=e.cellMetaData.dragged;return!!o&&(t=r&&this.props.idx===r.idx||o&&this.props.idx===o.idx)},isCopyCellChanging:function(e){var t=void 0,o=this.props.cellMetaData.copied,r=e.cellMetaData.copied;return!!o&&(t=r&&this.props.idx===r.idx||o&&this.props.idx===o.idx)},isDraggedOverUpwards:function(){var e=this.props.cellMetaData.dragged;return!this.isSelected()&&this.isDraggedOver()&&this.props.rowIdx<e.rowIdx},isDraggedOverDownwards:function(){var e=this.props.cellMetaData.dragged;return!this.isSelected()&&this.isDraggedOver()&&this.props.rowIdx>e.rowIdx},checkFocus:function(){if(this.isSelected()&&!this.isActive()){for(var e=i.findDOMNode(this);null!=e&&e.className.indexOf("react-grid-Viewport")===-1;)e=e.parentElement;var t=!1;if(null==document.activeElement||document.activeElement.nodeName&&"string"==typeof document.activeElement.nodeName&&"body"===document.activeElement.nodeName.toLowerCase())t=!0;else if(e)for(var o=document.activeElement;null!=o;){if(o===e){t=!0;break}o=o.parentElement}t&&i.findDOMNode(this).focus()}},canEdit:function(){return null!=this.props.column.editor||this.props.column.editable},canExpand:function(){return this.props.expandableOptions&&this.props.expandableOptions.canExpand},createColumEventCallBack:function(e,t){return function(o){e(o,t)}},createCellEventCallBack:function(e,t){return function(o){e(o),t(o)}},createEventDTO:function(e,t,o){var r=Object.assign({},e);for(var s in t)if(t.hasOwnProperty(s)){var i=t[i],n={rowIdx:this.props.rowIdx,idx:this.props.idx,name:s},l=this.createColumEventCallBack(o,n);if(r.hasOwnProperty(s)){var a=r[s];r[s]=this.createCellEventCallBack(a,l)}else r[s]=l}return r},getEvents:function(){var e=this.props.column?Object.assign({},this.props.column.events):void 0,t=this.props.cellMetaData?this.props.cellMetaData.onColumnEvent:void 0,o={onClick:this.onCellClick,onDoubleClick:this.onCellDoubleClick,onDragOver:this.onDragOver};return e&&t?this.createEventDTO(o,e,t):o},renderCellContent:function(e){var t=void 0,o=this.getFormatter();s.isValidElement(o)?(e.dependentValues=this.getFormatterDependencies(),t=s.cloneElement(o,e)):t=c(o)?s.createElement(o,{value:this.props.value,dependentValues:this.getFormatterDependencies()}):s.createElement(u,{value:this.props.value});var r=void 0,i=this.props.expandableOptions?30*this.props.expandableOptions.treeDepth:0,n=this.props.expandableOptions?10*this.props.expandableOptions.treeDepth:0;return this.canExpand()&&(r=s.createElement("span",{style:{"float":"left",marginLeft:i},onClick:this.onCellExpand},this.props.expandableOptions.expanded?String.fromCharCode("9660"):String.fromCharCode("9658"))),s.createElement("div",{ref:"cell",className:"react-grid-Cell__value"},r,s.createElement("span",{style:{"float":"left",marginLeft:n}},t)," ",this.props.cellControls," ")},render:function(){var e=this.getStyle(),t=this.getCellClass(),o=this.renderCellContent({value:this.props.value,column:this.props.column,rowIdx:this.props.rowIdx,isExpanded:this.props.isExpanded}),i=!this.isActive()&&d.canEdit(this.props.column,this.props.rowData,this.props.cellMetaData.enableCellSelect)?s.createElement("div",{className:"drag-handle",draggable:"true",onDoubleClick:this.onDragHandleDoubleClick},s.createElement("span",{style:{display:"none"}})):null,n=this.getEvents();return s.createElement("div",r({},this.props,{className:t,style:e,onClick:this.onCellClick,onDoubleClick:this.onCellDoubleClick,onContextMenu:this.onCellContextMenu,onDragOver:this.onDragOver},n),o,i)}});e.exports=h},function(e,t){"use strict";var o={onKeyDown:function(e){if(this.isCtrlKeyHeldDown(e))this.checkAndCall("onPressKeyWithCtrl",e);else if(this.isKeyExplicitlyHandled(e.key)){var t="onPress"+e.key;this.checkAndCall(t,e)}else this.isKeyPrintable(e.keyCode)&&this.checkAndCall("onPressChar",e)},isKeyPrintable:function(e){var t=e>47&&e<58||32===e||13===e||e>64&&e<91||e>95&&e<112||e>185&&e<193||e>218&&e<223;return t},isKeyExplicitlyHandled:function(e){return"function"==typeof this["onPress"+e]},isCtrlKeyHeldDown:function(e){return e.ctrlKey===!0&&"Control"!==e.key},checkAndCall:function(e,t){"function"==typeof this[e]&&this[e](t)}};e.exports=o},function(e,t){"use strict";var o=function(e){var t={};return e&&"[object Function]"===t.toString.call(e)};e.exports=o},function(e,t){"use strict";function o(){if(void 0===r){var e=document.createElement("div");e.style.width="50px",e.style.height="50px",e.style.position="absolute",e.style.top="-200px",e.style.left="-200px";var t=document.createElement("div");t.style.height="100px",t.style.width="100%",e.appendChild(t),document.body.appendChild(e);var o=e.clientWidth;e.style.overflowY="scroll";var s=t.clientWidth;document.body.removeChild(e),r=o-s}return r}var r=void 0;e.exports=o},function(e,t){"use strict";function o(e,t){if(e===t)return!0;if("object"!=typeof e||null===e||"object"!=typeof t||null===t)return!1;var o=Object.keys(e),s=Object.keys(t);if(o.length!==s.length)return!1;for(var i=r.bind(t),n=0;n<o.length;n++)if(!i(o[n])||e[o[n]]!==t[o[n]])return!1;return!0}var r=Object.prototype.hasOwnProperty;e.exports=o},function(e,t){"use strict";function o(e){if(null==e)throw new TypeError("Object.assign cannot be called with null or undefined");return Object(e)}e.exports=Object.assign||function(e,t){for(var r,s,i=o(e),n=1;n<arguments.length;n++){r=arguments[n],s=Object.keys(Object(r));for(var l=0;l<s.length;l++)i[s[l]]=r[s[l]]}return i}},function(e,t,o){"use strict";function r(e){return e&&e.__esModule?e:{"default":e}}var s=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},i=o(15),n=r(i),l=o(31),a=r(l),c=o(29),p=r(c),u=o(1),d=o(2),h=o(3),f=u.PropTypes,m=o(32),g=o(9),w=o(6),y=u.createClass({displayName:"Canvas",mixins:[m],propTypes:{rowRenderer:f.oneOfType([f.func,f.element]),rowHeight:f.number.isRequired,height:f.number.isRequired,width:f.number,totalWidth:f.oneOfType([f.number,f.string]),style:f.string,className:f.string,displayStart:f.number.isRequired,displayEnd:f.number.isRequired,rowsCount:f.number.isRequired,rowGetter:f.oneOfType([f.func.isRequired,f.array.isRequired]),expandedRows:f.array,onRows:f.func,onScroll:f.func,columns:f.oneOfType([f.object,f.array]).isRequired,cellMetaData:f.shape(w).isRequired,selectedRows:f.array,rowKey:u.PropTypes.string,rowScrollTimeout:u.PropTypes.number,contextMenu:f.element,getSubRowDetails:f.func},getDefaultProps:function(){return{rowRenderer:g,onRows:function(){},selectedRows:[],rowScrollTimeout:0}},getInitialState:function(){return{displayStart:this.props.displayStart,displayEnd:this.props.displayEnd,scrollingTimeout:null}},componentWillMount:function(){this._currentRowsLength=0,this._currentRowsRange={start:0,end:0},this._scroll={scrollTop:0,scrollLeft:0}},componentDidMount:function(){this.onRows()},componentWillReceiveProps:function(e){e.displayStart===this.state.displayStart&&e.displayEnd===this.state.displayEnd||this.setState({displayStart:e.displayStart,displayEnd:e.displayEnd})},shouldComponentUpdate:function(e,t){var o=t.displayStart!==this.state.displayStart||t.displayEnd!==this.state.displayEnd||t.scrollingTimeout!==this.state.scrollingTimeout||e.rowsCount!==this.props.rowsCount||e.rowHeight!==this.props.rowHeight||e.columns!==this.props.columns||e.width!==this.props.width||e.cellMetaData!==this.props.cellMetaData||!(0,n["default"])(e.style,this.props.style);return o},componentWillUnmount:function(){this._currentRowsLength=0,this._currentRowsRange={start:0,end:0},this._scroll={scrollTop:0,scrollLeft:0}},componentDidUpdate:function(){0!==this._scroll.scrollTop&&0!==this._scroll.scrollLeft&&this.setScrollLeft(this._scroll.scrollLeft),this.onRows()},onRows:function(){this._currentRowsRange!=={start:0,end:0}&&(this.props.onRows(this._currentRowsRange),this._currentRowsRange={start:0,end:0})},onScroll:function(e){var t=this;if(d.findDOMNode(this)===e.target){this.appendScrollShim();var o=e.target.scrollLeft,r=e.target.scrollTop,s={scrollTop:r,scrollLeft:o},i=Math.abs(this._scroll.scrollTop-s.scrollTop)/this.props.rowHeight,n=i>this.props.displayEnd-this.props.displayStart;if(this._scroll=s,this.props.onScroll(s),n&&this.props.rowScrollTimeout>0){var l=this.state.scrollingTimeout;l&&clearTimeout(l),l=setTimeout(function(){null!==t.state.scrollingTimeout&&t.setState({scrollingTimeout:null})},this.props.rowScrollTimeout),this.setState({scrollingTimeout:l})}}},getSubRows:function(e){var t=this.props.getSubRowDetails(e);if(t.expanded===!0)return t.children.map(function(e){return{row:e}})},addSubRows:function(e,t,o,r,s){var i=this,n=this.props.getSubRowDetails(t)||{},l=e,a=o;if(a<r&&(n.treeDepth=s,l.push({row:t,subRowDetails:n}),a++),n&&n.expanded){var c=this.getSubRows(t);c.forEach(function(e){var t=i.addSubRows(l,e.row,a,r,s+1);l=t.rows,a=t.increment})}return{rows:l,increment:a}},getRows:function(e,t){if(this._currentRowsRange={start:e,end:t},Array.isArray(this.props.rowGetter))return this.props.rowGetter.slice(e,t);for(var o=[],r=e,s=e;s<t;){var i=this.props.rowGetter(r);if(this.props.getSubRowDetails){var n=0,l=this.addSubRows(o,i,s,t,n);o=l.rows,s=l.increment}else o.push({row:i}),s++;r++}return o},getScrollbarWidth:function(){var e=0,t=d.findDOMNode(this);return e=t.offsetWidth-t.clientWidth},getScroll:function(){var e=d.findDOMNode(this),t=e.scrollTop,o=e.scrollLeft;return{scrollTop:t,scrollLeft:o}},isRowSelected:function(e){var t=this,o=this.props.selectedRows.filter(function(o){var r=e.get?e.get(t.props.rowKey):e[t.props.rowKey];return o[t.props.rowKey]===r});return o.length>0&&o[0].isSelected},_currentRowsLength:0,_currentRowsRange:{start:0,end:0},_scroll:{scrollTop:0,scrollLeft:0},setScrollLeft:function(e){if(0!==this._currentRowsLength){if(!this.refs)return;for(var t=0,o=this._currentRowsLength;t<o;t++)this.refs[t]&&this.refs[t].setScrollLeft&&this.refs[t].setScrollLeft(e)}},renderRow:function(e){var t=e.row;if(t.__metaData&&t.__metaData.isGroup)return u.createElement(p["default"],s({name:t.name},t.__metaData,{idx:e.idx,cellMetaData:this.props.cellMetaData}));if(null!==this.state.scrollingTimeout)return this.renderScrollingPlaceholder(e);var o=this.props.rowRenderer;return"function"==typeof o?u.createElement(o,e):u.isValidElement(this.props.rowRenderer)?u.cloneElement(this.props.rowRenderer,e):void 0},renderScrollingPlaceholder:function(e){var t={row:{height:e.height,overflow:"hidden"},cell:{height:e.height,position:"absolute"},placeholder:{backgroundColor:"rgba(211, 211, 211, 0.45)",width:"60%",height:Math.floor(.3*e.height)}};return u.createElement("div",{key:e.key,style:t.row,className:"react-grid-Row"},this.props.columns.map(function(e,o){return u.createElement("div",{style:Object.assign(t.cell,{width:e.width,left:e.left}),key:o,className:"react-grid-Cell"},u.createElement("div",{style:Object.assign(t.placeholder,{width:Math.floor(.6*e.width)})}))}))},renderPlaceholder:function(e,t){return u.createElement("div",{key:e,style:{height:t}},this.props.columns.map(function(e,t){return u.createElement("div",{style:{width:e.width},key:t})}))},render:function(){var e=this,t=this.state.displayStart,o=this.state.displayEnd,r=this.props.rowHeight,s=this.props.rowsCount,i=this.getRows(t,o).map(function(o,s){return e.renderRow({key:t+s,ref:s,idx:t+s,row:o.row,height:r,columns:e.props.columns,isSelected:e.isRowSelected(o.row),expandedRows:e.props.expandedRows,cellMetaData:e.props.cellMetaData,subRowDetails:o.subRowDetails})});this._currentRowsLength=i.length,t>0&&i.unshift(this.renderPlaceholder("top",t*r)),s-o>0&&i.push(this.renderPlaceholder("bottom",(s-o)*r));var n={position:"absolute",top:0,left:0,overflowX:"auto",overflowY:"scroll",width:this.props.totalWidth,height:this.props.height,transform:"translate3d(0, 0, 0)"};return u.createElement("div",{style:n,onScroll:this.onScroll,className:h("react-grid-Canvas",this.props.className,{opaque:this.props.cellMetaData.selected&&this.props.cellMetaData.selected.active})},u.createElement(a["default"],{width:this.props.width,rows:i,contextMenu:this.props.contextMenu,rowIdx:this.props.cellMetaData.selected.rowIdx,idx:this.props.cellMetaData.selected.idx}))}});e.exports=y},function(e,t,o){"use strict";var r=o(1).isValidElement;e.exports=function(e,t){var o=void 0;for(o in e)if(e.hasOwnProperty(o)){if("function"==typeof e[o]&&"function"==typeof t[o]||r(e[o])&&r(t[o]))continue;if(!t.hasOwnProperty(o)||e[o]!==t[o])return!1}for(o in t)if(t.hasOwnProperty(o)&&!e.hasOwnProperty(o))return!1;return!0}},function(e,t,o){"use strict";function r(e){return e&&e.__esModule?e:{"default":e}}function s(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}var i=o(2),n=r(i),l=o(8),a=o(7);Object.assign=o(16);var c=o(1).PropTypes,p=o(4),u=function d(){s(this,d)};e.exports={mixins:[a.MetricsMixin],propTypes:{columns:c.arrayOf(u),minColumnWidth:c.number,columnEquality:c.func,onColumnResize:c.func},DOMMetrics:{gridWidth:function(){return n["default"].findDOMNode(this).parentElement.offsetWidth}},getDefaultProps:function(){return{minColumnWidth:80,columnEquality:l.sameColumn}},componentWillMount:function(){this._mounted=!0},componentWillReceiveProps:function(e){if(e.columns&&(!l.sameColumns(this.props.columns,e.columns,this.props.columnEquality)||e.minWidth!==this.props.minWidth)){var t=this.createColumnMetrics(e);this.setState({columnMetrics:t})}},getTotalWidth:function(){var e=0;return e=this._mounted?this.DOMMetrics.gridWidth():p.getSize(this.props.columns)*this.props.minColumnWidth},getColumnMetricsType:function(e){var t=e.totalWidth||this.getTotalWidth(),o={columns:e.columns,totalWidth:t,minColumnWidth:e.minColumnWidth},r=l.recalculate(o);return r},getColumn:function(e){var t=this.state.columnMetrics.columns;return Array.isArray(t)?t[e]:"undefined"!=typeof Immutable?t.get(e):void 0},getSize:function(){var e=this.state.columnMetrics.columns;return Array.isArray(e)?e.length:"undefined"!=typeof Immutable?e.size:void 0},metricsUpdated:function(){var e=this.createColumnMetrics();this.setState({columnMetrics:e})},createColumnMetrics:function(){var e=arguments.length<=0||void 0===arguments[0]?this.props:arguments[0],t=this.setupGridColumns(e);return this.getColumnMetricsType({columns:t,minColumnWidth:this.props.minColumnWidth,totalWidth:e.minWidth})},onColumnResize:function(e,t){var o=l.resizeColumn(this.state.columnMetrics,e,t);this.setState({columnMetrics:o}),this.props.onColumnResize&&this.props.onColumnResize(e,t)}}},function(e,t,o){"use strict";var r=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},s=o(1),i=s.PropTypes,n=s.createClass({displayName:"Draggable",propTypes:{onDragStart:i.func,onDragEnd:i.func,onDrag:i.func,component:i.oneOfType([i.func,i.constructor])},getDefaultProps:function(){return{onDragStart:function(){return!0},onDragEnd:function(){},onDrag:function(){}}},getInitialState:function(){return{drag:null}},componentWillUnmount:function(){this.cleanUp()},onMouseDown:function(e){var t=this.props.onDragStart(e);null===t&&0!==e.button||(window.addEventListener("mouseup",this.onMouseUp),window.addEventListener("mousemove",this.onMouseMove),window.addEventListener("touchend",this.onMouseUp),window.addEventListener("touchmove",this.onMouseMove),this.setState({drag:t}))},onMouseMove:function(e){null!==this.state.drag&&(e.preventDefault&&e.preventDefault(),this.props.onDrag(e))},onMouseUp:function(e){this.cleanUp(),this.props.onDragEnd(e,this.state.drag),this.setState({drag:null})},cleanUp:function(){window.removeEventListener("mouseup",this.onMouseUp), window.removeEventListener("mousemove",this.onMouseMove),window.removeEventListener("touchend",this.onMouseUp),window.removeEventListener("touchmove",this.onMouseMove)},render:function(){return s.createElement("div",r({},this.props,{onMouseDown:this.onMouseDown,onTouchStart:this.onMouseDown,className:"react-grid-HeaderCell__draggable"}))}});e.exports=n},function(e,t,o){"use strict";var r=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},s=o(1),i=s.PropTypes,n=o(23),l=o(33),a=o(22),c=o(7),p=o(6),u=s.createClass({displayName:"Grid",propTypes:{rowGetter:i.oneOfType([i.array,i.func]).isRequired,columns:i.oneOfType([i.array,i.object]),columnMetrics:i.object,minHeight:i.number,totalWidth:i.oneOfType([i.number,i.string]),headerRows:i.oneOfType([i.array,i.func]),rowHeight:i.number,rowRenderer:i.func,emptyRowsView:i.func,expandedRows:i.oneOfType([i.array,i.func]),selectedRows:i.oneOfType([i.array,i.func]),rowsCount:i.number,onRows:i.func,sortColumn:s.PropTypes.string,sortDirection:s.PropTypes.oneOf(["ASC","DESC","NONE"]),rowOffsetHeight:i.number.isRequired,onViewportKeydown:i.func.isRequired,onViewportDragStart:i.func.isRequired,onViewportDragEnd:i.func.isRequired,onViewportDoubleClick:i.func.isRequired,onColumnResize:i.func,onSort:i.func,cellMetaData:i.shape(p),rowKey:i.string.isRequired,rowScrollTimeout:i.number,contextMenu:i.element,getSubRowDetails:i.func,draggableHeaderCell:i.func},mixins:[a,c.MetricsComputatorMixin],getDefaultProps:function(){return{rowHeight:35,minHeight:350}},getStyle:function(){return{overflow:"hidden",outline:0,position:"relative",minHeight:this.props.minHeight}},render:function(){var e=this.props.headerRows||[{ref:"row"}],t=this.props.emptyRowsView;return s.createElement("div",r({},this.props,{style:this.getStyle(),className:"react-grid-Grid"}),s.createElement(n,{ref:"header",columnMetrics:this.props.columnMetrics,onColumnResize:this.props.onColumnResize,height:this.props.rowHeight,totalWidth:this.props.totalWidth,headerRows:e,sortColumn:this.props.sortColumn,sortDirection:this.props.sortDirection,draggableHeaderCell:this.props.draggableHeaderCell,onSort:this.props.onSort,onScroll:this.onHeaderScroll}),this.props.rowsCount>=1||0===this.props.rowsCount&&!this.props.emptyRowsView?s.createElement("div",{ref:"viewPortContainer",onKeyDown:this.props.onViewportKeydown,onDoubleClick:this.props.onViewportDoubleClick,onDragStart:this.props.onViewportDragStart,onDragEnd:this.props.onViewportDragEnd},s.createElement(l,{ref:"viewport",rowKey:this.props.rowKey,width:this.props.columnMetrics.width,rowHeight:this.props.rowHeight,rowRenderer:this.props.rowRenderer,rowGetter:this.props.rowGetter,rowsCount:this.props.rowsCount,selectedRows:this.props.selectedRows,expandedRows:this.props.expandedRows,columnMetrics:this.props.columnMetrics,totalWidth:this.props.totalWidth,onScroll:this.onScroll,onRows:this.props.onRows,cellMetaData:this.props.cellMetaData,rowOffsetHeight:this.props.rowOffsetHeight||this.props.rowHeight*e.length,minHeight:this.props.minHeight,rowScrollTimeout:this.props.rowScrollTimeout,contextMenu:this.props.contextMenu,getSubRowDetails:this.props.getSubRowDetails})):s.createElement("div",{ref:"emptyView",className:"react-grid-Empty"},s.createElement(t,null)))}});e.exports=u},function(e,t,o){"use strict";var r=o(2);e.exports={componentDidMount:function(){this._scrollLeft=this.refs.viewport?this.refs.viewport.getScroll().scrollLeft:0,this._onScroll()},componentDidUpdate:function(){this._onScroll()},componentWillMount:function(){this._scrollLeft=void 0},componentWillUnmount:function(){this._scrollLeft=void 0},onScroll:function(e){this._scrollLeft!==e.scrollLeft&&(this._scrollLeft=e.scrollLeft,this._onScroll())},onHeaderScroll:function(e){var t=e.target.scrollLeft;if(this._scrollLeft!==t){this._scrollLeft=t,this.refs.header.setScrollLeft(t);var o=r.findDOMNode(this.refs.viewport.refs.canvas);o.scrollLeft=t,this.refs.viewport.refs.canvas.setScrollLeft(t)}},_onScroll:function(){void 0!==this._scrollLeft&&(this.refs.header.setScrollLeft(this._scrollLeft),this.refs.viewport&&this.refs.viewport.setScrollLeft(this._scrollLeft))}}},function(e,t,o){"use strict";var r=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},s=o(1),i=o(2),n=o(3),l=o(10),a=o(8),c=o(4),p=o(26),u=s.PropTypes,d=s.createClass({displayName:"Header",propTypes:{columnMetrics:u.shape({width:u.number.isRequired,columns:u.any}).isRequired,totalWidth:u.oneOfType([u.number,u.string]),height:u.number.isRequired,headerRows:u.array.isRequired,sortColumn:u.string,sortDirection:u.oneOf(["ASC","DESC","NONE"]),onSort:u.func,onColumnResize:u.func,onScroll:u.func,draggableHeaderCell:u.func},getInitialState:function(){return{resizing:null}},componentWillReceiveProps:function(){this.setState({resizing:null})},shouldComponentUpdate:function(e,t){var o=!a.sameColumns(this.props.columnMetrics.columns,e.columnMetrics.columns,a.sameColumn)||this.props.totalWidth!==e.totalWidth||this.props.headerRows.length!==e.headerRows.length||this.state.resizing!==t.resizing||this.props.sortColumn!==e.sortColumn||this.props.sortDirection!==e.sortDirection;return o},onColumnResize:function(e,t){var o=this.state.resizing||this.props,r=this.getColumnPosition(e);if(null!=r){var s={columnMetrics:l(o.columnMetrics)};s.columnMetrics=a.resizeColumn(s.columnMetrics,r,t),s.columnMetrics.totalWidth<o.columnMetrics.totalWidth&&(s.columnMetrics.totalWidth=o.columnMetrics.totalWidth),s.column=c.getColumn(s.columnMetrics.columns,r),this.setState({resizing:s})}},onColumnResizeEnd:function(e,t){var o=this.getColumnPosition(e);null!==o&&this.props.onColumnResize&&this.props.onColumnResize(o,t||e.width)},getHeaderRows:function(){var e=this,t=this.getColumnMetrics(),o=void 0;this.state.resizing&&(o=this.state.resizing.column);var r=[];return this.props.headerRows.forEach(function(i,n){var l={position:"absolute",top:e.getCombinedHeaderHeights(n),left:0,width:e.props.totalWidth,overflow:"hidden"};r.push(s.createElement(p,{key:i.ref,ref:i.ref,rowType:i.rowType,style:l,onColumnResize:e.onColumnResize,onColumnResizeEnd:e.onColumnResizeEnd,width:t.width,height:i.height||e.props.height,columns:t.columns,resizing:o,draggableHeaderCell:e.props.draggableHeaderCell,filterable:i.filterable,onFilterChange:i.onFilterChange,sortColumn:e.props.sortColumn,sortDirection:e.props.sortDirection,onSort:e.props.onSort,onScroll:e.props.onScroll}))}),r},getColumnMetrics:function(){var e=void 0;return e=this.state.resizing?this.state.resizing.columnMetrics:this.props.columnMetrics},getColumnPosition:function(e){var t=this.getColumnMetrics(),o=-1;return t.columns.forEach(function(t,r){t.key===e.key&&(o=r)}),o===-1?null:o},getCombinedHeaderHeights:function(e){var t=this.props.headerRows.length;"undefined"!=typeof e&&(t=e);for(var o=0,r=0;r<t;r++)o+=this.props.headerRows[r].height||this.props.height;return o},getStyle:function(){return{position:"relative",height:this.getCombinedHeaderHeights(),overflow:"hidden"}},setScrollLeft:function(e){var t=i.findDOMNode(this.refs.row);if(t.scrollLeft=e,this.refs.row.setScrollLeft(e),this.refs.filterRow){var o=i.findDOMNode(this.refs.filterRow);o.scrollLeft=e,this.refs.filterRow.setScrollLeft(e)}},render:function(){var e=n({"react-grid-Header":!0,"react-grid-Header--resizing":!!this.state.resizing}),t=this.getHeaderRows();return s.createElement("div",r({},this.props,{style:this.getStyle(),className:e}),t)}});e.exports=d},function(e,t,o){"use strict";function r(e){return s.createElement("div",{className:"widget-HeaderCell__value"},e.column.name)}var s=o(1),i=o(2),n=o(3),l=o(5),a=o(28),c=s.PropTypes,p=s.createClass({displayName:"HeaderCell",propTypes:{renderer:c.oneOfType([c.func,c.element]).isRequired,column:c.shape(l).isRequired,onResize:c.func.isRequired,height:c.number.isRequired,onResizeEnd:c.func.isRequired,className:c.string},getDefaultProps:function(){return{renderer:r}},getInitialState:function(){return{resizing:!1}},onDragStart:function(e){this.setState({resizing:!0}),e&&e.dataTransfer&&e.dataTransfer.setData&&e.dataTransfer.setData("text/plain","dummy")},onDrag:function(e){var t=this.props.onResize||null;if(t){var o=this.getWidthFromMouseEvent(e);o>0&&t(this.props.column,o)}},onDragEnd:function(e){var t=this.getWidthFromMouseEvent(e);this.props.onResizeEnd(this.props.column,t),this.setState({resizing:!1})},getWidthFromMouseEvent:function(e){var t=e.pageX||e.touches&&e.touches[0]&&e.touches[0].pageX||e.changedTouches&&e.changedTouches[e.changedTouches.length-1].pageX,o=i.findDOMNode(this).getBoundingClientRect().left;return t-o},getCell:function(){return s.isValidElement(this.props.renderer)?s.cloneElement(this.props.renderer,{column:this.props.column,height:this.props.height}):this.props.renderer({column:this.props.column})},getStyle:function(){return{width:this.props.column.width,left:this.props.column.left,display:"inline-block",position:"absolute",overflow:"hidden",height:this.props.height,margin:0,textOverflow:"ellipsis",whiteSpace:"nowrap"}},setScrollLeft:function(e){var t=i.findDOMNode(this);t.style.webkitTransform="translate3d("+e+"px, 0px, 0px)",t.style.transform="translate3d("+e+"px, 0px, 0px)"},render:function(){var e=void 0;this.props.column.resizable&&(e=s.createElement(a,{onDrag:this.onDrag,onDragStart:this.onDragStart,onDragEnd:this.onDragEnd}));var t=n({"react-grid-HeaderCell":!0,"react-grid-HeaderCell--resizing":this.state.resizing,"react-grid-HeaderCell--locked":this.props.column.locked});t=n(t,this.props.className,this.props.column.cellClass);var o=this.getCell();return s.createElement("div",{className:t,style:this.getStyle()},o,e)}});e.exports=p},function(e,t){"use strict";var o={SORTABLE:0,FILTERABLE:1,NONE:2,CHECKBOX:3};e.exports=o},function(e,t,o){"use strict";var r=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},s=o(1),i=o(15),n=o(24),l=o(14),a=(o(5),o(4)),c=o(36),p=o(35),u=o(25),d=s.PropTypes,h={overflow:s.PropTypes.string,width:d.oneOfType([d.number,d.string]),height:s.PropTypes.number,position:s.PropTypes.string},f=["ASC","DESC","NONE"],m=s.createClass({displayName:"HeaderRow",propTypes:{width:d.oneOfType([d.number,d.string]),height:d.number.isRequired,columns:d.oneOfType([d.array,d.object]),onColumnResize:d.func,onSort:d.func.isRequired,onColumnResizeEnd:d.func,style:d.shape(h),sortColumn:d.string,sortDirection:s.PropTypes.oneOf(f),cellRenderer:d.func,headerCellRenderer:d.func,filterable:d.bool,onFilterChange:d.func,resizing:d.object,onScroll:d.func,rowType:d.string,draggableHeaderCell:d.func},mixins:[a],shouldComponentUpdate:function(e){return e.width!==this.props.width||e.height!==this.props.height||e.columns!==this.props.columns||!i(e.style,this.props.style)||this.props.sortColumn!==e.sortColumn||this.props.sortDirection!==e.sortDirection},getHeaderCellType:function(e){return e.filterable&&this.props.filterable?u.FILTERABLE:e.sortable?u.SORTABLE:u.NONE},getFilterableHeaderCell:function(){return s.createElement(p,{onChange:this.props.onFilterChange})},getSortableHeaderCell:function(e){var t=this.props.sortColumn===e.key?this.props.sortDirection:f.NONE;return s.createElement(c,{columnKey:e.key,onSort:this.props.onSort,sortDirection:t})},getHeaderRenderer:function(e){var t=void 0;if(e.headerRenderer)t=e.headerRenderer;else{var o=this.getHeaderCellType(e);switch(o){case u.SORTABLE:t=this.getSortableHeaderCell(e);break;case u.FILTERABLE:t=this.getFilterableHeaderCell()}}return t},getStyle:function(){return{overflow:"hidden",width:"100%",height:this.props.height,position:"absolute"}},getCells:function(){for(var e=[],t=[],o=0,r=this.getSize(this.props.columns);o<r;o++){var i=this.getColumn(this.props.columns,o),l=this.getHeaderRenderer(i);"select-row"===i.key&&"filter"===this.props.rowType&&(l=s.createElement("div",null));var a=i.draggable?this.props.draggableHeaderCell:n,c=s.createElement(a,{ref:o,key:o,height:this.props.height,column:i,renderer:l,resizing:this.props.resizing===i,onResize:this.props.onColumnResize,onResizeEnd:this.props.onColumnResizeEnd});i.locked?t.push(c):e.push(c)}return e.concat(t)},setScrollLeft:function(e){var t=this;this.props.columns.forEach(function(o,r){o.locked&&t.refs[r].setScrollLeft(e)})},render:function(){var e={width:this.props.width?this.props.width+l():"100%",height:this.props.height,whiteSpace:"nowrap",overflowX:"hidden",overflowY:"hidden"},t=this.getCells();return s.createElement("div",r({},this.props,{className:"react-grid-HeaderRow",onScroll:this.props.onScroll}),s.createElement("div",{style:e},t))}});e.exports=m},function(e,t,o){"use strict";var r=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},s=o(1),i=o(2),n=o(21),l=(o(9),o(5),o(12)),a=o(37),c=o(7),p=o(19),u=o(30),d=o(4);Object.assign||(Object.assign=o(16));var h=s.createClass({displayName:"ReactDataGrid",mixins:[p,c.MetricsComputatorMixin,l],propTypes:{rowHeight:s.PropTypes.number.isRequired,headerRowHeight:s.PropTypes.number,minHeight:s.PropTypes.number.isRequired,minWidth:s.PropTypes.number,enableRowSelect:s.PropTypes.oneOfType([s.PropTypes.bool,s.PropTypes.string]),onRowUpdated:s.PropTypes.func,rowGetter:s.PropTypes.func.isRequired,rowsCount:s.PropTypes.number.isRequired,toolbar:s.PropTypes.element,enableCellSelect:s.PropTypes.bool,columns:s.PropTypes.oneOfType([s.PropTypes.object,s.PropTypes.array]).isRequired,onFilter:s.PropTypes.func,onCellCopyPaste:s.PropTypes.func,onCellsDragged:s.PropTypes.func,onAddFilter:s.PropTypes.func,onGridSort:s.PropTypes.func,onDragHandleDoubleClick:s.PropTypes.func,onGridRowsUpdated:s.PropTypes.func,onRowSelect:s.PropTypes.func,rowKey:s.PropTypes.string,rowScrollTimeout:s.PropTypes.number,onClearFilters:s.PropTypes.func,contextMenu:s.PropTypes.element,cellNavigationMode:s.PropTypes.oneOf(["none","loopOverRow","changeRow"]),onCellSelected:s.PropTypes.func,onCellDeSelected:s.PropTypes.func,onCellExpand:s.PropTypes.func,enableDragAndDrop:s.PropTypes.bool,onRowExpandToggle:s.PropTypes.func,draggableHeaderCell:s.PropTypes.func},getDefaultProps:function(){return{enableCellSelect:!1,tabIndex:-1,rowHeight:35,enableRowSelect:!1,minHeight:350,rowKey:"id",rowScrollTimeout:0,cellNavigationMode:"none"}},getInitialState:function(){var e=this.createColumnMetrics(),t={columnMetrics:e,selectedRows:[],copied:null,expandedRows:[],canFilter:!1,columnFilters:{},sortDirection:null,sortColumn:null,dragged:null,scrollOffset:0};return this.props.enableCellSelect?t.selected={rowIdx:0,idx:0}:t.selected={rowIdx:-1,idx:-1},t},hasSelectedCellChanged:function(e){var t=Object.assign({},this.state.selected);return t.rowIdx!==e.rowIdx||t.idx!==e.idx||t.active===!1},onContextMenuHide:function(){document.removeEventListener("click",this.onContextMenuHide);var e=Object.assign({},this.state.selected,{contextMenuDisplayed:!1});this.setState({selected:e})},onColumnEvent:function(e,t){var o=t.idx,r=t.name;if(r&&"undefined"!=typeof o){var s=this.getColumn(o);if(s&&s.events&&s.events[r]&&"function"==typeof s.events[r]){var i={rowIdx:t.rowIdx,idx:o,column:s};s.events[r](e,i)}}},onSelect:function(e){var t=this;if(this.state.selected.rowIdx!==e.rowIdx||this.state.selected.idx!==e.idx||this.state.selected.active===!1){var o=e.idx,r=e.rowIdx;o>=0&&r>=0&&o<d.getSize(this.state.columnMetrics.columns)&&r<this.props.rowsCount&&!function(){var o=t.state.selected;t.setState({selected:e},function(){"function"==typeof t.props.onCellDeSelected&&t.props.onCellDeSelected(o),"function"==typeof t.props.onCellSelected&&t.props.onCellSelected(e)})}()}},onCellClick:function(e){this.onSelect({rowIdx:e.rowIdx,idx:e.idx})},onCellContextMenu:function(e){this.onSelect({rowIdx:e.rowIdx,idx:e.idx,contextMenuDisplayed:this.props.contextMenu}),this.props.contextMenu&&document.addEventListener("click",this.onContextMenuHide)},onCellDoubleClick:function(e){this.onSelect({rowIdx:e.rowIdx,idx:e.idx}),this.setActive("Enter")},onViewportDoubleClick:function(){this.setActive()},onPressArrowUp:function(e){this.moveSelectedCell(e,-1,0)},onPressArrowDown:function(e){this.moveSelectedCell(e,1,0)},onPressArrowLeft:function(e){this.moveSelectedCell(e,0,-1)},onPressArrowRight:function(e){this.moveSelectedCell(e,0,1)},onPressTab:function(e){this.moveSelectedCell(e,0,e.shiftKey?-1:1)},onPressEnter:function(e){this.setActive(e.key)},onPressDelete:function(e){this.setActive(e.key)},onPressEscape:function(e){this.setInactive(e.key)},onPressBackspace:function(e){this.setActive(e.key)},onPressChar:function(e){this.isKeyPrintable(e.keyCode)&&this.setActive(e.keyCode)},onPressKeyWithCtrl:function(e){var t={KeyCode_c:99,KeyCode_C:67,KeyCode_V:86,KeyCode_v:118},o=this.state.selected.rowIdx,r=this.props.rowGetter(o),s=this.state.selected.idx,i=this.getColumn(s);if(d.canEdit(i,r,this.props.enableCellSelect))if(e.keyCode===t.KeyCode_c||e.keyCode===t.KeyCode_C){var n=this.getSelectedValue();this.handleCopy({value:n})}else e.keyCode!==t.KeyCode_v&&e.keyCode!==t.KeyCode_V||this.handlePaste()},onCellCommit:function(e){var t=Object.assign({},this.state.selected);t.active=!1,"Tab"===e.key&&(t.idx+=1);var o=this.state.expandedRows;this.setState({selected:t,expandedRows:o}),this.props.onRowUpdated&&this.props.onRowUpdated(e);var r=e.rowIdx;this.props.onGridRowsUpdated&&this.props.onGridRowsUpdated({cellKey:e.cellKey,fromRow:r,toRow:r,updated:e.updated,action:"cellUpdate"})},onDragStart:function(e){var t=this.getSelectedValue();this.handleDragStart({idx:this.state.selected.idx,rowIdx:this.state.selected.rowIdx,value:t}),e&&e.dataTransfer&&e.dataTransfer.setData&&(e.dataTransfer.dropEffect="move",e.dataTransfer.effectAllowed="move",e.dataTransfer.setData("text/plain","dummy"))},onToggleFilter:function(){var e=this;this.setState({canFilter:!this.state.canFilter},function(){e.state.canFilter===!1&&e.props.onClearFilters&&e.props.onClearFilters()})},onDragHandleDoubleClick:function(e){if(this.props.onDragHandleDoubleClick&&this.props.onDragHandleDoubleClick(e),this.props.onGridRowsUpdated){var t,o=this.getColumn(e.idx).key,r=(t={},t[o]=e.rowData[o],t);this.props.onGridRowsUpdated({cellKey:o,fromRow:e.rowIdx,toRow:this.props.rowsCount-1,updated:r,action:"columnFill"})}},onCellExpand:function(e){this.props.onCellExpand&&this.props.onCellExpand(e)},onRowExpandToggle:function(e){"function"==typeof this.props.onRowExpandToggle&&this.props.onRowExpandToggle(e)},handleDragStart:function(e){if(this.dragEnabled()){var t=e.idx,o=e.rowIdx;t>=0&&o>=0&&t<this.getSize()&&o<this.props.rowsCount&&this.setState({dragged:e})}},handleDragEnd:function(){if(this.dragEnabled()){var e=void 0,t=void 0,o=this.state.selected,r=this.state.dragged,s=this.getColumn(this.state.selected.idx).key;if(e=o.rowIdx<r.overRowIdx?o.rowIdx:r.overRowIdx,t=o.rowIdx>r.overRowIdx?o.rowIdx:r.overRowIdx,this.props.onCellsDragged&&this.props.onCellsDragged({cellKey:s,fromRow:e,toRow:t,value:r.value}),this.props.onGridRowsUpdated){var i,n=(i={},i[s]=r.value,i);this.props.onGridRowsUpdated({cellKey:s,fromRow:e,toRow:t,updated:n,action:"cellDrag"})}this.setState({dragged:{complete:!0}})}},handleDragEnter:function(e){if(this.dragEnabled()){var t=this.state.dragged;t.overRowIdx=e,this.setState({dragged:t})}},handleTerminateDrag:function(){this.dragEnabled()&&this.setState({dragged:null})},handlePaste:function(){if(this.copyPasteEnabled()){var e=this.state.selected,t=this.getColumn(this.state.selected.idx).key,o=this.state.textToCopy,r=e.rowIdx;if(this.props.onCellCopyPaste&&this.props.onCellCopyPaste({cellKey:t,rowIdx:r,value:o,fromRow:this.state.copied.rowIdx,toRow:r}),this.props.onGridRowsUpdated){var s,i=(s={},s[t]=o,s);this.props.onGridRowsUpdated({cellKey:t,fromRow:r,toRow:r,updated:i,action:"copyPaste"})}this.setState({copied:null})}},handleCopy:function(e){if(this.copyPasteEnabled()){var t=e.value,o=this.state.selected,r={idx:o.idx,rowIdx:o.rowIdx};this.setState({textToCopy:t,copied:r})}},handleSort:function(e,t){this.setState({sortDirection:t,sortColumn:e},function(){this.props.onGridSort(e,t)})},getSelectedRow:function(e,t){var o=this,r=e.filter(function(e){return e[o.props.rowKey]===t});if(r.length>0)return r[0]},handleRowSelect:function(e,t,o,r){r.stopPropagation();var s="single"===this.props.enableRowSelect?[]:this.state.selectedRows.slice(0),i=this.getSelectedRow(s,o[this.props.rowKey]);i?i.isSelected=!i.isSelected:(o.isSelected=!0,s.push(o)),this.setState({selectedRows:s,selected:{rowIdx:e,idx:0}}),this.props.onRowSelect&&this.props.onRowSelect(s.filter(function(e){return e.isSelected===!0}))},handleCheckboxChange:function(e){var t=void 0;t=e.currentTarget instanceof HTMLInputElement&&e.currentTarget.checked===!0;for(var o=[],r=0;r<this.props.rowsCount;r++){var s=Object.assign({},this.props.rowGetter(r),{isSelected:t});o.push(s)}this.setState({selectedRows:o}),"function"==typeof this.props.onRowSelect&&this.props.onRowSelect(o.filter(function(e){return e.isSelected===!0}))},getScrollOffSet:function(){var e=0,t=i.findDOMNode(this).querySelector(".react-grid-Canvas");t&&(e=t.offsetWidth-t.clientWidth),this.setState({scrollOffset:e})},getRowOffsetHeight:function(){var e=0;return this.getHeaderRows().forEach(function(t){return e+=parseFloat(t.height,10)}),e},getHeaderRows:function(){var e=[{ref:"row",height:this.props.headerRowHeight||this.props.rowHeight,rowType:"header"}];return this.state.canFilter===!0&&e.push({ref:"filterRow",filterable:!0,onFilterChange:this.props.onAddFilter,height:45,rowType:"filter"}),e},getInitialSelectedRows:function(){for(var e=[],t=0;t<this.props.rowsCount;t++)e.push(!1);return e},getSelectedValue:function(){var e=this.state.selected.rowIdx,t=this.state.selected.idx,o=this.getColumn(t).key,r=this.props.rowGetter(e);return u.get(r,o)},moveSelectedCell:function(e,t,o){e.preventDefault();var r=void 0,s=void 0,i=this.props.cellNavigationMode;if("none"!==i){var n=this.calculateNextSelectionPosition(i,o,t);s=n.idx,r=n.rowIdx}else r=this.state.selected.rowIdx+t,s=this.state.selected.idx+o;this.onSelect({idx:s,rowIdx:r})},getNbrColumns:function(){var e=this.props,t=e.columns,o=e.enableRowSelect;return o?t.length+1:t.length},calculateNextSelectionPosition:function(e,t,o){var r=o,s=this.state.selected.idx+t,i=this.getNbrColumns();t>0?this.isAtLastCellInRow(i)&&("changeRow"===e?(r=this.isAtLastRow()?o:o+1,s=this.isAtLastRow()?s:0):s=0):t<0&&this.isAtFirstCellInRow()&&("changeRow"===e?(r=this.isAtFirstRow()?o:o-1,s=this.isAtFirstRow()?0:i-1):s=i-1);var n=this.state.selected.rowIdx+r;return{idx:s,rowIdx:n}},isAtLastCellInRow:function(e){return this.state.selected.idx===e-1},isAtLastRow:function(){return this.state.selected.rowIdx===this.props.rowsCount-1},isAtFirstCellInRow:function(){return 0===this.state.selected.idx},isAtFirstRow:function(){return 0===this.state.selected.rowIdx},openCellEditor:function(e,t){var o=this,r=this.props.rowGetter(e),s=this.getColumn(t);if(d.canEdit(s,r,this.props.enableCellSelect)){var i={rowIdx:e,idx:t};this.hasSelectedCellChanged(i)?this.setState({selected:i},function(){o.setActive("Enter")}):this.setActive("Enter")}},setActive:function(e){var t=this.state.selected.rowIdx,o=this.props.rowGetter(t),r=this.state.selected.idx,s=this.getColumn(r);if(d.canEdit(s,o,this.props.enableCellSelect)&&!this.isActive()){var i=Object.assign(this.state.selected,{idx:r,rowIdx:t,active:!0,initialKeyCode:e});this.setState({selected:i})}},setInactive:function(){var e=this.state.selected.rowIdx,t=this.props.rowGetter(e),o=this.state.selected.idx,r=this.getColumn(o);if(d.canEdit(r,t,this.props.enableCellSelect)&&this.isActive()){var s=Object.assign(this.state.selected,{idx:o,rowIdx:e,active:!1});this.setState({selected:s})}},isActive:function(){return this.state.selected.active===!0},setupGridColumns:function(){var e=arguments.length<=0||void 0===arguments[0]?this.props:arguments[0],t=e.columns.slice(0),o={};if(e.enableRowSelect){var r="single"===e.enableRowSelect?null:s.createElement("div",{className:"react-grid-checkbox-container"},s.createElement("input",{className:"react-grid-checkbox",type:"checkbox",name:"select-all-checkbox",id:"select-all-checkbox",onChange:this.handleCheckboxChange}),s.createElement("label",{htmlFor:"select-all-checkbox",className:"react-grid-checkbox-label"})),i={key:"select-row",name:"",formatter:s.createElement(a,null),onCellChange:this.handleRowSelect,filterable:!1,headerRenderer:r,width:60,locked:!0,getRowMetaData:function(e){return e}};o=t.unshift(i),t=o>0?t:o}return t},copyPasteEnabled:function(){return null!==this.props.onCellCopyPaste},dragEnabled:function(){return null!==this.props.onCellsDragged},renderToolbar:function(){var e=this.props.toolbar;if(s.isValidElement(e))return s.cloneElement(e,{columns:this.props.columns,onToggleFilter:this.onToggleFilter,numberOfRows:this.props.rowsCount})},render:function(){var e={selected:this.state.selected,dragged:this.state.dragged,onCellClick:this.onCellClick,onCellContextMenu:this.onCellContextMenu,onCellDoubleClick:this.onCellDoubleClick,onCommit:this.onCellCommit,onCommitCancel:this.setInactive,copied:this.state.copied,handleDragEnterRow:this.handleDragEnter,handleTerminateDrag:this.handleTerminateDrag,enableCellSelect:this.props.enableCellSelect,onColumnEvent:this.onColumnEvent,openCellEditor:this.openCellEditor,onDragHandleDoubleClick:this.onDragHandleDoubleClick,onCellExpand:this.onCellExpand,onRowExpandToggle:this.onRowExpandToggle},t=this.renderToolbar(),o=this.props.minWidth||this.DOMMetrics.gridWidth(),i=o-this.state.scrollOffset;return("undefined"==typeof o||isNaN(o)||0===o)&&(o="100%"),("undefined"==typeof i||isNaN(i)||0===i)&&(i="100%"),s.createElement("div",{className:"react-grid-Container",style:{width:o}},t,s.createElement("div",{className:"react-grid-Main"},s.createElement(n,r({ref:"base"},this.props,{rowKey:this.props.rowKey,headerRows:this.getHeaderRows(),columnMetrics:this.state.columnMetrics,rowGetter:this.props.rowGetter,rowsCount:this.props.rowsCount,rowHeight:this.props.rowHeight,cellMetaData:e,selectedRows:this.state.selectedRows.filter(function(e){return e.isSelected===!0}),expandedRows:this.state.expandedRows,rowOffsetHeight:this.getRowOffsetHeight(),sortColumn:this.state.sortColumn,sortDirection:this.state.sortDirection,onSort:this.handleSort,minHeight:this.props.minHeight,totalWidth:i,onViewportKeydown:this.onKeyDown,onViewportDragStart:this.onDragStart,onViewportDragEnd:this.handleDragEnd,onViewportDoubleClick:this.onViewportDoubleClick,onColumnResize:this.onColumnResize,rowScrollTimeout:this.props.rowScrollTimeout,contextMenu:this.props.contextMenu}))))}});e.exports=h},function(e,t,o){"use strict";var r=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var o=arguments[t];for(var r in o)Object.prototype.hasOwnProperty.call(o,r)&&(e[r]=o[r])}return e},s=o(1),i=o(20),n=s.createClass({displayName:"ResizeHandle",style:{position:"absolute",top:0,right:0,width:6,height:"100%"},render:function(){return s.createElement(i,r({},this.props,{className:"react-grid-HeaderCell__resizeHandle",style:this.style}))}});e.exports=n},function(e,t,o){"use strict";function r(e){return e&&e.__esModule?e:{"default":e}}function s(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function i(e,t){if(!e)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!t||"object"!=typeof t&&"function"!=typeof t?e:t}function n(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function, not "+typeof t);e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,enumerable:!1,writable:!0,configurable:!0}}),t&&(Object.setPrototypeOf?Object.setPrototypeOf(e,t):e.__proto__=t)}t.__esModule=!0;var l=o(1),a=r(l),c=o(2),p=r(c),u=o(3),d=r(u),h=function(e){function t(){s(this,t);var o=i(this,e.call(this));return o.checkFocus=o.checkFocus.bind(o),o.isSelected=o.isSelected.bind(o),o.onClick=o.onClick.bind(o),o.onRowExpandToggle=o.onRowExpandToggle.bind(o),o.onKeyDown=o.onKeyDown.bind(o),o.onRowExpandClick=o.onRowExpandClick.bind(o),o}return n(t,e),t.prototype.componentDidMount=function(){this.checkFocus()},t.prototype.componentDidUpdate=function(){this.checkFocus()},t.prototype.isSelected=function(){var e=this.props.cellMetaData;return null!=e&&(e.selected&&e.selected.rowIdx===this.props.idx)},t.prototype.onClick=function(e){var t=this.props.cellMetaData;null!=t&&t.onCellClick&&"function"==typeof t.onCellClick&&t.onCellClick({rowIdx:this.props.idx,idx:0},e)},t.prototype.onKeyDown=function(e){"ArrowLeft"===e.key&&this.onRowExpandToggle(!1),"ArrowRight"===e.key&&this.onRowExpandToggle(!0),"Enter"===e.key&&this.onRowExpandToggle(!this.props.isExpanded)},t.prototype.onRowExpandClick=function(){this.onRowExpandToggle(!this.props.isExpanded)},t.prototype.onRowExpandToggle=function(e){var t=null==e?!this.props.isExpanded:e,o=this.props.cellMetaData;null!=o&&o.onRowExpandToggle&&"function"==typeof o.onRowExpandToggle&&o.onRowExpandToggle({rowIdx:this.props.idx,shouldExpand:t,columnGroupName:this.props.columnGroupName,name:this.props.name})},t.prototype.getClassName=function(){return(0,d["default"])("react-grid-row-group","react-grid-Row",{"row-selected":this.isSelected()})},t.prototype.checkFocus=function(){this.isSelected()&&p["default"].findDOMNode(this).focus()},t.prototype.render=function(){var e=this.props.treeDepth||0,t=20*e,o={height:"50px",overflow:"hidden",border:"1px solid #dddddd",paddingTop:"15px",paddingLeft:"5px"};return a["default"].createElement("div",{style:o,className:this.getClassName(),onClick:this.onClick,onKeyDown:this.onKeyDown,tabIndex:-1},a["default"].createElement("span",{className:"row-expand-icon",style:{"float":"left",marginLeft:t,cursor:"pointer"},onClick:this.onRowExpandClick},this.props.isExpanded?String.fromCharCode("9660"):String.fromCharCode("9658")),a["default"].createElement("strong",null,this.props.columnGroupName," : ",this.props.name))},t}(l.Component);h.propTypes={name:l.PropTypes.string.isRequired,columnGroupName:l.PropTypes.string.isRequired,isExpanded:l.PropTypes.bool.isRequired,treeDepth:l.PropTypes.number.isRequired,height:l.PropTypes.number.isRequired,cellMetaData:l.PropTypes.object,idx:l.PropTypes.number.isRequired},t["default"]=h},function(e,t){"use strict";var o={get:function(e,t){return"function"==typeof e.get?e.get(t):e[t]}};e.exports=o},function(e,t,o){"use strict";function r(e){return e&&e.__esModule?e:{"default":e}}function s(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function i(e,t){if(!e)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!t||"object"!=typeof t&&"function"!=typeof t?e:t}function n(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function, not "+typeof t);e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,enumerable:!1,writable:!0,configurable:!0}}),t&&(Object.setPrototypeOf?Object.setPrototypeOf(e,t):e.__proto__=t)}t.__esModule=!0,t.SimpleRowsContainer=void 0;var l=o(1),a=r(l),c=function(e){return a["default"].createElement("div",{style:{width:e.width,overflow:"hidden"}},e.rows)};c.propTypes={width:l.PropTypes.number,rows:l.PropTypes.array};var p=function(e){function t(o){s(this,t);var r=i(this,e.call(this,o));return r.plugins=o.window?o.window.ReactDataGridPlugins:window.ReactDataGridPlugins,r.hasContextMenu=r.hasContextMenu.bind(r),r.renderRowsWithContextMenu=r.renderRowsWithContextMenu.bind(r),r.getContextMenuContainer=r.getContextMenuContainer.bind(r),r.state={ContextMenuContainer:r.getContextMenuContainer(o)},r}return n(t,e),t.prototype.getContextMenuContainer=function(){if(this.hasContextMenu()){if(!this.plugins)throw new Error("You need to include ReactDataGrid UiPlugins in order to initialise context menu"); return this.plugins.Menu.ContextMenuLayer("reactDataGridContextMenu")(c)}},t.prototype.hasContextMenu=function(){return this.props.contextMenu&&a["default"].isValidElement(this.props.contextMenu)},t.prototype.renderRowsWithContextMenu=function(){var e=this.state.ContextMenuContainer,t={rowIdx:this.props.rowIdx,idx:this.props.idx},o=a["default"].cloneElement(this.props.contextMenu,t);return a["default"].createElement("div",null,a["default"].createElement(e,this.props),o)},t.prototype.render=function(){return this.hasContextMenu()?this.renderRowsWithContextMenu():a["default"].createElement(c,this.props)},t}(a["default"].Component);p.propTypes={contextMenu:l.PropTypes.element,rowIdx:l.PropTypes.number,idx:l.PropTypes.number,window:l.PropTypes.object},t["default"]=p,t.SimpleRowsContainer=c},function(e,t,o){"use strict";function r(e){return e&&e.__esModule?e:{"default":e}}var s=o(2),i=r(s),n={appendScrollShim:function(){if(!this._scrollShim){var e=this._scrollShimSize(),t=document.createElement("div");t.classList?t.classList.add("react-grid-ScrollShim"):t.className+=" react-grid-ScrollShim",t.style.position="absolute",t.style.top=0,t.style.left=0,t.style.width=e.width+"px",t.style.height=e.height+"px",i["default"].findDOMNode(this).appendChild(t),this._scrollShim=t}this._scheduleRemoveScrollShim()},_scrollShimSize:function(){return{width:this.props.width,height:this.props.length*this.props.rowHeight}},_scheduleRemoveScrollShim:function(){this._scheduleRemoveScrollShimTimer&&clearTimeout(this._scheduleRemoveScrollShimTimer),this._scheduleRemoveScrollShimTimer=setTimeout(this._removeScrollShim,200)},_removeScrollShim:function(){this._scrollShim&&(this._scrollShim.parentNode.removeChild(this._scrollShim),this._scrollShim=void 0)}};e.exports=n},function(e,t,o){"use strict";var r=o(1),s=o(17),i=o(34),n=o(6),l=r.PropTypes,a=r.createClass({displayName:"Viewport",mixins:[i],propTypes:{rowOffsetHeight:l.number.isRequired,totalWidth:l.oneOfType([l.number,l.string]).isRequired,columnMetrics:l.object.isRequired,rowGetter:l.oneOfType([l.array,l.func]).isRequired,selectedRows:l.array,expandedRows:l.array,rowRenderer:l.func,rowsCount:l.number.isRequired,rowHeight:l.number.isRequired,onRows:l.func,onScroll:l.func,minHeight:l.number,cellMetaData:l.shape(n),rowKey:l.string.isRequired,rowScrollTimeout:l.number,contextMenu:l.element,getSubRowDetails:l.func},onScroll:function(e){this.updateScroll(e.scrollTop,e.scrollLeft,this.state.height,this.props.rowHeight,this.props.rowsCount),this.props.onScroll&&this.props.onScroll({scrollTop:e.scrollTop,scrollLeft:e.scrollLeft})},getScroll:function(){return this.refs.canvas.getScroll()},setScrollLeft:function(e){this.refs.canvas.setScrollLeft(e)},render:function(){var e={padding:0,bottom:0,left:0,right:0,overflow:"hidden",position:"absolute",top:this.props.rowOffsetHeight};return r.createElement("div",{className:"react-grid-Viewport",style:e},r.createElement(s,{ref:"canvas",rowKey:this.props.rowKey,totalWidth:this.props.totalWidth,width:this.props.columnMetrics.width,rowGetter:this.props.rowGetter,rowsCount:this.props.rowsCount,selectedRows:this.props.selectedRows,expandedRows:this.props.expandedRows,columns:this.props.columnMetrics.columns,rowRenderer:this.props.rowRenderer,displayStart:this.state.displayStart,displayEnd:this.state.displayEnd,cellMetaData:this.props.cellMetaData,height:this.state.height,rowHeight:this.props.rowHeight,onScroll:this.onScroll,onRows:this.props.onRows,rowScrollTimeout:this.props.rowScrollTimeout,contextMenu:this.props.contextMenu,getSubRowDetails:this.props.getSubRowDetails}))}});e.exports=a},function(e,t,o){"use strict";var r=o(1),s=o(2),i=o(7),n=Math.min,l=Math.max,a=Math.floor,c=Math.ceil;e.exports={mixins:[i.MetricsMixin],DOMMetrics:{viewportHeight:function(){return s.findDOMNode(this).offsetHeight}},propTypes:{rowHeight:r.PropTypes.number,rowsCount:r.PropTypes.number.isRequired},getDefaultProps:function(){return{rowHeight:30}},getInitialState:function(){return this.getGridState(this.props)},getGridState:function(e){var t=c((e.minHeight-e.rowHeight)/e.rowHeight),o=n(2*t,e.rowsCount);return{displayStart:0,displayEnd:o,height:e.minHeight,scrollTop:0,scrollLeft:0}},updateScroll:function(e,t,o,r,s){var i=c(o/r),p=a(e/r),u=n(p+i,s),d=l(0,p-2*i),h=n(p+2*i,s),f={visibleStart:p,visibleEnd:u,displayStart:d,displayEnd:h,height:o,scrollTop:e,scrollLeft:t};this.setState(f)},metricsUpdated:function(){var e=this.DOMMetrics.viewportHeight();e&&this.updateScroll(this.state.scrollTop,this.state.scrollLeft,e,this.props.rowHeight,this.props.rowsCount)},componentWillReceiveProps:function(e){if(this.props.rowHeight!==e.rowHeight||this.props.minHeight!==e.minHeight)this.setState(this.getGridState(e));else if(this.props.rowsCount!==e.rowsCount)this.updateScroll(this.state.scrollTop,this.state.scrollLeft,this.state.height,e.rowHeight,e.rowsCount);else if(this.props.rowOffsetHeight!==e.rowOffsetHeight){var t=this.props.rowOffsetHeight-e.rowOffsetHeight;this.updateScroll(this.state.scrollTop,this.state.scrollLeft,this.state.height+t,e.rowHeight,e.rowsCount)}}}},function(e,t,o){"use strict";var r=o(1),s=o(5),i=r.createClass({displayName:"FilterableHeaderCell",propTypes:{onChange:r.PropTypes.func.isRequired,column:r.PropTypes.shape(s)},getInitialState:function(){return{filterTerm:""}},handleChange:function(e){var t=e.target.value;this.setState({filterTerm:t}),this.props.onChange({filterTerm:t,columnKey:this.props.column.key})},renderInput:function(){if(this.props.column.filterable===!1)return r.createElement("span",null);var e="header-filter-"+this.props.column.key;return r.createElement("input",{key:e,type:"text",className:"form-control input-sm",placeholder:"Search",value:this.state.filterTerm,onChange:this.handleChange})},render:function(){return r.createElement("div",null,r.createElement("div",{className:"form-group"},this.renderInput()))}});e.exports=i},function(e,t,o){"use strict";var r=o(1),s=o(3),i={ASC:"ASC",DESC:"DESC",NONE:"NONE"},n=r.createClass({displayName:"SortableHeaderCell",propTypes:{columnKey:r.PropTypes.string.isRequired,column:r.PropTypes.shape({name:r.PropTypes.node}),onSort:r.PropTypes.func.isRequired,sortDirection:r.PropTypes.oneOf(["ASC","DESC","NONE"])},onClick:function(){var e=void 0;switch(this.props.sortDirection){default:case null:case void 0:case i.NONE:e=i.ASC;break;case i.ASC:e=i.DESC;break;case i.DESC:e=i.NONE}this.props.onSort(this.props.columnKey,e)},getSortByText:function(){var e={ASC:"9650",DESC:"9660",NONE:""};return String.fromCharCode(e[this.props.sortDirection])},render:function(){var e=s({"react-grid-HeaderCell-sortable":!0,"react-grid-HeaderCell-sortable--ascending":"ASC"===this.props.sortDirection,"react-grid-HeaderCell-sortable--descending":"DESC"===this.props.sortDirection});return r.createElement("div",{className:e,onClick:this.onClick,style:{cursor:"pointer"}},this.props.column.name,r.createElement("span",{className:"pull-right"},this.getSortByText()))}});e.exports=n},function(e,t,o){"use strict";var r=o(1),s=r.createClass({displayName:"CheckboxEditor",propTypes:{value:r.PropTypes.bool,rowIdx:r.PropTypes.number,column:r.PropTypes.shape({key:r.PropTypes.string,onCellChange:r.PropTypes.func}),dependentValues:r.PropTypes.object},handleChange:function(e){this.props.column.onCellChange(this.props.rowIdx,this.props.column.key,this.props.dependentValues,e)},render:function(){var e=null!=this.props.value&&this.props.value,t="checkbox"+this.props.rowIdx;return r.createElement("div",{className:"react-grid-checkbox-container",onClick:this.handleChange},r.createElement("input",{className:"react-grid-checkbox",type:"checkbox",name:t,checked:e}),r.createElement("label",{htmlFor:t,className:"react-grid-checkbox-label"}))}});e.exports=s},function(e,t,o){"use strict";function r(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function s(e,t){if(!e)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!t||"object"!=typeof t&&"function"!=typeof t?e:t}function i(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function, not "+typeof t);e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,enumerable:!1,writable:!0,configurable:!0}}),t&&(Object.setPrototypeOf?Object.setPrototypeOf(e,t):e.__proto__=t)}var n=o(1),l=o(2),a=o(5),c=function(e){function t(){return r(this,t),s(this,e.apply(this,arguments))}return i(t,e),t.prototype.getStyle=function(){return{width:"100%"}},t.prototype.getValue=function(){var e={};return e[this.props.column.key]=this.getInputNode().value,e},t.prototype.getInputNode=function(){var e=l.findDOMNode(this);return"INPUT"===e.tagName?e:e.querySelector("input:not([type=hidden])")},t.prototype.inheritContainerStyles=function(){return!0},t}(n.Component);c.propTypes={onKeyDown:n.PropTypes.func.isRequired,value:n.PropTypes.any.isRequired,onBlur:n.PropTypes.func.isRequired,column:n.PropTypes.shape(a).isRequired,commit:n.PropTypes.func.isRequired},e.exports=c},function(e,t,o){"use strict";var r=o(1),s=o(3),i=o(12),n=o(40),l=o(13),a=r.createClass({displayName:"EditorContainer",mixins:[i],propTypes:{rowIdx:r.PropTypes.number,rowData:r.PropTypes.object.isRequired,value:r.PropTypes.oneOfType([r.PropTypes.string,r.PropTypes.number,r.PropTypes.object,r.PropTypes.bool]).isRequired,cellMetaData:r.PropTypes.shape({selected:r.PropTypes.object.isRequired,copied:r.PropTypes.object,dragged:r.PropTypes.object,onCellClick:r.PropTypes.func,onCellDoubleClick:r.PropTypes.func,onCommitCancel:r.PropTypes.func,onCommit:r.PropTypes.func}).isRequired,column:r.PropTypes.object.isRequired,height:r.PropTypes.number.isRequired},changeCommitted:!1,getInitialState:function(){return{isInvalid:!1}},componentDidMount:function(){var e=this.getInputNode();void 0!==e&&(this.setTextInputFocus(),this.getEditor().disableContainerStyles||(e.className+=" editor-main",e.style.height=this.props.height-1+"px"))},componentWillUnmount:function(){this.changeCommitted||this.hasEscapeBeenPressed()||this.commit({key:"Enter"})},createEditor:function(){var e=this,t=function(t){return e.editor=t},o={ref:t,column:this.props.column,value:this.getInitialValue(),onCommit:this.commit,rowMetaData:this.getRowMetaData(),rowData:this.props.rowData,height:this.props.height,onBlur:this.commit,onOverrideKeyDown:this.onKeyDown},s=this.props.column.editor;return s&&r.isValidElement(s)?r.cloneElement(s,o):r.createElement(n,{ref:t,column:this.props.column,value:this.getInitialValue(),onBlur:this.commit,rowMetaData:this.getRowMetaData(),onKeyDown:function(){},commit:function(){}})},onPressEnter:function(){this.commit({key:"Enter"})},onPressTab:function(){this.commit({key:"Tab"})},onPressEscape:function(e){this.editorIsSelectOpen()?e.stopPropagation():this.props.cellMetaData.onCommitCancel()},onPressArrowDown:function(e){this.editorHasResults()?e.stopPropagation():this.commit(e)},onPressArrowUp:function(e){this.editorHasResults()?e.stopPropagation():this.commit(e)},onPressArrowLeft:function(e){this.isCaretAtBeginningOfInput()?this.commit(e):e.stopPropagation()},onPressArrowRight:function(e){this.isCaretAtEndOfInput()?this.commit(e):e.stopPropagation()},editorHasResults:function(){return!!l(this.getEditor().hasResults)&&this.getEditor().hasResults()},editorIsSelectOpen:function(){return!!l(this.getEditor().isSelectOpen)&&this.getEditor().isSelectOpen()},getRowMetaData:function(){if("function"==typeof this.props.column.getRowMetaData)return this.props.column.getRowMetaData(this.props.rowData,this.props.column)},getEditor:function(){return this.editor},getInputNode:function(){return this.getEditor().getInputNode()},getInitialValue:function(){var e=this.props.cellMetaData.selected,t=e.initialKeyCode;if("Delete"===t||"Backspace"===t)return"";if("Enter"===t)return this.props.value;var o=t?String.fromCharCode(t):this.props.value;return o},getContainerClass:function(){return s({"has-error":this.state.isInvalid===!0})},commit:function(e){var t=e||{},o=this.getEditor().getValue();if(this.isNewValueValid(o)){this.changeCommitted=!0;var r=this.props.column.key;this.props.cellMetaData.onCommit({cellKey:r,rowIdx:this.props.rowIdx,updated:o,key:t.key})}},isNewValueValid:function(e){if(l(this.getEditor().validate)){var t=this.getEditor().validate(e);return this.setState({isInvalid:!t}),t}return!0},setCaretAtEndOfInput:function(){var e=this.getInputNode(),t=e.value.length;if(e.setSelectionRange)e.setSelectionRange(t,t);else if(e.createTextRange){var o=e.createTextRange();o.moveStart("character",t),o.collapse(),o.select()}},isCaretAtBeginningOfInput:function(){var e=this.getInputNode();return e.selectionStart===e.selectionEnd&&0===e.selectionStart},isCaretAtEndOfInput:function(){var e=this.getInputNode();return e.selectionStart===e.value.length},setTextInputFocus:function(){var e=this.props.cellMetaData.selected,t=e.initialKeyCode,o=this.getInputNode();o.focus(),"INPUT"===o.tagName&&(this.isKeyPrintable(t)?o.select():(o.focus(),o.select()))},hasEscapeBeenPressed:function(){var e=!1,t=27;return window.event&&(window.event.keyCode===t?e=!0:window.event.which===t&&(e=!0)),e},renderStatusIcon:function(){if(this.state.isInvalid===!0)return r.createElement("span",{className:"glyphicon glyphicon-remove form-control-feedback"})},render:function(){return r.createElement("div",{className:this.getContainerClass(),onKeyDown:this.onKeyDown,commit:this.commit},this.createEditor(),this.renderStatusIcon())}});e.exports=a},function(e,t,o){"use strict";function r(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function s(e,t){if(!e)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!t||"object"!=typeof t&&"function"!=typeof t?e:t}function i(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function, not "+typeof t);e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,enumerable:!1,writable:!0,configurable:!0}}),t&&(Object.setPrototypeOf?Object.setPrototypeOf(e,t):e.__proto__=t)}var n=o(1),l=o(38),a=function(e){function t(){return r(this,t),s(this,e.apply(this,arguments))}return i(t,e),t.prototype.render=function(){return n.createElement("input",{ref:"input",type:"text",onBlur:this.props.onBlur,className:"form-control",defaultValue:this.props.value})},t}(l);e.exports=a},function(e,t,o){"use strict";var r=o(1),s=r.createClass({displayName:"SimpleCellFormatter",propTypes:{value:r.PropTypes.oneOfType([r.PropTypes.string,r.PropTypes.number,r.PropTypes.object,r.PropTypes.bool]).isRequired},shouldComponentUpdate:function(e){return e.value!==this.props.value},render:function(){return r.createElement("div",{title:this.props.value},this.props.value)}});e.exports=s}])});
compare/src/components/atoms/DiffDetails.js
garris/BackstopJS
import React from 'react'; import styled from 'styled-components'; import { colors, fonts } from '../../styles'; const Label = styled.span` font-family: ${fonts.latoRegular}; color: ${colors.secondaryText}; font-size: 14px; padding-right: 8px; `; const Value = styled.span` font-family: ${fonts.latoBold}; color: ${colors.primaryText}; font-size: 14px; padding-right: 20px; `; export default class DiffDetails extends React.Component { render () { const { diff, suppress } = this.props; if (!diff || suppress) { return null; } return ( <span> <Label>diff%: </Label> <Value>{diff.misMatchPercentage} </Value> <Label>diff-x: </Label> <Value>{diff.dimensionDifference.width} </Value> <Label>diff-y: </Label> <Value>{diff.dimensionDifference.height} </Value> </span> ); } }
indico/web/client/js/jquery/widgets/jinja/permissions_widget.js
pferreir/indico
// This file is part of Indico. // Copyright (C) 2002 - 2021 CERN // // Indico is free software; you can redistribute it and/or // modify it under the terms of the MIT License; see the // LICENSE file for more details. import React from 'react'; import ReactDOM from 'react-dom'; import {GroupSearch, UserSearch} from 'indico/react/components/principals/Search'; import {PrincipalType} from 'indico/react/components/principals/util'; import {FavoritesProvider} from 'indico/react/hooks'; import {Translate} from 'indico/react/i18n'; import Palette from 'indico/utils/palette'; (function($) { const FULL_ACCESS_PERMISSIONS = '_full_access'; const READ_ACCESS_PERMISSIONS = '_read_access'; $.widget('indico.permissionswidget', { options: { objectType: null, permissionsInfo: null, hiddenPermissions: null, hiddenPermissionsInfo: null, }, _update() { // Sort entries aphabetically and by type this.data = _.chain(this.data) .sortBy(item => item[0].name || item[0].id) .sortBy(item => item[0]._type) .value(); // Sort permissions alphabetically this.data.forEach(item => { item[1].sort(); }); this.$dataField.val(JSON.stringify(this.data)); this.element.trigger('change'); }, _renderRoleCode(code, color) { return $('<span>', { class: 'role-code', text: code, css: { borderColor: `#${color}`, color: `#${color}`, }, }); }, _renderLabel(principal) { const $labelBox = $('<div>', {class: 'label-box flexrow f-a-center'}); const type = principal._type; if (type === 'EventRole') { $labelBox.append(this._renderEventRoleLabel(principal)); } else if (type === 'CategoryRole') { $labelBox.append(this._renderCategoryRoleLabel(principal)); } else { $labelBox.append(this._renderOtherLabel(principal, type)); } return $labelBox; }, _renderEventRoleLabel(principal) { const $text = $('<span>', { 'class': 'text-normal entry-label', 'text': principal.name, 'data-tooltip-text': principal.name, }); const $code = this._renderRoleCode(principal.code, principal.color); return [$code, $text]; }, _renderCategoryRoleLabel(principal) { const text = principal.name; const extraText = principal.category; const $code = this._renderRoleCode(principal.code, principal.color); const tooltip = `${text} (${extraText})`; const textDiv = $('<div>', { 'class': 'text-normal entry-label', 'data-tooltip-text': tooltip, }); textDiv.append($('<span>', {text})); textDiv.append('<br>'); textDiv.append($('<span>', {class: 'text-not-important entry-label-extra', text: extraText})); return [$code, textDiv]; }, _renderOtherLabel(principal, type) { let iconClass, extraText; if (type === 'Avatar') { iconClass = 'icon-user'; extraText = principal.email; } else if (type === 'Email') { iconClass = 'icon-mail'; } else if (type === 'DefaultEntry' && principal.id === 'anonymous') { iconClass = 'icon-question'; } else if (type === 'IPNetworkGroup') { iconClass = 'icon-lan'; } else if (type === 'RegistrationForm') { iconClass = 'icon-ticket'; } else if (type === 'LocalGroup') { iconClass = 'icon-users'; } else if (type === 'MultipassGroup') { iconClass = 'icon-users'; extraText = principal.provider_title; } else { iconClass = 'icon-users'; } const text = principal.name; const tooltip = extraText ? `${text} (${extraText})` : text; const textDiv = $('<div>', { 'class': 'text-normal entry-label', 'data-tooltip-text': tooltip, }); textDiv.append($('<span>', {text})); if (extraText) { textDiv.append('<br>'); textDiv.append( $('<span>', {class: 'text-not-important entry-label-extra', text: extraText}) ); } return [$('<span>', {class: `entry-icon ${iconClass}`}), textDiv]; }, _renderPermissions(principal, permissions) { const $permissions = $('<div>', {class: 'permissions-box flexrow f-a-center f-self-stretch'}); const $permissionsList = $('<ul>').appendTo($permissions); // When full access is enabled, always show read access if ( _.contains(permissions, FULL_ACCESS_PERMISSIONS) && !_.contains(permissions, READ_ACCESS_PERMISSIONS) ) { permissions.push(READ_ACCESS_PERMISSIONS); if (principal._type !== 'DefaultEntry' && principal._type !== 'AdditionalUsers') { this._updateItem(principal, permissions); } } permissions.forEach(item => { const permissionInfo = this.options.permissionsInfo[item]; const applyOpacity = item === READ_ACCESS_PERMISSIONS && _.contains(permissions, FULL_ACCESS_PERMISSIONS) && principal._type !== 'DefaultEntry'; const cssClasses = (applyOpacity ? 'disabled ' : '') + (permissionInfo.color ? `color-${permissionInfo.color} ` : '') + (permissionInfo.css_class ? `${permissionInfo.css_class} ` : ''); $permissionsList.append( $('<li>', { class: `i-label bold ${cssClasses}`, title: permissionInfo.description, }).append(permissionInfo.title) ); }); if (principal._type !== 'DefaultEntry' && principal._type !== 'AdditionalUsers') { $permissions.append(this._renderPermissionsButtons(principal, permissions)); } return $permissions; }, _renderPermissionsButtons(principal, permissions) { const $buttonsGroup = $('<div>', {class: 'group flexrow'}); $buttonsGroup.append( this._renderEditBtn(principal, permissions), this._renderDeleteBtn(principal) ); return $buttonsGroup; }, _renderEditBtn(principal, permissions) { if (principal._type === 'IPNetworkGroup' || principal._type === 'RegistrationForm') { const title = { IPNetworkGroup: $T.gettext('IP networks cannot have management permissions'), RegistrationForm: $T.gettext('Registrants cannot have management permissions'), }[principal._type]; return $('<button>', { type: 'button', class: 'i-button text-color borderless icon-only icon-edit disabled', title, }); } else { return $('<button>', { 'type': 'button', 'class': 'i-button text-color borderless icon-only icon-edit', 'data-href': build_url(Indico.Urls.PermissionsDialog, {type: this.options.objectType}), 'data-title': $T.gettext('Assign Permissions'), 'data-method': 'POST', 'data-ajax-dialog': '', 'data-params': JSON.stringify({principal: JSON.stringify(principal), permissions}), }); } }, _renderDeleteBtn(principal) { const self = this; return $('<button>', { 'type': 'button', 'class': 'i-button text-color borderless icon-only icon-remove', 'data-principal': JSON.stringify(principal), }).on('click', function() { const $this = $(this); let confirmed; if (principal._type === 'Avatar' && principal.id === $('body').data('user-id')) { const title = $T.gettext("Delete entry '{0}'".format(principal.name || principal.id)); const message = $T.gettext('Are you sure you want to remove yourself from the list?'); confirmed = confirmPrompt(message, title); } else { confirmed = $.Deferred().resolve(); } confirmed.then(() => { self._updateItem($this.data('principal'), []); }); }); }, _renderItem(item) { const $item = $('<li>', {class: 'flexrow f-a-center'}); const [principal, permissions] = item; $item.append(this._renderLabel(principal)); $item.append(this._renderPermissions(principal, permissions)); $item.toggleClass(`disabled ${principal.id}`, principal._type === 'DefaultEntry'); return $item; }, _renderHiddenPermissions(item) { const $item = $('<li>', { class: 'flexrow f-a-center', }); const [principal, description, $permissionsList] = item; $permissionsList.hide(); const $dropdownButton = $('<button>', { type: 'button', class: 'i-button text-color borderless icon-only icon-expand hidden-permissions-icon', }).on('click', () => { $permissionsList.toggle(); $dropdownButton.toggleClass('icon-expand icon-collapse'); }); const $hiddenPermissionsDiv = $('<div>', { class: 'permissions-box f-a-center f-self-stretch', }); const $descriptionDiv = $('<div>', {class: 'flexrow f-a-center'}); $descriptionDiv.append( $('<div>', {class: 'hidden-permissions-description', text: description}) ); $descriptionDiv.append($dropdownButton); $hiddenPermissionsDiv.append($descriptionDiv); $hiddenPermissionsDiv.append($permissionsList); $item.append(this._renderLabel(principal).toggleClass(`disabled ${principal.id}`)); $item.append($hiddenPermissionsDiv); return $item; }, _renderHiddenPermissionsList(hiddenUserPermissions, permissionsInfo) { const $list = $('<ul>', {class: 'hidden-permissions-list'}); hiddenUserPermissions.forEach(([name, perms]) => { const permissionList = perms .map(x => permissionsInfo[x]) .filter(x => x !== null) .join(', '); const $user = $('<strong />', {text: name}); const $permissions = `: ${permissionList}`; const $entry = $('<li>') .append($user) .append($permissions); $list.append($entry); }); return $list; }, _renderDropdown($dropdown, getText = null) { $dropdown.children(':not(.default)').remove(); $dropdown.parent().dropdown({ selector: '.js-dropdown', }); const $dropdownLink = $dropdown.prev('.js-dropdown'); const items = $dropdown.data('items'); const isRoleDropdown = $dropdown.hasClass('entry-role-dropdown'); items.forEach(item => { if (this._findEntryIndex(item) === -1) { if (isRoleDropdown) { $dropdown.find('.separator').before(this._renderDropdownItem(item, getText)); } else { $dropdown.append(this._renderDropdownItem(item, getText)); } } }); if (isRoleDropdown) { const isEmpty = !$dropdown.children().not('.default').length; $('.entry-role-dropdown .separator').toggleClass('hidden', isEmpty); } else if (!$dropdown.children().length) { $dropdownLink.addClass('disabled').attr('title', $T.gettext('All options have been added')); } else { $dropdownLink.removeClass('disabled'); } }, _renderDropdownItem(principal, getText) { const self = this; const $dropdownItem = $('<li>', { 'class': 'entry-item', 'data-principal': JSON.stringify(principal), }); const $itemContent = $('<a>'); if (principal._type === 'EventRole' || principal._type === 'CategoryRole') { $itemContent.append( this._renderRoleCode(principal.code, principal.color).addClass('dropdown-icon') ); } const $text = $('<span>', {text: getText ? getText(principal.name) : principal.name}); $dropdownItem.append($itemContent.append($text)).on('click', function() { // Grant read access by default self._addItems([$(this).data('principal')], [READ_ACCESS_PERMISSIONS]); }); return $dropdownItem; }, _renderDuplicatesTooltip(idx) { this.$permissionsWidgetList .find('>li') .not('.disabled') .eq(idx) .qtip({ content: { text: $T.gettext('This entry was already added'), }, show: { ready: true, effect() { $(this).fadeIn(300); }, }, hide: { event: 'unfocus click', }, events: { hide() { $(this).fadeOut(300); $(this).qtip('destroy'); }, }, position: { my: 'center left', at: 'center right', }, style: { classes: 'qtip-warning', }, }); }, _render() { this.$permissionsWidgetList.empty(); this.data.forEach(item => { this.$permissionsWidgetList.append(this._renderItem(item)); }); // Add default entries const anonymous = [ {_type: 'DefaultEntry', name: $T.gettext('Anonymous'), id: 'anonymous'}, [READ_ACCESS_PERMISSIONS], ]; this.$permissionsWidgetList.append(this._renderItem(anonymous)); if (this.options.hiddenPermissions.length > 0) { const additionalPermissions = [ { _type: 'AdditionalUsers', name: $T.gettext('Additional users'), id: 'additional', }, $T .ngettext( '{0} user has implicit read access due to other roles', '{0} users have implicit read access due to other roles', this.options.hiddenPermissions.length ) .format(this.options.hiddenPermissions.length), this._renderHiddenPermissionsList( this.options.hiddenPermissions, this.options.hiddenPermissionsInfo ), ]; this.$permissionsWidgetList.append(this._renderHiddenPermissions(additionalPermissions)); } let managersTitle; if (this.options.objectType === 'event') { managersTitle = $T.gettext('Category Managers'); } else if (this.options.objectType === 'category') { managersTitle = $T.gettext('Parent Category Managers'); } else { managersTitle = $T.gettext('Event Managers'); } const managers = [{_type: 'DefaultEntry', name: managersTitle}, [FULL_ACCESS_PERMISSIONS]]; this.$permissionsWidgetList.prepend(this._renderItem(managers)); this.$permissionsWidgetList.find('.anonymous').toggle(!this.isEventProtected); if (this.$eventRoleDropdown.length) { this._renderDropdown(this.$eventRoleDropdown); } if (this.$categoryRoleDropdown.length) { this._renderDropdown(this.$categoryRoleDropdown); } if (this.$ipNetworkDropdown.length) { this._renderDropdown(this.$ipNetworkDropdown); } if (this.$registrationFormDropdown.length) { this._renderDropdown(this.$registrationFormDropdown, name => $T.gettext('Registrants in "{0}"').format(name) ); } }, _findEntryIndex(principal) { return _.findIndex(this.data, item => item[0].identifier === principal.identifier); }, _updateItem(principal, newPermissions) { const idx = this._findEntryIndex(principal); if (newPermissions.length) { this.data[idx][1] = newPermissions; } else { this.data.splice(idx, 1); } this._update(); this._render(); }, _addItems(principals, permissions) { const news = []; const repeated = []; principals.forEach(principal => { const idx = this._findEntryIndex(principal); if (idx === -1) { this.data.push([principal, permissions]); news.push(principal); } else { repeated.push(principal); } }); this._update(); this._render(); news.forEach(principal => { this.$permissionsWidgetList .children('li:not(.disabled)') .eq(this._findEntryIndex(principal)) .effect('highlight', {color: Palette.highlight}, 'slow'); }); repeated.forEach(principal => { this._renderDuplicatesTooltip(this._findEntryIndex(principal)); }); }, _create() { this.$permissionsWidgetList = this.element.find('.permissions-widget-list'); this.$dataField = this.element.find('input[type=hidden]'); this.$eventRoleDropdown = this.element.find('.entry-role-dropdown'); this.$categoryRoleDropdown = this.element.find('.entry-category-role-dropdown'); this.$ipNetworkDropdown = this.element.find('.entry-ip-network-dropdown'); this.$registrationFormDropdown = this.element.find('.entry-reg-form-dropdown'); this.data = JSON.parse(this.$dataField.val()); this._update(); this._render(); // Manage changes on the permissions dialog this.element.on('indico:permissionsChanged', (evt, permissions, principal) => { this._updateItem(principal, permissions); }); // Manage changes on the event protection mode field this.element.on('indico:protectionModeChanged', (evt, isProtected) => { this.isEventProtected = isProtected; this._render(); }); // Manage adding users/groups to the acl const userSearchTrigger = triggerProps => ( <a className="i-button" {...triggerProps}> <Translate>User</Translate> </a> ); const groupSearchTrigger = triggerProps => ( <a className="i-button" {...triggerProps}> <Translate>Group</Translate> </a> ); const existing = JSON.parse(this.$dataField.val()).map(e => e[0].identifier); ReactDOM.render( <FavoritesProvider> {([favorites]) => ( <> <UserSearch favorites={favorites} existing={existing.filter(e => e.startsWith('User'))} onAddItems={e => { const items = e.map(({identifier, userId, name, firstName, lastName}) => ({ identifier, name, id: userId, familyName: lastName, firstName, _type: 'Avatar', })); this._addItems(items, [READ_ACCESS_PERMISSIONS]); }} triggerFactory={userSearchTrigger} /> <GroupSearch existing={existing.filter(e => e.startsWith('Group'))} onAddItems={e => { const items = e.map(({identifier, name, type, provider}) => { let id; if (type === PrincipalType.localGroup) { const splitIdentifier = identifier.split(':'); id = splitIdentifier[splitIdentifier.length - 1]; } else { id = name; } return { identifier, name, provider, _type: type === PrincipalType.localGroup ? 'LocalGroup' : 'MultipassGroup', id, }; }); this._addItems(items, [READ_ACCESS_PERMISSIONS]); }} triggerFactory={groupSearchTrigger} /> </> )} </FavoritesProvider>, document.getElementById('js-add-user-group') ); // Manage the creation of new roles $('.js-new-role').on('ajaxDialog:closed', (evt, data) => { if (data && data.role) { this.$eventRoleDropdown.data('items').push(data.role); this._addItems([data.role], [READ_ACCESS_PERMISSIONS]); } }); // Apply ellipsis + tooltip on long names this.$permissionsWidgetList.on('mouseenter', '.entry-label', function() { const $this = $(this); if (this.offsetWidth < this.scrollWidth && !$this.attr('title')) { $this.attr('title', $this.attr('data-tooltip-text')); } }); }, }); })(jQuery);
src/components/MainSidebar/SearchForm.js
falmar/react-adm-lte
import React from 'react' import PropTypes from 'prop-types' const SearchForm = ({value, placeholder, onSubmit, onChange}) => { return ( <form action='#' method='get' onSubmit={onSubmit} className='sidebar-form'> <div className='input-group'> <input type='text' className='form-control' onChange={onChange} value={value} placeholder={placeholder} /> <span className='input-group-btn'> <button type='submit' className='btn btn-flat'> <i className='fa fa-search' /> </button> </span> </div> </form> ) } SearchForm.propTypes = { value: PropTypes.string, placeholder: PropTypes.string, onSubmit: PropTypes.func.isRequired, onChange: PropTypes.func.isRequired } export default SearchForm
packages/material-ui/src/withWidth/withWidth.js
kybarg/material-ui
import React from 'react'; import PropTypes from 'prop-types'; import { getDisplayName } from '@material-ui/utils'; import { getThemeProps } from '@material-ui/styles'; import hoistNonReactStatics from 'hoist-non-react-statics'; import useTheme from '../styles/useTheme'; import { keys as breakpointKeys } from '../styles/createBreakpoints'; import useMediaQuery from '../useMediaQuery'; // By default, returns true if screen width is the same or greater than the given breakpoint. export const isWidthUp = (breakpoint, width, inclusive = true) => { if (inclusive) { return breakpointKeys.indexOf(breakpoint) <= breakpointKeys.indexOf(width); } return breakpointKeys.indexOf(breakpoint) < breakpointKeys.indexOf(width); }; // By default, returns true if screen width is the same or less than the given breakpoint. export const isWidthDown = (breakpoint, width, inclusive = true) => { if (inclusive) { return breakpointKeys.indexOf(width) <= breakpointKeys.indexOf(breakpoint); } return breakpointKeys.indexOf(width) < breakpointKeys.indexOf(breakpoint); }; const useEnhancedEffect = typeof window === 'undefined' ? React.useEffect : React.useLayoutEffect; const withWidth = (options = {}) => Component => { const { withTheme: withThemeOption = false, noSSR = false, initialWidth: initialWidthOption, } = options; function WithWidth(props) { const contextTheme = useTheme(); const theme = props.theme || contextTheme; const { initialWidth, width, ...other } = getThemeProps({ theme, name: 'MuiWithWidth', props: { ...props }, }); const [mountedState, setMountedState] = React.useState(false); useEnhancedEffect(() => { setMountedState(true); }, []); /** * innerWidth |xs sm md lg xl * |-------|-------|-------|-------|------> * width | xs | sm | md | lg | xl */ const keys = [...theme.breakpoints.keys].reverse(); const widthComputed = keys.reduce((output, key) => { // eslint-disable-next-line react-hooks/rules-of-hooks const matches = useMediaQuery(theme.breakpoints.up(key)); return !output && matches ? key : output; }, null); const more = { width: width || (mountedState || noSSR ? widthComputed : undefined) || initialWidth || initialWidthOption, ...(withThemeOption ? { theme } : {}), ...other, }; // When rendering the component on the server, // we have no idea about the client browser screen width. // In order to prevent blinks and help the reconciliation of the React tree // we are not rendering the child component. // // An alternative is to use the `initialWidth` property. if (more.width === undefined) { return null; } return <Component {...more} />; } WithWidth.propTypes = { /** * As `window.innerWidth` is unavailable on the server, * we default to rendering an empty component during the first mount. * You might want to use an heuristic to approximate * the screen width of the client browser screen width. * * For instance, you could be using the user-agent or the client-hints. * https://caniuse.com/#search=client%20hint */ initialWidth: PropTypes.oneOf(['xs', 'sm', 'md', 'lg', 'xl']), /** * @ignore */ theme: PropTypes.object, /** * Bypass the width calculation logic. */ width: PropTypes.oneOf(['xs', 'sm', 'md', 'lg', 'xl']), }; if (process.env.NODE_ENV !== 'production') { WithWidth.displayName = `WithWidth(${getDisplayName(Component)})`; } hoistNonReactStatics(WithWidth, Component); return WithWidth; }; export default withWidth;
src/core/__tests__/ReactMultiChildText-test.js
mjul/react
/** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @emails react-core */ /*jslint evil: true */ "use strict"; require('mock-modules'); var React = require('React'); var ReactTestUtils = require('ReactTestUtils'); var reactComponentExpect = require('reactComponentExpect'); // Helpers var testAllPermutations = function(testCases) { for (var i = 0; i < testCases.length; i += 2) { var renderWithChildren = testCases[i]; var expectedResultAfterRender = testCases[i + 1]; for (var j = 0; j < testCases.length; j += 2) { var updateWithChildren = testCases[j]; var expectedResultAfterUpdate = testCases[j + 1]; var d = renderChildren(renderWithChildren); expectChildren(d, expectedResultAfterRender); updateChildren(d, updateWithChildren); expectChildren(d, expectedResultAfterUpdate); } } }; var renderChildren = function(children) { return ReactTestUtils.renderIntoDocument( <div>{children}</div> ); }; var updateChildren = function(d, children) { d.replaceProps({children: children}); }; var expectChildren = function(d, children) { var textNode; if (typeof children === 'string') { textNode = d.getDOMNode().firstChild; if (children === '') { expect(textNode != null).toBe(false); } else { expect(textNode != null).toBe(true); expect(textNode.nodeType).toBe(3); expect(textNode.data).toBe('' + children); } } else { expect(d.getDOMNode().childNodes.length).toBe(children.length); for (var i = 0; i < children.length; i++) { var child = children[i]; if (typeof child === 'string') { reactComponentExpect(d) .expectRenderedChildAt(i) .toBeTextComponent() .instance(); textNode = d.getDOMNode().childNodes[i].firstChild; if (child === '') { expect(textNode != null).toBe(false); } else { expect(textNode != null).toBe(true); expect(textNode.nodeType).toBe(3); expect(textNode.data).toBe('' + child); } } else { var elementDOMNode = reactComponentExpect(d) .expectRenderedChildAt(i) .toBeComponentOfType('div') .instance() .getDOMNode(); expect(elementDOMNode.tagName).toBe('DIV'); } } } }; /** * ReactMultiChild DOM integration test. In ReactDOM components, we make sure * that single children that are strings are treated as "content" which is much * faster to render and update. */ describe('ReactMultiChildText', function() { it('should correctly handle all possible children for render and update', function() { testAllPermutations([ // basic values undefined, [], null, [], false, [], true, [], 0, '0', 1.2, '1.2', '', '', 'foo', 'foo', [], [], [undefined], [], [null], [], [false], [], [true], [], [0], ['0'], [1.2], ['1.2'], [''], [''], ['foo'], ['foo'], [<div />], [<div />], // two adjacent values [true, 0], ['0'], [0, 0], ['0', '0'], [1.2, 0], ['1.2', '0'], [0, ''], ['0', ''], ['foo', 0], ['foo', '0'], [0, <div />], ['0', <div />], [true, 1.2], ['1.2'], [1.2, 0], ['1.2', '0'], [1.2, 1.2], ['1.2', '1.2'], [1.2, ''], ['1.2', ''], ['foo', 1.2], ['foo', '1.2'], [1.2, <div />], ['1.2', <div />], [true, ''], [''], ['', 0], ['', '0'], [1.2, ''], ['1.2', ''], ['', ''], ['', ''], ['foo', ''], ['foo', ''], ['', <div />], ['', <div />], [true, 'foo'], ['foo'], ['foo', 0], ['foo', '0'], [1.2, 'foo'], ['1.2', 'foo'], ['foo', ''], ['foo', ''], ['foo', 'foo'], ['foo', 'foo'], ['foo', <div />], ['foo', <div />], // values separated by an element [true, <div />, true], [<div />], [1.2, <div />, 1.2], ['1.2', <div />, '1.2'], ['', <div />, ''], ['', <div />, ''], ['foo', <div />, 'foo'], ['foo', <div />, 'foo'], [true, 1.2, <div />, '', 'foo'], ['1.2', <div />, '', 'foo'], [1.2, '', <div />, 'foo', true], ['1.2', '', <div />, 'foo'], ['', 'foo', <div />, true, 1.2], ['', 'foo', <div />, '1.2'], [true, 1.2, '', <div />, 'foo', true, 1.2], ['1.2', '', <div />, 'foo', '1.2'], ['', 'foo', true, <div />, 1.2, '', 'foo'], ['', 'foo', <div />, '1.2', '', 'foo'], // values inside arrays [[true], [true]], [], [[1.2], [1.2]], ['1.2', '1.2'], [[''], ['']], ['', ''], [['foo'], ['foo']], ['foo', 'foo'], [[<div />], [<div />]], [<div />, <div />], [[true, 1.2, <div />], '', 'foo'], ['1.2', <div />, '', 'foo'], [1.2, '', [<div />, 'foo', true]], ['1.2', '', <div />, 'foo'], ['', ['foo', <div />, true], 1.2], ['', 'foo', <div />, '1.2'], [true, [1.2, '', <div />, 'foo'], true, 1.2], ['1.2', '', <div />, 'foo', '1.2'], ['', 'foo', [true, <div />, 1.2, ''], 'foo'], ['', 'foo', <div />, '1.2', '', 'foo'], // values inside objects [{a: true}, {a: true}], [], [{a: 1.2}, {a: 1.2}], ['1.2', '1.2'], [{a: ''}, {a: ''}], ['', ''], [{a: 'foo'}, {a: 'foo'}], ['foo', 'foo'], [{a: <div />}, {a: <div />}], [<div />, <div />], [{a: true, b: 1.2, c: <div />}, '', 'foo'], ['1.2', <div />, '', 'foo'], [1.2, '', {a: <div />, b: 'foo', c: true}], ['1.2', '', <div />, 'foo'], ['', {a: 'foo', b: <div />, c: true}, 1.2], ['', 'foo', <div />, '1.2'], [true, {a: 1.2, b: '', c: <div />, d: 'foo'}, true, 1.2], ['1.2', '', <div />, 'foo', '1.2'], ['', 'foo', {a: true, b: <div />, c: 1.2, d: ''}, 'foo'], ['', 'foo', <div />, '1.2', '', 'foo'], // values inside elements [<div>{true}{1.2}{<div />}</div>, '', 'foo'], [<div />, '', 'foo'], [1.2, '', <div>{<div />}{'foo'}{true}</div>], ['1.2', '', <div />], ['', <div>{'foo'}{<div />}{true}</div>, 1.2], ['', <div />, '1.2'], [true, <div>{1.2}{''}{<div />}{'foo'}</div>, true, 1.2], [<div />, '1.2'], ['', 'foo', <div>{true}{<div />}{1.2}{''}</div>, 'foo'], ['', 'foo', <div />, 'foo'] ]); }); it('should throw if rendering both HTML and children', function() { expect(function() { ReactTestUtils.renderIntoDocument( <div dangerouslySetInnerHTML={{_html: 'abcdef'}}>ghjkl</div> ); }).toThrow(); }); it('should render between nested components and inline children', function() { var container = document.createElement('div'); React.render(<div><h1><span /><span /></h1></div>, container); expect(function() { React.render(<div><h1>A</h1></div>, container); }).not.toThrow(); React.render(<div><h1><span /><span /></h1></div>, container); expect(function() { React.render(<div><h1>{['A']}</h1></div>, container); }).not.toThrow(); React.render(<div><h1><span /><span /></h1></div>, container); expect(function() { React.render(<div><h1>{['A', 'B']}</h1></div>, container); }).not.toThrow(); }); });
src/components/Text.js
henrytao-me/react-native-mdcore
import React from 'react' import { Text as RNText } from 'react-native' import PropTypes from './PropTypes' import PureComponent from './PureComponent' import StyleSheet from './StyleSheet' import * as Utils from '../libs/utils' export default class Text extends PureComponent { static contextTypes = { theme: PropTypes.any } static propTypes = { color: PropTypes.color, ellipsizeMode: PropTypes.ellipsizeMode, enable: PropTypes.bool, numberOfLines: PropTypes.number, palette: PropTypes.palette, subType: PropTypes.textSubType, type: PropTypes.textType, value: PropTypes.text } static defaultProps = { ellipsizeMode: 'tail', enable: true, palette: 'background', subType: 'primary', type: 'body1' } render() { const color = this._getColor() const defaultStyle = this._getDefaultStyle() const ellipsizeMode = this.props.ellipsizeMode const numberOfLines = this._getNumberOfLines() return ( <RNText style={[defaultStyle, { color }, this.props.style]} ellipsizeMode={ellipsizeMode} numberOfLines={numberOfLines}> {this.props.children || this.props.value} </RNText> ) } _getColor = () => { if (Utils.isFunction(this.props.color)) { return this.props.color(this.props) } const { theme } = this.context const subType = this.props.enable ? this.props.subType : 'hint' const color = this.props.color || theme.textColor[subType][this.props.palette] return color } _getDefaultStyle = () => { const { theme } = this.context const styles = Styles.get(theme) return styles[this.props.type] } _getNumberOfLines = () => { let numberOfLines = undefined switch (this.props.type) { case 'button': case 'caption': case 'title': case 'display3': case 'display4': numberOfLines = 1 break default: numberOfLines = undefined break } numberOfLines = this.props.numberOfLines || numberOfLines numberOfLines = numberOfLines === 0 ? undefined : numberOfLines return numberOfLines } } const Styles = StyleSheet.create((theme) => { return { button: { fontFamily: theme.fontFamily.medium, fontSize: theme.fontSize.button, lineHeight: theme.lineHeight.button }, caption: { fontFamily: theme.fontFamily.regular, fontSize: theme.fontSize.caption, lineHeight: theme.lineHeight.caption }, body1: { fontFamily: theme.fontFamily.regular, fontSize: theme.fontSize.body1, lineHeight: theme.lineHeight.body1 }, body2: { fontFamily: theme.fontFamily.medium, fontSize: theme.fontSize.body2, lineHeight: theme.lineHeight.body2 }, subhead1: { fontFamily: theme.fontFamily.regular, fontSize: theme.fontSize.subhead1, lineHeight: theme.lineHeight.subhead1 }, subhead2: { fontFamily: theme.fontFamily.regular, fontSize: theme.fontSize.subhead2, lineHeight: theme.lineHeight.subhead2 }, title: { fontFamily: theme.fontFamily.medium, fontSize: theme.fontSize.title, lineHeight: theme.lineHeight.title }, headline: { fontFamily: theme.fontFamily.regular, fontSize: theme.fontSize.headline, lineHeight: theme.lineHeight.headline }, display1: { fontFamily: theme.fontFamily.regular, fontSize: theme.fontSize.display1, lineHeight: theme.lineHeight.display1 }, display2: { fontFamily: theme.fontFamily.regular, fontSize: theme.fontSize.display2, lineHeight: theme.lineHeight.display2 }, display3: { fontFamily: theme.fontFamily.regular, fontSize: theme.fontSize.display3, lineHeight: theme.lineHeight.display3 }, display4: { fontFamily: theme.fontFamily.light, fontSize: theme.fontSize.display4, lineHeight: theme.lineHeight.display4 } } })
src/App.js
dereksweet/ComedyCompanion
import React, { Component } from 'react'; import { createStore, applyMiddleware, combineReducers, bindActionCreators } from 'redux'; import { Provider } from 'react-redux'; import thunk from 'redux-thunk'; import * as reducers from './reducers'; import MainApp from './containers/mainApp'; const createStoreWithMiddleware = applyMiddleware(thunk)(createStore); const reducer = combineReducers(reducers); export const store = createStoreWithMiddleware(reducer); export default class App extends Component { render() { return ( <Provider store={store}> <MainApp /> </Provider> ); } }
ajax/libs/yui/2.9.0/yuiloader/yuiloader.js
redmunds/cdnjs
/* Copyright (c) 2011, Yahoo! Inc. All rights reserved. Code licensed under the BSD License: http://developer.yahoo.com/yui/license.html version: 2.9.0 */ /** * The YAHOO object is the single global object used by YUI Library. It * contains utility function for setting up namespaces, inheritance, and * logging. YAHOO.util, YAHOO.widget, and YAHOO.example are namespaces * created automatically for and used by the library. * @module yahoo * @title YAHOO Global */ /** * YAHOO_config is not included as part of the library. Instead it is an * object that can be defined by the implementer immediately before * including the YUI library. The properties included in this object * will be used to configure global properties needed as soon as the * library begins to load. * @class YAHOO_config * @static */ /** * A reference to a function that will be executed every time a YAHOO module * is loaded. As parameter, this function will receive the version * information for the module. See <a href="YAHOO.env.html#getVersion"> * YAHOO.env.getVersion</a> for the description of the version data structure. * @property listener * @type Function * @static * @default undefined */ /** * Set to true if the library will be dynamically loaded after window.onload. * Defaults to false * @property injecting * @type boolean * @static * @default undefined */ /** * Instructs the yuiloader component to dynamically load yui components and * their dependencies. See the yuiloader documentation for more information * about dynamic loading * @property load * @static * @default undefined * @see yuiloader */ /** * Forces the use of the supplied locale where applicable in the library * @property locale * @type string * @static * @default undefined */ if (typeof YAHOO == "undefined" || !YAHOO) { /** * The YAHOO global namespace object. If YAHOO is already defined, the * existing YAHOO object will not be overwritten so that defined * namespaces are preserved. * @class YAHOO * @static */ var YAHOO = {}; } /** * Returns the namespace specified and creates it if it doesn't exist * <pre> * YAHOO.namespace("property.package"); * YAHOO.namespace("YAHOO.property.package"); * </pre> * Either of the above would create YAHOO.property, then * YAHOO.property.package * * Be careful when naming packages. Reserved words may work in some browsers * and not others. For instance, the following will fail in Safari: * <pre> * YAHOO.namespace("really.long.nested.namespace"); * </pre> * This fails because "long" is a future reserved word in ECMAScript * * For implementation code that uses YUI, do not create your components * in the namespaces defined by YUI ( * <code>YAHOO.util</code>, * <code>YAHOO.widget</code>, * <code>YAHOO.lang</code>, * <code>YAHOO.tool</code>, * <code>YAHOO.example</code>, * <code>YAHOO.env</code>) -- create your own namespace (e.g., 'companyname'). * * @method namespace * @static * @param {String*} arguments 1-n namespaces to create * @return {Object} A reference to the last namespace object created */ YAHOO.namespace = function() { var a=arguments, o=null, i, j, d; for (i=0; i<a.length; i=i+1) { d=(""+a[i]).split("."); o=YAHOO; // YAHOO is implied, so it is ignored if it is included for (j=(d[0] == "YAHOO") ? 1 : 0; j<d.length; j=j+1) { o[d[j]]=o[d[j]] || {}; o=o[d[j]]; } } return o; }; /** * Uses YAHOO.widget.Logger to output a log message, if the widget is * available. * Note: LogReader adds the message, category, and source to the DOM as HTML. * * @method log * @static * @param {HTML} msg The message to log. * @param {HTML} cat The log category for the message. Default * categories are "info", "warn", "error", time". * Custom categories can be used as well. (opt) * @param {HTML} src The source of the the message (opt) * @return {Boolean} True if the log operation was successful. */ YAHOO.log = function(msg, cat, src) { var l=YAHOO.widget.Logger; if(l && l.log) { return l.log(msg, cat, src); } else { return false; } }; /** * Registers a module with the YAHOO object * @method register * @static * @param {String} name the name of the module (event, slider, etc) * @param {Function} mainClass a reference to class in the module. This * class will be tagged with the version info * so that it will be possible to identify the * version that is in use when multiple versions * have loaded * @param {Object} data metadata object for the module. Currently it * is expected to contain a "version" property * and a "build" property at minimum. */ YAHOO.register = function(name, mainClass, data) { var mods = YAHOO.env.modules, m, v, b, ls, i; if (!mods[name]) { mods[name] = { versions:[], builds:[] }; } m = mods[name]; v = data.version; b = data.build; ls = YAHOO.env.listeners; m.name = name; m.version = v; m.build = b; m.versions.push(v); m.builds.push(b); m.mainClass = mainClass; // fire the module load listeners for (i=0;i<ls.length;i=i+1) { ls[i](m); } // label the main class if (mainClass) { mainClass.VERSION = v; mainClass.BUILD = b; } else { YAHOO.log("mainClass is undefined for module " + name, "warn"); } }; /** * YAHOO.env is used to keep track of what is known about the YUI library and * the browsing environment * @class YAHOO.env * @static */ YAHOO.env = YAHOO.env || { /** * Keeps the version info for all YUI modules that have reported themselves * @property modules * @type Object[] */ modules: [], /** * List of functions that should be executed every time a YUI module * reports itself. * @property listeners * @type Function[] */ listeners: [] }; /** * Returns the version data for the specified module: * <dl> * <dt>name:</dt> <dd>The name of the module</dd> * <dt>version:</dt> <dd>The version in use</dd> * <dt>build:</dt> <dd>The build number in use</dd> * <dt>versions:</dt> <dd>All versions that were registered</dd> * <dt>builds:</dt> <dd>All builds that were registered.</dd> * <dt>mainClass:</dt> <dd>An object that was was stamped with the * current version and build. If * mainClass.VERSION != version or mainClass.BUILD != build, * multiple versions of pieces of the library have been * loaded, potentially causing issues.</dd> * </dl> * * @method getVersion * @static * @param {String} name the name of the module (event, slider, etc) * @return {Object} The version info */ YAHOO.env.getVersion = function(name) { return YAHOO.env.modules[name] || null; }; /** * Do not fork for a browser if it can be avoided. Use feature detection when * you can. Use the user agent as a last resort. YAHOO.env.ua stores a version * number for the browser engine, 0 otherwise. This value may or may not map * to the version number of the browser using the engine. The value is * presented as a float so that it can easily be used for boolean evaluation * as well as for looking for a particular range of versions. Because of this, * some of the granularity of the version info may be lost (e.g., Gecko 1.8.0.9 * reports 1.8). * @class YAHOO.env.ua * @static */ /** * parses a user agent string (or looks for one in navigator to parse if * not supplied). * @method parseUA * @since 2.9.0 * @static */ YAHOO.env.parseUA = function(agent) { var numberify = function(s) { var c = 0; return parseFloat(s.replace(/\./g, function() { return (c++ == 1) ? '' : '.'; })); }, nav = navigator, o = { /** * Internet Explorer version number or 0. Example: 6 * @property ie * @type float * @static */ ie: 0, /** * Opera version number or 0. Example: 9.2 * @property opera * @type float * @static */ opera: 0, /** * Gecko engine revision number. Will evaluate to 1 if Gecko * is detected but the revision could not be found. Other browsers * will be 0. Example: 1.8 * <pre> * Firefox 1.0.0.4: 1.7.8 <-- Reports 1.7 * Firefox 1.5.0.9: 1.8.0.9 <-- 1.8 * Firefox 2.0.0.3: 1.8.1.3 <-- 1.81 * Firefox 3.0 <-- 1.9 * Firefox 3.5 <-- 1.91 * </pre> * @property gecko * @type float * @static */ gecko: 0, /** * AppleWebKit version. KHTML browsers that are not WebKit browsers * will evaluate to 1, other browsers 0. Example: 418.9 * <pre> * Safari 1.3.2 (312.6): 312.8.1 <-- Reports 312.8 -- currently the * latest available for Mac OSX 10.3. * Safari 2.0.2: 416 <-- hasOwnProperty introduced * Safari 2.0.4: 418 <-- preventDefault fixed * Safari 2.0.4 (419.3): 418.9.1 <-- One version of Safari may run * different versions of webkit * Safari 2.0.4 (419.3): 419 <-- Tiger installations that have been * updated, but not updated * to the latest patch. * Webkit 212 nightly: 522+ <-- Safari 3.0 precursor (with native * SVG and many major issues fixed). * Safari 3.0.4 (523.12) 523.12 <-- First Tiger release - automatic * update from 2.x via the 10.4.11 OS patch. * Webkit nightly 1/2008:525+ <-- Supports DOMContentLoaded event. * yahoo.com user agent hack removed. * </pre> * http://en.wikipedia.org/wiki/Safari_version_history * @property webkit * @type float * @static */ webkit: 0, /** * Chrome will be detected as webkit, but this property will also * be populated with the Chrome version number * @property chrome * @type float * @static */ chrome: 0, /** * The mobile property will be set to a string containing any relevant * user agent information when a modern mobile browser is detected. * Currently limited to Safari on the iPhone/iPod Touch, Nokia N-series * devices with the WebKit-based browser, and Opera Mini. * @property mobile * @type string * @static */ mobile: null, /** * Adobe AIR version number or 0. Only populated if webkit is detected. * Example: 1.0 * @property air * @type float */ air: 0, /** * Detects Apple iPad's OS version * @property ipad * @type float * @static */ ipad: 0, /** * Detects Apple iPhone's OS version * @property iphone * @type float * @static */ iphone: 0, /** * Detects Apples iPod's OS version * @property ipod * @type float * @static */ ipod: 0, /** * General truthy check for iPad, iPhone or iPod * @property ios * @type float * @static */ ios: null, /** * Detects Googles Android OS version * @property android * @type float * @static */ android: 0, /** * Detects Palms WebOS version * @property webos * @type float * @static */ webos: 0, /** * Google Caja version number or 0. * @property caja * @type float */ caja: nav && nav.cajaVersion, /** * Set to true if the page appears to be in SSL * @property secure * @type boolean * @static */ secure: false, /** * The operating system. Currently only detecting windows or macintosh * @property os * @type string * @static */ os: null }, ua = agent || (navigator && navigator.userAgent), loc = window && window.location, href = loc && loc.href, m; o.secure = href && (href.toLowerCase().indexOf("https") === 0); if (ua) { if ((/windows|win32/i).test(ua)) { o.os = 'windows'; } else if ((/macintosh/i).test(ua)) { o.os = 'macintosh'; } else if ((/rhino/i).test(ua)) { o.os = 'rhino'; } // Modern KHTML browsers should qualify as Safari X-Grade if ((/KHTML/).test(ua)) { o.webkit = 1; } // Modern WebKit browsers are at least X-Grade m = ua.match(/AppleWebKit\/([^\s]*)/); if (m && m[1]) { o.webkit = numberify(m[1]); // Mobile browser check if (/ Mobile\//.test(ua)) { o.mobile = 'Apple'; // iPhone or iPod Touch m = ua.match(/OS ([^\s]*)/); if (m && m[1]) { m = numberify(m[1].replace('_', '.')); } o.ios = m; o.ipad = o.ipod = o.iphone = 0; m = ua.match(/iPad|iPod|iPhone/); if (m && m[0]) { o[m[0].toLowerCase()] = o.ios; } } else { m = ua.match(/NokiaN[^\/]*|Android \d\.\d|webOS\/\d\.\d/); if (m) { // Nokia N-series, Android, webOS, ex: NokiaN95 o.mobile = m[0]; } if (/webOS/.test(ua)) { o.mobile = 'WebOS'; m = ua.match(/webOS\/([^\s]*);/); if (m && m[1]) { o.webos = numberify(m[1]); } } if (/ Android/.test(ua)) { o.mobile = 'Android'; m = ua.match(/Android ([^\s]*);/); if (m && m[1]) { o.android = numberify(m[1]); } } } m = ua.match(/Chrome\/([^\s]*)/); if (m && m[1]) { o.chrome = numberify(m[1]); // Chrome } else { m = ua.match(/AdobeAIR\/([^\s]*)/); if (m) { o.air = m[0]; // Adobe AIR 1.0 or better } } } if (!o.webkit) { // not webkit // @todo check Opera/8.01 (J2ME/MIDP; Opera Mini/2.0.4509/1316; fi; U; ssr) m = ua.match(/Opera[\s\/]([^\s]*)/); if (m && m[1]) { o.opera = numberify(m[1]); m = ua.match(/Version\/([^\s]*)/); if (m && m[1]) { o.opera = numberify(m[1]); // opera 10+ } m = ua.match(/Opera Mini[^;]*/); if (m) { o.mobile = m[0]; // ex: Opera Mini/2.0.4509/1316 } } else { // not opera or webkit m = ua.match(/MSIE\s([^;]*)/); if (m && m[1]) { o.ie = numberify(m[1]); } else { // not opera, webkit, or ie m = ua.match(/Gecko\/([^\s]*)/); if (m) { o.gecko = 1; // Gecko detected, look for revision m = ua.match(/rv:([^\s\)]*)/); if (m && m[1]) { o.gecko = numberify(m[1]); } } } } } } return o; }; YAHOO.env.ua = YAHOO.env.parseUA(); /* * Initializes the global by creating the default namespaces and applying * any new configuration information that is detected. This is the setup * for env. * @method init * @static * @private */ (function() { YAHOO.namespace("util", "widget", "example"); /*global YAHOO_config*/ if ("undefined" !== typeof YAHOO_config) { var l=YAHOO_config.listener, ls=YAHOO.env.listeners,unique=true, i; if (l) { // if YAHOO is loaded multiple times we need to check to see if // this is a new config object. If it is, add the new component // load listener to the stack for (i=0; i<ls.length; i++) { if (ls[i] == l) { unique = false; break; } } if (unique) { ls.push(l); } } } })(); /** * Provides the language utilites and extensions used by the library * @class YAHOO.lang */ YAHOO.lang = YAHOO.lang || {}; (function() { var L = YAHOO.lang, OP = Object.prototype, ARRAY_TOSTRING = '[object Array]', FUNCTION_TOSTRING = '[object Function]', OBJECT_TOSTRING = '[object Object]', NOTHING = [], HTML_CHARS = { '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#x27;', '/': '&#x2F;', '`': '&#x60;' }, // ADD = ["toString", "valueOf", "hasOwnProperty"], ADD = ["toString", "valueOf"], OB = { /** * Determines wheather or not the provided object is an array. * @method isArray * @param {any} o The object being testing * @return {boolean} the result */ isArray: function(o) { return OP.toString.apply(o) === ARRAY_TOSTRING; }, /** * Determines whether or not the provided object is a boolean * @method isBoolean * @param {any} o The object being testing * @return {boolean} the result */ isBoolean: function(o) { return typeof o === 'boolean'; }, /** * Determines whether or not the provided object is a function. * Note: Internet Explorer thinks certain functions are objects: * * var obj = document.createElement("object"); * YAHOO.lang.isFunction(obj.getAttribute) // reports false in IE * * var input = document.createElement("input"); // append to body * YAHOO.lang.isFunction(input.focus) // reports false in IE * * You will have to implement additional tests if these functions * matter to you. * * @method isFunction * @param {any} o The object being testing * @return {boolean} the result */ isFunction: function(o) { return (typeof o === 'function') || OP.toString.apply(o) === FUNCTION_TOSTRING; }, /** * Determines whether or not the provided object is null * @method isNull * @param {any} o The object being testing * @return {boolean} the result */ isNull: function(o) { return o === null; }, /** * Determines whether or not the provided object is a legal number * @method isNumber * @param {any} o The object being testing * @return {boolean} the result */ isNumber: function(o) { return typeof o === 'number' && isFinite(o); }, /** * Determines whether or not the provided object is of type object * or function * @method isObject * @param {any} o The object being testing * @return {boolean} the result */ isObject: function(o) { return (o && (typeof o === 'object' || L.isFunction(o))) || false; }, /** * Determines whether or not the provided object is a string * @method isString * @param {any} o The object being testing * @return {boolean} the result */ isString: function(o) { return typeof o === 'string'; }, /** * Determines whether or not the provided object is undefined * @method isUndefined * @param {any} o The object being testing * @return {boolean} the result */ isUndefined: function(o) { return typeof o === 'undefined'; }, /** * IE will not enumerate native functions in a derived object even if the * function was overridden. This is a workaround for specific functions * we care about on the Object prototype. * @property _IEEnumFix * @param {Function} r the object to receive the augmentation * @param {Function} s the object that supplies the properties to augment * @static * @private */ _IEEnumFix: (YAHOO.env.ua.ie) ? function(r, s) { var i, fname, f; for (i=0;i<ADD.length;i=i+1) { fname = ADD[i]; f = s[fname]; if (L.isFunction(f) && f!=OP[fname]) { r[fname]=f; } } } : function(){}, /** * <p> * Returns a copy of the specified string with special HTML characters * escaped. The following characters will be converted to their * corresponding character entities: * <code>&amp; &lt; &gt; &quot; &#x27; &#x2F; &#x60;</code> * </p> * * <p> * This implementation is based on the * <a href="http://www.owasp.org/index.php/XSS_(Cross_Site_Scripting)_Prevention_Cheat_Sheet">OWASP * HTML escaping recommendations</a>. In addition to the characters * in the OWASP recommendation, we also escape the <code>&#x60;</code> * character, since IE interprets it as an attribute delimiter when used in * innerHTML. * </p> * * @method escapeHTML * @param {String} html String to escape. * @return {String} Escaped string. * @static * @since 2.9.0 */ escapeHTML: function (html) { return html.replace(/[&<>"'\/`]/g, function (match) { return HTML_CHARS[match]; }); }, /** * Utility to set up the prototype, constructor and superclass properties to * support an inheritance strategy that can chain constructors and methods. * Static members will not be inherited. * * @method extend * @static * @param {Function} subc the object to modify * @param {Function} superc the object to inherit * @param {Object} overrides additional properties/methods to add to the * subclass prototype. These will override the * matching items obtained from the superclass * if present. */ extend: function(subc, superc, overrides) { if (!superc||!subc) { throw new Error("extend failed, please check that " + "all dependencies are included."); } var F = function() {}, i; F.prototype=superc.prototype; subc.prototype=new F(); subc.prototype.constructor=subc; subc.superclass=superc.prototype; if (superc.prototype.constructor == OP.constructor) { superc.prototype.constructor=superc; } if (overrides) { for (i in overrides) { if (L.hasOwnProperty(overrides, i)) { subc.prototype[i]=overrides[i]; } } L._IEEnumFix(subc.prototype, overrides); } }, /** * Applies all properties in the supplier to the receiver if the * receiver does not have these properties yet. Optionally, one or * more methods/properties can be specified (as additional * parameters). This option will overwrite the property if receiver * has it already. If true is passed as the third parameter, all * properties will be applied and _will_ overwrite properties in * the receiver. * * @method augmentObject * @static * @since 2.3.0 * @param {Function} r the object to receive the augmentation * @param {Function} s the object that supplies the properties to augment * @param {String*|boolean} arguments zero or more properties methods * to augment the receiver with. If none specified, everything * in the supplier will be used unless it would * overwrite an existing property in the receiver. If true * is specified as the third parameter, all properties will * be applied and will overwrite an existing property in * the receiver */ augmentObject: function(r, s) { if (!s||!r) { throw new Error("Absorb failed, verify dependencies."); } var a=arguments, i, p, overrideList=a[2]; if (overrideList && overrideList!==true) { // only absorb the specified properties for (i=2; i<a.length; i=i+1) { r[a[i]] = s[a[i]]; } } else { // take everything, overwriting only if the third parameter is true for (p in s) { if (overrideList || !(p in r)) { r[p] = s[p]; } } L._IEEnumFix(r, s); } return r; }, /** * Same as YAHOO.lang.augmentObject, except it only applies prototype properties * @see YAHOO.lang.augmentObject * @method augmentProto * @static * @param {Function} r the object to receive the augmentation * @param {Function} s the object that supplies the properties to augment * @param {String*|boolean} arguments zero or more properties methods * to augment the receiver with. If none specified, everything * in the supplier will be used unless it would overwrite an existing * property in the receiver. if true is specified as the third * parameter, all properties will be applied and will overwrite an * existing property in the receiver */ augmentProto: function(r, s) { if (!s||!r) { throw new Error("Augment failed, verify dependencies."); } //var a=[].concat(arguments); var a=[r.prototype,s.prototype], i; for (i=2;i<arguments.length;i=i+1) { a.push(arguments[i]); } L.augmentObject.apply(this, a); return r; }, /** * Returns a simple string representation of the object or array. * Other types of objects will be returned unprocessed. Arrays * are expected to be indexed. Use object notation for * associative arrays. * @method dump * @since 2.3.0 * @param o {Object} The object to dump * @param d {int} How deep to recurse child objects, default 3 * @return {String} the dump result */ dump: function(o, d) { var i,len,s=[],OBJ="{...}",FUN="f(){...}", COMMA=', ', ARROW=' => '; // Cast non-objects to string // Skip dates because the std toString is what we want // Skip HTMLElement-like objects because trying to dump // an element will cause an unhandled exception in FF 2.x if (!L.isObject(o)) { return o + ""; } else if (o instanceof Date || ("nodeType" in o && "tagName" in o)) { return o; } else if (L.isFunction(o)) { return FUN; } // dig into child objects the depth specifed. Default 3 d = (L.isNumber(d)) ? d : 3; // arrays [1, 2, 3] if (L.isArray(o)) { s.push("["); for (i=0,len=o.length;i<len;i=i+1) { if (L.isObject(o[i])) { s.push((d > 0) ? L.dump(o[i], d-1) : OBJ); } else { s.push(o[i]); } s.push(COMMA); } if (s.length > 1) { s.pop(); } s.push("]"); // objects {k1 => v1, k2 => v2} } else { s.push("{"); for (i in o) { if (L.hasOwnProperty(o, i)) { s.push(i + ARROW); if (L.isObject(o[i])) { s.push((d > 0) ? L.dump(o[i], d-1) : OBJ); } else { s.push(o[i]); } s.push(COMMA); } } if (s.length > 1) { s.pop(); } s.push("}"); } return s.join(""); }, /** * Does variable substitution on a string. It scans through the string * looking for expressions enclosed in { } braces. If an expression * is found, it is used a key on the object. If there is a space in * the key, the first word is used for the key and the rest is provided * to an optional function to be used to programatically determine the * value (the extra information might be used for this decision). If * the value for the key in the object, or what is returned from the * function has a string value, number value, or object value, it is * substituted for the bracket expression and it repeats. If this * value is an object, it uses the Object's toString() if this has * been overridden, otherwise it does a shallow dump of the key/value * pairs. * * By specifying the recurse option, the string is rescanned after * every replacement, allowing for nested template substitutions. * The side effect of this option is that curly braces in the * replacement content must be encoded. * * @method substitute * @since 2.3.0 * @param s {String} The string that will be modified. * @param o {Object} An object containing the replacement values * @param f {Function} An optional function that can be used to * process each match. It receives the key, * value, and any extra metadata included with * the key inside of the braces. * @param recurse {boolean} default true - if not false, the replaced * string will be rescanned so that nested substitutions are possible. * @return {String} the substituted string */ substitute: function (s, o, f, recurse) { var i, j, k, key, v, meta, saved=[], token, lidx=s.length, DUMP='dump', SPACE=' ', LBRACE='{', RBRACE='}', dump, objstr; for (;;) { i = s.lastIndexOf(LBRACE, lidx); if (i < 0) { break; } j = s.indexOf(RBRACE, i); if (i + 1 > j) { break; } //Extract key and meta info token = s.substring(i + 1, j); key = token; meta = null; k = key.indexOf(SPACE); if (k > -1) { meta = key.substring(k + 1); key = key.substring(0, k); } // lookup the value v = o[key]; // if a substitution function was provided, execute it if (f) { v = f(key, v, meta); } if (L.isObject(v)) { if (L.isArray(v)) { v = L.dump(v, parseInt(meta, 10)); } else { meta = meta || ""; // look for the keyword 'dump', if found force obj dump dump = meta.indexOf(DUMP); if (dump > -1) { meta = meta.substring(4); } objstr = v.toString(); // use the toString if it is not the Object toString // and the 'dump' meta info was not found if (objstr === OBJECT_TOSTRING || dump > -1) { v = L.dump(v, parseInt(meta, 10)); } else { v = objstr; } } } else if (!L.isString(v) && !L.isNumber(v)) { // This {block} has no replace string. Save it for later. v = "~-" + saved.length + "-~"; saved[saved.length] = token; // break; } s = s.substring(0, i) + v + s.substring(j + 1); if (recurse === false) { lidx = i-1; } } // restore saved {block}s for (i=saved.length-1; i>=0; i=i-1) { s = s.replace(new RegExp("~-" + i + "-~"), "{" + saved[i] + "}", "g"); } return s; }, /** * Returns a string without any leading or trailing whitespace. If * the input is not a string, the input will be returned untouched. * @method trim * @since 2.3.0 * @param s {string} the string to trim * @return {string} the trimmed string */ trim: function(s){ try { return s.replace(/^\s+|\s+$/g, ""); } catch(e) { return s; } }, /** * Returns a new object containing all of the properties of * all the supplied objects. The properties from later objects * will overwrite those in earlier objects. * @method merge * @since 2.3.0 * @param arguments {Object*} the objects to merge * @return the new merged object */ merge: function() { var o={}, a=arguments, l=a.length, i; for (i=0; i<l; i=i+1) { L.augmentObject(o, a[i], true); } return o; }, /** * Executes the supplied function in the context of the supplied * object 'when' milliseconds later. Executes the function a * single time unless periodic is set to true. * @method later * @since 2.4.0 * @param when {int} the number of milliseconds to wait until the fn * is executed * @param o the context object * @param fn {Function|String} the function to execute or the name of * the method in the 'o' object to execute * @param data [Array] data that is provided to the function. This accepts * either a single item or an array. If an array is provided, the * function is executed with one parameter for each array item. If * you need to pass a single array parameter, it needs to be wrapped in * an array [myarray] * @param periodic {boolean} if true, executes continuously at supplied * interval until canceled * @return a timer object. Call the cancel() method on this object to * stop the timer. */ later: function(when, o, fn, data, periodic) { when = when || 0; o = o || {}; var m=fn, d=data, f, r; if (L.isString(fn)) { m = o[fn]; } if (!m) { throw new TypeError("method undefined"); } if (!L.isUndefined(data) && !L.isArray(d)) { d = [data]; } f = function() { m.apply(o, d || NOTHING); }; r = (periodic) ? setInterval(f, when) : setTimeout(f, when); return { interval: periodic, cancel: function() { if (this.interval) { clearInterval(r); } else { clearTimeout(r); } } }; }, /** * A convenience method for detecting a legitimate non-null value. * Returns false for null/undefined/NaN, true for other values, * including 0/false/'' * @method isValue * @since 2.3.0 * @param o {any} the item to test * @return {boolean} true if it is not null/undefined/NaN || false */ isValue: function(o) { // return (o || o === false || o === 0 || o === ''); // Infinity fails return (L.isObject(o) || L.isString(o) || L.isNumber(o) || L.isBoolean(o)); } }; /** * Determines whether or not the property was added * to the object instance. Returns false if the property is not present * in the object, or was inherited from the prototype. * This abstraction is provided to enable hasOwnProperty for Safari 1.3.x. * There is a discrepancy between YAHOO.lang.hasOwnProperty and * Object.prototype.hasOwnProperty when the property is a primitive added to * both the instance AND prototype with the same value: * <pre> * var A = function() {}; * A.prototype.foo = 'foo'; * var a = new A(); * a.foo = 'foo'; * alert(a.hasOwnProperty('foo')); // true * alert(YAHOO.lang.hasOwnProperty(a, 'foo')); // false when using fallback * </pre> * @method hasOwnProperty * @param {any} o The object being testing * @param prop {string} the name of the property to test * @return {boolean} the result */ L.hasOwnProperty = (OP.hasOwnProperty) ? function(o, prop) { return o && o.hasOwnProperty && o.hasOwnProperty(prop); } : function(o, prop) { return !L.isUndefined(o[prop]) && o.constructor.prototype[prop] !== o[prop]; }; // new lang wins OB.augmentObject(L, OB, true); /* * An alias for <a href="YAHOO.lang.html">YAHOO.lang</a> * @class YAHOO.util.Lang */ YAHOO.util.Lang = L; /** * Same as YAHOO.lang.augmentObject, except it only applies prototype * properties. This is an alias for augmentProto. * @see YAHOO.lang.augmentObject * @method augment * @static * @param {Function} r the object to receive the augmentation * @param {Function} s the object that supplies the properties to augment * @param {String*|boolean} arguments zero or more properties methods to * augment the receiver with. If none specified, everything * in the supplier will be used unless it would * overwrite an existing property in the receiver. if true * is specified as the third parameter, all properties will * be applied and will overwrite an existing property in * the receiver */ L.augment = L.augmentProto; /** * An alias for <a href="YAHOO.lang.html#augment">YAHOO.lang.augment</a> * @for YAHOO * @method augment * @static * @param {Function} r the object to receive the augmentation * @param {Function} s the object that supplies the properties to augment * @param {String*} arguments zero or more properties methods to * augment the receiver with. If none specified, everything * in the supplier will be used unless it would * overwrite an existing property in the receiver */ YAHOO.augment = L.augmentProto; /** * An alias for <a href="YAHOO.lang.html#extend">YAHOO.lang.extend</a> * @method extend * @static * @param {Function} subc the object to modify * @param {Function} superc the object to inherit * @param {Object} overrides additional properties/methods to add to the * subclass prototype. These will override the * matching items obtained from the superclass if present. */ YAHOO.extend = L.extend; })(); YAHOO.register("yahoo", YAHOO, {version: "2.9.0", build: "2800"}); /** * Provides a mechanism to fetch remote resources and * insert them into a document * This utility can fetch JavaScript and CSS files, inserting script * tags for script and link tags for CSS. Note, this * is done via the normal browser mechanisms for inserting * these resources and making the content available to * code that would access it. Be careful when retreiving * remote resources. Only use this utility to fetch * files from sites you trust. * * @module get * @requires yahoo */ /** * Fetches and inserts one or more script or link nodes into the document. * This utility can fetch JavaScript and CSS files, inserting script * tags for script and link tags for CSS. Note, this * is done via the normal browser mechanisms for inserting * these resources and making the content available to * code that would access it. Be careful when retreiving * remote resources. Only use this utility to fetch * files from sites you trust. * * @namespace YAHOO.util * @class YAHOO.util.Get */ YAHOO.util.Get = function() { /** * hash of queues to manage multiple requests * @property queues * @private */ var queues={}, /** * queue index used to generate transaction ids * @property qidx * @type int * @private */ qidx=0, /** * node index used to generate unique node ids * @property nidx * @type int * @private */ nidx=0, /** * interal property used to prevent multiple simultaneous purge * processes * @property purging * @type boolean * @private */ _purging=false, ua=YAHOO.env.ua, lang=YAHOO.lang, _fail, _purge, _track, /** * Generates an HTML element, this is not appended to a document * @method _node * @param type {string} the type of element * @param attr {string} the attributes * @param win {Window} optional window to create the element in * @return {HTMLElement} the generated node * @private */ _node = function(type, attr, win) { var w = win || window, d=w.document, n=d.createElement(type), i; for (i in attr) { if (attr.hasOwnProperty(i)) { n.setAttribute(i, attr[i]); } } return n; }, /** * Generates a link node * @method _linkNode * @param url {string} the url for the css file * @param win {Window} optional window to create the node in * @return {HTMLElement} the generated node * @private */ _linkNode = function(url, win, attributes) { var o = { id: "yui__dyn_" + (nidx++), type: "text/css", rel: "stylesheet", href: url }; if (attributes) { lang.augmentObject(o, attributes); } return _node("link", o, win); }, /** * Generates a script node * @method _scriptNode * @param url {string} the url for the script file * @param win {Window} optional window to create the node in * @return {HTMLElement} the generated node * @private */ _scriptNode = function(url, win, attributes) { var o = { id: "yui__dyn_" + (nidx++), type: "text/javascript", src: url }; if (attributes) { lang.augmentObject(o, attributes); } return _node("script", o, win); }, /** * Returns the data payload for callback functions * @method _returnData * @private */ _returnData = function(q, msg) { return { tId: q.tId, win: q.win, data: q.data, nodes: q.nodes, msg: msg, purge: function() { _purge(this.tId); } }; }, _get = function(nId, tId) { var q = queues[tId], n = (lang.isString(nId)) ? q.win.document.getElementById(nId) : nId; if (!n) { _fail(tId, "target node not found: " + nId); } return n; }, /** * The request is complete, so executing the requester's callback * @method _finish * @param id {string} the id of the request * @private */ _finish = function(id) { YAHOO.log("Finishing transaction " + id); var q = queues[id], msg, context; q.finished = true; if (q.aborted) { msg = "transaction " + id + " was aborted"; _fail(id, msg); return; } // execute success callback if (q.onSuccess) { context = q.scope || q.win; q.onSuccess.call(context, _returnData(q)); } }, /** * Timeout detected * @method _timeout * @param id {string} the id of the request * @private */ _timeout = function(id) { YAHOO.log("Timeout " + id, "info", "get"); var q = queues[id], context; if (q.onTimeout) { context = q.scope || q; q.onTimeout.call(context, _returnData(q)); } }, /** * Loads the next item for a given request * @method _next * @param id {string} the id of the request * @param loaded {string} the url that was just loaded, if any * @private */ _next = function(id, loaded) { YAHOO.log("_next: " + id + ", loaded: " + loaded, "info", "Get"); var q = queues[id], w=q.win, d=w.document, h=d.getElementsByTagName("head")[0], n, msg, url, s, extra; if (q.timer) { // Y.log('cancel timer'); q.timer.cancel(); } if (q.aborted) { msg = "transaction " + id + " was aborted"; _fail(id, msg); return; } if (loaded) { q.url.shift(); if (q.varName) { q.varName.shift(); } } else { // This is the first pass: make sure the url is an array q.url = (lang.isString(q.url)) ? [q.url] : q.url; if (q.varName) { q.varName = (lang.isString(q.varName)) ? [q.varName] : q.varName; } } if (q.url.length === 0) { // Safari 2.x workaround - There is no way to know when // a script is ready in versions of Safari prior to 3.x. // Adding an extra node reduces the problem, but doesn't // eliminate it completely because the browser executes // them asynchronously. if (q.type === "script" && ua.webkit && ua.webkit < 420 && !q.finalpass && !q.varName) { // Add another script node. This does not guarantee that the // scripts will execute in order, but it does appear to fix the // problem on fast connections more effectively than using an // arbitrary timeout. It is possible that the browser does // block subsequent script execution in this case for a limited // time. extra = _scriptNode(null, q.win, q.attributes); extra.innerHTML='YAHOO.util.Get._finalize("' + id + '");'; q.nodes.push(extra); h.appendChild(extra); } else { _finish(id); } return; } url = q.url[0]; // if the url is undefined, this is probably a trailing comma problem in IE if (!url) { q.url.shift(); YAHOO.log('skipping empty url'); return _next(id); } YAHOO.log("attempting to load " + url, "info", "Get"); if (q.timeout) { // Y.log('create timer'); q.timer = lang.later(q.timeout, q, _timeout, id); } if (q.type === "script") { n = _scriptNode(url, w, q.attributes); } else { n = _linkNode(url, w, q.attributes); } // track this node's load progress _track(q.type, n, id, url, w, q.url.length); // add the node to the queue so we can return it to the user supplied callback q.nodes.push(n); // add it to the head or insert it before 'insertBefore' if (q.insertBefore) { s = _get(q.insertBefore, id); if (s) { s.parentNode.insertBefore(n, s); } } else { h.appendChild(n); } YAHOO.log("Appending node: " + url, "info", "Get"); // FireFox does not support the onload event for link nodes, so there is // no way to make the css requests synchronous. This means that the css // rules in multiple files could be applied out of order in this browser // if a later request returns before an earlier one. Safari too. if ((ua.webkit || ua.gecko) && q.type === "css") { _next(id, url); } }, /** * Removes processed queues and corresponding nodes * @method _autoPurge * @private */ _autoPurge = function() { if (_purging) { return; } _purging = true; var i, q; for (i in queues) { if (queues.hasOwnProperty(i)) { q = queues[i]; if (q.autopurge && q.finished) { _purge(q.tId); delete queues[i]; } } } _purging = false; }, /** * Saves the state for the request and begins loading * the requested urls * @method queue * @param type {string} the type of node to insert * @param url {string} the url to load * @param opts the hash of options for this request * @private */ _queue = function(type, url, opts) { var id = "q" + (qidx++), q; opts = opts || {}; if (qidx % YAHOO.util.Get.PURGE_THRESH === 0) { _autoPurge(); } queues[id] = lang.merge(opts, { tId: id, type: type, url: url, finished: false, aborted: false, nodes: [] }); q = queues[id]; q.win = q.win || window; q.scope = q.scope || q.win; q.autopurge = ("autopurge" in q) ? q.autopurge : (type === "script") ? true : false; q.attributes = q.attributes || {}; q.attributes.charset = opts.charset || q.attributes.charset || 'utf-8'; lang.later(0, q, _next, id); return { tId: id }; }; /** * Detects when a node has been loaded. In the case of * script nodes, this does not guarantee that contained * script is ready to use. * @method _track * @param type {string} the type of node to track * @param n {HTMLElement} the node to track * @param id {string} the id of the request * @param url {string} the url that is being loaded * @param win {Window} the targeted window * @param qlength the number of remaining items in the queue, * including this one * @param trackfn {Function} function to execute when finished * the default is _next * @private */ _track = function(type, n, id, url, win, qlength, trackfn) { var f = trackfn || _next, rs, q, a, freq, w, l, i, msg; // IE supports the readystatechange event for script and css nodes if (ua.ie) { n.onreadystatechange = function() { rs = this.readyState; if ("loaded" === rs || "complete" === rs) { YAHOO.log(id + " onload " + url, "info", "Get"); n.onreadystatechange = null; f(id, url); } }; // webkit prior to 3.x is problemmatic } else if (ua.webkit) { if (type === "script") { // Safari 3.x supports the load event for script nodes (DOM2) if (ua.webkit >= 420) { n.addEventListener("load", function() { YAHOO.log(id + " DOM2 onload " + url, "info", "Get"); f(id, url); }); // Nothing can be done with Safari < 3.x except to pause and hope // for the best, particularly after last script is inserted. The // scripts will always execute in the order they arrive, not // necessarily the order in which they were inserted. To support // script nodes with complete reliability in these browsers, script // nodes either need to invoke a function in the window once they // are loaded or the implementer needs to provide a well-known // property that the utility can poll for. } else { // Poll for the existence of the named variable, if it // was supplied. q = queues[id]; if (q.varName) { freq = YAHOO.util.Get.POLL_FREQ; YAHOO.log("Polling for " + q.varName[0]); q.maxattempts = YAHOO.util.Get.TIMEOUT/freq; q.attempts = 0; q._cache = q.varName[0].split("."); q.timer = lang.later(freq, q, function(o) { a = this._cache; l = a.length; w = this.win; for (i=0; i<l; i=i+1) { w = w[a[i]]; if (!w) { // if we have exausted our attempts, give up this.attempts++; if (this.attempts++ > this.maxattempts) { msg = "Over retry limit, giving up"; q.timer.cancel(); _fail(id, msg); } else { YAHOO.log(a[i] + " failed, retrying"); } return; } } YAHOO.log("Safari poll complete"); q.timer.cancel(); f(id, url); }, null, true); } else { lang.later(YAHOO.util.Get.POLL_FREQ, null, f, [id, url]); } } } // FireFox and Opera support onload (but not DOM2 in FF) handlers for // script nodes. Opera, but not FF, supports the onload event for link // nodes. } else { n.onload = function() { YAHOO.log(id + " onload " + url, "info", "Get"); f(id, url); }; } }; /* * The request failed, execute fail handler with whatever * was accomplished. There isn't a failure case at the * moment unless you count aborted transactions * @method _fail * @param id {string} the id of the request * @private */ _fail = function(id, msg) { YAHOO.log("get failure: " + msg, "warn", "Get"); var q = queues[id], context; // execute failure callback if (q.onFailure) { context = q.scope || q.win; q.onFailure.call(context, _returnData(q, msg)); } }; /** * Removes the nodes for the specified queue * @method _purge * @private */ _purge = function(tId) { if (queues[tId]) { var q = queues[tId], nodes = q.nodes, l = nodes.length, d = q.win.document, h = d.getElementsByTagName("head")[0], sib, i, node, attr; if (q.insertBefore) { sib = _get(q.insertBefore, tId); if (sib) { h = sib.parentNode; } } for (i=0; i<l; i=i+1) { node = nodes[i]; if (node.clearAttributes) { node.clearAttributes(); } else { for (attr in node) { if (node.hasOwnProperty(attr)) { delete node[attr]; } } } h.removeChild(node); } q.nodes = []; } }; return { /** * The default poll freqency in ms, when needed * @property POLL_FREQ * @static * @type int * @default 10 */ POLL_FREQ: 10, /** * The number of request required before an automatic purge. * property PURGE_THRESH * @static * @type int * @default 20 */ PURGE_THRESH: 20, /** * The length time to poll for varName when loading a script in * Safari 2.x before the transaction fails. * property TIMEOUT * @static * @type int * @default 2000 */ TIMEOUT: 2000, /** * Called by the the helper for detecting script load in Safari * @method _finalize * @param id {string} the transaction id * @private */ _finalize: function(id) { YAHOO.log(id + " finalized ", "info", "Get"); lang.later(0, null, _finish, id); }, /** * Abort a transaction * @method abort * @param {string|object} either the tId or the object returned from * script() or css() */ abort: function(o) { var id = (lang.isString(o)) ? o : o.tId, q = queues[id]; if (q) { YAHOO.log("Aborting " + id, "info", "Get"); q.aborted = true; } }, /** * Fetches and inserts one or more script nodes into the head * of the current document or the document in a specified window. * * @method script * @static * @param url {string|string[]} the url or urls to the script(s) * @param opts {object} Options: * <dl> * <dt>onSuccess</dt> * <dd> * callback to execute when the script(s) are finished loading * The callback receives an object back with the following * data: * <dl> * <dt>win</dt> * <dd>the window the script(s) were inserted into</dd> * <dt>data</dt> * <dd>the data object passed in when the request was made</dd> * <dt>nodes</dt> * <dd>An array containing references to the nodes that were * inserted</dd> * <dt>purge</dt> * <dd>A function that, when executed, will remove the nodes * that were inserted</dd> * <dt> * </dl> * </dd> * <dt>onFailure</dt> * <dd> * callback to execute when the script load operation fails * The callback receives an object back with the following * data: * <dl> * <dt>win</dt> * <dd>the window the script(s) were inserted into</dd> * <dt>data</dt> * <dd>the data object passed in when the request was made</dd> * <dt>nodes</dt> * <dd>An array containing references to the nodes that were * inserted successfully</dd> * <dt>purge</dt> * <dd>A function that, when executed, will remove any nodes * that were inserted</dd> * <dt> * </dl> * </dd> * <dt>onTimeout</dt> * <dd> * callback to execute when a timeout occurs. * The callback receives an object back with the following * data: * <dl> * <dt>win</dt> * <dd>the window the script(s) were inserted into</dd> * <dt>data</dt> * <dd>the data object passed in when the request was made</dd> * <dt>nodes</dt> * <dd>An array containing references to the nodes that were * inserted</dd> * <dt>purge</dt> * <dd>A function that, when executed, will remove the nodes * that were inserted</dd> * <dt> * </dl> * </dd> * <dt>scope</dt> * <dd>the execution context for the callbacks</dd> * <dt>win</dt> * <dd>a window other than the one the utility occupies</dd> * <dt>autopurge</dt> * <dd> * setting to true will let the utilities cleanup routine purge * the script once loaded * </dd> * <dt>data</dt> * <dd> * data that is supplied to the callback when the script(s) are * loaded. * </dd> * <dt>varName</dt> * <dd> * variable that should be available when a script is finished * loading. Used to help Safari 2.x and below with script load * detection. The type of this property should match what was * passed into the url parameter: if loading a single url, a * string can be supplied. If loading multiple scripts, you * must supply an array that contains the variable name for * each script. * </dd> * <dt>insertBefore</dt> * <dd>node or node id that will become the new node's nextSibling</dd> * </dl> * <dt>charset</dt> * <dd>Node charset, deprecated, use 'attributes'</dd> * <dt>attributes</dt> * <dd>A hash of attributes to apply to dynamic nodes.</dd> * <dt>timeout</dt> * <dd>Number of milliseconds to wait before aborting and firing the timeout event</dd> * <pre> * // assumes yahoo, dom, and event are already on the page * &nbsp;&nbsp;YAHOO.util.Get.script( * &nbsp;&nbsp;["http://yui.yahooapis.com/2.7.0/build/dragdrop/dragdrop-min.js", * &nbsp;&nbsp;&nbsp;"http://yui.yahooapis.com/2.7.0/build/animation/animation-min.js"], &#123; * &nbsp;&nbsp;&nbsp;&nbsp;onSuccess: function(o) &#123; * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;YAHOO.log(o.data); // foo * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;new YAHOO.util.DDProxy("dd1"); // also new o.reference("dd1"); would work * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;this.log("won't cause error because YAHOO is the scope"); * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;this.log(o.nodes.length === 2) // true * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// o.purge(); // optionally remove the script nodes immediately * &nbsp;&nbsp;&nbsp;&nbsp;&#125;, * &nbsp;&nbsp;&nbsp;&nbsp;onFailure: function(o) &#123; * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;YAHOO.log("transaction failed"); * &nbsp;&nbsp;&nbsp;&nbsp;&#125;, * &nbsp;&nbsp;&nbsp;&nbsp;data: "foo", * &nbsp;&nbsp;&nbsp;&nbsp;timeout: 10000, // 10 second timeout * &nbsp;&nbsp;&nbsp;&nbsp;scope: YAHOO, * &nbsp;&nbsp;&nbsp;&nbsp;// win: otherframe // target another window/frame * &nbsp;&nbsp;&nbsp;&nbsp;autopurge: true // allow the utility to choose when to remove the nodes * &nbsp;&nbsp;&#125;); * </pre> * @return {tId: string} an object containing info about the transaction */ script: function(url, opts) { return _queue("script", url, opts); }, /** * Fetches and inserts one or more css link nodes into the * head of the current document or the document in a specified * window. * @method css * @static * @param url {string} the url or urls to the css file(s) * @param opts Options: * <dl> * <dt>onSuccess</dt> * <dd> * callback to execute when the css file(s) are finished loading * The callback receives an object back with the following * data: * <dl>win</dl> * <dd>the window the link nodes(s) were inserted into</dd> * <dt>data</dt> * <dd>the data object passed in when the request was made</dd> * <dt>nodes</dt> * <dd>An array containing references to the nodes that were * inserted</dd> * <dt>purge</dt> * <dd>A function that, when executed, will remove the nodes * that were inserted</dd> * <dt> * </dl> * </dd> * <dt>scope</dt> * <dd>the execution context for the callbacks</dd> * <dt>win</dt> * <dd>a window other than the one the utility occupies</dd> * <dt>data</dt> * <dd> * data that is supplied to the callbacks when the nodes(s) are * loaded. * </dd> * <dt>insertBefore</dt> * <dd>node or node id that will become the new node's nextSibling</dd> * <dt>charset</dt> * <dd>Node charset, deprecated, use 'attributes'</dd> * <dt>attributes</dt> * <dd>A hash of attributes to apply to dynamic nodes.</dd> * </dl> * <pre> * YAHOO.util.Get.css("http://yui.yahooapis.com/2.7.0/build/menu/assets/skins/sam/menu.css"); * </pre> * <pre> * YAHOO.util.Get.css(["http://yui.yahooapis.com/2.7.0/build/menu/assets/skins/sam/menu.css", * "http://yui.yahooapis.com/2.7.0/build/logger/assets/skins/sam/logger.css"]); * </pre> * @return {tId: string} an object containing info about the transaction */ css: function(url, opts) { return _queue("css", url, opts); } }; }(); YAHOO.register("get", YAHOO.util.Get, {version: "2.9.0", build: "2800"}); /*jslint evil: true, strict: false, regexp: false*/ /** * Provides dynamic loading for the YUI library. It includes the dependency * info for the library, and will automatically pull in dependencies for * the modules requested. It supports rollup files (such as utilities.js * and yahoo-dom-event.js), and will automatically use these when * appropriate in order to minimize the number of http connections * required to load all of the dependencies. * * @module yuiloader * @namespace YAHOO.util */ /** * YUILoader provides dynamic loading for YUI. * @class YAHOO.util.YUILoader * @todo * version management, automatic sandboxing */ (function() { var Y = YAHOO, util = Y.util, lang = Y.lang, env = Y.env, PROV = "_provides", SUPER = "_supersedes", REQ = "expanded", AFTER = "_after", VERSION = "2.9.0"; // version hack for cdn testing // if (/VERSION/.test(VERSION)) { // VERSION = "2.8.2"; // } var YUI = { dupsAllowed: {'yahoo': true, 'get': true}, /* * The library metadata for the current release The is the default * value for YAHOO.util.YUILoader.moduleInfo * @property YUIInfo * @static */ info: { // 'root': '2.5.2/build/', // 'base': 'http://yui.yahooapis.com/2.5.2/build/', 'root': VERSION + '/build/', 'base': 'http://yui.yahooapis.com/' + VERSION + '/build/', 'comboBase': 'http://yui.yahooapis.com/combo?', 'skin': { 'defaultSkin': 'sam', 'base': 'assets/skins/', 'path': 'skin.css', 'after': ['reset', 'fonts', 'grids', 'base'], 'rollup': 3 }, dupsAllowed: ['yahoo', 'get'], 'moduleInfo': { 'animation': { 'type': 'js', 'path': 'animation/animation-min.js', 'requires': ['dom', 'event'] }, 'autocomplete': { 'type': 'js', 'path': 'autocomplete/autocomplete-min.js', 'requires': ['dom', 'event', 'datasource'], 'optional': ['connection', 'animation'], 'skinnable': true }, 'base': { 'type': 'css', 'path': 'base/base-min.css', 'after': ['reset', 'fonts', 'grids'] }, 'button': { 'type': 'js', 'path': 'button/button-min.js', 'requires': ['element'], 'optional': ['menu'], 'skinnable': true }, 'calendar': { 'type': 'js', 'path': 'calendar/calendar-min.js', 'requires': ['event', 'dom'], supersedes: ['datemath'], 'skinnable': true }, 'carousel': { 'type': 'js', 'path': 'carousel/carousel-min.js', 'requires': ['element'], 'optional': ['animation'], 'skinnable': true }, 'charts': { 'type': 'js', 'path': 'charts/charts-min.js', 'requires': ['element', 'json', 'datasource', 'swf'] }, 'colorpicker': { 'type': 'js', 'path': 'colorpicker/colorpicker-min.js', 'requires': ['slider', 'element'], 'optional': ['animation'], 'skinnable': true }, 'connection': { 'type': 'js', 'path': 'connection/connection-min.js', 'requires': ['event'], 'supersedes': ['connectioncore'] }, 'connectioncore': { 'type': 'js', 'path': 'connection/connection_core-min.js', 'requires': ['event'], 'pkg': 'connection' }, 'container': { 'type': 'js', 'path': 'container/container-min.js', 'requires': ['dom', 'event'], // button is also optional, but this creates a circular // dependency when loadOptional is specified. button // optionally includes menu, menu requires container. 'optional': ['dragdrop', 'animation', 'connection'], 'supersedes': ['containercore'], 'skinnable': true }, 'containercore': { 'type': 'js', 'path': 'container/container_core-min.js', 'requires': ['dom', 'event'], 'pkg': 'container' }, 'cookie': { 'type': 'js', 'path': 'cookie/cookie-min.js', 'requires': ['yahoo'] }, 'datasource': { 'type': 'js', 'path': 'datasource/datasource-min.js', 'requires': ['event'], 'optional': ['connection'] }, 'datatable': { 'type': 'js', 'path': 'datatable/datatable-min.js', 'requires': ['element', 'datasource'], 'optional': ['calendar', 'dragdrop', 'paginator'], 'skinnable': true }, datemath: { 'type': 'js', 'path': 'datemath/datemath-min.js', 'requires': ['yahoo'] }, 'dom': { 'type': 'js', 'path': 'dom/dom-min.js', 'requires': ['yahoo'] }, 'dragdrop': { 'type': 'js', 'path': 'dragdrop/dragdrop-min.js', 'requires': ['dom', 'event'] }, 'editor': { 'type': 'js', 'path': 'editor/editor-min.js', 'requires': ['menu', 'element', 'button'], 'optional': ['animation', 'dragdrop'], 'supersedes': ['simpleeditor'], 'skinnable': true }, 'element': { 'type': 'js', 'path': 'element/element-min.js', 'requires': ['dom', 'event'], 'optional': ['event-mouseenter', 'event-delegate'] }, 'element-delegate': { 'type': 'js', 'path': 'element-delegate/element-delegate-min.js', 'requires': ['element'] }, 'event': { 'type': 'js', 'path': 'event/event-min.js', 'requires': ['yahoo'] }, 'event-simulate': { 'type': 'js', 'path': 'event-simulate/event-simulate-min.js', 'requires': ['event'] }, 'event-delegate': { 'type': 'js', 'path': 'event-delegate/event-delegate-min.js', 'requires': ['event'], 'optional': ['selector'] }, 'event-mouseenter': { 'type': 'js', 'path': 'event-mouseenter/event-mouseenter-min.js', 'requires': ['dom', 'event'] }, 'fonts': { 'type': 'css', 'path': 'fonts/fonts-min.css' }, 'get': { 'type': 'js', 'path': 'get/get-min.js', 'requires': ['yahoo'] }, 'grids': { 'type': 'css', 'path': 'grids/grids-min.css', 'requires': ['fonts'], 'optional': ['reset'] }, 'history': { 'type': 'js', 'path': 'history/history-min.js', 'requires': ['event'] }, 'imagecropper': { 'type': 'js', 'path': 'imagecropper/imagecropper-min.js', 'requires': ['dragdrop', 'element', 'resize'], 'skinnable': true }, 'imageloader': { 'type': 'js', 'path': 'imageloader/imageloader-min.js', 'requires': ['event', 'dom'] }, 'json': { 'type': 'js', 'path': 'json/json-min.js', 'requires': ['yahoo'] }, 'layout': { 'type': 'js', 'path': 'layout/layout-min.js', 'requires': ['element'], 'optional': ['animation', 'dragdrop', 'resize', 'selector'], 'skinnable': true }, 'logger': { 'type': 'js', 'path': 'logger/logger-min.js', 'requires': ['event', 'dom'], 'optional': ['dragdrop'], 'skinnable': true }, 'menu': { 'type': 'js', 'path': 'menu/menu-min.js', 'requires': ['containercore'], 'skinnable': true }, 'paginator': { 'type': 'js', 'path': 'paginator/paginator-min.js', 'requires': ['element'], 'skinnable': true }, 'profiler': { 'type': 'js', 'path': 'profiler/profiler-min.js', 'requires': ['yahoo'] }, 'profilerviewer': { 'type': 'js', 'path': 'profilerviewer/profilerviewer-min.js', 'requires': ['profiler', 'yuiloader', 'element'], 'skinnable': true }, 'progressbar': { 'type': 'js', 'path': 'progressbar/progressbar-min.js', 'requires': ['element'], 'optional': ['animation'], 'skinnable': true }, 'reset': { 'type': 'css', 'path': 'reset/reset-min.css' }, 'reset-fonts-grids': { 'type': 'css', 'path': 'reset-fonts-grids/reset-fonts-grids.css', 'supersedes': ['reset', 'fonts', 'grids', 'reset-fonts'], 'rollup': 4 }, 'reset-fonts': { 'type': 'css', 'path': 'reset-fonts/reset-fonts.css', 'supersedes': ['reset', 'fonts'], 'rollup': 2 }, 'resize': { 'type': 'js', 'path': 'resize/resize-min.js', 'requires': ['dragdrop', 'element'], 'optional': ['animation'], 'skinnable': true }, 'selector': { 'type': 'js', 'path': 'selector/selector-min.js', 'requires': ['yahoo', 'dom'] }, 'simpleeditor': { 'type': 'js', 'path': 'editor/simpleeditor-min.js', 'requires': ['element'], 'optional': ['containercore', 'menu', 'button', 'animation', 'dragdrop'], 'skinnable': true, 'pkg': 'editor' }, 'slider': { 'type': 'js', 'path': 'slider/slider-min.js', 'requires': ['dragdrop'], 'optional': ['animation'], 'skinnable': true }, 'storage': { 'type': 'js', 'path': 'storage/storage-min.js', 'requires': ['yahoo', 'event', 'cookie'], 'optional': ['swfstore'] }, 'stylesheet': { 'type': 'js', 'path': 'stylesheet/stylesheet-min.js', 'requires': ['yahoo'] }, 'swf': { 'type': 'js', 'path': 'swf/swf-min.js', 'requires': ['element'], 'supersedes': ['swfdetect'] }, 'swfdetect': { 'type': 'js', 'path': 'swfdetect/swfdetect-min.js', 'requires': ['yahoo'] }, 'swfstore': { 'type': 'js', 'path': 'swfstore/swfstore-min.js', 'requires': ['element', 'cookie', 'swf'] }, 'tabview': { 'type': 'js', 'path': 'tabview/tabview-min.js', 'requires': ['element'], 'optional': ['connection'], 'skinnable': true }, 'treeview': { 'type': 'js', 'path': 'treeview/treeview-min.js', 'requires': ['event', 'dom'], 'optional': ['json', 'animation', 'calendar'], 'skinnable': true }, 'uploader': { 'type': 'js', 'path': 'uploader/uploader-min.js', 'requires': ['element'] }, 'utilities': { 'type': 'js', 'path': 'utilities/utilities.js', 'supersedes': ['yahoo', 'event', 'dragdrop', 'animation', 'dom', 'connection', 'element', 'yahoo-dom-event', 'get', 'yuiloader', 'yuiloader-dom-event'], 'rollup': 8 }, 'yahoo': { 'type': 'js', 'path': 'yahoo/yahoo-min.js' }, 'yahoo-dom-event': { 'type': 'js', 'path': 'yahoo-dom-event/yahoo-dom-event.js', 'supersedes': ['yahoo', 'event', 'dom'], 'rollup': 3 }, 'yuiloader': { 'type': 'js', 'path': 'yuiloader/yuiloader-min.js', 'supersedes': ['yahoo', 'get'] }, 'yuiloader-dom-event': { 'type': 'js', 'path': 'yuiloader-dom-event/yuiloader-dom-event.js', 'supersedes': ['yahoo', 'dom', 'event', 'get', 'yuiloader', 'yahoo-dom-event'], 'rollup': 5 }, 'yuitest': { 'type': 'js', 'path': 'yuitest/yuitest-min.js', 'requires': ['logger'], 'optional': ['event-simulate'], 'skinnable': true } } }, ObjectUtil: { appendArray: function(o, a) { if (a) { for (var i=0; i<a.length; i=i+1) { o[a[i]] = true; } } }, keys: function(o, ordered) { var a=[], i; for (i in o) { if (lang.hasOwnProperty(o, i)) { a.push(i); } } return a; } }, ArrayUtil: { appendArray: function(a1, a2) { Array.prototype.push.apply(a1, a2); /* for (var i=0; i<a2.length; i=i+1) { a1.push(a2[i]); } */ }, indexOf: function(a, val) { for (var i=0; i<a.length; i=i+1) { if (a[i] === val) { return i; } } return -1; }, toObject: function(a) { var o = {}; for (var i=0; i<a.length; i=i+1) { o[a[i]] = true; } return o; }, /* * Returns a unique array. Does not maintain order, which is fine * for this application, and performs better than it would if it * did. */ uniq: function(a) { return YUI.ObjectUtil.keys(YUI.ArrayUtil.toObject(a)); } } }; YAHOO.util.YUILoader = function(o) { /** * Internal callback to handle multiple internal insert() calls * so that css is inserted prior to js * @property _internalCallback * @private */ this._internalCallback = null; /** * Use the YAHOO environment listener to detect script load. This * is only switched on for Safari 2.x and below. * @property _useYahooListener * @private */ this._useYahooListener = false; /** * Callback that will be executed when the loader is finished * with an insert * @method onSuccess * @type function */ this.onSuccess = null; /** * Callback that will be executed if there is a failure * @method onFailure * @type function */ this.onFailure = Y.log; /** * Callback that will be executed each time a new module is loaded * @method onProgress * @type function */ this.onProgress = null; /** * Callback that will be executed if a timeout occurs * @method onTimeout * @type function */ this.onTimeout = null; /** * The execution scope for all callbacks * @property scope * @default this */ this.scope = this; /** * Data that is passed to all callbacks * @property data */ this.data = null; /** * Node reference or id where new nodes should be inserted before * @property insertBefore * @type string|HTMLElement */ this.insertBefore = null; /** * The charset attribute for inserted nodes * @property charset * @type string * @default utf-8 */ this.charset = null; /** * The name of the variable in a sandbox or script node * (for external script support in Safari 2.x and earlier) * to reference when the load is complete. If this variable * is not available in the specified scripts, the operation will * fail. * @property varName * @type string */ this.varName = null; /** * The base directory. * @property base * @type string * @default http://yui.yahooapis.com/[YUI VERSION]/build/ */ this.base = YUI.info.base; /** * Base path for the combo service * @property comboBase * @type string * @default http://yui.yahooapis.com/combo? */ this.comboBase = YUI.info.comboBase; /** * If configured, YUI will use the the combo handler on the * Yahoo! CDN to pontentially reduce the number of http requests * required. * @property combine * @type boolean * @default false */ // this.combine = (o && !('base' in o)); this.combine = false; /** * Root path to prepend to module path for the combo * service * @property root * @type string * @default [YUI VERSION]/build/ */ this.root = YUI.info.root; /** * Timeout value in milliseconds. If set, this value will be used by * the get utility. the timeout event will fire if * a timeout occurs. * @property timeout * @type int */ this.timeout = 0; /** * A list of modules that should not be loaded, even if * they turn up in the dependency tree * @property ignore * @type string[] */ this.ignore = null; /** * A list of modules that should always be loaded, even * if they have already been inserted into the page. * @property force * @type string[] */ this.force = null; /** * Should we allow rollups * @property allowRollup * @type boolean * @default true */ this.allowRollup = true; /** * A filter to apply to result urls. This filter will modify the default * path for all modules. The default path for the YUI library is the * minified version of the files (e.g., event-min.js). The filter property * can be a predefined filter or a custom filter. The valid predefined * filters are: * <dl> * <dt>DEBUG</dt> * <dd>Selects the debug versions of the library (e.g., event-debug.js). * This option will automatically include the logger widget</dd> * <dt>RAW</dt> * <dd>Selects the non-minified version of the library (e.g., event.js). * </dl> * You can also define a custom filter, which must be an object literal * containing a search expression and a replace string: * <pre> * myFilter: &#123; * 'searchExp': "-min\\.js", * 'replaceStr': "-debug.js" * &#125; * </pre> * @property filter * @type string|{searchExp: string, replaceStr: string} */ this.filter = null; /** * The list of requested modules * @property required * @type {string: boolean} */ this.required = {}; /** * The library metadata * @property moduleInfo */ this.moduleInfo = lang.merge(YUI.info.moduleInfo); /** * List of rollup files found in the library metadata * @property rollups */ this.rollups = null; /** * Whether or not to load optional dependencies for * the requested modules * @property loadOptional * @type boolean * @default false */ this.loadOptional = false; /** * All of the derived dependencies in sorted order, which * will be populated when either calculate() or insert() * is called * @property sorted * @type string[] */ this.sorted = []; /** * Set when beginning to compute the dependency tree. * Composed of what YAHOO reports to be loaded combined * with what has been loaded by the tool * @propery loaded * @type {string: boolean} */ this.loaded = {}; /** * Flag to indicate the dependency tree needs to be recomputed * if insert is called again. * @property dirty * @type boolean * @default true */ this.dirty = true; /** * List of modules inserted by the utility * @property inserted * @type {string: boolean} */ this.inserted = {}; /** * Provides the information used to skin the skinnable components. * The following skin definition would result in 'skin1' and 'skin2' * being loaded for calendar (if calendar was requested), and * 'sam' for all other skinnable components: * * <code> * skin: { * * // The default skin, which is automatically applied if not * // overriden by a component-specific skin definition. * // Change this in to apply a different skin globally * defaultSkin: 'sam', * * // This is combined with the loader base property to get * // the default root directory for a skin. ex: * // http://yui.yahooapis.com/2.3.0/build/assets/skins/sam/ * base: 'assets/skins/', * * // The name of the rollup css file for the skin * path: 'skin.css', * * // The number of skinnable components requested that are * // required before using the rollup file rather than the * // individual component css files * rollup: 3, * * // Any component-specific overrides can be specified here, * // making it possible to load different skins for different * // components. It is possible to load more than one skin * // for a given component as well. * overrides: { * calendar: ['skin1', 'skin2'] * } * } * </code> * @property skin */ var self = this; env.listeners.push(function(m) { if (self._useYahooListener) { //Y.log("YAHOO listener: " + m.name); self.loadNext(m.name); } }); this.skin = lang.merge(YUI.info.skin); this._config(o); }; Y.util.YUILoader.prototype = { FILTERS: { RAW: { 'searchExp': "-min\\.js", 'replaceStr': ".js" }, DEBUG: { 'searchExp': "-min\\.js", 'replaceStr': "-debug.js" } }, SKIN_PREFIX: "skin-", _config: function(o) { // apply config values if (o) { for (var i in o) { if (lang.hasOwnProperty(o, i)) { if (i == "require") { this.require(o[i]); } else { this[i] = o[i]; } } } } // fix filter var f = this.filter; if (lang.isString(f)) { f = f.toUpperCase(); // the logger must be available in order to use the debug // versions of the library if (f === "DEBUG") { this.require("logger"); } // hack to handle a a bug where LogWriter is being instantiated // at load time, and the loader has no way to sort above it // at the moment. if (!Y.widget.LogWriter) { Y.widget.LogWriter = function() { return Y; }; } this.filter = this.FILTERS[f]; } }, /** Add a new module to the component metadata. * <dl> * <dt>name:</dt> <dd>required, the component name</dd> * <dt>type:</dt> <dd>required, the component type (js or css)</dd> * <dt>path:</dt> <dd>required, the path to the script from "base"</dd> * <dt>requires:</dt> <dd>array of modules required by this component</dd> * <dt>optional:</dt> <dd>array of optional modules for this component</dd> * <dt>supersedes:</dt> <dd>array of the modules this component replaces</dd> * <dt>after:</dt> <dd>array of modules the components which, if present, should be sorted above this one</dd> * <dt>rollup:</dt> <dd>the number of superseded modules required for automatic rollup</dd> * <dt>fullpath:</dt> <dd>If fullpath is specified, this is used instead of the configured base + path</dd> * <dt>skinnable:</dt> <dd>flag to determine if skin assets should automatically be pulled in</dd> * </dl> * @method addModule * @param o An object containing the module data * @return {boolean} true if the module was added, false if * the object passed in did not provide all required attributes */ addModule: function(o) { if (!o || !o.name || !o.type || (!o.path && !o.fullpath)) { return false; } o.ext = ('ext' in o) ? o.ext : true; o.requires = o.requires || []; this.moduleInfo[o.name] = o; this.dirty = true; return true; }, /** * Add a requirement for one or more module * @method require * @param what {string[] | string*} the modules to load */ require: function(what) { var a = (typeof what === "string") ? arguments : what; this.dirty = true; YUI.ObjectUtil.appendArray(this.required, a); }, /** * Adds the skin def to the module info * @method _addSkin * @param skin {string} the name of the skin * @param mod {string} the name of the module * @return {string} the module name for the skin * @private */ _addSkin: function(skin, mod) { // Add a module definition for the skin rollup css var name = this.formatSkin(skin), info = this.moduleInfo, sinf = this.skin, ext = info[mod] && info[mod].ext; // Y.log('ext? ' + mod + ": " + ext); if (!info[name]) { // Y.log('adding skin ' + name); this.addModule({ 'name': name, 'type': 'css', 'path': sinf.base + skin + '/' + sinf.path, //'supersedes': '*', 'after': sinf.after, 'rollup': sinf.rollup, 'ext': ext }); } // Add a module definition for the module-specific skin css if (mod) { name = this.formatSkin(skin, mod); if (!info[name]) { var mdef = info[mod], pkg = mdef.pkg || mod; // Y.log('adding skin ' + name); this.addModule({ 'name': name, 'type': 'css', 'after': sinf.after, 'path': pkg + '/' + sinf.base + skin + '/' + mod + '.css', 'ext': ext }); } } return name; }, /** * Returns an object containing properties for all modules required * in order to load the requested module * @method getRequires * @param mod The module definition from moduleInfo */ getRequires: function(mod) { if (!mod) { return []; } if (!this.dirty && mod.expanded) { return mod.expanded; } mod.requires=mod.requires || []; var i, d=[], r=mod.requires, o=mod.optional, info=this.moduleInfo, m; for (i=0; i<r.length; i=i+1) { d.push(r[i]); m = info[r[i]]; YUI.ArrayUtil.appendArray(d, this.getRequires(m)); } if (o && this.loadOptional) { for (i=0; i<o.length; i=i+1) { d.push(o[i]); YUI.ArrayUtil.appendArray(d, this.getRequires(info[o[i]])); } } mod.expanded = YUI.ArrayUtil.uniq(d); return mod.expanded; }, /** * Returns an object literal of the modules the supplied module satisfies * @method getProvides * @param name{string} The name of the module * @param notMe {string} don't add this module name, only include superseded modules * @return what this module provides */ getProvides: function(name, notMe) { var addMe = !(notMe), ckey = (addMe) ? PROV : SUPER, m = this.moduleInfo[name], o = {}; if (!m) { return o; } if (m[ckey]) { // Y.log('cached: ' + name + ' ' + ckey + ' ' + lang.dump(this.moduleInfo[name][ckey], 0)); return m[ckey]; } var s = m.supersedes, done={}, me = this; // use worker to break cycles var add = function(mm) { if (!done[mm]) { // Y.log(name + ' provides worker trying: ' + mm); done[mm] = true; // we always want the return value normal behavior // (provides) for superseded modules. lang.augmentObject(o, me.getProvides(mm)); } // else { // Y.log(name + ' provides worker skipping done: ' + mm); // } }; // calculate superseded modules if (s) { for (var i=0; i<s.length; i=i+1) { add(s[i]); } } // supersedes cache m[SUPER] = o; // provides cache m[PROV] = lang.merge(o); m[PROV][name] = true; // Y.log(name + " supersedes " + lang.dump(m[SUPER], 0)); // Y.log(name + " provides " + lang.dump(m[PROV], 0)); return m[ckey]; }, /** * Calculates the dependency tree, the result is stored in the sorted * property * @method calculate * @param o optional options object */ calculate: function(o) { if (o || this.dirty) { this._config(o); this._setup(); this._explode(); if (this.allowRollup) { this._rollup(); } this._reduce(); this._sort(); // Y.log("after calculate: " + lang.dump(this.required)); this.dirty = false; } }, /** * Investigates the current YUI configuration on the page. By default, * modules already detected will not be loaded again unless a force * option is encountered. Called by calculate() * @method _setup * @private */ _setup: function() { var info = this.moduleInfo, name, i, j; // Create skin modules for (name in info) { if (lang.hasOwnProperty(info, name)) { var m = info[name]; if (m && m.skinnable) { // Y.log("skinning: " + name); var o=this.skin.overrides, smod; if (o && o[name]) { for (i=0; i<o[name].length; i=i+1) { smod = this._addSkin(o[name][i], name); } } else { smod = this._addSkin(this.skin.defaultSkin, name); } if (YUI.ArrayUtil.indexOf(m.requires, smod) == -1) { m.requires.push(smod); } } } } var l = lang.merge(this.inserted); // shallow clone if (!this._sandbox) { l = lang.merge(l, env.modules); } // Y.log("Already loaded stuff: " + lang.dump(l, 0)); // add the ignore list to the list of loaded packages if (this.ignore) { YUI.ObjectUtil.appendArray(l, this.ignore); } // remove modules on the force list from the loaded list if (this.force) { for (i=0; i<this.force.length; i=i+1) { if (this.force[i] in l) { delete l[this.force[i]]; } } } // expand the list to include superseded modules for (j in l) { // Y.log("expanding: " + j); if (lang.hasOwnProperty(l, j)) { lang.augmentObject(l, this.getProvides(j)); } } // Y.log("loaded expanded: " + lang.dump(l, 0)); this.loaded = l; }, /** * Inspects the required modules list looking for additional * dependencies. Expands the required list to include all * required modules. Called by calculate() * @method _explode * @private */ _explode: function() { var r=this.required, i, mod; for (i in r) { if (lang.hasOwnProperty(r, i)) { mod = this.moduleInfo[i]; if (mod) { var req = this.getRequires(mod); if (req) { YUI.ObjectUtil.appendArray(r, req); } } } } }, /* * @method _skin * @private * @deprecated */ _skin: function() { }, /** * Returns the skin module name for the specified skin name. If a * module name is supplied, the returned skin module name is * specific to the module passed in. * @method formatSkin * @param skin {string} the name of the skin * @param mod {string} optional: the name of a module to skin * @return {string} the full skin module name */ formatSkin: function(skin, mod) { var s = this.SKIN_PREFIX + skin; if (mod) { s = s + "-" + mod; } return s; }, /** * Reverses <code>formatSkin</code>, providing the skin name and * module name if the string matches the pattern for skins. * @method parseSkin * @param mod {string} the module name to parse * @return {skin: string, module: string} the parsed skin name * and module name, or null if the supplied string does not match * the skin pattern */ parseSkin: function(mod) { if (mod.indexOf(this.SKIN_PREFIX) === 0) { var a = mod.split("-"); return {skin: a[1], module: a[2]}; } return null; }, /** * Look for rollup packages to determine if all of the modules a * rollup supersedes are required. If so, include the rollup to * help reduce the total number of connections required. Called * by calculate() * @method _rollup * @private */ _rollup: function() { var i, j, m, s, rollups={}, r=this.required, roll, info = this.moduleInfo; // find and cache rollup modules if (this.dirty || !this.rollups) { for (i in info) { if (lang.hasOwnProperty(info, i)) { m = info[i]; //if (m && m.rollup && m.supersedes) { if (m && m.rollup) { rollups[i] = m; } } } this.rollups = rollups; } // make as many passes as needed to pick up rollup rollups for (;;) { var rolled = false; // go through the rollup candidates for (i in rollups) { // there can be only one if (!r[i] && !this.loaded[i]) { m =info[i]; s = m.supersedes; roll=false; if (!m.rollup) { continue; } var skin = (m.ext) ? false : this.parseSkin(i), c = 0; // Y.log('skin? ' + i + ": " + skin); if (skin) { for (j in r) { if (lang.hasOwnProperty(r, j)) { if (i !== j && this.parseSkin(j)) { c++; roll = (c >= m.rollup); if (roll) { // Y.log("skin rollup " + lang.dump(r)); break; } } } } } else { // check the threshold for (j=0;j<s.length;j=j+1) { // if the superseded module is loaded, we can't load the rollup if (this.loaded[s[j]] && (!YUI.dupsAllowed[s[j]])) { roll = false; break; // increment the counter if this module is required. if we are // beyond the rollup threshold, we will use the rollup module } else if (r[s[j]]) { c++; roll = (c >= m.rollup); if (roll) { // Y.log("over thresh " + c + ", " + lang.dump(r)); break; } } } } if (roll) { // Y.log("rollup: " + i + ", " + lang.dump(this, 1)); // add the rollup r[i] = true; rolled = true; // expand the rollup's dependencies this.getRequires(m); } } } // if we made it here w/o rolling up something, we are done if (!rolled) { break; } } }, /** * Remove superceded modules and loaded modules. Called by * calculate() after we have the mega list of all dependencies * @method _reduce * @private */ _reduce: function() { var i, j, s, m, r=this.required; for (i in r) { // remove if already loaded if (i in this.loaded) { delete r[i]; // remove anything this module supersedes } else { var skinDef = this.parseSkin(i); if (skinDef) { //YAHOO.log("skin found in reduce: " + skinDef.skin + ", " + skinDef.module); // the skin rollup will not have a module name if (!skinDef.module) { var skin_pre = this.SKIN_PREFIX + skinDef.skin; //YAHOO.log("skin_pre: " + skin_pre); for (j in r) { if (lang.hasOwnProperty(r, j)) { m = this.moduleInfo[j]; var ext = m && m.ext; if (!ext && j !== i && j.indexOf(skin_pre) > -1) { // Y.log ("removing component skin: " + j); delete r[j]; } } } } } else { m = this.moduleInfo[i]; s = m && m.supersedes; if (s) { for (j=0; j<s.length; j=j+1) { if (s[j] in r) { delete r[s[j]]; } } } } } } }, _onFailure: function(msg) { YAHOO.log('Failure', 'info', 'loader'); var f = this.onFailure; if (f) { f.call(this.scope, { msg: 'failure: ' + msg, data: this.data, success: false }); } }, _onTimeout: function() { YAHOO.log('Timeout', 'info', 'loader'); var f = this.onTimeout; if (f) { f.call(this.scope, { msg: 'timeout', data: this.data, success: false }); } }, /** * Sorts the dependency tree. The last step of calculate() * @method _sort * @private */ _sort: function() { // create an indexed list var s=[], info=this.moduleInfo, loaded=this.loaded, checkOptional=!this.loadOptional, me = this; // returns true if b is not loaded, and is required // directly or by means of modules it supersedes. var requires = function(aa, bb) { var mm=info[aa]; if (loaded[bb] || !mm) { return false; } var ii, rr = mm.expanded, after = mm.after, other = info[bb], optional = mm.optional; // check if this module requires the other directly if (rr && YUI.ArrayUtil.indexOf(rr, bb) > -1) { return true; } // check if this module should be sorted after the other if (after && YUI.ArrayUtil.indexOf(after, bb) > -1) { return true; } // if loadOptional is not specified, optional dependencies still // must be sorted correctly when present. if (checkOptional && optional && YUI.ArrayUtil.indexOf(optional, bb) > -1) { return true; } // check if this module requires one the other supersedes var ss=info[bb] && info[bb].supersedes; if (ss) { for (ii=0; ii<ss.length; ii=ii+1) { if (requires(aa, ss[ii])) { return true; } } } // external css files should be sorted below yui css if (mm.ext && mm.type == 'css' && !other.ext && other.type == 'css') { return true; } return false; }; // get the required items out of the obj into an array so we // can sort for (var i in this.required) { if (lang.hasOwnProperty(this.required, i)) { s.push(i); } } // pointer to the first unsorted item var p=0; // keep going until we make a pass without moving anything for (;;) { var l=s.length, a, b, j, k, moved=false; // start the loop after items that are already sorted for (j=p; j<l; j=j+1) { // check the next module on the list to see if its // dependencies have been met a = s[j]; // check everything below current item and move if we // find a requirement for the current item for (k=j+1; k<l; k=k+1) { if (requires(a, s[k])) { // extract the dependency so we can move it up b = s.splice(k, 1); // insert the dependency above the item that // requires it s.splice(j, 0, b[0]); moved = true; break; } } // jump out of loop if we moved something if (moved) { break; // this item is sorted, move our pointer and keep going } else { p = p + 1; } } // when we make it here and moved is false, we are // finished sorting if (!moved) { break; } } this.sorted = s; }, toString: function() { var o = { type: "YUILoader", base: this.base, filter: this.filter, required: this.required, loaded: this.loaded, inserted: this.inserted }; lang.dump(o, 1); }, _combine: function() { this._combining = []; var self = this, s=this.sorted, len = s.length, js = this.comboBase, css = this.comboBase, target, startLen = js.length, i, m, type = this.loadType; YAHOO.log('type ' + type); for (i=0; i<len; i=i+1) { m = this.moduleInfo[s[i]]; if (m && !m.ext && (!type || type === m.type)) { target = this.root + m.path; // if (i < len-1) { target += '&'; // } if (m.type == 'js') { js += target; } else { css += target; } // YAHOO.log(target); this._combining.push(s[i]); } } if (this._combining.length) { YAHOO.log('Attempting to combine: ' + this._combining, "info", "loader"); var callback=function(o) { // YAHOO.log('Combo complete: ' + o.data, "info", "loader"); // this._combineComplete = true; var c=this._combining, len=c.length, i, m; for (i=0; i<len; i=i+1) { this.inserted[c[i]] = true; } this.loadNext(o.data); }, loadScript = function() { // YAHOO.log('combining js: ' + js); if (js.length > startLen) { YAHOO.util.Get.script(self._filter(js), { data: self._loading, onSuccess: callback, onFailure: self._onFailure, onTimeout: self._onTimeout, insertBefore: self.insertBefore, charset: self.charset, timeout: self.timeout, scope: self }); } else { this.loadNext(); } }; // load the css first // YAHOO.log('combining css: ' + css); if (css.length > startLen) { YAHOO.util.Get.css(this._filter(css), { data: this._loading, onSuccess: loadScript, onFailure: this._onFailure, onTimeout: this._onTimeout, insertBefore: this.insertBefore, charset: this.charset, timeout: this.timeout, scope: self }); } else { loadScript(); } return; } else { // this._combineComplete = true; this.loadNext(this._loading); } }, /** * inserts the requested modules and their dependencies. * <code>type</code> can be "js" or "css". Both script and * css are inserted if type is not provided. * @method insert * @param o optional options object * @param type {string} the type of dependency to insert */ insert: function(o, type) { // if (o) { // Y.log("insert: " + lang.dump(o, 1) + ", " + type); // } else { // Y.log("insert: " + this.toString() + ", " + type); // } // build the dependency list this.calculate(o); // set a flag to indicate the load has started this._loading = true; // flag to indicate we are done with the combo service // and any additional files will need to be loaded // individually // this._combineComplete = false; // keep the loadType (js, css or undefined) cached this.loadType = type; if (this.combine) { return this._combine(); } if (!type) { // Y.log("trying to load css first"); var self = this; this._internalCallback = function() { self._internalCallback = null; self.insert(null, "js"); }; this.insert(null, "css"); return; } // start the load this.loadNext(); }, /** * Interns the script for the requested modules. The callback is * provided a reference to the sandboxed YAHOO object. This only * applies to the script: css can not be sandboxed; css will be * loaded into the page normally if specified. * @method sandbox * @param callback {Function} the callback to exectued when the load is * complete. */ sandbox: function(o, type) { // if (o) { // YAHOO.log("sandbox: " + lang.dump(o, 1) + ", " + type); // } else { // YAHOO.log("sandbox: " + this.toString() + ", " + type); // } var self = this, success = function(o) { var idx=o.argument[0], name=o.argument[2]; // store the response in the position it was requested self._scriptText[idx] = o.responseText; // YAHOO.log("received: " + o.responseText.substr(0, 100) + ", " + idx); if (self.onProgress) { self.onProgress.call(self.scope, { name: name, scriptText: o.responseText, xhrResponse: o, data: self.data }); } // only generate the sandbox once everything is loaded self._loadCount++; if (self._loadCount >= self._stopCount) { // the variable to find var v = self.varName || "YAHOO"; // wrap the contents of the requested modules in an anonymous function var t = "(function() {\n"; // return the locally scoped reference. var b = "\nreturn " + v + ";\n})();"; var ref = eval(t + self._scriptText.join("\n") + b); self._pushEvents(ref); if (ref) { self.onSuccess.call(self.scope, { reference: ref, data: self.data }); } else { self._onFailure.call(self.varName + " reference failure"); } } }, failure = function(o) { self.onFailure.call(self.scope, { msg: "XHR failure", xhrResponse: o, data: self.data }); }; self._config(o); if (!self.onSuccess) { throw new Error("You must supply an onSuccess handler for your sandbox"); } self._sandbox = true; // take care of any css first (this can't be sandboxed) if (!type || type !== "js") { self._internalCallback = function() { self._internalCallback = null; self.sandbox(null, "js"); }; self.insert(null, "css"); return; } // get the connection manager if not on the page if (!util.Connect) { // get a new loader instance to load connection. var ld = new YAHOO.util.YUILoader(); ld.insert({ base: self.base, filter: self.filter, require: "connection", insertBefore: self.insertBefore, charset: self.charset, onSuccess: function() { self.sandbox(null, "js"); }, scope: self }, "js"); return; } self._scriptText = []; self._loadCount = 0; self._stopCount = self.sorted.length; self._xhr = []; self.calculate(); var s=self.sorted, l=s.length, i, m, url; for (i=0; i<l; i=i+1) { m = self.moduleInfo[s[i]]; // undefined modules cause a failure if (!m) { self._onFailure("undefined module " + m); for (var j=0;j<self._xhr.length;j=j+1) { self._xhr[j].abort(); } return; } // css files should be done if (m.type !== "js") { self._loadCount++; continue; } url = m.fullpath; url = (url) ? self._filter(url) : self._url(m.path); // YAHOO.log("xhr request: " + url + ", " + i); var xhrData = { success: success, failure: failure, scope: self, // [module index, module name, sandbox name] argument: [i, url, s[i]] }; self._xhr.push(util.Connect.asyncRequest('GET', url, xhrData)); } }, /** * Executed every time a module is loaded, and if we are in a load * cycle, we attempt to load the next script. Public so that it * is possible to call this if using a method other than * YAHOO.register to determine when scripts are fully loaded * @method loadNext * @param mname {string} optional the name of the module that has * been loaded (which is usually why it is time to load the next * one) */ loadNext: function(mname) { // It is possible that this function is executed due to something // else one the page loading a YUI module. Only react when we // are actively loading something if (!this._loading) { return; } var self = this, donext = function(o) { self.loadNext(o.data); }, successfn, s = this.sorted, len=s.length, i, fn, m, url; if (mname) { // if the module that was just loaded isn't what we were expecting, // continue to wait if (mname !== this._loading) { return; } // YAHOO.log("loadNext executing, just loaded " + mname); // The global handler that is called when each module is loaded // will pass that module name to this function. Storing this // data to avoid loading the same module multiple times this.inserted[mname] = true; if (this.onProgress) { this.onProgress.call(this.scope, { name: mname, data: this.data }); } //var o = this.getProvides(mname); //this.inserted = lang.merge(this.inserted, o); } for (i=0; i<len; i=i+1) { // This.inserted keeps track of what the loader has loaded if (s[i] in this.inserted) { // YAHOO.log(s[i] + " alread loaded "); continue; } // Because rollups will cause multiple load notifications // from YAHOO, loadNext may be called multiple times for // the same module when loading a rollup. We can safely // skip the subsequent requests if (s[i] === this._loading) { // YAHOO.log("still loading " + s[i] + ", waiting"); return; } // log("inserting " + s[i]); m = this.moduleInfo[s[i]]; if (!m) { this.onFailure.call(this.scope, { msg: "undefined module " + m, data: this.data }); return; } // The load type is stored to offer the possibility to load // the css separately from the script. if (!this.loadType || this.loadType === m.type) { successfn = donext; this._loading = s[i]; //YAHOO.log("attempting to load " + s[i] + ", " + this.base); fn = (m.type === "css") ? util.Get.css : util.Get.script; url = m.fullpath; url = (url) ? this._filter(url) : this._url(m.path); // safari 2.x or lower, script, and part of YUI if (env.ua.webkit && env.ua.webkit < 420 && m.type === "js" && !m.varName) { //YUI.info.moduleInfo[s[i]]) { //YAHOO.log("using YAHOO env " + s[i] + ", " + m.varName); successfn = null; this._useYahooListener = true; } fn(url, { data: s[i], onSuccess: successfn, onFailure: this._onFailure, onTimeout: this._onTimeout, insertBefore: this.insertBefore, charset: this.charset, timeout: this.timeout, varName: m.varName, scope: self }); return; } } // we are finished this._loading = null; // internal callback for loading css first if (this._internalCallback) { var f = this._internalCallback; this._internalCallback = null; f.call(this); } else if (this.onSuccess) { this._pushEvents(); this.onSuccess.call(this.scope, { data: this.data }); } }, /** * In IE, the onAvailable/onDOMReady events need help when Event is * loaded dynamically * @method _pushEvents * @param {Function} optional function reference * @private */ _pushEvents: function(ref) { var r = ref || YAHOO; if (r.util && r.util.Event) { r.util.Event._load(); } }, /** * Applies filter * method _filter * @return {string} the filtered string * @private */ _filter: function(str) { var f = this.filter; return (f) ? str.replace(new RegExp(f.searchExp, 'g'), f.replaceStr) : str; }, /** * Generates the full url for a module * method _url * @param path {string} the path fragment * @return {string} the full url * @private */ _url: function(path) { return this._filter((this.base || "") + path); } }; })(); YAHOO.register("yuiloader", YAHOO.util.YUILoader, {version: "2.9.0", build: "2800"});
tictactoe/create-react-app-mobx-master/src/Casilla.js
hevacho/TicTacToeMinimax
import React, { Component } from 'react'; import DatosTicTacToe from './DatosTicTacToe'; import { observer } from 'mobx-react'; class Casilla extends Component { constructor(props){ super(props); } hacerClick(posicion){ let simboloOld = DatosTicTacToe.obtenerValor(posicion); let ultimoSimbolo = DatosTicTacToe.getUltimoValorIntroducido(); let simboloGanador = DatosTicTacToe.obtenerGanador(); if(simboloOld==null && simboloGanador==null){ if(ultimoSimbolo=='X'){ DatosTicTacToe.modificarValor(posicion, 'O') }else{ DatosTicTacToe.modificarValor(posicion, 'X') } //logica para jugador2MiniMAX DatosTicTacToe.lanzarJugador2(); } console.log(posicion); } render(){ let simbolo = DatosTicTacToe.obtenerValor(this.props.posicion); let etiqueta = '--'; let estilo = ''; if(simbolo!=null){ etiqueta=simbolo; if(simbolo==='X'){ estilo = 'rojo'; }else{ estilo = 'azul'; } } return( <label className={estilo} onClick={this.hacerClick.bind(this, this.props.posicion)}>{etiqueta}</label> ); } } export default observer (Casilla);